main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. window.myTimer = null;
  13. g_playAudio = null
  14. // 全屏热点退出按钮
  15. exit = null
  16. g_tourAudio = new Audio
  17. g_tourAudio.loop = !1
  18. g_tourAudio.crossOrigin = "anonymous"
  19. g_tourAudio.addEventListener("ended", function() {
  20. var e = document.createEvent("MouseEvent");
  21. e.initEvent("tourAudioEnded", !0, !0),
  22. window.dispatchEvent(e)
  23. })
  24. g_tourAudio.oncanplaythrough = function() {
  25. if(g_currentHot)return g_tourAudio.pause()
  26. if(g_tourAudio.shouldPlay){
  27. g_tourAudio.play();
  28. g_playAudio = g_tourAudio;
  29. if(g_bgAudio && !g_bgAudio.paused){
  30. manage.switchBgmState(false);
  31. g_bgAudio.pauseByTour = true
  32. }
  33. }
  34. }
  35. var musicList = {
  36. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc'.split(','),
  37. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  38. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  39. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  40. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  41. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  42. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  43. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, 8d216c8512264564bcde41c544fdfc69, f8769828fe9f4dda8449cd5d9506eeb4, 12142ab7fbb74122ba0df52eaa5a5363, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  44. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  45. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  46. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  47. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  48. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  49. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  50. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  51. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  52. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  53. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  54. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  55. }
  56. var playMusic = function(pano){//根据漫游点切换bgm
  57. //var describe = player.director.describe();
  58. //manage.bgmShouldPlay
  59. if( g_tourAudio.shouldPlay /* !g_tourAudio.paused */ || g_currentHot )return;
  60. var shouldplayMusic
  61. for(let i in musicList){
  62. if(musicList[i].find(e=>e.includes(pano.id))){
  63. shouldplayMusic = i;
  64. break
  65. }
  66. }
  67. if(shouldplayMusic){
  68. if(!g_bgAudio.src.includes(shouldplayMusic)){
  69. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  70. }
  71. manage.switchBgmState(true)
  72. }else{
  73. g_bgAudio.src = ''
  74. }
  75. }
  76. var dealMap = (map)=>{//使不resize when image is not power of two
  77. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  78. map.minFilter = THREE.LinearFilter;
  79. map.magFilter = THREE.LinearFilter;
  80. map.generateMipmaps = true;
  81. }
  82. var dom = {//许钟文add
  83. getOffset: function(type, element, parent) {
  84. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  85. if (!parent) parent = $("body")[0];
  86. while (element = element.offsetParent) {
  87. if (element == parent) break;
  88. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  89. }
  90. return left;
  91. }
  92. };
  93. var getTransformSid = function(){
  94. var name
  95. if(player.mode == 'panorama'){
  96. name = player.currentPano ? player.currentPano.id : 'outside'
  97. }else{
  98. name = 'outside'
  99. }
  100. return name
  101. }
  102. var convertTool = {
  103. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  104. var camera = camera || player.camera;
  105. var dom = dom || player.domElement;
  106. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  107. var x,y;
  108. x = (pos.x + 1) / 2 * dom.clientWidth;
  109. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  110. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  111. && y <= dom.clientHeight && y >= 0
  112. return {
  113. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  114. vector: pos, //(范围 -1 ~ 1)
  115. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  116. inSight : inSight //在屏幕范围内可见
  117. };
  118. },
  119. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  120. var ori = player.position
  121. var dir = pos3d.clone().sub(ori).normalize()
  122. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  123. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  124. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  125. }else{ */
  126. var o = ray.intersectObjects(player.model.colliders);
  127. //}
  128. var len = pos3d.distanceTo(ori);
  129. if (o && o.length) {
  130. for(var i=0;i<o.length;i++){
  131. if(o[i].distance < len){ return true; }//有遮挡
  132. }
  133. }
  134. },
  135. /*
  136. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  137. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  138. */
  139. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  140. var A = pos;
  141. var player = player;
  142. var mouse = player.mouse;
  143. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  144. if(info.y != void 0){//地面线的
  145. var y = info.y;
  146. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  147. //intersectPlane和地面平行,无交点
  148. var x = pos.x, z = pos.z;
  149. }else{
  150. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  151. if(O.y == A.y){console.log('一样??');return;}
  152. if(A.y == y){console.log('一样2??');return;}
  153. var r = (O.y-y)/(A.y-y);
  154. var x = (r*A.x-O.x)/(r-1);
  155. var z = (r*A.z-O.z)/(r-1);
  156. }
  157. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  158. var N = info.normalVec;
  159. var P = info.pullPos;
  160. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  161. if(O.z==A.z){console.log('O.z==A.z?');return;}
  162. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  163. //console.log('N.z==0 && N.x == 0?');
  164. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  165. if(c == 0){console.log("分母为0?? return;");return;}
  166. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  167. var x = t * (A.x - O.x) + O.x;
  168. var y = t * (A.y - O.y) + O.y;
  169. var z = t * (A.z - O.z) + O.z;
  170. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  171. 求直线L与平面π的交点的坐标。
  172. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  173. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  174. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  175. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  176. 再代入参数方程即得交点的坐标(x,y,z). */
  177. }else if(N.x ==0 ){ //z与pullPos相等
  178. var z = P.z;
  179. if(O.y == A.y){console.log('一样??');return;}
  180. if(A.y == y){console.log('一样2??');return;}
  181. if(A.z == z){console.log('一样3??');return;}
  182. var r = (O.z-z)/(A.z-z);
  183. var x = (r*A.x-O.x)/(r-1);
  184. var y = (r*A.y-O.y)/(r-1);
  185. }else if(N.z == 0){//x与pullPos相等
  186. var x = P.x;
  187. if(O.y == A.y){console.log('一样??');return;}
  188. if(A.y == y){console.log('一样2??');return;}
  189. if(A.x == x){console.log('一样3??');return;}
  190. var r = (O.x-x)/(A.x-x);
  191. var y = (r*A.y-O.y)/(r-1);
  192. var z = (r*A.z-O.z)/(r-1);
  193. }
  194. }
  195. return new THREE.Vector3(x,y,z);
  196. },
  197. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  198. var raycaster = new THREE.Raycaster;
  199. camera.updateMatrixWorld();
  200. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  201. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  202. var dir = end.sub(origin).normalize()
  203. raycaster.set(origin, dir);
  204. var n = raycaster.intersectObjects(meshes);
  205. if (0 === n.length)
  206. return null;
  207. return n[0];
  208. },
  209. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  210. var dir = B.clone().sub(A).normalize();
  211. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  212. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  213. var o = ray.intersectObjects(options.model || player.model.colliders);
  214. if (o && o.length)return o;
  215. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  216. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  217. normal.multiplyScalar(options.throughWidth)
  218. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  219. var A2 = A.clone().add(normalVec3)
  220. ray.set(A2, dir);
  221. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  222. ray.set(A.clone().add(normalVec3.negate()), dir);
  223. if (o2 && o2.length)return o2;
  224. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  225. if (o3 && o3.length)return o3;
  226. }
  227. return null;
  228. },
  229. getPosAtSphere : function(pos3d, toPanoPos){
  230. var dir = pos3d.clone().sub(toPanoPos);
  231. dir.normalize();//然后计算在球中
  232. dir.multiplyScalar(Constants.skyRadius);
  233. dir.add(toPanoPos);
  234. return dir;
  235. }
  236. }
  237. var videoPosInfo = {
  238. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  239. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  240. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  241. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  242. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  243. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  244. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  245. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  246. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  247. */
  248. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  249. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  250. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  251. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  252. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  253. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  254. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  255. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  256. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  257. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  258. }
  259. var videoOffset
  260. var videoScale
  261. var loadedVideo = false
  262. var videoMat;
  263. //add 将其中一个曲面材质改成视频
  264. var loadVideo = ()=>{
  265. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  266. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  267. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  268. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  269. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  270. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  271. setTimeout(()=>{
  272. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  273. },3000)
  274. videoMat = new THREE.MeshBasicMaterial({
  275. map : new THREE.VideoTexture( video )
  276. })
  277. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  278. videoMat.map.minFilter = THREE.LinearFilter;
  279. videoMat.map.magFilter = THREE.LinearFilter;
  280. videoMat.map.generateMipmaps = true;
  281. video.volume = 0
  282. video.muted = true
  283. window.videoPlane = player.model.chunks[1];
  284. player.model.chunks.splice(1,1)
  285. window.videoShow = video
  286. //playVideo()
  287. window.videoPlane.name = 'videoPlane'
  288. video.addEventListener('loadeddata', ()=>{
  289. console.log( "video loaded!!!")
  290. loadedVideo = true
  291. })
  292. /* var btn = addSoundBtn(video)
  293. window.videoPlane.add(btn)
  294. video.btn = btn; btn.video = video
  295. btn.position.set(-11.6,1.02,-8.5);
  296. btn.rotation.y = -0.4 */
  297. }
  298. var playVideo = (()=>{
  299. var shouldPlay = true //只和用户点击有关,不点击时都是true
  300. return (state)=>{
  301. if(state != void 0) shouldPlay = state
  302. if(shouldPlay){
  303. window.videoShow && window.videoShow.play()
  304. }else{
  305. window.videoShow && window.videoShow.pause()
  306. }
  307. loadedVideo && changeVideoMat()
  308. }
  309. })()
  310. var changeVideoMat = function(){
  311. window.videoPlane.material = videoMat;
  312. }
  313. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  314. if(!window.videoShow)return;
  315. if(o.type != "flyDone"){
  316. clearInterval(window.transformVideoTimer)
  317. }
  318. if(o.type == "beforeFlyOut"){
  319. window.videoPlane.visible = true;
  320. playVideo()
  321. changeVideoPos(new THREE.Vector3, o.dur/3)
  322. videoPlane.scale.set(1,1,1)
  323. }else{
  324. if( o.type == "beforeFlyIn"){
  325. videoPlane.scale.copy(videoScale)
  326. }
  327. if( o.type == "flyDone"){
  328. if(videoPosInfo[o.pano.id]){
  329. window.videoPlane.visible = true;
  330. playVideo()
  331. }else{
  332. window.videoPlane.visible = false
  333. window.videoShow.pause()
  334. }
  335. }else{
  336. if(videoPosInfo[o.pano.id]){
  337. window.videoPlane.visible = true;
  338. playVideo()
  339. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  340. changeVideoPos(end, o.dur)
  341. }else{
  342. }
  343. }
  344. }
  345. }
  346. var easeInOutQuad = function(e, t, i, n) {
  347. return e /= n / 2,
  348. e < 1 ? i / 2 * e * e + t : (e--,
  349. -i / 2 * (e * (e - 2) - 1) + t)
  350. }
  351. var linearTween = function(e, t, i, n) {
  352. return i * e / n + t
  353. }
  354. var changeVideoPos = function(end, dur){//开始渐变位置
  355. var start = window.videoPlane.position.clone();
  356. var startTime = new Date().getTime();
  357. window.transformVideoTimer = setInterval(()=>{
  358. var progress = (new Date().getTime() - startTime) / dur;
  359. progress = Math.min(progress, 1);
  360. progress = linearTween(progress,0,1,1)
  361. if(progress >= 1)clearInterval(window.transformVideoTimer)
  362. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  363. },20)
  364. }
  365. var getScale = function(){
  366. var s = 1.02;
  367. var center = videoPlane.geometry.boundingBox.center()
  368. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  369. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  370. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  371. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  372. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  373. var quaterion = new THREE.Quaternion;
  374. var scale = new THREE.Vector3
  375. var position = new THREE.Vector3
  376. scaleMatrix.decompose(position, quaterion, scale)
  377. console.log(scale.toArray())
  378. console.log(position.toArray())
  379. }
  380. /*
  381. var btnMat;
  382. var btnGeo
  383. var soundOnMat, soundOffMat;
  384. var addSoundBtn = function(video){
  385. if(!soundOffMat){
  386. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  387. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  388. soundOffMat = new THREE.MeshBasicMaterial({
  389. map : videoMusicOffMap ,
  390. transparent:true,
  391. })
  392. soundOnMat = new THREE.MeshBasicMaterial({
  393. map : videoMusicOnMap ,
  394. transparent:true,
  395. })
  396. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  397. }
  398. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  399. btn.name = 'soundBtn'
  400. btn.video = video;
  401. video.btn = btn;
  402. return btn
  403. }
  404. var SoundOnVideo;
  405. var switchSoundBtn = function(video, belong){
  406. if(video.btn.material == soundOffMat){ //开启
  407. if(SoundOnVideo){
  408. SoundOnVideo.btn.material = soundOffMat,
  409. SoundOnVideo.volume = 0,
  410. SoundOnVideo.muted = true
  411. }else{
  412. if(g_bgAudio && !g_bgAudio.paused){
  413. manage.switchBgmState(false);
  414. g_bgAudio.pauseByVideo = true
  415. }
  416. }
  417. video.btn.material = soundOnMat
  418. video.volume = 1
  419. //从头开始放:
  420. video.currentTime = 0
  421. video.muted = false;
  422. if(g_tourAudio){
  423. g_tourAudio.pause()
  424. g_tourAudio.shouldPlay = false
  425. }
  426. SoundOnVideo = video
  427. video.pauseByHot = video.pauseByTour = false
  428. if(belong instanceof Overlay){
  429. belong.switchPlay(true)
  430. }else{
  431. video.play()
  432. }
  433. }else{//关闭
  434. video.btn.material = soundOffMat
  435. video.volume = 0
  436. video.muted = true
  437. SoundOnVideo = null
  438. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  439. manage.switchBgmState(true)
  440. }
  441. }
  442. }
  443. var checkSoundBtnClick = function(intersect){
  444. if(intersect && intersect.object.name == "soundBtn"){
  445. switchSoundBtn(intersect.object.video, intersect.object.parent);
  446. return true
  447. }
  448. }
  449. */
  450. !function() {
  451. "use strict";
  452. function t(t, i) {
  453. return typeof t === i
  454. }
  455. function i(t, i) {
  456. return t instanceof i
  457. }
  458. function n(t) {
  459. return t && t.nodeType
  460. }
  461. function e(t) {
  462. return n(t) ? t : i(t, g) ? t[0] : void 0
  463. }
  464. function o(t, i, n) {
  465. return g.each(t, function(t, e) {
  466. n = i.call(e, n, t, e)
  467. }),
  468. n
  469. }
  470. function r(t, i, n) {
  471. var e, o, r;
  472. if (t === i)
  473. return !0;
  474. if (!t || !i || t.constructor !== i.constructor)
  475. return !1;
  476. for (e = 0,
  477. o = n.length; o > e; e += 1) {
  478. if (r = n[e],
  479. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  480. return !1;
  481. if (t[r] !== i[r])
  482. return !1
  483. }
  484. return !0
  485. }
  486. function s(t, i, n, e) {
  487. this.left = E(t),
  488. this.top = E(i),
  489. this.width = E(n),
  490. this.height = E(e),
  491. this.right = this.left + this.width,
  492. this.bottom = this.top + this.height
  493. }
  494. function h(t, i, n, e) {
  495. this.visible = t || 0,
  496. this.viewport = i || 0,
  497. this.possible = n || 0,
  498. this.rects = e && T({}, e) || null
  499. }
  500. function l(t, i) {
  501. this.els = t,
  502. this.viewport = i
  503. }
  504. function c(t, i, n) {
  505. var e;
  506. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  507. e ? e[n] : 0
  508. }
  509. function u(t, i) {
  510. return t.val - i.val
  511. }
  512. function a(t, i) {
  513. return i.val - t.val
  514. }
  515. function f(t) {
  516. var i = s.ofContent(t, !0)
  517. , n = s.ofViewport(t, !0)
  518. , e = i.width - n.width
  519. , o = i.height - n.height;
  520. this.content = i,
  521. this.viewport = n,
  522. this.width = 0 >= e ? null : n.left / e,
  523. this.height = 0 >= o ? null : n.top / o,
  524. this.left = n.left,
  525. this.top = n.top,
  526. this.right = i.right - n.right,
  527. this.bottom = i.bottom - n.bottom
  528. }
  529. function p(t) {
  530. this.el = t || window
  531. }
  532. function d(t, i) {
  533. this.context = t,
  534. this.viewport = i,
  535. this.init()
  536. }
  537. function v(t, i, n, e) {
  538. this.context = new l(t,i),
  539. this.property = n,
  540. this.descending = e,
  541. this.init()
  542. }
  543. function w(t) {
  544. t && t !== window && t !== document ? (this.context = t,
  545. this.$autoTarget = g(t)) : this.context = window,
  546. this.init()
  547. }
  548. var g = jQuery
  549. , m = g(window)
  550. , b = g(document)
  551. , T = g.extend
  552. , y = g.isFunction
  553. , k = Math.max
  554. , V = Math.min
  555. , E = Math.round
  556. , x = function() {
  557. var t = {}
  558. , i = 1;
  559. return function(n) {
  560. return n ? (t[n] || (t[n] = i,
  561. i += 1),
  562. t[n]) : 0
  563. }
  564. }();
  565. T(s.prototype, {
  566. equals: function(t) {
  567. return r(this, t, ["left", "top", "width", "height"])
  568. },
  569. area: function() {
  570. return this.width * this.height
  571. },
  572. relativeTo: function(t) {
  573. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  574. },
  575. intersection: function(t) {
  576. if (!i(t, s))
  577. return null;
  578. var n = k(this.left, t.left)
  579. , e = V(this.right, t.right)
  580. , o = k(this.top, t.top)
  581. , r = V(this.bottom, t.bottom)
  582. , h = e - n
  583. , l = r - o;
  584. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  585. },
  586. envelope: function(t) {
  587. if (!i(t, s))
  588. return this;
  589. var n = V(this.left, t.left)
  590. , e = k(this.right, t.right)
  591. , o = V(this.top, t.top)
  592. , r = k(this.bottom, t.bottom)
  593. , h = e - n
  594. , l = r - o;
  595. return new s(n,o,h,l)
  596. }
  597. }),
  598. T(s, {
  599. ofContent: function(t, i) {
  600. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  601. },
  602. ofViewport: function(t, i) {
  603. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  604. },
  605. ofElement: function(t) {
  606. var i = g(t);
  607. if (!i.is(":visible"))
  608. return null;
  609. var n = i.offset();
  610. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  611. }
  612. }),
  613. T(h.prototype, {
  614. equals: function(t) {
  615. return this.fracsEqual(t) && this.rectsEqual(t)
  616. },
  617. fracsEqual: function(t) {
  618. return r(this, t, ["visible", "viewport", "possible"])
  619. },
  620. rectsEqual: function(t) {
  621. return r(this.rects, t.rects, ["document", "element", "viewport"])
  622. }
  623. }),
  624. T(h, {
  625. of: function(t, i) {
  626. var e, o, r;
  627. return t = n(t) && s.ofElement(t) || t,
  628. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  629. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  630. r = V(t.width, i.width) * V(t.height, i.height),
  631. new h(o / t.area(),o / i.area(),o / r,{
  632. document: e,
  633. element: e.relativeTo(t),
  634. viewport: e.relativeTo(i)
  635. })) : new h
  636. }
  637. });
  638. var q = ["width", "height", "left", "right", "top", "bottom"]
  639. , S = ["possible", "visible", "viewport"];
  640. T(l.prototype, {
  641. sorted: function(t, i) {
  642. var n = this.viewport;
  643. return g.map(this.els, function(i) {
  644. return {
  645. el: i,
  646. val: c(i, n, t)
  647. }
  648. }).sort(i ? a : u)
  649. },
  650. best: function(t, i) {
  651. return this.els.length ? this.sorted(t, i)[0] : null
  652. }
  653. }),
  654. T(f.prototype, {
  655. equals: function(t) {
  656. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  657. }
  658. }),
  659. T(p.prototype, {
  660. equals: function(t) {
  661. return r(this, t, ["el"])
  662. },
  663. scrollState: function() {
  664. return new f(this.el)
  665. },
  666. scrollTo: function(t, i, n) {
  667. var e = g(this.el === window ? "html,body" : this.el);
  668. t = t || 0,
  669. i = i || 0,
  670. n = isNaN(n) ? 1e3 : n,
  671. e.stop(!0).animate({
  672. scrollLeft: t,
  673. scrollTop: i
  674. }, n)
  675. },
  676. scroll: function(t, i, n) {
  677. var e = this.el === window ? m : g(this.el);
  678. t = t || 0,
  679. i = i || 0,
  680. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  681. },
  682. scrollToRect: function(t, i, n, e) {
  683. i = i || 0,
  684. n = n || 0,
  685. this.scrollTo(t.left - i, t.top - n, e)
  686. },
  687. scrollToElement: function(t, i, n, e) {
  688. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  689. this.scrollToRect(o, i, n, e)
  690. }
  691. });
  692. var C = {
  693. init: function() {
  694. this.callbacks = g.Callbacks("memory unique"),
  695. this.currVal = null,
  696. this.prevVal = null,
  697. this.checkProxy = g.proxy(this.check, this),
  698. this.autoCheck()
  699. },
  700. bind: function(t) {
  701. this.callbacks.add(t)
  702. },
  703. unbind: function(t) {
  704. t ? this.callbacks.remove(t) : this.callbacks.empty()
  705. },
  706. trigger: function() {
  707. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  708. },
  709. check: function(t) {
  710. var i = this.updatedValue(t);
  711. return void 0 !== i && (this.prevVal = this.currVal,
  712. this.currVal = i,
  713. this.trigger(),
  714. !0)
  715. },
  716. $autoTarget: m,
  717. autoEvents: "load resize scroll",
  718. autoCheck: function(t) {
  719. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  720. }
  721. };
  722. T(d.prototype, C, {
  723. updatedValue: function() {
  724. var t = h.of(this.context, this.viewport);
  725. return this.currVal && this.currVal.equals(t) ? void 0 : t
  726. }
  727. }),
  728. T(v.prototype, C, {
  729. updatedValue: function() {
  730. var t = this.context.best(this.property, this.descending);
  731. return t && (t = t.val > 0 ? t.el : null,
  732. this.currVal !== t) ? t : void 0
  733. }
  734. }),
  735. T(w.prototype, C, {
  736. updatedValue: function() {
  737. var t = new f(this.context);
  738. return this.currVal && this.currVal.equals(t) ? void 0 : t
  739. }
  740. });
  741. var L = function(t, i) {
  742. var n = [].slice
  743. , e = jQuery
  744. , o = e.extend
  745. , r = e.isFunction
  746. , s = o({}, i)
  747. , h = function(i, n, o, s) {
  748. return o = r(o) ? o.apply(i, n) : o,
  749. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  750. }
  751. , l = function() {
  752. return h(this, n.call(arguments), s.defaultStatic, l)
  753. }
  754. , c = function(t) {
  755. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  756. }
  757. , u = function(t) {
  758. t && (o(l, t.statics),
  759. o(c, t.methods)),
  760. l.modplug = u
  761. };
  762. u.prev = {
  763. statics: e[t],
  764. methods: e.fn[t]
  765. },
  766. u(i),
  767. e[t] = l,
  768. e.fn[t] = c
  769. }
  770. , M = "fracs";
  771. L(M, {
  772. statics: {
  773. version: "0.15.0",
  774. Rect: s,
  775. Fractions: h,
  776. Group: l,
  777. ScrollState: f,
  778. Viewport: p,
  779. FracsCallbacks: d,
  780. GroupCallbacks: v,
  781. ScrollStateCallbacks: w,
  782. fracs: function(t, i) {
  783. return h.of(t, i)
  784. }
  785. },
  786. methods: {
  787. content: function(t) {
  788. return this.length ? s.ofContent(this[0], t) : null
  789. },
  790. envelope: function() {
  791. return o(this, function(t) {
  792. var i = s.ofElement(this);
  793. return t ? t.envelope(i) : i
  794. })
  795. },
  796. fracs: function(i, n, o) {
  797. t(i, "string") || (o = n,
  798. n = i,
  799. i = null),
  800. y(n) || (o = n,
  801. n = null),
  802. o = e(o);
  803. var r = M + ".fracs." + x(o);
  804. return "unbind" === i ? this.each(function() {
  805. var t = g(this).data(r);
  806. t && t.unbind(n)
  807. }) : "check" === i ? this.each(function() {
  808. var t = g(this).data(r);
  809. t && t.check()
  810. }) : y(n) ? this.each(function() {
  811. var t = g(this)
  812. , i = t.data(r);
  813. i || (i = new d(this,o),
  814. t.data(r, i)),
  815. i.bind(n)
  816. }) : this.length ? h.of(this[0], o) : null
  817. },
  818. intersection: function() {
  819. return o(this, function(t) {
  820. var i = s.ofElement(this);
  821. return t ? t.intersection(i) : i
  822. })
  823. },
  824. max: function(t, i, n) {
  825. return y(i) || (n = i,
  826. i = null),
  827. n = e(n),
  828. i ? (new v(this,n,t,!0).bind(i),
  829. this) : this.pushStack(new l(this,n).best(t, !0).el)
  830. },
  831. min: function(t, i, n) {
  832. return y(i) || (n = i,
  833. i = null),
  834. n = e(n),
  835. i ? (new v(this,n,t).bind(i),
  836. this) : this.pushStack(new l(this,n).best(t).el)
  837. },
  838. rect: function() {
  839. return this.length ? s.ofElement(this[0]) : null
  840. },
  841. scrollState: function(i, n) {
  842. var e = M + ".scrollState";
  843. return t(i, "string") || (n = i,
  844. i = null),
  845. "unbind" === i ? this.each(function() {
  846. var t = g(this).data(e);
  847. t && t.unbind(n)
  848. }) : "check" === i ? this.each(function() {
  849. var t = g(this).data(e);
  850. t && t.check()
  851. }) : y(n) ? this.each(function() {
  852. var t = g(this)
  853. , i = t.data(e);
  854. i || (i = new w(this),
  855. t.data(e, i)),
  856. i.bind(n)
  857. }) : this.length ? new f(this[0]) : null
  858. },
  859. scroll: function(t, i, n) {
  860. return this.each(function() {
  861. new p(this).scroll(t, i, n)
  862. })
  863. },
  864. scrollTo: function(t, i, n, o) {
  865. return g.isNumeric(t) && (o = n,
  866. n = i,
  867. i = t,
  868. t = null),
  869. t = e(t),
  870. this.each(function() {
  871. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  872. })
  873. },
  874. scrollToThis: function(t, i, n, o) {
  875. return o = new p(e(o)),
  876. o.scrollToElement(this[0], t, i, n),
  877. this
  878. },
  879. softLink: function(t, i, n, o) {
  880. return o = new p(e(o)),
  881. this.filter("a[href^=#]").each(function() {
  882. var e = g(this);
  883. e.on("click", function() {
  884. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  885. })
  886. })
  887. },
  888. sort: function(i, n, o) {
  889. return t(n, "boolean") || (o = n,
  890. n = null),
  891. o = e(o),
  892. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  893. return t.el
  894. }))
  895. },
  896. viewport: function(t) {
  897. return this.length ? s.ofViewport(this[0], t) : null
  898. }
  899. },
  900. defaultStatic: "fracs",
  901. defaultMethod: "fracs"
  902. })
  903. }();
  904. if ("undefined" == typeof jQuery)
  905. throw new Error("Bootstrap's JavaScript requires jQuery");
  906. +function(t) {
  907. "use strict";
  908. function e(e) {
  909. return this.each(function() {
  910. var o = t(this)
  911. , s = o.data("bs.tooltip")
  912. , n = "object" == typeof e && e;
  913. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  914. "string" == typeof e && s[e]())
  915. })
  916. }
  917. var i = function(t, e) {
  918. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  919. this.init("tooltip", t, e)
  920. };
  921. i.VERSION = "3.2.0",
  922. i.DEFAULTS = {
  923. animation: !0,
  924. placement: "top",
  925. selector: !1,
  926. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  927. trigger: "hover focus",
  928. title: "",
  929. delay: 0,
  930. html: !1,
  931. container: !1,
  932. viewport: {
  933. selector: "body",
  934. padding: 0
  935. }
  936. },
  937. i.prototype.init = function(e, i, o) {
  938. this.enabled = !0,
  939. this.type = e,
  940. this.$element = t(i),
  941. this.options = this.getOptions(o),
  942. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  943. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  944. var r = s[n];
  945. if ("click" == r)
  946. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  947. else if ("manual" != r) {
  948. var a = "hover" == r ? "mouseenter" : "focusin"
  949. , l = "hover" == r ? "mouseleave" : "focusout";
  950. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  951. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  952. }
  953. }
  954. this.options.selector ? this._options = t.extend({}, this.options, {
  955. trigger: "manual",
  956. selector: ""
  957. }) : this.fixTitle()
  958. }
  959. ,
  960. i.prototype.getDefaults = function() {
  961. return i.DEFAULTS
  962. }
  963. ,
  964. i.prototype.getOptions = function(e) {
  965. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  966. e.delay && "number" == typeof e.delay && (e.delay = {
  967. show: e.delay,
  968. hide: e.delay
  969. }),
  970. e
  971. }
  972. ,
  973. i.prototype.getDelegateOptions = function() {
  974. var e = {}
  975. , i = this.getDefaults();
  976. return this._options && t.each(this._options, function(t, o) {
  977. i[t] != o && (e[t] = o)
  978. }),
  979. e
  980. }
  981. ,
  982. i.prototype.enter = function(e) {
  983. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  984. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  985. t(e.currentTarget).data("bs." + this.type, i)),
  986. clearTimeout(i.timeout),
  987. i.hoverState = "in",
  988. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  989. // "in" == i.hoverState && i.show()
  990. }, i.options.delay.show)) : i.show()
  991. }
  992. ,
  993. i.prototype.leave = function(e) {
  994. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  995. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  996. t(e.currentTarget).data("bs." + this.type, i)),
  997. clearTimeout(i.timeout),
  998. i.hoverState = "out",
  999. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  1000. "out" == i.hoverState && i.hide()
  1001. }, i.options.delay.hide)) : i.hide()
  1002. }
  1003. ,
  1004. i.prototype.show = function() {
  1005. var e = t.Event("show.bs." + this.type);
  1006. if (this.hasContent() && this.enabled) {
  1007. this.$element.trigger(e);
  1008. var i = t.contains(document.documentElement, this.$element[0]);
  1009. if (e.isDefaultPrevented() || !i)
  1010. return;
  1011. var o = this
  1012. , s = this.tip()
  1013. , n = this.getUID(this.type);
  1014. this.setContent(),
  1015. s.attr("id", n),
  1016. this.$element.attr("aria-describedby", n),
  1017. this.options.animation && s.addClass("fade");
  1018. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1019. , a = /\s?auto?\s?/i
  1020. , l = a.test(r);
  1021. l && (r = r.replace(a, "") || "top"),
  1022. s.detach().css({
  1023. top: 0,
  1024. left: 0,
  1025. display: "block"
  1026. }).addClass(r).data("bs." + this.type, this),
  1027. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1028. var p = this.getPosition()
  1029. , h = s[0].offsetWidth
  1030. , f = s[0].offsetHeight;
  1031. if (l) {
  1032. var u = r
  1033. , c = this.$element.parent()
  1034. , d = this.getPosition(c);
  1035. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1036. s.removeClass(u).addClass(r)
  1037. }
  1038. var g = this.getCalculatedOffset(r, p, h, f);
  1039. this.applyPlacement(g, r);
  1040. var y = function() {
  1041. o.$element.trigger("shown.bs." + o.type),
  1042. o.hoverState = null
  1043. };
  1044. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1045. }
  1046. }
  1047. ,
  1048. i.prototype.applyPlacement = function(e, i) {
  1049. var o = this.tip()
  1050. , s = o[0].offsetWidth
  1051. , n = o[0].offsetHeight
  1052. , r = parseInt(o.css("margin-top"), 10)
  1053. , a = parseInt(o.css("margin-left"), 10);
  1054. isNaN(r) && (r = 0),
  1055. isNaN(a) && (a = 0),
  1056. e.top = e.top + r,
  1057. e.left = e.left + a,
  1058. t.offset.setOffset(o[0], t.extend({
  1059. using: function(t) {
  1060. o.css({
  1061. top: Math.round(t.top),
  1062. left: Math.round(t.left)
  1063. })
  1064. }
  1065. }, e), 0),
  1066. o.addClass("in");
  1067. var l = o[0].offsetWidth
  1068. , p = o[0].offsetHeight;
  1069. "top" == i && p != n && (e.top = e.top + n - p);
  1070. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1071. h.left ? e.left += h.left : e.top += h.top;
  1072. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1073. , u = h.left ? "left" : "top"
  1074. , c = h.left ? "offsetWidth" : "offsetHeight";
  1075. o.offset(e),
  1076. this.replaceArrow(f, o[0][c], u)
  1077. }
  1078. ,
  1079. i.prototype.replaceArrow = function(t, e, i) {
  1080. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1081. }
  1082. ,
  1083. i.prototype.setContent = function() {
  1084. var t = this.tip()
  1085. , e = this.getTitle();
  1086. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1087. t.removeClass("fade in top bottom left right")
  1088. }
  1089. ,
  1090. i.prototype.hide = function() {
  1091. function e() {
  1092. "in" != i.hoverState && o.detach(),
  1093. i.$element.trigger("hidden.bs." + i.type)
  1094. }
  1095. var i = this
  1096. , o = this.tip()
  1097. , s = t.Event("hide.bs." + this.type);
  1098. if (this.$element.removeAttr("aria-describedby"),
  1099. this.$element.trigger(s),
  1100. !s.isDefaultPrevented())
  1101. return o.removeClass("in"),
  1102. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1103. this.hoverState = null,
  1104. this
  1105. }
  1106. ,
  1107. i.prototype.fixTitle = function() {
  1108. var t = this.$element;
  1109. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1110. }
  1111. ,
  1112. i.prototype.hasContent = function() {
  1113. return this.getTitle()
  1114. }
  1115. ,
  1116. i.prototype.getPosition = function(e) {
  1117. e = e || this.$element;
  1118. var i = e[0]
  1119. , o = "BODY" == i.tagName;
  1120. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1121. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1122. width: o ? t(window).width() : e.outerWidth(),
  1123. height: o ? t(window).height() : e.outerHeight()
  1124. }, o ? {
  1125. top: 0,
  1126. left: 0
  1127. } : e.offset())
  1128. }
  1129. ,
  1130. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1131. return "bottom" == t ? {
  1132. top: e.top + e.height,
  1133. left: e.left + e.width / 2 - i / 2
  1134. } : "top" == t ? {
  1135. top: e.top - o,
  1136. left: e.left + e.width / 2 - i / 2
  1137. } : "left" == t ? {
  1138. top: e.top + e.height / 2 - o / 2,
  1139. left: e.left - i
  1140. } : {
  1141. top: e.top + e.height / 2 - o / 2,
  1142. left: e.left + e.width
  1143. }
  1144. }
  1145. ,
  1146. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1147. var s = {
  1148. top: 0,
  1149. left: 0
  1150. };
  1151. if (!this.$viewport)
  1152. return s;
  1153. var n = this.options.viewport && this.options.viewport.padding || 0
  1154. , r = this.getPosition(this.$viewport);
  1155. if (/right|left/.test(t)) {
  1156. var a = e.top - n - r.scroll
  1157. , l = e.top + n - r.scroll + o;
  1158. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1159. } else {
  1160. var p = e.left - n
  1161. , h = e.left + n + i;
  1162. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1163. }
  1164. return s
  1165. }
  1166. ,
  1167. i.prototype.getTitle = function() {
  1168. var t, e = this.$element, i = this.options;
  1169. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1170. }
  1171. ,
  1172. i.prototype.getUID = function(t) {
  1173. do
  1174. t += ~~(1e6 * Math.random());
  1175. while (document.getElementById(t));return t
  1176. }
  1177. ,
  1178. i.prototype.tip = function() {
  1179. return this.$tip = this.$tip || t(this.options.template)
  1180. }
  1181. ,
  1182. i.prototype.arrow = function() {
  1183. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1184. }
  1185. ,
  1186. i.prototype.validate = function() {
  1187. this.$element[0].parentNode || (this.hide(),
  1188. this.$element = null,
  1189. this.options = null)
  1190. }
  1191. ,
  1192. i.prototype.enable = function() {
  1193. this.enabled = !0
  1194. }
  1195. ,
  1196. i.prototype.disable = function() {
  1197. this.enabled = !1
  1198. }
  1199. ,
  1200. i.prototype.toggleEnabled = function() {
  1201. this.enabled = !this.enabled
  1202. }
  1203. ,
  1204. i.prototype.toggle = function(e) {
  1205. var i = this;
  1206. e && (i = t(e.currentTarget).data("bs." + this.type),
  1207. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1208. t(e.currentTarget).data("bs." + this.type, i))),
  1209. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1210. }
  1211. ,
  1212. i.prototype.destroy = function() {
  1213. clearTimeout(this.timeout),
  1214. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1215. }
  1216. ;
  1217. var o = t.fn.tooltip;
  1218. t.fn.tooltip = e,
  1219. t.fn.tooltip.Constructor = i,
  1220. t.fn.tooltip.noConflict = function() {
  1221. return t.fn.tooltip = o,
  1222. this
  1223. }
  1224. }(jQuery);
  1225. !function(e, t, n) {
  1226. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1227. }("Keen", this, function() {
  1228. "use strict";
  1229. function Keen() {
  1230. return _init.apply(this, arguments)
  1231. }
  1232. function _init(e) {
  1233. if (_isUndefined(e))
  1234. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1235. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1236. throw new Error("Please provide a projectId");
  1237. this.configure(e)
  1238. }
  1239. function _extend(e) {
  1240. for (var t = 1; t < arguments.length; t++)
  1241. for (var n in arguments[t])
  1242. e[n] = arguments[t][n];
  1243. return e
  1244. }
  1245. function _isUndefined(e) {
  1246. return void 0 === e
  1247. }
  1248. function _type(e) {
  1249. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1250. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1251. }
  1252. function _each(e, t, n) {
  1253. var r;
  1254. if (!e)
  1255. return 0;
  1256. if (n = n ? n : e,
  1257. "array" === _type(e)) {
  1258. for (r = 0; r < e.length; r++)
  1259. if (t.call(n, e[r], r, e) === !1)
  1260. return 0
  1261. } else
  1262. for (r in e)
  1263. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1264. return 0;
  1265. return 1
  1266. }
  1267. function _parse_params(e) {
  1268. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1269. return decodeURIComponent(e.replace(r, " "))
  1270. }, a = e.split("?")[1]; t = i.exec(a); )
  1271. n[o(t[1])] = o(t[2]);
  1272. return n
  1273. }
  1274. function _set_protocol(e) {
  1275. switch (e) {
  1276. case "http":
  1277. return "http";
  1278. case "auto":
  1279. return location.protocol.replace(/:/g, "");
  1280. case "https":
  1281. case void 0:
  1282. default:
  1283. return "https"
  1284. }
  1285. }
  1286. function _set_request_type(e) {
  1287. var t = e || "jsonp"
  1288. , n = !1;
  1289. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1290. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1291. }
  1292. function _build_url(e) {
  1293. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1294. }
  1295. function _uploadEvent(e, t, n, r, i) {
  1296. var o = _build_url.apply(this, ["/events/" + e])
  1297. , a = {};
  1298. n = n !== !1,
  1299. this.client.globalProperties && (a = this.client.globalProperties(e));
  1300. for (var c in t)
  1301. t.hasOwnProperty(c) && (a[c] = t[c]);
  1302. switch (this.client.requestType) {
  1303. case "xhr":
  1304. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1305. break;
  1306. case "jsonp":
  1307. var s = JSON.stringify(a)
  1308. , l = Keen.Base64.encode(s);
  1309. o = o + "?api_key=" + this.client.writeKey,
  1310. o = o + "&data=" + l,
  1311. o = o + "&modified=" + (new Date).getTime(),
  1312. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1313. break;
  1314. case "beacon":
  1315. var s = JSON.stringify(a)
  1316. , l = Keen.Base64.encode(s);
  1317. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1318. o = o + "&data=" + encodeURIComponent(l),
  1319. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1320. o += "&c=clv1",
  1321. _request.beacon.apply(this, [o, null, r, i])
  1322. }
  1323. }
  1324. Keen.prototype.configure = function(e) {
  1325. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1326. e.protocol = _set_protocol(e.protocol),
  1327. e.requestType = _set_request_type(e.requestType),
  1328. this.client = {
  1329. projectId: e.projectId,
  1330. writeKey: e.writeKey,
  1331. readKey: e.readKey,
  1332. globalProperties: null,
  1333. endpoint: e.protocol + "://" + e.host,
  1334. requestType: e.requestType
  1335. },
  1336. Keen.trigger("client", this, e),
  1337. this.trigger("ready"),
  1338. this
  1339. }
  1340. ;
  1341. var _request = {
  1342. xhr: function(e, t, n, r, i, o, a, c) {
  1343. if (!i)
  1344. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1345. var s = new XMLHttpRequest;
  1346. if (s.onreadystatechange = function() {
  1347. if (4 == s.readyState)
  1348. if (s.status >= 200 && s.status < 300) {
  1349. var e;
  1350. try {
  1351. e = JSON.parse(s.responseText)
  1352. } catch (e) {
  1353. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1354. c && c(s, e)
  1355. }
  1356. a && e && a(e)
  1357. } else
  1358. Keen.log("HTTP request failed."),
  1359. c && c(s, null)
  1360. }
  1361. ,
  1362. s.open(e, t, o),
  1363. i && s.setRequestHeader("Authorization", i),
  1364. r && s.setRequestHeader("Content-Type", "application/json"),
  1365. n)
  1366. for (var l in n)
  1367. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1368. var u = r ? JSON.stringify(r) : null;
  1369. s.send(u)
  1370. },
  1371. jsonp: function(e, t, n, r) {
  1372. if (!t)
  1373. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1374. if (t && e.indexOf("api_key") < 0) {
  1375. var i = e.indexOf("?") > 0 ? "&" : "?";
  1376. e = e + i + "api_key=" + t
  1377. }
  1378. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1379. o += "a";
  1380. var a = !1;
  1381. window[o] = function(e) {
  1382. a = !0,
  1383. n && e && n(e),
  1384. window[o] = void 0
  1385. }
  1386. ,
  1387. e = e + "&jsonp=" + o;
  1388. var c = document.createElement("script");
  1389. c.id = "keen-jsonp",
  1390. c.src = e,
  1391. document.getElementsByTagName("head")[0].appendChild(c),
  1392. c.onreadystatechange = function() {
  1393. a === !1 && "loaded" === this.readyState && (a = !0,
  1394. r && r())
  1395. }
  1396. ,
  1397. c.onerror = function() {
  1398. a === !1 && (a = !0,
  1399. r && r())
  1400. }
  1401. },
  1402. beacon: function(e, t, n, r) {
  1403. if (t && e.indexOf("api_key") < 0) {
  1404. var i = e.indexOf("?") > 0 ? "&" : "?";
  1405. e = e + i + "api_key=" + t
  1406. }
  1407. var o = !1
  1408. , a = document.createElement("img");
  1409. a.onload = function() {
  1410. if (o = !0,
  1411. "naturalHeight"in this) {
  1412. if (this.naturalHeight + this.naturalWidth === 0)
  1413. return void this.onerror()
  1414. } else if (this.width + this.height === 0)
  1415. return void this.onerror();
  1416. n && n({
  1417. created: !0
  1418. })
  1419. }
  1420. ,
  1421. a.onerror = function() {
  1422. o = !0,
  1423. r && r()
  1424. }
  1425. ,
  1426. a.src = e
  1427. }
  1428. }
  1429. , Events = Keen.Events = {
  1430. on: function(e, t) {
  1431. this.listeners || (this.listeners = {});
  1432. var n = this.listeners[e] || (this.listeners[e] = []);
  1433. return n.push({
  1434. callback: t
  1435. }),
  1436. this
  1437. },
  1438. off: function(e, t) {
  1439. if (!e && !t)
  1440. return this.listeners = void 0,
  1441. delete this.listeners,
  1442. this;
  1443. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1444. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1445. t && 0 != n.length || (this.listeners[e] = void 0,
  1446. delete this.listeners[e]);
  1447. return this
  1448. },
  1449. trigger: function(e) {
  1450. if (!this.listeners)
  1451. return this;
  1452. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1453. n[r].callback.apply(this, t);
  1454. return this
  1455. }
  1456. };
  1457. _extend(Keen.prototype, Events),
  1458. _extend(Keen, Events),
  1459. Keen.loaded = !0,
  1460. Keen.utils = {
  1461. each: _each,
  1462. extend: _extend,
  1463. parseParams: _parse_params
  1464. },
  1465. Keen.ready = function(e) {
  1466. Keen.loaded ? e() : Keen.on("ready", e)
  1467. }
  1468. ,
  1469. Keen.log = function(e) {
  1470. "object" == typeof console && console.log("[Keen IO]", e)
  1471. }
  1472. ;
  1473. var Plugins = Keen.Plugins = {};
  1474. Keen.prototype.addEvent = function() {
  1475. _uploadEvent.apply(this, arguments)
  1476. }
  1477. ,
  1478. Keen.prototype.addEventSync = function(e, t, n, r) {
  1479. _uploadEvent.apply(this, [e, t, !1, n, r])
  1480. }
  1481. ,
  1482. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1483. var o = e
  1484. , a = o.metaKey
  1485. , c = o.target
  1486. , s = !1
  1487. , l = function() {};
  1488. return void 0 === r && (r = 500),
  1489. "A" === c.nodeName ? l = function() {
  1490. a || s || (s = !0,
  1491. window.location = c.href)
  1492. }
  1493. : "FORM" === c.nodeName && (l = function() {
  1494. s || (s = !0,
  1495. c.submit())
  1496. }
  1497. ),
  1498. i && (l = function() {
  1499. s || (s = !0,
  1500. i())
  1501. }
  1502. ),
  1503. _uploadEvent.call(this, t, n, l, l),
  1504. setTimeout(function() {
  1505. l()
  1506. }, r),
  1507. !!a && void 0
  1508. }
  1509. ,
  1510. Keen.prototype.setGlobalProperties = function(e) {
  1511. if (!this.client)
  1512. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1513. if (!e || "function" != typeof e)
  1514. throw new Error("Invalid value for global properties: " + e);
  1515. this.client.globalProperties = e
  1516. }
  1517. ,
  1518. Keen.Base64 = {
  1519. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1520. encode: function(e) {
  1521. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1522. for (e = this.utf8.encode(e); l < e.length; )
  1523. t = e.charCodeAt(l++),
  1524. n = e.charCodeAt(l++),
  1525. r = e.charCodeAt(l++),
  1526. i = t >> 2,
  1527. o = (3 & t) << 4 | n >> 4,
  1528. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1529. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1530. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1531. return s
  1532. },
  1533. decode: function(e) {
  1534. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1535. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1536. t = u.indexOf(e.charAt(l++)),
  1537. n = u.indexOf(e.charAt(l++)),
  1538. r = u.indexOf(e.charAt(l++)),
  1539. i = u.indexOf(e.charAt(l++)),
  1540. o = t << 2 | n >> 4,
  1541. a = (15 & n) << 4 | r >> 2,
  1542. c = (3 & r) << 6 | i,
  1543. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1544. return this.utf8.decode(s)
  1545. },
  1546. utf8: {
  1547. encode: function(e) {
  1548. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1549. t = e.charCodeAt(r++),
  1550. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1551. return n
  1552. },
  1553. decode: function(e) {
  1554. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1555. n = e.charCodeAt(i),
  1556. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1557. return r
  1558. }
  1559. }
  1560. },
  1561. "object" != typeof JSON && (JSON = {}),
  1562. function() {
  1563. function f(e) {
  1564. return 10 > e ? "0" + e : e
  1565. }
  1566. function quote(e) {
  1567. return escapable.lastIndex = 0,
  1568. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1569. var t = meta[e];
  1570. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1571. }) + '"' : '"' + e + '"'
  1572. }
  1573. function str(e, t) {
  1574. var n, r, i, o, a, c = gap, s = t[e];
  1575. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1576. "function" == typeof rep && (s = rep.call(t, e, s)),
  1577. typeof s) {
  1578. case "string":
  1579. return quote(s);
  1580. case "number":
  1581. return isFinite(s) ? String(s) : "null";
  1582. case "boolean":
  1583. case "null":
  1584. return String(s);
  1585. case "object":
  1586. if (!s)
  1587. return "null";
  1588. if (gap += indent,
  1589. a = [],
  1590. "[object Array]" === Object.prototype.toString.apply(s)) {
  1591. for (o = s.length,
  1592. n = 0; o > n; n += 1)
  1593. a[n] = str(n, s) || "null";
  1594. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1595. gap = c,
  1596. i
  1597. }
  1598. if (rep && "object" == typeof rep)
  1599. for (o = rep.length,
  1600. n = 0; o > n; n += 1)
  1601. "string" == typeof rep[n] && (r = rep[n],
  1602. i = str(r, s),
  1603. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1604. else
  1605. for (r in s)
  1606. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1607. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1608. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1609. gap = c,
  1610. i
  1611. }
  1612. }
  1613. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1614. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1615. }
  1616. ,
  1617. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1618. return this.valueOf()
  1619. }
  1620. );
  1621. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1622. "\b": "\\b",
  1623. "\t": "\\t",
  1624. "\n": "\\n",
  1625. "\f": "\\f",
  1626. "\r": "\\r",
  1627. '"': '\\"',
  1628. "\\": "\\\\"
  1629. }, rep;
  1630. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1631. var r;
  1632. if (gap = "",
  1633. indent = "",
  1634. "number" == typeof n)
  1635. for (r = 0; n > r; r += 1)
  1636. indent += " ";
  1637. else
  1638. "string" == typeof n && (indent = n);
  1639. if (rep = t,
  1640. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1641. throw new Error("JSON.stringify");
  1642. return str("", {
  1643. "": e
  1644. })
  1645. }
  1646. ),
  1647. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1648. function walk(e, t) {
  1649. var n, r, i = e[t];
  1650. if (i && "object" == typeof i)
  1651. for (n in i)
  1652. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1653. void 0 !== r ? i[n] = r : delete i[n]);
  1654. return reviver.call(e, t, i)
  1655. }
  1656. var j;
  1657. if (text = String(text),
  1658. cx.lastIndex = 0,
  1659. cx.test(text) && (text = text.replace(cx, function(e) {
  1660. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1661. })),
  1662. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1663. return j = eval("(" + text + ")"),
  1664. "function" == typeof reviver ? walk({
  1665. "": j
  1666. }, "") : j;
  1667. throw new SyntaxError("JSON.parse")
  1668. }
  1669. )
  1670. }(),
  1671. !function(e, t, n) {
  1672. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1673. }("domready", Keen.utils, function(e) {
  1674. function t(e) {
  1675. for (d = 1; e = r.shift(); )
  1676. e()
  1677. }
  1678. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1679. return o[l] && o[l](s, n = function() {
  1680. o.removeEventListener(s, n, i),
  1681. t()
  1682. }
  1683. , i),
  1684. c && o.attachEvent(u, n = function() {
  1685. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1686. t())
  1687. }
  1688. ),
  1689. e = c ? function(t) {
  1690. self != top ? d ? t() : r.push(t) : function() {
  1691. try {
  1692. a.doScroll("left")
  1693. } catch (n) {
  1694. return setTimeout(function() {
  1695. e(t)
  1696. }, 50)
  1697. }
  1698. t()
  1699. }()
  1700. }
  1701. : function(e) {
  1702. d ? e() : r.push(e)
  1703. }
  1704. });
  1705. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1706. if (loaded && cached) {
  1707. clients = cached.clients || {},
  1708. ready = cached.ready || [];
  1709. for (var instance in clients)
  1710. if (clients.hasOwnProperty(instance)) {
  1711. var client = clients[instance];
  1712. for (var method in Keen.prototype)
  1713. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1714. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1715. ,
  1716. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1717. ,
  1718. client._config && (client.configure.call(client, client._config),
  1719. delete client._config),
  1720. client._setGlobalProperties) {
  1721. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1722. client.setGlobalProperties.apply(client, globals[i]);
  1723. delete client._setGlobalProperties
  1724. }
  1725. if (client._addEvent) {
  1726. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1727. client.addEvent.apply(client, queue[i]);
  1728. delete client._addEvent
  1729. }
  1730. var callback = client._on || [];
  1731. if (client._on) {
  1732. for (var i = 0; i < callback.length; i++)
  1733. client.on.apply(client, callback[i]);
  1734. client.trigger("ready"),
  1735. delete client._on
  1736. }
  1737. }
  1738. for (var i = 0; i < ready.length; i++) {
  1739. var callback = ready[i];
  1740. Keen.on("ready", function() {
  1741. callback()
  1742. })
  1743. }
  1744. }
  1745. return Keen.loaded && setTimeout(function() {
  1746. Keen.utils.domready(function() {
  1747. Keen.trigger("ready")
  1748. })
  1749. }, 0),
  1750. Keen
  1751. });
  1752. !function() {
  1753. var t = window.analytics = window.analytics || [];
  1754. if (!t.initialize) {
  1755. if (t.invoked)
  1756. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1757. t.invoked = !0,
  1758. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1759. t.factory = function(e) {
  1760. return function() {
  1761. var n = Array.prototype.slice.call(arguments);
  1762. return n.unshift(e),
  1763. t.push(n),
  1764. t
  1765. }
  1766. }
  1767. ;
  1768. for (var e = 0; e < t.methods.length; e++) {
  1769. var n = t.methods[e];
  1770. t[n] = t.factory(n)
  1771. }
  1772. t.load = function(t) {
  1773. var e = document.createElement("script");
  1774. e.type = "text/javascript",
  1775. e.async = !0,
  1776. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1777. var n = document.getElementsByTagName("script")[0];
  1778. n.parentNode.insertBefore(e, n)
  1779. }
  1780. ,
  1781. t.SNIPPET_VERSION = "4.0.0"
  1782. }
  1783. }();
  1784. !function(i, e) {
  1785. "use strict";
  1786. var s = ""
  1787. , r = "?"
  1788. , o = "function"
  1789. , a = "undefined"
  1790. , n = "object"
  1791. , t = "major"
  1792. , d = "model"
  1793. , w = "name"
  1794. , l = "type"
  1795. , p = "vendor"
  1796. , m = "version"
  1797. , c = "architecture"
  1798. , u = "console"
  1799. , g = "mobile"
  1800. , f = "tablet"
  1801. , h = "smarttv"
  1802. , b = {
  1803. has: function(i, e) {
  1804. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1805. },
  1806. lowerize: function(i) {
  1807. return i.toLowerCase()
  1808. }
  1809. }
  1810. , y = {
  1811. rgx: function() {
  1812. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1813. var c = m[p]
  1814. , u = m[p + 1];
  1815. if (typeof i === a) {
  1816. i = {};
  1817. for (t in u)
  1818. d = u[t],
  1819. typeof d === n ? i[d[0]] = e : i[d] = e
  1820. }
  1821. for (s = r = 0; s < c.length; s++)
  1822. if (w = c[s].exec(this.getUA())) {
  1823. for (t = 0; t < u.length; t++)
  1824. l = w[++r],
  1825. d = u[t],
  1826. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1827. break
  1828. }
  1829. if (w)
  1830. break
  1831. }
  1832. return i
  1833. },
  1834. str: function(i, s) {
  1835. for (var o in s)
  1836. if (typeof s[o] === n && s[o].length > 0) {
  1837. for (var a = 0; a < s[o].length; a++)
  1838. if (b.has(s[o][a], i))
  1839. return o === r ? e : o
  1840. } else if (b.has(s[o], i))
  1841. return o === r ? e : o;
  1842. return i
  1843. }
  1844. }
  1845. , v = {
  1846. browser: {
  1847. oldsafari: {
  1848. major: {
  1849. 1: ["/8", "/1", "/3"],
  1850. 2: "/4",
  1851. "?": "/"
  1852. },
  1853. version: {
  1854. "1.0": "/8",
  1855. 1.2: "/1",
  1856. 1.3: "/3",
  1857. "2.0": "/412",
  1858. "2.0.2": "/416",
  1859. "2.0.3": "/417",
  1860. "2.0.4": "/419",
  1861. "?": "/"
  1862. }
  1863. }
  1864. },
  1865. device: {
  1866. sprint: {
  1867. model: {
  1868. "Evo Shift 4G": "7373KT"
  1869. },
  1870. vendor: {
  1871. HTC: "APA",
  1872. Sprint: "Sprint"
  1873. }
  1874. }
  1875. },
  1876. os: {
  1877. windows: {
  1878. version: {
  1879. ME: "4.90",
  1880. "NT 3.11": "NT3.51",
  1881. "NT 4.0": "NT4.0",
  1882. 2e3: "NT 5.0",
  1883. XP: ["NT 5.1", "NT 5.2"],
  1884. Vista: "NT 6.0",
  1885. 7: "NT 6.1",
  1886. 8: "NT 6.2",
  1887. 8.1: "NT 6.3",
  1888. RT: "ARM"
  1889. }
  1890. }
  1891. }
  1892. }
  1893. , k = {
  1894. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1895. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1896. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1897. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1898. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1899. }
  1900. , x = function(e) {
  1901. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1902. return this instanceof x ? (this.getBrowser = function() {
  1903. return y.rgx.apply(this, k.browser)
  1904. }
  1905. ,
  1906. this.getCPU = function() {
  1907. return y.rgx.apply(this, k.cpu)
  1908. }
  1909. ,
  1910. this.getDevice = function() {
  1911. return y.rgx.apply(this, k.device)
  1912. }
  1913. ,
  1914. this.getEngine = function() {
  1915. return y.rgx.apply(this, k.engine)
  1916. }
  1917. ,
  1918. this.getOS = function() {
  1919. return y.rgx.apply(this, k.os)
  1920. }
  1921. ,
  1922. this.getResult = function() {
  1923. return {
  1924. ua: this.getUA(),
  1925. browser: this.getBrowser(),
  1926. engine: this.getEngine(),
  1927. os: this.getOS(),
  1928. device: this.getDevice(),
  1929. cpu: this.getCPU()
  1930. }
  1931. }
  1932. ,
  1933. this.getUA = function() {
  1934. return r
  1935. }
  1936. ,
  1937. this.setUA = function(i) {
  1938. return r = i,
  1939. this
  1940. }
  1941. ,
  1942. void this.setUA(r)) : new x(e).getResult()
  1943. };
  1944. if (typeof exports !== a)
  1945. typeof module !== a && module.exports && (exports = module.exports = x),
  1946. exports.UAParser = x;
  1947. else if (i.UAParser = x,
  1948. typeof define === o && define.amd && define(function() {
  1949. return x
  1950. }),
  1951. typeof i.jQuery !== a) {
  1952. var A = i.jQuery
  1953. , _ = new x;
  1954. A.ua = _.getResult(),
  1955. A.ua.get = function() {
  1956. return _.getUA()
  1957. }
  1958. ,
  1959. A.ua.set = function(i) {
  1960. _.setUA(i);
  1961. var e = _.getResult();
  1962. for (var s in e)
  1963. A.ua[s] = e[s]
  1964. }
  1965. }
  1966. }(this);
  1967. window.Modernizr = function(n, e, t) {
  1968. function o(n) {
  1969. d.cssText = n
  1970. }
  1971. function r(n, e) {
  1972. return typeof n === e
  1973. }
  1974. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1975. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1976. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1977. return e in n && r(n.constructor.prototype[e], "undefined")
  1978. }
  1979. : function(n, e) {
  1980. return v.call(n, e)
  1981. }
  1982. ,
  1983. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1984. var e = this;
  1985. if ("function" != typeof e)
  1986. throw new TypeError;
  1987. var t = b.call(arguments, 1)
  1988. , o = function() {
  1989. if (this instanceof o) {
  1990. var r = function() {};
  1991. r.prototype = e.prototype;
  1992. var i = new r
  1993. , c = e.apply(i, t.concat(b.call(arguments)));
  1994. return Object(c) === c ? c : i
  1995. }
  1996. return e.apply(n, t.concat(b.call(arguments)))
  1997. };
  1998. return o
  1999. }
  2000. ),
  2001. y.webgl = function() {
  2002. return !!n.WebGLRenderingContext
  2003. }
  2004. ;
  2005. for (var h in y)
  2006. u(y, h) && (c = h.toLowerCase(),
  2007. f[c] = y[h](),
  2008. w.push((f[c] ? "" : "no-") + c));
  2009. return f.addTest = function(n, e) {
  2010. if ("object" == typeof n)
  2011. for (var o in n)
  2012. u(n, o) && f.addTest(o, n[o]);
  2013. else {
  2014. if (n = n.toLowerCase(),
  2015. f[n] !== t)
  2016. return f;
  2017. e = "function" == typeof e ? e() : e,
  2018. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2019. f[n] = e
  2020. }
  2021. return f
  2022. }
  2023. ,
  2024. o(""),
  2025. p = i = null,
  2026. f._version = a,
  2027. f
  2028. }(this, this.document);
  2029. !function(e, t, a) {
  2030. "use strict";
  2031. function n(t, h, m) {
  2032. function H(a) {
  2033. var n = 0
  2034. , i = Ee.length;
  2035. if (Ce.old = e.extend({}, Ce),
  2036. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2037. ke = Be[ge.horizontal ? "width" : "height"](),
  2038. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2039. Ee.length = 0,
  2040. Ce.start = 0,
  2041. Ce.end = q(ze - Ie, 0),
  2042. Re) {
  2043. n = Ne.length,
  2044. qe = Pe.children(ge.itemSelector),
  2045. Ne.length = 0;
  2046. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2047. ze = 0,
  2048. qe.each(function(t, a) {
  2049. var n = e(a)
  2050. , i = a.getBoundingClientRect()
  2051. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2052. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2053. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2054. , h = l + d + p
  2055. , m = !d || !p
  2056. , g = {};
  2057. g.el = a,
  2058. g.size = m ? l : h,
  2059. g.half = g.size / 2,
  2060. g.start = ze + (m ? d : 0),
  2061. g.center = g.start - E(Ie / 2 - g.size / 2),
  2062. g.end = g.start - Ie + g.size,
  2063. t || (ze += s),
  2064. ze += h,
  2065. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2066. t === v && (g.end += o,
  2067. ze += o,
  2068. f = m ? p : 0),
  2069. Ne.push(g),
  2070. r = g
  2071. }),
  2072. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2073. ze -= f,
  2074. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2075. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2076. }
  2077. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2078. Q(),
  2079. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2080. Te = d(Te, ge.minHandleSize, ke),
  2081. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2082. xe.end = ke - Te,
  2083. it || j()),
  2084. !we && Ie > 0) {
  2085. var p = Ce.start
  2086. , h = "";
  2087. if (Re)
  2088. e.each(Ne, function(e, t) {
  2089. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2090. Ee.push(p),
  2091. p += Ie,
  2092. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2093. });
  2094. else
  2095. for (; p - Ie < Ce.end; )
  2096. Ee.push(p),
  2097. p += Ie;
  2098. if (De[0] && i !== Ee.length) {
  2099. for (var m = 0; m < Ee.length; m++)
  2100. h += ge.pageBuilder.call(ye, m);
  2101. Ae = De.html(h).children(),
  2102. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2103. }
  2104. }
  2105. if (Oe.slideeSize = ze,
  2106. Oe.frameSize = Ie,
  2107. Oe.sbSize = ke,
  2108. Oe.handleSize = Te,
  2109. Re) {
  2110. a && null != ge.startAt && (W(ge.startAt),
  2111. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2112. var g = Ne[Oe.activeItem];
  2113. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2114. } else
  2115. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2116. pe("load")
  2117. }
  2118. function X(e, t, a) {
  2119. if (Re && at.released && !a) {
  2120. var n = $(e)
  2121. , i = e > Ce.start && e < Ce.end;
  2122. Le ? (i && (e = Ne[n.centerItem].center),
  2123. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2124. }
  2125. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2126. et.start = +new Date,
  2127. et.time = 0,
  2128. et.from = Ce.cur,
  2129. et.to = e,
  2130. et.delta = e - Ce.cur,
  2131. et.tweesing = at.tweese || at.init && !at.slidee,
  2132. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2133. at.tweese = 0,
  2134. e !== Ce.dest && (Ce.dest = e,
  2135. pe("change"),
  2136. it || Y()),
  2137. K(),
  2138. Q(),
  2139. Z(),
  2140. F()
  2141. }
  2142. function Y() {
  2143. if (ye.initialized) {
  2144. if (!it)
  2145. return it = w(Y),
  2146. void (at.released && pe("moveStart"));
  2147. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2148. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2149. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2150. et.to === Ce.cur ? (Ce.cur = et.to,
  2151. at.tweese = it = 0) : it = w(Y),
  2152. pe("move"),
  2153. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2154. !it && at.released && pe("moveEnd"),
  2155. j()
  2156. }
  2157. }
  2158. function j() {
  2159. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2160. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2161. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2162. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2163. }
  2164. function F() {
  2165. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2166. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2167. pe("activePage", _e.page))
  2168. }
  2169. function M() {
  2170. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2171. ot = at.init ? w(M) : 0,
  2172. tt.now = +new Date,
  2173. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2174. X(at.init ? tt.pos : E(tt.pos)),
  2175. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2176. tt.lastTime = tt.now
  2177. }
  2178. function L(e, t, n) {
  2179. if ("boolean" === i(t) && (n = t,
  2180. t = a),
  2181. t === a)
  2182. X(Ce[e], n);
  2183. else {
  2184. if (Le && "center" !== e)
  2185. return;
  2186. var r = ye.getPos(t);
  2187. r && X(r[e], n, !Le)
  2188. }
  2189. }
  2190. function R(e) {
  2191. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2192. }
  2193. function U(e) {
  2194. return R(l(e) && 0 > e ? e + Ne.length : e)
  2195. }
  2196. function W(e, t) {
  2197. var a = R(e);
  2198. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2199. qe.eq(a).addClass(ge.activeClass),
  2200. _e.active = Oe.activeItem = a,
  2201. Z(),
  2202. pe("active", a)),
  2203. a)
  2204. }
  2205. function $(e) {
  2206. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2207. var t = {}
  2208. , a = Me ? 0 : Ie / 2;
  2209. if (!we)
  2210. for (var n = 0, i = Ee.length; i > n; n++) {
  2211. if (e >= Ce.end || n === Ee.length - 1) {
  2212. t.activePage = Ee.length - 1;
  2213. break
  2214. }
  2215. if (e <= Ee[n] + a) {
  2216. t.activePage = n;
  2217. break
  2218. }
  2219. }
  2220. if (Re) {
  2221. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2222. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2223. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2224. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2225. s = c;
  2226. break
  2227. }
  2228. t.firstItem = l(r) ? r : 0,
  2229. t.centerItem = l(o) ? o : t.firstItem,
  2230. t.lastItem = l(s) ? s : t.centerItem
  2231. }
  2232. return t
  2233. }
  2234. function Q(t) {
  2235. e.extend(Oe, $(t))
  2236. }
  2237. function Z() {
  2238. var e = Ce.dest <= Ce.start
  2239. , t = Ce.dest >= Ce.end
  2240. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2241. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2242. Je.is("button,input") && Je.prop("disabled", e),
  2243. Ke.is("button,input") && Ke.prop("disabled", t),
  2244. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2245. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2246. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2247. Qe.is("button,input") && Qe.prop("disabled", e),
  2248. $e.is("button,input") && $e.prop("disabled", t)),
  2249. Re && null != Oe.activeItem) {
  2250. var n = 0 === Oe.activeItem
  2251. , i = Oe.activeItem >= Ne.length - 1
  2252. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2253. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2254. Ze.is("button,input") && Ze.prop("disabled", n),
  2255. Ge.is("button,input") && Ge.prop("disabled", i),
  2256. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2257. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2258. }
  2259. }
  2260. function G(e, t, a) {
  2261. if (e = U(e),
  2262. t = U(t),
  2263. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2264. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2265. var n = t > e ? e : a ? t : t - 1
  2266. , i = e > t ? e : a ? t + 1 : t
  2267. , r = e > t;
  2268. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2269. H()
  2270. }
  2271. }
  2272. function J(e, t) {
  2273. for (var a = 0, n = Ve[e].length; n > a; a++)
  2274. if (Ve[e][a] === t)
  2275. return a;
  2276. return -1
  2277. }
  2278. function K() {
  2279. at.released && !ye.isPaused && ye.resume()
  2280. }
  2281. function V(e) {
  2282. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2283. }
  2284. function _() {
  2285. at.history[0] = at.history[1],
  2286. at.history[1] = at.history[2],
  2287. at.history[2] = at.history[3],
  2288. at.history[3] = at.delta
  2289. }
  2290. function ee(e) {
  2291. at.released = 0,
  2292. at.source = e,
  2293. at.slidee = "slidee" === e
  2294. }
  2295. function te(t) {
  2296. var a = "touchstart" === t.type
  2297. , n = t.data.source
  2298. , i = "slidee" === n;
  2299. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2300. ee(n),
  2301. at.init = 0,
  2302. at.$source = e(t.target),
  2303. at.touch = a,
  2304. at.pointer = a ? t.originalEvent.touches[0] : t,
  2305. at.initX = at.pointer.pageX,
  2306. at.initY = at.pointer.pageY,
  2307. at.initPos = i ? Ce.cur : xe.cur,
  2308. at.start = +new Date,
  2309. at.time = 0,
  2310. at.path = 0,
  2311. at.delta = 0,
  2312. at.locked = 0,
  2313. at.history = [0, 0, 0, 0],
  2314. at.pathToLock = i ? a ? 30 : 10 : 0,
  2315. b.on(a ? z : I, ae),
  2316. ye.pause(1),
  2317. (i ? Pe : Se).addClass(ge.draggedClass),
  2318. pe("moveStart"),
  2319. i && (rt = setInterval(_, 10)))
  2320. }
  2321. function ae(e) {
  2322. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2323. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2324. at.pathX = at.pointer.pageX - at.initX,
  2325. at.pathY = at.pointer.pageY - at.initY,
  2326. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2327. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2328. at.released || !(at.path < 1)) {
  2329. if (!at.init) {
  2330. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2331. return ne();
  2332. at.init = 1
  2333. }
  2334. r(e),
  2335. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2336. at.$source.on(B, s)),
  2337. at.released && (ne(),
  2338. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2339. at.delta += at.swing,
  2340. at.tweese = x(at.swing) > 10)),
  2341. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2342. }
  2343. }
  2344. function ne() {
  2345. clearInterval(rt),
  2346. at.released = !0,
  2347. b.off(at.touch ? z : I, ae),
  2348. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2349. setTimeout(function() {
  2350. at.$source.off(B, s)
  2351. }),
  2352. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2353. ye.resume(1),
  2354. at.init = 0
  2355. }
  2356. function ie(t) {
  2357. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2358. }
  2359. function re() {
  2360. ye.stop(),
  2361. b.off("mouseup", re)
  2362. }
  2363. function se(e) {
  2364. switch (r(e),
  2365. this) {
  2366. case $e[0]:
  2367. case Qe[0]:
  2368. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2369. b.on("mouseup", re);
  2370. break;
  2371. case Ze[0]:
  2372. ye.prev();
  2373. break;
  2374. case Ge[0]:
  2375. ye.next();
  2376. break;
  2377. case Je[0]:
  2378. ye.prevPage();
  2379. break;
  2380. case Ke[0]:
  2381. ye.nextPage()
  2382. }
  2383. }
  2384. function oe(e) {
  2385. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2386. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2387. Re ? (p = +new Date,
  2388. nt.last < p - nt.resetTime && (nt.delta = 0),
  2389. nt.last = p,
  2390. nt.delta += nt.curDelta,
  2391. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2392. nt.delta %= 1),
  2393. nt.finalDelta) : nt.curDelta
  2394. }
  2395. function le(e) {
  2396. e.originalEvent[g] = ye;
  2397. var t = +new Date;
  2398. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2399. return void (O = t);
  2400. if (ge.scrollBy && Ce.start !== Ce.end) {
  2401. var a = oe(e.originalEvent);
  2402. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2403. ye.slideBy(ge.scrollBy * a)
  2404. }
  2405. }
  2406. function ce(e) {
  2407. ge.clickBar && e.target === Be[0] && (r(e),
  2408. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2409. }
  2410. function de(e) {
  2411. if (ge.keyboardNavBy)
  2412. switch (e.which) {
  2413. case ge.horizontal ? 37 : 38:
  2414. r(e),
  2415. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2416. break;
  2417. case ge.horizontal ? 39 : 40:
  2418. r(e),
  2419. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2420. }
  2421. }
  2422. function ue(e) {
  2423. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2424. }
  2425. function fe() {
  2426. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2427. }
  2428. function ve(e) {
  2429. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2430. }
  2431. function pe(e, t) {
  2432. if (Ve[e]) {
  2433. for (me = Ve[e].length,
  2434. T.length = 0,
  2435. he = 0; me > he; he++)
  2436. T.push(Ve[e][he]);
  2437. for (he = 0; me > he; he++)
  2438. T[he].call(ye, e, t)
  2439. }
  2440. }
  2441. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2442. start: 0,
  2443. center: 0,
  2444. end: 0,
  2445. cur: 0,
  2446. dest: 0
  2447. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2448. start: 0,
  2449. end: 0,
  2450. cur: 0
  2451. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2452. firstItem: 0,
  2453. lastItem: 0,
  2454. centerItem: 0,
  2455. activeItem: null,
  2456. activePage: 0
  2457. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2458. released: 1
  2459. }, nt = {
  2460. last: 0,
  2461. delta: 0,
  2462. resetTime: 200
  2463. }, it = 0, rt = 0, st = 0, ot = 0;
  2464. we || (t = be[0]),
  2465. ye.initialized = 0,
  2466. ye.frame = t,
  2467. ye.slidee = Pe[0],
  2468. ye.pos = Ce,
  2469. ye.rel = Oe,
  2470. ye.items = Ne,
  2471. ye.pages = Ee,
  2472. ye.isPaused = 0,
  2473. ye.options = ge,
  2474. ye.dragging = at,
  2475. ye.reload = function() {
  2476. H()
  2477. }
  2478. ,
  2479. ye.getPos = function(e) {
  2480. if (Re) {
  2481. var t = R(e);
  2482. return -1 !== t && Ne[t]
  2483. }
  2484. var a = Pe.find(e).eq(0);
  2485. if (a[0]) {
  2486. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2487. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2488. return {
  2489. start: n,
  2490. center: n - Ie / 2 + i / 2,
  2491. end: n - Ie + i,
  2492. size: i
  2493. }
  2494. }
  2495. return !1
  2496. }
  2497. ,
  2498. ye.moveBy = function(e) {
  2499. tt.speed = e,
  2500. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2501. tt.startPos = Ce.cur,
  2502. ee("button"),
  2503. at.init = 1,
  2504. pe("moveStart"),
  2505. y(ot),
  2506. M())
  2507. }
  2508. ,
  2509. ye.stop = function() {
  2510. "button" === at.source && (at.init = 0,
  2511. at.released = 1)
  2512. }
  2513. ,
  2514. ye.prev = function() {
  2515. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2516. }
  2517. ,
  2518. ye.next = function() {
  2519. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2520. }
  2521. ,
  2522. ye.prevPage = function() {
  2523. ye.activatePage(Oe.activePage - 1)
  2524. }
  2525. ,
  2526. ye.nextPage = function() {
  2527. ye.activatePage(Oe.activePage + 1)
  2528. }
  2529. ,
  2530. ye.slideBy = function(e, t) {
  2531. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2532. }
  2533. ,
  2534. ye.slideTo = function(e, t) {
  2535. X(e, t)
  2536. }
  2537. ,
  2538. ye.toStart = function(e, t) {
  2539. L("start", e, t)
  2540. }
  2541. ,
  2542. ye.toEnd = function(e, t) {
  2543. L("end", e, t)
  2544. }
  2545. ,
  2546. ye.toCenter = function(e, t) {
  2547. L("center", e, t)
  2548. }
  2549. ,
  2550. ye.getIndex = R,
  2551. ye.activate = function(e, t) {
  2552. var a = W(e);
  2553. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2554. }
  2555. ,
  2556. ye.activatePage = function(e, t) {
  2557. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2558. }
  2559. ,
  2560. ye.resume = function(e) {
  2561. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2562. st ? st = clearTimeout(st) : pe("resume"),
  2563. st = setTimeout(function() {
  2564. switch (pe("cycle"),
  2565. ge.cycleBy) {
  2566. case "items":
  2567. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2568. break;
  2569. case "pages":
  2570. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2571. }
  2572. }, ge.cycleInterval))
  2573. }
  2574. ,
  2575. ye.pause = function(e) {
  2576. e < ye.isPaused || (ye.isPaused = e || 100,
  2577. st && (st = clearTimeout(st),
  2578. pe("pause")))
  2579. }
  2580. ,
  2581. ye.toggle = function() {
  2582. ye[st ? "pause" : "resume"]()
  2583. }
  2584. ,
  2585. ye.set = function(t, a) {
  2586. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2587. }
  2588. ,
  2589. ye.add = function(t, a) {
  2590. var n = e(t);
  2591. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2592. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2593. H()
  2594. }
  2595. ,
  2596. ye.remove = function(t) {
  2597. if (Re) {
  2598. var a = U(t);
  2599. if (a > -1) {
  2600. qe.eq(a).remove();
  2601. var n = a === Oe.activeItem;
  2602. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2603. H(),
  2604. n && (_e.active = null,
  2605. ye.activate(Oe.activeItem))
  2606. }
  2607. } else
  2608. e(t).remove(),
  2609. H()
  2610. }
  2611. ,
  2612. ye.moveAfter = function(e, t) {
  2613. G(e, t, 1)
  2614. }
  2615. ,
  2616. ye.moveBefore = function(e, t) {
  2617. G(e, t)
  2618. }
  2619. ,
  2620. ye.on = function(e, t) {
  2621. if ("object" === i(e))
  2622. for (var a in e)
  2623. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2624. else if ("function" === i(t))
  2625. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2626. Ve[n[r]] = Ve[n[r]] || [],
  2627. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2628. else if ("array" === i(t))
  2629. for (var o = 0, l = t.length; l > o; o++)
  2630. ye.on(e, t[o])
  2631. }
  2632. ,
  2633. ye.one = function(e, t) {
  2634. function a() {
  2635. t.apply(ye, arguments),
  2636. ye.off(e, a)
  2637. }
  2638. ye.on(e, a)
  2639. }
  2640. ,
  2641. ye.off = function(e, t) {
  2642. if (t instanceof Array)
  2643. for (var a = 0, n = t.length; n > a; a++)
  2644. ye.off(e, t[a]);
  2645. else
  2646. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2647. if (Ve[i[r]] = Ve[i[r]] || [],
  2648. null == t)
  2649. Ve[i[r]].length = 0;
  2650. else {
  2651. var o = J(i[r], t);
  2652. -1 !== o && Ve[i[r]].splice(o, 1)
  2653. }
  2654. }
  2655. ,
  2656. ye.destroy = function() {
  2657. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2658. b.off("keydown", de),
  2659. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2660. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2661. De.empty(),
  2662. we || (be.off("." + g),
  2663. He.restore(),
  2664. Xe.restore(),
  2665. Ye.restore(),
  2666. je.restore(),
  2667. e.removeData(t, g)),
  2668. Ne.length = Ee.length = 0,
  2669. _e = {},
  2670. ye.initialized = 0,
  2671. ye
  2672. }
  2673. ,
  2674. ye.init = function() {
  2675. if (!ye.initialized) {
  2676. ye.on(m);
  2677. var e = ["overflow", "position"]
  2678. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2679. He.save.apply(He, e),
  2680. Ye.save.apply(Ye, e),
  2681. Xe.save.apply(Xe, t),
  2682. je.save.apply(je, t);
  2683. var a = Se;
  2684. return we || (a = a.add(Pe),
  2685. be.css("overflow", "hidden"),
  2686. f || "static" !== be.css("position") || be.css("position", "relative")),
  2687. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2688. a.css({
  2689. position: "absolute"
  2690. })),
  2691. ge.forward && $e.on(S, se),
  2692. ge.backward && Qe.on(S, se),
  2693. ge.prev && Ze.on(B, se),
  2694. ge.next && Ge.on(B, se),
  2695. ge.prevPage && Je.on(B, se),
  2696. ge.nextPage && Ke.on(B, se),
  2697. Ue.on(C, le),
  2698. Be[0] && Be.on(B, ce),
  2699. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2700. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2701. We.on(P, {
  2702. source: "slidee"
  2703. }, te),
  2704. Se && Se.on(P, {
  2705. source: "handle"
  2706. }, te),
  2707. b.on("keydown", de),
  2708. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2709. be.on("scroll." + g, o)),
  2710. ye.initialized = 1,
  2711. H(!0),
  2712. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2713. ye
  2714. }
  2715. }
  2716. }
  2717. function i(e) {
  2718. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2719. }
  2720. function r(e, t) {
  2721. e.preventDefault(),
  2722. t && e.stopPropagation()
  2723. }
  2724. function s(t) {
  2725. r(t, 1),
  2726. e(this).off(t.type, s)
  2727. }
  2728. function o() {
  2729. this.scrollLeft = 0,
  2730. this.scrollTop = 0
  2731. }
  2732. function l(e) {
  2733. return !isNaN(parseFloat(e)) && isFinite(e)
  2734. }
  2735. function c(e, t) {
  2736. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2737. }
  2738. function d(e, t, a) {
  2739. return t > e ? t : e > a ? a : e
  2740. }
  2741. function u(e) {
  2742. var t = {};
  2743. return t.style = {},
  2744. t.save = function() {
  2745. if (e && e.nodeType) {
  2746. for (var a = 0; a < arguments.length; a++)
  2747. t.style[arguments[a]] = e.style[arguments[a]];
  2748. return t
  2749. }
  2750. }
  2751. ,
  2752. t.restore = function() {
  2753. if (e && e.nodeType) {
  2754. for (var a in t.style)
  2755. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2756. return t
  2757. }
  2758. }
  2759. ,
  2760. t
  2761. }
  2762. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2763. b.on(C, function(e) {
  2764. var t = e.originalEvent[g]
  2765. , a = +new Date;
  2766. (!t || t.options.scrollHijack < a - O) && (O = a)
  2767. }),
  2768. function(e) {
  2769. function t(e) {
  2770. var t = (new Date).getTime()
  2771. , n = Math.max(0, 16 - (t - a))
  2772. , i = setTimeout(e, n);
  2773. return a = t,
  2774. i
  2775. }
  2776. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2777. var a = (new Date).getTime()
  2778. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2779. y = function(t) {
  2780. n.call(e, t)
  2781. }
  2782. }(window),
  2783. function() {
  2784. function e(e) {
  2785. for (var n = 0, i = t.length; i > n; n++) {
  2786. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2787. if (null != a.style[r])
  2788. return r
  2789. }
  2790. }
  2791. var t = ["", "webkit", "moz", "ms", "o"]
  2792. , a = document.createElement("div");
  2793. f = e("transform"),
  2794. v = e("perspective") ? "translateZ(0) " : ""
  2795. }(),
  2796. t[m] = n,
  2797. e.fn[h] = function(t, a) {
  2798. var r, s;
  2799. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2800. s = Array.prototype.slice.call(arguments, 1)),
  2801. t = {}),
  2802. this.each(function(i, o) {
  2803. var l = e.data(o, g);
  2804. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2805. })
  2806. }
  2807. ,
  2808. n.defaults = {
  2809. slidee: null,
  2810. horizontal: !1,
  2811. itemNav: null,
  2812. itemSelector: null,
  2813. smart: !1,
  2814. activateOn: null,
  2815. activateMiddle: !1,
  2816. scrollSource: null,
  2817. scrollBy: 0,
  2818. scrollHijack: 300,
  2819. scrollTrap: !1,
  2820. dragSource: null,
  2821. mouseDragging: !1,
  2822. touchDragging: !1,
  2823. releaseSwing: !1,
  2824. swingSpeed: .2,
  2825. elasticBounds: !1,
  2826. interactive: null,
  2827. scrollBar: null,
  2828. dragHandle: !1,
  2829. dynamicHandle: !1,
  2830. minHandleSize: 50,
  2831. clickBar: !1,
  2832. syncSpeed: .5,
  2833. pagesBar: null,
  2834. activatePageOn: null,
  2835. pageBuilder: function(e) {
  2836. return "<li>" + (e + 1) + "</li>"
  2837. },
  2838. forward: null,
  2839. backward: null,
  2840. prev: null,
  2841. next: null,
  2842. prevPage: null,
  2843. nextPage: null,
  2844. cycleBy: null,
  2845. cycleInterval: 5e3,
  2846. pauseOnHover: !1,
  2847. startPaused: !1,
  2848. moveBy: 300,
  2849. speed: 0,
  2850. easing: "swing",
  2851. startAt: null,
  2852. keyboardNavBy: null,
  2853. draggedClass: "dragged",
  2854. activeClass: "active",
  2855. disabledClass: "disabled"
  2856. }
  2857. }(jQuery, window);
  2858. !function e(t, i, n) {
  2859. function r(a, s) {
  2860. if (!i[a]) {
  2861. if (!t[a]) {
  2862. var l = "function" == typeof require && require;
  2863. if (!s && l)
  2864. return l(a, !0);
  2865. if (o)
  2866. return o(a, !0);
  2867. var c = new Error("Cannot find module '" + a + "'");
  2868. throw c.code = "MODULE_NOT_FOUND",
  2869. c
  2870. }
  2871. var h = i[a] = {
  2872. exports: {}
  2873. };
  2874. t[a][0].call(h.exports, function(e) {
  2875. var i = t[a][1][e];
  2876. return r(i ? i : e)
  2877. }, h, h.exports, e, t, i, n)
  2878. }
  2879. return i[a].exports
  2880. }
  2881. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2882. r(n[a]);
  2883. return r
  2884. }({
  2885. 1: [function(e, t, i) {
  2886. (function(i) {
  2887. "use strict";
  2888. function n(e) {
  2889. this.player = null,
  2890. this.director = null,
  2891. this.modelManager = null,
  2892. this.container = null,
  2893. this.tagManager = null,
  2894. this.fadeInSpeed = e,
  2895. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2896. }
  2897. var r = e("three")
  2898. , o = e("./util/logger")
  2899. , a = (e("./util/common"),
  2900. e("./enum/PlayerEvents"))
  2901. , s = e("./enum/DirectorEvents")
  2902. , l = e("./settings")
  2903. , c = e("./enum/Viewmode")
  2904. , h = (e("./enum/WarpStyle"),
  2905. e("./enum/BlackoutStyle"),
  2906. e("./enum/ModelManagerEvents"))
  2907. , u = e("./enum/tagEvents")
  2908. , d = e("./util/transitions")
  2909. , p = e("./util/lerp")
  2910. , f = new o(i);
  2911. //window.THREE = r;
  2912. n.prototype.init = function(e, t, i, n, r) {
  2913. window.app = this;
  2914. this.player = t,
  2915. this.director = e,
  2916. this.modelManager = i,
  2917. this.tagManager = n,
  2918. this.container = r,
  2919. this.updateModel(),
  2920. this.bindEvents()
  2921. }
  2922. ,
  2923. n.prototype.bindEvents = function() {
  2924. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2925. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2926. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2927. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2928. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2929. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2930. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2931. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2932. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2933. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2934. }
  2935. ,
  2936. n.prototype.updateModel = function() {
  2937. //模型this.model
  2938. this.model = this.modelManager.getActiveModel()
  2939. }
  2940. ,
  2941. n.prototype.handleWarpStarted = function() {
  2942. this.hidePlayerReticule()
  2943. }
  2944. ,
  2945. n.prototype.ontagActivated = function() {
  2946. this.hidePlayerReticule()
  2947. }
  2948. ,
  2949. n.prototype.onNavigationTotag = function() {
  2950. this.hidePlayerReticule()
  2951. }
  2952. ,
  2953. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2954. var n = this.modelManager.getActiveModel()
  2955. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2956. n.fadePanoMarkers(r),
  2957. n.setMode(t)
  2958. }
  2959. ,
  2960. n.prototype.handlePlayerModeChanged = function(e, t) {
  2961. var i = this.modelManager.getActiveModel()
  2962. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2963. i.setSide(n),
  2964. i.setMode(t)
  2965. }
  2966. ,
  2967. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2968. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2969. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2970. }
  2971. ,
  2972. n.prototype.handleActionInterruption = function() {}
  2973. ,
  2974. n.prototype.handleStartInside = function(e) {
  2975. var t = l[this.player.mode]
  2976. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2977. this.fadeIn(this.fadeInSpeed),
  2978. this.model.alpha = 0,
  2979. this.model.skybox.material.uniforms.opacity.value = 1,
  2980. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2981. var n = this.player.reticule;
  2982. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2983. }
  2984. ,
  2985. n.prototype.handleStartOutside = function(e) {
  2986. this.fadeIn(e)
  2987. }
  2988. ,
  2989. n.prototype.fadeIn = function(e) {
  2990. null !== e && void 0 !== e || (e = 2e3,
  2991. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2992. $(this.container).fadeIn(e)
  2993. }
  2994. ,
  2995. n.prototype.hidePlayerReticule = function() {
  2996. this.player.reticule.hide()
  2997. }
  2998. ,
  2999. t.exports = n
  3000. }
  3001. ).call(this, "/js/DisplayController.js")
  3002. }
  3003. , {
  3004. "./enum/BlackoutStyle": 18,
  3005. "./enum/DirectorEvents": 23,
  3006. "./enum/tagEvents": 32,
  3007. "./enum/ModelManagerEvents": 33,
  3008. "./enum/PlayerEvents": 40,
  3009. "./enum/Viewmode": 51,
  3010. "./enum/WarpStyle": 52,
  3011. "./settings": 166,
  3012. "./util/common": 185,
  3013. "./util/lerp": 188,
  3014. "./util/logger": 189,
  3015. "./util/transitions": 195,
  3016. three: 217
  3017. }],
  3018. 2: [function(e, t, i) {
  3019. "use strict";
  3020. function n() {
  3021. this.baseStartTime = performance.timing.navigationStart,
  3022. this.loadingStartTime = null,
  3023. this.waitingStartTime = null,
  3024. this.appReadyTime = null
  3025. }
  3026. n.prototype.setBaseStartTime = function(e) {
  3027. this.baseStartTime = e || Date.now()
  3028. }
  3029. ,
  3030. n.prototype.setWaitingStartTime = function(e) {
  3031. this.waitingStartTime = e || Date.now()
  3032. }
  3033. ,
  3034. n.prototype.setLoadingStartTime = function(e) {
  3035. this.loadingStartTime = e || Date.now()
  3036. }
  3037. ,
  3038. n.prototype.setAppReadyTime = function(e) {
  3039. this.appReadyTime = e || Date.now()
  3040. }
  3041. ,
  3042. n.prototype.calcFullLoadingTime = function() {
  3043. var e = this.appReadyTime - this.baseStartTime;
  3044. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3045. e
  3046. }
  3047. ,
  3048. t.exports = n
  3049. }
  3050. , {}],
  3051. 3: [function(e, t, i) {
  3052. (function(i) {
  3053. "use strict";
  3054. function n() {
  3055. return 100 * Math.random()
  3056. }
  3057. var r = e("./util/logger")
  3058. , o = e("./util/browser")
  3059. , a = new r(i)
  3060. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3061. initialized: !1,
  3062. init: function(e, t) {
  3063. if (t = t || {},
  3064. !this.initialized) {
  3065. this.initialized = !0,
  3066. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3067. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3068. for (var i in e) {
  3069. var r = i.match("^sc_tilegen_([0-9]+)$");
  3070. r && (s.tilegen = n() < parseInt(r[1]));
  3071. var l = i.match("^sc_imgopt_([0-9]+)$");
  3072. l && (s.imgopt = n() < parseInt(l[1]))
  3073. }
  3074. for (var c in t)
  3075. s[c] = t[c],
  3076. a.debug("A/B override:", c, s[c])
  3077. }
  3078. },
  3079. changeIfTileGenerating: function(e) {
  3080. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3081. e += ""),
  3082. e
  3083. },
  3084. changeIfImageOptimzing: function(e) {
  3085. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3086. e += ""),
  3087. e
  3088. },
  3089. tilegen: !1,
  3090. imgopt: !1
  3091. };
  3092. t.exports = s
  3093. }
  3094. ).call(this, "/js/ab.js")
  3095. }
  3096. , {
  3097. "./util/browser": 182,
  3098. "./util/logger": 189
  3099. }],
  3100. 4: [function(e, t, i) {
  3101. (function(i) {
  3102. "use strict";
  3103. function n() {
  3104. return {
  3105. addons: [{
  3106. name: "keen:ua_parser",
  3107. input: {
  3108. ua_string: "user_agent"
  3109. },
  3110. output: "parsed_user_agent"
  3111. }]
  3112. }
  3113. }
  3114. function r(e, t, i, n) {
  3115. function r(t) {
  3116. l[t.sid] = !0;
  3117. var i = t.billboard.media && t.billboard.media.type
  3118. , n = {
  3119. tag_id: t.sid,
  3120. tags_visited: Object.keys(l).length,
  3121. tag_count: Object.keys(e.tags).length,
  3122. tag_view_count: ++E,
  3123. has_media: !!i
  3124. };
  3125. i && (n.media_type = i),
  3126. u("tag_opened", n)
  3127. }
  3128. var l = {}
  3129. , h = Date.now() - N
  3130. , f = null;
  3131. n && (f = Date.now() - window.navigationStart);
  3132. var g;
  3133. try {
  3134. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3135. } catch (e) {
  3136. g = !1
  3137. }
  3138. var v, A = e.supportsVR;
  3139. A || (v = "VR disabled at the model/account level",
  3140. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3141. u("model_loaded", {
  3142. duration: h,
  3143. duration_from_navigation_start: f,
  3144. has_hlr: g,
  3145. has_vr: A,
  3146. vr_reason: v
  3147. });
  3148. var I = 0;
  3149. e.panos.forEach(function(e) {
  3150. e.on("enter", function() {
  3151. c("pano_viewed", {
  3152. pano_id: e.id,
  3153. pano_view_count: ++I,
  3154. alignment_type: e.alignmentType,
  3155. interaction_source: O,
  3156. navigation_source: p
  3157. })
  3158. })
  3159. });
  3160. var E = 0;
  3161. for (var T in e.tags)
  3162. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3163. t.on("tour_auto", function(e) {
  3164. p = "tour_" + e
  3165. }),
  3166. t.on("tour_manual", function(e) {
  3167. O = "gui-" + e,
  3168. p = "tour_manual"
  3169. }),
  3170. i.on(C.InteractionKey, function() {
  3171. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3172. }),
  3173. i.on(C.InteractionDirect, function() {
  3174. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3175. }),
  3176. o(t),
  3177. a(),
  3178. s()
  3179. }
  3180. function o(e) {
  3181. I.on(T.OPENED, function() {
  3182. c("showcase_share_intent", {
  3183. pano_id: e.currentPano && e.currentPano.id
  3184. })
  3185. }),
  3186. I.on(T.LINK_CLICKED, function(t) {
  3187. c("showcase_share_action", {
  3188. channel: t.channel,
  3189. pano_id: e.currentPano && e.currentPano.id
  3190. })
  3191. }),
  3192. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3193. c("showcase_share_origin_link_clicked")
  3194. })
  3195. }
  3196. function a() {}
  3197. function s() {
  3198. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3199. gui_action: "click_vr_button"
  3200. })),
  3201. b.on(S.LAUNCH, function(e) {
  3202. c("showcase_gui", {
  3203. gui_action: "launch_vr",
  3204. vr_platform: e.vr_platform,
  3205. vr_app: e.vr_app
  3206. })
  3207. }),
  3208. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3209. gui_action: "vr_modal_prev"
  3210. })),
  3211. b.on(S.NEXT, function(e) {
  3212. c("showcase_gui", {
  3213. gui_action: e.nextAction
  3214. })
  3215. }),
  3216. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3217. gui_action: "vr_modal_close"
  3218. })),
  3219. b.on(S.falseICECHOSEN, function(e) {
  3220. c("showcase_gui", {
  3221. gui_action: e.name + " "
  3222. })
  3223. }),
  3224. b.on(S.STORE, function(e) {
  3225. c("showcase_gui", {
  3226. gui_action: "launch_store",
  3227. store: e
  3228. })
  3229. })
  3230. }
  3231. function l(e, t) {
  3232. if (f)
  3233. try {
  3234. f.addEvent(e, v.extendObject({
  3235. host: window.location.host,
  3236. keen: n(),
  3237. user_agent: "${keen.user_agent}",
  3238. referrer: {
  3239. url: v.normalizeUrl(document.referrer),
  3240. domain: v.domainFromUrl(document.referrer),
  3241. url_original: document.referrer
  3242. },
  3243. embedded: m.inIframe(),
  3244. is_mobile: m.isMobile(),
  3245. version: "2.25.6-0-gd87e5b1"
  3246. }, t))
  3247. } catch (e) {
  3248. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3249. }
  3250. }
  3251. function c(e, t) {
  3252. if (t = t || {},
  3253. L)
  3254. try {
  3255. window.analytics.track(e, v.extendObject(t, B), {
  3256. context: {
  3257. app: {
  3258. name: "showcase",
  3259. version: "2.25.6-0-gd87e5b1"
  3260. },
  3261. screen: {
  3262. width: window.screen.width,
  3263. height: window.screen.height,
  3264. density: window.devicePixelRatio
  3265. }
  3266. }
  3267. })
  3268. } catch (t) {
  3269. console.warn("Failed to send data to segment for " + e)
  3270. }
  3271. }
  3272. function h(e, t) {
  3273. if (t = t || {},
  3274. navigator.sendBeacon && L)
  3275. try {
  3276. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3277. event: e,
  3278. anonymousId: window.analytics.user().anonymousId(),
  3279. properties: v.extendObject(t, B),
  3280. writeKey: L,
  3281. sentAt: Date.now(),
  3282. type: "track",
  3283. context: {
  3284. userAgent: m.userAgent(),
  3285. library: {
  3286. name: "showcase-beacon",
  3287. version: "2.25.6-0-gd87e5b1"
  3288. },
  3289. app: {
  3290. name: "showcase",
  3291. version: "2.25.6-0-gd87e5b1"
  3292. }
  3293. }
  3294. }))
  3295. } catch (e) {
  3296. console.warn("Failed to send async segment request")
  3297. }
  3298. }
  3299. function u(e, t) {
  3300. t = t || {},
  3301. c(e, t)
  3302. }
  3303. function d(e, t) {
  3304. O = e === C.InteractionGui ? "gui-" + t : e,
  3305. p = "self_guided"
  3306. }
  3307. var p, f, g = (e("three"),
  3308. e("./util/ajax"),
  3309. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3310. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3311. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3312. t.exports = {
  3313. report: function(e, t, i, n) {
  3314. l("Session starts", {
  3315. model: e,
  3316. status: t,
  3317. loadtime: Date.now() - (N || Date.now()),
  3318. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3319. autoplay: i,
  3320. quickstart: n,
  3321. ab_tilegen: g.tilegen,
  3322. ab_imgopt: g.imgopt
  3323. })
  3324. },
  3325. impression: function(e) {
  3326. e = e || {};
  3327. var t = void 0 === e.isVisible || e.isVisible
  3328. , i = (void 0 !== e.immediate && e.immediate,
  3329. window.location.search.substr(1).split("&"));
  3330. u("impression", {
  3331. visible: t,
  3332. url_params: i
  3333. })
  3334. },
  3335. initKeen: function(e) {
  3336. return e.token && e.appId ? void (f = new Keen({
  3337. projectId: e.appId,
  3338. writeKey: e.token,
  3339. readKey: "",
  3340. requestType: "xhr"
  3341. })) : void P.warn("no keen token/appId")
  3342. },
  3343. initSegment: function(e) {
  3344. return e.token ? (L = e.token,
  3345. window.analytics.load(e.token),
  3346. B = {
  3347. model_id: e.model,
  3348. start_source: e.startSource,
  3349. autoplay: e.autoplay,
  3350. quickstart: e.quickstart,
  3351. language_tag: A.languageTag,
  3352. is_mobile: m.isMobile(),
  3353. iframe: m.inIframe(),
  3354. aspect_ratio: m.aspectRatio(),
  3355. session_id: F,
  3356. window: {
  3357. width: $("#player").width(),
  3358. height: $("#player").height()
  3359. },
  3360. platform: {
  3361. browser: {
  3362. name: $.ua.browser.name,
  3363. major: $.ua.browser.major,
  3364. version: $.ua.browser.version
  3365. },
  3366. os: {
  3367. name: $.ua.os.name,
  3368. version: $.ua.os.version
  3369. },
  3370. device: {
  3371. vendor: $.ua.device.vendor,
  3372. model: $.ua.device.model,
  3373. type: $.ua.device.type
  3374. }
  3375. }
  3376. },
  3377. D = Math.random() < A.analytics.sessionTrackingRate,
  3378. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3379. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3380. },
  3381. sessionStart: function(e) {
  3382. P.debug("analytics user_session_start"),
  3383. c("session_started"),
  3384. N = Date.now(),
  3385. window.addEventListener("unload", function() {
  3386. h("session_ended", {
  3387. duration: Date.now() - N
  3388. })
  3389. })
  3390. },
  3391. modelLoaded: function(e, t, i, n) {
  3392. r(e, t, i, n)
  3393. },
  3394. loadComplete: function(e) {
  3395. var t = {
  3396. time_to_app_start: e
  3397. };
  3398. c("load_times", t)
  3399. },
  3400. track: function(e, t) {
  3401. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3402. c(e, t))
  3403. },
  3404. trackAlways: function(e, t) {
  3405. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3406. c(e, t)
  3407. },
  3408. getSessionId: function() {
  3409. return F
  3410. },
