main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. g_tourAudio = new Audio
  14. g_tourAudio.loop = !1
  15. g_tourAudio.crossOrigin = "anonymous"
  16. g_tourAudio.addEventListener("ended", function() {
  17. var e = document.createEvent("MouseEvent");
  18. e.initEvent("tourAudioEnded", !0, !0),
  19. window.dispatchEvent(e)
  20. })
  21. g_tourAudio.oncanplaythrough = function() {
  22. g_tourAudio.play();
  23. if(g_bgAudio && !g_bgAudio.paused){
  24. manage.switchBgmState(false);
  25. g_bgAudio.pauseByTour = true
  26. }
  27. g_playAudio = g_tourAudio;
  28. }
  29. var musicList = {
  30. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc, 58ea5816c49b4c759c26b262f403eab1, 6c455875e3834d53b43a2beaba11aa4d'.split(','),
  31. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  32. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  33. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  34. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  35. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  36. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  37. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, 8d216c8512264564bcde41c544fdfc69, f8769828fe9f4dda8449cd5d9506eeb4, 12142ab7fbb74122ba0df52eaa5a5363, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  38. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  39. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  40. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  41. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  42. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  43. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  44. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  45. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  46. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  47. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  48. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  49. }
  50. var playMusic = function(pano){
  51. var shouldplayMusic
  52. for(let i in musicList){
  53. if(musicList[i].find(e=>e.includes(pano.id))){
  54. shouldplayMusic = i;
  55. break
  56. }
  57. }
  58. if(shouldplayMusic){
  59. if(!g_bgAudio.src.includes(shouldplayMusic)){
  60. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  61. manage.switchBgmState(true)
  62. }
  63. }else{
  64. g_bgAudio.src = ''
  65. }
  66. }
  67. var dealMap = (map)=>{//使不resize when image is not power of two
  68. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  69. map.minFilter = THREE.LinearFilter;
  70. map.magFilter = THREE.LinearFilter;
  71. map.generateMipmaps = true;
  72. }
  73. var dom = {//许钟文add
  74. getOffset: function(type, element, parent) {
  75. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  76. if (!parent) parent = $("body")[0];
  77. while (element = element.offsetParent) {
  78. if (element == parent) break;
  79. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  80. }
  81. return left;
  82. }
  83. };
  84. var getTransformSid = function(){
  85. var name
  86. if(player.mode == 'panorama'){
  87. name = player.currentPano ? player.currentPano.id : 'outside'
  88. }else{
  89. name = 'outside'
  90. }
  91. return name
  92. }
  93. var convertTool = {
  94. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  95. var camera = camera || player.camera;
  96. var dom = dom || player.domElement;
  97. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  98. var x,y;
  99. x = (pos.x + 1) / 2 * dom.clientWidth;
  100. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  101. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  102. && y <= dom.clientHeight && y >= 0
  103. return {
  104. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  105. vector: pos, //(范围 -1 ~ 1)
  106. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  107. inSight : inSight //在屏幕范围内可见
  108. };
  109. },
  110. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  111. var ori = player.position
  112. var dir = pos3d.clone().sub(ori).normalize()
  113. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  114. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  115. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  116. }else{ */
  117. var o = ray.intersectObjects(player.model.colliders);
  118. //}
  119. var len = pos3d.distanceTo(ori);
  120. if (o && o.length) {
  121. for(var i=0;i<o.length;i++){
  122. if(o[i].distance < len){ return true; }//有遮挡
  123. }
  124. }
  125. },
  126. /*
  127. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  128. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  129. */
  130. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  131. var A = pos;
  132. var player = player;
  133. var mouse = player.mouse;
  134. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  135. if(info.y != void 0){//地面线的
  136. var y = info.y;
  137. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  138. //intersectPlane和地面平行,无交点
  139. var x = pos.x, z = pos.z;
  140. }else{
  141. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  142. if(O.y == A.y){console.log('一样??');return;}
  143. if(A.y == y){console.log('一样2??');return;}
  144. var r = (O.y-y)/(A.y-y);
  145. var x = (r*A.x-O.x)/(r-1);
  146. var z = (r*A.z-O.z)/(r-1);
  147. }
  148. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  149. var N = info.normalVec;
  150. var P = info.pullPos;
  151. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  152. if(O.z==A.z){console.log('O.z==A.z?');return;}
  153. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  154. //console.log('N.z==0 && N.x == 0?');
  155. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  156. if(c == 0){console.log("分母为0?? return;");return;}
  157. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  158. var x = t * (A.x - O.x) + O.x;
  159. var y = t * (A.y - O.y) + O.y;
  160. var z = t * (A.z - O.z) + O.z;
  161. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  162. 求直线L与平面π的交点的坐标。
  163. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  164. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  165. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  166. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  167. 再代入参数方程即得交点的坐标(x,y,z). */
  168. }else if(N.x ==0 ){ //z与pullPos相等
  169. var z = P.z;
  170. if(O.y == A.y){console.log('一样??');return;}
  171. if(A.y == y){console.log('一样2??');return;}
  172. if(A.z == z){console.log('一样3??');return;}
  173. var r = (O.z-z)/(A.z-z);
  174. var x = (r*A.x-O.x)/(r-1);
  175. var y = (r*A.y-O.y)/(r-1);
  176. }else if(N.z == 0){//x与pullPos相等
  177. var x = P.x;
  178. if(O.y == A.y){console.log('一样??');return;}
  179. if(A.y == y){console.log('一样2??');return;}
  180. if(A.x == x){console.log('一样3??');return;}
  181. var r = (O.x-x)/(A.x-x);
  182. var y = (r*A.y-O.y)/(r-1);
  183. var z = (r*A.z-O.z)/(r-1);
  184. }
  185. }
  186. return new THREE.Vector3(x,y,z);
  187. },
  188. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  189. var raycaster = new THREE.Raycaster;
  190. camera.updateMatrixWorld();
  191. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  192. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  193. var dir = end.sub(origin).normalize()
  194. raycaster.set(origin, dir);
  195. var n = raycaster.intersectObjects(meshes);
  196. if (0 === n.length)
  197. return null;
  198. return n[0];
  199. },
  200. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  201. var dir = B.clone().sub(A).normalize();
  202. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  203. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  204. var o = ray.intersectObjects(options.model || player.model.colliders);
  205. if (o && o.length)return o;
  206. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  207. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  208. normal.multiplyScalar(options.throughWidth)
  209. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  210. var A2 = A.clone().add(normalVec3)
  211. ray.set(A2, dir);
  212. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  213. ray.set(A.clone().add(normalVec3.negate()), dir);
  214. if (o2 && o2.length)return o2;
  215. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  216. if (o3 && o3.length)return o3;
  217. }
  218. return null;
  219. },
  220. getPosAtSphere : function(pos3d, toPanoPos){
  221. var dir = pos3d.clone().sub(toPanoPos);
  222. dir.normalize();//然后计算在球中
  223. dir.multiplyScalar(Constants.skyRadius);
  224. dir.add(toPanoPos);
  225. return dir;
  226. }
  227. }
  228. var videoPosInfo = {
  229. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  230. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  231. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  232. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  233. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  234. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  235. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  236. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  237. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  238. */
  239. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  240. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  241. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  242. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  243. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  244. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  245. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  246. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  247. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  248. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  249. }
  250. var videoOffset
  251. var videoScale
  252. var loadedVideo = false
  253. var videoMat;
  254. //add 将其中一个曲面材质改成视频
  255. var loadVideo = ()=>{
  256. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  257. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  258. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  259. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  260. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  261. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  262. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  263. videoMat = new THREE.MeshBasicMaterial({
  264. map : new THREE.VideoTexture( video )
  265. })
  266. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  267. videoMat.map.minFilter = THREE.LinearFilter;
  268. videoMat.map.magFilter = THREE.LinearFilter;
  269. videoMat.map.generateMipmaps = true;
  270. video.volume = 0
  271. video.muted = true
  272. window.videoPlane = player.model.chunks[1];
  273. player.model.chunks.splice(1,1)
  274. window.videoShow = video
  275. playVideo()
  276. window.videoPlane.name = 'videoPlane'
  277. video.addEventListener('loadeddata', ()=>{
  278. console.log( "video loaded!!!")
  279. loadedVideo = true
  280. })
  281. var btn = addSoundBtn(video)
  282. window.videoPlane.add(btn)
  283. video.btn = btn; btn.video = video
  284. btn.position.set(-11.6,1.02,-8.5);
  285. btn.rotation.y = -0.4
  286. }
  287. var playVideo = (()=>{
  288. var shouldPlay = true //只和用户点击有关,不点击时都是true
  289. return (state)=>{
  290. if(state != void 0) shouldPlay = state
  291. if(shouldPlay){
  292. window.videoShow && window.videoShow.play()
  293. }else{
  294. window.videoShow && window.videoShow.pause()
  295. }
  296. loadedVideo && changeVideoMat()
  297. }
  298. })()
  299. var changeVideoMat = function(){
  300. window.videoPlane.material = videoMat;
  301. }
  302. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  303. if(!window.videoShow)return;
  304. if(o.type != "flyDone"){
  305. clearInterval(window.transformVideoTimer)
  306. }
  307. if(o.type == "beforeFlyOut"){
  308. window.videoPlane.visible = true;
  309. playVideo()
  310. changeVideoPos(new THREE.Vector3, o.dur/3)
  311. videoPlane.scale.set(1,1,1)
  312. }else{
  313. if( o.type == "beforeFlyIn"){
  314. videoPlane.scale.copy(videoScale)
  315. }
  316. if( o.type == "flyDone"){
  317. if(videoPosInfo[o.pano.id]){
  318. window.videoPlane.visible = true;
  319. playVideo()
  320. }else{
  321. window.videoPlane.visible = false
  322. window.videoShow.pause()
  323. }
  324. }else{
  325. if(videoPosInfo[o.pano.id]){
  326. window.videoPlane.visible = true;
  327. playVideo()
  328. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  329. changeVideoPos(end, o.dur)
  330. }else{
  331. }
  332. }
  333. }
  334. }
  335. var easeInOutQuad = function(e, t, i, n) {
  336. return e /= n / 2,
  337. e < 1 ? i / 2 * e * e + t : (e--,
  338. -i / 2 * (e * (e - 2) - 1) + t)
  339. }
  340. var linearTween = function(e, t, i, n) {
  341. return i * e / n + t
  342. }
  343. var changeVideoPos = function(end, dur){//开始渐变位置
  344. var start = window.videoPlane.position.clone();
  345. var startTime = new Date().getTime();
  346. window.transformVideoTimer = setInterval(()=>{
  347. var progress = (new Date().getTime() - startTime) / dur;
  348. progress = Math.min(progress, 1);
  349. progress = linearTween(progress,0,1,1)
  350. if(progress >= 1)clearInterval(window.transformVideoTimer)
  351. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  352. },20)
  353. }
  354. var getScale = function(){
  355. var s = 1.02;
  356. var center = videoPlane.geometry.boundingBox.center()
  357. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  358. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  359. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  360. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  361. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  362. var quaterion = new THREE.Quaternion;
  363. var scale = new THREE.Vector3
  364. var position = new THREE.Vector3
  365. scaleMatrix.decompose(position, quaterion, scale)
  366. console.log(scale.toArray())
  367. console.log(position.toArray())
  368. }
  369. var btnMat;
  370. var btnGeo
  371. var soundOnMat, soundOffMat;
  372. var addSoundBtn = function(video){
  373. if(!soundOffMat){
  374. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  375. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  376. soundOffMat = new THREE.MeshBasicMaterial({
  377. map : videoMusicOffMap ,
  378. transparent:true,
  379. })
  380. soundOnMat = new THREE.MeshBasicMaterial({
  381. map : videoMusicOnMap ,
  382. transparent:true,
  383. })
  384. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  385. }
  386. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  387. btn.name = 'soundBtn'
  388. btn.video = video;
  389. video.btn = btn;
  390. return btn
  391. }
  392. var SoundOnVideo;
  393. var switchSoundBtn = function(video){
  394. if(video.btn.material == soundOffMat){ //开启
  395. if(SoundOnVideo){
  396. SoundOnVideo.btn.material = soundOffMat,
  397. SoundOnVideo.volume = 0,
  398. SoundOnVideo.muted = true
  399. }else{
  400. if(g_bgAudio && !g_bgAudio.paused){
  401. manage.switchBgmState(false);
  402. g_bgAudio.pauseByVideo = true
  403. }
  404. }
  405. video.btn.material = soundOnMat
  406. video.volume = 1
  407. //从头开始放:
  408. video.currentTime = 0
  409. video.muted = false;
  410. if(g_tourAudio)g_tourAudio.pause()
  411. SoundOnVideo = video
  412. video.pauseByHot = video.pauseByTour = false
  413. }else{//关闭
  414. video.btn.material = soundOffMat
  415. video.volume = 0
  416. video.muted = true
  417. SoundOnVideo = null
  418. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  419. manage.switchBgmState(true)
  420. }
  421. }
  422. }
  423. var checkSoundBtnClick = function(intersect){
  424. if(intersect && intersect.object.name == "soundBtn"){
  425. switchSoundBtn(intersect.object.video);
  426. return true
  427. }
  428. }
  429. !function() {
  430. "use strict";
  431. function t(t, i) {
  432. return typeof t === i
  433. }
  434. function i(t, i) {
  435. return t instanceof i
  436. }
  437. function n(t) {
  438. return t && t.nodeType
  439. }
  440. function e(t) {
  441. return n(t) ? t : i(t, g) ? t[0] : void 0
  442. }
  443. function o(t, i, n) {
  444. return g.each(t, function(t, e) {
  445. n = i.call(e, n, t, e)
  446. }),
  447. n
  448. }
  449. function r(t, i, n) {
  450. var e, o, r;
  451. if (t === i)
  452. return !0;
  453. if (!t || !i || t.constructor !== i.constructor)
  454. return !1;
  455. for (e = 0,
  456. o = n.length; o > e; e += 1) {
  457. if (r = n[e],
  458. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  459. return !1;
  460. if (t[r] !== i[r])
  461. return !1
  462. }
  463. return !0
  464. }
  465. function s(t, i, n, e) {
  466. this.left = E(t),
  467. this.top = E(i),
  468. this.width = E(n),
  469. this.height = E(e),
  470. this.right = this.left + this.width,
  471. this.bottom = this.top + this.height
  472. }
  473. function h(t, i, n, e) {
  474. this.visible = t || 0,
  475. this.viewport = i || 0,
  476. this.possible = n || 0,
  477. this.rects = e && T({}, e) || null
  478. }
  479. function l(t, i) {
  480. this.els = t,
  481. this.viewport = i
  482. }
  483. function c(t, i, n) {
  484. var e;
  485. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  486. e ? e[n] : 0
  487. }
  488. function u(t, i) {
  489. return t.val - i.val
  490. }
  491. function a(t, i) {
  492. return i.val - t.val
  493. }
  494. function f(t) {
  495. var i = s.ofContent(t, !0)
  496. , n = s.ofViewport(t, !0)
  497. , e = i.width - n.width
  498. , o = i.height - n.height;
  499. this.content = i,
  500. this.viewport = n,
  501. this.width = 0 >= e ? null : n.left / e,
  502. this.height = 0 >= o ? null : n.top / o,
  503. this.left = n.left,
  504. this.top = n.top,
  505. this.right = i.right - n.right,
  506. this.bottom = i.bottom - n.bottom
  507. }
  508. function p(t) {
  509. this.el = t || window
  510. }
  511. function d(t, i) {
  512. this.context = t,
  513. this.viewport = i,
  514. this.init()
  515. }
  516. function v(t, i, n, e) {
  517. this.context = new l(t,i),
  518. this.property = n,
  519. this.descending = e,
  520. this.init()
  521. }
  522. function w(t) {
  523. t && t !== window && t !== document ? (this.context = t,
  524. this.$autoTarget = g(t)) : this.context = window,
  525. this.init()
  526. }
  527. var g = jQuery
  528. , m = g(window)
  529. , b = g(document)
  530. , T = g.extend
  531. , y = g.isFunction
  532. , k = Math.max
  533. , V = Math.min
  534. , E = Math.round
  535. , x = function() {
  536. var t = {}
  537. , i = 1;
  538. return function(n) {
  539. return n ? (t[n] || (t[n] = i,
  540. i += 1),
  541. t[n]) : 0
  542. }
  543. }();
  544. T(s.prototype, {
  545. equals: function(t) {
  546. return r(this, t, ["left", "top", "width", "height"])
  547. },
  548. area: function() {
  549. return this.width * this.height
  550. },
  551. relativeTo: function(t) {
  552. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  553. },
  554. intersection: function(t) {
  555. if (!i(t, s))
  556. return null;
  557. var n = k(this.left, t.left)
  558. , e = V(this.right, t.right)
  559. , o = k(this.top, t.top)
  560. , r = V(this.bottom, t.bottom)
  561. , h = e - n
  562. , l = r - o;
  563. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  564. },
  565. envelope: function(t) {
  566. if (!i(t, s))
  567. return this;
  568. var n = V(this.left, t.left)
  569. , e = k(this.right, t.right)
  570. , o = V(this.top, t.top)
  571. , r = k(this.bottom, t.bottom)
  572. , h = e - n
  573. , l = r - o;
  574. return new s(n,o,h,l)
  575. }
  576. }),
  577. T(s, {
  578. ofContent: function(t, i) {
  579. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  580. },
  581. ofViewport: function(t, i) {
  582. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  583. },
  584. ofElement: function(t) {
  585. var i = g(t);
  586. if (!i.is(":visible"))
  587. return null;
  588. var n = i.offset();
  589. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  590. }
  591. }),
  592. T(h.prototype, {
  593. equals: function(t) {
  594. return this.fracsEqual(t) && this.rectsEqual(t)
  595. },
  596. fracsEqual: function(t) {
  597. return r(this, t, ["visible", "viewport", "possible"])
  598. },
  599. rectsEqual: function(t) {
  600. return r(this.rects, t.rects, ["document", "element", "viewport"])
  601. }
  602. }),
  603. T(h, {
  604. of: function(t, i) {
  605. var e, o, r;
  606. return t = n(t) && s.ofElement(t) || t,
  607. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  608. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  609. r = V(t.width, i.width) * V(t.height, i.height),
  610. new h(o / t.area(),o / i.area(),o / r,{
  611. document: e,
  612. element: e.relativeTo(t),
  613. viewport: e.relativeTo(i)
  614. })) : new h
  615. }
  616. });
  617. var q = ["width", "height", "left", "right", "top", "bottom"]
  618. , S = ["possible", "visible", "viewport"];
  619. T(l.prototype, {
  620. sorted: function(t, i) {
  621. var n = this.viewport;
  622. return g.map(this.els, function(i) {
  623. return {
  624. el: i,
  625. val: c(i, n, t)
  626. }
  627. }).sort(i ? a : u)
  628. },
  629. best: function(t, i) {
  630. return this.els.length ? this.sorted(t, i)[0] : null
  631. }
  632. }),
  633. T(f.prototype, {
  634. equals: function(t) {
  635. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  636. }
  637. }),
  638. T(p.prototype, {
  639. equals: function(t) {
  640. return r(this, t, ["el"])
  641. },
  642. scrollState: function() {
  643. return new f(this.el)
  644. },
  645. scrollTo: function(t, i, n) {
  646. var e = g(this.el === window ? "html,body" : this.el);
  647. t = t || 0,
  648. i = i || 0,
  649. n = isNaN(n) ? 1e3 : n,
  650. e.stop(!0).animate({
  651. scrollLeft: t,
  652. scrollTop: i
  653. }, n)
  654. },
  655. scroll: function(t, i, n) {
  656. var e = this.el === window ? m : g(this.el);
  657. t = t || 0,
  658. i = i || 0,
  659. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  660. },
  661. scrollToRect: function(t, i, n, e) {
  662. i = i || 0,
  663. n = n || 0,
  664. this.scrollTo(t.left - i, t.top - n, e)
  665. },
  666. scrollToElement: function(t, i, n, e) {
  667. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  668. this.scrollToRect(o, i, n, e)
  669. }
  670. });
  671. var C = {
  672. init: function() {
  673. this.callbacks = g.Callbacks("memory unique"),
  674. this.currVal = null,
  675. this.prevVal = null,
  676. this.checkProxy = g.proxy(this.check, this),
  677. this.autoCheck()
  678. },
  679. bind: function(t) {
  680. this.callbacks.add(t)
  681. },
  682. unbind: function(t) {
  683. t ? this.callbacks.remove(t) : this.callbacks.empty()
  684. },
  685. trigger: function() {
  686. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  687. },
  688. check: function(t) {
  689. var i = this.updatedValue(t);
  690. return void 0 !== i && (this.prevVal = this.currVal,
  691. this.currVal = i,
  692. this.trigger(),
  693. !0)
  694. },
  695. $autoTarget: m,
  696. autoEvents: "load resize scroll",
  697. autoCheck: function(t) {
  698. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  699. }
  700. };
  701. T(d.prototype, C, {
  702. updatedValue: function() {
  703. var t = h.of(this.context, this.viewport);
  704. return this.currVal && this.currVal.equals(t) ? void 0 : t
  705. }
  706. }),
  707. T(v.prototype, C, {
  708. updatedValue: function() {
  709. var t = this.context.best(this.property, this.descending);
  710. return t && (t = t.val > 0 ? t.el : null,
  711. this.currVal !== t) ? t : void 0
  712. }
  713. }),
  714. T(w.prototype, C, {
  715. updatedValue: function() {
  716. var t = new f(this.context);
  717. return this.currVal && this.currVal.equals(t) ? void 0 : t
  718. }
  719. });
  720. var L = function(t, i) {
  721. var n = [].slice
  722. , e = jQuery
  723. , o = e.extend
  724. , r = e.isFunction
  725. , s = o({}, i)
  726. , h = function(i, n, o, s) {
  727. return o = r(o) ? o.apply(i, n) : o,
  728. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  729. }
  730. , l = function() {
  731. return h(this, n.call(arguments), s.defaultStatic, l)
  732. }
  733. , c = function(t) {
  734. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  735. }
  736. , u = function(t) {
  737. t && (o(l, t.statics),
  738. o(c, t.methods)),
  739. l.modplug = u
  740. };
  741. u.prev = {
  742. statics: e[t],
  743. methods: e.fn[t]
  744. },
  745. u(i),
  746. e[t] = l,
  747. e.fn[t] = c
  748. }
  749. , M = "fracs";
  750. L(M, {
  751. statics: {
  752. version: "0.15.0",
  753. Rect: s,
  754. Fractions: h,
  755. Group: l,
  756. ScrollState: f,
  757. Viewport: p,
  758. FracsCallbacks: d,
  759. GroupCallbacks: v,
  760. ScrollStateCallbacks: w,
  761. fracs: function(t, i) {
  762. return h.of(t, i)
  763. }
  764. },
  765. methods: {
  766. content: function(t) {
  767. return this.length ? s.ofContent(this[0], t) : null
  768. },
  769. envelope: function() {
  770. return o(this, function(t) {
  771. var i = s.ofElement(this);
  772. return t ? t.envelope(i) : i
  773. })
  774. },
  775. fracs: function(i, n, o) {
  776. t(i, "string") || (o = n,
  777. n = i,
  778. i = null),
  779. y(n) || (o = n,
  780. n = null),
  781. o = e(o);
  782. var r = M + ".fracs." + x(o);
  783. return "unbind" === i ? this.each(function() {
  784. var t = g(this).data(r);
  785. t && t.unbind(n)
  786. }) : "check" === i ? this.each(function() {
  787. var t = g(this).data(r);
  788. t && t.check()
  789. }) : y(n) ? this.each(function() {
  790. var t = g(this)
  791. , i = t.data(r);
  792. i || (i = new d(this,o),
  793. t.data(r, i)),
  794. i.bind(n)
  795. }) : this.length ? h.of(this[0], o) : null
  796. },
  797. intersection: function() {
  798. return o(this, function(t) {
  799. var i = s.ofElement(this);
  800. return t ? t.intersection(i) : i
  801. })
  802. },
  803. max: function(t, i, n) {
  804. return y(i) || (n = i,
  805. i = null),
  806. n = e(n),
  807. i ? (new v(this,n,t,!0).bind(i),
  808. this) : this.pushStack(new l(this,n).best(t, !0).el)
  809. },
  810. min: function(t, i, n) {
  811. return y(i) || (n = i,
  812. i = null),
  813. n = e(n),
  814. i ? (new v(this,n,t).bind(i),
  815. this) : this.pushStack(new l(this,n).best(t).el)
  816. },
  817. rect: function() {
  818. return this.length ? s.ofElement(this[0]) : null
  819. },
  820. scrollState: function(i, n) {
  821. var e = M + ".scrollState";
  822. return t(i, "string") || (n = i,
  823. i = null),
  824. "unbind" === i ? this.each(function() {
  825. var t = g(this).data(e);
  826. t && t.unbind(n)
  827. }) : "check" === i ? this.each(function() {
  828. var t = g(this).data(e);
  829. t && t.check()
  830. }) : y(n) ? this.each(function() {
  831. var t = g(this)
  832. , i = t.data(e);
  833. i || (i = new w(this),
  834. t.data(e, i)),
  835. i.bind(n)
  836. }) : this.length ? new f(this[0]) : null
  837. },
  838. scroll: function(t, i, n) {
  839. return this.each(function() {
  840. new p(this).scroll(t, i, n)
  841. })
  842. },
  843. scrollTo: function(t, i, n, o) {
  844. return g.isNumeric(t) && (o = n,
  845. n = i,
  846. i = t,
  847. t = null),
  848. t = e(t),
  849. this.each(function() {
  850. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  851. })
  852. },
  853. scrollToThis: function(t, i, n, o) {
  854. return o = new p(e(o)),
  855. o.scrollToElement(this[0], t, i, n),
  856. this
  857. },
  858. softLink: function(t, i, n, o) {
  859. return o = new p(e(o)),
  860. this.filter("a[href^=#]").each(function() {
  861. var e = g(this);
  862. e.on("click", function() {
  863. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  864. })
  865. })
  866. },
  867. sort: function(i, n, o) {
  868. return t(n, "boolean") || (o = n,
  869. n = null),
  870. o = e(o),
  871. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  872. return t.el
  873. }))
  874. },
  875. viewport: function(t) {
  876. return this.length ? s.ofViewport(this[0], t) : null
  877. }
  878. },
  879. defaultStatic: "fracs",
  880. defaultMethod: "fracs"
  881. })
  882. }();
  883. if ("undefined" == typeof jQuery)
  884. throw new Error("Bootstrap's JavaScript requires jQuery");
  885. +function(t) {
  886. "use strict";
  887. function e(e) {
  888. return this.each(function() {
  889. var o = t(this)
  890. , s = o.data("bs.tooltip")
  891. , n = "object" == typeof e && e;
  892. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  893. "string" == typeof e && s[e]())
  894. })
  895. }
  896. var i = function(t, e) {
  897. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  898. this.init("tooltip", t, e)
  899. };
  900. i.VERSION = "3.2.0",
  901. i.DEFAULTS = {
  902. animation: !0,
  903. placement: "top",
  904. selector: !1,
  905. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  906. trigger: "hover focus",
  907. title: "",
  908. delay: 0,
  909. html: !1,
  910. container: !1,
  911. viewport: {
  912. selector: "body",
  913. padding: 0
  914. }
  915. },
  916. i.prototype.init = function(e, i, o) {
  917. this.enabled = !0,
  918. this.type = e,
  919. this.$element = t(i),
  920. this.options = this.getOptions(o),
  921. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  922. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  923. var r = s[n];
  924. if ("click" == r)
  925. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  926. else if ("manual" != r) {
  927. var a = "hover" == r ? "mouseenter" : "focusin"
  928. , l = "hover" == r ? "mouseleave" : "focusout";
  929. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  930. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  931. }
  932. }
  933. this.options.selector ? this._options = t.extend({}, this.options, {
  934. trigger: "manual",
  935. selector: ""
  936. }) : this.fixTitle()
  937. }
  938. ,
  939. i.prototype.getDefaults = function() {
  940. return i.DEFAULTS
  941. }
  942. ,
  943. i.prototype.getOptions = function(e) {
  944. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  945. e.delay && "number" == typeof e.delay && (e.delay = {
  946. show: e.delay,
  947. hide: e.delay
  948. }),
  949. e
  950. }
  951. ,
  952. i.prototype.getDelegateOptions = function() {
  953. var e = {}
  954. , i = this.getDefaults();
  955. return this._options && t.each(this._options, function(t, o) {
  956. i[t] != o && (e[t] = o)
  957. }),
  958. e
  959. }
  960. ,
  961. i.prototype.enter = function(e) {
  962. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  963. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  964. t(e.currentTarget).data("bs." + this.type, i)),
  965. clearTimeout(i.timeout),
  966. i.hoverState = "in",
  967. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  968. // "in" == i.hoverState && i.show()
  969. }, i.options.delay.show)) : i.show()
  970. }
  971. ,
  972. i.prototype.leave = function(e) {
  973. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  974. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  975. t(e.currentTarget).data("bs." + this.type, i)),
  976. clearTimeout(i.timeout),
  977. i.hoverState = "out",
  978. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  979. "out" == i.hoverState && i.hide()
  980. }, i.options.delay.hide)) : i.hide()
  981. }
  982. ,
  983. i.prototype.show = function() {
  984. var e = t.Event("show.bs." + this.type);
  985. if (this.hasContent() && this.enabled) {
  986. this.$element.trigger(e);
  987. var i = t.contains(document.documentElement, this.$element[0]);
  988. if (e.isDefaultPrevented() || !i)
  989. return;
  990. var o = this
  991. , s = this.tip()
  992. , n = this.getUID(this.type);
  993. this.setContent(),
  994. s.attr("id", n),
  995. this.$element.attr("aria-describedby", n),
  996. this.options.animation && s.addClass("fade");
  997. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  998. , a = /\s?auto?\s?/i
  999. , l = a.test(r);
  1000. l && (r = r.replace(a, "") || "top"),
  1001. s.detach().css({
  1002. top: 0,
  1003. left: 0,
  1004. display: "block"
  1005. }).addClass(r).data("bs." + this.type, this),
  1006. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1007. var p = this.getPosition()
  1008. , h = s[0].offsetWidth
  1009. , f = s[0].offsetHeight;
  1010. if (l) {
  1011. var u = r
  1012. , c = this.$element.parent()
  1013. , d = this.getPosition(c);
  1014. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1015. s.removeClass(u).addClass(r)
  1016. }
  1017. var g = this.getCalculatedOffset(r, p, h, f);
  1018. this.applyPlacement(g, r);
  1019. var y = function() {
  1020. o.$element.trigger("shown.bs." + o.type),
  1021. o.hoverState = null
  1022. };
  1023. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1024. }
  1025. }
  1026. ,
  1027. i.prototype.applyPlacement = function(e, i) {
  1028. var o = this.tip()
  1029. , s = o[0].offsetWidth
  1030. , n = o[0].offsetHeight
  1031. , r = parseInt(o.css("margin-top"), 10)
  1032. , a = parseInt(o.css("margin-left"), 10);
  1033. isNaN(r) && (r = 0),
  1034. isNaN(a) && (a = 0),
  1035. e.top = e.top + r,
  1036. e.left = e.left + a,
  1037. t.offset.setOffset(o[0], t.extend({
  1038. using: function(t) {
  1039. o.css({
  1040. top: Math.round(t.top),
  1041. left: Math.round(t.left)
  1042. })
  1043. }
  1044. }, e), 0),
  1045. o.addClass("in");
  1046. var l = o[0].offsetWidth
  1047. , p = o[0].offsetHeight;
  1048. "top" == i && p != n && (e.top = e.top + n - p);
  1049. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1050. h.left ? e.left += h.left : e.top += h.top;
  1051. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1052. , u = h.left ? "left" : "top"
  1053. , c = h.left ? "offsetWidth" : "offsetHeight";
  1054. o.offset(e),
  1055. this.replaceArrow(f, o[0][c], u)
  1056. }
  1057. ,
  1058. i.prototype.replaceArrow = function(t, e, i) {
  1059. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1060. }
  1061. ,
  1062. i.prototype.setContent = function() {
  1063. var t = this.tip()
  1064. , e = this.getTitle();
  1065. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1066. t.removeClass("fade in top bottom left right")
  1067. }
  1068. ,
  1069. i.prototype.hide = function() {
  1070. function e() {
  1071. "in" != i.hoverState && o.detach(),
  1072. i.$element.trigger("hidden.bs." + i.type)
  1073. }
  1074. var i = this
  1075. , o = this.tip()
  1076. , s = t.Event("hide.bs." + this.type);
  1077. if (this.$element.removeAttr("aria-describedby"),
  1078. this.$element.trigger(s),
  1079. !s.isDefaultPrevented())
  1080. return o.removeClass("in"),
  1081. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1082. this.hoverState = null,
  1083. this
  1084. }
  1085. ,
  1086. i.prototype.fixTitle = function() {
  1087. var t = this.$element;
  1088. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1089. }
  1090. ,
  1091. i.prototype.hasContent = function() {
  1092. return this.getTitle()
  1093. }
  1094. ,
  1095. i.prototype.getPosition = function(e) {
  1096. e = e || this.$element;
  1097. var i = e[0]
  1098. , o = "BODY" == i.tagName;
  1099. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1100. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1101. width: o ? t(window).width() : e.outerWidth(),
  1102. height: o ? t(window).height() : e.outerHeight()
  1103. }, o ? {
  1104. top: 0,
  1105. left: 0
  1106. } : e.offset())
  1107. }
  1108. ,
  1109. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1110. return "bottom" == t ? {
  1111. top: e.top + e.height,
  1112. left: e.left + e.width / 2 - i / 2
  1113. } : "top" == t ? {
  1114. top: e.top - o,
  1115. left: e.left + e.width / 2 - i / 2
  1116. } : "left" == t ? {
  1117. top: e.top + e.height / 2 - o / 2,
  1118. left: e.left - i
  1119. } : {
  1120. top: e.top + e.height / 2 - o / 2,
  1121. left: e.left + e.width
  1122. }
  1123. }
  1124. ,
  1125. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1126. var s = {
  1127. top: 0,
  1128. left: 0
  1129. };
  1130. if (!this.$viewport)
  1131. return s;
  1132. var n = this.options.viewport && this.options.viewport.padding || 0
  1133. , r = this.getPosition(this.$viewport);
  1134. if (/right|left/.test(t)) {
  1135. var a = e.top - n - r.scroll
  1136. , l = e.top + n - r.scroll + o;
  1137. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1138. } else {
  1139. var p = e.left - n
  1140. , h = e.left + n + i;
  1141. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1142. }
  1143. return s
  1144. }
  1145. ,
  1146. i.prototype.getTitle = function() {
  1147. var t, e = this.$element, i = this.options;
  1148. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1149. }
  1150. ,
  1151. i.prototype.getUID = function(t) {
  1152. do
  1153. t += ~~(1e6 * Math.random());
  1154. while (document.getElementById(t));return t
  1155. }
  1156. ,
  1157. i.prototype.tip = function() {
  1158. return this.$tip = this.$tip || t(this.options.template)
  1159. }
  1160. ,
  1161. i.prototype.arrow = function() {
  1162. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1163. }
  1164. ,
  1165. i.prototype.validate = function() {
  1166. this.$element[0].parentNode || (this.hide(),
  1167. this.$element = null,
  1168. this.options = null)
  1169. }
  1170. ,
  1171. i.prototype.enable = function() {
  1172. this.enabled = !0
  1173. }
  1174. ,
  1175. i.prototype.disable = function() {
  1176. this.enabled = !1
  1177. }
  1178. ,
  1179. i.prototype.toggleEnabled = function() {
  1180. this.enabled = !this.enabled
  1181. }
  1182. ,
  1183. i.prototype.toggle = function(e) {
  1184. var i = this;
  1185. e && (i = t(e.currentTarget).data("bs." + this.type),
  1186. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1187. t(e.currentTarget).data("bs." + this.type, i))),
  1188. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1189. }
  1190. ,
  1191. i.prototype.destroy = function() {
  1192. clearTimeout(this.timeout),
  1193. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1194. }
  1195. ;
  1196. var o = t.fn.tooltip;
  1197. t.fn.tooltip = e,
  1198. t.fn.tooltip.Constructor = i,
  1199. t.fn.tooltip.noConflict = function() {
  1200. return t.fn.tooltip = o,
  1201. this
  1202. }
  1203. }(jQuery);
  1204. !function(e, t, n) {
  1205. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1206. }("Keen", this, function() {
  1207. "use strict";
  1208. function Keen() {
  1209. return _init.apply(this, arguments)
  1210. }
  1211. function _init(e) {
  1212. if (_isUndefined(e))
  1213. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1214. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1215. throw new Error("Please provide a projectId");
  1216. this.configure(e)
  1217. }
  1218. function _extend(e) {
  1219. for (var t = 1; t < arguments.length; t++)
  1220. for (var n in arguments[t])
  1221. e[n] = arguments[t][n];
  1222. return e
  1223. }
  1224. function _isUndefined(e) {
  1225. return void 0 === e
  1226. }
  1227. function _type(e) {
  1228. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1229. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1230. }
  1231. function _each(e, t, n) {
  1232. var r;
  1233. if (!e)
  1234. return 0;
  1235. if (n = n ? n : e,
  1236. "array" === _type(e)) {
  1237. for (r = 0; r < e.length; r++)
  1238. if (t.call(n, e[r], r, e) === !1)
  1239. return 0
  1240. } else
  1241. for (r in e)
  1242. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1243. return 0;
  1244. return 1
  1245. }
  1246. function _parse_params(e) {
  1247. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1248. return decodeURIComponent(e.replace(r, " "))
  1249. }, a = e.split("?")[1]; t = i.exec(a); )
  1250. n[o(t[1])] = o(t[2]);
  1251. return n
  1252. }
  1253. function _set_protocol(e) {
  1254. switch (e) {
  1255. case "http":
  1256. return "http";
  1257. case "auto":
  1258. return location.protocol.replace(/:/g, "");
  1259. case "https":
  1260. case void 0:
  1261. default:
  1262. return "https"
  1263. }
  1264. }
  1265. function _set_request_type(e) {
  1266. var t = e || "jsonp"
  1267. , n = !1;
  1268. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1269. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1270. }
  1271. function _build_url(e) {
  1272. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1273. }
  1274. function _uploadEvent(e, t, n, r, i) {
  1275. var o = _build_url.apply(this, ["/events/" + e])
  1276. , a = {};
  1277. n = n !== !1,
  1278. this.client.globalProperties && (a = this.client.globalProperties(e));
  1279. for (var c in t)
  1280. t.hasOwnProperty(c) && (a[c] = t[c]);
  1281. switch (this.client.requestType) {
  1282. case "xhr":
  1283. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1284. break;
  1285. case "jsonp":
  1286. var s = JSON.stringify(a)
  1287. , l = Keen.Base64.encode(s);
  1288. o = o + "?api_key=" + this.client.writeKey,
  1289. o = o + "&data=" + l,
  1290. o = o + "&modified=" + (new Date).getTime(),
  1291. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1292. break;
  1293. case "beacon":
  1294. var s = JSON.stringify(a)
  1295. , l = Keen.Base64.encode(s);
  1296. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1297. o = o + "&data=" + encodeURIComponent(l),
  1298. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1299. o += "&c=clv1",
  1300. _request.beacon.apply(this, [o, null, r, i])
  1301. }
  1302. }
  1303. Keen.prototype.configure = function(e) {
  1304. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1305. e.protocol = _set_protocol(e.protocol),
  1306. e.requestType = _set_request_type(e.requestType),
  1307. this.client = {
  1308. projectId: e.projectId,
  1309. writeKey: e.writeKey,
  1310. readKey: e.readKey,
  1311. globalProperties: null,
  1312. endpoint: e.protocol + "://" + e.host,
  1313. requestType: e.requestType
  1314. },
  1315. Keen.trigger("client", this, e),
  1316. this.trigger("ready"),
  1317. this
  1318. }
  1319. ;
  1320. var _request = {
  1321. xhr: function(e, t, n, r, i, o, a, c) {
  1322. if (!i)
  1323. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1324. var s = new XMLHttpRequest;
  1325. if (s.onreadystatechange = function() {
  1326. if (4 == s.readyState)
  1327. if (s.status >= 200 && s.status < 300) {
  1328. var e;
  1329. try {
  1330. e = JSON.parse(s.responseText)
  1331. } catch (e) {
  1332. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1333. c && c(s, e)
  1334. }
  1335. a && e && a(e)
  1336. } else
  1337. Keen.log("HTTP request failed."),
  1338. c && c(s, null)
  1339. }
  1340. ,
  1341. s.open(e, t, o),
  1342. i && s.setRequestHeader("Authorization", i),
  1343. r && s.setRequestHeader("Content-Type", "application/json"),
  1344. n)
  1345. for (var l in n)
  1346. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1347. var u = r ? JSON.stringify(r) : null;
  1348. s.send(u)
  1349. },
  1350. jsonp: function(e, t, n, r) {
  1351. if (!t)
  1352. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1353. if (t && e.indexOf("api_key") < 0) {
  1354. var i = e.indexOf("?") > 0 ? "&" : "?";
  1355. e = e + i + "api_key=" + t
  1356. }
  1357. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1358. o += "a";
  1359. var a = !1;
  1360. window[o] = function(e) {
  1361. a = !0,
  1362. n && e && n(e),
  1363. window[o] = void 0
  1364. }
  1365. ,
  1366. e = e + "&jsonp=" + o;
  1367. var c = document.createElement("script");
  1368. c.id = "keen-jsonp",
  1369. c.src = e,
  1370. document.getElementsByTagName("head")[0].appendChild(c),
  1371. c.onreadystatechange = function() {
  1372. a === !1 && "loaded" === this.readyState && (a = !0,
  1373. r && r())
  1374. }
  1375. ,
  1376. c.onerror = function() {
  1377. a === !1 && (a = !0,
  1378. r && r())
  1379. }
  1380. },
  1381. beacon: function(e, t, n, r) {
  1382. if (t && e.indexOf("api_key") < 0) {
  1383. var i = e.indexOf("?") > 0 ? "&" : "?";
  1384. e = e + i + "api_key=" + t
  1385. }
  1386. var o = !1
  1387. , a = document.createElement("img");
  1388. a.onload = function() {
  1389. if (o = !0,
  1390. "naturalHeight"in this) {
  1391. if (this.naturalHeight + this.naturalWidth === 0)
  1392. return void this.onerror()
  1393. } else if (this.width + this.height === 0)
  1394. return void this.onerror();
  1395. n && n({
  1396. created: !0
  1397. })
  1398. }
  1399. ,
  1400. a.onerror = function() {
  1401. o = !0,
  1402. r && r()
  1403. }
  1404. ,
  1405. a.src = e
  1406. }
  1407. }
  1408. , Events = Keen.Events = {
  1409. on: function(e, t) {
  1410. this.listeners || (this.listeners = {});
  1411. var n = this.listeners[e] || (this.listeners[e] = []);
  1412. return n.push({
  1413. callback: t
  1414. }),
  1415. this
  1416. },
  1417. off: function(e, t) {
  1418. if (!e && !t)
  1419. return this.listeners = void 0,
  1420. delete this.listeners,
  1421. this;
  1422. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1423. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1424. t && 0 != n.length || (this.listeners[e] = void 0,
  1425. delete this.listeners[e]);
  1426. return this
  1427. },
  1428. trigger: function(e) {
  1429. if (!this.listeners)
  1430. return this;
  1431. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1432. n[r].callback.apply(this, t);
  1433. return this
  1434. }
  1435. };
  1436. _extend(Keen.prototype, Events),
  1437. _extend(Keen, Events),
  1438. Keen.loaded = !0,
  1439. Keen.utils = {
  1440. each: _each,
  1441. extend: _extend,
  1442. parseParams: _parse_params
  1443. },
  1444. Keen.ready = function(e) {
  1445. Keen.loaded ? e() : Keen.on("ready", e)
  1446. }
  1447. ,
  1448. Keen.log = function(e) {
  1449. "object" == typeof console && console.log("[Keen IO]", e)
  1450. }
  1451. ;
  1452. var Plugins = Keen.Plugins = {};
  1453. Keen.prototype.addEvent = function() {
  1454. _uploadEvent.apply(this, arguments)
  1455. }
  1456. ,
  1457. Keen.prototype.addEventSync = function(e, t, n, r) {
  1458. _uploadEvent.apply(this, [e, t, !1, n, r])
  1459. }
  1460. ,
  1461. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1462. var o = e
  1463. , a = o.metaKey
  1464. , c = o.target
  1465. , s = !1
  1466. , l = function() {};
  1467. return void 0 === r && (r = 500),
  1468. "A" === c.nodeName ? l = function() {
  1469. a || s || (s = !0,
  1470. window.location = c.href)
  1471. }
  1472. : "FORM" === c.nodeName && (l = function() {
  1473. s || (s = !0,
  1474. c.submit())
  1475. }
  1476. ),
  1477. i && (l = function() {
  1478. s || (s = !0,
  1479. i())
  1480. }
  1481. ),
  1482. _uploadEvent.call(this, t, n, l, l),
  1483. setTimeout(function() {
  1484. l()
  1485. }, r),
  1486. !!a && void 0
  1487. }
  1488. ,
  1489. Keen.prototype.setGlobalProperties = function(e) {
  1490. if (!this.client)
  1491. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1492. if (!e || "function" != typeof e)
  1493. throw new Error("Invalid value for global properties: " + e);
  1494. this.client.globalProperties = e
  1495. }
  1496. ,
  1497. Keen.Base64 = {
  1498. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1499. encode: function(e) {
  1500. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1501. for (e = this.utf8.encode(e); l < e.length; )
  1502. t = e.charCodeAt(l++),
  1503. n = e.charCodeAt(l++),
  1504. r = e.charCodeAt(l++),
  1505. i = t >> 2,
  1506. o = (3 & t) << 4 | n >> 4,
  1507. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1508. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1509. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1510. return s
  1511. },
  1512. decode: function(e) {
  1513. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1514. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1515. t = u.indexOf(e.charAt(l++)),
  1516. n = u.indexOf(e.charAt(l++)),
  1517. r = u.indexOf(e.charAt(l++)),
  1518. i = u.indexOf(e.charAt(l++)),
  1519. o = t << 2 | n >> 4,
  1520. a = (15 & n) << 4 | r >> 2,
  1521. c = (3 & r) << 6 | i,
  1522. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1523. return this.utf8.decode(s)
  1524. },
  1525. utf8: {
  1526. encode: function(e) {
  1527. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1528. t = e.charCodeAt(r++),
  1529. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1530. return n
  1531. },
  1532. decode: function(e) {
  1533. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1534. n = e.charCodeAt(i),
  1535. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1536. return r
  1537. }
  1538. }
  1539. },
  1540. "object" != typeof JSON && (JSON = {}),
  1541. function() {
  1542. function f(e) {
  1543. return 10 > e ? "0" + e : e
  1544. }
  1545. function quote(e) {
  1546. return escapable.lastIndex = 0,
  1547. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1548. var t = meta[e];
  1549. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1550. }) + '"' : '"' + e + '"'
  1551. }
  1552. function str(e, t) {
  1553. var n, r, i, o, a, c = gap, s = t[e];
  1554. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1555. "function" == typeof rep && (s = rep.call(t, e, s)),
  1556. typeof s) {
  1557. case "string":
  1558. return quote(s);
  1559. case "number":
  1560. return isFinite(s) ? String(s) : "null";
  1561. case "boolean":
  1562. case "null":
  1563. return String(s);
  1564. case "object":
  1565. if (!s)
  1566. return "null";
  1567. if (gap += indent,
  1568. a = [],
  1569. "[object Array]" === Object.prototype.toString.apply(s)) {
  1570. for (o = s.length,
  1571. n = 0; o > n; n += 1)
  1572. a[n] = str(n, s) || "null";
  1573. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1574. gap = c,
  1575. i
  1576. }
  1577. if (rep && "object" == typeof rep)
  1578. for (o = rep.length,
  1579. n = 0; o > n; n += 1)
  1580. "string" == typeof rep[n] && (r = rep[n],
  1581. i = str(r, s),
  1582. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1583. else
  1584. for (r in s)
  1585. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1586. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1587. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1588. gap = c,
  1589. i
  1590. }
  1591. }
  1592. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1593. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1594. }
  1595. ,
  1596. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1597. return this.valueOf()
  1598. }
  1599. );
  1600. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1601. "\b": "\\b",
  1602. "\t": "\\t",
  1603. "\n": "\\n",
  1604. "\f": "\\f",
  1605. "\r": "\\r",
  1606. '"': '\\"',
  1607. "\\": "\\\\"
  1608. }, rep;
  1609. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1610. var r;
  1611. if (gap = "",
  1612. indent = "",
  1613. "number" == typeof n)
  1614. for (r = 0; n > r; r += 1)
  1615. indent += " ";
  1616. else
  1617. "string" == typeof n && (indent = n);
  1618. if (rep = t,
  1619. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1620. throw new Error("JSON.stringify");
  1621. return str("", {
  1622. "": e
  1623. })
  1624. }
  1625. ),
  1626. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1627. function walk(e, t) {
  1628. var n, r, i = e[t];
  1629. if (i && "object" == typeof i)
  1630. for (n in i)
  1631. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1632. void 0 !== r ? i[n] = r : delete i[n]);
  1633. return reviver.call(e, t, i)
  1634. }
  1635. var j;
  1636. if (text = String(text),
  1637. cx.lastIndex = 0,
  1638. cx.test(text) && (text = text.replace(cx, function(e) {
  1639. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1640. })),
  1641. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1642. return j = eval("(" + text + ")"),
  1643. "function" == typeof reviver ? walk({
  1644. "": j
  1645. }, "") : j;
  1646. throw new SyntaxError("JSON.parse")
  1647. }
  1648. )
  1649. }(),
  1650. !function(e, t, n) {
  1651. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1652. }("domready", Keen.utils, function(e) {
  1653. function t(e) {
  1654. for (d = 1; e = r.shift(); )
  1655. e()
  1656. }
  1657. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1658. return o[l] && o[l](s, n = function() {
  1659. o.removeEventListener(s, n, i),
  1660. t()
  1661. }
  1662. , i),
  1663. c && o.attachEvent(u, n = function() {
  1664. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1665. t())
  1666. }
  1667. ),
  1668. e = c ? function(t) {
  1669. self != top ? d ? t() : r.push(t) : function() {
  1670. try {
  1671. a.doScroll("left")
  1672. } catch (n) {
  1673. return setTimeout(function() {
  1674. e(t)
  1675. }, 50)
  1676. }
  1677. t()
  1678. }()
  1679. }
  1680. : function(e) {
  1681. d ? e() : r.push(e)
  1682. }
  1683. });
  1684. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1685. if (loaded && cached) {
  1686. clients = cached.clients || {},
  1687. ready = cached.ready || [];
  1688. for (var instance in clients)
  1689. if (clients.hasOwnProperty(instance)) {
  1690. var client = clients[instance];
  1691. for (var method in Keen.prototype)
  1692. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1693. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1694. ,
  1695. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1696. ,
  1697. client._config && (client.configure.call(client, client._config),
  1698. delete client._config),
  1699. client._setGlobalProperties) {
  1700. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1701. client.setGlobalProperties.apply(client, globals[i]);
  1702. delete client._setGlobalProperties
  1703. }
  1704. if (client._addEvent) {
  1705. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1706. client.addEvent.apply(client, queue[i]);
  1707. delete client._addEvent
  1708. }
  1709. var callback = client._on || [];
  1710. if (client._on) {
  1711. for (var i = 0; i < callback.length; i++)
  1712. client.on.apply(client, callback[i]);
  1713. client.trigger("ready"),
  1714. delete client._on
  1715. }
  1716. }
  1717. for (var i = 0; i < ready.length; i++) {
  1718. var callback = ready[i];
  1719. Keen.on("ready", function() {
  1720. callback()
  1721. })
  1722. }
  1723. }
  1724. return Keen.loaded && setTimeout(function() {
  1725. Keen.utils.domready(function() {
  1726. Keen.trigger("ready")
  1727. })
  1728. }, 0),
  1729. Keen
  1730. });
  1731. !function() {
  1732. var t = window.analytics = window.analytics || [];
  1733. if (!t.initialize) {
  1734. if (t.invoked)
  1735. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1736. t.invoked = !0,
  1737. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1738. t.factory = function(e) {
  1739. return function() {
  1740. var n = Array.prototype.slice.call(arguments);
  1741. return n.unshift(e),
  1742. t.push(n),
  1743. t
  1744. }
  1745. }
  1746. ;
  1747. for (var e = 0; e < t.methods.length; e++) {
  1748. var n = t.methods[e];
  1749. t[n] = t.factory(n)
  1750. }
  1751. t.load = function(t) {
  1752. var e = document.createElement("script");
  1753. e.type = "text/javascript",
  1754. e.async = !0,
  1755. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1756. var n = document.getElementsByTagName("script")[0];
  1757. n.parentNode.insertBefore(e, n)
  1758. }
  1759. ,
  1760. t.SNIPPET_VERSION = "4.0.0"
  1761. }
  1762. }();
  1763. !function(i, e) {
  1764. "use strict";
  1765. var s = ""
  1766. , r = "?"
  1767. , o = "function"
  1768. , a = "undefined"
  1769. , n = "object"
  1770. , t = "major"
  1771. , d = "model"
  1772. , w = "name"
  1773. , l = "type"
  1774. , p = "vendor"
  1775. , m = "version"
  1776. , c = "architecture"
  1777. , u = "console"
  1778. , g = "mobile"
  1779. , f = "tablet"
  1780. , h = "smarttv"
  1781. , b = {
  1782. has: function(i, e) {
  1783. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1784. },
  1785. lowerize: function(i) {
  1786. return i.toLowerCase()
  1787. }
  1788. }
  1789. , y = {
  1790. rgx: function() {
  1791. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1792. var c = m[p]
  1793. , u = m[p + 1];
  1794. if (typeof i === a) {
  1795. i = {};
  1796. for (t in u)
  1797. d = u[t],
  1798. typeof d === n ? i[d[0]] = e : i[d] = e
  1799. }
  1800. for (s = r = 0; s < c.length; s++)
  1801. if (w = c[s].exec(this.getUA())) {
  1802. for (t = 0; t < u.length; t++)
  1803. l = w[++r],
  1804. d = u[t],
  1805. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1806. break
  1807. }
  1808. if (w)
  1809. break
  1810. }
  1811. return i
  1812. },
  1813. str: function(i, s) {
  1814. for (var o in s)
  1815. if (typeof s[o] === n && s[o].length > 0) {
  1816. for (var a = 0; a < s[o].length; a++)
  1817. if (b.has(s[o][a], i))
  1818. return o === r ? e : o
  1819. } else if (b.has(s[o], i))
  1820. return o === r ? e : o;
  1821. return i
  1822. }
  1823. }
  1824. , v = {
  1825. browser: {
  1826. oldsafari: {
  1827. major: {
  1828. 1: ["/8", "/1", "/3"],
  1829. 2: "/4",
  1830. "?": "/"
  1831. },
  1832. version: {
  1833. "1.0": "/8",
  1834. 1.2: "/1",
  1835. 1.3: "/3",
  1836. "2.0": "/412",
  1837. "2.0.2": "/416",
  1838. "2.0.3": "/417",
  1839. "2.0.4": "/419",
  1840. "?": "/"
  1841. }
  1842. }
  1843. },
  1844. device: {
  1845. sprint: {
  1846. model: {
  1847. "Evo Shift 4G": "7373KT"
  1848. },
  1849. vendor: {
  1850. HTC: "APA",
  1851. Sprint: "Sprint"
  1852. }
  1853. }
  1854. },
  1855. os: {
  1856. windows: {
  1857. version: {
  1858. ME: "4.90",
  1859. "NT 3.11": "NT3.51",
  1860. "NT 4.0": "NT4.0",
  1861. 2e3: "NT 5.0",
  1862. XP: ["NT 5.1", "NT 5.2"],
  1863. Vista: "NT 6.0",
  1864. 7: "NT 6.1",
  1865. 8: "NT 6.2",
  1866. 8.1: "NT 6.3",
  1867. RT: "ARM"
  1868. }
  1869. }
  1870. }
  1871. }
  1872. , k = {
  1873. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1874. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1875. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1876. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1877. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1878. }
  1879. , x = function(e) {
  1880. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1881. return this instanceof x ? (this.getBrowser = function() {
  1882. return y.rgx.apply(this, k.browser)
  1883. }
  1884. ,
  1885. this.getCPU = function() {
  1886. return y.rgx.apply(this, k.cpu)
  1887. }
  1888. ,
  1889. this.getDevice = function() {
  1890. return y.rgx.apply(this, k.device)
  1891. }
  1892. ,
  1893. this.getEngine = function() {
  1894. return y.rgx.apply(this, k.engine)
  1895. }
  1896. ,
  1897. this.getOS = function() {
  1898. return y.rgx.apply(this, k.os)
  1899. }
  1900. ,
  1901. this.getResult = function() {
  1902. return {
  1903. ua: this.getUA(),
  1904. browser: this.getBrowser(),
  1905. engine: this.getEngine(),
  1906. os: this.getOS(),
  1907. device: this.getDevice(),
  1908. cpu: this.getCPU()
  1909. }
  1910. }
  1911. ,
  1912. this.getUA = function() {
  1913. return r
  1914. }
  1915. ,
  1916. this.setUA = function(i) {
  1917. return r = i,
  1918. this
  1919. }
  1920. ,
  1921. void this.setUA(r)) : new x(e).getResult()
  1922. };
  1923. if (typeof exports !== a)
  1924. typeof module !== a && module.exports && (exports = module.exports = x),
  1925. exports.UAParser = x;
  1926. else if (i.UAParser = x,
  1927. typeof define === o && define.amd && define(function() {
  1928. return x
  1929. }),
  1930. typeof i.jQuery !== a) {
  1931. var A = i.jQuery
  1932. , _ = new x;
  1933. A.ua = _.getResult(),
  1934. A.ua.get = function() {
  1935. return _.getUA()
  1936. }
  1937. ,
  1938. A.ua.set = function(i) {
  1939. _.setUA(i);
  1940. var e = _.getResult();
  1941. for (var s in e)
  1942. A.ua[s] = e[s]
  1943. }
  1944. }
  1945. }(this);
  1946. window.Modernizr = function(n, e, t) {
  1947. function o(n) {
  1948. d.cssText = n
  1949. }
  1950. function r(n, e) {
  1951. return typeof n === e
  1952. }
  1953. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1954. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1955. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1956. return e in n && r(n.constructor.prototype[e], "undefined")
  1957. }
  1958. : function(n, e) {
  1959. return v.call(n, e)
  1960. }
  1961. ,
  1962. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1963. var e = this;
  1964. if ("function" != typeof e)
  1965. throw new TypeError;
  1966. var t = b.call(arguments, 1)
  1967. , o = function() {
  1968. if (this instanceof o) {
  1969. var r = function() {};
  1970. r.prototype = e.prototype;
  1971. var i = new r
  1972. , c = e.apply(i, t.concat(b.call(arguments)));
  1973. return Object(c) === c ? c : i
  1974. }
  1975. return e.apply(n, t.concat(b.call(arguments)))
  1976. };
  1977. return o
  1978. }
  1979. ),
  1980. y.webgl = function() {
  1981. return !!n.WebGLRenderingContext
  1982. }
  1983. ;
  1984. for (var h in y)
  1985. u(y, h) && (c = h.toLowerCase(),
  1986. f[c] = y[h](),
  1987. w.push((f[c] ? "" : "no-") + c));
  1988. return f.addTest = function(n, e) {
  1989. if ("object" == typeof n)
  1990. for (var o in n)
  1991. u(n, o) && f.addTest(o, n[o]);
  1992. else {
  1993. if (n = n.toLowerCase(),
  1994. f[n] !== t)
  1995. return f;
  1996. e = "function" == typeof e ? e() : e,
  1997. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1998. f[n] = e
  1999. }
  2000. return f
  2001. }
  2002. ,
  2003. o(""),
  2004. p = i = null,
  2005. f._version = a,
  2006. f
  2007. }(this, this.document);
  2008. !function(e, t, a) {
  2009. "use strict";
  2010. function n(t, h, m) {
  2011. function H(a) {
  2012. var n = 0
  2013. , i = Ee.length;
  2014. if (Ce.old = e.extend({}, Ce),
  2015. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2016. ke = Be[ge.horizontal ? "width" : "height"](),
  2017. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2018. Ee.length = 0,
  2019. Ce.start = 0,
  2020. Ce.end = q(ze - Ie, 0),
  2021. Re) {
  2022. n = Ne.length,
  2023. qe = Pe.children(ge.itemSelector),
  2024. Ne.length = 0;
  2025. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2026. ze = 0,
  2027. qe.each(function(t, a) {
  2028. var n = e(a)
  2029. , i = a.getBoundingClientRect()
  2030. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2031. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2032. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2033. , h = l + d + p
  2034. , m = !d || !p
  2035. , g = {};
  2036. g.el = a,
  2037. g.size = m ? l : h,
  2038. g.half = g.size / 2,
  2039. g.start = ze + (m ? d : 0),
  2040. g.center = g.start - E(Ie / 2 - g.size / 2),
  2041. g.end = g.start - Ie + g.size,
  2042. t || (ze += s),
  2043. ze += h,
  2044. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2045. t === v && (g.end += o,
  2046. ze += o,
  2047. f = m ? p : 0),
  2048. Ne.push(g),
  2049. r = g
  2050. }),
  2051. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2052. ze -= f,
  2053. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2054. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2055. }
  2056. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2057. Q(),
  2058. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2059. Te = d(Te, ge.minHandleSize, ke),
  2060. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2061. xe.end = ke - Te,
  2062. it || j()),
  2063. !we && Ie > 0) {
  2064. var p = Ce.start
  2065. , h = "";
  2066. if (Re)
  2067. e.each(Ne, function(e, t) {
  2068. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2069. Ee.push(p),
  2070. p += Ie,
  2071. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2072. });
  2073. else
  2074. for (; p - Ie < Ce.end; )
  2075. Ee.push(p),
  2076. p += Ie;
  2077. if (De[0] && i !== Ee.length) {
  2078. for (var m = 0; m < Ee.length; m++)
  2079. h += ge.pageBuilder.call(ye, m);
  2080. Ae = De.html(h).children(),
  2081. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2082. }
  2083. }
  2084. if (Oe.slideeSize = ze,
  2085. Oe.frameSize = Ie,
  2086. Oe.sbSize = ke,
  2087. Oe.handleSize = Te,
  2088. Re) {
  2089. a && null != ge.startAt && (W(ge.startAt),
  2090. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2091. var g = Ne[Oe.activeItem];
  2092. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2093. } else
  2094. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2095. pe("load")
  2096. }
  2097. function X(e, t, a) {
  2098. if (Re && at.released && !a) {
  2099. var n = $(e)
  2100. , i = e > Ce.start && e < Ce.end;
  2101. Le ? (i && (e = Ne[n.centerItem].center),
  2102. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2103. }
  2104. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2105. et.start = +new Date,
  2106. et.time = 0,
  2107. et.from = Ce.cur,
  2108. et.to = e,
  2109. et.delta = e - Ce.cur,
  2110. et.tweesing = at.tweese || at.init && !at.slidee,
  2111. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2112. at.tweese = 0,
  2113. e !== Ce.dest && (Ce.dest = e,
  2114. pe("change"),
  2115. it || Y()),
  2116. K(),
  2117. Q(),
  2118. Z(),
  2119. F()
  2120. }
  2121. function Y() {
  2122. if (ye.initialized) {
  2123. if (!it)
  2124. return it = w(Y),
  2125. void (at.released && pe("moveStart"));
  2126. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2127. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2128. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2129. et.to === Ce.cur ? (Ce.cur = et.to,
  2130. at.tweese = it = 0) : it = w(Y),
  2131. pe("move"),
  2132. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2133. !it && at.released && pe("moveEnd"),
  2134. j()
  2135. }
  2136. }
  2137. function j() {
  2138. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2139. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2140. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2141. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2142. }
  2143. function F() {
  2144. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2145. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2146. pe("activePage", _e.page))
  2147. }
  2148. function M() {
  2149. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2150. ot = at.init ? w(M) : 0,
  2151. tt.now = +new Date,
  2152. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2153. X(at.init ? tt.pos : E(tt.pos)),
  2154. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2155. tt.lastTime = tt.now
  2156. }
  2157. function L(e, t, n) {
  2158. if ("boolean" === i(t) && (n = t,
  2159. t = a),
  2160. t === a)
  2161. X(Ce[e], n);
  2162. else {
  2163. if (Le && "center" !== e)
  2164. return;
  2165. var r = ye.getPos(t);
  2166. r && X(r[e], n, !Le)
  2167. }
  2168. }
  2169. function R(e) {
  2170. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2171. }
  2172. function U(e) {
  2173. return R(l(e) && 0 > e ? e + Ne.length : e)
  2174. }
  2175. function W(e, t) {
  2176. var a = R(e);
  2177. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2178. qe.eq(a).addClass(ge.activeClass),
  2179. _e.active = Oe.activeItem = a,
  2180. Z(),
  2181. pe("active", a)),
  2182. a)
  2183. }
  2184. function $(e) {
  2185. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2186. var t = {}
  2187. , a = Me ? 0 : Ie / 2;
  2188. if (!we)
  2189. for (var n = 0, i = Ee.length; i > n; n++) {
  2190. if (e >= Ce.end || n === Ee.length - 1) {
  2191. t.activePage = Ee.length - 1;
  2192. break
  2193. }
  2194. if (e <= Ee[n] + a) {
  2195. t.activePage = n;
  2196. break
  2197. }
  2198. }
  2199. if (Re) {
  2200. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2201. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2202. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2203. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2204. s = c;
  2205. break
  2206. }
  2207. t.firstItem = l(r) ? r : 0,
  2208. t.centerItem = l(o) ? o : t.firstItem,
  2209. t.lastItem = l(s) ? s : t.centerItem
  2210. }
  2211. return t
  2212. }
  2213. function Q(t) {
  2214. e.extend(Oe, $(t))
  2215. }
  2216. function Z() {
  2217. var e = Ce.dest <= Ce.start
  2218. , t = Ce.dest >= Ce.end
  2219. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2220. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2221. Je.is("button,input") && Je.prop("disabled", e),
  2222. Ke.is("button,input") && Ke.prop("disabled", t),
  2223. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2224. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2225. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2226. Qe.is("button,input") && Qe.prop("disabled", e),
  2227. $e.is("button,input") && $e.prop("disabled", t)),
  2228. Re && null != Oe.activeItem) {
  2229. var n = 0 === Oe.activeItem
  2230. , i = Oe.activeItem >= Ne.length - 1
  2231. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2232. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2233. Ze.is("button,input") && Ze.prop("disabled", n),
  2234. Ge.is("button,input") && Ge.prop("disabled", i),
  2235. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2236. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2237. }
  2238. }
  2239. function G(e, t, a) {
  2240. if (e = U(e),
  2241. t = U(t),
  2242. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2243. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2244. var n = t > e ? e : a ? t : t - 1
  2245. , i = e > t ? e : a ? t + 1 : t
  2246. , r = e > t;
  2247. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2248. H()
  2249. }
  2250. }
  2251. function J(e, t) {
  2252. for (var a = 0, n = Ve[e].length; n > a; a++)
  2253. if (Ve[e][a] === t)
  2254. return a;
  2255. return -1
  2256. }
  2257. function K() {
  2258. at.released && !ye.isPaused && ye.resume()
  2259. }
  2260. function V(e) {
  2261. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2262. }
  2263. function _() {
  2264. at.history[0] = at.history[1],
  2265. at.history[1] = at.history[2],
  2266. at.history[2] = at.history[3],
  2267. at.history[3] = at.delta
  2268. }
  2269. function ee(e) {
  2270. at.released = 0,
  2271. at.source = e,
  2272. at.slidee = "slidee" === e
  2273. }
  2274. function te(t) {
  2275. var a = "touchstart" === t.type
  2276. , n = t.data.source
  2277. , i = "slidee" === n;
  2278. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2279. ee(n),
  2280. at.init = 0,
  2281. at.$source = e(t.target),
  2282. at.touch = a,
  2283. at.pointer = a ? t.originalEvent.touches[0] : t,
  2284. at.initX = at.pointer.pageX,
  2285. at.initY = at.pointer.pageY,
  2286. at.initPos = i ? Ce.cur : xe.cur,
  2287. at.start = +new Date,
  2288. at.time = 0,
  2289. at.path = 0,
  2290. at.delta = 0,
  2291. at.locked = 0,
  2292. at.history = [0, 0, 0, 0],
  2293. at.pathToLock = i ? a ? 30 : 10 : 0,
  2294. b.on(a ? z : I, ae),
  2295. ye.pause(1),
  2296. (i ? Pe : Se).addClass(ge.draggedClass),
  2297. pe("moveStart"),
  2298. i && (rt = setInterval(_, 10)))
  2299. }
  2300. function ae(e) {
  2301. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2302. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2303. at.pathX = at.pointer.pageX - at.initX,
  2304. at.pathY = at.pointer.pageY - at.initY,
  2305. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2306. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2307. at.released || !(at.path < 1)) {
  2308. if (!at.init) {
  2309. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2310. return ne();
  2311. at.init = 1
  2312. }
  2313. r(e),
  2314. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2315. at.$source.on(B, s)),
  2316. at.released && (ne(),
  2317. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2318. at.delta += at.swing,
  2319. at.tweese = x(at.swing) > 10)),
  2320. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2321. }
  2322. }
  2323. function ne() {
  2324. clearInterval(rt),
  2325. at.released = !0,
  2326. b.off(at.touch ? z : I, ae),
  2327. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2328. setTimeout(function() {
  2329. at.$source.off(B, s)
  2330. }),
  2331. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2332. ye.resume(1),
  2333. at.init = 0
  2334. }
  2335. function ie(t) {
  2336. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2337. }
  2338. function re() {
  2339. ye.stop(),
  2340. b.off("mouseup", re)
  2341. }
  2342. function se(e) {
  2343. switch (r(e),
  2344. this) {
  2345. case $e[0]:
  2346. case Qe[0]:
  2347. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2348. b.on("mouseup", re);
  2349. break;
  2350. case Ze[0]:
  2351. ye.prev();
  2352. break;
  2353. case Ge[0]:
  2354. ye.next();
  2355. break;
  2356. case Je[0]:
  2357. ye.prevPage();
  2358. break;
  2359. case Ke[0]:
  2360. ye.nextPage()
  2361. }
  2362. }
  2363. function oe(e) {
  2364. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2365. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2366. Re ? (p = +new Date,
  2367. nt.last < p - nt.resetTime && (nt.delta = 0),
  2368. nt.last = p,
  2369. nt.delta += nt.curDelta,
  2370. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2371. nt.delta %= 1),
  2372. nt.finalDelta) : nt.curDelta
  2373. }
  2374. function le(e) {
  2375. e.originalEvent[g] = ye;
  2376. var t = +new Date;
  2377. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2378. return void (O = t);
  2379. if (ge.scrollBy && Ce.start !== Ce.end) {
  2380. var a = oe(e.originalEvent);
  2381. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2382. ye.slideBy(ge.scrollBy * a)
  2383. }
  2384. }
  2385. function ce(e) {
  2386. ge.clickBar && e.target === Be[0] && (r(e),
  2387. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2388. }
  2389. function de(e) {
  2390. if (ge.keyboardNavBy)
  2391. switch (e.which) {
  2392. case ge.horizontal ? 37 : 38:
  2393. r(e),
  2394. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2395. break;
  2396. case ge.horizontal ? 39 : 40:
  2397. r(e),
  2398. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2399. }
  2400. }
  2401. function ue(e) {
  2402. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2403. }
  2404. function fe() {
  2405. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2406. }
  2407. function ve(e) {
  2408. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2409. }
  2410. function pe(e, t) {
  2411. if (Ve[e]) {
  2412. for (me = Ve[e].length,
  2413. T.length = 0,
  2414. he = 0; me > he; he++)
  2415. T.push(Ve[e][he]);
  2416. for (he = 0; me > he; he++)
  2417. T[he].call(ye, e, t)
  2418. }
  2419. }
  2420. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2421. start: 0,
  2422. center: 0,
  2423. end: 0,
  2424. cur: 0,
  2425. dest: 0
  2426. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2427. start: 0,
  2428. end: 0,
  2429. cur: 0
  2430. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2431. firstItem: 0,
  2432. lastItem: 0,
  2433. centerItem: 0,
  2434. activeItem: null,
  2435. activePage: 0
  2436. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2437. released: 1
  2438. }, nt = {
  2439. last: 0,
  2440. delta: 0,
  2441. resetTime: 200
  2442. }, it = 0, rt = 0, st = 0, ot = 0;
  2443. we || (t = be[0]),
  2444. ye.initialized = 0,
  2445. ye.frame = t,
  2446. ye.slidee = Pe[0],
  2447. ye.pos = Ce,
  2448. ye.rel = Oe,
  2449. ye.items = Ne,
  2450. ye.pages = Ee,
  2451. ye.isPaused = 0,
  2452. ye.options = ge,
  2453. ye.dragging = at,
  2454. ye.reload = function() {
  2455. H()
  2456. }
  2457. ,
  2458. ye.getPos = function(e) {
  2459. if (Re) {
  2460. var t = R(e);
  2461. return -1 !== t && Ne[t]
  2462. }
  2463. var a = Pe.find(e).eq(0);
  2464. if (a[0]) {
  2465. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2466. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2467. return {
  2468. start: n,
  2469. center: n - Ie / 2 + i / 2,
  2470. end: n - Ie + i,
  2471. size: i
  2472. }
  2473. }
  2474. return !1
  2475. }
  2476. ,
  2477. ye.moveBy = function(e) {
  2478. tt.speed = e,
  2479. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2480. tt.startPos = Ce.cur,
  2481. ee("button"),
  2482. at.init = 1,
  2483. pe("moveStart"),
  2484. y(ot),
  2485. M())
  2486. }
  2487. ,
  2488. ye.stop = function() {
  2489. "button" === at.source && (at.init = 0,
  2490. at.released = 1)
  2491. }
  2492. ,
  2493. ye.prev = function() {
  2494. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2495. }
  2496. ,
  2497. ye.next = function() {
  2498. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2499. }
  2500. ,
  2501. ye.prevPage = function() {
  2502. ye.activatePage(Oe.activePage - 1)
  2503. }
  2504. ,
  2505. ye.nextPage = function() {
  2506. ye.activatePage(Oe.activePage + 1)
  2507. }
  2508. ,
  2509. ye.slideBy = function(e, t) {
  2510. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2511. }
  2512. ,
  2513. ye.slideTo = function(e, t) {
  2514. X(e, t)
  2515. }
  2516. ,
  2517. ye.toStart = function(e, t) {
  2518. L("start", e, t)
  2519. }
  2520. ,
  2521. ye.toEnd = function(e, t) {
  2522. L("end", e, t)
  2523. }
  2524. ,
  2525. ye.toCenter = function(e, t) {
  2526. L("center", e, t)
  2527. }
  2528. ,
  2529. ye.getIndex = R,
  2530. ye.activate = function(e, t) {
  2531. var a = W(e);
  2532. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2533. }
  2534. ,
  2535. ye.activatePage = function(e, t) {
  2536. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2537. }
  2538. ,
  2539. ye.resume = function(e) {
  2540. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2541. st ? st = clearTimeout(st) : pe("resume"),
  2542. st = setTimeout(function() {
  2543. switch (pe("cycle"),
  2544. ge.cycleBy) {
  2545. case "items":
  2546. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2547. break;
  2548. case "pages":
  2549. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2550. }
  2551. }, ge.cycleInterval))
  2552. }
  2553. ,
  2554. ye.pause = function(e) {
  2555. e < ye.isPaused || (ye.isPaused = e || 100,
  2556. st && (st = clearTimeout(st),
  2557. pe("pause")))
  2558. }
  2559. ,
  2560. ye.toggle = function() {
  2561. ye[st ? "pause" : "resume"]()
  2562. }
  2563. ,
  2564. ye.set = function(t, a) {
  2565. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2566. }
  2567. ,
  2568. ye.add = function(t, a) {
  2569. var n = e(t);
  2570. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2571. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2572. H()
  2573. }
  2574. ,
  2575. ye.remove = function(t) {
  2576. if (Re) {
  2577. var a = U(t);
  2578. if (a > -1) {
  2579. qe.eq(a).remove();
  2580. var n = a === Oe.activeItem;
  2581. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2582. H(),
  2583. n && (_e.active = null,
  2584. ye.activate(Oe.activeItem))
  2585. }
  2586. } else
  2587. e(t).remove(),
  2588. H()
  2589. }
  2590. ,
  2591. ye.moveAfter = function(e, t) {
  2592. G(e, t, 1)
  2593. }
  2594. ,
  2595. ye.moveBefore = function(e, t) {
  2596. G(e, t)
  2597. }
  2598. ,
  2599. ye.on = function(e, t) {
  2600. if ("object" === i(e))
  2601. for (var a in e)
  2602. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2603. else if ("function" === i(t))
  2604. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2605. Ve[n[r]] = Ve[n[r]] || [],
  2606. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2607. else if ("array" === i(t))
  2608. for (var o = 0, l = t.length; l > o; o++)
  2609. ye.on(e, t[o])
  2610. }
  2611. ,
  2612. ye.one = function(e, t) {
  2613. function a() {
  2614. t.apply(ye, arguments),
  2615. ye.off(e, a)
  2616. }
  2617. ye.on(e, a)
  2618. }
  2619. ,
  2620. ye.off = function(e, t) {
  2621. if (t instanceof Array)
  2622. for (var a = 0, n = t.length; n > a; a++)
  2623. ye.off(e, t[a]);
  2624. else
  2625. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2626. if (Ve[i[r]] = Ve[i[r]] || [],
  2627. null == t)
  2628. Ve[i[r]].length = 0;
  2629. else {
  2630. var o = J(i[r], t);
  2631. -1 !== o && Ve[i[r]].splice(o, 1)
  2632. }
  2633. }
  2634. ,
  2635. ye.destroy = function() {
  2636. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2637. b.off("keydown", de),
  2638. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2639. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2640. De.empty(),
  2641. we || (be.off("." + g),
  2642. He.restore(),
  2643. Xe.restore(),
  2644. Ye.restore(),
  2645. je.restore(),
  2646. e.removeData(t, g)),
  2647. Ne.length = Ee.length = 0,
  2648. _e = {},
  2649. ye.initialized = 0,
  2650. ye
  2651. }
  2652. ,
  2653. ye.init = function() {
  2654. if (!ye.initialized) {
  2655. ye.on(m);
  2656. var e = ["overflow", "position"]
  2657. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2658. He.save.apply(He, e),
  2659. Ye.save.apply(Ye, e),
  2660. Xe.save.apply(Xe, t),
  2661. je.save.apply(je, t);
  2662. var a = Se;
  2663. return we || (a = a.add(Pe),
  2664. be.css("overflow", "hidden"),
  2665. f || "static" !== be.css("position") || be.css("position", "relative")),
  2666. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2667. a.css({
  2668. position: "absolute"
  2669. })),
  2670. ge.forward && $e.on(S, se),
  2671. ge.backward && Qe.on(S, se),
  2672. ge.prev && Ze.on(B, se),
  2673. ge.next && Ge.on(B, se),
  2674. ge.prevPage && Je.on(B, se),
  2675. ge.nextPage && Ke.on(B, se),
  2676. Ue.on(C, le),
  2677. Be[0] && Be.on(B, ce),
  2678. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2679. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2680. We.on(P, {
  2681. source: "slidee"
  2682. }, te),
  2683. Se && Se.on(P, {
  2684. source: "handle"
  2685. }, te),
  2686. b.on("keydown", de),
  2687. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2688. be.on("scroll." + g, o)),
  2689. ye.initialized = 1,
  2690. H(!0),
  2691. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2692. ye
  2693. }
  2694. }
  2695. }
  2696. function i(e) {
  2697. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2698. }
  2699. function r(e, t) {
  2700. e.preventDefault(),
  2701. t && e.stopPropagation()
  2702. }
  2703. function s(t) {
  2704. r(t, 1),
  2705. e(this).off(t.type, s)
  2706. }
  2707. function o() {
  2708. this.scrollLeft = 0,
  2709. this.scrollTop = 0
  2710. }
  2711. function l(e) {
  2712. return !isNaN(parseFloat(e)) && isFinite(e)
  2713. }
  2714. function c(e, t) {
  2715. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2716. }
  2717. function d(e, t, a) {
  2718. return t > e ? t : e > a ? a : e
  2719. }
  2720. function u(e) {
  2721. var t = {};
  2722. return t.style = {},
  2723. t.save = function() {
  2724. if (e && e.nodeType) {
  2725. for (var a = 0; a < arguments.length; a++)
  2726. t.style[arguments[a]] = e.style[arguments[a]];
  2727. return t
  2728. }
  2729. }
  2730. ,
  2731. t.restore = function() {
  2732. if (e && e.nodeType) {
  2733. for (var a in t.style)
  2734. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2735. return t
  2736. }
  2737. }
  2738. ,
  2739. t
  2740. }
  2741. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2742. b.on(C, function(e) {
  2743. var t = e.originalEvent[g]
  2744. , a = +new Date;
  2745. (!t || t.options.scrollHijack < a - O) && (O = a)
  2746. }),
  2747. function(e) {
  2748. function t(e) {
  2749. var t = (new Date).getTime()
  2750. , n = Math.max(0, 16 - (t - a))
  2751. , i = setTimeout(e, n);
  2752. return a = t,
  2753. i
  2754. }
  2755. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2756. var a = (new Date).getTime()
  2757. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2758. y = function(t) {
  2759. n.call(e, t)
  2760. }
  2761. }(window),
  2762. function() {
  2763. function e(e) {
  2764. for (var n = 0, i = t.length; i > n; n++) {
  2765. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2766. if (null != a.style[r])
  2767. return r
  2768. }
  2769. }
  2770. var t = ["", "webkit", "moz", "ms", "o"]
  2771. , a = document.createElement("div");
  2772. f = e("transform"),
  2773. v = e("perspective") ? "translateZ(0) " : ""
  2774. }(),
  2775. t[m] = n,
  2776. e.fn[h] = function(t, a) {
  2777. var r, s;
  2778. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2779. s = Array.prototype.slice.call(arguments, 1)),
  2780. t = {}),
  2781. this.each(function(i, o) {
  2782. var l = e.data(o, g);
  2783. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2784. })
  2785. }
  2786. ,
  2787. n.defaults = {
  2788. slidee: null,
  2789. horizontal: !1,
  2790. itemNav: null,
  2791. itemSelector: null,
  2792. smart: !1,
  2793. activateOn: null,
  2794. activateMiddle: !1,
  2795. scrollSource: null,
  2796. scrollBy: 0,
  2797. scrollHijack: 300,
  2798. scrollTrap: !1,
  2799. dragSource: null,
  2800. mouseDragging: !1,
  2801. touchDragging: !1,
  2802. releaseSwing: !1,
  2803. swingSpeed: .2,
  2804. elasticBounds: !1,
  2805. interactive: null,
  2806. scrollBar: null,
  2807. dragHandle: !1,
  2808. dynamicHandle: !1,
  2809. minHandleSize: 50,
  2810. clickBar: !1,
  2811. syncSpeed: .5,
  2812. pagesBar: null,
  2813. activatePageOn: null,
  2814. pageBuilder: function(e) {
  2815. return "<li>" + (e + 1) + "</li>"
  2816. },
  2817. forward: null,
  2818. backward: null,
  2819. prev: null,
  2820. next: null,
  2821. prevPage: null,
  2822. nextPage: null,
  2823. cycleBy: null,
  2824. cycleInterval: 5e3,
  2825. pauseOnHover: !1,
  2826. startPaused: !1,
  2827. moveBy: 300,
  2828. speed: 0,
  2829. easing: "swing",
  2830. startAt: null,
  2831. keyboardNavBy: null,
  2832. draggedClass: "dragged",
  2833. activeClass: "active",
  2834. disabledClass: "disabled"
  2835. }
  2836. }(jQuery, window);
  2837. !function e(t, i, n) {
  2838. function r(a, s) {
  2839. if (!i[a]) {
  2840. if (!t[a]) {
  2841. var l = "function" == typeof require && require;
  2842. if (!s && l)
  2843. return l(a, !0);
  2844. if (o)
  2845. return o(a, !0);
  2846. var c = new Error("Cannot find module '" + a + "'");
  2847. throw c.code = "MODULE_NOT_FOUND",
  2848. c
  2849. }
  2850. var h = i[a] = {
  2851. exports: {}
  2852. };
  2853. t[a][0].call(h.exports, function(e) {
  2854. var i = t[a][1][e];
  2855. return r(i ? i : e)
  2856. }, h, h.exports, e, t, i, n)
  2857. }
  2858. return i[a].exports
  2859. }
  2860. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2861. r(n[a]);
  2862. return r
  2863. }({
  2864. 1: [function(e, t, i) {
  2865. (function(i) {
  2866. "use strict";
  2867. function n(e) {
  2868. this.player = null,
  2869. this.director = null,
  2870. this.modelManager = null,
  2871. this.container = null,
  2872. this.tagManager = null,
  2873. this.fadeInSpeed = e,
  2874. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2875. }
  2876. var r = e("three")
  2877. , o = e("./util/logger")
  2878. , a = (e("./util/common"),
  2879. e("./enum/PlayerEvents"))
  2880. , s = e("./enum/DirectorEvents")
  2881. , l = e("./settings")
  2882. , c = e("./enum/Viewmode")
  2883. , h = (e("./enum/WarpStyle"),
  2884. e("./enum/BlackoutStyle"),
  2885. e("./enum/ModelManagerEvents"))
  2886. , u = e("./enum/tagEvents")
  2887. , d = e("./util/transitions")
  2888. , p = e("./util/lerp")
  2889. , f = new o(i);
  2890. //window.THREE = r;
  2891. n.prototype.init = function(e, t, i, n, r) {
  2892. window.app = this;
  2893. this.player = t,
  2894. this.director = e,
  2895. this.modelManager = i,
  2896. this.tagManager = n,
  2897. this.container = r,
  2898. this.updateModel(),
  2899. this.bindEvents()
  2900. }
  2901. ,
  2902. n.prototype.bindEvents = function() {
  2903. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2904. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2905. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2906. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2907. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2908. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2909. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2910. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2911. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2912. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2913. }
  2914. ,
  2915. n.prototype.updateModel = function() {
  2916. //模型this.model
  2917. this.model = this.modelManager.getActiveModel()
  2918. }
  2919. ,
  2920. n.prototype.handleWarpStarted = function() {
  2921. this.hidePlayerReticule()
  2922. }
  2923. ,
  2924. n.prototype.ontagActivated = function() {
  2925. this.hidePlayerReticule()
  2926. }
  2927. ,
  2928. n.prototype.onNavigationTotag = function() {
  2929. this.hidePlayerReticule()
  2930. }
  2931. ,
  2932. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2933. var n = this.modelManager.getActiveModel()
  2934. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2935. n.fadePanoMarkers(r),
  2936. n.setMode(t)
  2937. }
  2938. ,
  2939. n.prototype.handlePlayerModeChanged = function(e, t) {
  2940. var i = this.modelManager.getActiveModel()
  2941. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2942. i.setSide(n),
  2943. i.setMode(t)
  2944. }
  2945. ,
  2946. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2947. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2948. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2949. }
  2950. ,
  2951. n.prototype.handleActionInterruption = function() {}
  2952. ,
  2953. n.prototype.handleStartInside = function(e) {
  2954. var t = l[this.player.mode]
  2955. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2956. this.fadeIn(this.fadeInSpeed),
  2957. this.model.alpha = 0,
  2958. this.model.skybox.material.uniforms.opacity.value = 1,
  2959. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2960. var n = this.player.reticule;
  2961. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2962. }
  2963. ,
  2964. n.prototype.handleStartOutside = function(e) {
  2965. this.fadeIn(e)
  2966. }
  2967. ,
  2968. n.prototype.fadeIn = function(e) {
  2969. null !== e && void 0 !== e || (e = 2e3,
  2970. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2971. $(this.container).fadeIn(e)
  2972. }
  2973. ,
  2974. n.prototype.hidePlayerReticule = function() {
  2975. this.player.reticule.hide()
  2976. }
  2977. ,
  2978. t.exports = n
  2979. }
  2980. ).call(this, "/js/DisplayController.js")
  2981. }
  2982. , {
  2983. "./enum/BlackoutStyle": 18,
  2984. "./enum/DirectorEvents": 23,
  2985. "./enum/tagEvents": 32,
  2986. "./enum/ModelManagerEvents": 33,
  2987. "./enum/PlayerEvents": 40,
  2988. "./enum/Viewmode": 51,
  2989. "./enum/WarpStyle": 52,
  2990. "./settings": 166,
  2991. "./util/common": 185,
  2992. "./util/lerp": 188,
  2993. "./util/logger": 189,
  2994. "./util/transitions": 195,
  2995. three: 217
  2996. }],
  2997. 2: [function(e, t, i) {
  2998. "use strict";
  2999. function n() {
  3000. this.baseStartTime = performance.timing.navigationStart,
  3001. this.loadingStartTime = null,
  3002. this.waitingStartTime = null,
  3003. this.appReadyTime = null
  3004. }
  3005. n.prototype.setBaseStartTime = function(e) {
  3006. this.baseStartTime = e || Date.now()
  3007. }
  3008. ,
  3009. n.prototype.setWaitingStartTime = function(e) {
  3010. this.waitingStartTime = e || Date.now()
  3011. }
  3012. ,
  3013. n.prototype.setLoadingStartTime = function(e) {
  3014. this.loadingStartTime = e || Date.now()
  3015. }
  3016. ,
  3017. n.prototype.setAppReadyTime = function(e) {
  3018. this.appReadyTime = e || Date.now()
  3019. }
  3020. ,
  3021. n.prototype.calcFullLoadingTime = function() {
  3022. var e = this.appReadyTime - this.baseStartTime;
  3023. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3024. e
  3025. }
  3026. ,
  3027. t.exports = n
  3028. }
  3029. , {}],
  3030. 3: [function(e, t, i) {
  3031. (function(i) {
  3032. "use strict";
  3033. function n() {
  3034. return 100 * Math.random()
  3035. }
  3036. var r = e("./util/logger")
  3037. , o = e("./util/browser")
  3038. , a = new r(i)
  3039. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3040. initialized: !1,
  3041. init: function(e, t) {
  3042. if (t = t || {},
  3043. !this.initialized) {
  3044. this.initialized = !0,
  3045. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3046. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3047. for (var i in e) {
  3048. var r = i.match("^sc_tilegen_([0-9]+)$");
  3049. r && (s.tilegen = n() < parseInt(r[1]));
  3050. var l = i.match("^sc_imgopt_([0-9]+)$");
  3051. l && (s.imgopt = n() < parseInt(l[1]))
  3052. }
  3053. for (var c in t)
  3054. s[c] = t[c],
  3055. a.debug("A/B override:", c, s[c])
  3056. }
  3057. },
  3058. changeIfTileGenerating: function(e) {
  3059. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3060. e += ""),
  3061. e
  3062. },
  3063. changeIfImageOptimzing: function(e) {
  3064. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3065. e += ""),
  3066. e
  3067. },
  3068. tilegen: !1,
  3069. imgopt: !1
  3070. };
  3071. t.exports = s
  3072. }
  3073. ).call(this, "/js/ab.js")
  3074. }
  3075. , {
  3076. "./util/browser": 182,
  3077. "./util/logger": 189
  3078. }],
  3079. 4: [function(e, t, i) {
  3080. (function(i) {
  3081. "use strict";
  3082. function n() {
  3083. return {
  3084. addons: [{
  3085. name: "keen:ua_parser",
  3086. input: {
  3087. ua_string: "user_agent"
  3088. },
  3089. output: "parsed_user_agent"
  3090. }]
  3091. }
  3092. }
  3093. function r(e, t, i, n) {
  3094. function r(t) {
  3095. l[t.sid] = !0;
  3096. var i = t.billboard.media && t.billboard.media.type
  3097. , n = {
  3098. tag_id: t.sid,
  3099. tags_visited: Object.keys(l).length,
  3100. tag_count: Object.keys(e.tags).length,
  3101. tag_view_count: ++E,
  3102. has_media: !!i
  3103. };
  3104. i && (n.media_type = i),
  3105. u("tag_opened", n)
  3106. }
  3107. var l = {}
  3108. , h = Date.now() - N
  3109. , f = null;
  3110. n && (f = Date.now() - window.navigationStart);
  3111. var g;
  3112. try {
  3113. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3114. } catch (e) {
  3115. g = !1
  3116. }
  3117. var v, A = e.supportsVR;
  3118. A || (v = "VR disabled at the model/account level",
  3119. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3120. u("model_loaded", {
  3121. duration: h,
  3122. duration_from_navigation_start: f,
  3123. has_hlr: g,
  3124. has_vr: A,
  3125. vr_reason: v
  3126. });
  3127. var I = 0;
  3128. e.panos.forEach(function(e) {
  3129. e.on("enter", function() {
  3130. c("pano_viewed", {
  3131. pano_id: e.id,
  3132. pano_view_count: ++I,
  3133. alignment_type: e.alignmentType,
  3134. interaction_source: O,
  3135. navigation_source: p
  3136. })
  3137. })
  3138. });
  3139. var E = 0;
  3140. for (var T in e.tags)
  3141. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3142. t.on("tour_auto", function(e) {
  3143. p = "tour_" + e
  3144. }),
  3145. t.on("tour_manual", function(e) {
  3146. O = "gui-" + e,
  3147. p = "tour_manual"
  3148. }),
  3149. i.on(C.InteractionKey, function() {
  3150. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3151. }),
  3152. i.on(C.InteractionDirect, function() {
  3153. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3154. }),
  3155. o(t),
  3156. a(),
  3157. s()
  3158. }
  3159. function o(e) {
  3160. I.on(T.OPENED, function() {
  3161. c("showcase_share_intent", {
  3162. pano_id: e.currentPano && e.currentPano.id
  3163. })
  3164. }),
  3165. I.on(T.LINK_CLICKED, function(t) {
  3166. c("showcase_share_action", {
  3167. channel: t.channel,
  3168. pano_id: e.currentPano && e.currentPano.id
  3169. })
  3170. }),
  3171. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3172. c("showcase_share_origin_link_clicked")
  3173. })
  3174. }
  3175. function a() {}
  3176. function s() {
  3177. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3178. gui_action: "click_vr_button"
  3179. })),
  3180. b.on(S.LAUNCH, function(e) {
  3181. c("showcase_gui", {
  3182. gui_action: "launch_vr",
  3183. vr_platform: e.vr_platform,
  3184. vr_app: e.vr_app
  3185. })
  3186. }),
  3187. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3188. gui_action: "vr_modal_prev"
  3189. })),
  3190. b.on(S.NEXT, function(e) {
  3191. c("showcase_gui", {
  3192. gui_action: e.nextAction
  3193. })
  3194. }),
  3195. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3196. gui_action: "vr_modal_close"
  3197. })),
  3198. b.on(S.falseICECHOSEN, function(e) {
  3199. c("showcase_gui", {
  3200. gui_action: e.name + " "
  3201. })
  3202. }),
  3203. b.on(S.STORE, function(e) {
  3204. c("showcase_gui", {
  3205. gui_action: "launch_store",
  3206. store: e
  3207. })
  3208. })
  3209. }
  3210. function l(e, t) {
  3211. if (f)
  3212. try {
  3213. f.addEvent(e, v.extendObject({
  3214. host: window.location.host,
  3215. keen: n(),
  3216. user_agent: "${keen.user_agent}",
  3217. referrer: {
  3218. url: v.normalizeUrl(document.referrer),
  3219. domain: v.domainFromUrl(document.referrer),
  3220. url_original: document.referrer
  3221. },
  3222. embedded: m.inIframe(),
  3223. is_mobile: m.isMobile(),
  3224. version: "2.25.6-0-gd87e5b1"
  3225. }, t))
  3226. } catch (e) {
  3227. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3228. }
  3229. }
  3230. function c(e, t) {
  3231. if (t = t || {},
  3232. L)
  3233. try {
  3234. window.analytics.track(e, v.extendObject(t, B), {
  3235. context: {
  3236. app: {
  3237. name: "showcase",
  3238. version: "2.25.6-0-gd87e5b1"
  3239. },
  3240. screen: {
  3241. width: window.screen.width,
  3242. height: window.screen.height,
  3243. density: window.devicePixelRatio
  3244. }
  3245. }
  3246. })
  3247. } catch (t) {
  3248. console.warn("Failed to send data to segment for " + e)
  3249. }
  3250. }
  3251. function h(e, t) {
  3252. if (t = t || {},
  3253. navigator.sendBeacon && L)
  3254. try {
  3255. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3256. event: e,
  3257. anonymousId: window.analytics.user().anonymousId(),
  3258. properties: v.extendObject(t, B),
  3259. writeKey: L,
  3260. sentAt: Date.now(),
  3261. type: "track",
  3262. context: {
  3263. userAgent: m.userAgent(),
  3264. library: {
  3265. name: "showcase-beacon",
  3266. version: "2.25.6-0-gd87e5b1"
  3267. },
  3268. app: {
  3269. name: "showcase",
  3270. version: "2.25.6-0-gd87e5b1"
  3271. }
  3272. }
  3273. }))
  3274. } catch (e) {
  3275. console.warn("Failed to send async segment request")
  3276. }
  3277. }
  3278. function u(e, t) {
  3279. t = t || {},
  3280. c(e, t)
  3281. }
  3282. function d(e, t) {
  3283. O = e === C.InteractionGui ? "gui-" + t : e,
  3284. p = "self_guided"
  3285. }
  3286. var p, f, g = (e("three"),
  3287. e("./util/ajax"),
  3288. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3289. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3290. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3291. t.exports = {
  3292. report: function(e, t, i, n) {
  3293. l("Session starts", {
  3294. model: e,
  3295. status: t,
  3296. loadtime: Date.now() - (N || Date.now()),
  3297. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3298. autoplay: i,
  3299. quickstart: n,
  3300. ab_tilegen: g.tilegen,
  3301. ab_imgopt: g.imgopt
  3302. })
  3303. },
  3304. impression: function(e) {
  3305. e = e || {};
  3306. var t = void 0 === e.isVisible || e.isVisible
  3307. , i = (void 0 !== e.immediate && e.immediate,
  3308. window.location.search.substr(1).split("&"));
  3309. u("impression", {
  3310. visible: t,
  3311. url_params: i
  3312. })
  3313. },
  3314. initKeen: function(e) {
  3315. return e.token && e.appId ? void (f = new Keen({
  3316. projectId: e.appId,
  3317. writeKey: e.token,
  3318. readKey: "",
  3319. requestType: "xhr"
  3320. })) : void P.warn("no keen token/appId")
  3321. },
  3322. initSegment: function(e) {
  3323. return e.token ? (L = e.token,
  3324. window.analytics.load(e.token),
  3325. B = {
  3326. model_id: e.model,
  3327. start_source: e.startSource,
  3328. autoplay: e.autoplay,
  3329. quickstart: e.quickstart,
  3330. language_tag: A.languageTag,
  3331. is_mobile: m.isMobile(),
  3332. iframe: m.inIframe(),
  3333. aspect_ratio: m.aspectRatio(),
  3334. session_id: F,
  3335. window: {
  3336. width: $("#player").width(),
  3337. height: $("#player").height()
  3338. },
  3339. platform: {
  3340. browser: {
  3341. name: $.ua.browser.name,
  3342. major: $.ua.browser.major,
  3343. version: $.ua.browser.version
  3344. },
  3345. os: {
  3346. name: $.ua.os.name,
  3347. version: $.ua.os.version
  3348. },
  3349. device: {
  3350. vendor: $.ua.device.vendor,
  3351. model: $.ua.device.model,
  3352. type: $.ua.device.type
  3353. }
  3354. }
  3355. },
  3356. D = Math.random() < A.analytics.sessionTrackingRate,
  3357. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3358. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3359. },
  3360. sessionStart: function(e) {
  3361. P.debug("analytics user_session_start"),
  3362. c("session_started"),
  3363. N = Date.now(),
  3364. window.addEventListener("unload", function() {
  3365. h("session_ended", {
  3366. duration: Date.now() - N
  3367. })
  3368. })
  3369. },
  3370. modelLoaded: function(e, t, i, n) {
  3371. r(e, t, i, n)
  3372. },
  3373. loadComplete: function(e) {
  3374. var t = {
  3375. time_to_app_start: e
  3376. };
  3377. c("load_times", t)
  3378. },
  3379. track: function(e, t) {
  3380. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3381. c(e, t))
  3382. },
  3383. trackAlways: function(e, t) {
  3384. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3385. c(e, t)
  3386. },
  3387. getSessionId: function() {
  3388. return F
  3389. },
  3390. updateInteraction: d
  3391. }
  3392. }
  3393. ).call(this, "/js/analytics.js")
  3394. }
  3395. , {
  3396. "./ab": 3,
  3397. "./enum/ControlEvents": 21,
  3398. "./enum/PlayerEvents": 40,
  3399. "./enum/VROption": 47,
  3400. "./enum/VRPlatforms": 49,
  3401. "./enum/Viewmode": 51,
  3402. "./gui/sharing/ShareEvents": 76,
  3403. "./gui/sharing/modal": 77,
  3404. "./gui/title/TitleEvents": 80,
  3405. "./gui/title/titleBar": 82,
  3406. "./gui/vr/vrEvent": 85,
  3407. "./gui/vr/vrModal": 87,
  3408. "./localization/localize": 108,
  3409. "./tag/Billboard/BillboardEvent": 120,
  3410. "./settings": 166,
  3411. "./util/ajax": 181,
  3412. "./util/browser": 182,
  3413. "./util/common": 185,
  3414. "./util/logger": 189,
  3415. three: 217
  3416. }],
  3417. 5: [function(e, t, i) {
  3418. "use strict";
  3419. function n() {
  3420. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3421. this.controls = null
  3422. }
  3423. var r = e("three")
  3424. , o = e("../constants")
  3425. , a = e("../util/cameraLight");
  3426. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3427. n.prototype.updateAspect = function(e) {
  3428. this.aspect = e,
  3429. this.updateProjectionMatrix()
  3430. }
  3431. ,
  3432. t.exports = n
  3433. }
  3434. , {
  3435. "../constants": 8,
  3436. "../util/cameraLight": 184,
  3437. three: 217
  3438. }],
  3439. 6: [function(e, t, i) {
  3440. "use strict";
  3441. function n() {
  3442. var e = $("#player").width() / $("#player").height();
  3443. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3444. this.controls = null,
  3445. this.updateAspect(e)
  3446. }
  3447. var r = e("three")
  3448. , o = e("../constants");
  3449. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3450. n.prototype.updateAspect = function(e) {
  3451. this.aspect = e,
  3452. this.top = o.orthoBase / e,
  3453. this.bottom = -o.orthoBase / e,
  3454. this.updateProjectionMatrix()
  3455. }
  3456. ,
  3457. t.exports = n
  3458. }
  3459. , {
  3460. "../constants": 8,
  3461. three: 217
  3462. }],
  3463. 7: [function(e, t, i) {
  3464. "use strict";
  3465. function n() {
  3466. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3467. this.controls = null
  3468. }
  3469. var r = e("three")
  3470. , o = e("../settings")
  3471. , a = e("../util/cameraLight");
  3472. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3473. n.prototype.updateAspect = function(e) {
  3474. this.aspect = e,
  3475. this.updateProjectionMatrix()
  3476. }
  3477. ,
  3478. t.exports = n
  3479. }
  3480. , {
  3481. "../settings": 166,
  3482. "../util/cameraLight": 184,
  3483. three: 217
  3484. }],
  3485. 8: [function(e, t, i) {
  3486. "use strict";
  3487. t.exports = {
  3488. signedUrlDefaultExpireTime: 24e4,
  3489. signedUrlCheckInterval: 1e4,
  3490. signedUrlRefreshBuffer: 15e3,
  3491. dollhouseFOV: 70,
  3492. dollhouseNear: 1,
  3493. dollhouseFar: 5e3,
  3494. insideFOV: 70,
  3495. insideFOVMax: 120,
  3496. insideNear: .1,
  3497. insideFar: 5e3,
  3498. insideLookSpeed: .12,
  3499. insideLookLimitUp: 40,
  3500. insideLookLimitDown: -40,
  3501. orthoNear: 1,
  3502. orthoFar: 5e3,
  3503. orthoBase: 10,
  3504. narrowLandscapeHeight: 290,
  3505. reallyNarrowLandscapeHeight: 250,
  3506. visionTilingStartDate: new Date("8/26/2016"),
  3507. visionTilingStartVersion: "1.1.407.13667",
  3508. windowHeightHighQualityThreshold: 900,
  3509. tourStepDelayDefault: 3500,
  3510. tourStepDelaySlideShow: 5e3,
  3511. workshopApsect: 9 / 16,
  3512. highQualityMaxZoom: 2,
  3513. ultraHighQualityMaxZoom: 3
  3514. }
  3515. }
  3516. , {}],
  3517. 9: [function(e, t, i) {
  3518. "use strict";
  3519. function n() {
  3520. this.activeControl = null,
  3521. this.controls = {},
  3522. this.cameras = {}
  3523. }
  3524. var r = e("./PanoramaControls")
  3525. , o = e("./DollhouseControls")
  3526. , a = e("./FloorplanControls")
  3527. , s = e("../cameras/PanoramaCamera")
  3528. , l = e("../cameras/DollhouseCamera")
  3529. , c = e("../cameras/FloorplanCamera")
  3530. , h = e("events").EventEmitter
  3531. , u = e("../enum/ControlEvents")
  3532. , d = e("../enum/ModelManagerEvents")
  3533. , p = e("../enum/Viewmode")
  3534. , f = e("../settings");
  3535. n.prototype = Object.create(h.prototype),
  3536. n.prototype.init = function(e, t) {
  3537. this.setUpControls(),
  3538. this.bindEvents(e, t)
  3539. }
  3540. ,
  3541. n.prototype.activateControls = function(e) {
  3542. this.activeControl && (this.activeControl.reset(),
  3543. this.activeControl.enabled = !1),
  3544. this.controls[e] && (this.controls[e].enabled = !0),
  3545. this.activeControl = this.controls[e]
  3546. }
  3547. ,
  3548. n.prototype.setUpControls = function() {
  3549. var e = {}
  3550. , t = {}
  3551. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3552. , n = [s, l, c]
  3553. , h = [r, o, a];
  3554. i.forEach(function(i, r) {
  3555. e[i] = new n[r],
  3556. t[i] = new h[r](e[i]),
  3557. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3558. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3559. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3560. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3561. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3562. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3563. }
  3564. .bind(this)),
  3565. this.controls = t,
  3566. this.cameras = e
  3567. }
  3568. ,
  3569. n.prototype.bindEvents = function(e, t) {
  3570. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3571. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3572. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3573. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3574. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3575. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3576. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3577. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3578. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3579. e.addEventListener("contextmenu", function(e) {
  3580. e.preventDefault()
  3581. }),
  3582. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3583. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3584. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3585. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3586. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3587. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3588. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3589. t.on(d.ActiveModelChanged, function(e) {
  3590. this.setModelForControls(e.model)
  3591. }
  3592. .bind(this))
  3593. }
  3594. ,
  3595. n.prototype.setModelForControls = function(e) {
  3596. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3597. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3598. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3599. this.controls[e].setBounds(t)
  3600. }
  3601. .bind(this))
  3602. }
  3603. ,
  3604. n.prototype.onMouseDown = function(e) {
  3605. e.preventDefault(),
  3606. this.activeControl && this.activeControl.onMouseDown(e)
  3607. }
  3608. ,
  3609. n.prototype.onMouseMove = function(e) {
  3610. e.preventDefault(),
  3611. this.activeControl && this.activeControl.onMouseMove(e)
  3612. }
  3613. ,
  3614. n.prototype.onMouseUp = function(e) {
  3615. e.preventDefault(),
  3616. this.activeControl && this.activeControl.onMouseUp(e)
  3617. }
  3618. ,
  3619. n.prototype.onMouseOver = function(e) {
  3620. e.preventDefault(),
  3621. this.activeControl && this.activeControl.onMouseOver(e)
  3622. }
  3623. ,
  3624. n.prototype.onMouseWheel = function(e) {
  3625. e.preventDefault(),
  3626. this.activeControl && this.activeControl.onMouseWheel(e)
  3627. }
  3628. ,
  3629. n.prototype.onTouchStart = function(e) {
  3630. e.preventDefault(),
  3631. this.activeControl && this.activeControl.onTouchStart(e);
  3632. var hotList = $('#hotListWrap')[0];
  3633. hotList.classList.remove('hotListActive');
  3634. $('#hotListContent ul .active').removeClass('active');
  3635. $('#hotList')[0].classList.remove('active')
  3636. }
  3637. ,
  3638. n.prototype.onTouchMove = function(e) {
  3639. e.preventDefault(),
  3640. this.activeControl && this.activeControl.onTouchMove(e)
  3641. }
  3642. ,
  3643. n.prototype.onTouchEnd = function(e) {
  3644. e.preventDefault(),
  3645. this.activeControl && this.activeControl.onTouchEnd(e)
  3646. }
  3647. ,
  3648. n.prototype.onPointerDown = function(e) {
  3649. if (e.preventDefault(),
  3650. this.activeControl)
  3651. switch (e.pointerType) {
  3652. case "mouse":
  3653. this.activeControl.onMouseDown(e);
  3654. break;
  3655. default:
  3656. this.activeControl.onPointerDown(e)
  3657. }
  3658. }
  3659. ,
  3660. n.prototype.onPointerMove = function(e) {
  3661. if (e.preventDefault(),
  3662. this.activeControl)
  3663. switch (e.pointerType) {
  3664. case "mouse":
  3665. this.activeControl.onMouseMove(e);
  3666. break;
  3667. default:
  3668. this.activeControl.onPointerMove(e)
  3669. }
  3670. }
  3671. ,
  3672. n.prototype.onPointerUp = function(e) {
  3673. if (e.preventDefault(),
  3674. this.activeControl)
  3675. switch (e.pointerType) {
  3676. case "mouse":
  3677. this.activeControl.onMouseUp(e);
  3678. break;
  3679. default:
  3680. this.activeControl.onPointerUp(e)
  3681. }
  3682. }
  3683. ,
  3684. n.prototype.onPointerCancel = function(e) {
  3685. e.preventDefault(),
  3686. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3687. }
  3688. ,
  3689. n.prototype.onKeyDown = function(e) {
  3690. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3691. this.activeControl && this.activeControl.onKeyDown(e))
  3692. }
  3693. ,
  3694. n.prototype.onKeyUp = function(e) {
  3695. e.preventDefault(),
  3696. this.activeControl && this.activeControl.onKeyUp(e)
  3697. }
  3698. ,
  3699. t.exports = n
  3700. }
  3701. , {
  3702. "../cameras/DollhouseCamera": 5,
  3703. "../cameras/FloorplanCamera": 6,
  3704. "../cameras/PanoramaCamera": 7,
  3705. "../enum/ControlEvents": 21,
  3706. "../enum/ModelManagerEvents": 33,
  3707. "../enum/Viewmode": 51,
  3708. "../settings": 166,
  3709. "./DollhouseControls": 10,
  3710. "./FloorplanControls": 11,
  3711. "./PanoramaControls": 13,
  3712. events: 202
  3713. }],
  3714. 10: [function(e, t, i) {
  3715. "use strict";
  3716. function n(e) {
  3717. a.call(this, e),
  3718. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3719. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3720. this.minDistance = o.dollhouseDefault.minDistance,
  3721. this.maxDistance = o.dollhouseDefault.maxDistance,
  3722. this.adjustedMinDistance = this.minDistance,
  3723. this.adjustedMaxDistance = this.maxDistance
  3724. }
  3725. var r = e("three")
  3726. , o = e("../settings")
  3727. , a = e("./OutsideControls");
  3728. n.prototype = Object.create(a.prototype),
  3729. n.prototype.pan = function(e, t) {
  3730. this.camera.updateMatrix();
  3731. var i = this.camera.position.clone().sub(this.target).length();
  3732. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3733. this.panLeft(2 * e * i / $("#player").height()),
  3734. this.panUp(-2 * t * i / $("#player").height())
  3735. }
  3736. ,
  3737. n.prototype.updateZoom = function() {
  3738. var e = this.offset.length();
  3739. return e * this.scale
  3740. }
  3741. ,
  3742. n.prototype.setZoomBounds = function(e) {
  3743. var t = e.min.distanceTo(e.max);
  3744. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3745. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3746. this.minDistance = this.adjustedMinDistance,
  3747. this.maxDistance = this.adjustedMaxDistance
  3748. }
  3749. ,
  3750. n.prototype.resetRanges = function(e, t) {
  3751. e ? (this.minDistance = Math.min(e, this.minDistance),
  3752. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3753. this.maxDistance = this.adjustedMaxDistance),
  3754. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3755. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3756. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3757. }
  3758. ,
  3759. n.prototype.toJSON = function() {
  3760. return a.prototype.toJSON.call(this)
  3761. }
  3762. ,
  3763. t.exports = n
  3764. }
  3765. , {
  3766. "../settings": 166,
  3767. "./OutsideControls": 12,
  3768. three: 217
  3769. }],
  3770. 11: [function(e, t, i) {
  3771. "use strict";
  3772. function n(e) {
  3773. a.call(this, e),
  3774. this.minDistance = 15,
  3775. this.maxDistance = 50,
  3776. this.noRotateUpDown = !0,
  3777. this.minPolarAngle = 0,
  3778. this.maxPolarAngle = 0,
  3779. this.mouseActions[l.LEFT] = s.PAN,
  3780. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3781. this.mouseActions[l.RIGHT] = s.ROTATE,
  3782. this.touchActions[1] = s.PAN,
  3783. this.touchActions[2] = s.ROTATE_DOLLY,
  3784. this.absoluteScale = 1,
  3785. this.currentScale = 1
  3786. }
  3787. var r = e("three")
  3788. , o = e("../settings")
  3789. , a = e("./OutsideControls")
  3790. , s = e("../enum/ControlActions")
  3791. , l = e("../enum/MouseButton")
  3792. , c = e("../util/math")
  3793. , h = e("../util/browser");
  3794. n.prototype = Object.create(a.prototype),
  3795. n.prototype.zoomToContain = function(e) {
  3796. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3797. this.currentScale = this.absoluteScale
  3798. }
  3799. ,
  3800. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3801. var t = Math.max(modelSize.x, modelSize.z)
  3802. , i = Math.min(modelSize.x, modelSize.z)
  3803. , n = Math.max(t, i * this.camera.aspect)
  3804. , r = Math.max(i, t * this.camera.aspect);
  3805. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3806. return absoluteScale
  3807. },
  3808. n.prototype.rotateToView = function(e, t) {
  3809. var i = 0
  3810. , n = h.aspectRatio() < 1
  3811. , r = e.x < e.z;
  3812. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3813. this.rotateLeft(i),
  3814. this.update(0)
  3815. }
  3816. ,
  3817. n.prototype.pan = function(e, t) {
  3818. this.camera.updateMatrix(),
  3819. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3820. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3821. }
  3822. ,
  3823. n.prototype.updateZoom = function() {
  3824. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3825. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3826. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3827. this.camera.left = -o.orthoBase * this.currentScale,
  3828. this.camera.right = o.orthoBase * this.currentScale,
  3829. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3830. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3831. this.camera.updateProjectionMatrix(),
  3832. this.offset.length()
  3833. }
  3834. ,
  3835. n.prototype.toJSON = function() {
  3836. var e = new r.Quaternion
  3837. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3838. , i = new r.Quaternion;
  3839. return function() {
  3840. var n = a.prototype.toJSON.call(this);
  3841. return e.copy(n.camera_quaternion),
  3842. i.copy(t),
  3843. i.multiply(e),
  3844. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3845. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3846. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3847. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3848. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3849. n
  3850. }
  3851. }(),
  3852. t.exports = n
  3853. }
  3854. , {
  3855. "../enum/ControlActions": 20,
  3856. "../enum/MouseButton": 34,
  3857. "../settings": 166,
  3858. "../util/browser": 182,
  3859. "../util/math": 190,
  3860. "./OutsideControls": 12,
  3861. three: 217
  3862. }],
  3863. 12: [function(e, t, i) {
  3864. "use strict";
  3865. function n(e) {
  3866. this.camera = e,
  3867. this.camera.controls = this,
  3868. this.enabled = !1,
  3869. this.target = new r.Vector3,
  3870. this.targetBounds = new r.Box3,
  3871. this.zoomSpeed = 1,
  3872. this.minDistance = 0,
  3873. this.maxDistance = 1 / 0,
  3874. this.noRotateUpDown = !1,
  3875. this.rotateSpeed = 1,
  3876. this.keyboardZoomSpeed = 0,
  3877. this.keyPanSpeed = 7,
  3878. this.autoRotate = !1,
  3879. this.autoRotateSpeed = 2,
  3880. this.autoPan = !1,
  3881. this.autoPanPosition = new r.Vector3,
  3882. this.minPolarAngle = r.Math.degToRad(25),
  3883. this.maxPolarAngle = r.Math.degToRad(65),
  3884. this.rotationAcceleration = new r.Vector2,
  3885. this.rotationSpeed = new r.Vector2,
  3886. this.panAcceleration = new r.Vector2,
  3887. this.panSpeed = new r.Vector2,
  3888. this.rotateStart = new r.Vector2,
  3889. this.rotateEnd = new r.Vector2,
  3890. this.rotateDelta = new r.Vector2,
  3891. this.panStart = new r.Vector2,
  3892. this.panEnd = new r.Vector2,
  3893. this.panDelta = new r.Vector2,
  3894. this.panOffset = new r.Vector3,
  3895. this.offset = new r.Vector3,
  3896. this.dollyStart = new r.Vector2,
  3897. this.dollyEnd = new r.Vector2,
  3898. this.dollyDelta = new r.Vector2,
  3899. this.phiDelta = 0,
  3900. this.thetaDelta = 0,
  3901. this.scale = 1,
  3902. this.panVector = new r.Vector3,
  3903. this.lastPosition = new r.Vector3,
  3904. this.state = c.NONE,
  3905. this.mouseActions = {},
  3906. this.mouseActions[h.LEFT] = c.ROTATE,
  3907. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3908. this.mouseActions[h.RIGHT] = c.PAN,
  3909. this.touchActions = {},
  3910. this.touchActions[1] = c.ROTATE,
  3911. this.touchActions[2] = c.PAN_DOLLY,
  3912. this.lastMoveTime = 0,
  3913. this.pointersLimit = 2,
  3914. this.pointers = []
  3915. }
  3916. var r = e("three")
  3917. , o = e("../settings")
  3918. , a = e("../util/common")
  3919. , s = e("../util/math")
  3920. , l = e("../enum/Vectors")
  3921. , c = e("../enum/ControlActions")
  3922. , h = e("../enum/MouseButton")
  3923. , u = e("../enum/Keys")
  3924. , d = e("../enum/ControlEvents")
  3925. , p = e("events").EventEmitter
  3926. , f = 1e-6;
  3927. n.prototype = Object.create(p.prototype),
  3928. n.prototype.setBounds = function(e) {
  3929. this.targetBounds = e
  3930. }
  3931. ,
  3932. n.prototype.isEngaged = function() {
  3933. return this.state !== c.NONE
  3934. }
  3935. ,
  3936. n.prototype.rotateLeft = function(e) {
  3937. void 0 === e && (e = this.getAutoRotationAngle()),
  3938. this.thetaDelta -= e
  3939. }
  3940. ,
  3941. n.prototype.rotateUp = function(e) {
  3942. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3943. this.phiDelta -= e)
  3944. }
  3945. ,
  3946. n.prototype.panLeft = function(e) {
  3947. var t = this.camera.matrix.elements;
  3948. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3949. this.panOffset.multiplyScalar(-e),
  3950. this.panVector.add(this.panOffset)
  3951. }
  3952. ,
  3953. n.prototype.panUp = function(e) {
  3954. var t = this.camera.matrix.elements;
  3955. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3956. this.panOffset.multiplyScalar(-e),
  3957. this.panVector.add(this.panOffset)
  3958. }
  3959. ,
  3960. n.prototype.startRotating = function(e, t) {
  3961. e && this.navRotationAcc("x", e),
  3962. t && this.navRotationAcc("y", t)
  3963. }
  3964. ,
  3965. n.prototype.stopRotating = function(e) {
  3966. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3967. this.navRotationAcc("x", 0),
  3968. this.navRotationAcc("y", 0)
  3969. }
  3970. ,
  3971. n.prototype.setAutoPanPosition = function(e, t) {
  3972. var i = new r.Vector3
  3973. , n = new r.Vector3;
  3974. return function(e, t) {
  3975. i.copy(this.camera.position),
  3976. void 0 === e && null === e || i.setX(e),
  3977. void 0 === t && null === t || i.setZ(t);
  3978. var r = this.camera.position.distanceTo(this.target)
  3979. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3980. this.targetClamped = !1,
  3981. n.copy(i).addScaledVector(o, r),
  3982. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3983. i.copy(n).addScaledVector(o, -r),
  3984. this.targetClamped = !0),
  3985. this.autoPanPosition.x = i.x,
  3986. this.autoPanPosition.z = i.z,
  3987. this.autoPan && this.stopAutoPanning()
  3988. }
  3989. }(),
  3990. n.prototype.stopAutoPanning = function() {
  3991. var e = this.autoPan;
  3992. this.autoPan = !1,
  3993. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3994. }
  3995. ,
  3996. n.prototype.dollyIn = function(e) {
  3997. void 0 === e && (e = this.getZoomScale()),
  3998. this.scale /= e
  3999. }
  4000. ,
  4001. n.prototype.dollyOut = function(e) {
  4002. void 0 === e && (e = this.getZoomScale()),
  4003. this.scale *= e
  4004. }
  4005. ,
  4006. n.prototype.updatePan = function(e) {
  4007. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4008. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4009. this.autoPan) {
  4010. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4011. t.setY(0).clampLength(0, 50 * e),
  4012. this.target.add(t),
  4013. this.camera.position.add(t),
  4014. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4015. this.stopAutoPanning())
  4016. }
  4017. }
  4018. ,
  4019. n.prototype.update = function(e) {
  4020. e || (e = 1 / 60),
  4021. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4022. this.rotateLeft(-this.rotationSpeed.x),
  4023. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4024. this.updatePan(e);
  4025. var t = this.camera.position;
  4026. this.offset.copy(t).sub(this.target);
  4027. var i = Math.atan2(this.offset.x, this.offset.z)
  4028. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4029. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4030. i += this.thetaDelta,
  4031. n += this.phiDelta,
  4032. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4033. n = Math.max(f, Math.min(Math.PI - f, n));
  4034. var r = this.updateZoom();
  4035. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4036. this.target.add(this.panVector),
  4037. this.targetBounds.clampPoint(this.target, this.target),
  4038. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4039. this.offset.y = r * Math.cos(n),
  4040. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4041. t.copy(this.target).add(this.offset),
  4042. this.camera.lookAt(this.target),
  4043. this.thetaDelta = 0,
  4044. this.phiDelta = 0,
  4045. this.scale = 1,
  4046. this.panVector.set(0, 0, 0),
  4047. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4048. }
  4049. ,
  4050. n.prototype.getAutoRotationAngle = function() {
  4051. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4052. }
  4053. ,
  4054. n.prototype.getZoomScale = function() {
  4055. return Math.pow(.95, this.zoomSpeed)
  4056. }
  4057. ,
  4058. n.prototype.onMouseDown = function(e) {
  4059. if (this.enabled) {
  4060. switch (e.preventDefault(),
  4061. this.stopAutoPanning(),
  4062. this.mouseDown = !0,
  4063. this.state = this.mouseActions[e.button],
  4064. this.state) {
  4065. case c.ROTATE:
  4066. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4067. this.rotationSpeed.set(0, 0);
  4068. break;
  4069. case c.DOLLY:
  4070. this.dollyStart.set(e.clientX, e.clientY);
  4071. break;
  4072. case c.PAN:
  4073. this.panStart.set(e.clientX, e.clientY)
  4074. }
  4075. this.emit(d.InputStart, "mouse")
  4076. }
  4077. }
  4078. ,
  4079. n.prototype.onMouseMove = function(e) {
  4080. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4081. switch (e.preventDefault(),
  4082. this.state) {
  4083. case c.ROTATE:
  4084. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4085. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4086. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4087. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4088. this.rotateStart.copy(this.rotateEnd);
  4089. break;
  4090. case c.DOLLY:
  4091. this.dollyEnd.set(e.clientX, e.clientY),
  4092. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4093. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4094. t.call(this),
  4095. this.dollyStart.copy(this.dollyEnd);
  4096. break;
  4097. case c.PAN:
  4098. this.panEnd.set(e.clientX, e.clientY),
  4099. this.panDelta.subVectors(this.panEnd, this.panStart),
  4100. this.pan(this.panDelta.x, this.panDelta.y),
  4101. this.panStart.copy(this.panEnd)
  4102. }
  4103. this.emit(d.Move, "mouse"),
  4104. this.lastMoveTime = e.timeStamp,
  4105. this.update()
  4106. }
  4107. }
  4108. ,
  4109. n.prototype.onMouseUp = function(e) {
  4110. this.enabled && (this.mouseDown = !1,
  4111. this.state = c.NONE,
  4112. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4113. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4114. this.update(),
  4115. this.rotationAcceleration.set(0, 0),
  4116. this.rotateDelta.set(0, 0)))
  4117. }
  4118. ,
  4119. n.prototype.onMouseOver = function(e) {
  4120. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4121. }
  4122. ,
  4123. n.prototype.onMouseWheel = function(e) {
  4124. if (this.enabled && o.useWheel) {
  4125. this.emit(d.Move, "wheel");
  4126. var t = e.wheelDelta || -e.detail
  4127. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4128. i.call(this),
  4129. this.update()
  4130. }
  4131. }
  4132. ,
  4133. n.prototype.onKeyDown = function(e) {
  4134. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4135. this.handleKeyDown(e.which)))
  4136. }
  4137. ,
  4138. n.prototype.navRotationAcc = function(e, t) {
  4139. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4140. }
  4141. ,
  4142. n.prototype.navPanAcc = function(e, t) {
  4143. this.stopAutoPanning(),
  4144. this.panAcceleration[e] = t
  4145. }
  4146. ,
  4147. n.prototype.handleKeyDown = function(e) {
  4148. var t = !0;
  4149. switch (e) {
  4150. case u.UPARROW:
  4151. case u.I:
  4152. this.navRotationAcc("y", 1);
  4153. break;
  4154. case u.DOWNARROW:
  4155. case u.K:
  4156. this.navRotationAcc("y", -1);
  4157. break;
  4158. case u.LEFTARROW:
  4159. case u.J:
  4160. this.navRotationAcc("x", -1);
  4161. break;
  4162. case u.RIGHTARROW:
  4163. case u.L:
  4164. this.navRotationAcc("x", 1);
  4165. break;
  4166. case u.W:
  4167. this.navPanAcc("y", 1);
  4168. break;
  4169. case u.S:
  4170. this.navPanAcc("y", -1);
  4171. break;
  4172. case u.A:
  4173. this.navPanAcc("x", -1);
  4174. break;
  4175. case u.D:
  4176. this.navPanAcc("x", 1);
  4177. break;
  4178. default:
  4179. t = !1
  4180. }
  4181. t && this.emit(d.Move, "key")
  4182. }
  4183. ,
  4184. n.prototype.onKeyUp = function(e) {
  4185. this.enabled && (e.preventDefault(),
  4186. e.stopPropagation(),
  4187. this.handleKeyUp(e.which))
  4188. }
  4189. ,
  4190. n.prototype.handleKeyUp = function(e) {
  4191. switch (e) {
  4192. case u.I:
  4193. case u.K:
  4194. case u.UPARROW:
  4195. case u.DOWNARROW:
  4196. this.keyboardZoomSpeed = 0,
  4197. this.rotationAcceleration.y = 0;
  4198. break;
  4199. case u.J:
  4200. case u.L:
  4201. case u.LEFTARROW:
  4202. case u.RIGHTARROW:
  4203. this.rotationAcceleration.x = 0;
  4204. break;
  4205. case u.S:
  4206. case u.W:
  4207. this.panAcceleration.y = 0;
  4208. break;
  4209. case u.A:
  4210. case u.D:
  4211. this.panAcceleration.x = 0
  4212. }
  4213. }
  4214. ,
  4215. n.prototype.onTouchStart = function(e) {
  4216. if (this.enabled || this.state === c.NONE) {
  4217. e.preventDefault(),
  4218. e.stopPropagation(),
  4219. this.stopAutoPanning();
  4220. var t = function() {
  4221. if (2 === e.touches.length) {
  4222. var t = e.touches[0].pageX - e.touches[1].pageX
  4223. , i = e.touches[0].pageY - e.touches[1].pageY;
  4224. this.dollyStart.set(t, i)
  4225. }
  4226. }
  4227. .bind(this)
  4228. , i = function() {
  4229. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4230. }
  4231. .bind(this)
  4232. , n = function() {
  4233. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4234. }
  4235. .bind(this);
  4236. switch (this.state = this.touchActions[e.touches.length],
  4237. this.state) {
  4238. case c.PAN_DOLLY:
  4239. t();
  4240. case c.PAN:
  4241. i();
  4242. break;
  4243. case c.ROTATE_DOLLY:
  4244. t();
  4245. case c.ROTATE:
  4246. n()
  4247. }
  4248. this.rotationSpeed.set(0, 0),
  4249. this.emit(d.InputStart, "touch")
  4250. }
  4251. }
  4252. ,
  4253. n.prototype.onTouchMove = function(e) {
  4254. if (this.enabled && this.state !== c.NONE) {
  4255. e.preventDefault(),
  4256. e.stopPropagation();
  4257. var t = function() {
  4258. var t = e.touches[0].pageX - e.touches[1].pageX
  4259. , i = e.touches[0].pageY - e.touches[1].pageY;
  4260. this.dollyEnd.set(t, i);
  4261. var n = this.dollyStart.length() - this.dollyEnd.length();
  4262. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4263. this.dollyStart.copy(this.dollyEnd)
  4264. }
  4265. .bind(this)
  4266. , i = function() {
  4267. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4268. this.panDelta.subVectors(this.panEnd, this.panStart),
  4269. this.pan(this.panDelta.x, this.panDelta.y),
  4270. this.panStart.copy(this.panEnd),
  4271. this.rotateDelta.set(0, 0)
  4272. }
  4273. .bind(this)
  4274. , n = function() {
  4275. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4276. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4277. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4278. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4279. this.rotateStart.copy(this.rotateEnd)
  4280. }
  4281. .bind(this)
  4282. , r = function() {
  4283. if (2 === e.touches.length) {
  4284. var i = window.devicePixelRatio || 1
  4285. , r = e.touches[1].pageX - e.touches[0].pageX
  4286. , s = e.touches[1].pageY - e.touches[0].pageY
  4287. , l = Math.sqrt(r * r + s * s)
  4288. , h = Math.abs(this.dollyStart.length() - l);
  4289. if (h > o.input.touchMoveThreshold * i)
  4290. this.state = c.DOLLY,
  4291. t();
  4292. else {
  4293. var u = a.average(e.touches, "pageX")
  4294. , d = a.average(e.touches, "pageY")
  4295. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4296. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4297. this.rotateStart.set(u, d),
  4298. n())
  4299. }
  4300. }
  4301. }
  4302. .bind(this);
  4303. switch (this.state) {
  4304. case c.PAN_DOLLY:
  4305. t();
  4306. case c.PAN:
  4307. i();
  4308. break;
  4309. case c.ROTATE_DOLLY:
  4310. r();
  4311. break;
  4312. case c.DOLLY:
  4313. t();
  4314. break;
  4315. case c.ROTATE:
  4316. n();
  4317. break;
  4318. default:
  4319. this.state = c.NONE
  4320. }
  4321. this.lastMoveTime = e.timeStamp,
  4322. this.emit(d.Move, "touch")
  4323. }
  4324. }
  4325. ,
  4326. n.prototype.onTouchEnd = function(e) {
  4327. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4328. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4329. this.state = c.NONE,
  4330. this.update(),
  4331. this.rotationAcceleration.set(0, 0),
  4332. this.rotateDelta.set(0, 0))
  4333. }
  4334. ,
  4335. n.prototype.onPointerDown = function(e) {
  4336. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4337. id: e.pointerId,
  4338. pageX: e.pageX,
  4339. pageY: e.pageY
  4340. }),
  4341. e.touches = this.pointers,
  4342. this.onTouchStart(e)),
  4343. this.emit(d.InputStart, "pointer"))
  4344. }
  4345. ,
  4346. n.prototype.onPointerMove = function(e) {
  4347. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4348. e.pointerId === t.id && (t.pageX = e.pageX,
  4349. t.pageY = e.pageY)
  4350. }),
  4351. e.touches = this.pointers,
  4352. this.onTouchMove(e))
  4353. }
  4354. ,
  4355. n.prototype.onPointerUp = function(e) {
  4356. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4357. e.pointerId === t.id && this.pointers.splice(i, 1)
  4358. }
  4359. .bind(this)),
  4360. e.touches = this.pointers,
  4361. this.onTouchEnd(e))
  4362. }
  4363. ,
  4364. n.prototype.reset = function() {
  4365. this.state = c.NONE,
  4366. this.stopAutoPanning(),
  4367. this.rotationSpeed.set(0, 0),
  4368. this.rotationAcceleration.set(0, 0),
  4369. this.panSpeed.set(0, 0),
  4370. this.panAcceleration.set(0, 0)
  4371. }
  4372. ,
  4373. n.prototype.toJSON = function() {
  4374. var e = {
  4375. camera_position: {
  4376. x: s.toPrecision(this.camera.position.x, 4),
  4377. y: s.toPrecision(this.camera.position.y, 4),
  4378. z: s.toPrecision(this.camera.position.z, 4)
  4379. },
  4380. camera_quaternion: {
  4381. x: s.toPrecision(this.camera.quaternion.x, 4),
  4382. y: s.toPrecision(this.camera.quaternion.y, 4),
  4383. z: s.toPrecision(this.camera.quaternion.z, 4),
  4384. w: s.toPrecision(this.camera.quaternion.w, 4)
  4385. }
  4386. };
  4387. return e
  4388. }
  4389. ,
  4390. t.exports = n
  4391. }
  4392. , {
  4393. "../enum/ControlActions": 20,
  4394. "../enum/ControlEvents": 21,
  4395. "../enum/Keys": 30,
  4396. "../enum/MouseButton": 34,
  4397. "../enum/Vectors": 50,
  4398. "../settings": 166,
  4399. "../util/common": 185,
  4400. "../util/math": 190,
  4401. events: 202,
  4402. three: 217
  4403. }],
  4404. 13: [function(e, t, i) {
  4405. (function(i) {
  4406. "use strict";
  4407. function n(e) {
  4408. this.camera = e,
  4409. this.camera.controls = this,
  4410. this.target = new r.Vector3(0,0,0),
  4411. this.lookVector = new r.Vector3,
  4412. this.lookSpeed = .05,
  4413. this.rotationAcc = new r.Vector2,
  4414. this.rotationSpeed = new r.Vector2,
  4415. this.lat = 0,
  4416. this.lon = 0,
  4417. this.phi = 0,
  4418. this.theta = 0,
  4419. this.enabled = !1,
  4420. this.locked = !1,
  4421. this.pointer = new r.Vector2(0,0),
  4422. this.rotationHistory = [],
  4423. this.rotationDifference = new r.Vector2,
  4424. this.pointerDragOn = !1,
  4425. this.pointerDragStart = new r.Vector2(0,0),
  4426. this.pinchDistance = 0,
  4427. this.moveStart = new r.Vector2,
  4428. this.moveTolerance = .01,
  4429. this.pointersLimit = 2,
  4430. this.pointers = []
  4431. }
  4432. var r = e("three")
  4433. , o = e("../util/logger")
  4434. , a = e("../settings")
  4435. , s = e("../util/common")
  4436. , l = e("../util/math")
  4437. , c = (e("../enum/Vectors"),
  4438. e("../enum/MouseButton"))
  4439. , h = e("../enum/Keys")
  4440. , u = e("../enum/ControlEvents")
  4441. , d = e("events").EventEmitter;
  4442. new o(i);
  4443. n.prototype = Object.create(d.prototype),
  4444. n.prototype.usable = function() {
  4445. return this.enabled && !this.locked
  4446. }
  4447. ,
  4448. n.prototype.lookAt = function(e) {
  4449. var t = this.camera.position.clone().sub(e)
  4450. , i = Math.atan(t.z / t.x);
  4451. i += t.x < 0 ? Math.PI : 0,
  4452. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4453. this.lon = r.Math.radToDeg(i) + 180;
  4454. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4455. , o = Math.atan(t.y / n);
  4456. this.lat = -r.Math.radToDeg(o)
  4457. }
  4458. ,
  4459. n.prototype.startRotationFrom = function(e, t) {
  4460. l.convertScreenPositionToNDC(e, t, this.pointer),
  4461. this.pointerDragOn = !0,
  4462. this.pointerDragStart.copy(this.pointer),
  4463. this.moveStart.copy(this.pointer),
  4464. this.rotationHistory = [],
  4465. this.rotationSpeed.set(0, 0)
  4466. }
  4467. ,
  4468. n.prototype.onMouseOver = function(e) {
  4469. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4470. }
  4471. ,
  4472. n.prototype.onTouchStart = function(e) {
  4473. if (this.usable()) {
  4474. switch (e.preventDefault(),
  4475. e.stopPropagation(),
  4476. e.touches.length) {
  4477. case 1:
  4478. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4479. break;
  4480. case 2:
  4481. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4482. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4483. this.pinchDistance = Math.sqrt(t * t + i * i)
  4484. }
  4485. this.emit(u.InputStart, "touch")
  4486. }
  4487. }
  4488. ,
  4489. n.prototype.onPointerDown = function(e) {
  4490. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4491. id: e.pointerId,
  4492. clientX: e.clientX,
  4493. clientY: e.clientY
  4494. }),
  4495. e.touches = this.pointers,
  4496. this.onTouchStart(e),
  4497. this.emit(u.InputStart, "pointer"))
  4498. }
  4499. ,
  4500. n.prototype.onMouseDown = function(e) {
  4501. if (this.usable()) {
  4502. switch (e.preventDefault(),
  4503. e.stopPropagation(),
  4504. e.button) {
  4505. case c.LEFT:
  4506. this.startRotationFrom(e.clientX, e.clientY)
  4507. }
  4508. this.emit(u.InputStart, "mouse")
  4509. }
  4510. }
  4511. ,
  4512. n.prototype.updateRotation = function() {
  4513. if (this.usable() && this.pointerDragOn) {
  4514. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4515. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4516. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4517. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4518. , o = Math.atan2(e.y, i)
  4519. , a = Math.atan2(t.y, n);
  4520. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4521. e.y = 0,
  4522. t.y = 0;
  4523. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4524. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4525. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4526. this.pointerDragStart.copy(this.pointer)
  4527. }
  4528. }
  4529. ,
  4530. n.prototype.onMouseMove = function(e) {
  4531. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4532. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4533. }
  4534. ,
  4535. n.prototype.onTouchMove = function(e) {
  4536. if (this.usable())
  4537. switch (this.emit(u.Move, "touch"),
  4538. e.touches.length) {
  4539. case 1:
  4540. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4541. break;
  4542. case 2:
  4543. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4544. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4545. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4546. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4547. this.emit(u.Pinch, n),
  4548. this.pinchDistance -= n)
  4549. }
  4550. }
  4551. ,
  4552. n.prototype.onPointerMove = function(e) {
  4553. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4554. e.pointerId === t.id && (t.clientX = e.clientX,
  4555. t.clientY = e.clientY)
  4556. }),
  4557. e.touches = this.pointers,
  4558. this.onTouchMove(e))
  4559. }
  4560. ,
  4561. n.prototype.endRotation = function() {
  4562. this.pointerDragOn = !1;
  4563. var e = s.averageVectors(this.rotationHistory);
  4564. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4565. }
  4566. ,
  4567. n.prototype.onTouchEnd = function(e) {
  4568. this.usable() && (e.preventDefault(),
  4569. e.stopPropagation(),
  4570. this.endRotation())
  4571. }
  4572. ,
  4573. n.prototype.onMouseUp = function(e) {
  4574. this.usable() && (e.preventDefault(),
  4575. e.stopPropagation(),
  4576. this.endRotation())
  4577. }
  4578. ,
  4579. n.prototype.onPointerUp = function(e) {
  4580. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4581. e.pointerId === t.id && this.pointers.splice(i, 1)
  4582. }
  4583. .bind(this)),
  4584. e.touches = this.pointers,
  4585. this.onTouchEnd(e))
  4586. }
  4587. ,
  4588. n.prototype.update = function(e) {
  4589. this.lon,
  4590. this.lat;
  4591. for (this.updateRotation(),
  4592. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4593. this.rotationHistory.shift();
  4594. this.lon += this.rotationDifference.x,
  4595. this.lat += this.rotationDifference.y,
  4596. this.rotationDifference.set(0, 0),
  4597. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4598. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4599. this.lon += this.rotationSpeed.x * e,
  4600. this.lat += this.rotationSpeed.y * e
  4601. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4602. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4603. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4604. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4605. this.phi = r.Math.degToRad(90 - this.lat),
  4606. this.theta = r.Math.degToRad(this.lon),
  4607. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4608. this.lookVector.y = Math.cos(this.phi),
  4609. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4610. this.target.copy(this.lookVector).add(this.camera.position),
  4611. this.camera.lookAt(this.target)
  4612. }
  4613. ,
  4614. n.prototype.onMouseWheel = function(e) {
  4615. if (this.usable()) {
  4616. var t = e.wheelDelta || -e.detail;
  4617. this.emit(u.InteractionDirect),
  4618. this.emit(u.Scroll, t)
  4619. }
  4620. }
  4621. ,
  4622. n.prototype.onKeyDown = function(e) {
  4623. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4624. this.handleKeyDown(e.which)))
  4625. }
  4626. ,
  4627. n.prototype.handleKeyDown = function(e) {
  4628. var t = function(e, t) {
  4629. this.rotationAcc[e] = t
  4630. }
  4631. .bind(this);
  4632. this.emit(u.InteractionKey);
  4633. var i = !0;
  4634. switch (e) {
  4635. case h.LEFTARROW:
  4636. case h.J:
  4637. t("x", -1);
  4638. break;
  4639. case h.RIGHTARROW:
  4640. case h.L:
  4641. t("x", 1);
  4642. break;
  4643. case h.I:
  4644. t("y", 1);
  4645. break;
  4646. case h.K:
  4647. t("y", -1);
  4648. break;
  4649. default:
  4650. i = !1
  4651. }
  4652. i && this.emit(u.Move, "key")
  4653. if(e == 27){
  4654. window.player.closePopup()
  4655. }
  4656. }
  4657. ,
  4658. n.prototype.onKeyUp = function(e) {
  4659. this.usable() && (e.preventDefault(),
  4660. e.stopPropagation(),
  4661. this.handleKeyUp(e.which))
  4662. }
  4663. ,
  4664. n.prototype.handleKeyUp = function(e) {
  4665. switch (e) {
  4666. case h.LEFTARROW:
  4667. case h.J:
  4668. case h.RIGHTARROW:
  4669. case h.L:
  4670. this.rotationAcc.x = 0;
  4671. break;
  4672. case h.I:
  4673. case h.K:
  4674. this.rotationAcc.y = 0
  4675. }
  4676. }
  4677. ,
  4678. n.prototype.startRotating = function(e, t) {
  4679. e && (this.rotationAcc.x = e),
  4680. t && (this.rotationAcc.y = t)
  4681. }
  4682. ,
  4683. n.prototype.stopRotating = function(e) {
  4684. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4685. this.rotationAcc.set(0, 0)
  4686. }
  4687. ,
  4688. n.prototype.reset = function() {
  4689. this.pointerDragOn = !1,
  4690. this.rotationAcc.set(0, 0),
  4691. this.rotationSpeed.set(0, 0),
  4692. this.pointers = []
  4693. }
  4694. ,
  4695. n.prototype.toJSON = function() {
  4696. var e = {
  4697. camera_position: {
  4698. x: l.toPrecision(this.camera.position.x, 4),
  4699. y: l.toPrecision(this.camera.position.y, 4),
  4700. z: l.toPrecision(this.camera.position.z, 4)
  4701. },
  4702. camera_quaternion: {
  4703. x: l.toPrecision(this.camera.quaternion.x, 4),
  4704. y: l.toPrecision(this.camera.quaternion.y, 4),
  4705. z: l.toPrecision(this.camera.quaternion.z, 4),
  4706. w: l.toPrecision(this.camera.quaternion.w, 4)
  4707. }
  4708. };
  4709. return e
  4710. }
  4711. ,
  4712. n.prototype.setStateFromJSON = function(e) {
  4713. this.camera.position.copy(e.camera_position),
  4714. this.camera.quaternion.copy(e.camera_quaternion)
  4715. }
  4716. ,
  4717. t.exports = n
  4718. }
  4719. ).call(this, "/js/controls/PanoramaControls.js")
  4720. }
  4721. , {
  4722. "../enum/ControlEvents": 21,
  4723. "../enum/Keys": 30,
  4724. "../enum/MouseButton": 34,
  4725. "../enum/Vectors": 50,
  4726. "../settings": 166,
  4727. "../util/common": 185,
  4728. "../util/logger": 189,
  4729. "../util/math": 190,
  4730. events: 202,
  4731. three: 217
  4732. }],
  4733. 14: [function(e, t, i) {
  4734. (function(i) {
  4735. "use strict";
  4736. var n = e("three")
  4737. , r = e("../enum/Viewmode")
  4738. , o = e("../util/logger")
  4739. , a = new o(i);
  4740. t.exports = {
  4741. serialize: function(e) {
  4742. return encodeURI(JSON.stringify(e))
  4743. },
  4744. deserialize: function(e) {
  4745. function t(e) {
  4746. function t(e, t) {
  4747. return e && "number" == typeof t && !isNaN(t)
  4748. }
  4749. return e.reduce(t, !0)
  4750. }
  4751. try {
  4752. var i = JSON.parse(decodeURI(e))
  4753. , o = {
  4754. mode: r.fromInt(i.camera_mode),
  4755. panoId: i.scan_id,
  4756. position: (new n.Vector3).copy(i.camera_position),
  4757. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4758. zoom: i.ortho_zoom,
  4759. floorVisibility: i.floor_visibility
  4760. }
  4761. , s = o.position;
  4762. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4763. var l = o.quaternion;
  4764. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4765. o
  4766. } catch (i) {
  4767. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4768. try {
  4769. var c = e.split(",")
  4770. , h = {
  4771. x: parseFloat(c[2]),
  4772. y: parseFloat(c[3]),
  4773. z: parseFloat(c[4])
  4774. }
  4775. , u = {
  4776. x: parseFloat(c[5]),
  4777. y: parseFloat(c[6]),
  4778. z: parseFloat(c[7]),
  4779. w: parseFloat(c[8])
  4780. };
  4781. return t([h.x, h.y, h.z]) || (h.x = 0,
  4782. h.y = 0,
  4783. h.z = 0),
  4784. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4785. u.y = 0,
  4786. u.z = 0,
  4787. u.w = 1),
  4788. {
  4789. mode: r.fromInt(c[0]),
  4790. panoId: c[1],
  4791. position: (new n.Vector3).copy(h),
  4792. quaternion: (new n.Quaternion).copy(u)
  4793. }
  4794. } catch (t) {
  4795. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4796. }
  4797. }
  4798. return null
  4799. }
  4800. }
  4801. }
  4802. ).call(this, "/js/controls/serializer.js")
  4803. }
  4804. , {
  4805. "../enum/Viewmode": 51,
  4806. "../util/logger": 189,
  4807. three: 217
  4808. }],
  4809. 15: [function(e, t, i) {
  4810. (function(i) {
  4811. "use strict";
  4812. function n() {
  4813. this.endlessLoop = a.warp.loop,
  4814. this.clock = new r.Clock(!0),
  4815. this.model = null,
  4816. this.player = null,
  4817. this.currentItem = null,
  4818. this.destinationItem = null,
  4819. this.tourIsPlaying = !1,
  4820. this.transitionStage = y.None,
  4821. this.nextFunc = null,
  4822. this.onTheBus = !1,
  4823. this.tourInProgress = !1,
  4824. this.reachSource = null,
  4825. this.interrupted = !1,
  4826. this.nItems = 0,
  4827. this.walkingSectionPaused = !1
  4828. }
  4829. var r = e("three")
  4830. , o = e("./util/logger")
  4831. , a = e("./settings")
  4832. , s = e("./util/transitions")
  4833. , l = e("events").EventEmitter
  4834. , c = e("./enum/Viewmode")
  4835. , h = e("./analytics")
  4836. , u = e("./enum/WarpStyle")
  4837. , s = e("./util/transitions")
  4838. , d = (e("./model/ModelManager"),
  4839. e("./enum/ModelManagerEvents"))
  4840. , p = e("./enum/DirectorEvents")
  4841. , f = e("./enum/PlayerEvents")
  4842. , g = (e("./enum/ControlEvents"),
  4843. e("./enum/BlackoutStyle"))
  4844. , m = e("./enum/PathDiscardMode")
  4845. , v = e("./enum/PathDisplayMode")
  4846. , A = (e("./player"),
  4847. new o(i))
  4848. , y = Object.freeze({
  4849. None: 0,
  4850. Moving: 1,
  4851. Aiming: 2,
  4852. Interlude: 3
  4853. })
  4854. , C = Object.freeze({
  4855. Forward: 1,
  4856. NoChange: 0,
  4857. Backwards: -1
  4858. })
  4859. , I = s.getUniqueId();
  4860. n.prototype = Object.create(l.prototype),
  4861. n.prototype.init = function(e, t) {
  4862. this.player = e,
  4863. this.modelManager = t,
  4864. this.updateModel(),
  4865. this.resetAll(),
  4866. this.bindEvents()
  4867. }
  4868. ,
  4869. n.prototype.resetAll = function() {
  4870. if (this.currentItem = null,
  4871. this.destinationItem = null,
  4872. this.tourIsPlaying = !1,
  4873. this.bgmReplay(),//xzw
  4874. this.transitionStage = y.None,
  4875. this.nextFunc = null,
  4876. this.onTheBus = !1,
  4877. this.reachSource = null,
  4878. this.interrupted = !1,
  4879. this.model) {
  4880. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4881. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4882. } else
  4883. this.defaultWarpStyle = u.BLACK,
  4884. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4885. this.resetSpecialTransition()
  4886. }
  4887. ,
  4888. n.prototype.updateModel = function() {
  4889. this.model = this.modelManager.getActiveModel(),
  4890. this.nItems = this.model.heroLocations.length
  4891. }
  4892. ,
  4893. n.prototype.bindEvents = function() {
  4894. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4895. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4896. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4897. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4898. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4899. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4900. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4901. this.player.once(f.Move, function() {
  4902. s.cancelById(I)
  4903. })
  4904. }
  4905. ,
  4906. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4907. return e === u.WALK && (this.interrupt(g.NONE),
  4908. this.pauseWalkingSection(),
  4909. this.player.fastForwardActivePanoFlight(),
  4910. !0)
  4911. }
  4912. ,
  4913. n.prototype.handlePlayerMove = function(e) {
  4914. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4915. this.emit("update.controls")
  4916. }
  4917. ,
  4918. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4919. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4920. this.emit("update.controls"))
  4921. }
  4922. ,
  4923. n.prototype.handlePlayerModeChanged = function(e, t) {
  4924. this.intermediateState() || e === t || (this.onTheBus = !1,
  4925. this.emit("update.controls"))
  4926. }
  4927. ,
  4928. n.prototype.handlePlayerInputStart = function(e) {
  4929. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4930. }
  4931. ,
  4932. n.prototype.handlePlayerFlyingStarted = function() {
  4933. this.clearWalkingSectionPaused()
  4934. }
  4935. ,
  4936. n.prototype.describe = function() {
  4937. return {
  4938. nItems: this.nItems,
  4939. currentItem: this.currentItem,
  4940. destinationItem: this.destinationItem,
  4941. tourIsPlaying: this.tourIsPlaying,
  4942. onTheBus: this.onTheBus,
  4943. endlessLoop: this.endlessLoop,
  4944. viewMode: this.player.mode,
  4945. inTransition: this._inTransition(),
  4946. transitionStage: this.transitionStage,
  4947. tourInProgress: this.tourInProgress
  4948. }
  4949. }
  4950. ,
  4951. n.prototype._inTransition = function() {
  4952. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4953. }
  4954. ,
  4955. n.prototype.bounceable = function() {
  4956. var e = this.clock.getDelta();
  4957. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4958. }
  4959. ,
  4960. n.prototype.itemCompare = function(item1, item2, type){//add
  4961. if(type == 'equal'){//==
  4962. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4963. }else if(type == 'less'){//<
  4964. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4965. }
  4966. }
  4967. n.prototype.currentMoveDirection = function() {
  4968. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4969. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4970. }
  4971. ,
  4972. n.prototype.clearPath = function() {
  4973. this._inTransition() || this.player.path.discardPathObject()
  4974. }
  4975. ,
  4976. n.prototype.allFloors = function() {
  4977. this.model.toggleAllFloors()
  4978. }
  4979. ,
  4980. n.prototype.actionComplete = function(e) {
  4981. if (this.interrupted = !1,
  4982. this.transitionStage = y.None,
  4983. this.resetSpecialTransition(),
  4984. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4985. this.tourIsPlaying || (this.player.disablePreRendering(),
  4986. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4987. this.emit("update.controls"),
  4988. this.nextFunc) {
  4989. var t = this.nextFunc;
  4990. this.nextFunc = null,
  4991. t()
  4992. }
  4993. }
  4994. ,
  4995. n.prototype.awaitCompletion = function(e, t) {
  4996. this.nextFunc = t,
  4997. e()
  4998. }
  4999. ,
  5000. n.prototype.updateSuccessFunction = function(e) {
  5001. this.nextFunc = e
  5002. }
  5003. ,
  5004. n.prototype.interrupt = function(e, t) {
  5005. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5006. this.tourIsPlaying = !1,
  5007. this.bgmReplay(),//xzw
  5008. this.interrupted = !0,
  5009. this.nextFunc = null,
  5010. this.emit(p.ActionInterrupted),
  5011. null !== e && void 0 !== e || (e = g.BEGINNING),
  5012. this.player.interruptAndFastForward(e, t),
  5013. !0)
  5014. }
  5015. ,
  5016. n.prototype.wouldInterrupt = function() {
  5017. return this.transitionStage !== y.None
  5018. }
  5019. ,
  5020. n.prototype.intermediateState = function() {
  5021. return this.transitionStage !== y.None
  5022. }
  5023. ,
  5024. n.prototype.isInterrupted = function() {
  5025. return this.interrupted
  5026. }
  5027. ,
  5028. n.prototype.pauseWalkingSection = function() {
  5029. this.walkingSectionPaused = !0
  5030. }
  5031. ,
  5032. n.prototype.clearWalkingSectionPaused = function() {
  5033. this.walkingSectionPaused = !1
  5034. }
  5035. ,
  5036. n.prototype.autoTour = function() {
  5037. var e = Date.now();
  5038. this.model.auxDataPromise.then(function() {
  5039. e = Date.now() - e;
  5040. var t = a.warp.auto
  5041. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5042. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5043. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5044. done: function() {
  5045. this.playTour()
  5046. }
  5047. .bind(this),
  5048. name: "_atr",
  5049. id: I
  5050. })
  5051. }
  5052. .bind(this))
  5053. }
  5054. ,
  5055. n.prototype.atDestinationPano = function() {
  5056. if (!this.player.currentPano || null === this.destinationItem)
  5057. return !1;
  5058. var e = this.player.currentPano.id;
  5059. if (void 0 === e)
  5060. return !1;
  5061. var t = this.model.heroLocations;
  5062. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5063. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5064. return destination && destination.panoId == e
  5065. }
  5066. ,
  5067. n.prototype.redirectToItem = function(e, t) {
  5068. if (null === e || void 0 === e)
  5069. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5070. if (!this.wouldInterrupt())
  5071. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5072. if (this.player.mode === c.TRANSITIONING)
  5073. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5074. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5075. var i = function() {
  5076. s.setTimeout(function() {
  5077. this.setDestinationItem(e),
  5078. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5079. }
  5080. .bind(this), 0)
  5081. }
  5082. .bind(this);
  5083. this.interrupt(g.END, 0),
  5084. this.updateSuccessFunction(i)
  5085. }
  5086. ,
  5087. n.prototype.useSpecialTransition = function(e) {
  5088. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5089. this.nextWarpStyle = u.BLACK
  5090. }
  5091. ,
  5092. n.prototype.resetSpecialTransition = function() {
  5093. this.nextWarpStyle = this.defaultWarpStyle
  5094. }
  5095. ,
  5096. n.prototype.arrivedAtDestination = function(e) {
  5097. if (this.player.flying || this.player.isWarping())
  5098. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5099. else {
  5100. this.transitionStage = y.Aiming;
  5101. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5102. this.player.model.fadePanoMarkers(0),
  5103. this.awaitCompletion(function() {
  5104. this.resetSpecialTransition(),
  5105. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5106. }
  5107. .bind(this), t)
  5108. }
  5109. }
  5110. ,
  5111. n.prototype.goToDestination = function(e, t, i, n) {
  5112. //音频
  5113. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5114. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5115. if(musicInfo && musicInfo.music){
  5116. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5117. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5118. let audioSrc2 = o.split('/').pop();
  5119. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5120. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5121. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5122. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5123. g_tourAudio.play()
  5124. }
  5125. }else{//很可能是该folder的起始
  5126. g_tourAudio.src = manage.dealURL(o);
  5127. g_tourAudio.load()
  5128. }
  5129. }
  5130. //}
  5131. if (this.onTheBus = !0,
  5132. this.emit("update.controls"),
  5133. this.player.updateLastView(),
  5134. !n && this.atDestinationPano()){
  5135. /*
  5136. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5137. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5138. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5139. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5140. } */
  5141. return void this.arrivedAtDestination(!0);
  5142. }
  5143. if (this.player.flying || this.player.isWarping())
  5144. A.warn("Cannot go to new destination while player is flying or warping.");
  5145. else {
  5146. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5147. , o = null
  5148. , a1 = null;
  5149. if (r.isPano()) {
  5150. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5151. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5152. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5153. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5154. o = this.arrivedAtDestination.bind(this, !0)
  5155. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5156. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5157. }
  5158. } else{
  5159. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5160. o = this.arrivedAtDestination.bind(this, !1);
  5161. }
  5162. this.transitionStage = y.Moving,
  5163. this.model.fadePanoMarkers(0),
  5164. this.awaitCompletion(function() {
  5165. a1();
  5166. }
  5167. .bind(this), o),
  5168. this.emit("update.controls")
  5169. }
  5170. }
  5171. ,
  5172. n.prototype.tourInterlude = function() {
  5173. if (h.trackAlways("reach_highlight", {
  5174. reach_source: this.reachSource
  5175. }),
  5176. this.model.fadePanoMarkers(0),
  5177. this.emit("update.controls"),
  5178. this.tourIsPlaying)
  5179. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5180. this.stopTour(true),
  5181. this.emit(p.TourEnd),
  5182. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5183. this.transitionStage = y.Interlude,
  5184. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5185. }
  5186. .bind(this), this.goNext.bind(this))
  5187. }
  5188. ,
  5189. n.prototype.playTour = function() {
  5190. if (!this.bounceable())
  5191. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5192. this.tourInProgress = !0,
  5193. this.reachSource = "play",
  5194. this.tourIsPlaying = !0,
  5195. this.wasZoomEnabled = this.player.zoomEnabled,
  5196. this.player.zoomEnabled = !1,
  5197. this.resetSpecialTransition(),
  5198. this.emit("update.controls"),
  5199. this.emit(p.TourStart),
  5200. this.player.enablePreRendering(),
  5201. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5202. this.goToDestination()) : this.goNext()))
  5203. }
  5204. ,
  5205. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5206. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5207. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5208. g_playAudio = g_bgAudio;
  5209. g_tourAudio && g_tourAudio.pause();
  5210. //window.tourAudio && window.tourAudio.pause();
  5211. manage.switchBgmState(true);
  5212. }
  5213. }
  5214. ,
  5215. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5216. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5217. this.tourIsPlaying = !1,
  5218. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5219. this.interrupt(),
  5220. this.clearWalkingSectionPaused(),
  5221. this.resetSpecialTransition(),
  5222. this.emit("update.controls"))
  5223. //window.tourAudio && window.tourAudio.pause();
  5224. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5225. {
  5226. g_tourAudio.pause();
  5227. //g_tourAudio.src = ""
  5228. }
  5229. }
  5230. ,
  5231. n.prototype.endTourProgress = function() {
  5232. this.tourInProgress = !1,
  5233. this.emit("update.controls"),
  5234. this.emit(p.TourEnd)
  5235. }
  5236. ,
  5237. n.prototype.goToHighlight = function(e) {
  5238. if (this.wouldInterrupt())
  5239. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5240. else {
  5241. if (A.debug("<tour.goto " + e + ">"),
  5242. this.isInterrupted())
  5243. return;
  5244. this.clearWalkingSectionPaused(),
  5245. this.setDestinationItem(e),
  5246. this.useSpecialTransition("Hilight"),
  5247. this.goToDestination(),
  5248. h.trackAlways("reach_highlight", {
  5249. reach_source: "thumb"
  5250. })
  5251. }
  5252. }
  5253. ,
  5254. n.prototype.prevHighlight = function() {
  5255. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5256. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5257. this.reachSource = "prev",
  5258. this.goPrev()))
  5259. }
  5260. ,
  5261. n.prototype.nextHighlight = function() {
  5262. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5263. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5264. this.reachSource = "next",
  5265. this.goNext()))
  5266. }
  5267. ,
  5268. n.prototype.changeMode = function(e) {
  5269. var t = $.Deferred()
  5270. , i = t.resolve.bind(t)
  5271. , n = t.reject.bind(t);
  5272. this.emit(p.StartModeChange);
  5273. var r = function() {
  5274. return this.clearWalkingSectionPaused(),
  5275. !!this.wouldInterrupt() && (this.interrupt(),
  5276. !0)
  5277. }
  5278. .bind(this);
  5279. if (!r()) {
  5280. switch (e) {
  5281. case c.PANORAMA:
  5282. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5283. break;
  5284. case c.DOLLHOUSE:
  5285. case c.FLOORPLAN:
  5286. this.player.flyToNewMode({
  5287. mode: e
  5288. }).done(i).fail(n);
  5289. break;
  5290. case c.OUTDOOR:
  5291. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5292. }
  5293. return t.promise()
  5294. }
  5295. }
  5296. ,
  5297. n.prototype.atEndOfTour = function() {
  5298. //return this.currentItem >= this.nItems - 1
  5299. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5300. if(end){
  5301. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5302. if(heroLocations){
  5303. end = this.currentItem[1] >= heroLocations.length - 1
  5304. }
  5305. }
  5306. return end;
  5307. }
  5308. ,
  5309. n.prototype.firstDestination = function() {
  5310. //return 0 < this.nItems ? 0 : null
  5311. return 0 < this.nItems ? [0,0]: null
  5312. }
  5313. ,
  5314. n.prototype.finalDestination = function() {
  5315. //return 0 < this.nItems ? this.nItems - 1 : null
  5316. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5317. }
  5318. ,
  5319. n.prototype.goPrev = function() {
  5320. this.tourAdvance(-1)
  5321. }
  5322. ,
  5323. n.prototype.goNext = function() {
  5324. this.tourAdvance(1)
  5325. }
  5326. ,
  5327. n.prototype.setDestinationItem = function(e) {
  5328. this.destinationItem = e,
  5329. this.emit("update.controls")
  5330. }
  5331. ,
  5332. n.prototype.setCurrentItem = function(e) {
  5333. this.currentItem = e,
  5334. this.emit("update.controls")
  5335. }
  5336. ,
  5337. n.prototype.nextItem = function(currentItem) {
  5338. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5339. if(currentItem == void 0)return this.firstDestination()
  5340. var currentLocation = this.model.heroLocations[currentItem[0]];
  5341. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5342. var item;
  5343. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5344. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5345. }else{
  5346. item = [currentItem[0] , currentItem[1]+1]
  5347. }
  5348. if(item[0] >= this.nItems ){
  5349. item = this.firstDestination()
  5350. }
  5351. return item;
  5352. //暂时不理会endlessLoop,默认为false
  5353. }
  5354. ,
  5355. n.prototype.prevItem = function(currentItem) {
  5356. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5357. if(currentItem == void 0)return this.firstDestination()
  5358. var item;
  5359. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5360. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5361. else{
  5362. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5363. if(this.currentItem[1] == 0){//子目录中第一个
  5364. return [currentItem[0] - 1, lastChildNum-1]
  5365. }else{
  5366. return [currentItem[0], currentItem[1]-1]
  5367. }
  5368. }
  5369. }
  5370. ,
  5371. n.prototype.tourAdvance = function(e) {//e是1或-1
  5372. A.debug("tourAdvance(" + e + ")")
  5373. if(null === this.currentItem || void 0 === this.currentItem){
  5374. this.setDestinationItem(this.firstDestination())
  5375. }else{
  5376. var item
  5377. if(e == 1){
  5378. item = this.nextItem(this.currentItem)
  5379. }else if(e == -1){
  5380. item = this.prevItem(this.currentItem)
  5381. }
  5382. this.setDestinationItem(item)
  5383. }
  5384. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5385. this.useSpecialTransition("reverse-looping to end")
  5386. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5387. this.useSpecialTransition("looping back to start")
  5388. }
  5389. /* var momentTour = this.getMomentTour(this.destinationItem);
  5390. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5391. var zoomLevel = this.player.zoomLevel;
  5392. this.player.zoomEnabled = true;
  5393. var zoom = function(e, d) {
  5394. this.player.zoomTo((1-e)*zoomLevel, true)
  5395. }.bind(this)
  5396. s.start(zoom, 1500, function(){
  5397. }, 0, d.easeOutQuad, "zoom")
  5398. } */
  5399. this.goToDestination()
  5400. }
  5401. ,
  5402. n.prototype.getMomentTour = function(destinationItem) {//add
  5403. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5404. if(!destinationItem) return wholeMomentTour
  5405. else{
  5406. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5407. if(currentLocation.momentTour)return currentLocation.momentTour;
  5408. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5409. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5410. }
  5411. }
  5412. ,
  5413. t.exports = n
  5414. }
  5415. ).call(this, "/js/director.js")
  5416. }
  5417. , {
  5418. "./analytics": 4,
  5419. "./enum/BlackoutStyle": 18,
  5420. "./enum/ControlEvents": 21,
  5421. "./enum/DirectorEvents": 23,
  5422. "./enum/ModelManagerEvents": 33,
  5423. "./enum/PathDiscardMode": 38,
  5424. "./enum/PathDisplayMode": 39,
  5425. "./enum/PlayerEvents": 40,
  5426. "./enum/Viewmode": 51,
  5427. "./enum/WarpStyle": 52,
  5428. "./model/ModelManager": 140,
  5429. "./player": 155,
  5430. "./settings": 166,
  5431. "./util/logger": 189,
  5432. "./util/transitions": 195,
  5433. events: 202,
  5434. three: 217
  5435. }],
  5436. 16: [function(e, t, i) {
  5437. "use strict";
  5438. var n = e("three")
  5439. , r = e("./enum/Viewmode")
  5440. , o = (e("./settings"),
  5441. e("./util/transitions"))
  5442. , a = e("./enum/PlayerEvents")
  5443. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5444. , l = new n.ShaderPass(n.VerticalBlurShader);
  5445. l.renderToScreen = !0;
  5446. var c = $("#player").width() / $("#player").height();
  5447. isNaN(c) && (c = 1);
  5448. //initTransitionPass(n)
  5449. var h = {
  5450. currentBlur: 0,
  5451. aspect: c,
  5452. blurStrength: 1,
  5453. hblurPass: s,
  5454. vblurPass: l,
  5455. // transitionMaskPass : new n.TransitionPass()
  5456. bindEvents: function(e) {
  5457. e.on(a.ModeChanged, function(e, t) {
  5458. e === r.PANORAMA && (o.cancel(h.blur),
  5459. o.cancel(h.addBlur),
  5460. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5461. })
  5462. },
  5463. blur: function(e) {
  5464. h.currentBlur = e;
  5465. var t = e * h.blurStrength;
  5466. l.uniforms.v.value = t / 512 * h.aspect,
  5467. s.uniforms.h.value = t / 512
  5468. },
  5469. addBlur: function(e) {
  5470. e = Math.max(e, h.currentBlur),
  5471. h.blur(e)
  5472. },
  5473. removeBlur: function(e) {
  5474. e = Math.min(1 - e, h.currentBlur),
  5475. h.blur(e)
  5476. }
  5477. };
  5478. h.blur(0),
  5479. t.exports = h
  5480. }
  5481. , {
  5482. "./enum/PlayerEvents": 40,
  5483. "./enum/Viewmode": 51,
  5484. "./settings": 166,
  5485. "./util/transitions": 195,
  5486. three: 217
  5487. }],
  5488. 17: [function(e, t, i) {
  5489. "use strict";
  5490. t.exports = {
  5491. UNKNOWN: 0,
  5492. ALIGNED: 1,
  5493. UNALIGNED: 2,
  5494. PLACED: 3
  5495. }
  5496. }
  5497. , {}],
  5498. 18: [function(e, t, i) {
  5499. "use strict";
  5500. t.exports = {
  5501. NONE: 0,
  5502. MIDDLE: 1,
  5503. END: 2,
  5504. BEGINNING: 3,
  5505. FADEIN: 4
  5506. }
  5507. }
  5508. , {}],
  5509. 19: [function(e, t, i) {
  5510. "use strict";
  5511. var n = e("three");
  5512. t.exports = {
  5513. newBlue: new n.Color(4967932),
  5514. altBlue: new n.Color(47355),
  5515. tagDefault: new n.Color(223357),
  5516. classicBlue: new n.Color(53759),
  5517. mpYellow: new n.Color(16502016),
  5518. mpOrange: new n.Color(16428055),
  5519. mpBlue: new n.Color(12096),
  5520. mpLtGrey: new n.Color(13751252),
  5521. mpDkGrey: new n.Color(10000019),
  5522. mpRed: new n.Color(12525854),
  5523. mpOrangeDesat: new n.Color(16764529),
  5524. mpBlueDesat: new n.Color(4034734),
  5525. mpRedDesat: new n.Color(14705505),
  5526. white: new n.Color(16777215),
  5527. black: new n.Color(0),
  5528. _desat: function(e, t) {
  5529. var i = t || .3
  5530. , r = (new n.Color).copy(e).getHSL();
  5531. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5532. },
  5533. _darken: function(e, t) {
  5534. var i = t || .2
  5535. , r = e.getHSL();
  5536. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5537. }
  5538. }
  5539. }
  5540. , {
  5541. three: 217
  5542. }],
  5543. 20: [function(e, t, i) {
  5544. "use strict";
  5545. t.exports = {
  5546. NONE: -1,
  5547. ROTATE: 0,
  5548. DOLLY: 1,
  5549. PAN: 2,
  5550. ROTATE_DOLLY: 3,
  5551. PAN_DOLLY: 4
  5552. }
  5553. }
  5554. , {}],
  5555. 21: [function(e, t, i) {
  5556. "use strict";
  5557. t.exports = {
  5558. Move: "move",
  5559. InteractionDirect: "interaction.direct",
  5560. InteractionKey: "interaction.key",
  5561. InteractionGui: "interaction.gui",
  5562. FlyInDirection: "fly.direction",
  5563. InputStart: "input.start",
  5564. Pinch: "input.pinch",
  5565. Scroll: "input.scroll",
  5566. AutoPanInterrupt: "autopan.interrupt",
  5567. AutoPanComplete: "autopan.complete",
  5568. AutoPanClamped: "autopan.clamped",
  5569. LongTap: "longtap"
  5570. }
  5571. }
  5572. , {}],
  5573. 22: [function(e, t, i) {
  5574. "use strict";
  5575. t.exports = Object.freeze({
  5576. FORWARD: "FORWARD",
  5577. LEFT: "LEFT",
  5578. RIGHT: "RIGHT",
  5579. BACK: "BACK",
  5580. UP: "UP",
  5581. DOWN: "DOWN"
  5582. })
  5583. }
  5584. , {}],
  5585. 23: [function(e, t, i) {
  5586. "use strict";
  5587. t.exports = {
  5588. ActionInterrupted: "action.interrupted",
  5589. TourStart: "tour.start",
  5590. TourEnd: "tour.end",
  5591. StartModeChange: "mode.startChange"
  5592. }
  5593. }
  5594. , {}],
  5595. 24: [function(e, t, i) {
  5596. "use strict";
  5597. t.exports = Object.freeze({
  5598. None: 0,
  5599. Queued: 1,
  5600. ForceQueued: 2,
  5601. Downloading: 3,
  5602. Downloaded: 4,
  5603. DownloadFailed: 5
  5604. })
  5605. }
  5606. , {}],
  5607. 25: [function(e, t, i) {
  5608. "use strict";
  5609. t.exports = {
  5610. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5611. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5612. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5613. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5614. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5615. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5616. }
  5617. }
  5618. , {}],
  5619. 26: [function(e, t, i) {
  5620. "use strict";
  5621. t.exports = {
  5622. Texture2D: 0,
  5623. TextureCube: 1
  5624. }
  5625. }
  5626. , {}],
  5627. 27: [function(e, t, i) {
  5628. "use strict";
  5629. t.exports = {
  5630. SMALL: "small",
  5631. LARGE: "large"
  5632. }
  5633. }
  5634. , {}],
  5635. 28: [function(e, t, i) {
  5636. "use strict";
  5637. var n = e("./Viewmode")
  5638. , r = {
  5639. LANDING: {},
  5640. NAVIGATION: "navigation",
  5641. MORE_HELP: "moreHelp",
  5642. TOUR_INTERACTION: {}
  5643. };
  5644. r.LANDING[n.PANORAMA] = "panorama.landing",
  5645. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5646. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5647. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5648. r.TOUR_INTERACTION.standard = "standard.tour",
  5649. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5650. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5651. t.exports = r
  5652. }
  5653. , {
  5654. "./Viewmode": 51
  5655. }],
  5656. 29: [function(e, t, i) {
  5657. "use strict";
  5658. var n = {
  5659. UP: 1,
  5660. DOWN: -1,
  5661. LEFT: "L",
  5662. RIGHT: "R",
  5663. FORWARD: "F",
  5664. BACK: "B",
  5665. reverse: {},
  5666. opposite: function(e) {
  5667. return this.reverse[e.toString()]
  5668. }
  5669. };
  5670. !function() {
  5671. n.reverse[n.UP] = n.DOWN,
  5672. n.reverse[n.DOWN] = n.UP,
  5673. n.reverse[n.LEFT] = n.RIGHT,
  5674. n.reverse[n.RIGHT] = n.LEFT,
  5675. n.reverse[n.FORWARD] = n.BACK,
  5676. n.reverse[n.BACK] = n.FORWARD
  5677. }(),
  5678. t.exports = n
  5679. }
  5680. , {}],
  5681. 30: [function(e, t, i) {
  5682. "use strict";
  5683. var n = e("../util/browser")
  5684. , r = {
  5685. ZERO: 48,
  5686. ONE: 49,
  5687. TWO: 50,
  5688. THREE: 51,
  5689. FOUR: 52,
  5690. FIVE: 53,
  5691. SIX: 54,
  5692. SEVEN: 55,
  5693. EIGHT: 56,
  5694. NINE: 57,
  5695. LEFTARROW: 37,
  5696. UPARROW: 38,
  5697. RIGHTARROW: 39,
  5698. DOWNARROW: 40,
  5699. A: 65,
  5700. B: 66,
  5701. C: 67,
  5702. D: 68,
  5703. E: 69,
  5704. F: 70,
  5705. G: 71,
  5706. H: 72,
  5707. I: 73,
  5708. J: 74,
  5709. K: 75,
  5710. L: 76,
  5711. M: 77,
  5712. N: 78,
  5713. O: 79,
  5714. P: 80,
  5715. Q: 81,
  5716. R: 82,
  5717. S: 83,
  5718. T: 84,
  5719. U: 85,
  5720. V: 86,
  5721. W: 87,
  5722. X: 88,
  5723. Y: 89,
  5724. Z: 90,
  5725. SPACE: 32,
  5726. RETURN: 13,
  5727. SEMICOLON: 186,
  5728. PLUSEQUALS: 187,
  5729. DASHUNDERSCORE: 189,
  5730. OPENBRACKET: 219
  5731. };
  5732. n.detectFirefox() && (r.SEMICOLON = 59,
  5733. r.PLUSEQUALS = 61,
  5734. r.DASHUNDERSCORE = 173),
  5735. t.exports = r
  5736. }
  5737. , {
  5738. "../util/browser": 182
  5739. }],
  5740. 31: [function(e, t, i) {
  5741. "use strict";
  5742. t.exports = {
  5743. EN_US: "en-US",
  5744. ES_MX: "es-MX",
  5745. FR_FR: "fr-FR",
  5746. DE_DE: "de-DE",
  5747. RU_RU: "ru-RU",
  5748. CN_CN: "cn-CN",
  5749. JP_JP: "jp-JP"
  5750. }
  5751. }
  5752. , {}],
  5753. 32: [function(e, t, i) {
  5754. "use strict";
  5755. t.exports = {
  5756. TagActivated: "tag.activated",
  5757. TagDismissed: "tag.dismissed",
  5758. TagNavigation: "tag.navigation"
  5759. }
  5760. }
  5761. , {}],
  5762. 33: [function(e, t, i) {
  5763. "use strict";
  5764. t.exports = {
  5765. ModelAdded: "model-added",
  5766. ActiveModelChanged: "active-model-changed"
  5767. }
  5768. }
  5769. , {}],
  5770. 34: [function(e, t, i) {
  5771. "use strict";
  5772. t.exports = {
  5773. LEFT: 0,
  5774. MIDDLE: 1,
  5775. RIGHT: 2
  5776. }
  5777. }
  5778. , {}],
  5779. 35: [function(e, t, i) {
  5780. "use strict";
  5781. t.exports = {
  5782. PanoRenderComplete: "panorama.render.complete",
  5783. TileRenderFailure: "panorama.tile.render.failed",
  5784. TileRenderSuccess: "panorama.tile.render.success",
  5785. TileUploadAttempted: "panorama.tile.upload.attempted",
  5786. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5787. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5788. }
  5789. }
  5790. , {}],
  5791. 36: [function(e, t, i) {
  5792. "use strict";
  5793. t.exports = {
  5794. BASE: 1,
  5795. STANDARD: 2,
  5796. HIGH: 3,
  5797. ULTRAHIGH: 4
  5798. }
  5799. }
  5800. , {}],
  5801. 37: [function(e, t, i) {
  5802. "use strict";
  5803. t.exports = {
  5804. LoadComplete: "panorama.load.complete",
  5805. LoadFailed: "panorama.load.failed",
  5806. TileLoaded: "panorama.tile.loaded"
  5807. }
  5808. }
  5809. , {}],
  5810. 38: [function(e, t, i) {
  5811. "use strict";
  5812. t.exports = Object.freeze({
  5813. Standard: 0,
  5814. Slow: 1,
  5815. Retain: 2
  5816. })
  5817. }
  5818. , {}],
  5819. 39: [function(e, t, i) {
  5820. "use strict";
  5821. t.exports = Object.freeze({
  5822. Show: 0,
  5823. Hide: 1,
  5824. Retain: 2
  5825. })
  5826. }
  5827. , {}],
  5828. 40: [function(e, t, i) {
  5829. "use strict";
  5830. t.exports = {
  5831. Move: "move",
  5832. MoveComplete: "move.complete",
  5833. ModeChanged: "mode.changed",
  5834. ModeChanging: "mode.changing",
  5835. PanoChosen: "pano.chosen",
  5836. ClosestPanoChanging: "closest.pano.changing",
  5837. WarpStarted: "warp.started",
  5838. WarpInterrupted: "warp.interrupted",
  5839. WarpEnded: "warp.ended",
  5840. FlyinFinished: "flyin.finished",
  5841. FlyingStarted: "flying.started",
  5842. FlyingInterrupted: "flying.interrupted",
  5843. FlyingEnded: "flying.ended",
  5844. Ready: "ready",
  5845. StartInside: "start.inside",
  5846. StartOutside: "start.outside",
  5847. ViewChanged: "view.changed",
  5848. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5849. InputStart: "input.start"
  5850. }
  5851. }
  5852. , {}],
  5853. 41: [function(e, t, i) {
  5854. "use strict";
  5855. t.exports = Object.freeze({
  5856. DEFAULT: 0,
  5857. PANOMARKERS: 1,
  5858. RETICULE: 2,
  5859. TAG: 3
  5860. })
  5861. }
  5862. , {}],
  5863. 42: [function(e, t, i) {
  5864. "use strict";
  5865. t.exports = {
  5866. visibleFloor: 1,
  5867. ghostFloor: 3,
  5868. boundingSkybox: 1,
  5869. panoMarker: 2,
  5870. reticule: 3,
  5871. tagStem: 4,
  5872. tagDisc: 5,
  5873. ribbon: 100
  5874. }
  5875. }
  5876. , {}],
  5877. 43: [function(e, t, i) {
  5878. "use strict";
  5879. t.exports = {
  5880. ContextCreated: "scene-renderer-context-created",
  5881. AfterRender: "after-render",
  5882. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5883. }
  5884. }
  5885. , {}],
  5886. 44: [function(e, t, i) {
  5887. "use strict";
  5888. t.exports = {
  5889. IDLE: "idle",
  5890. BROWSE: "browse",
  5891. EXAMINE: "examine"
  5892. }
  5893. }
  5894. , {}],
  5895. 45: [function(e, t, i) {
  5896. "use strict";
  5897. t.exports = {
  5898. TileDownloadSuccess: "tiledownloader.download.success",
  5899. TileDownloadFailure: "tiledownloader.download.failure",
  5900. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5901. }
  5902. }
  5903. , {}],
  5904. 46: [function(e, t, i) {
  5905. "use strict";
  5906. t.exports = {
  5907. CardboardAndroid: "googlevr",
  5908. GearVR: "gearvr",
  5909. CardboardIOS: "googlevrios",
  5910. Cardboard: "googlevr"
  5911. }
  5912. }
  5913. , {}],
  5914. 47: [function(e, t, i) {
  5915. "use strict";
  5916. t.exports = {
  5917. NONE: 0,
  5918. CONTEXTUAL: 1,
  5919. ANDROID: 2
  5920. }
  5921. }
  5922. , {}],
  5923. 48: [function(e, t, i) {
  5924. "use strict";
  5925. var n = {
  5926. Title: 0,
  5927. Cardboard: 1
  5928. }
  5929. , r = {
  5930. Title: 0,
  5931. Cardboard: 1,
  5932. Gear: 2
  5933. };
  5934. !function() {
  5935. [n, r].forEach(function(e) {
  5936. e.pageCount = Object.keys(e).length
  5937. })
  5938. }(),
  5939. t.exports.ios = n,
  5940. t.exports.standard = r
  5941. }
  5942. , {}],
  5943. 49: [function(e, t, i) {
  5944. "use strict";
  5945. t.exports = {
  5946. Android: "android",
  5947. IOS: "ios",
  5948. Desktop: "desktop",
  5949. UnsupportedAndroid: "android-unsupported"
  5950. }
  5951. }
  5952. , {}],
  5953. 50: [function(e, t, i) {
  5954. "use strict";
  5955. var n = e("three");
  5956. t.exports = {
  5957. UP: new n.Vector3(0,1,0),
  5958. DOWN: new n.Vector3(0,-1,0),
  5959. LEFT: new n.Vector3(-1,0,0),
  5960. RIGHT: new n.Vector3(1,0,0),
  5961. FORWARD: new n.Vector3(0,0,-1),
  5962. BACK: new n.Vector3(0,0,1)
  5963. }
  5964. }
  5965. , {
  5966. three: 217
  5967. }],
  5968. 51: [function(e, t, i) {
  5969. "use strict";
  5970. var n = e("../exception/ViewmodeConvertException")
  5971. , r = e("./coreViewmodes")
  5972. , o = e("../util/common")
  5973. , a = {
  5974. MESH: "mesh",
  5975. OUTDOOR: "outdoor",
  5976. TRANSITIONING: "transitioning",
  5977. toInt: function(e) {
  5978. switch (e) {
  5979. case this.PANORAMA:
  5980. return 1;
  5981. case this.DOLLHOUSE:
  5982. return 2;
  5983. case this.FLOORPLAN:
  5984. return 3;
  5985. case this.OUTDOOR:
  5986. return 4;
  5987. case this.TRANSITIONING:
  5988. return -1
  5989. }
  5990. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5991. },
  5992. fromInt: function(e) {
  5993. switch (e) {
  5994. case "1":
  5995. case 1:
  5996. return this.PANORAMA;
  5997. case "2":
  5998. case 2:
  5999. return this.DOLLHOUSE;
  6000. case "3":
  6001. case 3:
  6002. return this.FLOORPLAN;
  6003. case "4":
  6004. case 4:
  6005. return this.OUTDOOR
  6006. }
  6007. throw new n("No known conversion for int to viewmode for int: " + e)
  6008. },
  6009. convertWorkshopModeInt: function(e) {
  6010. switch (e) {
  6011. case "0":
  6012. case 0:
  6013. case undefined: //xzw add
  6014. return this.PANORAMA;
  6015. case "1":
  6016. case 1:
  6017. return this.FLOORPLAN;
  6018. case "2":
  6019. case 2:
  6020. return this.DOLLHOUSE;
  6021. case "3":
  6022. case 3:
  6023. return this.MESH
  6024. }
  6025. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6026. }
  6027. };
  6028. o.extendObject(a, r),
  6029. t.exports = a
  6030. }
  6031. , {
  6032. "../exception/ViewmodeConvertException": 58,
  6033. "../util/common": 185,
  6034. "./coreViewmodes": 54
  6035. }],
  6036. 52: [function(e, t, i) {
  6037. "use strict";
  6038. t.exports = {
  6039. BLACK: "black",
  6040. STD: "std",
  6041. WALK: "walk"
  6042. }
  6043. }
  6044. , {}],
  6045. 53: [function(e, t, i) {
  6046. "use strict";
  6047. t.exports = {
  6048. ZoomIn: "zoom.in",
  6049. ZoomOut: "zoom.out",
  6050. ZoomMax: "zoom.max",
  6051. ZoomMin: "zoom.min"
  6052. }
  6053. }
  6054. , {}],
  6055. 54: [function(e, t, i) {
  6056. "use strict";
  6057. t.exports = {
  6058. PANORAMA: "panorama",
  6059. DOLLHOUSE: "dollhouse",
  6060. FLOORPLAN: "floorplan"
  6061. }
  6062. }
  6063. , {}],
  6064. 55: [function(e, t, i) {
  6065. "use strict";
  6066. function n(e) {
  6067. this.message = e
  6068. }
  6069. t.exports = n
  6070. }
  6071. , {}],
  6072. 56: [function(e, t, i) {
  6073. "use strict";
  6074. function n(e) {
  6075. r.call(this, e)
  6076. }
  6077. var r = e("./BasicException");
  6078. n.prototype = Object.create(r.prototype),
  6079. t.exports = n
  6080. }
  6081. , {
  6082. "./BasicException": 55
  6083. }],
  6084. 57: [function(e, t, i) {
  6085. "use strict";
  6086. function n(e) {
  6087. r.call(this, e)
  6088. }
  6089. var r = e("./BasicException");
  6090. n.prototype = Object.create(r.prototype),
  6091. t.exports = n
  6092. }
  6093. , {
  6094. "./BasicException": 55
  6095. }],
  6096. 58: [function(e, t, i) {
  6097. "use strict";
  6098. function n(e) {
  6099. r.call(this, e)
  6100. }
  6101. var r = e("./BasicException");
  6102. n.prototype = Object.create(r.prototype),
  6103. t.exports = n
  6104. }
  6105. , {
  6106. "./BasicException": 55
  6107. }],
  6108. 59: [function(e, t, i) {
  6109. (function(i) {
  6110. "use strict";
  6111. function n(e) {
  6112. var t = {};
  6113. if (e) {
  6114. var i = e.flags;
  6115. if (i)
  6116. for (var n in i)
  6117. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6118. return t
  6119. }
  6120. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6121. null
  6122. }
  6123. var r = e("./util/ajax")
  6124. , o = e("./util/showcase")
  6125. , a = e("./util/logger")
  6126. , s = ""
  6127. , l = new a(i)
  6128. , c = {};
  6129. t.exports = {
  6130. loadFeatureFlags: function(e) {
  6131. var t = $.Deferred();
  6132. return r.get(e.urlBase + s, {
  6133. responseType: "json",
  6134. prefetchFrom: "user",
  6135. auth: o.getAuthorizationHeader()
  6136. }).done(function(e) {
  6137. c = n(e),
  6138. c ? t.resolve(c) : t.reject("loading-failed")
  6139. }).fail(function() {
  6140. l.debug("Retrieval of feature flags failed."),
  6141. t.reject("loading-failed")
  6142. }),
  6143. t.promise()
  6144. },
  6145. getFlags: function() {
  6146. return c
  6147. },
  6148. updateDependentSettings: function(e, t) {
  6149. e = e || c,
  6150. e.labels && (t.labels.enabled = !0),
  6151. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6152. e.showcase_sdk && (t.sdkInit = !0),
  6153. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6154. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6155. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6156. e.hide_sc_sharing && (t.share.enabled = !1)
  6157. }
  6158. }
  6159. }
  6160. ).call(this, "/js/featureflags.js")
  6161. }
  6162. , {
  6163. "./util/ajax": 181,
  6164. "./util/logger": 189,
  6165. "./util/showcase": 193
  6166. }],
  6167. 60: [function(e, t, i) {
  6168. "use strict";
  6169. var n = (e("../util/common"),
  6170. {
  6171. status: 0,
  6172. set: function(e) {
  6173. if (isNaN(e))
  6174. return !1;
  6175. var t = $('.progressbar');
  6176. 0 > e && (e = 0);
  6177. e > 100 && (e = 100);
  6178. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6179. var barperc = e*width;
  6180. var perc = Math.round(e);
  6181. var labelpos = (parseInt(barperc)-15);
  6182. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6183. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6184. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6185. this.status = e
  6186. },
  6187. done: function(e) {
  6188. return e || this.status ? (this.status = null,
  6189. this.set(100)) : this
  6190. }
  6191. });
  6192. t.exports.circleLoader = n
  6193. }
  6194. , {
  6195. "../util/common": 185
  6196. }],
  6197. 61: [function(e, t, i) {
  6198. "use strict";
  6199. t.exports = Object.freeze({
  6200. CLOSE: "modal.closer.close"
  6201. })
  6202. }
  6203. , {}],
  6204. 62: [function(e, t, i) {
  6205. "use strict";
  6206. function n(e, t) {
  6207. t && (t.stopPropagation(),
  6208. t.preventDefault()),
  6209. e && this.emit(l.CLOSE, e),
  6210. g.reset()
  6211. }
  6212. function r(e, t) {
  6213. function i() {
  6214. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6215. t !== f && (f = t,
  6216. t ? (e.classList.add("closeByFooter"),
  6217. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6218. h.classList.remove("closeByFooter")))
  6219. }
  6220. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6221. }
  6222. var o = e("../../settings")
  6223. , a = (e("../../tag/Media/MediaEvent"),
  6224. e("../../util/browser"))
  6225. , s = e("../../util/common")
  6226. , l = e("./ModalCloserEvent")
  6227. , c = e("events").EventEmitter
  6228. , h = document.getElementsByClassName("footer")[0]
  6229. , u = h.querySelectorAll(".close")[0]
  6230. , d = null
  6231. , p = null
  6232. , f = null
  6233. , g = (a.isMobile(),
  6234. {
  6235. open: function(e) {
  6236. e && (r(e),
  6237. d && u.removeEventListener("click", d, !0),
  6238. d = n.bind(this, e.id),
  6239. u.addEventListener("click", d, !0),
  6240. p && window.removeEventListener("resize", p, !0),
  6241. p = r.bind(this, e),
  6242. window.addEventListener("resize", p, !0))
  6243. },
  6244. reset: function() {
  6245. h.classList.remove("closeByFooter"),
  6246. u.removeEventListener("click", d, !0),
  6247. window.removeEventListener("resize", p, !0),
  6248. d = p = f = null
  6249. }
  6250. });
  6251. s.extendObject(g, c.prototype),
  6252. t.exports = g
  6253. }
  6254. , {
  6255. "../../tag/Media/MediaEvent": 131,
  6256. "../../settings": 166,
  6257. "../../util/browser": 182,
  6258. "../../util/common": 185,
  6259. "./ModalCloserEvent": 61,
  6260. events: 202
  6261. }],
  6262. 63: [function(e, t, i) {
  6263. "use strict";
  6264. function n(e, t, i) {
  6265. var n = new r.GUI({
  6266. width: 400
  6267. })
  6268. , u = n.addFolder("Flydown from Dollhouse");
  6269. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6270. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6271. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6272. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6273. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6274. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6275. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6276. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6277. var d = n.addFolder("Transition between panos");
  6278. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6279. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6280. h.transition.flyTime = 0,
  6281. d.__controllers.forEach(function(e) {
  6282. e.updateDisplay()
  6283. })
  6284. }),
  6285. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6286. h.transition.flySpeed = 0,
  6287. d.__controllers.forEach(function(e) {
  6288. e.updateDisplay()
  6289. })
  6290. }),
  6291. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6292. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6293. d.add(h.transition, "movementEasing", Object.keys(a));
  6294. var p = n.addFolder("Path Display");
  6295. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6296. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6297. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6298. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6299. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6300. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6301. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6302. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6303. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6304. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6305. h.path.color = l[h.path.color],
  6306. h.path.colorUp = l._desat(h.path.color),
  6307. h.path.colorDown = l.darken(h.path.color)
  6308. }),
  6309. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6310. h.reticuleColor = l[h.reticuleColor]
  6311. });
  6312. var f = n.addFolder("Warping")
  6313. , g = f.addFolder("Warp/Teleport");
  6314. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6315. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6316. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6317. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6318. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6319. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6320. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6321. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6322. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6323. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6324. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6325. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6326. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6327. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6328. h.path.typ = c[h.path.typ]
  6329. }),
  6330. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6331. t.endlessLoop = h.warp.loop
  6332. }),
  6333. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6334. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6335. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6336. var m = f.addFolder("Long Warp Only");
  6337. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6338. h.warp.flySpeed = 0,
  6339. m.__controllers.forEach(function(e) {
  6340. e.updateDisplay()
  6341. })
  6342. }),
  6343. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6344. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6345. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6346. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6347. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6348. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6349. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6350. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6351. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6352. var v = n.addFolder("Warp Esoterica");
  6353. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6354. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6355. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6356. h.warp.minWarpTime = 0,
  6357. v.__controllers.forEach(function(e) {
  6358. e.updateDisplay()
  6359. })
  6360. }),
  6361. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6362. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6363. v.add(h.warp, "movementEasing", Object.keys(a));
  6364. var A = n.addFolder("Misc");
  6365. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6366. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6367. }),
  6368. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6369. i.cameras[s.PANORAMA].fov = h.insideFOV
  6370. }),
  6371. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6372. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6373. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6374. var y = n.addFolder("Navigation");
  6375. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6376. h.navigation.panoScores || e.panos.forEach(function(e) {
  6377. e.floor.remove(e.text3d),
  6378. e.text3d = null
  6379. })
  6380. }),
  6381. y.add(h.navigation, "mouseDirection"),
  6382. y.add(h.navigation, "filterStrictness", 0, 1),
  6383. y.add(h.navigation, "angleFactor", -60, 0),
  6384. y.add(h.navigation, "directionFactor", 1, 20),
  6385. y.add(h.navigation, "distanceFactor", -5, 5),
  6386. y.add(h.navigation, "optionalityFactor", .1, 10);
  6387. var C = n.addFolder("tags")
  6388. , I = C.addFolder("Tag Creation");
  6389. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6390. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6391. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6392. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6393. var E = C.addFolder("Visibility");
  6394. E.add(h.tags.visibility, "anyDistance"),
  6395. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6396. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6397. E.add(h.tags.visibility, "hideViaFloor"),
  6398. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6399. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6400. var b = C.addFolder("Disc Parameters");
  6401. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6402. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6403. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6404. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6405. }),
  6406. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6407. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6408. }),
  6409. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6410. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6411. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6412. var w = C.addFolder("Navigate");
  6413. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6414. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6415. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6416. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6417. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6418. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6419. var _ = n.addFolder("Debug");
  6420. _.add(h, "wireframe").onFinishChange(function() {
  6421. e.chunks.forEach(function(t) {
  6422. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6423. t.wireframeTwin.material.depthWrite = !1,
  6424. t.wireframeTwin.material.depthTest = !1,
  6425. t.wireframeTwin.material.opacity = .5,
  6426. t.wireframeTwin.material.transparent = !0),
  6427. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6428. })
  6429. }),
  6430. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6431. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6432. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6433. e.skybox.wireframe = null)
  6434. }),
  6435. _.add(h, "showSweeps").onFinishChange(function() {
  6436. e.setSweepVisibility(h.showSweeps)
  6437. }),
  6438. _.add(h, "showMesh").onFinishChange(function() {
  6439. e.chunks.forEach(function(e) {
  6440. e.visible = h.showMesh
  6441. })
  6442. }),
  6443. _.add(h, "showFloors").onFinishChange(function() {
  6444. e.floors.forEach(function(e) {
  6445. e.collider.children.forEach(function(e) {
  6446. e.material.visible = h.showFloors
  6447. })
  6448. })
  6449. }),
  6450. _.add(h, "showSkyboxes").onFinishChange(function() {
  6451. e.panos.forEach(function(e) {
  6452. e.skyboxMesh.visible = h.showSkyboxes
  6453. })
  6454. }),
  6455. _.add(h, "showNeighbors").onChange(function() {}),
  6456. _.add(e, "alpha", 0, 1)
  6457. }
  6458. var r = e("../lib/dat.gui")
  6459. , o = e("three")
  6460. , a = e("../util/easing")
  6461. , s = e("../enum/Viewmode")
  6462. , l = e("../enum/Colors")
  6463. , c = e("../enum/WarpStyle")
  6464. , h = e("../settings");
  6465. e("../tag/tag");
  6466. r.GUI.prototype.removeFolder = function(e) {
  6467. var t = this.__folders[e];
  6468. t && (t.close(),
  6469. this.__ul.removeChild(t.domElement.parentNode),
  6470. delete this.__folders[e],
  6471. this.onResize())
  6472. }
  6473. ,
  6474. t.exports.toggle = n
  6475. }
  6476. , {
  6477. "../enum/Colors": 19,
  6478. "../enum/Viewmode": 51,
  6479. "../enum/WarpStyle": 52,
  6480. "../lib/dat.gui": 93,
  6481. "../tag/tag": 123,
  6482. "../settings": 166,
  6483. "../util/easing": 186,
  6484. three: 217
  6485. }],
  6486. 64: [function(e, t, i) {
  6487. (function(i) {
  6488. "use strict";
  6489. function n(e, t, i, n) {
  6490. $(".gui-error .error-problem-text").text(e),
  6491. $(".gui-error .error-solution-text").text(t),
  6492. $(".gui-error .error-explanation").text(i),
  6493. $(".gui-error .error-actions").html(n),
  6494. $(window).resize(),
  6495. $(".gui-error").fadeIn(),
  6496. $("#bottom-logo").fadeIn()
  6497. }
  6498. function r(e) {
  6499. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6500. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6501. s.isMobile() || $("[rel=tiletip]").tooltip({
  6502. placement: "bottom",
  6503. delay: {
  6504. show: 50,
  6505. hide: 0
  6506. },
  6507. trigger: "hover",
  6508. viewport: {
  6509. selector: "body",
  6510. padding: 10
  6511. }
  6512. })
  6513. }
  6514. function o() {
  6515. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6516. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6517. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6518. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6519. e.preventDefault(),
  6520. e.stopPropagation(),
  6521. r(" ")
  6522. })
  6523. }
  6524. function a(e) {
  6525. if ($("head title").text(c.pageTitle),
  6526. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6527. $("#gui-loading").fadeOut(250),
  6528. $("#quick-blackout").hide(),
  6529. l.track("showcase_error", {
  6530. error_key: e
  6531. }),
  6532. h.locale || h.init(),
  6533. "webgl-unsupported" === e)
  6534. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6535. else if ("webgl-ios" === e)
  6536. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6537. else if ("webgl-safari" === e)
  6538. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6539. else if ("webgl-generic" === e)
  6540. o();
  6541. else if ("missing-urls" === e)
  6542. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6543. else if ("loading-failed" === e)
  6544. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6545. else {
  6546. if ("loading-failed-maintenance" !== e)
  6547. return void d.error("Unhandled error: " + e);
  6548. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6549. }
  6550. }
  6551. var s = e("./../util/browser")
  6552. , l = e("./../analytics")
  6553. , c = e("./../settings")
  6554. , h = e("../localization/localize")
  6555. , u = e("./../util/logger")
  6556. , d = new u(i)
  6557. , p = '"https://support.port.com/hc/articles/208220058"';
  6558. t.exports.error = a
  6559. }
  6560. ).call(this, "/js/gui/error.js")
  6561. }
  6562. , {
  6563. "../localization/localize": 108,
  6564. "./../analytics": 4,
  6565. "./../settings": 166,
  6566. "./../util/browser": 182,
  6567. "./../util/logger": 189
  6568. }],
  6569. 65: [function(e, t, i) {
  6570. (function(i) {
  6571. "use strict";
  6572. function n() {
  6573. Ue = [],
  6574. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6575. Ue.push(".hideTarget", ".pinTop.right")
  6576. }
  6577. function r() {
  6578. for (var e in je)
  6579. if (je.hasOwnProperty(e)) {
  6580. var t = je[e];
  6581. if (!t.visible)
  6582. for (var i = 0; i < t.elements.length; i++)
  6583. $(t.elements[i]).hide()
  6584. }
  6585. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6586. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6587. n()
  6588. }
  6589. function o(e, t) {
  6590. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6591. $("#gui-zoomin").toggle(i),
  6592. $("#gui-zoomout").toggle(i)
  6593. }
  6594. function a() {
  6595. c(),
  6596. $(".pinBottom").toggleClass("open"),
  6597. $("#drawer").toggleClass("open"),
  6598. $(".footer").toggleClass("open"),
  6599. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6600. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6601. ie.resetDrawer()),
  6602. setTimeout(function() {
  6603. $("#pullTab").toggleClass("opened");
  6604. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6605. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6606. }
  6607. function s(e) {
  6608. var t;
  6609. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6610. t = e.position().top + e.outerHeight(),
  6611. e.attr("style", "display: none"));
  6612. var i = $("#player").outerHeight()
  6613. , n = i - 130;
  6614. return n < t + 25
  6615. }
  6616. function l(e) {
  6617. "touchstart" === e.type && e.preventDefault(),
  6618. e.stopPropagation()
  6619. }
  6620. function c() {
  6621. W && (W.reload(),
  6622. W.init())
  6623. }
  6624. function h(e) {
  6625. ne.show(e),
  6626. r()
  6627. }
  6628. function u(e) {
  6629. ne.progress(e)
  6630. }
  6631. function d(e, t, i) {
  6632. var n = t.player;
  6633. $("#gui-thumb").fadeOut(2500),
  6634. ne.hide(function() {
  6635. Ge = !1
  6636. }),
  6637. me.init(e, i),
  6638. de.finishSetup(Object.keys(e.tags).length),
  6639. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6640. var s = function() {
  6641. i.dismissExaminedTag(),
  6642. i.disableHovering()
  6643. };
  6644. Ae.on(ye.OPENED, s),
  6645. Ce.on(Me.OPENED, s),
  6646. he.on(ue.OPENED, s),
  6647. fe.on(ge.OPENED, s);
  6648. var l = i.enableHovering.bind(i);
  6649. if (Ae.on(ye.CLOSED, l),
  6650. Ce.on(Me.CLOSED, l),
  6651. he.on(ue.CLOSED, l),
  6652. fe.on(ge.CLOSED, l),
  6653. Q.labels.enabled && Object.keys(e.labels).length,
  6654. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6655. C(e.currentFloor, n.mode)),
  6656. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6657. r(),
  6658. o(t, t.player),
  6659. $("#gui").fadeIn(1500),
  6660. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6661. a(),
  6662. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6663. }, 2e3),
  6664. !K.isMobile())
  6665. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6666. $(c[h]).addClass("hasHover");
  6667. O(e),
  6668. de.setupToggling();
  6669. //xzw:
  6670. window.editHotPanel && editHotPanel();
  6671. //czj
  6672. navBorderRadius(e);
  6673. //czj 编辑界面
  6674. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6675. window.EditTools && new EditTools(n.sceneRenderer);
  6676. }
  6677. function navBorderRadius(e){
  6678. var pullTab = $("#pullTab"),
  6679. mobileRadius = {
  6680. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6681. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6682. },
  6683. topRadius = {
  6684. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6685. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6686. };
  6687. function BorderRadius(bottom,top){
  6688. $("#gui-modes-map > div:visible:last").css(bottom);
  6689. if(pullTab.is(':visible')){
  6690. $(".viewContainer > div:visible:first").css(top);
  6691. }else{
  6692. $("#gui-modes-map > div:visible:first").css(top);
  6693. }
  6694. }
  6695. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6696. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6697. }else{
  6698. BorderRadius(topRadius.bottom,topRadius.top);
  6699. }
  6700. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6701. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6702. window.specialScene && specialScene.special().afterImplement();
  6703. }
  6704. }
  6705. function p(e) {
  6706. e || (e = 0),
  6707. We = !1,
  6708. window.setTimeout(function() {
  6709. We || (ze = !0,
  6710. $("#gui-spinner").stop(!0, !0).show())
  6711. }
  6712. .bind(this), e)
  6713. }
  6714. function f() {
  6715. $("#gui-spinner").stop(!0, !0),
  6716. $("#gui-spinner").fadeOut(1e3),
  6717. We = !0,
  6718. ze = !1
  6719. }
  6720. function g(e, t) {
  6721. var i = e.mode
  6722. , n = t || e.currentPano;
  6723. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6724. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6725. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6726. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6727. Q.show360Views.enabled && !n.isAligned() ? (
  6728. $(".gui-floor").addClass("hidden"),
  6729. $("#gui-modes-outside").addClass("desktop-only")) : (
  6730. $(".gui-floor").removeClass("hidden"),
  6731. $("#gui-modes-outside").removeClass("desktop-only")),
  6732. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6733. Be = i,
  6734. $("#gui-modes-outside").addClass("hidden"),
  6735. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6736. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6737. }
  6738. function m(e, t) {
  6739. var i = t.player;
  6740. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6741. l(e),
  6742. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6743. J.track("USER", {
  6744. event_type: "showcase_gui",
  6745. gui_action: "click_inside_mode_button"
  6746. }),
  6747. t.changeMode(_e.PANORAMA);
  6748. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6749. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6750. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6751. }),
  6752. // $("#gui-modes-inside").on("click", function(e) {
  6753. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6754. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6755. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6756. // }),
  6757. $("#gui-modes-outside").find("a").on("click", function(e) {
  6758. l(e),
  6759. J.track("showcase_gui", {
  6760. gui_action: "click_outside_mode_button"
  6761. }),
  6762. t.changeMode(Be)
  6763. }),
  6764. $("#gui-modes-floorplan").on("click", function(e) {
  6765. l(e),
  6766. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6767. gui_action: "click_floorplan_mode_button"
  6768. }),
  6769. t.changeMode(_e.FLOORPLAN));
  6770. $('#gui-modes-inside img').attr('src','images/inside.png')
  6771. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6772. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6773. }),
  6774. $("#gui-modes-dollhouse").on("click", function(e) {
  6775. l(e),
  6776. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6777. gui_action: "click_dollhouse_mode_button"
  6778. }),
  6779. t.changeMode(_e.DOLLHOUSE));
  6780. $('#gui-modes-inside img').attr('src','images/inside.png')
  6781. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6782. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6783. })
  6784. }
  6785. function v(e, t) {
  6786. function i() {
  6787. document.getElementById("vr").classList.remove("hidden"),
  6788. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6789. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6790. $(".improper-embed").toggleClass("hidden", !1),
  6791. r())
  6792. }, function(e) {
  6793. r()
  6794. }) : r()
  6795. }
  6796. function n(i) {
  6797. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6798. Ie.init(e.data, t, i, q),
  6799. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6800. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6801. }
  6802. function r() {
  6803. De.info("WebVR support not found, VR button activates native app VR modal"),
  6804. Ae.init(e.data, q),
  6805. Ae.on(ye.OPENED, function() {
  6806. var e = document.getElementById("vr-modal");
  6807. return function() {
  6808. Ze("vr"),
  6809. le.open(e)
  6810. }
  6811. }()),
  6812. Ae.on(ye.CLOSED, le.reset)
  6813. }
  6814. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6815. /*********************** 方奕卓 VR功能事件监听 ********************/
  6816. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6817. switch (Q.vr.option) {
  6818. case Pe.CONTEXTUAL:
  6819. i();
  6820. break;
  6821. case Pe.ANDROID:
  6822. K.detectAndroid() && i();
  6823. break;
  6824. case Pe.NONE:
  6825. }
  6826. }
  6827. }
  6828. function A(e, t) {
  6829. $("#play").on("mousedown touchstart", function(e) {
  6830. l(e);
  6831. Ze("tour");
  6832. ve.play();
  6833. J.trackAlways("showcase_gui", {
  6834. gui_action: "play_highlights"
  6835. })
  6836. }),
  6837. window.startAndPlay = function(e) {
  6838. // l(e);
  6839. Ze("tour");
  6840. ve.play();
  6841. J.trackAlways("showcase_gui", {
  6842. gui_action: "play_highlights"
  6843. })
  6844. };
  6845. $("#pause").on("mousedown touchstart", function(e) {
  6846. l(e),
  6847. ve.pause(),
  6848. J.trackAlways("showcase_gui", {
  6849. gui_action: "pause_highlights"
  6850. })
  6851. }),
  6852. $("#gui-zoomin").find("a").on("click", function(e) {
  6853. l(e),
  6854. t.player.zoomInIncrementally()
  6855. }),
  6856. $("#gui-zoomout").find("a").on("click", function(e) {
  6857. l(e),
  6858. t.player.zoomOutIncrementally()
  6859. })
  6860. }
  6861. function y(e, t) {
  6862. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6863. if(getQueryVariable('m') === '372') continue;
  6864. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6865. $(".gui-floor").find(".container").prepend(r)
  6866. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6867. }
  6868. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6869. i.on("click", function(e) {
  6870. l(e),
  6871. Ze("floor"),
  6872. i.toggleClass("open")
  6873. }),
  6874. $(".floorChoice").on("click", function(e) {
  6875. l(e);
  6876. var n = $(this).data("index");
  6877. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6878. t.player.gotoFloor(n),
  6879. J.track("showcase_gui", {
  6880. gui_action: "click_floor_select_button",
  6881. interaction_source: "gui"
  6882. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6883. Ze("move"),
  6884. t.allFloors(),
  6885. J.track("showcase_gui", {
  6886. gui_action: "click_toggle_all_floors_button",
  6887. interaction_source: "gui"
  6888. })),
  6889. i.removeClass("open")
  6890. })
  6891. }
  6892. function C(e, t) {
  6893. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6894. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6895. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6896. $(".floorChoice").removeClass("active"),
  6897. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6898. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6899. $(".floorChoice").removeClass("active"),
  6900. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6901. }
  6902. function I(e) {
  6903. return e.describe().inTransition
  6904. }
  6905. function b(e, t, i) {
  6906. Fe = e.heroLocations.length;
  6907. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6908. , r = 100 / Fe + "%"
  6909. , o = $("#thumb-container")
  6910. , a = $("#progressBar");
  6911. $("#status").find(".totalSteps").text(Fe);
  6912. for (var s = 0; s < Fe; s++) {
  6913. var c = e.heroLocations[s]
  6914. , h = $(n);
  6915. var thumbUrl
  6916. if(c.heroLocations){//有子项,选第一张截图
  6917. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6918. }else{
  6919. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6920. }
  6921. h.attr("data-index", s)
  6922. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6923. if (c.name) {
  6924. var u = $('<div class="overlay"></div>').text(c.name);
  6925. h.prepend(u)
  6926. }
  6927. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6928. var d = e.panos.get(c.panoId)
  6929. , p = d && !d.isAligned()
  6930. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6931. h.prepend(f)
  6932. }
  6933. o.append(h),
  6934. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6935. }
  6936. j = 144 * Fe,
  6937. Y = 111 * Fe,
  6938. $(".thumbImg").on("mouseover", function() {
  6939. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6940. }),
  6941. $(".thumbImg").on("mouseout", function() {
  6942. t.clearPath()
  6943. }),
  6944. $(".thumbImg").on("click", function(e) {
  6945. l(e);
  6946. var i = $(this);
  6947. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6948. J.trackAlways("showcase_gui", {
  6949. gui_action: "click_highlight"
  6950. }),
  6951. t.goToHighlight([i.data("index"),0])//改
  6952. }),
  6953. $(".previous").find("a").on("click", function(e) {
  6954. l(e),
  6955. J.trackAlways("showcase_gui", {
  6956. gui_action: "prev_highlight"
  6957. }),
  6958. t.prevHighlight()
  6959. }),
  6960. $(".next").find("a").on("click", function(e) {
  6961. l(e),
  6962. J.trackAlways("showcase_gui", {
  6963. gui_action: "next_highlight"
  6964. }),
  6965. t.nextHighlight()
  6966. }),
  6967. $("#drawer").on("mouseleave", function(e) {
  6968. l(e);
  6969. var t;
  6970. try {
  6971. t = new MouseEvent("mouseup",{
  6972. clientX: e.clientX,
  6973. clientY: e.clientY,
  6974. screenX: e.screenX,
  6975. screenY: e.screenY
  6976. })
  6977. } catch (i) {
  6978. t = document.createEvent("MouseEvents"),
  6979. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6980. }
  6981. document.dispatchEvent(t)
  6982. }),
  6983. W = new Sly($("#scrollFrame"),{
  6984. horizontal: !0,
  6985. itemNav: "centered",
  6986. smart: !0,
  6987. scrollTrap: !0,
  6988. scrollBy: 1,
  6989. mouseDragging: !0,
  6990. touchDragging: !0,
  6991. speed: 300,
  6992. dragHandle: !0,
  6993. dynamicHandle: !0,
  6994. clickBar: !0,
  6995. scrollBar: $("#scroller"),
  6996. activateOn: null
  6997. }).init(),
  6998. W.on("active", function(e, t) {
  6999. Ve = t,
  7000. Ze("tour"),
  7001. $(".step").removeClass("active"),
  7002. $("#status").find(".curIdx").text(t + 1);
  7003. for (var i = 0; i <= t; i++)
  7004. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7005. }),
  7006. w()
  7007. }
  7008. function w() {
  7009. var e = $("#player").width() - 20
  7010. , t = $("#scroller")
  7011. , i = $("#drawer")
  7012. , n = $(".pinBottom");
  7013. if ($("#player").width() < 488 || $("#player").height() < 488)
  7014. t.addClass("hidden"),
  7015. i.addClass("noScroll"),
  7016. n.addClass("noScroll");
  7017. else {
  7018. var r = j > e
  7019. , o = !i.hasClass("noScroll")
  7020. , a = r !== o;
  7021. a && (t.toggleClass("hidden"),
  7022. i.toggleClass("noScroll"),
  7023. n.toggleClass("noScroll"))
  7024. }
  7025. }
  7026. function _(e) {
  7027. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7028. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7029. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7030. }
  7031. function T(e) {
  7032. function t(t, i) {
  7033. return !!e.player_options[t] && e[i || t]
  7034. }
  7035. $(".model-title").text(e.name);
  7036. var i = Q.pageTitle;
  7037. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7038. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7039. document.title = i ,
  7040. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7041. delay: {
  7042. show: 50,
  7043. hide: 0
  7044. },
  7045. trigger: "hover",
  7046. html: !1,
  7047. viewport: {
  7048. selector: "body",
  7049. padding: 10
  7050. }
  7051. }),
  7052. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7053. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7054. de.populate({
  7055. name: t("model_name", "name"),
  7056. coBrand: t("presented_by"),
  7057. description: t("model_summary", "summary") || "暂无内容",
  7058. contactName: t("contact_name"),
  7059. address: t("address"),
  7060. phone: t("contact_phone"),
  7061. formattedPhone: e.formatted_contact_phone,
  7062. email: t("contact_email"),
  7063. url: t("external_url"),
  7064. socialSharing: e.enable_social_sharing && e.is_public
  7065. })
  7066. }
  7067. function x(e, t, i, n, r, o) {
  7068. function a() {
  7069. o.setLoadingStartTime(),
  7070. H(),
  7071. r ? (re.showMessage(t, i, je.coBrand.visible),
  7072. l()) : h(l)
  7073. }
  7074. var s = $.Deferred()
  7075. , l = s.resolve.bind(s);
  7076. return Ge = !0,
  7077. O(e),
  7078. e.data.player_options && _(e.data.player_options),
  7079. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7080. Re.localizeGUI(),
  7081. T(e.data),
  7082. r || $(".quick").addClass("hidden"),
  7083. //e.data.image && !r && E(e.data.image),
  7084. n ? (J.impression(),
  7085. a()) : (o.setWaitingStartTime(),
  7086. oe.show(r, a)),
  7087. s
  7088. }
  7089. function S(e, t, i, n, r, a, s) {
  7090. q = s,
  7091. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7092. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7093. ae.init(),
  7094. re.init(e, a),
  7095. Oe.init(e, t, n),
  7096. $(".icon").on("mouseover", function() {
  7097. t.player && t.player.reticule.hide()
  7098. }),
  7099. m(e, t),
  7100. A(e, t),
  7101. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7102. Ce.on(Me.OPENED, function() {
  7103. var e = document.getElementById("share-modal");
  7104. return function() {
  7105. Ze("share"),
  7106. le.open(e)
  7107. }
  7108. }()),
  7109. Ce.on(Me.CLOSED, le.reset)),
  7110. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7111. je.tourControls.visible = !1),
  7112. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7113. z(),
  7114. g(i),
  7115. v(e, r),
  7116. e.on("floor.changed", C),
  7117. e.on("waiting", R.bind(this, e)),
  7118. e.on("waiting-done", P.bind(this, e)),
  7119. i.on(xe.ModeChanged, function(e, n) {
  7120. g(i),
  7121. o(t, i),
  7122. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7123. he.updateMode(n)
  7124. }),
  7125. n.on(Se.Move, Ze.bind(this, "move")),
  7126. i.on(xe.Ready, function() {
  7127. ie.init(n, i, i.tagManager, t),
  7128. i.on(xe.ModeChanged, function(e, t) {
  7129. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7130. })
  7131. }),
  7132. i.on(xe.PanoChosen, function(e, t) {
  7133. g(i, t),
  7134. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7135. }),
  7136. le.on(ce.CLOSE, function(e) {
  7137. switch (e) {
  7138. case "vr-modal":
  7139. Ae.dismiss();
  7140. break;
  7141. case "share-modal":
  7142. Ce.hide();
  7143. break;
  7144. case "terms-modal":
  7145. fe.hide()
  7146. }
  7147. });
  7148. var l = $("#play").eq(0)
  7149. , c = $("#pause").eq(0)
  7150. , h = $(".pinBottom").toArray()
  7151. , u = $("#drawer").eq(0)
  7152. , d = $("#playHead").eq(0)
  7153. , p = $("#progressBar").eq(0)
  7154. , f = $("#thumb-container").eq(0)
  7155. , y = f.children()
  7156. , I = p.children();
  7157. t.on("update.controls", function() {
  7158. var n = t.describe();
  7159. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7160. c.show()),
  7161. n.tourInProgress && (h.forEach(function(e) {
  7162. e.classList.add("playing")
  7163. }),
  7164. u.addClass("playing"),
  7165. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7166. c.hide()),
  7167. n.tourInProgress || (ve.stopTour(),
  7168. h.forEach(function(e) {
  7169. e.classList.remove("playing")
  7170. }),
  7171. u.removeClass("playing"),
  7172. d.removeClass("playing")));
  7173. var r, a, s;
  7174. if (null !== n.currentItem) {
  7175. var p, f;
  7176. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7177. n.onTheBus ? (p = "active",
  7178. f = "recent") : (f = "active",
  7179. p = "recent");
  7180. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7181. for (r = 0; r < e.heroLocations.length; r += 1)
  7182. s = y.eq(r),
  7183. a = I.eq(r),
  7184. s.removeClass(f),
  7185. a.removeClass(f),
  7186. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7187. a.addClass(p),
  7188. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7189. a.addClass(p)) : (s.removeClass(p),
  7190. a.removeClass(p))
  7191. } else
  7192. for (r = 0; r < e.heroLocations.length; r += 1)
  7193. s = y.eq(r),
  7194. a = I.eq(r),
  7195. s.removeClass("active recent"),
  7196. a.removeClass("active recent");
  7197. o(t, i)
  7198. }),
  7199. document.addEventListener("keydown", function(n) {
  7200. switch (J.updateInteraction(Se.InteractionKey),
  7201. n.which) {
  7202. case we.ZERO:
  7203. Q.debug && e.toggleAlpha();
  7204. break;
  7205. case we.NINE:
  7206. Q.debug && se.toggle();
  7207. break;
  7208. case we.ONE:
  7209. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7210. break;
  7211. case we.TWO:
  7212. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7213. break;
  7214. case we.THREE:
  7215. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7216. break;
  7217. case we.FOUR:
  7218. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7219. break;
  7220. case we.SPACE:
  7221. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7222. break;
  7223. case we.RETURN:
  7224. Q.debug && e.toggleExplodeUp();
  7225. break;
  7226. case we.P:
  7227. k();
  7228. break;
  7229. case we.U:
  7230. B();
  7231. break;
  7232. case we.X:
  7233. Q.debug && e.toggleExplode();
  7234. break;
  7235. case we.PLUSEQUALS:
  7236. t.player.activatePersistentZooming(!0),
  7237. ie.hideUi();
  7238. break;
  7239. case we.DASHUNDERSCORE:
  7240. t.player.activatePersistentZooming(!1),
  7241. ie.hideUi();
  7242. break;
  7243. case we.SEVEN:
  7244. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7245. break;
  7246. case we.EIGHT:
  7247. t.player.decreaseZoomSpeed();
  7248. break;
  7249. case we.NINE:
  7250. t.player.increaseZoomSpeed()
  7251. }
  7252. return i && i.reticule.hide(),
  7253. !0
  7254. }
  7255. .bind(this)),
  7256. document.addEventListener("keyup", function(e) {
  7257. switch (e.which) {
  7258. case we.PLUSEQUALS:
  7259. t.player.deactivatePersistentZooming();
  7260. break;
  7261. case we.DASHUNDERSCORE:
  7262. t.player.deactivatePersistentZooming()
  7263. }
  7264. }
  7265. .bind(this)),
  7266. F(e),
  7267. L(e, t.player),
  7268. M(i),
  7269. te.setAutoPlay(e.heroCount()),
  7270. he.init(i, a.mode),
  7271. he.on(ue.OPENED, Ze.bind(this, "help")),
  7272. fe.init(),
  7273. fe.on(ge.OPENED, function() {
  7274. var e = document.getElementById("terms-modal");
  7275. return function() {
  7276. Ze("terms"),
  7277. le.open(e)
  7278. }
  7279. }()),
  7280. fe.on(ge.CLOSED, le.reset),
  7281. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7282. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7283. Q.profiling.enabled && se.show(),
  7284. ve.init(t)
  7285. }
  7286. function M(e) {
  7287. var t = function(e, t) {
  7288. $(e).find("a").each(function(e, i) {
  7289. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7290. i.style.pointerEvents = t ? "auto" : "none"
  7291. })
  7292. }
  7293. , i = function() {
  7294. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7295. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7296. };
  7297. e.on(Ne.ZoomMax, function() {
  7298. t("#gui-zoomin", !1),
  7299. t("#gui-zoomout", !0)
  7300. }),
  7301. e.on(Ne.ZoomMin, function() {
  7302. t("#gui-zoomin", !0),
  7303. t("#gui-zoomout", !1)
  7304. }),
  7305. e.on(Ne.ZoomIn, function() {
  7306. t("#gui-zoomout", !0)
  7307. }),
  7308. e.on(Ne.ZoomOut, function() {
  7309. t("#gui-zoomin", !0)
  7310. }),
  7311. i()
  7312. }
  7313. function R(e) {
  7314. O(e)
  7315. }
  7316. function P(e) {
  7317. O(e)
  7318. }
  7319. function O(e) {
  7320. var t = e.waitQueue.length;
  7321. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7322. }
  7323. function L(e, t) {
  7324. He = {
  7325. gui: null,
  7326. visible: !1,
  7327. model: e,
  7328. player: t
  7329. }
  7330. }
  7331. function D(e, t) {
  7332. function i() {
  7333. var i = t.toJSON();
  7334. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7335. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7336. }
  7337. var n = {}
  7338. , r = new Le.GUI({
  7339. autoPlace: !0,
  7340. width: "60%"
  7341. });
  7342. i(),
  7343. t.on(xe.ViewChanged, i),
  7344. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7345. r.domElement.id = "datLinks";
  7346. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7347. return o.forEach(function(e) {
  7348. if (!K.detectSafari()) {
  7349. var t = document.createElement("button");
  7350. t.classList.add("btn-deep-link"),
  7351. t.innerText = Re.MENU_COPY,
  7352. e.nextSibling.appendChild(t);
  7353. var i = function() {
  7354. alert(Re.LINK_ALERT_COPY),
  7355. t.hide()
  7356. };
  7357. t.addEventListener("click", function(e) {
  7358. try {
  7359. var t = e.target.parentNode.childNodes[0];
  7360. t.select();
  7361. var n = document.execCommand("copy");
  7362. t.blur(),
  7363. n || i()
  7364. } catch (e) {
  7365. i()
  7366. }
  7367. })
  7368. }
  7369. }),
  7370. $(r.__closeButton).hide(),
  7371. r
  7372. }
  7373. function N(e) {
  7374. He.gui || (He.gui = D(He.model, He.player)),
  7375. He.visible = e,
  7376. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7377. }
  7378. function B() {
  7379. N(!He.visible)
  7380. }
  7381. function F(e) {
  7382. ke = {
  7383. gui: null,
  7384. visible: !1,
  7385. model: e
  7386. }
  7387. }
  7388. function V(e) {
  7389. var t = new Le.GUI;
  7390. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7391. e.setSweepVisibility(Q.showSweeps)
  7392. }),
  7393. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7394. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7395. Q.transition.flySpeed = 0,
  7396. t.__controllers.forEach(function(e) {
  7397. e.updateDisplay()
  7398. })
  7399. }),
  7400. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7401. $(t.__closeButton).hide(),
  7402. t
  7403. }
  7404. function U(e) {
  7405. ke.gui || (ke.gui = V(ke.model)),
  7406. ke.visible = e,
  7407. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7408. }
  7409. function k() {
  7410. U(!ke.visible)
  7411. }
  7412. function H() {
  7413. function e(e) {
  7414. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7415. }
  7416. $("body").css("touch-action", "none"),
  7417. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7418. // e.preventDefault()
  7419. });
  7420. var t = document.getElementById("terms-text")
  7421. , i = document.getElementById("more-help-wrapper")
  7422. , n = (document.getElementById("navigation-help-wrapper"),
  7423. document.getElementById("help-dialog"),
  7424. document.getElementById("tag-billboards"));
  7425. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7426. document.body.addEventListener("DOMMouseScroll", e)),
  7427. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7428. e.stopPropagation()
  7429. })
  7430. }
  7431. function G(e, t) {
  7432. for (var i = []; e; )
  7433. i.push(e),
  7434. e = e.parentNode;
  7435. for (; t && i.indexOf(t) === -1; )
  7436. t = t.parentNode;
  7437. return t
  7438. }
  7439. function z() {
  7440. var e, t = function(t) {
  7441. e = 0 === t.button || 1 === t.which ? t.target : null
  7442. }, i = function(t) {
  7443. e !== t.target && (e = G(e, t.target));
  7444. var i = document.getElementById("gui-parent");
  7445. if (G(i, e) !== i && (e = null),
  7446. e) {
  7447. var n;
  7448. try {
  7449. n = new MouseEvent("click",t)
  7450. } catch (e) {
  7451. n = document.createEvent("MouseEvents"),
  7452. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7453. }
  7454. n.syntheticClick = !0,
  7455. e.dispatchEvent(n),
  7456. e = null
  7457. }
  7458. };
  7459. document.body.addEventListener("mousedown", t, !0),
  7460. document.body.addEventListener("mouseup", i, !0),
  7461. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7462. e.syntheticClick || (e.stopPropagation(),
  7463. "A" === e.target.nodeName && e.preventDefault())
  7464. }, !0)
  7465. }
  7466. var W, j, Y, X, Z, q, K = (e("three"),
  7467. e("../util/ajax"),
  7468. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7469. e("../util/camera"),
  7470. e("../util/logger")), te = (e("../objects/Snapshot"),
  7471. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7472. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7473. e("../enum/PathDisplayMode"),
  7474. e("../enum/DirectorEvents"),
  7475. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7476. e("../enum/WarpStyle"),
  7477. e("../enum/AlignmentType"),
  7478. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7479. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7480. coBrand: {
  7481. visible: !0,
  7482. elements: [".co-brand", "#loaderCoBrand"]
  7483. },
  7484. help: {
  7485. visible: !0,
  7486. elements: [".nav-help", "#nav-help"]
  7487. },
  7488. tourControls: {
  7489. visible: !0,
  7490. elements: [".next", ".previous", "#play"]
  7491. },
  7492. highlight: {
  7493. visible: !0,
  7494. elements: ["#drawer", "#pullTab"]
  7495. },
  7496. share: {
  7497. visible: !0,
  7498. elements: [".socialButton", "#share"]
  7499. },
  7500. fullScreen: {
  7501. visible: !0,
  7502. elements: ["#gui-fullscreen"]
  7503. },
  7504. floors: {
  7505. visible: !0,
  7506. elements: [".gui-floor"]
  7507. }
  7508. }, Ye = function() {
  7509. var e = document.getElementById("drawer");
  7510. return function() {
  7511. $("#player").height() < 400 && e.classList.contains("open") && a()
  7512. }
  7513. }(), Xe = function() {
  7514. var e = document.getElementById("meta-info");
  7515. return function() {
  7516. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7517. }
  7518. }(), Ze = function(e) {
  7519. function t() {
  7520. u.classList.contains("expand") && de.toggleMeta(!0)
  7521. }
  7522. function i() {
  7523. fe.hide()
  7524. }
  7525. function n() {
  7526. he.close()
  7527. }
  7528. function r() {
  7529. Ae.dismiss()
  7530. }
  7531. function o() {
  7532. p.hasClass("open") && a(!0)
  7533. }
  7534. function l() {
  7535. Ce.hide()
  7536. }
  7537. function c() {
  7538. f.hasClass("open") && f.removeClass("open")
  7539. }
  7540. function h() {
  7541. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7542. }
  7543. var u = document.getElementById("meta-info")
  7544. , d = document.getElementById("interaction-modal")
  7545. , p = $("#drawer").eq(0)
  7546. , f = $(".gui-floor").eq(0)
  7547. , g = $(".vr-popup").eq(0);
  7548. return function(e) {
  7549. switch (e) {
  7550. case "info":
  7551. i(),
  7552. n(),
  7553. Ye(),
  7554. l(),
  7555. c(),
  7556. r(),
  7557. h();
  7558. break;
  7559. case "terms":
  7560. t(),
  7561. n(),
  7562. o(),
  7563. l(),
  7564. c(),
  7565. r(),
  7566. h();
  7567. break;
  7568. case "help":
  7569. t(),
  7570. i(),
  7571. l(),
  7572. c(),
  7573. r(),
  7574. h();
  7575. break;
  7576. case "vr":
  7577. t(),
  7578. i(),
  7579. l(),
  7580. c(),
  7581. n(),
  7582. h(),
  7583. s(g) && o();
  7584. break;
  7585. case "highlights":
  7586. Xe(),
  7587. i(),
  7588. l(),
  7589. c();
  7590. break;
  7591. case "share":
  7592. t(),
  7593. i(),
  7594. n(),
  7595. c(),
  7596. r(),
  7597. h();
  7598. break;
  7599. case "floor":
  7600. i(),
  7601. l(),
  7602. r();
  7603. break;
  7604. case "view":
  7605. c(),
  7606. l(),
  7607. i(),
  7608. r();
  7609. break;
  7610. case "tour":
  7611. i(),
  7612. l(),
  7613. c(),
  7614. r();
  7615. break;
  7616. case "move":
  7617. i(),
  7618. l(),
  7619. c(),
  7620. r();
  7621. break;
  7622. case "resize":
  7623. t(),
  7624. Ye(),
  7625. c();
  7626. break;
  7627. case "tag":
  7628. i(),
  7629. n(),
  7630. l(),
  7631. c(),
  7632. r()
  7633. }
  7634. }
  7635. }();
  7636. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7637. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7638. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7639. setTimeout(function() {
  7640. $(".icon:visible").hide().show(0)
  7641. }, 100)
  7642. }),
  7643. $("#gui-fullscreen").find("a").on("click", function(e) {
  7644. l(e),
  7645. K.requestFullscreen($("body")[0]),
  7646. J.track("showcase_gui", {
  7647. gui_action: "click_enter_fullscreen",
  7648. interaction_source: "gui"
  7649. })
  7650. //czj
  7651. //W.reload()
  7652. }),
  7653. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7654. l(e),
  7655. K.exitFullscreen(),
  7656. J.track("showcase_gui", {
  7657. gui_action: "click_exit_fullscreen",
  7658. interaction_source: "gui"
  7659. })
  7660. })
  7661. $(window).on("resize", function(e) {
  7662. var t = e.target.innerHeight
  7663. , i = e.target.innerWidth;
  7664. t === X && i === Z || (je.highlight.visible && w(),
  7665. Ze("resize"),
  7666. $(".pinTop.right").removeClass("hideUnderMeta"),
  7667. c(),
  7668. X = t,
  7669. Z = i)
  7670. }).resize(),
  7671. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7672. $("#pullTab").on("click", function(e) {
  7673. l(e),
  7674. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7675. gui_action: "hide_highlight_reel"
  7676. }),
  7677. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7678. gui_action: "show_highlight_reel"
  7679. }),
  7680. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7681. a()
  7682. });
  7683. /***********************方奕卓 热点列表事件监听 ************************/
  7684. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7685. $('#hotList').css('display', '');
  7686. $('#hotList').on('click',function(e){
  7687. l(e);
  7688. var hotList = $('#hotListWrap')[0];
  7689. var isActive = hotList.classList.contains('hotListActive');
  7690. if(isActive){
  7691. hotList.classList.remove('hotListActive');
  7692. this.classList.remove('active')
  7693. }else{
  7694. hotList.classList.add('hotListActive');
  7695. this.classList.add('active')
  7696. }
  7697. }),
  7698. $('#hotListContent ul').on('mouseover', function(e){
  7699. l(e);
  7700. var target = e.target;
  7701. var hotList = document.getElementById('hotListWrap');
  7702. if(target.tagName === 'SPAN'){
  7703. var targetParent = target.parentElement.parentElement;
  7704. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7705. hotList.style.width = target.offsetWidth + 116 + 'px';
  7706. }else{
  7707. hotList.style.width = '';
  7708. }
  7709. }else if(target.tagName === 'LI'){
  7710. var targetParent = target.parentElement;
  7711. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7712. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7713. }else{
  7714. hotList.style.width = ''
  7715. }
  7716. }else {
  7717. hotList.style.width = '';
  7718. }
  7719. });
  7720. $('#hotListContent ul').on('click', function(e){
  7721. l(e);
  7722. this.preElem && this.preElem.classList.remove('active');
  7723. if(e.target.tagName === 'SPAN'){
  7724. e.target.parentElement.classList.add('active');
  7725. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7726. this.preElem = e.target.parentElement;
  7727. }else{
  7728. e.target.classList.add('active');
  7729. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7730. this.preElem = e.target;
  7731. }
  7732. })
  7733. $('#hotListClose').on('click', function(e){
  7734. l(e);
  7735. var hotList = $('#hotListWrap')[0];
  7736. hotList.classList.remove('hotListActive');
  7737. $('#hotListContent ul .active').removeClass('active');
  7738. $('#hotList')[0].classList.remove('active')
  7739. })
  7740. }
  7741. /*****************************************************************/
  7742. $("#more-menu-button").on("click", function(e) {
  7743. l(e);
  7744. var t = $("#more-menu");
  7745. t.toggleClass("open")
  7746. }),
  7747. t.exports.init = S,
  7748. t.exports.startLoading = x,
  7749. t.exports.endLoading = d,
  7750. t.exports.onProgress = u
  7751. }
  7752. ).call(this, "/js/gui/gui.js")
  7753. }
  7754. , {
  7755. "../analytics": 4,
  7756. "../controls/serializer": 14,
  7757. "../enum/AlignmentType": 17,
  7758. "../enum/BlackoutStyle": 18,
  7759. "../enum/ControlEvents": 21,
  7760. "../enum/DirectorEvents": 23,
  7761. "../enum/Keys": 30,
  7762. "../enum/PathDiscardMode": 38,
  7763. "../enum/PathDisplayMode": 39,
  7764. "../enum/PlayerEvents": 40,
  7765. "../enum/VROption": 47,
  7766. "../enum/Vectors": 50,
  7767. "../enum/Viewmode": 51,
  7768. "../enum/WarpStyle": 52,
  7769. "../enum/ZoomEvents": 53,
  7770. "../lib/dat.gui": 93,
  7771. "../localization/localize": 108,
  7772. "../tag/Media/MediaEvent": 131,
  7773. "../objects/Snapshot": 153,
  7774. "../settings": 166,
  7775. "../util/ajax": 181,
  7776. "../util/browser": 182,
  7777. "../util/camera": 183,
  7778. "../util/logger": 189,
  7779. "../util/showcase": 193,
  7780. "../util/transitions": 195,
  7781. "./closer/ModalCloserEvent": 61,
  7782. "./closer/modalCloser": 62,
  7783. "./help/HelpEvent": 66,
  7784. "./help/help": 67,
  7785. "./helpManager": 68,
  7786. "./immersiveMode": 69,
  7787. "./konami": 70,
  7788. "./landingScreen": 71,
  7789. "./loadingScreen": 72,
  7790. "./memoryUsage": 73,