  3411. updateInteraction: d
  3412. }
  3413. }
  3414. ).call(this, "/js/analytics.js")
  3415. }
  3416. , {
  3417. "./ab": 3,
  3418. "./enum/ControlEvents": 21,
  3419. "./enum/PlayerEvents": 40,
  3420. "./enum/VROption": 47,
  3421. "./enum/VRPlatforms": 49,
  3422. "./enum/Viewmode": 51,
  3423. "./gui/sharing/ShareEvents": 76,
  3424. "./gui/sharing/modal": 77,
  3425. "./gui/title/TitleEvents": 80,
  3426. "./gui/title/titleBar": 82,
  3427. "./gui/vr/vrEvent": 85,
  3428. "./gui/vr/vrModal": 87,
  3429. "./localization/localize": 108,
  3430. "./tag/Billboard/BillboardEvent": 120,
  3431. "./settings": 166,
  3432. "./util/ajax": 181,
  3433. "./util/browser": 182,
  3434. "./util/common": 185,
  3435. "./util/logger": 189,
  3436. three: 217
  3437. }],
  3438. 5: [function(e, t, i) {
  3439. "use strict";
  3440. function n() {
  3441. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3442. this.controls = null
  3443. }
  3444. var r = e("three")
  3445. , o = e("../constants")
  3446. , a = e("../util/cameraLight");
  3447. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3448. n.prototype.updateAspect = function(e) {
  3449. this.aspect = e,
  3450. this.updateProjectionMatrix()
  3451. }
  3452. ,
  3453. t.exports = n
  3454. }
  3455. , {
  3456. "../constants": 8,
  3457. "../util/cameraLight": 184,
  3458. three: 217
  3459. }],
  3460. 6: [function(e, t, i) {
  3461. "use strict";
  3462. function n() {
  3463. var e = $("#player").width() / $("#player").height();
  3464. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3465. this.controls = null,
  3466. this.updateAspect(e)
  3467. }
  3468. var r = e("three")
  3469. , o = e("../constants");
  3470. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3471. n.prototype.updateAspect = function(e) {
  3472. this.aspect = e,
  3473. this.top = o.orthoBase / e,
  3474. this.bottom = -o.orthoBase / e,
  3475. this.updateProjectionMatrix()
  3476. }
  3477. ,
  3478. t.exports = n
  3479. }
  3480. , {
  3481. "../constants": 8,
  3482. three: 217
  3483. }],
  3484. 7: [function(e, t, i) {
  3485. "use strict";
  3486. function n() {
  3487. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3488. this.controls = null
  3489. }
  3490. var r = e("three")
  3491. , o = e("../settings")
  3492. , a = e("../util/cameraLight");
  3493. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3494. n.prototype.updateAspect = function(e) {
  3495. this.aspect = e,
  3496. this.updateProjectionMatrix()
  3497. }
  3498. ,
  3499. t.exports = n
  3500. }
  3501. , {
  3502. "../settings": 166,
  3503. "../util/cameraLight": 184,
  3504. three: 217
  3505. }],
  3506. 8: [function(e, t, i) {
  3507. "use strict";
  3508. t.exports = {
  3509. signedUrlDefaultExpireTime: 24e4,
  3510. signedUrlCheckInterval: 1e4,
  3511. signedUrlRefreshBuffer: 15e3,
  3512. dollhouseFOV: 70,
  3513. dollhouseNear: 1,
  3514. dollhouseFar: 5e3,
  3515. insideFOV: 70,
  3516. insideFOVMax: 120,
  3517. insideNear: .1,
  3518. insideFar: 5e3,
  3519. insideLookSpeed: .12,
  3520. insideLookLimitUp: 40,
  3521. insideLookLimitDown: -40,
  3522. orthoNear: 1,
  3523. orthoFar: 5e3,
  3524. orthoBase: 10,
  3525. narrowLandscapeHeight: 290,
  3526. reallyNarrowLandscapeHeight: 250,
  3527. visionTilingStartDate: new Date("8/26/2016"),
  3528. visionTilingStartVersion: "1.1.407.13667",
  3529. windowHeightHighQualityThreshold: 900,
  3530. tourStepDelayDefault: 3500,
  3531. tourStepDelaySlideShow: 5e3,
  3532. workshopApsect: 9 / 16,
  3533. highQualityMaxZoom: 2,
  3534. ultraHighQualityMaxZoom: 3
  3535. }
  3536. }
  3537. , {}],
  3538. 9: [function(e, t, i) {
  3539. "use strict";
  3540. function n() {
  3541. this.activeControl = null,
  3542. this.controls = {},
  3543. this.cameras = {}
  3544. }
  3545. var r = e("./PanoramaControls")
  3546. , o = e("./DollhouseControls")
  3547. , a = e("./FloorplanControls")
  3548. , s = e("../cameras/PanoramaCamera")
  3549. , l = e("../cameras/DollhouseCamera")
  3550. , c = e("../cameras/FloorplanCamera")
  3551. , h = e("events").EventEmitter
  3552. , u = e("../enum/ControlEvents")
  3553. , d = e("../enum/ModelManagerEvents")
  3554. , p = e("../enum/Viewmode")
  3555. , f = e("../settings");
  3556. n.prototype = Object.create(h.prototype),
  3557. n.prototype.init = function(e, t) {
  3558. this.setUpControls(),
  3559. this.bindEvents(e, t)
  3560. }
  3561. ,
  3562. n.prototype.activateControls = function(e) {
  3563. this.activeControl && (this.activeControl.reset(),
  3564. this.activeControl.enabled = !1),
  3565. this.controls[e] && (this.controls[e].enabled = !0),
  3566. this.activeControl = this.controls[e]
  3567. }
  3568. ,
  3569. n.prototype.setUpControls = function() {
  3570. var e = {}
  3571. , t = {}
  3572. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3573. , n = [s, l, c]
  3574. , h = [r, o, a];
  3575. i.forEach(function(i, r) {
  3576. e[i] = new n[r],
  3577. t[i] = new h[r](e[i]),
  3578. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3579. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3580. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3581. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3582. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3583. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3584. }
  3585. .bind(this)),
  3586. this.controls = t,
  3587. this.cameras = e
  3588. }
  3589. ,
  3590. n.prototype.bindEvents = function(e, t) {
  3591. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3592. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3593. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3594. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3595. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3596. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3597. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3598. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3599. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3600. e.addEventListener("contextmenu", function(e) {
  3601. e.preventDefault()
  3602. }),
  3603. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3604. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3605. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3606. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3607. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3608. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3609. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3610. t.on(d.ActiveModelChanged, function(e) {
  3611. this.setModelForControls(e.model)
  3612. }
  3613. .bind(this))
  3614. }
  3615. ,
  3616. n.prototype.setModelForControls = function(e) {
  3617. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3618. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3619. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3620. this.controls[e].setBounds(t)
  3621. }
  3622. .bind(this))
  3623. }
  3624. ,
  3625. n.prototype.onMouseDown = function(e) {
  3626. e.preventDefault(),
  3627. this.activeControl && this.activeControl.onMouseDown(e)
  3628. }
  3629. ,
  3630. n.prototype.onMouseMove = function(e) {
  3631. e.preventDefault(),
  3632. this.activeControl && this.activeControl.onMouseMove(e)
  3633. }
  3634. ,
  3635. n.prototype.onMouseUp = function(e) {
  3636. e.preventDefault(),
  3637. this.activeControl && this.activeControl.onMouseUp(e)
  3638. }
  3639. ,
  3640. n.prototype.onMouseOver = function(e) {
  3641. e.preventDefault(),
  3642. this.activeControl && this.activeControl.onMouseOver(e)
  3643. }
  3644. ,
  3645. n.prototype.onMouseWheel = function(e) {
  3646. e.preventDefault(),
  3647. this.activeControl && this.activeControl.onMouseWheel(e)
  3648. }
  3649. ,
  3650. n.prototype.onTouchStart = function(e) {
  3651. e.preventDefault(),
  3652. this.activeControl && this.activeControl.onTouchStart(e);
  3653. var hotList = $('#hotListWrap')[0];
  3654. hotList.classList.remove('hotListActive');
  3655. $('#hotListContent ul .active').removeClass('active');
  3656. $('#hotList')[0].classList.remove('active')
  3657. }
  3658. ,
  3659. n.prototype.onTouchMove = function(e) {
  3660. e.preventDefault(),
  3661. this.activeControl && this.activeControl.onTouchMove(e)
  3662. }
  3663. ,
  3664. n.prototype.onTouchEnd = function(e) {
  3665. e.preventDefault(),
  3666. this.activeControl && this.activeControl.onTouchEnd(e)
  3667. }
  3668. ,
  3669. n.prototype.onPointerDown = function(e) {
  3670. if (e.preventDefault(),
  3671. this.activeControl)
  3672. switch (e.pointerType) {
  3673. case "mouse":
  3674. this.activeControl.onMouseDown(e);
  3675. break;
  3676. default:
  3677. this.activeControl.onPointerDown(e)
  3678. }
  3679. }
  3680. ,
  3681. n.prototype.onPointerMove = function(e) {
  3682. if (e.preventDefault(),
  3683. this.activeControl)
  3684. switch (e.pointerType) {
  3685. case "mouse":
  3686. this.activeControl.onMouseMove(e);
  3687. break;
  3688. default:
  3689. this.activeControl.onPointerMove(e)
  3690. }
  3691. }
  3692. ,
  3693. n.prototype.onPointerUp = function(e) {
  3694. if (e.preventDefault(),
  3695. this.activeControl)
  3696. switch (e.pointerType) {
  3697. case "mouse":
  3698. this.activeControl.onMouseUp(e);
  3699. break;
  3700. default:
  3701. this.activeControl.onPointerUp(e)
  3702. }
  3703. }
  3704. ,
  3705. n.prototype.onPointerCancel = function(e) {
  3706. e.preventDefault(),
  3707. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3708. }
  3709. ,
  3710. n.prototype.onKeyDown = function(e) {
  3711. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3712. this.activeControl && this.activeControl.onKeyDown(e))
  3713. }
  3714. ,
  3715. n.prototype.onKeyUp = function(e) {
  3716. e.preventDefault(),
  3717. this.activeControl && this.activeControl.onKeyUp(e)
  3718. }
  3719. ,
  3720. t.exports = n
  3721. }
  3722. , {
  3723. "../cameras/DollhouseCamera": 5,
  3724. "../cameras/FloorplanCamera": 6,
  3725. "../cameras/PanoramaCamera": 7,
  3726. "../enum/ControlEvents": 21,
  3727. "../enum/ModelManagerEvents": 33,
  3728. "../enum/Viewmode": 51,
  3729. "../settings": 166,
  3730. "./DollhouseControls": 10,
  3731. "./FloorplanControls": 11,
  3732. "./PanoramaControls": 13,
  3733. events: 202
  3734. }],
  3735. 10: [function(e, t, i) {
  3736. "use strict";
  3737. function n(e) {
  3738. a.call(this, e),
  3739. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3740. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3741. this.minDistance = o.dollhouseDefault.minDistance,
  3742. this.maxDistance = o.dollhouseDefault.maxDistance,
  3743. this.adjustedMinDistance = this.minDistance,
  3744. this.adjustedMaxDistance = this.maxDistance
  3745. }
  3746. var r = e("three")
  3747. , o = e("../settings")
  3748. , a = e("./OutsideControls");
  3749. n.prototype = Object.create(a.prototype),
  3750. n.prototype.pan = function(e, t) {
  3751. this.camera.updateMatrix();
  3752. var i = this.camera.position.clone().sub(this.target).length();
  3753. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3754. this.panLeft(2 * e * i / $("#player").height()),
  3755. this.panUp(-2 * t * i / $("#player").height())
  3756. }
  3757. ,
  3758. n.prototype.updateZoom = function() {
  3759. var e = this.offset.length();
  3760. return e * this.scale
  3761. }
  3762. ,
  3763. n.prototype.setZoomBounds = function(e) {
  3764. var t = e.min.distanceTo(e.max);
  3765. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3766. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3767. this.minDistance = this.adjustedMinDistance,
  3768. this.maxDistance = this.adjustedMaxDistance
  3769. }
  3770. ,
  3771. n.prototype.resetRanges = function(e, t) {
  3772. e ? (this.minDistance = Math.min(e, this.minDistance),
  3773. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3774. this.maxDistance = this.adjustedMaxDistance),
  3775. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3776. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3777. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3778. }
  3779. ,
  3780. n.prototype.toJSON = function() {
  3781. return a.prototype.toJSON.call(this)
  3782. }
  3783. ,
  3784. t.exports = n
  3785. }
  3786. , {
  3787. "../settings": 166,
  3788. "./OutsideControls": 12,
  3789. three: 217
  3790. }],
  3791. 11: [function(e, t, i) {
  3792. "use strict";
  3793. function n(e) {
  3794. a.call(this, e),
  3795. this.minDistance = 15,
  3796. this.maxDistance = 50,
  3797. this.noRotateUpDown = !0,
  3798. this.minPolarAngle = 0,
  3799. this.maxPolarAngle = 0,
  3800. this.mouseActions[l.LEFT] = s.PAN,
  3801. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3802. this.mouseActions[l.RIGHT] = s.ROTATE,
  3803. this.touchActions[1] = s.PAN,
  3804. this.touchActions[2] = s.ROTATE_DOLLY,
  3805. this.absoluteScale = 1,
  3806. this.currentScale = 1
  3807. }
  3808. var r = e("three")
  3809. , o = e("../settings")
  3810. , a = e("./OutsideControls")
  3811. , s = e("../enum/ControlActions")
  3812. , l = e("../enum/MouseButton")
  3813. , c = e("../util/math")
  3814. , h = e("../util/browser");
  3815. n.prototype = Object.create(a.prototype),
  3816. n.prototype.zoomToContain = function(e) {
  3817. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3818. this.currentScale = this.absoluteScale
  3819. }
  3820. ,
  3821. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3822. var t = Math.max(modelSize.x, modelSize.z)
  3823. , i = Math.min(modelSize.x, modelSize.z)
  3824. , n = Math.max(t, i * this.camera.aspect)
  3825. , r = Math.max(i, t * this.camera.aspect);
  3826. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3827. return absoluteScale
  3828. },
  3829. n.prototype.rotateToView = function(e, t) {
  3830. var i = 0
  3831. , n = h.aspectRatio() < 1
  3832. , r = e.x < e.z;
  3833. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3834. this.rotateLeft(i),
  3835. this.update(0)
  3836. }
  3837. ,
  3838. n.prototype.pan = function(e, t) {
  3839. this.camera.updateMatrix(),
  3840. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3841. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3842. }
  3843. ,
  3844. n.prototype.updateZoom = function() {
  3845. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3846. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3847. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3848. this.camera.left = -o.orthoBase * this.currentScale,
  3849. this.camera.right = o.orthoBase * this.currentScale,
  3850. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3851. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3852. this.camera.updateProjectionMatrix(),
  3853. this.offset.length()
  3854. }
  3855. ,
  3856. n.prototype.toJSON = function() {
  3857. var e = new r.Quaternion
  3858. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3859. , i = new r.Quaternion;
  3860. return function() {
  3861. var n = a.prototype.toJSON.call(this);
  3862. return e.copy(n.camera_quaternion),
  3863. i.copy(t),
  3864. i.multiply(e),
  3865. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3866. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3867. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3868. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3869. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3870. n
  3871. }
  3872. }(),
  3873. t.exports = n
  3874. }
  3875. , {
  3876. "../enum/ControlActions": 20,
  3877. "../enum/MouseButton": 34,
  3878. "../settings": 166,
  3879. "../util/browser": 182,
  3880. "../util/math": 190,
  3881. "./OutsideControls": 12,
  3882. three: 217
  3883. }],
  3884. 12: [function(e, t, i) {
  3885. "use strict";
  3886. function n(e) {
  3887. this.camera = e,
  3888. this.camera.controls = this,
  3889. this.enabled = !1,
  3890. this.target = new r.Vector3,
  3891. this.targetBounds = new r.Box3,
  3892. this.zoomSpeed = 1,
  3893. this.minDistance = 0,
  3894. this.maxDistance = 1 / 0,
  3895. this.noRotateUpDown = !1,
  3896. this.rotateSpeed = 1,
  3897. this.keyboardZoomSpeed = 0,
  3898. this.keyPanSpeed = 7,
  3899. this.autoRotate = !1,
  3900. this.autoRotateSpeed = 2,
  3901. this.autoPan = !1,
  3902. this.autoPanPosition = new r.Vector3,
  3903. this.minPolarAngle = r.Math.degToRad(25),
  3904. this.maxPolarAngle = r.Math.degToRad(65),
  3905. this.rotationAcceleration = new r.Vector2,
  3906. this.rotationSpeed = new r.Vector2,
  3907. this.panAcceleration = new r.Vector2,
  3908. this.panSpeed = new r.Vector2,
  3909. this.rotateStart = new r.Vector2,
  3910. this.rotateEnd = new r.Vector2,
  3911. this.rotateDelta = new r.Vector2,
  3912. this.panStart = new r.Vector2,
  3913. this.panEnd = new r.Vector2,
  3914. this.panDelta = new r.Vector2,
  3915. this.panOffset = new r.Vector3,
  3916. this.offset = new r.Vector3,
  3917. this.dollyStart = new r.Vector2,
  3918. this.dollyEnd = new r.Vector2,
  3919. this.dollyDelta = new r.Vector2,
  3920. this.phiDelta = 0,
  3921. this.thetaDelta = 0,
  3922. this.scale = 1,
  3923. this.panVector = new r.Vector3,
  3924. this.lastPosition = new r.Vector3,
  3925. this.state = c.NONE,
  3926. this.mouseActions = {},
  3927. this.mouseActions[h.LEFT] = c.ROTATE,
  3928. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3929. this.mouseActions[h.RIGHT] = c.PAN,
  3930. this.touchActions = {},
  3931. this.touchActions[1] = c.ROTATE,
  3932. this.touchActions[2] = c.PAN_DOLLY,
  3933. this.lastMoveTime = 0,
  3934. this.pointersLimit = 2,
  3935. this.pointers = []
  3936. }
  3937. var r = e("three")
  3938. , o = e("../settings")
  3939. , a = e("../util/common")
  3940. , s = e("../util/math")
  3941. , l = e("../enum/Vectors")
  3942. , c = e("../enum/ControlActions")
  3943. , h = e("../enum/MouseButton")
  3944. , u = e("../enum/Keys")
  3945. , d = e("../enum/ControlEvents")
  3946. , p = e("events").EventEmitter
  3947. , f = 1e-6;
  3948. n.prototype = Object.create(p.prototype),
  3949. n.prototype.setBounds = function(e) {
  3950. this.targetBounds = e
  3951. }
  3952. ,
  3953. n.prototype.isEngaged = function() {
  3954. return this.state !== c.NONE
  3955. }
  3956. ,
  3957. n.prototype.rotateLeft = function(e) {
  3958. void 0 === e && (e = this.getAutoRotationAngle()),
  3959. this.thetaDelta -= e
  3960. }
  3961. ,
  3962. n.prototype.rotateUp = function(e) {
  3963. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3964. this.phiDelta -= e)
  3965. }
  3966. ,
  3967. n.prototype.panLeft = function(e) {
  3968. var t = this.camera.matrix.elements;
  3969. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3970. this.panOffset.multiplyScalar(-e),
  3971. this.panVector.add(this.panOffset)
  3972. }
  3973. ,
  3974. n.prototype.panUp = function(e) {
  3975. var t = this.camera.matrix.elements;
  3976. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3977. this.panOffset.multiplyScalar(-e),
  3978. this.panVector.add(this.panOffset)
  3979. }
  3980. ,
  3981. n.prototype.startRotating = function(e, t) {
  3982. e && this.navRotationAcc("x", e),
  3983. t && this.navRotationAcc("y", t)
  3984. }
  3985. ,
  3986. n.prototype.stopRotating = function(e) {
  3987. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3988. this.navRotationAcc("x", 0),
  3989. this.navRotationAcc("y", 0)
  3990. }
  3991. ,
  3992. n.prototype.setAutoPanPosition = function(e, t) {
  3993. var i = new r.Vector3
  3994. , n = new r.Vector3;
  3995. return function(e, t) {
  3996. i.copy(this.camera.position),
  3997. void 0 === e && null === e || i.setX(e),
  3998. void 0 === t && null === t || i.setZ(t);
  3999. var r = this.camera.position.distanceTo(this.target)
  4000. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  4001. this.targetClamped = !1,
  4002. n.copy(i).addScaledVector(o, r),
  4003. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  4004. i.copy(n).addScaledVector(o, -r),
  4005. this.targetClamped = !0),
  4006. this.autoPanPosition.x = i.x,
  4007. this.autoPanPosition.z = i.z,
  4008. this.autoPan && this.stopAutoPanning()
  4009. }
  4010. }(),
  4011. n.prototype.stopAutoPanning = function() {
  4012. var e = this.autoPan;
  4013. this.autoPan = !1,
  4014. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4015. }
  4016. ,
  4017. n.prototype.dollyIn = function(e) {
  4018. void 0 === e && (e = this.getZoomScale()),
  4019. this.scale /= e
  4020. }
  4021. ,
  4022. n.prototype.dollyOut = function(e) {
  4023. void 0 === e && (e = this.getZoomScale()),
  4024. this.scale *= e
  4025. }
  4026. ,
  4027. n.prototype.updatePan = function(e) {
  4028. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4029. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4030. this.autoPan) {
  4031. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4032. t.setY(0).clampLength(0, 50 * e),
  4033. this.target.add(t),
  4034. this.camera.position.add(t),
  4035. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4036. this.stopAutoPanning())
  4037. }
  4038. }
  4039. ,
  4040. n.prototype.update = function(e) {
  4041. e || (e = 1 / 60),
  4042. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4043. this.rotateLeft(-this.rotationSpeed.x),
  4044. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4045. this.updatePan(e);
  4046. var t = this.camera.position;
  4047. this.offset.copy(t).sub(this.target);
  4048. var i = Math.atan2(this.offset.x, this.offset.z)
  4049. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4050. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4051. i += this.thetaDelta,
  4052. n += this.phiDelta,
  4053. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4054. n = Math.max(f, Math.min(Math.PI - f, n));
  4055. var r = this.updateZoom();
  4056. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4057. this.target.add(this.panVector),
  4058. this.targetBounds.clampPoint(this.target, this.target),
  4059. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4060. this.offset.y = r * Math.cos(n),
  4061. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4062. t.copy(this.target).add(this.offset),
  4063. this.camera.lookAt(this.target),
  4064. this.thetaDelta = 0,
  4065. this.phiDelta = 0,
  4066. this.scale = 1,
  4067. this.panVector.set(0, 0, 0),
  4068. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4069. }
  4070. ,
  4071. n.prototype.getAutoRotationAngle = function() {
  4072. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4073. }
  4074. ,
  4075. n.prototype.getZoomScale = function() {
  4076. return Math.pow(.95, this.zoomSpeed)
  4077. }
  4078. ,
  4079. n.prototype.onMouseDown = function(e) {
  4080. if (this.enabled) {
  4081. switch (e.preventDefault(),
  4082. this.stopAutoPanning(),
  4083. this.mouseDown = !0,
  4084. this.state = this.mouseActions[e.button],
  4085. this.state) {
  4086. case c.ROTATE:
  4087. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4088. this.rotationSpeed.set(0, 0);
  4089. break;
  4090. case c.DOLLY:
  4091. this.dollyStart.set(e.clientX, e.clientY);
  4092. break;
  4093. case c.PAN:
  4094. this.panStart.set(e.clientX, e.clientY)
  4095. }
  4096. this.emit(d.InputStart, "mouse")
  4097. }
  4098. }
  4099. ,
  4100. n.prototype.onMouseMove = function(e) {
  4101. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4102. switch (e.preventDefault(),
  4103. this.state) {
  4104. case c.ROTATE:
  4105. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4106. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4107. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4108. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4109. this.rotateStart.copy(this.rotateEnd);
  4110. break;
  4111. case c.DOLLY:
  4112. this.dollyEnd.set(e.clientX, e.clientY),
  4113. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4114. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4115. t.call(this),
  4116. this.dollyStart.copy(this.dollyEnd);
  4117. break;
  4118. case c.PAN:
  4119. this.panEnd.set(e.clientX, e.clientY),
  4120. this.panDelta.subVectors(this.panEnd, this.panStart),
  4121. this.pan(this.panDelta.x, this.panDelta.y),
  4122. this.panStart.copy(this.panEnd)
  4123. }
  4124. this.emit(d.Move, "mouse"),
  4125. this.lastMoveTime = e.timeStamp,
  4126. this.update()
  4127. }
  4128. }
  4129. ,
  4130. n.prototype.onMouseUp = function(e) {
  4131. this.enabled && (this.mouseDown = !1,
  4132. this.state = c.NONE,
  4133. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4134. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4135. this.update(),
  4136. this.rotationAcceleration.set(0, 0),
  4137. this.rotateDelta.set(0, 0)))
  4138. }
  4139. ,
  4140. n.prototype.onMouseOver = function(e) {
  4141. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4142. }
  4143. ,
  4144. n.prototype.onMouseWheel = function(e) {
  4145. if (this.enabled && o.useWheel) {
  4146. this.emit(d.Move, "wheel");
  4147. var t = e.wheelDelta || -e.detail
  4148. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4149. i.call(this),
  4150. this.update()
  4151. }
  4152. }
  4153. ,
  4154. n.prototype.onKeyDown = function(e) {
  4155. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4156. this.handleKeyDown(e.which)))
  4157. }
  4158. ,
  4159. n.prototype.navRotationAcc = function(e, t) {
  4160. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4161. }
  4162. ,
  4163. n.prototype.navPanAcc = function(e, t) {
  4164. this.stopAutoPanning(),
  4165. this.panAcceleration[e] = t
  4166. }
  4167. ,
  4168. n.prototype.handleKeyDown = function(e) {
  4169. var t = !0;
  4170. switch (e) {
  4171. case u.UPARROW:
  4172. case u.I:
  4173. this.navRotationAcc("y", 1);
  4174. break;
  4175. case u.DOWNARROW:
  4176. case u.K:
  4177. this.navRotationAcc("y", -1);
  4178. break;
  4179. case u.LEFTARROW:
  4180. case u.J:
  4181. this.navRotationAcc("x", -1);
  4182. break;
  4183. case u.RIGHTARROW:
  4184. case u.L:
  4185. this.navRotationAcc("x", 1);
  4186. break;
  4187. case u.W:
  4188. this.navPanAcc("y", 1);
  4189. break;
  4190. case u.S:
  4191. this.navPanAcc("y", -1);
  4192. break;
  4193. case u.A:
  4194. this.navPanAcc("x", -1);
  4195. break;
  4196. case u.D:
  4197. this.navPanAcc("x", 1);
  4198. break;
  4199. default:
  4200. t = !1
  4201. }
  4202. t && this.emit(d.Move, "key")
  4203. }
  4204. ,
  4205. n.prototype.onKeyUp = function(e) {
  4206. this.enabled && (e.preventDefault(),
  4207. e.stopPropagation(),
  4208. this.handleKeyUp(e.which))
  4209. }
  4210. ,
  4211. n.prototype.handleKeyUp = function(e) {
  4212. switch (e) {
  4213. case u.I:
  4214. case u.K:
  4215. case u.UPARROW:
  4216. case u.DOWNARROW:
  4217. this.keyboardZoomSpeed = 0,
  4218. this.rotationAcceleration.y = 0;
  4219. break;
  4220. case u.J:
  4221. case u.L:
  4222. case u.LEFTARROW:
  4223. case u.RIGHTARROW:
  4224. this.rotationAcceleration.x = 0;
  4225. break;
  4226. case u.S:
  4227. case u.W:
  4228. this.panAcceleration.y = 0;
  4229. break;
  4230. case u.A:
  4231. case u.D:
  4232. this.panAcceleration.x = 0
  4233. }
  4234. }
  4235. ,
  4236. n.prototype.onTouchStart = function(e) {
  4237. if (this.enabled || this.state === c.NONE) {
  4238. e.preventDefault(),
  4239. e.stopPropagation(),
  4240. this.stopAutoPanning();
  4241. var t = function() {
  4242. if (2 === e.touches.length) {
  4243. var t = e.touches[0].pageX - e.touches[1].pageX
  4244. , i = e.touches[0].pageY - e.touches[1].pageY;
  4245. this.dollyStart.set(t, i)
  4246. }
  4247. }
  4248. .bind(this)
  4249. , i = function() {
  4250. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4251. }
  4252. .bind(this)
  4253. , n = function() {
  4254. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4255. }
  4256. .bind(this);
  4257. switch (this.state = this.touchActions[e.touches.length],
  4258. this.state) {
  4259. case c.PAN_DOLLY:
  4260. t();
  4261. case c.PAN:
  4262. i();
  4263. break;
  4264. case c.ROTATE_DOLLY:
  4265. t();
  4266. case c.ROTATE:
  4267. n()
  4268. }
  4269. this.rotationSpeed.set(0, 0),
  4270. this.emit(d.InputStart, "touch")
  4271. }
  4272. }
  4273. ,
  4274. n.prototype.onTouchMove = function(e) {
  4275. if (this.enabled && this.state !== c.NONE) {
  4276. e.preventDefault(),
  4277. e.stopPropagation();
  4278. var t = function() {
  4279. var t = e.touches[0].pageX - e.touches[1].pageX
  4280. , i = e.touches[0].pageY - e.touches[1].pageY;
  4281. this.dollyEnd.set(t, i);
  4282. var n = this.dollyStart.length() - this.dollyEnd.length();
  4283. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4284. this.dollyStart.copy(this.dollyEnd)
  4285. }
  4286. .bind(this)
  4287. , i = function() {
  4288. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4289. this.panDelta.subVectors(this.panEnd, this.panStart),
  4290. this.pan(this.panDelta.x, this.panDelta.y),
  4291. this.panStart.copy(this.panEnd),
  4292. this.rotateDelta.set(0, 0)
  4293. }
  4294. .bind(this)
  4295. , n = function() {
  4296. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4297. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4298. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4299. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4300. this.rotateStart.copy(this.rotateEnd)
  4301. }
  4302. .bind(this)
  4303. , r = function() {
  4304. if (2 === e.touches.length) {
  4305. var i = window.devicePixelRatio || 1
  4306. , r = e.touches[1].pageX - e.touches[0].pageX
  4307. , s = e.touches[1].pageY - e.touches[0].pageY
  4308. , l = Math.sqrt(r * r + s * s)
  4309. , h = Math.abs(this.dollyStart.length() - l);
  4310. if (h > o.input.touchMoveThreshold * i)
  4311. this.state = c.DOLLY,
  4312. t();
  4313. else {
  4314. var u = a.average(e.touches, "pageX")
  4315. , d = a.average(e.touches, "pageY")
  4316. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4317. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4318. this.rotateStart.set(u, d),
  4319. n())
  4320. }
  4321. }
  4322. }
  4323. .bind(this);
  4324. switch (this.state) {
  4325. case c.PAN_DOLLY:
  4326. t();
  4327. case c.PAN:
  4328. i();
  4329. break;
  4330. case c.ROTATE_DOLLY:
  4331. r();
  4332. break;
  4333. case c.DOLLY:
  4334. t();
  4335. break;
  4336. case c.ROTATE:
  4337. n();
  4338. break;
  4339. default:
  4340. this.state = c.NONE
  4341. }
  4342. this.lastMoveTime = e.timeStamp,
  4343. this.emit(d.Move, "touch")
  4344. }
  4345. }
  4346. ,
  4347. n.prototype.onTouchEnd = function(e) {
  4348. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4349. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4350. this.state = c.NONE,
  4351. this.update(),
  4352. this.rotationAcceleration.set(0, 0),
  4353. this.rotateDelta.set(0, 0))
  4354. }
  4355. ,
  4356. n.prototype.onPointerDown = function(e) {
  4357. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4358. id: e.pointerId,
  4359. pageX: e.pageX,
  4360. pageY: e.pageY
  4361. }),
  4362. e.touches = this.pointers,
  4363. this.onTouchStart(e)),
  4364. this.emit(d.InputStart, "pointer"))
  4365. }
  4366. ,
  4367. n.prototype.onPointerMove = function(e) {
  4368. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4369. e.pointerId === t.id && (t.pageX = e.pageX,
  4370. t.pageY = e.pageY)
  4371. }),
  4372. e.touches = this.pointers,
  4373. this.onTouchMove(e))
  4374. }
  4375. ,
  4376. n.prototype.onPointerUp = function(e) {
  4377. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4378. e.pointerId === t.id && this.pointers.splice(i, 1)
  4379. }
  4380. .bind(this)),
  4381. e.touches = this.pointers,
  4382. this.onTouchEnd(e))
  4383. }
  4384. ,
  4385. n.prototype.reset = function() {
  4386. this.state = c.NONE,
  4387. this.stopAutoPanning(),
  4388. this.rotationSpeed.set(0, 0),
  4389. this.rotationAcceleration.set(0, 0),
  4390. this.panSpeed.set(0, 0),
  4391. this.panAcceleration.set(0, 0)
  4392. }
  4393. ,
  4394. n.prototype.toJSON = function() {
  4395. var e = {
  4396. camera_position: {
  4397. x: s.toPrecision(this.camera.position.x, 4),
  4398. y: s.toPrecision(this.camera.position.y, 4),
  4399. z: s.toPrecision(this.camera.position.z, 4)
  4400. },
  4401. camera_quaternion: {
  4402. x: s.toPrecision(this.camera.quaternion.x, 4),
  4403. y: s.toPrecision(this.camera.quaternion.y, 4),
  4404. z: s.toPrecision(this.camera.quaternion.z, 4),
  4405. w: s.toPrecision(this.camera.quaternion.w, 4)
  4406. }
  4407. };
  4408. return e
  4409. }
  4410. ,
  4411. t.exports = n
  4412. }
  4413. , {
  4414. "../enum/ControlActions": 20,
  4415. "../enum/ControlEvents": 21,
  4416. "../enum/Keys": 30,
  4417. "../enum/MouseButton": 34,
  4418. "../enum/Vectors": 50,
  4419. "../settings": 166,
  4420. "../util/common": 185,
  4421. "../util/math": 190,
  4422. events: 202,
  4423. three: 217
  4424. }],
  4425. 13: [function(e, t, i) {
  4426. (function(i) {
  4427. "use strict";
  4428. function n(e) {
  4429. this.camera = e,
  4430. this.camera.controls = this,
  4431. this.target = new r.Vector3(0,0,0),
  4432. this.lookVector = new r.Vector3,
  4433. this.lookSpeed = .05,
  4434. this.rotationAcc = new r.Vector2,
  4435. this.rotationSpeed = new r.Vector2,
  4436. this.lat = 0,
  4437. this.lon = 0,
  4438. this.phi = 0,
  4439. this.theta = 0,
  4440. this.enabled = !1,
  4441. this.locked = !1,
  4442. this.pointer = new r.Vector2(0,0),
  4443. this.rotationHistory = [],
  4444. this.rotationDifference = new r.Vector2,
  4445. this.pointerDragOn = !1,
  4446. this.pointerDragStart = new r.Vector2(0,0),
  4447. this.pinchDistance = 0,
  4448. this.moveStart = new r.Vector2,
  4449. this.moveTolerance = .01,
  4450. this.pointersLimit = 2,
  4451. this.pointers = []
  4452. }
  4453. var r = e("three")
  4454. , o = e("../util/logger")
  4455. , a = e("../settings")
  4456. , s = e("../util/common")
  4457. , l = e("../util/math")
  4458. , c = (e("../enum/Vectors"),
  4459. e("../enum/MouseButton"))
  4460. , h = e("../enum/Keys")
  4461. , u = e("../enum/ControlEvents")
  4462. , d = e("events").EventEmitter;
  4463. new o(i);
  4464. n.prototype = Object.create(d.prototype),
  4465. n.prototype.usable = function() {
  4466. return this.enabled && !this.locked
  4467. }
  4468. ,
  4469. n.prototype.lookAt = function(e) {
  4470. var t = this.camera.position.clone().sub(e)
  4471. , i = Math.atan(t.z / t.x);
  4472. i += t.x < 0 ? Math.PI : 0,
  4473. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4474. this.lon = r.Math.radToDeg(i) + 180;
  4475. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4476. , o = Math.atan(t.y / n);
  4477. this.lat = -r.Math.radToDeg(o)
  4478. }
  4479. ,
  4480. n.prototype.startRotationFrom = function(e, t) {
  4481. l.convertScreenPositionToNDC(e, t, this.pointer),
  4482. this.pointerDragOn = !0,
  4483. this.pointerDragStart.copy(this.pointer),
  4484. this.moveStart.copy(this.pointer),
  4485. this.rotationHistory = [],
  4486. this.rotationSpeed.set(0, 0)
  4487. }
  4488. ,
  4489. n.prototype.onMouseOver = function(e) {
  4490. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4491. }
  4492. ,
  4493. n.prototype.onTouchStart = function(e) {
  4494. if (this.usable()) {
  4495. switch (e.preventDefault(),
  4496. e.stopPropagation(),
  4497. e.touches.length) {
  4498. case 1:
  4499. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4500. break;
  4501. case 2:
  4502. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4503. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4504. this.pinchDistance = Math.sqrt(t * t + i * i)
  4505. }
  4506. this.emit(u.InputStart, "touch")
  4507. }
  4508. }
  4509. ,
  4510. n.prototype.onPointerDown = function(e) {
  4511. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4512. id: e.pointerId,
  4513. clientX: e.clientX,
  4514. clientY: e.clientY
  4515. }),
  4516. e.touches = this.pointers,
  4517. this.onTouchStart(e),
  4518. this.emit(u.InputStart, "pointer"))
  4519. }
  4520. ,
  4521. n.prototype.onMouseDown = function(e) {
  4522. if (this.usable()) {
  4523. switch (e.preventDefault(),
  4524. e.stopPropagation(),
  4525. e.button) {
  4526. case c.LEFT:
  4527. this.startRotationFrom(e.clientX, e.clientY)
  4528. }
  4529. this.emit(u.InputStart, "mouse")
  4530. }
  4531. }
  4532. ,
  4533. n.prototype.updateRotation = function() {
  4534. if (this.usable() && this.pointerDragOn) {
  4535. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4536. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4537. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4538. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4539. , o = Math.atan2(e.y, i)
  4540. , a = Math.atan2(t.y, n);
  4541. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4542. e.y = 0,
  4543. t.y = 0;
  4544. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4545. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4546. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4547. this.pointerDragStart.copy(this.pointer)
  4548. }
  4549. }
  4550. ,
  4551. n.prototype.onMouseMove = function(e) {
  4552. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4553. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4554. }
  4555. ,
  4556. n.prototype.onTouchMove = function(e) {
  4557. if (this.usable())
  4558. switch (this.emit(u.Move, "touch"),
  4559. e.touches.length) {
  4560. case 1:
  4561. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4562. break;
  4563. case 2:
  4564. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4565. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4566. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4567. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4568. this.emit(u.Pinch, n),
  4569. this.pinchDistance -= n)
  4570. }
  4571. }
  4572. ,
  4573. n.prototype.onPointerMove = function(e) {
  4574. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4575. e.pointerId === t.id && (t.clientX = e.clientX,
  4576. t.clientY = e.clientY)
  4577. }),
  4578. e.touches = this.pointers,
  4579. this.onTouchMove(e))
  4580. }
  4581. ,
  4582. n.prototype.endRotation = function() {
  4583. this.pointerDragOn = !1;
  4584. var e = s.averageVectors(this.rotationHistory);
  4585. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4586. }
  4587. ,
  4588. n.prototype.onTouchEnd = function(e) {
  4589. this.usable() && (e.preventDefault(),
  4590. e.stopPropagation(),
  4591. this.endRotation())
  4592. }
  4593. ,
  4594. n.prototype.onMouseUp = function(e) {
  4595. this.usable() && (e.preventDefault(),
  4596. e.stopPropagation(),
  4597. this.endRotation())
  4598. }
  4599. ,
  4600. n.prototype.onPointerUp = function(e) {
  4601. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4602. e.pointerId === t.id && this.pointers.splice(i, 1)
  4603. }
  4604. .bind(this)),
  4605. e.touches = this.pointers,
  4606. this.onTouchEnd(e))
  4607. }
  4608. ,
  4609. n.prototype.update = function(e) {
  4610. this.lon,
  4611. this.lat;
  4612. for (this.updateRotation(),
  4613. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4614. this.rotationHistory.shift();
  4615. this.lon += this.rotationDifference.x,
  4616. this.lat += this.rotationDifference.y,
  4617. this.rotationDifference.set(0, 0),
  4618. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4619. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4620. this.lon += this.rotationSpeed.x * e,
  4621. this.lat += this.rotationSpeed.y * e
  4622. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4623. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4624. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4625. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4626. this.phi = r.Math.degToRad(90 - this.lat),
  4627. this.theta = r.Math.degToRad(this.lon),
  4628. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4629. this.lookVector.y = Math.cos(this.phi),
  4630. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4631. this.target.copy(this.lookVector).add(this.camera.position),
  4632. this.camera.lookAt(this.target)
  4633. }
  4634. ,
  4635. n.prototype.onMouseWheel = function(e) {
  4636. if (this.usable()) {
  4637. var t = e.wheelDelta || -e.detail;
  4638. this.emit(u.InteractionDirect),
  4639. this.emit(u.Scroll, t)
  4640. }
  4641. }
  4642. ,
  4643. n.prototype.onKeyDown = function(e) {
  4644. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4645. this.handleKeyDown(e.which)))
  4646. }
  4647. ,
  4648. n.prototype.handleKeyDown = function(e) {
  4649. var t = function(e, t) {
  4650. this.rotationAcc[e] = t
  4651. }
  4652. .bind(this);
  4653. this.emit(u.InteractionKey);
  4654. var i = !0;
  4655. switch (e) {
  4656. case h.LEFTARROW:
  4657. case h.J:
  4658. t("x", -1);
  4659. break;
  4660. case h.RIGHTARROW:
  4661. case h.L:
  4662. t("x", 1);
  4663. break;
  4664. case h.I:
  4665. t("y", 1);
  4666. break;
  4667. case h.K:
  4668. t("y", -1);
  4669. break;
  4670. default:
  4671. i = !1
  4672. }
  4673. i && this.emit(u.Move, "key")
  4674. if(e == 27){
  4675. if(exit){
  4676. $(exit).click()
  4677. }
  4678. window.player.closePopup()
  4679. }
  4680. }
  4681. ,
  4682. n.prototype.onKeyUp = function(e) {
  4683. this.usable() && (e.preventDefault(),
  4684. e.stopPropagation(),
  4685. this.handleKeyUp(e.which))
  4686. }
  4687. ,
  4688. n.prototype.handleKeyUp = function(e) {
  4689. switch (e) {
  4690. case h.LEFTARROW:
  4691. case h.J:
  4692. case h.RIGHTARROW:
  4693. case h.L:
  4694. this.rotationAcc.x = 0;
  4695. break;
  4696. case h.I:
  4697. case h.K:
  4698. this.rotationAcc.y = 0
  4699. }
  4700. }
  4701. ,
  4702. n.prototype.startRotating = function(e, t) {
  4703. e && (this.rotationAcc.x = e),
  4704. t && (this.rotationAcc.y = t)
  4705. }
  4706. ,
  4707. n.prototype.stopRotating = function(e) {
  4708. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4709. this.rotationAcc.set(0, 0)
  4710. }
  4711. ,
  4712. n.prototype.reset = function() {
  4713. this.pointerDragOn = !1,
  4714. this.rotationAcc.set(0, 0),
  4715. this.rotationSpeed.set(0, 0),
  4716. this.pointers = []
  4717. }
  4718. ,
  4719. n.prototype.toJSON = function() {
  4720. var e = {
  4721. camera_position: {
  4722. x: l.toPrecision(this.camera.position.x, 4),
  4723. y: l.toPrecision(this.camera.position.y, 4),
  4724. z: l.toPrecision(this.camera.position.z, 4)
  4725. },
  4726. camera_quaternion: {
  4727. x: l.toPrecision(this.camera.quaternion.x, 4),
  4728. y: l.toPrecision(this.camera.quaternion.y, 4),
  4729. z: l.toPrecision(this.camera.quaternion.z, 4),
  4730. w: l.toPrecision(this.camera.quaternion.w, 4)
  4731. }
  4732. };
  4733. return e
  4734. }
  4735. ,
  4736. n.prototype.setStateFromJSON = function(e) {
  4737. this.camera.position.copy(e.camera_position),
  4738. this.camera.quaternion.copy(e.camera_quaternion)
  4739. }
  4740. ,
  4741. t.exports = n
  4742. }
  4743. ).call(this, "/js/controls/PanoramaControls.js")
  4744. }
  4745. , {
  4746. "../enum/ControlEvents": 21,
  4747. "../enum/Keys": 30,
  4748. "../enum/MouseButton": 34,
  4749. "../enum/Vectors": 50,
  4750. "../settings": 166,
  4751. "../util/common": 185,
  4752. "../util/logger": 189,
  4753. "../util/math": 190,
  4754. events: 202,
  4755. three: 217
  4756. }],
  4757. 14: [function(e, t, i) {
  4758. (function(i) {
  4759. "use strict";
  4760. var n = e("three")
  4761. , r = e("../enum/Viewmode")
  4762. , o = e("../util/logger")
  4763. , a = new o(i);
  4764. t.exports = {
  4765. serialize: function(e) {
  4766. return encodeURI(JSON.stringify(e))
  4767. },
  4768. deserialize: function(e) {
  4769. function t(e) {
  4770. function t(e, t) {
  4771. return e && "number" == typeof t && !isNaN(t)
  4772. }
  4773. return e.reduce(t, !0)
  4774. }
  4775. try {
  4776. var i = JSON.parse(decodeURI(e))
  4777. , o = {
  4778. mode: r.fromInt(i.camera_mode),
  4779. panoId: i.scan_id,
  4780. position: (new n.Vector3).copy(i.camera_position),
  4781. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4782. zoom: i.ortho_zoom,
  4783. floorVisibility: i.floor_visibility
  4784. }
  4785. , s = o.position;
  4786. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4787. var l = o.quaternion;
  4788. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4789. o
  4790. } catch (i) {
  4791. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4792. try {
  4793. var c = e.split(",")
  4794. , h = {
  4795. x: parseFloat(c[2]),
  4796. y: parseFloat(c[3]),
  4797. z: parseFloat(c[4])
  4798. }
  4799. , u = {
  4800. x: parseFloat(c[5]),
  4801. y: parseFloat(c[6]),
  4802. z: parseFloat(c[7]),
  4803. w: parseFloat(c[8])
  4804. };
  4805. return t([h.x, h.y, h.z]) || (h.x = 0,
  4806. h.y = 0,
  4807. h.z = 0),
  4808. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4809. u.y = 0,
  4810. u.z = 0,
  4811. u.w = 1),
  4812. {
  4813. mode: r.fromInt(c[0]),
  4814. panoId: c[1],
  4815. position: (new n.Vector3).copy(h),
  4816. quaternion: (new n.Quaternion).copy(u)
  4817. }
  4818. } catch (t) {
  4819. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4820. }
  4821. }
  4822. return null
  4823. }
  4824. }
  4825. }
  4826. ).call(this, "/js/controls/serializer.js")
  4827. }
  4828. , {
  4829. "../enum/Viewmode": 51,
  4830. "../util/logger": 189,
  4831. three: 217
  4832. }],
  4833. 15: [function(e, t, i) {
  4834. (function(i) {
  4835. "use strict";
  4836. function n() {
  4837. this.endlessLoop = a.warp.loop,
  4838. this.clock = new r.Clock(!0),
  4839. this.model = null,
  4840. this.player = null,
  4841. this.currentItem = null,
  4842. this.destinationItem = null,
  4843. this.tourIsPlaying = !1,
  4844. this.transitionStage = y.None,
  4845. this.nextFunc = null,
  4846. this.onTheBus = !1,
  4847. this.tourInProgress = !1,
  4848. this.reachSource = null,
  4849. this.interrupted = !1,
  4850. this.nItems = 0,
  4851. this.walkingSectionPaused = !1
  4852. }
  4853. var r = e("three")
  4854. , o = e("./util/logger")
  4855. , a = e("./settings")
  4856. , s = e("./util/transitions")
  4857. , l = e("events").EventEmitter
  4858. , c = e("./enum/Viewmode")
  4859. , h = e("./analytics")
  4860. , u = e("./enum/WarpStyle")
  4861. , s = e("./util/transitions")
  4862. , d = (e("./model/ModelManager"),
  4863. e("./enum/ModelManagerEvents"))
  4864. , p = e("./enum/DirectorEvents")
  4865. , f = e("./enum/PlayerEvents")
  4866. , g = (e("./enum/ControlEvents"),
  4867. e("./enum/BlackoutStyle"))
  4868. , m = e("./enum/PathDiscardMode")
  4869. , v = e("./enum/PathDisplayMode")
  4870. , A = (e("./player"),
  4871. new o(i))
  4872. , y = Object.freeze({
  4873. None: 0,
  4874. Moving: 1,
  4875. Aiming: 2,
  4876. Interlude: 3
  4877. })
  4878. , C = Object.freeze({
  4879. Forward: 1,
  4880. NoChange: 0,
  4881. Backwards: -1
  4882. })
  4883. , I = s.getUniqueId();
  4884. n.prototype = Object.create(l.prototype),
  4885. n.prototype.init = function(e, t) {
  4886. this.player = e,
  4887. this.modelManager = t,
  4888. this.updateModel(),
  4889. this.resetAll(),
  4890. this.bindEvents()
  4891. }
  4892. ,
  4893. n.prototype.resetAll = function() {
  4894. if (this.currentItem = null,
  4895. this.destinationItem = null,
  4896. this.tourIsPlaying = !1,
  4897. this.bgmReplay(),//xzw
  4898. this.transitionStage = y.None,
  4899. this.nextFunc = null,
  4900. this.onTheBus = !1,
  4901. this.reachSource = null,
  4902. this.interrupted = !1,
  4903. this.model) {
  4904. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4905. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4906. } else
  4907. this.defaultWarpStyle = u.BLACK,
  4908. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4909. this.resetSpecialTransition()
  4910. }
  4911. ,
  4912. n.prototype.updateModel = function() {
  4913. this.model = this.modelManager.getActiveModel(),
  4914. this.nItems = this.model.heroLocations.length
  4915. }
  4916. ,
  4917. n.prototype.bindEvents = function() {
  4918. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4919. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4920. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4921. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4922. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4923. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4924. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4925. this.player.once(f.Move, function() {
  4926. s.cancelById(I)
  4927. })
  4928. }
  4929. ,
  4930. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4931. return e === u.WALK && (this.interrupt(g.NONE),
  4932. this.pauseWalkingSection(),
  4933. this.player.fastForwardActivePanoFlight(),
  4934. !0)
  4935. }
  4936. ,
  4937. n.prototype.handlePlayerMove = function(e) {
  4938. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4939. this.emit("update.controls")
  4940. }
  4941. ,
  4942. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4943. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4944. this.emit("update.controls"))
  4945. }
  4946. ,
  4947. n.prototype.handlePlayerModeChanged = function(e, t) {
  4948. this.intermediateState() || e === t || (this.onTheBus = !1,
  4949. this.emit("update.controls"))
  4950. }
  4951. ,
  4952. n.prototype.handlePlayerInputStart = function(e) {
  4953. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4954. }
  4955. ,
  4956. n.prototype.handlePlayerFlyingStarted = function() {
  4957. this.clearWalkingSectionPaused()
  4958. }
  4959. ,
  4960. n.prototype.describe = function() {
  4961. return {
  4962. nItems: this.nItems,
  4963. currentItem: this.currentItem,
  4964. destinationItem: this.destinationItem,
  4965. tourIsPlaying: this.tourIsPlaying,
  4966. onTheBus: this.onTheBus,
  4967. endlessLoop: this.endlessLoop,
  4968. viewMode: this.player.mode,
  4969. inTransition: this._inTransition(),
  4970. transitionStage: this.transitionStage,
  4971. tourInProgress: this.tourInProgress
  4972. }
  4973. }
  4974. ,
  4975. n.prototype._inTransition = function() {
  4976. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4977. }
  4978. ,
  4979. n.prototype.bounceable = function() {
  4980. var e = this.clock.getDelta();
  4981. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4982. }
  4983. ,
  4984. n.prototype.itemCompare = function(item1, item2, type){//add
  4985. if(type == 'equal'){//==
  4986. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4987. }else if(type == 'less'){//<
  4988. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4989. }
  4990. }
  4991. n.prototype.currentMoveDirection = function() {
  4992. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4993. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4994. }
  4995. ,
  4996. n.prototype.clearPath = function() {
  4997. this._inTransition() || this.player.path.discardPathObject()
  4998. }
  4999. ,
  5000. n.prototype.allFloors = function() {
  5001. this.model.toggleAllFloors()
  5002. }
  5003. ,
  5004. n.prototype.actionComplete = function(e) {
  5005. if (this.interrupted = !1,
  5006. this.transitionStage = y.None,
  5007. this.resetSpecialTransition(),
  5008. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  5009. this.tourIsPlaying || (this.player.disablePreRendering(),
  5010. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  5011. this.emit("update.controls"),
  5012. this.nextFunc) {
  5013. var t = this.nextFunc;
  5014. this.nextFunc = null,
  5015. t()
  5016. }
  5017. }
  5018. ,
  5019. n.prototype.awaitCompletion = function(e, t) {
  5020. this.nextFunc = t,
  5021. e()
  5022. }
  5023. ,
  5024. n.prototype.updateSuccessFunction = function(e) {
  5025. this.nextFunc = e
  5026. }
  5027. ,
  5028. n.prototype.interrupt = function(e, t) {
  5029. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5030. this.tourIsPlaying = !1,
  5031. this.bgmReplay(),//xzw
  5032. this.interrupted = !0,
  5033. this.nextFunc = null,
  5034. this.emit(p.ActionInterrupted),
  5035. null !== e && void 0 !== e || (e = g.BEGINNING),
  5036. this.player.interruptAndFastForward(e, t),
  5037. !0)
  5038. }
  5039. ,
  5040. n.prototype.wouldInterrupt = function() {
  5041. return this.transitionStage !== y.None
  5042. }
  5043. ,
  5044. n.prototype.intermediateState = function() {
  5045. return this.transitionStage !== y.None
  5046. }
  5047. ,
  5048. n.prototype.isInterrupted = function() {
  5049. return this.interrupted
  5050. }
  5051. ,
  5052. n.prototype.pauseWalkingSection = function() {
  5053. this.walkingSectionPaused = !0
  5054. }
  5055. ,
  5056. n.prototype.clearWalkingSectionPaused = function() {
  5057. this.walkingSectionPaused = !1
  5058. }
  5059. ,
  5060. n.prototype.autoTour = function() {
  5061. var e = Date.now();
  5062. this.model.auxDataPromise.then(function() {
  5063. e = Date.now() - e;
  5064. var t = a.warp.auto
  5065. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5066. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5067. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5068. done: function() {
  5069. this.playTour()
  5070. }
  5071. .bind(this),
  5072. name: "_atr",
  5073. id: I
  5074. })
  5075. }
  5076. .bind(this))
  5077. }
  5078. ,
  5079. n.prototype.atDestinationPano = function() {
  5080. if (!this.player.currentPano || null === this.destinationItem)
  5081. return !1;
  5082. var e = this.player.currentPano.id;
  5083. if (void 0 === e)
  5084. return !1;
  5085. var t = this.model.heroLocations;
  5086. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5087. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5088. return destination && destination.panoId == e
  5089. }
  5090. ,
  5091. n.prototype.redirectToItem = function(e, t) {
  5092. if (null === e || void 0 === e)
  5093. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5094. if (!this.wouldInterrupt())
  5095. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5096. if (this.player.mode === c.TRANSITIONING)
  5097. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5098. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5099. var i = function() {
  5100. s.setTimeout(function() {
  5101. this.setDestinationItem(e),
  5102. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5103. }
  5104. .bind(this), 0)
  5105. }
  5106. .bind(this);
  5107. this.interrupt(g.END, 0),
  5108. this.updateSuccessFunction(i)
  5109. }
  5110. ,
  5111. n.prototype.useSpecialTransition = function(e) {
  5112. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5113. this.nextWarpStyle = u.BLACK
  5114. }
  5115. ,
  5116. n.prototype.resetSpecialTransition = function() {
  5117. this.nextWarpStyle = this.defaultWarpStyle
  5118. }
  5119. ,
  5120. n.prototype.arrivedAtDestination = function(e) {
  5121. if (this.player.flying || this.player.isWarping())
  5122. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5123. else {
  5124. this.transitionStage = y.Aiming;
  5125. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5126. this.player.model.fadePanoMarkers(0),
  5127. this.awaitCompletion(function() {
  5128. this.resetSpecialTransition(),
  5129. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5130. }
  5131. .bind(this), t)
  5132. }
  5133. }
  5134. ,
  5135. n.prototype.goToDestination = function(e, t, i, n) {
  5136. //音频
  5137. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5138. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5139. if(musicInfo && musicInfo.music){
  5140. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5141. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5142. let audioSrc2 = o.split('/').pop();
  5143. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5144. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5145. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5146. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5147. g_tourAudio.play();
  5148. }
  5149. g_tourAudio.shouldPlay = true
  5150. }else{//很可能是该folder的起始
  5151. g_tourAudio.src = manage.dealURL(o);
  5152. g_tourAudio.shouldPlay = true
  5153. g_tourAudio.load()
  5154. }
  5155. if(g_bgAudio && !g_bgAudio.paused){
  5156. manage.switchBgmState(false);
  5157. g_bgAudio.pauseByTour = true
  5158. }
  5159. }
  5160. //}
  5161. if (this.onTheBus = !0,
  5162. this.emit("update.controls"),
  5163. this.player.updateLastView(),
  5164. !n && this.atDestinationPano()){
  5165. /*
  5166. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5167. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5168. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5169. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5170. } */
  5171. return void this.arrivedAtDestination(!0);
  5172. }
  5173. if (this.player.flying || this.player.isWarping())
  5174. A.warn("Cannot go to new destination while player is flying or warping.");
  5175. else {
  5176. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5177. , o = null
  5178. , a1 = null;
  5179. if (r.isPano()) {
  5180. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5181. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5182. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5183. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5184. o = this.arrivedAtDestination.bind(this, !0)
  5185. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5186. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5187. }
  5188. } else{
  5189. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5190. o = this.arrivedAtDestination.bind(this, !1);
  5191. }
  5192. this.transitionStage = y.Moving,
  5193. this.model.fadePanoMarkers(0),
  5194. this.awaitCompletion(function() {
  5195. a1();
  5196. }
  5197. .bind(this), o),
  5198. this.emit("update.controls")
  5199. }
  5200. }
  5201. ,
  5202. n.prototype.tourInterlude = function() {
  5203. if (h.trackAlways("reach_highlight", {
  5204. reach_source: this.reachSource
  5205. }),
  5206. this.model.fadePanoMarkers(0),
  5207. this.emit("update.controls"),
  5208. this.tourIsPlaying)
  5209. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5210. this.stopTour(true),
  5211. this.emit(p.TourEnd),
  5212. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5213. this.transitionStage = y.Interlude,
  5214. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5215. }
  5216. .bind(this), this.goNext.bind(this))
  5217. }
  5218. ,
  5219. n.prototype.playTour = function() {
  5220. if (!this.bounceable())
  5221. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5222. this.tourInProgress = !0,
  5223. this.reachSource = "play",
  5224. this.tourIsPlaying = !0,
  5225. this.wasZoomEnabled = this.player.zoomEnabled,
  5226. this.player.zoomEnabled = !1,
  5227. this.resetSpecialTransition(),
  5228. this.emit("update.controls"),
  5229. this.emit(p.TourStart),
  5230. this.player.enablePreRendering(),
  5231. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5232. this.goToDestination()) : this.goNext()))
  5233. }
  5234. ,
  5235. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5236. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5237. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5238. g_playAudio = g_bgAudio;
  5239. g_tourAudio && (g_tourAudio.pause(), g_tourAudio.shouldPlay = false)
  5240. //window.tourAudio && window.tourAudio.pause();
  5241. //manage.switchBgmState(true);
  5242. playMusic(player.currentPano)
  5243. }
  5244. }
  5245. ,
  5246. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5247. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5248. this.tourIsPlaying = !1,
  5249. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5250. this.interrupt(),
  5251. this.clearWalkingSectionPaused(),
  5252. this.resetSpecialTransition(),
  5253. this.emit("update.controls"))
  5254. //window.tourAudio && window.tourAudio.pause();
  5255. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5256. {
  5257. g_tourAudio.pause();
  5258. g_tourAudio.shouldPlay = false
  5259. //g_tourAudio.src = ""
  5260. }
  5261. }
  5262. ,
  5263. n.prototype.endTourProgress = function() {
  5264. this.tourInProgress = !1,
  5265. this.emit("update.controls"),
  5266. this.emit(p.TourEnd)
  5267. }
  5268. ,
  5269. n.prototype.goToHighlight = function(e) {
  5270. if (this.wouldInterrupt())
  5271. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5272. else {
  5273. if (A.debug("<tour.goto " + e + ">"),
  5274. this.isInterrupted())
  5275. return;
  5276. this.clearWalkingSectionPaused(),
  5277. this.setDestinationItem(e),
  5278. this.useSpecialTransition("Hilight"),
  5279. this.goToDestination(),
  5280. h.trackAlways("reach_highlight", {
  5281. reach_source: "thumb"
  5282. })
  5283. }
  5284. }
  5285. ,
  5286. n.prototype.prevHighlight = function() {
  5287. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5288. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5289. this.reachSource = "prev",
  5290. this.goPrev()))
  5291. }
  5292. ,
  5293. n.prototype.nextHighlight = function() {
  5294. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5295. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5296. this.reachSource = "next",
  5297. this.goNext()))
  5298. }
  5299. ,
  5300. n.prototype.changeMode = function(e) {
  5301. var t = $.Deferred()
  5302. , i = t.resolve.bind(t)
  5303. , n = t.reject.bind(t);
  5304. this.emit(p.StartModeChange);
  5305. var r = function() {
  5306. return this.clearWalkingSectionPaused(),
  5307. !!this.wouldInterrupt() && (this.interrupt(),
  5308. !0)
  5309. }
  5310. .bind(this);
  5311. if (!r()) {
  5312. switch (e) {
  5313. case c.PANORAMA:
  5314. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5315. break;
  5316. case c.DOLLHOUSE:
  5317. case c.FLOORPLAN:
  5318. this.player.flyToNewMode({
  5319. mode: e
  5320. }).done(i).fail(n);
  5321. break;
  5322. case c.OUTDOOR:
  5323. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5324. }
  5325. return t.promise()
  5326. }
  5327. }
  5328. ,
  5329. n.prototype.atEndOfTour = function() {
  5330. //return this.currentItem >= this.nItems - 1
  5331. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5332. if(end){
  5333. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5334. if(heroLocations){
  5335. end = this.currentItem[1] >= heroLocations.length - 1
  5336. }
  5337. }
  5338. return end;
  5339. }
  5340. ,
  5341. n.prototype.firstDestination = function() {
  5342. //return 0 < this.nItems ? 0 : null
  5343. return 0 < this.nItems ? [0,0]: null
  5344. }
  5345. ,
  5346. n.prototype.finalDestination = function() {
  5347. //return 0 < this.nItems ? this.nItems - 1 : null
  5348. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5349. }
  5350. ,
  5351. n.prototype.goPrev = function() {
  5352. this.tourAdvance(-1)
  5353. }
  5354. ,
  5355. n.prototype.goNext = function() {
  5356. this.tourAdvance(1)
  5357. }
  5358. ,
  5359. n.prototype.setDestinationItem = function(e) {
  5360. this.destinationItem = e,
  5361. this.emit("update.controls")
  5362. }
  5363. ,
  5364. n.prototype.setCurrentItem = function(e) {
  5365. this.currentItem = e,
  5366. this.emit("update.controls")
  5367. }
  5368. ,
  5369. n.prototype.nextItem = function(currentItem) {
  5370. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5371. if(currentItem == void 0)return this.firstDestination()
  5372. var currentLocation = this.model.heroLocations[currentItem[0]];
  5373. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5374. var item;
  5375. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5376. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5377. }else{
  5378. item = [currentItem[0] , currentItem[1]+1]
  5379. }
  5380. if(item[0] >= this.nItems ){
  5381. item = this.firstDestination()
  5382. }
  5383. return item;
  5384. //暂时不理会endlessLoop,默认为false
  5385. }
  5386. ,
  5387. n.prototype.prevItem = function(currentItem) {
  5388. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5389. if(currentItem == void 0)return this.firstDestination()
  5390. var item;
  5391. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5392. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5393. else{
  5394. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5395. if(this.currentItem[1] == 0){//子目录中第一个
  5396. return [currentItem[0] - 1, lastChildNum-1]
  5397. }else{
  5398. return [currentItem[0], currentItem[1]-1]
  5399. }
  5400. }
  5401. }
  5402. ,
  5403. n.prototype.tourAdvance = function(e) {//e是1或-1
  5404. A.debug("tourAdvance(" + e + ")")
  5405. if(null === this.currentItem || void 0 === this.currentItem){
  5406. this.setDestinationItem(this.firstDestination())
  5407. }else{
  5408. var item
  5409. if(e == 1){
  5410. item = this.nextItem(this.currentItem)
  5411. }else if(e == -1){
  5412. item = this.prevItem(this.currentItem)
  5413. }
  5414. this.setDestinationItem(item)
  5415. }
  5416. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5417. this.useSpecialTransition("reverse-looping to end")
  5418. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5419. this.useSpecialTransition("looping back to start")
  5420. }
  5421. /* var momentTour = this.getMomentTour(this.destinationItem);
  5422. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5423. var zoomLevel = this.player.zoomLevel;
  5424. this.player.zoomEnabled = true;
  5425. var zoom = function(e, d) {
  5426. this.player.zoomTo((1-e)*zoomLevel, true)
  5427. }.bind(this)
  5428. s.start(zoom, 1500, function(){
  5429. }, 0, d.easeOutQuad, "zoom")
  5430. } */
  5431. this.goToDestination()
  5432. }
  5433. ,
  5434. n.prototype.getMomentTour = function(destinationItem) {//add
  5435. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5436. if(!destinationItem) return wholeMomentTour
  5437. else{
  5438. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5439. if(currentLocation.momentTour)return currentLocation.momentTour;
  5440. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5441. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5442. }
  5443. }
  5444. ,
  5445. t.exports = n
  5446. }
  5447. ).call(this, "/js/director.js")
  5448. }
  5449. , {
  5450. "./analytics": 4,
  5451. "./enum/BlackoutStyle": 18,
  5452. "./enum/ControlEvents": 21,
  5453. "./enum/DirectorEvents": 23,
  5454. "./enum/ModelManagerEvents": 33,
  5455. "./enum/PathDiscardMode": 38,
  5456. "./enum/PathDisplayMode": 39,
  5457. "./enum/PlayerEvents": 40,
  5458. "./enum/Viewmode": 51,
  5459. "./enum/WarpStyle": 52,
  5460. "./model/ModelManager": 140,
  5461. "./player": 155,
  5462. "./settings": 166,
  5463. "./util/logger": 189,
  5464. "./util/transitions": 195,
  5465. events: 202,
  5466. three: 217
  5467. }],
  5468. 16: [function(e, t, i) {
  5469. "use strict";
  5470. var n = e("three")
  5471. , r = e("./enum/Viewmode")
  5472. , o = (e("./settings"),
  5473. e("./util/transitions"))
  5474. , a = e("./enum/PlayerEvents")
  5475. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5476. , l = new n.ShaderPass(n.VerticalBlurShader);
  5477. l.renderToScreen = !0;
  5478. var c = $("#player").width() / $("#player").height();
  5479. isNaN(c) && (c = 1);
  5480. //initTransitionPass(n)
  5481. var h = {
  5482. currentBlur: 0,
  5483. aspect: c,
  5484. blurStrength: 1,
  5485. hblurPass: s,
  5486. vblurPass: l,
  5487. // transitionMaskPass : new n.TransitionPass()
  5488. bindEvents: function(e) {
  5489. e.on(a.ModeChanged, function(e, t) {
  5490. e === r.PANORAMA && (o.cancel(h.blur),
  5491. o.cancel(h.addBlur),
  5492. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5493. })
  5494. },
  5495. blur: function(e) {
  5496. h.currentBlur = e;
  5497. var t = e * h.blurStrength;
  5498. l.uniforms.v.value = t / 512 * h.aspect,
  5499. s.uniforms.h.value = t / 512
  5500. },
  5501. addBlur: function(e) {
  5502. e = Math.max(e, h.currentBlur),
  5503. h.blur(e)
  5504. },
  5505. removeBlur: function(e) {
  5506. e = Math.min(1 - e, h.currentBlur),
  5507. h.blur(e)
  5508. }
  5509. };
  5510. h.blur(0),
  5511. t.exports = h
  5512. }
  5513. , {
  5514. "./enum/PlayerEvents": 40,
  5515. "./enum/Viewmode": 51,
  5516. "./settings": 166,
  5517. "./util/transitions": 195,
  5518. three: 217
  5519. }],
  5520. 17: [function(e, t, i) {
  5521. "use strict";
  5522. t.exports = {
  5523. UNKNOWN: 0,
  5524. ALIGNED: 1,
  5525. UNALIGNED: 2,
  5526. PLACED: 3
  5527. }
  5528. }
  5529. , {}],
  5530. 18: [function(e, t, i) {
  5531. "use strict";
  5532. t.exports = {
  5533. NONE: 0,
  5534. MIDDLE: 1,
  5535. END: 2,
  5536. BEGINNING: 3,
  5537. FADEIN: 4
  5538. }
  5539. }
  5540. , {}],
  5541. 19: [function(e, t, i) {
  5542. "use strict";
  5543. var n = e("three");
  5544. t.exports = {
  5545. newBlue: new n.Color(4967932),
  5546. altBlue: new n.Color(47355),
  5547. tagDefault: new n.Color(223357),
  5548. classicBlue: new n.Color(53759),
  5549. mpYellow: new n.Color(16502016),
  5550. mpOrange: new n.Color(16428055),
  5551. mpBlue: new n.Color(12096),
  5552. mpLtGrey: new n.Color(13751252),
  5553. mpDkGrey: new n.Color(10000019),
  5554. mpRed: new n.Color(12525854),
  5555. mpOrangeDesat: new n.Color(16764529),
  5556. mpBlueDesat: new n.Color(4034734),
  5557. mpRedDesat: new n.Color(14705505),
  5558. white: new n.Color(16777215),
  5559. black: new n.Color(0),
  5560. _desat: function(e, t) {
  5561. var i = t || .3
  5562. , r = (new n.Color).copy(e).getHSL();
  5563. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5564. },
  5565. _darken: function(e, t) {
  5566. var i = t || .2
  5567. , r = e.getHSL();
  5568. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5569. }
  5570. }
  5571. }
  5572. , {
  5573. three: 217
  5574. }],
  5575. 20: [function(e, t, i) {
  5576. "use strict";
  5577. t.exports = {
  5578. NONE: -1,
  5579. ROTATE: 0,
  5580. DOLLY: 1,
  5581. PAN: 2,
  5582. ROTATE_DOLLY: 3,
  5583. PAN_DOLLY: 4
  5584. }
  5585. }
  5586. , {}],
  5587. 21: [function(e, t, i) {
  5588. "use strict";
  5589. t.exports = {
  5590. Move: "move",
  5591. InteractionDirect: "interaction.direct",
  5592. InteractionKey: "interaction.key",
  5593. InteractionGui: "interaction.gui",
  5594. FlyInDirection: "fly.direction",
  5595. InputStart: "input.start",
  5596. Pinch: "input.pinch",
  5597. Scroll: "input.scroll",
  5598. AutoPanInterrupt: "autopan.interrupt",
  5599. AutoPanComplete: "autopan.complete",
  5600. AutoPanClamped: "autopan.clamped",
  5601. LongTap: "longtap"
  5602. }
  5603. }
  5604. , {}],
  5605. 22: [function(e, t, i) {
  5606. "use strict";
  5607. t.exports = Object.freeze({
  5608. FORWARD: "FORWARD",
  5609. LEFT: "LEFT",
  5610. RIGHT: "RIGHT",
  5611. BACK: "BACK",
  5612. UP: "UP",
  5613. DOWN: "DOWN"
  5614. })
  5615. }
  5616. , {}],
  5617. 23: [function(e, t, i) {
  5618. "use strict";
  5619. t.exports = {
  5620. ActionInterrupted: "action.interrupted",
  5621. TourStart: "tour.start",
  5622. TourEnd: "tour.end",
  5623. StartModeChange: "mode.startChange"
  5624. }
  5625. }
  5626. , {}],
  5627. 24: [function(e, t, i) {
  5628. "use strict";
  5629. t.exports = Object.freeze({
  5630. None: 0,
  5631. Queued: 1,
  5632. ForceQueued: 2,
  5633. Downloading: 3,
  5634. Downloaded: 4,
  5635. DownloadFailed: 5
  5636. })
  5637. }
  5638. , {}],
  5639. 25: [function(e, t, i) {
  5640. "use strict";
  5641. t.exports = {
  5642. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5643. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5644. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5645. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5646. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5647. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5648. }
  5649. }
  5650. , {}],
  5651. 26: [function(e, t, i) {
  5652. "use strict";
  5653. t.exports = {
  5654. Texture2D: 0,
  5655. TextureCube: 1
  5656. }
  5657. }
  5658. , {}],
  5659. 27: [function(e, t, i) {
  5660. "use strict";
  5661. t.exports = {
  5662. SMALL: "small",
  5663. LARGE: "large"
  5664. }
  5665. }
  5666. , {}],
  5667. 28: [function(e, t, i) {
  5668. "use strict";
  5669. var n = e("./Viewmode")
  5670. , r = {
  5671. LANDING: {},
  5672. NAVIGATION: "navigation",
  5673. MORE_HELP: "moreHelp",
  5674. TOUR_INTERACTION: {}
  5675. };
  5676. r.LANDING[n.PANORAMA] = "panorama.landing",
  5677. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5678. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5679. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5680. r.TOUR_INTERACTION.standard = "standard.tour",
  5681. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5682. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5683. t.exports = r
  5684. }
  5685. , {
  5686. "./Viewmode": 51
  5687. }],
  5688. 29: [function(e, t, i) {
  5689. "use strict";
  5690. var n = {
  5691. UP: 1,
  5692. DOWN: -1,
  5693. LEFT: "L",
  5694. RIGHT: "R",
  5695. FORWARD: "F",
  5696. BACK: "B",
  5697. reverse: {},
  5698. opposite: function(e) {
  5699. return this.reverse[e.toString()]
  5700. }
  5701. };
  5702. !function() {
  5703. n.reverse[n.UP] = n.DOWN,
  5704. n.reverse[n.DOWN] = n.UP,
  5705. n.reverse[n.LEFT] = n.RIGHT,
  5706. n.reverse[n.RIGHT] = n.LEFT,
  5707. n.reverse[n.FORWARD] = n.BACK,
  5708. n.reverse[n.BACK] = n.FORWARD
  5709. }(),
  5710. t.exports = n
  5711. }
  5712. , {}],
  5713. 30: [function(e, t, i) {
  5714. "use strict";
  5715. var n = e("../util/browser")
  5716. , r = {
  5717. ZERO: 48,
  5718. ONE: 49,
  5719. TWO: 50,
  5720. THREE: 51,
  5721. FOUR: 52,
  5722. FIVE: 53,
  5723. SIX: 54,
  5724. SEVEN: 55,
  5725. EIGHT: 56,
  5726. NINE: 57,
  5727. LEFTARROW: 37,
  5728. UPARROW: 38,
  5729. RIGHTARROW: 39,
  5730. DOWNARROW: 40,
  5731. A: 65,
  5732. B: 66,
  5733. C: 67,
  5734. D: 68,
  5735. E: 69,
  5736. F: 70,
  5737. G: 71,
  5738. H: 72,
  5739. I: 73,
  5740. J: 74,
  5741. K: 75,
  5742. L: 76,
  5743. M: 77,
  5744. N: 78,
  5745. O: 79,
  5746. P: 80,
  5747. Q: 81,
  5748. R: 82,
  5749. S: 83,
  5750. T: 84,
  5751. U: 85,
  5752. V: 86,
  5753. W: 87,
  5754. X: 88,
  5755. Y: 89,
  5756. Z: 90,
  5757. SPACE: 32,
  5758. RETURN: 13,
  5759. SEMICOLON: 186,
  5760. PLUSEQUALS: 187,
  5761. DASHUNDERSCORE: 189,
  5762. OPENBRACKET: 219
  5763. };
  5764. n.detectFirefox() && (r.SEMICOLON = 59,
  5765. r.PLUSEQUALS = 61,
  5766. r.DASHUNDERSCORE = 173),
  5767. t.exports = r
  5768. }
  5769. , {
  5770. "../util/browser": 182
  5771. }],
  5772. 31: [function(e, t, i) {
  5773. "use strict";
  5774. t.exports = {
  5775. EN_US: "en-US",
  5776. ES_MX: "es-MX",
  5777. FR_FR: "fr-FR",
  5778. DE_DE: "de-DE",
  5779. RU_RU: "ru-RU",
  5780. CN_CN: "cn-CN",
  5781. JP_JP: "jp-JP"
  5782. }
  5783. }
  5784. , {}],
  5785. 32: [function(e, t, i) {
  5786. "use strict";
  5787. t.exports = {
  5788. TagActivated: "tag.activated",
  5789. TagDismissed: "tag.dismissed",
  5790. TagNavigation: "tag.navigation"
  5791. }
  5792. }
  5793. , {}],
  5794. 33: [function(e, t, i) {
  5795. "use strict";
  5796. t.exports = {
  5797. ModelAdded: "model-added",
  5798. ActiveModelChanged: "active-model-changed"
  5799. }
  5800. }
  5801. , {}],
  5802. 34: [function(e, t, i) {
  5803. "use strict";
  5804. t.exports = {
  5805. LEFT: 0,
  5806. MIDDLE: 1,
  5807. RIGHT: 2
  5808. }
  5809. }
  5810. , {}],
  5811. 35: [function(e, t, i) {
  5812. "use strict";
  5813. t.exports = {
  5814. PanoRenderComplete: "panorama.render.complete",
  5815. TileRenderFailure: "panorama.tile.render.failed",
  5816. TileRenderSuccess: "panorama.tile.render.success",
  5817. TileUploadAttempted: "panorama.tile.upload.attempted",
  5818. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5819. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5820. }
  5821. }
  5822. , {}],
  5823. 36: [function(e, t, i) {
  5824. "use strict";
  5825. t.exports = {
  5826. BASE: 1,
  5827. STANDARD: 2,
  5828. HIGH: 3,
  5829. ULTRAHIGH: 4
  5830. }
  5831. }
  5832. , {}],
  5833. 37: [function(e, t, i) {
  5834. "use strict";
  5835. t.exports = {
  5836. LoadComplete: "panorama.load.complete",
  5837. LoadFailed: "panorama.load.failed",
  5838. TileLoaded: "panorama.tile.loaded"
  5839. }
  5840. }
  5841. , {}],
  5842. 38: [function(e, t, i) {
  5843. "use strict";
  5844. t.exports = Object.freeze({
  5845. Standard: 0,
  5846. Slow: 1,
  5847. Retain: 2
  5848. })
  5849. }
  5850. , {}],
  5851. 39: [function(e, t, i) {
  5852. "use strict";
  5853. t.exports = Object.freeze({
  5854. Show: 0,
  5855. Hide: 1,
  5856. Retain: 2
  5857. })
  5858. }
  5859. , {}],
  5860. 40: [function(e, t, i) {
  5861. "use strict";
  5862. t.exports = {
  5863. Move: "move",
  5864. MoveComplete: "move.complete",
  5865. ModeChanged: "mode.changed",
  5866. ModeChanging: "mode.changing",
  5867. PanoChosen: "pano.chosen",
  5868. ClosestPanoChanging: "closest.pano.changing",
  5869. WarpStarted: "warp.started",
  5870. WarpInterrupted: "warp.interrupted",
  5871. WarpEnded: "warp.ended",
  5872. FlyinFinished: "flyin.finished",
  5873. FlyingStarted: "flying.started",
  5874. FlyingInterrupted: "flying.interrupted",
  5875. FlyingEnded: "flying.ended",
  5876. Ready: "ready",
  5877. StartInside: "start.inside",
  5878. StartOutside: "start.outside",
  5879. ViewChanged: "view.changed",
  5880. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5881. InputStart: "input.start"
  5882. }
  5883. }
  5884. , {}],
  5885. 41: [function(e, t, i) {
  5886. "use strict";
  5887. t.exports = Object.freeze({
  5888. DEFAULT: 0,
  5889. PANOMARKERS: 1,
  5890. RETICULE: 2,
  5891. TAG: 3
  5892. })
  5893. }
  5894. , {}],
  5895. 42: [function(e, t, i) {
  5896. "use strict";
  5897. t.exports = {
  5898. visibleFloor: 1,
  5899. ghostFloor: 3,
  5900. boundingSkybox: 1,
  5901. panoMarker: 2,
  5902. reticule: 3,
  5903. tagStem: 4,
  5904. tagDisc: 5,
  5905. ribbon: 100
  5906. }
  5907. }
  5908. , {}],
  5909. 43: [function(e, t, i) {
  5910. "use strict";
  5911. t.exports = {
  5912. ContextCreated: "scene-renderer-context-created",
  5913. AfterRender: "after-render",
  5914. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5915. }
  5916. }
  5917. , {}],
  5918. 44: [function(e, t, i) {
  5919. "use strict";
  5920. t.exports = {
  5921. IDLE: "idle",
  5922. BROWSE: "browse",
  5923. EXAMINE: "examine"
  5924. }
  5925. }
  5926. , {}],
  5927. 45: [function(e, t, i) {
  5928. "use strict";
  5929. t.exports = {
  5930. TileDownloadSuccess: "tiledownloader.download.success",
  5931. TileDownloadFailure: "tiledownloader.download.failure",
  5932. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5933. }
  5934. }
  5935. , {}],
  5936. 46: [function(e, t, i) {
  5937. "use strict";
  5938. t.exports = {
  5939. CardboardAndroid: "googlevr",
  5940. GearVR: "gearvr",
  5941. CardboardIOS: "googlevrios",
  5942. Cardboard: "googlevr"
  5943. }
  5944. }
  5945. , {}],
  5946. 47: [function(e, t, i) {
  5947. "use strict";
  5948. t.exports = {
  5949. NONE: 0,
  5950. CONTEXTUAL: 1,
  5951. ANDROID: 2
  5952. }
  5953. }
  5954. , {}],
  5955. 48: [function(e, t, i) {
  5956. "use strict";
  5957. var n = {
  5958. Title: 0,
  5959. Cardboard: 1
  5960. }
  5961. , r = {
  5962. Title: 0,
  5963. Cardboard: 1,
  5964. Gear: 2
  5965. };
  5966. !function() {
  5967. [n, r].forEach(function(e) {
  5968. e.pageCount = Object.keys(e).length
  5969. })
  5970. }(),
  5971. t.exports.ios = n,
  5972. t.exports.standard = r
  5973. }
  5974. , {}],
  5975. 49: [function(e, t, i) {
  5976. "use strict";
  5977. t.exports = {
  5978. Android: "android",
  5979. IOS: "ios",
  5980. Desktop: "desktop",
  5981. UnsupportedAndroid: "android-unsupported"
  5982. }
  5983. }
  5984. , {}],
  5985. 50: [function(e, t, i) {
  5986. "use strict";
  5987. var n = e("three");
  5988. t.exports = {
  5989. UP: new n.Vector3(0,1,0),
  5990. DOWN: new n.Vector3(0,-1,0),
  5991. LEFT: new n.Vector3(-1,0,0),
  5992. RIGHT: new n.Vector3(1,0,0),
  5993. FORWARD: new n.Vector3(0,0,-1),
  5994. BACK: new n.Vector3(0,0,1)
  5995. }
  5996. }
  5997. , {
  5998. three: 217
  5999. }],
  6000. 51: [function(e, t, i) {
  6001. "use strict";
  6002. var n = e("../exception/ViewmodeConvertException")
  6003. , r = e("./coreViewmodes")
  6004. , o = e("../util/common")
  6005. , a = {
  6006. MESH: "mesh",
  6007. OUTDOOR: "outdoor",
  6008. TRANSITIONING: "transitioning",
  6009. toInt: function(e) {
  6010. switch (e) {
  6011. case this.PANORAMA:
  6012. return 1;
  6013. case this.DOLLHOUSE:
  6014. return 2;
  6015. case this.FLOORPLAN:
  6016. return 3;
  6017. case this.OUTDOOR:
  6018. return 4;
  6019. case this.TRANSITIONING:
  6020. return -1
  6021. }
  6022. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6023. },
  6024. fromInt: function(e) {
  6025. switch (e) {
  6026. case "1":
  6027. case 1:
  6028. return this.PANORAMA;
  6029. case "2":
  6030. case 2:
  6031. return this.DOLLHOUSE;
  6032. case "3":
  6033. case 3:
  6034. return this.FLOORPLAN;
  6035. case "4":
  6036. case 4:
  6037. return this.OUTDOOR
  6038. }
  6039. throw new n("No known conversion for int to viewmode for int: " + e)
  6040. },
  6041. convertWorkshopModeInt: function(e) {
  6042. switch (e) {
  6043. case "0":
  6044. case 0:
  6045. case undefined: //xzw add
  6046. return this.PANORAMA;
  6047. case "1":
  6048. case 1:
  6049. return this.FLOORPLAN;
  6050. case "2":
  6051. case 2:
  6052. return this.DOLLHOUSE;
  6053. case "3":
  6054. case 3:
  6055. return this.MESH
  6056. }
  6057. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6058. }
  6059. };
  6060. o.extendObject(a, r),
  6061. t.exports = a
  6062. }
  6063. , {
  6064. "../exception/ViewmodeConvertException": 58,
  6065. "../util/common": 185,
  6066. "./coreViewmodes": 54
  6067. }],
  6068. 52: [function(e, t, i) {
  6069. "use strict";
  6070. t.exports = {
  6071. BLACK: "black",
  6072. STD: "std",
  6073. WALK: "walk"
  6074. }
  6075. }
  6076. , {}],
  6077. 53: [function(e, t, i) {
  6078. "use strict";
  6079. t.exports = {
  6080. ZoomIn: "zoom.in",
  6081. ZoomOut: "zoom.out",
  6082. ZoomMax: "zoom.max",
  6083. ZoomMin: "zoom.min"
  6084. }
  6085. }
  6086. , {}],
  6087. 54: [function(e, t, i) {
  6088. "use strict";
  6089. t.exports = {
  6090. PANORAMA: "panorama",
  6091. DOLLHOUSE: "dollhouse",
  6092. FLOORPLAN: "floorplan"
  6093. }
  6094. }
  6095. , {}],
  6096. 55: [function(e, t, i) {
  6097. "use strict";
  6098. function n(e) {
  6099. this.message = e
  6100. }
  6101. t.exports = n
  6102. }
  6103. , {}],
  6104. 56: [function(e, t, i) {
  6105. "use strict";
  6106. function n(e) {
  6107. r.call(this, e)
  6108. }
  6109. var r = e("./BasicException");
  6110. n.prototype = Object.create(r.prototype),
  6111. t.exports = n
  6112. }
  6113. , {
  6114. "./BasicException": 55
  6115. }],
  6116. 57: [function(e, t, i) {
  6117. "use strict";
  6118. function n(e) {
  6119. r.call(this, e)
  6120. }
  6121. var r = e("./BasicException");
  6122. n.prototype = Object.create(r.prototype),
  6123. t.exports = n
  6124. }
  6125. , {
  6126. "./BasicException": 55
  6127. }],
  6128. 58: [function(e, t, i) {
  6129. "use strict";
  6130. function n(e) {
  6131. r.call(this, e)
  6132. }
  6133. var r = e("./BasicException");
  6134. n.prototype = Object.create(r.prototype),
  6135. t.exports = n
  6136. }
  6137. , {
  6138. "./BasicException": 55
  6139. }],
  6140. 59: [function(e, t, i) {
  6141. (function(i) {
  6142. "use strict";
  6143. function n(e) {
  6144. var t = {};
  6145. if (e) {
  6146. var i = e.flags;
  6147. if (i)
  6148. for (var n in i)
  6149. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6150. return t
  6151. }
  6152. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6153. null
  6154. }
  6155. var r = e("./util/ajax")
  6156. , o = e("./util/showcase")
  6157. , a = e("./util/logger")
  6158. , s = ""
  6159. , l = new a(i)
  6160. , c = {};
  6161. t.exports = {
  6162. loadFeatureFlags: function(e) {
  6163. var t = $.Deferred();
  6164. return r.get(e.urlBase + s, {
  6165. responseType: "json",
  6166. prefetchFrom: "user",
  6167. auth: o.getAuthorizationHeader()
  6168. }).done(function(e) {
  6169. c = n(e),
  6170. c ? t.resolve(c) : t.reject("loading-failed")
  6171. }).fail(function() {
  6172. l.debug("Retrieval of feature flags failed."),
  6173. t.reject("loading-failed")
  6174. }),
  6175. t.promise()
  6176. },
  6177. getFlags: function() {
  6178. return c
  6179. },
  6180. updateDependentSettings: function(e, t) {
  6181. e = e || c,
  6182. e.labels && (t.labels.enabled = !0),
  6183. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6184. e.showcase_sdk && (t.sdkInit = !0),
  6185. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6186. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6187. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6188. e.hide_sc_sharing && (t.share.enabled = !1)
  6189. }
  6190. }
  6191. }
  6192. ).call(this, "/js/featureflags.js")
  6193. }
  6194. , {
  6195. "./util/ajax": 181,
  6196. "./util/logger": 189,
  6197. "./util/showcase": 193
  6198. }],
  6199. 60: [function(e, t, i) {
  6200. "use strict";
  6201. var n = (e("../util/common"),
  6202. {
  6203. status: 0,
  6204. set: function(e) {
  6205. if (isNaN(e))
  6206. return !1;
  6207. var t = $('.progressbar');
  6208. 0 > e && (e = 0);
  6209. e > 100 && (e = 100);
  6210. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6211. var barperc = e*width;
  6212. var perc = Math.round(e);
  6213. var labelpos = (parseInt(barperc)-15);
  6214. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6215. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6216. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6217. this.status = e
  6218. },
  6219. done: function(e) {
  6220. return e || this.status ? (this.status = null,
  6221. this.set(100)) : this
  6222. }
  6223. });
  6224. t.exports.circleLoader = n
  6225. }
  6226. , {
  6227. "../util/common": 185
  6228. }],
  6229. 61: [function(e, t, i) {
  6230. "use strict";
  6231. t.exports = Object.freeze({
  6232. CLOSE: "modal.closer.close"
  6233. })
  6234. }
  6235. , {}],
  6236. 62: [function(e, t, i) {
  6237. "use strict";
  6238. function n(e, t) {
  6239. t && (t.stopPropagation(),
  6240. t.preventDefault()),
  6241. e && this.emit(l.CLOSE, e),
  6242. g.reset()
  6243. }
  6244. function r(e, t) {
  6245. function i() {
  6246. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6247. t !== f && (f = t,
  6248. t ? (e.classList.add("closeByFooter"),
  6249. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6250. h.classList.remove("closeByFooter")))
  6251. }
  6252. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6253. }
  6254. var o = e("../../settings")
  6255. , a = (e("../../tag/Media/MediaEvent"),
  6256. e("../../util/browser"))
  6257. , s = e("../../util/common")
  6258. , l = e("./ModalCloserEvent")
  6259. , c = e("events").EventEmitter
  6260. , h = document.getElementsByClassName("footer")[0]
  6261. , u = h.querySelectorAll(".close")[0]
  6262. , d = null
  6263. , p = null
  6264. , f = null
  6265. , g = (a.isMobile(),
  6266. {
  6267. open: function(e) {
  6268. e && (r(e),
  6269. d && u.removeEventListener("click", d, !0),
  6270. d = n.bind(this, e.id),
  6271. u.addEventListener("click", d, !0),
  6272. p && window.removeEventListener("resize", p, !0),
  6273. p = r.bind(this, e),
  6274. window.addEventListener("resize", p, !0))
  6275. },
  6276. reset: function() {
  6277. h.classList.remove("closeByFooter"),
  6278. u.removeEventListener("click", d, !0),
  6279. window.removeEventListener("resize", p, !0),
  6280. d = p = f = null
  6281. }
  6282. });
  6283. s.extendObject(g, c.prototype),
  6284. t.exports = g
  6285. }
  6286. , {
  6287. "../../tag/Media/MediaEvent": 131,
  6288. "../../settings": 166,
  6289. "../../util/browser": 182,
  6290. "../../util/common": 185,
  6291. "./ModalCloserEvent": 61,
  6292. events: 202
  6293. }],
  6294. 63: [function(e, t, i) {
  6295. "use strict";
  6296. function n(e, t, i) {
  6297. var n = new r.GUI({
  6298. width: 400
  6299. })
  6300. , u = n.addFolder("Flydown from Dollhouse");
  6301. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6302. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6303. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6304. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6305. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6306. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6307. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6308. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6309. var d = n.addFolder("Transition between panos");
  6310. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6311. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6312. h.transition.flyTime = 0,
  6313. d.__controllers.forEach(function(e) {
  6314. e.updateDisplay()
  6315. })
  6316. }),
  6317. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6318. h.transition.flySpeed = 0,
  6319. d.__controllers.forEach(function(e) {
  6320. e.updateDisplay()
  6321. })
  6322. }),
  6323. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6324. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6325. d.add(h.transition, "movementEasing", Object.keys(a));
  6326. var p = n.addFolder("Path Display");
  6327. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6328. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6329. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6330. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6331. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6332. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6333. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6334. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6335. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6336. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6337. h.path.color = l[h.path.color],
  6338. h.path.colorUp = l._desat(h.path.color),
  6339. h.path.colorDown = l.darken(h.path.color)
  6340. }),
  6341. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6342. h.reticuleColor = l[h.reticuleColor]
  6343. });
  6344. var f = n.addFolder("Warping")
  6345. , g = f.addFolder("Warp/Teleport");
  6346. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6347. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6348. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6349. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6350. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6351. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6352. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6353. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6354. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6355. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6356. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6357. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6358. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6359. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6360. h.path.typ = c[h.path.typ]
  6361. }),
  6362. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6363. t.endlessLoop = h.warp.loop
  6364. }),
  6365. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6366. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6367. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6368. var m = f.addFolder("Long Warp Only");
  6369. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6370. h.warp.flySpeed = 0,
  6371. m.__controllers.forEach(function(e) {
  6372. e.updateDisplay()
  6373. })
  6374. }),
  6375. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6376. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6377. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6378. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6379. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6380. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6381. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6382. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6383. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6384. var v = n.addFolder("Warp Esoterica");
  6385. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6386. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6387. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6388. h.warp.minWarpTime = 0,
  6389. v.__controllers.forEach(function(e) {
  6390. e.updateDisplay()
  6391. })
  6392. }),
  6393. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6394. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6395. v.add(h.warp, "movementEasing", Object.keys(a));
  6396. var A = n.addFolder("Misc");
  6397. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6398. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6399. }),
  6400. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6401. i.cameras[s.PANORAMA].fov = h.insideFOV
  6402. }),
  6403. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6404. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6405. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6406. var y = n.addFolder("Navigation");
  6407. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6408. h.navigation.panoScores || e.panos.forEach(function(e) {
  6409. e.floor.remove(e.text3d),
  6410. e.text3d = null
  6411. })
  6412. }),
  6413. y.add(h.navigation, "mouseDirection"),
  6414. y.add(h.navigation, "filterStrictness", 0, 1),
  6415. y.add(h.navigation, "angleFactor", -60, 0),
  6416. y.add(h.navigation, "directionFactor", 1, 20),
  6417. y.add(h.navigation, "distanceFactor", -5, 5),
  6418. y.add(h.navigation, "optionalityFactor", .1, 10);
  6419. var C = n.addFolder("tags")
  6420. , I = C.addFolder("Tag Creation");
  6421. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6422. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6423. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6424. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6425. var E = C.addFolder("Visibility");
  6426. E.add(h.tags.visibility, "anyDistance"),
  6427. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6428. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6429. E.add(h.tags.visibility, "hideViaFloor"),
  6430. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6431. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6432. var b = C.addFolder("Disc Parameters");
  6433. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6434. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6435. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6436. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6437. }),
  6438. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6439. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6440. }),
  6441. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6442. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6443. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6444. var w = C.addFolder("Navigate");
  6445. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6446. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6447. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6448. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6449. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6450. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6451. var _ = n.addFolder("Debug");
  6452. _.add(h, "wireframe").onFinishChange(function() {
  6453. e.chunks.forEach(function(t) {
  6454. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6455. t.wireframeTwin.material.depthWrite = !1,
  6456. t.wireframeTwin.material.depthTest = !1,
  6457. t.wireframeTwin.material.opacity = .5,
  6458. t.wireframeTwin.material.transparent = !0),
  6459. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6460. })
  6461. }),
  6462. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6463. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6464. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6465. e.skybox.wireframe = null)
  6466. }),
  6467. _.add(h, "showSweeps").onFinishChange(function() {
  6468. e.setSweepVisibility(h.showSweeps)
  6469. }),
  6470. _.add(h, "showMesh").onFinishChange(function() {
  6471. e.chunks.forEach(function(e) {
  6472. e.visible = h.showMesh
  6473. })
  6474. }),
  6475. _.add(h, "showFloors").onFinishChange(function() {
  6476. e.floors.forEach(function(e) {
  6477. e.collider.children.forEach(function(e) {
  6478. e.material.visible = h.showFloors
  6479. })
  6480. })
  6481. }),
  6482. _.add(h, "showSkyboxes").onFinishChange(function() {
  6483. e.panos.forEach(function(e) {
  6484. e.skyboxMesh.visible = h.showSkyboxes
  6485. })
  6486. }),
  6487. _.add(h, "showNeighbors").onChange(function() {}),
  6488. _.add(e, "alpha", 0, 1)
  6489. }
  6490. var r = e("../lib/dat.gui")
  6491. , o = e("three")
  6492. , a = e("../util/easing")
  6493. , s = e("../enum/Viewmode")
  6494. , l = e("../enum/Colors")
  6495. , c = e("../enum/WarpStyle")
  6496. , h = e("../settings");
  6497. e("../tag/tag");
  6498. r.GUI.prototype.removeFolder = function(e) {
  6499. var t = this.__folders[e];
  6500. t && (t.close(),
  6501. this.__ul.removeChild(t.domElement.parentNode),
  6502. delete this.__folders[e],
  6503. this.onResize())
  6504. }
  6505. ,
  6506. t.exports.toggle = n
  6507. }
  6508. , {
  6509. "../enum/Colors": 19,
  6510. "../enum/Viewmode": 51,
  6511. "../enum/WarpStyle": 52,
  6512. "../lib/dat.gui": 93,
  6513. "../tag/tag": 123,
  6514. "../settings": 166,
  6515. "../util/easing": 186,
  6516. three: 217
  6517. }],
  6518. 64: [function(e, t, i) {
  6519. (function(i) {
  6520. "use strict";
  6521. function n(e, t, i, n) {
  6522. $(".gui-error .error-problem-text").text(e),
  6523. $(".gui-error .error-solution-text").text(t),
  6524. $(".gui-error .error-explanation").text(i),
  6525. $(".gui-error .error-actions").html(n),
  6526. $(window).resize(),
  6527. $(".gui-error").fadeIn(),
  6528. $("#bottom-logo").fadeIn()
  6529. }
  6530. function r(e) {
  6531. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6532. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6533. s.isMobile() || $("[rel=tiletip]").tooltip({
  6534. placement: "bottom",
  6535. delay: {
  6536. show: 50,
  6537. hide: 0
  6538. },
  6539. trigger: "hover",
  6540. viewport: {
  6541. selector: "body",
  6542. padding: 10
  6543. }
  6544. })
  6545. }
  6546. function o() {
  6547. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6548. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6549. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6550. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6551. e.preventDefault(),
  6552. e.stopPropagation(),
  6553. r(" ")
  6554. })
  6555. }
  6556. function a(e) {
  6557. if ($("head title").text(c.pageTitle),
  6558. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6559. $("#gui-loading").fadeOut(250),
  6560. $("#quick-blackout").hide(),
  6561. l.track("showcase_error", {
  6562. error_key: e
  6563. }),
  6564. h.locale || h.init(),
  6565. "webgl-unsupported" === e)
  6566. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6567. else if ("webgl-ios" === e)
  6568. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6569. else if ("webgl-safari" === e)
  6570. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6571. else if ("webgl-generic" === e)
  6572. o();
  6573. else if ("missing-urls" === e)
  6574. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6575. else if ("loading-failed" === e)
  6576. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6577. else {
  6578. if ("loading-failed-maintenance" !== e)
  6579. return void d.error("Unhandled error: " + e);
  6580. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6581. }
  6582. }
  6583. var s = e("./../util/browser")
  6584. , l = e("./../analytics")
  6585. , c = e("./../settings")
  6586. , h = e("../localization/localize")
  6587. , u = e("./../util/logger")
  6588. , d = new u(i)
  6589. , p = '"https://support.port.com/hc/articles/208220058"';
  6590. t.exports.error = a
  6591. }
  6592. ).call(this, "/js/gui/error.js")
  6593. }
  6594. , {
  6595. "../localization/localize": 108,
  6596. "./../analytics": 4,
  6597. "./../settings": 166,
  6598. "./../util/browser": 182,
  6599. "./../util/logger": 189
  6600. }],
  6601. 65: [function(e, t, i) {
  6602. (function(i) {
  6603. "use strict";
  6604. function n() {
  6605. Ue = [],
  6606. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6607. Ue.push(".hideTarget", ".pinTop.right")
  6608. }
  6609. function r() {
  6610. for (var e in je)
  6611. if (je.hasOwnProperty(e)) {
  6612. var t = je[e];
  6613. if (!t.visible)
  6614. for (var i = 0; i < t.elements.length; i++)
  6615. $(t.elements[i]).hide()
  6616. }
  6617. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6618. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6619. n()
  6620. }
  6621. function o(e, t) {
  6622. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6623. $("#gui-zoomin").toggle(i),
  6624. $("#gui-zoomout").toggle(i)
  6625. }
  6626. function a() {
  6627. c(),
  6628. $(".pinBottom").toggleClass("open"),
  6629. $("#drawer").toggleClass("open"),
  6630. $(".footer").toggleClass("open"),
  6631. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6632. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6633. ie.resetDrawer()),
  6634. setTimeout(function() {
  6635. $("#pullTab").toggleClass("opened");
  6636. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6637. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6638. }
  6639. function s(e) {
  6640. var t;
  6641. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6642. t = e.position().top + e.outerHeight(),
  6643. e.attr("style", "display: none"));
  6644. var i = $("#player").outerHeight()
  6645. , n = i - 130;
  6646. return n < t + 25
  6647. }
  6648. function l(e) {
  6649. "touchstart" === e.type && e.preventDefault(),
  6650. e.stopPropagation()
  6651. }
  6652. function c() {
  6653. W && (W.reload(),
  6654. W.init())
  6655. }
  6656. function h(e) {
  6657. ne.show(e),
  6658. r()
  6659. }
  6660. function u(e) {
  6661. ne.progress(e)
  6662. }
  6663. function d(e, t, i) {
  6664. var n = t.player;
  6665. $("#gui-thumb").fadeOut(2500),
  6666. ne.hide(function() {