  7791. "./playButton": 74,
  7792. "./populateModal": 75,
  7793. "./sharing/ShareEvents": 76,
  7794. "./sharing/modal": 77,
  7795. "./terms/TermsEvent": 78,
  7796. "./terms/terms": 79,
  7797. "./title/TitleEvents": 80,
  7798. "./title/tagToggle": 81,
  7799. "./title/titleBar": 82,
  7800. "./tourInteraction": 84,
  7801. "./vr/vrEvent": 85,
  7802. "./vr/vrModal": 87,
  7803. "./webvr/WebVrEvent": 88,
  7804. "./webvr/webVRgui": 89,
  7805. three: 217
  7806. }],
  7807. 66: [function(e, t, i) {
  7808. "use strict";
  7809. t.exports = Object.freeze({
  7810. OPENED: "help.opened",
  7811. CLOSED: "help.closed"
  7812. })
  7813. }
  7814. , {}],
  7815. 67: [function(e, t, i) {
  7816. "use strict";
  7817. function n() {
  7818. g.on("click", function(e) {
  7819. if (S && S !== l.TRANSITIONING) {
  7820. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7821. t && !M ? R.close() : r()
  7822. }
  7823. }),
  7824. w.on("click", function(e) {
  7825. R.close()
  7826. }),
  7827. E.on("click", function(e) {
  7828. S && S !== l.TRANSITIONING && (s(),
  7829. o())
  7830. }),
  7831. b.on("click", function(e) {
  7832. s(),
  7833. a()
  7834. })
  7835. }
  7836. function r() {
  7837. S && S !== l.TRANSITIONING && (M = !0,
  7838. setTimeout(function() {
  7839. M = !1
  7840. }, d.help.modalStayDuration),
  7841. R.emit(h.OPENED),
  7842. m.addClass("open " + S),
  7843. g.addClass("open"),
  7844. s(),
  7845. o(),
  7846. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7847. y.classList.add("fadeIn"))
  7848. }
  7849. function o() {
  7850. E.addClass("underline-tab"),
  7851. u.fill(_, c.NAVIGATION, S),
  7852. m.addClass(S)
  7853. }
  7854. function a() {
  7855. b.addClass("underline-tab"),
  7856. u.fill(T, c.MORE_HELP),
  7857. m.addClass("more-help")
  7858. }
  7859. function s(e, t) {
  7860. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7861. I.forEach(function(e) {
  7862. e.classList.remove("underline-tab")
  7863. })
  7864. }
  7865. var l = e("../../enum/Viewmode")
  7866. , c = e("../../enum/HelpModalType")
  7867. , h = e("./HelpEvent")
  7868. , u = (e("../helpManager"),
  7869. e("./../populateModal"))
  7870. , d = e("../../settings")
  7871. , p = e("../../util/common")
  7872. , f = e("events").EventEmitter
  7873. , g = $(".footer-help").eq(0)
  7874. , m = $("#help-dialog").eq(0)
  7875. , v = document.querySelector("#quick-logo")
  7876. , A = document.querySelector("#loaderCoBrand")
  7877. , y = document.querySelector("#help-dialog")
  7878. , C = document.querySelector(".footer")
  7879. , I = $(".help-tabs").children().toArray()
  7880. , E = $(".navigation-tab").eq(0)
  7881. , b = $(".more-help-tab").eq(0)
  7882. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7883. m.find(".close").eq(0))
  7884. , _ = m.find(".interactions").toArray()
  7885. , T = m.find(".ui-instructions").toArray()
  7886. , x = l.PANORAMA
  7887. , S = l.PANORAMA
  7888. , M = !1
  7889. , R = {
  7890. init: function(e, t) {
  7891. S = t,
  7892. x = t,
  7893. [y, A, v, C].forEach(function(e) {
  7894. e.classList.add(u.deviceType)
  7895. }),
  7896. n()
  7897. },
  7898. close: function() {
  7899. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7900. g.removeClass("open"),
  7901. m.removeClass("open"),
  7902. y.classList.contains("fadeIn"))) {
  7903. y.classList.remove("fadeIn");
  7904. var e = S === l.TRANSITIONING ? x : S;
  7905. u.clear(_, c.NAVIGATION, e)
  7906. }
  7907. },
  7908. updateMode: function(e) {
  7909. x = S,
  7910. S = e
  7911. }
  7912. };
  7913. p.extendObject(R, f.prototype),
  7914. t.exports = R
  7915. }
  7916. , {
  7917. "../../enum/HelpModalType": 28,
  7918. "../../enum/Viewmode": 51,
  7919. "../../settings": 166,
  7920. "../../util/common": 185,
  7921. "../helpManager": 68,
  7922. "./../populateModal": 75,
  7923. "./HelpEvent": 66,
  7924. events: 202
  7925. }],
  7926. 68: [function(e, t, i) {
  7927. (function(i) {
  7928. "use strict";
  7929. var n = e("../util/browser")
  7930. , r = e("./../util/logger")
  7931. , o = e("./../settings")
  7932. , a = new r(i)
  7933. , s = function() {
  7934. var e;
  7935. try {
  7936. return e = window.localStorage.getItem("visitCount") || "0",
  7937. e = (parseFloat(e) + 1).toString(),
  7938. window.localStorage.setItem("visitCount", e),
  7939. a.debug("visitCount = " + e),
  7940. e
  7941. } catch (t) {
  7942. e = "1",
  7943. a.debug("couldn't set local storage")
  7944. }
  7945. }()
  7946. , l = !1;
  7947. t.exports = {
  7948. isHelpDisabled: function() {
  7949. return "0" === n.valueFromHash("help", null) || l
  7950. },
  7951. isLargeHelpEnabled: function() {
  7952. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7953. },
  7954. isSmallHelpEnabled: function() {
  7955. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7956. },
  7957. isHelpEnabled: function() {
  7958. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7959. },
  7960. setAutoPlay: function(e) {
  7961. l = o.warp.auto >= 0 && e > 1
  7962. }
  7963. }
  7964. }
  7965. ).call(this, "/js/gui/helpManager.js")
  7966. }
  7967. , {
  7968. "../util/browser": 182,
  7969. "./../settings": 166,
  7970. "./../util/logger": 189
  7971. }],
  7972. 69: [function(e, t, i) {
  7973. "use strict";
  7974. function n(e, t, i, n) {
  7975. F = n,
  7976. r(e, t, i, F),
  7977. o(),
  7978. N = t.mode
  7979. }
  7980. function r(e, t, i, n) {
  7981. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7982. e.controls[t].on(v.Move, a),
  7983. e.controls[t].on(v.LongTap, c)
  7984. }),
  7985. M.on("mousewheel DOMMouseScroll", a),
  7986. i.on(m.TagActivated, a),
  7987. i.on(m.TagNavigation, a),
  7988. t.on(A.FlyingEnded, s),
  7989. t.on(A.ModeChanging, function(e, t) {
  7990. B = t !== C.PANORAMA && e !== C.PANORAMA
  7991. }),
  7992. t.on(A.ModeChanged, function(e, i) {
  7993. N = t.mode,
  7994. i !== C.TRANSITIONING ? l() : a("modeChange")
  7995. }),
  7996. n.on(y.TourStart, function() {
  7997. L = !0,
  7998. a()
  7999. }),
  8000. n.on(y.TourEnd, function() {
  8001. L = !1,
  8002. l()
  8003. }),
  8004. n.on(y.ActionInterrupted, function() {
  8005. L = !1
  8006. }),
  8007. R.addEventListener("touchend", function() {
  8008. $("#pullTab").hasClass("opened") && !L && l()
  8009. }, !0)
  8010. }
  8011. function o() {
  8012. p.isMobile() ? (b.forEach(function(e) {
  8013. e.classList.add("mobile")
  8014. }),
  8015. w.click(l)) : (b.forEach(function(e) {
  8016. e.addEventListener("mouseleave", function() {
  8017. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8018. }, !0)
  8019. }),
  8020. M.mouseleave(function() {
  8021. b[0].classList.contains("detectHover") && l()
  8022. }))
  8023. }
  8024. function a(e) {
  8025. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8026. P = !0,
  8027. g.close(),
  8028. h(e),
  8029. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8030. _.hasClass("playing") || (b.forEach(function(e) {
  8031. e.classList.add("detectHover")
  8032. }),
  8033. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8034. }
  8035. function s() {
  8036. _.hasClass("playing") || (clearTimeout(O),
  8037. O = setTimeout(l, f.immersive.timeToShowAgain))
  8038. }
  8039. function l() {
  8040. clearTimeout(O),
  8041. P = !1,
  8042. I.forEach(function(e) {
  8043. e.classList.remove("drawerOpen")
  8044. }),
  8045. L || E.forEach(function(e) {
  8046. e.classList.remove("duringTour")
  8047. }),
  8048. b.forEach(function(e) {
  8049. e.classList.remove("detectHover")
  8050. })
  8051. }
  8052. function c() {
  8053. P ? l() : a(),
  8054. D = !0,
  8055. setTimeout(function() {
  8056. D = !1
  8057. }, f.immersive.uiStayDuration)
  8058. }
  8059. function h(e) {
  8060. !d(e) && L ? E.forEach(function(e) {
  8061. e.classList.remove("drawerOpen"),
  8062. e.classList.add("duringTour")
  8063. }) : _.hasClass("open") ? E.forEach(function(e) {
  8064. e.classList.remove("duringTour"),
  8065. e.classList.add("drawerOpen")
  8066. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8067. e.classList.add("fadeOut")
  8068. })
  8069. }
  8070. function u() {
  8071. T.hasClass("duringTour") || (L = !1,
  8072. a("gui"),
  8073. l())
  8074. }
  8075. function d(e) {
  8076. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8077. }
  8078. var p = e("../util/browser")
  8079. , f = e("../settings")
  8080. , g = e("./help/help")
  8081. , m = e("../enum/tagEvents")
  8082. , v = e("../enum/ControlEvents")
  8083. , A = e("../enum/PlayerEvents")
  8084. , y = e("../enum/DirectorEvents")
  8085. , A = e("../enum/PlayerEvents")
  8086. , C = e("../enum/Viewmode")
  8087. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8088. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8089. , b = $("#hover-bottom, #hover-top").toArray()
  8090. , w = ($("#pullTab").eq(0),
  8091. $("#playHead").eq(0),
  8092. $(".pinBottom-container").eq(0))
  8093. , _ = $("#drawer").eq(0)
  8094. , T = $("#drawer-container").eq(0)
  8095. , x = $("#meta-info").eq(0)
  8096. , S = $(".pinTop.left").eq(0)
  8097. , M = $("#player").eq(0)
  8098. , R = document.getElementById("pullTab")
  8099. , P = !1
  8100. , O = null
  8101. , L = !1
  8102. , D = !1
  8103. , N = null
  8104. , B = !1
  8105. , F = null;
  8106. t.exports.init = n,
  8107. t.exports.hideUi = a,
  8108. t.exports.resetDrawer = u
  8109. }
  8110. , {
  8111. "../enum/ControlEvents": 21,
  8112. "../enum/DirectorEvents": 23,
  8113. "../enum/tagEvents": 32,
  8114. "../enum/PlayerEvents": 40,
  8115. "../enum/Viewmode": 51,
  8116. "../settings": 166,
  8117. "../util/browser": 182,
  8118. "./help/help": 67
  8119. }],
  8120. 70: [function(e, t, i) {
  8121. (function(i) {
  8122. "use strict";
  8123. function n(e, t, i) {
  8124. l.debug("konami has the modelInstance");
  8125. var n = [];
  8126. $(window).on("keydown", function(e) {
  8127. n.push(e.which),
  8128. n.length > o.secretPanelWord.length && n.shift(),
  8129. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8130. o.debug = !0)
  8131. }),
  8132. $(window).on("keydown", function n(r) {
  8133. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8134. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8135. })
  8136. }
  8137. var r = e("./../util/logger")
  8138. , o = e("./../settings")
  8139. , a = e("./debug")
  8140. , s = e("./../util/common")
  8141. , l = (e("./gui"),
  8142. new r(i));
  8143. o.console && $("body").append('<div id="debug-console"></div>'),
  8144. t.exports.init = n
  8145. }
  8146. ).call(this, "/js/gui/konami.js")
  8147. }
  8148. , {
  8149. "./../settings": 166,
  8150. "./../util/common": 185,
  8151. "./../util/logger": 189,
  8152. "./debug": 63,
  8153. "./gui": 65
  8154. }],
  8155. 71: [function(e, t, i) {
  8156. "use strict";
  8157. function n(e, t) {
  8158. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8159. }
  8160. function r(e) {
  8161. var t = $.Deferred();
  8162. e || t.resolve();
  8163. var i = c.startupFlyinDelay;
  8164. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8165. setTimeout(t.resolve.bind(t), i),
  8166. t
  8167. }
  8168. function o(e, t, i) {
  8169. var n = 0;
  8170. c.quickstart.enabled && (a(i),
  8171. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8172. var r = function() {
  8173. e.once(g.Move, l),
  8174. t.once(f.TourStart, l)
  8175. };
  8176. s(n, r)
  8177. }
  8178. function a(e) {
  8179. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8180. v.before(y),
  8181. A = $(".quick-brand").toArray()),*/
  8182. m.addClass("fadeOut"),
  8183. setTimeout(function() {
  8184. A.forEach(function(e) {
  8185. e.classList.add("fadeIn")
  8186. })
  8187. }, c.quickstart.showTextDelay),
  8188. setTimeout(function() {
  8189. A.forEach(function(e) {
  8190. e.classList.add("fadeOut")
  8191. })
  8192. }, c.quickstart.fadeOutDelay),
  8193. !0
  8194. }
  8195. function s(e, t) {
  8196. setTimeout(function() {
  8197. if (h.isHelpEnabled()) {
  8198. if (t(),
  8199. u.init(),
  8200. C.addClass("fadeIn landing " + u.deviceType),
  8201. h.isSmallHelpEnabled())
  8202. return void C.addClass("small");
  8203. u.fill(I, d.LANDING[E]),
  8204. C.addClass(E)
  8205. }
  8206. }, e)
  8207. //csz 用户引导界面
  8208. var helpData = {
  8209. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8210. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8211. }
  8212. var navIcon = $(".nav-icon .icon");
  8213. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8214. function paging(id){
  8215. id.on("click",function(){
  8216. var navPage = null;
  8217. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8218. if(navPage > helpData.length || navPage < 1) return false
  8219. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8220. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8221. }else{
  8222. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8223. }
  8224. })
  8225. };
  8226. paging($(".next-button"));
  8227. paging($(".prev-button"));
  8228. }
  8229. function l() {
  8230. u.clear(I, d.LANDING[E]),
  8231. C.removeClass("fadeIn")
  8232. }
  8233. var c = e("../settings")
  8234. , h = (e("./help/help"),
  8235. e("./helpManager"))
  8236. , u = e("./populateModal")
  8237. , d = e("../enum/HelpModalType")
  8238. , p = e("../enum/Viewmode")
  8239. , f = e("../enum/DirectorEvents")
  8240. , g = e("../enum/PlayerEvents")
  8241. , m = $("#quick-blackout").eq(0)
  8242. , v = $("#quick-logo").eq(0)
  8243. , A = $(".quick-brand").toArray()
  8244. , y = $("#loaderCoBrand").eq(0)
  8245. , C = $("#interaction-modal").eq(0)
  8246. , I = C.find(".interaction").toArray()
  8247. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8248. "");
  8249. t.exports.delayLanding = r,
  8250. t.exports.showMessage = o,
  8251. t.exports.init = n,
  8252. t.exports.dismissModal = l
  8253. }
  8254. , {
  8255. "../enum/DirectorEvents": 23,
  8256. "../enum/HelpModalType": 28,
  8257. "../enum/PlayerEvents": 40,
  8258. "../enum/Viewmode": 51,
  8259. "../settings": 166,
  8260. "./help/help": 67,
  8261. "./helpManager": 68,
  8262. "./populateModal": 75
  8263. }],
  8264. 72: [function(e, t, i) {
  8265. "use strict";
  8266. var n = e("./circleLoader").circleLoader;
  8267. t.exports = {
  8268. element: $("#gui-loading"),
  8269. hide: function(e) {
  8270. n.done(),
  8271. this.element.fadeOut(1500, e)
  8272. },
  8273. show: function(e) {
  8274. this.element.fadeIn(500, function() {
  8275. this.element.css("display", "table"),
  8276. e && e()
  8277. }
  8278. .bind(this))
  8279. },
  8280. progress: function(e) {
  8281. n.set(e)
  8282. }
  8283. }
  8284. }
  8285. , {
  8286. "./circleLoader": 60
  8287. }],
  8288. 73: [function(e, t, i) {
  8289. "use strict";
  8290. var n = e("../settings")
  8291. , r = $("#memory-info")
  8292. , o = r.find("#memory-gpu")
  8293. , a = !1;
  8294. t.exports = {
  8295. show: function() {
  8296. n.profiling.enabled && (r.show(),
  8297. a = !0)
  8298. },
  8299. hide: function() {
  8300. r.hide(),
  8301. a = !1
  8302. },
  8303. toggle: function() {
  8304. a ? this.hide() : this.show()
  8305. },
  8306. update: function(e) {
  8307. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8308. }
  8309. }
  8310. }
  8311. , {
  8312. "../settings": 166
  8313. }],
  8314. 74: [function(e, t, i) {
  8315. "use strict";
  8316. var n = e("../util/browser")
  8317. , r = e("../analytics");
  8318. e("../settings");
  8319. t.exports = {
  8320. show: function(e, t) {
  8321. $("#gui-message").fadeOut(500, function() {
  8322. t()
  8323. })
  8324. }
  8325. }
  8326. }
  8327. , {
  8328. "../analytics": 4,
  8329. "../settings": 166,
  8330. "../util/browser": 182
  8331. }],
  8332. 75: [function(e, t, i) {
  8333. "use strict";
  8334. function n(e, t, i, n) {
  8335. function r(e) {
  8336. return e.classList.contains(a)
  8337. }
  8338. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8339. //for (var a in o) {
  8340. //var s = e.find(r);
  8341. //for (var l in o[a]) {
  8342. //var c = o[a][l];
  8343. //if ("top-info" === l || "bottom-info" === l) {
  8344. //var h = n ? c : "";
  8345. //czj 注释掉第一次打开的用户引导
  8346. //s.querySelector("." + l).textContent = h
  8347. //} else {
  8348. //var u = n ? c : "";
  8349. //, d = s.querySelector("." + l);
  8350. //d.src = u,
  8351. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8352. //}
  8353. //}
  8354. //}
  8355. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8356. // p.forEach(function(e) {
  8357. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8358. // })
  8359. }
  8360. var r = e("../util/browser")
  8361. , o = e("../localization/localize")
  8362. , a = e("../enum/HelpModalType")
  8363. , s = (e("../enum/HelpModalSize"),
  8364. e("../enum/Viewmode"));
  8365. t.exports = {
  8366. init: function() {
  8367. if (!this.hasInitialized) {
  8368. this.hasInitialized = !0,
  8369. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8370. this.assets = {},
  8371. this.assets[a.LANDING[s.PANORAMA]] = {
  8372. desktop: {
  8373. left: {
  8374. "top-info": o.ROTATE,
  8375. "big-image": "images/nav_help_mouse_drag_left.png",
  8376. keyboard: "images/nav_help_keyboard_left_right.png"
  8377. },
  8378. middle: {
  8379. "top-info": o.MOVE,
  8380. "big-image": "images/nav_help_mouse_click.png",
  8381. keyboard: "images/nav_help_keyboard_up_down.png"
  8382. },
  8383. right: {
  8384. "top-info": o.ZOOM,
  8385. "big-image": "images/nav_help_mouse_zoom.png",
  8386. keyboard: "images/nav_help_zoom_keys.png"
  8387. }
  8388. },
  8389. mobile: {
  8390. left: {
  8391. "top-info": o.ROTATE,
  8392. "big-image": "images/nav_help_gesture_drag.png"
  8393. },
  8394. middle: {
  8395. "top-info": o.MOVE,
  8396. "big-image": "images/nav_help_gesture_tap.png"
  8397. },
  8398. right: {
  8399. "top-info": o.ZOOM,
  8400. "big-image": "images/nav_help_gesture_pinch.png"
  8401. }
  8402. }
  8403. },
  8404. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8405. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8406. desktop: {
  8407. left: {
  8408. "top-info": o.ROTATE,
  8409. "big-image": "images/nav_help_mouse_drag_left.png",
  8410. keyboard: "images/nav_help_keyboard_left_right.png"
  8411. },
  8412. middle: {
  8413. "top-info": o.MOVE,
  8414. "big-image": "images/nav_help_mouse_position_right.png"
  8415. }
  8416. },
  8417. mobile: {
  8418. left: {
  8419. "top-info": o.ROTATE,
  8420. "big-image": "images/nav_help_gesture_drag.png"
  8421. },
  8422. middle: {
  8423. "top-info": o.MOVE,
  8424. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8425. }
  8426. }
  8427. },
  8428. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8429. desktop: {
  8430. left: {
  8431. "top-info": o.MOVE,
  8432. "big-image": "images/nav_help_mouse_position_left.png"
  8433. },
  8434. middle: {
  8435. "top-info": o.ROTATE,
  8436. "big-image": "images/nav_help_mouse_drag_right.png",
  8437. keyboard: "images/nav_help_keyboard_left_right.png"
  8438. }
  8439. },
  8440. mobile: {
  8441. left: {
  8442. "top-info": o.MOVE,
  8443. "big-image": "images/nav_help_gesture_position.png"
  8444. },
  8445. middle: {
  8446. "top-info": o.ROTATE,
  8447. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8448. }
  8449. }
  8450. };
  8451. var e = {
  8452. "top-info": o.INSIDE,
  8453. "big-image": "images/nav_help_click_inside.png",
  8454. keyboard: "images/nav_help_inside_key.png"
  8455. };
  8456. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8457. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8458. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8459. var t = {
  8460. "top-info": o.INSIDE,
  8461. "big-image": "images/nav_help_tap_inside.png"
  8462. };
  8463. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8464. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8465. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8466. this.assets[a.NAVIGATION] = {},
  8467. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8468. desktop: {
  8469. left: {
  8470. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8471. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8472. "big-image": "images/nav_help_mouse_drag_left.png",
  8473. keyboard: "images/nav_help_keyboard_left_right.png"
  8474. },
  8475. middle: {
  8476. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8477. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8478. "big-image": "images/nav_help_mouse_click.png",
  8479. keyboard: "images/nav_help_keyboard_up_down.png"
  8480. },
  8481. right: {
  8482. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8483. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8484. "big-image": "images/nav_help_mouse_zoom.png",
  8485. keyboard: "images/nav_help_zoom_keys.png"
  8486. }
  8487. },
  8488. mobile: {
  8489. left: {
  8490. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8491. "big-image": "images/nav_help_gesture_drag.png"
  8492. },
  8493. middle: {
  8494. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8495. "big-image": "images/nav_help_gesture_tap.png"
  8496. },
  8497. right: {
  8498. "top-info": o.HELP_MOBILE_3,
  8499. "big-image": "images/nav_help_gesture_pinch.png"
  8500. }
  8501. }
  8502. },
  8503. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8504. desktop: {
  8505. left: {
  8506. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8507. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8508. "big-image": "images/nav_help_mouse_drag_left.png",
  8509. keyboard: "images/nav_help_keyboard_all.png"
  8510. },
  8511. middle: {
  8512. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8513. "big-image": "images/nav_help_mouse_position_right.png"
  8514. },
  8515. right: {
  8516. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8517. "big-image": "images/nav_help_mouse_zoom.png"
  8518. }
  8519. },
  8520. mobile: {
  8521. left: {
  8522. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8523. "big-image": "images/nav_help_gesture_drag.png"
  8524. },
  8525. middle: {
  8526. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8527. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8528. },
  8529. right: {
  8530. "top-info": o.HELP_MOBILE_3,
  8531. "big-image": "images/nav_help_gesture_pinch.png"
  8532. }
  8533. }
  8534. },
  8535. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8536. desktop: {
  8537. left: {
  8538. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8539. "big-image": "images/nav_help_mouse_position_left.png"
  8540. },
  8541. middle: {
  8542. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8543. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8544. "big-image": "images/nav_help_mouse_drag_right.png",
  8545. keyboard: "images/nav_help_keyboard_left_right.png"
  8546. },
  8547. right: {
  8548. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8549. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8550. "big-image": "images/nav_help_mouse_zoom.png",
  8551. keyboard: "images/nav_help_keyboard_up_down.png"
  8552. }
  8553. },
  8554. mobile: {
  8555. left: {
  8556. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8557. "big-image": "images/nav_help_gesture_position.png"
  8558. },
  8559. middle: {
  8560. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8561. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8562. },
  8563. right: {
  8564. "top-info": o.HELP_MOBILE_3,
  8565. "big-image": "images/nav_help_gesture_pinch.png"
  8566. }
  8567. }
  8568. },
  8569. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8570. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8571. "top-info": o.HELP_DESKTOP_360_2A,
  8572. "bottom-info": o.HELP_DESKTOP_360_2B,
  8573. "big-image": "images/nav_help_click_inside.png",
  8574. keyboard: "images/nav_help_inside_key.png"
  8575. },
  8576. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8577. "top-info": o.HELP_MOBILE_360_2,
  8578. "big-image": "images/nav_help_tap_inside.png"
  8579. },
  8580. this.assets[a.MORE_HELP] = {
  8581. desktop: {
  8582. "more-help-hlr": {
  8583. "top-info": o.HELP_MORE_HLR_A,
  8584. "big-image": "images/nav_help_expand.svg",
  8585. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8586. },
  8587. "more-help-dollhouse": {
  8588. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8589. "big-image": "images/nav_help_dollhouse.svg",
  8590. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8591. },
  8592. "more-help-floors": {
  8593. "top-info": o.HELP_MORE_FLOORS_A,
  8594. "big-image": "images/nav_help_floor picker.svg",
  8595. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8596. },
  8597. "more-help-tag": {
  8598. "top-info": o.HELP_MORE_TAG_A,
  8599. "big-image": "images/nav_help_tag.svg",
  8600. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8601. },
  8602. "more-help-zoom": {
  8603. "top-info": o.HELP_MORE_ZOOM_A,
  8604. "big-image": "images/nav_help_zoom.svg",
  8605. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8606. },
  8607. "more-help-tour": {
  8608. "top-info": o.HELP_MORE_TOUR_A,
  8609. "big-image": "images/nav_help_play.png",
  8610. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8611. },
  8612. "more-help-inside": {
  8613. "top-info": o.HELP_MORE_INSIDE_A,
  8614. "big-image": "images/nav_help_inside.svg",
  8615. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8616. },
  8617. "more-help-vr": {
  8618. "top-info": o.HELP_MORE_VR_A,
  8619. "big-image": "images/nav_help_vr.svg",
  8620. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8621. },
  8622. "more-help-360": {
  8623. "top-info": o.HELP_MORE_360_A,
  8624. "big-image": "images/nav_help_360.svg",
  8625. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8626. },
  8627. "more-help-fullscreen": {
  8628. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8629. "big-image": "images/nav_help_fullscreen.svg",
  8630. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8631. }
  8632. },
  8633. mobile: {
  8634. "more-help-hlr": {
  8635. "top-info": o.HELP_MORE_HLR_A,
  8636. "big-image": "images/nav_help_expand.svg",
  8637. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8638. },
  8639. "more-help-dollhouse": {
  8640. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8641. "big-image": "images/nav_help_dollhouse.svg",
  8642. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8643. },
  8644. "more-help-floors": {
  8645. "top-info": o.HELP_MORE_FLOORS_A,
  8646. "big-image": "images/nav_help_floor picker.svg",
  8647. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8648. },
  8649. "more-help-tag": {
  8650. "top-info": o.HELP_MORE_TAG_A,
  8651. "big-image": "images/nav_help_tag.svg",
  8652. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8653. },
  8654. "more-help-tour": {
  8655. "top-info": o.HELP_MORE_TOUR_A,
  8656. "big-image": "images/nav_help_play.png",
  8657. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8658. },
  8659. "more-help-inside": {
  8660. "top-info": o.HELP_MORE_INSIDE_A,
  8661. "big-image": "images/nav_help_inside.svg",
  8662. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8663. },
  8664. "more-help-vr": {
  8665. "top-info": o.HELP_MORE_VR_A,
  8666. "big-image": "images/webvr.svg",
  8667. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8668. },
  8669. "more-help-360": {
  8670. "top-info": o.HELP_MORE_360_A,
  8671. "big-image": "images/nav_help_360.svg",
  8672. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8673. }
  8674. }
  8675. },
  8676. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8677. desktop: {
  8678. left: {
  8679. "top-info": o.ROTATE,
  8680. "big-image": "images/nav_help_mouse_drag_left.png",
  8681. keyboard: "images/nav_help_keyboard_left_right.png"
  8682. },
  8683. middle: {
  8684. "top-info": o.MOVE,
  8685. "big-image": "images/nav_help_mouse_click.png",
  8686. keyboard: "images/nav_help_keyboard_up_down.png"
  8687. },
  8688. right: {
  8689. "top-info": o.PLAY,
  8690. "big-image": "images/Desktop-help-play-button.svg",
  8691. keyboard: "images/Desktop-help-spacebar-2.svg"
  8692. }
  8693. },
  8694. mobile: {
  8695. left: {
  8696. "top-info": o.ROTATE,
  8697. "big-image": "images/nav_help_gesture_drag.png"
  8698. },
  8699. middle: {
  8700. "top-info": o.MOVE,
  8701. "big-image": "images/nav_help_gesture_tap.png"
  8702. },
  8703. right: {
  8704. "top-info": o.PLAY,
  8705. "big-image": "images/mobile-help-play-button.svg"
  8706. }
  8707. }
  8708. },
  8709. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8710. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8711. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8712. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8713. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8714. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8715. }
  8716. },
  8717. fill: function(e, t, i) {
  8718. n.call(this, e, t, i, !0)
  8719. },
  8720. clear: function(e, t, i) {
  8721. n.call(this, e, t, i, !1)
  8722. }
  8723. }
  8724. }
  8725. , {
  8726. "../enum/HelpModalSize": 27,
  8727. "../enum/HelpModalType": 28,
  8728. "../enum/Viewmode": 51,
  8729. "../localization/localize": 108,
  8730. "../util/browser": 182
  8731. }],
  8732. 76: [function(e, t, i) {
  8733. "use strict";
  8734. t.exports = Object.freeze({
  8735. OPENED: "share.open",
  8736. CLOSED: "share.closed",
  8737. LINK_CLICKED: "share.linked"
  8738. })
  8739. }
  8740. , {}],
  8741. 77: [function(e, t, i) {
  8742. "use strict";
  8743. function n(e) {
  8744. function t(t, i) {
  8745. var n = window.screenY + ($("#player").height() - i) / 2
  8746. , r = window.screenX + ($("#player").width() - t) / 2
  8747. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8748. I.emit(l.LINK_CLICKED, {
  8749. channel: e
  8750. }),
  8751. window.open(C[e], "shareWindow", o)
  8752. }
  8753. switch (e) {
  8754. case y.FACEBOOK:
  8755. t(580, 420);
  8756. break;
  8757. case y.TWITTER:
  8758. t(550, 440);
  8759. break;
  8760. case y.MAIL:
  8761. I.emit(l.LINK_CLICKED, {
  8762. channel: "email"
  8763. }),
  8764. window.open(C[e], "_blank");
  8765. break;
  8766. case y.LINKEDIN:
  8767. }
  8768. }
  8769. function r(e) {
  8770. I.emit(l.LINK_CLICKED, {
  8771. channel: "copylink"
  8772. });
  8773. var t = document.createRange();
  8774. t.selectNodeContents(v);
  8775. var i = window.getSelection();
  8776. i.removeAllRanges(),
  8777. i.addRange(t),
  8778. document.execCommand("copy"),
  8779. A.classList.remove("hidden"),
  8780. v.classList.add("highlighted")
  8781. }
  8782. function o(e) {
  8783. e && (e.stopPropagation(),
  8784. e.target === v) || (window.getSelection().removeAllRanges(),
  8785. v.classList.remove("highlighted"),
  8786. A.classList.add("hidden"))
  8787. }
  8788. var a = e("../../util/browser")
  8789. , s = e("../../localization/localize")
  8790. , l = e("./ShareEvents")
  8791. , c = e("../../util/common")
  8792. , h = e("events").EventEmitter
  8793. , u = document.getElementById("sharing")
  8794. , d = document.getElementById("share-modal")
  8795. , p = document.getElementById("share-close")
  8796. , f = document.getElementById("facebook-share")
  8797. , g = document.getElementById("twitter-share")
  8798. , m = document.getElementById("mail-share")
  8799. , v = document.getElementById("share-url-text")
  8800. , A = document.getElementById("copy-success")
  8801. , y = Object.freeze({
  8802. FACEBOOK: "facebook",
  8803. TWITTER: "twitter",
  8804. MAIL: "mail",
  8805. LINKEDIN: "linkedin"
  8806. })
  8807. , C = {};
  8808. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8809. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8810. C[y.MAIL] = "mailto:?subject=";
  8811. var I = {
  8812. init: function(e) {
  8813. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8814. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8815. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8816. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8817. u.addEventListener("click", this.toggle.bind(this)),
  8818. p.addEventListener("click", this.hide.bind(this)),
  8819. v.addEventListener("click", r),
  8820. d.addEventListener("click", o),
  8821. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8822. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8823. m.addEventListener("click", n.bind(this, y.MAIL)),
  8824. v.textContent = window.location.href + "&utm_source=4",
  8825. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8826. u.classList.remove("hidden")
  8827. },
  8828. show: function() {
  8829. this.emit(l.OPENED),
  8830. d.classList.add("fadeIn")
  8831. },
  8832. hide: function() {
  8833. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8834. document.selection && document.selection.empty(),
  8835. window.getSelection().removeAllRanges(),
  8836. o(),
  8837. d.classList.remove("fadeIn"))
  8838. },
  8839. toggle: function() {
  8840. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8841. }
  8842. };
  8843. c.extendObject(I, h.prototype),
  8844. t.exports = I
  8845. }
  8846. , {
  8847. "../../localization/localize": 108,
  8848. "../../util/browser": 182,
  8849. "../../util/common": 185,
  8850. "./ShareEvents": 76,
  8851. events: 202
  8852. }],
  8853. 78: [function(e, t, i) {
  8854. "use strict";
  8855. t.exports = Object.freeze({
  8856. OPENED: "terms.opened",
  8857. CLOSED: "terms.closed"
  8858. })
  8859. }
  8860. , {}],
  8861. 79: [function(e, t, i) {
  8862. "use strict";
  8863. var n = e("./TermsEvent")
  8864. , r = e("../../localization/localize")
  8865. , o = e("../../analytics")
  8866. , a = e("../../util/ajax")
  8867. , s = e("../../util/common")
  8868. , l = e("events").EventEmitter
  8869. , c = document.getElementById("terms-modal")
  8870. , h = {
  8871. init: function() {
  8872. $(".footer-terms").on("click", function(e) {
  8873. e.preventDefault(),
  8874. this.show()
  8875. }
  8876. .bind(this)),
  8877. $("#terms-modal .close").on("click", this.hide.bind(this))
  8878. },
  8879. show: function() {
  8880. this.emit(n.OPENED),
  8881. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8882. var t = $("#terms-text").html(e);
  8883. o.track("showcase_gui", {
  8884. gui_action: "click_terms_button",
  8885. interaction_source: "gui"
  8886. }),
  8887. t.find("a").attr("target", "_blank")
  8888. }).fail(function() {
  8889. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8890. }),
  8891. c.classList.add("fadeIn")
  8892. },
  8893. hide: function(e) {
  8894. e && e.preventDefault(),
  8895. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8896. c.classList.remove("fadeIn")
  8897. }
  8898. };
  8899. s.extendObject(h, l.prototype),
  8900. t.exports = h
  8901. }
  8902. , {
  8903. "../../analytics": 4,
  8904. "../../localization/localize": 108,
  8905. "../../util/ajax": 181,
  8906. "../../util/common": 185,
  8907. "./TermsEvent": 78,
  8908. events: 202
  8909. }],
  8910. 80: [function(e, t, i) {
  8911. "use strict";
  8912. t.exports = Object.freeze({
  8913. OPEN_INFO: "title.open.info",
  8914. CLOSE_INFO: "title.close.info",
  8915. SHOW_INFO: "title.show.info",
  8916. HIDE_INFO: "title.hide.info",
  8917. LINK_CLICKED: "title.link.click",
  8918. CONTACT_LINK_CLICKED: "title.contact.click",
  8919. ORIGIN_LINK_CLICKED: "title.origin.click"
  8920. })
  8921. }
  8922. , {}],
  8923. 81: [function(e, t, i) {
  8924. "use strict";
  8925. function n(e, t) {
  8926. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8927. }
  8928. function r(e, t) {
  8929. function i(i) {
  8930. e.shouldShowtags = "show" === this.value,
  8931. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8932. }
  8933. document.getElementById("tag-toggles").classList.remove("hidden"),
  8934. document.getElementById("radio-tag-show").checked = !0;
  8935. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8936. n[r].addEventListener("change", i)
  8937. }
  8938. var o = e("../../settings");
  8939. t.exports.init = n
  8940. }
  8941. , {
  8942. "../../settings": 166
  8943. }],
  8944. 82: [function(e, t, i) {
  8945. (function(i) {
  8946. "use strict";
  8947. function n(e, t) {
  8948. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8949. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8950. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8951. document.getElementById("gui-name").classList.add("noCoBrand"),
  8952. document.getElementById("cobrandTitle").classList.add("hidden")),
  8953. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8954. !1)
  8955. }
  8956. function r(e) {
  8957. return e ? (L = !0,
  8958. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8959. }
  8960. function o(e, t, i, n) {
  8961. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8962. return void T.classList.add("hidden");
  8963. L = !0;
  8964. var r = []
  8965. , o = c(r, "<br>");
  8966. if (e && o('<span id="contactName">' + e + "</span>"),
  8967. t) {
  8968. var a = n || t
  8969. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8970. o(s)
  8971. }
  8972. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8973. r[0] = "",
  8974. x.innerHTML = r.join("")
  8975. }
  8976. function a(e) {
  8977. if ("string" == typeof e)
  8978. try {
  8979. e = JSON.parse(e)
  8980. } catch (e) {
  8981. return y.warn("Unable to parse address data"),
  8982. void S.parentElement.classList.add("hidden")
  8983. }
  8984. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8985. return void S.parentElement.classList.add("hidden");
  8986. L = !0;
  8987. var t = []
  8988. , i = c(t, " ");
  8989. e.address_1 && i(e.address_1),
  8990. e.address_2 && i(e.address_2),
  8991. e.city && i(e.city, ", "),
  8992. e.state && i(e.state, ", "),
  8993. e.zip && i(e.zip, e.state ? " " : ", "),
  8994. t[0] = "",
  8995. S.innerText = t.join("")
  8996. }
  8997. function s(e) {
  8998. var t = document.createElement("a");
  8999. return t.id = "url",
  9000. t.target = "_blank",
  9001. t.href = e,
  9002. t.innerText = e,
  9003. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9004. t
  9005. }
  9006. function l(e) {
  9007. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9008. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9009. P.appendChild(s(e)),
  9010. O.forEach(function(e) {
  9011. e.classList.add("share-link")
  9012. }),
  9013. !0)
  9014. }
  9015. function c(e, t) {
  9016. var i = e
  9017. , n = t;
  9018. return function(e, t) {
  9019. i.push(t || n, e)
  9020. }
  9021. }
  9022. function h() {
  9023. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9024. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9025. var e = [].slice.call(_.querySelectorAll("a"));
  9026. e.forEach(function(e) {
  9027. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9028. });
  9029. var t = [].slice.call(T.querySelectorAll("a"));
  9030. t.forEach(function(e) {
  9031. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9032. contact_type: e.getAttribute("id")
  9033. }))
  9034. })
  9035. }
  9036. var u = e("../../util/browser")
  9037. , d = e("../../util/common")
  9038. , p = e("../../util/logger")
  9039. , f = e("../../localization/localize")
  9040. , g = e("./titleBarSettings")
  9041. , m = e("../../settings")
  9042. , v = e("./TitleEvents")
  9043. , A = e("events").EventEmitter
  9044. , y = new p(i)
  9045. , C = document.querySelector(".pinTop.left")
  9046. , I = document.getElementsByClassName("title-container")[0]
  9047. , E = document.getElementById("title-toggle").querySelector("i")
  9048. , b = document.getElementById("meta-info-wrapper")
  9049. , w = document.getElementById("meta-info")
  9050. , _ = document.getElementById("meta-description")
  9051. , T = document.getElementsByClassName("contact-info")[0]
  9052. , x = document.getElementById("contact-data")
  9053. , S = document.getElementById("addressTxt")
  9054. , M = document.getElementById("tag-toggles")
  9055. , R = document.getElementById("share-origin")
  9056. , P = document.getElementById("share-link-wrapper")
  9057. , O = [w, b, I]
  9058. , L = !1
  9059. , D = !1
  9060. , N = {
  9061. populate: function(e) {
  9062. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9063. if (r(e.description),
  9064. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9065. a(e.address),
  9066. L) {
  9067. var t = document.createElement("br");
  9068. M.insertBefore(t, M.firstElementChild)
  9069. }
  9070. e.socialSharing && m.share.enabled && (D = l(e.url))
  9071. }
  9072. },
  9073. finishSetup: function(e) {
  9074. L = L || !!e,
  9075. h(),
  9076. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9077. },
  9078. toggleMeta: function(e, t) {
  9079. var title = document.getElementById("model-title");
  9080. t && t.preventDefault();
  9081. var i = w.classList.contains("expand");
  9082. e && !i || (i ? (O.forEach(function(e) {
  9083. e.classList.remove("expand")
  9084. }),
  9085. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9086. e.classList.add("expand");
  9087. }),
  9088. title.classList.add("expand"),
  9089. this.emit(v.OPEN_INFO)))
  9090. },
  9091. setupToggling: function() {
  9092. b.style.height = w.offsetHeight + "px",
  9093. w.addEventListener("transitionend", function() {
  9094. b.style.height = w.offsetHeight + "px"
  9095. })
  9096. },
  9097. toggleTitle: function(e) {
  9098. e && e.preventDefault(),
  9099. C.classList.contains("closed") ? (C.classList.add("open"),
  9100. E.classList.remove("icon-dpad-right"),
  9101. E.classList.add("icon-dpad-left"),
  9102. this.emit(v.SHOW_INFO),
  9103. setTimeout(function() {
  9104. C.classList.remove("closed"),
  9105. C.classList.remove("open")
  9106. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9107. E.classList.remove("icon-dpad-left"),
  9108. E.classList.add("icon-dpad-right"),
  9109. this.emit(v.HIDE_INFO))
  9110. }
  9111. };
  9112. d.extendObject(N, A.prototype),
  9113. t.exports = N
  9114. }
  9115. ).call(this, "/js/gui/title/titleBar.js")
  9116. }
  9117. , {
  9118. "../../localization/localize": 108,
  9119. "../../settings": 166,
  9120. "../../util/browser": 182,
  9121. "../../util/common": 185,
  9122. "../../util/logger": 189,
  9123. "./TitleEvents": 80,
  9124. "./titleBarSettings": 83,
  9125. events: 202
  9126. }],
  9127. 83: [function(e, t, i) {
  9128. "use strict";
  9129. t.exports = Object.freeze({
  9130. minTooltipCharacters: 19,
  9131. removeAnimationClasses: 500
  9132. })
  9133. }
  9134. , {}],
  9135. 84: [function(e, t, i) {
  9136. "use strict";
  9137. function n(e) {
  9138. C = e,
  9139. P.forEach(function(e) {
  9140. b.addEventListener(e, u.bind(this, !1), !0),
  9141. w.addEventListener(e, u.bind(this, !0), !0),
  9142. E.addEventListener(e, o, !0),
  9143. S.forEach(function(t) {
  9144. t.addEventListener(e, a, !0)
  9145. }),
  9146. $("#drawer img").on(e, a)
  9147. }),
  9148. document.addEventListener("keydown", u.bind(this, !1), !0),
  9149. C.on(v.TourStart, function() {
  9150. E.classList.add("playing")
  9151. })
  9152. }
  9153. function r() {
  9154. C.playTour(),
  9155. I && clearTimeout(I),
  9156. d(),
  9157. _.removeClass("fadeIn")
  9158. }
  9159. function o() {
  9160. E.classList.contains("playing") && (C.stopTour(),
  9161. _.addClass("fadeIn"),
  9162. setTimeout(function() {
  9163. _.removeClass("fadeIn")
  9164. }, p.tourInteraction.showPauseButton),
  9165. O || (clearTimeout(I),
  9166. I = setTimeout(h, p.tourInteraction.showModal)),
  9167. setTimeout(function() {
  9168. E.classList.remove("playing")
  9169. }, p.tourInteraction.allowNextClick))
  9170. }
  9171. function a() {
  9172. C.tourInProgress && (C.stopTour(),
  9173. C.endTourProgress(),
  9174. E.classList.remove("playing"))
  9175. }
  9176. function s() {
  9177. T.is(":visible") ? r() : o()
  9178. }
  9179. function l() {
  9180. x.hasClass("playing") && (clearTimeout(I),
  9181. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9182. }
  9183. function c() {
  9184. E.classList.remove("playing"),
  9185. h()
  9186. }
  9187. function h() {//去掉导览结束时的提示
  9188. /* if (!p.tourInteraction.disabled) {
  9189. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9190. M.addClass("fadeIn tour " + m.deviceType);
  9191. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9192. if (!p.tourInteraction.smallModal) {
  9193. var t;
  9194. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9195. m.fill(R, A.TOUR_INTERACTION[t]),
  9196. M.addClass(t)
  9197. }
  9198. M.addClass(e)
  9199. } */
  9200. }
  9201. function u(e, t) {
  9202. if (t) {
  9203. var i = "keydown" === t.type
  9204. , n = t.which === f.SPACE || C.tourIsPlaying;
  9205. i && n || e || (O = !0),
  9206. C.atEndOfTour() && d(),
  9207. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9208. d(),
  9209. t.which !== f.SPACE && a()),
  9210. i && n && s()
  9211. }
  9212. }
  9213. function d() {
  9214. M.removeClass("fadeIn")
  9215. }
  9216. var p = (e("../util/browser"),
  9217. e("../settings"))
  9218. , f = e("../enum/Keys")
  9219. , g = e("../enum/Viewmode")
  9220. , m = (e("./helpManager"),
  9221. e("./populateModal"))
  9222. , v = e("../enum/DirectorEvents")
  9223. , A = e("../enum/HelpModalType")
  9224. , y = e("../enum/HelpModalSize")
  9225. , C = null
  9226. , I = null
  9227. , E = document.getElementById("pause-overlay")
  9228. , b = document.getElementById("player")
  9229. , w = document.getElementById("gui")
  9230. , _ = $("#pause-icon").eq(0)
  9231. , T = $("#play").eq(0)
  9232. , x = $("#playHead").eq(0)
  9233. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9234. , M = $("#interaction-modal").eq(0)
  9235. , R = $("#interaction-modal .interaction").toArray()
  9236. , P = ["touchstart", "mousedown", "pointerdown"]
  9237. , O = !1;
  9238. t.exports.init = n,
  9239. t.exports.play = r,
  9240. t.exports.pause = o,
  9241. t.exports.pauseWithoutCTA = a,
  9242. t.exports.togglePlay = s,
  9243. t.exports.stopTour = l,
  9244. t.exports.dismissModal = d
  9245. }
  9246. , {
  9247. "../enum/DirectorEvents": 23,
  9248. "../enum/HelpModalSize": 27,
  9249. "../enum/HelpModalType": 28,
  9250. "../enum/Keys": 30,
  9251. "../enum/Viewmode": 51,
  9252. "../settings": 166,
  9253. "../util/browser": 182,
  9254. "./helpManager": 68,
  9255. "./populateModal": 75
  9256. }],
  9257. 85: [function(e, t, i) {
  9258. "use strict";
  9259. t.exports = Object.freeze({
  9260. OPENED: "vr.modal.opened",
  9261. LAUNCH: "vr.modal.launch",
  9262. CLOSED: "vr.modal.closed",
  9263. NEXT: "vr.modal.next",
  9264. PREV: "vr.modal.prev",
  9265. STORE: "vr.modal.store",
  9266. falseICECHOSEN: "vr.modal.device"
  9267. })
  9268. }
  9269. , {}],
  9270. 86: [function(e, t, i) {
  9271. "use strict";
  9272. function n(e, t, i) {
  9273. function n(e, t, n, r) {
  9274. function o() {
  9275. return p + "&m=" + t + "&display=" + e
  9276. }
  9277. function s() {
  9278. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9279. , t = "&utm_source=" + u
  9280. , n = "&utm_showcase_session_id=" + i;
  9281. return e + t + n
  9282. }
  9283. function l() {
  9284. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9285. }
  9286. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9287. }
  9288. function r(e, t, i, r) {
  9289. var o = "https://api.branch.io/v1/url"
  9290. , a = n(e, t, i, r)
  9291. , s = {
  9292. responseType: "json",
  9293. data: {
  9294. branch_key: h.appConfig.branch_key,
  9295. data: {
  9296. m: t,
  9297. full_url: a,
  9298. $desktop_url: m,
  9299. $og_app_id: "331853976762864119",
  9300. $og_title: i,
  9301. $og_description: r,
  9302. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9303. $canonical_url: window.location.href
  9304. }
  9305. }
  9306. };
  9307. c.post(o, s).done(function(t) {
  9308. f[e] = t.url
  9309. }).fail(function(t) {
  9310. f[e] = t
  9311. }
  9312. .bind(this, a))
  9313. }
  9314. function o(e, t, i) {
  9315. for (var r in s) {
  9316. var o = s[r]
  9317. , a = n(o, e, t, i);
  9318. f[o] = a
  9319. }
  9320. }
  9321. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9322. , d = g + "/vr/dlist/?ret=" + u
  9323. , p = g + "/vr/show/?ret=" + u
  9324. , m = "";
  9325. switch (e) {
  9326. case l.IOS:
  9327. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9328. break;
  9329. default:
  9330. o(t.sid, t.name, t.summary)
  9331. }
  9332. }
  9333. function r(e) {
  9334. var t = f[e];
  9335. window.open(t, "_blank")
  9336. }
  9337. function o(e) {
  9338. var t = u[e];
  9339. window.open(t, "_blank")
  9340. }
  9341. var a = e("../../util/browser")
  9342. , s = e("../../enum/VRApps")
  9343. , l = e("../../enum/VRPlatforms")
  9344. , c = e("../../util/ajax")
  9345. , h = e("../../settings")
  9346. , u = {};
  9347. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9348. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9349. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9350. for (var d in s) {
  9351. var p = s[d];
  9352. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9353. }
  9354. var f = {}
  9355. , g = function() {
  9356. var e = window.location.host;
  9357. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9358. "https://" + e
  9359. }();
  9360. t.exports.init = n,
  9361. t.exports.launch = r,
  9362. t.exports.launchStore = o
  9363. }
  9364. , {
  9365. "../../enum/VRApps": 46,
  9366. "../../enum/VRPlatforms": 49,
  9367. "../../settings": 166,
  9368. "../../util/ajax": 181,
  9369. "../../util/browser": 182
  9370. }],
  9371. 87: [function(e, t, i) {
  9372. "use strict";
  9373. function n(e) {
  9374. var t;
  9375. switch (e) {
  9376. case m.IOS:
  9377. return t = p.iosVersion(),
  9378. t.major > 9 || 9 === t.major && t.minor >= 1;
  9379. case m.Android:
  9380. return t = p.androidVersion(),
  9381. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9382. }
  9383. return !1
  9384. }
  9385. function r(e, t) {
  9386. function i(e) {
  9387. K.emit(A.STORE, {
  9388. type: e
  9389. }),
  9390. f.launchStore(e)
  9391. }
  9392. function r(e) {
  9393. switch (e !== _.pageCount && (a(e),
  9394. N.text(e + 1 + " / " + _.pageCount)),
  9395. e) {
  9396. case _.Title:
  9397. O.css("display", "none"),
  9398. L.text(u[e]),
  9399. o(s);
  9400. break;
  9401. case _.Cardboard:
  9402. O.css("display", "block"),
  9403. L.text(u[e]),
  9404. M.filter(".cardboard").off(),
  9405. M.filter(".gearvr").off(),
  9406. c(e, s),
  9407. h(H, X, Z);
  9408. break;
  9409. case _.Gear:
  9410. L.text(u[e]),
  9411. c(e, s),
  9412. T.addClass("lastPage"),
  9413. h(G, X, Z);
  9414. break;
  9415. case _.pageCount:
  9416. T.removeClass("fadeIn"),
  9417. K.emit(A.CLOSED)
  9418. }
  9419. B.filter("[src='']").hide()
  9420. }
  9421. var s = function() {
  9422. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9423. w = ".show-supported",
  9424. m.Android) : (T.addClass("unsupported"),
  9425. w = ".show-unsupported",
  9426. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9427. w = ".show-ios",
  9428. _ = v.ios,
  9429. m.IOS) : (T.addClass("desktop"),
  9430. w = ".show-desktop",
  9431. m.Desktop)
  9432. }();
  9433. f.init(s, e, t),
  9434. s !== m.Desktop && T.addClass("mobile");
  9435. var l = function(e) {
  9436. K.emit(A.LAUNCH, {
  9437. vr_platform: s,
  9438. vr_app: e
  9439. }),
  9440. f.launch(e)
  9441. };
  9442. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9443. q.gear = l.bind(this, g.GearVR),
  9444. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9445. d(),
  9446. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9447. $(w).show();
  9448. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9449. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9450. s === m.IOS && (u.splice(1, 1),
  9451. y.splice(1, 1)),
  9452. $("#vr").on("click", function(e) {
  9453. e.preventDefault();
  9454. if(!window.vrEnabled) { // 开启VR
  9455. window.vrEnabled = true;
  9456. this.classList.add('active');
  9457. $('#gui div').not('#vrOff').addClass('vrHide');
  9458. $('#vrOffImg').css({'display':'inline-block'});
  9459. }else{
  9460. }
  9461. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9462. // r(b),
  9463. // T.addClass("fadeIn"),
  9464. // K.emit(A.OPENED))
  9465. });
  9466. $('#vrOff').on('click', function(){
  9467. window.vrEnabled = false;
  9468. $('#gui div').not('#vrOff').removeClass('vrHide');
  9469. $('#vrOffImg').css({'display':'none'});
  9470. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9471. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9472. })
  9473. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9474. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9475. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9476. $("span.modelLink").text(I),
  9477. O.on("click", function(e) {
  9478. K.emit(A.PREV),
  9479. b--,
  9480. r(b)
  9481. }),
  9482. L.on("click", function(e) {
  9483. L.text();
  9484. K.emit(A.NEXT, {
  9485. nextAction: y[b]
  9486. }),
  9487. b++,
  9488. r(b)
  9489. }),
  9490. T.find(".close").on("click", K.dismiss)
  9491. }
  9492. function o(e) {
  9493. switch (e) {
  9494. case m.Android:
  9495. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9496. M.filter(".gearvr").off().on("click", q.gear),
  9497. s(H, G, "logo-button", "same-line");
  9498. break;
  9499. case m.UnsupportedAndroid:
  9500. s("", z, "", "");
  9501. break;
  9502. case m.IOS:
  9503. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9504. s(H, "", "logo-button", "");
  9505. break;
  9506. case m.Desktop:
  9507. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9508. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9509. s(H, G, "logo-button", "same-line"),
  9510. Q.cardboard()
  9511. }
  9512. }
  9513. function a(e) {
  9514. $(".p1, .p2, .p3").hide(),
  9515. x.insertAfter(S),
  9516. T.removeClass("front-page"),
  9517. T.removeClass("details-page"),
  9518. T.removeClass("lastPage"),
  9519. M.removeClass("logo-button"),
  9520. M.removeClass("same-line"),
  9521. S.removeClass("headsetOptions"),
  9522. R.attr("src", ""),
  9523. R.filter(".second").removeClass("gear"),
  9524. R.css("display", "inline-block"),
  9525. R.off(),
  9526. P.filter(".second").css("display", ""),
  9527. D.css("display", "none"),
  9528. $(".p" + (e + 1) + w).show(),
  9529. R.filter(".third").insertBefore(P.filter(".third"))
  9530. }
  9531. function s(e, t, i, n) {
  9532. T.addClass("front-page"),
  9533. R.filter(".first").attr("src", e),
  9534. R.filter(".second").attr("src", t),
  9535. M.filter(".first").addClass(i),
  9536. M.filter(".second").addClass(i),
  9537. M.addClass(n),
  9538. ".show-desktop" === w && S.insertAfter(x)
  9539. }
  9540. function l(e, t, i) {
  9541. S.addClass("headsetOptions"),
  9542. M.off(),
  9543. R.filter(".second").attr("src", t),
  9544. D.css("display", "block"),
  9545. P.filter(".second").css("display", "none"),
  9546. D.on("click", function() {
  9547. a(_.Title),
  9548. o(m.Desktop)
  9549. }),
  9550. e && (K.emit(A.falseICECHOSEN, {
  9551. name: g.GearVR
  9552. }),
  9553. R.filter(".first").attr("src", e),
  9554. R.filter(".second").addClass("gear"),
  9555. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9556. Q.gearvr()),
  9557. i && (K.emit(A.falseICECHOSEN, {
  9558. name: g.Cardboard
  9559. }),
  9560. R.filter(".third").attr("src", i),
  9561. R.filter(".third").show(),
  9562. R.filter(".third").insertAfter(R.filter(".second")),
  9563. R.filter(".third").addClass("link"),
  9564. R.filter(".second").addClass("link"),
  9565. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9566. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9567. Q.cardboard())
  9568. }
  9569. function c(e, t) {
  9570. switch (t) {
  9571. case m.IOS:
  9572. X = Y,
  9573. Z = j;
  9574. break;
  9575. case m.Desktop:
  9576. e === _.Cardboard ? (X = F,
  9577. Z = U,
  9578. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9579. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9580. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9581. Z = "");
  9582. break;
  9583. default:
  9584. e === _.Cardboard ? (X = z,
  9585. Z = j) : (X = k,
  9586. Z = W)
  9587. }
  9588. }
  9589. function h(e, t, i) {
  9590. T.find(".inner").addClass("details-page"),
  9591. T.addClass("details-page"),
  9592. R.filter(".first").attr("src", e),
  9593. R.filter(".second").attr("src", t),
  9594. R.filter(".third").attr("src", i)
  9595. }
  9596. function u() {
  9597. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9598. K.emit(A.CLOSED))
  9599. }
  9600. function d() {
  9601. var e = p.aspectRatio() > 1 && p.isMobile();
  9602. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9603. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9604. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9605. }
  9606. var p = e("../../util/browser")
  9607. , f = e("./vrLink")
  9608. , g = e("../../enum/VRApps")
  9609. , m = e("../../enum/VRPlatforms")
  9610. , v = e("../../enum/VRPages")
  9611. , A = e("./vrEvent")
  9612. , y = (e("../../settings"),
  9613. e("../../constants"))
  9614. , C = e("../../localization/localize")
  9615. , I = e("../../util/common")
  9616. , E = e("events").EventEmitter
  9617. , b = 0
  9618. , w = null
  9619. , _ = v.standard
  9620. , T = $(".vr-popup")
  9621. , x = T.find(".vr-popup-body")
  9622. , S = T.find(".vr-images")
  9623. , M = T.find(".img-container")
  9624. , R = T.find(".vr-sm-image")
  9625. , P = M.find(".vr-img-caption")
  9626. , O = $(".vr-buttons").find(".prev-button")
  9627. , L = $(".vr-buttons").find(".next-button")
  9628. , D = S.find(".front-close")
  9629. , N = $(".vr-page")
  9630. , B = T.find("img")
  9631. , F = "images/apple-store.png"
  9632. , V = "images/badge-oculus.png"
  9633. , U = "images/badge-cardboard.png"
  9634. , k = "images/logo-samsung.png"
  9635. , H = "images/headset-cardboard.png"
  9636. , G = "images/headset-gearvr.png"
  9637. , z = "images/ico-android-robot.png"
  9638. , W = "images/ico-gearvr.png"
  9639. , j = "images/ico-vr.png"
  9640. , Y = "images/apple-logo-white.svg"
  9641. , X = null
  9642. , Z = null
  9643. , q = {}
  9644. , K = {
  9645. init: r,
  9646. dismiss: u,
  9647. isDeviceSupported: n
  9648. };
  9649. I.extendObject(K, E.prototype),
  9650. $(window).resize(d);
  9651. var Q = function() {
  9652. var e = P.filter(".first").find(".cardboard")
  9653. , t = P.filter(".first").find(".gearvr");
  9654. return {
  9655. cardboard: function() {
  9656. t.addClass("hidden"),
  9657. e.removeClass("hidden")
  9658. },
  9659. gearvr: function() {
  9660. e.addClass("hidden"),
  9661. t.removeClass("hidden")
  9662. }
  9663. }
  9664. }();
  9665. t.exports = K
  9666. }
  9667. , {
  9668. "../../constants": 8,
  9669. "../../enum/VRApps": 46,
  9670. "../../enum/VRPages": 48,
  9671. "../../enum/VRPlatforms": 49,
  9672. "../../localization/localize": 108,
  9673. "../../settings": 166,
  9674. "../../util/browser": 182,
  9675. "../../util/common": 185,
  9676. "./vrEvent": 85,
  9677. "./vrLink": 86,
  9678. events: 202
  9679. }],
  9680. 88: [function(e, t, i) {
  9681. "use strict";
  9682. t.exports = Object.freeze({
  9683. OPENED: "webvr.modal.opened",
  9684. SHOW_TERMS: "webvr.footer.show.terms"
  9685. })
  9686. }
  9687. , {}],
  9688. 89: [function(e, t, i) {
  9689. (function(i) {
  9690. "use strict";
  9691. function n(e, t, i, n) {
  9692. function r(e) {
  9693. e.preventDefault(),
  9694. a(e.currentTarget.id)
  9695. }
  9696. function a(e) {
  9697. ne[e](),
  9698. Object.keys(ne).map(function(t, i) {
  9699. $("#" + t).toggleClass("tabs-underlined", t === e)
  9700. })
  9701. }
  9702. y = i,
  9703. v = t,
  9704. w.init(E.Android, e, n),
  9705. m();
  9706. var l = new RegExp("daydream","i")
  9707. , c = l.test(y.displayName);
  9708. c ? (a("tabdaydream"),
  9709. B.filter(".device-headset-side").attr("src", H),
  9710. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9711. B.filter(".device-headset-side").attr("src", Y),
  9712. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9713. $("#vr").on("click", function(e) {
  9714. e.preventDefault(),
  9715. g("click_webvr_button"),
  9716. L.is(":hidden") && (ie.emit(_.OPENED),
  9717. o())
  9718. }),
  9719. $(".webvr-popup .close").on("click", function(e) {
  9720. e.preventDefault(),
  9721. D.hasClass("hidden") ? (g("webvr_help_close"),
  9722. p()) : s()
  9723. }),
  9724. $("#tabcardboard").on("click", r),
  9725. $("#tabdaydream").on("click", r),
  9726. $("#tabnative").on("click", r),
  9727. $(".webvr-popup .open-with-app").on("click", function(e) {
  9728. e.preventDefault(),
  9729. g("webvr_learn_more"),
  9730. a("tabnative"),
  9731. p()
  9732. }),
  9733. $(".webvr-popup .help").on("click", function(e) {
  9734. e.preventDefault(),
  9735. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9736. p()
  9737. }),
  9738. $(".webvr-popup .terms").on("click", function(e) {
  9739. e.preventDefault(),
  9740. g("webvr_click_terms"),
  9741. s(),
  9742. ie.emit(_.SHOW_TERMS)
  9743. }),
  9744. F.on("click", function(e) {
  9745. e.preventDefault(),
  9746. g(ee),
  9747. window.open(J, "_blank")
  9748. }),
  9749. V.on("click", function(e) {
  9750. e.preventDefault(),
  9751. g("webvr_phone_link"),
  9752. window.open(te, "_blank")
  9753. }),
  9754. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9755. e.preventDefault(),
  9756. g("webvr_cardboard_link"),
  9757. w.launch(b.CardboardAndroid)
  9758. }),
  9759. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9760. e.preventDefault(),
  9761. g("webvr_oculus_link"),
  9762. w.launch(b.GearVR)
  9763. })
  9764. }
  9765. function r() {
  9766. function e() {
  9767. y.isPresenting || (f(),
  9768. window.removeEventListener("vrdisplaypresentchange", e))
  9769. }
  9770. R.info("Headset mounted"),
  9771. v.suspend();
  9772. var t = document.createElement("canvas");
  9773. for (t.getContext("webgl"),
  9774. t.className = "webvr-canvas",
  9775. document.bgColor = "#000",
  9776. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9777. document.body.removeChild(document.body.firstChild);
  9778. document.body.appendChild(t),
  9779. g("webvr_enter_app"),
  9780. y.requestPresent([{
  9781. source: t,
  9782. predistorted: !0
  9783. }]).catch(function(t) {
  9784. R.error("Failed to present: " + t),
  9785. g("webvr_exit_calibrate"),
  9786. e()
  9787. }),
  9788. A.then(function() {
  9789. window.dispatchEvent(new Event("vrapp-start"))
  9790. }),
  9791. window.addEventListener("vrdisplaypresentchange", e)
  9792. }
  9793. function o() {
  9794. O.fadeOut(I.guiAnimationSpeed),
  9795. L.fadeIn(I.guiAnimationSpeed),
  9796. a()
  9797. }
  9798. function a() {
  9799. if (!A) {
  9800. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9801. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9802. A = new Promise(function(e, i) {
  9803. var n = document.createElement("script");
  9804. n.type = "text/javascript",
  9805. n.src = t,
  9806. n.onload = e,
  9807. document.head.appendChild(n)
  9808. }
  9809. )
  9810. }
  9811. D.find(".enter-button").on("click", r)
  9812. }
  9813. function s() {
  9814. g("webvr_modal_close"),
  9815. D.find(".enter-button").off("click", r),
  9816. L.fadeOut(I.guiAnimationSpeed, function() {
  9817. D.toggleClass("hidden", !1),
  9818. N.toggleClass("hidden", !0),
  9819. C.exitFullscreen()
  9820. }),
  9821. O.fadeIn(I.guiAnimationSpeed)
  9822. }
  9823. function l() {
  9824. k.toggleClass("hidden", !1),
  9825. U.toggleClass("hidden", !0)
  9826. }
  9827. function c() {
  9828. k.toggleClass("hidden", !0),
  9829. U.toggleClass("hidden", !1)
  9830. }
  9831. function h() {
  9832. B.filter(".device-headset").attr("src", G),
  9833. B.filter(".device-phone").attr("src", z),
  9834. J = Z,
  9835. ee = K,
  9836. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9837. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9838. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9839. c()
  9840. }
  9841. function u() {
  9842. B.filter(".badge-cardboard").attr("src", j),
  9843. B.filter(".badge-oculus").attr("src", X),
  9844. l()
  9845. }
  9846. function d() {
  9847. B.filter(".device-headset").attr("src", Y),
  9848. B.filter(".device-phone").attr("src", W),
  9849. J = q,
  9850. ee = Q,
  9851. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9852. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9853. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9854. c()
  9855. }
  9856. function p() {
  9857. D.toggleClass("hidden"),
  9858. N.toggleClass("hidden")
  9859. }
  9860. function f() {
  9861. R.info("exiting webVR"),
  9862. g("webvr_exit_app"),
  9863. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9864. }
  9865. function g(e) {
  9866. var t = C.isLandscape() ? "landscape" : "portrait";
  9867. T.trackAlways("showcase_gui", {
  9868. gui_action: e,
  9869. orientation: t
  9870. })
  9871. }
  9872. function m() {
  9873. var e = C.isLandscape();
  9874. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9875. }
  9876. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9877. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9878. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9879. init: n
  9880. }, ne = {
  9881. tabcardboard: d,
  9882. tabdaydream: h,
  9883. tabnative: u
  9884. };
  9885. S.extendObject(ie, P.prototype),
  9886. $(window).resize(m),
  9887. t.exports = ie
  9888. }
  9889. ).call(this, "/js/gui/webvr/webVRgui.js")
  9890. }
  9891. , {
  9892. "../../analytics": 4,
  9893. "../../constants": 8,
  9894. "../../enum/VRApps": 46,
  9895. "../../enum/VRPlatforms": 49,
  9896. "../../localization/localize": 108,
  9897. "../../settings": 166,
  9898. "../../util/browser": 182,
  9899. "../../util/common": 185,
  9900. "../../util/logger": 189,
  9901. "./../gui": 65,
  9902. "./../vr/vrLink": 86,
  9903. "./WebVrEvent": 88,
  9904. events: 202
  9905. }],
  9906. 90: [function(e, t, i) {
  9907. "use strict";
  9908. function n(e, t, i, n, o) {
  9909. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9910. this.roomId = o || "",
  9911. this.labelId = e,
  9912. this.position = (new r.Vector3).copy(t),
  9913. this.text = i
  9914. }
  9915. var r = e("three")
  9916. , o = e("../util/browser");
  9917. n.prototype.build = function() {
  9918. var e = window.document.createElement("div");
  9919. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9920. var t = window.document.createElement("div");
  9921. t.setAttribute("class", "gui-floorplan-label-text");
  9922. var i = window.document.createTextNode(this.text);
  9923. t.appendChild(i),
  9924. e.appendChild(t),
  9925. window.document.body.appendChild(e),
  9926. this.labelGui = e,
  9927. this.textBlock = t,
  9928. $(this.labelGui).hide();
  9929. var n = window.getComputedStyle(this.labelGui);
  9930. this.initialTransform = n.transform || n.webkitTransform
  9931. }
  9932. ,
  9933. t.exports = n
  9934. }
  9935. , {
  9936. "../util/browser": 182,
  9937. three: 217
  9938. }],
  9939. 91: [function(e, t, i) {
  9940. "use strict";
  9941. function n() {
  9942. this.player = null,
  9943. this.modelManager = null,
  9944. this.container = null
  9945. }
  9946. var r = e("three")
  9947. , o = (e("../util/common"),
  9948. e("../enum/PlayerEvents"))
  9949. , a = (e("../enum/DirectorEvents"),
  9950. e("../enum/ModelManagerEvents"))
  9951. , s = e("../settings")
  9952. , l = e("../enum/Viewmode")
  9953. , c = (e("../enum/WarpStyle"),
  9954. e("../util/transitions"),
  9955. e("../util/lerp"),
  9956. e("../util/browser"));
  9957. //场景初始化
  9958. n.prototype.init = function(e, t, i) {
  9959. this.player = e,
  9960. this.modelManager = t,
  9961. this.container = i,
  9962. this.updateModel(),
  9963. this.bindEvents()
  9964. }
  9965. ,
  9966. n.prototype.bindEvents = function() {
  9967. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9968. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9969. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9970. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9971. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9972. }
  9973. ,
  9974. n.prototype.updateModel = function() {
  9975. this.model = this.modelManager.getActiveModel()
  9976. }
  9977. ,
  9978. n.prototype.handlePlayerViewChanged = function() {
  9979. this.updateLabelVisibility(),
  9980. this.updateLabelDisplay()
  9981. }
  9982. ,
  9983. n.prototype.getLabelsForFloor = function(e, t) {
  9984. return t = t || [],
  9985. t.length = 0,
  9986. this.model.labels.forEach(function(i) {
  9987. this.labelVisibleForFloor(i, e) && t.push(i)
  9988. }
  9989. .bind(this)),
  9990. t
  9991. }
  9992. ,
  9993. n.prototype.getLabelsForCurrentFloor = function(e) {
  9994. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9995. }
  9996. ,
  9997. n.prototype.labelVisibleForFloor = function(e, t) {
  9998. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9999. if (!this.model.showingLabels || !e.labelGui || !i)
  10000. return !1;
  10001. var n = e.floorId === this.model.floors.size() - 1;
  10002. return this.model.allFloorsVisible ? n : e.floorId === t
  10003. }
  10004. ,
  10005. n.prototype.updateLabelVisibility = function(e) {
  10006. this.model.labels.forEach(function(e) {
  10007. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10008. }
  10009. .bind(this))
  10010. }
  10011. ,
  10012. n.prototype.showAllLabels = function(e, t) {
  10013. this.model.labels.forEach(function(i) {
  10014. this.showLabel(i, e, t)
  10015. }
  10016. .bind(this))
  10017. }
  10018. ,
  10019. n.prototype.hideAllLabels = function(e, t) {
  10020. this.model.labels.forEach(function(i) {
  10021. this.hideLabel(i, e, t)
  10022. }
  10023. .bind(this))
  10024. }
  10025. ,
  10026. n.prototype.showLabel = function(e, t, i) {
  10027. this.model.showingLabels && (e.visible || (e.visible = !0,
  10028. e.labelGui.style.display = "block",
  10029. e.labelGui.style.opacity = 0,
  10030. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10031. }
  10032. ,
  10033. n.prototype.hideLabel = function(e, t, i) {
  10034. e.visible && (e.visible = !1,
  10035. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10036. }
  10037. ,
  10038. n.prototype.supportedMode = function() {
  10039. return this.player.mode === l.FLOORPLAN
  10040. }
  10041. ,
  10042. n.prototype.updateLabelDisplay = function() {
  10043. var e = (new r.Vector3,
  10044. new r.Vector3,
  10045. []);
  10046. return function() {
  10047. var t = this.player.getLabelScaleFactor()
  10048. , i = .6
  10049. , n = 1.2
  10050. , r = (1 - t) * n + i
  10051. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10052. this.getLabelsForCurrentFloor(e);
  10053. for (var a = 0; a < e.length; a++) {
  10054. var l = e[a];
  10055. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10056. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10057. }
  10058. }
  10059. }(),
  10060. n.prototype.updateProjectedGuiElement = function() {
  10061. var e = new r.Vector3;
  10062. new r.Vector3;
  10063. return function(t, i, n, r, o) {
  10064. i.style.fontSize = 100 * o + "%";
  10065. var a = $("#player").width()
  10066. , s = $("#player").height()
  10067. , l = .5 * a
  10068. , c = .5 * s;
  10069. e.copy(n),
  10070. e.project(this.player.camera);
  10071. var h = e.x * l + l
  10072. , u = -(e.y * c) + c;
  10073. h -= t.offsetWidth / 2,
  10074. u -= t.offsetHeight / 2,
  10075. t.style.left = h + "px",
  10076. t.style.top = u + "px"
  10077. }
  10078. }(),
  10079. n.prototype.handleStartInside = function(e) {
  10080. this.updateLabelVisibility()
  10081. }
  10082. ,
  10083. n.prototype.handleStartOutside = function() {
  10084. this.updateLabelVisibility()
  10085. }
  10086. ,
  10087. t.exports = n
  10088. }
  10089. , {
  10090. "../enum/DirectorEvents": 23,
  10091. "../enum/ModelManagerEvents": 33,
  10092. "../enum/PlayerEvents": 40,
  10093. "../enum/Viewmode": 51,
  10094. "../enum/WarpStyle": 52,
  10095. "../settings": 166,
  10096. "../util/browser": 182,
  10097. "../util/common": 185,
  10098. "../util/lerp": 188,
  10099. "../util/transitions": 195,
  10100. three: 217
  10101. }],
  10102. 92: [function(e, t, i) {
  10103. "use strict";
  10104. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10105. if (null == this)
  10106. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10107. if ("function" != typeof e)
  10108. throw new TypeError("predicate must be a function");
  10109. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10110. if (t = i[o],
  10111. e.call(r, t, o, i))
  10112. return o;
  10113. return -1
  10114. }
  10115. ),
  10116. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10117. value: function(e) {
  10118. if (null == this)
  10119. throw new TypeError('"this" is null or not defined');
  10120. var t = Object(this)
  10121. , i = t.length >>> 0;
  10122. if ("function" != typeof e)
  10123. throw new TypeError("predicate must be a function");
  10124. for (var n = arguments[1], r = 0; r < i; ) {
  10125. var o = t[r];
  10126. if (e.call(n, o, r, t))
  10127. return o;
  10128. r++
  10129. }
  10130. }
  10131. })
  10132. }
  10133. , {}],
  10134. 93: [function(e, t, i) {
  10135. "use strict";
  10136. var n = n || {};
  10137. t.exports = n,
  10138. n.gui = n.gui || {},
  10139. n.utils = n.utils || {},
  10140. n.controllers = n.controllers || {},
  10141. n.dom = n.dom || {},
  10142. n.color = n.color || {},
  10143. n.utils.css = function() {
  10144. return {
  10145. load: function(e, t) {
  10146. t = t || document;
  10147. var i = t.createElement("link");
  10148. i.type = "text/css",
  10149. i.rel = "stylesheet",
  10150. i.href = e,
  10151. t.getElementsByTagName("head")[0].appendChild(i)
  10152. },
  10153. inject: function(e, t) {
  10154. t = t || document;
  10155. var i = document.createElement("style");
  10156. i.type = "text/css",
  10157. i.innerHTML = e,
  10158. t.getElementsByTagName("head")[0].appendChild(i)
  10159. }
  10160. }
  10161. }(),
  10162. n.utils.common = function() {
  10163. var e = Array.prototype.forEach
  10164. , t = Array.prototype.slice;
  10165. return {
  10166. BREAK: {},
  10167. extend: function(e) {
  10168. return this.each(t.call(arguments, 1), function(t) {
  10169. for (var i in t)
  10170. this.isUndefined(t[i]) || (e[i] = t[i])
  10171. }, this),
  10172. e
  10173. },
  10174. defaults: function(e) {
  10175. return this.each(t.call(arguments, 1), function(t) {
  10176. for (var i in t)
  10177. this.isUndefined(e[i]) && (e[i] = t[i])
  10178. }, this),
  10179. e
  10180. },
  10181. compose: function() {
  10182. var e = t.call(arguments);
  10183. return function() {
  10184. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10185. i = [e[n].apply(this, i)];
  10186. return i[0]
  10187. }
  10188. },
  10189. each: function(t, i, n) {
  10190. if (t)
  10191. if (e && t.forEach && t.forEach === e)
  10192. t.forEach(i, n);
  10193. else if (t.length === t.length + 0) {
  10194. for (var r = 0, o = t.length; r < o; r++)
  10195. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10196. return
  10197. } else
  10198. for (var r in t)
  10199. if (i.call(n, t[r], r) === this.BREAK)
  10200. return
  10201. },
  10202. defer: function(e) {
  10203. setTimeout(e, 0)
  10204. },
  10205. toArray: function(e) {
  10206. return e.toArray ? e.toArray() : t.call(e)
  10207. },
  10208. isUndefined: function(e) {
  10209. return void 0 === e
  10210. },
  10211. isNull: function(e) {
  10212. return null === e
  10213. },
  10214. isNaN: function(e) {
  10215. return e !== e
  10216. },
  10217. isArray: Array.isArray || function(e) {
  10218. return e.constructor === Array
  10219. }
  10220. ,
  10221. isObject: function(e) {
  10222. return e === Object(e)
  10223. },
  10224. isNumber: function(e) {
  10225. return e === e + 0
  10226. },
  10227. isString: function(e) {
  10228. return e === e + ""
  10229. },
  10230. isBoolean: function(e) {
  10231. return e === !1 || e === !0
  10232. },
  10233. isFunction: function(e) {
  10234. return "[object Function]" === Object.prototype.toString.call(e)
  10235. }
  10236. }
  10237. }(),
  10238. n.controllers.Controller = function(e) {
  10239. var t = function(e, t) {
  10240. this.initialValue = e[t],
  10241. this.domElement = document.createElement("div"),
  10242. this.object = e,
  10243. this.property = t,
  10244. this.__onChange = void 0,
  10245. this.__onFinishChange = void 0
  10246. };
  10247. return e.extend(t.prototype, {
  10248. onChange: function(e) {
  10249. return this.__onChange = e,
  10250. this
  10251. },
  10252. onFinishChange: function(e) {
  10253. return this.__onFinishChange = e,
  10254. this
  10255. },
  10256. setValue: function(e) {
  10257. return this.object[this.property] = e,
  10258. this.__onChange && this.__onChange.call(this, e),
  10259. this.updateDisplay(),
  10260. this
  10261. },
  10262. getValue: function() {
  10263. return this.object[this.property]
  10264. },
  10265. updateDisplay: function() {
  10266. return this
  10267. },
  10268. isModified: function() {
  10269. return this.initialValue !== this.getValue()
  10270. }
  10271. }),
  10272. t
  10273. }(n.utils.common),
  10274. n.dom.dom = function(e) {
  10275. function t(t) {
  10276. if ("0" === t || e.isUndefined(t))
  10277. return 0;
  10278. var i = t.match(r);
  10279. return e.isNull(i) ? 0 : parseFloat(i[1])
  10280. }
  10281. var i = {
  10282. HTMLEvents: ["change"],
  10283. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10284. KeyboardEvents: ["keydown"]
  10285. }
  10286. , n = {};
  10287. e.each(i, function(t, i) {
  10288. e.each(t, function(e) {
  10289. n[e] = i
  10290. })
  10291. });
  10292. var r = /(\d+(\.\d+)?)px/
  10293. , o = {
  10294. makeSelectable: function(e, t) {
  10295. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10296. return !1
  10297. }
  10298. : function() {}
  10299. ,
  10300. e.style.MozUserSelect = t ? "auto" : "none",
  10301. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10302. e.unselectable = t ? "on" : "off")
  10303. },
  10304. makeFullscreen: function(t, i, n) {
  10305. e.isUndefined(i) && (i = !0),
  10306. e.isUndefined(n) && (n = !0),
  10307. t.style.position = "absolute",
  10308. i && (t.style.left = 0,
  10309. t.style.right = 0),
  10310. n && (t.style.top = 0,
  10311. t.style.bottom = 0)
  10312. },
  10313. fakeEvent: function(t, i, r, o) {
  10314. r = r || {};
  10315. var a = n[i];
  10316. if (!a)
  10317. throw new Error("Event type " + i + " not supported.");
  10318. var s = document.createEvent(a);
  10319. switch (a) {
  10320. case "MouseEvents":
  10321. var l = r.x || r.clientX || 0
  10322. , c = r.y || r.clientY || 0;
  10323. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10324. break;
  10325. case "KeyboardEvents":
  10326. var h = s.initKeyboardEvent || s.initKeyEvent;
  10327. e.defaults(r, {
  10328. cancelable: !0,
  10329. ctrlKey: !1,
  10330. altKey: !1,
  10331. shiftKey: !1,
  10332. metaKey: !1,
  10333. keyCode: void 0,
  10334. charCode: void 0
  10335. }),
  10336. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10337. break;
  10338. default:
  10339. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10340. }
  10341. e.defaults(s, o),
  10342. t.dispatchEvent(s)
  10343. },
  10344. bind: function(e, t, i, n) {
  10345. return n = n || !1,
  10346. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10347. o
  10348. },
  10349. unbind: function(e, t, i, n) {
  10350. return n = n || !1,
  10351. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10352. o
  10353. },
  10354. addClass: function(e, t) {
  10355. if (void 0 === e.className)
  10356. e.className = t;
  10357. else if (e.className !== t) {
  10358. var i = e.className.split(/ +/);
  10359. i.indexOf(t) == -1 && (i.push(t),
  10360. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10361. }
  10362. return o
  10363. },
  10364. removeClass: function(e, t) {
  10365. if (t)
  10366. if (void 0 === e.className)
  10367. ;
  10368. else if (e.className === t)
  10369. e.removeAttribute("class");
  10370. else {
  10371. var i = e.className.split(/ +/)
  10372. , n = i.indexOf(t);
  10373. n != -1 && (i.splice(n, 1),
  10374. e.className = i.join(" "))
  10375. }
  10376. else
  10377. e.className = void 0;
  10378. return o
  10379. },
  10380. hasClass: function(e, t) {
  10381. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10382. },
  10383. getWidth: function(e) {
  10384. var i = getComputedStyle(e);
  10385. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10386. },
  10387. getHeight: function(e) {
  10388. var i = getComputedStyle(e);
  10389. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10390. },
  10391. getOffset: function(e) {
  10392. var t = {
  10393. left: 0,
  10394. top: 0
  10395. };
  10396. if (e.offsetParent)
  10397. do
  10398. t.left += e.offsetLeft,
  10399. t.top += e.offsetTop;
  10400. while (e = e.offsetParent);return t
  10401. },
  10402. isActive: function(e) {
  10403. return e === document.activeElement && (e.type || e.href)
  10404. }
  10405. };
  10406. return o
  10407. }(n.utils.common),
  10408. n.controllers.OptionController = function(e, t, i) {
  10409. var n = function(e, r, o) {
  10410. n.superclass.call(this, e, r);
  10411. var a = this;
  10412. if (this.__select = document.createElement("select"),
  10413. i.isArray(o)) {
  10414. var s = {};
  10415. i.each(o, function(e) {
  10416. s[e] = e
  10417. }),
  10418. o = s
  10419. }
  10420. i.each(o, function(e, t) {
  10421. var i = document.createElement("option");
  10422. i.innerHTML = t,
  10423. i.setAttribute("value", e),
  10424. a.__select.appendChild(i)
  10425. }),
  10426. this.updateDisplay(),
  10427. t.bind(this.__select, "change", function() {
  10428. var e = this.options[this.selectedIndex].value;
  10429. a.setValue(e)
  10430. }),
  10431. this.domElement.appendChild(this.__select)
  10432. };
  10433. return n.superclass = e,
  10434. i.extend(n.prototype, e.prototype, {
  10435. setValue: function(e) {
  10436. var t = n.superclass.prototype.setValue.call(this, e);
  10437. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10438. t
  10439. },
  10440. updateDisplay: function() {
  10441. return this.__select.value = this.getValue(),
  10442. n.superclass.prototype.updateDisplay.call(this)
  10443. }
  10444. }),
  10445. n
  10446. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10447. n.controllers.NumberController = function(e, t) {
  10448. function i(e) {
  10449. return e = e.toString(),
  10450. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10451. }
  10452. var n = function(e, r, o) {
  10453. n.superclass.call(this, e, r),
  10454. o = o || {},
  10455. this.__min = o.min,
  10456. this.__max = o.max,
  10457. this.__step = o.step,
  10458. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10459. this.__precision = i(this.__impliedStep)
  10460. };
  10461. return n.superclass = e,
  10462. t.extend(n.prototype, e.prototype, {
  10463. setValue: function(e) {
  10464. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10465. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10466. n.superclass.prototype.setValue.call(this, e)
  10467. },
  10468. min: function(e) {
  10469. return this.__min = e,
  10470. this
  10471. },
  10472. max: function(e) {
  10473. return this.__max = e,
  10474. this
  10475. },
  10476. step: function(e) {
  10477. return this.__step = e,
  10478. this.__impliedStep = e,
  10479. this.__precision = i(e),
  10480. this
  10481. }
  10482. }),
  10483. n
  10484. }(n.controllers.Controller, n.utils.common),
  10485. n.controllers.NumberControllerBox = function(e, t, i) {
  10486. function n(e, t) {
  10487. var i = Math.pow(10, t);
  10488. return Math.round(e * i) / i
  10489. }
  10490. var r = function(e, n, o) {
  10491. function a() {
  10492. var e = parseFloat(d.__input.value);
  10493. i.isNaN(e) || d.setValue(e)
  10494. }
  10495. function s() {
  10496. a(),
  10497. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10498. }
  10499. function l(e) {
  10500. t.bind(window, "mousemove", c),
  10501. t.bind(window, "mouseup", h),
  10502. u = e.clientY
  10503. }
  10504. function c(e) {
  10505. var t = u - e.clientY;
  10506. d.setValue(d.getValue() + t * d.__impliedStep),
  10507. u = e.clientY
  10508. }
  10509. function h() {
  10510. t.unbind(window, "mousemove", c),
  10511. t.unbind(window, "mouseup", h)
  10512. }
  10513. this.__truncationSuspended = !1,
  10514. r.superclass.call(this, e, n, o);
  10515. var u, d = this;
  10516. this.__input = document.createElement("input"),
  10517. this.__input.setAttribute("type", "text"),
  10518. t.bind(this.__input, "change", a),
  10519. t.bind(this.__input, "blur", s),
  10520. t.bind(this.__input, "mousedown", l),
  10521. t.bind(this.__input, "keydown", function(e) {
  10522. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10523. this.blur(),
  10524. d.__truncationSuspended = !1)
  10525. }),
  10526. this.updateDisplay(),
  10527. this.domElement.appendChild(this.__input)
  10528. };
  10529. return r.superclass = e,
  10530. i.extend(r.prototype, e.prototype, {
  10531. updateDisplay: function() {
  10532. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10533. r.superclass.prototype.updateDisplay.call(this)
  10534. }
  10535. }),
  10536. r
  10537. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10538. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10539. function o(e, t, i, n, r) {
  10540. return n + (r - n) * ((e - t) / (i - t))
  10541. }
  10542. var a = function(e, i, n, r, s) {
  10543. function l(e) {
  10544. t.bind(window, "mousemove", c),
  10545. t.bind(window, "mouseup", h),
  10546. c(e)
  10547. }
  10548. function c(e) {
  10549. e.preventDefault();
  10550. var i = t.getOffset(u.__background)
  10551. , n = t.getWidth(u.__background);
  10552. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10553. !1
  10554. }
  10555. function h() {
  10556. t.unbind(window, "mousemove", c),
  10557. t.unbind(window, "mouseup", h),
  10558. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10559. }
  10560. a.superclass.call(this, e, i, {
  10561. min: n,
  10562. max: r,
  10563. step: s
  10564. });
  10565. var u = this;
  10566. this.__background = document.createElement("div"),
  10567. this.__foreground = document.createElement("div"),
  10568. t.bind(this.__background, "mousedown", l),
  10569. t.addClass(this.__background, "slider"),
  10570. t.addClass(this.__foreground, "slider-fg"),
  10571. this.updateDisplay(),
  10572. this.__background.appendChild(this.__foreground),
  10573. this.domElement.appendChild(this.__background)
  10574. };
  10575. return a.superclass = e,
  10576. a.useDefaultStyles = function() {
  10577. i.inject(r)
  10578. }
  10579. ,
  10580. n.extend(a.prototype, e.prototype, {
  10581. updateDisplay: function() {
  10582. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10583. return this.__foreground.style.width = 100 * e + "%",
  10584. a.superclass.prototype.updateDisplay.call(this)
  10585. }
  10586. }),
  10587. a
  10588. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10589. n.controllers.FunctionController = function(e, t, i) {
  10590. var n = function(e, i, r) {
  10591. n.superclass.call(this, e, i);
  10592. var o = this;
  10593. this.__button = document.createElement("div"),
  10594. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10595. t.bind(this.__button, "click", function(e) {
  10596. return e.preventDefault(),
  10597. o.fire(),
  10598. !1
  10599. }),
  10600. t.addClass(this.__button, "button"),
  10601. this.domElement.appendChild(this.__button)
  10602. };
  10603. return n.superclass = e,
  10604. i.extend(n.prototype, e.prototype, {
  10605. fire: function() {
  10606. this.__onChange && this.__onChange.call(this),
  10607. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10608. this.getValue().call(this.object)
  10609. }
  10610. }),
  10611. n
  10612. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10613. n.controllers.BooleanController = function(e, t, i) {
  10614. var n = function(e, i) {
  10615. function r() {
  10616. o.setValue(!o.__prev)
  10617. }
  10618. n.superclass.call(this, e, i);
  10619. var o = this;
  10620. this.__prev = this.getValue(),
  10621. this.__checkbox = document.createElement("input"),
  10622. this.__checkbox.setAttribute("type", "checkbox"),
  10623. t.bind(this.__checkbox, "change", r, !1),
  10624. this.domElement.appendChild(this.__checkbox),
  10625. this.updateDisplay()
  10626. };
  10627. return n.superclass = e,
  10628. i.extend(n.prototype, e.prototype, {
  10629. setValue: function(e) {
  10630. var t = n.superclass.prototype.setValue.call(this, e);
  10631. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10632. this.__prev = this.getValue(),
  10633. t
  10634. },
  10635. updateDisplay: function() {
  10636. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10637. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10638. n.superclass.prototype.updateDisplay.call(this)
  10639. }
  10640. }),
  10641. n
  10642. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10643. n.color.toString = function(e) {
  10644. return function(t) {
  10645. if (1 == t.a || e.isUndefined(t.a)) {
  10646. for (var i = t.hex.toString(16); i.length < 6; )
  10647. i = "0" + i;
  10648. return "#" + i
  10649. }
  10650. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10651. }
  10652. }(n.utils.common),
  10653. n.color.interpret = function(e, t) {
  10654. var i, n, r = function() {
  10655. n = !1;
  10656. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10657. return t.each(o, function(r) {
  10658. if (r.litmus(e))
  10659. return t.each(r.conversions, function(r, o) {
  10660. if (i = r.read(e),
  10661. n === !1 && i !== !1)
  10662. return n = i,
  10663. i.conversionName = o,
  10664. i.conversion = r,
  10665. t.BREAK
  10666. }),
  10667. t.BREAK
  10668. }),
  10669. n
  10670. }, o = [{
  10671. litmus: t.isString,
  10672. conversions: {
  10673. THREE_CHAR_HEX: {
  10674. read: function(e) {
  10675. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10676. return null !== t && {
  10677. space: "HEX",
  10678. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10679. }
  10680. },
  10681. write: e
  10682. },
  10683. SIX_CHAR_HEX: {
  10684. read: function(e) {
  10685. var t = e.match(/^#([A-F0-9]{6})$/i);
  10686. return null !== t && {
  10687. space: "HEX",
  10688. hex: parseInt("0x" + t[1].toString())
  10689. }
  10690. },
  10691. write: e
  10692. },
  10693. CSS_RGB: {
  10694. read: function(e) {
  10695. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10696. return null !== t && {
  10697. space: "RGB",
  10698. r: parseFloat(t[1]),
  10699. g: parseFloat(t[2]),
  10700. b: parseFloat(t[3])
  10701. }
  10702. },
  10703. write: e
  10704. },
  10705. CSS_RGBA: {
  10706. read: function(e) {
  10707. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10708. return null !== t && {
  10709. space: "RGB",
  10710. r: parseFloat(t[1]),
  10711. g: parseFloat(t[2]),
  10712. b: parseFloat(t[3]),
  10713. a: parseFloat(t[4])
  10714. }
  10715. },
  10716. write: e
  10717. }
  10718. }
  10719. }, {
  10720. litmus: t.isNumber,
  10721. conversions: {
  10722. HEX: {
  10723. read: function(e) {
  10724. return {
  10725. space: "HEX",
  10726. hex: e,
  10727. conversionName: "HEX"
  10728. }
  10729. },
  10730. write: function(e) {
  10731. return e.hex
  10732. }
  10733. }
  10734. }
  10735. }, {
  10736. litmus: t.isArray,
  10737. conversions: {
  10738. RGB_ARRAY: {
  10739. read: function(e) {
  10740. return 3 == e.length && {
  10741. space: "RGB",
  10742. r: e[0],
  10743. g: e[1],
  10744. b: e[2]
  10745. }
  10746. },
  10747. write: function(e) {
  10748. return [e.r, e.g, e.b]
  10749. }
  10750. },
  10751. RGBA_ARRAY: {
  10752. read: function(e) {
  10753. return 4 == e.length && {
  10754. space: "RGB",
  10755. r: e[0],
  10756. g: e[1],
  10757. b: e[2],
  10758. a: e[3]
  10759. }
  10760. },
  10761. write: function(e) {
  10762. return [e.r, e.g, e.b, e.a]
  10763. }
  10764. }
  10765. }
  10766. }, {
  10767. litmus: t.isObject,
  10768. conversions: {
  10769. RGBA_OBJ: {
  10770. read: function(e) {
  10771. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10772. space: "RGB",
  10773. r: e.r,
  10774. g: e.g,
  10775. b: e.b,
  10776. a: e.a
  10777. }
  10778. },
  10779. write: function(e) {
  10780. return {
  10781. r: e.r,
  10782. g: e.g,
  10783. b: e.b,
  10784. a: e.a
  10785. }
  10786. }
  10787. },
  10788. RGB_OBJ: {
  10789. read: function(e) {
  10790. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10791. space: "RGB",
  10792. r: e.r,
  10793. g: e.g,
  10794. b: e.b
  10795. }
  10796. },
  10797. write: function(e) {
  10798. return {
  10799. r: e.r,
  10800. g: e.g,
  10801. b: e.b
  10802. }
  10803. }
  10804. },
  10805. HSVA_OBJ: {
  10806. read: function(e) {
  10807. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10808. space: "HSV",
  10809. h: e.h,
  10810. s: e.s,
  10811. v: e.v,
  10812. a: e.a
  10813. }
  10814. },
  10815. write: function(e) {
  10816. return {
  10817. h: e.h,
  10818. s: e.s,
  10819. v: e.v,
  10820. a: e.a
  10821. }
  10822. }
  10823. },
  10824. HSV_OBJ: {
  10825. read: function(e) {
  10826. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10827. space: "HSV",
  10828. h: e.h,
  10829. s: e.s,
  10830. v: e.v
  10831. }
  10832. },
  10833. write: function(e) {
  10834. return {
  10835. h: e.h,
  10836. s: e.s,
  10837. v: e.v
  10838. }
  10839. }
  10840. }
  10841. }
  10842. }];
  10843. return r
  10844. }(n.color.toString, n.utils.common),
  10845. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10846. function g(e, t, i, o) {
  10847. if (void 0 === t[i])
  10848. throw new Error("Object " + t + ' has no property "' + i + '"');
  10849. var a;
  10850. if (o.color)
  10851. a = new h(t,i);
  10852. else {
  10853. var s = [t, i].concat(o.factoryArgs);
  10854. a = n.apply(e, s)
  10855. }
  10856. o.before instanceof r && (o.before = o.before.__li),
  10857. A(e, a),
  10858. p.addClass(a.domElement, "c");
  10859. var l = document.createElement("span");
  10860. p.addClass(l, "property-name"),
  10861. l.innerHTML = a.property;
  10862. var c = document.createElement("div");
  10863. c.appendChild(l),
  10864. c.appendChild(a.domElement);
  10865. var u = m(e, c, o.before);
  10866. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10867. p.addClass(u, typeof a.getValue()),
  10868. v(e, u, a),
  10869. e.__controllers.push(a),
  10870. a
  10871. }
  10872. function m(e, t, i) {
  10873. var n = document.createElement("li");
  10874. return t && n.appendChild(t),
  10875. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10876. e.onResize(),
  10877. n
  10878. }
  10879. function v(e, t, i) {
  10880. if (i.__li = t,
  10881. i.__gui = e,
  10882. f.extend(i, {
  10883. options: function(t) {
  10884. return arguments.length > 1 ? (i.remove(),
  10885. g(e, i.object, i.property, {
  10886. before: i.__li.nextElementSibling,
  10887. factoryArgs: [f.toArray(arguments)]
  10888. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10889. g(e, i.object, i.property, {
  10890. before: i.__li.nextElementSibling,
  10891. factoryArgs: [t]
  10892. })) : void 0
  10893. },
  10894. name: function(e) {
  10895. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10896. i
  10897. },
  10898. listen: function() {
  10899. return i.__gui.listen(i),
  10900. i
  10901. },
  10902. remove: function() {
  10903. return i.__gui.remove(i),
  10904. i
  10905. }
  10906. }),
  10907. i instanceof l) {
  10908. var n = new s(i.object,i.property,{
  10909. min: i.__min,
  10910. max: i.__max,
  10911. step: i.__step
  10912. });
  10913. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10914. var t = i[e]
  10915. , r = n[e];
  10916. i[e] = n[e] = function() {
  10917. var e = Array.prototype.slice.call(arguments);
  10918. return t.apply(i, e),
  10919. r.apply(n, e)
  10920. }
  10921. }),
  10922. p.addClass(t, "has-slider"),
  10923. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10924. } else if (i instanceof s) {
  10925. var r = function(t) {
  10926. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10927. g(e, i.object, i.property, {
  10928. before: i.__li.nextElementSibling,
  10929. factoryArgs: [i.__min, i.__max, i.__step]
  10930. })) : t
  10931. };
  10932. i.min = f.compose(r, i.min),
  10933. i.max = f.compose(r, i.max)
  10934. } else
  10935. i instanceof o ? (p.bind(t, "click", function() {
  10936. p.fakeEvent(i.__checkbox, "click")
  10937. }),
  10938. p.bind(i.__checkbox, "click", function(e) {
  10939. e.stopPropagation()
  10940. })) : i instanceof a ? (p.bind(t, "click", function() {
  10941. p.fakeEvent(i.__button, "click")
  10942. }),
  10943. p.bind(t, "mouseover", function() {
  10944. p.addClass(i.__button, "hover")
  10945. }),
  10946. p.bind(t, "mouseout", function() {
  10947. p.removeClass(i.__button, "hover")
  10948. })) : i instanceof h && (p.addClass(t, "color"),
  10949. i.updateDisplay = f.compose(function(e) {
  10950. return t.style.borderLeftColor = i.__color.toString(),
  10951. e
  10952. }, i.updateDisplay),
  10953. i.updateDisplay());
  10954. i.setValue = f.compose(function(t) {
  10955. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10956. t
  10957. }, i.setValue)
  10958. }
  10959. function A(e, t) {
  10960. var i = e.getRoot()
  10961. , n = i.__rememberedObjects.indexOf(t.object);
  10962. if (n != -1) {
  10963. var r = i.__rememberedObjectIndecesToControllers[n];
  10964. if (void 0 === r && (r = {},
  10965. i.__rememberedObjectIndecesToControllers[n] = r),
  10966. r[t.property] = t,
  10967. i.load && i.load.remembered) {
  10968. var o, a = i.load.remembered;
  10969. if (a[e.preset])
  10970. o = a[e.preset];
  10971. else {
  10972. if (!a[L])
  10973. return;
  10974. o = a[L]
  10975. }
  10976. if (o[n] && void 0 !== o[n][t.property]) {
  10977. var s = o[n][t.property];
  10978. t.initialValue = s,
  10979. t.setValue(s)
  10980. }
  10981. }
  10982. }
  10983. }
  10984. function y(e, t) {
  10985. return document.location.href + "." + t
  10986. }
  10987. function C(e) {
  10988. var t = e.__save_row = document.createElement("li");
  10989. p.addClass(e.domElement, "has-save"),
  10990. e.__ul.insertBefore(t, e.__ul.firstChild),
  10991. p.addClass(t, "save-row");
  10992. var i = document.createElement("span");
  10993. i.innerHTML = "&nbsp;",
  10994. p.addClass(i, "button gears");
  10995. var n = document.createElement("span");
  10996. n.innerHTML = "Save",
  10997. p.addClass(n, "button"),
  10998. p.addClass(n, "save");
  10999. var r = document.createElement("span");
  11000. r.innerHTML = "New",
  11001. p.addClass(r, "button"),
  11002. p.addClass(r, "save-as");
  11003. var o = document.createElement("span");
  11004. o.innerHTML = "Revert",
  11005. p.addClass(o, "button"),
  11006. p.addClass(o, "revert");
  11007. var a = e.__preset_select = document.createElement("select");
  11008. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11009. w(e, i, i == e.preset)
  11010. }) : w(e, L, !1),
  11011. p.bind(a, "change", function() {
  11012. for (var t = 0; t < e.__preset_select.length; t++)
  11013. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11014. e.preset = this.value
  11015. }),
  11016. t.appendChild(a),
  11017. t.appendChild(i),
  11018. t.appendChild(n),
  11019. t.appendChild(r),
  11020. t.appendChild(o),
  11021. D) {
  11022. var s = document.getElementById("dg-save-locally")
  11023. , l = document.getElementById("dg-local-explain");
  11024. s.style.display = "block";
  11025. var c = document.getElementById("dg-local-storage");
  11026. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11027. var h = function() {
  11028. l.style.display = e.useLocalStorage ? "block" : "none"
  11029. };
  11030. h(),
  11031. p.bind(c, "change", function() {
  11032. e.useLocalStorage = !e.useLocalStorage,
  11033. h()
  11034. })
  11035. }
  11036. var u = document.getElementById("dg-new-constructor");
  11037. p.bind(u, "keydown", function(e) {
  11038. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11039. }),
  11040. p.bind(i, "click", function() {
  11041. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11042. S.show(),
  11043. u.focus(),
  11044. u.select()
  11045. }),
  11046. p.bind(n, "click", function() {
  11047. e.save()
  11048. }),
  11049. p.bind(r, "click", function() {
  11050. var t = prompt("Enter a new preset name.");
  11051. t && e.saveAs(t)
  11052. }),
  11053. p.bind(o, "click", function() {
  11054. e.revert()
  11055. })
  11056. }
  11057. function I(e) {
  11058. function t(t) {
  11059. return t.preventDefault(),
  11060. r = t.clientX,
  11061. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11062. p.bind(window, "mousemove", i),
  11063. p.bind(window, "mouseup", n),
  11064. !1
  11065. }
  11066. function i(t) {
  11067. return t.preventDefault(),
  11068. e.width += r - t.clientX,
  11069. e.onResize(),
  11070. r = t.clientX,
  11071. !1
  11072. }
  11073. function n() {
  11074. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11075. p.unbind(window, "mousemove", i),
  11076. p.unbind(window, "mouseup", n)
  11077. }
  11078. e.__resize_handle = document.createElement("div"),
  11079. f.extend(e.__resize_handle.style, {
  11080. width: "6px",
  11081. marginLeft: "-3px",
  11082. height: "200px",
  11083. cursor: "ew-resize",
  11084. position: "absolute"
  11085. });
  11086. var r;
  11087. p.bind(e.__resize_handle, "mousedown", t),
  11088. p.bind(e.__closeButton, "mousedown", t),
  11089. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11090. }
  11091. function E(e, t) {
  11092. e.domElement.style.width = t + "px",
  11093. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11094. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11095. }
  11096. function b(e, t) {
  11097. var i = {};
  11098. return f.each(e.__rememberedObjects, function(n, r) {
  11099. var o = {}
  11100. , a = e.__rememberedObjectIndecesToControllers[r];
  11101. f.each(a, function(e, i) {
  11102. o[i] = t ? e.initialValue : e.getValue()
  11103. }),
  11104. i[r] = o
  11105. }),
  11106. i
  11107. }
  11108. function w(e, t, i) {
  11109. var n = document.createElement("option");
  11110. n.innerHTML = t,
  11111. n.value = t,
  11112. e.__preset_select.appendChild(n),
  11113. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11114. }
  11115. function _(e) {
  11116. for (var t = 0; t < e.__preset_select.length; t++)
  11117. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11118. }
  11119. function T(e, t) {
  11120. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11121. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11122. }
  11123. function x(e) {
  11124. 0 != e.length && u(function() {
  11125. x(e)
  11126. }),
  11127. f.each(e, function(e) {
  11128. e.updateDisplay()
  11129. })
  11130. }
  11131. e.inject(i);
  11132. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11133. try {
  11134. return "localStorage"in window && null !== window.localStorage
  11135. } catch (e) {
  11136. return !1
  11137. }
  11138. }(), N = !0, B = !1, F = [], V = function(e) {
  11139. function t() {
  11140. var e = i.getRoot();
  11141. e.width += 1,
  11142. f.defer(function() {
  11143. e.width -= 1
  11144. })
  11145. }
  11146. var i = this;
  11147. this.domElement = document.createElement("div"),
  11148. this.__ul = document.createElement("ul"),
  11149. this.domElement.appendChild(this.__ul),
  11150. p.addClass(this.domElement, R),
  11151. this.__folders = {},
  11152. this.__controllers = [],
  11153. this.__rememberedObjects = [],
  11154. this.__rememberedObjectIndecesToControllers = [],
  11155. this.__listening = [],
  11156. e = e || {},
  11157. e = f.defaults(e, {
  11158. autoPlace: !0,
  11159. width: V.DEFAULT_WIDTH
  11160. }),
  11161. e = f.defaults(e, {
  11162. resizable: e.autoPlace,
  11163. hideable: e.autoPlace
  11164. }),
  11165. f.isUndefined(e.load) ? e.load = {
  11166. preset: L
  11167. } : e.preset && (e.load.preset = e.preset),
  11168. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11169. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11170. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11171. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11172. if (Object.defineProperties(this, {
  11173. parent: {
  11174. get: function() {
  11175. return e.parent
  11176. }
  11177. },
  11178. scrollable: {
  11179. get: function() {
  11180. return e.scrollable
  11181. }
  11182. },
  11183. autoPlace: {
  11184. get: function() {
  11185. return e.autoPlace
  11186. }
  11187. },
  11188. preset: {
  11189. get: function() {
  11190. return i.parent ? i.getRoot().preset : e.load.preset
  11191. },
  11192. set: function(t) {
  11193. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11194. _(this),
  11195. i.revert()
  11196. }
  11197. },
  11198. width: {
  11199. get: function() {
  11200. return e.width
  11201. },
  11202. set: function(t) {
  11203. e.width = t,
  11204. E(i, t)
  11205. }
  11206. },
  11207. name: {
  11208. get: function() {
  11209. return e.name
  11210. },
  11211. set: function(t) {
  11212. e.name = t,
  11213. a && (a.innerHTML = e.name)
  11214. }
  11215. },
  11216. closed: {
  11217. get: function() {
  11218. return e.closed
  11219. },
  11220. set: function(t) {
  11221. e.closed = t,
  11222. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11223. this.onResize(),
  11224. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11225. }
  11226. },
  11227. load: {
  11228. get: function() {
  11229. return e.load
  11230. }
  11231. },
  11232. useLocalStorage: {
  11233. get: function() {
  11234. return r
  11235. },
  11236. set: function(e) {
  11237. D && (r = e,
  11238. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11239. localStorage.setItem(y(i, "isLocal"), e))
  11240. }
  11241. }
  11242. }),
  11243. f.isUndefined(e.parent)) {
  11244. if (e.closed = !1,
  11245. p.addClass(this.domElement, V.CLASS_MAIN),
  11246. p.makeSelectable(this.domElement, !1),
  11247. D && r) {
  11248. i.useLocalStorage = !0;
  11249. var o = localStorage.getItem(y(this, "gui"));
  11250. o && (e.load = JSON.parse(o))
  11251. }
  11252. this.__closeButton = document.createElement("div"),
  11253. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11254. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11255. this.domElement.appendChild(this.__closeButton),
  11256. p.bind(this.__closeButton, "click", function() {
  11257. i.closed = !i.closed
  11258. })
  11259. } else {
  11260. void 0 === e.closed && (e.closed = !0);
  11261. var a = document.createTextNode(e.name);
  11262. p.addClass(a, "controller-name");
  11263. var s = m(i, a)
  11264. , l = function(e) {
  11265. return e.preventDefault(),
  11266. i.closed = !i.closed,
  11267. !1
  11268. };
  11269. p.addClass(this.__ul, V.CLASS_CLOSED),
  11270. p.addClass(s, "title"),
  11271. p.bind(s, "click", l),
  11272. e.closed || (this.closed = !1)
  11273. }
  11274. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11275. p.addClass(M, R),
  11276. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11277. document.body.appendChild(M),
  11278. N = !1),
  11279. M.appendChild(this.domElement),
  11280. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11281. this.parent || E(i, e.width)),
  11282. p.bind(window, "resize", function() {
  11283. i.onResize()
  11284. }),
  11285. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11286. i.onResize()
  11287. }),
  11288. p.bind(this.__ul, "transitionend", function() {
  11289. i.onResize()
  11290. }),
  11291. p.bind(this.__ul, "oTransitionEnd", function() {
  11292. i.onResize()
  11293. }),
  11294. this.onResize(),
  11295. e.resizable && I(this),
  11296. n = function() {
  11297. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11298. }
  11299. ,
  11300. this.saveToLocalStorageIfPossible = n;
  11301. i.getRoot();
  11302. e.parent || t()
  11303. };
  11304. return V.toggleHide = function() {
  11305. B = !B,
  11306. f.each(F, function(e) {
  11307. e.domElement.style.zIndex = B ? -999 : 999,
  11308. e.domElement.style.opacity = B ? 0 : 1
  11309. })
  11310. }
  11311. ,
  11312. V.CLASS_AUTO_PLACE = "a",
  11313. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11314. V.CLASS_MAIN = "main",
  11315. V.CLASS_CONTROLLER_ROW = "cr",
  11316. V.CLASS_TOO_TALL = "taller-than-window",
  11317. V.CLASS_CLOSED = "closed",
  11318. V.CLASS_CLOSE_BUTTON = "close-button",
  11319. V.CLASS_DRAG = "drag",
  11320. V.DEFAULT_WIDTH = 245,
  11321. V.TEXT_CLOSED = "Close Controls",
  11322. V.TEXT_OPEN = "Open Controls",
  11323. p.bind(window, "keydown", function(e) {
  11324. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11325. }, !1),
  11326. f.extend(V.prototype, {
  11327. add: function(e, t) {
  11328. return g(this, e, t, {
  11329. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11330. })
  11331. },
  11332. addColor: function(e, t) {
  11333. return g(this, e, t, {
  11334. color: !0
  11335. })
  11336. },
  11337. remove: function(e) {
  11338. this.__ul.removeChild(e.__li),
  11339. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11340. var t = this;
  11341. f.defer(function() {
  11342. t.onResize()
  11343. })
  11344. },
  11345. destroy: function() {
  11346. this.autoPlace && M.removeChild(this.domElement)
  11347. },
  11348. addFolder: function(e) {
  11349. if (void 0 !== this.__folders[e])
  11350. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11351. var t = {
  11352. name: e,
  11353. parent: this
  11354. };
  11355. t.autoPlace = this.autoPlace,
  11356. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11357. t.load = this.load.folders[e]);
  11358. var i = new V(t);
  11359. this.__folders[e] = i;
  11360. var n = m(this, i.domElement);
  11361. return p.addClass(n, "folder"),
  11362. i
  11363. },
  11364. open: function() {
  11365. this.closed = !1
  11366. },
  11367. close: function() {
  11368. this.closed = !0
  11369. },
  11370. onResize: function() {
  11371. var e = this.getRoot();
  11372. if (e.scrollable) {
  11373. var t = p.getOffset(e.__ul).top
  11374. , i = 0;
  11375. f.each(e.__ul.childNodes, function(t) {
  11376. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11377. }),
  11378. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11379. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11380. e.__ul.style.height = "auto")
  11381. }
  11382. e.__resize_handle && f.defer(function() {
  11383. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11384. }),
  11385. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11386. },
  11387. remember: function() {
  11388. if (f.isUndefined(S) && (S = new d,
  11389. S.domElement.innerHTML = t),
  11390. this.parent)
  11391. throw new Error("You can only call remember on a top level GUI.");
  11392. var e = this;
  11393. f.each(Array.prototype.slice.call(arguments), function(t) {
  11394. 0 == e.__rememberedObjects.length && C(e),
  11395. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11396. }),
  11397. this.autoPlace && E(this, this.width)
  11398. },
  11399. getRoot: function() {
  11400. for (var e = this; e.parent; )
  11401. e = e.parent;
  11402. return e
  11403. },
  11404. getSaveObject: function() {
  11405. var e = this.load;
  11406. return e.closed = this.closed,
  11407. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11408. e.remembered || (e.remembered = {}),
  11409. e.remembered[this.preset] = b(this)),
  11410. e.folders = {},
  11411. f.each(this.__folders, function(t, i) {
  11412. e.folders[i] = t.getSaveObject()
  11413. }),
  11414. e
  11415. },
  11416. save: function() {
  11417. this.load.remembered || (this.load.remembered = {}),
  11418. this.load.remembered[this.preset] = b(this),
  11419. T(this, !1),
  11420. this.saveToLocalStorageIfPossible()
  11421. },
  11422. saveAs: function(e) {
  11423. this.load.remembered || (this.load.remembered = {},
  11424. this.load.remembered[L] = b(this, !0)),
  11425. this.load.remembered[e] = b(this),
  11426. this.preset = e,
  11427. w(this, e, !0),
  11428. this.saveToLocalStorageIfPossible()
  11429. },
  11430. revert: function(e) {
  11431. f.each(this.__controllers, function(t) {
  11432. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11433. }, this),
  11434. f.each(this.__folders, function(e) {
  11435. e.revert(e)
  11436. }),
  11437. e || T(this.getRoot(), !1)
  11438. },
  11439. listen: function(e) {
  11440. var t = 0 == this.__listening.length;
  11441. this.__listening.push(e),
  11442. t && x(this.__listening)
  11443. }
  11444. }),
  11445. V
  11446. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11447. return function(s, l) {
  11448. var c = s[l];
  11449. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11450. min: arguments[2],
  11451. max: arguments[3]
  11452. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11453. }
  11454. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11455. var n = function(e, i) {
  11456. function r() {
  11457. a.setValue(a.__input.value)
  11458. }
  11459. function o() {
  11460. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11461. }
  11462. n.superclass.call(this, e, i);
  11463. var a = this;
  11464. this.__input = document.createElement("input"),
  11465. this.__input.setAttribute("type", "text"),
  11466. t.bind(this.__input, "keyup", r),
  11467. t.bind(this.__input, "change", r),
  11468. t.bind(this.__input, "blur", o),
  11469. t.bind(this.__input, "keydown", function(e) {
  11470. 13 === e.keyCode && this.blur()
  11471. }),
  11472. this.updateDisplay(),
  11473. this.domElement.appendChild(this.__input)
  11474. };
  11475. return n.superclass = e,
  11476. i.extend(n.prototype, e.prototype, {
  11477. updateDisplay: function() {
  11478. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11479. n.superclass.prototype.updateDisplay.call(this)
  11480. }
  11481. }),
  11482. n
  11483. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11484. function o(e, t, i, n) {
  11485. e.style.background = "",
  11486. r.each(l, function(r) {
  11487. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11488. })
  11489. }
  11490. function a(e) {
  11491. e.style.background = "",
  11492. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11493. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11494. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11495. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11496. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11497. }
  11498. var s = function(e, l) {
  11499. function c(e) {
  11500. p(e),
  11501. t.bind(window, "mousemove", p),
  11502. t.bind(window, "mouseup", h)
  11503. }
  11504. function h() {
  11505. t.unbind(window, "mousemove", p),
  11506. t.unbind(window, "mouseup", h)
  11507. }
  11508. function u() {
  11509. var e = n(this.value);
  11510. e !== !1 ? (g.__color.__state = e,
  11511. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11512. }
  11513. function d() {
  11514. t.unbind(window, "mousemove", f),
  11515. t.unbind(window, "mouseup", d)
  11516. }
  11517. function p(e) {
  11518. e.preventDefault();
  11519. var i = t.getWidth(g.__saturation_field)
  11520. , n = t.getOffset(g.__saturation_field)
  11521. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11522. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11523. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11524. r > 1 ? r = 1 : r < 0 && (r = 0),
  11525. g.__color.v = o,
  11526. g.__color.s = r,
  11527. g.setValue(g.__color.toOriginal()),
  11528. !1
  11529. }
  11530. function f(e) {
  11531. e.preventDefault();
  11532. var i = t.getHeight(g.__hue_field)
  11533. , n = t.getOffset(g.__hue_field)
  11534. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11535. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11536. g.__color.h = 360 * r,
  11537. g.setValue(g.__color.toOriginal()),
  11538. !1
  11539. }
  11540. s.superclass.call(this, e, l),
  11541. this.__color = new i(this.getValue()),
  11542. this.__temp = new i(0);
  11543. var g = this;
  11544. this.domElement = document.createElement("div"),
  11545. t.makeSelectable(this.domElement, !1),
  11546. this.__selector = document.createElement("div"),
  11547. this.__selector.className = "selector",
  11548. this.__saturation_field = document.createElement("div"),
  11549. this.__saturation_field.className = "saturation-field",
  11550. this.__field_knob = document.createElement("div"),
  11551. this.__field_knob.className = "field-knob",
  11552. this.__field_knob_border = "2px solid ",
  11553. this.__hue_knob = document.createElement("div"),
  11554. this.__hue_knob.className = "hue-knob",
  11555. this.__hue_field = document.createElement("div"),
  11556. this.__hue_field.className = "hue-field",
  11557. this.__input = document.createElement("input"),
  11558. this.__input.type = "text",
  11559. this.__input_textShadow = "0 1px 1px ",
  11560. t.bind(this.__input, "keydown", function(e) {
  11561. 13 === e.keyCode && u.call(this)
  11562. }),
  11563. t.bind(this.__input, "blur", u),
  11564. t.bind(this.__selector, "mousedown", function(e) {
  11565. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11566. t.removeClass(g.__selector, "drag")
  11567. })
  11568. });
  11569. var m = document.createElement("div");
  11570. r.extend(this.__selector.style, {
  11571. width: "122px",
  11572. height: "102px",
  11573. padding: "3px",
  11574. backgroundColor: "#222",
  11575. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11576. }),
  11577. r.extend(this.__field_knob.style, {
  11578. position: "absolute",
  11579. width: "12px",
  11580. height: "12px",
  11581. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11582. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11583. borderRadius: "12px",
  11584. zIndex: 1
  11585. }),
  11586. r.extend(this.__hue_knob.style, {
  11587. position: "absolute",
  11588. width: "15px",
  11589. height: "2px",
  11590. borderRight: "4px solid #fff",
  11591. zIndex: 1
  11592. }),
  11593. r.extend(this.__saturation_field.style, {
  11594. width: "100px",
  11595. height: "100px",
  11596. border: "1px solid #555",
  11597. marginRight: "3px",
  11598. display: "inline-block",
  11599. cursor: "pointer"
  11600. }),
  11601. r.extend(m.style, {
  11602. width: "100%",
  11603. height: "100%",
  11604. background: "none"
  11605. }),
  11606. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11607. r.extend(this.__hue_field.style, {
  11608. width: "15px",
  11609. height: "100px",
  11610. display: "inline-block",
  11611. border: "1px solid #555",
  11612. cursor: "ns-resize"
  11613. }),
  11614. a(this.__hue_field),
  11615. r.extend(this.__input.style, {
  11616. outline: "none",
  11617. textAlign: "center",
  11618. color: "#fff",
  11619. border: 0,
  11620. fontWeight: "bold",
  11621. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11622. }),
  11623. t.bind(this.__saturation_field, "mousedown", c),
  11624. t.bind(this.__field_knob, "mousedown", c),
  11625. t.bind(this.__hue_field, "mousedown", function(e) {
  11626. f(e),
  11627. t.bind(window, "mousemove", f),
  11628. t.bind(window, "mouseup", d)
  11629. }),
  11630. this.__saturation_field.appendChild(m),
  11631. this.__selector.appendChild(this.__field_knob),
  11632. this.__selector.appendChild(this.__saturation_field),
  11633. this.__selector.appendChild(this.__hue_field),
  11634. this.__hue_field.appendChild(this.__hue_knob),
  11635. this.domElement.appendChild(this.__input),
  11636. this.domElement.appendChild(this.__selector),
  11637. this.updateDisplay()
  11638. };
  11639. s.superclass = e,
  11640. r.extend(s.prototype, e.prototype, {
  11641. updateDisplay: function() {
  11642. var e = n(this.getValue());
  11643. if (e !== !1) {
  11644. var t = !1;
  11645. r.each(i.COMPONENTS, function(i) {
  11646. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11647. return t = !0,
  11648. {}
  11649. }, this),
  11650. t && r.extend(this.__color.__state, e)
  11651. }
  11652. r.extend(this.__temp.__state, this.__color.__state),
  11653. this.__temp.a = 1;
  11654. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11655. , s = 255 - a;
  11656. r.extend(this.__field_knob.style, {
  11657. marginLeft: 100 * this.__color.s - 7 + "px",
  11658. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11659. backgroundColor: this.__temp.toString(),
  11660. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11661. }),
  11662. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11663. this.__temp.s = 1,
  11664. this.__temp.v = 1,
  11665. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11666. r.extend(this.__input.style, {
  11667. backgroundColor: this.__input.value = this.__color.toString(),
  11668. color: "rgb(" + a + "," + a + "," + a + ")",
  11669. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11670. })
  11671. }
  11672. });
  11673. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11674. return s
  11675. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11676. function r(e, t, i) {
  11677. Object.defineProperty(e, t, {
  11678. get: function() {
  11679. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11680. this.__state[t])
  11681. },
  11682. set: function(e) {
  11683. "RGB" !== this.__state.space && (a(this, t, i),
  11684. this.__state.space = "RGB"),
  11685. this.__state[t] = e
  11686. }
  11687. })
  11688. }
  11689. function o(e, t) {
  11690. Object.defineProperty(e, t, {
  11691. get: function() {
  11692. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11693. this.__state[t])
  11694. },
  11695. set: function(e) {
  11696. "HSV" !== this.__state.space && (s(this),
  11697. this.__state.space = "HSV"),
  11698. this.__state[t] = e
  11699. }
  11700. })
  11701. }
  11702. function a(e, i, r) {
  11703. if ("HEX" === e.__state.space)
  11704. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11705. else {
  11706. if ("HSV" !== e.__state.space)
  11707. throw "Corrupted color state";
  11708. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11709. }
  11710. }
  11711. function s(e) {
  11712. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11713. n.extend(e.__state, {
  11714. s: i.s,
  11715. v: i.v
  11716. }),
  11717. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11718. }
  11719. var l = function() {
  11720. if (this.__state = e.apply(this, arguments),
  11721. this.__state === !1)
  11722. throw "Failed to interpret color arguments";
  11723. this.__state.a = this.__state.a || 1
  11724. };
  11725. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11726. n.extend(l.prototype, {
  11727. toString: function() {
  11728. return i(this)
  11729. },
  11730. toOriginal: function() {
  11731. return this.__state.conversion.write(this)
  11732. }
  11733. }),
  11734. r(l.prototype, "r", 2),
  11735. r(l.prototype, "g", 1),
  11736. r(l.prototype, "b", 0),
  11737. o(l.prototype, "h"),
  11738. o(l.prototype, "s"),
  11739. o(l.prototype, "v"),
  11740. Object.defineProperty(l.prototype, "a", {
  11741. get: function() {
  11742. return this.__state.a
  11743. },
  11744. set: function(e) {
  11745. this.__state.a = e
  11746. }
  11747. }),
  11748. Object.defineProperty(l.prototype, "hex", {
  11749. get: function() {
  11750. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11751. this.__state.hex
  11752. },
  11753. set: function(e) {
  11754. this.__state.space = "HEX",
  11755. this.__state.hex = e
  11756. }
  11757. }),
  11758. l
  11759. }(n.color.interpret, n.color.math = function() {
  11760. var e;
  11761. return {
  11762. hsv_to_rgb: function(e, t, i) {
  11763. var n = Math.floor(e / 60) % 6
  11764. , r = e / 60 - Math.floor(e / 60)
  11765. , o = i * (1 - t)
  11766. , a = i * (1 - r * t)
  11767. , s = i * (1 - (1 - r) * t)
  11768. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11769. return {
  11770. r: 255 * l[0],
  11771. g: 255 * l[1],
  11772. b: 255 * l[2]
  11773. }
  11774. },
  11775. rgb_to_hsv: function(e, t, i) {
  11776. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11777. return 0 == a ? {
  11778. h: NaN,
  11779. s: 0,
  11780. v: 0
  11781. } : (r = s / a,
  11782. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11783. n /= 6,
  11784. n < 0 && (n += 1),
  11785. {
  11786. h: 360 * n,
  11787. s: r,
  11788. v: a / 255
  11789. })
  11790. },
  11791. rgb_to_hex: function(e, t, i) {
  11792. var n = this.hex_with_component(0, 2, e);
  11793. return n = this.hex_with_component(n, 1, t),
  11794. n = this.hex_with_component(n, 0, i)
  11795. },
  11796. component_from_hex: function(e, t) {
  11797. return e >> 8 * t & 255
  11798. },
  11799. hex_with_component: function(t, i, n) {
  11800. return n << (e = 8 * i) | t & ~(255 << e)
  11801. }
  11802. }
  11803. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11804. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11805. window.setTimeout(e, 1e3 / 60)
  11806. }
  11807. }(), n.dom.CenteredDiv = function(e, t) {
  11808. var i = function() {
  11809. this.backgroundElement = document.createElement("div"),
  11810. t.extend(this.backgroundElement.style, {
  11811. backgroundColor: "rgba(0,0,0,0.8)",
  11812. top: 0,
  11813. left: 0,
  11814. display: "none",
  11815. zIndex: "1000",
  11816. opacity: 0,
  11817. WebkitTransition: "opacity 0.2s linear"
  11818. }),
  11819. e.makeFullscreen(this.backgroundElement),
  11820. this.backgroundElement.style.position = "fixed",
  11821. this.domElement = document.createElement("div"),
  11822. t.extend(this.domElement.style, {
  11823. position: "fixed",
  11824. display: "none",
  11825. zIndex: "1001",
  11826. opacity: 0,
  11827. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11828. }),
  11829. document.body.appendChild(this.backgroundElement),
  11830. document.body.appendChild(this.domElement);
  11831. var i = this;
  11832. e.bind(this.backgroundElement, "click", function() {
  11833. i.hide()
  11834. })
  11835. };
  11836. return i.prototype.show = function() {
  11837. var e = this;
  11838. this.backgroundElement.style.display = "block",
  11839. this.domElement.style.display = "block",
  11840. this.domElement.style.opacity = 0,
  11841. this.domElement.style.webkitTransform = "scale(1.1)",
  11842. this.layout(),
  11843. t.defer(function() {
  11844. e.backgroundElement.style.opacity = 1,
  11845. e.domElement.style.opacity = 1,
  11846. e.domElement.style.webkitTransform = "scale(1)"
  11847. })
  11848. }
  11849. ,
  11850. i.prototype.hide = function() {
  11851. var t = this
  11852. , i = function() {
  11853. t.domElement.style.display = "none",
  11854. t.backgroundElement.style.display = "none",
  11855. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11856. e.unbind(t.domElement, "transitionend", i),
  11857. e.unbind(t.domElement, "oTransitionEnd", i)
  11858. };
  11859. e.bind(this.domElement, "webkitTransitionEnd", i),
  11860. e.bind(this.domElement, "transitionend", i),
  11861. e.bind(this.domElement, "oTransitionEnd", i),
  11862. this.backgroundElement.style.opacity = 0,
  11863. this.domElement.style.opacity = 0,
  11864. this.domElement.style.webkitTransform = "scale(1.1)"
  11865. }
  11866. ,
  11867. i.prototype.layout = function() {
  11868. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11869. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11870. }
  11871. ,
  11872. i
  11873. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11874. }
  11875. , {}],
  11876. 94: [function(e, t, i) {
  11877. (function(e) {
  11878. "use strict";
  11879. function i(t) {
  11880. function i(e) {
  11881. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11882. var n = _((t[i] * e + 50) / 100);
  11883. n < 1 ? n = 1 : n > 255 && (n = 255),
  11884. T[G[i]] = n
  11885. }
  11886. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11887. var a = _((r[o] * e + 50) / 100);
  11888. a < 1 ? a = 1 : a > 255 && (a = 255),
  11889. x[G[o]] = a
  11890. }
  11891. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11892. for (var h = 0; h < 8; h++)
  11893. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11894. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11895. l++
  11896. }
  11897. function n(e, t) {
  11898. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11899. for (var a = 1; a <= e[o]; a++)
  11900. r[t[n]] = [],
  11901. r[t[n]][0] = i,
  11902. r[t[n]][1] = o,
  11903. n++,
  11904. i++;
  11905. i *= 2
  11906. }
  11907. return r
  11908. }
  11909. function r() {
  11910. C = n(z, W),
  11911. I = n(X, Z),
  11912. E = n(j, Y),
  11913. b = n(q, K)
  11914. }
  11915. function o() {
  11916. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11917. for (var n = e; n < t; n++)
  11918. P[32767 + n] = i,
  11919. R[32767 + n] = [],
  11920. R[32767 + n][1] = i,
  11921. R[32767 + n][0] = n;
  11922. for (var r = -(t - 1); r <= -e; r++)
  11923. P[32767 + r] = i,
  11924. R[32767 + r] = [],
  11925. R[32767 + r][1] = i,
  11926. R[32767 + r][0] = t - 1 + r;
  11927. e <<= 1,
  11928. t <<= 1
  11929. }
  11930. }
  11931. function a() {
  11932. for (var e = 0; e < 256; e++)
  11933. H[e] = 19595 * e,
  11934. H[e + 256 >> 0] = 38470 * e,
  11935. H[e + 512 >> 0] = 7471 * e + 32768,
  11936. H[e + 768 >> 0] = -11059 * e,
  11937. H[e + 1024 >> 0] = -21709 * e,
  11938. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11939. H[e + 1536 >> 0] = -27439 * e,
  11940. H[e + 1792 >> 0] = -5329 * e
  11941. }
  11942. function s(e) {
  11943. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11944. t & 1 << i && (N |= 1 << B),
  11945. i--,
  11946. B--,
  11947. B < 0 && (255 == N ? (l(255),
  11948. l(0)) : l(N),
  11949. B = 7,
  11950. N = 0)
  11951. }
  11952. function l(e) {
  11953. D.push(e)
  11954. }
  11955. function c(e) {
  11956. l(e >> 8 & 255),
  11957. l(255 & e)
  11958. }
  11959. function h(e, t) {
  11960. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11961. for (h = 0; h < d; ++h) {
  11962. i = e[u],
  11963. n = e[u + 1],
  11964. r = e[u + 2],
  11965. o = e[u + 3],
  11966. a = e[u + 4],
  11967. s = e[u + 5],
  11968. l = e[u + 6],
  11969. c = e[u + 7];
  11970. var f = i + c
  11971. , g = i - c
  11972. , m = n + l
  11973. , v = n - l
  11974. , A = r + s
  11975. , y = r - s
  11976. , C = o + a
  11977. , I = o - a
  11978. , E = f + C
  11979. , b = f - C
  11980. , w = m + A
  11981. , _ = m - A;
  11982. e[u] = E + w,
  11983. e[u + 4] = E - w;
  11984. var T = .707106781 * (_ + b);
  11985. e[u + 2] = b + T,
  11986. e[u + 6] = b - T,
  11987. E = I + y,
  11988. w = y + v,
  11989. _ = v + g;
  11990. var x = .382683433 * (E - _)
  11991. , S = .5411961 * E + x
  11992. , M = 1.306562965 * _ + x
  11993. , R = .707106781 * w
  11994. , P = g + R
  11995. , L = g - R;
  11996. e[u + 5] = L + S,
  11997. e[u + 3] = L - S,
  11998. e[u + 1] = P + M,
  11999. e[u + 7] = P - M,
  12000. u += 8
  12001. }
  12002. for (u = 0,
  12003. h = 0; h < d; ++h) {
  12004. i = e[u],
  12005. n = e[u + 8],
  12006. r = e[u + 16],
  12007. o = e[u + 24],
  12008. a = e[u + 32],
  12009. s = e[u + 40],
  12010. l = e[u + 48],
  12011. c = e[u + 56];
  12012. var D = i + c
  12013. , N = i - c
  12014. , B = n + l
  12015. , F = n - l
  12016. , V = r + s
  12017. , U = r - s
  12018. , k = o + a
  12019. , H = o - a
  12020. , G = D + k
  12021. , z = D - k
  12022. , W = B + V
  12023. , j = B - V;
  12024. e[u] = G + W,
  12025. e[u + 32] = G - W;
  12026. var Y = .707106781 * (j + z);
  12027. e[u + 16] = z + Y,
  12028. e[u + 48] = z - Y,
  12029. G = H + U,
  12030. W = U + F,
  12031. j = F + N;
  12032. var X = .382683433 * (G - j)
  12033. , Z = .5411961 * G + X
  12034. , q = 1.306562965 * j + X
  12035. , K = .707106781 * W
  12036. , Q = N + K
  12037. , J = N - K;
  12038. e[u + 40] = J + Z,
  12039. e[u + 24] = J - Z,
  12040. e[u + 8] = Q + q,
  12041. e[u + 56] = Q - q,
  12042. u++
  12043. }
  12044. var $;
  12045. for (h = 0; h < p; ++h)
  12046. $ = e[h] * t[h],
  12047. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12048. return O
  12049. }
  12050. function u() {
  12051. c(65504),
  12052. c(16),
  12053. l(74),
  12054. l(70),
  12055. l(73),
  12056. l(70),
  12057. l(0),
  12058. l(1),
  12059. l(1),
  12060. l(0),
  12061. c(1),
  12062. c(1),
  12063. l(0),
  12064. l(0)
  12065. }
  12066. function d(e, t) {
  12067. c(65472),
  12068. c(17),
  12069. l(8),
  12070. c(t),
  12071. c(e),
  12072. l(3),
  12073. l(1),
  12074. l(17),
  12075. l(0),
  12076. l(2),
  12077. l(17),
  12078. l(1),
  12079. l(3),
  12080. l(17),
  12081. l(1)
  12082. }
  12083. function p() {
  12084. c(65499),
  12085. c(132),
  12086. l(0);
  12087. for (var e = 0; e < 64; e++)
  12088. l(T[e]);
  12089. l(1);
  12090. for (var t = 0; t < 64; t++)
  12091. l(x[t])
  12092. }
  12093. function f() {
  12094. c(65476),
  12095. c(418),
  12096. l(0);
  12097. for (var e = 0; e < 16; e++)
  12098. l(z[e + 1]);
  12099. for (var t = 0; t <= 11; t++)
  12100. l(W[t]);
  12101. l(16);
  12102. for (var i = 0; i < 16; i++)
  12103. l(j[i + 1]);
  12104. for (var n = 0; n <= 161; n++)
  12105. l(Y[n]);
  12106. l(1);
  12107. for (var r = 0; r < 16; r++)
  12108. l(X[r + 1]);
  12109. for (var o = 0; o <= 11; o++)
  12110. l(Z[o]);
  12111. l(17);
  12112. for (var a = 0; a < 16; a++)
  12113. l(q[a + 1]);
  12114. for (var s = 0; s <= 161; s++)
  12115. l(K[s])
  12116. }
  12117. function g() {
  12118. c(65498),
  12119. c(12),
  12120. l(3),
  12121. l(1),
  12122. l(0),
  12123. l(2),
  12124. l(17),
  12125. l(3),
  12126. l(17),
  12127. l(0),
  12128. l(63),
  12129. l(0)
  12130. }
  12131. function m(e, t, i, n, r) {
  12132. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12133. L[G[f]] = p[f];
  12134. var g = L[0] - i;
  12135. i = L[0],
  12136. 0 == g ? s(n[0]) : (o = 32767 + g,
  12137. s(n[P[o]]),
  12138. s(R[o]));
  12139. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12140. ;
  12141. if (0 == m)
  12142. return s(a),
  12143. i;
  12144. for (var v, A = 1; A <= m; ) {
  12145. for (var y = A; 0 == L[A] && A <= m; ++A)
  12146. ;
  12147. var C = A - y;
  12148. if (C >= c) {
  12149. v = C >> 4;
  12150. for (var I = 1; I <= v; ++I)
  12151. s(l);
  12152. C &= 15
  12153. }
  12154. o = 32767 + L[A],
  12155. s(r[(C << 4) + P[o]]),
  12156. s(R[o]),
  12157. A++
  12158. }
  12159. return m != u && s(a),
  12160. i
  12161. }
  12162. function v() {
  12163. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12164. k[t] = e(t)
  12165. }
  12166. function A(e) {
  12167. if (e <= 0 && (e = 1),
  12168. e > 100 && (e = 100),
  12169. w != e) {
  12170. var t = 0;
  12171. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12172. i(t),
  12173. w = e
  12174. }
  12175. }
  12176. function y() {
  12177. var e = (new Date).getTime();
  12178. t || (t = 50),
  12179. v(),
  12180. r(),
  12181. o(),
  12182. a(),
  12183. A(t);
  12184. (new Date).getTime() - e
  12185. }
  12186. var C, I, E, b, w, _ = (Math.round,
  12187. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12188. this.encode = function(t, i) {
  12189. var n = ((new Date).getTime(),
  12190. i.quality);
  12191. n && A(n),
  12192. D = new Array,
  12193. N = 0,
  12194. B = 7,
  12195. c(65496),
  12196. u(),
  12197. p(),
  12198. d(t.width, t.height),
  12199. f(),
  12200. g();
  12201. var r = 0
  12202. , o = 0
  12203. , a = 0;
  12204. N = 0,
  12205. B = 7,
  12206. this.encode.displayName = "_encode_";
  12207. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12208. for (l = 0; l < G; ) {
  12209. for (w = G * z + l,
  12210. _ = w,
  12211. T = -1,
  12212. x = 0,
  12213. R = 0; R < 64; R++)
  12214. x = (k ? 63 - R : R) >> 3,
  12215. T = 4 * (7 & R),
  12216. _ = w + x * G + T,
  12217. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12218. l + T >= G && (_ -= l + T - G + 4),
  12219. h = P[_++],
  12220. v = P[_++],
  12221. y = P[_++],
  12222. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12223. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12224. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12225. r = m(F, S, r, C, E),
  12226. o = m(V, M, o, I, b),
  12227. a = m(U, M, a, I, b),
  12228. l += 32
  12229. }
  12230. z += W
  12231. }
  12232. if (B >= 0) {
  12233. var j = [];
  12234. j[1] = B + 1,
  12235. j[0] = (1 << B + 1) - 1,
  12236. s(j)
  12237. }
  12238. return c(65497),
  12239. new e(D)
  12240. }
  12241. ,
  12242. y()
  12243. }
  12244. function n(e, t) {
  12245. t = t || {},
  12246. t.quality = t.quality || 50;
  12247. var n = t.quality
  12248. , r = new i(n)
  12249. , o = r.encode(e, t);
  12250. return {
  12251. data: o,
  12252. width: e.width,
  12253. height: e.height
  12254. }
  12255. }
  12256. t.exports.encode = n
  12257. }
  12258. ).call(this, e("buffer").Buffer)
  12259. }
  12260. , {
  12261. buffer: 198
  12262. }],
  12263. 95: [function(e, t, i) {
  12264. "use strict";
  12265. !function() {
  12266. if ("performance"in window == !1 && (window.performance = {}),
  12267. Date.now = Date.now || function() {
  12268. return (new Date).getTime()
  12269. }
  12270. ,
  12271. "now"in window.performance == !1) {
  12272. var e = Date.now();
  12273. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12274. window.performance.now = function() {
  12275. return Date.now() - e
  12276. }
  12277. }
  12278. }()
  12279. }
  12280. , {}],
  12281. 96: [function(e, t, i) {
  12282. "use strict";
  12283. var n = e("three");
  12284. n.EffectComposer = function(e, t) {
  12285. if (this.renderer = e,
  12286. void 0 === t) {
  12287. var i = {
  12288. minFilter: n.LinearFilter,
  12289. magFilter: n.LinearFilter,
  12290. format: n.RGBAFormat,
  12291. stencilBuffer: !1
  12292. }
  12293. , r = e.getSize();
  12294. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12295. }
  12296. this.renderTarget1 = t,
  12297. this.renderTarget2 = t.clone(),
  12298. this.writeBuffer = this.renderTarget1,
  12299. this.readBuffer = this.renderTarget2,
  12300. this.passes = [],
  12301. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12302. this.copyPass = new n.ShaderPass(n.CopyShader)
  12303. }
  12304. ,
  12305. n.EffectComposer.prototype = {
  12306. swapBuffers: function() {
  12307. var e = this.readBuffer;
  12308. this.readBuffer = this.writeBuffer,
  12309. this.writeBuffer = e
  12310. },
  12311. addPass: function(e) {
  12312. this.passes.push(e)
  12313. },
  12314. insertPass: function(e, t) {
  12315. this.passes.splice(t, 0, e)
  12316. },
  12317. render: function(e) {
  12318. this.writeBuffer = this.renderTarget1,
  12319. this.readBuffer = this.renderTarget2;
  12320. var t, i, r = !1, o = this.passes.length;
  12321. for (i = 0; i < o; i++)
  12322. if (t = this.passes[i],
  12323. t.enabled) {
  12324. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12325. t.needsSwap) {
  12326. if (r) {
  12327. var a = this.renderer.context;
  12328. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12329. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12330. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12331. }
  12332. this.swapBuffers()
  12333. }
  12334. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12335. }
  12336. },
  12337. reset: function(e) {
  12338. if (void 0 === e) {
  12339. var t = this.renderer.getSize();
  12340. e = this.renderTarget1.clone(),
  12341. e.setSize(t.width, t.height)
  12342. }
  12343. this.renderTarget1.dispose(),
  12344. this.renderTarget2.dispose(),
  12345. this.renderTarget1 = e,
  12346. this.renderTarget2 = e.clone(),
  12347. this.writeBuffer = this.renderTarget1,
  12348. this.readBuffer = this.renderTarget2
  12349. },
  12350. setSize: function(e, t) {
  12351. this.renderTarget1.setSize(e, t),
  12352. this.renderTarget2.setSize(e, t)
  12353. }
  12354. }
  12355. }
  12356. , {
  12357. three: 217
  12358. }],
  12359. 97: [function(e, t, i) {
  12360. "use strict";
  12361. var n = e("three");
  12362. n.MaskPass = function(e, t) {
  12363. this.scene = e,
  12364. this.camera = t,
  12365. this.enabled = !0,
  12366. this.clear = !0,
  12367. this.needsSwap = !1,
  12368. this.inverse = !1
  12369. }
  12370. ,
  12371. n.MaskPass.prototype = {
  12372. render: function(e, t, i, n) {
  12373. var r = e.context;
  12374. r.colorMask(!1, !1, !1, !1),
  12375. r.depthMask(!1);
  12376. var o, a;
  12377. this.inverse ? (o = 0,
  12378. a = 1) : (o = 1,
  12379. a = 0),
  12380. r.enable(r.STENCIL_TEST),
  12381. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12382. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12383. r.clearStencil(a),
  12384. e.render(this.scene, this.camera, i, this.clear),
  12385. e.render(this.scene, this.camera, t, this.clear),
  12386. r.colorMask(!0, !0, !0, !0),
  12387. r.depthMask(!0),
  12388. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12389. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12390. }
  12391. },
  12392. n.ClearMaskPass = function() {
  12393. this.enabled = !0
  12394. }
  12395. ,
  12396. n.ClearMaskPass.prototype = {
  12397. render: function(e, t, i, n) {
  12398. var r = e.context;
  12399. r.disable(r.STENCIL_TEST)
  12400. }
  12401. }
  12402. }
  12403. , {
  12404. three: 217
  12405. }],
  12406. 98: [function(e, t, i) {
  12407. "use strict";
  12408. var n = e("three");
  12409. n.RenderPass = function(e, t, i, r, o) {
  12410. this.scene = e,
  12411. this.camera = t,
  12412. this.overrideMaterial = i,
  12413. this.clearColor = r,
  12414. this.clearAlpha = void 0 !== o ? o : 1,
  12415. this.oldClearColor = new n.Color,
  12416. this.oldClearAlpha = 1,
  12417. this.enabled = !0,
  12418. this.clear = !0,
  12419. this.needsSwap = !1
  12420. }
  12421. ,
  12422. n.RenderPass.prototype = {
  12423. render: function(e, t, i, n) {
  12424. this.scene.overrideMaterial = this.overrideMaterial,
  12425. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12426. this.oldClearAlpha = e.getClearAlpha(),
  12427. e.setClearColor(this.clearColor, this.clearAlpha)),
  12428. e.render(this.scene, this.camera, i, this.clear),
  12429. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12430. this.scene.overrideMaterial = null
  12431. }
  12432. }
  12433. }
  12434. , {
  12435. three: 217
  12436. }],
  12437. 99: [function(e, t, i) {
  12438. "use strict";
  12439. var n = e("three");
  12440. n.ShaderPass = function(e, t) {
  12441. this.textureID = void 0 !== t ? t : "tDiffuse",
  12442. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12443. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12444. this.material = new n.ShaderMaterial({
  12445. defines: e.defines || {},
  12446. uniforms: this.uniforms,
  12447. vertexShader: e.vertexShader,
  12448. fragmentShader: e.fragmentShader
  12449. })),
  12450. this.renderToScreen = !1,
  12451. this.enabled = !0,
  12452. this.needsSwap = !0,
  12453. this.clear = !1,
  12454. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12455. this.scene = new n.Scene,
  12456. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12457. this.scene.add(this.quad)
  12458. }
  12459. ,
  12460. n.ShaderPass.prototype = {
  12461. render: function(e, t, i, n) {
  12462. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12463. this.quad.material = this.material,
  12464. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12465. }
  12466. }
  12467. }
  12468. , {
  12469. three: 217
  12470. }],
  12471. 100: [function(e, t, i) {
  12472. "use strict";
  12473. var n = e("three");
  12474. n.CopyShader = {
  12475. uniforms: {
  12476. tDiffuse: {
  12477. type: "t",
  12478. value: null
  12479. },
  12480. opacity: {
  12481. type: "f",
  12482. value: 1
  12483. }
  12484. },
  12485. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12486. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12487. }
  12488. }
  12489. , {
  12490. three: 217
  12491. }],
  12492. 101: [function(e, t, i) {
  12493. "use strict";
  12494. var n = e("three");
  12495. n.HorizontalBlurShader = {
  12496. uniforms: {
  12497. tDiffuse: {
  12498. type: "t",
  12499. value: null
  12500. },
  12501. h: {
  12502. type: "f",
  12503. value: 1 / 512
  12504. }
  12505. },
  12506. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12507. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12508. }
  12509. }
  12510. , {
  12511. three: 217
  12512. }],
  12513. 102: [function(e, t, i) {
  12514. "use strict";
  12515. var n = e("three");
  12516. n.VerticalBlurShader = {
  12517. uniforms: {
  12518. tDiffuse: {
  12519. type: "t",
  12520. value: null
  12521. },
  12522. v: {
  12523. type: "f",
  12524. value: 1 / 512
  12525. }
  12526. },
  12527. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12528. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12529. }
  12530. }
  12531. , {
  12532. three: 217
  12533. }],
  12534. 103: [function(e, t, i) {
  12535. "use strict";
  12536. var n = e("three");
  12537. !function() {
  12538. if ("performance"in window == 0 && (window.performance = {}),
  12539. "now"in window.performance == 0) {
  12540. var e = Date.now();
  12541. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12542. window.performance.now = function() {
  12543. return Date.now() - e
  12544. }
  12545. }
  12546. }(),
  12547. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12548. var t, i = this.extensions, r = this.context;
  12549. if (e === n.RepeatWrapping)
  12550. return r.REPEAT;
  12551. if (e === n.ClampToEdgeWrapping)
  12552. return r.CLAMP_TO_EDGE;
  12553. if (e === n.MirroredRepeatWrapping)
  12554. return r.MIRRORED_REPEAT;
  12555. if (e === n.NearestFilter)
  12556. return r.NEAREST;
  12557. if (e === n.NearestMipMapNearestFilter)
  12558. return r.NEAREST_MIPMAP_NEAREST;
  12559. if (e === n.NearestMipMapLinearFilter)
  12560. return r.NEAREST_MIPMAP_LINEAR;
  12561. if (e === n.LinearFilter)
  12562. return r.LINEAR;
  12563. if (e === n.LinearMipMapNearestFilter)
  12564. return r.LINEAR_MIPMAP_NEAREST;
  12565. if (e === n.LinearMipMapLinearFilter)
  12566. return r.LINEAR_MIPMAP_LINEAR;
  12567. if (e === n.UnsignedByteType)
  12568. return r.UNSIGNED_BYTE;
  12569. if (e === n.UnsignedShort4444Type)
  12570. return r.UNSIGNED_SHORT_4_4_4_4;
  12571. if (e === n.UnsignedShort5551Type)
  12572. return r.UNSIGNED_SHORT_5_5_5_1;
  12573. if (e === n.UnsignedShort565Type)
  12574. return r.UNSIGNED_SHORT_5_6_5;
  12575. if (e === n.ByteType)
  12576. return r.BYTE;
  12577. if (e === n.ShortType)
  12578. return r.SHORT;
  12579. if (e === n.UnsignedShortType)
  12580. return r.UNSIGNED_SHORT;
  12581. if (e === n.IntType)
  12582. return r.INT;
  12583. if (e === n.UnsignedIntType)
  12584. return r.UNSIGNED_INT;
  12585. if (e === n.FloatType)
  12586. return r.FLOAT;
  12587. if (t = i.get("OES_texture_half_float"),
  12588. null !== t && e === n.HalfFloatType)
  12589. return t.HALF_FLOAT_OES;
  12590. if (e === n.AlphaFormat)
  12591. return r.ALPHA;
  12592. if (e === n.RGBFormat)
  12593. return r.RGB;
  12594. if (e === n.RGBAFormat)
  12595. return r.RGBA;
  12596. if (e === n.LuminanceFormat)
  12597. return r.LUMINANCE;
  12598. if (e === n.LuminanceAlphaFormat)
  12599. return r.LUMINANCE_ALPHA;
  12600. if (e === n.AddEquation)
  12601. return r.FUNC_ADD;
  12602. if (e === n.SubtractEquation)
  12603. return r.FUNC_SUBTRACT;
  12604. if (e === n.ReverseSubtractEquation)
  12605. return r.FUNC_REVERSE_SUBTRACT;
  12606. if (e === n.ZeroFactor)
  12607. return r.ZERO;
  12608. if (e === n.OneFactor)
  12609. return r.ONE;
  12610. if (e === n.SrcColorFactor)
  12611. return r.SRC_COLOR;
  12612. if (e === n.OneMinusSrcColorFactor)
  12613. return r.ONE_MINUS_SRC_COLOR;
  12614. if (e === n.SrcAlphaFactor)
  12615. return r.SRC_ALPHA;
  12616. if (e === n.OneMinusSrcAlphaFactor)
  12617. return r.ONE_MINUS_SRC_ALPHA;
  12618. if (e === n.DstAlphaFactor)
  12619. return r.DST_ALPHA;
  12620. if (e === n.OneMinusDstAlphaFactor)
  12621. return r.ONE_MINUS_DST_ALPHA;
  12622. if (e === n.DstColorFactor)
  12623. return r.DST_COLOR;
  12624. if (e === n.OneMinusDstColorFactor)
  12625. return r.ONE_MINUS_DST_COLOR;
  12626. if (e === n.SrcAlphaSaturateFactor)
  12627. return r.SRC_ALPHA_SATURATE;
  12628. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12629. null !== t) {
  12630. if (e === n.RGB_S3TC_DXT1_Format)
  12631. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12632. if (e === n.RGBA_S3TC_DXT1_Format)
  12633. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12634. if (e === n.RGBA_S3TC_DXT3_Format)
  12635. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12636. if (e === n.RGBA_S3TC_DXT5_Format)
  12637. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12638. }
  12639. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12640. null !== t) {
  12641. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12642. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12643. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12644. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12645. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12646. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12647. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12648. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12649. }
  12650. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12651. null !== t && e === n.RGB_ETC1_Format)
  12652. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12653. if (t = i.get("EXT_blend_minmax"),
  12654. null !== t) {
  12655. if (e === n.MinEquation)
  12656. return t.MIN_EXT;
  12657. if (e === n.MaxEquation)
  12658. return t.MAX_EXT
  12659. }
  12660. return 0
  12661. }
  12662. ,
  12663. n.WebGLState = function(e, t, i) {
  12664. var r = this
  12665. , o = new n.Vector4
  12666. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12667. , s = new Uint8Array(a)
  12668. , l = new Uint8Array(a)
  12669. , c = new Uint8Array(a)
  12670. , h = {}
  12671. , u = null
  12672. , d = null
  12673. , p = null
  12674. , f = null
  12675. , g = null
  12676. , m = null
  12677. , v = null
  12678. , A = null
  12679. , y = !1
  12680. , C = null
  12681. , I = null
  12682. , E = null
  12683. , b = null
  12684. , w = null
  12685. , _ = null
  12686. , T = null
  12687. , x = null
  12688. , S = null
  12689. , M = null
  12690. , R = null
  12691. , P = null
  12692. , O = null
  12693. , L = null
  12694. , D = null
  12695. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12696. , B = void 0
  12697. , F = {}
  12698. , V = new n.Vector4
  12699. , U = null
  12700. , k = null
  12701. , H = new n.Vector4
  12702. , G = new n.Vector4;
  12703. this.init = function() {
  12704. this.clearColor(0, 0, 0, 1),
  12705. this.clearDepth(1),
  12706. this.clearStencil(0),
  12707. this.enable(e.DEPTH_TEST),
  12708. e.depthFunc(e.LEQUAL),
  12709. e.frontFace(e.CCW),
  12710. e.cullFace(e.BACK),
  12711. this.enable(e.CULL_FACE),
  12712. this.enable(e.BLEND),
  12713. e.blendEquation(e.FUNC_ADD),
  12714. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12715. }
  12716. ,
  12717. this.initAttributes = function() {
  12718. for (var e = 0, t = s.length; e < t; e++)
  12719. s[e] = 0
  12720. }
  12721. ,
  12722. this.enableAttribute = function(i) {
  12723. if (s[i] = 1,
  12724. 0 === l[i] && (e.enableVertexAttribArray(i),
  12725. l[i] = 1),
  12726. 0 !== c[i]) {
  12727. var n = t.get("ANGLE_instanced_arrays");
  12728. n.vertexAttribDivisorANGLE(i, 0),
  12729. c[i] = 0
  12730. }
  12731. }
  12732. ,
  12733. this.enableAttributeAndDivisor = function(t, i, n) {
  12734. s[t] = 1,
  12735. 0 === l[t] && (e.enableVertexAttribArray(t),
  12736. l[t] = 1),
  12737. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12738. c[t] = i)
  12739. }
  12740. ,
  12741. this.disableUnusedAttributes = function() {
  12742. for (var t = 0, i = l.length; t < i; t++)
  12743. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12744. l[t] = 0)
  12745. }
  12746. ,
  12747. this.enable = function(t) {
  12748. h[t] !== !0 && (e.enable(t),
  12749. h[t] = !0)
  12750. }
  12751. ,
  12752. this.disable = function(t) {
  12753. h[t] !== !1 && (e.disable(t),
  12754. h[t] = !1)
  12755. }
  12756. ,
  12757. this.getCompressedTextureFormats = function() {
  12758. if (null === u && (u = [],
  12759. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12760. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12761. u.push(i[n]);
  12762. return u
  12763. }
  12764. ,
  12765. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12766. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12767. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12768. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12769. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12770. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12771. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12772. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12773. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12774. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12775. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12776. d = t,
  12777. y = h),
  12778. t === n.CustomBlending ? (s = s || r,
  12779. l = l || o,
  12780. c = c || a,
  12781. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12782. p = r,
  12783. m = s),
  12784. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12785. f = o,
  12786. g = a,
  12787. v = l,
  12788. A = c)) : (p = null,
  12789. f = null,
  12790. g = null,
  12791. m = null,
  12792. v = null,
  12793. A = null)
  12794. }
  12795. ,
  12796. this.setDepthFunc = function(t) {
  12797. if (C !== t) {
  12798. if (t)
  12799. switch (t) {
  12800. case n.NeverDepth:
  12801. e.depthFunc(e.NEVER);
  12802. break;
  12803. case n.AlwaysDepth:
  12804. e.depthFunc(e.ALWAYS);
  12805. break;
  12806. case n.LessDepth:
  12807. e.depthFunc(e.LESS);
  12808. break;
  12809. case n.LessEqualDepth:
  12810. e.depthFunc(e.LEQUAL);
  12811. break;
  12812. case n.EqualDepth:
  12813. e.depthFunc(e.EQUAL);
  12814. break;
  12815. case n.GreaterEqualDepth:
  12816. e.depthFunc(e.GEQUAL);
  12817. break;
  12818. case n.GreaterDepth:
  12819. e.depthFunc(e.GREATER);
  12820. break;
  12821. case n.NotEqualDepth:
  12822. e.depthFunc(e.NOTEQUAL);
  12823. break;
  12824. default:
  12825. e.depthFunc(e.LEQUAL)
  12826. }
  12827. else
  12828. e.depthFunc(e.LEQUAL);
  12829. C = t
  12830. }
  12831. }
  12832. ,
  12833. this.setDepthTest = function(t) {
  12834. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12835. }
  12836. ,
  12837. this.setDepthWrite = function(t) {
  12838. I !== t && (e.depthMask(t),
  12839. I = t)
  12840. }
  12841. ,
  12842. this.setColorWrite = function(t) {
  12843. E !== t && (e.colorMask(t, t, t, t),
  12844. E = t)
  12845. }
  12846. ,
  12847. this.setStencilFunc = function(t, i, n) {
  12848. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12849. w = t,
  12850. _ = i,
  12851. T = n)
  12852. }
  12853. ,
  12854. this.setStencilOp = function(t, i, n) {
  12855. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12856. x = t,
  12857. S = i,
  12858. M = n)
  12859. }
  12860. ,
  12861. this.setStencilTest = function(t) {
  12862. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12863. }
  12864. ,
  12865. this.setStencilWrite = function(t) {
  12866. b !== t && (e.stencilMask(t),
  12867. b = t)
  12868. }
  12869. ,
  12870. this.setFlipSided = function(t) {
  12871. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12872. R = t)
  12873. }
  12874. ,
  12875. this.setLineWidth = function(t) {
  12876. t !== P && (e.lineWidth(t),
  12877. P = t)
  12878. }
  12879. ,
  12880. this.setPolygonOffset = function(t, i, n) {
  12881. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12882. !t || O === i && L === n || (e.polygonOffset(i, n),
  12883. O = i,
  12884. L = n)
  12885. }
  12886. ,
  12887. this.getScissorTest = function() {
  12888. return D
  12889. }
  12890. ,
  12891. this.setScissorTest = function(t) {
  12892. D = t,
  12893. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12894. }
  12895. ,
  12896. this.activeTexture = function(t) {
  12897. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12898. B !== t && (e.activeTexture(t),
  12899. B = t)
  12900. }
  12901. ,
  12902. this.bindTexture = function(t, i) {
  12903. void 0 === B && r.activeTexture();
  12904. var n = F[B];
  12905. void 0 === n && (n = {
  12906. type: void 0,
  12907. texture: void 0
  12908. },
  12909. F[B] = n),
  12910. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12911. n.type = t,
  12912. n.texture = i)
  12913. }
  12914. ,
  12915. this.compressedTexImage2D = function() {
  12916. try {
  12917. e.compressedTexImage2D.apply(e, arguments)
  12918. } catch (e) {
  12919. console.error(e)
  12920. }
  12921. }
  12922. ,
  12923. this.texImage2D = function() {
  12924. try {
  12925. e.texImage2D.apply(e, arguments)
  12926. } catch (e) {
  12927. console.error(e)
  12928. }
  12929. }
  12930. ,
  12931. this.clearColor = function(t, i, n, r) {
  12932. o.set(t, i, n, r),
  12933. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12934. V.copy(o))
  12935. }
  12936. ,
  12937. this.clearDepth = function(t) {
  12938. U !== t && (e.clearDepth(t),
  12939. U = t)
  12940. }
  12941. ,
  12942. this.clearStencil = function(t) {
  12943. k !== t && (e.clearStencil(t),
  12944. k = t)
  12945. }
  12946. ,
  12947. this.scissor = function(t) {
  12948. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12949. H.copy(t))
  12950. }
  12951. ,
  12952. this.viewport = function(t) {
  12953. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12954. G.copy(t))
  12955. }
  12956. ,
  12957. this.reset = function() {
  12958. for (var t = 0; t < l.length; t++)
  12959. 1 === l[t] && (e.disableVertexAttribArray(t),
  12960. l[t] = 0);
  12961. h = {},
  12962. u = null,
  12963. B = void 0,
  12964. F = {},
  12965. d = null,
  12966. E = null,
  12967. I = null,
  12968. b = null,
  12969. R = null
  12970. }
  12971. }
  12972. }
  12973. , {
  12974. three: 217
  12975. }],
  12976. 104: [function(e, t, i) {
  12977. (function(i, n) {
  12978. "use strict";
  12979. function r(e) {
  12980. this.urls = e;
  12981. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12982. this.builder = a.loadProto(t),
  12983. this.decoder = this.builder.build("binary_mesh")
  12984. }
  12985. var o = e("three")
  12986. , a = e("protobufjs")
  12987. , s = e("../util/logger")
  12988. , l = (e("../util/common"),
  12989. e("../util/ajax"))
  12990. , c = e("../objects/Chunk")
  12991. , h = new s(n);
  12992. r.prototype = {
  12993. constructor: r,
  12994. load: function(e, t, i, n) {
  12995. return h.time("download"),
  12996. l.get(e, {
  12997. responseType: "arraybuffer"
  12998. }).done(function(r) {
  12999. h.timeEnd("download"),
  13000. this.parse(r, e, t, i, n)
  13001. }
  13002. .bind(this)).fail(n)
  13003. },
  13004. parse: function(e, t, i, n, r) {
  13005. var o = this.readProtobuf(e);
  13006. if (!o)
  13007. return r();
  13008. try {
  13009. h.time("convert to webgl"),
  13010. this.convertProtobufToSceneObject(o, t, i, n, r),
  13011. h.timeEnd("convert to webgl")
  13012. } catch (e) {
  13013. return h.error("failed parsing .dam"),
  13014. h.error(e.message),
  13015. r()
  13016. }
  13017. },
  13018. readProtobuf: function(e) {
  13019. var t;
  13020. try {
  13021. h.time("parse proto"),
  13022. t = this.decoder.decode(e),
  13023. h.timeEnd("parse proto")
  13024. } catch (e) {
  13025. return h.error("failed parsing proto for .dam"),
  13026. h.error(e.message),
  13027. null
  13028. }
  13029. return t
  13030. },
  13031. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13032. function a(e) {
  13033. var i = new o.BufferGeometry;
  13034. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13035. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13036. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13037. i.applyMatrix(s),
  13038. i.computeBoundingBox(),
  13039. new c({
  13040. geometry: i,
  13041. textureName: e.material_name,
  13042. name: e.chunk_name,
  13043. meshUrl: t
  13044. })
  13045. }
  13046. if (0 === e.chunk.length)
  13047. return h.warn("No chunks in damfile..."),
  13048. i([]);
  13049. var s = new o.Matrix4;
  13050. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13051. var l = e.chunk.map(a);
  13052. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13053. r())
  13054. }
  13055. },
  13056. t.exports = r
  13057. }
  13058. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13059. }
  13060. , {
  13061. "../objects/Chunk": 144,
  13062. "../util/ajax": 181,
  13063. "../util/common": 185,
  13064. "../util/logger": 189,
  13065. buffer: 198,
  13066. protobufjs: 214,
  13067. three: 217
  13068. }],
  13069. 105: [function(e, t, i) {
  13070. (function(i) {
  13071. "use strict";
  13072. var n = (e("three"),
  13073. e("../settings"),
  13074. e("../util/browser"),
  13075. e("./DamLoader"))
  13076. , r = e("../util/logger")
  13077. , o = (e("../ab"),
  13078. new r(i));
  13079. t.exports = {
  13080. getLoaders: function() {
  13081. return [["_50k", ".dam", n], ["", ".dam", n]]
  13082. },
  13083. load: function(e, t, i, n, r, a) {
  13084. var s = this.getLoaders();
  13085. a = a || 0;
  13086. var l = s[a];
  13087. if (!l)
  13088. return void (r && r("No suitable model file found..."));
  13089. var c = l[0]
  13090. , h = l[1]
  13091. , u = new l[2](t)
  13092. , d = t.get(e + c + h);
  13093. d ? (o.debug("Trying " + c + h),
  13094. u.load(d, i, n, function() {
  13095. this.load(e, t, i, n, r, ++a)
  13096. }
  13097. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13098. this.load(e, t, i, n, r, ++a))
  13099. }
  13100. }
  13101. }
  13102. ).call(this, "/js/loaders/ModelLoader.js")
  13103. }
  13104. , {
  13105. "../ab": 3,
  13106. "../settings": 166,
  13107. "../util/browser": 182,
  13108. "../util/logger": 189,
  13109. "./DamLoader": 104,
  13110. three: 217
  13111. }],
  13112. 106: [function(e, t, i) {
  13113. (function(i) {
  13114. "use strict";
  13115. var n = e("../util/common")
  13116. , r = e("../util/texture")
  13117. , o = e("../util/browser")
  13118. , a = e("../util/logger")
  13119. , s = e("../settings")
  13120. , l = new a(i);
  13121. t.exports = {
  13122. load: function(e, t) {
  13123. function i(e, i) {
  13124. e || (t.push(i),
  13125. p++,
  13126. d.notify(p, a),
  13127. p === a && d.resolve())
  13128. }
  13129. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13130. return $.when();
  13131. var a = n.countUnique(e.chunks.map(function(e) {
  13132. return e.textureName
  13133. }))
  13134. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13135. , h = "_50k" === c ? "high" : "low";
  13136. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13137. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13138. h = "low"));
  13139. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13140. , d = $.Deferred()
  13141. , p = 0;
  13142. return e.chunks.forEach(function(t) {
  13143. if (!t.material.map && t.textureName) {
  13144. var n = e.urls.get(u + t.textureName);
  13145. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13146. }
  13147. }),
  13148. d.promise()
  13149. }
  13150. }
  13151. }
  13152. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13153. }
  13154. , {
  13155. "../settings": 166,
  13156. "../util/browser": 182,
  13157. "../util/common": 185,
  13158. "../util/logger": 189,
  13159. "../util/texture": 194
  13160. }],
  13161. 107: [function(e, t, i) {
  13162. (function(i, n) {
  13163. "use strict";
  13164. function r(e) {
  13165. this.model = e,
  13166. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13167. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13168. var t = i("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", "base64")
  13169. , n = o.loadProto(t);
  13170. this.decoder = n.build("VisionModeldata")
  13171. }
  13172. var o = e("protobufjs")
  13173. , a = e("../util/ajax")
  13174. , s = (e("../util/common"),
  13175. e("../util/math"))
  13176. , l = e("../util/logger")
  13177. , c = new l(n);
  13178. r.prototype.load = function() {
  13179. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13180. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13181. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13182. $.when([]))
  13183. }
  13184. ,
  13185. r.prototype.loadVisionModelData = function() {
  13186. return a.get(this.modelDataPath, {
  13187. responseType: "arraybuffer"
  13188. }).then(function(e) {
  13189. var t;
  13190. try {
  13191. t = this.decoder.decode(e)
  13192. } catch (e) {
  13193. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13194. this.loadSweepLocationsCSV()
  13195. }
  13196. var i = t.sweepLocations.map(function(e) {
  13197. return {
  13198. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13199. position: {
  13200. x: e.pose.translation.x,
  13201. y: e.pose.translation.y,
  13202. z: e.pose.translation.z
  13203. },
  13204. quaternion: {
  13205. x: e.pose.rotation.x,
  13206. y: e.pose.rotation.y,
  13207. z: e.pose.rotation.z,
  13208. w: e.pose.rotation.w
  13209. },
  13210. puck: {
  13211. x: e.puck.x,
  13212. y: e.puck.y,
  13213. z: e.puck.z
  13214. },
  13215. floor: e.group,
  13216. neighbours: e.visibles,
  13217. alignmentType: e.alignment_type
  13218. }
  13219. }).map(function(e) {
  13220. return e.position = s.convertVisionVector(e.position),
  13221. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13222. e.puck = s.convertVisionVector(e.puck),
  13223. e
  13224. });
  13225. return i.forEach(function(e) {
  13226. e.neighbours = e.neighbours.map(function(e) {
  13227. return i[e].uuid
  13228. })
  13229. }),
  13230. i
  13231. }
  13232. .bind(this), function() {
  13233. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13234. this.loadSweepLocationsCSV()
  13235. }
  13236. .bind(this))
  13237. }
  13238. ,
  13239. r.prototype.loadSweepLocationsCSV = function() {
  13240. return a.get(this.sweepLocationsPath).then(function(e) {
  13241. var t = e.split("\n").map(function(e) {
  13242. return e.split(", ")
  13243. }).filter(function(e) {
  13244. return e.length > 1
  13245. }).map(function(e) {
  13246. return {
  13247. uuid: e[0],
  13248. position: {
  13249. x: parseFloat(e[1]),
  13250. y: parseFloat(e[2]),
  13251. z: parseFloat(e[3])
  13252. },
  13253. quaternion: {
  13254. x: parseFloat(e[4]),
  13255. y: parseFloat(e[5]),
  13256. z: parseFloat(e[6]),
  13257. w: parseFloat(e[7])
  13258. }
  13259. }
  13260. }).map(function(e) {
  13261. return e.position = s.convertVisionVector(e.position),
  13262. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13263. e
  13264. });
  13265. return t
  13266. }).fail(function() {
  13267. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13268. })
  13269. }
  13270. ,
  13271. t.exports = r
  13272. }
  13273. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13274. }
  13275. , {
  13276. "../util/ajax": 181,
  13277. "../util/common": 185,
  13278. "../util/logger": 189,
  13279. "../util/math": 190,
  13280. buffer: 198,
  13281. protobufjs: 214
  13282. }],
  13283. 108: [function(e, t, i) {
  13284. (function(i) {
  13285. "use strict";
  13286. function n() {
  13287. this.locale = null
  13288. }
  13289. var r = e("../settings")
  13290. , o = e("../util/common")
  13291. , a = e("../util/logger")
  13292. , s = e("../enum/Locale")
  13293. , l = new a(i);
  13294. n.prototype.init = function() {
  13295. var t;
  13296. switch (r.languageTag) {
  13297. case null:
  13298. case "en":
  13299. case s.EN_US:
  13300. this.locale = s.EN_US,
  13301. t = e("./strings-en-US");
  13302. break;
  13303. case "es":
  13304. case s.ES_MX:
  13305. this.locale = s.ES_MX,
  13306. t = e("./strings-es-MX");
  13307. break;
  13308. case "fr":
  13309. case s.FR_FR:
  13310. this.locale = s.FR_FR,
  13311. t = e("./strings-fr-FR");
  13312. break;
  13313. case "de":
  13314. case s.DE_DE:
  13315. this.locale = s.DE_DE,
  13316. t = e("./strings-de-DE");
  13317. break;
  13318. case "ru":
  13319. case s.RU_RU:
  13320. this.locale = s.RU_RU,
  13321. t = e("./strings-ru-RU");
  13322. break;
  13323. case "cn":
  13324. case s.CN_CN:
  13325. this.locale = s.CN_CN,
  13326. t = e("./strings-cn-CN");
  13327. break;
  13328. case "jp":
  13329. case s.JP_JP:
  13330. this.locale = s.JP_JP,
  13331. t = e("./strings-jp-JP");
  13332. break;
  13333. default:
  13334. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13335. this.locale = s.EN_US,
  13336. t = e("./strings-en-US")
  13337. }
  13338. l.info("Using locale '" + this.locale + "'"),
  13339. o.extendObject(this, t)
  13340. }
  13341. ,
  13342. n.prototype.localizeGUI = function() {
  13343. var e = document.querySelector("#gui-parent");
  13344. this.localizeTree(e),
  13345. this.localizeLoadingText()
  13346. }
  13347. ,
  13348. n.prototype.localizeLoadingText = function() {
  13349. // var e = document.querySelector("#loader-cont")
  13350. // , t = e.getAttribute("title");
  13351. // e.removeAttribute("title"),
  13352. // e.setAttribute("data-status", t),
  13353. // e.classList.add(this.locale),
  13354. document.querySelector("#help-dialog").classList.add(this.locale),
  13355. document.querySelector("#interaction-modal").classList.add(this.locale),
  13356. document.querySelector("#gui").classList.add(this.locale);
  13357. }
  13358. ,
  13359. n.prototype.localizeTree = function(e) {
  13360. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13361. if (e.nodeType === Node.TEXT_NODE)
  13362. t = e.data.match(n),
  13363. t && (i = t[1],
  13364. e.data = this.localizeText(i) || i);
  13365. else if (e.nodeType === Node.ELEMENT_NODE) {
  13366. var r = e.getAttribute("title");
  13367. r && (t = r.match(n),
  13368. t && (i = t[1],
  13369. e.setAttribute("title", this.localizeText(i) || i)))
  13370. }
  13371. for (e = e.firstChild; e; )
  13372. this.localizeTree(e),
  13373. e = e.nextSibling
  13374. }
  13375. ,
  13376. n.prototype.localizeText = function(t) {
  13377. var i = this[t];
  13378. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13379. i = e("./strings-en-US")[t]),
  13380. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13381. i
  13382. }
  13383. ,
  13384. t.exports = new n
  13385. }
  13386. ).call(this, "/js/localization/localize.js")
  13387. }
  13388. , {
  13389. "../enum/Locale": 31,
  13390. "../settings": 166,
  13391. "../util/common": 185,
  13392. "../util/logger": 189,
  13393. "./strings-cn-CN": 109,
  13394. "./strings-de-DE": 110,
  13395. "./strings-en-US": 111,
  13396. "./strings-es-MX": 112,
  13397. "./strings-fr-FR": 113,
  13398. "./strings-jp-JP": 114,
  13399. "./strings-ru-RU": 115
  13400. }],
  13401. 109: [function(e, t, i) {
  13402. "use strict";
  13403. t.exports = {
  13404. PAGE_TITLE: "",
  13405. LOADING: "正在加载",
  13406. PRESENTED_BY_CAPS: "呈现者:",
  13407. POWERED_BY: "技术支持:",
  13408. POWERED_BY_CAPS: "技术支持:",
  13409. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13410. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13411. PRESENTED_BY: "呈现者:",
  13412. MORE: "更多 ",
  13413. LESS: "更少 ",
  13414. TAG_CONTENT: "tag™ 内容",
  13415. SHOW: "显示",
  13416. HIDE: "隐藏",
  13417. DOLLHOUSE: "场景屋",
  13418. FLOOR_PLAN: "楼层平面图",
  13419. OPEN_HIGHLIGHTS: "打开精彩片段",
  13420. CLOSE_HIGHLIGHTS: "关闭",
  13421. PREVIOUS: "上一个",
  13422. PLAY: "播放",
  13423. PAUSE: "暂停",
  13424. NEXT: "下一个",
  13425. EXPLORE_3D_SPACE: "探索 3D 空间",
  13426. VIEW_DOLLHOUSE: "观看场景屋",
  13427. SOCIAL_SHARING: "分享这个空间",
  13428. VIEW_IN_VR: "以 VR 观看",
  13429. VIEW_FULLSCREEN: "全屏观看",
  13430. EXIT_FULLSCREEN: " 退出全屏",
  13431. ZOOM_IN: "放大",
  13432. ZOOM_OUT: "缩小",
  13433. FLOOR_NAME: "楼层",
  13434. FLOOR_ALL: "ALL",
  13435. FLOOR_Lang: ["Floor",""],
  13436. TERMS: "条款",
  13437. PORT_TERMS: "port 条款",
  13438. TERMS_OF_USE: "使用条款",
  13439. CLOSE_TERMS: "关闭",
  13440. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13441. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13442. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13443. WEBVR_ENTER_WEBVR: "进入 VR",
  13444. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13445. WEBVR_LEARN_MORE: "了解更多",
  13446. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13447. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13448. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13449. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13450. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13451. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13452. VR_LEARN_MORE_CAPS: "了解更多",
  13453. VR_PREVIOUS_CAPS: "上一个’,",
  13454. VR_NEXT_CAPS: "下一个",
  13455. VR_GOT_IT_CAPS: "明白了",
  13456. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13457. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13458. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13459. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13460. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13461. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13462. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13463. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13464. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13465. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13466. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13467. VR_APP: "port VR 应用程序",
  13468. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13469. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13470. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13471. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13472. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13473. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13474. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13475. VR_ANDROID_DVICES: "Android 设备",
  13476. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13477. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13478. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13479. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13480. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13481. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13482. VR_DOWNLOAD_HERE: "在此下载",
  13483. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13484. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13485. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13486. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13487. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13488. SHARE_TO: "分享到",
  13489. SHARE_LINK: "直接链接",
  13490. SHARE_EXPLORE: "探索",
  13491. SHARE_AT: "在",
  13492. SHARE_WITH: "使用",
  13493. SHARE_3D: "以 3D",
  13494. SHARE_COPIED: "已复制!",
  13495. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13496. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13497. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13498. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13499. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13500. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13501. ERROR_GENERIC_ACTIONS_3: " 或",
  13502. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13503. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13504. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13505. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13506. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13507. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13508. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13509. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13510. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13511. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13512. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13513. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13514. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13515. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13516. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13517. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13518. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13519. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13520. LINK_TO_LOCATION: "地点链接",
  13521. MENU_COPY: "复制",
  13522. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13523. ROTATE: "旋转",
  13524. MOVE: "移动",
  13525. INSIDE: "内部",
  13526. ZOOM: "缩放",
  13527. HELP: "小帮手",
  13528. HELP_NAVIGATION_TAB: "导航",
  13529. HELP_MORE_HELP_TAB: "更多帮助",
  13530. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13531. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13532. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13533. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13534. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13535. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13536. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13537. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13538. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13539. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13540. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13541. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13542. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13543. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13544. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13545. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13546. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13547. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13548. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13549. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13550. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13551. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13552. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13553. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13554. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13555. HELP_MORE_HLR_A: "精彩片段集锦",
  13556. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13557. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13558. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13559. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13560. HELP_MORE_FLOORS_A: "楼层选择器",
  13561. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13562. HELP_MORE_TAG_A: "tag™ 贴文",
  13563. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13564. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13565. HELP_MORE_ZOOM_A: "缩放控件",
  13566. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13567. HELP_MORE_TOUR_A: "导览控件",
  13568. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13569. HELP_MORE_INSIDE_A: "内部视图",
  13570. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13571. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13572. HELP_MORE_VR_A: "VR 模式",
  13573. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13574. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13575. HELP_MORE_360_A: "360° 视图",
  13576. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13577. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13578. HELP_MORE_FULLSCREEN_A: "全屏",
  13579. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13580. CLOSE: "关闭"
  13581. }
  13582. }
  13583. , {}],
  13584. 110: [function(e, t, i) {
  13585. "use strict";
  13586. t.exports = {
  13587. PAGE_TITLE: "",
  13588. LOADING: "Lädt",
  13589. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13590. POWERED_BY: "Angetrieben von",
  13591. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13592. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13593. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13594. PRESENTED_BY: "Präsentiert von ",
  13595. MORE: "Mehr ",
  13596. LESS: "Weniger ",
  13597. TAG_CONTENT: "tag™ Inhalt",
  13598. SHOW: "Anzeigen",
  13599. HIDE: "Verbergen",
  13600. DOLLHOUSE: "Puppenhaus",
  13601. FLOOR_PLAN: "Grundriss",
  13602. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13603. CLOSE_HIGHLIGHTS: "Schließen",
  13604. PREVIOUS: "Vorheriges",
  13605. PLAY: "Abspielen",
  13606. PAUSE: "Pausieren",
  13607. NEXT: "Nächstes",
  13608. EXPLORE_3D_SPACE: "Innenraum betreten",
  13609. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13610. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13611. VIEW_IN_VR: "In VR ansehen",
  13612. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13613. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13614. ZOOM_IN: "Vergrößern",
  13615. ZOOM_OUT: "Verkleinern",
  13616. FLOOR_NAME: "Etage ",
  13617. FLOOR_ALL: "Alle",
  13618. TERMS: "Bedingungen",
  13619. PORT_TERMS: "port Bedingungen",
  13620. TERMS_OF_USE: "Nutzungsbedingungen",
  13621. TERMS_TEXT_FILE: "terms-de-DE.html",
  13622. CLOSE_TERMS: "Schließen",
  13623. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13624. HELP: "Hilfe",
  13625. HELP_NAVIGATION_TAB: "Navigation",
  13626. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13627. CLOSE: "Schließen",
  13628. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13629. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13630. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13631. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13632. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13633. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13634. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13635. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13636. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13637. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13638. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13639. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13640. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13641. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13642. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13643. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13644. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13645. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13646. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13647. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13648. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13649. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13650. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13651. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13652. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13653. HELP_MORE_HLR_A: "Liste das Highlight",
  13654. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13655. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13656. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13657. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13658. HELP_MORE_FLOORS_A: "Etage auswählen",
  13659. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13660. HELP_MORE_TAG_A: "tag™ Posts",
  13661. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13662. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13663. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13664. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13665. HELP_MORE_TOUR_A: "Tour Steuerung",
  13666. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13667. HELP_MORE_INSIDE_A: "Innenansicht",
  13668. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13669. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13670. HELP_MORE_VR_A: "VR Modus",
  13671. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13672. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13673. HELP_MORE_360_A: "360° Views Ansicht ",
  13674. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13675. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13676. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13677. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13678. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13679. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13680. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13681. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13682. WEBVR_LEARN_MORE: "Mehr Infos",
  13683. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13684. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13685. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13686. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13687. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13688. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13689. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13690. VR_APP: "port VR App",
  13691. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13692. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13693. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13694. VR_APP_FOR_ANDROID: "port VR app für Android",
  13695. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13696. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13697. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13698. VR_PREVIOUS_CAPS: "ZURÜCK",
  13699. VR_NEXT_CAPS: "WEITER",
  13700. VR_GOT_IT_CAPS: "VERSTANDEN",
  13701. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13702. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13703. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13704. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13705. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13706. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13707. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13708. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13709. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13710. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13711. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13712. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13713. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13714. VR_ANDROID_DVICES: "Android Geräte",
  13715. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13716. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13717. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13718. VR_DOWNLOAD_HERE: "Hier runterladen",
  13719. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13720. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13721. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13722. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13723. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13724. SHARE_TO: "Teilen auf",
  13725. SHARE_LINK: "Direkter Link",
  13726. SHARE_EXPLORE: "Umsehen",
  13727. SHARE_AT: "auf",
  13728. SHARE_WITH: "mit",
  13729. SHARE_3D: "in 3D",
  13730. SHARE_COPIED: "Kopiert!",
  13731. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13732. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13733. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13734. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13735. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13736. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13737. ERROR_GENERIC_ACTIONS_3: " oder ",
  13738. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13739. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13740. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13741. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13742. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13743. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13744. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13745. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13746. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13747. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13748. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13749. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13750. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13751. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13752. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13753. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13754. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13755. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13756. LINK_TO_LOCATION: "Link zu",
  13757. MENU_COPY: "Kopieren",
  13758. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13759. ROTATE: "Drehen",
  13760. INSIDE: "Drinnen",
  13761. MOVE: "Bewegen",
  13762. ZOOM: "Vergrößern"
  13763. }
  13764. }
  13765. , {}],
  13766. 111: [function(e, t, i) {
  13767. "use strict";
  13768. t.exports = {
  13769. PAGE_TITLE: "",
  13770. LOADING: "Loading",
  13771. PRESENTED_BY_CAPS: "PRESENTED BY",
  13772. POWERED_BY: "powered by ",
  13773. POWERED_BY_CAPS: "POWERED BY",
  13774. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13775. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13776. PRESENTED_BY: "Presented by ",
  13777. MORE: "More ",
  13778. LESS: "Less ",
  13779. TAG_CONTENT: "tag™ Content",
  13780. SHOW: "Show",
  13781. HIDE: "Hide",
  13782. DOLLHOUSE: "Dollhouse",
  13783. FLOOR_PLAN: "Floor plan",
  13784. OPEN_HIGHLIGHTS: "Open Highlights",
  13785. CLOSE_HIGHLIGHTS: "Close",
  13786. PREVIOUS: "Previous",
  13787. PLAY: "Play",
  13788. PAUSE: "Pause",
  13789. NEXT: "Next",
  13790. EXPLORE_3D_SPACE: "Explore 3D Space",
  13791. VIEW_DOLLHOUSE: "View dollhouse",
  13792. SOCIAL_SHARING: "Share this Space",
  13793. VIEW_IN_VR: "View in VR",
  13794. VIEW_FULLSCREEN: "全屏",
  13795. EXIT_FULLSCREEN: "退出全屏",
  13796. ZOOM_IN: "Zoom in",
  13797. ZOOM_OUT: "Zoom out",
  13798. FLOOR_NAME: "Floor ",
  13799. FLOOR_ALL: "全部",
  13800. TERMS: "Terms",
  13801. PORT_TERMS: "port terms",
  13802. TERMS_OF_USE: "Terms of Use",
  13803. TERMS_TEXT_FILE: "terms-en-US.html",
  13804. CLOSE_TERMS: "Close",
  13805. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13806. HELP: "Help",
  13807. HELP_NAVIGATION_TAB: "Navigation",
  13808. HELP_MORE_HELP_TAB: "More Help",
  13809. CLOSE: "Close",
  13810. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13811. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13812. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13813. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13814. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13815. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13816. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13817. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13818. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13819. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13820. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13821. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13822. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13823. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13824. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13825. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13826. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13827. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13828. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13829. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13830. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13831. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13832. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13833. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13834. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13835. HELP_MORE_HLR_A: "Highlight Reel",
  13836. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13837. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13838. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13839. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13840. HELP_MORE_FLOORS_A: "Floor Selector",
  13841. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13842. HELP_MORE_TAG_A: "tag™ Posts",
  13843. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13844. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13845. HELP_MORE_ZOOM_A: "Zoom Controls",
  13846. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13847. HELP_MORE_TOUR_A: "Tour Controls",
  13848. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13849. HELP_MORE_INSIDE_A: "Inside View",
  13850. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13851. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13852. HELP_MORE_VR_A: "VR Mode",
  13853. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13854. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13855. HELP_MORE_360_A: "360° Views",
  13856. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13857. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13858. HELP_MORE_FULLSCREEN_A: "Full screen",
  13859. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13860. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13861. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13862. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13863. WEBVR_ENTER_WEBVR: "ENTER VR",
  13864. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13865. WEBVR_LEARN_MORE: "Learn more",
  13866. WEBVR_VIEW_SPACE: "View Space in VR",
  13867. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13868. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13869. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13870. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13871. VR_PREVIOUS_CAPS: "PREVIOUS",
  13872. VR_NEXT_CAPS: "NEXT",
  13873. VR_GOT_IT_CAPS: "GOT IT",
  13874. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13875. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13876. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13877. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13878. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13879. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13880. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13881. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13882. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13883. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13884. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13885. VR_APP: "port VR App",
  13886. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13887. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13888. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13889. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13890. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13891. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13892. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13893. VR_ANDROID_DVICES: "Android Devices",
  13894. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13895. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13896. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13897. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13898. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13899. VR_APP_OPEN: "Open with the port VR app instead",
  13900. VR_DOWNLOAD_HERE: "Download here",
  13901. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13902. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13903. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13904. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13905. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13906. SHARE_TO: "Share to",
  13907. SHARE_LINK: "Direct Link",
  13908. SHARE_EXPLORE: "Explore ",
  13909. SHARE_AT: "at",
  13910. SHARE_WITH: "with",
  13911. SHARE_3D: " in 3D",
  13912. SHARE_COPIED: "Copied!",
  13913. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13914. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13915. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13916. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13917. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13918. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13919. ERROR_GENERIC_ACTIONS_3: " or ",
  13920. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13921. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13922. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13923. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13924. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13925. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13926. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13927. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13928. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13929. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13930. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13931. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13932. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13933. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13934. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13935. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13936. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13937. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13938. LINK_TO_LOCATION: "Link to location",
  13939. MENU_COPY: "Copy",
  13940. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13941. ROTATE: "Rotate",
  13942. INSIDE: "Inside",
  13943. MOVE: "Move",
  13944. ZOOM: "Zoom"
  13945. }
  13946. }
  13947. , {}],
  13948. 112: [function(e, t, i) {
  13949. "use strict";
  13950. t.exports = {
  13951. PAGE_TITLE: "",
  13952. LOADING: "Cargando",
  13953. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13954. POWERED_BY: "potenciando por ",
  13955. POWERED_BY_CAPS: "POTENCIADO POR ",
  13956. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13957. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13958. PRESENTED_BY: "Presentado por ",
  13959. MORE: "Más ",
  13960. LESS: "Menos ",
  13961. TAG_CONTENT: "Contenido de tag™",
  13962. SHOW: "Mostrar",
  13963. HIDE: "Ocultar",
  13964. DOLLHOUSE: "Dollhouse",
  13965. FLOOR_PLAN: "Planos",
  13966. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13967. CLOSE_HIGHLIGHTS: "Cerrar",
  13968. PREVIOUS: "Anterior",
  13969. PLAY: "Play",
  13970. PAUSE: "Pausa",
  13971. NEXT: "Siguiente",
  13972. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13973. VIEW_DOLLHOUSE: "Ver dollhouse",
  13974. SOCIAL_SHARING: "Compartir este espacio",
  13975. VIEW_IN_VR: "Ver en realidad virtual",
  13976. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13977. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13978. ZOOM_IN: "Acercar",
  13979. ZOOM_OUT: "Alejar",
  13980. FLOOR_NAME: "Piso ",
  13981. FLOOR_ALL: "Todas",
  13982. TERMS: "Condiciones",
  13983. PORT_TERMS: "port términos de uso",
  13984. TERMS_OF_USE: "Términos de uso",
  13985. TERMS_TEXT_FILE: "terms-es-MX.html",
  13986. CLOSE_TERMS: "Cerrar",
  13987. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13988. HELP: "Ayuda",
  13989. HELP_NAVIGATION_TAB: "Navegación",
  13990. HELP_MORE_HELP_TAB: "Más Ayuda",
  13991. CLOSE: "Cerrar",
  13992. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13993. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13994. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13995. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13996. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13997. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13998. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13999. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14000. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14001. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14002. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14003. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14004. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14005. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14006. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14007. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14008. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14009. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14010. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14011. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14012. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14013. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14014. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14015. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14016. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14017. HELP_MORE_HLR_A: "Galería destacada",
  14018. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14019. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14020. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14021. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14022. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14023. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14024. HELP_MORE_TAG_A: "tag™ Posts",
  14025. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14026. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14027. HELP_MORE_ZOOM_A: "Controles de zoom",
  14028. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14029. HELP_MORE_TOUR_A: "Controles de recorrido",
  14030. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14031. HELP_MORE_INSIDE_A: "Vista interior",
  14032. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14033. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14034. HELP_MORE_VR_A: "Modo de realidad virtual",
  14035. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14036. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14037. HELP_MORE_360_A: "360° Views",
  14038. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14039. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14040. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14041. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14042. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14043. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14044. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14045. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14046. WEBVR_LEARN_MORE: "Más información",
  14047. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14048. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14049. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14050. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14051. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14052. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14053. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14054. VR_APP: "port VR App",
  14055. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14056. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14057. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14058. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14059. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14060. VR_PREVIOUS_CAPS: "ANTERIOR",
  14061. VR_NEXT_CAPS: "SIGUIENTE",
  14062. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14063. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14064. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14065. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14066. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14067. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14068. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14069. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14070. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14071. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14072. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14073. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14074. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14075. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14076. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14077. VR_ANDROID_DVICES: "Dispositivos Android",
  14078. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14079. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14080. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14081. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14082. VR_DOWNLOAD_HERE: "Descargar aquí",
  14083. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14084. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14085. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14086. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14087. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14088. SHARE_TO: "Compartir en",
  14089. SHARE_LINK: "Enlace directo",
  14090. SHARE_EXPLORE: "Explorar ",
  14091. SHARE_AT: "en",
  14092. SHARE_WITH: "con",
  14093. SHARE_3D: " en 3D",
  14094. SHARE_COPIED: "¡Copiado!",
  14095. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14096. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14097. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14098. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14099. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14100. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14101. ERROR_GENERIC_ACTIONS_3: " o ",
  14102. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14103. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14104. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14105. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14106. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14107. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14108. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14109. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14110. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14111. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14112. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14113. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14114. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14115. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14116. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14117. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14118. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14119. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14120. LINK_TO_LOCATION: "Enlace a la ubicación",
  14121. MENU_COPY: "Copiar",
  14122. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14123. ROTATE: "Girar",
  14124. INSIDE: "Interior",
  14125. MOVE: "Moverse",
  14126. ZOOM: "Acercar o alejar"
  14127. }
  14128. }
  14129. , {}],
  14130. 113: [function(e, t, i) {
  14131. "use strict";
  14132. t.exports = {
  14133. PAGE_TITLE: "",
  14134. LOADING: "Chargement",
  14135. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14136. POWERED_BY: "alimenté par ",
  14137. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14138. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14139. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14140. PRESENTED_BY: "Présenté par ",
  14141. MORE: "Plus ",
  14142. LESS: "Moins ",
  14143. TAG_CONTENT: "Contenu tag™",
  14144. SHOW: "Montrer",
  14145. HIDE: "Cacher",
  14146. DOLLHOUSE: "Dollhouse",
  14147. FLOOR_PLAN: "Plan de sol",
  14148. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14149. CLOSE_HIGHLIGHTS: "Fermer",
  14150. PREVIOUS: "Précédent",
  14151. PLAY: "Lecture",
  14152. PAUSE: "Pause",
  14153. NEXT: "Suivant",
  14154. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14155. VIEW_DOLLHOUSE: "Voir dollhouse",
  14156. SOCIAL_SHARING: "Partager cet espace",
  14157. VIEW_IN_VR: "Voir en VR",
  14158. VIEW_FULLSCREEN: "Plein écran",
  14159. EXIT_FULLSCREEN: "Fermer plein écran",
  14160. ZOOM_IN: "Zoom avant",
  14161. ZOOM_OUT: "Zoom arrière",
  14162. FLOOR_NAME: "Étage ",
  14163. FLOOR_ALL: "Tous",
  14164. TERMS: "Mentions légales",
  14165. PORT_TERMS: "port mentions légales",
  14166. TERMS_OF_USE: "Conditions d'utilisation",
  14167. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14168. CLOSE_TERMS: "Fermer",
  14169. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14170. HELP: "Aide",
  14171. HELP_NAVIGATION_TAB: "Navigation",
  14172. HELP_MORE_HELP_TAB: "Aide",
  14173. CLOSE: "Fermer",
  14174. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14175. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14176. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14177. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14178. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14179. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14180. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14181. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14182. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14183. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14184. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14185. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14186. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14187. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14188. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14189. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14190. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14191. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14192. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14193. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14194. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14195. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14196. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14197. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14198. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14199. HELP_MORE_HLR_A: "Carrousel",
  14200. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14201. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14202. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14203. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14204. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14205. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14206. HELP_MORE_TAG_A: "tag™ Posts",
  14207. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14208. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14209. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14210. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14211. HELP_MORE_TOUR_A: "Commandes de la visite",
  14212. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14213. HELP_MORE_INSIDE_A: "Vue intérieure",
  14214. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14215. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14216. HELP_MORE_VR_A: "Mode RV",
  14217. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14218. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14219. HELP_MORE_360_A: "Vues 360°",
  14220. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14221. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14222. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14223. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14224. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14225. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14226. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14227. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14228. WEBVR_LEARN_MORE: "En savoir plus",
  14229. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14230. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14231. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14232. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14233. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14234. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14235. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14236. VR_NEXT_CAPS: "SUIVANT",
  14237. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14238. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14239. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14240. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14241. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14242. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14243. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14244. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14245. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14246. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14247. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14248. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14249. VR_APP: "port VR App",
  14250. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14251. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14252. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14253. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14254. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14255. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14256. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14257. VR_ANDROID_DVICES: "Appareils Android",
  14258. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14259. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14260. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14261. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14262. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14263. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14264. VR_DOWNLOAD_HERE: "Télécharger ici",
  14265. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14266. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14267. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14268. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14269. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14270. SHARE_TO: "Partager sur",
  14271. SHARE_LINK: "Lien direct",
  14272. SHARE_EXPLORE: "Explorer ",
  14273. SHARE_AT: "à",
  14274. SHARE_WITH: "avec",
  14275. SHARE_3D: " en 3D",
  14276. SHARE_COPIED: "Copié!",
  14277. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14278. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14279. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14280. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14281. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14282. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14283. ERROR_GENERIC_ACTIONS_3: " ou ",
  14284. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14285. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14286. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14287. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14288. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14289. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14290. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14291. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14292. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14293. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14294. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14295. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14296. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14297. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14298. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14299. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14300. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14301. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14302. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14303. MENU_COPY: "Copie",
  14304. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14305. ROTATE: "Faire pivoter",
  14306. INSIDE: "Intérieure",
  14307. MOVE: "Se déplacer",
  14308. ZOOM: "Zoom"
  14309. }
  14310. }
  14311. , {}],
  14312. 114: [function(e, t, i) {
  14313. "use strict";
  14314. t.exports = {
  14315. PAGE_TITLE: "",
  14316. LOADING: "読み込み中",
  14317. PRESENTED_BY_CAPS: "PRESENTED BY",
  14318. POWERED_BY: "powered by",
  14319. POWERED_BY_CAPS: "POWERED BY",
  14320. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14321. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14322. PRESENTED_BY: "Presented by ",
  14323. MORE: "全て表示 ",
  14324. LESS: "閉じる ",
  14325. TAG_CONTENT: "tag™コンテンツ ",
  14326. SHOW: "表示",
  14327. HIDE: "非表示",
  14328. DOLLHOUSE: "ドールハウス",
  14329. FLOOR_PLAN: "フロアプラン",
  14330. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14331. CLOSE_HIGHLIGHTS: "閉じる",
  14332. PREVIOUS: "前へ",
  14333. PLAY: "再生",
  14334. PAUSE: "一時停止",
  14335. NEXT: "次へ",
  14336. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14337. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14338. SOCIAL_SHARING: "このSpaceを共有する",
  14339. VIEW_IN_VR: "VRで表示",
  14340. VIEW_FULLSCREEN: "フルスクリーン表示",
  14341. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14342. ZOOM_IN: "ズームイン",
  14343. ZOOM_OUT: "ズームアウト",
  14344. FLOOR_NAME: "フロア ",
  14345. FLOOR_ALL: "すべて",
  14346. TERMS: "規約",
  14347. PORT_TERMS: "port規約",
  14348. TERMS_OF_USE: "利用規約",
  14349. CLOSE_TERMS: "閉じる",
  14350. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14351. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14352. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14353. WEBVR_ENTER_WEBVR: "VRに入る",
  14354. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14355. WEBVR_LEARN_MORE: "もっと詳しく",
  14356. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14357. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14358. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14359. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14360. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14361. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14362. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14363. VR_PREVIOUS_CAPS: "前へ",
  14364. VR_NEXT_CAPS: "次へ",
  14365. VR_GOT_IT_CAPS: "了解",
  14366. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14367. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14368. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14369. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14370. VR_WHAT_YOU_NEED: "必要なもの",
  14371. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14372. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14373. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14374. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14375. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14376. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14377. VR_APP: "port VRアプリ",
  14378. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14379. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14380. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14381. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14382. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14383. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14384. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14385. VR_ANDROID_DVICES: "Androidデバイス",
  14386. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14387. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14388. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14389. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14390. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14391. VR_APP_OPEN: "port VRアプリで開く",
  14392. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14393. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14394. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14395. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14396. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14397. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14398. SHARE_TO: "共有先",
  14399. SHARE_LINK: "ダイレクトリンク",
  14400. SHARE_EXPLORE: "探索",
  14401. SHARE_AT: "場所",
  14402. SHARE_WITH: "使用アプリ",
  14403. SHARE_3D: "3Dで",
  14404. SHARE_COPIED: "コピーされました!",
  14405. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14406. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14407. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14408. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14409. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14410. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14411. ERROR_GENERIC_ACTIONS_3: "または",
  14412. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14413. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14414. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14415. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14416. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14417. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14418. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14419. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14420. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14421. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14422. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14423. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14424. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14425. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14426. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14427. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14428. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14429. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14430. LINK_TO_LOCATION: "ロケーションへのリンク",
  14431. MENU_COPY: "コピー",
  14432. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14433. ROTATE: "回転",
  14434. MOVE: "移動",
  14435. INSIDE: "内側",
  14436. ZOOM: "ズーム",
  14437. HELP: "ヘルプ",
  14438. HELP_NAVIGATION_TAB: "ナビゲーション",
  14439. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14440. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14441. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14442. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14443. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14444. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14445. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14446. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14447. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14448. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14449. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14450. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14451. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14452. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14453. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14454. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14455. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14456. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14457. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14458. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14459. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14460. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14461. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14462. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14463. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14464. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14465. HELP_MORE_HLR_A: "ハイライト",
  14466. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14467. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14468. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14469. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14470. HELP_MORE_FLOORS_A: "フロアセレクター",
  14471. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14472. HELP_MORE_TAG_A: "tag™ Posts",
  14473. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14474. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14475. HELP_MORE_ZOOM_A: "ズームコントロール",
  14476. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14477. HELP_MORE_TOUR_A: "ツアーコントロール",
  14478. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14479. HELP_MORE_INSIDE_A: "内側ビュー",
  14480. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14481. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14482. HELP_MORE_VR_A: "VRモード",
  14483. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14484. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14485. HELP_MORE_360_A: "360° Views",
  14486. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14487. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14488. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14489. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14490. CLOSE: "閉じる"
  14491. }
  14492. }
  14493. , {}],
  14494. 115: [function(e, t, i) {
  14495. "use strict";
  14496. t.exports = {
  14497. PAGE_TITLE: "",
  14498. LOADING: "Загрузка",
  14499. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14500. POWERED_BY: "разработано на платформе ",
  14501. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14502. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14503. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14504. PRESENTED_BY: "Представлено ",
  14505. MORE: "Больше ",
  14506. LESS: "Меньше ",
  14507. TAG_CONTENT: "tag™ Контент",
  14508. SHOW: "Показать",
  14509. HIDE: "Скрыть",
  14510. DOLLHOUSE: "Dollhouse",
  14511. FLOOR_PLAN: "Планировка",
  14512. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14513. CLOSE_HIGHLIGHTS: "Закрыть",
  14514. PREVIOUS: "Предыдущий",
  14515. PLAY: "Воспроизвести",
  14516. PAUSE: "Пауза",
  14517. NEXT: "Следующий",
  14518. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14519. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14520. SOCIAL_SHARING: "Поделиться этой моделью",
  14521. VIEW_IN_VR: "Посмотреть в VR",
  14522. VIEW_FULLSCREEN: "Полный экран",
  14523. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14524. ZOOM_IN: "Увеличить",
  14525. ZOOM_OUT: "Уменьшить",
  14526. FLOOR_NAME: "Этаж ",
  14527. FLOOR_ALL: "Все",
  14528. TERMS: "Условия",
  14529. PORT_TERMS: "Правила пользования",
  14530. TERMS_OF_USE: "Условия использования",
  14531. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14532. CLOSE_TERMS: "Закрыть",
  14533. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14534. HELP: "Помощь",
  14535. HELP_NAVIGATION_TAB: "Навигация",
  14536. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14537. CLOSE: "Закрыть",
  14538. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14539. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14540. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14541. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14542. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14543. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14544. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14545. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14546. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14547. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14548. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14549. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14550. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14551. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14552. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14553. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14554. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14555. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14556. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14557. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14558. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14559. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14560. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14561. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14562. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14563. HELP_MORE_HLR_A: "Фотоколлаж",
  14564. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14565. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14566. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14567. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14568. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14569. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14570. HELP_MORE_TAG_A: "tag™ Posts",
  14571. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14572. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14573. HELP_MORE_ZOOM_A: "Масштаб",
  14574. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14575. HELP_MORE_TOUR_A: "Управление Туром",
  14576. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14577. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14578. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14579. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14580. HELP_MORE_VR_A: "Режим VR",
  14581. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14582. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14583. HELP_MORE_360_A: "360° Views",
  14584. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14585. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14586. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14587. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14588. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14589. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14590. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14591. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14592. WEBVR_LEARN_MORE: "Узнать больше",
  14593. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14594. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14595. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14596. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14597. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14598. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14599. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14600. VR_APP: "port VR App",
  14601. VR_APP_OPEN: "Или открыть через приложение port VR",
  14602. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14603. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14604. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14605. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14606. VR_VIEW_SPACE: "Запустить модель в VR",
  14607. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14608. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14609. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14610. VR_GOT_IT_CAPS: "ЯСНО",
  14611. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14612. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14613. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14614. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14615. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14616. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14617. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14618. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14619. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14620. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14621. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14622. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14623. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14624. VR_ANDROID_DVICES: "Android устройства",
  14625. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14626. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14627. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14628. VR_DOWNLOAD_HERE: "Скачать здесь",
  14629. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14630. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14631. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14632. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14633. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14634. SHARE_TO: "Поделиться",
  14635. SHARE_LINK: "Прямая ссылка",
  14636. SHARE_EXPLORE: "просмотреть",
  14637. SHARE_AT: "на",
  14638. SHARE_WITH: "с",
  14639. SHARE_3D: "в 3D",
  14640. SHARE_COPIED: "Скопировано!",
  14641. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14642. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14643. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14644. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14645. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14646. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14647. ERROR_GENERIC_ACTIONS_3: " или ",
  14648. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14649. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14650. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14651. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14652. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14653. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14654. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14655. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14656. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14657. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14658. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14659. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14660. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14661. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14662. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14663. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14664. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14665. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14666. LINK_TO_LOCATION: "Ссылка на местоположение",
  14667. MENU_COPY: "Копировать",
  14668. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14669. ROTATE: "Вращать",
  14670. MOVE: "Передвигаться",
  14671. INSIDE: "Вид изнутри",
  14672. ZOOM: "Масштаб"
  14673. }
  14674. }
  14675. , {}],
  14676. 116: [function(e, t, i) {//main.js
  14677. (function(t) {
  14678. "use strict";
  14679. var modelProgressBase = 0.4;
  14680. var progressUpdate = function(e){ // 0 <= e <= 1
  14681. console.log('e1:'+e)
  14682. e = Math.round(modelProgressBase * e * 100);
  14683. console.log('e2:'+e)
  14684. var t = $('.progressbar');
  14685. t.find('.bar').css('width',e+'%');
  14686. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14687. t.find('.perc').text(e +'%'); //具体数字的百分比
  14688. }
  14689. $('#gui-loading').fadeIn(200);
  14690. progressUpdate(0.1)
  14691. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14692. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14693. var data = matcher(e);
  14694. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14695. data.user = {
  14696. "is_authenticated": false,
  14697. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14698. }
  14699. try{//处理一下导览数据
  14700. data.model.images = data.model.images.filter(e=>{
  14701. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14702. if(e.locations && e.locations.length == 0)return;
  14703. return e
  14704. })
  14705. }catch(e){console.log(e) }
  14706. window.MP_PREFETCHED_MODELDATA = data;
  14707. data.model.summary = data.summary
  14708. data.model.name = data.name
  14709. for(let i in data){
  14710. data[i] == "false" && (data[i] = false)
  14711. }
  14712. progressUpdate(0.7);
  14713. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14714. if(data.weixinDesc){
  14715. g_weixinObj.desc = data.weixinDesc;
  14716. }
  14717. if(data.shareImgUrl){
  14718. g_weixinObj.imgUrl = data.shareImgUrl
  14719. }
  14720. window.wx && manage.weixinShare();
  14721. //初始画面
  14722. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14723. function E(e) {
  14724. $("<img/>").attr("src", e).on("load", function() {
  14725. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14726. $(this).remove()
  14727. })
  14728. }
  14729. })
  14730. function StartLoad(){//当加载完data后
  14731. function i() {
  14732. var e = Y.getModelIDFromQueryString();
  14733. if (!e)
  14734. return b(null, "loading-failed");
  14735. var t = Y.parseSidUrl(e)
  14736. , i = l()
  14737. , a = c()
  14738. , s = o()
  14739. , u = V.quickstart.enabled
  14740. , g = null
  14741. , m = null
  14742. , v = null
  14743. , w = null
  14744. , T = null
  14745. , x = null
  14746. , S = null
  14747. , M = null
  14748. , R = null
  14749. , P = null
  14750. , O = null
  14751. , L = null
  14752. , N = new ue;
  14753. r(s);
  14754. h({ //MP开头写法
  14755. urlBase: t.urlBase
  14756. }).then(function() {
  14757. return re.init(),
  14758. d(t, e) //getModel and load
  14759. }).then(function(e) {
  14760. progressUpdate(0.9)
  14761. return P = e,
  14762. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14763. startSource: i,
  14764. autoplay: V.autoplay,
  14765. quickstart: u
  14766. }),
  14767. P.urls.init()
  14768. }).then(function() {
  14769. return P.loadPanos()
  14770. }).then(function() {
  14771. m = X.getStartCameraOptions(P, P.panos),
  14772. S = A(P),
  14773. O = y(u, m.mode),
  14774. v = O.controls,
  14775. w = O.player,
  14776. T = O.director,
  14777. x = O.tagManager,
  14778. M = O.tileDownloader,
  14779. R = O.qualityManager,
  14780. L = O.panoRenderer,
  14781. C(P, S, O, s),
  14782. w.director = T,//xzw add
  14783. P.supportsTiles && M.start(),
  14784. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14785. u = !1);
  14786. var e = null;
  14787. if (u) {
  14788. de.warn("Quickstart engaged. Hold on to your knickers.");
  14789. var t = v.controls[D.PANORAMA];
  14790. g = new ie(R,S.scene,S.camera,t,s),
  14791. _(S, s, P),
  14792. e = g.load(m).then(function() {
  14793. S.addComponent(g),
  14794. S.once(le.AfterRender, function() {
  14795. de.warn("First render after quickstart load finished.")
  14796. })
  14797. })
  14798. }
  14799. window.flyToFirst = function(){//xzw add
  14800. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14801. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14802. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14803. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14804. };
  14805. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14806. }).then(function() {
  14807. return f(P, U.onProgress, i, !u, a)
  14808. }).then(function() {
  14809. if (m.quickstart = u,
  14810. I(P, S, O, s),
  14811. S.started || _(S, s, P),
  14812. H.modelLoaded(P, w, v, V.autoplay),
  14813. E(w, P, m, V.autoplay).done(function() {
  14814. T.autoTour()
  14815. }),
  14816. !P.supportsTiles) {
  14817. var e = new Z(P,w);
  14818. e.start()
  14819. }
  14820. u && (S.removeComponent(g),
  14821. g.destroy(),
  14822. m.pano.enter()),
  14823. U.init(P, T, w, v, S, m, H.getSessionId()),
  14824. U.endLoading(P, T, x),
  14825. S.once(le.AfterRender, function() {
  14826. N.setAppReadyTime();
  14827. var e = N.calcFullLoadingTime();
  14828. de.warn("Total load time: " + e / 1e3),
  14829. H.loadComplete(e),
  14830. de.warn("First render after model load finished.")
  14831. }),
  14832. S.on(le.MemoryUsageUpdated, n)
  14833. }).fail(b.bind(this, e))
  14834. }
  14835. function n(e) {
  14836. ce.update(e)
  14837. }
  14838. function r(e) {
  14839. de.info("Version", "2.25.6-0-gd87e5b1"),
  14840. q.defaultMaxListeners = 1e3,
  14841. a(e),
  14842. s()
  14843. }
  14844. function o() {
  14845. return document.getElementById("player")
  14846. }
  14847. function a(e) {
  14848. e.addEventListener("dragenter", T, !1),
  14849. e.addEventListener("dragover", T, !1)
  14850. }
  14851. function s() {
  14852. F.valueFromHash("title", !0) || $(document).ready(function() {
  14853. var e = $(".model-title");
  14854. e.hide()
  14855. })
  14856. }
  14857. function l() {
  14858. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14859. }
  14860. function c() {
  14861. return {
  14862. panoElementsToLoad: 6,
  14863. modelElementsToLoad: 0,
  14864. totalElementsLoaded: 0,
  14865. totalElementsToLoad: 0,
  14866. totalPercentageLoaded: 0,
  14867. progressCallback: null
  14868. }
  14869. }
  14870. function h(e) {
  14871. return K.loadFeatureFlags(e).done(function(e) {
  14872. K.updateDependentSettings(e, V)
  14873. })
  14874. }
  14875. // function u(e) {
  14876. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14877. // responseType: "json",
  14878. // prefetchFrom: "config"
  14879. // }).then(function(e) {
  14880. // return e ? void j.extendObject(V.appConfig, e) : {}
  14881. // }, function(e) {
  14882. // return de.warn("Failed loading runtime config, using defaults."),
  14883. // $.when({})
  14884. // })
  14885. // }
  14886. function d(e, t) {
  14887. var i = B.getModel({
  14888. url: t,
  14889. floors: F.valueFromHash("f", !0),
  14890. autoload: !1
  14891. })
  14892. ;
  14893. return $.when(i, n).then(null, function(e) {
  14894. return this
  14895. })
  14896. }
  14897. function p(e, t, i, n, r) {
  14898. de.info("Model data loaded"),
  14899. de.debug("UUID: " + e.data.job.uuid),
  14900. J.init(K.getFlags()),
  14901. i && H.initKeen({
  14902. token: i,
  14903. appId: n
  14904. }),
  14905. H.initSegment({
  14906. model: e.sid,
  14907. version: "2.25.6-0-gd87e5b1",
  14908. startSource: r.startSource,
  14909. token: t,
  14910. autoplay: r.autoplay,
  14911. quickstart: r.quickstart
  14912. })
  14913. }
  14914. function f(e, t, i, n, r) {
  14915. return r.progressCallback = t,
  14916. H.sessionStart(),
  14917. e.load(n).progress(g.bind(this, r))
  14918. }
  14919. function g(e, t) {
  14920. e.modelElementsToLoad = t[1],
  14921. v(e),
  14922. m(e)
  14923. }
  14924. function m(e) {
  14925. e.totalElementsLoaded++,
  14926. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14927. //----许钟文-----------------模型进度条向后调整
  14928. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14929. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14930. console.log('pro:'+e.totalPercentageLoaded)
  14931. //---------------------------
  14932. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14933. }
  14934. function v(e) {
  14935. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14936. }
  14937. function A(e) {
  14938. var t = new x.PerspectiveCamera;
  14939. t.layers.enable(he.PANOMARKERS),
  14940. t.layers.enable(he.RETICULE),
  14941. t.layers.enable(he.TAG);
  14942. var i = new x.Scene
  14943. , n = new x.AmbientLight(16777215);
  14944. i.add(n),
  14945. // i.skybox = new W,
  14946. // i.add(i.skybox),
  14947. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14948. side: x.DoubleSide
  14949. })),
  14950. i.plane.position.y = 0,
  14951. i.plane.rotateX(-Math.PI / 2),
  14952. i.plane.material.visible = !1,
  14953. i.add(i.plane),
  14954. i.updateMatrixWorld(),
  14955. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14956. if (e.metadata && e.metadata.camera_position) {
  14957. var t = e.metadata.camera_position
  14958. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14959. n.position = t.clone(),
  14960. i.add(n);
  14961. var r = e.metadata.camera_quaternion
  14962. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14963. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14964. }
  14965. }),
  14966. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14967. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14968. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14969. var r = new te(i,t,z);
  14970. return r
  14971. }
  14972. function y(e, t) {
  14973. var i = e ? 1 : 1e3
  14974. , n = J.tilegen || J.imgopt ? 6 : 2;
  14975. n = F.valueFromHash("tileconc", n);
  14976. var r = new ne
  14977. , o = new ae({
  14978. concurrentDownloads: n
  14979. })
  14980. , a = new se
  14981. , s = new P
  14982. , l = new M
  14983. , c = new S(t)
  14984. , h = new R
  14985. , u = new O(i)
  14986. , d = new L
  14987. , p = new oe;
  14988. return {
  14989. qualityManager: r,
  14990. panoRenderer: a,
  14991. tileDownloader: o,
  14992. player: c,
  14993. director: l,
  14994. modelManager: s,
  14995. tagManager: p,
  14996. displayController: u,
  14997. labelDisplayController: d,
  14998. controls: h
  14999. }
  15000. }
  15001. function C(e, t, i, n) {
  15002. var r = i.controls
  15003. , o = i.qualityManager
  15004. , a = i.panoRenderer
  15005. , s = i.tileDownloader
  15006. , l = i.modelManager;
  15007. r.init(n, l),
  15008. ee.init(i.director, r, i.player, l, t),
  15009. o.init(l),
  15010. s.init(o),
  15011. a.init(t, s, o),
  15012. l.init(s, a, o),
  15013. l.addModel(e),
  15014. t.addComponent(G)
  15015. }
  15016. function I(e, t, i, n) {
  15017. var r = i.qualityManager
  15018. , o = i.panoRenderer
  15019. , a = i.tileDownloader
  15020. , s = i.modelManager
  15021. , l = i.player
  15022. , c = i.director
  15023. , h = i.tagManager
  15024. , u = i.displayController
  15025. , d = i.labelDisplayController
  15026. , p = i.controls;
  15027. t.scene.add(e),
  15028. t.qualityManager = r;
  15029. var f = {
  15030. camera: t.camera,
  15031. director: c,
  15032. modelManager: s,
  15033. tileDownloader: a,
  15034. panoRenderer: o,
  15035. qualityManager: r,
  15036. tagManager: h,
  15037. container: n,
  15038. controls: p
  15039. };
  15040. l.init(f),
  15041. l.setScene(t.scene),
  15042. h.init(s, l),
  15043. c.init(l, s),
  15044. u.init(c, l, s, h, n),
  15045. d.init(l, s, n),
  15046. z.bindEvents(l),
  15047. t.addComponent(h),
  15048. t.addComponent(l),
  15049. t.addComponent(o),
  15050. l.sceneRenderer = t; //xzw add 方便resize
  15051. }
  15052. function E(e, t, i, n) {
  15053. return de.info("Starting player in " + i.mode),
  15054. H.report(t.sid, "started-playing", n, i.quickstart),
  15055. e.start(i)
  15056. }
  15057. function b(e, t) {
  15058. de.error(t),
  15059. k.error(t),
  15060. H.report(e, "error-" + t)
  15061. }
  15062. function w(e) {
  15063. var t = F.details();
  15064. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15065. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15066. H.report(e, "error-webgl-generic"))
  15067. }
  15068. function _(e, t, i) {
  15069. try {
  15070. e.start(t)
  15071. } catch (e) {
  15072. throw de.warn(e.message),
  15073. w(i.sid),
  15074. e
  15075. }
  15076. }
  15077. function T(e) {
  15078. e.stopPropagation(),
  15079. e.preventDefault()
  15080. }
  15081. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15082. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15083. g_HotImage = {
  15084. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15085. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15086. } ;
  15087. }
  15088. //czj 判断someData 有没有backgroundMusic 添加音乐
  15089. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15090. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15091. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15092. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15093. $("#volume").show();
  15094. }else if (g_version === "one"){
  15095. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15096. //g_bgAudio.src = manage.dealURL(src) ;
  15097. }
  15098. //隐藏公司logo
  15099. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15100. showLogo();
  15101. }
  15102. e("./lib/three75-shim"),
  15103. e("./lib/array-polyfill"),
  15104. e("./lib/performance-polyfill"),
  15105. e("./lib/shaders/CopyShader.js"),
  15106. e("./lib/shaders/HorizontalBlurShader.js"),
  15107. e("./lib/shaders/VerticalBlurShader.js"),
  15108. e("./lib/postprocessing/EffectComposer.js"),
  15109. e("./lib/postprocessing/RenderPass.js"),
  15110. e("./lib/postprocessing/MaskPass.js"),
  15111. e("./lib/postprocessing/ShaderPass.js"),
  15112. window.Promise || (window.Promise = e("promise-polyfill"));
  15113. var x = e("three")
  15114. , _x = e("three")
  15115. , S = (e("./util/sentry"),
  15116. e("./player"))
  15117. , M = e("./director")
  15118. , R = e("./controls/CameraControls")
  15119. , P = e("./model/ModelManager")
  15120. , O = e("./DisplayController")
  15121. , L = e("./label/LabelDisplayController")
  15122. , D = e("./enum/Viewmode")
  15123. , N = e("./util/logger")
  15124. , B = e("./showcase")
  15125. , F = e("./util/browser")
  15126. , V = e("./settings")
  15127. , U = e("./gui/gui")
  15128. , k = e("./gui/error")
  15129. , H = e("./analytics")
  15130. , G = e("./util/transitions")
  15131. , z = e("./effects")
  15132. , W = e("./objects/Skybox")
  15133. , j = e("./util/common")
  15134. , Y = (e("./util/PanoramaCollection"),
  15135. e("./util/math"),
  15136. e("./util/showcase"))
  15137. , X = e("./util/camera")
  15138. , Z = (e("./objects/Panorama"),
  15139. e("./cameras/PanoramaCamera"),
  15140. e("./preloaders"))
  15141. , q = e("events").EventEmitter
  15142. , K = e("./featureflags")
  15143. , Q = (e("./util/lerp"),
  15144. e("./util/ajax"))
  15145. , J = e("./ab")
  15146. , ee = e("./sdk/automation.js")
  15147. , te = e("./scene/SceneRenderer")
  15148. , ie = e("./scene/QuickstartManager")
  15149. , ne = e("./tile/QualityManager.js")
  15150. , re = e("./localization/localize")
  15151. , oe = e("./tag/tagManager")
  15152. , ae = e("./tile/TileDownloader")
  15153. , se = e("./tile/PanoRenderer")
  15154. , le = (e("./enum/PanoSizeClass"),
  15155. e("./enum/PanoramaEvents"),
  15156. e("./enum/SceneRendererEvents"))
  15157. , ce = e("./gui/memoryUsage")
  15158. , he = e("./enum/RenderLayers")
  15159. , ue = e("./TimingData")
  15160. , de = new N(t);
  15161. N.level = V.logLevel,
  15162. N.consoleEnabled = V.console,
  15163. i()
  15164. }
  15165. }
  15166. ).call(this, "/js/main.js")
  15167. }
  15168. , {
  15169. "./DisplayController": 1,
  15170. "./TimingData": 2,
  15171. "./ab": 3,
  15172. "./analytics": 4,
  15173. "./cameras/PanoramaCamera": 7,
  15174. "./controls/CameraControls": 9,
  15175. "./director": 15,
  15176. "./effects": 16,
  15177. "./enum/PanoSizeClass": 36,
  15178. "./enum/PanoramaEvents": 37,
  15179. "./enum/RenderLayers": 41,
  15180. "./enum/SceneRendererEvents": 43,
  15181. "./enum/Viewmode": 51,
  15182. "./featureflags": 59,
  15183. "./gui/error": 64,
  15184. "./gui/gui": 65,
  15185. "./gui/memoryUsage": 73,
  15186. "./label/LabelDisplayController": 91,
  15187. "./lib/array-polyfill": 92,
  15188. "./lib/performance-polyfill": 95,
  15189. "./lib/postprocessing/EffectComposer.js": 96,
  15190. "./lib/postprocessing/MaskPass.js": 97,
  15191. "./lib/postprocessing/RenderPass.js": 98,
  15192. "./lib/postprocessing/ShaderPass.js": 99,
  15193. "./lib/shaders/CopyShader.js": 100,
  15194. "./lib/shaders/HorizontalBlurShader.js": 101,
  15195. "./lib/shaders/VerticalBlurShader.js": 102,
  15196. "./lib/three75-shim": 103,
  15197. "./localization/localize": 108,
  15198. "./tag/tagManager": 124,
  15199. "./model/ModelManager": 140,
  15200. "./objects/Panorama": 148,
  15201. "./objects/Skybox": 152,
  15202. "./player": 155,
  15203. "./preloaders": 156,
  15204. "./scene/QuickstartManager": 157,
  15205. "./scene/SceneRenderer": 158,
  15206. "./sdk/automation.js": 164,
  15207. "./settings": 166,
  15208. "./showcase": 168,
  15209. "./tile/PanoRenderer": 169,
  15210. "./tile/QualityManager.js": 170,
  15211. "./tile/TileDownloader": 171,
  15212. "./util/PanoramaCollection": 178,
  15213. "./util/ajax": 181,
  15214. "./util/browser": 182,
  15215. "./util/camera": 183,
  15216. "./util/common": 185,
  15217. "./util/lerp": 188,
  15218. "./util/logger": 189,
  15219. "./util/math": 190,
  15220. "./util/sentry": 192,
  15221. "./util/showcase": 193,
  15222. "./util/transitions": 195,
  15223. events: 202,
  15224. "promise-polyfill": 213,
  15225. three: 217
  15226. }],
  15227. 117: [function(e, t, i) {
  15228. "use strict";
  15229. function n(e) {
  15230. e = e || {}
  15231. r.RawShaderMaterial.call(this, a.extendObject({
  15232. fragmentShader: o.cube.fragmentShader,
  15233. vertexShader: o.cube.vertexShader,
  15234. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15235. name: "CubemapMaterial",
  15236. }, e))
  15237. }
  15238. var r = e("three")
  15239. , o = e("../shaders")
  15240. , a = e("../util/common");
  15241. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15242. n.prototype.constructor = n,
  15243. t.exports = n
  15244. }
  15245. , {
  15246. "../shaders": 167,
  15247. "../util/common": 185,
  15248. three: 217
  15249. }],
  15250. 118: [function(e, t, i) {
  15251. "use strict";
  15252. function n(e) {
  15253. e = e || {}
  15254. r.RawShaderMaterial.call(this, a.extendObject({
  15255. fragmentShader: o.model.fragmentShader,
  15256. vertexShader: o.model.vertexShader,
  15257. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15258. name: "ModelTextureMaterial",
  15259. }, e))
  15260. }
  15261. var r = e("three")
  15262. , o = e("../shaders")
  15263. , a = e("../util/common");
  15264. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15265. n.prototype.constructor = n,
  15266. n.prototype.setProjectedPanos = function(e, t, i) {
  15267. i && (this.uniforms.progress.value = 0),
  15268. e.ensureSkyboxReadyForRender(),
  15269. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15270. this.uniforms.pano0Position.value.copy(e.position),
  15271. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15272. t.ensureSkyboxReadyForRender(),
  15273. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15274. this.uniforms.pano1Position.value.copy(t.position),
  15275. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15276. }
  15277. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15278. this.uniforms.eyeDir.value.copy(dir)
  15279. this.uniforms.eyePos.value.copy(pos)
  15280. }
  15281. n.prototype.setBendCameraQua = function(matrix) {//加
  15282. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15283. } */
  15284. ,
  15285. t.exports = n
  15286. }
  15287. , {
  15288. "../shaders": 167,
  15289. "../util/common": 185,
  15290. three: 217
  15291. }],
  15292. 119: [function(e, t, i) {
  15293. (function(i) {
  15294. "use strict";
  15295. function n(e, t, i, n) {
  15296. this.div = null,
  15297. this.body = null,
  15298. this.label = e,
  15299. this.description = t,
  15300. this.parsedDescription = [],
  15301. this.media = i || {
  15302. type: null
  15303. },
  15304. this.loadingSpinner = null,
  15305. this.parser = new r({
  15306. supportLinks: !u.valueFromHash("mls"),
  15307. keepLinkLabels: !0
  15308. }),
  15309. this.state = I.CLOSED,
  15310. this.orientation = "",
  15311. this.initialTransform = "",
  15312. this.hovering = !1,
  15313. this.openTransition = null,
  15314. this.closeTransition = null,
  15315. this.openPromise = null,
  15316. this.closePromise = null,
  15317. this.animationTransition = null,
  15318. this.animationScale = 0
  15319. }
  15320. var r = e("../Parser/DescriptionParser")
  15321. , o = e("../Media/Link")
  15322. , a = e("../Media/Image")
  15323. , s = e("../Media/EmbedlyPlayer")
  15324. , l = e("../Media/EmbedlyEmbed")
  15325. , c = e("../../util/transitions")
  15326. , h = e("../../util/lerp")
  15327. , u = e("../../util/browser")
  15328. , d = e("./BillboardEvent")
  15329. , p = e("../Media/MediaEvent")
  15330. , f = e("../Parser/DescriptionChunkType")
  15331. , g = e("events").EventEmitter
  15332. , m = e("./billboardSettings")
  15333. , v = e("./overlaySettings")
  15334. , A = e("../../util/logger")
  15335. , y = new A(i)
  15336. , C = document.getElementById("tag-billboards");
  15337. C.addEventListener("touchend", function(e) {
  15338. C.style.pointerEvents = "none"
  15339. }),
  15340. C.addEventListener("touchcancel", function(e) {
  15341. C.style.pointerEvents = "none"
  15342. });
  15343. var I = {
  15344. CLOSED: "closed",
  15345. OPENING: "opening",
  15346. OPEN: "open",
  15347. CLOSING: "closing",
  15348. ACTIVE: "active"
  15349. };
  15350. n.prototype = Object.create(g.prototype),
  15351. n.prototype.build = function(e) {
  15352. this.parsedDescription = this.parser.parse(this.description);
  15353. var t = document.createElement("div");
  15354. t.className = "tag-container has-hotzone",
  15355. this.div = t,
  15356. this.body = document.createElement("div"),
  15357. this.body.className = "tag-body";
  15358. var i = document.createElement("div");
  15359. i.classList.add("tag-content");
  15360. var n = document.createElement("div");
  15361. n.classList.add("tag-text-content");
  15362. var r = document.createElement("div");
  15363. r.className = "tag-label",
  15364. r.textContent = this.label,
  15365. n.appendChild(r);
  15366. var o = document.createElement("div");
  15367. o.className = "tag-desc",
  15368. n.appendChild(o),
  15369. i.appendChild(n),
  15370. this.body.appendChild(i),
  15371. this.appendDescriptionElements(this.parsedDescription, o),
  15372. this.appendMedia(),
  15373. t.appendChild(this.body),
  15374. C.appendChild(t),
  15375. this.bindEvents(t, this.body)
  15376. }
  15377. ,
  15378. n.prototype.bindEvents = function(e, t) {
  15379. var i = function(e) {
  15380. return function(t) {
  15381. if (!this.div.classList.contains("overlay")) {
  15382. var i, n = document.getElementById("player");
  15383. try {
  15384. i = new MouseEvent(e,t)
  15385. } catch (n) {
  15386. i = document.createEvent("MouseEvents"),
  15387. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15388. }
  15389. n.dispatchEvent(i)
  15390. }
  15391. }
  15392. };
  15393. t.addEventListener("mousedown", function(e) {
  15394. e.stopPropagation()
  15395. }),
  15396. t.addEventListener("mouseup", function(e) {
  15397. e.stopPropagation()
  15398. }),
  15399. e.addEventListener("touchstart", function(e) {
  15400. C.style.pointerEvents = "auto"
  15401. }),
  15402. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15403. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15404. t.addEventListener("mouseover", function(t) {
  15405. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15406. }
  15407. .bind(this)),
  15408. e.addEventListener("mouseenter", function(e) {
  15409. this.state !== I.CLOSING && (this.hovering = !0,
  15410. this.emit(d.ENTER))
  15411. }
  15412. .bind(this)),
  15413. e.addEventListener("mouseleave", function(e) {
  15414. this.hovering = !1,
  15415. this.emit(d.LEAVE)
  15416. }
  15417. .bind(this)),
  15418. e.addEventListener("gesturestart", function(e) {
  15419. e.preventDefault()
  15420. });
  15421. var n = e.querySelector(".tag-text-content")
  15422. , r = 0;
  15423. n.addEventListener("touchstart", function(e) {
  15424. r = e.changedTouches[0].clientY
  15425. }),
  15426. n.addEventListener("touchmove", function(t) {
  15427. function i(e) {
  15428. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15429. }
  15430. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15431. }),
  15432. e.addEventListener("touchmove", function(e) {
  15433. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15434. })
  15435. }
  15436. ,
  15437. n.prototype.appendDescriptionElements = function(e, t) {
  15438. e.length > 0 && this.div.classList.add("has-text"),
  15439. e.forEach(function(e, i) {
  15440. switch (e.type) {
  15441. case f.TEXT:
  15442. t.appendChild(this.createTextElement(e.text));
  15443. break;
  15444. case f.LINK:
  15445. t.appendChild(this.createLinkElement(e.link))
  15446. }
  15447. }
  15448. .bind(this))
  15449. }
  15450. ,
  15451. n.prototype.appendLoadingSpinner = function() {
  15452. this.loadingSpinner = document.createElement("div"),
  15453. this.loadingSpinner.classList.add("loading-spinner");
  15454. var e = document.createElement("div");
  15455. e.classList.add("gui-spinner-icon"),
  15456. this.loadingSpinner.appendChild(e),
  15457. this.body.appendChild(this.loadingSpinner)
  15458. }
  15459. ,
  15460. n.prototype.onMediaLoadFinished = function() {
  15461. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15462. this.applyOrientation(this.orientation),
  15463. this.loadingSpinner = null)
  15464. }
  15465. ,
  15466. n.prototype.appendMedia = function() {
  15467. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15468. this.appendLoadingSpinner();
  15469. var e = document.createElement("div");
  15470. e.classList.add("tag-media-content");
  15471. var t = document.createElement("i");
  15472. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15473. t.classList.add(e)
  15474. }),
  15475. this.body.appendChild(t),
  15476. this.body.appendChild(e),
  15477. this.media.type) {
  15478. case f.IMAGE:
  15479. e.appendChild(this.createImageElement(this.media, this.body));
  15480. break;
  15481. case f.VIDEO:
  15482. e.appendChild(this.createVideoElement(this.media, this.body));
  15483. break;
  15484. case f.RICH:
  15485. e.appendChild(this.createEmbedElement(this.media, this.body))
  15486. }
  15487. }
  15488. }
  15489. ,
  15490. n.prototype.createTextElement = function(e) {
  15491. var t = document.createElement("span");
  15492. return t.textContent = e,
  15493. t
  15494. }
  15495. ;
  15496. n.prototype.createLinkElement = function(e) {
  15497. var t = new o(e);
  15498. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15499. t.createDomElement()
  15500. }
  15501. ,
  15502. n.prototype.createImageElement = function(e, t) {
  15503. function i() {
  15504. function e() {
  15505. m || (r.classList.remove("view-image"),
  15506. c.classList.add("overlay"),
  15507. i(),
  15508. window.addEventListener("resize", b),
  15509. c.addEventListener("click", a),
  15510. g.addEventListener("click", l),
  15511. f.addEventListener("click", s),
  15512. m = !0,
  15513. o.emit(p.IMAGE_OPENED))
  15514. }
  15515. function i() {
  15516. t.classList.add("show-info"),
  15517. h.classList.remove("collapsible"),
  15518. h.style.height = "";
  15519. var e = parseFloat(getComputedStyle(I).lineHeight)
  15520. , i = y + e
  15521. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15522. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15523. , s = a
  15524. , l = s * n.aspect;
  15525. l > r && (l = r,
  15526. s = l / n.aspect),
  15527. s > a && (s = a,
  15528. l = s * n.aspect),
  15529. l += C,
  15530. s += C + i,
  15531. t.style.width = l + "px",
  15532. t.style.height = s + "px",
  15533. u.style.paddingTop = e + C + "px",
  15534. o.description.length > 0 && (h.classList.add("collapsible"),
  15535. h.style.height = h.clientHeight + 12 + "px",
  15536. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15537. }
  15538. function a(e) {
  15539. e.target === c && s()
  15540. }
  15541. function s() {
  15542. m && (m = !1,
  15543. r.classList.add("view-image"),
  15544. c.classList.remove("overlay"),
  15545. h.style.height = "",
  15546. u.style.paddingTop = "",
  15547. t.style.width = "",
  15548. t.style.height = "",
  15549. window.removeEventListener("resize", b),
  15550. c.removeEventListener("click", a),
  15551. g.removeEventListener("click", l),
  15552. f.removeEventListener("click", s),
  15553. o.emit(p.IMAGE_CLOSED),
  15554. o.close(!0))
  15555. }
  15556. function l(e) {
  15557. t.classList.toggle("show-info")
  15558. }
  15559. var c = o.div
  15560. , h = c.getElementsByClassName("tag-content")[0]
  15561. , u = c.getElementsByClassName("tag-media-content")[0]
  15562. , f = t.getElementsByClassName("close")[0]
  15563. , g = h.getElementsByClassName("tag-label")[0];
  15564. c.classList.add("has-image"),
  15565. r.classList.add("view-image"),
  15566. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15567. o.applyOrientation(o.orientation);
  15568. var m = !1
  15569. , A = getComputedStyle(h)
  15570. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15571. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15572. , I = h.querySelector(".tag-label")
  15573. , E = h.querySelector(".tag-desc")
  15574. , b = function() {
  15575. var e, t, n = 0;
  15576. return function() {
  15577. clearInterval(e),
  15578. clearTimeout(t),
  15579. e = setInterval(function() {
  15580. var e = c.clientHeight;
  15581. n !== e && (i(),
  15582. n = e)
  15583. }, 100),
  15584. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15585. }
  15586. }();
  15587. n.on(p.IMAGE_OPENING, e),
  15588. o.on(d.ACTIVATE, e),
  15589. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15590. o.on(d.CLOSING, s)
  15591. }
  15592. var n = new a
  15593. , r = n.createDomElement();
  15594. this.once(d.OPENED, function() {
  15595. n.load(e.src).then(i).catch(function(t) {
  15596. y.warn("Failed to load image:", e.src),
  15597. y.warn("with error:", t)
  15598. }).then(this.onMediaLoadFinished.bind(this))
  15599. });
  15600. var o = this;
  15601. return r
  15602. }
  15603. ,
  15604. n.prototype.createVideoElement = function(e, t) {
  15605. var i = new s({
  15606. autoPlay: !0,
  15607. autoResume: !0,
  15608. startMuted: !1,
  15609. loop: !1
  15610. })
  15611. , n = i.createDomElement();
  15612. return this.once(d.OPENED, function() {
  15613. i.load(e.src).then(function() {
  15614. this.div.classList.add("has-video"),
  15615. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15616. i.play()),
  15617. this.on(d.OPENING, i.show.bind(i)),
  15618. this.on(d.OPENED, i.play.bind(i)),
  15619. this.on(d.CLOSING, i.pause.bind(i)),
  15620. this.on(d.CLOSED, i.hide.bind(i))
  15621. }
  15622. .bind(this)).catch(function(t) {
  15623. y.warn("Failed to embed video:", e.src),
  15624. y.warn("with error:", t)
  15625. }).then(this.onMediaLoadFinished.bind(this))
  15626. }
  15627. .bind(this)),
  15628. n
  15629. }
  15630. ,
  15631. n.prototype.createEmbedElement = function(e, t) {
  15632. var i = new l
  15633. , n = i.createDomElement();
  15634. return this.once(d.OPENED, function() {
  15635. i.load(e.src).then(function() {
  15636. this.div.classList.add("has-embed"),
  15637. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15638. this.applyOrientation(this.orientation),
  15639. this.on(d.OPENING, i.show.bind(i)),
  15640. this.on(d.CLOSED, i.hide.bind(i))
  15641. }
  15642. .bind(this)).catch(function(t) {
  15643. y.warn("Failed to embed:", e.src),
  15644. y.warn("with error:", t)
  15645. }).then(this.onMediaLoadFinished.bind(this))
  15646. }
  15647. .bind(this)),
  15648. n
  15649. }
  15650. ,
  15651. n.prototype.open = function(e) {
  15652. return this.openPromise = $.Deferred(),
  15653. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15654. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15655. this.state !== I.OPEN && (this.emit(d.OPENING),
  15656. e && this.emit(d.ACTIVATING),
  15657. this.state = I.OPENING,
  15658. this.animateOpen(function() {
  15659. e && this.setActiveState(),
  15660. this.openPromise.resolve()
  15661. }
  15662. .bind(this)))
  15663. }
  15664. .bind(this), m.animation.openDelay),
  15665. c.cancel(this.closeTransition),
  15666. this.closePromise && this.closePromise.reject(),
  15667. this.closeTransition = void 0,
  15668. this.openPromise.promise())
  15669. }
  15670. ,
  15671. n.prototype.close = function(e) {
  15672. return this.closePromise = $.Deferred(),
  15673. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15674. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15675. this.state = I.CLOSING,
  15676. this.animateClose())
  15677. }
  15678. .bind(this), m.animation.closeDelay)),
  15679. c.cancel(this.openTransition),
  15680. this.openPromise && this.openPromise.reject(),
  15681. this.openTransition = void 0,
  15682. this.closePromise.resolve(),
  15683. this.closePromise.promise())
  15684. }
  15685. ,
  15686. n.prototype.setActiveState = function() {
  15687. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15688. this.emit(d.ACTIVATE),
  15689. this.div.classList.remove("has-hotzone"))
  15690. }
  15691. ,
  15692. n.prototype.animateOpen = function(e) {
  15693. if (this.state === I.OPENING) {
  15694. if (c.cancel(this.animationTransition),
  15695. u.detectSamsungNative())
  15696. return this.boardOrientation = null,
  15697. this.div.style.visibility = "visible",
  15698. this.emit(d.OPENED),
  15699. this.state = I.OPEN,
  15700. void (e && e());
  15701. this.div.style.webkitTransform = "scale(0)",
  15702. this.div.style.transform = "scale(0)",
  15703. this.div.style.visibility = "visible",
  15704. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15705. this.emit(d.OPENED),
  15706. this.state = I.OPEN,
  15707. e && e()
  15708. }
  15709. .bind(this))
  15710. }
  15711. }
  15712. ,
  15713. n.prototype.animateClose = function(e) {
  15714. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15715. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15716. this.emit(d.CLOSED),
  15717. this.state = I.CLOSED,
  15718. this.div.style.visibility = "hidden",
  15719. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15720. e && e()
  15721. }
  15722. .bind(this)))
  15723. }
  15724. ,
  15725. n.prototype.needsUpdate = function() {
  15726. return this.state !== I.CLOSED
  15727. }
  15728. ,
  15729. n.prototype.update = function(e, t) {
  15730. if (this.needsUpdate()) {
  15731. var i = (this.updateOrientation(e),
  15732. this.calcScale(t))
  15733. , n = {
  15734. x: (e.x + 1) * $("#player").width() / 2,
  15735. y: (e.y + 1) * $("#player").height() / 2
  15736. };
  15737. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15738. this.div.style.webkitTransform = this.div.screenTransform,
  15739. this.div.style.transform = this.div.screenTransform
  15740. }
  15741. }
  15742. ,
  15743. n.prototype.getDimensions = function() {
  15744. return this.div.getBoundingClientRect()
  15745. }
  15746. ,
  15747. n.prototype.calcScale = function(e) {
  15748. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15749. }
  15750. ,
  15751. n.prototype.updateOrientation = function(e) {
  15752. if (this.state !== I.ACTIVE) {
  15753. var t = 1 / 3
  15754. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15755. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15756. , r = "";
  15757. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15758. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15759. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15760. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15761. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15762. }
  15763. }
  15764. ,
  15765. n.prototype.applyOrientation = function(e) {
  15766. this.div.style.transform = this.div.style.webkitTransform = "",
  15767. this.div.classList.remove("tag-container-" + this.orientation),
  15768. this.div.classList.add("tag-container-" + e);
  15769. var t = window.getComputedStyle(this.div);
  15770. this.initialTransform = t.transform || t.webkitTransform,
  15771. "none" === this.initialTransform && (this.initialTransform = "");
  15772. var i = t.transform.slice(7, -1).split(",")
  15773. , n = -i[4]
  15774. , r = -i[5];
  15775. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15776. this.div.style.transformOrigin = n + "px " + r + "px",
  15777. this.orientation = e
  15778. }
  15779. ,
  15780. t.exports = n
  15781. }
  15782. ).call(this, "/js/tag/Billboard/Billboard.js")
  15783. }
  15784. , {
  15785. "../../util/browser": 182,
  15786. "../../util/lerp": 188,
  15787. "../../util/logger": 189,
  15788. "../../util/transitions": 195,
  15789. "../Media/EmbedlyEmbed": 125,
  15790. "../Media/EmbedlyPlayer": 126,
  15791. "../Media/Image": 128,
  15792. "../Media/Link": 129,
  15793. "../Media/MediaEvent": 131,
  15794. "../Parser/DescriptionChunkType": 133,
  15795. "../Parser/DescriptionParser": 134,
  15796. "./BillboardEvent": 120,
  15797. "./billboardSettings": 121,
  15798. "./overlaySettings": 122,
  15799. events: 202
  15800. }],
  15801. 120: [function(e, t, i) {
  15802. "use strict";
  15803. t.exports = Object.freeze({
  15804. ENTER: "billboard.enter",
  15805. LEAVE: "billboard.leave",
  15806. OPENING: "billboard.opening",
  15807. OPENED: "billboard.open",
  15808. CLOSING: "billboard.closing",
  15809. CLOSED: "billboard.closed",
  15810. ACTIVATING: "billboard.activating",
  15811. ACTIVATE: "billboard.activate"
  15812. })
  15813. }
  15814. , {}],
  15815. 121: [function(e, t, i) {
  15816. "use strict";
  15817. t.exports = Object.freeze({
  15818. animation: Object.freeze({
  15819. hoverOnClosing: !1,
  15820. openDelay: 100,
  15821. closeDelay: 50,
  15822. openDuration: 200,
  15823. closeDuration: 100
  15824. }),
  15825. boardToDiscRatio: 1.2
  15826. })
  15827. }
  15828. , {}],
  15829. 122: [function(e, t, i) {
  15830. "use strict";
  15831. t.exports = Object.freeze({
  15832. boundaryWidth: 30,
  15833. boundaryHeight: 0
  15834. })
  15835. }
  15836. , {}],
  15837. /*********************************创建热点模型************************************************** */
  15838. "hot": [function(e, t, i) {//热点
  15839. "use strict";
  15840. function hot(sid,d,model){
  15841. this.sid = sid;
  15842. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15843. if(d.quaternion){
  15844. this.quaternion = d.quaternion;
  15845. }else{
  15846. this.rotation = this.conversionArray(d.rotation)
  15847. } */
  15848. this.position = this.convertValue(d.position, r.Vector3)
  15849. if(d.quaternion){
  15850. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15851. }else{
  15852. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15853. }
  15854. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15855. this.isSprite = d.isSprite
  15856. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15857. this.linkType = d.linkType || "common"
  15858. this.link = d.link;
  15859. this.model = model;
  15860. this.size = d.size;
  15861. this.infoAttribute = d.infoAttribute || {};
  15862. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15863. this.transformAtPanos = d.transformAtPanos || {}
  15864. for (let i in this.transformAtPanos) {
  15865. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15866. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15867. }
  15868. this.build();
  15869. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15870. this.changeTex()
  15871. this.visibleData = d.visiblePanos
  15872. //this.setVisiblePanos(d.visiblePanos);
  15873. }
  15874. var r = e("three")
  15875. , f = e("../shaders")
  15876. , a = e("../settings")
  15877. , s = e("../enum/Viewmode")
  15878. , p = e("../objects/Panorama")
  15879. , math = e("../util/math")
  15880. , te = e("../util/texture");
  15881. var raycaster = new r.Raycaster;
  15882. //热点大小
  15883. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15884. var defaultTex1 = te.load(g_HotImage.point);
  15885. var defaultTex2 = te.load(g_HotImage.point2);
  15886. hot.prototype.changeTex = function(){
  15887. var u = this.mesh.material.uniforms
  15888. if(this.styleImg.length){
  15889. u.texture1.value = te.load(this.styleImg[0].src);
  15890. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15891. }else{
  15892. u.texture1.value = defaultTex1;
  15893. u.texture2.value = defaultTex2;
  15894. console.log(this.sid)
  15895. }
  15896. }
  15897. hot.prototype.initStyleImg = function(t){
  15898. this.styleImg = []
  15899. t.styleImg = t.styleImg || [];
  15900. t.styleImg.forEach((src)=>{
  15901. this.styleImg.push({src:manage.dealURL(src)})
  15902. })
  15903. this.changeTex()
  15904. }
  15905. hot.prototype.update = function(camera) {
  15906. if(this.isSprite){
  15907. this.mesh.quaternion.copy(camera.quaternion)
  15908. }
  15909. //this.showTitle()
  15910. }
  15911. hot.prototype.setVisiblePanos = function(visibleData){
  15912. this.visiblePanos = [];
  15913. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15914. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15915. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15916. if(!isShelter){
  15917. this.visiblePanos.push(pano.id)
  15918. }
  15919. })
  15920. }
  15921. //绘制热点
  15922. hot.prototype.build = function(){
  15923. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15924. var shaderMaterial = new r.ShaderMaterial({
  15925. uniforms: t,
  15926. vertexShader: f.hot.vertexShader,
  15927. fragmentShader: f.hot.fragmentShader,
  15928. transparent: !0
  15929. })
  15930. var sprite = new r.Mesh( geometry, shaderMaterial );
  15931. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15932. sprite.dynamic = true;
  15933. sprite.position.copy(this.position);
  15934. sprite.quaternion.copy(this.quaternion)
  15935. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15936. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15937. sprite.name = this.sid;
  15938. sprite.type = "hotSprite";
  15939. sprite.belongHot = this;
  15940. if(this.link) sprite.hotLink = this.link;
  15941. this.mesh = sprite;
  15942. this.model.add(sprite);
  15943. g_HotMeshes.push(sprite);
  15944. }
  15945. hot.prototype.setTitleElem = function(title){
  15946. var root = $("#hot");
  15947. var elem = $(`<div> ${title}</div>`)
  15948. root.append(elem);
  15949. this.titleElem = elem;
  15950. }
  15951. hot.prototype.showTitle = function(){
  15952. if(!this.titleElem)return;
  15953. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15954. if(pos.trueSide){//inSight
  15955. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15956. this.titleElem.css("display","block");
  15957. }else{
  15958. this.titleElem.css("display","none");
  15959. }
  15960. }
  15961. /* hot.prototype.showTitle = function(){//一直显示title的话
  15962. if(!this.titleElem)return;
  15963. var unvisi = ()=>{
  15964. this.titleElem.css("display","none");
  15965. }
  15966. var visi = ()=>{
  15967. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15968. if(pos.trueSide){//inSight
  15969. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15970. this.titleElem.css("display","block");
  15971. }else{
  15972. unvisi()
  15973. }
  15974. }
  15975. if(this.mesh.visible){
  15976. if(player.mode == 'panorama'){
  15977. visi()
  15978. }else{
  15979. var ifShelter = convertTool.ifShelter(this.position)
  15980. if(ifShelter)unvisi()
  15981. else visi()
  15982. }
  15983. }else{
  15984. unvisi()
  15985. }
  15986. }
  15987. */
  15988. hot.prototype.hideTitle = function(){
  15989. if(!this.titleElem)return;
  15990. this.titleElem.css("display","none");
  15991. }
  15992. hot.prototype.closestPanoTowardTag = function(e, t) {
  15993. var i = []
  15994. , o = []
  15995. , l = this.mesh.position;
  15996. if (e === s.PANORAMA) {
  15997. var c = .5
  15998. , h = t.position.clone().sub(l).normalize();
  15999. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16000. // i.push(p.filters.isPanoAligned()),
  16001. // i.push(p.filters.inPanoDirection(l, h, c)),
  16002. // i.push(p.filters.isNeighbourPanoTo(t)),
  16003. o.push(p.scoreFunctions.direction(l, h))
  16004. }
  16005. var u = new r.Vector3
  16006. , d = function(e) {
  16007. u.copy(l).sub(e.position);
  16008. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16009. , i = a.tags.navigate.tiltTolerance;
  16010. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16011. }
  16012. , f = function(e) {
  16013. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16014. };
  16015. i.push(f, d, (pano)=>{ // add
  16016. return player.checkHasNeighbor(pano)
  16017. }),
  16018. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16019. var g = t.model.panos.sortByScore(i, o);
  16020. if (g && a.tags.navigate.lineOfSight) {
  16021. for (var m = 0; m < g.length; m++) {
  16022. var v = g[m].pano
  16023. , A = v.position.distanceTo(l);
  16024. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16025. var y = raycaster.intersectObjects(t.model.colliders);
  16026. // return g[0].pano;
  16027. if (0 === y.length || y[0].distance > A) {
  16028. console.log(m);
  16029. return v
  16030. }
  16031. }
  16032. return null
  16033. }
  16034. return g && g.length > 0 && g[0].pano
  16035. }
  16036. var getLink = function(link){
  16037. var src = '';
  16038. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16039. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16040. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16041. return src
  16042. }
  16043. var musicOff = function(){
  16044. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16045. //g_bgAudio && g_bgAudio.pause();
  16046. if(g_bgAudio && !g_bgAudio.paused){
  16047. manage.switchBgmState(false);
  16048. g_bgAudio.pauseByHot = true
  16049. }
  16050. if(SoundOnVideo){
  16051. SoundOnVideo.pauseByHot = true
  16052. switchSoundBtn(SoundOnVideo)
  16053. }
  16054. if(g_tourAudio)g_tourAudio.pause()
  16055. }
  16056. hot.prototype.examine = function(e, options) {
  16057. try{
  16058. window.parent.postMessage("clickHot",'*')
  16059. //$("#app .aside li" , parent.document)[0].click();
  16060. }catch(e){
  16061. console.log(e)
  16062. }
  16063. options = options || {}
  16064. if(this.actionType == 'noAction' )return;
  16065. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16066. var src = getLink(this.infoAttribute.iframe[0]);
  16067. if(this.linkType=="jumpLink"){
  16068. /* var newPage = window.open(src, "_blank" );
  16069. newPage.focus(); */
  16070. var href = window.location.href
  16071. var index = href.indexOf("&")
  16072. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16073. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16074. window.location.href = src
  16075. }else if(this.linkType=="iframeDiv"){
  16076. var div = document.createElement("div");
  16077. $("body").append(div);
  16078. div.style.position = 'fixed';
  16079. div.style.width = div.style.height = "100%";
  16080. div.style.left = div.style.top = '0';
  16081. div.style["z-index"] = "999"
  16082. var exit = document.createElement("div");
  16083. exit.style["background-image"] = "url(images/vrOffImg.png)";
  16084. exit.style.position = 'absolute';
  16085. exit.style.width = exit.style.height = "50px";
  16086. exit.style.left = '17px'; exit.style.top = "20px"
  16087. exit.style.cursor = "pointer";
  16088. exit.style["background-repeat"] = "no-repeat";
  16089. exit.style["background-size"] = "25%";
  16090. exit.style["background-position"] = "center center";
  16091. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16092. exit.style["border-radius"] = "50%";
  16093. exit.style["z-index"] = "3"
  16094. exit.onclick = ()=>{
  16095. $(div).remove()
  16096. if(g_bgAudio && g_bgAudio.pauseByHot){
  16097. manage.switchBgmState(true)
  16098. }
  16099. try{
  16100. window.parent.postMessage("closeHot",'*')
  16101. }catch(e){
  16102. console.log(e)
  16103. }
  16104. }
  16105. var myElement = document.createElement("iframe");
  16106. myElement.style.position = 'absolute';
  16107. myElement.style.width = myElement.style.height = "100%";
  16108. myElement.style.left = myElement.style.top = '0';
  16109. myElement.src = src
  16110. div.appendChild(exit);
  16111. div.appendChild(myElement)
  16112. musicOff()
  16113. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16114. //g_bgAudio && g_bgAudio.pause();
  16115. if(g_bgAudio && !g_bgAudio.paused){
  16116. manage.switchBgmState(false);
  16117. g_bgAudio.pauseByHot = true
  16118. }
  16119. if(g_tourAudio)g_tourAudio.pause()
  16120. */
  16121. }
  16122. return;
  16123. }
  16124. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16125. o();
  16126. return;
  16127. }
  16128. if(!player.currentPano)return;
  16129. var hotPop = document.getElementById('popup');
  16130. //获取那个热点的链接
  16131. if(this.link){
  16132. g_currentHot = this;
  16133. hotPop.style.display = "block";
  16134. hotPop.classList.add("wait");
  16135. var myElement = document.createElement("iframe");
  16136. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16137. //g_bgAudio && g_bgAudio.pause();
  16138. if(g_bgAudio && !g_bgAudio.paused){
  16139. manage.switchBgmState(false);
  16140. g_bgAudio.pauseByHot = true
  16141. }
  16142. if(g_tourAudio)g_tourAudio.pause()
  16143. var src = getLink(this.link )
  16144. myElement.src = src;
  16145. myElement.id = "id1";
  16146. myElement.allowTransparency = "true";
  16147. // myElement.scrolling = "no";
  16148. var element=document.getElementById("id1"); //判断页面是否有iframe
  16149. if (typeof(element)== "undefined" || element == null){
  16150. document.querySelector(".popup-content").appendChild(myElement);
  16151. //移动端自动播放
  16152. var videoLoaddingResult = false
  16153. window.loaddingSuccess = function() {
  16154. videoLoaddingResult = true
  16155. }
  16156. setTimeout(function func() {
  16157. if (videoLoaddingResult) {
  16158. var $iframe = document.querySelector('#id1').contentWindow.document;
  16159. if($iframe.querySelector('video')){
  16160. $iframe.querySelector('video').play();
  16161. // alert($iframe.querySelector('video'));
  16162. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16163. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16164. }
  16165. }
  16166. if($iframe.querySelector('audio')){
  16167. $iframe.querySelector('audio').play();
  16168. }
  16169. } else {
  16170. setTimeout(func, 300)
  16171. }
  16172. }, 800);
  16173. }
  16174. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16175. }
  16176. // if(hotListSta) {
  16177. // hotPop.classList.remove("wait");
  16178. // return;
  16179. // }
  16180. var t = e.mode
  16181. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16182. , n = this.mesh.position;
  16183. e.flyingToTag = true;
  16184. var o = function() {
  16185. e.flyingToTag = false;
  16186. if(this.link){
  16187. hotPop.classList.remove("wait");
  16188. }
  16189. }.bind(this);
  16190. if(settings.dontExamHot){
  16191. o();
  16192. return;
  16193. }
  16194. if (t === s.PANORAMA){
  16195. var l = {
  16196. pano: i,
  16197. lookAtPoint: n,
  16198. duration: null,
  16199. maxDistanceOverride: null,
  16200. skipWarpingCheck: !1
  16201. };
  16202. e.flyToPano(l, o)
  16203. }else {
  16204. var c = {
  16205. pano: i
  16206. };
  16207. if (n) {
  16208. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16209. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16210. }
  16211. c.callback = o,
  16212. c.duration = 1500,
  16213. c.mode = s.PANORAMA,
  16214. e.flyToNewMode(c)
  16215. }
  16216. },
  16217. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16218. // if(window.MP_PREFETCHED_MODELDATA.special){
  16219. // specialScene.special().beforeImplement();
  16220. // }
  16221. //czj 判断是否是数组 如果不是将对象转换为数组
  16222. /* hot.prototype.conversionArray = function(obj){
  16223. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16224. var arr = []
  16225. for (var i in obj) {
  16226. arr.push(obj[i]); //属性
  16227. }
  16228. return arr
  16229. } */
  16230. hot.prototype.convertValue = function(v ,Type){
  16231. var value;
  16232. if(v instanceof Array){
  16233. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16234. value = new Type().fromArray(v);
  16235. }else{
  16236. for(let i in v){v[i] = parseFloat(v[i])}
  16237. value = new Type().copy(v);
  16238. }
  16239. return value
  16240. }
  16241. t.exports = hot;
  16242. }
  16243. , {
  16244. three: 217,
  16245. "../shaders":167,
  16246. "../enum/Viewmode":51,
  16247. "../objects/Panorama":148,
  16248. "../util/texture":194,
  16249. "../settings":166,
  16250. "../util/math": 190,
  16251. }],
  16252. /************************************创建热点模型************************************ */
  16253. 123: [function(e, t, i) {//tag
  16254. (function(i) {
  16255. "use strict";
  16256. function n(e, t, i) {
  16257. var n = i.version || "0";
  16258. "0" !== n && I.info("tag defined using version " + n),
  16259. this.model = e,
  16260. this.sid = t,
  16261. this.color = (new r.Color).set(i.color || l.tagDefault),
  16262. this.hoverColor = l._darken(this.color, .2),
  16263. this.floor = null,
  16264. this.floorIndex = i.floor,
  16265. this.mode = s.PANORAMA,
  16266. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16267. this.obj3d = null,
  16268. this.disc = null,
  16269. this.materials = {
  16270. disc: null,
  16271. pole: null
  16272. },
  16273. this.position = (new r.Vector3).copy(i.position),
  16274. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16275. this.discWorldPosition = null,
  16276. this.discScale = .05,
  16277. this.poleEnabled = i.stem.enabled,
  16278. this.billboard = new o(i.label,i.description,i.media,this),
  16279. this.visibleTransition = null,
  16280. this.hoveringDisc = !1
  16281. }
  16282. var r = e("three")
  16283. , o = e("./Billboard/Billboard")
  16284. , a = e("../settings")
  16285. , s = e("../enum/Viewmode")
  16286. , l = e("../enum/Colors")
  16287. , c = e("../enum/RenderLayers")
  16288. , h = e("../enum/RenderOrder")
  16289. , u = (e("../util/common"),
  16290. e("../util/math"))
  16291. , d = e("../util/texture")
  16292. , p = e("../objects/Panorama")
  16293. , f = e("../shaders")
  16294. , g = e("../util/transitions")
  16295. , m = e("../util/lerp")
  16296. , v = e("../util/easing")
  16297. , A = e("./Billboard/BillboardEvent")
  16298. , y = e("events").EventEmitter
  16299. , C = e("../util/logger")
  16300. , I = new C(i)
  16301. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16302. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16303. , w = new r.PlaneBufferGeometry(1,1);
  16304. n.prototype = Object.create(y.prototype),
  16305. n.raycaster = new r.Raycaster,
  16306. n.prototype.bindEvents = function() {
  16307. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16308. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16309. }
  16310. ,
  16311. n.prototype.build = function() {
  16312. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16313. this.floor && (this.billboard.build(this.model.sid),
  16314. this.obj3d = this.buildObject3D(),
  16315. this.floor.add(this.obj3d)),
  16316. this
  16317. }
  16318. ,
  16319. n.prototype.buildObject3D = function() {
  16320. var e = new r.Object3D;
  16321. e.position.copy(this.position);
  16322. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16323. t.bg.value = b,
  16324. t.mask.value = E,
  16325. t.color.value.copy(this.color),
  16326. this.materials.disc = new r.RawShaderMaterial({
  16327. transparent: !0,
  16328. vertexShader: f.tagDisc.vertexShader,
  16329. fragmentShader: f.tagDisc.fragmentShader,
  16330. uniforms: t
  16331. }),
  16332. this.disc = new r.Mesh(w,this.materials.disc),
  16333. this.disc.layers.set(c.TAG),
  16334. this.disc.position.copy(this.discPosition),
  16335. this.disc.renderOrder = h.tagDisc,
  16336. this.disc.tag = this;
  16337. var i = this.buildPole();
  16338. return i.layers.set(c.TAG),
  16339. i.renderOrder = h.tagStem,
  16340. e.add(i),
  16341. e.layers.set(c.TAG),
  16342. e.add(this.disc)
  16343. }
  16344. ,
  16345. n.prototype.buildPole = function() {
  16346. var e = new r.BufferGeometry
  16347. , t = new Float32Array(6);
  16348. return t[0] = t[1] = t[2] = 0,
  16349. t[3] = this.discPosition.x,
  16350. t[4] = this.discPosition.y,
  16351. t[5] = this.discPosition.z,
  16352. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16353. this.materials.pole = new r.LineBasicMaterial({
  16354. linewidth: a.tags.pole.width,
  16355. color: a.tags.pole.color,
  16356. opacity: 0,
  16357. visible: this.poleEnabled,
  16358. transparent: !0,
  16359. depthWrite: !1
  16360. }),
  16361. new r.Line(e,this.materials.pole)
  16362. }
  16363. ,
  16364. n.prototype.setFreeState = function(e) {
  16365. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16366. this.materials.disc.uniforms.color.value = this.color
  16367. }
  16368. .bind(this))
  16369. }
  16370. ,
  16371. n.prototype.setHoverState = function(e) {
  16372. this.billboard.open(e),
  16373. this.materials.disc.uniforms.color.value = this.hoverColor
  16374. }
  16375. ,
  16376. n.prototype.hide = function(e, t) {
  16377. var i = $.Deferred();
  16378. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16379. return i.resolve().promise();
  16380. e = e || 0,
  16381. t = t || 0,
  16382. g.cancel(this.visibleTransition);
  16383. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16384. , r = t + e
  16385. , o = t / r;
  16386. return this.visibleTransition = g.start(function(e) {
  16387. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16388. , i = m.property(e.materials.pole, "opacity", 0);
  16389. return function(n) {
  16390. t(n),
  16391. e.materials.pole && i(n)
  16392. }
  16393. }(this), r * n, function() {
  16394. i.resolve()
  16395. }, o, v[a.warp.blendEasing]),
  16396. i.promise()
  16397. }
  16398. ,
  16399. n.prototype.show = function(e, t) {
  16400. var i = $.Deferred();
  16401. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16402. return i.resolve().promise();
  16403. e = e || 0,
  16404. t = t || 0,
  16405. g.cancel(this.visibleTransition);
  16406. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16407. , r = t + e
  16408. , o = t / r;
  16409. return this.visibleTransition = g.start(function(e) {
  16410. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16411. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16412. return function(n) {
  16413. t(n),
  16414. e.materials.pole && i(n)
  16415. }
  16416. }(this), r * n, function() {
  16417. i.resolve()
  16418. }, o, v[a.warp.blendEasing]),
  16419. i.promise()
  16420. }
  16421. ,
  16422. n.prototype.closestPanoTowardTag = function(e, t) {
  16423. var i = []
  16424. , o = []
  16425. , l = this.disc.getWorldPosition();
  16426. if (e === s.PANORAMA) {
  16427. var c = .5
  16428. , h = t.position.clone().sub(l).normalize();
  16429. i.push(p.filters.isPanoAligned()),
  16430. i.push(p.filters.inPanoDirection(l, h, c)),
  16431. i.push(p.filters.isNeighbourPanoTo(t)),
  16432. o.push(p.scoreFunctions.direction(l, h))
  16433. }
  16434. var u = new r.Vector3
  16435. , d = function(e) {
  16436. u.copy(l).sub(e.position);
  16437. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16438. , i = a.tags.navigate.tiltTolerance;
  16439. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16440. }
  16441. , f = function(e) {
  16442. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16443. };
  16444. i.push(f, d),
  16445. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16446. var g = this.model.panos.sortByScore(i, o);
  16447. if (a.tags.navigate.lineOfSight) {
  16448. for (var m = 0; m < g.length; m++) {
  16449. var v = g[m].pano
  16450. , A = v.position.distanceTo(l);
  16451. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16452. return null;
  16453. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16454. var y = n.raycaster.intersectObjects(this.model.colliders);
  16455. if (0 === y.length || y[0].distance > A)
  16456. return v
  16457. }
  16458. return null
  16459. }
  16460. return g.length > 0 && g[0].pano
  16461. }
  16462. ,
  16463. n.prototype.examine = function(e) {
  16464. var t = e.mode
  16465. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16466. , n = this.disc.getWorldPosition();
  16467. this.billboard.setActiveState();
  16468. var o = function() {
  16469. var t = this.billboard.getDimensions()
  16470. , n = new r.Vector3;
  16471. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16472. n.unproject(e.camera),
  16473. e.flyToPano({
  16474. pano: i,
  16475. lookAtPoint: n
  16476. })
  16477. }
  16478. .bind(this);
  16479. if (t === s.PANORAMA)
  16480. if (i !== e.currentPano) {
  16481. var l = {
  16482. pano: i,
  16483. lookAtPoint: n,
  16484. duration: null,
  16485. maxDistanceOverride: null,
  16486. skipWarpingCheck: !1
  16487. };
  16488. e.flyToPano(l, o)
  16489. } else
  16490. setTimeout(function() {
  16491. this.billboard.open().then(function() {
  16492. o()
  16493. })
  16494. }
  16495. .bind(this), 0);
  16496. else {
  16497. var c = {
  16498. pano: i
  16499. };
  16500. if (n) {
  16501. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16502. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16503. }
  16504. c.callback = o,
  16505. c.duration = 1500,
  16506. c.mode = s.PANORAMA,
  16507. e.flyToNewMode(c)
  16508. }
  16509. }
  16510. ,
  16511. n.prototype.update = function(e, t) {
  16512. var i = new r.Vector3;
  16513. return function(e, t) {
  16514. this.discWorldPosition = this.disc.getWorldPosition(),
  16515. this.updateDisc(e, t),
  16516. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16517. i.z < 1 && (i.y *= -1,
  16518. this.billboard.update(i, this.getDiscRadius(i, t))))
  16519. }
  16520. }(),
  16521. n.prototype.updateDisc = function(e, t) {
  16522. var i = new r.Vector3
  16523. , o = new r.Vector3
  16524. , l = new r.Vector3
  16525. , c = new r.Vector3
  16526. , h = new r.Vector3;
  16527. return function(e, t) {
  16528. var u = a.tags.visibility
  16529. , d = a.tags.disc.scale
  16530. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16531. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16532. this.obj3d.visible) {
  16533. this.disc.quaternion.copy(t.quaternion);
  16534. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16535. i.copy(this.discWorldPosition).project(t),
  16536. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16537. l.set(f / 2, 0, 0).add(o),
  16538. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16539. h.copy(c).unproject(t);
  16540. var g = h.distanceTo(this.discWorldPosition)
  16541. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16542. this.discScale = g * m,
  16543. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16544. }
  16545. }
  16546. }(),
  16547. n.prototype.getDiscRadius = function(e, t) {
  16548. var i = new r.Vector3;
  16549. return function(e, t) {
  16550. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16551. Math.abs(e.x - i.x) * $("#player").width()
  16552. }
  16553. }(),
  16554. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16555. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16556. }
  16557. ,
  16558. n.prototype.offScreen = function(e, t) {
  16559. var i = e.getWorldPosition().project(t);
  16560. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16561. }
  16562. ,
  16563. n.viewportScale = function() {
  16564. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16565. n.viewportHeight = $("#player").height(),
  16566. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16567. n.currentViewportScale
  16568. }
  16569. ,
  16570. t.exports = n
  16571. }
  16572. ).call(this, "/js/tag/tag.js")
  16573. }
  16574. , {
  16575. "../enum/Colors": 19,
  16576. "../enum/RenderLayers": 41,
  16577. "../enum/RenderOrder": 42,
  16578. "../enum/Viewmode": 51,
  16579. "../objects/Panorama": 148,
  16580. "../settings": 166,
  16581. "../shaders": 167,
  16582. "../util/common": 185,
  16583. "../util/easing": 186,
  16584. "../util/lerp": 188,
  16585. "../util/logger": 189,
  16586. "../util/math": 190,
  16587. "../util/texture": 194,
  16588. "../util/transitions": 195,
  16589. "./Billboard/Billboard": 119,
  16590. "./Billboard/BillboardEvent": 120,
  16591. events: 202,
  16592. three: 217
  16593. }],
  16594. 124: [function(e, t, i) {
  16595. (function(i) {
  16596. "use strict";
  16597. function n() {
  16598. this.tagState = y.IDLE,
  16599. this.intersectTag = null,
  16600. this.hoveredTag = null,
  16601. this.activeTag = null,
  16602. this.tagDiscs = [],
  16603. this.raycaster = new r.Raycaster,
  16604. this.modelManager = null,
  16605. this.player = null,
  16606. this.totaltags = 0,
  16607. this.navigatingViaTag = !1,
  16608. this.enabled = !1
  16609. }
  16610. var r = e("three")
  16611. , o = e("../util/logger")
  16612. , a = e("../util/common")
  16613. , s = e("../controls/serializer")
  16614. , l = e("../objects/Snapshot")
  16615. , c = e("../settings")
  16616. , h = e("./Billboard/BillboardEvent")
  16617. , u = e("./Media/MediaEvent")
  16618. , d = e("./Media/LinkType")
  16619. , p = e("../enum/Viewmode")
  16620. , f = e("../enum/WarpStyle")
  16621. , g = e("../enum/BlackoutStyle")
  16622. , m = e("../enum/ModelManagerEvents")
  16623. , v = e("../enum/tagEvents")
  16624. , A = e("../enum/PlayerEvents")
  16625. , y = (e("../util/lerp"),
  16626. e("../enum/TagStates"))
  16627. , C = e("events").EventEmitter
  16628. , I = new o(i);
  16629. a.extend(n, C),
  16630. n.prototype.init = function(e, t) {
  16631. this.modelManager = e,
  16632. this.player = t,
  16633. this.updateModel(),
  16634. this.bindEvents()
  16635. }
  16636. ,
  16637. n.prototype.update = function(e) {
  16638. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16639. }
  16640. ,
  16641. n.prototype.updateTags = function(e, t, i, n) {
  16642. for (var r in this.model.tags)
  16643. this.model.tags[r].update(e, t, i, n)
  16644. }
  16645. ,
  16646. n.prototype.updateModel = function() {
  16647. this.model = this.modelManager.getActiveModel(),
  16648. this.gettagsFromModel(),
  16649. this.totaltags = Object.keys(this.model.tags).length
  16650. }
  16651. ,
  16652. n.prototype.gettagsFromModel = function() {
  16653. this.tagDiscs = [];
  16654. for (var e in this.model.tags) {
  16655. var t = this.model.tags[e].disc;
  16656. t && this.tagDiscs.push(t)
  16657. }
  16658. }
  16659. ,
  16660. n.prototype.bindEvents = function() {
  16661. function e() {
  16662. Object.keys(this.model.tags).forEach(function(e) {
  16663. var t = this.model.tags[e];
  16664. t.bindEvents(),
  16665. t.billboard.on(u.LINK_CLICK, function(e) {
  16666. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16667. }
  16668. .bind(this)),
  16669. t.billboard.on(u.IMAGE_OPENED, function() {
  16670. this.tagState = y.EXAMINE,
  16671. this.emit(u.IMAGE_OPENED)
  16672. }
  16673. .bind(this)),
  16674. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16675. }
  16676. .bind(this))
  16677. }
  16678. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16679. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16680. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16681. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16682. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16683. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16684. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16685. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16686. e.call(this)
  16687. }
  16688. ,
  16689. n.prototype.navigateViaLink = function(e) {
  16690. var t = s.deserialize(e);
  16691. if (t)
  16692. if (t.mode === p.PANORAMA) {
  16693. try {
  16694. this.player.model.panos.get(t.panoId)
  16695. } catch (e) {
  16696. return void I.warn("Unable to find panorama location", t.panoId)
  16697. }
  16698. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16699. } else {
  16700. var i = {
  16701. cameraMode: t.mode,
  16702. position: t.position,
  16703. quaternion: t.quaternion,
  16704. scanId: t.panoId,
  16705. orthoZoom: t.zoom,
  16706. floorVisibility: t.floorVisibility,
  16707. thumbUrl: null,
  16708. name: null
  16709. };
  16710. this.player.flyToNewMode({
  16711. mode: t.mode,
  16712. duration: c.warp.outsideTime,
  16713. warpDest: new l(i),
  16714. force: !0
  16715. })
  16716. }
  16717. }
  16718. ,
  16719. n.prototype.handleWarpStart = function(e, t, i, n) {
  16720. this.dismissExaminedTag(),
  16721. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16722. e && (i = g.END),
  16723. this.hideShowTagsForBlackoutStyle(i, n))
  16724. }
  16725. ,
  16726. n.prototype.handleWarpInterruption = function(e, t, i) {
  16727. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16728. this.hideShowTagsForBlackoutStyle(t, i)
  16729. }
  16730. ,
  16731. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16732. var i = 0
  16733. , n = 0
  16734. , r = t / 2;
  16735. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16736. e) {
  16737. case g.END:
  16738. this.hideAlltags(r);
  16739. break;
  16740. case g.BEGINNING:
  16741. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16742. break;
  16743. case g.NONE:
  16744. break;
  16745. case g.MIDDLE:
  16746. i = r,
  16747. n = r,
  16748. this.hideAlltags(n),
  16749. setTimeout(function() {
  16750. this.showAlltags(i)
  16751. }
  16752. .bind(this), n);
  16753. break;
  16754. case g.FADEIN:
  16755. setTimeout(function() {
  16756. this.showAlltags(r)
  16757. }
  16758. .bind(this), r)
  16759. }
  16760. }
  16761. ,
  16762. n.prototype.onPlayerModeChanging = function(e, t) {
  16763. t !== p.PANORAMA && this.dismissExaminedTag(),
  16764. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16765. var i = t !== p.OUTDOOR;
  16766. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16767. }
  16768. ,
  16769. n.prototype.onPanoChange = function(e, t) {
  16770. var i = this.navigatingViaTag;
  16771. if (this.navigatingViaTag = !1,
  16772. !i) {
  16773. this.dismissExaminedTag();
  16774. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16775. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16776. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16777. }
  16778. }
  16779. ,
  16780. n.prototype.onPlayerReady = function(e, t, i) {
  16781. this.startAlltags(e, t ? i : null)
  16782. }
  16783. ,
  16784. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16785. this.updateClosestTags(e)
  16786. }
  16787. ,
  16788. n.prototype.dismissExaminedTag = function() {
  16789. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16790. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16791. this.hoveredTag = null)
  16792. }
  16793. ,
  16794. n.prototype.startAlltags = function(e, t) {
  16795. this.model.shouldShowtags = c.tags.enabled,
  16796. this.enabled = !0,
  16797. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16798. t && setTimeout(function() {
  16799. this.activateTag(this.model.getTagBySid(t))
  16800. }
  16801. .bind(this), c.tags.startup.fadeInDuration / 2))
  16802. }
  16803. ,
  16804. n.prototype.showAlltags = function(e, t, i) {
  16805. function n() {
  16806. o++,
  16807. o === this.totaltags && (this.model.tagsShown = !0,
  16808. r.resolve())
  16809. }
  16810. var r = $.Deferred();
  16811. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16812. return r.resolve().promise();
  16813. var o = 0;
  16814. for (var a in this.model.tags) {
  16815. var s = this.model.tags[a];
  16816. s.show(e, t).done(n.bind(this))
  16817. }
  16818. return r.promise()
  16819. }
  16820. ,
  16821. n.prototype.hideAlltags = function(e, t) {
  16822. function i() {
  16823. r++,
  16824. r === this.totaltags && (this.model.tagsShown = !1,
  16825. n.resolve())
  16826. }
  16827. var n = $.Deferred()
  16828. , r = 0;
  16829. for (var o in this.model.tags) {
  16830. var a = this.model.tags[o];
  16831. a.hide(e, t).done(i.bind(this)),
  16832. a === this.activeTag && this.dismissActiveTag()
  16833. }
  16834. return n.promise()
  16835. }
  16836. ,
  16837. n.prototype.enableHovering = function() {
  16838. this.enabled = !0
  16839. }
  16840. ,
  16841. n.prototype.disableHovering = function() {
  16842. this.enabled = !1
  16843. }
  16844. ,
  16845. n.prototype.activateTag = function(e, t) {
  16846. t = t || y.EXAMINE,
  16847. this.activeTag = e,
  16848. this.activeTag.hoveringDisc = !0,
  16849. this.activeTag.setHoverState(t === y.EXAMINE),
  16850. this.tagState = t,
  16851. this.emit(v.TagActivated, e)
  16852. }
  16853. ,
  16854. n.prototype.dismissActiveTag = function() {
  16855. this.activeTag.hoveringDisc = !1,
  16856. this.activeTag.setFreeState(!0);
  16857. var e = this.activeTag;
  16858. this.activeTag = null,
  16859. this.tagState = y.IDLE,
  16860. this.emit(v.TagDismissed, e)
  16861. }
  16862. ,
  16863. n.prototype.clickedOnTag = function(e) {
  16864. var t = function() {
  16865. this.navigatingViaTag = !0,
  16866. this.activeTag.examine(this.player),
  16867. this.emit(v.TagNavigation, this.activeTag)
  16868. }
  16869. .bind(this);
  16870. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16871. this.activeTag = this.intersectTag,
  16872. t(),
  16873. !0) : (this.dismissActiveTag(),
  16874. !1)
  16875. }
  16876. ,
  16877. n.prototype.intersecttag = function() {
  16878. var e = new r.Vector3
  16879. , t = new r.Vector3
  16880. , i = new r.Vector3;
  16881. return function(n, r, o) {
  16882. if (!this.enabled)
  16883. return null;
  16884. var a = null
  16885. , s = this.tagDiscs.filter(function(e) {
  16886. return e.parent.visible
  16887. });
  16888. if (s.length > 0) {
  16889. var l = this.model.floors.reduce(function(e, t) {
  16890. return t.hidden ? e : e.concat(t.collider.children)
  16891. }, s);
  16892. e.set(n.x, n.y, -1).unproject(o),
  16893. t.set(n.x, n.y, 1).unproject(o),
  16894. i.copy(t).sub(e).normalize(),
  16895. this.raycaster.set(e, i);
  16896. var c = this.raycaster.intersectObjects(l);
  16897. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16898. }
  16899. return this.intersectTag = a,
  16900. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16901. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16902. this.hoveredTag = a
  16903. }
  16904. .bind(this)),
  16905. a.billboard.on(h.LEAVE, function() {
  16906. this.hoveredTag = null
  16907. }
  16908. .bind(this))),
  16909. this.activateTag(a, y.BROWSE))),
  16910. a
  16911. }
  16912. }(),
  16913. n.prototype.rankedtagInDirection = function() {
  16914. var e = []
  16915. , t = []
  16916. , i = new r.Vector3
  16917. , n = new r.Vector3
  16918. , o = new r.Vector3;
  16919. return function(r, a, s, l) {
  16920. var c = 0;
  16921. t.length = 0;
  16922. for (var h = 0; h < this.closesttags.length; h++) {
  16923. var u = this.closesttags[h];
  16924. n.copy(u.position),
  16925. n.add(u.discPosition),
  16926. i.copy(a),
  16927. i.sub(n).negate(),
  16928. i.normalize();
  16929. var d = i.dot(l);
  16930. if (d >= 0) {
  16931. o.copy(n),
  16932. o.project(s);
  16933. var p = this.intersecttag(o, !1, s);
  16934. if (p) {
  16935. if (c >= e.length)
  16936. for (var f = 0; f < 64; f++)
  16937. e.push({
  16938. tag: u,
  16939. dot: d
  16940. });
  16941. var g = e[c];
  16942. g.tag = u,
  16943. g.dot = d,
  16944. g.position = math.projectPositionToCanvas(n, s),
  16945. t.push(g),
  16946. c++
  16947. }
  16948. }
  16949. }
  16950. return t.sort(function(e, t) {
  16951. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16952. }),
  16953. r < t.length ? t[r].tag : null
  16954. }
  16955. }(),
  16956. n.prototype.updateClosestTags = function() {
  16957. var e = new r.Vector3
  16958. , t = 30;
  16959. return function(i) {
  16960. this.closesttags || (this.closesttags = []),
  16961. this.closesttags.length = 0;
  16962. var n = this.model.tags;
  16963. if (n)
  16964. for (var r in n)
  16965. if (n.hasOwnProperty(r)) {
  16966. var o = n[r]
  16967. , a = o.position;
  16968. e.copy(i),
  16969. e.sub(a).negate();
  16970. var s = e.lengthSq();
  16971. s < t && this.closesttags.push(o)
  16972. }
  16973. }
  16974. }(),
  16975. t.exports = n
  16976. }
  16977. ).call(this, "/js/tag/tagManager.js")
  16978. }
  16979. , {
  16980. "../controls/serializer": 14,
  16981. "../enum/BlackoutStyle": 18,
  16982. "../enum/tagEvents": 32,
  16983. "../enum/ModelManagerEvents": 33,
  16984. "../enum/PlayerEvents": 40,
  16985. "../enum/TagStates": 44,
  16986. "../enum/Viewmode": 51,
  16987. "../enum/WarpStyle": 52,
  16988. "../objects/Snapshot": 153,
  16989. "../settings": 166,
  16990. "../util/common": 185,
  16991. "../util/lerp": 188,
  16992. "../util/logger": 189,
  16993. "./Billboard/BillboardEvent": 120,
  16994. "./Media/LinkType": 130,
  16995. "./Media/MediaEvent": 131,
  16996. events: 202,
  16997. three: 217
  16998. }],
  16999. 125: [function(e, t, i) {
  17000. (function(i) {
  17001. "use strict";
  17002. function n() {
  17003. this.embedWrapper = null,
  17004. this.embedElement = null
  17005. }
  17006. var r = e("../../util/ajax")
  17007. , o = e("./mediaSettings")
  17008. , a = e("../../settings")
  17009. , s = e("../../util/logger")
  17010. , l = new s(i);
  17011. n.prototype.createDomElement = function() {
  17012. return this.embedWrapper = document.createElement("div"),
  17013. this.embedWrapper.classList.add("tag-embed"),
  17014. this.embedWrapper.classList.add("hidden"),
  17015. this.embedWrapper
  17016. }
  17017. ,
  17018. n.prototype.load = function(e) {
  17019. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17020. return new Promise(function(e, i) {
  17021. r.get(t).then(function(t) {
  17022. if (t = JSON.parse(t),
  17023. t.html && t.html.indexOf("<script") === -1) {
  17024. this.embedWrapper.innerHTML = t.html;
  17025. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17026. if (this.embedWrapper.style.width = n + "px",
  17027. t.height) {
  17028. var r = t.height / t.width;
  17029. this.embedWrapper.style.height = n * r + "px"
  17030. }
  17031. this.embedElement = this.embedWrapper.firstChild;
  17032. var a = [];
  17033. try {
  17034. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17035. } catch (e) {
  17036. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17037. }
  17038. a.forEach(function(e) {
  17039. e.setAttribute("target", "_blank")
  17040. }),
  17041. this.embedElement.classList.add("hidden"),
  17042. this.embedWrapper.classList.remove("hidden"),
  17043. e()
  17044. } else
  17045. i("Not a valid embed")
  17046. }
  17047. .bind(this), function(e) {
  17048. i(e.response)
  17049. })
  17050. }
  17051. .bind(this))
  17052. }
  17053. ,
  17054. n.prototype.show = function() {
  17055. this.embedElement && this.embedElement.classList.remove("hidden")
  17056. }
  17057. ,
  17058. n.prototype.hide = function() {
  17059. this.embedElement && this.embedElement.classList.add("hidden")
  17060. }
  17061. ,
  17062. t.exports = n
  17063. }
  17064. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17065. }
  17066. , {
  17067. "../../settings": 166,
  17068. "../../util/ajax": 181,
  17069. "../../util/logger": 189,
  17070. "./mediaSettings": 132
  17071. }],
  17072. 126: [function(e, t, i) {
  17073. (function(i) {
  17074. "use strict";
  17075. function n(e) {
  17076. o.call(this),
  17077. this.options = e,
  17078. this.playerControls = null,
  17079. this.state = s.NOT_READY
  17080. }
  17081. var r = e("../../util/browser")
  17082. , o = e("./EmbedlyEmbed")
  17083. , a = e("../../util/logger")
  17084. , s = (new a(i),
  17085. Object.freeze({
  17086. NOT_READY: "player.not.ready",
  17087. CUED: "player.cued",
  17088. PLAYING: "player.playing",
  17089. PAUSED: "player.paused"
  17090. }));
  17091. n.prototype = Object.create(o.prototype),
  17092. n.prototype.createDomElement = function() {
  17093. return this.embedWrapper = document.createElement("div"),
  17094. this.embedWrapper.classList.add("tag-video"),
  17095. this.embedWrapper.classList.add("hidden"),
  17096. this.embedWrapper
  17097. }
  17098. ,
  17099. n.prototype.load = function(e) {
  17100. var t = function() {
  17101. function e(e) {
  17102. this.playerState = s.CUED,
  17103. this.options.startMuted && this.playerControls.mute()
  17104. }
  17105. function t(e) {
  17106. this.playerState = e
  17107. }
  17108. function i(e) {
  17109. this.playerControls.setCurrentTime(0),
  17110. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17111. }
  17112. this.playerControls = new playerjs.Player(this.embedElement),
  17113. this.playerControls.on("ready", e.bind(this)),
  17114. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17115. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17116. this.playerControls.on("ended", i.bind(this))
  17117. }
  17118. .bind(this);
  17119. return o.prototype.load.call(this, e).then(t.bind(this))
  17120. }
  17121. ,
  17122. n.prototype.play = function() {
  17123. var e = r.isMobile();
  17124. return function() {
  17125. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17126. }
  17127. }(),
  17128. n.prototype.pause = function() {
  17129. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17130. }
  17131. ,
  17132. t.exports = n
  17133. }
  17134. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17135. }
  17136. , {
  17137. "../../util/browser": 182,
  17138. "../../util/logger": 189,
  17139. "./EmbedlyEmbed": 125
  17140. }],
  17141. 127: [function(e, t, i) {
  17142. (function(i) {
  17143. "use strict";
  17144. function n(e) {
  17145. function t() {
  17146. return a.debug("requesting file from embedly:", e.href),
  17147. r.get(e.href, {
  17148. responseType: e.responseType
  17149. }).then(function(t) {
  17150. return a.debug("requesting file finished:", e.href),
  17151. t
  17152. })
  17153. }
  17154. function i() {}
  17155. return s = new Promise(function(e, n) {
  17156. s.catch(i).then(function() {
  17157. t().then(e, n)
  17158. })
  17159. }
  17160. )
  17161. }
  17162. var r = e("../../util/ajax")
  17163. , o = (e("./mediaSettings"),
  17164. e("../../util/logger"))
  17165. , a = new o(i)
  17166. , s = Promise.resolve();
  17167. t.exports.enqueue = n
  17168. }
  17169. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17170. }
  17171. , {
  17172. "../../util/ajax": 181,
  17173. "../../util/logger": 189,
  17174. "./mediaSettings": 132
  17175. }],
  17176. 128: [function(e, t, i) {
  17177. (function(i) {
  17178. "use strict";
  17179. function n() {
  17180. this.imageWrapper = null,
  17181. this.width = 0,
  17182. this.height = 0,
  17183. this.aspect = 1
  17184. }
  17185. var r = e("./MediaEvent")
  17186. , o = e("./EmbedlyQueue")
  17187. , a = e("events").EventEmitter
  17188. , s = e("../../util/logger")
  17189. , l = e("../../settings");
  17190. new s(i);
  17191. n.prototype = Object.create(a.prototype),
  17192. n.prototype.createDomElement = function() {
  17193. return this.imageWrapper = document.createElement("div"),
  17194. this.imageWrapper.classList.add("tag-image"),
  17195. this.imageWrapper.classList.add("hidden"),
  17196. this.imageWrapper.addEventListener("click", function(e) {
  17197. e.stopPropagation(),
  17198. this.emit(r.IMAGE_OPENING),
  17199. this.imageWrapper.style.pointerEvents = "none"
  17200. }
  17201. .bind(this)),
  17202. this.imageWrapper
  17203. }
  17204. ,
  17205. n.prototype.onClosed = function() {
  17206. this.imageWrapper.style.pointerEvents = "auto"
  17207. }
  17208. ,
  17209. n.prototype.load = function(e) {
  17210. var t = Math.max(window.screen.height, window.screen.width)
  17211. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17212. return new Promise(function(e, t) {
  17213. function n(t) {
  17214. var i = t.target;
  17215. this.width = i.naturalWidth,
  17216. this.height = i.naturalHeight,
  17217. this.aspect = this.width / this.height;
  17218. var n = t.target.src;
  17219. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17220. this.imageWrapper.style.width = this.width + "px",
  17221. this.imageWrapper.style.height = this.height + "px",
  17222. this.imageWrapper.classList.remove("hidden"),
  17223. e()
  17224. }
  17225. o.enqueue({
  17226. href: i,
  17227. responseType: "arraybuffer"
  17228. }).then(function(e) {
  17229. var t = new Uint8Array(e)
  17230. , i = new Blob([t])
  17231. , r = new window.Image;
  17232. r.addEventListener("load", n.bind(this));
  17233. var o = URL.createObjectURL(i);
  17234. r.src = o
  17235. }
  17236. .bind(this), t)
  17237. }
  17238. .bind(this))
  17239. }
  17240. ,
  17241. t.exports = n
  17242. }
  17243. ).call(this, "/js/tag/Media/Image.js")
  17244. }
  17245. , {
  17246. "../../settings": 166,
  17247. "../../util/logger": 189,
  17248. "./EmbedlyQueue": 127,
  17249. "./MediaEvent": 131,
  17250. events: 202
  17251. }],
  17252. 129: [function(e, t, i) {
  17253. "use strict";
  17254. function n(e) {
  17255. this.label = e.label,
  17256. this.href = e.url,
  17257. this.type = this.updateLinkForType(),
  17258. this.domElement = null,
  17259. this.id = c++
  17260. }
  17261. var r = e("./LinkType")
  17262. , o = e("./MediaEvent")
  17263. , a = e("../../util/browser")
  17264. , s = e("../../analytics")
  17265. , l = e("events").EventEmitter
  17266. , c = 0;
  17267. n.prototype = Object.create(l.prototype),
  17268. n.prototype.updateLinkForType = function() {
  17269. function e(e) {
  17270. var t = new RegExp("[#&?]start=([^#&?]*)")
  17271. , i = t.exec(e);
  17272. return i[1]
  17273. }
  17274. function t(e) {
  17275. return e + "&play=1"
  17276. }
  17277. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17278. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17279. r.NAVIGATION) : (this.href = t(this.href),
  17280. r.MODEL) : r.EXT_LINK
  17281. }
  17282. ;
  17283. var h = {};
  17284. n.prototype.createDomElement = function() {
  17285. function e(e) {
  17286. switch (e.stopPropagation(),
  17287. h[this.id] = !0,
  17288. s.trackAlways("click_tag_link", {
  17289. link_type: this.type,
  17290. link_count: c,
  17291. links_clicked: Object.keys(h).length
  17292. }),
  17293. this.type) {
  17294. case r.MODEL:
  17295. window.location.replace(this.href);
  17296. break;
  17297. case r.EXT_LINK:
  17298. window.open(this.href, "_blank")
  17299. }
  17300. this.emit(o.LINK_CLICK, {
  17301. type: this.type,
  17302. url: this.href
  17303. })
  17304. }
  17305. if (this.domElement = document.createElement("a"),
  17306. this.domElement.classList.add("tag-link"),
  17307. this.domElement.textContent = this.label,
  17308. this.type === r.EXT_LINK) {
  17309. this.domElement.textContent += " ";
  17310. var t = document.createElement("i");
  17311. t.classList.add("icon-ext-link"),
  17312. t.title = "Link to external web site",
  17313. this.domElement.appendChild(t)
  17314. }
  17315. return this.domElement.addEventListener("click", e.bind(this)),
  17316. this.domElement
  17317. }
  17318. ,
  17319. t.exports = n
  17320. }
  17321. , {
  17322. "../../analytics": 4,
  17323. "../../util/browser": 182,
  17324. "./LinkType": 130,
  17325. "./MediaEvent": 131,
  17326. events: 202
  17327. }],
  17328. 130: [function(e, t, i) {
  17329. "use strict";
  17330. t.exports = {
  17331. NAVIGATION: "navigation",
  17332. MODEL: "model",
  17333. EXT_LINK: "ext-link"
  17334. }
  17335. }
  17336. , {}],
  17337. 131: [function(e, t, i) {
  17338. "use strict";
  17339. t.exports = Object.freeze({
  17340. LINK_CLICK: "mtmedia.link",
  17341. IMAGE_LOADED: "mtmedia.image.loaded",
  17342. IMAGE_OPENING: "mtmedia.image.opening",
  17343. IMAGE_OPENED: "mtmedia.image.opened",
  17344. IMAGE_CLOSING: "mtmedia.image.closing",
  17345. IMAGE_CLOSED: "mtmedia.image.closed",
  17346. VIDEO_START: "mtmedia.video.start",
  17347. VIDEO_PAUSE: "mtmedia.video.pause",
  17348. VIDEO_ENDED: "mtmedia.video.end"
  17349. })
  17350. }
  17351. , {}],
  17352. 132: [function(e, t, i) {
  17353. "use strict";
  17354. t.exports = Object.freeze({
  17355. maxEmbedWidth: 350,
  17356. defaultAspectRatio: .75
  17357. })
  17358. }
  17359. , {}],
  17360. 133: [function(e, t, i) {
  17361. "use strict";
  17362. t.exports = Object.freeze({
  17363. TEXT: "text",
  17364. LINK: "link",
  17365. IMAGE: "photo",
  17366. VIDEO: "video",
  17367. RICH: "rich"
  17368. })
  17369. }
  17370. , {}],
  17371. 134: [function(e, t, i) {
  17372. "use strict";
  17373. function n(e) {
  17374. this.capabilities = {
  17375. links: {
  17376. enable: e.supportLinks,
  17377. keepLabels: e.keepLinkLabels
  17378. }
  17379. }
  17380. }
  17381. var r = e("./DescriptionChunkType");
  17382. n.prototype.parse = function(e, t) {
  17383. var i = []
  17384. , n = e.split("[").map(function(e, t) {
  17385. return 0 === t ? e : "[" + e
  17386. });
  17387. return n.forEach(function(e) {
  17388. var n = this.findMarkdown(e);
  17389. if (n) {
  17390. if (n.url.indexOf("javascript:") !== -1)
  17391. return;
  17392. this.addLinkChunk(i, n, t),
  17393. this.addTextChunk(i, e.slice(n.markdown.length))
  17394. } else
  17395. this.addTextChunk(i, e)
  17396. }
  17397. .bind(this)),
  17398. i
  17399. }
  17400. ,
  17401. n.prototype.findMarkdown = function(e) {
  17402. var t = /\[([^\]]*)\]\((.*)\)/
  17403. , i = e.match(t);
  17404. if (i) {
  17405. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17406. 0 !== r); )
  17407. o++;
  17408. var a = n.length - o;
  17409. return {
  17410. markdown: i[0].substring(0, i[0].length - a),
  17411. label: i[1],
  17412. url: i[2].substring(0, o)
  17413. }
  17414. }
  17415. }
  17416. ,
  17417. n.prototype.addTextChunk = function(e, t) {
  17418. 0 !== t.length && e.push({
  17419. type: r.TEXT,
  17420. text: t
  17421. })
  17422. }
  17423. ,
  17424. n.prototype.addLinkChunk = function(e, t) {
  17425. if (!this.capabilities.links.enable)
  17426. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17427. var i = {
  17428. label: t.label,
  17429. url: t.url
  17430. };
  17431. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17432. e.push({
  17433. type: r.LINK,
  17434. link: i
  17435. })
  17436. }
  17437. ,
  17438. t.exports = n
  17439. }
  17440. , {
  17441. "./DescriptionChunkType": 133
  17442. }],
  17443. 135: [function(e, t, i) {
  17444. (function(i) {
  17445. "use strict";
  17446. var n = e("../util/logger")
  17447. , r = new n(i)
  17448. , o = {
  17449. parseIdsFromChunkName: function(e, t) {
  17450. t.floorId = o.parseFloor(e),
  17451. t.roomId = o.parseRoom(e)
  17452. },
  17453. parseFloor: function(e) {
  17454. var t = e.match(/_group([0-9]+)/);
  17455. if (!t)
  17456. return 0;
  17457. try {
  17458. return parseInt(t[1], 10)
  17459. } catch (e) {
  17460. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17461. 0
  17462. }
  17463. },
  17464. parseRoom: function(e) {
  17465. var t = e.match(/_sub([0-9]+)/);
  17466. if (!t)
  17467. return -1;
  17468. try {
  17469. return parseInt(t[1], 10)
  17470. } catch (e) {
  17471. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17472. 0
  17473. }
  17474. }
  17475. };
  17476. t.exports = o
  17477. }
  17478. ).call(this, "/js/model/Chunks.js")
  17479. }
  17480. , {
  17481. "../util/logger": 189
  17482. }],
  17483. 136: [function(e, t, i) {
  17484. (function(i) {
  17485. "use strict";
  17486. function n(e) {
  17487. s.call(this),
  17488. this.model = e,
  17489. this.exploded = !1
  17490. }
  17491. var r = e("../objects/Floor")
  17492. , o = (e("../settings"),
  17493. e("../util/logger"))
  17494. , a = e("../util/transitions")
  17495. , s = e("../util/IndexedCollection")
  17496. , l = e("../util/common")
  17497. , c = e("../util/easing");
  17498. new o(i);
  17499. l.inherit(n, s),
  17500. n.prototype.add = function(e) {
  17501. s.prototype.add.call(this, e),
  17502. this.model.add(e)
  17503. }
  17504. ,
  17505. n.prototype.getIndex = function(e) {
  17506. return e.floorIndex
  17507. }
  17508. ,
  17509. n.prototype.build = function() {
  17510. this.list.forEach(function(e) {
  17511. e.build()
  17512. })
  17513. }
  17514. ,
  17515. n.prototype.size = function() {
  17516. return this.length
  17517. }
  17518. ,
  17519. n.prototype.sort = function() {
  17520. s.prototype.sort.call(this, function(e, t) {
  17521. return e.floorIndex - t.floorIndex
  17522. })
  17523. }
  17524. ,
  17525. n.prototype.nextFloor = function(e, t) {
  17526. return this.index[e.floorIndex + t] || null
  17527. }
  17528. ,
  17529. n.prototype.getFloorAtPoint = function(e) {
  17530. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17531. var r = this.list[n]
  17532. , o = r.distanceToPoint(e);
  17533. (!t || i > o) && (i = o,
  17534. t = r)
  17535. }
  17536. return t
  17537. }
  17538. ,
  17539. n.prototype.getOrMakeFloor = function(e) {
  17540. var t = this.index[e];
  17541. return t || (t = new r(this.model,e),
  17542. this.add(t)),
  17543. t
  17544. }
  17545. ,
  17546. n.prototype.hide = function() {
  17547. this.list.forEach(function(e) {
  17548. e.hide()
  17549. })
  17550. }
  17551. ,
  17552. n.prototype.show = function() {
  17553. this.list.forEach(function(e) {
  17554. e.show()
  17555. })
  17556. }
  17557. ,
  17558. n.prototype.names = function() {
  17559. return this.list.reduce(function(e, t) {
  17560. return e.concat(t.name)
  17561. }, [])
  17562. }
  17563. ,
  17564. n.prototype.toggleExplodeHorizontal = function() {
  17565. function e(e, t) {
  17566. r.copy(e.position),
  17567. e.position.x = i[e.floorIndex] * t,
  17568. e.position.y = 1 * e.floorIndex * t,
  17569. r.sub(e.position).multiplyScalar(-1),
  17570. e.panos.forEach(function(e) {
  17571. e.translate(r)
  17572. })
  17573. }
  17574. var t, i = [], n = 0;
  17575. this.list.forEach(function(e, r, o) {
  17576. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17577. n += t,
  17578. i[r] = n
  17579. }),
  17580. i = i.map(function(e) {
  17581. return e - n / 2
  17582. });
  17583. var r = this.list[0].position.clone();
  17584. this.exploded ? this.list.forEach(function(t) {
  17585. a.start(function(i) {
  17586. e(t, 1 - i)
  17587. }, 1500, null, 0, c.easeOutExpo)
  17588. }) : this.list.forEach(function(t) {
  17589. a.start(function(i) {
  17590. e(t, i)
  17591. }, 1500, null, 0, c.easeOutExpo)
  17592. }),
  17593. this.exploded = !this.exploded
  17594. }
  17595. ,
  17596. n.prototype.toggleExplodeVertical = function() {
  17597. function e(e, i) {
  17598. var n = n.copy(e.position);
  17599. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17600. n.sub(e.position).multiplyScalar(-1),
  17601. e.panos.forEach(function(e) {
  17602. e.translate(n)
  17603. })
  17604. }
  17605. var t = this.model.size;
  17606. this.list[0].position.clone();
  17607. this.exploded ? this.list.forEach(function(t) {
  17608. a.start(function(i) {
  17609. e(t, 1 - i)
  17610. }, 1500, null, 0, c.easeOutExpo)
  17611. }) : this.list.forEach(function(t) {
  17612. a.start(function(i) {
  17613. e(t, i)
  17614. }, 1500, null, 0, c.easeOutExpo)
  17615. }),
  17616. this.exploded = !this.exploded
  17617. }
  17618. ,
  17619. t.exports = n
  17620. }
  17621. ).call(this, "/js/model/FloorCollection.js")
  17622. }
  17623. , {
  17624. "../objects/Floor": 146,
  17625. "../settings": 166,
  17626. "../util/IndexedCollection": 175,
  17627. "../util/common": 185,
  17628. "../util/easing": 186,
  17629. "../util/logger": 189,
  17630. "../util/transitions": 195
  17631. }],
  17632. 137: [function(e, t, i) {
  17633. (function(i) {
  17634. "use strict";
  17635. function n() {
  17636. c.call(this)
  17637. }
  17638. var r = e("../settings")
  17639. , o = e("../util/logger")
  17640. , a = e("../enum/Viewmode")
  17641. , s = e("../objects/Snapshot")
  17642. , l = (e("../util/math"),
  17643. e("../util/common"))
  17644. , c = e("../util/IndexedCollection")
  17645. , h = new o(i);
  17646. l.inherit(n, c),
  17647. n.prototype.getImage = function(e) {
  17648. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17649. }
  17650. ,
  17651. n.prototype.filterByModesAndReel = function(e, t) {
  17652. for (var i = [], n = 0; n < t.length; n += 1) {
  17653. var r = t[n]
  17654. , o = this.index[r.sid];
  17655. o && i.push(o)
  17656. }
  17657. var s = e[a.DOLLHOUSE]
  17658. , l = e[a.FLOORPLAN];
  17659. i = i.filter(function(e) {
  17660. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17661. return !0;
  17662. var t;
  17663. try {
  17664. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17665. } catch (e) {
  17666. return h.debug(e.message),
  17667. !1
  17668. }
  17669. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17670. }),
  17671. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17672. this.list = i,
  17673. this.reIndex()
  17674. }
  17675. ,
  17676. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17677. if (0 === this.list.length)
  17678. return [];
  17679. var locations = [];
  17680. var deal = (info, container)=>{
  17681. var src = info.thumbnail_signed_src,
  17682. o = info.name || "";
  17683. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17684. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17685. let a = panos.get(info.metadata.scan_id);
  17686. if (a && !a.isAligned()) return
  17687. }
  17688. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17689. if (cameraMode === a.MESH) return
  17690. if(window.isLocal)src = manage.dealURL(src)
  17691. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17692. var l = {
  17693. cameraMode: cameraMode,
  17694. position: info.metadata.camera_position,
  17695. quaternion: info.metadata.camera_quaternion,
  17696. zoom: info.metadata.zoom,
  17697. panoId: info.metadata.scan_id,
  17698. orthoZoom: info.metadata.ortho_zoom,
  17699. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17700. thumbUrl: src,
  17701. name: n.filterImageName(o),
  17702. sid: info.sid
  17703. }
  17704. var item = new s(l);
  17705. item.momentTour = info.momentTour
  17706. container.push(item)
  17707. return item
  17708. }
  17709. }
  17710. this.list.forEach(image=>{
  17711. if(image.images){
  17712. var folder = $.extend({}, image )
  17713. folder.heroLocations = [];
  17714. image.images.list.forEach(child=>{
  17715. deal(child, folder.heroLocations);
  17716. })
  17717. folder.musicInfo = folder.musicInfo || {}
  17718. locations.push(folder)
  17719. delete folder.images;
  17720. delete folder.locations;
  17721. }else{
  17722. var item = deal(image, locations);
  17723. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17724. }
  17725. })
  17726. return locations
  17727. }
  17728. ,
  17729. n.prototype.getIndex = function(e) {
  17730. return e.sid
  17731. }
  17732. ,
  17733. n.filterImageName = function(e) {
  17734. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17735. }
  17736. ,
  17737. t.exports = n
  17738. }
  17739. ).call(this, "/js/model/ImageCollection.js")
  17740. }
  17741. , {
  17742. "../enum/Viewmode": 51,
  17743. "../objects/Snapshot": 153,
  17744. "../settings": 166,
  17745. "../util/IndexedCollection": 175,
  17746. "../util/common": 185,
  17747. "../util/logger": 189,
  17748. "../util/math": 190
  17749. }],
  17750. 138: [function(e, t, i) {
  17751. (function(i) {
  17752. "use strict";
  17753. function n() {
  17754. u.call(this)
  17755. }
  17756. var r = e("../label/Label")
  17757. , o = e("../settings")
  17758. , a = e("../util/logger")
  17759. , s = e("../util/math")
  17760. , l = e("../util/ajax")
  17761. , c = e("./RoomCollection")
  17762. , h = e("../util/common")
  17763. , u = e("../util/IndexedCollection");
  17764. new a(i);
  17765. h.inherit(n, u),
  17766. n.prototype.getIndex = function(e) {
  17767. return e.labelId
  17768. }
  17769. ,
  17770. n.prototype.associateWithRooms = function(e) {
  17771. this.forEach(function(t) {
  17772. e.forEach(function(e) {
  17773. e.roomId === t.roomId && (t.room = e)
  17774. })
  17775. })
  17776. }
  17777. ,
  17778. n.prototype.createFromLabelData = function(e) {
  17779. e.forEach(function(e) {
  17780. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17781. t = c.generateRoomId(e.floorId, t);
  17782. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17783. i.position = s.convertWorkshopVector(i.position),
  17784. this.add(i),
  17785. i.build()
  17786. }
  17787. .bind(this))
  17788. }
  17789. ,
  17790. n.prototype.load = function(e, t) {
  17791. return l.get(e, {
  17792. responseType: "json",
  17793. auth: t ? o.authorizationHeader : null
  17794. }).done(function(e) {
  17795. var t = [];
  17796. for (var i in e) {
  17797. var n = e[i];
  17798. t.push(n)
  17799. }
  17800. this.createFromLabelData(t)
  17801. }
  17802. .bind(this))
  17803. }
  17804. ,
  17805. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17806. var t = -1;
  17807. if (e) {
  17808. if(typeof e == 'number'){
  17809. t = parseInt(e)
  17810. }else{
  17811. var i = e.split("_");
  17812. t = parseInt(i[0])
  17813. }
  17814. }
  17815. return t
  17816. }
  17817. ,
  17818. t.exports = n
  17819. }
  17820. ).call(this, "/js/model/LabelCollection.js")
  17821. }
  17822. , {
  17823. "../label/Label": 90,
  17824. "../settings": 166,
  17825. "../util/IndexedCollection": 175,
  17826. "../util/ajax": 181,
  17827. "../util/common": 185,
  17828. "../util/logger": 189,
  17829. "../util/math": 190,
  17830. "./RoomCollection": 141
  17831. }],
  17832. 139: [function(e, t, i) {
  17833. (function(i) {
  17834. "use strict";
  17835. function n(e, t) {
  17836. o.Object3D.call(this)
  17837. this.sid = window.number;//t.sid,
  17838. this.data = t,
  17839. this.options = e,
  17840. this.urls = new s(e.urlFiles),
  17841. this.isPublic = void 0 !== t.is_public && t.is_public,
  17842. //创建heroLocations
  17843. this.images = new _(this),
  17844. this.images.extend(t.images),
  17845. this.images.forEach((info)=>{
  17846. if(info.locations){
  17847. info.images = new _(this);
  17848. info.images.extend(info.locations)
  17849. }
  17850. })
  17851. this.heroLocations = []
  17852. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17853. this.outdoorPanoLocations = [],
  17854. this.floors = new d(this),
  17855. this.floorsEnabled = void 0 === e.floors || e.floors,
  17856. this.changingFloor = !1,
  17857. this.chunks = [],
  17858. this.panos = new A,
  17859. this.colliders = [],
  17860. this.loadPanosPromise = null,
  17861. this.loadMeshTexturesPromise = null,
  17862. this.auxDataPromise = null,
  17863. this.meshTexturesLoaded = !1,
  17864. this.meshTextures = [],
  17865. this.tags = {},
  17866. this.tagsShown = !1,
  17867. this.shouldShowtags = !1,
  17868. this.has360Views = !1,
  17869. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17870. this.supportedModes = {},
  17871. this.supportedModes[c.PANORAMA] = !0,
  17872. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17873. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17874. this.supportedModes[c.TRANSITIONING] = !0,
  17875. this.supportsTiles = this.configureTiling(),
  17876. // this.supportsVR = t.is_vr,
  17877. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17878. this.mode = c.DOLLHOUSE,
  17879. this.size = null,
  17880. this.center = null,
  17881. this.boundingBox = new o.Box3,
  17882. this.currentFloor = null,
  17883. this.allFloorsVisible = !0,
  17884. this.projectedPano0 = null,
  17885. this.projectedPano1 = null,
  17886. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17887. this.addFloor(new u(this,t,e.trim()))
  17888. }
  17889. .bind(this)),
  17890. this.waitQueue = [],
  17891. this.on("load", function(e) {
  17892. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17893. return !e.isLoadedCallback()
  17894. }),
  17895. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17896. }
  17897. .bind(this)),
  17898. this.setupCustomProperties()
  17899. this.hots = {};
  17900. }
  17901. function r() {
  17902. try {
  17903. var e = document.createElement("canvas")
  17904. , t = e.getContext("webgl");
  17905. t || (t = e.getContext("experimental-webgl"));
  17906. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17907. return i
  17908. } catch (e) {
  17909. return 0
  17910. }
  17911. }
  17912. var o = e("three")
  17913. , a = e("../util/ajax")
  17914. , s = e("../util/ModelUrls")
  17915. , l = e("../objects/BoundingTextureSkybox")
  17916. , c = e("../enum/Viewmode")
  17917. , h = e("../enum/RenderOrder")
  17918. , u = (e("../enum/AlignmentType"),
  17919. e("../objects/Floor"))
  17920. , d = e("./FloorCollection")
  17921. , p = e("../objects/Chunk")
  17922. , f = (e("../objects/Room"),
  17923. e("../objects/Snapshot"),
  17924. e("../label/Label"),
  17925. e("../util/math"),
  17926. e("../settings"))
  17927. ,ss = e("../shaders")
  17928. , g = e("../util/logger")
  17929. , m = e("../tag/tag")
  17930. , v = (e("../tag/tagManager"),
  17931. e("../objects/Panorama"))
  17932. , A = e("../util/PanoramaCollection")
  17933. , y = e("../loaders/ModelLoader")
  17934. , C = e("../loaders/ModelTextureLoader")
  17935. , I = e("../loaders/SweepDataLoader")
  17936. , E = e("../util/transitions")
  17937. , b = e("../util/common")
  17938. , es = e("../util/easing")
  17939. ,lerp = e("../util/lerp")
  17940. ,tex = e("../util/texture")
  17941. , w = e("./../util/browser")
  17942. , _ = e("./ImageCollection")
  17943. , T = e("./RoomCollection")
  17944. , x = e("./LabelCollection")
  17945. , S = e("./Chunks")
  17946. , M = e("./../util/showcase")
  17947. , R = e("../exception/BasicException")
  17948. , P = (e("../constants")
  17949. ,e("events").EventEmitter)
  17950. ,Hot = e("hot")
  17951. , O = new g(i);
  17952. n.prototype = Object.create(o.Object3D.prototype),
  17953. b.extend(n, P),
  17954. n.prototype.setupCustomProperties = function() {
  17955. var e = f.modelAlpha;
  17956. Object.defineProperty(this, "alpha", {
  17957. get: function() {
  17958. return e
  17959. },
  17960. set: function(t) {
  17961. e = t,
  17962. this.chunks.forEach(function(t) {
  17963. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17964. })
  17965. }
  17966. })
  17967. }
  17968. ,
  17969. n.prototype.configureTiling = function() {
  17970. var e = r();
  17971. if (e < 2048)
  17972. return !1;
  17973. O.warn("Max cube texture size: " + e);
  17974. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17975. var i = f.tiling.tilingFlagNames[t];
  17976. if ("1" === w.valueFromHash(i, null))
  17977. return !0;
  17978. if ("0" === w.valueFromHash(i, null))
  17979. return !1
  17980. }
  17981. //--------------------------------------------许钟文-------------------------------------------
  17982. //return true;
  17983. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17984. //--------------------------------------------e n d -------------------------------------------
  17985. }
  17986. ,
  17987. n.prototype.toggleAlpha = function() {
  17988. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17989. }
  17990. ,
  17991. n.prototype.load = function(e) {
  17992. var t = function() {
  17993. return $.when(this.loadPanos(), this.loadMesh())
  17994. }
  17995. , i = this.urls.init().then(t.bind(this));
  17996. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17997. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17998. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17999. }
  18000. ,
  18001. n.prototype.loadMesh = function() {
  18002. function e(e) {
  18003. O.error(e),
  18004. n.reject("loading-failed")
  18005. }
  18006. function t(e, t) {
  18007. n.notify(e, t)
  18008. }
  18009. function i(e, t) {
  18010. if (0 === e.length) {
  18011. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18012. r.supportedModes[c.DOLLHOUSE] = !1,
  18013. r.supportedModes[c.FLOORPLAN] = !1;
  18014. var i = new p({
  18015. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18016. });
  18017. i.material.visible = !1,
  18018. i.rotateX(-Math.PI / 2),
  18019. i.geometry.computeBoundingBox(),
  18020. e = [i]
  18021. }
  18022. e.forEach(function(e) {
  18023. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18024. r.addChunk(t, e)
  18025. }),
  18026. r.floors.sort(),
  18027. n.resolve(r)
  18028. }
  18029. var n = $.Deferred()
  18030. , r = this;
  18031. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18032. n.promise()
  18033. }
  18034. ,
  18035. n.prototype.loadMeshTextures = function() {
  18036. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18037. this.meshTexturesLoaded = !0
  18038. }
  18039. .bind(this)),
  18040. this.loadTexturesPromise)
  18041. }
  18042. ,
  18043. /* n.prototype.loadtags = function() {//xzw改
  18044. var e = $.Deferred();
  18045. if (!f.tags.enabled)
  18046. return e.resolve();
  18047. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18048. t = "data/" + this.sid + "/tags.json"
  18049. return a.get(t, {
  18050. responseType: "json",
  18051. auth: this.isPublic ? null : f.authorizationHeader
  18052. }).done(function(t) {
  18053. var i = 0
  18054. , n = 0;
  18055. for (var r in t) {
  18056. var o = t[r];
  18057. o.enabled && (n++,
  18058. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18059. i++))
  18060. }
  18061. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18062. e.resolve()
  18063. }
  18064. .bind(this)).fail(function() {
  18065. O.warn("Getting tags failed, not displaying tags."),
  18066. e.resolve()
  18067. }),
  18068. e
  18069. } */
  18070. n.prototype.shineHots = function(){ //xzw
  18071. E.trigger({
  18072. func: function(e) {
  18073. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18074. for(var i in this.hots){
  18075. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18076. }
  18077. }.bind(this),
  18078. cycling: true,
  18079. duration: 3000,
  18080. //easing: "easeInOutQuad",
  18081. name: "hotShine"
  18082. })
  18083. },
  18084. n.prototype.createHotItem = function(data, hots) {
  18085. var docFragment = document.createDocumentFragment();
  18086. var keyAry = Object.keys(data);
  18087. for(var i = 0; i < keyAry.length; i++){
  18088. var li = document.createElement('li');
  18089. var span = document.createElement('span');
  18090. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18091. // console.log(span.innerHTML);
  18092. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18093. li.appendChild(span);
  18094. docFragment.appendChild(li);
  18095. }
  18096. var ul = document.querySelector('#hotListContent ul');
  18097. ul.appendChild(docFragment);
  18098. console.log(docFragment);
  18099. }
  18100. n.prototype.loadOverlays = function(overlays){
  18101. var overlays = window.data2 && window.data2.overlays
  18102. overlays && overlays.forEach((info)=>{
  18103. new Overlay(info)
  18104. })
  18105. Overlay.load()
  18106. }
  18107. n.prototype.loadhots = function() {//xzw
  18108. var e = $.Deferred();
  18109. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18110. return a.get(t, {
  18111. responseType: "json",
  18112. auth: this.isPublic ? null : f.authorizationHeader
  18113. }).done(function(t) {
  18114. window.data2 = t;
  18115. if(!t){
  18116. console.error("data2 is null")
  18117. }else{
  18118. g_data2 = hotMatcher(t);
  18119. this.hotsCount = 0;
  18120. /* for(var i in t.hots){
  18121. this.hotsCount ++;
  18122. this.hots[i] = new Hot(i, t.hots[i], this);
  18123. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18124. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18125. };
  18126. window.hotData = t.hots
  18127. t.hots && this.createHotItem(t.hots, this.hots); */
  18128. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18129. window.hotData = {}
  18130. if(t.hots){
  18131. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18132. sids.forEach((sid)=>{
  18133. this.hotsCount++,
  18134. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18135. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18136. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18137. window.hotData[sid] = t.hots[sid];
  18138. })
  18139. }
  18140. this.createHotItem(window.hotData, this.hots);
  18141. g_index = w.valueFromHash("m");
  18142. /* if(t.tourAudio){
  18143. g_tourAudio = new Audio;
  18144. g_tourAudio.loop = false;
  18145. g_tourAudio.addEventListener('ended', function () {
  18146. var ev = document.createEvent("MouseEvent");
  18147. ev.initEvent("tourAudioEnded",true,true);
  18148. window.dispatchEvent(ev);
  18149. });
  18150. }; */
  18151. }
  18152. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18153. /* var dataJsPromise = $.Deferred();
  18154. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18155. a.get(dataJsUrl,{
  18156. responseType: "json",
  18157. auth: this.isPublic ? null : f.authorizationHeader
  18158. }).done(function(data) {
  18159. window.hotData = data;
  18160. this.createHotItem(data, this.hots);
  18161. for(let i in this.hots){//add
  18162. data[i] && this.hots[i].initStyleImg(data[i]);
  18163. }
  18164. dataJsPromise.resolve();
  18165. }.bind(this)).fail(function(){
  18166. console.log('Data.js is empty');
  18167. dataJsPromise.resolve();
  18168. }) */
  18169. e.resolve();
  18170. }.bind(this)).fail(function() {
  18171. console.log('没有热点');
  18172. e.resolve()
  18173. }),
  18174. e
  18175. }
  18176. ,
  18177. n.prototype.loadPanos = function() {
  18178. if (this.loadPanosPromise)
  18179. return this.loadPanosPromise;
  18180. var e = new I(this);
  18181. return this.loadPanosPromise = e.load().then(function(e) {
  18182. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18183. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18184. else console.log(e.uuid)
  18185. }
  18186. .bind(this))),
  18187. this.panos.extend(e.map(function(e) {
  18188. return new v(this,e.uuid,e,this.supportsTiles)
  18189. }
  18190. .bind(this))),
  18191. this.panos.forEach(function(e) {
  18192. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18193. var i = this.panos.get(t);
  18194. i && this.panos.setNeighbour(e, i, !0)
  18195. }
  18196. .bind(this)),
  18197. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18198. }
  18199. .bind(this)),
  18200. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18201. this.supportedModes[c.PANORAMA] = !1),
  18202. $.when(this)
  18203. }
  18204. .bind(this)),
  18205. this.loadPanosPromise
  18206. }
  18207. ,
  18208. n.prototype.loadHighlightReel = function() {//xzw
  18209. var e = $.Deferred()
  18210. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18211. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18212. return a.get(t, {
  18213. responseType: "json",
  18214. auth: this.isPublic ? null : f.authorizationHeader
  18215. }).done(function(t) {
  18216. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18217. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18218. e.resolve()
  18219. }
  18220. .bind(this)).fail(function() {
  18221. O.warn("Getting highlight reel failed, no highlights available"),
  18222. e.resolve()
  18223. }),
  18224. e
  18225. }
  18226. ,
  18227. n.prototype.waitForLoad = function(e, t) {
  18228. t() || (this.waitQueue.push({
  18229. object: e,
  18230. isLoadedCallback: t
  18231. }),
  18232. 1 === this.waitQueue.length && this.emit("waiting"))
  18233. }
  18234. ,
  18235. n.prototype.hide = function() {
  18236. this.floors.hide()
  18237. }
  18238. ,
  18239. n.prototype.show = function() {
  18240. this.floors.show()
  18241. }
  18242. ,
  18243. n.prototype.floorNames = function() {
  18244. return this.floors.names()
  18245. }
  18246. ,
  18247. n.prototype.warpDestFloors = function(e, t) {
  18248. if (!e || this.floors.length !== e.length)
  18249. return void this.toggleAllFloors(!0);
  18250. var i = e.findIndex(function(e) {
  18251. return e
  18252. }
  18253. .bind(this));
  18254. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18255. }
  18256. ,
  18257. n.prototype.setFloor = function(e, t, i) {
  18258. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18259. this.allFloorsVisible = !1,
  18260. this._setFloor(e, t, i)
  18261. }
  18262. ,
  18263. n.prototype.toggleAllFloors = function(e) {
  18264. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18265. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18266. this._setFloor(this.currentFloor)
  18267. }
  18268. ,
  18269. n.prototype._setFloor = function(e, t, i) {
  18270. t = t || this.mode,
  18271. this.emit("floor.changed", e, t, this.currentFloor),
  18272. this.currentFloor = e;
  18273. var n;
  18274. if (t === c.PANORAMA) {
  18275. if (this.show(),
  18276. this.shouldShowtags && this.tagsShown)
  18277. for (n in this.tags)
  18278. this.tags[n].show(f.showFloorDuration)
  18279. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18280. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18281. }
  18282. .bind(this)),
  18283. this.shouldShowtags && this.tagsShown))
  18284. for (n in this.tags) {
  18285. var r = this.tags[n];
  18286. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18287. }
  18288. var o = this
  18289. , a = e;
  18290. E.start(function() {}, f.showFloorDelay, function() {
  18291. o.floors.forEach(function(e) {
  18292. e.chunks.forEach(function(t) {
  18293. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18294. })
  18295. })
  18296. }
  18297. .bind(this))
  18298. }
  18299. ,
  18300. n.prototype.toggleExplode = function() {
  18301. this.floors.toggleExplodeHorizontal()
  18302. }
  18303. ,
  18304. n.prototype.toggleExplodeUp = function() {
  18305. this.floors.toggleExplodeVertical()
  18306. }
  18307. ,
  18308. n.prototype.nextFloor = function(e) {
  18309. return this.floors.nextFloor(this.currentFloor, e)
  18310. }
  18311. ,
  18312. n.prototype.addFloor = function(e) {
  18313. this.floors.add(e)
  18314. }
  18315. ,
  18316. n.prototype.getFloorAtPoint = function(e) {
  18317. return this.floors.getFloorAtPoint(e)
  18318. }
  18319. ,
  18320. n.prototype.getTagBySid = function(e) {
  18321. return this.tags[e]
  18322. }
  18323. ,
  18324. n.prototype.addChunk = function(e, t) {
  18325. this.floors.getOrMakeFloor(e).addChunk(t),
  18326. this.chunks.push(t)
  18327. }
  18328. ,
  18329. n.prototype.setMode = function(e) {
  18330. if (!this.supportedModes[e])
  18331. throw new R("Mode not supported for this model: " + e);
  18332. this.mode = e;
  18333. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18334. this.chunks.forEach(function(t) {
  18335. t.setMode(e)
  18336. })
  18337. }
  18338. ,
  18339. n.prototype.build = function() {
  18340. this.heroLocations = this.images.getHeroLocations(this.panos);
  18341. var e = function() {
  18342. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18343. }
  18344. .bind(this)();
  18345. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18346. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18347. }
  18348. .bind(this)) || e,
  18349. null === this.heroImage && O.warn("No hero image defined."),
  18350. this.currentFloor = this.floors.last(),
  18351. this.floors.build(),
  18352. this.colliders = this.floors.reduce(function(e, t) {
  18353. return e.concat(t.collider.children)
  18354. }, []),
  18355. this.panos.forEach(function(e) {
  18356. e.build1(),
  18357. e.on("enter", function() {
  18358. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18359. }
  18360. .bind(this))
  18361. }
  18362. .bind(this)),
  18363. this.panos.forEach(function(e) {
  18364. e.build2()
  18365. }),
  18366. this.floors.forEach(function(e) {
  18367. this.boundingBox.union(e.boundingBox)
  18368. }
  18369. .bind(this)),
  18370. this.size = this.boundingBox.size(),
  18371. this.center = this.boundingBox.center(),
  18372. this.floors.forEach(function(e) {
  18373. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18374. }
  18375. .bind(this)),
  18376. this.panos.populate_path_graph(),
  18377. this.skybox = new l(this.boundingBox),
  18378. this.skybox.matrixWorldNeedsUpdate = !0,
  18379. this.add(this.skybox);
  18380. setTimeout(function(){
  18381. this.hotsCount && this.shineHots();
  18382. }.bind(this),1300);//xzw 热点开始闪烁
  18383. for (var t in this.tags)
  18384. this.tags[t].build();
  18385. //add-----
  18386. for(let i in this.hots){
  18387. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18388. }
  18389. //---------
  18390. this.createFloorLogo()
  18391. return O.debug("Done building model"),
  18392. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18393. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18394. this.buildRooms(),
  18395. this.labels.associateWithRooms(this.rooms),
  18396. $.when(this)
  18397. }
  18398. ,
  18399. n.prototype.createFloorLogo = function(){
  18400. console.log('createFloorLogo')
  18401. if(this.floorLogos || !settings.floorlogoURL)return;
  18402. var url = settings.floorlogoURL
  18403. var map = tex.load(url);//可以追加done
  18404. this.floorLogos = [];
  18405. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18406. var material = new o.MeshBasicMaterial({
  18407. opacity:0,
  18408. map:map,
  18409. side: o.DoubleSide,
  18410. transparent: !0,
  18411. depthWrite: !1,
  18412. depthTest:false//改 在chunk\skybox外也可看到
  18413. });
  18414. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18415. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18416. //logo.scale.set(s,s,s);
  18417. logo.position.set(0,-1.5,0);
  18418. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18419. logo.renderOrder = 100;//cover the videoSkybox
  18420. //logo.layers.set(0)
  18421. this.add(logo);
  18422. this.floorLogos.push(logo);
  18423. }
  18424. this.floorLogos[1].visible = false;
  18425. }
  18426. n.prototype.adjustfloorLogoHeight = function(o){
  18427. var h = player.currentPano.floorPosition.y + 0.01;
  18428. this.floorLogos[1].position.setY(h);
  18429. this.floorLogos[0].position.setY(h);
  18430. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18431. },
  18432. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18433. if(!this.floorLogos) return;
  18434. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18435. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18436. if(!o.dur){//立刻
  18437. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18438. this.floorLogos[o.index].material.opacity = o.opa;
  18439. }else{
  18440. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18441. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18442. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18443. }
  18444. },
  18445. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18446. var lastQ, lastP;
  18447. var equals = function(v1, v2, min){
  18448. return Math.abs(v1-v2) < min
  18449. }
  18450. var isSame = function(now, last, k){//如果和上次相同就不改变
  18451. if(!last)return false;
  18452. var R = k.sceneRenderer;
  18453. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18454. //暂时:
  18455. var min = 0.0008
  18456. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18457. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18458. return same;
  18459. }
  18460. return function(Q, k){
  18461. if(!Q)return;
  18462. /* if(Config.ifFish && window.lowFPS){
  18463. this.fLCompute++;
  18464. if(R.AFPS < 38){
  18465. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18466. else if(k.flying && k.fLCompute%2 !=1) return;
  18467. k.fLCompute %= 4;
  18468. }else if(R.AFPS < 45){
  18469. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18470. else if(k.flying && k.fLCompute%2 !=1) return;
  18471. k.fLCompute %= 6;
  18472. }else{
  18473. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18474. //else if(k.flying && k.fLCompute%2 !=1) return;
  18475. k.fLCompute %= 2;
  18476. }
  18477. } */
  18478. var sameQ, sameP, quaternion, visible;
  18479. for(var i=0;i<2;i++){
  18480. var logo = this.floorLogos[i];
  18481. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18482. visible = true;
  18483. }
  18484. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18485. var c = k.cameraControls.activeControl;
  18486. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18487. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18488. for(var i=0;i<2;i++){
  18489. var logo = this.floorLogos[i];
  18490. if(!sameQ){
  18491. if(!quaternion){
  18492. var a = new THREE.Vector3(0,0,-1);
  18493. a.applyQuaternion(Q);
  18494. a.setY(0);
  18495. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18496. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18497. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18498. quaternion.multiply(a);
  18499. }
  18500. logo.quaternion.copy(quaternion);
  18501. }
  18502. }
  18503. }
  18504. }()
  18505. n.prototype.loadLabels = function() {//xzw
  18506. this.labels = new x(this);
  18507. var e = $.Deferred();
  18508. //加载俯视图的标签 注释这个备注就会加载
  18509. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18510. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18511. /* if (!this.showingLabels)
  18512. return e.resolve(); */
  18513. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18514. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18515. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18516. O.warn("Getting labels failed, not displaying labels."),
  18517. e.resolve()
  18518. }),
  18519. e
  18520. }
  18521. ,
  18522. n.prototype.buildRooms = function() {
  18523. this.rooms = new T(this),
  18524. this.rooms.createFromChunks(this.chunks),
  18525. this.rooms.calcRoomBoundaries()
  18526. }
  18527. ,
  18528. n.prototype.updateProjectedPanos = function() {
  18529. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18530. }
  18531. ,
  18532. n.prototype.setProjectedPanos = function(e, t, i) {
  18533. void 0 !== i && null !== i || (i = !0),
  18534. i = !!i,
  18535. this.projectedPano0 = e,
  18536. this.projectedPano1 = t,
  18537. this.skybox.material.setProjectedPanos(e, t, i),
  18538. this.chunks.forEach(function(n) {
  18539. n.materialInside.setProjectedPanos(e, t, i)
  18540. })
  18541. }
  18542. ,
  18543. n.prototype.setSide = function(e) {
  18544. this.floors.forEach(function(t) {
  18545. t.collider.material.side = e
  18546. })
  18547. }
  18548. ,
  18549. n.prototype.heroCount = function() {
  18550. return this.heroLocations ? this.heroLocations.length : 0
  18551. }
  18552. ,
  18553. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18554. if (e[0] < 0)
  18555. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18556. null;
  18557. if (this.heroCount() < 1)
  18558. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18559. null;
  18560. var t = this.heroLocations[e[0]];
  18561. if(t.heroLocations && e[1]!=void 0){
  18562. t = t.heroLocations[e[1]];
  18563. }
  18564. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18565. null) : t
  18566. }
  18567. ,
  18568. n.prototype.findPanoramicHero = function() {
  18569. for (var e in this.heroLocations)
  18570. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18571. return this.heroLocations[e];
  18572. return null
  18573. }
  18574. ,
  18575. n.prototype.listImagePanos = function() {
  18576. var e = []
  18577. , t = this;
  18578. return this.images.forEach(function(i) {
  18579. if (i.metadata && i.metadata.scan_id) {
  18580. var n = t.panos.get(i.metadata.scan_id);
  18581. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18582. }
  18583. }),
  18584. e
  18585. }
  18586. ,
  18587. n.prototype.fadePanoMarkers = function(e, t) {
  18588. this.panos.fadeMarkerOpacity(e, t)
  18589. }
  18590. ,
  18591. n.prototype.setSweepVisibility = function(e) {
  18592. this.panos.forEach(function(t) {
  18593. t.marker && (t.marker.visible = e)
  18594. })
  18595. }
  18596. ,
  18597. n.prototype.outsideAllowed = function() {
  18598. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18599. }
  18600. ,
  18601. t.exports = n
  18602. }
  18603. ).call(this, "/js/model/Model.js")
  18604. }
  18605. , {
  18606. "../constants": 8,
  18607. "../enum/AlignmentType": 17,
  18608. "../enum/RenderOrder": 42,
  18609. "../enum/Viewmode": 51,
  18610. "../exception/BasicException": 55,
  18611. "../label/Label": 90,
  18612. "../loaders/ModelLoader": 105,
  18613. "../loaders/ModelTextureLoader": 106,
  18614. "../loaders/SweepDataLoader": 107,
  18615. "../tag/tag": 123,
  18616. "../tag/tagManager": 124,
  18617. "../objects/BoundingTextureSkybox": 143,
  18618. "../objects/Chunk": 144,
  18619. "../objects/Floor": 146,
  18620. "../objects/Panorama": 148,
  18621. "../objects/Room": 150,
  18622. "../objects/Snapshot": 153,
  18623. "../settings": 166,
  18624. "../shaders": 167,
  18625. "../util/ModelUrls": 177,
  18626. "../util/PanoramaCollection": 178,
  18627. "../util/ajax": 181,
  18628. "../util/common": 185,
  18629. "../util/easing": 186,
  18630. "../util/lerp": 188,
  18631. "../util/logger": 189,
  18632. "../util/math": 190,
  18633. "../util/texture": 194,
  18634. "../util/transitions": 195,
  18635. "./../util/browser": 182,
  18636. "./../util/showcase": 193,
  18637. "./Chunks": 135,
  18638. "./FloorCollection": 136,
  18639. "./ImageCollection": 137,
  18640. "./LabelCollection": 138,
  18641. "./RoomCollection": 141,
  18642. events: 202,
  18643. three: 217,
  18644. "hot": "hot"
  18645. }],
  18646. 140: [function(e, t, i) {
  18647. "use strict";
  18648. function n() {
  18649. this.modelMap = {},
  18650. this.activeModel = null,
  18651. this.modelCount = 0,
  18652. this.tileDownloader = null,
  18653. this.panoRenderer = null
  18654. }
  18655. var r = (e("three"),
  18656. e("../util/common"))
  18657. , o = e("../exception/BasicException")
  18658. , a = e("../enum/ModelManagerEvents")
  18659. , s = e("../enum/PanoRendererEvents")
  18660. , l = e("events").EventEmitter;
  18661. n.prototype.init = function(e, t, i) {
  18662. this.tileDownloader = e,
  18663. this.panoRenderer = t,
  18664. this.qualityManager = i,
  18665. this.bindEvents()
  18666. }
  18667. ,
  18668. n.prototype.bindEvents = function() {
  18669. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18670. }
  18671. ,
  18672. n.prototype.onTileRendered = function(e, t, i, n) {}
  18673. ,
  18674. n.prototype.addModel = function(e) {
  18675. this.modelMap[e.sid] = e,
  18676. 0 === this.modelCount && this.activateModel(e.sid),
  18677. this.modelCount++,
  18678. this.emit(a.ModelAdded)
  18679. }
  18680. ,
  18681. n.prototype.getModel = function(e) {
  18682. return this.modelMap[e]
  18683. }
  18684. ,
  18685. n.prototype.activateModel = function(e) {
  18686. var t = this.modelMap[e];
  18687. if (!t)
  18688. throw new o("Tried to activate invalid model!");
  18689. var i = this.activeModel;
  18690. this.activeModel = t,
  18691. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18692. this.tileDownloader.setUrls(t.urls),
  18693. t.panos.forEach(function(e) {
  18694. e.attachToPanoRenderer(this.panoRenderer),
  18695. e.tileDownloader = this.tileDownloader,
  18696. e.qualityManager = this.qualityManager
  18697. }
  18698. .bind(this)),
  18699. this.emit(a.ActiveModelChanged, {
  18700. oldModel: i,
  18701. model: t
  18702. })
  18703. }
  18704. ,
  18705. n.prototype.getActiveModel = function() {
  18706. return this.activeModel
  18707. }
  18708. ,
  18709. r.extend(n, l),
  18710. t.exports = n
  18711. }
  18712. , {
  18713. "../enum/ModelManagerEvents": 33,
  18714. "../enum/PanoRendererEvents": 35,
  18715. "../exception/BasicException": 55,
  18716. "../util/common": 185,
  18717. events: 202,
  18718. three: 217
  18719. }],
  18720. 141: [function(e, t, i) {
  18721. (function(i) {
  18722. "use strict";
  18723. function n() {
  18724. s.call(this)
  18725. }
  18726. var r = e("../objects/Room")
  18727. , o = (e("../settings"),
  18728. e("../util/logger"))
  18729. , a = (e("../util/transitions"),
  18730. e("../util/easing"),
  18731. e("../util/common"))
  18732. , s = e("../util/IndexedCollection")
  18733. , l = e("./Chunks");
  18734. new o(i);
  18735. a.inherit(n, s),
  18736. n.prototype.getIndex = function(e) {
  18737. return e.roomId
  18738. }
  18739. ,
  18740. n.prototype.calcRoomBoundaries = function() {
  18741. this.forEach(function(e) {
  18742. e.calcBoundaries()
  18743. })
  18744. }
  18745. ,
  18746. n.prototype.createFromChunks = function(e) {
  18747. var t = {
  18748. floorId: -1,
  18749. roomId: -1
  18750. }
  18751. , i = {};
  18752. e.forEach(function(e) {
  18753. l.parseIdsFromChunkName(e.name, t);
  18754. var o = i[t.roomId];
  18755. if (!o) {
  18756. var a = n.generateRoomId(t.floorId, t.roomId);
  18757. o = new r(t.floorId,a),
  18758. this.add(o),
  18759. i[t.roomId] = o
  18760. }
  18761. o.addChunk(e)
  18762. }
  18763. .bind(this)),
  18764. this.calcRoomBoundaries()
  18765. }
  18766. ,
  18767. n.generateRoomId = function(e, t) {
  18768. return e + "_" + t
  18769. }
  18770. ,
  18771. t.exports = n
  18772. }
  18773. ).call(this, "/js/model/RoomCollection.js")
  18774. }
  18775. , {
  18776. "../objects/Room": 150,
  18777. "../settings": 166,
  18778. "../util/IndexedCollection": 175,
  18779. "../util/common": 185,
  18780. "../util/easing": 186,
  18781. "../util/logger": 189,
  18782. "../util/transitions": 195,
  18783. "./Chunks": 135
  18784. }],
  18785. 142: [function(e, t, i) {
  18786. "use strict";
  18787. function n(e, t, i) {
  18788. e = e.clone().expandByScalar(0.01);//改
  18789. var n = e.size()
  18790. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18791. o.boundingBox = e,
  18792. r.Mesh.call(this, o, t),
  18793. this.position.copy(e.center()),
  18794. this.frustumCulled = !1,
  18795. i && this.add(new r.WireframeHelper(this))
  18796. }
  18797. var r = e("three");
  18798. n.prototype = Object.create(r.Mesh.prototype),
  18799. n.prototype.constructor = n,
  18800. t.exports = n
  18801. }
  18802. , {
  18803. three: 217
  18804. }],
  18805. 143: [function(e, t, i) {
  18806. (function(i) {
  18807. "use strict";
  18808. function n(e) {
  18809. h.time("Computing a nice bounding cubemap");
  18810. var t = new a({
  18811. side: r.BackSide,
  18812. transparent: !0
  18813. });
  18814. t.uniforms.modelAlpha.value = 0,
  18815. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18816. this.renderOrder = l.boundingSkybox,
  18817. o.call(this, e, t),
  18818. h.timeEnd("Computing a nice bounding cubemap")
  18819. }
  18820. var r = e("three")
  18821. , o = (e("../enum/Viewmode"),
  18822. e("../shaders"),
  18823. e("./BoundingMesh"))
  18824. , a = e("../materials/ModelTextureMaterial")
  18825. , s = e("../settings")
  18826. , l = e("../enum/RenderOrder")
  18827. , c = e("../util/logger")
  18828. , h = new c(i);
  18829. n.prototype = Object.create(o.prototype),
  18830. n.prototype.constructor = n,
  18831. t.exports = n
  18832. }
  18833. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18834. }
  18835. , {
  18836. "../enum/RenderOrder": 42,
  18837. "../enum/Viewmode": 51,
  18838. "../materials/ModelTextureMaterial": 118,
  18839. "../settings": 166,
  18840. "../shaders": 167,
  18841. "../util/logger": 189,
  18842. "./BoundingMesh": 142,
  18843. three: 217
  18844. }],
  18845. 144: [function(e, t, i) {
  18846. "use strict";
  18847. function n(e) {
  18848. this.materialInside = new s({
  18849. side: r.DoubleSide
  18850. });
  18851. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18852. this.materialOutside = new r.RawShaderMaterial({
  18853. fragmentShader: o.modelOutside.fragmentShader,
  18854. vertexShader: o.modelOutside.vertexShader,
  18855. uniforms: t,
  18856. side: r.FrontSide,
  18857. name: "chunkOut"
  18858. }),
  18859. r.Mesh.call(this, e.geometry, this.materialInside),
  18860. this.name = e.name || "",
  18861. this.textureName = e.textureName,
  18862. this.meshUrl = e.meshUrl
  18863. }
  18864. var r = e("three")
  18865. , o = e("../shaders")
  18866. , a = e("../enum/Viewmode")
  18867. , s = e("../materials/ModelTextureMaterial");
  18868. n.prototype = Object.create(r.Mesh.prototype),
  18869. n.prototype.setTextureMap = function(e) {
  18870. this.materialInside.uniforms.map.value = e,
  18871. this.materialOutside.uniforms.map.value = e
  18872. }
  18873. ,
  18874. n.prototype.setMode = function(e) {
  18875. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18876. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18877. t.transparent = this.material.transparent,
  18878. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18879. this.material = t
  18880. }
  18881. ,
  18882. t.exports = n
  18883. }
  18884. , {
  18885. "../enum/Viewmode": 51,
  18886. "../materials/ModelTextureMaterial": 118,
  18887. "../shaders": 167,
  18888. three: 217
  18889. }],
  18890. 145: [function(e, t, i) {
  18891. "use strict";
  18892. function n(e) {
  18893. this.chunksize = e || 10,
  18894. this.chunks = {},
  18895. this.boundingBoxes = {},
  18896. this.children = [],
  18897. this.offset = new r.Vector3(0,.5,0),
  18898. this.material = new r.MeshBasicMaterial({
  18899. color: 16777215 * Math.random(),
  18900. side: r.DoubleSide
  18901. })
  18902. }
  18903. var r = e("three");
  18904. e("../enum/Viewmode");
  18905. n.prototype.add = function(e) {
  18906. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18907. m ? (t = m.position.array,
  18908. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18909. n = e.faces);
  18910. var v = new r.Vector3;
  18911. if (i)
  18912. for (o = 0,
  18913. a = i.length; o < a; o += 3) {
  18914. var A = 3 * i[o]
  18915. , y = 3 * i[o + 1]
  18916. , C = 3 * i[o + 2];
  18917. s = (t[A] + t[y] + t[C]) / 3,
  18918. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18919. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18920. h = Math.floor(s / this.chunksize),
  18921. u = Math.floor(l / this.chunksize),
  18922. d = Math.floor(c / this.chunksize),
  18923. p = h + "." + u + "." + d,
  18924. p in this.chunks ? (g = this.chunks[p],
  18925. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18926. f = this.boundingBoxes[p] = new r.Box3),
  18927. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18928. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18929. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18930. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18931. }
  18932. else
  18933. for (o = 0,
  18934. a = t.length; o < a; o += 9)
  18935. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18936. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18937. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18938. h = Math.floor(s / this.chunksize),
  18939. u = Math.floor(l / this.chunksize),
  18940. d = Math.floor(c / this.chunksize),
  18941. p = h + "." + u + "." + d,
  18942. p in this.chunks ? (g = this.chunks[p],
  18943. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18944. f = this.boundingBoxes[p] = new r.Box3),
  18945. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18946. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18947. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18948. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18949. }
  18950. ,
  18951. n.prototype.build = function() {
  18952. var e = new r.Object3D;
  18953. e.material = this.material;
  18954. for (var t in this.chunks) {
  18955. var i = this.chunks[t]
  18956. , n = new r.BufferGeometry;
  18957. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18958. n.boundingBox = this.boundingBoxes[t];
  18959. var o = new r.Mesh(n,this.material);
  18960. o.material.visible = !1,
  18961. e.add(o),
  18962. this.chunks[t] = []
  18963. }
  18964. return e
  18965. }
  18966. ,
  18967. t.exports = n
  18968. }
  18969. , {
  18970. "../enum/Viewmode": 51,
  18971. three: 217
  18972. }],
  18973. 146: [function(e, t, i) {
  18974. "use strict";
  18975. var r = e("three")
  18976. , o = e("../settings")
  18977. , a = e("../util/common")
  18978. , s = e("../util/lerp")
  18979. , l = e("./ChunkedCollider")
  18980. , c = e("../util/transitions")
  18981. , h = e("../util/easing")
  18982. , u = (e("../objects/Panorama"),
  18983. e("../enum/RenderOrder"))
  18984. , d = e("../localization/localize");
  18985. function n(e, t, i) {
  18986. r.Object3D.call(this),
  18987. this.model = e,
  18988. this.floorIndex = t,
  18989. this.lang = o.languageTag,
  18990. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18991. this.panos = [],
  18992. this.chunks = [],
  18993. this.colliderBuilder = new l(3),
  18994. this.collider = null,
  18995. this.center = null,
  18996. this.boundingBox = new r.Box3,
  18997. this.size = null,
  18998. this.hidden = !1,
  18999. this.conservativeBoundingBox = new r.Box3,
  19000. this.debugColor = 16777215 * Math.random(),
  19001. this.transition = null
  19002. }
  19003. n.prototype = Object.create(r.Object3D.prototype),
  19004. n.prototype.enter = function(e) {
  19005. this.model.setFloor(this, e)
  19006. }
  19007. ,
  19008. n.prototype.hide = function(e) {
  19009. if (!this.hidden || this.transition) {
  19010. this.chunks.forEach(function(e) {
  19011. e.material.transparent = !0
  19012. }),
  19013. c.cancel(this.transition);
  19014. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19015. , i = e ? 0 : o.hideFloorDelay / t;
  19016. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19017. this.hidden = !0
  19018. }
  19019. .bind(this), i, h.easeInOutQuad)
  19020. }
  19021. }
  19022. ,
  19023. n.prototype.show = function(e) {
  19024. if (this.hidden || this.transition) {
  19025. this.hidden = !1,
  19026. c.cancel(this.transition);
  19027. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19028. , i = e ? 0 : o.showFloorDelay / t;
  19029. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19030. this.hidden || this.chunks.forEach(function(e) {
  19031. e.material.transparent = !1
  19032. })
  19033. }
  19034. .bind(this), i, h.easeInOutQuad)
  19035. }
  19036. }
  19037. ,
  19038. n.prototype.toggle = function(e, t) {
  19039. e = void 0 === e ? this.hidden : e,
  19040. e ? this.show(t) : this.hide(t)
  19041. }
  19042. ,
  19043. n.prototype.containsPoint = function(e) {
  19044. return this.collider.children.some(function(t) {
  19045. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19046. t.geometry.boundingBox.containsPoint(e)
  19047. })
  19048. }
  19049. ,
  19050. n.prototype.distanceToPoint = function(e) {
  19051. var t = null
  19052. , i = 1 / 0;
  19053. return this.collider.children.forEach(function(n) {
  19054. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19055. var r = n.geometry.boundingBox.distanceToPoint(e);
  19056. (!t || i > r) && (i = r,
  19057. t = n)
  19058. }),
  19059. i
  19060. }
  19061. ,
  19062. n.prototype.addChunk = function(e) {
  19063. e.renderOrder = u.ghostFloor,
  19064. this.add(e),
  19065. this.chunks.push(e),
  19066. this.boundingBox.union(e.geometry.boundingBox),
  19067. this.size = this.boundingBox.size(),
  19068. this.colliderBuilder.add(e.geometry)
  19069. }
  19070. ,
  19071. n.prototype.addPano = function(e) {
  19072. this.panos.push(e),
  19073. this.add(e.skyboxMesh),
  19074. e.marker && this.add(e.marker);
  19075. var t = new r.Vector3(1,1,1)
  19076. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19077. this.boundingBox.union(i)
  19078. }
  19079. ,
  19080. n.prototype.build = function() {
  19081. this.collider = this.colliderBuilder.build(!0),
  19082. this.add(this.collider),
  19083. this.center = this.boundingBox.center(),
  19084. this.conservativeBoundingBox.copy(this.boundingBox),
  19085. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19086. return e.geometry.boundingBox.min.y
  19087. }), 5),
  19088. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19089. return e.geometry.boundingBox.max.y
  19090. }), 5),
  19091. this.colliderBuilder = null
  19092. }
  19093. ,
  19094. n.prototype.toShortString = function() {
  19095. return a.nth(this.floorIndex + 1)
  19096. }
  19097. ,
  19098. n.prototype.toString = function() {
  19099. return this.name
  19100. }
  19101. ,
  19102. t.exports = n
  19103. }
  19104. , {
  19105. "../enum/RenderOrder": 42,
  19106. "../localization/localize": 108,
  19107. "./strings-cn-CN": 109,
  19108. "../objects/Panorama": 148,
  19109. "../settings": 166,
  19110. "../util/common": 185,
  19111. "../util/easing": 186,
  19112. "../util/lerp": 188,
  19113. "../util/transitions": 195,
  19114. "./ChunkedCollider": 145,
  19115. three: 217
  19116. }],
  19117. 147: [function(e, t, i) {
  19118. "use strict";
  19119. function n(e) {
  19120. this.player = e,
  19121. this.obj3d = null,
  19122. this.UP = new r.Vector3(0,1,0)
  19123. }
  19124. var r = e("three")
  19125. , o = e("../settings");
  19126. n.prototype.prefs = {
  19127. linewidth: 3,
  19128. height: .07,
  19129. opacity: .45,
  19130. endScale: .05
  19131. },
  19132. n.prototype.discard = function() {
  19133. if (this.obj3d) {
  19134. var e = this.obj3d.parent;
  19135. e && e.remove(this.obj3d)
  19136. }
  19137. this.obj3d = null
  19138. }
  19139. ,
  19140. n.prototype.draw = function() {
  19141. if (this.discard(),
  19142. o.showNeighbors) {
  19143. var e = this.player.currentPano.floor;
  19144. this.obj3d = new r.Object3D;
  19145. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19146. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19147. i.y += this.prefs.height;
  19148. var n = .1525
  19149. , a = .127
  19150. , s = .0127
  19151. , l = .1
  19152. , c = .19
  19153. , h = .2032
  19154. , u = .2286
  19155. , d = .255
  19156. , p = new r.Matrix4;
  19157. for (var f in t)
  19158. if (t[f]) {
  19159. var g = this.player.model.panos.get(f)
  19160. , m = (g.position.clone().sub(this.player.model.position),
  19161. g.position.clone().sub(g.floorPosition))
  19162. , v = g.floorPosition.clone().sub(this.player.model.position);
  19163. v.y += this.prefs.height;
  19164. var A = new r.Geometry;
  19165. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19166. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19167. p.identity().setPosition(m),
  19168. A.applyMatrix(p),
  19169. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19170. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19171. p.lookAt(v, i, this.UP).setPosition(v),
  19172. A.applyMatrix(p),
  19173. A.vertices.push(v, i);
  19174. var y = new r.Line(A,new r.LineBasicMaterial({
  19175. color: g.debugColor.getHex(),
  19176. transparent: !0,
  19177. opacity: this.prefs.opacity,
  19178. depthWrite: !1,
  19179. name: "sLine" + f,
  19180. linewidth: this.prefs.linewidth
  19181. }));
  19182. this.obj3d.add(y)
  19183. }
  19184. e.add(this.obj3d)
  19185. }
  19186. }
  19187. ,
  19188. n.prototype.update = function() {
  19189. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19190. }
  19191. ,
  19192. t.exports = n
  19193. }
  19194. , {
  19195. "../settings": 166,
  19196. three: 217
  19197. }],
  19198. 148: [function(e, t, i) {
  19199. (function(i) {
  19200. "use strict";
  19201. function n(e, t, i, n) {
  19202. this.model = e,
  19203. this.id = t,
  19204. this.alignmentType = i.alignmentType || l.ALIGNED,
  19205. this.neighbourUUIDs = i.neighbours || null,
  19206. this.neighbourPanos = null,
  19207. this.floor = null,
  19208. this.floorIndex = i.floor,
  19209. this.failedLoadingAt = 0,
  19210. this.maxLoadRetries = 4,
  19211. this.origin = i.position.clone(),
  19212. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19213. this.quaternion = i.quaternion.clone(),
  19214. this.skyboxMesh = new r.Mesh(E),
  19215. this.skyboxMesh.position.copy(this.position),
  19216. this.skyboxMesh.quaternion.copy(this.quaternion),
  19217. this.skyboxMesh.name = "skybox",
  19218. this.skyboxMesh.visible = !1,
  19219. this.skyboxMesh.updateMatrix(),
  19220. this.skyboxMesh.updateMatrixWorld(),
  19221. this.marker = null,
  19222. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19223. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19224. map: w,
  19225. side: r.DoubleSide,
  19226. opacity: 0,
  19227. transparent: !0,
  19228. depthWrite: !1
  19229. })),
  19230. this.marker.visible = this.showFloorMarker,
  19231. this.marker.renderOrder = s.panoMarker,
  19232. this.marker.name = "marker",
  19233. this.marker.pano = this,
  19234. this.marker.layers.set(v.PANOMARKERS),
  19235. this.marker.updateMatrixWorld(),
  19236. a.colorMarkerOnLoad && this.on("load", function() {
  19237. this.marker.material.color.set(65280)
  19238. })),
  19239. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19240. this.floorPosition = i.puck ? i.puck.clone() : null,
  19241. this.tiled = n,
  19242. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19243. this.solidSkybox.flipY = !1,
  19244. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19245. this.solidSkybox.magFilter = r.LinearFilter,
  19246. this.solidSkybox.generateMipmaps = !1)),
  19247. this.zoomed = !1,
  19248. this.panoRenderer = null,
  19249. this.qualityManager = null,
  19250. this.tileDownloader = null,
  19251. this.tiledPanoRenderTarget = null,
  19252. this.minimumTiledPanoLoaded = !1,
  19253. this.highestPartialTileRenderOpCompleted = 0,
  19254. this.highestFullTileRenderOpCompleted = 0,
  19255. this.shouldRedrawOnBaseLoaded = !1,
  19256. this.lockUntilRenderingComplete = !1,
  19257. a.colorMarkerOnLoad && this.on("load", function() {
  19258. this.marker.material.color.set(65280)
  19259. });
  19260. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19261. var e = new r.TextureLoader;
  19262. e.setCrossOrigin(!0);
  19263. var g = e.load("images/texture.jpg");
  19264. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19265. color: 16777215,
  19266. transparent: !0,
  19267. opacity: .75,
  19268. map: g
  19269. })),
  19270. this.vrMarker.boluoType = "vr",
  19271. this.vrMarker.position.z = 1,
  19272. this.vrMarker.enabled = !0,
  19273. this.vrMarker.visible = !1,
  19274. window.vrMarkers = window.vrMarkers || [],
  19275. window.vrMarkers.push(this.vrMarker),
  19276. this.marker && this.marker.add(this.vrMarker),
  19277. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19278. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19279. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19280. this.adjustAngleEnable) {
  19281. var i = new r.Quaternion;
  19282. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19283. this.skyboxMesh.quaternion.multiply(i);
  19284. var m = new r.Quaternion;
  19285. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19286. this.skyboxMesh.quaternion.multiply(m);
  19287. var n = new r.Quaternion;
  19288. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19289. this.skyboxMesh.quaternion.multiply(n),
  19290. this.skyboxMesh.updateMatrix(),
  19291. this.skyboxMesh.updateMatrixWorld(),
  19292. this.model.updateProjectedPanos()
  19293. }
  19294. /**************************************************************************************************************************************/
  19295. }
  19296. var r = e("three")
  19297. , o = e("../util/logger")
  19298. , a = e("../settings")
  19299. , s = (e("../enum/Viewmode"),
  19300. e("../enum/RenderOrder"))
  19301. , l = e("../enum/AlignmentType")
  19302. , c = (e("../util/common"),
  19303. e("../util/transitions"))
  19304. , h = e("../util/lerp")
  19305. , u = e("../util/ajax")
  19306. , d = e("../util/texture")
  19307. , p = e("../util/panorama")
  19308. , f = (e("../enum/TileDownloaderEvents"),
  19309. e("../enum/PanoramaEvents"))
  19310. , g = e("../enum/PanoRendererEvents")
  19311. , m = e("../enum/PanoSizeClass")
  19312. , v = e("../enum/RenderLayers")
  19313. , A = (e("../scene/SceneRenderer"),
  19314. e("../enum/GLCubeFaces"),
  19315. e("../exception/BasicException"))
  19316. , y = e("../tile/TileUtils")
  19317. , C = e("events").EventEmitter
  19318. , I = new o(i)
  19319. , E = new r.SphereBufferGeometry(.1)
  19320. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19321. , w = d.load("images/marker-256x256.png");
  19322. n.prototype = Object.create(C.prototype),
  19323. n.prototype.enter = function() {
  19324. var e = null;
  19325. return function() {
  19326. this.setZoomed(!1),
  19327. this.emit("enter", {
  19328. oldPano: e,
  19329. newPano: this
  19330. }),
  19331. e = this
  19332. playMusic(this)
  19333. }
  19334. }(),
  19335. n.prototype.exit = function() {
  19336. this.tiled ? (this.clearWaitDeferreds(),
  19337. this.minimumTiledPanoLoaded = !1,
  19338. this.tiledPanoRenderTarget = null,
  19339. this.setZoomed(!1),
  19340. this.panoRenderer.deactivateTiledPano(this),
  19341. this.highestPartialTileRenderOpCompleted = 0,
  19342. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19343. this.solidSkybox.loaded = !1,
  19344. this.solidSkybox.version = 0),
  19345. this.emit("exit")
  19346. }
  19347. ,
  19348. n.prototype.hoverOn = function(e) {
  19349. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19350. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19351. }
  19352. ,
  19353. n.prototype.hoverOff = function(e) {
  19354. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19355. }
  19356. ,
  19357. n.prototype.build1 = function() {
  19358. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19359. this.floor.addPano(this),
  19360. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19361. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19362. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19363. }
  19364. ,
  19365. n.prototype.build2 = function() {
  19366. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19367. this.height = this.position.distanceTo(this.floorPosition),
  19368. this.placeMarker()
  19369. }
  19370. ,
  19371. n.prototype.interpolateFloorPosition = function() {
  19372. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19373. return !!e.floorPosition
  19374. }).sort(function(e, t) {
  19375. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19376. }
  19377. .bind(this))
  19378. , t = this.position.clone();
  19379. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19380. t
  19381. }
  19382. ,
  19383. n.prototype.raycastFloorPosition = function() {
  19384. I.warn("Performance warning: Raycasting to find floor position");
  19385. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19386. , t = e.intersectObjects(this.model.colliders);
  19387. return t.length ? t[0].point : null
  19388. }
  19389. ,
  19390. n.prototype.raycastToFindFloor = function() {
  19391. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19392. return function() {
  19393. I.warn("Performance warning: Raycasting to find floor index");
  19394. for (var t = 0; t < e.length; t++) {
  19395. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19396. , n = i.intersectObjects(this.model.colliders);
  19397. if (n.length)
  19398. return n[0].object.parent.parent
  19399. }
  19400. return null
  19401. }
  19402. }(),
  19403. n.prototype.placeMarker = function() {
  19404. this.marker && (this.marker.position.copy(this.floorPosition),
  19405. this.marker.position.y += .05,
  19406. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19407. }
  19408. ,
  19409. n.prototype.translate = function(e) {
  19410. this.position.add(e),
  19411. this.floorPosition.add(e)
  19412. }
  19413. ,
  19414. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19415. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19416. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19417. }
  19418. ,
  19419. n.prototype.attachToPanoRenderer = function(e) {
  19420. this.panoRenderer = e,
  19421. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19422. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19423. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19424. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19425. }
  19426. ;
  19427. var _ = {};
  19428. n.prototype.getWaitDeferred = function(e) {
  19429. var t = _[this.id];
  19430. t || (t = {},
  19431. _[this.id] = t);
  19432. var i = t[e];
  19433. return i || (i = {
  19434. deferred: $.Deferred(),
  19435. active: !1
  19436. },
  19437. t[e] = i),
  19438. i
  19439. }
  19440. ,
  19441. n.prototype.resetWaitDeferred = function(e) {
  19442. var t = this.getWaitDeferred(e);
  19443. t.active = !1,
  19444. t.deferred = $.Deferred()
  19445. }
  19446. ,
  19447. n.prototype.clearWaitDeferreds = function() {
  19448. var e = _[this.id];
  19449. e || (e = {},
  19450. _[this.id] = e);
  19451. for (var t in e)
  19452. if (e.hasOwnProperty(t)) {
  19453. var i = e[t];
  19454. i.active = !1,
  19455. i.deferred = $.Deferred()
  19456. }
  19457. }
  19458. ,
  19459. n.prototype.loadTiledPano = function() {
  19460. var e = (new r.Vector3,
  19461. [])
  19462. , t = [];
  19463. return function(i, n, r, o, a, s) {
  19464. null !== o && void 0 !== o || (o = !0),
  19465. null !== a && void 0 !== a || (a = !0);
  19466. var l = this.getWaitDeferred(i)
  19467. , c = l.deferred
  19468. , h = null
  19469. , u = null;
  19470. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19471. u = r.vFov)),
  19472. !this.isLoaded(i)) {
  19473. if (!l.active) {
  19474. if (l.active = !0,
  19475. r) {
  19476. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19477. e[this.id + ":" + i] = {
  19478. tileCount: 0,
  19479. targetTileCount: d
  19480. },
  19481. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19482. }
  19483. t[this.id] || (t[this.id] = !0,
  19484. this.on(f.LoadComplete, function(e, t) {
  19485. var i = this.getWaitDeferred(e).deferred;
  19486. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19487. this.resetWaitDeferred(e))
  19488. }
  19489. .bind(this)),
  19490. this.on(f.LoadFailed, function(e) {
  19491. var t = this.getWaitDeferred(e).deferred;
  19492. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19493. this.resetWaitDeferred(e))
  19494. }
  19495. .bind(this)),
  19496. this.on(f.TileLoaded, function(t, i, n) {
  19497. var r = this.getWaitDeferred(t).deferred;
  19498. if (r && "pending" === r.state()) {
  19499. r.notify(t, i, n);
  19500. var o = e[this.id + ":" + t];
  19501. o && (o.tileCount++,
  19502. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19503. r.resolve(t, n),
  19504. this.resetWaitDeferred(t)))
  19505. }
  19506. }
  19507. .bind(this)))
  19508. }
  19509. this.tileDownloader.clearForceQueue(),
  19510. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19511. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19512. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19513. }
  19514. return c.promise()
  19515. }
  19516. }(),
  19517. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19518. if (e === this.id) {
  19519. var n = this.qualityManager.getPanoSize(m.BASE);
  19520. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19521. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19522. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19523. }
  19524. }
  19525. ,
  19526. n.prototype.onTileRendered = function(e, t, i, n) {
  19527. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19528. }
  19529. ,
  19530. n.prototype.onPanoRendered = function(e, t, i, n) {
  19531. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19532. this.updateSkyboxForZoomLevel(),
  19533. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19534. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19535. this.emit("load", t),
  19536. this.model.emit("load", this),
  19537. this.emit(f.LoadComplete, t, i))
  19538. }
  19539. ,
  19540. n.prototype.setZoomed = function(e) {
  19541. this.zoomed = e,
  19542. this.updateSkyboxForZoomLevel()
  19543. }
  19544. ,
  19545. n.prototype.ensureSkyboxReadyForRender = function() {
  19546. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19547. this.solidSkybox.loaded = !0)
  19548. }
  19549. ,
  19550. n.prototype.updateSkyboxForZoomLevel = function() {
  19551. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19552. }
  19553. ,
  19554. n.prototype.getSkyboxTexture = function() {
  19555. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19556. }
  19557. ,
  19558. n.prototype.onTileRenderFail = function(e, t, i) {
  19559. e === this.id && this.emit(f.LoadFailed, t)
  19560. }
  19561. ,
  19562. n.prototype.isLoaded = function(e) {
  19563. if (this.tiled) {
  19564. if (e && "string" == typeof e)
  19565. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19566. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19567. }
  19568. if (e && "number" == typeof e)
  19569. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19570. return !!this.solidSkybox.high || e in this.solidSkybox
  19571. }
  19572. ,
  19573. n.prototype.loadCube = function(e) {
  19574. if (this.isLoaded(e))
  19575. return I.info("Skipping load of pano, already loaded"),
  19576. $.when();
  19577. this.emit("loading", e),
  19578. this.model.emit("loading", this);
  19579. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19580. , i = t.filter(function(e) {
  19581. return !e
  19582. });
  19583. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19584. e = "high",
  19585. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19586. var n = 0
  19587. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19588. return u.getImage(t[i])
  19589. }
  19590. .bind(this));
  19591. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19592. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19593. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19594. this.solidSkybox.low = null),
  19595. this.solidSkybox.needsUpdate = !0,
  19596. this.emit("load", e),
  19597. this.model.emit("load", this),
  19598. this
  19599. }
  19600. .bind(this), function() {
  19601. I.error("Downloading cubemap for pano", this.id, "failed"),
  19602. this.failedLoadingAt = Date.now()
  19603. }
  19604. .bind(this), function() {
  19605. return $.when(++n, 6)
  19606. })
  19607. }
  19608. ,
  19609. n.raycastsSkipped = 0,
  19610. n.raycastsDone = 0,
  19611. n.prototype.findNeighourPanos = function() {
  19612. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19613. this.model.panos.forEach(function(e) {
  19614. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19615. var t = this.position.distanceTo(e.position);
  19616. if (t > a.panoramaNeighbourMaxDistance)
  19617. return this.model.panos.setNeighbour(this, e, !1),
  19618. void n.raycastsSkipped++;
  19619. var i = e.position.clone().sub(this.position).normalize()
  19620. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19621. , s = o.intersectObjects(this.model.colliders);
  19622. n.raycastsDone++,
  19623. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19624. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19625. }
  19626. }
  19627. .bind(this)),
  19628. this.model.panos.neighbourMap[this.id]
  19629. }
  19630. ,
  19631. n.prototype.worldPosition = function() {
  19632. return this.position
  19633. }
  19634. ,
  19635. n.prototype.addTextSprite = function(e, t) {
  19636. this.removeTextSprite();
  19637. var i = document.createElement("canvas")
  19638. , n = i.getContext("2d");
  19639. i.width = 256,
  19640. i.height = 256;
  19641. var o = "Arial"
  19642. , a = 60;
  19643. n.font = "bold " + a + "px " + o,
  19644. n.fillStyle = "white";
  19645. var s = n.measureText(e).width;
  19646. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19647. var l = new r.Texture(i);
  19648. l.needsUpdate = !0;
  19649. var c = new r.SpriteMaterial({
  19650. map: l,
  19651. color: t || 16428055
  19652. });
  19653. this.text3d = new r.Sprite(c),
  19654. this.text3d.position.copy(this.skyboxMesh.position),
  19655. this.floor.add(this.text3d)
  19656. }
  19657. ,
  19658. n.prototype.removeTextSprite = function() {
  19659. this.text3d && (this.floor.remove(this.text3d),
  19660. this.text3d = null)
  19661. }
  19662. ,
  19663. n.prototype.isAligned = function() {
  19664. return this.alignmentType === l.ALIGNED
  19665. }
  19666. ,
  19667. n.filters = {
  19668. inDirection: function(e, t, i) {
  19669. return function(n) {
  19670. var r = n.position.clone().sub(e).normalize();
  19671. return r.dot(t) > i
  19672. }
  19673. },
  19674. inFloorDirection: function(e, t, i) {
  19675. return function(n) {
  19676. var r = n.floorPosition.clone().sub(e).normalize();
  19677. return r.dot(t) > i
  19678. }
  19679. },
  19680. inPanoDirection: function(e, t, i) {
  19681. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19682. function(n) {
  19683. var r = n.floorPosition.clone().sub(e).normalize()
  19684. , o = n.position.clone().sub(e).normalize();
  19685. return r.dot(t) > i || o.dot(t) > i
  19686. }
  19687. },
  19688. atFloor: function(e) {
  19689. return function(t) {
  19690. return !e || t.floor === e
  19691. }
  19692. },
  19693. not: function(e) {
  19694. return function(t) {
  19695. return t !== e
  19696. }
  19697. },
  19698. notIn: function(e) {
  19699. return function(t) {
  19700. return e.indexOf(t) === -1
  19701. }
  19702. },
  19703. isLoaded: function() {
  19704. return function(e) {
  19705. return e.isLoaded()
  19706. }
  19707. },
  19708. isNotLoaded: function() {
  19709. return function(e) {
  19710. return !e.isLoaded()
  19711. }
  19712. },
  19713. isCloseEnoughTo: function(e, t) {
  19714. return function(i) {
  19715. return e.distanceTo(i.floorPosition) < t
  19716. }
  19717. },
  19718. hasMinimumHeightDifferenceTo: function(e, t) {
  19719. return function(i) {
  19720. return Math.abs(i.position.y - e.y) > t
  19721. }
  19722. },
  19723. isNotBehindNormal: function(e, t) {
  19724. var i = new r.Vector3;
  19725. return t = t.clone(),
  19726. function(n) {
  19727. var r = i.copy(n.position).sub(e).normalize();
  19728. return r.dot(t) > 0
  19729. }
  19730. },
  19731. isNeighbourPanoTo: function(e) {
  19732. return function(t) {
  19733. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19734. }
  19735. },
  19736. isNeighbourOfNeighbourTo: function(e) {
  19737. return function(t) {
  19738. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19739. var n = e.model.panos.get(i);
  19740. return !!n && n.neighbourPanos[t.id]
  19741. })
  19742. }
  19743. },
  19744. isNotRecentlyFailed: function(e) {
  19745. return function(t) {
  19746. return Date.now() - t.failedLoadingAt > e
  19747. }
  19748. },
  19749. isOnVisibleFloor: function() {
  19750. return function(e) {
  19751. return !e.floor.hidden
  19752. }
  19753. },
  19754. isPanoAligned: function() {
  19755. return function(e) {
  19756. return e.isAligned()
  19757. }
  19758. }
  19759. },
  19760. n.sortFunctions = {
  19761. distanceToPoint: function(e) {
  19762. return function(t, i) {
  19763. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19764. }
  19765. },
  19766. floorDistanceToPoint: function(e) {
  19767. return function(t, i) {
  19768. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19769. }
  19770. },
  19771. choose: function(e) {
  19772. return function(t, i) {
  19773. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19774. }
  19775. }
  19776. },
  19777. n.scoreFunctions = {
  19778. distance: function(e, t) {
  19779. return t = t || a.navigation.distanceFactor,
  19780. function(i) {
  19781. return e ? e.position.distanceTo(i.position) * t : 0
  19782. }
  19783. },
  19784. distanceSquared: function(e, t) {
  19785. return t = t || a.navigation.distanceFactor,
  19786. function(i) {
  19787. return e ? e.position.distanceToSquared(i.position) * t : 0
  19788. }
  19789. },
  19790. direction: function(e, t) {
  19791. return function(i) {
  19792. var n = i.position.clone().sub(e).normalize();
  19793. return n.dot(t) * a.navigation.directionFactor
  19794. }
  19795. },
  19796. angle: function(e, t) {
  19797. return function(i) {
  19798. var n = i.position.clone().sub(e).normalize();
  19799. return n.angleTo(t) * a.navigation.angleFactor
  19800. }
  19801. },
  19802. inFieldOfView: function(e, t) {
  19803. return function(i) {
  19804. var n = i.position.clone().sub(e).normalize();
  19805. return n.dot(t) > .75 ? 10 : -1
  19806. }
  19807. },
  19808. optionality: function(e) {
  19809. return function(t) {
  19810. var i = t.neighbourUUIDs.filter(function(t) {
  19811. return !(t in e.neighbourUUIDs) && t !== e.id
  19812. });
  19813. return i.length * a.navigation.optionalityFactor
  19814. }
  19815. },
  19816. penalizeHeightDifferenceUnder: function(e, t) {
  19817. return function(i) {
  19818. return e.y - i.position.y < t ? -20 : 0
  19819. }
  19820. }
  19821. },
  19822. t.exports = n
  19823. }
  19824. ).call(this, "/js/objects/Panorama.js")
  19825. }
  19826. , {
  19827. "../enum/AlignmentType": 17,
  19828. "../enum/GLCubeFaces": 25,
  19829. "../enum/PanoRendererEvents": 35,
  19830. "../enum/PanoSizeClass": 36,
  19831. "../enum/PanoramaEvents": 37,
  19832. "../enum/RenderLayers": 41,
  19833. "../enum/RenderOrder": 42,
  19834. "../enum/TileDownloaderEvents": 45,
  19835. "../enum/Viewmode": 51,
  19836. "../exception/BasicException": 55,
  19837. "../scene/SceneRenderer": 158,
  19838. "../settings": 166,
  19839. "../tile/TileUtils": 174,
  19840. "../util/ajax": 181,
  19841. "../util/common": 185,
  19842. "../util/lerp": 188,
  19843. "../util/logger": 189,
  19844. "../util/panorama": 191,
  19845. "../util/texture": 194,
  19846. "../util/transitions": 195,
  19847. events: 202,
  19848. three: 217
  19849. }],
  19850. 149: [function(e, t, i) {
  19851. "use strict";
  19852. function n(e) {
  19853. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19854. t.map.value = d,
  19855. t.opacity.value = 0,
  19856. t.color.value.set(o.reticuleColor),
  19857. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19858. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19859. side: r.DoubleSide,
  19860. depthWrite: !1,
  19861. depthTest: !1,
  19862. transparent: !0,
  19863. vertexShader: c.waypoint.vertexShader,
  19864. fragmentShader: c.waypoint.fragmentShader,
  19865. uniforms: t,
  19866. name: "waypoint",
  19867. opacity: 0,
  19868. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19869. })),
  19870. this.layers.set(h.RETICULE),
  19871. this.renderOrder = u.reticule,
  19872. this.player = e,
  19873. this.direction = new r.Vector3,
  19874. this.hidden = !0,
  19875. this.mouseLastMoveTime = Date.now()
  19876. }
  19877. var r = e("three")
  19878. , o = e("../settings")
  19879. , a = e("../util/transitions")
  19880. , s = e("../util/texture")
  19881. , l = e("../util/lerp")
  19882. , c = e("../shaders")
  19883. , h = e("../enum/RenderLayers")
  19884. , u = e("../enum/RenderOrder")
  19885. , d = s.load("images/reticule-256x256.png");
  19886. n.prototype = Object.create(r.Mesh.prototype),
  19887. n.prototype.move = function(e, t, i) {
  19888. this.hidden = i,
  19889. this.mouseLastMoveTime = Date.now()
  19890. }
  19891. ,
  19892. n.prototype.hide = function() {
  19893. this.hidden || (this.hidden = !0,
  19894. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19895. }
  19896. ,
  19897. n.prototype.show = function() {
  19898. this.hidden = !1,
  19899. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19900. }
  19901. ,
  19902. n.prototype.update = function() {
  19903. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19904. }
  19905. ,
  19906. n.prototype.updatePosition = function(e, t) {
  19907. if (!this.hidden) {
  19908. if (!t)
  19909. return this.hide();
  19910. var i = t.point
  19911. , n = e.distanceTo(i)
  19912. , r = 1 + .01 * n;
  19913. n < 1 && (r -= 1 - n),
  19914. this.show(),
  19915. this.scale.set(r, r, r),
  19916. this.direction = this.direction.multiplyScalar(.8),
  19917. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19918. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19919. this.lookAt(this.position.clone().add(this.direction))
  19920. }
  19921. }
  19922. ,
  19923. n.prototype.writeAstag = function() {
  19924. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19925. , t = new Date;
  19926. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19927. var i = {
  19928. enabled: !0,
  19929. version: "0",
  19930. created: t.toISOString(),
  19931. created_by: "APITest",
  19932. position: this.position.clone(),
  19933. stem: {
  19934. enabled: o.tags.pole.enabled,
  19935. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19936. },
  19937. label: "tag " + this.tagCount,
  19938. description: "Description " + e,
  19939. floor: function(e) {
  19940. if (e.currentFloor) {
  19941. var t = e.floors.indexOf(e.currentFloor);
  19942. return t > -1 ? t : void 0
  19943. }
  19944. }(this.player.model),
  19945. type: "info",
  19946. metadata: {
  19947. preferred_camera: {
  19948. mode: this.player.mode
  19949. }
  19950. }
  19951. };
  19952. console.log("--------------------------"),
  19953. console.log(JSON.stringify(i));
  19954. var n = this.player.model.addtag(e, i).build();
  19955. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19956. n.visible || n.show(o.tags.startup.fadeInDuration))
  19957. }
  19958. ,
  19959. t.exports = n
  19960. }
  19961. , {
  19962. "../enum/RenderLayers": 41,
  19963. "../enum/RenderOrder": 42,
  19964. "../settings": 166,
  19965. "../shaders": 167,
  19966. "../util/lerp": 188,
  19967. "../util/texture": 194,
  19968. "../util/transitions": 195,
  19969. three: 217
  19970. }],
  19971. 150: [function(e, t, i) {
  19972. "use strict";
  19973. function n(e, t) {
  19974. this.chunks = [],
  19975. this.floorId = e,
  19976. this.roomId = t,
  19977. this.position = new r.Vector3
  19978. }
  19979. var r = e("three");
  19980. n.prototype.addChunk = function(e) {
  19981. this.chunks.push(e)
  19982. }
  19983. ,
  19984. n.prototype.calcBoundaries = function() {
  19985. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19986. var s = this.chunks[a]
  19987. , l = s.geometry.attributes.position;
  19988. if (l)
  19989. for (var c = 0; c < l.array.length; c += 3)
  19990. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19991. t.add(e),
  19992. 0 === c ? (i.copy(e),
  19993. n.copy(e)) : (i.max(e),
  19994. n.min(e)),
  19995. o++
  19996. }
  19997. o > 0 ? (t.multiplyScalar(1 / o),
  19998. this.average = t) : this.average = null,
  19999. this.boundsMax = i,
  20000. this.boundsMin = n,
  20001. this.center = new r.Vector3,
  20002. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20003. }
  20004. ,
  20005. t.exports = n
  20006. }
  20007. , {
  20008. three: 217
  20009. }],
  20010. 151: [function(e, t, i) {
  20011. (function(i) {
  20012. "use strict";
  20013. function n(e, t, i) {
  20014. this.obj3d = null,
  20015. this.nodes = [],
  20016. this.colorHull = [],
  20017. this.shortPaths = {},
  20018. this.floorHull = null,
  20019. this.cameraHull = null,
  20020. this.floorPathDistance = 0,
  20021. this.floorCurvePoints = null,
  20022. this.floorCurveColors = null,
  20023. this.camCurvePoints = null,
  20024. this.warpDestHeroLoc = null,
  20025. this.warpDestPano = null,
  20026. this.warpPathPoints = null,
  20027. this.warpPathLengths = [0],
  20028. this.warpLength = 0,
  20029. this.closeWarpDistance = 4,
  20030. this.UP = A.UP.clone(),
  20031. this.longestStep = 0,
  20032. this.upcomingTransType = null,
  20033. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20034. this.prevNextDist = 0,
  20035. this.nextI = 0,
  20036. this.activeTransType = null,
  20037. this.lastTransType = null,
  20038. this.bunnyObj = null,
  20039. this.director = e,
  20040. this.player = t,
  20041. this.playerControls = i,
  20042. this.modelManager = t.modelManager,
  20043. this.updateModel(),
  20044. this.updateDefaultsFromModelData(),
  20045. this.bindEvents(),
  20046. this.warping = !1,
  20047. this.waitingToWarp = !1,
  20048. this.warpInterrupted = !1,
  20049. this.warpInterruptionBlackoutStyle = null,
  20050. this.warpInterruptionTravelTime = null
  20051. }
  20052. var r = e("three")
  20053. , o = e("../util/logger")
  20054. , a = e("../enum/Viewmode")
  20055. , s = e("../enum/RenderOrder")
  20056. , l = e("../enum/WarpStyle")
  20057. , c = e("../settings")
  20058. , h = e("../util/math")
  20059. , u = e("../util/lerp")
  20060. , d = e("../util/easing")
  20061. , p = e("../util/transitions")
  20062. , f = e("../objects/Snapshot")
  20063. , g = e("../effects")
  20064. , m = e("../shaders")
  20065. , v = (e("../gui/gui"),
  20066. e("../util/texture"))
  20067. , A = e("../enum/Vectors")
  20068. , y = (e("../model/ModelManager"),
  20069. new o(i))
  20070. , C = e("../enum/PlayerEvents")
  20071. , I = e("../enum/BlackoutStyle")
  20072. , E = e("../enum/ModelManagerEvents")
  20073. , b = e("../constants")
  20074. , w = {
  20075. path: v.loadBase64("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  20077. pathStart: 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")
  20078. };
  20079. n.prototype.setScene = function(e) {
  20080. this.createCpm(e),
  20081. this.createBunnyObj(e)
  20082. }
  20083. ,
  20084. n.prototype.updateModel = function() {
  20085. this.model = this.modelManager.getActiveModel()
  20086. }
  20087. ,
  20088. n.prototype.bindEvents = function() {
  20089. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20090. }
  20091. ,
  20092. n.prototype.updateDefaultsFromModelData = function() {
  20093. this.model.data
  20094. }
  20095. ,
  20096. n.prototype.pointPathDistance = function(e) {
  20097. for (var t = 0, i = 1; i < e.length; i += 1)
  20098. t += e[i - 1].distanceTo(e[i]);
  20099. return t
  20100. }
  20101. ,
  20102. n.prototype.pointPathLengths = function(e) {
  20103. for (var t = [0], i = 1; i < e.length; i += 1)
  20104. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20105. return t
  20106. }
  20107. ,
  20108. n.prototype.interpAlongPath = function(e, t, i) {
  20109. var n, o = new r.Vector3, a = t[t.length - 1];
  20110. if (i < 1) {
  20111. n = i * a;
  20112. for (var s = 1; s < t.length; s += 1)
  20113. if (t[s] > n) {
  20114. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20115. return o.copy(e[s]),
  20116. o.sub(e[s - 1]),
  20117. o.multiplyScalar(l),
  20118. o.add(e[s - 1]),
  20119. o
  20120. }
  20121. } else
  20122. o.copy(e[e.length - 1]);
  20123. return o
  20124. }
  20125. ,
  20126. n.prototype.pathHeight = function() {
  20127. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20128. }
  20129. ,
  20130. n.prototype.createBunnyObj = function(e) {
  20131. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20132. this.bunnyObj.visible = c.warp.showBunny),
  20133. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20134. e.add(this.bunnyObj)
  20135. }
  20136. ,
  20137. n.prototype.createCpm = function(e) {
  20138. if (!this.currentPanoMarker) {
  20139. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20140. t.material.uniforms.opacity.value = 0,
  20141. this.currentPanoMarker = {
  20142. mesh: t,
  20143. placed: !1
  20144. }
  20145. }
  20146. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20147. this.placeCpm(),
  20148. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20149. }
  20150. ,
  20151. n.prototype.placeCpm = function() {
  20152. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20153. var e = this.player.currentPano.floor;
  20154. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20155. e.add(this.currentPanoMarker.mesh)),
  20156. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20157. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20158. this.currentPanoMarker.placed = !0
  20159. } else
  20160. this.popOutCpm()
  20161. }
  20162. ,
  20163. n.prototype.fadeInCpm = function(e) {
  20164. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20165. }
  20166. ,
  20167. n.prototype.fadeOutCpm = function(e) {
  20168. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20169. }
  20170. ,
  20171. n.prototype.popInCpm = function() {
  20172. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20173. }
  20174. ,
  20175. n.prototype.popOutCpm = function() {
  20176. this.fadeOutCpm(2)
  20177. }
  20178. ,
  20179. n.prototype.brushPrefs = {
  20180. linewidth: 7,
  20181. strokeWidth: 15,
  20182. cvSegments: 48,
  20183. paveStep: .1,
  20184. paveWidth: .2,
  20185. lookBlendDist: 3,
  20186. maxTurn: r.Math.degToRad(2)
  20187. },
  20188. n.prototype.panoPathDistance = function(e) {
  20189. var t = this.model.panos;
  20190. if (!e || e.length < 2)
  20191. return 0;
  20192. for (var i = [], n = 0; n < e.length; n += 1)
  20193. i.push(t.get(e[n]).floorPosition);
  20194. return this.pointPathDistance(i)
  20195. }
  20196. ,
  20197. n.prototype.loadTileTexture = function(e) {
  20198. var t = v.load(e, function(t) {
  20199. t.wrapS = r.RepeatWrapping,
  20200. t.wrapT = r.RepeatWrapping,
  20201. t.needsUpdate = !0,
  20202. y.debug('path texture "' + e + '" is ready')
  20203. }, function() {
  20204. y.error('path texture "' + e + '" failed')
  20205. });
  20206. return t.mapping = r.UVMapping,
  20207. t
  20208. }
  20209. ,
  20210. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20211. var a = {
  20212. cameraMode: n,
  20213. position: e,
  20214. quaternion: t,
  20215. panoId: i,
  20216. orthoZoom: o,
  20217. floorVisibility: r,
  20218. thumbUrl: null,
  20219. name: null
  20220. };
  20221. return new f(a)
  20222. }
  20223. ,
  20224. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20225. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20226. }
  20227. ,
  20228. n.prototype.setWarpDestination = function(e) {
  20229. this.warpDestHeroLoc = e
  20230. }
  20231. ,
  20232. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20233. var t = this.getHeroDescriptorByHeroIndex(e);
  20234. return null !== t && (this.setWarpDestination(t),
  20235. !0)
  20236. }
  20237. ,
  20238. n.prototype.setWarpDestinationByPano = function(e, t) {
  20239. var i = this.model.panos.get(e.id);
  20240. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20241. }
  20242. ,
  20243. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20244. var i = this.model.panos.get(e);
  20245. if (i) {
  20246. t = t || new r.Quaternion;
  20247. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20248. return this.setWarpDestination(n),
  20249. !0
  20250. }
  20251. return !1
  20252. }
  20253. ,
  20254. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20255. var t = this.model.heroCount();
  20256. /* if (null !== this.warpDestHeroLoc && t < 2)
  20257. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20258. this.model.getHeroDescriptorByIndex(0); */
  20259. var i = this.model.getHeroDescriptorByIndex(e);
  20260. if (i) {
  20261. var n = i.isPano() ? i.panoId : i.cameraMode;
  20262. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20263. }
  20264. return i
  20265. }
  20266. ,
  20267. n.prototype.getHeroDescriptorByPano = function(e) {
  20268. var t = this.model.panos.get(e.id);
  20269. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20270. }
  20271. ,
  20272. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20273. var t = this.getHeroIndexFromPanoId(e);
  20274. return this.getHeroDescriptorByHeroIndex(t)
  20275. }
  20276. ,
  20277. n.prototype.getHeroIndexFromPanoId = function(e) {
  20278. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20279. var i = this.model.heroLocations[t]
  20280. , n = this.getHeroId(i);
  20281. if (n && n === e)
  20282. return t
  20283. }
  20284. return -1
  20285. }
  20286. ,
  20287. n.prototype.getHeroPano = function(e) {
  20288. if (null === e)
  20289. return y.warn("getHeroPano(): no destination"),
  20290. null;
  20291. var t = this.getHeroId(e)
  20292. , i = this.model.panos.get(t);
  20293. return void 0 === i && (i = null,
  20294. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20295. i
  20296. }
  20297. ,
  20298. n.prototype.getHeroId = function(e) {
  20299. return e.panoId
  20300. }
  20301. ,
  20302. n.prototype.setWarpDestPano = function() {
  20303. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20304. this.warpDestPano
  20305. }
  20306. ,
  20307. n.prototype.brushToWarpPano = function(e, t) {
  20308. if (this.discardPathObject(),
  20309. !this.setWarpDestPano())
  20310. return !1;
  20311. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20312. !this.warpDestPano)
  20313. return y.info("No brush"),
  20314. !1;
  20315. if (!this.player.currentPano)
  20316. return y.debug("No current pano, visibility undefined"),
  20317. !1;
  20318. if (!this.warpDestPano)
  20319. return y.info("No wPano, visibility undefined"),
  20320. !1;
  20321. if (!this.warpDestPano.isAligned())
  20322. return y.debug("Cannot brush to unaligned pano"),
  20323. !1;
  20324. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20325. , n = !0;
  20326. if (this.player.currentPano.id === this.warpDestPano.id)
  20327. y.debug("Already at destination pano");
  20328. else {
  20329. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20330. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20331. this.obj3d = new r.Object3D,
  20332. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20333. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20334. e = t) : (this.setPathHulls(this.nodes),
  20335. this.setFloorCurves(),
  20336. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20337. this.player.currentPano.floor.add(this.obj3d);
  20338. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20339. , s = e === l.STD;
  20340. if (!n && (i || s)) {
  20341. if (o) {
  20342. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20343. this.obj3d.add(h)
  20344. }
  20345. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20346. this.obj3d.add(u)
  20347. }
  20348. this.appearSlow()
  20349. }
  20350. return this.upcomingTransType = e,
  20351. !n
  20352. }
  20353. ,
  20354. n.prototype.findShortestPath = function(e, t) {
  20355. if (!e || !t)
  20356. return null;
  20357. var i = c.warp.walkExtraPanosDistance
  20358. , n = e.id + ":" + t.id + ":" + i;
  20359. if (this.shortPaths.hasOwnProperty(n))
  20360. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20361. var r = t.id + ":" + e.id + ":" + i;
  20362. if (this.shortPaths.hasOwnProperty(r))
  20363. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20364. var o = this.model.panos.aStarSearch(e, t);
  20365. return this.model.panos.includeNodesNearPath(o, i),
  20366. this.shortPaths[n] = o ? o.slice() : null,
  20367. o
  20368. }
  20369. ,
  20370. n.prototype.makePathHulls = function(e) {
  20371. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20372. t = u.get(e[0]),
  20373. r = t.floor.floorIndex;
  20374. for (var d = 0; d < e.length; d += 1)
  20375. t = u.get(e[d]),
  20376. i = t.floorPosition.clone().sub(this.model.position),
  20377. i.y += this.pathHeight(),
  20378. s.push(i),
  20379. l.push(t.position.clone()),
  20380. n = t.floor.floorIndex,
  20381. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20382. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20383. o > a && (a = o));
  20384. return a > this.longestStep && (this.longestStep = a,
  20385. y.debug("path contains " + a + " meter segment")),
  20386. {
  20387. floor: s,
  20388. camera: l,
  20389. color: h
  20390. }
  20391. }
  20392. ,
  20393. n.prototype.makeFloorCurves = function(e, t, i) {
  20394. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20395. , o = this.pointPathDistance(e) - 2 * n
  20396. , s = e.slice(0)
  20397. , l = s[1].clone().sub(s[0]);
  20398. l.y = 0,
  20399. l.normalize().multiplyScalar(n),
  20400. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20401. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20402. l.y = 0,
  20403. l.normalize().multiplyScalar(n),
  20404. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20405. var h = new r.CatmullRomCurve3(s)
  20406. , u = Math.floor(o / i);
  20407. u = 4 * Math.floor(u / 4),
  20408. u = Math.max(4, u);
  20409. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20410. f = 0,
  20411. d = g[A].distanceTo(e[0]);
  20412. for (var y = 1; y < e.length; y += 1)
  20413. v.copy(g[A]).sub(e[y]),
  20414. v.y *= 4,
  20415. p = v.length(),
  20416. p < d && (f = y);
  20417. m.push(t[f])
  20418. }
  20419. return {
  20420. distance: o,
  20421. points: g,
  20422. colors: m
  20423. }
  20424. }
  20425. ,
  20426. n.prototype.makeCameraCurvePoints = function(e, t) {
  20427. var i = this.pointPathDistance(e)
  20428. , n = new r.CatmullRomCurve3(e);
  20429. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20430. }
  20431. ,
  20432. n.prototype.makeCameraCurveTangents = function(e, t) {
  20433. var i = this.pointPathDistance(e)
  20434. , n = new r.CatmullRomCurve3(e)
  20435. , o = Math.max(2, Math.floor(i / t));
  20436. o || (o = 5);
  20437. for (var a = [], s = 0; s <= o; s++)
  20438. a.push(n.getTangentAt(s / o));
  20439. return a
  20440. }
  20441. ,
  20442. n.prototype.setPathHulls = function(e) {
  20443. var t = this.makePathHulls(e);
  20444. this.floorHull = t.floor,
  20445. this.cameraHull = t.camera,
  20446. this.colorHull = t.color
  20447. }
  20448. ,
  20449. n.prototype.setFloorCurves = function() {
  20450. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20451. this.floorPathDistance = e.distance,
  20452. this.floorCurvePoints = e.points,
  20453. this.floorCurveColors = e.colors
  20454. }
  20455. ,
  20456. n.prototype.setCameraCurvePoints = function() {
  20457. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20458. }
  20459. ,
  20460. n.prototype.chooseWarpPath = function(e) {
  20461. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20462. if (this.player.currentPano === this.warpDestPano || !e)
  20463. return this.warpPathPoints = null,
  20464. this.warpLength = 0,
  20465. !1;
  20466. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20467. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20468. t = this.warpDestPano.position.clone().sub(o.position),
  20469. i = t.clone().negate(),
  20470. t.multiplyScalar(.15).add(o.position),
  20471. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20472. t.y = o.position.y,
  20473. i.y = this.warpDestPano.position.y,
  20474. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20475. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20476. this.setCameraCurvePoints(),
  20477. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20478. this.warpLength = 0,
  20479. this.warpPathLengths = [0];
  20480. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20481. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20482. var p = s.length();
  20483. s.y *= c.warp.climbEffort;
  20484. var f = s.length() / p;
  20485. if (d > 1) {
  20486. s.setY(0).normalize(),
  20487. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20488. var g = Math.min(1, s.dot(l))
  20489. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20490. f = Math.max(m, f)
  20491. }
  20492. this.warpLength += p * f,
  20493. this.warpPathLengths[d] = this.warpLength
  20494. }
  20495. return !0
  20496. }
  20497. ,
  20498. n.prototype.drawPathRibbon = function(e, t) {
  20499. this.bunnyObj.visible = c.warp.showBunny;
  20500. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20501. h.copy(e[u]),
  20502. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20503. h.normalize(),
  20504. n.crossVectors(h, A.UP),
  20505. n.multiplyScalar(i);
  20506. var d = (new r.Vector3).copy(e[u]).add(o);
  20507. d.sub(n),
  20508. l.vertices.push(d),
  20509. d = (new r.Vector3).copy(e[u]).add(o),
  20510. d.add(n),
  20511. l.vertices.push(d)
  20512. }
  20513. var p, f = 0;
  20514. for (u = 0; u < e.length - 1; u += 1) {
  20515. var g = 2 * u
  20516. , v = f;
  20517. f += e[u + 1].distanceTo(e[u]);
  20518. var y = f
  20519. , C = t[u]
  20520. , I = t[u + 1];
  20521. p = new r.Face3(g,g + 1,g + 2),
  20522. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20523. l.faces.push(p),
  20524. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20525. p = new r.Face3(g + 2,g + 1,g + 3),
  20526. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20527. l.faces.push(p),
  20528. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20529. }
  20530. l.computeFaceNormals(),
  20531. l.computeVertexNormals();
  20532. var E, b;
  20533. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20534. b.map.value = w.path,
  20535. b.opacity.value = 0,
  20536. b.color.value.set(c.path.color),
  20537. E = new r.RawShaderMaterial({
  20538. side: r.DoubleSide,
  20539. depthWrite: !1,
  20540. transparent: !0,
  20541. vertexShader: m.ribbon.vertexShader,
  20542. fragmentShader: m.ribbon.fragmentShader,
  20543. uniforms: b,
  20544. name: "ribbonT",
  20545. opacity: 0
  20546. })) : E = new r.MeshBasicMaterial({
  20547. color: 16777215,
  20548. side: r.DoubleSide,
  20549. name: "ribbonOut",
  20550. vertexColors: r.VertexColors
  20551. });
  20552. var _ = new r.Mesh(l,E);
  20553. return _.name = "ribbon",
  20554. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20555. _
  20556. }
  20557. ,
  20558. n.prototype.drawPathPavement = function(e) {
  20559. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20560. s.copy(e[l]),
  20561. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20562. s.normalize(),
  20563. n.crossVectors(s, A.UP),
  20564. n.multiplyScalar(this.brushPrefs.paveWidth),
  20565. t = (new r.Vector3).copy(e[l]),
  20566. t.sub(n),
  20567. o.vertices.push(t),
  20568. o.vertices.push((new r.Vector3).copy(e[l])),
  20569. t = (new r.Vector3).copy(e[l]),
  20570. t.add(n),
  20571. o.vertices.push(t);
  20572. var h, u, d;
  20573. for (l = 0; l < e.length - 1; l += 1)
  20574. h = 3 * l + 1,
  20575. u = l * i,
  20576. d = u + i,
  20577. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20578. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20579. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20580. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20581. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20582. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20583. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20584. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20585. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20586. color: c.path.color,
  20587. side: r.DoubleSide,
  20588. transparent: !0,
  20589. depthWrite: !1,
  20590. opacity: 0,
  20591. name: "paveT",
  20592. map: w.path
  20593. }) : new r.MeshBasicMaterial({
  20594. color: c.path.color,
  20595. side: r.DoubleSide,
  20596. transparent: !0,
  20597. depthWrite: !1,
  20598. opacity: 1,
  20599. name: "paveO",
  20600. map: w.path
  20601. });
  20602. return new r.Mesh(o,p)
  20603. }
  20604. ,
  20605. n.prototype.hintPrefs = {
  20606. rad: .18,
  20607. width: .0125,
  20608. depth: .0625,
  20609. setBack: -.04,
  20610. markRad: .25,
  20611. markInnerRad: .16
  20612. },
  20613. n.prototype.makeWaypointObj = function(e, t) {
  20614. var i = new r.Geometry
  20615. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20616. , o = this.pathHeight();
  20617. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20618. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20619. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20620. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20621. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20622. s.map.value = e,
  20623. s.opacity.value = 0,
  20624. s.color.value.set(c.path.color);
  20625. var l = {
  20626. side: r.DoubleSide,
  20627. depthWrite: !1,
  20628. transparent: !0,
  20629. vertexShader: m.waypoint.vertexShader,
  20630. fragmentShader: m.waypoint.fragmentShader,
  20631. uniforms: s,
  20632. name: "waypoint",
  20633. opacity: 0
  20634. };
  20635. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20636. l.name = "wayPtOut");
  20637. var h = new r.RawShaderMaterial(l)
  20638. , u = new r.Mesh(i,h);
  20639. return u.name = t,
  20640. u
  20641. }
  20642. ,
  20643. n.prototype.makeStartMarker = function(e, t) {
  20644. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20645. i.y = 0,
  20646. i.normalize();
  20647. var n = Math.acos(i.x)
  20648. , o = this.makeWaypointObj(w.pathStart, "Start");
  20649. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20650. o.position.copy(e),
  20651. o
  20652. }
  20653. ,
  20654. n.prototype.makeEndMarker = function(e) {
  20655. var t = this.makeWaypointObj(w.pathEnd, "End")
  20656. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20657. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20658. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20659. t.position.copy(e),
  20660. t
  20661. }
  20662. ,
  20663. n.prototype.pathClean = function(e) {
  20664. if (e) {
  20665. for (var t in e.children)
  20666. this.pathClean(e.children[t]);
  20667. e.geometry && e.geometry.dispose(),
  20668. e.material && e.material.dispose()
  20669. }
  20670. }
  20671. ,
  20672. n.prototype.discardPathObject = function() {
  20673. if (this.obj3d) {
  20674. var e = this.obj3d.parent;
  20675. e && e.remove(this.obj3d),
  20676. this.pathClean(this.obj3d)
  20677. }
  20678. this.obj3d = null,
  20679. this.popInCpm()
  20680. }
  20681. ,
  20682. n.prototype.discardSlow = function() {
  20683. if (this.obj3d) {
  20684. if (this.player.mode !== a.PANORAMA)
  20685. return void this.discardPathObject();
  20686. for (var e, t = this, i = 0, n = function() {
  20687. this.discardPathObject()
  20688. }
  20689. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20690. e = t.obj3d.children[r],
  20691. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20692. i += 1,
  20693. n = null);
  20694. 0 === i && this.discardPathObject(),
  20695. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20696. }
  20697. }
  20698. ,
  20699. n.prototype.appearSlow = function() {
  20700. var e, t = this;
  20701. this.fadeOutCpm(c.path.fadeInTime);
  20702. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20703. e = t.obj3d.children[n],
  20704. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20705. }
  20706. ,
  20707. n.prototype.update = function() {
  20708. this.obj3d && this.obj3d.updateMatrixWorld()
  20709. }
  20710. ,
  20711. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20712. var t = r.Math.degToRad(c.warp.burnsAngle);
  20713. if (this.player.mode === a.PANORAMA) {
  20714. var i = this.burnsDir * t;
  20715. if (this.upcomingTransType === l.BLACK)
  20716. return i;
  20717. var n = e;
  20718. if (null === n)
  20719. return y.warn("Transition request for non-highlight"),
  20720. i;
  20721. var o = this.getHeroDescriptorByHeroIndex(n);
  20722. if (null === o)
  20723. return i;
  20724. if (!o.isPano())
  20725. return i;
  20726. var s = this.getHeroPano(o)
  20727. , h = this.playerControls.cameras[a.PANORAMA]
  20728. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20729. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20730. , p = function(e) {
  20731. var i = Math.acos(Math.min(1, e.dot(u)))
  20732. , n = (new r.Vector3).crossVectors(u, e);
  20733. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20734. };
  20735. if (s === this.player.currentPano)
  20736. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20737. var f = this.findShortestPath(this.player.currentPano, s);
  20738. if (void 0 === f || null === f || f.length < 1)
  20739. return y.debug("Empty path ahead..."),
  20740. i;
  20741. var g = this.makePathHulls(f)
  20742. , m = new r.CatmullRomCurve3(g.camera)
  20743. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20744. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20745. }
  20746. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20747. }
  20748. ,
  20749. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20750. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20751. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20752. var n = new r.Euler
  20753. , o = new r.Vector3;
  20754. y.debug("Starting wait: " + (void 0 !== t));
  20755. var s = this.calcBurnsAmount(e)
  20756. , h = function() {
  20757. this.endWarpState(),
  20758. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20759. t && t()
  20760. }
  20761. .bind(this)
  20762. , u = function(e, t) {
  20763. if (this.warpInterrupted)
  20764. return h(),
  20765. !0;
  20766. var r = t || 1e3 / 60;
  20767. if (c.warp.doBurns)
  20768. if (this.player.mode === a.PANORAMA) {
  20769. var l = this.playerControls.cameras[a.PANORAMA];
  20770. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20771. var u = r * s / i;
  20772. //u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20773. n.y += u,
  20774. o.set(0, 0, -1),
  20775. o.applyEuler(n),
  20776. o.add(l.position),
  20777. l.controls.lookAt(o),
  20778. l.controls.lookVector.copy(o)
  20779. ,l.lookAt(o)
  20780. } else
  20781. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20782. }
  20783. .bind(this);
  20784. this.startWarpState(),
  20785. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20786. }
  20787. ,
  20788. n.prototype.warpToNonPano = function(e) {
  20789. if (this.discardPathObject(),
  20790. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20791. var t = function() {
  20792. e && e()
  20793. }
  20794. .bind(this);
  20795. this.player.flyToNewMode({
  20796. mode: this.warpDestHeroLoc.cameraMode,
  20797. duration: c.warp.outsideTime,
  20798. warpDest: this.warpDestHeroLoc,
  20799. callback: t,
  20800. force: !0
  20801. })
  20802. } else
  20803. y.warn("no warp destination!!!"),
  20804. e && e()
  20805. }
  20806. ,
  20807. n.prototype._resetWarpShaderParams = function(e) {//
  20808. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20809. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20810. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20811. delete e.material.defines.newBlack;
  20812. e.material.needsUpdate = true
  20813. } */
  20814. }
  20815. ,
  20816. n.prototype._clearWarpShading = function() {
  20817. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20818. this._resetWarpShaderParams(e[t]),
  20819. e[t].visible = !0;
  20820. this._resetWarpShaderParams(this.model.skybox)
  20821. }
  20822. ,
  20823. n.prototype._warpStopFlying = function() {
  20824. this.activeTransType = null,
  20825. this.placeCpm()
  20826. }
  20827. ,
  20828. n.prototype._wrapupTravelOnlyBits = function() {
  20829. this._warpStopFlying(),
  20830. this.warpPathPoints && (this.player.currentPano.exit(),
  20831. this.warpDestPano.enter(),
  20832. this.player.currentPano = this.warpDestPano),
  20833. this.player.spider.draw(),
  20834. this.placeCpm()
  20835. }
  20836. ,
  20837. n.prototype._wrapupTravel = function(e) {
  20838. this._wrapupTravelOnlyBits(),
  20839. this.warpCameraAim(e)
  20840. }
  20841. ,
  20842. n.prototype._wrapupWarpShading = function(e) {
  20843. this._clearWarpShading(),
  20844. this._wrapupTravel(e)
  20845. }
  20846. ,
  20847. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20848. t !== I.END && this._clearWarpShading(),
  20849. this._wrapupTravelOnlyBits(),
  20850. this.upcomingTransType = null,
  20851. e && e()
  20852. }
  20853. ,
  20854. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20855. var i = this.warpDestHeroLoc.quaternion
  20856. , n = this.playerControls.cameras[a.PANORAMA]
  20857. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20858. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20859. , l = s.dot(o)
  20860. , u = r.Math.radToDeg(Math.acos(l))
  20861. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20862. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20863. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20864. m.y = h.constrainedTurn(m.y),
  20865. this.burnsDir = Math.sign(m.y);
  20866. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20867. , A = new r.Vector3
  20868. , C = function(e, t) {
  20869. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20870. v.y = g.y + e * m.y,
  20871. v.z = g.z + e * m.z,
  20872. A.set(0, 0, -1),
  20873. A.applyEuler(v),
  20874. A.add(n.position),
  20875. n.controls.lookAt(A),
  20876. n.controls.lookVector.copy(A),
  20877. void n.lookAt(A))
  20878. }
  20879. .bind(this);
  20880. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20881. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20882. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20883. ):
  20884. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20885. ,void (t && t())
  20886. ) */
  20887. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20888. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20889. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20890. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20891. ,void (t && t())
  20892. )
  20893. }
  20894. ,
  20895. n.prototype._warpBendAim = function(e, t, i, n) {
  20896. var o = n || 0
  20897. , s = this.playerControls.cameras[a.PANORAMA]
  20898. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20899. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20900. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20901. f.y = h.constrainedTurn(f.y);
  20902. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20903. f.x = g * Math.sign(f.x),
  20904. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20905. this.burnsDir = Math.sign(f.y),
  20906. g *= Math.sign(f.y),
  20907. f.y = g;
  20908. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20909. , v = new r.Vector3
  20910. , A = function(e, t) {
  20911. if (e < .5)
  20912. m.x = u.x + e * f.x,
  20913. m.y = u.y + e * f.y,
  20914. m.z = u.z + e * f.z;
  20915. else {
  20916. var i = (1 - e) * c.warp.softBendEnd;
  20917. m.x = l.x - i * f.x,
  20918. m.y = l.y - i * f.y,
  20919. m.z = l.z - i * f.z
  20920. }
  20921. v.set(0, 0, -1),
  20922. v.applyEuler(m),
  20923. v.add(s.position);
  20924. s.controls.lookAt(v),
  20925. s.controls.lookVector.copy(v),
  20926. s.lookAt(v);
  20927. }
  20928. .bind(this);
  20929. if(momentTourBlackNewType){
  20930. A(1)
  20931. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20932. }
  20933. ,
  20934. n.prototype._warpStepCameraAim = function(e, t, i) {
  20935. var n = this.playerControls.cameras[a.PANORAMA]
  20936. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20937. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20938. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20939. l.y = h.constrainedTurn(l.y),
  20940. this.burnsDir = Math.sign(l.y);
  20941. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20942. , f = new r.Vector3
  20943. , g = function(e, t) {
  20944. e < .5 ? u.copy(s) : u.copy(o),
  20945. f.set(0, 0, -1),
  20946. f.applyEuler(u),
  20947. f.add(n.position),
  20948. n.controls.lookAt(f),
  20949. n.controls.lookVector.copy(f),
  20950. n.lookAt(f)
  20951. }
  20952. .bind(this);
  20953. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20954. }
  20955. ,
  20956. n.prototype.setBurnsDir = function() {
  20957. var e = this.playerControls.cameras[a.PANORAMA]
  20958. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20959. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20960. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20961. n.y = h.constrainedTurn(n.y),
  20962. this.burnsDir = Math.sign(n.y)
  20963. }
  20964. ,
  20965. n.prototype.stepWarpPath = function(e, t) {
  20966. var i = this.playerControls.cameras[a.PANORAMA];
  20967. if (!this.warpPathPoints)
  20968. return i.position.copy(this.warpDestPano.position),
  20969. !0;
  20970. var n = this.warpPathPoints[0]
  20971. , o = this.warpDestPano.position;
  20972. if (null !== this.nodes && this.cameraHull.length > 1) {
  20973. var s = new r.Vector3;
  20974. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20975. i.position.copy(s)
  20976. } else
  20977. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20978. }
  20979. ,
  20980. n.prototype.interruptAndFastForward = function(e, t) {
  20981. this.warping && (this.warpInterrupted = !0,
  20982. this.warpInterruptionBlackoutStyle = e,
  20983. this.warpInterruptionTravelTime = t,
  20984. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20985. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20986. }
  20987. ,
  20988. n.prototype.warpCameraAim = function(e) {
  20989. var t = c.warp.minWarpTime;
  20990. if (this.upcomingTransType === l.BLACK)
  20991. t = c.warp.teleportTime;
  20992. else {
  20993. var i = this.playerControls.cameras[a.PANORAMA]
  20994. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20995. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20996. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20997. s.y = h.constrainedTurn(s.y);
  20998. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20999. t = Math.max(t, u)
  21000. }
  21001. var d = function() {
  21002. this._warpStopFlying(),
  21003. this.discardSlow(),
  21004. e && e()
  21005. }
  21006. .bind(this);
  21007. this._warpCameraAim(t, d)
  21008. }
  21009. ,
  21010. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21011. this.model.skybox.material.uniforms.blackout.value = n;
  21012. var r = u.uniform(this.model.skybox, "progress", 1)
  21013. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21014. , a = !1
  21015. , s = function() {
  21016. if (this.warpInterrupted)
  21017. return a = !0,
  21018. !0
  21019. }
  21020. .bind(this)
  21021. , l = function(e, t) {
  21022. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21023. !0) : void r(e, t)
  21024. }
  21025. .bind(this)
  21026. , h = function(e, t) {
  21027. return i && a ? (o(0),
  21028. !0) : void o(e, t)
  21029. }
  21030. .bind(this);
  21031. p.start(s, e, null, t, null, "safeHaltWatch"),
  21032. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21033. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21034. }
  21035. ,
  21036. n.prototype.warpTravel_STD = function(e) {
  21037. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21038. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21039. w += this.warpLength * c.warp.timePerMeter,
  21040. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21041. var _ = !1
  21042. , T = this.warpDestHeroLoc.quaternion
  21043. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21044. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21045. , M = S.dot(x)
  21046. , R = r.Math.radToDeg(Math.acos(M))
  21047. , P = function(e) {
  21048. var t = o
  21049. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21050. return i
  21051. }
  21052. , O = function() {
  21053. return E.lookAt(C, t, A.UP),
  21054. s.setFromRotationMatrix(E, c.warp.eOrder),
  21055. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21056. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21057. h.constrainedTurn(b.y)
  21058. }
  21059. .bind(this)
  21060. , L = function(e, t) {
  21061. if (this.warpInterrupted)
  21062. return _ = !0,
  21063. !0
  21064. }
  21065. .bind(this)
  21066. , D = function(e, t) {
  21067. return _ || !this.warpPathPoints ? (g.blur(0),
  21068. !0) : void g.blur(e)
  21069. }
  21070. .bind(this)
  21071. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21072. , B = function(e, t) {
  21073. return _ || !this.warpPathPoints ? (N(0),
  21074. !0) : void N(e, t)
  21075. }
  21076. .bind(this)
  21077. , F = function(e, t) {
  21078. if (!this.warpPathPoints)
  21079. return n.position.copy(this.warpDestPano.position),
  21080. !0;
  21081. if (_)
  21082. return !0;
  21083. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21084. n.position.copy(i),
  21085. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21086. }
  21087. .bind(this)
  21088. , V = function(e, n) {
  21089. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21090. !0)
  21091. }
  21092. .bind(this)
  21093. , U = function(e, o) {
  21094. if (_)
  21095. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21096. !0;
  21097. if (!this.warpPathPoints)
  21098. return !0;
  21099. var a = this.warpLength * e
  21100. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21101. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21102. c.warp.matchCam && (l *= 1 - u),
  21103. E.lookAt(C, t, A.UP),
  21104. s.setFromRotationMatrix(E, c.warp.eOrder),
  21105. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21106. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21107. b.y = h.constrainedTurn(b.y),
  21108. s.x = m.x + l * b.x,
  21109. s.y = m.y + l * b.y,
  21110. s.z = m.z + l * b.z,
  21111. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21112. b.y = h.constrainedTurn(b.y);
  21113. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21114. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21115. v.x = v.x + b.x * c.warp.turnFriction,
  21116. v.y = v.y + b.y * c.warp.turnFriction,
  21117. v.z = v.z + b.z * c.warp.turnFriction,
  21118. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21119. var p = t.clone().sub(C).normalize();
  21120. if (R < c.warp.maxAimRotation && u > 0) {
  21121. var g = 1 - u;
  21122. p.x = p.x * g + u * S.x,
  21123. p.y = p.y * g + u * S.y,
  21124. p.z = p.z * g + u * S.z,
  21125. p.normalize()
  21126. }
  21127. this.bunnyObj.position.copy(n.position).add(p),
  21128. f.set(0, 0, -1).applyEuler(v).normalize(),
  21129. f.multiplyScalar(8),
  21130. f.add(n.position),
  21131. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21132. n.controls.lookVector.copy(f),
  21133. n.lookAt(f))
  21134. }
  21135. .bind(this)
  21136. , k = function() {
  21137. _ ? (this.discardSlow(),
  21138. this.upcomingTransType = l.BLACK,
  21139. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21140. }
  21141. .bind(this);
  21142. V(0);
  21143. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21144. w += H;
  21145. var G = H / w;
  21146. this.warpCommonParameters(w, G, !0, I.NONE),
  21147. p.start(L, w, null, 0, null, "_haltWatcher"),
  21148. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21149. p.start(D, w, null, G, P, "blurring")),
  21150. p.start(B, w, null, G, P, "modelAlpha"),
  21151. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21152. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21153. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21154. }
  21155. ,
  21156. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21157. var r = e || 0;
  21158. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21159. if(momentTourBlackNewType){
  21160. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21161. var camera = this.playerControls.cameras[a.PANORAMA];
  21162. var end = this.warpDestHeroLoc.position
  21163. camera.position.copy(end)
  21164. setTimeout(()=>{
  21165. player.sceneRenderer.effects.transitionMaskPass.stop()
  21166. this.wrapupWarpShadingOnly(n, i);
  21167. },t)
  21168. }else{
  21169. var o = function() {
  21170. this.wrapupWarpShadingOnly(n, i);
  21171. }
  21172. .bind(this);
  21173. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21174. }
  21175. this.warpCommonParameters(t, r, !1, i)
  21176. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21177. if(window.momentTourBlackNewType){
  21178. e.material.uniforms.blackout.value = 5//i 改
  21179. //e.material.defines.newBlack = ''
  21180. //e.material.needsUpdate = true
  21181. }else{
  21182. e.material.uniforms.blackout.value = i
  21183. }
  21184. }),
  21185. this._warpBendAim(null, t, null, r);
  21186. }
  21187. ,
  21188. n.prototype.flightStepWalk = function(e, t, i) {
  21189. var n = .001
  21190. , o = 1
  21191. , a = 1.2
  21192. , s = new r.Vector3
  21193. , h = new r.Vector3
  21194. , u = function(e, t) {
  21195. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21196. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21197. h.copy(A.FORWARD),
  21198. this.player.getDirection(h),
  21199. s.copy(t).sub(e.position).normalize();
  21200. var l = s.dot(h)
  21201. , u = Math.acos(l)
  21202. , d = u / r;
  21203. return d > n && (r *= d / n,
  21204. u < o && (r *= a)),
  21205. r
  21206. };
  21207. return function(e, t, i) {
  21208. if (this.warpInterrupted)
  21209. i && i();
  21210. else if (this.activeTransType !== l.WALK)
  21211. this._clearWarpShading(),
  21212. this._warpStopFlying(),
  21213. this.player.spider.draw(),
  21214. this.placeCpm(),
  21215. i && i();
  21216. else if (this.player.currentPano !== e) {
  21217. var n = {
  21218. pano: e,
  21219. lookAtPoint: t,
  21220. duration: null,
  21221. maxDistanceOverride: c.warp.walkMaxDist,
  21222. skipWarpingCheck: !1,
  21223. constantMoveSpeed: !0
  21224. };
  21225. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21226. n.zoomLevel = this.warpDestHeroLoc.zoom
  21227. }
  21228. n.duration = u.call(this, e, t),
  21229. this.player.nonInterruptingFlyToPano(n, i)
  21230. } else
  21231. i && i()
  21232. }
  21233. }(),
  21234. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21235. return this.flightStepWalk.bind(this, e, t, i)
  21236. }
  21237. ,
  21238. n.prototype.warpTravel_WALK = function() {
  21239. var e = [];
  21240. return function(t) {
  21241. var i = this.player.model.panos;
  21242. e.length = 0;
  21243. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21244. var s = this.nodes[a]
  21245. , l = i.get(s);
  21246. a === this.nodes.length - 1;
  21247. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21248. n && o || (e.push(s),
  21249. n = l)
  21250. }
  21251. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21252. var h = e.length
  21253. , u = i.get(e[h - 1])
  21254. , d = new Array(h + 1);
  21255. d[d.length - 1] = function() {
  21256. t && t()
  21257. }
  21258. .bind(this);
  21259. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21260. var g = e[p];
  21261. u = i.get(g);
  21262. var m = new r.Vector3;
  21263. this.getLookAtForWalkingTourNode(e, p, m),
  21264. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21265. p--
  21266. }
  21267. d[0]()
  21268. }
  21269. }(),
  21270. n.prototype.getLookAtForWalkingTourNode = function() {
  21271. var e = new r.Vector3
  21272. , t = new r.Vector3
  21273. , i = new r.Vector3
  21274. , n = new r.Vector3
  21275. , o = new r.Vector3
  21276. , a = .65
  21277. , s = .75
  21278. , l = .2
  21279. , c = .4
  21280. , h = .2
  21281. , u = 3;
  21282. return function(r, d, p) {
  21283. var f = r.length;
  21284. if (d >= f)
  21285. return !1;
  21286. var g = 1
  21287. , m = 1;
  21288. t.set(0, 0, 0),
  21289. o.set(0, 0, 0);
  21290. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21291. if (v = this.player.model.panos.get(r[A]),
  21292. this.getOrientationForWalkingTourNode(r, A, i),
  21293. A === d && e.copy(i),
  21294. n.copy(i),
  21295. A > d) {
  21296. var y = n.dot(e) < a;
  21297. g *= y ? l : s,
  21298. m *= y ? h : c
  21299. }
  21300. i.multiplyScalar(g),
  21301. t.add(i),
  21302. o.lerp(v.position, m)
  21303. }
  21304. return t.normalize(),
  21305. p.copy(o),
  21306. p.add(t),
  21307. !0
  21308. }
  21309. }(),
  21310. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21311. var n = e.length;
  21312. if (t >= n)
  21313. return !1;
  21314. if (t === n - 1)
  21315. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21316. else {
  21317. var r = this.player.model.panos.get(e[t])
  21318. , o = this.player.model.panos.get(e[t + 1]);
  21319. i.copy(o.position).sub(r.position)
  21320. }
  21321. return i.normalize(),
  21322. !0
  21323. }
  21324. ,
  21325. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21326. if (this.activeTransType = this.upcomingTransType,
  21327. this.lastTransType = this.activeTransType,
  21328. this.upcomingTransType = null,
  21329. !e) {
  21330. var r = function() {
  21331. this._wrapupTravel(n)
  21332. }
  21333. .bind(this)
  21334. , o = {
  21335. pano: this.warpDestPano,
  21336. lookAtPoint: null,
  21337. duration: null,
  21338. maxDistanceOverride: null,
  21339. skipWarpingCheck: !1
  21340. };
  21341. return void this.player.flyToPano(o, r)
  21342. }
  21343. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21344. this._clearWarpShading(),
  21345. this._warpStopFlying(),
  21346. this.player.spider.draw(),
  21347. this.placeCpm(),
  21348. n && n()
  21349. }
  21350. .bind(this)) : this.warpTravel_STD(n)
  21351. }
  21352. ,
  21353. n.prototype.startWarpState = function() {
  21354. this.warping = !0,
  21355. this.warpInterrupted = !1,
  21356. this.warpInterruptionBlackoutStyle = null,
  21357. this.warpInterruptionTravelTime = null
  21358. }
  21359. ,
  21360. n.prototype.endWarpState = function() {
  21361. this.warping = !1
  21362. }
  21363. ,
  21364. n.prototype.warpToPano = function(e, t, i, n) {
  21365. if (this.warping)
  21366. return void y.warn("Cannot warp when already warping");
  21367. if (this.upcomingTransType = e,
  21368. this.activeTransType = null,
  21369. !this.setWarpDestPano())
  21370. return this.upcomingTransType = null,
  21371. void this.warpToNonPano(n);
  21372. if (this.player.mode !== a.PANORAMA)
  21373. return this.upcomingTransType = null,
  21374. this.discardSlow(),
  21375. void this.player.flyToNewMode({
  21376. mode: a.PANORAMA,
  21377. pano: this.warpDestPano,
  21378. duration: c.warp.outsideTime,
  21379. warpDest: this.warpDestHeroLoc,
  21380. callback: n,
  21381. force: !0
  21382. });
  21383. if (!this.warpDestPano)
  21384. return y.warn("no warp destination, callback dropped"),
  21385. void (this.upcomingTransType = null);
  21386. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21387. , o = this.chooseWarpPath(r);
  21388. if (o && this.upcomingTransType !== l.WALK) {
  21389. var s = function() {
  21390. this.waitingToWarp = !1,
  21391. this.warpToPano(e, t, i, n)
  21392. }
  21393. .bind(this);
  21394. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21395. return void (this.waitingToWarp = !0)
  21396. }
  21397. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21398. this.player.currentPano = this.warpDestPano,
  21399. this.placeCpm(),
  21400. this.fadeOutCpm(c.path.fadeOutTime),
  21401. this.player.spider.draw()),
  21402. y.debug("Warping to pano ", this.warpDestPano.position),
  21403. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21404. this.startWarpState();
  21405. var h = function() {
  21406. this.endWarpState(),
  21407. n && n()
  21408. }
  21409. .bind(this);
  21410. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21411. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21412. }
  21413. ,
  21414. t.exports = n
  21415. }
  21416. ).call(this, "/js/objects/ShowPath.js")
  21417. }
  21418. , {
  21419. "../constants": 8,
  21420. "../effects": 16,
  21421. "../enum/BlackoutStyle": 18,
  21422. "../enum/ModelManagerEvents": 33,
  21423. "../enum/PlayerEvents": 40,
  21424. "../enum/RenderOrder": 42,
  21425. "../enum/Vectors": 50,
  21426. "../enum/Viewmode": 51,
  21427. "../enum/WarpStyle": 52,
  21428. "../gui/gui": 65,
  21429. "../model/ModelManager": 140,
  21430. "../objects/Snapshot": 153,
  21431. "../settings": 166,
  21432. "../shaders": 167,
  21433. "../util/easing": 186,
  21434. "../util/lerp": 188,
  21435. "../util/logger": 189,
  21436. "../util/math": 190,
  21437. "../util/texture": 194,
  21438. "../util/transitions": 195,
  21439. three: 217
  21440. }],
  21441. 152: [function(e, t, i) {
  21442. "use strict";
  21443. function n() {
  21444. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21445. , t = new r.RawShaderMaterial({
  21446. fragmentShader: o.skysphere.fragmentShader,
  21447. vertexShader: o.skysphere.vertexShader,
  21448. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21449. side: r.BackSide,
  21450. name: "skysphere"
  21451. });
  21452. t.uniforms.radius.value = e.parameters.radius,
  21453. r.Mesh.call(this, e, t)
  21454. }
  21455. var r = e("three")
  21456. , o = e("../shaders")
  21457. , a = e("../settings");
  21458. n.prototype = Object.create(r.Mesh.prototype),
  21459. n.prototype.constructor = n,
  21460. t.exports = n
  21461. }
  21462. , {
  21463. "../settings": 166,
  21464. "../shaders": 167,
  21465. three: 217
  21466. }],
  21467. 153: [function(e, t, i) {
  21468. (function(i) {
  21469. "use strict";
  21470. function n(e) {
  21471. o.call(this, e),
  21472. this.sid = e.sid,//xzw add
  21473. this.panoId = e.panoId,
  21474. this.orthoZoom = e.orthoZoom,
  21475. this.floorVisibility = e.floorVisibility,
  21476. this.thumbUrl = e.thumbUrl,
  21477. this.name = e.name,
  21478. this.zoom = e.zoom
  21479. }
  21480. var r = (e("three"),
  21481. e("../util/logger"))
  21482. , o = (e("../settings"),
  21483. e("../enum/Viewmode"),
  21484. e("../util/common"),
  21485. e("../util/transitions"),
  21486. e("../util/lerp"),
  21487. e("../util/ajax"),
  21488. e("../util/texture"),
  21489. e("./View"));
  21490. e("events").EventEmitter,
  21491. new r(i);
  21492. n.prototype = Object.create(o.prototype),
  21493. n.prototype.isPano = function() {
  21494. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21495. }
  21496. ,
  21497. t.exports = n
  21498. }
  21499. ).call(this, "/js/objects/Snapshot.js")
  21500. }
  21501. , {
  21502. "../enum/Viewmode": 51,
  21503. "../settings": 166,
  21504. "../util/ajax": 181,
  21505. "../util/common": 185,
  21506. "../util/lerp": 188,
  21507. "../util/logger": 189,
  21508. "../util/texture": 194,
  21509. "../util/transitions": 195,
  21510. "./View": 154,
  21511. events: 202,
  21512. three: 217
  21513. }],
  21514. 154: [function(e, t, i) {
  21515. (function(i) {
  21516. "use strict";
  21517. function n(e) {
  21518. e = e || {},
  21519. this.position = new r.Vector3,
  21520. this.quaternion = new r.Quaternion,
  21521. this.update(e)
  21522. }
  21523. var r = e("three")
  21524. , o = e("../util/logger")
  21525. , a = (e("../settings"),
  21526. e("../enum/Viewmode"),
  21527. e("../util/common"),
  21528. e("../util/transitions"),
  21529. e("../util/lerp"),
  21530. e("../util/ajax"),
  21531. e("../util/texture"),
  21532. e("events").EventEmitter);
  21533. new o(i);
  21534. n.prototype = Object.create(a.prototype),
  21535. n.prototype.isValid = function() {
  21536. return !!this.cameraMode
  21537. }
  21538. ,
  21539. n.prototype.update = function(e) {
  21540. return this.cameraMode = e.cameraMode || this.cameraMode,
  21541. this.pano = e.pano || this.pano,
  21542. e.position && this.position.copy(e.position),
  21543. e.quaternion && this.quaternion.copy(e.quaternion),
  21544. this
  21545. }
  21546. ,
  21547. t.exports = n
  21548. }
  21549. ).call(this, "/js/objects/View.js")
  21550. }
  21551. , {
  21552. "../enum/Viewmode": 51,
  21553. "../settings": 166,
  21554. "../util/ajax": 181,
  21555. "../util/common": 185,
  21556. "../util/lerp": 188,
  21557. "../util/logger": 189,
  21558. "../util/texture": 194,
  21559. "../util/transitions": 195,
  21560. events: 202,
  21561. three: 217
  21562. }],
  21563. 155: [function(e, t, i) {//player.js
  21564. (function(i) {
  21565. "use strict";
  21566. function n(e) {
  21567. this.currentPano = null,
  21568. this.nextPano = null,
  21569. this.camera = null,
  21570. this.paused = !1,
  21571. this.flying = !1,
  21572. this.sceneIntersectionPlane = null,
  21573. this.target = new r.Vector3,
  21574. this.mouse = new r.Vector3(1.1,1.1,.5),
  21575. this.mouseAtMouseDown = new r.Vector2,
  21576. this.mouseCouldBeClickToMove = !1,
  21577. this.mouseLastMoveTime = Date.now(),
  21578. this.mouseDown = !1,
  21579. this.mouseDownTimer = null,
  21580. this.couldBeLongTap = !1,
  21581. this.containsMouse = !1, //
  21582. this.isTouchEvent = !1,
  21583. this.isPanoHover = !1,
  21584. this.reticule = new a(this),
  21585. this.panoMarkers = [],
  21586. this.spider = new h(this),
  21587. this.quaternion = new r.Quaternion,
  21588. this.position = new r.Vector3(15,10,15),
  21589. this.previousState = null,
  21590. this.lastInsideView = new c,
  21591. this.last360View = new c,
  21592. this.raycaster = new r.Raycaster,
  21593. this.intersect = null,
  21594. this.lastChangeTime = Date.now(),
  21595. this.history = new I,
  21596. this.cameraControls = null,
  21597. this.path = null,
  21598. this.model = null,
  21599. this.domElement = null,
  21600. this.cachedPanoCandidates = null,
  21601. this.basePanoSize = 0,
  21602. this.standardPanoSize = 0,
  21603. this.highPanoSize = 0,
  21604. this.ultraHighPanoSize = 0,
  21605. this.zoomLevel = 1,
  21606. this.zooming = 0,
  21607. this.zoomSpeed = .5,
  21608. this.scrollZoomSpeed = .06,
  21609. this.zoomSpeedAdjust = .05,
  21610. this.defaultZoomIncrement = .2,
  21611. this.baseFov = f.insideFOV,
  21612. this.zoomFov = this.baseFov,
  21613. this.zoomEnabled = !0,
  21614. this.preRenderingEnabled = !1,
  21615. this.setupCustomProperties(e),
  21616. this.zoomStats = new L
  21617. }
  21618. var r = e("three")
  21619. , o = e("./util/logger")
  21620. , a = e("./objects/Reticule")
  21621. , s = e("./objects/Panorama")
  21622. , l = e("./objects/ShowPath")
  21623. , c = e("./objects/View")
  21624. , h = (e("./objects/Snapshot"),
  21625. e("./objects/NSpider"))
  21626. , u = e("./enum/Viewmode")
  21627. , d = (e("./enum/TagStates"),
  21628. e("./enum/Vectors"))
  21629. , p = e("./enum/Keys")
  21630. , f = (e("./enum/AlignmentType"),
  21631. e("./settings"))
  21632. , g = e("./util/common")
  21633. , m = (e("./util/browser"),
  21634. e("./util/math"))
  21635. , v = e("./util/lerp")
  21636. , A = e("./util/easing")
  21637. , y = e("./util/transitions")
  21638. , C = e("events").EventEmitter
  21639. , I = (e("./shaders"),
  21640. e("./util/history"))
  21641. , E = (e("./util/camera"),
  21642. e("./model/ModelManager"),
  21643. e("./enum/PathDiscardMode"))
  21644. , b = e("./enum/PathDisplayMode")
  21645. , w = e("./enum/PlayerEvents")
  21646. , _ = e("./enum/ControlEvents")
  21647. , T = e("./enum/ModelManagerEvents")
  21648. , x = e("./enum/WarpStyle")
  21649. , S = e("./enum/BlackoutStyle")
  21650. , M = e("./exception/BasicException")
  21651. , R = e("./enum/PanoSizeClass")
  21652. , P = (e("./tile/TileDownloader"),
  21653. e("./tile/TilePrioritizer"))
  21654. , O = (e("./enum/PanoramaEvents"),
  21655. e("./enum/ZoomEvents"))
  21656. , L = e("./util/ZoomStats")
  21657. , D = e("./constants")
  21658. , N = e("./util/common")
  21659. , B = e("./util/cameraLight")
  21660. , Hot = e('hot')
  21661. , F = new o(i)
  21662. , V = Object.freeze({
  21663. FlyToPano: y.getUniqueId(),
  21664. FlyToNewMode: y.getUniqueId(),
  21665. FlyToSameMode: y.getUniqueId(),
  21666. FlyToViewFloor: y.getUniqueId(),
  21667. LookTransition: y.getUniqueId(),
  21668. ZoomTransition: y.getUniqueId()
  21669. });
  21670. n.prototype = Object.create(C.prototype),
  21671. n.prototype.init = function(e) {
  21672. window.player = this
  21673. this.modelManager = e.modelManager,
  21674. this.tileDownloader = e.tileDownloader,
  21675. this.panoRenderer = e.panoRenderer,
  21676. this.qualityManager = e.qualityManager,
  21677. this.domElement = e.container,
  21678. this.camera = e.camera,
  21679. this.tagManager = e.tagManager,
  21680. this.cameraControls = e.controls,
  21681. this.path = new l(e.director,this,e.controls),
  21682. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21683. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21684. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21685. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21686. this.tileDownloader.processPriorityQueue = !1,
  21687. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21688. this.bindEvents(e.container),
  21689. this.updateModel()
  21690. }
  21691. //xzw add: 截图
  21692. function dataURLtoBlob(dataurl) {
  21693. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21694. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21695. while(n--){
  21696. u8arr[n] = bstr.charCodeAt(n);
  21697. };
  21698. return new Blob([u8arr], {type:mime});
  21699. }
  21700. n.prototype.screenShot = function(o){
  21701. if(this.flying || this.flyingToTag) return;
  21702. var R = this.sceneRenderer;
  21703. R.updateScreenSize(o);
  21704. for(var i in this.model.panos.index){
  21705. if(!this.model.panos.index[i].marker) continue;
  21706. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21707. this.model.panos.index[i].marker.visible = false;
  21708. }
  21709. for(var i in this.model.hots){
  21710. this.model.hots[i].mesh.visible = false;
  21711. }
  21712. this.reticule.visible = false;
  21713. this.reticule.forceUnvisible = true;
  21714. this.path.currentPanoMarker.mesh.visible = false;
  21715. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21716. R.renderer.clear(true,true,true);
  21717. R.renderer.render(R.scene, R.camera);
  21718. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21719. o.f && o.f(imgData)
  21720. R.updateScreenSize({resize:true});
  21721. this.reticule.visible = true;
  21722. for(var i in this.model.hots){
  21723. this.model.hots[i].mesh.visible = true;
  21724. }
  21725. for(var i in this.model.panos.index){
  21726. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21727. }
  21728. this.path.currentPanoMarker.mesh.visible = true;
  21729. R.renderer.render(R.scene, R.camera);
  21730. }.bind(this),30) //这个数字不能太小
  21731. }
  21732. var scaleImg = e("scaleImg");
  21733. var ResizeImg = function(img, option){
  21734. var img2; //不能直接改img 否则可能触发第二次img.onload
  21735. var compress = function(ratio,type){
  21736. var image = img2 || img;
  21737. var c = document.createElement('canvas');
  21738. c.width = image.width; c.height = image.height;
  21739. var ctx = c.getContext('2d');
  21740. ctx.drawImage(image,0,0,image.width,image.height);
  21741. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21742. }
  21743. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21744. var image = img2 || img;
  21745. var blob = dataURLtoBlob(image.src);
  21746. if(option.maxWeight && blob.size > option.maxWeight){
  21747. compress(option.maxWeight/blob.size, "jpeg")
  21748. blob = dataURLtoBlob(image.src);
  21749. }
  21750. if(!img2){
  21751. img2 = new Image();
  21752. }
  21753. img2.base64Src = image.src;
  21754. img2.src = window.URL.createObjectURL(blob);
  21755. }
  21756. var oldSize = Math.max(img.width, img.height);
  21757. if(option.toType != "png"){//不是非要png的话
  21758. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21759. if(oldSize > option.maxSize){
  21760. compress(option.maxSize/oldSize, "jpeg");
  21761. }
  21762. reCom();
  21763. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21764. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21765. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21766. reCom();
  21767. }
  21768. }
  21769. }else{
  21770. //?貌似png会越压缩越大?