  6667. Ge = !1
  6668. }),
  6669. me.init(e, i),
  6670. de.finishSetup(Object.keys(e.tags).length),
  6671. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6672. var s = function() {
  6673. i.dismissExaminedTag(),
  6674. i.disableHovering()
  6675. };
  6676. Ae.on(ye.OPENED, s),
  6677. Ce.on(Me.OPENED, s),
  6678. he.on(ue.OPENED, s),
  6679. fe.on(ge.OPENED, s);
  6680. var l = i.enableHovering.bind(i);
  6681. if (Ae.on(ye.CLOSED, l),
  6682. Ce.on(Me.CLOSED, l),
  6683. he.on(ue.CLOSED, l),
  6684. fe.on(ge.CLOSED, l),
  6685. Q.labels.enabled && Object.keys(e.labels).length,
  6686. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6687. C(e.currentFloor, n.mode)),
  6688. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6689. r(),
  6690. o(t, t.player),
  6691. $("#gui").fadeIn(1500),
  6692. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6693. a(),
  6694. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6695. }, 2e3),
  6696. !K.isMobile())
  6697. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6698. $(c[h]).addClass("hasHover");
  6699. O(e),
  6700. de.setupToggling();
  6701. //xzw:
  6702. window.editHotPanel && editHotPanel();
  6703. //czj
  6704. navBorderRadius(e);
  6705. //czj 编辑界面
  6706. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6707. window.EditTools && new EditTools(n.sceneRenderer);
  6708. }
  6709. function navBorderRadius(e){
  6710. var pullTab = $("#pullTab"),
  6711. mobileRadius = {
  6712. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6713. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6714. },
  6715. topRadius = {
  6716. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6717. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6718. };
  6719. function BorderRadius(bottom,top){
  6720. $("#gui-modes-map > div:visible:last").css(bottom);
  6721. if(pullTab.is(':visible')){
  6722. $(".viewContainer > div:visible:first").css(top);
  6723. }else{
  6724. $("#gui-modes-map > div:visible:first").css(top);
  6725. }
  6726. }
  6727. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6728. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6729. }else{
  6730. BorderRadius(topRadius.bottom,topRadius.top);
  6731. }
  6732. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6733. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6734. window.specialScene && specialScene.special().afterImplement();
  6735. }
  6736. }
  6737. function p(e) {
  6738. e || (e = 0),
  6739. We = !1,
  6740. window.setTimeout(function() {
  6741. We || (ze = !0,
  6742. $("#gui-spinner").stop(!0, !0).show())
  6743. }
  6744. .bind(this), e)
  6745. }
  6746. function f() {
  6747. $("#gui-spinner").stop(!0, !0),
  6748. $("#gui-spinner").fadeOut(1e3),
  6749. We = !0,
  6750. ze = !1
  6751. }
  6752. function g(e, t) {
  6753. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6754. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6755. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6756. var i = e.mode
  6757. , n = t || e.currentPano;
  6758. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6759. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6760. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6761. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6762. Q.show360Views.enabled && !n.isAligned() ? (
  6763. $(".gui-floor").addClass("hidden"),
  6764. $("#gui-modes-outside").addClass("desktop-only")) : (
  6765. $(".gui-floor").removeClass("hidden"),
  6766. $("#gui-modes-outside").removeClass("desktop-only")),
  6767. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6768. Be = i,
  6769. $("#gui-modes-outside").addClass("hidden"),
  6770. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6771. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6772. setTimeout(()=>{
  6773. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6774. if($('#gui-modes-inside').attr('class')==='active'){
  6775. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6776. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6777. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6778. }
  6779. },500)
  6780. }
  6781. function m(e, t) {
  6782. // console.log(1111111);
  6783. var i = t.player;
  6784. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6785. l(e),
  6786. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6787. J.track("USER", {
  6788. event_type: "showcase_gui",
  6789. gui_action: "click_inside_mode_button"
  6790. }),
  6791. t.changeMode(_e.PANORAMA);
  6792. // console.log(333333);
  6793. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6794. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6795. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6796. }),
  6797. // $("#gui-modes-inside").on("click", function(e) {
  6798. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6799. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6800. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6801. // }),
  6802. $("#gui-modes-outside").find("a").on("click", function(e) {
  6803. l(e),
  6804. J.track("showcase_gui", {
  6805. gui_action: "click_outside_mode_button"
  6806. }),
  6807. t.changeMode(Be)
  6808. }),
  6809. $("#gui-modes-floorplan").on("click", function(e) {
  6810. l(e),
  6811. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6812. gui_action: "click_floorplan_mode_button"
  6813. }),
  6814. t.changeMode(_e.FLOORPLAN));
  6815. $('#gui-modes-inside img').attr('src','images/inside.png')
  6816. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6817. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6818. }),
  6819. $("#gui-modes-dollhouse").on("click", function(e) {
  6820. l(e),
  6821. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6822. gui_action: "click_dollhouse_mode_button"
  6823. }),
  6824. t.changeMode(_e.DOLLHOUSE));
  6825. $('#gui-modes-inside img').attr('src','images/inside.png')
  6826. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6827. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6828. })
  6829. }
  6830. function v(e, t) {
  6831. function i() {
  6832. document.getElementById("vr").classList.remove("hidden"),
  6833. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6834. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6835. $(".improper-embed").toggleClass("hidden", !1),
  6836. r())
  6837. }, function(e) {
  6838. r()
  6839. }) : r()
  6840. }
  6841. function n(i) {
  6842. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6843. Ie.init(e.data, t, i, q),
  6844. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6845. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6846. }
  6847. function r() {
  6848. De.info("WebVR support not found, VR button activates native app VR modal"),
  6849. Ae.init(e.data, q),
  6850. Ae.on(ye.OPENED, function() {
  6851. var e = document.getElementById("vr-modal");
  6852. return function() {
  6853. Ze("vr"),
  6854. le.open(e)
  6855. }
  6856. }()),
  6857. Ae.on(ye.CLOSED, le.reset)
  6858. }
  6859. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6860. /*********************** 方奕卓 VR功能事件监听 ********************/
  6861. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6862. switch (Q.vr.option) {
  6863. case Pe.CONTEXTUAL:
  6864. i();
  6865. break;
  6866. case Pe.ANDROID:
  6867. K.detectAndroid() && i();
  6868. break;
  6869. case Pe.NONE:
  6870. }
  6871. }
  6872. }
  6873. function A(e, t) {
  6874. $("#play").on("mousedown touchstart", function(e) {
  6875. l(e);
  6876. Ze("tour");
  6877. ve.play();
  6878. J.trackAlways("showcase_gui", {
  6879. gui_action: "play_highlights"
  6880. })
  6881. }),
  6882. window.startAndPlay = function(e) {
  6883. // l(e);
  6884. Ze("tour");
  6885. ve.play();
  6886. J.trackAlways("showcase_gui", {
  6887. gui_action: "play_highlights"
  6888. })
  6889. };
  6890. $("#pause").on("mousedown touchstart", function(e) {
  6891. l(e),
  6892. ve.pause(),
  6893. J.trackAlways("showcase_gui", {
  6894. gui_action: "pause_highlights"
  6895. })
  6896. }),
  6897. $("#gui-zoomin").find("a").on("click", function(e) {
  6898. l(e),
  6899. t.player.zoomInIncrementally()
  6900. }),
  6901. $("#gui-zoomout").find("a").on("click", function(e) {
  6902. l(e),
  6903. t.player.zoomOutIncrementally()
  6904. })
  6905. }
  6906. function y(e, t) {
  6907. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6908. if(getQueryVariable('m') === '372') continue;
  6909. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6910. $(".gui-floor").find(".container").prepend(r)
  6911. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6912. }
  6913. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6914. i.on("click", function(e) {
  6915. l(e),
  6916. Ze("floor"),
  6917. i.toggleClass("open")
  6918. }),
  6919. $(".floorChoice").on("click", function(e) {
  6920. l(e);
  6921. var n = $(this).data("index");
  6922. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6923. t.player.gotoFloor(n),
  6924. J.track("showcase_gui", {
  6925. gui_action: "click_floor_select_button",
  6926. interaction_source: "gui"
  6927. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6928. Ze("move"),
  6929. t.allFloors(),
  6930. J.track("showcase_gui", {
  6931. gui_action: "click_toggle_all_floors_button",
  6932. interaction_source: "gui"
  6933. })),
  6934. i.removeClass("open")
  6935. })
  6936. }
  6937. function C(e, t) {
  6938. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6939. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6940. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6941. $(".floorChoice").removeClass("active"),
  6942. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6943. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6944. $(".floorChoice").removeClass("active"),
  6945. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6946. }
  6947. function I(e) {
  6948. return e.describe().inTransition
  6949. }
  6950. function b(e, t, i) {
  6951. Fe = e.heroLocations.length;
  6952. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6953. , r = 100 / Fe + "%"
  6954. , o = $("#thumb-container")
  6955. , a = $("#progressBar");
  6956. $("#status").find(".totalSteps").text(Fe);
  6957. for (var s = 0; s < Fe; s++) {
  6958. var c = e.heroLocations[s]
  6959. , h = $(n);
  6960. var thumbUrl
  6961. if(c.heroLocations){//有子项,选第一张截图
  6962. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6963. }else{
  6964. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6965. }
  6966. h.attr("data-index", s)
  6967. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6968. if (c.name) {
  6969. var u = $('<div class="overlay"></div>').text(c.name);
  6970. h.prepend(u)
  6971. }
  6972. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6973. var d = e.panos.get(c.panoId)
  6974. , p = d && !d.isAligned()
  6975. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6976. h.prepend(f)
  6977. }
  6978. o.append(h),
  6979. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6980. }
  6981. j = 144 * Fe,
  6982. Y = 111 * Fe,
  6983. $(".thumbImg").on("mouseover", function() {
  6984. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6985. }),
  6986. $(".thumbImg").on("mouseout", function() {
  6987. t.clearPath()
  6988. }),
  6989. //节流处理
  6990. $(".thumbImg").on("click", function(e) {
  6991. if(window.myTimer!==null) return;
  6992. window.myTimer = setTimeout(() => {
  6993. l(e);
  6994. var i = $(this);
  6995. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6996. J.trackAlways("showcase_gui", {
  6997. gui_action: "click_highlight"
  6998. }),
  6999. t.goToHighlight([i.data("index"),0])//改
  7000. //当定时器执行完毕,重新发开节流阀
  7001. window.myTimer =null;
  7002. },1000);
  7003. }),
  7004. $(".previous").find("a").on("click", function(e) {
  7005. l(e),
  7006. J.trackAlways("showcase_gui", {
  7007. gui_action: "prev_highlight"
  7008. }),
  7009. t.prevHighlight()
  7010. }),
  7011. $(".next").find("a").on("click", function(e) {
  7012. l(e),
  7013. J.trackAlways("showcase_gui", {
  7014. gui_action: "next_highlight"
  7015. }),
  7016. t.nextHighlight()
  7017. }),
  7018. $("#drawer").on("mouseleave", function(e) {
  7019. l(e);
  7020. var t;
  7021. try {
  7022. t = new MouseEvent("mouseup",{
  7023. clientX: e.clientX,
  7024. clientY: e.clientY,
  7025. screenX: e.screenX,
  7026. screenY: e.screenY
  7027. })
  7028. } catch (i) {
  7029. t = document.createEvent("MouseEvents"),
  7030. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7031. }
  7032. document.dispatchEvent(t)
  7033. }),
  7034. W = new Sly($("#scrollFrame"),{
  7035. horizontal: !0,
  7036. itemNav: "centered",
  7037. smart: !0,
  7038. scrollTrap: !0,
  7039. scrollBy: 1,
  7040. mouseDragging: !0,
  7041. touchDragging: !0,
  7042. speed: 300,
  7043. dragHandle: !0,
  7044. dynamicHandle: !0,
  7045. clickBar: !0,
  7046. scrollBar: $("#scroller"),
  7047. activateOn: null
  7048. }).init(),
  7049. W.on("active", function(e, t) {
  7050. Ve = t,
  7051. Ze("tour"),
  7052. $(".step").removeClass("active"),
  7053. $("#status").find(".curIdx").text(t + 1);
  7054. for (var i = 0; i <= t; i++)
  7055. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7056. }),
  7057. w()
  7058. }
  7059. function w() {
  7060. var e = $("#player").width() - 20
  7061. , t = $("#scroller")
  7062. , i = $("#drawer")
  7063. , n = $(".pinBottom");
  7064. if ($("#player").width() < 488 || $("#player").height() < 488)
  7065. t.addClass("hidden"),
  7066. i.addClass("noScroll"),
  7067. n.addClass("noScroll");
  7068. else {
  7069. var r = j > e
  7070. , o = !i.hasClass("noScroll")
  7071. , a = r !== o;
  7072. a && (t.toggleClass("hidden"),
  7073. i.toggleClass("noScroll"),
  7074. n.toggleClass("noScroll"))
  7075. }
  7076. }
  7077. function _(e) {
  7078. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7079. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7080. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7081. }
  7082. function T(e) {
  7083. function t(t, i) {
  7084. return !!e.player_options[t] && e[i || t]
  7085. }
  7086. $(".model-title").text(e.name);
  7087. var i = Q.pageTitle;
  7088. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7089. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7090. document.title = i ,
  7091. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7092. delay: {
  7093. show: 50,
  7094. hide: 0
  7095. },
  7096. trigger: "hover",
  7097. html: !1,
  7098. viewport: {
  7099. selector: "body",
  7100. padding: 10
  7101. }
  7102. }),
  7103. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7104. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7105. de.populate({
  7106. name: t("model_name", "name"),
  7107. coBrand: t("presented_by"),
  7108. description: t("model_summary", "summary") || "暂无内容",
  7109. contactName: t("contact_name"),
  7110. address: t("address"),
  7111. phone: t("contact_phone"),
  7112. formattedPhone: e.formatted_contact_phone,
  7113. email: t("contact_email"),
  7114. url: t("external_url"),
  7115. socialSharing: e.enable_social_sharing && e.is_public
  7116. })
  7117. }
  7118. function x(e, t, i, n, r, o) {
  7119. function a() {
  7120. o.setLoadingStartTime(),
  7121. H(),
  7122. r ? (re.showMessage(t, i, je.coBrand.visible),
  7123. l()) : h(l)
  7124. }
  7125. var s = $.Deferred()
  7126. , l = s.resolve.bind(s);
  7127. return Ge = !0,
  7128. O(e),
  7129. e.data.player_options && _(e.data.player_options),
  7130. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7131. Re.localizeGUI(),
  7132. T(e.data),
  7133. r || $(".quick").addClass("hidden"),
  7134. //e.data.image && !r && E(e.data.image),
  7135. n ? (J.impression(),
  7136. a()) : (o.setWaitingStartTime(),
  7137. oe.show(r, a)),
  7138. s
  7139. }
  7140. function S(e, t, i, n, r, a, s) {
  7141. q = s,
  7142. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7143. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7144. ae.init(),
  7145. re.init(e, a),
  7146. Oe.init(e, t, n),
  7147. $(".icon").on("mouseover", function() {
  7148. t.player && t.player.reticule.hide()
  7149. }),
  7150. m(e, t),
  7151. A(e, t),
  7152. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7153. Ce.on(Me.OPENED, function() {
  7154. var e = document.getElementById("share-modal");
  7155. return function() {
  7156. Ze("share"),
  7157. le.open(e)
  7158. }
  7159. }()),
  7160. Ce.on(Me.CLOSED, le.reset)),
  7161. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7162. je.tourControls.visible = !1),
  7163. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7164. z(),
  7165. g(i),
  7166. v(e, r),
  7167. e.on("floor.changed", C),
  7168. e.on("waiting", R.bind(this, e)),
  7169. e.on("waiting-done", P.bind(this, e)),
  7170. i.on(xe.ModeChanged, function(e, n) {
  7171. g(i),
  7172. o(t, i),
  7173. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7174. he.updateMode(n)
  7175. }),
  7176. n.on(Se.Move, Ze.bind(this, "move")),
  7177. i.on(xe.Ready, function() {
  7178. ie.init(n, i, i.tagManager, t),
  7179. i.on(xe.ModeChanged, function(e, t) {
  7180. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7181. })
  7182. }),
  7183. i.on(xe.PanoChosen, function(e, t) {
  7184. g(i, t),
  7185. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7186. }),
  7187. le.on(ce.CLOSE, function(e) {
  7188. switch (e) {
  7189. case "vr-modal":
  7190. Ae.dismiss();
  7191. break;
  7192. case "share-modal":
  7193. Ce.hide();
  7194. break;
  7195. case "terms-modal":
  7196. fe.hide()
  7197. }
  7198. });
  7199. var l = $("#play").eq(0)
  7200. , c = $("#pause").eq(0)
  7201. , h = $(".pinBottom").toArray()
  7202. , u = $("#drawer").eq(0)
  7203. , d = $("#playHead").eq(0)
  7204. , p = $("#progressBar").eq(0)
  7205. , f = $("#thumb-container").eq(0)
  7206. , y = f.children()
  7207. , I = p.children();
  7208. t.on("update.controls", function() {
  7209. var n = t.describe();
  7210. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7211. c.show()),
  7212. n.tourInProgress && (h.forEach(function(e) {
  7213. e.classList.add("playing")
  7214. }),
  7215. u.addClass("playing"),
  7216. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7217. c.hide()),
  7218. n.tourInProgress || (ve.stopTour(),
  7219. h.forEach(function(e) {
  7220. e.classList.remove("playing")
  7221. }),
  7222. u.removeClass("playing"),
  7223. d.removeClass("playing")));
  7224. var r, a, s;
  7225. if (null !== n.currentItem) {
  7226. var p, f;
  7227. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7228. n.onTheBus ? (p = "active",
  7229. f = "recent") : (f = "active",
  7230. p = "recent");
  7231. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7232. for (r = 0; r < e.heroLocations.length; r += 1)
  7233. s = y.eq(r),
  7234. a = I.eq(r),
  7235. s.removeClass(f),
  7236. a.removeClass(f),
  7237. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7238. a.addClass(p),
  7239. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7240. a.addClass(p)) : (s.removeClass(p),
  7241. a.removeClass(p))
  7242. } else
  7243. for (r = 0; r < e.heroLocations.length; r += 1)
  7244. s = y.eq(r),
  7245. a = I.eq(r),
  7246. s.removeClass("active recent"),
  7247. a.removeClass("active recent");
  7248. o(t, i)
  7249. }),
  7250. document.addEventListener("keydown", function(n) {
  7251. switch (J.updateInteraction(Se.InteractionKey),
  7252. n.which) {
  7253. case we.ZERO:
  7254. Q.debug && e.toggleAlpha();
  7255. break;
  7256. case we.NINE:
  7257. Q.debug && se.toggle();
  7258. break;
  7259. case we.ONE:
  7260. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7261. break;
  7262. case we.TWO:
  7263. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7264. break;
  7265. case we.THREE:
  7266. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7267. break;
  7268. case we.FOUR:
  7269. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7270. break;
  7271. case we.SPACE:
  7272. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7273. break;
  7274. case we.RETURN:
  7275. Q.debug && e.toggleExplodeUp();
  7276. break;
  7277. case we.P:
  7278. k();
  7279. break;
  7280. case we.U:
  7281. B();
  7282. break;
  7283. case we.X:
  7284. Q.debug && e.toggleExplode();
  7285. break;
  7286. case we.PLUSEQUALS:
  7287. t.player.activatePersistentZooming(!0),
  7288. ie.hideUi();
  7289. break;
  7290. case we.DASHUNDERSCORE:
  7291. t.player.activatePersistentZooming(!1),
  7292. ie.hideUi();
  7293. break;
  7294. case we.SEVEN:
  7295. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7296. break;
  7297. case we.EIGHT:
  7298. t.player.decreaseZoomSpeed();
  7299. break;
  7300. case we.NINE:
  7301. t.player.increaseZoomSpeed()
  7302. }
  7303. return i && i.reticule.hide(),
  7304. !0
  7305. }
  7306. .bind(this)),
  7307. document.addEventListener("keyup", function(e) {
  7308. switch (e.which) {
  7309. case we.PLUSEQUALS:
  7310. t.player.deactivatePersistentZooming();
  7311. break;
  7312. case we.DASHUNDERSCORE:
  7313. t.player.deactivatePersistentZooming()
  7314. }
  7315. }
  7316. .bind(this)),
  7317. F(e),
  7318. L(e, t.player),
  7319. M(i),
  7320. te.setAutoPlay(e.heroCount()),
  7321. he.init(i, a.mode),
  7322. he.on(ue.OPENED, Ze.bind(this, "help")),
  7323. fe.init(),
  7324. fe.on(ge.OPENED, function() {
  7325. var e = document.getElementById("terms-modal");
  7326. return function() {
  7327. Ze("terms"),
  7328. le.open(e)
  7329. }
  7330. }()),
  7331. fe.on(ge.CLOSED, le.reset),
  7332. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7333. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7334. Q.profiling.enabled && se.show(),
  7335. ve.init(t)
  7336. }
  7337. function M(e) {
  7338. var t = function(e, t) {
  7339. $(e).find("a").each(function(e, i) {
  7340. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7341. i.style.pointerEvents = t ? "auto" : "none"
  7342. })
  7343. }
  7344. , i = function() {
  7345. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7346. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7347. };
  7348. e.on(Ne.ZoomMax, function() {
  7349. t("#gui-zoomin", !1),
  7350. t("#gui-zoomout", !0)
  7351. }),
  7352. e.on(Ne.ZoomMin, function() {
  7353. t("#gui-zoomin", !0),
  7354. t("#gui-zoomout", !1)
  7355. }),
  7356. e.on(Ne.ZoomIn, function() {
  7357. t("#gui-zoomout", !0)
  7358. }),
  7359. e.on(Ne.ZoomOut, function() {
  7360. t("#gui-zoomin", !0)
  7361. }),
  7362. i()
  7363. }
  7364. function R(e) {
  7365. O(e)
  7366. }
  7367. function P(e) {
  7368. O(e)
  7369. }
  7370. function O(e) {
  7371. var t = e.waitQueue.length;
  7372. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7373. }
  7374. function L(e, t) {
  7375. He = {
  7376. gui: null,
  7377. visible: !1,
  7378. model: e,
  7379. player: t
  7380. }
  7381. }
  7382. function D(e, t) {
  7383. function i() {
  7384. var i = t.toJSON();
  7385. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7386. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7387. }
  7388. var n = {}
  7389. , r = new Le.GUI({
  7390. autoPlace: !0,
  7391. width: "60%"
  7392. });
  7393. i(),
  7394. t.on(xe.ViewChanged, i),
  7395. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7396. r.domElement.id = "datLinks";
  7397. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7398. return o.forEach(function(e) {
  7399. if (!K.detectSafari()) {
  7400. var t = document.createElement("button");
  7401. t.classList.add("btn-deep-link"),
  7402. t.innerText = Re.MENU_COPY,
  7403. e.nextSibling.appendChild(t);
  7404. var i = function() {
  7405. alert(Re.LINK_ALERT_COPY),
  7406. t.hide()
  7407. };
  7408. t.addEventListener("click", function(e) {
  7409. try {
  7410. var t = e.target.parentNode.childNodes[0];
  7411. t.select();
  7412. var n = document.execCommand("copy");
  7413. t.blur(),
  7414. n || i()
  7415. } catch (e) {
  7416. i()
  7417. }
  7418. })
  7419. }
  7420. }),
  7421. $(r.__closeButton).hide(),
  7422. r
  7423. }
  7424. function N(e) {
  7425. He.gui || (He.gui = D(He.model, He.player)),
  7426. He.visible = e,
  7427. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7428. }
  7429. function B() {
  7430. N(!He.visible)
  7431. }
  7432. function F(e) {
  7433. ke = {
  7434. gui: null,
  7435. visible: !1,
  7436. model: e
  7437. }
  7438. }
  7439. function V(e) {
  7440. var t = new Le.GUI;
  7441. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7442. e.setSweepVisibility(Q.showSweeps)
  7443. }),
  7444. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7445. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7446. Q.transition.flySpeed = 0,
  7447. t.__controllers.forEach(function(e) {
  7448. e.updateDisplay()
  7449. })
  7450. }),
  7451. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7452. $(t.__closeButton).hide(),
  7453. t
  7454. }
  7455. function U(e) {
  7456. ke.gui || (ke.gui = V(ke.model)),
  7457. ke.visible = e,
  7458. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7459. }
  7460. function k() {
  7461. U(!ke.visible)
  7462. }
  7463. function H() {
  7464. function e(e) {
  7465. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7466. }
  7467. $("body").css("touch-action", "none"),
  7468. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7469. // e.preventDefault()
  7470. });
  7471. var t = document.getElementById("terms-text")
  7472. , i = document.getElementById("more-help-wrapper")
  7473. , n = (document.getElementById("navigation-help-wrapper"),
  7474. document.getElementById("help-dialog"),
  7475. document.getElementById("tag-billboards"));
  7476. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7477. document.body.addEventListener("DOMMouseScroll", e)),
  7478. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7479. e.stopPropagation()
  7480. })
  7481. }
  7482. function G(e, t) {
  7483. for (var i = []; e; )
  7484. i.push(e),
  7485. e = e.parentNode;
  7486. for (; t && i.indexOf(t) === -1; )
  7487. t = t.parentNode;
  7488. return t
  7489. }
  7490. function z() {
  7491. var e, t = function(t) {
  7492. e = 0 === t.button || 1 === t.which ? t.target : null
  7493. }, i = function(t) {
  7494. e !== t.target && (e = G(e, t.target));
  7495. var i = document.getElementById("gui-parent");
  7496. if (G(i, e) !== i && (e = null),
  7497. e) {
  7498. var n;
  7499. try {
  7500. n = new MouseEvent("click",t)
  7501. } catch (e) {
  7502. n = document.createEvent("MouseEvents"),
  7503. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7504. }
  7505. n.syntheticClick = !0,
  7506. e.dispatchEvent(n),
  7507. e = null
  7508. }
  7509. };
  7510. document.body.addEventListener("mousedown", t, !0),
  7511. document.body.addEventListener("mouseup", i, !0),
  7512. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7513. e.syntheticClick || (e.stopPropagation(),
  7514. "A" === e.target.nodeName && e.preventDefault())
  7515. }, !0)
  7516. }
  7517. var W, j, Y, X, Z, q, K = (e("three"),
  7518. e("../util/ajax"),
  7519. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7520. e("../util/camera"),
  7521. e("../util/logger")), te = (e("../objects/Snapshot"),
  7522. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7523. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7524. e("../enum/PathDisplayMode"),
  7525. e("../enum/DirectorEvents"),
  7526. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7527. e("../enum/WarpStyle"),
  7528. e("../enum/AlignmentType"),
  7529. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7530. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7531. coBrand: {
  7532. visible: !0,
  7533. elements: [".co-brand", "#loaderCoBrand"]
  7534. },
  7535. help: {
  7536. visible: !0,
  7537. elements: [".nav-help", "#nav-help"]
  7538. },
  7539. tourControls: {
  7540. visible: !0,
  7541. elements: [".next", ".previous", "#play"]
  7542. },
  7543. highlight: {
  7544. visible: !0,
  7545. elements: ["#drawer", "#pullTab"]
  7546. },
  7547. share: {
  7548. visible: !0,
  7549. elements: [".socialButton", "#share"]
  7550. },
  7551. fullScreen: {
  7552. visible: !0,
  7553. elements: ["#gui-fullscreen"]
  7554. },
  7555. floors: {
  7556. visible: !0,
  7557. elements: [".gui-floor"]
  7558. }
  7559. }, Ye = function() {
  7560. var e = document.getElementById("drawer");
  7561. return function() {
  7562. $("#player").height() < 400 && e.classList.contains("open") && a()
  7563. }
  7564. }(), Xe = function() {
  7565. var e = document.getElementById("meta-info");
  7566. return function() {
  7567. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7568. }
  7569. }(), Ze = function(e) {
  7570. function t() {
  7571. u.classList.contains("expand") && de.toggleMeta(!0)
  7572. }
  7573. function i() {
  7574. fe.hide()
  7575. }
  7576. function n() {
  7577. he.close()
  7578. }
  7579. function r() {
  7580. Ae.dismiss()
  7581. }
  7582. function o() {
  7583. p.hasClass("open") && a(!0)
  7584. }
  7585. function l() {
  7586. Ce.hide()
  7587. }
  7588. function c() {
  7589. f.hasClass("open") && f.removeClass("open")
  7590. }
  7591. function h() {
  7592. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7593. }
  7594. var u = document.getElementById("meta-info")
  7595. , d = document.getElementById("interaction-modal")
  7596. , p = $("#drawer").eq(0)
  7597. , f = $(".gui-floor").eq(0)
  7598. , g = $(".vr-popup").eq(0);
  7599. return function(e) {
  7600. switch (e) {
  7601. case "info":
  7602. i(),
  7603. n(),
  7604. Ye(),
  7605. l(),
  7606. c(),
  7607. r(),
  7608. h();
  7609. break;
  7610. case "terms":
  7611. t(),
  7612. n(),
  7613. o(),
  7614. l(),
  7615. c(),
  7616. r(),
  7617. h();
  7618. break;
  7619. case "help":
  7620. t(),
  7621. i(),
  7622. l(),
  7623. c(),
  7624. r(),
  7625. h();
  7626. break;
  7627. case "vr":
  7628. t(),
  7629. i(),
  7630. l(),
  7631. c(),
  7632. n(),
  7633. h(),
  7634. s(g) && o();
  7635. break;
  7636. case "highlights":
  7637. Xe(),
  7638. i(),
  7639. l(),
  7640. c();
  7641. break;
  7642. case "share":
  7643. t(),
  7644. i(),
  7645. n(),
  7646. c(),
  7647. r(),
  7648. h();
  7649. break;
  7650. case "floor":
  7651. i(),
  7652. l(),
  7653. r();
  7654. break;
  7655. case "view":
  7656. c(),
  7657. l(),
  7658. i(),
  7659. r();
  7660. break;
  7661. case "tour":
  7662. i(),
  7663. l(),
  7664. c(),
  7665. r();
  7666. break;
  7667. case "move":
  7668. i(),
  7669. l(),
  7670. c(),
  7671. r();
  7672. break;
  7673. case "resize":
  7674. t(),
  7675. Ye(),
  7676. c();
  7677. break;
  7678. case "tag":
  7679. i(),
  7680. n(),
  7681. l(),
  7682. c(),
  7683. r()
  7684. }
  7685. }
  7686. }();
  7687. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7688. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7689. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7690. setTimeout(function() {
  7691. $(".icon:visible").hide().show(0)
  7692. }, 100)
  7693. }),
  7694. $("#gui-fullscreen").find("a").on("click", function(e) {
  7695. l(e),
  7696. K.requestFullscreen($("body")[0]),
  7697. J.track("showcase_gui", {
  7698. gui_action: "click_enter_fullscreen",
  7699. interaction_source: "gui"
  7700. })
  7701. //czj
  7702. //W.reload()
  7703. }),
  7704. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7705. l(e),
  7706. K.exitFullscreen(),
  7707. J.track("showcase_gui", {
  7708. gui_action: "click_exit_fullscreen",
  7709. interaction_source: "gui"
  7710. })
  7711. })
  7712. $(window).on("resize", function(e) {
  7713. var t = e.target.innerHeight
  7714. , i = e.target.innerWidth;
  7715. t === X && i === Z || (je.highlight.visible && w(),
  7716. Ze("resize"),
  7717. $(".pinTop.right").removeClass("hideUnderMeta"),
  7718. c(),
  7719. X = t,
  7720. Z = i)
  7721. }).resize(),
  7722. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7723. $("#pullTab").on("click", function(e) {
  7724. l(e),
  7725. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7726. gui_action: "hide_highlight_reel"
  7727. }),
  7728. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7729. gui_action: "show_highlight_reel"
  7730. }),
  7731. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7732. a()
  7733. });
  7734. /***********************方奕卓 热点列表事件监听 ************************/
  7735. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7736. $('#hotList').css('display', '');
  7737. $('#hotList').on('click',function(e){
  7738. l(e);
  7739. var hotList = $('#hotListWrap')[0];
  7740. var isActive = hotList.classList.contains('hotListActive');
  7741. if(isActive){
  7742. hotList.classList.remove('hotListActive');
  7743. this.classList.remove('active')
  7744. }else{
  7745. hotList.classList.add('hotListActive');
  7746. this.classList.add('active')
  7747. }
  7748. }),
  7749. $('#hotListContent ul').on('mouseover', function(e){
  7750. l(e);
  7751. var target = e.target;
  7752. var hotList = document.getElementById('hotListWrap');
  7753. if(target.tagName === 'SPAN'){
  7754. var targetParent = target.parentElement.parentElement;
  7755. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7756. hotList.style.width = target.offsetWidth + 116 + 'px';
  7757. }else{
  7758. hotList.style.width = '';
  7759. }
  7760. }else if(target.tagName === 'LI'){
  7761. var targetParent = target.parentElement;
  7762. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7763. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7764. }else{
  7765. hotList.style.width = ''
  7766. }
  7767. }else {
  7768. hotList.style.width = '';
  7769. }
  7770. });
  7771. $('#hotListContent ul').on('click', function(e){
  7772. l(e);
  7773. this.preElem && this.preElem.classList.remove('active');
  7774. if(e.target.tagName === 'SPAN'){
  7775. e.target.parentElement.classList.add('active');
  7776. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7777. this.preElem = e.target.parentElement;
  7778. }else{
  7779. e.target.classList.add('active');
  7780. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7781. this.preElem = e.target;
  7782. }
  7783. })
  7784. $('#hotListClose').on('click', function(e){
  7785. l(e);
  7786. var hotList = $('#hotListWrap')[0];
  7787. hotList.classList.remove('hotListActive');
  7788. $('#hotListContent ul .active').removeClass('active');
  7789. $('#hotList')[0].classList.remove('active')
  7790. })
  7791. }
  7792. /*****************************************************************/
  7793. $("#more-menu-button").on("click", function(e) {
  7794. l(e);
  7795. var t = $("#more-menu");
  7796. t.toggleClass("open")
  7797. }),
  7798. t.exports.init = S,
  7799. t.exports.startLoading = x,
  7800. t.exports.endLoading = d,
  7801. t.exports.onProgress = u
  7802. }
  7803. ).call(this, "/js/gui/gui.js")
  7804. }
  7805. , {
  7806. "../analytics": 4,
  7807. "../controls/serializer": 14,
  7808. "../enum/AlignmentType": 17,
  7809. "../enum/BlackoutStyle": 18,
  7810. "../enum/ControlEvents": 21,
  7811. "../enum/DirectorEvents": 23,
  7812. "../enum/Keys": 30,
  7813. "../enum/PathDiscardMode": 38,
  7814. "../enum/PathDisplayMode": 39,
  7815. "../enum/PlayerEvents": 40,
  7816. "../enum/VROption": 47,
  7817. "../enum/Vectors": 50,
  7818. "../enum/Viewmode": 51,
  7819. "../enum/WarpStyle": 52,
  7820. "../enum/ZoomEvents": 53,
  7821. "../lib/dat.gui": 93,
  7822. "../localization/localize": 108,
  7823. "../tag/Media/MediaEvent": 131,
  7824. "../objects/Snapshot": 153,
  7825. "../settings": 166,
  7826. "../util/ajax": 181,
  7827. "../util/browser": 182,
  7828. "../util/camera": 183,
  7829. "../util/logger": 189,
  7830. "../util/showcase": 193,
  7831. "../util/transitions": 195,
  7832. "./closer/ModalCloserEvent": 61,
  7833. "./closer/modalCloser": 62,
  7834. "./help/HelpEvent": 66,
  7835. "./help/help": 67,
  7836. "./helpManager": 68,
  7837. "./immersiveMode": 69,
  7838. "./konami": 70,
  7839. "./landingScreen": 71,
  7840. "./loadingScreen": 72,
  7841. "./memoryUsage": 73,
  7842. "./playButton": 74,
  7843. "./populateModal": 75,
  7844. "./sharing/ShareEvents": 76,
  7845. "./sharing/modal": 77,
  7846. "./terms/TermsEvent": 78,
  7847. "./terms/terms": 79,
  7848. "./title/TitleEvents": 80,
  7849. "./title/tagToggle": 81,
  7850. "./title/titleBar": 82,
  7851. "./tourInteraction": 84,
  7852. "./vr/vrEvent": 85,
  7853. "./vr/vrModal": 87,
  7854. "./webvr/WebVrEvent": 88,
  7855. "./webvr/webVRgui": 89,
  7856. three: 217
  7857. }],
  7858. 66: [function(e, t, i) {
  7859. "use strict";
  7860. t.exports = Object.freeze({
  7861. OPENED: "help.opened",
  7862. CLOSED: "help.closed"
  7863. })
  7864. }
  7865. , {}],
  7866. 67: [function(e, t, i) {
  7867. "use strict";
  7868. function n() {
  7869. g.on("click", function(e) {
  7870. if (S && S !== l.TRANSITIONING) {
  7871. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7872. t && !M ? R.close() : r()
  7873. }
  7874. }),
  7875. w.on("click", function(e) {
  7876. R.close()
  7877. }),
  7878. E.on("click", function(e) {
  7879. S && S !== l.TRANSITIONING && (s(),
  7880. o())
  7881. }),
  7882. b.on("click", function(e) {
  7883. s(),
  7884. a()
  7885. })
  7886. }
  7887. function r() {
  7888. S && S !== l.TRANSITIONING && (M = !0,
  7889. setTimeout(function() {
  7890. M = !1
  7891. }, d.help.modalStayDuration),
  7892. R.emit(h.OPENED),
  7893. m.addClass("open " + S),
  7894. g.addClass("open"),
  7895. s(),
  7896. o(),
  7897. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7898. y.classList.add("fadeIn"))
  7899. }
  7900. function o() {
  7901. E.addClass("underline-tab"),
  7902. u.fill(_, c.NAVIGATION, S),
  7903. m.addClass(S)
  7904. }
  7905. function a() {
  7906. b.addClass("underline-tab"),
  7907. u.fill(T, c.MORE_HELP),
  7908. m.addClass("more-help")
  7909. }
  7910. function s(e, t) {
  7911. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7912. I.forEach(function(e) {
  7913. e.classList.remove("underline-tab")
  7914. })
  7915. }
  7916. var l = e("../../enum/Viewmode")
  7917. , c = e("../../enum/HelpModalType")
  7918. , h = e("./HelpEvent")
  7919. , u = (e("../helpManager"),
  7920. e("./../populateModal"))
  7921. , d = e("../../settings")
  7922. , p = e("../../util/common")
  7923. , f = e("events").EventEmitter
  7924. , g = $(".footer-help").eq(0)
  7925. , m = $("#help-dialog").eq(0)
  7926. , v = document.querySelector("#quick-logo")
  7927. , A = document.querySelector("#loaderCoBrand")
  7928. , y = document.querySelector("#help-dialog")
  7929. , C = document.querySelector(".footer")
  7930. , I = $(".help-tabs").children().toArray()
  7931. , E = $(".navigation-tab").eq(0)
  7932. , b = $(".more-help-tab").eq(0)
  7933. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7934. m.find(".close").eq(0))
  7935. , _ = m.find(".interactions").toArray()
  7936. , T = m.find(".ui-instructions").toArray()
  7937. , x = l.PANORAMA
  7938. , S = l.PANORAMA
  7939. , M = !1
  7940. , R = {
  7941. init: function(e, t) {
  7942. S = t,
  7943. x = t,
  7944. [y, A, v, C].forEach(function(e) {
  7945. e.classList.add(u.deviceType)
  7946. }),
  7947. n()
  7948. },
  7949. close: function() {
  7950. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7951. g.removeClass("open"),
  7952. m.removeClass("open"),
  7953. y.classList.contains("fadeIn"))) {
  7954. y.classList.remove("fadeIn");
  7955. var e = S === l.TRANSITIONING ? x : S;
  7956. u.clear(_, c.NAVIGATION, e)
  7957. }
  7958. },
  7959. updateMode: function(e) {
  7960. x = S,
  7961. S = e
  7962. }
  7963. };
  7964. p.extendObject(R, f.prototype),
  7965. t.exports = R
  7966. }
  7967. , {
  7968. "../../enum/HelpModalType": 28,
  7969. "../../enum/Viewmode": 51,
  7970. "../../settings": 166,
  7971. "../../util/common": 185,
  7972. "../helpManager": 68,
  7973. "./../populateModal": 75,
  7974. "./HelpEvent": 66,
  7975. events: 202
  7976. }],
  7977. 68: [function(e, t, i) {
  7978. (function(i) {
  7979. "use strict";
  7980. var n = e("../util/browser")
  7981. , r = e("./../util/logger")
  7982. , o = e("./../settings")
  7983. , a = new r(i)
  7984. , s = function() {
  7985. var e;
  7986. try {
  7987. return e = window.localStorage.getItem("visitCount") || "0",
  7988. e = (parseFloat(e) + 1).toString(),
  7989. window.localStorage.setItem("visitCount", e),
  7990. a.debug("visitCount = " + e),
  7991. e
  7992. } catch (t) {
  7993. e = "1",
  7994. a.debug("couldn't set local storage")
  7995. }
  7996. }()
  7997. , l = !1;
  7998. t.exports = {
  7999. isHelpDisabled: function() {
  8000. return "0" === n.valueFromHash("help", null) || l
  8001. },
  8002. isLargeHelpEnabled: function() {
  8003. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  8004. },
  8005. isSmallHelpEnabled: function() {
  8006. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  8007. },
  8008. isHelpEnabled: function() {
  8009. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  8010. },
  8011. setAutoPlay: function(e) {
  8012. l = o.warp.auto >= 0 && e > 1
  8013. }
  8014. }
  8015. }
  8016. ).call(this, "/js/gui/helpManager.js")
  8017. }
  8018. , {
  8019. "../util/browser": 182,
  8020. "./../settings": 166,
  8021. "./../util/logger": 189
  8022. }],
  8023. 69: [function(e, t, i) {
  8024. "use strict";
  8025. function n(e, t, i, n) {
  8026. F = n,
  8027. r(e, t, i, F),
  8028. o(),
  8029. N = t.mode
  8030. }
  8031. function r(e, t, i, n) {
  8032. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8033. e.controls[t].on(v.Move, a),
  8034. e.controls[t].on(v.LongTap, c)
  8035. }),
  8036. M.on("mousewheel DOMMouseScroll", a),
  8037. i.on(m.TagActivated, a),
  8038. i.on(m.TagNavigation, a),
  8039. t.on(A.FlyingEnded, s),
  8040. t.on(A.ModeChanging, function(e, t) {
  8041. B = t !== C.PANORAMA && e !== C.PANORAMA
  8042. }),
  8043. t.on(A.ModeChanged, function(e, i) {
  8044. N = t.mode,
  8045. i !== C.TRANSITIONING ? l() : a("modeChange")
  8046. }),
  8047. n.on(y.TourStart, function() {
  8048. L = !0,
  8049. a()
  8050. }),
  8051. n.on(y.TourEnd, function() {
  8052. L = !1,
  8053. l()
  8054. }),
  8055. n.on(y.ActionInterrupted, function() {
  8056. L = !1
  8057. }),
  8058. R.addEventListener("touchend", function() {
  8059. $("#pullTab").hasClass("opened") && !L && l()
  8060. }, !0)
  8061. }
  8062. function o() {
  8063. p.isMobile() ? (b.forEach(function(e) {
  8064. e.classList.add("mobile")
  8065. }),
  8066. w.click(l)) : (b.forEach(function(e) {
  8067. e.addEventListener("mouseleave", function() {
  8068. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8069. }, !0)
  8070. }),
  8071. M.mouseleave(function() {
  8072. b[0].classList.contains("detectHover") && l()
  8073. }))
  8074. }
  8075. function a(e) {
  8076. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8077. P = !0,
  8078. g.close(),
  8079. h(e),
  8080. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8081. _.hasClass("playing") || (b.forEach(function(e) {
  8082. e.classList.add("detectHover")
  8083. }),
  8084. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8085. }
  8086. function s() {
  8087. _.hasClass("playing") || (clearTimeout(O),
  8088. O = setTimeout(l, f.immersive.timeToShowAgain))
  8089. }
  8090. function l() {
  8091. clearTimeout(O),
  8092. P = !1,
  8093. I.forEach(function(e) {
  8094. e.classList.remove("drawerOpen")
  8095. }),
  8096. L || E.forEach(function(e) {
  8097. e.classList.remove("duringTour")
  8098. }),
  8099. b.forEach(function(e) {
  8100. e.classList.remove("detectHover")
  8101. })
  8102. }
  8103. function c() {
  8104. P ? l() : a(),
  8105. D = !0,
  8106. setTimeout(function() {
  8107. D = !1
  8108. }, f.immersive.uiStayDuration)
  8109. }
  8110. function h(e) {
  8111. !d(e) && L ? E.forEach(function(e) {
  8112. e.classList.remove("drawerOpen"),
  8113. e.classList.add("duringTour")
  8114. }) : _.hasClass("open") ? E.forEach(function(e) {
  8115. e.classList.remove("duringTour"),
  8116. e.classList.add("drawerOpen")
  8117. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8118. e.classList.add("fadeOut")
  8119. })
  8120. }
  8121. function u() {
  8122. T.hasClass("duringTour") || (L = !1,
  8123. a("gui"),
  8124. l())
  8125. }
  8126. function d(e) {
  8127. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8128. }
  8129. var p = e("../util/browser")
  8130. , f = e("../settings")
  8131. , g = e("./help/help")
  8132. , m = e("../enum/tagEvents")
  8133. , v = e("../enum/ControlEvents")
  8134. , A = e("../enum/PlayerEvents")
  8135. , y = e("../enum/DirectorEvents")
  8136. , A = e("../enum/PlayerEvents")
  8137. , C = e("../enum/Viewmode")
  8138. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8139. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8140. , b = $("#hover-bottom, #hover-top").toArray()
  8141. , w = ($("#pullTab").eq(0),
  8142. $("#playHead").eq(0),
  8143. $(".pinBottom-container").eq(0))
  8144. , _ = $("#drawer").eq(0)
  8145. , T = $("#drawer-container").eq(0)
  8146. , x = $("#meta-info").eq(0)
  8147. , S = $(".pinTop.left").eq(0)
  8148. , M = $("#player").eq(0)
  8149. , R = document.getElementById("pullTab")
  8150. , P = !1
  8151. , O = null
  8152. , L = !1
  8153. , D = !1
  8154. , N = null
  8155. , B = !1
  8156. , F = null;
  8157. t.exports.init = n,
  8158. t.exports.hideUi = a,
  8159. t.exports.resetDrawer = u
  8160. }
  8161. , {
  8162. "../enum/ControlEvents": 21,
  8163. "../enum/DirectorEvents": 23,
  8164. "../enum/tagEvents": 32,
  8165. "../enum/PlayerEvents": 40,
  8166. "../enum/Viewmode": 51,
  8167. "../settings": 166,
  8168. "../util/browser": 182,
  8169. "./help/help": 67
  8170. }],
  8171. 70: [function(e, t, i) {
  8172. (function(i) {
  8173. "use strict";
  8174. function n(e, t, i) {
  8175. l.debug("konami has the modelInstance");
  8176. var n = [];
  8177. $(window).on("keydown", function(e) {
  8178. n.push(e.which),
  8179. n.length > o.secretPanelWord.length && n.shift(),
  8180. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8181. o.debug = !0)
  8182. }),
  8183. $(window).on("keydown", function n(r) {
  8184. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8185. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8186. })
  8187. }
  8188. var r = e("./../util/logger")
  8189. , o = e("./../settings")
  8190. , a = e("./debug")
  8191. , s = e("./../util/common")
  8192. , l = (e("./gui"),
  8193. new r(i));
  8194. o.console && $("body").append('<div id="debug-console"></div>'),
  8195. t.exports.init = n
  8196. }
  8197. ).call(this, "/js/gui/konami.js")
  8198. }
  8199. , {
  8200. "./../settings": 166,
  8201. "./../util/common": 185,
  8202. "./../util/logger": 189,
  8203. "./debug": 63,
  8204. "./gui": 65
  8205. }],
  8206. 71: [function(e, t, i) {
  8207. "use strict";
  8208. function n(e, t) {
  8209. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8210. }
  8211. function r(e) {
  8212. var t = $.Deferred();
  8213. e || t.resolve();
  8214. var i = c.startupFlyinDelay;
  8215. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8216. setTimeout(t.resolve.bind(t), i),
  8217. t
  8218. }
  8219. function o(e, t, i) {
  8220. var n = 0;
  8221. c.quickstart.enabled && (a(i),
  8222. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8223. var r = function() {
  8224. e.once(g.Move, l),
  8225. t.once(f.TourStart, l)
  8226. };
  8227. s(n, r)
  8228. }
  8229. function a(e) {
  8230. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8231. v.before(y),
  8232. A = $(".quick-brand").toArray()),*/
  8233. m.addClass("fadeOut"),
  8234. setTimeout(function() {
  8235. A.forEach(function(e) {
  8236. e.classList.add("fadeIn")
  8237. })
  8238. }, c.quickstart.showTextDelay),
  8239. setTimeout(function() {
  8240. A.forEach(function(e) {
  8241. e.classList.add("fadeOut")
  8242. })
  8243. }, c.quickstart.fadeOutDelay),
  8244. !0
  8245. }
  8246. function s(e, t) {
  8247. setTimeout(function() {
  8248. if (h.isHelpEnabled()) {
  8249. if (t(),
  8250. u.init(),
  8251. C.addClass("fadeIn landing " + u.deviceType),
  8252. h.isSmallHelpEnabled())
  8253. return void C.addClass("small");
  8254. u.fill(I, d.LANDING[E]),
  8255. C.addClass(E)
  8256. }
  8257. }, e)
  8258. //csz 用户引导界面
  8259. var helpData = {
  8260. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8261. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8262. }
  8263. var navIcon = $(".nav-icon .icon");
  8264. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8265. function paging(id){
  8266. id.on("click",function(){
  8267. var navPage = null;
  8268. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8269. if(navPage > helpData.length || navPage < 1) return false
  8270. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8271. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8272. }else{
  8273. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8274. }
  8275. })
  8276. };
  8277. paging($(".next-button"));
  8278. paging($(".prev-button"));
  8279. }
  8280. function l() {
  8281. u.clear(I, d.LANDING[E]),
  8282. C.removeClass("fadeIn")
  8283. }
  8284. var c = e("../settings")
  8285. , h = (e("./help/help"),
  8286. e("./helpManager"))
  8287. , u = e("./populateModal")
  8288. , d = e("../enum/HelpModalType")
  8289. , p = e("../enum/Viewmode")
  8290. , f = e("../enum/DirectorEvents")
  8291. , g = e("../enum/PlayerEvents")
  8292. , m = $("#quick-blackout").eq(0)
  8293. , v = $("#quick-logo").eq(0)
  8294. , A = $(".quick-brand").toArray()
  8295. , y = $("#loaderCoBrand").eq(0)
  8296. , C = $("#interaction-modal").eq(0)
  8297. , I = C.find(".interaction").toArray()
  8298. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8299. "");
  8300. t.exports.delayLanding = r,
  8301. t.exports.showMessage = o,
  8302. t.exports.init = n,
  8303. t.exports.dismissModal = l
  8304. }
  8305. , {
  8306. "../enum/DirectorEvents": 23,
  8307. "../enum/HelpModalType": 28,
  8308. "../enum/PlayerEvents": 40,
  8309. "../enum/Viewmode": 51,
  8310. "../settings": 166,
  8311. "./help/help": 67,
  8312. "./helpManager": 68,
  8313. "./populateModal": 75
  8314. }],
  8315. 72: [function(e, t, i) {
  8316. "use strict";
  8317. var n = e("./circleLoader").circleLoader;
  8318. t.exports = {
  8319. element: $("#gui-loading"),
  8320. hide: function(e) {
  8321. n.done(),
  8322. this.element.fadeOut(1500, e)
  8323. },
  8324. show: function(e) {
  8325. this.element.fadeIn(500, function() {
  8326. this.element.css("display", "table"),
  8327. e && e()
  8328. }
  8329. .bind(this))
  8330. },
  8331. progress: function(e) {
  8332. n.set(e)
  8333. }
  8334. }
  8335. }
  8336. , {
  8337. "./circleLoader": 60
  8338. }],
  8339. 73: [function(e, t, i) {
  8340. "use strict";
  8341. var n = e("../settings")
  8342. , r = $("#memory-info")
  8343. , o = r.find("#memory-gpu")
  8344. , a = !1;
  8345. t.exports = {
  8346. show: function() {
  8347. n.profiling.enabled && (r.show(),
  8348. a = !0)
  8349. },
  8350. hide: function() {
  8351. r.hide(),
  8352. a = !1
  8353. },
  8354. toggle: function() {
  8355. a ? this.hide() : this.show()
  8356. },
  8357. update: function(e) {
  8358. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8359. }
  8360. }
  8361. }
  8362. , {
  8363. "../settings": 166
  8364. }],
  8365. 74: [function(e, t, i) {
  8366. "use strict";
  8367. var n = e("../util/browser")
  8368. , r = e("../analytics");
  8369. e("../settings");
  8370. t.exports = {
  8371. show: function(e, t) {
  8372. $("#gui-message").fadeOut(500, function() {
  8373. t()
  8374. })
  8375. }
  8376. }
  8377. }
  8378. , {
  8379. "../analytics": 4,
  8380. "../settings": 166,
  8381. "../util/browser": 182
  8382. }],
  8383. 75: [function(e, t, i) {
  8384. "use strict";
  8385. function n(e, t, i, n) {
  8386. function r(e) {
  8387. return e.classList.contains(a)
  8388. }
  8389. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8390. //for (var a in o) {
  8391. //var s = e.find(r);
  8392. //for (var l in o[a]) {
  8393. //var c = o[a][l];
  8394. //if ("top-info" === l || "bottom-info" === l) {
  8395. //var h = n ? c : "";
  8396. //czj 注释掉第一次打开的用户引导
  8397. //s.querySelector("." + l).textContent = h
  8398. //} else {
  8399. //var u = n ? c : "";
  8400. //, d = s.querySelector("." + l);
  8401. //d.src = u,
  8402. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8403. //}
  8404. //}
  8405. //}
  8406. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8407. // p.forEach(function(e) {
  8408. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8409. // })
  8410. }
  8411. var r = e("../util/browser")
  8412. , o = e("../localization/localize")
  8413. , a = e("../enum/HelpModalType")
  8414. , s = (e("../enum/HelpModalSize"),
  8415. e("../enum/Viewmode"));
  8416. t.exports = {
  8417. init: function() {
  8418. if (!this.hasInitialized) {
  8419. this.hasInitialized = !0,
  8420. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8421. this.assets = {},
  8422. this.assets[a.LANDING[s.PANORAMA]] = {
  8423. desktop: {
  8424. left: {
  8425. "top-info": o.ROTATE,
  8426. "big-image": "images/nav_help_mouse_drag_left.png",
  8427. keyboard: "images/nav_help_keyboard_left_right.png"
  8428. },
  8429. middle: {
  8430. "top-info": o.MOVE,
  8431. "big-image": "images/nav_help_mouse_click.png",
  8432. keyboard: "images/nav_help_keyboard_up_down.png"
  8433. },
  8434. right: {
  8435. "top-info": o.ZOOM,
  8436. "big-image": "images/nav_help_mouse_zoom.png",
  8437. keyboard: "images/nav_help_zoom_keys.png"
  8438. }
  8439. },
  8440. mobile: {
  8441. left: {
  8442. "top-info": o.ROTATE,
  8443. "big-image": "images/nav_help_gesture_drag.png"
  8444. },
  8445. middle: {
  8446. "top-info": o.MOVE,
  8447. "big-image": "images/nav_help_gesture_tap.png"
  8448. },
  8449. right: {
  8450. "top-info": o.ZOOM,
  8451. "big-image": "images/nav_help_gesture_pinch.png"
  8452. }
  8453. }
  8454. },
  8455. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8456. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8457. desktop: {
  8458. left: {
  8459. "top-info": o.ROTATE,
  8460. "big-image": "images/nav_help_mouse_drag_left.png",
  8461. keyboard: "images/nav_help_keyboard_left_right.png"
  8462. },
  8463. middle: {
  8464. "top-info": o.MOVE,
  8465. "big-image": "images/nav_help_mouse_position_right.png"
  8466. }
  8467. },
  8468. mobile: {
  8469. left: {
  8470. "top-info": o.ROTATE,
  8471. "big-image": "images/nav_help_gesture_drag.png"
  8472. },
  8473. middle: {
  8474. "top-info": o.MOVE,
  8475. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8476. }
  8477. }
  8478. },
  8479. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8480. desktop: {
  8481. left: {
  8482. "top-info": o.MOVE,
  8483. "big-image": "images/nav_help_mouse_position_left.png"
  8484. },
  8485. middle: {
  8486. "top-info": o.ROTATE,
  8487. "big-image": "images/nav_help_mouse_drag_right.png",
  8488. keyboard: "images/nav_help_keyboard_left_right.png"
  8489. }
  8490. },
  8491. mobile: {
  8492. left: {
  8493. "top-info": o.MOVE,
  8494. "big-image": "images/nav_help_gesture_position.png"
  8495. },
  8496. middle: {
  8497. "top-info": o.ROTATE,
  8498. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8499. }
  8500. }
  8501. };
  8502. var e = {
  8503. "top-info": o.INSIDE,
  8504. "big-image": "images/nav_help_click_inside.png",
  8505. keyboard: "images/nav_help_inside_key.png"
  8506. };
  8507. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8508. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8509. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8510. var t = {
  8511. "top-info": o.INSIDE,
  8512. "big-image": "images/nav_help_tap_inside.png"
  8513. };
  8514. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8515. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8516. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8517. this.assets[a.NAVIGATION] = {},
  8518. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8519. desktop: {
  8520. left: {
  8521. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8522. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8523. "big-image": "images/nav_help_mouse_drag_left.png",
  8524. keyboard: "images/nav_help_keyboard_left_right.png"
  8525. },
  8526. middle: {
  8527. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8528. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8529. "big-image": "images/nav_help_mouse_click.png",
  8530. keyboard: "images/nav_help_keyboard_up_down.png"
  8531. },
  8532. right: {
  8533. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8534. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8535. "big-image": "images/nav_help_mouse_zoom.png",
  8536. keyboard: "images/nav_help_zoom_keys.png"
  8537. }
  8538. },
  8539. mobile: {
  8540. left: {
  8541. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8542. "big-image": "images/nav_help_gesture_drag.png"
  8543. },
  8544. middle: {
  8545. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8546. "big-image": "images/nav_help_gesture_tap.png"
  8547. },
  8548. right: {
  8549. "top-info": o.HELP_MOBILE_3,
  8550. "big-image": "images/nav_help_gesture_pinch.png"
  8551. }
  8552. }
  8553. },
  8554. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8555. desktop: {
  8556. left: {
  8557. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8558. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8559. "big-image": "images/nav_help_mouse_drag_left.png",
  8560. keyboard: "images/nav_help_keyboard_all.png"
  8561. },
  8562. middle: {
  8563. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8564. "big-image": "images/nav_help_mouse_position_right.png"
  8565. },
  8566. right: {
  8567. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8568. "big-image": "images/nav_help_mouse_zoom.png"
  8569. }
  8570. },
  8571. mobile: {
  8572. left: {
  8573. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8574. "big-image": "images/nav_help_gesture_drag.png"
  8575. },
  8576. middle: {
  8577. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8578. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8579. },
  8580. right: {
  8581. "top-info": o.HELP_MOBILE_3,
  8582. "big-image": "images/nav_help_gesture_pinch.png"
  8583. }
  8584. }
  8585. },
  8586. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8587. desktop: {
  8588. left: {
  8589. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8590. "big-image": "images/nav_help_mouse_position_left.png"
  8591. },
  8592. middle: {
  8593. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8594. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8595. "big-image": "images/nav_help_mouse_drag_right.png",
  8596. keyboard: "images/nav_help_keyboard_left_right.png"
  8597. },
  8598. right: {
  8599. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8600. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8601. "big-image": "images/nav_help_mouse_zoom.png",
  8602. keyboard: "images/nav_help_keyboard_up_down.png"
  8603. }
  8604. },
  8605. mobile: {
  8606. left: {
  8607. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8608. "big-image": "images/nav_help_gesture_position.png"
  8609. },
  8610. middle: {
  8611. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8612. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8613. },
  8614. right: {
  8615. "top-info": o.HELP_MOBILE_3,
  8616. "big-image": "images/nav_help_gesture_pinch.png"
  8617. }
  8618. }
  8619. },
  8620. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8621. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8622. "top-info": o.HELP_DESKTOP_360_2A,
  8623. "bottom-info": o.HELP_DESKTOP_360_2B,
  8624. "big-image": "images/nav_help_click_inside.png",
  8625. keyboard: "images/nav_help_inside_key.png"
  8626. },
  8627. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8628. "top-info": o.HELP_MOBILE_360_2,
  8629. "big-image": "images/nav_help_tap_inside.png"
  8630. },
  8631. this.assets[a.MORE_HELP] = {
  8632. desktop: {
  8633. "more-help-hlr": {
  8634. "top-info": o.HELP_MORE_HLR_A,
  8635. "big-image": "images/nav_help_expand.svg",
  8636. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8637. },
  8638. "more-help-dollhouse": {
  8639. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8640. "big-image": "images/nav_help_dollhouse.svg",
  8641. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8642. },
  8643. "more-help-floors": {
  8644. "top-info": o.HELP_MORE_FLOORS_A,
  8645. "big-image": "images/nav_help_floor picker.svg",
  8646. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8647. },
  8648. "more-help-tag": {
  8649. "top-info": o.HELP_MORE_TAG_A,
  8650. "big-image": "images/nav_help_tag.svg",
  8651. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8652. },
  8653. "more-help-zoom": {
  8654. "top-info": o.HELP_MORE_ZOOM_A,
  8655. "big-image": "images/nav_help_zoom.svg",
  8656. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8657. },
  8658. "more-help-tour": {
  8659. "top-info": o.HELP_MORE_TOUR_A,
  8660. "big-image": "images/nav_help_play.png",
  8661. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8662. },
  8663. "more-help-inside": {
  8664. "top-info": o.HELP_MORE_INSIDE_A,
  8665. "big-image": "images/nav_help_inside.svg",
  8666. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8667. },
  8668. "more-help-vr": {
  8669. "top-info": o.HELP_MORE_VR_A,
  8670. "big-image": "images/nav_help_vr.svg",
  8671. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8672. },
  8673. "more-help-360": {
  8674. "top-info": o.HELP_MORE_360_A,
  8675. "big-image": "images/nav_help_360.svg",
  8676. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8677. },
  8678. "more-help-fullscreen": {
  8679. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8680. "big-image": "images/nav_help_fullscreen.svg",
  8681. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8682. }
  8683. },
  8684. mobile: {
  8685. "more-help-hlr": {
  8686. "top-info": o.HELP_MORE_HLR_A,
  8687. "big-image": "images/nav_help_expand.svg",
  8688. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8689. },
  8690. "more-help-dollhouse": {
  8691. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8692. "big-image": "images/nav_help_dollhouse.svg",
  8693. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8694. },
  8695. "more-help-floors": {
  8696. "top-info": o.HELP_MORE_FLOORS_A,
  8697. "big-image": "images/nav_help_floor picker.svg",
  8698. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8699. },
  8700. "more-help-tag": {
  8701. "top-info": o.HELP_MORE_TAG_A,
  8702. "big-image": "images/nav_help_tag.svg",
  8703. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8704. },
  8705. "more-help-tour": {
  8706. "top-info": o.HELP_MORE_TOUR_A,
  8707. "big-image": "images/nav_help_play.png",
  8708. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8709. },
  8710. "more-help-inside": {
  8711. "top-info": o.HELP_MORE_INSIDE_A,
  8712. "big-image": "images/nav_help_inside.svg",
  8713. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8714. },
  8715. "more-help-vr": {
  8716. "top-info": o.HELP_MORE_VR_A,
  8717. "big-image": "images/webvr.svg",
  8718. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8719. },
  8720. "more-help-360": {
  8721. "top-info": o.HELP_MORE_360_A,
  8722. "big-image": "images/nav_help_360.svg",
  8723. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8724. }
  8725. }
  8726. },
  8727. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8728. desktop: {
  8729. left: {
  8730. "top-info": o.ROTATE,
  8731. "big-image": "images/nav_help_mouse_drag_left.png",
  8732. keyboard: "images/nav_help_keyboard_left_right.png"
  8733. },
  8734. middle: {
  8735. "top-info": o.MOVE,
  8736. "big-image": "images/nav_help_mouse_click.png",
  8737. keyboard: "images/nav_help_keyboard_up_down.png"
  8738. },
  8739. right: {
  8740. "top-info": o.PLAY,
  8741. "big-image": "images/Desktop-help-play-button.svg",
  8742. keyboard: "images/Desktop-help-spacebar-2.svg"
  8743. }
  8744. },
  8745. mobile: {
  8746. left: {
  8747. "top-info": o.ROTATE,
  8748. "big-image": "images/nav_help_gesture_drag.png"
  8749. },
  8750. middle: {
  8751. "top-info": o.MOVE,
  8752. "big-image": "images/nav_help_gesture_tap.png"
  8753. },
  8754. right: {
  8755. "top-info": o.PLAY,
  8756. "big-image": "images/mobile-help-play-button.svg"
  8757. }
  8758. }
  8759. },
  8760. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8761. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8762. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8763. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8764. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8765. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8766. }
  8767. },
  8768. fill: function(e, t, i) {
  8769. n.call(this, e, t, i, !0)
  8770. },
  8771. clear: function(e, t, i) {
  8772. n.call(this, e, t, i, !1)
  8773. }
  8774. }
  8775. }
  8776. , {
  8777. "../enum/HelpModalSize": 27,
  8778. "../enum/HelpModalType": 28,
  8779. "../enum/Viewmode": 51,
  8780. "../localization/localize": 108,
  8781. "../util/browser": 182
  8782. }],
  8783. 76: [function(e, t, i) {
  8784. "use strict";
  8785. t.exports = Object.freeze({
  8786. OPENED: "share.open",
  8787. CLOSED: "share.closed",
  8788. LINK_CLICKED: "share.linked"
  8789. })
  8790. }
  8791. , {}],
  8792. 77: [function(e, t, i) {
  8793. "use strict";
  8794. function n(e) {
  8795. function t(t, i) {
  8796. var n = window.screenY + ($("#player").height() - i) / 2
  8797. , r = window.screenX + ($("#player").width() - t) / 2
  8798. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8799. I.emit(l.LINK_CLICKED, {
  8800. channel: e
  8801. }),
  8802. window.open(C[e], "shareWindow", o)
  8803. }
  8804. switch (e) {
  8805. case y.FACEBOOK:
  8806. t(580, 420);
  8807. break;
  8808. case y.TWITTER:
  8809. t(550, 440);
  8810. break;
  8811. case y.MAIL:
  8812. I.emit(l.LINK_CLICKED, {
  8813. channel: "email"
  8814. }),
  8815. window.open(C[e], "_blank");
  8816. break;
  8817. case y.LINKEDIN:
  8818. }
  8819. }
  8820. function r(e) {
  8821. I.emit(l.LINK_CLICKED, {
  8822. channel: "copylink"
  8823. });
  8824. var t = document.createRange();
  8825. t.selectNodeContents(v);
  8826. var i = window.getSelection();
  8827. i.removeAllRanges(),
  8828. i.addRange(t),
  8829. document.execCommand("copy"),
  8830. A.classList.remove("hidden"),
  8831. v.classList.add("highlighted")
  8832. }
  8833. function o(e) {
  8834. e && (e.stopPropagation(),
  8835. e.target === v) || (window.getSelection().removeAllRanges(),
  8836. v.classList.remove("highlighted"),
  8837. A.classList.add("hidden"))
  8838. }
  8839. var a = e("../../util/browser")
  8840. , s = e("../../localization/localize")
  8841. , l = e("./ShareEvents")
  8842. , c = e("../../util/common")
  8843. , h = e("events").EventEmitter
  8844. , u = document.getElementById("sharing")
  8845. , d = document.getElementById("share-modal")
  8846. , p = document.getElementById("share-close")
  8847. , f = document.getElementById("facebook-share")
  8848. , g = document.getElementById("twitter-share")
  8849. , m = document.getElementById("mail-share")
  8850. , v = document.getElementById("share-url-text")
  8851. , A = document.getElementById("copy-success")
  8852. , y = Object.freeze({
  8853. FACEBOOK: "facebook",
  8854. TWITTER: "twitter",
  8855. MAIL: "mail",
  8856. LINKEDIN: "linkedin"
  8857. })
  8858. , C = {};
  8859. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8860. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8861. C[y.MAIL] = "mailto:?subject=";
  8862. var I = {
  8863. init: function(e) {
  8864. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8865. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8866. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8867. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8868. u.addEventListener("click", this.toggle.bind(this)),
  8869. p.addEventListener("click", this.hide.bind(this)),
  8870. v.addEventListener("click", r),
  8871. d.addEventListener("click", o),
  8872. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8873. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8874. m.addEventListener("click", n.bind(this, y.MAIL)),
  8875. v.textContent = window.location.href + "&utm_source=4",
  8876. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8877. u.classList.remove("hidden")
  8878. },
  8879. show: function() {
  8880. this.emit(l.OPENED),
  8881. d.classList.add("fadeIn")
  8882. },
  8883. hide: function() {
  8884. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8885. document.selection && document.selection.empty(),
  8886. window.getSelection().removeAllRanges(),
  8887. o(),
  8888. d.classList.remove("fadeIn"))
  8889. },
  8890. toggle: function() {
  8891. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8892. }
  8893. };
  8894. c.extendObject(I, h.prototype),
  8895. t.exports = I
  8896. }
  8897. , {
  8898. "../../localization/localize": 108,
  8899. "../../util/browser": 182,
  8900. "../../util/common": 185,
  8901. "./ShareEvents": 76,
  8902. events: 202
  8903. }],
  8904. 78: [function(e, t, i) {
  8905. "use strict";
  8906. t.exports = Object.freeze({
  8907. OPENED: "terms.opened",
  8908. CLOSED: "terms.closed"
  8909. })
  8910. }
  8911. , {}],
  8912. 79: [function(e, t, i) {
  8913. "use strict";
  8914. var n = e("./TermsEvent")
  8915. , r = e("../../localization/localize")
  8916. , o = e("../../analytics")
  8917. , a = e("../../util/ajax")
  8918. , s = e("../../util/common")
  8919. , l = e("events").EventEmitter
  8920. , c = document.getElementById("terms-modal")
  8921. , h = {
  8922. init: function() {
  8923. $(".footer-terms").on("click", function(e) {
  8924. e.preventDefault(),
  8925. this.show()
  8926. }
  8927. .bind(this)),
  8928. $("#terms-modal .close").on("click", this.hide.bind(this))
  8929. },
  8930. show: function() {
  8931. this.emit(n.OPENED),
  8932. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8933. var t = $("#terms-text").html(e);
  8934. o.track("showcase_gui", {
  8935. gui_action: "click_terms_button",
  8936. interaction_source: "gui"
  8937. }),
  8938. t.find("a").attr("target", "_blank")
  8939. }).fail(function() {
  8940. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8941. }),
  8942. c.classList.add("fadeIn")
  8943. },
  8944. hide: function(e) {
  8945. e && e.preventDefault(),
  8946. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8947. c.classList.remove("fadeIn")
  8948. }
  8949. };
  8950. s.extendObject(h, l.prototype),
  8951. t.exports = h
  8952. }
  8953. , {
  8954. "../../analytics": 4,
  8955. "../../localization/localize": 108,
  8956. "../../util/ajax": 181,
  8957. "../../util/common": 185,
  8958. "./TermsEvent": 78,
  8959. events: 202
  8960. }],
  8961. 80: [function(e, t, i) {
  8962. "use strict";
  8963. t.exports = Object.freeze({
  8964. OPEN_INFO: "title.open.info",
  8965. CLOSE_INFO: "title.close.info",
  8966. SHOW_INFO: "title.show.info",
  8967. HIDE_INFO: "title.hide.info",
  8968. LINK_CLICKED: "title.link.click",
  8969. CONTACT_LINK_CLICKED: "title.contact.click",
  8970. ORIGIN_LINK_CLICKED: "title.origin.click"
  8971. })
  8972. }
  8973. , {}],
  8974. 81: [function(e, t, i) {
  8975. "use strict";
  8976. function n(e, t) {
  8977. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8978. }
  8979. function r(e, t) {
  8980. function i(i) {
  8981. e.shouldShowtags = "show" === this.value,
  8982. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8983. }
  8984. document.getElementById("tag-toggles").classList.remove("hidden"),
  8985. document.getElementById("radio-tag-show").checked = !0;
  8986. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8987. n[r].addEventListener("change", i)
  8988. }
  8989. var o = e("../../settings");
  8990. t.exports.init = n
  8991. }
  8992. , {
  8993. "../../settings": 166
  8994. }],
  8995. 82: [function(e, t, i) {
  8996. (function(i) {
  8997. "use strict";
  8998. function n(e, t) {
  8999. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  9000. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  9001. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  9002. document.getElementById("gui-name").classList.add("noCoBrand"),
  9003. document.getElementById("cobrandTitle").classList.add("hidden")),
  9004. !0) : (document.getElementById("model-title").classList.add("hidden"),
  9005. !1)
  9006. }
  9007. function r(e) {
  9008. return e ? (L = !0,
  9009. void (_.innerHTML = e)) : void _.classList.add("hidden")
  9010. }
  9011. function o(e, t, i, n) {
  9012. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  9013. return void T.classList.add("hidden");
  9014. L = !0;
  9015. var r = []
  9016. , o = c(r, "<br>");
  9017. if (e && o('<span id="contactName">' + e + "</span>"),
  9018. t) {
  9019. var a = n || t
  9020. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  9021. o(s)
  9022. }
  9023. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9024. r[0] = "",
  9025. x.innerHTML = r.join("")
  9026. }
  9027. function a(e) {
  9028. if ("string" == typeof e)
  9029. try {
  9030. e = JSON.parse(e)
  9031. } catch (e) {
  9032. return y.warn("Unable to parse address data"),
  9033. void S.parentElement.classList.add("hidden")
  9034. }
  9035. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9036. return void S.parentElement.classList.add("hidden");
  9037. L = !0;
  9038. var t = []
  9039. , i = c(t, " ");
  9040. e.address_1 && i(e.address_1),
  9041. e.address_2 && i(e.address_2),
  9042. e.city && i(e.city, ", "),
  9043. e.state && i(e.state, ", "),
  9044. e.zip && i(e.zip, e.state ? " " : ", "),
  9045. t[0] = "",
  9046. S.innerText = t.join("")
  9047. }
  9048. function s(e) {
  9049. var t = document.createElement("a");
  9050. return t.id = "url",
  9051. t.target = "_blank",
  9052. t.href = e,
  9053. t.innerText = e,
  9054. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9055. t
  9056. }
  9057. function l(e) {
  9058. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9059. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9060. P.appendChild(s(e)),
  9061. O.forEach(function(e) {
  9062. e.classList.add("share-link")
  9063. }),
  9064. !0)
  9065. }
  9066. function c(e, t) {
  9067. var i = e
  9068. , n = t;
  9069. return function(e, t) {
  9070. i.push(t || n, e)
  9071. }
  9072. }
  9073. function h() {
  9074. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9075. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9076. var e = [].slice.call(_.querySelectorAll("a"));
  9077. e.forEach(function(e) {
  9078. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9079. });
  9080. var t = [].slice.call(T.querySelectorAll("a"));
  9081. t.forEach(function(e) {
  9082. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9083. contact_type: e.getAttribute("id")
  9084. }))
  9085. })
  9086. }
  9087. var u = e("../../util/browser")
  9088. , d = e("../../util/common")
  9089. , p = e("../../util/logger")
  9090. , f = e("../../localization/localize")
  9091. , g = e("./titleBarSettings")
  9092. , m = e("../../settings")
  9093. , v = e("./TitleEvents")
  9094. , A = e("events").EventEmitter
  9095. , y = new p(i)
  9096. , C = document.querySelector(".pinTop.left")
  9097. , I = document.getElementsByClassName("title-container")[0]
  9098. , E = document.getElementById("title-toggle").querySelector("i")
  9099. , b = document.getElementById("meta-info-wrapper")
  9100. , w = document.getElementById("meta-info")
  9101. , _ = document.getElementById("meta-description")
  9102. , T = document.getElementsByClassName("contact-info")[0]
  9103. , x = document.getElementById("contact-data")
  9104. , S = document.getElementById("addressTxt")
  9105. , M = document.getElementById("tag-toggles")
  9106. , R = document.getElementById("share-origin")
  9107. , P = document.getElementById("share-link-wrapper")
  9108. , O = [w, b, I]
  9109. , L = !1
  9110. , D = !1
  9111. , N = {
  9112. populate: function(e) {
  9113. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9114. if (r(e.description),
  9115. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9116. a(e.address),
  9117. L) {
  9118. var t = document.createElement("br");
  9119. M.insertBefore(t, M.firstElementChild)
  9120. }
  9121. e.socialSharing && m.share.enabled && (D = l(e.url))
  9122. }
  9123. },
  9124. finishSetup: function(e) {
  9125. L = L || !!e,
  9126. h(),
  9127. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9128. },
  9129. toggleMeta: function(e, t) {
  9130. var title = document.getElementById("model-title");
  9131. t && t.preventDefault();
  9132. var i = w.classList.contains("expand");
  9133. e && !i || (i ? (O.forEach(function(e) {
  9134. e.classList.remove("expand")
  9135. }),
  9136. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9137. e.classList.add("expand");
  9138. }),
  9139. title.classList.add("expand"),
  9140. this.emit(v.OPEN_INFO)))
  9141. },
  9142. setupToggling: function() {
  9143. b.style.height = w.offsetHeight + "px",
  9144. w.addEventListener("transitionend", function() {
  9145. b.style.height = w.offsetHeight + "px"
  9146. })
  9147. },
  9148. toggleTitle: function(e) {
  9149. e && e.preventDefault(),
  9150. C.classList.contains("closed") ? (C.classList.add("open"),
  9151. E.classList.remove("icon-dpad-right"),
  9152. E.classList.add("icon-dpad-left"),
  9153. this.emit(v.SHOW_INFO),
  9154. setTimeout(function() {
  9155. C.classList.remove("closed"),
  9156. C.classList.remove("open")
  9157. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9158. E.classList.remove("icon-dpad-left"),
  9159. E.classList.add("icon-dpad-right"),
  9160. this.emit(v.HIDE_INFO))
  9161. }
  9162. };
  9163. d.extendObject(N, A.prototype),
  9164. t.exports = N
  9165. }
  9166. ).call(this, "/js/gui/title/titleBar.js")
  9167. }
  9168. , {
  9169. "../../localization/localize": 108,
  9170. "../../settings": 166,
  9171. "../../util/browser": 182,
  9172. "../../util/common": 185,
  9173. "../../util/logger": 189,
  9174. "./TitleEvents": 80,
  9175. "./titleBarSettings": 83,
  9176. events: 202
  9177. }],
  9178. 83: [function(e, t, i) {
  9179. "use strict";
  9180. t.exports = Object.freeze({
  9181. minTooltipCharacters: 19,
  9182. removeAnimationClasses: 500
  9183. })
  9184. }
  9185. , {}],
  9186. 84: [function(e, t, i) {
  9187. "use strict";
  9188. function n(e) {
  9189. C = e,
  9190. P.forEach(function(e) {
  9191. b.addEventListener(e, u.bind(this, !1), !0),
  9192. w.addEventListener(e, u.bind(this, !0), !0),
  9193. E.addEventListener(e, o, !0),
  9194. S.forEach(function(t) {
  9195. t.addEventListener(e, a, !0)
  9196. }),
  9197. $("#drawer img").on(e, a)
  9198. }),
  9199. document.addEventListener("keydown", u.bind(this, !1), !0),
  9200. C.on(v.TourStart, function() {
  9201. E.classList.add("playing")
  9202. })
  9203. }
  9204. function r() {
  9205. C.playTour(),
  9206. I && clearTimeout(I),
  9207. d(),
  9208. _.removeClass("fadeIn")
  9209. }
  9210. function o() {
  9211. E.classList.contains("playing") && (C.stopTour(),
  9212. _.addClass("fadeIn"),
  9213. setTimeout(function() {
  9214. _.removeClass("fadeIn")
  9215. }, p.tourInteraction.showPauseButton),
  9216. O || (clearTimeout(I),
  9217. I = setTimeout(h, p.tourInteraction.showModal)),
  9218. setTimeout(function() {
  9219. E.classList.remove("playing")
  9220. }, p.tourInteraction.allowNextClick))
  9221. }
  9222. function a() {
  9223. C.tourInProgress && (C.stopTour(),
  9224. C.endTourProgress(),
  9225. E.classList.remove("playing"))
  9226. }
  9227. function s() {
  9228. T.is(":visible") ? r() : o()
  9229. }
  9230. function l() {
  9231. x.hasClass("playing") && (clearTimeout(I),
  9232. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9233. }
  9234. function c() {
  9235. E.classList.remove("playing"),
  9236. h()
  9237. }
  9238. function h() {//去掉导览结束时的提示
  9239. /* if (!p.tourInteraction.disabled) {
  9240. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9241. M.addClass("fadeIn tour " + m.deviceType);
  9242. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9243. if (!p.tourInteraction.smallModal) {
  9244. var t;
  9245. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9246. m.fill(R, A.TOUR_INTERACTION[t]),
  9247. M.addClass(t)
  9248. }
  9249. M.addClass(e)
  9250. } */
  9251. }
  9252. function u(e, t) {
  9253. if (t) {
  9254. var i = "keydown" === t.type
  9255. , n = t.which === f.SPACE || C.tourIsPlaying;
  9256. i && n || e || (O = !0),
  9257. C.atEndOfTour() && d(),
  9258. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9259. d(),
  9260. t.which !== f.SPACE && a()),
  9261. i && n && s()
  9262. }
  9263. }
  9264. function d() {
  9265. M.removeClass("fadeIn")
  9266. }
  9267. var p = (e("../util/browser"),
  9268. e("../settings"))
  9269. , f = e("../enum/Keys")
  9270. , g = e("../enum/Viewmode")
  9271. , m = (e("./helpManager"),
  9272. e("./populateModal"))
  9273. , v = e("../enum/DirectorEvents")
  9274. , A = e("../enum/HelpModalType")
  9275. , y = e("../enum/HelpModalSize")
  9276. , C = null
  9277. , I = null
  9278. , E = document.getElementById("pause-overlay")
  9279. , b = document.getElementById("player")
  9280. , w = document.getElementById("gui")
  9281. , _ = $("#pause-icon").eq(0)
  9282. , T = $("#play").eq(0)
  9283. , x = $("#playHead").eq(0)
  9284. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9285. , M = $("#interaction-modal").eq(0)
  9286. , R = $("#interaction-modal .interaction").toArray()
  9287. , P = ["touchstart", "mousedown", "pointerdown"]
  9288. , O = !1;
  9289. t.exports.init = n,
  9290. t.exports.play = r,
  9291. t.exports.pause = o,
  9292. t.exports.pauseWithoutCTA = a,
  9293. t.exports.togglePlay = s,
  9294. t.exports.stopTour = l,
  9295. t.exports.dismissModal = d
  9296. }
  9297. , {
  9298. "../enum/DirectorEvents": 23,
  9299. "../enum/HelpModalSize": 27,
  9300. "../enum/HelpModalType": 28,
  9301. "../enum/Keys": 30,
  9302. "../enum/Viewmode": 51,
  9303. "../settings": 166,
  9304. "../util/browser": 182,
  9305. "./helpManager": 68,
  9306. "./populateModal": 75
  9307. }],
  9308. 85: [function(e, t, i) {
  9309. "use strict";
  9310. t.exports = Object.freeze({
  9311. OPENED: "vr.modal.opened",
  9312. LAUNCH: "vr.modal.launch",
  9313. CLOSED: "vr.modal.closed",
  9314. NEXT: "vr.modal.next",
  9315. PREV: "vr.modal.prev",
  9316. STORE: "vr.modal.store",
  9317. falseICECHOSEN: "vr.modal.device"
  9318. })
  9319. }
  9320. , {}],
  9321. 86: [function(e, t, i) {
  9322. "use strict";
  9323. function n(e, t, i) {
  9324. function n(e, t, n, r) {
  9325. function o() {
  9326. return p + "&m=" + t + "&display=" + e
  9327. }
  9328. function s() {
  9329. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9330. , t = "&utm_source=" + u
  9331. , n = "&utm_showcase_session_id=" + i;
  9332. return e + t + n
  9333. }
  9334. function l() {
  9335. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9336. }
  9337. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9338. }
  9339. function r(e, t, i, r) {
  9340. var o = "https://api.branch.io/v1/url"
  9341. , a = n(e, t, i, r)
  9342. , s = {
  9343. responseType: "json",
  9344. data: {
  9345. branch_key: h.appConfig.branch_key,
  9346. data: {
  9347. m: t,
  9348. full_url: a,
  9349. $desktop_url: m,
  9350. $og_app_id: "331853976762864119",
  9351. $og_title: i,
  9352. $og_description: r,
  9353. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9354. $canonical_url: window.location.href
  9355. }
  9356. }
  9357. };
  9358. c.post(o, s).done(function(t) {
  9359. f[e] = t.url
  9360. }).fail(function(t) {
  9361. f[e] = t
  9362. }
  9363. .bind(this, a))
  9364. }
  9365. function o(e, t, i) {
  9366. for (var r in s) {
  9367. var o = s[r]
  9368. , a = n(o, e, t, i);
  9369. f[o] = a
  9370. }
  9371. }
  9372. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9373. , d = g + "/vr/dlist/?ret=" + u
  9374. , p = g + "/vr/show/?ret=" + u
  9375. , m = "";
  9376. switch (e) {
  9377. case l.IOS:
  9378. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9379. break;
  9380. default:
  9381. o(t.sid, t.name, t.summary)
  9382. }
  9383. }
  9384. function r(e) {
  9385. var t = f[e];
  9386. window.open(t, "_blank")
  9387. }
  9388. function o(e) {
  9389. var t = u[e];
  9390. window.open(t, "_blank")
  9391. }
  9392. var a = e("../../util/browser")
  9393. , s = e("../../enum/VRApps")
  9394. , l = e("../../enum/VRPlatforms")
  9395. , c = e("../../util/ajax")
  9396. , h = e("../../settings")
  9397. , u = {};
  9398. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9399. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9400. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9401. for (var d in s) {
  9402. var p = s[d];
  9403. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9404. }
  9405. var f = {}
  9406. , g = function() {
  9407. var e = window.location.host;
  9408. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9409. "https://" + e
  9410. }();
  9411. t.exports.init = n,
  9412. t.exports.launch = r,
  9413. t.exports.launchStore = o
  9414. }
  9415. , {
  9416. "../../enum/VRApps": 46,
  9417. "../../enum/VRPlatforms": 49,
  9418. "../../settings": 166,
  9419. "../../util/ajax": 181,
  9420. "../../util/browser": 182
  9421. }],
  9422. 87: [function(e, t, i) {
  9423. "use strict";
  9424. function n(e) {
  9425. var t;
  9426. switch (e) {
  9427. case m.IOS:
  9428. return t = p.iosVersion(),
  9429. t.major > 9 || 9 === t.major && t.minor >= 1;
  9430. case m.Android:
  9431. return t = p.androidVersion(),
  9432. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9433. }
  9434. return !1
  9435. }
  9436. function r(e, t) {
  9437. function i(e) {
  9438. K.emit(A.STORE, {
  9439. type: e
  9440. }),
  9441. f.launchStore(e)
  9442. }
  9443. function r(e) {
  9444. switch (e !== _.pageCount && (a(e),
  9445. N.text(e + 1 + " / " + _.pageCount)),
  9446. e) {
  9447. case _.Title:
  9448. O.css("display", "none"),
  9449. L.text(u[e]),
  9450. o(s);
  9451. break;
  9452. case _.Cardboard:
  9453. O.css("display", "block"),
  9454. L.text(u[e]),
  9455. M.filter(".cardboard").off(),
  9456. M.filter(".gearvr").off(),
  9457. c(e, s),
  9458. h(H, X, Z);
  9459. break;
  9460. case _.Gear:
  9461. L.text(u[e]),
  9462. c(e, s),
  9463. T.addClass("lastPage"),
  9464. h(G, X, Z);
  9465. break;
  9466. case _.pageCount:
  9467. T.removeClass("fadeIn"),
  9468. K.emit(A.CLOSED)
  9469. }
  9470. B.filter("[src='']").hide()
  9471. }
  9472. var s = function() {
  9473. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9474. w = ".show-supported",
  9475. m.Android) : (T.addClass("unsupported"),
  9476. w = ".show-unsupported",
  9477. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9478. w = ".show-ios",
  9479. _ = v.ios,
  9480. m.IOS) : (T.addClass("desktop"),
  9481. w = ".show-desktop",
  9482. m.Desktop)
  9483. }();
  9484. f.init(s, e, t),
  9485. s !== m.Desktop && T.addClass("mobile");
  9486. var l = function(e) {
  9487. K.emit(A.LAUNCH, {
  9488. vr_platform: s,
  9489. vr_app: e
  9490. }),
  9491. f.launch(e)
  9492. };
  9493. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9494. q.gear = l.bind(this, g.GearVR),
  9495. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9496. d(),
  9497. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9498. $(w).show();
  9499. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9500. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9501. s === m.IOS && (u.splice(1, 1),
  9502. y.splice(1, 1)),
  9503. $("#vr").on("click", function(e) {
  9504. e.preventDefault();
  9505. if(!window.vrEnabled) { // 开启VR
  9506. window.vrEnabled = true;
  9507. this.classList.add('active');
  9508. $('#gui div').not('#vrOff').addClass('vrHide');
  9509. $('#vrOffImg').css({'display':'inline-block'});
  9510. }else{
  9511. }
  9512. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9513. // r(b),
  9514. // T.addClass("fadeIn"),
  9515. // K.emit(A.OPENED))
  9516. });
  9517. $('#vrOff').on('click', function(){
  9518. window.vrEnabled = false;
  9519. $('#gui div').not('#vrOff').removeClass('vrHide');
  9520. $('#vrOffImg').css({'display':'none'});
  9521. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9522. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9523. })
  9524. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9525. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9526. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9527. $("span.modelLink").text(I),
  9528. O.on("click", function(e) {
  9529. K.emit(A.PREV),
  9530. b--,
  9531. r(b)
  9532. }),
  9533. L.on("click", function(e) {
  9534. L.text();
  9535. K.emit(A.NEXT, {
  9536. nextAction: y[b]
  9537. }),
  9538. b++,
  9539. r(b)
  9540. }),
  9541. T.find(".close").on("click", K.dismiss)
  9542. }
  9543. function o(e) {
  9544. switch (e) {
  9545. case m.Android:
  9546. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9547. M.filter(".gearvr").off().on("click", q.gear),
  9548. s(H, G, "logo-button", "same-line");
  9549. break;
  9550. case m.UnsupportedAndroid:
  9551. s("", z, "", "");
  9552. break;
  9553. case m.IOS:
  9554. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9555. s(H, "", "logo-button", "");
  9556. break;
  9557. case m.Desktop:
  9558. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9559. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9560. s(H, G, "logo-button", "same-line"),
  9561. Q.cardboard()
  9562. }
  9563. }
  9564. function a(e) {
  9565. $(".p1, .p2, .p3").hide(),
  9566. x.insertAfter(S),
  9567. T.removeClass("front-page"),
  9568. T.removeClass("details-page"),
  9569. T.removeClass("lastPage"),
  9570. M.removeClass("logo-button"),
  9571. M.removeClass("same-line"),
  9572. S.removeClass("headsetOptions"),
  9573. R.attr("src", ""),
  9574. R.filter(".second").removeClass("gear"),
  9575. R.css("display", "inline-block"),
  9576. R.off(),
  9577. P.filter(".second").css("display", ""),
  9578. D.css("display", "none"),
  9579. $(".p" + (e + 1) + w).show(),
  9580. R.filter(".third").insertBefore(P.filter(".third"))
  9581. }
  9582. function s(e, t, i, n) {
  9583. T.addClass("front-page"),
  9584. R.filter(".first").attr("src", e),
  9585. R.filter(".second").attr("src", t),
  9586. M.filter(".first").addClass(i),
  9587. M.filter(".second").addClass(i),
  9588. M.addClass(n),
  9589. ".show-desktop" === w && S.insertAfter(x)
  9590. }
  9591. function l(e, t, i) {
  9592. S.addClass("headsetOptions"),
  9593. M.off(),
  9594. R.filter(".second").attr("src", t),
  9595. D.css("display", "block"),
  9596. P.filter(".second").css("display", "none"),
  9597. D.on("click", function() {
  9598. a(_.Title),
  9599. o(m.Desktop)
  9600. }),
  9601. e && (K.emit(A.falseICECHOSEN, {
  9602. name: g.GearVR
  9603. }),
  9604. R.filter(".first").attr("src", e),
  9605. R.filter(".second").addClass("gear"),
  9606. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9607. Q.gearvr()),
  9608. i && (K.emit(A.falseICECHOSEN, {
  9609. name: g.Cardboard
  9610. }),
  9611. R.filter(".third").attr("src", i),
  9612. R.filter(".third").show(),
  9613. R.filter(".third").insertAfter(R.filter(".second")),
  9614. R.filter(".third").addClass("link"),
  9615. R.filter(".second").addClass("link"),
  9616. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9617. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9618. Q.cardboard())
  9619. }
  9620. function c(e, t) {
  9621. switch (t) {
  9622. case m.IOS:
  9623. X = Y,
  9624. Z = j;
  9625. break;
  9626. case m.Desktop:
  9627. e === _.Cardboard ? (X = F,
  9628. Z = U,
  9629. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9630. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9631. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9632. Z = "");
  9633. break;
  9634. default:
  9635. e === _.Cardboard ? (X = z,
  9636. Z = j) : (X = k,
  9637. Z = W)
  9638. }
  9639. }
  9640. function h(e, t, i) {
  9641. T.find(".inner").addClass("details-page"),
  9642. T.addClass("details-page"),
  9643. R.filter(".first").attr("src", e),
  9644. R.filter(".second").attr("src", t),
  9645. R.filter(".third").attr("src", i)
  9646. }
  9647. function u() {
  9648. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9649. K.emit(A.CLOSED))
  9650. }
  9651. function d() {
  9652. var e = p.aspectRatio() > 1 && p.isMobile();
  9653. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9654. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9655. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9656. }
  9657. var p = e("../../util/browser")
  9658. , f = e("./vrLink")
  9659. , g = e("../../enum/VRApps")
  9660. , m = e("../../enum/VRPlatforms")
  9661. , v = e("../../enum/VRPages")
  9662. , A = e("./vrEvent")
  9663. , y = (e("../../settings"),
  9664. e("../../constants"))
  9665. , C = e("../../localization/localize")
  9666. , I = e("../../util/common")
  9667. , E = e("events").EventEmitter
  9668. , b = 0
  9669. , w = null
  9670. , _ = v.standard
  9671. , T = $(".vr-popup")
  9672. , x = T.find(".vr-popup-body")
  9673. , S = T.find(".vr-images")
  9674. , M = T.find(".img-container")
  9675. , R = T.find(".vr-sm-image")
  9676. , P = M.find(".vr-img-caption")
  9677. , O = $(".vr-buttons").find(".prev-button")
  9678. , L = $(".vr-buttons").find(".next-button")
  9679. , D = S.find(".front-close")
  9680. , N = $(".vr-page")
  9681. , B = T.find("img")
  9682. , F = "images/apple-store.png"
  9683. , V = "images/badge-oculus.png"
  9684. , U = "images/badge-cardboard.png"
  9685. , k = "images/logo-samsung.png"
  9686. , H = "images/headset-cardboard.png"
  9687. , G = "images/headset-gearvr.png"
  9688. , z = "images/ico-android-robot.png"
  9689. , W = "images/ico-gearvr.png"
  9690. , j = "images/ico-vr.png"
  9691. , Y = "images/apple-logo-white.svg"
  9692. , X = null
  9693. , Z = null
  9694. , q = {}
  9695. , K = {
  9696. init: r,
  9697. dismiss: u,
  9698. isDeviceSupported: n
  9699. };
  9700. I.extendObject(K, E.prototype),
  9701. $(window).resize(d);
  9702. var Q = function() {
  9703. var e = P.filter(".first").find(".cardboard")
  9704. , t = P.filter(".first").find(".gearvr");
  9705. return {
  9706. cardboard: function() {
  9707. t.addClass("hidden"),
  9708. e.removeClass("hidden")
  9709. },
  9710. gearvr: function() {
  9711. e.addClass("hidden"),
  9712. t.removeClass("hidden")
  9713. }
  9714. }
  9715. }();
  9716. t.exports = K
  9717. }
  9718. , {
  9719. "../../constants": 8,
  9720. "../../enum/VRApps": 46,
  9721. "../../enum/VRPages": 48,
  9722. "../../enum/VRPlatforms": 49,
  9723. "../../localization/localize": 108,
  9724. "../../settings": 166,
  9725. "../../util/browser": 182,
  9726. "../../util/common": 185,
  9727. "./vrEvent": 85,
  9728. "./vrLink": 86,
  9729. events: 202
  9730. }],
  9731. 88: [function(e, t, i) {
  9732. "use strict";
  9733. t.exports = Object.freeze({
  9734. OPENED: "webvr.modal.opened",
  9735. SHOW_TERMS: "webvr.footer.show.terms"
  9736. })
  9737. }
  9738. , {}],
  9739. 89: [function(e, t, i) {
  9740. (function(i) {
  9741. "use strict";
  9742. function n(e, t, i, n) {
  9743. function r(e) {
  9744. e.preventDefault(),
  9745. a(e.currentTarget.id)
  9746. }
  9747. function a(e) {
  9748. ne[e](),
  9749. Object.keys(ne).map(function(t, i) {
  9750. $("#" + t).toggleClass("tabs-underlined", t === e)
  9751. })
  9752. }
  9753. y = i,
  9754. v = t,
  9755. w.init(E.Android, e, n),
  9756. m();
  9757. var l = new RegExp("daydream","i")
  9758. , c = l.test(y.displayName);
  9759. c ? (a("tabdaydream"),
  9760. B.filter(".device-headset-side").attr("src", H),
  9761. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9762. B.filter(".device-headset-side").attr("src", Y),
  9763. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9764. $("#vr").on("click", function(e) {
  9765. e.preventDefault(),
  9766. g("click_webvr_button"),
  9767. L.is(":hidden") && (ie.emit(_.OPENED),
  9768. o())
  9769. }),
  9770. $(".webvr-popup .close").on("click", function(e) {
  9771. e.preventDefault(),
  9772. D.hasClass("hidden") ? (g("webvr_help_close"),
  9773. p()) : s()
  9774. }),
  9775. $("#tabcardboard").on("click", r),
  9776. $("#tabdaydream").on("click", r),
  9777. $("#tabnative").on("click", r),
  9778. $(".webvr-popup .open-with-app").on("click", function(e) {
  9779. e.preventDefault(),
  9780. g("webvr_learn_more"),
  9781. a("tabnative"),
  9782. p()
  9783. }),
  9784. $(".webvr-popup .help").on("click", function(e) {
  9785. e.preventDefault(),
  9786. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9787. p()
  9788. }),
  9789. $(".webvr-popup .terms").on("click", function(e) {
  9790. e.preventDefault(),
  9791. g("webvr_click_terms"),
  9792. s(),
  9793. ie.emit(_.SHOW_TERMS)
  9794. }),
  9795. F.on("click", function(e) {
  9796. e.preventDefault(),
  9797. g(ee),
  9798. window.open(J, "_blank")
  9799. }),
  9800. V.on("click", function(e) {
  9801. e.preventDefault(),
  9802. g("webvr_phone_link"),
  9803. window.open(te, "_blank")
  9804. }),
  9805. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9806. e.preventDefault(),
  9807. g("webvr_cardboard_link"),
  9808. w.launch(b.CardboardAndroid)
  9809. }),
  9810. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9811. e.preventDefault(),
  9812. g("webvr_oculus_link"),
  9813. w.launch(b.GearVR)
  9814. })
  9815. }
  9816. function r() {
  9817. function e() {
  9818. y.isPresenting || (f(),
  9819. window.removeEventListener("vrdisplaypresentchange", e))
  9820. }
  9821. R.info("Headset mounted"),
  9822. v.suspend();
  9823. var t = document.createElement("canvas");
  9824. for (t.getContext("webgl"),
  9825. t.className = "webvr-canvas",
  9826. document.bgColor = "#000",
  9827. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9828. document.body.removeChild(document.body.firstChild);
  9829. document.body.appendChild(t),
  9830. g("webvr_enter_app"),
  9831. y.requestPresent([{
  9832. source: t,
  9833. predistorted: !0
  9834. }]).catch(function(t) {
  9835. R.error("Failed to present: " + t),
  9836. g("webvr_exit_calibrate"),
  9837. e()
  9838. }),
  9839. A.then(function() {
  9840. window.dispatchEvent(new Event("vrapp-start"))
  9841. }),
  9842. window.addEventListener("vrdisplaypresentchange", e)
  9843. }
  9844. function o() {
  9845. O.fadeOut(I.guiAnimationSpeed),
  9846. L.fadeIn(I.guiAnimationSpeed),
  9847. a()
  9848. }
  9849. function a() {
  9850. if (!A) {
  9851. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9852. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9853. A = new Promise(function(e, i) {
  9854. var n = document.createElement("script");
  9855. n.type = "text/javascript",
  9856. n.src = t,
  9857. n.onload = e,
  9858. document.head.appendChild(n)
  9859. }
  9860. )
  9861. }
  9862. D.find(".enter-button").on("click", r)
  9863. }
  9864. function s() {
  9865. g("webvr_modal_close"),
  9866. D.find(".enter-button").off("click", r),
  9867. L.fadeOut(I.guiAnimationSpeed, function() {
  9868. D.toggleClass("hidden", !1),
  9869. N.toggleClass("hidden", !0),
  9870. C.exitFullscreen()
  9871. }),
  9872. O.fadeIn(I.guiAnimationSpeed)
  9873. }
  9874. function l() {
  9875. k.toggleClass("hidden", !1),
  9876. U.toggleClass("hidden", !0)
  9877. }
  9878. function c() {
  9879. k.toggleClass("hidden", !0),
  9880. U.toggleClass("hidden", !1)
  9881. }
  9882. function h() {
  9883. B.filter(".device-headset").attr("src", G),
  9884. B.filter(".device-phone").attr("src", z),
  9885. J = Z,
  9886. ee = K,
  9887. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9888. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9889. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9890. c()
  9891. }
  9892. function u() {
  9893. B.filter(".badge-cardboard").attr("src", j),
  9894. B.filter(".badge-oculus").attr("src", X),
  9895. l()
  9896. }
  9897. function d() {
  9898. B.filter(".device-headset").attr("src", Y),
  9899. B.filter(".device-phone").attr("src", W),
  9900. J = q,
  9901. ee = Q,
  9902. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9903. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9904. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9905. c()
  9906. }
  9907. function p() {
  9908. D.toggleClass("hidden"),
  9909. N.toggleClass("hidden")
  9910. }
  9911. function f() {
  9912. R.info("exiting webVR"),
  9913. g("webvr_exit_app"),
  9914. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9915. }
  9916. function g(e) {
  9917. var t = C.isLandscape() ? "landscape" : "portrait";
  9918. T.trackAlways("showcase_gui", {
  9919. gui_action: e,
  9920. orientation: t
  9921. })
  9922. }
  9923. function m() {
  9924. var e = C.isLandscape();
  9925. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9926. }
  9927. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9928. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9929. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9930. init: n
  9931. }, ne = {
  9932. tabcardboard: d,
  9933. tabdaydream: h,
  9934. tabnative: u
  9935. };
  9936. S.extendObject(ie, P.prototype),
  9937. $(window).resize(m),
  9938. t.exports = ie
  9939. }
  9940. ).call(this, "/js/gui/webvr/webVRgui.js")
  9941. }
  9942. , {
  9943. "../../analytics": 4,
  9944. "../../constants": 8,
  9945. "../../enum/VRApps": 46,
  9946. "../../enum/VRPlatforms": 49,
  9947. "../../localization/localize": 108,
  9948. "../../settings": 166,
  9949. "../../util/browser": 182,
  9950. "../../util/common": 185,
  9951. "../../util/logger": 189,
  9952. "./../gui": 65,
  9953. "./../vr/vrLink": 86,
  9954. "./WebVrEvent": 88,
  9955. events: 202
  9956. }],
  9957. 90: [function(e, t, i) {
  9958. "use strict";
  9959. function n(e, t, i, n, o) {
  9960. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9961. this.roomId = o || "",