  21771. }
  21772. return img2 || img;
  21773. }
  21774. var _fixType=function(type) {
  21775. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21776. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21777. return 'image/' + r;
  21778. };
  21779. var saveFile=function(data, filename){
  21780. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21781. save_link.href = data;
  21782. save_link.download = filename;
  21783. var event = document.createEvent('MouseEvents');
  21784. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21785. save_link.dispatchEvent(event);
  21786. };
  21787. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21788. var info = this.getSnapAngleInfo();
  21789. var str = ',{\r\t' + info;
  21790. var arg = arguments[0];
  21791. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21792. if (arg && arg.__callback) {
  21793. return arg.__callback(imgData, info)
  21794. }
  21795. var img = new Image();
  21796. img.src = imgData;
  21797. img.onload = function(){
  21798. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21799. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21800. var filename = "snap" + (new Date()).getTime();
  21801. saveFile(img2.src,filename + ".jpg");
  21802. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21803. str +=('\r\t"sid":"'+filename+'",');
  21804. str +=('\r\t"name":"'+filename+'"\r}');
  21805. logData(str)
  21806. }
  21807. }});
  21808. }
  21809. ,
  21810. n.prototype.getSnapAngleInfo = function(){
  21811. var info = {};
  21812. var str = '"metadata":{';
  21813. var q = this.camera.quaternion.clone();
  21814. switch (this.mode) {
  21815. case "panorama":
  21816. info.scan_id = this.currentPano.id;
  21817. str += ('"scan_id":"'+this.currentPano.id+'",');
  21818. break;
  21819. case "floorplan":
  21820. info.camera_mode = 1;
  21821. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21822. q.multiply(this.camera.quaternion);
  21823. str += ('"camera_mode":1,');
  21824. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21825. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21826. break;
  21827. case "dollhouse":
  21828. info.camera_mode = 2;
  21829. str += ('"camera_mode":2,');
  21830. break;
  21831. }
  21832. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21833. console.log(info.camera_position)
  21834. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21835. /**fyz 对相机截屏的角度进行校对 */
  21836. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21837. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21838. out.x *= -1;
  21839. out.w *= -1;
  21840. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21841. }else{
  21842. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21843. }
  21844. info.zoom = this.zoomLevel;
  21845. console.log(info.camera_quaternion)
  21846. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21847. // fyz 扩展编辑页面, 加上导览点缩放值
  21848. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21849. return str;
  21850. }
  21851. //------end
  21852. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21853. if(!g_currentHot) return;
  21854. g_currentHot = null;
  21855. var hotPop = document.getElementById('popup');
  21856. hotPop.style.display = "none";
  21857. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21858. $("#popup iframe:last").remove();
  21859. var _bgaudio = document.getElementById("bgaudio");
  21860. //判断音乐是否暂停或者是否存在
  21861. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21862. {
  21863. //g_bgAudio.play();
  21864. manage.switchBgmState(true)
  21865. }; */
  21866. if(g_bgAudio && g_bgAudio.pauseByHot){
  21867. manage.switchBgmState(true)
  21868. }
  21869. //$('#player').off("click",this.closePopup);
  21870. return false
  21871. }
  21872. n.prototype.setupCustomProperties = function(e) {
  21873. var t = e || u.PANORAMA;
  21874. Object.defineProperty(this, "mode", {
  21875. get: function() {
  21876. return t
  21877. },
  21878. set: function(e) {
  21879. var i = t;
  21880. t = e,
  21881. this.onModeUpdated(i, t)
  21882. }
  21883. })
  21884. }
  21885. ,
  21886. n.prototype.isInMode = function() {
  21887. for (var e = 0; e < arguments.length; e++)
  21888. if (this.mode === arguments[e])
  21889. return !0;
  21890. return !1
  21891. }
  21892. ,
  21893. n.prototype.isOutsideMode = function(e) {
  21894. return e = e || this.mode,
  21895. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21896. }
  21897. ,
  21898. n.prototype.is360View = function(e, t) {
  21899. return e === u.PANORAMA && t && !t.isAligned()
  21900. }
  21901. ,
  21902. n.prototype.setScene = function(e) {
  21903. this.sceneIntersectionPlane = e.plane,
  21904. this.path.setScene(e),
  21905. this.moveReticuleToScene(e)
  21906. }
  21907. ,
  21908. n.prototype.moveReticuleToScene = function(e) {
  21909. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21910. e.add(this.reticule)
  21911. }
  21912. ,
  21913. n.prototype.updateModel = function() {
  21914. function e(e, t, n) {
  21915. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21916. }
  21917. function t(e, t) {
  21918. if (this.mode === u.DOLLHOUSE) {
  21919. var n = e ? this.model.center.y : n = t.center.y;
  21920. i.call(this, n)
  21921. }
  21922. }
  21923. function i(e) {
  21924. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21925. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21926. , n = t.position.y + (e - i.target.y)
  21927. , r = f.showFloorDuration + f.showFloorDelay;
  21928. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21929. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21930. }
  21931. this.model = this.modelManager.getActiveModel(),
  21932. this.model.on("floor.changed", e.bind(this)),
  21933. this.model.on("allfloors.toggled", t.bind(this)),
  21934. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21935. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21936. var e2 = this;
  21937. this.model.panos.list.forEach(function(a) {
  21938. a.vrMarker.addEventListener("click", function() {
  21939. e2.flyToPano({
  21940. pano: a
  21941. })
  21942. })
  21943. })
  21944. /********************************************************************************************************************************************/
  21945. }
  21946. ,
  21947. n.prototype.updateModelDependentData = function() {
  21948. this.cameraControls.setModelForControls(this.model),
  21949. this.getPanoMarkersFromModel(this.model)
  21950. }
  21951. ,
  21952. n.prototype.onModelChanged = function() {
  21953. this.updateModel(),
  21954. this.updateModelDependentData()
  21955. }
  21956. ,
  21957. n.prototype.getPanoMarkersFromModel = function(e) {
  21958. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21959. return t.marker ? e.concat(t.marker) : e
  21960. }, [])
  21961. }
  21962. ,
  21963. n.prototype.handleControlMove = function(e) {
  21964. this.emit(w.Move, e)
  21965. }
  21966. ,
  21967. n.prototype.handleControlInputStart = function(e) {
  21968. this.emit(w.InputStart, e)
  21969. }
  21970. ,
  21971. n.prototype.onModeUpdated = function(e, t) {
  21972. this.cameraControls.activateControls(t),
  21973. this.emit(w.ModeChanged, e, t)
  21974. }
  21975. ,
  21976. n.prototype.isWarping = function() {
  21977. return this.path.warping
  21978. }
  21979. ,
  21980. n.prototype.isWaitingToWarp = function() {
  21981. return this.path.waitingToWarp
  21982. }
  21983. ,
  21984. n.prototype.getLabelScaleFactor = function() {
  21985. if (this.isOutsideMode()) {
  21986. var e = 10
  21987. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21988. return t
  21989. }
  21990. return .5
  21991. }
  21992. ,
  21993. n.prototype.changeMusic = function() {//xzw add
  21994. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21995. g_playAudio = g_bgAudio;
  21996. //g_bgAudio.play();
  21997. manage.switchBgmState(true)
  21998. }else{
  21999. if(!g_play){
  22000. g_playAudio = g_bgAudio;
  22001. }else{//防止再次播放时重播一遍
  22002. g_playAudio = null;
  22003. }
  22004. } */
  22005. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22006. manage.switchBgmState(true)
  22007. } */
  22008. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22009. }
  22010. ,
  22011. n.prototype.bindEvents = function(e) {
  22012. e !== document && e.setAttribute("tabindex", -1),
  22013. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22014. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22015. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22016. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22017. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22018. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22019. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22020. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22021. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22022. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22023. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22024. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22025. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22026. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22027. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22028. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22029. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22030. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22031. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22032. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22033. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22034. // lzb
  22035. window.getSeft && getSeft(this);
  22036. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22037. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22038. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22039. }else{
  22040. $('#closepop').on("click",this.closePopup.bind(this));
  22041. }
  22042. }
  22043. ,
  22044. n.prototype.onMouseDown = function(e) {
  22045. e.currentTarget !== document && e.currentTarget.focus(),
  22046. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22047. this.updateIntersect())
  22048. }
  22049. ,
  22050. n.prototype.onMouseMove = function(e) {
  22051. this.isTouchEvent = !1,
  22052. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22053. }
  22054. ,
  22055. n.prototype.onMouseOver = function(e) {
  22056. this.containsMouse = !0,
  22057. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22058. }
  22059. ,
  22060. n.prototype.onMouseOut = function(e) {
  22061. this.containsMouse = !1
  22062. }
  22063. ,
  22064. n.prototype.onMouseUp = function(e) {
  22065. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22066. }
  22067. ,
  22068. n.prototype.onTouchStart = function(e) {
  22069. if (e.currentTarget !== document && e.currentTarget.focus(),
  22070. !this.mouseDown) {
  22071. this.couldBeLongTap = !0;
  22072. var t = g.average(e.changedTouches, "clientX")
  22073. , i = g.average(e.changedTouches, "clientY");
  22074. this.handleInputStart.call(this, t, i, !0),
  22075. this.mouseDownTimer = setTimeout(function() {
  22076. this.updateIntersect(),
  22077. this.handleInputEnd.call(this, t, i, !0)
  22078. }
  22079. .bind(this), f.input.longTapThreshold)
  22080. }
  22081. }
  22082. ,
  22083. n.prototype.onTouchMove = function(e) {
  22084. var t = g.average(e.changedTouches, "clientX")
  22085. , i = g.average(e.changedTouches, "clientY");
  22086. this.handleInputMove.call(this, t, i, !0)
  22087. }
  22088. ,
  22089. n.prototype.onTouchEnd = function(e) {
  22090. if (clearTimeout(this.mouseDownTimer),
  22091. this.mouseDown) {
  22092. this.couldBeLongTap = !1,
  22093. this.updateIntersect();
  22094. var t = g.average(e.changedTouches, "clientX")
  22095. , i = g.average(e.changedTouches, "clientY");
  22096. this.handleInputEnd.call(this, t, i, !0)
  22097. }
  22098. }
  22099. ,
  22100. n.prototype.onPointerDown = function(e) {
  22101. return e.currentTarget !== document && e.currentTarget.focus(),
  22102. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22103. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22104. void (this.mouseDownTimer = setTimeout(function() {
  22105. this.updateIntersect(),
  22106. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22107. }
  22108. .bind(this), f.input.longTapThreshold)))
  22109. }
  22110. ,
  22111. n.prototype.onPointerMove = function(e) {
  22112. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22113. }
  22114. ,
  22115. n.prototype.onPointerUp = function(e) {
  22116. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22117. this.couldBeLongTap = !1,
  22118. this.updateIntersect(),
  22119. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22120. }
  22121. ,
  22122. n.prototype.onPointerOut = function(e) {
  22123. this.mouseDown = !1
  22124. }
  22125. ,
  22126. n.prototype.onPointerCancel = function(e) {
  22127. this.mouseDown = !1
  22128. }
  22129. ,
  22130. n.prototype.onKeyDown = function(e) {
  22131. var t = function() {
  22132. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22133. }
  22134. .bind(this)
  22135. , i = e.which;
  22136. switch (i) {
  22137. case p.F:
  22138. t(),
  22139. this.changeFloor(-1);
  22140. break;
  22141. case p.R:
  22142. t(),
  22143. this.changeFloor(1)
  22144. }
  22145. if (this.mode === u.PANORAMA)
  22146. switch (i) {
  22147. case p.UPARROW:
  22148. case p.W:
  22149. this.flyLocalDirection(d.FORWARD.clone());
  22150. break;
  22151. case p.DOWNARROW:
  22152. case p.S:
  22153. this.flyLocalDirection(d.BACK.clone());
  22154. break;
  22155. case p.A:
  22156. this.flyLocalDirection(d.LEFT.clone());
  22157. break;
  22158. case p.D:
  22159. this.flyLocalDirection(d.RIGHT.clone())
  22160. }
  22161. }
  22162. ,
  22163. n.prototype.handleScrollPinchZoom = function() {
  22164. return function(e) {
  22165. var t = e
  22166. , i = this.zoomLevel;
  22167. this.zoomBy(t),
  22168. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22169. }
  22170. }(),
  22171. n.prototype.handleControlPinch = function(e) {
  22172. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22173. }
  22174. ,
  22175. n.prototype.handleControlScroll = function(e) {
  22176. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22177. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22178. }
  22179. ,
  22180. n.prototype.handleInputStart = function(e, t, i) {
  22181. //许钟文加
  22182. var pad = this.handelPadding(e, t);
  22183. e = pad.x;
  22184. t = pad.y;
  22185. this.isTouchEvent = i,
  22186. m.convertScreenPositionToNDC(e, t, this.mouse),
  22187. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22188. this.mouseCouldBeClickToMove = !0,
  22189. this.mouseDown = !0;
  22190. if (this.mouseCouldBeClickToMove) {
  22191. //window.DownInterface && new DownInterface().state(this,Hot);
  22192. window.Hotpoint && new Hotpoint().state(this,Hot);
  22193. }
  22194. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22195. this.overlayGroup.children.forEach((overlay)=>{
  22196. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22197. })
  22198. this.overlayInitedPlay = true
  22199. playVideo()//add
  22200. }
  22201. /* this.overlayGroup.children.forEach((overlay)=>{
  22202. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22203. }) */
  22204. }
  22205. ,
  22206. n.prototype.handelPadding = function(x, y) {
  22207. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22208. if (!this.pad)
  22209. this.pad = {
  22210. x: dom.getOffset("left", $("#player")[0]),
  22211. y: dom.getOffset("top", $("#player")[0])
  22212. }
  22213. return {
  22214. x: x - this.pad.x,
  22215. y: y - this.pad.y
  22216. }
  22217. }
  22218. n.prototype.handleInputMove = function(e, t, i) {
  22219. //许钟文加
  22220. var pad = this.handelPadding(e, t);
  22221. e = pad.x;
  22222. t = pad.y;
  22223. this.isTouchEvent = i,
  22224. m.convertScreenPositionToNDC(e, t, this.mouse),
  22225. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22226. this.couldBeLongTap = !1,
  22227. clearTimeout(this.mouseDownTimer)),
  22228. this.mouseLastMoveTime = Date.now(),
  22229. this.reticule.move(e, t, i)
  22230. }
  22231. ,
  22232. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22233. if (this.isTouchEvent = i,
  22234. this.mouseDown = !1,
  22235. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22236. !i && this.couldBeLongTap)
  22237. return !0;
  22238. if (this.handleLongTap())
  22239. return !0;
  22240. if (this.mouseCouldBeClickToMove) {
  22241. if (this.flying)
  22242. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22243. !0;
  22244. //add----
  22245. if(this.checkHotClick())//add
  22246. return !0;
  22247. if(checkSoundBtnClick(this.intersect))//add
  22248. return !0;
  22249. if(this.hoveringPlane){
  22250. this.clickOverlay(this.hoveringPlane)
  22251. return;
  22252. }
  22253. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22254. this.history.invalidate(),
  22255. this.intersect)
  22256. return this.flyToPanoClosestToMouse();
  22257. if (this.mode === u.PANORAMA) {
  22258. var n = this.closestPanoInDirection(this.getMouseDirection());
  22259. return n ? this.flyToPano({
  22260. pano: n
  22261. }) : this.bump(this.getMouseDirection())
  22262. }
  22263. }
  22264. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22265. }
  22266. ,
  22267. n.prototype.handleLongTap = function() {
  22268. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22269. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22270. !0
  22271. }
  22272. ,
  22273. n.prototype.checktagClick = function() {
  22274. if (this.tagManager.intersectTag) {
  22275. var e = this.isTouchEvent
  22276. , t = this.tagManager.clickedOnTag(e, this);
  22277. return e || t || y.cancelById(V.LookTransition),
  22278. !0
  22279. }
  22280. if (this.tagManager.activeTag)
  22281. return this.tagManager.dismissActiveTag(),
  22282. !1
  22283. }
  22284. ,
  22285. n.prototype.rankedtagInDirection = function(e, t) {
  22286. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22287. }
  22288. ,
  22289. n.prototype.start = function(e) {
  22290. //-------------------
  22291. window.initOverlay(r)
  22292. this.model.loadOverlays()
  22293. loadVideo();//add
  22294. //-------------------
  22295. var t = e.mode
  22296. , i = e.pano
  22297. , n = e.position
  22298. , rr = e.quaternion
  22299. , o = e.tag
  22300. , a = e.quickstart
  22301. , s = $.Deferred();
  22302. this.updateModelDependentData(),
  22303. this.updateFromControls(),
  22304. this.findDefaultViews();
  22305. var l = this.is360View(t, i);
  22306. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22307. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22308. s.done(function(e) {
  22309. this.emit(w.Ready, l, e, o)
  22310. }
  22311. .bind(this)),
  22312. s.promise()
  22313. }
  22314. ,
  22315. n.prototype.startOutside = function(e, t) {
  22316. var i = e.mode
  22317. , n = e.pano
  22318. , r = e.position
  22319. , o = e.quaternion
  22320. , a = e.zoom
  22321. , s = e.floorVisibility
  22322. , l = e.tag;
  22323. this.emit(w.StartOutside, f[i].transitionTime),
  22324. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22325. y.cancelById(V.FlyToViewFloor),
  22326. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22327. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22328. }
  22329. ,
  22330. n.prototype.startInside = function(e, t, i, n, r) {
  22331. r = r || $.Deferred(),
  22332. this.currentPano = e;
  22333. var o = e && !e.isAligned();
  22334. if (t = o ? e.position : t || e.position,
  22335. i = i || e.quaternion,
  22336. e) {
  22337. var a = this.startInside.bind(this, e, t, i, n, r);
  22338. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22339. return
  22340. }
  22341. //add
  22342. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22343. this.updateHotVisible()
  22344. return this.mode = u.PANORAMA,
  22345. e.floor.enter(this.mode),
  22346. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22347. this.switchCameraMode(this.mode, i),
  22348. this.emit(w.StartInside, o),
  22349. r.resolve(!0),
  22350. r
  22351. }
  22352. ,
  22353. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22354. if (r = r || $.Deferred(),
  22355. this.dollhouseMode(),
  22356. !e)
  22357. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22358. r.resolve(!1),
  22359. r;
  22360. t = t || e.position;
  22361. var o = i || this.cameraControls.activeControl.camera.quaternion
  22362. , a = e.position;
  22363. return this.fitDollhouse(a, t, o),
  22364. setTimeout(function(t) {
  22365. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22366. var n = {
  22367. mode: u.PANORAMA,
  22368. pano: e,
  22369. quaternion: i,
  22370. callback: function() {
  22371. this.emit(w.FlyinFinished),
  22372. r.resolve(!0)
  22373. }
  22374. .bind(this)
  22375. };
  22376. this.flyToNewMode(n)
  22377. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22378. r
  22379. }
  22380. ,
  22381. n.prototype.checkAndWaitForPanoLoad = function() {
  22382. var e = {}
  22383. , t = {}
  22384. , i = 5e3
  22385. , n = function() {
  22386. for (var n in e)
  22387. if (e.hasOwnProperty(n) && e[n]) {
  22388. var r = performance.now() - t[n];
  22389. if (r < i)
  22390. return !0
  22391. }
  22392. return !1
  22393. };
  22394. return function(r, o, a, s, l, c, h, u, d, p) {
  22395. if (n())
  22396. return !0;
  22397. var f = function(t, i, n) {
  22398. N.delayOneFrame(function() {
  22399. e[t] = !1,
  22400. l && l(i, n)
  22401. }
  22402. .bind(this))
  22403. }
  22404. .bind(this, r.id)
  22405. , g = function(t, i) {
  22406. N.delayOneFrame(function() {
  22407. e[t] = !1,
  22408. c && c(i)
  22409. }
  22410. .bind(this))
  22411. }
  22412. .bind(this, r.id);
  22413. try {
  22414. return null !== u && void 0 !== u || (u = !0),
  22415. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22416. e[r.id] && (t[r.id] = performance.now()),
  22417. e[r.id]
  22418. } catch (n) {
  22419. throw e[r.id] = !1,
  22420. t[r.id] = performance.now() - i,
  22421. n
  22422. }
  22423. }
  22424. }(),
  22425. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22426. if (!e)
  22427. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22428. return r && this.model.waitForLoad(e, function() {
  22429. return e.isLoaded(i)
  22430. }),
  22431. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22432. !0)
  22433. }
  22434. ,
  22435. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22436. var e = new r.Vector3;
  22437. return function(t, i, n, r, o, a, s, l) {
  22438. if (!t)
  22439. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22440. return e.copy(d.FORWARD),
  22441. this.getDirection(e),
  22442. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22443. return t.isLoaded(i)
  22444. }),
  22445. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22446. n && n(e, t)
  22447. }
  22448. .bind(this)).fail(function(e) {
  22449. r && r(e)
  22450. }
  22451. .bind(this)).progress(function(e, t, i) {
  22452. o && o(e, t, i)
  22453. }
  22454. .bind(this)),
  22455. !0)
  22456. }
  22457. }(),
  22458. n.prototype.switchCameraMode = function(e, t) {
  22459. var i = this.cameraControls.controls[e]
  22460. , n = i.camera;
  22461. switch (e) {
  22462. case u.PANORAMA:
  22463. n.position.copy(this.currentPano.position);
  22464. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22465. i.lookAt(o.add(n.position));
  22466. break;
  22467. case u.DOLLHOUSE:
  22468. /* var a = this.position.clone();
  22469. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22470. n.position.copy(a),
  22471. i.target.copy(this.target.clone().setY(this.model.center.y));
  22472. break; */
  22473. //for多楼层 且 让模型刚好适应屏幕
  22474. var box = this.model.boundingBox.clone();
  22475. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22476. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22477. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22478. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22479. console.log(boxSize.x,distance, boxSize.length() / 2)
  22480. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22481. if(this.mode === u.PANORAMA){
  22482. i.target.copy(this.model.center);
  22483. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22484. }else{
  22485. i.target.copy(this.target.clone().setY(this.model.center.y))
  22486. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22487. }
  22488. vec.multiplyScalar(distance )
  22489. n.position.copy(i.target.clone().add(vec))
  22490. break
  22491. case u.FLOORPLAN:
  22492. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22493. i.target.copy(this.model.center).setY(0),
  22494. i.zoomToContain(this.model.size),
  22495. i.rotateToView(this.model.size, this.getDirection())
  22496. }
  22497. i.update(0)
  22498. }
  22499. ,
  22500. n.prototype.update = function() {
  22501. var e = (new r.Vector3,
  22502. {})
  22503. , t = [];
  22504. return function(i) {
  22505. this.updatePersistentZooming(i),
  22506. this.updateFromControls(i),
  22507. this.getCurrentNodePanos(t)
  22508. if(this.hasChanged(e) ) {
  22509. this.lastChangeTime = Date.now(),
  22510. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22511. this.emit(w.ViewChanged),
  22512. this.intersectHot && this.intersectHot.showTitle()
  22513. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22514. }
  22515. if(e.cameraChanged){
  22516. //this.controlVideosPlay()
  22517. for(var i in this.model.hots){
  22518. this.model.hots[i].update(this.camera)
  22519. }
  22520. /* if(this.mode == 'panorama')this.overlayGroup.children.forEach(overlay=>{
  22521. if(overlay.overlayType == "video"){
  22522. if(overlay.visible && overlay.inSight()){
  22523. overlay.videoControl(true)
  22524. }else{
  22525. overlay.videoControl(false)
  22526. }
  22527. }
  22528. }) */
  22529. }
  22530. this.model.supportsTiles && (this.updateTileDownloader(t),
  22531. this.updatePanoRenderer(t)),
  22532. this.updatePreRendering(t),
  22533. this.reticule.update(),
  22534. this.path.update(),
  22535. this.spider.update(),
  22536. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22537. this.updateControlLocks(),
  22538. this.model.supportsTiles && this.updateZoomPano()
  22539. }
  22540. }(),
  22541. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22542. var lastMode, lastPano;
  22543. return function(){
  22544. var mode = this.mode;
  22545. var pano = mode == "panorama" ? this.currentPano : "";
  22546. if(mode != "panorama" || pano != lastPano){
  22547. overlay.noBlock = null
  22548. }
  22549. this.overlayGroup.children.forEach((overlay)=>{
  22550. if(overlay.overlayType == "video" ){
  22551. var matrix = overlay.plane.matrixWorld;
  22552. var inSight = false;
  22553. var cameraDir = this.getDirection();
  22554. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22555. var vertexes = []
  22556. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22557. for(let i=0; i<4; i++){
  22558. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22559. vertexes.push(vertex)
  22560. if(overlay.noBlock == null){
  22561. if(!m.ifShelter(vertex)){
  22562. overlay.noBlock = true
  22563. }
  22564. inSight = true; break;
  22565. }else{
  22566. overlay.noBlock = true
  22567. }
  22568. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22569. inSight = true; break;
  22570. }
  22571. }
  22572. }
  22573. overlay.inSight = inSight
  22574. if(!inSight)overlay.plane.material.map.image.pause()
  22575. else overlay.plane.material.map.image.play()//maybe fail
  22576. }
  22577. })
  22578. lastMode = mode, lastPano = pano
  22579. }
  22580. }() */
  22581. n.prototype.updatePersistentZooming = function(e) {
  22582. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22583. }
  22584. ,
  22585. n.prototype.updateControlLocks = function() {
  22586. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22587. }
  22588. ,
  22589. n.prototype.updatePanoRenderer = function() {
  22590. var e = new r.Vector3;
  22591. return function(t) {
  22592. var i = this.nextPano || this.currentPano;
  22593. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22594. this.getDirection(e),
  22595. this.panoRenderer.updateDirection(e))
  22596. }
  22597. }(),
  22598. n.prototype.cleanupInactivePanos = function() {
  22599. var e = []
  22600. , t = [];
  22601. return function() {
  22602. e.length = 0,
  22603. e.push(this.currentPano),
  22604. this.nextPano && e.push(this.nextPano),
  22605. t.length = 0;
  22606. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22607. t.push(this.panoRenderer.activePanos[i]);
  22608. for (var n = 0; n < t.length; n++) {
  22609. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22610. r.id === e[a].id && (o = !1);
  22611. o && r.exit()
  22612. }
  22613. }
  22614. }(),
  22615. n.prototype.updatePreRendering = function() {
  22616. var e = {};
  22617. return function(t) {
  22618. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22619. var i = this.nextPano || this.currentPano;
  22620. if (i && t && t.length > 1) {
  22621. var n = t.findIndex(function(e) {
  22622. if (e.id === i.id)
  22623. return !0
  22624. });
  22625. if (n >= 0 && n + 1 < t.length) {
  22626. var r = t[n + 1];
  22627. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22628. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22629. window.setTimeout(function(t) {
  22630. e[t.id] = !1
  22631. }
  22632. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22633. }
  22634. .bind(this, r), f.tiling.panoPreRenderDelay),
  22635. e[r.id] = !0)
  22636. }
  22637. }
  22638. }
  22639. }
  22640. }(),
  22641. n.prototype.enablePreRendering = function() {
  22642. this.preRenderingEnabled = !0
  22643. }
  22644. ,
  22645. n.prototype.disablePreRendering = function() {
  22646. this.preRenderingEnabled = !1,
  22647. this.cleanupInactivePanos()
  22648. }
  22649. ,
  22650. n.prototype.updateTileDownloader = function() {
  22651. var e = new r.Vector3;
  22652. return function(t) {
  22653. var i = this.nextPano || this.currentPano;
  22654. i && (e.copy(d.FORWARD),
  22655. this.getDirection(e),
  22656. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22657. this.tileDownloader.processPriorityQueue = !0)
  22658. }
  22659. }(),
  22660. n.prototype.updateFromControls = function(e) {
  22661. null !== e && void 0 !== e || (e = 0),
  22662. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22663. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22664. this.position.copy(this.cameraControls.activeControl.camera.position),
  22665. this.target.copy(this.cameraControls.activeControl.target),
  22666. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22667. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22668. this.camera.position.copy(this.position),
  22669. this.camera.quaternion.copy(this.quaternion),
  22670. this.camera.updateMatrix(),
  22671. this.camera.updateMatrixWorld()
  22672. }
  22673. ,
  22674. n.prototype.hasChanged = function(e) {
  22675. /* if (!this.previousState)
  22676. return this.previousState = {
  22677. allFloorsVisible: this.model.allFloorsVisible,
  22678. position: this.position.clone(),
  22679. quaternion: this.quaternion.clone(),
  22680. mouse: this.mouse.clone(),
  22681. labelScaleFactor: this.getLabelScaleFactor(),
  22682. currentFloor: this.model.currentFloor,
  22683. projectionMatrix: this.camera.projectionMatrix.clone(),
  22684. worldMatrix: this.camera.matrixWorld.clone(),
  22685. mode: this.mode,
  22686. modelPosition: this.model.position.clone(),
  22687. modelCenter: this.model.center.clone(),
  22688. zoomLevel: this.zoomLevel
  22689. },
  22690. !0;
  22691. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22692. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22693. e.moved = !this.position.equals(this.previousState.position),
  22694. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22695. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22696. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22697. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22698. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22699. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22700. e.modeChanged = this.mode !== this.previousState.mode,
  22701. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22702. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22703. e.nextPanoActive = null !== this.nextPano,
  22704. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22705. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22706. this.previousState.position.copy(this.position),
  22707. this.previousState.quaternion.copy(this.quaternion),
  22708. this.previousState.mouse.copy(this.mouse),
  22709. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22710. this.previousState.currentFloor = this.model.currentFloor,
  22711. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22712. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22713. this.previousState.mode = this.mode,
  22714. this.previousState.modelPosition.copy(this.model.position),
  22715. this.previousState.modelCenter.copy(this.model.center),
  22716. this.previousState.zoomLevel = this.zoomLevel,
  22717. !t */
  22718. if (!this.previousState)
  22719. {
  22720. this.previousState = {
  22721. allFloorsVisible: this.model.allFloorsVisible,
  22722. position: this.position.clone(),
  22723. quaternion: this.quaternion.clone(),
  22724. mouse: this.mouse.clone(),
  22725. //labelScaleFactor: this.getLabelScaleFactor(),
  22726. currentFloor: this.model.currentFloor,
  22727. projectionMatrix: this.camera.projectionMatrix.clone(),
  22728. worldMatrix: this.camera.matrixWorld.clone(),
  22729. mode: this.mode,
  22730. modelPosition: this.model.position.clone(),
  22731. modelCenter: this.model.center.clone(),
  22732. zoomLevel: this.zoomLevel
  22733. };
  22734. return !0;
  22735. }
  22736. //许钟文改 分成相机是否改变cameraChanged 和其他
  22737. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22738. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22739. e.cameraChanged = !a;
  22740. /* if(!t){//主要判断相机是否旋转
  22741. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22742. }else e.cameraChanged2 = false */
  22743. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22744. e.moved = !this.position.equals(this.previousState.position),
  22745. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22746. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22747. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22748. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22749. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22750. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22751. e.modeChanged = this.mode !== this.previousState.mode,
  22752. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22753. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22754. e.nextPanoActive = null !== this.nextPano,
  22755. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22756. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22757. this.previousState.position.copy(this.position),
  22758. this.previousState.quaternion.copy(this.quaternion),
  22759. this.previousState.mouse.copy(this.mouse),
  22760. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22761. this.previousState.currentFloor = this.model.currentFloor,
  22762. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22763. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22764. this.previousState.mode = this.mode,
  22765. this.previousState.modelPosition.copy(this.model.position),
  22766. this.previousState.modelCenter.copy(this.model.center),
  22767. this.previousState.zoomLevel = this.zoomLevel;
  22768. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22769. return !t
  22770. }
  22771. ,
  22772. n.prototype.updateIntersect = function() {
  22773. var e = this.flying || this.isWarping()
  22774. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22775. , i = y.getById(V.LookTransition)
  22776. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22777. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22778. this.intersect = this.getMouseIntersect(); //xzw change
  22779. this.intersect && this.updateClosestPano(this.intersect),
  22780. // this.intersect && console.log(this.intersect.point),
  22781. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22782. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22783. }
  22784. ,
  22785. n.prototype.checkHotClick = function() {
  22786. if(this.intersectHot){
  22787. this.intersectHot.examine(this)
  22788. /* g_touraudio.pause();
  22789. g_bgaudio = false;
  22790. document.getElementById("bgaudio").pause();
  22791. var sWidth = document.body.scrollWidth;
  22792. var sHeight = document.body.scrollHeight;
  22793. var pop1 = document.getElementById('popup');
  22794. pop1.style.display = "block";
  22795. var myElement = document.createElement("iframe");
  22796. myElement.src = g_HotMeshes[i].hotLink;
  22797. myElement.id = "id1";
  22798. myElement.allowTransparency = "true";
  22799. myElement.style.width = "100%";
  22800. myElement.style.height = "100%";
  22801. myElement.scrolling = "no";
  22802. var element=document.getElementById("id1");
  22803. if (typeof(element)== "undefined" || element == null){
  22804. document.getElementById("popup").appendChild(myElement);
  22805. }
  22806. var oClose = document.getElementById("closepop");
  22807. oClose.onclick = function() {
  22808. pop1.style.display = "none";
  22809. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22810. $("#popup iframe:last").remove();
  22811. document.getElementById("bgaudio").play();
  22812. } */
  22813. return true;
  22814. }
  22815. },
  22816. n.prototype.getMouseDirection = function(e) {
  22817. e = e || this.mouse;
  22818. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22819. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22820. return i.sub(t).normalize()
  22821. }
  22822. ,
  22823. n.prototype.hoverOverlay = function(mesh){
  22824. if(!mesh){
  22825. this.hoveringPlane = null;
  22826. $("#player").css("cursor",this.currentCursor || "" );
  22827. }else{
  22828. var overlay = mesh.parent;
  22829. $("#player").css("cursor","pointer");
  22830. this.hoveringPlane = overlay;
  22831. return true;
  22832. }
  22833. },
  22834. n.prototype.clickOverlay = function(overlay){
  22835. if(this.openOverlay && !overlay)return;
  22836. if(overlay == window.videoPlane){
  22837. if(overlay.material.map.image.paused) playVideo(true)
  22838. else playVideo(false)
  22839. return
  22840. }
  22841. var plane = overlay.plane;
  22842. if(overlay.overlayType == "video"){
  22843. if(plane.material.map.image.paused) plane.material.map.image.play()
  22844. else plane.material.map.image.pause()
  22845. }
  22846. /* if(window.EditOverlay &&EditOverlay.editing){
  22847. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22848. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22849. EditOverlay.endAddPlane();
  22850. EditOverlay.updateOverlayPanel(overlay)
  22851. EditOverlay.controlSelectOverlay(overlay)
  22852. return;
  22853. } */
  22854. },
  22855. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22856. e = e || this.mouse.clone(),
  22857. t = t || this.model.floors.reduce(function(e, t) {
  22858. return t.hidden ? e : e.concat(t.collider.children)
  22859. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22860. for(var i in this.model.hots){
  22861. t.push(this.model.hots[i].mesh);
  22862. }
  22863. window.videoPlane && t.push(window.videoPlane)
  22864. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22865. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22866. this.raycaster.set(i, this.getMouseDirection(e));
  22867. var n = this.raycaster.intersectObjects(t, true);//add true
  22868. // n[0] && console.log(n[0].point);
  22869. if(g_HotStatus=="add"){
  22870. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22871. console.log(points[0]);
  22872. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22873. }
  22874. this.intersectHot && this.intersectHot.hideTitle()
  22875. if (0 === n.length){
  22876. this.intersectHot = null; //add
  22877. if(g_HotStatus!="add") $("#player").css("cursor","");
  22878. return null;
  22879. }
  22880. var o = n[0];
  22881. if(o.object.type == "hotSprite"){ //add
  22882. this.intersectHot = o.object.belongHot;
  22883. this.intersectHot.showTitle()
  22884. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22885. return;
  22886. }
  22887. this.intersectHot = null;
  22888. if(o.object == window.videoPlane){
  22889. this.hoveringPlane = window.videoPlane;
  22890. $("#player").css("cursor","pointer");
  22891. return
  22892. }
  22893. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22894. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22895. if (o.face) {
  22896. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22897. var a = this.position.clone().sub(o.point);
  22898. a.dot(o.normal) < 0 && o.normal.negate(),
  22899. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22900. o.horizontal = o.normal.y > .8
  22901. }
  22902. // console.log(o.point);
  22903. return o
  22904. }
  22905. ,
  22906. n.prototype.updateClosestPano = function(e) {
  22907. var t = [s.filters.isPanoAligned()];
  22908. if (this.mode === u.PANORAMA) {
  22909. if (!this.currentPano)
  22910. return;
  22911. t.push(s.filters.not(this.currentPano)),
  22912. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22913. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22914. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22915. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22916. } else{
  22917. t.push((pano)=>{ // add
  22918. return this.checkHasNeighbor(pano)
  22919. })
  22920. t.push(s.filters.isOnVisibleFloor()),
  22921. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22922. }
  22923. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22924. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22925. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22926. this.closestPano = i) : this.isPanoHover = !1
  22927. }
  22928. ,
  22929. n.prototype.dollhouseMode = function(e, t) {
  22930. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22931. this.mode = u.DOLLHOUSE,
  22932. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22933. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22934. , n = new r.Vector3(15,10,15);
  22935. if (e && t) {
  22936. var o = d.FORWARD.clone().applyQuaternion(t)
  22937. , a = this.model.center.clone().sub(e)
  22938. , s = a.dot(o);
  22939. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22940. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22941. }
  22942. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22943. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22944. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22945. this.updateFromControls(),
  22946. this.model.alpha = 1,
  22947. this.model.skybox.material.uniforms.opacity.value = 0
  22948. }
  22949. ,
  22950. n.prototype.insideMode = function(e, t) {
  22951. var i = $.Deferred()
  22952. , n = t || null;
  22953. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22954. var r = [s.filters.isPanoAligned()];
  22955. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22956. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22957. this.flyToNewMode({
  22958. mode: u.PANORAMA,
  22959. pano: e,
  22960. callback: n
  22961. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22962. } else {
  22963. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22964. i.reject(o)
  22965. }
  22966. return i.promise()
  22967. }
  22968. ,
  22969. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22970. //if(urlHasValue('oldEntry')){
  22971. //搬自一代。
  22972. var maxY = this.model.boundingBox.max.y;
  22973. var n = d.FORWARD.clone().applyQuaternion(i)
  22974. , i = n.clone().add(e);
  22975. this.cameraControls.activeControl.target.copy(i),
  22976. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  22977. //return;
  22978. /* //this.camera.position.copy(this.model.center);
  22979. //this.camera.updateMatrixWorld()
  22980. this.switchCameraMode("dollhouse", i) */
  22981. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22982. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22983. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22984. this.cameraControls.activeControl.target.copy(n).add(e);
  22985. var o = d.RIGHT.clone().applyQuaternion(i)
  22986. , a = d.UP.clone()
  22987. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22988. , l = this.model.boundingBox.max.clone()
  22989. , c = this.model.boundingBox.min.clone()
  22990. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22991. , u = 0
  22992. , p = 0
  22993. , g = 0;
  22994. h.forEach(function(e, t, i) {
  22995. var n = Math.abs(e.dot(o))
  22996. , r = e.dot(s);
  22997. n > u && (u = n,
  22998. p = r),
  22999. r > g && (g = r)
  23000. });
  23001. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23002. , v = s.clone().multiplyScalar(p).add(t)
  23003. , A = s.clone().multiplyScalar(g).add(t);
  23004. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23005. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23006. p = Math.max(p, 10),
  23007. g = Math.max(g, 10);
  23008. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23009. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23010. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23011. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23012. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23013. */
  23014. }
  23015. ,
  23016. n.prototype.floorplanMode = function(e, t, i) {
  23017. this.mode = u.FLOORPLAN;
  23018. var n = this.cameraControls.controls[u.FLOORPLAN];
  23019. n.reset();
  23020. var r = e ? e : this.model.center;
  23021. if (n.target.copy(r).setY(0),
  23022. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23023. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23024. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23025. t) {
  23026. var o = d.LEFT.clone().applyQuaternion(t);
  23027. n.rotateLeft(-Math.atan2(o.x, o.z))
  23028. } else
  23029. n.rotateToView(this.model.size, this.getDirection());
  23030. n.update(0)
  23031. }
  23032. ,
  23033. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23034. return e.skipWarpingCheck = !0,
  23035. this.flyToPano(e, t)
  23036. }
  23037. ,
  23038. n.prototype.updateMarkerVisi = function() {//加
  23039. if(this.mode != "panorama")return;
  23040. this.model.panos.list.forEach((pano)=>{
  23041. if(!pano.marker)return;
  23042. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23043. })
  23044. }
  23045. ,
  23046. n.prototype.updateHotVisible = function(pano){
  23047. var hots = this.model.hots;
  23048. pano = pano || this.currentPano;
  23049. for (var index in hots){
  23050. var visible;
  23051. if(this.mode != "panorama"){
  23052. visible = true;
  23053. }else{
  23054. //hots[index].mesh.material.depthTest = false;
  23055. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23056. }
  23057. hots[index].mesh.visible = visible;
  23058. }
  23059. }
  23060. n.prototype.flyToPano = function(e, t) {
  23061. var i = e.pano
  23062. , aim = e.lookAtPoint
  23063. , aimQua = e.quaternion //ADD
  23064. , o = e.duration
  23065. , a = e.aimDuration
  23066. , s = e.maxDistanceOverride
  23067. , l = e.skipWarpingCheck
  23068. , c = e.constantMoveSpeed
  23069. , h = null
  23070. , p = null
  23071. if (aim){
  23072. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23073. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23074. }
  23075. else aimQua = aimQua
  23076. var zoomLevel = e.zoomLevel || 1 //add
  23077. if(this.flying) return t && t(e)
  23078. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23079. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23080. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23081. t && t(),
  23082. !1;
  23083. if (this.updateLastView(),
  23084. this.mode !== u.PANORAMA) {
  23085. var m;
  23086. void this.flyToNewMode({
  23087. mode: u.PANORAMA,
  23088. pano: i,
  23089. duration: o,
  23090. quaternion: aimQua ,
  23091. callback: t
  23092. })
  23093. }
  23094. if (!i || (h = g.deepExtend(e),
  23095. p = function() {
  23096. N.delayOneFrame(function() {
  23097. this.flyToPano(h, t)
  23098. }
  23099. .bind(this))
  23100. }
  23101. .bind(this),
  23102. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23103. var C = function(e) {
  23104. t && t(e)
  23105. }
  23106. .bind(this);
  23107. this.currentPano || (this.currentPano = i,
  23108. this.path.placeCpm(),
  23109. this.path.fadeOutCpm(f.path.fadeOutTime),
  23110. this.spider.draw());
  23111. var I = o;
  23112. if ("number" != typeof o) {
  23113. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23114. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23115. }
  23116. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23117. zoomLevel !== this.zoomLevel)
  23118. switch (f.zoom.transitionStyle) {
  23119. case 1:
  23120. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23121. break;
  23122. case 2:
  23123. return h = g.deepExtend(e),
  23124. p = this.flyToPano.bind(this, h, t),
  23125. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23126. }
  23127. if (aimQua) {
  23128. y.cancelById(V.LookTransition),
  23129. I *= f.transition.aimSlowFactor;
  23130. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23131. , S = b.clone()
  23132. , M = new r.Vector3;
  23133. if (i === this.currentPano) {
  23134. var R = d.FORWARD.clone().applyQuaternion(b)
  23135. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23136. , O = R.angleTo(P);
  23137. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23138. void y.start(function(e) {
  23139. S.copy(b),
  23140. v.quaternion(S, aimQua)(e),
  23141. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23142. this.cameraControls.activeControl.lookAt(M)
  23143. }
  23144. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23145. }
  23146. }
  23147. if (i === this.currentPano || this.flying)
  23148. return void C();
  23149. this.flying = !0;
  23150. var L = this.position.clone()
  23151. , D = this.currentPano;
  23152. F.debug("Flying to pano ", i.position),
  23153. this.emit(w.PanoChosen, this.currentPano, i),
  23154. this.emit(w.FlyingStarted, i.position, L, i, D)
  23155. //---------before fly--------------- add
  23156. this.updateHotVisible(i); //更新热点显示
  23157. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23158. Overlay.updateVisibles([this.currentPano, i])
  23159. //地标变化
  23160. if(this.model.floorLogos){
  23161. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23162. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23163. //this.model.adjustfloorLogoHeight();
  23164. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23165. this.model.floorLogos[1].visible = true;
  23166. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23167. }
  23168. //=======================================
  23169. aimQua && y.start(function(e) {
  23170. S.copy(b),
  23171. v.quaternion(S, aimQua)(e),
  23172. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23173. this.cameraControls.activeControl.lookAt(M)
  23174. }
  23175. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23176. var B = c ? null : A[f.transition.movementEasing];
  23177. this.nextPano = i
  23178. //===========================
  23179. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23180. //===========================
  23181. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23182. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23183. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23184. this.flying = !1,
  23185. this.currentPano !== i && this.currentPano.exit(),
  23186. i.enter(),
  23187. this.currentPano = i,
  23188. this.nextPano = null,
  23189. this.path.placeCpm(),
  23190. this.path.fadeOutCpm(f.path.fadeOutTime),
  23191. this.spider.draw(),
  23192. this.emit(w.FlyingEnded, i.position, L, i, D),
  23193. this.updateMarkerVisi(),//add
  23194. C(e)
  23195. //add:
  23196. if(this.mode == "panorama" ){
  23197. if(this.model.floorLogos){
  23198. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23199. //this.model.adjustfloorLogoHeight()
  23200. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23201. this.model.floorLogos[1].visible = false;
  23202. }
  23203. updateVideo({type:"flyDone", pano:i})//add
  23204. Overlay.updateVisibles([this.currentPano])//add
  23205. }
  23206. }
  23207. .bind(this), 0, B, "camFly", V.FlyToPano)
  23208. }
  23209. }
  23210. ,
  23211. window._transitionPosId = 9999
  23212. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23213. y.cancelById(_transitionPosId)
  23214. var begin = function(object, pos, qua, scale){
  23215. if(pos){
  23216. if(!same(object.position, pos, 0.01)){
  23217. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23218. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23219. }
  23220. if(qua && !same(object.quaternion, qua, 1e-6)){
  23221. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23222. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23223. }
  23224. if(scale && !same(object.scale, scale, 0.001)){
  23225. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23226. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23227. }
  23228. }
  23229. }
  23230. var same = function(vec1, vec2, diff){
  23231. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23232. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23233. return s
  23234. }
  23235. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23236. this.overlayGroup.children.forEach(overlay=>{
  23237. var panoData = overlay.transformAtPanos[sid]
  23238. var useCustom = !panoData
  23239. //if(overlay.usingTransformData || !useCustom){
  23240. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23241. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23242. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23243. overlay.getScaleBySize(panoData.width , panoData.height)
  23244. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23245. begin(overlay, pos, qua, scale )
  23246. //}
  23247. overlay.usingTransformData = !useCustom
  23248. })
  23249. for(let i in this.model.hots){//是否判断visible?
  23250. var hot = this.model.hots[i];
  23251. var panoData = hot.transformAtPanos[sid];
  23252. var useCustom = !panoData
  23253. //if(hot.usingTransformData || !useCustom){
  23254. var pos = useCustom ? hot.position : panoData.pos;
  23255. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23256. begin(hot.mesh, pos, qua )
  23257. //}
  23258. hot.usingTransformData = !useCustom;
  23259. }
  23260. }
  23261. window._tranOutsideFocus = 4399
  23262. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23263. console.log("focusPoint")
  23264. if(this.mode == "floorplan"){
  23265. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23266. var control = this.cameraControls.controls.floorplan;
  23267. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23268. var currentScale = control.absoluteScale;
  23269. var currentTarget = control.target.clone()
  23270. y.cancelById(window._tranOutsideFocus, true);
  23271. y.start(function(progress){
  23272. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23273. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23274. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23275. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23276. }else if(player.mode == "dollhouse"){
  23277. var control = player.cameraControls.controls.dollhouse;
  23278. var radius = o.radius || 8;
  23279. var currentTarget = control.target.clone()
  23280. var dir = control.offset.clone().normalize()
  23281. var currentRadius = control.offset.length();
  23282. y.cancelById(window._tranOutsideFocus, true);
  23283. y.start(function(progress){
  23284. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23285. let radius_ = radius*progress+currentRadius*(1-progress)
  23286. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23287. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23288. }else if(this.mode == 'panorama'){
  23289. this.flyToPano({
  23290. lookAtPoint: o.aim.clone() ,
  23291. pano: this.currentPano,
  23292. aimDuration: o.dur || 600
  23293. })
  23294. }
  23295. }
  23296. n.prototype.fastForwardActivePanoFlight = function(e) {
  23297. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23298. y.adjustSpeed(V.FlyToPano, e),
  23299. y.adjustSpeed(V.LookTransition, e)
  23300. }
  23301. ,
  23302. n.prototype.flyToPanoClosestToMouse = function() {
  23303. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23304. this.intersect && this.updateClosestPano(this.intersect)),
  23305. this.closestPano)
  23306. return this.flyToPano({
  23307. pano: this.closestPano
  23308. });
  23309. var e = this.getMouseDirection();
  23310. this.flyDirection(e) || this.flyToPano({
  23311. pano: this.currentPano
  23312. })
  23313. }
  23314. ,
  23315. n.prototype.flyLocalDirection = function(e) {
  23316. var t = this.getDirection(e)
  23317. , i = 1 === e.z ? .4 : .75
  23318. , n = 1 === Math.abs(e.x);
  23319. return this.flyDirection(t, i, n)
  23320. }
  23321. ,
  23322. n.prototype.flyDirection = function(e, t, i) {
  23323. this.closePopup();//xzw add
  23324. var n = $.Deferred();
  23325. this.history.invalidate();
  23326. var r = this.closestPanoInDirection(e, t, i);
  23327. return r ? this.flyToPano({
  23328. pano: r
  23329. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23330. n.resolve(!1)),
  23331. n.promise()
  23332. }
  23333. ,
  23334. n.prototype.closestPanoInDirection = function(e, t, i) {
  23335. return this.rankedPanoInDirection(0, e, t, i)
  23336. }
  23337. ,
  23338. n.prototype.rankedPanoInDirection = function() {
  23339. var e = {
  23340. pano: null,
  23341. candidates: []
  23342. };
  23343. return function(t, i, n, r) {
  23344. t || (t = 0),
  23345. n = void 0 !== n ? n : .75;
  23346. var o = r ? "angle" : "direction";
  23347. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23348. this.cachedPanoCandidates = e.candidates,
  23349. e.pano
  23350. }
  23351. }(),
  23352. n.prototype.bump = function(e) {
  23353. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23354. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23355. if (s)
  23356. t = function() {
  23357. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23358. }
  23359. .bind(this),
  23360. i = function() {
  23361. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23362. }
  23363. .bind(this);
  23364. else {
  23365. var l = this.camera.position.clone()
  23366. , c = e.clone();
  23367. this.raycaster.set(l, c);
  23368. var h = this.model.floors.reduce(function(e, t) {
  23369. return e.concat(t.collider.children)
  23370. }, [])
  23371. , d = this.raycaster.intersectObjects(h)
  23372. , p = d.length > 0 ? d[0].distance / 25 : .04
  23373. , g = l.clone().add(c.multiplyScalar(p));
  23374. t = function() {
  23375. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23376. }
  23377. .bind(this),
  23378. i = function() {
  23379. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23380. }
  23381. .bind(this)
  23382. }
  23383. n = function() {
  23384. this.flying = !1
  23385. }
  23386. .bind(this),
  23387. this.flying = !0,
  23388. t()
  23389. }
  23390. }
  23391. ,
  23392. n.prototype.changeFloor = function(e) {
  23393. if (!this.is360View(this.mode, this.currentPano))
  23394. if (this.mode === u.PANORAMA) {
  23395. var t = this.history.reversePano(e);
  23396. t && t.isAligned() ? this.flyToPano({
  23397. pano: t
  23398. }) : this.changeFloorByScore(e)
  23399. } else
  23400. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23401. }
  23402. ,
  23403. n.prototype.changeFloorByScore = function() {
  23404. var e = {
  23405. pano: null,
  23406. candidates: []
  23407. };
  23408. return function(t) {
  23409. var i = this.model.nextFloor(t);
  23410. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23411. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23412. this.history.push(t, this.currentPano),
  23413. this.flyToPano({
  23414. pano: e.pano
  23415. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23416. }
  23417. }(),
  23418. n.prototype.gotoFloor = function(e) {
  23419. var t = e - this.model.currentFloor.floorIndex;
  23420. this.changeFloor(t)
  23421. }
  23422. ,
  23423. n.prototype.getDirection = function(e) {
  23424. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23425. e.applyQuaternion(this.camera.quaternion)
  23426. }
  23427. ,
  23428. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23429. if (o = o || $.Deferred(),
  23430. this.mode === u.TRANSITIONING)
  23431. return F.warn("should not be transitioning here"),
  23432. n && n(!1),
  23433. o.reject().promise();
  23434. var a = i || !1
  23435. , s = i ? i.position : this.position
  23436. , l = this.position.clone()
  23437. , c = this.currentPano;
  23438. if (F.debug("New pose in mode " + this.mode),
  23439. !e || (retryCallback = function() {
  23440. N.delayOneFrame(function() {
  23441. this.flyToSameMode(e, t, i, n, o)
  23442. }
  23443. .bind(this))
  23444. }
  23445. .bind(this),
  23446. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23447. var h = function() {
  23448. this.emit(w.FlyingEnded, s, l, e, c),
  23449. n && n(!0)
  23450. }
  23451. .bind(this)
  23452. , d = f[this.mode]
  23453. , p = void 0 !== t ? t : d.transitionTime
  23454. , g = new r.Vector3
  23455. , C = new r.Vector3;
  23456. if (this.emit(w.FlyingStarted, s, l, e, c),
  23457. this.mode === u.PANORAMA)
  23458. F.warn("we should not be here for panorama views");
  23459. else if (this.mode === u.DOLLHOUSE)
  23460. if (a) {
  23461. var I = new r.Vector3(0,1,0);
  23462. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23463. this.model.warpDestFloors(i.floorVisibility),
  23464. C.copy(i.position);
  23465. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23466. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23467. , _ = b.intersectObjects(this.model.colliders)
  23468. , T = 3;
  23469. _.length ? (g.copy(_[0].point),
  23470. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23471. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23472. var x = (new r.Matrix4).lookAt(C, g, I)
  23473. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23474. , M = g.distanceTo(C)
  23475. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23476. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23477. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23478. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23479. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23480. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23481. this.path.burnsDir = Math.sign(L.y);
  23482. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23483. , B = new r.Vector3;
  23484. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23485. y.start(function(e, t) {
  23486. D.x = P.x + e * L.x,
  23487. D.y = P.y + e * L.y,
  23488. D.z = P.z + e * L.z;
  23489. var i = O + e * (M - O);
  23490. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23491. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23492. }
  23493. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23494. y.start(function(e, t) {
  23495. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23496. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23497. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23498. }
  23499. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23500. } else
  23501. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23502. else if (this.path.placeCpm(),
  23503. this.path.fadeInCpm(f.path.fadeInTime),
  23504. i) {
  23505. this.model.warpDestFloors(i.floorVisibility);
  23506. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23507. , k = this.cameraControls.controls[u.FLOORPLAN]
  23508. , H = k.target.clone()
  23509. , G = i.position.clone().sub(H)
  23510. , z = U.position.clone().sub(k.target)
  23511. , W = z.length()
  23512. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23513. , Y = Math.atan2(k.offset.x, k.offset.z)
  23514. , X = Math.atan2(j.x, j.z)
  23515. , Z = k.absoluteScale
  23516. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23517. y.start(function(e, t) {
  23518. k.target.copy(G).multiplyScalar(e).add(H);
  23519. var i = Y + (X - Y) * e;
  23520. k.offset.x = W * Math.sin(i),
  23521. k.offset.z = W * Math.cos(i),
  23522. U.position.copy(k.target).add(k.offset),
  23523. k.absoluteScale = Z + e * (q - Z),
  23524. k.update(),
  23525. this.quaternion.copy(U.quaternion),
  23526. this.position.copy(U.position),
  23527. this.target.copy(k.target),
  23528. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23529. }
  23530. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23531. } else
  23532. F.info("flyToSameMode() funny floorplan view? skipping");
  23533. return y.setTimeout(function(e) {
  23534. this.mode = e,
  23535. h(),
  23536. o.resolve(!0)
  23537. }
  23538. .bind(this, this.mode), p, V.FlyToSameMode),
  23539. this.mode = u.TRANSITIONING,
  23540. o.promise()
  23541. }
  23542. }
  23543. ,
  23544. n.prototype.flyToNewMode = function(e, t) {
  23545. e = e || {};
  23546. var i = e.mode
  23547. , n = e.pano
  23548. , o = e.duration
  23549. , a = e.warpDest
  23550. , s = e.callback
  23551. , l = e.force
  23552. , c = e.quaternion;
  23553. if (t = t || $.Deferred(),
  23554. this.isWarping())
  23555. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23556. s && s(!1),
  23557. t.reject("Cannot change mode during tour transition").promise();
  23558. if (this.mode === u.TRANSITIONING)
  23559. return s && s(!1),
  23560. t.reject("Cannot change mode during mode transition").promise();
  23561. if (i === this.mode)
  23562. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23563. t.promise()) : (s && s(!1),
  23564. t.reject("Already in " + i + " mode").promise());
  23565. var h = a || !1;
  23566. F.debug("Switching mode to " + i);
  23567. var d = function() {
  23568. N.delayOneFrame(function() {
  23569. this.flyToNewMode(e, t)
  23570. }
  23571. .bind(this))
  23572. }
  23573. .bind(this);
  23574. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23575. return t.promise();
  23576. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23577. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23578. this.model.waitForLoad(this.model, function() {
  23579. return this.model.meshTexturesLoaded;
  23580. }
  23581. .bind(this)),
  23582. this.model.loadMeshTextures().done(d),
  23583. t.promise();
  23584. this.history.invalidate(),
  23585. this.updateLastView();
  23586. var p = this.mode
  23587. , C = this.cameraControls.cameras[i];
  23588. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23589. var I = void 0 !== o ? o : e.transitionTime;
  23590. this.emit(w.ModeChanging, p, i, n),
  23591. n && (this.currentPano = n),
  23592. this.switchCameraMode(i, c),
  23593. y.cancelById(V.LookTransition);
  23594. //before fly---------------------
  23595. if(this.mode == "panorama"){
  23596. if(this.model.floorLogos){
  23597. this.model.floorLogos[0].visible = false;
  23598. this.model.floorLogos[1].visible = false;
  23599. }
  23600. }
  23601. if(i == "panorama"){
  23602. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23603. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23604. }else{
  23605. updateVideo({type:"beforeFlyOut", dur:I})//add
  23606. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23607. }
  23608. //------------------------------------
  23609. var _ = (new r.Vector3).copy(this.position);
  23610. if (i === u.PANORAMA){
  23611. this.emit(w.PanoChosen, n, n),
  23612. setTimeout(function() {
  23613. n.floor.enter(i)
  23614. }
  23615. .bind(this), I / 2),
  23616. this.path.fadeOutCpm(f.path.fadeOutTime);
  23617. if(this.model.floorLogos){
  23618. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23619. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23620. }
  23621. }else if (i === u.DOLLHOUSE) {
  23622. if (h && (this.model.stayPut = !0),
  23623. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23624. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23625. this.path.placeCpm(),
  23626. this.path.fadeInCpm(f.path.fadeInTime),
  23627. h) {
  23628. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23629. _.set(15, 10, 15);
  23630. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23631. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23632. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23633. P.length ? (T.copy(P[0].point),
  23634. _.copy(a.position),
  23635. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23636. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23637. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23638. _.add(this.model.position),
  23639. C.position.copy(_),
  23640. this.cameraControls.controls[u.DOLLHOUSE].update()
  23641. }
  23642. } else if (this.path.placeCpm(),
  23643. this.path.fadeInCpm(f.path.fadeInTime),
  23644. a) {
  23645. this.model.warpDestFloors(a.floorVisibility);
  23646. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23647. , L = this.cameraControls.controls[u.FLOORPLAN]
  23648. , D = O.position.clone().sub(L.target)
  23649. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23650. , U = Math.atan2(B.x, B.z);
  23651. L.target.copy(a.position);
  23652. var k = D.length();
  23653. L.offset.x = k * Math.sin(U),
  23654. L.offset.y = 0,
  23655. L.offset.z = k * Math.cos(U),
  23656. O.position.copy(L.target).add(L.offset);
  23657. L.target.clone().sub(C.position);
  23658. C.quaternion.copy(a.quaternion),
  23659. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23660. L.absoluteScale = L.currentScale,
  23661. L.update()
  23662. } else
  23663. this.model.currentFloor.enter(i);
  23664. var H = this.currentPano
  23665. , G = this.position.clone();
  23666. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23667. this.flying = !0,
  23668. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23669. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23670. C.controls.update()),
  23671. e.blackoutStyle = S.FADEIN,
  23672. I = f.show360Views.transitionTime,
  23673. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23674. this.mode = i,
  23675. this.path && this.path.popOutCpm(),
  23676. e.blackoutStyle = S.END,
  23677. I = f.show360Views.transitionTime,
  23678. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23679. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23680. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23681. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23682. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23683. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23684. y.setTimeout(function() {
  23685. this.flying = !1,
  23686. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23687. this.currentPano.enter(),
  23688. this.path.placeCpm(),
  23689. this.path.fadeOutCpm(f.path.fadeOutTime),
  23690. this.spider.draw()),
  23691. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23692. this.mode = i,
  23693. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23694. //add:
  23695. this.updateMarkerVisi() ;
  23696. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23697. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23698. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23699. this.model.floorLogos[0].visible = true
  23700. )
  23701. if(this.mode == u.PANORAMA){
  23702. Overlay.updateVisibles([this.currentPano])
  23703. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23704. }else{
  23705. Overlay.updateVisibles(true)
  23706. }
  23707. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23708. t.resolve())
  23709. }
  23710. .bind(this), I, V.FlyToNewMode),
  23711. this.mode = u.TRANSITIONING,
  23712. p == "panorama" && this.updateHotVisible(),
  23713. t.promise()
  23714. }
  23715. ,
  23716. n.prototype.fade360View = function(e, t, i) {
  23717. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23718. $(this.domElement).fadeOut(.5 * e, function() {
  23719. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23720. this.model.alpha = i.modelAlpha,
  23721. this.position.copy(t.position),
  23722. this.quaternion.copy(t.quaternion),
  23723. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23724. $(this.domElement).fadeIn(.5 * e)
  23725. }
  23726. .bind(this))
  23727. }
  23728. ,
  23729. n.prototype.findDefaultViews = function() {
  23730. this.findDefaultView(this.lastInsideView, !0),
  23731. this.findDefaultView(this.last360View, !1)
  23732. }
  23733. ,
  23734. n.prototype.findDefaultView = function(e, t) {
  23735. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23736. if (e.cameraMode !== u.PANORAMA)
  23737. return !1;
  23738. var i = r.get(e.panoId);
  23739. return i && i.isAligned() === t
  23740. });
  23741. o >= 0 ? (i = r.get(n[o].panoId),
  23742. e.update({
  23743. cameraMode: u.PANORAMA,
  23744. pano: i,
  23745. position: n[o].position,
  23746. quaternion: n[o].quaternion
  23747. })) : (o = r.list.findIndex(function(e) {
  23748. return e.isAligned() === t
  23749. }),
  23750. o >= 0 ? (i = r.list[o],
  23751. e.update({
  23752. cameraMode: u.PANORAMA,
  23753. pano: i,
  23754. position: i.position
  23755. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23756. }
  23757. ,
  23758. n.prototype.updateLastView = function() {
  23759. if (this.mode === u.PANORAMA) {
  23760. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23761. e.update({
  23762. pano: this.currentPano,
  23763. position: this.position,
  23764. quaternion: this.quaternion
  23765. })
  23766. }
  23767. }
  23768. ,
  23769. n.prototype.goToLastView = function(e, t) {
  23770. var i = $.Deferred()
  23771. , n = i.resolve.bind(i)
  23772. , r = i.reject.bind(i)
  23773. , o = e ? this.lastInsideView : this.last360View;
  23774. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23775. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23776. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23777. mode: o.cameraMode,
  23778. pano: o.pano,
  23779. quaternion: o.quaternion,
  23780. callback: t
  23781. }).done(n).fail(r),
  23782. i.promise()
  23783. }
  23784. ,
  23785. n.prototype.fadeToView = function(e, t, i, n) {
  23786. var r = $.Deferred()
  23787. , o = r.resolve.bind(r)
  23788. , a = r.reject.bind(r);
  23789. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23790. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23791. a("Cannot go to illegal view"),
  23792. r.promise();
  23793. var s = (f[t.cameraMode],
  23794. function() {
  23795. $(this.domElement).fadeIn(.5 * i),
  23796. n && n(),
  23797. o()
  23798. }
  23799. .bind(this))
  23800. , l = e ? S.FADEIN : S.END;
  23801. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23802. $(this.domElement).fadeOut(.5 * i, function() {
  23803. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23804. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23805. pano: t.pano,
  23806. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23807. duration: 0
  23808. }, s) : this.flyToNewMode({
  23809. mode: t.cameraMode,
  23810. quaternion: t.quaternion,
  23811. duration: 0,
  23812. callback: s
  23813. })
  23814. }
  23815. .bind(this)),
  23816. r.promise()
  23817. }
  23818. ,
  23819. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23820. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23821. this.flying)
  23822. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23823. o && o(),
  23824. !1;
  23825. null !== e && void 0 !== e || (e = b.Show),
  23826. this.history.invalidate()
  23827. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23828. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23829. return this.emit(w.WarpStarted, a, i, n, r),
  23830. n = n || S.MIDDLE,
  23831. this.path.warpToPano(i, n, r, function() {
  23832. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23833. this.emit(w.WarpEnded, i),
  23834. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23835. o && o()
  23836. }
  23837. .bind(this)),
  23838. e === b.Hide && this.path.discardPathObject(),
  23839. !0
  23840. }
  23841. ,
  23842. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23843. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23844. s && s(),
  23845. !1)
  23846. }
  23847. ,
  23848. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23849. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23850. a && a(),
  23851. !1)
  23852. }
  23853. ,
  23854. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23855. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23856. }
  23857. ,
  23858. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23859. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23860. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23861. t && t(),
  23862. !1)
  23863. }
  23864. ,
  23865. n.prototype.aimTourCamera = function(e, t, i, n) {
  23866. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23867. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23868. }
  23869. ,
  23870. n.prototype.showPathToHeroLocation = function(e) {
  23871. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23872. }
  23873. ,
  23874. n.prototype.tourInterlude = function(e, t) {
  23875. this.history.invalidate();
  23876. this.path.discardSlow();
  23877. //xzw:
  23878. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23879. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23880. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23881. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23882. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23883. var timeEachItem = 2000;//假设每个item飞的时间
  23884. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23885. }
  23886. rotTime = Math.max(0, rotTime)
  23887. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23888. this.path.waitNextStep(e, function() {
  23889. t && t()
  23890. }.bind(this), rotTime)
  23891. }
  23892. ,
  23893. n.prototype.stopInterlude = function() {
  23894. this.interruptAndFastForward(null, 0)
  23895. }
  23896. ,
  23897. n.prototype.interruptAndFastForward = function(e, t) {
  23898. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23899. this.flying && this.emit(w.FlyingInterrupted),
  23900. this.path.interruptAndFastForward(e, t)
  23901. }
  23902. ,
  23903. n.prototype.setSize = function(e, t) {
  23904. var i = e / t;
  23905. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23906. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23907. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23908. for (var r in this.cameraControls.cameras) {
  23909. var o = this.cameraControls.cameras[r];
  23910. o.fov = this.baseFov * (1 / this.zoomLevel),
  23911. o.updateAspect(i)
  23912. }
  23913. }
  23914. ,
  23915. n.prototype.toJSON = function() {
  23916. var e = {};
  23917. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23918. e.camera_mode = u.toInt(this.mode),
  23919. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23920. return e.hidden ? 0 : 1
  23921. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23922. e) : e
  23923. }
  23924. ,
  23925. n.prototype.getCurrentNodePanos = function(e) {
  23926. this.model.panos.map;
  23927. if (e.length = 0, this.path.nodes){
  23928. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23929. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23930. if(this.path.nodes.length){
  23931. e.push(this.model.panos.get(this.path.nodes[0]))
  23932. }
  23933. if(this.path.nodes.length>1){
  23934. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23935. }
  23936. }else{
  23937. for (var t = 0; t < this.path.nodes.length; t++) {
  23938. var i = this.path.nodes[t];
  23939. e.push(this.model.panos.get(i))
  23940. }
  23941. }
  23942. }
  23943. }
  23944. ,
  23945. n.prototype.zoomIncrementally = function(e) {
  23946. var t = this.zoomLevel;
  23947. this.zoomTo(this.zoomLevel + e),
  23948. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23949. }
  23950. ,
  23951. n.prototype.zoomInIncrementally = function(e) {
  23952. e = e || this.defaultZoomIncrement,
  23953. this.zoomIncrementally(e)
  23954. }
  23955. ,
  23956. n.prototype.zoomOutIncrementally = function(e) {
  23957. e = e || -this.defaultZoomIncrement,
  23958. this.zoomIncrementally(e)
  23959. }
  23960. ,
  23961. n.prototype.zoomBy = function(e) {
  23962. this.zoomTo(this.zoomLevel * e)
  23963. }
  23964. ,
  23965. n.prototype.zoomIn = function() {
  23966. this.zoomBy(1 + this.zoomSpeed)
  23967. }
  23968. ,
  23969. n.prototype.zoomOut = function() {
  23970. this.zoomBy(1 - this.zoomSpeed)
  23971. }
  23972. ,
  23973. n.prototype.zoomTo = function(e, t) {
  23974. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23975. if (e < f.zoom.min && (e = f.zoom.min),
  23976. e > f.zoom.max && (e = f.zoom.max),
  23977. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23978. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23979. e === f.zoom.min && this.emit(O.ZoomMin)),
  23980. this.cameraControls.activeControl) {
  23981. var i = this.cameraControls.activeControl.camera;
  23982. this.zoomLevel = e,
  23983. i.fov = this.baseFov * (1 / this.zoomLevel),
  23984. i.updateProjectionMatrix(),
  23985. this.zoomFov = i.fov
  23986. }
  23987. }
  23988. }
  23989. ,
  23990. n.prototype.increaseZoomSpeed = function() {
  23991. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23992. }
  23993. ,
  23994. n.prototype.decreaseZoomSpeed = function() {
  23995. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23996. }
  23997. ,
  23998. n.prototype.clampZoomSpeed = function(e) {
  23999. return e < 0 ? 0 : e
  24000. }
  24001. ,
  24002. n.prototype.activatePersistentZooming = function(e) {
  24003. this.zooming = e ? 1 : -1
  24004. }
  24005. ,
  24006. n.prototype.deactivatePersistentZooming = function() {
  24007. this.zooming = 0
  24008. }
  24009. ,
  24010. n.prototype.zoomDefault = function() {
  24011. this.zoomTo(1, !0)
  24012. }
  24013. ,
  24014. window.fovTranId = 333;//add
  24015. n.prototype.smoothZoomToDefault = function(e, t) {
  24016. y.cancelById(window.fovTranId)
  24017. var i, n = this.zoomLevel,
  24018. r = function(e) {
  24019. e > 1 && (e = 1),
  24020. i = n * (1 - e) + e,
  24021. this.zoomTo(i, !0)
  24022. }.bind(this),
  24023. o = function() {
  24024. this.zoomDefault(),
  24025. t && window.setTimeout(t, 50)
  24026. }.bind(this);
  24027. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24028. }
  24029. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24030. y.cancelById(window.fovTranId)
  24031. console.log("smoothZoomFovTo "+zoomLevel)
  24032. var i,
  24033. n = this.zoomLevel,
  24034. aimLevel = zoomLevel || this.baseFov / fov
  24035. if (n == aimLevel) return
  24036. var fun = function (e) {
  24037. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24038. this.zoomTo(i, !0)
  24039. }.bind(this)
  24040. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24041. }
  24042. ,
  24043. n.prototype.updateZoomPano = function() {
  24044. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24045. var e = this.currentPano;
  24046. if (e) {
  24047. var t = this.zoomLevel > f.zoom.activationThreshold
  24048. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24049. , n = !i && !this.isWarping()
  24050. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24051. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24052. this.panoRenderer.setZoomingActive(r, e, !0);
  24053. var o = function(e, t) {
  24054. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24055. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24056. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24057. e.setZoomed(t)
  24058. }
  24059. .bind(this);
  24060. r && !e.zoomed ? (o(e, !0),
  24061. this.panoRenderer.enableUltraHighQualityMode(function() {
  24062. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24063. r && o(e, !0)
  24064. }
  24065. .bind(this))) : !t && e.zoomed && o(e, !1)
  24066. }
  24067. }
  24068. },
  24069. n.prototype.checkHasNeighbor = function(pano){//add
  24070. for(var i in pano.neighbourPanos ){
  24071. if(i == pano.id)continue;
  24072. if(pano.neighbourPanos[i]){
  24073. return true;
  24074. }
  24075. }
  24076. }
  24077. ,
  24078. t.exports = n
  24079. }
  24080. ).call(this, "/js/player.js")
  24081. }
  24082. , {
  24083. "./constants": 8,
  24084. "./enum/AlignmentType": 17,
  24085. "./enum/BlackoutStyle": 18,
  24086. "./enum/ControlEvents": 21,
  24087. "./enum/Keys": 30,
  24088. "./enum/ModelManagerEvents": 33,
  24089. "./enum/PanoSizeClass": 36,
  24090. "./enum/PanoramaEvents": 37,
  24091. "./enum/PathDiscardMode": 38,
  24092. "./enum/PathDisplayMode": 39,
  24093. "./enum/PlayerEvents": 40,
  24094. "./enum/TagStates": 44,
  24095. "./enum/Vectors": 50,
  24096. "./enum/Viewmode": 51,
  24097. "./enum/WarpStyle": 52,
  24098. "./enum/ZoomEvents": 53,
  24099. "./exception/BasicException": 55,
  24100. "./model/ModelManager": 140,
  24101. "./objects/NSpider": 147,
  24102. "./objects/Panorama": 148,
  24103. "./objects/Reticule": 149,
  24104. "./objects/ShowPath": 151,
  24105. "./objects/Snapshot": 153,
  24106. "./objects/View": 154,
  24107. "./settings": 166,
  24108. "./shaders": 167,
  24109. "./tile/TileDownloader": 171,
  24110. "./tile/TilePrioritizer": 172,
  24111. "./util/ZoomStats": 179,
  24112. "./util/browser": 182,
  24113. "./util/camera": 183,
  24114. "./util/cameraLight": 184,
  24115. "./util/common": 185,
  24116. "./util/easing": 186,
  24117. "./util/history": 187,
  24118. "./util/lerp": 188,
  24119. "./util/logger": 189,
  24120. "./util/math": 190,
  24121. "./util/transitions": 195,
  24122. "hot":"hot",
  24123. "scaleImg":"scaleImg",
  24124. events: 202,
  24125. three: 217
  24126. }],
  24127. "scaleImg":[function(t, e){// xzw
  24128. var OUTPUT = e;
  24129. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24130. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24131. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24132. return G.getImageData(0,0,s,f)}
  24133. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24134. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24135. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24136. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24137. else
  24138. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24139. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24140. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24141. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24142. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24143. W=new Float32Array(at);else
  24144. for(W=[],et=0;at>et;++et)
  24145. W[et]=0;for(b=0;w>b;b++)
  24146. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24147. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24148. delete p,h(),J=n(W)}
  24149. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24150. if("png-src"===i||"jpeg-src"===i)
  24151. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24152. return B}
  24153. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24154. OUTPUT.exports = c;
  24155. }, {}
  24156. ],
  24157. 156: [function(e, t, i) {
  24158. (function(i) {
  24159. "use strict";
  24160. function n(e, t) {
  24161. this.model = e,
  24162. this.panos = e.panos,
  24163. this.player = t,
  24164. this.imagePanos = this.listImagePanos(),
  24165. this.retryMinimumTime = 1e4
  24166. }
  24167. var r = (e("three"),
  24168. e("./enum/Viewmode"))
  24169. , o = (e("./settings"),
  24170. e("./objects/Panorama"))
  24171. , a = e("./util/logger")
  24172. , s = new a(i);
  24173. n.prototype.start = function() {
  24174. this.loadNextPano(function(e) {
  24175. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24176. setTimeout(function() {
  24177. this.start()
  24178. }
  24179. .bind(this), 1e3))
  24180. }
  24181. .bind(this))
  24182. }
  24183. ,
  24184. n.prototype.validLoadTarget = function(e) {
  24185. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24186. }
  24187. ,
  24188. n.prototype.listImagePanos = function() {
  24189. var e = []
  24190. , t = this;
  24191. return this.model.images.forEach(function(i) {
  24192. if (i.metadata && i.metadata.scan_id) {
  24193. var n = t.model.panos.get(i.metadata.scan_id);
  24194. n && !n.isLoaded("high") && e.push(n)
  24195. }
  24196. }),
  24197. e
  24198. }
  24199. ,
  24200. n.prototype.nextNotLoadedImage = function() {
  24201. for (; this.imagePanos.length > 0; ) {
  24202. var e = this.imagePanos[0];
  24203. if (!e.isLoaded("high"))
  24204. return e;
  24205. this.imagePanos.shift()
  24206. }
  24207. return null
  24208. }
  24209. ,
  24210. n.prototype.loadNextPano = function(e) {
  24211. var t, i, n = this.model.waitQueue.filter(function(e) {
  24212. return e.object instanceof o
  24213. });
  24214. n.length > 0 ? (t = n[0].object,
  24215. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24216. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24217. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24218. t = this.imagePanos[0],
  24219. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24220. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24221. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24222. s.debug("Preloading " + i + "-res pano " + t.id),
  24223. t.loadCube(i).done(e).fail(function() {
  24224. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24225. e()
  24226. })) : e && e(null)
  24227. }
  24228. ,
  24229. t.exports = n
  24230. }
  24231. ).call(this, "/js/preloaders.js")
  24232. }
  24233. , {
  24234. "./enum/Viewmode": 51,
  24235. "./objects/Panorama": 148,
  24236. "./settings": 166,
  24237. "./util/logger": 189,
  24238. three: 217
  24239. }],
  24240. 157: [function(e, t, i) {
  24241. (function(i) {
  24242. "use strict";
  24243. function n(e, t, i, n, r) {
  24244. this.qualityManager = e,
  24245. this.scene = t,
  24246. this.camera = i,
  24247. this.container = r,
  24248. this.controls = n,
  24249. this.controls.enabled = !0,
  24250. this.controls.locked = !0,
  24251. this.quickstartCamera = n.camera,
  24252. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24253. this.skybox = null
  24254. }
  24255. var r = e("three")
  24256. , o = e("../util/logger")
  24257. , a = e("../constants")
  24258. , s = (e("../util/transitions"),
  24259. e("../util/lerp"),
  24260. e("../util/easing"),
  24261. e("../enum/Vectors"))
  24262. , l = e("../enum/PanoSizeClass")
  24263. , c = (e("../materials/ModelTextureMaterial"),
  24264. e("../materials/CubemapMaterial"))
  24265. , h = (e("../cameras/PanoramaCamera"),
  24266. e("../controls/PanoramaControls"),
  24267. e("../tile/TileUtils"),
  24268. e("../util/camera"),
  24269. e("../util/cameraLight"))
  24270. , u = (e("../util/browser"),
  24271. e("../settings"),
  24272. e("../gui/helpManager"),
  24273. new o(i));
  24274. n.prototype.load = function(e) {
  24275. e.pano.shouldRedrawOnBaseLoaded = !0;
  24276. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24277. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24278. var a = this.qualityManager.getPanoSize(l.BASE)
  24279. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24280. if (e.pano.tiled) {
  24281. u.warn("Loading startPano, TILED", e.pano.id);
  24282. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24283. , p = this.quickstartCamera.fov;
  24284. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24285. t = e.pano.loadTiledPano(c, r, {
  24286. hFov: d,
  24287. vFov: p
  24288. }, !1, !1, !0),
  24289. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24290. } else
  24291. u.warn("Loading startPano", e.pano.id),
  24292. t = e.pano.loadCube("high");
  24293. return $.when(t).then(function() {
  24294. n.init(e.pano, e.quaternion),
  24295. e.pano.tiled ? i.done(function() {
  24296. e.pano.lockUntilRenderingComplete = !1,
  24297. this.controls.locked = !1
  24298. }
  24299. .bind(this)) : this.controls.locked = !1
  24300. }
  24301. .bind(this))
  24302. }
  24303. ,
  24304. n.prototype.init = function(e, t) {
  24305. u.info("Quickstart done loading, adding scene objects"),
  24306. e.lockUntilRenderingComplete = !0,
  24307. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24308. side: r.BackSide
  24309. })),
  24310. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24311. this.skybox.quaternion.copy(e.quaternion),
  24312. this.scene.add(this.skybox),
  24313. $(this.container).show()
  24314. }
  24315. ,
  24316. n.prototype.update = function(e) {
  24317. this.controls.update(e),
  24318. this.camera.copy(this.quickstartCamera)
  24319. }
  24320. ,
  24321. n.prototype.setSize = function(e, t) {
  24322. this.quickstartCamera.updateAspect(e / t)
  24323. }
  24324. ,
  24325. n.prototype.destroy = function() {
  24326. this.scene.remove(this.skybox)
  24327. }
  24328. ,
  24329. t.exports = n
  24330. }
  24331. ).call(this, "/js/scene/QuickstartManager.js")
  24332. }
  24333. , {
  24334. "../cameras/PanoramaCamera": 7,
  24335. "../constants": 8,
  24336. "../controls/PanoramaControls": 13,
  24337. "../enum/PanoSizeClass": 36,
  24338. "../enum/Vectors": 50,
  24339. "../gui/helpManager": 68,
  24340. "../materials/CubemapMaterial": 117,
  24341. "../materials/ModelTextureMaterial": 118,
  24342. "../settings": 166,
  24343. "../tile/TileUtils": 174,
  24344. "../util/browser": 182,
  24345. "../util/camera": 183,
  24346. "../util/cameraLight": 184,
  24347. "../util/easing": 186,
  24348. "../util/lerp": 188,
  24349. "../util/logger": 189,
  24350. "../util/transitions": 195,
  24351. three: 217
  24352. }],
  24353. 158: [function(e, t, i) {
  24354. "use strict";
  24355. function n(e, t, i) {
  24356. this.scene = e,
  24357. this.camera = t,
  24358. this.renderer = null,
  24359. this.effects = i,
  24360. this.animateCallback = null,
  24361. this.composer = null,
  24362. this.qualityManager = null,
  24363. e.renderWidth = 0,
  24364. e.renderHeight = 0,
  24365. this.updateClock = new r.Clock,
  24366. this.components = [],
  24367. this.updateListeners = [],
  24368. this.resizeListeners = [],
  24369. this.forceUpdateSize = !1,
  24370. this.started = !1,
  24371. this.textures = {},
  24372. this.suspendedObjects = []
  24373. }
  24374. var r = e("three")
  24375. , o = e("../shaders")
  24376. , a = e("../enum/SceneRendererEvents")
  24377. , s = e("../enum/GLTextureType")
  24378. , l = e("../enum/GLCubeFaces")
  24379. , c = e("../exception/BasicException")
  24380. , h = e("../exception/RendererCreationException")
  24381. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24382. , m = e("../util/browser")
  24383. /**************************************************************************************************************************************************/
  24384. , u = e("../settings")
  24385. , d = e("events").EventEmitter;
  24386. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24387. n.prototype = Object.create(d.prototype),
  24388. n.prototype.addComponent = function(e) {
  24389. this.components.push(e),
  24390. e.update && this.updateListeners.push(e),
  24391. e.setSize && (this.resizeListeners.push(e),
  24392. this.forceUpdateSize = !0)
  24393. }
  24394. ,
  24395. n.prototype.removeComponent = function(e) {
  24396. var t = function(t) {
  24397. return t !== e
  24398. };
  24399. this.components = this.components.filter(t),
  24400. this.updateListeners = this.updateListeners.filter(t),
  24401. this.resizeListeners = this.resizeListeners.filter(t)
  24402. }
  24403. ,
  24404. n.prototype.start = function(e) {
  24405. if (this.started)
  24406. throw new c("Can't start SceneRenderer, already started");
  24407. this.createContext(e),
  24408. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24409. m.isMobile() && this.boluoVrInit(),
  24410. /*******************************************************************************************************************************/
  24411. this.initComposer(),
  24412. this.started = !0,
  24413. (p = p.bind(this))()
  24414. }
  24415. ,
  24416. n.prototype.createContext = function(e) {
  24417. try {
  24418. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24419. this.renderer.autoClear = !0,
  24420. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24421. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24422. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24423. this.emit(a.ContextCreated)
  24424. } catch (e) {
  24425. throw new h("Unable to create a WebGL rendering context")
  24426. }
  24427. u.profiling.enabled && this.overrideTextures(),
  24428. e.appendChild(this.renderer.domElement)
  24429. /* window.stats = new Stats();
  24430. e.appendChild( stats.dom ); */
  24431. }
  24432. ,
  24433. n.prototype.overrideTextures = function() {
  24434. var e = this.renderer.context
  24435. , t = 0
  24436. , i = e.createTexture;
  24437. e.createTexture = function() {
  24438. var n = i.call(e);
  24439. return n.id = t++,
  24440. this.textures[n.id] = n,
  24441. n
  24442. }
  24443. .bind(this);
  24444. var n = e.texImage2D;
  24445. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24446. var d, p = this.getTextureTypeFromTarget(e, t);
  24447. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24448. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24449. h = a,
  24450. u = l,
  24451. o = u.naturalWidth,
  24452. a = u.naturalHeight,
  24453. n.call(e, t, i, r, c, h, u));
  24454. var f = this.textures[d.id];
  24455. f.width = p === s.TextureCube ? 6 * o : o,
  24456. f.height = a
  24457. }
  24458. .bind(this);
  24459. var r = e.deleteTexture;
  24460. e.deleteTexture = function(t) {
  24461. delete this.textures[t.id],
  24462. r.call(e, t)
  24463. }
  24464. .bind(this)
  24465. }
  24466. ,
  24467. n.prototype.updateTextureMemory = function() {
  24468. var e = null;
  24469. return function() {
  24470. var t = 0;
  24471. for (var i in this.textures) {
  24472. var n = this.textures[i];
  24473. n.width && n.height && (t += n.width * n.height * 4)
  24474. }
  24475. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24476. e = t
  24477. }
  24478. }(),
  24479. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24480. switch (t) {
  24481. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24482. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24483. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24484. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24485. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24486. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24487. return s.TextureCube;
  24488. case e.TEXTURE_2D:
  24489. return s.Texture2D;
  24490. default:
  24491. return null
  24492. }
  24493. }
  24494. ,
  24495. n.prototype.initComposer = function() {
  24496. this.composer = new r.EffectComposer(this.renderer),
  24497. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24498. //this.composer.addPass(this.effects.hblurPass),
  24499. //this.composer.addPass(this.effects.vblurPass)
  24500. this.composer.addPass(this.effects.transitionMaskPass)//add
  24501. }
  24502. ,
  24503. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24504. this.renderWidth = e,
  24505. this.renderHeight = t,
  24506. this.effects.aspect = e / t,
  24507. /* this.renderer.setSize(e, t), -----MP */
  24508. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24509. this.composer.setSize(e, t);
  24510. for (var i = 0; i < this.resizeListeners.length; i++)
  24511. this.resizeListeners[i].setSize(e, t)
  24512. }
  24513. ,
  24514. n.prototype.render = function() {
  24515. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24516. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24517. }
  24518. /******************************************************************************************************徐世廷**********************************************************************/
  24519. var vrPermission = {};
  24520. var vrPermissionCallBack = function(info1,info2){
  24521. if(info1 == "reset"){
  24522. vrPermission = {};
  24523. }else{
  24524. vrPermission[info1] = info2
  24525. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24526. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24527. }
  24528. }
  24529. }
  24530. n.prototype.boluoVrInit = function() {
  24531. console.log("boluoVrInit")
  24532. this.isHuawei5X = m.detectHUAWEI5X(),
  24533. this.oldRenderer = this.renderer,
  24534. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24535. window.panoCamera = this.camera;
  24536. var a = this;
  24537. window._vrEnabled = !1,
  24538. Object.defineProperty(window, "vrEnabled", {
  24539. get: function() {
  24540. return window._vrEnabled
  24541. },
  24542. set: function(b) {
  24543. b = !!b,
  24544. b ? (a.renderer = a.newRenderer,
  24545. window.vrMarkers.forEach(function(a) {
  24546. a.visible = !0
  24547. })) : (a.renderer = a.oldRenderer,
  24548. window.vrMarkers.forEach(function(a) {
  24549. a.visible = !1
  24550. })),
  24551. a.cursor.visible = b,
  24552. a.setSize(window.innerWidth, window.innerHeight),
  24553. window._vrEnabled = b
  24554. if(b){
  24555. setTimeout(function(){
  24556. console.log("orientEnable"+window.orientEnable)
  24557. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24558. if(m.detectIOS()/* && m.detectSafari() */){
  24559. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24560. console.log("开始获取权限 major"+b.major)
  24561. if(b.major == 12 && b.minor>=2){
  24562. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24563. else{//app??
  24564. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24565. }
  24566. }else if(b.major >= 13){
  24567. if(!window.location.href.includes("https://")){
  24568. console.log("需要https");
  24569. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24570. return;
  24571. }
  24572. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24573. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24574. if(!window.vrEnabled || window.orientEnable)return;
  24575. vrPermissionCallBack("reset")
  24576. console.log(window.DeviceMotionEvent)
  24577. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24578. console.log("开始获取权限1")
  24579. ///注意:需要https 本地服务器permissionState会得到denied
  24580. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24581. console.log("permissionState1: "+permissionState)
  24582. vrPermissionCallBack("deviceMotion", permissionState)
  24583. }).catch(function(e){
  24584. vrPermissionCallBack("deviceMotion", false)
  24585. console.log(e)
  24586. })
  24587. }else{
  24588. console.log("window.DeviceMotionEvent undefined")
  24589. vrPermissionCallBack("deviceMotion", false)
  24590. }
  24591. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24592. console.log("开始获取权限2")
  24593. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24594. console.log("permissionState2: "+permissionState)
  24595. vrPermissionCallBack("deviceOrientation", permissionState)
  24596. }).catch(function(e){
  24597. vrPermissionCallBack("deviceOrientation", false)
  24598. console.log(e)
  24599. })
  24600. }else{
  24601. console.log("window.DeviceOrientationEvent undefined")
  24602. vrPermissionCallBack("deviceOrientation", false)
  24603. }
  24604. },hasFailed ? 0 : 150)
  24605. /* /* setTimeout(function(){
  24606. if(settings.vrEnabled && !window.orientEnable){
  24607. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24608. }
  24609. },4000) */
  24610. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24611. }else{
  24612. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24613. }
  24614. }else{
  24615. //已经触发了
  24616. }
  24617. },200);
  24618. }
  24619. }
  24620. }),
  24621. this.createCursor(.5, !1, 1, 16777215, 0);
  24622. var b = {
  24623. setSize: function(b, c) {
  24624. a.camera.aspect = b / c
  24625. }
  24626. };
  24627. this.resizeListeners.push(b),
  24628. this.vrLoadingInit()
  24629. }
  24630. ,
  24631. n.prototype.vrLoadingInit = function() {
  24632. var a = function(camera) {
  24633. var a = this
  24634. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24635. , c = new r.MeshBasicMaterial({
  24636. color: 4967932,
  24637. side: r.DoubleSide
  24638. })
  24639. , d = new r.Mesh(b,c);
  24640. this.mesh = d,
  24641. d.position.z = -2,
  24642. d.scale.set(.08, .08, .08),
  24643. d.visible = !1,
  24644. camera.add(d),
  24645. //window.player.camera.add(d),
  24646. a.enabled = !1,
  24647. this.update = function(b) {
  24648. 1 == a.enabled && (d.rotation.z += 15 * b)
  24649. }
  24650. }
  24651. , a = new a(this.camera);
  24652. window.Loading = a,
  24653. this.updateListeners.push(a)
  24654. }
  24655. ,
  24656. n.prototype.createCursor = function(a, b, c, d, e) {
  24657. var g, h = new r.SpriteMaterial({
  24658. opacity: c,
  24659. color: d,
  24660. transparent: b,
  24661. map: this.boluoGetTexture("images/cursor.png"),
  24662. needsUpdate: !0,
  24663. side: r.DoubleSide
  24664. });
  24665. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24666. h.map.repeat = new r.Vector2(1 / 17,1),
  24667. h.depthTest = !1,
  24668. h.blending = r.AdditiveBlending,
  24669. g = new r.Sprite(h),
  24670. // g.scale.set(a, a, a),
  24671. g.scale.set(.3,.3,.3)
  24672. g.position.z = -2,
  24673. g.visible = !1,
  24674. g.name = "cursor",
  24675. this.camera.add(g),
  24676. this.scene.add(this.camera),
  24677. this.cursor = g;
  24678. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24679. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24680. this.updateListeners.push(i)
  24681. }
  24682. ,
  24683. window.orientEnable = 0; //是否能触发deviceorientation
  24684. n.prototype.CursorAnimation = function(a, b, c) {
  24685. function d() {
  24686. g.orient = r.Math.degToRad(window.orientation || 0)
  24687. }
  24688. function e(a) {
  24689. if(!window.vrEnabled && window.orientEnable) return;
  24690. window.orientEnable || (window.orientEnable = 1);
  24691. var b = r.Math.degToRad(a.alpha)
  24692. , c = r.Math.degToRad(a.beta)
  24693. , d = r.Math.degToRad(a.gamma);
  24694. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24695. -1e3 === g.beta && (g.beta = c),
  24696. -1e3 === g.gamma && (g.gamma = d),
  24697. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24698. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24699. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24700. g.beta = c,
  24701. g.gamma = d),
  24702. n.vrDebug) {
  24703. $("#info-device-orientation").css("display", "block");
  24704. var e = "";
  24705. e += "alpha=(" + g.alpha + ")<BR/>",
  24706. e += "beta=(" + g.beta + ")<BR/>",
  24707. e += "gamma=" + g.gamma + "<BR/>",
  24708. document.getElementById("info-device-orientation").innerHTML = e
  24709. }
  24710. }
  24711. this.cursor = b,
  24712. this.raycaster = new r.Raycaster,
  24713. this.targetEventObj = {},
  24714. this.type = 1,
  24715. this.tweenFlag = !0;
  24716. var g = this;
  24717. this.target = c,
  24718. console.log(c.uuid),
  24719. this.euler = new r.Euler,
  24720. this.q0 = new r.Quaternion,
  24721. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24722. this.zee = new r.Vector3(0,0,1),
  24723. this.alpha = -1e3,
  24724. this.beta = -1e3,
  24725. this.gamma = -1e3,
  24726. this.orient = r.Math.degToRad(window.orientation || 0),
  24727. window.addEventListener("orientationchange", d),
  24728. window.addEventListener("deviceorientation", e),
  24729. this.setObjectQuaternion = function(a, b, d, e, f) {
  24730. g.euler.set(d, b, -e, "YXZ"),
  24731. a.setFromEuler(g.euler),
  24732. a.multiply(g.q1),
  24733. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24734. c.updateMatrixWorld()
  24735. }
  24736. ,
  24737. parent !== window && window.addEventListener("message", function(a) {
  24738. var b = JSON.parse(a.data)
  24739. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24740. b && b.alpha && b.beta && b.gamma && function(a) {
  24741. var c = r.Math.degToRad(b.alpha)
  24742. , d = r.Math.degToRad(b.beta)
  24743. , e = r.Math.degToRad(b.gamma);
  24744. a ? (-1e3 === g.alpha && (g.alpha = c),
  24745. -1e3 === g.beta && (g.beta = d),
  24746. -1e3 === g.gamma && (g.gamma = e),
  24747. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24748. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24749. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24750. g.beta = d,
  24751. g.gamma = e)
  24752. }(c)
  24753. }),
  24754. this.update = function(a) {
  24755. TWEEN.update();
  24756. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24757. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24758. this.triggerTargetEvent())
  24759. }
  24760. ,
  24761. this.triggerTargetEvent = function() {
  24762. var a = this.choseObj()
  24763. , b = a ? a.object : void 0;
  24764. this.targetEventObj.currentObj = b,
  24765. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24766. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24767. b && b.enabled && this.startAnimate(function() {
  24768. this.clickCallback(b)
  24769. }
  24770. .bind(this))) : this.type,
  24771. this.targetEventObj.lastObj = b)
  24772. }
  24773. ,
  24774. this.choseObj = function() {
  24775. this.raycaster.setFromCamera({
  24776. x: 0,
  24777. y: 0
  24778. }, c);
  24779. var a = (this.raycaster.ray,
  24780. window.vrMarkers)
  24781. , b = this.raycaster.intersectObjects(a);
  24782. if (b.length > 0)
  24783. return b[0]
  24784. }
  24785. ,
  24786. this.clickCallback = function(a) {
  24787. this.runTHREEAction(a, "onclick")
  24788. }
  24789. ,
  24790. this.runTHREEAction = function(a, b) {
  24791. switch (b) {
  24792. case "onclick":
  24793. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24794. a()
  24795. });
  24796. break;
  24797. case "onhover":
  24798. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24799. a()
  24800. });
  24801. break;
  24802. case "onout":
  24803. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24804. a()
  24805. })
  24806. }
  24807. }
  24808. ,
  24809. this.startAnimate = function(a) {
  24810. this.tweenFlag && this.initAnimation(a)
  24811. }
  24812. ,
  24813. this.initAnimation = function(a) {
  24814. var b = this
  24815. , c = this.cursor.material.map.offset
  24816. , d = function(a) {
  24817. return Math.floor(17 * a) / 17
  24818. };
  24819. b.tweenFlag = !1,
  24820. this.cursorAnimate = new TWEEN.Tween(c).to({
  24821. x: 1
  24822. }, 1e3).onStart(function() {
  24823. b.tweenFlag = !1
  24824. }).onStop(function() {
  24825. b.tweenFlag = !0,
  24826. this.x = 0,
  24827. c.x = 0
  24828. }).onUpdate(function() {}).onComplete(function() {
  24829. a(),
  24830. c.x = 0,
  24831. setTimeout(function() {
  24832. b.tweenFlag = !0
  24833. }, 1500)
  24834. }),
  24835. this.cursorAnimate.easing(d),
  24836. this.cursorAnimate.start()
  24837. }
  24838. ,
  24839. this.autoCursorPosition = function(a) {
  24840. // var b = Math.abs(a.distance - 10);
  24841. // this.cursor.position.z = -b,
  24842. // b /= 10;
  24843. // alert(b);
  24844. // this.cursor.scale.set(b, b, b)
  24845. this.cursor.scale.set(.3,.3,.3)
  24846. }
  24847. }
  24848. ,
  24849. n.prototype.vrRenderer = function(a, b, c) {
  24850. var d = new b.vrCamera(c);
  24851. d.bananaAspect = .8,
  24852. this.width,
  24853. this.height;
  24854. var b = this;
  24855. this.setSize = function(c, d) {
  24856. a.setSize.call(this, c, d),
  24857. b.width = c,
  24858. b.height = d
  24859. }
  24860. ,
  24861. this.render = function(b, c, e, f) {
  24862. window.cameraQua = c.quaternion.clone();
  24863. var g, h;
  24864. if (c.__RESS__SKIP__STEREO__)
  24865. return a.render(b, c, e, f);
  24866. if ("PerspectiveCamera" === c.type)
  24867. g = d.cameraL,
  24868. h = d.cameraR,
  24869. b.updateMatrixWorld(),
  24870. null === c.parent && c.updateMatrixWorld(),
  24871. d.vrCameraUpdate(c);
  24872. else {
  24873. if ("OrthographicCamera" !== c.type)
  24874. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24875. g = h = c
  24876. }
  24877. a.setScissorTest(!0),
  24878. a.setScissor(0, 0, this.width / 2, this.height),
  24879. a.setViewport(0, 0, this.width / 2, this.height),
  24880. a.render.call(this, b, g, e, f),
  24881. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24882. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24883. a.render.call(this, b, h, e, f),
  24884. a.setScissorTest(!1)
  24885. }
  24886. ,
  24887. this.__proto__ = {
  24888. __proto__: a
  24889. }
  24890. }
  24891. ,
  24892. n.prototype.vrCamera = function(a) {
  24893. this.type = "StereoCamera",
  24894. this._aspect = 1,
  24895. this._overlap = .064,
  24896. this.cameraL = new r.PerspectiveCamera,
  24897. this.cameraL.layers.enable(1),
  24898. this.cameraL.near = 0.01,//xzw add
  24899. this.cameraL.matrixAutoUpdate = !1,
  24900. this.cameraR = new r.PerspectiveCamera,
  24901. this.cameraR.layers.enable(2),
  24902. this.cameraR.near = 0.01,//xzw add
  24903. this.cameraR.matrixAutoUpdate = !1,
  24904. this.eyeRight = new r.Matrix4,
  24905. this.eyeLeft = new r.Matrix4,
  24906. this.vrCameraNeedsUpdate = !0,
  24907. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24908. Object.defineProperty(this, "bananaAspect", {
  24909. get: function() {
  24910. return this._aspect
  24911. },
  24912. set: function(a) {
  24913. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24914. this._aspect = a
  24915. }
  24916. }),
  24917. Object.defineProperty(this, "overlap", {
  24918. get: function() {
  24919. return this._overlap
  24920. },
  24921. set: function(a) {
  24922. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24923. this._overlap = a
  24924. }
  24925. }),
  24926. this.vrCameraUpdate = function(a) {
  24927. this.vrCameraNeedsUpdate = true;
  24928. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24929. this.vrCameraNeedsUpdate) {
  24930. this.vrCameraNeedsUpdate = !1,
  24931. //console.debug("vrCameraUpdate"),
  24932. this.bananaFocus = a.focus,
  24933. this.bananaFov = a.fov,
  24934. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24935. this.bananaNear = a.near,
  24936. this.bananaFar = a.far,
  24937. //console.debug(a.aspect),
  24938. this.bananaFocus = 10;
  24939. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24940. this.eyeLeft.elements[12] = -e,
  24941. this.eyeRight.elements[12] = e,
  24942. b = -g * this.bananaReal_aspect + f,
  24943. c = g * this.bananaReal_aspect + f,
  24944. d.elements[0] = 2 * this.bananaNear / (c - b),
  24945. d.elements[8] = (c + b) / (c - b),
  24946. this.cameraL.projectionMatrix.copy(d),
  24947. b = -g * this.bananaReal_aspect - f,
  24948. c = g * this.bananaReal_aspect - f,
  24949. d.elements[0] = 2 * this.bananaNear / (c - b),
  24950. d.elements[8] = (c + b) / (c - b),
  24951. this.cameraR.projectionMatrix.copy(d)
  24952. }
  24953. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24954. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24955. }
  24956. }
  24957. ,
  24958. n.prototype.boluoGetTexture = function(a) {
  24959. var b = new r.TextureLoader;
  24960. return b.crossOrigin = "anonymous",
  24961. b.load(a)
  24962. }
  24963. ,
  24964. /***********************************************************************************************************************************************************************************/
  24965. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24966. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24967. return function(o){
  24968. var render = false;
  24969. var ratio;
  24970. var w, h; //记录应当render的大小
  24971. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24972. w = o.width, h = o.height, render = true, ratio=1;
  24973. }else{
  24974. w = $('#player').width();
  24975. h = $('#player').height();
  24976. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24977. (w !== W || h !== H || this.forceUpdateSize) &&
  24978. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24979. }
  24980. if(render){
  24981. this.setSize(w, h, ratio);
  24982. this.forceUpdateSize = !1
  24983. }
  24984. }
  24985. }()
  24986. ,
  24987. n.prototype.updateComponents = function() {
  24988. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24989. this.updateListeners[t].update(e)
  24990. }
  24991. ,
  24992. n.prototype.suspend = function() {
  24993. this.started = !1,
  24994. this.suspendedObjects = this.scene.children.map(function(e) {
  24995. return this.scene.remove(e),
  24996. e
  24997. }
  24998. .bind(this)),
  24999. this.render()
  25000. }
  25001. ,
  25002. n.prototype.resume = function() {
  25003. this.suspendedObjects.forEach(function(e) {
  25004. this.scene.add(e)
  25005. }
  25006. .bind(this)),
  25007. this.suspendedObjects = [],
  25008. this.started = !0,
  25009. p()
  25010. }
  25011. ;
  25012. var p = function() {
  25013. this.started && (window.requestAnimationFrame(p),
  25014. this.updateScreenSize(), // fyz resize
  25015. this.updateComponents(),
  25016. this.updateTextureMemory(),
  25017. this.render(),
  25018. window.stats && (window.fps = stats.update()),
  25019. this.emit(a.AfterRender))
  25020. };
  25021. n.prototype.getImageData = function() {
  25022. var e = document.createElement("canvas")
  25023. , t = e.getContext("2d");
  25024. return function(i, n, r) {
  25025. return e.width === n && e.height === r || (e.width = n,
  25026. e.height = r),
  25027. t.drawImage(i, 0, 0, n, r),
  25028. t.getImageData(0, 0, n, r)
  25029. }
  25030. }(),
  25031. n.prototype.initSizedTexture2D = function(e, t, i) {
  25032. var n = this.renderer
  25033. , o = n.context
  25034. , a = n.state
  25035. , s = new r.Texture(null);
  25036. s.flipY = !1,
  25037. i !== !0 && (i = !1),
  25038. s.generateMipmaps = i;
  25039. var l = n.paramThreeToGL(s.format)
  25040. , c = n.paramThreeToGL(s.type)
  25041. , h = n.properties.get(s)
  25042. , u = o.createTexture();
  25043. a.bindTexture(o.TEXTURE_2D, u),
  25044. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25045. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25046. s.wrapS = t,
  25047. s.wrapT = t;
  25048. var d = n.paramThreeToGL(t);
  25049. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25050. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25051. i ? (s.magFilter = r.LinearFilter,
  25052. s.minFilter = r.LinearMipMapLinearFilter,
  25053. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25054. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25055. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25056. s.minFilter = r.LinearFilter,
  25057. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25058. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25059. a.bindTexture(o.TEXTURE_2D, null),
  25060. h.__webglTexture = u,
  25061. s
  25062. }
  25063. ,
  25064. n.prototype.initSizedCubeMap = function(e, t) {
  25065. var i = this.renderer
  25066. , n = i.context
  25067. , o = i.state
  25068. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25069. a.flipY = !1,
  25070. a.generateMipmaps = t;
  25071. var s = i.paramThreeToGL(a.format)
  25072. , l = i.paramThreeToGL(a.type)
  25073. , c = i.properties.get(a)
  25074. , h = n.createTexture();
  25075. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25076. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25077. for (var u = 0; u < 6; u++)
  25078. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25079. return t ? (a.magFilter = r.LinearFilter,
  25080. a.minFilter = r.LinearMipMapLinearFilter,
  25081. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25082. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25083. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25084. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25085. a.minFilter = r.LinearFilter,
  25086. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25087. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25088. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25089. c.__image__webglTextureCube = h,
  25090. a
  25091. }
  25092. ,
  25093. n.prototype.deallocateCubeTexture = function(e) {
  25094. var t = this.renderer
  25095. , i = t.context
  25096. , n = t.properties.get(e);
  25097. i.deleteTexture(n.__image__webglTextureCube)
  25098. }
  25099. ,
  25100. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25101. var a = this.renderer
  25102. , s = a.context
  25103. , l = a.state
  25104. , c = a.properties.get(t);
  25105. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25106. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25107. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25108. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25109. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25110. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25111. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25112. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25113. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25114. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25115. l.bindTexture(s.TEXTURE_2D, null)
  25116. }
  25117. ,
  25118. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25119. var s = this.renderer
  25120. , l = s.context
  25121. , c = s.state
  25122. , h = s.properties.get(t);
  25123. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25124. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25125. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25126. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25127. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25128. }
  25129. ,
  25130. n.prototype.rebuildMipMaps2D = function(e) {
  25131. var t = this.renderer
  25132. , i = t.context
  25133. , n = t.state;
  25134. t.properties.get(e);
  25135. i.generateMipmap(i.TEXTURE_2D),
  25136. n.bindTexture(i.TEXTURE_2D, null)
  25137. }
  25138. ,
  25139. n.prototype.rebuildMipMaps3D = function(e) {
  25140. var t = this.renderer
  25141. , i = t.context
  25142. , n = t.state
  25143. , r = t.properties.get(e);
  25144. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25145. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25146. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25147. }
  25148. ,
  25149. n.prototype.renderToCubeMap = function() {
  25150. var e = !1
  25151. , t = null
  25152. , i = null
  25153. , n = null
  25154. , a = null
  25155. , s = null
  25156. , l = 1;
  25157. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25158. var _ = this.renderer;
  25159. _.context;
  25160. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25161. i.position.z = 150,
  25162. t = new r.Scene,
  25163. t.add(i),
  25164. n = new r.ShaderMaterial({
  25165. uniforms: {
  25166. tDiffuse: {
  25167. type: "t",
  25168. value: null
  25169. },
  25170. alpha: {
  25171. type: "f",
  25172. value: 1
  25173. }
  25174. },
  25175. vertexShader: o.basicTextured.vertexShader,
  25176. fragmentShader: o.basicTextured.fragmentShader,
  25177. depthWrite: !1,
  25178. depthTest: !1,
  25179. side: r.DoubleSide
  25180. }),
  25181. a = new r.PlaneBufferGeometry(l,l),
  25182. s = new r.Mesh(a,n),
  25183. s.position.z = 0,
  25184. t.add(s),
  25185. e = !0);
  25186. var T = a.getAttribute("uv");
  25187. T.setDynamic(!0),
  25188. T.needsUpdate = !0;
  25189. var x = T.array
  25190. , S = p / u
  25191. , M = f / d
  25192. , R = g / u
  25193. , P = m / d;
  25194. x[0] = S,
  25195. x[1] = M + P,
  25196. x[2] = S + R,
  25197. x[3] = M + P,
  25198. x[4] = S,
  25199. x[5] = M,
  25200. x[6] = S + R,
  25201. x[7] = M;
  25202. var O = a.getAttribute("position");
  25203. O.setDynamic(!0),
  25204. O.needsUpdate = !0;
  25205. var L = O.array
  25206. , D = v / h.width - l / 2
  25207. , N = A / h.height - l / 2
  25208. , B = y / h.width
  25209. , F = C / h.height;
  25210. L[0] = D,
  25211. L[1] = N + F,
  25212. L[3] = D + B,
  25213. L[4] = N + F,
  25214. L[6] = D,
  25215. L[7] = N,
  25216. L[9] = D + B,
  25217. L[10] = N;
  25218. this.renderer.properties.get(c);
  25219. n.uniforms.tDiffuse.value = c,
  25220. n.blending = E || r.NoBlending,
  25221. n.transparent = !!b,
  25222. void 0 !== w && null !== w || (w = 1),
  25223. n.uniforms.alpha.value = w,
  25224. n.needUpdate = !0,
  25225. h.activeCubeFace = I,
  25226. h.viewport.set(0, 0, h.width, h.height);
  25227. var V = this.renderer.autoClear;
  25228. this.renderer.autoClear = !1,
  25229. this.renderer.render(t, i, h, !1),
  25230. this.renderer.autoClear = V
  25231. }
  25232. }(),
  25233. n.prototype.copyCubeMap = function() {
  25234. var e = !1
  25235. , t = null
  25236. , i = null
  25237. , a = null
  25238. , s = null
  25239. , l = null
  25240. , c = new r.Euler;
  25241. new r.Vector3;
  25242. return function(h, u, d, p, f, g, m, v, A) {
  25243. this.renderer;
  25244. if (!e) {
  25245. var y = 2;
  25246. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25247. i.position.set(0, 0, 0),
  25248. t = new r.Scene,
  25249. t.add(i),
  25250. a = new r.ShaderMaterial({
  25251. uniforms: {
  25252. tDiffuse: {
  25253. type: "t",
  25254. value: null
  25255. },
  25256. alpha: {
  25257. type: "f",
  25258. value: 1
  25259. }
  25260. },
  25261. vertexShader: o.copyCubeMap.vertexShader,
  25262. fragmentShader: o.copyCubeMap.fragmentShader,
  25263. depthWrite: !1,
  25264. depthTest: !1,
  25265. side: r.DoubleSide
  25266. }),
  25267. s = new r.BoxGeometry(y,y,y),
  25268. l = new r.Mesh(s,a),
  25269. t.add(l),
  25270. e = !0
  25271. }
  25272. for (var C = 0; C < 6; C++)
  25273. n.getCubeOrientationForCubeFace(C, c),
  25274. l.rotation.copy(c),
  25275. l.matrixWorldNeedsUpdate = !0,
  25276. l.updateMatrixWorld(),
  25277. a.uniforms.tDiffuse.value = h,
  25278. a.blending = m || r.NoBlending,
  25279. a.transparent = !!v,
  25280. void 0 !== A && null !== A || (A = 1),
  25281. a.uniforms.alpha.value = A,
  25282. a.needUpdate = !0,
  25283. u.activeCubeFace = C,
  25284. u.viewport.set(0, 0, f, g),
  25285. this.renderer.render(t, i, u, !1)
  25286. }
  25287. }(),
  25288. n.getLookAtForCubeFace = function(e, t) {
  25289. switch (e) {
  25290. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25291. t.set(1, 0, 0);
  25292. break;
  25293. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25294. t.set(-1, 0, 0);
  25295. break;
  25296. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25297. t.set(0, 1, 0);
  25298. break;
  25299. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25300. t.set(0, -1, 0);
  25301. break;
  25302. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25303. t.set(0, 0, 1);
  25304. break;
  25305. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25306. t.set(0, 0, -1)
  25307. }
  25308. }
  25309. ,
  25310. n.getCubeOrientationForCubeFace = function(e, t) {
  25311. switch (e) {
  25312. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25313. t.set(0, -Math.PI / 2, 0);
  25314. break;
  25315. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25316. t.set(0, Math.PI / 2, 0);
  25317. break;
  25318. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25319. t.set(Math.PI / 2, Math.PI, 0);
  25320. break;
  25321. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25322. t.set(-Math.PI / 2, Math.PI, 0);
  25323. break;
  25324. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25325. t.set(0, -Math.PI, 0);
  25326. break;
  25327. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25328. t.set(0, 0, 0)
  25329. }
  25330. }
  25331. ,
  25332. t.exports = n
  25333. }
  25334. , {
  25335. "../enum/GLCubeFaces": 25,
  25336. "../enum/GLTextureType": 26,
  25337. "../enum/SceneRendererEvents": 43,
  25338. "../exception/BasicException": 55,
  25339. "../exception/RendererCreationException": 57,
  25340. "../settings": 166,
  25341. "../shaders": 167,
  25342. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25343. "../util/browser": 182,
  25344. /************************************************************************************************************************************************/
  25345. events: 202,
  25346. three: 217
  25347. }],
  25348. 159: [function(e, t, i) {
  25349. "use strict";
  25350. function n(e) {
  25351. this.messenger = new a(e),
  25352. this.clientKey = null
  25353. }
  25354. var r = e("../util/ajax")
  25355. , o = e("./PostMessageType")
  25356. , a = e("./postmessage")
  25357. , s = e("./VersionInfo")
  25358. , l = e("events").EventEmitter
  25359. , c = window.location.origin + "/api/v1/user/";
  25360. n.prototype = Object.create(l.prototype),
  25361. n.prototype.bindEvents = function() {
  25362. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25363. }
  25364. ,
  25365. n.prototype.waitForConnection = function() {
  25366. var e = new Promise(function(e, t) {
  25367. this.messenger.on(o.CONNECT, function(i) {
  25368. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25369. }
  25370. .bind(this))
  25371. }
  25372. .bind(this));
  25373. return e
  25374. }
  25375. ,
  25376. n.prototype.onConnectionReceived = function(e) {
  25377. return this.messenger.setTarget(e.source, e.origin),
  25378. this.verifyConnection(e).then(function(t, i) {
  25379. this.messenger.send({
  25380. type: o.ACCEPT,
  25381. toId: e.fromId,
  25382. warning: i
  25383. }),
  25384. this.clientKey = t,
  25385. this.messenger.removeAllListeners(o.CONNECT),
  25386. this.bindEvents()
  25387. }
  25388. .bind(this), function(t) {
  25389. this.messenger.send({
  25390. type: o.REJECT,
  25391. toId: e.fromId,
  25392. reason: t
  25393. }),
  25394. this.messenger.setTarget()
  25395. }
  25396. .bind(this))
  25397. }
  25398. ,
  25399. n.prototype.verifyConnection = function(e) {
  25400. return new Promise(function(t, i) {
  25401. var n;
  25402. if (s.isDeprecated(e.sdkVersion))
  25403. n = "这个版本正在被弃用";
  25404. else if (!s.isSupported(e.sdkVersion))
  25405. return i("不支持此版本的SDK");
  25406. var o = {
  25407. cache: !1,
  25408. headers: {
  25409. "X-port-Application-Key": e.applicationKey,
  25410. "X-port-Referrer": e.origin
  25411. }
  25412. };
  25413. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25414. }
  25415. )
  25416. }
  25417. ,
  25418. n.prototype.onMessageReceived = function(e) {
  25419. if (this.validateClientApplicationKey(e.applicationKey)) {
  25420. var t = this;
  25421. e.onDone = function(i) {
  25422. i.toId = e.fromId,
  25423. i.uid = e.uid,
  25424. i.type = o.RESPONSE,
  25425. t.messenger.send(i)
  25426. }
  25427. ,
  25428. this.emit(o.ACTION, e)
  25429. }
  25430. }
  25431. ,
  25432. n.prototype.validateClientApplicationKey = function(e) {
  25433. return this.clientKey === e
  25434. }
  25435. ,
  25436. n.prototype.sendEvent = function(e, t) {
  25437. this.messenger.send({
  25438. type: o.EVENT,
  25439. eventType: e,
  25440. eventData: t
  25441. })
  25442. }
  25443. ,
  25444. t.exports = n
  25445. }
  25446. , {
  25447. "../util/ajax": 181,
  25448. "./PostMessageType": 160,
  25449. "./VersionInfo": 163,
  25450. "./postmessage": 165,
  25451. events: 202
  25452. }],
  25453. 160: [function(e, t, i) {
  25454. "use strict";
  25455. t.exports = Object.freeze({
  25456. CONNECT: "postmessage.connect",
  25457. ACCEPT: "postmessage.accept",
  25458. REJECT: "postmessage.reject",
  25459. ACTION: "postmessage.action",
  25460. RESPONSE: "postmessage.response",
  25461. EVENT: "postmessage.event"
  25462. })
  25463. }
  25464. , {}],
  25465. 161: [function(e, t, i) {
  25466. "use strict";
  25467. t.exports = Object.freeze({
  25468. MOVE: "sdk.move",
  25469. ENTER_PANO: "sdk.enterpano",
  25470. MODEL_LOADED: "sdk.modelloaded"
  25471. })
  25472. }
  25473. , {}],
  25474. 162: [function(e, t, i) {
  25475. "use strict";
  25476. t.exports = Object.freeze({
  25477. FLY: "transition.fly",
  25478. FADEOUT: "transition.fade",
  25479. INSTANT: "transition.instant"
  25480. })
  25481. }
  25482. , {}],
  25483. 163: [function(e, t, i) {
  25484. "use strict";
  25485. t.exports = {
  25486. current: "1.0",
  25487. supported: ["1.0"],
  25488. deprecated: [],
  25489. isSupported: function(e) {
  25490. return this.supported.indexOf(e) !== -1
  25491. },
  25492. isDeprecated: function(e) {
  25493. return this.deprecated.indexOf(e) !== -1
  25494. },
  25495. isValid: function(e) {
  25496. return this.isSupported(e) || this.isDeprecated(e)
  25497. }
  25498. }
  25499. }
  25500. , {}],
  25501. 164: [function(e, t, i) {
  25502. (function(i) {
  25503. "use strict";
  25504. function n(e, t, i) {
  25505. e && (e = e.toLowerCase().trim());
  25506. var n = new I.UP.clone
  25507. , r = Math.PI / 3
  25508. , o = Math.PI / 2;
  25509. switch (e) {
  25510. case "left":
  25511. i.copy(t),
  25512. i.applyAxisAngle(n, o);
  25513. break;
  25514. case "right":
  25515. i.copy(t),
  25516. i.applyAxisAngle(n, -o);
  25517. break;
  25518. case "forwardleft":
  25519. i.copy(t),
  25520. i.applyAxisAngle(n, r);
  25521. break;
  25522. case "forwardright":
  25523. i.copy(t),
  25524. i.applyAxisAngle(n, -r);
  25525. break;
  25526. case "forward":
  25527. default:
  25528. i.copy(t)
  25529. }
  25530. return i
  25531. }
  25532. function r(e, t) {
  25533. if (e) {
  25534. var i = {
  25535. pano: e,
  25536. lookAtPoint: null,
  25537. duration: null,
  25538. maxDistanceOverride: null,
  25539. skipWarpingCheck: !1
  25540. };
  25541. this.player.flyToPano(i, function() {
  25542. t && t({
  25543. success: !0,
  25544. message: "Transition complete."
  25545. })
  25546. })
  25547. } else
  25548. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25549. t && t({
  25550. success: !1,
  25551. error: "Unable to find pano."
  25552. })
  25553. }
  25554. function o(e, t) {
  25555. var i = this.findRankedPano(e, t);
  25556. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25557. null)
  25558. }
  25559. function a(e, t) {
  25560. var i = this.findRankedtag(e, t);
  25561. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25562. null)
  25563. }
  25564. function s(e, t) {
  25565. t.copy(I.FORWARD),
  25566. e.getDirection(t)
  25567. }
  25568. function l(e) {
  25569. function t(e) {
  25570. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25571. return {
  25572. x: c.Math.radToDeg(t._x),
  25573. y: c.Math.radToDeg(t._y),
  25574. z: c.Math.radToDeg(t._z)
  25575. }
  25576. }
  25577. var i = function(e) {
  25578. return e.alignmentType !== m.ALIGNED ? null : {
  25579. x: e.position.x,
  25580. y: e.position.y,
  25581. z: e.position.z
  25582. }
  25583. };
  25584. return {
  25585. panos: e.panos.list.map(function(n) {
  25586. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25587. return {
  25588. uuid: n.id,
  25589. aligned: n.alignmentType === m.ALIGNED,
  25590. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25591. position: i(n),
  25592. rotation: t(n),
  25593. thumbnail: r
  25594. }
  25595. })
  25596. }
  25597. }
  25598. var c = e("three")
  25599. , h = e("./ApiHost")
  25600. , u = e("../util/logger")
  25601. , d = e("../util/common")
  25602. , p = e("../util/math")
  25603. , f = e("../enum/ModelManagerEvents")
  25604. , g = e("./PostMessageType")
  25605. , m = e("../enum/AlignmentType")
  25606. , v = e("../enum/Direction")
  25607. , A = e("./TransitionStyles")
  25608. , y = e("../util/panorama")
  25609. , C = e("../enum/GLCubeFaces")
  25610. , I = e("../enum/Vectors")
  25611. , E = e("../enum/Viewmode")
  25612. , b = e("../enum/WarpStyle")
  25613. , w = (e("../enum/Keys"),
  25614. e("../enum/PlayerEvents"))
  25615. , _ = e("../sdk/SdkEvents")
  25616. , I = e("../enum/Vectors")
  25617. , T = e("../enum/ControlEvents")
  25618. , x = e("../enum/RenderLayers")
  25619. , S = (e("../constants"),
  25620. e("../settings"))
  25621. , M = e("../lib/jpeg_encoder")
  25622. , R = new u(i)
  25623. , P = function() {
  25624. var e = function e() {
  25625. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25626. e.player.getDirection(e.playerDirection),
  25627. e.projectVectors();
  25628. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25629. if (e.angleTravelled += Math.abs(t),
  25630. e.angleTravelled >= Math.abs(e.angle)) {
  25631. if (e.active = !1,
  25632. e.onDone) {
  25633. var i = e.onDone;
  25634. i()
  25635. }
  25636. } else
  25637. e.lastFacingDirection.copy(e.playerDirection),
  25638. window.setTimeout(e, 4)
  25639. };
  25640. return e.active = !1,
  25641. e.angle = 0,
  25642. e.angleTravelled = 0,
  25643. e.playerDirection = new c.Vector3,
  25644. e.lastFacingDirection = new c.Vector3,
  25645. e.onDone = null,
  25646. e.player = null,
  25647. e.start = function(t, i, n, r) {
  25648. e.active = !0,
  25649. t && i && (i = 0),
  25650. e.angle = t || i,
  25651. e.xAngle = t,
  25652. e.yAngle = i,
  25653. e.angleTravelled = 0,
  25654. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25655. n.getDirection(e.playerDirection),
  25656. e.lastFacingDirection.copy(e.playerDirection),
  25657. e.projectVectors(),
  25658. e.onDone = r,
  25659. e.player = n,
  25660. e()
  25661. }
  25662. ,
  25663. e.projectVectors = function() {
  25664. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25665. e.lastFacingDirection.projectOnPlane(I.UP))
  25666. }
  25667. ,
  25668. e
  25669. }()
  25670. , O = function() {
  25671. var e = new c.Vector3;
  25672. return function(t) {
  25673. t ? (e.copy(t.position),
  25674. e.add(t.discPosition),
  25675. p.projectPositionToCanvas(e, this.player.camera, e),
  25676. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25677. }
  25678. }()
  25679. , L = function() {
  25680. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25681. }
  25682. , D = function() {
  25683. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25684. }
  25685. , N = function(e) {
  25686. var t = new c.Vector3;
  25687. return function(e) {
  25688. var i = this.player.getDirection();
  25689. t.copy(i);
  25690. var n = t.y;
  25691. t.y = 0,
  25692. t.normalize();
  25693. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25694. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25695. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25696. 0;
  25697. this.player.mode === E.DOLLHOUSE && (r = -r);
  25698. var o = L.call(this) - .1
  25699. , a = D.call(this) + .1
  25700. , s = r + e;
  25701. s > o ? s = o : s < a && (s = a);
  25702. var l = s - r;
  25703. return e > 0 && l < .01 && (l = 0),
  25704. e < 0 && l > -.01 && (l = 0),
  25705. l
  25706. }
  25707. }()
  25708. , B = function() {
  25709. var e = new c.Euler;
  25710. return function(t) {
  25711. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25712. {
  25713. position: {
  25714. x: t.position.x,
  25715. y: t.position.y,
  25716. z: t.position.z
  25717. },
  25718. rotation: {
  25719. x: c.Math.radToDeg(e.x),
  25720. y: c.Math.radToDeg(e.y),
  25721. z: 0
  25722. },
  25723. pano: t.currentPano ? t.currentPano.id : null,
  25724. mode: t.mode
  25725. }
  25726. }
  25727. }()
  25728. , F = null;
  25729. t.exports = {
  25730. init: function(e, t, i, n, r) {
  25731. V.init(e, t, i, r),
  25732. F = new Promise(function(e, t) {
  25733. i.on(w.Ready, function() {
  25734. e()
  25735. })
  25736. }
  25737. .bind(this));
  25738. var o = new h(window)
  25739. , a = o.waitForConnection();
  25740. a.then(function(e) {
  25741. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25742. });
  25743. var s = function() {
  25744. var e = Date.now();
  25745. return function() {
  25746. if (!(Date.now() - e < 100)) {
  25747. var t = B(i);
  25748. o.sendEvent(_.MOVE, {
  25749. state: t
  25750. }),
  25751. e = Date.now()
  25752. }
  25753. }
  25754. }();
  25755. i.on(w.Move, s),
  25756. i.on(w.ViewChanged, s),
  25757. n.on(f.ActiveModelChanged, function(e) {
  25758. function t(e) {
  25759. var t, i = e.newPano.id;
  25760. e.oldPano && (t = e.oldPano.id),
  25761. i !== t && o.sendEvent(_.ENTER_PANO, {
  25762. oldPano: t,
  25763. newPano: i
  25764. })
  25765. }
  25766. var i = e.model
  25767. , n = e.oldModel;
  25768. V.model = i,
  25769. a.then(function() {
  25770. o.sendEvent(_.MODEL_LOADED, {
  25771. metadata: l(i)
  25772. })
  25773. }),
  25774. n && n.panos.forEach(function(e) {
  25775. e.removeEventListener("enter", t)
  25776. }),
  25777. i.panos.forEach(function(e) {
  25778. e.on("enter", t)
  25779. })
  25780. })
  25781. }
  25782. };
  25783. var V = {
  25784. director: null,
  25785. player: null,
  25786. controls: null,
  25787. sceneRenderer: null,
  25788. model: null,
  25789. init: function(e, t, i, n) {
  25790. this.director = e,
  25791. this.player = i,
  25792. this.controls = t,
  25793. this.sceneRenderer = n
  25794. },
  25795. handleToObject: {},
  25796. objectToHandle: {},
  25797. handleCount: 0,
  25798. onMessageReceive: function(e) {
  25799. if (e) {
  25800. var t = e.targetFunction
  25801. , i = e.params
  25802. , n = e.onDone;
  25803. t && this[t] && this[t](i, n)
  25804. }
  25805. },
  25806. waitForInit: function(e, t) {
  25807. F.then(t.bind({
  25808. success: !0,
  25809. message: "Init complete."
  25810. }))
  25811. },
  25812. moveToPano: function(e, t) {
  25813. var i = new c.Euler(0,0,0,"YXZ")
  25814. , n = new c.Quaternion;
  25815. return function(e, t) {
  25816. var r = e.pano
  25817. , o = e.rotation
  25818. , a = e.transition;
  25819. if (!this.model)
  25820. return t({
  25821. success: !1,
  25822. error: "The model has not been loaded yet"
  25823. });
  25824. var s = this.model.panos.get(r);
  25825. if (!s)
  25826. return t({
  25827. success: !1,
  25828. error: r + " does not exist in this model"
  25829. });
  25830. if (!o)
  25831. return t({
  25832. sucess: !1,
  25833. erorr: o + " is not a valid rotation"
  25834. });
  25835. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25836. console.log(o.z);
  25837. var l = {
  25838. success: !0,
  25839. message: r
  25840. };
  25841. if (a === A.FADEOUT)
  25842. n.setFromEuler(i),
  25843. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25844. else {
  25845. var h, u;
  25846. a === A.INSTANT && (h = 0,
  25847. u = 0);
  25848. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25849. this.player.flyToPano({
  25850. pano: s,
  25851. lookAtPoint: d,
  25852. duration: h,
  25853. aimDuration: u
  25854. }, t.bind(this, l))
  25855. }
  25856. }
  25857. }(),
  25858. moveInDirection: function(e, t) {
  25859. var i = e.direction;
  25860. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25861. void (t && t({
  25862. success: !1,
  25863. error: "Invalid direction."
  25864. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25865. t(e ? {
  25866. success: !0,
  25867. message: "moved " + i
  25868. } : {
  25869. success: !1,
  25870. error: "Cannot move in direction: " + i
  25871. })
  25872. })
  25873. },
  25874. getPose: function(e, t) {
  25875. this.player.camera.position,
  25876. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25877. return t({
  25878. success: !0,
  25879. message: B(this.player)
  25880. })
  25881. },
  25882. takeScreenShot: function() {
  25883. var e = new c.PerspectiveCamera
  25884. , t = new c.WebGLRenderTarget;
  25885. return function(i, n) {
  25886. if (!i.resolution)
  25887. return n({
  25888. success: !1,
  25889. error: "An invalid resolution was specified"
  25890. });
  25891. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25892. var r = this.sceneRenderer.renderer.getSize();
  25893. i.resolution.width = r.width,
  25894. i.resolution.height = r.height
  25895. }
  25896. e.layers.set(x.DEFAULT),
  25897. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25898. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25899. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25900. var o = i.resolution.width
  25901. , a = i.resolution.height
  25902. , s = o / a;
  25903. e.position.copy(this.sceneRenderer.camera.position),
  25904. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25905. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25906. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25907. t.setSize(o, a),
  25908. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25909. var l = new Uint8Array(o * a * 4);
  25910. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25911. var c = M.encode({
  25912. data: l,
  25913. width: o,
  25914. height: a,
  25915. heading: 180,
  25916. pitch: 0
  25917. }, {
  25918. quality: 75,
  25919. flipY: !0
  25920. })
  25921. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25922. n({
  25923. success: !0,
  25924. message: h
  25925. })
  25926. }
  25927. }(),
  25928. findRankedPano: function(e, t) {
  25929. var i = new c.Vector3
  25930. , r = new c.Vector3;
  25931. return function(e, t) {
  25932. s(this.player, r),
  25933. n(t, r, i);
  25934. var o = this.player.rankedPanoInDirection(e, i);
  25935. if (o) {
  25936. var a = this.objectToHandle[o.id];
  25937. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25938. this.handleToObject[a] = o),
  25939. a
  25940. }
  25941. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25942. -1
  25943. }
  25944. }(),
  25945. findRankedtag: function(e, t) {
  25946. var i = new c.Vector3
  25947. , r = new c.Vector3;
  25948. return function(e, t) {
  25949. s(this.player, r),
  25950. n(t, r, i);
  25951. var o = this.player.rankedtagInDirection(e, i);
  25952. if (o) {
  25953. var a = this.objectToHandle[o.sid];
  25954. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25955. this.handleToObject[a] = o),
  25956. a
  25957. }
  25958. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25959. -1
  25960. }
  25961. }(),
  25962. clickNearesttag: function(e) {
  25963. this.clickRankedtag(0, e)
  25964. },
  25965. clickRankedtag: function(e, t) {
  25966. var i = a.call(this, e, t);
  25967. i && O.call(this, i)
  25968. },
  25969. clickNearestPano: function(e, t) {
  25970. this.clickRankedPano(0, e, t)
  25971. },
  25972. clickRankedPano: function(e, t, i) {
  25973. var n = o.call(this, e, t);
  25974. n ? r.call(this, n, i) : i(null)
  25975. },
  25976. clickPano: function(e, t) {
  25977. var i = this.handleTable[e];
  25978. i ? r.call(this, i, t) : t(null)
  25979. },
  25980. rotateDirection: function() {
  25981. return function(e, t) {
  25982. var i = e.direction
  25983. , n = e.angle;
  25984. if (!P.active) {
  25985. var r = 0
  25986. , o = 0
  25987. , a = 0
  25988. , s = 0;
  25989. if (!n || isNaN(n))
  25990. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25991. void (t && t({
  25992. success: !1,
  25993. error: "Invalid rotation angle."
  25994. }));
  25995. if (this.player.mode === E.TRANSITIONING)
  25996. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25997. void (t && t({
  25998. success: !1,
  25999. error: "Cannot rotate while transitioning"
  26000. }));
  26001. if (i === v.RIGHT || i === v.LEFT)
  26002. i === v.RIGHT && (n = -n),
  26003. r = n > 0 ? -1 : 1,
  26004. a = n;
  26005. else {
  26006. if (i !== v.UP && i !== v.DOWN)
  26007. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26008. void (t && t({
  26009. success: !1,
  26010. error: "Invalid direction for rotation."
  26011. }));
  26012. if (this.player.mode === E.FLOORPLAN)
  26013. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26014. void (t && t({
  26015. success: !1,
  26016. error: "Cannot rotate " + i + " in floorplan mode"
  26017. }));
  26018. if (i === v.DOWN && (n = -n),
  26019. n = N.call(this, n),
  26020. 0 === n)
  26021. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26022. void (t && t({
  26023. success: !1,
  26024. error: "Already at maximum rotation in direction: " + i
  26025. }));
  26026. o = n > 0 ? 1 : -1,
  26027. s = n
  26028. }
  26029. var l = n;
  26030. n = c.Math.degToRad(n),
  26031. a = c.Math.degToRad(a),
  26032. s = c.Math.degToRad(s);
  26033. var h = this.controls.activeControl
  26034. , u = function() {
  26035. h.stopRotating(!0),
  26036. t && t({
  26037. success: !0,
  26038. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26039. })
  26040. };
  26041. h.startRotating(r, o),
  26042. P.start(a, s, this.player, u)
  26043. }
  26044. }
  26045. }(),
  26046. rotate: function() {
  26047. var e = new c.Vector3
  26048. , t = new c.Vector3;
  26049. return function(i, n) {
  26050. var r = i.xAngle
  26051. , o = i.yAngle;
  26052. if (!P.active) {
  26053. if (r = r || 0,
  26054. o = o || 0,
  26055. isNaN(r) || isNaN(o))
  26056. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26057. void (n && n({
  26058. success: !1,
  26059. error: "Invalid rotation angle."
  26060. }));
  26061. if (this.player.mode === E.TRANSITIONING)
  26062. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26063. void (n && n({
  26064. success: !1,
  26065. error: "Cannot rotate while transitioning"
  26066. }));
  26067. Math.abs(r) < .01 && (r = 0),
  26068. Math.abs(o) < .01 && (o = 0);
  26069. var a = o;
  26070. o = N.call(this, o),
  26071. r = -r;
  26072. var s = a > 0 ? "UP" : "DOWN";
  26073. if (!r && a && !o)
  26074. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26075. void (n && n({
  26076. success: !1,
  26077. error: "Already at maximum rotation in direction: " + s
  26078. }));
  26079. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26080. var l = o;
  26081. o = c.Math.degToRad(o),
  26082. r = c.Math.degToRad(r),
  26083. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26084. this.player.getDirection(e),
  26085. t.copy(e).applyAxisAngle(I.UP, r),
  26086. t.applyAxisAngle(I.RIGHT, o);
  26087. var h = (e.angleTo(t),
  26088. r > 0 ? -1 : r < 0 ? 1 : 0)
  26089. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26090. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26091. var d = this.controls.activeControl
  26092. , p = function() {
  26093. d.stopRotating(!0),
  26094. n && n({
  26095. success: !0,
  26096. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26097. })
  26098. };
  26099. d.startRotating(h, u),
  26100. P.start(r, o, this.player, p)
  26101. }
  26102. }
  26103. }(),
  26104. panCamera: function(e, t) {
  26105. function i(e) {
  26106. switch (r.removeAllListeners(T.AutoPanComplete),
  26107. r.removeAllListeners(T.AutoPanInterrupt),
  26108. r.removeAllListeners(T.AutoPanClamped),
  26109. e) {
  26110. case T.AutoPanInterrupt:
  26111. t({
  26112. success: !0,
  26113. message: "Camera panning interrupted."
  26114. });
  26115. break;
  26116. case T.AutoPanClamped:
  26117. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26118. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26119. return void t({
  26120. success: !1,
  26121. error: "Already at edge of current model bounds."
  26122. });
  26123. var i = "The view point is outside the bounds for the current model. ";
  26124. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26125. console.warn(i)
  26126. }
  26127. case T.AutoPanComplete:
  26128. t({
  26129. success: !0,
  26130. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26131. })
  26132. }
  26133. }
  26134. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26135. return t({
  26136. success: !1,
  26137. error: "Camera panning is not available in the current mode: " + this.player.mode
  26138. });
  26139. var n = e.position
  26140. , r = this.player.control;
  26141. r.setAutoPanPosition(n.x, n.z),
  26142. r.autoPan = !0;
  26143. var o = function(e, t) {
  26144. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26145. };
  26146. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26147. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26148. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26149. },
  26150. click: function(e, t) {
  26151. var i = e.x
  26152. , n = e.y
  26153. , r = e.percentage;
  26154. r === !0 && (i = i / 100 * $("#player").width(),
  26155. n = n / 100 * $("#player").height()),
  26156. this.player.handleInputStart(i, n),
  26157. this.player.updateIntersect(),
  26158. this.player.handleInputEnd(i, n)
  26159. },
  26160. mouseOver: function(e, t) {
  26161. var i = e.x
  26162. , n = e.y
  26163. , r = e.percentage;
  26164. r === !0 && (i = i / 100 * $("#player").width(),
  26165. n = n / 100 * $("#player").height()),
  26166. this.player.handleInputMove(i, n),
  26167. this.player.updateIntersect()
  26168. },
  26169. moveToMode: function(e, t) {
  26170. function i(e) {
  26171. t(e ? {
  26172. success: !1,
  26173. error: "Failed to load new mode: " + e
  26174. } : {
  26175. success: !0,
  26176. message: "Moved to new mode: " + n
  26177. })
  26178. }
  26179. var n = e.mode;
  26180. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26181. i()
  26182. }, function(e) {
  26183. i(e)
  26184. }) : t({
  26185. success: !1,
  26186. error: "Invalid mode selection"
  26187. })
  26188. }
  26189. }
  26190. }
  26191. ).call(this, "/js/sdk/automation.js")
  26192. }
  26193. , {
  26194. "../constants": 8,
  26195. "../enum/AlignmentType": 17,
  26196. "../enum/ControlEvents": 21,
  26197. "../enum/Direction": 22,
  26198. "../enum/GLCubeFaces": 25,
  26199. "../enum/Keys": 30,
  26200. "../enum/ModelManagerEvents": 33,
  26201. "../enum/PlayerEvents": 40,
  26202. "../enum/RenderLayers": 41,
  26203. "../enum/Vectors": 50,
  26204. "../enum/Viewmode": 51,
  26205. "../enum/WarpStyle": 52,
  26206. "../lib/jpeg_encoder": 94,
  26207. "../sdk/SdkEvents": 161,
  26208. "../settings": 166,
  26209. "../util/common": 185,
  26210. "../util/logger": 189,
  26211. "../util/math": 190,
  26212. "../util/panorama": 191,
  26213. "./ApiHost": 159,
  26214. "./PostMessageType": 160,
  26215. "./TransitionStyles": 162,
  26216. three: 217
  26217. }],
  26218. 165: [function(e, t, i) {
  26219. "use strict";
  26220. function n(e) {
  26221. this.sourceWindow = e,
  26222. this.targetWindow = null,
  26223. this.targetOrigin = null,
  26224. this.id = Math.floor(1e5 * Math.random()),
  26225. this.bindEvents()
  26226. }
  26227. var r = e("./PostMessageType")
  26228. , o = e("events").EventEmitter;
  26229. n.prototype = Object.create(o.prototype),
  26230. n.prototype.bindEvents = function() {
  26231. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26232. }
  26233. ,
  26234. n.prototype.setTarget = function(e, t) {
  26235. this.targetWindow = e,
  26236. this.targetOrigin = t
  26237. }
  26238. ,
  26239. n.prototype.onPostmessageReceived = function(e) {
  26240. var t = e.origin || e.originalEvent.origin
  26241. , i = e.source;
  26242. switch (e.data.type) {
  26243. case r.CONNECT:
  26244. break;
  26245. case r.RESPONSE:
  26246. if (this.id !== e.data.toId)
  26247. return;
  26248. default:
  26249. if (!this.validateMessageOrigin(t))
  26250. return
  26251. }
  26252. var n = e.data;
  26253. n.source = i,
  26254. n.origin = t,
  26255. n.timestamp = Date.now(),
  26256. this.emit(e.data.type, n)
  26257. }
  26258. ,
  26259. n.prototype.validateMessageOrigin = function(e) {
  26260. return "*" === this.targetOrigin || e === this.targetOrigin
  26261. }
  26262. ,
  26263. n.prototype.send = function(e) {
  26264. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26265. this.targetWindow.postMessage(e, this.targetOrigin))
  26266. }
  26267. ,
  26268. t.exports = n
  26269. }
  26270. , {
  26271. "./PostMessageType": 160,
  26272. events: 202
  26273. }],
  26274. 166: [function(e, t, i) {
  26275. "use strict";
  26276. var n = e("three")
  26277. , r = e("./util/browser")
  26278. , o = e("./enum/Viewmode")
  26279. , a = e("./enum/VROption")
  26280. , s = e("./enum/Colors")
  26281. , l = e("./enum/WarpStyle")
  26282. , c = e("./util/easing")
  26283. , h = e("./util/common")
  26284. , u = e("./util/showcase")
  26285. , d = e("./constants")
  26286. , p = {
  26287. debug: !1,
  26288. version: "2.25.6-0-gd87e5b1",
  26289. languageTag: r.valueFromHash("lang", null),
  26290. pageTitle: "四维虚拟漫游",
  26291. authorizationHeader: u.getAuthorizationHeader(),
  26292. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26293. logLevel: r.valueFromHash("log", 2),
  26294. skyboxRadius: 2500,
  26295. modelBoundsPadding: 5,
  26296. showNeighbors: !1,
  26297. brand: r.valueFromHash("brand", !0),
  26298. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26299. startHighlights: r.valueFromHash("hl", -1),
  26300. specialEdition: r.valueFromHash("bn", 0),
  26301. useWheel: r.valueFromHash("wh", !0),
  26302. crossOrigin: "anonymous",
  26303. fancierTransition: !1,
  26304. wireframe: !1,
  26305. skyboxWireframe: !1,
  26306. modelAlpha: 1,
  26307. highlightPanoSelection: !1,
  26308. showSweeps: !0,
  26309. showSkyboxes: !1,
  26310. showMesh: !0,
  26311. showFloors: !1,
  26312. showFloorDuration: 300,
  26313. showFloorDelay: 300,
  26314. hideFloorDuration: 300,
  26315. hideFloorDelay: 0,
  26316. reticuleOpacityTransitionTime: 250,
  26317. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26318. markerOpacityTransitionTime: 500,
  26319. guiAnimationSpeed: 250,
  26320. highlightAnimationDuration: 500,
  26321. modelComponentLoadSpinnerDelay: 150,
  26322. captureErrors: !1,
  26323. maxMobileTextures: 6,
  26324. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26325. startupFlyinDelay: 3e3,
  26326. dollhouseDefault: {
  26327. minDistance: 15,
  26328. maxDistance: 50,
  26329. minPolarAngle: n.Math.degToRad(10),
  26330. maxPolarAngle: n.Math.degToRad(90)
  26331. },
  26332. hideReticuleTimeout: 1e3,
  26333. analytics: {
  26334. inactivityThreshold: 30,
  26335. sessionTrackingRate: .15,
  26336. maxTrackedErrors: 20,
  26337. sessionDurationPingFrequency: 10,
  26338. sessionDurationTimeout: 15
  26339. },
  26340. flydown: {
  26341. movementEasing: "easeInOutQuad",
  26342. movementDelay: .001,
  26343. rotationEasing: "easeInOutQuad",
  26344. rotationDelay: .5,
  26345. modelTextureDelay: .75,
  26346. skyboxDelay: .75
  26347. },
  26348. transition: {
  26349. flySpeed: .001,
  26350. flyTime: 750,
  26351. flytimeMaxDistanceThreshold: 5,
  26352. flytimeDistanceMultiplier: 150,
  26353. aimTime: 1500,
  26354. aimSlowFactor: 1.5,
  26355. blur: 0.8,
  26356. movementEasing: "easeInOutQuad",
  26357. blendEasing: "easeInOutQuad",
  26358. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26359. },
  26360. show360Views: {
  26361. enabled: !0,
  26362. transitionTime: 1e3
  26363. },
  26364. quickstart: {
  26365. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26366. animation: 1400,
  26367. showTextDelay: 500,
  26368. fadeOutDelay: 3e3,
  26369. fovChange: 10
  26370. },
  26371. appConfig: {
  26372. webvr_version: null,
  26373. segment_key: null,
  26374. embedly_key: null,
  26375. branch_key: null,
  26376. keen_write_key: null,
  26377. keen_project_id: null
  26378. },
  26379. vr: {
  26380. enabled: !0,
  26381. allowWebVR: !1,
  26382. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26383. },
  26384. share: {
  26385. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26386. },
  26387. input: {
  26388. longTapThreshold: 200,
  26389. moveToleranceNDC: .08,
  26390. touchMoveThreshold: 25
  26391. },
  26392. help: {
  26393. modalStayDuration: 600
  26394. },
  26395. immersive: {
  26396. timeToShowAgain: 1250,
  26397. uiStayDuration: 600
  26398. },
  26399. tourInteraction: {
  26400. disabled: "0" === r.valueFromHash("tourcta", null),
  26401. showPauseButton: 1e3,
  26402. showModal: 1500,
  26403. allowNextClick: 200,
  26404. largeModal: "1" === r.valueFromHash("tourcta", null),
  26405. smallModal: "2" === r.valueFromHash("tourcta", null)
  26406. },
  26407. labels: {
  26408. enabled: !1,
  26409. hideUntilStart: !0,
  26410. fadeInDuration: 250,
  26411. fadeInDelay: 250,
  26412. fadeOutDuration: 250,
  26413. fadeOutDelay: 0,
  26414. zoomHideThreshhold: {
  26415. mobile: r.isSmallScreen() ? .45 : .6,
  26416. desktop: 2
  26417. },
  26418. zoomTruncateThreshhold: {
  26419. mobile: r.isSmallScreen() ? .35 : .45,
  26420. desktop: .85
  26421. },
  26422. minLengthForTruncate: 16,
  26423. truncateLength: 12,
  26424. truncateSuffix: "..."
  26425. },
  26426. tags: {
  26427. enabled: r.valueFromHash("mt", 1),
  26428. startup: {
  26429. hideUntilStart: !0,
  26430. fadeInDuration: 500,
  26431. fadeInDelay: 100
  26432. },
  26433. visibility: {
  26434. anyDistance: !0,
  26435. visibleDistance: 8,
  26436. cameraClearance: .1,
  26437. alphaTestLevel: .05,
  26438. hideViaFloor: !0,
  26439. hideOffScreenDisc: !1,
  26440. hideOffScreenObject: !1
  26441. },
  26442. disc: {
  26443. opacity: 1,
  26444. disabledOpacity: .5,
  26445. scale: {
  26446. nearBound: 1.5,
  26447. farBound: 4.8,
  26448. linkFarBound: !1,
  26449. linkPercent: 40,
  26450. maxSize: 80,
  26451. minSize: 40,
  26452. baseViewportSize: 800,
  26453. responsiveness: 100
  26454. }
  26455. },
  26456. pole: {
  26457. enabled: !0,
  26458. height: .5,
  26459. width: 2,
  26460. opacity: .5,
  26461. color: "white"
  26462. },
  26463. navigate: {
  26464. nearestPano: !0,
  26465. lineOfSight: !0,
  26466. reactivate: !0,
  26467. aimAt: "disc",
  26468. tiltTolerance: 25,
  26469. rotateSpeedFactor: .6
  26470. }
  26471. },
  26472. path: {
  26473. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26474. colorUp: s._desat(s.newBlue, .5),
  26475. colorDown: s._darken(s.newBlue, .35),
  26476. opacity: .5,
  26477. style: "ribbon",
  26478. height: .025,
  26479. ribbonWidth: .24,
  26480. outsideHeight: .5,
  26481. waypointRadius: .5,
  26482. waypointIndoorRadius: .24,
  26483. waypointPulse: 1e3,
  26484. typ: l.BLACK,
  26485. meshFree: r.valueFromHash("mf", 1),
  26486. mapGuides: r.valueFromHash("guides", !0),
  26487. fadeInTime: 400,
  26488. fadeOutTime: 300
  26489. },
  26490. warp: {
  26491. nearPanoDist: .1,
  26492. matchCam: !1,
  26493. blur: .33,
  26494. fastTime: 1500,
  26495. teleportTime: 1500,
  26496. outsideTime: 2e3,
  26497. lookAheadMax: .3,
  26498. lookAheadDist: 2.5,
  26499. softPushDist: .37,
  26500. softPushEnd: .3,
  26501. softBendAngle: 8,
  26502. softBendTilt: 4,
  26503. softBendEnd: .3,
  26504. doBurns: true, //r.valueFromHash("kb", !0),
  26505. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26506. minBurnsAngle: 35,
  26507. minDownAngle: -35,
  26508. maxTurnPerSec: 280,
  26509. maxAimPerSec: 35,
  26510. minRotation: 12,
  26511. maxAimRotation: 33.2,
  26512. turnFriction: .2,
  26513. flySpeed: .01,
  26514. minWarpTime: 1200,
  26515. warpInterruptionRedirectTime: 500,
  26516. tourStepDelay: r.valueFromHash("st", 0),
  26517. walkDelay: 0,
  26518. walkMaxDist: 50,
  26519. walkMinDist: .8,
  26520. walkSlideShowThreshhold: 3000,
  26521. walkExtraPanosDistance: .4,
  26522. timePerMeter: 1200,
  26523. motionLeadTime: 5000,
  26524. movementEasing: "easeInOutQuad",
  26525. blendEasing: "easeInOutQuad",
  26526. showBunny: !1,
  26527. loop: r.valueFromHash("lp", !1),
  26528. auto: r.valueFromHash("ts", -1),
  26529. eOrder: 'YXZ', //"YXZ",
  26530. stepFactor: .25,
  26531. brakeStrength: 2,
  26532. minBrakeAngle: .1,
  26533. maxBrakeAngle: 1.8,
  26534. climbEffort: 4
  26535. },
  26536. rotationFriction: .05,
  26537. rotationAccelerationInside: 4.5,
  26538. rotationAccelerationOutside: .15,
  26539. rotationAfterMoveMultiplier: 40,
  26540. rotationAfterMoveHistoryCount: 5,
  26541. panFriction: .09,
  26542. panAccelerationOutside: 60,
  26543. onload: r.valueFromHash("onload", o.PANORAMA),
  26544. zoomNearLimit: .1,
  26545. zoomFarLimit: 50,
  26546. navigation: {
  26547. panoScores: !1,
  26548. mouseDirection: !0,
  26549. filterStrictness: .75,
  26550. angleFactor: -30,
  26551. directionFactor: 10,
  26552. distanceFactor: -1,
  26553. optionalityFactor: 3
  26554. },
  26555. sdkInit: !1,
  26556. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26557. console: r.valueFromHash("console", !1),
  26558. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26559. panoramaNeighbourMaxDistance: 5,
  26560. panoFloorClickRadius: .35,
  26561. showScreenshotLocations: !1,
  26562. showAxis: !1,
  26563. showNeighbourRaycasts: !1,
  26564. colorMarkerOnLoad: !1,
  26565. colorMarkerByFloor: !1,
  26566. tiling: {
  26567. panoPreRenderRepeatDelay: 2500,
  26568. panoPreRenderDelay: 500,
  26569. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26570. tilingFlagNames: ["usetiles", "tiles"],
  26571. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26572. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26573. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26574. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26575. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26576. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26577. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26578. customCompression: r.valueFromHash("tilecustcomp", 0),
  26579. // mobileHighQualityOverride: !1,
  26580. mobileHighQualityOverride: 1,
  26581. allowUltraHighResolution: true
  26582. },
  26583. zoom: {
  26584. enabled: true,
  26585. forceOff: r.valueFromHash("nozoom", 0),
  26586. overridemax: r.valueFromHash("maxzoom", null),
  26587. overridemin: r.valueFromHash("minzoom", null),
  26588. max: d.highQualityMaxZoom,
  26589. min: 1,
  26590. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26591. activationThreshold: 1.1,
  26592. restoreTime: 500
  26593. },
  26594. profiling: {
  26595. enabled: r.valueFromHash("mem", !1)
  26596. }
  26597. };
  26598. p = h.deepExtend(p, d, {
  26599. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26600. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26601. panorama: {
  26602. transitionTime: 1e3,
  26603. modelAlpha: 0,
  26604. modelAlphaDelay: p.flydown.modelTextureDelay,
  26605. modelAlphaLength: 1,
  26606. skyboxOpacity: 1,
  26607. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26608. skyboxOpacityLength: .9,
  26609. fovLength: 1,
  26610. fovDelay: 0,
  26611. cameraMatrixDuration: .8,
  26612. cameraMatrixDelay: 0,
  26613. cameraMatrixEase: c.easeInCubic,
  26614. reticuleOpacity: 1,
  26615. markerOpacity: .3,
  26616. markerOpacityOnHover: 1
  26617. },
  26618. dollhouse: {
  26619. transitionTime: 1e3,
  26620. modelAlpha: 1,
  26621. modelAlphaDelay: 0,
  26622. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26623. skyboxOpacity: 0,
  26624. skyboxOpacityDelay: 0,
  26625. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26626. fovLength: 1,
  26627. fovDelay: 0,
  26628. cameraMatrixDuration: .8,
  26629. cameraMatrixDelay: .3,
  26630. cameraMatrixEase: c.easeInCubic,
  26631. reticuleOpacity: 1,
  26632. markerOpacity: 0,
  26633. markerOpacityOnHover: 0
  26634. },
  26635. floorplan: {
  26636. transitionTime: 1e3,
  26637. modelAlpha: 1,
  26638. modelAlphaDelay: 0,
  26639. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26640. skyboxOpacity: 0,
  26641. skyboxOpacityDelay: 0,
  26642. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26643. fovLength: 1,
  26644. fovDelay: 0,
  26645. cameraMatrixDuration: .5,
  26646. cameraMatrixDelay: 0,
  26647. cameraMatrixEase: c.easeOutCubic,
  26648. reticuleOpacity: 1,
  26649. markerOpacity: 0,
  26650. markerOpacityOnHover: 0,
  26651. cameraHeight: 50
  26652. },
  26653. transitioning: {
  26654. reticuleOpacity: 0,
  26655. markerOpacity: .3,
  26656. markerOpacityOnHover: 1
  26657. },
  26658. "floorplan-dollhouse": {
  26659. rotationDelay: 0,
  26660. rotationDuration: 1
  26661. },
  26662. "floorplan-panorama": {
  26663. rotationDelay: .5,
  26664. rotationDuration: 1
  26665. },
  26666. "dollhouse-panorama": {
  26667. rotationDelay: .5,
  26668. rotationDuration: 1
  26669. },
  26670. "dollhouse-floorplan": {
  26671. rotationDelay: 0,
  26672. rotationDuration: 1,
  26673. cameraMatrixDuration: 1.05,
  26674. cameraMatrixDelay: .5
  26675. },
  26676. "panorama-dollhouse": {
  26677. rotationDelay: 0,
  26678. rotationDuration: .5
  26679. },
  26680. "panorama-floorplan": {
  26681. transitionTime: 1500,
  26682. rotationDelay: 0,
  26683. rotationDuration: .5
  26684. }
  26685. }),
  26686. p.path.meshFree && (p.path.typ = l.WALK),
  26687. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26688. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26689. t.exports = p
  26690. }
  26691. , {
  26692. "./constants": 8,
  26693. "./enum/Colors": 19,
  26694. "./enum/VROption": 47,
  26695. "./enum/Viewmode": 51,
  26696. "./enum/WarpStyle": 52,
  26697. "./util/browser": 182,
  26698. "./util/common": 185,
  26699. "./util/easing": 186,
  26700. "./util/showcase": 193,
  26701. three: 217
  26702. }],
  26703. 167: [function(e, t, i) {
  26704. "use strict";
  26705. var n = e("three")
  26706. , r = e("./settings")
  26707. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26708. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26709. t.exports = {
  26710. basicTextured: {
  26711. uniforms: {
  26712. tDiffuse: {
  26713. type: "t",
  26714. value: null
  26715. },
  26716. alpha: {
  26717. type: "f",
  26718. value: 1
  26719. }
  26720. },
  26721. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26722. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26723. },
  26724. copyCubeMap: {
  26725. uniforms: {
  26726. tDiffuse: {
  26727. type: "t",
  26728. value: null
  26729. },
  26730. alpha: {
  26731. type: "f",
  26732. value: 1
  26733. }
  26734. },
  26735. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26736. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26737. },
  26738. cube: {
  26739. uniforms: {
  26740. map: {
  26741. type: "t",
  26742. value: null
  26743. },
  26744. opacity: {
  26745. type: "f",
  26746. value: 1
  26747. }
  26748. },
  26749. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26750. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26751. },
  26752. model: {
  26753. uniforms: {
  26754. map: {
  26755. type: "t",
  26756. value: null
  26757. },
  26758. modelAlpha: {
  26759. type: "f",
  26760. value: r.modelAlpha
  26761. },
  26762. opacity: {
  26763. type: "f",
  26764. value: 1
  26765. },
  26766. progress: {
  26767. type: "f",
  26768. value: 0
  26769. },
  26770. blackout: {
  26771. type: "i",
  26772. value: 0
  26773. },
  26774. pano0Map: {
  26775. type: "t",
  26776. value: null
  26777. },
  26778. pano0Position: {
  26779. type: "v3",
  26780. value: new n.Vector3
  26781. },
  26782. pano0Matrix: {
  26783. type: "m4",
  26784. value: new n.Matrix4
  26785. },
  26786. pano1Map: {
  26787. type: "t",
  26788. value: null
  26789. },
  26790. pano1Position: {
  26791. type: "v3",
  26792. value: new n.Vector3
  26793. },
  26794. pano1Matrix: {
  26795. type: "m4",
  26796. value: new n.Matrix4
  26797. }
  26798. },
  26799. vertexShader: o + `uniform vec3 pano0Position;
  26800. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26801. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26802. varying vec3 vWorldPosition0;
  26803. varying vec3 vWorldPosition1;
  26804. uniform int blackout;
  26805. void main() {
  26806. vUv = uv;
  26807. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26808. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26809. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26810. vWorldPosition0.x *= -1.0;
  26811. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26812. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26813. vWorldPosition1.x *= -1.0;
  26814. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26815. }`,
  26816. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26817. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26818. void main() {
  26819. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26820. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26821. vec4 colorFromPanos;
  26822. if (blackout == 5){
  26823. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26824. }else{
  26825. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26826. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26827. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26828. else if (blackout == 1) {
  26829. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26830. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26831. }
  26832. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26833. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26834. }
  26835. vec4 colorFromTexture = texture2D( map, vUv );
  26836. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26837. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26838. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26839. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26840. }`
  26841. },
  26842. hot:{
  26843. uniforms:{
  26844. color:{
  26845. type: "c",
  26846. value: new n.Color( 0xff2200 )
  26847. },
  26848. opac:{
  26849. type: "f",
  26850. value: 0
  26851. },
  26852. texture1:{
  26853. type: "t",
  26854. value: null
  26855. },
  26856. texture2:{
  26857. type: "t",
  26858. value: null
  26859. }
  26860. },
  26861. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26862. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26863. },
  26864. modelOutside: {
  26865. uniforms: {
  26866. map: {
  26867. type: "t",
  26868. value: null
  26869. },
  26870. opacity: {
  26871. type: "f",
  26872. value: 1
  26873. }
  26874. },
  26875. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26876. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26877. },
  26878. ribbon: {
  26879. uniforms: {
  26880. map: {
  26881. type: "t",
  26882. value: null
  26883. },
  26884. opacity: {
  26885. type: "f",
  26886. value: 1
  26887. },
  26888. color: {
  26889. type: "c",
  26890. value: new n.Color(r.path.color)
  26891. }
  26892. },
  26893. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26894. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26895. },
  26896. waypoint: {
  26897. uniforms: {
  26898. map: {
  26899. type: "t",
  26900. value: null
  26901. },
  26902. opacity: {
  26903. type: "f",
  26904. value: 1
  26905. },
  26906. pulse: {
  26907. type: "f",
  26908. value: 1
  26909. },
  26910. nearFade: {
  26911. type: "v2",
  26912. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26913. },
  26914. color: {
  26915. type: "c",
  26916. value: new n.Color(r.reticuleColor)
  26917. }
  26918. },
  26919. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26920. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26921. },
  26922. modelDebug: {
  26923. uniforms: {
  26924. map: {
  26925. type: "t",
  26926. value: null
  26927. },
  26928. modelAlpha: {
  26929. type: "f",
  26930. value: r.modelAlpha
  26931. },
  26932. depthmapRatio: {
  26933. type: "f",
  26934. value: 0
  26935. },
  26936. opacity: {
  26937. type: "f",
  26938. value: 1
  26939. },
  26940. progress: {
  26941. type: "f",
  26942. value: 0
  26943. },
  26944. considerOcclusion: {
  26945. type: "i",
  26946. value: r.fancierTransition
  26947. },
  26948. highlightPanoSelection: {
  26949. type: "i",
  26950. value: 0
  26951. },
  26952. useThirdPano: {
  26953. type: "i",
  26954. value: r.useThirdPano
  26955. },
  26956. pano0Map: {
  26957. type: "t",
  26958. value: null
  26959. },
  26960. pano0Depth: {
  26961. type: "t",
  26962. value: null
  26963. },
  26964. pano0Position: {
  26965. type: "v3",
  26966. value: new n.Vector3
  26967. },
  26968. pano0Matrix: {
  26969. type: "m4",
  26970. value: new n.Matrix4
  26971. },
  26972. pano0Weight: {
  26973. type: "f",
  26974. value: r.transition.pano0Weight
  26975. },
  26976. pano1Map: {
  26977. type: "t",
  26978. value: null
  26979. },
  26980. pano1Depth: {
  26981. type: "t",
  26982. value: null
  26983. },
  26984. pano1Position: {
  26985. type: "v3",
  26986. value: new n.Vector3
  26987. },
  26988. pano1Matrix: {
  26989. type: "m4",
  26990. value: new n.Matrix4
  26991. },
  26992. pano1Weight: {
  26993. type: "f",
  26994. value: r.transition.pano1Weight
  26995. },
  26996. pano2Map: {
  26997. type: "t",
  26998. value: null
  26999. },
  27000. pano2Depth: {
  27001. type: "t",
  27002. value: null
  27003. },
  27004. pano2Position: {
  27005. type: "v3",
  27006. value: new n.Vector3
  27007. },
  27008. pano2Matrix: {
  27009. type: "m4",
  27010. value: new n.Matrix4
  27011. },
  27012. pano2Weight: {
  27013. type: "f",
  27014. value: r.transition.pano2Weight
  27015. }
  27016. },
  27017. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27018. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27019. },
  27020. customDepth: {
  27021. uniforms: {
  27022. panoPosition: {
  27023. type: "v3",
  27024. value: new n.Vector3
  27025. }
  27026. },
  27027. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27028. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27029. },
  27030. skysphere: {
  27031. uniforms: {
  27032. radius: {
  27033. type: "f",
  27034. value: 0
  27035. }
  27036. },
  27037. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27038. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27039. },
  27040. tagDisc: {
  27041. uniforms: {
  27042. opacity: {
  27043. type: "f",
  27044. value: 0
  27045. },
  27046. color: {
  27047. type: "c",
  27048. value: new n.Color
  27049. },
  27050. bg: {
  27051. type: "t",
  27052. value: null
  27053. },
  27054. mask: {
  27055. type: "t",
  27056. value: null
  27057. }
  27058. },
  27059. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27060. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27061. }
  27062. }
  27063. }
  27064. , {
  27065. "./settings": 166,
  27066. three: 217
  27067. }],
  27068. 168: [function(e, t, i) {
  27069. (function(i) {
  27070. "use strict";
  27071. var n = e("three")
  27072. , r = (e("url"),
  27073. e("./util/ajax"))
  27074. , o = e("./settings")
  27075. , a = e("./util/logger")
  27076. , s = e("./util/math")
  27077. , l = e("./util/showcase")
  27078. , c = e("./objects/Panorama")
  27079. , h = new a(i)
  27080. , u = e("./model/Model")
  27081. , d = e("./shaders")
  27082. , p = e("./util/transitions")
  27083. , f = e("./objects/Chunk")
  27084. , g = e("./objects/Reticule")
  27085. , m = e("./objects/Skybox")
  27086. , v = e("./objects/Floor")
  27087. , A = e("./cameras/DollhouseCamera")
  27088. , y = e("./cameras/FloorplanCamera")
  27089. , C = e("./cameras/PanoramaCamera")
  27090. , I = e("./controls/DollhouseControls")
  27091. , E = e("./controls/FloorplanControls")
  27092. , b = e("./controls/PanoramaControls");
  27093. n.ImageUtils.crossOrigin = o.crossOrigin,
  27094. t.exports = {
  27095. shaders: d,
  27096. transitions: p,
  27097. Model: u,
  27098. Chunk: f,
  27099. Floor: v,
  27100. Skybox: m,
  27101. Reticule: g,
  27102. Panorama: c,
  27103. DollhouseCamera: A,
  27104. FloorplanCamera: y,
  27105. PanoramaCamera: C,
  27106. DollhouseControls: I,
  27107. FloorplanControls: E,
  27108. PanoramaControls: b,
  27109. getModel: function(e) {
  27110. if (!e.url)
  27111. throw 'getModel(): missing parameter "url"';
  27112. e.autoload = void 0 === e.autoload || e.autoload;
  27113. var t = l.parseSidUrl(e.url);
  27114. e.urlBase = t.urlBase,
  27115. e.urlModel = t.urlModel,
  27116. e.urlFiles = t.urlFiles;
  27117. var i = this._getPlatformError();
  27118. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27119. this._loadModel().then(this._buildModel.bind(this)))
  27120. },
  27121. _getPlatformError: function() {
  27122. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27123. },
  27124. _loadModel: function() {
  27125. return r.get(this.options.urlModel, {
  27126. responseType: "json",
  27127. prefetchFrom: "model",
  27128. auth: l.getAuthorizationHeader()
  27129. }).then(null, function() {
  27130. return h.warn("Model loading failed at initial metadata load"),
  27131. "loading-failed"
  27132. })
  27133. },
  27134. _buildModel: function(e) {
  27135. e = l.normalizeModeldata(e, s);
  27136. var t = new u(this.options,e);
  27137. return this.options.autoload ? t.load(!0) : $.when(t)
  27138. }
  27139. }
  27140. }
  27141. ).call(this, "/js/showcase.js")
  27142. }
  27143. , {
  27144. "./cameras/DollhouseCamera": 5,
  27145. "./cameras/FloorplanCamera": 6,
  27146. "./cameras/PanoramaCamera": 7,
  27147. "./controls/DollhouseControls": 10,
  27148. "./controls/FloorplanControls": 11,
  27149. "./controls/PanoramaControls": 13,
  27150. "./model/Model": 139,
  27151. "./objects/Chunk": 144,
  27152. "./objects/Floor": 146,
  27153. "./objects/Panorama": 148,
  27154. "./objects/Reticule": 149,
  27155. "./objects/Skybox": 152,
  27156. "./settings": 166,
  27157. "./shaders": 167,
  27158. "./util/ajax": 181,
  27159. "./util/logger": 189,
  27160. "./util/math": 190,
  27161. "./util/showcase": 193,
  27162. "./util/transitions": 195,
  27163. three: 217,
  27164. url: 208
  27165. }],
  27166. 169: [function(e, t, i) {
  27167. "use strict";
  27168. function n() {
  27169. var e = {
  27170. renderTarget: null,
  27171. inUse: !1,
  27172. size: -1,
  27173. pano: null
  27174. };
  27175. return e
  27176. }
  27177. function r(e) {
  27178. M.push(e)
  27179. }
  27180. function o(e) {
  27181. var t = n();
  27182. return t.inUse = !0,
  27183. t.size = e,
  27184. r(t),
  27185. t
  27186. }
  27187. function a(e) {
  27188. for (var t = 0; t < M.length; t++) {
  27189. var i = M[t];
  27190. if (!i.inUse && i.size === e)
  27191. return i.inUse = !0,
  27192. i
  27193. }
  27194. return null
  27195. }
  27196. function s(e) {
  27197. for (var t = 0; t < M.length; t++) {
  27198. var i = M[t];
  27199. if (i.renderTarget === e)
  27200. return i.inUse = !1,
  27201. !0
  27202. }
  27203. return !1
  27204. }
  27205. function l() {
  27206. this.tileDirectory = {},
  27207. this.activeRenderTargetDescriptors = {},
  27208. this.activePanos = [],
  27209. this.panoLODDescriptors = {},
  27210. this.panoDescriptors = {},
  27211. this.tileTrees = {},
  27212. this.sceneRenderer = null,
  27213. this.tileDownloader = null,
  27214. this.forceQueue = [],
  27215. this.uploadQueues = {},
  27216. this.uploadInterval = null,
  27217. this.uploadIntervalCancelled = !1,
  27218. this.usingTileOverlay = !1,
  27219. this.overlayTilesLoaded = !1,
  27220. this.overlayTileBase = null,
  27221. this.overlayTilesBasic = {},
  27222. this.overlayTilesEnhanced = {},
  27223. this.zoomRenderTarget = null,
  27224. this.zoomPano = null,
  27225. this.zoomingActive = !1,
  27226. this.zoomPanoId = null,
  27227. this.zoomPanoRenderingDisabled = !1,
  27228. this.direction = new h.Vector3,
  27229. this.initTime = -1,
  27230. this.maxBaseUploadsPerFrame = x,
  27231. this.maxNonBaseUploadsPerFrame = T
  27232. }
  27233. function c() {
  27234. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27235. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27236. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27237. }
  27238. var h = e("three")
  27239. , u = e("../exception/BasicException")
  27240. , d = e("../settings")
  27241. , p = e("../enum/PanoSizeClass")
  27242. , f = (e("../objects/Panorama"),
  27243. e("../enum/PanoRendererEvents"))
  27244. , g = e("../enum/SceneRendererEvents")
  27245. , m = e("../enum/TileDownloaderEvents")
  27246. , v = e("../enum/Vectors")
  27247. , A = (e("../enum/GLCubeFaces"),
  27248. e("../objects/Panorama"),
  27249. e("./TileTree"))
  27250. , y = (e("./TileDownloader"),
  27251. e("./TilePrioritizer"))
  27252. , C = e("./TileUtils")
  27253. , p = e("../enum/PanoSizeClass")
  27254. , I = (e("../util/browser"),
  27255. e("../util/panorama"))
  27256. , E = e("events").EventEmitter
  27257. , b = !1
  27258. , w = d.tiling.uploadIntervalDelay
  27259. , _ = d.tiling.initialIntervalDelay
  27260. , T = d.tiling.maxNonBaseUploadsPerFrame
  27261. , x = d.tiling.maxBaseUploadsPerFrame
  27262. , S = {
  27263. Base: 0,
  27264. Remaining: 1
  27265. }
  27266. , M = [];
  27267. l.prototype = Object.create(E.prototype),
  27268. l.prototype.init = function(e, t, i) {
  27269. this.sceneRenderer = e,
  27270. this.tileDownloader = t,
  27271. this.qualityManager = i,
  27272. this.bindEvents(),
  27273. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27274. this.initTime = performance.now()
  27275. }
  27276. ,
  27277. l.prototype.getActivePanoTextures = function(e) {
  27278. e = e || [];
  27279. for (var t = 0; t < M.length; t++) {
  27280. var i = M[t];
  27281. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27282. }
  27283. }
  27284. ,
  27285. l.prototype.hasQueuedTiles = function() {
  27286. var e = this.peekNextFromUploadQueue();
  27287. return null !== e && void 0 !== e
  27288. }
  27289. ,
  27290. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27291. return this.activeRenderTargetDescriptors[e]
  27292. }
  27293. ,
  27294. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27295. this.activeRenderTargetDescriptors[e] = t
  27296. }
  27297. ,
  27298. l.prototype.loadOverlayTiles = function() {
  27299. if (0 !== d.tiling.overlayStyle) {
  27300. var e = 0
  27301. , t = function(t, n, r) {
  27302. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27303. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27304. e++,
  27305. e === i.length && (this.overlayTilesLoaded = !0)
  27306. }
  27307. .bind(this)
  27308. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27309. i.forEach(function(e) {
  27310. this.tileDownloader.loadImage(e[0], 0, e[1])
  27311. }
  27312. .bind(this)),
  27313. this.usingTileOverlay = !0
  27314. } else
  27315. this.usingTileOverlay = !1
  27316. }
  27317. ,
  27318. l.prototype.bindEvents = function() {
  27319. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27320. }
  27321. ,
  27322. l.prototype.setupZoomRenderTarget = function() {
  27323. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27324. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27325. return;
  27326. var e = this.zoomRenderTarget;
  27327. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27328. e) {
  27329. var t = e.width
  27330. , i = this.zoomRenderTarget.width;
  27331. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27332. e.texture.dispose(),
  27333. e.texture.loaded = !1,
  27334. e.texture.version = 0,
  27335. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27336. e.texture = null
  27337. }
  27338. this.zoomPanoRenderingDisabled = !1
  27339. } else
  27340. this.zoomPanoRenderingDisabled = !0
  27341. }
  27342. ,
  27343. l.prototype.enableUltraHighQualityMode = function(e) {
  27344. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27345. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27346. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27347. t && (this.qualityManager.enableUltraHighQualityMode(),
  27348. this.setupZoomRenderTarget(),
  27349. e())
  27350. }
  27351. .bind(this))
  27352. }
  27353. }
  27354. ,
  27355. l.prototype.activateTiledPano = function(e, t, i) {
  27356. i && this.clearAllQueuedUploads();
  27357. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27358. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27359. this.linkAllTilesAndNodes(e);
  27360. var r = this.getActiveRenderTargetDescriptor(e.id)
  27361. , l = t;
  27362. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27363. !r || l !== r.size) {
  27364. if (r && s(r.renderTarget),
  27365. r = a(l),
  27366. !r) {
  27367. var c = this.initTiledPano(l, !1);
  27368. r = o(c.width),
  27369. r.renderTarget = c
  27370. }
  27371. r.pano = e,
  27372. this.resetPanoDescriptor(e.id),
  27373. this.resetPanoLODDescriptors(e.id),
  27374. this.resetRenderStatus(e.id, !0, !0)
  27375. }
  27376. this.setActiveRenderTargetDescriptor(e.id, r);
  27377. var h = i ? 0 : 1;
  27378. return this.updateActivePanos(e, h),
  27379. r.renderTarget
  27380. }
  27381. ,
  27382. l.prototype.deactivateTiledPano = function(e) {
  27383. var t = this.getActiveRenderTargetDescriptor(e.id);
  27384. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27385. this.setActiveRenderTargetDescriptor(e.id, null);
  27386. var i = this.getUploadQueueForPano(e.id);
  27387. this.clearUploadQueue(i),
  27388. this.updateActivePanos()
  27389. }
  27390. ,
  27391. l.prototype.updateActivePanos = function() {
  27392. var e = [];
  27393. return function(t, i) {
  27394. e.length = 0;
  27395. for (var n = 0; n < this.activePanos.length; n++) {
  27396. t && e.length === i && e.push(t);
  27397. var r = this.activePanos[n]
  27398. , o = this.getActiveRenderTargetDescriptor(r.id);
  27399. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27400. }
  27401. t && i >= e.length && e.push(t),
  27402. this.activePanos.length = 0,
  27403. this.activePanos.push.apply(this.activePanos, e)
  27404. }
  27405. }(),
  27406. l.prototype.getActivePanoCount = function() {
  27407. return this.activePanos.length
  27408. }
  27409. ,
  27410. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27411. var r = null;
  27412. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27413. for (var o = function(e, n, r, o) {
  27414. i && (n.tile.zoomUploaded = !1),
  27415. t && (n.tile.uploaded = !1)
  27416. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27417. var s = this.getTileTree(e, a);
  27418. s.breadthFirst({
  27419. callback: o.bind(this, a),
  27420. minLevel: r
  27421. })
  27422. }
  27423. }
  27424. ,
  27425. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27426. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27427. t.tile.zoomUploaded = t.tile.uploaded,
  27428. t.zoomCovered = t.covered
  27429. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27430. var r = this.getTileTree(e, n);
  27431. r.breadthFirst({
  27432. callback: i.bind(this, n),
  27433. maxLevel: t
  27434. })
  27435. }
  27436. }
  27437. ,
  27438. l.prototype.renderPanoTiles = function() {
  27439. var e = [];
  27440. return function(t, i, n, r) {
  27441. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27442. i = i || this.direction || v.FORWARD;
  27443. var o = this.getActiveRenderTargetDescriptor(t);
  27444. if (!this.isRenderTargetDescriptorValid(o))
  27445. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27446. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27447. var s = this.getTileTree(t, a);
  27448. e.length = 0,
  27449. s.breadthFirst({
  27450. saveVisited: e
  27451. });
  27452. for (var l = 0; l < e.length; l++) {
  27453. var c = e[l];
  27454. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27455. }
  27456. }
  27457. this.updateDirection(i)
  27458. }
  27459. }(),
  27460. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27461. return e && e.renderTarget
  27462. }
  27463. ,
  27464. l.prototype.isPanoActive = function(e) {
  27465. var t = this.getActiveRenderTargetDescriptor(e);
  27466. return this.isRenderTargetDescriptorValid(t)
  27467. }
  27468. ,
  27469. l.prototype.isPanoZoomed = function(e) {
  27470. return this.zoomingActive && this.zoomPanoId === e
  27471. }
  27472. ,
  27473. l.prototype.initTileTree = function(e, t, i) {
  27474. var n = this.tileTrees[e];
  27475. n || (n = [],
  27476. this.tileTrees[e] = n);
  27477. var r = n[t];
  27478. if (!r) {
  27479. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27480. r = new A(C.TILE_SIZE,o),
  27481. n[t] = r
  27482. }
  27483. }
  27484. ,
  27485. l.prototype.getTileTree = function(e, t) {
  27486. var i = this.tileTrees[e];
  27487. if (!i)
  27488. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27489. var n = i[t];
  27490. if (!n)
  27491. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27492. return n
  27493. }
  27494. ,
  27495. l.prototype.initTiledPano = function(e, t) {
  27496. var i = this.sceneRenderer.renderer
  27497. , n = (i.context,
  27498. new h.WebGLRenderTargetCube(e,e,{
  27499. stencilBuffer: !1
  27500. }))
  27501. , r = new h.CubeTexture([]);
  27502. n.texture = r,
  27503. r.image = [null, null, null, null, null, null],
  27504. r.flipY = !0,
  27505. t ? (r.generateMipmaps = !0,
  27506. r.magFilter = h.LinearFilter,
  27507. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27508. r.magFilter = h.LinearFilter,
  27509. r.minFilter = h.LinearFilter),
  27510. r.format = h.RGBAFormat,
  27511. i.setRenderTarget(n),
  27512. i.setRenderTarget(null);
  27513. var o = i.properties.get(r);
  27514. return o.__image__webglTextureCube = o.__webglTexture,
  27515. n
  27516. }
  27517. ,
  27518. l.prototype.getUploadQueueForPano = function(e) {
  27519. var t = this.uploadQueues[e];
  27520. return t || (t = [],
  27521. this.uploadQueues[e] = t),
  27522. t
  27523. }
  27524. ,
  27525. l.prototype.isTileUploaded = function(e) {
  27526. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27527. }
  27528. ,
  27529. l.prototype.setUploaded = function(e, t) {
  27530. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27531. }
  27532. ,
  27533. l.prototype.queueTileUpload = function(e, t, i) {
  27534. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27535. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27536. var r = this.getUploadQueueForPano(e.panoId);
  27537. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27538. e.uploadQueued = !0,
  27539. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27540. }
  27541. }
  27542. ,
  27543. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27544. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27545. }
  27546. ,
  27547. l.prototype.getTopUploadQueue = function() {
  27548. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27549. for (var n = 0; n < this.activePanos.length; n++)
  27550. if (e = this.activePanos[n],
  27551. t = this.getUploadQueueForPano(e.id),
  27552. t.length > 0)
  27553. switch (i) {
  27554. case S.Base:
  27555. if (0 === t[0].level)
  27556. return t;
  27557. break;
  27558. case S.Remaining:
  27559. return t
  27560. }
  27561. return null
  27562. }
  27563. ,
  27564. l.prototype.getNextFromUploadQueue = function() {
  27565. var e = function(e) {
  27566. var t = e.shift();
  27567. return t.uploadQueued = !1,
  27568. t
  27569. };
  27570. return function() {
  27571. if (this.forceQueue.length > 0)
  27572. return e(this.forceQueue);
  27573. var t = this.getTopUploadQueue();
  27574. return t && t.length > 0 ? e(t) : null
  27575. }
  27576. }(),
  27577. l.prototype.peekNextFromUploadQueue = function() {
  27578. if (this.forceQueue.length > 0)
  27579. return this.forceQueue[0];
  27580. var e = this.getTopUploadQueue();
  27581. return e && e.length > 0 ? e[0] : null
  27582. }
  27583. ,
  27584. l.prototype.clearAllQueuedUploads = function() {
  27585. this.clearAllUploadQueues(null, 0)
  27586. }
  27587. ,
  27588. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27589. this.clearAllUploadQueues(e, 0)
  27590. }
  27591. ,
  27592. l.prototype.clearAllUploadQueues = function(e, t) {
  27593. if (e)
  27594. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27595. this.clearUploadQueue(this.forceQueue, t, e);
  27596. else {
  27597. for (var i = 0; i < this.activePanos.length; i++) {
  27598. var n = this.activePanos[i];
  27599. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27600. }
  27601. this.clearUploadQueue(this.forceQueue, t)
  27602. }
  27603. }
  27604. ,
  27605. l.prototype.clearUploadQueue = function(e, t, i) {
  27606. void 0 !== t && null !== t || (t = 0);
  27607. for (var n = 0; n < e.length; ) {
  27608. var r = e[n];
  27609. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27610. e.splice(n, 1)) : n++
  27611. }
  27612. }
  27613. ,
  27614. l.prototype.refreshUploadInterval = function() {
  27615. var e = null;
  27616. return function(t) {
  27617. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27618. null !== t && void 0 !== t || (t = w),
  27619. b || (t = _),
  27620. this.uploadInterval = window.setTimeout(e, t),
  27621. this.uploadIntervalDelay = t)
  27622. }
  27623. }(),
  27624. l.prototype.update = function() {
  27625. var e = performance.now()
  27626. , t = 0;
  27627. return function() {
  27628. this.uploadIntervalCancelled = !0,
  27629. window.clearTimeout(this.uploadInterval),
  27630. this.uploadInterval = null;
  27631. var i = performance.now() - e;
  27632. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27633. e = performance.now()),
  27634. t++
  27635. }
  27636. }(),
  27637. l.prototype.updateUploadQueue = function(e, t) {
  27638. e || (e = 1);
  27639. for (var i = 0, n = 0; ; ) {
  27640. if (n >= t || i >= e)
  27641. break;
  27642. var r = this.getNextFromUploadQueue();
  27643. if (!r)
  27644. break;
  27645. if (0 !== r.level ? i++ : n++,
  27646. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27647. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27648. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27649. }
  27650. }
  27651. }
  27652. ,
  27653. l.prototype.updateDirection = function(e) {
  27654. if (e = e || this.direction) {
  27655. this.direction = e;
  27656. for (var t = 0; t < this.activePanos.length; t++) {
  27657. var i = this.activePanos[t]
  27658. , n = this.getUploadQueueForPano(i.id);
  27659. y.sortPanoTiles(n, i, this.direction)
  27660. }
  27661. }
  27662. }
  27663. ,
  27664. l.prototype.uploadTile = function() {
  27665. var e = {}
  27666. , t = (new h.Vector4,
  27667. d.tiling.overlayStyle);
  27668. return function(i, n) {
  27669. var r = i.panoId
  27670. , o = i.image
  27671. , a = i.tileSize
  27672. , s = i.panoSize
  27673. , l = i.tileIndex
  27674. , c = (i.faceTileIndex,
  27675. i.totalTiles)
  27676. , u = (i.face,
  27677. i.tileX)
  27678. , d = i.tileY
  27679. , p = !0
  27680. , g = !1
  27681. , m = (this.getPanoDescriptor(r),
  27682. this.getPanoLODDescriptor(r, s))
  27683. , v = this.getActiveRenderTargetDescriptor(r)
  27684. , A = v.renderTarget
  27685. , y = v.size;
  27686. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27687. y = this.qualityManager.getMaxZoomPanoSize()),
  27688. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27689. g = !1),
  27690. n || (this.anyUploaded(i.node) && (p = !1,
  27691. g = !0),
  27692. this.isTileUploaded(i) && (p = !1,
  27693. g = !1)),
  27694. p) {
  27695. var C = u * a
  27696. , I = d * a
  27697. , E = a / s * y
  27698. , b = C / s * y
  27699. , w = I / s * y;
  27700. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27701. var _ = e[a];
  27702. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27703. 1 === t || 2 === t) {
  27704. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27705. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27706. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27707. } else
  27708. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27709. m.uploadCount++,
  27710. this.emit(f.TileRenderSuccess, r, s, l, c),
  27711. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27712. this.setUploaded(i, !0),
  27713. this.addCoverageForNode(i.node)
  27714. } else
  27715. this.setUploaded(i, !1);
  27716. return i.uploadAttempted || (m.uploadAttempts++,
  27717. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27718. i.uploadAttempted = !0,
  27719. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27720. g
  27721. }
  27722. }(),
  27723. l.prototype.linkTileAndNode = function(e, t) {
  27724. t.tile = e,
  27725. e.node = t
  27726. }
  27727. ,
  27728. l.prototype.linkAllTilesAndNodes = function(e) {
  27729. for (var t = function(t, i, n, r, o) {
  27730. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27731. this.linkTileAndNode(a, n)
  27732. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27733. var n = this.getTileTree(e.id, i);
  27734. n.breadthFirst({
  27735. callback: t.bind(this, n, i)
  27736. })
  27737. }
  27738. }
  27739. ,
  27740. l.prototype.anyUploaded = function(e) {
  27741. if (!e)
  27742. return !1;
  27743. if (e.tile && this.isTileUploaded(e.tile))
  27744. return !0;
  27745. if (e.children)
  27746. for (var t = 0; t < e.children.length; t++) {
  27747. var i = e.children[t];
  27748. if (this.anyUploaded(i))
  27749. return !0
  27750. }
  27751. return !1
  27752. }
  27753. ,
  27754. l.prototype.setNodeCovered = function(e, t) {
  27755. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27756. }
  27757. ,
  27758. l.prototype.isNodeCovered = function(e) {
  27759. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27760. }
  27761. ,
  27762. l.prototype.addCoverageForNode = function(e) {
  27763. if (this.setNodeCovered(e, !0),
  27764. e.parent && e.covered) {
  27765. var t = e.parent;
  27766. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27767. }
  27768. }
  27769. ,
  27770. l.prototype.calcFullCoverage = function(e) {
  27771. var t = !1;
  27772. if (e.children)
  27773. for (var i = 0; i < e.children.length; i++) {
  27774. var n = e.children[i];
  27775. t = t || this.calcFullCoverage(n)
  27776. }
  27777. e.covered = e.tile.uploaded || t
  27778. }
  27779. ,
  27780. l.prototype.nodeSubcovered = function(e) {
  27781. if (!e.children)
  27782. return !1;
  27783. for (var t = 0; t < e.children.length; t++)
  27784. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27785. return !1;
  27786. return !0
  27787. }
  27788. ,
  27789. l.prototype.resetPanoDescriptor = function(e) {
  27790. this.getPanoDescriptor(e)
  27791. }
  27792. ,
  27793. l.prototype.getPanoDescriptor = function(e) {
  27794. var t = this.panoDescriptors[e];
  27795. return t || (t = {},
  27796. this.panoDescriptors[e] = t),
  27797. t
  27798. }
  27799. ,
  27800. l.prototype.resetPanoLODDescriptors = function(e) {
  27801. var t = this.getPanoLODDescriptors(e);
  27802. for (var i in t)
  27803. if (t.hasOwnProperty(i)) {
  27804. var n = t[i];
  27805. n.uploadCount = 0,
  27806. n.uploadAttempts = 0
  27807. }
  27808. }
  27809. ,
  27810. l.prototype.getPanoLODDescriptor = function(e, t) {
  27811. var i = this.getPanoLODDescriptors(e)
  27812. , n = i[t];
  27813. return n || (n = {
  27814. uploadCount: 0,
  27815. uploadAttempts: 0
  27816. },
  27817. i[t] = n),
  27818. n
  27819. }
  27820. ,
  27821. l.prototype.getPanoLODDescriptors = function(e) {
  27822. var t = this.panoLODDescriptors[e];
  27823. return t || (t = {},
  27824. this.panoLODDescriptors[e] = t),
  27825. t
  27826. }
  27827. ,
  27828. l.prototype.onTileDownloaded = function(e) {
  27829. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27830. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27831. if (i.downloaded = !0,
  27832. i.image = e.image,
  27833. i.panoSize = e.panoSize,
  27834. i.tileX = e.tileX,
  27835. i.tileY = e.tileY,
  27836. i.totalTiles = e.totalTiles,
  27837. i.tileIndex = e.tileIndex,
  27838. i.faceTileIndex = e.faceTileIndex,
  27839. i.face = e.face,
  27840. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27841. i.panoId = e.panoId,
  27842. i.tileSize = e.tileSize,
  27843. i.direction = (new h.Vector3).copy(e.direction),
  27844. i.node = null,
  27845. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27846. this.isPanoActive(i.panoId)) {
  27847. var n = this.getTileTree(i.panoId, i.face)
  27848. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27849. this.linkTileAndNode(i, r),
  27850. this.queueTileUpload(i, !0)
  27851. }
  27852. }
  27853. ,
  27854. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27855. var r = this.tileDirectory[e];
  27856. r || (r = {},
  27857. this.tileDirectory[e] = r);
  27858. var o = 16384 * t + 1024 * i + n
  27859. , a = r[o];
  27860. return a || (a = {
  27861. downloaded: !1,
  27862. uploaded: !1,
  27863. zoomUploaded: !1
  27864. },
  27865. r[o] = a),
  27866. a._key = e + ":" + t + ":" + i + ":" + n,
  27867. a._tileKey = o,
  27868. a
  27869. }
  27870. ,
  27871. l.prototype.setZoomingActive = function(e, t, i) {
  27872. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27873. this.zoomPanoId = t.id,
  27874. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27875. }
  27876. ,
  27877. l.prototype.updateZoomedPanoFromBase = function(e) {
  27878. if (!this.zoomPanoRenderingDisabled) {
  27879. var t = this.getActiveRenderTargetDescriptor(e.id);
  27880. if (t && t.renderTarget) {
  27881. var i = this.qualityManager.getMaxZoomPanoSize()
  27882. , n = t.renderTarget
  27883. , r = t.size;
  27884. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27885. this.copyBaseRenderStatusToZoomed(e.id)
  27886. }
  27887. }
  27888. }
  27889. ,
  27890. t.exports = l
  27891. }
  27892. , {
  27893. "../enum/GLCubeFaces": 25,
  27894. "../enum/PanoRendererEvents": 35,
  27895. "../enum/PanoSizeClass": 36,
  27896. "../enum/SceneRendererEvents": 43,
  27897. "../enum/TileDownloaderEvents": 45,
  27898. "../enum/Vectors": 50,
  27899. "../exception/BasicException": 55,
  27900. "../objects/Panorama": 148,
  27901. "../settings": 166,
  27902. "../util/browser": 182,
  27903. "../util/panorama": 191,
  27904. "./TileDownloader": 171,
  27905. "./TilePrioritizer": 172,
  27906. "./TileTree": 173,
  27907. "./TileUtils": 174,
  27908. events: 202,
  27909. three: 217
  27910. }],
  27911. 170: [function(e, t, i) {
  27912. "use strict";
  27913. function n(e, t, i) {
  27914. this.maxNavPanoSize = -1,
  27915. this.maxZoomPanoSize = -1,
  27916. this.devicePixelDensity = e,
  27917. this.deviceScreenSize = t,
  27918. this.clientBandwidth = i,
  27919. this.panoSizeClassMap = {},
  27920. this.useHighResolutionPanos = !0,
  27921. this.useUltraHighResolutionPanos = !1,
  27922. this.modelHasUltraHighPanos = !1
  27923. }
  27924. var r = e("../enum/PanoSizeClass")
  27925. , o = e("../settings")
  27926. , a = e("../util/browser")
  27927. , s = e("../constants")
  27928. , l = e("../util/showcase")
  27929. , c = e("../enum/ModelManagerEvents");
  27930. n.prototype.init = function(e) {
  27931. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27932. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27933. this.highSize = this.getPanoSize(r.HIGH),
  27934. this.standardSize = this.getPanoSize(r.STANDARD),
  27935. this.baseSize = this.getPanoSize(r.BASE),
  27936. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27937. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27938. this.updateMaximums(),
  27939. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27940. }
  27941. ,
  27942. n.prototype.updateFromModel = function(e) {
  27943. this.updateHighResolutionSettings(e),
  27944. this.updateUltraHighResolutionSettings(e)
  27945. }
  27946. ,
  27947. n.prototype.updateHighResolutionSettings = function(e) {
  27948. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27949. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27950. //this.useHighResolutionPanos = !0;
  27951. //----------------------e n d -----------------------------------------------------------------
  27952. this.updateMaximums()
  27953. }
  27954. ,
  27955. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27956. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27957. this.updateMaximums()
  27958. }
  27959. ,
  27960. n.prototype.enableUltraHighQualityMode = function() {
  27961. this.modelHasUltraHighPanos = !0,
  27962. this.updateUltraHighResolutionSettings(null)
  27963. }
  27964. ,
  27965. n.prototype.ultraHighQualityModeEnabled = function() {
  27966. return this.modelHasUltraHighPanos
  27967. }
  27968. ,
  27969. n.prototype.onModelChanged = function(e) {
  27970. this.updateFromModel(e.model),
  27971. this.updateMaximums()
  27972. }
  27973. ,
  27974. n.prototype.updateMaximums = function() {
  27975. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27976. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27977. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27978. }
  27979. ,
  27980. n.prototype.buildPanoSizeClassMap = function() {
  27981. this.panoSizeClassMap[r.BASE] = 512,
  27982. this.panoSizeClassMap[r.STANDARD] = 1024,
  27983. this.panoSizeClassMap[r.HIGH] = 2048,
  27984. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27985. }
  27986. ,
  27987. n.prototype.getPanoSize = function(e) {
  27988. return this.panoSizeClassMap[e]
  27989. }
  27990. ,
  27991. n.prototype.getMaxPossiblePanoSize = function() {
  27992. return this.getPanoSize(r.ULTRAHIGH)
  27993. }
  27994. ,
  27995. n.prototype.getMaxPanoSize = function() {
  27996. return this.maxZoomPanoSize
  27997. }
  27998. ,
  27999. n.prototype.getMaxNavPanoSize = function() {
  28000. return this.maxNavPanoSize
  28001. }
  28002. ,
  28003. n.prototype.getMaxZoomPanoSize = function() {
  28004. return this.maxZoomPanoSize
  28005. }
  28006. ,
  28007. n.prototype.detectMaxNavPanoSizeClass = function() {
  28008. if(settings.mobileNavHigh)return r.HIGH //改
  28009. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28010. }
  28011. ,
  28012. n.prototype.detectMaxNavPanoSize = function() {
  28013. var e = this.detectMaxNavPanoSizeClass();
  28014. return this.getPanoSize(e)
  28015. }
  28016. ,
  28017. n.prototype.detectMaxZoomPanoSize = function() {
  28018. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28019. }
  28020. ,
  28021. t.exports = n
  28022. }
  28023. , {
  28024. "../constants": 8,
  28025. "../enum/ModelManagerEvents": 33,
  28026. "../enum/PanoSizeClass": 36,
  28027. "../settings": 166,
  28028. "../util/browser": 182,
  28029. "../util/showcase": 193
  28030. }],
  28031. 171: [function(e, t, i) {
  28032. (function(i) {
  28033. "use strict";
  28034. function n(e) {
  28035. this.panos = null,
  28036. this.retryMinimumTime = 1e4,
  28037. this.urls = null,
  28038. this.panoLoadCallbacks = {},
  28039. this.downloadDescriptors = {},
  28040. this.priorityQueue = [],
  28041. this.forceQueue = [],
  28042. this.activeDownloads = [],
  28043. this.qualityManager = null,
  28044. this.tilePrioritizer = null,
  28045. this.refreshInterval = null,
  28046. this.processPriorityQueue = !1,
  28047. this.concurrentDownloads = e.concurrentDownloads || 1,
  28048. this.downloadTestResults = {}
  28049. }
  28050. var r = e("three")
  28051. , o = (e("../enum/Viewmode"),
  28052. e("../settings"))
  28053. , a = (e("../objects/Panorama"),
  28054. e("../util/logger"))
  28055. , s = (e("../enum/Vectors"),
  28056. e("../enum/PanoSizeClass"),
  28057. e("../enum/TileDownloaderEvents"))
  28058. , l = e("./TilePrioritizer")
  28059. , c = e("./TileUtils")
  28060. , h = (e("../enum/GLCubeFaces"),
  28061. e("../enum/DownloadStatus"))
  28062. , u = e("../util/panorama")
  28063. , d = e("../util/ajax")
  28064. , p = e("../ab")
  28065. , f = e("events").EventEmitter
  28066. , g = (new a(i),
  28067. Object.freeze({
  28068. Testing: 1,
  28069. Success: 2,
  28070. Fail: 3
  28071. }));
  28072. n.prototype = Object.create(f.prototype),
  28073. n.IDLE_REFRESH_DELAY = 500,
  28074. n.ACTIVE_REFRESH_DELAY = 16,
  28075. n.DOWNLOAD_RETRIES = 4,
  28076. n.prototype.init = function(e) {
  28077. this.qualityManager = e
  28078. }
  28079. ,
  28080. n.prototype.setUrls = function(e) {
  28081. this.urls = e
  28082. }
  28083. ,
  28084. n.prototype.setPanoData = function(e, t, i) {
  28085. this.panos = e,
  28086. this.imagePanos = t,
  28087. this.panoGroupId = i
  28088. }
  28089. ,
  28090. n.prototype.start = function() {
  28091. this.refreshUpdateInterval(0)
  28092. }
  28093. ,
  28094. n.prototype.stop = function() {
  28095. window.cancel(this.refreshInterval)
  28096. }
  28097. ,
  28098. n.prototype.refreshUpdateInterval = function(e) {
  28099. e || (e = 0),
  28100. this.refreshInterval = window.setTimeout(function() {
  28101. var e = this.update();
  28102. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28103. }
  28104. .bind(this), e)
  28105. }
  28106. ,
  28107. n.prototype.update = function() {
  28108. var e = this.forceQueue.length > 0;
  28109. return this.processQueueForDownloading(this.forceQueue),
  28110. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28111. this.priorityQueue.length > 0 && (e = !0),
  28112. this.processQueueForDownloading(this.priorityQueue)),
  28113. e
  28114. }
  28115. ,
  28116. n.prototype.forceQueueTilesForPano = function() {
  28117. var e = []
  28118. , t = [];
  28119. return function(i, n, r, o, a, s) {
  28120. e.length = 0;
  28121. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28122. var p = u[d];
  28123. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28124. }
  28125. if (r && e.length > 0) {
  28126. l.sortPanoTiles(e, i, r),
  28127. t.length = 0,
  28128. c.matchingTilesInDirection(i, n, r, o, a, t);
  28129. for (var f = 0, g = function(e) {
  28130. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28131. }; f < e.length; ) {
  28132. var m = e[f]
  28133. , v = t.findIndex(g);
  28134. v < 0 ? e.splice(f, 1) : f++
  28135. }
  28136. }
  28137. for (var A = 0; A < e.length; A++)
  28138. this.forceQueue.push(e[A]);
  28139. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28140. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28141. s && this.processQueueForDownloading(this.forceQueue, !0)
  28142. }
  28143. }(),
  28144. n.prototype.clearForceQueue = function() {
  28145. this.clearQueue(this.forceQueue)
  28146. }
  28147. ,
  28148. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28149. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28150. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28151. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28152. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28153. }
  28154. ,
  28155. n.prototype.clearQueue = function(e) {
  28156. this.setStatusForAllDescriptors(e, h.None),
  28157. e.length = 0
  28158. }
  28159. ,
  28160. n.prototype.clearFromQueue = function(e, t, i) {
  28161. for (var n = 0; n < e.length; n++) {
  28162. var r = e[n];
  28163. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28164. }
  28165. }
  28166. ,
  28167. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28168. for (var i = 0; i < e.length; i++) {
  28169. var n = e[i];
  28170. n && (n.status = t)
  28171. }
  28172. }
  28173. ,
  28174. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28175. for (var i = 0; i < e.length; i++) {
  28176. var n = e[i];
  28177. n && (n.status !== t ? n.status = t : e[i] = null)
  28178. }
  28179. }
  28180. ,
  28181. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28182. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28183. , n = i[t];
  28184. return n || (n = this.buildDownloadDescriptorArray(t),
  28185. i[t] = n,
  28186. this.initTileDownloadDescriptors(n, e, t)),
  28187. n
  28188. }
  28189. ,
  28190. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28191. var t = this.downloadDescriptors[e.id];
  28192. return t || (t = {},
  28193. this.downloadDescriptors[e.id] = t),
  28194. t
  28195. }
  28196. ,
  28197. n.prototype.processQueueForDownloading = function(e, t) {
  28198. if (this.cleanupActiveDownloads(),
  28199. this.activeDownloads.length < this.concurrentDownloads || t)
  28200. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28201. var o = e.shift();
  28202. o && (this.startDownload(o),
  28203. n++)
  28204. }
  28205. }
  28206. ,
  28207. n.prototype.testDownload = function(e, t, i) {
  28208. var n = this.downloadTestResults[e];
  28209. if (n)
  28210. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28211. this.downloadTestResults[e] = g.Testing;
  28212. var r = this.panos.list[0]
  28213. , o = this.getTileUrl(r.id, e, t, 0)
  28214. , a = function(t) {
  28215. this.downloadTestResults[e] = g.Success,
  28216. i(!0)
  28217. }
  28218. .bind(this)
  28219. , s = function() {
  28220. this.downloadTestResults[e] = g.Fail,
  28221. i(!1)
  28222. }
  28223. .bind(this);
  28224. this.loadImage(o, 0, a, s)
  28225. }
  28226. ,
  28227. n.prototype.startDownload = function(e) {
  28228. e.status = h.Downloading;
  28229. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28230. this.activeDownloads.push(e),
  28231. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28232. }
  28233. ,
  28234. n.prototype.downloadFailed = function(e, t) {}
  28235. ,
  28236. n.prototype.downloadComplete = function(e, t) {
  28237. if (e.panoGroupId === this.panoGroupId) {
  28238. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28239. e.status = h.Downloaded,
  28240. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28241. var n = {
  28242. panoId: e.pano.id,
  28243. image: t,
  28244. tileSize: e.tileSize,
  28245. panoSize: e.panoSize,
  28246. tileIndex: e.tileIndex,
  28247. faceTileIndex: e.faceTileIndex,
  28248. totalTiles: e.totalTiles,
  28249. face: e.face,
  28250. tileX: e.tileX,
  28251. tileY: e.tileY,
  28252. direction: e.direction
  28253. };
  28254. e.image = t,
  28255. this.emit(s.TileDownloadSuccess, n),
  28256. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28257. panoId: e.pano.id,
  28258. tileSize: e.tileSize,
  28259. panoSize: e.panoSize
  28260. },
  28261. this.emit(s.PanoDownloadComplete, n),
  28262. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28263. }
  28264. }
  28265. ,
  28266. n.prototype.cleanupActiveDownloads = function() {
  28267. var e = [];
  28268. return function() {
  28269. e.length = 0;
  28270. for (var t = 0; t < this.activeDownloads.length; t++) {
  28271. var i = this.activeDownloads[t];
  28272. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28273. }
  28274. this.activeDownloads.length = 0,
  28275. this.activeDownloads.push.apply(this.activeDownloads, e)
  28276. }
  28277. }(),
  28278. n.prototype.isPanoDownloaded = function(e, t) {
  28279. var i = this.getTileDownloadDescriptors(e, t);
  28280. if (i.length <= 0)
  28281. return !1;
  28282. for (var n = 0; n < i.length; n++) {
  28283. var r = i[n];
  28284. if (r.status !== h.Downloaded)
  28285. return !1
  28286. }
  28287. return !0
  28288. }
  28289. ,
  28290. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28291. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28292. this.panoLoadCallbacks[o] = {
  28293. onLoad: i,
  28294. onFail: n,
  28295. onProgress: r
  28296. }
  28297. }
  28298. ,
  28299. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28300. var i = e.id + ":" + t;
  28301. return this.panoLoadCallbacks[i]
  28302. }
  28303. ,
  28304. n.prototype.buildDownloadDescriptorArray = function(e) {
  28305. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28306. var r = this.buildDownloadDescriptor();
  28307. i.push(r)
  28308. }
  28309. return i
  28310. }
  28311. ,
  28312. n.prototype.buildDownloadDescriptor = function() {
  28313. var e = {
  28314. panoGroupId: null,
  28315. pano: null,
  28316. panoSize: -1,
  28317. tileSize: -1,
  28318. tileIndex: -1,
  28319. totalTiles: -1,
  28320. faceTileIndex: -1,
  28321. status: h.None,
  28322. url: null,
  28323. image: null,
  28324. direction: new r.Vector3,
  28325. face: -1,
  28326. cubeFace: -1,
  28327. tileX: -1,
  28328. tileY: -1
  28329. };
  28330. return e
  28331. }
  28332. ,
  28333. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28334. for (var n = 0; n < e.length; n++) {
  28335. var r = e[n];
  28336. this.initTileDownloadDescriptor(r, t, i, n)
  28337. }
  28338. }
  28339. ,
  28340. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28341. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28342. e.face = c.getFaceForTile(i, n),
  28343. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28344. e.panoGroupId = this.panoGroupId,
  28345. e.pano = t,
  28346. e.panoSize = i,
  28347. e.tileSize = r,
  28348. e.tileIndex = n,
  28349. e.totalTiles = c.getTileCountForSize(i),
  28350. e.status = h.None,
  28351. e.image = null,
  28352. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28353. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28354. }
  28355. ,
  28356. n.prototype.getTileUrl = function() {
  28357. var e = {
  28358. 256: "256",
  28359. 512: "512",
  28360. 1024: "1k",
  28361. 2048: "2k",
  28362. 4096: "4k"
  28363. }
  28364. , t = {
  28365. face: -1,
  28366. faceTileIndex: -1,
  28367. tileX: -1,
  28368. tileY: -1
  28369. };
  28370. return function(i, n, r, a) {
  28371. c.getTileLocation(n, a, t);
  28372. var s = Math.floor(n / r)
  28373. , l = s * s
  28374. , h = Math.floor(a / l)
  28375. , u = "";
  28376. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28377. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28378. return d = p.changeIfTileGenerating(d)
  28379. }
  28380. }(),
  28381. n.prototype.loadImage = function(e, t, i, n) {
  28382. d.getImage(e, t).then(function(e) {
  28383. i(e)
  28384. }).fail(n)
  28385. }
  28386. ,
  28387. t.exports = n
  28388. }
  28389. ).call(this, "/js/tile/TileDownloader.js")
  28390. }
  28391. , {
  28392. "../ab": 3,
  28393. "../enum/DownloadStatus": 24,
  28394. "../enum/GLCubeFaces": 25,
  28395. "../enum/PanoSizeClass": 36,
  28396. "../enum/TileDownloaderEvents": 45,
  28397. "../enum/Vectors": 50,
  28398. "../enum/Viewmode": 51,
  28399. "../objects/Panorama": 148,
  28400. "../settings": 166,
  28401. "../util/ajax": 181,
  28402. "../util/logger": 189,
  28403. "../util/panorama": 191,
  28404. "./TilePrioritizer": 172,
  28405. "./TileUtils": 174,
  28406. events: 202,
  28407. three: 217
  28408. }],
  28409. 172: [function(e, t, i) {
  28410. (function(i) {
  28411. "use strict";
  28412. function n(e, t, i, o, a) {
  28413. this.qualityManager = e,
  28414. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28415. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28416. this.baseSize = t,
  28417. this.standardSize = i,
  28418. this.highSize = o,
  28419. this.ultraHighSize = a,
  28420. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28421. }
  28422. var r = e("three")
  28423. , o = (e("../enum/Viewmode"),
  28424. e("../settings"),
  28425. e("../settings"),
  28426. e("../objects/Panorama"))
  28427. , a = e("../util/logger")
  28428. , s = (e("../enum/Vectors"),
  28429. e("../enum/PanoSizeClass"),
  28430. e("../enum/ModelManagerEvents"),
  28431. e("../enum/GLCubeFaces"),
  28432. e("../enum/DownloadStatus"))
  28433. , l = (e("../util/browser"),
  28434. e("./TileUtils"))
  28435. , c = e("../util/math")
  28436. , h = (e("events").EventEmitter,
  28437. new a(i),
  28438. Object.freeze({
  28439. None: 0,
  28440. DirectionalFOV: 1
  28441. }));
  28442. n.PriorityCriteria = function(e, t, i, n, o) {
  28443. this.pano = e,
  28444. this.cameraPosition = (new r.Vector3).copy(t),
  28445. this.cameraDir = (new r.Vector3).copy(i),
  28446. this.panoSpaceDir = (new r.Vector3).copy(n),
  28447. this.upcomingPanos = o,
  28448. this.copy = function(e) {
  28449. this.pano = e.pano,
  28450. this.cameraPosition.copy(e.cameraPosition),
  28451. this.cameraDir.copy(e.cameraDir),
  28452. this.panoSpaceDir.copy(e.panoSpaceDir),
  28453. this.upcomingPanos = o
  28454. }
  28455. ,
  28456. this.zoomingActive = !1
  28457. }
  28458. ,
  28459. n.DIRECTIONAL_FOV = 180,
  28460. n.DIRECTIONAL_FOV_NARROW = 120,
  28461. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28462. n.MAX_SCORED_PANOS_TOADD = 2,
  28463. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28464. n.DIRECTION_SCORE_STRICTNESS = .75,
  28465. n.appendQueue = function(e, t) {
  28466. if (e && t)
  28467. for (var i = 0; i < t.length; i++)
  28468. e.push(t[i])
  28469. }
  28470. ,
  28471. n.prototype.updateCriteria = function(e, t, i, n) {
  28472. this.priorityCriteria.pano = e,
  28473. this.priorityCriteria.cameraPosition.copy(t),
  28474. this.priorityCriteria.cameraDir.copy(i),
  28475. this.priorityCriteria.upcomingPanos = n,
  28476. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28477. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28478. }
  28479. ,
  28480. n.prototype.filterAndPrioritize = function() {
  28481. var e = []
  28482. , t = []
  28483. , i = [];
  28484. return function(r, o, a) {
  28485. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28486. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28487. var s = this.baseSize
  28488. , l = this.standardSize
  28489. , c = this.highSize
  28490. , h = this.ultraHighSize;
  28491. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28492. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28493. i.length = 0,
  28494. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28495. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28496. n.appendQueue(r, i),
  28497. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28498. i.length = 0,
  28499. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28500. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28501. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28502. n.appendQueue(r, i),
  28503. i.length = 0,
  28504. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28505. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28506. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28507. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28508. n.appendQueue(r, i),
  28509. this.queueTilesForPanos(r, e, a, s)
  28510. }
  28511. }(),
  28512. n.prototype.canDownloadSize = function(e) {
  28513. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28514. }
  28515. ,
  28516. n.prototype.populateNeighborPanos = function(e, t, i) {
  28517. i = i || [],
  28518. i.length = 0;
  28519. var n = t.getNeighbours(e);
  28520. for (var r in n)
  28521. if (n.hasOwnProperty(r)) {
  28522. var o = t.get(r);
  28523. i.push(o)
  28524. }
  28525. return i
  28526. }
  28527. ,
  28528. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28529. i = i || [],
  28530. i.length = 0;
  28531. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28532. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28533. , c = t.sortByScore(s, l);
  28534. if (c)
  28535. for (var h = 0; h < c.length && h < a; h++) {
  28536. var u = c[h].pano;
  28537. i.push(u)
  28538. }
  28539. return i
  28540. }
  28541. ,
  28542. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28543. for (var o = 0, a = 0; a < t.length; a++) {
  28544. var s = t[a]
  28545. , l = this.queueTilesForPano(e, i, s, n);
  28546. if (o += l > 0 ? 1 : 0,
  28547. r && o >= r)
  28548. break
  28549. }
  28550. return o
  28551. }
  28552. ,
  28553. n.prototype.queueTilesForPano = function() {
  28554. var e = {
  28555. filter: h.None
  28556. };
  28557. return function(t, i, n, r) {
  28558. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28559. }
  28560. }(),
  28561. n.prototype.queueTilesForPanosInDirection = function() {
  28562. var e = new r.Vector3;
  28563. return function(t, i, n, r, o, a, s, l) {
  28564. for (var h = 0, u = 0; u < n.length; u++) {
  28565. var d = n[u];
  28566. e.copy(d.position),
  28567. e.sub(o),
  28568. e.normalize();
  28569. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28570. , f = c.getFOVDotThreshold(s);
  28571. if (p >= f) {
  28572. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28573. if (h += g > 0 ? 1 : 0,
  28574. l && h >= l)
  28575. break
  28576. }
  28577. }
  28578. return h
  28579. }
  28580. }(),
  28581. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28582. for (var l = 0, c = 0; c < i.length; c++) {
  28583. var h = i[c]
  28584. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28585. if (l += u > 0 ? 1 : 0,
  28586. s && l >= s)
  28587. break
  28588. }
  28589. return l
  28590. }
  28591. ,
  28592. n.prototype.queueTilesInDirectionForPano = function() {
  28593. var e = {
  28594. filter: h.DirectionalFOV,
  28595. direction: new r.Vector3,
  28596. fov: 60
  28597. }
  28598. , t = new r.Vector3;
  28599. return function(i, n, r, o, a, s, c) {
  28600. return t.copy(s),
  28601. l.getRelativeDirection(r.quaternion, t),
  28602. e.direction.copy(t),
  28603. e.fov = c,
  28604. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28605. }
  28606. }(),
  28607. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28608. var e = [];
  28609. return function(t, i, n, r, o) {
  28610. var a = i.getTileDownloadDescriptors(n, r);
  28611. e.length = 0,
  28612. this.filterTileDownloadDescriptors(n, a, e, o);
  28613. for (var s = 0, l = 0; l < e.length; l++) {
  28614. var c = e[l];
  28615. c && (t.push(c),
  28616. s++)
  28617. }
  28618. return s
  28619. }
  28620. }(),
  28621. n.prototype.filterTileDownloadDescriptors = function() {
  28622. new r.Vector3;
  28623. return function(e, t, i, n) {
  28624. var r, o;
  28625. switch (n.filter) {
  28626. case h.DirectionalFOV:
  28627. for (r = 0; r < t.length; r++)
  28628. o = t[r],
  28629. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28630. break;
  28631. default:
  28632. for (r = 0; r < t.length; r++)
  28633. o = t[r],
  28634. i.push(o)
  28635. }
  28636. for (r = 0; r < i.length; r++)
  28637. o = i[r],
  28638. this.canIncludeDescriptor(o) || (i[r] = null)
  28639. }
  28640. }(),
  28641. n.prototype.canIncludeDescriptor = function(e) {
  28642. return e.status !== s.Downloading && e.status !== s.Downloaded
  28643. }
  28644. ,
  28645. n.prototype.canIncludePano = function(e, t) {
  28646. return !e.isLoaded(t)
  28647. }
  28648. ,
  28649. n.getFOVDotThreshold = function(e) {
  28650. return Math.cos(r.Math.degToRad(e / 2))
  28651. }
  28652. ;
  28653. var u = function() {
  28654. var e = function e(t, i) {
  28655. var n = e._panoSpaceDir
  28656. , r = e._fovThreshold
  28657. , o = e._fovThresholdNarrow
  28658. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28659. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28660. return t._dot = a,
  28661. i._dot = s,
  28662. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28663. };
  28664. return e._panoSpaceDir = new r.Vector3,
  28665. e._fovThreshold = -1,
  28666. e._fovThresholdNarrow = -1,
  28667. e
  28668. }();
  28669. n.sortPanoTiles = function(e, t, i) {
  28670. u._panoSpaceDir.copy(i),
  28671. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28672. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28673. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28674. e.sort(u)
  28675. }
  28676. ,
  28677. n.insertSortedPanoTile = function(e, t, i, r) {
  28678. u._panoSpaceDir.copy(r),
  28679. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28680. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28681. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28682. for (var o = -1, a = 0; a < e.length; a++) {
  28683. var s = u(t, e[a]);
  28684. if (s <= 0) {
  28685. o = a;
  28686. break
  28687. }
  28688. }
  28689. if (o === -1)
  28690. e[e.length] = t;
  28691. else {
  28692. for (var h = e.length; h > o; h--)
  28693. e[h] = e[h - 1];
  28694. e[o] = t
  28695. }
  28696. }
  28697. ,
  28698. n.prototype.setZoomingActive = function(e) {
  28699. e !== this.zoomingActive && (this.zoomingActive = e)
  28700. }
  28701. ,
  28702. t.exports = n
  28703. }
  28704. ).call(this, "/js/tile/TilePrioritizer.js")
  28705. }
  28706. , {
  28707. "../enum/DownloadStatus": 24,
  28708. "../enum/GLCubeFaces": 25,
  28709. "../enum/ModelManagerEvents": 33,
  28710. "../enum/PanoSizeClass": 36,
  28711. "../enum/Vectors": 50,
  28712. "../enum/Viewmode": 51,
  28713. "../objects/Panorama": 148,
  28714. "../settings": 166,
  28715. "../util/browser": 182,
  28716. "../util/logger": 189,
  28717. "../util/math": 190,
  28718. "./TileUtils": 174,
  28719. events: 202,
  28720. three: 217
  28721. }],
  28722. 173: [function(e, t, i) {
  28723. "use strict";
  28724. function n(e, t) {
  28725. this.levels = t,
  28726. this.tileSize = e,
  28727. this.root = null,
  28728. this.allNodes = [],
  28729. a(this)
  28730. }
  28731. function r(e, t) {
  28732. this.tree = e,
  28733. this.parent = t,
  28734. this.children = [],
  28735. this.id = ++u
  28736. }
  28737. function o(e, t, i, r, a, s, l, h) {
  28738. if (e) {
  28739. l = l || n.TraversalType.PreOrder;
  28740. var u = r * c + i;
  28741. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28742. s && s.push(e)),
  28743. e.children && 0 !== e.children.length) {
  28744. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28745. for (var g = 0; g < c; g++)
  28746. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28747. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28748. s && s.push(e))
  28749. }
  28750. }
  28751. }
  28752. function a(e) {
  28753. e.root = s(e, null, 0)
  28754. }
  28755. function s(e, t, i) {
  28756. if (i > e.levels)
  28757. return null;
  28758. var n = new r(e,t);
  28759. e.allNodes.push(n);
  28760. for (var o = 0; o < h; o++)
  28761. n.children[o] = s(e, n, i + 1);
  28762. return n
  28763. }
  28764. function l(e, t, i, n, r) {
  28765. if (!e)
  28766. return null;
  28767. if (0 === i)
  28768. return e;
  28769. if (!e.children || 0 === e.children.length)
  28770. return null;
  28771. var o = Math.pow(c, i)
  28772. , a = o / c
  28773. , s = n % a
  28774. , h = r % a
  28775. , u = Math.floor(r / a)
  28776. , d = Math.floor(n / a)
  28777. , p = u * c + d
  28778. , f = e.children[p];
  28779. return l(f, t + 1, i - 1, s, h)
  28780. }
  28781. var c = (e("three"),
  28782. e("./TileUtils"),
  28783. e("../objects/Panorama"),
  28784. e("../util/panorama"),
  28785. e("events").EventEmitter,
  28786. 2)
  28787. , h = c * c;
  28788. n.TraversalType = Object.freeze({
  28789. PreOrder: 0,
  28790. PostOrder: 1
  28791. });
  28792. var u = 0;
  28793. n.getLevelCountForSize = function(e, t) {
  28794. var i = 0;
  28795. for (t < e && (t = e); ; ) {
  28796. if (t /= c,
  28797. t < e)
  28798. break;
  28799. i++
  28800. }
  28801. return i
  28802. }
  28803. ,
  28804. n.getSizeForLevel = function(e, t) {
  28805. return Math.pow(c, t) * e
  28806. }
  28807. ,
  28808. n.prototype.getSubNode = function(e, t, i) {
  28809. (!t || e < this.tileSize) && (t = 0),
  28810. (!i || e < this.tileSize) && (i = 0),
  28811. e < this.tileSize && (e = this.tileSize);
  28812. var r = n.getLevelCountForSize(this.tileSize, e)
  28813. , o = l(this.root, 0, r, t, i);
  28814. return o
  28815. }
  28816. ,
  28817. n.prototype.breadthFirst = function(e) {
  28818. e = e || {};
  28819. var t = !!e.nullLevelEnd
  28820. , i = e.maxLevel
  28821. , n = e.minLevel
  28822. , r = e.callback
  28823. , o = e.saveVisited
  28824. , a = []
  28825. , s = {}
  28826. , l = 0
  28827. , c = 0;
  28828. for (a.push(this.root),
  28829. a.push(s); a.length > 0 && !(i && l > i); ) {
  28830. var h = a.shift();
  28831. if (h === s)
  28832. (!n || l >= n) && (r && t && r(null),
  28833. o && t && o.push(null)),
  28834. a.length > 0 && a.push(s),
  28835. l++,
  28836. c = 0;
  28837. else {
  28838. if (h.children)
  28839. for (var u = 0; u < h.children.length; u++) {
  28840. var d = h.children[u];
  28841. d && a.push(h.children[u])
  28842. }
  28843. var p = this.getFaceIndexFromNode(h);
  28844. (!n || l >= n) && (r && r(h, l, p),
  28845. o && o.push(h)),
  28846. c++
  28847. }
  28848. }
  28849. }
  28850. ,
  28851. n.prototype.getFaceIndexFromNode = function(e) {
  28852. if (!e)
  28853. return -1;
  28854. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28855. var o = i.parent;
  28856. if (!o)
  28857. break;
  28858. for (var a = -1, s = 0; s < o.children.length; s++)
  28859. o.children[s] === i && (a = s);
  28860. var l = a % c
  28861. , h = Math.floor(a / c);
  28862. n = l * t + n,
  28863. r = h * t + r,
  28864. t *= c,
  28865. i = o
  28866. }
  28867. return r * t + n
  28868. }
  28869. ,
  28870. n.prototype.depthFirst = function(e, t, i) {
  28871. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28872. }
  28873. ,
  28874. t.exports = n
  28875. }
  28876. , {
  28877. "../objects/Panorama": 148,
  28878. "../util/panorama": 191,
  28879. "./TileUtils": 174,
  28880. events: 202,
  28881. three: 217
  28882. }],
  28883. 174: [function(e, t, i) {
  28884. "use strict";
  28885. var n = e("../enum/GLCubeFaces")
  28886. , r = e("../util/MathLight")
  28887. , o = {};
  28888. o.TILE_SIZE = 512,
  28889. o.FACES_PER_PANO = 6,
  28890. o.LocationOnTile = {
  28891. Center: 0,
  28892. UpperLeft: 1,
  28893. UpperRight: 2,
  28894. LowerRight: 3,
  28895. LowerLeft: 4
  28896. },
  28897. o.getTileVector = function() {
  28898. return function(e, t, i, a, s, l, c, h) {
  28899. l = l || o.LocationOnTile.Center;
  28900. var u = e / t
  28901. , d = a / u;
  28902. s = -s + (u - 1);
  28903. var p = s / u
  28904. , f = t / e
  28905. , g = 2 * f
  28906. , m = g / 2
  28907. , v = 2 * d - 1 + m
  28908. , A = 2 * p - 1 + m;
  28909. switch (l) {
  28910. case o.LocationOnTile.UpperLeft:
  28911. v -= m,
  28912. A += m,
  28913. v += c * g;
  28914. break;
  28915. case o.LocationOnTile.UpperRight:
  28916. v += m,
  28917. A += m,
  28918. A -= c * g;
  28919. break;
  28920. case o.LocationOnTile.LowerRight:
  28921. v += m,
  28922. A -= m,
  28923. v -= c * g;
  28924. break;
  28925. case o.LocationOnTile.LowerLeft:
  28926. v -= m,
  28927. A -= m,
  28928. A += c * g;
  28929. break;
  28930. case o.LocationOnTile.Center:
  28931. }
  28932. switch (i) {
  28933. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28934. r.setVector(h, -1, A, -v);
  28935. break;
  28936. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28937. r.setVector(h, 1, A, v);
  28938. break;
  28939. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28940. r.setVector(h, -v, 1, -A);
  28941. break;
  28942. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28943. r.setVector(h, -v, -1, A);
  28944. break;
  28945. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28946. r.setVector(h, -v, A, 1);
  28947. break;
  28948. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28949. r.setVector(h, v, A, -1)
  28950. }
  28951. r.normalize(h)
  28952. }
  28953. }(),
  28954. o.getFaceForTile = function(e, t) {
  28955. var i = o.TILE_SIZE;
  28956. e < o.TILE_SIZE && (i = e);
  28957. var n = Math.floor(e / i)
  28958. , r = n * n;
  28959. return Math.floor(t / r)
  28960. }
  28961. ,
  28962. o.getTileLocation = function(e, t, i) {
  28963. var n = o.TILE_SIZE;
  28964. e < o.TILE_SIZE && (n = e);
  28965. var r = o.getFaceForTile(e, t)
  28966. , a = Math.floor(e / n)
  28967. , s = a * a
  28968. , l = t - r * s;
  28969. i.tileX = l % a,
  28970. i.tileY = Math.floor(l / a),
  28971. i.face = r,
  28972. i.faceTileIndex = l
  28973. }
  28974. ,
  28975. o.getTileCountForSize = function(e) {
  28976. if (e <= o.TILE_SIZE)
  28977. return o.FACES_PER_PANO;
  28978. var t = Math.floor(e / o.TILE_SIZE)
  28979. , i = t * t
  28980. , n = i * o.FACES_PER_PANO;
  28981. return n
  28982. }
  28983. ,
  28984. o.getRelativeDirection = function() {
  28985. var e = new r.Matrix4
  28986. , t = new r.Quaternion;
  28987. return function(i, n) {
  28988. t.copy(i),
  28989. t.inverse(),
  28990. e.makeRotationFromQuaternion(t),
  28991. e.applyToVector3(n),
  28992. r.normalize(n)
  28993. }
  28994. }(),
  28995. o.matchingTilesInDirection = function() {
  28996. var e = new r.Vector3
  28997. , t = new r.Vector3(0,0,-1)
  28998. , i = new r.Quaternion
  28999. , n = function(e, t) {
  29000. e.push({
  29001. face: t.face,
  29002. faceTileIndex: t.faceTileIndex,
  29003. tileX: t.tileX,
  29004. tileY: t.tileY
  29005. })
  29006. }
  29007. , a = function() {
  29008. var e = {
  29009. face: -1,
  29010. faceTileIndex: -1,
  29011. tileX: -1,
  29012. tileY: -1
  29013. };
  29014. return function(t, i, r) {
  29015. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29016. o.getTileLocation(t, l, e),
  29017. i && !i(e) || (s++,
  29018. r && n(r, e));
  29019. return s
  29020. }
  29021. }();
  29022. return function(n, s, l, c, h, u) {
  29023. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29024. o.getTileCountForSize(s);
  29025. if (!c && !h)
  29026. return a(s, null, u);
  29027. var p = !!h;
  29028. if (h = h || c,
  29029. h = Math.max(0, Math.min(h, 360)),
  29030. c = Math.max(0, Math.min(c, 360)),
  29031. r.copyVector(l, e),
  29032. o.getRelativeDirection(n.quaternion, e),
  29033. p) {
  29034. i.setFromUnitVectors(e, t);
  29035. var f = function(e) {
  29036. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29037. };
  29038. return a(s, f, u)
  29039. }
  29040. var g = function(t) {
  29041. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29042. };
  29043. return a(s, g, u)
  29044. }
  29045. }(),
  29046. o.isTileWithinFrustum = function() {
  29047. var e = new r.Vector3
  29048. , t = 1e-5;
  29049. return function(i, n, a, s, l, c, h, u) {
  29050. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29051. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29052. r.applyQuaternionToVector(c, e),
  29053. e.z >= -t)
  29054. I++;
  29055. else {
  29056. var w = -1 / e.z
  29057. , _ = e.x * w
  29058. , T = e.y * w;
  29059. T > d ? v++ : T < p && A++,
  29060. _ > f ? y++ : _ < g && C++,
  29061. E++
  29062. }
  29063. return A !== E && v !== E && y !== E && C !== E
  29064. }
  29065. }(),
  29066. o.isTileWithinFOV = function() {
  29067. var e = new r.Vector3
  29068. , t = new r.Vector3(0,1,0)
  29069. , i = new r.Vector3(1,0,0);
  29070. return function(n, a, s, l, c, h, u) {
  29071. var d = o.mapFaceToCubemapFace(s);
  29072. if (r.cross(h, t, i),
  29073. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29074. o.isWithinFOV(e, h, u, null))
  29075. return !0;
  29076. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29077. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29078. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29079. o.isWithinFOV(e, h, u, null))
  29080. return !0;
  29081. g += p
  29082. }
  29083. return !1
  29084. }
  29085. }(),
  29086. o.isWithinFOV = function() {
  29087. var e = new r.Vector3
  29088. , t = new r.Vector3;
  29089. return function(i, n, o, a) {
  29090. if (r.copyVector(i, t),
  29091. a) {
  29092. r.copyVector(a, e),
  29093. r.normalize(e);
  29094. var s = r.dot(e, i);
  29095. e.x *= s,
  29096. e.y *= s,
  29097. e.z *= s,
  29098. r.subVector(t, e)
  29099. }
  29100. var l = o / 2 * r.RADIANS_PER_DEGREE
  29101. , c = Math.cos(l)
  29102. , h = r.dot(t, n);
  29103. return h >= c
  29104. }
  29105. }(),
  29106. o.mapFaceToCubemapFace = function() {
  29107. var e = {
  29108. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29109. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29110. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29111. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29112. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29113. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29114. };
  29115. return function(t) {
  29116. return e[t]
  29117. }
  29118. }(),
  29119. t.exports = o
  29120. }
  29121. , {
  29122. "../enum/GLCubeFaces": 25,
  29123. "../util/MathLight": 176
  29124. }],
  29125. 175: [function(e, t, i) {
  29126. (function(i) {
  29127. "use strict";
  29128. function n() {
  29129. this.list = [],
  29130. this.index = {},
  29131. Object.defineProperty(this, "length", {
  29132. get: function() {
  29133. return this.list.length
  29134. }
  29135. })
  29136. }
  29137. var r = (e("./common"),
  29138. e("./logger"));
  29139. new r(i);
  29140. n.prototype.forEach = function(e) {
  29141. this.list.forEach(e)
  29142. }
  29143. ,
  29144. n.prototype.add = function(e) {
  29145. this.list.push(e),
  29146. this.index[this.getIndex(e)] = e
  29147. }
  29148. ,
  29149. n.prototype.getIndex = function(e) {
  29150. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29151. }
  29152. ,
  29153. n.prototype.extend = function(e) {
  29154. for (var t = 0; t < e.length; t++)
  29155. this.add(e[t])
  29156. }
  29157. ,
  29158. n.prototype.get = function(e) {
  29159. return this.index[e]
  29160. }
  29161. ,
  29162. n.prototype.first = function() {
  29163. return this.list[0]
  29164. }
  29165. ,
  29166. n.prototype.last = function() {
  29167. return this.list[this.list.length - 1]
  29168. }
  29169. ,
  29170. n.prototype.reIndex = function() {
  29171. this.index = {};
  29172. var e = this;
  29173. this.forEach(function(t) {
  29174. e.index[e.getIndex(t)] = t
  29175. })
  29176. }
  29177. ,
  29178. n.prototype.filter = function(e) {
  29179. var t = this.list.filter(e);
  29180. return this.reIndex(),
  29181. t
  29182. }
  29183. ,
  29184. n.prototype.reduce = function(e, t) {
  29185. return this.list.reduce(e, t)
  29186. }
  29187. ,
  29188. n.prototype.sort = function(e) {
  29189. return this.list.sort(e)
  29190. }
  29191. ,
  29192. n.prototype.indexOf = function(e) {
  29193. for (var t = 0; t < this.list.length; ++t)
  29194. if (this.list[t] === e)
  29195. return t;
  29196. return -1
  29197. }
  29198. ,
  29199. t.exports = n
  29200. }
  29201. ).call(this, "/js/util/IndexedCollection.js")
  29202. }
  29203. , {
  29204. "./common": 185,
  29205. "./logger": 189
  29206. }],
  29207. 176: [function(e, t, i) {
  29208. "use strict";
  29209. var n = e("../constants")
  29210. , r = {};
  29211. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29212. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29213. r.Vector3 = function(e, t, i) {
  29214. this.x = e || 0,
  29215. this.y = t || 0,
  29216. this.z = i || 0
  29217. }
  29218. ,
  29219. r.Matrix4 = function() {
  29220. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29221. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29222. }
  29223. ,
  29224. r.Matrix4.prototype = {
  29225. identity: function() {
  29226. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29227. this
  29228. },
  29229. copy: function(e) {
  29230. return this.elements.set(e.elements),
  29231. this
  29232. },
  29233. applyToVector3: function(e) {
  29234. var t = e.x
  29235. , i = e.y
  29236. , n = e.z
  29237. , r = this.elements;
  29238. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29239. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29240. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29241. this
  29242. },
  29243. getInverse: function(e, t) {
  29244. var i = this.elements
  29245. , n = e.elements
  29246. , r = n[0]
  29247. , o = n[1]
  29248. , a = n[2]
  29249. , s = n[3]
  29250. , l = n[4]
  29251. , c = n[5]
  29252. , h = n[6]
  29253. , u = n[7]
  29254. , d = n[8]
  29255. , p = n[9]
  29256. , f = n[10]
  29257. , g = n[11]
  29258. , m = n[12]
  29259. , v = n[13]
  29260. , A = n[14]
  29261. , y = n[15]
  29262. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29263. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29264. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29265. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29266. , w = r * C + o * I + a * E + s * b;
  29267. if (0 === w) {
  29268. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29269. if (t)
  29270. throw new Error(_);
  29271. return console.warn(_),
  29272. this.identity()
  29273. }
  29274. var T = 1 / w;
  29275. return i[0] = C * T,
  29276. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29277. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29278. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29279. i[4] = I * T,
  29280. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29281. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29282. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29283. i[8] = E * T,
  29284. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29285. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29286. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29287. i[12] = b * T,
  29288. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29289. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29290. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29291. this
  29292. },
  29293. makeRotationFromQuaternion: function(e) {
  29294. var t = this.elements
  29295. , i = e.x
  29296. , n = e.y
  29297. , r = e.z
  29298. , o = e.w
  29299. , a = i + i
  29300. , s = n + n
  29301. , l = r + r
  29302. , c = i * a
  29303. , h = i * s
  29304. , u = i * l
  29305. , d = n * s
  29306. , p = n * l
  29307. , f = r * l
  29308. , g = o * a
  29309. , m = o * s
  29310. , v = o * l;
  29311. return t[0] = 1 - (d + f),
  29312. t[4] = h - v,
  29313. t[8] = u + m,
  29314. t[1] = h + v,
  29315. t[5] = 1 - (c + f),
  29316. t[9] = p - g,
  29317. t[2] = u - m,
  29318. t[6] = p + g,
  29319. t[10] = 1 - (c + d),
  29320. t[3] = 0,
  29321. t[7] = 0,
  29322. t[11] = 0,
  29323. t[12] = 0,
  29324. t[13] = 0,
  29325. t[14] = 0,
  29326. t[15] = 1,
  29327. this
  29328. }
  29329. },
  29330. r.Quaternion = function(e, t, i, n) {
  29331. this._x = e || 0,
  29332. this._y = t || 0,
  29333. this._z = i || 0,
  29334. this._w = void 0 !== n ? n : 1
  29335. }
  29336. ,
  29337. r.Quaternion.prototype = {
  29338. get x() {
  29339. return this._x
  29340. },
  29341. set x(e) {
  29342. this._x = e
  29343. },
  29344. get y() {
  29345. return this._y
  29346. },
  29347. set y(e) {
  29348. this._y = e
  29349. },
  29350. get z() {
  29351. return this._z
  29352. },
  29353. set z(e) {
  29354. this._z = e
  29355. },
  29356. get w() {
  29357. return this._w
  29358. },
  29359. set w(e) {
  29360. this._w = e
  29361. },
  29362. copy: function(e) {
  29363. this._x = e.x,
  29364. this._y = e.y,
  29365. this._z = e.z,
  29366. this._w = e.w
  29367. },
  29368. inverse: function() {
  29369. return this.conjugate().normalize()
  29370. },
  29371. conjugate: function() {
  29372. return this._x *= -1,
  29373. this._y *= -1,
  29374. this._z *= -1,
  29375. this
  29376. },
  29377. length: function() {
  29378. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29379. },
  29380. normalize: function() {
  29381. var e = this.length();
  29382. return 0 === e ? (this._x = 0,
  29383. this._y = 0,
  29384. this._z = 0,
  29385. this._w = 1) : (e = 1 / e,
  29386. this._x = this._x * e,
  29387. this._y = this._y * e,
  29388. this._z = this._z * e,
  29389. this._w = this._w * e),
  29390. this
  29391. },
  29392. setFromAxisAngle: function(e, t) {
  29393. var i = t / 2
  29394. , n = Math.sin(i);
  29395. return this._x = e.x * n,
  29396. this._y = e.y * n,
  29397. this._z = e.z * n,
  29398. this._w = Math.cos(i),
  29399. this
  29400. },
  29401. setFromUnitVectors: function() {
  29402. var e, t, i = 1e-6;
  29403. return function(n, o) {
  29404. return void 0 === e && (e = new r.Vector3),
  29405. t = r.dot(n, o) + 1,
  29406. t < i ? (t = 0,
  29407. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29408. this._x = e.x,
  29409. this._y = e.y,
  29410. this._z = e.z,
  29411. this._w = t,
  29412. this.normalize()
  29413. }
  29414. }(),
  29415. multiply: function(e) {
  29416. return this.multiplyQuaternions(this, e)
  29417. },
  29418. premultiply: function(e) {
  29419. return this.multiplyQuaternions(e, this)
  29420. },
  29421. multiplyQuaternions: function(e, t) {
  29422. var i = e._x
  29423. , n = e._y
  29424. , r = e._z
  29425. , o = e._w
  29426. , a = t._x
  29427. , s = t._y
  29428. , l = t._z
  29429. , c = t._w;
  29430. return this._x = i * c + o * a + n * l - r * s,
  29431. this._y = n * c + o * s + r * a - i * l,
  29432. this._z = r * c + o * l + i * s - n * a,
  29433. this._w = o * c - i * a - n * s - r * l,
  29434. this
  29435. }
  29436. },
  29437. r.convertWorkshopVector = function(e) {
  29438. return new r.Vector3(-e.x,e.y,e.z)
  29439. }
  29440. ,
  29441. r.convertWorkshopQuaternion = function(e) {
  29442. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29443. }
  29444. ;
  29445. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29446. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29447. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29448. }
  29449. ,
  29450. r.convertWorkshopPanoramaQuaternion = function(e) {
  29451. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29452. }
  29453. ,
  29454. r.normalize = function(e) {
  29455. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29456. , i = Math.sqrt(t);
  29457. e.x /= i,
  29458. e.y /= i,
  29459. e.z /= i
  29460. }
  29461. ,
  29462. r.dot = function(e, t) {
  29463. return e.x * t.x + e.y * t.y + e.z * t.z
  29464. }
  29465. ,
  29466. r.cross = function(e, t, i) {
  29467. var n = e.x
  29468. , r = e.y
  29469. , o = e.z;
  29470. i.x = r * t.z - o * t.y,
  29471. i.y = o * t.x - n * t.z,
  29472. i.z = n * t.y - r * t.x
  29473. }
  29474. ,
  29475. r.setVector = function(e, t, i, n) {
  29476. e.x = t,
  29477. e.y = i,
  29478. e.z = n
  29479. }
  29480. ,
  29481. r.copyVector = function(e, t) {
  29482. t.x = e.x,
  29483. t.y = e.y,
  29484. t.z = e.z
  29485. }
  29486. ,
  29487. r.addVector = function(e, t) {
  29488. e.x += t.x,
  29489. e.y += t.y,
  29490. e.z += t.z
  29491. }
  29492. ,
  29493. r.subVector = function(e, t) {
  29494. e.x -= t.x,
  29495. e.y -= t.y,
  29496. e.z -= t.z
  29497. }
  29498. ,
  29499. r.applyQuaternionToVector = function(e, t) {
  29500. var i = t.x
  29501. , n = t.y
  29502. , r = t.z
  29503. , o = e.x
  29504. , a = e.y
  29505. , s = e.z
  29506. , l = e.w
  29507. , c = l * i + a * r - s * n
  29508. , h = l * n + s * i - o * r
  29509. , u = l * r + o * n - a * i
  29510. , d = -o * i - a * n - s * r;
  29511. t.x = c * l + d * -o + h * -s - u * -a,
  29512. t.y = h * l + d * -a + u * -o - c * -s,
  29513. t.z = u * l + d * -s + c * -a - h * -o
  29514. }
  29515. ,
  29516. r.angleBetweenVectors = function(e, t) {
  29517. return Math.acos(r.dot(e, t))
  29518. }
  29519. ,
  29520. t.exports = r
  29521. }
  29522. , {
  29523. "../constants": 8
  29524. }],
  29525. 177: [function(e, t, i) {
  29526. (function(i) {
  29527. "use strict";
  29528. function n(e) {
  29529. this.cache = null,
  29530. this.expires = 0
  29531. }
  29532. function r() {
  29533. this.baseUrl = null,
  29534. this.cache = null,
  29535. this.expires = 0
  29536. }
  29537. function o() {
  29538. this.baseUrl = null,
  29539. this.expires = 0
  29540. }
  29541. function a(e) {
  29542. this.initialLoadingPromise = null,
  29543. this.endpoint = e + "?type=3",
  29544. this.urlContainer = null,
  29545. this.authorizationHeader = h.getAuthorizationHeader(),
  29546. this.containerClasses = [o, r, n]
  29547. }
  29548. var s = e("./ajax")
  29549. , l = e("./logger")
  29550. , c = e("../constants")
  29551. , h = e("./showcase")
  29552. , u = (e("../ab"),
  29553. new l(i));
  29554. n.prototype = {
  29555. version: 1,
  29556. validate: function(e) {
  29557. return "catalog.json"in e && Object.keys(e).length > 0
  29558. },
  29559. update: function(e) {
  29560. return this.cache = e,
  29561. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29562. $.when()
  29563. },
  29564. get: function(e) {
  29565. return this.cache[e]
  29566. }
  29567. },
  29568. r.prototype = {
  29569. version: 2,
  29570. validate: function(e) {
  29571. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29572. },
  29573. update: function(e) {
  29574. return this.baseUrl = e["base.url"],
  29575. this.cache = e,
  29576. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29577. $.when()
  29578. },
  29579. get: function(e) {
  29580. var t = this.cache[e];
  29581. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29582. }
  29583. },
  29584. o.prototype = {
  29585. version: 3,
  29586. validate: function(e) {
  29587. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29588. },
  29589. update: function(e) {
  29590. return this.baseUrl = e.templates[0],
  29591. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29592. $.when()
  29593. },
  29594. get: function(e) {
  29595. return this.baseUrl.replace("{{filename}}", e)
  29596. }
  29597. },
  29598. a.prototype = {
  29599. init: function() {
  29600. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29601. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29602. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29603. this.refresh().done(function() {
  29604. u.debug("Refreshed")
  29605. }).fail(function() {
  29606. u.error("Failed url refresh, urls might go stale soon")
  29607. }))
  29608. }
  29609. .bind(this), c.signedUrlCheckInterval),
  29610. this.initialLoadingPromise = this.refresh(),
  29611. this.initialLoadingPromise)
  29612. },
  29613. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29614. e = e || {};
  29615. /*var t = void 0 === e.cache || e.cache;
  29616. return s.get( this.endpoint , { //file
  29617. responseType: "json",
  29618. prefetchFrom: t ? "files" : null,
  29619. cache: t,
  29620. auth: this.authorizationHeader
  29621. }).then(function(e) {
  29622. if (this.urlContainer && this.urlContainer.validate(e))
  29623. return this.urlContainer.update(e);
  29624. for (var i = 0; i < this.containerClasses.length; i++) {
  29625. var n = this.containerClasses[i]
  29626. , r = new n;
  29627. if (r.validate(e))
  29628. return u.info("Using urls version " + r.version),
  29629. this.urlContainer = r,
  29630. this.urlContainer.update(e)
  29631. }
  29632. return t ? this.refresh({
  29633. cache: !1
  29634. }) : $.Deferred().reject("missing-urls")
  29635. }
  29636. .bind(this), function(e) {
  29637. return "loading-failed"
  29638. }) */
  29639. return $.Deferred().resolve();
  29640. },
  29641. get: function(e) {
  29642. //return this.urlContainer.get(e)
  29643. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29644. }
  29645. },
  29646. t.exports = a
  29647. }
  29648. ).call(this, "/js/util/ModelUrls.js")
  29649. }
  29650. , {
  29651. "../ab": 3,
  29652. "../constants": 8,
  29653. "./ajax": 181,
  29654. "./logger": 189,
  29655. "./showcase": 193
  29656. }],
  29657. 178: [function(e, t, i) {
  29658. (function(i) {
  29659. "use strict";
  29660. function n() {
  29661. u.call(this),
  29662. this.neighbourMap = {},
  29663. this.map = null
  29664. }
  29665. var r = e("three")
  29666. , o = e("./common")
  29667. , a = e("../settings")
  29668. , s = e("../objects/Panorama")
  29669. , a = e("../settings")
  29670. , l = e("./aStar")
  29671. , c = e("./logger")
  29672. , h = new c(i)
  29673. , u = e("./IndexedCollection")
  29674. , d = e("./transitions");
  29675. o.inherit(n, u),
  29676. n.prototype.getIndex = function(e) {
  29677. return e.id
  29678. }
  29679. ,
  29680. n.prototype.find = function(e, t) {
  29681. var i = o.filterAll(this.list, e);
  29682. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29683. i = o.stableSort(i, e)
  29684. }),
  29685. i[0])
  29686. }
  29687. ,
  29688. n.prototype.sortByScore = function(e, t) {
  29689. var i = o.filterAll(this.list, e);
  29690. return 0 === i.length ? null : i = i.map(function(e) {
  29691. return {
  29692. pano: e,
  29693. score: t.reduce(function(t, i) {
  29694. return t + i(e)
  29695. }, 0)
  29696. }
  29697. }).sort(function(e, t) {
  29698. return t.score - e.score;
  29699. })
  29700. }
  29701. ,
  29702. n.prototype.lowestByScore = function(e, t, i) {
  29703. return this.findRankedByScore(0, e, t, i)
  29704. }
  29705. ,
  29706. n.prototype.findRankedByScore = function(e, t, i, n) {
  29707. n && (n.candidates = null,
  29708. n.pano = null),
  29709. e || (e = 0);
  29710. var r = this.sortByScore(t, i);
  29711. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29712. n.pano = r[e].pano),
  29713. r[e].pano)
  29714. }
  29715. ,
  29716. n.prototype.showPanoScores = function(e) {
  29717. this.list.forEach(function(e) {
  29718. e.removeTextSprite()
  29719. });
  29720. var t = 6344768;
  29721. e.forEach(function(e) {
  29722. e.pano.addTextSprite(e.score.toFixed(2), t),
  29723. t = 16428055
  29724. })
  29725. }
  29726. ,
  29727. n.prototype.isNeighbour = function(e, t) {
  29728. return this.neighbourMap[e.id][t.id]
  29729. }
  29730. ,
  29731. n.prototype.getNeighbours = function(e) {
  29732. return this.neighbourMap[e.id]
  29733. }
  29734. ,
  29735. n.prototype.setNeighbour = function(e, t, i) {
  29736. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29737. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29738. this.neighbourMap[e.id][e.id] = !0,
  29739. this.neighbourMap[t.id][t.id] = !0,
  29740. this.neighbourMap[e.id][t.id] = i,
  29741. this.neighbourMap[t.id][e.id] = i,
  29742. this.neighbourMap[e.id]
  29743. }
  29744. ,
  29745. n.prototype.findClosest = function(e, t) {
  29746. var i = [s.filters.isPanoAligned()];
  29747. return t && i.push(s.filters.inDirection(e, t, .75)),
  29748. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29749. }
  29750. ,
  29751. n.prototype.dualNeighbors = function(e, t) {
  29752. var i, n = [];
  29753. for (i in this.neighbourMap[e.id])
  29754. this.neighbourMap[t.id][i] && n.push(i);
  29755. return n
  29756. }
  29757. ,
  29758. n.prototype.populate_path_graph = function() {
  29759. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29760. for (e = 0; e < this.list.length; e += 1) {
  29761. o = this.list[e],
  29762. s = {},
  29763. l = !1,
  29764. i = o.neighbourPanos || o.findNeighourPanos();
  29765. for (t in i)
  29766. if (i[t]) {
  29767. a = this.index[t],
  29768. p.copy(o.floorPosition),
  29769. p.sub(a.floorPosition);
  29770. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29771. , v = (Math.abs(p.y) / Math.max(m, .01),
  29772. Math.max(0, Math.abs(p.y) - .2));
  29773. v > 0 ? (f += 1,
  29774. v = Math.pow(4 * v, 2),
  29775. m = Math.pow(m, 2),
  29776. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29777. n = p.length()),
  29778. s[a.id] = n,
  29779. l = !0
  29780. }
  29781. l ? u[o.id] = s : d += 1
  29782. }
  29783. this.map = u,
  29784. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29785. }
  29786. ,
  29787. n.prototype.aStarSearch = function(e, t) {
  29788. var i = Date.now()
  29789. , n = new l({
  29790. start: e,
  29791. isEnd: function(e) {
  29792. return e === t
  29793. },
  29794. neighbor: function(e) {
  29795. var t = e.neighbourPanos || e.findNeighourPanos()
  29796. , i = [];
  29797. for (var n in t)
  29798. t[n] && i.push(this.index[n]); //add: t[n] &&
  29799. return i
  29800. }
  29801. .bind(this),
  29802. distance: function(e, t) {
  29803. var i = this.map[e.id]
  29804. , n = i[t.id];
  29805. return n
  29806. }
  29807. .bind(this),
  29808. heuristic: function(e, t) {
  29809. return 1
  29810. }
  29811. .bind(this),
  29812. hash: function(e) {
  29813. return e.id
  29814. },
  29815. timeout: 5e3
  29816. });
  29817. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29818. "success" !== n.status)
  29819. return h.debug("Did not find A* path from " + e + " to " + t),
  29820. null;
  29821. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29822. var r = [];
  29823. return n.path.forEach(function(e) {
  29824. r.push(e.id)
  29825. }),
  29826. r
  29827. }
  29828. ,
  29829. n.prototype.includeNodesNearPath = function() {
  29830. var e = new r.Vector3
  29831. , t = new r.Vector3
  29832. , i = new r.Vector3
  29833. , n = new r.Vector3
  29834. , o = new r.Vector3
  29835. , a = new r.Vector3
  29836. , s = new r.Vector3
  29837. , l = new r.Vector3
  29838. , c = []
  29839. , h = new r.Vector3
  29840. , u = new r.Vector3;
  29841. return function(r, d) {
  29842. if (r)
  29843. for (var p = function(e, t, i) {
  29844. return o.copy(t).sub(e),
  29845. o.dot(i)
  29846. }, f = function(e, t) {
  29847. return p(h, e.position, i) - p(h, t.position, i)
  29848. }, g = 0; g < r.length - 1; ) {
  29849. var m = r[g]
  29850. , v = r[g + 1]
  29851. , A = this.index[m]
  29852. , y = this.index[v];
  29853. h.copy(A.position),
  29854. u.copy(y.position),
  29855. c.length = 0,
  29856. e.copy(u).sub(h),
  29857. i.copy(e).normalize();
  29858. for (var C = 0; C < this.list.length; C++) {
  29859. var I = this.list[C];
  29860. o.copy(I.position).sub(h);
  29861. var E = o.dot(i);
  29862. if (E > 0) {
  29863. s.copy(i),
  29864. s.multiplyScalar(E),
  29865. a.copy(o),
  29866. a.sub(s);
  29867. var b = a.length();
  29868. if (b < d) {
  29869. t.copy(e).negate(),
  29870. n.copy(t).normalize(),
  29871. l.copy(I.position).sub(u);
  29872. var w = l.dot(n);
  29873. w > 0 && c.push(I)
  29874. }
  29875. }
  29876. }
  29877. if (c.length > 0) {
  29878. c.sort(f);
  29879. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29880. r[_] = r[_ - c.length];
  29881. for (var T = 0; T < c.length; T++)
  29882. r[T + g + 1] = c[T].id
  29883. }
  29884. g += c.length + 1
  29885. }
  29886. }
  29887. }(),
  29888. n.prototype.fadeMarkerOpacity = function(e, t) {
  29889. var i = void 0 === e ? a.panorama.markerOpacity : e
  29890. , n = this.list.findIndex(function(e) {
  29891. return e.marker
  29892. });
  29893. if (!(n < 0)) {
  29894. var r = this.list[n].marker.material.opacity;
  29895. if (r !== e) {
  29896. var o = i - r;
  29897. d.trigger({
  29898. func: function(e, t) {
  29899. var i = r + e * o;
  29900. this.forEach(function(e) {
  29901. e.marker && (e.marker.material.opacity = i)
  29902. })
  29903. }
  29904. .bind(this),
  29905. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29906. name: "_fpm"
  29907. })
  29908. }
  29909. }
  29910. }
  29911. ,
  29912. t.exports = n
  29913. }
  29914. ).call(this, "/js/util/PanoramaCollection.js")
  29915. }
  29916. , {
  29917. "../objects/Panorama": 148,
  29918. "../settings": 166,
  29919. "./IndexedCollection": 175,
  29920. "./aStar": 180,
  29921. "./common": 185,
  29922. "./logger": 189,
  29923. "./transitions": 195,
  29924. three: 217
  29925. }],
  29926. 179: [function(e, t, i) {
  29927. "use strict";
  29928. function n() {
  29929. this.actionSequence = [],
  29930. this.actionSequenceInProgress = !1
  29931. }
  29932. function r(e, t, i, n) {
  29933. s.trackAlways("zoom_" + e, {
  29934. from: t,
  29935. to: i,
  29936. pano: n
  29937. })
  29938. }
  29939. function o(e, t) {
  29940. r("initial", 1, e, t)
  29941. }
  29942. function a(e, t, i) {
  29943. r("followup", e, t, i)
  29944. }
  29945. var s = e("../analytics");
  29946. n.prototype.reset = function(e) {
  29947. this.actionSequenceInProgress = !1,
  29948. this.actionSequence.length = 0
  29949. }
  29950. ,
  29951. n.prototype.addZoomAction = function() {
  29952. var e = null
  29953. , t = null
  29954. , i = !1
  29955. , n = function() {
  29956. if (e = null,
  29957. this.actionSequence.length > 0) {
  29958. var i = this.actionSequence[0].start
  29959. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29960. 1 === i ? o(n, t) : a(i, n, t)
  29961. }
  29962. this.reset()
  29963. };
  29964. return function(r, o, a) {
  29965. if (r !== o) {
  29966. i || (n = n.bind(this),
  29967. i = !0),
  29968. e && (window.clearTimeout(e),
  29969. e = null),
  29970. a === t && this.actionSequenceInProgress || (this.reset(),
  29971. t = a),
  29972. this.actionSequenceInProgress = !0;
  29973. var s = {
  29974. start: r,
  29975. end: o
  29976. };
  29977. this.actionSequence.push(s),
  29978. e = window.setTimeout(n, 150)
  29979. }
  29980. }
  29981. }(),
  29982. t.exports = n
  29983. }
  29984. , {
  29985. "../analytics": 4
  29986. }],
  29987. 180: [function(e, t, i) {
  29988. "use strict";
  29989. function n(e) {
  29990. void 0 === e.timeout && (e.timeout = 1 / 0);
  29991. var t = e.hash || o
  29992. , i = {
  29993. data: e.start,
  29994. g: 0,
  29995. h: e.heuristic(e.start)
  29996. }
  29997. , n = i;
  29998. i.f = i.h;
  29999. var h = new s
  30000. , u = new l(a)
  30001. , d = c();
  30002. u.push(i),
  30003. d.set(t(i.data), i);
  30004. for (var p = new Date; u.size(); ) {
  30005. if (new Date - p > e.timeout)
  30006. return {
  30007. status: "timeout",
  30008. cost: n.g,
  30009. path: r(n)
  30010. };
  30011. var f = u.pop();
  30012. if (d.delete(t(f.data)),
  30013. e.isEnd(f.data))
  30014. return {
  30015. status: "success",
  30016. cost: f.g,
  30017. path: r(f)
  30018. };
  30019. h.add(t(f.data));
  30020. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30021. var v = g[m];
  30022. if (!h.contains(t(v))) {
  30023. var A = f.g + e.distance(f.data, v)
  30024. , y = d.get(t(v))
  30025. , C = !1;
  30026. if (void 0 === y)
  30027. y = {
  30028. data: v
  30029. },
  30030. d.set(t(v), y);
  30031. else {
  30032. if (y.g < A)
  30033. continue;
  30034. C = !0
  30035. }
  30036. y.parent = f,
  30037. y.g = A,
  30038. y.h = e.heuristic(v),
  30039. y.f = A + y.h,
  30040. y.h < n.h && (n = y),
  30041. C ? u.heapify() : u.push(y)
  30042. }
  30043. }
  30044. }
  30045. return {
  30046. status: "noPath",
  30047. cost: n.g,
  30048. path: r(n)
  30049. }
  30050. }
  30051. function r(e) {
  30052. if (void 0 !== e.parent) {
  30053. var t = r(e.parent);
  30054. return t.push(e.data),
  30055. t
  30056. }
  30057. return [e.data]
  30058. }
  30059. function o(e) {
  30060. return e.toString()
  30061. }
  30062. function a(e, t) {
  30063. return e.f - t.f
  30064. }
  30065. var s = e("Set")
  30066. , l = e("heap")
  30067. , c = e("dict");
  30068. t.exports = n
  30069. }
  30070. , {
  30071. Set: 196,
  30072. dict: 210,
  30073. heap: 211
  30074. }],
  30075. 181: [function(e, t, i) {
  30076. (function(i) {
  30077. "use strict";
  30078. function n(e, t, i) {
  30079. var n = new XMLHttpRequest;
  30080. if (i && "withCredentials"in n)
  30081. n.open(e, t, i);
  30082. else if ("undefined" != typeof XDomainRequest)
  30083. n = new XDomainRequest,
  30084. n.open(e, t);
  30085. else {
  30086. if (i)
  30087. throw "Browser does not support CORS!";
  30088. n.open(e, t)
  30089. }
  30090. return n
  30091. }
  30092. function r(e, t, i) {
  30093. function o() {
  30094. u.warn("Retrying ", t),
  30095. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30096. }
  30097. function a(e, t) {
  30098. var i = e.response;
  30099. if ("json" === t && "object" != typeof i)
  30100. try {
  30101. i = JSON.parse(e.responseText)
  30102. } catch (e) {
  30103. return void c.reject({
  30104. error: "Failed parsing JSON"
  30105. })
  30106. }
  30107. else if ("image/jpeg" === t) {
  30108. var n = new Uint8Array(e.response)
  30109. , r = new Blob([n],{
  30110. type: "image/jpeg"
  30111. })
  30112. , o = URL.createObjectURL(r);
  30113. i = new Image,
  30114. i.src = o,
  30115. i.crossOrigin = "Anonymous",
  30116. i.onload = function() {
  30117. URL.revokeObjectURL(o)
  30118. }
  30119. }
  30120. return i
  30121. }
  30122. var s = n(e, t, !1);
  30123. if (i = i || {},
  30124. i.retries = void 0 !== i.retries ? i.retries : 0,
  30125. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30126. i.responseType)
  30127. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30128. s.responseType = i.responseType;
  30129. else {
  30130. if ("image/jpeg" !== i.responseType)
  30131. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30132. s.responseType = "arraybuffer"
  30133. }
  30134. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30135. i.auth && s.setRequestHeader("Authorization", i.auth),
  30136. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30137. s.setRequestHeader("Content-Type", "application/json")),
  30138. "object" == typeof i.headers)
  30139. for (var l in i.headers)
  30140. s.setRequestHeader(l, i.headers[l]);
  30141. var c = $.Deferred();
  30142. return s.onreadystatechange = function(e) {
  30143. if (4 === this.readyState)
  30144. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30145. i.retries++,
  30146. setTimeout(o, 1e3);
  30147. else if (200 === this.status) {
  30148. var t = a(this, i.responseType);
  30149. c.resolve(t)
  30150. } else
  30151. c.reject(this)
  30152. }
  30153. ,
  30154. s.onprogress = function(e) {
  30155. c.notify(e)
  30156. }
  30157. ,
  30158. s.send(i.data),
  30159. c.promise()
  30160. }
  30161. function o(e) {
  30162. return Object.keys(e).sort().map(function(t) {
  30163. return {
  30164. key: t,
  30165. value: e[t]
  30166. }
  30167. })
  30168. }
  30169. function a(e, t) {
  30170. var i = t.responseType || null
  30171. , n = t.auth || null
  30172. , r = t.prefetchFrom || null
  30173. , a = e + "__" + i + "__" + n + "__" + r;
  30174. return t.headers && o(t.headers).forEach(function(e) {
  30175. a += "__" + e.key + ":" + e.value
  30176. }),
  30177. a
  30178. }
  30179. function s(e, t) {
  30180. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30181. }
  30182. function l(e, t, i) {
  30183. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30184. }
  30185. var c = e("./logger")
  30186. , h = e("../ab")
  30187. , u = new c(i);
  30188. window.URL = window.URL || window.webkitURL,
  30189. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30190. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30191. /* setTimeout(function() {//MP-- xzw delete
  30192. window.MP_REQUEST_CACHE = null,
  30193. window.MP_PREFETCHED_MODELDATA = {}
  30194. }, 6e4),
  30195. window.onpageshow = function(e) {
  30196. e.persisted && (window.MP_REQUEST_CACHE = null,
  30197. window.MP_PREFETCHED_MODELDATA = {})
  30198. } */
  30199. ,
  30200. t.exports = {
  30201. get: function(e, t) {
  30202. t = t || {};
  30203. var i = void 0 === t.cache || t.cache;
  30204. if (i) {
  30205. var n = s(e, t);
  30206. if (n)
  30207. return n
  30208. }
  30209. var o;
  30210. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30211. i && l(e, t, o),
  30212. o
  30213. },
  30214. post: function(e, t) {
  30215. return r("POST", e, t)
  30216. },
  30217. patch: function(e, t) {
  30218. return r("PATCH", e, t)
  30219. },
  30220. getImage: function(e, t) {
  30221. function i() {
  30222. u.warn("Retrying ", e),
  30223. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30224. }
  30225. var n = $.Deferred()
  30226. , r = new Image
  30227. , o = this;
  30228. return e = h.changeIfImageOptimzing(e),
  30229. null !== t && void 0 !== t || (t = 3),
  30230. r.onerror = function() {
  30231. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30232. }
  30233. ,
  30234. r.onload = function() {
  30235. n.resolve(r)
  30236. }
  30237. ,
  30238. r.crossOrigin = "anonymous",
  30239. r.src = e,
  30240. n
  30241. }
  30242. }
  30243. }
  30244. ).call(this, "/js/util/ajax.js")
  30245. }
  30246. , {
  30247. "../ab": 3,
  30248. "./logger": 189
  30249. }],
  30250. 182: [function(e, t, i) {
  30251. "use strict";
  30252. function n(e, t) {
  30253. var i = window.navigator.userAgent
  30254. , n = i.match(e);
  30255. return n = n ? n[1].split(t) : [],
  30256. {
  30257. major: parseInt(n[0]) || 0,
  30258. minor: parseInt(n[1]) || 0,
  30259. patch: parseInt(n[2]) || 0
  30260. }
  30261. }
  30262. var r = e("../exception/DeviceMismatchException");
  30263. window.browser = t.exports = {
  30264. isFullscreen: function() {
  30265. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30266. },
  30267. supportsFullscreen: function() {
  30268. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30269. },
  30270. isPointerLocked: function() {
  30271. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30272. },
  30273. requestFullscreen: function(e, t) {
  30274. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30275. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30276. },
  30277. requestPointerLock: function() {
  30278. var e;
  30279. if (document.fullscreenElement)
  30280. e = document.fullscreenElement();
  30281. else if (document.mozFullscreenElement)
  30282. e = document.mozFullscreenElement();
  30283. else if (document.mozFullScreenElement)
  30284. e = document.mozFullScreenElement();
  30285. else {
  30286. if (!document.webkitFullscreenElement)
  30287. return;
  30288. e = document.webkitFullscreenElement()
  30289. }
  30290. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30291. e.requestPointerLock(),
  30292. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30293. },
  30294. exitPointerLock: function() {
  30295. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30296. document.exitPointerLock()
  30297. },
  30298. exitFullscreen: function() {
  30299. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30300. },
  30301. details: function() {
  30302. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30303. return e ? {
  30304. name: e[1],
  30305. version: parseInt(e[2]),
  30306. platform: navigator.platform
  30307. } : {}
  30308. },
  30309. is: function(e) {
  30310. return this.details() && this.details().name === e
  30311. },
  30312. inIframe: function() {
  30313. return window.parent !== window
  30314. },
  30315. aspectRatio: function() {
  30316. var e = $("#player").width() / $("#player").height();
  30317. return isFinite(e) ? e : 0
  30318. },
  30319. userAgent: function() {
  30320. return window.navigator.userAgent
  30321. },
  30322. isMobile: function() {
  30323. var e = navigator.userAgent || navigator.vendor || window.opera;
  30324. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30325. },
  30326. isLandscape: function() {
  30327. return this.isMobile && this.aspectRatio() > 1
  30328. },
  30329. isSmallScreen: function() {
  30330. var e = screen.width / window.devicePixelRatio;
  30331. return e < 240
  30332. },
  30333. detectIE: function() {
  30334. var e = window.navigator.userAgent
  30335. , t = e.indexOf("MSIE ");
  30336. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30337. },
  30338. detectSafari: function() {
  30339. var e = window.navigator.userAgent
  30340. , t = e.indexOf("Safari");
  30341. return t !== -1 && !this.detectChrome()
  30342. },
  30343. detectFirefox: function() {
  30344. var e = window.navigator.userAgent;
  30345. return e.indexOf("Firefox") !== -1
  30346. },
  30347. detectChrome: function() {
  30348. var e = window.navigator.userAgent;
  30349. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30350. },
  30351. detectOpera: function() {
  30352. var e = window.navigator.userAgent;
  30353. return e.indexOf("OPR") !== -1
  30354. },
  30355. detectIOS: function() {
  30356. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30357. },
  30358. detectIPad: function() {
  30359. var e = window.navigator.userAgent
  30360. , t = /iPad/;
  30361. return t.test(e)
  30362. },
  30363. detectIPod: function() {
  30364. var e = window.navigator.userAgent
  30365. , t = /iPod/;
  30366. return t.test(e)
  30367. },
  30368. detectIPhone: function() {
  30369. var e = window.navigator.userAgent
  30370. , t = /iPhone/;
  30371. return t.test(e)
  30372. },
  30373. detectAndroid: function() {
  30374. var e = window.navigator.userAgent;
  30375. return e.indexOf("Android") !== -1
  30376. },
  30377. detectAndroidMobile: function() {
  30378. var e = window.navigator.userAgent;
  30379. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30380. },
  30381. detectSamsungNative: function() {
  30382. var e = window.navigator.userAgent;
  30383. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30384. },
  30385. detectSamsungS6: function() {
  30386. var e = window.navigator.userAgent;
  30387. return e.indexOf("SM-G92") !== -1
  30388. },
  30389. /************************************************************fyz改from徐世廷*************************************************************/
  30390. detectHUAWEI5X: function() {
  30391. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30392. },
  30393. /*******************************************************************************************************************************/
  30394. detectWebVR: function() {
  30395. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30396. },
  30397. getVRDisplay: function() {
  30398. var e = $.Deferred();
  30399. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30400. t.length >= 1 && e.resolve(t[0]),
  30401. e.reject(null)
  30402. }),
  30403. e) : e.reject(null)
  30404. },
  30405. iosVersion: function() {
  30406. if (!this.detectIOS())
  30407. throw new r("Did not detect an iDevice");
  30408. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30409. , t = "_";
  30410. return n(e, t)
  30411. },
  30412. androidVersion: function() {
  30413. if (!this.detectAndroid())
  30414. throw new r("Did not detect an Android based device");
  30415. var e = /Android ((?:\d+\.?){1,3})/
  30416. , t = ".";
  30417. return n(e, t)
  30418. },
  30419. valueFromCookie: function(e, t) {
  30420. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30421. if (!i)
  30422. return t;
  30423. var n = i[1];
  30424. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30425. },
  30426. valueFromHash: function(e, t) {
  30427. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30428. , n = i.exec(window.location.href);
  30429. if (!n)
  30430. return t;
  30431. var r = n[1];
  30432. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30433. }
  30434. }
  30435. //changeLog()
  30436. }
  30437. , {
  30438. "../exception/DeviceMismatchException": 56
  30439. }],
  30440. 183: [function(e, t, i) {
  30441. (function(i) {
  30442. "use strict";
  30443. function n(e, t) {
  30444. var i = r(t);
  30445. var replaceAll = function (str, f, e) {
  30446. //f全部替换成e
  30447. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30448. return str.replace(reg, e);
  30449. };
  30450. var urlFirstView = c.valueFromHash('firstView');
  30451. if(urlFirstView){
  30452. try{
  30453. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30454. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30455. urlFirstView = "{"+urlFirstView+"]}"
  30456. let info = JSON.parse(urlFirstView);
  30457. i.pano = t.index[info.pano] //panos.get(info.pano)
  30458. if(!i.pano){
  30459. urlFirstView = false
  30460. console.error('检测到firstView但是 找不到该pano')
  30461. }else{
  30462. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30463. i.zoom = -1;
  30464. i.mode = "panorama"
  30465. i.setByUrl = true
  30466. }
  30467. }catch(e){
  30468. urlFirstView = false
  30469. console.error('检测到firstView但是解析出错'+e)
  30470. }
  30471. }
  30472. if (Object.keys(i).length > 0)
  30473. return i;
  30474. if (e.heroImage)
  30475. i = o(e, t);
  30476. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30477. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30478. try {
  30479. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30480. i.position = n.camera.position,
  30481. //i.quaternion = n.camera.quaternion,
  30482. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30483. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30484. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30485. d.debug("Using camera_start"),
  30486. d.debug("Modeldata pano: ", i.pano.quaternion),
  30487. d.debug("Camera start pano: ", n.pano.quaternion)),
  30488. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30489. } catch (e) {
  30490. d.warn(e.message)
  30491. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30492. }
  30493. }
  30494. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30495. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30496. i.pano = t.findClosest(i.position),
  30497. i.quaternion = i.pano.quaternion),
  30498. 0 === Object.keys(i).length) {
  30499. var a = t.list[0];
  30500. a && (i.mode = h.PANORAMA,
  30501. i.pano = a,
  30502. i.position = a.position,
  30503. i.quaternion = a.quaternion,
  30504. d.info("Starting at 1st pano " + a.id))
  30505. }
  30506. return i.mode = i.mode || h.DOLLHOUSE,
  30507. i
  30508. }
  30509. function r(e) {
  30510. var t = c.valueFromHash("start", "")
  30511. , i = {};
  30512. if ("" !== t) {
  30513. d.debug("Start override found in parameters, trying to parse..."),
  30514. i = a(t) || {};
  30515. var n = c.valueFromHash("tag", null);
  30516. n && (i.tag = n),
  30517. i.panoId && (i.pano = e.get(i.panoId))
  30518. }
  30519. return i
  30520. }
  30521. function o(e, t) {
  30522. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30523. return {};
  30524. var i = {}
  30525. , n = e.heroImage.metadata;
  30526. d.debug("Using start position from thumbnail image"),
  30527. i.position = n.camera_position,
  30528. i.quaternion = n.camera_quaternion;
  30529. try {
  30530. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30531. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30532. } catch (e) {
  30533. d.debug(e.message)
  30534. }
  30535. return i
  30536. }
  30537. function a(e) {
  30538. return s.deserialize(e)
  30539. }
  30540. var s = e("../controls/serializer")
  30541. , l = e("../util/math")
  30542. , c = e("./browser")
  30543. , h = e("../enum/Viewmode")
  30544. , u = e("../util/logger")
  30545. , th = e("three")//xzw
  30546. , d = new u(i);
  30547. t.exports = {
  30548. getStartCameraOptions: n
  30549. }
  30550. }
  30551. ).call(this, "/js/util/camera.js")
  30552. }
  30553. , {
  30554. "../controls/serializer": 14,
  30555. "../enum/Viewmode": 51,
  30556. "../util/logger": 189,
  30557. "../util/math": 190,
  30558. "./browser": 182,
  30559. "three": 217
  30560. }],
  30561. 184: [function(e, t, i) {
  30562. "use strict";
  30563. function n(e, t, i) {
  30564. return o(e.fov, t, i)
  30565. }
  30566. var r = e("./MathLight")
  30567. , o = function(e, t, i) {
  30568. var n = t
  30569. , o = i
  30570. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30571. return a
  30572. }
  30573. , a = function(e, t, i) {
  30574. var n = t
  30575. , o = i
  30576. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30577. return a
  30578. }
  30579. , s = function(e, t, i, n) {
  30580. var r = o(e, i, n);
  30581. return r > t ? a(t, i, n) : e
  30582. };
  30583. t.exports = {
  30584. clampVFOV: s,
  30585. getHFOVForCamera: n,
  30586. getHFOVFromVFOV: o,
  30587. getVFOVFromHFOV: a
  30588. }
  30589. window.MathLight = t.exports
  30590. }
  30591. , {
  30592. "./MathLight": 176
  30593. }],
  30594. 185: [function(e, t, i) {
  30595. "use strict";
  30596. var n = e("three");
  30597. t.exports = {
  30598. delayOneFrame: function(e) {
  30599. window.setTimeout(e, 1)
  30600. },
  30601. normalizeUrl: function(e) {
  30602. return e.replace("https://", "http://")
  30603. },
  30604. domainFromUrl: function(e) {
  30605. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30606. return t ? t[3] : e
  30607. },
  30608. average: function(e, t) {
  30609. if (0 === e.length)
  30610. return null;
  30611. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30612. var o = t ? e[r][t] : e[r];
  30613. i += o,
  30614. n++
  30615. }
  30616. return i / n
  30617. },
  30618. countUnique: function(e) {
  30619. for (var t = {}, i = 0; i < e.length; i++)
  30620. t[e[i]] = 1 + (t[e[i]] || 0);
  30621. return Object.keys(t).length
  30622. },
  30623. averageVectors: function(e, t) {
  30624. var i = new n.Vector3;
  30625. if (0 === e.length)
  30626. return i;
  30627. for (var r = 0, o = 0; o < e.length; o++) {
  30628. var a = t ? e[o][t] : e[o];
  30629. i.add(a),
  30630. r++
  30631. }
  30632. return i.divideScalar(r)
  30633. },
  30634. equalLists: function(e, t) {
  30635. if (e.length !== t.length)
  30636. return !1;
  30637. for (var i = 0; i < e.length; i++)
  30638. if (e[i] !== t[i])
  30639. return !1;
  30640. return !0
  30641. },
  30642. lowerMedian: function(e, t) {
  30643. if (0 === e.length)
  30644. return null;
  30645. t = t || 2,
  30646. e.sort(function(e, t) {
  30647. return e - t
  30648. });
  30649. var i = Math.floor(e.length / t);
  30650. return e[i]
  30651. },
  30652. stableSort: function(e, t) {
  30653. return e.map(function(e, t) {
  30654. return {
  30655. value: e,
  30656. index: t
  30657. }
  30658. }).sort(function(e, i) {
  30659. var n = t(e.value, i.value);
  30660. return 0 !== n ? n : e.index - i.index
  30661. }).map(function(e) {
  30662. return e.value
  30663. })
  30664. },
  30665. filterAll: function(e, t) {
  30666. return e.filter(function(e) {
  30667. return t.every(function(t) {
  30668. return t(e)
  30669. })
  30670. })
  30671. },
  30672. formatDate: function(e) {
  30673. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30674. },
  30675. formatDatetime: function(e) {
  30676. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30677. },
  30678. randomString: function(e) {
  30679. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30680. t += i.charAt(Math.floor(Math.random() * i.length));
  30681. return t
  30682. },
  30683. uint8ToBase64: function(e, t) {
  30684. t && "number" == typeof t || (t = 8192);
  30685. for (var i = [], n = 0; n < e.length; n += t)
  30686. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30687. return btoa(i.join(""))
  30688. },
  30689. uuid4: function e(t) {
  30690. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30691. },
  30692. nth: function(e) {
  30693. return e %= 10,
  30694. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30695. },
  30696. extendObject: function(e, t) {
  30697. return Object.keys(t).forEach(function(i) {
  30698. e[i] = t[i]
  30699. }),
  30700. e
  30701. },
  30702. deepExtend: function e(t) {
  30703. t = t || {};
  30704. for (var i = 1; i < arguments.length; i++) {
  30705. var n = arguments[i];
  30706. if (n)
  30707. for (var r in n)
  30708. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30709. }
  30710. return t
  30711. },
  30712. inherit: function(e, t) {
  30713. e.prototype = Object.create(t.prototype),
  30714. e.prototype.constructor = e
  30715. },
  30716. extend: function(e, t) {
  30717. for (var i in t.prototype)
  30718. e.prototype[i] = t.prototype[i]
  30719. }
  30720. ,
  30721. getVisiblePano : function(position, options={}){//add
  30722. var visiblePanos = [];
  30723. var B = position.clone();
  30724. var panos = options.panos || player.model.panos.list;
  30725. panos.forEach((pano)=>{
  30726. if(!pano.isAligned())return;
  30727. var A = pano.position.clone();
  30728. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30729. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30730. if (!o || !o.length)visiblePanos.push(pano );
  30731. })
  30732. return visiblePanos
  30733. }
  30734. ,
  30735. sortByScore : function(list, request, rank) {
  30736. var i = this.filterAll(list, request);
  30737. return 0 === i.length ? null : i = i.map(function(e) {
  30738. return {
  30739. item: e,
  30740. score: rank.reduce(function(t, i) {
  30741. return t + i(e);
  30742. }, 0)
  30743. };
  30744. }).sort(function(e, t) {
  30745. return t.score - e.score;
  30746. });
  30747. }
  30748. },
  30749. Math.sign = function(e) {
  30750. return e < 0 ? -1 : 1
  30751. }
  30752. window.common = t.exports
  30753. }
  30754. , {
  30755. three: 217
  30756. }],
  30757. 186: [function(e, t, i) {
  30758. "use strict";
  30759. var n = {};
  30760. n.linearTween = function(e, t, i, n) {
  30761. return i * e / n + t
  30762. }
  30763. ,
  30764. n.easeInQuad = function(e, t, i, n) {
  30765. return e /= n,
  30766. i * e * e + t
  30767. }
  30768. ,
  30769. n.easeOutQuad = function(e, t, i, n) {
  30770. return e /= n,
  30771. -i * e * (e - 2) + t
  30772. }
  30773. ,
  30774. n.easeInOutQuad = function(e, t, i, n) {
  30775. return e /= n / 2,
  30776. e < 1 ? i / 2 * e * e + t : (e--,
  30777. -i / 2 * (e * (e - 2) - 1) + t)
  30778. }
  30779. ,
  30780. n.easeInCubic = function(e, t, i, n) {
  30781. return e /= n,
  30782. i * e * e * e + t
  30783. }
  30784. ,
  30785. n.easeOutCubic = function(e, t, i, n) {
  30786. return e /= n,
  30787. e--,
  30788. i * (e * e * e + 1) + t
  30789. }
  30790. ,
  30791. n.easeInOutCubic = function(e, t, i, n) {
  30792. return e /= n / 2,
  30793. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30794. i / 2 * (e * e * e + 2) + t)
  30795. }
  30796. ,
  30797. n.easeInQuart = function(e, t, i, n) {
  30798. return e /= n,
  30799. i * e * e * e * e + t
  30800. }
  30801. ,
  30802. n.easeOutQuart = function(e, t, i, n) {
  30803. return e /= n,
  30804. e--,
  30805. -i * (e * e * e * e - 1) + t
  30806. }
  30807. ,
  30808. n.easeInOutQuart = function(e, t, i, n) {
  30809. return e /= n / 2,
  30810. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30811. -i / 2 * (e * e * e * e - 2) + t)
  30812. }
  30813. ,
  30814. n.easeInQuint = function(e, t, i, n) {
  30815. return e /= n,
  30816. i * e * e * e * e * e + t
  30817. }
  30818. ,
  30819. n.easeOutQuint = function(e, t, i, n) {
  30820. return e /= n,
  30821. e--,
  30822. i * (e * e * e * e * e + 1) + t
  30823. }
  30824. ,
  30825. n.easeInOutQuint = function(e, t, i, n) {
  30826. return e /= n / 2,
  30827. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30828. i / 2 * (e * e * e * e * e + 2) + t)
  30829. }
  30830. ,
  30831. n.easeInSine = function(e, t, i, n) {
  30832. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30833. }
  30834. ,
  30835. n.easeOutSine = function(e, t, i, n) {
  30836. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30837. }
  30838. ,
  30839. n.easeInOutSine = function(e, t, i, n) {
  30840. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30841. }
  30842. ,
  30843. n.easeInExpo = function(e, t, i, n) {
  30844. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30845. }
  30846. ,
  30847. n.easeOutExpo = function(e, t, i, n) {
  30848. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30849. }
  30850. ,
  30851. n.easeInOutExpo = function(e, t, i, n) {
  30852. return e /= n / 2,
  30853. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30854. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30855. }
  30856. ,
  30857. n.easeInCirc = function(e, t, i, n) {
  30858. return e /= n,
  30859. -i * (Math.sqrt(1 - e * e) - 1) + t
  30860. }
  30861. ,
  30862. n.easeOutCirc = function(e, t, i, n) {
  30863. return e /= n,
  30864. e--,
  30865. i * Math.sqrt(1 - e * e) + t
  30866. }
  30867. ,
  30868. n.easeInOutCirc = function(e, t, i, n) {
  30869. return e /= n / 2,
  30870. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30871. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30872. }
  30873. ,
  30874. n.easeInElastic = function(e, t, i, n) {
  30875. var r = 1.70158
  30876. , o = 0
  30877. , a = i;
  30878. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30879. a < Math.abs(i) ? (a = i,
  30880. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30881. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30882. }
  30883. ,
  30884. n.easeOutElastic = function(e, t, i, n) {
  30885. var r = 1.70158
  30886. , o = 0
  30887. , a = i;
  30888. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30889. a < Math.abs(i) ? (a = i,
  30890. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30891. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30892. }
  30893. ,
  30894. n.easeInOutElastic = function(e, t, i, n) {
  30895. var r = 1.70158
  30896. , o = 0
  30897. , a = i;
  30898. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30899. a < Math.abs(i) ? (a = i,
  30900. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30901. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30902. }
  30903. ,
  30904. n.easeInBack = function(e, t, i, n, r) {
  30905. return void 0 === r && (r = 1.70158),
  30906. i * (e /= n) * e * ((r + 1) * e - r) + t
  30907. }
  30908. ,
  30909. n.easeOutBack = function(e, t, i, n, r) {
  30910. return void 0 === r && (r = 1.70158),
  30911. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30912. }
  30913. ,
  30914. n.easeInOutBack = function(e, t, i, n, r) {
  30915. return void 0 === r && (r = 1.70158),
  30916. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30917. }
  30918. ,
  30919. n.easeOutBounce = function(e, t, i, n) {
  30920. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30921. }
  30922. ,
  30923. n.easeInBounce = function(e, t, i, r) {
  30924. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30925. }
  30926. ,
  30927. n.easeInOutBounce = function(e, t, i, r) {
  30928. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30929. }
  30930. ,
  30931. t.exports = n
  30932. window.easing = n
  30933. }
  30934. , {}],
  30935. 187: [function(e, t, i) {
  30936. "use strict";
  30937. function n() {
  30938. this.events = [],
  30939. this.valid = !1
  30940. }
  30941. var r = e("../enum/Joystick");
  30942. n.prototype.push = function(e, t) {
  30943. this.events.push({
  30944. direction: e,
  30945. pano: t
  30946. }),
  30947. this.valid = !0
  30948. }
  30949. ,
  30950. n.prototype.pop = function(e) {
  30951. var t = this.events.pop();
  30952. return this.events.length < 1 && (this.valid = !1),
  30953. t
  30954. }
  30955. ,
  30956. n.prototype.peek = function() {
  30957. return this.events.length ? this.events[this.events.length - 1] : {
  30958. direction: null,
  30959. pano: null
  30960. }
  30961. }
  30962. ,
  30963. n.prototype.invalidate = function() {
  30964. this.events = [],
  30965. this.valid = !1
  30966. }
  30967. ,
  30968. n.prototype.reversePano = function(e) {
  30969. if (!this.valid)
  30970. return null;
  30971. var t = this.peek();
  30972. return r.opposite(e) === t.direction ? (this.pop(),
  30973. t.pano) : null
  30974. }
  30975. ,
  30976. t.exports = n
  30977. }
  30978. , {
  30979. "../enum/Joystick": 29
  30980. }],
  30981. 188: [function(e, t, i) {
  30982. "use strict";
  30983. window.lerp = t.exports = {
  30984. vector: function(e, t) {
  30985. var i = e.clone();
  30986. return t = t.clone(),
  30987. function(n) {
  30988. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30989. }
  30990. },
  30991. quaternion: function(e, t) {
  30992. var i = e.clone();
  30993. return function(n) {
  30994. e.copy(i).slerp(t, n)
  30995. }
  30996. },
  30997. property: function(e, t, i, n) {
  30998. var r = e[t];
  30999. return function(o) {
  31000. e[t] = r * (1 - o) + i * o,
  31001. n && n(e[t])
  31002. }
  31003. },
  31004. uniform: function(e, t, i) {
  31005. var n = e.material.uniforms[t].value;
  31006. return function(r) {
  31007. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31008. }
  31009. },
  31010. matrix4: function(e, t) {
  31011. var i = e.clone();
  31012. return function(n) {
  31013. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31014. r[s] = o[s] * (1 - n) + a[s] * n
  31015. }
  31016. },
  31017. allUniforms: function(e, t, i) {
  31018. var n = e.map(function(e) {
  31019. return this.uniform(e, t, i)
  31020. }
  31021. .bind(this));
  31022. return function(e) {
  31023. n.forEach(function(t) {
  31024. t(e)
  31025. })
  31026. }
  31027. }
  31028. }
  31029. }
  31030. , {}],
  31031. 189: [function(e, t, i) {
  31032. "use strict";
  31033. function n(e) {
  31034. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31035. if (n.consoleEnabled) {
  31036. var h = function(e) {
  31037. $("#debug-console").append("<p>" + e + "</p>"),
  31038. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31039. };
  31040. t = function(e) {
  31041. h(Array.prototype.slice.call(arguments).join(" "))
  31042. }
  31043. ,
  31044. i = function(e) {
  31045. h(Array.prototype.slice.call(arguments).join(" "))
  31046. }
  31047. ,
  31048. o = function(e) {
  31049. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31050. }
  31051. ,
  31052. a = function(e) {
  31053. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31054. }
  31055. } else
  31056. console.log ? (t = console.log,
  31057. i = console.info ? console.info : console.log,
  31058. o = console.warn ? console.warn : console.log,
  31059. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31060. ;
  31061. var u = function(e) {
  31062. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31063. }
  31064. , d = function(t, i) {
  31065. if (r) {
  31066. var o = Array.prototype.slice.call(t).join(" ");
  31067. r.captureMessage(o, {
  31068. level: i,
  31069. path: e,
  31070. timestamp: n.timestamp()
  31071. })
  31072. }
  31073. }
  31074. , p = function(t, i) {
  31075. if (r) {
  31076. var o = Array.prototype.slice.call(t).join(" ");
  31077. r.captureException(new Error(o), {
  31078. level: i,
  31079. path: e,
  31080. timestamp: n.timestamp()
  31081. })
  31082. }
  31083. };
  31084. return {
  31085. debug: function() {
  31086. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31087. },
  31088. info: function() {
  31089. n.level >= n.levels.info && i.apply(console, u(arguments))
  31090. },
  31091. warn: function() {
  31092. d(arguments, "warn"),
  31093. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31094. },
  31095. error: function() {
  31096. p(arguments, "error"),
  31097. n.level >= n.levels.error && a.apply(console, u(arguments))
  31098. },
  31099. v3str: function(e, t) {
  31100. var i = void 0 === t ? 2 : t;
  31101. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31102. },
  31103. eulstr: function(e, t) {
  31104. var i = void 0 === t ? 2 : t;
  31105. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31106. },
  31107. time: function(e) {
  31108. n.level >= n.levels.debug && (c[e] = Date.now())
  31109. },
  31110. timeEnd: function(e) {
  31111. if (n.level >= n.levels.debug) {
  31112. var t = c[e];
  31113. if (!t)
  31114. return;
  31115. var i = (Date.now() - t) / 1e3;
  31116. this.debug(e, i + "s")
  31117. }
  31118. }
  31119. }
  31120. }
  31121. var r = window.Raven;
  31122. n.timestamp = function() {
  31123. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31124. }
  31125. ,
  31126. n.levels = {
  31127. debug: 3,
  31128. info: 2,
  31129. warn: 1,
  31130. error: 0
  31131. },
  31132. n.level = n.levels.info,
  31133. t.exports = n
  31134. }
  31135. , {}],
  31136. 190: [function(e, t, i) {
  31137. "use strict";
  31138. var n = e("three")
  31139. , r = e("../enum/GLCubeFaces")
  31140. , o = e("../constants");
  31141. t.exports = {
  31142. convertVisionVector: function(e) {
  31143. return new n.Vector3(e.x,e.z,-e.y)
  31144. },
  31145. convertVisionQuaternion: function(e) {
  31146. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31147. },
  31148. convertWorkshopVector: function(e) {
  31149. return new n.Vector3(-e.x,e.y,e.z)
  31150. },
  31151. convertWorkshopQuaternion: function(e) {
  31152. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31153. },
  31154. convertWorkshopPanoramaQuaternion: function(e) {
  31155. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31156. },
  31157. convertWorkshopOrthoZoom: function(e) {// xzw
  31158. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31159. //return e;
  31160. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31161. },
  31162. toPrecision: function(e, t) {//xzw change
  31163. var f = function(e, t){
  31164. var i = Math.pow(10, t);
  31165. return Math.round(e * i) / i
  31166. }
  31167. if(e instanceof Array){
  31168. for(var s=0; s<e.length; s++){
  31169. e[s] = f(e[s],t);
  31170. }
  31171. return e;
  31172. }
  31173. else return f(e,t)
  31174. },
  31175. isEmptyQuaternion: function(e) {
  31176. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31177. },
  31178. projectPositionToCanvas: function(e, t, i) {
  31179. i = i || new n.Vector3,
  31180. i.copy(e);
  31181. var r = .5 * $("#player").width()
  31182. , o = .5 * $("#player").height();
  31183. return i.project(t),
  31184. i.x = i.x * r + r,
  31185. i.y = -(i.y * o) + o,
  31186. i
  31187. },
  31188. convertScreenPositionToNDC: function(e, t, i) {
  31189. return i = i || new n.Vector2,
  31190. i.x = e / $("#player").width() * 2 - 1,
  31191. i.y = 2 * -(t / $("#player").height()) + 1,
  31192. i
  31193. },
  31194. constrainedTurn: function(e) {
  31195. var t = e % (2 * Math.PI);
  31196. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31197. },
  31198. getFOVDotThreshold: function(e) {
  31199. return Math.cos(n.Math.degToRad(e / 2))
  31200. },
  31201. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31202. switch (e) {
  31203. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31204. i.set(1, t.y, t.x);
  31205. break;
  31206. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31207. i.set(-1, t.y, -t.x);
  31208. break;
  31209. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31210. i.set(-t.x, 1, -t.y);
  31211. break;
  31212. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31213. i.set(-t.x, -1, t.y);
  31214. break;
  31215. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31216. i.set(-t.x, t.y, 1);
  31217. break;
  31218. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31219. i.set(t.x, t.y, -1)
  31220. }
  31221. n && i.normalize()
  31222. },
  31223. //add:
  31224. getPos2d : function(point, camera, dom){
  31225. var camera = camera ;
  31226. var dom = dom;
  31227. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31228. var x,y;
  31229. x = (pos.x + 1) / 2 * dom.clientWidth;
  31230. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31231. var inSight = x <= dom.clientWidth && x >= 0
  31232. && y <= dom.clientHeight && y >= 0
  31233. return {
  31234. pos: new THREE.Vector2(x,y),
  31235. vector: pos,
  31236. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31237. inSight : inSight //在屏幕范围内可见
  31238. };
  31239. }
  31240. }
  31241. window.math = t.exports
  31242. }
  31243. , {
  31244. "../constants": 8,
  31245. "../enum/GLCubeFaces": 25,
  31246. three: 217
  31247. }],
  31248. 191: [function(e, t, i) {
  31249. "use strict";
  31250. function n(e, t, i) {
  31251. return a.map(function(n, o) {
  31252. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31253. }
  31254. .bind(this))
  31255. }
  31256. function r(e) {
  31257. return s[e]
  31258. }
  31259. var o = e("../enum/GLCubeFaces")
  31260. , a = [0, 1, 2, 3, 4, 5]
  31261. , s = {
  31262. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31263. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31264. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31265. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31266. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31267. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31268. };
  31269. t.exports = {
  31270. mapFaceToCubemapFace: r,
  31271. getCubemapUrls: n
  31272. }
  31273. }
  31274. , {
  31275. "../enum/GLCubeFaces": 25
  31276. }],
  31277. 192: [function(e, t, i) {
  31278. "use strict";
  31279. t.exports = {
  31280. captureErrors: function(e, t, i) {
  31281. if ("Raven"in window) {
  31282. Raven.config(e, t).install(),
  31283. i && Raven.setTagsContext(i);
  31284. var n = console.warn
  31285. , r = console.error;
  31286. console.warn = function() {
  31287. var e = Array.prototype.slice.call(arguments);
  31288. Raven.captureMessage(e.join(" "), {
  31289. level: "warning"
  31290. }),
  31291. n.apply(console, e)
  31292. }
  31293. ,
  31294. console.error = function() {
  31295. var e = Array.prototype.slice.call(arguments);
  31296. Raven.captureException(new Error(e.join(" ")), {
  31297. level: "error"
  31298. }),
  31299. r.apply(console, e)
  31300. }
  31301. } else
  31302. console.error("Raven not found, not capturing errors.")
  31303. }
  31304. }
  31305. }
  31306. , {}],
  31307. 193: [function(e, t, i) {
  31308. (function(i) {
  31309. "use strict";
  31310. var n = e("./browser")
  31311. , r = e("../constants")
  31312. , o = e("url")
  31313. , a = e("./logger")
  31314. , ss = e('three')
  31315. , s = new a(i)
  31316. , l = {
  31317. getAuthorizationHeader: function() {
  31318. var e = n.valueFromHash("auth");
  31319. if (e)
  31320. return e.replace(",", " ");
  31321. var t = n.valueFromCookie("token");
  31322. return t ? "Token " + t : null
  31323. },
  31324. parseSidUrl: function(e) {
  31325. var t, i;
  31326. t=g_Prefix;
  31327. if (e = e || "",
  31328. e.match(/^https?/)) {
  31329. var n = o.parse(e);
  31330. t = g_Prefix,
  31331. i = e
  31332. } else{
  31333. //xzw 原先的不能用
  31334. //t = window.location.protocol + "//" + window.location.host, //MP
  31335. t = g_Prefix
  31336. //i = t + "/api/player/models/" + e; //MP
  31337. i = t + "data/" + e;
  31338. }
  31339. return {
  31340. urlBase: t,
  31341. urlModel: i,
  31342. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31343. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31344. }
  31345. },
  31346. getModelIDFromQueryString: function() {
  31347. return n.valueFromHash("model") || n.valueFromHash("m")
  31348. },
  31349. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31350. e = JSON.parse(JSON.stringify(e));
  31351. var i = null;
  31352. if (e.images.forEach(function(n) {
  31353. if(!n.metadata) return;
  31354. if ("string" == typeof n.metadata)
  31355. try {
  31356. n.metadata = JSON.parse(n.metadata)
  31357. } catch (e) {
  31358. s.warn("Unable to parse image metadata"),
  31359. n.metadata = null
  31360. }
  31361. else{
  31362. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31363. }
  31364. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31365. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31366. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31367. }else{
  31368. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31369. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31370. n.metadata.zoom = n.metadata.zoom || 1;
  31371. }
  31372. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31373. }),
  31374. //icon初始视角的:
  31375. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31376. var n = {};
  31377. n.pano = {
  31378. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31379. position: t.convertWorkshopVector(i.scan_position),
  31380. uuid: i.scan_id
  31381. },
  31382. n.camera = {
  31383. quaternion: i.camera_quaternion,
  31384. position: i.camera_position
  31385. },
  31386. e.startPano = n
  31387. }
  31388. return e
  31389. },
  31390. */
  31391. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31392. e = JSON.parse(JSON.stringify(e));
  31393. var i = null;
  31394. var deal = function(n) {
  31395. if(!n.metadata) return;
  31396. if ("string" == typeof n.metadata)
  31397. try {
  31398. n.metadata = JSON.parse(n.metadata)
  31399. } catch (e) {
  31400. s.warn("Unable to parse image metadata"),
  31401. n.metadata = null
  31402. }
  31403. else{
  31404. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31405. }
  31406. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31407. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31408. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31409. }else{
  31410. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31411. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31412. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31413. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31414. }
  31415. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31416. }
  31417. //改
  31418. e.images.forEach(info=>{
  31419. if(info.locations){
  31420. info.locations.forEach(a=>deal(a))
  31421. }else{
  31422. deal(info)
  31423. }
  31424. })
  31425. //icon初始视角的:
  31426. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31427. var n = {};
  31428. n.pano = {
  31429. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31430. position: t.convertWorkshopVector(i.scan_position),
  31431. uuid: i.scan_id
  31432. },
  31433. n.camera = {
  31434. quaternion: i.camera_quaternion,
  31435. position: i.camera_position
  31436. },
  31437. e.startPano = n
  31438. }
  31439. return e
  31440. },
  31441. visionVersionToInt: function() {
  31442. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31443. return function(t) {
  31444. if (!t)
  31445. throw new Error("Vision version is required");
  31446. var i = e.exec(t);
  31447. if (null === i)
  31448. throw new Error("String is not a vision version: " + t);
  31449. return parseInt(i[1])
  31450. }
  31451. }(),
  31452. modelDataPromisesTiles: function(e) {
  31453. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31454. if (vision_version)
  31455. try {
  31456. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31457. } catch (t) {
  31458. s.warn("Invalid vision version: " + vision_version)
  31459. }
  31460. // var t = e.created ? new Date(e.created) : null;
  31461. // return t && t >= r.visionTilingStartDate
  31462. return false
  31463. }
  31464. };
  31465. t.exports = l
  31466. }
  31467. ).call(this, "/js/util/showcase.js")
  31468. }
  31469. , {
  31470. "../constants": 8,
  31471. "./browser": 182,
  31472. "./logger": 189,
  31473. three:217,
  31474. url: 208
  31475. }],
  31476. 194: [function(e, t, i) {
  31477. "use strict";
  31478. var n = e("../util/ajax")
  31479. , r = e("three")
  31480. , o = e("../settings")
  31481. , a = {};
  31482. t.exports = {
  31483. load: function(e, t, i) {
  31484. var s = a[e];
  31485. return s ? (t && setTimeout(function() {
  31486. t(s)
  31487. }, 1),
  31488. s) : (s = new r.Texture,
  31489. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31490. s.magFilter = r.LinearFilter,
  31491. s.generateMipmaps = !1),
  31492. s.sourceFile = e,
  31493. a[e] = s,
  31494. n.getImage(e).then(function(e) {
  31495. s.image = e,
  31496. s.needsUpdate = !0,
  31497. t && t(s)
  31498. }).fail(i),
  31499. s)
  31500. },
  31501. loadBase64: function(e, t) {
  31502. t = t || "png";
  31503. var i = new r.Texture;
  31504. return i.image = document.createElement("img"),
  31505. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31506. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31507. i.magFilter = r.LinearFilter,
  31508. i.generateMipmaps = !1),
  31509. i.needsUpdate = !0,
  31510. i
  31511. },
  31512. isLoaded: function(e) {
  31513. return !!a[e]
  31514. }
  31515. }
  31516. window.Texture = t.exports
  31517. }
  31518. , {
  31519. "../settings": 166,
  31520. "../util/ajax": 181,
  31521. three: 217
  31522. }],
  31523. 195: [function(e, t, i) {
  31524. "use strict";
  31525. var n = e("./easing");
  31526. window.transitions = t.exports = {
  31527. globalDone: null,
  31528. funcs: [],
  31529. counter: 0,
  31530. uniqueID: 0,
  31531. start: function(e, t, i, r, o, a, s) {
  31532. return r = r || 0,
  31533. this.funcs.push({
  31534. func: e,
  31535. current: -r * Math.abs(t),
  31536. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31537. done: i,
  31538. easing: o || n.linearTween,
  31539. cycling: t < 0,
  31540. running: !0,
  31541. debug: r < 0,
  31542. name: a || "T" + this.counter,
  31543. id: void 0 === s ? this.counter : s,
  31544. paused: !1
  31545. }),
  31546. e(0, 16),
  31547. this.counter += 1,
  31548. e
  31549. },
  31550. trigger: function(e) {
  31551. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31552. , i = e.func || function() {}
  31553. , r = void 0 === e.duration ? 0 : e.duration;
  31554. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31555. var o = e.done || null
  31556. , a = e.easing || n.linearTween
  31557. , s = e.name || "R" + this.counter
  31558. , l = void 0 === e.id ? this.counter : e.id;
  31559. return this.start(i, r, o, t, a, s, l)
  31560. },
  31561. setTimeout: function(e, t, i) {
  31562. var n = void 0 === i ? this.counter : i;
  31563. return this.trigger({
  31564. done: e,
  31565. duration: void 0 === t ? 0 : t,
  31566. name: "O" + this.counter,
  31567. id: n
  31568. })
  31569. },
  31570. pause: function() {
  31571. this.paused = !0
  31572. },
  31573. resume: function() {
  31574. this.paused = !1
  31575. },
  31576. update: function(e) {
  31577. this.funcs.forEach(function(t) {
  31578. if (!(t.paused || (t.current += 1e3 * e,
  31579. t.current < 0)))
  31580. if (t.current >= t.duration && !t.cycling) {
  31581. var i = t.easing(1, 0, 1, 1);
  31582. t.func(i, 1e3 * e),
  31583. t.done && t.done(),
  31584. t.running = !1
  31585. } else {
  31586. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31587. , r = t.func(n, 1e3 * e) || !1;
  31588. r && (t.done && t.done(),
  31589. t.running = !1)
  31590. }
  31591. });
  31592. var t = this.funcs.length;
  31593. this.funcs = this.funcs.filter(function(e) {
  31594. return e.running
  31595. });
  31596. var i = this.funcs.length;
  31597. if (t > 0 && 0 === i && this.globalDone) {
  31598. var n = this.globalDone;
  31599. this.globalDone = null,
  31600. n()
  31601. }
  31602. },
  31603. adjustSpeed: function(e, t) {
  31604. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31605. var r = i[n];
  31606. r.duration /= t,
  31607. r.current /= t
  31608. }
  31609. },
  31610. getById: function(e) {
  31611. return this.funcs.filter(function(t) {
  31612. return e === t.id
  31613. })
  31614. },
  31615. get: function(e) {
  31616. for (var t = 0; t < this.funcs.length; t += 1)
  31617. if (this.funcs[t].func === e)
  31618. return this.funcs[t];
  31619. return null
  31620. },
  31621. isRunning: function(e) {
  31622. var t = this.get(e);
  31623. return null !== t && t.running
  31624. },
  31625. countActive: function() {
  31626. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31627. e += this.funcs[t].running;
  31628. return e
  31629. },
  31630. listActive: function() {
  31631. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31632. this.funcs[t].running && e.push(this.funcs[t].name);
  31633. return e
  31634. },
  31635. done: function(e) {
  31636. this.globalDone = e
  31637. },
  31638. cancelById: function(e) {
  31639. var t = void 0 === e ? 0 : e;
  31640. this.funcs = this.funcs.filter(function(e) {
  31641. return e.id !== t
  31642. })
  31643. },
  31644. cancel: function(e) {
  31645. this.funcs = this.funcs.filter(function(t) {
  31646. return t.func !== e
  31647. })
  31648. },
  31649. getUniqueId: function() {
  31650. return this.uniqueID -= 1,
  31651. this.uniqueID
  31652. }
  31653. }
  31654. }
  31655. , {
  31656. "./easing": 186
  31657. }],
  31658. 196: [function(e, t, i) {
  31659. function n(e) {
  31660. if (this.set = {},
  31661. this.infContains = function() {
  31662. return !0
  31663. }
  31664. ,
  31665. "object" == typeof e)
  31666. if (e instanceof Array)
  31667. for (var t = 0; t < e.length; t++)
  31668. this.set[e[t]] = !0;
  31669. else
  31670. this.set = e;
  31671. else if ("function" == typeof e)
  31672. this.infContains = e;
  31673. else if ("undefined" != typeof e)
  31674. throw new Error("set must be either an array or an object.")
  31675. }
  31676. t.exports = n,
  31677. n.prototype.contains = function(e) {
  31678. return !!this.set[e]
  31679. }
  31680. ,
  31681. n.prototype.has = n.prototype.contains,
  31682. n.prototype.add = function(e) {
  31683. if (1 == arguments.length)
  31684. this.set[e] = !0;
  31685. else
  31686. for (var t = 0; t < arguments.length; t++)
  31687. this.set[arguments[t]] = !0
  31688. }
  31689. ,
  31690. n.prototype.addAll = function(e) {
  31691. if ("object" != typeof e && !(e instanceof Array))
  31692. throw new Error("arr must be an array.");
  31693. for (var t = 0; t < e.length; t++)
  31694. this.add(e[t])
  31695. }
  31696. ,
  31697. n.prototype.remove = function(e) {
  31698. if (1 == arguments.length)
  31699. delete this.set[e];
  31700. else
  31701. for (var t = 0; t < arguments.length; t++)
  31702. delete this.set[arguments[t]]
  31703. }
  31704. ,
  31705. n.prototype.delete = n.prototype.remove,
  31706. n.prototype.clear = function() {
  31707. this.set = {}
  31708. }
  31709. ,
  31710. n.prototype.size = function() {
  31711. return Object.keys(this.set).length
  31712. }
  31713. ,
  31714. n.prototype.toString = function() {
  31715. return "{" + Object.keys(this.set).toString() + "}"
  31716. }
  31717. ,
  31718. n.prototype.toArray = function() {
  31719. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31720. }
  31721. ,
  31722. n.prototype["*values"] = n.prototype.toArray
  31723. }
  31724. , {}],
  31725. 197: [function(e, t, i) {}
  31726. , {}],
  31727. 198: [function(e, t, i) {
  31728. (function(t) {
  31729. "use strict";
  31730. function n() {
  31731. try {
  31732. var e = new Uint8Array(1);
  31733. return e.__proto__ = {
  31734. __proto__: Uint8Array.prototype,
  31735. foo: function() {
  31736. return 42
  31737. }
  31738. },
  31739. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31740. } catch (e) {
  31741. return !1
  31742. }
  31743. }
  31744. function r() {
  31745. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31746. }
  31747. function o(e, t) {
  31748. if (r() < t)
  31749. throw new RangeError("Invalid typed array length");
  31750. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31751. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31752. e.length = t),
  31753. e
  31754. }
  31755. function a(e, t, i) {
  31756. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31757. return new a(e,t,i);
  31758. if ("number" == typeof e) {
  31759. if ("string" == typeof t)
  31760. throw new Error("If encoding is specified then the first argument must be a string");
  31761. return h(this, e)
  31762. }
  31763. return s(this, e, t, i)
  31764. }
  31765. function s(e, t, i, n) {
  31766. if ("number" == typeof t)
  31767. throw new TypeError('"value" argument must not be a number');
  31768. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31769. }
  31770. function l(e) {
  31771. if ("number" != typeof e)
  31772. throw new TypeError('"size" argument must be a number');
  31773. if (e < 0)
  31774. throw new RangeError('"size" argument must not be negative')
  31775. }
  31776. function c(e, t, i, n) {
  31777. return l(t),
  31778. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31779. }
  31780. function h(e, t) {
  31781. if (l(t),
  31782. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31783. !a.TYPED_ARRAY_SUPPORT)
  31784. for (var i = 0; i < t; ++i)
  31785. e[i] = 0;
  31786. return e
  31787. }
  31788. function u(e, t, i) {
  31789. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31790. !a.isEncoding(i))
  31791. throw new TypeError('"encoding" must be a valid string encoding');
  31792. var n = 0 | v(t, i);
  31793. e = o(e, n);
  31794. var r = e.write(t, i);
  31795. return r !== n && (e = e.slice(0, r)),
  31796. e
  31797. }
  31798. function d(e, t) {
  31799. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31800. e = o(e, i);
  31801. for (var n = 0; n < i; n += 1)
  31802. e[n] = 255 & t[n];
  31803. return e
  31804. }
  31805. function p(e, t, i, n) {
  31806. if (t.byteLength,
  31807. i < 0 || t.byteLength < i)
  31808. throw new RangeError("'offset' is out of bounds");
  31809. if (t.byteLength < i + (n || 0))
  31810. throw new RangeError("'length' is out of bounds");
  31811. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31812. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31813. e.__proto__ = a.prototype) : e = d(e, t),
  31814. e
  31815. }
  31816. function f(e, t) {
  31817. if (a.isBuffer(t)) {
  31818. var i = 0 | g(t.length);
  31819. return e = o(e, i),
  31820. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31821. e)
  31822. }
  31823. if (t) {
  31824. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31825. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31826. if ("Buffer" === t.type && $(t.data))
  31827. return d(e, t.data)
  31828. }
  31829. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31830. }
  31831. function g(e) {
  31832. if (e >= r())
  31833. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31834. return 0 | e
  31835. }
  31836. function m(e) {
  31837. return +e != e && (e = 0),
  31838. a.alloc(+e)
  31839. }
  31840. function v(e, t) {
  31841. if (a.isBuffer(e))
  31842. return e.length;
  31843. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31844. return e.byteLength;
  31845. "string" != typeof e && (e = "" + e);
  31846. var i = e.length;
  31847. if (0 === i)
  31848. return 0;
  31849. for (var n = !1; ; )
  31850. switch (t) {
  31851. case "ascii":
  31852. case "latin1":
  31853. case "binary":
  31854. return i;
  31855. case "utf8":
  31856. case "utf-8":
  31857. case void 0:
  31858. return j(e).length;
  31859. case "ucs2":
  31860. case "ucs-2":
  31861. case "utf16le":
  31862. case "utf-16le":
  31863. return 2 * i;
  31864. case "hex":
  31865. return i >>> 1;
  31866. case "base64":
  31867. return Z(e).length;
  31868. default:
  31869. if (n)
  31870. return j(e).length;
  31871. t = ("" + t).toLowerCase(),
  31872. n = !0
  31873. }
  31874. }
  31875. function A(e, t, i) {
  31876. var n = !1;
  31877. if ((void 0 === t || t < 0) && (t = 0),
  31878. t > this.length)
  31879. return "";
  31880. if ((void 0 === i || i > this.length) && (i = this.length),
  31881. i <= 0)
  31882. return "";
  31883. if (i >>>= 0,
  31884. t >>>= 0,
  31885. i <= t)
  31886. return "";
  31887. for (e || (e = "utf8"); ; )
  31888. switch (e) {
  31889. case "hex":
  31890. return L(this, t, i);
  31891. case "utf8":
  31892. case "utf-8":
  31893. return M(this, t, i);
  31894. case "ascii":
  31895. return P(this, t, i);
  31896. case "latin1":
  31897. case "binary":
  31898. return O(this, t, i);
  31899. case "base64":
  31900. return S(this, t, i);
  31901. case "ucs2":
  31902. case "ucs-2":
  31903. case "utf16le":
  31904. case "utf-16le":
  31905. return D(this, t, i);
  31906. default:
  31907. if (n)
  31908. throw new TypeError("Unknown encoding: " + e);
  31909. e = (e + "").toLowerCase(),
  31910. n = !0
  31911. }
  31912. }
  31913. function y(e, t, i) {
  31914. var n = e[t];
  31915. e[t] = e[i],
  31916. e[i] = n
  31917. }
  31918. function C(e, t, i, n, r) {
  31919. if (0 === e.length)
  31920. return -1;
  31921. if ("string" == typeof i ? (n = i,
  31922. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31923. i = +i,
  31924. isNaN(i) && (i = r ? 0 : e.length - 1),
  31925. i < 0 && (i = e.length + i),
  31926. i >= e.length) {
  31927. if (r)
  31928. return -1;
  31929. i = e.length - 1
  31930. } else if (i < 0) {
  31931. if (!r)
  31932. return -1;
  31933. i = 0
  31934. }
  31935. if ("string" == typeof t && (t = a.from(t, n)),
  31936. a.isBuffer(t))
  31937. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31938. if ("number" == typeof t)
  31939. return t &= 255,
  31940. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31941. throw new TypeError("val must be string, number or Buffer")
  31942. }
  31943. function I(e, t, i, n, r) {
  31944. function o(e, t) {
  31945. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31946. }
  31947. var a = 1
  31948. , s = e.length
  31949. , l = t.length;
  31950. if (void 0 !== n && (n = String(n).toLowerCase(),
  31951. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31952. if (e.length < 2 || t.length < 2)
  31953. return -1;
  31954. a = 2,
  31955. s /= 2,
  31956. l /= 2,
  31957. i /= 2
  31958. }
  31959. var c;
  31960. if (r) {
  31961. var h = -1;
  31962. for (c = i; c < s; c++)
  31963. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31964. if (h === -1 && (h = c),
  31965. c - h + 1 === l)
  31966. return h * a
  31967. } else
  31968. h !== -1 && (c -= c - h),
  31969. h = -1
  31970. } else
  31971. for (i + l > s && (i = s - l),
  31972. c = i; c >= 0; c--) {
  31973. for (var u = !0, d = 0; d < l; d++)
  31974. if (o(e, c + d) !== o(t, d)) {
  31975. u = !1;
  31976. break
  31977. }
  31978. if (u)
  31979. return c
  31980. }
  31981. return -1
  31982. }
  31983. function E(e, t, i, n) {
  31984. i = Number(i) || 0;
  31985. var r = e.length - i;
  31986. n ? (n = Number(n),
  31987. n > r && (n = r)) : n = r;
  31988. var o = t.length;
  31989. if (o % 2 !== 0)
  31990. throw new TypeError("Invalid hex string");
  31991. n > o / 2 && (n = o / 2);
  31992. for (var a = 0; a < n; ++a) {
  31993. var s = parseInt(t.substr(2 * a, 2), 16);
  31994. if (isNaN(s))
  31995. return a;
  31996. e[i + a] = s
  31997. }
  31998. return a
  31999. }
  32000. function b(e, t, i, n) {
  32001. return q(j(t, e.length - i), e, i, n)
  32002. }
  32003. function w(e, t, i, n) {
  32004. return q(Y(t), e, i, n)
  32005. }
  32006. function _(e, t, i, n) {
  32007. return w(e, t, i, n)
  32008. }
  32009. function T(e, t, i, n) {
  32010. return q(Z(t), e, i, n)
  32011. }
  32012. function x(e, t, i, n) {
  32013. return q(X(t, e.length - i), e, i, n)
  32014. }
  32015. function S(e, t, i) {
  32016. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32017. }
  32018. function M(e, t, i) {
  32019. i = Math.min(e.length, i);
  32020. for (var n = [], r = t; r < i; ) {
  32021. var o = e[r]
  32022. , a = null
  32023. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32024. if (r + s <= i) {
  32025. var l, c, h, u;
  32026. switch (s) {
  32027. case 1:
  32028. o < 128 && (a = o);
  32029. break;
  32030. case 2:
  32031. l = e[r + 1],
  32032. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32033. u > 127 && (a = u));
  32034. break;
  32035. case 3:
  32036. l = e[r + 1],
  32037. c = e[r + 2],
  32038. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32039. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32040. break;
  32041. case 4:
  32042. l = e[r + 1],
  32043. c = e[r + 2],
  32044. h = e[r + 3],
  32045. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32046. u > 65535 && u < 1114112 && (a = u))
  32047. }
  32048. }
  32049. null === a ? (a = 65533,
  32050. s = 1) : a > 65535 && (a -= 65536,
  32051. n.push(a >>> 10 & 1023 | 55296),
  32052. a = 56320 | 1023 & a),
  32053. n.push(a),
  32054. r += s
  32055. }
  32056. return R(n)
  32057. }
  32058. function R(e) {
  32059. var t = e.length;
  32060. if (t <= ee)
  32061. return String.fromCharCode.apply(String, e);
  32062. for (var i = "", n = 0; n < t; )
  32063. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32064. return i
  32065. }
  32066. function P(e, t, i) {
  32067. var n = "";
  32068. i = Math.min(e.length, i);
  32069. for (var r = t; r < i; ++r)
  32070. n += String.fromCharCode(127 & e[r]);
  32071. return n
  32072. }
  32073. function O(e, t, i) {
  32074. var n = "";
  32075. i = Math.min(e.length, i);
  32076. for (var r = t; r < i; ++r)
  32077. n += String.fromCharCode(e[r]);
  32078. return n
  32079. }
  32080. function L(e, t, i) {
  32081. var n = e.length;
  32082. (!t || t < 0) && (t = 0),
  32083. (!i || i < 0 || i > n) && (i = n);
  32084. for (var r = "", o = t; o < i; ++o)
  32085. r += W(e[o]);
  32086. return r
  32087. }
  32088. function D(e, t, i) {
  32089. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32090. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32091. return r
  32092. }
  32093. function N(e, t, i) {
  32094. if (e % 1 !== 0 || e < 0)
  32095. throw new RangeError("offset is not uint");
  32096. if (e + t > i)
  32097. throw new RangeError("Trying to access beyond buffer length")
  32098. }
  32099. function B(e, t, i, n, r, o) {
  32100. if (!a.isBuffer(e))
  32101. throw new TypeError('"buffer" argument must be a Buffer instance');
  32102. if (t > r || t < o)
  32103. throw new RangeError('"value" argument is out of bounds');
  32104. if (i + n > e.length)
  32105. throw new RangeError("Index out of range")
  32106. }
  32107. function F(e, t, i, n) {
  32108. t < 0 && (t = 65535 + t + 1);
  32109. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32110. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32111. }
  32112. function V(e, t, i, n) {
  32113. t < 0 && (t = 4294967295 + t + 1);
  32114. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32115. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32116. }
  32117. function U(e, t, i, n, r, o) {
  32118. if (i + n > e.length)
  32119. throw new RangeError("Index out of range");
  32120. if (i < 0)
  32121. throw new RangeError("Index out of range")
  32122. }
  32123. function k(e, t, i, n, r) {
  32124. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32125. J.write(e, t, i, n, 23, 4),
  32126. i + 4
  32127. }
  32128. function H(e, t, i, n, r) {
  32129. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32130. J.write(e, t, i, n, 52, 8),
  32131. i + 8
  32132. }
  32133. function G(e) {
  32134. if (e = z(e).replace(te, ""),
  32135. e.length < 2)
  32136. return "";
  32137. for (; e.length % 4 !== 0; )
  32138. e += "=";
  32139. return e
  32140. }
  32141. function z(e) {
  32142. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32143. }
  32144. function W(e) {
  32145. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32146. }
  32147. function j(e, t) {
  32148. t = t || 1 / 0;
  32149. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32150. if (i = e.charCodeAt(a),
  32151. i > 55295 && i < 57344) {
  32152. if (!r) {
  32153. if (i > 56319) {
  32154. (t -= 3) > -1 && o.push(239, 191, 189);
  32155. continue
  32156. }
  32157. if (a + 1 === n) {
  32158. (t -= 3) > -1 && o.push(239, 191, 189);
  32159. continue
  32160. }
  32161. r = i;
  32162. continue
  32163. }
  32164. if (i < 56320) {
  32165. (t -= 3) > -1 && o.push(239, 191, 189),
  32166. r = i;
  32167. continue
  32168. }
  32169. i = (r - 55296 << 10 | i - 56320) + 65536
  32170. } else
  32171. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32172. if (r = null,
  32173. i < 128) {
  32174. if ((t -= 1) < 0)
  32175. break;
  32176. o.push(i)
  32177. } else if (i < 2048) {
  32178. if ((t -= 2) < 0)
  32179. break;
  32180. o.push(i >> 6 | 192, 63 & i | 128)
  32181. } else if (i < 65536) {
  32182. if ((t -= 3) < 0)
  32183. break;
  32184. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32185. } else {
  32186. if (!(i < 1114112))
  32187. throw new Error("Invalid code point");
  32188. if ((t -= 4) < 0)
  32189. break;
  32190. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32191. }
  32192. }
  32193. return o
  32194. }
  32195. function Y(e) {
  32196. for (var t = [], i = 0; i < e.length; ++i)
  32197. t.push(255 & e.charCodeAt(i));
  32198. return t
  32199. }
  32200. function X(e, t) {
  32201. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32202. i = e.charCodeAt(a),
  32203. n = i >> 8,
  32204. r = i % 256,
  32205. o.push(r),
  32206. o.push(n);
  32207. return o
  32208. }
  32209. function Z(e) {
  32210. return Q.toByteArray(G(e))
  32211. }
  32212. function q(e, t, i, n) {
  32213. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32214. t[r + i] = e[r];
  32215. return r
  32216. }
  32217. function K(e) {
  32218. return e !== e
  32219. }
  32220. var Q = e("base64-js")
  32221. , J = e("ieee754")
  32222. , $ = e("isarray");
  32223. i.Buffer = a,
  32224. i.SlowBuffer = m,
  32225. i.INSPECT_MAX_BYTES = 50,
  32226. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32227. i.kMaxLength = r(),
  32228. a.poolSize = 8192,
  32229. a._augment = function(e) {
  32230. return e.__proto__ = a.prototype,
  32231. e
  32232. }
  32233. ,
  32234. a.from = function(e, t, i) {
  32235. return s(null, e, t, i)
  32236. }
  32237. ,
  32238. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32239. a.__proto__ = Uint8Array,
  32240. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32241. value: null,
  32242. configurable: !0
  32243. })),
  32244. a.alloc = function(e, t, i) {
  32245. return c(null, e, t, i)
  32246. }
  32247. ,
  32248. a.allocUnsafe = function(e) {
  32249. return h(null, e)
  32250. }
  32251. ,
  32252. a.allocUnsafeSlow = function(e) {
  32253. return h(null, e)
  32254. }
  32255. ,
  32256. a.isBuffer = function(e) {
  32257. return !(null == e || !e._isBuffer)
  32258. }
  32259. ,
  32260. a.compare = function(e, t) {
  32261. if (!a.isBuffer(e) || !a.isBuffer(t))
  32262. throw new TypeError("Arguments must be Buffers");
  32263. if (e === t)
  32264. return 0;
  32265. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32266. if (e[r] !== t[r]) {
  32267. i = e[r],
  32268. n = t[r];
  32269. break
  32270. }
  32271. return i < n ? -1 : n < i ? 1 : 0
  32272. }
  32273. ,
  32274. a.isEncoding = function(e) {
  32275. switch (String(e).toLowerCase()) {
  32276. case "hex":
  32277. case "utf8":
  32278. case "utf-8":
  32279. case "ascii":
  32280. case "latin1":
  32281. case "binary":
  32282. case "base64":
  32283. case "ucs2":
  32284. case "ucs-2":
  32285. case "utf16le":
  32286. case "utf-16le":
  32287. return !0;
  32288. default:
  32289. return !1
  32290. }
  32291. }
  32292. ,
  32293. a.concat = function(e, t) {
  32294. if (!$(e))
  32295. throw new TypeError('"list" argument must be an Array of Buffers');
  32296. if (0 === e.length)
  32297. return a.alloc(0);
  32298. var i;
  32299. if (void 0 === t)
  32300. for (t = 0,
  32301. i = 0; i < e.length; ++i)
  32302. t += e[i].length;
  32303. var n = a.allocUnsafe(t)
  32304. , r = 0;
  32305. for (i = 0; i < e.length; ++i) {
  32306. var o = e[i];
  32307. if (!a.isBuffer(o))
  32308. throw new TypeError('"list" argument must be an Array of Buffers');
  32309. o.copy(n, r),
  32310. r += o.length
  32311. }
  32312. return n
  32313. }
  32314. ,
  32315. a.byteLength = v,
  32316. a.prototype._isBuffer = !0,
  32317. a.prototype.swap16 = function() {
  32318. var e = this.length;
  32319. if (e % 2 !== 0)
  32320. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32321. for (var t = 0; t < e; t += 2)
  32322. y(this, t, t + 1);
  32323. return this
  32324. }
  32325. ,
  32326. a.prototype.swap32 = function() {
  32327. var e = this.length;
  32328. if (e % 4 !== 0)
  32329. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32330. for (var t = 0; t < e; t += 4)
  32331. y(this, t, t + 3),
  32332. y(this, t + 1, t + 2);
  32333. return this
  32334. }
  32335. ,
  32336. a.prototype.swap64 = function() {
  32337. var e = this.length;
  32338. if (e % 8 !== 0)
  32339. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32340. for (var t = 0; t < e; t += 8)
  32341. y(this, t, t + 7),
  32342. y(this, t + 1, t + 6),
  32343. y(this, t + 2, t + 5),
  32344. y(this, t + 3, t + 4);
  32345. return this
  32346. }
  32347. ,
  32348. a.prototype.toString = function() {
  32349. var e = 0 | this.length;
  32350. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32351. }
  32352. ,
  32353. a.prototype.equals = function(e) {
  32354. if (!a.isBuffer(e))
  32355. throw new TypeError("Argument must be a Buffer");
  32356. return this === e || 0 === a.compare(this, e)
  32357. }
  32358. ,
  32359. a.prototype.inspect = function() {
  32360. var e = ""
  32361. , t = i.INSPECT_MAX_BYTES;
  32362. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32363. this.length > t && (e += " ... ")),
  32364. "<Buffer " + e + ">"
  32365. }
  32366. ,
  32367. a.prototype.compare = function(e, t, i, n, r) {
  32368. if (!a.isBuffer(e))
  32369. throw new TypeError("Argument must be a Buffer");
  32370. if (void 0 === t && (t = 0),
  32371. void 0 === i && (i = e ? e.length : 0),
  32372. void 0 === n && (n = 0),
  32373. void 0 === r && (r = this.length),
  32374. t < 0 || i > e.length || n < 0 || r > this.length)
  32375. throw new RangeError("out of range index");
  32376. if (n >= r && t >= i)
  32377. return 0;
  32378. if (n >= r)
  32379. return -1;
  32380. if (t >= i)
  32381. return 1;
  32382. if (t >>>= 0,
  32383. i >>>= 0,
  32384. n >>>= 0,
  32385. r >>>= 0,
  32386. this === e)
  32387. return 0;
  32388. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32389. if (c[u] !== h[u]) {
  32390. o = c[u],
  32391. s = h[u];
  32392. break
  32393. }
  32394. return o < s ? -1 : s < o ? 1 : 0
  32395. }
  32396. ,
  32397. a.prototype.includes = function(e, t, i) {
  32398. return this.indexOf(e, t, i) !== -1
  32399. }
  32400. ,
  32401. a.prototype.indexOf = function(e, t, i) {
  32402. return C(this, e, t, i, !0)
  32403. }
  32404. ,
  32405. a.prototype.lastIndexOf = function(e, t, i) {
  32406. return C(this, e, t, i, !1)
  32407. }
  32408. ,
  32409. a.prototype.write = function(e, t, i, n) {
  32410. if (void 0 === t)
  32411. n = "utf8",
  32412. i = this.length,
  32413. t = 0;
  32414. else if (void 0 === i && "string" == typeof t)
  32415. n = t,
  32416. i = this.length,
  32417. t = 0;
  32418. else {
  32419. if (!isFinite(t))
  32420. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32421. t |= 0,
  32422. isFinite(i) ? (i |= 0,
  32423. void 0 === n && (n = "utf8")) : (n = i,
  32424. i = void 0)
  32425. }
  32426. var r = this.length - t;
  32427. if ((void 0 === i || i > r) && (i = r),
  32428. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32429. throw new RangeError("Attempt to write outside buffer bounds");
  32430. n || (n = "utf8");
  32431. for (var o = !1; ; )
  32432. switch (n) {
  32433. case "hex":
  32434. return E(this, e, t, i);
  32435. case "utf8":
  32436. case "utf-8":
  32437. return b(this, e, t, i);
  32438. case "ascii":
  32439. return w(this, e, t, i);
  32440. case "latin1":
  32441. case "binary":
  32442. return _(this, e, t, i);
  32443. case "base64":
  32444. return T(this, e, t, i);
  32445. case "ucs2":
  32446. case "ucs-2":
  32447. case "utf16le":
  32448. case "utf-16le":
  32449. return x(this, e, t, i);
  32450. default:
  32451. if (o)
  32452. throw new TypeError("Unknown encoding: " + n);
  32453. n = ("" + n).toLowerCase(),
  32454. o = !0
  32455. }
  32456. }
  32457. ,
  32458. a.prototype.toJSON = function() {
  32459. return {
  32460. type: "Buffer",
  32461. data: Array.prototype.slice.call(this._arr || this, 0)
  32462. }
  32463. }
  32464. ;
  32465. var ee = 4096;
  32466. a.prototype.slice = function(e, t) {
  32467. var i = this.length;
  32468. e = ~~e,
  32469. t = void 0 === t ? i : ~~t,
  32470. e < 0 ? (e += i,
  32471. e < 0 && (e = 0)) : e > i && (e = i),
  32472. t < 0 ? (t += i,
  32473. t < 0 && (t = 0)) : t > i && (t = i),
  32474. t < e && (t = e);
  32475. var n;
  32476. if (a.TYPED_ARRAY_SUPPORT)
  32477. n = this.subarray(e, t),
  32478. n.__proto__ = a.prototype;
  32479. else {
  32480. var r = t - e;
  32481. n = new a(r,void 0);
  32482. for (var o = 0; o < r; ++o)
  32483. n[o] = this[o + e]
  32484. }
  32485. return n
  32486. }
  32487. ,
  32488. a.prototype.readUIntLE = function(e, t, i) {
  32489. e |= 0,
  32490. t |= 0,
  32491. i || N(e, t, this.length);
  32492. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32493. n += this[e + o] * r;
  32494. return n
  32495. }
  32496. ,
  32497. a.prototype.readUIntBE = function(e, t, i) {
  32498. e |= 0,
  32499. t |= 0,
  32500. i || N(e, t, this.length);
  32501. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32502. n += this[e + --t] * r;
  32503. return n
  32504. }
  32505. ,
  32506. a.prototype.readUInt8 = function(e, t) {
  32507. return t || N(e, 1, this.length),
  32508. this[e]
  32509. }
  32510. ,
  32511. a.prototype.readUInt16LE = function(e, t) {
  32512. return t || N(e, 2, this.length),
  32513. this[e] | this[e + 1] << 8
  32514. }
  32515. ,
  32516. a.prototype.readUInt16BE = function(e, t) {
  32517. return t || N(e, 2, this.length),
  32518. this[e] << 8 | this[e + 1]
  32519. }
  32520. ,
  32521. a.prototype.readUInt32LE = function(e, t) {
  32522. return t || N(e, 4, this.length),
  32523. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32524. }
  32525. ,
  32526. a.prototype.readUInt32BE = function(e, t) {
  32527. return t || N(e, 4, this.length),
  32528. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32529. }
  32530. ,
  32531. a.prototype.readIntLE = function(e, t, i) {
  32532. e |= 0,
  32533. t |= 0,
  32534. i || N(e, t, this.length);
  32535. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32536. n += this[e + o] * r;
  32537. return r *= 128,
  32538. n >= r && (n -= Math.pow(2, 8 * t)),
  32539. n
  32540. }
  32541. ,
  32542. a.prototype.readIntBE = function(e, t, i) {
  32543. e |= 0,
  32544. t |= 0,
  32545. i || N(e, t, this.length);
  32546. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32547. o += this[e + --n] * r;
  32548. return r *= 128,
  32549. o >= r && (o -= Math.pow(2, 8 * t)),
  32550. o
  32551. }
  32552. ,
  32553. a.prototype.readInt8 = function(e, t) {
  32554. return t || N(e, 1, this.length),
  32555. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32556. }
  32557. ,
  32558. a.prototype.readInt16LE = function(e, t) {
  32559. t || N(e, 2, this.length);
  32560. var i = this[e] | this[e + 1] << 8;
  32561. return 32768 & i ? 4294901760 | i : i
  32562. }
  32563. ,
  32564. a.prototype.readInt16BE = function(e, t) {
  32565. t || N(e, 2, this.length);
  32566. var i = this[e + 1] | this[e] << 8;
  32567. return 32768 & i ? 4294901760 | i : i
  32568. }
  32569. ,
  32570. a.prototype.readInt32LE = function(e, t) {
  32571. return t || N(e, 4, this.length),
  32572. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32573. }
  32574. ,
  32575. a.prototype.readInt32BE = function(e, t) {
  32576. return t || N(e, 4, this.length),
  32577. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32578. }
  32579. ,
  32580. a.prototype.readFloatLE = function(e, t) {
  32581. return t || N(e, 4, this.length),
  32582. J.read(this, e, !0, 23, 4)
  32583. }
  32584. ,
  32585. a.prototype.readFloatBE = function(e, t) {
  32586. return t || N(e, 4, this.length),
  32587. J.read(this, e, !1, 23, 4)
  32588. }
  32589. ,
  32590. a.prototype.readDoubleLE = function(e, t) {
  32591. return t || N(e, 8, this.length),
  32592. J.read(this, e, !0, 52, 8)
  32593. }
  32594. ,
  32595. a.prototype.readDoubleBE = function(e, t) {
  32596. return t || N(e, 8, this.length),
  32597. J.read(this, e, !1, 52, 8)
  32598. }
  32599. ,
  32600. a.prototype.writeUIntLE = function(e, t, i, n) {
  32601. if (e = +e,
  32602. t |= 0,
  32603. i |= 0,
  32604. !n) {
  32605. var r = Math.pow(2, 8 * i) - 1;
  32606. B(this, e, t, i, r, 0)
  32607. }
  32608. var o = 1
  32609. , a = 0;
  32610. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32611. this[t + a] = e / o & 255;
  32612. return t + i
  32613. }
  32614. ,
  32615. a.prototype.writeUIntBE = function(e, t, i, n) {
  32616. if (e = +e,
  32617. t |= 0,
  32618. i |= 0,
  32619. !n) {
  32620. var r = Math.pow(2, 8 * i) - 1;
  32621. B(this, e, t, i, r, 0)
  32622. }
  32623. var o = i - 1
  32624. , a = 1;
  32625. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32626. this[t + o] = e / a & 255;
  32627. return t + i
  32628. }
  32629. ,
  32630. a.prototype.writeUInt8 = function(e, t, i) {
  32631. return e = +e,
  32632. t |= 0,
  32633. i || B(this, e, t, 1, 255, 0),
  32634. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32635. this[t] = 255 & e,
  32636. t + 1
  32637. }
  32638. ,
  32639. a.prototype.writeUInt16LE = function(e, t, i) {
  32640. return e = +e,
  32641. t |= 0,
  32642. i || B(this, e, t, 2, 65535, 0),
  32643. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32644. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32645. t + 2
  32646. }
  32647. ,
  32648. a.prototype.writeUInt16BE = function(e, t, i) {
  32649. return e = +e,
  32650. t |= 0,
  32651. i || B(this, e, t, 2, 65535, 0),
  32652. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32653. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32654. t + 2
  32655. }
  32656. ,
  32657. a.prototype.writeUInt32LE = function(e, t, i) {
  32658. return e = +e,
  32659. t |= 0,
  32660. i || B(this, e, t, 4, 4294967295, 0),
  32661. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32662. this[t + 2] = e >>> 16,
  32663. this[t + 1] = e >>> 8,
  32664. this[t] = 255 & e) : V(this, e, t, !0),
  32665. t + 4
  32666. }
  32667. ,
  32668. a.prototype.writeUInt32BE = function(e, t, i) {
  32669. return e = +e,
  32670. t |= 0,
  32671. i || B(this, e, t, 4, 4294967295, 0),
  32672. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32673. this[t + 1] = e >>> 16,
  32674. this[t + 2] = e >>> 8,
  32675. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32676. t + 4
  32677. }
  32678. ,
  32679. a.prototype.writeIntLE = function(e, t, i, n) {
  32680. if (e = +e,
  32681. t |= 0,
  32682. !n) {
  32683. var r = Math.pow(2, 8 * i - 1);
  32684. B(this, e, t, i, r - 1, -r)
  32685. }
  32686. var o = 0
  32687. , a = 1
  32688. , s = 0;
  32689. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32690. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32691. this[t + o] = (e / a >> 0) - s & 255;
  32692. return t + i
  32693. }
  32694. ,
  32695. a.prototype.writeIntBE = function(e, t, i, n) {
  32696. if (e = +e,
  32697. t |= 0,
  32698. !n) {
  32699. var r = Math.pow(2, 8 * i - 1);
  32700. B(this, e, t, i, r - 1, -r)
  32701. }
  32702. var o = i - 1
  32703. , a = 1
  32704. , s = 0;
  32705. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32706. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32707. this[t + o] = (e / a >> 0) - s & 255;
  32708. return t + i
  32709. }
  32710. ,
  32711. a.prototype.writeInt8 = function(e, t, i) {
  32712. return e = +e,
  32713. t |= 0,
  32714. i || B(this, e, t, 1, 127, -128),
  32715. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32716. e < 0 && (e = 255 + e + 1),
  32717. this[t] = 255 & e,
  32718. t + 1
  32719. }
  32720. ,
  32721. a.prototype.writeInt16LE = function(e, t, i) {
  32722. return e = +e,
  32723. t |= 0,
  32724. i || B(this, e, t, 2, 32767, -32768),
  32725. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32726. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32727. t + 2
  32728. }
  32729. ,
  32730. a.prototype.writeInt16BE = function(e, t, i) {
  32731. return e = +e,
  32732. t |= 0,
  32733. i || B(this, e, t, 2, 32767, -32768),
  32734. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32735. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32736. t + 2
  32737. }
  32738. ,
  32739. a.prototype.writeInt32LE = function(e, t, i) {
  32740. return e = +e,
  32741. t |= 0,
  32742. i || B(this, e, t, 4, 2147483647, -2147483648),
  32743. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32744. this[t + 1] = e >>> 8,
  32745. this[t + 2] = e >>> 16,
  32746. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32747. t + 4
  32748. }
  32749. ,
  32750. a.prototype.writeInt32BE = function(e, t, i) {
  32751. return e = +e,
  32752. t |= 0,
  32753. i || B(this, e, t, 4, 2147483647, -2147483648),
  32754. e < 0 && (e = 4294967295 + e + 1),
  32755. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32756. this[t + 1] = e >>> 16,
  32757. this[t + 2] = e >>> 8,
  32758. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32759. t + 4
  32760. }
  32761. ,
  32762. a.prototype.writeFloatLE = function(e, t, i) {
  32763. return k(this, e, t, !0, i)
  32764. }
  32765. ,
  32766. a.prototype.writeFloatBE = function(e, t, i) {
  32767. return k(this, e, t, !1, i)
  32768. }
  32769. ,
  32770. a.prototype.writeDoubleLE = function(e, t, i) {
  32771. return H(this, e, t, !0, i)
  32772. }
  32773. ,
  32774. a.prototype.writeDoubleBE = function(e, t, i) {
  32775. return H(this, e, t, !1, i)
  32776. }
  32777. ,
  32778. a.prototype.copy = function(e, t, i, n) {
  32779. if (i || (i = 0),
  32780. n || 0 === n || (n = this.length),
  32781. t >= e.length && (t = e.length),
  32782. t || (t = 0),
  32783. n > 0 && n < i && (n = i),
  32784. n === i)
  32785. return 0;
  32786. if (0 === e.length || 0 === this.length)
  32787. return 0;
  32788. if (t < 0)
  32789. throw new RangeError("targetStart out of bounds");
  32790. if (i < 0 || i >= this.length)
  32791. throw new RangeError("sourceStart out of bounds");
  32792. if (n < 0)
  32793. throw new RangeError("sourceEnd out of bounds");
  32794. n > this.length && (n = this.length),
  32795. e.length - t < n - i && (n = e.length - t + i);
  32796. var r, o = n - i;
  32797. if (this === e && i < t && t < n)
  32798. for (r = o - 1; r >= 0; --r)
  32799. e[r + t] = this[r + i];
  32800. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32801. for (r = 0; r < o; ++r)
  32802. e[r + t] = this[r + i];
  32803. else
  32804. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32805. return o
  32806. }
  32807. ,
  32808. a.prototype.fill = function(e, t, i, n) {
  32809. if ("string" == typeof e) {
  32810. if ("string" == typeof t ? (n = t,
  32811. t = 0,
  32812. i = this.length) : "string" == typeof i && (n = i,
  32813. i = this.length),
  32814. 1 === e.length) {
  32815. var r = e.charCodeAt(0);
  32816. r < 256 && (e = r)
  32817. }
  32818. if (void 0 !== n && "string" != typeof n)
  32819. throw new TypeError("encoding must be a string");
  32820. if ("string" == typeof n && !a.isEncoding(n))
  32821. throw new TypeError("Unknown encoding: " + n)
  32822. } else
  32823. "number" == typeof e && (e &= 255);
  32824. if (t < 0 || this.length < t || this.length < i)
  32825. throw new RangeError("Out of range index");
  32826. if (i <= t)
  32827. return this;
  32828. t >>>= 0,
  32829. i = void 0 === i ? this.length : i >>> 0,
  32830. e || (e = 0);
  32831. var o;
  32832. if ("number" == typeof e)
  32833. for (o = t; o < i; ++o)
  32834. this[o] = e;
  32835. else {
  32836. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32837. , l = s.length;
  32838. for (o = 0; o < i - t; ++o)
  32839. this[o + t] = s[o % l]
  32840. }
  32841. return this
  32842. }
  32843. ;
  32844. var te = /[^+\/0-9A-Za-z-_]/g
  32845. }
  32846. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32847. }
  32848. , {
  32849. "base64-js": 199,
  32850. ieee754: 200,
  32851. isarray: 201
  32852. }],
  32853. 199: [function(e, t, i) {
  32854. "use strict";
  32855. function n(e) {
  32856. var t = e.length;
  32857. if (t % 4 > 0)
  32858. throw new Error("Invalid string. Length must be a multiple of 4");
  32859. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32860. }
  32861. function r(e) {
  32862. return 3 * e.length / 4 - n(e)
  32863. }
  32864. function o(e) {
  32865. var t, i, r, o, a, s, l = e.length;
  32866. a = n(e),
  32867. s = new u(3 * l / 4 - a),
  32868. r = a > 0 ? l - 4 : l;
  32869. var c = 0;
  32870. for (t = 0,
  32871. i = 0; t < r; t += 4,
  32872. i += 3)
  32873. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32874. s[c++] = o >> 16 & 255,
  32875. s[c++] = o >> 8 & 255,
  32876. s[c++] = 255 & o;
  32877. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32878. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32879. s[c++] = o >> 8 & 255,
  32880. s[c++] = 255 & o),
  32881. s
  32882. }
  32883. function a(e) {
  32884. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32885. }
  32886. function s(e, t, i) {
  32887. for (var n, r = [], o = t; o < i; o += 3)
  32888. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32889. r.push(a(n));
  32890. return r.join("")
  32891. }
  32892. function l(e) {
  32893. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32894. o.push(s(e, l, l + a > h ? h : l + a));
  32895. return 1 === n ? (t = e[i - 1],
  32896. r += c[t >> 2],
  32897. r += c[t << 4 & 63],
  32898. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32899. r += c[t >> 10],
  32900. r += c[t >> 4 & 63],
  32901. r += c[t << 2 & 63],
  32902. r += "="),
  32903. o.push(r),
  32904. o.join("")
  32905. }
  32906. i.byteLength = r,
  32907. i.toByteArray = o,
  32908. i.fromByteArray = l;
  32909. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32910. c[p] = d[p],
  32911. h[d.charCodeAt(p)] = p;
  32912. h["-".charCodeAt(0)] = 62,
  32913. h["_".charCodeAt(0)] = 63
  32914. }
  32915. , {}],
  32916. 200: [function(e, t, i) {
  32917. i.read = function(e, t, i, n, r) {
  32918. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32919. for (u += d,
  32920. o = p & (1 << -h) - 1,
  32921. p >>= -h,
  32922. h += s; h > 0; o = 256 * o + e[t + u],
  32923. u += d,
  32924. h -= 8)
  32925. ;
  32926. for (a = o & (1 << -h) - 1,
  32927. o >>= -h,
  32928. h += n; h > 0; a = 256 * a + e[t + u],
  32929. u += d,
  32930. h -= 8)
  32931. ;
  32932. if (0 === o)
  32933. o = 1 - c;
  32934. else {
  32935. if (o === l)
  32936. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32937. a += Math.pow(2, n),
  32938. o -= c
  32939. }
  32940. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32941. }
  32942. ,
  32943. i.write = function(e, t, i, n, r, o) {
  32944. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32945. for (t = Math.abs(t),
  32946. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32947. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32948. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32949. l *= 2),
  32950. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32951. t * l >= 2 && (a++,
  32952. l /= 2),
  32953. a + u >= h ? (s = 0,
  32954. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32955. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32956. a = 0)); r >= 8; e[i + p] = 255 & s,
  32957. p += f,
  32958. s /= 256,
  32959. r -= 8)
  32960. ;
  32961. for (a = a << r | s,
  32962. c += r; c > 0; e[i + p] = 255 & a,
  32963. p += f,
  32964. a /= 256,
  32965. c -= 8)
  32966. ;
  32967. e[i + p - f] |= 128 * g
  32968. }
  32969. }
  32970. , {}],
  32971. 201: [function(e, t, i) {
  32972. var n = {}.toString;
  32973. t.exports = Array.isArray || function(e) {
  32974. return "[object Array]" == n.call(e)
  32975. }
  32976. }
  32977. , {}],
  32978. 202: [function(e, t, i) {
  32979. function n() {
  32980. this._events = this._events || {},
  32981. this._maxListeners = this._maxListeners || void 0
  32982. }
  32983. function r(e) {
  32984. return "function" == typeof e
  32985. }
  32986. function o(e) {
  32987. return "number" == typeof e
  32988. }
  32989. function a(e) {
  32990. return "object" == typeof e && null !== e
  32991. }
  32992. function s(e) {
  32993. return void 0 === e
  32994. }
  32995. t.exports = n,
  32996. n.EventEmitter = n,
  32997. n.prototype._events = void 0,
  32998. n.prototype._maxListeners = void 0,
  32999. n.defaultMaxListeners = 10,
  33000. n.prototype.setMaxListeners = function(e) {
  33001. if (!o(e) || e < 0 || isNaN(e))
  33002. throw TypeError("n must be a positive number");
  33003. return this._maxListeners = e,
  33004. this
  33005. }
  33006. ,
  33007. n.prototype.emit = function(e) {
  33008. var t, i, n, o, l, c;
  33009. if (this._events || (this._events = {}),
  33010. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33011. if (t = arguments[1],
  33012. t instanceof Error)
  33013. throw t;
  33014. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33015. throw h.context = t,
  33016. h
  33017. }
  33018. if (i = this._events[e],
  33019. s(i))
  33020. return !1;
  33021. if (r(i))
  33022. switch (arguments.length) {
  33023. case 1:
  33024. i.call(this);
  33025. break;
  33026. case 2:
  33027. i.call(this, arguments[1]);
  33028. break;
  33029. case 3:
  33030. i.call(this, arguments[1], arguments[2]);
  33031. break;
  33032. default:
  33033. o = Array.prototype.slice.call(arguments, 1),
  33034. i.apply(this, o)
  33035. }
  33036. else if (a(i))
  33037. for (o = Array.prototype.slice.call(arguments, 1),
  33038. c = i.slice(),
  33039. n = c.length,
  33040. l = 0; l < n; l++)
  33041. c[l].apply(this, o);
  33042. return !0
  33043. }
  33044. ,
  33045. n.prototype.addListener = function(e, t) {
  33046. var i;
  33047. if (!r(t))
  33048. throw TypeError("listener must be a function");
  33049. return this._events || (this._events = {}),
  33050. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33051. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33052. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33053. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33054. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33055. "function" == typeof console.trace && console.trace())),
  33056. this
  33057. }
  33058. ,
  33059. n.prototype.on = n.prototype.addListener,
  33060. n.prototype.once = function(e, t) {
  33061. function i() {
  33062. this.removeListener(e, i),
  33063. n || (n = !0,
  33064. t.apply(this, arguments))
  33065. }
  33066. if (!r(t))
  33067. throw TypeError("listener must be a function");
  33068. var n = !1;
  33069. return i.listener = t,
  33070. this.on(e, i),
  33071. this
  33072. }
  33073. ,
  33074. n.prototype.removeListener = function(e, t) {
  33075. var i, n, o, s;
  33076. if (!r(t))
  33077. throw TypeError("listener must be a function");
  33078. if (!this._events || !this._events[e])
  33079. return this;
  33080. if (i = this._events[e],
  33081. o = i.length,
  33082. n = -1,
  33083. i === t || r(i.listener) && i.listener === t)
  33084. delete this._events[e],
  33085. this._events.removeListener && this.emit("removeListener", e, t);
  33086. else if (a(i)) {
  33087. for (s = o; s-- > 0; )
  33088. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33089. n = s;
  33090. break
  33091. }
  33092. if (n < 0)
  33093. return this;
  33094. 1 === i.length ? (i.length = 0,
  33095. delete this._events[e]) : i.splice(n, 1),
  33096. this._events.removeListener && this.emit("removeListener", e, t)
  33097. }
  33098. return this
  33099. }
  33100. ,
  33101. n.prototype.removeAllListeners = function(e) {
  33102. var t, i;
  33103. if (!this._events)
  33104. return this;
  33105. if (!this._events.removeListener)
  33106. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33107. this;
  33108. if (0 === arguments.length) {
  33109. for (t in this._events)
  33110. "removeListener" !== t && this.removeAllListeners(t);
  33111. return this.removeAllListeners("removeListener"),
  33112. this._events = {},
  33113. this
  33114. }
  33115. if (i = this._events[e],
  33116. r(i))
  33117. this.removeListener(e, i);
  33118. else if (i)
  33119. for (; i.length; )
  33120. this.removeListener(e, i[i.length - 1]);
  33121. return delete this._events[e],
  33122. this
  33123. }
  33124. ,
  33125. n.prototype.listeners = function(e) {
  33126. var t;
  33127. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33128. }
  33129. ,
  33130. n.prototype.listenerCount = function(e) {
  33131. if (this._events) {
  33132. var t = this._events[e];
  33133. if (r(t))
  33134. return 1;
  33135. if (t)
  33136. return t.length
  33137. }
  33138. return 0
  33139. }
  33140. ,
  33141. n.listenerCount = function(e, t) {
  33142. return e.listenerCount(t)
  33143. }
  33144. }
  33145. , {}],
  33146. 203: [function(e, t, i) {
  33147. function n() {
  33148. throw new Error("setTimeout has not been defined")
  33149. }
  33150. function r() {
  33151. throw new Error("clearTimeout has not been defined")
  33152. }
  33153. function o(e) {
  33154. if (u === setTimeout)
  33155. return setTimeout(e, 0);
  33156. if ((u === n || !u) && setTimeout)
  33157. return u = setTimeout,
  33158. setTimeout(e, 0);
  33159. try {
  33160. return u(e, 0)
  33161. } catch (t) {
  33162. try {
  33163. return u.call(null, e, 0)
  33164. } catch (t) {
  33165. return u.call(this, e, 0)
  33166. }
  33167. }
  33168. }
  33169. function a(e) {
  33170. if (d === clearTimeout)
  33171. return clearTimeout(e);
  33172. if ((d === r || !d) && clearTimeout)
  33173. return d = clearTimeout,
  33174. clearTimeout(e);
  33175. try {
  33176. return d(e)
  33177. } catch (t) {
  33178. try {
  33179. return d.call(null, e)
  33180. } catch (t) {
  33181. return d.call(this, e)
  33182. }
  33183. }
  33184. }
  33185. function s() {
  33186. m && f && (m = !1,
  33187. f.length ? g = f.concat(g) : v = -1,
  33188. g.length && l())
  33189. }
  33190. function l() {
  33191. if (!m) {
  33192. var e = o(s);
  33193. m = !0;
  33194. for (var t = g.length; t; ) {
  33195. for (f = g,
  33196. g = []; ++v < t; )
  33197. f && f[v].run();
  33198. v = -1,
  33199. t = g.length
  33200. }
  33201. f = null,
  33202. m = !1,
  33203. a(e)
  33204. }
  33205. }
  33206. function c(e, t) {
  33207. this.fun = e,
  33208. this.array = t
  33209. }
  33210. function h() {}
  33211. var u, d, p = t.exports = {};
  33212. !function() {
  33213. try {
  33214. u = "function" == typeof setTimeout ? setTimeout : n
  33215. } catch (e) {
  33216. u = n
  33217. }
  33218. try {
  33219. d = "function" == typeof clearTimeout ? clearTimeout : r
  33220. } catch (e) {
  33221. d = r
  33222. }
  33223. }();
  33224. var f, g = [], m = !1, v = -1;
  33225. p.nextTick = function(e) {
  33226. var t = new Array(arguments.length - 1);
  33227. if (arguments.length > 1)
  33228. for (var i = 1; i < arguments.length; i++)
  33229. t[i - 1] = arguments[i];
  33230. g.push(new c(e,t)),
  33231. 1 !== g.length || m || o(l)
  33232. }
  33233. ,
  33234. c.prototype.run = function() {
  33235. this.fun.apply(null, this.array)
  33236. }
  33237. ,
  33238. p.title = "browser",
  33239. p.browser = !0,
  33240. p.env = {},
  33241. p.argv = [],
  33242. p.version = "",
  33243. p.versions = {},
  33244. p.on = h,
  33245. p.addListener = h,
  33246. p.once = h,
  33247. p.off = h,
  33248. p.removeListener = h,
  33249. p.removeAllListeners = h,
  33250. p.emit = h,
  33251. p.binding = function(e) {
  33252. throw new Error("process.binding is not supported")
  33253. }
  33254. ,
  33255. p.cwd = function() {
  33256. return "/"
  33257. }
  33258. ,
  33259. p.chdir = function(e) {
  33260. throw new Error("process.chdir is not supported")
  33261. }
  33262. ,
  33263. p.umask = function() {
  33264. return 0
  33265. }
  33266. }
  33267. , {}],
  33268. 204: [function(e, t, i) {
  33269. (function(e) {
  33270. !function(n) {
  33271. function r(e) {
  33272. throw new RangeError(L[e])
  33273. }
  33274. function o(e, t) {
  33275. for (var i = e.length, n = []; i--; )
  33276. n[i] = t(e[i]);
  33277. return n
  33278. }
  33279. function a(e, t) {
  33280. var i = e.split("@")
  33281. , n = "";
  33282. i.length > 1 && (n = i[0] + "@",
  33283. e = i[1]),
  33284. e = e.replace(O, ".");
  33285. var r = e.split(".")
  33286. , a = o(r, t).join(".");
  33287. return n + a
  33288. }
  33289. function s(e) {
  33290. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33291. t = e.charCodeAt(r++),
  33292. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33293. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33294. r--)) : n.push(t);
  33295. return n
  33296. }
  33297. function l(e) {
  33298. return o(e, function(e) {
  33299. var t = "";
  33300. return e > 65535 && (e -= 65536,
  33301. t += B(e >>> 10 & 1023 | 55296),
  33302. e = 56320 | 1023 & e),
  33303. t += B(e)
  33304. }).join("")
  33305. }
  33306. function c(e) {
  33307. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33308. }
  33309. function h(e, t) {
  33310. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33311. }
  33312. function u(e, t, i) {
  33313. var n = 0;
  33314. for (e = i ? N(e / T) : e >> 1,
  33315. e += N(e / t); e > D * w >> 1; n += E)
  33316. e = N(e / D);
  33317. return N(n + (D + 1) * e / (e + _))
  33318. }
  33319. function d(e) {
  33320. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33321. for (i = e.lastIndexOf(M),
  33322. i < 0 && (i = 0),
  33323. n = 0; n < i; ++n)
  33324. e.charCodeAt(n) >= 128 && r("not-basic"),
  33325. g.push(e.charCodeAt(n));
  33326. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33327. for (a = v,
  33328. s = 1,
  33329. h = E; o >= m && r("invalid-input"),
  33330. d = c(e.charCodeAt(o++)),
  33331. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33332. v += d * s,
  33333. p = h <= y ? b : h >= y + w ? w : h - y,
  33334. !(d < p); h += E)
  33335. f = E - p,
  33336. s > N(I / f) && r("overflow"),
  33337. s *= f;
  33338. t = g.length + 1,
  33339. y = u(v - a, t, 0 == a),
  33340. N(v / t) > I - A && r("overflow"),
  33341. A += N(v / t),
  33342. v %= t,
  33343. g.splice(v++, 0, A)
  33344. }
  33345. return l(g)
  33346. }
  33347. function p(e) {
  33348. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33349. for (e = s(e),
  33350. m = e.length,
  33351. t = S,
  33352. i = 0,
  33353. a = x,
  33354. l = 0; l < m; ++l)
  33355. g = e[l],
  33356. g < 128 && C.push(B(g));
  33357. for (n = o = C.length,
  33358. o && C.push(M); n < m; ) {
  33359. for (c = I,
  33360. l = 0; l < m; ++l)
  33361. g = e[l],
  33362. g >= t && g < c && (c = g);
  33363. for (v = n + 1,
  33364. c - t > N((I - i) / v) && r("overflow"),
  33365. i += (c - t) * v,
  33366. t = c,
  33367. l = 0; l < m; ++l)
  33368. if (g = e[l],
  33369. g < t && ++i > I && r("overflow"),
  33370. g == t) {
  33371. for (d = i,
  33372. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33373. !(d < f); p += E)
  33374. y = d - f,
  33375. A = E - f,
  33376. C.push(B(h(f + y % A, 0))),
  33377. d = N(y / A);
  33378. C.push(B(h(d, 0))),
  33379. a = u(i, v, n == o),
  33380. i = 0,
  33381. ++n
  33382. }
  33383. ++i,
  33384. ++t
  33385. }
  33386. return C.join("")
  33387. }
  33388. function f(e) {
  33389. return a(e, function(e) {
  33390. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33391. })
  33392. }
  33393. function g(e) {
  33394. return a(e, function(e) {
  33395. return P.test(e) ? "xn--" + p(e) : e
  33396. })
  33397. }
  33398. var m = "object" == typeof i && i && !i.nodeType && i
  33399. , v = "object" == typeof t && t && !t.nodeType && t
  33400. , A = "object" == typeof e && e;
  33401. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33402. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33403. overflow: "Overflow: input needs wider integers to process",
  33404. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33405. "invalid-input": "Invalid input"
  33406. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33407. if (y = {
  33408. version: "1.4.1",
  33409. ucs2: {
  33410. decode: s,
  33411. encode: l
  33412. },
  33413. decode: d,
  33414. encode: p,
  33415. toASCII: g,
  33416. toUnicode: f
  33417. },
  33418. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33419. define("punycode", function() {
  33420. return y
  33421. });
  33422. else if (m && v)
  33423. if (t.exports == m)
  33424. v.exports = y;
  33425. else
  33426. for (C in y)
  33427. y.hasOwnProperty(C) && (m[C] = y[C]);
  33428. else
  33429. n.punycode = y
  33430. }(this)
  33431. }
  33432. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33433. }
  33434. , {}],
  33435. 205: [function(e, t, i) {
  33436. "use strict";
  33437. function n(e, t) {
  33438. return Object.prototype.hasOwnProperty.call(e, t)
  33439. }
  33440. t.exports = function(e, t, i, o) {
  33441. t = t || "&",
  33442. i = i || "=";
  33443. var a = {};
  33444. if ("string" != typeof e || 0 === e.length)
  33445. return a;
  33446. var s = /\+/g;
  33447. e = e.split(t);
  33448. var l = 1e3;
  33449. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33450. var c = e.length;
  33451. l > 0 && c > l && (c = l);
  33452. for (var h = 0; h < c; ++h) {
  33453. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33454. m >= 0 ? (u = g.substr(0, m),
  33455. d = g.substr(m + 1)) : (u = g,
  33456. d = ""),
  33457. p = decodeURIComponent(u),
  33458. f = decodeURIComponent(d),
  33459. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33460. }
  33461. return a
  33462. }
  33463. ;
  33464. var r = Array.isArray || function(e) {
  33465. return "[object Array]" === Object.prototype.toString.call(e)
  33466. }
  33467. }
  33468. , {}],
  33469. 206: [function(e, t, i) {
  33470. "use strict";
  33471. function n(e, t) {
  33472. if (e.map)
  33473. return e.map(t);
  33474. for (var i = [], n = 0; n < e.length; n++)
  33475. i.push(t(e[n], n));
  33476. return i
  33477. }
  33478. var r = function(e) {
  33479. switch (typeof e) {
  33480. case "string":
  33481. return e;
  33482. case "boolean":
  33483. return e ? "true" : "false";
  33484. case "number":
  33485. return isFinite(e) ? e : "";
  33486. default:
  33487. return ""
  33488. }
  33489. };
  33490. t.exports = function(e, t, i, s) {
  33491. return t = t || "&",
  33492. i = i || "=",
  33493. null === e && (e = void 0),
  33494. "object" == typeof e ? n(a(e), function(a) {
  33495. var s = encodeURIComponent(r(a)) + i;
  33496. return o(e[a]) ? n(e[a], function(e) {
  33497. return s + encodeURIComponent(r(e))
  33498. }).join(t) : s + encodeURIComponent(r(e[a]))
  33499. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33500. }
  33501. ;
  33502. var o = Array.isArray || function(e) {
  33503. return "[object Array]" === Object.prototype.toString.call(e)
  33504. }
  33505. , a = Object.keys || function(e) {
  33506. var t = [];
  33507. for (var i in e)
  33508. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33509. return t
  33510. }
  33511. }
  33512. , {}],
  33513. 207: [function(e, t, i) {
  33514. "use strict";
  33515. i.decode = i.parse = e("./decode"),
  33516. i.encode = i.stringify = e("./encode")
  33517. }
  33518. , {
  33519. "./decode": 205,
  33520. "./encode": 206
  33521. }],
  33522. 208: [function(e, t, i) {
  33523. "use strict";
  33524. function n() {
  33525. this.protocol = null,
  33526. this.slashes = null,
  33527. this.auth = null,
  33528. this.host = null,
  33529. this.port = null,
  33530. this.hostname = null,
  33531. this.hash = null,
  33532. this.search = null,
  33533. this.query = null,
  33534. this.pathname = null,
  33535. this.path = null,
  33536. this.href = null
  33537. }
  33538. function r(e, t, i) {
  33539. if (e && c.isObject(e) && e instanceof n)
  33540. return e;
  33541. var r = new n;
  33542. return r.parse(e, t, i),
  33543. r
  33544. }
  33545. function o(e) {
  33546. return c.isString(e) && (e = r(e)),
  33547. e instanceof n ? e.format() : n.prototype.format.call(e)
  33548. }
  33549. function a(e, t) {
  33550. return r(e, !1, !0).resolve(t)
  33551. }
  33552. function s(e, t) {
  33553. return e ? r(e, !1, !0).resolveObject(t) : t
  33554. }
  33555. var l = e("punycode")
  33556. , c = e("./util");
  33557. i.parse = r,
  33558. i.resolve = a,
  33559. i.resolveObject = s,
  33560. i.format = o,
  33561. i.Url = n;
  33562. var h = /^([a-z0-9.+-]+:)/i
  33563. , u = /:[0-9]*$/
  33564. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33565. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33566. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33567. , g = ["'"].concat(f)
  33568. , m = ["%", "/", "?", ";", "#"].concat(g)
  33569. , v = ["/", "?", "#"]
  33570. , A = 255
  33571. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33572. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33573. , I = {
  33574. javascript: !0,
  33575. "javascript:": !0
  33576. }
  33577. , E = {
  33578. javascript: !0,
  33579. "javascript:": !0
  33580. }
  33581. , b = {
  33582. http: !0,
  33583. https: !0,
  33584. ftp: !0,
  33585. gopher: !0,
  33586. file: !0,
  33587. "http:": !0,
  33588. "https:": !0,
  33589. "ftp:": !0,
  33590. "gopher:": !0,
  33591. "file:": !0
  33592. }
  33593. , w = e("querystring");
  33594. n.prototype.parse = function(e, t, i) {
  33595. if (!c.isString(e))
  33596. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33597. var n = e.indexOf("?")
  33598. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33599. , o = e.split(r)
  33600. , a = /\\/g;
  33601. o[0] = o[0].replace(a, "/"),
  33602. e = o.join(r);
  33603. var s = e;
  33604. if (s = s.trim(),
  33605. !i && 1 === e.split("#").length) {
  33606. var u = d.exec(s);
  33607. if (u)
  33608. return this.path = s,
  33609. this.href = s,
  33610. this.pathname = u[1],
  33611. u[2] ? (this.search = u[2],
  33612. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33613. this.query = {}),
  33614. this
  33615. }
  33616. var p = h.exec(s);
  33617. if (p) {
  33618. p = p[0];
  33619. var f = p.toLowerCase();
  33620. this.protocol = f,
  33621. s = s.substr(p.length)
  33622. }
  33623. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33624. var _ = "//" === s.substr(0, 2);
  33625. !_ || p && E[p] || (s = s.substr(2),
  33626. this.slashes = !0)
  33627. }
  33628. if (!E[p] && (_ || p && !b[p])) {
  33629. for (var T = -1, x = 0; x < v.length; x++) {
  33630. var S = s.indexOf(v[x]);
  33631. S !== -1 && (T === -1 || S < T) && (T = S)
  33632. }
  33633. var M, R;
  33634. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33635. R !== -1 && (M = s.slice(0, R),
  33636. s = s.slice(R + 1),
  33637. this.auth = decodeURIComponent(M)),
  33638. T = -1;
  33639. for (var x = 0; x < m.length; x++) {
  33640. var S = s.indexOf(m[x]);
  33641. S !== -1 && (T === -1 || S < T) && (T = S)
  33642. }
  33643. T === -1 && (T = s.length),
  33644. this.host = s.slice(0, T),
  33645. s = s.slice(T),
  33646. this.parseHost(),
  33647. this.hostname = this.hostname || "";
  33648. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33649. if (!P)
  33650. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33651. var D = O[x];
  33652. if (D && !D.match(y)) {
  33653. for (var N = "", B = 0, F = D.length; B < F; B++)
  33654. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33655. if (!N.match(y)) {
  33656. var V = O.slice(0, x)
  33657. , U = O.slice(x + 1)
  33658. , k = D.match(C);
  33659. k && (V.push(k[1]),
  33660. U.unshift(k[2])),
  33661. U.length && (s = "/" + U.join(".") + s),
  33662. this.hostname = V.join(".");
  33663. break
  33664. }
  33665. }
  33666. }
  33667. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33668. P || (this.hostname = l.toASCII(this.hostname));
  33669. var H = this.port ? ":" + this.port : ""
  33670. , G = this.hostname || "";
  33671. this.host = G + H,
  33672. this.href += this.host,
  33673. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33674. "/" !== s[0] && (s = "/" + s))
  33675. }
  33676. if (!I[f])
  33677. for (var x = 0, L = g.length; x < L; x++) {
  33678. var z = g[x];
  33679. if (s.indexOf(z) !== -1) {
  33680. var W = encodeURIComponent(z);
  33681. W === z && (W = escape(z)),
  33682. s = s.split(z).join(W)
  33683. }
  33684. }
  33685. var j = s.indexOf("#");
  33686. j !== -1 && (this.hash = s.substr(j),
  33687. s = s.slice(0, j));
  33688. var Y = s.indexOf("?");
  33689. if (Y !== -1 ? (this.search = s.substr(Y),
  33690. this.query = s.substr(Y + 1),
  33691. t && (this.query = w.parse(this.query)),
  33692. s = s.slice(0, Y)) : t && (this.search = "",
  33693. this.query = {}),
  33694. s && (this.pathname = s),
  33695. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33696. this.pathname || this.search) {
  33697. var H = this.pathname || ""
  33698. , X = this.search || "";
  33699. this.path = H + X
  33700. }
  33701. return this.href = this.format(),
  33702. this
  33703. }
  33704. ,
  33705. n.prototype.format = function() {
  33706. var e = this.auth || "";
  33707. e && (e = encodeURIComponent(e),
  33708. e = e.replace(/%3A/i, ":"),
  33709. e += "@");
  33710. var t = this.protocol || ""
  33711. , i = this.pathname || ""
  33712. , n = this.hash || ""
  33713. , r = !1
  33714. , o = "";
  33715. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33716. this.port && (r += ":" + this.port)),
  33717. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33718. var a = this.search || o && "?" + o || "";
  33719. return t && ":" !== t.substr(-1) && (t += ":"),
  33720. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33721. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33722. n && "#" !== n.charAt(0) && (n = "#" + n),
  33723. a && "?" !== a.charAt(0) && (a = "?" + a),
  33724. i = i.replace(/[?#]/g, function(e) {
  33725. return encodeURIComponent(e)
  33726. }),
  33727. a = a.replace("#", "%23"),
  33728. t + r + i + a + n
  33729. }
  33730. ,
  33731. n.prototype.resolve = function(e) {
  33732. return this.resolveObject(r(e, !1, !0)).format()
  33733. }
  33734. ,
  33735. n.prototype.resolveObject = function(e) {
  33736. if (c.isString(e)) {
  33737. var t = new n;
  33738. t.parse(e, !1, !0),
  33739. e = t
  33740. }
  33741. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33742. var a = r[o];
  33743. i[a] = this[a]
  33744. }
  33745. if (i.hash = e.hash,
  33746. "" === e.href)
  33747. return i.href = i.format(),
  33748. i;
  33749. if (e.slashes && !e.protocol) {
  33750. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33751. var h = s[l];
  33752. "protocol" !== h && (i[h] = e[h])
  33753. }
  33754. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33755. i.href = i.format(),
  33756. i
  33757. }
  33758. if (e.protocol && e.protocol !== i.protocol) {
  33759. if (!b[e.protocol]) {
  33760. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33761. var p = u[d];
  33762. i[p] = e[p]
  33763. }
  33764. return i.href = i.format(),
  33765. i
  33766. }
  33767. if (i.protocol = e.protocol,
  33768. e.host || E[e.protocol])
  33769. i.pathname = e.pathname;
  33770. else {
  33771. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33772. ;
  33773. e.host || (e.host = ""),
  33774. e.hostname || (e.hostname = ""),
  33775. "" !== f[0] && f.unshift(""),
  33776. f.length < 2 && f.unshift(""),
  33777. i.pathname = f.join("/")
  33778. }
  33779. if (i.search = e.search,
  33780. i.query = e.query,
  33781. i.host = e.host || "",
  33782. i.auth = e.auth,
  33783. i.hostname = e.hostname || e.host,
  33784. i.port = e.port,
  33785. i.pathname || i.search) {
  33786. var g = i.pathname || ""
  33787. , m = i.search || "";
  33788. i.path = g + m
  33789. }
  33790. return i.slashes = i.slashes || e.slashes,
  33791. i.href = i.format(),
  33792. i
  33793. }
  33794. var v = i.pathname && "/" === i.pathname.charAt(0)
  33795. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33796. , y = A || v || i.host && e.pathname
  33797. , C = y
  33798. , I = i.pathname && i.pathname.split("/") || []
  33799. , f = e.pathname && e.pathname.split("/") || []
  33800. , w = i.protocol && !b[i.protocol];
  33801. if (w && (i.hostname = "",
  33802. i.port = null,
  33803. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33804. i.host = "",
  33805. e.protocol && (e.hostname = null,
  33806. e.port = null,
  33807. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33808. e.host = null),
  33809. y = y && ("" === f[0] || "" === I[0])),
  33810. A)
  33811. i.host = e.host || "" === e.host ? e.host : i.host,
  33812. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33813. i.search = e.search,
  33814. i.query = e.query,
  33815. I = f;
  33816. else if (f.length)
  33817. I || (I = []),
  33818. I.pop(),
  33819. I = I.concat(f),
  33820. i.search = e.search,
  33821. i.query = e.query;
  33822. else if (!c.isNullOrUndefined(e.search)) {
  33823. if (w) {
  33824. i.hostname = i.host = I.shift();
  33825. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33826. _ && (i.auth = _.shift(),
  33827. i.host = i.hostname = _.shift())
  33828. }
  33829. return i.search = e.search,
  33830. i.query = e.query,
  33831. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33832. i.href = i.format(),
  33833. i
  33834. }
  33835. if (!I.length)
  33836. return i.pathname = null,
  33837. i.search ? i.path = "/" + i.search : i.path = null,
  33838. i.href = i.format(),
  33839. i;
  33840. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33841. T = I[M],
  33842. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33843. S++) : S && (I.splice(M, 1),
  33844. S--);
  33845. if (!y && !C)
  33846. for (; S--; S)
  33847. I.unshift("..");
  33848. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33849. x && "/" !== I.join("/").substr(-1) && I.push("");
  33850. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33851. if (w) {
  33852. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33853. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33854. _ && (i.auth = _.shift(),
  33855. i.host = i.hostname = _.shift())
  33856. }
  33857. return y = y || i.host && I.length,
  33858. y && !R && I.unshift(""),
  33859. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33860. i.path = null),
  33861. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33862. i.auth = e.auth || i.auth,
  33863. i.slashes = i.slashes || e.slashes,
  33864. i.href = i.format(),
  33865. i
  33866. }
  33867. ,
  33868. n.prototype.parseHost = function() {
  33869. var e = this.host
  33870. , t = u.exec(e);
  33871. t && (t = t[0],
  33872. ":" !== t && (this.port = t.substr(1)),
  33873. e = e.substr(0, e.length - t.length)),
  33874. e && (this.hostname = e)
  33875. }
  33876. }
  33877. , {
  33878. "./util": 209,
  33879. punycode: 204,
  33880. querystring: 207
  33881. }],
  33882. 209: [function(e, t, i) {
  33883. "use strict";
  33884. t.exports = {
  33885. isString: function(e) {
  33886. return "string" == typeof e
  33887. },
  33888. isObject: function(e) {
  33889. return "object" == typeof e && null !== e
  33890. },
  33891. isNull: function(e) {
  33892. return null === e
  33893. },
  33894. isNullOrUndefined: function(e) {
  33895. return null == e
  33896. }
  33897. }
  33898. }
  33899. , {}],
  33900. 210: [function(e, t, i) {
  33901. "use strict";
  33902. function n(e) {
  33903. return l + e
  33904. }
  33905. function r(e) {
  33906. return e.substring(l.length)
  33907. }
  33908. function o(e, t) {
  33909. for (var i in t)
  33910. Object.defineProperty(e, i, {
  33911. value: t[i],
  33912. configurable: !0,
  33913. writable: !0
  33914. })
  33915. }
  33916. function a(e) {
  33917. if ("string" != typeof e)
  33918. throw new TypeError("key must be a string.")
  33919. }
  33920. var s = Object.prototype.hasOwnProperty
  33921. , l = "~";
  33922. t.exports = function(e) {
  33923. var t = Object.create(null)
  33924. , i = 0
  33925. , l = {};
  33926. return o(l, {
  33927. get: function(e, i) {
  33928. a(e);
  33929. var r = n(e);
  33930. return r in t ? t[r] : i
  33931. },
  33932. set: function(e, r) {
  33933. a(e);
  33934. var o = n(e);
  33935. return o in t || ++i,
  33936. t[o] = r
  33937. },
  33938. has: function(e) {
  33939. return a(e),
  33940. n(e)in t
  33941. },
  33942. delete: function(e) {
  33943. a(e);
  33944. var r = n(e);
  33945. return r in t && (--i,
  33946. delete t[r],
  33947. !0)
  33948. },
  33949. clear: function() {
  33950. t = Object.create(null),
  33951. i = 0
  33952. },
  33953. forEach: function(e, i) {
  33954. if ("function" != typeof e)
  33955. throw new TypeError("`callback` must be a function");
  33956. for (var n in t)
  33957. if (s.call(t, n)) {
  33958. var o = r(n)
  33959. , a = t[n];
  33960. e.call(i, a, o, l)
  33961. }
  33962. }
  33963. }),
  33964. Object.defineProperty(l, "size", {
  33965. get: function() {
  33966. return i
  33967. },
  33968. configurable: !0
  33969. }),
  33970. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33971. l.set(t, e[t])
  33972. }),
  33973. l
  33974. }
  33975. }
  33976. , {}],
  33977. 211: [function(e, t, i) {
  33978. t.exports = e("./lib/heap")
  33979. }
  33980. , {
  33981. "./lib/heap": 212
  33982. }],
  33983. 212: [function(e, t, i) {
  33984. (function() {
  33985. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33986. r = Math.floor,
  33987. u = Math.min,
  33988. n = function(e, t) {
  33989. return e < t ? -1 : e > t ? 1 : 0
  33990. }
  33991. ,
  33992. h = function(e, t, i, o, a) {
  33993. var s;
  33994. if (null == i && (i = 0),
  33995. null == a && (a = n),
  33996. i < 0)
  33997. throw new Error("lo must be non-negative");
  33998. for (null == o && (o = e.length); i < o; )
  33999. s = r((i + o) / 2),
  34000. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34001. return [].splice.apply(e, [i, i - i].concat(t)),
  34002. t
  34003. }
  34004. ,
  34005. s = function(e, t, i) {
  34006. return null == i && (i = n),
  34007. e.push(t),
  34008. g(e, 0, e.length - 1, i)
  34009. }
  34010. ,
  34011. a = function(e, t) {
  34012. var i, r;
  34013. return null == t && (t = n),
  34014. i = e.pop(),
  34015. e.length ? (r = e[0],
  34016. e[0] = i,
  34017. m(e, 0, t)) : r = i,
  34018. r
  34019. }
  34020. ,
  34021. c = function(e, t, i) {
  34022. var r;
  34023. return null == i && (i = n),
  34024. r = e[0],
  34025. e[0] = t,
  34026. m(e, 0, i),
  34027. r
  34028. }
  34029. ,
  34030. l = function(e, t, i) {
  34031. var r;
  34032. return null == i && (i = n),
  34033. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34034. t = r[0],
  34035. e[0] = r[1],
  34036. m(e, 0, i)),
  34037. t
  34038. }
  34039. ,
  34040. o = function(e, t) {
  34041. var i, o, a, s, l, c;
  34042. for (null == t && (t = n),
  34043. s = function() {
  34044. c = [];
  34045. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34046. c.push(t);
  34047. return c
  34048. }
  34049. .apply(this).reverse(),
  34050. l = [],
  34051. o = 0,
  34052. a = s.length; o < a; o++)
  34053. i = s[o],
  34054. l.push(m(e, i, t));
  34055. return l
  34056. }
  34057. ,
  34058. f = function(e, t, i) {
  34059. var r;
  34060. if (null == i && (i = n),
  34061. r = e.indexOf(t),
  34062. r !== -1)
  34063. return g(e, 0, r, i),
  34064. m(e, r, i)
  34065. }
  34066. ,
  34067. d = function(e, t, i) {
  34068. var r, a, s, c, h;
  34069. if (null == i && (i = n),
  34070. a = e.slice(0, t),
  34071. !a.length)
  34072. return a;
  34073. for (o(a, i),
  34074. h = e.slice(t),
  34075. s = 0,
  34076. c = h.length; s < c; s++)
  34077. r = h[s],
  34078. l(a, r, i);
  34079. return a.sort(i).reverse()
  34080. }
  34081. ,
  34082. p = function(e, t, i) {
  34083. var r, s, l, c, d, p, f, g, m, v;
  34084. if (null == i && (i = n),
  34085. 10 * t <= e.length) {
  34086. if (c = e.slice(0, t).sort(i),
  34087. !c.length)
  34088. return c;
  34089. for (l = c[c.length - 1],
  34090. g = e.slice(t),
  34091. d = 0,
  34092. f = g.length; d < f; d++)
  34093. r = g[d],
  34094. i(r, l) < 0 && (h(c, r, 0, null, i),
  34095. c.pop(),
  34096. l = c[c.length - 1]);
  34097. return c
  34098. }
  34099. for (o(e, i),
  34100. v = [],
  34101. s = p = 0,
  34102. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34103. v.push(a(e, i));
  34104. return v
  34105. }
  34106. ,
  34107. g = function(e, t, i, r) {
  34108. var o, a, s;
  34109. for (null == r && (r = n),
  34110. o = e[i]; i > t && (s = i - 1 >> 1,
  34111. a = e[s],
  34112. r(o, a) < 0); )
  34113. e[i] = a,
  34114. i = s;
  34115. return e[i] = o
  34116. }
  34117. ,
  34118. m = function(e, t, i) {
  34119. var r, o, a, s, l;
  34120. for (null == i && (i = n),
  34121. o = e.length,
  34122. l = t,
  34123. a = e[t],
  34124. r = 2 * t + 1; r < o; )
  34125. s = r + 1,
  34126. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34127. e[t] = e[r],
  34128. t = r,
  34129. r = 2 * t + 1;
  34130. return e[t] = a,
  34131. g(e, l, t, i)
  34132. }
  34133. ,
  34134. e = function() {
  34135. function e(e) {
  34136. this.cmp = null != e ? e : n,
  34137. this.nodes = []
  34138. }
  34139. return e.push = s,
  34140. e.pop = a,
  34141. e.replace = c,
  34142. e.pushpop = l,
  34143. e.heapify = o,
  34144. e.updateItem = f,
  34145. e.nlargest = d,
  34146. e.nsmallest = p,
  34147. e.prototype.push = function(e) {
  34148. return s(this.nodes, e, this.cmp)
  34149. }
  34150. ,
  34151. e.prototype.pop = function() {
  34152. return a(this.nodes, this.cmp)
  34153. }
  34154. ,
  34155. e.prototype.peek = function() {
  34156. return this.nodes[0]
  34157. }
  34158. ,
  34159. e.prototype.contains = function(e) {
  34160. return this.nodes.indexOf(e) !== -1
  34161. }
  34162. ,
  34163. e.prototype.replace = function(e) {
  34164. return c(this.nodes, e, this.cmp)
  34165. }
  34166. ,
  34167. e.prototype.pushpop = function(e) {
  34168. return l(this.nodes, e, this.cmp)
  34169. }
  34170. ,
  34171. e.prototype.heapify = function() {
  34172. return o(this.nodes, this.cmp)
  34173. }
  34174. ,
  34175. e.prototype.updateItem = function(e) {
  34176. return f(this.nodes, e, this.cmp)
  34177. }
  34178. ,
  34179. e.prototype.clear = function() {
  34180. return this.nodes = []
  34181. }
  34182. ,
  34183. e.prototype.empty = function() {
  34184. return 0 === this.nodes.length
  34185. }
  34186. ,
  34187. e.prototype.size = function() {
  34188. return this.nodes.length
  34189. }
  34190. ,
  34191. e.prototype.clone = function() {
  34192. var t;
  34193. return t = new e,
  34194. t.nodes = this.nodes.slice(0),
  34195. t
  34196. }
  34197. ,
  34198. e.prototype.toArray = function() {
  34199. return this.nodes.slice(0)
  34200. }
  34201. ,
  34202. e.prototype.insert = e.prototype.push,
  34203. e.prototype.top = e.prototype.peek,
  34204. e.prototype.front = e.prototype.peek,
  34205. e.prototype.has = e.prototype.contains,
  34206. e.prototype.copy = e.prototype.clone,
  34207. e
  34208. }(),
  34209. function(e, n) {
  34210. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34211. }(this, function() {
  34212. return e
  34213. })
  34214. }
  34215. ).call(this)
  34216. }
  34217. , {}],
  34218. 213: [function(e, t, i) {
  34219. !function(e) {
  34220. function i() {}
  34221. function n(e, t) {
  34222. return function() {
  34223. e.apply(t, arguments)
  34224. }
  34225. }
  34226. function r(e) {
  34227. if ("object" != typeof this)
  34228. throw new TypeError("Promises must be constructed via new");
  34229. if ("function" != typeof e)
  34230. throw new TypeError("not a function");
  34231. this._state = 0,
  34232. this._handled = !1,
  34233. this._value = void 0,
  34234. this._deferreds = [],
  34235. h(e, this)
  34236. }
  34237. function o(e, t) {
  34238. for (; 3 === e._state; )
  34239. e = e._value;
  34240. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34241. void r._immediateFn(function() {
  34242. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34243. if (null === i)
  34244. return void (1 === e._state ? a : s)(t.promise, e._value);
  34245. var n;
  34246. try {
  34247. n = i(e._value)
  34248. } catch (e) {
  34249. return void s(t.promise, e)
  34250. }
  34251. a(t.promise, n)
  34252. }))
  34253. }
  34254. function a(e, t) {
  34255. try {
  34256. if (t === e)
  34257. throw new TypeError("A promise cannot be resolved with itself.");
  34258. if (t && ("object" == typeof t || "function" == typeof t)) {
  34259. var i = t.then;
  34260. if (t instanceof r)
  34261. return e._state = 3,
  34262. e._value = t,
  34263. void l(e);
  34264. if ("function" == typeof i)
  34265. return void h(n(i, t), e)
  34266. }
  34267. e._state = 1,
  34268. e._value = t,
  34269. l(e)
  34270. } catch (t) {
  34271. s(e, t)
  34272. }
  34273. }
  34274. function s(e, t) {
  34275. e._state = 2,
  34276. e._value = t,
  34277. l(e)
  34278. }
  34279. function l(e) {
  34280. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34281. e._handled || r._unhandledRejectionFn(e._value)
  34282. });
  34283. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34284. o(e, e._deferreds[t]);
  34285. e._deferreds = null
  34286. }
  34287. function c(e, t, i) {
  34288. this.onFulfilled = "function" == typeof e ? e : null,
  34289. this.onRejected = "function" == typeof t ? t : null,
  34290. this.promise = i
  34291. }
  34292. function h(e, t) {
  34293. var i = !1;
  34294. try {
  34295. e(function(e) {
  34296. i || (i = !0,
  34297. a(t, e))
  34298. }, function(e) {
  34299. i || (i = !0,
  34300. s(t, e))
  34301. })
  34302. } catch (e) {
  34303. if (i)
  34304. return;
  34305. i = !0,
  34306. s(t, e)
  34307. }
  34308. }
  34309. var u = setTimeout;
  34310. r.prototype.catch = function(e) {
  34311. return this.then(null, e)
  34312. }
  34313. ,
  34314. r.prototype.then = function(e, t) {
  34315. var n = new this.constructor(i);
  34316. return o(this, new c(e,t,n)),
  34317. n
  34318. }
  34319. ,
  34320. r.all = function(e) {
  34321. var t = Array.prototype.slice.call(e);
  34322. return new r(function(e, i) {
  34323. function n(o, a) {
  34324. try {
  34325. if (a && ("object" == typeof a || "function" == typeof a)) {
  34326. var s = a.then;
  34327. if ("function" == typeof s)
  34328. return void s.call(a, function(e) {
  34329. n(o, e)
  34330. }, i)
  34331. }
  34332. t[o] = a,
  34333. 0 === --r && e(t)
  34334. } catch (e) {
  34335. i(e)
  34336. }
  34337. }
  34338. if (0 === t.length)
  34339. return e([]);
  34340. for (var r = t.length, o = 0; o < t.length; o++)
  34341. n(o, t[o])
  34342. }
  34343. )
  34344. }
  34345. ,
  34346. r.resolve = function(e) {
  34347. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34348. t(e)
  34349. }
  34350. )
  34351. }
  34352. ,
  34353. r.reject = function(e) {
  34354. return new r(function(t, i) {
  34355. i(e)
  34356. }
  34357. )
  34358. }
  34359. ,
  34360. r.race = function(e) {
  34361. return new r(function(t, i) {
  34362. for (var n = 0, r = e.length; n < r; n++)
  34363. e[n].then(t, i)
  34364. }
  34365. )
  34366. }
  34367. ,
  34368. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34369. setImmediate(e)
  34370. }
  34371. || function(e) {
  34372. u(e, 0)
  34373. }
  34374. ,
  34375. r._unhandledRejectionFn = function(e) {
  34376. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34377. }
  34378. ,
  34379. r._setImmediateFn = function(e) {
  34380. r._immediateFn = e
  34381. }
  34382. ,
  34383. r._setUnhandledRejectionFn = function(e) {
  34384. r._unhandledRejectionFn = e
  34385. }
  34386. ,
  34387. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34388. }(this)
  34389. }
  34390. , {}],
  34391. 214: [function(e, t, i) {
  34392. (function(i) {
  34393. !function(i, n) {
  34394. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34395. }(this, function(t, n) {
  34396. "use strict";
  34397. var r = {};
  34398. return r.ByteBuffer = t,
  34399. r.Long = t.Long || null,
  34400. r.VERSION = "5.0.1",
  34401. r.WIRE_TYPES = {},
  34402. r.WIRE_TYPES.VARINT = 0,
  34403. r.WIRE_TYPES.BITS64 = 1,
  34404. r.WIRE_TYPES.LDELIM = 2,
  34405. r.WIRE_TYPES.STARTGROUP = 3,
  34406. r.WIRE_TYPES.ENDGROUP = 4,
  34407. r.WIRE_TYPES.BITS32 = 5,
  34408. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34409. r.TYPES = {
  34410. int32: {
  34411. name: "int32",
  34412. wireType: r.WIRE_TYPES.VARINT,
  34413. defaultValue: 0
  34414. },
  34415. uint32: {
  34416. name: "uint32",
  34417. wireType: r.WIRE_TYPES.VARINT,
  34418. defaultValue: 0
  34419. },
  34420. sint32: {
  34421. name: "sint32",
  34422. wireType: r.WIRE_TYPES.VARINT,
  34423. defaultValue: 0
  34424. },
  34425. int64: {
  34426. name: "int64",
  34427. wireType: r.WIRE_TYPES.VARINT,
  34428. defaultValue: r.Long ? r.Long.ZERO : void 0
  34429. },
  34430. uint64: {
  34431. name: "uint64",
  34432. wireType: r.WIRE_TYPES.VARINT,
  34433. defaultValue: r.Long ? r.Long.UZERO : void 0
  34434. },
  34435. sint64: {
  34436. name: "sint64",
  34437. wireType: r.WIRE_TYPES.VARINT,
  34438. defaultValue: r.Long ? r.Long.ZERO : void 0
  34439. },
  34440. bool: {
  34441. name: "bool",
  34442. wireType: r.WIRE_TYPES.VARINT,
  34443. defaultValue: !1
  34444. },
  34445. double: {
  34446. name: "double",
  34447. wireType: r.WIRE_TYPES.BITS64,
  34448. defaultValue: 0
  34449. },
  34450. string: {
  34451. name: "string",
  34452. wireType: r.WIRE_TYPES.LDELIM,
  34453. defaultValue: ""
  34454. },
  34455. bytes: {
  34456. name: "bytes",
  34457. wireType: r.WIRE_TYPES.LDELIM,
  34458. defaultValue: null
  34459. },
  34460. fixed32: {
  34461. name: "fixed32",
  34462. wireType: r.WIRE_TYPES.BITS32,
  34463. defaultValue: 0
  34464. },
  34465. sfixed32: {
  34466. name: "sfixed32",
  34467. wireType: r.WIRE_TYPES.BITS32,
  34468. defaultValue: 0
  34469. },
  34470. fixed64: {
  34471. name: "fixed64",
  34472. wireType: r.WIRE_TYPES.BITS64,
  34473. defaultValue: r.Long ? r.Long.UZERO : void 0
  34474. },
  34475. sfixed64: {
  34476. name: "sfixed64",
  34477. wireType: r.WIRE_TYPES.BITS64,
  34478. defaultValue: r.Long ? r.Long.ZERO : void 0
  34479. },
  34480. float: {
  34481. name: "float",
  34482. wireType: r.WIRE_TYPES.BITS32,
  34483. defaultValue: 0
  34484. },
  34485. enum: {
  34486. name: "enum",
  34487. wireType: r.WIRE_TYPES.VARINT,
  34488. defaultValue: 0
  34489. },
  34490. message: {
  34491. name: "message",
  34492. wireType: r.WIRE_TYPES.LDELIM,
  34493. defaultValue: null
  34494. },
  34495. group: {
  34496. name: "group",
  34497. wireType: r.WIRE_TYPES.STARTGROUP,
  34498. defaultValue: null
  34499. }
  34500. },
  34501. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34502. r.ID_MIN = 1,
  34503. r.ID_MAX = 536870911,
  34504. r.convertFieldsToCamelCase = !1,
  34505. r.populateAccessors = !0,
  34506. r.populateDefaults = !0,
  34507. r.Util = function() {
  34508. var t = {};
  34509. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34510. t.XHR = function() {
  34511. for (var e = [function() {
  34512. return new XMLHttpRequest
  34513. }
  34514. , function() {
  34515. return new ActiveXObject("Msxml2.XMLHTTP")
  34516. }
  34517. , function() {
  34518. return new ActiveXObject("Msxml3.XMLHTTP")
  34519. }
  34520. , function() {
  34521. return new ActiveXObject("Microsoft.XMLHTTP")
  34522. }
  34523. ], t = null, i = 0; i < e.length; i++) {
  34524. try {
  34525. t = e[i]()
  34526. } catch (e) {
  34527. continue
  34528. }
  34529. break
  34530. }
  34531. if (!t)
  34532. throw Error("XMLHttpRequest is not supported");
  34533. return t
  34534. }
  34535. ,
  34536. t.fetch = function(i, n) {
  34537. if (n && "function" != typeof n && (n = null),
  34538. t.IS_NODE) {
  34539. var r = e("fs");
  34540. if (n)
  34541. r.readFile(i, function(e, t) {
  34542. n(e ? null : "" + t)
  34543. });
  34544. else
  34545. try {
  34546. return r.readFileSync(i)
  34547. } catch (e) {
  34548. return null
  34549. }
  34550. } else {
  34551. var o = t.XHR();
  34552. if (o.open("GET", i, !!n),
  34553. o.setRequestHeader("Accept", "text/plain"),
  34554. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34555. !n)
  34556. return o.send(null),
  34557. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34558. if (o.onreadystatechange = function() {
  34559. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34560. }
  34561. ,
  34562. 4 == o.readyState)
  34563. return;
  34564. o.send(null)
  34565. }
  34566. }
  34567. ,
  34568. t.toCamelCase = function(e) {
  34569. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34570. return t.toUpperCase()
  34571. })
  34572. }
  34573. ,
  34574. t
  34575. }(),
  34576. r.Lang = {
  34577. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34578. RULE: /^(?:required|optional|repeated|map)$/,
  34579. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34580. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34581. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34582. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34583. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34584. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34585. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34586. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34587. NUMBER_OCT: /^0[0-7]+$/,
  34588. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34589. BOOL: /^(?:true|false)$/i,
  34590. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34591. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34592. WHITESPACE: /\s/,
  34593. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34594. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34595. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34596. },
  34597. r.DotProto = function(e, t) {
  34598. function i(e, i) {
  34599. var n = -1
  34600. , r = 1;
  34601. if ("-" == e.charAt(0) && (r = -1,
  34602. e = e.substring(1)),
  34603. t.NUMBER_DEC.test(e))
  34604. n = parseInt(e);
  34605. else if (t.NUMBER_HEX.test(e))
  34606. n = parseInt(e.substring(2), 16);
  34607. else {
  34608. if (!t.NUMBER_OCT.test(e))
  34609. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34610. n = parseInt(e.substring(1), 8)
  34611. }
  34612. if (n = r * n | 0,
  34613. !i && n < 0)
  34614. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34615. return n
  34616. }
  34617. function n(e) {
  34618. var i = 1;
  34619. if ("-" == e.charAt(0) && (i = -1,
  34620. e = e.substring(1)),
  34621. t.NUMBER_DEC.test(e))
  34622. return i * parseInt(e, 10);
  34623. if (t.NUMBER_HEX.test(e))
  34624. return i * parseInt(e.substring(2), 16);
  34625. if (t.NUMBER_OCT.test(e))
  34626. return i * parseInt(e.substring(1), 8);
  34627. if ("inf" === e)
  34628. return i * (1 / 0);
  34629. if ("nan" === e)
  34630. return NaN;
  34631. if (t.NUMBER_FLT.test(e))
  34632. return i * parseFloat(e);
  34633. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34634. }
  34635. function r(e, t, i) {
  34636. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34637. e[t].push(i))
  34638. }
  34639. var o = {}
  34640. , a = function(e) {
  34641. this.source = e + "",
  34642. this.index = 0,
  34643. this.line = 1,
  34644. this.stack = [],
  34645. this._stringOpen = null
  34646. }
  34647. , s = a.prototype;
  34648. s._readString = function() {
  34649. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34650. e.lastIndex = this.index - 1;
  34651. var i = e.exec(this.source);
  34652. if (!i)
  34653. throw Error("unterminated string");
  34654. return this.index = e.lastIndex,
  34655. this.stack.push(this._stringOpen),
  34656. this._stringOpen = null,
  34657. i[1]
  34658. }
  34659. ,
  34660. s.next = function() {
  34661. if (this.stack.length > 0)
  34662. return this.stack.shift();
  34663. if (this.index >= this.source.length)
  34664. return null;
  34665. if (null !== this._stringOpen)
  34666. return this._readString();
  34667. var e, i, n;
  34668. do {
  34669. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34670. if ("\n" === n && ++this.line,
  34671. ++this.index === this.source.length)
  34672. return null;
  34673. if ("/" === this.source.charAt(this.index))
  34674. if (++this.index,
  34675. "/" === this.source.charAt(this.index)) {
  34676. for (; "\n" !== this.source.charAt(++this.index); )
  34677. if (this.index == this.source.length)
  34678. return null;
  34679. ++this.index,
  34680. ++this.line,
  34681. e = !0
  34682. } else {
  34683. if ("*" !== (n = this.source.charAt(this.index)))
  34684. return "/";
  34685. do {
  34686. if ("\n" === n && ++this.line,
  34687. ++this.index === this.source.length)
  34688. return null;
  34689. i = n,
  34690. n = this.source.charAt(this.index)
  34691. } while ("*" !== i || "/" !== n);++this.index,
  34692. e = !0
  34693. }
  34694. } while (e);if (this.index === this.source.length)
  34695. return null;
  34696. var r = this.index;
  34697. t.DELIM.lastIndex = 0;
  34698. var o = t.DELIM.test(this.source.charAt(r++));
  34699. if (!o)
  34700. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34701. ++r;
  34702. var a = this.source.substring(this.index, this.index = r);
  34703. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34704. a
  34705. }
  34706. ,
  34707. s.peek = function() {
  34708. if (0 === this.stack.length) {
  34709. var e = this.next();
  34710. if (null === e)
  34711. return null;
  34712. this.stack.push(e)
  34713. }
  34714. return this.stack[0]
  34715. }
  34716. ,
  34717. s.skip = function(e) {
  34718. var t = this.next();
  34719. if (t !== e)
  34720. throw Error("illegal '" + t + "', '" + e + "' expected")
  34721. }
  34722. ,
  34723. s.omit = function(e) {
  34724. return this.peek() === e && (this.next(),
  34725. !0)
  34726. }
  34727. ,
  34728. s.toString = function() {
  34729. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34730. }
  34731. ,
  34732. o.Tokenizer = a;
  34733. var l = function(e) {
  34734. this.tn = new a(e),
  34735. this.proto3 = !1
  34736. }
  34737. , c = l.prototype;
  34738. return c.parse = function() {
  34739. var e, i, n = {
  34740. name: "[ROOT]",
  34741. package: null,
  34742. messages: [],
  34743. enums: [],
  34744. imports: [],
  34745. options: {},
  34746. services: []
  34747. }, r = !0;
  34748. try {
  34749. for (; e = this.tn.next(); )
  34750. switch (e) {
  34751. case "package":
  34752. if (!r || null !== n.package)
  34753. throw Error("unexpected 'package'");
  34754. if (e = this.tn.next(),
  34755. !t.TYPEREF.test(e))
  34756. throw Error("illegal package name: " + e);
  34757. this.tn.skip(";"),
  34758. n.package = e;
  34759. break;
  34760. case "import":
  34761. if (!r)
  34762. throw Error("unexpected 'import'");
  34763. e = this.tn.peek(),
  34764. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34765. e = this._readString(),
  34766. this.tn.skip(";"),
  34767. i || n.imports.push(e);
  34768. break;
  34769. case "syntax":
  34770. if (!r)
  34771. throw Error("unexpected 'syntax'");
  34772. this.tn.skip("="),
  34773. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34774. this.tn.skip(";");
  34775. break;
  34776. case "message":
  34777. this._parseMessage(n, null),
  34778. r = !1;
  34779. break;
  34780. case "enum":
  34781. this._parseEnum(n),
  34782. r = !1;
  34783. break;
  34784. case "option":
  34785. this._parseOption(n);
  34786. break;
  34787. case "service":
  34788. this._parseService(n);
  34789. break;
  34790. case "extend":
  34791. this._parseExtend(n);
  34792. break;
  34793. default:
  34794. throw Error("unexpected '" + e + "'")
  34795. }
  34796. } catch (e) {
  34797. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34798. e
  34799. }
  34800. return delete n.name,
  34801. n
  34802. }
  34803. ,
  34804. l.parse = function(e) {
  34805. return new l(e).parse()
  34806. }
  34807. ,
  34808. c._readString = function() {
  34809. var e, t, i = "";
  34810. do {
  34811. if (t = this.tn.next(),
  34812. "'" !== t && '"' !== t)
  34813. throw Error("illegal string delimiter: " + t);
  34814. i += this.tn.next(),
  34815. this.tn.skip(t),
  34816. e = this.tn.peek()
  34817. } while ('"' === e || '"' === e);return i
  34818. }
  34819. ,
  34820. c._readValue = function(e) {
  34821. var i = this.tn.peek();
  34822. if ('"' === i || "'" === i)
  34823. return this._readString();
  34824. if (this.tn.next(),
  34825. t.NUMBER.test(i))
  34826. return n(i);
  34827. if (t.BOOL.test(i))
  34828. return "true" === i.toLowerCase();
  34829. if (e && t.TYPEREF.test(i))
  34830. return i;
  34831. throw Error("illegal value: " + i)
  34832. }
  34833. ,
  34834. c._parseOption = function(e, i) {
  34835. var n = this.tn.next()
  34836. , r = !1;
  34837. if ("(" === n && (r = !0,
  34838. n = this.tn.next()),
  34839. !t.TYPEREF.test(n))
  34840. throw Error("illegal option name: " + n);
  34841. var o = n;
  34842. r && (this.tn.skip(")"),
  34843. o = "(" + o + ")",
  34844. n = this.tn.peek(),
  34845. t.FQTYPEREF.test(n) && (o += n,
  34846. this.tn.next())),
  34847. this.tn.skip("="),
  34848. this._parseOptionValue(e, o),
  34849. i || this.tn.skip(";")
  34850. }
  34851. ,
  34852. c._parseOptionValue = function(e, i) {
  34853. var n = this.tn.peek();
  34854. if ("{" !== n)
  34855. r(e.options, i, this._readValue(!0));
  34856. else
  34857. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34858. if (!t.NAME.test(n))
  34859. throw Error("illegal option name: " + i + "." + n);
  34860. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34861. }
  34862. }
  34863. ,
  34864. c._parseService = function(e) {
  34865. var i = this.tn.next();
  34866. if (!t.NAME.test(i))
  34867. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34868. var n = i
  34869. , r = {
  34870. name: n,
  34871. rpc: {},
  34872. options: {}
  34873. };
  34874. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34875. if ("option" === i)
  34876. this._parseOption(r);
  34877. else {
  34878. if ("rpc" !== i)
  34879. throw Error("illegal service token: " + i);
  34880. this._parseServiceRPC(r)
  34881. }
  34882. this.tn.omit(";"),
  34883. e.services.push(r)
  34884. }
  34885. ,
  34886. c._parseServiceRPC = function(e) {
  34887. var i = "rpc"
  34888. , n = this.tn.next();
  34889. if (!t.NAME.test(n))
  34890. throw Error("illegal rpc service method name: " + n);
  34891. var r = n
  34892. , o = {
  34893. request: null,
  34894. response: null,
  34895. request_stream: !1,
  34896. response_stream: !1,
  34897. options: {}
  34898. };
  34899. if (this.tn.skip("("),
  34900. n = this.tn.next(),
  34901. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34902. n = this.tn.next()),
  34903. !t.TYPEREF.test(n))
  34904. throw Error("illegal rpc service request type: " + n);
  34905. if (o.request = n,
  34906. this.tn.skip(")"),
  34907. n = this.tn.next(),
  34908. "returns" !== n.toLowerCase())
  34909. throw Error("illegal rpc service request type delimiter: " + n);
  34910. if (this.tn.skip("("),
  34911. n = this.tn.next(),
  34912. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34913. n = this.tn.next()),
  34914. o.response = n,
  34915. this.tn.skip(")"),
  34916. n = this.tn.peek(),
  34917. "{" === n) {
  34918. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34919. if ("option" !== n)
  34920. throw Error("illegal rpc service token: " + n);
  34921. this._parseOption(o)
  34922. }
  34923. this.tn.omit(";")
  34924. } else
  34925. this.tn.skip(";");
  34926. "undefined" == typeof e[i] && (e[i] = {}),
  34927. e[i][r] = o
  34928. }
  34929. ,
  34930. c._parseMessage = function(e, n) {
  34931. var r = !!n
  34932. , o = this.tn.next()
  34933. , a = {
  34934. name: "",
  34935. fields: [],
  34936. enums: [],
  34937. messages: [],
  34938. options: {},
  34939. services: [],
  34940. oneofs: {}
  34941. };
  34942. if (!t.NAME.test(o))
  34943. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34944. for (a.name = o,
  34945. r && (this.tn.skip("="),
  34946. n.id = i(this.tn.next()),
  34947. a.isGroup = !0),
  34948. o = this.tn.peek(),
  34949. "[" === o && n && this._parseFieldOptions(n),
  34950. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34951. if (t.RULE.test(o))
  34952. this._parseMessageField(a, o);
  34953. else if ("oneof" === o)
  34954. this._parseMessageOneOf(a);
  34955. else if ("enum" === o)
  34956. this._parseEnum(a);
  34957. else if ("message" === o)
  34958. this._parseMessage(a);
  34959. else if ("option" === o)
  34960. this._parseOption(a);
  34961. else if ("service" === o)
  34962. this._parseService(a);
  34963. else if ("extensions" === o)
  34964. a.extensions = this._parseExtensionRanges();
  34965. else if ("reserved" === o)
  34966. this._parseIgnored();
  34967. else if ("extend" === o)
  34968. this._parseExtend(a);
  34969. else {
  34970. if (!t.TYPEREF.test(o))
  34971. throw Error("illegal message token: " + o);
  34972. if (!this.proto3)
  34973. throw Error("illegal field rule: " + o);
  34974. this._parseMessageField(a, "optional", o)
  34975. }
  34976. return this.tn.omit(";"),
  34977. e.messages.push(a),
  34978. a
  34979. }
  34980. ,
  34981. c._parseIgnored = function() {
  34982. for (; ";" !== this.tn.peek(); )
  34983. this.tn.next();
  34984. this.tn.skip(";")
  34985. }
  34986. ,
  34987. c._parseMessageField = function(e, n, r) {
  34988. if (!t.RULE.test(n))
  34989. throw Error("illegal message field rule: " + n);
  34990. var o, a = {
  34991. rule: n,
  34992. type: "",
  34993. name: "",
  34994. options: {},
  34995. id: 0
  34996. };
  34997. if ("map" === n) {
  34998. if (r)
  34999. throw Error("illegal type: " + r);
  35000. if (this.tn.skip("<"),
  35001. o = this.tn.next(),
  35002. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35003. throw Error("illegal message field type: " + o);
  35004. if (a.keytype = o,
  35005. this.tn.skip(","),
  35006. o = this.tn.next(),
  35007. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35008. throw Error("illegal message field: " + o);
  35009. if (a.type = o,
  35010. this.tn.skip(">"),
  35011. o = this.tn.next(),
  35012. !t.NAME.test(o))
  35013. throw Error("illegal message field name: " + o);
  35014. a.name = o,
  35015. this.tn.skip("="),
  35016. a.id = i(this.tn.next()),
  35017. o = this.tn.peek(),
  35018. "[" === o && this._parseFieldOptions(a),
  35019. this.tn.skip(";")
  35020. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35021. "group" === r) {
  35022. var s = this._parseMessage(e, a);
  35023. if (!/^[A-Z]/.test(s.name))
  35024. throw Error("illegal group name: " + s.name);
  35025. a.type = s.name,
  35026. a.name = s.name.toLowerCase(),
  35027. this.tn.omit(";")
  35028. } else {
  35029. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35030. throw Error("illegal message field type: " + r);
  35031. if (a.type = r,
  35032. o = this.tn.next(),
  35033. !t.NAME.test(o))
  35034. throw Error("illegal message field name: " + o);
  35035. a.name = o,
  35036. this.tn.skip("="),
  35037. a.id = i(this.tn.next()),
  35038. o = this.tn.peek(),
  35039. "[" === o && this._parseFieldOptions(a),
  35040. this.tn.skip(";")
  35041. }
  35042. return e.fields.push(a),
  35043. a
  35044. }
  35045. ,
  35046. c._parseMessageOneOf = function(e) {
  35047. var i = this.tn.next();
  35048. if (!t.NAME.test(i))
  35049. throw Error("illegal oneof name: " + i);
  35050. var n, r = i, o = [];
  35051. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35052. n = this._parseMessageField(e, "optional", i),
  35053. n.oneof = r,
  35054. o.push(n.id);
  35055. this.tn.omit(";"),
  35056. e.oneofs[r] = o
  35057. }
  35058. ,
  35059. c._parseFieldOptions = function(e) {
  35060. this.tn.skip("[");
  35061. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35062. i || this.tn.skip(","),
  35063. this._parseOption(e, !0),
  35064. i = !1;
  35065. this.tn.next()
  35066. }
  35067. ,
  35068. c._parseEnum = function(e) {
  35069. var n = {
  35070. name: "",
  35071. values: [],
  35072. options: {}
  35073. }
  35074. , r = this.tn.next();
  35075. if (!t.NAME.test(r))
  35076. throw Error("illegal name: " + r);
  35077. for (n.name = r,
  35078. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35079. if ("option" === r)
  35080. this._parseOption(n);
  35081. else {
  35082. if (!t.NAME.test(r))
  35083. throw Error("illegal name: " + r);
  35084. this.tn.skip("=");
  35085. var o = {
  35086. name: r,
  35087. id: i(this.tn.next(), !0)
  35088. };
  35089. r = this.tn.peek(),
  35090. "[" === r && this._parseFieldOptions({
  35091. options: {}
  35092. }),
  35093. this.tn.skip(";"),
  35094. n.values.push(o)
  35095. }
  35096. this.tn.omit(";"),
  35097. e.enums.push(n)
  35098. }
  35099. ,
  35100. c._parseExtensionRanges = function() {
  35101. var t, i, r, o = [];
  35102. do {
  35103. for (i = []; ; ) {
  35104. switch (t = this.tn.next()) {
  35105. case "min":
  35106. r = e.ID_MIN;
  35107. break;
  35108. case "max":
  35109. r = e.ID_MAX;
  35110. break;
  35111. default:
  35112. r = n(t)
  35113. }
  35114. if (i.push(r),
  35115. 2 === i.length)
  35116. break;
  35117. if ("to" !== this.tn.peek()) {
  35118. i.push(r);
  35119. break
  35120. }
  35121. this.tn.next()
  35122. }
  35123. o.push(i)
  35124. } while (this.tn.omit(","));return this.tn.skip(";"),
  35125. o
  35126. }
  35127. ,
  35128. c._parseExtend = function(e) {
  35129. var i = this.tn.next();
  35130. if (!t.TYPEREF.test(i))
  35131. throw Error("illegal extend reference: " + i);
  35132. var n = {
  35133. ref: i,
  35134. fields: []
  35135. };
  35136. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35137. if (t.RULE.test(i))
  35138. this._parseMessageField(n, i);
  35139. else {
  35140. if (!t.TYPEREF.test(i))
  35141. throw Error("illegal extend token: " + i);
  35142. if (!this.proto3)
  35143. throw Error("illegal field rule: " + i);
  35144. this._parseMessageField(n, "optional", i)
  35145. }
  35146. return this.tn.omit(";"),
  35147. e.messages.push(n),
  35148. n
  35149. }
  35150. ,
  35151. c.toString = function() {
  35152. return "Parser at line " + this.tn.line
  35153. }
  35154. ,
  35155. o.Parser = l,
  35156. o
  35157. }(r, r.Lang),
  35158. r.Reflect = function(e) {
  35159. function i(i) {
  35160. if ("string" == typeof i && (i = e.TYPES[i]),
  35161. "undefined" == typeof i.defaultValue)
  35162. throw Error("default value for type " + i.name + " is not supported");
  35163. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35164. }
  35165. function n(t, i) {
  35166. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35167. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35168. if ("string" == typeof t)
  35169. return e.Long.fromString(t, i || !1, 10);
  35170. if ("number" == typeof t)
  35171. return e.Long.fromNumber(t, i || !1);
  35172. throw Error("not convertible to Long")
  35173. }
  35174. function r(t, i) {
  35175. var n = i.readVarint32()
  35176. , o = 7 & n
  35177. , a = n >>> 3;
  35178. switch (o) {
  35179. case e.WIRE_TYPES.VARINT:
  35180. do
  35181. n = i.readUint8();
  35182. while (128 === (128 & n));break;
  35183. case e.WIRE_TYPES.BITS64:
  35184. i.offset += 8;
  35185. break;
  35186. case e.WIRE_TYPES.LDELIM:
  35187. n = i.readVarint32(),
  35188. i.offset += n;
  35189. break;
  35190. case e.WIRE_TYPES.STARTGROUP:
  35191. r(a, i);
  35192. break;
  35193. case e.WIRE_TYPES.ENDGROUP:
  35194. if (a === t)
  35195. return !1;
  35196. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35197. case e.WIRE_TYPES.BITS32:
  35198. i.offset += 4;
  35199. break;
  35200. default:
  35201. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35202. }
  35203. return !0
  35204. }
  35205. var o = {}
  35206. , a = function(e, t, i) {
  35207. this.builder = e,
  35208. this.parent = t,
  35209. this.name = i,
  35210. this.className
  35211. }
  35212. , s = a.prototype;
  35213. s.fqn = function() {
  35214. for (var e = this.name, t = this; ; ) {
  35215. if (t = t.parent,
  35216. null == t)
  35217. break;
  35218. e = t.name + "." + e
  35219. }
  35220. return e
  35221. }
  35222. ,
  35223. s.toString = function(e) {
  35224. return (e ? this.className + " " : "") + this.fqn()
  35225. }
  35226. ,
  35227. s.build = function() {
  35228. throw Error(this.toString(!0) + " cannot be built directly")
  35229. }
  35230. ,
  35231. o.T = a;
  35232. var l = function(e, t, i, n, r) {
  35233. a.call(this, e, t, i),
  35234. this.className = "Namespace",
  35235. this.children = [],
  35236. this.options = n || {},
  35237. this.syntax = r || "proto2"
  35238. }
  35239. , c = l.prototype = Object.create(a.prototype);
  35240. c.getChildren = function(e) {
  35241. if (e = e || null,
  35242. null == e)
  35243. return this.children.slice();
  35244. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35245. this.children[i]instanceof e && t.push(this.children[i]);
  35246. return t
  35247. }
  35248. ,
  35249. c.addChild = function(e) {
  35250. var t;
  35251. if (t = this.getChild(e.name))
  35252. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35253. t.name = t.originalName;
  35254. else {
  35255. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35256. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35257. e.name = e.originalName
  35258. }
  35259. this.children.push(e)
  35260. }
  35261. ,
  35262. c.getChild = function(e) {
  35263. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35264. if (this.children[i][t] === e)
  35265. return this.children[i];
  35266. return null
  35267. }
  35268. ,
  35269. c.resolve = function(e, t) {
  35270. var i = "string" == typeof e ? e.split(".") : e
  35271. , n = this
  35272. , r = 0;
  35273. if ("" === i[r]) {
  35274. for (; null !== n.parent; )
  35275. n = n.parent;
  35276. r++
  35277. }
  35278. var a;
  35279. do {
  35280. do {
  35281. if (!(n instanceof o.Namespace)) {
  35282. n = null;
  35283. break
  35284. }
  35285. if (a = n.getChild(i[r]),
  35286. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35287. n = null;
  35288. break
  35289. }
  35290. n = a,
  35291. r++
  35292. } while (r < i.length);if (null != n)
  35293. break;
  35294. if (null !== this.parent)
  35295. return this.parent.resolve(e, t)
  35296. } while (null != n);return n
  35297. }
  35298. ,
  35299. c.qn = function(e) {
  35300. var t = []
  35301. , i = e;
  35302. do
  35303. t.unshift(i.name),
  35304. i = i.parent;
  35305. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35306. var r = t.slice(t.length - n);
  35307. if (e === this.resolve(r, e instanceof o.Namespace))
  35308. return r.join(".")