  9962. this.labelId = e,
  9963. this.position = (new r.Vector3).copy(t),
  9964. this.text = i
  9965. }
  9966. var r = e("three")
  9967. , o = e("../util/browser");
  9968. n.prototype.build = function() {
  9969. var e = window.document.createElement("div");
  9970. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9971. var t = window.document.createElement("div");
  9972. t.setAttribute("class", "gui-floorplan-label-text");
  9973. var i = window.document.createTextNode(this.text);
  9974. t.appendChild(i),
  9975. e.appendChild(t),
  9976. window.document.body.appendChild(e),
  9977. this.labelGui = e,
  9978. this.textBlock = t,
  9979. $(this.labelGui).hide();
  9980. var n = window.getComputedStyle(this.labelGui);
  9981. this.initialTransform = n.transform || n.webkitTransform
  9982. }
  9983. ,
  9984. t.exports = n
  9985. }
  9986. , {
  9987. "../util/browser": 182,
  9988. three: 217
  9989. }],
  9990. 91: [function(e, t, i) {
  9991. "use strict";
  9992. function n() {
  9993. this.player = null,
  9994. this.modelManager = null,
  9995. this.container = null
  9996. }
  9997. var r = e("three")
  9998. , o = (e("../util/common"),
  9999. e("../enum/PlayerEvents"))
  10000. , a = (e("../enum/DirectorEvents"),
  10001. e("../enum/ModelManagerEvents"))
  10002. , s = e("../settings")
  10003. , l = e("../enum/Viewmode")
  10004. , c = (e("../enum/WarpStyle"),
  10005. e("../util/transitions"),
  10006. e("../util/lerp"),
  10007. e("../util/browser"));
  10008. //场景初始化
  10009. n.prototype.init = function(e, t, i) {
  10010. this.player = e,
  10011. this.modelManager = t,
  10012. this.container = i,
  10013. this.updateModel(),
  10014. this.bindEvents()
  10015. }
  10016. ,
  10017. n.prototype.bindEvents = function() {
  10018. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  10019. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  10020. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  10021. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  10022. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10023. }
  10024. ,
  10025. n.prototype.updateModel = function() {
  10026. this.model = this.modelManager.getActiveModel()
  10027. }
  10028. ,
  10029. n.prototype.handlePlayerViewChanged = function() {
  10030. this.updateLabelVisibility(),
  10031. this.updateLabelDisplay()
  10032. }
  10033. ,
  10034. n.prototype.getLabelsForFloor = function(e, t) {
  10035. return t = t || [],
  10036. t.length = 0,
  10037. this.model.labels.forEach(function(i) {
  10038. this.labelVisibleForFloor(i, e) && t.push(i)
  10039. }
  10040. .bind(this)),
  10041. t
  10042. }
  10043. ,
  10044. n.prototype.getLabelsForCurrentFloor = function(e) {
  10045. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10046. }
  10047. ,
  10048. n.prototype.labelVisibleForFloor = function(e, t) {
  10049. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10050. if (!this.model.showingLabels || !e.labelGui || !i)
  10051. return !1;
  10052. var n = e.floorId === this.model.floors.size() - 1;
  10053. return this.model.allFloorsVisible ? n : e.floorId === t
  10054. }
  10055. ,
  10056. n.prototype.updateLabelVisibility = function(e) {
  10057. this.model.labels.forEach(function(e) {
  10058. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10059. }
  10060. .bind(this))
  10061. }
  10062. ,
  10063. n.prototype.showAllLabels = function(e, t) {
  10064. this.model.labels.forEach(function(i) {
  10065. this.showLabel(i, e, t)
  10066. }
  10067. .bind(this))
  10068. }
  10069. ,
  10070. n.prototype.hideAllLabels = function(e, t) {
  10071. this.model.labels.forEach(function(i) {
  10072. this.hideLabel(i, e, t)
  10073. }
  10074. .bind(this))
  10075. }
  10076. ,
  10077. n.prototype.showLabel = function(e, t, i) {
  10078. this.model.showingLabels && (e.visible || (e.visible = !0,
  10079. e.labelGui.style.display = "block",
  10080. e.labelGui.style.opacity = 0,
  10081. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10082. }
  10083. ,
  10084. n.prototype.hideLabel = function(e, t, i) {
  10085. e.visible && (e.visible = !1,
  10086. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10087. }
  10088. ,
  10089. n.prototype.supportedMode = function() {
  10090. return this.player.mode === l.FLOORPLAN
  10091. }
  10092. ,
  10093. n.prototype.updateLabelDisplay = function() {
  10094. var e = (new r.Vector3,
  10095. new r.Vector3,
  10096. []);
  10097. return function() {
  10098. var t = this.player.getLabelScaleFactor()
  10099. , i = .6
  10100. , n = 1.2
  10101. , r = (1 - t) * n + i
  10102. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10103. this.getLabelsForCurrentFloor(e);
  10104. for (var a = 0; a < e.length; a++) {
  10105. var l = e[a];
  10106. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10107. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10108. }
  10109. }
  10110. }(),
  10111. n.prototype.updateProjectedGuiElement = function() {
  10112. var e = new r.Vector3;
  10113. new r.Vector3;
  10114. return function(t, i, n, r, o) {
  10115. i.style.fontSize = 100 * o + "%";
  10116. var a = $("#player").width()
  10117. , s = $("#player").height()
  10118. , l = .5 * a
  10119. , c = .5 * s;
  10120. e.copy(n),
  10121. e.project(this.player.camera);
  10122. var h = e.x * l + l
  10123. , u = -(e.y * c) + c;
  10124. h -= t.offsetWidth / 2,
  10125. u -= t.offsetHeight / 2,
  10126. t.style.left = h + "px",
  10127. t.style.top = u + "px"
  10128. }
  10129. }(),
  10130. n.prototype.handleStartInside = function(e) {
  10131. this.updateLabelVisibility()
  10132. }
  10133. ,
  10134. n.prototype.handleStartOutside = function() {
  10135. this.updateLabelVisibility()
  10136. }
  10137. ,
  10138. t.exports = n
  10139. }
  10140. , {
  10141. "../enum/DirectorEvents": 23,
  10142. "../enum/ModelManagerEvents": 33,
  10143. "../enum/PlayerEvents": 40,
  10144. "../enum/Viewmode": 51,
  10145. "../enum/WarpStyle": 52,
  10146. "../settings": 166,
  10147. "../util/browser": 182,
  10148. "../util/common": 185,
  10149. "../util/lerp": 188,
  10150. "../util/transitions": 195,
  10151. three: 217
  10152. }],
  10153. 92: [function(e, t, i) {
  10154. "use strict";
  10155. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10156. if (null == this)
  10157. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10158. if ("function" != typeof e)
  10159. throw new TypeError("predicate must be a function");
  10160. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10161. if (t = i[o],
  10162. e.call(r, t, o, i))
  10163. return o;
  10164. return -1
  10165. }
  10166. ),
  10167. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10168. value: function(e) {
  10169. if (null == this)
  10170. throw new TypeError('"this" is null or not defined');
  10171. var t = Object(this)
  10172. , i = t.length >>> 0;
  10173. if ("function" != typeof e)
  10174. throw new TypeError("predicate must be a function");
  10175. for (var n = arguments[1], r = 0; r < i; ) {
  10176. var o = t[r];
  10177. if (e.call(n, o, r, t))
  10178. return o;
  10179. r++
  10180. }
  10181. }
  10182. })
  10183. }
  10184. , {}],
  10185. 93: [function(e, t, i) {
  10186. "use strict";
  10187. var n = n || {};
  10188. t.exports = n,
  10189. n.gui = n.gui || {},
  10190. n.utils = n.utils || {},
  10191. n.controllers = n.controllers || {},
  10192. n.dom = n.dom || {},
  10193. n.color = n.color || {},
  10194. n.utils.css = function() {
  10195. return {
  10196. load: function(e, t) {
  10197. t = t || document;
  10198. var i = t.createElement("link");
  10199. i.type = "text/css",
  10200. i.rel = "stylesheet",
  10201. i.href = e,
  10202. t.getElementsByTagName("head")[0].appendChild(i)
  10203. },
  10204. inject: function(e, t) {
  10205. t = t || document;
  10206. var i = document.createElement("style");
  10207. i.type = "text/css",
  10208. i.innerHTML = e,
  10209. t.getElementsByTagName("head")[0].appendChild(i)
  10210. }
  10211. }
  10212. }(),
  10213. n.utils.common = function() {
  10214. var e = Array.prototype.forEach
  10215. , t = Array.prototype.slice;
  10216. return {
  10217. BREAK: {},
  10218. extend: function(e) {
  10219. return this.each(t.call(arguments, 1), function(t) {
  10220. for (var i in t)
  10221. this.isUndefined(t[i]) || (e[i] = t[i])
  10222. }, this),
  10223. e
  10224. },
  10225. defaults: function(e) {
  10226. return this.each(t.call(arguments, 1), function(t) {
  10227. for (var i in t)
  10228. this.isUndefined(e[i]) && (e[i] = t[i])
  10229. }, this),
  10230. e
  10231. },
  10232. compose: function() {
  10233. var e = t.call(arguments);
  10234. return function() {
  10235. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10236. i = [e[n].apply(this, i)];
  10237. return i[0]
  10238. }
  10239. },
  10240. each: function(t, i, n) {
  10241. if (t)
  10242. if (e && t.forEach && t.forEach === e)
  10243. t.forEach(i, n);
  10244. else if (t.length === t.length + 0) {
  10245. for (var r = 0, o = t.length; r < o; r++)
  10246. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10247. return
  10248. } else
  10249. for (var r in t)
  10250. if (i.call(n, t[r], r) === this.BREAK)
  10251. return
  10252. },
  10253. defer: function(e) {
  10254. setTimeout(e, 0)
  10255. },
  10256. toArray: function(e) {
  10257. return e.toArray ? e.toArray() : t.call(e)
  10258. },
  10259. isUndefined: function(e) {
  10260. return void 0 === e
  10261. },
  10262. isNull: function(e) {
  10263. return null === e
  10264. },
  10265. isNaN: function(e) {
  10266. return e !== e
  10267. },
  10268. isArray: Array.isArray || function(e) {
  10269. return e.constructor === Array
  10270. }
  10271. ,
  10272. isObject: function(e) {
  10273. return e === Object(e)
  10274. },
  10275. isNumber: function(e) {
  10276. return e === e + 0
  10277. },
  10278. isString: function(e) {
  10279. return e === e + ""
  10280. },
  10281. isBoolean: function(e) {
  10282. return e === !1 || e === !0
  10283. },
  10284. isFunction: function(e) {
  10285. return "[object Function]" === Object.prototype.toString.call(e)
  10286. }
  10287. }
  10288. }(),
  10289. n.controllers.Controller = function(e) {
  10290. var t = function(e, t) {
  10291. this.initialValue = e[t],
  10292. this.domElement = document.createElement("div"),
  10293. this.object = e,
  10294. this.property = t,
  10295. this.__onChange = void 0,
  10296. this.__onFinishChange = void 0
  10297. };
  10298. return e.extend(t.prototype, {
  10299. onChange: function(e) {
  10300. return this.__onChange = e,
  10301. this
  10302. },
  10303. onFinishChange: function(e) {
  10304. return this.__onFinishChange = e,
  10305. this
  10306. },
  10307. setValue: function(e) {
  10308. return this.object[this.property] = e,
  10309. this.__onChange && this.__onChange.call(this, e),
  10310. this.updateDisplay(),
  10311. this
  10312. },
  10313. getValue: function() {
  10314. return this.object[this.property]
  10315. },
  10316. updateDisplay: function() {
  10317. return this
  10318. },
  10319. isModified: function() {
  10320. return this.initialValue !== this.getValue()
  10321. }
  10322. }),
  10323. t
  10324. }(n.utils.common),
  10325. n.dom.dom = function(e) {
  10326. function t(t) {
  10327. if ("0" === t || e.isUndefined(t))
  10328. return 0;
  10329. var i = t.match(r);
  10330. return e.isNull(i) ? 0 : parseFloat(i[1])
  10331. }
  10332. var i = {
  10333. HTMLEvents: ["change"],
  10334. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10335. KeyboardEvents: ["keydown"]
  10336. }
  10337. , n = {};
  10338. e.each(i, function(t, i) {
  10339. e.each(t, function(e) {
  10340. n[e] = i
  10341. })
  10342. });
  10343. var r = /(\d+(\.\d+)?)px/
  10344. , o = {
  10345. makeSelectable: function(e, t) {
  10346. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10347. return !1
  10348. }
  10349. : function() {}
  10350. ,
  10351. e.style.MozUserSelect = t ? "auto" : "none",
  10352. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10353. e.unselectable = t ? "on" : "off")
  10354. },
  10355. makeFullscreen: function(t, i, n) {
  10356. e.isUndefined(i) && (i = !0),
  10357. e.isUndefined(n) && (n = !0),
  10358. t.style.position = "absolute",
  10359. i && (t.style.left = 0,
  10360. t.style.right = 0),
  10361. n && (t.style.top = 0,
  10362. t.style.bottom = 0)
  10363. },
  10364. fakeEvent: function(t, i, r, o) {
  10365. r = r || {};
  10366. var a = n[i];
  10367. if (!a)
  10368. throw new Error("Event type " + i + " not supported.");
  10369. var s = document.createEvent(a);
  10370. switch (a) {
  10371. case "MouseEvents":
  10372. var l = r.x || r.clientX || 0
  10373. , c = r.y || r.clientY || 0;
  10374. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10375. break;
  10376. case "KeyboardEvents":
  10377. var h = s.initKeyboardEvent || s.initKeyEvent;
  10378. e.defaults(r, {
  10379. cancelable: !0,
  10380. ctrlKey: !1,
  10381. altKey: !1,
  10382. shiftKey: !1,
  10383. metaKey: !1,
  10384. keyCode: void 0,
  10385. charCode: void 0
  10386. }),
  10387. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10388. break;
  10389. default:
  10390. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10391. }
  10392. e.defaults(s, o),
  10393. t.dispatchEvent(s)
  10394. },
  10395. bind: function(e, t, i, n) {
  10396. return n = n || !1,
  10397. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10398. o
  10399. },
  10400. unbind: function(e, t, i, n) {
  10401. return n = n || !1,
  10402. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10403. o
  10404. },
  10405. addClass: function(e, t) {
  10406. if (void 0 === e.className)
  10407. e.className = t;
  10408. else if (e.className !== t) {
  10409. var i = e.className.split(/ +/);
  10410. i.indexOf(t) == -1 && (i.push(t),
  10411. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10412. }
  10413. return o
  10414. },
  10415. removeClass: function(e, t) {
  10416. if (t)
  10417. if (void 0 === e.className)
  10418. ;
  10419. else if (e.className === t)
  10420. e.removeAttribute("class");
  10421. else {
  10422. var i = e.className.split(/ +/)
  10423. , n = i.indexOf(t);
  10424. n != -1 && (i.splice(n, 1),
  10425. e.className = i.join(" "))
  10426. }
  10427. else
  10428. e.className = void 0;
  10429. return o
  10430. },
  10431. hasClass: function(e, t) {
  10432. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10433. },
  10434. getWidth: function(e) {
  10435. var i = getComputedStyle(e);
  10436. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10437. },
  10438. getHeight: function(e) {
  10439. var i = getComputedStyle(e);
  10440. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10441. },
  10442. getOffset: function(e) {
  10443. var t = {
  10444. left: 0,
  10445. top: 0
  10446. };
  10447. if (e.offsetParent)
  10448. do
  10449. t.left += e.offsetLeft,
  10450. t.top += e.offsetTop;
  10451. while (e = e.offsetParent);return t
  10452. },
  10453. isActive: function(e) {
  10454. return e === document.activeElement && (e.type || e.href)
  10455. }
  10456. };
  10457. return o
  10458. }(n.utils.common),
  10459. n.controllers.OptionController = function(e, t, i) {
  10460. var n = function(e, r, o) {
  10461. n.superclass.call(this, e, r);
  10462. var a = this;
  10463. if (this.__select = document.createElement("select"),
  10464. i.isArray(o)) {
  10465. var s = {};
  10466. i.each(o, function(e) {
  10467. s[e] = e
  10468. }),
  10469. o = s
  10470. }
  10471. i.each(o, function(e, t) {
  10472. var i = document.createElement("option");
  10473. i.innerHTML = t,
  10474. i.setAttribute("value", e),
  10475. a.__select.appendChild(i)
  10476. }),
  10477. this.updateDisplay(),
  10478. t.bind(this.__select, "change", function() {
  10479. var e = this.options[this.selectedIndex].value;
  10480. a.setValue(e)
  10481. }),
  10482. this.domElement.appendChild(this.__select)
  10483. };
  10484. return n.superclass = e,
  10485. i.extend(n.prototype, e.prototype, {
  10486. setValue: function(e) {
  10487. var t = n.superclass.prototype.setValue.call(this, e);
  10488. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10489. t
  10490. },
  10491. updateDisplay: function() {
  10492. return this.__select.value = this.getValue(),
  10493. n.superclass.prototype.updateDisplay.call(this)
  10494. }
  10495. }),
  10496. n
  10497. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10498. n.controllers.NumberController = function(e, t) {
  10499. function i(e) {
  10500. return e = e.toString(),
  10501. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10502. }
  10503. var n = function(e, r, o) {
  10504. n.superclass.call(this, e, r),
  10505. o = o || {},
  10506. this.__min = o.min,
  10507. this.__max = o.max,
  10508. this.__step = o.step,
  10509. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10510. this.__precision = i(this.__impliedStep)
  10511. };
  10512. return n.superclass = e,
  10513. t.extend(n.prototype, e.prototype, {
  10514. setValue: function(e) {
  10515. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10516. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10517. n.superclass.prototype.setValue.call(this, e)
  10518. },
  10519. min: function(e) {
  10520. return this.__min = e,
  10521. this
  10522. },
  10523. max: function(e) {
  10524. return this.__max = e,
  10525. this
  10526. },
  10527. step: function(e) {
  10528. return this.__step = e,
  10529. this.__impliedStep = e,
  10530. this.__precision = i(e),
  10531. this
  10532. }
  10533. }),
  10534. n
  10535. }(n.controllers.Controller, n.utils.common),
  10536. n.controllers.NumberControllerBox = function(e, t, i) {
  10537. function n(e, t) {
  10538. var i = Math.pow(10, t);
  10539. return Math.round(e * i) / i
  10540. }
  10541. var r = function(e, n, o) {
  10542. function a() {
  10543. var e = parseFloat(d.__input.value);
  10544. i.isNaN(e) || d.setValue(e)
  10545. }
  10546. function s() {
  10547. a(),
  10548. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10549. }
  10550. function l(e) {
  10551. t.bind(window, "mousemove", c),
  10552. t.bind(window, "mouseup", h),
  10553. u = e.clientY
  10554. }
  10555. function c(e) {
  10556. var t = u - e.clientY;
  10557. d.setValue(d.getValue() + t * d.__impliedStep),
  10558. u = e.clientY
  10559. }
  10560. function h() {
  10561. t.unbind(window, "mousemove", c),
  10562. t.unbind(window, "mouseup", h)
  10563. }
  10564. this.__truncationSuspended = !1,
  10565. r.superclass.call(this, e, n, o);
  10566. var u, d = this;
  10567. this.__input = document.createElement("input"),
  10568. this.__input.setAttribute("type", "text"),
  10569. t.bind(this.__input, "change", a),
  10570. t.bind(this.__input, "blur", s),
  10571. t.bind(this.__input, "mousedown", l),
  10572. t.bind(this.__input, "keydown", function(e) {
  10573. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10574. this.blur(),
  10575. d.__truncationSuspended = !1)
  10576. }),
  10577. this.updateDisplay(),
  10578. this.domElement.appendChild(this.__input)
  10579. };
  10580. return r.superclass = e,
  10581. i.extend(r.prototype, e.prototype, {
  10582. updateDisplay: function() {
  10583. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10584. r.superclass.prototype.updateDisplay.call(this)
  10585. }
  10586. }),
  10587. r
  10588. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10589. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10590. function o(e, t, i, n, r) {
  10591. return n + (r - n) * ((e - t) / (i - t))
  10592. }
  10593. var a = function(e, i, n, r, s) {
  10594. function l(e) {
  10595. t.bind(window, "mousemove", c),
  10596. t.bind(window, "mouseup", h),
  10597. c(e)
  10598. }
  10599. function c(e) {
  10600. e.preventDefault();
  10601. var i = t.getOffset(u.__background)
  10602. , n = t.getWidth(u.__background);
  10603. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10604. !1
  10605. }
  10606. function h() {
  10607. t.unbind(window, "mousemove", c),
  10608. t.unbind(window, "mouseup", h),
  10609. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10610. }
  10611. a.superclass.call(this, e, i, {
  10612. min: n,
  10613. max: r,
  10614. step: s
  10615. });
  10616. var u = this;
  10617. this.__background = document.createElement("div"),
  10618. this.__foreground = document.createElement("div"),
  10619. t.bind(this.__background, "mousedown", l),
  10620. t.addClass(this.__background, "slider"),
  10621. t.addClass(this.__foreground, "slider-fg"),
  10622. this.updateDisplay(),
  10623. this.__background.appendChild(this.__foreground),
  10624. this.domElement.appendChild(this.__background)
  10625. };
  10626. return a.superclass = e,
  10627. a.useDefaultStyles = function() {
  10628. i.inject(r)
  10629. }
  10630. ,
  10631. n.extend(a.prototype, e.prototype, {
  10632. updateDisplay: function() {
  10633. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10634. return this.__foreground.style.width = 100 * e + "%",
  10635. a.superclass.prototype.updateDisplay.call(this)
  10636. }
  10637. }),
  10638. a
  10639. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10640. n.controllers.FunctionController = function(e, t, i) {
  10641. var n = function(e, i, r) {
  10642. n.superclass.call(this, e, i);
  10643. var o = this;
  10644. this.__button = document.createElement("div"),
  10645. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10646. t.bind(this.__button, "click", function(e) {
  10647. return e.preventDefault(),
  10648. o.fire(),
  10649. !1
  10650. }),
  10651. t.addClass(this.__button, "button"),
  10652. this.domElement.appendChild(this.__button)
  10653. };
  10654. return n.superclass = e,
  10655. i.extend(n.prototype, e.prototype, {
  10656. fire: function() {
  10657. this.__onChange && this.__onChange.call(this),
  10658. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10659. this.getValue().call(this.object)
  10660. }
  10661. }),
  10662. n
  10663. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10664. n.controllers.BooleanController = function(e, t, i) {
  10665. var n = function(e, i) {
  10666. function r() {
  10667. o.setValue(!o.__prev)
  10668. }
  10669. n.superclass.call(this, e, i);
  10670. var o = this;
  10671. this.__prev = this.getValue(),
  10672. this.__checkbox = document.createElement("input"),
  10673. this.__checkbox.setAttribute("type", "checkbox"),
  10674. t.bind(this.__checkbox, "change", r, !1),
  10675. this.domElement.appendChild(this.__checkbox),
  10676. this.updateDisplay()
  10677. };
  10678. return n.superclass = e,
  10679. i.extend(n.prototype, e.prototype, {
  10680. setValue: function(e) {
  10681. var t = n.superclass.prototype.setValue.call(this, e);
  10682. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10683. this.__prev = this.getValue(),
  10684. t
  10685. },
  10686. updateDisplay: function() {
  10687. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10688. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10689. n.superclass.prototype.updateDisplay.call(this)
  10690. }
  10691. }),
  10692. n
  10693. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10694. n.color.toString = function(e) {
  10695. return function(t) {
  10696. if (1 == t.a || e.isUndefined(t.a)) {
  10697. for (var i = t.hex.toString(16); i.length < 6; )
  10698. i = "0" + i;
  10699. return "#" + i
  10700. }
  10701. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10702. }
  10703. }(n.utils.common),
  10704. n.color.interpret = function(e, t) {
  10705. var i, n, r = function() {
  10706. n = !1;
  10707. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10708. return t.each(o, function(r) {
  10709. if (r.litmus(e))
  10710. return t.each(r.conversions, function(r, o) {
  10711. if (i = r.read(e),
  10712. n === !1 && i !== !1)
  10713. return n = i,
  10714. i.conversionName = o,
  10715. i.conversion = r,
  10716. t.BREAK
  10717. }),
  10718. t.BREAK
  10719. }),
  10720. n
  10721. }, o = [{
  10722. litmus: t.isString,
  10723. conversions: {
  10724. THREE_CHAR_HEX: {
  10725. read: function(e) {
  10726. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10727. return null !== t && {
  10728. space: "HEX",
  10729. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10730. }
  10731. },
  10732. write: e
  10733. },
  10734. SIX_CHAR_HEX: {
  10735. read: function(e) {
  10736. var t = e.match(/^#([A-F0-9]{6})$/i);
  10737. return null !== t && {
  10738. space: "HEX",
  10739. hex: parseInt("0x" + t[1].toString())
  10740. }
  10741. },
  10742. write: e
  10743. },
  10744. CSS_RGB: {
  10745. read: function(e) {
  10746. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10747. return null !== t && {
  10748. space: "RGB",
  10749. r: parseFloat(t[1]),
  10750. g: parseFloat(t[2]),
  10751. b: parseFloat(t[3])
  10752. }
  10753. },
  10754. write: e
  10755. },
  10756. CSS_RGBA: {
  10757. read: function(e) {
  10758. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10759. return null !== t && {
  10760. space: "RGB",
  10761. r: parseFloat(t[1]),
  10762. g: parseFloat(t[2]),
  10763. b: parseFloat(t[3]),
  10764. a: parseFloat(t[4])
  10765. }
  10766. },
  10767. write: e
  10768. }
  10769. }
  10770. }, {
  10771. litmus: t.isNumber,
  10772. conversions: {
  10773. HEX: {
  10774. read: function(e) {
  10775. return {
  10776. space: "HEX",
  10777. hex: e,
  10778. conversionName: "HEX"
  10779. }
  10780. },
  10781. write: function(e) {
  10782. return e.hex
  10783. }
  10784. }
  10785. }
  10786. }, {
  10787. litmus: t.isArray,
  10788. conversions: {
  10789. RGB_ARRAY: {
  10790. read: function(e) {
  10791. return 3 == e.length && {
  10792. space: "RGB",
  10793. r: e[0],
  10794. g: e[1],
  10795. b: e[2]
  10796. }
  10797. },
  10798. write: function(e) {
  10799. return [e.r, e.g, e.b]
  10800. }
  10801. },
  10802. RGBA_ARRAY: {
  10803. read: function(e) {
  10804. return 4 == e.length && {
  10805. space: "RGB",
  10806. r: e[0],
  10807. g: e[1],
  10808. b: e[2],
  10809. a: e[3]
  10810. }
  10811. },
  10812. write: function(e) {
  10813. return [e.r, e.g, e.b, e.a]
  10814. }
  10815. }
  10816. }
  10817. }, {
  10818. litmus: t.isObject,
  10819. conversions: {
  10820. RGBA_OBJ: {
  10821. read: function(e) {
  10822. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10823. space: "RGB",
  10824. r: e.r,
  10825. g: e.g,
  10826. b: e.b,
  10827. a: e.a
  10828. }
  10829. },
  10830. write: function(e) {
  10831. return {
  10832. r: e.r,
  10833. g: e.g,
  10834. b: e.b,
  10835. a: e.a
  10836. }
  10837. }
  10838. },
  10839. RGB_OBJ: {
  10840. read: function(e) {
  10841. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10842. space: "RGB",
  10843. r: e.r,
  10844. g: e.g,
  10845. b: e.b
  10846. }
  10847. },
  10848. write: function(e) {
  10849. return {
  10850. r: e.r,
  10851. g: e.g,
  10852. b: e.b
  10853. }
  10854. }
  10855. },
  10856. HSVA_OBJ: {
  10857. read: function(e) {
  10858. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10859. space: "HSV",
  10860. h: e.h,
  10861. s: e.s,
  10862. v: e.v,
  10863. a: e.a
  10864. }
  10865. },
  10866. write: function(e) {
  10867. return {
  10868. h: e.h,
  10869. s: e.s,
  10870. v: e.v,
  10871. a: e.a
  10872. }
  10873. }
  10874. },
  10875. HSV_OBJ: {
  10876. read: function(e) {
  10877. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10878. space: "HSV",
  10879. h: e.h,
  10880. s: e.s,
  10881. v: e.v
  10882. }
  10883. },
  10884. write: function(e) {
  10885. return {
  10886. h: e.h,
  10887. s: e.s,
  10888. v: e.v
  10889. }
  10890. }
  10891. }
  10892. }
  10893. }];
  10894. return r
  10895. }(n.color.toString, n.utils.common),
  10896. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10897. function g(e, t, i, o) {
  10898. if (void 0 === t[i])
  10899. throw new Error("Object " + t + ' has no property "' + i + '"');
  10900. var a;
  10901. if (o.color)
  10902. a = new h(t,i);
  10903. else {
  10904. var s = [t, i].concat(o.factoryArgs);
  10905. a = n.apply(e, s)
  10906. }
  10907. o.before instanceof r && (o.before = o.before.__li),
  10908. A(e, a),
  10909. p.addClass(a.domElement, "c");
  10910. var l = document.createElement("span");
  10911. p.addClass(l, "property-name"),
  10912. l.innerHTML = a.property;
  10913. var c = document.createElement("div");
  10914. c.appendChild(l),
  10915. c.appendChild(a.domElement);
  10916. var u = m(e, c, o.before);
  10917. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10918. p.addClass(u, typeof a.getValue()),
  10919. v(e, u, a),
  10920. e.__controllers.push(a),
  10921. a
  10922. }
  10923. function m(e, t, i) {
  10924. var n = document.createElement("li");
  10925. return t && n.appendChild(t),
  10926. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10927. e.onResize(),
  10928. n
  10929. }
  10930. function v(e, t, i) {
  10931. if (i.__li = t,
  10932. i.__gui = e,
  10933. f.extend(i, {
  10934. options: function(t) {
  10935. return arguments.length > 1 ? (i.remove(),
  10936. g(e, i.object, i.property, {
  10937. before: i.__li.nextElementSibling,
  10938. factoryArgs: [f.toArray(arguments)]
  10939. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10940. g(e, i.object, i.property, {
  10941. before: i.__li.nextElementSibling,
  10942. factoryArgs: [t]
  10943. })) : void 0
  10944. },
  10945. name: function(e) {
  10946. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10947. i
  10948. },
  10949. listen: function() {
  10950. return i.__gui.listen(i),
  10951. i
  10952. },
  10953. remove: function() {
  10954. return i.__gui.remove(i),
  10955. i
  10956. }
  10957. }),
  10958. i instanceof l) {
  10959. var n = new s(i.object,i.property,{
  10960. min: i.__min,
  10961. max: i.__max,
  10962. step: i.__step
  10963. });
  10964. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10965. var t = i[e]
  10966. , r = n[e];
  10967. i[e] = n[e] = function() {
  10968. var e = Array.prototype.slice.call(arguments);
  10969. return t.apply(i, e),
  10970. r.apply(n, e)
  10971. }
  10972. }),
  10973. p.addClass(t, "has-slider"),
  10974. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10975. } else if (i instanceof s) {
  10976. var r = function(t) {
  10977. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10978. g(e, i.object, i.property, {
  10979. before: i.__li.nextElementSibling,
  10980. factoryArgs: [i.__min, i.__max, i.__step]
  10981. })) : t
  10982. };
  10983. i.min = f.compose(r, i.min),
  10984. i.max = f.compose(r, i.max)
  10985. } else
  10986. i instanceof o ? (p.bind(t, "click", function() {
  10987. p.fakeEvent(i.__checkbox, "click")
  10988. }),
  10989. p.bind(i.__checkbox, "click", function(e) {
  10990. e.stopPropagation()
  10991. })) : i instanceof a ? (p.bind(t, "click", function() {
  10992. p.fakeEvent(i.__button, "click")
  10993. }),
  10994. p.bind(t, "mouseover", function() {
  10995. p.addClass(i.__button, "hover")
  10996. }),
  10997. p.bind(t, "mouseout", function() {
  10998. p.removeClass(i.__button, "hover")
  10999. })) : i instanceof h && (p.addClass(t, "color"),
  11000. i.updateDisplay = f.compose(function(e) {
  11001. return t.style.borderLeftColor = i.__color.toString(),
  11002. e
  11003. }, i.updateDisplay),
  11004. i.updateDisplay());
  11005. i.setValue = f.compose(function(t) {
  11006. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  11007. t
  11008. }, i.setValue)
  11009. }
  11010. function A(e, t) {
  11011. var i = e.getRoot()
  11012. , n = i.__rememberedObjects.indexOf(t.object);
  11013. if (n != -1) {
  11014. var r = i.__rememberedObjectIndecesToControllers[n];
  11015. if (void 0 === r && (r = {},
  11016. i.__rememberedObjectIndecesToControllers[n] = r),
  11017. r[t.property] = t,
  11018. i.load && i.load.remembered) {
  11019. var o, a = i.load.remembered;
  11020. if (a[e.preset])
  11021. o = a[e.preset];
  11022. else {
  11023. if (!a[L])
  11024. return;
  11025. o = a[L]
  11026. }
  11027. if (o[n] && void 0 !== o[n][t.property]) {
  11028. var s = o[n][t.property];
  11029. t.initialValue = s,
  11030. t.setValue(s)
  11031. }
  11032. }
  11033. }
  11034. }
  11035. function y(e, t) {
  11036. return document.location.href + "." + t
  11037. }
  11038. function C(e) {
  11039. var t = e.__save_row = document.createElement("li");
  11040. p.addClass(e.domElement, "has-save"),
  11041. e.__ul.insertBefore(t, e.__ul.firstChild),
  11042. p.addClass(t, "save-row");
  11043. var i = document.createElement("span");
  11044. i.innerHTML = "&nbsp;",
  11045. p.addClass(i, "button gears");
  11046. var n = document.createElement("span");
  11047. n.innerHTML = "Save",
  11048. p.addClass(n, "button"),
  11049. p.addClass(n, "save");
  11050. var r = document.createElement("span");
  11051. r.innerHTML = "New",
  11052. p.addClass(r, "button"),
  11053. p.addClass(r, "save-as");
  11054. var o = document.createElement("span");
  11055. o.innerHTML = "Revert",
  11056. p.addClass(o, "button"),
  11057. p.addClass(o, "revert");
  11058. var a = e.__preset_select = document.createElement("select");
  11059. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11060. w(e, i, i == e.preset)
  11061. }) : w(e, L, !1),
  11062. p.bind(a, "change", function() {
  11063. for (var t = 0; t < e.__preset_select.length; t++)
  11064. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11065. e.preset = this.value
  11066. }),
  11067. t.appendChild(a),
  11068. t.appendChild(i),
  11069. t.appendChild(n),
  11070. t.appendChild(r),
  11071. t.appendChild(o),
  11072. D) {
  11073. var s = document.getElementById("dg-save-locally")
  11074. , l = document.getElementById("dg-local-explain");
  11075. s.style.display = "block";
  11076. var c = document.getElementById("dg-local-storage");
  11077. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11078. var h = function() {
  11079. l.style.display = e.useLocalStorage ? "block" : "none"
  11080. };
  11081. h(),
  11082. p.bind(c, "change", function() {
  11083. e.useLocalStorage = !e.useLocalStorage,
  11084. h()
  11085. })
  11086. }
  11087. var u = document.getElementById("dg-new-constructor");
  11088. p.bind(u, "keydown", function(e) {
  11089. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11090. }),
  11091. p.bind(i, "click", function() {
  11092. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11093. S.show(),
  11094. u.focus(),
  11095. u.select()
  11096. }),
  11097. p.bind(n, "click", function() {
  11098. e.save()
  11099. }),
  11100. p.bind(r, "click", function() {
  11101. var t = prompt("Enter a new preset name.");
  11102. t && e.saveAs(t)
  11103. }),
  11104. p.bind(o, "click", function() {
  11105. e.revert()
  11106. })
  11107. }
  11108. function I(e) {
  11109. function t(t) {
  11110. return t.preventDefault(),
  11111. r = t.clientX,
  11112. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11113. p.bind(window, "mousemove", i),
  11114. p.bind(window, "mouseup", n),
  11115. !1
  11116. }
  11117. function i(t) {
  11118. return t.preventDefault(),
  11119. e.width += r - t.clientX,
  11120. e.onResize(),
  11121. r = t.clientX,
  11122. !1
  11123. }
  11124. function n() {
  11125. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11126. p.unbind(window, "mousemove", i),
  11127. p.unbind(window, "mouseup", n)
  11128. }
  11129. e.__resize_handle = document.createElement("div"),
  11130. f.extend(e.__resize_handle.style, {
  11131. width: "6px",
  11132. marginLeft: "-3px",
  11133. height: "200px",
  11134. cursor: "ew-resize",
  11135. position: "absolute"
  11136. });
  11137. var r;
  11138. p.bind(e.__resize_handle, "mousedown", t),
  11139. p.bind(e.__closeButton, "mousedown", t),
  11140. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11141. }
  11142. function E(e, t) {
  11143. e.domElement.style.width = t + "px",
  11144. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11145. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11146. }
  11147. function b(e, t) {
  11148. var i = {};
  11149. return f.each(e.__rememberedObjects, function(n, r) {
  11150. var o = {}
  11151. , a = e.__rememberedObjectIndecesToControllers[r];
  11152. f.each(a, function(e, i) {
  11153. o[i] = t ? e.initialValue : e.getValue()
  11154. }),
  11155. i[r] = o
  11156. }),
  11157. i
  11158. }
  11159. function w(e, t, i) {
  11160. var n = document.createElement("option");
  11161. n.innerHTML = t,
  11162. n.value = t,
  11163. e.__preset_select.appendChild(n),
  11164. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11165. }
  11166. function _(e) {
  11167. for (var t = 0; t < e.__preset_select.length; t++)
  11168. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11169. }
  11170. function T(e, t) {
  11171. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11172. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11173. }
  11174. function x(e) {
  11175. 0 != e.length && u(function() {
  11176. x(e)
  11177. }),
  11178. f.each(e, function(e) {
  11179. e.updateDisplay()
  11180. })
  11181. }
  11182. e.inject(i);
  11183. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11184. try {
  11185. return "localStorage"in window && null !== window.localStorage
  11186. } catch (e) {
  11187. return !1
  11188. }
  11189. }(), N = !0, B = !1, F = [], V = function(e) {
  11190. function t() {
  11191. var e = i.getRoot();
  11192. e.width += 1,
  11193. f.defer(function() {
  11194. e.width -= 1
  11195. })
  11196. }
  11197. var i = this;
  11198. this.domElement = document.createElement("div"),
  11199. this.__ul = document.createElement("ul"),
  11200. this.domElement.appendChild(this.__ul),
  11201. p.addClass(this.domElement, R),
  11202. this.__folders = {},
  11203. this.__controllers = [],
  11204. this.__rememberedObjects = [],
  11205. this.__rememberedObjectIndecesToControllers = [],
  11206. this.__listening = [],
  11207. e = e || {},
  11208. e = f.defaults(e, {
  11209. autoPlace: !0,
  11210. width: V.DEFAULT_WIDTH
  11211. }),
  11212. e = f.defaults(e, {
  11213. resizable: e.autoPlace,
  11214. hideable: e.autoPlace
  11215. }),
  11216. f.isUndefined(e.load) ? e.load = {
  11217. preset: L
  11218. } : e.preset && (e.load.preset = e.preset),
  11219. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11220. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11221. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11222. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11223. if (Object.defineProperties(this, {
  11224. parent: {
  11225. get: function() {
  11226. return e.parent
  11227. }
  11228. },
  11229. scrollable: {
  11230. get: function() {
  11231. return e.scrollable
  11232. }
  11233. },
  11234. autoPlace: {
  11235. get: function() {
  11236. return e.autoPlace
  11237. }
  11238. },
  11239. preset: {
  11240. get: function() {
  11241. return i.parent ? i.getRoot().preset : e.load.preset
  11242. },
  11243. set: function(t) {
  11244. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11245. _(this),
  11246. i.revert()
  11247. }
  11248. },
  11249. width: {
  11250. get: function() {
  11251. return e.width
  11252. },
  11253. set: function(t) {
  11254. e.width = t,
  11255. E(i, t)
  11256. }
  11257. },
  11258. name: {
  11259. get: function() {
  11260. return e.name
  11261. },
  11262. set: function(t) {
  11263. e.name = t,
  11264. a && (a.innerHTML = e.name)
  11265. }
  11266. },
  11267. closed: {
  11268. get: function() {
  11269. return e.closed
  11270. },
  11271. set: function(t) {
  11272. e.closed = t,
  11273. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11274. this.onResize(),
  11275. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11276. }
  11277. },
  11278. load: {
  11279. get: function() {
  11280. return e.load
  11281. }
  11282. },
  11283. useLocalStorage: {
  11284. get: function() {
  11285. return r
  11286. },
  11287. set: function(e) {
  11288. D && (r = e,
  11289. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11290. localStorage.setItem(y(i, "isLocal"), e))
  11291. }
  11292. }
  11293. }),
  11294. f.isUndefined(e.parent)) {
  11295. if (e.closed = !1,
  11296. p.addClass(this.domElement, V.CLASS_MAIN),
  11297. p.makeSelectable(this.domElement, !1),
  11298. D && r) {
  11299. i.useLocalStorage = !0;
  11300. var o = localStorage.getItem(y(this, "gui"));
  11301. o && (e.load = JSON.parse(o))
  11302. }
  11303. this.__closeButton = document.createElement("div"),
  11304. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11305. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11306. this.domElement.appendChild(this.__closeButton),
  11307. p.bind(this.__closeButton, "click", function() {
  11308. i.closed = !i.closed
  11309. })
  11310. } else {
  11311. void 0 === e.closed && (e.closed = !0);
  11312. var a = document.createTextNode(e.name);
  11313. p.addClass(a, "controller-name");
  11314. var s = m(i, a)
  11315. , l = function(e) {
  11316. return e.preventDefault(),
  11317. i.closed = !i.closed,
  11318. !1
  11319. };
  11320. p.addClass(this.__ul, V.CLASS_CLOSED),
  11321. p.addClass(s, "title"),
  11322. p.bind(s, "click", l),
  11323. e.closed || (this.closed = !1)
  11324. }
  11325. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11326. p.addClass(M, R),
  11327. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11328. document.body.appendChild(M),
  11329. N = !1),
  11330. M.appendChild(this.domElement),
  11331. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11332. this.parent || E(i, e.width)),
  11333. p.bind(window, "resize", function() {
  11334. i.onResize()
  11335. }),
  11336. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11337. i.onResize()
  11338. }),
  11339. p.bind(this.__ul, "transitionend", function() {
  11340. i.onResize()
  11341. }),
  11342. p.bind(this.__ul, "oTransitionEnd", function() {
  11343. i.onResize()
  11344. }),
  11345. this.onResize(),
  11346. e.resizable && I(this),
  11347. n = function() {
  11348. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11349. }
  11350. ,
  11351. this.saveToLocalStorageIfPossible = n;
  11352. i.getRoot();
  11353. e.parent || t()
  11354. };
  11355. return V.toggleHide = function() {
  11356. B = !B,
  11357. f.each(F, function(e) {
  11358. e.domElement.style.zIndex = B ? -999 : 999,
  11359. e.domElement.style.opacity = B ? 0 : 1
  11360. })
  11361. }
  11362. ,
  11363. V.CLASS_AUTO_PLACE = "a",
  11364. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11365. V.CLASS_MAIN = "main",
  11366. V.CLASS_CONTROLLER_ROW = "cr",
  11367. V.CLASS_TOO_TALL = "taller-than-window",
  11368. V.CLASS_CLOSED = "closed",
  11369. V.CLASS_CLOSE_BUTTON = "close-button",
  11370. V.CLASS_DRAG = "drag",
  11371. V.DEFAULT_WIDTH = 245,
  11372. V.TEXT_CLOSED = "Close Controls",
  11373. V.TEXT_OPEN = "Open Controls",
  11374. p.bind(window, "keydown", function(e) {
  11375. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11376. }, !1),
  11377. f.extend(V.prototype, {
  11378. add: function(e, t) {
  11379. return g(this, e, t, {
  11380. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11381. })
  11382. },
  11383. addColor: function(e, t) {
  11384. return g(this, e, t, {
  11385. color: !0
  11386. })
  11387. },
  11388. remove: function(e) {
  11389. this.__ul.removeChild(e.__li),
  11390. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11391. var t = this;
  11392. f.defer(function() {
  11393. t.onResize()
  11394. })
  11395. },
  11396. destroy: function() {
  11397. this.autoPlace && M.removeChild(this.domElement)
  11398. },
  11399. addFolder: function(e) {
  11400. if (void 0 !== this.__folders[e])
  11401. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11402. var t = {
  11403. name: e,
  11404. parent: this
  11405. };
  11406. t.autoPlace = this.autoPlace,
  11407. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11408. t.load = this.load.folders[e]);
  11409. var i = new V(t);
  11410. this.__folders[e] = i;
  11411. var n = m(this, i.domElement);
  11412. return p.addClass(n, "folder"),
  11413. i
  11414. },
  11415. open: function() {
  11416. this.closed = !1
  11417. },
  11418. close: function() {
  11419. this.closed = !0
  11420. },
  11421. onResize: function() {
  11422. var e = this.getRoot();
  11423. if (e.scrollable) {
  11424. var t = p.getOffset(e.__ul).top
  11425. , i = 0;
  11426. f.each(e.__ul.childNodes, function(t) {
  11427. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11428. }),
  11429. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11430. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11431. e.__ul.style.height = "auto")
  11432. }
  11433. e.__resize_handle && f.defer(function() {
  11434. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11435. }),
  11436. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11437. },
  11438. remember: function() {
  11439. if (f.isUndefined(S) && (S = new d,
  11440. S.domElement.innerHTML = t),
  11441. this.parent)
  11442. throw new Error("You can only call remember on a top level GUI.");
  11443. var e = this;
  11444. f.each(Array.prototype.slice.call(arguments), function(t) {
  11445. 0 == e.__rememberedObjects.length && C(e),
  11446. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11447. }),
  11448. this.autoPlace && E(this, this.width)
  11449. },
  11450. getRoot: function() {
  11451. for (var e = this; e.parent; )
  11452. e = e.parent;
  11453. return e
  11454. },
  11455. getSaveObject: function() {
  11456. var e = this.load;
  11457. return e.closed = this.closed,
  11458. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11459. e.remembered || (e.remembered = {}),
  11460. e.remembered[this.preset] = b(this)),
  11461. e.folders = {},
  11462. f.each(this.__folders, function(t, i) {
  11463. e.folders[i] = t.getSaveObject()
  11464. }),
  11465. e
  11466. },
  11467. save: function() {
  11468. this.load.remembered || (this.load.remembered = {}),
  11469. this.load.remembered[this.preset] = b(this),
  11470. T(this, !1),
  11471. this.saveToLocalStorageIfPossible()
  11472. },
  11473. saveAs: function(e) {
  11474. this.load.remembered || (this.load.remembered = {},
  11475. this.load.remembered[L] = b(this, !0)),
  11476. this.load.remembered[e] = b(this),
  11477. this.preset = e,
  11478. w(this, e, !0),
  11479. this.saveToLocalStorageIfPossible()
  11480. },
  11481. revert: function(e) {
  11482. f.each(this.__controllers, function(t) {
  11483. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11484. }, this),
  11485. f.each(this.__folders, function(e) {
  11486. e.revert(e)
  11487. }),
  11488. e || T(this.getRoot(), !1)
  11489. },
  11490. listen: function(e) {
  11491. var t = 0 == this.__listening.length;
  11492. this.__listening.push(e),
  11493. t && x(this.__listening)
  11494. }
  11495. }),
  11496. V
  11497. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11498. return function(s, l) {
  11499. var c = s[l];
  11500. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11501. min: arguments[2],
  11502. max: arguments[3]
  11503. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11504. }
  11505. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11506. var n = function(e, i) {
  11507. function r() {
  11508. a.setValue(a.__input.value)
  11509. }
  11510. function o() {
  11511. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11512. }
  11513. n.superclass.call(this, e, i);
  11514. var a = this;
  11515. this.__input = document.createElement("input"),
  11516. this.__input.setAttribute("type", "text"),
  11517. t.bind(this.__input, "keyup", r),
  11518. t.bind(this.__input, "change", r),
  11519. t.bind(this.__input, "blur", o),
  11520. t.bind(this.__input, "keydown", function(e) {
  11521. 13 === e.keyCode && this.blur()
  11522. }),
  11523. this.updateDisplay(),
  11524. this.domElement.appendChild(this.__input)
  11525. };
  11526. return n.superclass = e,
  11527. i.extend(n.prototype, e.prototype, {
  11528. updateDisplay: function() {
  11529. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11530. n.superclass.prototype.updateDisplay.call(this)
  11531. }
  11532. }),
  11533. n
  11534. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11535. function o(e, t, i, n) {
  11536. e.style.background = "",
  11537. r.each(l, function(r) {
  11538. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11539. })
  11540. }
  11541. function a(e) {
  11542. e.style.background = "",
  11543. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11544. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11545. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11546. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11547. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11548. }
  11549. var s = function(e, l) {
  11550. function c(e) {
  11551. p(e),
  11552. t.bind(window, "mousemove", p),
  11553. t.bind(window, "mouseup", h)
  11554. }
  11555. function h() {
  11556. t.unbind(window, "mousemove", p),
  11557. t.unbind(window, "mouseup", h)
  11558. }
  11559. function u() {
  11560. var e = n(this.value);
  11561. e !== !1 ? (g.__color.__state = e,
  11562. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11563. }
  11564. function d() {
  11565. t.unbind(window, "mousemove", f),
  11566. t.unbind(window, "mouseup", d)
  11567. }
  11568. function p(e) {
  11569. e.preventDefault();
  11570. var i = t.getWidth(g.__saturation_field)
  11571. , n = t.getOffset(g.__saturation_field)
  11572. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11573. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11574. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11575. r > 1 ? r = 1 : r < 0 && (r = 0),
  11576. g.__color.v = o,
  11577. g.__color.s = r,
  11578. g.setValue(g.__color.toOriginal()),
  11579. !1
  11580. }
  11581. function f(e) {
  11582. e.preventDefault();
  11583. var i = t.getHeight(g.__hue_field)
  11584. , n = t.getOffset(g.__hue_field)
  11585. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11586. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11587. g.__color.h = 360 * r,
  11588. g.setValue(g.__color.toOriginal()),
  11589. !1
  11590. }
  11591. s.superclass.call(this, e, l),
  11592. this.__color = new i(this.getValue()),
  11593. this.__temp = new i(0);
  11594. var g = this;
  11595. this.domElement = document.createElement("div"),
  11596. t.makeSelectable(this.domElement, !1),
  11597. this.__selector = document.createElement("div"),
  11598. this.__selector.className = "selector",
  11599. this.__saturation_field = document.createElement("div"),
  11600. this.__saturation_field.className = "saturation-field",
  11601. this.__field_knob = document.createElement("div"),
  11602. this.__field_knob.className = "field-knob",
  11603. this.__field_knob_border = "2px solid ",
  11604. this.__hue_knob = document.createElement("div"),
  11605. this.__hue_knob.className = "hue-knob",
  11606. this.__hue_field = document.createElement("div"),
  11607. this.__hue_field.className = "hue-field",
  11608. this.__input = document.createElement("input"),
  11609. this.__input.type = "text",
  11610. this.__input_textShadow = "0 1px 1px ",
  11611. t.bind(this.__input, "keydown", function(e) {
  11612. 13 === e.keyCode && u.call(this)
  11613. }),
  11614. t.bind(this.__input, "blur", u),
  11615. t.bind(this.__selector, "mousedown", function(e) {
  11616. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11617. t.removeClass(g.__selector, "drag")
  11618. })
  11619. });
  11620. var m = document.createElement("div");
  11621. r.extend(this.__selector.style, {
  11622. width: "122px",
  11623. height: "102px",
  11624. padding: "3px",
  11625. backgroundColor: "#222",
  11626. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11627. }),
  11628. r.extend(this.__field_knob.style, {
  11629. position: "absolute",
  11630. width: "12px",
  11631. height: "12px",
  11632. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11633. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11634. borderRadius: "12px",
  11635. zIndex: 1
  11636. }),
  11637. r.extend(this.__hue_knob.style, {
  11638. position: "absolute",
  11639. width: "15px",
  11640. height: "2px",
  11641. borderRight: "4px solid #fff",
  11642. zIndex: 1
  11643. }),
  11644. r.extend(this.__saturation_field.style, {
  11645. width: "100px",
  11646. height: "100px",
  11647. border: "1px solid #555",
  11648. marginRight: "3px",
  11649. display: "inline-block",
  11650. cursor: "pointer"
  11651. }),
  11652. r.extend(m.style, {
  11653. width: "100%",
  11654. height: "100%",
  11655. background: "none"
  11656. }),
  11657. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11658. r.extend(this.__hue_field.style, {
  11659. width: "15px",
  11660. height: "100px",
  11661. display: "inline-block",
  11662. border: "1px solid #555",
  11663. cursor: "ns-resize"
  11664. }),
  11665. a(this.__hue_field),
  11666. r.extend(this.__input.style, {
  11667. outline: "none",
  11668. textAlign: "center",
  11669. color: "#fff",
  11670. border: 0,
  11671. fontWeight: "bold",
  11672. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11673. }),
  11674. t.bind(this.__saturation_field, "mousedown", c),
  11675. t.bind(this.__field_knob, "mousedown", c),
  11676. t.bind(this.__hue_field, "mousedown", function(e) {
  11677. f(e),
  11678. t.bind(window, "mousemove", f),
  11679. t.bind(window, "mouseup", d)
  11680. }),
  11681. this.__saturation_field.appendChild(m),
  11682. this.__selector.appendChild(this.__field_knob),
  11683. this.__selector.appendChild(this.__saturation_field),
  11684. this.__selector.appendChild(this.__hue_field),
  11685. this.__hue_field.appendChild(this.__hue_knob),
  11686. this.domElement.appendChild(this.__input),
  11687. this.domElement.appendChild(this.__selector),
  11688. this.updateDisplay()
  11689. };
  11690. s.superclass = e,
  11691. r.extend(s.prototype, e.prototype, {
  11692. updateDisplay: function() {
  11693. var e = n(this.getValue());
  11694. if (e !== !1) {
  11695. var t = !1;
  11696. r.each(i.COMPONENTS, function(i) {
  11697. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11698. return t = !0,
  11699. {}
  11700. }, this),
  11701. t && r.extend(this.__color.__state, e)
  11702. }
  11703. r.extend(this.__temp.__state, this.__color.__state),
  11704. this.__temp.a = 1;
  11705. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11706. , s = 255 - a;
  11707. r.extend(this.__field_knob.style, {
  11708. marginLeft: 100 * this.__color.s - 7 + "px",
  11709. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11710. backgroundColor: this.__temp.toString(),
  11711. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11712. }),
  11713. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11714. this.__temp.s = 1,
  11715. this.__temp.v = 1,
  11716. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11717. r.extend(this.__input.style, {
  11718. backgroundColor: this.__input.value = this.__color.toString(),
  11719. color: "rgb(" + a + "," + a + "," + a + ")",
  11720. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11721. })
  11722. }
  11723. });
  11724. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11725. return s
  11726. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11727. function r(e, t, i) {
  11728. Object.defineProperty(e, t, {
  11729. get: function() {
  11730. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11731. this.__state[t])
  11732. },
  11733. set: function(e) {
  11734. "RGB" !== this.__state.space && (a(this, t, i),
  11735. this.__state.space = "RGB"),
  11736. this.__state[t] = e
  11737. }
  11738. })
  11739. }
  11740. function o(e, t) {
  11741. Object.defineProperty(e, t, {
  11742. get: function() {
  11743. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11744. this.__state[t])
  11745. },
  11746. set: function(e) {
  11747. "HSV" !== this.__state.space && (s(this),
  11748. this.__state.space = "HSV"),
  11749. this.__state[t] = e
  11750. }
  11751. })
  11752. }
  11753. function a(e, i, r) {
  11754. if ("HEX" === e.__state.space)
  11755. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11756. else {
  11757. if ("HSV" !== e.__state.space)
  11758. throw "Corrupted color state";
  11759. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11760. }
  11761. }
  11762. function s(e) {
  11763. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11764. n.extend(e.__state, {
  11765. s: i.s,
  11766. v: i.v
  11767. }),
  11768. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11769. }
  11770. var l = function() {
  11771. if (this.__state = e.apply(this, arguments),
  11772. this.__state === !1)
  11773. throw "Failed to interpret color arguments";
  11774. this.__state.a = this.__state.a || 1
  11775. };
  11776. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11777. n.extend(l.prototype, {
  11778. toString: function() {
  11779. return i(this)
  11780. },
  11781. toOriginal: function() {
  11782. return this.__state.conversion.write(this)
  11783. }
  11784. }),
  11785. r(l.prototype, "r", 2),
  11786. r(l.prototype, "g", 1),
  11787. r(l.prototype, "b", 0),
  11788. o(l.prototype, "h"),
  11789. o(l.prototype, "s"),
  11790. o(l.prototype, "v"),
  11791. Object.defineProperty(l.prototype, "a", {
  11792. get: function() {
  11793. return this.__state.a
  11794. },
  11795. set: function(e) {
  11796. this.__state.a = e
  11797. }
  11798. }),
  11799. Object.defineProperty(l.prototype, "hex", {
  11800. get: function() {
  11801. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11802. this.__state.hex
  11803. },
  11804. set: function(e) {
  11805. this.__state.space = "HEX",
  11806. this.__state.hex = e
  11807. }
  11808. }),
  11809. l
  11810. }(n.color.interpret, n.color.math = function() {
  11811. var e;
  11812. return {
  11813. hsv_to_rgb: function(e, t, i) {
  11814. var n = Math.floor(e / 60) % 6
  11815. , r = e / 60 - Math.floor(e / 60)
  11816. , o = i * (1 - t)
  11817. , a = i * (1 - r * t)
  11818. , s = i * (1 - (1 - r) * t)
  11819. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11820. return {
  11821. r: 255 * l[0],
  11822. g: 255 * l[1],
  11823. b: 255 * l[2]
  11824. }
  11825. },
  11826. rgb_to_hsv: function(e, t, i) {
  11827. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11828. return 0 == a ? {
  11829. h: NaN,
  11830. s: 0,
  11831. v: 0
  11832. } : (r = s / a,
  11833. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11834. n /= 6,
  11835. n < 0 && (n += 1),
  11836. {
  11837. h: 360 * n,
  11838. s: r,
  11839. v: a / 255
  11840. })
  11841. },
  11842. rgb_to_hex: function(e, t, i) {
  11843. var n = this.hex_with_component(0, 2, e);
  11844. return n = this.hex_with_component(n, 1, t),
  11845. n = this.hex_with_component(n, 0, i)
  11846. },
  11847. component_from_hex: function(e, t) {
  11848. return e >> 8 * t & 255
  11849. },
  11850. hex_with_component: function(t, i, n) {
  11851. return n << (e = 8 * i) | t & ~(255 << e)
  11852. }
  11853. }
  11854. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11855. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11856. window.setTimeout(e, 1e3 / 60)
  11857. }
  11858. }(), n.dom.CenteredDiv = function(e, t) {
  11859. var i = function() {
  11860. this.backgroundElement = document.createElement("div"),
  11861. t.extend(this.backgroundElement.style, {
  11862. backgroundColor: "rgba(0,0,0,0.8)",
  11863. top: 0,
  11864. left: 0,
  11865. display: "none",
  11866. zIndex: "1000",
  11867. opacity: 0,
  11868. WebkitTransition: "opacity 0.2s linear"
  11869. }),
  11870. e.makeFullscreen(this.backgroundElement),
  11871. this.backgroundElement.style.position = "fixed",
  11872. this.domElement = document.createElement("div"),
  11873. t.extend(this.domElement.style, {
  11874. position: "fixed",
  11875. display: "none",
  11876. zIndex: "1001",
  11877. opacity: 0,
  11878. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11879. }),
  11880. document.body.appendChild(this.backgroundElement),
  11881. document.body.appendChild(this.domElement);
  11882. var i = this;
  11883. e.bind(this.backgroundElement, "click", function() {
  11884. i.hide()
  11885. })
  11886. };
  11887. return i.prototype.show = function() {
  11888. var e = this;
  11889. this.backgroundElement.style.display = "block",
  11890. this.domElement.style.display = "block",
  11891. this.domElement.style.opacity = 0,
  11892. this.domElement.style.webkitTransform = "scale(1.1)",
  11893. this.layout(),
  11894. t.defer(function() {
  11895. e.backgroundElement.style.opacity = 1,
  11896. e.domElement.style.opacity = 1,
  11897. e.domElement.style.webkitTransform = "scale(1)"
  11898. })
  11899. }
  11900. ,
  11901. i.prototype.hide = function() {
  11902. var t = this
  11903. , i = function() {
  11904. t.domElement.style.display = "none",
  11905. t.backgroundElement.style.display = "none",
  11906. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11907. e.unbind(t.domElement, "transitionend", i),
  11908. e.unbind(t.domElement, "oTransitionEnd", i)
  11909. };
  11910. e.bind(this.domElement, "webkitTransitionEnd", i),
  11911. e.bind(this.domElement, "transitionend", i),
  11912. e.bind(this.domElement, "oTransitionEnd", i),
  11913. this.backgroundElement.style.opacity = 0,
  11914. this.domElement.style.opacity = 0,
  11915. this.domElement.style.webkitTransform = "scale(1.1)"
  11916. }
  11917. ,
  11918. i.prototype.layout = function() {
  11919. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11920. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11921. }
  11922. ,
  11923. i
  11924. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11925. }
  11926. , {}],
  11927. 94: [function(e, t, i) {
  11928. (function(e) {
  11929. "use strict";
  11930. function i(t) {
  11931. function i(e) {
  11932. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11933. var n = _((t[i] * e + 50) / 100);
  11934. n < 1 ? n = 1 : n > 255 && (n = 255),
  11935. T[G[i]] = n
  11936. }
  11937. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11938. var a = _((r[o] * e + 50) / 100);
  11939. a < 1 ? a = 1 : a > 255 && (a = 255),
  11940. x[G[o]] = a
  11941. }
  11942. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11943. for (var h = 0; h < 8; h++)
  11944. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11945. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11946. l++
  11947. }
  11948. function n(e, t) {
  11949. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11950. for (var a = 1; a <= e[o]; a++)
  11951. r[t[n]] = [],
  11952. r[t[n]][0] = i,
  11953. r[t[n]][1] = o,
  11954. n++,
  11955. i++;
  11956. i *= 2
  11957. }
  11958. return r
  11959. }
  11960. function r() {
  11961. C = n(z, W),
  11962. I = n(X, Z),
  11963. E = n(j, Y),
  11964. b = n(q, K)
  11965. }
  11966. function o() {
  11967. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11968. for (var n = e; n < t; n++)
  11969. P[32767 + n] = i,
  11970. R[32767 + n] = [],
  11971. R[32767 + n][1] = i,
  11972. R[32767 + n][0] = n;
  11973. for (var r = -(t - 1); r <= -e; r++)
  11974. P[32767 + r] = i,
  11975. R[32767 + r] = [],
  11976. R[32767 + r][1] = i,
  11977. R[32767 + r][0] = t - 1 + r;
  11978. e <<= 1,
  11979. t <<= 1
  11980. }
  11981. }
  11982. function a() {
  11983. for (var e = 0; e < 256; e++)
  11984. H[e] = 19595 * e,
  11985. H[e + 256 >> 0] = 38470 * e,
  11986. H[e + 512 >> 0] = 7471 * e + 32768,
  11987. H[e + 768 >> 0] = -11059 * e,
  11988. H[e + 1024 >> 0] = -21709 * e,
  11989. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11990. H[e + 1536 >> 0] = -27439 * e,
  11991. H[e + 1792 >> 0] = -5329 * e
  11992. }
  11993. function s(e) {
  11994. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11995. t & 1 << i && (N |= 1 << B),
  11996. i--,
  11997. B--,
  11998. B < 0 && (255 == N ? (l(255),
  11999. l(0)) : l(N),
  12000. B = 7,
  12001. N = 0)
  12002. }
  12003. function l(e) {
  12004. D.push(e)
  12005. }
  12006. function c(e) {
  12007. l(e >> 8 & 255),
  12008. l(255 & e)
  12009. }
  12010. function h(e, t) {
  12011. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  12012. for (h = 0; h < d; ++h) {
  12013. i = e[u],
  12014. n = e[u + 1],
  12015. r = e[u + 2],
  12016. o = e[u + 3],
  12017. a = e[u + 4],
  12018. s = e[u + 5],
  12019. l = e[u + 6],
  12020. c = e[u + 7];
  12021. var f = i + c
  12022. , g = i - c
  12023. , m = n + l
  12024. , v = n - l
  12025. , A = r + s
  12026. , y = r - s
  12027. , C = o + a
  12028. , I = o - a
  12029. , E = f + C
  12030. , b = f - C
  12031. , w = m + A
  12032. , _ = m - A;
  12033. e[u] = E + w,
  12034. e[u + 4] = E - w;
  12035. var T = .707106781 * (_ + b);
  12036. e[u + 2] = b + T,
  12037. e[u + 6] = b - T,
  12038. E = I + y,
  12039. w = y + v,
  12040. _ = v + g;
  12041. var x = .382683433 * (E - _)
  12042. , S = .5411961 * E + x
  12043. , M = 1.306562965 * _ + x
  12044. , R = .707106781 * w
  12045. , P = g + R
  12046. , L = g - R;
  12047. e[u + 5] = L + S,
  12048. e[u + 3] = L - S,
  12049. e[u + 1] = P + M,
  12050. e[u + 7] = P - M,
  12051. u += 8
  12052. }
  12053. for (u = 0,
  12054. h = 0; h < d; ++h) {
  12055. i = e[u],
  12056. n = e[u + 8],
  12057. r = e[u + 16],
  12058. o = e[u + 24],
  12059. a = e[u + 32],
  12060. s = e[u + 40],
  12061. l = e[u + 48],
  12062. c = e[u + 56];
  12063. var D = i + c
  12064. , N = i - c
  12065. , B = n + l
  12066. , F = n - l
  12067. , V = r + s
  12068. , U = r - s
  12069. , k = o + a
  12070. , H = o - a
  12071. , G = D + k
  12072. , z = D - k
  12073. , W = B + V
  12074. , j = B - V;
  12075. e[u] = G + W,
  12076. e[u + 32] = G - W;
  12077. var Y = .707106781 * (j + z);
  12078. e[u + 16] = z + Y,
  12079. e[u + 48] = z - Y,
  12080. G = H + U,
  12081. W = U + F,
  12082. j = F + N;
  12083. var X = .382683433 * (G - j)
  12084. , Z = .5411961 * G + X
  12085. , q = 1.306562965 * j + X
  12086. , K = .707106781 * W
  12087. , Q = N + K
  12088. , J = N - K;
  12089. e[u + 40] = J + Z,
  12090. e[u + 24] = J - Z,
  12091. e[u + 8] = Q + q,
  12092. e[u + 56] = Q - q,
  12093. u++
  12094. }
  12095. var $;
  12096. for (h = 0; h < p; ++h)
  12097. $ = e[h] * t[h],
  12098. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12099. return O
  12100. }
  12101. function u() {
  12102. c(65504),
  12103. c(16),
  12104. l(74),
  12105. l(70),
  12106. l(73),
  12107. l(70),
  12108. l(0),
  12109. l(1),
  12110. l(1),
  12111. l(0),
  12112. c(1),
  12113. c(1),
  12114. l(0),
  12115. l(0)
  12116. }
  12117. function d(e, t) {
  12118. c(65472),
  12119. c(17),
  12120. l(8),
  12121. c(t),
  12122. c(e),
  12123. l(3),
  12124. l(1),
  12125. l(17),
  12126. l(0),
  12127. l(2),
  12128. l(17),
  12129. l(1),
  12130. l(3),
  12131. l(17),
  12132. l(1)
  12133. }
  12134. function p() {
  12135. c(65499),
  12136. c(132),
  12137. l(0);
  12138. for (var e = 0; e < 64; e++)
  12139. l(T[e]);
  12140. l(1);
  12141. for (var t = 0; t < 64; t++)
  12142. l(x[t])
  12143. }
  12144. function f() {
  12145. c(65476),
  12146. c(418),
  12147. l(0);
  12148. for (var e = 0; e < 16; e++)
  12149. l(z[e + 1]);
  12150. for (var t = 0; t <= 11; t++)
  12151. l(W[t]);
  12152. l(16);
  12153. for (var i = 0; i < 16; i++)
  12154. l(j[i + 1]);
  12155. for (var n = 0; n <= 161; n++)
  12156. l(Y[n]);
  12157. l(1);
  12158. for (var r = 0; r < 16; r++)
  12159. l(X[r + 1]);
  12160. for (var o = 0; o <= 11; o++)
  12161. l(Z[o]);
  12162. l(17);
  12163. for (var a = 0; a < 16; a++)
  12164. l(q[a + 1]);
  12165. for (var s = 0; s <= 161; s++)
  12166. l(K[s])
  12167. }
  12168. function g() {
  12169. c(65498),
  12170. c(12),
  12171. l(3),
  12172. l(1),
  12173. l(0),
  12174. l(2),
  12175. l(17),
  12176. l(3),
  12177. l(17),
  12178. l(0),
  12179. l(63),
  12180. l(0)
  12181. }
  12182. function m(e, t, i, n, r) {
  12183. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12184. L[G[f]] = p[f];
  12185. var g = L[0] - i;
  12186. i = L[0],
  12187. 0 == g ? s(n[0]) : (o = 32767 + g,
  12188. s(n[P[o]]),
  12189. s(R[o]));
  12190. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12191. ;
  12192. if (0 == m)
  12193. return s(a),
  12194. i;
  12195. for (var v, A = 1; A <= m; ) {
  12196. for (var y = A; 0 == L[A] && A <= m; ++A)
  12197. ;
  12198. var C = A - y;
  12199. if (C >= c) {
  12200. v = C >> 4;
  12201. for (var I = 1; I <= v; ++I)
  12202. s(l);
  12203. C &= 15
  12204. }
  12205. o = 32767 + L[A],
  12206. s(r[(C << 4) + P[o]]),
  12207. s(R[o]),
  12208. A++
  12209. }
  12210. return m != u && s(a),
  12211. i
  12212. }
  12213. function v() {
  12214. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12215. k[t] = e(t)
  12216. }
  12217. function A(e) {
  12218. if (e <= 0 && (e = 1),
  12219. e > 100 && (e = 100),
  12220. w != e) {
  12221. var t = 0;
  12222. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12223. i(t),
  12224. w = e
  12225. }
  12226. }
  12227. function y() {
  12228. var e = (new Date).getTime();
  12229. t || (t = 50),
  12230. v(),
  12231. r(),
  12232. o(),
  12233. a(),
  12234. A(t);
  12235. (new Date).getTime() - e
  12236. }
  12237. var C, I, E, b, w, _ = (Math.round,
  12238. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12239. this.encode = function(t, i) {
  12240. var n = ((new Date).getTime(),
  12241. i.quality);
  12242. n && A(n),
  12243. D = new Array,
  12244. N = 0,
  12245. B = 7,
  12246. c(65496),
  12247. u(),
  12248. p(),
  12249. d(t.width, t.height),
  12250. f(),
  12251. g();
  12252. var r = 0
  12253. , o = 0
  12254. , a = 0;
  12255. N = 0,
  12256. B = 7,
  12257. this.encode.displayName = "_encode_";
  12258. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12259. for (l = 0; l < G; ) {
  12260. for (w = G * z + l,
  12261. _ = w,
  12262. T = -1,
  12263. x = 0,
  12264. R = 0; R < 64; R++)
  12265. x = (k ? 63 - R : R) >> 3,
  12266. T = 4 * (7 & R),
  12267. _ = w + x * G + T,
  12268. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12269. l + T >= G && (_ -= l + T - G + 4),
  12270. h = P[_++],
  12271. v = P[_++],
  12272. y = P[_++],
  12273. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12274. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12275. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12276. r = m(F, S, r, C, E),
  12277. o = m(V, M, o, I, b),
  12278. a = m(U, M, a, I, b),
  12279. l += 32
  12280. }
  12281. z += W
  12282. }
  12283. if (B >= 0) {
  12284. var j = [];
  12285. j[1] = B + 1,
  12286. j[0] = (1 << B + 1) - 1,
  12287. s(j)
  12288. }
  12289. return c(65497),
  12290. new e(D)
  12291. }
  12292. ,
  12293. y()
  12294. }
  12295. function n(e, t) {
  12296. t = t || {},
  12297. t.quality = t.quality || 50;
  12298. var n = t.quality
  12299. , r = new i(n)
  12300. , o = r.encode(e, t);
  12301. return {
  12302. data: o,
  12303. width: e.width,
  12304. height: e.height
  12305. }
  12306. }
  12307. t.exports.encode = n
  12308. }
  12309. ).call(this, e("buffer").Buffer)
  12310. }
  12311. , {
  12312. buffer: 198
  12313. }],
  12314. 95: [function(e, t, i) {
  12315. "use strict";
  12316. !function() {
  12317. if ("performance"in window == !1 && (window.performance = {}),
  12318. Date.now = Date.now || function() {
  12319. return (new Date).getTime()
  12320. }
  12321. ,
  12322. "now"in window.performance == !1) {
  12323. var e = Date.now();
  12324. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12325. window.performance.now = function() {
  12326. return Date.now() - e
  12327. }
  12328. }
  12329. }()
  12330. }
  12331. , {}],
  12332. 96: [function(e, t, i) {
  12333. "use strict";
  12334. var n = e("three");
  12335. n.EffectComposer = function(e, t) {
  12336. if (this.renderer = e,
  12337. void 0 === t) {
  12338. var i = {
  12339. minFilter: n.LinearFilter,
  12340. magFilter: n.LinearFilter,
  12341. format: n.RGBAFormat,
  12342. stencilBuffer: !1
  12343. }
  12344. , r = e.getSize();
  12345. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12346. }
  12347. this.renderTarget1 = t,
  12348. this.renderTarget2 = t.clone(),
  12349. this.writeBuffer = this.renderTarget1,
  12350. this.readBuffer = this.renderTarget2,
  12351. this.passes = [],
  12352. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12353. this.copyPass = new n.ShaderPass(n.CopyShader)
  12354. }
  12355. ,
  12356. n.EffectComposer.prototype = {
  12357. swapBuffers: function() {
  12358. var e = this.readBuffer;
  12359. this.readBuffer = this.writeBuffer,
  12360. this.writeBuffer = e
  12361. },
  12362. addPass: function(e) {
  12363. this.passes.push(e)
  12364. },
  12365. insertPass: function(e, t) {
  12366. this.passes.splice(t, 0, e)
  12367. },
  12368. render: function(e) {
  12369. this.writeBuffer = this.renderTarget1,
  12370. this.readBuffer = this.renderTarget2;
  12371. var t, i, r = !1, o = this.passes.length;
  12372. for (i = 0; i < o; i++)
  12373. if (t = this.passes[i],
  12374. t.enabled) {
  12375. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12376. t.needsSwap) {
  12377. if (r) {
  12378. var a = this.renderer.context;
  12379. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12380. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12381. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12382. }
  12383. this.swapBuffers()
  12384. }
  12385. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12386. }
  12387. },
  12388. reset: function(e) {
  12389. if (void 0 === e) {
  12390. var t = this.renderer.getSize();
  12391. e = this.renderTarget1.clone(),
  12392. e.setSize(t.width, t.height)
  12393. }
  12394. this.renderTarget1.dispose(),
  12395. this.renderTarget2.dispose(),
  12396. this.renderTarget1 = e,
  12397. this.renderTarget2 = e.clone(),
  12398. this.writeBuffer = this.renderTarget1,
  12399. this.readBuffer = this.renderTarget2
  12400. },
  12401. setSize: function(e, t) {
  12402. this.renderTarget1.setSize(e, t),
  12403. this.renderTarget2.setSize(e, t)
  12404. }
  12405. }
  12406. }
  12407. , {
  12408. three: 217
  12409. }],
  12410. 97: [function(e, t, i) {
  12411. "use strict";
  12412. var n = e("three");
  12413. n.MaskPass = function(e, t) {
  12414. this.scene = e,
  12415. this.camera = t,
  12416. this.enabled = !0,
  12417. this.clear = !0,
  12418. this.needsSwap = !1,
  12419. this.inverse = !1
  12420. }
  12421. ,
  12422. n.MaskPass.prototype = {
  12423. render: function(e, t, i, n) {
  12424. var r = e.context;
  12425. r.colorMask(!1, !1, !1, !1),
  12426. r.depthMask(!1);
  12427. var o, a;
  12428. this.inverse ? (o = 0,
  12429. a = 1) : (o = 1,
  12430. a = 0),
  12431. r.enable(r.STENCIL_TEST),
  12432. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12433. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12434. r.clearStencil(a),
  12435. e.render(this.scene, this.camera, i, this.clear),
  12436. e.render(this.scene, this.camera, t, this.clear),
  12437. r.colorMask(!0, !0, !0, !0),
  12438. r.depthMask(!0),
  12439. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12440. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12441. }
  12442. },
  12443. n.ClearMaskPass = function() {
  12444. this.enabled = !0
  12445. }
  12446. ,
  12447. n.ClearMaskPass.prototype = {
  12448. render: function(e, t, i, n) {
  12449. var r = e.context;
  12450. r.disable(r.STENCIL_TEST)
  12451. }
  12452. }
  12453. }
  12454. , {
  12455. three: 217
  12456. }],
  12457. 98: [function(e, t, i) {
  12458. "use strict";
  12459. var n = e("three");
  12460. n.RenderPass = function(e, t, i, r, o) {
  12461. this.scene = e,
  12462. this.camera = t,
  12463. this.overrideMaterial = i,
  12464. this.clearColor = r,
  12465. this.clearAlpha = void 0 !== o ? o : 1,
  12466. this.oldClearColor = new n.Color,
  12467. this.oldClearAlpha = 1,
  12468. this.enabled = !0,
  12469. this.clear = !0,
  12470. this.needsSwap = !1
  12471. }
  12472. ,
  12473. n.RenderPass.prototype = {
  12474. render: function(e, t, i, n) {
  12475. this.scene.overrideMaterial = this.overrideMaterial,
  12476. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12477. this.oldClearAlpha = e.getClearAlpha(),
  12478. e.setClearColor(this.clearColor, this.clearAlpha)),
  12479. e.render(this.scene, this.camera, i, this.clear),
  12480. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12481. this.scene.overrideMaterial = null
  12482. }
  12483. }
  12484. }
  12485. , {
  12486. three: 217
  12487. }],
  12488. 99: [function(e, t, i) {
  12489. "use strict";
  12490. var n = e("three");
  12491. n.ShaderPass = function(e, t) {
  12492. this.textureID = void 0 !== t ? t : "tDiffuse",
  12493. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12494. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12495. this.material = new n.ShaderMaterial({
  12496. defines: e.defines || {},
  12497. uniforms: this.uniforms,
  12498. vertexShader: e.vertexShader,
  12499. fragmentShader: e.fragmentShader
  12500. })),
  12501. this.renderToScreen = !1,
  12502. this.enabled = !0,
  12503. this.needsSwap = !0,
  12504. this.clear = !1,
  12505. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12506. this.scene = new n.Scene,
  12507. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12508. this.scene.add(this.quad)
  12509. }
  12510. ,
  12511. n.ShaderPass.prototype = {
  12512. render: function(e, t, i, n) {
  12513. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12514. this.quad.material = this.material,
  12515. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12516. }
  12517. }
  12518. }
  12519. , {
  12520. three: 217
  12521. }],
  12522. 100: [function(e, t, i) {
  12523. "use strict";
  12524. var n = e("three");
  12525. n.CopyShader = {
  12526. uniforms: {
  12527. tDiffuse: {
  12528. type: "t",
  12529. value: null
  12530. },
  12531. opacity: {
  12532. type: "f",
  12533. value: 1
  12534. }
  12535. },
  12536. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12537. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12538. }
  12539. }
  12540. , {
  12541. three: 217
  12542. }],
  12543. 101: [function(e, t, i) {
  12544. "use strict";
  12545. var n = e("three");
  12546. n.HorizontalBlurShader = {
  12547. uniforms: {
  12548. tDiffuse: {
  12549. type: "t",
  12550. value: null
  12551. },
  12552. h: {
  12553. type: "f",
  12554. value: 1 / 512
  12555. }
  12556. },
  12557. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12558. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12559. }
  12560. }
  12561. , {
  12562. three: 217
  12563. }],
  12564. 102: [function(e, t, i) {
  12565. "use strict";
  12566. var n = e("three");
  12567. n.VerticalBlurShader = {
  12568. uniforms: {
  12569. tDiffuse: {
  12570. type: "t",
  12571. value: null
  12572. },
  12573. v: {
  12574. type: "f",
  12575. value: 1 / 512
  12576. }
  12577. },
  12578. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12579. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12580. }
  12581. }
  12582. , {
  12583. three: 217
  12584. }],
  12585. 103: [function(e, t, i) {
  12586. "use strict";
  12587. var n = e("three");
  12588. !function() {
  12589. if ("performance"in window == 0 && (window.performance = {}),
  12590. "now"in window.performance == 0) {
  12591. var e = Date.now();
  12592. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12593. window.performance.now = function() {
  12594. return Date.now() - e
  12595. }
  12596. }
  12597. }(),
  12598. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12599. var t, i = this.extensions, r = this.context;
  12600. if (e === n.RepeatWrapping)
  12601. return r.REPEAT;
  12602. if (e === n.ClampToEdgeWrapping)
  12603. return r.CLAMP_TO_EDGE;
  12604. if (e === n.MirroredRepeatWrapping)
  12605. return r.MIRRORED_REPEAT;
  12606. if (e === n.NearestFilter)
  12607. return r.NEAREST;
  12608. if (e === n.NearestMipMapNearestFilter)
  12609. return r.NEAREST_MIPMAP_NEAREST;
  12610. if (e === n.NearestMipMapLinearFilter)
  12611. return r.NEAREST_MIPMAP_LINEAR;
  12612. if (e === n.LinearFilter)
  12613. return r.LINEAR;
  12614. if (e === n.LinearMipMapNearestFilter)
  12615. return r.LINEAR_MIPMAP_NEAREST;
  12616. if (e === n.LinearMipMapLinearFilter)
  12617. return r.LINEAR_MIPMAP_LINEAR;
  12618. if (e === n.UnsignedByteType)
  12619. return r.UNSIGNED_BYTE;
  12620. if (e === n.UnsignedShort4444Type)
  12621. return r.UNSIGNED_SHORT_4_4_4_4;
  12622. if (e === n.UnsignedShort5551Type)
  12623. return r.UNSIGNED_SHORT_5_5_5_1;
  12624. if (e === n.UnsignedShort565Type)
  12625. return r.UNSIGNED_SHORT_5_6_5;
  12626. if (e === n.ByteType)
  12627. return r.BYTE;
  12628. if (e === n.ShortType)
  12629. return r.SHORT;
  12630. if (e === n.UnsignedShortType)
  12631. return r.UNSIGNED_SHORT;
  12632. if (e === n.IntType)
  12633. return r.INT;
  12634. if (e === n.UnsignedIntType)
  12635. return r.UNSIGNED_INT;
  12636. if (e === n.FloatType)
  12637. return r.FLOAT;
  12638. if (t = i.get("OES_texture_half_float"),
  12639. null !== t && e === n.HalfFloatType)
  12640. return t.HALF_FLOAT_OES;
  12641. if (e === n.AlphaFormat)
  12642. return r.ALPHA;
  12643. if (e === n.RGBFormat)
  12644. return r.RGB;
  12645. if (e === n.RGBAFormat)
  12646. return r.RGBA;
  12647. if (e === n.LuminanceFormat)
  12648. return r.LUMINANCE;
  12649. if (e === n.LuminanceAlphaFormat)
  12650. return r.LUMINANCE_ALPHA;
  12651. if (e === n.AddEquation)
  12652. return r.FUNC_ADD;
  12653. if (e === n.SubtractEquation)
  12654. return r.FUNC_SUBTRACT;
  12655. if (e === n.ReverseSubtractEquation)
  12656. return r.FUNC_REVERSE_SUBTRACT;
  12657. if (e === n.ZeroFactor)
  12658. return r.ZERO;
  12659. if (e === n.OneFactor)
  12660. return r.ONE;
  12661. if (e === n.SrcColorFactor)
  12662. return r.SRC_COLOR;
  12663. if (e === n.OneMinusSrcColorFactor)
  12664. return r.ONE_MINUS_SRC_COLOR;
  12665. if (e === n.SrcAlphaFactor)
  12666. return r.SRC_ALPHA;
  12667. if (e === n.OneMinusSrcAlphaFactor)
  12668. return r.ONE_MINUS_SRC_ALPHA;
  12669. if (e === n.DstAlphaFactor)
  12670. return r.DST_ALPHA;
  12671. if (e === n.OneMinusDstAlphaFactor)
  12672. return r.ONE_MINUS_DST_ALPHA;
  12673. if (e === n.DstColorFactor)
  12674. return r.DST_COLOR;
  12675. if (e === n.OneMinusDstColorFactor)
  12676. return r.ONE_MINUS_DST_COLOR;
  12677. if (e === n.SrcAlphaSaturateFactor)
  12678. return r.SRC_ALPHA_SATURATE;
  12679. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12680. null !== t) {
  12681. if (e === n.RGB_S3TC_DXT1_Format)
  12682. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12683. if (e === n.RGBA_S3TC_DXT1_Format)
  12684. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12685. if (e === n.RGBA_S3TC_DXT3_Format)
  12686. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12687. if (e === n.RGBA_S3TC_DXT5_Format)
  12688. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12689. }
  12690. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12691. null !== t) {
  12692. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12693. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12694. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12695. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12696. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12697. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12698. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12699. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12700. }
  12701. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12702. null !== t && e === n.RGB_ETC1_Format)
  12703. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12704. if (t = i.get("EXT_blend_minmax"),
  12705. null !== t) {
  12706. if (e === n.MinEquation)
  12707. return t.MIN_EXT;
  12708. if (e === n.MaxEquation)
  12709. return t.MAX_EXT
  12710. }
  12711. return 0
  12712. }
  12713. ,
  12714. n.WebGLState = function(e, t, i) {
  12715. var r = this
  12716. , o = new n.Vector4
  12717. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12718. , s = new Uint8Array(a)
  12719. , l = new Uint8Array(a)
  12720. , c = new Uint8Array(a)
  12721. , h = {}
  12722. , u = null
  12723. , d = null
  12724. , p = null
  12725. , f = null
  12726. , g = null
  12727. , m = null
  12728. , v = null
  12729. , A = null
  12730. , y = !1
  12731. , C = null
  12732. , I = null
  12733. , E = null
  12734. , b = null
  12735. , w = null
  12736. , _ = null
  12737. , T = null
  12738. , x = null
  12739. , S = null
  12740. , M = null
  12741. , R = null
  12742. , P = null
  12743. , O = null
  12744. , L = null
  12745. , D = null
  12746. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12747. , B = void 0
  12748. , F = {}
  12749. , V = new n.Vector4
  12750. , U = null
  12751. , k = null
  12752. , H = new n.Vector4
  12753. , G = new n.Vector4;
  12754. this.init = function() {
  12755. this.clearColor(0, 0, 0, 1),
  12756. this.clearDepth(1),
  12757. this.clearStencil(0),
  12758. this.enable(e.DEPTH_TEST),
  12759. e.depthFunc(e.LEQUAL),
  12760. e.frontFace(e.CCW),
  12761. e.cullFace(e.BACK),
  12762. this.enable(e.CULL_FACE),
  12763. this.enable(e.BLEND),
  12764. e.blendEquation(e.FUNC_ADD),
  12765. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12766. }
  12767. ,
  12768. this.initAttributes = function() {
  12769. for (var e = 0, t = s.length; e < t; e++)
  12770. s[e] = 0
  12771. }
  12772. ,
  12773. this.enableAttribute = function(i) {
  12774. if (s[i] = 1,
  12775. 0 === l[i] && (e.enableVertexAttribArray(i),
  12776. l[i] = 1),
  12777. 0 !== c[i]) {
  12778. var n = t.get("ANGLE_instanced_arrays");
  12779. n.vertexAttribDivisorANGLE(i, 0),
  12780. c[i] = 0
  12781. }
  12782. }
  12783. ,
  12784. this.enableAttributeAndDivisor = function(t, i, n) {
  12785. s[t] = 1,
  12786. 0 === l[t] && (e.enableVertexAttribArray(t),
  12787. l[t] = 1),
  12788. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12789. c[t] = i)
  12790. }
  12791. ,
  12792. this.disableUnusedAttributes = function() {
  12793. for (var t = 0, i = l.length; t < i; t++)
  12794. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12795. l[t] = 0)
  12796. }
  12797. ,
  12798. this.enable = function(t) {
  12799. h[t] !== !0 && (e.enable(t),
  12800. h[t] = !0)
  12801. }
  12802. ,
  12803. this.disable = function(t) {
  12804. h[t] !== !1 && (e.disable(t),
  12805. h[t] = !1)
  12806. }
  12807. ,
  12808. this.getCompressedTextureFormats = function() {
  12809. if (null === u && (u = [],
  12810. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12811. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12812. u.push(i[n]);
  12813. return u
  12814. }
  12815. ,
  12816. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12817. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12818. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12819. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12820. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12821. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12822. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12823. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12824. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12825. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12826. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12827. d = t,
  12828. y = h),
  12829. t === n.CustomBlending ? (s = s || r,
  12830. l = l || o,
  12831. c = c || a,
  12832. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12833. p = r,
  12834. m = s),
  12835. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12836. f = o,
  12837. g = a,
  12838. v = l,
  12839. A = c)) : (p = null,
  12840. f = null,
  12841. g = null,
  12842. m = null,
  12843. v = null,
  12844. A = null)
  12845. }
  12846. ,
  12847. this.setDepthFunc = function(t) {
  12848. if (C !== t) {
  12849. if (t)
  12850. switch (t) {
  12851. case n.NeverDepth:
  12852. e.depthFunc(e.NEVER);
  12853. break;
  12854. case n.AlwaysDepth:
  12855. e.depthFunc(e.ALWAYS);
  12856. break;
  12857. case n.LessDepth:
  12858. e.depthFunc(e.LESS);
  12859. break;
  12860. case n.LessEqualDepth:
  12861. e.depthFunc(e.LEQUAL);
  12862. break;
  12863. case n.EqualDepth:
  12864. e.depthFunc(e.EQUAL);
  12865. break;
  12866. case n.GreaterEqualDepth:
  12867. e.depthFunc(e.GEQUAL);
  12868. break;
  12869. case n.GreaterDepth:
  12870. e.depthFunc(e.GREATER);
  12871. break;
  12872. case n.NotEqualDepth:
  12873. e.depthFunc(e.NOTEQUAL);
  12874. break;
  12875. default:
  12876. e.depthFunc(e.LEQUAL)
  12877. }
  12878. else
  12879. e.depthFunc(e.LEQUAL);
  12880. C = t
  12881. }
  12882. }
  12883. ,
  12884. this.setDepthTest = function(t) {
  12885. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12886. }
  12887. ,
  12888. this.setDepthWrite = function(t) {
  12889. I !== t && (e.depthMask(t),
  12890. I = t)
  12891. }
  12892. ,
  12893. this.setColorWrite = function(t) {
  12894. E !== t && (e.colorMask(t, t, t, t),
  12895. E = t)
  12896. }
  12897. ,
  12898. this.setStencilFunc = function(t, i, n) {
  12899. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12900. w = t,
  12901. _ = i,
  12902. T = n)
  12903. }
  12904. ,
  12905. this.setStencilOp = function(t, i, n) {
  12906. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12907. x = t,
  12908. S = i,
  12909. M = n)
  12910. }
  12911. ,
  12912. this.setStencilTest = function(t) {
  12913. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12914. }
  12915. ,
  12916. this.setStencilWrite = function(t) {
  12917. b !== t && (e.stencilMask(t),
  12918. b = t)
  12919. }
  12920. ,
  12921. this.setFlipSided = function(t) {
  12922. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12923. R = t)
  12924. }
  12925. ,
  12926. this.setLineWidth = function(t) {
  12927. t !== P && (e.lineWidth(t),
  12928. P = t)
  12929. }
  12930. ,
  12931. this.setPolygonOffset = function(t, i, n) {
  12932. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12933. !t || O === i && L === n || (e.polygonOffset(i, n),
  12934. O = i,
  12935. L = n)
  12936. }
  12937. ,
  12938. this.getScissorTest = function() {
  12939. return D
  12940. }
  12941. ,
  12942. this.setScissorTest = function(t) {
  12943. D = t,
  12944. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12945. }
  12946. ,
  12947. this.activeTexture = function(t) {
  12948. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12949. B !== t && (e.activeTexture(t),
  12950. B = t)
  12951. }
  12952. ,
  12953. this.bindTexture = function(t, i) {
  12954. void 0 === B && r.activeTexture();
  12955. var n = F[B];
  12956. void 0 === n && (n = {
  12957. type: void 0,
  12958. texture: void 0
  12959. },
  12960. F[B] = n),
  12961. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12962. n.type = t,
  12963. n.texture = i)
  12964. }
  12965. ,
  12966. this.compressedTexImage2D = function() {
  12967. try {
  12968. e.compressedTexImage2D.apply(e, arguments)
  12969. } catch (e) {
  12970. console.error(e)
  12971. }
  12972. }
  12973. ,
  12974. this.texImage2D = function() {
  12975. try {
  12976. e.texImage2D.apply(e, arguments)
  12977. } catch (e) {
  12978. console.error(e)
  12979. }
  12980. }
  12981. ,
  12982. this.clearColor = function(t, i, n, r) {
  12983. o.set(t, i, n, r),
  12984. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12985. V.copy(o))
  12986. }
  12987. ,
  12988. this.clearDepth = function(t) {
  12989. U !== t && (e.clearDepth(t),
  12990. U = t)
  12991. }
  12992. ,
  12993. this.clearStencil = function(t) {
  12994. k !== t && (e.clearStencil(t),
  12995. k = t)
  12996. }
  12997. ,
  12998. this.scissor = function(t) {
  12999. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  13000. H.copy(t))
  13001. }
  13002. ,
  13003. this.viewport = function(t) {
  13004. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  13005. G.copy(t))
  13006. }
  13007. ,
  13008. this.reset = function() {
  13009. for (var t = 0; t < l.length; t++)
  13010. 1 === l[t] && (e.disableVertexAttribArray(t),
  13011. l[t] = 0);
  13012. h = {},
  13013. u = null,
  13014. B = void 0,
  13015. F = {},
  13016. d = null,
  13017. E = null,
  13018. I = null,
  13019. b = null,
  13020. R = null
  13021. }
  13022. }
  13023. }
  13024. , {
  13025. three: 217
  13026. }],
  13027. 104: [function(e, t, i) {
  13028. (function(i, n) {
  13029. "use strict";
  13030. function r(e) {
  13031. this.urls = e;
  13032. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13033. this.builder = a.loadProto(t),
  13034. this.decoder = this.builder.build("binary_mesh")
  13035. }
  13036. var o = e("three")
  13037. , a = e("protobufjs")
  13038. , s = e("../util/logger")
  13039. , l = (e("../util/common"),
  13040. e("../util/ajax"))
  13041. , c = e("../objects/Chunk")
  13042. , h = new s(n);
  13043. r.prototype = {
  13044. constructor: r,
  13045. load: function(e, t, i, n) {
  13046. return h.time("download"),
  13047. l.get(e, {
  13048. responseType: "arraybuffer"
  13049. }).done(function(r) {
  13050. h.timeEnd("download"),
  13051. this.parse(r, e, t, i, n)
  13052. }
  13053. .bind(this)).fail(n)
  13054. },
  13055. parse: function(e, t, i, n, r) {
  13056. var o = this.readProtobuf(e);
  13057. if (!o)
  13058. return r();
  13059. try {
  13060. h.time("convert to webgl"),
  13061. this.convertProtobufToSceneObject(o, t, i, n, r),
  13062. h.timeEnd("convert to webgl")
  13063. } catch (e) {
  13064. return h.error("failed parsing .dam"),
  13065. h.error(e.message),
  13066. r()
  13067. }
  13068. },
  13069. readProtobuf: function(e) {
  13070. var t;
  13071. try {
  13072. h.time("parse proto"),
  13073. t = this.decoder.decode(e),
  13074. h.timeEnd("parse proto")
  13075. } catch (e) {
  13076. return h.error("failed parsing proto for .dam"),
  13077. h.error(e.message),
  13078. null
  13079. }
  13080. return t
  13081. },
  13082. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13083. function a(e) {
  13084. var i = new o.BufferGeometry;
  13085. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13086. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13087. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13088. i.applyMatrix(s),
  13089. i.computeBoundingBox(),
  13090. new c({
  13091. geometry: i,
  13092. textureName: e.material_name,
  13093. name: e.chunk_name,
  13094. meshUrl: t
  13095. })
  13096. }
  13097. if (0 === e.chunk.length)
  13098. return h.warn("No chunks in damfile..."),
  13099. i([]);
  13100. var s = new o.Matrix4;
  13101. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13102. var l = e.chunk.map(a);
  13103. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13104. r())
  13105. }
  13106. },
  13107. t.exports = r
  13108. }
  13109. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13110. }
  13111. , {
  13112. "../objects/Chunk": 144,
  13113. "../util/ajax": 181,
  13114. "../util/common": 185,
  13115. "../util/logger": 189,
  13116. buffer: 198,
  13117. protobufjs: 214,
  13118. three: 217
  13119. }],
  13120. 105: [function(e, t, i) {
  13121. (function(i) {
  13122. "use strict";
  13123. var n = (e("three"),
  13124. e("../settings"),
  13125. e("../util/browser"),
  13126. e("./DamLoader"))
  13127. , r = e("../util/logger")
  13128. , o = (e("../ab"),
  13129. new r(i));
  13130. t.exports = {
  13131. getLoaders: function() {
  13132. return [["_50k", ".dam", n], ["", ".dam", n]]
  13133. },
  13134. load: function(e, t, i, n, r, a) {
  13135. var s = this.getLoaders();
  13136. a = a || 0;
  13137. var l = s[a];
  13138. if (!l)
  13139. return void (r && r("No suitable model file found..."));
  13140. var c = l[0]
  13141. , h = l[1]
  13142. , u = new l[2](t)
  13143. , d = t.get(e + c + h);
  13144. d ? (o.debug("Trying " + c + h),
  13145. u.load(d, i, n, function() {
  13146. this.load(e, t, i, n, r, ++a)
  13147. }
  13148. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13149. this.load(e, t, i, n, r, ++a))
  13150. }
  13151. }
  13152. }
  13153. ).call(this, "/js/loaders/ModelLoader.js")
  13154. }
  13155. , {
  13156. "../ab": 3,
  13157. "../settings": 166,
  13158. "../util/browser": 182,
  13159. "../util/logger": 189,
  13160. "./DamLoader": 104,
  13161. three: 217
  13162. }],
  13163. 106: [function(e, t, i) {
  13164. (function(i) {
  13165. "use strict";
  13166. var n = e("../util/common")
  13167. , r = e("../util/texture")
  13168. , o = e("../util/browser")
  13169. , a = e("../util/logger")
  13170. , s = e("../settings")
  13171. , l = new a(i);
  13172. t.exports = {
  13173. load: function(e, t) {
  13174. function i(e, i) {
  13175. e || (t.push(i),
  13176. p++,
  13177. d.notify(p, a),
  13178. p === a && d.resolve())
  13179. }
  13180. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13181. return $.when();
  13182. var a = n.countUnique(e.chunks.map(function(e) {
  13183. return e.textureName
  13184. }))
  13185. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13186. , h = "_50k" === c ? "high" : "low";
  13187. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13188. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13189. h = "low"));
  13190. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13191. , d = $.Deferred()
  13192. , p = 0;
  13193. return e.chunks.forEach(function(t) {
  13194. if (!t.material.map && t.textureName) {
  13195. var n = e.urls.get(u + t.textureName);
  13196. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13197. }
  13198. }),
  13199. d.promise()
  13200. }
  13201. }
  13202. }
  13203. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13204. }
  13205. , {
  13206. "../settings": 166,
  13207. "../util/browser": 182,
  13208. "../util/common": 185,
  13209. "../util/logger": 189,
  13210. "../util/texture": 194
  13211. }],
  13212. 107: [function(e, t, i) {
  13213. (function(i, n) {
  13214. "use strict";
  13215. function r(e) {
  13216. this.model = e,
  13217. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13218. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13219. var t = i("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", "base64")
  13220. , n = o.loadProto(t);
  13221. this.decoder = n.build("VisionModeldata")
  13222. }
  13223. var o = e("protobufjs")
  13224. , a = e("../util/ajax")
  13225. , s = (e("../util/common"),
  13226. e("../util/math"))
  13227. , l = e("../util/logger")
  13228. , c = new l(n);
  13229. r.prototype.load = function() {
  13230. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13231. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13232. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13233. $.when([]))
  13234. }
  13235. ,
  13236. r.prototype.loadVisionModelData = function() {
  13237. return a.get(this.modelDataPath, {
  13238. responseType: "arraybuffer"
  13239. }).then(function(e) {
  13240. var t;
  13241. try {
  13242. t = this.decoder.decode(e)
  13243. } catch (e) {
  13244. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13245. this.loadSweepLocationsCSV()
  13246. }
  13247. var i = t.sweepLocations.map(function(e) {
  13248. return {
  13249. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13250. position: {
  13251. x: e.pose.translation.x,
  13252. y: e.pose.translation.y,
  13253. z: e.pose.translation.z
  13254. },
  13255. quaternion: {
  13256. x: e.pose.rotation.x,
  13257. y: e.pose.rotation.y,
  13258. z: e.pose.rotation.z,
  13259. w: e.pose.rotation.w
  13260. },
  13261. puck: {
  13262. x: e.puck.x,
  13263. y: e.puck.y,
  13264. z: e.puck.z
  13265. },
  13266. floor: e.group,
  13267. neighbours: e.visibles,
  13268. alignmentType: e.alignment_type
  13269. }
  13270. }).map(function(e) {
  13271. return e.position = s.convertVisionVector(e.position),
  13272. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13273. e.puck = s.convertVisionVector(e.puck),
  13274. e
  13275. });
  13276. return i.forEach(function(e) {
  13277. e.neighbours = e.neighbours.map(function(e) {
  13278. return i[e].uuid
  13279. })
  13280. }),
  13281. i
  13282. }
  13283. .bind(this), function() {
  13284. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13285. this.loadSweepLocationsCSV()
  13286. }
  13287. .bind(this))
  13288. }
  13289. ,
  13290. r.prototype.loadSweepLocationsCSV = function() {
  13291. return a.get(this.sweepLocationsPath).then(function(e) {
  13292. var t = e.split("\n").map(function(e) {
  13293. return e.split(", ")
  13294. }).filter(function(e) {
  13295. return e.length > 1
  13296. }).map(function(e) {
  13297. return {
  13298. uuid: e[0],
  13299. position: {
  13300. x: parseFloat(e[1]),
  13301. y: parseFloat(e[2]),
  13302. z: parseFloat(e[3])
  13303. },
  13304. quaternion: {
  13305. x: parseFloat(e[4]),
  13306. y: parseFloat(e[5]),
  13307. z: parseFloat(e[6]),
  13308. w: parseFloat(e[7])
  13309. }
  13310. }
  13311. }).map(function(e) {
  13312. return e.position = s.convertVisionVector(e.position),
  13313. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13314. e
  13315. });
  13316. return t
  13317. }).fail(function() {
  13318. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13319. })
  13320. }
  13321. ,
  13322. t.exports = r
  13323. }
  13324. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13325. }
  13326. , {
  13327. "../util/ajax": 181,
  13328. "../util/common": 185,
  13329. "../util/logger": 189,
  13330. "../util/math": 190,
  13331. buffer: 198,
  13332. protobufjs: 214
  13333. }],
  13334. 108: [function(e, t, i) {
  13335. (function(i) {
  13336. "use strict";
  13337. function n() {
  13338. this.locale = null
  13339. }
  13340. var r = e("../settings")
  13341. , o = e("../util/common")
  13342. , a = e("../util/logger")
  13343. , s = e("../enum/Locale")
  13344. , l = new a(i);
  13345. n.prototype.init = function() {
  13346. var t;
  13347. switch (r.languageTag) {
  13348. case null:
  13349. case "en":
  13350. case s.EN_US:
  13351. this.locale = s.EN_US,