  35309. }
  35310. return e.fqn()
  35311. }
  35312. ,
  35313. c.build = function() {
  35314. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35315. e = i[n],
  35316. e instanceof l && (t[e.name] = e.build());
  35317. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35318. value: this.buildOpt()
  35319. }),
  35320. t
  35321. }
  35322. ,
  35323. c.buildOpt = function() {
  35324. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35325. var r = t[i]
  35326. , o = this.options[t[i]];
  35327. e[r] = o
  35328. }
  35329. return e
  35330. }
  35331. ,
  35332. c.getOption = function(e) {
  35333. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35334. }
  35335. ,
  35336. o.Namespace = l;
  35337. var h = function(t, i, n, r) {
  35338. if (this.type = t,
  35339. this.resolvedType = i,
  35340. this.isMapKey = n,
  35341. this.syntax = r,
  35342. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35343. throw Error("Invalid map key type: " + t.name)
  35344. }
  35345. , u = h.prototype;
  35346. h.defaultFieldValue = i,
  35347. u.verifyValue = function(i) {
  35348. function r(e, t) {
  35349. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35350. }
  35351. var o = this;
  35352. switch (this.type) {
  35353. case e.TYPES.int32:
  35354. case e.TYPES.sint32:
  35355. case e.TYPES.sfixed32:
  35356. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35357. i > 4294967295 ? 0 | i : i;
  35358. case e.TYPES.uint32:
  35359. case e.TYPES.fixed32:
  35360. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35361. i < 0 ? i >>> 0 : i;
  35362. case e.TYPES.int64:
  35363. case e.TYPES.sint64:
  35364. case e.TYPES.sfixed64:
  35365. if (e.Long)
  35366. try {
  35367. return n(i, !1)
  35368. } catch (e) {
  35369. r(typeof i, e.message)
  35370. }
  35371. else
  35372. r(typeof i, "requires Long.js");
  35373. case e.TYPES.uint64:
  35374. case e.TYPES.fixed64:
  35375. if (e.Long)
  35376. try {
  35377. return n(i, !0)
  35378. } catch (e) {
  35379. r(typeof i, e.message)
  35380. }
  35381. else
  35382. r(typeof i, "requires Long.js");
  35383. case e.TYPES.bool:
  35384. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35385. i;
  35386. case e.TYPES.float:
  35387. case e.TYPES.double:
  35388. return "number" != typeof i && r(typeof i, "not a number"),
  35389. i;
  35390. case e.TYPES.string:
  35391. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35392. "" + i;
  35393. case e.TYPES.bytes:
  35394. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35395. case e.TYPES.enum:
  35396. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35397. for (l = 0; l < a.length; l++) {
  35398. if (a[l].name == i)
  35399. return a[l].id;
  35400. if (a[l].id == i)
  35401. return a[l].id
  35402. }
  35403. if ("proto3" === this.syntax)
  35404. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35405. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35406. i;
  35407. r(i, "not a valid enum value");
  35408. case e.TYPES.group:
  35409. case e.TYPES.message:
  35410. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35411. i instanceof this.resolvedType.clazz)
  35412. return i;
  35413. if (i instanceof e.Builder.Message) {
  35414. var s = {};
  35415. for (var l in i)
  35416. i.hasOwnProperty(l) && (s[l] = i[l]);
  35417. i = s
  35418. }
  35419. return new this.resolvedType.clazz(i)
  35420. }
  35421. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35422. }
  35423. ,
  35424. u.calculateLength = function(i, n) {
  35425. if (null === n)
  35426. return 0;
  35427. var r;
  35428. switch (this.type) {
  35429. case e.TYPES.int32:
  35430. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35431. case e.TYPES.uint32:
  35432. return t.calculateVarint32(n);
  35433. case e.TYPES.sint32:
  35434. return t.calculateVarint32(t.zigZagEncode32(n));
  35435. case e.TYPES.fixed32:
  35436. case e.TYPES.sfixed32:
  35437. case e.TYPES.float:
  35438. return 4;
  35439. case e.TYPES.int64:
  35440. case e.TYPES.uint64:
  35441. return t.calculateVarint64(n);
  35442. case e.TYPES.sint64:
  35443. return t.calculateVarint64(t.zigZagEncode64(n));
  35444. case e.TYPES.fixed64:
  35445. case e.TYPES.sfixed64:
  35446. return 8;
  35447. case e.TYPES.bool:
  35448. return 1;
  35449. case e.TYPES.enum:
  35450. return t.calculateVarint32(n);
  35451. case e.TYPES.double:
  35452. return 8;
  35453. case e.TYPES.string:
  35454. return r = t.calculateUTF8Bytes(n),
  35455. t.calculateVarint32(r) + r;
  35456. case e.TYPES.bytes:
  35457. if (n.remaining() < 0)
  35458. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35459. return t.calculateVarint32(n.remaining()) + n.remaining();
  35460. case e.TYPES.message:
  35461. return r = this.resolvedType.calculate(n),
  35462. t.calculateVarint32(r) + r;
  35463. case e.TYPES.group:
  35464. return r = this.resolvedType.calculate(n),
  35465. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35466. }
  35467. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35468. }
  35469. ,
  35470. u.encodeValue = function(i, n, r) {
  35471. if (null === n)
  35472. return r;
  35473. switch (this.type) {
  35474. case e.TYPES.int32:
  35475. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35476. break;
  35477. case e.TYPES.uint32:
  35478. r.writeVarint32(n);
  35479. break;
  35480. case e.TYPES.sint32:
  35481. r.writeVarint32ZigZag(n);
  35482. break;
  35483. case e.TYPES.fixed32:
  35484. r.writeUint32(n);
  35485. break;
  35486. case e.TYPES.sfixed32:
  35487. r.writeInt32(n);
  35488. break;
  35489. case e.TYPES.int64:
  35490. case e.TYPES.uint64:
  35491. r.writeVarint64(n);
  35492. break;
  35493. case e.TYPES.sint64:
  35494. r.writeVarint64ZigZag(n);
  35495. break;
  35496. case e.TYPES.fixed64:
  35497. r.writeUint64(n);
  35498. break;
  35499. case e.TYPES.sfixed64:
  35500. r.writeInt64(n);
  35501. break;
  35502. case e.TYPES.bool:
  35503. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35504. break;
  35505. case e.TYPES.enum:
  35506. r.writeVarint32(n);
  35507. break;
  35508. case e.TYPES.float:
  35509. r.writeFloat32(n);
  35510. break;
  35511. case e.TYPES.double:
  35512. r.writeFloat64(n);
  35513. break;
  35514. case e.TYPES.string:
  35515. r.writeVString(n);
  35516. break;
  35517. case e.TYPES.bytes:
  35518. if (n.remaining() < 0)
  35519. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35520. var o = n.offset;
  35521. r.writeVarint32(n.remaining()),
  35522. r.append(n),
  35523. n.offset = o;
  35524. break;
  35525. case e.TYPES.message:
  35526. var a = (new t).LE();
  35527. this.resolvedType.encode(n, a),
  35528. r.writeVarint32(a.offset),
  35529. r.append(a.flip());
  35530. break;
  35531. case e.TYPES.group:
  35532. this.resolvedType.encode(n, r),
  35533. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35534. break;
  35535. default:
  35536. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35537. }
  35538. return r
  35539. }
  35540. ,
  35541. u.decode = function(t, i, n) {
  35542. if (i != this.type.wireType)
  35543. throw Error("Unexpected wire type for element");
  35544. var r, o;
  35545. switch (this.type) {
  35546. case e.TYPES.int32:
  35547. return 0 | t.readVarint32();
  35548. case e.TYPES.uint32:
  35549. return t.readVarint32() >>> 0;
  35550. case e.TYPES.sint32:
  35551. return 0 | t.readVarint32ZigZag();
  35552. case e.TYPES.fixed32:
  35553. return t.readUint32() >>> 0;
  35554. case e.TYPES.sfixed32:
  35555. return 0 | t.readInt32();
  35556. case e.TYPES.int64:
  35557. return t.readVarint64();
  35558. case e.TYPES.uint64:
  35559. return t.readVarint64().toUnsigned();
  35560. case e.TYPES.sint64:
  35561. return t.readVarint64ZigZag();
  35562. case e.TYPES.fixed64:
  35563. return t.readUint64();
  35564. case e.TYPES.sfixed64:
  35565. return t.readInt64();
  35566. case e.TYPES.bool:
  35567. return !!t.readVarint32();
  35568. case e.TYPES.enum:
  35569. return t.readVarint32();
  35570. case e.TYPES.float:
  35571. return t.readFloat();
  35572. case e.TYPES.double:
  35573. return t.readDouble();
  35574. case e.TYPES.string:
  35575. return t.readVString();
  35576. case e.TYPES.bytes:
  35577. if (o = t.readVarint32(),
  35578. t.remaining() < o)
  35579. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35580. return r = t.clone(),
  35581. r.limit = r.offset + o,
  35582. t.offset += o,
  35583. r;
  35584. case e.TYPES.message:
  35585. return o = t.readVarint32(),
  35586. this.resolvedType.decode(t, o);
  35587. case e.TYPES.group:
  35588. return this.resolvedType.decode(t, -1, n)
  35589. }
  35590. throw Error("[INTERNAL] Illegal decode type")
  35591. }
  35592. ,
  35593. u.valueFromString = function(i) {
  35594. if (!this.isMapKey)
  35595. throw Error("valueFromString() called on non-map-key element");
  35596. switch (this.type) {
  35597. case e.TYPES.int32:
  35598. case e.TYPES.sint32:
  35599. case e.TYPES.sfixed32:
  35600. case e.TYPES.uint32:
  35601. case e.TYPES.fixed32:
  35602. return this.verifyValue(parseInt(i));
  35603. case e.TYPES.int64:
  35604. case e.TYPES.sint64:
  35605. case e.TYPES.sfixed64:
  35606. case e.TYPES.uint64:
  35607. case e.TYPES.fixed64:
  35608. return this.verifyValue(i);
  35609. case e.TYPES.bool:
  35610. return "true" === i;
  35611. case e.TYPES.string:
  35612. return this.verifyValue(i);
  35613. case e.TYPES.bytes:
  35614. return t.fromBinary(i)
  35615. }
  35616. }
  35617. ,
  35618. u.valueToString = function(t) {
  35619. if (!this.isMapKey)
  35620. throw Error("valueToString() called on non-map-key element");
  35621. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35622. }
  35623. ,
  35624. o.Element = h;
  35625. var d = function(e, t, i, n, r, o) {
  35626. l.call(this, e, t, i, n, o),
  35627. this.className = "Message",
  35628. this.extensions = void 0,
  35629. this.clazz = null,
  35630. this.isGroup = !!r,
  35631. this._fields = null,
  35632. this._fieldsById = null,
  35633. this._fieldsByName = null
  35634. }
  35635. , p = d.prototype = Object.create(l.prototype);
  35636. p.build = function(i) {
  35637. if (this.clazz && !i)
  35638. return this.clazz;
  35639. var n = function(e, i) {
  35640. function n(i, r, o, a) {
  35641. if (null === i || "object" != typeof i) {
  35642. if (a && a instanceof e.Reflect.Enum) {
  35643. var s = e.Reflect.Enum.getName(a.object, i);
  35644. if (null !== s)
  35645. return s
  35646. }
  35647. return i
  35648. }
  35649. if (t.isByteBuffer(i))
  35650. return r ? i.toBase64() : i.toBuffer();
  35651. if (e.Long.isLong(i))
  35652. return o ? i.toString() : e.Long.fromValue(i);
  35653. var l;
  35654. if (Array.isArray(i))
  35655. return l = [],
  35656. i.forEach(function(e, t) {
  35657. l[t] = n(e, r, o, a)
  35658. }),
  35659. l;
  35660. if (l = {},
  35661. i instanceof e.Map) {
  35662. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35663. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35664. return l
  35665. }
  35666. var u = i.$type
  35667. , d = void 0;
  35668. for (var p in i)
  35669. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35670. return l
  35671. }
  35672. var r = i.getChildren(e.Reflect.Message.Field)
  35673. , o = i.getChildren(e.Reflect.Message.OneOf)
  35674. , a = function(n, s) {
  35675. e.Builder.Message.call(this);
  35676. for (var l = 0, c = o.length; l < c; ++l)
  35677. this[o[l].name] = null;
  35678. for (l = 0,
  35679. c = r.length; l < c; ++l) {
  35680. var h = r[l];
  35681. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35682. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35683. }
  35684. if (arguments.length > 0) {
  35685. var u;
  35686. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35687. for (l = 0,
  35688. c = arguments.length; l < c; ++l)
  35689. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35690. else
  35691. this.$set(n)
  35692. }
  35693. }
  35694. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35695. s.add = function(t, n, r) {
  35696. var o = i._fieldsByName[t];
  35697. if (!r) {
  35698. if (!o)
  35699. throw Error(this + "#" + t + " is undefined");
  35700. if (!(o instanceof e.Reflect.Message.Field))
  35701. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35702. if (!o.repeated)
  35703. throw Error(this + "#" + t + " is not a repeated field");
  35704. n = o.verifyValue(n, !0)
  35705. }
  35706. return null === this[t] && (this[t] = []),
  35707. this[t].push(n),
  35708. this
  35709. }
  35710. ,
  35711. s.$add = s.add,
  35712. s.set = function(t, n, r) {
  35713. if (t && "object" == typeof t) {
  35714. r = n;
  35715. for (var o in t)
  35716. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35717. return this
  35718. }
  35719. var a = i._fieldsByName[t];
  35720. if (r)
  35721. this[t] = n;
  35722. else {
  35723. if (!a)
  35724. throw Error(this + "#" + t + " is not a field: undefined");
  35725. if (!(a instanceof e.Reflect.Message.Field))
  35726. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35727. this[a.name] = n = a.verifyValue(n)
  35728. }
  35729. if (a && a.oneof) {
  35730. var s = this[a.oneof.name];
  35731. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35732. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35733. }
  35734. return this
  35735. }
  35736. ,
  35737. s.$set = s.set,
  35738. s.get = function(t, n) {
  35739. if (n)
  35740. return this[t];
  35741. var r = i._fieldsByName[t];
  35742. if (!(r && r instanceof e.Reflect.Message.Field))
  35743. throw Error(this + "#" + t + " is not a field: undefined");
  35744. if (!(r instanceof e.Reflect.Message.Field))
  35745. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35746. return this[r.name]
  35747. }
  35748. ,
  35749. s.$get = s.get;
  35750. for (var l = 0; l < r.length; l++) {
  35751. var c = r[l];
  35752. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35753. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35754. return e.toUpperCase().replace("_", "")
  35755. });
  35756. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35757. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35758. return "_" + e
  35759. })
  35760. , r = function(t, i) {
  35761. return this[e.name] = i ? t : e.verifyValue(t),
  35762. this
  35763. }
  35764. , o = function() {
  35765. return this[e.name]
  35766. };
  35767. null === i.getChild("set" + t) && (s["set" + t] = r),
  35768. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35769. null === i.getChild("get" + t) && (s["get" + t] = o),
  35770. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35771. }(c)
  35772. }
  35773. s.encode = function(e, n) {
  35774. "boolean" == typeof e && (n = e,
  35775. e = void 0);
  35776. var r = !1;
  35777. e || (e = new t,
  35778. r = !0);
  35779. var o = e.littleEndian;
  35780. try {
  35781. return i.encode(this, e.LE(), n),
  35782. (r ? e.flip() : e).LE(o)
  35783. } catch (t) {
  35784. throw e.LE(o),
  35785. t
  35786. }
  35787. }
  35788. ,
  35789. a.encode = function(e, t, i) {
  35790. return new a(e).encode(t, i)
  35791. }
  35792. ,
  35793. s.calculate = function() {
  35794. return i.calculate(this)
  35795. }
  35796. ,
  35797. s.encodeDelimited = function(e, n) {
  35798. var r = !1;
  35799. e || (e = new t,
  35800. r = !0);
  35801. var o = (new t).LE();
  35802. return i.encode(this, o, n).flip(),
  35803. e.writeVarint32(o.remaining()),
  35804. e.append(o),
  35805. r ? e.flip() : e
  35806. }
  35807. ,
  35808. s.encodeAB = function() {
  35809. try {
  35810. return this.encode().toArrayBuffer()
  35811. } catch (e) {
  35812. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35813. e
  35814. }
  35815. }
  35816. ,
  35817. s.toArrayBuffer = s.encodeAB,
  35818. s.encodeNB = function() {
  35819. try {
  35820. return this.encode().toBuffer()
  35821. } catch (e) {
  35822. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35823. e
  35824. }
  35825. }
  35826. ,
  35827. s.toBuffer = s.encodeNB,
  35828. s.encode64 = function() {
  35829. try {
  35830. return this.encode().toBase64()
  35831. } catch (e) {
  35832. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35833. e
  35834. }
  35835. }
  35836. ,
  35837. s.toBase64 = s.encode64,
  35838. s.encodeHex = function() {
  35839. try {
  35840. return this.encode().toHex()
  35841. } catch (e) {
  35842. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35843. e
  35844. }
  35845. }
  35846. ,
  35847. s.toHex = s.encodeHex,
  35848. s.toRaw = function(e, t) {
  35849. return n(this, !!e, !!t, this.$type)
  35850. }
  35851. ,
  35852. s.encodeJSON = function() {
  35853. return JSON.stringify(n(this, !0, !0, this.$type))
  35854. }
  35855. ,
  35856. a.decode = function(e, n, r) {
  35857. "string" == typeof n && (r = n,
  35858. n = -1),
  35859. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35860. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35861. var o = e.littleEndian;
  35862. try {
  35863. var a = i.decode(e.LE());
  35864. return e.LE(o),
  35865. a
  35866. } catch (t) {
  35867. throw e.LE(o),
  35868. t
  35869. }
  35870. }
  35871. ,
  35872. a.decodeDelimited = function(e, n) {
  35873. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35874. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35875. e.remaining() < 1)
  35876. return null;
  35877. var r = e.offset
  35878. , o = e.readVarint32();
  35879. if (e.remaining() < o)
  35880. return e.offset = r,
  35881. null;
  35882. try {
  35883. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35884. return e.offset += o,
  35885. a
  35886. } catch (t) {
  35887. throw e.offset += o,
  35888. t
  35889. }
  35890. }
  35891. ,
  35892. a.decode64 = function(e) {
  35893. return a.decode(e, "base64")
  35894. }
  35895. ,
  35896. a.decodeHex = function(e) {
  35897. return a.decode(e, "hex")
  35898. }
  35899. ,
  35900. a.decodeJSON = function(e) {
  35901. return new a(JSON.parse(e))
  35902. }
  35903. ,
  35904. s.toString = function() {
  35905. return i.toString()
  35906. }
  35907. ;
  35908. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35909. value: i.buildOpt()
  35910. }),
  35911. Object.defineProperty(s, "$options", {
  35912. value: a.$options
  35913. }),
  35914. Object.defineProperty(a, "$type", {
  35915. value: i
  35916. }),
  35917. Object.defineProperty(s, "$type", {
  35918. value: i
  35919. })),
  35920. a
  35921. }(e, this);
  35922. this._fields = [],
  35923. this._fieldsById = {},
  35924. this._fieldsByName = {};
  35925. for (var r, o = 0, a = this.children.length; o < a; o++)
  35926. if (r = this.children[o],
  35927. r instanceof A || r instanceof d || r instanceof E) {
  35928. if (n.hasOwnProperty(r.name))
  35929. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35930. n[r.name] = r.build()
  35931. } else if (r instanceof d.Field)
  35932. r.build(),
  35933. this._fields.push(r),
  35934. this._fieldsById[r.id] = r,
  35935. this._fieldsByName[r.name] = r;
  35936. else if (!(r instanceof d.OneOf || r instanceof I))
  35937. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35938. return this.clazz = n
  35939. }
  35940. ,
  35941. p.encode = function(e, t, i) {
  35942. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35943. n = this._fields[a],
  35944. r = e[n.name],
  35945. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35946. if (null !== o) {
  35947. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35948. throw l.encoded = t,
  35949. l
  35950. }
  35951. return t
  35952. }
  35953. ,
  35954. p.calculate = function(e) {
  35955. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35956. if (t = this._fields[r],
  35957. i = e[t.name],
  35958. t.required && null === i)
  35959. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35960. n += t.calculate(i, e)
  35961. }
  35962. return n
  35963. }
  35964. ,
  35965. p.decode = function(t, i, n) {
  35966. i = "number" == typeof i ? i : -1;
  35967. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35968. if (o = t.readVarint32(),
  35969. a = 7 & o,
  35970. s = o >>> 3,
  35971. a === e.WIRE_TYPES.ENDGROUP) {
  35972. if (s !== n)
  35973. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35974. break
  35975. }
  35976. if (l = this._fieldsById[s]) {
  35977. if (l.repeated && !l.options.packed)
  35978. h[l.name].push(l.decode(a, t));
  35979. else if (l.map) {
  35980. var u = l.decode(a, t);
  35981. h[l.name].set(u[0], u[1])
  35982. } else if (h[l.name] = l.decode(a, t),
  35983. l.oneof) {
  35984. var d = h[l.oneof.name];
  35985. null !== d && d !== l.name && (h[d] = null),
  35986. h[l.oneof.name] = l.name
  35987. }
  35988. } else
  35989. switch (a) {
  35990. case e.WIRE_TYPES.VARINT:
  35991. t.readVarint32();
  35992. break;
  35993. case e.WIRE_TYPES.BITS32:
  35994. t.offset += 4;
  35995. break;
  35996. case e.WIRE_TYPES.BITS64:
  35997. t.offset += 8;
  35998. break;
  35999. case e.WIRE_TYPES.LDELIM:
  36000. var p = t.readVarint32();
  36001. t.offset += p;
  36002. break;
  36003. case e.WIRE_TYPES.STARTGROUP:
  36004. for (; r(s, t); )
  36005. ;
  36006. break;
  36007. default:
  36008. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36009. }
  36010. }
  36011. for (var f = 0, g = this._fields.length; f < g; ++f)
  36012. if (l = this._fields[f],
  36013. null === h[l.name])
  36014. if ("proto3" === this.syntax)
  36015. h[l.name] = l.defaultValue;
  36016. else {
  36017. if (l.required) {
  36018. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36019. throw m.decoded = h,
  36020. m
  36021. }
  36022. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36023. }
  36024. return h
  36025. }
  36026. ,
  36027. o.Message = d;
  36028. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36029. a.call(this, t, i, s),
  36030. this.className = "Message.Field",
  36031. this.required = "required" === n,
  36032. this.repeated = "repeated" === n,
  36033. this.map = "map" === n,
  36034. this.keyType = r || null,
  36035. this.type = o,
  36036. this.resolvedType = null,
  36037. this.id = l,
  36038. this.options = c || {},
  36039. this.defaultValue = null,
  36040. this.oneof = h || null,
  36041. this.syntax = u || "proto2",
  36042. this.originalName = this.name,
  36043. this.element = null,
  36044. this.keyElement = null,
  36045. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36046. }
  36047. , g = f.prototype = Object.create(a.prototype);
  36048. g.build = function() {
  36049. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36050. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36051. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36052. }
  36053. ,
  36054. g.verifyValue = function(t, i) {
  36055. function n(e, t) {
  36056. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36057. }
  36058. i = i || !1;
  36059. var r = this;
  36060. if (null === t)
  36061. return this.required && n(typeof t, "required"),
  36062. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36063. null;
  36064. var o;
  36065. if (this.repeated && !i) {
  36066. Array.isArray(t) || (t = [t]);
  36067. var a = [];
  36068. for (o = 0; o < t.length; o++)
  36069. a.push(this.element.verifyValue(t[o]));
  36070. return a
  36071. }
  36072. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36073. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36074. this.element.verifyValue(t))
  36075. }
  36076. ,
  36077. g.hasWirePresence = function(t, i) {
  36078. if ("proto3" !== this.syntax)
  36079. return null !== t;
  36080. if (this.oneof && i[this.oneof.name] === this.name)
  36081. return !0;
  36082. switch (this.type) {
  36083. case e.TYPES.int32:
  36084. case e.TYPES.sint32:
  36085. case e.TYPES.sfixed32:
  36086. case e.TYPES.uint32:
  36087. case e.TYPES.fixed32:
  36088. return 0 !== t;
  36089. case e.TYPES.int64:
  36090. case e.TYPES.sint64:
  36091. case e.TYPES.sfixed64:
  36092. case e.TYPES.uint64:
  36093. case e.TYPES.fixed64:
  36094. return 0 !== t.low || 0 !== t.high;
  36095. case e.TYPES.bool:
  36096. return t;
  36097. case e.TYPES.float:
  36098. case e.TYPES.double:
  36099. return 0 !== t;
  36100. case e.TYPES.string:
  36101. return t.length > 0;
  36102. case e.TYPES.bytes:
  36103. return t.remaining() > 0;
  36104. case e.TYPES.enum:
  36105. return 0 !== t;
  36106. case e.TYPES.message:
  36107. return null !== t;
  36108. default:
  36109. return !0
  36110. }
  36111. }
  36112. ,
  36113. g.encode = function(i, n, r) {
  36114. if (null === this.type || "object" != typeof this.type)
  36115. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36116. if (null === i || this.repeated && 0 == i.length)
  36117. return n;
  36118. try {
  36119. if (this.repeated) {
  36120. var o;
  36121. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36122. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36123. n.ensureCapacity(n.offset += 1);
  36124. var a = n.offset;
  36125. for (o = 0; o < i.length; o++)
  36126. this.element.encodeValue(this.id, i[o], n);
  36127. var s = n.offset - a
  36128. , l = t.calculateVarint32(s);
  36129. if (l > 1) {
  36130. var c = n.slice(a, n.offset);
  36131. a += l - 1,
  36132. n.offset = a,
  36133. n.append(c)
  36134. }
  36135. n.writeVarint32(s, a - l)
  36136. } else
  36137. for (o = 0; o < i.length; o++)
  36138. n.writeVarint32(this.id << 3 | this.type.wireType),
  36139. this.element.encodeValue(this.id, i[o], n)
  36140. } else
  36141. this.map ? i.forEach(function(i, r, o) {
  36142. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36143. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36144. n.writeVarint32(a),
  36145. n.writeVarint32(8 | this.keyType.wireType),
  36146. this.keyElement.encodeValue(1, r, n),
  36147. n.writeVarint32(16 | this.type.wireType),
  36148. this.element.encodeValue(2, i, n)
  36149. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36150. this.element.encodeValue(this.id, i, n))
  36151. } catch (e) {
  36152. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36153. }
  36154. return n
  36155. }
  36156. ,
  36157. g.calculate = function(i, n) {
  36158. if (i = this.verifyValue(i),
  36159. null === this.type || "object" != typeof this.type)
  36160. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36161. if (null === i || this.repeated && 0 == i.length)
  36162. return 0;
  36163. var r = 0;
  36164. try {
  36165. if (this.repeated) {
  36166. var o, a;
  36167. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36168. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36169. a = 0,
  36170. o = 0; o < i.length; o++)
  36171. a += this.element.calculateLength(this.id, i[o]);
  36172. r += t.calculateVarint32(a),
  36173. r += a
  36174. } else
  36175. for (o = 0; o < i.length; o++)
  36176. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36177. r += this.element.calculateLength(this.id, i[o])
  36178. } else
  36179. this.map ? i.forEach(function(i, n, o) {
  36180. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36181. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36182. r += t.calculateVarint32(a),
  36183. r += a
  36184. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36185. r += this.element.calculateLength(this.id, i))
  36186. } catch (e) {
  36187. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36188. }
  36189. return r
  36190. }
  36191. ,
  36192. g.decode = function(t, i, n) {
  36193. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36194. if (!a)
  36195. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36196. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36197. o = i.readVarint32(),
  36198. o = i.offset + o;
  36199. for (var s = []; i.offset < o; )
  36200. s.push(this.decode(this.type.wireType, i, !0));
  36201. return s
  36202. }
  36203. if (this.map) {
  36204. var l = h.defaultFieldValue(this.keyType);
  36205. if (r = h.defaultFieldValue(this.type),
  36206. o = i.readVarint32(),
  36207. i.remaining() < o)
  36208. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36209. var c = i.clone();
  36210. for (c.limit = c.offset + o,
  36211. i.offset += o; c.remaining() > 0; ) {
  36212. var u = c.readVarint32();
  36213. t = 7 & u;
  36214. var d = u >>> 3;
  36215. if (1 === d)
  36216. l = this.keyElement.decode(c, t, d);
  36217. else {
  36218. if (2 !== d)
  36219. throw Error("Unexpected tag in map field key/value submessage");
  36220. r = this.element.decode(c, t, d)
  36221. }
  36222. }
  36223. return [l, r]
  36224. }
  36225. return this.element.decode(i, t, this.id)
  36226. }
  36227. ,
  36228. o.Message.Field = f;
  36229. var m = function(e, t, i, n, r, o, a) {
  36230. f.call(this, e, t, i, null, n, r, o, a),
  36231. this.extension
  36232. };
  36233. m.prototype = Object.create(f.prototype),
  36234. o.Message.ExtensionField = m;
  36235. var v = function(e, t, i) {
  36236. a.call(this, e, t, i),
  36237. this.fields = []
  36238. };
  36239. o.Message.OneOf = v;
  36240. var A = function(e, t, i, n, r) {
  36241. l.call(this, e, t, i, n, r),
  36242. this.className = "Enum",
  36243. this.object = null
  36244. };
  36245. A.getName = function(e, t) {
  36246. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36247. if (e[i = n[r]] === t)
  36248. return i;
  36249. return null
  36250. }
  36251. ;
  36252. var y = A.prototype = Object.create(l.prototype);
  36253. y.build = function(t) {
  36254. if (this.object && !t)
  36255. return this.object;
  36256. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36257. i[n[r].name] = n[r].id;
  36258. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36259. value: this.buildOpt(),
  36260. enumerable: !1
  36261. }),
  36262. this.object = i
  36263. }
  36264. ,
  36265. o.Enum = A;
  36266. var C = function(e, t, i, n) {
  36267. a.call(this, e, t, i),
  36268. this.className = "Enum.Value",
  36269. this.id = n
  36270. };
  36271. C.prototype = Object.create(a.prototype),
  36272. o.Enum.Value = C;
  36273. var I = function(e, t, i, n) {
  36274. a.call(this, e, t, i),
  36275. this.field = n
  36276. };
  36277. I.prototype = Object.create(a.prototype),
  36278. o.Extension = I;
  36279. var E = function(e, t, i, n) {
  36280. l.call(this, e, t, i, n),
  36281. this.className = "Service",
  36282. this.clazz = null
  36283. }
  36284. , b = E.prototype = Object.create(l.prototype);
  36285. b.build = function(i) {
  36286. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36287. for (var n = function(t) {
  36288. e.Builder.Service.call(this),
  36289. this.rpcImpl = t || function(e, t, i) {
  36290. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36291. }
  36292. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36293. !function(e) {
  36294. r[e.name] = function(n, r) {
  36295. try {
  36296. try {
  36297. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36298. } catch (e) {
  36299. if (!(e instanceof TypeError))
  36300. throw e
  36301. }
  36302. if (null === n || "object" != typeof n)
  36303. throw Error("Illegal arguments");
  36304. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36305. this.rpcImpl(e.fqn(), n, function(t, n) {
  36306. if (t)
  36307. return void r(t);
  36308. null === n && (n = "");
  36309. try {
  36310. n = e.resolvedResponseType.clazz.decode(n)
  36311. } catch (e) {}
  36312. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36313. })
  36314. } catch (e) {
  36315. setTimeout(r.bind(this, e), 0)
  36316. }
  36317. }
  36318. ,
  36319. n[e.name] = function(t, i, r) {
  36320. new n(t)[e.name](i, r)
  36321. }
  36322. ,
  36323. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36324. value: e.buildOpt()
  36325. }),
  36326. Object.defineProperty(r[e.name], "$options", {
  36327. value: n[e.name].$options
  36328. }))
  36329. }(o[a]);
  36330. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36331. value: i.buildOpt()
  36332. }),
  36333. Object.defineProperty(r, "$options", {
  36334. value: n.$options
  36335. }),
  36336. Object.defineProperty(n, "$type", {
  36337. value: i
  36338. }),
  36339. Object.defineProperty(r, "$type", {
  36340. value: i
  36341. })),
  36342. n
  36343. }(e, this)
  36344. }
  36345. ,
  36346. o.Service = E;
  36347. var w = function(e, t, i, n) {
  36348. a.call(this, e, t, i),
  36349. this.className = "Service.Method",
  36350. this.options = n || {}
  36351. }
  36352. , _ = w.prototype = Object.create(a.prototype);
  36353. _.buildOpt = c.buildOpt,
  36354. o.Service.Method = w;
  36355. var T = function(e, t, i, n, r, o, a, s) {
  36356. w.call(this, e, t, i, s),
  36357. this.className = "Service.RPCMethod",
  36358. this.requestName = n,
  36359. this.responseName = r,
  36360. this.requestStream = o,
  36361. this.responseStream = a,
  36362. this.resolvedRequestType = null,
  36363. this.resolvedResponseType = null
  36364. };
  36365. return T.prototype = Object.create(w.prototype),
  36366. o.Service.RPCMethod = T,
  36367. o
  36368. }(r),
  36369. r.Builder = function(t, i, n) {
  36370. function r(e) {
  36371. e.messages && e.messages.forEach(function(t) {
  36372. t.syntax = e.syntax,
  36373. r(t)
  36374. }),
  36375. e.enums && e.enums.forEach(function(t) {
  36376. t.syntax = e.syntax
  36377. })
  36378. }
  36379. var o = function(e) {
  36380. this.ns = new n.Namespace(this,null,""),
  36381. this.ptr = this.ns,
  36382. this.resolved = !1,
  36383. this.result = null,
  36384. this.files = {},
  36385. this.importRoot = null,
  36386. this.options = e || {}
  36387. }
  36388. , a = o.prototype;
  36389. return o.isMessage = function(e) {
  36390. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36391. }
  36392. ,
  36393. o.isMessageField = function(e) {
  36394. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36395. }
  36396. ,
  36397. o.isEnum = function(e) {
  36398. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36399. }
  36400. ,
  36401. o.isService = function(e) {
  36402. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36403. }
  36404. ,
  36405. o.isExtend = function(e) {
  36406. return "string" == typeof e.ref
  36407. }
  36408. ,
  36409. a.reset = function() {
  36410. return this.ptr = this.ns,
  36411. this
  36412. }
  36413. ,
  36414. a.define = function(e) {
  36415. if ("string" != typeof e || !i.TYPEREF.test(e))
  36416. throw Error("illegal namespace: " + e);
  36417. return e.split(".").forEach(function(e) {
  36418. var t = this.ptr.getChild(e);
  36419. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36420. this.ptr = t
  36421. }, this),
  36422. this
  36423. }
  36424. ,
  36425. a.create = function(e) {
  36426. if (!e)
  36427. return this;
  36428. if (Array.isArray(e)) {
  36429. if (0 === e.length)
  36430. return this;
  36431. e = e.slice()
  36432. } else
  36433. e = [e];
  36434. for (var i = [e]; i.length > 0; ) {
  36435. if (e = i.pop(),
  36436. !Array.isArray(e))
  36437. throw Error("not a valid namespace: " + JSON.stringify(e));
  36438. for (; e.length > 0; ) {
  36439. var r = e.shift();
  36440. if (o.isMessage(r)) {
  36441. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36442. , s = {};
  36443. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36444. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36445. }, this),
  36446. r.fields && r.fields.forEach(function(e) {
  36447. if (null !== a.getChild(0 | e.id))
  36448. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36449. if (e.options && "object" != typeof e.options)
  36450. throw Error("illegal field options in " + a.name + "#" + e.name);
  36451. var t = null;
  36452. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36453. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36454. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36455. t && t.fields.push(e),
  36456. a.addChild(e)
  36457. }, this);
  36458. var l = [];
  36459. if (r.enums && r.enums.forEach(function(e) {
  36460. l.push(e)
  36461. }),
  36462. r.messages && r.messages.forEach(function(e) {
  36463. l.push(e)
  36464. }),
  36465. r.services && r.services.forEach(function(e) {
  36466. l.push(e)
  36467. }),
  36468. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36469. this.ptr.addChild(a),
  36470. l.length > 0) {
  36471. i.push(e),
  36472. e = l,
  36473. l = null,
  36474. this.ptr = a,
  36475. a = null;
  36476. continue
  36477. }
  36478. l = null
  36479. } else if (o.isEnum(r))
  36480. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36481. r.values.forEach(function(e) {
  36482. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36483. }, this),
  36484. this.ptr.addChild(a);
  36485. else if (o.isService(r))
  36486. a = new n.Service(this,this.ptr,r.name,r.options),
  36487. Object.keys(r.rpc).forEach(function(e) {
  36488. var t = r.rpc[e];
  36489. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36490. }, this),
  36491. this.ptr.addChild(a);
  36492. else {
  36493. if (!o.isExtend(r))
  36494. throw Error("not a valid definition: " + JSON.stringify(r));
  36495. if (a = this.ptr.resolve(r.ref, !0))
  36496. r.fields.forEach(function(e) {
  36497. if (null !== a.getChild(0 | e.id))
  36498. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36499. if (a.extensions) {
  36500. var i = !1;
  36501. if (a.extensions.forEach(function(t) {
  36502. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36503. }),
  36504. !i)
  36505. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36506. }
  36507. var r = e.name;
  36508. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36509. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36510. , s = new n.Extension(this,this.ptr,e.name,o);
  36511. o.extension = s,
  36512. this.ptr.addChild(s),
  36513. a.addChild(o)
  36514. }, this);
  36515. else if (!/\.?google\.protobuf\./.test(r.ref))
  36516. throw Error("extended message " + r.ref + " is not defined")
  36517. }
  36518. r = null,
  36519. a = null
  36520. }
  36521. e = null,
  36522. this.ptr = this.ptr.parent
  36523. }
  36524. return this.resolved = !1,
  36525. this.result = null,
  36526. this
  36527. }
  36528. ,
  36529. a.import = function(i, n) {
  36530. var o = "/";
  36531. if ("string" == typeof n) {
  36532. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36533. this.files[n] === !0)
  36534. return this.reset();
  36535. this.files[n] = !0
  36536. } else if ("object" == typeof n) {
  36537. var a = n.root;
  36538. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36539. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36540. var s = a + o + n.file;
  36541. if (this.files[s] === !0)
  36542. return this.reset();
  36543. this.files[s] = !0
  36544. }
  36545. if (i.imports && i.imports.length > 0) {
  36546. var l, c = !1;
  36547. "object" == typeof n ? (this.importRoot = n.root,
  36548. c = !0,
  36549. l = this.importRoot,
  36550. n = n.file,
  36551. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36552. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36553. o = "\\") : l = "." : l = null;
  36554. for (var h = 0; h < i.imports.length; h++)
  36555. if ("string" == typeof i.imports[h]) {
  36556. if (!l)
  36557. throw Error("cannot determine import root");
  36558. var u = i.imports[h];
  36559. if ("google/protobuf/descriptor.proto" === u)
  36560. continue;
  36561. if (u = l + o + u,
  36562. this.files[u] === !0)
  36563. continue;
  36564. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36565. var d = t.Util.fetch(u);
  36566. if (null === d)
  36567. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36568. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36569. } else
  36570. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36571. return t + "_import" + h + "." + i
  36572. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36573. c && (this.importRoot = null)
  36574. }
  36575. i.package && this.define(i.package),
  36576. i.syntax && r(i);
  36577. var p = this.ptr;
  36578. return i.options && Object.keys(i.options).forEach(function(e) {
  36579. p.options[e] = i.options[e]
  36580. }),
  36581. i.messages && (this.create(i.messages),
  36582. this.ptr = p),
  36583. i.enums && (this.create(i.enums),
  36584. this.ptr = p),
  36585. i.services && (this.create(i.services),
  36586. this.ptr = p),
  36587. i.extends && this.create(i.extends),
  36588. this.reset()
  36589. }
  36590. ,
  36591. a.resolveAll = function() {
  36592. var e;
  36593. if (null == this.ptr || "object" == typeof this.ptr.type)
  36594. return this;
  36595. if (this.ptr instanceof n.Namespace)
  36596. this.ptr.children.forEach(function(e) {
  36597. this.ptr = e,
  36598. this.resolveAll()
  36599. }, this);
  36600. else if (this.ptr instanceof n.Message.Field) {
  36601. if (i.TYPE.test(this.ptr.type))
  36602. this.ptr.type = t.TYPES[this.ptr.type];
  36603. else {
  36604. if (!i.TYPEREF.test(this.ptr.type))
  36605. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36606. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36607. !e)
  36608. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36609. if (this.ptr.resolvedType = e,
  36610. e instanceof n.Enum) {
  36611. if (this.ptr.type = t.TYPES.enum,
  36612. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36613. throw Error("proto3 message cannot reference proto2 enum")
  36614. } else {
  36615. if (!(e instanceof n.Message))
  36616. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36617. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36618. }
  36619. }
  36620. if (this.ptr.map) {
  36621. if (!i.TYPE.test(this.ptr.keyType))
  36622. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36623. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36624. }
  36625. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36626. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36627. throw Error("illegal service type in " + this.ptr.toString(!0));
  36628. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36629. !(e && e instanceof t.Reflect.Message))
  36630. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36631. if (this.ptr.resolvedRequestType = e,
  36632. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36633. !(e && e instanceof t.Reflect.Message))
  36634. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36635. this.ptr.resolvedResponseType = e
  36636. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36637. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36638. return this.reset()
  36639. }
  36640. ,
  36641. a.build = function(e) {
  36642. if (this.reset(),
  36643. this.resolved || (this.resolveAll(),
  36644. this.resolved = !0,
  36645. this.result = null),
  36646. null === this.result && (this.result = this.ns.build()),
  36647. !e)
  36648. return this.result;
  36649. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36650. if (!i[t[n]]) {
  36651. i = null;
  36652. break
  36653. }
  36654. i = i[t[n]]
  36655. }
  36656. return i
  36657. }
  36658. ,
  36659. a.lookup = function(e, t) {
  36660. return e ? this.ns.resolve(e, t) : this.ns
  36661. }
  36662. ,
  36663. a.toString = function() {
  36664. return "Builder"
  36665. }
  36666. ,
  36667. o.Message = function() {}
  36668. ,
  36669. o.Enum = function() {}
  36670. ,
  36671. o.Service = function() {}
  36672. ,
  36673. o
  36674. }(r, r.Lang, r.Reflect),
  36675. r.Map = function(e, t) {
  36676. function i(e) {
  36677. var t = 0;
  36678. return {
  36679. next: function() {
  36680. return t < e.length ? {
  36681. done: !1,
  36682. value: e[t++]
  36683. } : {
  36684. done: !0
  36685. }
  36686. }
  36687. }
  36688. }
  36689. var n = function(e, i) {
  36690. if (!e.map)
  36691. throw Error("field is not a map");
  36692. if (this.field = e,
  36693. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36694. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36695. this.map = {},
  36696. Object.defineProperty(this, "size", {
  36697. get: function() {
  36698. return Object.keys(this.map).length
  36699. }
  36700. }),
  36701. i)
  36702. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36703. var o = this.keyElem.valueFromString(n[r])
  36704. , a = this.valueElem.verifyValue(i[n[r]]);
  36705. this.map[this.keyElem.valueToString(o)] = {
  36706. key: o,
  36707. value: a
  36708. }
  36709. }
  36710. }
  36711. , r = n.prototype;
  36712. return r.clear = function() {
  36713. this.map = {}
  36714. }
  36715. ,
  36716. r.delete = function(e) {
  36717. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36718. , i = t in this.map;
  36719. return delete this.map[t],
  36720. i
  36721. }
  36722. ,
  36723. r.entries = function() {
  36724. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36725. t.push([(e = this.map[n[r]]).key, e.value]);
  36726. return i(t)
  36727. }
  36728. ,
  36729. r.keys = function() {
  36730. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36731. e.push(this.map[t[n]].key);
  36732. return i(e)
  36733. }
  36734. ,
  36735. r.values = function() {
  36736. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36737. e.push(this.map[t[n]].value);
  36738. return i(e)
  36739. }
  36740. ,
  36741. r.forEach = function(e, t) {
  36742. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36743. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36744. }
  36745. ,
  36746. r.set = function(e, t) {
  36747. var i = this.keyElem.verifyValue(e)
  36748. , n = this.valueElem.verifyValue(t);
  36749. return this.map[this.keyElem.valueToString(i)] = {
  36750. key: i,
  36751. value: n
  36752. },
  36753. this
  36754. }
  36755. ,
  36756. r.get = function(e) {
  36757. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36758. if (t in this.map)
  36759. return this.map[t].value
  36760. }
  36761. ,
  36762. r.has = function(e) {
  36763. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36764. return t in this.map
  36765. }
  36766. ,
  36767. n
  36768. }(r, r.Reflect),
  36769. r.loadProto = function(e, t, i) {
  36770. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36771. t = void 0),
  36772. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36773. }
  36774. ,
  36775. r.protoFromString = r.loadProto,
  36776. r.loadProtoFile = function(e, t, i) {
  36777. if (t && "object" == typeof t ? (i = t,
  36778. t = null) : t && "function" == typeof t || (t = null),
  36779. t)
  36780. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36781. if (null === n)
  36782. return void t(Error("Failed to fetch file"));
  36783. try {
  36784. t(null, r.loadProto(n, i, e))
  36785. } catch (e) {
  36786. t(e)
  36787. }
  36788. });
  36789. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36790. return null === n ? null : r.loadProto(n, i, e)
  36791. }
  36792. ,
  36793. r.protoFromFile = r.loadProtoFile,
  36794. r.newBuilder = function(e) {
  36795. return e = e || {},
  36796. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36797. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36798. new r.Builder(e)
  36799. }
  36800. ,
  36801. r.loadJson = function(e, t, i) {
  36802. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36803. t = null),
  36804. t && "object" == typeof t || (t = r.newBuilder()),
  36805. "string" == typeof e && (e = JSON.parse(e)),
  36806. t.import(e, i),
  36807. t.resolveAll(),
  36808. t
  36809. }
  36810. ,
  36811. r.loadJsonFile = function(e, t, i) {
  36812. if (t && "object" == typeof t ? (i = t,
  36813. t = null) : t && "function" == typeof t || (t = null),
  36814. t)
  36815. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36816. if (null === n)
  36817. return void t(Error("Failed to fetch file"));
  36818. try {
  36819. t(null, r.loadJson(JSON.parse(n), i, e))
  36820. } catch (e) {
  36821. t(e)
  36822. }
  36823. });
  36824. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36825. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36826. }
  36827. ,
  36828. r
  36829. })
  36830. }
  36831. ).call(this, e("_process"))
  36832. }
  36833. , {
  36834. _process: 203,
  36835. bytebuffer: 215,
  36836. fs: 197,
  36837. path: 197
  36838. }],
  36839. 215: [function(e, t, i) {
  36840. !function(i, n) {
  36841. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36842. var t;
  36843. try {
  36844. t = e("long")
  36845. } catch (e) {}
  36846. return n(t)
  36847. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36848. }(this, function(e) {
  36849. "use strict";
  36850. function t(e) {
  36851. var t = 0;
  36852. return function() {
  36853. return t < e.length ? e.charCodeAt(t++) : null
  36854. }
  36855. }
  36856. function i() {
  36857. var e = []
  36858. , t = [];
  36859. return function() {
  36860. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36861. e.length = 0),
  36862. void Array.prototype.push.apply(e, arguments))
  36863. }
  36864. }
  36865. function n(e, t, i, n, r) {
  36866. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36867. for (u += d,
  36868. o = p & (1 << -h) - 1,
  36869. p >>= -h,
  36870. h += s; h > 0; o = 256 * o + e[t + u],
  36871. u += d,
  36872. h -= 8)
  36873. ;
  36874. for (a = o & (1 << -h) - 1,
  36875. o >>= -h,
  36876. h += n; h > 0; a = 256 * a + e[t + u],
  36877. u += d,
  36878. h -= 8)
  36879. ;
  36880. if (0 === o)
  36881. o = 1 - c;
  36882. else {
  36883. if (o === l)
  36884. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36885. a += Math.pow(2, n),
  36886. o -= c
  36887. }
  36888. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36889. }
  36890. function r(e, t, i, n, r, o) {
  36891. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36892. for (t = Math.abs(t),
  36893. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36894. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36895. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36896. l *= 2),
  36897. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36898. t * l >= 2 && (a++,
  36899. l /= 2),
  36900. a + u >= h ? (s = 0,
  36901. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36902. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36903. a = 0)); r >= 8; e[i + p] = 255 & s,
  36904. p += f,
  36905. s /= 256,
  36906. r -= 8)
  36907. ;
  36908. for (a = a << r | s,
  36909. c += r; c > 0; e[i + p] = 255 & a,
  36910. p += f,
  36911. a /= 256,
  36912. c -= 8)
  36913. ;
  36914. e[i + p - f] |= 128 * g
  36915. }
  36916. var o = function(e, t, i) {
  36917. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36918. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36919. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36920. !i) {
  36921. if (e |= 0,
  36922. e < 0)
  36923. throw RangeError("Illegal capacity");
  36924. t = !!t,
  36925. i = !!i
  36926. }
  36927. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36928. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36929. this.offset = 0,
  36930. this.markedOffset = -1,
  36931. this.limit = e,
  36932. this.littleEndian = t,
  36933. this.noAssert = i
  36934. };
  36935. o.VERSION = "5.0.1",
  36936. o.LITTLE_ENDIAN = !0,
  36937. o.BIG_ENDIAN = !1,
  36938. o.DEFAULT_CAPACITY = 16,
  36939. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36940. o.DEFAULT_NOASSERT = !1,
  36941. o.Long = e || null;
  36942. var a = o.prototype;
  36943. a.__isByteBuffer__,
  36944. Object.defineProperty(a, "__isByteBuffer__", {
  36945. value: !0,
  36946. enumerable: !1,
  36947. configurable: !1
  36948. });
  36949. var s = new ArrayBuffer(0)
  36950. , l = String.fromCharCode;
  36951. o.accessor = function() {
  36952. return Uint8Array
  36953. }
  36954. ,
  36955. o.allocate = function(e, t, i) {
  36956. return new o(e,t,i)
  36957. }
  36958. ,
  36959. o.concat = function(e, t, i, n) {
  36960. "boolean" != typeof t && "string" == typeof t || (n = i,
  36961. i = t,
  36962. t = void 0);
  36963. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36964. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36965. r = e[s].limit - e[s].offset,
  36966. r > 0 && (a += r);
  36967. if (0 === a)
  36968. return new o(0,i,n);
  36969. var c, h = new o(a,i,n);
  36970. for (s = 0; s < l; )
  36971. c = e[s++],
  36972. r = c.limit - c.offset,
  36973. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36974. h.offset += r);
  36975. return h.limit = h.offset,
  36976. h.offset = 0,
  36977. h
  36978. }
  36979. ,
  36980. o.isByteBuffer = function(e) {
  36981. return (e && e.__isByteBuffer__) === !0
  36982. }
  36983. ,
  36984. o.type = function() {
  36985. return ArrayBuffer
  36986. }
  36987. ,
  36988. o.wrap = function(e, t, i, n) {
  36989. if ("string" != typeof t && (n = i,
  36990. i = t,
  36991. t = void 0),
  36992. "string" == typeof e)
  36993. switch ("undefined" == typeof t && (t = "utf8"),
  36994. t) {
  36995. case "base64":
  36996. return o.fromBase64(e, i);
  36997. case "hex":
  36998. return o.fromHex(e, i);
  36999. case "binary":
  37000. return o.fromBinary(e, i);
  37001. case "utf8":
  37002. return o.fromUTF8(e, i);
  37003. case "debug":
  37004. return o.fromDebug(e, i);
  37005. default:
  37006. throw Error("Unsupported encoding: " + t)
  37007. }
  37008. if (null === e || "object" != typeof e)
  37009. throw TypeError("Illegal buffer");
  37010. var r;
  37011. if (o.isByteBuffer(e))
  37012. return r = a.clone.call(e),
  37013. r.markedOffset = -1,
  37014. r;
  37015. if (e instanceof Uint8Array)
  37016. r = new o(0,i,n),
  37017. e.length > 0 && (r.buffer = e.buffer,
  37018. r.offset = e.byteOffset,
  37019. r.limit = e.byteOffset + e.byteLength,
  37020. r.view = new Uint8Array(e.buffer));
  37021. else if (e instanceof ArrayBuffer)
  37022. r = new o(0,i,n),
  37023. e.byteLength > 0 && (r.buffer = e,
  37024. r.offset = 0,
  37025. r.limit = e.byteLength,
  37026. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37027. else {
  37028. if ("[object Array]" !== Object.prototype.toString.call(e))
  37029. throw TypeError("Illegal buffer");
  37030. r = new o(e.length,i,n),
  37031. r.limit = e.length;
  37032. for (var s = 0; s < e.length; ++s)
  37033. r.view[s] = e[s]
  37034. }
  37035. return r
  37036. }
  37037. ,
  37038. a.writeBitSet = function(e, t) {
  37039. var i = "undefined" == typeof t;
  37040. if (i && (t = this.offset),
  37041. !this.noAssert) {
  37042. if (!(e instanceof Array))
  37043. throw TypeError("Illegal BitSet: Not an array");
  37044. if ("number" != typeof t || t % 1 !== 0)
  37045. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37046. if (t >>>= 0,
  37047. t < 0 || t + 0 > this.buffer.byteLength)
  37048. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37049. }
  37050. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37051. for (t += this.writeVarint32(o, t); a--; )
  37052. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37053. this.writeByte(n, t++);
  37054. if (s < o) {
  37055. var l = 0;
  37056. for (n = 0; s < o; )
  37057. n |= (1 & !!e[s++]) << l++;
  37058. this.writeByte(n, t++)
  37059. }
  37060. return i ? (this.offset = t,
  37061. this) : t - r
  37062. }
  37063. ,
  37064. a.readBitSet = function(e) {
  37065. var t = "undefined" == typeof e;
  37066. t && (e = this.offset);
  37067. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37068. for (e += n.length; o--; )
  37069. i = this.readByte(e++),
  37070. s[a++] = !!(1 & i),
  37071. s[a++] = !!(2 & i),
  37072. s[a++] = !!(4 & i),
  37073. s[a++] = !!(8 & i),
  37074. s[a++] = !!(16 & i),
  37075. s[a++] = !!(32 & i),
  37076. s[a++] = !!(64 & i),
  37077. s[a++] = !!(128 & i);
  37078. if (a < r) {
  37079. var l = 0;
  37080. for (i = this.readByte(e++); a < r; )
  37081. s[a++] = !!(i >> l++ & 1)
  37082. }
  37083. return t && (this.offset = e),
  37084. s
  37085. }
  37086. ,
  37087. a.readBytes = function(e, t) {
  37088. var i = "undefined" == typeof t;
  37089. if (i && (t = this.offset),
  37090. !this.noAssert) {
  37091. if ("number" != typeof t || t % 1 !== 0)
  37092. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37093. if (t >>>= 0,
  37094. t < 0 || t + e > this.buffer.byteLength)
  37095. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37096. }
  37097. var n = this.slice(t, t + e);
  37098. return i && (this.offset += e),
  37099. n
  37100. }
  37101. ,
  37102. a.writeBytes = a.append,
  37103. a.writeInt8 = function(e, t) {
  37104. var i = "undefined" == typeof t;
  37105. if (i && (t = this.offset),
  37106. !this.noAssert) {
  37107. if ("number" != typeof e || e % 1 !== 0)
  37108. throw TypeError("Illegal value: " + e + " (not an integer)");
  37109. if (e |= 0,
  37110. "number" != typeof t || t % 1 !== 0)
  37111. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37112. if (t >>>= 0,
  37113. t < 0 || t + 0 > this.buffer.byteLength)
  37114. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37115. }
  37116. t += 1;
  37117. var n = this.buffer.byteLength;
  37118. return t > n && this.resize((n *= 2) > t ? n : t),
  37119. t -= 1,
  37120. this.view[t] = e,
  37121. i && (this.offset += 1),
  37122. this
  37123. }
  37124. ,
  37125. a.writeByte = a.writeInt8,
  37126. a.readInt8 = function(e) {
  37127. var t = "undefined" == typeof e;
  37128. if (t && (e = this.offset),
  37129. !this.noAssert) {
  37130. if ("number" != typeof e || e % 1 !== 0)
  37131. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37132. if (e >>>= 0,
  37133. e < 0 || e + 1 > this.buffer.byteLength)
  37134. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37135. }
  37136. var i = this.view[e];
  37137. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37138. t && (this.offset += 1),
  37139. i
  37140. }
  37141. ,
  37142. a.readByte = a.readInt8,
  37143. a.writeUint8 = function(e, t) {
  37144. var i = "undefined" == typeof t;
  37145. if (i && (t = this.offset),
  37146. !this.noAssert) {
  37147. if ("number" != typeof e || e % 1 !== 0)
  37148. throw TypeError("Illegal value: " + e + " (not an integer)");
  37149. if (e >>>= 0,
  37150. "number" != typeof t || t % 1 !== 0)
  37151. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37152. if (t >>>= 0,
  37153. t < 0 || t + 0 > this.buffer.byteLength)
  37154. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37155. }
  37156. t += 1;
  37157. var n = this.buffer.byteLength;
  37158. return t > n && this.resize((n *= 2) > t ? n : t),
  37159. t -= 1,
  37160. this.view[t] = e,
  37161. i && (this.offset += 1),
  37162. this
  37163. }
  37164. ,
  37165. a.writeUInt8 = a.writeUint8,
  37166. a.readUint8 = function(e) {
  37167. var t = "undefined" == typeof e;
  37168. if (t && (e = this.offset),
  37169. !this.noAssert) {
  37170. if ("number" != typeof e || e % 1 !== 0)
  37171. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37172. if (e >>>= 0,
  37173. e < 0 || e + 1 > this.buffer.byteLength)
  37174. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37175. }
  37176. var i = this.view[e];
  37177. return t && (this.offset += 1),
  37178. i
  37179. }
  37180. ,
  37181. a.readUInt8 = a.readUint8,
  37182. a.writeInt16 = function(e, t) {
  37183. var i = "undefined" == typeof t;
  37184. if (i && (t = this.offset),
  37185. !this.noAssert) {
  37186. if ("number" != typeof e || e % 1 !== 0)
  37187. throw TypeError("Illegal value: " + e + " (not an integer)");
  37188. if (e |= 0,
  37189. "number" != typeof t || t % 1 !== 0)
  37190. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37191. if (t >>>= 0,
  37192. t < 0 || t + 0 > this.buffer.byteLength)
  37193. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37194. }
  37195. t += 2;
  37196. var n = this.buffer.byteLength;
  37197. return t > n && this.resize((n *= 2) > t ? n : t),
  37198. t -= 2,
  37199. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37200. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37201. this.view[t + 1] = 255 & e),
  37202. i && (this.offset += 2),
  37203. this
  37204. }
  37205. ,
  37206. a.writeShort = a.writeInt16,
  37207. a.readInt16 = function(e) {
  37208. var t = "undefined" == typeof e;
  37209. if (t && (e = this.offset),
  37210. !this.noAssert) {
  37211. if ("number" != typeof e || e % 1 !== 0)
  37212. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37213. if (e >>>= 0,
  37214. e < 0 || e + 2 > this.buffer.byteLength)
  37215. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37216. }
  37217. var i = 0;
  37218. return this.littleEndian ? (i = this.view[e],
  37219. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37220. i |= this.view[e + 1]),
  37221. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37222. t && (this.offset += 2),
  37223. i
  37224. }
  37225. ,
  37226. a.readShort = a.readInt16,
  37227. a.writeUint16 = function(e, t) {
  37228. var i = "undefined" == typeof t;
  37229. if (i && (t = this.offset),
  37230. !this.noAssert) {
  37231. if ("number" != typeof e || e % 1 !== 0)
  37232. throw TypeError("Illegal value: " + e + " (not an integer)");
  37233. if (e >>>= 0,
  37234. "number" != typeof t || t % 1 !== 0)
  37235. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37236. if (t >>>= 0,
  37237. t < 0 || t + 0 > this.buffer.byteLength)
  37238. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37239. }
  37240. t += 2;
  37241. var n = this.buffer.byteLength;
  37242. return t > n && this.resize((n *= 2) > t ? n : t),
  37243. t -= 2,
  37244. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37245. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37246. this.view[t + 1] = 255 & e),
  37247. i && (this.offset += 2),
  37248. this
  37249. }
  37250. ,
  37251. a.writeUInt16 = a.writeUint16,
  37252. a.readUint16 = function(e) {
  37253. var t = "undefined" == typeof e;
  37254. if (t && (e = this.offset),
  37255. !this.noAssert) {
  37256. if ("number" != typeof e || e % 1 !== 0)
  37257. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37258. if (e >>>= 0,
  37259. e < 0 || e + 2 > this.buffer.byteLength)
  37260. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37261. }
  37262. var i = 0;
  37263. return this.littleEndian ? (i = this.view[e],
  37264. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37265. i |= this.view[e + 1]),
  37266. t && (this.offset += 2),
  37267. i
  37268. }
  37269. ,
  37270. a.readUInt16 = a.readUint16,
  37271. a.writeInt32 = function(e, t) {
  37272. var i = "undefined" == typeof t;
  37273. if (i && (t = this.offset),
  37274. !this.noAssert) {
  37275. if ("number" != typeof e || e % 1 !== 0)
  37276. throw TypeError("Illegal value: " + e + " (not an integer)");
  37277. if (e |= 0,
  37278. "number" != typeof t || t % 1 !== 0)
  37279. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37280. if (t >>>= 0,
  37281. t < 0 || t + 0 > this.buffer.byteLength)
  37282. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37283. }
  37284. t += 4;
  37285. var n = this.buffer.byteLength;
  37286. return t > n && this.resize((n *= 2) > t ? n : t),
  37287. t -= 4,
  37288. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37289. this.view[t + 2] = e >>> 16 & 255,
  37290. this.view[t + 1] = e >>> 8 & 255,
  37291. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37292. this.view[t + 1] = e >>> 16 & 255,
  37293. this.view[t + 2] = e >>> 8 & 255,
  37294. this.view[t + 3] = 255 & e),
  37295. i && (this.offset += 4),
  37296. this
  37297. }
  37298. ,
  37299. a.writeInt = a.writeInt32,
  37300. a.readInt32 = function(e) {
  37301. var t = "undefined" == typeof e;
  37302. if (t && (e = this.offset),
  37303. !this.noAssert) {
  37304. if ("number" != typeof e || e % 1 !== 0)
  37305. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37306. if (e >>>= 0,
  37307. e < 0 || e + 4 > this.buffer.byteLength)
  37308. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37309. }
  37310. var i = 0;
  37311. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37312. i |= this.view[e + 1] << 8,
  37313. i |= this.view[e],
  37314. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37315. i |= this.view[e + 2] << 8,
  37316. i |= this.view[e + 3],
  37317. i += this.view[e] << 24 >>> 0),
  37318. i |= 0,
  37319. t && (this.offset += 4),
  37320. i
  37321. }
  37322. ,
  37323. a.readInt = a.readInt32,
  37324. a.writeUint32 = function(e, t) {
  37325. var i = "undefined" == typeof t;
  37326. if (i && (t = this.offset),
  37327. !this.noAssert) {
  37328. if ("number" != typeof e || e % 1 !== 0)
  37329. throw TypeError("Illegal value: " + e + " (not an integer)");
  37330. if (e >>>= 0,
  37331. "number" != typeof t || t % 1 !== 0)
  37332. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37333. if (t >>>= 0,
  37334. t < 0 || t + 0 > this.buffer.byteLength)
  37335. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37336. }
  37337. t += 4;
  37338. var n = this.buffer.byteLength;
  37339. return t > n && this.resize((n *= 2) > t ? n : t),
  37340. t -= 4,
  37341. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37342. this.view[t + 2] = e >>> 16 & 255,
  37343. this.view[t + 1] = e >>> 8 & 255,
  37344. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37345. this.view[t + 1] = e >>> 16 & 255,
  37346. this.view[t + 2] = e >>> 8 & 255,
  37347. this.view[t + 3] = 255 & e),
  37348. i && (this.offset += 4),
  37349. this
  37350. }
  37351. ,
  37352. a.writeUInt32 = a.writeUint32,
  37353. a.readUint32 = function(e) {
  37354. var t = "undefined" == typeof e;
  37355. if (t && (e = this.offset),
  37356. !this.noAssert) {
  37357. if ("number" != typeof e || e % 1 !== 0)
  37358. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37359. if (e >>>= 0,
  37360. e < 0 || e + 4 > this.buffer.byteLength)
  37361. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37362. }
  37363. var i = 0;
  37364. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37365. i |= this.view[e + 1] << 8,
  37366. i |= this.view[e],
  37367. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37368. i |= this.view[e + 2] << 8,
  37369. i |= this.view[e + 3],
  37370. i += this.view[e] << 24 >>> 0),
  37371. t && (this.offset += 4),
  37372. i
  37373. }
  37374. ,
  37375. a.readUInt32 = a.readUint32,
  37376. e && (a.writeInt64 = function(t, i) {
  37377. var n = "undefined" == typeof i;
  37378. if (n && (i = this.offset),
  37379. !this.noAssert) {
  37380. if ("number" == typeof t)
  37381. t = e.fromNumber(t);
  37382. else if ("string" == typeof t)
  37383. t = e.fromString(t);
  37384. else if (!(t && t instanceof e))
  37385. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37386. if ("number" != typeof i || i % 1 !== 0)
  37387. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37388. if (i >>>= 0,
  37389. i < 0 || i + 0 > this.buffer.byteLength)
  37390. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37391. }
  37392. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37393. i += 8;
  37394. var r = this.buffer.byteLength;
  37395. i > r && this.resize((r *= 2) > i ? r : i),
  37396. i -= 8;
  37397. var o = t.low
  37398. , a = t.high;
  37399. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37400. this.view[i + 2] = o >>> 16 & 255,
  37401. this.view[i + 1] = o >>> 8 & 255,
  37402. this.view[i] = 255 & o,
  37403. i += 4,
  37404. this.view[i + 3] = a >>> 24 & 255,
  37405. this.view[i + 2] = a >>> 16 & 255,
  37406. this.view[i + 1] = a >>> 8 & 255,
  37407. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37408. this.view[i + 1] = a >>> 16 & 255,
  37409. this.view[i + 2] = a >>> 8 & 255,
  37410. this.view[i + 3] = 255 & a,
  37411. i += 4,
  37412. this.view[i] = o >>> 24 & 255,
  37413. this.view[i + 1] = o >>> 16 & 255,
  37414. this.view[i + 2] = o >>> 8 & 255,
  37415. this.view[i + 3] = 255 & o),
  37416. n && (this.offset += 8),
  37417. this
  37418. }
  37419. ,
  37420. a.writeLong = a.writeInt64,
  37421. a.readInt64 = function(t) {
  37422. var i = "undefined" == typeof t;
  37423. if (i && (t = this.offset),
  37424. !this.noAssert) {
  37425. if ("number" != typeof t || t % 1 !== 0)
  37426. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37427. if (t >>>= 0,
  37428. t < 0 || t + 8 > this.buffer.byteLength)
  37429. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37430. }
  37431. var n = 0
  37432. , r = 0;
  37433. this.littleEndian ? (n = this.view[t + 2] << 16,
  37434. n |= this.view[t + 1] << 8,
  37435. n |= this.view[t],
  37436. n += this.view[t + 3] << 24 >>> 0,
  37437. t += 4,
  37438. r = this.view[t + 2] << 16,
  37439. r |= this.view[t + 1] << 8,
  37440. r |= this.view[t],
  37441. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37442. r |= this.view[t + 2] << 8,
  37443. r |= this.view[t + 3],
  37444. r += this.view[t] << 24 >>> 0,
  37445. t += 4,
  37446. n = this.view[t + 1] << 16,
  37447. n |= this.view[t + 2] << 8,
  37448. n |= this.view[t + 3],
  37449. n += this.view[t] << 24 >>> 0);
  37450. var o = new e(n,r,!1);
  37451. return i && (this.offset += 8),
  37452. o
  37453. }
  37454. ,
  37455. a.readLong = a.readInt64,
  37456. a.writeUint64 = function(t, i) {
  37457. var n = "undefined" == typeof i;
  37458. if (n && (i = this.offset),
  37459. !this.noAssert) {
  37460. if ("number" == typeof t)
  37461. t = e.fromNumber(t);
  37462. else if ("string" == typeof t)
  37463. t = e.fromString(t);
  37464. else if (!(t && t instanceof e))
  37465. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37466. if ("number" != typeof i || i % 1 !== 0)
  37467. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37468. if (i >>>= 0,
  37469. i < 0 || i + 0 > this.buffer.byteLength)
  37470. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37471. }
  37472. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37473. i += 8;
  37474. var r = this.buffer.byteLength;
  37475. i > r && this.resize((r *= 2) > i ? r : i),
  37476. i -= 8;
  37477. var o = t.low
  37478. , a = t.high;
  37479. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37480. this.view[i + 2] = o >>> 16 & 255,
  37481. this.view[i + 1] = o >>> 8 & 255,
  37482. this.view[i] = 255 & o,
  37483. i += 4,
  37484. this.view[i + 3] = a >>> 24 & 255,
  37485. this.view[i + 2] = a >>> 16 & 255,
  37486. this.view[i + 1] = a >>> 8 & 255,
  37487. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37488. this.view[i + 1] = a >>> 16 & 255,
  37489. this.view[i + 2] = a >>> 8 & 255,
  37490. this.view[i + 3] = 255 & a,
  37491. i += 4,
  37492. this.view[i] = o >>> 24 & 255,
  37493. this.view[i + 1] = o >>> 16 & 255,
  37494. this.view[i + 2] = o >>> 8 & 255,
  37495. this.view[i + 3] = 255 & o),
  37496. n && (this.offset += 8),
  37497. this
  37498. }
  37499. ,
  37500. a.writeUInt64 = a.writeUint64,
  37501. a.readUint64 = function(t) {
  37502. var i = "undefined" == typeof t;
  37503. if (i && (t = this.offset),
  37504. !this.noAssert) {
  37505. if ("number" != typeof t || t % 1 !== 0)
  37506. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37507. if (t >>>= 0,
  37508. t < 0 || t + 8 > this.buffer.byteLength)
  37509. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37510. }
  37511. var n = 0
  37512. , r = 0;
  37513. this.littleEndian ? (n = this.view[t + 2] << 16,
  37514. n |= this.view[t + 1] << 8,
  37515. n |= this.view[t],
  37516. n += this.view[t + 3] << 24 >>> 0,
  37517. t += 4,
  37518. r = this.view[t + 2] << 16,
  37519. r |= this.view[t + 1] << 8,
  37520. r |= this.view[t],
  37521. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37522. r |= this.view[t + 2] << 8,
  37523. r |= this.view[t + 3],
  37524. r += this.view[t] << 24 >>> 0,
  37525. t += 4,
  37526. n = this.view[t + 1] << 16,
  37527. n |= this.view[t + 2] << 8,
  37528. n |= this.view[t + 3],
  37529. n += this.view[t] << 24 >>> 0);
  37530. var o = new e(n,r,!0);
  37531. return i && (this.offset += 8),
  37532. o
  37533. }
  37534. ,
  37535. a.readUInt64 = a.readUint64),
  37536. a.writeFloat32 = function(e, t) {
  37537. var i = "undefined" == typeof t;
  37538. if (i && (t = this.offset),
  37539. !this.noAssert) {
  37540. if ("number" != typeof e)
  37541. throw TypeError("Illegal value: " + e + " (not a number)");
  37542. if ("number" != typeof t || t % 1 !== 0)
  37543. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37544. if (t >>>= 0,
  37545. t < 0 || t + 0 > this.buffer.byteLength)
  37546. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37547. }
  37548. t += 4;
  37549. var n = this.buffer.byteLength;
  37550. return t > n && this.resize((n *= 2) > t ? n : t),
  37551. t -= 4,
  37552. r(this.view, e, t, this.littleEndian, 23, 4),
  37553. i && (this.offset += 4),
  37554. this
  37555. }
  37556. ,
  37557. a.writeFloat = a.writeFloat32,
  37558. a.readFloat32 = function(e) {
  37559. var t = "undefined" == typeof e;
  37560. if (t && (e = this.offset),
  37561. !this.noAssert) {
  37562. if ("number" != typeof e || e % 1 !== 0)
  37563. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37564. if (e >>>= 0,
  37565. e < 0 || e + 4 > this.buffer.byteLength)
  37566. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37567. }
  37568. var i = n(this.view, e, this.littleEndian, 23, 4);
  37569. return t && (this.offset += 4),
  37570. i
  37571. }
  37572. ,
  37573. a.readFloat = a.readFloat32,
  37574. a.writeFloat64 = function(e, t) {
  37575. var i = "undefined" == typeof t;
  37576. if (i && (t = this.offset),
  37577. !this.noAssert) {
  37578. if ("number" != typeof e)
  37579. throw TypeError("Illegal value: " + e + " (not a number)");
  37580. if ("number" != typeof t || t % 1 !== 0)
  37581. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37582. if (t >>>= 0,
  37583. t < 0 || t + 0 > this.buffer.byteLength)
  37584. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37585. }
  37586. t += 8;
  37587. var n = this.buffer.byteLength;
  37588. return t > n && this.resize((n *= 2) > t ? n : t),
  37589. t -= 8,
  37590. r(this.view, e, t, this.littleEndian, 52, 8),
  37591. i && (this.offset += 8),
  37592. this
  37593. }
  37594. ,
  37595. a.writeDouble = a.writeFloat64,
  37596. a.readFloat64 = function(e) {
  37597. var t = "undefined" == typeof e;
  37598. if (t && (e = this.offset),
  37599. !this.noAssert) {
  37600. if ("number" != typeof e || e % 1 !== 0)
  37601. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37602. if (e >>>= 0,
  37603. e < 0 || e + 8 > this.buffer.byteLength)
  37604. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37605. }
  37606. var i = n(this.view, e, this.littleEndian, 52, 8);
  37607. return t && (this.offset += 8),
  37608. i
  37609. }
  37610. ,
  37611. a.readDouble = a.readFloat64,
  37612. o.MAX_VARINT32_BYTES = 5,
  37613. o.calculateVarint32 = function(e) {
  37614. return e >>>= 0,
  37615. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37616. }
  37617. ,
  37618. o.zigZagEncode32 = function(e) {
  37619. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37620. }
  37621. ,
  37622. o.zigZagDecode32 = function(e) {
  37623. return e >>> 1 ^ -(1 & e) | 0
  37624. }
  37625. ,
  37626. a.writeVarint32 = function(e, t) {
  37627. var i = "undefined" == typeof t;
  37628. if (i && (t = this.offset),
  37629. !this.noAssert) {
  37630. if ("number" != typeof e || e % 1 !== 0)
  37631. throw TypeError("Illegal value: " + e + " (not an integer)");
  37632. if (e |= 0,
  37633. "number" != typeof t || t % 1 !== 0)
  37634. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37635. if (t >>>= 0,
  37636. t < 0 || t + 0 > this.buffer.byteLength)
  37637. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37638. }
  37639. var n, r = o.calculateVarint32(e);
  37640. t += r;
  37641. var a = this.buffer.byteLength;
  37642. for (t > a && this.resize((a *= 2) > t ? a : t),
  37643. t -= r,
  37644. e >>>= 0; e >= 128; )
  37645. n = 127 & e | 128,
  37646. this.view[t++] = n,
  37647. e >>>= 7;
  37648. return this.view[t++] = e,
  37649. i ? (this.offset = t,
  37650. this) : r
  37651. }
  37652. ,
  37653. a.writeVarint32ZigZag = function(e, t) {
  37654. return this.writeVarint32(o.zigZagEncode32(e), t)
  37655. }
  37656. ,
  37657. a.readVarint32 = function(e) {
  37658. var t = "undefined" == typeof e;
  37659. if (t && (e = this.offset),
  37660. !this.noAssert) {
  37661. if ("number" != typeof e || e % 1 !== 0)
  37662. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37663. if (e >>>= 0,
  37664. e < 0 || e + 1 > this.buffer.byteLength)
  37665. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37666. }
  37667. var i, n = 0, r = 0;
  37668. do {
  37669. if (!this.noAssert && e > this.limit) {
  37670. var o = Error("Truncated");
  37671. throw o.truncated = !0,
  37672. o
  37673. }
  37674. i = this.view[e++],
  37675. n < 5 && (r |= (127 & i) << 7 * n),
  37676. ++n
  37677. } while (0 !== (128 & i));return r |= 0,
  37678. t ? (this.offset = e,
  37679. r) : {
  37680. value: r,
  37681. length: n
  37682. }
  37683. }
  37684. ,
  37685. a.readVarint32ZigZag = function(e) {
  37686. var t = this.readVarint32(e);
  37687. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37688. t
  37689. }
  37690. ,
  37691. e && (o.MAX_VARINT64_BYTES = 10,
  37692. o.calculateVarint64 = function(t) {
  37693. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37694. var i = t.toInt() >>> 0
  37695. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37696. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37697. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37698. }
  37699. ,
  37700. o.zigZagEncode64 = function(t) {
  37701. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37702. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37703. }
  37704. ,
  37705. o.zigZagDecode64 = function(t) {
  37706. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37707. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37708. }
  37709. ,
  37710. a.writeVarint64 = function(t, i) {
  37711. var n = "undefined" == typeof i;
  37712. if (n && (i = this.offset),
  37713. !this.noAssert) {
  37714. if ("number" == typeof t)
  37715. t = e.fromNumber(t);
  37716. else if ("string" == typeof t)
  37717. t = e.fromString(t);
  37718. else if (!(t && t instanceof e))
  37719. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37720. if ("number" != typeof i || i % 1 !== 0)
  37721. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37722. if (i >>>= 0,
  37723. i < 0 || i + 0 > this.buffer.byteLength)
  37724. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37725. }
  37726. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37727. var r = o.calculateVarint64(t)
  37728. , a = t.toInt() >>> 0
  37729. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37730. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37731. i += r;
  37732. var c = this.buffer.byteLength;
  37733. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37734. i -= r,
  37735. r) {
  37736. case 10:
  37737. this.view[i + 9] = l >>> 7 & 1;
  37738. case 9:
  37739. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37740. case 8:
  37741. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37742. case 7:
  37743. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37744. case 6:
  37745. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37746. case 5:
  37747. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37748. case 4:
  37749. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37750. case 3:
  37751. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37752. case 2:
  37753. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37754. case 1:
  37755. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37756. }
  37757. return n ? (this.offset += r,
  37758. this) : r
  37759. }
  37760. ,
  37761. a.writeVarint64ZigZag = function(e, t) {
  37762. return this.writeVarint64(o.zigZagEncode64(e), t)
  37763. }
  37764. ,
  37765. a.readVarint64 = function(t) {
  37766. var i = "undefined" == typeof t;
  37767. if (i && (t = this.offset),
  37768. !this.noAssert) {
  37769. if ("number" != typeof t || t % 1 !== 0)
  37770. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37771. if (t >>>= 0,
  37772. t < 0 || t + 1 > this.buffer.byteLength)
  37773. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37774. }
  37775. var n = t
  37776. , r = 0
  37777. , o = 0
  37778. , a = 0
  37779. , s = 0;
  37780. if (s = this.view[t++],
  37781. r = 127 & s,
  37782. 128 & s && (s = this.view[t++],
  37783. r |= (127 & s) << 7,
  37784. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37785. r |= (127 & s) << 14,
  37786. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37787. r |= (127 & s) << 21,
  37788. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37789. o = 127 & s,
  37790. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37791. o |= (127 & s) << 7,
  37792. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37793. o |= (127 & s) << 14,
  37794. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37795. o |= (127 & s) << 21,
  37796. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37797. a = 127 & s,
  37798. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37799. a |= (127 & s) << 7,
  37800. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37801. throw Error("Buffer overrun");
  37802. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37803. return i ? (this.offset = t,
  37804. l) : {
  37805. value: l,
  37806. length: t - n
  37807. }
  37808. }
  37809. ,
  37810. a.readVarint64ZigZag = function(t) {
  37811. var i = this.readVarint64(t);
  37812. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37813. i
  37814. }
  37815. ),
  37816. a.writeCString = function(e, i) {
  37817. var n = "undefined" == typeof i;
  37818. n && (i = this.offset);
  37819. var r, o = e.length;
  37820. if (!this.noAssert) {
  37821. if ("string" != typeof e)
  37822. throw TypeError("Illegal str: Not a string");
  37823. for (r = 0; r < o; ++r)
  37824. if (0 === e.charCodeAt(r))
  37825. throw RangeError("Illegal str: Contains NULL-characters");
  37826. if ("number" != typeof i || i % 1 !== 0)
  37827. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37828. if (i >>>= 0,
  37829. i < 0 || i + 0 > this.buffer.byteLength)
  37830. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37831. }
  37832. o = h.calculateUTF16asUTF8(t(e))[1],
  37833. i += o + 1;
  37834. var a = this.buffer.byteLength;
  37835. return i > a && this.resize((a *= 2) > i ? a : i),
  37836. i -= o + 1,
  37837. h.encodeUTF16toUTF8(t(e), function(e) {
  37838. this.view[i++] = e
  37839. }
  37840. .bind(this)),
  37841. this.view[i++] = 0,
  37842. n ? (this.offset = i,
  37843. this) : o
  37844. }
  37845. ,
  37846. a.readCString = function(e) {
  37847. var t = "undefined" == typeof e;
  37848. if (t && (e = this.offset),
  37849. !this.noAssert) {
  37850. if ("number" != typeof e || e % 1 !== 0)
  37851. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37852. if (e >>>= 0,
  37853. e < 0 || e + 1 > this.buffer.byteLength)
  37854. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37855. }
  37856. var n, r = e, o = -1;
  37857. return h.decodeUTF8toUTF16(function() {
  37858. if (0 === o)
  37859. return null;
  37860. if (e >= this.limit)
  37861. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37862. return o = this.view[e++],
  37863. 0 === o ? null : o
  37864. }
  37865. .bind(this), n = i(), !0),
  37866. t ? (this.offset = e,
  37867. n()) : {
  37868. string: n(),
  37869. length: e - r
  37870. }
  37871. }
  37872. ,
  37873. a.writeIString = function(e, i) {
  37874. var n = "undefined" == typeof i;
  37875. if (n && (i = this.offset),
  37876. !this.noAssert) {
  37877. if ("string" != typeof e)
  37878. throw TypeError("Illegal str: Not a string");
  37879. if ("number" != typeof i || i % 1 !== 0)
  37880. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37881. if (i >>>= 0,
  37882. i < 0 || i + 0 > this.buffer.byteLength)
  37883. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37884. }
  37885. var r, o = i;
  37886. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37887. i += 4 + r;
  37888. var a = this.buffer.byteLength;
  37889. if (i > a && this.resize((a *= 2) > i ? a : i),
  37890. i -= 4 + r,
  37891. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37892. this.view[i + 2] = r >>> 16 & 255,
  37893. this.view[i + 1] = r >>> 8 & 255,
  37894. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37895. this.view[i + 1] = r >>> 16 & 255,
  37896. this.view[i + 2] = r >>> 8 & 255,
  37897. this.view[i + 3] = 255 & r),
  37898. i += 4,
  37899. h.encodeUTF16toUTF8(t(e), function(e) {
  37900. this.view[i++] = e
  37901. }
  37902. .bind(this)),
  37903. i !== o + 4 + r)
  37904. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37905. return n ? (this.offset = i,
  37906. this) : i - o
  37907. }
  37908. ,
  37909. a.readIString = function(e) {
  37910. var t = "undefined" == typeof e;
  37911. if (t && (e = this.offset),
  37912. !this.noAssert) {
  37913. if ("number" != typeof e || e % 1 !== 0)
  37914. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37915. if (e >>>= 0,
  37916. e < 0 || e + 4 > this.buffer.byteLength)
  37917. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37918. }
  37919. var i = e
  37920. , n = this.readUint32(e)
  37921. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37922. return e += r.length,
  37923. t ? (this.offset = e,
  37924. r.string) : {
  37925. string: r.string,
  37926. length: e - i
  37927. }
  37928. }
  37929. ,
  37930. o.METRICS_CHARS = "c",
  37931. o.METRICS_BYTES = "b",
  37932. a.writeUTF8String = function(e, i) {
  37933. var n = "undefined" == typeof i;
  37934. if (n && (i = this.offset),
  37935. !this.noAssert) {
  37936. if ("number" != typeof i || i % 1 !== 0)
  37937. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37938. if (i >>>= 0,
  37939. i < 0 || i + 0 > this.buffer.byteLength)
  37940. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37941. }
  37942. var r, o = i;
  37943. r = h.calculateUTF16asUTF8(t(e))[1],
  37944. i += r;
  37945. var a = this.buffer.byteLength;
  37946. return i > a && this.resize((a *= 2) > i ? a : i),
  37947. i -= r,
  37948. h.encodeUTF16toUTF8(t(e), function(e) {
  37949. this.view[i++] = e
  37950. }
  37951. .bind(this)),
  37952. n ? (this.offset = i,
  37953. this) : i - o
  37954. }
  37955. ,
  37956. a.writeString = a.writeUTF8String,
  37957. o.calculateUTF8Chars = function(e) {
  37958. return h.calculateUTF16asUTF8(t(e))[0]
  37959. }
  37960. ,
  37961. o.calculateUTF8Bytes = function(e) {
  37962. return h.calculateUTF16asUTF8(t(e))[1]
  37963. }
  37964. ,
  37965. o.calculateString = o.calculateUTF8Bytes,
  37966. a.readUTF8String = function(e, t, n) {
  37967. "number" == typeof t && (n = t,
  37968. t = void 0);
  37969. var r = "undefined" == typeof n;
  37970. if (r && (n = this.offset),
  37971. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37972. !this.noAssert) {
  37973. if ("number" != typeof e || e % 1 !== 0)
  37974. throw TypeError("Illegal length: " + e + " (not an integer)");
  37975. if (e |= 0,
  37976. "number" != typeof n || n % 1 !== 0)
  37977. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37978. if (n >>>= 0,
  37979. n < 0 || n + 0 > this.buffer.byteLength)
  37980. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37981. }
  37982. var a, s = 0, l = n;
  37983. if (t === o.METRICS_CHARS) {
  37984. if (a = i(),
  37985. h.decodeUTF8(function() {
  37986. return s < e && n < this.limit ? this.view[n++] : null
  37987. }
  37988. .bind(this), function(e) {
  37989. ++s,
  37990. h.UTF8toUTF16(e, a)
  37991. }),
  37992. s !== e)
  37993. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37994. return r ? (this.offset = n,
  37995. a()) : {
  37996. string: a(),
  37997. length: n - l
  37998. }
  37999. }
  38000. if (t === o.METRICS_BYTES) {
  38001. if (!this.noAssert) {
  38002. if ("number" != typeof n || n % 1 !== 0)
  38003. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38004. if (n >>>= 0,
  38005. n < 0 || n + e > this.buffer.byteLength)
  38006. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38007. }
  38008. var c = n + e;
  38009. if (h.decodeUTF8toUTF16(function() {
  38010. return n < c ? this.view[n++] : null
  38011. }
  38012. .bind(this), a = i(), this.noAssert),
  38013. n !== c)
  38014. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38015. return r ? (this.offset = n,
  38016. a()) : {
  38017. string: a(),
  38018. length: n - l
  38019. }
  38020. }
  38021. throw TypeError("Unsupported metrics: " + t)
  38022. }
  38023. ,
  38024. a.readString = a.readUTF8String,
  38025. a.writeVString = function(e, i) {
  38026. var n = "undefined" == typeof i;
  38027. if (n && (i = this.offset),
  38028. !this.noAssert) {
  38029. if ("string" != typeof e)
  38030. throw TypeError("Illegal str: Not a string");
  38031. if ("number" != typeof i || i % 1 !== 0)
  38032. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38033. if (i >>>= 0,
  38034. i < 0 || i + 0 > this.buffer.byteLength)
  38035. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38036. }
  38037. var r, a, s = i;
  38038. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38039. a = o.calculateVarint32(r),
  38040. i += a + r;
  38041. var l = this.buffer.byteLength;
  38042. if (i > l && this.resize((l *= 2) > i ? l : i),
  38043. i -= a + r,
  38044. i += this.writeVarint32(r, i),
  38045. h.encodeUTF16toUTF8(t(e), function(e) {
  38046. this.view[i++] = e
  38047. }
  38048. .bind(this)),
  38049. i !== s + r + a)
  38050. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38051. return n ? (this.offset = i,
  38052. this) : i - s
  38053. }
  38054. ,
  38055. a.readVString = function(e) {
  38056. var t = "undefined" == typeof e;
  38057. if (t && (e = this.offset),
  38058. !this.noAssert) {
  38059. if ("number" != typeof e || e % 1 !== 0)
  38060. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38061. if (e >>>= 0,
  38062. e < 0 || e + 1 > this.buffer.byteLength)
  38063. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38064. }
  38065. var i = e
  38066. , n = this.readVarint32(e)
  38067. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38068. return e += r.length,
  38069. t ? (this.offset = e,
  38070. r.string) : {
  38071. string: r.string,
  38072. length: e - i
  38073. }
  38074. }
  38075. ,
  38076. a.append = function(e, t, i) {
  38077. "number" != typeof t && "string" == typeof t || (i = t,
  38078. t = void 0);
  38079. var n = "undefined" == typeof i;
  38080. if (n && (i = this.offset),
  38081. !this.noAssert) {
  38082. if ("number" != typeof i || i % 1 !== 0)
  38083. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38084. if (i >>>= 0,
  38085. i < 0 || i + 0 > this.buffer.byteLength)
  38086. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38087. }
  38088. e instanceof o || (e = o.wrap(e, t));
  38089. var r = e.limit - e.offset;
  38090. if (r <= 0)
  38091. return this;
  38092. i += r;
  38093. var a = this.buffer.byteLength;
  38094. return i > a && this.resize((a *= 2) > i ? a : i),
  38095. i -= r,
  38096. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38097. e.offset += r,
  38098. n && (this.offset += r),
  38099. this
  38100. }
  38101. ,
  38102. a.appendTo = function(e, t) {
  38103. return e.append(this, t),
  38104. this
  38105. }
  38106. ,
  38107. a.assert = function(e) {
  38108. return this.noAssert = !e,
  38109. this
  38110. }
  38111. ,
  38112. a.capacity = function() {
  38113. return this.buffer.byteLength
  38114. }
  38115. ,
  38116. a.clear = function() {
  38117. return this.offset = 0,
  38118. this.limit = this.buffer.byteLength,
  38119. this.markedOffset = -1,
  38120. this
  38121. }
  38122. ,
  38123. a.clone = function(e) {
  38124. var t = new o(0,this.littleEndian,this.noAssert);
  38125. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38126. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38127. t.view = this.view),
  38128. t.offset = this.offset,
  38129. t.markedOffset = this.markedOffset,
  38130. t.limit = this.limit,
  38131. t
  38132. }
  38133. ,
  38134. a.compact = function(e, t) {
  38135. if ("undefined" == typeof e && (e = this.offset),
  38136. "undefined" == typeof t && (t = this.limit),
  38137. !this.noAssert) {
  38138. if ("number" != typeof e || e % 1 !== 0)
  38139. throw TypeError("Illegal begin: Not an integer");
  38140. if (e >>>= 0,
  38141. "number" != typeof t || t % 1 !== 0)
  38142. throw TypeError("Illegal end: Not an integer");
  38143. if (t >>>= 0,
  38144. e < 0 || e > t || t > this.buffer.byteLength)
  38145. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38146. }
  38147. if (0 === e && t === this.buffer.byteLength)
  38148. return this;
  38149. var i = t - e;
  38150. if (0 === i)
  38151. return this.buffer = s,
  38152. this.view = null,
  38153. this.markedOffset >= 0 && (this.markedOffset -= e),
  38154. this.offset = 0,
  38155. this.limit = 0,
  38156. this;
  38157. var n = new ArrayBuffer(i)
  38158. , r = new Uint8Array(n);
  38159. return r.set(this.view.subarray(e, t)),
  38160. this.buffer = n,
  38161. this.view = r,
  38162. this.markedOffset >= 0 && (this.markedOffset -= e),
  38163. this.offset = 0,
  38164. this.limit = i,
  38165. this
  38166. }
  38167. ,
  38168. a.copy = function(e, t) {
  38169. if ("undefined" == typeof e && (e = this.offset),
  38170. "undefined" == typeof t && (t = this.limit),
  38171. !this.noAssert) {
  38172. if ("number" != typeof e || e % 1 !== 0)
  38173. throw TypeError("Illegal begin: Not an integer");
  38174. if (e >>>= 0,
  38175. "number" != typeof t || t % 1 !== 0)
  38176. throw TypeError("Illegal end: Not an integer");
  38177. if (t >>>= 0,
  38178. e < 0 || e > t || t > this.buffer.byteLength)
  38179. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38180. }
  38181. if (e === t)
  38182. return new o(0,this.littleEndian,this.noAssert);
  38183. var i = t - e
  38184. , n = new o(i,this.littleEndian,this.noAssert);
  38185. return n.offset = 0,
  38186. n.limit = i,
  38187. n.markedOffset >= 0 && (n.markedOffset -= e),
  38188. this.copyTo(n, 0, e, t),
  38189. n
  38190. }
  38191. ,
  38192. a.copyTo = function(e, t, i, n) {
  38193. var r, a;
  38194. if (!this.noAssert && !o.isByteBuffer(e))
  38195. throw TypeError("Illegal target: Not a ByteBuffer");
  38196. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38197. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38198. n = "undefined" == typeof n ? this.limit : 0 | n,
  38199. t < 0 || t > e.buffer.byteLength)
  38200. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38201. if (i < 0 || n > this.buffer.byteLength)
  38202. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38203. var s = n - i;
  38204. return 0 === s ? e : (e.ensureCapacity(t + s),
  38205. e.view.set(this.view.subarray(i, n), t),
  38206. r && (this.offset += s),
  38207. a && (e.offset += s),
  38208. this)
  38209. }
  38210. ,
  38211. a.ensureCapacity = function(e) {
  38212. var t = this.buffer.byteLength;
  38213. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38214. }
  38215. ,
  38216. a.fill = function(e, t, i) {
  38217. var n = "undefined" == typeof t;
  38218. if (n && (t = this.offset),
  38219. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38220. "undefined" == typeof t && (t = this.offset),
  38221. "undefined" == typeof i && (i = this.limit),
  38222. !this.noAssert) {
  38223. if ("number" != typeof e || e % 1 !== 0)
  38224. throw TypeError("Illegal value: " + e + " (not an integer)");
  38225. if (e |= 0,
  38226. "number" != typeof t || t % 1 !== 0)
  38227. throw TypeError("Illegal begin: Not an integer");
  38228. if (t >>>= 0,
  38229. "number" != typeof i || i % 1 !== 0)
  38230. throw TypeError("Illegal end: Not an integer");
  38231. if (i >>>= 0,
  38232. t < 0 || t > i || i > this.buffer.byteLength)
  38233. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38234. }
  38235. if (t >= i)
  38236. return this;
  38237. for (; t < i; )
  38238. this.view[t++] = e;
  38239. return n && (this.offset = t),
  38240. this
  38241. }
  38242. ,
  38243. a.flip = function() {
  38244. return this.limit = this.offset,
  38245. this.offset = 0,
  38246. this
  38247. }
  38248. ,
  38249. a.mark = function(e) {
  38250. if (e = "undefined" == typeof e ? this.offset : e,
  38251. !this.noAssert) {
  38252. if ("number" != typeof e || e % 1 !== 0)
  38253. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38254. if (e >>>= 0,
  38255. e < 0 || e + 0 > this.buffer.byteLength)
  38256. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38257. }
  38258. return this.markedOffset = e,
  38259. this
  38260. }
  38261. ,
  38262. a.order = function(e) {
  38263. if (!this.noAssert && "boolean" != typeof e)
  38264. throw TypeError("Illegal littleEndian: Not a boolean");
  38265. return this.littleEndian = !!e,
  38266. this
  38267. }
  38268. ,
  38269. a.LE = function(e) {
  38270. return this.littleEndian = "undefined" == typeof e || !!e,
  38271. this
  38272. }
  38273. ,
  38274. a.BE = function(e) {
  38275. return this.littleEndian = "undefined" != typeof e && !e,
  38276. this
  38277. }
  38278. ,
  38279. a.prepend = function(e, t, i) {
  38280. "number" != typeof t && "string" == typeof t || (i = t,
  38281. t = void 0);
  38282. var n = "undefined" == typeof i;
  38283. if (n && (i = this.offset),
  38284. !this.noAssert) {
  38285. if ("number" != typeof i || i % 1 !== 0)
  38286. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38287. if (i >>>= 0,
  38288. i < 0 || i + 0 > this.buffer.byteLength)
  38289. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38290. }
  38291. e instanceof o || (e = o.wrap(e, t));
  38292. var r = e.limit - e.offset;
  38293. if (r <= 0)
  38294. return this;
  38295. var a = r - i;
  38296. if (a > 0) {
  38297. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38298. , l = new Uint8Array(s);
  38299. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38300. this.buffer = s,
  38301. this.view = l,
  38302. this.offset += a,
  38303. this.markedOffset >= 0 && (this.markedOffset += a),
  38304. this.limit += a,
  38305. i += a
  38306. } else {
  38307. new Uint8Array(this.buffer)
  38308. }
  38309. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38310. e.offset = e.limit,
  38311. n && (this.offset -= r),
  38312. this
  38313. }
  38314. ,
  38315. a.prependTo = function(e, t) {
  38316. return e.prepend(this, t),
  38317. this
  38318. }
  38319. ,
  38320. a.printDebug = function(e) {
  38321. "function" != typeof e && (e = console.log.bind(console)),
  38322. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38323. }
  38324. ,
  38325. a.remaining = function() {
  38326. return this.limit - this.offset
  38327. }
  38328. ,
  38329. a.reset = function() {
  38330. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38331. this.markedOffset = -1) : this.offset = 0,
  38332. this
  38333. }
  38334. ,
  38335. a.resize = function(e) {
  38336. if (!this.noAssert) {
  38337. if ("number" != typeof e || e % 1 !== 0)
  38338. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38339. if (e |= 0,
  38340. e < 0)
  38341. throw RangeError("Illegal capacity: 0 <= " + e)
  38342. }
  38343. if (this.buffer.byteLength < e) {
  38344. var t = new ArrayBuffer(e)
  38345. , i = new Uint8Array(t);
  38346. i.set(this.view),
  38347. this.buffer = t,
  38348. this.view = i
  38349. }
  38350. return this
  38351. }
  38352. ,
  38353. a.reverse = function(e, t) {
  38354. if ("undefined" == typeof e && (e = this.offset),
  38355. "undefined" == typeof t && (t = this.limit),
  38356. !this.noAssert) {
  38357. if ("number" != typeof e || e % 1 !== 0)
  38358. throw TypeError("Illegal begin: Not an integer");
  38359. if (e >>>= 0,
  38360. "number" != typeof t || t % 1 !== 0)
  38361. throw TypeError("Illegal end: Not an integer");
  38362. if (t >>>= 0,
  38363. e < 0 || e > t || t > this.buffer.byteLength)
  38364. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38365. }
  38366. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38367. this)
  38368. }
  38369. ,
  38370. a.skip = function(e) {
  38371. if (!this.noAssert) {
  38372. if ("number" != typeof e || e % 1 !== 0)
  38373. throw TypeError("Illegal length: " + e + " (not an integer)");
  38374. e |= 0
  38375. }
  38376. var t = this.offset + e;
  38377. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38378. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38379. return this.offset = t,
  38380. this
  38381. }
  38382. ,
  38383. a.slice = function(e, t) {
  38384. if ("undefined" == typeof e && (e = this.offset),
  38385. "undefined" == typeof t && (t = this.limit),
  38386. !this.noAssert) {
  38387. if ("number" != typeof e || e % 1 !== 0)
  38388. throw TypeError("Illegal begin: Not an integer");
  38389. if (e >>>= 0,
  38390. "number" != typeof t || t % 1 !== 0)
  38391. throw TypeError("Illegal end: Not an integer");
  38392. if (t >>>= 0,
  38393. e < 0 || e > t || t > this.buffer.byteLength)
  38394. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38395. }
  38396. var i = this.clone();
  38397. return i.offset = e,
  38398. i.limit = t,
  38399. i
  38400. }
  38401. ,
  38402. a.toBuffer = function(e) {
  38403. var t = this.offset
  38404. , i = this.limit;
  38405. if (!this.noAssert) {
  38406. if ("number" != typeof t || t % 1 !== 0)
  38407. throw TypeError("Illegal offset: Not an integer");
  38408. if (t >>>= 0,
  38409. "number" != typeof i || i % 1 !== 0)
  38410. throw TypeError("Illegal limit: Not an integer");
  38411. if (i >>>= 0,
  38412. t < 0 || t > i || i > this.buffer.byteLength)
  38413. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38414. }
  38415. if (!e && 0 === t && i === this.buffer.byteLength)
  38416. return this.buffer;
  38417. if (t === i)
  38418. return s;
  38419. var n = new ArrayBuffer(i - t);
  38420. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38421. n
  38422. }
  38423. ,
  38424. a.toArrayBuffer = a.toBuffer,
  38425. a.toString = function(e, t, i) {
  38426. if ("undefined" == typeof e)
  38427. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38428. switch ("number" == typeof e && (e = "utf8",
  38429. t = e,
  38430. i = t),
  38431. e) {
  38432. case "utf8":
  38433. return this.toUTF8(t, i);
  38434. case "base64":
  38435. return this.toBase64(t, i);
  38436. case "hex":
  38437. return this.toHex(t, i);
  38438. case "binary":
  38439. return this.toBinary(t, i);
  38440. case "debug":
  38441. return this.toDebug();
  38442. case "columns":
  38443. return this.toColumns();
  38444. default:
  38445. throw Error("Unsupported encoding: " + e)
  38446. }
  38447. }
  38448. ;
  38449. var c = function() {
  38450. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38451. i[t[n]] = n;
  38452. return e.encode = function(e, i) {
  38453. for (var n, r; null !== (n = e()); )
  38454. i(t[n >> 2 & 63]),
  38455. r = (3 & n) << 4,
  38456. null !== (n = e()) ? (r |= n >> 4 & 15,
  38457. i(t[63 & (r | n >> 4 & 15)]),
  38458. r = (15 & n) << 2,
  38459. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38460. i(t[63 & n])) : (i(t[63 & r]),
  38461. i(61))) : (i(t[63 & r]),
  38462. i(61),
  38463. i(61))
  38464. }
  38465. ,
  38466. e.decode = function(e, t) {
  38467. function n(e) {
  38468. throw Error("Illegal character code: " + e)
  38469. }
  38470. for (var r, o, a; null !== (r = e()); )
  38471. if (o = i[r],
  38472. "undefined" == typeof o && n(r),
  38473. null !== (r = e()) && (a = i[r],
  38474. "undefined" == typeof a && n(r),
  38475. t(o << 2 >>> 0 | (48 & a) >> 4),
  38476. null !== (r = e()))) {
  38477. if (o = i[r],
  38478. "undefined" == typeof o) {
  38479. if (61 === r)
  38480. break;
  38481. n(r)
  38482. }
  38483. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38484. null !== (r = e())) {
  38485. if (a = i[r],
  38486. "undefined" == typeof a) {
  38487. if (61 === r)
  38488. break;
  38489. n(r)
  38490. }
  38491. t((3 & o) << 6 >>> 0 | a)
  38492. }
  38493. }
  38494. }
  38495. ,
  38496. e.test = function(e) {
  38497. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38498. }
  38499. ,
  38500. e
  38501. }();
  38502. a.toBase64 = function(e, t) {
  38503. if ("undefined" == typeof e && (e = this.offset),
  38504. "undefined" == typeof t && (t = this.limit),
  38505. e |= 0,
  38506. t |= 0,
  38507. e < 0 || t > this.capacity || e > t)
  38508. throw RangeError("begin, end");
  38509. var n;
  38510. return c.encode(function() {
  38511. return e < t ? this.view[e++] : null
  38512. }
  38513. .bind(this), n = i()),
  38514. n()
  38515. }
  38516. ,
  38517. o.fromBase64 = function(e, i) {
  38518. if ("string" != typeof e)
  38519. throw TypeError("str");
  38520. var n = new o(e.length / 4 * 3,i)
  38521. , r = 0;
  38522. return c.decode(t(e), function(e) {
  38523. n.view[r++] = e
  38524. }),
  38525. n.limit = r,
  38526. n
  38527. }
  38528. ,
  38529. o.btoa = function(e) {
  38530. return o.fromBinary(e).toBase64()
  38531. }
  38532. ,
  38533. o.atob = function(e) {
  38534. return o.fromBase64(e).toBinary()
  38535. }
  38536. ,
  38537. a.toBinary = function(e, t) {
  38538. if ("undefined" == typeof e && (e = this.offset),
  38539. "undefined" == typeof t && (t = this.limit),
  38540. e |= 0,
  38541. t |= 0,
  38542. e < 0 || t > this.capacity() || e > t)
  38543. throw RangeError("begin, end");
  38544. if (e === t)
  38545. return "";
  38546. for (var i = [], n = []; e < t; )
  38547. i.push(this.view[e++]),
  38548. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38549. i = []);
  38550. return n.join("") + String.fromCharCode.apply(String, i)
  38551. }
  38552. ,
  38553. o.fromBinary = function(e, t) {
  38554. if ("string" != typeof e)
  38555. throw TypeError("str");
  38556. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38557. if (i = e.charCodeAt(n),
  38558. i > 255)
  38559. throw RangeError("illegal char code: " + i);
  38560. a.view[n++] = i
  38561. }
  38562. return a.limit = r,
  38563. a
  38564. }
  38565. ,
  38566. a.toDebug = function(e) {
  38567. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38568. if (i !== -1 && (t = this.view[i],
  38569. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38570. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38571. ++i,
  38572. e && i > 0 && i % 16 === 0 && i !== n) {
  38573. for (; r.length < 51; )
  38574. r += " ";
  38575. a += r + o + "\n",
  38576. r = o = ""
  38577. }
  38578. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38579. }
  38580. if (e && " " !== r) {
  38581. for (; r.length < 51; )
  38582. r += " ";
  38583. a += r + o + "\n"
  38584. }
  38585. return e ? a : r
  38586. }
  38587. ,
  38588. o.fromDebug = function(e, t, i) {
  38589. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38590. switch (n = e.charAt(l++)) {
  38591. case "!":
  38592. if (!i) {
  38593. if (u || d || p) {
  38594. f = !0;
  38595. break
  38596. }
  38597. u = d = p = !0
  38598. }
  38599. s.offset = s.markedOffset = s.limit = c,
  38600. h = !1;
  38601. break;
  38602. case "|":
  38603. if (!i) {
  38604. if (u || p) {
  38605. f = !0;
  38606. break
  38607. }
  38608. u = p = !0
  38609. }
  38610. s.offset = s.limit = c,
  38611. h = !1;
  38612. break;
  38613. case "[":
  38614. if (!i) {
  38615. if (u || d) {
  38616. f = !0;
  38617. break
  38618. }
  38619. u = d = !0
  38620. }
  38621. s.offset = s.markedOffset = c,
  38622. h = !1;
  38623. break;
  38624. case "<":
  38625. if (!i) {
  38626. if (u) {
  38627. f = !0;
  38628. break
  38629. }
  38630. u = !0
  38631. }
  38632. s.offset = c,
  38633. h = !1;
  38634. break;
  38635. case "]":
  38636. if (!i) {
  38637. if (p || d) {
  38638. f = !0;
  38639. break
  38640. }
  38641. p = d = !0
  38642. }
  38643. s.limit = s.markedOffset = c,
  38644. h = !1;
  38645. break;
  38646. case ">":
  38647. if (!i) {
  38648. if (p) {
  38649. f = !0;
  38650. break
  38651. }
  38652. p = !0
  38653. }
  38654. s.limit = c,
  38655. h = !1;
  38656. break;
  38657. case "'":
  38658. if (!i) {
  38659. if (d) {
  38660. f = !0;
  38661. break
  38662. }
  38663. d = !0
  38664. }
  38665. s.markedOffset = c,
  38666. h = !1;
  38667. break;
  38668. case " ":
  38669. h = !1;
  38670. break;
  38671. default:
  38672. if (!i && h) {
  38673. f = !0;
  38674. break
  38675. }
  38676. if (r = parseInt(n + e.charAt(l++), 16),
  38677. !i && (isNaN(r) || r < 0 || r > 255))
  38678. throw TypeError("Illegal str: Not a debug encoded string");
  38679. s.view[c++] = r,
  38680. h = !0
  38681. }
  38682. if (f)
  38683. throw TypeError("Illegal str: Invalid symbol at " + l)
  38684. }
  38685. if (!i) {
  38686. if (!u || !p)
  38687. throw TypeError("Illegal str: Missing offset or limit");
  38688. if (c < s.buffer.byteLength)
  38689. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38690. }
  38691. return s
  38692. }
  38693. ,
  38694. a.toHex = function(e, t) {
  38695. if (e = "undefined" == typeof e ? this.offset : e,
  38696. t = "undefined" == typeof t ? this.limit : t,
  38697. !this.noAssert) {
  38698. if ("number" != typeof e || e % 1 !== 0)
  38699. throw TypeError("Illegal begin: Not an integer");
  38700. if (e >>>= 0,
  38701. "number" != typeof t || t % 1 !== 0)
  38702. throw TypeError("Illegal end: Not an integer");
  38703. if (t >>>= 0,
  38704. e < 0 || e > t || t > this.buffer.byteLength)
  38705. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38706. }
  38707. for (var i, n = new Array(t - e); e < t; )
  38708. i = this.view[e++],
  38709. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38710. return n.join("")
  38711. }
  38712. ,
  38713. o.fromHex = function(e, t, i) {
  38714. if (!i) {
  38715. if ("string" != typeof e)
  38716. throw TypeError("Illegal str: Not a string");
  38717. if (e.length % 2 !== 0)
  38718. throw TypeError("Illegal str: Length not a multiple of 2")
  38719. }
  38720. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38721. if (n = parseInt(e.substring(s, s + 2), 16),
  38722. !i && (!isFinite(n) || n < 0 || n > 255))
  38723. throw TypeError("Illegal str: Contains non-hex characters");
  38724. a.view[l++] = n
  38725. }
  38726. return a.limit = l,
  38727. a
  38728. }
  38729. ;
  38730. var h = function() {
  38731. var e = {};
  38732. return e.MAX_CODEPOINT = 1114111,
  38733. e.encodeUTF8 = function(e, t) {
  38734. var i = null;
  38735. for ("number" == typeof e && (i = e,
  38736. e = function() {
  38737. return null
  38738. }
  38739. ); null !== i || null !== (i = e()); )
  38740. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38741. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38742. t(i >> 6 & 63 | 128),
  38743. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38744. t(i >> 12 & 63 | 128),
  38745. t(i >> 6 & 63 | 128),
  38746. t(63 & i | 128)),
  38747. i = null
  38748. }
  38749. ,
  38750. e.decodeUTF8 = function(e, t) {
  38751. for (var i, n, r, o, a = function(e) {
  38752. e = e.slice(0, e.indexOf(null));
  38753. var t = Error(e.toString());
  38754. throw t.name = "TruncatedError",
  38755. t.bytes = e,
  38756. t
  38757. }; null !== (i = e()); )
  38758. if (0 === (128 & i))
  38759. t(i);
  38760. else if (192 === (224 & i))
  38761. null === (n = e()) && a([i, n]),
  38762. t((31 & i) << 6 | 63 & n);
  38763. else if (224 === (240 & i))
  38764. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38765. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38766. else {
  38767. if (240 !== (248 & i))
  38768. throw RangeError("Illegal starting byte: " + i);
  38769. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38770. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38771. }
  38772. }
  38773. ,
  38774. e.UTF16toUTF8 = function(e, t) {
  38775. for (var i, n = null; ; ) {
  38776. if (null === (i = null !== n ? n : e()))
  38777. break;
  38778. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38779. n = null) : t(i)
  38780. }
  38781. null !== n && t(n)
  38782. }
  38783. ,
  38784. e.UTF8toUTF16 = function(e, t) {
  38785. var i = null;
  38786. for ("number" == typeof e && (i = e,
  38787. e = function() {
  38788. return null
  38789. }
  38790. ); null !== i || null !== (i = e()); )
  38791. i <= 65535 ? t(i) : (i -= 65536,
  38792. t((i >> 10) + 55296),
  38793. t(i % 1024 + 56320)),
  38794. i = null
  38795. }
  38796. ,
  38797. e.encodeUTF16toUTF8 = function(t, i) {
  38798. e.UTF16toUTF8(t, function(t) {
  38799. e.encodeUTF8(t, i)
  38800. })
  38801. }
  38802. ,
  38803. e.decodeUTF8toUTF16 = function(t, i) {
  38804. e.decodeUTF8(t, function(t) {
  38805. e.UTF8toUTF16(t, i)
  38806. })
  38807. }
  38808. ,
  38809. e.calculateCodePoint = function(e) {
  38810. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38811. }
  38812. ,
  38813. e.calculateUTF8 = function(e) {
  38814. for (var t, i = 0; null !== (t = e()); )
  38815. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38816. return i
  38817. }
  38818. ,
  38819. e.calculateUTF16asUTF8 = function(t) {
  38820. var i = 0
  38821. , n = 0;
  38822. return e.UTF16toUTF8(t, function(e) {
  38823. ++i,
  38824. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38825. }),
  38826. [i, n]
  38827. }
  38828. ,
  38829. e
  38830. }();
  38831. return a.toUTF8 = function(e, t) {
  38832. if ("undefined" == typeof e && (e = this.offset),
  38833. "undefined" == typeof t && (t = this.limit),
  38834. !this.noAssert) {
  38835. if ("number" != typeof e || e % 1 !== 0)
  38836. throw TypeError("Illegal begin: Not an integer");
  38837. if (e >>>= 0,
  38838. "number" != typeof t || t % 1 !== 0)
  38839. throw TypeError("Illegal end: Not an integer");
  38840. if (t >>>= 0,
  38841. e < 0 || e > t || t > this.buffer.byteLength)
  38842. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38843. }
  38844. var n;
  38845. try {
  38846. h.decodeUTF8toUTF16(function() {
  38847. return e < t ? this.view[e++] : null
  38848. }
  38849. .bind(this), n = i())
  38850. } catch (i) {
  38851. if (e !== t)
  38852. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38853. }
  38854. return n()
  38855. }
  38856. ,
  38857. o.fromUTF8 = function(e, i, n) {
  38858. if (!n && "string" != typeof e)
  38859. throw TypeError("Illegal str: Not a string");
  38860. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38861. , a = 0;
  38862. return h.encodeUTF16toUTF8(t(e), function(e) {
  38863. r.view[a++] = e
  38864. }),
  38865. r.limit = a,
  38866. r
  38867. }
  38868. ,
  38869. o
  38870. })
  38871. }
  38872. , {
  38873. long: 216
  38874. }],
  38875. 216: [function(e, t, i) {
  38876. !function(i, n) {
  38877. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38878. }(this, function() {
  38879. "use strict";
  38880. function e(e, t, i) {
  38881. this.low = 0 | e,
  38882. this.high = 0 | t,
  38883. this.unsigned = !!i
  38884. }
  38885. function t(e) {
  38886. return (e && e.__isLong__) === !0
  38887. }
  38888. function i(e, t) {
  38889. var i, n, o;
  38890. return t ? (e >>>= 0,
  38891. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38892. o && (l[e] = i),
  38893. i)) : (e |= 0,
  38894. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38895. o && (s[e] = i),
  38896. i))
  38897. }
  38898. function n(e, t) {
  38899. if (isNaN(e) || !isFinite(e))
  38900. return t ? m : g;
  38901. if (t) {
  38902. if (e < 0)
  38903. return m;
  38904. if (e >= d)
  38905. return I
  38906. } else {
  38907. if (e <= -p)
  38908. return E;
  38909. if (e + 1 >= p)
  38910. return C
  38911. }
  38912. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38913. }
  38914. function r(t, i, n) {
  38915. return new e(t,i,n)
  38916. }
  38917. function o(e, t, i) {
  38918. if (0 === e.length)
  38919. throw Error("empty string");
  38920. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38921. return g;
  38922. if ("number" == typeof t ? (i = t,
  38923. t = !1) : t = !!t,
  38924. i = i || 10,
  38925. i < 2 || 36 < i)
  38926. throw RangeError("radix");
  38927. var r;
  38928. if ((r = e.indexOf("-")) > 0)
  38929. throw Error("interior hyphen");
  38930. if (0 === r)
  38931. return o(e.substring(1), t, i).neg();
  38932. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38933. var h = Math.min(8, e.length - l)
  38934. , u = parseInt(e.substring(l, l + h), i);
  38935. if (h < 8) {
  38936. var d = n(c(i, h));
  38937. s = s.mul(d).add(n(u))
  38938. } else
  38939. s = s.mul(a),
  38940. s = s.add(n(u))
  38941. }
  38942. return s.unsigned = t,
  38943. s
  38944. }
  38945. function a(t) {
  38946. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38947. }
  38948. e.prototype.__isLong__,
  38949. Object.defineProperty(e.prototype, "__isLong__", {
  38950. value: !0,
  38951. enumerable: !1,
  38952. configurable: !1
  38953. }),
  38954. e.isLong = t;
  38955. var s = {}
  38956. , l = {};
  38957. e.fromInt = i,
  38958. e.fromNumber = n,
  38959. e.fromBits = r;
  38960. var c = Math.pow;
  38961. e.fromString = o,
  38962. e.fromValue = a;
  38963. var h = 1 << 24
  38964. , u = 4294967296
  38965. , d = 0x10000000000000000
  38966. , p = d / 2
  38967. , f = i(h)
  38968. , g = i(0);
  38969. e.ZERO = g;
  38970. var m = i(0, !0);
  38971. e.UZERO = m;
  38972. var v = i(1);
  38973. e.ONE = v;
  38974. var A = i(1, !0);
  38975. e.UONE = A;
  38976. var y = i(-1);
  38977. e.NEG_ONE = y;
  38978. var C = r(-1, 2147483647, !1);
  38979. e.MAX_VALUE = C;
  38980. var I = r(-1, -1, !0);
  38981. e.MAX_UNSIGNED_VALUE = I;
  38982. var E = r(0, -2147483648, !1);
  38983. e.MIN_VALUE = E;
  38984. var b = e.prototype;
  38985. return b.toInt = function() {
  38986. return this.unsigned ? this.low >>> 0 : this.low
  38987. }
  38988. ,
  38989. b.toNumber = function() {
  38990. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38991. }
  38992. ,
  38993. b.toString = function(e) {
  38994. if (e = e || 10,
  38995. e < 2 || 36 < e)
  38996. throw RangeError("radix");
  38997. if (this.isZero())
  38998. return "0";
  38999. if (this.isNegative()) {
  39000. if (this.eq(E)) {
  39001. var t = n(e)
  39002. , i = this.div(t)
  39003. , r = i.mul(t).sub(this);
  39004. return i.toString(e) + r.toInt().toString(e)
  39005. }
  39006. return "-" + this.neg().toString(e)
  39007. }
  39008. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39009. var l = a.div(o)
  39010. , h = a.sub(l.mul(o)).toInt() >>> 0
  39011. , u = h.toString(e);
  39012. if (a = l,
  39013. a.isZero())
  39014. return u + s;
  39015. for (; u.length < 6; )
  39016. u = "0" + u;
  39017. s = "" + u + s
  39018. }
  39019. }
  39020. ,
  39021. b.getHighBits = function() {
  39022. return this.high
  39023. }
  39024. ,
  39025. b.getHighBitsUnsigned = function() {
  39026. return this.high >>> 0
  39027. }
  39028. ,
  39029. b.getLowBits = function() {
  39030. return this.low
  39031. }
  39032. ,
  39033. b.getLowBitsUnsigned = function() {
  39034. return this.low >>> 0
  39035. }
  39036. ,
  39037. b.getNumBitsAbs = function() {
  39038. if (this.isNegative())
  39039. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39040. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39041. ;
  39042. return 0 != this.high ? t + 33 : t + 1
  39043. }
  39044. ,
  39045. b.isZero = function() {
  39046. return 0 === this.high && 0 === this.low
  39047. }
  39048. ,
  39049. b.isNegative = function() {
  39050. return !this.unsigned && this.high < 0
  39051. }
  39052. ,
  39053. b.isPositive = function() {
  39054. return this.unsigned || this.high >= 0
  39055. }
  39056. ,
  39057. b.isOdd = function() {
  39058. return 1 === (1 & this.low)
  39059. }
  39060. ,
  39061. b.isEven = function() {
  39062. return 0 === (1 & this.low)
  39063. }
  39064. ,
  39065. b.equals = function(e) {
  39066. return t(e) || (e = a(e)),
  39067. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39068. }
  39069. ,
  39070. b.eq = b.equals,
  39071. b.notEquals = function(e) {
  39072. return !this.eq(e)
  39073. }
  39074. ,
  39075. b.neq = b.notEquals,
  39076. b.lessThan = function(e) {
  39077. return this.comp(e) < 0
  39078. }
  39079. ,
  39080. b.lt = b.lessThan,
  39081. b.lessThanOrEqual = function(e) {
  39082. return this.comp(e) <= 0
  39083. }
  39084. ,
  39085. b.lte = b.lessThanOrEqual,
  39086. b.greaterThan = function(e) {
  39087. return this.comp(e) > 0
  39088. }
  39089. ,
  39090. b.gt = b.greaterThan,
  39091. b.greaterThanOrEqual = function(e) {
  39092. return this.comp(e) >= 0
  39093. }
  39094. ,
  39095. b.gte = b.greaterThanOrEqual,
  39096. b.compare = function(e) {
  39097. if (t(e) || (e = a(e)),
  39098. this.eq(e))
  39099. return 0;
  39100. var i = this.isNegative()
  39101. , n = e.isNegative();
  39102. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39103. }
  39104. ,
  39105. b.comp = b.compare,
  39106. b.negate = function() {
  39107. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39108. }
  39109. ,
  39110. b.neg = b.negate,
  39111. b.add = function(e) {
  39112. t(e) || (e = a(e));
  39113. var i = this.high >>> 16
  39114. , n = 65535 & this.high
  39115. , o = this.low >>> 16
  39116. , s = 65535 & this.low
  39117. , l = e.high >>> 16
  39118. , c = 65535 & e.high
  39119. , h = e.low >>> 16
  39120. , u = 65535 & e.low
  39121. , d = 0
  39122. , p = 0
  39123. , f = 0
  39124. , g = 0;
  39125. return g += s + u,
  39126. f += g >>> 16,
  39127. g &= 65535,
  39128. f += o + h,
  39129. p += f >>> 16,
  39130. f &= 65535,
  39131. p += n + c,
  39132. d += p >>> 16,
  39133. p &= 65535,
  39134. d += i + l,
  39135. d &= 65535,
  39136. r(f << 16 | g, d << 16 | p, this.unsigned)
  39137. }
  39138. ,
  39139. b.subtract = function(e) {
  39140. return t(e) || (e = a(e)),
  39141. this.add(e.neg())
  39142. }
  39143. ,
  39144. b.sub = b.subtract,
  39145. b.multiply = function(e) {
  39146. if (this.isZero())
  39147. return g;
  39148. if (t(e) || (e = a(e)),
  39149. e.isZero())
  39150. return g;
  39151. if (this.eq(E))
  39152. return e.isOdd() ? E : g;
  39153. if (e.eq(E))
  39154. return this.isOdd() ? E : g;
  39155. if (this.isNegative())
  39156. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39157. if (e.isNegative())
  39158. return this.mul(e.neg()).neg();
  39159. if (this.lt(f) && e.lt(f))
  39160. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39161. var i = this.high >>> 16
  39162. , o = 65535 & this.high
  39163. , s = this.low >>> 16
  39164. , l = 65535 & this.low
  39165. , c = e.high >>> 16
  39166. , h = 65535 & e.high
  39167. , u = e.low >>> 16
  39168. , d = 65535 & e.low
  39169. , p = 0
  39170. , m = 0
  39171. , v = 0
  39172. , A = 0;
  39173. return A += l * d,
  39174. v += A >>> 16,
  39175. A &= 65535,
  39176. v += s * d,
  39177. m += v >>> 16,
  39178. v &= 65535,
  39179. v += l * u,
  39180. m += v >>> 16,
  39181. v &= 65535,
  39182. m += o * d,
  39183. p += m >>> 16,
  39184. m &= 65535,
  39185. m += s * u,
  39186. p += m >>> 16,
  39187. m &= 65535,
  39188. m += l * h,
  39189. p += m >>> 16,
  39190. m &= 65535,
  39191. p += i * d + o * u + s * h + l * c,
  39192. p &= 65535,
  39193. r(v << 16 | A, p << 16 | m, this.unsigned)
  39194. }
  39195. ,
  39196. b.mul = b.multiply,
  39197. b.divide = function(e) {
  39198. if (t(e) || (e = a(e)),
  39199. e.isZero())
  39200. throw Error("division by zero");
  39201. if (this.isZero())
  39202. return this.unsigned ? m : g;
  39203. var i, r, o;
  39204. if (this.unsigned) {
  39205. if (e.unsigned || (e = e.toUnsigned()),
  39206. e.gt(this))
  39207. return m;
  39208. if (e.gt(this.shru(1)))
  39209. return A;
  39210. o = m
  39211. } else {
  39212. if (this.eq(E)) {
  39213. if (e.eq(v) || e.eq(y))
  39214. return E;
  39215. if (e.eq(E))
  39216. return v;
  39217. var s = this.shr(1);
  39218. return i = s.div(e).shl(1),
  39219. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39220. o = i.add(r.div(e)))
  39221. }
  39222. if (e.eq(E))
  39223. return this.unsigned ? m : g;
  39224. if (this.isNegative())
  39225. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39226. if (e.isNegative())
  39227. return this.div(e.neg()).neg();
  39228. o = g
  39229. }
  39230. for (r = this; r.gte(e); ) {
  39231. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39232. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39233. i -= h,
  39234. u = n(i, this.unsigned),
  39235. d = u.mul(e);
  39236. u.isZero() && (u = v),
  39237. o = o.add(u),
  39238. r = r.sub(d)
  39239. }
  39240. return o
  39241. }
  39242. ,
  39243. b.div = b.divide,
  39244. b.modulo = function(e) {
  39245. return t(e) || (e = a(e)),
  39246. this.sub(this.div(e).mul(e))
  39247. }
  39248. ,
  39249. b.mod = b.modulo,
  39250. b.not = function() {
  39251. return r(~this.low, ~this.high, this.unsigned)
  39252. }
  39253. ,
  39254. b.and = function(e) {
  39255. return t(e) || (e = a(e)),
  39256. r(this.low & e.low, this.high & e.high, this.unsigned)
  39257. }
  39258. ,
  39259. b.or = function(e) {
  39260. return t(e) || (e = a(e)),
  39261. r(this.low | e.low, this.high | e.high, this.unsigned)
  39262. }
  39263. ,
  39264. b.xor = function(e) {
  39265. return t(e) || (e = a(e)),
  39266. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39267. }
  39268. ,
  39269. b.shiftLeft = function(e) {
  39270. return t(e) && (e = e.toInt()),
  39271. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39272. }
  39273. ,
  39274. b.shl = b.shiftLeft,
  39275. b.shiftRight = function(e) {
  39276. return t(e) && (e = e.toInt()),
  39277. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39278. }
  39279. ,
  39280. b.shr = b.shiftRight,
  39281. b.shiftRightUnsigned = function(e) {
  39282. if (t(e) && (e = e.toInt()),
  39283. e &= 63,
  39284. 0 === e)
  39285. return this;
  39286. var i = this.high;
  39287. if (e < 32) {
  39288. var n = this.low;
  39289. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39290. }
  39291. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39292. }
  39293. ,
  39294. b.shru = b.shiftRightUnsigned,
  39295. b.toSigned = function() {
  39296. return this.unsigned ? r(this.low, this.high, !1) : this
  39297. }
  39298. ,
  39299. b.toUnsigned = function() {
  39300. return this.unsigned ? this : r(this.low, this.high, !0)
  39301. }
  39302. ,
  39303. b.toBytes = function(e) {
  39304. return e ? this.toBytesLE() : this.toBytesBE()
  39305. }
  39306. ,
  39307. b.toBytesLE = function() {
  39308. var e = this.high
  39309. , t = this.low;
  39310. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39311. }
  39312. ,
  39313. b.toBytesBE = function() {
  39314. var e = this.high
  39315. , t = this.low;
  39316. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39317. }
  39318. ,
  39319. e
  39320. })
  39321. }
  39322. , {}],
  39323. 217: [function(e, t, i) {
  39324. var n = {
  39325. REVISION: "75"
  39326. };
  39327. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39328. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39329. void 0 === Math.sign && (Math.sign = function(e) {
  39330. return e < 0 ? -1 : e > 0 ? 1 : +e
  39331. }
  39332. ),
  39333. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39334. get: function() {
  39335. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39336. }
  39337. }),
  39338. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39339. writable: !0,
  39340. configurable: !0,
  39341. value: function(e) {
  39342. "use strict";
  39343. if (void 0 === e || null === e)
  39344. throw new TypeError("Cannot convert first argument to object");
  39345. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39346. var r = arguments[i];
  39347. if (void 0 !== r && null !== r) {
  39348. r = Object(r);
  39349. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39350. var l = o[a]
  39351. , c = Object.getOwnPropertyDescriptor(r, l);
  39352. void 0 !== c && c.enumerable && (t[l] = r[l])
  39353. }
  39354. }
  39355. }
  39356. return t
  39357. }
  39358. }),
  39359. n.MOUSE = {
  39360. LEFT: 0,
  39361. MIDDLE: 1,
  39362. RIGHT: 2
  39363. },
  39364. n.CullFaceNone = 0,
  39365. n.CullFaceBack = 1,
  39366. n.CullFaceFront = 2,
  39367. n.CullFaceFrontBack = 3,
  39368. n.FrontFaceDirectionCW = 0,
  39369. n.FrontFaceDirectionCCW = 1,
  39370. n.BasicShadowMap = 0,
  39371. n.PCFShadowMap = 1,
  39372. n.PCFSoftShadowMap = 2,
  39373. n.FrontSide = 0,
  39374. n.BackSide = 1,
  39375. n.DoubleSide = 2,
  39376. n.FlatShading = 1,
  39377. n.SmoothShading = 2,
  39378. n.NoColors = 0,
  39379. n.FaceColors = 1,
  39380. n.VertexColors = 2,
  39381. n.NoBlending = 0,
  39382. n.NormalBlending = 1,
  39383. n.AdditiveBlending = 2,
  39384. n.SubtractiveBlending = 3,
  39385. n.MultiplyBlending = 4,
  39386. n.CustomBlending = 5,
  39387. n.AddEquation = 100,
  39388. n.SubtractEquation = 101,
  39389. n.ReverseSubtractEquation = 102,
  39390. n.MinEquation = 103,
  39391. n.MaxEquation = 104,
  39392. n.ZeroFactor = 200,
  39393. n.OneFactor = 201,
  39394. n.SrcColorFactor = 202,
  39395. n.OneMinusSrcColorFactor = 203,
  39396. n.SrcAlphaFactor = 204,
  39397. n.OneMinusSrcAlphaFactor = 205,
  39398. n.DstAlphaFactor = 206,
  39399. n.OneMinusDstAlphaFactor = 207,
  39400. n.DstColorFactor = 208,
  39401. n.OneMinusDstColorFactor = 209,
  39402. n.SrcAlphaSaturateFactor = 210,
  39403. n.NeverDepth = 0,
  39404. n.AlwaysDepth = 1,
  39405. n.LessDepth = 2,
  39406. n.LessEqualDepth = 3,
  39407. n.EqualDepth = 4,
  39408. n.GreaterEqualDepth = 5,
  39409. n.GreaterDepth = 6,
  39410. n.NotEqualDepth = 7,
  39411. n.MultiplyOperation = 0,
  39412. n.MixOperation = 1,
  39413. n.AddOperation = 2,
  39414. n.NoToneMapping = 0,
  39415. n.LinearToneMapping = 1,
  39416. n.ReinhardToneMapping = 2,
  39417. n.Uncharted2ToneMapping = 3,
  39418. n.CineonToneMapping = 4,
  39419. n.UVMapping = 300,
  39420. n.CubeReflectionMapping = 301,
  39421. n.CubeRefractionMapping = 302,
  39422. n.EquirectangularReflectionMapping = 303,
  39423. n.EquirectangularRefractionMapping = 304,
  39424. n.SphericalReflectionMapping = 305,
  39425. n.CubeUVReflectionMapping = 306,
  39426. n.CubeUVRefractionMapping = 307,
  39427. n.RepeatWrapping = 1e3,
  39428. n.ClampToEdgeWrapping = 1001,
  39429. n.MirroredRepeatWrapping = 1002,
  39430. n.NearestFilter = 1003,
  39431. n.NearestMipMapNearestFilter = 1004,
  39432. n.NearestMipMapLinearFilter = 1005,
  39433. n.LinearFilter = 1006,
  39434. n.LinearMipMapNearestFilter = 1007,
  39435. n.LinearMipMapLinearFilter = 1008,
  39436. n.UnsignedByteType = 1009,
  39437. n.ByteType = 1010,
  39438. n.ShortType = 1011,
  39439. n.UnsignedShortType = 1012,
  39440. n.IntType = 1013,
  39441. n.UnsignedIntType = 1014,
  39442. n.FloatType = 1015,
  39443. n.HalfFloatType = 1025,
  39444. n.UnsignedShort4444Type = 1016,
  39445. n.UnsignedShort5551Type = 1017,
  39446. n.UnsignedShort565Type = 1018,
  39447. n.AlphaFormat = 1019,
  39448. n.RGBFormat = 1020,
  39449. n.RGBAFormat = 1021,
  39450. n.LuminanceFormat = 1022,
  39451. n.LuminanceAlphaFormat = 1023,
  39452. n.RGBEFormat = n.RGBAFormat,
  39453. n.RGB_S3TC_DXT1_Format = 2001,
  39454. n.RGBA_S3TC_DXT1_Format = 2002,
  39455. n.RGBA_S3TC_DXT3_Format = 2003,
  39456. n.RGBA_S3TC_DXT5_Format = 2004,
  39457. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39458. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39459. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39460. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39461. n.RGB_ETC1_Format = 2151,
  39462. n.LoopOnce = 2200,
  39463. n.LoopRepeat = 2201,
  39464. n.LoopPingPong = 2202,
  39465. n.InterpolateDiscrete = 2300,
  39466. n.InterpolateLinear = 2301,
  39467. n.InterpolateSmooth = 2302,
  39468. n.ZeroCurvatureEnding = 2400,
  39469. n.ZeroSlopeEnding = 2401,
  39470. n.WrapAroundEnding = 2402,
  39471. n.TrianglesDrawMode = 0,
  39472. n.TriangleStripDrawMode = 1,
  39473. n.TriangleFanDrawMode = 2,
  39474. n.LinearEncoding = 3e3,
  39475. n.sRGBEncoding = 3001,
  39476. n.GammaEncoding = 3007,
  39477. n.RGBEEncoding = 3002,
  39478. n.LogLuvEncoding = 3003,
  39479. n.RGBM7Encoding = 3004,
  39480. n.RGBM16Encoding = 3005,
  39481. n.RGBDEncoding = 3006,
  39482. n.Color = function(e) {
  39483. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39484. }
  39485. ,
  39486. n.Color.prototype = {
  39487. constructor: n.Color,
  39488. r: 1,
  39489. g: 1,
  39490. b: 1,
  39491. set: function(e) {
  39492. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39493. this
  39494. },
  39495. setScalar: function(e) {
  39496. this.r = e,
  39497. this.g = e,
  39498. this.b = e
  39499. },
  39500. setHex: function(e) {
  39501. return e = Math.floor(e),
  39502. this.r = (e >> 16 & 255) / 255,
  39503. this.g = (e >> 8 & 255) / 255,
  39504. this.b = (255 & e) / 255,
  39505. this
  39506. },
  39507. setRGB: function(e, t, i) {
  39508. return this.r = e,
  39509. this.g = t,
  39510. this.b = i,
  39511. this
  39512. },
  39513. setHSL: function() {
  39514. function e(e, t, i) {
  39515. return i < 0 && (i += 1),
  39516. i > 1 && (i -= 1),
  39517. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39518. }
  39519. return function(t, i, r) {
  39520. if (t = n.Math.euclideanModulo(t, 1),
  39521. i = n.Math.clamp(i, 0, 1),
  39522. r = n.Math.clamp(r, 0, 1),
  39523. 0 === i)
  39524. this.r = this.g = this.b = r;
  39525. else {
  39526. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39527. , a = 2 * r - o;
  39528. this.r = e(a, o, t + 1 / 3),
  39529. this.g = e(a, o, t),
  39530. this.b = e(a, o, t - 1 / 3)
  39531. }
  39532. return this
  39533. }
  39534. }(),
  39535. setStyle: function(e) {
  39536. function t(t) {
  39537. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39538. }
  39539. var i;
  39540. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39541. var r, o = i[1], a = i[2];
  39542. switch (o) {
  39543. case "rgb":
  39544. case "rgba":
  39545. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39546. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39547. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39548. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39549. t(r[5]),
  39550. this;
  39551. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39552. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39553. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39554. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39555. t(r[5]),
  39556. this;
  39557. break;
  39558. case "hsl":
  39559. case "hsla":
  39560. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39561. var s = parseFloat(r[1]) / 360
  39562. , l = parseInt(r[2], 10) / 100
  39563. , c = parseInt(r[3], 10) / 100;
  39564. return t(r[5]),
  39565. this.setHSL(s, l, c)
  39566. }
  39567. }
  39568. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39569. var h = i[1]
  39570. , u = h.length;
  39571. if (3 === u)
  39572. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39573. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39574. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39575. this;
  39576. if (6 === u)
  39577. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39578. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39579. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39580. this
  39581. }
  39582. if (e && e.length > 0) {
  39583. var h = n.ColorKeywords[e];
  39584. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39585. }
  39586. return this
  39587. },
  39588. clone: function() {
  39589. return new this.constructor(this.r,this.g,this.b)
  39590. },
  39591. copy: function(e) {
  39592. return this.r = e.r,
  39593. this.g = e.g,
  39594. this.b = e.b,
  39595. this
  39596. },
  39597. copyGammaToLinear: function(e, t) {
  39598. return void 0 === t && (t = 2),
  39599. this.r = Math.pow(e.r, t),
  39600. this.g = Math.pow(e.g, t),
  39601. this.b = Math.pow(e.b, t),
  39602. this
  39603. },
  39604. copyLinearToGamma: function(e, t) {
  39605. void 0 === t && (t = 2);
  39606. var i = t > 0 ? 1 / t : 1;
  39607. return this.r = Math.pow(e.r, i),
  39608. this.g = Math.pow(e.g, i),
  39609. this.b = Math.pow(e.b, i),
  39610. this
  39611. },
  39612. convertGammaToLinear: function() {
  39613. var e = this.r
  39614. , t = this.g
  39615. , i = this.b;
  39616. return this.r = e * e,
  39617. this.g = t * t,
  39618. this.b = i * i,
  39619. this
  39620. },
  39621. convertLinearToGamma: function() {
  39622. return this.r = Math.sqrt(this.r),
  39623. this.g = Math.sqrt(this.g),
  39624. this.b = Math.sqrt(this.b),
  39625. this
  39626. },
  39627. getHex: function() {
  39628. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39629. },
  39630. getHexString: function() {
  39631. return ("000000" + this.getHex().toString(16)).slice(-6)
  39632. },
  39633. getHSL: function(e) {
  39634. var t, i, n = e || {
  39635. h: 0,
  39636. s: 0,
  39637. l: 0
  39638. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39639. if (l === s)
  39640. t = 0,
  39641. i = 0;
  39642. else {
  39643. var h = s - l;
  39644. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39645. s) {
  39646. case r:
  39647. t = (o - a) / h + (o < a ? 6 : 0);
  39648. break;
  39649. case o:
  39650. t = (a - r) / h + 2;
  39651. break;
  39652. case a:
  39653. t = (r - o) / h + 4
  39654. }
  39655. t /= 6
  39656. }
  39657. return n.h = t,
  39658. n.s = i,
  39659. n.l = c,
  39660. n
  39661. },
  39662. getStyle: function() {
  39663. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39664. },
  39665. offsetHSL: function(e, t, i) {
  39666. var n = this.getHSL();
  39667. return n.h += e,
  39668. n.s += t,
  39669. n.l += i,
  39670. this.setHSL(n.h, n.s, n.l),
  39671. this
  39672. },
  39673. add: function(e) {
  39674. return this.r += e.r,
  39675. this.g += e.g,
  39676. this.b += e.b,
  39677. this
  39678. },
  39679. addColors: function(e, t) {
  39680. return this.r = e.r + t.r,
  39681. this.g = e.g + t.g,
  39682. this.b = e.b + t.b,
  39683. this
  39684. },
  39685. addScalar: function(e) {
  39686. return this.r += e,
  39687. this.g += e,
  39688. this.b += e,
  39689. this
  39690. },
  39691. multiply: function(e) {
  39692. return this.r *= e.r,
  39693. this.g *= e.g,
  39694. this.b *= e.b,
  39695. this
  39696. },
  39697. multiplyScalar: function(e) {
  39698. return this.r *= e,
  39699. this.g *= e,
  39700. this.b *= e,
  39701. this
  39702. },
  39703. lerp: function(e, t) {
  39704. return this.r += (e.r - this.r) * t,
  39705. this.g += (e.g - this.g) * t,
  39706. this.b += (e.b - this.b) * t,
  39707. this
  39708. },
  39709. equals: function(e) {
  39710. return e.r === this.r && e.g === this.g && e.b === this.b
  39711. },
  39712. fromArray: function(e, t) {
  39713. return void 0 === t && (t = 0),
  39714. this.r = e[t],
  39715. this.g = e[t + 1],
  39716. this.b = e[t + 2],
  39717. this
  39718. },
  39719. toArray: function(e, t) {
  39720. return void 0 === e && (e = []),
  39721. void 0 === t && (t = 0),
  39722. e[t] = this.r,
  39723. e[t + 1] = this.g,
  39724. e[t + 2] = this.b,
  39725. e
  39726. }
  39727. },
  39728. n.ColorKeywords = {
  39729. aliceblue: 15792383,
  39730. antiquewhite: 16444375,
  39731. aqua: 65535,
  39732. aquamarine: 8388564,
  39733. azure: 15794175,
  39734. beige: 16119260,
  39735. bisque: 16770244,
  39736. black: 0,
  39737. blanchedalmond: 16772045,
  39738. blue: 255,
  39739. blueviolet: 9055202,
  39740. brown: 10824234,
  39741. burlywood: 14596231,
  39742. cadetblue: 6266528,
  39743. chartreuse: 8388352,
  39744. chocolate: 13789470,
  39745. coral: 16744272,
  39746. cornflowerblue: 6591981,
  39747. cornsilk: 16775388,
  39748. crimson: 14423100,
  39749. cyan: 65535,
  39750. darkblue: 139,
  39751. darkcyan: 35723,
  39752. darkgoldenrod: 12092939,
  39753. darkgray: 11119017,
  39754. darkgreen: 25600,
  39755. darkgrey: 11119017,
  39756. darkkhaki: 12433259,
  39757. darkmagenta: 9109643,
  39758. darkolivegreen: 5597999,
  39759. darkorange: 16747520,
  39760. darkorchid: 10040012,
  39761. darkred: 9109504,
  39762. darksalmon: 15308410,
  39763. darkseagreen: 9419919,
  39764. darkslateblue: 4734347,
  39765. darkslategray: 3100495,
  39766. darkslategrey: 3100495,
  39767. darkturquoise: 52945,
  39768. darkviolet: 9699539,
  39769. deeppink: 16716947,
  39770. deepskyblue: 49151,
  39771. dimgray: 6908265,
  39772. dimgrey: 6908265,
  39773. dodgerblue: 2003199,
  39774. firebrick: 11674146,
  39775. floralwhite: 16775920,
  39776. forestgreen: 2263842,
  39777. fuchsia: 16711935,
  39778. gainsboro: 14474460,
  39779. ghostwhite: 16316671,
  39780. gold: 16766720,
  39781. goldenrod: 14329120,
  39782. gray: 8421504,
  39783. green: 32768,
  39784. greenyellow: 11403055,
  39785. grey: 8421504,
  39786. honeydew: 15794160,
  39787. hotpink: 16738740,
  39788. indianred: 13458524,
  39789. indigo: 4915330,
  39790. ivory: 16777200,
  39791. khaki: 15787660,
  39792. lavender: 15132410,
  39793. lavenderblush: 16773365,
  39794. lawngreen: 8190976,
  39795. lemonchiffon: 16775885,
  39796. lightblue: 11393254,
  39797. lightcoral: 15761536,
  39798. lightcyan: 14745599,
  39799. lightgoldenrodyellow: 16448210,
  39800. lightgray: 13882323,
  39801. lightgreen: 9498256,
  39802. lightgrey: 13882323,
  39803. lightpink: 16758465,
  39804. lightsalmon: 16752762,
  39805. lightseagreen: 2142890,
  39806. lightskyblue: 8900346,
  39807. lightslategray: 7833753,
  39808. lightslategrey: 7833753,
  39809. lightsteelblue: 11584734,
  39810. lightyellow: 16777184,
  39811. lime: 65280,
  39812. limegreen: 3329330,
  39813. linen: 16445670,
  39814. magenta: 16711935,
  39815. maroon: 8388608,
  39816. mediumaquamarine: 6737322,
  39817. mediumblue: 205,
  39818. mediumorchid: 12211667,
  39819. mediumpurple: 9662683,
  39820. mediumseagreen: 3978097,
  39821. mediumslateblue: 8087790,
  39822. mediumspringgreen: 64154,
  39823. mediumturquoise: 4772300,
  39824. mediumvioletred: 13047173,
  39825. midnightblue: 1644912,
  39826. mintcream: 16121850,
  39827. mistyrose: 16770273,
  39828. moccasin: 16770229,
  39829. navajowhite: 16768685,
  39830. navy: 128,
  39831. oldlace: 16643558,
  39832. olive: 8421376,
  39833. olivedrab: 7048739,
  39834. orange: 16753920,
  39835. orangered: 16729344,
  39836. orchid: 14315734,
  39837. palegoldenrod: 15657130,
  39838. palegreen: 10025880,
  39839. paleturquoise: 11529966,
  39840. palevioletred: 14381203,
  39841. papayawhip: 16773077,
  39842. peachpuff: 16767673,
  39843. peru: 13468991,
  39844. pink: 16761035,
  39845. plum: 14524637,
  39846. powderblue: 11591910,
  39847. purple: 8388736,
  39848. red: 16711680,
  39849. rosybrown: 12357519,
  39850. royalblue: 4286945,
  39851. saddlebrown: 9127187,
  39852. salmon: 16416882,
  39853. sandybrown: 16032864,
  39854. seagreen: 3050327,
  39855. seashell: 16774638,
  39856. sienna: 10506797,
  39857. silver: 12632256,
  39858. skyblue: 8900331,
  39859. slateblue: 6970061,
  39860. slategray: 7372944,
  39861. slategrey: 7372944,
  39862. snow: 16775930,
  39863. springgreen: 65407,
  39864. steelblue: 4620980,
  39865. tan: 13808780,
  39866. teal: 32896,
  39867. thistle: 14204888,
  39868. tomato: 16737095,
  39869. turquoise: 4251856,
  39870. violet: 15631086,
  39871. wheat: 16113331,
  39872. white: 16777215,
  39873. whitesmoke: 16119285,
  39874. yellow: 16776960,
  39875. yellowgreen: 10145074
  39876. },
  39877. n.Quaternion = function(e, t, i, n) {
  39878. this._x = e || 0,
  39879. this._y = t || 0,
  39880. this._z = i || 0,
  39881. this._w = void 0 !== n ? n : 1
  39882. }
  39883. ,
  39884. n.Quaternion.prototype = {
  39885. constructor: n.Quaternion,
  39886. get x() {
  39887. return this._x
  39888. },
  39889. set x(e) {
  39890. this._x = e,
  39891. this.onChangeCallback()
  39892. },
  39893. get y() {
  39894. return this._y
  39895. },
  39896. set y(e) {
  39897. this._y = e,
  39898. this.onChangeCallback()
  39899. },
  39900. get z() {
  39901. return this._z
  39902. },
  39903. set z(e) {
  39904. this._z = e,
  39905. this.onChangeCallback()
  39906. },
  39907. get w() {
  39908. return this._w
  39909. },
  39910. set w(e) {
  39911. this._w = e,
  39912. this.onChangeCallback()
  39913. },
  39914. set: function(e, t, i, n) {
  39915. return this._x = e,
  39916. this._y = t,
  39917. this._z = i,
  39918. this._w = n,
  39919. this.onChangeCallback(),
  39920. this
  39921. },
  39922. clone: function() {
  39923. return new this.constructor(this._x,this._y,this._z,this._w)
  39924. },
  39925. copy: function(e) {
  39926. return this._x = e.x,
  39927. this._y = e.y,
  39928. this._z = e.z,
  39929. this._w = e.w,
  39930. this.onChangeCallback(),
  39931. this
  39932. },
  39933. setFromEuler: function(e, t) {
  39934. if (e instanceof n.Euler == !1)
  39935. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39936. var i = Math.cos(e._x / 2)
  39937. , r = Math.cos(e._y / 2)
  39938. , o = Math.cos(e._z / 2)
  39939. , a = Math.sin(e._x / 2)
  39940. , s = Math.sin(e._y / 2)
  39941. , l = Math.sin(e._z / 2)
  39942. , c = e.order;
  39943. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39944. this._y = i * s * o - a * r * l,
  39945. this._z = i * r * l + a * s * o,
  39946. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39947. this._y = i * s * o - a * r * l,
  39948. this._z = i * r * l - a * s * o,
  39949. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39950. this._y = i * s * o + a * r * l,
  39951. this._z = i * r * l + a * s * o,
  39952. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39953. this._y = i * s * o + a * r * l,
  39954. this._z = i * r * l - a * s * o,
  39955. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39956. this._y = i * s * o + a * r * l,
  39957. this._z = i * r * l - a * s * o,
  39958. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39959. this._y = i * s * o - a * r * l,
  39960. this._z = i * r * l + a * s * o,
  39961. this._w = i * r * o + a * s * l),
  39962. t !== !1 && this.onChangeCallback(),
  39963. this
  39964. },
  39965. setFromAxisAngle: function(e, t) {
  39966. var i = t / 2
  39967. , n = Math.sin(i);
  39968. return this._x = e.x * n,
  39969. this._y = e.y * n,
  39970. this._z = e.z * n,
  39971. this._w = Math.cos(i),
  39972. this.onChangeCallback(),
  39973. this
  39974. },
  39975. setFromRotationMatrix: function(e) {
  39976. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39977. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39978. this._w = .25 / t,
  39979. this._x = (h - l) * t,
  39980. this._y = (o - c) * t,
  39981. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39982. this._w = (h - l) / t,
  39983. this._x = .25 * t,
  39984. this._y = (r + a) / t,
  39985. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39986. this._w = (o - c) / t,
  39987. this._x = (r + a) / t,
  39988. this._y = .25 * t,
  39989. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39990. this._w = (a - r) / t,
  39991. this._x = (o + c) / t,
  39992. this._y = (l + h) / t,
  39993. this._z = .25 * t),
  39994. this.onChangeCallback(),
  39995. this
  39996. },
  39997. setFromUnitVectors: function() {
  39998. var e, t, i = 1e-6;
  39999. return function(r, o) {
  40000. return void 0 === e && (e = new n.Vector3),
  40001. t = r.dot(o) + 1,
  40002. t < i ? (t = 0,
  40003. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40004. this._x = e.x,
  40005. this._y = e.y,
  40006. this._z = e.z,
  40007. this._w = t,
  40008. this.normalize(),
  40009. this
  40010. }
  40011. }(),
  40012. inverse: function() {
  40013. return this.conjugate().normalize(),
  40014. this
  40015. },
  40016. conjugate: function() {
  40017. return this._x *= -1,
  40018. this._y *= -1,
  40019. this._z *= -1,
  40020. this.onChangeCallback(),
  40021. this
  40022. },
  40023. dot: function(e) {
  40024. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40025. },
  40026. lengthSq: function() {
  40027. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40028. },
  40029. length: function() {
  40030. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40031. },
  40032. normalize: function() {
  40033. var e = this.length();
  40034. return 0 === e ? (this._x = 0,
  40035. this._y = 0,
  40036. this._z = 0,
  40037. this._w = 1) : (e = 1 / e,
  40038. this._x = this._x * e,
  40039. this._y = this._y * e,
  40040. this._z = this._z * e,
  40041. this._w = this._w * e),
  40042. this.onChangeCallback(),
  40043. this
  40044. },
  40045. multiply: function(e, t) {
  40046. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40047. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40048. },
  40049. multiplyQuaternions: function(e, t) {
  40050. var i = e._x
  40051. , n = e._y
  40052. , r = e._z
  40053. , o = e._w
  40054. , a = t._x
  40055. , s = t._y
  40056. , l = t._z
  40057. , c = t._w;
  40058. return this._x = i * c + o * a + n * l - r * s,
  40059. this._y = n * c + o * s + r * a - i * l,
  40060. this._z = r * c + o * l + i * s - n * a,
  40061. this._w = o * c - i * a - n * s - r * l,
  40062. this.onChangeCallback(),
  40063. this
  40064. },
  40065. slerp: function(e, t) {
  40066. if (0 === t)
  40067. return this;
  40068. if (1 === t)
  40069. return this.copy(e);
  40070. var i = this._x
  40071. , n = this._y
  40072. , r = this._z
  40073. , o = this._w
  40074. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40075. if (a < 0 ? (this._w = -e._w,
  40076. this._x = -e._x,
  40077. this._y = -e._y,
  40078. this._z = -e._z,
  40079. a = -a) : this.copy(e),
  40080. a >= 1)
  40081. return this._w = o,
  40082. this._x = i,
  40083. this._y = n,
  40084. this._z = r,
  40085. this;
  40086. var s = Math.sqrt(1 - a * a);
  40087. if (Math.abs(s) < .001)
  40088. return this._w = .5 * (o + this._w),
  40089. this._x = .5 * (i + this._x),
  40090. this._y = .5 * (n + this._y),
  40091. this._z = .5 * (r + this._z),
  40092. this;
  40093. var l = Math.atan2(s, a)
  40094. , c = Math.sin((1 - t) * l) / s
  40095. , h = Math.sin(t * l) / s;
  40096. return this._w = o * c + this._w * h,
  40097. this._x = i * c + this._x * h,
  40098. this._y = n * c + this._y * h,
  40099. this._z = r * c + this._z * h,
  40100. this.onChangeCallback(),
  40101. this
  40102. },
  40103. equals: function(e) {
  40104. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40105. },
  40106. fromArray: function(e, t) {
  40107. return void 0 === t && (t = 0),
  40108. this._x = e[t],
  40109. this._y = e[t + 1],
  40110. this._z = e[t + 2],
  40111. this._w = e[t + 3],
  40112. this.onChangeCallback(),
  40113. this
  40114. },
  40115. toArray: function(e, t) {
  40116. return void 0 === e && (e = []),
  40117. void 0 === t && (t = 0),
  40118. e[t] = this._x,
  40119. e[t + 1] = this._y,
  40120. e[t + 2] = this._z,
  40121. e[t + 3] = this._w,
  40122. e
  40123. },
  40124. onChange: function(e) {
  40125. return this.onChangeCallback = e,
  40126. this
  40127. },
  40128. onChangeCallback: function() {}
  40129. },
  40130. Object.assign(n.Quaternion, {
  40131. slerp: function(e, t, i, n) {
  40132. return i.copy(e).slerp(t, n)
  40133. },
  40134. slerpFlat: function(e, t, i, n, r, o, a) {
  40135. var s = i[n + 0]
  40136. , l = i[n + 1]
  40137. , c = i[n + 2]
  40138. , h = i[n + 3]
  40139. , u = r[o + 0]
  40140. , d = r[o + 1]
  40141. , p = r[o + 2]
  40142. , f = r[o + 3];
  40143. if (h !== f || s !== u || l !== d || c !== p) {
  40144. var g = 1 - a
  40145. , m = s * u + l * d + c * p + h * f
  40146. , v = m >= 0 ? 1 : -1
  40147. , A = 1 - m * m;
  40148. if (A > Number.EPSILON) {
  40149. var y = Math.sqrt(A)
  40150. , C = Math.atan2(y, m * v);
  40151. g = Math.sin(g * C) / y,
  40152. a = Math.sin(a * C) / y
  40153. }
  40154. var I = a * v;
  40155. if (s = s * g + u * I,
  40156. l = l * g + d * I,
  40157. c = c * g + p * I,
  40158. h = h * g + f * I,
  40159. g === 1 - a) {
  40160. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40161. s *= E,
  40162. l *= E,
  40163. c *= E,
  40164. h *= E
  40165. }
  40166. }
  40167. e[t] = s,
  40168. e[t + 1] = l,
  40169. e[t + 2] = c,
  40170. e[t + 3] = h
  40171. }
  40172. }),
  40173. n.Vector2 = function(e, t) {
  40174. this.x = e || 0,
  40175. this.y = t || 0
  40176. }
  40177. ,
  40178. n.Vector2.prototype = {
  40179. constructor: n.Vector2,
  40180. get width() {
  40181. return this.x
  40182. },
  40183. set width(e) {
  40184. this.x = e
  40185. },
  40186. get height() {
  40187. return this.y
  40188. },
  40189. set height(e) {
  40190. this.y = e
  40191. },
  40192. set: function(e, t) {
  40193. return this.x = e,
  40194. this.y = t,
  40195. this
  40196. },
  40197. setScalar: function(e) {
  40198. return this.x = e,
  40199. this.y = e,
  40200. this
  40201. },
  40202. setX: function(e) {
  40203. return this.x = e,
  40204. this
  40205. },
  40206. setY: function(e) {
  40207. return this.y = e,
  40208. this
  40209. },
  40210. setComponent: function(e, t) {
  40211. switch (e) {
  40212. case 0:
  40213. this.x = t;
  40214. break;
  40215. case 1:
  40216. this.y = t;
  40217. break;
  40218. default:
  40219. throw new Error("index is out of range: " + e)
  40220. }
  40221. },
  40222. getComponent: function(e) {
  40223. switch (e) {
  40224. case 0:
  40225. return this.x;
  40226. case 1:
  40227. return this.y;
  40228. default:
  40229. throw new Error("index is out of range: " + e)
  40230. }
  40231. },
  40232. clone: function() {
  40233. return new this.constructor(this.x,this.y)
  40234. },
  40235. copy: function(e) {
  40236. return this.x = e.x,
  40237. this.y = e.y,
  40238. this
  40239. },
  40240. add: function(e, t) {
  40241. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40242. this.addVectors(e, t)) : (this.x += e.x,
  40243. this.y += e.y,
  40244. this)
  40245. },
  40246. addScalar: function(e) {
  40247. return this.x += e,
  40248. this.y += e,
  40249. this
  40250. },
  40251. addVectors: function(e, t) {
  40252. return this.x = e.x + t.x,
  40253. this.y = e.y + t.y,
  40254. this
  40255. },
  40256. addScaledVector: function(e, t) {
  40257. return this.x += e.x * t,
  40258. this.y += e.y * t,
  40259. this
  40260. },
  40261. sub: function(e, t) {
  40262. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40263. this.subVectors(e, t)) : (this.x -= e.x,
  40264. this.y -= e.y,
  40265. this)
  40266. },
  40267. subScalar: function(e) {
  40268. return this.x -= e,
  40269. this.y -= e,
  40270. this
  40271. },
  40272. subVectors: function(e, t) {
  40273. return this.x = e.x - t.x,
  40274. this.y = e.y - t.y,
  40275. this
  40276. },
  40277. multiply: function(e) {
  40278. return this.x *= e.x,
  40279. this.y *= e.y,
  40280. this
  40281. },
  40282. multiplyScalar: function(e) {
  40283. return isFinite(e) ? (this.x *= e,
  40284. this.y *= e) : (this.x = 0,
  40285. this.y = 0),
  40286. this
  40287. },
  40288. divide: function(e) {
  40289. return this.x /= e.x,
  40290. this.y /= e.y,
  40291. this
  40292. },
  40293. divideScalar: function(e) {
  40294. return this.multiplyScalar(1 / e)
  40295. },
  40296. min: function(e) {
  40297. return this.x = Math.min(this.x, e.x),
  40298. this.y = Math.min(this.y, e.y),
  40299. this
  40300. },
  40301. max: function(e) {
  40302. return this.x = Math.max(this.x, e.x),
  40303. this.y = Math.max(this.y, e.y),
  40304. this
  40305. },
  40306. clamp: function(e, t) {
  40307. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40308. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40309. this
  40310. },
  40311. clampScalar: function() {
  40312. var e, t;
  40313. return function(i, r) {
  40314. return void 0 === e && (e = new n.Vector2,
  40315. t = new n.Vector2),
  40316. e.set(i, i),
  40317. t.set(r, r),
  40318. this.clamp(e, t)
  40319. }
  40320. }(),
  40321. clampLength: function(e, t) {
  40322. var i = this.length();
  40323. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40324. this
  40325. },
  40326. floor: function() {
  40327. return this.x = Math.floor(this.x),
  40328. this.y = Math.floor(this.y),
  40329. this
  40330. },
  40331. ceil: function() {
  40332. return this.x = Math.ceil(this.x),
  40333. this.y = Math.ceil(this.y),
  40334. this
  40335. },
  40336. round: function() {
  40337. return this.x = Math.round(this.x),
  40338. this.y = Math.round(this.y),
  40339. this
  40340. },
  40341. roundToZero: function() {
  40342. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40343. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40344. this
  40345. },
  40346. negate: function() {
  40347. return this.x = -this.x,
  40348. this.y = -this.y,
  40349. this
  40350. },
  40351. dot: function(e) {
  40352. return this.x * e.x + this.y * e.y
  40353. },
  40354. lengthSq: function() {
  40355. return this.x * this.x + this.y * this.y
  40356. },
  40357. length: function() {
  40358. return Math.sqrt(this.x * this.x + this.y * this.y)
  40359. },
  40360. lengthManhattan: function() {
  40361. return Math.abs(this.x) + Math.abs(this.y)
  40362. },
  40363. normalize: function() {
  40364. return this.divideScalar(this.length())
  40365. },
  40366. angle: function() {
  40367. var e = Math.atan2(this.y, this.x);
  40368. return e < 0 && (e += 2 * Math.PI),
  40369. e
  40370. },
  40371. distanceTo: function(e) {
  40372. return Math.sqrt(this.distanceToSquared(e))
  40373. },
  40374. distanceToSquared: function(e) {
  40375. var t = this.x - e.x
  40376. , i = this.y - e.y;
  40377. return t * t + i * i
  40378. },
  40379. setLength: function(e) {
  40380. return this.multiplyScalar(e / this.length())
  40381. },
  40382. lerp: function(e, t) {
  40383. return this.x += (e.x - this.x) * t,
  40384. this.y += (e.y - this.y) * t,
  40385. this
  40386. },
  40387. lerpVectors: function(e, t, i) {
  40388. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40389. this
  40390. },
  40391. equals: function(e) {
  40392. return e.x === this.x && e.y === this.y
  40393. },
  40394. fromArray: function(e, t) {
  40395. return void 0 === t && (t = 0),
  40396. this.x = e[t],
  40397. this.y = e[t + 1],
  40398. this
  40399. },
  40400. toArray: function(e, t) {
  40401. return void 0 === e && (e = []),
  40402. void 0 === t && (t = 0),
  40403. e[t] = this.x,
  40404. e[t + 1] = this.y,
  40405. e
  40406. },
  40407. fromAttribute: function(e, t, i) {
  40408. return void 0 === i && (i = 0),
  40409. t = t * e.itemSize + i,
  40410. this.x = e.array[t],
  40411. this.y = e.array[t + 1],
  40412. this
  40413. },
  40414. rotateAround: function(e, t) {
  40415. var i = Math.cos(t)
  40416. , n = Math.sin(t)
  40417. , r = this.x - e.x
  40418. , o = this.y - e.y;
  40419. return this.x = r * i - o * n + e.x,
  40420. this.y = r * n + o * i + e.y,
  40421. this
  40422. }
  40423. },
  40424. n.Vector3 = function(e, t, i) {
  40425. this.x = e || 0,
  40426. this.y = t || 0,
  40427. this.z = i || 0
  40428. }
  40429. ,
  40430. n.Vector3.prototype = {
  40431. constructor: n.Vector3,
  40432. set: function(e, t, i) {
  40433. return this.x = e,
  40434. this.y = t,
  40435. this.z = i,
  40436. this
  40437. },
  40438. setScalar: function(e) {
  40439. return this.x = e,
  40440. this.y = e,
  40441. this.z = e,
  40442. this
  40443. },
  40444. setX: function(e) {
  40445. return this.x = e,
  40446. this
  40447. },
  40448. setY: function(e) {
  40449. return this.y = e,
  40450. this
  40451. },
  40452. setZ: function(e) {
  40453. return this.z = e,
  40454. this
  40455. },
  40456. setComponent: function(e, t) {
  40457. switch (e) {
  40458. case 0:
  40459. this.x = t;
  40460. break;
  40461. case 1:
  40462. this.y = t;
  40463. break;
  40464. case 2:
  40465. this.z = t;
  40466. break;
  40467. default:
  40468. throw new Error("index is out of range: " + e)
  40469. }
  40470. },
  40471. getComponent: function(e) {
  40472. switch (e) {
  40473. case 0:
  40474. return this.x;
  40475. case 1:
  40476. return this.y;
  40477. case 2:
  40478. return this.z;
  40479. default:
  40480. throw new Error("index is out of range: " + e)
  40481. }
  40482. },
  40483. clone: function() {
  40484. return new this.constructor(this.x,this.y,this.z)
  40485. },
  40486. copy: function(e) {
  40487. return this.x = e.x,
  40488. this.y = e.y,
  40489. this.z = e.z,
  40490. this
  40491. },
  40492. add: function(e, t) {
  40493. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40494. this.addVectors(e, t)) : (this.x += e.x,
  40495. this.y += e.y,
  40496. this.z += e.z,
  40497. this)
  40498. },
  40499. addScalar: function(e) {
  40500. return this.x += e,
  40501. this.y += e,
  40502. this.z += e,
  40503. this
  40504. },
  40505. addVectors: function(e, t) {
  40506. return this.x = e.x + t.x,
  40507. this.y = e.y + t.y,
  40508. this.z = e.z + t.z,
  40509. this
  40510. },
  40511. addScaledVector: function(e, t) {
  40512. return this.x += e.x * t,
  40513. this.y += e.y * t,
  40514. this.z += e.z * t,
  40515. this
  40516. },
  40517. sub: function(e, t) {
  40518. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40519. this.subVectors(e, t)) : (this.x -= e.x,
  40520. this.y -= e.y,
  40521. this.z -= e.z,
  40522. this)
  40523. },
  40524. subScalar: function(e) {
  40525. return this.x -= e,
  40526. this.y -= e,
  40527. this.z -= e,
  40528. this
  40529. },
  40530. subVectors: function(e, t) {
  40531. return this.x = e.x - t.x,
  40532. this.y = e.y - t.y,
  40533. this.z = e.z - t.z,
  40534. this
  40535. },
  40536. multiply: function(e, t) {
  40537. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40538. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40539. this.y *= e.y,
  40540. this.z *= e.z,
  40541. this)
  40542. },
  40543. multiplyScalar: function(e) {
  40544. return isFinite(e) ? (this.x *= e,
  40545. this.y *= e,
  40546. this.z *= e) : (this.x = 0,
  40547. this.y = 0,
  40548. this.z = 0),
  40549. this
  40550. },
  40551. multiplyVectors: function(e, t) {
  40552. return this.x = e.x * t.x,
  40553. this.y = e.y * t.y,
  40554. this.z = e.z * t.z,
  40555. this
  40556. },
  40557. applyEuler: function() {
  40558. var e;
  40559. return function(t) {
  40560. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40561. void 0 === e && (e = new n.Quaternion),
  40562. this.applyQuaternion(e.setFromEuler(t)),
  40563. this
  40564. }
  40565. }(),
  40566. applyAxisAngle: function() {
  40567. var e;
  40568. return function(t, i) {
  40569. return void 0 === e && (e = new n.Quaternion),
  40570. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40571. this
  40572. }
  40573. }(),
  40574. applyMatrix3: function(e) {
  40575. var t = this.x
  40576. , i = this.y
  40577. , n = this.z
  40578. , r = e.elements;
  40579. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40580. this.y = r[1] * t + r[4] * i + r[7] * n,
  40581. this.z = r[2] * t + r[5] * i + r[8] * n,
  40582. this
  40583. },
  40584. applyMatrix4: function(e) {
  40585. var t = this.x
  40586. , i = this.y
  40587. , n = this.z
  40588. , r = e.elements;
  40589. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40590. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40591. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40592. this
  40593. },
  40594. applyProjection: function(e) {
  40595. var t = this.x
  40596. , i = this.y
  40597. , n = this.z
  40598. , r = e.elements
  40599. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40600. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40601. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40602. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40603. this
  40604. },
  40605. applyQuaternion: function(e) {
  40606. var t = this.x
  40607. , i = this.y
  40608. , n = this.z
  40609. , r = e.x
  40610. , o = e.y
  40611. , a = e.z
  40612. , s = e.w
  40613. , l = s * t + o * n - a * i
  40614. , c = s * i + a * t - r * n
  40615. , h = s * n + r * i - o * t
  40616. , u = -r * t - o * i - a * n;
  40617. return this.x = l * s + u * -r + c * -a - h * -o,
  40618. this.y = c * s + u * -o + h * -r - l * -a,
  40619. this.z = h * s + u * -a + l * -o - c * -r,
  40620. this
  40621. },
  40622. project: function() {
  40623. var e;
  40624. return function(t) {
  40625. return void 0 === e && (e = new n.Matrix4),
  40626. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40627. this.applyProjection(e)
  40628. }
  40629. }(),
  40630. unproject: function() {
  40631. var e;
  40632. return function(t) {
  40633. return void 0 === e && (e = new n.Matrix4),
  40634. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40635. this.applyProjection(e)
  40636. }
  40637. }(),
  40638. transformDirection: function(e) {
  40639. var t = this.x
  40640. , i = this.y
  40641. , n = this.z
  40642. , r = e.elements;
  40643. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40644. this.y = r[1] * t + r[5] * i + r[9] * n,
  40645. this.z = r[2] * t + r[6] * i + r[10] * n,
  40646. this.normalize(),
  40647. this
  40648. },
  40649. divide: function(e) {
  40650. return this.x /= e.x,
  40651. this.y /= e.y,
  40652. this.z /= e.z,
  40653. this
  40654. },
  40655. divideScalar: function(e) {
  40656. return this.multiplyScalar(1 / e)
  40657. },
  40658. min: function(e) {
  40659. return this.x = Math.min(this.x, e.x),
  40660. this.y = Math.min(this.y, e.y),
  40661. this.z = Math.min(this.z, e.z),
  40662. this
  40663. },
  40664. max: function(e) {
  40665. return this.x = Math.max(this.x, e.x),
  40666. this.y = Math.max(this.y, e.y),
  40667. this.z = Math.max(this.z, e.z),
  40668. this
  40669. },
  40670. clamp: function(e, t) {
  40671. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40672. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40673. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40674. this
  40675. },
  40676. clampScalar: function() {
  40677. var e, t;
  40678. return function(i, r) {
  40679. return void 0 === e && (e = new n.Vector3,
  40680. t = new n.Vector3),
  40681. e.set(i, i, i),
  40682. t.set(r, r, r),
  40683. this.clamp(e, t)
  40684. }
  40685. }(),
  40686. clampLength: function(e, t) {
  40687. var i = this.length();
  40688. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40689. this
  40690. },
  40691. floor: function() {
  40692. return this.x = Math.floor(this.x),
  40693. this.y = Math.floor(this.y),
  40694. this.z = Math.floor(this.z),
  40695. this
  40696. },
  40697. ceil: function() {
  40698. return this.x = Math.ceil(this.x),
  40699. this.y = Math.ceil(this.y),
  40700. this.z = Math.ceil(this.z),
  40701. this
  40702. },
  40703. round: function() {
  40704. return this.x = Math.round(this.x),
  40705. this.y = Math.round(this.y),
  40706. this.z = Math.round(this.z),
  40707. this
  40708. },
  40709. roundToZero: function() {
  40710. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40711. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40712. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40713. this
  40714. },
  40715. negate: function() {
  40716. return this.x = -this.x,
  40717. this.y = -this.y,
  40718. this.z = -this.z,
  40719. this
  40720. },
  40721. dot: function(e) {
  40722. return this.x * e.x + this.y * e.y + this.z * e.z
  40723. },
  40724. lengthSq: function() {
  40725. return this.x * this.x + this.y * this.y + this.z * this.z
  40726. },
  40727. length: function() {
  40728. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40729. },
  40730. lengthManhattan: function() {
  40731. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40732. },
  40733. normalize: function() {
  40734. return this.divideScalar(this.length())
  40735. },
  40736. setLength: function(e) {
  40737. return this.multiplyScalar(e / this.length())
  40738. },
  40739. lerp: function(e, t) {
  40740. return this.x += (e.x - this.x) * t,
  40741. this.y += (e.y - this.y) * t,
  40742. this.z += (e.z - this.z) * t,
  40743. this
  40744. },
  40745. lerpVectors: function(e, t, i) {
  40746. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40747. this
  40748. },
  40749. cross: function(e, t) {
  40750. if (void 0 !== t)
  40751. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40752. this.crossVectors(e, t);
  40753. var i = this.x
  40754. , n = this.y
  40755. , r = this.z;
  40756. return this.x = n * e.z - r * e.y,
  40757. this.y = r * e.x - i * e.z,
  40758. this.z = i * e.y - n * e.x,
  40759. this
  40760. },
  40761. crossVectors: function(e, t) {
  40762. var i = e.x
  40763. , n = e.y
  40764. , r = e.z
  40765. , o = t.x
  40766. , a = t.y
  40767. , s = t.z;
  40768. return this.x = n * s - r * a,
  40769. this.y = r * o - i * s,
  40770. this.z = i * a - n * o,
  40771. this
  40772. },
  40773. projectOnVector: function() {
  40774. var e, t;
  40775. return function(i) {
  40776. return void 0 === e && (e = new n.Vector3),
  40777. e.copy(i).normalize(),
  40778. t = this.dot(e),
  40779. this.copy(e).multiplyScalar(t)
  40780. }
  40781. }(),
  40782. projectOnPlane: function() {
  40783. var e;
  40784. return function(t) {
  40785. return void 0 === e && (e = new n.Vector3),
  40786. e.copy(this).projectOnVector(t),
  40787. this.sub(e)
  40788. }
  40789. }(),
  40790. reflect: function() {
  40791. var e;
  40792. return function(t) {
  40793. return void 0 === e && (e = new n.Vector3),
  40794. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40795. }
  40796. }(),
  40797. angleTo: function(e) {
  40798. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40799. return Math.acos(n.Math.clamp(t, -1, 1))
  40800. },
  40801. distanceTo: function(e) {
  40802. return Math.sqrt(this.distanceToSquared(e))
  40803. },
  40804. distanceToSquared: function(e) {
  40805. var t = this.x - e.x
  40806. , i = this.y - e.y
  40807. , n = this.z - e.z;
  40808. return t * t + i * i + n * n
  40809. },
  40810. setFromSpherical: function(e) {
  40811. var t = Math.sin(e.phi) * e.radius;
  40812. return this.x = t * Math.sin(e.theta),
  40813. this.y = Math.cos(e.phi) * e.radius,
  40814. this.z = t * Math.cos(e.theta),
  40815. this
  40816. },
  40817. setFromMatrixPosition: function(e) {
  40818. return this.setFromMatrixColumn(e, 3)
  40819. },
  40820. setFromMatrixScale: function(e) {
  40821. var t = this.setFromMatrixColumn(e, 0).length()
  40822. , i = this.setFromMatrixColumn(e, 1).length()
  40823. , n = this.setFromMatrixColumn(e, 2).length();
  40824. return this.x = t,
  40825. this.y = i,
  40826. this.z = n,
  40827. this
  40828. },
  40829. setFromMatrixColumn: function(e, t) {
  40830. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40831. e = arguments[1],
  40832. t = arguments[0]),
  40833. this.fromArray(e.elements, 4 * t)
  40834. },
  40835. equals: function(e) {
  40836. return e.x === this.x && e.y === this.y && e.z === this.z
  40837. },
  40838. fromArray: function(e, t) {
  40839. return void 0 === t && (t = 0),
  40840. this.x = e[t],
  40841. this.y = e[t + 1],
  40842. this.z = e[t + 2],
  40843. this
  40844. },
  40845. toArray: function(e, t) {
  40846. return void 0 === e && (e = []),
  40847. void 0 === t && (t = 0),
  40848. e[t] = this.x,
  40849. e[t + 1] = this.y,
  40850. e[t + 2] = this.z,
  40851. e
  40852. },
  40853. fromAttribute: function(e, t, i) {
  40854. return void 0 === i && (i = 0),
  40855. t = t * e.itemSize + i,
  40856. this.x = e.array[t],
  40857. this.y = e.array[t + 1],
  40858. this.z = e.array[t + 2],
  40859. this
  40860. }
  40861. },
  40862. n.Vector4 = function(e, t, i, n) {
  40863. this.x = e || 0,
  40864. this.y = t || 0,
  40865. this.z = i || 0,
  40866. this.w = void 0 !== n ? n : 1
  40867. }
  40868. ,
  40869. n.Vector4.prototype = {
  40870. constructor: n.Vector4,
  40871. set: function(e, t, i, n) {
  40872. return this.x = e,
  40873. this.y = t,
  40874. this.z = i,
  40875. this.w = n,
  40876. this
  40877. },
  40878. setScalar: function(e) {
  40879. return this.x = e,
  40880. this.y = e,
  40881. this.z = e,
  40882. this.w = e,
  40883. this
  40884. },
  40885. setX: function(e) {
  40886. return this.x = e,
  40887. this
  40888. },
  40889. setY: function(e) {
  40890. return this.y = e,
  40891. this
  40892. },
  40893. setZ: function(e) {
  40894. return this.z = e,
  40895. this
  40896. },
  40897. setW: function(e) {
  40898. return this.w = e,
  40899. this
  40900. },
  40901. setComponent: function(e, t) {
  40902. switch (e) {
  40903. case 0:
  40904. this.x = t;
  40905. break;
  40906. case 1:
  40907. this.y = t;
  40908. break;
  40909. case 2:
  40910. this.z = t;
  40911. break;
  40912. case 3:
  40913. this.w = t;
  40914. break;
  40915. default:
  40916. throw new Error("index is out of range: " + e)
  40917. }
  40918. },
  40919. getComponent: function(e) {
  40920. switch (e) {
  40921. case 0:
  40922. return this.x;
  40923. case 1:
  40924. return this.y;
  40925. case 2:
  40926. return this.z;
  40927. case 3:
  40928. return this.w;
  40929. default:
  40930. throw new Error("index is out of range: " + e)
  40931. }
  40932. },
  40933. clone: function() {
  40934. return new this.constructor(this.x,this.y,this.z,this.w)
  40935. },
  40936. copy: function(e) {
  40937. return this.x = e.x,
  40938. this.y = e.y,
  40939. this.z = e.z,
  40940. this.w = void 0 !== e.w ? e.w : 1,
  40941. this
  40942. },
  40943. add: function(e, t) {
  40944. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40945. this.addVectors(e, t)) : (this.x += e.x,
  40946. this.y += e.y,
  40947. this.z += e.z,
  40948. this.w += e.w,
  40949. this)
  40950. },
  40951. addScalar: function(e) {
  40952. return this.x += e,
  40953. this.y += e,
  40954. this.z += e,
  40955. this.w += e,
  40956. this
  40957. },
  40958. addVectors: function(e, t) {
  40959. return this.x = e.x + t.x,
  40960. this.y = e.y + t.y,
  40961. this.z = e.z + t.z,
  40962. this.w = e.w + t.w,
  40963. this
  40964. },
  40965. addScaledVector: function(e, t) {
  40966. return this.x += e.x * t,
  40967. this.y += e.y * t,
  40968. this.z += e.z * t,
  40969. this.w += e.w * t,
  40970. this
  40971. },
  40972. sub: function(e, t) {
  40973. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40974. this.subVectors(e, t)) : (this.x -= e.x,
  40975. this.y -= e.y,
  40976. this.z -= e.z,
  40977. this.w -= e.w,
  40978. this)
  40979. },
  40980. subScalar: function(e) {
  40981. return this.x -= e,
  40982. this.y -= e,
  40983. this.z -= e,
  40984. this.w -= e,
  40985. this
  40986. },
  40987. subVectors: function(e, t) {
  40988. return this.x = e.x - t.x,
  40989. this.y = e.y - t.y,
  40990. this.z = e.z - t.z,
  40991. this.w = e.w - t.w,
  40992. this
  40993. },
  40994. multiplyScalar: function(e) {
  40995. return isFinite(e) ? (this.x *= e,
  40996. this.y *= e,
  40997. this.z *= e,
  40998. this.w *= e) : (this.x = 0,
  40999. this.y = 0,
  41000. this.z = 0,
  41001. this.w = 0),
  41002. this
  41003. },
  41004. applyMatrix4: function(e) {
  41005. var t = this.x
  41006. , i = this.y
  41007. , n = this.z
  41008. , r = this.w
  41009. , o = e.elements;
  41010. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41011. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41012. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41013. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41014. this
  41015. },
  41016. divideScalar: function(e) {
  41017. return this.multiplyScalar(1 / e)
  41018. },
  41019. setAxisAngleFromQuaternion: function(e) {
  41020. this.w = 2 * Math.acos(e.w);
  41021. var t = Math.sqrt(1 - e.w * e.w);
  41022. return t < 1e-4 ? (this.x = 1,
  41023. this.y = 0,
  41024. this.z = 0) : (this.x = e.x / t,
  41025. this.y = e.y / t,
  41026. this.z = e.z / t),
  41027. this
  41028. },
  41029. setAxisAngleFromRotationMatrix: function(e) {
  41030. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41031. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41032. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41033. return this.set(1, 0, 0, 0),
  41034. this;
  41035. t = Math.PI;
  41036. var v = (l + 1) / 2
  41037. , A = (d + 1) / 2
  41038. , y = (m + 1) / 2
  41039. , C = (c + u) / 4
  41040. , I = (h + f) / 4
  41041. , E = (p + g) / 4;
  41042. return v > A && v > y ? v < o ? (i = 0,
  41043. n = .707106781,
  41044. r = .707106781) : (i = Math.sqrt(v),
  41045. n = C / i,
  41046. r = I / i) : A > y ? A < o ? (i = .707106781,
  41047. n = 0,
  41048. r = .707106781) : (n = Math.sqrt(A),
  41049. i = C / n,
  41050. r = E / n) : y < o ? (i = .707106781,
  41051. n = .707106781,
  41052. r = 0) : (r = Math.sqrt(y),
  41053. i = I / r,
  41054. n = E / r),
  41055. this.set(i, n, r, t),
  41056. this
  41057. }
  41058. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41059. return Math.abs(b) < .001 && (b = 1),
  41060. this.x = (g - p) / b,
  41061. this.y = (h - f) / b,
  41062. this.z = (u - c) / b,
  41063. this.w = Math.acos((l + d + m - 1) / 2),
  41064. this
  41065. },
  41066. min: function(e) {
  41067. return this.x = Math.min(this.x, e.x),
  41068. this.y = Math.min(this.y, e.y),
  41069. this.z = Math.min(this.z, e.z),
  41070. this.w = Math.min(this.w, e.w),
  41071. this
  41072. },
  41073. max: function(e) {
  41074. return this.x = Math.max(this.x, e.x),
  41075. this.y = Math.max(this.y, e.y),
  41076. this.z = Math.max(this.z, e.z),
  41077. this.w = Math.max(this.w, e.w),
  41078. this
  41079. },
  41080. clamp: function(e, t) {
  41081. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41082. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41083. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41084. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41085. this
  41086. },
  41087. clampScalar: function() {
  41088. var e, t;
  41089. return function(i, r) {
  41090. return void 0 === e && (e = new n.Vector4,
  41091. t = new n.Vector4),
  41092. e.set(i, i, i, i),
  41093. t.set(r, r, r, r),
  41094. this.clamp(e, t)
  41095. }
  41096. }(),
  41097. floor: function() {
  41098. return this.x = Math.floor(this.x),
  41099. this.y = Math.floor(this.y),
  41100. this.z = Math.floor(this.z),
  41101. this.w = Math.floor(this.w),
  41102. this
  41103. },
  41104. ceil: function() {
  41105. return this.x = Math.ceil(this.x),
  41106. this.y = Math.ceil(this.y),
  41107. this.z = Math.ceil(this.z),
  41108. this.w = Math.ceil(this.w),
  41109. this
  41110. },
  41111. round: function() {
  41112. return this.x = Math.round(this.x),
  41113. this.y = Math.round(this.y),
  41114. this.z = Math.round(this.z),
  41115. this.w = Math.round(this.w),
  41116. this
  41117. },
  41118. roundToZero: function() {
  41119. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41120. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41121. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41122. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41123. this
  41124. },
  41125. negate: function() {
  41126. return this.x = -this.x,
  41127. this.y = -this.y,
  41128. this.z = -this.z,
  41129. this.w = -this.w,
  41130. this
  41131. },
  41132. dot: function(e) {
  41133. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41134. },
  41135. lengthSq: function() {
  41136. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41137. },
  41138. length: function() {
  41139. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41140. },
  41141. lengthManhattan: function() {
  41142. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41143. },
  41144. normalize: function() {
  41145. return this.divideScalar(this.length())
  41146. },
  41147. setLength: function(e) {
  41148. return this.multiplyScalar(e / this.length())
  41149. },
  41150. lerp: function(e, t) {
  41151. return this.x += (e.x - this.x) * t,
  41152. this.y += (e.y - this.y) * t,
  41153. this.z += (e.z - this.z) * t,
  41154. this.w += (e.w - this.w) * t,
  41155. this
  41156. },
  41157. lerpVectors: function(e, t, i) {
  41158. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41159. this
  41160. },
  41161. equals: function(e) {
  41162. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41163. },
  41164. fromArray: function(e, t) {
  41165. return void 0 === t && (t = 0),
  41166. this.x = e[t],
  41167. this.y = e[t + 1],
  41168. this.z = e[t + 2],
  41169. this.w = e[t + 3],
  41170. this
  41171. },
  41172. toArray: function(e, t) {
  41173. return void 0 === e && (e = []),
  41174. void 0 === t && (t = 0),
  41175. e[t] = this.x,
  41176. e[t + 1] = this.y,
  41177. e[t + 2] = this.z,
  41178. e[t + 3] = this.w,
  41179. e
  41180. },
  41181. fromAttribute: function(e, t, i) {
  41182. return void 0 === i && (i = 0),
  41183. t = t * e.itemSize + i,
  41184. this.x = e.array[t],
  41185. this.y = e.array[t + 1],
  41186. this.z = e.array[t + 2],
  41187. this.w = e.array[t + 3],
  41188. this
  41189. }
  41190. },
  41191. n.Euler = function(e, t, i, r) {
  41192. this._x = e || 0,
  41193. this._y = t || 0,
  41194. this._z = i || 0,
  41195. this._order = r || n.Euler.DefaultOrder
  41196. }
  41197. ,
  41198. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41199. n.Euler.DefaultOrder = "XYZ",
  41200. n.Euler.prototype = {
  41201. constructor: n.Euler,
  41202. get x() {
  41203. return this._x
  41204. },
  41205. set x(e) {
  41206. this._x = e,
  41207. this.onChangeCallback()
  41208. },
  41209. get y() {
  41210. return this._y
  41211. },
  41212. set y(e) {
  41213. this._y = e,
  41214. this.onChangeCallback()
  41215. },
  41216. get z() {
  41217. return this._z
  41218. },
  41219. set z(e) {
  41220. this._z = e,
  41221. this.onChangeCallback()
  41222. },
  41223. get order() {
  41224. return this._order
  41225. },
  41226. set order(e) {
  41227. this._order = e,
  41228. this.onChangeCallback()
  41229. },
  41230. set: function(e, t, i, n) {
  41231. return this._x = e,
  41232. this._y = t,
  41233. this._z = i,
  41234. this._order = n || this._order,
  41235. this.onChangeCallback(),
  41236. this
  41237. },
  41238. clone: function() {
  41239. return new this.constructor(this._x,this._y,this._z,this._order)
  41240. },
  41241. copy: function(e) {
  41242. return this._x = e._x,
  41243. this._y = e._y,
  41244. this._z = e._z,
  41245. this._order = e._order,
  41246. this.onChangeCallback(),
  41247. this
  41248. },
  41249. setFromRotationMatrix: function(e, t, i) {
  41250. var r = n.Math.clamp
  41251. , o = e.elements
  41252. , a = o[0]
  41253. , s = o[4]
  41254. , l = o[8]
  41255. , c = o[1]
  41256. , h = o[5]
  41257. , u = o[9]
  41258. , d = o[2]
  41259. , p = o[6]
  41260. , f = o[10];
  41261. return t = t || this._order,
  41262. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41263. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41264. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41265. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41266. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41267. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41268. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41269. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41270. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41271. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41272. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41273. this._z = Math.atan2(c, a)) : (this._x = 0,
  41274. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41275. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41276. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41277. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41278. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41279. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41280. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41281. this._order = t,
  41282. i !== !1 && this.onChangeCallback(),
  41283. this
  41284. },
  41285. setFromQuaternion: function() {
  41286. var e;
  41287. return function(t, i, r) {
  41288. return void 0 === e && (e = new n.Matrix4),
  41289. e.makeRotationFromQuaternion(t),
  41290. this.setFromRotationMatrix(e, i, r),
  41291. this
  41292. }
  41293. }(),
  41294. setFromVector3: function(e, t) {
  41295. return this.set(e.x, e.y, e.z, t || this._order)
  41296. },
  41297. reorder: function() {
  41298. var e = new n.Quaternion;
  41299. return function(t) {
  41300. e.setFromEuler(this),
  41301. this.setFromQuaternion(e, t)
  41302. }
  41303. }(),
  41304. equals: function(e) {
  41305. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41306. },
  41307. fromArray: function(e) {
  41308. return this._x = e[0],
  41309. this._y = e[1],
  41310. this._z = e[2],
  41311. void 0 !== e[3] && (this._order = e[3]),
  41312. this.onChangeCallback(),
  41313. this
  41314. },
  41315. toArray: function(e, t) {
  41316. return void 0 === e && (e = []),
  41317. void 0 === t && (t = 0),
  41318. e[t] = this._x,
  41319. e[t + 1] = this._y,
  41320. e[t + 2] = this._z,
  41321. e[t + 3] = this._order,
  41322. e
  41323. },
  41324. toVector3: function(e) {
  41325. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41326. },
  41327. onChange: function(e) {
  41328. return this.onChangeCallback = e,
  41329. this
  41330. },
  41331. onChangeCallback: function() {}
  41332. },
  41333. n.Line3 = function(e, t) {
  41334. this.start = void 0 !== e ? e : new n.Vector3,
  41335. this.end = void 0 !== t ? t : new n.Vector3
  41336. }
  41337. ,
  41338. n.Line3.prototype = {
  41339. constructor: n.Line3,
  41340. set: function(e, t) {
  41341. return this.start.copy(e),
  41342. this.end.copy(t),
  41343. this
  41344. },
  41345. clone: function() {
  41346. return (new this.constructor).copy(this)
  41347. },
  41348. copy: function(e) {
  41349. return this.start.copy(e.start),
  41350. this.end.copy(e.end),
  41351. this
  41352. },
  41353. center: function(e) {
  41354. var t = e || new n.Vector3;
  41355. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41356. },
  41357. delta: function(e) {
  41358. var t = e || new n.Vector3;
  41359. return t.subVectors(this.end, this.start)
  41360. },
  41361. distanceSq: function() {
  41362. return this.start.distanceToSquared(this.end)
  41363. },
  41364. distance: function() {
  41365. return this.start.distanceTo(this.end)
  41366. },
  41367. at: function(e, t) {
  41368. var i = t || new n.Vector3;
  41369. return this.delta(i).multiplyScalar(e).add(this.start)
  41370. },
  41371. closestPointToPointParameter: function() {
  41372. var e = new n.Vector3
  41373. , t = new n.Vector3;
  41374. return function(i, r) {
  41375. e.subVectors(i, this.start),
  41376. t.subVectors(this.end, this.start);
  41377. var o = t.dot(t)
  41378. , a = t.dot(e)
  41379. , s = a / o;
  41380. return r && (s = n.Math.clamp(s, 0, 1)),
  41381. s
  41382. }
  41383. }(),
  41384. closestPointToPoint: function(e, t, i) {
  41385. var r = this.closestPointToPointParameter(e, t)
  41386. , o = i || new n.Vector3;
  41387. return this.delta(o).multiplyScalar(r).add(this.start)
  41388. },
  41389. applyMatrix4: function(e) {
  41390. return this.start.applyMatrix4(e),
  41391. this.end.applyMatrix4(e),
  41392. this
  41393. },
  41394. equals: function(e) {
  41395. return e.start.equals(this.start) && e.end.equals(this.end)
  41396. }
  41397. },
  41398. n.Box2 = function(e, t) {
  41399. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41400. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41401. }
  41402. ,
  41403. n.Box2.prototype = {
  41404. constructor: n.Box2,
  41405. set: function(e, t) {
  41406. return this.min.copy(e),
  41407. this.max.copy(t),
  41408. this
  41409. },
  41410. setFromPoints: function(e) {
  41411. this.makeEmpty();
  41412. for (var t = 0, i = e.length; t < i; t++)
  41413. this.expandByPoint(e[t]);
  41414. return this
  41415. },
  41416. setFromCenterAndSize: function() {
  41417. var e = new n.Vector2;
  41418. return function(t, i) {
  41419. var n = e.copy(i).multiplyScalar(.5);
  41420. return this.min.copy(t).sub(n),
  41421. this.max.copy(t).add(n),
  41422. this
  41423. }
  41424. }(),
  41425. clone: function() {
  41426. return (new this.constructor).copy(this)
  41427. },
  41428. copy: function(e) {
  41429. return this.min.copy(e.min),
  41430. this.max.copy(e.max),
  41431. this
  41432. },
  41433. makeEmpty: function() {
  41434. return this.min.x = this.min.y = +(1 / 0),
  41435. this.max.x = this.max.y = -(1 / 0),
  41436. this
  41437. },
  41438. isEmpty: function() {
  41439. return this.max.x < this.min.x || this.max.y < this.min.y
  41440. },
  41441. center: function(e) {
  41442. var t = e || new n.Vector2;
  41443. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41444. },
  41445. size: function(e) {
  41446. var t = e || new n.Vector2;
  41447. return t.subVectors(this.max, this.min)
  41448. },
  41449. expandByPoint: function(e) {
  41450. return this.min.min(e),
  41451. this.max.max(e),
  41452. this
  41453. },
  41454. expandByVector: function(e) {
  41455. return this.min.sub(e),
  41456. this.max.add(e),
  41457. this
  41458. },
  41459. expandByScalar: function(e) {
  41460. return this.min.addScalar(-e),
  41461. this.max.addScalar(e),
  41462. this
  41463. },
  41464. containsPoint: function(e) {
  41465. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41466. },
  41467. containsBox: function(e) {
  41468. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41469. },
  41470. getParameter: function(e, t) {
  41471. var i = t || new n.Vector2;
  41472. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41473. },
  41474. intersectsBox: function(e) {
  41475. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41476. },
  41477. clampPoint: function(e, t) {
  41478. var i = t || new n.Vector2;
  41479. return i.copy(e).clamp(this.min, this.max)
  41480. },
  41481. distanceToPoint: function() {
  41482. var e = new n.Vector2;
  41483. return function(t) {
  41484. var i = e.copy(t).clamp(this.min, this.max);
  41485. return i.sub(t).length()
  41486. }
  41487. }(),
  41488. intersect: function(e) {
  41489. return this.min.max(e.min),
  41490. this.max.min(e.max),
  41491. this
  41492. },
  41493. union: function(e) {
  41494. return this.min.min(e.min),
  41495. this.max.max(e.max),
  41496. this
  41497. },
  41498. translate: function(e) {
  41499. return this.min.add(e),
  41500. this.max.add(e),
  41501. this
  41502. },
  41503. equals: function(e) {
  41504. return e.min.equals(this.min) && e.max.equals(this.max)
  41505. }
  41506. },
  41507. n.Box3 = function(e, t) {
  41508. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41509. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41510. }
  41511. ,
  41512. n.Box3.prototype = {
  41513. constructor: n.Box3,
  41514. set: function(e, t) {
  41515. return this.min.copy(e),
  41516. this.max.copy(t),
  41517. this
  41518. },
  41519. setFromArray: function(e) {
  41520. this.makeEmpty();
  41521. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41522. var c = e[s]
  41523. , h = e[s + 1]
  41524. , u = e[s + 2];
  41525. c < t && (t = c),
  41526. h < i && (i = h),
  41527. u < n && (n = u),
  41528. c > r && (r = c),
  41529. h > o && (o = h),
  41530. u > a && (a = u)
  41531. }
  41532. this.min.set(t, i, n),
  41533. this.max.set(r, o, a)
  41534. },
  41535. setFromPoints: function(e) {
  41536. this.makeEmpty();
  41537. for (var t = 0, i = e.length; t < i; t++)
  41538. this.expandByPoint(e[t]);
  41539. return this
  41540. },
  41541. setFromCenterAndSize: function() {
  41542. var e = new n.Vector3;
  41543. return function(t, i) {
  41544. var n = e.copy(i).multiplyScalar(.5);
  41545. return this.min.copy(t).sub(n),
  41546. this.max.copy(t).add(n),
  41547. this
  41548. }
  41549. }(),
  41550. setFromObject: function() {
  41551. var e;
  41552. return function(t) {
  41553. void 0 === e && (e = new n.Box3);
  41554. var i = this;
  41555. return this.makeEmpty(),
  41556. t.updateMatrixWorld(!0),
  41557. t.traverse(function(t) {
  41558. var n = t.geometry;
  41559. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41560. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41561. e.applyMatrix4(t.matrixWorld),
  41562. i.union(e)))
  41563. }),
  41564. this
  41565. }
  41566. }(),
  41567. clone: function() {
  41568. return (new this.constructor).copy(this)
  41569. },
  41570. copy: function(e) {
  41571. return this.min.copy(e.min),
  41572. this.max.copy(e.max),
  41573. this
  41574. },
  41575. makeEmpty: function() {
  41576. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41577. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41578. this
  41579. },
  41580. isEmpty: function() {
  41581. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41582. },
  41583. center: function(e) {
  41584. var t = e || new n.Vector3;
  41585. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41586. },
  41587. size: function(e) {
  41588. var t = e || new n.Vector3;
  41589. return t.subVectors(this.max, this.min)
  41590. },
  41591. expandByPoint: function(e) {
  41592. return this.min.min(e),
  41593. this.max.max(e),
  41594. this
  41595. },
  41596. expandByVector: function(e) {
  41597. return this.min.sub(e),
  41598. this.max.add(e),
  41599. this
  41600. },
  41601. expandByScalar: function(e) {
  41602. return this.min.addScalar(-e),
  41603. this.max.addScalar(e),
  41604. this
  41605. },
  41606. containsPoint: function(e) {
  41607. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41608. },
  41609. containsBox: function(e) {
  41610. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41611. },
  41612. getParameter: function(e, t) {
  41613. var i = t || new n.Vector3;
  41614. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41615. },
  41616. intersectsBox: function(e) {
  41617. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41618. },
  41619. intersectsSphere: function() {
  41620. var e;
  41621. return function(t) {
  41622. return void 0 === e && (e = new n.Vector3),
  41623. this.clampPoint(t.center, e),
  41624. e.distanceToSquared(t.center) <= t.radius * t.radius
  41625. }
  41626. }(),
  41627. intersectsPlane: function(e) {
  41628. var t, i;
  41629. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41630. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41631. i = e.normal.x * this.min.x),
  41632. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41633. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41634. i += e.normal.y * this.min.y),
  41635. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41636. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41637. i += e.normal.z * this.min.z),
  41638. t <= e.constant && i >= e.constant
  41639. },
  41640. clampPoint: function(e, t) {
  41641. var i = t || new n.Vector3;
  41642. return i.copy(e).clamp(this.min, this.max)
  41643. },
  41644. distanceToPoint: function() {
  41645. var e = new n.Vector3;
  41646. return function(t) {
  41647. var i = e.copy(t).clamp(this.min, this.max);
  41648. return i.sub(t).length()
  41649. }
  41650. }(),
  41651. getBoundingSphere: function() {
  41652. var e = new n.Vector3;
  41653. return function(t) {
  41654. var i = t || new n.Sphere;
  41655. return i.center = this.center(),
  41656. i.radius = .5 * this.size(e).length(),
  41657. i
  41658. }
  41659. }(),
  41660. intersect: function(e) {
  41661. return this.min.max(e.min),
  41662. this.max.min(e.max),
  41663. this
  41664. },
  41665. union: function(e) {
  41666. return this.min.min(e.min),
  41667. this.max.max(e.max),
  41668. this
  41669. },
  41670. applyMatrix4: function() {
  41671. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41672. return function(t) {
  41673. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41674. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41675. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41676. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41677. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41678. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41679. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41680. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41681. this.makeEmpty(),
  41682. this.setFromPoints(e),
  41683. this
  41684. }
  41685. }(),
  41686. translate: function(e) {
  41687. return this.min.add(e),
  41688. this.max.add(e),
  41689. this
  41690. },
  41691. equals: function(e) {
  41692. return e.min.equals(this.min) && e.max.equals(this.max)
  41693. }
  41694. },
  41695. n.Matrix3 = function() {
  41696. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41697. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41698. }
  41699. ,
  41700. n.Matrix3.prototype = {
  41701. constructor: n.Matrix3,
  41702. set: function(e, t, i, n, r, o, a, s, l) {
  41703. var c = this.elements;
  41704. return c[0] = e,
  41705. c[1] = n,
  41706. c[2] = a,
  41707. c[3] = t,
  41708. c[4] = r,
  41709. c[5] = s,
  41710. c[6] = i,
  41711. c[7] = o,
  41712. c[8] = l,
  41713. this
  41714. },
  41715. identity: function() {
  41716. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41717. this
  41718. },
  41719. clone: function() {
  41720. return (new this.constructor).fromArray(this.elements)
  41721. },
  41722. copy: function(e) {
  41723. var t = e.elements;
  41724. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41725. this
  41726. },
  41727. setFromMatrix4: function(e) {
  41728. var t = e.elements;
  41729. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41730. this
  41731. },
  41732. applyToVector3Array: function() {
  41733. var e;
  41734. return function(t, i, r) {
  41735. void 0 === e && (e = new n.Vector3),
  41736. void 0 === i && (i = 0),
  41737. void 0 === r && (r = t.length);
  41738. for (var o = 0, a = i; o < r; o += 3,
  41739. a += 3)
  41740. e.fromArray(t, a),
  41741. e.applyMatrix3(this),
  41742. e.toArray(t, a);
  41743. return t
  41744. }
  41745. }(),
  41746. applyToBuffer: function() {
  41747. var e;
  41748. return function(t, i, r) {
  41749. void 0 === e && (e = new n.Vector3),
  41750. void 0 === i && (i = 0),
  41751. void 0 === r && (r = t.length / t.itemSize);
  41752. for (var o = 0, a = i; o < r; o++,
  41753. a++)
  41754. e.x = t.getX(a),
  41755. e.y = t.getY(a),
  41756. e.z = t.getZ(a),
  41757. e.applyMatrix3(this),
  41758. t.setXYZ(e.x, e.y, e.z);
  41759. return t
  41760. }
  41761. }(),
  41762. multiplyScalar: function(e) {
  41763. var t = this.elements;
  41764. return t[0] *= e,
  41765. t[3] *= e,
  41766. t[6] *= e,
  41767. t[1] *= e,
  41768. t[4] *= e,
  41769. t[7] *= e,
  41770. t[2] *= e,
  41771. t[5] *= e,
  41772. t[8] *= e,
  41773. this
  41774. },
  41775. determinant: function() {
  41776. var e = this.elements
  41777. , t = e[0]
  41778. , i = e[1]
  41779. , n = e[2]
  41780. , r = e[3]
  41781. , o = e[4]
  41782. , a = e[5]
  41783. , s = e[6]
  41784. , l = e[7]
  41785. , c = e[8];
  41786. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41787. },
  41788. getInverse: function(e, t) {
  41789. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41790. var i = e.elements
  41791. , r = this.elements
  41792. , o = i[0]
  41793. , a = i[1]
  41794. , s = i[2]
  41795. , l = i[3]
  41796. , c = i[4]
  41797. , h = i[5]
  41798. , u = i[6]
  41799. , d = i[7]
  41800. , p = i[8]
  41801. , f = p * c - h * d
  41802. , g = h * u - p * l
  41803. , m = d * l - c * u
  41804. , v = o * f + a * g + s * m;
  41805. if (0 === v) {
  41806. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41807. if (t)
  41808. throw new Error(A);
  41809. return console.warn(A),
  41810. this.identity()
  41811. }
  41812. return r[0] = f,
  41813. r[1] = s * d - p * a,
  41814. r[2] = h * a - s * c,
  41815. r[3] = g,
  41816. r[4] = p * o - s * u,
  41817. r[5] = s * l - h * o,
  41818. r[6] = m,
  41819. r[7] = a * u - d * o,
  41820. r[8] = c * o - a * l,
  41821. this.multiplyScalar(1 / v)
  41822. },
  41823. transpose: function() {
  41824. var e, t = this.elements;
  41825. return e = t[1],
  41826. t[1] = t[3],
  41827. t[3] = e,
  41828. e = t[2],
  41829. t[2] = t[6],
  41830. t[6] = e,
  41831. e = t[5],
  41832. t[5] = t[7],
  41833. t[7] = e,
  41834. this
  41835. },
  41836. flattenToArrayOffset: function(e, t) {
  41837. var i = this.elements;
  41838. return e[t] = i[0],
  41839. e[t + 1] = i[1],
  41840. e[t + 2] = i[2],
  41841. e[t + 3] = i[3],
  41842. e[t + 4] = i[4],
  41843. e[t + 5] = i[5],
  41844. e[t + 6] = i[6],
  41845. e[t + 7] = i[7],
  41846. e[t + 8] = i[8],
  41847. e
  41848. },
  41849. getNormalMatrix: function(e) {
  41850. return this.setFromMatrix4(e).getInverse(this).transpose()
  41851. },
  41852. transposeIntoArray: function(e) {
  41853. var t = this.elements;
  41854. return e[0] = t[0],
  41855. e[1] = t[3],
  41856. e[2] = t[6],
  41857. e[3] = t[1],
  41858. e[4] = t[4],
  41859. e[5] = t[7],
  41860. e[6] = t[2],
  41861. e[7] = t[5],
  41862. e[8] = t[8],
  41863. this
  41864. },
  41865. fromArray: function(e) {
  41866. return this.elements.set(e),
  41867. this
  41868. },
  41869. toArray: function() {
  41870. var e = this.elements;
  41871. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41872. }
  41873. },
  41874. n.Matrix4 = function() {
  41875. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41876. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41877. }
  41878. ,
  41879. n.Matrix4.prototype = {
  41880. constructor: n.Matrix4,
  41881. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41882. var m = this.elements;
  41883. return m[0] = e,
  41884. m[4] = t,
  41885. m[8] = i,
  41886. m[12] = n,
  41887. m[1] = r,
  41888. m[5] = o,
  41889. m[9] = a,
  41890. m[13] = s,
  41891. m[2] = l,
  41892. m[6] = c,
  41893. m[10] = h,
  41894. m[14] = u,
  41895. m[3] = d,
  41896. m[7] = p,
  41897. m[11] = f,
  41898. m[15] = g,
  41899. this
  41900. },
  41901. identity: function() {
  41902. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41903. this
  41904. },
  41905. clone: function() {
  41906. return (new n.Matrix4).fromArray(this.elements)
  41907. },
  41908. copy: function(e) {
  41909. return this.elements.set(e.elements),
  41910. this
  41911. },
  41912. copyPosition: function(e) {
  41913. var t = this.elements
  41914. , i = e.elements;
  41915. return t[12] = i[12],
  41916. t[13] = i[13],
  41917. t[14] = i[14],
  41918. this
  41919. },
  41920. extractBasis: function(e, t, i) {
  41921. return e.setFromMatrixColumn(this, 0),
  41922. t.setFromMatrixColumn(this, 1),
  41923. i.setFromMatrixColumn(this, 2),
  41924. this
  41925. },
  41926. makeBasis: function(e, t, i) {
  41927. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41928. this
  41929. },
  41930. extractRotation: function() {
  41931. var e;
  41932. return function(t) {
  41933. void 0 === e && (e = new n.Vector3);
  41934. var i = this.elements
  41935. , r = t.elements
  41936. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41937. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41938. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41939. return i[0] = r[0] * o,
  41940. i[1] = r[1] * o,
  41941. i[2] = r[2] * o,
  41942. i[4] = r[4] * a,
  41943. i[5] = r[5] * a,
  41944. i[6] = r[6] * a,
  41945. i[8] = r[8] * s,
  41946. i[9] = r[9] * s,
  41947. i[10] = r[10] * s,
  41948. this
  41949. }
  41950. }(),
  41951. makeRotationFromEuler: function(e) {
  41952. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41953. var t = this.elements
  41954. , i = e.x
  41955. , r = e.y
  41956. , o = e.z
  41957. , a = Math.cos(i)
  41958. , s = Math.sin(i)
  41959. , l = Math.cos(r)
  41960. , c = Math.sin(r)
  41961. , h = Math.cos(o)
  41962. , u = Math.sin(o);
  41963. if ("XYZ" === e.order) {
  41964. var d = a * h
  41965. , p = a * u
  41966. , f = s * h
  41967. , g = s * u;
  41968. t[0] = l * h,
  41969. t[4] = -l * u,
  41970. t[8] = c,
  41971. t[1] = p + f * c,
  41972. t[5] = d - g * c,
  41973. t[9] = -s * l,
  41974. t[2] = g - d * c,
  41975. t[6] = f + p * c,
  41976. t[10] = a * l
  41977. } else if ("YXZ" === e.order) {
  41978. var m = l * h
  41979. , v = l * u
  41980. , A = c * h
  41981. , y = c * u;
  41982. t[0] = m + y * s,
  41983. t[4] = A * s - v,
  41984. t[8] = a * c,
  41985. t[1] = a * u,
  41986. t[5] = a * h,
  41987. t[9] = -s,
  41988. t[2] = v * s - A,
  41989. t[6] = y + m * s,
  41990. t[10] = a * l
  41991. } else if ("ZXY" === e.order) {
  41992. var m = l * h
  41993. , v = l * u
  41994. , A = c * h
  41995. , y = c * u;
  41996. t[0] = m - y * s,
  41997. t[4] = -a * u,
  41998. t[8] = A + v * s,
  41999. t[1] = v + A * s,
  42000. t[5] = a * h,
  42001. t[9] = y - m * s,
  42002. t[2] = -a * c,
  42003. t[6] = s,
  42004. t[10] = a * l
  42005. } else if ("ZYX" === e.order) {
  42006. var d = a * h
  42007. , p = a * u
  42008. , f = s * h
  42009. , g = s * u;
  42010. t[0] = l * h,
  42011. t[4] = f * c - p,
  42012. t[8] = d * c + g,
  42013. t[1] = l * u,
  42014. t[5] = g * c + d,
  42015. t[9] = p * c - f,
  42016. t[2] = -c,
  42017. t[6] = s * l,
  42018. t[10] = a * l
  42019. } else if ("YZX" === e.order) {
  42020. var C = a * l
  42021. , I = a * c
  42022. , E = s * l
  42023. , b = s * c;
  42024. t[0] = l * h,
  42025. t[4] = b - C * u,
  42026. t[8] = E * u + I,
  42027. t[1] = u,
  42028. t[5] = a * h,
  42029. t[9] = -s * h,
  42030. t[2] = -c * h,
  42031. t[6] = I * u + E,
  42032. t[10] = C - b * u
  42033. } else if ("XZY" === e.order) {
  42034. var C = a * l
  42035. , I = a * c
  42036. , E = s * l
  42037. , b = s * c;
  42038. t[0] = l * h,
  42039. t[4] = -u,
  42040. t[8] = c * h,
  42041. t[1] = C * u + b,
  42042. t[5] = a * h,
  42043. t[9] = I * u - E,
  42044. t[2] = E * u - I,
  42045. t[6] = s * h,
  42046. t[10] = b * u + C
  42047. }
  42048. return t[3] = 0,
  42049. t[7] = 0,
  42050. t[11] = 0,
  42051. t[12] = 0,
  42052. t[13] = 0,
  42053. t[14] = 0,
  42054. t[15] = 1,
  42055. this
  42056. },
  42057. makeRotationFromQuaternion: function(e) {
  42058. var t = this.elements
  42059. , i = e.x
  42060. , n = e.y
  42061. , r = e.z
  42062. , o = e.w
  42063. , a = i + i
  42064. , s = n + n
  42065. , l = r + r
  42066. , c = i * a
  42067. , h = i * s
  42068. , u = i * l
  42069. , d = n * s
  42070. , p = n * l
  42071. , f = r * l
  42072. , g = o * a
  42073. , m = o * s
  42074. , v = o * l;
  42075. return t[0] = 1 - (d + f),
  42076. t[4] = h - v,
  42077. t[8] = u + m,
  42078. t[1] = h + v,
  42079. t[5] = 1 - (c + f),
  42080. t[9] = p - g,
  42081. t[2] = u - m,
  42082. t[6] = p + g,
  42083. t[10] = 1 - (c + d),
  42084. t[3] = 0,
  42085. t[7] = 0,
  42086. t[11] = 0,
  42087. t[12] = 0,
  42088. t[13] = 0,
  42089. t[14] = 0,
  42090. t[15] = 1,
  42091. this
  42092. },
  42093. lookAt: function() {
  42094. var e, t, i;
  42095. return function(r, o, a) {
  42096. void 0 === e && (e = new n.Vector3),
  42097. void 0 === t && (t = new n.Vector3),
  42098. void 0 === i && (i = new n.Vector3);
  42099. var s = this.elements;
  42100. return i.subVectors(r, o).normalize(),
  42101. 0 === i.lengthSq() && (i.z = 1),
  42102. e.crossVectors(a, i).normalize(),
  42103. 0 === e.lengthSq() && (i.x += 1e-4,
  42104. e.crossVectors(a, i).normalize()),
  42105. t.crossVectors(i, e),
  42106. s[0] = e.x,
  42107. s[4] = t.x,
  42108. s[8] = i.x,
  42109. s[1] = e.y,
  42110. s[5] = t.y,
  42111. s[9] = i.y,
  42112. s[2] = e.z,
  42113. s[6] = t.z,
  42114. s[10] = i.z,
  42115. this
  42116. }
  42117. }(),
  42118. multiply: function(e, t) {
  42119. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42120. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42121. },
  42122. multiplyMatrices: function(e, t) {
  42123. var i = e.elements
  42124. , n = t.elements
  42125. , r = this.elements
  42126. , o = i[0]
  42127. , a = i[4]
  42128. , s = i[8]
  42129. , l = i[12]
  42130. , c = i[1]
  42131. , h = i[5]
  42132. , u = i[9]
  42133. , d = i[13]
  42134. , p = i[2]
  42135. , f = i[6]
  42136. , g = i[10]
  42137. , m = i[14]
  42138. , v = i[3]
  42139. , A = i[7]
  42140. , y = i[11]
  42141. , C = i[15]
  42142. , I = n[0]
  42143. , E = n[4]
  42144. , b = n[8]
  42145. , w = n[12]
  42146. , _ = n[1]
  42147. , T = n[5]
  42148. , x = n[9]
  42149. , S = n[13]
  42150. , M = n[2]
  42151. , R = n[6]
  42152. , P = n[10]
  42153. , O = n[14]
  42154. , L = n[3]
  42155. , D = n[7]
  42156. , N = n[11]
  42157. , B = n[15];
  42158. return r[0] = o * I + a * _ + s * M + l * L,
  42159. r[4] = o * E + a * T + s * R + l * D,
  42160. r[8] = o * b + a * x + s * P + l * N,
  42161. r[12] = o * w + a * S + s * O + l * B,
  42162. r[1] = c * I + h * _ + u * M + d * L,
  42163. r[5] = c * E + h * T + u * R + d * D,
  42164. r[9] = c * b + h * x + u * P + d * N,
  42165. r[13] = c * w + h * S + u * O + d * B,
  42166. r[2] = p * I + f * _ + g * M + m * L,
  42167. r[6] = p * E + f * T + g * R + m * D,
  42168. r[10] = p * b + f * x + g * P + m * N,
  42169. r[14] = p * w + f * S + g * O + m * B,
  42170. r[3] = v * I + A * _ + y * M + C * L,
  42171. r[7] = v * E + A * T + y * R + C * D,
  42172. r[11] = v * b + A * x + y * P + C * N,
  42173. r[15] = v * w + A * S + y * O + C * B,
  42174. this
  42175. },
  42176. multiplyToArray: function(e, t, i) {
  42177. var n = this.elements;
  42178. return this.multiplyMatrices(e, t),
  42179. i[0] = n[0],
  42180. i[1] = n[1],
  42181. i[2] = n[2],
  42182. i[3] = n[3],
  42183. i[4] = n[4],
  42184. i[5] = n[5],
  42185. i[6] = n[6],
  42186. i[7] = n[7],
  42187. i[8] = n[8],
  42188. i[9] = n[9],
  42189. i[10] = n[10],
  42190. i[11] = n[11],
  42191. i[12] = n[12],
  42192. i[13] = n[13],
  42193. i[14] = n[14],
  42194. i[15] = n[15],
  42195. this
  42196. },
  42197. multiplyScalar: function(e) {
  42198. var t = this.elements;
  42199. return t[0] *= e,
  42200. t[4] *= e,
  42201. t[8] *= e,
  42202. t[12] *= e,
  42203. t[1] *= e,
  42204. t[5] *= e,
  42205. t[9] *= e,
  42206. t[13] *= e,
  42207. t[2] *= e,
  42208. t[6] *= e,
  42209. t[10] *= e,
  42210. t[14] *= e,
  42211. t[3] *= e,
  42212. t[7] *= e,
  42213. t[11] *= e,
  42214. t[15] *= e,
  42215. this
  42216. },
  42217. applyToVector3Array: function() {
  42218. var e;
  42219. return function(t, i, r) {
  42220. void 0 === e && (e = new n.Vector3),
  42221. void 0 === i && (i = 0),
  42222. void 0 === r && (r = t.length);
  42223. for (var o = 0, a = i; o < r; o += 3,
  42224. a += 3)
  42225. e.fromArray(t, a),
  42226. e.applyMatrix4(this),
  42227. e.toArray(t, a);
  42228. return t
  42229. }
  42230. }(),
  42231. applyToBuffer: function() {
  42232. var e;
  42233. return function(t, i, r) {
  42234. void 0 === e && (e = new n.Vector3),
  42235. void 0 === i && (i = 0),
  42236. void 0 === r && (r = t.length / t.itemSize);
  42237. for (var o = 0, a = i; o < r; o++,
  42238. a++)
  42239. e.x = t.getX(a),
  42240. e.y = t.getY(a),
  42241. e.z = t.getZ(a),
  42242. e.applyMatrix4(this),
  42243. t.setXYZ(e.x, e.y, e.z);
  42244. return t
  42245. }
  42246. }(),
  42247. determinant: function() {
  42248. var e = this.elements
  42249. , t = e[0]
  42250. , i = e[4]
  42251. , n = e[8]
  42252. , r = e[12]
  42253. , o = e[1]
  42254. , a = e[5]
  42255. , s = e[9]
  42256. , l = e[13]
  42257. , c = e[2]
  42258. , h = e[6]
  42259. , u = e[10]
  42260. , d = e[14]
  42261. , p = e[3]
  42262. , f = e[7]
  42263. , g = e[11]
  42264. , m = e[15];
  42265. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42266. },
  42267. transpose: function() {
  42268. var e, t = this.elements;
  42269. return e = t[1],
  42270. t[1] = t[4],
  42271. t[4] = e,
  42272. e = t[2],
  42273. t[2] = t[8],
  42274. t[8] = e,
  42275. e = t[6],
  42276. t[6] = t[9],
  42277. t[9] = e,
  42278. e = t[3],
  42279. t[3] = t[12],
  42280. t[12] = e,
  42281. e = t[7],
  42282. t[7] = t[13],
  42283. t[13] = e,
  42284. e = t[11],
  42285. t[11] = t[14],
  42286. t[14] = e,
  42287. this
  42288. },
  42289. flattenToArrayOffset: function(e, t) {
  42290. var i = this.elements;
  42291. return e[t] = i[0],
  42292. e[t + 1] = i[1],
  42293. e[t + 2] = i[2],
  42294. e[t + 3] = i[3],
  42295. e[t + 4] = i[4],
  42296. e[t + 5] = i[5],
  42297. e[t + 6] = i[6],
  42298. e[t + 7] = i[7],
  42299. e[t + 8] = i[8],
  42300. e[t + 9] = i[9],
  42301. e[t + 10] = i[10],
  42302. e[t + 11] = i[11],
  42303. e[t + 12] = i[12],
  42304. e[t + 13] = i[13],
  42305. e[t + 14] = i[14],
  42306. e[t + 15] = i[15],
  42307. e
  42308. },
  42309. getPosition: function() {
  42310. var e;
  42311. return function() {
  42312. return void 0 === e && (e = new n.Vector3),
  42313. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42314. e.setFromMatrixColumn(this, 3)
  42315. }
  42316. }(),
  42317. setPosition: function(e) {
  42318. var t = this.elements;
  42319. return t[12] = e.x,
  42320. t[13] = e.y,
  42321. t[14] = e.z,
  42322. this
  42323. },
  42324. getInverse: function(e, t) {
  42325. var i = this.elements
  42326. , n = e.elements
  42327. , r = n[0]
  42328. , o = n[1]
  42329. , a = n[2]
  42330. , s = n[3]
  42331. , l = n[4]
  42332. , c = n[5]
  42333. , h = n[6]
  42334. , u = n[7]
  42335. , d = n[8]
  42336. , p = n[9]
  42337. , f = n[10]
  42338. , g = n[11]
  42339. , m = n[12]
  42340. , v = n[13]
  42341. , A = n[14]
  42342. , y = n[15]
  42343. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42344. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42345. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42346. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42347. , w = r * C + o * I + a * E + s * b;
  42348. if (0 === w) {
  42349. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42350. if (t)
  42351. throw new Error(_);
  42352. return console.warn(_),
  42353. this.identity()
  42354. }
  42355. return i[0] = C,
  42356. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42357. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42358. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42359. i[4] = I,
  42360. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42361. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42362. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42363. i[8] = E,
  42364. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42365. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42366. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42367. i[12] = b,
  42368. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42369. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42370. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42371. this.multiplyScalar(1 / w)
  42372. },
  42373. scale: function(e) {
  42374. var t = this.elements
  42375. , i = e.x
  42376. , n = e.y
  42377. , r = e.z;
  42378. return t[0] *= i,
  42379. t[4] *= n,
  42380. t[8] *= r,
  42381. t[1] *= i,
  42382. t[5] *= n,
  42383. t[9] *= r,
  42384. t[2] *= i,
  42385. t[6] *= n,
  42386. t[10] *= r,
  42387. t[3] *= i,
  42388. t[7] *= n,
  42389. t[11] *= r,
  42390. this
  42391. },
  42392. getMaxScaleOnAxis: function() {
  42393. var e = this.elements
  42394. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42395. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42396. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42397. return Math.sqrt(Math.max(t, i, n))
  42398. },
  42399. makeTranslation: function(e, t, i) {
  42400. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42401. this
  42402. },
  42403. makeRotationX: function(e) {
  42404. var t = Math.cos(e)
  42405. , i = Math.sin(e);
  42406. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42407. this
  42408. },
  42409. makeRotationY: function(e) {
  42410. var t = Math.cos(e)
  42411. , i = Math.sin(e);
  42412. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42413. this
  42414. },
  42415. makeRotationZ: function(e) {
  42416. var t = Math.cos(e)
  42417. , i = Math.sin(e);
  42418. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42419. this
  42420. },
  42421. makeRotationAxis: function(e, t) {
  42422. var i = Math.cos(t)
  42423. , n = Math.sin(t)
  42424. , r = 1 - i
  42425. , o = e.x
  42426. , a = e.y
  42427. , s = e.z
  42428. , l = r * o
  42429. , c = r * a;
  42430. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42431. this
  42432. },
  42433. makeScale: function(e, t, i) {
  42434. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42435. this
  42436. },
  42437. compose: function(e, t, i) {
  42438. return this.makeRotationFromQuaternion(t),
  42439. this.scale(i),
  42440. this.setPosition(e),
  42441. this
  42442. },
  42443. decompose: function() {
  42444. var e, t;
  42445. return function(i, r, o) {
  42446. void 0 === e && (e = new n.Vector3),
  42447. void 0 === t && (t = new n.Matrix4);
  42448. var a = this.elements
  42449. , s = e.set(a[0], a[1], a[2]).length()
  42450. , l = e.set(a[4], a[5], a[6]).length()
  42451. , c = e.set(a[8], a[9], a[10]).length()
  42452. , h = this.determinant();
  42453. h < 0 && (s = -s),
  42454. i.x = a[12],
  42455. i.y = a[13],
  42456. i.z = a[14],
  42457. t.elements.set(this.elements);
  42458. var u = 1 / s
  42459. , d = 1 / l
  42460. , p = 1 / c;
  42461. return t.elements[0] *= u,
  42462. t.elements[1] *= u,
  42463. t.elements[2] *= u,
  42464. t.elements[4] *= d,
  42465. t.elements[5] *= d,
  42466. t.elements[6] *= d,
  42467. t.elements[8] *= p,
  42468. t.elements[9] *= p,
  42469. t.elements[10] *= p,
  42470. r.setFromRotationMatrix(t),
  42471. o.x = s,
  42472. o.y = l,
  42473. o.z = c,
  42474. this
  42475. }
  42476. }(),
  42477. makeFrustum: function(e, t, i, n, r, o) {
  42478. var a = this.elements
  42479. , s = 2 * r / (t - e)
  42480. , l = 2 * r / (n - i)
  42481. , c = (t + e) / (t - e)
  42482. , h = (n + i) / (n - i)
  42483. , u = -(o + r) / (o - r)
  42484. , d = -2 * o * r / (o - r);
  42485. return a[0] = s,
  42486. a[4] = 0,
  42487. a[8] = c,
  42488. a[12] = 0,
  42489. a[1] = 0,
  42490. a[5] = l,
  42491. a[9] = h,
  42492. a[13] = 0,
  42493. a[2] = 0,
  42494. a[6] = 0,
  42495. a[10] = u,
  42496. a[14] = d,
  42497. a[3] = 0,
  42498. a[7] = 0,
  42499. a[11] = -1,
  42500. a[15] = 0,
  42501. this
  42502. },
  42503. makePerspective: function(e, t, i, r) {
  42504. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42505. , a = -o
  42506. , s = a * t
  42507. , l = o * t;
  42508. return this.makeFrustum(s, l, a, o, i, r)
  42509. },
  42510. makeOrthographic: function(e, t, i, n, r, o) {
  42511. var a = this.elements
  42512. , s = 1 / (t - e)
  42513. , l = 1 / (i - n)
  42514. , c = 1 / (o - r)
  42515. , h = (t + e) * s
  42516. , u = (i + n) * l
  42517. , d = (o + r) * c;
  42518. return a[0] = 2 * s,
  42519. a[4] = 0,
  42520. a[8] = 0,
  42521. a[12] = -h,
  42522. a[1] = 0,
  42523. a[5] = 2 * l,
  42524. a[9] = 0,
  42525. a[13] = -u,
  42526. a[2] = 0,
  42527. a[6] = 0,
  42528. a[10] = -2 * c,
  42529. a[14] = -d,
  42530. a[3] = 0,
  42531. a[7] = 0,
  42532. a[11] = 0,
  42533. a[15] = 1,
  42534. this
  42535. },
  42536. equals: function(e) {
  42537. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42538. if (t[n] !== i[n])
  42539. return !1;
  42540. return !0
  42541. },
  42542. fromArray: function(e) {
  42543. return this.elements.set(e),
  42544. this
  42545. },
  42546. toArray: function() {
  42547. var e = this.elements;
  42548. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42549. }
  42550. },
  42551. n.Ray = function(e, t) {
  42552. this.origin = void 0 !== e ? e : new n.Vector3,
  42553. this.direction = void 0 !== t ? t : new n.Vector3
  42554. }
  42555. ,
  42556. n.Ray.prototype = {
  42557. constructor: n.Ray,
  42558. set: function(e, t) {
  42559. return this.origin.copy(e),
  42560. this.direction.copy(t),
  42561. this
  42562. },
  42563. clone: function() {
  42564. return (new this.constructor).copy(this)
  42565. },
  42566. copy: function(e) {
  42567. return this.origin.copy(e.origin),
  42568. this.direction.copy(e.direction),
  42569. this
  42570. },
  42571. at: function(e, t) {
  42572. var i = t || new n.Vector3;
  42573. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42574. },
  42575. lookAt: function(e) {
  42576. this.direction.copy(e).sub(this.origin).normalize()
  42577. },
  42578. recast: function() {
  42579. var e = new n.Vector3;
  42580. return function(t) {
  42581. return this.origin.copy(this.at(t, e)),
  42582. this
  42583. }
  42584. }(),
  42585. closestPointToPoint: function(e, t) {
  42586. var i = t || new n.Vector3;
  42587. i.subVectors(e, this.origin);
  42588. var r = i.dot(this.direction);
  42589. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42590. },
  42591. distanceToPoint: function(e) {
  42592. return Math.sqrt(this.distanceSqToPoint(e))
  42593. },
  42594. distanceSqToPoint: function() {
  42595. var e = new n.Vector3;
  42596. return function(t) {
  42597. var i = e.subVectors(t, this.origin).dot(this.direction);
  42598. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42599. e.distanceToSquared(t))
  42600. }
  42601. }(),
  42602. distanceSqToSegment: function() {
  42603. var e = new n.Vector3
  42604. , t = new n.Vector3
  42605. , i = new n.Vector3;
  42606. return function(n, r, o, a) {
  42607. e.copy(n).add(r).multiplyScalar(.5),
  42608. t.copy(r).sub(n).normalize(),
  42609. i.copy(this.origin).sub(e);
  42610. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42611. if (m > 0)
  42612. if (s = d * f - p,
  42613. l = d * p - f,
  42614. h = u * m,
  42615. s >= 0)
  42616. if (l >= -h)
  42617. if (l <= h) {
  42618. var v = 1 / m;
  42619. s *= v,
  42620. l *= v,
  42621. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42622. } else
  42623. l = u,
  42624. s = Math.max(0, -(d * l + p)),
  42625. c = -s * s + l * (l + 2 * f) + g;
  42626. else
  42627. l = -u,
  42628. s = Math.max(0, -(d * l + p)),
  42629. c = -s * s + l * (l + 2 * f) + g;
  42630. else
  42631. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42632. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42633. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42634. l = Math.min(Math.max(-u, -f), u),
  42635. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42636. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42637. c = -s * s + l * (l + 2 * f) + g);
  42638. else
  42639. l = d > 0 ? -u : u,
  42640. s = Math.max(0, -(d * l + p)),
  42641. c = -s * s + l * (l + 2 * f) + g;
  42642. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42643. a && a.copy(t).multiplyScalar(l).add(e),
  42644. c
  42645. }
  42646. }(),
  42647. intersectSphere: function() {
  42648. var e = new n.Vector3;
  42649. return function(t, i) {
  42650. e.subVectors(t.center, this.origin);
  42651. var n = e.dot(this.direction)
  42652. , r = e.dot(e) - n * n
  42653. , o = t.radius * t.radius;
  42654. if (r > o)
  42655. return null;
  42656. var a = Math.sqrt(o - r)
  42657. , s = n - a
  42658. , l = n + a;
  42659. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42660. }
  42661. }(),
  42662. intersectsSphere: function(e) {
  42663. return this.distanceToPoint(e.center) <= e.radius
  42664. },
  42665. distanceToPlane: function(e) {
  42666. var t = e.normal.dot(this.direction);
  42667. if (0 === t)
  42668. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42669. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42670. return i >= 0 ? i : null
  42671. },
  42672. intersectPlane: function(e, t) {
  42673. var i = this.distanceToPlane(e);
  42674. return null === i ? null : this.at(i, t)
  42675. },
  42676. intersectsPlane: function(e) {
  42677. var t = e.distanceToPoint(this.origin);
  42678. if (0 === t)
  42679. return !0;
  42680. var i = e.normal.dot(this.direction);
  42681. return i * t < 0
  42682. },
  42683. intersectBox: function(e, t) {
  42684. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42685. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42686. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42687. n = (e.min.x - u.x) * l),
  42688. c >= 0 ? (r = (e.min.y - u.y) * c,
  42689. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42690. o = (e.min.y - u.y) * c),
  42691. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42692. (o < n || n !== n) && (n = o),
  42693. h >= 0 ? (a = (e.min.z - u.z) * h,
  42694. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42695. s = (e.min.z - u.z) * h),
  42696. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42697. (s < n || n !== n) && (n = s),
  42698. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42699. },
  42700. intersectsBox: function() {
  42701. var e = new n.Vector3;
  42702. return function(t) {
  42703. return null !== this.intersectBox(t, e)
  42704. }
  42705. }(),
  42706. intersectTriangle: function() {
  42707. var e = new n.Vector3
  42708. , t = new n.Vector3
  42709. , i = new n.Vector3
  42710. , r = new n.Vector3;
  42711. return function(n, o, a, s, l) {
  42712. t.subVectors(o, n),
  42713. i.subVectors(a, n),
  42714. r.crossVectors(t, i);
  42715. var c, h = this.direction.dot(r);
  42716. if (h > 0) {
  42717. if (s)
  42718. return null;
  42719. c = 1
  42720. } else {
  42721. if (!(h < 0))
  42722. return null;
  42723. c = -1,
  42724. h = -h
  42725. }
  42726. e.subVectors(this.origin, n);
  42727. var u = c * this.direction.dot(i.crossVectors(e, i));
  42728. if (u < 0)
  42729. return null;
  42730. var d = c * this.direction.dot(t.cross(e));
  42731. if (d < 0)
  42732. return null;
  42733. if (u + d > h)
  42734. return null;
  42735. var p = -c * e.dot(r);
  42736. return p < 0 ? null : this.at(p / h, l)
  42737. }
  42738. }(),
  42739. applyMatrix4: function(e) {
  42740. return this.direction.add(this.origin).applyMatrix4(e),
  42741. this.origin.applyMatrix4(e),
  42742. this.direction.sub(this.origin),
  42743. this.direction.normalize(),
  42744. this
  42745. },
  42746. equals: function(e) {
  42747. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42748. }
  42749. },
  42750. n.Sphere = function(e, t) {
  42751. this.center = void 0 !== e ? e : new n.Vector3,
  42752. this.radius = void 0 !== t ? t : 0
  42753. }
  42754. ,
  42755. n.Sphere.prototype = {
  42756. constructor: n.Sphere,
  42757. set: function(e, t) {
  42758. return this.center.copy(e),
  42759. this.radius = t,
  42760. this
  42761. },
  42762. setFromPoints: function() {
  42763. var e = new n.Box3;
  42764. return function(t, i) {
  42765. var n = this.center;
  42766. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42767. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42768. r = Math.max(r, n.distanceToSquared(t[o]));
  42769. return this.radius = Math.sqrt(r),
  42770. this
  42771. }
  42772. }(),
  42773. clone: function() {
  42774. return (new this.constructor).copy(this)
  42775. },
  42776. copy: function(e) {
  42777. return this.center.copy(e.center),
  42778. this.radius = e.radius,
  42779. this
  42780. },
  42781. empty: function() {
  42782. return this.radius <= 0
  42783. },
  42784. containsPoint: function(e) {
  42785. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42786. },
  42787. distanceToPoint: function(e) {
  42788. return e.distanceTo(this.center) - this.radius
  42789. },
  42790. intersectsSphere: function(e) {
  42791. var t = this.radius + e.radius;
  42792. return e.center.distanceToSquared(this.center) <= t * t
  42793. },
  42794. intersectsBox: function(e) {
  42795. return e.intersectsSphere(this)
  42796. },
  42797. intersectsPlane: function(e) {
  42798. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42799. },
  42800. clampPoint: function(e, t) {
  42801. var i = this.center.distanceToSquared(e)
  42802. , r = t || new n.Vector3;
  42803. return r.copy(e),
  42804. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42805. r.multiplyScalar(this.radius).add(this.center)),
  42806. r
  42807. },
  42808. getBoundingBox: function(e) {
  42809. var t = e || new n.Box3;
  42810. return t.set(this.center, this.center),
  42811. t.expandByScalar(this.radius),
  42812. t
  42813. },
  42814. applyMatrix4: function(e) {
  42815. return this.center.applyMatrix4(e),
  42816. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42817. this
  42818. },
  42819. translate: function(e) {
  42820. return this.center.add(e),
  42821. this
  42822. },
  42823. equals: function(e) {
  42824. return e.center.equals(this.center) && e.radius === this.radius
  42825. }
  42826. },
  42827. n.Frustum = function(e, t, i, r, o, a) {
  42828. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42829. }
  42830. ,
  42831. n.Frustum.prototype = {
  42832. constructor: n.Frustum,
  42833. set: function(e, t, i, n, r, o) {
  42834. var a = this.planes;
  42835. return a[0].copy(e),
  42836. a[1].copy(t),
  42837. a[2].copy(i),
  42838. a[3].copy(n),
  42839. a[4].copy(r),
  42840. a[5].copy(o),
  42841. this
  42842. },
  42843. clone: function() {
  42844. return (new this.constructor).copy(this)
  42845. },
  42846. copy: function(e) {
  42847. for (var t = this.planes, i = 0; i < 6; i++)
  42848. t[i].copy(e.planes[i]);
  42849. return this
  42850. },
  42851. setFromMatrix: function(e) {
  42852. var t = this.planes
  42853. , i = e.elements
  42854. , n = i[0]
  42855. , r = i[1]
  42856. , o = i[2]
  42857. , a = i[3]
  42858. , s = i[4]
  42859. , l = i[5]
  42860. , c = i[6]
  42861. , h = i[7]
  42862. , u = i[8]
  42863. , d = i[9]
  42864. , p = i[10]
  42865. , f = i[11]
  42866. , g = i[12]
  42867. , m = i[13]
  42868. , v = i[14]
  42869. , A = i[15];
  42870. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42871. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42872. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42873. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42874. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42875. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42876. this
  42877. },
  42878. intersectsObject: function() {
  42879. var e = new n.Sphere;
  42880. return function(t) {
  42881. var i = t.geometry;
  42882. return null === i.boundingSphere && i.computeBoundingSphere(),
  42883. e.copy(i.boundingSphere),
  42884. e.applyMatrix4(t.matrixWorld),
  42885. this.intersectsSphere(e)
  42886. }
  42887. }(),
  42888. intersectsSphere: function(e) {
  42889. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42890. var o = t[r].distanceToPoint(i);
  42891. if (o < n)
  42892. return !1
  42893. }
  42894. return !0
  42895. },
  42896. intersectsBox: function() {
  42897. var e = new n.Vector3
  42898. , t = new n.Vector3;
  42899. return function(i) {
  42900. for (var n = this.planes, r = 0; r < 6; r++) {
  42901. var o = n[r];
  42902. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42903. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42904. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42905. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42906. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42907. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42908. var a = o.distanceToPoint(e)
  42909. , s = o.distanceToPoint(t);
  42910. if (a < 0 && s < 0)
  42911. return !1
  42912. }
  42913. return !0
  42914. }
  42915. }(),
  42916. containsPoint: function(e) {
  42917. for (var t = this.planes, i = 0; i < 6; i++)
  42918. if (t[i].distanceToPoint(e) < 0)
  42919. return !1;
  42920. return !0
  42921. }
  42922. },
  42923. n.Plane = function(e, t) {
  42924. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42925. this.constant = void 0 !== t ? t : 0
  42926. }
  42927. ,
  42928. n.Plane.prototype = {
  42929. constructor: n.Plane,
  42930. set: function(e, t) {
  42931. return this.normal.copy(e),
  42932. this.constant = t,
  42933. this
  42934. },
  42935. setComponents: function(e, t, i, n) {
  42936. return this.normal.set(e, t, i),
  42937. this.constant = n,
  42938. this
  42939. },
  42940. setFromNormalAndCoplanarPoint: function(e, t) {
  42941. return this.normal.copy(e),
  42942. this.constant = -t.dot(this.normal),
  42943. this
  42944. },
  42945. setFromCoplanarPoints: function() {
  42946. var e = new n.Vector3
  42947. , t = new n.Vector3;
  42948. return function(i, n, r) {
  42949. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42950. return this.setFromNormalAndCoplanarPoint(o, i),
  42951. this
  42952. }
  42953. }(),
  42954. clone: function() {
  42955. return (new this.constructor).copy(this)
  42956. },
  42957. copy: function(e) {
  42958. return this.normal.copy(e.normal),
  42959. this.constant = e.constant,
  42960. this
  42961. },
  42962. normalize: function() {
  42963. var e = 1 / this.normal.length();
  42964. return this.normal.multiplyScalar(e),
  42965. this.constant *= e,
  42966. this
  42967. },
  42968. negate: function() {
  42969. return this.constant *= -1,
  42970. this.normal.negate(),
  42971. this
  42972. },
  42973. distanceToPoint: function(e) {
  42974. return this.normal.dot(e) + this.constant
  42975. },
  42976. distanceToSphere: function(e) {
  42977. return this.distanceToPoint(e.center) - e.radius
  42978. },
  42979. projectPoint: function(e, t) {
  42980. return this.orthoPoint(e, t).sub(e).negate()
  42981. },
  42982. orthoPoint: function(e, t) {
  42983. var i = this.distanceToPoint(e)
  42984. , r = t || new n.Vector3;
  42985. return r.copy(this.normal).multiplyScalar(i)
  42986. },
  42987. intersectLine: function() {
  42988. var e = new n.Vector3;
  42989. return function(t, i) {
  42990. var r = i || new n.Vector3
  42991. , o = t.delta(e)
  42992. , a = this.normal.dot(o);
  42993. if (0 !== a) {
  42994. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42995. if (!(s < 0 || s > 1))
  42996. return r.copy(o).multiplyScalar(s).add(t.start)
  42997. } else if (0 === this.distanceToPoint(t.start))
  42998. return r.copy(t.start)
  42999. }
  43000. }(),
  43001. intersectsLine: function(e) {
  43002. var t = this.distanceToPoint(e.start)
  43003. , i = this.distanceToPoint(e.end);
  43004. return t < 0 && i > 0 || i < 0 && t > 0
  43005. },
  43006. intersectsBox: function(e) {
  43007. return e.intersectsPlane(this)
  43008. },
  43009. intersectsSphere: function(e) {
  43010. return e.intersectsPlane(this)
  43011. },
  43012. coplanarPoint: function(e) {
  43013. var t = e || new n.Vector3;
  43014. return t.copy(this.normal).multiplyScalar(-this.constant)
  43015. },
  43016. applyMatrix4: function() {
  43017. var e = new n.Vector3
  43018. , t = new n.Vector3
  43019. , i = new n.Matrix3;
  43020. return function(n, r) {
  43021. var o = r || i.getNormalMatrix(n)
  43022. , a = e.copy(this.normal).applyMatrix3(o)
  43023. , s = this.coplanarPoint(t);
  43024. return s.applyMatrix4(n),
  43025. this.setFromNormalAndCoplanarPoint(a, s),
  43026. this
  43027. }
  43028. }(),
  43029. translate: function(e) {
  43030. return this.constant = this.constant - e.dot(this.normal),
  43031. this
  43032. },
  43033. equals: function(e) {
  43034. return e.normal.equals(this.normal) && e.constant === this.constant
  43035. }
  43036. },
  43037. n.Spherical = function(e, t, i) {
  43038. return this.radius = void 0 !== e ? e : 1,
  43039. this.phi = void 0 !== t ? t : 0,
  43040. this.theta = void 0 !== i ? i : 0,
  43041. this
  43042. }
  43043. ,
  43044. n.Spherical.prototype = {
  43045. constructor: n.Spherical,
  43046. set: function(e, t, i) {
  43047. this.radius = e,
  43048. this.phi = t,
  43049. this.theta = i
  43050. },
  43051. clone: function() {
  43052. return (new this.constructor).copy(this)
  43053. },
  43054. copy: function(e) {
  43055. return this.radius.copy(e.radius),
  43056. this.phi.copy(e.phi),
  43057. this.theta.copy(e.theta),
  43058. this
  43059. },
  43060. makeSafe: function() {
  43061. var e = 1e-6;
  43062. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43063. },
  43064. setFromVector3: function(e) {
  43065. return this.radius = e.length(),
  43066. 0 === this.radius ? (this.theta = 0,
  43067. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43068. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43069. this
  43070. }
  43071. },
  43072. n.Math = {
  43073. generateUUID: function() {
  43074. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43075. return function() {
  43076. for (var r = 0; r < 36; r++)
  43077. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43078. e = 15 & n,
  43079. n >>= 4,
  43080. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43081. return i.join("")
  43082. }
  43083. }(),
  43084. clamp: function(e, t, i) {
  43085. return Math.max(t, Math.min(i, e))
  43086. },
  43087. euclideanModulo: function(e, t) {
  43088. return (e % t + t) % t
  43089. },
  43090. mapLinear: function(e, t, i, n, r) {
  43091. return n + (e - t) * (r - n) / (i - t)
  43092. },
  43093. smoothstep: function(e, t, i) {
  43094. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43095. e * e * (3 - 2 * e))
  43096. },
  43097. smootherstep: function(e, t, i) {
  43098. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43099. e * e * e * (e * (6 * e - 15) + 10))
  43100. },
  43101. random16: function() {
  43102. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43103. Math.random()
  43104. },
  43105. randInt: function(e, t) {
  43106. return e + Math.floor(Math.random() * (t - e + 1))
  43107. },
  43108. randFloat: function(e, t) {
  43109. return e + Math.random() * (t - e)
  43110. },
  43111. randFloatSpread: function(e) {
  43112. return e * (.5 - Math.random())
  43113. },
  43114. degToRad: function() {
  43115. var e = Math.PI / 180;
  43116. return function(t) {
  43117. return t * e
  43118. }
  43119. }(),
  43120. radToDeg: function() {
  43121. var e = 180 / Math.PI;
  43122. return function(t) {
  43123. return t * e
  43124. }
  43125. }(),
  43126. isPowerOfTwo: function(e) {
  43127. return 0 === (e & e - 1) && 0 !== e
  43128. },
  43129. nearestPowerOfTwo: function(e) {
  43130. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43131. },
  43132. nextPowerOfTwo: function(e) {
  43133. return e--,
  43134. e |= e >> 1,
  43135. e |= e >> 2,
  43136. e |= e >> 4,
  43137. e |= e >> 8,
  43138. e |= e >> 16,
  43139. e++,
  43140. e
  43141. }
  43142. },
  43143. n.Spline = function(e) {
  43144. function t(e, t, i, n, r, o, a) {
  43145. var s = .5 * (i - e)
  43146. , l = .5 * (n - t);
  43147. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43148. }
  43149. this.points = e;
  43150. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43151. x: 0,
  43152. y: 0,
  43153. z: 0
  43154. };
  43155. this.initFromArray = function(e) {
  43156. this.points = [];
  43157. for (var t = 0; t < e.length; t++)
  43158. this.points[t] = {
  43159. x: e[t][0],
  43160. y: e[t][1],
  43161. z: e[t][2]
  43162. }
  43163. }
  43164. ,
  43165. this.getPoint = function(e) {
  43166. return i = (this.points.length - 1) * e,
  43167. r = Math.floor(i),
  43168. o = i - r,
  43169. d[0] = 0 === r ? r : r - 1,
  43170. d[1] = r,
  43171. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43172. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43173. l = this.points[d[0]],
  43174. c = this.points[d[1]],
  43175. h = this.points[d[2]],
  43176. u = this.points[d[3]],
  43177. a = o * o,
  43178. s = o * a,
  43179. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43180. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43181. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43182. p
  43183. }
  43184. ,
  43185. this.getControlPointsArray = function() {
  43186. var e, t, i = this.points.length, n = [];
  43187. for (e = 0; e < i; e++)
  43188. t = this.points[e],
  43189. n[e] = [t.x, t.y, t.z];
  43190. return n
  43191. }
  43192. ,
  43193. this.getLength = function(e) {
  43194. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43195. for (u[0] = 0,
  43196. e || (e = 100),
  43197. r = this.points.length * e,
  43198. c.copy(this.points[0]),
  43199. t = 1; t < r; t++)
  43200. i = t / r,
  43201. o = this.getPoint(i),
  43202. h.copy(o),
  43203. d += h.distanceTo(c),
  43204. c.copy(o),
  43205. a = (this.points.length - 1) * i,
  43206. s = Math.floor(a),
  43207. s !== l && (u[s] = d,
  43208. l = s);
  43209. return u[u.length] = d,
  43210. {
  43211. chunks: u,
  43212. total: d
  43213. }
  43214. }
  43215. ,
  43216. this.reparametrizeByArcLength = function(e) {
  43217. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43218. for (h.push(u.copy(this.points[0]).clone()),
  43219. t = 1; t < this.points.length; t++) {
  43220. for (s = d.chunks[t] - d.chunks[t - 1],
  43221. l = Math.ceil(e * s / d.total),
  43222. o = (t - 1) / (this.points.length - 1),
  43223. a = t / (this.points.length - 1),
  43224. i = 1; i < l - 1; i++)
  43225. r = o + i * (1 / l) * (a - o),
  43226. c = this.getPoint(r),
  43227. h.push(u.copy(c).clone());
  43228. h.push(u.copy(this.points[t]).clone())
  43229. }
  43230. this.points = h
  43231. }
  43232. }
  43233. ,
  43234. n.Triangle = function(e, t, i) {
  43235. this.a = void 0 !== e ? e : new n.Vector3,
  43236. this.b = void 0 !== t ? t : new n.Vector3,
  43237. this.c = void 0 !== i ? i : new n.Vector3
  43238. }
  43239. ,
  43240. n.Triangle.normal = function() {
  43241. var e = new n.Vector3;
  43242. return function(t, i, r, o) {
  43243. var a = o || new n.Vector3;
  43244. a.subVectors(r, i),
  43245. e.subVectors(t, i),
  43246. a.cross(e);
  43247. var s = a.lengthSq();
  43248. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43249. }
  43250. }(),
  43251. n.Triangle.barycoordFromPoint = function() {
  43252. var e = new n.Vector3
  43253. , t = new n.Vector3
  43254. , i = new n.Vector3;
  43255. return function(r, o, a, s, l) {
  43256. e.subVectors(s, o),
  43257. t.subVectors(a, o),
  43258. i.subVectors(r, o);
  43259. var c = e.dot(e)
  43260. , h = e.dot(t)
  43261. , u = e.dot(i)
  43262. , d = t.dot(t)
  43263. , p = t.dot(i)
  43264. , f = c * d - h * h
  43265. , g = l || new n.Vector3;
  43266. if (0 === f)
  43267. return g.set(-2, -1, -1);
  43268. var m = 1 / f
  43269. , v = (d * u - h * p) * m
  43270. , A = (c * p - h * u) * m;
  43271. return g.set(1 - v - A, A, v)
  43272. }
  43273. }(),
  43274. n.Triangle.containsPoint = function() {
  43275. var e = new n.Vector3;
  43276. return function(t, i, r, o) {
  43277. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43278. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43279. }
  43280. }(),
  43281. n.Triangle.prototype = {
  43282. constructor: n.Triangle,
  43283. set: function(e, t, i) {
  43284. return this.a.copy(e),
  43285. this.b.copy(t),
  43286. this.c.copy(i),
  43287. this
  43288. },
  43289. setFromPointsAndIndices: function(e, t, i, n) {
  43290. return this.a.copy(e[t]),
  43291. this.b.copy(e[i]),
  43292. this.c.copy(e[n]),
  43293. this
  43294. },
  43295. clone: function() {
  43296. return (new this.constructor).copy(this)
  43297. },
  43298. copy: function(e) {
  43299. return this.a.copy(e.a),
  43300. this.b.copy(e.b),
  43301. this.c.copy(e.c),
  43302. this
  43303. },
  43304. area: function() {
  43305. var e = new n.Vector3
  43306. , t = new n.Vector3;
  43307. return function() {
  43308. return e.subVectors(this.c, this.b),
  43309. t.subVectors(this.a, this.b),
  43310. .5 * e.cross(t).length()
  43311. }
  43312. }(),
  43313. midpoint: function(e) {
  43314. var t = e || new n.Vector3;
  43315. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43316. },
  43317. normal: function(e) {
  43318. return n.Triangle.normal(this.a, this.b, this.c, e)
  43319. },
  43320. plane: function(e) {
  43321. var t = e || new n.Plane;
  43322. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43323. },
  43324. barycoordFromPoint: function(e, t) {
  43325. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43326. },
  43327. containsPoint: function(e) {
  43328. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43329. },
  43330. equals: function(e) {
  43331. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43332. }
  43333. },
  43334. n.Interpolant = function(e, t, i, n) {
  43335. this.parameterPositions = e,
  43336. this._cachedIndex = 0,
  43337. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43338. this.sampleValues = t,
  43339. this.valueSize = i
  43340. }
  43341. ,
  43342. n.Interpolant.prototype = {
  43343. constructor: n.Interpolant,
  43344. evaluate: function(e) {
  43345. var t = this.parameterPositions
  43346. , i = this._cachedIndex
  43347. , n = t[i]
  43348. , r = t[i - 1];
  43349. e: {
  43350. t: {
  43351. var o;
  43352. i: {
  43353. n: if (!(e < n)) {
  43354. for (var a = i + 2; ; ) {
  43355. if (void 0 === n) {
  43356. if (e < r)
  43357. break n;
  43358. return i = t.length,
  43359. this._cachedIndex = i,
  43360. this.afterEnd_(i - 1, e, r)
  43361. }
  43362. if (i === a)
  43363. break;
  43364. if (r = n,
  43365. n = t[++i],
  43366. e < n)
  43367. break t
  43368. }
  43369. o = t.length;
  43370. break i
  43371. }
  43372. {
  43373. if (e >= r)
  43374. break e;
  43375. var s = t[1];
  43376. e < s && (i = 2,
  43377. r = s);
  43378. for (var a = i - 2; ; ) {
  43379. if (void 0 === r)
  43380. return this._cachedIndex = 0,
  43381. this.beforeStart_(0, e, n);
  43382. if (i === a)
  43383. break;
  43384. if (n = r,
  43385. r = t[--i - 1],
  43386. e >= r)
  43387. break t
  43388. }
  43389. o = i,
  43390. i = 0
  43391. }
  43392. }
  43393. for (; i < o; ) {
  43394. var l = i + o >>> 1;
  43395. e < t[l] ? o = l : i = l + 1
  43396. }
  43397. if (n = t[i],
  43398. r = t[i - 1],
  43399. void 0 === r)
  43400. return this._cachedIndex = 0,
  43401. this.beforeStart_(0, e, n);
  43402. if (void 0 === n)
  43403. return i = t.length,
  43404. this._cachedIndex = i,
  43405. this.afterEnd_(i - 1, r, e)
  43406. }
  43407. this._cachedIndex = i,
  43408. this.intervalChanged_(i, r, n)
  43409. }
  43410. return this.interpolate_(i, r, e, n)
  43411. },
  43412. settings: null,
  43413. DefaultSettings_: {},
  43414. getSettings_: function() {
  43415. return this.settings || this.DefaultSettings_
  43416. },
  43417. copySampleValue_: function(e) {
  43418. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43419. t[o] = i[r + o];
  43420. return t
  43421. },
  43422. interpolate_: function(e, t, i, n) {
  43423. throw new Error("call to abstract method")
  43424. },
  43425. intervalChanged_: function(e, t, i) {}
  43426. },
  43427. Object.assign(n.Interpolant.prototype, {
  43428. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43429. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43430. }),
  43431. n.CubicInterpolant = function(e, t, i, r) {
  43432. n.Interpolant.call(this, e, t, i, r),
  43433. this._weightPrev = -0,
  43434. this._offsetPrev = -0,
  43435. this._weightNext = -0,
  43436. this._offsetNext = -0
  43437. }
  43438. ,
  43439. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43440. constructor: n.CubicInterpolant,
  43441. DefaultSettings_: {
  43442. endingStart: n.ZeroCurvatureEnding,
  43443. endingEnd: n.ZeroCurvatureEnding
  43444. },
  43445. intervalChanged_: function(e, t, i) {
  43446. var r = this.parameterPositions
  43447. , o = e - 2
  43448. , a = e + 1
  43449. , s = r[o]
  43450. , l = r[a];
  43451. if (void 0 === s)
  43452. switch (this.getSettings_().endingStart) {
  43453. case n.ZeroSlopeEnding:
  43454. o = e,
  43455. s = 2 * t - i;
  43456. break;
  43457. case n.WrapAroundEnding:
  43458. o = r.length - 2,
  43459. s = t + r[o] - r[o + 1];
  43460. break;
  43461. default:
  43462. o = e,
  43463. s = i
  43464. }
  43465. if (void 0 === l)
  43466. switch (this.getSettings_().endingEnd) {
  43467. case n.ZeroSlopeEnding:
  43468. a = e,
  43469. l = 2 * i - t;
  43470. break;
  43471. case n.WrapAroundEnding:
  43472. a = 1,
  43473. l = i + r[1] - r[0];
  43474. break;
  43475. default:
  43476. a = e - 1,
  43477. l = t
  43478. }
  43479. var c = .5 * (i - t)
  43480. , h = this.valueSize;
  43481. this._weightPrev = c / (t - s),
  43482. this._weightNext = c / (l - i),
  43483. this._offsetPrev = o * h,
  43484. this._offsetNext = a * h
  43485. },
  43486. interpolate_: function(e, t, i, n) {
  43487. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43488. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43489. return r
  43490. }
  43491. }),
  43492. n.DiscreteInterpolant = function(e, t, i, r) {
  43493. n.Interpolant.call(this, e, t, i, r)
  43494. }
  43495. ,
  43496. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43497. constructor: n.DiscreteInterpolant,
  43498. interpolate_: function(e, t, i, n) {
  43499. return this.copySampleValue_(e - 1)
  43500. }
  43501. }),
  43502. n.LinearInterpolant = function(e, t, i, r) {
  43503. n.Interpolant.call(this, e, t, i, r)
  43504. }
  43505. ,
  43506. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43507. constructor: n.LinearInterpolant,
  43508. interpolate_: function(e, t, i, n) {
  43509. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43510. r[u] = o[l + u] * h + o[s + u] * c;
  43511. return r
  43512. }
  43513. }),
  43514. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43515. n.Interpolant.call(this, e, t, i, r)
  43516. }
  43517. ,
  43518. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43519. constructor: n.QuaternionLinearInterpolant,
  43520. interpolate_: function(e, t, i, r) {
  43521. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43522. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43523. return o
  43524. }
  43525. }),
  43526. n.Clock = function(e) {
  43527. this.autoStart = void 0 === e || e,
  43528. this.startTime = 0,
  43529. this.oldTime = 0,
  43530. this.elapsedTime = 0,
  43531. this.running = !1
  43532. }
  43533. ,
  43534. n.Clock.prototype = {
  43535. constructor: n.Clock,
  43536. start: function() {
  43537. this.startTime = performance.now(),
  43538. this.oldTime = this.startTime,
  43539. this.running = !0
  43540. },
  43541. stop: function() {
  43542. this.getElapsedTime(),
  43543. this.running = !1
  43544. },
  43545. getElapsedTime: function() {
  43546. return this.getDelta(),
  43547. this.elapsedTime
  43548. },
  43549. getDelta: function() {
  43550. var e = 0;
  43551. if (this.autoStart && !this.running && this.start(),
  43552. this.running) {
  43553. var t = performance.now();
  43554. e = .001 * (t - this.oldTime),
  43555. this.oldTime = t,
  43556. this.elapsedTime += e
  43557. }
  43558. return e
  43559. }
  43560. },
  43561. n.EventDispatcher = function() {}
  43562. ,
  43563. n.EventDispatcher.prototype = {
  43564. constructor: n.EventDispatcher,
  43565. apply: function(e) {
  43566. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43567. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43568. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43569. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43570. },
  43571. addEventListener: function(e, t) {
  43572. void 0 === this._listeners && (this._listeners = {});
  43573. var i = this._listeners;
  43574. void 0 === i[e] && (i[e] = []),
  43575. i[e].indexOf(t) === -1 && i[e].push(t)
  43576. },
  43577. hasEventListener: function(e, t) {
  43578. if (void 0 === this._listeners)
  43579. return !1;
  43580. var i = this._listeners;
  43581. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43582. },
  43583. removeEventListener: function(e, t) {
  43584. if (void 0 !== this._listeners) {
  43585. var i = this._listeners
  43586. , n = i[e];
  43587. if (void 0 !== n) {
  43588. var r = n.indexOf(t);
  43589. r !== -1 && n.splice(r, 1)
  43590. }
  43591. }
  43592. },
  43593. dispatchEvent: function(e) {
  43594. if (void 0 !== this._listeners) {
  43595. var t = this._listeners
  43596. , i = t[e.type];
  43597. if (void 0 !== i) {
  43598. e.target = this;
  43599. for (var n = [], r = i.length, o = 0; o < r; o++)
  43600. n[o] = i[o];
  43601. for (var o = 0; o < r; o++)
  43602. n[o].call(this, e)
  43603. }
  43604. }
  43605. }
  43606. },
  43607. n.Layers = function() {
  43608. this.mask = 1
  43609. }
  43610. ,
  43611. n.Layers.prototype = {
  43612. constructor: n.Layers,
  43613. set: function(e) {
  43614. this.mask = 1 << e
  43615. },
  43616. enable: function(e) {
  43617. this.mask |= 1 << e
  43618. },
  43619. toggle: function(e) {
  43620. this.mask ^= 1 << e
  43621. },
  43622. disable: function(e) {
  43623. this.mask &= ~(1 << e)
  43624. },
  43625. test: function(e) {
  43626. return 0 !== (this.mask & e.mask)
  43627. }
  43628. },
  43629. function(e) {
  43630. function t(e, t) {
  43631. return e.distance - t.distance
  43632. }
  43633. function i(e, t, n, r) {
  43634. if (e.visible !== !1 && (e.raycast(t, n),
  43635. r === !0))
  43636. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43637. i(o[a], t, n, !0)
  43638. }
  43639. e.Raycaster = function(t, i, n, r) {
  43640. this.ray = new e.Ray(t,i),
  43641. this.near = n || 0,
  43642. this.far = r || 1 / 0,
  43643. this.params = {
  43644. Mesh: {},
  43645. Line: {},
  43646. LOD: {},
  43647. Points: {
  43648. threshold: 1
  43649. },
  43650. Sprite: {}
  43651. },
  43652. Object.defineProperties(this.params, {
  43653. PointCloud: {
  43654. get: function() {
  43655. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43656. this.Points
  43657. }
  43658. }
  43659. })
  43660. }
  43661. ,
  43662. e.Raycaster.prototype = {
  43663. constructor: e.Raycaster,
  43664. linePrecision: 1,
  43665. set: function(e, t) {
  43666. this.ray.set(e, t)
  43667. },
  43668. setFromCamera: function(t, i) {
  43669. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43670. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43671. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43672. },
  43673. intersectObject: function(e, n) {
  43674. var r = [];
  43675. return i(e, this, r, n),
  43676. r.sort(t),
  43677. r
  43678. },
  43679. intersectObjects: function(e, n) {
  43680. var r = [];
  43681. if (Array.isArray(e) === !1)
  43682. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43683. r;
  43684. for (var o = 0, a = e.length; o < a; o++)
  43685. i(e[o], this, r, n);
  43686. return r.sort(t),
  43687. r
  43688. }
  43689. }
  43690. }(n),
  43691. n.Object3D = function() {
  43692. function e() {
  43693. o.setFromEuler(r, !1)
  43694. }
  43695. function t() {
  43696. r.setFromQuaternion(o, void 0, !1)
  43697. }
  43698. Object.defineProperty(this, "id", {
  43699. value: n.Object3DIdCount++
  43700. }),
  43701. this.uuid = n.Math.generateUUID(),
  43702. this.name = "",
  43703. this.type = "Object3D",
  43704. this.parent = null,
  43705. this.children = [],
  43706. this.up = n.Object3D.DefaultUp.clone();
  43707. var i = new n.Vector3
  43708. , r = new n.Euler
  43709. , o = new n.Quaternion
  43710. , a = new n.Vector3(1,1,1);
  43711. r.onChange(e),
  43712. o.onChange(t),
  43713. Object.defineProperties(this, {
  43714. position: {
  43715. enumerable: !0,
  43716. value: i
  43717. },
  43718. rotation: {
  43719. enumerable: !0,
  43720. value: r
  43721. },
  43722. quaternion: {
  43723. enumerable: !0,
  43724. value: o
  43725. },
  43726. scale: {
  43727. enumerable: !0,
  43728. value: a
  43729. },
  43730. modelViewMatrix: {
  43731. value: new n.Matrix4
  43732. },
  43733. normalMatrix: {
  43734. value: new n.Matrix3
  43735. }
  43736. }),
  43737. this.rotationAutoUpdate = !0,
  43738. this.matrix = new n.Matrix4,
  43739. this.matrixWorld = new n.Matrix4,
  43740. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43741. this.matrixWorldNeedsUpdate = !1,
  43742. this.layers = new n.Layers,
  43743. this.visible = !0,
  43744. this.castShadow = !1,
  43745. this.receiveShadow = !1,
  43746. this.frustumCulled = !0,
  43747. this.renderOrder = 0,
  43748. this.userData = {}
  43749. }
  43750. ,
  43751. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43752. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43753. n.Object3D.prototype = {
  43754. constructor: n.Object3D,
  43755. applyMatrix: function(e) {
  43756. this.matrix.multiplyMatrices(e, this.matrix),
  43757. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43758. },
  43759. setRotationFromAxisAngle: function(e, t) {
  43760. this.quaternion.setFromAxisAngle(e, t)
  43761. },
  43762. setRotationFromEuler: function(e) {
  43763. this.quaternion.setFromEuler(e, !0)
  43764. },
  43765. setRotationFromMatrix: function(e) {
  43766. this.quaternion.setFromRotationMatrix(e)
  43767. },
  43768. setRotationFromQuaternion: function(e) {
  43769. this.quaternion.copy(e)
  43770. },
  43771. rotateOnAxis: function() {
  43772. var e = new n.Quaternion;
  43773. return function(t, i) {
  43774. return e.setFromAxisAngle(t, i),
  43775. this.quaternion.multiply(e),
  43776. this
  43777. }
  43778. }(),
  43779. rotateX: function() {
  43780. var e = new n.Vector3(1,0,0);
  43781. return function(t) {
  43782. return this.rotateOnAxis(e, t)
  43783. }
  43784. }(),
  43785. rotateY: function() {
  43786. var e = new n.Vector3(0,1,0);
  43787. return function(t) {
  43788. return this.rotateOnAxis(e, t)
  43789. }
  43790. }(),
  43791. rotateZ: function() {
  43792. var e = new n.Vector3(0,0,1);
  43793. return function(t) {
  43794. return this.rotateOnAxis(e, t)
  43795. }
  43796. }(),
  43797. translateOnAxis: function() {
  43798. var e = new n.Vector3;
  43799. return function(t, i) {
  43800. return e.copy(t).applyQuaternion(this.quaternion),
  43801. this.position.add(e.multiplyScalar(i)),
  43802. this
  43803. }
  43804. }(),
  43805. translateX: function() {
  43806. var e = new n.Vector3(1,0,0);
  43807. return function(t) {
  43808. return this.translateOnAxis(e, t)
  43809. }
  43810. }(),
  43811. translateY: function() {
  43812. var e = new n.Vector3(0,1,0);
  43813. return function(t) {
  43814. return this.translateOnAxis(e, t)
  43815. }
  43816. }(),
  43817. translateZ: function() {
  43818. var e = new n.Vector3(0,0,1);
  43819. return function(t) {
  43820. return this.translateOnAxis(e, t)
  43821. }
  43822. }(),
  43823. localToWorld: function(e) {
  43824. return e.applyMatrix4(this.matrixWorld)
  43825. },
  43826. worldToLocal: function() {
  43827. var e = new n.Matrix4;
  43828. return function(t) {
  43829. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43830. }
  43831. }(),
  43832. lookAt: function() {
  43833. var e = new n.Matrix4;
  43834. return function(t) {
  43835. e.lookAt(t, this.position, this.up),
  43836. this.quaternion.setFromRotationMatrix(e)
  43837. }
  43838. }(),
  43839. add: function(e) {
  43840. if (arguments.length > 1) {
  43841. for (var t = 0; t < arguments.length; t++)
  43842. this.add(arguments[t]);
  43843. return this
  43844. }
  43845. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43846. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43847. e.parent = this,
  43848. e.dispatchEvent({
  43849. type: "added"
  43850. }),
  43851. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43852. this)
  43853. },
  43854. remove: function(e) {
  43855. if (arguments.length > 1)
  43856. for (var t = 0; t < arguments.length; t++)
  43857. this.remove(arguments[t]);
  43858. var i = this.children.indexOf(e);
  43859. i !== -1 && (e.parent = null,
  43860. e.dispatchEvent({
  43861. type: "removed"
  43862. }),
  43863. this.children.splice(i, 1))
  43864. },
  43865. getObjectById: function(e) {
  43866. return this.getObjectByProperty("id", e)
  43867. },
  43868. getObjectByName: function(e) {
  43869. return this.getObjectByProperty("name", e)
  43870. },
  43871. getObjectByProperty: function(e, t) {
  43872. if (this[e] === t)
  43873. return this;
  43874. for (var i = 0, n = this.children.length; i < n; i++) {
  43875. var r = this.children[i]
  43876. , o = r.getObjectByProperty(e, t);
  43877. if (void 0 !== o)
  43878. return o
  43879. }
  43880. },
  43881. getWorldPosition: function(e) {
  43882. var t = e || new n.Vector3;
  43883. return this.updateMatrixWorld(!0),
  43884. t.setFromMatrixPosition(this.matrixWorld)
  43885. },
  43886. getWorldQuaternion: function() {
  43887. var e = new n.Vector3
  43888. , t = new n.Vector3;
  43889. return function(i) {
  43890. var r = i || new n.Quaternion;
  43891. return this.updateMatrixWorld(!0),
  43892. this.matrixWorld.decompose(e, r, t),
  43893. r
  43894. }
  43895. }(),
  43896. getWorldRotation: function() {
  43897. var e = new n.Quaternion;
  43898. return function(t) {
  43899. var i = t || new n.Euler;
  43900. return this.getWorldQuaternion(e),
  43901. i.setFromQuaternion(e, this.rotation.order, !1)
  43902. }
  43903. }(),
  43904. getWorldScale: function() {
  43905. var e = new n.Vector3
  43906. , t = new n.Quaternion;
  43907. return function(i) {
  43908. var r = i || new n.Vector3;
  43909. return this.updateMatrixWorld(!0),
  43910. this.matrixWorld.decompose(e, t, r),
  43911. r
  43912. }
  43913. }(),
  43914. getWorldDirection: function() {
  43915. var e = new n.Quaternion;
  43916. return function(t) {
  43917. var i = t || new n.Vector3;
  43918. return this.getWorldQuaternion(e),
  43919. i.set(0, 0, 1).applyQuaternion(e)
  43920. }
  43921. }(),
  43922. raycast: function() {},
  43923. traverse: function(e) {
  43924. e(this);
  43925. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43926. t[i].traverse(e)
  43927. },
  43928. traverseVisible: function(e) {
  43929. if (this.visible !== !1) {
  43930. e(this);
  43931. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43932. t[i].traverseVisible(e)
  43933. }
  43934. },
  43935. traverseAncestors: function(e) {
  43936. var t = this.parent;
  43937. null !== t && (e(t),
  43938. t.traverseAncestors(e))
  43939. },
  43940. updateMatrix: function() {
  43941. this.matrix.compose(this.position, this.quaternion, this.scale),
  43942. this.matrixWorldNeedsUpdate = !0
  43943. },
  43944. updateMatrixWorld: function(e) {
  43945. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43946. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43947. this.matrixWorldNeedsUpdate = !1,
  43948. e = !0);
  43949. for (var t = 0, i = this.children.length; t < i; t++)
  43950. this.children[t].updateMatrixWorld(e)
  43951. },
  43952. toJSON: function(e) {
  43953. function t(e) {
  43954. var t = [];
  43955. for (var i in e) {
  43956. var n = e[i];
  43957. delete n.metadata,
  43958. t.push(n)
  43959. }
  43960. return t
  43961. }
  43962. var i = void 0 === e
  43963. , n = {};
  43964. i && (e = {
  43965. geometries: {},
  43966. materials: {},
  43967. textures: {},
  43968. images: {}
  43969. },
  43970. n.metadata = {
  43971. version: 4.4,
  43972. type: "Object",
  43973. generator: "Object3D.toJSON"
  43974. });
  43975. var r = {};
  43976. if (r.uuid = this.uuid,
  43977. r.type = this.type,
  43978. "" !== this.name && (r.name = this.name),
  43979. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43980. this.castShadow === !0 && (r.castShadow = !0),
  43981. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43982. this.visible === !1 && (r.visible = !1),
  43983. r.matrix = this.matrix.toArray(),
  43984. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43985. r.geometry = this.geometry.uuid),
  43986. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43987. r.material = this.material.uuid),
  43988. this.children.length > 0) {
  43989. r.children = [];
  43990. for (var o = 0; o < this.children.length; o++)
  43991. r.children.push(this.children[o].toJSON(e).object)
  43992. }
  43993. if (i) {
  43994. var a = t(e.geometries)
  43995. , s = t(e.materials)
  43996. , l = t(e.textures)
  43997. , c = t(e.images);
  43998. a.length > 0 && (n.geometries = a),
  43999. s.length > 0 && (n.materials = s),
  44000. l.length > 0 && (n.textures = l),
  44001. c.length > 0 && (n.images = c)
  44002. }
  44003. return n.object = r,
  44004. n
  44005. },
  44006. clone: function(e) {
  44007. return (new this.constructor).copy(this, e)
  44008. },
  44009. copy: function(e, t) {
  44010. if (void 0 === t && (t = !0),
  44011. this.name = e.name,
  44012. this.up.copy(e.up),
  44013. this.position.copy(e.position),
  44014. this.quaternion.copy(e.quaternion),
  44015. this.scale.copy(e.scale),
  44016. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44017. this.matrix.copy(e.matrix),
  44018. this.matrixWorld.copy(e.matrixWorld),
  44019. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44020. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44021. this.visible = e.visible,
  44022. this.castShadow = e.castShadow,
  44023. this.receiveShadow = e.receiveShadow,
  44024. this.frustumCulled = e.frustumCulled,
  44025. this.renderOrder = e.renderOrder,
  44026. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44027. t === !0)
  44028. for (var i = 0; i < e.children.length; i++) {
  44029. var n = e.children[i];
  44030. this.add(n.clone())
  44031. }
  44032. return this
  44033. }
  44034. },
  44035. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44036. n.Object3DIdCount = 0,
  44037. n.Face3 = function(e, t, i, r, o, a) {
  44038. this.a = e,
  44039. this.b = t,
  44040. this.c = i,
  44041. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44042. this.vertexNormals = Array.isArray(r) ? r : [],
  44043. this.color = o instanceof n.Color ? o : new n.Color,
  44044. this.vertexColors = Array.isArray(o) ? o : [],
  44045. this.materialIndex = void 0 !== a ? a : 0
  44046. }
  44047. ,
  44048. n.Face3.prototype = {
  44049. constructor: n.Face3,
  44050. clone: function() {
  44051. return (new this.constructor).copy(this)
  44052. },
  44053. copy: function(e) {
  44054. this.a = e.a,
  44055. this.b = e.b,
  44056. this.c = e.c,
  44057. this.normal.copy(e.normal),
  44058. this.color.copy(e.color),
  44059. this.materialIndex = e.materialIndex;
  44060. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44061. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44062. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44063. this.vertexColors[t] = e.vertexColors[t].clone();
  44064. return this
  44065. }
  44066. },
  44067. n.BufferAttribute = function(e, t) {
  44068. this.uuid = n.Math.generateUUID(),
  44069. this.array = e,
  44070. this.itemSize = t,
  44071. this.dynamic = !1,
  44072. this.updateRange = {
  44073. offset: 0,
  44074. count: -1
  44075. },
  44076. this.version = 0
  44077. }
  44078. ,
  44079. n.BufferAttribute.prototype = {
  44080. constructor: n.BufferAttribute,
  44081. get count() {
  44082. return this.array.length / this.itemSize
  44083. },
  44084. set needsUpdate(e) {
  44085. e === !0 && this.version++
  44086. },
  44087. setDynamic: function(e) {
  44088. return this.dynamic = e,
  44089. this
  44090. },
  44091. copy: function(e) {
  44092. return this.array = new e.array.constructor(e.array),
  44093. this.itemSize = e.itemSize,
  44094. this.dynamic = e.dynamic,
  44095. this
  44096. },
  44097. copyAt: function(e, t, i) {
  44098. e *= this.itemSize,
  44099. i *= t.itemSize;
  44100. for (var n = 0, r = this.itemSize; n < r; n++)
  44101. this.array[e + n] = t.array[i + n];
  44102. return this
  44103. },
  44104. copyArray: function(e) {
  44105. return this.array.set(e),
  44106. this
  44107. },
  44108. copyColorsArray: function(e) {
  44109. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44110. var a = e[r];
  44111. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44112. a = new n.Color),
  44113. t[i++] = a.r,
  44114. t[i++] = a.g,
  44115. t[i++] = a.b
  44116. }
  44117. return this
  44118. },
  44119. copyIndicesArray: function(e) {
  44120. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44121. var o = e[n];
  44122. t[i++] = o.a,
  44123. t[i++] = o.b,
  44124. t[i++] = o.c
  44125. }
  44126. return this
  44127. },
  44128. copyVector2sArray: function(e) {
  44129. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44130. var a = e[r];
  44131. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44132. a = new n.Vector2),
  44133. t[i++] = a.x,
  44134. t[i++] = a.y
  44135. }
  44136. return this
  44137. },
  44138. copyVector3sArray: function(e) {
  44139. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44140. var a = e[r];
  44141. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44142. a = new n.Vector3),
  44143. t[i++] = a.x,
  44144. t[i++] = a.y,
  44145. t[i++] = a.z
  44146. }
  44147. return this
  44148. },
  44149. copyVector4sArray: function(e) {
  44150. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44151. var a = e[r];
  44152. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44153. a = new n.Vector4),
  44154. t[i++] = a.x,
  44155. t[i++] = a.y,
  44156. t[i++] = a.z,
  44157. t[i++] = a.w
  44158. }
  44159. return this
  44160. },
  44161. set: function(e, t) {
  44162. return void 0 === t && (t = 0),
  44163. this.array.set(e, t),
  44164. this
  44165. },
  44166. getX: function(e) {
  44167. return this.array[e * this.itemSize]
  44168. },
  44169. setX: function(e, t) {
  44170. return this.array[e * this.itemSize] = t,
  44171. this
  44172. },
  44173. getY: function(e) {
  44174. return this.array[e * this.itemSize + 1]
  44175. },
  44176. setY: function(e, t) {
  44177. return this.array[e * this.itemSize + 1] = t,
  44178. this
  44179. },
  44180. getZ: function(e) {
  44181. return this.array[e * this.itemSize + 2]
  44182. },
  44183. setZ: function(e, t) {
  44184. return this.array[e * this.itemSize + 2] = t,
  44185. this
  44186. },
  44187. getW: function(e) {
  44188. return this.array[e * this.itemSize + 3]
  44189. },
  44190. setW: function(e, t) {
  44191. return this.array[e * this.itemSize + 3] = t,
  44192. this
  44193. },
  44194. setXY: function(e, t, i) {
  44195. return e *= this.itemSize,
  44196. this.array[e + 0] = t,
  44197. this.array[e + 1] = i,
  44198. this
  44199. },
  44200. setXYZ: function(e, t, i, n) {
  44201. return e *= this.itemSize,
  44202. this.array[e + 0] = t,
  44203. this.array[e + 1] = i,
  44204. this.array[e + 2] = n,
  44205. this
  44206. },
  44207. setXYZW: function(e, t, i, n, r) {
  44208. return e *= this.itemSize,
  44209. this.array[e + 0] = t,
  44210. this.array[e + 1] = i,
  44211. this.array[e + 2] = n,
  44212. this.array[e + 3] = r,
  44213. this
  44214. },
  44215. clone: function() {
  44216. return (new this.constructor).copy(this)
  44217. }
  44218. },
  44219. n.Int8Attribute = function(e, t) {
  44220. return new n.BufferAttribute(new Int8Array(e),t)
  44221. }
  44222. ,
  44223. n.Uint8Attribute = function(e, t) {
  44224. return new n.BufferAttribute(new Uint8Array(e),t)
  44225. }
  44226. ,
  44227. n.Uint8ClampedAttribute = function(e, t) {
  44228. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44229. }
  44230. ,
  44231. n.Int16Attribute = function(e, t) {
  44232. return new n.BufferAttribute(new Int16Array(e),t)
  44233. }
  44234. ,
  44235. n.Uint16Attribute = function(e, t) {
  44236. return new n.BufferAttribute(new Uint16Array(e),t)
  44237. }
  44238. ;
  44239. n.Int32Attribute = function(e, t) {
  44240. return new n.BufferAttribute(new Int32Array(e),t)
  44241. }
  44242. ;
  44243. n.Uint32Attribute = function(e, t) {
  44244. return new n.BufferAttribute(new Uint32Array(e),t)
  44245. }
  44246. ,
  44247. n.Float32Attribute = function(e, t) {
  44248. return new n.BufferAttribute(new Float32Array(e),t)
  44249. }
  44250. ,
  44251. n.Float64Attribute = function(e, t) {
  44252. return new n.BufferAttribute(new Float64Array(e),t)
  44253. }
  44254. ,
  44255. n.DynamicBufferAttribute = function(e, t) {
  44256. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44257. new n.BufferAttribute(e,t).setDynamic(!0)
  44258. }
  44259. ,
  44260. n.InstancedBufferAttribute = function(e, t, i) {
  44261. n.BufferAttribute.call(this, e, t),
  44262. this.meshPerAttribute = i || 1
  44263. }
  44264. ,
  44265. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44266. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44267. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44268. return n.BufferAttribute.prototype.copy.call(this, e),
  44269. this.meshPerAttribute = e.meshPerAttribute,
  44270. this
  44271. }
  44272. ,
  44273. n.InterleavedBuffer = function(e, t) {
  44274. this.uuid = n.Math.generateUUID(),
  44275. this.array = e,
  44276. this.stride = t,
  44277. this.dynamic = !1,
  44278. this.updateRange = {
  44279. offset: 0,
  44280. count: -1
  44281. },
  44282. this.version = 0
  44283. }
  44284. ,
  44285. n.InterleavedBuffer.prototype = {
  44286. constructor: n.InterleavedBuffer,
  44287. get length() {
  44288. return this.array.length
  44289. },
  44290. get count() {
  44291. return this.array.length / this.stride
  44292. },
  44293. set needsUpdate(e) {
  44294. e === !0 && this.version++
  44295. },
  44296. setDynamic: function(e) {
  44297. return this.dynamic = e,
  44298. this
  44299. },
  44300. copy: function(e) {
  44301. return this.array = new e.array.constructor(e.array),
  44302. this.stride = e.stride,
  44303. this.dynamic = e.dynamic,
  44304. this
  44305. },
  44306. copyAt: function(e, t, i) {
  44307. e *= this.stride,
  44308. i *= t.stride;
  44309. for (var n = 0, r = this.stride; n < r; n++)
  44310. this.array[e + n] = t.array[i + n];
  44311. return this
  44312. },
  44313. set: function(e, t) {
  44314. return void 0 === t && (t = 0),
  44315. this.array.set(e, t),
  44316. this
  44317. },
  44318. clone: function() {
  44319. return (new this.constructor).copy(this)
  44320. }
  44321. },
  44322. n.InstancedInterleavedBuffer = function(e, t, i) {
  44323. n.InterleavedBuffer.call(this, e, t),
  44324. this.meshPerAttribute = i || 1
  44325. }
  44326. ,
  44327. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44328. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44329. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44330. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44331. this.meshPerAttribute = e.meshPerAttribute,
  44332. this
  44333. }
  44334. ,
  44335. n.InterleavedBufferAttribute = function(e, t, i) {
  44336. this.uuid = n.Math.generateUUID(),
  44337. this.data = e,
  44338. this.itemSize = t,
  44339. this.offset = i
  44340. }
  44341. ,
  44342. n.InterleavedBufferAttribute.prototype = {
  44343. constructor: n.InterleavedBufferAttribute,
  44344. get length() {
  44345. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44346. this.array.length
  44347. },
  44348. get count() {
  44349. return this.data.count
  44350. },
  44351. setX: function(e, t) {
  44352. return this.data.array[e * this.data.stride + this.offset] = t,
  44353. this
  44354. },
  44355. setY: function(e, t) {
  44356. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44357. this
  44358. },
  44359. setZ: function(e, t) {
  44360. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44361. this
  44362. },
  44363. setW: function(e, t) {
  44364. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44365. this
  44366. },
  44367. getX: function(e) {
  44368. return this.data.array[e * this.data.stride + this.offset]
  44369. },
  44370. getY: function(e) {
  44371. return this.data.array[e * this.data.stride + this.offset + 1]
  44372. },
  44373. getZ: function(e) {
  44374. return this.data.array[e * this.data.stride + this.offset + 2]
  44375. },
  44376. getW: function(e) {
  44377. return this.data.array[e * this.data.stride + this.offset + 3]
  44378. },
  44379. setXY: function(e, t, i) {
  44380. return e = e * this.data.stride + this.offset,
  44381. this.data.array[e + 0] = t,
  44382. this.data.array[e + 1] = i,
  44383. this
  44384. },
  44385. setXYZ: function(e, t, i, n) {
  44386. return e = e * this.data.stride + this.offset,
  44387. this.data.array[e + 0] = t,
  44388. this.data.array[e + 1] = i,
  44389. this.data.array[e + 2] = n,
  44390. this
  44391. },
  44392. setXYZW: function(e, t, i, n, r) {
  44393. return e = e * this.data.stride + this.offset,
  44394. this.data.array[e + 0] = t,
  44395. this.data.array[e + 1] = i,
  44396. this.data.array[e + 2] = n,
  44397. this.data.array[e + 3] = r,
  44398. this
  44399. }
  44400. },
  44401. n.Geometry = function() {
  44402. Object.defineProperty(this, "id", {
  44403. value: n.GeometryIdCount++
  44404. }),
  44405. this.uuid = n.Math.generateUUID(),
  44406. this.name = "",
  44407. this.type = "Geometry",
  44408. this.vertices = [],
  44409. this.colors = [],
  44410. this.faces = [],
  44411. this.faceVertexUvs = [[]],
  44412. this.morphTargets = [],
  44413. this.morphNormals = [],
  44414. this.skinWeights = [],
  44415. this.skinIndices = [],
  44416. this.lineDistances = [],
  44417. this.boundingBox = null,
  44418. this.boundingSphere = null,
  44419. this.verticesNeedUpdate = !1,
  44420. this.elementsNeedUpdate = !1,
  44421. this.uvsNeedUpdate = !1,
  44422. this.normalsNeedUpdate = !1,
  44423. this.colorsNeedUpdate = !1,
  44424. this.lineDistancesNeedUpdate = !1,
  44425. this.groupsNeedUpdate = !1
  44426. }
  44427. ,
  44428. n.Geometry.prototype = {
  44429. constructor: n.Geometry,
  44430. applyMatrix: function(e) {
  44431. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44432. var o = this.vertices[i];
  44433. o.applyMatrix4(e)
  44434. }
  44435. for (var i = 0, r = this.faces.length; i < r; i++) {
  44436. var a = this.faces[i];
  44437. a.normal.applyMatrix3(t).normalize();
  44438. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44439. a.vertexNormals[s].applyMatrix3(t).normalize()
  44440. }
  44441. return null !== this.boundingBox && this.computeBoundingBox(),
  44442. null !== this.boundingSphere && this.computeBoundingSphere(),
  44443. this.verticesNeedUpdate = !0,
  44444. this.normalsNeedUpdate = !0,
  44445. this
  44446. },
  44447. rotateX: function() {
  44448. var e;
  44449. return function(t) {
  44450. return void 0 === e && (e = new n.Matrix4),
  44451. e.makeRotationX(t),
  44452. this.applyMatrix(e),
  44453. this
  44454. }
  44455. }(),
  44456. rotateY: function() {
  44457. var e;
  44458. return function(t) {
  44459. return void 0 === e && (e = new n.Matrix4),
  44460. e.makeRotationY(t),
  44461. this.applyMatrix(e),
  44462. this
  44463. }
  44464. }(),
  44465. rotateZ: function() {
  44466. var e;
  44467. return function(t) {
  44468. return void 0 === e && (e = new n.Matrix4),
  44469. e.makeRotationZ(t),
  44470. this.applyMatrix(e),
  44471. this
  44472. }
  44473. }(),
  44474. translate: function() {
  44475. var e;
  44476. return function(t, i, r) {
  44477. return void 0 === e && (e = new n.Matrix4),
  44478. e.makeTranslation(t, i, r),
  44479. this.applyMatrix(e),
  44480. this
  44481. }
  44482. }(),
  44483. scale: function() {
  44484. var e;
  44485. return function(t, i, r) {
  44486. return void 0 === e && (e = new n.Matrix4),
  44487. e.makeScale(t, i, r),
  44488. this.applyMatrix(e),
  44489. this
  44490. }
  44491. }(),
  44492. lookAt: function() {
  44493. var e;
  44494. return function(t) {
  44495. void 0 === e && (e = new n.Object3D),
  44496. e.lookAt(t),
  44497. e.updateMatrix(),
  44498. this.applyMatrix(e.matrix)
  44499. }
  44500. }(),
  44501. fromBufferGeometry: function(e) {
  44502. function t(e, t, r, o) {
  44503. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44504. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44505. , g = new n.Face3(e,t,r,a,f,o);
  44506. i.faces.push(g),
  44507. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44508. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44509. }
  44510. var i = this
  44511. , r = null !== e.index ? e.index.array : void 0
  44512. , o = e.attributes
  44513. , a = o.position.array
  44514. , s = void 0 !== o.normal ? o.normal.array : void 0
  44515. , l = void 0 !== o.color ? o.color.array : void 0
  44516. , c = void 0 !== o.uv ? o.uv.array : void 0
  44517. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44518. void 0 !== h && (this.faceVertexUvs[1] = []);
  44519. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44520. g += 2)
  44521. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44522. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44523. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44524. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44525. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44526. if (void 0 !== r) {
  44527. var m = e.groups;
  44528. if (m.length > 0)
  44529. for (var f = 0; f < m.length; f++)
  44530. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44531. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44532. else
  44533. for (var f = 0; f < r.length; f += 3)
  44534. t(r[f], r[f + 1], r[f + 2])
  44535. } else
  44536. for (var f = 0; f < a.length / 3; f += 3)
  44537. t(f, f + 1, f + 2);
  44538. return this.computeFaceNormals(),
  44539. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44540. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44541. this
  44542. },
  44543. center: function() {
  44544. this.computeBoundingBox();
  44545. var e = this.boundingBox.center().negate();
  44546. return this.translate(e.x, e.y, e.z),
  44547. e
  44548. },
  44549. normalize: function() {
  44550. this.computeBoundingSphere();
  44551. var e = this.boundingSphere.center
  44552. , t = this.boundingSphere.radius
  44553. , i = 0 === t ? 1 : 1 / t
  44554. , r = new n.Matrix4;
  44555. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44556. this.applyMatrix(r),
  44557. this
  44558. },
  44559. computeFaceNormals: function() {
  44560. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44561. var o = this.faces[i]
  44562. , a = this.vertices[o.a]
  44563. , s = this.vertices[o.b]
  44564. , l = this.vertices[o.c];
  44565. e.subVectors(l, s),
  44566. t.subVectors(a, s),
  44567. e.cross(t),
  44568. e.normalize(),
  44569. o.normal.copy(e)
  44570. }
  44571. },
  44572. computeVertexNormals: function(e) {
  44573. void 0 === e && (e = !0);
  44574. var t, i, r, o, a, s;
  44575. for (s = new Array(this.vertices.length),
  44576. t = 0,
  44577. i = this.vertices.length; t < i; t++)
  44578. s[t] = new n.Vector3;
  44579. if (e) {
  44580. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44581. for (r = 0,
  44582. o = this.faces.length; r < o; r++)
  44583. a = this.faces[r],
  44584. l = this.vertices[a.a],
  44585. c = this.vertices[a.b],
  44586. h = this.vertices[a.c],
  44587. u.subVectors(h, c),
  44588. d.subVectors(l, c),
  44589. u.cross(d),
  44590. s[a.a].add(u),
  44591. s[a.b].add(u),
  44592. s[a.c].add(u)
  44593. } else
  44594. for (r = 0,
  44595. o = this.faces.length; r < o; r++)
  44596. a = this.faces[r],
  44597. s[a.a].add(a.normal),
  44598. s[a.b].add(a.normal),
  44599. s[a.c].add(a.normal);
  44600. for (t = 0,
  44601. i = this.vertices.length; t < i; t++)
  44602. s[t].normalize();
  44603. for (r = 0,
  44604. o = this.faces.length; r < o; r++) {
  44605. a = this.faces[r];
  44606. var p = a.vertexNormals;
  44607. 3 === p.length ? (p[0].copy(s[a.a]),
  44608. p[1].copy(s[a.b]),
  44609. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44610. p[1] = s[a.b].clone(),
  44611. p[2] = s[a.c].clone())
  44612. }
  44613. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44614. },
  44615. computeMorphNormals: function() {
  44616. var e, t, i, r, o;
  44617. for (i = 0,
  44618. r = this.faces.length; i < r; i++)
  44619. for (o = this.faces[i],
  44620. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44621. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44622. e = 0,
  44623. t = o.vertexNormals.length; e < t; e++)
  44624. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44625. var a = new n.Geometry;
  44626. for (a.faces = this.faces,
  44627. e = 0,
  44628. t = this.morphTargets.length; e < t; e++) {
  44629. if (!this.morphNormals[e]) {
  44630. this.morphNormals[e] = {},
  44631. this.morphNormals[e].faceNormals = [],
  44632. this.morphNormals[e].vertexNormals = [];
  44633. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44634. for (i = 0,
  44635. r = this.faces.length; i < r; i++)
  44636. s = new n.Vector3,
  44637. l = {
  44638. a: new n.Vector3,
  44639. b: new n.Vector3,
  44640. c: new n.Vector3
  44641. },
  44642. c.push(s),
  44643. h.push(l)
  44644. }
  44645. var u = this.morphNormals[e];
  44646. a.vertices = this.morphTargets[e].vertices,
  44647. a.computeFaceNormals(),
  44648. a.computeVertexNormals();
  44649. var s, l;
  44650. for (i = 0,
  44651. r = this.faces.length; i < r; i++)
  44652. o = this.faces[i],
  44653. s = u.faceNormals[i],
  44654. l = u.vertexNormals[i],
  44655. s.copy(o.normal),
  44656. l.a.copy(o.vertexNormals[0]),
  44657. l.b.copy(o.vertexNormals[1]),
  44658. l.c.copy(o.vertexNormals[2])
  44659. }
  44660. for (i = 0,
  44661. r = this.faces.length; i < r; i++)
  44662. o = this.faces[i],
  44663. o.normal = o.__originalFaceNormal,
  44664. o.vertexNormals = o.__originalVertexNormals
  44665. },
  44666. computeTangents: function() {
  44667. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44668. },
  44669. computeLineDistances: function() {
  44670. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44671. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44672. this.lineDistances[i] = e
  44673. },
  44674. computeBoundingBox: function() {
  44675. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44676. this.boundingBox.setFromPoints(this.vertices)
  44677. },
  44678. computeBoundingSphere: function() {
  44679. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44680. this.boundingSphere.setFromPoints(this.vertices)
  44681. },
  44682. merge: function(e, t, i) {
  44683. if (e instanceof n.Geometry == !1)
  44684. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44685. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44686. void 0 === i && (i = 0),
  44687. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44688. for (var d = 0, p = s.length; d < p; d++) {
  44689. var f = s[d]
  44690. , g = f.clone();
  44691. void 0 !== t && g.applyMatrix4(t),
  44692. a.push(g)
  44693. }
  44694. for (d = 0,
  44695. p = c.length; d < p; d++) {
  44696. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44697. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44698. m.normal.copy(y.normal),
  44699. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44700. for (var E = 0, b = C.length; E < b; E++)
  44701. v = C[E].clone(),
  44702. void 0 !== r && v.applyMatrix3(r).normalize(),
  44703. m.vertexNormals.push(v);
  44704. m.color.copy(y.color);
  44705. for (var E = 0, b = I.length; E < b; E++)
  44706. A = I[E],
  44707. m.vertexColors.push(A.clone());
  44708. m.materialIndex = y.materialIndex + i,
  44709. l.push(m)
  44710. }
  44711. for (d = 0,
  44712. p = u.length; d < p; d++) {
  44713. var w = u[d]
  44714. , _ = [];
  44715. if (void 0 !== w) {
  44716. for (var E = 0, b = w.length; E < b; E++)
  44717. _.push(w[E].clone());
  44718. h.push(_)
  44719. }
  44720. }
  44721. },
  44722. mergeMesh: function(e) {
  44723. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44724. void this.merge(e.geometry, e.matrix))
  44725. },
  44726. mergeVertices: function() {
  44727. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44728. for (i = 0,
  44729. n = this.vertices.length; i < n; i++)
  44730. e = this.vertices[i],
  44731. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44732. void 0 === l[t] ? (l[t] = i,
  44733. c.push(this.vertices[i]),
  44734. h[i] = c.length - 1) : h[i] = h[l[t]];
  44735. var p = [];
  44736. for (i = 0,
  44737. n = this.faces.length; i < n; i++) {
  44738. r = this.faces[i],
  44739. r.a = h[r.a],
  44740. r.b = h[r.b],
  44741. r.c = h[r.c],
  44742. o = [r.a, r.b, r.c];
  44743. for (var f = -1, g = 0; g < 3; g++)
  44744. if (o[g] === o[(g + 1) % 3]) {
  44745. f = g,
  44746. p.push(i);
  44747. break
  44748. }
  44749. }
  44750. for (i = p.length - 1; i >= 0; i--) {
  44751. var m = p[i];
  44752. for (this.faces.splice(m, 1),
  44753. a = 0,
  44754. s = this.faceVertexUvs.length; a < s; a++)
  44755. this.faceVertexUvs[a].splice(m, 1)
  44756. }
  44757. var v = this.vertices.length - c.length;
  44758. return this.vertices = c,
  44759. v
  44760. },
  44761. sortFacesByMaterialIndex: function() {
  44762. function e(e, t) {
  44763. return e.materialIndex - t.materialIndex
  44764. }
  44765. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44766. t[n]._id = n;
  44767. t.sort(e);
  44768. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44769. a && a.length === i && (r = []),
  44770. s && s.length === i && (o = []);
  44771. for (var n = 0; n < i; n++) {
  44772. var l = t[n]._id;
  44773. r && r.push(a[l]),
  44774. o && o.push(s[l])
  44775. }
  44776. r && (this.faceVertexUvs[0] = r),
  44777. o && (this.faceVertexUvs[1] = o)
  44778. },
  44779. toJSON: function() {
  44780. function e(e, t, i) {
  44781. return i ? e | 1 << t : e & ~(1 << t)
  44782. }
  44783. function t(e) {
  44784. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44785. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44786. u.push(e.x, e.y, e.z),
  44787. d[t])
  44788. }
  44789. function i(e) {
  44790. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44791. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44792. p.push(e.getHex()),
  44793. f[t])
  44794. }
  44795. function n(e) {
  44796. var t = e.x.toString() + e.y.toString();
  44797. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44798. g.push(e.x, e.y),
  44799. m[t])
  44800. }
  44801. var r = {
  44802. metadata: {
  44803. version: 4.4,
  44804. type: "Geometry",
  44805. generator: "Geometry.toJSON"
  44806. }
  44807. };
  44808. if (r.uuid = this.uuid,
  44809. r.type = this.type,
  44810. "" !== this.name && (r.name = this.name),
  44811. void 0 !== this.parameters) {
  44812. var o = this.parameters;
  44813. for (var a in o)
  44814. void 0 !== o[a] && (r[a] = o[a]);
  44815. return r
  44816. }
  44817. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44818. var c = this.vertices[l];
  44819. s.push(c.x, c.y, c.z)
  44820. }
  44821. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44822. var v = this.faces[l]
  44823. , A = !0
  44824. , y = !1
  44825. , C = void 0 !== this.faceVertexUvs[0][l]
  44826. , I = v.normal.length() > 0
  44827. , E = v.vertexNormals.length > 0
  44828. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44829. , w = v.vertexColors.length > 0
  44830. , _ = 0;
  44831. if (_ = e(_, 0, 0),
  44832. _ = e(_, 1, A),
  44833. _ = e(_, 2, y),
  44834. _ = e(_, 3, C),
  44835. _ = e(_, 4, I),
  44836. _ = e(_, 5, E),
  44837. _ = e(_, 6, b),
  44838. _ = e(_, 7, w),
  44839. h.push(_),
  44840. h.push(v.a, v.b, v.c),
  44841. h.push(v.materialIndex),
  44842. C) {
  44843. var T = this.faceVertexUvs[0][l];
  44844. h.push(n(T[0]), n(T[1]), n(T[2]))
  44845. }
  44846. if (I && h.push(t(v.normal)),
  44847. E) {
  44848. var x = v.vertexNormals;
  44849. h.push(t(x[0]), t(x[1]), t(x[2]))
  44850. }
  44851. if (b && h.push(i(v.color)),
  44852. w) {
  44853. var S = v.vertexColors;
  44854. h.push(i(S[0]), i(S[1]), i(S[2]))
  44855. }
  44856. }
  44857. return r.data = {},
  44858. r.data.vertices = s,
  44859. r.data.normals = u,
  44860. p.length > 0 && (r.data.colors = p),
  44861. g.length > 0 && (r.data.uvs = [g]),
  44862. r.data.faces = h,
  44863. r
  44864. },
  44865. clone: function() {
  44866. return (new n.Geometry).copy(this)
  44867. },
  44868. copy: function(e) {
  44869. this.vertices = [],
  44870. this.faces = [],
  44871. this.faceVertexUvs = [[]];
  44872. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44873. this.vertices.push(t[i].clone());
  44874. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44875. this.faces.push(r[i].clone());
  44876. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44877. var o = e.faceVertexUvs[i];
  44878. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44879. for (var a = 0, s = o.length; a < s; a++) {
  44880. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44881. var d = l[h];
  44882. c.push(d.clone())
  44883. }
  44884. this.faceVertexUvs[i].push(c)
  44885. }
  44886. }
  44887. return this
  44888. },
  44889. dispose: function() {
  44890. this.dispatchEvent({
  44891. type: "dispose"
  44892. })
  44893. }
  44894. },
  44895. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44896. n.GeometryIdCount = 0,
  44897. n.DirectGeometry = function() {
  44898. Object.defineProperty(this, "id", {
  44899. value: n.GeometryIdCount++
  44900. }),
  44901. this.uuid = n.Math.generateUUID(),
  44902. this.name = "",
  44903. this.type = "DirectGeometry",
  44904. this.indices = [],
  44905. this.vertices = [],
  44906. this.normals = [],
  44907. this.colors = [],
  44908. this.uvs = [],
  44909. this.uvs2 = [],
  44910. this.groups = [],
  44911. this.morphTargets = {},
  44912. this.skinWeights = [],
  44913. this.skinIndices = [],
  44914. this.boundingBox = null,
  44915. this.boundingSphere = null,
  44916. this.verticesNeedUpdate = !1,
  44917. this.normalsNeedUpdate = !1,
  44918. this.colorsNeedUpdate = !1,
  44919. this.uvsNeedUpdate = !1,
  44920. this.groupsNeedUpdate = !1
  44921. }
  44922. ,
  44923. n.DirectGeometry.prototype = {
  44924. constructor: n.DirectGeometry,
  44925. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44926. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44927. computeFaceNormals: function() {
  44928. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44929. },
  44930. computeVertexNormals: function() {
  44931. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44932. },
  44933. computeGroups: function(e) {
  44934. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44935. var a = r[o];
  44936. a.materialIndex !== i && (i = a.materialIndex,
  44937. void 0 !== t && (t.count = 3 * o - t.start,
  44938. n.push(t)),
  44939. t = {
  44940. start: 3 * o,
  44941. materialIndex: i
  44942. })
  44943. }
  44944. void 0 !== t && (t.count = 3 * o - t.start,
  44945. n.push(t)),
  44946. this.groups = n
  44947. },
  44948. fromGeometry: function(e) {
  44949. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44950. if (c > 0) {
  44951. t = [];
  44952. for (var h = 0; h < c; h++)
  44953. t[h] = [];
  44954. this.morphTargets.position = t
  44955. }
  44956. var u, d = e.morphNormals, p = d.length;
  44957. if (p > 0) {
  44958. u = [];
  44959. for (var h = 0; h < p; h++)
  44960. u[h] = [];
  44961. this.morphTargets.normal = u
  44962. }
  44963. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44964. var A = i[h];
  44965. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44966. var y = A.vertexNormals;
  44967. if (3 === y.length)
  44968. this.normals.push(y[0], y[1], y[2]);
  44969. else {
  44970. var C = A.normal;
  44971. this.normals.push(C, C, C)
  44972. }
  44973. var I = A.vertexColors;
  44974. if (3 === I.length)
  44975. this.colors.push(I[0], I[1], I[2]);
  44976. else {
  44977. var E = A.color;
  44978. this.colors.push(E, E, E)
  44979. }
  44980. if (a === !0) {
  44981. var b = o[0][h];
  44982. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44983. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44984. }
  44985. if (s === !0) {
  44986. var b = o[1][h];
  44987. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44988. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44989. }
  44990. for (var w = 0; w < c; w++) {
  44991. var _ = l[w].vertices;
  44992. t[w].push(_[A.a], _[A.b], _[A.c])
  44993. }
  44994. for (var w = 0; w < p; w++) {
  44995. var T = d[w].vertexNormals[h];
  44996. u[w].push(T.a, T.b, T.c)
  44997. }
  44998. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44999. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45000. }
  45001. return this.computeGroups(e),
  45002. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45003. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45004. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45005. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45006. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45007. this
  45008. },
  45009. dispose: function() {
  45010. this.dispatchEvent({
  45011. type: "dispose"
  45012. })
  45013. }
  45014. },
  45015. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45016. n.BufferGeometry = function() {
  45017. Object.defineProperty(this, "id", {
  45018. value: n.GeometryIdCount++
  45019. }),
  45020. this.uuid = n.Math.generateUUID(),
  45021. this.name = "",
  45022. this.type = "BufferGeometry",
  45023. this.index = null,
  45024. this.attributes = {},
  45025. this.morphAttributes = {},
  45026. this.groups = [],
  45027. this.boundingBox = null,
  45028. this.boundingSphere = null,
  45029. this.drawRange = {
  45030. start: 0,
  45031. count: 1 / 0
  45032. }
  45033. }
  45034. ,
  45035. n.BufferGeometry.prototype = {
  45036. constructor: n.BufferGeometry,
  45037. getIndex: function() {
  45038. return this.index
  45039. },
  45040. setIndex: function(e) {
  45041. this.index = e
  45042. },
  45043. addAttribute: function(e, t) {
  45044. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45045. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45046. void this.setIndex(t)) : (this.attributes[e] = t,
  45047. this)
  45048. },
  45049. getAttribute: function(e) {
  45050. return this.attributes[e]
  45051. },
  45052. removeAttribute: function(e) {
  45053. return delete this.attributes[e],
  45054. this
  45055. },
  45056. addGroup: function(e, t, i) {
  45057. this.groups.push({
  45058. start: e,
  45059. count: t,
  45060. materialIndex: void 0 !== i ? i : 0
  45061. })
  45062. },
  45063. clearGroups: function() {
  45064. this.groups = []
  45065. },
  45066. setDrawRange: function(e, t) {
  45067. this.drawRange.start = e,
  45068. this.drawRange.count = t
  45069. },
  45070. applyMatrix: function(e) {
  45071. var t = this.attributes.position;
  45072. void 0 !== t && (e.applyToVector3Array(t.array),
  45073. t.needsUpdate = !0);
  45074. var i = this.attributes.normal;
  45075. if (void 0 !== i) {
  45076. var r = (new n.Matrix3).getNormalMatrix(e);
  45077. r.applyToVector3Array(i.array),
  45078. i.needsUpdate = !0
  45079. }
  45080. return null !== this.boundingBox && this.computeBoundingBox(),
  45081. null !== this.boundingSphere && this.computeBoundingSphere(),
  45082. this
  45083. },
  45084. rotateX: function() {
  45085. var e;
  45086. return function(t) {
  45087. return void 0 === e && (e = new n.Matrix4),
  45088. e.makeRotationX(t),
  45089. this.applyMatrix(e),
  45090. this
  45091. }
  45092. }(),
  45093. rotateY: function() {
  45094. var e;
  45095. return function(t) {
  45096. return void 0 === e && (e = new n.Matrix4),
  45097. e.makeRotationY(t),
  45098. this.applyMatrix(e),
  45099. this
  45100. }
  45101. }(),
  45102. rotateZ: function() {
  45103. var e;
  45104. return function(t) {
  45105. return void 0 === e && (e = new n.Matrix4),
  45106. e.makeRotationZ(t),
  45107. this.applyMatrix(e),
  45108. this
  45109. }
  45110. }(),
  45111. translate: function() {
  45112. var e;
  45113. return function(t, i, r) {
  45114. return void 0 === e && (e = new n.Matrix4),
  45115. e.makeTranslation(t, i, r),
  45116. this.applyMatrix(e),
  45117. this
  45118. }
  45119. }(),
  45120. scale: function() {
  45121. var e;
  45122. return function(t, i, r) {
  45123. return void 0 === e && (e = new n.Matrix4),
  45124. e.makeScale(t, i, r),
  45125. this.applyMatrix(e),
  45126. this
  45127. }
  45128. }(),
  45129. lookAt: function() {
  45130. var e;
  45131. return function(t) {
  45132. void 0 === e && (e = new n.Object3D),
  45133. e.lookAt(t),
  45134. e.updateMatrix(),
  45135. this.applyMatrix(e.matrix)
  45136. }
  45137. }(),
  45138. center: function() {
  45139. this.computeBoundingBox();
  45140. var e = this.boundingBox.center().negate();
  45141. return this.translate(e.x, e.y, e.z),
  45142. e
  45143. },
  45144. setFromObject: function(e) {
  45145. var t = e.geometry;
  45146. if (e instanceof n.Points || e instanceof n.Line) {
  45147. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45148. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45149. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45150. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45151. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45152. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45153. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45154. }
  45155. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45156. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45157. } else
  45158. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45159. return this
  45160. },
  45161. updateFromObject: function(e) {
  45162. var t = e.geometry;
  45163. if (e instanceof n.Mesh) {
  45164. var i = t.__directGeometry;
  45165. if (void 0 === i)
  45166. return this.fromGeometry(t);
  45167. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45168. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45169. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45170. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45171. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45172. t.verticesNeedUpdate = !1,
  45173. t.normalsNeedUpdate = !1,
  45174. t.colorsNeedUpdate = !1,
  45175. t.uvsNeedUpdate = !1,
  45176. t.groupsNeedUpdate = !1,
  45177. t = i
  45178. }
  45179. if (t.verticesNeedUpdate === !0) {
  45180. var r = this.attributes.position;
  45181. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45182. r.needsUpdate = !0),
  45183. t.verticesNeedUpdate = !1
  45184. }
  45185. if (t.normalsNeedUpdate === !0) {
  45186. var r = this.attributes.normal;
  45187. void 0 !== r && (r.copyVector3sArray(t.normals),
  45188. r.needsUpdate = !0),
  45189. t.normalsNeedUpdate = !1
  45190. }
  45191. if (t.colorsNeedUpdate === !0) {
  45192. var r = this.attributes.color;
  45193. void 0 !== r && (r.copyColorsArray(t.colors),
  45194. r.needsUpdate = !0),
  45195. t.colorsNeedUpdate = !1
  45196. }
  45197. if (t.uvsNeedUpdate) {
  45198. var r = this.attributes.uv;
  45199. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45200. r.needsUpdate = !0),
  45201. t.uvsNeedUpdate = !1
  45202. }
  45203. if (t.lineDistancesNeedUpdate) {
  45204. var r = this.attributes.lineDistance;
  45205. void 0 !== r && (r.copyArray(t.lineDistances),
  45206. r.needsUpdate = !0),
  45207. t.lineDistancesNeedUpdate = !1
  45208. }
  45209. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45210. this.groups = t.groups,
  45211. t.groupsNeedUpdate = !1),
  45212. this
  45213. },
  45214. fromGeometry: function(e) {
  45215. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45216. this.fromDirectGeometry(e.__directGeometry)
  45217. },
  45218. fromDirectGeometry: function(e) {
  45219. var t = new Float32Array(3 * e.vertices.length);
  45220. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45221. e.normals.length > 0) {
  45222. var i = new Float32Array(3 * e.normals.length);
  45223. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45224. }
  45225. if (e.colors.length > 0) {
  45226. var r = new Float32Array(3 * e.colors.length);
  45227. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45228. }
  45229. if (e.uvs.length > 0) {
  45230. var o = new Float32Array(2 * e.uvs.length);
  45231. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45232. }
  45233. if (e.uvs2.length > 0) {
  45234. var a = new Float32Array(2 * e.uvs2.length);
  45235. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45236. }
  45237. if (e.indices.length > 0) {
  45238. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45239. , l = new s(3 * e.indices.length);
  45240. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45241. }
  45242. this.groups = e.groups;
  45243. for (var c in e.morphTargets) {
  45244. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45245. var f = u[d]
  45246. , g = new n.Float32Attribute(3 * f.length,3);
  45247. h.push(g.copyVector3sArray(f))
  45248. }
  45249. this.morphAttributes[c] = h
  45250. }
  45251. if (e.skinIndices.length > 0) {
  45252. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45253. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45254. }
  45255. if (e.skinWeights.length > 0) {
  45256. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45257. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45258. }
  45259. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45260. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45261. this
  45262. },
  45263. computeBoundingBox: function() {
  45264. new n.Vector3;
  45265. return function() {
  45266. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45267. var e = this.attributes.position.array;
  45268. e && this.boundingBox.setFromArray(e),
  45269. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45270. this.boundingBox.max.set(0, 0, 0)),
  45271. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45272. }
  45273. }(),
  45274. computeBoundingSphere: function() {
  45275. var e = new n.Box3
  45276. , t = new n.Vector3;
  45277. return function() {
  45278. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45279. var i = this.attributes.position.array;
  45280. if (i) {
  45281. var r = this.boundingSphere.center;
  45282. e.setFromArray(i),
  45283. e.center(r);
  45284. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45285. t.fromArray(i, a),
  45286. o = Math.max(o, r.distanceToSquared(t));
  45287. this.boundingSphere.radius = Math.sqrt(o),
  45288. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45289. }
  45290. }
  45291. }(),
  45292. computeFaceNormals: function() {},
  45293. computeVertexNormals: function() {
  45294. var e = this.index
  45295. , t = this.attributes
  45296. , i = this.groups;
  45297. if (t.position) {
  45298. var r = t.position.array;
  45299. if (void 0 === t.normal)
  45300. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45301. else
  45302. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45303. o[a] = 0;
  45304. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45305. if (e) {
  45306. var v = e.array;
  45307. 0 === i.length && this.addGroup(0, v.length);
  45308. for (var A = 0, y = i.length; A < y; ++A)
  45309. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45310. l = 3 * v[a + 0],
  45311. c = 3 * v[a + 1],
  45312. h = 3 * v[a + 2],
  45313. d.fromArray(r, l),
  45314. p.fromArray(r, c),
  45315. f.fromArray(r, h),
  45316. g.subVectors(f, p),
  45317. m.subVectors(d, p),
  45318. g.cross(m),
  45319. u[l] += g.x,
  45320. u[l + 1] += g.y,
  45321. u[l + 2] += g.z,
  45322. u[c] += g.x,
  45323. u[c + 1] += g.y,
  45324. u[c + 2] += g.z,
  45325. u[h] += g.x,
  45326. u[h + 1] += g.y,
  45327. u[h + 2] += g.z
  45328. } else
  45329. for (var a = 0, s = r.length; a < s; a += 9)
  45330. d.fromArray(r, a),
  45331. p.fromArray(r, a + 3),
  45332. f.fromArray(r, a + 6),
  45333. g.subVectors(f, p),
  45334. m.subVectors(d, p),
  45335. g.cross(m),
  45336. u[a] = g.x,
  45337. u[a + 1] = g.y,
  45338. u[a + 2] = g.z,
  45339. u[a + 3] = g.x,
  45340. u[a + 4] = g.y,
  45341. u[a + 5] = g.z,
  45342. u[a + 6] = g.x,
  45343. u[a + 7] = g.y,
  45344. u[a + 8] = g.z;
  45345. this.normalizeNormals(),
  45346. t.normal.needsUpdate = !0
  45347. }
  45348. },
  45349. merge: function(e, t) {
  45350. if (e instanceof n.BufferGeometry == !1)
  45351. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45352. void 0 === t && (t = 0);
  45353. var i = this.attributes;
  45354. for (var r in i)
  45355. if (void 0 !== e.attributes[r])
  45356. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45357. u++)
  45358. a[u] = l[h];
  45359. return this
  45360. },
  45361. normalizeNormals: function() {
  45362. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45363. e = r[o],
  45364. t = r[o + 1],
  45365. i = r[o + 2],
  45366. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45367. r[o] *= n,
  45368. r[o + 1] *= n,
  45369. r[o + 2] *= n
  45370. },
  45371. toNonIndexed: function() {
  45372. if (null === this.index)
  45373. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45374. this;
  45375. var e = new n.BufferGeometry
  45376. , t = this.index.array
  45377. , i = this.attributes;
  45378. for (var r in i) {
  45379. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45380. c = t[u] * s;
  45381. for (var p = 0; p < s; p++)
  45382. l[h++] = a[c++]
  45383. }
  45384. e.addAttribute(r, new n.BufferAttribute(l,s))
  45385. }
  45386. return e
  45387. },
  45388. toJSON: function() {
  45389. var e = {
  45390. metadata: {
  45391. version: 4.4,
  45392. type: "BufferGeometry",
  45393. generator: "BufferGeometry.toJSON"
  45394. }
  45395. };
  45396. if (e.uuid = this.uuid,
  45397. e.type = this.type,
  45398. "" !== this.name && (e.name = this.name),
  45399. void 0 !== this.parameters) {
  45400. var t = this.parameters;
  45401. for (var i in t)
  45402. void 0 !== t[i] && (e[i] = t[i]);
  45403. return e
  45404. }
  45405. e.data = {
  45406. attributes: {}
  45407. };
  45408. var n = this.index;
  45409. if (null !== n) {
  45410. var r = Array.prototype.slice.call(n.array);
  45411. e.data.index = {
  45412. type: n.array.constructor.name,
  45413. array: r
  45414. }
  45415. }
  45416. var o = this.attributes;
  45417. for (var i in o) {
  45418. var a = o[i]
  45419. , r = Array.prototype.slice.call(a.array);
  45420. e.data.attributes[i] = {
  45421. itemSize: a.itemSize,
  45422. type: a.array.constructor.name,
  45423. array: r
  45424. }
  45425. }
  45426. var s = this.groups;
  45427. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45428. var l = this.boundingSphere;
  45429. return null !== l && (e.data.boundingSphere = {
  45430. center: l.center.toArray(),
  45431. radius: l.radius
  45432. }),
  45433. e
  45434. },
  45435. clone: function() {
  45436. return (new n.BufferGeometry).copy(this)
  45437. },
  45438. copy: function(e) {
  45439. var t = e.index;
  45440. null !== t && this.setIndex(t.clone());
  45441. var i = e.attributes;
  45442. for (var n in i) {
  45443. var r = i[n];
  45444. this.addAttribute(n, r.clone())
  45445. }
  45446. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45447. var l = o[a];
  45448. this.addGroup(l.start, l.count)
  45449. }
  45450. return this
  45451. },
  45452. dispose: function() {
  45453. this.dispatchEvent({
  45454. type: "dispose"
  45455. })
  45456. }
  45457. },
  45458. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45459. n.BufferGeometry.MaxIndex = 65535,
  45460. n.InstancedBufferGeometry = function() {
  45461. n.BufferGeometry.call(this),
  45462. this.type = "InstancedBufferGeometry",
  45463. this.maxInstancedCount = void 0
  45464. }
  45465. ,
  45466. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45467. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45468. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45469. this.groups.push({
  45470. start: e,
  45471. count: t,
  45472. instances: i
  45473. })
  45474. }
  45475. ,
  45476. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45477. var t = e.index;
  45478. null !== t && this.setIndex(t.clone());
  45479. var i = e.attributes;
  45480. for (var n in i) {
  45481. var r = i[n];
  45482. this.addAttribute(n, r.clone())
  45483. }
  45484. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45485. var l = o[a];
  45486. this.addGroup(l.start, l.count, l.instances)
  45487. }
  45488. return this
  45489. }
  45490. ,
  45491. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45492. n.Uniform = function(e, t) {
  45493. this.type = e,
  45494. this.value = t,
  45495. this.dynamic = !1
  45496. }
  45497. ,
  45498. n.Uniform.prototype = {
  45499. constructor: n.Uniform,
  45500. onUpdate: function(e) {
  45501. return this.dynamic = !0,
  45502. this.onUpdateCallback = e,
  45503. this
  45504. }
  45505. },
  45506. n.AnimationClip = function(e, t, i) {
  45507. this.name = e || n.Math.generateUUID(),
  45508. this.tracks = i,
  45509. this.duration = void 0 !== t ? t : -1,
  45510. this.duration < 0 && this.resetDuration(),
  45511. this.trim(),
  45512. this.optimize()
  45513. }
  45514. ,
  45515. n.AnimationClip.prototype = {
  45516. constructor: n.AnimationClip,
  45517. resetDuration: function() {
  45518. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45519. var r = this.tracks[i];
  45520. t = Math.max(t, r.times[r.times.length - 1])
  45521. }
  45522. this.duration = t
  45523. },
  45524. trim: function() {
  45525. for (var e = 0; e < this.tracks.length; e++)
  45526. this.tracks[e].trim(0, this.duration);
  45527. return this
  45528. },
  45529. optimize: function() {
  45530. for (var e = 0; e < this.tracks.length; e++)
  45531. this.tracks[e].optimize();
  45532. return this
  45533. }
  45534. },
  45535. Object.assign(n.AnimationClip, {
  45536. parse: function(e) {
  45537. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45538. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45539. return new n.AnimationClip(e.name,e.duration,t)
  45540. },
  45541. toJSON: function(e) {
  45542. for (var t = [], i = e.tracks, r = {
  45543. name: e.name,
  45544. duration: e.duration,
  45545. tracks: t
  45546. }, o = 0, a = i.length; o !== a; ++o)
  45547. t.push(n.KeyframeTrack.toJSON(i[o]));
  45548. return r
  45549. },
  45550. CreateFromMorphTargetSequence: function(e, t, i) {
  45551. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45552. var s = []
  45553. , l = [];
  45554. s.push((a + r - 1) % r, a, (a + 1) % r),
  45555. l.push(0, 1, 0);
  45556. var c = n.AnimationUtils.getKeyframeOrder(s);
  45557. s = n.AnimationUtils.sortedArray(s, 1, c),
  45558. l = n.AnimationUtils.sortedArray(l, 1, c),
  45559. 0 === s[0] && (s.push(r),
  45560. l.push(l[0])),
  45561. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45562. }
  45563. return new n.AnimationClip(e,-1,o)
  45564. },
  45565. findByName: function(e, t) {
  45566. for (var i = 0; i < e.length; i++)
  45567. if (e[i].name === t)
  45568. return e[i];
  45569. return null
  45570. },
  45571. CreateClipsFromMorphTargetSequences: function(e, t) {
  45572. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45573. var s = e[o]
  45574. , l = s.name.match(r);
  45575. if (l && l.length > 1) {
  45576. var c = l[1]
  45577. , h = i[c];
  45578. h || (i[c] = h = []),
  45579. h.push(s)
  45580. }
  45581. }
  45582. var u = [];
  45583. for (var c in i)
  45584. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45585. return u
  45586. },
  45587. parseAnimation: function(e, t, i) {
  45588. if (!e)
  45589. return console.error(" no animation in JSONLoader data"),
  45590. null;
  45591. for (var r = function(e, t, i, r, o) {
  45592. if (0 !== i.length) {
  45593. var a = []
  45594. , s = [];
  45595. n.AnimationUtils.flattenJSON(i, a, s, r),
  45596. 0 !== a.length && o.push(new e(t,a,s))
  45597. }
  45598. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45599. var u = c[h].keys;
  45600. if (u && 0 != u.length)
  45601. if (u[0].morphTargets) {
  45602. for (var d = {}, p = 0; p < u.length; p++)
  45603. if (u[p].morphTargets)
  45604. for (var f = 0; f < u[p].morphTargets.length; f++)
  45605. d[u[p].morphTargets[f]] = -1;
  45606. for (var g in d) {
  45607. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45608. var A = u[p];
  45609. m.push(A.time),
  45610. v.push(A.morphTarget === g ? 1 : 0)
  45611. }
  45612. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45613. }
  45614. s = d.length * (l || 1)
  45615. } else {
  45616. var y = ".bones[" + t[h].name + "]";
  45617. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45618. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45619. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45620. }
  45621. }
  45622. if (0 === o.length)
  45623. return null;
  45624. var C = new n.AnimationClip(a,s,o);
  45625. return C
  45626. }
  45627. }),
  45628. n.AnimationMixer = function(e) {
  45629. this._root = e,
  45630. this._initMemoryManager(),
  45631. this._accuIndex = 0,
  45632. this.time = 0,
  45633. this.timeScale = 1
  45634. }
  45635. ,
  45636. n.AnimationMixer.prototype = {
  45637. constructor: n.AnimationMixer,
  45638. clipAction: function(e, t) {
  45639. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45640. if (void 0 !== l) {
  45641. var c = l.actionByRoot[o];
  45642. if (void 0 !== c)
  45643. return c;
  45644. if (i = l.knownActions[0],
  45645. s = i._clip,
  45646. e !== a && e !== s)
  45647. throw new Error("Different clips with the same name detected!")