  13352. t = e("./strings-en-US");
  13353. break;
  13354. case "es":
  13355. case s.ES_MX:
  13356. this.locale = s.ES_MX,
  13357. t = e("./strings-es-MX");
  13358. break;
  13359. case "fr":
  13360. case s.FR_FR:
  13361. this.locale = s.FR_FR,
  13362. t = e("./strings-fr-FR");
  13363. break;
  13364. case "de":
  13365. case s.DE_DE:
  13366. this.locale = s.DE_DE,
  13367. t = e("./strings-de-DE");
  13368. break;
  13369. case "ru":
  13370. case s.RU_RU:
  13371. this.locale = s.RU_RU,
  13372. t = e("./strings-ru-RU");
  13373. break;
  13374. case "cn":
  13375. case s.CN_CN:
  13376. this.locale = s.CN_CN,
  13377. t = e("./strings-cn-CN");
  13378. break;
  13379. case "jp":
  13380. case s.JP_JP:
  13381. this.locale = s.JP_JP,
  13382. t = e("./strings-jp-JP");
  13383. break;
  13384. default:
  13385. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13386. this.locale = s.EN_US,
  13387. t = e("./strings-en-US")
  13388. }
  13389. l.info("Using locale '" + this.locale + "'"),
  13390. o.extendObject(this, t)
  13391. }
  13392. ,
  13393. n.prototype.localizeGUI = function() {
  13394. var e = document.querySelector("#gui-parent");
  13395. this.localizeTree(e),
  13396. this.localizeLoadingText()
  13397. }
  13398. ,
  13399. n.prototype.localizeLoadingText = function() {
  13400. // var e = document.querySelector("#loader-cont")
  13401. // , t = e.getAttribute("title");
  13402. // e.removeAttribute("title"),
  13403. // e.setAttribute("data-status", t),
  13404. // e.classList.add(this.locale),
  13405. document.querySelector("#help-dialog").classList.add(this.locale),
  13406. document.querySelector("#interaction-modal").classList.add(this.locale),
  13407. document.querySelector("#gui").classList.add(this.locale);
  13408. }
  13409. ,
  13410. n.prototype.localizeTree = function(e) {
  13411. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13412. if (e.nodeType === Node.TEXT_NODE)
  13413. t = e.data.match(n),
  13414. t && (i = t[1],
  13415. e.data = this.localizeText(i) || i);
  13416. else if (e.nodeType === Node.ELEMENT_NODE) {
  13417. var r = e.getAttribute("title");
  13418. r && (t = r.match(n),
  13419. t && (i = t[1],
  13420. e.setAttribute("title", this.localizeText(i) || i)))
  13421. }
  13422. for (e = e.firstChild; e; )
  13423. this.localizeTree(e),
  13424. e = e.nextSibling
  13425. }
  13426. ,
  13427. n.prototype.localizeText = function(t) {
  13428. var i = this[t];
  13429. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13430. i = e("./strings-en-US")[t]),
  13431. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13432. i
  13433. }
  13434. ,
  13435. t.exports = new n
  13436. }
  13437. ).call(this, "/js/localization/localize.js")
  13438. }
  13439. , {
  13440. "../enum/Locale": 31,
  13441. "../settings": 166,
  13442. "../util/common": 185,
  13443. "../util/logger": 189,
  13444. "./strings-cn-CN": 109,
  13445. "./strings-de-DE": 110,
  13446. "./strings-en-US": 111,
  13447. "./strings-es-MX": 112,
  13448. "./strings-fr-FR": 113,
  13449. "./strings-jp-JP": 114,
  13450. "./strings-ru-RU": 115
  13451. }],
  13452. 109: [function(e, t, i) {
  13453. "use strict";
  13454. t.exports = {
  13455. PAGE_TITLE: "",
  13456. LOADING: "正在加载",
  13457. PRESENTED_BY_CAPS: "呈现者:",
  13458. POWERED_BY: "技术支持:",
  13459. POWERED_BY_CAPS: "技术支持:",
  13460. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13461. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13462. PRESENTED_BY: "呈现者:",
  13463. MORE: "更多 ",
  13464. LESS: "更少 ",
  13465. TAG_CONTENT: "tag™ 内容",
  13466. SHOW: "显示",
  13467. HIDE: "隐藏",
  13468. DOLLHOUSE: "场景屋",
  13469. FLOOR_PLAN: "楼层平面图",
  13470. OPEN_HIGHLIGHTS: "打开精彩片段",
  13471. CLOSE_HIGHLIGHTS: "关闭",
  13472. PREVIOUS: "上一个",
  13473. PLAY: "播放",
  13474. PAUSE: "暂停",
  13475. NEXT: "下一个",
  13476. EXPLORE_3D_SPACE: "探索 3D 空间",
  13477. VIEW_DOLLHOUSE: "观看场景屋",
  13478. SOCIAL_SHARING: "分享这个空间",
  13479. VIEW_IN_VR: "以 VR 观看",
  13480. VIEW_FULLSCREEN: "全屏观看",
  13481. EXIT_FULLSCREEN: " 退出全屏",
  13482. ZOOM_IN: "放大",
  13483. ZOOM_OUT: "缩小",
  13484. FLOOR_NAME: "楼层",
  13485. FLOOR_ALL: "ALL",
  13486. FLOOR_Lang: ["Floor",""],
  13487. TERMS: "条款",
  13488. PORT_TERMS: "port 条款",
  13489. TERMS_OF_USE: "使用条款",
  13490. CLOSE_TERMS: "关闭",
  13491. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13492. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13493. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13494. WEBVR_ENTER_WEBVR: "进入 VR",
  13495. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13496. WEBVR_LEARN_MORE: "了解更多",
  13497. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13498. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13499. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13500. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13501. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13502. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13503. VR_LEARN_MORE_CAPS: "了解更多",
  13504. VR_PREVIOUS_CAPS: "上一个’,",
  13505. VR_NEXT_CAPS: "下一个",
  13506. VR_GOT_IT_CAPS: "明白了",
  13507. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13508. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13509. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13510. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13511. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13512. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13513. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13514. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13515. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13516. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13517. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13518. VR_APP: "port VR 应用程序",
  13519. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13520. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13521. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13522. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13523. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13524. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13525. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13526. VR_ANDROID_DVICES: "Android 设备",
  13527. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13528. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13529. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13530. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13531. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13532. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13533. VR_DOWNLOAD_HERE: "在此下载",
  13534. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13535. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13536. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13537. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13538. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13539. SHARE_TO: "分享到",
  13540. SHARE_LINK: "直接链接",
  13541. SHARE_EXPLORE: "探索",
  13542. SHARE_AT: "在",
  13543. SHARE_WITH: "使用",
  13544. SHARE_3D: "以 3D",
  13545. SHARE_COPIED: "已复制!",
  13546. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13547. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13548. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13549. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13550. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13551. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13552. ERROR_GENERIC_ACTIONS_3: " 或",
  13553. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13554. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13555. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13556. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13557. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13558. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13559. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13560. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13561. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13562. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13563. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13564. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13565. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13566. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13567. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13568. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13569. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13570. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13571. LINK_TO_LOCATION: "地点链接",
  13572. MENU_COPY: "复制",
  13573. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13574. ROTATE: "旋转",
  13575. MOVE: "移动",
  13576. INSIDE: "内部",
  13577. ZOOM: "缩放",
  13578. HELP: "小帮手",
  13579. HELP_NAVIGATION_TAB: "导航",
  13580. HELP_MORE_HELP_TAB: "更多帮助",
  13581. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13582. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13583. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13584. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13585. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13586. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13587. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13588. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13589. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13590. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13591. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13592. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13593. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13594. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13595. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13596. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13597. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13598. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13599. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13600. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13601. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13602. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13603. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13604. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13605. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13606. HELP_MORE_HLR_A: "精彩片段集锦",
  13607. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13608. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13609. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13610. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13611. HELP_MORE_FLOORS_A: "楼层选择器",
  13612. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13613. HELP_MORE_TAG_A: "tag™ 贴文",
  13614. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13615. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13616. HELP_MORE_ZOOM_A: "缩放控件",
  13617. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13618. HELP_MORE_TOUR_A: "导览控件",
  13619. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13620. HELP_MORE_INSIDE_A: "内部视图",
  13621. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13622. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13623. HELP_MORE_VR_A: "VR 模式",
  13624. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13625. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13626. HELP_MORE_360_A: "360° 视图",
  13627. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13628. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13629. HELP_MORE_FULLSCREEN_A: "全屏",
  13630. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13631. CLOSE: "关闭"
  13632. }
  13633. }
  13634. , {}],
  13635. 110: [function(e, t, i) {
  13636. "use strict";
  13637. t.exports = {
  13638. PAGE_TITLE: "",
  13639. LOADING: "Lädt",
  13640. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13641. POWERED_BY: "Angetrieben von",
  13642. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13643. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13644. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13645. PRESENTED_BY: "Präsentiert von ",
  13646. MORE: "Mehr ",
  13647. LESS: "Weniger ",
  13648. TAG_CONTENT: "tag™ Inhalt",
  13649. SHOW: "Anzeigen",
  13650. HIDE: "Verbergen",
  13651. DOLLHOUSE: "Puppenhaus",
  13652. FLOOR_PLAN: "Grundriss",
  13653. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13654. CLOSE_HIGHLIGHTS: "Schließen",
  13655. PREVIOUS: "Vorheriges",
  13656. PLAY: "Abspielen",
  13657. PAUSE: "Pausieren",
  13658. NEXT: "Nächstes",
  13659. EXPLORE_3D_SPACE: "Innenraum betreten",
  13660. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13661. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13662. VIEW_IN_VR: "In VR ansehen",
  13663. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13664. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13665. ZOOM_IN: "Vergrößern",
  13666. ZOOM_OUT: "Verkleinern",
  13667. FLOOR_NAME: "Etage ",
  13668. FLOOR_ALL: "Alle",
  13669. TERMS: "Bedingungen",
  13670. PORT_TERMS: "port Bedingungen",
  13671. TERMS_OF_USE: "Nutzungsbedingungen",
  13672. TERMS_TEXT_FILE: "terms-de-DE.html",
  13673. CLOSE_TERMS: "Schließen",
  13674. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13675. HELP: "Hilfe",
  13676. HELP_NAVIGATION_TAB: "Navigation",
  13677. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13678. CLOSE: "Schließen",
  13679. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13680. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13681. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13682. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13683. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13684. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13685. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13686. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13687. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13688. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13689. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13690. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13691. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13692. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13693. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13694. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13695. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13696. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13697. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13698. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13699. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13700. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13701. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13702. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13703. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13704. HELP_MORE_HLR_A: "Liste das Highlight",
  13705. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13706. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13707. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13708. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13709. HELP_MORE_FLOORS_A: "Etage auswählen",
  13710. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13711. HELP_MORE_TAG_A: "tag™ Posts",
  13712. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13713. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13714. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13715. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13716. HELP_MORE_TOUR_A: "Tour Steuerung",
  13717. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13718. HELP_MORE_INSIDE_A: "Innenansicht",
  13719. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13720. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13721. HELP_MORE_VR_A: "VR Modus",
  13722. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13723. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13724. HELP_MORE_360_A: "360° Views Ansicht ",
  13725. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13726. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13727. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13728. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13729. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13730. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13731. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13732. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13733. WEBVR_LEARN_MORE: "Mehr Infos",
  13734. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13735. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13736. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13737. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13738. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13739. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13740. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13741. VR_APP: "port VR App",
  13742. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13743. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13744. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13745. VR_APP_FOR_ANDROID: "port VR app für Android",
  13746. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13747. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13748. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13749. VR_PREVIOUS_CAPS: "ZURÜCK",
  13750. VR_NEXT_CAPS: "WEITER",
  13751. VR_GOT_IT_CAPS: "VERSTANDEN",
  13752. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13753. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13754. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13755. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13756. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13757. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13758. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13759. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13760. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13761. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13762. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13763. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13764. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13765. VR_ANDROID_DVICES: "Android Geräte",
  13766. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13767. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13768. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13769. VR_DOWNLOAD_HERE: "Hier runterladen",
  13770. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13771. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13772. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13773. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13774. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13775. SHARE_TO: "Teilen auf",
  13776. SHARE_LINK: "Direkter Link",
  13777. SHARE_EXPLORE: "Umsehen",
  13778. SHARE_AT: "auf",
  13779. SHARE_WITH: "mit",
  13780. SHARE_3D: "in 3D",
  13781. SHARE_COPIED: "Kopiert!",
  13782. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13783. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13784. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13785. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13786. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13787. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13788. ERROR_GENERIC_ACTIONS_3: " oder ",
  13789. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13790. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13791. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13792. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13793. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13794. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13795. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13796. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13797. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13798. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13799. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13800. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13801. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13802. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13803. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13804. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13805. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13806. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13807. LINK_TO_LOCATION: "Link zu",
  13808. MENU_COPY: "Kopieren",
  13809. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13810. ROTATE: "Drehen",
  13811. INSIDE: "Drinnen",
  13812. MOVE: "Bewegen",
  13813. ZOOM: "Vergrößern"
  13814. }
  13815. }
  13816. , {}],
  13817. 111: [function(e, t, i) {
  13818. "use strict";
  13819. t.exports = {
  13820. PAGE_TITLE: "",
  13821. LOADING: "Loading",
  13822. PRESENTED_BY_CAPS: "PRESENTED BY",
  13823. POWERED_BY: "powered by ",
  13824. POWERED_BY_CAPS: "POWERED BY",
  13825. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13826. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13827. PRESENTED_BY: "Presented by ",
  13828. MORE: "More ",
  13829. LESS: "Less ",
  13830. TAG_CONTENT: "tag™ Content",
  13831. SHOW: "Show",
  13832. HIDE: "Hide",
  13833. DOLLHOUSE: "Dollhouse",
  13834. FLOOR_PLAN: "Floor plan",
  13835. OPEN_HIGHLIGHTS: "Open Highlights",
  13836. CLOSE_HIGHLIGHTS: "Close",
  13837. PREVIOUS: "Previous",
  13838. PLAY: "Play",
  13839. PAUSE: "Pause",
  13840. NEXT: "Next",
  13841. EXPLORE_3D_SPACE: "Explore 3D Space",
  13842. VIEW_DOLLHOUSE: "View dollhouse",
  13843. SOCIAL_SHARING: "Share this Space",
  13844. VIEW_IN_VR: "View in VR",
  13845. VIEW_FULLSCREEN: "全屏",
  13846. EXIT_FULLSCREEN: "退出全屏",
  13847. ZOOM_IN: "Zoom in",
  13848. ZOOM_OUT: "Zoom out",
  13849. FLOOR_NAME: "Floor ",
  13850. FLOOR_ALL: "全部",
  13851. TERMS: "Terms",
  13852. PORT_TERMS: "port terms",
  13853. TERMS_OF_USE: "Terms of Use",
  13854. TERMS_TEXT_FILE: "terms-en-US.html",
  13855. CLOSE_TERMS: "Close",
  13856. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13857. HELP: "Help",
  13858. HELP_NAVIGATION_TAB: "Navigation",
  13859. HELP_MORE_HELP_TAB: "More Help",
  13860. CLOSE: "Close",
  13861. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13862. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13863. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13864. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13865. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13866. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13867. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13868. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13869. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13870. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13871. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13872. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13873. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13874. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13875. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13876. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13877. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13878. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13879. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13880. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13881. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13882. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13883. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13884. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13885. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13886. HELP_MORE_HLR_A: "Highlight Reel",
  13887. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13888. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13889. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13890. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13891. HELP_MORE_FLOORS_A: "Floor Selector",
  13892. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13893. HELP_MORE_TAG_A: "tag™ Posts",
  13894. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13895. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13896. HELP_MORE_ZOOM_A: "Zoom Controls",
  13897. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13898. HELP_MORE_TOUR_A: "Tour Controls",
  13899. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13900. HELP_MORE_INSIDE_A: "Inside View",
  13901. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13902. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13903. HELP_MORE_VR_A: "VR Mode",
  13904. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13905. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13906. HELP_MORE_360_A: "360° Views",
  13907. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13908. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13909. HELP_MORE_FULLSCREEN_A: "Full screen",
  13910. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13911. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13912. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13913. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13914. WEBVR_ENTER_WEBVR: "ENTER VR",
  13915. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13916. WEBVR_LEARN_MORE: "Learn more",
  13917. WEBVR_VIEW_SPACE: "View Space in VR",
  13918. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13919. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13920. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13921. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13922. VR_PREVIOUS_CAPS: "PREVIOUS",
  13923. VR_NEXT_CAPS: "NEXT",
  13924. VR_GOT_IT_CAPS: "GOT IT",
  13925. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13926. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13927. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13928. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13929. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13930. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13931. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13932. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13933. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13934. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13935. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13936. VR_APP: "port VR App",
  13937. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13938. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13939. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13940. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13941. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13942. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13943. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13944. VR_ANDROID_DVICES: "Android Devices",
  13945. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13946. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13947. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13948. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13949. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13950. VR_APP_OPEN: "Open with the port VR app instead",
  13951. VR_DOWNLOAD_HERE: "Download here",
  13952. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13953. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13954. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13955. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13956. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13957. SHARE_TO: "Share to",
  13958. SHARE_LINK: "Direct Link",
  13959. SHARE_EXPLORE: "Explore ",
  13960. SHARE_AT: "at",
  13961. SHARE_WITH: "with",
  13962. SHARE_3D: " in 3D",
  13963. SHARE_COPIED: "Copied!",
  13964. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13965. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13966. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13967. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13968. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13969. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13970. ERROR_GENERIC_ACTIONS_3: " or ",
  13971. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13972. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13973. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13974. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13975. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13976. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13977. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13978. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13979. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13980. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13981. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13982. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13983. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13984. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13985. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13986. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13987. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13988. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13989. LINK_TO_LOCATION: "Link to location",
  13990. MENU_COPY: "Copy",
  13991. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13992. ROTATE: "Rotate",
  13993. INSIDE: "Inside",
  13994. MOVE: "Move",
  13995. ZOOM: "Zoom"
  13996. }
  13997. }
  13998. , {}],
  13999. 112: [function(e, t, i) {
  14000. "use strict";
  14001. t.exports = {
  14002. PAGE_TITLE: "",
  14003. LOADING: "Cargando",
  14004. PRESENTED_BY_CAPS: "PRESENTADO POR",
  14005. POWERED_BY: "potenciando por ",
  14006. POWERED_BY_CAPS: "POTENCIADO POR ",
  14007. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  14008. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  14009. PRESENTED_BY: "Presentado por ",
  14010. MORE: "Más ",
  14011. LESS: "Menos ",
  14012. TAG_CONTENT: "Contenido de tag™",
  14013. SHOW: "Mostrar",
  14014. HIDE: "Ocultar",
  14015. DOLLHOUSE: "Dollhouse",
  14016. FLOOR_PLAN: "Planos",
  14017. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  14018. CLOSE_HIGHLIGHTS: "Cerrar",
  14019. PREVIOUS: "Anterior",
  14020. PLAY: "Play",
  14021. PAUSE: "Pausa",
  14022. NEXT: "Siguiente",
  14023. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14024. VIEW_DOLLHOUSE: "Ver dollhouse",
  14025. SOCIAL_SHARING: "Compartir este espacio",
  14026. VIEW_IN_VR: "Ver en realidad virtual",
  14027. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14028. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14029. ZOOM_IN: "Acercar",
  14030. ZOOM_OUT: "Alejar",
  14031. FLOOR_NAME: "Piso ",
  14032. FLOOR_ALL: "Todas",
  14033. TERMS: "Condiciones",
  14034. PORT_TERMS: "port términos de uso",
  14035. TERMS_OF_USE: "Términos de uso",
  14036. TERMS_TEXT_FILE: "terms-es-MX.html",
  14037. CLOSE_TERMS: "Cerrar",
  14038. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14039. HELP: "Ayuda",
  14040. HELP_NAVIGATION_TAB: "Navegación",
  14041. HELP_MORE_HELP_TAB: "Más Ayuda",
  14042. CLOSE: "Cerrar",
  14043. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14044. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14045. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14046. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14047. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14048. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14049. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14050. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14051. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14052. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14053. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14054. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14055. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14056. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14057. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14058. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14059. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14060. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14061. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14062. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14063. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14064. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14065. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14066. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14067. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14068. HELP_MORE_HLR_A: "Galería destacada",
  14069. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14070. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14071. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14072. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14073. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14074. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14075. HELP_MORE_TAG_A: "tag™ Posts",
  14076. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14077. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14078. HELP_MORE_ZOOM_A: "Controles de zoom",
  14079. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14080. HELP_MORE_TOUR_A: "Controles de recorrido",
  14081. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14082. HELP_MORE_INSIDE_A: "Vista interior",
  14083. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14084. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14085. HELP_MORE_VR_A: "Modo de realidad virtual",
  14086. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14087. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14088. HELP_MORE_360_A: "360° Views",
  14089. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14090. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14091. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14092. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14093. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14094. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14095. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14096. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14097. WEBVR_LEARN_MORE: "Más información",
  14098. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14099. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14100. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14101. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14102. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14103. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14104. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14105. VR_APP: "port VR App",
  14106. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14107. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14108. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14109. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14110. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14111. VR_PREVIOUS_CAPS: "ANTERIOR",
  14112. VR_NEXT_CAPS: "SIGUIENTE",
  14113. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14114. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14115. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14116. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14117. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14118. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14119. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14120. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14121. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14122. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14123. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14124. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14125. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14126. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14127. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14128. VR_ANDROID_DVICES: "Dispositivos Android",
  14129. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14130. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14131. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14132. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14133. VR_DOWNLOAD_HERE: "Descargar aquí",
  14134. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14135. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14136. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14137. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14138. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14139. SHARE_TO: "Compartir en",
  14140. SHARE_LINK: "Enlace directo",
  14141. SHARE_EXPLORE: "Explorar ",
  14142. SHARE_AT: "en",
  14143. SHARE_WITH: "con",
  14144. SHARE_3D: " en 3D",
  14145. SHARE_COPIED: "¡Copiado!",
  14146. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14147. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14148. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14149. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14150. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14151. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14152. ERROR_GENERIC_ACTIONS_3: " o ",
  14153. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14154. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14155. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14156. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14157. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14158. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14159. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14160. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14161. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14162. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14163. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14164. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14165. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14166. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14167. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14168. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14169. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14170. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14171. LINK_TO_LOCATION: "Enlace a la ubicación",
  14172. MENU_COPY: "Copiar",
  14173. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14174. ROTATE: "Girar",
  14175. INSIDE: "Interior",
  14176. MOVE: "Moverse",
  14177. ZOOM: "Acercar o alejar"
  14178. }
  14179. }
  14180. , {}],
  14181. 113: [function(e, t, i) {
  14182. "use strict";
  14183. t.exports = {
  14184. PAGE_TITLE: "",
  14185. LOADING: "Chargement",
  14186. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14187. POWERED_BY: "alimenté par ",
  14188. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14189. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14190. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14191. PRESENTED_BY: "Présenté par ",
  14192. MORE: "Plus ",
  14193. LESS: "Moins ",
  14194. TAG_CONTENT: "Contenu tag™",
  14195. SHOW: "Montrer",
  14196. HIDE: "Cacher",
  14197. DOLLHOUSE: "Dollhouse",
  14198. FLOOR_PLAN: "Plan de sol",
  14199. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14200. CLOSE_HIGHLIGHTS: "Fermer",
  14201. PREVIOUS: "Précédent",
  14202. PLAY: "Lecture",
  14203. PAUSE: "Pause",
  14204. NEXT: "Suivant",
  14205. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14206. VIEW_DOLLHOUSE: "Voir dollhouse",
  14207. SOCIAL_SHARING: "Partager cet espace",
  14208. VIEW_IN_VR: "Voir en VR",
  14209. VIEW_FULLSCREEN: "Plein écran",
  14210. EXIT_FULLSCREEN: "Fermer plein écran",
  14211. ZOOM_IN: "Zoom avant",
  14212. ZOOM_OUT: "Zoom arrière",
  14213. FLOOR_NAME: "Étage ",
  14214. FLOOR_ALL: "Tous",
  14215. TERMS: "Mentions légales",
  14216. PORT_TERMS: "port mentions légales",
  14217. TERMS_OF_USE: "Conditions d'utilisation",
  14218. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14219. CLOSE_TERMS: "Fermer",
  14220. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14221. HELP: "Aide",
  14222. HELP_NAVIGATION_TAB: "Navigation",
  14223. HELP_MORE_HELP_TAB: "Aide",
  14224. CLOSE: "Fermer",
  14225. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14226. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14227. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14228. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14229. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14230. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14231. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14232. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14233. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14234. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14235. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14236. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14237. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14238. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14239. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14240. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14241. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14242. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14243. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14244. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14245. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14246. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14247. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14248. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14249. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14250. HELP_MORE_HLR_A: "Carrousel",
  14251. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14252. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14253. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14254. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14255. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14256. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14257. HELP_MORE_TAG_A: "tag™ Posts",
  14258. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14259. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14260. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14261. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14262. HELP_MORE_TOUR_A: "Commandes de la visite",
  14263. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14264. HELP_MORE_INSIDE_A: "Vue intérieure",
  14265. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14266. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14267. HELP_MORE_VR_A: "Mode RV",
  14268. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14269. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14270. HELP_MORE_360_A: "Vues 360°",
  14271. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14272. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14273. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14274. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14275. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14276. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14277. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14278. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14279. WEBVR_LEARN_MORE: "En savoir plus",
  14280. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14281. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14282. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14283. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14284. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14285. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14286. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14287. VR_NEXT_CAPS: "SUIVANT",
  14288. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14289. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14290. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14291. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14292. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14293. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14294. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14295. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14296. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14297. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14298. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14299. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14300. VR_APP: "port VR App",
  14301. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14302. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14303. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14304. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14305. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14306. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14307. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14308. VR_ANDROID_DVICES: "Appareils Android",
  14309. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14310. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14311. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14312. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14313. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14314. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14315. VR_DOWNLOAD_HERE: "Télécharger ici",
  14316. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14317. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14318. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14319. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14320. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14321. SHARE_TO: "Partager sur",
  14322. SHARE_LINK: "Lien direct",
  14323. SHARE_EXPLORE: "Explorer ",
  14324. SHARE_AT: "à",
  14325. SHARE_WITH: "avec",
  14326. SHARE_3D: " en 3D",
  14327. SHARE_COPIED: "Copié!",
  14328. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14329. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14330. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14331. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14332. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14333. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14334. ERROR_GENERIC_ACTIONS_3: " ou ",
  14335. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14336. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14337. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14338. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14339. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14340. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14341. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14342. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14343. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14344. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14345. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14346. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14347. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14348. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14349. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14350. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14351. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14352. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14353. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14354. MENU_COPY: "Copie",
  14355. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14356. ROTATE: "Faire pivoter",
  14357. INSIDE: "Intérieure",
  14358. MOVE: "Se déplacer",
  14359. ZOOM: "Zoom"
  14360. }
  14361. }
  14362. , {}],
  14363. 114: [function(e, t, i) {
  14364. "use strict";
  14365. t.exports = {
  14366. PAGE_TITLE: "",
  14367. LOADING: "読み込み中",
  14368. PRESENTED_BY_CAPS: "PRESENTED BY",
  14369. POWERED_BY: "powered by",
  14370. POWERED_BY_CAPS: "POWERED BY",
  14371. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14372. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14373. PRESENTED_BY: "Presented by ",
  14374. MORE: "全て表示 ",
  14375. LESS: "閉じる ",
  14376. TAG_CONTENT: "tag™コンテンツ ",
  14377. SHOW: "表示",
  14378. HIDE: "非表示",
  14379. DOLLHOUSE: "ドールハウス",
  14380. FLOOR_PLAN: "フロアプラン",
  14381. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14382. CLOSE_HIGHLIGHTS: "閉じる",
  14383. PREVIOUS: "前へ",
  14384. PLAY: "再生",
  14385. PAUSE: "一時停止",
  14386. NEXT: "次へ",
  14387. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14388. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14389. SOCIAL_SHARING: "このSpaceを共有する",
  14390. VIEW_IN_VR: "VRで表示",
  14391. VIEW_FULLSCREEN: "フルスクリーン表示",
  14392. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14393. ZOOM_IN: "ズームイン",
  14394. ZOOM_OUT: "ズームアウト",
  14395. FLOOR_NAME: "フロア ",
  14396. FLOOR_ALL: "すべて",
  14397. TERMS: "規約",
  14398. PORT_TERMS: "port規約",
  14399. TERMS_OF_USE: "利用規約",
  14400. CLOSE_TERMS: "閉じる",
  14401. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14402. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14403. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14404. WEBVR_ENTER_WEBVR: "VRに入る",
  14405. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14406. WEBVR_LEARN_MORE: "もっと詳しく",
  14407. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14408. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14409. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14410. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14411. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14412. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14413. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14414. VR_PREVIOUS_CAPS: "前へ",
  14415. VR_NEXT_CAPS: "次へ",
  14416. VR_GOT_IT_CAPS: "了解",
  14417. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14418. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14419. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14420. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14421. VR_WHAT_YOU_NEED: "必要なもの",
  14422. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14423. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14424. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14425. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14426. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14427. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14428. VR_APP: "port VRアプリ",
  14429. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14430. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14431. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14432. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14433. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14434. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14435. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14436. VR_ANDROID_DVICES: "Androidデバイス",
  14437. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14438. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14439. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14440. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14441. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14442. VR_APP_OPEN: "port VRアプリで開く",
  14443. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14444. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14445. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14446. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14447. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14448. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14449. SHARE_TO: "共有先",
  14450. SHARE_LINK: "ダイレクトリンク",
  14451. SHARE_EXPLORE: "探索",
  14452. SHARE_AT: "場所",
  14453. SHARE_WITH: "使用アプリ",
  14454. SHARE_3D: "3Dで",
  14455. SHARE_COPIED: "コピーされました!",
  14456. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14457. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14458. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14459. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14460. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14461. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14462. ERROR_GENERIC_ACTIONS_3: "または",
  14463. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14464. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14465. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14466. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14467. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14468. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14469. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14470. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14471. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14472. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14473. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14474. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14475. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14476. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14477. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14478. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14479. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14480. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14481. LINK_TO_LOCATION: "ロケーションへのリンク",
  14482. MENU_COPY: "コピー",
  14483. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14484. ROTATE: "回転",
  14485. MOVE: "移動",
  14486. INSIDE: "内側",
  14487. ZOOM: "ズーム",
  14488. HELP: "ヘルプ",
  14489. HELP_NAVIGATION_TAB: "ナビゲーション",
  14490. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14491. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14492. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14493. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14494. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14495. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14496. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14497. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14498. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14499. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14500. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14501. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14502. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14503. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14504. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14505. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14506. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14507. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14508. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14509. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14510. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14511. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14512. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14513. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14514. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14515. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14516. HELP_MORE_HLR_A: "ハイライト",
  14517. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14518. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14519. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14520. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14521. HELP_MORE_FLOORS_A: "フロアセレクター",
  14522. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14523. HELP_MORE_TAG_A: "tag™ Posts",
  14524. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14525. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14526. HELP_MORE_ZOOM_A: "ズームコントロール",
  14527. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14528. HELP_MORE_TOUR_A: "ツアーコントロール",
  14529. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14530. HELP_MORE_INSIDE_A: "内側ビュー",
  14531. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14532. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14533. HELP_MORE_VR_A: "VRモード",
  14534. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14535. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14536. HELP_MORE_360_A: "360° Views",
  14537. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14538. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14539. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14540. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14541. CLOSE: "閉じる"
  14542. }
  14543. }
  14544. , {}],
  14545. 115: [function(e, t, i) {
  14546. "use strict";
  14547. t.exports = {
  14548. PAGE_TITLE: "",
  14549. LOADING: "Загрузка",
  14550. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14551. POWERED_BY: "разработано на платформе ",
  14552. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14553. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14554. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14555. PRESENTED_BY: "Представлено ",
  14556. MORE: "Больше ",
  14557. LESS: "Меньше ",
  14558. TAG_CONTENT: "tag™ Контент",
  14559. SHOW: "Показать",
  14560. HIDE: "Скрыть",
  14561. DOLLHOUSE: "Dollhouse",
  14562. FLOOR_PLAN: "Планировка",
  14563. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14564. CLOSE_HIGHLIGHTS: "Закрыть",
  14565. PREVIOUS: "Предыдущий",
  14566. PLAY: "Воспроизвести",
  14567. PAUSE: "Пауза",
  14568. NEXT: "Следующий",
  14569. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14570. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14571. SOCIAL_SHARING: "Поделиться этой моделью",
  14572. VIEW_IN_VR: "Посмотреть в VR",
  14573. VIEW_FULLSCREEN: "Полный экран",
  14574. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14575. ZOOM_IN: "Увеличить",
  14576. ZOOM_OUT: "Уменьшить",
  14577. FLOOR_NAME: "Этаж ",
  14578. FLOOR_ALL: "Все",
  14579. TERMS: "Условия",
  14580. PORT_TERMS: "Правила пользования",
  14581. TERMS_OF_USE: "Условия использования",
  14582. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14583. CLOSE_TERMS: "Закрыть",
  14584. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14585. HELP: "Помощь",
  14586. HELP_NAVIGATION_TAB: "Навигация",
  14587. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14588. CLOSE: "Закрыть",
  14589. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14590. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14591. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14592. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14593. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14594. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14595. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14596. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14597. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14598. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14599. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14600. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14601. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14602. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14603. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14604. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14605. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14606. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14607. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14608. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14609. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14610. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14611. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14612. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14613. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14614. HELP_MORE_HLR_A: "Фотоколлаж",
  14615. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14616. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14617. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14618. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14619. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14620. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14621. HELP_MORE_TAG_A: "tag™ Posts",
  14622. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14623. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14624. HELP_MORE_ZOOM_A: "Масштаб",
  14625. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14626. HELP_MORE_TOUR_A: "Управление Туром",
  14627. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14628. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14629. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14630. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14631. HELP_MORE_VR_A: "Режим VR",
  14632. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14633. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14634. HELP_MORE_360_A: "360° Views",
  14635. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14636. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14637. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14638. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14639. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14640. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14641. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14642. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14643. WEBVR_LEARN_MORE: "Узнать больше",
  14644. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14645. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14646. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14647. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14648. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14649. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14650. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14651. VR_APP: "port VR App",
  14652. VR_APP_OPEN: "Или открыть через приложение port VR",
  14653. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14654. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14655. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14656. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14657. VR_VIEW_SPACE: "Запустить модель в VR",
  14658. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14659. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14660. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14661. VR_GOT_IT_CAPS: "ЯСНО",
  14662. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14663. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14664. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14665. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14666. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14667. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14668. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14669. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14670. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14671. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14672. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14673. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14674. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14675. VR_ANDROID_DVICES: "Android устройства",
  14676. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14677. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14678. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14679. VR_DOWNLOAD_HERE: "Скачать здесь",
  14680. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14681. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14682. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14683. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14684. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14685. SHARE_TO: "Поделиться",
  14686. SHARE_LINK: "Прямая ссылка",
  14687. SHARE_EXPLORE: "просмотреть",
  14688. SHARE_AT: "на",
  14689. SHARE_WITH: "с",
  14690. SHARE_3D: "в 3D",
  14691. SHARE_COPIED: "Скопировано!",
  14692. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14693. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14694. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14695. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14696. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14697. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14698. ERROR_GENERIC_ACTIONS_3: " или ",
  14699. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14700. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14701. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14702. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14703. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14704. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14705. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14706. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14707. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14708. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14709. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14710. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14711. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14712. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14713. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14714. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14715. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14716. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14717. LINK_TO_LOCATION: "Ссылка на местоположение",
  14718. MENU_COPY: "Копировать",
  14719. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14720. ROTATE: "Вращать",
  14721. MOVE: "Передвигаться",
  14722. INSIDE: "Вид изнутри",
  14723. ZOOM: "Масштаб"
  14724. }
  14725. }
  14726. , {}],
  14727. 116: [function(e, t, i) {//main.js
  14728. (function(t) {
  14729. "use strict";
  14730. var modelProgressBase = 0.4;
  14731. var progressUpdate = function(e){ // 0 <= e <= 1
  14732. console.log('e1:'+e)
  14733. e = Math.round(modelProgressBase * e * 100);
  14734. console.log('e2:'+e)
  14735. var t = $('.progressbar');
  14736. t.find('.bar').css('width',e+'%');
  14737. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14738. t.find('.perc').text(e +'%'); //具体数字的百分比
  14739. }
  14740. $('#gui-loading').fadeIn(200);
  14741. progressUpdate(0.1)
  14742. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14743. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14744. var data = matcher(e);
  14745. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14746. data.user = {
  14747. "is_authenticated": false,
  14748. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14749. }
  14750. try{//处理一下导览数据
  14751. data.model.images = data.model.images.filter(e=>{
  14752. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14753. if(e.locations && e.locations.length == 0)return;
  14754. return e
  14755. })
  14756. }catch(e){console.log(e) }
  14757. window.MP_PREFETCHED_MODELDATA = data;
  14758. data.model.summary = data.summary
  14759. data.model.name = data.name
  14760. for(let i in data){
  14761. data[i] == "false" && (data[i] = false)
  14762. }
  14763. progressUpdate(0.7);
  14764. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14765. if(data.weixinDesc){
  14766. g_weixinObj.desc = data.weixinDesc;
  14767. }
  14768. if(data.shareImgUrl){
  14769. g_weixinObj.imgUrl = data.shareImgUrl
  14770. }
  14771. window.wx && manage.weixinShare();
  14772. //初始画面
  14773. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14774. function E(e) {
  14775. $("<img/>").attr("src", e).on("load", function() {
  14776. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14777. $(this).remove()
  14778. })
  14779. }
  14780. })
  14781. function StartLoad(){//当加载完data后
  14782. function i() {
  14783. var e = Y.getModelIDFromQueryString();
  14784. if (!e)
  14785. return b(null, "loading-failed");
  14786. var t = Y.parseSidUrl(e)
  14787. , i = l()
  14788. , a = c()
  14789. , s = o()
  14790. , u = V.quickstart.enabled
  14791. , g = null
  14792. , m = null
  14793. , v = null
  14794. , w = null
  14795. , T = null
  14796. , x = null
  14797. , S = null
  14798. , M = null
  14799. , R = null
  14800. , P = null
  14801. , O = null
  14802. , L = null
  14803. , N = new ue;
  14804. r(s);
  14805. h({ //MP开头写法
  14806. urlBase: t.urlBase
  14807. }).then(function() {
  14808. return re.init(),
  14809. d(t, e) //getModel and load
  14810. }).then(function(e) {
  14811. progressUpdate(0.9)
  14812. return P = e,
  14813. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14814. startSource: i,
  14815. autoplay: V.autoplay,
  14816. quickstart: u
  14817. }),
  14818. P.urls.init()
  14819. }).then(function() {
  14820. return P.loadPanos()
  14821. }).then(function() {
  14822. m = X.getStartCameraOptions(P, P.panos),
  14823. S = A(P),
  14824. O = y(u, m.mode),
  14825. v = O.controls,
  14826. w = O.player,
  14827. T = O.director,
  14828. x = O.tagManager,
  14829. M = O.tileDownloader,
  14830. R = O.qualityManager,
  14831. L = O.panoRenderer,
  14832. C(P, S, O, s),
  14833. w.director = T,//xzw add
  14834. P.supportsTiles && M.start(),
  14835. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14836. u = !1);
  14837. var e = null;
  14838. if (u) {
  14839. de.warn("Quickstart engaged. Hold on to your knickers.");
  14840. var t = v.controls[D.PANORAMA];
  14841. g = new ie(R,S.scene,S.camera,t,s),
  14842. _(S, s, P),
  14843. e = g.load(m).then(function() {
  14844. S.addComponent(g),
  14845. S.once(le.AfterRender, function() {
  14846. de.warn("First render after quickstart load finished.")
  14847. })
  14848. })
  14849. }
  14850. window.flyToFirst = function(){//xzw add
  14851. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14852. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14853. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14854. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14855. };
  14856. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14857. }).then(function() {
  14858. return f(P, U.onProgress, i, !u, a)
  14859. }).then(function() {
  14860. if (m.quickstart = u,
  14861. I(P, S, O, s),
  14862. S.started || _(S, s, P),
  14863. H.modelLoaded(P, w, v, V.autoplay),
  14864. E(w, P, m, V.autoplay).done(function() {
  14865. T.autoTour()
  14866. }),
  14867. !P.supportsTiles) {
  14868. var e = new Z(P,w);
  14869. e.start()
  14870. }
  14871. u && (S.removeComponent(g),
  14872. g.destroy(),
  14873. m.pano.enter()),
  14874. U.init(P, T, w, v, S, m, H.getSessionId()),
  14875. U.endLoading(P, T, x),
  14876. S.once(le.AfterRender, function() {
  14877. N.setAppReadyTime();
  14878. var e = N.calcFullLoadingTime();
  14879. de.warn("Total load time: " + e / 1e3),
  14880. H.loadComplete(e),
  14881. de.warn("First render after model load finished.")
  14882. }),
  14883. S.on(le.MemoryUsageUpdated, n)
  14884. }).fail(b.bind(this, e))
  14885. }
  14886. function n(e) {
  14887. ce.update(e)
  14888. }
  14889. function r(e) {
  14890. de.info("Version", "2.25.6-0-gd87e5b1"),
  14891. q.defaultMaxListeners = 1e3,
  14892. a(e),
  14893. s()
  14894. }
  14895. function o() {
  14896. return document.getElementById("player")
  14897. }
  14898. function a(e) {
  14899. e.addEventListener("dragenter", T, !1),
  14900. e.addEventListener("dragover", T, !1)
  14901. }
  14902. function s() {
  14903. F.valueFromHash("title", !0) || $(document).ready(function() {
  14904. var e = $(".model-title");
  14905. e.hide()
  14906. })
  14907. }
  14908. function l() {
  14909. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14910. }
  14911. function c() {
  14912. return {
  14913. panoElementsToLoad: 6,
  14914. modelElementsToLoad: 0,
  14915. totalElementsLoaded: 0,
  14916. totalElementsToLoad: 0,
  14917. totalPercentageLoaded: 0,
  14918. progressCallback: null
  14919. }
  14920. }
  14921. function h(e) {
  14922. return K.loadFeatureFlags(e).done(function(e) {
  14923. K.updateDependentSettings(e, V)
  14924. })
  14925. }
  14926. // function u(e) {
  14927. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14928. // responseType: "json",
  14929. // prefetchFrom: "config"
  14930. // }).then(function(e) {
  14931. // return e ? void j.extendObject(V.appConfig, e) : {}
  14932. // }, function(e) {
  14933. // return de.warn("Failed loading runtime config, using defaults."),
  14934. // $.when({})
  14935. // })
  14936. // }
  14937. function d(e, t) {
  14938. var i = B.getModel({
  14939. url: t,
  14940. floors: F.valueFromHash("f", !0),
  14941. autoload: !1
  14942. })
  14943. ;
  14944. return $.when(i, n).then(null, function(e) {
  14945. return this
  14946. })
  14947. }
  14948. function p(e, t, i, n, r) {
  14949. de.info("Model data loaded"),
  14950. de.debug("UUID: " + e.data.job.uuid),
  14951. J.init(K.getFlags()),
  14952. i && H.initKeen({
  14953. token: i,
  14954. appId: n
  14955. }),
  14956. H.initSegment({
  14957. model: e.sid,
  14958. version: "2.25.6-0-gd87e5b1",
  14959. startSource: r.startSource,
  14960. token: t,
  14961. autoplay: r.autoplay,
  14962. quickstart: r.quickstart
  14963. })
  14964. }
  14965. function f(e, t, i, n, r) {
  14966. return r.progressCallback = t,
  14967. H.sessionStart(),
  14968. e.load(n).progress(g.bind(this, r))
  14969. }
  14970. function g(e, t) {
  14971. e.modelElementsToLoad = t[1],
  14972. v(e),
  14973. m(e)
  14974. }
  14975. function m(e) {
  14976. e.totalElementsLoaded++,
  14977. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14978. //----许钟文-----------------模型进度条向后调整
  14979. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14980. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14981. console.log('pro:'+e.totalPercentageLoaded)
  14982. //---------------------------
  14983. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14984. }
  14985. function v(e) {
  14986. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14987. }
  14988. function A(e) {
  14989. var t = new x.PerspectiveCamera;
  14990. t.layers.enable(he.PANOMARKERS),
  14991. t.layers.enable(he.RETICULE),
  14992. t.layers.enable(he.TAG);
  14993. var i = new x.Scene
  14994. , n = new x.AmbientLight(16777215);
  14995. i.add(n),
  14996. // i.skybox = new W,
  14997. // i.add(i.skybox),
  14998. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14999. side: x.DoubleSide
  15000. })),
  15001. i.plane.position.y = 0,
  15002. i.plane.rotateX(-Math.PI / 2),
  15003. i.plane.material.visible = !1,
  15004. i.add(i.plane),
  15005. i.updateMatrixWorld(),
  15006. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  15007. if (e.metadata && e.metadata.camera_position) {
  15008. var t = e.metadata.camera_position
  15009. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  15010. n.position = t.clone(),
  15011. i.add(n);
  15012. var r = e.metadata.camera_quaternion
  15013. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  15014. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  15015. }
  15016. }),
  15017. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  15018. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  15019. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  15020. var r = new te(i,t,z);
  15021. return r
  15022. }
  15023. function y(e, t) {
  15024. var i = e ? 1 : 1e3
  15025. , n = J.tilegen || J.imgopt ? 6 : 2;
  15026. n = F.valueFromHash("tileconc", n);
  15027. var r = new ne
  15028. , o = new ae({
  15029. concurrentDownloads: n
  15030. })
  15031. , a = new se
  15032. , s = new P
  15033. , l = new M
  15034. , c = new S(t)
  15035. , h = new R
  15036. , u = new O(i)
  15037. , d = new L
  15038. , p = new oe;
  15039. return {
  15040. qualityManager: r,
  15041. panoRenderer: a,
  15042. tileDownloader: o,
  15043. player: c,
  15044. director: l,
  15045. modelManager: s,
  15046. tagManager: p,
  15047. displayController: u,
  15048. labelDisplayController: d,
  15049. controls: h
  15050. }
  15051. }
  15052. function C(e, t, i, n) {
  15053. var r = i.controls
  15054. , o = i.qualityManager
  15055. , a = i.panoRenderer
  15056. , s = i.tileDownloader
  15057. , l = i.modelManager;
  15058. r.init(n, l),
  15059. ee.init(i.director, r, i.player, l, t),
  15060. o.init(l),
  15061. s.init(o),
  15062. a.init(t, s, o),
  15063. l.init(s, a, o),
  15064. l.addModel(e),
  15065. t.addComponent(G)
  15066. }
  15067. function I(e, t, i, n) {
  15068. var r = i.qualityManager
  15069. , o = i.panoRenderer
  15070. , a = i.tileDownloader
  15071. , s = i.modelManager
  15072. , l = i.player
  15073. , c = i.director
  15074. , h = i.tagManager
  15075. , u = i.displayController
  15076. , d = i.labelDisplayController
  15077. , p = i.controls;
  15078. t.scene.add(e),
  15079. t.qualityManager = r;
  15080. var f = {
  15081. camera: t.camera,
  15082. director: c,
  15083. modelManager: s,
  15084. tileDownloader: a,
  15085. panoRenderer: o,
  15086. qualityManager: r,
  15087. tagManager: h,
  15088. container: n,
  15089. controls: p
  15090. };
  15091. l.init(f),
  15092. l.setScene(t.scene),
  15093. h.init(s, l),
  15094. c.init(l, s),
  15095. u.init(c, l, s, h, n),
  15096. d.init(l, s, n),
  15097. z.bindEvents(l),
  15098. t.addComponent(h),
  15099. t.addComponent(l),
  15100. t.addComponent(o),
  15101. l.sceneRenderer = t; //xzw add 方便resize
  15102. }
  15103. function E(e, t, i, n) {
  15104. return de.info("Starting player in " + i.mode),
  15105. H.report(t.sid, "started-playing", n, i.quickstart),
  15106. e.start(i)
  15107. }
  15108. function b(e, t) {
  15109. de.error(t),
  15110. k.error(t),
  15111. H.report(e, "error-" + t)
  15112. }
  15113. function w(e) {
  15114. var t = F.details();
  15115. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15116. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15117. H.report(e, "error-webgl-generic"))
  15118. }
  15119. function _(e, t, i) {
  15120. try {
  15121. e.start(t)
  15122. } catch (e) {
  15123. throw de.warn(e.message),
  15124. w(i.sid),
  15125. e
  15126. }
  15127. }
  15128. function T(e) {
  15129. e.stopPropagation(),
  15130. e.preventDefault()
  15131. }
  15132. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15133. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15134. g_HotImage = {
  15135. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15136. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15137. } ;
  15138. }
  15139. //czj 判断someData 有没有backgroundMusic 添加音乐
  15140. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15141. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15142. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15143. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15144. $("#volume").show();
  15145. }else if (g_version === "one"){
  15146. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15147. //g_bgAudio.src = manage.dealURL(src) ;
  15148. }
  15149. //隐藏公司logo
  15150. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15151. showLogo();
  15152. }
  15153. e("./lib/three75-shim"),
  15154. e("./lib/array-polyfill"),
  15155. e("./lib/performance-polyfill"),
  15156. e("./lib/shaders/CopyShader.js"),
  15157. e("./lib/shaders/HorizontalBlurShader.js"),
  15158. e("./lib/shaders/VerticalBlurShader.js"),
  15159. e("./lib/postprocessing/EffectComposer.js"),
  15160. e("./lib/postprocessing/RenderPass.js"),
  15161. e("./lib/postprocessing/MaskPass.js"),
  15162. e("./lib/postprocessing/ShaderPass.js"),
  15163. window.Promise || (window.Promise = e("promise-polyfill"));
  15164. var x = e("three")
  15165. , _x = e("three")
  15166. , S = (e("./util/sentry"),
  15167. e("./player"))
  15168. , M = e("./director")
  15169. , R = e("./controls/CameraControls")
  15170. , P = e("./model/ModelManager")
  15171. , O = e("./DisplayController")
  15172. , L = e("./label/LabelDisplayController")
  15173. , D = e("./enum/Viewmode")
  15174. , N = e("./util/logger")
  15175. , B = e("./showcase")
  15176. , F = e("./util/browser")
  15177. , V = e("./settings")
  15178. , U = e("./gui/gui")
  15179. , k = e("./gui/error")
  15180. , H = e("./analytics")
  15181. , G = e("./util/transitions")
  15182. , z = e("./effects")
  15183. , W = e("./objects/Skybox")
  15184. , j = e("./util/common")
  15185. , Y = (e("./util/PanoramaCollection"),
  15186. e("./util/math"),
  15187. e("./util/showcase"))
  15188. , X = e("./util/camera")
  15189. , Z = (e("./objects/Panorama"),
  15190. e("./cameras/PanoramaCamera"),
  15191. e("./preloaders"))
  15192. , q = e("events").EventEmitter
  15193. , K = e("./featureflags")
  15194. , Q = (e("./util/lerp"),
  15195. e("./util/ajax"))
  15196. , J = e("./ab")
  15197. , ee = e("./sdk/automation.js")
  15198. , te = e("./scene/SceneRenderer")
  15199. , ie = e("./scene/QuickstartManager")
  15200. , ne = e("./tile/QualityManager.js")
  15201. , re = e("./localization/localize")
  15202. , oe = e("./tag/tagManager")
  15203. , ae = e("./tile/TileDownloader")
  15204. , se = e("./tile/PanoRenderer")
  15205. , le = (e("./enum/PanoSizeClass"),
  15206. e("./enum/PanoramaEvents"),
  15207. e("./enum/SceneRendererEvents"))
  15208. , ce = e("./gui/memoryUsage")
  15209. , he = e("./enum/RenderLayers")
  15210. , ue = e("./TimingData")
  15211. , de = new N(t);
  15212. N.level = V.logLevel,
  15213. N.consoleEnabled = V.console,
  15214. i()
  15215. }
  15216. }
  15217. ).call(this, "/js/main.js")
  15218. }
  15219. , {
  15220. "./DisplayController": 1,
  15221. "./TimingData": 2,
  15222. "./ab": 3,
  15223. "./analytics": 4,
  15224. "./cameras/PanoramaCamera": 7,
  15225. "./controls/CameraControls": 9,
  15226. "./director": 15,
  15227. "./effects": 16,
  15228. "./enum/PanoSizeClass": 36,
  15229. "./enum/PanoramaEvents": 37,
  15230. "./enum/RenderLayers": 41,
  15231. "./enum/SceneRendererEvents": 43,
  15232. "./enum/Viewmode": 51,
  15233. "./featureflags": 59,
  15234. "./gui/error": 64,
  15235. "./gui/gui": 65,
  15236. "./gui/memoryUsage": 73,
  15237. "./label/LabelDisplayController": 91,
  15238. "./lib/array-polyfill": 92,
  15239. "./lib/performance-polyfill": 95,
  15240. "./lib/postprocessing/EffectComposer.js": 96,
  15241. "./lib/postprocessing/MaskPass.js": 97,
  15242. "./lib/postprocessing/RenderPass.js": 98,
  15243. "./lib/postprocessing/ShaderPass.js": 99,
  15244. "./lib/shaders/CopyShader.js": 100,
  15245. "./lib/shaders/HorizontalBlurShader.js": 101,
  15246. "./lib/shaders/VerticalBlurShader.js": 102,
  15247. "./lib/three75-shim": 103,
  15248. "./localization/localize": 108,
  15249. "./tag/tagManager": 124,
  15250. "./model/ModelManager": 140,
  15251. "./objects/Panorama": 148,
  15252. "./objects/Skybox": 152,
  15253. "./player": 155,
  15254. "./preloaders": 156,
  15255. "./scene/QuickstartManager": 157,
  15256. "./scene/SceneRenderer": 158,
  15257. "./sdk/automation.js": 164,
  15258. "./settings": 166,
  15259. "./showcase": 168,
  15260. "./tile/PanoRenderer": 169,
  15261. "./tile/QualityManager.js": 170,
  15262. "./tile/TileDownloader": 171,
  15263. "./util/PanoramaCollection": 178,
  15264. "./util/ajax": 181,
  15265. "./util/browser": 182,
  15266. "./util/camera": 183,
  15267. "./util/common": 185,
  15268. "./util/lerp": 188,
  15269. "./util/logger": 189,
  15270. "./util/math": 190,
  15271. "./util/sentry": 192,
  15272. "./util/showcase": 193,
  15273. "./util/transitions": 195,
  15274. events: 202,
  15275. "promise-polyfill": 213,
  15276. three: 217
  15277. }],
  15278. 117: [function(e, t, i) {
  15279. "use strict";
  15280. function n(e) {
  15281. e = e || {}
  15282. r.RawShaderMaterial.call(this, a.extendObject({
  15283. fragmentShader: o.cube.fragmentShader,
  15284. vertexShader: o.cube.vertexShader,
  15285. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15286. name: "CubemapMaterial",
  15287. }, e))
  15288. }
  15289. var r = e("three")
  15290. , o = e("../shaders")
  15291. , a = e("../util/common");
  15292. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15293. n.prototype.constructor = n,
  15294. t.exports = n
  15295. }
  15296. , {
  15297. "../shaders": 167,
  15298. "../util/common": 185,
  15299. three: 217
  15300. }],
  15301. 118: [function(e, t, i) {
  15302. "use strict";
  15303. function n(e) {
  15304. e = e || {}
  15305. r.RawShaderMaterial.call(this, a.extendObject({
  15306. fragmentShader: o.model.fragmentShader,
  15307. vertexShader: o.model.vertexShader,
  15308. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15309. name: "ModelTextureMaterial",
  15310. }, e))
  15311. }
  15312. var r = e("three")
  15313. , o = e("../shaders")
  15314. , a = e("../util/common");
  15315. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15316. n.prototype.constructor = n,
  15317. n.prototype.setProjectedPanos = function(e, t, i) {
  15318. i && (this.uniforms.progress.value = 0),
  15319. e.ensureSkyboxReadyForRender(),
  15320. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15321. this.uniforms.pano0Position.value.copy(e.position),
  15322. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15323. t.ensureSkyboxReadyForRender(),
  15324. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15325. this.uniforms.pano1Position.value.copy(t.position),
  15326. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15327. }
  15328. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15329. this.uniforms.eyeDir.value.copy(dir)
  15330. this.uniforms.eyePos.value.copy(pos)
  15331. }
  15332. n.prototype.setBendCameraQua = function(matrix) {//加
  15333. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15334. } */
  15335. ,
  15336. t.exports = n
  15337. }
  15338. , {
  15339. "../shaders": 167,
  15340. "../util/common": 185,
  15341. three: 217
  15342. }],
  15343. 119: [function(e, t, i) {
  15344. (function(i) {
  15345. "use strict";
  15346. function n(e, t, i, n) {
  15347. this.div = null,
  15348. this.body = null,
  15349. this.label = e,
  15350. this.description = t,
  15351. this.parsedDescription = [],
  15352. this.media = i || {
  15353. type: null
  15354. },
  15355. this.loadingSpinner = null,
  15356. this.parser = new r({
  15357. supportLinks: !u.valueFromHash("mls"),
  15358. keepLinkLabels: !0
  15359. }),
  15360. this.state = I.CLOSED,
  15361. this.orientation = "",
  15362. this.initialTransform = "",
  15363. this.hovering = !1,
  15364. this.openTransition = null,
  15365. this.closeTransition = null,
  15366. this.openPromise = null,
  15367. this.closePromise = null,
  15368. this.animationTransition = null,
  15369. this.animationScale = 0
  15370. }
  15371. var r = e("../Parser/DescriptionParser")
  15372. , o = e("../Media/Link")
  15373. , a = e("../Media/Image")
  15374. , s = e("../Media/EmbedlyPlayer")
  15375. , l = e("../Media/EmbedlyEmbed")
  15376. , c = e("../../util/transitions")
  15377. , h = e("../../util/lerp")
  15378. , u = e("../../util/browser")
  15379. , d = e("./BillboardEvent")
  15380. , p = e("../Media/MediaEvent")
  15381. , f = e("../Parser/DescriptionChunkType")
  15382. , g = e("events").EventEmitter
  15383. , m = e("./billboardSettings")
  15384. , v = e("./overlaySettings")
  15385. , A = e("../../util/logger")
  15386. , y = new A(i)
  15387. , C = document.getElementById("tag-billboards");
  15388. C.addEventListener("touchend", function(e) {
  15389. C.style.pointerEvents = "none"
  15390. }),
  15391. C.addEventListener("touchcancel", function(e) {
  15392. C.style.pointerEvents = "none"
  15393. });
  15394. var I = {
  15395. CLOSED: "closed",
  15396. OPENING: "opening",
  15397. OPEN: "open",
  15398. CLOSING: "closing",
  15399. ACTIVE: "active"
  15400. };
  15401. n.prototype = Object.create(g.prototype),
  15402. n.prototype.build = function(e) {
  15403. this.parsedDescription = this.parser.parse(this.description);
  15404. var t = document.createElement("div");
  15405. t.className = "tag-container has-hotzone",
  15406. this.div = t,
  15407. this.body = document.createElement("div"),
  15408. this.body.className = "tag-body";
  15409. var i = document.createElement("div");
  15410. i.classList.add("tag-content");
  15411. var n = document.createElement("div");
  15412. n.classList.add("tag-text-content");
  15413. var r = document.createElement("div");
  15414. r.className = "tag-label",
  15415. r.textContent = this.label,
  15416. n.appendChild(r);
  15417. var o = document.createElement("div");
  15418. o.className = "tag-desc",
  15419. n.appendChild(o),
  15420. i.appendChild(n),
  15421. this.body.appendChild(i),
  15422. this.appendDescriptionElements(this.parsedDescription, o),
  15423. this.appendMedia(),
  15424. t.appendChild(this.body),
  15425. C.appendChild(t),
  15426. this.bindEvents(t, this.body)
  15427. }
  15428. ,
  15429. n.prototype.bindEvents = function(e, t) {
  15430. var i = function(e) {
  15431. return function(t) {
  15432. if (!this.div.classList.contains("overlay")) {
  15433. var i, n = document.getElementById("player");
  15434. try {
  15435. i = new MouseEvent(e,t)
  15436. } catch (n) {
  15437. i = document.createEvent("MouseEvents"),
  15438. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15439. }
  15440. n.dispatchEvent(i)
  15441. }
  15442. }
  15443. };
  15444. t.addEventListener("mousedown", function(e) {
  15445. e.stopPropagation()
  15446. }),
  15447. t.addEventListener("mouseup", function(e) {
  15448. e.stopPropagation()
  15449. }),
  15450. e.addEventListener("touchstart", function(e) {
  15451. C.style.pointerEvents = "auto"
  15452. }),
  15453. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15454. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15455. t.addEventListener("mouseover", function(t) {
  15456. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15457. }
  15458. .bind(this)),
  15459. e.addEventListener("mouseenter", function(e) {
  15460. this.state !== I.CLOSING && (this.hovering = !0,
  15461. this.emit(d.ENTER))
  15462. }
  15463. .bind(this)),
  15464. e.addEventListener("mouseleave", function(e) {
  15465. this.hovering = !1,
  15466. this.emit(d.LEAVE)
  15467. }
  15468. .bind(this)),
  15469. e.addEventListener("gesturestart", function(e) {
  15470. e.preventDefault()
  15471. });
  15472. var n = e.querySelector(".tag-text-content")
  15473. , r = 0;
  15474. n.addEventListener("touchstart", function(e) {
  15475. r = e.changedTouches[0].clientY
  15476. }),
  15477. n.addEventListener("touchmove", function(t) {
  15478. function i(e) {
  15479. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15480. }
  15481. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15482. }),
  15483. e.addEventListener("touchmove", function(e) {
  15484. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15485. })
  15486. }
  15487. ,
  15488. n.prototype.appendDescriptionElements = function(e, t) {
  15489. e.length > 0 && this.div.classList.add("has-text"),
  15490. e.forEach(function(e, i) {
  15491. switch (e.type) {
  15492. case f.TEXT:
  15493. t.appendChild(this.createTextElement(e.text));
  15494. break;
  15495. case f.LINK:
  15496. t.appendChild(this.createLinkElement(e.link))
  15497. }
  15498. }
  15499. .bind(this))
  15500. }
  15501. ,
  15502. n.prototype.appendLoadingSpinner = function() {
  15503. this.loadingSpinner = document.createElement("div"),
  15504. this.loadingSpinner.classList.add("loading-spinner");
  15505. var e = document.createElement("div");
  15506. e.classList.add("gui-spinner-icon"),
  15507. this.loadingSpinner.appendChild(e),
  15508. this.body.appendChild(this.loadingSpinner)
  15509. }
  15510. ,
  15511. n.prototype.onMediaLoadFinished = function() {
  15512. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15513. this.applyOrientation(this.orientation),
  15514. this.loadingSpinner = null)
  15515. }
  15516. ,
  15517. n.prototype.appendMedia = function() {
  15518. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15519. this.appendLoadingSpinner();
  15520. var e = document.createElement("div");
  15521. e.classList.add("tag-media-content");
  15522. var t = document.createElement("i");
  15523. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15524. t.classList.add(e)
  15525. }),
  15526. this.body.appendChild(t),
  15527. this.body.appendChild(e),
  15528. this.media.type) {
  15529. case f.IMAGE:
  15530. e.appendChild(this.createImageElement(this.media, this.body));
  15531. break;
  15532. case f.VIDEO:
  15533. e.appendChild(this.createVideoElement(this.media, this.body));
  15534. break;
  15535. case f.RICH:
  15536. e.appendChild(this.createEmbedElement(this.media, this.body))
  15537. }
  15538. }
  15539. }
  15540. ,
  15541. n.prototype.createTextElement = function(e) {
  15542. var t = document.createElement("span");
  15543. return t.textContent = e,
  15544. t
  15545. }
  15546. ;
  15547. n.prototype.createLinkElement = function(e) {
  15548. var t = new o(e);
  15549. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15550. t.createDomElement()
  15551. }
  15552. ,
  15553. n.prototype.createImageElement = function(e, t) {
  15554. function i() {
  15555. function e() {
  15556. m || (r.classList.remove("view-image"),
  15557. c.classList.add("overlay"),
  15558. i(),
  15559. window.addEventListener("resize", b),
  15560. c.addEventListener("click", a),
  15561. g.addEventListener("click", l),
  15562. f.addEventListener("click", s),
  15563. m = !0,
  15564. o.emit(p.IMAGE_OPENED))
  15565. }
  15566. function i() {
  15567. t.classList.add("show-info"),
  15568. h.classList.remove("collapsible"),
  15569. h.style.height = "";
  15570. var e = parseFloat(getComputedStyle(I).lineHeight)
  15571. , i = y + e
  15572. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15573. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15574. , s = a
  15575. , l = s * n.aspect;
  15576. l > r && (l = r,
  15577. s = l / n.aspect),
  15578. s > a && (s = a,
  15579. l = s * n.aspect),
  15580. l += C,
  15581. s += C + i,
  15582. t.style.width = l + "px",
  15583. t.style.height = s + "px",
  15584. u.style.paddingTop = e + C + "px",
  15585. o.description.length > 0 && (h.classList.add("collapsible"),
  15586. h.style.height = h.clientHeight + 12 + "px",
  15587. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15588. }
  15589. function a(e) {
  15590. e.target === c && s()
  15591. }
  15592. function s() {
  15593. m && (m = !1,
  15594. r.classList.add("view-image"),
  15595. c.classList.remove("overlay"),
  15596. h.style.height = "",
  15597. u.style.paddingTop = "",
  15598. t.style.width = "",
  15599. t.style.height = "",
  15600. window.removeEventListener("resize", b),
  15601. c.removeEventListener("click", a),
  15602. g.removeEventListener("click", l),
  15603. f.removeEventListener("click", s),
  15604. o.emit(p.IMAGE_CLOSED),
  15605. o.close(!0))
  15606. }
  15607. function l(e) {
  15608. t.classList.toggle("show-info")
  15609. }
  15610. var c = o.div
  15611. , h = c.getElementsByClassName("tag-content")[0]
  15612. , u = c.getElementsByClassName("tag-media-content")[0]
  15613. , f = t.getElementsByClassName("close")[0]
  15614. , g = h.getElementsByClassName("tag-label")[0];
  15615. c.classList.add("has-image"),
  15616. r.classList.add("view-image"),
  15617. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15618. o.applyOrientation(o.orientation);
  15619. var m = !1
  15620. , A = getComputedStyle(h)
  15621. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15622. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15623. , I = h.querySelector(".tag-label")
  15624. , E = h.querySelector(".tag-desc")
  15625. , b = function() {
  15626. var e, t, n = 0;
  15627. return function() {
  15628. clearInterval(e),
  15629. clearTimeout(t),
  15630. e = setInterval(function() {
  15631. var e = c.clientHeight;
  15632. n !== e && (i(),
  15633. n = e)
  15634. }, 100),
  15635. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15636. }
  15637. }();
  15638. n.on(p.IMAGE_OPENING, e),
  15639. o.on(d.ACTIVATE, e),
  15640. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15641. o.on(d.CLOSING, s)
  15642. }
  15643. var n = new a
  15644. , r = n.createDomElement();
  15645. this.once(d.OPENED, function() {
  15646. n.load(e.src).then(i).catch(function(t) {
  15647. y.warn("Failed to load image:", e.src),
  15648. y.warn("with error:", t)
  15649. }).then(this.onMediaLoadFinished.bind(this))
  15650. });
  15651. var o = this;
  15652. return r
  15653. }
  15654. ,
  15655. n.prototype.createVideoElement = function(e, t) {
  15656. var i = new s({
  15657. autoPlay: !0,
  15658. autoResume: !0,
  15659. startMuted: !1,
  15660. loop: !1
  15661. })
  15662. , n = i.createDomElement();
  15663. return this.once(d.OPENED, function() {
  15664. i.load(e.src).then(function() {
  15665. this.div.classList.add("has-video"),
  15666. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15667. i.play()),
  15668. this.on(d.OPENING, i.show.bind(i)),
  15669. this.on(d.OPENED, i.play.bind(i)),
  15670. this.on(d.CLOSING, i.pause.bind(i)),
  15671. this.on(d.CLOSED, i.hide.bind(i))
  15672. }
  15673. .bind(this)).catch(function(t) {
  15674. y.warn("Failed to embed video:", e.src),
  15675. y.warn("with error:", t)
  15676. }).then(this.onMediaLoadFinished.bind(this))
  15677. }
  15678. .bind(this)),
  15679. n
  15680. }
  15681. ,
  15682. n.prototype.createEmbedElement = function(e, t) {
  15683. var i = new l
  15684. , n = i.createDomElement();
  15685. return this.once(d.OPENED, function() {
  15686. i.load(e.src).then(function() {
  15687. this.div.classList.add("has-embed"),
  15688. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15689. this.applyOrientation(this.orientation),
  15690. this.on(d.OPENING, i.show.bind(i)),
  15691. this.on(d.CLOSED, i.hide.bind(i))
  15692. }
  15693. .bind(this)).catch(function(t) {
  15694. y.warn("Failed to embed:", e.src),
  15695. y.warn("with error:", t)
  15696. }).then(this.onMediaLoadFinished.bind(this))
  15697. }
  15698. .bind(this)),
  15699. n
  15700. }
  15701. ,
  15702. n.prototype.open = function(e) {
  15703. return this.openPromise = $.Deferred(),
  15704. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15705. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15706. this.state !== I.OPEN && (this.emit(d.OPENING),
  15707. e && this.emit(d.ACTIVATING),
  15708. this.state = I.OPENING,
  15709. this.animateOpen(function() {
  15710. e && this.setActiveState(),
  15711. this.openPromise.resolve()
  15712. }
  15713. .bind(this)))
  15714. }
  15715. .bind(this), m.animation.openDelay),
  15716. c.cancel(this.closeTransition),
  15717. this.closePromise && this.closePromise.reject(),
  15718. this.closeTransition = void 0,
  15719. this.openPromise.promise())
  15720. }
  15721. ,
  15722. n.prototype.close = function(e) {
  15723. return this.closePromise = $.Deferred(),
  15724. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15725. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15726. this.state = I.CLOSING,
  15727. this.animateClose())
  15728. }
  15729. .bind(this), m.animation.closeDelay)),
  15730. c.cancel(this.openTransition),
  15731. this.openPromise && this.openPromise.reject(),
  15732. this.openTransition = void 0,
  15733. this.closePromise.resolve(),
  15734. this.closePromise.promise())
  15735. }
  15736. ,
  15737. n.prototype.setActiveState = function() {
  15738. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15739. this.emit(d.ACTIVATE),
  15740. this.div.classList.remove("has-hotzone"))
  15741. }
  15742. ,
  15743. n.prototype.animateOpen = function(e) {
  15744. if (this.state === I.OPENING) {
  15745. if (c.cancel(this.animationTransition),
  15746. u.detectSamsungNative())
  15747. return this.boardOrientation = null,
  15748. this.div.style.visibility = "visible",
  15749. this.emit(d.OPENED),
  15750. this.state = I.OPEN,
  15751. void (e && e());
  15752. this.div.style.webkitTransform = "scale(0)",
  15753. this.div.style.transform = "scale(0)",
  15754. this.div.style.visibility = "visible",
  15755. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15756. this.emit(d.OPENED),
  15757. this.state = I.OPEN,
  15758. e && e()
  15759. }
  15760. .bind(this))
  15761. }
  15762. }
  15763. ,
  15764. n.prototype.animateClose = function(e) {
  15765. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15766. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15767. this.emit(d.CLOSED),
  15768. this.state = I.CLOSED,
  15769. this.div.style.visibility = "hidden",
  15770. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15771. e && e()
  15772. }
  15773. .bind(this)))
  15774. }
  15775. ,
  15776. n.prototype.needsUpdate = function() {
  15777. return this.state !== I.CLOSED
  15778. }
  15779. ,
  15780. n.prototype.update = function(e, t) {
  15781. if (this.needsUpdate()) {
  15782. var i = (this.updateOrientation(e),
  15783. this.calcScale(t))
  15784. , n = {
  15785. x: (e.x + 1) * $("#player").width() / 2,
  15786. y: (e.y + 1) * $("#player").height() / 2
  15787. };
  15788. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15789. this.div.style.webkitTransform = this.div.screenTransform,
  15790. this.div.style.transform = this.div.screenTransform
  15791. }
  15792. }
  15793. ,
  15794. n.prototype.getDimensions = function() {
  15795. return this.div.getBoundingClientRect()
  15796. }
  15797. ,
  15798. n.prototype.calcScale = function(e) {
  15799. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15800. }
  15801. ,
  15802. n.prototype.updateOrientation = function(e) {
  15803. if (this.state !== I.ACTIVE) {
  15804. var t = 1 / 3
  15805. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15806. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15807. , r = "";
  15808. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15809. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15810. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15811. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15812. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15813. }
  15814. }
  15815. ,
  15816. n.prototype.applyOrientation = function(e) {
  15817. this.div.style.transform = this.div.style.webkitTransform = "",
  15818. this.div.classList.remove("tag-container-" + this.orientation),
  15819. this.div.classList.add("tag-container-" + e);
  15820. var t = window.getComputedStyle(this.div);
  15821. this.initialTransform = t.transform || t.webkitTransform,
  15822. "none" === this.initialTransform && (this.initialTransform = "");
  15823. var i = t.transform.slice(7, -1).split(",")
  15824. , n = -i[4]
  15825. , r = -i[5];
  15826. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15827. this.div.style.transformOrigin = n + "px " + r + "px",
  15828. this.orientation = e
  15829. }
  15830. ,
  15831. t.exports = n
  15832. }
  15833. ).call(this, "/js/tag/Billboard/Billboard.js")
  15834. }
  15835. , {
  15836. "../../util/browser": 182,
  15837. "../../util/lerp": 188,
  15838. "../../util/logger": 189,
  15839. "../../util/transitions": 195,
  15840. "../Media/EmbedlyEmbed": 125,
  15841. "../Media/EmbedlyPlayer": 126,
  15842. "../Media/Image": 128,
  15843. "../Media/Link": 129,
  15844. "../Media/MediaEvent": 131,
  15845. "../Parser/DescriptionChunkType": 133,
  15846. "../Parser/DescriptionParser": 134,
  15847. "./BillboardEvent": 120,
  15848. "./billboardSettings": 121,
  15849. "./overlaySettings": 122,
  15850. events: 202
  15851. }],
  15852. 120: [function(e, t, i) {
  15853. "use strict";
  15854. t.exports = Object.freeze({
  15855. ENTER: "billboard.enter",
  15856. LEAVE: "billboard.leave",
  15857. OPENING: "billboard.opening",
  15858. OPENED: "billboard.open",
  15859. CLOSING: "billboard.closing",
  15860. CLOSED: "billboard.closed",
  15861. ACTIVATING: "billboard.activating",
  15862. ACTIVATE: "billboard.activate"
  15863. })
  15864. }
  15865. , {}],
  15866. 121: [function(e, t, i) {
  15867. "use strict";
  15868. t.exports = Object.freeze({
  15869. animation: Object.freeze({
  15870. hoverOnClosing: !1,
  15871. openDelay: 100,
  15872. closeDelay: 50,
  15873. openDuration: 200,
  15874. closeDuration: 100
  15875. }),
  15876. boardToDiscRatio: 1.2
  15877. })
  15878. }
  15879. , {}],
  15880. 122: [function(e, t, i) {
  15881. "use strict";
  15882. t.exports = Object.freeze({
  15883. boundaryWidth: 30,
  15884. boundaryHeight: 0
  15885. })
  15886. }
  15887. , {}],
  15888. /*********************************创建热点模型************************************************** */
  15889. "hot": [function(e, t, i) {//热点
  15890. "use strict";
  15891. function hot(sid,d,model){
  15892. this.sid = sid;
  15893. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15894. if(d.quaternion){
  15895. this.quaternion = d.quaternion;
  15896. }else{
  15897. this.rotation = this.conversionArray(d.rotation)
  15898. } */
  15899. this.position = this.convertValue(d.position, r.Vector3)
  15900. if(d.quaternion){
  15901. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15902. }else{
  15903. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15904. }
  15905. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15906. this.isSprite = d.isSprite
  15907. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15908. this.linkType = d.linkType || "common"
  15909. this.link = d.link;
  15910. this.model = model;
  15911. this.size = d.size;
  15912. this.infoAttribute = d.infoAttribute || {};
  15913. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15914. this.transformAtPanos = d.transformAtPanos || {}
  15915. for (let i in this.transformAtPanos) {
  15916. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15917. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15918. }
  15919. this.build();
  15920. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15921. this.changeTex()
  15922. this.visibleData = d.visiblePanos
  15923. //this.setVisiblePanos(d.visiblePanos);
  15924. }
  15925. var r = e("three")
  15926. , f = e("../shaders")
  15927. , a = e("../settings")
  15928. , s = e("../enum/Viewmode")
  15929. , p = e("../objects/Panorama")
  15930. , math = e("../util/math")
  15931. , te = e("../util/texture");
  15932. var raycaster = new r.Raycaster;
  15933. //热点大小
  15934. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15935. var defaultTex1 = te.load(g_HotImage.point);
  15936. var defaultTex2 = te.load(g_HotImage.point2);
  15937. hot.prototype.changeTex = function(){
  15938. var u = this.mesh.material.uniforms
  15939. if(this.styleImg.length){
  15940. u.texture1.value = te.load(this.styleImg[0].src);
  15941. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15942. }else{
  15943. u.texture1.value = defaultTex1;
  15944. u.texture2.value = defaultTex2;
  15945. }
  15946. }
  15947. hot.prototype.initStyleImg = function(t){
  15948. this.styleImg = []
  15949. t.styleImg = t.styleImg || [];
  15950. t.styleImg.forEach((src)=>{
  15951. this.styleImg.push({src:manage.dealURL(src)})
  15952. })
  15953. this.changeTex()
  15954. }
  15955. hot.prototype.update = function(camera) {
  15956. if(this.isSprite){
  15957. this.mesh.quaternion.copy(camera.quaternion)
  15958. }
  15959. //this.showTitle()
  15960. }
  15961. hot.prototype.setVisiblePanos = function(visibleData){
  15962. this.visiblePanos = [];
  15963. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15964. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15965. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15966. if(!isShelter){
  15967. this.visiblePanos.push(pano.id)
  15968. }
  15969. })
  15970. }
  15971. //绘制热点
  15972. hot.prototype.build = function(){
  15973. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15974. var shaderMaterial = new r.ShaderMaterial({
  15975. uniforms: t,
  15976. vertexShader: f.hot.vertexShader,
  15977. fragmentShader: f.hot.fragmentShader,
  15978. transparent: !0
  15979. })
  15980. var sprite = new r.Mesh( geometry, shaderMaterial );
  15981. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15982. sprite.dynamic = true;
  15983. sprite.position.copy(this.position);
  15984. sprite.quaternion.copy(this.quaternion)
  15985. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15986. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15987. sprite.name = this.sid;
  15988. sprite.type = "hotSprite";
  15989. sprite.belongHot = this;
  15990. if(this.link) sprite.hotLink = this.link;
  15991. this.mesh = sprite;
  15992. this.model.add(sprite);
  15993. g_HotMeshes.push(sprite);
  15994. }
  15995. hot.prototype.setTitleElem = function(title){
  15996. var root = $("#hot");
  15997. var elem = $(`<div> ${title}</div>`)
  15998. root.append(elem);
  15999. this.titleElem = elem;
  16000. }
  16001. hot.prototype.showTitle = function(){
  16002. if(!this.titleElem)return;
  16003. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16004. if(pos.trueSide){//inSight
  16005. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16006. this.titleElem.css("display","block");
  16007. }else{
  16008. this.titleElem.css("display","none");
  16009. }
  16010. }
  16011. /* hot.prototype.showTitle = function(){//一直显示title的话
  16012. if(!this.titleElem)return;
  16013. var unvisi = ()=>{
  16014. this.titleElem.css("display","none");
  16015. }
  16016. var visi = ()=>{
  16017. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  16018. if(pos.trueSide){//inSight
  16019. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  16020. this.titleElem.css("display","block");
  16021. }else{
  16022. unvisi()
  16023. }
  16024. }
  16025. if(this.mesh.visible){
  16026. if(player.mode == 'panorama'){
  16027. visi()
  16028. }else{
  16029. var ifShelter = convertTool.ifShelter(this.position)
  16030. if(ifShelter)unvisi()
  16031. else visi()
  16032. }
  16033. }else{
  16034. unvisi()
  16035. }
  16036. }
  16037. */
  16038. hot.prototype.hideTitle = function(){
  16039. if(!this.titleElem)return;
  16040. this.titleElem.css("display","none");
  16041. }
  16042. hot.prototype.closestPanoTowardTag = function(e, t) {
  16043. var i = []
  16044. , o = []
  16045. , l = this.mesh.position;
  16046. if (e === s.PANORAMA) {
  16047. var c = .5
  16048. , h = t.position.clone().sub(l).normalize();
  16049. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16050. // i.push(p.filters.isPanoAligned()),
  16051. // i.push(p.filters.inPanoDirection(l, h, c)),
  16052. // i.push(p.filters.isNeighbourPanoTo(t)),
  16053. o.push(p.scoreFunctions.direction(l, h))
  16054. }
  16055. var u = new r.Vector3
  16056. , d = function(e) {
  16057. u.copy(l).sub(e.position);
  16058. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16059. , i = a.tags.navigate.tiltTolerance;
  16060. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16061. }
  16062. , f = function(e) {
  16063. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16064. };
  16065. i.push(f, d, (pano)=>{ // add
  16066. return player.checkHasNeighbor(pano)
  16067. }),
  16068. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16069. var g = t.model.panos.sortByScore(i, o);
  16070. if (g && a.tags.navigate.lineOfSight) {
  16071. for (var m = 0; m < g.length; m++) {
  16072. var v = g[m].pano
  16073. , A = v.position.distanceTo(l);
  16074. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16075. var y = raycaster.intersectObjects(t.model.colliders);
  16076. // return g[0].pano;
  16077. if (0 === y.length || y[0].distance > A) {
  16078. console.log(m);
  16079. return v
  16080. }
  16081. }
  16082. return null
  16083. }
  16084. return g && g.length > 0 && g[0].pano
  16085. }
  16086. var getLink = function(link){
  16087. var src = '';
  16088. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16089. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16090. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16091. return src
  16092. }
  16093. var musicOff = function(ifFinal){
  16094. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16095. //g_bgAudio && g_bgAudio.pause();
  16096. if(g_bgAudio && !g_bgAudio.paused){
  16097. manage.switchBgmState(false);
  16098. g_bgAudio.pauseByHot = true
  16099. }
  16100. /* if(SoundOnVideo){
  16101. SoundOnVideo.pauseByHot = true
  16102. switchSoundBtn(SoundOnVideo)
  16103. } */
  16104. if(g_tourAudio){
  16105. g_tourAudio.pause()
  16106. g_tourAudio.shouldPlay = false
  16107. }
  16108. if( !ifFinal ){//有出现过进入热点没有关闭其他声音的所以
  16109. setTimeout(()=>{window.g_currentHot && musicOff(true)}, 500)
  16110. }
  16111. }
  16112. hot.prototype.examine = function(e, options) {
  16113. try{
  16114. window.parent.postMessage("clickHot",'*')
  16115. //$("#app .aside li" , parent.document)[0].click();
  16116. }catch(e){
  16117. console.log(e)
  16118. }
  16119. options = options || {}
  16120. if(this.actionType == 'noAction' )return;
  16121. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16122. var src = getLink(this.infoAttribute.iframe[0]);
  16123. if(this.linkType=="jumpLink"){
  16124. /* var newPage = window.open(src, "_blank" );
  16125. newPage.focus(); */
  16126. var href = window.location.href
  16127. var index = href.indexOf("&")
  16128. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16129. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16130. window.location.href = src
  16131. }else if(this.linkType=="iframeDiv"){
  16132. var div = document.createElement("div");
  16133. $("body").append(div);
  16134. div.style.position = 'fixed';
  16135. div.style.width = div.style.height = "100%";
  16136. div.style.left = div.style.top = '0';
  16137. div.style["z-index"] = "999"
  16138. exit = document.createElement("div");
  16139. exit.id ='myColne'
  16140. exit.style["background-image"] = "url(images/close1.png)";
  16141. exit.style.position = 'absolute';
  16142. exit.style.width = exit.style.height = "50px";
  16143. exit.style.right = '17px'; exit.style.top = "20px"
  16144. exit.style.cursor = "pointer";
  16145. exit.style["background-repeat"] = "no-repeat";
  16146. exit.style["background-size"] = "100%,100%";
  16147. exit.style["background-position"] = "center center";
  16148. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16149. exit.style["border-radius"] = "50%";
  16150. exit.style["z-index"] = "3"
  16151. exit.onclick = ()=>{
  16152. $(div).remove()
  16153. if(g_bgAudio && g_bgAudio.pauseByHot){
  16154. manage.switchBgmState(true)
  16155. }
  16156. try{
  16157. window.parent.postMessage("closeHot",'*')
  16158. }catch(e){
  16159. console.log(e)
  16160. }
  16161. }
  16162. var myElement = document.createElement("iframe");
  16163. myElement.style.position = 'absolute';
  16164. myElement.style.width = myElement.style.height = "100%";
  16165. myElement.style.left = myElement.style.top = '0';
  16166. myElement.src = src
  16167. div.appendChild(exit);
  16168. div.appendChild(myElement)
  16169. musicOff()
  16170. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16171. //g_bgAudio && g_bgAudio.pause();
  16172. if(g_bgAudio && !g_bgAudio.paused){
  16173. manage.switchBgmState(false);
  16174. g_bgAudio.pauseByHot = true
  16175. }
  16176. if(g_tourAudio)g_tourAudio.pause()
  16177. */
  16178. }
  16179. return;
  16180. }
  16181. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16182. o();
  16183. return;
  16184. }
  16185. if(!player.currentPano)return;
  16186. var hotPop = document.getElementById('popup');
  16187. //获取那个热点的链接
  16188. if(this.link){
  16189. g_currentHot = this;
  16190. hotPop.style.display = "block";
  16191. hotPop.classList.add("wait");
  16192. var myElement = document.createElement("iframe");
  16193. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16194. //g_bgAudio && g_bgAudio.pause();
  16195. /* if(g_bgAudio && !g_bgAudio.paused){
  16196. manage.switchBgmState(false);
  16197. g_bgAudio.pauseByHot = true
  16198. }
  16199. if(g_tourAudio)g_tourAudio.pause()*/
  16200. musicOff()
  16201. var src = getLink(this.link )
  16202. myElement.src = src;
  16203. myElement.id = "id1";
  16204. myElement.allowTransparency = "true";
  16205. // myElement.scrolling = "no";
  16206. var element=document.getElementById("id1"); //判断页面是否有iframe
  16207. if (typeof(element)== "undefined" || element == null){
  16208. document.querySelector(".popup-content").appendChild(myElement);
  16209. //移动端自动播放
  16210. var videoLoaddingResult = false
  16211. window.loaddingSuccess = function() {
  16212. videoLoaddingResult = true
  16213. }
  16214. setTimeout(function func() {
  16215. if (videoLoaddingResult) {
  16216. var $iframe = document.querySelector('#id1').contentWindow.document;
  16217. if($iframe.querySelector('video')){
  16218. $iframe.querySelector('video').play();
  16219. // alert($iframe.querySelector('video'));
  16220. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16221. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16222. }
  16223. }
  16224. if($iframe.querySelector('audio')){
  16225. $iframe.querySelector('audio').play();
  16226. }
  16227. } else {
  16228. setTimeout(func, 300)
  16229. }
  16230. }, 800);
  16231. }
  16232. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16233. }
  16234. // if(hotListSta) {
  16235. // hotPop.classList.remove("wait");
  16236. // return;
  16237. // }
  16238. var t = e.mode
  16239. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16240. , n = this.mesh.position;
  16241. e.flyingToTag = true;
  16242. var o = function() {
  16243. e.flyingToTag = false;
  16244. if(this.link){
  16245. hotPop.classList.remove("wait");
  16246. }
  16247. }.bind(this);
  16248. if(settings.dontExamHot){
  16249. o();
  16250. return;
  16251. }
  16252. if (t === s.PANORAMA){
  16253. var l = {
  16254. pano: i,
  16255. lookAtPoint: n,
  16256. duration: null,
  16257. maxDistanceOverride: null,
  16258. skipWarpingCheck: !1
  16259. };
  16260. e.flyToPano(l, o)
  16261. }else {
  16262. var c = {
  16263. pano: i
  16264. };
  16265. if (n) {
  16266. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16267. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16268. }
  16269. c.callback = o,
  16270. c.duration = 1500,
  16271. c.mode = s.PANORAMA,
  16272. e.flyToNewMode(c)
  16273. }
  16274. },
  16275. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16276. // if(window.MP_PREFETCHED_MODELDATA.special){
  16277. // specialScene.special().beforeImplement();
  16278. // }
  16279. //czj 判断是否是数组 如果不是将对象转换为数组
  16280. /* hot.prototype.conversionArray = function(obj){
  16281. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16282. var arr = []
  16283. for (var i in obj) {
  16284. arr.push(obj[i]); //属性
  16285. }
  16286. return arr
  16287. } */
  16288. hot.prototype.convertValue = function(v ,Type){
  16289. var value;
  16290. if(v instanceof Array){
  16291. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16292. value = new Type().fromArray(v);
  16293. }else{
  16294. for(let i in v){v[i] = parseFloat(v[i])}
  16295. value = new Type().copy(v);
  16296. }
  16297. return value
  16298. }
  16299. t.exports = hot;
  16300. }
  16301. , {
  16302. three: 217,
  16303. "../shaders":167,
  16304. "../enum/Viewmode":51,
  16305. "../objects/Panorama":148,
  16306. "../util/texture":194,
  16307. "../settings":166,
  16308. "../util/math": 190,
  16309. }],
  16310. /************************************创建热点模型************************************ */
  16311. 123: [function(e, t, i) {//tag
  16312. (function(i) {
  16313. "use strict";
  16314. function n(e, t, i) {
  16315. var n = i.version || "0";
  16316. "0" !== n && I.info("tag defined using version " + n),
  16317. this.model = e,
  16318. this.sid = t,
  16319. this.color = (new r.Color).set(i.color || l.tagDefault),
  16320. this.hoverColor = l._darken(this.color, .2),
  16321. this.floor = null,
  16322. this.floorIndex = i.floor,
  16323. this.mode = s.PANORAMA,
  16324. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16325. this.obj3d = null,
  16326. this.disc = null,
  16327. this.materials = {
  16328. disc: null,
  16329. pole: null
  16330. },
  16331. this.position = (new r.Vector3).copy(i.position),
  16332. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16333. this.discWorldPosition = null,
  16334. this.discScale = .05,
  16335. this.poleEnabled = i.stem.enabled,
  16336. this.billboard = new o(i.label,i.description,i.media,this),
  16337. this.visibleTransition = null,
  16338. this.hoveringDisc = !1
  16339. }
  16340. var r = e("three")
  16341. , o = e("./Billboard/Billboard")
  16342. , a = e("../settings")
  16343. , s = e("../enum/Viewmode")
  16344. , l = e("../enum/Colors")
  16345. , c = e("../enum/RenderLayers")
  16346. , h = e("../enum/RenderOrder")
  16347. , u = (e("../util/common"),
  16348. e("../util/math"))
  16349. , d = e("../util/texture")
  16350. , p = e("../objects/Panorama")
  16351. , f = e("../shaders")
  16352. , g = e("../util/transitions")
  16353. , m = e("../util/lerp")
  16354. , v = e("../util/easing")
  16355. , A = e("./Billboard/BillboardEvent")
  16356. , y = e("events").EventEmitter
  16357. , C = e("../util/logger")
  16358. , I = new C(i)
  16359. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16360. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16361. , w = new r.PlaneBufferGeometry(1,1);
  16362. n.prototype = Object.create(y.prototype),
  16363. n.raycaster = new r.Raycaster,
  16364. n.prototype.bindEvents = function() {
  16365. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16366. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16367. }
  16368. ,
  16369. n.prototype.build = function() {
  16370. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16371. this.floor && (this.billboard.build(this.model.sid),
  16372. this.obj3d = this.buildObject3D(),
  16373. this.floor.add(this.obj3d)),
  16374. this
  16375. }
  16376. ,
  16377. n.prototype.buildObject3D = function() {
  16378. var e = new r.Object3D;
  16379. e.position.copy(this.position);
  16380. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16381. t.bg.value = b,
  16382. t.mask.value = E,
  16383. t.color.value.copy(this.color),
  16384. this.materials.disc = new r.RawShaderMaterial({
  16385. transparent: !0,
  16386. vertexShader: f.tagDisc.vertexShader,
  16387. fragmentShader: f.tagDisc.fragmentShader,
  16388. uniforms: t
  16389. }),
  16390. this.disc = new r.Mesh(w,this.materials.disc),
  16391. this.disc.layers.set(c.TAG),
  16392. this.disc.position.copy(this.discPosition),
  16393. this.disc.renderOrder = h.tagDisc,
  16394. this.disc.tag = this;
  16395. var i = this.buildPole();
  16396. return i.layers.set(c.TAG),
  16397. i.renderOrder = h.tagStem,
  16398. e.add(i),
  16399. e.layers.set(c.TAG),
  16400. e.add(this.disc)
  16401. }
  16402. ,
  16403. n.prototype.buildPole = function() {
  16404. var e = new r.BufferGeometry
  16405. , t = new Float32Array(6);
  16406. return t[0] = t[1] = t[2] = 0,
  16407. t[3] = this.discPosition.x,
  16408. t[4] = this.discPosition.y,
  16409. t[5] = this.discPosition.z,
  16410. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16411. this.materials.pole = new r.LineBasicMaterial({
  16412. linewidth: a.tags.pole.width,
  16413. color: a.tags.pole.color,
  16414. opacity: 0,
  16415. visible: this.poleEnabled,
  16416. transparent: !0,
  16417. depthWrite: !1
  16418. }),
  16419. new r.Line(e,this.materials.pole)
  16420. }
  16421. ,
  16422. n.prototype.setFreeState = function(e) {
  16423. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16424. this.materials.disc.uniforms.color.value = this.color
  16425. }
  16426. .bind(this))
  16427. }
  16428. ,
  16429. n.prototype.setHoverState = function(e) {
  16430. this.billboard.open(e),
  16431. this.materials.disc.uniforms.color.value = this.hoverColor
  16432. }
  16433. ,
  16434. n.prototype.hide = function(e, t) {
  16435. var i = $.Deferred();
  16436. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16437. return i.resolve().promise();
  16438. e = e || 0,
  16439. t = t || 0,
  16440. g.cancel(this.visibleTransition);
  16441. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16442. , r = t + e
  16443. , o = t / r;
  16444. return this.visibleTransition = g.start(function(e) {
  16445. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16446. , i = m.property(e.materials.pole, "opacity", 0);
  16447. return function(n) {
  16448. t(n),
  16449. e.materials.pole && i(n)
  16450. }
  16451. }(this), r * n, function() {
  16452. i.resolve()
  16453. }, o, v[a.warp.blendEasing]),
  16454. i.promise()
  16455. }
  16456. ,
  16457. n.prototype.show = function(e, t) {
  16458. var i = $.Deferred();
  16459. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16460. return i.resolve().promise();
  16461. e = e || 0,
  16462. t = t || 0,
  16463. g.cancel(this.visibleTransition);
  16464. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16465. , r = t + e
  16466. , o = t / r;
  16467. return this.visibleTransition = g.start(function(e) {
  16468. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16469. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16470. return function(n) {
  16471. t(n),
  16472. e.materials.pole && i(n)
  16473. }
  16474. }(this), r * n, function() {
  16475. i.resolve()
  16476. }, o, v[a.warp.blendEasing]),
  16477. i.promise()
  16478. }
  16479. ,
  16480. n.prototype.closestPanoTowardTag = function(e, t) {
  16481. var i = []
  16482. , o = []
  16483. , l = this.disc.getWorldPosition();
  16484. if (e === s.PANORAMA) {
  16485. var c = .5
  16486. , h = t.position.clone().sub(l).normalize();
  16487. i.push(p.filters.isPanoAligned()),
  16488. i.push(p.filters.inPanoDirection(l, h, c)),
  16489. i.push(p.filters.isNeighbourPanoTo(t)),
  16490. o.push(p.scoreFunctions.direction(l, h))
  16491. }
  16492. var u = new r.Vector3
  16493. , d = function(e) {
  16494. u.copy(l).sub(e.position);
  16495. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16496. , i = a.tags.navigate.tiltTolerance;
  16497. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16498. }
  16499. , f = function(e) {
  16500. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16501. };
  16502. i.push(f, d),
  16503. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16504. var g = this.model.panos.sortByScore(i, o);
  16505. if (a.tags.navigate.lineOfSight) {
  16506. for (var m = 0; m < g.length; m++) {
  16507. var v = g[m].pano
  16508. , A = v.position.distanceTo(l);
  16509. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16510. return null;
  16511. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16512. var y = n.raycaster.intersectObjects(this.model.colliders);
  16513. if (0 === y.length || y[0].distance > A)
  16514. return v
  16515. }
  16516. return null
  16517. }
  16518. return g.length > 0 && g[0].pano
  16519. }
  16520. ,
  16521. n.prototype.examine = function(e) {
  16522. var t = e.mode
  16523. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16524. , n = this.disc.getWorldPosition();
  16525. this.billboard.setActiveState();
  16526. var o = function() {
  16527. var t = this.billboard.getDimensions()
  16528. , n = new r.Vector3;
  16529. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16530. n.unproject(e.camera),
  16531. e.flyToPano({
  16532. pano: i,
  16533. lookAtPoint: n
  16534. })
  16535. }
  16536. .bind(this);
  16537. if (t === s.PANORAMA)
  16538. if (i !== e.currentPano) {
  16539. var l = {
  16540. pano: i,
  16541. lookAtPoint: n,
  16542. duration: null,
  16543. maxDistanceOverride: null,
  16544. skipWarpingCheck: !1
  16545. };
  16546. e.flyToPano(l, o)
  16547. } else
  16548. setTimeout(function() {
  16549. this.billboard.open().then(function() {
  16550. o()
  16551. })
  16552. }
  16553. .bind(this), 0);
  16554. else {
  16555. var c = {
  16556. pano: i
  16557. };
  16558. if (n) {
  16559. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16560. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16561. }
  16562. c.callback = o,
  16563. c.duration = 1500,
  16564. c.mode = s.PANORAMA,
  16565. e.flyToNewMode(c)
  16566. }
  16567. }
  16568. ,
  16569. n.prototype.update = function(e, t) {
  16570. var i = new r.Vector3;
  16571. return function(e, t) {
  16572. this.discWorldPosition = this.disc.getWorldPosition(),
  16573. this.updateDisc(e, t),
  16574. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16575. i.z < 1 && (i.y *= -1,
  16576. this.billboard.update(i, this.getDiscRadius(i, t))))
  16577. }
  16578. }(),
  16579. n.prototype.updateDisc = function(e, t) {
  16580. var i = new r.Vector3
  16581. , o = new r.Vector3
  16582. , l = new r.Vector3
  16583. , c = new r.Vector3
  16584. , h = new r.Vector3;
  16585. return function(e, t) {
  16586. var u = a.tags.visibility
  16587. , d = a.tags.disc.scale
  16588. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16589. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16590. this.obj3d.visible) {
  16591. this.disc.quaternion.copy(t.quaternion);
  16592. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16593. i.copy(this.discWorldPosition).project(t),
  16594. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16595. l.set(f / 2, 0, 0).add(o),
  16596. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16597. h.copy(c).unproject(t);
  16598. var g = h.distanceTo(this.discWorldPosition)
  16599. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16600. this.discScale = g * m,
  16601. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16602. }
  16603. }
  16604. }(),
  16605. n.prototype.getDiscRadius = function(e, t) {
  16606. var i = new r.Vector3;
  16607. return function(e, t) {
  16608. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16609. Math.abs(e.x - i.x) * $("#player").width()
  16610. }
  16611. }(),
  16612. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16613. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16614. }
  16615. ,
  16616. n.prototype.offScreen = function(e, t) {
  16617. var i = e.getWorldPosition().project(t);
  16618. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16619. }
  16620. ,
  16621. n.viewportScale = function() {
  16622. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16623. n.viewportHeight = $("#player").height(),
  16624. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16625. n.currentViewportScale
  16626. }
  16627. ,
  16628. t.exports = n
  16629. }
  16630. ).call(this, "/js/tag/tag.js")
  16631. }
  16632. , {
  16633. "../enum/Colors": 19,
  16634. "../enum/RenderLayers": 41,
  16635. "../enum/RenderOrder": 42,
  16636. "../enum/Viewmode": 51,
  16637. "../objects/Panorama": 148,
  16638. "../settings": 166,
  16639. "../shaders": 167,
  16640. "../util/common": 185,
  16641. "../util/easing": 186,
  16642. "../util/lerp": 188,
  16643. "../util/logger": 189,
  16644. "../util/math": 190,
  16645. "../util/texture": 194,
  16646. "../util/transitions": 195,
  16647. "./Billboard/Billboard": 119,
  16648. "./Billboard/BillboardEvent": 120,
  16649. events: 202,
  16650. three: 217
  16651. }],
  16652. 124: [function(e, t, i) {
  16653. (function(i) {
  16654. "use strict";
  16655. function n() {
  16656. this.tagState = y.IDLE,
  16657. this.intersectTag = null,
  16658. this.hoveredTag = null,
  16659. this.activeTag = null,
  16660. this.tagDiscs = [],
  16661. this.raycaster = new r.Raycaster,
  16662. this.modelManager = null,
  16663. this.player = null,
  16664. this.totaltags = 0,
  16665. this.navigatingViaTag = !1,
  16666. this.enabled = !1
  16667. }
  16668. var r = e("three")
  16669. , o = e("../util/logger")
  16670. , a = e("../util/common")
  16671. , s = e("../controls/serializer")
  16672. , l = e("../objects/Snapshot")
  16673. , c = e("../settings")
  16674. , h = e("./Billboard/BillboardEvent")
  16675. , u = e("./Media/MediaEvent")
  16676. , d = e("./Media/LinkType")
  16677. , p = e("../enum/Viewmode")
  16678. , f = e("../enum/WarpStyle")
  16679. , g = e("../enum/BlackoutStyle")
  16680. , m = e("../enum/ModelManagerEvents")
  16681. , v = e("../enum/tagEvents")
  16682. , A = e("../enum/PlayerEvents")
  16683. , y = (e("../util/lerp"),
  16684. e("../enum/TagStates"))
  16685. , C = e("events").EventEmitter
  16686. , I = new o(i);
  16687. a.extend(n, C),
  16688. n.prototype.init = function(e, t) {
  16689. this.modelManager = e,
  16690. this.player = t,
  16691. this.updateModel(),
  16692. this.bindEvents()
  16693. }
  16694. ,
  16695. n.prototype.update = function(e) {
  16696. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16697. }
  16698. ,
  16699. n.prototype.updateTags = function(e, t, i, n) {
  16700. for (var r in this.model.tags)
  16701. this.model.tags[r].update(e, t, i, n)
  16702. }
  16703. ,
  16704. n.prototype.updateModel = function() {
  16705. this.model = this.modelManager.getActiveModel(),
  16706. this.gettagsFromModel(),
  16707. this.totaltags = Object.keys(this.model.tags).length
  16708. }
  16709. ,
  16710. n.prototype.gettagsFromModel = function() {
  16711. this.tagDiscs = [];
  16712. for (var e in this.model.tags) {
  16713. var t = this.model.tags[e].disc;
  16714. t && this.tagDiscs.push(t)
  16715. }
  16716. }
  16717. ,
  16718. n.prototype.bindEvents = function() {
  16719. function e() {
  16720. Object.keys(this.model.tags).forEach(function(e) {
  16721. var t = this.model.tags[e];
  16722. t.bindEvents(),
  16723. t.billboard.on(u.LINK_CLICK, function(e) {
  16724. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16725. }
  16726. .bind(this)),
  16727. t.billboard.on(u.IMAGE_OPENED, function() {
  16728. this.tagState = y.EXAMINE,
  16729. this.emit(u.IMAGE_OPENED)
  16730. }
  16731. .bind(this)),
  16732. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16733. }
  16734. .bind(this))
  16735. }
  16736. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16737. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16738. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16739. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16740. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16741. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16742. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16743. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16744. e.call(this)
  16745. }
  16746. ,
  16747. n.prototype.navigateViaLink = function(e) {
  16748. var t = s.deserialize(e);
  16749. if (t)
  16750. if (t.mode === p.PANORAMA) {
  16751. try {
  16752. this.player.model.panos.get(t.panoId)
  16753. } catch (e) {
  16754. return void I.warn("Unable to find panorama location", t.panoId)
  16755. }
  16756. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16757. } else {
  16758. var i = {
  16759. cameraMode: t.mode,
  16760. position: t.position,
  16761. quaternion: t.quaternion,
  16762. scanId: t.panoId,
  16763. orthoZoom: t.zoom,
  16764. floorVisibility: t.floorVisibility,
  16765. thumbUrl: null,
  16766. name: null
  16767. };
  16768. this.player.flyToNewMode({
  16769. mode: t.mode,
  16770. duration: c.warp.outsideTime,
  16771. warpDest: new l(i),
  16772. force: !0
  16773. })
  16774. }
  16775. }
  16776. ,
  16777. n.prototype.handleWarpStart = function(e, t, i, n) {
  16778. this.dismissExaminedTag(),
  16779. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16780. e && (i = g.END),
  16781. this.hideShowTagsForBlackoutStyle(i, n))
  16782. }
  16783. ,
  16784. n.prototype.handleWarpInterruption = function(e, t, i) {
  16785. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16786. this.hideShowTagsForBlackoutStyle(t, i)
  16787. }
  16788. ,
  16789. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16790. var i = 0
  16791. , n = 0
  16792. , r = t / 2;
  16793. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16794. e) {
  16795. case g.END:
  16796. this.hideAlltags(r);
  16797. break;
  16798. case g.BEGINNING:
  16799. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16800. break;
  16801. case g.NONE:
  16802. break;
  16803. case g.MIDDLE:
  16804. i = r,
  16805. n = r,
  16806. this.hideAlltags(n),
  16807. setTimeout(function() {
  16808. this.showAlltags(i)
  16809. }
  16810. .bind(this), n);
  16811. break;
  16812. case g.FADEIN:
  16813. setTimeout(function() {
  16814. this.showAlltags(r)
  16815. }
  16816. .bind(this), r)
  16817. }
  16818. }
  16819. ,
  16820. n.prototype.onPlayerModeChanging = function(e, t) {
  16821. t !== p.PANORAMA && this.dismissExaminedTag(),
  16822. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16823. var i = t !== p.OUTDOOR;
  16824. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16825. }
  16826. ,
  16827. n.prototype.onPanoChange = function(e, t) {
  16828. var i = this.navigatingViaTag;
  16829. if (this.navigatingViaTag = !1,
  16830. !i) {
  16831. this.dismissExaminedTag();
  16832. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16833. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16834. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16835. }
  16836. }
  16837. ,
  16838. n.prototype.onPlayerReady = function(e, t, i) {
  16839. this.startAlltags(e, t ? i : null)
  16840. }
  16841. ,
  16842. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16843. this.updateClosestTags(e)
  16844. }
  16845. ,
  16846. n.prototype.dismissExaminedTag = function() {
  16847. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16848. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16849. this.hoveredTag = null)
  16850. }
  16851. ,
  16852. n.prototype.startAlltags = function(e, t) {
  16853. this.model.shouldShowtags = c.tags.enabled,
  16854. this.enabled = !0,
  16855. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16856. t && setTimeout(function() {
  16857. this.activateTag(this.model.getTagBySid(t))
  16858. }
  16859. .bind(this), c.tags.startup.fadeInDuration / 2))
  16860. }
  16861. ,
  16862. n.prototype.showAlltags = function(e, t, i) {
  16863. function n() {
  16864. o++,
  16865. o === this.totaltags && (this.model.tagsShown = !0,
  16866. r.resolve())
  16867. }
  16868. var r = $.Deferred();
  16869. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16870. return r.resolve().promise();
  16871. var o = 0;
  16872. for (var a in this.model.tags) {
  16873. var s = this.model.tags[a];
  16874. s.show(e, t).done(n.bind(this))
  16875. }
  16876. return r.promise()
  16877. }
  16878. ,
  16879. n.prototype.hideAlltags = function(e, t) {
  16880. function i() {
  16881. r++,
  16882. r === this.totaltags && (this.model.tagsShown = !1,
  16883. n.resolve())
  16884. }
  16885. var n = $.Deferred()
  16886. , r = 0;
  16887. for (var o in this.model.tags) {
  16888. var a = this.model.tags[o];
  16889. a.hide(e, t).done(i.bind(this)),
  16890. a === this.activeTag && this.dismissActiveTag()
  16891. }
  16892. return n.promise()
  16893. }
  16894. ,
  16895. n.prototype.enableHovering = function() {
  16896. this.enabled = !0
  16897. }
  16898. ,
  16899. n.prototype.disableHovering = function() {
  16900. this.enabled = !1
  16901. }
  16902. ,
  16903. n.prototype.activateTag = function(e, t) {
  16904. t = t || y.EXAMINE,
  16905. this.activeTag = e,
  16906. this.activeTag.hoveringDisc = !0,
  16907. this.activeTag.setHoverState(t === y.EXAMINE),
  16908. this.tagState = t,
  16909. this.emit(v.TagActivated, e)
  16910. }
  16911. ,
  16912. n.prototype.dismissActiveTag = function() {
  16913. this.activeTag.hoveringDisc = !1,
  16914. this.activeTag.setFreeState(!0);
  16915. var e = this.activeTag;
  16916. this.activeTag = null,
  16917. this.tagState = y.IDLE,
  16918. this.emit(v.TagDismissed, e)
  16919. }
  16920. ,
  16921. n.prototype.clickedOnTag = function(e) {
  16922. var t = function() {
  16923. this.navigatingViaTag = !0,
  16924. this.activeTag.examine(this.player),
  16925. this.emit(v.TagNavigation, this.activeTag)
  16926. }
  16927. .bind(this);
  16928. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16929. this.activeTag = this.intersectTag,
  16930. t(),
  16931. !0) : (this.dismissActiveTag(),
  16932. !1)
  16933. }
  16934. ,
  16935. n.prototype.intersecttag = function() {
  16936. var e = new r.Vector3
  16937. , t = new r.Vector3
  16938. , i = new r.Vector3;
  16939. return function(n, r, o) {
  16940. if (!this.enabled)
  16941. return null;
  16942. var a = null
  16943. , s = this.tagDiscs.filter(function(e) {
  16944. return e.parent.visible
  16945. });
  16946. if (s.length > 0) {
  16947. var l = this.model.floors.reduce(function(e, t) {
  16948. return t.hidden ? e : e.concat(t.collider.children)
  16949. }, s);
  16950. e.set(n.x, n.y, -1).unproject(o),
  16951. t.set(n.x, n.y, 1).unproject(o),
  16952. i.copy(t).sub(e).normalize(),
  16953. this.raycaster.set(e, i);
  16954. var c = this.raycaster.intersectObjects(l);
  16955. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16956. }
  16957. return this.intersectTag = a,
  16958. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16959. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16960. this.hoveredTag = a
  16961. }
  16962. .bind(this)),
  16963. a.billboard.on(h.LEAVE, function() {
  16964. this.hoveredTag = null
  16965. }
  16966. .bind(this))),
  16967. this.activateTag(a, y.BROWSE))),
  16968. a
  16969. }
  16970. }(),
  16971. n.prototype.rankedtagInDirection = function() {
  16972. var e = []
  16973. , t = []
  16974. , i = new r.Vector3
  16975. , n = new r.Vector3
  16976. , o = new r.Vector3;
  16977. return function(r, a, s, l) {
  16978. var c = 0;
  16979. t.length = 0;
  16980. for (var h = 0; h < this.closesttags.length; h++) {
  16981. var u = this.closesttags[h];
  16982. n.copy(u.position),
  16983. n.add(u.discPosition),
  16984. i.copy(a),
  16985. i.sub(n).negate(),
  16986. i.normalize();
  16987. var d = i.dot(l);
  16988. if (d >= 0) {
  16989. o.copy(n),
  16990. o.project(s);
  16991. var p = this.intersecttag(o, !1, s);
  16992. if (p) {
  16993. if (c >= e.length)
  16994. for (var f = 0; f < 64; f++)
  16995. e.push({
  16996. tag: u,
  16997. dot: d
  16998. });
  16999. var g = e[c];
  17000. g.tag = u,
  17001. g.dot = d,
  17002. g.position = math.projectPositionToCanvas(n, s),
  17003. t.push(g),
  17004. c++
  17005. }
  17006. }
  17007. }
  17008. return t.sort(function(e, t) {
  17009. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  17010. }),
  17011. r < t.length ? t[r].tag : null
  17012. }
  17013. }(),
  17014. n.prototype.updateClosestTags = function() {
  17015. var e = new r.Vector3
  17016. , t = 30;
  17017. return function(i) {
  17018. this.closesttags || (this.closesttags = []),
  17019. this.closesttags.length = 0;
  17020. var n = this.model.tags;
  17021. if (n)
  17022. for (var r in n)
  17023. if (n.hasOwnProperty(r)) {
  17024. var o = n[r]
  17025. , a = o.position;
  17026. e.copy(i),
  17027. e.sub(a).negate();
  17028. var s = e.lengthSq();
  17029. s < t && this.closesttags.push(o)
  17030. }
  17031. }
  17032. }(),
  17033. t.exports = n
  17034. }
  17035. ).call(this, "/js/tag/tagManager.js")
  17036. }
  17037. , {
  17038. "../controls/serializer": 14,
  17039. "../enum/BlackoutStyle": 18,
  17040. "../enum/tagEvents": 32,
  17041. "../enum/ModelManagerEvents": 33,
  17042. "../enum/PlayerEvents": 40,
  17043. "../enum/TagStates": 44,
  17044. "../enum/Viewmode": 51,
  17045. "../enum/WarpStyle": 52,
  17046. "../objects/Snapshot": 153,
  17047. "../settings": 166,
  17048. "../util/common": 185,
  17049. "../util/lerp": 188,
  17050. "../util/logger": 189,
  17051. "./Billboard/BillboardEvent": 120,
  17052. "./Media/LinkType": 130,
  17053. "./Media/MediaEvent": 131,
  17054. events: 202,
  17055. three: 217
  17056. }],
  17057. 125: [function(e, t, i) {
  17058. (function(i) {
  17059. "use strict";
  17060. function n() {
  17061. this.embedWrapper = null,
  17062. this.embedElement = null
  17063. }
  17064. var r = e("../../util/ajax")
  17065. , o = e("./mediaSettings")
  17066. , a = e("../../settings")
  17067. , s = e("../../util/logger")
  17068. , l = new s(i);
  17069. n.prototype.createDomElement = function() {
  17070. return this.embedWrapper = document.createElement("div"),
  17071. this.embedWrapper.classList.add("tag-embed"),
  17072. this.embedWrapper.classList.add("hidden"),
  17073. this.embedWrapper
  17074. }
  17075. ,
  17076. n.prototype.load = function(e) {
  17077. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17078. return new Promise(function(e, i) {
  17079. r.get(t).then(function(t) {
  17080. if (t = JSON.parse(t),
  17081. t.html && t.html.indexOf("<script") === -1) {
  17082. this.embedWrapper.innerHTML = t.html;
  17083. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17084. if (this.embedWrapper.style.width = n + "px",
  17085. t.height) {
  17086. var r = t.height / t.width;
  17087. this.embedWrapper.style.height = n * r + "px"
  17088. }
  17089. this.embedElement = this.embedWrapper.firstChild;
  17090. var a = [];
  17091. try {
  17092. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17093. } catch (e) {
  17094. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17095. }
  17096. a.forEach(function(e) {
  17097. e.setAttribute("target", "_blank")
  17098. }),
  17099. this.embedElement.classList.add("hidden"),
  17100. this.embedWrapper.classList.remove("hidden"),
  17101. e()
  17102. } else
  17103. i("Not a valid embed")
  17104. }
  17105. .bind(this), function(e) {
  17106. i(e.response)
  17107. })
  17108. }
  17109. .bind(this))
  17110. }
  17111. ,
  17112. n.prototype.show = function() {
  17113. this.embedElement && this.embedElement.classList.remove("hidden")
  17114. }
  17115. ,
  17116. n.prototype.hide = function() {
  17117. this.embedElement && this.embedElement.classList.add("hidden")
  17118. }
  17119. ,
  17120. t.exports = n
  17121. }
  17122. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17123. }
  17124. , {
  17125. "../../settings": 166,
  17126. "../../util/ajax": 181,
  17127. "../../util/logger": 189,
  17128. "./mediaSettings": 132
  17129. }],
  17130. 126: [function(e, t, i) {
  17131. (function(i) {
  17132. "use strict";
  17133. function n(e) {
  17134. o.call(this),
  17135. this.options = e,
  17136. this.playerControls = null,
  17137. this.state = s.NOT_READY
  17138. }
  17139. var r = e("../../util/browser")
  17140. , o = e("./EmbedlyEmbed")
  17141. , a = e("../../util/logger")
  17142. , s = (new a(i),
  17143. Object.freeze({
  17144. NOT_READY: "player.not.ready",
  17145. CUED: "player.cued",
  17146. PLAYING: "player.playing",
  17147. PAUSED: "player.paused"
  17148. }));
  17149. n.prototype = Object.create(o.prototype),
  17150. n.prototype.createDomElement = function() {
  17151. return this.embedWrapper = document.createElement("div"),
  17152. this.embedWrapper.classList.add("tag-video"),
  17153. this.embedWrapper.classList.add("hidden"),
  17154. this.embedWrapper
  17155. }
  17156. ,
  17157. n.prototype.load = function(e) {
  17158. var t = function() {
  17159. function e(e) {
  17160. this.playerState = s.CUED,
  17161. this.options.startMuted && this.playerControls.mute()
  17162. }
  17163. function t(e) {
  17164. this.playerState = e
  17165. }
  17166. function i(e) {
  17167. this.playerControls.setCurrentTime(0),
  17168. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17169. }
  17170. this.playerControls = new playerjs.Player(this.embedElement),
  17171. this.playerControls.on("ready", e.bind(this)),
  17172. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17173. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17174. this.playerControls.on("ended", i.bind(this))
  17175. }
  17176. .bind(this);
  17177. return o.prototype.load.call(this, e).then(t.bind(this))
  17178. }
  17179. ,
  17180. n.prototype.play = function() {
  17181. var e = r.isMobile();
  17182. return function() {
  17183. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17184. }
  17185. }(),
  17186. n.prototype.pause = function() {
  17187. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17188. }
  17189. ,
  17190. t.exports = n
  17191. }
  17192. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17193. }
  17194. , {
  17195. "../../util/browser": 182,
  17196. "../../util/logger": 189,
  17197. "./EmbedlyEmbed": 125
  17198. }],
  17199. 127: [function(e, t, i) {
  17200. (function(i) {
  17201. "use strict";
  17202. function n(e) {
  17203. function t() {
  17204. return a.debug("requesting file from embedly:", e.href),
  17205. r.get(e.href, {
  17206. responseType: e.responseType
  17207. }).then(function(t) {
  17208. return a.debug("requesting file finished:", e.href),
  17209. t
  17210. })
  17211. }
  17212. function i() {}
  17213. return s = new Promise(function(e, n) {
  17214. s.catch(i).then(function() {
  17215. t().then(e, n)
  17216. })
  17217. }
  17218. )
  17219. }
  17220. var r = e("../../util/ajax")
  17221. , o = (e("./mediaSettings"),
  17222. e("../../util/logger"))
  17223. , a = new o(i)
  17224. , s = Promise.resolve();
  17225. t.exports.enqueue = n
  17226. }
  17227. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17228. }
  17229. , {
  17230. "../../util/ajax": 181,
  17231. "../../util/logger": 189,
  17232. "./mediaSettings": 132
  17233. }],
  17234. 128: [function(e, t, i) {
  17235. (function(i) {
  17236. "use strict";
  17237. function n() {
  17238. this.imageWrapper = null,
  17239. this.width = 0,
  17240. this.height = 0,
  17241. this.aspect = 1
  17242. }
  17243. var r = e("./MediaEvent")
  17244. , o = e("./EmbedlyQueue")
  17245. , a = e("events").EventEmitter
  17246. , s = e("../../util/logger")
  17247. , l = e("../../settings");
  17248. new s(i);
  17249. n.prototype = Object.create(a.prototype),
  17250. n.prototype.createDomElement = function() {
  17251. return this.imageWrapper = document.createElement("div"),
  17252. this.imageWrapper.classList.add("tag-image"),
  17253. this.imageWrapper.classList.add("hidden"),
  17254. this.imageWrapper.addEventListener("click", function(e) {
  17255. e.stopPropagation(),
  17256. this.emit(r.IMAGE_OPENING),
  17257. this.imageWrapper.style.pointerEvents = "none"
  17258. }
  17259. .bind(this)),
  17260. this.imageWrapper
  17261. }
  17262. ,
  17263. n.prototype.onClosed = function() {
  17264. this.imageWrapper.style.pointerEvents = "auto"
  17265. }
  17266. ,
  17267. n.prototype.load = function(e) {
  17268. var t = Math.max(window.screen.height, window.screen.width)
  17269. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17270. return new Promise(function(e, t) {
  17271. function n(t) {
  17272. var i = t.target;
  17273. this.width = i.naturalWidth,
  17274. this.height = i.naturalHeight,
  17275. this.aspect = this.width / this.height;
  17276. var n = t.target.src;
  17277. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17278. this.imageWrapper.style.width = this.width + "px",
  17279. this.imageWrapper.style.height = this.height + "px",
  17280. this.imageWrapper.classList.remove("hidden"),
  17281. e()
  17282. }
  17283. o.enqueue({
  17284. href: i,
  17285. responseType: "arraybuffer"
  17286. }).then(function(e) {
  17287. var t = new Uint8Array(e)
  17288. , i = new Blob([t])
  17289. , r = new window.Image;
  17290. r.addEventListener("load", n.bind(this));
  17291. var o = URL.createObjectURL(i);
  17292. r.src = o
  17293. }
  17294. .bind(this), t)
  17295. }
  17296. .bind(this))
  17297. }
  17298. ,
  17299. t.exports = n
  17300. }
  17301. ).call(this, "/js/tag/Media/Image.js")
  17302. }
  17303. , {
  17304. "../../settings": 166,
  17305. "../../util/logger": 189,
  17306. "./EmbedlyQueue": 127,
  17307. "./MediaEvent": 131,
  17308. events: 202
  17309. }],
  17310. 129: [function(e, t, i) {
  17311. "use strict";
  17312. function n(e) {
  17313. this.label = e.label,
  17314. this.href = e.url,
  17315. this.type = this.updateLinkForType(),
  17316. this.domElement = null,
  17317. this.id = c++
  17318. }
  17319. var r = e("./LinkType")
  17320. , o = e("./MediaEvent")
  17321. , a = e("../../util/browser")
  17322. , s = e("../../analytics")
  17323. , l = e("events").EventEmitter
  17324. , c = 0;
  17325. n.prototype = Object.create(l.prototype),
  17326. n.prototype.updateLinkForType = function() {
  17327. function e(e) {
  17328. var t = new RegExp("[#&?]start=([^#&?]*)")
  17329. , i = t.exec(e);
  17330. return i[1]
  17331. }
  17332. function t(e) {
  17333. return e + "&play=1"
  17334. }
  17335. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17336. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17337. r.NAVIGATION) : (this.href = t(this.href),
  17338. r.MODEL) : r.EXT_LINK
  17339. }
  17340. ;
  17341. var h = {};
  17342. n.prototype.createDomElement = function() {
  17343. function e(e) {
  17344. switch (e.stopPropagation(),
  17345. h[this.id] = !0,
  17346. s.trackAlways("click_tag_link", {
  17347. link_type: this.type,
  17348. link_count: c,
  17349. links_clicked: Object.keys(h).length
  17350. }),
  17351. this.type) {
  17352. case r.MODEL:
  17353. window.location.replace(this.href);
  17354. break;
  17355. case r.EXT_LINK:
  17356. window.open(this.href, "_blank")
  17357. }
  17358. this.emit(o.LINK_CLICK, {
  17359. type: this.type,
  17360. url: this.href
  17361. })
  17362. }
  17363. if (this.domElement = document.createElement("a"),
  17364. this.domElement.classList.add("tag-link"),
  17365. this.domElement.textContent = this.label,
  17366. this.type === r.EXT_LINK) {
  17367. this.domElement.textContent += " ";
  17368. var t = document.createElement("i");
  17369. t.classList.add("icon-ext-link"),
  17370. t.title = "Link to external web site",
  17371. this.domElement.appendChild(t)
  17372. }
  17373. return this.domElement.addEventListener("click", e.bind(this)),
  17374. this.domElement
  17375. }
  17376. ,
  17377. t.exports = n
  17378. }
  17379. , {
  17380. "../../analytics": 4,
  17381. "../../util/browser": 182,
  17382. "./LinkType": 130,
  17383. "./MediaEvent": 131,
  17384. events: 202
  17385. }],
  17386. 130: [function(e, t, i) {
  17387. "use strict";
  17388. t.exports = {
  17389. NAVIGATION: "navigation",
  17390. MODEL: "model",
  17391. EXT_LINK: "ext-link"
  17392. }
  17393. }
  17394. , {}],
  17395. 131: [function(e, t, i) {
  17396. "use strict";
  17397. t.exports = Object.freeze({
  17398. LINK_CLICK: "mtmedia.link",
  17399. IMAGE_LOADED: "mtmedia.image.loaded",
  17400. IMAGE_OPENING: "mtmedia.image.opening",
  17401. IMAGE_OPENED: "mtmedia.image.opened",
  17402. IMAGE_CLOSING: "mtmedia.image.closing",
  17403. IMAGE_CLOSED: "mtmedia.image.closed",
  17404. VIDEO_START: "mtmedia.video.start",
  17405. VIDEO_PAUSE: "mtmedia.video.pause",
  17406. VIDEO_ENDED: "mtmedia.video.end"
  17407. })
  17408. }
  17409. , {}],
  17410. 132: [function(e, t, i) {
  17411. "use strict";
  17412. t.exports = Object.freeze({
  17413. maxEmbedWidth: 350,
  17414. defaultAspectRatio: .75
  17415. })
  17416. }
  17417. , {}],
  17418. 133: [function(e, t, i) {
  17419. "use strict";
  17420. t.exports = Object.freeze({
  17421. TEXT: "text",
  17422. LINK: "link",
  17423. IMAGE: "photo",
  17424. VIDEO: "video",
  17425. RICH: "rich"
  17426. })
  17427. }
  17428. , {}],
  17429. 134: [function(e, t, i) {
  17430. "use strict";
  17431. function n(e) {
  17432. this.capabilities = {
  17433. links: {
  17434. enable: e.supportLinks,
  17435. keepLabels: e.keepLinkLabels
  17436. }
  17437. }
  17438. }
  17439. var r = e("./DescriptionChunkType");
  17440. n.prototype.parse = function(e, t) {
  17441. var i = []
  17442. , n = e.split("[").map(function(e, t) {
  17443. return 0 === t ? e : "[" + e
  17444. });
  17445. return n.forEach(function(e) {
  17446. var n = this.findMarkdown(e);
  17447. if (n) {
  17448. if (n.url.indexOf("javascript:") !== -1)
  17449. return;
  17450. this.addLinkChunk(i, n, t),
  17451. this.addTextChunk(i, e.slice(n.markdown.length))
  17452. } else
  17453. this.addTextChunk(i, e)
  17454. }
  17455. .bind(this)),
  17456. i
  17457. }
  17458. ,
  17459. n.prototype.findMarkdown = function(e) {
  17460. var t = /\[([^\]]*)\]\((.*)\)/
  17461. , i = e.match(t);
  17462. if (i) {
  17463. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17464. 0 !== r); )
  17465. o++;
  17466. var a = n.length - o;
  17467. return {
  17468. markdown: i[0].substring(0, i[0].length - a),
  17469. label: i[1],
  17470. url: i[2].substring(0, o)
  17471. }
  17472. }
  17473. }
  17474. ,
  17475. n.prototype.addTextChunk = function(e, t) {
  17476. 0 !== t.length && e.push({
  17477. type: r.TEXT,
  17478. text: t
  17479. })
  17480. }
  17481. ,
  17482. n.prototype.addLinkChunk = function(e, t) {
  17483. if (!this.capabilities.links.enable)
  17484. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17485. var i = {
  17486. label: t.label,
  17487. url: t.url
  17488. };
  17489. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17490. e.push({
  17491. type: r.LINK,
  17492. link: i
  17493. })
  17494. }
  17495. ,
  17496. t.exports = n
  17497. }
  17498. , {
  17499. "./DescriptionChunkType": 133
  17500. }],
  17501. 135: [function(e, t, i) {
  17502. (function(i) {
  17503. "use strict";
  17504. var n = e("../util/logger")
  17505. , r = new n(i)
  17506. , o = {
  17507. parseIdsFromChunkName: function(e, t) {
  17508. t.floorId = o.parseFloor(e),
  17509. t.roomId = o.parseRoom(e)
  17510. },
  17511. parseFloor: function(e) {
  17512. var t = e.match(/_group([0-9]+)/);
  17513. if (!t)
  17514. return 0;
  17515. try {
  17516. return parseInt(t[1], 10)
  17517. } catch (e) {
  17518. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17519. 0
  17520. }
  17521. },
  17522. parseRoom: function(e) {
  17523. var t = e.match(/_sub([0-9]+)/);
  17524. if (!t)
  17525. return -1;
  17526. try {
  17527. return parseInt(t[1], 10)
  17528. } catch (e) {
  17529. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17530. 0
  17531. }
  17532. }
  17533. };
  17534. t.exports = o
  17535. }
  17536. ).call(this, "/js/model/Chunks.js")
  17537. }
  17538. , {
  17539. "../util/logger": 189
  17540. }],
  17541. 136: [function(e, t, i) {
  17542. (function(i) {
  17543. "use strict";
  17544. function n(e) {
  17545. s.call(this),
  17546. this.model = e,
  17547. this.exploded = !1
  17548. }
  17549. var r = e("../objects/Floor")
  17550. , o = (e("../settings"),
  17551. e("../util/logger"))
  17552. , a = e("../util/transitions")
  17553. , s = e("../util/IndexedCollection")
  17554. , l = e("../util/common")
  17555. , c = e("../util/easing");
  17556. new o(i);
  17557. l.inherit(n, s),
  17558. n.prototype.add = function(e) {
  17559. s.prototype.add.call(this, e),
  17560. this.model.add(e)
  17561. }
  17562. ,
  17563. n.prototype.getIndex = function(e) {
  17564. return e.floorIndex
  17565. }
  17566. ,
  17567. n.prototype.build = function() {
  17568. this.list.forEach(function(e) {
  17569. e.build()
  17570. })
  17571. }
  17572. ,
  17573. n.prototype.size = function() {
  17574. return this.length
  17575. }
  17576. ,
  17577. n.prototype.sort = function() {
  17578. s.prototype.sort.call(this, function(e, t) {
  17579. return e.floorIndex - t.floorIndex
  17580. })
  17581. }
  17582. ,
  17583. n.prototype.nextFloor = function(e, t) {
  17584. return this.index[e.floorIndex + t] || null
  17585. }
  17586. ,
  17587. n.prototype.getFloorAtPoint = function(e) {
  17588. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17589. var r = this.list[n]
  17590. , o = r.distanceToPoint(e);
  17591. (!t || i > o) && (i = o,
  17592. t = r)
  17593. }
  17594. return t
  17595. }
  17596. ,
  17597. n.prototype.getOrMakeFloor = function(e) {
  17598. var t = this.index[e];
  17599. return t || (t = new r(this.model,e),
  17600. this.add(t)),
  17601. t
  17602. }
  17603. ,
  17604. n.prototype.hide = function() {
  17605. this.list.forEach(function(e) {
  17606. e.hide()
  17607. })
  17608. }
  17609. ,
  17610. n.prototype.show = function() {
  17611. this.list.forEach(function(e) {
  17612. e.show()
  17613. })
  17614. }
  17615. ,
  17616. n.prototype.names = function() {
  17617. return this.list.reduce(function(e, t) {
  17618. return e.concat(t.name)
  17619. }, [])
  17620. }
  17621. ,
  17622. n.prototype.toggleExplodeHorizontal = function() {
  17623. function e(e, t) {
  17624. r.copy(e.position),
  17625. e.position.x = i[e.floorIndex] * t,
  17626. e.position.y = 1 * e.floorIndex * t,
  17627. r.sub(e.position).multiplyScalar(-1),
  17628. e.panos.forEach(function(e) {
  17629. e.translate(r)
  17630. })
  17631. }
  17632. var t, i = [], n = 0;
  17633. this.list.forEach(function(e, r, o) {
  17634. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17635. n += t,
  17636. i[r] = n
  17637. }),
  17638. i = i.map(function(e) {
  17639. return e - n / 2
  17640. });
  17641. var r = this.list[0].position.clone();
  17642. this.exploded ? this.list.forEach(function(t) {
  17643. a.start(function(i) {
  17644. e(t, 1 - i)
  17645. }, 1500, null, 0, c.easeOutExpo)
  17646. }) : this.list.forEach(function(t) {
  17647. a.start(function(i) {
  17648. e(t, i)
  17649. }, 1500, null, 0, c.easeOutExpo)
  17650. }),
  17651. this.exploded = !this.exploded
  17652. }
  17653. ,
  17654. n.prototype.toggleExplodeVertical = function() {
  17655. function e(e, i) {
  17656. var n = n.copy(e.position);
  17657. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17658. n.sub(e.position).multiplyScalar(-1),
  17659. e.panos.forEach(function(e) {
  17660. e.translate(n)
  17661. })
  17662. }
  17663. var t = this.model.size;
  17664. this.list[0].position.clone();
  17665. this.exploded ? this.list.forEach(function(t) {
  17666. a.start(function(i) {
  17667. e(t, 1 - i)
  17668. }, 1500, null, 0, c.easeOutExpo)
  17669. }) : this.list.forEach(function(t) {
  17670. a.start(function(i) {
  17671. e(t, i)
  17672. }, 1500, null, 0, c.easeOutExpo)
  17673. }),
  17674. this.exploded = !this.exploded
  17675. }
  17676. ,
  17677. t.exports = n
  17678. }
  17679. ).call(this, "/js/model/FloorCollection.js")
  17680. }
  17681. , {
  17682. "../objects/Floor": 146,
  17683. "../settings": 166,
  17684. "../util/IndexedCollection": 175,
  17685. "../util/common": 185,
  17686. "../util/easing": 186,
  17687. "../util/logger": 189,
  17688. "../util/transitions": 195
  17689. }],
  17690. 137: [function(e, t, i) {
  17691. (function(i) {
  17692. "use strict";
  17693. function n() {
  17694. c.call(this)
  17695. }
  17696. var r = e("../settings")
  17697. , o = e("../util/logger")
  17698. , a = e("../enum/Viewmode")
  17699. , s = e("../objects/Snapshot")
  17700. , l = (e("../util/math"),
  17701. e("../util/common"))
  17702. , c = e("../util/IndexedCollection")
  17703. , h = new o(i);
  17704. l.inherit(n, c),
  17705. n.prototype.getImage = function(e) {
  17706. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17707. }
  17708. ,
  17709. n.prototype.filterByModesAndReel = function(e, t) {
  17710. for (var i = [], n = 0; n < t.length; n += 1) {
  17711. var r = t[n]
  17712. , o = this.index[r.sid];
  17713. o && i.push(o)
  17714. }
  17715. var s = e[a.DOLLHOUSE]
  17716. , l = e[a.FLOORPLAN];
  17717. i = i.filter(function(e) {
  17718. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17719. return !0;
  17720. var t;
  17721. try {
  17722. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17723. } catch (e) {
  17724. return h.debug(e.message),
  17725. !1
  17726. }
  17727. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17728. }),
  17729. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17730. this.list = i,
  17731. this.reIndex()
  17732. }
  17733. ,
  17734. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17735. if (0 === this.list.length)
  17736. return [];
  17737. var locations = [];
  17738. var deal = (info, container)=>{
  17739. var src = info.thumbnail_signed_src,
  17740. o = info.name || "";
  17741. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17742. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17743. let a = panos.get(info.metadata.scan_id);
  17744. if (a && !a.isAligned()) return
  17745. }
  17746. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17747. if (cameraMode === a.MESH) return
  17748. if(window.isLocal)src = manage.dealURL(src)
  17749. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17750. var l = {
  17751. cameraMode: cameraMode,
  17752. position: info.metadata.camera_position,
  17753. quaternion: info.metadata.camera_quaternion,
  17754. zoom: info.metadata.zoom,
  17755. panoId: info.metadata.scan_id,
  17756. orthoZoom: info.metadata.ortho_zoom,
  17757. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17758. thumbUrl: src,
  17759. name: n.filterImageName(o),
  17760. sid: info.sid
  17761. }
  17762. var item = new s(l);
  17763. item.momentTour = info.momentTour
  17764. container.push(item)
  17765. return item
  17766. }
  17767. }
  17768. this.list.forEach(image=>{
  17769. if(image.images){
  17770. var folder = $.extend({}, image )
  17771. folder.heroLocations = [];
  17772. image.images.list.forEach(child=>{
  17773. deal(child, folder.heroLocations);
  17774. })
  17775. folder.musicInfo = folder.musicInfo || {}
  17776. locations.push(folder)
  17777. delete folder.images;
  17778. delete folder.locations;
  17779. }else{
  17780. var item = deal(image, locations);
  17781. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17782. }
  17783. })
  17784. return locations
  17785. }
  17786. ,
  17787. n.prototype.getIndex = function(e) {
  17788. return e.sid
  17789. }
  17790. ,
  17791. n.filterImageName = function(e) {
  17792. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17793. }
  17794. ,
  17795. t.exports = n
  17796. }
  17797. ).call(this, "/js/model/ImageCollection.js")
  17798. }
  17799. , {
  17800. "../enum/Viewmode": 51,
  17801. "../objects/Snapshot": 153,
  17802. "../settings": 166,
  17803. "../util/IndexedCollection": 175,
  17804. "../util/common": 185,
  17805. "../util/logger": 189,
  17806. "../util/math": 190
  17807. }],
  17808. 138: [function(e, t, i) {
  17809. (function(i) {
  17810. "use strict";
  17811. function n() {
  17812. u.call(this)
  17813. }
  17814. var r = e("../label/Label")
  17815. , o = e("../settings")
  17816. , a = e("../util/logger")
  17817. , s = e("../util/math")
  17818. , l = e("../util/ajax")
  17819. , c = e("./RoomCollection")
  17820. , h = e("../util/common")
  17821. , u = e("../util/IndexedCollection");
  17822. new a(i);
  17823. h.inherit(n, u),
  17824. n.prototype.getIndex = function(e) {
  17825. return e.labelId
  17826. }
  17827. ,
  17828. n.prototype.associateWithRooms = function(e) {
  17829. this.forEach(function(t) {
  17830. e.forEach(function(e) {
  17831. e.roomId === t.roomId && (t.room = e)
  17832. })
  17833. })
  17834. }
  17835. ,
  17836. n.prototype.createFromLabelData = function(e) {
  17837. e.forEach(function(e) {
  17838. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17839. t = c.generateRoomId(e.floorId, t);
  17840. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17841. i.position = s.convertWorkshopVector(i.position),
  17842. this.add(i),
  17843. i.build()
  17844. }
  17845. .bind(this))
  17846. }
  17847. ,
  17848. n.prototype.load = function(e, t) {
  17849. return l.get(e, {
  17850. responseType: "json",
  17851. auth: t ? o.authorizationHeader : null
  17852. }).done(function(e) {
  17853. var t = [];
  17854. for (var i in e) {
  17855. var n = e[i];
  17856. t.push(n)
  17857. }
  17858. this.createFromLabelData(t)
  17859. }
  17860. .bind(this))
  17861. }
  17862. ,
  17863. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17864. var t = -1;
  17865. if (e) {
  17866. if(typeof e == 'number'){
  17867. t = parseInt(e)
  17868. }else{
  17869. var i = e.split("_");
  17870. t = parseInt(i[0])
  17871. }
  17872. }
  17873. return t
  17874. }
  17875. ,
  17876. t.exports = n
  17877. }
  17878. ).call(this, "/js/model/LabelCollection.js")
  17879. }
  17880. , {
  17881. "../label/Label": 90,
  17882. "../settings": 166,
  17883. "../util/IndexedCollection": 175,
  17884. "../util/ajax": 181,
  17885. "../util/common": 185,
  17886. "../util/logger": 189,
  17887. "../util/math": 190,
  17888. "./RoomCollection": 141
  17889. }],
  17890. 139: [function(e, t, i) {
  17891. (function(i) {
  17892. "use strict";
  17893. function n(e, t) {
  17894. o.Object3D.call(this)
  17895. this.sid = window.number;//t.sid,
  17896. this.data = t,
  17897. this.options = e,
  17898. this.urls = new s(e.urlFiles),
  17899. this.isPublic = void 0 !== t.is_public && t.is_public,
  17900. //创建heroLocations
  17901. this.images = new _(this),
  17902. this.images.extend(t.images),
  17903. this.images.forEach((info)=>{
  17904. if(info.locations){
  17905. info.images = new _(this);
  17906. info.images.extend(info.locations)
  17907. }
  17908. })
  17909. this.heroLocations = []
  17910. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17911. this.outdoorPanoLocations = [],
  17912. this.floors = new d(this),
  17913. this.floorsEnabled = void 0 === e.floors || e.floors,
  17914. this.changingFloor = !1,
  17915. this.chunks = [],
  17916. this.panos = new A,
  17917. this.colliders = [],
  17918. this.loadPanosPromise = null,
  17919. this.loadMeshTexturesPromise = null,
  17920. this.auxDataPromise = null,
  17921. this.meshTexturesLoaded = !1,
  17922. this.meshTextures = [],
  17923. this.tags = {},
  17924. this.tagsShown = !1,
  17925. this.shouldShowtags = !1,
  17926. this.has360Views = !1,
  17927. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17928. this.supportedModes = {},
  17929. this.supportedModes[c.PANORAMA] = !0,
  17930. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17931. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17932. this.supportedModes[c.TRANSITIONING] = !0,
  17933. this.supportsTiles = this.configureTiling(),
  17934. // this.supportsVR = t.is_vr,
  17935. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17936. this.mode = c.DOLLHOUSE,
  17937. this.size = null,
  17938. this.center = null,
  17939. this.boundingBox = new o.Box3,
  17940. this.currentFloor = null,
  17941. this.allFloorsVisible = !0,
  17942. this.projectedPano0 = null,
  17943. this.projectedPano1 = null,
  17944. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17945. this.addFloor(new u(this,t,e.trim()))
  17946. }
  17947. .bind(this)),
  17948. this.waitQueue = [],
  17949. this.on("load", function(e) {
  17950. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17951. return !e.isLoadedCallback()
  17952. }),
  17953. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17954. }
  17955. .bind(this)),
  17956. this.setupCustomProperties()
  17957. this.hots = {};
  17958. }
  17959. function r() {
  17960. try {
  17961. var e = document.createElement("canvas")
  17962. , t = e.getContext("webgl");
  17963. t || (t = e.getContext("experimental-webgl"));
  17964. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17965. return i
  17966. } catch (e) {
  17967. return 0
  17968. }
  17969. }
  17970. var o = e("three")
  17971. , a = e("../util/ajax")
  17972. , s = e("../util/ModelUrls")
  17973. , l = e("../objects/BoundingTextureSkybox")
  17974. , c = e("../enum/Viewmode")
  17975. , h = e("../enum/RenderOrder")
  17976. , u = (e("../enum/AlignmentType"),
  17977. e("../objects/Floor"))
  17978. , d = e("./FloorCollection")
  17979. , p = e("../objects/Chunk")
  17980. , f = (e("../objects/Room"),
  17981. e("../objects/Snapshot"),
  17982. e("../label/Label"),
  17983. e("../util/math"),
  17984. e("../settings"))
  17985. ,ss = e("../shaders")
  17986. , g = e("../util/logger")
  17987. , m = e("../tag/tag")
  17988. , v = (e("../tag/tagManager"),
  17989. e("../objects/Panorama"))
  17990. , A = e("../util/PanoramaCollection")
  17991. , y = e("../loaders/ModelLoader")
  17992. , C = e("../loaders/ModelTextureLoader")
  17993. , I = e("../loaders/SweepDataLoader")
  17994. , E = e("../util/transitions")
  17995. , b = e("../util/common")
  17996. , es = e("../util/easing")
  17997. ,lerp = e("../util/lerp")
  17998. ,tex = e("../util/texture")
  17999. , w = e("./../util/browser")
  18000. , _ = e("./ImageCollection")
  18001. , T = e("./RoomCollection")
  18002. , x = e("./LabelCollection")
  18003. , S = e("./Chunks")
  18004. , M = e("./../util/showcase")
  18005. , R = e("../exception/BasicException")
  18006. , P = (e("../constants")
  18007. ,e("events").EventEmitter)
  18008. ,Hot = e("hot")
  18009. , O = new g(i);
  18010. n.prototype = Object.create(o.Object3D.prototype),
  18011. b.extend(n, P),
  18012. n.prototype.setupCustomProperties = function() {
  18013. var e = f.modelAlpha;
  18014. Object.defineProperty(this, "alpha", {
  18015. get: function() {
  18016. return e
  18017. },
  18018. set: function(t) {
  18019. e = t,
  18020. this.chunks.forEach(function(t) {
  18021. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  18022. })
  18023. }
  18024. })
  18025. }
  18026. ,
  18027. n.prototype.configureTiling = function() {
  18028. var e = r();
  18029. if (e < 2048)
  18030. return !1;
  18031. O.warn("Max cube texture size: " + e);
  18032. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18033. var i = f.tiling.tilingFlagNames[t];
  18034. if ("1" === w.valueFromHash(i, null))
  18035. return !0;
  18036. if ("0" === w.valueFromHash(i, null))
  18037. return !1
  18038. }
  18039. //--------------------------------------------许钟文-------------------------------------------
  18040. //return true;
  18041. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18042. //--------------------------------------------e n d -------------------------------------------
  18043. }
  18044. ,
  18045. n.prototype.toggleAlpha = function() {
  18046. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18047. }
  18048. ,
  18049. n.prototype.load = function(e) {
  18050. var t = function() {
  18051. return $.when(this.loadPanos(), this.loadMesh())
  18052. }
  18053. , i = this.urls.init().then(t.bind(this));
  18054. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18055. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18056. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18057. }
  18058. ,
  18059. n.prototype.loadMesh = function() {
  18060. function e(e) {
  18061. O.error(e),
  18062. n.reject("loading-failed")
  18063. }
  18064. function t(e, t) {
  18065. n.notify(e, t)
  18066. }
  18067. function i(e, t) {
  18068. if (0 === e.length) {
  18069. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18070. r.supportedModes[c.DOLLHOUSE] = !1,
  18071. r.supportedModes[c.FLOORPLAN] = !1;
  18072. var i = new p({
  18073. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18074. });
  18075. i.material.visible = !1,
  18076. i.rotateX(-Math.PI / 2),
  18077. i.geometry.computeBoundingBox(),
  18078. e = [i]
  18079. }
  18080. e.forEach(function(e) {
  18081. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18082. r.addChunk(t, e)
  18083. }),
  18084. r.floors.sort(),
  18085. n.resolve(r)
  18086. }
  18087. var n = $.Deferred()
  18088. , r = this;
  18089. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18090. n.promise()
  18091. }
  18092. ,
  18093. n.prototype.loadMeshTextures = function() {
  18094. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18095. this.meshTexturesLoaded = !0
  18096. }
  18097. .bind(this)),
  18098. this.loadTexturesPromise)
  18099. }
  18100. ,
  18101. /* n.prototype.loadtags = function() {//xzw改
  18102. var e = $.Deferred();
  18103. if (!f.tags.enabled)
  18104. return e.resolve();
  18105. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18106. t = "data/" + this.sid + "/tags.json"
  18107. return a.get(t, {
  18108. responseType: "json",
  18109. auth: this.isPublic ? null : f.authorizationHeader
  18110. }).done(function(t) {
  18111. var i = 0
  18112. , n = 0;
  18113. for (var r in t) {
  18114. var o = t[r];
  18115. o.enabled && (n++,
  18116. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18117. i++))
  18118. }
  18119. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18120. e.resolve()
  18121. }
  18122. .bind(this)).fail(function() {
  18123. O.warn("Getting tags failed, not displaying tags."),
  18124. e.resolve()
  18125. }),
  18126. e
  18127. } */
  18128. n.prototype.shineHots = function(){ //xzw
  18129. E.trigger({
  18130. func: function(e) {
  18131. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18132. for(var i in this.hots){
  18133. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18134. }
  18135. }.bind(this),
  18136. cycling: true,
  18137. duration: 3000,
  18138. //easing: "easeInOutQuad",
  18139. name: "hotShine"
  18140. })
  18141. },
  18142. n.prototype.createHotItem = function(data, hots) {
  18143. var docFragment = document.createDocumentFragment();
  18144. var keyAry = Object.keys(data);
  18145. for(var i = 0; i < keyAry.length; i++){
  18146. var li = document.createElement('li');
  18147. var span = document.createElement('span');
  18148. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18149. // console.log(span.innerHTML);
  18150. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18151. li.appendChild(span);
  18152. docFragment.appendChild(li);
  18153. }
  18154. var ul = document.querySelector('#hotListContent ul');
  18155. ul.appendChild(docFragment);
  18156. console.log(docFragment);
  18157. }
  18158. n.prototype.loadOverlays = function(overlays){
  18159. var overlays = window.data2 && window.data2.overlays
  18160. overlays && overlays.forEach((info)=>{
  18161. //if(info.file.includes('20210312_112357584.mp4') /* || info.animateInfo */ )return;
  18162. new Overlay(info)
  18163. })
  18164. setTimeout(Overlay.load, 300)
  18165. }
  18166. n.prototype.loadhots = function() {//xzw
  18167. var e = $.Deferred();
  18168. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18169. return a.get(t, {
  18170. responseType: "json",
  18171. auth: this.isPublic ? null : f.authorizationHeader
  18172. }).done(function(t) {
  18173. window.data2 = t;
  18174. if(!t){
  18175. console.error("data2 is null")
  18176. }else{
  18177. g_data2 = hotMatcher(t);
  18178. this.hotsCount = 0;
  18179. /* for(var i in t.hots){
  18180. this.hotsCount ++;
  18181. this.hots[i] = new Hot(i, t.hots[i], this);
  18182. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18183. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18184. };
  18185. window.hotData = t.hots
  18186. t.hots && this.createHotItem(t.hots, this.hots); */
  18187. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18188. window.hotData = {}
  18189. if(t.hots){
  18190. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18191. sids.forEach((sid)=>{
  18192. this.hotsCount++,
  18193. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18194. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18195. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18196. window.hotData[sid] = t.hots[sid];
  18197. })
  18198. }
  18199. this.createHotItem(window.hotData, this.hots);
  18200. g_index = w.valueFromHash("m");
  18201. /* if(t.tourAudio){
  18202. g_tourAudio = new Audio;
  18203. g_tourAudio.loop = false;
  18204. g_tourAudio.addEventListener('ended', function () {
  18205. var ev = document.createEvent("MouseEvent");
  18206. ev.initEvent("tourAudioEnded",true,true);
  18207. window.dispatchEvent(ev);
  18208. });
  18209. }; */
  18210. }
  18211. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18212. /* var dataJsPromise = $.Deferred();
  18213. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18214. a.get(dataJsUrl,{
  18215. responseType: "json",
  18216. auth: this.isPublic ? null : f.authorizationHeader
  18217. }).done(function(data) {
  18218. window.hotData = data;
  18219. this.createHotItem(data, this.hots);
  18220. for(let i in this.hots){//add
  18221. data[i] && this.hots[i].initStyleImg(data[i]);
  18222. }
  18223. dataJsPromise.resolve();
  18224. }.bind(this)).fail(function(){
  18225. console.log('Data.js is empty');
  18226. dataJsPromise.resolve();
  18227. }) */
  18228. e.resolve();
  18229. }.bind(this)).fail(function() {
  18230. console.log('没有热点');
  18231. e.resolve()
  18232. }),
  18233. e
  18234. }
  18235. ,
  18236. n.prototype.loadPanos = function() {
  18237. if (this.loadPanosPromise)
  18238. return this.loadPanosPromise;
  18239. var e = new I(this);
  18240. return this.loadPanosPromise = e.load().then(function(e) {
  18241. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18242. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18243. else console.log(e.uuid)
  18244. }
  18245. .bind(this))),
  18246. this.panos.extend(e.map(function(e) {
  18247. return new v(this,e.uuid,e,this.supportsTiles)
  18248. }
  18249. .bind(this))),
  18250. this.panos.forEach(function(e) {
  18251. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18252. var i = this.panos.get(t);
  18253. i && this.panos.setNeighbour(e, i, !0)
  18254. }
  18255. .bind(this)),
  18256. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18257. }
  18258. .bind(this)),
  18259. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18260. this.supportedModes[c.PANORAMA] = !1),
  18261. $.when(this)
  18262. }
  18263. .bind(this)),
  18264. this.loadPanosPromise
  18265. }
  18266. ,
  18267. n.prototype.loadHighlightReel = function() {//xzw
  18268. var e = $.Deferred()
  18269. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18270. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18271. return a.get(t, {
  18272. responseType: "json",
  18273. auth: this.isPublic ? null : f.authorizationHeader
  18274. }).done(function(t) {
  18275. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18276. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18277. e.resolve()
  18278. }
  18279. .bind(this)).fail(function() {
  18280. O.warn("Getting highlight reel failed, no highlights available"),
  18281. e.resolve()
  18282. }),
  18283. e
  18284. }
  18285. ,
  18286. n.prototype.waitForLoad = function(e, t) {
  18287. t() || (this.waitQueue.push({
  18288. object: e,
  18289. isLoadedCallback: t
  18290. }),
  18291. 1 === this.waitQueue.length && this.emit("waiting"))
  18292. }
  18293. ,
  18294. n.prototype.hide = function() {
  18295. this.floors.hide()
  18296. }
  18297. ,
  18298. n.prototype.show = function() {
  18299. this.floors.show()
  18300. }
  18301. ,
  18302. n.prototype.floorNames = function() {
  18303. return this.floors.names()
  18304. }
  18305. ,
  18306. n.prototype.warpDestFloors = function(e, t) {
  18307. if (!e || this.floors.length !== e.length)
  18308. return void this.toggleAllFloors(!0);
  18309. var i = e.findIndex(function(e) {
  18310. return e
  18311. }
  18312. .bind(this));
  18313. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18314. }
  18315. ,
  18316. n.prototype.setFloor = function(e, t, i) {
  18317. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18318. this.allFloorsVisible = !1,
  18319. this._setFloor(e, t, i)
  18320. }
  18321. ,
  18322. n.prototype.toggleAllFloors = function(e) {
  18323. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18324. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18325. this._setFloor(this.currentFloor)
  18326. }
  18327. ,
  18328. n.prototype._setFloor = function(e, t, i) {
  18329. t = t || this.mode,
  18330. this.emit("floor.changed", e, t, this.currentFloor),
  18331. this.currentFloor = e;
  18332. var n;
  18333. if (t === c.PANORAMA) {
  18334. if (this.show(),
  18335. this.shouldShowtags && this.tagsShown)
  18336. for (n in this.tags)
  18337. this.tags[n].show(f.showFloorDuration)
  18338. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18339. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18340. }
  18341. .bind(this)),
  18342. this.shouldShowtags && this.tagsShown))
  18343. for (n in this.tags) {
  18344. var r = this.tags[n];
  18345. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18346. }
  18347. var o = this
  18348. , a = e;
  18349. E.start(function() {}, f.showFloorDelay, function() {
  18350. o.floors.forEach(function(e) {
  18351. e.chunks.forEach(function(t) {
  18352. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18353. })
  18354. })
  18355. }
  18356. .bind(this))
  18357. }
  18358. ,
  18359. n.prototype.toggleExplode = function() {
  18360. this.floors.toggleExplodeHorizontal()
  18361. }
  18362. ,
  18363. n.prototype.toggleExplodeUp = function() {
  18364. this.floors.toggleExplodeVertical()
  18365. }
  18366. ,
  18367. n.prototype.nextFloor = function(e) {
  18368. return this.floors.nextFloor(this.currentFloor, e)
  18369. }
  18370. ,
  18371. n.prototype.addFloor = function(e) {
  18372. this.floors.add(e)
  18373. }
  18374. ,
  18375. n.prototype.getFloorAtPoint = function(e) {
  18376. return this.floors.getFloorAtPoint(e)
  18377. }
  18378. ,
  18379. n.prototype.getTagBySid = function(e) {
  18380. return this.tags[e]
  18381. }
  18382. ,
  18383. n.prototype.addChunk = function(e, t) {
  18384. this.floors.getOrMakeFloor(e).addChunk(t),
  18385. this.chunks.push(t)
  18386. }
  18387. ,
  18388. n.prototype.setMode = function(e) {
  18389. if (!this.supportedModes[e])
  18390. throw new R("Mode not supported for this model: " + e);
  18391. this.mode = e;
  18392. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18393. this.chunks.forEach(function(t) {
  18394. t.setMode(e)
  18395. })
  18396. }
  18397. ,
  18398. n.prototype.build = function() {
  18399. this.heroLocations = this.images.getHeroLocations(this.panos);
  18400. var e = function() {
  18401. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18402. }
  18403. .bind(this)();
  18404. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18405. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18406. }
  18407. .bind(this)) || e,
  18408. null === this.heroImage && O.warn("No hero image defined."),
  18409. this.currentFloor = this.floors.last(),
  18410. this.floors.build(),
  18411. this.colliders = this.floors.reduce(function(e, t) {
  18412. return e.concat(t.collider.children)
  18413. }, []),
  18414. this.panos.forEach(function(e) {
  18415. e.build1(),
  18416. e.on("enter", function() {
  18417. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18418. }
  18419. .bind(this))
  18420. }
  18421. .bind(this)),
  18422. this.panos.forEach(function(e) {
  18423. e.build2()
  18424. }),
  18425. this.floors.forEach(function(e) {
  18426. this.boundingBox.union(e.boundingBox)
  18427. }
  18428. .bind(this)),
  18429. this.size = this.boundingBox.size(),
  18430. this.center = this.boundingBox.center(),
  18431. this.floors.forEach(function(e) {
  18432. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18433. }
  18434. .bind(this)),
  18435. this.panos.populate_path_graph(),
  18436. this.skybox = new l(this.boundingBox),
  18437. this.skybox.matrixWorldNeedsUpdate = !0,
  18438. this.add(this.skybox);
  18439. setTimeout(function(){
  18440. this.hotsCount && this.shineHots();
  18441. }.bind(this),1300);//xzw 热点开始闪烁
  18442. for (var t in this.tags)
  18443. this.tags[t].build();
  18444. //add-----
  18445. for(let i in this.hots){
  18446. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18447. }
  18448. //---------
  18449. this.createFloorLogo()
  18450. return O.debug("Done building model"),
  18451. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18452. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18453. this.buildRooms(),
  18454. this.labels.associateWithRooms(this.rooms),
  18455. $.when(this)
  18456. }
  18457. ,
  18458. n.prototype.createFloorLogo = function(){
  18459. console.log('createFloorLogo')
  18460. if(this.floorLogos || !settings.floorlogoURL)return;
  18461. var url = settings.floorlogoURL
  18462. var map = tex.load(url);//可以追加done
  18463. this.floorLogos = [];
  18464. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18465. var material = new o.MeshBasicMaterial({
  18466. opacity:0,
  18467. map:map,
  18468. side: o.DoubleSide,
  18469. transparent: !0,
  18470. depthWrite: !1,
  18471. depthTest:false//改 在chunk\skybox外也可看到
  18472. });
  18473. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18474. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18475. //logo.scale.set(s,s,s);
  18476. logo.position.set(0,-1.5,0);
  18477. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18478. logo.renderOrder = 100;//cover the videoSkybox
  18479. //logo.layers.set(0)
  18480. this.add(logo);
  18481. this.floorLogos.push(logo);
  18482. }
  18483. this.floorLogos[1].visible = false;
  18484. }
  18485. n.prototype.adjustfloorLogoHeight = function(o){
  18486. var h = player.currentPano.floorPosition.y + 0.01;
  18487. this.floorLogos[1].position.setY(h);
  18488. this.floorLogos[0].position.setY(h);
  18489. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18490. },
  18491. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18492. if(!this.floorLogos) return;
  18493. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18494. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18495. if(!o.dur){//立刻
  18496. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18497. this.floorLogos[o.index].material.opacity = o.opa;
  18498. }else{
  18499. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18500. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18501. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18502. }
  18503. },
  18504. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18505. var lastQ, lastP;
  18506. var equals = function(v1, v2, min){
  18507. return Math.abs(v1-v2) < min
  18508. }
  18509. var isSame = function(now, last, k){//如果和上次相同就不改变
  18510. if(!last)return false;
  18511. var R = k.sceneRenderer;
  18512. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18513. //暂时:
  18514. var min = 0.0008
  18515. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18516. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18517. return same;
  18518. }
  18519. return function(Q, k){
  18520. if(!Q)return;
  18521. /* if(Config.ifFish && window.lowFPS){
  18522. this.fLCompute++;
  18523. if(R.AFPS < 38){
  18524. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18525. else if(k.flying && k.fLCompute%2 !=1) return;
  18526. k.fLCompute %= 4;
  18527. }else if(R.AFPS < 45){
  18528. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18529. else if(k.flying && k.fLCompute%2 !=1) return;
  18530. k.fLCompute %= 6;
  18531. }else{
  18532. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18533. //else if(k.flying && k.fLCompute%2 !=1) return;
  18534. k.fLCompute %= 2;
  18535. }
  18536. } */
  18537. var sameQ, sameP, quaternion, visible;
  18538. for(var i=0;i<2;i++){
  18539. var logo = this.floorLogos[i];
  18540. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18541. visible = true;
  18542. }
  18543. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18544. var c = k.cameraControls.activeControl;
  18545. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18546. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18547. for(var i=0;i<2;i++){
  18548. var logo = this.floorLogos[i];
  18549. if(!sameQ){
  18550. if(!quaternion){
  18551. var a = new THREE.Vector3(0,0,-1);
  18552. a.applyQuaternion(Q);
  18553. a.setY(0);
  18554. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18555. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18556. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18557. quaternion.multiply(a);
  18558. }
  18559. logo.quaternion.copy(quaternion);
  18560. }
  18561. }
  18562. }
  18563. }()
  18564. n.prototype.loadLabels = function() {//xzw
  18565. this.labels = new x(this);
  18566. var e = $.Deferred();
  18567. //加载俯视图的标签 注释这个备注就会加载
  18568. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18569. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18570. /* if (!this.showingLabels)
  18571. return e.resolve(); */
  18572. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18573. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18574. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18575. O.warn("Getting labels failed, not displaying labels."),
  18576. e.resolve()
  18577. }),
  18578. e
  18579. }
  18580. ,
  18581. n.prototype.buildRooms = function() {
  18582. this.rooms = new T(this),
  18583. this.rooms.createFromChunks(this.chunks),
  18584. this.rooms.calcRoomBoundaries()
  18585. }
  18586. ,
  18587. n.prototype.updateProjectedPanos = function() {
  18588. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18589. }
  18590. ,
  18591. n.prototype.setProjectedPanos = function(e, t, i) {
  18592. void 0 !== i && null !== i || (i = !0),
  18593. i = !!i,
  18594. this.projectedPano0 = e,
  18595. this.projectedPano1 = t,
  18596. this.skybox.material.setProjectedPanos(e, t, i),
  18597. this.chunks.forEach(function(n) {
  18598. n.materialInside.setProjectedPanos(e, t, i)
  18599. })
  18600. }
  18601. ,
  18602. n.prototype.setSide = function(e) {
  18603. this.floors.forEach(function(t) {
  18604. t.collider.material.side = e
  18605. })
  18606. }
  18607. ,
  18608. n.prototype.heroCount = function() {
  18609. return this.heroLocations ? this.heroLocations.length : 0
  18610. }
  18611. ,
  18612. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18613. if (e[0] < 0)
  18614. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18615. null;
  18616. if (this.heroCount() < 1)
  18617. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18618. null;
  18619. var t = this.heroLocations[e[0]];
  18620. if(t.heroLocations && e[1]!=void 0){
  18621. t = t.heroLocations[e[1]];
  18622. }
  18623. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18624. null) : t
  18625. }
  18626. ,
  18627. n.prototype.findPanoramicHero = function() {
  18628. for (var e in this.heroLocations)
  18629. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18630. return this.heroLocations[e];
  18631. return null
  18632. }
  18633. ,
  18634. n.prototype.listImagePanos = function() {
  18635. var e = []
  18636. , t = this;
  18637. return this.images.forEach(function(i) {
  18638. if (i.metadata && i.metadata.scan_id) {
  18639. var n = t.panos.get(i.metadata.scan_id);
  18640. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18641. }
  18642. }),
  18643. e
  18644. }
  18645. ,
  18646. n.prototype.fadePanoMarkers = function(e, t) {
  18647. this.panos.fadeMarkerOpacity(e, t)
  18648. }
  18649. ,
  18650. n.prototype.setSweepVisibility = function(e) {
  18651. this.panos.forEach(function(t) {
  18652. t.marker && (t.marker.visible = e)
  18653. })
  18654. }
  18655. ,
  18656. n.prototype.outsideAllowed = function() {
  18657. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18658. }
  18659. ,
  18660. t.exports = n
  18661. }
  18662. ).call(this, "/js/model/Model.js")
  18663. }
  18664. , {
  18665. "../constants": 8,
  18666. "../enum/AlignmentType": 17,
  18667. "../enum/RenderOrder": 42,
  18668. "../enum/Viewmode": 51,
  18669. "../exception/BasicException": 55,
  18670. "../label/Label": 90,
  18671. "../loaders/ModelLoader": 105,
  18672. "../loaders/ModelTextureLoader": 106,
  18673. "../loaders/SweepDataLoader": 107,
  18674. "../tag/tag": 123,
  18675. "../tag/tagManager": 124,
  18676. "../objects/BoundingTextureSkybox": 143,
  18677. "../objects/Chunk": 144,
  18678. "../objects/Floor": 146,
  18679. "../objects/Panorama": 148,
  18680. "../objects/Room": 150,
  18681. "../objects/Snapshot": 153,
  18682. "../settings": 166,
  18683. "../shaders": 167,
  18684. "../util/ModelUrls": 177,
  18685. "../util/PanoramaCollection": 178,
  18686. "../util/ajax": 181,
  18687. "../util/common": 185,
  18688. "../util/easing": 186,
  18689. "../util/lerp": 188,
  18690. "../util/logger": 189,
  18691. "../util/math": 190,
  18692. "../util/texture": 194,
  18693. "../util/transitions": 195,
  18694. "./../util/browser": 182,
  18695. "./../util/showcase": 193,
  18696. "./Chunks": 135,
  18697. "./FloorCollection": 136,
  18698. "./ImageCollection": 137,
  18699. "./LabelCollection": 138,
  18700. "./RoomCollection": 141,
  18701. events: 202,
  18702. three: 217,
  18703. "hot": "hot"
  18704. }],
  18705. 140: [function(e, t, i) {
  18706. "use strict";
  18707. function n() {
  18708. this.modelMap = {},
  18709. this.activeModel = null,
  18710. this.modelCount = 0,
  18711. this.tileDownloader = null,
  18712. this.panoRenderer = null
  18713. }
  18714. var r = (e("three"),
  18715. e("../util/common"))
  18716. , o = e("../exception/BasicException")
  18717. , a = e("../enum/ModelManagerEvents")
  18718. , s = e("../enum/PanoRendererEvents")
  18719. , l = e("events").EventEmitter;
  18720. n.prototype.init = function(e, t, i) {
  18721. this.tileDownloader = e,
  18722. this.panoRenderer = t,
  18723. this.qualityManager = i,
  18724. this.bindEvents()
  18725. }
  18726. ,
  18727. n.prototype.bindEvents = function() {
  18728. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18729. }
  18730. ,
  18731. n.prototype.onTileRendered = function(e, t, i, n) {}
  18732. ,
  18733. n.prototype.addModel = function(e) {
  18734. this.modelMap[e.sid] = e,
  18735. 0 === this.modelCount && this.activateModel(e.sid),
  18736. this.modelCount++,
  18737. this.emit(a.ModelAdded)
  18738. }
  18739. ,
  18740. n.prototype.getModel = function(e) {
  18741. return this.modelMap[e]
  18742. }
  18743. ,
  18744. n.prototype.activateModel = function(e) {
  18745. var t = this.modelMap[e];
  18746. if (!t)
  18747. throw new o("Tried to activate invalid model!");
  18748. var i = this.activeModel;
  18749. this.activeModel = t,
  18750. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18751. this.tileDownloader.setUrls(t.urls),
  18752. t.panos.forEach(function(e) {
  18753. e.attachToPanoRenderer(this.panoRenderer),
  18754. e.tileDownloader = this.tileDownloader,
  18755. e.qualityManager = this.qualityManager
  18756. }
  18757. .bind(this)),
  18758. this.emit(a.ActiveModelChanged, {
  18759. oldModel: i,
  18760. model: t
  18761. })
  18762. }
  18763. ,
  18764. n.prototype.getActiveModel = function() {
  18765. return this.activeModel
  18766. }
  18767. ,
  18768. r.extend(n, l),
  18769. t.exports = n
  18770. }
  18771. , {
  18772. "../enum/ModelManagerEvents": 33,
  18773. "../enum/PanoRendererEvents": 35,
  18774. "../exception/BasicException": 55,
  18775. "../util/common": 185,
  18776. events: 202,
  18777. three: 217
  18778. }],
  18779. 141: [function(e, t, i) {
  18780. (function(i) {
  18781. "use strict";
  18782. function n() {
  18783. s.call(this)
  18784. }
  18785. var r = e("../objects/Room")
  18786. , o = (e("../settings"),
  18787. e("../util/logger"))
  18788. , a = (e("../util/transitions"),
  18789. e("../util/easing"),
  18790. e("../util/common"))
  18791. , s = e("../util/IndexedCollection")
  18792. , l = e("./Chunks");
  18793. new o(i);
  18794. a.inherit(n, s),
  18795. n.prototype.getIndex = function(e) {
  18796. return e.roomId
  18797. }
  18798. ,
  18799. n.prototype.calcRoomBoundaries = function() {
  18800. this.forEach(function(e) {
  18801. e.calcBoundaries()
  18802. })
  18803. }
  18804. ,
  18805. n.prototype.createFromChunks = function(e) {
  18806. var t = {
  18807. floorId: -1,
  18808. roomId: -1
  18809. }
  18810. , i = {};
  18811. e.forEach(function(e) {
  18812. l.parseIdsFromChunkName(e.name, t);
  18813. var o = i[t.roomId];
  18814. if (!o) {
  18815. var a = n.generateRoomId(t.floorId, t.roomId);
  18816. o = new r(t.floorId,a),
  18817. this.add(o),
  18818. i[t.roomId] = o
  18819. }
  18820. o.addChunk(e)
  18821. }
  18822. .bind(this)),
  18823. this.calcRoomBoundaries()
  18824. }
  18825. ,
  18826. n.generateRoomId = function(e, t) {
  18827. return e + "_" + t
  18828. }
  18829. ,
  18830. t.exports = n
  18831. }
  18832. ).call(this, "/js/model/RoomCollection.js")
  18833. }
  18834. , {
  18835. "../objects/Room": 150,
  18836. "../settings": 166,
  18837. "../util/IndexedCollection": 175,
  18838. "../util/common": 185,
  18839. "../util/easing": 186,
  18840. "../util/logger": 189,
  18841. "../util/transitions": 195,
  18842. "./Chunks": 135
  18843. }],
  18844. 142: [function(e, t, i) {
  18845. "use strict";
  18846. function n(e, t, i) {
  18847. e = e.clone().expandByScalar(0.01);//改
  18848. var n = e.size()
  18849. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18850. o.boundingBox = e,
  18851. r.Mesh.call(this, o, t),
  18852. this.position.copy(e.center()),
  18853. this.frustumCulled = !1,
  18854. i && this.add(new r.WireframeHelper(this))
  18855. }
  18856. var r = e("three");
  18857. n.prototype = Object.create(r.Mesh.prototype),
  18858. n.prototype.constructor = n,
  18859. t.exports = n
  18860. }
  18861. , {
  18862. three: 217
  18863. }],
  18864. 143: [function(e, t, i) {
  18865. (function(i) {
  18866. "use strict";
  18867. function n(e) {
  18868. h.time("Computing a nice bounding cubemap");
  18869. var t = new a({
  18870. side: r.BackSide,
  18871. transparent: !0
  18872. });
  18873. t.uniforms.modelAlpha.value = 0,
  18874. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18875. this.renderOrder = l.boundingSkybox,
  18876. o.call(this, e, t),
  18877. h.timeEnd("Computing a nice bounding cubemap")
  18878. }
  18879. var r = e("three")
  18880. , o = (e("../enum/Viewmode"),
  18881. e("../shaders"),
  18882. e("./BoundingMesh"))
  18883. , a = e("../materials/ModelTextureMaterial")
  18884. , s = e("../settings")
  18885. , l = e("../enum/RenderOrder")
  18886. , c = e("../util/logger")
  18887. , h = new c(i);
  18888. n.prototype = Object.create(o.prototype),
  18889. n.prototype.constructor = n,
  18890. t.exports = n
  18891. }
  18892. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18893. }
  18894. , {
  18895. "../enum/RenderOrder": 42,
  18896. "../enum/Viewmode": 51,
  18897. "../materials/ModelTextureMaterial": 118,
  18898. "../settings": 166,
  18899. "../shaders": 167,
  18900. "../util/logger": 189,
  18901. "./BoundingMesh": 142,
  18902. three: 217
  18903. }],
  18904. 144: [function(e, t, i) {
  18905. "use strict";
  18906. function n(e) {
  18907. this.materialInside = new s({
  18908. side: r.DoubleSide
  18909. });
  18910. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18911. this.materialOutside = new r.RawShaderMaterial({
  18912. fragmentShader: o.modelOutside.fragmentShader,
  18913. vertexShader: o.modelOutside.vertexShader,
  18914. uniforms: t,
  18915. side: r.FrontSide,
  18916. name: "chunkOut"
  18917. }),
  18918. r.Mesh.call(this, e.geometry, this.materialInside),
  18919. this.name = e.name || "",
  18920. this.textureName = e.textureName,
  18921. this.meshUrl = e.meshUrl
  18922. }
  18923. var r = e("three")
  18924. , o = e("../shaders")
  18925. , a = e("../enum/Viewmode")
  18926. , s = e("../materials/ModelTextureMaterial");
  18927. n.prototype = Object.create(r.Mesh.prototype),
  18928. n.prototype.setTextureMap = function(e) {
  18929. this.materialInside.uniforms.map.value = e,
  18930. this.materialOutside.uniforms.map.value = e
  18931. }
  18932. ,
  18933. n.prototype.setMode = function(e) {
  18934. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18935. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18936. t.transparent = this.material.transparent,
  18937. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18938. this.material = t
  18939. }
  18940. ,
  18941. t.exports = n
  18942. }
  18943. , {
  18944. "../enum/Viewmode": 51,
  18945. "../materials/ModelTextureMaterial": 118,
  18946. "../shaders": 167,
  18947. three: 217
  18948. }],
  18949. 145: [function(e, t, i) {
  18950. "use strict";
  18951. function n(e) {
  18952. this.chunksize = e || 10,
  18953. this.chunks = {},
  18954. this.boundingBoxes = {},
  18955. this.children = [],
  18956. this.offset = new r.Vector3(0,.5,0),
  18957. this.material = new r.MeshBasicMaterial({
  18958. color: 16777215 * Math.random(),
  18959. side: r.DoubleSide
  18960. })
  18961. }
  18962. var r = e("three");
  18963. e("../enum/Viewmode");
  18964. n.prototype.add = function(e) {
  18965. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18966. m ? (t = m.position.array,
  18967. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18968. n = e.faces);
  18969. var v = new r.Vector3;
  18970. if (i)
  18971. for (o = 0,
  18972. a = i.length; o < a; o += 3) {
  18973. var A = 3 * i[o]
  18974. , y = 3 * i[o + 1]
  18975. , C = 3 * i[o + 2];
  18976. s = (t[A] + t[y] + t[C]) / 3,
  18977. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18978. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18979. h = Math.floor(s / this.chunksize),
  18980. u = Math.floor(l / this.chunksize),
  18981. d = Math.floor(c / this.chunksize),