  45648. }
  45649. if (null === s)
  45650. return null;
  45651. var h = new n.AnimationMixer._Action(this,s,t);
  45652. return this._bindAction(h, i),
  45653. this._addInactiveAction(h, a, o),
  45654. h
  45655. },
  45656. existingAction: function(e, t) {
  45657. var i = t || this._root
  45658. , n = i.uuid
  45659. , r = "string" == typeof e ? e : e.name
  45660. , o = this._actionsByClip[r];
  45661. return void 0 !== o ? o.actionByRoot[n] || null : null
  45662. },
  45663. stopAllAction: function() {
  45664. var e = this._actions
  45665. , t = this._nActiveActions
  45666. , i = this._bindings
  45667. , n = this._nActiveBindings;
  45668. this._nActiveActions = 0,
  45669. this._nActiveBindings = 0;
  45670. for (var r = 0; r !== t; ++r)
  45671. e[r].reset();
  45672. for (var r = 0; r !== n; ++r)
  45673. i[r].useCount = 0;
  45674. return this
  45675. },
  45676. update: function(e) {
  45677. e *= this.timeScale;
  45678. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45679. var s = t[a];
  45680. s.enabled && s._update(n, e, r, o)
  45681. }
  45682. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45683. l[a].apply(o);
  45684. return this
  45685. },
  45686. getRoot: function() {
  45687. return this._root
  45688. },
  45689. uncacheClip: function(e) {
  45690. var t = this._actions
  45691. , i = e.name
  45692. , n = this._actionsByClip
  45693. , r = n[i];
  45694. if (void 0 !== r) {
  45695. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45696. var l = o[a];
  45697. this._deactivateAction(l);
  45698. var c = l._cacheIndex
  45699. , h = t[t.length - 1];
  45700. l._cacheIndex = null,
  45701. l._byClipCacheIndex = null,
  45702. h._cacheIndex = c,
  45703. t[c] = h,
  45704. t.pop(),
  45705. this._removeInactiveBindingsForAction(l)
  45706. }
  45707. delete n[i]
  45708. }
  45709. },
  45710. uncacheRoot: function(e) {
  45711. var t = e.uuid
  45712. , i = this._actionsByClip;
  45713. for (var n in i) {
  45714. var r = i[n].actionByRoot
  45715. , o = r[t];
  45716. void 0 !== o && (this._deactivateAction(o),
  45717. this._removeInactiveAction(o))
  45718. }
  45719. var a = this._bindingsByRootAndName
  45720. , s = a[t];
  45721. if (void 0 !== s)
  45722. for (var l in s) {
  45723. var c = s[l];
  45724. c.restoreOriginalState(),
  45725. this._removeInactiveBinding(c)
  45726. }
  45727. },
  45728. uncacheAction: function(e, t) {
  45729. var i = this.existingAction(e, t);
  45730. null !== i && (this._deactivateAction(i),
  45731. this._removeInactiveAction(i))
  45732. }
  45733. },
  45734. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45735. n.AnimationMixer._Action = function(e, t, i) {
  45736. this._mixer = e,
  45737. this._clip = t,
  45738. this._localRoot = i || null;
  45739. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45740. endingStart: n.ZeroCurvatureEnding,
  45741. endingEnd: n.ZeroCurvatureEnding
  45742. }, l = 0; l !== o; ++l) {
  45743. var c = r[l].createInterpolant(null);
  45744. a[l] = c,
  45745. c.settings = s
  45746. }
  45747. this._interpolantSettings = s,
  45748. this._interpolants = a,
  45749. this._propertyBindings = new Array(o),
  45750. this._cacheIndex = null,
  45751. this._byClipCacheIndex = null,
  45752. this._timeScaleInterpolant = null,
  45753. this._weightInterpolant = null,
  45754. this.loop = n.LoopRepeat,
  45755. this._loopCount = -1,
  45756. this._startTime = null,
  45757. this.time = 0,
  45758. this.timeScale = 1,
  45759. this._effectiveTimeScale = 1,
  45760. this.weight = 1,
  45761. this._effectiveWeight = 1,
  45762. this.repetitions = 1 / 0,
  45763. this.paused = !1,
  45764. this.enabled = !0,
  45765. this.clampWhenFinished = !1,
  45766. this.zeroSlopeAtStart = !0,
  45767. this.zeroSlopeAtEnd = !0
  45768. }
  45769. ,
  45770. n.AnimationMixer._Action.prototype = {
  45771. constructor: n.AnimationMixer._Action,
  45772. play: function() {
  45773. return this._mixer._activateAction(this),
  45774. this
  45775. },
  45776. stop: function() {
  45777. return this._mixer._deactivateAction(this),
  45778. this.reset()
  45779. },
  45780. reset: function() {
  45781. return this.paused = !1,
  45782. this.enabled = !0,
  45783. this.time = 0,
  45784. this._loopCount = -1,
  45785. this._startTime = null,
  45786. this.stopFading().stopWarping()
  45787. },
  45788. isRunning: function() {
  45789. this._startTime;
  45790. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45791. },
  45792. isScheduled: function() {
  45793. return this._mixer._isActiveAction(this)
  45794. },
  45795. startAt: function(e) {
  45796. return this._startTime = e,
  45797. this
  45798. },
  45799. setLoop: function(e, t) {
  45800. return this.loop = e,
  45801. this.repetitions = t,
  45802. this
  45803. },
  45804. setEffectiveWeight: function(e) {
  45805. return this.weight = e,
  45806. this._effectiveWeight = this.enabled ? e : 0,
  45807. this.stopFading()
  45808. },
  45809. getEffectiveWeight: function() {
  45810. return this._effectiveWeight
  45811. },
  45812. fadeIn: function(e) {
  45813. return this._scheduleFading(e, 0, 1)
  45814. },
  45815. fadeOut: function(e) {
  45816. return this._scheduleFading(e, 1, 0)
  45817. },
  45818. crossFadeFrom: function(e, t, i) {
  45819. this._mixer;
  45820. if (e.fadeOut(t),
  45821. this.fadeIn(t),
  45822. i) {
  45823. var n = this._clip.duration
  45824. , r = e._clip.duration
  45825. , o = r / n
  45826. , a = n / r;
  45827. e.warp(1, o, t),
  45828. this.warp(a, 1, t)
  45829. }
  45830. return this
  45831. },
  45832. crossFadeTo: function(e, t, i) {
  45833. return e.crossFadeFrom(this, t, i)
  45834. },
  45835. stopFading: function() {
  45836. var e = this._weightInterpolant;
  45837. return null !== e && (this._weightInterpolant = null,
  45838. this._mixer._takeBackControlInterpolant(e)),
  45839. this
  45840. },
  45841. setEffectiveTimeScale: function(e) {
  45842. return this.timeScale = e,
  45843. this._effectiveTimeScale = this.paused ? 0 : e,
  45844. this.stopWarping()
  45845. },
  45846. getEffectiveTimeScale: function() {
  45847. return this._effectiveTimeScale
  45848. },
  45849. setDuration: function(e) {
  45850. return this.timeScale = this._clip.duration / e,
  45851. this.stopWarping()
  45852. },
  45853. syncWith: function(e) {
  45854. return this.time = e.time,
  45855. this.timeScale = e.timeScale,
  45856. this.stopWarping()
  45857. },
  45858. halt: function(e) {
  45859. return this.warp(this._currentTimeScale, 0, e)
  45860. },
  45861. warp: function(e, t, i) {
  45862. var n = this._mixer
  45863. , r = n.time
  45864. , o = this._timeScaleInterpolant
  45865. , a = this.timeScale;
  45866. null === o && (o = n._lendControlInterpolant(),
  45867. this._timeScaleInterpolant = o);
  45868. var s = o.parameterPositions
  45869. , l = o.sampleValues;
  45870. return s[0] = r,
  45871. s[1] = r + i,
  45872. l[0] = e / a,
  45873. l[1] = t / a,
  45874. this
  45875. },
  45876. stopWarping: function() {
  45877. var e = this._timeScaleInterpolant;
  45878. return null !== e && (this._timeScaleInterpolant = null,
  45879. this._mixer._takeBackControlInterpolant(e)),
  45880. this
  45881. },
  45882. getMixer: function() {
  45883. return this._mixer
  45884. },
  45885. getClip: function() {
  45886. return this._clip
  45887. },
  45888. getRoot: function() {
  45889. return this._localRoot || this._mixer._root
  45890. },
  45891. _update: function(e, t, i, n) {
  45892. var r = this._startTime;
  45893. if (null !== r) {
  45894. var o = (e - r) * i;
  45895. if (o < 0 || 0 === i)
  45896. return;
  45897. this._startTime = null,
  45898. t = i * o
  45899. }
  45900. t *= this._updateTimeScale(e);
  45901. var a = this._updateTime(t)
  45902. , s = this._updateWeight(e);
  45903. if (s > 0)
  45904. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45905. l[h].evaluate(a),
  45906. c[h].accumulate(n, s)
  45907. },
  45908. _updateWeight: function(e) {
  45909. var t = 0;
  45910. if (this.enabled) {
  45911. t = this.weight;
  45912. var i = this._weightInterpolant;
  45913. if (null !== i) {
  45914. var n = i.evaluate(e)[0];
  45915. t *= n,
  45916. e > i.parameterPositions[1] && (this.stopFading(),
  45917. 0 === n && (this.enabled = !1))
  45918. }
  45919. }
  45920. return this._effectiveWeight = t,
  45921. t
  45922. },
  45923. _updateTimeScale: function(e) {
  45924. var t = 0;
  45925. if (!this.paused) {
  45926. t = this.timeScale;
  45927. var i = this._timeScaleInterpolant;
  45928. if (null !== i) {
  45929. var n = i.evaluate(e)[0];
  45930. t *= n,
  45931. e > i.parameterPositions[1] && (this.stopWarping(),
  45932. 0 === t ? this.pause = !0 : this.timeScale = t)
  45933. }
  45934. }
  45935. return this._effectiveTimeScale = t,
  45936. t
  45937. },
  45938. _updateTime: function(e) {
  45939. var t = this.time + e;
  45940. if (0 === e)
  45941. return t;
  45942. var i = this._clip.duration
  45943. , r = this.loop
  45944. , o = this._loopCount
  45945. , a = !1;
  45946. switch (r) {
  45947. case n.LoopOnce:
  45948. if (o === -1 && (this.loopCount = 0,
  45949. this._setEndings(!0, !0, !1)),
  45950. t >= i)
  45951. t = i;
  45952. else {
  45953. if (!(t < 0))
  45954. break;
  45955. t = 0
  45956. }
  45957. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45958. this._mixer.dispatchEvent({
  45959. type: "finished",
  45960. action: this,
  45961. direction: e < 0 ? -1 : 1
  45962. });
  45963. break;
  45964. case n.LoopPingPong:
  45965. a = !0;
  45966. case n.LoopRepeat:
  45967. if (o === -1 && (e > 0 ? (o = 0,
  45968. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45969. t >= i || t < 0) {
  45970. var s = Math.floor(t / i);
  45971. t -= i * s,
  45972. o += Math.abs(s);
  45973. var l = this.repetitions - o;
  45974. if (l < 0) {
  45975. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45976. t = e > 0 ? i : 0,
  45977. this._mixer.dispatchEvent({
  45978. type: "finished",
  45979. action: this,
  45980. direction: e > 0 ? 1 : -1
  45981. });
  45982. break
  45983. }
  45984. if (0 === l) {
  45985. var c = e < 0;
  45986. this._setEndings(c, !c, a)
  45987. } else
  45988. this._setEndings(!1, !1, a);
  45989. this._loopCount = o,
  45990. this._mixer.dispatchEvent({
  45991. type: "loop",
  45992. action: this,
  45993. loopDelta: s
  45994. })
  45995. }
  45996. if (r === n.LoopPingPong && 1 === (1 & o))
  45997. return this.time = t,
  45998. i - t
  45999. }
  46000. return this.time = t,
  46001. t
  46002. },
  46003. _setEndings: function(e, t, i) {
  46004. var r = this._interpolantSettings;
  46005. i ? (r.endingStart = n.ZeroSlopeEnding,
  46006. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46007. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46008. },
  46009. _scheduleFading: function(e, t, i) {
  46010. var n = this._mixer
  46011. , r = n.time
  46012. , o = this._weightInterpolant;
  46013. null === o && (o = n._lendControlInterpolant(),
  46014. this._weightInterpolant = o);
  46015. var a = o.parameterPositions
  46016. , s = o.sampleValues;
  46017. return a[0] = r,
  46018. s[0] = t,
  46019. a[1] = r + e,
  46020. s[1] = i,
  46021. this
  46022. }
  46023. },
  46024. Object.assign(n.AnimationMixer.prototype, {
  46025. _bindAction: function(e, t) {
  46026. var i = e._localRoot || this._root
  46027. , r = e._clip.tracks
  46028. , o = r.length
  46029. , a = e._propertyBindings
  46030. , s = e._interpolants
  46031. , l = i.uuid
  46032. , c = this._bindingsByRootAndName
  46033. , h = c[l];
  46034. void 0 === h && (h = {},
  46035. c[l] = h);
  46036. for (var u = 0; u !== o; ++u) {
  46037. var d = r[u]
  46038. , p = d.name
  46039. , f = h[p];
  46040. if (void 0 !== f)
  46041. a[u] = f;
  46042. else {
  46043. if (f = a[u],
  46044. void 0 !== f) {
  46045. null === f._cacheIndex && (++f.referenceCount,
  46046. this._addInactiveBinding(f, l, p));
  46047. continue
  46048. }
  46049. var g = t && t._propertyBindings[u].binding.parsedPath;
  46050. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46051. ++f.referenceCount,
  46052. this._addInactiveBinding(f, l, p),
  46053. a[u] = f
  46054. }
  46055. s[u].resultBuffer = f.buffer
  46056. }
  46057. },
  46058. _activateAction: function(e) {
  46059. if (!this._isActiveAction(e)) {
  46060. if (null === e._cacheIndex) {
  46061. var t = (e._localRoot || this._root).uuid
  46062. , i = e._clip.name
  46063. , n = this._actionsByClip[i];
  46064. this._bindAction(e, n && n.knownActions[0]),
  46065. this._addInactiveAction(e, i, t)
  46066. }
  46067. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46068. var s = r[o];
  46069. 0 === s.useCount++ && (this._lendBinding(s),
  46070. s.saveOriginalState())
  46071. }
  46072. this._lendAction(e)
  46073. }
  46074. },
  46075. _deactivateAction: function(e) {
  46076. if (this._isActiveAction(e)) {
  46077. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46078. var r = t[i];
  46079. 0 === --r.useCount && (r.restoreOriginalState(),
  46080. this._takeBackBinding(r))
  46081. }
  46082. this._takeBackAction(e)
  46083. }
  46084. },
  46085. _initMemoryManager: function() {
  46086. this._actions = [],
  46087. this._nActiveActions = 0,
  46088. this._actionsByClip = {},
  46089. this._bindings = [],
  46090. this._nActiveBindings = 0,
  46091. this._bindingsByRootAndName = {},
  46092. this._controlInterpolants = [],
  46093. this._nActiveControlInterpolants = 0;
  46094. var e = this;
  46095. this.stats = {
  46096. actions: {
  46097. get total() {
  46098. return e._actions.length
  46099. },
  46100. get inUse() {
  46101. return e._nActiveActions
  46102. }
  46103. },
  46104. bindings: {
  46105. get total() {
  46106. return e._bindings.length
  46107. },
  46108. get inUse() {
  46109. return e._nActiveBindings
  46110. }
  46111. },
  46112. controlInterpolants: {
  46113. get total() {
  46114. return e._controlInterpolants.length
  46115. },
  46116. get inUse() {
  46117. return e._nActiveControlInterpolants
  46118. }
  46119. }
  46120. }
  46121. },
  46122. _isActiveAction: function(e) {
  46123. var t = e._cacheIndex;
  46124. return null !== t && t < this._nActiveActions
  46125. },
  46126. _addInactiveAction: function(e, t, i) {
  46127. var n = this._actions
  46128. , r = this._actionsByClip
  46129. , o = r[t];
  46130. if (void 0 === o)
  46131. o = {
  46132. knownActions: [e],
  46133. actionByRoot: {}
  46134. },
  46135. e._byClipCacheIndex = 0,
  46136. r[t] = o;
  46137. else {
  46138. var a = o.knownActions;
  46139. e._byClipCacheIndex = a.length,
  46140. a.push(e)
  46141. }
  46142. e._cacheIndex = n.length,
  46143. n.push(e),
  46144. o.actionByRoot[i] = e
  46145. },
  46146. _removeInactiveAction: function(e) {
  46147. var t = this._actions
  46148. , i = t[t.length - 1]
  46149. , n = e._cacheIndex;
  46150. i._cacheIndex = n,
  46151. t[n] = i,
  46152. t.pop(),
  46153. e._cacheIndex = null;
  46154. var r = e._clip.name
  46155. , o = this._actionsByClip
  46156. , a = o[r]
  46157. , s = a.knownActions
  46158. , l = s[s.length - 1]
  46159. , c = e._byClipCacheIndex;
  46160. l._byClipCacheIndex = c,
  46161. s[c] = l,
  46162. s.pop(),
  46163. e._byClipCacheIndex = null;
  46164. var h = a.actionByRoot
  46165. , u = (t._localRoot || this._root).uuid;
  46166. delete h[u],
  46167. 0 === s.length && delete o[r],
  46168. this._removeInactiveBindingsForAction(e)
  46169. },
  46170. _removeInactiveBindingsForAction: function(e) {
  46171. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46172. var r = t[i];
  46173. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46174. }
  46175. },
  46176. _lendAction: function(e) {
  46177. var t = this._actions
  46178. , i = e._cacheIndex
  46179. , n = this._nActiveActions++
  46180. , r = t[n];
  46181. e._cacheIndex = n,
  46182. t[n] = e,
  46183. r._cacheIndex = i,
  46184. t[i] = r
  46185. },
  46186. _takeBackAction: function(e) {
  46187. var t = this._actions
  46188. , i = e._cacheIndex
  46189. , n = --this._nActiveActions
  46190. , r = t[n];
  46191. e._cacheIndex = n,
  46192. t[n] = e,
  46193. r._cacheIndex = i,
  46194. t[i] = r
  46195. },
  46196. _addInactiveBinding: function(e, t, i) {
  46197. var n = this._bindingsByRootAndName
  46198. , r = n[t]
  46199. , o = this._bindings;
  46200. void 0 === r && (r = {},
  46201. n[t] = r),
  46202. r[i] = e,
  46203. e._cacheIndex = o.length,
  46204. o.push(e)
  46205. },
  46206. _removeInactiveBinding: function(e) {
  46207. var t = this._bindings
  46208. , i = e.binding
  46209. , n = i.rootNode.uuid
  46210. , r = i.path
  46211. , o = this._bindingsByRootAndName
  46212. , a = o[n]
  46213. , s = t[t.length - 1]
  46214. , l = e._cacheIndex;
  46215. s._cacheIndex = l,
  46216. t[l] = s,
  46217. t.pop(),
  46218. delete a[r];
  46219. e: {
  46220. for (var c in a)
  46221. break e;
  46222. delete o[n]
  46223. }
  46224. },
  46225. _lendBinding: function(e) {
  46226. var t = this._bindings
  46227. , i = e._cacheIndex
  46228. , n = this._nActiveBindings++
  46229. , r = t[n];
  46230. e._cacheIndex = n,
  46231. t[n] = e,
  46232. r._cacheIndex = i,
  46233. t[i] = r
  46234. },
  46235. _takeBackBinding: function(e) {
  46236. var t = this._bindings
  46237. , i = e._cacheIndex
  46238. , n = --this._nActiveBindings
  46239. , r = t[n];
  46240. e._cacheIndex = n,
  46241. t[n] = e,
  46242. r._cacheIndex = i,
  46243. t[i] = r
  46244. },
  46245. _lendControlInterpolant: function() {
  46246. var e = this._controlInterpolants
  46247. , t = this._nActiveControlInterpolants++
  46248. , i = e[t];
  46249. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46250. i.__cacheIndex = t,
  46251. e[t] = i),
  46252. i
  46253. },
  46254. _takeBackControlInterpolant: function(e) {
  46255. var t = this._controlInterpolants
  46256. , i = e.__cacheIndex
  46257. , n = --this._nActiveControlInterpolants
  46258. , r = t[n];
  46259. e.__cacheIndex = n,
  46260. t[n] = e,
  46261. r.__cacheIndex = i,
  46262. t[i] = r
  46263. },
  46264. _controlInterpolantsResultBuffer: new Float32Array(1)
  46265. }),
  46266. n.AnimationObjectGroup = function(e) {
  46267. this.uuid = n.Math.generateUUID(),
  46268. this._objects = Array.prototype.slice.call(arguments),
  46269. this.nCachedObjects_ = 0;
  46270. var t = {};
  46271. this._indicesByUUID = t;
  46272. for (var i = 0, r = arguments.length; i !== r; ++i)
  46273. t[arguments[i].uuid] = i;
  46274. this._paths = [],
  46275. this._parsedPaths = [],
  46276. this._bindings = [],
  46277. this._bindingsIndicesByPath = {};
  46278. var o = this;
  46279. this.stats = {
  46280. objects: {
  46281. get total() {
  46282. return o._objects.length
  46283. },
  46284. get inUse() {
  46285. return this.total - o.nCachedObjects_
  46286. }
  46287. },
  46288. get bindingsPerObject() {
  46289. return o._bindings.length
  46290. }
  46291. }
  46292. }
  46293. ,
  46294. n.AnimationObjectGroup.prototype = {
  46295. constructor: n.AnimationObjectGroup,
  46296. add: function(e) {
  46297. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46298. var d = arguments[h]
  46299. , p = d.uuid
  46300. , f = o[p];
  46301. if (void 0 === f) {
  46302. f = i++,
  46303. o[p] = f,
  46304. t.push(d);
  46305. for (var g = 0, m = c; g !== m; ++g)
  46306. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46307. } else if (f < r) {
  46308. var v = t[f]
  46309. , A = --r
  46310. , y = t[A];
  46311. o[y.uuid] = f,
  46312. t[f] = y,
  46313. o[p] = A,
  46314. t[A] = d;
  46315. for (var g = 0, m = c; g !== m; ++g) {
  46316. var C = l[g]
  46317. , I = C[A]
  46318. , E = C[f];
  46319. C[f] = I,
  46320. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46321. C[A] = E
  46322. }
  46323. } else
  46324. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46325. }
  46326. this.nCachedObjects_ = r
  46327. },
  46328. remove: function(e) {
  46329. for (var t = this._objects, i = (t.length,
  46330. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46331. var l = arguments[a]
  46332. , c = l.uuid
  46333. , h = n[c];
  46334. if (void 0 !== h && h >= i) {
  46335. var u = i++
  46336. , d = t[u];
  46337. n[d.uuid] = h,
  46338. t[h] = d,
  46339. n[c] = u,
  46340. t[u] = l;
  46341. for (var p = 0, f = o; p !== f; ++p) {
  46342. var g = r[p]
  46343. , m = g[u]
  46344. , v = g[h];
  46345. g[h] = m,
  46346. g[u] = v
  46347. }
  46348. }
  46349. }
  46350. this.nCachedObjects_ = i
  46351. },
  46352. uncache: function(e) {
  46353. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46354. var c = arguments[s]
  46355. , h = c.uuid
  46356. , u = r[h];
  46357. if (void 0 !== u)
  46358. if (delete r[h],
  46359. u < n) {
  46360. var d = --n
  46361. , p = t[d]
  46362. , f = --i
  46363. , g = t[f];
  46364. r[p.uuid] = u,
  46365. t[u] = p,
  46366. r[g.uuid] = d,
  46367. t[d] = g,
  46368. t.pop();
  46369. for (var m = 0, v = a; m !== v; ++m) {
  46370. var A = o[m]
  46371. , y = A[d]
  46372. , C = A[f];
  46373. A[u] = y,
  46374. A[d] = C,
  46375. A.pop()
  46376. }
  46377. } else {
  46378. var f = --i
  46379. , g = t[f];
  46380. r[g.uuid] = u,
  46381. t[u] = g,
  46382. t.pop();
  46383. for (var m = 0, v = a; m !== v; ++m) {
  46384. var A = o[m];
  46385. A[u] = A[f],
  46386. A.pop()
  46387. }
  46388. }
  46389. }
  46390. this.nCachedObjects_ = n
  46391. },
  46392. subscribe_: function(e, t) {
  46393. var i = this._bindingsIndicesByPath
  46394. , r = i[e]
  46395. , o = this._bindings;
  46396. if (void 0 !== r)
  46397. return o[r];
  46398. var a = this._paths
  46399. , s = this._parsedPaths
  46400. , l = this._objects
  46401. , c = l.length
  46402. , h = this.nCachedObjects_
  46403. , u = new Array(c);
  46404. r = o.length,
  46405. i[e] = r,
  46406. a.push(e),
  46407. s.push(t),
  46408. o.push(u);
  46409. for (var d = h, p = l.length; d !== p; ++d) {
  46410. var f = l[d];
  46411. u[d] = new n.PropertyBinding(f,e,t)
  46412. }
  46413. return u
  46414. },
  46415. unsubscribe_: function(e) {
  46416. var t = this._bindingsIndicesByPath
  46417. , i = t[e];
  46418. if (void 0 !== i) {
  46419. var n = this._paths
  46420. , r = this._parsedPaths
  46421. , o = this._bindings
  46422. , a = o.length - 1
  46423. , s = o[a]
  46424. , l = e[a];
  46425. t[l] = i,
  46426. o[i] = s,
  46427. o.pop(),
  46428. r[i] = r[a],
  46429. r.pop(),
  46430. n[i] = n[a],
  46431. n.pop()
  46432. }
  46433. }
  46434. },
  46435. n.AnimationUtils = {
  46436. arraySlice: function(e, t, i) {
  46437. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46438. },
  46439. convertArray: function(e, t, i) {
  46440. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46441. },
  46442. isTypedArray: function(e) {
  46443. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46444. },
  46445. getKeyframeOrder: function(e) {
  46446. function t(t, i) {
  46447. return e[t] - e[i]
  46448. }
  46449. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46450. n[r] = r;
  46451. return n.sort(t),
  46452. n
  46453. },
  46454. sortedArray: function(e, t, i) {
  46455. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46456. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46457. r[a++] = e[s + l];
  46458. return r
  46459. },
  46460. flattenJSON: function(e, t, i, n) {
  46461. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46462. o = e[r++];
  46463. if (void 0 !== o) {
  46464. var a = o[n];
  46465. if (void 0 !== a)
  46466. if (Array.isArray(a)) {
  46467. do
  46468. a = o[n],
  46469. void 0 !== a && (t.push(o.time),
  46470. i.push.apply(i, a)),
  46471. o = e[r++];
  46472. while (void 0 !== o)
  46473. } else if (void 0 !== a.toArray) {
  46474. do
  46475. a = o[n],
  46476. void 0 !== a && (t.push(o.time),
  46477. a.toArray(i, i.length)),
  46478. o = e[r++];
  46479. while (void 0 !== o)
  46480. } else
  46481. do
  46482. a = o[n],
  46483. void 0 !== a && (t.push(o.time),
  46484. i.push(a)),
  46485. o = e[r++];
  46486. while (void 0 !== o)
  46487. }
  46488. }
  46489. },
  46490. n.KeyframeTrack = function(e, t, i, r) {
  46491. if (void 0 === e)
  46492. throw new Error("track name is undefined");
  46493. if (void 0 === t || 0 === t.length)
  46494. throw new Error("no keyframes in track named " + e);
  46495. this.name = e,
  46496. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46497. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46498. this.setInterpolation(r || this.DefaultInterpolation),
  46499. this.validate(),
  46500. this.optimize()
  46501. }
  46502. ,
  46503. n.KeyframeTrack.prototype = {
  46504. constructor: n.KeyframeTrack,
  46505. TimeBufferType: Float32Array,
  46506. ValueBufferType: Float32Array,
  46507. DefaultInterpolation: n.InterpolateLinear,
  46508. InterpolantFactoryMethodDiscrete: function(e) {
  46509. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46510. },
  46511. InterpolantFactoryMethodLinear: function(e) {
  46512. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46513. },
  46514. InterpolantFactoryMethodSmooth: function(e) {
  46515. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46516. },
  46517. setInterpolation: function(e) {
  46518. var t = void 0;
  46519. switch (e) {
  46520. case n.InterpolateDiscrete:
  46521. t = this.InterpolantFactoryMethodDiscrete;
  46522. break;
  46523. case n.InterpolateLinear:
  46524. t = this.InterpolantFactoryMethodLinear;
  46525. break;
  46526. case n.InterpolateSmooth:
  46527. t = this.InterpolantFactoryMethodSmooth
  46528. }
  46529. if (void 0 === t) {
  46530. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46531. if (void 0 === this.createInterpolant) {
  46532. if (e === this.DefaultInterpolation)
  46533. throw new Error(i);
  46534. this.setInterpolation(this.DefaultInterpolation)
  46535. }
  46536. return void console.warn(i)
  46537. }
  46538. this.createInterpolant = t
  46539. },
  46540. getInterpolation: function() {
  46541. switch (this.createInterpolant) {
  46542. case this.InterpolantFactoryMethodDiscrete:
  46543. return n.InterpolateDiscrete;
  46544. case this.InterpolantFactoryMethodLinear:
  46545. return n.InterpolateLinear;
  46546. case this.InterpolantFactoryMethodSmooth:
  46547. return n.InterpolateSmooth
  46548. }
  46549. },
  46550. getValueSize: function() {
  46551. return this.values.length / this.times.length
  46552. },
  46553. shift: function(e) {
  46554. if (0 !== e)
  46555. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46556. t[i] += e;
  46557. return this
  46558. },
  46559. scale: function(e) {
  46560. if (1 !== e)
  46561. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46562. t[i] *= e;
  46563. return this
  46564. },
  46565. trim: function(e, t) {
  46566. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46567. ++o;
  46568. for (; a !== -1 && i[a] > t; )
  46569. --a;
  46570. if (++a,
  46571. 0 !== o || a !== r) {
  46572. o >= a && (a = Math.max(a, 1),
  46573. o = a - 1);
  46574. var s = this.getValueSize();
  46575. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46576. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46577. }
  46578. return this
  46579. },
  46580. validate: function() {
  46581. var e = !0
  46582. , t = this.getValueSize();
  46583. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46584. e = !1);
  46585. var i = this.times
  46586. , r = this.values
  46587. , o = i.length;
  46588. 0 === o && (console.error("track is empty", this),
  46589. e = !1);
  46590. for (var a = null, s = 0; s !== o; s++) {
  46591. var l = i[s];
  46592. if ("number" == typeof l && isNaN(l)) {
  46593. console.error("time is not a valid number", this, s, l),
  46594. e = !1;
  46595. break
  46596. }
  46597. if (null !== a && a > l) {
  46598. console.error("out of order keys", this, s, l, a),
  46599. e = !1;
  46600. break
  46601. }
  46602. a = l
  46603. }
  46604. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46605. for (var s = 0, c = r.length; s !== c; ++s) {
  46606. var h = r[s];
  46607. if (isNaN(h)) {
  46608. console.error("value is not a valid number", this, s, h),
  46609. e = !1;
  46610. break
  46611. }
  46612. }
  46613. return e
  46614. },
  46615. optimize: function() {
  46616. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46617. var s = !1
  46618. , l = e[o]
  46619. , c = e[o + 1];
  46620. if (l !== c && (1 !== o || l !== l[0]))
  46621. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46622. var f = t[h + p];
  46623. if (f !== t[u + p] || f !== t[d + p]) {
  46624. s = !0;
  46625. break
  46626. }
  46627. }
  46628. if (s) {
  46629. if (o !== r) {
  46630. e[r] = e[o];
  46631. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46632. t[m + p] = t[g + p]
  46633. }
  46634. ++r
  46635. }
  46636. }
  46637. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46638. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46639. this
  46640. }
  46641. },
  46642. Object.assign(n.KeyframeTrack, {
  46643. parse: function(e) {
  46644. if (void 0 === e.type)
  46645. throw new Error("track type undefined, can not parse");
  46646. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46647. if (void 0 === e.times) {
  46648. console.warn("legacy JSON format detected, converting");
  46649. var i = []
  46650. , r = [];
  46651. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46652. e.times = i,
  46653. e.values = r
  46654. }
  46655. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46656. },
  46657. toJSON: function(e) {
  46658. var t, i = e.constructor;
  46659. if (void 0 !== i.toJSON)
  46660. t = i.toJSON(e);
  46661. else {
  46662. t = {
  46663. name: e.name,
  46664. times: n.AnimationUtils.convertArray(e.times, Array),
  46665. values: n.AnimationUtils.convertArray(e.values, Array)
  46666. };
  46667. var r = e.getInterpolation();
  46668. r !== e.DefaultInterpolation && (t.interpolation = r)
  46669. }
  46670. return t.type = e.ValueTypeName,
  46671. t
  46672. },
  46673. _getTrackTypeForValueTypeName: function(e) {
  46674. switch (e.toLowerCase()) {
  46675. case "scalar":
  46676. case "double":
  46677. case "float":
  46678. case "number":
  46679. case "integer":
  46680. return n.NumberKeyframeTrack;
  46681. case "vector":
  46682. case "vector2":
  46683. case "vector3":
  46684. case "vector4":
  46685. return n.VectorKeyframeTrack;
  46686. case "color":
  46687. return n.ColorKeyframeTrack;
  46688. case "quaternion":
  46689. return n.QuaternionKeyframeTrack;
  46690. case "bool":
  46691. case "boolean":
  46692. return n.BooleanKeyframeTrack;
  46693. case "string":
  46694. return n.StringKeyframeTrack
  46695. }
  46696. throw new Error("Unsupported typeName: " + e)
  46697. }
  46698. }),
  46699. n.PropertyBinding = function(e, t, i) {
  46700. this.path = t,
  46701. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46702. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46703. this.rootNode = e
  46704. }
  46705. ,
  46706. n.PropertyBinding.prototype = {
  46707. constructor: n.PropertyBinding,
  46708. getValue: function(e, t) {
  46709. this.bind(),
  46710. this.getValue(e, t)
  46711. },
  46712. setValue: function(e, t) {
  46713. this.bind(),
  46714. this.setValue(e, t)
  46715. },
  46716. bind: function() {
  46717. var e = this.node
  46718. , t = this.parsedPath
  46719. , i = t.objectName
  46720. , r = t.propertyName
  46721. , o = t.propertyIndex;
  46722. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46723. this.node = e),
  46724. this.getValue = this._getValue_unavailable,
  46725. this.setValue = this._setValue_unavailable,
  46726. !e)
  46727. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46728. if (i) {
  46729. var a = t.objectIndex;
  46730. switch (i) {
  46731. case "materials":
  46732. if (!e.material)
  46733. return void console.error(" can not bind to material as node does not have a material", this);
  46734. if (!e.material.materials)
  46735. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46736. e = e.material.materials;
  46737. break;
  46738. case "bones":
  46739. if (!e.skeleton)
  46740. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46741. e = e.skeleton.bones;
  46742. for (var s = 0; s < e.length; s++)
  46743. if (e[s].name === a) {
  46744. a = s;
  46745. break
  46746. }
  46747. break;
  46748. default:
  46749. if (void 0 === e[i])
  46750. return void console.error(" can not bind to objectName of node, undefined", this);
  46751. e = e[i]
  46752. }
  46753. if (void 0 !== a) {
  46754. if (void 0 === e[a])
  46755. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46756. e = e[a]
  46757. }
  46758. }
  46759. var l = e[r];
  46760. if (!l) {
  46761. var c = t.nodeName;
  46762. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46763. }
  46764. var h = this.Versioning.None;
  46765. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46766. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46767. this.targetObject = e);
  46768. var u = this.BindingType.Direct;
  46769. if (void 0 !== o) {
  46770. if ("morphTargetInfluences" === r) {
  46771. if (!e.geometry)
  46772. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46773. if (!e.geometry.morphTargets)
  46774. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46775. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46776. if (e.geometry.morphTargets[s].name === o) {
  46777. o = s;
  46778. break
  46779. }
  46780. }
  46781. u = this.BindingType.ArrayElement,
  46782. this.resolvedProperty = l,
  46783. this.propertyIndex = o
  46784. } else
  46785. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46786. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46787. this.resolvedProperty = l) : this.propertyName = r;
  46788. this.getValue = this.GetterByBindingType[u],
  46789. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46790. },
  46791. unbind: function() {
  46792. this.node = null,
  46793. this.getValue = this._getValue_unbound,
  46794. this.setValue = this._setValue_unbound
  46795. }
  46796. },
  46797. Object.assign(n.PropertyBinding.prototype, {
  46798. _getValue_unavailable: function() {},
  46799. _setValue_unavailable: function() {},
  46800. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46801. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46802. BindingType: {
  46803. Direct: 0,
  46804. EntireArray: 1,
  46805. ArrayElement: 2,
  46806. HasFromToArray: 3
  46807. },
  46808. Versioning: {
  46809. None: 0,
  46810. NeedsUpdate: 1,
  46811. MatrixWorldNeedsUpdate: 2
  46812. },
  46813. GetterByBindingType: [function(e, t) {
  46814. e[t] = this.node[this.propertyName]
  46815. }
  46816. , function(e, t) {
  46817. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46818. e[t++] = i[n]
  46819. }
  46820. , function(e, t) {
  46821. e[t] = this.resolvedProperty[this.propertyIndex]
  46822. }
  46823. , function(e, t) {
  46824. this.resolvedProperty.toArray(e, t)
  46825. }
  46826. ],
  46827. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46828. this.node[this.propertyName] = e[t]
  46829. }
  46830. , function(e, t) {
  46831. this.node[this.propertyName] = e[t],
  46832. this.targetObject.needsUpdate = !0
  46833. }
  46834. , function(e, t) {
  46835. this.node[this.propertyName] = e[t],
  46836. this.targetObject.matrixWorldNeedsUpdate = !0
  46837. }
  46838. ], [function(e, t) {
  46839. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46840. i[n] = e[t++]
  46841. }
  46842. , function(e, t) {
  46843. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46844. i[n] = e[t++];
  46845. this.targetObject.needsUpdate = !0
  46846. }
  46847. , function(e, t) {
  46848. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46849. i[n] = e[t++];
  46850. this.targetObject.matrixWorldNeedsUpdate = !0
  46851. }
  46852. ], [function(e, t) {
  46853. this.resolvedProperty[this.propertyIndex] = e[t]
  46854. }
  46855. , function(e, t) {
  46856. this.resolvedProperty[this.propertyIndex] = e[t],
  46857. this.targetObject.needsUpdate = !0
  46858. }
  46859. , function(e, t) {
  46860. this.resolvedProperty[this.propertyIndex] = e[t],
  46861. this.targetObject.matrixWorldNeedsUpdate = !0
  46862. }
  46863. ], [function(e, t) {
  46864. this.resolvedProperty.fromArray(e, t)
  46865. }
  46866. , function(e, t) {
  46867. this.resolvedProperty.fromArray(e, t),
  46868. this.targetObject.needsUpdate = !0
  46869. }
  46870. , function(e, t) {
  46871. this.resolvedProperty.fromArray(e, t),
  46872. this.targetObject.matrixWorldNeedsUpdate = !0
  46873. }
  46874. ]]
  46875. }),
  46876. n.PropertyBinding.Composite = function(e, t, i) {
  46877. var r = i || n.PropertyBinding.parseTrackName(t);
  46878. this._targetGroup = e,
  46879. this._bindings = e.subscribe_(t, r)
  46880. }
  46881. ,
  46882. n.PropertyBinding.Composite.prototype = {
  46883. constructor: n.PropertyBinding.Composite,
  46884. getValue: function(e, t) {
  46885. this.bind();
  46886. var i = this._targetGroup.nCachedObjects_
  46887. , n = this._bindings[i];
  46888. void 0 !== n && n.getValue(e, t)
  46889. },
  46890. setValue: function(e, t) {
  46891. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46892. i[n].setValue(e, t)
  46893. },
  46894. bind: function() {
  46895. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46896. e[t].bind()
  46897. },
  46898. unbind: function() {
  46899. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46900. e[t].unbind()
  46901. }
  46902. },
  46903. n.PropertyBinding.create = function(e, t, i) {
  46904. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46905. }
  46906. ,
  46907. n.PropertyBinding.parseTrackName = function(e) {
  46908. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46909. , i = t.exec(e);
  46910. if (!i)
  46911. throw new Error("cannot parse trackName at all: " + e);
  46912. i.index === t.lastIndex && t.lastIndex++;
  46913. var n = {
  46914. nodeName: i[3],
  46915. objectName: i[5],
  46916. objectIndex: i[7],
  46917. propertyName: i[9],
  46918. propertyIndex: i[11]
  46919. };
  46920. if (null === n.propertyName || 0 === n.propertyName.length)
  46921. throw new Error("can not parse propertyName from trackName: " + e);
  46922. return n
  46923. }
  46924. ,
  46925. n.PropertyBinding.findNode = function(e, t) {
  46926. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46927. return e;
  46928. if (e.skeleton) {
  46929. var i = function(e) {
  46930. for (var i = 0; i < e.bones.length; i++) {
  46931. var n = e.bones[i];
  46932. if (n.name === t)
  46933. return n
  46934. }
  46935. return null
  46936. }
  46937. , n = i(e.skeleton);
  46938. if (n)
  46939. return n
  46940. }
  46941. if (e.children) {
  46942. var r = function(e) {
  46943. for (var i = 0; i < e.length; i++) {
  46944. var n = e[i];
  46945. if (n.name === t || n.uuid === t)
  46946. return n;
  46947. var o = r(n.children);
  46948. if (o)
  46949. return o
  46950. }
  46951. return null
  46952. }
  46953. , o = r(e.children);
  46954. if (o)
  46955. return o
  46956. }
  46957. return null
  46958. }
  46959. ,
  46960. n.PropertyMixer = function(e, t, i) {
  46961. this.binding = e,
  46962. this.valueSize = i;
  46963. var n, r = Float64Array;
  46964. switch (t) {
  46965. case "quaternion":
  46966. n = this._slerp;
  46967. break;
  46968. case "string":
  46969. case "bool":
  46970. r = Array,
  46971. n = this._select;
  46972. break;
  46973. default:
  46974. n = this._lerp
  46975. }
  46976. this.buffer = new r(4 * i),
  46977. this._mixBufferRegion = n,
  46978. this.cumulativeWeight = 0,
  46979. this.useCount = 0,
  46980. this.referenceCount = 0
  46981. }
  46982. ,
  46983. n.PropertyMixer.prototype = {
  46984. constructor: n.PropertyMixer,
  46985. accumulate: function(e, t) {
  46986. var i = this.buffer
  46987. , n = this.valueSize
  46988. , r = e * n + n
  46989. , o = this.cumulativeWeight;
  46990. if (0 === o) {
  46991. for (var a = 0; a !== n; ++a)
  46992. i[r + a] = i[a];
  46993. o = t
  46994. } else {
  46995. o += t;
  46996. var s = t / o;
  46997. this._mixBufferRegion(i, r, 0, s, n)
  46998. }
  46999. this.cumulativeWeight = o
  47000. },
  47001. apply: function(e) {
  47002. var t = this.valueSize
  47003. , i = this.buffer
  47004. , n = e * t + t
  47005. , r = this.cumulativeWeight
  47006. , o = this.binding;
  47007. if (this.cumulativeWeight = 0,
  47008. r < 1) {
  47009. var a = 3 * t;
  47010. this._mixBufferRegion(i, n, a, 1 - r, t)
  47011. }
  47012. for (var s = t, l = t + t; s !== l; ++s)
  47013. if (i[s] !== i[s + t]) {
  47014. o.setValue(i, n);
  47015. break
  47016. }
  47017. },
  47018. saveOriginalState: function() {
  47019. var e = this.binding
  47020. , t = this.buffer
  47021. , i = this.valueSize
  47022. , n = 3 * i;
  47023. e.getValue(t, n);
  47024. for (var r = i, o = n; r !== o; ++r)
  47025. t[r] = t[n + r % i];
  47026. this.cumulativeWeight = 0
  47027. },
  47028. restoreOriginalState: function() {
  47029. var e = 3 * this.valueSize;
  47030. this.binding.setValue(this.buffer, e)
  47031. },
  47032. _select: function(e, t, i, n, r) {
  47033. if (n >= .5)
  47034. for (var o = 0; o !== r; ++o)
  47035. e[t + o] = e[i + o]
  47036. },
  47037. _slerp: function(e, t, i, r, o) {
  47038. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47039. },
  47040. _lerp: function(e, t, i, n, r) {
  47041. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47042. var s = t + a;
  47043. e[s] = e[s] * o + e[i + a] * n
  47044. }
  47045. }
  47046. },
  47047. n.BooleanKeyframeTrack = function(e, t, i) {
  47048. n.KeyframeTrack.call(this, e, t, i)
  47049. }
  47050. ,
  47051. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47052. constructor: n.BooleanKeyframeTrack,
  47053. ValueTypeName: "bool",
  47054. ValueBufferType: Array,
  47055. DefaultInterpolation: n.IntepolateDiscrete,
  47056. InterpolantFactoryMethodLinear: void 0,
  47057. InterpolantFactoryMethodSmooth: void 0
  47058. }),
  47059. n.NumberKeyframeTrack = function(e, t, i, r) {
  47060. n.KeyframeTrack.call(this, e, t, i, r)
  47061. }
  47062. ,
  47063. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47064. constructor: n.NumberKeyframeTrack,
  47065. ValueTypeName: "number"
  47066. }),
  47067. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47068. n.KeyframeTrack.call(this, e, t, i, r)
  47069. }
  47070. ,
  47071. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47072. constructor: n.QuaternionKeyframeTrack,
  47073. ValueTypeName: "quaternion",
  47074. DefaultInterpolation: n.InterpolateLinear,
  47075. InterpolantFactoryMethodLinear: function(e) {
  47076. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47077. },
  47078. InterpolantFactoryMethodSmooth: void 0
  47079. }),
  47080. n.StringKeyframeTrack = function(e, t, i, r) {
  47081. n.KeyframeTrack.call(this, e, t, i, r)
  47082. }
  47083. ,
  47084. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47085. constructor: n.StringKeyframeTrack,
  47086. ValueTypeName: "string",
  47087. ValueBufferType: Array,
  47088. DefaultInterpolation: n.IntepolateDiscrete,
  47089. InterpolantFactoryMethodLinear: void 0,
  47090. InterpolantFactoryMethodSmooth: void 0
  47091. }),
  47092. n.VectorKeyframeTrack = function(e, t, i, r) {
  47093. n.KeyframeTrack.call(this, e, t, i, r)
  47094. }
  47095. ,
  47096. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47097. constructor: n.VectorKeyframeTrack,
  47098. ValueTypeName: "vector"
  47099. }),
  47100. n.Audio = function(e) {
  47101. n.Object3D.call(this),
  47102. this.type = "Audio",
  47103. this.context = e.context,
  47104. this.source = this.context.createBufferSource(),
  47105. this.source.onended = this.onEnded.bind(this),
  47106. this.gain = this.context.createGain(),
  47107. this.gain.connect(e.getInput()),
  47108. this.autoplay = !1,
  47109. this.startTime = 0,
  47110. this.playbackRate = 1,
  47111. this.isPlaying = !1,
  47112. this.hasPlaybackControl = !0,
  47113. this.sourceType = "empty",
  47114. this.filter = null
  47115. }
  47116. ,
  47117. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47118. n.Audio.prototype.constructor = n.Audio,
  47119. n.Audio.prototype.getOutput = function() {
  47120. return this.gain
  47121. }
  47122. ,
  47123. n.Audio.prototype.load = function(e) {
  47124. var t = new n.AudioBuffer(this.context);
  47125. return t.load(e),
  47126. this.setBuffer(t),
  47127. this
  47128. }
  47129. ,
  47130. n.Audio.prototype.setNodeSource = function(e) {
  47131. return this.hasPlaybackControl = !1,
  47132. this.sourceType = "audioNode",
  47133. this.source = e,
  47134. this.connect(),
  47135. this
  47136. }
  47137. ,
  47138. n.Audio.prototype.setBuffer = function(e) {
  47139. var t = this;
  47140. return e.onReady(function(e) {
  47141. t.source.buffer = e,
  47142. t.sourceType = "buffer",
  47143. t.autoplay && t.play()
  47144. }),
  47145. this
  47146. }
  47147. ,
  47148. n.Audio.prototype.play = function() {
  47149. if (this.isPlaying === !0)
  47150. return void console.warn("THREE.Audio: Audio is already playing.");
  47151. if (this.hasPlaybackControl === !1)
  47152. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47153. var e = this.context.createBufferSource();
  47154. e.buffer = this.source.buffer,
  47155. e.loop = this.source.loop,
  47156. e.onended = this.source.onended,
  47157. e.start(0, this.startTime),
  47158. e.playbackRate.value = this.playbackRate,
  47159. this.isPlaying = !0,
  47160. this.source = e,
  47161. this.connect()
  47162. }
  47163. ,
  47164. n.Audio.prototype.pause = function() {
  47165. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47166. void (this.startTime = this.context.currentTime))
  47167. }
  47168. ,
  47169. n.Audio.prototype.stop = function() {
  47170. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47171. void (this.startTime = 0))
  47172. }
  47173. ,
  47174. n.Audio.prototype.connect = function() {
  47175. null !== this.filter ? (this.source.connect(this.filter),
  47176. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47177. }
  47178. ,
  47179. n.Audio.prototype.disconnect = function() {
  47180. null !== this.filter ? (this.source.disconnect(this.filter),
  47181. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47182. }
  47183. ,
  47184. n.Audio.prototype.getFilter = function() {
  47185. return this.filter
  47186. }
  47187. ,
  47188. n.Audio.prototype.setFilter = function(e) {
  47189. void 0 === e && (e = null),
  47190. this.isPlaying === !0 ? (this.disconnect(),
  47191. this.filter = e,
  47192. this.connect()) : this.filter = e
  47193. }
  47194. ,
  47195. n.Audio.prototype.setPlaybackRate = function(e) {
  47196. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47197. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47198. }
  47199. ,
  47200. n.Audio.prototype.getPlaybackRate = function() {
  47201. return this.playbackRate
  47202. }
  47203. ,
  47204. n.Audio.prototype.onEnded = function() {
  47205. this.isPlaying = !1
  47206. }
  47207. ,
  47208. n.Audio.prototype.setLoop = function(e) {
  47209. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47210. }
  47211. ,
  47212. n.Audio.prototype.getLoop = function() {
  47213. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47214. !1) : this.source.loop
  47215. }
  47216. ,
  47217. n.Audio.prototype.setVolume = function(e) {
  47218. this.gain.gain.value = e
  47219. }
  47220. ,
  47221. n.Audio.prototype.getVolume = function() {
  47222. return this.gain.gain.value
  47223. }
  47224. ,
  47225. n.AudioAnalyser = function(e, t) {
  47226. this.analyser = e.context.createAnalyser(),
  47227. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47228. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47229. e.getOutput().connect(this.analyser)
  47230. }
  47231. ,
  47232. n.AudioAnalyser.prototype = {
  47233. constructor: n.AudioAnalyser,
  47234. getData: function() {
  47235. return this.analyser.getByteFrequencyData(this.data),
  47236. this.data
  47237. }
  47238. },
  47239. n.AudioBuffer = function(e) {
  47240. this.context = e,
  47241. this.ready = !1,
  47242. this.readyCallbacks = []
  47243. }
  47244. ,
  47245. n.AudioBuffer.prototype.load = function(e) {
  47246. var t = this
  47247. , i = new XMLHttpRequest;
  47248. return i.open("GET", e, !0),
  47249. i.responseType = "arraybuffer",
  47250. i.onload = function(e) {
  47251. t.context.decodeAudioData(this.response, function(e) {
  47252. t.buffer = e,
  47253. t.ready = !0;
  47254. for (var i = 0; i < t.readyCallbacks.length; i++)
  47255. t.readyCallbacks[i](t.buffer);
  47256. t.readyCallbacks = []
  47257. })
  47258. }
  47259. ,
  47260. i.send(),
  47261. this
  47262. }
  47263. ,
  47264. n.AudioBuffer.prototype.onReady = function(e) {
  47265. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47266. }
  47267. ,
  47268. n.PositionalAudio = function(e) {
  47269. n.Audio.call(this, e),
  47270. this.panner = this.context.createPanner(),
  47271. this.panner.connect(this.gain)
  47272. }
  47273. ,
  47274. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47275. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47276. n.PositionalAudio.prototype.getOutput = function() {
  47277. return this.panner
  47278. }
  47279. ,
  47280. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47281. this.panner.refDistance = e
  47282. }
  47283. ,
  47284. n.PositionalAudio.prototype.getRefDistance = function() {
  47285. return this.panner.refDistance
  47286. }
  47287. ,
  47288. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47289. this.panner.rolloffFactor = e
  47290. }
  47291. ,
  47292. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47293. return this.panner.rolloffFactor
  47294. }
  47295. ,
  47296. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47297. this.panner.distanceModel = e
  47298. }
  47299. ,
  47300. n.PositionalAudio.prototype.getDistanceModel = function() {
  47301. return this.panner.distanceModel
  47302. }
  47303. ,
  47304. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47305. this.panner.maxDistance = e
  47306. }
  47307. ,
  47308. n.PositionalAudio.prototype.getMaxDistance = function() {
  47309. return this.panner.maxDistance
  47310. }
  47311. ,
  47312. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47313. var e = new n.Vector3;
  47314. return function(t) {
  47315. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47316. e.setFromMatrixPosition(this.matrixWorld),
  47317. this.panner.setPosition(e.x, e.y, e.z)
  47318. }
  47319. }(),
  47320. n.AudioListener = function() {
  47321. n.Object3D.call(this),
  47322. this.type = "AudioListener",
  47323. this.context = new (window.AudioContext || window.webkitAudioContext),
  47324. this.gain = this.context.createGain(),
  47325. this.gain.connect(this.context.destination),
  47326. this.filter = null
  47327. }
  47328. ,
  47329. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47330. n.AudioListener.prototype.constructor = n.AudioListener,
  47331. n.AudioListener.prototype.getInput = function() {
  47332. return this.gain
  47333. }
  47334. ,
  47335. n.AudioListener.prototype.removeFilter = function() {
  47336. null !== this.filter && (this.gain.disconnect(this.filter),
  47337. this.filter.disconnect(this.context.destination),
  47338. this.gain.connect(this.context.destination),
  47339. this.filter = null)
  47340. }
  47341. ,
  47342. n.AudioListener.prototype.setFilter = function(e) {
  47343. null !== this.filter ? (this.gain.disconnect(this.filter),
  47344. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47345. this.filter = e,
  47346. this.gain.connect(this.filter),
  47347. this.filter.connect(this.context.destination)
  47348. }
  47349. ,
  47350. n.AudioListener.prototype.getFilter = function() {
  47351. return this.filter
  47352. }
  47353. ,
  47354. n.AudioListener.prototype.setMasterVolume = function(e) {
  47355. this.gain.gain.value = e
  47356. }
  47357. ,
  47358. n.AudioListener.prototype.getMasterVolume = function() {
  47359. return this.gain.gain.value
  47360. }
  47361. ,
  47362. n.AudioListener.prototype.updateMatrixWorld = function() {
  47363. var e = new n.Vector3
  47364. , t = new n.Quaternion
  47365. , i = new n.Vector3
  47366. , r = new n.Vector3;
  47367. return function(o) {
  47368. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47369. var a = this.context.listener
  47370. , s = this.up;
  47371. this.matrixWorld.decompose(e, t, i),
  47372. r.set(0, 0, -1).applyQuaternion(t),
  47373. a.setPosition(e.x, e.y, e.z),
  47374. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47375. }
  47376. }(),
  47377. n.Camera = function() {
  47378. n.Object3D.call(this),
  47379. this.type = "Camera",
  47380. this.matrixWorldInverse = new n.Matrix4,
  47381. this.projectionMatrix = new n.Matrix4
  47382. }
  47383. ,
  47384. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47385. n.Camera.prototype.constructor = n.Camera,
  47386. n.Camera.prototype.getWorldDirection = function() {
  47387. var e = new n.Quaternion;
  47388. return function(t) {
  47389. var i = t || new n.Vector3;
  47390. return this.getWorldQuaternion(e),
  47391. i.set(0, 0, -1).applyQuaternion(e)
  47392. }
  47393. }(),
  47394. n.Camera.prototype.lookAt = function() {
  47395. var e = new n.Matrix4;
  47396. return function(t) {
  47397. e.lookAt(this.position, t, this.up),
  47398. this.quaternion.setFromRotationMatrix(e)
  47399. }
  47400. }(),
  47401. n.Camera.prototype.clone = function() {
  47402. return (new this.constructor).copy(this)
  47403. }
  47404. ,
  47405. n.Camera.prototype.copy = function(e) {
  47406. return n.Object3D.prototype.copy.call(this, e),
  47407. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47408. this.projectionMatrix.copy(e.projectionMatrix),
  47409. this
  47410. }
  47411. ,
  47412. n.CubeCamera = function(e, t, i) {
  47413. n.Object3D.call(this),
  47414. this.type = "CubeCamera";
  47415. var r = 90
  47416. , o = 1
  47417. , a = new n.PerspectiveCamera(r,o,e,t);
  47418. a.up.set(0, -1, 0),
  47419. a.lookAt(new n.Vector3(1,0,0)),
  47420. this.add(a);
  47421. var s = new n.PerspectiveCamera(r,o,e,t);
  47422. s.up.set(0, -1, 0),
  47423. s.lookAt(new n.Vector3(-1,0,0)),
  47424. this.add(s);
  47425. var l = new n.PerspectiveCamera(r,o,e,t);
  47426. l.up.set(0, 0, 1),
  47427. l.lookAt(new n.Vector3(0,1,0)),
  47428. this.add(l);
  47429. var c = new n.PerspectiveCamera(r,o,e,t);
  47430. c.up.set(0, 0, -1),
  47431. c.lookAt(new n.Vector3(0,-1,0)),
  47432. this.add(c);
  47433. var h = new n.PerspectiveCamera(r,o,e,t);
  47434. h.up.set(0, -1, 0),
  47435. h.lookAt(new n.Vector3(0,0,1)),
  47436. this.add(h);
  47437. var u = new n.PerspectiveCamera(r,o,e,t);
  47438. u.up.set(0, -1, 0),
  47439. u.lookAt(new n.Vector3(0,0,-1)),
  47440. this.add(u);
  47441. var d = {
  47442. format: n.RGBFormat,
  47443. magFilter: n.LinearFilter,
  47444. minFilter: n.LinearFilter
  47445. };
  47446. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47447. this.updateCubeMap = function(e, t) {
  47448. null === this.parent && this.updateMatrixWorld();
  47449. var i = this.renderTarget
  47450. , n = i.texture.generateMipmaps;
  47451. i.texture.generateMipmaps = !1,
  47452. i.activeCubeFace = 0,
  47453. e.render(t, a, i),
  47454. i.activeCubeFace = 1,
  47455. e.render(t, s, i),
  47456. i.activeCubeFace = 2,
  47457. e.render(t, l, i),
  47458. i.activeCubeFace = 3,
  47459. e.render(t, c, i),
  47460. i.activeCubeFace = 4,
  47461. e.render(t, h, i),
  47462. i.texture.generateMipmaps = n,
  47463. i.activeCubeFace = 5,
  47464. e.render(t, u, i),
  47465. e.setRenderTarget(null)
  47466. }
  47467. }
  47468. ,
  47469. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47470. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47471. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47472. n.Camera.call(this),
  47473. this.type = "OrthographicCamera",
  47474. this.zoom = 1,
  47475. this.left = e,
  47476. this.right = t,
  47477. this.top = i,
  47478. this.bottom = r,
  47479. this.near = void 0 !== o ? o : .1,
  47480. this.far = void 0 !== a ? a : 2e3,
  47481. this.updateProjectionMatrix()
  47482. }
  47483. ,
  47484. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47485. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47486. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47487. var e = (this.right - this.left) / (2 * this.zoom)
  47488. , t = (this.top - this.bottom) / (2 * this.zoom)
  47489. , i = (this.right + this.left) / 2
  47490. , n = (this.top + this.bottom) / 2;
  47491. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47492. }
  47493. ,
  47494. n.OrthographicCamera.prototype.copy = function(e) {
  47495. return n.Camera.prototype.copy.call(this, e),
  47496. this.left = e.left,
  47497. this.right = e.right,
  47498. this.top = e.top,
  47499. this.bottom = e.bottom,
  47500. this.near = e.near,
  47501. this.far = e.far,
  47502. this.zoom = e.zoom,
  47503. this
  47504. }
  47505. ,
  47506. n.OrthographicCamera.prototype.toJSON = function(e) {
  47507. var t = n.Object3D.prototype.toJSON.call(this, e);
  47508. return t.object.zoom = this.zoom,
  47509. t.object.left = this.left,
  47510. t.object.right = this.right,
  47511. t.object.top = this.top,
  47512. t.object.bottom = this.bottom,
  47513. t.object.near = this.near,
  47514. t.object.far = this.far,
  47515. t
  47516. }
  47517. ,
  47518. n.PerspectiveCamera = function(e, t, i, r) {
  47519. n.Camera.call(this),
  47520. this.type = "PerspectiveCamera",
  47521. this.focalLength = 10,
  47522. this.zoom = 1,
  47523. this.fov = void 0 !== e ? e : 50,
  47524. this.aspect = void 0 !== t ? t : 1,
  47525. this.near = void 0 !== i ? i : .1,
  47526. this.far = void 0 !== r ? r : 2e3,
  47527. this.updateProjectionMatrix()
  47528. }
  47529. ,
  47530. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47531. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47532. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47533. void 0 === t && (t = 24),
  47534. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47535. this.updateProjectionMatrix()
  47536. }
  47537. ,
  47538. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47539. this.fullWidth = e,
  47540. this.fullHeight = t,
  47541. this.x = i,
  47542. this.y = n,
  47543. this.width = r,
  47544. this.height = o,
  47545. this.updateProjectionMatrix()
  47546. }
  47547. ,
  47548. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47549. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47550. if (this.fullWidth) {
  47551. var t = this.fullWidth / this.fullHeight
  47552. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47553. , r = -i
  47554. , o = t * r
  47555. , a = t * i
  47556. , s = Math.abs(a - o)
  47557. , l = Math.abs(i - r);
  47558. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47559. } else
  47560. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47561. }
  47562. ,
  47563. n.PerspectiveCamera.prototype.copy = function(e) {
  47564. return n.Camera.prototype.copy.call(this, e),
  47565. this.focalLength = e.focalLength,
  47566. this.zoom = e.zoom,
  47567. this.fov = e.fov,
  47568. this.aspect = e.aspect,
  47569. this.near = e.near,
  47570. this.far = e.far,
  47571. this
  47572. }
  47573. ,
  47574. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47575. var t = n.Object3D.prototype.toJSON.call(this, e);
  47576. return t.object.focalLength = this.focalLength,
  47577. t.object.zoom = this.zoom,
  47578. t.object.fov = this.fov,
  47579. t.object.aspect = this.aspect,
  47580. t.object.near = this.near,
  47581. t.object.far = this.far,
  47582. t
  47583. }
  47584. ,
  47585. n.StereoCamera = function() {
  47586. this.type = "StereoCamera",
  47587. this.aspect = 1,
  47588. this.cameraL = new n.PerspectiveCamera,
  47589. this.cameraL.layers.enable(1),
  47590. this.cameraL.matrixAutoUpdate = !1,
  47591. this.cameraR = new n.PerspectiveCamera,
  47592. this.cameraR.layers.enable(2),
  47593. this.cameraR.matrixAutoUpdate = !1
  47594. }
  47595. ,
  47596. n.StereoCamera.prototype = {
  47597. constructor: n.StereoCamera,
  47598. update: function() {
  47599. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47600. return function(l) {
  47601. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47602. if (c) {
  47603. e = l.focalLength,
  47604. t = l.fov,
  47605. i = l.aspect * this.aspect,
  47606. r = l.near,
  47607. o = l.far;
  47608. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47609. s.elements[12] = -p,
  47610. a.elements[12] = p,
  47611. h = -g * i + f,
  47612. u = g * i + f,
  47613. d.elements[0] = 2 * r / (u - h),
  47614. d.elements[8] = (u + h) / (u - h),
  47615. this.cameraL.projectionMatrix.copy(d),
  47616. h = -g * i - f,
  47617. u = g * i - f,
  47618. d.elements[0] = 2 * r / (u - h),
  47619. d.elements[8] = (u + h) / (u - h),
  47620. this.cameraR.projectionMatrix.copy(d)
  47621. }
  47622. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47623. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47624. }
  47625. }()
  47626. },
  47627. n.Light = function(e, t) {
  47628. n.Object3D.call(this),
  47629. this.type = "Light",
  47630. this.color = new n.Color(e),
  47631. this.intensity = void 0 !== t ? t : 1,
  47632. this.receiveShadow = void 0
  47633. }
  47634. ,
  47635. n.Light.prototype = Object.create(n.Object3D.prototype),
  47636. n.Light.prototype.constructor = n.Light,
  47637. n.Light.prototype.copy = function(e) {
  47638. return n.Object3D.prototype.copy.call(this, e),
  47639. this.color.copy(e.color),
  47640. this.intensity = e.intensity,
  47641. this
  47642. }
  47643. ,
  47644. n.Light.prototype.toJSON = function(e) {
  47645. var t = n.Object3D.prototype.toJSON.call(this, e);
  47646. return t.object.color = this.color.getHex(),
  47647. t.object.intensity = this.intensity,
  47648. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47649. void 0 !== this.distance && (t.object.distance = this.distance),
  47650. void 0 !== this.angle && (t.object.angle = this.angle),
  47651. void 0 !== this.decay && (t.object.decay = this.decay),
  47652. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47653. t
  47654. }
  47655. ,
  47656. n.LightShadow = function(e) {
  47657. this.camera = e,
  47658. this.bias = 0,
  47659. this.radius = 1,
  47660. this.mapSize = new n.Vector2(512,512),
  47661. this.map = null,
  47662. this.matrix = new n.Matrix4
  47663. }
  47664. ,
  47665. n.LightShadow.prototype = {
  47666. constructor: n.LightShadow,
  47667. copy: function(e) {
  47668. return this.camera = e.camera.clone(),
  47669. this.bias = e.bias,
  47670. this.radius = e.radius,
  47671. this.mapSize.copy(e.mapSize),
  47672. this
  47673. },
  47674. clone: function() {
  47675. return (new this.constructor).copy(this)
  47676. }
  47677. },
  47678. n.AmbientLight = function(e, t) {
  47679. n.Light.call(this, e, t),
  47680. this.type = "AmbientLight",
  47681. this.castShadow = void 0
  47682. }
  47683. ,
  47684. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47685. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47686. n.DirectionalLight = function(e, t) {
  47687. n.Light.call(this, e, t),
  47688. this.type = "DirectionalLight",
  47689. this.position.set(0, 1, 0),
  47690. this.updateMatrix(),
  47691. this.target = new n.Object3D,
  47692. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47693. }
  47694. ,
  47695. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47696. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47697. n.DirectionalLight.prototype.copy = function(e) {
  47698. return n.Light.prototype.copy.call(this, e),
  47699. this.target = e.target.clone(),
  47700. this.shadow = e.shadow.clone(),
  47701. this
  47702. }
  47703. ,
  47704. n.HemisphereLight = function(e, t, i) {
  47705. n.Light.call(this, e, i),
  47706. this.type = "HemisphereLight",
  47707. this.castShadow = void 0,
  47708. this.position.set(0, 1, 0),
  47709. this.updateMatrix(),
  47710. this.groundColor = new n.Color(t)
  47711. }
  47712. ,
  47713. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47714. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47715. n.HemisphereLight.prototype.copy = function(e) {
  47716. return n.Light.prototype.copy.call(this, e),
  47717. this.groundColor.copy(e.groundColor),
  47718. this
  47719. }
  47720. ,
  47721. n.PointLight = function(e, t, i, r) {
  47722. n.Light.call(this, e, t),
  47723. this.type = "PointLight",
  47724. this.distance = void 0 !== i ? i : 0,
  47725. this.decay = void 0 !== r ? r : 1,
  47726. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47727. }
  47728. ,
  47729. n.PointLight.prototype = Object.create(n.Light.prototype),
  47730. n.PointLight.prototype.constructor = n.PointLight,
  47731. Object.defineProperty(n.PointLight.prototype, "power", {
  47732. get: function() {
  47733. return 4 * this.intensity * Math.PI
  47734. },
  47735. set: function(e) {
  47736. this.intensity = e / (4 * Math.PI)
  47737. }
  47738. }),
  47739. n.PointLight.prototype.copy = function(e) {
  47740. return n.Light.prototype.copy.call(this, e),
  47741. this.distance = e.distance,
  47742. this.decay = e.decay,
  47743. this.shadow = e.shadow.clone(),
  47744. this
  47745. }
  47746. ,
  47747. n.SpotLight = function(e, t, i, r, o, a) {
  47748. n.Light.call(this, e, t),
  47749. this.type = "SpotLight",
  47750. this.position.set(0, 1, 0),
  47751. this.updateMatrix(),
  47752. this.target = new n.Object3D,
  47753. this.distance = void 0 !== i ? i : 0,
  47754. this.angle = void 0 !== r ? r : Math.PI / 3,
  47755. this.penumbra = void 0 !== o ? o : 0,
  47756. this.decay = void 0 !== a ? a : 1,
  47757. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47758. }
  47759. ,
  47760. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47761. n.SpotLight.prototype.constructor = n.SpotLight,
  47762. Object.defineProperty(n.SpotLight.prototype, "power", {
  47763. get: function() {
  47764. return this.intensity * Math.PI
  47765. },
  47766. set: function(e) {
  47767. this.intensity = e / Math.PI
  47768. }
  47769. }),
  47770. n.SpotLight.prototype.copy = function(e) {
  47771. return n.Light.prototype.copy.call(this, e),
  47772. this.distance = e.distance,
  47773. this.angle = e.angle,
  47774. this.penumbra = e.penumbra,
  47775. this.decay = e.decay,
  47776. this.target = e.target.clone(),
  47777. this.shadow = e.shadow.clone(),
  47778. this
  47779. }
  47780. ,
  47781. n.Cache = {
  47782. enabled: !1,
  47783. files: {},
  47784. add: function(e, t) {
  47785. this.enabled !== !1 && (this.files[e] = t)
  47786. },
  47787. get: function(e) {
  47788. if (this.enabled !== !1)
  47789. return this.files[e]
  47790. },
  47791. remove: function(e) {
  47792. delete this.files[e]
  47793. },
  47794. clear: function() {
  47795. this.files = {}
  47796. }
  47797. },
  47798. n.Loader = function() {
  47799. this.onLoadStart = function() {}
  47800. ,
  47801. this.onLoadProgress = function() {}
  47802. ,
  47803. this.onLoadComplete = function() {}
  47804. }
  47805. ,
  47806. n.Loader.prototype = {
  47807. constructor: n.Loader,
  47808. crossOrigin: void 0,
  47809. extractUrlBase: function(e) {
  47810. var t = e.split("/");
  47811. return 1 === t.length ? "./" : (t.pop(),
  47812. t.join("/") + "/")
  47813. },
  47814. initMaterials: function(e, t, i) {
  47815. for (var n = [], r = 0; r < e.length; ++r)
  47816. n[r] = this.createMaterial(e[r], t, i);
  47817. return n
  47818. },
  47819. createMaterial: function() {
  47820. var e, t, i;
  47821. return function(r, o, a) {
  47822. function s(e, i, r, s, c) {
  47823. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47824. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47825. h = t.load(u)),
  47826. void 0 !== i && (h.repeat.fromArray(i),
  47827. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47828. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47829. void 0 !== r && h.offset.fromArray(r),
  47830. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47831. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47832. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47833. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47834. void 0 !== c && (h.anisotropy = c);
  47835. var p = n.Math.generateUUID();
  47836. return l[p] = h,
  47837. p
  47838. }
  47839. void 0 === e && (e = new n.Color),
  47840. void 0 === t && (t = new n.TextureLoader),
  47841. void 0 === i && (i = new n.MaterialLoader);
  47842. var l = {}
  47843. , c = {
  47844. uuid: n.Math.generateUUID(),
  47845. type: "MeshLambertMaterial"
  47846. };
  47847. for (var h in r) {
  47848. var u = r[h];
  47849. switch (h) {
  47850. case "DbgColor":
  47851. case "DbgIndex":
  47852. case "opticalDensity":
  47853. case "illumination":
  47854. break;
  47855. case "DbgName":
  47856. c.name = u;
  47857. break;
  47858. case "blending":
  47859. c.blending = n[u];
  47860. break;
  47861. case "colorAmbient":
  47862. case "mapAmbient":
  47863. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47864. break;
  47865. case "colorDiffuse":
  47866. c.color = e.fromArray(u).getHex();
  47867. break;
  47868. case "colorSpecular":
  47869. c.specular = e.fromArray(u).getHex();
  47870. break;
  47871. case "colorEmissive":
  47872. c.emissive = e.fromArray(u).getHex();
  47873. break;
  47874. case "specularCoef":
  47875. c.shininess = u;
  47876. break;
  47877. case "shading":
  47878. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47879. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47880. break;
  47881. case "mapDiffuse":
  47882. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47883. break;
  47884. case "mapDiffuseRepeat":
  47885. case "mapDiffuseOffset":
  47886. case "mapDiffuseWrap":
  47887. case "mapDiffuseAnisotropy":
  47888. break;
  47889. case "mapLight":
  47890. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47891. break;
  47892. case "mapLightRepeat":
  47893. case "mapLightOffset":
  47894. case "mapLightWrap":
  47895. case "mapLightAnisotropy":
  47896. break;
  47897. case "mapAO":
  47898. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47899. break;
  47900. case "mapAORepeat":
  47901. case "mapAOOffset":
  47902. case "mapAOWrap":
  47903. case "mapAOAnisotropy":
  47904. break;
  47905. case "mapBump":
  47906. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47907. break;
  47908. case "mapBumpScale":
  47909. c.bumpScale = u;
  47910. break;
  47911. case "mapBumpRepeat":
  47912. case "mapBumpOffset":
  47913. case "mapBumpWrap":
  47914. case "mapBumpAnisotropy":
  47915. break;
  47916. case "mapNormal":
  47917. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47918. break;
  47919. case "mapNormalFactor":
  47920. c.normalScale = [u, u];
  47921. break;
  47922. case "mapNormalRepeat":
  47923. case "mapNormalOffset":
  47924. case "mapNormalWrap":
  47925. case "mapNormalAnisotropy":
  47926. break;
  47927. case "mapSpecular":
  47928. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47929. break;
  47930. case "mapSpecularRepeat":
  47931. case "mapSpecularOffset":
  47932. case "mapSpecularWrap":
  47933. case "mapSpecularAnisotropy":
  47934. break;
  47935. case "mapAlpha":
  47936. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47937. break;
  47938. case "mapAlphaRepeat":
  47939. case "mapAlphaOffset":
  47940. case "mapAlphaWrap":
  47941. case "mapAlphaAnisotropy":
  47942. break;
  47943. case "flipSided":
  47944. c.side = n.BackSide;
  47945. break;
  47946. case "doubleSided":
  47947. c.side = n.DoubleSide;
  47948. break;
  47949. case "transparency":
  47950. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47951. c.opacity = u;
  47952. break;
  47953. case "depthTest":
  47954. case "depthWrite":
  47955. case "colorWrite":
  47956. case "opacity":
  47957. case "reflectivity":
  47958. case "transparent":
  47959. case "visible":
  47960. case "wireframe":
  47961. c[h] = u;
  47962. break;
  47963. case "vertexColors":
  47964. u === !0 && (c.vertexColors = n.VertexColors),
  47965. "face" === u && (c.vertexColors = n.FaceColors);
  47966. break;
  47967. default:
  47968. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47969. }
  47970. }
  47971. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47972. "MeshPhongMaterial" !== c.type && delete c.specular,
  47973. c.opacity < 1 && (c.transparent = !0),
  47974. i.setTextures(l),
  47975. i.parse(c)
  47976. }
  47977. }()
  47978. },
  47979. n.Loader.Handlers = {
  47980. handlers: [],
  47981. add: function(e, t) {
  47982. this.handlers.push(e, t)
  47983. },
  47984. get: function(e) {
  47985. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47986. var r = t[i]
  47987. , o = t[i + 1];
  47988. if (r.test(e))
  47989. return o
  47990. }
  47991. return null
  47992. }
  47993. },
  47994. n.XHRLoader = function(e) {
  47995. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47996. }
  47997. ,
  47998. n.XHRLoader.prototype = {
  47999. constructor: n.XHRLoader,
  48000. load: function(e, t, i, r) {
  48001. void 0 !== this.path && (e = this.path + e);
  48002. var o = this
  48003. , a = n.Cache.get(e);
  48004. if (void 0 !== a)
  48005. return t && setTimeout(function() {
  48006. t(a)
  48007. }, 0),
  48008. a;
  48009. var s = new XMLHttpRequest;
  48010. return s.overrideMimeType("text/plain"),
  48011. s.open("GET", e, !0),
  48012. s.addEventListener("load", function(i) {
  48013. var a = i.target.response;
  48014. n.Cache.add(e, a),
  48015. 200 === this.status ? (t && t(a),
  48016. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48017. t && t(a),
  48018. o.manager.itemEnd(e)) : (r && r(i),
  48019. o.manager.itemError(e))
  48020. }, !1),
  48021. void 0 !== i && s.addEventListener("progress", function(e) {
  48022. i(e)
  48023. }, !1),
  48024. s.addEventListener("error", function(t) {
  48025. r && r(t),
  48026. o.manager.itemError(e)
  48027. }, !1),
  48028. void 0 !== this.responseType && (s.responseType = this.responseType),
  48029. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48030. s.send(null),
  48031. o.manager.itemStart(e),
  48032. s
  48033. },
  48034. setPath: function(e) {
  48035. this.path = e
  48036. },
  48037. setResponseType: function(e) {
  48038. this.responseType = e
  48039. },
  48040. setWithCredentials: function(e) {
  48041. this.withCredentials = e
  48042. }
  48043. },
  48044. n.FontLoader = function(e) {
  48045. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48046. }
  48047. ,
  48048. n.FontLoader.prototype = {
  48049. constructor: n.FontLoader,
  48050. load: function(e, t, i, r) {
  48051. var o = new n.XHRLoader(this.manager);
  48052. o.load(e, function(e) {
  48053. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48054. }, i, r)
  48055. }
  48056. },
  48057. n.ImageLoader = function(e) {
  48058. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48059. }
  48060. ,
  48061. n.ImageLoader.prototype = {
  48062. constructor: n.ImageLoader,
  48063. load: function(e, t, i, r) {
  48064. void 0 !== this.path && (e = this.path + e);
  48065. var o = this
  48066. , a = n.Cache.get(e);
  48067. if (void 0 !== a)
  48068. return o.manager.itemStart(e),
  48069. t ? setTimeout(function() {
  48070. t(a),
  48071. o.manager.itemEnd(e)
  48072. }, 0) : o.manager.itemEnd(e),
  48073. a;
  48074. var s = document.createElement("img");
  48075. return s.addEventListener("load", function(i) {
  48076. n.Cache.add(e, this),
  48077. t && t(this),
  48078. o.manager.itemEnd(e)
  48079. }, !1),
  48080. void 0 !== i && s.addEventListener("progress", function(e) {
  48081. i(e)
  48082. }, !1),
  48083. s.addEventListener("error", function(t) {
  48084. r && r(t),
  48085. o.manager.itemError(e)
  48086. }, !1),
  48087. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48088. o.manager.itemStart(e),
  48089. s.src = e,
  48090. s
  48091. },
  48092. setCrossOrigin: function(e) {
  48093. this.crossOrigin = e
  48094. },
  48095. setPath: function(e) {
  48096. this.path = e
  48097. }
  48098. },
  48099. n.JSONLoader = function(e) {
  48100. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48101. e = void 0),
  48102. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48103. this.withCredentials = !1
  48104. }
  48105. ,
  48106. n.JSONLoader.prototype = {
  48107. constructor: n.JSONLoader,
  48108. get statusDomElement() {
  48109. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48110. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48111. this._statusDomElement
  48112. },
  48113. load: function(e, t, i, r) {
  48114. var o = this
  48115. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48116. , s = new n.XHRLoader(this.manager);
  48117. s.setWithCredentials(this.withCredentials),
  48118. s.load(e, function(i) {
  48119. var n = JSON.parse(i)
  48120. , r = n.metadata;
  48121. if (void 0 !== r) {
  48122. var s = r.type;
  48123. if (void 0 !== s) {
  48124. if ("object" === s.toLowerCase())
  48125. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48126. if ("scene" === s.toLowerCase())
  48127. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48128. }
  48129. }
  48130. var l = o.parse(n, a);
  48131. t(l.geometry, l.materials)
  48132. }, i, r)
  48133. },
  48134. setTexturePath: function(e) {
  48135. this.texturePath = e
  48136. },
  48137. parse: function(e, t) {
  48138. function i(t) {
  48139. function i(e, t) {
  48140. return e & 1 << t
  48141. }
  48142. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48143. if (void 0 !== e.uvs) {
  48144. for (r = 0; r < e.uvs.length; r++)
  48145. e.uvs[r].length && B++;
  48146. for (r = 0; r < B; r++)
  48147. s.faceVertexUvs[r] = []
  48148. }
  48149. for (l = 0,
  48150. c = L.length; l < c; )
  48151. E = new n.Vector3,
  48152. E.x = L[l++] * t,
  48153. E.y = L[l++] * t,
  48154. E.z = L[l++] * t,
  48155. s.vertices.push(E);
  48156. for (l = 0,
  48157. c = O.length; l < c; )
  48158. if (f = O[l++],
  48159. g = i(f, 0),
  48160. m = i(f, 1),
  48161. v = i(f, 3),
  48162. A = i(f, 4),
  48163. y = i(f, 5),
  48164. C = i(f, 6),
  48165. I = i(f, 7),
  48166. g) {
  48167. if (w = new n.Face3,
  48168. w.a = O[l],
  48169. w.b = O[l + 1],
  48170. w.c = O[l + 3],
  48171. _ = new n.Face3,
  48172. _.a = O[l + 1],
  48173. _.b = O[l + 2],
  48174. _.c = O[l + 3],
  48175. l += 4,
  48176. m && (p = O[l++],
  48177. w.materialIndex = p,
  48178. _.materialIndex = p),
  48179. a = s.faces.length,
  48180. v)
  48181. for (r = 0; r < B; r++)
  48182. for (S = e.uvs[r],
  48183. s.faceVertexUvs[r][a] = [],
  48184. s.faceVertexUvs[r][a + 1] = [],
  48185. o = 0; o < 4; o++)
  48186. d = O[l++],
  48187. R = S[2 * d],
  48188. P = S[2 * d + 1],
  48189. M = new n.Vector2(R,P),
  48190. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48191. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48192. if (A && (u = 3 * O[l++],
  48193. w.normal.set(D[u++], D[u++], D[u]),
  48194. _.normal.copy(w.normal)),
  48195. y)
  48196. for (r = 0; r < 4; r++)
  48197. u = 3 * O[l++],
  48198. x = new n.Vector3(D[u++],D[u++],D[u]),
  48199. 2 !== r && w.vertexNormals.push(x),
  48200. 0 !== r && _.vertexNormals.push(x);
  48201. if (C && (h = O[l++],
  48202. T = N[h],
  48203. w.color.setHex(T),
  48204. _.color.setHex(T)),
  48205. I)
  48206. for (r = 0; r < 4; r++)
  48207. h = O[l++],
  48208. T = N[h],
  48209. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48210. 0 !== r && _.vertexColors.push(new n.Color(T));
  48211. s.faces.push(w),
  48212. s.faces.push(_)
  48213. } else {
  48214. if (b = new n.Face3,
  48215. b.a = O[l++],
  48216. b.b = O[l++],
  48217. b.c = O[l++],
  48218. m && (p = O[l++],
  48219. b.materialIndex = p),
  48220. a = s.faces.length,
  48221. v)
  48222. for (r = 0; r < B; r++)
  48223. for (S = e.uvs[r],
  48224. s.faceVertexUvs[r][a] = [],
  48225. o = 0; o < 3; o++)
  48226. d = O[l++],
  48227. R = S[2 * d],
  48228. P = S[2 * d + 1],
  48229. M = new n.Vector2(R,P),
  48230. s.faceVertexUvs[r][a].push(M);
  48231. if (A && (u = 3 * O[l++],
  48232. b.normal.set(D[u++], D[u++], D[u])),
  48233. y)
  48234. for (r = 0; r < 3; r++)
  48235. u = 3 * O[l++],
  48236. x = new n.Vector3(D[u++],D[u++],D[u]),
  48237. b.vertexNormals.push(x);
  48238. if (C && (h = O[l++],
  48239. b.color.setHex(N[h])),
  48240. I)
  48241. for (r = 0; r < 3; r++)
  48242. h = O[l++],
  48243. b.vertexColors.push(new n.Color(N[h]));
  48244. s.faces.push(b)
  48245. }
  48246. }
  48247. function r() {
  48248. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48249. if (e.skinWeights)
  48250. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48251. var o = e.skinWeights[i]
  48252. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48253. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48254. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48255. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48256. }
  48257. if (e.skinIndices)
  48258. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48259. var h = e.skinIndices[i]
  48260. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48261. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48262. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48263. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48264. }
  48265. s.bones = e.bones,
  48266. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48267. }
  48268. function o(t) {
  48269. if (void 0 !== e.morphTargets)
  48270. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48271. s.morphTargets[i] = {},
  48272. s.morphTargets[i].name = e.morphTargets[i].name,
  48273. s.morphTargets[i].vertices = [];
  48274. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48275. var h = new n.Vector3;
  48276. h.x = a[l] * t,
  48277. h.y = a[l + 1] * t,
  48278. h.z = a[l + 2] * t,
  48279. o.push(h)
  48280. }
  48281. }
  48282. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48283. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48284. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48285. u[i].color.fromArray(d, 3 * i)
  48286. }
  48287. }
  48288. function a() {
  48289. var t = []
  48290. , i = [];
  48291. void 0 !== e.animation && i.push(e.animation),
  48292. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48293. for (var r = 0; r < i.length; r++) {
  48294. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48295. o && t.push(o)
  48296. }
  48297. if (s.morphTargets) {
  48298. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48299. t = t.concat(a)
  48300. }
  48301. t.length > 0 && (s.animations = t)
  48302. }
  48303. var s = new n.Geometry
  48304. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48305. if (i(l),
  48306. r(),
  48307. o(l),
  48308. a(),
  48309. s.computeFaceNormals(),
  48310. s.computeBoundingSphere(),
  48311. void 0 === e.materials || 0 === e.materials.length)
  48312. return {
  48313. geometry: s
  48314. };
  48315. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48316. return {
  48317. geometry: s,
  48318. materials: c
  48319. }
  48320. }
  48321. },
  48322. n.LoadingManager = function(e, t, i) {
  48323. var n = this
  48324. , r = !1
  48325. , o = 0
  48326. , a = 0;
  48327. this.onStart = void 0,
  48328. this.onLoad = e,
  48329. this.onProgress = t,
  48330. this.onError = i,
  48331. this.itemStart = function(e) {
  48332. a++,
  48333. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48334. r = !0
  48335. }
  48336. ,
  48337. this.itemEnd = function(e) {
  48338. o++,
  48339. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48340. o === a && (r = !1,
  48341. void 0 !== n.onLoad && n.onLoad())
  48342. }
  48343. ,
  48344. this.itemError = function(e) {
  48345. void 0 !== n.onError && n.onError(e)
  48346. }
  48347. }
  48348. ,
  48349. n.DefaultLoadingManager = new n.LoadingManager,
  48350. n.BufferGeometryLoader = function(e) {
  48351. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48352. }
  48353. ,
  48354. n.BufferGeometryLoader.prototype = {
  48355. constructor: n.BufferGeometryLoader,
  48356. load: function(e, t, i, r) {
  48357. var o = this
  48358. , a = new n.XHRLoader(o.manager);
  48359. a.load(e, function(e) {
  48360. t(o.parse(JSON.parse(e)))
  48361. }, i, r)
  48362. },
  48363. parse: function(e) {
  48364. var t = new n.BufferGeometry
  48365. , i = e.data.index
  48366. , r = {
  48367. Int8Array: Int8Array,
  48368. Uint8Array: Uint8Array,
  48369. Uint8ClampedArray: Uint8ClampedArray,
  48370. Int16Array: Int16Array,
  48371. Uint16Array: Uint16Array,
  48372. Int32Array: Int32Array,
  48373. Uint32Array: Uint32Array,
  48374. Float32Array: Float32Array,
  48375. Float64Array: Float64Array
  48376. };
  48377. if (void 0 !== i) {
  48378. var o = new r[i.type](i.array);
  48379. t.setIndex(new n.BufferAttribute(o,1))
  48380. }
  48381. var a = e.data.attributes;
  48382. for (var s in a) {
  48383. var l = a[s]
  48384. , o = new r[l.type](l.array);
  48385. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48386. }
  48387. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48388. if (void 0 !== c)
  48389. for (var h = 0, u = c.length; h !== u; ++h) {
  48390. var d = c[h];
  48391. t.addGroup(d.start, d.count, d.materialIndex)
  48392. }
  48393. var p = e.data.boundingSphere;
  48394. if (void 0 !== p) {
  48395. var f = new n.Vector3;
  48396. void 0 !== p.center && f.fromArray(p.center),
  48397. t.boundingSphere = new n.Sphere(f,p.radius)
  48398. }
  48399. return t
  48400. }
  48401. },
  48402. n.MaterialLoader = function(e) {
  48403. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48404. this.textures = {}
  48405. }
  48406. ,
  48407. n.MaterialLoader.prototype = {
  48408. constructor: n.MaterialLoader,
  48409. load: function(e, t, i, r) {
  48410. var o = this
  48411. , a = new n.XHRLoader(o.manager);
  48412. a.load(e, function(e) {
  48413. t(o.parse(JSON.parse(e)))
  48414. }, i, r)
  48415. },
  48416. setTextures: function(e) {
  48417. this.textures = e
  48418. },
  48419. getTexture: function(e) {
  48420. var t = this.textures;
  48421. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48422. t[e]
  48423. },
  48424. parse: function(e) {
  48425. var t = new n[e.type];
  48426. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48427. void 0 !== e.name && (t.name = e.name),
  48428. void 0 !== e.color && t.color.setHex(e.color),
  48429. void 0 !== e.roughness && (t.roughness = e.roughness),
  48430. void 0 !== e.metalness && (t.metalness = e.metalness),
  48431. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48432. void 0 !== e.specular && t.specular.setHex(e.specular),
  48433. void 0 !== e.shininess && (t.shininess = e.shininess),
  48434. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48435. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48436. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48437. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48438. void 0 !== e.shading && (t.shading = e.shading),
  48439. void 0 !== e.blending && (t.blending = e.blending),
  48440. void 0 !== e.side && (t.side = e.side),
  48441. void 0 !== e.opacity && (t.opacity = e.opacity),
  48442. void 0 !== e.transparent && (t.transparent = e.transparent),
  48443. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48444. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48445. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48446. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48447. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48448. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48449. void 0 !== e.size && (t.size = e.size),
  48450. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48451. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48452. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48453. t.transparent = !0),
  48454. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48455. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48456. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48457. void 0 !== e.normalScale) {
  48458. var i = e.normalScale;
  48459. Array.isArray(i) === !1 && (i = [i, i]),
  48460. t.normalScale = (new n.Vector2).fromArray(i)
  48461. }
  48462. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48463. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48464. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48465. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48466. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48467. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48468. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48469. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48470. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48471. t.combine = n.MultiplyOperation),
  48472. e.reflectivity && (t.reflectivity = e.reflectivity),
  48473. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48474. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48475. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48476. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48477. void 0 !== e.materials)
  48478. for (var r = 0, o = e.materials.length; r < o; r++)
  48479. t.materials.push(this.parse(e.materials[r]));
  48480. return t
  48481. }
  48482. },
  48483. n.ObjectLoader = function(e) {
  48484. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48485. this.texturePath = ""
  48486. }
  48487. ,
  48488. n.ObjectLoader.prototype = {
  48489. constructor: n.ObjectLoader,
  48490. load: function(e, t, i, r) {
  48491. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48492. var o = this
  48493. , a = new n.XHRLoader(o.manager);
  48494. a.load(e, function(e) {
  48495. o.parse(JSON.parse(e), t)
  48496. }, i, r)
  48497. },
  48498. setTexturePath: function(e) {
  48499. this.texturePath = e
  48500. },
  48501. setCrossOrigin: function(e) {
  48502. this.crossOrigin = e
  48503. },
  48504. parse: function(e, t) {
  48505. var i = this.parseGeometries(e.geometries)
  48506. , n = this.parseImages(e.images, function() {
  48507. void 0 !== t && t(a)
  48508. })
  48509. , r = this.parseTextures(e.textures, n)
  48510. , o = this.parseMaterials(e.materials, r)
  48511. , a = this.parseObject(e.object, i, o);
  48512. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48513. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48514. a
  48515. },
  48516. parseGeometries: function(e) {
  48517. var t = {};
  48518. if (void 0 !== e)
  48519. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48520. var s, l = e[o];
  48521. switch (l.type) {
  48522. case "PlaneGeometry":
  48523. case "PlaneBufferGeometry":
  48524. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48525. break;
  48526. case "BoxGeometry":
  48527. case "BoxBufferGeometry":
  48528. case "CubeGeometry":
  48529. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48530. break;
  48531. case "CircleGeometry":
  48532. case "CircleBufferGeometry":
  48533. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48534. break;
  48535. case "CylinderGeometry":
  48536. case "CylinderBufferGeometry":
  48537. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48538. break;
  48539. case "SphereGeometry":
  48540. case "SphereBufferGeometry":
  48541. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48542. break;
  48543. case "DodecahedronGeometry":
  48544. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48545. break;
  48546. case "IcosahedronGeometry":
  48547. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48548. break;
  48549. case "OctahedronGeometry":
  48550. s = new n.OctahedronGeometry(l.radius,l.detail);
  48551. break;
  48552. case "TetrahedronGeometry":
  48553. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48554. break;
  48555. case "RingGeometry":
  48556. case "RingBufferGeometry":
  48557. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48558. break;
  48559. case "TorusGeometry":
  48560. case "TorusBufferGeometry":
  48561. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48562. break;
  48563. case "TorusKnotGeometry":
  48564. case "TorusKnotBufferGeometry":
  48565. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48566. break;
  48567. case "LatheGeometry":
  48568. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48569. break;
  48570. case "BufferGeometry":
  48571. s = r.parse(l);
  48572. break;
  48573. case "Geometry":
  48574. s = i.parse(l.data, this.texturePath).geometry;
  48575. break;
  48576. default:
  48577. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48578. continue
  48579. }
  48580. s.uuid = l.uuid,
  48581. void 0 !== l.name && (s.name = l.name),
  48582. t[l.uuid] = s
  48583. }
  48584. return t
  48585. },
  48586. parseMaterials: function(e, t) {
  48587. var i = {};
  48588. if (void 0 !== e) {
  48589. var r = new n.MaterialLoader;
  48590. r.setTextures(t);
  48591. for (var o = 0, a = e.length; o < a; o++) {
  48592. var s = r.parse(e[o]);
  48593. i[s.uuid] = s
  48594. }
  48595. }
  48596. return i
  48597. },
  48598. parseAnimations: function(e) {
  48599. for (var t = [], i = 0; i < e.length; i++) {
  48600. var r = n.AnimationClip.parse(e[i]);
  48601. t.push(r)
  48602. }
  48603. return t
  48604. },
  48605. parseImages: function(e, t) {
  48606. function i(e) {
  48607. return r.manager.itemStart(e),
  48608. s.load(e, function() {
  48609. r.manager.itemEnd(e)
  48610. })
  48611. }
  48612. var r = this
  48613. , o = {};
  48614. if (void 0 !== e && e.length > 0) {
  48615. var a = new n.LoadingManager(t)
  48616. , s = new n.ImageLoader(a);
  48617. s.setCrossOrigin(this.crossOrigin);
  48618. for (var l = 0, c = e.length; l < c; l++) {
  48619. var h = e[l]
  48620. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48621. o[h.uuid] = i(u)
  48622. }
  48623. }
  48624. return o
  48625. },
  48626. parseTextures: function(e, t) {
  48627. function i(e) {
  48628. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48629. n[e])
  48630. }
  48631. var r = {};
  48632. if (void 0 !== e)
  48633. for (var o = 0, a = e.length; o < a; o++) {
  48634. var s = e[o];
  48635. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48636. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48637. var l = new n.Texture(t[s.image]);
  48638. l.needsUpdate = !0,
  48639. l.uuid = s.uuid,
  48640. void 0 !== s.name && (l.name = s.name),
  48641. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48642. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48643. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48644. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48645. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48646. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48647. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48648. l.wrapT = i(s.wrap[1])),
  48649. r[s.uuid] = l
  48650. }
  48651. return r
  48652. },
  48653. parseObject: function() {
  48654. var e = new n.Matrix4;
  48655. return function(t, i, r) {
  48656. function o(e) {
  48657. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48658. i[e]
  48659. }
  48660. function a(e) {
  48661. if (void 0 !== e)
  48662. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48663. r[e]
  48664. }
  48665. var s;
  48666. switch (t.type) {
  48667. case "Scene":
  48668. s = new n.Scene;
  48669. break;
  48670. case "PerspectiveCamera":
  48671. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48672. break;
  48673. case "OrthographicCamera":
  48674. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48675. break;
  48676. case "AmbientLight":
  48677. s = new n.AmbientLight(t.color,t.intensity);
  48678. break;
  48679. case "DirectionalLight":
  48680. s = new n.DirectionalLight(t.color,t.intensity);
  48681. break;
  48682. case "PointLight":
  48683. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48684. break;
  48685. case "SpotLight":
  48686. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48687. break;
  48688. case "HemisphereLight":
  48689. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48690. break;
  48691. case "Mesh":
  48692. var l = o(t.geometry)
  48693. , c = a(t.material);
  48694. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48695. break;
  48696. case "LOD":
  48697. s = new n.LOD;
  48698. break;
  48699. case "Line":
  48700. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48701. break;
  48702. case "PointCloud":
  48703. case "Points":
  48704. s = new n.Points(o(t.geometry),a(t.material));
  48705. break;
  48706. case "Sprite":
  48707. s = new n.Sprite(a(t.material));
  48708. break;
  48709. case "Group":
  48710. s = new n.Group;
  48711. break;
  48712. default:
  48713. s = new n.Object3D
  48714. }
  48715. if (s.uuid = t.uuid,
  48716. void 0 !== t.name && (s.name = t.name),
  48717. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48718. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48719. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48720. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48721. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48722. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48723. void 0 !== t.visible && (s.visible = t.visible),
  48724. void 0 !== t.userData && (s.userData = t.userData),
  48725. void 0 !== t.children)
  48726. for (var h in t.children)
  48727. s.add(this.parseObject(t.children[h], i, r));
  48728. if ("LOD" === t.type)
  48729. for (var u = t.levels, d = 0; d < u.length; d++) {
  48730. var p = u[d]
  48731. , h = s.getObjectByProperty("uuid", p.object);
  48732. void 0 !== h && s.addLevel(h, p.distance)
  48733. }
  48734. return s
  48735. }
  48736. }()
  48737. },
  48738. n.TextureLoader = function(e) {
  48739. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48740. }
  48741. ,
  48742. n.TextureLoader.prototype = {
  48743. constructor: n.TextureLoader,
  48744. load: function(e, t, i, r) {
  48745. var o = new n.Texture
  48746. , a = new n.ImageLoader(this.manager);
  48747. return a.setCrossOrigin(this.crossOrigin),
  48748. a.setPath(this.path),
  48749. a.load(e, function(e) {
  48750. o.image = e,
  48751. o.needsUpdate = !0,
  48752. void 0 !== t && t(o)
  48753. }, i, r),
  48754. o
  48755. },
  48756. setCrossOrigin: function(e) {
  48757. this.crossOrigin = e
  48758. },
  48759. setPath: function(e) {
  48760. this.path = e
  48761. }
  48762. },
  48763. n.CubeTextureLoader = function(e) {
  48764. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48765. }
  48766. ,
  48767. n.CubeTextureLoader.prototype = {
  48768. constructor: n.CubeTextureLoader,
  48769. load: function(e, t, i, r) {
  48770. function o(i) {
  48771. s.load(e[i], function(e) {
  48772. a.images[i] = e,
  48773. l++,
  48774. 6 === l && (a.needsUpdate = !0,
  48775. t && t(a))
  48776. }, void 0, r)
  48777. }
  48778. var a = new n.CubeTexture
  48779. , s = new n.ImageLoader(this.manager);
  48780. s.setCrossOrigin(this.crossOrigin),
  48781. s.setPath(this.path);
  48782. for (var l = 0, c = 0; c < e.length; ++c)
  48783. o(c);
  48784. return a
  48785. },
  48786. setCrossOrigin: function(e) {
  48787. this.crossOrigin = e
  48788. },
  48789. setPath: function(e) {
  48790. this.path = e
  48791. }
  48792. },
  48793. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48794. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48795. this._parser = null
  48796. }
  48797. ,
  48798. n.BinaryTextureLoader.prototype = {
  48799. constructor: n.BinaryTextureLoader,
  48800. load: function(e, t, i, r) {
  48801. var o = this
  48802. , a = new n.DataTexture
  48803. , s = new n.XHRLoader(this.manager);
  48804. return s.setResponseType("arraybuffer"),
  48805. s.load(e, function(e) {
  48806. var i = o._parser(e);
  48807. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48808. a.image.height = i.height,
  48809. a.image.data = i.data),
  48810. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48811. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48812. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48813. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48814. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48815. void 0 !== i.format && (a.format = i.format),
  48816. void 0 !== i.type && (a.type = i.type),
  48817. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48818. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48819. a.needsUpdate = !0,
  48820. t && t(a, i))
  48821. }, i, r),
  48822. a
  48823. }
  48824. },
  48825. n.CompressedTextureLoader = function(e) {
  48826. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48827. this._parser = null
  48828. }
  48829. ;
  48830. n.CompressedTextureLoader.prototype = {
  48831. constructor: n.CompressedTextureLoader,
  48832. load: function(e, t, i, r) {
  48833. function o(o) {
  48834. c.load(e[o], function(e) {
  48835. var i = a._parser(e, !0);
  48836. s[o] = {
  48837. width: i.width,
  48838. height: i.height,
  48839. format: i.format,
  48840. mipmaps: i.mipmaps
  48841. },
  48842. h += 1,
  48843. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48844. l.format = i.format,
  48845. l.needsUpdate = !0,
  48846. t && t(l))
  48847. }, i, r)
  48848. }
  48849. var a = this
  48850. , s = []
  48851. , l = new n.CompressedTexture;
  48852. l.image = s;
  48853. var c = new n.XHRLoader(this.manager);
  48854. if (c.setPath(this.path),
  48855. c.setResponseType("arraybuffer"),
  48856. Array.isArray(e))
  48857. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48858. o(u);
  48859. else
  48860. c.load(e, function(e) {
  48861. var i = a._parser(e, !0);
  48862. if (i.isCubemap)
  48863. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48864. s[o] = {
  48865. mipmaps: []
  48866. };
  48867. for (var c = 0; c < i.mipmapCount; c++)
  48868. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48869. s[o].format = i.format,
  48870. s[o].width = i.width,
  48871. s[o].height = i.height
  48872. }
  48873. else
  48874. l.image.width = i.width,
  48875. l.image.height = i.height,
  48876. l.mipmaps = i.mipmaps;
  48877. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48878. l.format = i.format,
  48879. l.needsUpdate = !0,
  48880. t && t(l)
  48881. }, i, r);
  48882. return l
  48883. },
  48884. setPath: function(e) {
  48885. this.path = e
  48886. }
  48887. };
  48888. n.Material = function() {
  48889. Object.defineProperty(this, "id", {
  48890. value: n.MaterialIdCount++
  48891. }),
  48892. this.uuid = n.Math.generateUUID(),
  48893. this.name = "",
  48894. this.type = "Material",
  48895. this.side = n.FrontSide,
  48896. this.opacity = 1,
  48897. this.transparent = !1,
  48898. this.blending = n.NormalBlending,
  48899. this.blendSrc = n.SrcAlphaFactor,
  48900. this.blendDst = n.OneMinusSrcAlphaFactor,
  48901. this.blendEquation = n.AddEquation,
  48902. this.blendSrcAlpha = null,
  48903. this.blendDstAlpha = null,
  48904. this.blendEquationAlpha = null,
  48905. this.depthFunc = n.LessEqualDepth,
  48906. this.depthTest = !0,
  48907. this.depthWrite = !0,
  48908. this.colorWrite = !0,
  48909. this.precision = null,
  48910. this.polygonOffset = !1,
  48911. this.polygonOffsetFactor = 0,
  48912. this.polygonOffsetUnits = 0,
  48913. this.alphaTest = 0,
  48914. this.premultipliedAlpha = !1,
  48915. this.overdraw = 0,
  48916. this.visible = !0,
  48917. this._needsUpdate = !0
  48918. }
  48919. ,
  48920. n.Material.prototype = {
  48921. constructor: n.Material,
  48922. get needsUpdate() {
  48923. return this._needsUpdate
  48924. },
  48925. set needsUpdate(e) {
  48926. e === !0 && this.update(),
  48927. this._needsUpdate = e
  48928. },
  48929. setValues: function(e) {
  48930. if (void 0 !== e)
  48931. for (var t in e) {
  48932. var i = e[t];
  48933. if (void 0 !== i) {
  48934. var r = this[t];
  48935. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48936. } else
  48937. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48938. }
  48939. },
  48940. toJSON: function(e) {
  48941. function t(e) {
  48942. var t = [];
  48943. for (var i in e) {
  48944. var n = e[i];
  48945. delete n.metadata,
  48946. t.push(n)
  48947. }
  48948. return t
  48949. }
  48950. var i = void 0 === e;
  48951. i && (e = {
  48952. textures: {},
  48953. images: {}
  48954. });
  48955. var r = {
  48956. metadata: {
  48957. version: 4.4,
  48958. type: "Material",
  48959. generator: "Material.toJSON"
  48960. }
  48961. };
  48962. if (r.uuid = this.uuid,
  48963. r.type = this.type,
  48964. "" !== this.name && (r.name = this.name),
  48965. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48966. .5 !== this.roughness && (r.roughness = this.roughness),
  48967. .5 !== this.metalness && (r.metalness = this.metalness),
  48968. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48969. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48970. void 0 !== this.shininess && (r.shininess = this.shininess),
  48971. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48972. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48973. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48974. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48975. r.bumpScale = this.bumpScale),
  48976. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48977. r.normalScale = this.normalScale.toArray()),
  48978. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48979. r.displacementScale = this.displacementScale,
  48980. r.displacementBias = this.displacementBias),
  48981. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48982. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48983. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48984. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48985. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48986. r.reflectivity = this.reflectivity),
  48987. void 0 !== this.size && (r.size = this.size),
  48988. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48989. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48990. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48991. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48992. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48993. this.opacity < 1 && (r.opacity = this.opacity),
  48994. this.transparent === !0 && (r.transparent = this.transparent),
  48995. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48996. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48997. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48998. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48999. i) {
  49000. var o = t(e.textures)
  49001. , a = t(e.images);
  49002. o.length > 0 && (r.textures = o),
  49003. a.length > 0 && (r.images = a)
  49004. }
  49005. return r
  49006. },
  49007. clone: function() {
  49008. return (new this.constructor).copy(this)
  49009. },
  49010. copy: function(e) {
  49011. return this.name = e.name,
  49012. this.side = e.side,
  49013. this.opacity = e.opacity,
  49014. this.transparent = e.transparent,
  49015. this.blending = e.blending,
  49016. this.blendSrc = e.blendSrc,
  49017. this.blendDst = e.blendDst,
  49018. this.blendEquation = e.blendEquation,
  49019. this.blendSrcAlpha = e.blendSrcAlpha,
  49020. this.blendDstAlpha = e.blendDstAlpha,
  49021. this.blendEquationAlpha = e.blendEquationAlpha,
  49022. this.depthFunc = e.depthFunc,
  49023. this.depthTest = e.depthTest,
  49024. this.depthWrite = e.depthWrite,
  49025. this.colorWrite = e.colorWrite,
  49026. this.precision = e.precision,
  49027. this.polygonOffset = e.polygonOffset,
  49028. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49029. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49030. this.alphaTest = e.alphaTest,
  49031. this.premultipliedAlpha = e.premultipliedAlpha,
  49032. this.overdraw = e.overdraw,
  49033. this.visible = e.visible,
  49034. this
  49035. },
  49036. update: function() {
  49037. this.dispatchEvent({
  49038. type: "update"
  49039. })
  49040. },
  49041. dispose: function() {
  49042. this.dispatchEvent({
  49043. type: "dispose"
  49044. })
  49045. }
  49046. },
  49047. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49048. n.MaterialIdCount = 0,
  49049. n.LineBasicMaterial = function(e) {
  49050. n.Material.call(this),
  49051. this.type = "LineBasicMaterial",
  49052. this.color = new n.Color(16777215),
  49053. this.linewidth = 1,
  49054. this.linecap = "round",
  49055. this.linejoin = "round",
  49056. this.blending = n.NormalBlending,
  49057. this.vertexColors = n.NoColors,
  49058. this.fog = !0,
  49059. this.setValues(e)
  49060. }
  49061. ,
  49062. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49063. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49064. n.LineBasicMaterial.prototype.copy = function(e) {
  49065. return n.Material.prototype.copy.call(this, e),
  49066. this.color.copy(e.color),
  49067. this.linewidth = e.linewidth,
  49068. this.linecap = e.linecap,
  49069. this.linejoin = e.linejoin,
  49070. this.vertexColors = e.vertexColors,
  49071. this.fog = e.fog,
  49072. this
  49073. }
  49074. ,
  49075. n.LineDashedMaterial = function(e) {
  49076. n.Material.call(this),
  49077. this.type = "LineDashedMaterial",
  49078. this.color = new n.Color(16777215),
  49079. this.linewidth = 1,
  49080. this.scale = 1,
  49081. this.dashSize = 3,
  49082. this.gapSize = 1,
  49083. this.blending = n.NormalBlending,
  49084. this.vertexColors = n.NoColors,
  49085. this.fog = !0,
  49086. this.setValues(e)
  49087. }
  49088. ,
  49089. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49090. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49091. n.LineDashedMaterial.prototype.copy = function(e) {
  49092. return n.Material.prototype.copy.call(this, e),
  49093. this.color.copy(e.color),
  49094. this.linewidth = e.linewidth,
  49095. this.scale = e.scale,
  49096. this.dashSize = e.dashSize,
  49097. this.gapSize = e.gapSize,
  49098. this.vertexColors = e.vertexColors,
  49099. this.fog = e.fog,
  49100. this
  49101. }
  49102. ,
  49103. n.MeshBasicMaterial = function(e) {
  49104. n.Material.call(this),
  49105. this.type = "MeshBasicMaterial",
  49106. this.color = new n.Color(16777215),
  49107. this.map = null,
  49108. this.aoMap = null,
  49109. this.aoMapIntensity = 1,
  49110. this.specularMap = null,
  49111. this.alphaMap = null,
  49112. this.envMap = null,
  49113. this.combine = n.MultiplyOperation,
  49114. this.reflectivity = 1,
  49115. this.refractionRatio = .98,
  49116. this.fog = !0,
  49117. this.shading = n.SmoothShading,
  49118. this.blending = n.NormalBlending,
  49119. this.wireframe = !1,
  49120. this.wireframeLinewidth = 1,
  49121. this.wireframeLinecap = "round",
  49122. this.wireframeLinejoin = "round",
  49123. this.vertexColors = n.NoColors,
  49124. this.skinning = !1,
  49125. this.morphTargets = !1,
  49126. this.setValues(e)
  49127. }
  49128. ,
  49129. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49130. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49131. n.MeshBasicMaterial.prototype.copy = function(e) {
  49132. return n.Material.prototype.copy.call(this, e),
  49133. this.color.copy(e.color),
  49134. this.map = e.map,
  49135. this.aoMap = e.aoMap,
  49136. this.aoMapIntensity = e.aoMapIntensity,
  49137. this.specularMap = e.specularMap,
  49138. this.alphaMap = e.alphaMap,
  49139. this.envMap = e.envMap,
  49140. this.combine = e.combine,
  49141. this.reflectivity = e.reflectivity,
  49142. this.refractionRatio = e.refractionRatio,
  49143. this.fog = e.fog,
  49144. this.shading = e.shading,
  49145. this.wireframe = e.wireframe,
  49146. this.wireframeLinewidth = e.wireframeLinewidth,
  49147. this.wireframeLinecap = e.wireframeLinecap,
  49148. this.wireframeLinejoin = e.wireframeLinejoin,
  49149. this.vertexColors = e.vertexColors,
  49150. this.skinning = e.skinning,
  49151. this.morphTargets = e.morphTargets,
  49152. this
  49153. }
  49154. ,
  49155. n.MeshLambertMaterial = function(e) {
  49156. n.Material.call(this),
  49157. this.type = "MeshLambertMaterial",
  49158. this.color = new n.Color(16777215),
  49159. this.map = null,
  49160. this.lightMap = null,
  49161. this.lightMapIntensity = 1,
  49162. this.aoMap = null,
  49163. this.aoMapIntensity = 1,
  49164. this.emissive = new n.Color(0),
  49165. this.emissiveIntensity = 1,
  49166. this.emissiveMap = null,
  49167. this.specularMap = null,
  49168. this.alphaMap = null,
  49169. this.envMap = null,
  49170. this.combine = n.MultiplyOperation,
  49171. this.reflectivity = 1,
  49172. this.refractionRatio = .98,
  49173. this.fog = !0,
  49174. this.blending = n.NormalBlending,
  49175. this.wireframe = !1,
  49176. this.wireframeLinewidth = 1,
  49177. this.wireframeLinecap = "round",
  49178. this.wireframeLinejoin = "round",
  49179. this.vertexColors = n.NoColors,
  49180. this.skinning = !1,
  49181. this.morphTargets = !1,
  49182. this.morphNormals = !1,
  49183. this.setValues(e)
  49184. }
  49185. ,
  49186. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49187. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49188. n.MeshLambertMaterial.prototype.copy = function(e) {
  49189. return n.Material.prototype.copy.call(this, e),
  49190. this.color.copy(e.color),
  49191. this.map = e.map,
  49192. this.lightMap = e.lightMap,
  49193. this.lightMapIntensity = e.lightMapIntensity,
  49194. this.aoMap = e.aoMap,
  49195. this.aoMapIntensity = e.aoMapIntensity,
  49196. this.emissive.copy(e.emissive),
  49197. this.emissiveMap = e.emissiveMap,
  49198. this.emissiveIntensity = e.emissiveIntensity,
  49199. this.specularMap = e.specularMap,
  49200. this.alphaMap = e.alphaMap,
  49201. this.envMap = e.envMap,
  49202. this.combine = e.combine,
  49203. this.reflectivity = e.reflectivity,
  49204. this.refractionRatio = e.refractionRatio,
  49205. this.fog = e.fog,
  49206. this.wireframe = e.wireframe,
  49207. this.wireframeLinewidth = e.wireframeLinewidth,
  49208. this.wireframeLinecap = e.wireframeLinecap,
  49209. this.wireframeLinejoin = e.wireframeLinejoin,
  49210. this.vertexColors = e.vertexColors,
  49211. this.skinning = e.skinning,
  49212. this.morphTargets = e.morphTargets,
  49213. this.morphNormals = e.morphNormals,
  49214. this
  49215. }
  49216. ,
  49217. n.MeshPhongMaterial = function(e) {
  49218. n.Material.call(this),
  49219. this.type = "MeshPhongMaterial",
  49220. this.color = new n.Color(16777215),
  49221. this.specular = new n.Color(1118481),
  49222. this.shininess = 30,
  49223. this.map = null,
  49224. this.lightMap = null,
  49225. this.lightMapIntensity = 1,
  49226. this.aoMap = null,
  49227. this.aoMapIntensity = 1,
  49228. this.emissive = new n.Color(0),
  49229. this.emissiveIntensity = 1,
  49230. this.emissiveMap = null,
  49231. this.bumpMap = null,
  49232. this.bumpScale = 1,
  49233. this.normalMap = null,
  49234. this.normalScale = new n.Vector2(1,1),
  49235. this.displacementMap = null,
  49236. this.displacementScale = 1,
  49237. this.displacementBias = 0,
  49238. this.specularMap = null,
  49239. this.alphaMap = null,
  49240. this.envMap = null,
  49241. this.combine = n.MultiplyOperation,
  49242. this.reflectivity = 1,
  49243. this.refractionRatio = .98,
  49244. this.fog = !0,
  49245. this.shading = n.SmoothShading,
  49246. this.blending = n.NormalBlending,
  49247. this.wireframe = !1,
  49248. this.wireframeLinewidth = 1,
  49249. this.wireframeLinecap = "round",
  49250. this.wireframeLinejoin = "round",
  49251. this.vertexColors = n.NoColors,
  49252. this.skinning = !1,
  49253. this.morphTargets = !1,
  49254. this.morphNormals = !1,
  49255. this.setValues(e)
  49256. }
  49257. ,
  49258. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49259. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49260. n.MeshPhongMaterial.prototype.copy = function(e) {
  49261. return n.Material.prototype.copy.call(this, e),
  49262. this.color.copy(e.color),
  49263. this.specular.copy(e.specular),
  49264. this.shininess = e.shininess,
  49265. this.map = e.map,
  49266. this.lightMap = e.lightMap,
  49267. this.lightMapIntensity = e.lightMapIntensity,
  49268. this.aoMap = e.aoMap,
  49269. this.aoMapIntensity = e.aoMapIntensity,
  49270. this.emissive.copy(e.emissive),
  49271. this.emissiveMap = e.emissiveMap,
  49272. this.emissiveIntensity = e.emissiveIntensity,
  49273. this.bumpMap = e.bumpMap,
  49274. this.bumpScale = e.bumpScale,
  49275. this.normalMap = e.normalMap,
  49276. this.normalScale.copy(e.normalScale),
  49277. this.displacementMap = e.displacementMap,
  49278. this.displacementScale = e.displacementScale,
  49279. this.displacementBias = e.displacementBias,
  49280. this.specularMap = e.specularMap,
  49281. this.alphaMap = e.alphaMap,
  49282. this.envMap = e.envMap,
  49283. this.combine = e.combine,
  49284. this.reflectivity = e.reflectivity,
  49285. this.refractionRatio = e.refractionRatio,
  49286. this.fog = e.fog,
  49287. this.shading = e.shading,
  49288. this.wireframe = e.wireframe,
  49289. this.wireframeLinewidth = e.wireframeLinewidth,
  49290. this.wireframeLinecap = e.wireframeLinecap,
  49291. this.wireframeLinejoin = e.wireframeLinejoin,
  49292. this.vertexColors = e.vertexColors,
  49293. this.skinning = e.skinning,
  49294. this.morphTargets = e.morphTargets,
  49295. this.morphNormals = e.morphNormals,
  49296. this
  49297. }
  49298. ,
  49299. n.MeshStandardMaterial = function(e) {
  49300. n.Material.call(this),
  49301. this.type = "MeshStandardMaterial",
  49302. this.color = new n.Color(16777215),
  49303. this.roughness = .5,
  49304. this.metalness = .5,
  49305. this.map = null,
  49306. this.lightMap = null,
  49307. this.lightMapIntensity = 1,
  49308. this.aoMap = null,
  49309. this.aoMapIntensity = 1,
  49310. this.emissive = new n.Color(0),
  49311. this.emissiveIntensity = 1,
  49312. this.emissiveMap = null,
  49313. this.bumpMap = null,
  49314. this.bumpScale = 1,
  49315. this.normalMap = null,
  49316. this.normalScale = new n.Vector2(1,1),
  49317. this.displacementMap = null,
  49318. this.displacementScale = 1,
  49319. this.displacementBias = 0,
  49320. this.roughnessMap = null,
  49321. this.metalnessMap = null,
  49322. this.alphaMap = null,
  49323. this.envMap = null,
  49324. this.envMapIntensity = 1,
  49325. this.refractionRatio = .98,
  49326. this.fog = !0,
  49327. this.shading = n.SmoothShading,
  49328. this.blending = n.NormalBlending,
  49329. this.wireframe = !1,
  49330. this.wireframeLinewidth = 1,
  49331. this.wireframeLinecap = "round",
  49332. this.wireframeLinejoin = "round",
  49333. this.vertexColors = n.NoColors,
  49334. this.skinning = !1,
  49335. this.morphTargets = !1,
  49336. this.morphNormals = !1,
  49337. this.setValues(e)
  49338. }
  49339. ,
  49340. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49341. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49342. n.MeshStandardMaterial.prototype.copy = function(e) {
  49343. return n.Material.prototype.copy.call(this, e),
  49344. this.color.copy(e.color),
  49345. this.roughness = e.roughness,
  49346. this.metalness = e.metalness,
  49347. this.map = e.map,
  49348. this.lightMap = e.lightMap,
  49349. this.lightMapIntensity = e.lightMapIntensity,
  49350. this.aoMap = e.aoMap,
  49351. this.aoMapIntensity = e.aoMapIntensity,
  49352. this.emissive.copy(e.emissive),
  49353. this.emissiveMap = e.emissiveMap,
  49354. this.emissiveIntensity = e.emissiveIntensity,
  49355. this.bumpMap = e.bumpMap,
  49356. this.bumpScale = e.bumpScale,
  49357. this.normalMap = e.normalMap,
  49358. this.normalScale.copy(e.normalScale),
  49359. this.displacementMap = e.displacementMap,
  49360. this.displacementScale = e.displacementScale,
  49361. this.displacementBias = e.displacementBias,
  49362. this.roughnessMap = e.roughnessMap,
  49363. this.metalnessMap = e.metalnessMap,
  49364. this.alphaMap = e.alphaMap,
  49365. this.envMap = e.envMap,
  49366. this.envMapIntensity = e.envMapIntensity,
  49367. this.refractionRatio = e.refractionRatio,
  49368. this.fog = e.fog,
  49369. this.shading = e.shading,
  49370. this.wireframe = e.wireframe,
  49371. this.wireframeLinewidth = e.wireframeLinewidth,
  49372. this.wireframeLinecap = e.wireframeLinecap,
  49373. this.wireframeLinejoin = e.wireframeLinejoin,
  49374. this.vertexColors = e.vertexColors,
  49375. this.skinning = e.skinning,
  49376. this.morphTargets = e.morphTargets,
  49377. this.morphNormals = e.morphNormals,
  49378. this
  49379. }
  49380. ,
  49381. n.MeshDepthMaterial = function(e) {
  49382. n.Material.call(this),
  49383. this.type = "MeshDepthMaterial",
  49384. this.morphTargets = !1,
  49385. this.wireframe = !1,
  49386. this.wireframeLinewidth = 1,
  49387. this.setValues(e)
  49388. }
  49389. ,
  49390. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49391. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49392. n.MeshDepthMaterial.prototype.copy = function(e) {
  49393. return n.Material.prototype.copy.call(this, e),
  49394. this.wireframe = e.wireframe,
  49395. this.wireframeLinewidth = e.wireframeLinewidth,
  49396. this
  49397. }
  49398. ,
  49399. n.MeshNormalMaterial = function(e) {
  49400. n.Material.call(this, e),
  49401. this.type = "MeshNormalMaterial",
  49402. this.wireframe = !1,
  49403. this.wireframeLinewidth = 1,
  49404. this.morphTargets = !1,
  49405. this.setValues(e)
  49406. }
  49407. ,
  49408. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49409. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49410. n.MeshNormalMaterial.prototype.copy = function(e) {
  49411. return n.Material.prototype.copy.call(this, e),
  49412. this.wireframe = e.wireframe,
  49413. this.wireframeLinewidth = e.wireframeLinewidth,
  49414. this
  49415. }
  49416. ,
  49417. n.MultiMaterial = function(e) {
  49418. this.uuid = n.Math.generateUUID(),
  49419. this.type = "MultiMaterial",
  49420. this.materials = e instanceof Array ? e : [],
  49421. this.visible = !0
  49422. }
  49423. ,
  49424. n.MultiMaterial.prototype = {
  49425. constructor: n.MultiMaterial,
  49426. toJSON: function(e) {
  49427. for (var t = {
  49428. metadata: {
  49429. version: 4.2,
  49430. type: "material",
  49431. generator: "MaterialExporter"
  49432. },
  49433. uuid: this.uuid,
  49434. type: this.type,
  49435. materials: []
  49436. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49437. var o = i[n].toJSON(e);
  49438. delete o.metadata,
  49439. t.materials.push(o)
  49440. }
  49441. return t.visible = this.visible,
  49442. t
  49443. },
  49444. clone: function() {
  49445. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49446. e.materials.push(this.materials[t].clone());
  49447. return e.visible = this.visible,
  49448. e
  49449. }
  49450. },
  49451. n.PointsMaterial = function(e) {
  49452. n.Material.call(this),
  49453. this.type = "PointsMaterial",
  49454. this.color = new n.Color(16777215),
  49455. this.map = null,
  49456. this.size = 1,
  49457. this.sizeAttenuation = !0,
  49458. this.blending = n.NormalBlending,
  49459. this.vertexColors = n.NoColors,
  49460. this.fog = !0,
  49461. this.setValues(e)
  49462. }
  49463. ,
  49464. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49465. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49466. n.PointsMaterial.prototype.copy = function(e) {
  49467. return n.Material.prototype.copy.call(this, e),
  49468. this.color.copy(e.color),
  49469. this.map = e.map,
  49470. this.size = e.size,
  49471. this.sizeAttenuation = e.sizeAttenuation,
  49472. this.vertexColors = e.vertexColors,
  49473. this.fog = e.fog,
  49474. this
  49475. }
  49476. ,
  49477. n.ShaderMaterial = function(e) {
  49478. n.Material.call(this),
  49479. this.type = "ShaderMaterial",
  49480. this.defines = {},
  49481. this.uniforms = {},
  49482. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49483. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49484. this.shading = n.SmoothShading,
  49485. this.linewidth = 1,
  49486. this.wireframe = !1,
  49487. this.wireframeLinewidth = 1,
  49488. this.fog = !1,
  49489. this.lights = !1,
  49490. this.vertexColors = n.NoColors,
  49491. this.skinning = !1,
  49492. this.morphTargets = !1,
  49493. this.morphNormals = !1,
  49494. this.extensions = {
  49495. derivatives: !1,
  49496. fragDepth: !1,
  49497. drawBuffers: !1,
  49498. shaderTextureLOD: !1
  49499. },
  49500. this.defaultAttributeValues = {
  49501. color: [1, 1, 1],
  49502. uv: [0, 0],
  49503. uv2: [0, 0]
  49504. },
  49505. this.index0AttributeName = void 0,
  49506. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49507. this.setValues(e))
  49508. }
  49509. ,
  49510. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49511. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49512. n.ShaderMaterial.prototype.copy = function(e) {
  49513. return n.Material.prototype.copy.call(this, e),
  49514. this.fragmentShader = e.fragmentShader,
  49515. this.vertexShader = e.vertexShader,
  49516. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49517. this.defines = e.defines,
  49518. this.shading = e.shading,
  49519. this.wireframe = e.wireframe,
  49520. this.wireframeLinewidth = e.wireframeLinewidth,
  49521. this.fog = e.fog,
  49522. this.lights = e.lights,
  49523. this.vertexColors = e.vertexColors,
  49524. this.skinning = e.skinning,
  49525. this.morphTargets = e.morphTargets,
  49526. this.morphNormals = e.morphNormals,
  49527. this.extensions = e.extensions,
  49528. this
  49529. }
  49530. ,
  49531. n.ShaderMaterial.prototype.toJSON = function(e) {
  49532. var t = n.Material.prototype.toJSON.call(this, e);
  49533. return t.uniforms = this.uniforms,
  49534. t.vertexShader = this.vertexShader,
  49535. t.fragmentShader = this.fragmentShader,
  49536. t
  49537. }
  49538. ,
  49539. n.RawShaderMaterial = function(e) {
  49540. n.ShaderMaterial.call(this, e),
  49541. this.type = "RawShaderMaterial"
  49542. }
  49543. ,
  49544. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49545. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49546. n.SpriteMaterial = function(e) {
  49547. n.Material.call(this),
  49548. this.type = "SpriteMaterial",
  49549. this.color = new n.Color(16777215),
  49550. this.map = null,
  49551. this.rotation = 0,
  49552. this.fog = !1,
  49553. this.setValues(e)
  49554. }
  49555. ,
  49556. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49557. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49558. n.SpriteMaterial.prototype.copy = function(e) {
  49559. return n.Material.prototype.copy.call(this, e),
  49560. this.color.copy(e.color),
  49561. this.map = e.map,
  49562. this.rotation = e.rotation,
  49563. this.fog = e.fog,
  49564. this
  49565. }
  49566. ,
  49567. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49568. Object.defineProperty(this, "id", {
  49569. value: n.TextureIdCount++
  49570. }),
  49571. this.uuid = n.Math.generateUUID(),
  49572. this.name = "",
  49573. this.sourceFile = "",
  49574. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49575. this.mipmaps = [],
  49576. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49577. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49578. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49579. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49580. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49581. this.anisotropy = void 0 !== c ? c : 1,
  49582. this.format = void 0 !== s ? s : n.RGBAFormat,
  49583. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49584. this.offset = new n.Vector2(0,0),
  49585. this.repeat = new n.Vector2(1,1),
  49586. this.generateMipmaps = !0,
  49587. this.premultiplyAlpha = !1,
  49588. this.flipY = !0,
  49589. this.unpackAlignment = 4,
  49590. this.encoding = n.LinearEncoding,
  49591. this.version = 0,
  49592. this.onUpdate = null
  49593. }
  49594. ,
  49595. n.Texture.DEFAULT_IMAGE = void 0,
  49596. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49597. n.Texture.prototype = {
  49598. constructor: n.Texture,
  49599. set needsUpdate(e) {
  49600. e === !0 && this.version++
  49601. },
  49602. clone: function() {
  49603. return (new this.constructor).copy(this)
  49604. },
  49605. copy: function(e) {
  49606. return this.image = e.image,
  49607. this.mipmaps = e.mipmaps.slice(0),
  49608. this.mapping = e.mapping,
  49609. this.wrapS = e.wrapS,
  49610. this.wrapT = e.wrapT,
  49611. this.magFilter = e.magFilter,
  49612. this.minFilter = e.minFilter,
  49613. this.anisotropy = e.anisotropy,
  49614. this.format = e.format,
  49615. this.type = e.type,
  49616. this.offset.copy(e.offset),
  49617. this.repeat.copy(e.repeat),
  49618. this.generateMipmaps = e.generateMipmaps,
  49619. this.premultiplyAlpha = e.premultiplyAlpha,
  49620. this.flipY = e.flipY,
  49621. this.unpackAlignment = e.unpackAlignment,
  49622. this.encoding = e.encoding,
  49623. this
  49624. },
  49625. toJSON: function(e) {
  49626. function t(e) {
  49627. var t;
  49628. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49629. t.width = e.width,
  49630. t.height = e.height,
  49631. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49632. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49633. }
  49634. if (void 0 !== e.textures[this.uuid])
  49635. return e.textures[this.uuid];
  49636. var i = {
  49637. metadata: {
  49638. version: 4.4,
  49639. type: "Texture",
  49640. generator: "Texture.toJSON"
  49641. },
  49642. uuid: this.uuid,
  49643. name: this.name,
  49644. mapping: this.mapping,
  49645. repeat: [this.repeat.x, this.repeat.y],
  49646. offset: [this.offset.x, this.offset.y],
  49647. wrap: [this.wrapS, this.wrapT],
  49648. minFilter: this.minFilter,
  49649. magFilter: this.magFilter,
  49650. anisotropy: this.anisotropy
  49651. };
  49652. if (void 0 !== this.image) {
  49653. var r = this.image;
  49654. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49655. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49656. uuid: r.uuid,
  49657. url: t(r)
  49658. }),
  49659. i.image = r.uuid
  49660. }
  49661. return e.textures[this.uuid] = i,
  49662. i
  49663. },
  49664. dispose: function() {
  49665. this.dispatchEvent({
  49666. type: "dispose"
  49667. })
  49668. },
  49669. transformUv: function(e) {
  49670. if (this.mapping === n.UVMapping) {
  49671. if (e.multiply(this.repeat),
  49672. e.add(this.offset),
  49673. e.x < 0 || e.x > 1)
  49674. switch (this.wrapS) {
  49675. case n.RepeatWrapping:
  49676. e.x = e.x - Math.floor(e.x);
  49677. break;
  49678. case n.ClampToEdgeWrapping:
  49679. e.x = e.x < 0 ? 0 : 1;
  49680. break;
  49681. case n.MirroredRepeatWrapping:
  49682. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49683. }
  49684. if (e.y < 0 || e.y > 1)
  49685. switch (this.wrapT) {
  49686. case n.RepeatWrapping:
  49687. e.y = e.y - Math.floor(e.y);
  49688. break;
  49689. case n.ClampToEdgeWrapping:
  49690. e.y = e.y < 0 ? 0 : 1;
  49691. break;
  49692. case n.MirroredRepeatWrapping:
  49693. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49694. }
  49695. this.flipY && (e.y = 1 - e.y)
  49696. }
  49697. }
  49698. },
  49699. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49700. n.TextureIdCount = 0,
  49701. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49702. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49703. this.needsUpdate = !0
  49704. }
  49705. ,
  49706. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49707. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49708. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49709. e = void 0 !== e ? e : [],
  49710. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49711. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49712. this.flipY = !1
  49713. }
  49714. ,
  49715. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49716. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49717. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49718. get: function() {
  49719. return this.image
  49720. },
  49721. set: function(e) {
  49722. this.image = e
  49723. }
  49724. }),
  49725. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49726. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49727. this.image = {
  49728. width: t,
  49729. height: i
  49730. },
  49731. this.mipmaps = e,
  49732. this.flipY = !1,
  49733. this.generateMipmaps = !1
  49734. }
  49735. ,
  49736. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49737. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49738. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49739. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49740. this.image = {
  49741. data: e,
  49742. width: t,
  49743. height: i
  49744. },
  49745. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49746. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49747. this.flipY = !1,
  49748. this.generateMipmaps = !1
  49749. }
  49750. ,
  49751. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49752. n.DataTexture.prototype.constructor = n.DataTexture,
  49753. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49754. function h() {
  49755. requestAnimationFrame(h)
  49756. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49757. u.needsUpdate = !0
  49758. }
  49759. }
  49760. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49761. this.generateMipmaps = !1;
  49762. var u = this;
  49763. h()
  49764. }
  49765. ,
  49766. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49767. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49768. n.Group = function() {
  49769. n.Object3D.call(this),
  49770. this.type = "Group"
  49771. }
  49772. ,
  49773. n.Group.prototype = Object.create(n.Object3D.prototype),
  49774. n.Group.prototype.constructor = n.Group,
  49775. n.Points = function(e, t) {
  49776. n.Object3D.call(this),
  49777. this.type = "Points",
  49778. this.geometry = void 0 !== e ? e : new n.Geometry,
  49779. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49780. color: 16777215 * Math.random()
  49781. })
  49782. }
  49783. ,
  49784. n.Points.prototype = Object.create(n.Object3D.prototype),
  49785. n.Points.prototype.constructor = n.Points,
  49786. n.Points.prototype.raycast = function() {
  49787. var e = new n.Matrix4
  49788. , t = new n.Ray
  49789. , i = new n.Sphere;
  49790. return function(r, o) {
  49791. function a(e, i) {
  49792. var n = t.distanceSqToPoint(e);
  49793. if (n < d) {
  49794. var a = t.closestPointToPoint(e);
  49795. a.applyMatrix4(c);
  49796. var l = r.ray.origin.distanceTo(a);
  49797. if (l < r.near || l > r.far)
  49798. return;
  49799. o.push({
  49800. distance: l,
  49801. distanceToRay: Math.sqrt(n),
  49802. point: a.clone(),
  49803. index: i,
  49804. face: null,
  49805. object: s
  49806. })
  49807. }
  49808. }
  49809. var s = this
  49810. , l = this.geometry
  49811. , c = this.matrixWorld
  49812. , h = r.params.Points.threshold;
  49813. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49814. i.copy(l.boundingSphere),
  49815. i.applyMatrix4(c),
  49816. r.ray.intersectsSphere(i) !== !1) {
  49817. e.getInverse(c),
  49818. t.copy(r.ray).applyMatrix4(e);
  49819. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49820. , d = u * u
  49821. , p = new n.Vector3;
  49822. if (l instanceof n.BufferGeometry) {
  49823. var f = l.index
  49824. , g = l.attributes
  49825. , m = g.position.array;
  49826. if (null !== f)
  49827. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49828. var C = v[A];
  49829. p.fromArray(m, 3 * C),
  49830. a(p, C)
  49831. }
  49832. else
  49833. for (var A = 0, I = m.length / 3; A < I; A++)
  49834. p.fromArray(m, 3 * A),
  49835. a(p, A)
  49836. } else
  49837. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49838. a(E[A], A)
  49839. }
  49840. }
  49841. }(),
  49842. n.Points.prototype.clone = function() {
  49843. return new this.constructor(this.geometry,this.material).copy(this)
  49844. }
  49845. ,
  49846. n.Line = function(e, t, i) {
  49847. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49848. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49849. this.type = "Line",
  49850. this.geometry = void 0 !== e ? e : new n.Geometry,
  49851. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49852. color: 16777215 * Math.random()
  49853. })))
  49854. }
  49855. ,
  49856. n.Line.prototype = Object.create(n.Object3D.prototype),
  49857. n.Line.prototype.constructor = n.Line,
  49858. n.Line.prototype.raycast = function() {
  49859. var e = new n.Matrix4
  49860. , t = new n.Ray
  49861. , i = new n.Sphere;
  49862. return function(r, o) {
  49863. var a = r.linePrecision
  49864. , s = a * a
  49865. , l = this.geometry
  49866. , c = this.matrixWorld;
  49867. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49868. i.copy(l.boundingSphere),
  49869. i.applyMatrix4(c),
  49870. r.ray.intersectsSphere(i) !== !1) {
  49871. e.getInverse(c),
  49872. t.copy(r.ray).applyMatrix4(e);
  49873. var h = new n.Vector3
  49874. , u = new n.Vector3
  49875. , d = new n.Vector3
  49876. , p = new n.Vector3
  49877. , f = this instanceof n.LineSegments ? 2 : 1;
  49878. if (l instanceof n.BufferGeometry) {
  49879. var g = l.index
  49880. , m = l.attributes
  49881. , v = m.position.array;
  49882. if (null !== g)
  49883. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49884. var I = A[y]
  49885. , E = A[y + 1];
  49886. h.fromArray(v, 3 * I),
  49887. u.fromArray(v, 3 * E);
  49888. var b = t.distanceSqToSegment(h, u, p, d);
  49889. if (!(b > s)) {
  49890. p.applyMatrix4(this.matrixWorld);
  49891. var w = r.ray.origin.distanceTo(p);
  49892. w < r.near || w > r.far || o.push({
  49893. distance: w,
  49894. point: d.clone().applyMatrix4(this.matrixWorld),
  49895. index: y,
  49896. face: null,
  49897. faceIndex: null,
  49898. object: this
  49899. })
  49900. }
  49901. }
  49902. else
  49903. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49904. h.fromArray(v, 3 * y),
  49905. u.fromArray(v, 3 * y + 3);
  49906. var b = t.distanceSqToSegment(h, u, p, d);
  49907. if (!(b > s)) {
  49908. p.applyMatrix4(this.matrixWorld);
  49909. var w = r.ray.origin.distanceTo(p);
  49910. w < r.near || w > r.far || o.push({
  49911. distance: w,
  49912. point: d.clone().applyMatrix4(this.matrixWorld),
  49913. index: y,
  49914. face: null,
  49915. faceIndex: null,
  49916. object: this
  49917. })
  49918. }
  49919. }
  49920. } else if (l instanceof n.Geometry)
  49921. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49922. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49923. if (!(b > s)) {
  49924. p.applyMatrix4(this.matrixWorld);
  49925. var w = r.ray.origin.distanceTo(p);
  49926. w < r.near || w > r.far || o.push({
  49927. distance: w,
  49928. point: d.clone().applyMatrix4(this.matrixWorld),
  49929. index: y,
  49930. face: null,
  49931. faceIndex: null,
  49932. object: this
  49933. })
  49934. }
  49935. }
  49936. }
  49937. }
  49938. }(),
  49939. n.Line.prototype.clone = function() {
  49940. return new this.constructor(this.geometry,this.material).copy(this)
  49941. }
  49942. ,
  49943. n.LineStrip = 0,
  49944. n.LinePieces = 1,
  49945. n.LineSegments = function(e, t) {
  49946. n.Line.call(this, e, t),
  49947. this.type = "LineSegments"
  49948. }
  49949. ,
  49950. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49951. n.LineSegments.prototype.constructor = n.LineSegments,
  49952. n.Mesh = function(e, t) {
  49953. n.Object3D.call(this),
  49954. this.type = "Mesh",
  49955. this.geometry = void 0 !== e ? e : new n.Geometry,
  49956. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49957. color: 16777215 * Math.random()
  49958. }),
  49959. this.drawMode = n.TrianglesDrawMode,
  49960. this.updateMorphTargets()
  49961. }
  49962. ,
  49963. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49964. n.Mesh.prototype.constructor = n.Mesh,
  49965. n.Mesh.prototype.setDrawMode = function(e) {
  49966. this.drawMode = e
  49967. }
  49968. ,
  49969. n.Mesh.prototype.updateMorphTargets = function() {
  49970. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49971. this.morphTargetBase = -1,
  49972. this.morphTargetInfluences = [],
  49973. this.morphTargetDictionary = {};
  49974. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49975. this.morphTargetInfluences.push(0),
  49976. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49977. }
  49978. }
  49979. ,
  49980. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49981. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49982. 0)
  49983. }
  49984. ,
  49985. n.Mesh.prototype.raycast = function() {
  49986. function e(e, t, i, r, o, a, s) {
  49987. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49988. o.multiplyScalar(m.x),
  49989. a.multiplyScalar(m.y),
  49990. s.multiplyScalar(m.z),
  49991. o.add(a).add(s),
  49992. o.clone()
  49993. }
  49994. function t(e, t, i, r, o, a, s) {
  49995. var l, c = e.material;
  49996. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49997. null === l)
  49998. return null;
  49999. A.copy(s),
  50000. A.applyMatrix4(e.matrixWorld);
  50001. var h = t.ray.origin.distanceTo(A);
  50002. return h < t.near || h > t.far ? null : {
  50003. distance: h,
  50004. point: A.clone(),
  50005. object: e
  50006. }
  50007. }
  50008. function i(i, r, o, a, h, u, d, m) {
  50009. s.fromArray(a, 3 * u),
  50010. l.fromArray(a, 3 * d),
  50011. c.fromArray(a, 3 * m);
  50012. var A = t(i, r, o, s, l, c, v);
  50013. return A && (h && (p.fromArray(h, 2 * u),
  50014. f.fromArray(h, 2 * d),
  50015. g.fromArray(h, 2 * m),
  50016. A.uv = e(v, s, l, c, p, f, g)),
  50017. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50018. A.faceIndex = u),
  50019. A
  50020. }
  50021. var r = new n.Matrix4
  50022. , o = new n.Ray
  50023. , a = new n.Sphere
  50024. , s = new n.Vector3
  50025. , l = new n.Vector3
  50026. , c = new n.Vector3
  50027. , h = new n.Vector3
  50028. , u = new n.Vector3
  50029. , d = new n.Vector3
  50030. , p = new n.Vector2
  50031. , f = new n.Vector2
  50032. , g = new n.Vector2
  50033. , m = new n.Vector3
  50034. , v = new n.Vector3
  50035. , A = new n.Vector3;
  50036. return function(m, A) {
  50037. var y = this.geometry
  50038. , C = this.material
  50039. , I = this.matrixWorld;
  50040. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50041. a.copy(y.boundingSphere),
  50042. a.applyMatrix4(I),
  50043. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50044. o.copy(m.ray).applyMatrix4(r),
  50045. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50046. var E, b;
  50047. if (y instanceof n.BufferGeometry) {
  50048. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50049. if (void 0 !== S.uv && (E = S.uv.array),
  50050. null !== x)
  50051. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50052. w = R[P],
  50053. _ = R[P + 1],
  50054. T = R[P + 2],
  50055. b = i(this, m, o, M, E, w, _, T),
  50056. b && (b.faceIndex = Math.floor(P / 3),
  50057. A.push(b));
  50058. else
  50059. for (var P = 0, O = M.length; P < O; P += 9)
  50060. w = P / 3,
  50061. _ = w + 1,
  50062. T = w + 2,
  50063. b = i(this, m, o, M, E, w, _, T),
  50064. b && (b.index = w,
  50065. A.push(b))
  50066. } else if (y instanceof n.Geometry) {
  50067. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50068. k.length > 0 && (E = k);
  50069. for (var H = 0, G = U.length; H < G; H++) {
  50070. var z = U[H]
  50071. , W = B === !0 ? F[z.materialIndex] : C;
  50072. if (void 0 !== W) {
  50073. if (L = V[z.a],
  50074. D = V[z.b],
  50075. N = V[z.c],
  50076. W.morphTargets === !0) {
  50077. var j = y.morphTargets
  50078. , Y = this.morphTargetInfluences;
  50079. s.set(0, 0, 0),
  50080. l.set(0, 0, 0),
  50081. c.set(0, 0, 0);
  50082. for (var X = 0, Z = j.length; X < Z; X++) {
  50083. var q = Y[X];
  50084. if (0 !== q) {
  50085. var K = j[X].vertices;
  50086. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50087. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50088. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50089. }
  50090. }
  50091. s.add(L),
  50092. l.add(D),
  50093. c.add(N),
  50094. L = s,
  50095. D = l,
  50096. N = c
  50097. }
  50098. if (b = t(this, m, o, L, D, N, v)) {
  50099. if (E) {
  50100. var Q = E[H];
  50101. p.copy(Q[0]),
  50102. f.copy(Q[1]),
  50103. g.copy(Q[2]),
  50104. b.uv = e(v, L, D, N, p, f, g)
  50105. }
  50106. b.face = z,
  50107. b.faceIndex = H,
  50108. A.push(b)
  50109. }
  50110. }
  50111. }
  50112. }
  50113. }
  50114. }
  50115. }(),
  50116. n.Mesh.prototype.clone = function() {
  50117. return new this.constructor(this.geometry,this.material).copy(this)
  50118. }
  50119. ,
  50120. n.Bone = function(e) {
  50121. n.Object3D.call(this),
  50122. this.type = "Bone",
  50123. this.skin = e
  50124. }
  50125. ,
  50126. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50127. n.Bone.prototype.constructor = n.Bone,
  50128. n.Bone.prototype.copy = function(e) {
  50129. return n.Object3D.prototype.copy.call(this, e),
  50130. this.skin = e.skin,
  50131. this
  50132. }
  50133. ,
  50134. n.Skeleton = function(e, t, i) {
  50135. if (this.useVertexTexture = void 0 === i || i,
  50136. this.identityMatrix = new n.Matrix4,
  50137. e = e || [],
  50138. this.bones = e.slice(0),
  50139. this.useVertexTexture) {
  50140. var r = Math.sqrt(4 * this.bones.length);
  50141. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50142. r = Math.max(r, 4),
  50143. this.boneTextureWidth = r,
  50144. this.boneTextureHeight = r,
  50145. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50146. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50147. } else
  50148. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50149. if (void 0 === t)
  50150. this.calculateInverses();
  50151. else if (this.bones.length === t.length)
  50152. this.boneInverses = t.slice(0);
  50153. else {
  50154. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50155. this.boneInverses = [];
  50156. for (var o = 0, a = this.bones.length; o < a; o++)
  50157. this.boneInverses.push(new n.Matrix4)
  50158. }
  50159. }
  50160. ,
  50161. n.Skeleton.prototype.calculateInverses = function() {
  50162. this.boneInverses = [];
  50163. for (var e = 0, t = this.bones.length; e < t; e++) {
  50164. var i = new n.Matrix4;
  50165. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50166. this.boneInverses.push(i)
  50167. }
  50168. }
  50169. ,
  50170. n.Skeleton.prototype.pose = function() {
  50171. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50172. e = this.bones[t],
  50173. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50174. for (var t = 0, i = this.bones.length; t < i; t++)
  50175. e = this.bones[t],
  50176. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50177. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50178. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50179. }
  50180. ,
  50181. n.Skeleton.prototype.update = function() {
  50182. var e = new n.Matrix4;
  50183. return function() {
  50184. for (var t = 0, i = this.bones.length; t < i; t++) {
  50185. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50186. e.multiplyMatrices(n, this.boneInverses[t]),
  50187. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50188. }
  50189. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50190. }
  50191. }(),
  50192. n.Skeleton.prototype.clone = function() {
  50193. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50194. }
  50195. ,
  50196. n.SkinnedMesh = function(e, t, i) {
  50197. n.Mesh.call(this, e, t),
  50198. this.type = "SkinnedMesh",
  50199. this.bindMode = "attached",
  50200. this.bindMatrix = new n.Matrix4,
  50201. this.bindMatrixInverse = new n.Matrix4;
  50202. var r = [];
  50203. if (this.geometry && void 0 !== this.geometry.bones) {
  50204. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50205. a = this.geometry.bones[s],
  50206. o = new n.Bone(this),
  50207. r.push(o),
  50208. o.name = a.name,
  50209. o.position.fromArray(a.pos),
  50210. o.quaternion.fromArray(a.rotq),
  50211. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50212. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50213. a = this.geometry.bones[s],
  50214. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50215. }
  50216. this.normalizeSkinWeights(),
  50217. this.updateMatrixWorld(!0),
  50218. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50219. }
  50220. ,
  50221. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50222. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50223. n.SkinnedMesh.prototype.bind = function(e, t) {
  50224. this.skeleton = e,
  50225. void 0 === t && (this.updateMatrixWorld(!0),
  50226. this.skeleton.calculateInverses(),
  50227. t = this.matrixWorld),
  50228. this.bindMatrix.copy(t),
  50229. this.bindMatrixInverse.getInverse(t)
  50230. }
  50231. ,
  50232. n.SkinnedMesh.prototype.pose = function() {
  50233. this.skeleton.pose()
  50234. }
  50235. ,
  50236. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50237. if (this.geometry instanceof n.Geometry)
  50238. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50239. var t = this.geometry.skinWeights[e]
  50240. , i = 1 / t.lengthManhattan();
  50241. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50242. }
  50243. else if (this.geometry instanceof n.BufferGeometry)
  50244. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50245. r.x = o.getX(e),
  50246. r.y = o.getY(e),
  50247. r.z = o.getZ(e),
  50248. r.w = o.getW(e);
  50249. var i = 1 / r.lengthManhattan();
  50250. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50251. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50252. }
  50253. }
  50254. ,
  50255. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50256. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50257. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50258. }
  50259. ,
  50260. n.SkinnedMesh.prototype.clone = function() {
  50261. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50262. }
  50263. ,
  50264. n.LOD = function() {
  50265. n.Object3D.call(this),
  50266. this.type = "LOD",
  50267. Object.defineProperties(this, {
  50268. levels: {
  50269. enumerable: !0,
  50270. value: []
  50271. },
  50272. objects: {
  50273. get: function() {
  50274. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50275. this.levels
  50276. }
  50277. }
  50278. })
  50279. }
  50280. ,
  50281. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50282. n.LOD.prototype.constructor = n.LOD,
  50283. n.LOD.prototype.addLevel = function(e, t) {
  50284. void 0 === t && (t = 0),
  50285. t = Math.abs(t);
  50286. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50287. ;
  50288. i.splice(n, 0, {
  50289. distance: t,
  50290. object: e
  50291. }),
  50292. this.add(e)
  50293. }
  50294. ,
  50295. n.LOD.prototype.getObjectForDistance = function(e) {
  50296. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50297. ;
  50298. return t[i - 1].object
  50299. }
  50300. ,
  50301. n.LOD.prototype.raycast = function() {
  50302. var e = new n.Vector3;
  50303. return function(t, i) {
  50304. e.setFromMatrixPosition(this.matrixWorld);
  50305. var n = t.ray.origin.distanceTo(e);
  50306. this.getObjectForDistance(n).raycast(t, i)
  50307. }
  50308. }(),
  50309. n.LOD.prototype.update = function() {
  50310. var e = new n.Vector3
  50311. , t = new n.Vector3;
  50312. return function(i) {
  50313. var n = this.levels;
  50314. if (n.length > 1) {
  50315. e.setFromMatrixPosition(i.matrixWorld),
  50316. t.setFromMatrixPosition(this.matrixWorld);
  50317. var r = e.distanceTo(t);
  50318. n[0].object.visible = !0;
  50319. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50320. n[o - 1].object.visible = !1,
  50321. n[o].object.visible = !0;
  50322. for (; o < a; o++)
  50323. n[o].object.visible = !1
  50324. }
  50325. }
  50326. }(),
  50327. n.LOD.prototype.copy = function(e) {
  50328. n.Object3D.prototype.copy.call(this, e, !1);
  50329. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50330. var o = t[i];
  50331. this.addLevel(o.object.clone(), o.distance)
  50332. }
  50333. return this
  50334. }
  50335. ,
  50336. n.LOD.prototype.toJSON = function(e) {
  50337. var t = n.Object3D.prototype.toJSON.call(this, e);
  50338. t.object.levels = [];
  50339. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50340. var a = i[r];
  50341. t.object.levels.push({
  50342. object: a.object.uuid,
  50343. distance: a.distance
  50344. })
  50345. }
  50346. return t
  50347. }
  50348. ,
  50349. n.Sprite = function() {
  50350. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50351. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50352. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50353. , r = new n.BufferGeometry;
  50354. return r.setIndex(new n.BufferAttribute(e,1)),
  50355. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50356. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50357. function(e) {
  50358. n.Object3D.call(this),
  50359. this.type = "Sprite",
  50360. this.geometry = r,
  50361. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50362. }
  50363. }(),
  50364. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50365. n.Sprite.prototype.constructor = n.Sprite,
  50366. n.Sprite.prototype.raycast = function() {
  50367. var e = new n.Vector3;
  50368. return function(t, i) {
  50369. e.setFromMatrixPosition(this.matrixWorld);
  50370. var n = t.ray.distanceSqToPoint(e)
  50371. , r = this.scale.x * this.scale.y;
  50372. n > r || i.push({
  50373. distance: Math.sqrt(n),
  50374. point: this.position,
  50375. face: null,
  50376. object: this
  50377. })
  50378. }
  50379. }(),
  50380. n.Sprite.prototype.clone = function() {
  50381. return new this.constructor(this.material).copy(this)
  50382. }
  50383. ,
  50384. n.Particle = n.Sprite,
  50385. n.LensFlare = function(e, t, i, r, o) {
  50386. n.Object3D.call(this),
  50387. this.lensFlares = [],
  50388. this.positionScreen = new n.Vector3,
  50389. this.customUpdateCallback = void 0,
  50390. void 0 !== e && this.add(e, t, i, r, o)
  50391. }
  50392. ,
  50393. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50394. n.LensFlare.prototype.constructor = n.LensFlare,
  50395. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50396. void 0 === t && (t = -1),
  50397. void 0 === i && (i = 0),
  50398. void 0 === a && (a = 1),
  50399. void 0 === o && (o = new n.Color(16777215)),
  50400. void 0 === r && (r = n.NormalBlending),
  50401. i = Math.min(i, Math.max(0, i)),
  50402. this.lensFlares.push({
  50403. texture: e,
  50404. size: t,
  50405. distance: i,
  50406. x: 0,
  50407. y: 0,
  50408. z: 0,
  50409. scale: 1,
  50410. rotation: 0,
  50411. opacity: a,
  50412. color: o,
  50413. blending: r
  50414. })
  50415. }
  50416. ,
  50417. n.LensFlare.prototype.updateLensFlares = function() {
  50418. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50419. for (e = 0; e < i; e++)
  50420. t = this.lensFlares[e],
  50421. t.x = this.positionScreen.x + n * t.distance,
  50422. t.y = this.positionScreen.y + r * t.distance,
  50423. t.wantedRotation = t.x * Math.PI * .25,
  50424. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50425. }
  50426. ,
  50427. n.LensFlare.prototype.copy = function(e) {
  50428. n.Object3D.prototype.copy.call(this, e),
  50429. this.positionScreen.copy(e.positionScreen),
  50430. this.customUpdateCallback = e.customUpdateCallback;
  50431. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50432. this.lensFlares.push(e.lensFlares[t]);
  50433. return this
  50434. }
  50435. ,
  50436. n.Scene = function() {
  50437. n.Object3D.call(this),
  50438. this.type = "Scene",
  50439. this.fog = null,
  50440. this.overrideMaterial = null,
  50441. this.autoUpdate = !0
  50442. }
  50443. ,
  50444. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50445. n.Scene.prototype.constructor = n.Scene,
  50446. n.Scene.prototype.copy = function(e, t) {
  50447. return n.Object3D.prototype.copy.call(this, e, t),
  50448. null !== e.fog && (this.fog = e.fog.clone()),
  50449. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50450. this.autoUpdate = e.autoUpdate,
  50451. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50452. this
  50453. }
  50454. ,
  50455. n.Fog = function(e, t, i) {
  50456. this.name = "",
  50457. this.color = new n.Color(e),
  50458. this.near = void 0 !== t ? t : 1,
  50459. this.far = void 0 !== i ? i : 1e3
  50460. }
  50461. ,
  50462. n.Fog.prototype.clone = function() {
  50463. return new n.Fog(this.color.getHex(),this.near,this.far)
  50464. }
  50465. ,
  50466. n.FogExp2 = function(e, t) {
  50467. this.name = "",
  50468. this.color = new n.Color(e),
  50469. this.density = void 0 !== t ? t : 25e-5
  50470. }
  50471. ,
  50472. n.FogExp2.prototype.clone = function() {
  50473. return new n.FogExp2(this.color.getHex(),this.density)
  50474. }
  50475. ,
  50476. n.ShaderChunk = {},
  50477. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50478. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50479. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50480. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50481. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50482. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50483. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50484. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50485. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50486. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50487. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50488. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50489. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50490. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50491. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50492. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50493. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50494. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50495. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50496. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50497. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50498. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50499. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50500. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50501. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50502. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50503. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50504. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50505. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50506. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50507. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50508. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50509. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50510. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50511. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50512. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50513. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50514. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50515. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50516. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50517. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50518. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50519. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50520. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50521. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50522. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50523. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50524. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50525. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50526. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50527. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50528. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50529. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50530. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50531. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50532. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50533. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50534. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50535. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50536. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50537. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50538. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50539. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50540. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50541. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50542. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50543. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50544. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50545. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50546. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50547. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50548. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50549. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50550. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50551. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50552. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50553. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50554. n.UniformsUtils = {
  50555. merge: function(e) {
  50556. for (var t = {}, i = 0; i < e.length; i++) {
  50557. var n = this.clone(e[i]);
  50558. for (var r in n)
  50559. t[r] = n[r]
  50560. }
  50561. return t
  50562. },
  50563. clone: function(e) {
  50564. var t = {};
  50565. for (var i in e) {
  50566. t[i] = {};
  50567. for (var r in e[i]) {
  50568. var o = e[i][r];
  50569. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50570. }
  50571. }
  50572. return t
  50573. }
  50574. },
  50575. n.UniformsLib = {
  50576. common: {
  50577. diffuse: {
  50578. type: "c",
  50579. value: new n.Color(15658734)
  50580. },
  50581. opacity: {
  50582. type: "f",
  50583. value: 1
  50584. },
  50585. map: {
  50586. type: "t",
  50587. value: null
  50588. },
  50589. offsetRepeat: {
  50590. type: "v4",
  50591. value: new n.Vector4(0,0,1,1)
  50592. },
  50593. specularMap: {
  50594. type: "t",
  50595. value: null
  50596. },
  50597. alphaMap: {
  50598. type: "t",
  50599. value: null
  50600. },
  50601. envMap: {
  50602. type: "t",
  50603. value: null
  50604. },
  50605. flipEnvMap: {
  50606. type: "f",
  50607. value: -1
  50608. },
  50609. reflectivity: {
  50610. type: "f",
  50611. value: 1
  50612. },
  50613. refractionRatio: {
  50614. type: "f",
  50615. value: .98
  50616. }
  50617. },
  50618. aomap: {
  50619. aoMap: {
  50620. type: "t",
  50621. value: null
  50622. },
  50623. aoMapIntensity: {
  50624. type: "f",
  50625. value: 1
  50626. }
  50627. },
  50628. lightmap: {
  50629. lightMap: {
  50630. type: "t",
  50631. value: null
  50632. },
  50633. lightMapIntensity: {
  50634. type: "f",
  50635. value: 1
  50636. }
  50637. },
  50638. emissivemap: {
  50639. emissiveMap: {
  50640. type: "t",
  50641. value: null
  50642. }
  50643. },
  50644. bumpmap: {
  50645. bumpMap: {
  50646. type: "t",
  50647. value: null
  50648. },
  50649. bumpScale: {
  50650. type: "f",
  50651. value: 1
  50652. }
  50653. },
  50654. normalmap: {
  50655. normalMap: {
  50656. type: "t",
  50657. value: null
  50658. },
  50659. normalScale: {
  50660. type: "v2",
  50661. value: new n.Vector2(1,1)
  50662. }
  50663. },
  50664. displacementmap: {
  50665. displacementMap: {
  50666. type: "t",
  50667. value: null
  50668. },
  50669. displacementScale: {
  50670. type: "f",
  50671. value: 1
  50672. },
  50673. displacementBias: {
  50674. type: "f",
  50675. value: 0
  50676. }
  50677. },
  50678. roughnessmap: {
  50679. roughnessMap: {
  50680. type: "t",
  50681. value: null
  50682. }
  50683. },
  50684. metalnessmap: {
  50685. metalnessMap: {
  50686. type: "t",
  50687. value: null
  50688. }
  50689. },
  50690. fog: {
  50691. fogDensity: {
  50692. type: "f",
  50693. value: 25e-5
  50694. },
  50695. fogNear: {
  50696. type: "f",
  50697. value: 1
  50698. },
  50699. fogFar: {
  50700. type: "f",
  50701. value: 2e3
  50702. },
  50703. fogColor: {
  50704. type: "c",
  50705. value: new n.Color(16777215)
  50706. }
  50707. },
  50708. lights: {
  50709. ambientLightColor: {
  50710. type: "fv",
  50711. value: []
  50712. },
  50713. directionalLights: {
  50714. type: "sa",
  50715. value: [],
  50716. properties: {
  50717. direction: {
  50718. type: "v3"
  50719. },
  50720. color: {
  50721. type: "c"
  50722. },
  50723. shadow: {
  50724. type: "i"
  50725. },
  50726. shadowBias: {
  50727. type: "f"
  50728. },
  50729. shadowRadius: {
  50730. type: "f"
  50731. },
  50732. shadowMapSize: {
  50733. type: "v2"
  50734. }
  50735. }
  50736. },
  50737. directionalShadowMap: {
  50738. type: "tv",
  50739. value: []
  50740. },
  50741. directionalShadowMatrix: {
  50742. type: "m4v",
  50743. value: []
  50744. },
  50745. spotLights: {
  50746. type: "sa",
  50747. value: [],
  50748. properties: {
  50749. color: {
  50750. type: "c"
  50751. },
  50752. position: {
  50753. type: "v3"
  50754. },
  50755. direction: {
  50756. type: "v3"
  50757. },
  50758. distance: {
  50759. type: "f"
  50760. },
  50761. coneCos: {
  50762. type: "f"
  50763. },
  50764. penumbraCos: {
  50765. type: "f"
  50766. },
  50767. decay: {
  50768. type: "f"
  50769. },
  50770. shadow: {
  50771. type: "i"
  50772. },
  50773. shadowBias: {
  50774. type: "f"
  50775. },
  50776. shadowRadius: {
  50777. type: "f"
  50778. },
  50779. shadowMapSize: {
  50780. type: "v2"
  50781. }
  50782. }
  50783. },
  50784. spotShadowMap: {
  50785. type: "tv",
  50786. value: []
  50787. },
  50788. spotShadowMatrix: {
  50789. type: "m4v",
  50790. value: []
  50791. },
  50792. pointLights: {
  50793. type: "sa",
  50794. value: [],
  50795. properties: {
  50796. color: {
  50797. type: "c"
  50798. },
  50799. position: {
  50800. type: "v3"
  50801. },
  50802. decay: {
  50803. type: "f"
  50804. },
  50805. distance: {
  50806. type: "f"
  50807. },
  50808. shadow: {
  50809. type: "i"
  50810. },
  50811. shadowBias: {
  50812. type: "f"
  50813. },
  50814. shadowRadius: {
  50815. type: "f"
  50816. },
  50817. shadowMapSize: {
  50818. type: "v2"
  50819. }
  50820. }
  50821. },
  50822. pointShadowMap: {
  50823. type: "tv",
  50824. value: []
  50825. },
  50826. pointShadowMatrix: {
  50827. type: "m4v",
  50828. value: []
  50829. },
  50830. hemisphereLights: {
  50831. type: "sa",
  50832. value: [],
  50833. properties: {
  50834. direction: {
  50835. type: "v3"
  50836. },
  50837. skyColor: {
  50838. type: "c"
  50839. },
  50840. groundColor: {
  50841. type: "c"
  50842. }
  50843. }
  50844. }
  50845. },
  50846. points: {
  50847. diffuse: {
  50848. type: "c",
  50849. value: new n.Color(15658734)
  50850. },
  50851. opacity: {
  50852. type: "f",
  50853. value: 1
  50854. },
  50855. size: {
  50856. type: "f",
  50857. value: 1
  50858. },
  50859. scale: {
  50860. type: "f",
  50861. value: 1
  50862. },
  50863. map: {
  50864. type: "t",
  50865. value: null
  50866. },
  50867. offsetRepeat: {
  50868. type: "v4",
  50869. value: new n.Vector4(0,0,1,1)
  50870. }
  50871. }
  50872. },
  50873. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50874. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50875. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50876. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50877. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50878. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50879. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50880. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50881. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50882. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50883. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50884. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50885. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50886. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50887. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50888. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50889. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50890. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50891. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50892. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50893. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50894. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50895. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50896. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50897. n.ShaderLib = {
  50898. basic: {
  50899. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50900. vertexShader: n.ShaderChunk.meshbasic_vert,
  50901. fragmentShader: n.ShaderChunk.meshbasic_frag
  50902. },
  50903. lambert: {
  50904. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50905. emissive: {
  50906. type: "c",
  50907. value: new n.Color(0)
  50908. }
  50909. }]),
  50910. vertexShader: n.ShaderChunk.meshlambert_vert,
  50911. fragmentShader: n.ShaderChunk.meshlambert_frag
  50912. },
  50913. phong: {
  50914. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50915. emissive: {
  50916. type: "c",
  50917. value: new n.Color(0)
  50918. },
  50919. specular: {
  50920. type: "c",
  50921. value: new n.Color(1118481)
  50922. },
  50923. shininess: {
  50924. type: "f",
  50925. value: 30
  50926. }
  50927. }]),
  50928. vertexShader: n.ShaderChunk.meshphong_vert,
  50929. fragmentShader: n.ShaderChunk.meshphong_frag
  50930. },
  50931. standard: {
  50932. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50933. emissive: {
  50934. type: "c",
  50935. value: new n.Color(0)
  50936. },
  50937. roughness: {
  50938. type: "f",
  50939. value: .5
  50940. },
  50941. metalness: {
  50942. type: "f",
  50943. value: 0
  50944. },
  50945. envMapIntensity: {
  50946. type: "f",
  50947. value: 1
  50948. }
  50949. }]),
  50950. vertexShader: n.ShaderChunk.meshstandard_vert,
  50951. fragmentShader: n.ShaderChunk.meshstandard_frag
  50952. },
  50953. points: {
  50954. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50955. vertexShader: n.ShaderChunk.points_vert,
  50956. fragmentShader: n.ShaderChunk.points_frag
  50957. },
  50958. dashed: {
  50959. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50960. scale: {
  50961. type: "f",
  50962. value: 1
  50963. },
  50964. dashSize: {
  50965. type: "f",
  50966. value: 1
  50967. },
  50968. totalSize: {
  50969. type: "f",
  50970. value: 2
  50971. }
  50972. }]),
  50973. vertexShader: n.ShaderChunk.linedashed_vert,
  50974. fragmentShader: n.ShaderChunk.linedashed_frag
  50975. },
  50976. depth: {
  50977. uniforms: {
  50978. mNear: {
  50979. type: "f",
  50980. value: 1
  50981. },
  50982. mFar: {
  50983. type: "f",
  50984. value: 2e3
  50985. },
  50986. opacity: {
  50987. type: "f",
  50988. value: 1
  50989. }
  50990. },
  50991. vertexShader: n.ShaderChunk.depth_vert,
  50992. fragmentShader: n.ShaderChunk.depth_frag
  50993. },
  50994. normal: {
  50995. uniforms: {
  50996. opacity: {
  50997. type: "f",
  50998. value: 1
  50999. }
  51000. },
  51001. vertexShader: n.ShaderChunk.normal_vert,
  51002. fragmentShader: n.ShaderChunk.normal_frag
  51003. },
  51004. cube: {
  51005. uniforms: {
  51006. tCube: {
  51007. type: "t",
  51008. value: null
  51009. },
  51010. tFlip: {
  51011. type: "f",
  51012. value: -1
  51013. }
  51014. },
  51015. vertexShader: n.ShaderChunk.cube_vert,
  51016. fragmentShader: n.ShaderChunk.cube_frag
  51017. },
  51018. equirect: {
  51019. uniforms: {
  51020. tEquirect: {
  51021. type: "t",
  51022. value: null
  51023. },
  51024. tFlip: {
  51025. type: "f",
  51026. value: -1
  51027. }
  51028. },
  51029. vertexShader: n.ShaderChunk.equirect_vert,
  51030. fragmentShader: n.ShaderChunk.equirect_frag
  51031. },
  51032. depthRGBA: {
  51033. uniforms: {},
  51034. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51035. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51036. },
  51037. distanceRGBA: {
  51038. uniforms: {
  51039. lightPos: {
  51040. type: "v3",
  51041. value: new n.Vector3(0,0,0)
  51042. }
  51043. },
  51044. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51045. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51046. }
  51047. },
  51048. n.WebGLRenderer = function(e) {
  51049. function t() {
  51050. return null === ye ? Oe : 1
  51051. }
  51052. function i(e, t, i, n) {
  51053. se === !0 && (e *= n,
  51054. t *= n,
  51055. i *= n),
  51056. Ye.clearColor(e, t, i, n)
  51057. }
  51058. function r() {
  51059. Ye.init(),
  51060. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51061. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51062. i(Se.r, Se.g, Se.b, Me)
  51063. }
  51064. function o() {
  51065. Ae = null,
  51066. be = null,
  51067. Ee = "",
  51068. Ie = -1,
  51069. Ye.reset()
  51070. }
  51071. function a(e) {
  51072. e.preventDefault(),
  51073. o(),
  51074. r(),
  51075. Xe.clear()
  51076. }
  51077. function s(e) {
  51078. var t = e.target;
  51079. t.removeEventListener("dispose", s),
  51080. h(t),
  51081. ke.textures--
  51082. }
  51083. function l(e) {
  51084. var t = e.target;
  51085. t.removeEventListener("dispose", l),
  51086. u(t),
  51087. ke.textures--
  51088. }
  51089. function c(e) {
  51090. var t = e.target;
  51091. t.removeEventListener("dispose", c),
  51092. d(t)
  51093. }
  51094. function h(e) {
  51095. var t = Xe.get(e);
  51096. if (e.image && t.__image__webglTextureCube)
  51097. Ge.deleteTexture(t.__image__webglTextureCube);
  51098. else {
  51099. if (void 0 === t.__webglInit)
  51100. return;
  51101. Ge.deleteTexture(t.__webglTexture)
  51102. }
  51103. Xe.delete(e)
  51104. }
  51105. function u(e) {
  51106. var t = Xe.get(e)
  51107. , i = Xe.get(e.texture);
  51108. if (e && void 0 !== i.__webglTexture) {
  51109. if (Ge.deleteTexture(i.__webglTexture),
  51110. e instanceof n.WebGLRenderTargetCube)
  51111. for (var r = 0; r < 6; r++)
  51112. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51113. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51114. else
  51115. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51116. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51117. Xe.delete(e.texture),
  51118. Xe.delete(e)
  51119. }
  51120. }
  51121. function d(e) {
  51122. p(e),
  51123. Xe.delete(e)
  51124. }
  51125. function p(e) {
  51126. var t = Xe.get(e).program;
  51127. e.program = void 0,
  51128. void 0 !== t && qe.releaseProgram(t)
  51129. }
  51130. function f(e, t, i, r) {
  51131. var o;
  51132. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51133. null === o))
  51134. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51135. void 0 === r && (r = 0),
  51136. Ye.initAttributes();
  51137. var a = i.attributes
  51138. , s = t.getAttributes()
  51139. , l = e.defaultAttributeValues;
  51140. for (var c in s) {
  51141. var h = s[c];
  51142. if (h >= 0) {
  51143. var u = a[c];
  51144. if (void 0 !== u) {
  51145. var d = u.itemSize
  51146. , p = Ze.getAttributeBuffer(u);
  51147. if (u instanceof n.InterleavedBufferAttribute) {
  51148. var f = u.data
  51149. , g = f.stride
  51150. , m = u.offset;
  51151. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51152. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51153. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51154. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51155. } else
  51156. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51157. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51158. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51159. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51160. } else if (void 0 !== l) {
  51161. var v = l[c];
  51162. if (void 0 !== v)
  51163. switch (v.length) {
  51164. case 2:
  51165. Ge.vertexAttrib2fv(h, v);
  51166. break;
  51167. case 3:
  51168. Ge.vertexAttrib3fv(h, v);
  51169. break;
  51170. case 4:
  51171. Ge.vertexAttrib4fv(h, v);
  51172. break;
  51173. default:
  51174. Ge.vertexAttrib1fv(h, v)
  51175. }
  51176. }
  51177. }
  51178. }
  51179. Ye.disableUnusedAttributes()
  51180. }
  51181. function g(e, t) {
  51182. return Math.abs(t[0]) - Math.abs(e[0])
  51183. }
  51184. function m(e, t) {
  51185. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51186. }
  51187. function v(e, t) {
  51188. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51189. }
  51190. function A(e, t, i, n, r) {
  51191. var o, a;
  51192. i.transparent ? (o = de,
  51193. a = ++pe) : (o = he,
  51194. a = ++ue);
  51195. var s = o[a];
  51196. void 0 !== s ? (s.id = e.id,
  51197. s.object = e,
  51198. s.geometry = t,
  51199. s.material = i,
  51200. s.z = Ve.z,
  51201. s.group = r) : (s = {
  51202. id: e.id,
  51203. object: e,
  51204. geometry: t,
  51205. material: i,
  51206. z: Ve.z,
  51207. group: r
  51208. },
  51209. o.push(s))
  51210. }
  51211. function y(e, t) {
  51212. if (e.visible !== !1) {
  51213. if (e.layers.test(t.layers))
  51214. if (e instanceof n.Light)
  51215. ce.push(e);
  51216. else if (e instanceof n.Sprite)
  51217. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51218. else if (e instanceof n.LensFlare)
  51219. me.push(e);
  51220. else if (e instanceof n.ImmediateRenderObject)
  51221. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51222. Ve.applyProjection(Fe)),
  51223. A(e, null, e.material, Ve.z, null);
  51224. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51225. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51226. var i = e.material;
  51227. if (i.visible === !0) {
  51228. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51229. Ve.applyProjection(Fe));
  51230. var r = Ze.update(e);
  51231. if (i instanceof n.MultiMaterial)
  51232. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51233. var c = o[s]
  51234. , h = a[c.materialIndex];
  51235. h.visible === !0 && A(e, r, h, Ve.z, c)
  51236. }
  51237. else
  51238. A(e, r, i, Ve.z, null)
  51239. }
  51240. }
  51241. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51242. y(u[s], t)
  51243. }
  51244. }
  51245. function C(e, t, i, r) {
  51246. for (var o = 0, a = e.length; o < a; o++) {
  51247. var s = e[o]
  51248. , l = s.object
  51249. , c = s.geometry
  51250. , h = void 0 === r ? s.material : r
  51251. , u = s.group;
  51252. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51253. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51254. l instanceof n.ImmediateRenderObject) {
  51255. E(h);
  51256. var d = w(t, i, h, l);
  51257. Ee = "",
  51258. l.render(function(e) {
  51259. ve.renderBufferImmediate(e, d, h)
  51260. })
  51261. } else
  51262. ve.renderBufferDirect(t, i, c, h, l, u)
  51263. }
  51264. }
  51265. function I(e, t, i) {
  51266. var r = Xe.get(e)
  51267. , o = qe.getParameters(e, Ue, t, i)
  51268. , a = qe.getProgramCode(e, o)
  51269. , s = r.program
  51270. , l = !0;
  51271. if (void 0 === s)
  51272. e.addEventListener("dispose", c);
  51273. else if (s.code !== a)
  51274. p(e);
  51275. else {
  51276. if (void 0 !== o.shaderID)
  51277. return;
  51278. l = !1
  51279. }
  51280. if (l) {
  51281. if (o.shaderID) {
  51282. var h = n.ShaderLib[o.shaderID];
  51283. r.__webglShader = {
  51284. name: e.type,
  51285. uniforms: n.UniformsUtils.clone(h.uniforms),
  51286. vertexShader: h.vertexShader,
  51287. fragmentShader: h.fragmentShader
  51288. }
  51289. } else
  51290. r.__webglShader = {
  51291. name: e.type,
  51292. uniforms: e.uniforms,
  51293. vertexShader: e.vertexShader,
  51294. fragmentShader: e.fragmentShader
  51295. };
  51296. e.__webglShader = r.__webglShader,
  51297. s = qe.acquireProgram(e, o, a),
  51298. r.program = s,
  51299. e.program = s
  51300. }
  51301. var u = s.getAttributes();
  51302. if (e.morphTargets) {
  51303. e.numSupportedMorphTargets = 0;
  51304. for (var d = 0; d < ve.maxMorphTargets; d++)
  51305. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51306. }
  51307. if (e.morphNormals) {
  51308. e.numSupportedMorphNormals = 0;
  51309. for (var d = 0; d < ve.maxMorphNormals; d++)
  51310. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51311. }
  51312. r.uniformsList = [];
  51313. var f = r.__webglShader.uniforms
  51314. , g = r.program.getUniforms();
  51315. for (var m in f) {
  51316. var v = g[m];
  51317. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51318. }
  51319. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51320. f.ambientLightColor.value = Ue.ambient,
  51321. f.directionalLights.value = Ue.directional,
  51322. f.spotLights.value = Ue.spot,
  51323. f.pointLights.value = Ue.point,
  51324. f.hemisphereLights.value = Ue.hemi,
  51325. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51326. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51327. f.spotShadowMap.value = Ue.spotShadowMap,
  51328. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51329. f.pointShadowMap.value = Ue.pointShadowMap,
  51330. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51331. r.hasDynamicUniforms = !1;
  51332. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51333. var C = r.uniformsList[A][0];
  51334. if (C.dynamic === !0) {
  51335. r.hasDynamicUniforms = !0;
  51336. break
  51337. }
  51338. }
  51339. }
  51340. function E(e) {
  51341. b(e),
  51342. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51343. Ye.setDepthFunc(e.depthFunc),
  51344. Ye.setDepthTest(e.depthTest),
  51345. Ye.setDepthWrite(e.depthWrite),
  51346. Ye.setColorWrite(e.colorWrite),
  51347. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51348. }
  51349. function b(e) {
  51350. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51351. Ye.setFlipSided(e.side === n.BackSide)
  51352. }
  51353. function w(e, t, i, r) {
  51354. xe = 0;
  51355. var o = Xe.get(i);
  51356. void 0 === o.program && (i.needsUpdate = !0),
  51357. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51358. i.needsUpdate && (I(i, t, r),
  51359. i.needsUpdate = !1);
  51360. var a = !1
  51361. , s = !1
  51362. , l = !1
  51363. , c = o.program
  51364. , h = c.getUniforms()
  51365. , u = o.__webglShader.uniforms;
  51366. if (c.id !== Ae && (Ge.useProgram(c.program),
  51367. Ae = c.id,
  51368. a = !0,
  51369. s = !0,
  51370. l = !0),
  51371. i.id !== Ie && (Ie = i.id,
  51372. s = !0),
  51373. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51374. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51375. e !== be && (be = e,
  51376. s = !0,
  51377. l = !0),
  51378. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51379. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51380. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51381. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51382. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51383. i.skinning)
  51384. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51385. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51386. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51387. if (void 0 !== h.boneTexture) {
  51388. var d = B();
  51389. Ge.uniform1i(h.boneTexture, d),
  51390. ve.setTexture(r.skeleton.boneTexture, d)
  51391. }
  51392. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51393. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51394. } else
  51395. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51396. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51397. t && i.fog && R(u, t),
  51398. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51399. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51400. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51401. u.mFar.value = e.far,
  51402. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51403. V(o.uniformsList)),
  51404. N(h, r),
  51405. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51406. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51407. c
  51408. }
  51409. function _(e, t, i) {
  51410. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51411. var a = e[r][0]
  51412. , s = a.onUpdateCallback;
  51413. void 0 !== s && (s.bind(a)(t, i),
  51414. n.push(e[r]))
  51415. }
  51416. V(n)
  51417. }
  51418. function T(e, t) {
  51419. e.opacity.value = t.opacity,
  51420. e.diffuse.value = t.color,
  51421. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51422. e.map.value = t.map,
  51423. e.specularMap.value = t.specularMap,
  51424. e.alphaMap.value = t.alphaMap,
  51425. t.aoMap && (e.aoMap.value = t.aoMap,
  51426. e.aoMapIntensity.value = t.aoMapIntensity);
  51427. var i;
  51428. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51429. void 0 !== i) {
  51430. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51431. var r = i.offset
  51432. , o = i.repeat;
  51433. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51434. }
  51435. e.envMap.value = t.envMap,
  51436. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51437. e.reflectivity.value = t.reflectivity,
  51438. e.refractionRatio.value = t.refractionRatio
  51439. }
  51440. function x(e, t) {
  51441. e.diffuse.value = t.color,
  51442. e.opacity.value = t.opacity
  51443. }
  51444. function S(e, t) {
  51445. e.dashSize.value = t.dashSize,
  51446. e.totalSize.value = t.dashSize + t.gapSize,
  51447. e.scale.value = t.scale
  51448. }
  51449. function M(e, t) {
  51450. if (e.diffuse.value = t.color,
  51451. e.opacity.value = t.opacity,
  51452. e.size.value = t.size * Oe,
  51453. e.scale.value = te.clientHeight / 2,
  51454. e.map.value = t.map,
  51455. null !== t.map) {
  51456. var i = t.map.offset
  51457. , n = t.map.repeat;
  51458. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51459. }
  51460. }
  51461. function R(e, t) {
  51462. e.fogColor.value = t.color,
  51463. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51464. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51465. }
  51466. function P(e, t) {
  51467. t.lightMap && (e.lightMap.value = t.lightMap,
  51468. e.lightMapIntensity.value = t.lightMapIntensity),
  51469. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51470. }
  51471. function O(e, t) {
  51472. e.specular.value = t.specular,
  51473. e.shininess.value = Math.max(t.shininess, 1e-4),
  51474. t.lightMap && (e.lightMap.value = t.lightMap,
  51475. e.lightMapIntensity.value = t.lightMapIntensity),
  51476. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51477. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51478. e.bumpScale.value = t.bumpScale),
  51479. t.normalMap && (e.normalMap.value = t.normalMap,
  51480. e.normalScale.value.copy(t.normalScale)),
  51481. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51482. e.displacementScale.value = t.displacementScale,
  51483. e.displacementBias.value = t.displacementBias)
  51484. }
  51485. function L(e, t) {
  51486. e.roughness.value = t.roughness,
  51487. e.metalness.value = t.metalness,
  51488. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51489. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51490. t.lightMap && (e.lightMap.value = t.lightMap,
  51491. e.lightMapIntensity.value = t.lightMapIntensity),
  51492. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51493. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51494. e.bumpScale.value = t.bumpScale),
  51495. t.normalMap && (e.normalMap.value = t.normalMap,
  51496. e.normalScale.value.copy(t.normalScale)),
  51497. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51498. e.displacementScale.value = t.displacementScale,
  51499. e.displacementBias.value = t.displacementBias),
  51500. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51501. }
  51502. function D(e, t) {
  51503. e.ambientLightColor.needsUpdate = t,
  51504. e.directionalLights.needsUpdate = t,
  51505. e.pointLights.needsUpdate = t,
  51506. e.spotLights.needsUpdate = t,
  51507. e.hemisphereLights.needsUpdate = t
  51508. }
  51509. function N(e, t) {
  51510. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51511. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51512. }
  51513. function B() {
  51514. var e = xe;
  51515. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51516. xe += 1,
  51517. e
  51518. }
  51519. function F(e, t, i, r) {
  51520. var o, a;
  51521. if ("1i" === t)
  51522. Ge.uniform1i(i, r);
  51523. else if ("1f" === t)
  51524. Ge.uniform1f(i, r);
  51525. else if ("2f" === t)
  51526. Ge.uniform2f(i, r[0], r[1]);
  51527. else if ("3f" === t)
  51528. Ge.uniform3f(i, r[0], r[1], r[2]);
  51529. else if ("4f" === t)
  51530. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51531. else if ("1iv" === t)
  51532. Ge.uniform1iv(i, r);
  51533. else if ("3iv" === t)
  51534. Ge.uniform3iv(i, r);
  51535. else if ("1fv" === t)
  51536. Ge.uniform1fv(i, r);
  51537. else if ("2fv" === t)
  51538. Ge.uniform2fv(i, r);
  51539. else if ("3fv" === t)
  51540. Ge.uniform3fv(i, r);
  51541. else if ("4fv" === t)
  51542. Ge.uniform4fv(i, r);
  51543. else if ("Matrix2fv" === t)
  51544. Ge.uniformMatrix2fv(i, !1, r);
  51545. else if ("Matrix3fv" === t)
  51546. Ge.uniformMatrix3fv(i, !1, r);
  51547. else if ("Matrix4fv" === t)
  51548. Ge.uniformMatrix4fv(i, !1, r);
  51549. else if ("i" === t)
  51550. Ge.uniform1i(i, r);
  51551. else if ("f" === t)
  51552. Ge.uniform1f(i, r);
  51553. else if ("v2" === t)
  51554. Ge.uniform2f(i, r.x, r.y);
  51555. else if ("v3" === t)
  51556. Ge.uniform3f(i, r.x, r.y, r.z);
  51557. else if ("v4" === t)
  51558. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51559. else if ("c" === t)
  51560. Ge.uniform3f(i, r.r, r.g, r.b);
  51561. else if ("s" === t) {
  51562. var s = e.properties;
  51563. for (var l in s) {
  51564. var c = s[l]
  51565. , h = i[l]
  51566. , u = r[l];
  51567. F(c, c.type, h, u)
  51568. }
  51569. } else if ("sa" === t)
  51570. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51571. for (var l in s) {
  51572. var c = s[l]
  51573. , h = i[d][l]
  51574. , u = r[d][l];
  51575. F(c, c.type, h, u)
  51576. }
  51577. else if ("iv1" === t)
  51578. Ge.uniform1iv(i, r);
  51579. else if ("iv" === t)
  51580. Ge.uniform3iv(i, r);
  51581. else if ("fv1" === t)
  51582. Ge.uniform1fv(i, r);
  51583. else if ("fv" === t)
  51584. Ge.uniform3fv(i, r);
  51585. else if ("v2v" === t) {
  51586. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51587. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51588. f += 2)
  51589. e._array[f + 0] = r[d].x,
  51590. e._array[f + 1] = r[d].y;
  51591. Ge.uniform2fv(i, e._array)
  51592. } else if ("v3v" === t) {
  51593. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51594. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51595. m += 3)
  51596. e._array[m + 0] = r[d].x,
  51597. e._array[m + 1] = r[d].y,
  51598. e._array[m + 2] = r[d].z;
  51599. Ge.uniform3fv(i, e._array)
  51600. } else if ("v4v" === t) {
  51601. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51602. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51603. v += 4)
  51604. e._array[v + 0] = r[d].x,
  51605. e._array[v + 1] = r[d].y,
  51606. e._array[v + 2] = r[d].z,
  51607. e._array[v + 3] = r[d].w;
  51608. Ge.uniform4fv(i, e._array)
  51609. } else if ("m2" === t)
  51610. Ge.uniformMatrix2fv(i, !1, r.elements);
  51611. else if ("m3" === t)
  51612. Ge.uniformMatrix3fv(i, !1, r.elements);
  51613. else if ("m3v" === t) {
  51614. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51615. for (var d = 0, g = r.length; d < g; d++)
  51616. r[d].flattenToArrayOffset(e._array, 9 * d);
  51617. Ge.uniformMatrix3fv(i, !1, e._array)
  51618. } else if ("m4" === t)
  51619. Ge.uniformMatrix4fv(i, !1, r.elements);
  51620. else if ("m4v" === t) {
  51621. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51622. for (var d = 0, g = r.length; d < g; d++)
  51623. r[d].flattenToArrayOffset(e._array, 16 * d);
  51624. Ge.uniformMatrix4fv(i, !1, e._array)
  51625. } else if ("t" === t) {
  51626. if (o = r,
  51627. a = B(),
  51628. Ge.uniform1i(i, a),
  51629. !o)
  51630. return;
  51631. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51632. } else if ("tv" === t) {
  51633. void 0 === e._array && (e._array = []);
  51634. for (var d = 0, g = e.value.length; d < g; d++)
  51635. e._array[d] = B();
  51636. Ge.uniform1iv(i, e._array);
  51637. for (var d = 0, g = e.value.length; d < g; d++)
  51638. o = e.value[d],
  51639. a = e._array[d],
  51640. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51641. } else
  51642. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51643. }
  51644. function V(e) {
  51645. for (var t = 0, i = e.length; t < i; t++) {
  51646. var n = e[t][0];
  51647. if (n.needsUpdate !== !1) {
  51648. var r = n.type
  51649. , o = e[t][1]
  51650. , a = n.value;
  51651. F(n, r, o, a)
  51652. }
  51653. }
  51654. }
  51655. function U(e, t) {
  51656. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51657. for (Ue.shadowsPointLight = 0,
  51658. i = 0,
  51659. r = e.length; i < r; i++)
  51660. if (o = e[i],
  51661. a = o.color,
  51662. s = o.intensity,
  51663. l = o.distance,
  51664. o instanceof n.AmbientLight)
  51665. c += a.r * s,
  51666. h += a.g * s,
  51667. u += a.b * s;
  51668. else if (o instanceof n.DirectionalLight) {
  51669. var A = Ke.get(o);
  51670. A.color.copy(o.color).multiplyScalar(o.intensity),
  51671. A.direction.setFromMatrixPosition(o.matrixWorld),
  51672. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51673. A.direction.sub(Ve),
  51674. A.direction.transformDirection(d),
  51675. A.shadow = o.castShadow,
  51676. o.castShadow && (A.shadowBias = o.shadow.bias,
  51677. A.shadowRadius = o.shadow.radius,
  51678. A.shadowMapSize = o.shadow.mapSize,
  51679. Ue.shadows[v++] = o),
  51680. Ue.directionalShadowMap[p] = o.shadow.map,
  51681. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51682. Ue.directional[p++] = A
  51683. } else if (o instanceof n.SpotLight) {
  51684. var A = Ke.get(o);
  51685. A.position.setFromMatrixPosition(o.matrixWorld),
  51686. A.position.applyMatrix4(d),
  51687. A.color.copy(a).multiplyScalar(s),
  51688. A.distance = l,
  51689. A.direction.setFromMatrixPosition(o.matrixWorld),
  51690. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51691. A.direction.sub(Ve),
  51692. A.direction.transformDirection(d),
  51693. A.coneCos = Math.cos(o.angle),
  51694. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51695. A.decay = 0 === o.distance ? 0 : o.decay,
  51696. A.shadow = o.castShadow,
  51697. o.castShadow && (A.shadowBias = o.shadow.bias,
  51698. A.shadowRadius = o.shadow.radius,
  51699. A.shadowMapSize = o.shadow.mapSize,
  51700. Ue.shadows[v++] = o),
  51701. Ue.spotShadowMap[g] = o.shadow.map,
  51702. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51703. Ue.spot[g++] = A
  51704. } else if (o instanceof n.PointLight) {
  51705. var A = Ke.get(o);
  51706. A.position.setFromMatrixPosition(o.matrixWorld),
  51707. A.position.applyMatrix4(d),
  51708. A.color.copy(o.color).multiplyScalar(o.intensity),
  51709. A.distance = o.distance,
  51710. A.decay = 0 === o.distance ? 0 : o.decay,
  51711. A.shadow = o.castShadow,
  51712. o.castShadow && (A.shadowBias = o.shadow.bias,
  51713. A.shadowRadius = o.shadow.radius,
  51714. A.shadowMapSize = o.shadow.mapSize,
  51715. Ue.shadows[v++] = o),
  51716. Ue.pointShadowMap[f] = o.shadow.map,
  51717. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51718. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51719. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51720. Ue.point[f++] = A
  51721. } else if (o instanceof n.HemisphereLight) {
  51722. var A = Ke.get(o);
  51723. A.direction.setFromMatrixPosition(o.matrixWorld),
  51724. A.direction.transformDirection(d),
  51725. A.direction.normalize(),
  51726. A.skyColor.copy(o.color).multiplyScalar(s),
  51727. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51728. Ue.hemi[m++] = A
  51729. }
  51730. Ue.ambient[0] = c,
  51731. Ue.ambient[1] = h,
  51732. Ue.ambient[2] = u,
  51733. Ue.directional.length = p,
  51734. Ue.spot.length = g,
  51735. Ue.point.length = f,
  51736. Ue.hemi.length = m,
  51737. Ue.shadows.length = v,
  51738. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51739. }
  51740. function k(e, t, i) {
  51741. var r;
  51742. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51743. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51744. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51745. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51746. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51747. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51748. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51749. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51750. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51751. r = We.get("EXT_texture_filter_anisotropic")) {
  51752. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51753. return;
  51754. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51755. return;
  51756. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51757. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51758. }
  51759. }
  51760. function H(e, t, i) {
  51761. void 0 === e.__webglInit && (e.__webglInit = !0,
  51762. t.addEventListener("dispose", s),
  51763. e.__webglTexture = Ge.createTexture(),
  51764. ke.textures++),
  51765. Ye.activeTexture(Ge.TEXTURE0 + i),
  51766. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51767. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51768. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51769. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51770. var r = G(t.image, je.maxTextureSize);
  51771. W(t) && z(r) === !1 && (r = j(r));
  51772. var o = z(r)
  51773. , a = ee(t.format)
  51774. , l = ee(t.type);
  51775. k(Ge.TEXTURE_2D, t, o);
  51776. var c, h = t.mipmaps;
  51777. if (t instanceof n.DataTexture)
  51778. if (h.length > 0 && o) {
  51779. for (var u = 0, d = h.length; u < d; u++)
  51780. c = h[u],
  51781. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51782. t.generateMipmaps = !1
  51783. } else
  51784. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51785. else if (t instanceof n.CompressedTexture)
  51786. for (var u = 0, d = h.length; u < d; u++)
  51787. c = h[u],
  51788. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51789. else if (h.length > 0 && o) {
  51790. for (var u = 0, d = h.length; u < d; u++)
  51791. c = h[u],
  51792. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51793. t.generateMipmaps = !1
  51794. } else
  51795. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51796. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51797. e.__version = t.version,
  51798. t.onUpdate && t.onUpdate(t)
  51799. }
  51800. function G(e, t) {
  51801. if (e.width > t || e.height > t) {
  51802. var i = t / Math.max(e.width, e.height)
  51803. , n = document.createElement("canvas");
  51804. n.width = Math.floor(e.width * i),
  51805. n.height = Math.floor(e.height * i);
  51806. var r = n.getContext("2d");
  51807. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51808. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51809. n
  51810. }
  51811. return e
  51812. }
  51813. function z(e) {
  51814. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51815. }
  51816. function W(e) {
  51817. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51818. }
  51819. function j(e) {
  51820. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51821. var t = document.createElement("canvas");
  51822. t.width = n.Math.nearestPowerOfTwo(e.width),
  51823. t.height = n.Math.nearestPowerOfTwo(e.height);
  51824. var i = t.getContext("2d");
  51825. return i.drawImage(e, 0, 0, t.width, t.height),
  51826. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51827. t
  51828. }
  51829. return e
  51830. }
  51831. function Y(e, t) {
  51832. var i = Xe.get(e);
  51833. if (6 === e.image.length)
  51834. if (e.version > 0 && i.__version !== e.version) {
  51835. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51836. i.__image__webglTextureCube = Ge.createTexture(),
  51837. ke.textures++),
  51838. Ye.activeTexture(Ge.TEXTURE0 + t),
  51839. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51840. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51841. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51842. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51843. var c = a[0]
  51844. , h = z(c)
  51845. , u = ee(e.format)
  51846. , d = ee(e.type);
  51847. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51848. for (var l = 0; l < 6; l++)
  51849. if (r)
  51850. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51851. p = f[g],