  18982. p = h + "." + u + "." + d,
  18983. p in this.chunks ? (g = this.chunks[p],
  18984. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18985. f = this.boundingBoxes[p] = new r.Box3),
  18986. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18987. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18988. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18989. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18990. }
  18991. else
  18992. for (o = 0,
  18993. a = t.length; o < a; o += 9)
  18994. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18995. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18996. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18997. h = Math.floor(s / this.chunksize),
  18998. u = Math.floor(l / this.chunksize),
  18999. d = Math.floor(c / this.chunksize),
  19000. p = h + "." + u + "." + d,
  19001. p in this.chunks ? (g = this.chunks[p],
  19002. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  19003. f = this.boundingBoxes[p] = new r.Box3),
  19004. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  19005. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  19006. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  19007. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  19008. }
  19009. ,
  19010. n.prototype.build = function() {
  19011. var e = new r.Object3D;
  19012. e.material = this.material;
  19013. for (var t in this.chunks) {
  19014. var i = this.chunks[t]
  19015. , n = new r.BufferGeometry;
  19016. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  19017. n.boundingBox = this.boundingBoxes[t];
  19018. var o = new r.Mesh(n,this.material);
  19019. o.material.visible = !1,
  19020. e.add(o),
  19021. this.chunks[t] = []
  19022. }
  19023. return e
  19024. }
  19025. ,
  19026. t.exports = n
  19027. }
  19028. , {
  19029. "../enum/Viewmode": 51,
  19030. three: 217
  19031. }],
  19032. 146: [function(e, t, i) {
  19033. "use strict";
  19034. var r = e("three")
  19035. , o = e("../settings")
  19036. , a = e("../util/common")
  19037. , s = e("../util/lerp")
  19038. , l = e("./ChunkedCollider")
  19039. , c = e("../util/transitions")
  19040. , h = e("../util/easing")
  19041. , u = (e("../objects/Panorama"),
  19042. e("../enum/RenderOrder"))
  19043. , d = e("../localization/localize");
  19044. function n(e, t, i) {
  19045. r.Object3D.call(this),
  19046. this.model = e,
  19047. this.floorIndex = t,
  19048. this.lang = o.languageTag,
  19049. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19050. this.panos = [],
  19051. this.chunks = [],
  19052. this.colliderBuilder = new l(3),
  19053. this.collider = null,
  19054. this.center = null,
  19055. this.boundingBox = new r.Box3,
  19056. this.size = null,
  19057. this.hidden = !1,
  19058. this.conservativeBoundingBox = new r.Box3,
  19059. this.debugColor = 16777215 * Math.random(),
  19060. this.transition = null
  19061. }
  19062. n.prototype = Object.create(r.Object3D.prototype),
  19063. n.prototype.enter = function(e) {
  19064. this.model.setFloor(this, e)
  19065. }
  19066. ,
  19067. n.prototype.hide = function(e) {
  19068. if (!this.hidden || this.transition) {
  19069. this.chunks.forEach(function(e) {
  19070. e.material.transparent = !0
  19071. }),
  19072. c.cancel(this.transition);
  19073. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19074. , i = e ? 0 : o.hideFloorDelay / t;
  19075. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19076. this.hidden = !0
  19077. }
  19078. .bind(this), i, h.easeInOutQuad)
  19079. }
  19080. }
  19081. ,
  19082. n.prototype.show = function(e) {
  19083. if (this.hidden || this.transition) {
  19084. this.hidden = !1,
  19085. c.cancel(this.transition);
  19086. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19087. , i = e ? 0 : o.showFloorDelay / t;
  19088. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19089. this.hidden || this.chunks.forEach(function(e) {
  19090. e.material.transparent = !1
  19091. })
  19092. }
  19093. .bind(this), i, h.easeInOutQuad)
  19094. }
  19095. }
  19096. ,
  19097. n.prototype.toggle = function(e, t) {
  19098. e = void 0 === e ? this.hidden : e,
  19099. e ? this.show(t) : this.hide(t)
  19100. }
  19101. ,
  19102. n.prototype.containsPoint = function(e) {
  19103. return this.collider.children.some(function(t) {
  19104. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19105. t.geometry.boundingBox.containsPoint(e)
  19106. })
  19107. }
  19108. ,
  19109. n.prototype.distanceToPoint = function(e) {
  19110. var t = null
  19111. , i = 1 / 0;
  19112. return this.collider.children.forEach(function(n) {
  19113. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19114. var r = n.geometry.boundingBox.distanceToPoint(e);
  19115. (!t || i > r) && (i = r,
  19116. t = n)
  19117. }),
  19118. i
  19119. }
  19120. ,
  19121. n.prototype.addChunk = function(e) {
  19122. e.renderOrder = u.ghostFloor,
  19123. this.add(e),
  19124. this.chunks.push(e),
  19125. this.boundingBox.union(e.geometry.boundingBox),
  19126. this.size = this.boundingBox.size(),
  19127. this.colliderBuilder.add(e.geometry)
  19128. }
  19129. ,
  19130. n.prototype.addPano = function(e) {
  19131. this.panos.push(e),
  19132. this.add(e.skyboxMesh),
  19133. e.marker && this.add(e.marker);
  19134. var t = new r.Vector3(1,1,1)
  19135. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19136. this.boundingBox.union(i)
  19137. }
  19138. ,
  19139. n.prototype.build = function() {
  19140. this.collider = this.colliderBuilder.build(!0),
  19141. this.add(this.collider),
  19142. this.center = this.boundingBox.center(),
  19143. this.conservativeBoundingBox.copy(this.boundingBox),
  19144. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19145. return e.geometry.boundingBox.min.y
  19146. }), 5),
  19147. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19148. return e.geometry.boundingBox.max.y
  19149. }), 5),
  19150. this.colliderBuilder = null
  19151. }
  19152. ,
  19153. n.prototype.toShortString = function() {
  19154. return a.nth(this.floorIndex + 1)
  19155. }
  19156. ,
  19157. n.prototype.toString = function() {
  19158. return this.name
  19159. }
  19160. ,
  19161. t.exports = n
  19162. }
  19163. , {
  19164. "../enum/RenderOrder": 42,
  19165. "../localization/localize": 108,
  19166. "./strings-cn-CN": 109,
  19167. "../objects/Panorama": 148,
  19168. "../settings": 166,
  19169. "../util/common": 185,
  19170. "../util/easing": 186,
  19171. "../util/lerp": 188,
  19172. "../util/transitions": 195,
  19173. "./ChunkedCollider": 145,
  19174. three: 217
  19175. }],
  19176. 147: [function(e, t, i) {
  19177. "use strict";
  19178. function n(e) {
  19179. this.player = e,
  19180. this.obj3d = null,
  19181. this.UP = new r.Vector3(0,1,0)
  19182. }
  19183. var r = e("three")
  19184. , o = e("../settings");
  19185. n.prototype.prefs = {
  19186. linewidth: 3,
  19187. height: .07,
  19188. opacity: .45,
  19189. endScale: .05
  19190. },
  19191. n.prototype.discard = function() {
  19192. if (this.obj3d) {
  19193. var e = this.obj3d.parent;
  19194. e && e.remove(this.obj3d)
  19195. }
  19196. this.obj3d = null
  19197. }
  19198. ,
  19199. n.prototype.draw = function() {
  19200. if (this.discard(),
  19201. o.showNeighbors) {
  19202. var e = this.player.currentPano.floor;
  19203. this.obj3d = new r.Object3D;
  19204. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19205. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19206. i.y += this.prefs.height;
  19207. var n = .1525
  19208. , a = .127
  19209. , s = .0127
  19210. , l = .1
  19211. , c = .19
  19212. , h = .2032
  19213. , u = .2286
  19214. , d = .255
  19215. , p = new r.Matrix4;
  19216. for (var f in t)
  19217. if (t[f]) {
  19218. var g = this.player.model.panos.get(f)
  19219. , m = (g.position.clone().sub(this.player.model.position),
  19220. g.position.clone().sub(g.floorPosition))
  19221. , v = g.floorPosition.clone().sub(this.player.model.position);
  19222. v.y += this.prefs.height;
  19223. var A = new r.Geometry;
  19224. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19225. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19226. p.identity().setPosition(m),
  19227. A.applyMatrix(p),
  19228. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19229. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19230. p.lookAt(v, i, this.UP).setPosition(v),
  19231. A.applyMatrix(p),
  19232. A.vertices.push(v, i);
  19233. var y = new r.Line(A,new r.LineBasicMaterial({
  19234. color: g.debugColor.getHex(),
  19235. transparent: !0,
  19236. opacity: this.prefs.opacity,
  19237. depthWrite: !1,
  19238. name: "sLine" + f,
  19239. linewidth: this.prefs.linewidth
  19240. }));
  19241. this.obj3d.add(y)
  19242. }
  19243. e.add(this.obj3d)
  19244. }
  19245. }
  19246. ,
  19247. n.prototype.update = function() {
  19248. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19249. }
  19250. ,
  19251. t.exports = n
  19252. }
  19253. , {
  19254. "../settings": 166,
  19255. three: 217
  19256. }],
  19257. 148: [function(e, t, i) {
  19258. (function(i) {
  19259. "use strict";
  19260. function n(e, t, i, n) {
  19261. this.model = e,
  19262. this.id = t,
  19263. this.alignmentType = i.alignmentType || l.ALIGNED,
  19264. this.neighbourUUIDs = i.neighbours || null,
  19265. this.neighbourPanos = null,
  19266. this.floor = null,
  19267. this.floorIndex = i.floor,
  19268. this.failedLoadingAt = 0,
  19269. this.maxLoadRetries = 4,
  19270. this.origin = i.position.clone(),
  19271. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19272. this.quaternion = i.quaternion.clone(),
  19273. this.skyboxMesh = new r.Mesh(E),
  19274. this.skyboxMesh.position.copy(this.position),
  19275. this.skyboxMesh.quaternion.copy(this.quaternion),
  19276. this.skyboxMesh.name = "skybox",
  19277. this.skyboxMesh.visible = !1,
  19278. this.skyboxMesh.updateMatrix(),
  19279. this.skyboxMesh.updateMatrixWorld(),
  19280. this.marker = null,
  19281. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19282. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19283. map: w,
  19284. side: r.DoubleSide,
  19285. opacity: 0,
  19286. transparent: !0,
  19287. depthWrite: !1
  19288. })),
  19289. this.marker.visible = this.showFloorMarker,
  19290. this.marker.renderOrder = s.panoMarker,
  19291. this.marker.name = "marker",
  19292. this.marker.pano = this,
  19293. this.marker.layers.set(v.PANOMARKERS),
  19294. this.marker.updateMatrixWorld(),
  19295. a.colorMarkerOnLoad && this.on("load", function() {
  19296. this.marker.material.color.set(65280)
  19297. })),
  19298. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19299. this.floorPosition = i.puck ? i.puck.clone() : null,
  19300. this.tiled = n,
  19301. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19302. this.solidSkybox.flipY = !1,
  19303. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19304. this.solidSkybox.magFilter = r.LinearFilter,
  19305. this.solidSkybox.generateMipmaps = !1)),
  19306. this.zoomed = !1,
  19307. this.panoRenderer = null,
  19308. this.qualityManager = null,
  19309. this.tileDownloader = null,
  19310. this.tiledPanoRenderTarget = null,
  19311. this.minimumTiledPanoLoaded = !1,
  19312. this.highestPartialTileRenderOpCompleted = 0,
  19313. this.highestFullTileRenderOpCompleted = 0,
  19314. this.shouldRedrawOnBaseLoaded = !1,
  19315. this.lockUntilRenderingComplete = !1,
  19316. a.colorMarkerOnLoad && this.on("load", function() {
  19317. this.marker.material.color.set(65280)
  19318. });
  19319. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19320. var e = new r.TextureLoader;
  19321. e.setCrossOrigin(!0);
  19322. var g = e.load("images/texture.jpg");
  19323. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19324. color: 16777215,
  19325. transparent: !0,
  19326. opacity: .75,
  19327. map: g
  19328. })),
  19329. this.vrMarker.boluoType = "vr",
  19330. this.vrMarker.position.z = 1,
  19331. this.vrMarker.enabled = !0,
  19332. this.vrMarker.visible = !1,
  19333. window.vrMarkers = window.vrMarkers || [],
  19334. window.vrMarkers.push(this.vrMarker),
  19335. this.marker && this.marker.add(this.vrMarker),
  19336. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19337. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19338. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19339. this.adjustAngleEnable) {
  19340. var i = new r.Quaternion;
  19341. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19342. this.skyboxMesh.quaternion.multiply(i);
  19343. var m = new r.Quaternion;
  19344. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19345. this.skyboxMesh.quaternion.multiply(m);
  19346. var n = new r.Quaternion;
  19347. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19348. this.skyboxMesh.quaternion.multiply(n),
  19349. this.skyboxMesh.updateMatrix(),
  19350. this.skyboxMesh.updateMatrixWorld(),
  19351. this.model.updateProjectedPanos()
  19352. }
  19353. /**************************************************************************************************************************************/
  19354. }
  19355. var r = e("three")
  19356. , o = e("../util/logger")
  19357. , a = e("../settings")
  19358. , s = (e("../enum/Viewmode"),
  19359. e("../enum/RenderOrder"))
  19360. , l = e("../enum/AlignmentType")
  19361. , c = (e("../util/common"),
  19362. e("../util/transitions"))
  19363. , h = e("../util/lerp")
  19364. , u = e("../util/ajax")
  19365. , d = e("../util/texture")
  19366. , p = e("../util/panorama")
  19367. , f = (e("../enum/TileDownloaderEvents"),
  19368. e("../enum/PanoramaEvents"))
  19369. , g = e("../enum/PanoRendererEvents")
  19370. , m = e("../enum/PanoSizeClass")
  19371. , v = e("../enum/RenderLayers")
  19372. , A = (e("../scene/SceneRenderer"),
  19373. e("../enum/GLCubeFaces"),
  19374. e("../exception/BasicException"))
  19375. , y = e("../tile/TileUtils")
  19376. , C = e("events").EventEmitter
  19377. , I = new o(i)
  19378. , E = new r.SphereBufferGeometry(.1)
  19379. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19380. , w = d.load("images/marker-256x256.png");
  19381. n.prototype = Object.create(C.prototype),
  19382. n.prototype.enter = function() {
  19383. var e = null;
  19384. return function() {
  19385. this.setZoomed(!1),
  19386. this.emit("enter", {
  19387. oldPano: e,
  19388. newPano: this
  19389. }),
  19390. e = this
  19391. playMusic(this)
  19392. }
  19393. }(),
  19394. n.prototype.exit = function() {
  19395. this.tiled ? (this.clearWaitDeferreds(),
  19396. this.minimumTiledPanoLoaded = !1,
  19397. this.tiledPanoRenderTarget = null,
  19398. this.setZoomed(!1),
  19399. this.panoRenderer.deactivateTiledPano(this),
  19400. this.highestPartialTileRenderOpCompleted = 0,
  19401. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19402. this.solidSkybox.loaded = !1,
  19403. this.solidSkybox.version = 0),
  19404. this.emit("exit")
  19405. }
  19406. ,
  19407. n.prototype.hoverOn = function(e) {
  19408. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19409. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19410. }
  19411. ,
  19412. n.prototype.hoverOff = function(e) {
  19413. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19414. }
  19415. ,
  19416. n.prototype.build1 = function() {
  19417. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19418. this.floor.addPano(this),
  19419. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19420. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19421. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19422. }
  19423. ,
  19424. n.prototype.build2 = function() {
  19425. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19426. this.height = this.position.distanceTo(this.floorPosition),
  19427. this.placeMarker()
  19428. }
  19429. ,
  19430. n.prototype.interpolateFloorPosition = function() {
  19431. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19432. return !!e.floorPosition
  19433. }).sort(function(e, t) {
  19434. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19435. }
  19436. .bind(this))
  19437. , t = this.position.clone();
  19438. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19439. t
  19440. }
  19441. ,
  19442. n.prototype.raycastFloorPosition = function() {
  19443. I.warn("Performance warning: Raycasting to find floor position");
  19444. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19445. , t = e.intersectObjects(this.model.colliders);
  19446. return t.length ? t[0].point : null
  19447. }
  19448. ,
  19449. n.prototype.raycastToFindFloor = function() {
  19450. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19451. return function() {
  19452. I.warn("Performance warning: Raycasting to find floor index");
  19453. for (var t = 0; t < e.length; t++) {
  19454. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19455. , n = i.intersectObjects(this.model.colliders);
  19456. if (n.length)
  19457. return n[0].object.parent.parent
  19458. }
  19459. return null
  19460. }
  19461. }(),
  19462. n.prototype.placeMarker = function() {
  19463. this.marker && (this.marker.position.copy(this.floorPosition),
  19464. this.marker.position.y += .05,
  19465. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19466. }
  19467. ,
  19468. n.prototype.translate = function(e) {
  19469. this.position.add(e),
  19470. this.floorPosition.add(e)
  19471. }
  19472. ,
  19473. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19474. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19475. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19476. }
  19477. ,
  19478. n.prototype.attachToPanoRenderer = function(e) {
  19479. this.panoRenderer = e,
  19480. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19481. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19482. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19483. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19484. }
  19485. ;
  19486. var _ = {};
  19487. n.prototype.getWaitDeferred = function(e) {
  19488. var t = _[this.id];
  19489. t || (t = {},
  19490. _[this.id] = t);
  19491. var i = t[e];
  19492. return i || (i = {
  19493. deferred: $.Deferred(),
  19494. active: !1
  19495. },
  19496. t[e] = i),
  19497. i
  19498. }
  19499. ,
  19500. n.prototype.resetWaitDeferred = function(e) {
  19501. var t = this.getWaitDeferred(e);
  19502. t.active = !1,
  19503. t.deferred = $.Deferred()
  19504. }
  19505. ,
  19506. n.prototype.clearWaitDeferreds = function() {
  19507. var e = _[this.id];
  19508. e || (e = {},
  19509. _[this.id] = e);
  19510. for (var t in e)
  19511. if (e.hasOwnProperty(t)) {
  19512. var i = e[t];
  19513. i.active = !1,
  19514. i.deferred = $.Deferred()
  19515. }
  19516. }
  19517. ,
  19518. n.prototype.loadTiledPano = function() {
  19519. var e = (new r.Vector3,
  19520. [])
  19521. , t = [];
  19522. return function(i, n, r, o, a, s) {
  19523. null !== o && void 0 !== o || (o = !0),
  19524. null !== a && void 0 !== a || (a = !0);
  19525. var l = this.getWaitDeferred(i)
  19526. , c = l.deferred
  19527. , h = null
  19528. , u = null;
  19529. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19530. u = r.vFov)),
  19531. !this.isLoaded(i)) {
  19532. if (!l.active) {
  19533. if (l.active = !0,
  19534. r) {
  19535. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19536. e[this.id + ":" + i] = {
  19537. tileCount: 0,
  19538. targetTileCount: d
  19539. },
  19540. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19541. }
  19542. t[this.id] || (t[this.id] = !0,
  19543. this.on(f.LoadComplete, function(e, t) {
  19544. var i = this.getWaitDeferred(e).deferred;
  19545. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19546. this.resetWaitDeferred(e))
  19547. }
  19548. .bind(this)),
  19549. this.on(f.LoadFailed, function(e) {
  19550. var t = this.getWaitDeferred(e).deferred;
  19551. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19552. this.resetWaitDeferred(e))
  19553. }
  19554. .bind(this)),
  19555. this.on(f.TileLoaded, function(t, i, n) {
  19556. var r = this.getWaitDeferred(t).deferred;
  19557. if (r && "pending" === r.state()) {
  19558. r.notify(t, i, n);
  19559. var o = e[this.id + ":" + t];
  19560. o && (o.tileCount++,
  19561. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19562. r.resolve(t, n),
  19563. this.resetWaitDeferred(t)))
  19564. }
  19565. }
  19566. .bind(this)))
  19567. }
  19568. this.tileDownloader.clearForceQueue(),
  19569. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19570. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19571. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19572. }
  19573. return c.promise()
  19574. }
  19575. }(),
  19576. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19577. if (e === this.id) {
  19578. var n = this.qualityManager.getPanoSize(m.BASE);
  19579. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19580. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19581. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19582. }
  19583. }
  19584. ,
  19585. n.prototype.onTileRendered = function(e, t, i, n) {
  19586. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19587. }
  19588. ,
  19589. n.prototype.onPanoRendered = function(e, t, i, n) {
  19590. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19591. this.updateSkyboxForZoomLevel(),
  19592. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19593. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19594. this.emit("load", t),
  19595. this.model.emit("load", this),
  19596. this.emit(f.LoadComplete, t, i))
  19597. }
  19598. ,
  19599. n.prototype.setZoomed = function(e) {
  19600. this.zoomed = e,
  19601. this.updateSkyboxForZoomLevel()
  19602. }
  19603. ,
  19604. n.prototype.ensureSkyboxReadyForRender = function() {
  19605. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19606. this.solidSkybox.loaded = !0)
  19607. }
  19608. ,
  19609. n.prototype.updateSkyboxForZoomLevel = function() {
  19610. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19611. }
  19612. ,
  19613. n.prototype.getSkyboxTexture = function() {
  19614. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19615. }
  19616. ,
  19617. n.prototype.onTileRenderFail = function(e, t, i) {
  19618. e === this.id && this.emit(f.LoadFailed, t)
  19619. }
  19620. ,
  19621. n.prototype.isLoaded = function(e) {
  19622. if (this.tiled) {
  19623. if (e && "string" == typeof e)
  19624. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19625. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19626. }
  19627. if (e && "number" == typeof e)
  19628. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19629. return !!this.solidSkybox.high || e in this.solidSkybox
  19630. }
  19631. ,
  19632. n.prototype.loadCube = function(e) {
  19633. if (this.isLoaded(e))
  19634. return I.info("Skipping load of pano, already loaded"),
  19635. $.when();
  19636. this.emit("loading", e),
  19637. this.model.emit("loading", this);
  19638. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19639. , i = t.filter(function(e) {
  19640. return !e
  19641. });
  19642. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19643. e = "high",
  19644. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19645. var n = 0
  19646. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19647. return u.getImage(t[i])
  19648. }
  19649. .bind(this));
  19650. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19651. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19652. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19653. this.solidSkybox.low = null),
  19654. this.solidSkybox.needsUpdate = !0,
  19655. this.emit("load", e),
  19656. this.model.emit("load", this),
  19657. this
  19658. }
  19659. .bind(this), function() {
  19660. I.error("Downloading cubemap for pano", this.id, "failed"),
  19661. this.failedLoadingAt = Date.now()
  19662. }
  19663. .bind(this), function() {
  19664. return $.when(++n, 6)
  19665. })
  19666. }
  19667. ,
  19668. n.raycastsSkipped = 0,
  19669. n.raycastsDone = 0,
  19670. n.prototype.findNeighourPanos = function() {
  19671. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19672. this.model.panos.forEach(function(e) {
  19673. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19674. var t = this.position.distanceTo(e.position);
  19675. if (t > a.panoramaNeighbourMaxDistance)
  19676. return this.model.panos.setNeighbour(this, e, !1),
  19677. void n.raycastsSkipped++;
  19678. var i = e.position.clone().sub(this.position).normalize()
  19679. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19680. , s = o.intersectObjects(this.model.colliders);
  19681. n.raycastsDone++,
  19682. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19683. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19684. }
  19685. }
  19686. .bind(this)),
  19687. this.model.panos.neighbourMap[this.id]
  19688. }
  19689. ,
  19690. n.prototype.worldPosition = function() {
  19691. return this.position
  19692. }
  19693. ,
  19694. n.prototype.addTextSprite = function(e, t) {
  19695. this.removeTextSprite();
  19696. var i = document.createElement("canvas")
  19697. , n = i.getContext("2d");
  19698. i.width = 256,
  19699. i.height = 256;
  19700. var o = "Arial"
  19701. , a = 60;
  19702. n.font = "bold " + a + "px " + o,
  19703. n.fillStyle = "white";
  19704. var s = n.measureText(e).width;
  19705. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19706. var l = new r.Texture(i);
  19707. l.needsUpdate = !0;
  19708. var c = new r.SpriteMaterial({
  19709. map: l,
  19710. color: t || 16428055
  19711. });
  19712. this.text3d = new r.Sprite(c),
  19713. this.text3d.position.copy(this.skyboxMesh.position),
  19714. this.floor.add(this.text3d)
  19715. }
  19716. ,
  19717. n.prototype.removeTextSprite = function() {
  19718. this.text3d && (this.floor.remove(this.text3d),
  19719. this.text3d = null)
  19720. }
  19721. ,
  19722. n.prototype.isAligned = function() {
  19723. return this.alignmentType === l.ALIGNED
  19724. }
  19725. ,
  19726. n.filters = {
  19727. inDirection: function(e, t, i) {
  19728. return function(n) {
  19729. var r = n.position.clone().sub(e).normalize();
  19730. return r.dot(t) > i
  19731. }
  19732. },
  19733. inFloorDirection: function(e, t, i) {
  19734. return function(n) {
  19735. var r = n.floorPosition.clone().sub(e).normalize();
  19736. return r.dot(t) > i
  19737. }
  19738. },
  19739. inPanoDirection: function(e, t, i) {
  19740. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19741. function(n) {
  19742. var r = n.floorPosition.clone().sub(e).normalize()
  19743. , o = n.position.clone().sub(e).normalize();
  19744. return r.dot(t) > i || o.dot(t) > i
  19745. }
  19746. },
  19747. atFloor: function(e) {
  19748. return function(t) {
  19749. return !e || t.floor === e
  19750. }
  19751. },
  19752. not: function(e) {
  19753. return function(t) {
  19754. return t !== e
  19755. }
  19756. },
  19757. notIn: function(e) {
  19758. return function(t) {
  19759. return e.indexOf(t) === -1
  19760. }
  19761. },
  19762. isLoaded: function() {
  19763. return function(e) {
  19764. return e.isLoaded()
  19765. }
  19766. },
  19767. isNotLoaded: function() {
  19768. return function(e) {
  19769. return !e.isLoaded()
  19770. }
  19771. },
  19772. isCloseEnoughTo: function(e, t) {
  19773. return function(i) {
  19774. return e.distanceTo(i.floorPosition) < t
  19775. }
  19776. },
  19777. hasMinimumHeightDifferenceTo: function(e, t) {
  19778. return function(i) {
  19779. return Math.abs(i.position.y - e.y) > t
  19780. }
  19781. },
  19782. isNotBehindNormal: function(e, t) {
  19783. var i = new r.Vector3;
  19784. return t = t.clone(),
  19785. function(n) {
  19786. var r = i.copy(n.position).sub(e).normalize();
  19787. return r.dot(t) > 0
  19788. }
  19789. },
  19790. isNeighbourPanoTo: function(e) {
  19791. return function(t) {
  19792. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19793. }
  19794. },
  19795. isNeighbourOfNeighbourTo: function(e) {
  19796. return function(t) {
  19797. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19798. var n = e.model.panos.get(i);
  19799. return !!n && n.neighbourPanos[t.id]
  19800. })
  19801. }
  19802. },
  19803. isNotRecentlyFailed: function(e) {
  19804. return function(t) {
  19805. return Date.now() - t.failedLoadingAt > e
  19806. }
  19807. },
  19808. isOnVisibleFloor: function() {
  19809. return function(e) {
  19810. return !e.floor.hidden
  19811. }
  19812. },
  19813. isPanoAligned: function() {
  19814. return function(e) {
  19815. return e.isAligned()
  19816. }
  19817. }
  19818. },
  19819. n.sortFunctions = {
  19820. distanceToPoint: function(e) {
  19821. return function(t, i) {
  19822. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19823. }
  19824. },
  19825. floorDistanceToPoint: function(e) {
  19826. return function(t, i) {
  19827. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19828. }
  19829. },
  19830. choose: function(e) {
  19831. return function(t, i) {
  19832. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19833. }
  19834. }
  19835. },
  19836. n.scoreFunctions = {
  19837. distance: function(e, t) {
  19838. return t = t || a.navigation.distanceFactor,
  19839. function(i) {
  19840. return e ? e.position.distanceTo(i.position) * t : 0
  19841. }
  19842. },
  19843. distanceSquared: function(e, t) {
  19844. return t = t || a.navigation.distanceFactor,
  19845. function(i) {
  19846. return e ? e.position.distanceToSquared(i.position) * t : 0
  19847. }
  19848. },
  19849. direction: function(e, t) {
  19850. return function(i) {
  19851. var n = i.position.clone().sub(e).normalize();
  19852. return n.dot(t) * a.navigation.directionFactor
  19853. }
  19854. },
  19855. angle: function(e, t) {
  19856. return function(i) {
  19857. var n = i.position.clone().sub(e).normalize();
  19858. return n.angleTo(t) * a.navigation.angleFactor
  19859. }
  19860. },
  19861. inFieldOfView: function(e, t) {
  19862. return function(i) {
  19863. var n = i.position.clone().sub(e).normalize();
  19864. return n.dot(t) > .75 ? 10 : -1
  19865. }
  19866. },
  19867. optionality: function(e) {
  19868. return function(t) {
  19869. var i = t.neighbourUUIDs.filter(function(t) {
  19870. return !(t in e.neighbourUUIDs) && t !== e.id
  19871. });
  19872. return i.length * a.navigation.optionalityFactor
  19873. }
  19874. },
  19875. penalizeHeightDifferenceUnder: function(e, t) {
  19876. return function(i) {
  19877. return e.y - i.position.y < t ? -20 : 0
  19878. }
  19879. }
  19880. },
  19881. t.exports = n
  19882. }
  19883. ).call(this, "/js/objects/Panorama.js")
  19884. }
  19885. , {
  19886. "../enum/AlignmentType": 17,
  19887. "../enum/GLCubeFaces": 25,
  19888. "../enum/PanoRendererEvents": 35,
  19889. "../enum/PanoSizeClass": 36,
  19890. "../enum/PanoramaEvents": 37,
  19891. "../enum/RenderLayers": 41,
  19892. "../enum/RenderOrder": 42,
  19893. "../enum/TileDownloaderEvents": 45,
  19894. "../enum/Viewmode": 51,
  19895. "../exception/BasicException": 55,
  19896. "../scene/SceneRenderer": 158,
  19897. "../settings": 166,
  19898. "../tile/TileUtils": 174,
  19899. "../util/ajax": 181,
  19900. "../util/common": 185,
  19901. "../util/lerp": 188,
  19902. "../util/logger": 189,
  19903. "../util/panorama": 191,
  19904. "../util/texture": 194,
  19905. "../util/transitions": 195,
  19906. events: 202,
  19907. three: 217
  19908. }],
  19909. 149: [function(e, t, i) {
  19910. "use strict";
  19911. function n(e) {
  19912. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19913. t.map.value = d,
  19914. t.opacity.value = 0,
  19915. t.color.value.set(o.reticuleColor),
  19916. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19917. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19918. side: r.DoubleSide,
  19919. depthWrite: !1,
  19920. depthTest: !1,
  19921. transparent: !0,
  19922. vertexShader: c.waypoint.vertexShader,
  19923. fragmentShader: c.waypoint.fragmentShader,
  19924. uniforms: t,
  19925. name: "waypoint",
  19926. opacity: 0,
  19927. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19928. })),
  19929. this.layers.set(h.RETICULE),
  19930. this.renderOrder = u.reticule,
  19931. this.player = e,
  19932. this.direction = new r.Vector3,
  19933. this.hidden = !0,
  19934. this.mouseLastMoveTime = Date.now()
  19935. }
  19936. var r = e("three")
  19937. , o = e("../settings")
  19938. , a = e("../util/transitions")
  19939. , s = e("../util/texture")
  19940. , l = e("../util/lerp")
  19941. , c = e("../shaders")
  19942. , h = e("../enum/RenderLayers")
  19943. , u = e("../enum/RenderOrder")
  19944. , d = s.load("images/reticule-256x256.png");
  19945. n.prototype = Object.create(r.Mesh.prototype),
  19946. n.prototype.move = function(e, t, i) {
  19947. this.hidden = i,
  19948. this.mouseLastMoveTime = Date.now()
  19949. }
  19950. ,
  19951. n.prototype.hide = function() {
  19952. this.hidden || (this.hidden = !0,
  19953. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19954. }
  19955. ,
  19956. n.prototype.show = function() {
  19957. this.hidden = !1,
  19958. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19959. }
  19960. ,
  19961. n.prototype.update = function() {
  19962. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19963. }
  19964. ,
  19965. n.prototype.updatePosition = function(e, t) {
  19966. if (!this.hidden) {
  19967. if (!t)
  19968. return this.hide();
  19969. var i = t.point
  19970. , n = e.distanceTo(i)
  19971. , r = 1 + .01 * n;
  19972. n < 1 && (r -= 1 - n),
  19973. this.show(),
  19974. this.scale.set(r, r, r),
  19975. this.direction = this.direction.multiplyScalar(.8),
  19976. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19977. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19978. this.lookAt(this.position.clone().add(this.direction))
  19979. }
  19980. }
  19981. ,
  19982. n.prototype.writeAstag = function() {
  19983. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19984. , t = new Date;
  19985. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19986. var i = {
  19987. enabled: !0,
  19988. version: "0",
  19989. created: t.toISOString(),
  19990. created_by: "APITest",
  19991. position: this.position.clone(),
  19992. stem: {
  19993. enabled: o.tags.pole.enabled,
  19994. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19995. },
  19996. label: "tag " + this.tagCount,
  19997. description: "Description " + e,
  19998. floor: function(e) {
  19999. if (e.currentFloor) {
  20000. var t = e.floors.indexOf(e.currentFloor);
  20001. return t > -1 ? t : void 0
  20002. }
  20003. }(this.player.model),
  20004. type: "info",
  20005. metadata: {
  20006. preferred_camera: {
  20007. mode: this.player.mode
  20008. }
  20009. }
  20010. };
  20011. console.log("--------------------------"),
  20012. console.log(JSON.stringify(i));
  20013. var n = this.player.model.addtag(e, i).build();
  20014. n && (n.disc && this.player.tagDiscs.push(n.disc),
  20015. n.visible || n.show(o.tags.startup.fadeInDuration))
  20016. }
  20017. ,
  20018. t.exports = n
  20019. }
  20020. , {
  20021. "../enum/RenderLayers": 41,
  20022. "../enum/RenderOrder": 42,
  20023. "../settings": 166,
  20024. "../shaders": 167,
  20025. "../util/lerp": 188,
  20026. "../util/texture": 194,
  20027. "../util/transitions": 195,
  20028. three: 217
  20029. }],
  20030. 150: [function(e, t, i) {
  20031. "use strict";
  20032. function n(e, t) {
  20033. this.chunks = [],
  20034. this.floorId = e,
  20035. this.roomId = t,
  20036. this.position = new r.Vector3
  20037. }
  20038. var r = e("three");
  20039. n.prototype.addChunk = function(e) {
  20040. this.chunks.push(e)
  20041. }
  20042. ,
  20043. n.prototype.calcBoundaries = function() {
  20044. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20045. var s = this.chunks[a]
  20046. , l = s.geometry.attributes.position;
  20047. if (l)
  20048. for (var c = 0; c < l.array.length; c += 3)
  20049. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20050. t.add(e),
  20051. 0 === c ? (i.copy(e),
  20052. n.copy(e)) : (i.max(e),
  20053. n.min(e)),
  20054. o++
  20055. }
  20056. o > 0 ? (t.multiplyScalar(1 / o),
  20057. this.average = t) : this.average = null,
  20058. this.boundsMax = i,
  20059. this.boundsMin = n,
  20060. this.center = new r.Vector3,
  20061. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20062. }
  20063. ,
  20064. t.exports = n
  20065. }
  20066. , {
  20067. three: 217
  20068. }],
  20069. 151: [function(e, t, i) {
  20070. (function(i) {
  20071. "use strict";
  20072. function n(e, t, i) {
  20073. this.obj3d = null,
  20074. this.nodes = [],
  20075. this.colorHull = [],
  20076. this.shortPaths = {},
  20077. this.floorHull = null,
  20078. this.cameraHull = null,
  20079. this.floorPathDistance = 0,
  20080. this.floorCurvePoints = null,
  20081. this.floorCurveColors = null,
  20082. this.camCurvePoints = null,
  20083. this.warpDestHeroLoc = null,
  20084. this.warpDestPano = null,
  20085. this.warpPathPoints = null,
  20086. this.warpPathLengths = [0],
  20087. this.warpLength = 0,
  20088. this.closeWarpDistance = 4,
  20089. this.UP = A.UP.clone(),
  20090. this.longestStep = 0,
  20091. this.upcomingTransType = null,
  20092. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20093. this.prevNextDist = 0,
  20094. this.nextI = 0,
  20095. this.activeTransType = null,
  20096. this.lastTransType = null,
  20097. this.bunnyObj = null,
  20098. this.director = e,
  20099. this.player = t,
  20100. this.playerControls = i,
  20101. this.modelManager = t.modelManager,
  20102. this.updateModel(),
  20103. this.updateDefaultsFromModelData(),
  20104. this.bindEvents(),
  20105. this.warping = !1,
  20106. this.waitingToWarp = !1,
  20107. this.warpInterrupted = !1,
  20108. this.warpInterruptionBlackoutStyle = null,
  20109. this.warpInterruptionTravelTime = null
  20110. }
  20111. var r = e("three")
  20112. , o = e("../util/logger")
  20113. , a = e("../enum/Viewmode")
  20114. , s = e("../enum/RenderOrder")
  20115. , l = e("../enum/WarpStyle")
  20116. , c = e("../settings")
  20117. , h = e("../util/math")
  20118. , u = e("../util/lerp")
  20119. , d = e("../util/easing")
  20120. , p = e("../util/transitions")
  20121. , f = e("../objects/Snapshot")
  20122. , g = e("../effects")
  20123. , m = e("../shaders")
  20124. , v = (e("../gui/gui"),
  20125. e("../util/texture"))
  20126. , A = e("../enum/Vectors")
  20127. , y = (e("../model/ModelManager"),
  20128. new o(i))
  20129. , C = e("../enum/PlayerEvents")
  20130. , I = e("../enum/BlackoutStyle")
  20131. , E = e("../enum/ModelManagerEvents")
  20132. , b = e("../constants")
  20133. , w = {
  20134. path: v.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAAAgCAYAAADaInAlAAAACXBIWXMAAAsTAAALEwEAmpwYAAAKxGlDQ1BQaG90b3Nob3AgSUNDIHByb2ZpbGUAAHjarZZnUFP5Gsbfc046CS0hAlJCb4IU6dJrAAXpYCMkIQmEEFJQsKEiruBaEBHBsqIrIAquBZC1IBZsi2DvC7IoqOtiwYbK/cAS7r1z74c7c9+ZM/ObZ97/c57/OV8eAOogRyoVo5oA2RKFLDYskJWcksoi/g54oIEmUMCUw5VLA2JiouA/DwLw4Q4gAAA37TlSqRj+t9Hi8eVcACQGANJ5cm42AHIMAOniSmUKAKwIAMwWKaQKAKwOABiy5JRUAOwkADAE49wNAIz0cf4DABiy+NggAOwTAInK4cgEAFQcALDyuAIFANUcABwlPJEEgBoPAL5cIYcHQC0HgGnZ2Tk8AGo7AFin/5OP4F8801WeHI5AxeN3AQAAUrBILhVz8uH/Pdli5cQ7TAGAKpSFxwKAJQBSl5UTqWJJ+uzoCRbxACZYqAxPmGCuPCh1gnmc4MgJVmYlBEwwRzZ5VqRgx0+wLCdW5c+Xh8Sp/PnsKFUG8WwVZ4hC2RNcIIxPmuA8UeLsCZZnxUVO7gSpdJkyVpU5QxaqumO2fDIblzOZQSGMD5/MlqzKwOMHh6h0SYJqX6oIVHlKxTGqfb44TKXL8+JUZxWyeJWeyYmImfSJUX0fiAchKEECPOCDDNIhB8SgABYEgwjkIAUxcCAfQMFfrAAACMqR5stEAqGCFSCVivkstoTrMI3l7OjkCpCcksoa/+XvmIAAAMK8MqnltgN4lgAggkmNYwZw4hkA/cOkZvYWgLoJ4FQ3VynLG9dwAAB4oIAGMEAPjMAMrMEenMENvMEfQiACoiEeUmABcEEI2SCDRbAUVkIxlMIm2ApVsBv2Qh0cgiPQAifhLFyEq9ANt+Eh9MIAvIRh+ACjCIIQERpCR/QQY8QCsUOcEQ/EFwlBopBYJAVJQwSIBFEiS5HVSClShlQhe5B65BfkBHIWuYz0IPeRPmQIeYt8QTGUijJQQ9QSnY56oAFoJBqPzkcFaC5agBahG9BKtAY9iDajZ9Gr6G20F32JjmCAqWFMzASzxzywICwaS8UyMBm2HCvBKrAarBFrwzqxm1gv9gr7jCPg6DgWzh7njQvHJeC4uFzcctx6XBWuDteMO4+7ievDDeO+42l4A7wd3gvPxifjBfhF+GJ8BX4//jj+Av42fgD/gUAgMAlWBHdCOCGFkElYQlhP2EloIrQTegj9hBEikahHtCP6EKOJHKKCWEzcTjxIPEO8QRwgfiKpkYxJzqRQUipJQlpFqiAdIJ0m3SA9J42SNckWZC9yNJlHzidvJO8jt5GvkwfIoxQtihXFhxJPyaSspFRSGikXKI8o79TU1EzVPNXmqInUCtUq1Q6rXVLrU/tM1abaUoOo86hK6gZqLbWdep/6jkajWdL8aak0BW0DrZ52jvaE9kmdru6gzlbnqa9Qr1ZvVr+h/lqDrGGhEaCxQKNAo0LjqMZ1jVeaZE1LzSBNjuZyzWrNE5p3NUe06FpOWtFa2VrrtQ5oXdYa1CZqW2qHaPO0i7T3ap/T7qdjdDN6EJ1LX03fR79AH2AQGFYMNiOTUco4xOhiDOto68zQSdRZrFOtc0qnl4kxLZlsppi5kXmEeYf5ZYrhlIAp/CnrpjROuTHlo+5UXX9dvm6JbpPubd0veiy9EL0svc16LXqP9XH6tvpz9Bfp79K/oP9qKmOq91Tu1JKpR6Y+MEANbA1iDZYY7DW4ZjBiaGQYZig13G54zvCVEdPI3yjTqNzotNGQMd3Y11hkXG58xvgFS4cVwBKzKlnnWcMmBibhJkqTPSZdJqOmVqYJpqtMm0wfm1HMPMwyzMrNOsyGzY3NZ5kvNW8wf2BBtvCwEFpss+i0+GhpZZlkudayxXLQSteKbVVg1WD1yJpm7Weda11jfcuGYONhk2Wz06bbFrV1tRXaVttet0Pt3OxEdjvteqbhp3lOk0yrmXbXnmofYJ9n32Df58B0iHJY5dDi8Hq6+fTU6Zund07/7ujqKHbc5/jQSdspwmmVU5vTW2dbZ65ztfMtF5pLqMsKl1aXNzPsZvBn7Jpxz5XuOst1rWuH6zc3dzeZW6PbkLu5e5r7Dve7HgyPGI/1Hpc88Z6Bnis8T3p+9nLzUngd8frL2947y/uA9+BMq5n8mftm9vuY+nB89vj0+rJ803x/8u31M/Hj+NX4PfU38+f57/d/HmATkBlwMOB1oGOgLPB44Mcgr6BlQe3BWHBYcElwV4h2SEJIVciTUNNQQWhD6HCYa9iSsPZwfHhk+Obwu2xDNpddzx6OcI9YFnE+khoZF1kV+TTKNkoW1TYLnRUxa8usR7MtZktmt0RDNDt6S/TjGKuY3Jhf5xDmxMypnvMs1il2aWxnHD1uYdyBuA/xgfEb4x8mWCcoEzoSNRLnJdYnfkwKTipL6k2enrws+WqKfooopTWVmJqYuj91ZG7I3K1zB+a5ziued2e+1fzF8y8v0F8gXnBqocZCzsKjafi0pLQDaV850Zwazkg6O31H+jA3iLuN+5LnzyvnDfF9+GX85xk+GWUZgwIfwRbBkNBPWCF8JQoSVYneZIZn7s78mBWdVZs1Jk4SN2WTstOyT0i0JVmS8zlGOYtzeqR20mJpb65X7tbcYVmkbL8ckc+XtyoYCqnimtJauUbZl+ebV533aVHioqOLtRZLFl/Lt81fl/+8ILTg5yW4JdwlHUtNlq5c2rcsYNme5cjy9OUdK8xWFK0YKAwrrFtJWZm18rdVjqvKVr1fnbS6rciwqLCof03YmoZi9WJZ8d213mt3/4D7QfRD1zqXddvXfS/hlVwpdSytKP26nrv+yo9OP1b+OLYhY0PXRreNuzYRNkk23dnst7muTKusoKx/y6wtzeWs8pLy91sXbr1cMaNi9zbKNuW23sqoytbt5ts3bf9aJay6XR1Y3bTDYMe6HR938nbe2OW/q3G34e7S3V9+Ev10b0/YnuYay5qKvYS9eXuf7Uvc1/mzx8/1+/X3l+7/Viup7a2LrTtf715ff8DgwMYGtEHZMHRw3sHuQ8GHWhvtG/c0MZtKD8Nh5eEXv6T9cudI5JGOox5HG49ZHNtxnH68pBlpzm8ebhG29LamtPaciDjR0ebddvxXh19rT5qcrD6lc2rjacrpotNjZwrOjLRL21+dFZzt71jY8fBc8rlb5+ec77oQeeHSxdCL5zoDOs9c8rl08rLX5RNXPK60XHW72nzN9drx31x/O97l1tV83f16a7dnd1vPzJ7TN/xunL0ZfPPiLfatq7dn3+65k3Dn3t15d3vv8e4N3hfff/Mg78How8JH+EcljzUfVzwxeFLzu83vTb1uvaf6gvuuPY17+rCf2//yD/kfXweKntGeVTw3fl4/6Dx4cih0qPvF3BcDL6UvR18V/6n1547X1q+P/eX/17Xh5OGBN7I3Y2/Xv9N7V/t+xvuOkZiRJx+yP4x+LPmk96nus8fnzi9JX56PLvpK/Fr5zeZb2/fI74/GssfGpBwZBwAAMABAMzIA3tYC0FIA6N0AFPXxzvx310cmW/9/4/FeDQAAbgC1/gAJhQBR7QC72gEsCse7dQwAxPsD6uKiev4eeYaL87gXVQaA/zQ29s4QgNgG8E02Nja6c2zs2z4A7D5Ae+54VwcAIGgClFnpWusMd8e8L/z3zvwPWFMLsyHkoksAAD+UaVRYdFhNTDpjb20uYWRvYmUueG1wAAAAAAA8P3hwYWNrZXQgYmVnaW49Iu+7vyIgaWQ9Ilc1TTBNcENlaGlIenJlU3pOVGN6a2M5ZCI/Pgo8eDp4bXBtZXRhIHhtbG5zOng9ImFkb2JlOm5zOm1ldGEvIiB4OnhtcHRrPSJBZG9iZSBYTVAgQ29yZSA1LjYtYzA2NyA3OS4xNTc3NDcsIDIwMTUvMDMvMzAtMjM6NDA6NDIgICAgICAgICI+CiAgIDxyZGY6UkRGIHhtbG5zOnJkZj0iaHR0cDovL3d3dy53My5vcmcvMTk5OS8wMi8yMi1yZGYtc3ludGF4LW5zIyI+CiAgICAgIDxyZGY6RGVzY3JpcHRpb24gcmRmOmFib3V0PSIiCiAgICAgICAgICAgIHhtbG5zOnhtcD0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wLyIKICAgICAgICAgICAgeG1sbnM6ZGM9Imh0dHA6Ly9wdXJsLm9yZy9kYy9lbGVtZW50cy8xLjEvIgogICAgICAgICAgICB4bWxuczp4bXBNTT0iaHR0cDovL25zLmFkb2JlLmNvbS94YXAvMS4wL21tLyIKICAgICAgICAgICAgeG1sbnM6c3RFdnQ9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZUV2ZW50IyIKICAgICAgICAgICAgeG1sbnM6c3RSZWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20veGFwLzEuMC9zVHlwZS9SZXNvdXJjZVJlZiMiCiAgICAgICAgICAgIHhtbG5zOnBob3Rvc2hvcD0iaHR0cDovL25zLmFkb2JlLmNvbS9waG90b3Nob3AvMS4wLyIKICAgICAgICAgICAgeG1sbnM6dGlmZj0iaHR0cDovL25zLmFkb2JlLmNvbS90aWZmLzEuMC8iCiAgICAgICAgICAgIHhtbG5zOmV4aWY9Imh0dHA6Ly9ucy5hZG9iZS5jb20vZXhpZi8xLjAvIj4KICAgICAgICAgPHhtcDpDcmVhdG9yVG9vbD5BZG9iZSBQaG90b3Nob3AgQ0MgMjAxNSAoTWFjaW50b3NoKTwveG1wOkNyZWF0b3JUb29sPgogICAgICAgICA8eG1wOkNyZWF0ZURhdGU+MjAxNS0wNy0yMVQxODoyMDo1My0wNz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")
  20137. };
  20138. n.prototype.setScene = function(e) {
  20139. this.createCpm(e),
  20140. this.createBunnyObj(e)
  20141. }
  20142. ,
  20143. n.prototype.updateModel = function() {
  20144. this.model = this.modelManager.getActiveModel()
  20145. }
  20146. ,
  20147. n.prototype.bindEvents = function() {
  20148. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20149. }
  20150. ,
  20151. n.prototype.updateDefaultsFromModelData = function() {
  20152. this.model.data
  20153. }
  20154. ,
  20155. n.prototype.pointPathDistance = function(e) {
  20156. for (var t = 0, i = 1; i < e.length; i += 1)
  20157. t += e[i - 1].distanceTo(e[i]);
  20158. return t
  20159. }
  20160. ,
  20161. n.prototype.pointPathLengths = function(e) {
  20162. for (var t = [0], i = 1; i < e.length; i += 1)
  20163. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20164. return t
  20165. }
  20166. ,
  20167. n.prototype.interpAlongPath = function(e, t, i) {
  20168. var n, o = new r.Vector3, a = t[t.length - 1];
  20169. if (i < 1) {
  20170. n = i * a;
  20171. for (var s = 1; s < t.length; s += 1)
  20172. if (t[s] > n) {
  20173. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20174. return o.copy(e[s]),
  20175. o.sub(e[s - 1]),
  20176. o.multiplyScalar(l),
  20177. o.add(e[s - 1]),
  20178. o
  20179. }
  20180. } else
  20181. o.copy(e[e.length - 1]);
  20182. return o
  20183. }
  20184. ,
  20185. n.prototype.pathHeight = function() {
  20186. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20187. }
  20188. ,
  20189. n.prototype.createBunnyObj = function(e) {
  20190. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20191. this.bunnyObj.visible = c.warp.showBunny),
  20192. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20193. e.add(this.bunnyObj)
  20194. }
  20195. ,
  20196. n.prototype.createCpm = function(e) {
  20197. if (!this.currentPanoMarker) {
  20198. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20199. t.material.uniforms.opacity.value = 0,
  20200. this.currentPanoMarker = {
  20201. mesh: t,
  20202. placed: !1
  20203. }
  20204. }
  20205. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20206. this.placeCpm(),
  20207. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20208. }
  20209. ,
  20210. n.prototype.placeCpm = function() {
  20211. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20212. var e = this.player.currentPano.floor;
  20213. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20214. e.add(this.currentPanoMarker.mesh)),
  20215. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20216. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20217. this.currentPanoMarker.placed = !0
  20218. } else
  20219. this.popOutCpm()
  20220. }
  20221. ,
  20222. n.prototype.fadeInCpm = function(e) {
  20223. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20224. }
  20225. ,
  20226. n.prototype.fadeOutCpm = function(e) {
  20227. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20228. }
  20229. ,
  20230. n.prototype.popInCpm = function() {
  20231. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20232. }
  20233. ,
  20234. n.prototype.popOutCpm = function() {
  20235. this.fadeOutCpm(2)
  20236. }
  20237. ,
  20238. n.prototype.brushPrefs = {
  20239. linewidth: 7,
  20240. strokeWidth: 15,
  20241. cvSegments: 48,
  20242. paveStep: .1,
  20243. paveWidth: .2,
  20244. lookBlendDist: 3,
  20245. maxTurn: r.Math.degToRad(2)
  20246. },
  20247. n.prototype.panoPathDistance = function(e) {
  20248. var t = this.model.panos;
  20249. if (!e || e.length < 2)
  20250. return 0;
  20251. for (var i = [], n = 0; n < e.length; n += 1)
  20252. i.push(t.get(e[n]).floorPosition);
  20253. return this.pointPathDistance(i)
  20254. }
  20255. ,
  20256. n.prototype.loadTileTexture = function(e) {
  20257. var t = v.load(e, function(t) {
  20258. t.wrapS = r.RepeatWrapping,
  20259. t.wrapT = r.RepeatWrapping,
  20260. t.needsUpdate = !0,
  20261. y.debug('path texture "' + e + '" is ready')
  20262. }, function() {
  20263. y.error('path texture "' + e + '" failed')
  20264. });
  20265. return t.mapping = r.UVMapping,
  20266. t
  20267. }
  20268. ,
  20269. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20270. var a = {
  20271. cameraMode: n,
  20272. position: e,
  20273. quaternion: t,
  20274. panoId: i,
  20275. orthoZoom: o,
  20276. floorVisibility: r,
  20277. thumbUrl: null,
  20278. name: null
  20279. };
  20280. return new f(a)
  20281. }
  20282. ,
  20283. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20284. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20285. }
  20286. ,
  20287. n.prototype.setWarpDestination = function(e) {
  20288. this.warpDestHeroLoc = e
  20289. }
  20290. ,
  20291. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20292. var t = this.getHeroDescriptorByHeroIndex(e);
  20293. return null !== t && (this.setWarpDestination(t),
  20294. !0)
  20295. }
  20296. ,
  20297. n.prototype.setWarpDestinationByPano = function(e, t) {
  20298. var i = this.model.panos.get(e.id);
  20299. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20300. }
  20301. ,
  20302. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20303. var i = this.model.panos.get(e);
  20304. if (i) {
  20305. t = t || new r.Quaternion;
  20306. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20307. return this.setWarpDestination(n),
  20308. !0
  20309. }
  20310. return !1
  20311. }
  20312. ,
  20313. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20314. var t = this.model.heroCount();
  20315. /* if (null !== this.warpDestHeroLoc && t < 2)
  20316. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20317. this.model.getHeroDescriptorByIndex(0); */
  20318. var i = this.model.getHeroDescriptorByIndex(e);
  20319. if (i) {
  20320. var n = i.isPano() ? i.panoId : i.cameraMode;
  20321. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20322. }
  20323. return i
  20324. }
  20325. ,
  20326. n.prototype.getHeroDescriptorByPano = function(e) {
  20327. var t = this.model.panos.get(e.id);
  20328. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20329. }
  20330. ,
  20331. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20332. var t = this.getHeroIndexFromPanoId(e);
  20333. return this.getHeroDescriptorByHeroIndex(t)
  20334. }
  20335. ,
  20336. n.prototype.getHeroIndexFromPanoId = function(e) {
  20337. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20338. var i = this.model.heroLocations[t]
  20339. , n = this.getHeroId(i);
  20340. if (n && n === e)
  20341. return t
  20342. }
  20343. return -1
  20344. }
  20345. ,
  20346. n.prototype.getHeroPano = function(e) {
  20347. if (null === e)
  20348. return y.warn("getHeroPano(): no destination"),
  20349. null;
  20350. var t = this.getHeroId(e)
  20351. , i = this.model.panos.get(t);
  20352. return void 0 === i && (i = null,
  20353. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20354. i
  20355. }
  20356. ,
  20357. n.prototype.getHeroId = function(e) {
  20358. return e.panoId
  20359. }
  20360. ,
  20361. n.prototype.setWarpDestPano = function() {
  20362. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20363. this.warpDestPano
  20364. }
  20365. ,
  20366. n.prototype.brushToWarpPano = function(e, t) {
  20367. if (this.discardPathObject(),
  20368. !this.setWarpDestPano())
  20369. return !1;
  20370. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20371. !this.warpDestPano)
  20372. return y.info("No brush"),
  20373. !1;
  20374. if (!this.player.currentPano)
  20375. return y.debug("No current pano, visibility undefined"),
  20376. !1;
  20377. if (!this.warpDestPano)
  20378. return y.info("No wPano, visibility undefined"),
  20379. !1;
  20380. if (!this.warpDestPano.isAligned())
  20381. return y.debug("Cannot brush to unaligned pano"),
  20382. !1;
  20383. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20384. , n = !0;
  20385. if (this.player.currentPano.id === this.warpDestPano.id)
  20386. y.debug("Already at destination pano");
  20387. else {
  20388. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20389. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20390. this.obj3d = new r.Object3D,
  20391. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20392. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20393. e = t) : (this.setPathHulls(this.nodes),
  20394. this.setFloorCurves(),
  20395. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20396. this.player.currentPano.floor.add(this.obj3d);
  20397. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20398. , s = e === l.STD;
  20399. if (!n && (i || s)) {
  20400. if (o) {
  20401. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20402. this.obj3d.add(h)
  20403. }
  20404. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20405. this.obj3d.add(u)
  20406. }
  20407. this.appearSlow()
  20408. }
  20409. return this.upcomingTransType = e,
  20410. !n
  20411. }
  20412. ,
  20413. n.prototype.findShortestPath = function(e, t) {
  20414. if (!e || !t)
  20415. return null;
  20416. var i = c.warp.walkExtraPanosDistance
  20417. , n = e.id + ":" + t.id + ":" + i;
  20418. if (this.shortPaths.hasOwnProperty(n))
  20419. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20420. var r = t.id + ":" + e.id + ":" + i;
  20421. if (this.shortPaths.hasOwnProperty(r))
  20422. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20423. var o = this.model.panos.aStarSearch(e, t);
  20424. return this.model.panos.includeNodesNearPath(o, i),
  20425. this.shortPaths[n] = o ? o.slice() : null,
  20426. o
  20427. }
  20428. ,
  20429. n.prototype.makePathHulls = function(e) {
  20430. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20431. t = u.get(e[0]),
  20432. r = t.floor.floorIndex;
  20433. for (var d = 0; d < e.length; d += 1)
  20434. t = u.get(e[d]),
  20435. i = t.floorPosition.clone().sub(this.model.position),
  20436. i.y += this.pathHeight(),
  20437. s.push(i),
  20438. l.push(t.position.clone()),
  20439. n = t.floor.floorIndex,
  20440. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20441. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20442. o > a && (a = o));
  20443. return a > this.longestStep && (this.longestStep = a,
  20444. y.debug("path contains " + a + " meter segment")),
  20445. {
  20446. floor: s,
  20447. camera: l,
  20448. color: h
  20449. }
  20450. }
  20451. ,
  20452. n.prototype.makeFloorCurves = function(e, t, i) {
  20453. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20454. , o = this.pointPathDistance(e) - 2 * n
  20455. , s = e.slice(0)
  20456. , l = s[1].clone().sub(s[0]);
  20457. l.y = 0,
  20458. l.normalize().multiplyScalar(n),
  20459. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20460. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20461. l.y = 0,
  20462. l.normalize().multiplyScalar(n),
  20463. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20464. var h = new r.CatmullRomCurve3(s)
  20465. , u = Math.floor(o / i);
  20466. u = 4 * Math.floor(u / 4),
  20467. u = Math.max(4, u);
  20468. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20469. f = 0,
  20470. d = g[A].distanceTo(e[0]);
  20471. for (var y = 1; y < e.length; y += 1)
  20472. v.copy(g[A]).sub(e[y]),
  20473. v.y *= 4,
  20474. p = v.length(),
  20475. p < d && (f = y);
  20476. m.push(t[f])
  20477. }
  20478. return {
  20479. distance: o,
  20480. points: g,
  20481. colors: m
  20482. }
  20483. }
  20484. ,
  20485. n.prototype.makeCameraCurvePoints = function(e, t) {
  20486. var i = this.pointPathDistance(e)
  20487. , n = new r.CatmullRomCurve3(e);
  20488. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20489. }
  20490. ,
  20491. n.prototype.makeCameraCurveTangents = function(e, t) {
  20492. var i = this.pointPathDistance(e)
  20493. , n = new r.CatmullRomCurve3(e)
  20494. , o = Math.max(2, Math.floor(i / t));
  20495. o || (o = 5);
  20496. for (var a = [], s = 0; s <= o; s++)
  20497. a.push(n.getTangentAt(s / o));
  20498. return a
  20499. }
  20500. ,
  20501. n.prototype.setPathHulls = function(e) {
  20502. var t = this.makePathHulls(e);
  20503. this.floorHull = t.floor,
  20504. this.cameraHull = t.camera,
  20505. this.colorHull = t.color
  20506. }
  20507. ,
  20508. n.prototype.setFloorCurves = function() {
  20509. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20510. this.floorPathDistance = e.distance,
  20511. this.floorCurvePoints = e.points,
  20512. this.floorCurveColors = e.colors
  20513. }
  20514. ,
  20515. n.prototype.setCameraCurvePoints = function() {
  20516. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20517. }
  20518. ,
  20519. n.prototype.chooseWarpPath = function(e) {
  20520. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20521. if (this.player.currentPano === this.warpDestPano || !e)
  20522. return this.warpPathPoints = null,
  20523. this.warpLength = 0,
  20524. !1;
  20525. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20526. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20527. t = this.warpDestPano.position.clone().sub(o.position),
  20528. i = t.clone().negate(),
  20529. t.multiplyScalar(.15).add(o.position),
  20530. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20531. t.y = o.position.y,
  20532. i.y = this.warpDestPano.position.y,
  20533. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20534. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20535. this.setCameraCurvePoints(),
  20536. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20537. this.warpLength = 0,
  20538. this.warpPathLengths = [0];
  20539. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20540. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20541. var p = s.length();
  20542. s.y *= c.warp.climbEffort;
  20543. var f = s.length() / p;
  20544. if (d > 1) {
  20545. s.setY(0).normalize(),
  20546. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20547. var g = Math.min(1, s.dot(l))
  20548. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20549. f = Math.max(m, f)
  20550. }
  20551. this.warpLength += p * f,
  20552. this.warpPathLengths[d] = this.warpLength
  20553. }
  20554. return !0
  20555. }
  20556. ,
  20557. n.prototype.drawPathRibbon = function(e, t) {
  20558. this.bunnyObj.visible = c.warp.showBunny;
  20559. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20560. h.copy(e[u]),
  20561. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20562. h.normalize(),
  20563. n.crossVectors(h, A.UP),
  20564. n.multiplyScalar(i);
  20565. var d = (new r.Vector3).copy(e[u]).add(o);
  20566. d.sub(n),
  20567. l.vertices.push(d),
  20568. d = (new r.Vector3).copy(e[u]).add(o),
  20569. d.add(n),
  20570. l.vertices.push(d)
  20571. }
  20572. var p, f = 0;
  20573. for (u = 0; u < e.length - 1; u += 1) {
  20574. var g = 2 * u
  20575. , v = f;
  20576. f += e[u + 1].distanceTo(e[u]);
  20577. var y = f
  20578. , C = t[u]
  20579. , I = t[u + 1];
  20580. p = new r.Face3(g,g + 1,g + 2),
  20581. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20582. l.faces.push(p),
  20583. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20584. p = new r.Face3(g + 2,g + 1,g + 3),
  20585. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20586. l.faces.push(p),
  20587. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20588. }
  20589. l.computeFaceNormals(),
  20590. l.computeVertexNormals();
  20591. var E, b;
  20592. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20593. b.map.value = w.path,
  20594. b.opacity.value = 0,
  20595. b.color.value.set(c.path.color),
  20596. E = new r.RawShaderMaterial({
  20597. side: r.DoubleSide,
  20598. depthWrite: !1,
  20599. transparent: !0,
  20600. vertexShader: m.ribbon.vertexShader,
  20601. fragmentShader: m.ribbon.fragmentShader,
  20602. uniforms: b,
  20603. name: "ribbonT",
  20604. opacity: 0
  20605. })) : E = new r.MeshBasicMaterial({
  20606. color: 16777215,
  20607. side: r.DoubleSide,
  20608. name: "ribbonOut",
  20609. vertexColors: r.VertexColors
  20610. });
  20611. var _ = new r.Mesh(l,E);
  20612. return _.name = "ribbon",
  20613. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20614. _
  20615. }
  20616. ,
  20617. n.prototype.drawPathPavement = function(e) {
  20618. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20619. s.copy(e[l]),
  20620. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20621. s.normalize(),
  20622. n.crossVectors(s, A.UP),
  20623. n.multiplyScalar(this.brushPrefs.paveWidth),
  20624. t = (new r.Vector3).copy(e[l]),
  20625. t.sub(n),
  20626. o.vertices.push(t),
  20627. o.vertices.push((new r.Vector3).copy(e[l])),
  20628. t = (new r.Vector3).copy(e[l]),
  20629. t.add(n),
  20630. o.vertices.push(t);
  20631. var h, u, d;
  20632. for (l = 0; l < e.length - 1; l += 1)
  20633. h = 3 * l + 1,
  20634. u = l * i,
  20635. d = u + i,
  20636. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20637. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20638. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20639. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20640. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20641. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20642. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20643. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20644. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20645. color: c.path.color,
  20646. side: r.DoubleSide,
  20647. transparent: !0,
  20648. depthWrite: !1,
  20649. opacity: 0,
  20650. name: "paveT",
  20651. map: w.path
  20652. }) : new r.MeshBasicMaterial({
  20653. color: c.path.color,
  20654. side: r.DoubleSide,
  20655. transparent: !0,
  20656. depthWrite: !1,
  20657. opacity: 1,
  20658. name: "paveO",
  20659. map: w.path
  20660. });
  20661. return new r.Mesh(o,p)
  20662. }
  20663. ,
  20664. n.prototype.hintPrefs = {
  20665. rad: .18,
  20666. width: .0125,
  20667. depth: .0625,
  20668. setBack: -.04,
  20669. markRad: .25,
  20670. markInnerRad: .16
  20671. },
  20672. n.prototype.makeWaypointObj = function(e, t) {
  20673. var i = new r.Geometry
  20674. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20675. , o = this.pathHeight();
  20676. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20677. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20678. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20679. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20680. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20681. s.map.value = e,
  20682. s.opacity.value = 0,
  20683. s.color.value.set(c.path.color);
  20684. var l = {
  20685. side: r.DoubleSide,
  20686. depthWrite: !1,
  20687. transparent: !0,
  20688. vertexShader: m.waypoint.vertexShader,
  20689. fragmentShader: m.waypoint.fragmentShader,
  20690. uniforms: s,
  20691. name: "waypoint",
  20692. opacity: 0
  20693. };
  20694. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20695. l.name = "wayPtOut");
  20696. var h = new r.RawShaderMaterial(l)
  20697. , u = new r.Mesh(i,h);
  20698. return u.name = t,
  20699. u
  20700. }
  20701. ,
  20702. n.prototype.makeStartMarker = function(e, t) {
  20703. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20704. i.y = 0,
  20705. i.normalize();
  20706. var n = Math.acos(i.x)
  20707. , o = this.makeWaypointObj(w.pathStart, "Start");
  20708. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20709. o.position.copy(e),
  20710. o
  20711. }
  20712. ,
  20713. n.prototype.makeEndMarker = function(e) {
  20714. var t = this.makeWaypointObj(w.pathEnd, "End")
  20715. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20716. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20717. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20718. t.position.copy(e),
  20719. t
  20720. }
  20721. ,
  20722. n.prototype.pathClean = function(e) {
  20723. if (e) {
  20724. for (var t in e.children)
  20725. this.pathClean(e.children[t]);
  20726. e.geometry && e.geometry.dispose(),
  20727. e.material && e.material.dispose()
  20728. }
  20729. }
  20730. ,
  20731. n.prototype.discardPathObject = function() {
  20732. if (this.obj3d) {
  20733. var e = this.obj3d.parent;
  20734. e && e.remove(this.obj3d),
  20735. this.pathClean(this.obj3d)
  20736. }
  20737. this.obj3d = null,
  20738. this.popInCpm()
  20739. }
  20740. ,
  20741. n.prototype.discardSlow = function() {
  20742. if (this.obj3d) {
  20743. if (this.player.mode !== a.PANORAMA)
  20744. return void this.discardPathObject();
  20745. for (var e, t = this, i = 0, n = function() {
  20746. this.discardPathObject()
  20747. }
  20748. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20749. e = t.obj3d.children[r],
  20750. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20751. i += 1,
  20752. n = null);
  20753. 0 === i && this.discardPathObject(),
  20754. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20755. }
  20756. }
  20757. ,
  20758. n.prototype.appearSlow = function() {
  20759. var e, t = this;
  20760. this.fadeOutCpm(c.path.fadeInTime);
  20761. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20762. e = t.obj3d.children[n],
  20763. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20764. }
  20765. ,
  20766. n.prototype.update = function() {
  20767. this.obj3d && this.obj3d.updateMatrixWorld()
  20768. }
  20769. ,
  20770. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20771. var t = r.Math.degToRad(c.warp.burnsAngle);
  20772. if (this.player.mode === a.PANORAMA) {
  20773. var i = this.burnsDir * t;
  20774. if (this.upcomingTransType === l.BLACK)
  20775. return i;
  20776. var n = e;
  20777. if (null === n)
  20778. return y.warn("Transition request for non-highlight"),
  20779. i;
  20780. var o = this.getHeroDescriptorByHeroIndex(n);
  20781. if (null === o)
  20782. return i;
  20783. if (!o.isPano())
  20784. return i;
  20785. var s = this.getHeroPano(o)
  20786. , h = this.playerControls.cameras[a.PANORAMA]
  20787. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20788. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20789. , p = function(e) {
  20790. var i = Math.acos(Math.min(1, e.dot(u)))
  20791. , n = (new r.Vector3).crossVectors(u, e);
  20792. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20793. };
  20794. if (s === this.player.currentPano)
  20795. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20796. var f = this.findShortestPath(this.player.currentPano, s);
  20797. if (void 0 === f || null === f || f.length < 1)
  20798. return y.debug("Empty path ahead..."),
  20799. i;
  20800. var g = this.makePathHulls(f)
  20801. , m = new r.CatmullRomCurve3(g.camera)
  20802. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20803. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20804. }
  20805. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20806. }
  20807. ,
  20808. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20809. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20810. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20811. var n = new r.Euler
  20812. , o = new r.Vector3;
  20813. y.debug("Starting wait: " + (void 0 !== t));
  20814. var s = this.calcBurnsAmount(e)
  20815. , h = function() {
  20816. this.endWarpState(),
  20817. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20818. t && t()
  20819. }
  20820. .bind(this)
  20821. , u = function(e, t) {
  20822. if (this.warpInterrupted)
  20823. return h(),
  20824. !0;
  20825. var r = t || 1e3 / 60;
  20826. if (c.warp.doBurns)
  20827. if (this.player.mode === a.PANORAMA) {
  20828. var l = this.playerControls.cameras[a.PANORAMA];
  20829. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20830. var u = r * s / i;
  20831. //u = /* Math.sign(u) * */ Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20832. u = -1* Math.abs(u);
  20833. n.y += u,
  20834. o.set(0, 0, -1),
  20835. o.applyEuler(n),
  20836. o.add(l.position),
  20837. l.controls.lookAt(o),
  20838. l.controls.lookVector.copy(o)
  20839. ,l.lookAt(o)
  20840. } else
  20841. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20842. }
  20843. .bind(this);
  20844. this.startWarpState(),
  20845. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20846. }
  20847. ,
  20848. n.prototype.warpToNonPano = function(e) {
  20849. if (this.discardPathObject(),
  20850. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20851. var t = function() {
  20852. e && e()
  20853. }
  20854. .bind(this);
  20855. this.player.flyToNewMode({
  20856. mode: this.warpDestHeroLoc.cameraMode,
  20857. duration: c.warp.outsideTime,
  20858. warpDest: this.warpDestHeroLoc,
  20859. callback: t,
  20860. force: !0
  20861. })
  20862. } else
  20863. y.warn("no warp destination!!!"),
  20864. e && e()
  20865. }
  20866. ,
  20867. n.prototype._resetWarpShaderParams = function(e) {//
  20868. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20869. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20870. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20871. delete e.material.defines.newBlack;
  20872. e.material.needsUpdate = true
  20873. } */
  20874. }
  20875. ,
  20876. n.prototype._clearWarpShading = function() {
  20877. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20878. this._resetWarpShaderParams(e[t]),
  20879. e[t].visible = !0;
  20880. this._resetWarpShaderParams(this.model.skybox)
  20881. }
  20882. ,
  20883. n.prototype._warpStopFlying = function() {
  20884. this.activeTransType = null,
  20885. this.placeCpm()
  20886. }
  20887. ,
  20888. n.prototype._wrapupTravelOnlyBits = function() {
  20889. this._warpStopFlying(),
  20890. this.warpPathPoints && (this.player.currentPano.exit(),
  20891. this.warpDestPano.enter(),
  20892. this.player.currentPano = this.warpDestPano),
  20893. this.player.spider.draw(),
  20894. this.placeCpm()
  20895. }
  20896. ,
  20897. n.prototype._wrapupTravel = function(e) {
  20898. this._wrapupTravelOnlyBits(),
  20899. this.warpCameraAim(e)
  20900. }
  20901. ,
  20902. n.prototype._wrapupWarpShading = function(e) {
  20903. this._clearWarpShading(),
  20904. this._wrapupTravel(e)
  20905. }
  20906. ,
  20907. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20908. t !== I.END && this._clearWarpShading(),
  20909. this._wrapupTravelOnlyBits(),
  20910. this.upcomingTransType = null,
  20911. e && e()
  20912. }
  20913. ,
  20914. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20915. var i = this.warpDestHeroLoc.quaternion
  20916. , n = this.playerControls.cameras[a.PANORAMA]
  20917. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20918. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20919. , l = s.dot(o)
  20920. , u = r.Math.radToDeg(Math.acos(l))
  20921. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20922. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20923. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20924. m.y = h.constrainedTurn(m.y),
  20925. this.burnsDir = Math.sign(m.y);
  20926. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20927. , A = new r.Vector3
  20928. , C = function(e, t) {
  20929. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20930. v.y = g.y + e * m.y,
  20931. v.z = g.z + e * m.z,
  20932. A.set(0, 0, -1),
  20933. A.applyEuler(v),
  20934. A.add(n.position),
  20935. n.controls.lookAt(A),
  20936. n.controls.lookVector.copy(A),
  20937. void n.lookAt(A))
  20938. }
  20939. .bind(this);
  20940. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20941. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20942. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20943. ):
  20944. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20945. ,void (t && t())
  20946. ) */
  20947. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20948. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20949. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20950. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20951. ,void (t && t())
  20952. )
  20953. }
  20954. ,
  20955. n.prototype._warpBendAim = function(e, t, i, n) {
  20956. var o = n || 0
  20957. , s = this.playerControls.cameras[a.PANORAMA]
  20958. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20959. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20960. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20961. f.y = h.constrainedTurn(f.y);
  20962. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20963. f.x = g * Math.sign(f.x),
  20964. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20965. this.burnsDir = Math.sign(f.y),
  20966. g *= Math.sign(f.y),
  20967. f.y = g;
  20968. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20969. , v = new r.Vector3
  20970. , A = function(e, t) {
  20971. if (e < .5)
  20972. m.x = u.x + e * f.x,
  20973. m.y = u.y + e * f.y,
  20974. m.z = u.z + e * f.z;
  20975. else {
  20976. var i = (1 - e) * c.warp.softBendEnd;
  20977. m.x = l.x - i * f.x,
  20978. m.y = l.y - i * f.y,
  20979. m.z = l.z - i * f.z
  20980. }
  20981. v.set(0, 0, -1),
  20982. v.applyEuler(m),
  20983. v.add(s.position);
  20984. s.controls.lookAt(v),
  20985. s.controls.lookVector.copy(v),
  20986. s.lookAt(v);
  20987. }
  20988. .bind(this);
  20989. if(momentTourBlackNewType){
  20990. A(1)
  20991. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20992. }
  20993. ,
  20994. n.prototype._warpStepCameraAim = function(e, t, i) {
  20995. var n = this.playerControls.cameras[a.PANORAMA]
  20996. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20997. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20998. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20999. l.y = h.constrainedTurn(l.y),
  21000. this.burnsDir = Math.sign(l.y);
  21001. var u = new r.Euler(0,0,0,c.warp.eOrder)
  21002. , f = new r.Vector3
  21003. , g = function(e, t) {
  21004. e < .5 ? u.copy(s) : u.copy(o),
  21005. f.set(0, 0, -1),
  21006. f.applyEuler(u),
  21007. f.add(n.position),
  21008. n.controls.lookAt(f),
  21009. n.controls.lookVector.copy(f),
  21010. n.lookAt(f)
  21011. }
  21012. .bind(this);
  21013. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  21014. }
  21015. ,
  21016. n.prototype.setBurnsDir = function() {
  21017. var e = this.playerControls.cameras[a.PANORAMA]
  21018. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21019. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  21020. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  21021. n.y = h.constrainedTurn(n.y),
  21022. this.burnsDir = Math.sign(n.y)
  21023. }
  21024. ,
  21025. n.prototype.stepWarpPath = function(e, t) {
  21026. var i = this.playerControls.cameras[a.PANORAMA];
  21027. if (!this.warpPathPoints)
  21028. return i.position.copy(this.warpDestPano.position),
  21029. !0;
  21030. var n = this.warpPathPoints[0]
  21031. , o = this.warpDestPano.position;
  21032. if (null !== this.nodes && this.cameraHull.length > 1) {
  21033. var s = new r.Vector3;
  21034. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21035. i.position.copy(s)
  21036. } else
  21037. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21038. }
  21039. ,
  21040. n.prototype.interruptAndFastForward = function(e, t) {
  21041. this.warping && (this.warpInterrupted = !0,
  21042. this.warpInterruptionBlackoutStyle = e,
  21043. this.warpInterruptionTravelTime = t,
  21044. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21045. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21046. }
  21047. ,
  21048. n.prototype.warpCameraAim = function(e) {
  21049. var t = c.warp.minWarpTime;
  21050. if (this.upcomingTransType === l.BLACK)
  21051. t = c.warp.teleportTime;
  21052. else {
  21053. var i = this.playerControls.cameras[a.PANORAMA]
  21054. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21055. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21056. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21057. s.y = h.constrainedTurn(s.y);
  21058. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21059. t = Math.max(t, u)
  21060. }
  21061. var d = function() {
  21062. this._warpStopFlying(),
  21063. this.discardSlow(),
  21064. e && e()
  21065. }
  21066. .bind(this);
  21067. this._warpCameraAim(t, d)
  21068. }
  21069. ,
  21070. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21071. this.model.skybox.material.uniforms.blackout.value = n;
  21072. var r = u.uniform(this.model.skybox, "progress", 1)
  21073. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21074. , a = !1
  21075. , s = function() {
  21076. if (this.warpInterrupted)
  21077. return a = !0,
  21078. !0
  21079. }
  21080. .bind(this)
  21081. , l = function(e, t) {
  21082. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21083. !0) : void r(e, t)
  21084. }
  21085. .bind(this)
  21086. , h = function(e, t) {
  21087. return i && a ? (o(0),
  21088. !0) : void o(e, t)
  21089. }
  21090. .bind(this);
  21091. p.start(s, e, null, t, null, "safeHaltWatch"),
  21092. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21093. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21094. }
  21095. ,
  21096. n.prototype.warpTravel_STD = function(e) {
  21097. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21098. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21099. w += this.warpLength * c.warp.timePerMeter,
  21100. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21101. var _ = !1
  21102. , T = this.warpDestHeroLoc.quaternion
  21103. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21104. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21105. , M = S.dot(x)
  21106. , R = r.Math.radToDeg(Math.acos(M))
  21107. , P = function(e) {
  21108. var t = o
  21109. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21110. return i
  21111. }
  21112. , O = function() {
  21113. return E.lookAt(C, t, A.UP),
  21114. s.setFromRotationMatrix(E, c.warp.eOrder),
  21115. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21116. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21117. h.constrainedTurn(b.y)
  21118. }
  21119. .bind(this)
  21120. , L = function(e, t) {
  21121. if (this.warpInterrupted)
  21122. return _ = !0,
  21123. !0
  21124. }
  21125. .bind(this)
  21126. , D = function(e, t) {
  21127. return _ || !this.warpPathPoints ? (g.blur(0),
  21128. !0) : void g.blur(e)
  21129. }
  21130. .bind(this)
  21131. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21132. , B = function(e, t) {
  21133. return _ || !this.warpPathPoints ? (N(0),
  21134. !0) : void N(e, t)
  21135. }
  21136. .bind(this)
  21137. , F = function(e, t) {
  21138. if (!this.warpPathPoints)
  21139. return n.position.copy(this.warpDestPano.position),
  21140. !0;
  21141. if (_)
  21142. return !0;
  21143. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21144. n.position.copy(i),
  21145. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21146. }
  21147. .bind(this)
  21148. , V = function(e, n) {
  21149. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21150. !0)
  21151. }
  21152. .bind(this)
  21153. , U = function(e, o) {
  21154. if (_)
  21155. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21156. !0;
  21157. if (!this.warpPathPoints)
  21158. return !0;
  21159. var a = this.warpLength * e
  21160. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21161. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21162. c.warp.matchCam && (l *= 1 - u),
  21163. E.lookAt(C, t, A.UP),
  21164. s.setFromRotationMatrix(E, c.warp.eOrder),
  21165. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21166. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21167. b.y = h.constrainedTurn(b.y),
  21168. s.x = m.x + l * b.x,
  21169. s.y = m.y + l * b.y,
  21170. s.z = m.z + l * b.z,
  21171. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21172. b.y = h.constrainedTurn(b.y);
  21173. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21174. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21175. v.x = v.x + b.x * c.warp.turnFriction,
  21176. v.y = v.y + b.y * c.warp.turnFriction,
  21177. v.z = v.z + b.z * c.warp.turnFriction,
  21178. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21179. var p = t.clone().sub(C).normalize();
  21180. if (R < c.warp.maxAimRotation && u > 0) {
  21181. var g = 1 - u;
  21182. p.x = p.x * g + u * S.x,
  21183. p.y = p.y * g + u * S.y,
  21184. p.z = p.z * g + u * S.z,
  21185. p.normalize()
  21186. }
  21187. this.bunnyObj.position.copy(n.position).add(p),
  21188. f.set(0, 0, -1).applyEuler(v).normalize(),
  21189. f.multiplyScalar(8),
  21190. f.add(n.position),
  21191. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21192. n.controls.lookVector.copy(f),
  21193. n.lookAt(f))
  21194. }
  21195. .bind(this)
  21196. , k = function() {
  21197. _ ? (this.discardSlow(),
  21198. this.upcomingTransType = l.BLACK,
  21199. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21200. }
  21201. .bind(this);
  21202. V(0);
  21203. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21204. w += H;
  21205. var G = H / w;
  21206. this.warpCommonParameters(w, G, !0, I.NONE),
  21207. p.start(L, w, null, 0, null, "_haltWatcher"),
  21208. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21209. p.start(D, w, null, G, P, "blurring")),
  21210. p.start(B, w, null, G, P, "modelAlpha"),
  21211. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21212. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21213. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21214. }
  21215. ,
  21216. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21217. var r = e || 0;
  21218. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21219. updateVideo({type:"beforeFlytopano", pano : player.model.panos.index[this.warpDestHeroLoc.panoId], dur:t})//add
  21220. if(momentTourBlackNewType){
  21221. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21222. var camera = this.playerControls.cameras[a.PANORAMA];
  21223. var end = this.warpDestHeroLoc.position
  21224. camera.position.copy(end)
  21225. setTimeout(()=>{
  21226. player.sceneRenderer.effects.transitionMaskPass.stop()
  21227. updateVideo({type:"flyDone", pano : player.currentPano})//add
  21228. this.wrapupWarpShadingOnly(n, i);
  21229. },t)
  21230. }else{
  21231. var o = function() {
  21232. this.wrapupWarpShadingOnly(n, i);
  21233. updateVideo({type:"flyDone", pano:player.currentPano})//add
  21234. }
  21235. .bind(this);
  21236. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21237. }
  21238. this.warpCommonParameters(t, r, !1, i)
  21239. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21240. if(window.momentTourBlackNewType){
  21241. e.material.uniforms.blackout.value = 5//i 改
  21242. //e.material.defines.newBlack = ''
  21243. //e.material.needsUpdate = true
  21244. }else{
  21245. e.material.uniforms.blackout.value = i
  21246. }
  21247. }),
  21248. this._warpBendAim(null, t, null, r);
  21249. }
  21250. ,
  21251. n.prototype.flightStepWalk = function(e, t, i) {
  21252. var n = .001
  21253. , o = 1
  21254. , a = 1.2
  21255. , s = new r.Vector3
  21256. , h = new r.Vector3
  21257. , u = function(e, t) {
  21258. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21259. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21260. h.copy(A.FORWARD),
  21261. this.player.getDirection(h),
  21262. s.copy(t).sub(e.position).normalize();
  21263. var l = s.dot(h)
  21264. , u = Math.acos(l)
  21265. , d = u / r;
  21266. return d > n && (r *= d / n,
  21267. u < o && (r *= a)),
  21268. r
  21269. };
  21270. return function(e, t, i) {
  21271. if (this.warpInterrupted)
  21272. i && i();
  21273. else if (this.activeTransType !== l.WALK)
  21274. this._clearWarpShading(),
  21275. this._warpStopFlying(),
  21276. this.player.spider.draw(),
  21277. this.placeCpm(),
  21278. i && i();
  21279. else if (this.player.currentPano !== e) {
  21280. var n = {
  21281. pano: e,
  21282. lookAtPoint: t,
  21283. duration: null,
  21284. maxDistanceOverride: c.warp.walkMaxDist,
  21285. skipWarpingCheck: !1,
  21286. constantMoveSpeed: !0
  21287. };
  21288. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21289. n.zoomLevel = this.warpDestHeroLoc.zoom
  21290. }
  21291. n.duration = u.call(this, e, t),
  21292. this.player.nonInterruptingFlyToPano(n, i)
  21293. } else
  21294. i && i()
  21295. }
  21296. }(),
  21297. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21298. return this.flightStepWalk.bind(this, e, t, i)
  21299. }
  21300. ,
  21301. n.prototype.warpTravel_WALK = function() {
  21302. var e = [];
  21303. return function(t) {
  21304. var i = this.player.model.panos;
  21305. e.length = 0;
  21306. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21307. var s = this.nodes[a]
  21308. , l = i.get(s);
  21309. a === this.nodes.length - 1;
  21310. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21311. n && o || (e.push(s),
  21312. n = l)
  21313. }
  21314. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21315. var h = e.length
  21316. , u = i.get(e[h - 1])
  21317. , d = new Array(h + 1);
  21318. d[d.length - 1] = function() {
  21319. t && t()
  21320. }
  21321. .bind(this);
  21322. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21323. var g = e[p];
  21324. u = i.get(g);
  21325. var m = new r.Vector3;
  21326. this.getLookAtForWalkingTourNode(e, p, m),
  21327. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21328. p--
  21329. }
  21330. d[0]()
  21331. }
  21332. }(),
  21333. n.prototype.getLookAtForWalkingTourNode = function() {
  21334. var e = new r.Vector3
  21335. , t = new r.Vector3
  21336. , i = new r.Vector3
  21337. , n = new r.Vector3
  21338. , o = new r.Vector3
  21339. , a = .65
  21340. , s = .75
  21341. , l = .2
  21342. , c = .4
  21343. , h = .2
  21344. , u = 3;
  21345. return function(r, d, p) {
  21346. var f = r.length;
  21347. if (d >= f)
  21348. return !1;
  21349. var g = 1
  21350. , m = 1;
  21351. t.set(0, 0, 0),
  21352. o.set(0, 0, 0);
  21353. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21354. if (v = this.player.model.panos.get(r[A]),
  21355. this.getOrientationForWalkingTourNode(r, A, i),
  21356. A === d && e.copy(i),
  21357. n.copy(i),
  21358. A > d) {
  21359. var y = n.dot(e) < a;
  21360. g *= y ? l : s,
  21361. m *= y ? h : c
  21362. }
  21363. i.multiplyScalar(g),
  21364. t.add(i),
  21365. o.lerp(v.position, m)
  21366. }
  21367. return t.normalize(),
  21368. p.copy(o),
  21369. p.add(t),
  21370. !0
  21371. }
  21372. }(),
  21373. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21374. var n = e.length;
  21375. if (t >= n)
  21376. return !1;
  21377. if (t === n - 1)
  21378. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21379. else {
  21380. var r = this.player.model.panos.get(e[t])
  21381. , o = this.player.model.panos.get(e[t + 1]);
  21382. i.copy(o.position).sub(r.position)
  21383. }
  21384. return i.normalize(),
  21385. !0
  21386. }
  21387. ,
  21388. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21389. if (this.activeTransType = this.upcomingTransType,
  21390. this.lastTransType = this.activeTransType,
  21391. this.upcomingTransType = null,
  21392. !e) {
  21393. var r = function() {
  21394. this._wrapupTravel(n)
  21395. }
  21396. .bind(this)
  21397. , o = {
  21398. pano: this.warpDestPano,
  21399. lookAtPoint: null,
  21400. duration: null,
  21401. maxDistanceOverride: null,
  21402. skipWarpingCheck: !1
  21403. };
  21404. return void this.player.flyToPano(o, r)
  21405. }
  21406. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21407. this._clearWarpShading(),
  21408. this._warpStopFlying(),
  21409. this.player.spider.draw(),
  21410. this.placeCpm(),
  21411. n && n()
  21412. }
  21413. .bind(this)) : this.warpTravel_STD(n)
  21414. }
  21415. ,
  21416. n.prototype.startWarpState = function() {
  21417. this.warping = !0,
  21418. this.warpInterrupted = !1,
  21419. this.warpInterruptionBlackoutStyle = null,
  21420. this.warpInterruptionTravelTime = null
  21421. }
  21422. ,
  21423. n.prototype.endWarpState = function() {
  21424. this.warping = !1
  21425. }
  21426. ,
  21427. n.prototype.warpToPano = function(e, t, i, n) {
  21428. if (this.warping)
  21429. return void y.warn("Cannot warp when already warping");
  21430. if (this.upcomingTransType = e,
  21431. this.activeTransType = null,
  21432. !this.setWarpDestPano())
  21433. return this.upcomingTransType = null,
  21434. void this.warpToNonPano(n);
  21435. if (this.player.mode !== a.PANORAMA)
  21436. return this.upcomingTransType = null,
  21437. this.discardSlow(),
  21438. void this.player.flyToNewMode({
  21439. mode: a.PANORAMA,
  21440. pano: this.warpDestPano,
  21441. duration: c.warp.outsideTime,
  21442. warpDest: this.warpDestHeroLoc,
  21443. callback: n,
  21444. force: !0
  21445. });
  21446. if (!this.warpDestPano)
  21447. return y.warn("no warp destination, callback dropped"),
  21448. void (this.upcomingTransType = null);
  21449. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21450. , o = this.chooseWarpPath(r);
  21451. if (o && this.upcomingTransType !== l.WALK) {
  21452. var s = function() {
  21453. this.waitingToWarp = !1,
  21454. this.warpToPano(e, t, i, n)
  21455. }
  21456. .bind(this);
  21457. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21458. return void (this.waitingToWarp = !0)
  21459. }
  21460. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21461. this.player.currentPano = this.warpDestPano,
  21462. this.placeCpm(),
  21463. this.fadeOutCpm(c.path.fadeOutTime),
  21464. this.player.spider.draw()),
  21465. y.debug("Warping to pano ", this.warpDestPano.position),
  21466. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21467. this.startWarpState();
  21468. var h = function() {
  21469. this.endWarpState(),
  21470. n && n()
  21471. }
  21472. .bind(this);
  21473. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21474. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21475. }
  21476. ,
  21477. t.exports = n
  21478. }
  21479. ).call(this, "/js/objects/ShowPath.js")
  21480. }
  21481. , {
  21482. "../constants": 8,
  21483. "../effects": 16,
  21484. "../enum/BlackoutStyle": 18,
  21485. "../enum/ModelManagerEvents": 33,
  21486. "../enum/PlayerEvents": 40,
  21487. "../enum/RenderOrder": 42,
  21488. "../enum/Vectors": 50,
  21489. "../enum/Viewmode": 51,
  21490. "../enum/WarpStyle": 52,
  21491. "../gui/gui": 65,
  21492. "../model/ModelManager": 140,
  21493. "../objects/Snapshot": 153,
  21494. "../settings": 166,
  21495. "../shaders": 167,
  21496. "../util/easing": 186,
  21497. "../util/lerp": 188,
  21498. "../util/logger": 189,
  21499. "../util/math": 190,
  21500. "../util/texture": 194,
  21501. "../util/transitions": 195,
  21502. three: 217
  21503. }],
  21504. 152: [function(e, t, i) {
  21505. "use strict";
  21506. function n() {
  21507. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21508. , t = new r.RawShaderMaterial({
  21509. fragmentShader: o.skysphere.fragmentShader,
  21510. vertexShader: o.skysphere.vertexShader,
  21511. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21512. side: r.BackSide,
  21513. name: "skysphere"
  21514. });
  21515. t.uniforms.radius.value = e.parameters.radius,
  21516. r.Mesh.call(this, e, t)
  21517. }
  21518. var r = e("three")
  21519. , o = e("../shaders")
  21520. , a = e("../settings");
  21521. n.prototype = Object.create(r.Mesh.prototype),
  21522. n.prototype.constructor = n,
  21523. t.exports = n
  21524. }
  21525. , {
  21526. "../settings": 166,
  21527. "../shaders": 167,
  21528. three: 217
  21529. }],
  21530. 153: [function(e, t, i) {
  21531. (function(i) {
  21532. "use strict";
  21533. function n(e) {
  21534. o.call(this, e),
  21535. this.sid = e.sid,//xzw add
  21536. this.panoId = e.panoId,
  21537. this.orthoZoom = e.orthoZoom,
  21538. this.floorVisibility = e.floorVisibility,
  21539. this.thumbUrl = e.thumbUrl,
  21540. this.name = e.name,
  21541. this.zoom = e.zoom
  21542. }
  21543. var r = (e("three"),
  21544. e("../util/logger"))
  21545. , o = (e("../settings"),
  21546. e("../enum/Viewmode"),
  21547. e("../util/common"),
  21548. e("../util/transitions"),
  21549. e("../util/lerp"),
  21550. e("../util/ajax"),
  21551. e("../util/texture"),
  21552. e("./View"));
  21553. e("events").EventEmitter,
  21554. new r(i);
  21555. n.prototype = Object.create(o.prototype),
  21556. n.prototype.isPano = function() {
  21557. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21558. }
  21559. ,
  21560. t.exports = n
  21561. }
  21562. ).call(this, "/js/objects/Snapshot.js")
  21563. }
  21564. , {
  21565. "../enum/Viewmode": 51,
  21566. "../settings": 166,
  21567. "../util/ajax": 181,
  21568. "../util/common": 185,
  21569. "../util/lerp": 188,
  21570. "../util/logger": 189,
  21571. "../util/texture": 194,
  21572. "../util/transitions": 195,
  21573. "./View": 154,
  21574. events: 202,
  21575. three: 217
  21576. }],
  21577. 154: [function(e, t, i) {
  21578. (function(i) {
  21579. "use strict";
  21580. function n(e) {
  21581. e = e || {},
  21582. this.position = new r.Vector3,
  21583. this.quaternion = new r.Quaternion,
  21584. this.update(e)
  21585. }
  21586. var r = e("three")
  21587. , o = e("../util/logger")
  21588. , a = (e("../settings"),
  21589. e("../enum/Viewmode"),
  21590. e("../util/common"),
  21591. e("../util/transitions"),
  21592. e("../util/lerp"),
  21593. e("../util/ajax"),
  21594. e("../util/texture"),
  21595. e("events").EventEmitter);
  21596. new o(i);
  21597. n.prototype = Object.create(a.prototype),
  21598. n.prototype.isValid = function() {
  21599. return !!this.cameraMode
  21600. }
  21601. ,
  21602. n.prototype.update = function(e) {
  21603. return this.cameraMode = e.cameraMode || this.cameraMode,
  21604. this.pano = e.pano || this.pano,
  21605. e.position && this.position.copy(e.position),
  21606. e.quaternion && this.quaternion.copy(e.quaternion),
  21607. this
  21608. }
  21609. ,
  21610. t.exports = n
  21611. }
  21612. ).call(this, "/js/objects/View.js")
  21613. }
  21614. , {
  21615. "../enum/Viewmode": 51,
  21616. "../settings": 166,
  21617. "../util/ajax": 181,
  21618. "../util/common": 185,
  21619. "../util/lerp": 188,
  21620. "../util/logger": 189,
  21621. "../util/texture": 194,
  21622. "../util/transitions": 195,
  21623. events: 202,
  21624. three: 217
  21625. }],
  21626. 155: [function(e, t, i) {//player.js
  21627. (function(i) {
  21628. "use strict";
  21629. function n(e) {
  21630. this.currentPano = null,
  21631. this.nextPano = null,
  21632. this.camera = null,
  21633. this.paused = !1,
  21634. this.flying = !1,
  21635. this.sceneIntersectionPlane = null,
  21636. this.target = new r.Vector3,
  21637. this.mouse = new r.Vector3(1.1,1.1,.5),
  21638. this.mouseAtMouseDown = new r.Vector2,
  21639. this.mouseCouldBeClickToMove = !1,
  21640. this.mouseLastMoveTime = Date.now(),
  21641. this.mouseDown = !1,
  21642. this.mouseDownTimer = null,
  21643. this.couldBeLongTap = !1,
  21644. this.containsMouse = !1, //
  21645. this.isTouchEvent = !1,
  21646. this.isPanoHover = !1,
  21647. this.reticule = new a(this),
  21648. this.panoMarkers = [],
  21649. this.spider = new h(this),
  21650. this.quaternion = new r.Quaternion,
  21651. this.position = new r.Vector3(15,10,15),
  21652. this.previousState = null,
  21653. this.lastInsideView = new c,
  21654. this.last360View = new c,
  21655. this.raycaster = new r.Raycaster,
  21656. this.intersect = null,
  21657. this.lastChangeTime = Date.now(),
  21658. this.history = new I,
  21659. this.cameraControls = null,
  21660. this.path = null,
  21661. this.model = null,
  21662. this.domElement = null,
  21663. this.cachedPanoCandidates = null,
  21664. this.basePanoSize = 0,
  21665. this.standardPanoSize = 0,
  21666. this.highPanoSize = 0,
  21667. this.ultraHighPanoSize = 0,
  21668. this.zoomLevel = 1,
  21669. this.zooming = 0,
  21670. this.zoomSpeed = .5,
  21671. this.scrollZoomSpeed = .06,
  21672. this.zoomSpeedAdjust = .05,
  21673. this.defaultZoomIncrement = .2,
  21674. this.baseFov = f.insideFOV,
  21675. this.zoomFov = this.baseFov,
  21676. this.zoomEnabled = !0,
  21677. this.preRenderingEnabled = !1,
  21678. this.setupCustomProperties(e),
  21679. this.zoomStats = new L
  21680. }
  21681. var r = e("three")
  21682. , o = e("./util/logger")
  21683. , a = e("./objects/Reticule")
  21684. , s = e("./objects/Panorama")
  21685. , l = e("./objects/ShowPath")
  21686. , c = e("./objects/View")
  21687. , h = (e("./objects/Snapshot"),
  21688. e("./objects/NSpider"))
  21689. , u = e("./enum/Viewmode")
  21690. , d = (e("./enum/TagStates"),
  21691. e("./enum/Vectors"))
  21692. , p = e("./enum/Keys")
  21693. , f = (e("./enum/AlignmentType"),
  21694. e("./settings"))
  21695. , g = e("./util/common")
  21696. , m = (e("./util/browser"),
  21697. e("./util/math"))
  21698. , v = e("./util/lerp")
  21699. , A = e("./util/easing")
  21700. , y = e("./util/transitions")
  21701. , C = e("events").EventEmitter
  21702. , I = (e("./shaders"),
  21703. e("./util/history"))
  21704. , E = (e("./util/camera"),
  21705. e("./model/ModelManager"),
  21706. e("./enum/PathDiscardMode"))
  21707. , b = e("./enum/PathDisplayMode")
  21708. , w = e("./enum/PlayerEvents")
  21709. , _ = e("./enum/ControlEvents")
  21710. , T = e("./enum/ModelManagerEvents")
  21711. , x = e("./enum/WarpStyle")
  21712. , S = e("./enum/BlackoutStyle")
  21713. , M = e("./exception/BasicException")
  21714. , R = e("./enum/PanoSizeClass")
  21715. , P = (e("./tile/TileDownloader"),
  21716. e("./tile/TilePrioritizer"))
  21717. , O = (e("./enum/PanoramaEvents"),
  21718. e("./enum/ZoomEvents"))
  21719. , L = e("./util/ZoomStats")
  21720. , D = e("./constants")
  21721. , N = e("./util/common")
  21722. , B = e("./util/cameraLight")
  21723. , Hot = e('hot')
  21724. , F = new o(i)
  21725. , V = Object.freeze({
  21726. FlyToPano: y.getUniqueId(),
  21727. FlyToNewMode: y.getUniqueId(),
  21728. FlyToSameMode: y.getUniqueId(),
  21729. FlyToViewFloor: y.getUniqueId(),
  21730. LookTransition: y.getUniqueId(),
  21731. ZoomTransition: y.getUniqueId()
  21732. });
  21733. n.prototype = Object.create(C.prototype),
  21734. n.prototype.init = function(e) {
  21735. window.player = this
  21736. this.modelManager = e.modelManager,
  21737. this.tileDownloader = e.tileDownloader,
  21738. this.panoRenderer = e.panoRenderer,
  21739. this.qualityManager = e.qualityManager,
  21740. this.domElement = e.container,
  21741. this.camera = e.camera,
  21742. this.tagManager = e.tagManager,
  21743. this.cameraControls = e.controls,
  21744. this.path = new l(e.director,this,e.controls),
  21745. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21746. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21747. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21748. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21749. this.tileDownloader.processPriorityQueue = !1,
  21750. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21751. this.bindEvents(e.container),
  21752. this.updateModel()
  21753. }
  21754. //xzw add: 截图
  21755. function dataURLtoBlob(dataurl) {
  21756. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21757. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21758. while(n--){
  21759. u8arr[n] = bstr.charCodeAt(n);
  21760. };
  21761. return new Blob([u8arr], {type:mime});
  21762. }
  21763. n.prototype.screenShot = function(o){
  21764. if(this.flying || this.flyingToTag) return;
  21765. var R = this.sceneRenderer;
  21766. R.updateScreenSize(o);
  21767. for(var i in this.model.panos.index){
  21768. if(!this.model.panos.index[i].marker) continue;
  21769. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21770. this.model.panos.index[i].marker.visible = false;
  21771. }
  21772. for(var i in this.model.hots){
  21773. this.model.hots[i].mesh.visible = false;
  21774. }
  21775. this.reticule.visible = false;
  21776. this.reticule.forceUnvisible = true;
  21777. this.path.currentPanoMarker.mesh.visible = false;
  21778. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21779. R.renderer.clear(true,true,true);
  21780. R.renderer.render(R.scene, R.camera);
  21781. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21782. o.f && o.f(imgData)
  21783. R.updateScreenSize({resize:true});
  21784. this.reticule.visible = true;
  21785. for(var i in this.model.hots){
  21786. this.model.hots[i].mesh.visible = true;
  21787. }
  21788. for(var i in this.model.panos.index){
  21789. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21790. }
  21791. this.path.currentPanoMarker.mesh.visible = true;
  21792. R.renderer.render(R.scene, R.camera);
  21793. }.bind(this),30) //这个数字不能太小
  21794. }
  21795. var scaleImg = e("scaleImg");
  21796. var ResizeImg = function(img, option){
  21797. var img2; //不能直接改img 否则可能触发第二次img.onload
  21798. var compress = function(ratio,type){
  21799. var image = img2 || img;
  21800. var c = document.createElement('canvas');
  21801. c.width = image.width; c.height = image.height;
  21802. var ctx = c.getContext('2d');
  21803. ctx.drawImage(image,0,0,image.width,image.height);
  21804. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21805. }
  21806. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21807. var image = img2 || img;
  21808. var blob = dataURLtoBlob(image.src);
  21809. if(option.maxWeight && blob.size > option.maxWeight){
  21810. compress(option.maxWeight/blob.size, "jpeg")
  21811. blob = dataURLtoBlob(image.src);
  21812. }
  21813. if(!img2){
  21814. img2 = new Image();
  21815. }
  21816. img2.base64Src = image.src;
  21817. img2.src = window.URL.createObjectURL(blob);
  21818. }
  21819. var oldSize = Math.max(img.width, img.height);
  21820. if(option.toType != "png"){//不是非要png的话
  21821. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21822. if(oldSize > option.maxSize){
  21823. compress(option.maxSize/oldSize, "jpeg");
  21824. }
  21825. reCom();
  21826. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21827. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21828. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21829. reCom();
  21830. }
  21831. }
  21832. }else{
  21833. //?貌似png会越压缩越大?