  51852. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51853. else
  51854. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51855. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51856. i.__version = e.version,
  51857. e.onUpdate && e.onUpdate(e)
  51858. } else
  51859. Ye.activeTexture(Ge.TEXTURE0 + t),
  51860. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51861. }
  51862. function X(e, t) {
  51863. Ye.activeTexture(Ge.TEXTURE0 + t),
  51864. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51865. }
  51866. function Z(e, t, i, n) {
  51867. var r = ee(t.texture.format)
  51868. , o = ee(t.texture.type);
  51869. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51870. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51871. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51872. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51873. }
  51874. function q(e, t) {
  51875. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51876. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51877. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51878. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51879. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51880. }
  51881. function K(e) {
  51882. var t = Xe.get(e)
  51883. , i = e instanceof n.WebGLRenderTargetCube;
  51884. if (i) {
  51885. t.__webglDepthbuffer = [];
  51886. for (var r = 0; r < 6; r++)
  51887. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51888. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51889. q(t.__webglDepthbuffer[r], e)
  51890. } else
  51891. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51892. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51893. q(t.__webglDepthbuffer, e);
  51894. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51895. }
  51896. function Q(e) {
  51897. var t = Xe.get(e)
  51898. , i = Xe.get(e.texture);
  51899. e.addEventListener("dispose", l),
  51900. i.__webglTexture = Ge.createTexture(),
  51901. ke.textures++;
  51902. var r = e instanceof n.WebGLRenderTargetCube
  51903. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51904. if (r) {
  51905. t.__webglFramebuffer = [];
  51906. for (var a = 0; a < 6; a++)
  51907. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51908. } else
  51909. t.__webglFramebuffer = Ge.createFramebuffer();
  51910. if (r) {
  51911. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51912. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51913. for (var a = 0; a < 6; a++)
  51914. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51915. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51916. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51917. } else
  51918. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51919. k(Ge.TEXTURE_2D, e.texture, o),
  51920. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51921. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51922. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51923. e.depthBuffer && K(e)
  51924. }
  51925. function J(e) {
  51926. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51927. , i = Xe.get(e.texture).__webglTexture;
  51928. Ye.bindTexture(t, i),
  51929. Ge.generateMipmap(t),
  51930. Ye.bindTexture(t, null)
  51931. }
  51932. function $(e) {
  51933. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51934. }
  51935. function ee(e) {
  51936. var t;
  51937. if (e === n.RepeatWrapping)
  51938. return Ge.REPEAT;
  51939. if (e === n.ClampToEdgeWrapping)
  51940. return Ge.CLAMP_TO_EDGE;
  51941. if (e === n.MirroredRepeatWrapping)
  51942. return Ge.MIRRORED_REPEAT;
  51943. if (e === n.NearestFilter)
  51944. return Ge.NEAREST;
  51945. if (e === n.NearestMipMapNearestFilter)
  51946. return Ge.NEAREST_MIPMAP_NEAREST;
  51947. if (e === n.NearestMipMapLinearFilter)
  51948. return Ge.NEAREST_MIPMAP_LINEAR;
  51949. if (e === n.LinearFilter)
  51950. return Ge.LINEAR;
  51951. if (e === n.LinearMipMapNearestFilter)
  51952. return Ge.LINEAR_MIPMAP_NEAREST;
  51953. if (e === n.LinearMipMapLinearFilter)
  51954. return Ge.LINEAR_MIPMAP_LINEAR;
  51955. if (e === n.UnsignedByteType)
  51956. return Ge.UNSIGNED_BYTE;
  51957. if (e === n.UnsignedShort4444Type)
  51958. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51959. if (e === n.UnsignedShort5551Type)
  51960. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51961. if (e === n.UnsignedShort565Type)
  51962. return Ge.UNSIGNED_SHORT_5_6_5;
  51963. if (e === n.ByteType)
  51964. return Ge.BYTE;
  51965. if (e === n.ShortType)
  51966. return Ge.SHORT;
  51967. if (e === n.UnsignedShortType)
  51968. return Ge.UNSIGNED_SHORT;
  51969. if (e === n.IntType)
  51970. return Ge.INT;
  51971. if (e === n.UnsignedIntType)
  51972. return Ge.UNSIGNED_INT;
  51973. if (e === n.FloatType)
  51974. return Ge.FLOAT;
  51975. if (t = We.get("OES_texture_half_float"),
  51976. null !== t && e === n.HalfFloatType)
  51977. return t.HALF_FLOAT_OES;
  51978. if (e === n.AlphaFormat)
  51979. return Ge.ALPHA;
  51980. if (e === n.RGBFormat)
  51981. return Ge.RGB;
  51982. if (e === n.RGBAFormat)
  51983. return Ge.RGBA;
  51984. if (e === n.LuminanceFormat)
  51985. return Ge.LUMINANCE;
  51986. if (e === n.LuminanceAlphaFormat)
  51987. return Ge.LUMINANCE_ALPHA;
  51988. if (e === n.AddEquation)
  51989. return Ge.FUNC_ADD;
  51990. if (e === n.SubtractEquation)
  51991. return Ge.FUNC_SUBTRACT;
  51992. if (e === n.ReverseSubtractEquation)
  51993. return Ge.FUNC_REVERSE_SUBTRACT;
  51994. if (e === n.ZeroFactor)
  51995. return Ge.ZERO;
  51996. if (e === n.OneFactor)
  51997. return Ge.ONE;
  51998. if (e === n.SrcColorFactor)
  51999. return Ge.SRC_COLOR;
  52000. if (e === n.OneMinusSrcColorFactor)
  52001. return Ge.ONE_MINUS_SRC_COLOR;
  52002. if (e === n.SrcAlphaFactor)
  52003. return Ge.SRC_ALPHA;
  52004. if (e === n.OneMinusSrcAlphaFactor)
  52005. return Ge.ONE_MINUS_SRC_ALPHA;
  52006. if (e === n.DstAlphaFactor)
  52007. return Ge.DST_ALPHA;
  52008. if (e === n.OneMinusDstAlphaFactor)
  52009. return Ge.ONE_MINUS_DST_ALPHA;
  52010. if (e === n.DstColorFactor)
  52011. return Ge.DST_COLOR;
  52012. if (e === n.OneMinusDstColorFactor)
  52013. return Ge.ONE_MINUS_DST_COLOR;
  52014. if (e === n.SrcAlphaSaturateFactor)
  52015. return Ge.SRC_ALPHA_SATURATE;
  52016. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52017. null !== t) {
  52018. if (e === n.RGB_S3TC_DXT1_Format)
  52019. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52020. if (e === n.RGBA_S3TC_DXT1_Format)
  52021. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52022. if (e === n.RGBA_S3TC_DXT3_Format)
  52023. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52024. if (e === n.RGBA_S3TC_DXT5_Format)
  52025. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52026. }
  52027. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52028. null !== t) {
  52029. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52030. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52031. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52032. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52033. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52034. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52035. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52036. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52037. }
  52038. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52039. null !== t && e === n.RGB_ETC1_Format)
  52040. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52041. if (t = We.get("EXT_blend_minmax"),
  52042. null !== t) {
  52043. if (e === n.MinEquation)
  52044. return t.MIN_EXT;
  52045. if (e === n.MaxEquation)
  52046. return t.MAX_EXT
  52047. }
  52048. return 0
  52049. }
  52050. console.log("THREE.WebGLRenderer", n.REVISION),
  52051. e = e || {};
  52052. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52053. , ie = void 0 !== e.context ? e.context : null
  52054. , ne = void 0 !== e.alpha && e.alpha
  52055. , re = void 0 === e.depth || e.depth
  52056. , oe = void 0 === e.stencil || e.stencil
  52057. , ae = void 0 !== e.antialias && e.antialias
  52058. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52059. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52060. , ce = []
  52061. , he = []
  52062. , ue = -1
  52063. , de = []
  52064. , pe = -1
  52065. , fe = new Float32Array(8)
  52066. , ge = []
  52067. , me = [];
  52068. this.domElement = te,
  52069. this.context = null,
  52070. this.autoClear = !0,
  52071. this.autoClearColor = !0,
  52072. this.autoClearDepth = !0,
  52073. this.autoClearStencil = !0,
  52074. this.sortObjects = !0,
  52075. this.gammaFactor = 2,
  52076. this.gammaInput = !1,
  52077. this.gammaOutput = !1,
  52078. this.physicallyCorrectLights = !1,
  52079. this.toneMapping = n.LinearToneMapping,
  52080. this.toneMappingExposure = 1,
  52081. this.toneMappingWhitePoint = 1,
  52082. this.maxMorphTargets = 8,
  52083. this.maxMorphNormals = 4,
  52084. this.autoScaleCubemaps = !0;
  52085. var ve = this
  52086. , Ae = null
  52087. , ye = null
  52088. , Ce = null
  52089. , Ie = -1
  52090. , Ee = ""
  52091. , be = null
  52092. , we = new n.Vector4
  52093. , _e = null
  52094. , Te = new n.Vector4
  52095. , xe = 0
  52096. , Se = new n.Color(0)
  52097. , Me = 0
  52098. , Re = te.width
  52099. , Pe = te.height
  52100. , Oe = 1
  52101. , Le = new n.Vector4(0,0,Re,Pe)
  52102. , De = !1
  52103. , Ne = new n.Vector4(0,0,Re,Pe)
  52104. , Be = new n.Frustum
  52105. , Fe = new n.Matrix4
  52106. , Ve = new n.Vector3
  52107. , Ue = {
  52108. hash: "",
  52109. ambient: [0, 0, 0],
  52110. directional: [],
  52111. directionalShadowMap: [],
  52112. directionalShadowMatrix: [],
  52113. spot: [],
  52114. spotShadowMap: [],
  52115. spotShadowMatrix: [],
  52116. point: [],
  52117. pointShadowMap: [],
  52118. pointShadowMatrix: [],
  52119. hemi: [],
  52120. shadows: [],
  52121. shadowsPointLight: 0
  52122. }
  52123. , ke = {
  52124. geometries: 0,
  52125. textures: 0
  52126. }
  52127. , He = {
  52128. calls: 0,
  52129. vertices: 0,
  52130. faces: 0,
  52131. points: 0
  52132. };
  52133. this.info = {
  52134. render: He,
  52135. memory: ke,
  52136. programs: null
  52137. };
  52138. var Ge;
  52139. try {
  52140. var ze = {
  52141. alpha: ne,
  52142. depth: re,
  52143. stencil: oe,
  52144. antialias: ae,
  52145. premultipliedAlpha: se,
  52146. preserveDrawingBuffer: le
  52147. };
  52148. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52149. null === Ge)
  52150. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52151. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52152. return {
  52153. rangeMin: 1,
  52154. rangeMax: 1,
  52155. precision: 1
  52156. }
  52157. }
  52158. ),
  52159. te.addEventListener("webglcontextlost", a, !1)
  52160. } catch (e) {
  52161. console.error("THREE.WebGLRenderer: " + e)
  52162. }
  52163. var We = new n.WebGLExtensions(Ge);
  52164. We.get("OES_texture_float"),
  52165. We.get("OES_texture_float_linear"),
  52166. We.get("OES_texture_half_float"),
  52167. We.get("OES_texture_half_float_linear"),
  52168. We.get("OES_standard_derivatives"),
  52169. We.get("ANGLE_instanced_arrays"),
  52170. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52171. var je = new n.WebGLCapabilities(Ge,We,e)
  52172. , Ye = new n.WebGLState(Ge,We,ee)
  52173. , Xe = new n.WebGLProperties
  52174. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52175. , qe = new n.WebGLPrograms(this,je)
  52176. , Ke = new n.WebGLLights;
  52177. this.info.programs = qe.programs;
  52178. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52179. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52180. r(),
  52181. this.context = Ge,
  52182. this.capabilities = je,
  52183. this.extensions = We,
  52184. this.properties = Xe,
  52185. this.state = Ye;
  52186. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52187. this.shadowMap = $e;
  52188. var et = new n.SpritePlugin(this,ge)
  52189. , tt = new n.LensFlarePlugin(this,me);
  52190. this.getContext = function() {
  52191. return Ge
  52192. }
  52193. ,
  52194. this.getContextAttributes = function() {
  52195. return Ge.getContextAttributes()
  52196. }
  52197. ,
  52198. this.forceContextLoss = function() {
  52199. We.get("WEBGL_lose_context").loseContext()
  52200. }
  52201. ,
  52202. this.getMaxAnisotropy = function() {
  52203. var e;
  52204. return function() {
  52205. if (void 0 !== e)
  52206. return e;
  52207. var t = We.get("EXT_texture_filter_anisotropic");
  52208. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52209. }
  52210. }(),
  52211. this.getPrecision = function() {
  52212. return je.precision
  52213. }
  52214. ,
  52215. this.getPixelRatio = function() {
  52216. return Oe
  52217. }
  52218. ,
  52219. this.setPixelRatio = function(e) {
  52220. void 0 !== e && (Oe = e,
  52221. this.setSize(Ne.z, Ne.w, !1))
  52222. }
  52223. ,
  52224. this.getSize = function() {
  52225. return {
  52226. width: Re,
  52227. height: Pe
  52228. }
  52229. }
  52230. ,
  52231. this.setSize = function(e, t, i, devicePixelRatio) {
  52232. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52233. Re = e,
  52234. Pe = t,
  52235. te.width = e * Oe,
  52236. te.height = t * Oe,
  52237. i !== !1 && (te.style.width = e + "px",
  52238. te.style.height = t + "px"),
  52239. this.setViewport(0, 0, e, t)
  52240. }
  52241. ,
  52242. this.setViewport = function(e, t, i, n) {
  52243. Ye.viewport(Ne.set(e, t, i, n))
  52244. }
  52245. ,
  52246. this.setScissor = function(e, t, i, n) {
  52247. Ye.scissor(Le.set(e, t, i, n))
  52248. }
  52249. ,
  52250. this.setScissorTest = function(e) {
  52251. Ye.setScissorTest(De = e)
  52252. }
  52253. ,
  52254. this.getClearColor = function() {
  52255. return Se
  52256. }
  52257. ,
  52258. this.setClearColor = function(e, t) {
  52259. Se.set(e),
  52260. Me = void 0 !== t ? t : 1,
  52261. i(Se.r, Se.g, Se.b, Me)
  52262. }
  52263. ,
  52264. this.getClearAlpha = function() {
  52265. return Me
  52266. }
  52267. ,
  52268. this.setClearAlpha = function(e) {
  52269. Me = e,
  52270. i(Se.r, Se.g, Se.b, Me)
  52271. }
  52272. ,
  52273. this.clear = function(e, t, i) {
  52274. var n = 0;
  52275. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52276. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52277. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52278. Ge.clear(n)
  52279. }
  52280. ,
  52281. this.clearColor = function() {
  52282. this.clear(!0, !1, !1)
  52283. }
  52284. ,
  52285. this.clearDepth = function() {
  52286. this.clear(!1, !0, !1)
  52287. }
  52288. ,
  52289. this.clearStencil = function() {
  52290. this.clear(!1, !1, !0)
  52291. }
  52292. ,
  52293. this.clearTarget = function(e, t, i, n) {
  52294. this.setRenderTarget(e),
  52295. this.clear(t, i, n)
  52296. }
  52297. ,
  52298. this.resetGLState = o,
  52299. this.dispose = function() {
  52300. te.removeEventListener("webglcontextlost", a, !1)
  52301. }
  52302. ,
  52303. this.renderBufferImmediate = function(e, t, i) {
  52304. Ye.initAttributes();
  52305. var r = Xe.get(e);
  52306. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52307. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52308. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52309. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52310. var o = t.getAttributes();
  52311. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52312. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52313. Ye.enableAttribute(o.position),
  52314. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52315. e.hasNormals) {
  52316. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52317. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52318. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52319. var l = e.normalArray
  52320. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52321. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52322. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52323. l[a + 0] = c,
  52324. l[a + 1] = h,
  52325. l[a + 2] = u,
  52326. l[a + 3] = c,
  52327. l[a + 4] = h,
  52328. l[a + 5] = u,
  52329. l[a + 6] = c,
  52330. l[a + 7] = h,
  52331. l[a + 8] = u
  52332. }
  52333. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52334. Ye.enableAttribute(o.normal),
  52335. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52336. }
  52337. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52338. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52339. Ye.enableAttribute(o.uv),
  52340. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52341. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52342. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52343. Ye.enableAttribute(o.color),
  52344. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52345. Ye.disableUnusedAttributes(),
  52346. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52347. e.count = 0
  52348. }
  52349. ,
  52350. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52351. E(o);
  52352. var l = w(e, i, o, a)
  52353. , c = !1
  52354. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52355. h !== Ee && (Ee = h,
  52356. c = !0);
  52357. var u = a.morphTargetInfluences;
  52358. if (void 0 !== u) {
  52359. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52360. var v = u[p];
  52361. d.push([v, p])
  52362. }
  52363. d.sort(g),
  52364. d.length > 8 && (d.length = 8);
  52365. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52366. var v = d[p];
  52367. if (fe[p] = v[0],
  52368. 0 !== v[0]) {
  52369. var y = v[1];
  52370. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52371. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52372. } else
  52373. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52374. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52375. }
  52376. var C = l.getUniforms();
  52377. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52378. c = !0
  52379. }
  52380. var y = r.index
  52381. , I = r.attributes.position;
  52382. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52383. var b;
  52384. null !== y ? (b = Je,
  52385. b.setIndex(y)) : b = Qe,
  52386. c && (f(o, l, r),
  52387. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52388. var _ = 0
  52389. , T = 1 / 0;
  52390. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52391. var x = r.drawRange.start
  52392. , S = r.drawRange.count
  52393. , M = null !== s ? s.start : 0
  52394. , R = null !== s ? s.count : 1 / 0
  52395. , P = Math.max(_, x, M)
  52396. , O = Math.min(_ + T, x + S, M + R) - 1
  52397. , L = Math.max(0, O - P + 1);
  52398. if (a instanceof n.Mesh)
  52399. if (o.wireframe === !0)
  52400. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52401. b.setMode(Ge.LINES);
  52402. else
  52403. switch (a.drawMode) {
  52404. case n.TrianglesDrawMode:
  52405. b.setMode(Ge.TRIANGLES);
  52406. break;
  52407. case n.TriangleStripDrawMode:
  52408. b.setMode(Ge.TRIANGLE_STRIP);
  52409. break;
  52410. case n.TriangleFanDrawMode:
  52411. b.setMode(Ge.TRIANGLE_FAN)
  52412. }
  52413. else if (a instanceof n.Line) {
  52414. var D = o.linewidth;
  52415. void 0 === D && (D = 1),
  52416. Ye.setLineWidth(D * t()),
  52417. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52418. } else
  52419. a instanceof n.Points && b.setMode(Ge.POINTS);
  52420. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52421. }
  52422. ,
  52423. this.render = function(e, t, i, r) {
  52424. if (t instanceof n.Camera == !1)
  52425. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52426. var o = e.fog;
  52427. if (Ee = "",
  52428. Ie = -1,
  52429. be = null,
  52430. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52431. null === t.parent && t.updateMatrixWorld(),
  52432. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52433. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52434. Be.setFromMatrix(Fe),
  52435. ce.length = 0,
  52436. ue = -1,
  52437. pe = -1,
  52438. ge.length = 0,
  52439. me.length = 0,
  52440. y(e, t),
  52441. he.length = ue + 1,
  52442. de.length = pe + 1,
  52443. ve.sortObjects === !0 && (he.sort(m),
  52444. de.sort(v)),
  52445. U(ce, t),
  52446. $e.render(e, t),
  52447. He.calls = 0,
  52448. He.vertices = 0,
  52449. He.faces = 0,
  52450. He.points = 0,
  52451. void 0 === i && (i = null),
  52452. this.setRenderTarget(i),
  52453. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52454. e.overrideMaterial) {
  52455. var a = e.overrideMaterial;
  52456. C(he, t, o, a),
  52457. C(de, t, o, a)
  52458. } else
  52459. Ye.setBlending(n.NoBlending),
  52460. C(he, t, o),
  52461. C(de, t, o);
  52462. if (et.render(e, t),
  52463. tt.render(e, t, Te),
  52464. i) {
  52465. var s = i.texture;
  52466. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52467. }
  52468. Ye.setDepthTest(!0),
  52469. Ye.setDepthWrite(!0),
  52470. Ye.setColorWrite(!0)
  52471. }
  52472. ,
  52473. this.setFaceCulling = function(e, t) {
  52474. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52475. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52476. Ye.enable(Ge.CULL_FACE))
  52477. }
  52478. ,
  52479. this.setTexture = function(e, t) {
  52480. var i = Xe.get(e);
  52481. if (e.version > 0 && i.__version !== e.version) {
  52482. var n = e.image;
  52483. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52484. }
  52485. Ye.activeTexture(Ge.TEXTURE0 + t),
  52486. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52487. }
  52488. ,
  52489. this.getCurrentRenderTarget = function() {
  52490. return ye
  52491. }
  52492. ,
  52493. this.setRenderTarget = function(e) {
  52494. ye = e,
  52495. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52496. var t, i = e instanceof n.WebGLRenderTargetCube;
  52497. if (e) {
  52498. var r = Xe.get(e);
  52499. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52500. we.copy(e.scissor),
  52501. _e = e.scissorTest,
  52502. Te.copy(e.viewport)
  52503. } else
  52504. t = null,
  52505. we.copy(Le).multiplyScalar(Oe),
  52506. _e = De,
  52507. Te.copy(Ne).multiplyScalar(Oe);
  52508. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52509. Ce = t),
  52510. Ye.scissor(we),
  52511. Ye.setScissorTest(_e),
  52512. Ye.viewport(Te),
  52513. i) {
  52514. var o = Xe.get(e.texture);
  52515. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52516. }
  52517. }
  52518. ,
  52519. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52520. if (e instanceof n.WebGLRenderTarget == !1)
  52521. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52522. var s = Xe.get(e).__webglFramebuffer;
  52523. if (s) {
  52524. var l = !1;
  52525. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52526. l = !0);
  52527. try {
  52528. var c = e.texture;
  52529. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52530. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52531. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52532. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52533. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52534. } finally {
  52535. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52536. }
  52537. }
  52538. }
  52539. }
  52540. ,
  52541. n.WebGLRenderTarget = function(e, t, i) {
  52542. this.uuid = n.Math.generateUUID(),
  52543. this.width = e,
  52544. this.height = t,
  52545. this.scissor = new n.Vector4(0,0,e,t),
  52546. this.scissorTest = !1,
  52547. this.viewport = new n.Vector4(0,0,e,t),
  52548. i = i || {},
  52549. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52550. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52551. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52552. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52553. }
  52554. ,
  52555. n.WebGLRenderTarget.prototype = {
  52556. constructor: n.WebGLRenderTarget,
  52557. setSize: function(e, t) {
  52558. this.width === e && this.height === t || (this.width = e,
  52559. this.height = t,
  52560. this.dispose()),
  52561. this.viewport.set(0, 0, e, t),
  52562. this.scissor.set(0, 0, e, t)
  52563. },
  52564. clone: function() {
  52565. return (new this.constructor).copy(this)
  52566. },
  52567. copy: function(e) {
  52568. return this.width = e.width,
  52569. this.height = e.height,
  52570. this.viewport.copy(e.viewport),
  52571. this.texture = e.texture.clone(),
  52572. this.depthBuffer = e.depthBuffer,
  52573. this.stencilBuffer = e.stencilBuffer,
  52574. this
  52575. },
  52576. dispose: function() {
  52577. this.dispatchEvent({
  52578. type: "dispose"
  52579. })
  52580. }
  52581. },
  52582. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52583. n.WebGLRenderTargetCube = function(e, t, i) {
  52584. n.WebGLRenderTarget.call(this, e, t, i),
  52585. this.activeCubeFace = 0,
  52586. this.activeMipMapLevel = 0
  52587. }
  52588. ,
  52589. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52590. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52591. n.WebGLBufferRenderer = function(e, t, i) {
  52592. function r(e) {
  52593. s = e
  52594. }
  52595. function o(t, n) {
  52596. e.drawArrays(s, t, n),
  52597. i.calls++,
  52598. i.vertices += n,
  52599. s === e.TRIANGLES && (i.faces += n / 3)
  52600. }
  52601. function a(r) {
  52602. var o = t.get("ANGLE_instanced_arrays");
  52603. if (null === o)
  52604. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52605. var a = r.attributes.position
  52606. , l = 0;
  52607. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52608. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52609. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52610. i.calls++,
  52611. i.vertices += l * r.maxInstancedCount,
  52612. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52613. }
  52614. var s;
  52615. this.setMode = r,
  52616. this.render = o,
  52617. this.renderInstances = a
  52618. }
  52619. ,
  52620. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52621. function n(e) {
  52622. s = e
  52623. }
  52624. function r(i) {
  52625. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52626. c = 4) : (l = e.UNSIGNED_SHORT,
  52627. c = 2)
  52628. }
  52629. function o(t, n) {
  52630. e.drawElements(s, n, l, t * c),
  52631. i.calls++,
  52632. i.vertices += n,
  52633. s === e.TRIANGLES && (i.faces += n / 3)
  52634. }
  52635. function a(n, r, o) {
  52636. var a = t.get("ANGLE_instanced_arrays");
  52637. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52638. i.calls++,
  52639. i.vertices += o * n.maxInstancedCount,
  52640. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52641. }
  52642. var s, l, c;
  52643. this.setMode = n,
  52644. this.setIndex = r,
  52645. this.render = o,
  52646. this.renderInstances = a
  52647. }
  52648. ,
  52649. n.WebGLExtensions = function(e) {
  52650. var t = {};
  52651. this.get = function(i) {
  52652. if (void 0 !== t[i])
  52653. return t[i];
  52654. var n;
  52655. switch (i) {
  52656. case "EXT_texture_filter_anisotropic":
  52657. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52658. break;
  52659. case "WEBGL_compressed_texture_s3tc":
  52660. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52661. break;
  52662. case "WEBGL_compressed_texture_pvrtc":
  52663. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52664. break;
  52665. case "WEBGL_compressed_texture_etc1":
  52666. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52667. break;
  52668. default:
  52669. n = e.getExtension(i)
  52670. }
  52671. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52672. t[i] = n,
  52673. n
  52674. }
  52675. }
  52676. ,
  52677. n.WebGLCapabilities = function(e, t, i) {
  52678. function n(t) {
  52679. if ("highp" === t) {
  52680. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52681. return "highp";
  52682. t = "mediump"
  52683. }
  52684. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52685. }
  52686. this.getMaxPrecision = n,
  52687. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52688. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52689. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52690. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52691. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52692. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52693. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52694. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52695. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52696. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52697. this.vertexTextures = this.maxVertexTextures > 0,
  52698. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52699. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52700. var r = n(this.precision);
  52701. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52702. this.precision = r),
  52703. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52704. }
  52705. ,
  52706. n.WebGLGeometries = function(e, t, i) {
  52707. function r(e) {
  52708. var t = e.geometry;
  52709. if (void 0 !== h[t.id])
  52710. return h[t.id];
  52711. t.addEventListener("dispose", o);
  52712. var r;
  52713. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52714. r = t._bufferGeometry),
  52715. h[t.id] = r,
  52716. i.memory.geometries++,
  52717. r
  52718. }
  52719. function o(e) {
  52720. var n = e.target
  52721. , r = h[n.id];
  52722. null !== r.index && s(r.index),
  52723. l(r.attributes),
  52724. n.removeEventListener("dispose", o),
  52725. delete h[n.id];
  52726. var a = t.get(n);
  52727. a.wireframe && s(a.wireframe),
  52728. t.delete(n);
  52729. var c = t.get(r);
  52730. c.wireframe && s(c.wireframe),
  52731. t.delete(r),
  52732. i.memory.geometries--
  52733. }
  52734. function a(e) {
  52735. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52736. }
  52737. function s(t) {
  52738. var i = a(t);
  52739. void 0 !== i && (e.deleteBuffer(i),
  52740. c(t))
  52741. }
  52742. function l(e) {
  52743. for (var t in e)
  52744. s(e[t])
  52745. }
  52746. function c(e) {
  52747. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52748. }
  52749. var h = {};
  52750. this.get = r
  52751. }
  52752. ,
  52753. n.WebGLLights = function() {
  52754. var e = {};
  52755. this.get = function(t) {
  52756. if (void 0 !== e[t.id])
  52757. return e[t.id];
  52758. var i;
  52759. switch (t.type) {
  52760. case "DirectionalLight":
  52761. i = {
  52762. direction: new n.Vector3,
  52763. color: new n.Color,
  52764. shadow: !1,
  52765. shadowBias: 0,
  52766. shadowRadius: 1,
  52767. shadowMapSize: new n.Vector2
  52768. };
  52769. break;
  52770. case "SpotLight":
  52771. i = {
  52772. position: new n.Vector3,
  52773. direction: new n.Vector3,
  52774. color: new n.Color,
  52775. distance: 0,
  52776. coneCos: 0,
  52777. penumbraCos: 0,
  52778. decay: 0,
  52779. shadow: !1,
  52780. shadowBias: 0,
  52781. shadowRadius: 1,
  52782. shadowMapSize: new n.Vector2
  52783. };
  52784. break;
  52785. case "PointLight":
  52786. i = {
  52787. position: new n.Vector3,
  52788. color: new n.Color,
  52789. distance: 0,
  52790. decay: 0,
  52791. shadow: !1,
  52792. shadowBias: 0,
  52793. shadowRadius: 1,
  52794. shadowMapSize: new n.Vector2
  52795. };
  52796. break;
  52797. case "HemisphereLight":
  52798. i = {
  52799. direction: new n.Vector3,
  52800. skyColor: new n.Color,
  52801. groundColor: new n.Color
  52802. }
  52803. }
  52804. return e[t.id] = i,
  52805. i
  52806. }
  52807. }
  52808. ,
  52809. n.WebGLObjects = function(e, t, i) {
  52810. function r(t) {
  52811. var i = u.get(t);
  52812. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52813. var r = i.index
  52814. , a = i.attributes;
  52815. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52816. for (var s in a)
  52817. o(a[s], e.ARRAY_BUFFER);
  52818. var l = i.morphAttributes;
  52819. for (var s in l)
  52820. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52821. o(c[h], e.ARRAY_BUFFER);
  52822. return i
  52823. }
  52824. function o(e, i) {
  52825. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52826. , o = t.get(r);
  52827. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52828. }
  52829. function a(t, i, n) {
  52830. t.__webglBuffer = e.createBuffer(),
  52831. e.bindBuffer(n, t.__webglBuffer);
  52832. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52833. e.bufferData(n, i.array, r),
  52834. t.version = i.version
  52835. }
  52836. function s(t, i, n) {
  52837. e.bindBuffer(n, t.__webglBuffer),
  52838. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52839. i.updateRange.count = 0),
  52840. t.version = i.version
  52841. }
  52842. function l(e) {
  52843. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52844. }
  52845. function c(i) {
  52846. var r = t.get(i);
  52847. if (void 0 !== r.wireframe)
  52848. return r.wireframe;
  52849. var a = []
  52850. , s = i.index
  52851. , l = i.attributes
  52852. , c = l.position;
  52853. if (null !== s)
  52854. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52855. var g = d[p + 0]
  52856. , m = d[p + 1]
  52857. , v = d[p + 2];
  52858. h(u, g, m) && a.push(g, m),
  52859. h(u, m, v) && a.push(m, v),
  52860. h(u, v, g) && a.push(v, g)
  52861. }
  52862. else
  52863. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52864. var g = p + 0
  52865. , m = p + 1
  52866. , v = p + 2;
  52867. a.push(g, m, m, v, v, g)
  52868. }
  52869. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52870. , y = new n.BufferAttribute(new A(a),1);
  52871. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52872. r.wireframe = y,
  52873. y
  52874. }
  52875. function h(e, t, i) {
  52876. if (t > i) {
  52877. var n = t;
  52878. t = i,
  52879. i = n
  52880. }
  52881. var r = e[t];
  52882. return void 0 === r ? (e[t] = [i],
  52883. !0) : r.indexOf(i) === -1 && (r.push(i),
  52884. !0)
  52885. }
  52886. var u = new n.WebGLGeometries(e,t,i);
  52887. this.getAttributeBuffer = l,
  52888. this.getWireframeAttribute = c,
  52889. this.update = r
  52890. }
  52891. ,
  52892. n.WebGLProgram = function() {
  52893. function e(e) {
  52894. switch (e) {
  52895. case n.LinearEncoding:
  52896. return ["Linear", "( value )"];
  52897. case n.sRGBEncoding:
  52898. return ["sRGB", "( value )"];
  52899. case n.RGBEEncoding:
  52900. return ["RGBE", "( value )"];
  52901. case n.RGBM7Encoding:
  52902. return ["RGBM", "( value, 7.0 )"];
  52903. case n.RGBM16Encoding:
  52904. return ["RGBM", "( value, 16.0 )"];
  52905. case n.RGBDEncoding:
  52906. return ["RGBD", "( value, 256.0 )"];
  52907. case n.GammaEncoding:
  52908. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52909. default:
  52910. throw new Error("unsupported encoding: " + e)
  52911. }
  52912. }
  52913. function t(t, i) {
  52914. var n = e(i);
  52915. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52916. }
  52917. function i(t, i) {
  52918. var n = e(i);
  52919. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52920. }
  52921. function r(e, t) {
  52922. var i;
  52923. switch (t) {
  52924. case n.LinearToneMapping:
  52925. i = "Linear";
  52926. break;
  52927. case n.ReinhardToneMapping:
  52928. i = "Reinhard";
  52929. break;
  52930. case n.Uncharted2ToneMapping:
  52931. i = "Uncharted2";
  52932. break;
  52933. case n.CineonToneMapping:
  52934. i = "OptimizedCineon";
  52935. break;
  52936. default:
  52937. throw new Error("unsupported toneMapping: " + t)
  52938. }
  52939. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52940. }
  52941. function o(e, t, i) {
  52942. e = e || {};
  52943. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52944. return n.filter(c).join("\n")
  52945. }
  52946. function a(e) {
  52947. var t = [];
  52948. for (var i in e) {
  52949. var n = e[i];
  52950. n !== !1 && t.push("#define " + i + " " + n)
  52951. }
  52952. return t.join("\n")
  52953. }
  52954. function s(e, t, i) {
  52955. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52956. var a = e.getActiveUniform(t, o)
  52957. , s = a.name
  52958. , l = e.getUniformLocation(t, s)
  52959. , c = f.exec(s);
  52960. if (c) {
  52961. var h = c[1]
  52962. , u = c[2]
  52963. , d = n[h];
  52964. d || (d = n[h] = {}),
  52965. d[u] = l
  52966. } else if (c = g.exec(s)) {
  52967. var p = c[1]
  52968. , v = c[2]
  52969. , A = c[3]
  52970. , y = n[p];
  52971. y || (y = n[p] = []);
  52972. var C = y[v];
  52973. C || (C = y[v] = {}),
  52974. C[A] = l
  52975. } else if (c = m.exec(s)) {
  52976. var p = c[1];
  52977. n[p] = l
  52978. } else
  52979. n[s] = l
  52980. }
  52981. return n
  52982. }
  52983. function l(e, t, i) {
  52984. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52985. var a = e.getActiveAttrib(t, o)
  52986. , s = a.name;
  52987. n[s] = e.getAttribLocation(t, s)
  52988. }
  52989. return n
  52990. }
  52991. function c(e) {
  52992. return "" !== e
  52993. }
  52994. function h(e, t) {
  52995. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52996. }
  52997. function u(e) {
  52998. function t(e, t) {
  52999. var i = n.ShaderChunk[t];
  53000. if (void 0 === i)
  53001. throw new Error("Can not resolve #include <" + t + ">");
  53002. return u(i)
  53003. }
  53004. var i = /#include +<([\w\d.]+)>/g;
  53005. return e.replace(i, t)
  53006. }
  53007. function d(e) {
  53008. function t(e, t, i, n) {
  53009. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53010. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53011. return r
  53012. }
  53013. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53014. return e.replace(i, t)
  53015. }
  53016. var p = 0
  53017. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53018. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53019. , m = /^([\w\d_]+)\[0\]$/;
  53020. return function(e, f, g, m) {
  53021. var v = e.context
  53022. , A = g.extensions
  53023. , y = g.defines
  53024. , C = g.__webglShader.vertexShader
  53025. , I = g.__webglShader.fragmentShader
  53026. , E = "SHADOWMAP_TYPE_BASIC";
  53027. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53028. var b = "ENVMAP_TYPE_CUBE"
  53029. , w = "ENVMAP_MODE_REFLECTION"
  53030. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53031. if (m.envMap) {
  53032. switch (g.envMap.mapping) {
  53033. case n.CubeReflectionMapping:
  53034. case n.CubeRefractionMapping:
  53035. b = "ENVMAP_TYPE_CUBE";
  53036. break;
  53037. case n.CubeUVReflectionMapping:
  53038. case n.CubeUVRefractionMapping:
  53039. b = "ENVMAP_TYPE_CUBE_UV";
  53040. break;
  53041. case n.EquirectangularReflectionMapping:
  53042. case n.EquirectangularRefractionMapping:
  53043. b = "ENVMAP_TYPE_EQUIREC";
  53044. break;
  53045. case n.SphericalReflectionMapping:
  53046. b = "ENVMAP_TYPE_SPHERE"
  53047. }
  53048. switch (g.envMap.mapping) {
  53049. case n.CubeRefractionMapping:
  53050. case n.EquirectangularRefractionMapping:
  53051. w = "ENVMAP_MODE_REFRACTION"
  53052. }
  53053. switch (g.combine) {
  53054. case n.MultiplyOperation:
  53055. _ = "ENVMAP_BLENDING_MULTIPLY";
  53056. break;
  53057. case n.MixOperation:
  53058. _ = "ENVMAP_BLENDING_MIX";
  53059. break;
  53060. case n.AddOperation:
  53061. _ = "ENVMAP_BLENDING_ADD"
  53062. }
  53063. }
  53064. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53065. g instanceof n.RawShaderMaterial ? (T = "",
  53066. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53067. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53068. C = u(C, m),
  53069. C = h(C, m),
  53070. I = u(I, m),
  53071. I = h(I, m),
  53072. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53073. I = d(I));
  53074. var O = T + C
  53075. , L = x + I
  53076. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53077. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53078. v.attachShader(P, D),
  53079. v.attachShader(P, N),
  53080. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53081. v.linkProgram(P);
  53082. var B = v.getProgramInfoLog(P)
  53083. , F = v.getShaderInfoLog(D)
  53084. , V = v.getShaderInfoLog(N)
  53085. , U = !0
  53086. , k = !0;
  53087. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53088. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53089. k && (this.diagnostics = {
  53090. runnable: U,
  53091. material: g,
  53092. programLog: B,
  53093. vertexShader: {
  53094. log: F,
  53095. prefix: T
  53096. },
  53097. fragmentShader: {
  53098. log: V,
  53099. prefix: x
  53100. }
  53101. }),
  53102. v.deleteShader(D),
  53103. v.deleteShader(N);
  53104. var H;
  53105. this.getUniforms = function() {
  53106. return void 0 === H && (H = s(v, P)),
  53107. H
  53108. }
  53109. ;
  53110. var G;
  53111. return this.getAttributes = function() {
  53112. return void 0 === G && (G = l(v, P)),
  53113. G
  53114. }
  53115. ,
  53116. this.destroy = function() {
  53117. v.deleteProgram(P),
  53118. this.program = void 0
  53119. }
  53120. ,
  53121. Object.defineProperties(this, {
  53122. uniforms: {
  53123. get: function() {
  53124. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53125. this.getUniforms()
  53126. }
  53127. },
  53128. attributes: {
  53129. get: function() {
  53130. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53131. this.getAttributes()
  53132. }
  53133. }
  53134. }),
  53135. this.id = p++,
  53136. this.code = f,
  53137. this.usedTimes = 1,
  53138. this.program = P,
  53139. this.vertexShader = D,
  53140. this.fragmentShader = N,
  53141. this
  53142. }
  53143. }(),
  53144. n.WebGLPrograms = function(e, t) {
  53145. function i(e) {
  53146. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53147. return 1024;
  53148. var i = t.maxVertexUniforms
  53149. , r = Math.floor((i - 20) / 4)
  53150. , o = r;
  53151. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53152. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53153. o
  53154. }
  53155. function r(e, t) {
  53156. var i;
  53157. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53158. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53159. i
  53160. }
  53161. var o = []
  53162. , a = {
  53163. MeshDepthMaterial: "depth",
  53164. MeshNormalMaterial: "normal",
  53165. MeshBasicMaterial: "basic",
  53166. MeshLambertMaterial: "lambert",
  53167. MeshPhongMaterial: "phong",
  53168. MeshStandardMaterial: "standard",
  53169. LineBasicMaterial: "basic",
  53170. LineDashedMaterial: "dashed",
  53171. PointsMaterial: "points"
  53172. }
  53173. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53174. this.getParameters = function(o, s, l, c) {
  53175. var h = a[o.type]
  53176. , u = i(c)
  53177. , d = e.getPrecision();
  53178. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53179. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53180. var p = {
  53181. shaderID: h,
  53182. precision: d,
  53183. supportsVertexTextures: t.vertexTextures,
  53184. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53185. map: !!o.map,
  53186. mapEncoding: r(o.map, e.gammaInput),
  53187. envMap: !!o.envMap,
  53188. envMapMode: o.envMap && o.envMap.mapping,
  53189. envMapEncoding: r(o.envMap, e.gammaInput),
  53190. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53191. lightMap: !!o.lightMap,
  53192. aoMap: !!o.aoMap,
  53193. emissiveMap: !!o.emissiveMap,
  53194. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53195. bumpMap: !!o.bumpMap,
  53196. normalMap: !!o.normalMap,
  53197. displacementMap: !!o.displacementMap,
  53198. roughnessMap: !!o.roughnessMap,
  53199. metalnessMap: !!o.metalnessMap,
  53200. specularMap: !!o.specularMap,
  53201. alphaMap: !!o.alphaMap,
  53202. combine: o.combine,
  53203. vertexColors: o.vertexColors,
  53204. fog: l,
  53205. useFog: o.fog,
  53206. fogExp: l instanceof n.FogExp2,
  53207. flatShading: o.shading === n.FlatShading,
  53208. sizeAttenuation: o.sizeAttenuation,
  53209. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53210. skinning: o.skinning,
  53211. maxBones: u,
  53212. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53213. morphTargets: o.morphTargets,
  53214. morphNormals: o.morphNormals,
  53215. maxMorphTargets: e.maxMorphTargets,
  53216. maxMorphNormals: e.maxMorphNormals,
  53217. numDirLights: s.directional.length,
  53218. numPointLights: s.point.length,
  53219. numSpotLights: s.spot.length,
  53220. numHemiLights: s.hemi.length,
  53221. pointLightShadows: s.shadowsPointLight,
  53222. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53223. shadowMapType: e.shadowMap.type,
  53224. toneMapping: e.toneMapping,
  53225. physicallyCorrectLights: e.physicallyCorrectLights,
  53226. premultipliedAlpha: o.premultipliedAlpha,
  53227. alphaTest: o.alphaTest,
  53228. doubleSided: o.side === n.DoubleSide,
  53229. flipSided: o.side === n.BackSide
  53230. };
  53231. return p
  53232. }
  53233. ,
  53234. this.getProgramCode = function(e, t) {
  53235. var i = [];
  53236. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53237. i.push(e.vertexShader)),
  53238. void 0 !== e.defines)
  53239. for (var n in e.defines)
  53240. i.push(n),
  53241. i.push(e.defines[n]);
  53242. for (var r = 0; r < s.length; r++) {
  53243. var o = s[r];
  53244. i.push(o),
  53245. i.push(t[o])
  53246. }
  53247. return i.join()
  53248. }
  53249. ,
  53250. this.acquireProgram = function(t, i, r) {
  53251. for (var a, s = 0, l = o.length; s < l; s++) {
  53252. var c = o[s];
  53253. if (c.code === r) {
  53254. a = c,
  53255. ++a.usedTimes;
  53256. break
  53257. }
  53258. }
  53259. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53260. o.push(a)),
  53261. a
  53262. }
  53263. ,
  53264. this.releaseProgram = function(e) {
  53265. if (0 === --e.usedTimes) {
  53266. var t = o.indexOf(e);
  53267. o[t] = o[o.length - 1],
  53268. o.pop(),
  53269. e.destroy()
  53270. }
  53271. }
  53272. ,
  53273. this.programs = o
  53274. }
  53275. ,
  53276. n.WebGLProperties = function() {
  53277. var e = {};
  53278. this.get = function(t) {
  53279. var i = t.uuid
  53280. , n = e[i];
  53281. return void 0 === n && (n = {},
  53282. e[i] = n),
  53283. n
  53284. }
  53285. ,
  53286. this.delete = function(t) {
  53287. delete e[t.uuid]
  53288. }
  53289. ,
  53290. this.clear = function() {
  53291. e = {}
  53292. }
  53293. }
  53294. ,
  53295. n.WebGLShader = function() {
  53296. function e(e) {
  53297. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53298. t[i] = i + 1 + ": " + t[i];
  53299. return t.join("\n")
  53300. }
  53301. return function(t, i, n) {
  53302. var r = t.createShader(i);
  53303. return t.shaderSource(r, n),
  53304. t.compileShader(r),
  53305. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53306. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53307. r
  53308. }
  53309. }(),
  53310. n.WebGLShadowMap = function(e, t, i) {
  53311. function r(e, t, i, r) {
  53312. var o = e.geometry
  53313. , a = null
  53314. , s = v
  53315. , l = e.customDepthMaterial;
  53316. if (i && (s = A,
  53317. l = e.customDistanceMaterial),
  53318. l)
  53319. a = l;
  53320. else {
  53321. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53322. , h = e instanceof n.SkinnedMesh && t.skinning
  53323. , u = 0;
  53324. c && (u |= f),
  53325. h && (u |= g),
  53326. a = s[u]
  53327. }
  53328. return a.visible = t.visible,
  53329. a.wireframe = t.wireframe,
  53330. a.wireframeLinewidth = t.wireframeLinewidth,
  53331. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53332. a
  53333. }
  53334. function o(e, t, i) {
  53335. if (e.visible !== !1) {
  53336. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53337. var r = e.material;
  53338. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53339. p.push(e))
  53340. }
  53341. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53342. o(a[s], t, i)
  53343. }
  53344. }
  53345. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53346. var x = 0 !== (T & f)
  53347. , S = 0 !== (T & g)
  53348. , M = new n.ShaderMaterial({
  53349. uniforms: b,
  53350. vertexShader: E.vertexShader,
  53351. fragmentShader: E.fragmentShader,
  53352. morphTargets: x,
  53353. skinning: S
  53354. });
  53355. v[T] = M;
  53356. var R = new n.ShaderMaterial({
  53357. defines: {
  53358. USE_SHADOWMAP: ""
  53359. },
  53360. uniforms: _,
  53361. vertexShader: w.vertexShader,
  53362. fragmentShader: w.fragmentShader,
  53363. morphTargets: x,
  53364. skinning: S
  53365. });
  53366. A[T] = R
  53367. }
  53368. var P = this;
  53369. this.enabled = !1,
  53370. this.autoUpdate = !0,
  53371. this.needsUpdate = !1,
  53372. this.type = n.PCFShadowMap,
  53373. this.cullFace = n.CullFaceFront,
  53374. this.render = function(f, g) {
  53375. var m, v, A = t.shadows;
  53376. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53377. s.clearColor(1, 1, 1, 1),
  53378. s.disable(a.BLEND),
  53379. s.enable(a.CULL_FACE),
  53380. a.frontFace(a.CCW),
  53381. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53382. s.setDepthTest(!0),
  53383. s.setScissorTest(!1);
  53384. for (var E = 0, b = A.length; E < b; E++) {
  53385. var w = A[E]
  53386. , _ = w.shadow
  53387. , T = _.camera;
  53388. if (h.copy(_.mapSize),
  53389. w instanceof n.PointLight) {
  53390. m = 6,
  53391. v = !0;
  53392. var x = h.x
  53393. , S = h.y;
  53394. I[0].set(2 * x, S, x, S),
  53395. I[1].set(0, S, x, S),
  53396. I[2].set(3 * x, S, x, S),
  53397. I[3].set(x, S, x, S),
  53398. I[4].set(3 * x, 0, x, S),
  53399. I[5].set(x, 0, x, S),
  53400. h.x *= 4,
  53401. h.y *= 2
  53402. } else
  53403. m = 1,
  53404. v = !1;
  53405. if (null === _.map) {
  53406. var M = {
  53407. minFilter: n.NearestFilter,
  53408. magFilter: n.NearestFilter,
  53409. format: n.RGBAFormat
  53410. };
  53411. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53412. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53413. T.updateProjectionMatrix()
  53414. }
  53415. var R = _.map
  53416. , O = _.matrix;
  53417. d.setFromMatrixPosition(w.matrixWorld),
  53418. T.position.copy(d),
  53419. e.setRenderTarget(R),
  53420. e.clear();
  53421. for (var L = 0; L < m; L++) {
  53422. if (v) {
  53423. u.copy(T.position),
  53424. u.add(y[L]),
  53425. T.up.copy(C[L]),
  53426. T.lookAt(u);
  53427. var D = I[L];
  53428. s.viewport(D)
  53429. } else
  53430. u.setFromMatrixPosition(w.target.matrixWorld),
  53431. T.lookAt(u);
  53432. T.updateMatrixWorld(),
  53433. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53434. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53435. O.multiply(T.projectionMatrix),
  53436. O.multiply(T.matrixWorldInverse),
  53437. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53438. l.setFromMatrix(c),
  53439. p.length = 0,
  53440. o(f, g, T);
  53441. for (var N = 0, B = p.length; N < B; N++) {
  53442. var F = p[N]
  53443. , V = i.update(F)
  53444. , U = F.material;
  53445. if (U instanceof n.MultiMaterial)
  53446. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53447. var W = k[G]
  53448. , j = H[W.materialIndex];
  53449. if (j.visible === !0) {
  53450. var Y = r(F, j, v, d);
  53451. e.renderBufferDirect(T, null, V, Y, F, W)
  53452. }
  53453. }
  53454. else {
  53455. var Y = r(F, U, v, d);
  53456. e.renderBufferDirect(T, null, V, Y, F, null)
  53457. }
  53458. }
  53459. }
  53460. }
  53461. var X = e.getClearColor()
  53462. , Z = e.getClearAlpha();
  53463. e.setClearColor(X, Z),
  53464. s.enable(a.BLEND),
  53465. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53466. P.needsUpdate = !1
  53467. }
  53468. }
  53469. }
  53470. ,
  53471. n.WebGLState = function(e, t, i) {
  53472. var r = this
  53473. , o = new n.Vector4
  53474. , a = new Uint8Array(16)
  53475. , s = new Uint8Array(16)
  53476. , l = new Uint8Array(16)
  53477. , c = {}
  53478. , h = null
  53479. , u = null
  53480. , d = null
  53481. , p = null
  53482. , f = null
  53483. , g = null
  53484. , m = null
  53485. , v = null
  53486. , A = !1
  53487. , y = null
  53488. , C = null
  53489. , I = null
  53490. , E = null
  53491. , b = null
  53492. , w = null
  53493. , _ = null
  53494. , T = null
  53495. , x = null
  53496. , S = null
  53497. , M = null
  53498. , R = null
  53499. , P = null
  53500. , O = null
  53501. , L = null
  53502. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53503. , N = void 0
  53504. , B = {}
  53505. , F = new n.Vector4
  53506. , V = null
  53507. , U = null
  53508. , k = new n.Vector4
  53509. , H = new n.Vector4
  53510. , G = e.createTexture();
  53511. e.bindTexture(e.TEXTURE_2D, G),
  53512. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53513. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53514. this.init = function() {
  53515. this.clearColor(0, 0, 0, 1),
  53516. this.clearDepth(1),
  53517. this.clearStencil(0),
  53518. this.enable(e.DEPTH_TEST),
  53519. e.depthFunc(e.LEQUAL),
  53520. e.frontFace(e.CCW),
  53521. e.cullFace(e.BACK),
  53522. this.enable(e.CULL_FACE),
  53523. this.enable(e.BLEND),
  53524. e.blendEquation(e.FUNC_ADD),
  53525. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53526. }
  53527. ,
  53528. this.initAttributes = function() {
  53529. for (var e = 0, t = a.length; e < t; e++)
  53530. a[e] = 0
  53531. }
  53532. ,
  53533. this.enableAttribute = function(i) {
  53534. if (a[i] = 1,
  53535. 0 === s[i] && (e.enableVertexAttribArray(i),
  53536. s[i] = 1),
  53537. 0 !== l[i]) {
  53538. var n = t.get("ANGLE_instanced_arrays");
  53539. n.vertexAttribDivisorANGLE(i, 0),
  53540. l[i] = 0
  53541. }
  53542. }
  53543. ,
  53544. this.enableAttributeAndDivisor = function(t, i, n) {
  53545. a[t] = 1,
  53546. 0 === s[t] && (e.enableVertexAttribArray(t),
  53547. s[t] = 1),
  53548. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53549. l[t] = i)
  53550. }
  53551. ,
  53552. this.disableUnusedAttributes = function() {
  53553. for (var t = 0, i = s.length; t < i; t++)
  53554. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53555. s[t] = 0)
  53556. }
  53557. ,
  53558. this.enable = function(t) {
  53559. c[t] !== !0 && (e.enable(t),
  53560. c[t] = !0)
  53561. }
  53562. ,
  53563. this.disable = function(t) {
  53564. c[t] !== !1 && (e.disable(t),
  53565. c[t] = !1)
  53566. }
  53567. ,
  53568. this.getCompressedTextureFormats = function() {
  53569. if (null === h && (h = [],
  53570. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53571. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53572. h.push(i[n]);
  53573. return h
  53574. }
  53575. ,
  53576. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53577. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53578. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53579. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53580. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53581. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53582. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53583. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53584. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53585. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53586. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53587. u = t,
  53588. A = h),
  53589. t === n.CustomBlending ? (s = s || r,
  53590. l = l || o,
  53591. c = c || a,
  53592. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53593. d = r,
  53594. g = s),
  53595. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53596. p = o,
  53597. f = a,
  53598. m = l,
  53599. v = c)) : (d = null,
  53600. p = null,
  53601. f = null,
  53602. g = null,
  53603. m = null,
  53604. v = null)
  53605. }
  53606. ,
  53607. this.setDepthFunc = function(t) {
  53608. if (y !== t) {
  53609. if (t)
  53610. switch (t) {
  53611. case n.NeverDepth:
  53612. e.depthFunc(e.NEVER);
  53613. break;
  53614. case n.AlwaysDepth:
  53615. e.depthFunc(e.ALWAYS);
  53616. break;
  53617. case n.LessDepth:
  53618. e.depthFunc(e.LESS);
  53619. break;
  53620. case n.LessEqualDepth:
  53621. e.depthFunc(e.LEQUAL);
  53622. break;
  53623. case n.EqualDepth:
  53624. e.depthFunc(e.EQUAL);
  53625. break;
  53626. case n.GreaterEqualDepth:
  53627. e.depthFunc(e.GEQUAL);
  53628. break;
  53629. case n.GreaterDepth:
  53630. e.depthFunc(e.GREATER);
  53631. break;
  53632. case n.NotEqualDepth:
  53633. e.depthFunc(e.NOTEQUAL);
  53634. break;
  53635. default:
  53636. e.depthFunc(e.LEQUAL)
  53637. }
  53638. else
  53639. e.depthFunc(e.LEQUAL);
  53640. y = t
  53641. }
  53642. }
  53643. ,
  53644. this.setDepthTest = function(t) {
  53645. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53646. }
  53647. ,
  53648. this.setDepthWrite = function(t) {
  53649. C !== t && (e.depthMask(t),
  53650. C = t)
  53651. }
  53652. ,
  53653. this.setColorWrite = function(t) {
  53654. I !== t && (e.colorMask(t, t, t, t),
  53655. I = t)
  53656. }
  53657. ,
  53658. this.setStencilFunc = function(t, i, n) {
  53659. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53660. b = t,
  53661. w = i,
  53662. _ = n)
  53663. }
  53664. ,
  53665. this.setStencilOp = function(t, i, n) {
  53666. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53667. T = t,
  53668. x = i,
  53669. S = n)
  53670. }
  53671. ,
  53672. this.setStencilTest = function(t) {
  53673. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53674. }
  53675. ,
  53676. this.setStencilWrite = function(t) {
  53677. E !== t && (e.stencilMask(t),
  53678. E = t)
  53679. }
  53680. ,
  53681. this.setFlipSided = function(t) {
  53682. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53683. M = t)
  53684. }
  53685. ,
  53686. this.setLineWidth = function(t) {
  53687. t !== R && (e.lineWidth(t),
  53688. R = t)
  53689. }
  53690. ,
  53691. this.setPolygonOffset = function(t, i, n) {
  53692. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53693. !t || P === i && O === n || (e.polygonOffset(i, n),
  53694. P = i,
  53695. O = n)
  53696. }
  53697. ,
  53698. this.getScissorTest = function() {
  53699. return L
  53700. }
  53701. ,
  53702. this.setScissorTest = function(t) {
  53703. L = t,
  53704. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53705. }
  53706. ,
  53707. this.activeTexture = function(t) {
  53708. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53709. N !== t && (e.activeTexture(t),
  53710. N = t)
  53711. }
  53712. ,
  53713. this.bindTexture = function(t, i) {
  53714. void 0 === N && r.activeTexture();
  53715. var n = B[N];
  53716. void 0 === n && (n = {
  53717. type: void 0,
  53718. texture: void 0
  53719. },
  53720. B[N] = n),
  53721. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53722. n.type = t,
  53723. n.texture = i)
  53724. }
  53725. ,
  53726. this.compressedTexImage2D = function() {
  53727. try {
  53728. e.compressedTexImage2D.apply(e, arguments)
  53729. } catch (e) {
  53730. console.error(e)
  53731. }
  53732. }
  53733. ,
  53734. this.texImage2D = function() {
  53735. try {
  53736. e.texImage2D.apply(e, arguments)
  53737. } catch (e) {
  53738. console.error(e)
  53739. }
  53740. }
  53741. ,
  53742. this.clearColor = function(t, i, n, r) {
  53743. o.set(t, i, n, r),
  53744. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53745. F.copy(o))
  53746. }
  53747. ,
  53748. this.clearDepth = function(t) {
  53749. V !== t && (e.clearDepth(t),
  53750. V = t)
  53751. }
  53752. ,
  53753. this.clearStencil = function(t) {
  53754. U !== t && (e.clearStencil(t),
  53755. U = t)
  53756. }
  53757. ,
  53758. this.scissor = function(t) {
  53759. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53760. k.copy(t))
  53761. }
  53762. ,
  53763. this.viewport = function(t) {
  53764. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53765. H.copy(t))
  53766. }
  53767. ,
  53768. this.reset = function() {
  53769. for (var t = 0; t < s.length; t++)
  53770. 1 === s[t] && (e.disableVertexAttribArray(t),
  53771. s[t] = 0);
  53772. c = {},
  53773. h = null,
  53774. N = void 0,
  53775. B = {},
  53776. u = null,
  53777. I = null,
  53778. C = null,
  53779. E = null,
  53780. M = null
  53781. }
  53782. }
  53783. ,
  53784. n.LensFlarePlugin = function(e, t) {
  53785. function i() {
  53786. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53787. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53788. o = p.createBuffer(),
  53789. a = p.createBuffer(),
  53790. p.bindBuffer(p.ARRAY_BUFFER, o),
  53791. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53792. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53793. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53794. u = p.createTexture(),
  53795. d = p.createTexture(),
  53796. f.bindTexture(p.TEXTURE_2D, u),
  53797. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53798. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53799. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53800. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53801. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53802. f.bindTexture(p.TEXTURE_2D, d),
  53803. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53804. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53805. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53806. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53807. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53808. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53809. var i;
  53810. i = h ? {
  53811. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53812. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53813. } : {
  53814. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53815. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53816. },
  53817. s = r(i),
  53818. l = {
  53819. vertex: p.getAttribLocation(s, "position"),
  53820. uv: p.getAttribLocation(s, "uv")
  53821. },
  53822. c = {
  53823. renderType: p.getUniformLocation(s, "renderType"),
  53824. map: p.getUniformLocation(s, "map"),
  53825. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53826. opacity: p.getUniformLocation(s, "opacity"),
  53827. color: p.getUniformLocation(s, "color"),
  53828. scale: p.getUniformLocation(s, "scale"),
  53829. rotation: p.getUniformLocation(s, "rotation"),
  53830. screenPosition: p.getUniformLocation(s, "screenPosition")
  53831. }
  53832. }
  53833. function r(t) {
  53834. var i = p.createProgram()
  53835. , n = p.createShader(p.FRAGMENT_SHADER)
  53836. , r = p.createShader(p.VERTEX_SHADER)
  53837. , o = "precision " + e.getPrecision() + " float;\n";
  53838. return p.shaderSource(n, o + t.fragmentShader),
  53839. p.shaderSource(r, o + t.vertexShader),
  53840. p.compileShader(n),
  53841. p.compileShader(r),
  53842. p.attachShader(i, n),
  53843. p.attachShader(i, r),
  53844. p.linkProgram(i),
  53845. i
  53846. }
  53847. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53848. this.render = function(r, g, m) {
  53849. if (0 !== t.length) {
  53850. var v = new n.Vector3
  53851. , A = m.w / m.z
  53852. , y = .5 * m.z
  53853. , C = .5 * m.w
  53854. , I = 16 / m.w
  53855. , E = new n.Vector2(I * A,I)
  53856. , b = new n.Vector3(1,1,0)
  53857. , w = new n.Vector2(1,1);
  53858. void 0 === s && i(),
  53859. p.useProgram(s),
  53860. f.initAttributes(),
  53861. f.enableAttribute(l.vertex),
  53862. f.enableAttribute(l.uv),
  53863. f.disableUnusedAttributes(),
  53864. p.uniform1i(c.occlusionMap, 0),
  53865. p.uniform1i(c.map, 1),
  53866. p.bindBuffer(p.ARRAY_BUFFER, o),
  53867. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53868. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53869. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53870. f.disable(p.CULL_FACE),
  53871. f.setDepthWrite(!1);
  53872. for (var _ = 0, T = t.length; _ < T; _++) {
  53873. I = 16 / m.w,
  53874. E.set(I * A, I);
  53875. var x = t[_];
  53876. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53877. v.applyMatrix4(g.matrixWorldInverse),
  53878. v.applyProjection(g.projectionMatrix),
  53879. b.copy(v),
  53880. w.x = b.x * y + y,
  53881. w.y = b.y * C + C,
  53882. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53883. f.activeTexture(p.TEXTURE0),
  53884. f.bindTexture(p.TEXTURE_2D, null),
  53885. f.activeTexture(p.TEXTURE1),
  53886. f.bindTexture(p.TEXTURE_2D, u),
  53887. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53888. p.uniform1i(c.renderType, 0),
  53889. p.uniform2f(c.scale, E.x, E.y),
  53890. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53891. f.disable(p.BLEND),
  53892. f.enable(p.DEPTH_TEST),
  53893. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53894. f.activeTexture(p.TEXTURE0),
  53895. f.bindTexture(p.TEXTURE_2D, d),
  53896. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53897. p.uniform1i(c.renderType, 1),
  53898. f.disable(p.DEPTH_TEST),
  53899. f.activeTexture(p.TEXTURE1),
  53900. f.bindTexture(p.TEXTURE_2D, u),
  53901. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53902. x.positionScreen.copy(b),
  53903. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53904. p.uniform1i(c.renderType, 2),
  53905. f.enable(p.BLEND);
  53906. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53907. var R = x.lensFlares[S];
  53908. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53909. b.y = R.y,
  53910. b.z = R.z,
  53911. I = R.size * R.scale / m.w,
  53912. E.x = I * A,
  53913. E.y = I,
  53914. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53915. p.uniform2f(c.scale, E.x, E.y),
  53916. p.uniform1f(c.rotation, R.rotation),
  53917. p.uniform1f(c.opacity, R.opacity),
  53918. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53919. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53920. e.setTexture(R.texture, 1),
  53921. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53922. }
  53923. }
  53924. }
  53925. f.enable(p.CULL_FACE),
  53926. f.enable(p.DEPTH_TEST),
  53927. f.setDepthWrite(!0),
  53928. e.resetGLState()
  53929. }
  53930. }
  53931. }
  53932. ,
  53933. n.SpritePlugin = function(e, t) {
  53934. function i() {
  53935. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53936. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53937. a = d.createBuffer(),
  53938. s = d.createBuffer(),
  53939. d.bindBuffer(d.ARRAY_BUFFER, a),
  53940. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53941. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53942. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53943. l = r(),
  53944. c = {
  53945. position: d.getAttribLocation(l, "position"),
  53946. uv: d.getAttribLocation(l, "uv")
  53947. },
  53948. h = {
  53949. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53950. uvScale: d.getUniformLocation(l, "uvScale"),
  53951. rotation: d.getUniformLocation(l, "rotation"),
  53952. scale: d.getUniformLocation(l, "scale"),
  53953. color: d.getUniformLocation(l, "color"),
  53954. map: d.getUniformLocation(l, "map"),
  53955. opacity: d.getUniformLocation(l, "opacity"),
  53956. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53957. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53958. fogType: d.getUniformLocation(l, "fogType"),
  53959. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53960. fogNear: d.getUniformLocation(l, "fogNear"),
  53961. fogFar: d.getUniformLocation(l, "fogFar"),
  53962. fogColor: d.getUniformLocation(l, "fogColor"),
  53963. alphaTest: d.getUniformLocation(l, "alphaTest")
  53964. };
  53965. var i = document.createElement("canvas");
  53966. i.width = 8,
  53967. i.height = 8;
  53968. var o = i.getContext("2d");
  53969. o.fillStyle = "white",
  53970. o.fillRect(0, 0, 8, 8),
  53971. u = new n.Texture(i),
  53972. u.needsUpdate = !0
  53973. }
  53974. function r() {
  53975. var t = d.createProgram()
  53976. , i = d.createShader(d.VERTEX_SHADER)
  53977. , n = d.createShader(d.FRAGMENT_SHADER);
  53978. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53979. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53980. d.compileShader(i),
  53981. d.compileShader(n),
  53982. d.attachShader(t, i),
  53983. d.attachShader(t, n),
  53984. d.linkProgram(t),
  53985. t
  53986. }
  53987. function o(e, t) {
  53988. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53989. }
  53990. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53991. this.render = function(r, v) {
  53992. if (0 !== t.length) {
  53993. void 0 === l && i(),
  53994. d.useProgram(l),
  53995. p.initAttributes(),
  53996. p.enableAttribute(c.position),
  53997. p.enableAttribute(c.uv),
  53998. p.disableUnusedAttributes(),
  53999. p.disable(d.CULL_FACE),
  54000. p.enable(d.BLEND),
  54001. d.bindBuffer(d.ARRAY_BUFFER, a),
  54002. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54003. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54004. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54005. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54006. p.activeTexture(d.TEXTURE0),
  54007. d.uniform1i(h.map, 0);
  54008. var A = 0
  54009. , y = 0
  54010. , C = r.fog;
  54011. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54012. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54013. d.uniform1f(h.fogFar, C.far),
  54014. d.uniform1i(h.fogType, 1),
  54015. A = 1,
  54016. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54017. d.uniform1i(h.fogType, 2),
  54018. A = 2,
  54019. y = 2)) : (d.uniform1i(h.fogType, 0),
  54020. A = 0,
  54021. y = 0);
  54022. for (var I = 0, E = t.length; I < E; I++) {
  54023. var b = t[I];
  54024. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54025. b.z = -b.modelViewMatrix.elements[14]
  54026. }
  54027. t.sort(o);
  54028. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54029. var b = t[I]
  54030. , _ = b.material;
  54031. d.uniform1f(h.alphaTest, _.alphaTest),
  54032. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54033. b.matrixWorld.decompose(f, g, m),
  54034. w[0] = m.x,
  54035. w[1] = m.y;
  54036. var T = 0;
  54037. r.fog && _.fog && (T = y),
  54038. A !== T && (d.uniform1i(h.fogType, T),
  54039. A = T),
  54040. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54041. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54042. d.uniform2f(h.uvScale, 1, 1)),
  54043. d.uniform1f(h.opacity, _.opacity),
  54044. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54045. d.uniform1f(h.rotation, _.rotation),
  54046. d.uniform2fv(h.scale, w),
  54047. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54048. p.setDepthTest(_.depthTest),
  54049. p.setDepthWrite(_.depthWrite),
  54050. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54051. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54052. }
  54053. p.enable(d.CULL_FACE),
  54054. e.resetGLState()
  54055. }
  54056. }
  54057. }
  54058. ,
  54059. Object.defineProperties(n.Box2.prototype, {
  54060. empty: {
  54061. value: function() {
  54062. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54063. this.isEmpty()
  54064. }
  54065. },
  54066. isIntersectionBox: {
  54067. value: function(e) {
  54068. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54069. this.intersectsBox(e)
  54070. }
  54071. }
  54072. }),
  54073. Object.defineProperties(n.Box3.prototype, {
  54074. empty: {
  54075. value: function() {
  54076. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54077. this.isEmpty()
  54078. }
  54079. },
  54080. isIntersectionBox: {
  54081. value: function(e) {
  54082. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54083. this.intersectsBox(e)
  54084. }
  54085. },
  54086. isIntersectionSphere: {
  54087. value: function(e) {
  54088. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54089. this.intersectsSphere(e)
  54090. }
  54091. }
  54092. }),
  54093. Object.defineProperties(n.Matrix3.prototype, {
  54094. multiplyVector3: {
  54095. value: function(e) {
  54096. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54097. e.applyMatrix3(this)
  54098. }
  54099. },
  54100. multiplyVector3Array: {
  54101. value: function(e) {
  54102. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54103. this.applyToVector3Array(e)
  54104. }
  54105. }
  54106. }),
  54107. Object.defineProperties(n.Matrix4.prototype, {
  54108. extractPosition: {
  54109. value: function(e) {
  54110. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54111. this.copyPosition(e)
  54112. }
  54113. },
  54114. setRotationFromQuaternion: {
  54115. value: function(e) {
  54116. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54117. this.makeRotationFromQuaternion(e)
  54118. }
  54119. },
  54120. multiplyVector3: {
  54121. value: function(e) {
  54122. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54123. e.applyProjection(this)
  54124. }
  54125. },
  54126. multiplyVector4: {
  54127. value: function(e) {
  54128. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54129. e.applyMatrix4(this)
  54130. }
  54131. },
  54132. multiplyVector3Array: {
  54133. value: function(e) {
  54134. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54135. this.applyToVector3Array(e)
  54136. }
  54137. },
  54138. rotateAxis: {
  54139. value: function(e) {
  54140. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54141. e.transformDirection(this)
  54142. }
  54143. },
  54144. crossVector: {
  54145. value: function(e) {
  54146. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54147. e.applyMatrix4(this)
  54148. }
  54149. },
  54150. translate: {
  54151. value: function(e) {
  54152. console.error("THREE.Matrix4: .translate() has been removed.")
  54153. }
  54154. },
  54155. rotateX: {
  54156. value: function(e) {
  54157. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54158. }
  54159. },
  54160. rotateY: {
  54161. value: function(e) {
  54162. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54163. }
  54164. },
  54165. rotateZ: {
  54166. value: function(e) {
  54167. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54168. }
  54169. },
  54170. rotateByAxis: {
  54171. value: function(e, t) {
  54172. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54173. }
  54174. }
  54175. }),
  54176. Object.defineProperties(n.Plane.prototype, {
  54177. isIntersectionLine: {
  54178. value: function(e) {
  54179. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54180. this.intersectsLine(e)
  54181. }
  54182. }
  54183. }),
  54184. Object.defineProperties(n.Quaternion.prototype, {
  54185. multiplyVector3: {
  54186. value: function(e) {
  54187. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54188. e.applyQuaternion(this)
  54189. }
  54190. }
  54191. }),
  54192. Object.defineProperties(n.Ray.prototype, {
  54193. isIntersectionBox: {
  54194. value: function(e) {
  54195. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54196. this.intersectsBox(e)
  54197. }
  54198. },
  54199. isIntersectionPlane: {
  54200. value: function(e) {
  54201. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54202. this.intersectsPlane(e)
  54203. }
  54204. },
  54205. isIntersectionSphere: {
  54206. value: function(e) {
  54207. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54208. this.intersectsSphere(e)
  54209. }
  54210. }
  54211. }),
  54212. Object.defineProperties(n.Vector3.prototype, {
  54213. setEulerFromRotationMatrix: {
  54214. value: function() {
  54215. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54216. }
  54217. },
  54218. setEulerFromQuaternion: {
  54219. value: function() {
  54220. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54221. }
  54222. },
  54223. getPositionFromMatrix: {
  54224. value: function(e) {
  54225. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54226. this.setFromMatrixPosition(e)
  54227. }
  54228. },
  54229. getScaleFromMatrix: {
  54230. value: function(e) {
  54231. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54232. this.setFromMatrixScale(e)
  54233. }
  54234. },
  54235. getColumnFromMatrix: {
  54236. value: function(e, t) {
  54237. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54238. this.setFromMatrixColumn(e, t)
  54239. }
  54240. }
  54241. }),
  54242. n.Face4 = function(e, t, i, r, o, a, s) {
  54243. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54244. new n.Face3(e,t,i,o,a,s)
  54245. }
  54246. ,
  54247. n.Vertex = function(e, t, i) {
  54248. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54249. new n.Vector3(e,t,i)
  54250. }
  54251. ,
  54252. Object.defineProperties(n.Object3D.prototype, {
  54253. eulerOrder: {
  54254. get: function() {
  54255. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54256. this.rotation.order
  54257. },
  54258. set: function(e) {
  54259. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54260. this.rotation.order = e
  54261. }
  54262. },
  54263. getChildByName: {
  54264. value: function(e) {
  54265. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54266. this.getObjectByName(e)
  54267. }
  54268. },
  54269. renderDepth: {
  54270. set: function(e) {
  54271. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54272. }
  54273. },
  54274. translate: {
  54275. value: function(e, t) {
  54276. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54277. this.translateOnAxis(t, e)
  54278. }
  54279. },
  54280. useQuaternion: {
  54281. get: function() {
  54282. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54283. },
  54284. set: function(e) {
  54285. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54286. }
  54287. }
  54288. }),
  54289. Object.defineProperties(n, {
  54290. PointCloud: {
  54291. value: function(e, t) {
  54292. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54293. new n.Points(e,t)
  54294. }
  54295. },
  54296. ParticleSystem: {
  54297. value: function(e, t) {
  54298. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54299. new n.Points(e,t)
  54300. }
  54301. }
  54302. }),
  54303. Object.defineProperties(n.Light.prototype, {
  54304. onlyShadow: {
  54305. set: function(e) {
  54306. console.warn("THREE.Light: .onlyShadow has been removed.")
  54307. }
  54308. },
  54309. shadowCameraFov: {
  54310. set: function(e) {
  54311. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54312. this.shadow.camera.fov = e
  54313. }
  54314. },
  54315. shadowCameraLeft: {
  54316. set: function(e) {
  54317. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54318. this.shadow.camera.left = e
  54319. }
  54320. },
  54321. shadowCameraRight: {
  54322. set: function(e) {
  54323. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54324. this.shadow.camera.right = e
  54325. }
  54326. },
  54327. shadowCameraTop: {
  54328. set: function(e) {
  54329. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54330. this.shadow.camera.top = e
  54331. }
  54332. },
  54333. shadowCameraBottom: {
  54334. set: function(e) {
  54335. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54336. this.shadow.camera.bottom = e
  54337. }
  54338. },
  54339. shadowCameraNear: {
  54340. set: function(e) {
  54341. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54342. this.shadow.camera.near = e
  54343. }
  54344. },
  54345. shadowCameraFar: {
  54346. set: function(e) {
  54347. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54348. this.shadow.camera.far = e
  54349. }
  54350. },
  54351. shadowCameraVisible: {
  54352. set: function(e) {
  54353. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54354. }
  54355. },
  54356. shadowBias: {
  54357. set: function(e) {
  54358. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54359. this.shadow.bias = e
  54360. }
  54361. },
  54362. shadowDarkness: {
  54363. set: function(e) {
  54364. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54365. }
  54366. },
  54367. shadowMapWidth: {
  54368. set: function(e) {
  54369. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54370. this.shadow.mapSize.width = e
  54371. }
  54372. },
  54373. shadowMapHeight: {
  54374. set: function(e) {
  54375. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54376. this.shadow.mapSize.height = e
  54377. }
  54378. }
  54379. }),
  54380. Object.defineProperties(n.BufferAttribute.prototype, {
  54381. length: {
  54382. get: function() {
  54383. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54384. this.array.length
  54385. }
  54386. }
  54387. }),
  54388. Object.defineProperties(n.BufferGeometry.prototype, {
  54389. drawcalls: {
  54390. get: function() {
  54391. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54392. this.groups
  54393. }
  54394. },
  54395. offsets: {
  54396. get: function() {
  54397. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54398. this.groups
  54399. }
  54400. },
  54401. addIndex: {
  54402. value: function(e) {
  54403. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54404. this.setIndex(e)
  54405. }
  54406. },
  54407. addDrawCall: {
  54408. value: function(e, t, i) {
  54409. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54410. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54411. this.addGroup(e, t)
  54412. }
  54413. },
  54414. clearDrawCalls: {
  54415. value: function() {
  54416. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54417. this.clearGroups()
  54418. }
  54419. },
  54420. computeTangents: {
  54421. value: function() {
  54422. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54423. }
  54424. },
  54425. computeOffsets: {
  54426. value: function() {
  54427. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54428. }
  54429. }
  54430. }),
  54431. Object.defineProperties(n.Material.prototype, {
  54432. wrapAround: {
  54433. get: function() {
  54434. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54435. },
  54436. set: function(e) {
  54437. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54438. }
  54439. },
  54440. wrapRGB: {
  54441. get: function() {
  54442. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54443. new n.Color
  54444. }
  54445. }
  54446. }),
  54447. Object.defineProperties(n, {
  54448. PointCloudMaterial: {
  54449. value: function(e) {
  54450. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54451. new n.PointsMaterial(e)
  54452. }
  54453. },
  54454. ParticleBasicMaterial: {
  54455. value: function(e) {
  54456. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54457. new n.PointsMaterial(e)
  54458. }
  54459. },
  54460. ParticleSystemMaterial: {
  54461. value: function(e) {
  54462. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54463. new n.PointsMaterial(e)
  54464. }
  54465. }
  54466. }),
  54467. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54468. metal: {
  54469. get: function() {
  54470. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54471. !1
  54472. },
  54473. set: function(e) {
  54474. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54475. }
  54476. }
  54477. }),
  54478. Object.defineProperties(n.ShaderMaterial.prototype, {
  54479. derivatives: {
  54480. get: function() {
  54481. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54482. this.extensions.derivatives
  54483. },
  54484. set: function(e) {
  54485. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54486. this.extensions.derivatives = e
  54487. }
  54488. }
  54489. }),
  54490. Object.defineProperties(n.WebGLRenderer.prototype, {
  54491. supportsFloatTextures: {
  54492. value: function() {
  54493. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54494. this.extensions.get("OES_texture_float")
  54495. }
  54496. },
  54497. supportsHalfFloatTextures: {
  54498. value: function() {
  54499. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54500. this.extensions.get("OES_texture_half_float")
  54501. }
  54502. },
  54503. supportsStandardDerivatives: {
  54504. value: function() {
  54505. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54506. this.extensions.get("OES_standard_derivatives")
  54507. }
  54508. },
  54509. supportsCompressedTextureS3TC: {
  54510. value: function() {
  54511. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54512. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54513. }
  54514. },
  54515. supportsCompressedTexturePVRTC: {
  54516. value: function() {
  54517. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54518. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54519. }
  54520. },
  54521. supportsBlendMinMax: {
  54522. value: function() {
  54523. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54524. this.extensions.get("EXT_blend_minmax")
  54525. }
  54526. },
  54527. supportsVertexTextures: {
  54528. value: function() {
  54529. return this.capabilities.vertexTextures
  54530. }
  54531. },
  54532. supportsInstancedArrays: {
  54533. value: function() {
  54534. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54535. this.extensions.get("ANGLE_instanced_arrays")
  54536. }
  54537. },
  54538. enableScissorTest: {
  54539. value: function(e) {
  54540. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54541. this.setScissorTest(e)
  54542. }
  54543. },
  54544. initMaterial: {
  54545. value: function() {
  54546. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54547. }
  54548. },
  54549. addPrePlugin: {
  54550. value: function() {
  54551. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54552. }
  54553. },
  54554. addPostPlugin: {
  54555. value: function() {
  54556. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54557. }
  54558. },
  54559. updateShadowMap: {
  54560. value: function() {
  54561. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54562. }
  54563. },
  54564. shadowMapEnabled: {
  54565. get: function() {
  54566. return this.shadowMap.enabled
  54567. },
  54568. set: function(e) {
  54569. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54570. this.shadowMap.enabled = e
  54571. }
  54572. },
  54573. shadowMapType: {
  54574. get: function() {
  54575. return this.shadowMap.type
  54576. },
  54577. set: function(e) {
  54578. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54579. this.shadowMap.type = e
  54580. }
  54581. },
  54582. shadowMapCullFace: {
  54583. get: function() {
  54584. return this.shadowMap.cullFace
  54585. },
  54586. set: function(e) {
  54587. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54588. this.shadowMap.cullFace = e
  54589. }
  54590. }
  54591. }),
  54592. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54593. wrapS: {
  54594. get: function() {
  54595. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54596. this.texture.wrapS
  54597. },
  54598. set: function(e) {
  54599. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54600. this.texture.wrapS = e
  54601. }
  54602. },
  54603. wrapT: {
  54604. get: function() {
  54605. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54606. this.texture.wrapT
  54607. },
  54608. set: function(e) {
  54609. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54610. this.texture.wrapT = e
  54611. }
  54612. },
  54613. magFilter: {
  54614. get: function() {
  54615. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54616. this.texture.magFilter
  54617. },
  54618. set: function(e) {
  54619. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54620. this.texture.magFilter = e
  54621. }
  54622. },
  54623. minFilter: {
  54624. get: function() {
  54625. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54626. this.texture.minFilter
  54627. },
  54628. set: function(e) {
  54629. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54630. this.texture.minFilter = e
  54631. }
  54632. },
  54633. anisotropy: {
  54634. get: function() {
  54635. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54636. this.texture.anisotropy
  54637. },
  54638. set: function(e) {
  54639. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54640. this.texture.anisotropy = e
  54641. }
  54642. },
  54643. offset: {
  54644. get: function() {
  54645. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54646. this.texture.offset
  54647. },
  54648. set: function(e) {
  54649. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54650. this.texture.offset = e
  54651. }
  54652. },
  54653. repeat: {
  54654. get: function() {
  54655. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54656. this.texture.repeat
  54657. },
  54658. set: function(e) {
  54659. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54660. this.texture.repeat = e
  54661. }
  54662. },
  54663. format: {
  54664. get: function() {
  54665. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54666. this.texture.format
  54667. },
  54668. set: function(e) {
  54669. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54670. this.texture.format = e
  54671. }
  54672. },
  54673. type: {
  54674. get: function() {
  54675. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54676. this.texture.type
  54677. },
  54678. set: function(e) {
  54679. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54680. this.texture.type = e
  54681. }
  54682. },
  54683. generateMipmaps: {
  54684. get: function() {
  54685. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54686. this.texture.generateMipmaps
  54687. },
  54688. set: function(e) {
  54689. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54690. this.texture.generateMipmaps = e
  54691. }
  54692. }
  54693. }),
  54694. n.GeometryUtils = {
  54695. merge: function(e, t, i) {
  54696. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54697. var r;
  54698. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54699. r = t.matrix,
  54700. t = t.geometry),
  54701. e.merge(t, r, i)
  54702. },
  54703. center: function(e) {
  54704. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54705. e.center()
  54706. }
  54707. },
  54708. n.ImageUtils = {
  54709. crossOrigin: void 0,
  54710. loadTexture: function(e, t, i, r) {
  54711. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54712. var o = new n.TextureLoader;
  54713. o.setCrossOrigin(this.crossOrigin);
  54714. var a = o.load(e, i, void 0, r);
  54715. return t && (a.mapping = t),
  54716. a
  54717. },
  54718. loadTextureCube: function(e, t, i, r) {
  54719. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54720. var o = new n.CubeTextureLoader;
  54721. o.setCrossOrigin(this.crossOrigin);
  54722. var a = o.load(e, i, void 0, r);
  54723. return t && (a.mapping = t),
  54724. a
  54725. },
  54726. loadCompressedTexture: function() {
  54727. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54728. },
  54729. loadCompressedTextureCube: function() {
  54730. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54731. }
  54732. },
  54733. n.Projector = function() {
  54734. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54735. this.projectVector = function(e, t) {
  54736. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54737. e.project(t)
  54738. }
  54739. ,
  54740. this.unprojectVector = function(e, t) {
  54741. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54742. e.unproject(t)
  54743. }
  54744. ,
  54745. this.pickingRay = function(e, t) {
  54746. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54747. }
  54748. }
  54749. ,
  54750. n.CanvasRenderer = function() {
  54751. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54752. this.domElement = document.createElement("canvas"),
  54753. this.clear = function() {}
  54754. ,
  54755. this.render = function() {}
  54756. ,
  54757. this.setClearColor = function() {}
  54758. ,
  54759. this.setSize = function() {}
  54760. }
  54761. ,
  54762. n.MeshFaceMaterial = n.MultiMaterial,
  54763. n.CurveUtils = {
  54764. tangentQuadraticBezier: function(e, t, i, n) {
  54765. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54766. },
  54767. tangentCubicBezier: function(e, t, i, n, r) {
  54768. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54769. },
  54770. tangentSpline: function(e, t, i, n, r) {
  54771. var o = 6 * e * e - 6 * e
  54772. , a = 3 * e * e - 4 * e + 1
  54773. , s = -6 * e * e + 6 * e
  54774. , l = 3 * e * e - 2 * e;
  54775. return o + a + s + l
  54776. },
  54777. interpolate: function(e, t, i, n, r) {
  54778. var o = .5 * (i - e)
  54779. , a = .5 * (n - t)
  54780. , s = r * r
  54781. , l = r * s;
  54782. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54783. }
  54784. },
  54785. n.SceneUtils = {
  54786. createMultiMaterialObject: function(e, t) {
  54787. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54788. i.add(new n.Mesh(e,t[r]));
  54789. return i
  54790. },
  54791. detach: function(e, t, i) {
  54792. e.applyMatrix(t.matrixWorld),
  54793. t.remove(e),
  54794. i.add(e)
  54795. },
  54796. attach: function(e, t, i) {
  54797. var r = new n.Matrix4;
  54798. r.getInverse(i.matrixWorld),
  54799. e.applyMatrix(r),
  54800. t.remove(e),
  54801. i.add(e)
  54802. }
  54803. },
  54804. n.ShapeUtils = {
  54805. area: function(e) {
  54806. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54807. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54808. return .5 * i
  54809. },
  54810. triangulate: function() {
  54811. function e(e, t, i, n, r, o) {
  54812. var a, s, l, c, h, u, d, p, f;
  54813. if (s = e[o[t]].x,
  54814. l = e[o[t]].y,
  54815. c = e[o[i]].x,
  54816. h = e[o[i]].y,
  54817. u = e[o[n]].x,
  54818. d = e[o[n]].y,
  54819. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54820. return !1;
  54821. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54822. for (g = u - c,
  54823. m = d - h,
  54824. v = s - u,
  54825. A = l - d,
  54826. y = c - s,
  54827. C = h - l,
  54828. a = 0; a < r; a++)
  54829. if (p = e[o[a]].x,
  54830. f = e[o[a]].y,
  54831. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54832. E = f - l,
  54833. b = p - c,
  54834. w = f - h,
  54835. _ = p - u,
  54836. T = f - d,
  54837. M = g * w - m * b,
  54838. x = y * E - C * I,
  54839. S = v * T - A * _,
  54840. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54841. return !1;
  54842. return !0
  54843. }
  54844. return function(t, i) {
  54845. var r = t.length;
  54846. if (r < 3)
  54847. return null;
  54848. var o, a, s, l = [], c = [], h = [];
  54849. if (n.ShapeUtils.area(t) > 0)
  54850. for (a = 0; a < r; a++)
  54851. c[a] = a;
  54852. else
  54853. for (a = 0; a < r; a++)
  54854. c[a] = r - 1 - a;
  54855. var u = r
  54856. , d = 2 * u;
  54857. for (a = u - 1; u > 2; ) {
  54858. if (d-- <= 0)
  54859. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54860. i ? h : l;
  54861. if (o = a,
  54862. u <= o && (o = 0),
  54863. a = o + 1,
  54864. u <= a && (a = 0),
  54865. s = a + 1,
  54866. u <= s && (s = 0),
  54867. e(t, o, a, s, u, c)) {
  54868. var p, f, g, m, v;
  54869. for (p = c[o],
  54870. f = c[a],
  54871. g = c[s],
  54872. l.push([t[p], t[f], t[g]]),
  54873. h.push([c[o], c[a], c[s]]),
  54874. m = a,
  54875. v = a + 1; v < u; m++,
  54876. v++)
  54877. c[m] = c[v];
  54878. u--,
  54879. d = 2 * u
  54880. }
  54881. }
  54882. return i ? h : l
  54883. }
  54884. }(),
  54885. triangulateShape: function(e, t) {
  54886. function i(e, t, i) {
  54887. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54888. }
  54889. function r(e, t, n, r, o) {
  54890. var a = t.x - e.x
  54891. , s = t.y - e.y
  54892. , l = r.x - n.x
  54893. , c = r.y - n.y
  54894. , h = e.x - n.x
  54895. , u = e.y - n.y
  54896. , d = s * l - a * c
  54897. , p = s * h - a * u;
  54898. if (Math.abs(d) > Number.EPSILON) {
  54899. var f;
  54900. if (d > 0) {
  54901. if (p < 0 || p > d)
  54902. return [];
  54903. if (f = c * h - l * u,
  54904. f < 0 || f > d)
  54905. return []
  54906. } else {
  54907. if (p > 0 || p < d)
  54908. return [];
  54909. if (f = c * h - l * u,
  54910. f > 0 || f < d)
  54911. return []
  54912. }
  54913. if (0 === f)
  54914. return !o || 0 !== p && p !== d ? [e] : [];
  54915. if (f === d)
  54916. return !o || 0 !== p && p !== d ? [t] : [];
  54917. if (0 === p)
  54918. return [n];
  54919. if (p === d)
  54920. return [r];
  54921. var g = f / d;
  54922. return [{
  54923. x: e.x + g * a,
  54924. y: e.y + g * s
  54925. }]
  54926. }
  54927. if (0 !== p || c * h !== l * u)
  54928. return [];
  54929. var m = 0 === a && 0 === s
  54930. , v = 0 === l && 0 === c;
  54931. if (m && v)
  54932. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54933. if (m)
  54934. return i(n, r, e) ? [e] : [];
  54935. if (v)
  54936. return i(e, t, n) ? [n] : [];
  54937. var A, y, C, I, E, b, w, _;
  54938. return 0 !== a ? (e.x < t.x ? (A = e,
  54939. C = e.x,
  54940. y = t,
  54941. I = t.x) : (A = t,
  54942. C = t.x,
  54943. y = e,
  54944. I = e.x),
  54945. n.x < r.x ? (E = n,
  54946. w = n.x,
  54947. b = r,
  54948. _ = r.x) : (E = r,
  54949. w = r.x,
  54950. b = n,
  54951. _ = n.x)) : (e.y < t.y ? (A = e,
  54952. C = e.y,
  54953. y = t,
  54954. I = t.y) : (A = t,
  54955. C = t.y,
  54956. y = e,
  54957. I = e.y),
  54958. n.y < r.y ? (E = n,
  54959. w = n.y,
  54960. b = r,
  54961. _ = r.y) : (E = r,
  54962. w = r.y,
  54963. b = n,
  54964. _ = n.y)),
  54965. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54966. }
  54967. function o(e, t, i, n) {
  54968. var r = t.x - e.x
  54969. , o = t.y - e.y
  54970. , a = i.x - e.x
  54971. , s = i.y - e.y
  54972. , l = n.x - e.x
  54973. , c = n.y - e.y
  54974. , h = r * s - o * a
  54975. , u = r * c - o * l;
  54976. if (Math.abs(h) > Number.EPSILON) {
  54977. var d = l * s - c * a;
  54978. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54979. }
  54980. return u > 0
  54981. }
  54982. function a(e, t) {
  54983. function i(e, t) {
  54984. var i = A.length - 1
  54985. , n = e - 1;
  54986. n < 0 && (n = i);
  54987. var r = e + 1;
  54988. r > i && (r = 0);
  54989. var a = o(A[e], A[n], A[r], s[t]);
  54990. if (!a)
  54991. return !1;
  54992. var l = s.length - 1
  54993. , c = t - 1;
  54994. c < 0 && (c = l);
  54995. var h = t + 1;
  54996. return h > l && (h = 0),
  54997. a = o(s[t], s[c], s[h], A[e]),
  54998. !!a
  54999. }
  55000. function n(e, t) {
  55001. var i, n, o;
  55002. for (i = 0; i < A.length; i++)
  55003. if (n = i + 1,
  55004. n %= A.length,
  55005. o = r(e, t, A[i], A[n], !0),
  55006. o.length > 0)
  55007. return !0;
  55008. return !1
  55009. }
  55010. function a(e, i) {
  55011. var n, o, a, s, l;
  55012. for (n = 0; n < y.length; n++)
  55013. for (o = t[y[n]],
  55014. a = 0; a < o.length; a++)
  55015. if (s = a + 1,
  55016. s %= o.length,
  55017. l = r(e, i, o[a], o[s], !0),
  55018. l.length > 0)
  55019. return !0;
  55020. return !1
  55021. }
  55022. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55023. y.push(I);
  55024. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55025. if (w--,
  55026. w < 0) {
  55027. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55028. break
  55029. }
  55030. for (c = b; c < A.length; c++) {
  55031. h = A[c],
  55032. l = -1;
  55033. for (var I = 0; I < y.length; I++)
  55034. if (d = y[I],
  55035. p = h.x + ":" + h.y + ":" + d,
  55036. void 0 === C[p]) {
  55037. s = t[d];
  55038. for (var _ = 0; _ < s.length; _++)
  55039. if (u = s[_],
  55040. i(c, _) && !n(h, u) && !a(h, u)) {
  55041. l = _,
  55042. y.splice(I, 1),
  55043. f = A.slice(0, c + 1),
  55044. g = A.slice(c),
  55045. m = s.slice(l),
  55046. v = s.slice(0, l + 1),
  55047. A = f.concat(m).concat(v).concat(g),
  55048. b = c;
  55049. break
  55050. }
  55051. if (l >= 0)
  55052. break;
  55053. C[p] = !0
  55054. }
  55055. if (l >= 0)
  55056. break
  55057. }
  55058. }
  55059. return A
  55060. }
  55061. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55062. Array.prototype.push.apply(f, t[g]);
  55063. for (s = 0,
  55064. l = f.length; s < l; s++)
  55065. u = f[s].x + ":" + f[s].y,
  55066. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55067. p[u] = s;
  55068. var v = a(e, t)
  55069. , A = n.ShapeUtils.triangulate(v, !1);
  55070. for (s = 0,
  55071. l = A.length; s < l; s++)
  55072. for (h = A[s],
  55073. c = 0; c < 3; c++)
  55074. u = h[c].x + ":" + h[c].y,
  55075. d = p[u],
  55076. void 0 !== d && (h[c] = d);
  55077. return A.concat()
  55078. },
  55079. isClockWise: function(e) {
  55080. return n.ShapeUtils.area(e) < 0
  55081. },
  55082. b2: function() {
  55083. function e(e, t) {
  55084. var i = 1 - e;
  55085. return i * i * t
  55086. }
  55087. function t(e, t) {
  55088. return 2 * (1 - e) * e * t
  55089. }
  55090. function i(e, t) {
  55091. return e * e * t
  55092. }
  55093. return function(n, r, o, a) {
  55094. return e(n, r) + t(n, o) + i(n, a)
  55095. }
  55096. }(),
  55097. b3: function() {
  55098. function e(e, t) {
  55099. var i = 1 - e;
  55100. return i * i * i * t
  55101. }
  55102. function t(e, t) {
  55103. var i = 1 - e;
  55104. return 3 * i * i * e * t
  55105. }
  55106. function i(e, t) {
  55107. var i = 1 - e;
  55108. return 3 * i * e * e * t
  55109. }
  55110. function n(e, t) {
  55111. return e * e * e * t
  55112. }
  55113. return function(r, o, a, s, l) {
  55114. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55115. }
  55116. }()
  55117. },
  55118. n.Curve = function() {}
  55119. ,
  55120. n.Curve.prototype = {
  55121. constructor: n.Curve,
  55122. getPoint: function(e) {
  55123. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55124. null
  55125. },
  55126. getPointAt: function(e) {
  55127. var t = this.getUtoTmapping(e);
  55128. return this.getPoint(t)
  55129. },
  55130. getPoints: function(e) {
  55131. e || (e = 5);
  55132. var t, i = [];
  55133. for (t = 0; t <= e; t++)
  55134. i.push(this.getPoint(t / e));
  55135. return i
  55136. },
  55137. getSpacedPoints: function(e) {
  55138. e || (e = 5);
  55139. var t, i = [];
  55140. for (t = 0; t <= e; t++)
  55141. i.push(this.getPointAt(t / e));
  55142. return i
  55143. },
  55144. getLength: function() {
  55145. var e = this.getLengths();
  55146. return e[e.length - 1]
  55147. },
  55148. getLengths: function(e) {
  55149. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55150. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55151. return this.cacheArcLengths;
  55152. this.needsUpdate = !1;
  55153. var t, i, n = [], r = this.getPoint(0), o = 0;
  55154. for (n.push(0),
  55155. i = 1; i <= e; i++)
  55156. t = this.getPoint(i / e),
  55157. o += t.distanceTo(r),
  55158. n.push(o),
  55159. r = t;
  55160. return this.cacheArcLengths = n,
  55161. n
  55162. },
  55163. updateArcLengths: function() {
  55164. this.needsUpdate = !0,
  55165. this.getLengths()
  55166. },
  55167. getUtoTmapping: function(e, t) {
  55168. var i, n = this.getLengths(), r = 0, o = n.length;
  55169. i = t ? t : e * n[o - 1];
  55170. for (var a, s = 0, l = o - 1; s <= l; )
  55171. if (r = Math.floor(s + (l - s) / 2),
  55172. a = n[r] - i,
  55173. a < 0)
  55174. s = r + 1;
  55175. else {
  55176. if (!(a > 0)) {
  55177. l = r;
  55178. break
  55179. }
  55180. l = r - 1
  55181. }
  55182. if (r = l,
  55183. n[r] === i) {
  55184. var c = r / (o - 1);
  55185. return c
  55186. }
  55187. var h = n[r]
  55188. , u = n[r + 1]
  55189. , d = u - h
  55190. , p = (i - h) / d
  55191. , c = (r + p) / (o - 1);
  55192. return c
  55193. },
  55194. getTangent: function(e) {
  55195. var t = 1e-4
  55196. , i = e - t
  55197. , n = e + t;
  55198. i < 0 && (i = 0),
  55199. n > 1 && (n = 1);
  55200. var r = this.getPoint(i)
  55201. , o = this.getPoint(n)
  55202. , a = o.clone().sub(r);
  55203. return a.normalize()
  55204. },
  55205. getTangentAt: function(e) {
  55206. var t = this.getUtoTmapping(e);
  55207. return this.getTangent(t)
  55208. }
  55209. },
  55210. n.Curve.create = function(e, t) {
  55211. return e.prototype = Object.create(n.Curve.prototype),
  55212. e.prototype.constructor = e,
  55213. e.prototype.getPoint = t,
  55214. e
  55215. }
  55216. ,
  55217. n.CurvePath = function() {
  55218. this.curves = [],
  55219. this.autoClose = !1
  55220. }
  55221. ,
  55222. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55223. n.CurvePath.prototype.constructor = n.CurvePath,
  55224. n.CurvePath.prototype.add = function(e) {
  55225. this.curves.push(e)
  55226. }
  55227. ,
  55228. n.CurvePath.prototype.closePath = function() {
  55229. var e = this.curves[0].getPoint(0)
  55230. , t = this.curves[this.curves.length - 1].getPoint(1);
  55231. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55232. }
  55233. ,
  55234. n.CurvePath.prototype.getPoint = function(e) {
  55235. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55236. if (i[n] >= t) {
  55237. var r = i[n] - t
  55238. , o = this.curves[n]
  55239. , a = 1 - r / o.getLength();
  55240. return o.getPointAt(a)
  55241. }
  55242. n++
  55243. }
  55244. return null
  55245. }
  55246. ,
  55247. n.CurvePath.prototype.getLength = function() {
  55248. var e = this.getCurveLengths();
  55249. return e[e.length - 1]
  55250. }
  55251. ,
  55252. n.CurvePath.prototype.getCurveLengths = function() {
  55253. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55254. return this.cacheLengths;
  55255. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55256. t += this.curves[i].getLength(),
  55257. e.push(t);
  55258. return this.cacheLengths = e,
  55259. e
  55260. }
  55261. ,
  55262. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55263. var t = this.getPoints(e);
  55264. return this.createGeometry(t)
  55265. }
  55266. ,
  55267. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55268. var t = this.getSpacedPoints(e);
  55269. return this.createGeometry(t)
  55270. }
  55271. ,
  55272. n.CurvePath.prototype.createGeometry = function(e) {
  55273. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55274. var o = e[i];
  55275. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55276. }
  55277. return t
  55278. }
  55279. ,
  55280. n.Font = function(e) {
  55281. this.data = e
  55282. }
  55283. ,
  55284. n.Font.prototype = {
  55285. constructor: n.Font,
  55286. generateShapes: function(e, t, i) {
  55287. function r(e) {
  55288. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55289. var c = o(i[l], n, r);
  55290. r += c.offset,
  55291. s.push(c.path)
  55292. }
  55293. return s
  55294. }
  55295. function o(e, t, r) {
  55296. var o = a.glyphs[e] || a.glyphs["?"];
  55297. if (o) {
  55298. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55299. if (o.o)
  55300. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55301. var _ = E[b++];
  55302. switch (_) {
  55303. case "m":
  55304. s = E[b++] * t + r,
  55305. l = E[b++] * t,
  55306. A.moveTo(s, l);
  55307. break;
  55308. case "l":
  55309. s = E[b++] * t + r,
  55310. l = E[b++] * t,
  55311. A.lineTo(s, l);
  55312. break;
  55313. case "q":
  55314. if (c = E[b++] * t + r,
  55315. h = E[b++] * t,
  55316. p = E[b++] * t + r,
  55317. f = E[b++] * t,
  55318. A.quadraticCurveTo(p, f, c, h),
  55319. v = y[y.length - 1]) {
  55320. u = v.x,
  55321. d = v.y;
  55322. for (var T = 1; T <= i; T++) {
  55323. var x = T / i;
  55324. C(x, u, p, c),
  55325. C(x, d, f, h)
  55326. }
  55327. }
  55328. break;
  55329. case "b":
  55330. if (c = E[b++] * t + r,
  55331. h = E[b++] * t,
  55332. p = E[b++] * t + r,
  55333. f = E[b++] * t,
  55334. g = E[b++] * t + r,
  55335. m = E[b++] * t,
  55336. A.bezierCurveTo(p, f, g, m, c, h),
  55337. v = y[y.length - 1]) {
  55338. u = v.x,
  55339. d = v.y;
  55340. for (var T = 1; T <= i; T++) {
  55341. var x = T / i;
  55342. I(x, u, p, g, c),
  55343. I(x, d, f, m, h)
  55344. }
  55345. }
  55346. }
  55347. }
  55348. return {
  55349. offset: o.ha * t,
  55350. path: A
  55351. }
  55352. }
  55353. }
  55354. void 0 === t && (t = 100),
  55355. void 0 === i && (i = 4);
  55356. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55357. Array.prototype.push.apply(l, s[c].toShapes());
  55358. return l
  55359. }
  55360. },
  55361. n.Path = function(e) {
  55362. n.CurvePath.call(this),
  55363. this.actions = [],
  55364. e && this.fromPoints(e)
  55365. }
  55366. ,
  55367. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55368. n.Path.prototype.constructor = n.Path,
  55369. n.Path.prototype.fromPoints = function(e) {
  55370. this.moveTo(e[0].x, e[0].y);
  55371. for (var t = 1, i = e.length; t < i; t++)
  55372. this.lineTo(e[t].x, e[t].y)
  55373. }
  55374. ,
  55375. n.Path.prototype.moveTo = function(e, t) {
  55376. this.actions.push({
  55377. action: "moveTo",
  55378. args: [e, t]
  55379. })
  55380. }
  55381. ,
  55382. n.Path.prototype.lineTo = function(e, t) {
  55383. var i = this.actions[this.actions.length - 1].args
  55384. , r = i[i.length - 2]
  55385. , o = i[i.length - 1]
  55386. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55387. this.curves.push(a),
  55388. this.actions.push({
  55389. action: "lineTo",
  55390. args: [e, t]
  55391. })
  55392. }
  55393. ,
  55394. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55395. var o = this.actions[this.actions.length - 1].args
  55396. , a = o[o.length - 2]
  55397. , s = o[o.length - 1]
  55398. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55399. this.curves.push(l),
  55400. this.actions.push({
  55401. action: "quadraticCurveTo",
  55402. args: [e, t, i, r]
  55403. })
  55404. }
  55405. ,
  55406. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55407. var s = this.actions[this.actions.length - 1].args
  55408. , l = s[s.length - 2]
  55409. , c = s[s.length - 1]
  55410. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55411. this.curves.push(h),
  55412. this.actions.push({
  55413. action: "bezierCurveTo",
  55414. args: [e, t, i, r, o, a]
  55415. })
  55416. }
  55417. ,
  55418. n.Path.prototype.splineThru = function(e) {
  55419. var t = Array.prototype.slice.call(arguments)
  55420. , i = this.actions[this.actions.length - 1].args
  55421. , r = i[i.length - 2]
  55422. , o = i[i.length - 1]
  55423. , a = [new n.Vector2(r,o)];
  55424. Array.prototype.push.apply(a, e);
  55425. var s = new n.SplineCurve(a);
  55426. this.curves.push(s),
  55427. this.actions.push({
  55428. action: "splineThru",
  55429. args: t
  55430. })
  55431. }
  55432. ,
  55433. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55434. var a = this.actions[this.actions.length - 1].args
  55435. , s = a[a.length - 2]
  55436. , l = a[a.length - 1];
  55437. this.absarc(e + s, t + l, i, n, r, o)
  55438. }
  55439. ,
  55440. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55441. this.absellipse(e, t, i, i, n, r, o)
  55442. }
  55443. ,
  55444. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55445. var l = this.actions[this.actions.length - 1].args
  55446. , c = l[l.length - 2]
  55447. , h = l[l.length - 1];
  55448. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55449. }
  55450. ,
  55451. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55452. var c = [e, t, i, r, o, a, s, l || 0]
  55453. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55454. this.curves.push(h);
  55455. var u = h.getPoint(1);
  55456. c.push(u.x),
  55457. c.push(u.y),
  55458. this.actions.push({
  55459. action: "ellipse",
  55460. args: c
  55461. })
  55462. }
  55463. ,
  55464. n.Path.prototype.getSpacedPoints = function(e) {
  55465. e || (e = 40);
  55466. for (var t = [], i = 0; i < e; i++)
  55467. t.push(this.getPoint(i / e));
  55468. return this.autoClose && t.push(t[0]),
  55469. t
  55470. }
  55471. ,
  55472. n.Path.prototype.getPoints = function(e) {
  55473. e = e || 12;
  55474. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55475. var A = this.actions[m]
  55476. , y = A.action
  55477. , C = A.args;
  55478. switch (y) {
  55479. case "moveTo":
  55480. g.push(new n.Vector2(C[0],C[1]));
  55481. break;
  55482. case "lineTo":
  55483. g.push(new n.Vector2(C[0],C[1]));
  55484. break;
  55485. case "quadraticCurveTo":
  55486. t = C[2],
  55487. i = C[3],
  55488. a = C[0],
  55489. s = C[1],
  55490. g.length > 0 ? (h = g[g.length - 1],
  55491. l = h.x,
  55492. c = h.y) : (h = this.actions[m - 1].args,
  55493. l = h[h.length - 2],
  55494. c = h[h.length - 1]);
  55495. for (var I = 1; I <= e; I++) {
  55496. var E = I / e;
  55497. u = p(E, l, a, t),
  55498. d = p(E, c, s, i),
  55499. g.push(new n.Vector2(u,d))
  55500. }
  55501. break;
  55502. case "bezierCurveTo":
  55503. t = C[4],
  55504. i = C[5],
  55505. a = C[0],
  55506. s = C[1],
  55507. r = C[2],
  55508. o = C[3],
  55509. g.length > 0 ? (h = g[g.length - 1],
  55510. l = h.x,
  55511. c = h.y) : (h = this.actions[m - 1].args,
  55512. l = h[h.length - 2],
  55513. c = h[h.length - 1]);
  55514. for (var I = 1; I <= e; I++) {
  55515. var E = I / e;
  55516. u = f(E, l, a, r, t),
  55517. d = f(E, c, s, o, i),
  55518. g.push(new n.Vector2(u,d))
  55519. }
  55520. break;
  55521. case "splineThru":
  55522. h = this.actions[m - 1].args;
  55523. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55524. , w = [b]
  55525. , _ = e * C[0].length;
  55526. w = w.concat(C[0]);
  55527. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55528. g.push(T.getPointAt(I / _));
  55529. break;
  55530. case "arc":
  55531. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55532. var E = I / N;
  55533. L || (E = 1 - E),
  55534. x = P + E * D,
  55535. u = S + R * Math.cos(x),
  55536. d = M + R * Math.sin(x),
  55537. g.push(new n.Vector2(u,d))
  55538. }
  55539. break;
  55540. case "ellipse":
  55541. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55542. 0 !== k && (B = Math.cos(k),
  55543. F = Math.sin(k));
  55544. for (var I = 1; I <= N; I++) {
  55545. var E = I / N;
  55546. if (L || (E = 1 - E),
  55547. x = P + E * D,
  55548. u = S + V * Math.cos(x),
  55549. d = M + U * Math.sin(x),
  55550. 0 !== k) {
  55551. var H = u
  55552. , G = d;
  55553. u = (H - S) * B - (G - M) * F + S,
  55554. d = (H - S) * F + (G - M) * B + M
  55555. }
  55556. g.push(new n.Vector2(u,d))
  55557. }
  55558. }
  55559. }
  55560. var z = g[g.length - 1];
  55561. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55562. this.autoClose && g.push(g[0]),
  55563. g
  55564. }
  55565. ,
  55566. n.Path.prototype.toShapes = function(e, t) {
  55567. function i(e) {
  55568. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55569. var a = e[r]
  55570. , s = a.args
  55571. , l = a.action;
  55572. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55573. i = new n.Path),
  55574. i[l].apply(i, s)
  55575. }
  55576. return 0 !== i.actions.length && t.push(i),
  55577. t
  55578. }
  55579. function r(e) {
  55580. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55581. var o = e[i]
  55582. , a = new n.Shape;
  55583. a.actions = o.actions,
  55584. a.curves = o.curves,
  55585. t.push(a)
  55586. }
  55587. return t
  55588. }
  55589. function o(e, t) {
  55590. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55591. var a = t[r]
  55592. , s = t[o]
  55593. , l = s.x - a.x
  55594. , c = s.y - a.y;
  55595. if (Math.abs(c) > Number.EPSILON) {
  55596. if (c < 0 && (a = t[o],
  55597. l = -l,
  55598. s = t[r],
  55599. c = -c),
  55600. e.y < a.y || e.y > s.y)
  55601. continue;
  55602. if (e.y === a.y) {
  55603. if (e.x === a.x)
  55604. return !0
  55605. } else {
  55606. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55607. if (0 === h)
  55608. return !0;
  55609. if (h < 0)
  55610. continue;
  55611. n = !n
  55612. }
  55613. } else {
  55614. if (e.y !== a.y)
  55615. continue;
  55616. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55617. return !0
  55618. }
  55619. }
  55620. return n
  55621. }
  55622. var a = n.ShapeUtils.isClockWise
  55623. , s = i(this.actions);
  55624. if (0 === s.length)
  55625. return [];
  55626. if (t === !0)
  55627. return r(s);
  55628. var l, c, h, u = [];
  55629. if (1 === s.length)
  55630. return c = s[0],
  55631. h = new n.Shape,
  55632. h.actions = c.actions,
  55633. h.curves = c.curves,
  55634. u.push(h),
  55635. u;
  55636. var d = !a(s[0].getPoints());
  55637. d = e ? !d : d;
  55638. var p, f = [], g = [], m = [], v = 0;
  55639. g[v] = void 0,
  55640. m[v] = [];
  55641. for (var A = 0, y = s.length; A < y; A++)
  55642. c = s[A],
  55643. p = c.getPoints(),
  55644. l = a(p),
  55645. l = e ? !l : l,
  55646. l ? (!d && g[v] && v++,
  55647. g[v] = {
  55648. s: new n.Shape,
  55649. p: p
  55650. },
  55651. g[v].s.actions = c.actions,
  55652. g[v].s.curves = c.curves,
  55653. d && v++,
  55654. m[v] = []) : m[v].push({
  55655. h: c,
  55656. p: p[0]
  55657. });
  55658. if (!g[0])
  55659. return r(s);
  55660. if (g.length > 1) {
  55661. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55662. f[E] = [];
  55663. for (var E = 0, b = g.length; E < b; E++)
  55664. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55665. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55666. o(T.p, g[S].p) && (E !== S && I.push({
  55667. froms: E,
  55668. tos: S,
  55669. hole: _
  55670. }),
  55671. x ? (x = !1,
  55672. f[S].push(T)) : C = !0);
  55673. x && f[E].push(T)
  55674. }
  55675. I.length > 0 && (C || (m = f))
  55676. }
  55677. for (var M, A = 0, R = g.length; A < R; A++) {
  55678. h = g[A].s,
  55679. u.push(h),
  55680. M = m[A];
  55681. for (var P = 0, O = M.length; P < O; P++)
  55682. h.holes.push(M[P].h)
  55683. }
  55684. return u
  55685. }
  55686. ,
  55687. n.Shape = function() {
  55688. n.Path.apply(this, arguments),
  55689. this.holes = []
  55690. }
  55691. ,
  55692. n.Shape.prototype = Object.create(n.Path.prototype),
  55693. n.Shape.prototype.constructor = n.Shape,
  55694. n.Shape.prototype.extrude = function(e) {
  55695. return new n.ExtrudeGeometry(this,e)
  55696. }
  55697. ,
  55698. n.Shape.prototype.makeGeometry = function(e) {
  55699. return new n.ShapeGeometry(this,e)
  55700. }
  55701. ,
  55702. n.Shape.prototype.getPointsHoles = function(e) {
  55703. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55704. t[i] = this.holes[i].getPoints(e);
  55705. return t
  55706. }
  55707. ,
  55708. n.Shape.prototype.extractAllPoints = function(e) {
  55709. return {
  55710. shape: this.getPoints(e),
  55711. holes: this.getPointsHoles(e)
  55712. }
  55713. }
  55714. ,
  55715. n.Shape.prototype.extractPoints = function(e) {
  55716. return this.extractAllPoints(e)
  55717. }
  55718. ,
  55719. n.LineCurve = function(e, t) {
  55720. this.v1 = e,
  55721. this.v2 = t
  55722. }
  55723. ,
  55724. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55725. n.LineCurve.prototype.constructor = n.LineCurve,
  55726. n.LineCurve.prototype.getPoint = function(e) {
  55727. var t = this.v2.clone().sub(this.v1);
  55728. return t.multiplyScalar(e).add(this.v1),
  55729. t
  55730. }
  55731. ,
  55732. n.LineCurve.prototype.getPointAt = function(e) {
  55733. return this.getPoint(e)
  55734. }
  55735. ,
  55736. n.LineCurve.prototype.getTangent = function(e) {
  55737. var t = this.v2.clone().sub(this.v1);
  55738. return t.normalize()
  55739. }
  55740. ,
  55741. n.QuadraticBezierCurve = function(e, t, i) {
  55742. this.v0 = e,
  55743. this.v1 = t,
  55744. this.v2 = i
  55745. }
  55746. ,
  55747. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55748. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55749. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55750. var t = n.ShapeUtils.b2;
  55751. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55752. }
  55753. ,
  55754. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55755. var t = n.CurveUtils.tangentQuadraticBezier;
  55756. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55757. }
  55758. ,
  55759. n.CubicBezierCurve = function(e, t, i, n) {
  55760. this.v0 = e,
  55761. this.v1 = t,
  55762. this.v2 = i,
  55763. this.v3 = n
  55764. }
  55765. ,
  55766. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55767. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55768. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55769. var t = n.ShapeUtils.b3;
  55770. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55771. }
  55772. ,
  55773. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55774. var t = n.CurveUtils.tangentCubicBezier;
  55775. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55776. }
  55777. ,
  55778. n.SplineCurve = function(e) {
  55779. this.points = void 0 == e ? [] : e
  55780. }
  55781. ,
  55782. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55783. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55784. n.SplineCurve.prototype.getPoint = function(e) {
  55785. var t = this.points
  55786. , i = (t.length - 1) * e
  55787. , r = Math.floor(i)
  55788. , o = i - r
  55789. , a = t[0 === r ? r : r - 1]
  55790. , s = t[r]
  55791. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55792. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55793. , h = n.CurveUtils.interpolate;
  55794. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55795. }
  55796. ,
  55797. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55798. this.aX = e,
  55799. this.aY = t,
  55800. this.xRadius = i,
  55801. this.yRadius = n,
  55802. this.aStartAngle = r,
  55803. this.aEndAngle = o,
  55804. this.aClockwise = a,
  55805. this.aRotation = s || 0
  55806. }
  55807. ,
  55808. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55809. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55810. n.EllipseCurve.prototype.getPoint = function(e) {
  55811. var t = this.aEndAngle - this.aStartAngle;
  55812. t < 0 && (t += 2 * Math.PI),
  55813. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55814. var i;
  55815. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55816. var r = this.aX + this.xRadius * Math.cos(i)
  55817. , o = this.aY + this.yRadius * Math.sin(i);
  55818. if (0 !== this.aRotation) {
  55819. var a = Math.cos(this.aRotation)
  55820. , s = Math.sin(this.aRotation)
  55821. , l = r
  55822. , c = o;
  55823. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55824. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55825. }
  55826. return new n.Vector2(r,o)
  55827. }
  55828. ,
  55829. n.ArcCurve = function(e, t, i, r, o, a) {
  55830. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55831. }
  55832. ,
  55833. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55834. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55835. n.LineCurve3 = n.Curve.create(function(e, t) {
  55836. this.v1 = e,
  55837. this.v2 = t
  55838. }, function(e) {
  55839. var t = new n.Vector3;
  55840. return t.subVectors(this.v2, this.v1),
  55841. t.multiplyScalar(e),
  55842. t.add(this.v1),
  55843. t
  55844. }),
  55845. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55846. this.v0 = e,
  55847. this.v1 = t,
  55848. this.v2 = i
  55849. }, function(e) {
  55850. var t = n.ShapeUtils.b2;
  55851. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55852. }),
  55853. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55854. this.v0 = e,
  55855. this.v1 = t,
  55856. this.v2 = i,
  55857. this.v3 = n
  55858. }, function(e) {
  55859. var t = n.ShapeUtils.b3;
  55860. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55861. }),
  55862. n.SplineCurve3 = n.Curve.create(function(e) {
  55863. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55864. this.points = void 0 == e ? [] : e
  55865. }, function(e) {
  55866. var t = this.points
  55867. , i = (t.length - 1) * e
  55868. , r = Math.floor(i)
  55869. , o = i - r
  55870. , a = t[0 == r ? r : r - 1]
  55871. , s = t[r]
  55872. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55873. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55874. , h = n.CurveUtils.interpolate;
  55875. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55876. }),
  55877. n.CatmullRomCurve3 = function() {
  55878. function e() {}
  55879. var t = new n.Vector3
  55880. , i = new e
  55881. , r = new e
  55882. , o = new e;
  55883. return e.prototype.init = function(e, t, i, n) {
  55884. this.c0 = e,
  55885. this.c1 = i,
  55886. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55887. this.c3 = 2 * e - 2 * t + i + n
  55888. }
  55889. ,
  55890. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55891. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55892. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55893. s *= o,
  55894. l *= o,
  55895. this.init(t, i, s, l)
  55896. }
  55897. ,
  55898. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55899. this.init(t, i, r * (i - e), r * (n - t))
  55900. }
  55901. ,
  55902. e.prototype.calc = function(e) {
  55903. var t = e * e
  55904. , i = t * e;
  55905. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55906. }
  55907. ,
  55908. n.Curve.create(function(e) {
  55909. this.points = e || [],
  55910. this.closed = !1
  55911. }, function(e) {
  55912. var a, s, l, c, h = this.points;
  55913. c = h.length,
  55914. c < 2 && console.log("duh, you need at least 2 points"),
  55915. a = (c - (this.closed ? 0 : 1)) * e,
  55916. s = Math.floor(a),
  55917. l = a - s,
  55918. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55919. l = 1);
  55920. var u, d, p, f;
  55921. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55922. u = t),
  55923. d = h[s % c],
  55924. p = h[(s + 1) % c],
  55925. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55926. f = t),
  55927. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55928. var g = "chordal" === this.type ? .5 : .25
  55929. , m = Math.pow(u.distanceToSquared(d), g)
  55930. , v = Math.pow(d.distanceToSquared(p), g)
  55931. , A = Math.pow(p.distanceToSquared(f), g);
  55932. v < 1e-4 && (v = 1),
  55933. m < 1e-4 && (m = v),
  55934. A < 1e-4 && (A = v),
  55935. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55936. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55937. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55938. } else if ("catmullrom" === this.type) {
  55939. var y = void 0 !== this.tension ? this.tension : .5;
  55940. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55941. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55942. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55943. }
  55944. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55945. return C
  55946. })
  55947. }(),
  55948. n.ClosedSplineCurve3 = function(e) {
  55949. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55950. n.CatmullRomCurve3.call(this, e),
  55951. this.type = "catmullrom",
  55952. this.closed = !0
  55953. }
  55954. ,
  55955. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55956. n.BoxGeometry = function(e, t, i, r, o, a) {
  55957. n.Geometry.call(this),
  55958. this.type = "BoxGeometry",
  55959. this.parameters = {
  55960. width: e,
  55961. height: t,
  55962. depth: i,
  55963. widthSegments: r,
  55964. heightSegments: o,
  55965. depthSegments: a
  55966. },
  55967. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55968. this.mergeVertices()
  55969. }
  55970. ,
  55971. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55972. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55973. n.CubeGeometry = n.BoxGeometry,
  55974. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55975. function s(e, t, i) {
  55976. var n = 0;
  55977. return n += e * t * 2,
  55978. n += e * i * 2,
  55979. n += i * t * 2,
  55980. 4 * n
  55981. }
  55982. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55983. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55984. for (var L = O * b - _, D = 0; D < x; D++) {
  55985. var N = D * E - w;
  55986. P[e] = N * r,
  55987. P[t] = L * o,
  55988. P[i] = T,
  55989. p[m] = P.x,
  55990. p[m + 1] = P.y,
  55991. p[m + 2] = P.z,
  55992. P[e] = 0,
  55993. P[t] = 0,
  55994. P[i] = l > 0 ? 1 : -1,
  55995. f[m] = P.x,
  55996. f[m + 1] = P.y,
  55997. f[m + 2] = P.z,
  55998. g[v] = D / h,
  55999. g[v + 1] = 1 - O / u,
  56000. m += 3,
  56001. v += 2,
  56002. M += 1
  56003. }
  56004. for (O = 0; O < u; O++)
  56005. for (D = 0; D < h; D++) {
  56006. var B = y + D + x * O
  56007. , F = y + D + x * (O + 1)
  56008. , V = y + (D + 1) + x * (O + 1)
  56009. , U = y + (D + 1) + x * O;
  56010. d[A] = B,
  56011. d[A + 1] = F,
  56012. d[A + 2] = U,
  56013. d[A + 3] = F,
  56014. d[A + 4] = V,
  56015. d[A + 5] = U,
  56016. A += 6,
  56017. R += 6
  56018. }
  56019. c.addGroup(C, R, I),
  56020. C += R,
  56021. y += M
  56022. }
  56023. n.BufferGeometry.call(this),
  56024. this.type = "BoxBufferGeometry",
  56025. this.parameters = {
  56026. width: e,
  56027. height: t,
  56028. depth: i,
  56029. widthSegments: r,
  56030. heightSegments: o,
  56031. depthSegments: a
  56032. };
  56033. var c = this;
  56034. r = Math.floor(r) || 1,
  56035. o = Math.floor(o) || 1,
  56036. a = Math.floor(a) || 1;
  56037. var h = s(r, o, a)
  56038. , u = h / 4 * 6
  56039. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56040. , p = new Float32Array(3 * h)
  56041. , f = new Float32Array(3 * h)
  56042. , g = new Float32Array(2 * h)
  56043. , m = 0
  56044. , v = 0
  56045. , A = 0
  56046. , y = 0
  56047. , C = 0;
  56048. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56049. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56050. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56051. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56052. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56053. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56054. this.setIndex(new n.BufferAttribute(d,1)),
  56055. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56056. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56057. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56058. }
  56059. ,
  56060. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56061. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56062. n.CircleGeometry = function(e, t, i, r) {
  56063. n.Geometry.call(this),
  56064. this.type = "CircleGeometry",
  56065. this.parameters = {
  56066. radius: e,
  56067. segments: t,
  56068. thetaStart: i,
  56069. thetaLength: r
  56070. },
  56071. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56072. }
  56073. ,
  56074. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56075. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56076. n.CircleBufferGeometry = function(e, t, i, r) {
  56077. n.BufferGeometry.call(this),
  56078. this.type = "CircleBufferGeometry",
  56079. this.parameters = {
  56080. radius: e,
  56081. segments: t,
  56082. thetaStart: i,
  56083. thetaLength: r
  56084. },
  56085. e = e || 50,
  56086. t = void 0 !== t ? Math.max(3, t) : 8,
  56087. i = void 0 !== i ? i : 0,
  56088. r = void 0 !== r ? r : 2 * Math.PI;
  56089. var o = t + 2
  56090. , a = new Float32Array(3 * o)
  56091. , s = new Float32Array(3 * o)
  56092. , l = new Float32Array(2 * o);
  56093. s[2] = 1,
  56094. l[0] = .5,
  56095. l[1] = .5;
  56096. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56097. h += 3,
  56098. u += 2) {
  56099. var d = i + c / t * r;
  56100. a[h] = e * Math.cos(d),
  56101. a[h + 1] = e * Math.sin(d),
  56102. s[h + 2] = 1,
  56103. l[u] = (a[h] / e + 1) / 2,
  56104. l[u + 1] = (a[h + 1] / e + 1) / 2
  56105. }
  56106. for (var p = [], h = 1; h <= t; h++)
  56107. p.push(h, h + 1, 0);
  56108. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56109. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56110. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56111. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56112. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56113. }
  56114. ,
  56115. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56116. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56117. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56118. function c() {
  56119. var e = (r + 1) * (o + 1);
  56120. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56121. e
  56122. }
  56123. function h() {
  56124. var e = r * o * 2 * 3;
  56125. return a === !1 && (e += 2 * r * 3),
  56126. e
  56127. }
  56128. function u() {
  56129. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56130. for (c = 0; c <= o; c++) {
  56131. var p = []
  56132. , f = c / o
  56133. , b = f * (t - e) + e;
  56134. for (a = 0; a <= r; a++) {
  56135. var w = a / r;
  56136. u.x = b * Math.sin(w * l + s),
  56137. u.y = -f * i + E,
  56138. u.z = b * Math.cos(w * l + s),
  56139. m.setXYZ(y, u.x, u.y, u.z),
  56140. h.copy(u),
  56141. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56142. h.z = Math.cos(w * l + s)),
  56143. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56144. v.setXYZ(y, h.x, h.y, h.z),
  56145. A.setXY(y, w, 1 - f),
  56146. p.push(y),
  56147. y++
  56148. }
  56149. I.push(p)
  56150. }
  56151. for (a = 0; a < r; a++)
  56152. for (c = 0; c < o; c++) {
  56153. var _ = I[c][a]
  56154. , T = I[c + 1][a]
  56155. , x = I[c + 1][a + 1]
  56156. , S = I[c][a + 1];
  56157. g.setX(C, _),
  56158. C++,
  56159. g.setX(C, T),
  56160. C++,
  56161. g.setX(C, S),
  56162. C++,
  56163. g.setX(C, T),
  56164. C++,
  56165. g.setX(C, x),
  56166. C++,
  56167. g.setX(C, S),
  56168. C++
  56169. }
  56170. }
  56171. function d(i) {
  56172. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56173. for (a = y,
  56174. o = 1; o <= r; o++)
  56175. m.setXYZ(y, 0, E * p, 0),
  56176. v.setXYZ(y, 0, p, 0),
  56177. i === !0 ? (h.x = o / r,
  56178. h.y = 0) : (h.x = (o - 1) / r,
  56179. h.y = 1),
  56180. A.setXY(y, h.x, h.y),
  56181. y++;
  56182. for (c = y,
  56183. o = 0; o <= r; o++) {
  56184. var f = o / r;
  56185. u.x = d * Math.sin(f * l + s),
  56186. u.y = E * p,
  56187. u.z = d * Math.cos(f * l + s),
  56188. m.setXYZ(y, u.x, u.y, u.z),
  56189. v.setXYZ(y, 0, p, 0),
  56190. A.setXY(y, f, i === !0 ? 1 : 0),
  56191. y++
  56192. }
  56193. for (o = 0; o < r; o++) {
  56194. var I = a + o
  56195. , b = c + o;
  56196. i === !0 ? (g.setX(C, b),
  56197. C++,
  56198. g.setX(C, b + 1),
  56199. C++,
  56200. g.setX(C, I),
  56201. C++) : (g.setX(C, b + 1),
  56202. C++,
  56203. g.setX(C, b),
  56204. C++,
  56205. g.setX(C, I),
  56206. C++)
  56207. }
  56208. }
  56209. n.BufferGeometry.call(this),
  56210. this.type = "CylinderBufferGeometry",
  56211. this.parameters = {
  56212. radiusTop: e,
  56213. radiusBottom: t,
  56214. height: i,
  56215. radialSegments: r,
  56216. heightSegments: o,
  56217. openEnded: a,
  56218. thetaStart: s,
  56219. thetaLength: l
  56220. },
  56221. e = void 0 !== e ? e : 20,
  56222. t = void 0 !== t ? t : 20,
  56223. i = void 0 !== i ? i : 100,
  56224. r = Math.floor(r) || 8,
  56225. o = Math.floor(o) || 1,
  56226. a = void 0 !== a && a,
  56227. s = void 0 !== s ? s : 0,
  56228. l = void 0 !== l ? l : 2 * Math.PI;
  56229. var p = c()
  56230. , f = h()
  56231. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56232. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56233. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56234. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56235. , y = 0
  56236. , C = 0
  56237. , I = []
  56238. , E = i / 2;
  56239. u(),
  56240. a === !1 && (e > 0 && d(!0),
  56241. t > 0 && d(!1)),
  56242. this.setIndex(g),
  56243. this.addAttribute("position", m),
  56244. this.addAttribute("normal", v),
  56245. this.addAttribute("uv", A)
  56246. }
  56247. ,
  56248. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56249. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56250. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56251. n.Geometry.call(this),
  56252. this.type = "CylinderGeometry",
  56253. this.parameters = {
  56254. radiusTop: e,
  56255. radiusBottom: t,
  56256. height: i,
  56257. radialSegments: r,
  56258. heightSegments: o,
  56259. openEnded: a,
  56260. thetaStart: s,
  56261. thetaLength: l
  56262. },
  56263. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56264. this.mergeVertices()
  56265. }
  56266. ,
  56267. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56268. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56269. n.EdgesGeometry = function(e, t) {
  56270. function i(e, t) {
  56271. return e - t
  56272. }
  56273. n.BufferGeometry.call(this),
  56274. t = void 0 !== t ? t : 1;
  56275. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56276. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56277. r.fromBufferGeometry(e)) : r = e.clone(),
  56278. r.mergeVertices(),
  56279. r.computeFaceNormals();
  56280. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56281. for (var p = h[u], f = 0; f < 3; f++) {
  56282. a[0] = p[l[f]],
  56283. a[1] = p[l[(f + 1) % 3]],
  56284. a.sort(i);
  56285. var g = a.toString();
  56286. void 0 === s[g] ? s[g] = {
  56287. vert1: a[0],
  56288. vert2: a[1],
  56289. face1: u,
  56290. face2: void 0
  56291. } : s[g].face2 = u
  56292. }
  56293. var m = [];
  56294. for (var g in s) {
  56295. var v = s[g];
  56296. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56297. var A = c[v.vert1];
  56298. m.push(A.x),
  56299. m.push(A.y),
  56300. m.push(A.z),
  56301. A = c[v.vert2],
  56302. m.push(A.x),
  56303. m.push(A.y),
  56304. m.push(A.z)
  56305. }
  56306. }
  56307. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56308. }
  56309. ,
  56310. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56311. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56312. n.ExtrudeGeometry = function(e, t) {
  56313. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56314. this.type = "ExtrudeGeometry",
  56315. e = Array.isArray(e) ? e : [e],
  56316. this.addShapeList(e, t),
  56317. void this.computeFaceNormals())
  56318. }
  56319. ;
  56320. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56321. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56322. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56323. for (var i = e.length, n = 0; n < i; n++) {
  56324. var r = e[n];
  56325. this.addShape(r, t)
  56326. }
  56327. }
  56328. ,
  56329. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56330. function i(e, t, i) {
  56331. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56332. t.clone().multiplyScalar(i).add(e)
  56333. }
  56334. function r(e, t, i) {
  56335. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56336. if (Math.abs(d) > Number.EPSILON) {
  56337. var p = Math.sqrt(u)
  56338. , f = Math.sqrt(c * c + h * h)
  56339. , g = t.x - l / p
  56340. , m = t.y + s / p
  56341. , v = i.x - h / f
  56342. , A = i.y + c / f
  56343. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56344. r = g + s * y - e.x,
  56345. o = m + l * y - e.y;
  56346. var C = r * r + o * o;
  56347. if (C <= 2)
  56348. return new n.Vector2(r,o);
  56349. a = Math.sqrt(C / 2)
  56350. } else {
  56351. var I = !1;
  56352. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56353. I ? (r = -l,
  56354. o = s,
  56355. a = Math.sqrt(u)) : (r = s,
  56356. o = l,
  56357. a = Math.sqrt(u / 2))
  56358. }
  56359. return new n.Vector2(r / a,o / a)
  56360. }
  56361. function o() {
  56362. if (C) {
  56363. var e = 0
  56364. , t = z * e;
  56365. for (Y = 0; Y < W; Y++)
  56366. G = N[Y],
  56367. c(G[2] + t, G[1] + t, G[0] + t);
  56368. for (e = E + 2 * y,
  56369. t = z * e,
  56370. Y = 0; Y < W; Y++)
  56371. G = N[Y],
  56372. c(G[0] + t, G[1] + t, G[2] + t)
  56373. } else {
  56374. for (Y = 0; Y < W; Y++)
  56375. G = N[Y],
  56376. c(G[2], G[1], G[0]);
  56377. for (Y = 0; Y < W; Y++)
  56378. G = N[Y],
  56379. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56380. }
  56381. }
  56382. function a() {
  56383. var e = 0;
  56384. for (s(B, e),
  56385. e += B.length,
  56386. x = 0,
  56387. S = L.length; x < S; x++)
  56388. T = L[x],
  56389. s(T, e),
  56390. e += T.length
  56391. }
  56392. function s(e, t) {
  56393. var i, n;
  56394. for (Y = e.length; --Y >= 0; ) {
  56395. i = Y,
  56396. n = Y - 1,
  56397. n < 0 && (n = e.length - 1);
  56398. var r = 0
  56399. , o = E + 2 * y;
  56400. for (r = 0; r < o; r++) {
  56401. var a = z * r
  56402. , s = z * (r + 1)
  56403. , l = t + i + a
  56404. , c = t + n + a
  56405. , u = t + n + s
  56406. , d = t + i + s;
  56407. h(l, c, u, d, e, r, o, i, n)
  56408. }
  56409. }
  56410. }
  56411. function l(e, t, i) {
  56412. M.vertices.push(new n.Vector3(e,t,i))
  56413. }
  56414. function c(e, t, i) {
  56415. e += R,
  56416. t += R,
  56417. i += R,
  56418. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56419. var r = _.generateTopUV(M, e, t, i);
  56420. M.faceVertexUvs[0].push(r)
  56421. }
  56422. function h(e, t, i, r, o, a, s, l, c) {
  56423. e += R,
  56424. t += R,
  56425. i += R,
  56426. r += R,
  56427. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56428. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56429. var h = _.generateSideWallUV(M, e, t, i, r);
  56430. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56431. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56432. }
  56433. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56434. b && (u = b.getSpacedPoints(E),
  56435. w = !0,
  56436. C = !1,
  56437. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56438. p = new n.Vector3,
  56439. f = new n.Vector3,
  56440. g = new n.Vector3),
  56441. C || (y = 0,
  56442. v = 0,
  56443. A = 0);
  56444. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56445. if (D) {
  56446. for (O = O.reverse(),
  56447. x = 0,
  56448. S = L.length; x < S; x++)
  56449. T = L[x],
  56450. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56451. D = !1
  56452. }
  56453. var N = n.ShapeUtils.triangulateShape(O, L)
  56454. , B = O;
  56455. for (x = 0,
  56456. S = L.length; x < S; x++)
  56457. T = L[x],
  56458. O = O.concat(T);
  56459. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56460. Z++,
  56461. q++)
  56462. Z === X && (Z = 0),
  56463. q === X && (q = 0),
  56464. j[Y] = r(B[Y], B[Z], B[q]);
  56465. var K, Q = [], J = j.concat();
  56466. for (x = 0,
  56467. S = L.length; x < S; x++) {
  56468. for (T = L[x],
  56469. K = [],
  56470. Y = 0,
  56471. X = T.length,
  56472. Z = X - 1,
  56473. q = Y + 1; Y < X; Y++,
  56474. Z++,
  56475. q++)
  56476. Z === X && (Z = 0),
  56477. q === X && (q = 0),
  56478. K[Y] = r(T[Y], T[Z], T[q]);
  56479. Q.push(K),
  56480. J = J.concat(K)
  56481. }
  56482. for (F = 0; F < y; F++) {
  56483. for (U = F / y,
  56484. k = v * (1 - U),
  56485. V = A * Math.sin(U * Math.PI / 2),
  56486. Y = 0,
  56487. X = B.length; Y < X; Y++)
  56488. H = i(B[Y], j[Y], V),
  56489. l(H.x, H.y, -k);
  56490. for (x = 0,
  56491. S = L.length; x < S; x++)
  56492. for (T = L[x],
  56493. K = Q[x],
  56494. Y = 0,
  56495. X = T.length; Y < X; Y++)
  56496. H = i(T[Y], K[Y], V),
  56497. l(H.x, H.y, -k)
  56498. }
  56499. for (V = A,
  56500. Y = 0; Y < z; Y++)
  56501. H = C ? i(O[Y], J[Y], V) : O[Y],
  56502. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56503. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56504. g.copy(u[0]).add(f).add(p),
  56505. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56506. var $;
  56507. for ($ = 1; $ <= E; $++)
  56508. for (Y = 0; Y < z; Y++)
  56509. H = C ? i(O[Y], J[Y], V) : O[Y],
  56510. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56511. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56512. g.copy(u[$]).add(f).add(p),
  56513. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56514. for (F = y - 1; F >= 0; F--) {
  56515. for (U = F / y,
  56516. k = v * (1 - U),
  56517. V = A * Math.sin(U * Math.PI / 2),
  56518. Y = 0,
  56519. X = B.length; Y < X; Y++)
  56520. H = i(B[Y], j[Y], V),
  56521. l(H.x, H.y, m + k);
  56522. for (x = 0,
  56523. S = L.length; x < S; x++)
  56524. for (T = L[x],
  56525. K = Q[x],
  56526. Y = 0,
  56527. X = T.length; Y < X; Y++)
  56528. H = i(T[Y], K[Y], V),
  56529. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56530. }
  56531. o(),
  56532. a()
  56533. }
  56534. ,
  56535. n.ExtrudeGeometry.WorldUVGenerator = {
  56536. generateTopUV: function(e, t, i, r) {
  56537. var o = e.vertices
  56538. , a = o[t]
  56539. , s = o[i]
  56540. , l = o[r];
  56541. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56542. },
  56543. generateSideWallUV: function(e, t, i, r, o) {
  56544. var a = e.vertices
  56545. , s = a[t]
  56546. , l = a[i]
  56547. , c = a[r]
  56548. , h = a[o];
  56549. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56550. }
  56551. },
  56552. n.ShapeGeometry = function(e, t) {
  56553. n.Geometry.call(this),
  56554. this.type = "ShapeGeometry",
  56555. Array.isArray(e) === !1 && (e = [e]),
  56556. this.addShapeList(e, t),
  56557. this.computeFaceNormals()
  56558. }
  56559. ,
  56560. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56561. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56562. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56563. for (var i = 0, n = e.length; i < n; i++)
  56564. this.addShape(e[i], t);
  56565. return this
  56566. }
  56567. ,
  56568. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56569. void 0 === t && (t = {});
  56570. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56571. if (p) {
  56572. for (u = u.reverse(),
  56573. i = 0,
  56574. r = d.length; i < r; i++)
  56575. o = d[i],
  56576. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56577. p = !1
  56578. }
  56579. var f = n.ShapeUtils.triangulateShape(u, d);
  56580. for (i = 0,
  56581. r = d.length; i < r; i++)
  56582. o = d[i],
  56583. u = u.concat(o);
  56584. var g, m, v = u.length, A = f.length;
  56585. for (i = 0; i < v; i++)
  56586. g = u[i],
  56587. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56588. for (i = 0; i < A; i++) {
  56589. m = f[i];
  56590. var y = m[0] + c
  56591. , C = m[1] + c
  56592. , I = m[2] + c;
  56593. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56594. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56595. }
  56596. }
  56597. ,
  56598. n.LatheBufferGeometry = function(e, t, i, r) {
  56599. n.BufferGeometry.call(this),
  56600. this.type = "LatheBufferGeometry",
  56601. this.parameters = {
  56602. points: e,
  56603. segments: t,
  56604. phiStart: i,
  56605. phiLength: r
  56606. },
  56607. t = Math.floor(t) || 12,
  56608. i = i || 0,
  56609. r = r || 2 * Math.PI,
  56610. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56611. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56612. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56613. for (a = 0; a <= t; a++) {
  56614. var A = i + a * g * r
  56615. , y = Math.sin(A)
  56616. , C = Math.cos(A);
  56617. for (s = 0; s <= e.length - 1; s++)
  56618. m.x = e[s].x * y,
  56619. m.y = e[s].y,
  56620. m.z = e[s].x * C,
  56621. u.setXYZ(p, m.x, m.y, m.z),
  56622. v.x = a / t,
  56623. v.y = s / (e.length - 1),
  56624. d.setXY(p, v.x, v.y),
  56625. p++
  56626. }
  56627. for (a = 0; a < t; a++)
  56628. for (s = 0; s < e.length - 1; s++) {
  56629. o = s + a * e.length;
  56630. var I = o
  56631. , E = o + e.length
  56632. , b = o + e.length + 1
  56633. , w = o + 1;
  56634. h.setX(f, I),
  56635. f++,
  56636. h.setX(f, E),
  56637. f++,
  56638. h.setX(f, w),
  56639. f++,
  56640. h.setX(f, E),
  56641. f++,
  56642. h.setX(f, b),
  56643. f++,
  56644. h.setX(f, w),
  56645. f++
  56646. }
  56647. if (this.setIndex(h),
  56648. this.addAttribute("position", u),
  56649. this.addAttribute("uv", d),
  56650. this.computeVertexNormals(),
  56651. r === 2 * Math.PI) {
  56652. var _ = this.attributes.normal.array
  56653. , T = new n.Vector3
  56654. , x = new n.Vector3
  56655. , S = new n.Vector3;
  56656. for (o = t * e.length * 3,
  56657. a = 0,
  56658. s = 0; a < e.length; a++,
  56659. s += 3)
  56660. T.x = _[s + 0],
  56661. T.y = _[s + 1],
  56662. T.z = _[s + 2],
  56663. x.x = _[o + s + 0],
  56664. x.y = _[o + s + 1],
  56665. x.z = _[o + s + 2],
  56666. S.addVectors(T, x).normalize(),
  56667. _[s + 0] = _[o + s + 0] = S.x,
  56668. _[s + 1] = _[o + s + 1] = S.y,
  56669. _[s + 2] = _[o + s + 2] = S.z
  56670. }
  56671. }
  56672. ,
  56673. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56674. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56675. n.LatheGeometry = function(e, t, i, r) {
  56676. n.Geometry.call(this),
  56677. this.type = "LatheGeometry",
  56678. this.parameters = {
  56679. points: e,
  56680. segments: t,
  56681. phiStart: i,
  56682. phiLength: r
  56683. },
  56684. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56685. this.mergeVertices()
  56686. }
  56687. ,
  56688. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56689. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56690. n.PlaneGeometry = function(e, t, i, r) {
  56691. n.Geometry.call(this),
  56692. this.type = "PlaneGeometry",
  56693. this.parameters = {
  56694. width: e,
  56695. height: t,
  56696. widthSegments: i,
  56697. heightSegments: r
  56698. },
  56699. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56700. }
  56701. ,
  56702. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56703. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56704. n.PlaneBufferGeometry = function(e, t, i, r) {
  56705. n.BufferGeometry.call(this),
  56706. this.type = "PlaneBufferGeometry",
  56707. this.parameters = {
  56708. width: e,
  56709. height: t,
  56710. widthSegments: i,
  56711. heightSegments: r
  56712. };
  56713. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56714. for (var y = A * d - a, C = 0; C < c; C++) {
  56715. var I = C * u - o;
  56716. p[m] = I,
  56717. p[m + 1] = -y,
  56718. f[m + 2] = 1,
  56719. g[v] = C / s,
  56720. g[v + 1] = 1 - A / l,
  56721. m += 3,
  56722. v += 2
  56723. }
  56724. m = 0;
  56725. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56726. for (var C = 0; C < s; C++) {
  56727. var b = C + c * A
  56728. , w = C + c * (A + 1)
  56729. , _ = C + 1 + c * (A + 1)
  56730. , T = C + 1 + c * A;
  56731. E[m] = b,
  56732. E[m + 1] = w,
  56733. E[m + 2] = T,
  56734. E[m + 3] = w,
  56735. E[m + 4] = _,
  56736. E[m + 5] = T,
  56737. m += 6
  56738. }
  56739. this.setIndex(new n.BufferAttribute(E,1)),
  56740. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56741. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56742. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56743. }
  56744. ,
  56745. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56746. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56747. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56748. n.BufferGeometry.call(this),
  56749. this.type = "RingBufferGeometry",
  56750. this.parameters = {
  56751. innerRadius: e,
  56752. outerRadius: t,
  56753. thetaSegments: i,
  56754. phiSegments: r,
  56755. thetaStart: o,
  56756. thetaLength: a
  56757. },
  56758. e = e || 20,
  56759. t = t || 50,
  56760. o = void 0 !== o ? o : 0,
  56761. a = void 0 !== a ? a : 2 * Math.PI,
  56762. i = void 0 !== i ? Math.max(3, i) : 8,
  56763. r = void 0 !== r ? Math.max(1, r) : 1;
  56764. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56765. for (l = 0; l <= r; l++) {
  56766. for (c = 0; c <= i; c++)
  56767. s = o + c / i * a,
  56768. C.x = A * Math.cos(s),
  56769. C.y = A * Math.sin(s),
  56770. p.setXYZ(m, C.x, C.y, C.z),
  56771. f.setXYZ(m, 0, 0, 1),
  56772. I.x = (C.x / t + 1) / 2,
  56773. I.y = (C.y / t + 1) / 2,
  56774. g.setXY(m, I.x, I.y),
  56775. m++;
  56776. A += y
  56777. }
  56778. for (l = 0; l < r; l++) {
  56779. var E = l * (i + 1);
  56780. for (c = 0; c < i; c++) {
  56781. s = c + E;
  56782. var b = s
  56783. , w = s + i + 1
  56784. , _ = s + i + 2
  56785. , T = s + 1;
  56786. d.setX(v, b),
  56787. v++,
  56788. d.setX(v, w),
  56789. v++,
  56790. d.setX(v, _),
  56791. v++,
  56792. d.setX(v, b),
  56793. v++,
  56794. d.setX(v, _),
  56795. v++,
  56796. d.setX(v, T),
  56797. v++
  56798. }
  56799. }
  56800. this.setIndex(d),
  56801. this.addAttribute("position", p),
  56802. this.addAttribute("normal", f),
  56803. this.addAttribute("uv", g)
  56804. }
  56805. ,
  56806. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56807. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56808. n.RingGeometry = function(e, t, i, r, o, a) {
  56809. n.Geometry.call(this),
  56810. this.type = "RingGeometry",
  56811. this.parameters = {
  56812. innerRadius: e,
  56813. outerRadius: t,
  56814. thetaSegments: i,
  56815. phiSegments: r,
  56816. thetaStart: o,
  56817. thetaLength: a
  56818. },
  56819. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56820. }
  56821. ,
  56822. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56823. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56824. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56825. n.Geometry.call(this),
  56826. this.type = "SphereGeometry",
  56827. this.parameters = {
  56828. radius: e,
  56829. widthSegments: t,
  56830. heightSegments: i,
  56831. phiStart: r,
  56832. phiLength: o,
  56833. thetaStart: a,
  56834. thetaLength: s
  56835. },
  56836. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56837. }
  56838. ,
  56839. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56840. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56841. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56842. n.BufferGeometry.call(this),
  56843. this.type = "SphereBufferGeometry",
  56844. this.parameters = {
  56845. radius: e,
  56846. widthSegments: t,
  56847. heightSegments: i,
  56848. phiStart: r,
  56849. phiLength: o,
  56850. thetaStart: a,
  56851. thetaLength: s
  56852. },
  56853. e = e || 50,
  56854. t = Math.max(3, Math.floor(t) || 8),
  56855. i = Math.max(2, Math.floor(i) || 6),
  56856. r = void 0 !== r ? r : 0,
  56857. o = void 0 !== o ? o : 2 * Math.PI,
  56858. a = void 0 !== a ? a : 0,
  56859. s = void 0 !== s ? s : Math.PI;
  56860. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56861. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56862. var C = y / t
  56863. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56864. , E = e * Math.cos(a + A * s)
  56865. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56866. g.set(I, E, b).normalize(),
  56867. h.setXYZ(p, I, E, b),
  56868. u.setXYZ(p, g.x, g.y, g.z),
  56869. d.setXY(p, C, 1 - A),
  56870. v.push(p),
  56871. p++
  56872. }
  56873. f.push(v)
  56874. }
  56875. for (var w = [], m = 0; m < i; m++)
  56876. for (var y = 0; y < t; y++) {
  56877. var _ = f[m][y + 1]
  56878. , T = f[m][y]
  56879. , x = f[m + 1][y]
  56880. , S = f[m + 1][y + 1];
  56881. (0 !== m || a > 0) && w.push(_, T, S),
  56882. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56883. }
  56884. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56885. this.addAttribute("position", h),
  56886. this.addAttribute("normal", u),
  56887. this.addAttribute("uv", d),
  56888. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56889. }
  56890. ,
  56891. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56892. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56893. n.TextGeometry = function(e, t) {
  56894. t = t || {};
  56895. var i = t.font;
  56896. if (i instanceof n.Font == !1)
  56897. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56898. new n.Geometry;
  56899. var r = i.generateShapes(e, t.size, t.curveSegments);
  56900. t.amount = void 0 !== t.height ? t.height : 50,
  56901. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56902. void 0 === t.bevelSize && (t.bevelSize = 8),
  56903. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56904. n.ExtrudeGeometry.call(this, r, t),
  56905. this.type = "TextGeometry"
  56906. }
  56907. ,
  56908. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56909. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56910. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56911. n.BufferGeometry.call(this),
  56912. this.type = "TorusBufferGeometry",
  56913. this.parameters = {
  56914. radius: e,
  56915. tube: t,
  56916. radialSegments: i,
  56917. tubularSegments: r,
  56918. arc: o
  56919. },
  56920. e = e || 100,
  56921. t = t || 40,
  56922. i = Math.floor(i) || 8,
  56923. r = Math.floor(r) || 6,
  56924. o = o || 2 * Math.PI;
  56925. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56926. for (a = 0; a <= i; a++)
  56927. for (s = 0; s <= r; s++) {
  56928. var C = s / r * o
  56929. , I = a / i * Math.PI * 2;
  56930. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56931. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56932. A.z = t * Math.sin(I),
  56933. u[f] = A.x,
  56934. u[f + 1] = A.y,
  56935. u[f + 2] = A.z,
  56936. v.x = e * Math.cos(C),
  56937. v.y = e * Math.sin(C),
  56938. y.subVectors(A, v).normalize(),
  56939. d[f] = y.x,
  56940. d[f + 1] = y.y,
  56941. d[f + 2] = y.z,
  56942. p[g] = s / r,
  56943. p[g + 1] = a / i,
  56944. f += 3,
  56945. g += 2
  56946. }
  56947. for (a = 1; a <= i; a++)
  56948. for (s = 1; s <= r; s++) {
  56949. var E = (r + 1) * a + s - 1
  56950. , b = (r + 1) * (a - 1) + s - 1
  56951. , w = (r + 1) * (a - 1) + s
  56952. , _ = (r + 1) * a + s;
  56953. h[m] = E,
  56954. h[m + 1] = b,
  56955. h[m + 2] = _,
  56956. h[m + 3] = b,
  56957. h[m + 4] = w,
  56958. h[m + 5] = _,
  56959. m += 6
  56960. }
  56961. this.setIndex(new n.BufferAttribute(h,1)),
  56962. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56963. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56964. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56965. }
  56966. ,
  56967. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56968. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56969. n.TorusGeometry = function(e, t, i, r, o) {
  56970. n.Geometry.call(this),
  56971. this.type = "TorusGeometry",
  56972. this.parameters = {
  56973. radius: e,
  56974. tube: t,
  56975. radialSegments: i,
  56976. tubularSegments: r,
  56977. arc: o
  56978. },
  56979. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56980. }
  56981. ,
  56982. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56983. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56984. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56985. function s(e, t, i, n, r) {
  56986. var o = Math.cos(e)
  56987. , a = Math.sin(e)
  56988. , s = i / t * e
  56989. , l = Math.cos(s);
  56990. r.x = n * (2 + l) * .5 * o,
  56991. r.y = n * (2 + l) * a * .5,
  56992. r.z = n * Math.sin(s) * .5
  56993. }
  56994. n.BufferGeometry.call(this),
  56995. this.type = "TorusKnotBufferGeometry",
  56996. this.parameters = {
  56997. radius: e,
  56998. tube: t,
  56999. tubularSegments: i,
  57000. radialSegments: r,
  57001. p: o,
  57002. q: a
  57003. },
  57004. e = e || 100,
  57005. t = t || 40,
  57006. i = Math.floor(i) || 64,
  57007. r = Math.floor(r) || 8,
  57008. o = o || 2,
  57009. a = a || 3;
  57010. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57011. for (l = 0; l <= i; ++l) {
  57012. var T = l / i * o * Math.PI * 2;
  57013. for (s(T, o, a, e, I),
  57014. s(T + .01, o, a, e, E),
  57015. w.subVectors(E, I),
  57016. _.addVectors(E, I),
  57017. b.crossVectors(w, _),
  57018. _.crossVectors(b, w),
  57019. b.normalize(),
  57020. _.normalize(),
  57021. c = 0; c <= r; ++c) {
  57022. var x = c / r * Math.PI * 2
  57023. , S = -t * Math.cos(x)
  57024. , M = t * Math.sin(x);
  57025. A.x = I.x + (S * _.x + M * b.x),
  57026. A.y = I.y + (S * _.y + M * b.y),
  57027. A.z = I.z + (S * _.z + M * b.z),
  57028. p.setXYZ(m, A.x, A.y, A.z),
  57029. y.subVectors(A, I).normalize(),
  57030. f.setXYZ(m, y.x, y.y, y.z),
  57031. C.x = l / i,
  57032. C.y = c / r,
  57033. g.setXY(m, C.x, C.y),
  57034. m++
  57035. }
  57036. }
  57037. for (c = 1; c <= i; c++)
  57038. for (l = 1; l <= r; l++) {
  57039. var R = (r + 1) * (c - 1) + (l - 1)
  57040. , P = (r + 1) * c + (l - 1)
  57041. , O = (r + 1) * c + l
  57042. , L = (r + 1) * (c - 1) + l;
  57043. d.setX(v, R),
  57044. v++,
  57045. d.setX(v, P),
  57046. v++,
  57047. d.setX(v, L),
  57048. v++,
  57049. d.setX(v, P),
  57050. v++,
  57051. d.setX(v, O),
  57052. v++,
  57053. d.setX(v, L),
  57054. v++
  57055. }
  57056. this.setIndex(d),
  57057. this.addAttribute("position", p),
  57058. this.addAttribute("normal", f),
  57059. this.addAttribute("uv", g)
  57060. }
  57061. ,
  57062. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57063. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57064. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57065. n.Geometry.call(this),
  57066. this.type = "TorusKnotGeometry",
  57067. this.parameters = {
  57068. radius: e,
  57069. tube: t,
  57070. tubularSegments: i,
  57071. radialSegments: r,
  57072. p: o,
  57073. q: a
  57074. },
  57075. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57076. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57077. this.mergeVertices()
  57078. }
  57079. ,
  57080. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57081. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57082. n.TubeGeometry = function(e, t, i, r, o, a) {
  57083. function s(e, t, i) {
  57084. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57085. }
  57086. n.Geometry.call(this),
  57087. this.type = "TubeGeometry",
  57088. this.parameters = {
  57089. path: e,
  57090. segments: t,
  57091. radius: i,
  57092. radialSegments: r,
  57093. closed: o,
  57094. taper: a
  57095. },
  57096. t = t || 64,
  57097. i = i || 1,
  57098. r = r || 8,
  57099. o = o || !1,
  57100. a = a || n.TubeGeometry.NoTaper;
  57101. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57102. for (this.tangents = D,
  57103. this.normals = N,
  57104. this.binormals = B,
  57105. v = 0; v < P; v++)
  57106. for (M[v] = [],
  57107. u = v / (P - 1),
  57108. m = e.getPointAt(u),
  57109. l = D[v],
  57110. c = N[v],
  57111. h = B[v],
  57112. p = i * a(u),
  57113. A = 0; A < r; A++)
  57114. d = A / r * 2 * Math.PI,
  57115. f = -p * Math.cos(d),
  57116. g = p * Math.sin(d),
  57117. O.copy(m),
  57118. O.x += f * c.x + g * h.x,
  57119. O.y += f * c.y + g * h.y,
  57120. O.z += f * c.z + g * h.z,
  57121. M[v][A] = s(O.x, O.y, O.z);
  57122. for (v = 0; v < t; v++)
  57123. for (A = 0; A < r; A++)
  57124. y = o ? (v + 1) % t : v + 1,
  57125. C = (A + 1) % r,
  57126. I = M[v][A],
  57127. E = M[y][A],
  57128. b = M[y][C],
  57129. w = M[v][C],
  57130. _ = new n.Vector2(v / t,A / r),
  57131. T = new n.Vector2((v + 1) / t,A / r),
  57132. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57133. S = new n.Vector2(v / t,(A + 1) / r),
  57134. this.faces.push(new n.Face3(I,E,w)),
  57135. this.faceVertexUvs[0].push([_, T, S]),
  57136. this.faces.push(new n.Face3(E,b,w)),
  57137. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57138. this.computeFaceNormals(),
  57139. this.computeVertexNormals()
  57140. }
  57141. ,
  57142. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57143. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57144. n.TubeGeometry.NoTaper = function(e) {
  57145. return 1
  57146. }
  57147. ,
  57148. n.TubeGeometry.SinusoidalTaper = function(e) {
  57149. return Math.sin(Math.PI * e)
  57150. }
  57151. ,
  57152. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57153. function r() {
  57154. f[0] = new n.Vector3,
  57155. g[0] = new n.Vector3,
  57156. a = Number.MAX_VALUE,
  57157. s = Math.abs(p[0].x),
  57158. l = Math.abs(p[0].y),
  57159. c = Math.abs(p[0].z),
  57160. s <= a && (a = s,
  57161. d.set(1, 0, 0)),
  57162. l <= a && (a = l,
  57163. d.set(0, 1, 0)),
  57164. c <= a && d.set(0, 0, 1),
  57165. m.crossVectors(p[0], d).normalize(),
  57166. f[0].crossVectors(p[0], m),
  57167. g[0].crossVectors(p[0], f[0])
  57168. }
  57169. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57170. for (this.tangents = p,
  57171. this.normals = f,
  57172. this.binormals = g,
  57173. h = 0; h < A; h++)
  57174. u = h / (A - 1),
  57175. p[h] = e.getTangentAt(u),
  57176. p[h].normalize();
  57177. for (r(),
  57178. h = 1; h < A; h++)
  57179. f[h] = f[h - 1].clone(),
  57180. g[h] = g[h - 1].clone(),
  57181. m.crossVectors(p[h - 1], p[h]),
  57182. m.length() > Number.EPSILON && (m.normalize(),
  57183. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57184. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57185. g[h].crossVectors(p[h], f[h]);
  57186. if (i)
  57187. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57188. o /= A - 1,
  57189. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57190. h = 1; h < A; h++)
  57191. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57192. g[h].crossVectors(p[h], f[h])
  57193. }
  57194. ,
  57195. n.PolyhedronGeometry = function(e, t, i, r) {
  57196. function o(e) {
  57197. var t = e.normalize().clone();
  57198. t.index = u.vertices.push(t) - 1;
  57199. var i = l(e) / 2 / Math.PI + .5
  57200. , r = c(e) / Math.PI + .5;
  57201. return t.uv = new n.Vector2(i,1 - r),
  57202. t
  57203. }
  57204. function a(e, t, i, r) {
  57205. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57206. u.faces.push(o),
  57207. C.copy(e).add(t).add(i).divideScalar(3);
  57208. var a = l(C);
  57209. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57210. }
  57211. function s(e, t) {
  57212. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57213. l[h] = [];
  57214. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57215. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57216. }
  57217. for (var h = 0; h < i; h++)
  57218. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57219. var m = Math.floor(g / 2);
  57220. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57221. }
  57222. }
  57223. function l(e) {
  57224. return Math.atan2(e.z, -e.x)
  57225. }
  57226. function c(e) {
  57227. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57228. }
  57229. function h(e, t, i) {
  57230. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57231. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57232. e.clone()
  57233. }
  57234. n.Geometry.call(this),
  57235. this.type = "PolyhedronGeometry",
  57236. this.parameters = {
  57237. vertices: e,
  57238. indices: t,
  57239. radius: i,
  57240. detail: r
  57241. },
  57242. i = i || 1,
  57243. r = r || 0;
  57244. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57245. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57246. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57247. m++) {
  57248. var v = f[t[d]]
  57249. , A = f[t[d + 1]]
  57250. , y = f[t[d + 2]];
  57251. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57252. }
  57253. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57254. s(g[d], r);
  57255. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57256. var I = this.faceVertexUvs[0][d]
  57257. , E = I[0].x
  57258. , b = I[1].x
  57259. , w = I[2].x
  57260. , _ = Math.max(E, b, w)
  57261. , T = Math.min(E, b, w);
  57262. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57263. b < .2 && (I[1].x += 1),
  57264. w < .2 && (I[2].x += 1))
  57265. }
  57266. for (var d = 0, p = this.vertices.length; d < p; d++)
  57267. this.vertices[d].multiplyScalar(i);
  57268. this.mergeVertices(),
  57269. this.computeFaceNormals(),
  57270. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57271. }
  57272. ,
  57273. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57274. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57275. n.DodecahedronGeometry = function(e, t) {
  57276. var i = (1 + Math.sqrt(5)) / 2
  57277. , r = 1 / i
  57278. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57279. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57280. n.PolyhedronGeometry.call(this, o, a, e, t),
  57281. this.type = "DodecahedronGeometry",
  57282. this.parameters = {
  57283. radius: e,
  57284. detail: t
  57285. }
  57286. }
  57287. ,
  57288. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57289. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57290. n.IcosahedronGeometry = function(e, t) {
  57291. var i = (1 + Math.sqrt(5)) / 2
  57292. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57293. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57294. n.PolyhedronGeometry.call(this, r, o, e, t),
  57295. this.type = "IcosahedronGeometry",
  57296. this.parameters = {
  57297. radius: e,
  57298. detail: t
  57299. }
  57300. }
  57301. ,
  57302. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57303. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57304. n.OctahedronGeometry = function(e, t) {
  57305. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57306. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57307. n.PolyhedronGeometry.call(this, i, r, e, t),
  57308. this.type = "OctahedronGeometry",
  57309. this.parameters = {
  57310. radius: e,
  57311. detail: t
  57312. }
  57313. }
  57314. ,
  57315. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57316. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57317. n.TetrahedronGeometry = function(e, t) {
  57318. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57319. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57320. n.PolyhedronGeometry.call(this, i, r, e, t),
  57321. this.type = "TetrahedronGeometry",
  57322. this.parameters = {
  57323. radius: e,
  57324. detail: t
  57325. }
  57326. }
  57327. ,
  57328. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57329. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57330. n.ParametricGeometry = function(e, t, i) {
  57331. n.Geometry.call(this),
  57332. this.type = "ParametricGeometry",
  57333. this.parameters = {
  57334. func: e,
  57335. slices: t,
  57336. stacks: i
  57337. };
  57338. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57339. for (r = 0; r <= i; r++)
  57340. for (l = r / i,
  57341. o = 0; o <= t; o++)
  57342. s = o / t,
  57343. a = e(s, l),
  57344. c.push(a);
  57345. var p, f, g, m, v, A, y, C;
  57346. for (r = 0; r < i; r++)
  57347. for (o = 0; o < t; o++)
  57348. p = r * d + o,
  57349. f = r * d + o + 1,
  57350. g = (r + 1) * d + o + 1,
  57351. m = (r + 1) * d + o,
  57352. v = new n.Vector2(o / t,r / i),
  57353. A = new n.Vector2((o + 1) / t,r / i),
  57354. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57355. C = new n.Vector2(o / t,(r + 1) / i),
  57356. h.push(new n.Face3(p,f,m)),
  57357. u.push([v, A, C]),
  57358. h.push(new n.Face3(f,g,m)),
  57359. u.push([A.clone(), y, C.clone()]);
  57360. this.computeFaceNormals(),
  57361. this.computeVertexNormals()
  57362. }
  57363. ,
  57364. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57365. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57366. n.WireframeGeometry = function(e) {
  57367. function t(e, t) {
  57368. return e - t
  57369. }
  57370. n.BufferGeometry.call(this);
  57371. var i = [0, 0]
  57372. , r = {}
  57373. , o = ["a", "b", "c"];
  57374. if (e instanceof n.Geometry) {
  57375. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57376. for (var d = s[h], p = 0; p < 3; p++) {
  57377. i[0] = d[o[p]],
  57378. i[1] = d[o[(p + 1) % 3]],
  57379. i.sort(t);
  57380. var f = i.toString();
  57381. void 0 === r[f] && (c[2 * l] = i[0],
  57382. c[2 * l + 1] = i[1],
  57383. r[f] = !0,
  57384. l++)
  57385. }
  57386. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57387. for (var p = 0; p < 2; p++) {
  57388. var m = a[c[2 * h + p]]
  57389. , v = 6 * h + 3 * p;
  57390. g[v + 0] = m.x,
  57391. g[v + 1] = m.y,
  57392. g[v + 2] = m.z
  57393. }
  57394. this.addAttribute("position", new n.BufferAttribute(g,3))
  57395. } else if (e instanceof n.BufferGeometry)
  57396. if (null !== e.index) {
  57397. var A = e.index.array
  57398. , a = e.attributes.position
  57399. , y = e.groups
  57400. , l = 0;
  57401. 0 === y.length && e.addGroup(0, A.length);
  57402. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57403. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57404. for (var p = 0; p < 3; p++) {
  57405. i[0] = A[h + p],
  57406. i[1] = A[h + (p + 1) % 3],
  57407. i.sort(t);
  57408. var f = i.toString();
  57409. void 0 === r[f] && (c[2 * l] = i[0],
  57410. c[2 * l + 1] = i[1],
  57411. r[f] = !0,
  57412. l++)
  57413. }
  57414. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57415. for (var p = 0; p < 2; p++) {
  57416. var v = 6 * h + 3 * p
  57417. , T = c[2 * h + p];
  57418. g[v + 0] = a.getX(T),
  57419. g[v + 1] = a.getY(T),
  57420. g[v + 2] = a.getZ(T)
  57421. }
  57422. this.addAttribute("position", new n.BufferAttribute(g,3))
  57423. } else {
  57424. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57425. for (var p = 0; p < 3; p++) {
  57426. var v = 18 * h + 6 * p
  57427. , S = 9 * h + 3 * p;
  57428. g[v + 0] = a[S],
  57429. g[v + 1] = a[S + 1],
  57430. g[v + 2] = a[S + 2];
  57431. var T = 9 * h + 3 * ((p + 1) % 3);
  57432. g[v + 3] = a[T],
  57433. g[v + 4] = a[T + 1],
  57434. g[v + 5] = a[T + 2]
  57435. }
  57436. this.addAttribute("position", new n.BufferAttribute(g,3))
  57437. }
  57438. }
  57439. ,
  57440. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57441. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57442. n.AxisHelper = function(e) {
  57443. e = e || 1;
  57444. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57445. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57446. , r = new n.BufferGeometry;
  57447. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57448. r.addAttribute("color", new n.BufferAttribute(i,3));
  57449. var o = new n.LineBasicMaterial({
  57450. vertexColors: n.VertexColors
  57451. });
  57452. n.LineSegments.call(this, r, o)
  57453. }
  57454. ,
  57455. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57456. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57457. n.ArrowHelper = function() {
  57458. var e = new n.Geometry;
  57459. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57460. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57461. return t.translate(0, -.5, 0),
  57462. function(i, r, o, a, s, l) {
  57463. n.Object3D.call(this),
  57464. void 0 === a && (a = 16776960),
  57465. void 0 === o && (o = 1),
  57466. void 0 === s && (s = .2 * o),
  57467. void 0 === l && (l = .2 * s),
  57468. this.position.copy(r),
  57469. this.line = new n.Line(e,new n.LineBasicMaterial({
  57470. color: a
  57471. })),
  57472. this.line.matrixAutoUpdate = !1,
  57473. this.add(this.line),
  57474. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57475. color: a
  57476. })),
  57477. this.cone.matrixAutoUpdate = !1,
  57478. this.add(this.cone),
  57479. this.setDirection(i),
  57480. this.setLength(o, s, l)
  57481. }
  57482. }(),
  57483. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57484. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57485. n.ArrowHelper.prototype.setDirection = function() {
  57486. var e, t = new n.Vector3;
  57487. return function(i) {
  57488. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57489. e = Math.acos(i.y),
  57490. this.quaternion.setFromAxisAngle(t, e))
  57491. }
  57492. }(),
  57493. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57494. void 0 === t && (t = .2 * e),
  57495. void 0 === i && (i = .2 * t),
  57496. this.line.scale.set(1, Math.max(0, e - t), 1),
  57497. this.line.updateMatrix(),
  57498. this.cone.scale.set(i, t, i),
  57499. this.cone.position.y = e,
  57500. this.cone.updateMatrix()
  57501. }
  57502. ,
  57503. n.ArrowHelper.prototype.setColor = function(e) {
  57504. this.line.material.color.set(e),
  57505. this.cone.material.color.set(e)
  57506. }
  57507. ,
  57508. n.BoxHelper = function(e) {
  57509. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57510. , i = new Float32Array(24)
  57511. , r = new n.BufferGeometry;
  57512. r.setIndex(new n.BufferAttribute(t,1)),
  57513. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57514. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57515. color: 16776960
  57516. })),
  57517. void 0 !== e && this.update(e)
  57518. }
  57519. ,
  57520. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57521. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57522. n.BoxHelper.prototype.update = function() {
  57523. var e = new n.Box3;
  57524. return function(t) {
  57525. if (e.setFromObject(t),
  57526. !e.isEmpty()) {
  57527. var i = e.min
  57528. , n = e.max
  57529. , r = this.geometry.attributes.position
  57530. , o = r.array;
  57531. o[0] = n.x,
  57532. o[1] = n.y,
  57533. o[2] = n.z,
  57534. o[3] = i.x,
  57535. o[4] = n.y,
  57536. o[5] = n.z,
  57537. o[6] = i.x,
  57538. o[7] = i.y,
  57539. o[8] = n.z,
  57540. o[9] = n.x,
  57541. o[10] = i.y,
  57542. o[11] = n.z,
  57543. o[12] = n.x,
  57544. o[13] = n.y,
  57545. o[14] = i.z,
  57546. o[15] = i.x,
  57547. o[16] = n.y,
  57548. o[17] = i.z,
  57549. o[18] = i.x,
  57550. o[19] = i.y,
  57551. o[20] = i.z,
  57552. o[21] = n.x,
  57553. o[22] = i.y,
  57554. o[23] = i.z,
  57555. r.needsUpdate = !0,
  57556. this.geometry.computeBoundingSphere()
  57557. }
  57558. }
  57559. }(),
  57560. n.BoundingBoxHelper = function(e, t) {
  57561. var i = void 0 !== t ? t : 8947848;
  57562. this.object = e,
  57563. this.box = new n.Box3,
  57564. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57565. color: i,
  57566. wireframe: !0
  57567. }))
  57568. }
  57569. ,
  57570. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57571. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57572. n.BoundingBoxHelper.prototype.update = function() {
  57573. this.box.setFromObject(this.object),
  57574. this.box.size(this.scale),
  57575. this.box.center(this.position)
  57576. }
  57577. ,
  57578. n.CameraHelper = function(e) {
  57579. function t(e, t, n) {
  57580. i(e, n),
  57581. i(t, n)
  57582. }
  57583. function i(e, t) {
  57584. r.vertices.push(new n.Vector3),
  57585. r.colors.push(new n.Color(t)),
  57586. void 0 === a[e] && (a[e] = []),
  57587. a[e].push(r.vertices.length - 1)
  57588. }
  57589. var r = new n.Geometry
  57590. , o = new n.LineBasicMaterial({
  57591. color: 16777215,
  57592. vertexColors: n.FaceColors
  57593. })
  57594. , a = {}
  57595. , s = 16755200
  57596. , l = 16711680
  57597. , c = 43775
  57598. , h = 16777215
  57599. , u = 3355443;
  57600. t("n1", "n2", s),
  57601. t("n2", "n4", s),
  57602. t("n4", "n3", s),
  57603. t("n3", "n1", s),
  57604. t("f1", "f2", s),
  57605. t("f2", "f4", s),
  57606. t("f4", "f3", s),
  57607. t("f3", "f1", s),
  57608. t("n1", "f1", s),
  57609. t("n2", "f2", s),
  57610. t("n3", "f3", s),
  57611. t("n4", "f4", s),
  57612. t("p", "n1", l),
  57613. t("p", "n2", l),
  57614. t("p", "n3", l),
  57615. t("p", "n4", l),
  57616. t("u1", "u2", c),
  57617. t("u2", "u3", c),
  57618. t("u3", "u1", c),
  57619. t("c", "t", h),
  57620. t("p", "c", u),
  57621. t("cn1", "cn2", u),
  57622. t("cn3", "cn4", u),
  57623. t("cf1", "cf2", u),
  57624. t("cf3", "cf4", u),
  57625. n.LineSegments.call(this, r, o),
  57626. this.camera = e,
  57627. this.camera.updateProjectionMatrix(),
  57628. this.matrix = e.matrixWorld,
  57629. this.matrixAutoUpdate = !1,
  57630. this.pointMap = a,
  57631. this.update()
  57632. }
  57633. ,
  57634. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57635. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57636. n.CameraHelper.prototype.update = function() {
  57637. function e(e, n, a, s) {
  57638. r.set(n, a, s).unproject(o);
  57639. var l = i[e];
  57640. if (void 0 !== l)
  57641. for (var c = 0, h = l.length; c < h; c++)
  57642. t.vertices[l[c]].copy(r)
  57643. }
  57644. var t, i, r = new n.Vector3, o = new n.Camera;
  57645. return function() {
  57646. t = this.geometry,
  57647. i = this.pointMap;
  57648. var n = 1
  57649. , r = 1;
  57650. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57651. e("c", 0, 0, -1),
  57652. e("t", 0, 0, 1),
  57653. e("n1", -n, -r, -1),
  57654. e("n2", n, -r, -1),
  57655. e("n3", -n, r, -1),
  57656. e("n4", n, r, -1),
  57657. e("f1", -n, -r, 1),
  57658. e("f2", n, -r, 1),
  57659. e("f3", -n, r, 1),
  57660. e("f4", n, r, 1),
  57661. e("u1", .7 * n, 1.1 * r, -1),
  57662. e("u2", .7 * -n, 1.1 * r, -1),
  57663. e("u3", 0, 2 * r, -1),
  57664. e("cf1", -n, 0, 1),
  57665. e("cf2", n, 0, 1),
  57666. e("cf3", 0, -r, 1),
  57667. e("cf4", 0, r, 1),
  57668. e("cn1", -n, 0, -1),
  57669. e("cn2", n, 0, -1),
  57670. e("cn3", 0, -r, -1),
  57671. e("cn4", 0, r, -1),
  57672. t.verticesNeedUpdate = !0
  57673. }
  57674. }(),
  57675. n.DirectionalLightHelper = function(e, t) {
  57676. n.Object3D.call(this),
  57677. this.light = e,
  57678. this.light.updateMatrixWorld(),
  57679. this.matrix = e.matrixWorld,
  57680. this.matrixAutoUpdate = !1,
  57681. t = t || 1;
  57682. var i = new n.Geometry;
  57683. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57684. var r = new n.LineBasicMaterial({
  57685. fog: !1
  57686. });
  57687. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57688. this.lightPlane = new n.Line(i,r),
  57689. this.add(this.lightPlane),
  57690. i = new n.Geometry,
  57691. i.vertices.push(new n.Vector3, new n.Vector3),
  57692. r = new n.LineBasicMaterial({
  57693. fog: !1
  57694. }),
  57695. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57696. this.targetLine = new n.Line(i,r),
  57697. this.add(this.targetLine),
  57698. this.update()
  57699. }
  57700. ,
  57701. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57702. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57703. n.DirectionalLightHelper.prototype.dispose = function() {
  57704. this.lightPlane.geometry.dispose(),
  57705. this.lightPlane.material.dispose(),
  57706. this.targetLine.geometry.dispose(),
  57707. this.targetLine.material.dispose()
  57708. }
  57709. ,
  57710. n.DirectionalLightHelper.prototype.update = function() {
  57711. var e = new n.Vector3
  57712. , t = new n.Vector3
  57713. , i = new n.Vector3;
  57714. return function() {
  57715. e.setFromMatrixPosition(this.light.matrixWorld),
  57716. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57717. i.subVectors(t, e),
  57718. this.lightPlane.lookAt(i),
  57719. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57720. this.targetLine.geometry.vertices[1].copy(i),
  57721. this.targetLine.geometry.verticesNeedUpdate = !0,
  57722. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57723. }
  57724. }(),
  57725. n.EdgesHelper = function(e, t, i) {
  57726. var r = void 0 !== t ? t : 16777215;
  57727. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57728. color: r
  57729. })),
  57730. this.matrix = e.matrixWorld,
  57731. this.matrixAutoUpdate = !1
  57732. }
  57733. ,
  57734. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57735. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57736. n.FaceNormalsHelper = function(e, t, i, r) {
  57737. this.object = e,
  57738. this.size = void 0 !== t ? t : 1;
  57739. var o = void 0 !== i ? i : 16776960
  57740. , a = void 0 !== r ? r : 1
  57741. , s = 0
  57742. , l = this.object.geometry;
  57743. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57744. var c = new n.BufferGeometry
  57745. , h = new n.Float32Attribute(2 * s * 3,3);
  57746. c.addAttribute("position", h),
  57747. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57748. color: o,
  57749. linewidth: a
  57750. })),
  57751. this.matrixAutoUpdate = !1,
  57752. this.update()
  57753. }
  57754. ,
  57755. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57756. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57757. n.FaceNormalsHelper.prototype.update = function() {
  57758. var e = new n.Vector3
  57759. , t = new n.Vector3
  57760. , i = new n.Matrix3;
  57761. return function() {
  57762. this.object.updateMatrixWorld(!0),
  57763. i.getNormalMatrix(this.object.matrixWorld);
  57764. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57765. var u = s[c]
  57766. , d = u.normal;
  57767. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57768. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57769. r.setXYZ(l, e.x, e.y, e.z),
  57770. l += 1,
  57771. r.setXYZ(l, t.x, t.y, t.z),
  57772. l += 1
  57773. }
  57774. return r.needsUpdate = !0,
  57775. this
  57776. }
  57777. }(),
  57778. n.GridHelper = function(e, t) {
  57779. var i = new n.Geometry
  57780. , r = new n.LineBasicMaterial({
  57781. vertexColors: n.VertexColors
  57782. });
  57783. this.color1 = new n.Color(4473924),
  57784. this.color2 = new n.Color(8947848);
  57785. for (var o = -e; o <= e; o += t) {
  57786. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57787. var a = 0 === o ? this.color1 : this.color2;
  57788. i.colors.push(a, a, a, a)
  57789. }
  57790. n.LineSegments.call(this, i, r)
  57791. }
  57792. ,
  57793. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57794. n.GridHelper.prototype.constructor = n.GridHelper,
  57795. n.GridHelper.prototype.setColors = function(e, t) {
  57796. this.color1.set(e),
  57797. this.color2.set(t),
  57798. this.geometry.colorsNeedUpdate = !0
  57799. }
  57800. ,
  57801. n.HemisphereLightHelper = function(e, t) {
  57802. n.Object3D.call(this),
  57803. this.light = e,
  57804. this.light.updateMatrixWorld(),
  57805. this.matrix = e.matrixWorld,
  57806. this.matrixAutoUpdate = !1,
  57807. this.colors = [new n.Color, new n.Color];
  57808. var i = new n.SphereGeometry(t,4,2);
  57809. i.rotateX(-Math.PI / 2);
  57810. for (var r = 0, o = 8; r < o; r++)
  57811. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57812. var a = new n.MeshBasicMaterial({
  57813. vertexColors: n.FaceColors,
  57814. wireframe: !0
  57815. });
  57816. this.lightSphere = new n.Mesh(i,a),
  57817. this.add(this.lightSphere),
  57818. this.update()
  57819. }
  57820. ,
  57821. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57822. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57823. n.HemisphereLightHelper.prototype.dispose = function() {
  57824. this.lightSphere.geometry.dispose(),
  57825. this.lightSphere.material.dispose()
  57826. }
  57827. ,
  57828. n.HemisphereLightHelper.prototype.update = function() {
  57829. var e = new n.Vector3;
  57830. return function() {
  57831. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57832. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57833. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57834. this.lightSphere.geometry.colorsNeedUpdate = !0
  57835. }
  57836. }(),
  57837. n.PointLightHelper = function(e, t) {
  57838. this.light = e,
  57839. this.light.updateMatrixWorld();
  57840. var i = new n.SphereGeometry(t,4,2)
  57841. , r = new n.MeshBasicMaterial({
  57842. wireframe: !0,
  57843. fog: !1
  57844. });
  57845. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57846. n.Mesh.call(this, i, r),
  57847. this.matrix = this.light.matrixWorld,
  57848. this.matrixAutoUpdate = !1
  57849. }
  57850. ,
  57851. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57852. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57853. n.PointLightHelper.prototype.dispose = function() {
  57854. this.geometry.dispose(),
  57855. this.material.dispose()
  57856. }
  57857. ,
  57858. n.PointLightHelper.prototype.update = function() {
  57859. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57860. }
  57861. ,
  57862. n.SkeletonHelper = function(e) {
  57863. this.bones = this.getBoneList(e);
  57864. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57865. var r = this.bones[i];
  57866. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57867. t.vertices.push(new n.Vector3),
  57868. t.colors.push(new n.Color(0,0,1)),
  57869. t.colors.push(new n.Color(0,1,0)))
  57870. }
  57871. t.dynamic = !0;
  57872. var o = new n.LineBasicMaterial({
  57873. vertexColors: n.VertexColors,
  57874. depthTest: !1,
  57875. depthWrite: !1,
  57876. transparent: !0
  57877. });
  57878. n.LineSegments.call(this, t, o),
  57879. this.root = e,
  57880. this.matrix = e.matrixWorld,
  57881. this.matrixAutoUpdate = !1,
  57882. this.update()
  57883. }
  57884. ,
  57885. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57886. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57887. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57888. var t = [];
  57889. e instanceof n.Bone && t.push(e);
  57890. for (var i = 0; i < e.children.length; i++)
  57891. t.push.apply(t, this.getBoneList(e.children[i]));
  57892. return t
  57893. }
  57894. ,
  57895. n.SkeletonHelper.prototype.update = function() {
  57896. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57897. var a = this.bones[o];
  57898. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57899. e.vertices[r].setFromMatrixPosition(i),
  57900. i.multiplyMatrices(t, a.parent.matrixWorld),
  57901. e.vertices[r + 1].setFromMatrixPosition(i),
  57902. r += 2)
  57903. }
  57904. e.verticesNeedUpdate = !0,
  57905. e.computeBoundingSphere()
  57906. }
  57907. ,
  57908. n.SpotLightHelper = function(e) {
  57909. n.Object3D.call(this),
  57910. this.light = e,
  57911. this.light.updateMatrixWorld(),
  57912. this.matrix = e.matrixWorld,
  57913. this.matrixAutoUpdate = !1;
  57914. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57915. t.translate(0, -.5, 0),
  57916. t.rotateX(-Math.PI / 2);
  57917. var i = new n.MeshBasicMaterial({
  57918. wireframe: !0,
  57919. fog: !1
  57920. });
  57921. this.cone = new n.Mesh(t,i),
  57922. this.add(this.cone),
  57923. this.update()
  57924. }
  57925. ,
  57926. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57927. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57928. n.SpotLightHelper.prototype.dispose = function() {
  57929. this.cone.geometry.dispose(),
  57930. this.cone.material.dispose()
  57931. }
  57932. ,
  57933. n.SpotLightHelper.prototype.update = function() {
  57934. var e = new n.Vector3
  57935. , t = new n.Vector3;
  57936. return function() {
  57937. var i = this.light.distance ? this.light.distance : 1e4
  57938. , n = i * Math.tan(this.light.angle);
  57939. this.cone.scale.set(n, n, i),
  57940. e.setFromMatrixPosition(this.light.matrixWorld),
  57941. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57942. this.cone.lookAt(t.sub(e)),
  57943. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57944. }
  57945. }(),
  57946. n.VertexNormalsHelper = function(e, t, i, r) {
  57947. this.object = e,
  57948. this.size = void 0 !== t ? t : 1;
  57949. var o = void 0 !== i ? i : 16711680
  57950. , a = void 0 !== r ? r : 1
  57951. , s = 0
  57952. , l = this.object.geometry;
  57953. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57954. var c = new n.BufferGeometry
  57955. , h = new n.Float32Attribute(2 * s * 3,3);
  57956. c.addAttribute("position", h),
  57957. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57958. color: o,
  57959. linewidth: a
  57960. })),
  57961. this.matrixAutoUpdate = !1,
  57962. this.update()
  57963. }
  57964. ,
  57965. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57966. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57967. n.VertexNormalsHelper.prototype.update = function() {
  57968. var e = new n.Vector3
  57969. , t = new n.Vector3
  57970. , i = new n.Matrix3;
  57971. return function() {
  57972. var r = ["a", "b", "c"];
  57973. this.object.updateMatrixWorld(!0),
  57974. i.getNormalMatrix(this.object.matrixWorld);
  57975. var o = this.object.matrixWorld
  57976. , a = this.geometry.attributes.position
  57977. , s = this.object.geometry;
  57978. if (s instanceof n.Geometry)
  57979. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57980. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57981. var m = l[p[r[f]]]
  57982. , v = p.vertexNormals[f];
  57983. e.copy(m).applyMatrix4(o),
  57984. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57985. a.setXYZ(h, e.x, e.y, e.z),
  57986. h += 1,
  57987. a.setXYZ(h, t.x, t.y, t.z),
  57988. h += 1
  57989. }
  57990. else if (s instanceof n.BufferGeometry)
  57991. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57992. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57993. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57994. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57995. a.setXYZ(h, e.x, e.y, e.z),
  57996. h += 1,
  57997. a.setXYZ(h, t.x, t.y, t.z),
  57998. h += 1;
  57999. return a.needsUpdate = !0,
  58000. this
  58001. }
  58002. }(),
  58003. n.WireframeHelper = function(e, t) {
  58004. var i = void 0 !== t ? t : 16777215;
  58005. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58006. color: i
  58007. })),
  58008. this.matrix = e.matrixWorld,
  58009. this.matrixAutoUpdate = !1
  58010. }
  58011. ,
  58012. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58013. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58014. n.ImmediateRenderObject = function(e) {
  58015. n.Object3D.call(this),
  58016. this.material = e,
  58017. this.render = function(e) {}
  58018. }
  58019. ,
  58020. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58021. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58022. n.MorphBlendMesh = function(e, t) {
  58023. n.Mesh.call(this, e, t),
  58024. this.animationsMap = {},
  58025. this.animationsList = [];
  58026. var i = this.geometry.morphTargets.length
  58027. , r = "__default"
  58028. , o = 0
  58029. , a = i - 1
  58030. , s = i / 1;
  58031. this.createAnimation(r, o, a, s),
  58032. this.setAnimationWeight(r, 1)
  58033. }
  58034. ,
  58035. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58036. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58037. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58038. var r = {
  58039. start: t,
  58040. end: i,
  58041. length: i - t + 1,
  58042. fps: n,
  58043. duration: (i - t) / n,
  58044. lastFrame: 0,
  58045. currentFrame: 0,
  58046. active: !1,
  58047. time: 0,
  58048. direction: 1,
  58049. weight: 1,
  58050. directionBackwards: !1,
  58051. mirroredLoop: !1
  58052. };
  58053. this.animationsMap[e] = r,
  58054. this.animationsList.push(r)
  58055. }
  58056. ,
  58057. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58058. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58059. var s = r.morphTargets[o]
  58060. , l = s.name.match(i);
  58061. if (l && l.length > 1) {
  58062. var c = l[1];
  58063. n[c] || (n[c] = {
  58064. start: 1 / 0,
  58065. end: -(1 / 0)
  58066. });
  58067. var h = n[c];
  58068. o < h.start && (h.start = o),
  58069. o > h.end && (h.end = o),
  58070. t || (t = c)
  58071. }
  58072. }
  58073. for (var c in n) {
  58074. var h = n[c];
  58075. this.createAnimation(c, h.start, h.end, e)
  58076. }
  58077. this.firstAnimation = t
  58078. }
  58079. ,
  58080. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58081. var t = this.animationsMap[e];
  58082. t && (t.direction = 1,
  58083. t.directionBackwards = !1)
  58084. }
  58085. ,
  58086. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58087. var t = this.animationsMap[e];
  58088. t && (t.direction = -1,
  58089. t.directionBackwards = !0)
  58090. }
  58091. ,
  58092. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58093. var i = this.animationsMap[e];
  58094. i && (i.fps = t,
  58095. i.duration = (i.end - i.start) / i.fps)
  58096. }
  58097. ,
  58098. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58099. var i = this.animationsMap[e];
  58100. i && (i.duration = t,
  58101. i.fps = (i.end - i.start) / i.duration)
  58102. }
  58103. ,
  58104. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58105. var i = this.animationsMap[e];
  58106. i && (i.weight = t)
  58107. }
  58108. ,
  58109. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58110. var i = this.animationsMap[e];
  58111. i && (i.time = t)
  58112. }
  58113. ,
  58114. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58115. var t = 0
  58116. , i = this.animationsMap[e];
  58117. return i && (t = i.time),
  58118. t
  58119. }
  58120. ,
  58121. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58122. var t = -1
  58123. , i = this.animationsMap[e];
  58124. return i && (t = i.duration),
  58125. t
  58126. }
  58127. ,
  58128. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58129. var t = this.animationsMap[e];
  58130. t ? (t.time = 0,
  58131. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58132. }
  58133. ,
  58134. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58135. var t = this.animationsMap[e];
  58136. t && (t.active = !1)
  58137. }
  58138. ,
  58139. n.MorphBlendMesh.prototype.update = function(e) {
  58140. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58141. var r = this.animationsList[t];
  58142. if (r.active) {
  58143. var o = r.duration / r.length;
  58144. r.time += r.direction * e,
  58145. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58146. r.time > r.duration && (r.time = r.duration,
  58147. r.directionBackwards = !0),
  58148. r.time < 0 && (r.time = 0,
  58149. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58150. r.time < 0 && (r.time += r.duration));
  58151. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58152. , s = r.weight;
  58153. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58154. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58155. this.morphTargetInfluences[a] = 0,
  58156. r.lastFrame = r.currentFrame,
  58157. r.currentFrame = a);
  58158. var l = r.time % o / o;
  58159. r.directionBackwards && (l = 1 - l),
  58160. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58161. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58162. }
  58163. }
  58164. }
  58165. ,
  58166. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58167. i.THREE = n) : this.THREE = n
  58168. window.THREE = n
  58169. }
  58170. , {}]
  58171. }, {}, [116]);
  58172. function initTransitionPass(THREE){
  58173. THREE.TransitionPass = function ( scene, camera ) {
  58174. this.renderScene = scene;
  58175. this.renderCamera = camera;
  58176. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58177. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58178. format: THREE.RGBAFormat
  58179. });
  58180. this.coverTex = this.coverRenderTarget.texture;
  58181. this.enabled = false;
  58182. this.oldClearColor = new THREE.Color();
  58183. this.oldClearAlpha = 1;
  58184. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58185. this.scene = new THREE.Scene();
  58186. this.material = this.getMaskMaterial()
  58187. var copyShader = THREE.CopyShader;
  58188. this.materialCopy = new THREE.ShaderMaterial( {
  58189. uniforms: this.copyUniforms,
  58190. vertexShader: copyShader.vertexShader,
  58191. fragmentShader: copyShader.fragmentShader,
  58192. blending: THREE.NoBlending,
  58193. depthTest: false,
  58194. depthWrite: false,
  58195. transparent: true
  58196. } );
  58197. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58198. this.quad.frustumCulled = false; // Avoid getting clipped
  58199. this.scene.add( this.quad );
  58200. }
  58201. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58202. constructor: THREE.TransitionPass,
  58203. setSize: function ( width, height ) {
  58204. this.coverRenderTarget.setSize( width, height );
  58205. },
  58206. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58207. var oldAutoClear = renderer.autoClear;
  58208. renderer.autoClear = false;
  58209. var uniforms = this.quad.material.uniforms
  58210. uniforms.bgTex.value = readBuffer.texture;
  58211. uniforms.coverTex.value = this.coverTex;
  58212. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58213. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58214. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58215. renderer.render( this.scene, this.camera);
  58216. renderer.autoClear = oldAutoClear;
  58217. },
  58218. start:function(sceneRenderer){
  58219. this.enabled = true
  58220. //draw coverTex
  58221. this.quad.material.uniforms.progress.value = 1;
  58222. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58223. },
  58224. stop:function(){
  58225. this.enabled = false
  58226. }
  58227. ,
  58228. getMaskMaterial :function(){
  58229. return new THREE.ShaderMaterial( {
  58230. uniforms: {
  58231. coverTex: {
  58232. type: "t",
  58233. value: null
  58234. },
  58235. bgTex: {
  58236. type: "t",
  58237. value: null
  58238. },
  58239. progress:{
  58240. type: "f",
  58241. value: 0
  58242. },
  58243. screenRatio:{
  58244. type: "f",
  58245. value: 1
  58246. }
  58247. },
  58248. vertexShader: `
  58249. varying vec2 vUv;
  58250. void main()
  58251. {
  58252. vUv = uv;
  58253. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58254. }
  58255. `,
  58256. fragmentShader: `
  58257. uniform sampler2D coverTex;
  58258. uniform sampler2D bgTex;
  58259. uniform float progress;
  58260. uniform float screenRatio;
  58261. varying vec2 vUv;
  58262. void main() {
  58263. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58264. const float minRadius = 0.0 ;
  58265. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58266. float diff = 0.15;
  58267. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58268. float radiusOut = radiusIn + diff;
  58269. if(radius < radiusIn) {
  58270. gl_FragColor = texture2D(bgTex, vUv);
  58271. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58272. }else if(radius>radiusOut){
  58273. gl_FragColor = texture2D(coverTex, vUv) ;
  58274. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58275. }else{
  58276. vec4 color1 = texture2D(bgTex, vUv);
  58277. vec4 color2 = texture2D(coverTex, vUv);
  58278. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58279. gl_FragColor = mix(color1, color2, rotio);
  58280. }
  58281. }
  58282. `
  58283. } );
  58284. },
  58285. }
  58286. }
  58287. /*
  58288. 笔记:
  58289. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58290. */