  21834. }
  21835. return img2 || img;
  21836. }
  21837. var _fixType=function(type) {
  21838. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21839. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21840. return 'image/' + r;
  21841. };
  21842. var saveFile=function(data, filename){
  21843. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21844. save_link.href = data;
  21845. save_link.download = filename;
  21846. var event = document.createEvent('MouseEvents');
  21847. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21848. save_link.dispatchEvent(event);
  21849. };
  21850. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21851. var info = this.getSnapAngleInfo();
  21852. var str = ',{\r\t' + info;
  21853. var arg = arguments[0];
  21854. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21855. if (arg && arg.__callback) {
  21856. return arg.__callback(imgData, info)
  21857. }
  21858. var img = new Image();
  21859. img.src = imgData;
  21860. img.onload = function(){
  21861. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21862. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21863. var filename = "snap" + (new Date()).getTime();
  21864. saveFile(img2.src,filename + ".jpg");
  21865. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21866. str +=('\r\t"sid":"'+filename+'",');
  21867. str +=('\r\t"name":"'+filename+'"\r}');
  21868. logData(str)
  21869. }
  21870. }});
  21871. }
  21872. ,
  21873. n.prototype.getSnapAngleInfo = function(){
  21874. var info = {};
  21875. var str = '"metadata":{';
  21876. var q = this.camera.quaternion.clone();
  21877. switch (this.mode) {
  21878. case "panorama":
  21879. info.scan_id = this.currentPano.id;
  21880. str += ('"scan_id":"'+this.currentPano.id+'",');
  21881. break;
  21882. case "floorplan":
  21883. info.camera_mode = 1;
  21884. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21885. q.multiply(this.camera.quaternion);
  21886. str += ('"camera_mode":1,');
  21887. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21888. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21889. break;
  21890. case "dollhouse":
  21891. info.camera_mode = 2;
  21892. str += ('"camera_mode":2,');
  21893. break;
  21894. }
  21895. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21896. console.log(info.camera_position)
  21897. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21898. /**fyz 对相机截屏的角度进行校对 */
  21899. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21900. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21901. out.x *= -1;
  21902. out.w *= -1;
  21903. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21904. }else{
  21905. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21906. }
  21907. info.zoom = this.zoomLevel;
  21908. console.log(info.camera_quaternion)
  21909. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21910. // fyz 扩展编辑页面, 加上导览点缩放值
  21911. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21912. return str;
  21913. }
  21914. //------end
  21915. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21916. if(!g_currentHot) return;
  21917. g_currentHot = null;
  21918. var hotPop = document.getElementById('popup');
  21919. hotPop.style.display = "none";
  21920. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21921. $("#popup iframe:last").remove();
  21922. var _bgaudio = document.getElementById("bgaudio");
  21923. try{
  21924. window.parent.postMessage("closeHot",'*')
  21925. }catch(e){
  21926. console.log(e)
  21927. }
  21928. //判断音乐是否暂停或者是否存在
  21929. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21930. {
  21931. //g_bgAudio.play();
  21932. manage.switchBgmState(true)
  21933. }; */
  21934. if(g_bgAudio && g_bgAudio.pauseByHot){
  21935. manage.switchBgmState(true)
  21936. }
  21937. playMusic(player.currentPano)
  21938. //$('#player').off("click",this.closePopup);
  21939. return false
  21940. }
  21941. n.prototype.setupCustomProperties = function(e) {
  21942. var t = e || u.PANORAMA;
  21943. Object.defineProperty(this, "mode", {
  21944. get: function() {
  21945. return t
  21946. },
  21947. set: function(e) {
  21948. var i = t;
  21949. t = e,
  21950. this.onModeUpdated(i, t)
  21951. }
  21952. })
  21953. }
  21954. ,
  21955. n.prototype.isInMode = function() {
  21956. for (var e = 0; e < arguments.length; e++)
  21957. if (this.mode === arguments[e])
  21958. return !0;
  21959. return !1
  21960. }
  21961. ,
  21962. n.prototype.isOutsideMode = function(e) {
  21963. return e = e || this.mode,
  21964. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21965. }
  21966. ,
  21967. n.prototype.is360View = function(e, t) {
  21968. return e === u.PANORAMA && t && !t.isAligned()
  21969. }
  21970. ,
  21971. n.prototype.setScene = function(e) {
  21972. this.sceneIntersectionPlane = e.plane,
  21973. this.path.setScene(e),
  21974. this.moveReticuleToScene(e)
  21975. }
  21976. ,
  21977. n.prototype.moveReticuleToScene = function(e) {
  21978. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21979. e.add(this.reticule)
  21980. }
  21981. ,
  21982. n.prototype.updateModel = function() {
  21983. function e(e, t, n) {
  21984. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21985. }
  21986. function t(e, t) {
  21987. if (this.mode === u.DOLLHOUSE) {
  21988. var n = e ? this.model.center.y : n = t.center.y;
  21989. i.call(this, n)
  21990. }
  21991. }
  21992. function i(e) {
  21993. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21994. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21995. , n = t.position.y + (e - i.target.y)
  21996. , r = f.showFloorDuration + f.showFloorDelay;
  21997. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21998. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21999. }
  22000. this.model = this.modelManager.getActiveModel(),
  22001. this.model.on("floor.changed", e.bind(this)),
  22002. this.model.on("allfloors.toggled", t.bind(this)),
  22003. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  22004. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  22005. var e2 = this;
  22006. this.model.panos.list.forEach(function(a) {
  22007. a.vrMarker.addEventListener("click", function() {
  22008. e2.flyToPano({
  22009. pano: a
  22010. })
  22011. })
  22012. })
  22013. /********************************************************************************************************************************************/
  22014. }
  22015. ,
  22016. n.prototype.updateModelDependentData = function() {
  22017. this.cameraControls.setModelForControls(this.model),
  22018. this.getPanoMarkersFromModel(this.model)
  22019. }
  22020. ,
  22021. n.prototype.onModelChanged = function() {
  22022. this.updateModel(),
  22023. this.updateModelDependentData()
  22024. }
  22025. ,
  22026. n.prototype.getPanoMarkersFromModel = function(e) {
  22027. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  22028. return t.marker ? e.concat(t.marker) : e
  22029. }, [])
  22030. }
  22031. ,
  22032. n.prototype.handleControlMove = function(e) {
  22033. this.emit(w.Move, e)
  22034. }
  22035. ,
  22036. n.prototype.handleControlInputStart = function(e) {
  22037. this.emit(w.InputStart, e)
  22038. }
  22039. ,
  22040. n.prototype.onModeUpdated = function(e, t) {
  22041. this.cameraControls.activateControls(t),
  22042. this.emit(w.ModeChanged, e, t)
  22043. }
  22044. ,
  22045. n.prototype.isWarping = function() {
  22046. return this.path.warping
  22047. }
  22048. ,
  22049. n.prototype.isWaitingToWarp = function() {
  22050. return this.path.waitingToWarp
  22051. }
  22052. ,
  22053. n.prototype.getLabelScaleFactor = function() {
  22054. if (this.isOutsideMode()) {
  22055. var e = 10
  22056. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22057. return t
  22058. }
  22059. return .5
  22060. }
  22061. ,
  22062. n.prototype.changeMusic = function() {//xzw add
  22063. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22064. g_playAudio = g_bgAudio;
  22065. //g_bgAudio.play();
  22066. manage.switchBgmState(true)
  22067. }else{
  22068. if(!g_play){
  22069. g_playAudio = g_bgAudio;
  22070. }else{//防止再次播放时重播一遍
  22071. g_playAudio = null;
  22072. }
  22073. } */
  22074. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22075. manage.switchBgmState(true)
  22076. } */
  22077. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22078. }
  22079. ,
  22080. n.prototype.bindEvents = function(e) {
  22081. e !== document && e.setAttribute("tabindex", -1),
  22082. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22083. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22084. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22085. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22086. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22087. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22088. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22089. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22090. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22091. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22092. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22093. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22094. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22095. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22096. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22097. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22098. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22099. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22100. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22101. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22102. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22103. // lzb
  22104. window.getSeft && getSeft(this);
  22105. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22106. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22107. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22108. }else{
  22109. $('#closepop').on("click",this.closePopup.bind(this));
  22110. }
  22111. }
  22112. ,
  22113. n.prototype.onMouseDown = function(e) {
  22114. e.currentTarget !== document && e.currentTarget.focus(),
  22115. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22116. this.updateIntersect())
  22117. }
  22118. ,
  22119. n.prototype.onMouseMove = function(e) {
  22120. this.isTouchEvent = !1,
  22121. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22122. }
  22123. ,
  22124. n.prototype.onMouseOver = function(e) {
  22125. this.containsMouse = !0,
  22126. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22127. }
  22128. ,
  22129. n.prototype.onMouseOut = function(e) {
  22130. this.containsMouse = !1
  22131. }
  22132. ,
  22133. n.prototype.onMouseUp = function(e) {
  22134. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22135. }
  22136. ,
  22137. n.prototype.onTouchStart = function(e) {
  22138. if (e.currentTarget !== document && e.currentTarget.focus(),
  22139. !this.mouseDown) {
  22140. this.couldBeLongTap = !0;
  22141. var t = g.average(e.changedTouches, "clientX")
  22142. , i = g.average(e.changedTouches, "clientY");
  22143. this.handleInputStart.call(this, t, i, !0),
  22144. this.mouseDownTimer = setTimeout(function() {
  22145. this.updateIntersect(),
  22146. this.handleInputEnd.call(this, t, i, !0)
  22147. }
  22148. .bind(this), f.input.longTapThreshold)
  22149. }
  22150. }
  22151. ,
  22152. n.prototype.onTouchMove = function(e) {
  22153. var t = g.average(e.changedTouches, "clientX")
  22154. , i = g.average(e.changedTouches, "clientY");
  22155. this.handleInputMove.call(this, t, i, !0)
  22156. }
  22157. ,
  22158. n.prototype.onTouchEnd = function(e) {
  22159. if (clearTimeout(this.mouseDownTimer),
  22160. this.mouseDown) {
  22161. this.couldBeLongTap = !1,
  22162. this.updateIntersect();
  22163. var t = g.average(e.changedTouches, "clientX")
  22164. , i = g.average(e.changedTouches, "clientY");
  22165. this.handleInputEnd.call(this, t, i, !0)
  22166. }
  22167. }
  22168. ,
  22169. n.prototype.onPointerDown = function(e) {
  22170. return e.currentTarget !== document && e.currentTarget.focus(),
  22171. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22172. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22173. void (this.mouseDownTimer = setTimeout(function() {
  22174. this.updateIntersect(),
  22175. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22176. }
  22177. .bind(this), f.input.longTapThreshold)))
  22178. }
  22179. ,
  22180. n.prototype.onPointerMove = function(e) {
  22181. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22182. }
  22183. ,
  22184. n.prototype.onPointerUp = function(e) {
  22185. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22186. this.couldBeLongTap = !1,
  22187. this.updateIntersect(),
  22188. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22189. }
  22190. ,
  22191. n.prototype.onPointerOut = function(e) {
  22192. this.mouseDown = !1
  22193. }
  22194. ,
  22195. n.prototype.onPointerCancel = function(e) {
  22196. this.mouseDown = !1
  22197. }
  22198. ,
  22199. n.prototype.onKeyDown = function(e) {
  22200. var t = function() {
  22201. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22202. }
  22203. .bind(this)
  22204. , i = e.which;
  22205. switch (i) {
  22206. case p.F:
  22207. t(),
  22208. this.changeFloor(-1);
  22209. break;
  22210. case p.R:
  22211. t(),
  22212. this.changeFloor(1)
  22213. }
  22214. if (this.mode === u.PANORAMA)
  22215. switch (i) {
  22216. case p.UPARROW:
  22217. case p.W:
  22218. this.flyLocalDirection(d.FORWARD.clone());
  22219. break;
  22220. case p.DOWNARROW:
  22221. case p.S:
  22222. this.flyLocalDirection(d.BACK.clone());
  22223. break;
  22224. case p.A:
  22225. this.flyLocalDirection(d.LEFT.clone());
  22226. break;
  22227. case p.D:
  22228. this.flyLocalDirection(d.RIGHT.clone())
  22229. }
  22230. }
  22231. ,
  22232. n.prototype.handleScrollPinchZoom = function() {
  22233. return function(e) {
  22234. var t = e
  22235. , i = this.zoomLevel;
  22236. this.zoomBy(t),
  22237. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22238. }
  22239. }(),
  22240. n.prototype.handleControlPinch = function(e) {
  22241. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22242. }
  22243. ,
  22244. n.prototype.handleControlScroll = function(e) {
  22245. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22246. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22247. }
  22248. ,
  22249. n.prototype.handleInputStart = function(e, t, i) {
  22250. //许钟文加
  22251. var pad = this.handelPadding(e, t);
  22252. e = pad.x;
  22253. t = pad.y;
  22254. this.isTouchEvent = i,
  22255. m.convertScreenPositionToNDC(e, t, this.mouse),
  22256. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22257. this.mouseCouldBeClickToMove = !0,
  22258. this.mouseDown = !0;
  22259. if (this.mouseCouldBeClickToMove) {
  22260. //window.DownInterface && new DownInterface().state(this,Hot);
  22261. window.Hotpoint && new Hotpoint().state(this,Hot);
  22262. }
  22263. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22264. this.overlayGroup.children.forEach((overlay)=>{
  22265. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22266. })
  22267. this.overlayInitedPlay = true
  22268. playVideo()//add
  22269. }
  22270. /* this.overlayGroup.children.forEach((overlay)=>{
  22271. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22272. }) */
  22273. }
  22274. ,
  22275. n.prototype.handelPadding = function(x, y) {
  22276. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22277. if (!this.pad)
  22278. this.pad = {
  22279. x: dom.getOffset("left", $("#player")[0]),
  22280. y: dom.getOffset("top", $("#player")[0])
  22281. }
  22282. return {
  22283. x: x - this.pad.x,
  22284. y: y - this.pad.y
  22285. }
  22286. }
  22287. n.prototype.handleInputMove = function(e, t, i) {
  22288. //许钟文加
  22289. var pad = this.handelPadding(e, t);
  22290. e = pad.x;
  22291. t = pad.y;
  22292. this.isTouchEvent = i,
  22293. m.convertScreenPositionToNDC(e, t, this.mouse),
  22294. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22295. this.couldBeLongTap = !1,
  22296. clearTimeout(this.mouseDownTimer)),
  22297. this.mouseLastMoveTime = Date.now(),
  22298. this.reticule.move(e, t, i)
  22299. }
  22300. ,
  22301. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22302. if (this.isTouchEvent = i,
  22303. this.mouseDown = !1,
  22304. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22305. !i && this.couldBeLongTap)
  22306. return !0;
  22307. if (this.handleLongTap())
  22308. return !0;
  22309. if (this.mouseCouldBeClickToMove) {
  22310. if (this.flying)
  22311. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22312. !0;
  22313. //add----
  22314. if(this.checkHotClick())//add
  22315. return !0;
  22316. /* if(checkSoundBtnClick(this.intersect))//add
  22317. return !0; */
  22318. if(this.hoveringPlane){
  22319. this.clickOverlay(this.hoveringPlane)
  22320. return;
  22321. }
  22322. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22323. this.history.invalidate(),
  22324. this.intersect)
  22325. return this.flyToPanoClosestToMouse();
  22326. if (this.mode === u.PANORAMA) {
  22327. var n = this.closestPanoInDirection(this.getMouseDirection());
  22328. return n ? this.flyToPano({
  22329. pano: n
  22330. }) : this.bump(this.getMouseDirection())
  22331. }
  22332. }
  22333. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22334. }
  22335. ,
  22336. n.prototype.handleLongTap = function() {
  22337. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22338. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22339. !0
  22340. }
  22341. ,
  22342. n.prototype.checktagClick = function() {
  22343. if (this.tagManager.intersectTag) {
  22344. var e = this.isTouchEvent
  22345. , t = this.tagManager.clickedOnTag(e, this);
  22346. return e || t || y.cancelById(V.LookTransition),
  22347. !0
  22348. }
  22349. if (this.tagManager.activeTag)
  22350. return this.tagManager.dismissActiveTag(),
  22351. !1
  22352. }
  22353. ,
  22354. n.prototype.rankedtagInDirection = function(e, t) {
  22355. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22356. }
  22357. ,
  22358. n.prototype.start = function(e) {
  22359. //-------------------
  22360. window.initOverlay(r)
  22361. this.model.loadOverlays()
  22362. loadVideo();//add
  22363. //-------------------
  22364. var t = e.mode
  22365. , i = e.pano
  22366. , n = e.position
  22367. , rr = e.quaternion
  22368. , o = e.tag
  22369. , a = e.quickstart
  22370. , s = $.Deferred();
  22371. this.updateModelDependentData(),
  22372. this.updateFromControls(),
  22373. this.findDefaultViews();
  22374. var l = this.is360View(t, i);
  22375. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22376. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22377. s.done(function(e) {
  22378. this.emit(w.Ready, l, e, o)
  22379. }
  22380. .bind(this)),
  22381. s.promise()
  22382. }
  22383. ,
  22384. n.prototype.startOutside = function(e, t) {
  22385. var i = e.mode
  22386. , n = e.pano
  22387. , r = e.position
  22388. , o = e.quaternion
  22389. , a = e.zoom
  22390. , s = e.floorVisibility
  22391. , l = e.tag;
  22392. this.emit(w.StartOutside, f[i].transitionTime),
  22393. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22394. y.cancelById(V.FlyToViewFloor),
  22395. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22396. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22397. }
  22398. ,
  22399. n.prototype.startInside = function(e, t, i, n, r) {
  22400. r = r || $.Deferred(),
  22401. this.currentPano = e;
  22402. var o = e && !e.isAligned();
  22403. if (t = o ? e.position : t || e.position,
  22404. i = i || e.quaternion,
  22405. e) {
  22406. var a = this.startInside.bind(this, e, t, i, n, r);
  22407. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22408. return
  22409. }
  22410. //add
  22411. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22412. this.updateHotVisible()
  22413. return this.mode = u.PANORAMA,
  22414. e.floor.enter(this.mode),
  22415. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22416. this.switchCameraMode(this.mode, i),
  22417. this.emit(w.StartInside, o),
  22418. r.resolve(!0),
  22419. r
  22420. }
  22421. ,
  22422. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22423. if (r = r || $.Deferred(),
  22424. this.dollhouseMode(),
  22425. !e)
  22426. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22427. r.resolve(!1),
  22428. r;
  22429. t = t || e.position;
  22430. var o = i || this.cameraControls.activeControl.camera.quaternion
  22431. , a = e.position;
  22432. return this.fitDollhouse(a, t, o),
  22433. setTimeout(function(t) {
  22434. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22435. var n = {
  22436. mode: u.PANORAMA,
  22437. pano: e,
  22438. quaternion: i,
  22439. callback: function() {
  22440. this.emit(w.FlyinFinished),
  22441. r.resolve(!0)
  22442. }
  22443. .bind(this)
  22444. };
  22445. this.flyToNewMode(n)
  22446. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22447. r
  22448. }
  22449. ,
  22450. n.prototype.checkAndWaitForPanoLoad = function() {
  22451. var e = {}
  22452. , t = {}
  22453. , i = 5e3
  22454. , n = function() {
  22455. for (var n in e)
  22456. if (e.hasOwnProperty(n) && e[n]) {
  22457. var r = performance.now() - t[n];
  22458. if (r < i)
  22459. return !0
  22460. }
  22461. return !1
  22462. };
  22463. return function(r, o, a, s, l, c, h, u, d, p) {
  22464. if (n())
  22465. return !0;
  22466. var f = function(t, i, n) {
  22467. N.delayOneFrame(function() {
  22468. e[t] = !1,
  22469. l && l(i, n)
  22470. }
  22471. .bind(this))
  22472. }
  22473. .bind(this, r.id)
  22474. , g = function(t, i) {
  22475. N.delayOneFrame(function() {
  22476. e[t] = !1,
  22477. c && c(i)
  22478. }
  22479. .bind(this))
  22480. }
  22481. .bind(this, r.id);
  22482. try {
  22483. return null !== u && void 0 !== u || (u = !0),
  22484. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22485. e[r.id] && (t[r.id] = performance.now()),
  22486. e[r.id]
  22487. } catch (n) {
  22488. throw e[r.id] = !1,
  22489. t[r.id] = performance.now() - i,
  22490. n
  22491. }
  22492. }
  22493. }(),
  22494. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22495. if (!e)
  22496. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22497. return r && this.model.waitForLoad(e, function() {
  22498. return e.isLoaded(i)
  22499. }),
  22500. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22501. !0)
  22502. }
  22503. ,
  22504. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22505. var e = new r.Vector3;
  22506. return function(t, i, n, r, o, a, s, l) {
  22507. if (!t)
  22508. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22509. return e.copy(d.FORWARD),
  22510. this.getDirection(e),
  22511. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22512. return t.isLoaded(i)
  22513. }),
  22514. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22515. n && n(e, t)
  22516. }
  22517. .bind(this)).fail(function(e) {
  22518. r && r(e)
  22519. }
  22520. .bind(this)).progress(function(e, t, i) {
  22521. o && o(e, t, i)
  22522. }
  22523. .bind(this)),
  22524. !0)
  22525. }
  22526. }(),
  22527. n.prototype.switchCameraMode = function(e, t) {
  22528. var i = this.cameraControls.controls[e]
  22529. , n = i.camera;
  22530. switch (e) {
  22531. case u.PANORAMA:
  22532. n.position.copy(this.currentPano.position);
  22533. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22534. i.lookAt(o.add(n.position));
  22535. break;
  22536. case u.DOLLHOUSE:
  22537. /* var a = this.position.clone();
  22538. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22539. n.position.copy(a),
  22540. i.target.copy(this.target.clone().setY(this.model.center.y));
  22541. break; */
  22542. //for多楼层 且 让模型刚好适应屏幕
  22543. var box = this.model.boundingBox.clone();
  22544. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22545. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22546. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22547. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22548. console.log(boxSize.x,distance, boxSize.length() / 2)
  22549. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22550. if(this.mode === u.PANORAMA){
  22551. i.target.copy(this.model.center);
  22552. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22553. }else{
  22554. i.target.copy(this.target.clone().setY(this.model.center.y))
  22555. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22556. }
  22557. vec.multiplyScalar(distance )
  22558. n.position.copy(i.target.clone().add(vec))
  22559. break
  22560. case u.FLOORPLAN:
  22561. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22562. i.target.copy(this.model.center).setY(0),
  22563. i.zoomToContain(this.model.size),
  22564. i.rotateToView(this.model.size, this.getDirection())
  22565. }
  22566. i.update(0)
  22567. }
  22568. ,
  22569. n.prototype.update = function() {
  22570. var e = (new r.Vector3,
  22571. {})
  22572. , t = [];
  22573. return function(i) {
  22574. this.updatePersistentZooming(i),
  22575. this.updateFromControls(i),
  22576. this.getCurrentNodePanos(t)
  22577. if(this.hasChanged(e) ) {
  22578. this.lastChangeTime = Date.now(),
  22579. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22580. this.emit(w.ViewChanged),
  22581. this.intersectHot && this.intersectHot.showTitle()
  22582. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22583. }
  22584. if(e.cameraChanged){
  22585. //this.controlVideosPlay()
  22586. for(var i in this.model.hots){
  22587. this.model.hots[i].update(this.camera)
  22588. }
  22589. this.overlayGroup.children.forEach(overlay=>{
  22590. overlay.update()
  22591. })
  22592. }
  22593. this.model.supportsTiles && (this.updateTileDownloader(t),
  22594. this.updatePanoRenderer(t)),
  22595. this.updatePreRendering(t),
  22596. this.reticule.update(),
  22597. this.path.update(),
  22598. this.spider.update(),
  22599. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22600. this.updateControlLocks(),
  22601. this.model.supportsTiles && this.updateZoomPano()
  22602. }
  22603. }(),
  22604. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22605. var lastMode, lastPano;
  22606. return function(){
  22607. var mode = this.mode;
  22608. var pano = mode == "panorama" ? this.currentPano : "";
  22609. if(mode != "panorama" || pano != lastPano){
  22610. overlay.noBlock = null
  22611. }
  22612. this.overlayGroup.children.forEach((overlay)=>{
  22613. if(overlay.overlayType == "video" ){
  22614. var matrix = overlay.plane.matrixWorld;
  22615. var inSight = false;
  22616. var cameraDir = this.getDirection();
  22617. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22618. var vertexes = []
  22619. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22620. for(let i=0; i<4; i++){
  22621. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22622. vertexes.push(vertex)
  22623. if(overlay.noBlock == null){
  22624. if(!m.ifShelter(vertex)){
  22625. overlay.noBlock = true
  22626. }
  22627. inSight = true; break;
  22628. }else{
  22629. overlay.noBlock = true
  22630. }
  22631. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22632. inSight = true; break;
  22633. }
  22634. }
  22635. }
  22636. overlay.inSight = inSight
  22637. if(!inSight)overlay.plane.material.map.image.pause()
  22638. else overlay.plane.material.map.image.play()//maybe fail
  22639. }
  22640. })
  22641. lastMode = mode, lastPano = pano
  22642. }
  22643. }() */
  22644. n.prototype.updatePersistentZooming = function(e) {
  22645. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22646. }
  22647. ,
  22648. n.prototype.updateControlLocks = function() {
  22649. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22650. }
  22651. ,
  22652. n.prototype.updatePanoRenderer = function() {
  22653. var e = new r.Vector3;
  22654. return function(t) {
  22655. var i = this.nextPano || this.currentPano;
  22656. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22657. this.getDirection(e),
  22658. this.panoRenderer.updateDirection(e))
  22659. }
  22660. }(),
  22661. n.prototype.cleanupInactivePanos = function() {
  22662. var e = []
  22663. , t = [];
  22664. return function() {
  22665. e.length = 0,
  22666. e.push(this.currentPano),
  22667. this.nextPano && e.push(this.nextPano),
  22668. t.length = 0;
  22669. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22670. t.push(this.panoRenderer.activePanos[i]);
  22671. for (var n = 0; n < t.length; n++) {
  22672. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22673. r.id === e[a].id && (o = !1);
  22674. o && r.exit()
  22675. }
  22676. }
  22677. }(),
  22678. n.prototype.updatePreRendering = function() {
  22679. var e = {};
  22680. return function(t) {
  22681. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22682. var i = this.nextPano || this.currentPano;
  22683. if (i && t && t.length > 1) {
  22684. var n = t.findIndex(function(e) {
  22685. if (e.id === i.id)
  22686. return !0
  22687. });
  22688. if (n >= 0 && n + 1 < t.length) {
  22689. var r = t[n + 1];
  22690. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22691. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22692. window.setTimeout(function(t) {
  22693. e[t.id] = !1
  22694. }
  22695. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22696. }
  22697. .bind(this, r), f.tiling.panoPreRenderDelay),
  22698. e[r.id] = !0)
  22699. }
  22700. }
  22701. }
  22702. }
  22703. }(),
  22704. n.prototype.enablePreRendering = function() {
  22705. this.preRenderingEnabled = !0
  22706. }
  22707. ,
  22708. n.prototype.disablePreRendering = function() {
  22709. this.preRenderingEnabled = !1,
  22710. this.cleanupInactivePanos()
  22711. }
  22712. ,
  22713. n.prototype.updateTileDownloader = function() {
  22714. var e = new r.Vector3;
  22715. return function(t) {
  22716. var i = this.nextPano || this.currentPano;
  22717. i && (e.copy(d.FORWARD),
  22718. this.getDirection(e),
  22719. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22720. this.tileDownloader.processPriorityQueue = !0)
  22721. }
  22722. }(),
  22723. n.prototype.updateFromControls = function(e) {
  22724. null !== e && void 0 !== e || (e = 0),
  22725. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22726. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22727. this.position.copy(this.cameraControls.activeControl.camera.position),
  22728. this.target.copy(this.cameraControls.activeControl.target),
  22729. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22730. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22731. this.camera.position.copy(this.position),
  22732. this.camera.quaternion.copy(this.quaternion),
  22733. this.camera.updateMatrix(),
  22734. this.camera.updateMatrixWorld()
  22735. }
  22736. ,
  22737. n.prototype.hasChanged = function(e) {
  22738. /* if (!this.previousState)
  22739. return this.previousState = {
  22740. allFloorsVisible: this.model.allFloorsVisible,
  22741. position: this.position.clone(),
  22742. quaternion: this.quaternion.clone(),
  22743. mouse: this.mouse.clone(),
  22744. labelScaleFactor: this.getLabelScaleFactor(),
  22745. currentFloor: this.model.currentFloor,
  22746. projectionMatrix: this.camera.projectionMatrix.clone(),
  22747. worldMatrix: this.camera.matrixWorld.clone(),
  22748. mode: this.mode,
  22749. modelPosition: this.model.position.clone(),
  22750. modelCenter: this.model.center.clone(),
  22751. zoomLevel: this.zoomLevel
  22752. },
  22753. !0;
  22754. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22755. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22756. e.moved = !this.position.equals(this.previousState.position),
  22757. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22758. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22759. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22760. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22761. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22762. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22763. e.modeChanged = this.mode !== this.previousState.mode,
  22764. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22765. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22766. e.nextPanoActive = null !== this.nextPano,
  22767. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22768. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22769. this.previousState.position.copy(this.position),
  22770. this.previousState.quaternion.copy(this.quaternion),
  22771. this.previousState.mouse.copy(this.mouse),
  22772. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22773. this.previousState.currentFloor = this.model.currentFloor,
  22774. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22775. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22776. this.previousState.mode = this.mode,
  22777. this.previousState.modelPosition.copy(this.model.position),
  22778. this.previousState.modelCenter.copy(this.model.center),
  22779. this.previousState.zoomLevel = this.zoomLevel,
  22780. !t */
  22781. if (!this.previousState)
  22782. {
  22783. this.previousState = {
  22784. allFloorsVisible: this.model.allFloorsVisible,
  22785. position: this.position.clone(),
  22786. quaternion: this.quaternion.clone(),
  22787. mouse: this.mouse.clone(),
  22788. //labelScaleFactor: this.getLabelScaleFactor(),
  22789. currentFloor: this.model.currentFloor,
  22790. projectionMatrix: this.camera.projectionMatrix.clone(),
  22791. worldMatrix: this.camera.matrixWorld.clone(),
  22792. mode: this.mode,
  22793. modelPosition: this.model.position.clone(),
  22794. modelCenter: this.model.center.clone(),
  22795. zoomLevel: this.zoomLevel
  22796. };
  22797. return !0;
  22798. }
  22799. //许钟文改 分成相机是否改变cameraChanged 和其他
  22800. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22801. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22802. e.cameraChanged = !a;
  22803. /* if(!t){//主要判断相机是否旋转
  22804. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22805. }else e.cameraChanged2 = false */
  22806. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22807. e.moved = !this.position.equals(this.previousState.position),
  22808. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22809. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22810. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22811. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22812. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22813. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22814. e.modeChanged = this.mode !== this.previousState.mode,
  22815. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22816. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22817. e.nextPanoActive = null !== this.nextPano,
  22818. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22819. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22820. this.previousState.position.copy(this.position),
  22821. this.previousState.quaternion.copy(this.quaternion),
  22822. this.previousState.mouse.copy(this.mouse),
  22823. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22824. this.previousState.currentFloor = this.model.currentFloor,
  22825. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22826. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22827. this.previousState.mode = this.mode,
  22828. this.previousState.modelPosition.copy(this.model.position),
  22829. this.previousState.modelCenter.copy(this.model.center),
  22830. this.previousState.zoomLevel = this.zoomLevel;
  22831. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22832. return !t
  22833. }
  22834. ,
  22835. n.prototype.updateIntersect = function() {
  22836. var e = this.flying || this.isWarping()
  22837. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22838. , i = y.getById(V.LookTransition)
  22839. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22840. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22841. this.intersect = this.getMouseIntersect(); //xzw change
  22842. this.intersect && this.updateClosestPano(this.intersect),
  22843. // this.intersect && console.log(this.intersect.point),
  22844. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22845. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22846. }
  22847. ,
  22848. n.prototype.checkHotClick = function() {
  22849. if(this.intersectHot){
  22850. this.intersectHot.examine(this)
  22851. /* g_touraudio.pause();
  22852. g_bgaudio = false;
  22853. document.getElementById("bgaudio").pause();
  22854. var sWidth = document.body.scrollWidth;
  22855. var sHeight = document.body.scrollHeight;
  22856. var pop1 = document.getElementById('popup');
  22857. pop1.style.display = "block";
  22858. var myElement = document.createElement("iframe");
  22859. myElement.src = g_HotMeshes[i].hotLink;
  22860. myElement.id = "id1";
  22861. myElement.allowTransparency = "true";
  22862. myElement.style.width = "100%";
  22863. myElement.style.height = "100%";
  22864. myElement.scrolling = "no";
  22865. var element=document.getElementById("id1");
  22866. if (typeof(element)== "undefined" || element == null){
  22867. document.getElementById("popup").appendChild(myElement);
  22868. }
  22869. var oClose = document.getElementById("closepop");
  22870. oClose.onclick = function() {
  22871. pop1.style.display = "none";
  22872. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22873. $("#popup iframe:last").remove();
  22874. document.getElementById("bgaudio").play();
  22875. } */
  22876. return true;
  22877. }
  22878. },
  22879. n.prototype.getMouseDirection = function(e) {
  22880. e = e || this.mouse;
  22881. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22882. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22883. return i.sub(t).normalize()
  22884. }
  22885. ,
  22886. n.prototype.hoverOverlay = function(mesh){
  22887. if(!mesh){
  22888. this.hoveringPlane = null;
  22889. $("#player").css("cursor",this.currentCursor || "" );
  22890. }else{
  22891. var overlay = mesh.parent;
  22892. $("#player").css("cursor","pointer");
  22893. this.hoveringPlane = overlay;
  22894. return true;
  22895. }
  22896. },
  22897. n.prototype.clickOverlay = function(overlay){
  22898. if(this.openOverlay && !overlay)return;
  22899. if(overlay == window.videoPlane){
  22900. if(overlay.material.map.image.paused) playVideo(true)
  22901. else playVideo(false)
  22902. return
  22903. }
  22904. var plane = overlay.plane;
  22905. if(overlay.overlayType == "video"){
  22906. /* if(plane.material.map.image.paused) plane.material.map.image.play()
  22907. else plane.material.map.image.pause() */
  22908. overlay.switchPlay(!!overlay.pausedByUser)
  22909. }
  22910. /* if(window.EditOverlay &&EditOverlay.editing){
  22911. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22912. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22913. EditOverlay.endAddPlane();
  22914. EditOverlay.updateOverlayPanel(overlay)
  22915. EditOverlay.controlSelectOverlay(overlay)
  22916. return;
  22917. } */
  22918. },
  22919. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22920. e = e || this.mouse.clone(),
  22921. t = t || this.model.floors.reduce(function(e, t) {
  22922. return t.hidden ? e : e.concat(t.collider.children)
  22923. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22924. for(var i in this.model.hots){
  22925. t.push(this.model.hots[i].mesh);
  22926. }
  22927. window.videoPlane && t.push(window.videoPlane)
  22928. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22929. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22930. this.raycaster.set(i, this.getMouseDirection(e));
  22931. var n = this.raycaster.intersectObjects(t, true);//add true
  22932. // n[0] && console.log(n[0].point);
  22933. if(g_HotStatus=="add"){
  22934. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22935. console.log(points[0]);
  22936. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22937. }
  22938. this.intersectHot && this.intersectHot.hideTitle()
  22939. if (0 === n.length){
  22940. this.intersectHot = null; //add
  22941. if(g_HotStatus!="add") $("#player").css("cursor","");
  22942. return null;
  22943. }
  22944. var o = n[0];
  22945. if(o.object.type == "hotSprite"){ //add
  22946. this.intersectHot = o.object.belongHot;
  22947. this.intersectHot.showTitle()
  22948. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22949. return;
  22950. }
  22951. this.intersectHot = null;
  22952. if(o.object == window.videoPlane){
  22953. this.hoveringPlane = window.videoPlane;
  22954. $("#player").css("cursor","pointer");
  22955. return
  22956. }
  22957. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22958. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22959. if (o.face) {
  22960. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22961. var a = this.position.clone().sub(o.point);
  22962. a.dot(o.normal) < 0 && o.normal.negate(),
  22963. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22964. o.horizontal = o.normal.y > .8
  22965. }
  22966. // console.log(o.point);
  22967. return o
  22968. }
  22969. ,
  22970. n.prototype.updateClosestPano = function(e) {
  22971. var t = [s.filters.isPanoAligned()];
  22972. if (this.mode === u.PANORAMA) {
  22973. if (!this.currentPano)
  22974. return;
  22975. t.push(s.filters.not(this.currentPano)),
  22976. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22977. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22978. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22979. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22980. } else{
  22981. t.push((pano)=>{ // add
  22982. return this.checkHasNeighbor(pano)
  22983. })
  22984. t.push(s.filters.isOnVisibleFloor()),
  22985. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22986. }
  22987. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22988. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22989. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22990. this.closestPano = i) : this.isPanoHover = !1
  22991. }
  22992. ,
  22993. n.prototype.dollhouseMode = function(e, t) {
  22994. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22995. this.mode = u.DOLLHOUSE,
  22996. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22997. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22998. , n = new r.Vector3(15,10,15);
  22999. if (e && t) {
  23000. var o = d.FORWARD.clone().applyQuaternion(t)
  23001. , a = this.model.center.clone().sub(e)
  23002. , s = a.dot(o);
  23003. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  23004. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  23005. }
  23006. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  23007. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  23008. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  23009. this.updateFromControls(),
  23010. this.model.alpha = 1,
  23011. this.model.skybox.material.uniforms.opacity.value = 0
  23012. }
  23013. ,
  23014. n.prototype.insideMode = function(e, t) {
  23015. var i = $.Deferred()
  23016. , n = t || null;
  23017. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  23018. var r = [s.filters.isPanoAligned()];
  23019. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  23020. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  23021. this.flyToNewMode({
  23022. mode: u.PANORAMA,
  23023. pano: e,
  23024. callback: n
  23025. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  23026. } else {
  23027. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  23028. i.reject(o)
  23029. }
  23030. return i.promise()
  23031. }
  23032. ,
  23033. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23034. //if(urlHasValue('oldEntry')){
  23035. //搬自一代。
  23036. var maxY = this.model.boundingBox.max.y;
  23037. var n = d.FORWARD.clone().applyQuaternion(i)
  23038. , i = n.clone().add(e);
  23039. this.cameraControls.activeControl.target.copy(i),
  23040. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23041. //return;
  23042. /* //this.camera.position.copy(this.model.center);
  23043. //this.camera.updateMatrixWorld()
  23044. this.switchCameraMode("dollhouse", i) */
  23045. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23046. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23047. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23048. this.cameraControls.activeControl.target.copy(n).add(e);
  23049. var o = d.RIGHT.clone().applyQuaternion(i)
  23050. , a = d.UP.clone()
  23051. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23052. , l = this.model.boundingBox.max.clone()
  23053. , c = this.model.boundingBox.min.clone()
  23054. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23055. , u = 0
  23056. , p = 0
  23057. , g = 0;
  23058. h.forEach(function(e, t, i) {
  23059. var n = Math.abs(e.dot(o))
  23060. , r = e.dot(s);
  23061. n > u && (u = n,
  23062. p = r),
  23063. r > g && (g = r)
  23064. });
  23065. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23066. , v = s.clone().multiplyScalar(p).add(t)
  23067. , A = s.clone().multiplyScalar(g).add(t);
  23068. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23069. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23070. p = Math.max(p, 10),
  23071. g = Math.max(g, 10);
  23072. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23073. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23074. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23075. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23076. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23077. */
  23078. }
  23079. ,
  23080. n.prototype.floorplanMode = function(e, t, i) {
  23081. this.mode = u.FLOORPLAN;
  23082. var n = this.cameraControls.controls[u.FLOORPLAN];
  23083. n.reset();
  23084. var r = e ? e : this.model.center;
  23085. if (n.target.copy(r).setY(0),
  23086. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23087. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23088. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23089. t) {
  23090. var o = d.LEFT.clone().applyQuaternion(t);
  23091. n.rotateLeft(-Math.atan2(o.x, o.z))
  23092. } else
  23093. n.rotateToView(this.model.size, this.getDirection());
  23094. n.update(0)
  23095. }
  23096. ,
  23097. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23098. return e.skipWarpingCheck = !0,
  23099. this.flyToPano(e, t)
  23100. }
  23101. ,
  23102. n.prototype.updateMarkerVisi = function() {//加
  23103. if(this.mode != "panorama")return;
  23104. this.model.panos.list.forEach((pano)=>{
  23105. if(!pano.marker)return;
  23106. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23107. })
  23108. }
  23109. ,
  23110. n.prototype.updateHotVisible = function(pano){
  23111. var hots = this.model.hots;
  23112. pano = pano || this.currentPano;
  23113. for (var index in hots){
  23114. var visible;
  23115. if(this.mode != "panorama"){
  23116. visible = true;
  23117. }else{
  23118. //hots[index].mesh.material.depthTest = false;
  23119. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23120. }
  23121. hots[index].mesh.visible = visible;
  23122. }
  23123. }
  23124. n.prototype.flyToPano = function(e, t) {
  23125. var i = e.pano
  23126. , aim = e.lookAtPoint
  23127. , aimQua = e.quaternion //ADD
  23128. , o = e.duration
  23129. , a = e.aimDuration
  23130. , s = e.maxDistanceOverride
  23131. , l = e.skipWarpingCheck
  23132. , c = e.constantMoveSpeed
  23133. , h = null
  23134. , p = null
  23135. if (aim){
  23136. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23137. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23138. }
  23139. else aimQua = aimQua
  23140. var zoomLevel = e.zoomLevel || 1 //add
  23141. if(this.flying) return t && t(e)
  23142. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23143. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23144. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23145. t && t(),
  23146. !1;
  23147. if (this.updateLastView(),
  23148. this.mode !== u.PANORAMA) {
  23149. var m;
  23150. void this.flyToNewMode({
  23151. mode: u.PANORAMA,
  23152. pano: i,
  23153. duration: o,
  23154. quaternion: aimQua ,
  23155. callback: t
  23156. })
  23157. }
  23158. if (!i || (h = g.deepExtend(e),
  23159. p = function() {
  23160. N.delayOneFrame(function() {
  23161. this.flyToPano(h, t)
  23162. }
  23163. .bind(this))
  23164. }
  23165. .bind(this),
  23166. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23167. var C = function(e) {
  23168. t && t(e)
  23169. }
  23170. .bind(this);
  23171. this.currentPano || (this.currentPano = i,
  23172. this.path.placeCpm(),
  23173. this.path.fadeOutCpm(f.path.fadeOutTime),
  23174. this.spider.draw());
  23175. var I = o;
  23176. if ("number" != typeof o) {
  23177. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23178. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23179. }
  23180. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23181. zoomLevel !== this.zoomLevel)
  23182. switch (f.zoom.transitionStyle) {
  23183. case 1:
  23184. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23185. break;
  23186. case 2:
  23187. return h = g.deepExtend(e),
  23188. p = this.flyToPano.bind(this, h, t),
  23189. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23190. }
  23191. if (aimQua) {
  23192. y.cancelById(V.LookTransition),
  23193. I *= f.transition.aimSlowFactor;
  23194. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23195. , S = b.clone()
  23196. , M = new r.Vector3;
  23197. if (i === this.currentPano) {
  23198. var R = d.FORWARD.clone().applyQuaternion(b)
  23199. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23200. , O = R.angleTo(P);
  23201. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23202. void y.start(function(e) {
  23203. S.copy(b),
  23204. v.quaternion(S, aimQua)(e),
  23205. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23206. this.cameraControls.activeControl.lookAt(M)
  23207. }
  23208. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23209. }
  23210. }
  23211. if (i === this.currentPano || this.flying)
  23212. return void C();
  23213. this.flying = !0;
  23214. var L = this.position.clone()
  23215. , D = this.currentPano;
  23216. F.debug("Flying to pano ", i.position),
  23217. this.emit(w.PanoChosen, this.currentPano, i),
  23218. this.emit(w.FlyingStarted, i.position, L, i, D)
  23219. //---------before fly--------------- add
  23220. this.updateHotVisible(i); //更新热点显示
  23221. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23222. Overlay.updateVisibles([this.currentPano, i])
  23223. //地标变化
  23224. if(this.model.floorLogos){
  23225. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23226. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23227. //this.model.adjustfloorLogoHeight();
  23228. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23229. this.model.floorLogos[1].visible = true;
  23230. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23231. }
  23232. //=======================================
  23233. aimQua && y.start(function(e) {
  23234. S.copy(b),
  23235. v.quaternion(S, aimQua)(e),
  23236. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23237. this.cameraControls.activeControl.lookAt(M)
  23238. }
  23239. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23240. var B = c ? null : A[f.transition.movementEasing];
  23241. this.nextPano = i
  23242. //===========================
  23243. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23244. //===========================
  23245. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23246. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23247. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23248. this.flying = !1,
  23249. this.currentPano !== i && this.currentPano.exit(),
  23250. i.enter(),
  23251. this.currentPano = i,
  23252. this.nextPano = null,
  23253. this.path.placeCpm(),
  23254. this.path.fadeOutCpm(f.path.fadeOutTime),
  23255. this.spider.draw(),
  23256. this.emit(w.FlyingEnded, i.position, L, i, D),
  23257. this.updateMarkerVisi(),//add
  23258. C(e)
  23259. //add:
  23260. if(this.mode == "panorama" ){
  23261. if(this.model.floorLogos){
  23262. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23263. //this.model.adjustfloorLogoHeight()
  23264. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23265. this.model.floorLogos[1].visible = false;
  23266. }
  23267. updateVideo({type:"flyDone", pano:i})//add
  23268. Overlay.updateVisibles([this.currentPano])//add
  23269. }
  23270. }
  23271. .bind(this), 0, B, "camFly", V.FlyToPano)
  23272. }
  23273. }
  23274. ,
  23275. window._transitionPosId = 9999
  23276. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23277. y.cancelById(_transitionPosId)
  23278. var begin = function(object, pos, qua, scale){
  23279. if(pos){
  23280. if(!same(object.position, pos, 0.01)){
  23281. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23282. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23283. }
  23284. if(qua && !same(object.quaternion, qua, 1e-6)){
  23285. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23286. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23287. }
  23288. if(scale && !same(object.scale, scale, 0.001)){
  23289. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23290. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23291. }
  23292. }
  23293. }
  23294. var same = function(vec1, vec2, diff){
  23295. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23296. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23297. return s
  23298. }
  23299. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23300. this.overlayGroup.children.forEach(overlay=>{
  23301. var panoData = overlay.transformAtPanos[sid]
  23302. var useCustom = !panoData
  23303. //if(overlay.usingTransformData || !useCustom){
  23304. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23305. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23306. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23307. overlay.getScaleBySize(panoData.width , panoData.height)
  23308. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23309. begin(overlay, pos, qua, scale )
  23310. //}
  23311. overlay.usingTransformData = !useCustom
  23312. })
  23313. for(let i in this.model.hots){//是否判断visible?
  23314. var hot = this.model.hots[i];
  23315. var panoData = hot.transformAtPanos[sid];
  23316. var useCustom = !panoData
  23317. //if(hot.usingTransformData || !useCustom){
  23318. var pos = useCustom ? hot.position : panoData.pos;
  23319. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23320. begin(hot.mesh, pos, qua )
  23321. //}
  23322. hot.usingTransformData = !useCustom;
  23323. }
  23324. }
  23325. window._tranOutsideFocus = 4399
  23326. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23327. console.log("focusPoint")
  23328. if(this.mode == "floorplan"){
  23329. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23330. var control = this.cameraControls.controls.floorplan;
  23331. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23332. var currentScale = control.absoluteScale;
  23333. var currentTarget = control.target.clone()
  23334. y.cancelById(window._tranOutsideFocus, true);
  23335. y.start(function(progress){
  23336. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23337. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23338. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23339. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23340. }else if(player.mode == "dollhouse"){
  23341. var control = player.cameraControls.controls.dollhouse;
  23342. var radius = o.radius || 8;
  23343. var currentTarget = control.target.clone()
  23344. var dir = control.offset.clone().normalize()
  23345. var currentRadius = control.offset.length();
  23346. y.cancelById(window._tranOutsideFocus, true);
  23347. y.start(function(progress){
  23348. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23349. let radius_ = radius*progress+currentRadius*(1-progress)
  23350. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23351. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23352. }else if(this.mode == 'panorama'){
  23353. this.flyToPano({
  23354. lookAtPoint: o.aim.clone() ,
  23355. pano: this.currentPano,
  23356. aimDuration: o.dur || 600
  23357. })
  23358. }
  23359. }
  23360. n.prototype.fastForwardActivePanoFlight = function(e) {
  23361. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23362. y.adjustSpeed(V.FlyToPano, e),
  23363. y.adjustSpeed(V.LookTransition, e)
  23364. }
  23365. ,
  23366. n.prototype.flyToPanoClosestToMouse = function() {
  23367. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23368. this.intersect && this.updateClosestPano(this.intersect)),
  23369. this.closestPano)
  23370. return this.flyToPano({
  23371. pano: this.closestPano
  23372. });
  23373. var e = this.getMouseDirection();
  23374. this.flyDirection(e) || this.flyToPano({
  23375. pano: this.currentPano
  23376. })
  23377. }
  23378. ,
  23379. n.prototype.flyLocalDirection = function(e) {
  23380. var t = this.getDirection(e)
  23381. , i = 1 === e.z ? .4 : .75
  23382. , n = 1 === Math.abs(e.x);
  23383. return this.flyDirection(t, i, n)
  23384. }
  23385. ,
  23386. n.prototype.flyDirection = function(e, t, i) {
  23387. this.closePopup();//xzw add
  23388. var n = $.Deferred();
  23389. this.history.invalidate();
  23390. var r = this.closestPanoInDirection(e, t, i);
  23391. return r ? this.flyToPano({
  23392. pano: r
  23393. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23394. n.resolve(!1)),
  23395. n.promise()
  23396. }
  23397. ,
  23398. n.prototype.closestPanoInDirection = function(e, t, i) {
  23399. return this.rankedPanoInDirection(0, e, t, i)
  23400. }
  23401. ,
  23402. n.prototype.rankedPanoInDirection = function() {
  23403. var e = {
  23404. pano: null,
  23405. candidates: []
  23406. };
  23407. return function(t, i, n, r) {
  23408. t || (t = 0),
  23409. n = void 0 !== n ? n : .75;
  23410. var o = r ? "angle" : "direction";
  23411. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23412. this.cachedPanoCandidates = e.candidates,
  23413. e.pano
  23414. }
  23415. }(),
  23416. n.prototype.bump = function(e) {
  23417. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23418. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23419. if (s)
  23420. t = function() {
  23421. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23422. }
  23423. .bind(this),
  23424. i = function() {
  23425. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23426. }
  23427. .bind(this);
  23428. else {
  23429. var l = this.camera.position.clone()
  23430. , c = e.clone();
  23431. this.raycaster.set(l, c);
  23432. var h = this.model.floors.reduce(function(e, t) {
  23433. return e.concat(t.collider.children)
  23434. }, [])
  23435. , d = this.raycaster.intersectObjects(h)
  23436. , p = d.length > 0 ? d[0].distance / 25 : .04
  23437. , g = l.clone().add(c.multiplyScalar(p));
  23438. t = function() {
  23439. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23440. }
  23441. .bind(this),
  23442. i = function() {
  23443. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23444. }
  23445. .bind(this)
  23446. }
  23447. n = function() {
  23448. this.flying = !1
  23449. }
  23450. .bind(this),
  23451. this.flying = !0,
  23452. t()
  23453. }
  23454. }
  23455. ,
  23456. n.prototype.changeFloor = function(e) {
  23457. if (!this.is360View(this.mode, this.currentPano))
  23458. if (this.mode === u.PANORAMA) {
  23459. var t = this.history.reversePano(e);
  23460. t && t.isAligned() ? this.flyToPano({
  23461. pano: t
  23462. }) : this.changeFloorByScore(e)
  23463. } else
  23464. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23465. }
  23466. ,
  23467. n.prototype.changeFloorByScore = function() {
  23468. var e = {
  23469. pano: null,
  23470. candidates: []
  23471. };
  23472. return function(t) {
  23473. var i = this.model.nextFloor(t);
  23474. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23475. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23476. this.history.push(t, this.currentPano),
  23477. this.flyToPano({
  23478. pano: e.pano
  23479. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23480. }
  23481. }(),
  23482. n.prototype.gotoFloor = function(e) {
  23483. var t = e - this.model.currentFloor.floorIndex;
  23484. this.changeFloor(t)
  23485. }
  23486. ,
  23487. n.prototype.getDirection = function(e) {
  23488. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23489. e.applyQuaternion(this.camera.quaternion)
  23490. }
  23491. ,
  23492. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23493. if (o = o || $.Deferred(),
  23494. this.mode === u.TRANSITIONING)
  23495. return F.warn("should not be transitioning here"),
  23496. n && n(!1),
  23497. o.reject().promise();
  23498. var a = i || !1
  23499. , s = i ? i.position : this.position
  23500. , l = this.position.clone()
  23501. , c = this.currentPano;
  23502. if (F.debug("New pose in mode " + this.mode),
  23503. !e || (retryCallback = function() {
  23504. N.delayOneFrame(function() {
  23505. this.flyToSameMode(e, t, i, n, o)
  23506. }
  23507. .bind(this))
  23508. }
  23509. .bind(this),
  23510. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23511. var h = function() {
  23512. this.emit(w.FlyingEnded, s, l, e, c),
  23513. n && n(!0)
  23514. }
  23515. .bind(this)
  23516. , d = f[this.mode]
  23517. , p = void 0 !== t ? t : d.transitionTime
  23518. , g = new r.Vector3
  23519. , C = new r.Vector3;
  23520. if (this.emit(w.FlyingStarted, s, l, e, c),
  23521. this.mode === u.PANORAMA)
  23522. F.warn("we should not be here for panorama views");
  23523. else if (this.mode === u.DOLLHOUSE)
  23524. if (a) {
  23525. var I = new r.Vector3(0,1,0);
  23526. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23527. this.model.warpDestFloors(i.floorVisibility),
  23528. C.copy(i.position);
  23529. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23530. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23531. , _ = b.intersectObjects(this.model.colliders)
  23532. , T = 3;
  23533. _.length ? (g.copy(_[0].point),
  23534. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23535. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23536. var x = (new r.Matrix4).lookAt(C, g, I)
  23537. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23538. , M = g.distanceTo(C)
  23539. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23540. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23541. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23542. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23543. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23544. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23545. this.path.burnsDir = Math.sign(L.y);
  23546. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23547. , B = new r.Vector3;
  23548. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23549. y.start(function(e, t) {
  23550. D.x = P.x + e * L.x,
  23551. D.y = P.y + e * L.y,
  23552. D.z = P.z + e * L.z;
  23553. var i = O + e * (M - O);
  23554. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23555. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23556. }
  23557. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23558. y.start(function(e, t) {
  23559. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23560. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23561. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23562. }
  23563. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23564. } else
  23565. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23566. else if (this.path.placeCpm(),
  23567. this.path.fadeInCpm(f.path.fadeInTime),
  23568. i) {
  23569. this.model.warpDestFloors(i.floorVisibility);
  23570. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23571. , k = this.cameraControls.controls[u.FLOORPLAN]
  23572. , H = k.target.clone()
  23573. , G = i.position.clone().sub(H)
  23574. , z = U.position.clone().sub(k.target)
  23575. , W = z.length()
  23576. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23577. , Y = Math.atan2(k.offset.x, k.offset.z)
  23578. , X = Math.atan2(j.x, j.z)
  23579. , Z = k.absoluteScale
  23580. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23581. y.start(function(e, t) {
  23582. k.target.copy(G).multiplyScalar(e).add(H);
  23583. var i = Y + (X - Y) * e;
  23584. k.offset.x = W * Math.sin(i),
  23585. k.offset.z = W * Math.cos(i),
  23586. U.position.copy(k.target).add(k.offset),
  23587. k.absoluteScale = Z + e * (q - Z),
  23588. k.update(),
  23589. this.quaternion.copy(U.quaternion),
  23590. this.position.copy(U.position),
  23591. this.target.copy(k.target),
  23592. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23593. }
  23594. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23595. } else
  23596. F.info("flyToSameMode() funny floorplan view? skipping");
  23597. return y.setTimeout(function(e) {
  23598. this.mode = e,
  23599. h(),
  23600. o.resolve(!0)
  23601. }
  23602. .bind(this, this.mode), p, V.FlyToSameMode),
  23603. this.mode = u.TRANSITIONING,
  23604. o.promise()
  23605. }
  23606. }
  23607. ,
  23608. n.prototype.flyToNewMode = function(e, t) {
  23609. e = e || {};
  23610. var i = e.mode
  23611. , n = e.pano
  23612. , o = e.duration
  23613. , a = e.warpDest
  23614. , s = e.callback
  23615. , l = e.force
  23616. , c = e.quaternion;
  23617. if (t = t || $.Deferred(),
  23618. this.isWarping())
  23619. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23620. s && s(!1),
  23621. t.reject("Cannot change mode during tour transition").promise();
  23622. if (this.mode === u.TRANSITIONING)
  23623. return s && s(!1),
  23624. t.reject("Cannot change mode during mode transition").promise();
  23625. if (i === this.mode)
  23626. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23627. t.promise()) : (s && s(!1),
  23628. t.reject("Already in " + i + " mode").promise());
  23629. var h = a || !1;
  23630. F.debug("Switching mode to " + i);
  23631. var d = function() {
  23632. N.delayOneFrame(function() {
  23633. this.flyToNewMode(e, t)
  23634. }
  23635. .bind(this))
  23636. }
  23637. .bind(this);
  23638. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23639. return t.promise();
  23640. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23641. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23642. this.model.waitForLoad(this.model, function() {
  23643. return this.model.meshTexturesLoaded;
  23644. }
  23645. .bind(this)),
  23646. this.model.loadMeshTextures().done(d),
  23647. t.promise();
  23648. this.history.invalidate(),
  23649. this.updateLastView();
  23650. var p = this.mode
  23651. , C = this.cameraControls.cameras[i];
  23652. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23653. var I = void 0 !== o ? o : e.transitionTime;
  23654. this.emit(w.ModeChanging, p, i, n),
  23655. n && (this.currentPano = n),
  23656. this.switchCameraMode(i, c),
  23657. y.cancelById(V.LookTransition);
  23658. //before fly---------------------
  23659. if(this.mode == "panorama"){
  23660. if(this.model.floorLogos){
  23661. this.model.floorLogos[0].visible = false;
  23662. this.model.floorLogos[1].visible = false;
  23663. }
  23664. }
  23665. if(i == "panorama"){
  23666. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23667. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23668. }else{
  23669. updateVideo({type:"beforeFlyOut", dur:I})//add
  23670. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23671. }
  23672. //------------------------------------
  23673. var _ = (new r.Vector3).copy(this.position);
  23674. if (i === u.PANORAMA){
  23675. this.emit(w.PanoChosen, n, n),
  23676. setTimeout(function() {
  23677. n.floor.enter(i)
  23678. }
  23679. .bind(this), I / 2),
  23680. this.path.fadeOutCpm(f.path.fadeOutTime);
  23681. if(this.model.floorLogos){
  23682. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23683. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23684. }
  23685. }else if (i === u.DOLLHOUSE) {
  23686. if (h && (this.model.stayPut = !0),
  23687. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23688. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23689. this.path.placeCpm(),
  23690. this.path.fadeInCpm(f.path.fadeInTime),
  23691. h) {
  23692. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23693. _.set(15, 10, 15);
  23694. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23695. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23696. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23697. P.length ? (T.copy(P[0].point),
  23698. _.copy(a.position),
  23699. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23700. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23701. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23702. _.add(this.model.position),
  23703. C.position.copy(_),
  23704. this.cameraControls.controls[u.DOLLHOUSE].update()
  23705. }
  23706. } else if (this.path.placeCpm(),
  23707. this.path.fadeInCpm(f.path.fadeInTime),
  23708. a) {
  23709. this.model.warpDestFloors(a.floorVisibility);
  23710. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23711. , L = this.cameraControls.controls[u.FLOORPLAN]
  23712. , D = O.position.clone().sub(L.target)
  23713. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23714. , U = Math.atan2(B.x, B.z);
  23715. L.target.copy(a.position);
  23716. var k = D.length();
  23717. L.offset.x = k * Math.sin(U),
  23718. L.offset.y = 0,
  23719. L.offset.z = k * Math.cos(U),
  23720. O.position.copy(L.target).add(L.offset);
  23721. L.target.clone().sub(C.position);
  23722. C.quaternion.copy(a.quaternion),
  23723. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23724. L.absoluteScale = L.currentScale,
  23725. L.update()
  23726. } else
  23727. this.model.currentFloor.enter(i);
  23728. var H = this.currentPano
  23729. , G = this.position.clone();
  23730. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23731. this.flying = !0,
  23732. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23733. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23734. C.controls.update()),
  23735. e.blackoutStyle = S.FADEIN,
  23736. I = f.show360Views.transitionTime,
  23737. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23738. this.mode = i,
  23739. this.path && this.path.popOutCpm(),
  23740. e.blackoutStyle = S.END,
  23741. I = f.show360Views.transitionTime,
  23742. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23743. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23744. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23745. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23746. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23747. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23748. y.setTimeout(function() {
  23749. this.flying = !1,
  23750. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23751. this.currentPano.enter(),
  23752. this.path.placeCpm(),
  23753. this.path.fadeOutCpm(f.path.fadeOutTime),
  23754. this.spider.draw()),
  23755. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23756. this.mode = i,
  23757. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23758. //add:
  23759. this.updateMarkerVisi() ;
  23760. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23761. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23762. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23763. this.model.floorLogos[0].visible = true
  23764. )
  23765. if(this.mode == u.PANORAMA){
  23766. Overlay.updateVisibles([this.currentPano])
  23767. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23768. }else{
  23769. Overlay.updateVisibles(true)
  23770. }
  23771. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23772. t.resolve())
  23773. }
  23774. .bind(this), I, V.FlyToNewMode),
  23775. this.mode = u.TRANSITIONING,
  23776. p == "panorama" && this.updateHotVisible(),
  23777. t.promise()
  23778. }
  23779. ,
  23780. n.prototype.fade360View = function(e, t, i) {
  23781. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23782. $(this.domElement).fadeOut(.5 * e, function() {
  23783. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23784. this.model.alpha = i.modelAlpha,
  23785. this.position.copy(t.position),
  23786. this.quaternion.copy(t.quaternion),
  23787. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23788. $(this.domElement).fadeIn(.5 * e)
  23789. }
  23790. .bind(this))
  23791. }
  23792. ,
  23793. n.prototype.findDefaultViews = function() {
  23794. this.findDefaultView(this.lastInsideView, !0),
  23795. this.findDefaultView(this.last360View, !1)
  23796. }
  23797. ,
  23798. n.prototype.findDefaultView = function(e, t) {
  23799. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23800. if (e.cameraMode !== u.PANORAMA)
  23801. return !1;
  23802. var i = r.get(e.panoId);
  23803. return i && i.isAligned() === t
  23804. });
  23805. o >= 0 ? (i = r.get(n[o].panoId),
  23806. e.update({
  23807. cameraMode: u.PANORAMA,
  23808. pano: i,
  23809. position: n[o].position,
  23810. quaternion: n[o].quaternion
  23811. })) : (o = r.list.findIndex(function(e) {
  23812. return e.isAligned() === t
  23813. }),
  23814. o >= 0 ? (i = r.list[o],
  23815. e.update({
  23816. cameraMode: u.PANORAMA,
  23817. pano: i,
  23818. position: i.position
  23819. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23820. }
  23821. ,
  23822. n.prototype.updateLastView = function() {
  23823. if (this.mode === u.PANORAMA) {
  23824. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23825. e.update({
  23826. pano: this.currentPano,
  23827. position: this.position,
  23828. quaternion: this.quaternion
  23829. })
  23830. }
  23831. }
  23832. ,
  23833. n.prototype.goToLastView = function(e, t) {
  23834. var i = $.Deferred()
  23835. , n = i.resolve.bind(i)
  23836. , r = i.reject.bind(i)
  23837. , o = e ? this.lastInsideView : this.last360View;
  23838. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23839. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23840. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23841. mode: o.cameraMode,
  23842. pano: o.pano,
  23843. quaternion: o.quaternion,
  23844. callback: t
  23845. }).done(n).fail(r),
  23846. i.promise()
  23847. }
  23848. ,
  23849. n.prototype.fadeToView = function(e, t, i, n) {
  23850. var r = $.Deferred()
  23851. , o = r.resolve.bind(r)
  23852. , a = r.reject.bind(r);
  23853. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23854. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23855. a("Cannot go to illegal view"),
  23856. r.promise();
  23857. var s = (f[t.cameraMode],
  23858. function() {
  23859. $(this.domElement).fadeIn(.5 * i),
  23860. n && n(),
  23861. o()
  23862. }
  23863. .bind(this))
  23864. , l = e ? S.FADEIN : S.END;
  23865. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23866. $(this.domElement).fadeOut(.5 * i, function() {
  23867. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23868. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23869. pano: t.pano,
  23870. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23871. duration: 0
  23872. }, s) : this.flyToNewMode({
  23873. mode: t.cameraMode,
  23874. quaternion: t.quaternion,
  23875. duration: 0,
  23876. callback: s
  23877. })
  23878. }
  23879. .bind(this)),
  23880. r.promise()
  23881. }
  23882. ,
  23883. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23884. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23885. this.flying)
  23886. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23887. o && o(),
  23888. !1;
  23889. null !== e && void 0 !== e || (e = b.Show),
  23890. this.history.invalidate()
  23891. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23892. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23893. return this.emit(w.WarpStarted, a, i, n, r),
  23894. n = n || S.MIDDLE,
  23895. this.path.warpToPano(i, n, r, function() {
  23896. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23897. this.emit(w.WarpEnded, i),
  23898. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23899. o && o()
  23900. }
  23901. .bind(this)),
  23902. e === b.Hide && this.path.discardPathObject(),
  23903. !0
  23904. }
  23905. ,
  23906. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23907. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23908. s && s(),
  23909. !1)
  23910. }
  23911. ,
  23912. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23913. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23914. a && a(),
  23915. !1)
  23916. }
  23917. ,
  23918. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23919. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23920. }
  23921. ,
  23922. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23923. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23924. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23925. t && t(),
  23926. !1)
  23927. }
  23928. ,
  23929. n.prototype.aimTourCamera = function(e, t, i, n) {
  23930. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23931. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23932. }
  23933. ,
  23934. n.prototype.showPathToHeroLocation = function(e) {
  23935. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23936. }
  23937. ,
  23938. n.prototype.tourInterlude = function(e, t) {
  23939. this.history.invalidate();
  23940. this.path.discardSlow();
  23941. //xzw:
  23942. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23943. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23944. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23945. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23946. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23947. var timeEachItem = 2000;//假设每个item飞的时间
  23948. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23949. }
  23950. rotTime = Math.max(0, rotTime)
  23951. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23952. this.path.waitNextStep(e, function() {
  23953. t && t()
  23954. }.bind(this), rotTime)
  23955. }
  23956. ,
  23957. n.prototype.stopInterlude = function() {
  23958. this.interruptAndFastForward(null, 0)
  23959. }
  23960. ,
  23961. n.prototype.interruptAndFastForward = function(e, t) {
  23962. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23963. this.flying && this.emit(w.FlyingInterrupted),
  23964. this.path.interruptAndFastForward(e, t)
  23965. }
  23966. ,
  23967. n.prototype.setSize = function(e, t) {
  23968. var i = e / t;
  23969. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23970. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23971. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23972. for (var r in this.cameraControls.cameras) {
  23973. var o = this.cameraControls.cameras[r];
  23974. o.fov = this.baseFov * (1 / this.zoomLevel),
  23975. o.updateAspect(i)
  23976. }
  23977. }
  23978. ,
  23979. n.prototype.toJSON = function() {
  23980. var e = {};
  23981. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23982. e.camera_mode = u.toInt(this.mode),
  23983. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23984. return e.hidden ? 0 : 1
  23985. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23986. e) : e
  23987. }
  23988. ,
  23989. n.prototype.getCurrentNodePanos = function(e) {
  23990. this.model.panos.map;
  23991. if (e.length = 0, this.path.nodes){
  23992. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23993. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23994. if(this.path.nodes.length){
  23995. e.push(this.model.panos.get(this.path.nodes[0]))
  23996. }
  23997. if(this.path.nodes.length>1){
  23998. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23999. }
  24000. }else{
  24001. for (var t = 0; t < this.path.nodes.length; t++) {
  24002. var i = this.path.nodes[t];
  24003. e.push(this.model.panos.get(i))
  24004. }
  24005. }
  24006. }
  24007. }
  24008. ,
  24009. n.prototype.zoomIncrementally = function(e) {
  24010. var t = this.zoomLevel;
  24011. this.zoomTo(this.zoomLevel + e),
  24012. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  24013. }
  24014. ,
  24015. n.prototype.zoomInIncrementally = function(e) {
  24016. e = e || this.defaultZoomIncrement,
  24017. this.zoomIncrementally(e)
  24018. }
  24019. ,
  24020. n.prototype.zoomOutIncrementally = function(e) {
  24021. e = e || -this.defaultZoomIncrement,
  24022. this.zoomIncrementally(e)
  24023. }
  24024. ,
  24025. n.prototype.zoomBy = function(e) {
  24026. this.zoomTo(this.zoomLevel * e)
  24027. }
  24028. ,
  24029. n.prototype.zoomIn = function() {
  24030. this.zoomBy(1 + this.zoomSpeed)
  24031. }
  24032. ,
  24033. n.prototype.zoomOut = function() {
  24034. this.zoomBy(1 - this.zoomSpeed)
  24035. }
  24036. ,
  24037. n.prototype.zoomTo = function(e, t) {
  24038. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24039. if (e < f.zoom.min && (e = f.zoom.min),
  24040. e > f.zoom.max && (e = f.zoom.max),
  24041. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24042. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24043. e === f.zoom.min && this.emit(O.ZoomMin)),
  24044. this.cameraControls.activeControl) {
  24045. var i = this.cameraControls.activeControl.camera;
  24046. this.zoomLevel = e,
  24047. i.fov = this.baseFov * (1 / this.zoomLevel),
  24048. i.updateProjectionMatrix(),
  24049. this.zoomFov = i.fov
  24050. }
  24051. }
  24052. }
  24053. ,
  24054. n.prototype.increaseZoomSpeed = function() {
  24055. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24056. }
  24057. ,
  24058. n.prototype.decreaseZoomSpeed = function() {
  24059. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24060. }
  24061. ,
  24062. n.prototype.clampZoomSpeed = function(e) {
  24063. return e < 0 ? 0 : e
  24064. }
  24065. ,
  24066. n.prototype.activatePersistentZooming = function(e) {
  24067. this.zooming = e ? 1 : -1
  24068. }
  24069. ,
  24070. n.prototype.deactivatePersistentZooming = function() {
  24071. this.zooming = 0
  24072. }
  24073. ,
  24074. n.prototype.zoomDefault = function() {
  24075. this.zoomTo(1, !0)
  24076. }
  24077. ,
  24078. window.fovTranId = 333;//add
  24079. n.prototype.smoothZoomToDefault = function(e, t) {
  24080. y.cancelById(window.fovTranId)
  24081. var i, n = this.zoomLevel,
  24082. r = function(e) {
  24083. e > 1 && (e = 1),
  24084. i = n * (1 - e) + e,
  24085. this.zoomTo(i, !0)
  24086. }.bind(this),
  24087. o = function() {
  24088. this.zoomDefault(),
  24089. t && window.setTimeout(t, 50)
  24090. }.bind(this);
  24091. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24092. }
  24093. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24094. y.cancelById(window.fovTranId)
  24095. console.log("smoothZoomFovTo "+zoomLevel)
  24096. var i,
  24097. n = this.zoomLevel,
  24098. aimLevel = zoomLevel || this.baseFov / fov
  24099. if (n == aimLevel) return
  24100. var fun = function (e) {
  24101. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24102. this.zoomTo(i, !0)
  24103. }.bind(this)
  24104. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24105. }
  24106. ,
  24107. n.prototype.updateZoomPano = function() {
  24108. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24109. var e = this.currentPano;
  24110. if (e) {
  24111. var t = this.zoomLevel > f.zoom.activationThreshold
  24112. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24113. , n = !i && !this.isWarping()
  24114. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24115. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24116. this.panoRenderer.setZoomingActive(r, e, !0);
  24117. var o = function(e, t) {
  24118. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24119. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24120. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24121. e.setZoomed(t)
  24122. }
  24123. .bind(this);
  24124. r && !e.zoomed ? (o(e, !0),
  24125. this.panoRenderer.enableUltraHighQualityMode(function() {
  24126. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24127. r && o(e, !0)
  24128. }
  24129. .bind(this))) : !t && e.zoomed && o(e, !1)
  24130. }
  24131. }
  24132. },
  24133. n.prototype.checkHasNeighbor = function(pano){//add
  24134. for(var i in pano.neighbourPanos ){
  24135. if(i == pano.id)continue;
  24136. if(pano.neighbourPanos[i]){
  24137. return true;
  24138. }
  24139. }
  24140. }
  24141. ,
  24142. t.exports = n
  24143. }
  24144. ).call(this, "/js/player.js")
  24145. }
  24146. , {
  24147. "./constants": 8,
  24148. "./enum/AlignmentType": 17,
  24149. "./enum/BlackoutStyle": 18,
  24150. "./enum/ControlEvents": 21,
  24151. "./enum/Keys": 30,
  24152. "./enum/ModelManagerEvents": 33,
  24153. "./enum/PanoSizeClass": 36,
  24154. "./enum/PanoramaEvents": 37,
  24155. "./enum/PathDiscardMode": 38,
  24156. "./enum/PathDisplayMode": 39,
  24157. "./enum/PlayerEvents": 40,
  24158. "./enum/TagStates": 44,
  24159. "./enum/Vectors": 50,
  24160. "./enum/Viewmode": 51,
  24161. "./enum/WarpStyle": 52,
  24162. "./enum/ZoomEvents": 53,
  24163. "./exception/BasicException": 55,
  24164. "./model/ModelManager": 140,
  24165. "./objects/NSpider": 147,
  24166. "./objects/Panorama": 148,
  24167. "./objects/Reticule": 149,
  24168. "./objects/ShowPath": 151,
  24169. "./objects/Snapshot": 153,
  24170. "./objects/View": 154,
  24171. "./settings": 166,
  24172. "./shaders": 167,
  24173. "./tile/TileDownloader": 171,
  24174. "./tile/TilePrioritizer": 172,
  24175. "./util/ZoomStats": 179,
  24176. "./util/browser": 182,
  24177. "./util/camera": 183,
  24178. "./util/cameraLight": 184,
  24179. "./util/common": 185,
  24180. "./util/easing": 186,
  24181. "./util/history": 187,
  24182. "./util/lerp": 188,
  24183. "./util/logger": 189,
  24184. "./util/math": 190,
  24185. "./util/transitions": 195,
  24186. "hot":"hot",
  24187. "scaleImg":"scaleImg",
  24188. events: 202,
  24189. three: 217
  24190. }],
  24191. "scaleImg":[function(t, e){// xzw
  24192. var OUTPUT = e;
  24193. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24194. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24195. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24196. return G.getImageData(0,0,s,f)}
  24197. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24198. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24199. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24200. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24201. else
  24202. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24203. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24204. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24205. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24206. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24207. W=new Float32Array(at);else
  24208. for(W=[],et=0;at>et;++et)
  24209. W[et]=0;for(b=0;w>b;b++)
  24210. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24211. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24212. delete p,h(),J=n(W)}
  24213. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24214. if("png-src"===i||"jpeg-src"===i)
  24215. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24216. return B}
  24217. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24218. OUTPUT.exports = c;
  24219. }, {}
  24220. ],
  24221. 156: [function(e, t, i) {
  24222. (function(i) {
  24223. "use strict";
  24224. function n(e, t) {
  24225. this.model = e,
  24226. this.panos = e.panos,
  24227. this.player = t,
  24228. this.imagePanos = this.listImagePanos(),
  24229. this.retryMinimumTime = 1e4
  24230. }
  24231. var r = (e("three"),
  24232. e("./enum/Viewmode"))
  24233. , o = (e("./settings"),
  24234. e("./objects/Panorama"))
  24235. , a = e("./util/logger")
  24236. , s = new a(i);
  24237. n.prototype.start = function() {
  24238. this.loadNextPano(function(e) {
  24239. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24240. setTimeout(function() {
  24241. this.start()
  24242. }
  24243. .bind(this), 1e3))
  24244. }
  24245. .bind(this))
  24246. }
  24247. ,
  24248. n.prototype.validLoadTarget = function(e) {
  24249. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24250. }
  24251. ,
  24252. n.prototype.listImagePanos = function() {
  24253. var e = []
  24254. , t = this;
  24255. return this.model.images.forEach(function(i) {
  24256. if (i.metadata && i.metadata.scan_id) {
  24257. var n = t.model.panos.get(i.metadata.scan_id);
  24258. n && !n.isLoaded("high") && e.push(n)
  24259. }
  24260. }),
  24261. e
  24262. }
  24263. ,
  24264. n.prototype.nextNotLoadedImage = function() {
  24265. for (; this.imagePanos.length > 0; ) {
  24266. var e = this.imagePanos[0];
  24267. if (!e.isLoaded("high"))
  24268. return e;
  24269. this.imagePanos.shift()
  24270. }
  24271. return null
  24272. }
  24273. ,
  24274. n.prototype.loadNextPano = function(e) {
  24275. var t, i, n = this.model.waitQueue.filter(function(e) {
  24276. return e.object instanceof o
  24277. });
  24278. n.length > 0 ? (t = n[0].object,
  24279. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24280. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24281. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24282. t = this.imagePanos[0],
  24283. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24284. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24285. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24286. s.debug("Preloading " + i + "-res pano " + t.id),
  24287. t.loadCube(i).done(e).fail(function() {
  24288. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24289. e()
  24290. })) : e && e(null)
  24291. }
  24292. ,
  24293. t.exports = n
  24294. }
  24295. ).call(this, "/js/preloaders.js")
  24296. }
  24297. , {
  24298. "./enum/Viewmode": 51,
  24299. "./objects/Panorama": 148,
  24300. "./settings": 166,
  24301. "./util/logger": 189,
  24302. three: 217
  24303. }],
  24304. 157: [function(e, t, i) {
  24305. (function(i) {
  24306. "use strict";
  24307. function n(e, t, i, n, r) {
  24308. this.qualityManager = e,
  24309. this.scene = t,
  24310. this.camera = i,
  24311. this.container = r,
  24312. this.controls = n,
  24313. this.controls.enabled = !0,
  24314. this.controls.locked = !0,
  24315. this.quickstartCamera = n.camera,
  24316. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24317. this.skybox = null
  24318. }
  24319. var r = e("three")
  24320. , o = e("../util/logger")
  24321. , a = e("../constants")
  24322. , s = (e("../util/transitions"),
  24323. e("../util/lerp"),
  24324. e("../util/easing"),
  24325. e("../enum/Vectors"))
  24326. , l = e("../enum/PanoSizeClass")
  24327. , c = (e("../materials/ModelTextureMaterial"),
  24328. e("../materials/CubemapMaterial"))
  24329. , h = (e("../cameras/PanoramaCamera"),
  24330. e("../controls/PanoramaControls"),
  24331. e("../tile/TileUtils"),
  24332. e("../util/camera"),
  24333. e("../util/cameraLight"))
  24334. , u = (e("../util/browser"),
  24335. e("../settings"),
  24336. e("../gui/helpManager"),
  24337. new o(i));
  24338. n.prototype.load = function(e) {
  24339. e.pano.shouldRedrawOnBaseLoaded = !0;
  24340. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24341. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24342. var a = this.qualityManager.getPanoSize(l.BASE)
  24343. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24344. if (e.pano.tiled) {
  24345. u.warn("Loading startPano, TILED", e.pano.id);
  24346. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24347. , p = this.quickstartCamera.fov;
  24348. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24349. t = e.pano.loadTiledPano(c, r, {
  24350. hFov: d,
  24351. vFov: p
  24352. }, !1, !1, !0),
  24353. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24354. } else
  24355. u.warn("Loading startPano", e.pano.id),
  24356. t = e.pano.loadCube("high");
  24357. return $.when(t).then(function() {
  24358. n.init(e.pano, e.quaternion),
  24359. e.pano.tiled ? i.done(function() {
  24360. e.pano.lockUntilRenderingComplete = !1,
  24361. this.controls.locked = !1
  24362. }
  24363. .bind(this)) : this.controls.locked = !1
  24364. }
  24365. .bind(this))
  24366. }
  24367. ,
  24368. n.prototype.init = function(e, t) {
  24369. u.info("Quickstart done loading, adding scene objects"),
  24370. e.lockUntilRenderingComplete = !0,
  24371. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24372. side: r.BackSide
  24373. })),
  24374. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24375. this.skybox.quaternion.copy(e.quaternion),
  24376. this.scene.add(this.skybox),
  24377. $(this.container).show()
  24378. }
  24379. ,
  24380. n.prototype.update = function(e) {
  24381. this.controls.update(e),
  24382. this.camera.copy(this.quickstartCamera)
  24383. }
  24384. ,
  24385. n.prototype.setSize = function(e, t) {
  24386. this.quickstartCamera.updateAspect(e / t)
  24387. }
  24388. ,
  24389. n.prototype.destroy = function() {
  24390. this.scene.remove(this.skybox)
  24391. }
  24392. ,
  24393. t.exports = n
  24394. }
  24395. ).call(this, "/js/scene/QuickstartManager.js")
  24396. }
  24397. , {
  24398. "../cameras/PanoramaCamera": 7,
  24399. "../constants": 8,
  24400. "../controls/PanoramaControls": 13,
  24401. "../enum/PanoSizeClass": 36,
  24402. "../enum/Vectors": 50,
  24403. "../gui/helpManager": 68,
  24404. "../materials/CubemapMaterial": 117,
  24405. "../materials/ModelTextureMaterial": 118,
  24406. "../settings": 166,
  24407. "../tile/TileUtils": 174,
  24408. "../util/browser": 182,
  24409. "../util/camera": 183,
  24410. "../util/cameraLight": 184,
  24411. "../util/easing": 186,
  24412. "../util/lerp": 188,
  24413. "../util/logger": 189,
  24414. "../util/transitions": 195,
  24415. three: 217
  24416. }],
  24417. 158: [function(e, t, i) {
  24418. "use strict";
  24419. function n(e, t, i) {
  24420. this.scene = e,
  24421. this.camera = t,
  24422. this.renderer = null,
  24423. this.effects = i,
  24424. this.animateCallback = null,
  24425. this.composer = null,
  24426. this.qualityManager = null,
  24427. e.renderWidth = 0,
  24428. e.renderHeight = 0,
  24429. this.updateClock = new r.Clock,
  24430. this.components = [],
  24431. this.updateListeners = [],
  24432. this.resizeListeners = [],
  24433. this.forceUpdateSize = !1,
  24434. this.started = !1,
  24435. this.textures = {},
  24436. this.suspendedObjects = []
  24437. }
  24438. var r = e("three")
  24439. , o = e("../shaders")
  24440. , a = e("../enum/SceneRendererEvents")
  24441. , s = e("../enum/GLTextureType")
  24442. , l = e("../enum/GLCubeFaces")
  24443. , c = e("../exception/BasicException")
  24444. , h = e("../exception/RendererCreationException")
  24445. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24446. , m = e("../util/browser")
  24447. /**************************************************************************************************************************************************/
  24448. , u = e("../settings")
  24449. , d = e("events").EventEmitter;
  24450. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24451. n.prototype = Object.create(d.prototype),
  24452. n.prototype.addComponent = function(e) {
  24453. this.components.push(e),
  24454. e.update && this.updateListeners.push(e),
  24455. e.setSize && (this.resizeListeners.push(e),
  24456. this.forceUpdateSize = !0)
  24457. }
  24458. ,
  24459. n.prototype.removeComponent = function(e) {
  24460. var t = function(t) {
  24461. return t !== e
  24462. };
  24463. this.components = this.components.filter(t),
  24464. this.updateListeners = this.updateListeners.filter(t),
  24465. this.resizeListeners = this.resizeListeners.filter(t)
  24466. }
  24467. ,
  24468. n.prototype.start = function(e) {
  24469. if (this.started)
  24470. throw new c("Can't start SceneRenderer, already started");
  24471. this.createContext(e),
  24472. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24473. m.isMobile() && this.boluoVrInit(),
  24474. /*******************************************************************************************************************************/
  24475. this.initComposer(),
  24476. this.started = !0,
  24477. (p = p.bind(this))()
  24478. }
  24479. ,
  24480. n.prototype.createContext = function(e) {
  24481. try {
  24482. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24483. this.renderer.autoClear = !0,
  24484. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24485. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24486. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24487. this.emit(a.ContextCreated)
  24488. } catch (e) {
  24489. throw new h("Unable to create a WebGL rendering context")
  24490. }
  24491. u.profiling.enabled && this.overrideTextures(),
  24492. e.appendChild(this.renderer.domElement)
  24493. /* window.stats = new Stats();
  24494. e.appendChild( stats.dom ); */
  24495. }
  24496. ,
  24497. n.prototype.overrideTextures = function() {
  24498. var e = this.renderer.context
  24499. , t = 0
  24500. , i = e.createTexture;
  24501. e.createTexture = function() {
  24502. var n = i.call(e);
  24503. return n.id = t++,
  24504. this.textures[n.id] = n,
  24505. n
  24506. }
  24507. .bind(this);
  24508. var n = e.texImage2D;
  24509. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24510. var d, p = this.getTextureTypeFromTarget(e, t);
  24511. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24512. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24513. h = a,
  24514. u = l,
  24515. o = u.naturalWidth,
  24516. a = u.naturalHeight,
  24517. n.call(e, t, i, r, c, h, u));
  24518. var f = this.textures[d.id];
  24519. f.width = p === s.TextureCube ? 6 * o : o,
  24520. f.height = a
  24521. }
  24522. .bind(this);
  24523. var r = e.deleteTexture;
  24524. e.deleteTexture = function(t) {
  24525. delete this.textures[t.id],
  24526. r.call(e, t)
  24527. }
  24528. .bind(this)
  24529. }
  24530. ,
  24531. n.prototype.updateTextureMemory = function() {
  24532. var e = null;
  24533. return function() {
  24534. var t = 0;
  24535. for (var i in this.textures) {
  24536. var n = this.textures[i];
  24537. n.width && n.height && (t += n.width * n.height * 4)
  24538. }
  24539. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24540. e = t
  24541. }
  24542. }(),
  24543. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24544. switch (t) {
  24545. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24546. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24547. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24548. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24549. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24550. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24551. return s.TextureCube;
  24552. case e.TEXTURE_2D:
  24553. return s.Texture2D;
  24554. default:
  24555. return null
  24556. }
  24557. }
  24558. ,
  24559. n.prototype.initComposer = function() {
  24560. this.composer = new r.EffectComposer(this.renderer),
  24561. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24562. //this.composer.addPass(this.effects.hblurPass),
  24563. //this.composer.addPass(this.effects.vblurPass)
  24564. this.composer.addPass(this.effects.transitionMaskPass)//add
  24565. }
  24566. ,
  24567. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24568. this.renderWidth = e,
  24569. this.renderHeight = t,
  24570. this.effects.aspect = e / t,
  24571. /* this.renderer.setSize(e, t), -----MP */
  24572. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24573. this.composer.setSize(e, t);
  24574. for (var i = 0; i < this.resizeListeners.length; i++)
  24575. this.resizeListeners[i].setSize(e, t)
  24576. }
  24577. ,
  24578. n.prototype.render = function() {
  24579. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24580. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24581. }
  24582. /******************************************************************************************************徐世廷**********************************************************************/
  24583. var vrPermission = {};
  24584. var vrPermissionCallBack = function(info1,info2){
  24585. if(info1 == "reset"){
  24586. vrPermission = {};
  24587. }else{
  24588. vrPermission[info1] = info2
  24589. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24590. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24591. }
  24592. }
  24593. }
  24594. n.prototype.boluoVrInit = function() {
  24595. console.log("boluoVrInit")
  24596. this.isHuawei5X = m.detectHUAWEI5X(),
  24597. this.oldRenderer = this.renderer,
  24598. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24599. window.panoCamera = this.camera;
  24600. var a = this;
  24601. window._vrEnabled = !1,
  24602. Object.defineProperty(window, "vrEnabled", {
  24603. get: function() {
  24604. return window._vrEnabled
  24605. },
  24606. set: function(b) {
  24607. b = !!b,
  24608. b ? (a.renderer = a.newRenderer,
  24609. window.vrMarkers.forEach(function(a) {
  24610. a.visible = !0
  24611. })) : (a.renderer = a.oldRenderer,
  24612. window.vrMarkers.forEach(function(a) {
  24613. a.visible = !1
  24614. })),
  24615. a.cursor.visible = b,
  24616. a.setSize(window.innerWidth, window.innerHeight),
  24617. window._vrEnabled = b
  24618. if(b){
  24619. setTimeout(function(){
  24620. console.log("orientEnable"+window.orientEnable)
  24621. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24622. if(m.detectIOS()/* && m.detectSafari() */){
  24623. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24624. console.log("开始获取权限 major"+b.major)
  24625. if(b.major == 12 && b.minor>=2){
  24626. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24627. else{//app??
  24628. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24629. }
  24630. }else if(b.major >= 13){
  24631. if(!window.location.href.includes("https://")){
  24632. console.log("需要https");
  24633. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24634. return;
  24635. }
  24636. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24637. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24638. if(!window.vrEnabled || window.orientEnable)return;
  24639. vrPermissionCallBack("reset")
  24640. console.log(window.DeviceMotionEvent)
  24641. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24642. console.log("开始获取权限1")
  24643. ///注意:需要https 本地服务器permissionState会得到denied
  24644. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24645. console.log("permissionState1: "+permissionState)
  24646. vrPermissionCallBack("deviceMotion", permissionState)
  24647. }).catch(function(e){
  24648. vrPermissionCallBack("deviceMotion", false)
  24649. console.log(e)
  24650. })
  24651. }else{
  24652. console.log("window.DeviceMotionEvent undefined")
  24653. vrPermissionCallBack("deviceMotion", false)
  24654. }
  24655. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24656. console.log("开始获取权限2")
  24657. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24658. console.log("permissionState2: "+permissionState)
  24659. vrPermissionCallBack("deviceOrientation", permissionState)
  24660. }).catch(function(e){
  24661. vrPermissionCallBack("deviceOrientation", false)
  24662. console.log(e)
  24663. })
  24664. }else{
  24665. console.log("window.DeviceOrientationEvent undefined")
  24666. vrPermissionCallBack("deviceOrientation", false)
  24667. }
  24668. },hasFailed ? 0 : 150)
  24669. /* /* setTimeout(function(){
  24670. if(settings.vrEnabled && !window.orientEnable){
  24671. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24672. }
  24673. },4000) */
  24674. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24675. }else{
  24676. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24677. }
  24678. }else{
  24679. //已经触发了
  24680. }
  24681. },200);
  24682. }
  24683. }
  24684. }),
  24685. this.createCursor(.5, !1, 1, 16777215, 0);
  24686. var b = {
  24687. setSize: function(b, c) {
  24688. a.camera.aspect = b / c
  24689. }
  24690. };
  24691. this.resizeListeners.push(b),
  24692. this.vrLoadingInit()
  24693. }
  24694. ,
  24695. n.prototype.vrLoadingInit = function() {
  24696. var a = function(camera) {
  24697. var a = this
  24698. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24699. , c = new r.MeshBasicMaterial({
  24700. color: 4967932,
  24701. side: r.DoubleSide
  24702. })
  24703. , d = new r.Mesh(b,c);
  24704. this.mesh = d,
  24705. d.position.z = -2,
  24706. d.scale.set(.08, .08, .08),
  24707. d.visible = !1,
  24708. camera.add(d),
  24709. //window.player.camera.add(d),
  24710. a.enabled = !1,
  24711. this.update = function(b) {
  24712. 1 == a.enabled && (d.rotation.z += 15 * b)
  24713. }
  24714. }
  24715. , a = new a(this.camera);
  24716. window.Loading = a,
  24717. this.updateListeners.push(a)
  24718. }
  24719. ,
  24720. n.prototype.createCursor = function(a, b, c, d, e) {
  24721. var g, h = new r.SpriteMaterial({
  24722. opacity: c,
  24723. color: d,
  24724. transparent: b,
  24725. map: this.boluoGetTexture("images/cursor.png"),
  24726. needsUpdate: !0,
  24727. side: r.DoubleSide
  24728. });
  24729. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24730. h.map.repeat = new r.Vector2(1 / 17,1),
  24731. h.depthTest = !1,
  24732. h.blending = r.AdditiveBlending,
  24733. g = new r.Sprite(h),
  24734. // g.scale.set(a, a, a),
  24735. g.scale.set(.3,.3,.3)
  24736. g.position.z = -2,
  24737. g.visible = !1,
  24738. g.name = "cursor",
  24739. this.camera.add(g),
  24740. this.scene.add(this.camera),
  24741. this.cursor = g;
  24742. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24743. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24744. this.updateListeners.push(i)
  24745. }
  24746. ,
  24747. window.orientEnable = 0; //是否能触发deviceorientation
  24748. n.prototype.CursorAnimation = function(a, b, c) {
  24749. function d() {
  24750. g.orient = r.Math.degToRad(window.orientation || 0)
  24751. }
  24752. function e(a) {
  24753. if(!window.vrEnabled && window.orientEnable) return;
  24754. window.orientEnable || (window.orientEnable = 1);
  24755. var b = r.Math.degToRad(a.alpha)
  24756. , c = r.Math.degToRad(a.beta)
  24757. , d = r.Math.degToRad(a.gamma);
  24758. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24759. -1e3 === g.beta && (g.beta = c),
  24760. -1e3 === g.gamma && (g.gamma = d),
  24761. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24762. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24763. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24764. g.beta = c,
  24765. g.gamma = d),
  24766. n.vrDebug) {
  24767. $("#info-device-orientation").css("display", "block");
  24768. var e = "";
  24769. e += "alpha=(" + g.alpha + ")<BR/>",
  24770. e += "beta=(" + g.beta + ")<BR/>",
  24771. e += "gamma=" + g.gamma + "<BR/>",
  24772. document.getElementById("info-device-orientation").innerHTML = e
  24773. }
  24774. }
  24775. this.cursor = b,
  24776. this.raycaster = new r.Raycaster,
  24777. this.targetEventObj = {},
  24778. this.type = 1,
  24779. this.tweenFlag = !0;
  24780. var g = this;
  24781. this.target = c,
  24782. console.log(c.uuid),
  24783. this.euler = new r.Euler,
  24784. this.q0 = new r.Quaternion,
  24785. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24786. this.zee = new r.Vector3(0,0,1),
  24787. this.alpha = -1e3,
  24788. this.beta = -1e3,
  24789. this.gamma = -1e3,
  24790. this.orient = r.Math.degToRad(window.orientation || 0),
  24791. window.addEventListener("orientationchange", d),
  24792. window.addEventListener("deviceorientation", e),
  24793. this.setObjectQuaternion = function(a, b, d, e, f) {
  24794. g.euler.set(d, b, -e, "YXZ"),
  24795. a.setFromEuler(g.euler),
  24796. a.multiply(g.q1),
  24797. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24798. c.updateMatrixWorld()
  24799. }
  24800. ,
  24801. parent !== window && window.addEventListener("message", function(a) {
  24802. var b = JSON.parse(a.data)
  24803. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24804. b && b.alpha && b.beta && b.gamma && function(a) {
  24805. var c = r.Math.degToRad(b.alpha)
  24806. , d = r.Math.degToRad(b.beta)
  24807. , e = r.Math.degToRad(b.gamma);
  24808. a ? (-1e3 === g.alpha && (g.alpha = c),
  24809. -1e3 === g.beta && (g.beta = d),
  24810. -1e3 === g.gamma && (g.gamma = e),
  24811. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24812. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24813. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24814. g.beta = d,
  24815. g.gamma = e)
  24816. }(c)
  24817. }),
  24818. this.update = function(a) {
  24819. TWEEN.update();
  24820. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24821. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24822. this.triggerTargetEvent())
  24823. }
  24824. ,
  24825. this.triggerTargetEvent = function() {
  24826. var a = this.choseObj()
  24827. , b = a ? a.object : void 0;
  24828. this.targetEventObj.currentObj = b,
  24829. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24830. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24831. b && b.enabled && this.startAnimate(function() {
  24832. this.clickCallback(b)
  24833. }
  24834. .bind(this))) : this.type,
  24835. this.targetEventObj.lastObj = b)
  24836. }
  24837. ,
  24838. this.choseObj = function() {
  24839. this.raycaster.setFromCamera({
  24840. x: 0,
  24841. y: 0
  24842. }, c);
  24843. var a = (this.raycaster.ray,
  24844. window.vrMarkers)
  24845. , b = this.raycaster.intersectObjects(a);
  24846. if (b.length > 0)
  24847. return b[0]
  24848. }
  24849. ,
  24850. this.clickCallback = function(a) {
  24851. this.runTHREEAction(a, "onclick")
  24852. }
  24853. ,
  24854. this.runTHREEAction = function(a, b) {
  24855. switch (b) {
  24856. case "onclick":
  24857. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24858. a()
  24859. });
  24860. break;
  24861. case "onhover":
  24862. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24863. a()
  24864. });
  24865. break;
  24866. case "onout":
  24867. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24868. a()
  24869. })
  24870. }
  24871. }
  24872. ,
  24873. this.startAnimate = function(a) {
  24874. this.tweenFlag && this.initAnimation(a)
  24875. }
  24876. ,
  24877. this.initAnimation = function(a) {
  24878. var b = this
  24879. , c = this.cursor.material.map.offset
  24880. , d = function(a) {
  24881. return Math.floor(17 * a) / 17
  24882. };
  24883. b.tweenFlag = !1,
  24884. this.cursorAnimate = new TWEEN.Tween(c).to({
  24885. x: 1
  24886. }, 1e3).onStart(function() {
  24887. b.tweenFlag = !1
  24888. }).onStop(function() {
  24889. b.tweenFlag = !0,
  24890. this.x = 0,
  24891. c.x = 0
  24892. }).onUpdate(function() {}).onComplete(function() {
  24893. a(),
  24894. c.x = 0,
  24895. setTimeout(function() {
  24896. b.tweenFlag = !0
  24897. }, 1500)
  24898. }),
  24899. this.cursorAnimate.easing(d),
  24900. this.cursorAnimate.start()
  24901. }
  24902. ,
  24903. this.autoCursorPosition = function(a) {
  24904. // var b = Math.abs(a.distance - 10);
  24905. // this.cursor.position.z = -b,
  24906. // b /= 10;
  24907. // alert(b);
  24908. // this.cursor.scale.set(b, b, b)
  24909. this.cursor.scale.set(.3,.3,.3)
  24910. }
  24911. }
  24912. ,
  24913. n.prototype.vrRenderer = function(a, b, c) {
  24914. var d = new b.vrCamera(c);
  24915. d.bananaAspect = .8,
  24916. this.width,
  24917. this.height;
  24918. var b = this;
  24919. this.setSize = function(c, d) {
  24920. a.setSize.call(this, c, d),
  24921. b.width = c,
  24922. b.height = d
  24923. }
  24924. ,
  24925. this.render = function(b, c, e, f) {
  24926. window.cameraQua = c.quaternion.clone();
  24927. var g, h;
  24928. if (c.__RESS__SKIP__STEREO__)
  24929. return a.render(b, c, e, f);
  24930. if ("PerspectiveCamera" === c.type)
  24931. g = d.cameraL,
  24932. h = d.cameraR,
  24933. b.updateMatrixWorld(),
  24934. null === c.parent && c.updateMatrixWorld(),
  24935. d.vrCameraUpdate(c);
  24936. else {
  24937. if ("OrthographicCamera" !== c.type)
  24938. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24939. g = h = c
  24940. }
  24941. a.setScissorTest(!0),
  24942. a.setScissor(0, 0, this.width / 2, this.height),
  24943. a.setViewport(0, 0, this.width / 2, this.height),
  24944. a.render.call(this, b, g, e, f),
  24945. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24946. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24947. a.render.call(this, b, h, e, f),
  24948. a.setScissorTest(!1)
  24949. }
  24950. ,
  24951. this.__proto__ = {
  24952. __proto__: a
  24953. }
  24954. }
  24955. ,
  24956. n.prototype.vrCamera = function(a) {
  24957. this.type = "StereoCamera",
  24958. this._aspect = 1,
  24959. this._overlap = .064,
  24960. this.cameraL = new r.PerspectiveCamera,
  24961. this.cameraL.layers.enable(1),
  24962. this.cameraL.near = 0.01,//xzw add
  24963. this.cameraL.matrixAutoUpdate = !1,
  24964. this.cameraR = new r.PerspectiveCamera,
  24965. this.cameraR.layers.enable(2),
  24966. this.cameraR.near = 0.01,//xzw add
  24967. this.cameraR.matrixAutoUpdate = !1,
  24968. this.eyeRight = new r.Matrix4,
  24969. this.eyeLeft = new r.Matrix4,
  24970. this.vrCameraNeedsUpdate = !0,
  24971. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24972. Object.defineProperty(this, "bananaAspect", {
  24973. get: function() {
  24974. return this._aspect
  24975. },
  24976. set: function(a) {
  24977. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24978. this._aspect = a
  24979. }
  24980. }),
  24981. Object.defineProperty(this, "overlap", {
  24982. get: function() {
  24983. return this._overlap
  24984. },
  24985. set: function(a) {
  24986. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24987. this._overlap = a
  24988. }
  24989. }),
  24990. this.vrCameraUpdate = function(a) {
  24991. this.vrCameraNeedsUpdate = true;
  24992. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24993. this.vrCameraNeedsUpdate) {
  24994. this.vrCameraNeedsUpdate = !1,
  24995. //console.debug("vrCameraUpdate"),
  24996. this.bananaFocus = a.focus,
  24997. this.bananaFov = a.fov,
  24998. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24999. this.bananaNear = a.near,
  25000. this.bananaFar = a.far,
  25001. //console.debug(a.aspect),
  25002. this.bananaFocus = 10;
  25003. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  25004. this.eyeLeft.elements[12] = -e,
  25005. this.eyeRight.elements[12] = e,
  25006. b = -g * this.bananaReal_aspect + f,
  25007. c = g * this.bananaReal_aspect + f,
  25008. d.elements[0] = 2 * this.bananaNear / (c - b),
  25009. d.elements[8] = (c + b) / (c - b),
  25010. this.cameraL.projectionMatrix.copy(d),
  25011. b = -g * this.bananaReal_aspect - f,
  25012. c = g * this.bananaReal_aspect - f,
  25013. d.elements[0] = 2 * this.bananaNear / (c - b),
  25014. d.elements[8] = (c + b) / (c - b),
  25015. this.cameraR.projectionMatrix.copy(d)
  25016. }
  25017. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  25018. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  25019. }
  25020. }
  25021. ,
  25022. n.prototype.boluoGetTexture = function(a) {
  25023. var b = new r.TextureLoader;
  25024. return b.crossOrigin = "anonymous",
  25025. b.load(a)
  25026. }
  25027. ,
  25028. /***********************************************************************************************************************************************************************************/
  25029. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  25030. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  25031. return function(o){
  25032. var render = false;
  25033. var ratio;
  25034. var w, h; //记录应当render的大小
  25035. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25036. w = o.width, h = o.height, render = true, ratio=1;
  25037. }else{
  25038. w = $('#player').width();
  25039. h = $('#player').height();
  25040. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25041. (w !== W || h !== H || this.forceUpdateSize) &&
  25042. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25043. }
  25044. if(render){
  25045. this.setSize(w, h, ratio);
  25046. this.forceUpdateSize = !1
  25047. }
  25048. }
  25049. }()
  25050. ,
  25051. n.prototype.updateComponents = function() {
  25052. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25053. this.updateListeners[t].update(e)
  25054. }
  25055. ,
  25056. n.prototype.suspend = function() {
  25057. this.started = !1,
  25058. this.suspendedObjects = this.scene.children.map(function(e) {
  25059. return this.scene.remove(e),
  25060. e
  25061. }
  25062. .bind(this)),
  25063. this.render()
  25064. }
  25065. ,
  25066. n.prototype.resume = function() {
  25067. this.suspendedObjects.forEach(function(e) {
  25068. this.scene.add(e)
  25069. }
  25070. .bind(this)),
  25071. this.suspendedObjects = [],
  25072. this.started = !0,
  25073. p()
  25074. }
  25075. ;
  25076. var p = function() {
  25077. this.started && (window.requestAnimationFrame(p),
  25078. this.updateScreenSize(), // fyz resize
  25079. this.updateComponents(),
  25080. this.updateTextureMemory(),
  25081. this.render(),
  25082. window.stats && (window.fps = stats.update()),
  25083. this.emit(a.AfterRender))
  25084. };
  25085. n.prototype.getImageData = function() {
  25086. var e = document.createElement("canvas")
  25087. , t = e.getContext("2d");
  25088. return function(i, n, r) {
  25089. return e.width === n && e.height === r || (e.width = n,
  25090. e.height = r),
  25091. t.drawImage(i, 0, 0, n, r),
  25092. t.getImageData(0, 0, n, r)
  25093. }
  25094. }(),
  25095. n.prototype.initSizedTexture2D = function(e, t, i) {
  25096. var n = this.renderer
  25097. , o = n.context
  25098. , a = n.state
  25099. , s = new r.Texture(null);
  25100. s.flipY = !1,
  25101. i !== !0 && (i = !1),
  25102. s.generateMipmaps = i;
  25103. var l = n.paramThreeToGL(s.format)
  25104. , c = n.paramThreeToGL(s.type)
  25105. , h = n.properties.get(s)
  25106. , u = o.createTexture();
  25107. a.bindTexture(o.TEXTURE_2D, u),
  25108. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25109. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25110. s.wrapS = t,
  25111. s.wrapT = t;
  25112. var d = n.paramThreeToGL(t);
  25113. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25114. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25115. i ? (s.magFilter = r.LinearFilter,
  25116. s.minFilter = r.LinearMipMapLinearFilter,
  25117. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25118. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25119. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25120. s.minFilter = r.LinearFilter,
  25121. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25122. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25123. a.bindTexture(o.TEXTURE_2D, null),
  25124. h.__webglTexture = u,
  25125. s
  25126. }
  25127. ,
  25128. n.prototype.initSizedCubeMap = function(e, t) {
  25129. var i = this.renderer
  25130. , n = i.context
  25131. , o = i.state
  25132. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25133. a.flipY = !1,
  25134. a.generateMipmaps = t;
  25135. var s = i.paramThreeToGL(a.format)
  25136. , l = i.paramThreeToGL(a.type)
  25137. , c = i.properties.get(a)
  25138. , h = n.createTexture();
  25139. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25140. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25141. for (var u = 0; u < 6; u++)
  25142. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25143. return t ? (a.magFilter = r.LinearFilter,
  25144. a.minFilter = r.LinearMipMapLinearFilter,
  25145. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25146. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25147. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25148. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25149. a.minFilter = r.LinearFilter,
  25150. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25151. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25152. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25153. c.__image__webglTextureCube = h,
  25154. a
  25155. }
  25156. ,
  25157. n.prototype.deallocateCubeTexture = function(e) {
  25158. var t = this.renderer
  25159. , i = t.context
  25160. , n = t.properties.get(e);
  25161. i.deleteTexture(n.__image__webglTextureCube)
  25162. }
  25163. ,
  25164. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25165. var a = this.renderer
  25166. , s = a.context
  25167. , l = a.state
  25168. , c = a.properties.get(t);
  25169. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25170. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25171. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25172. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25173. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25174. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25175. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25176. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25177. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25178. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25179. l.bindTexture(s.TEXTURE_2D, null)
  25180. }
  25181. ,
  25182. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25183. var s = this.renderer
  25184. , l = s.context
  25185. , c = s.state
  25186. , h = s.properties.get(t);
  25187. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25188. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25189. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25190. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25191. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25192. }
  25193. ,
  25194. n.prototype.rebuildMipMaps2D = function(e) {
  25195. var t = this.renderer
  25196. , i = t.context
  25197. , n = t.state;
  25198. t.properties.get(e);
  25199. i.generateMipmap(i.TEXTURE_2D),
  25200. n.bindTexture(i.TEXTURE_2D, null)
  25201. }
  25202. ,
  25203. n.prototype.rebuildMipMaps3D = function(e) {
  25204. var t = this.renderer
  25205. , i = t.context
  25206. , n = t.state
  25207. , r = t.properties.get(e);
  25208. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25209. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25210. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25211. }
  25212. ,
  25213. n.prototype.renderToCubeMap = function() {
  25214. var e = !1
  25215. , t = null
  25216. , i = null
  25217. , n = null
  25218. , a = null
  25219. , s = null
  25220. , l = 1;
  25221. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25222. var _ = this.renderer;
  25223. _.context;
  25224. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25225. i.position.z = 150,
  25226. t = new r.Scene,
  25227. t.add(i),
  25228. n = new r.ShaderMaterial({
  25229. uniforms: {
  25230. tDiffuse: {
  25231. type: "t",
  25232. value: null
  25233. },
  25234. alpha: {
  25235. type: "f",
  25236. value: 1
  25237. }
  25238. },
  25239. vertexShader: o.basicTextured.vertexShader,
  25240. fragmentShader: o.basicTextured.fragmentShader,
  25241. depthWrite: !1,
  25242. depthTest: !1,
  25243. side: r.DoubleSide
  25244. }),
  25245. a = new r.PlaneBufferGeometry(l,l),
  25246. s = new r.Mesh(a,n),
  25247. s.position.z = 0,
  25248. t.add(s),
  25249. e = !0);
  25250. var T = a.getAttribute("uv");
  25251. T.setDynamic(!0),
  25252. T.needsUpdate = !0;
  25253. var x = T.array
  25254. , S = p / u
  25255. , M = f / d
  25256. , R = g / u
  25257. , P = m / d;
  25258. x[0] = S,
  25259. x[1] = M + P,
  25260. x[2] = S + R,
  25261. x[3] = M + P,
  25262. x[4] = S,
  25263. x[5] = M,
  25264. x[6] = S + R,
  25265. x[7] = M;
  25266. var O = a.getAttribute("position");
  25267. O.setDynamic(!0),
  25268. O.needsUpdate = !0;
  25269. var L = O.array
  25270. , D = v / h.width - l / 2
  25271. , N = A / h.height - l / 2
  25272. , B = y / h.width
  25273. , F = C / h.height;
  25274. L[0] = D,
  25275. L[1] = N + F,
  25276. L[3] = D + B,
  25277. L[4] = N + F,
  25278. L[6] = D,
  25279. L[7] = N,
  25280. L[9] = D + B,
  25281. L[10] = N;
  25282. this.renderer.properties.get(c);
  25283. n.uniforms.tDiffuse.value = c,
  25284. n.blending = E || r.NoBlending,
  25285. n.transparent = !!b,
  25286. void 0 !== w && null !== w || (w = 1),
  25287. n.uniforms.alpha.value = w,
  25288. n.needUpdate = !0,
  25289. h.activeCubeFace = I,
  25290. h.viewport.set(0, 0, h.width, h.height);
  25291. var V = this.renderer.autoClear;
  25292. this.renderer.autoClear = !1,
  25293. this.renderer.render(t, i, h, !1),
  25294. this.renderer.autoClear = V
  25295. }
  25296. }(),
  25297. n.prototype.copyCubeMap = function() {
  25298. var e = !1
  25299. , t = null
  25300. , i = null
  25301. , a = null
  25302. , s = null
  25303. , l = null
  25304. , c = new r.Euler;
  25305. new r.Vector3;
  25306. return function(h, u, d, p, f, g, m, v, A) {
  25307. this.renderer;
  25308. if (!e) {
  25309. var y = 2;
  25310. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25311. i.position.set(0, 0, 0),
  25312. t = new r.Scene,
  25313. t.add(i),
  25314. a = new r.ShaderMaterial({
  25315. uniforms: {
  25316. tDiffuse: {
  25317. type: "t",
  25318. value: null
  25319. },
  25320. alpha: {
  25321. type: "f",
  25322. value: 1
  25323. }
  25324. },
  25325. vertexShader: o.copyCubeMap.vertexShader,
  25326. fragmentShader: o.copyCubeMap.fragmentShader,
  25327. depthWrite: !1,
  25328. depthTest: !1,
  25329. side: r.DoubleSide
  25330. }),
  25331. s = new r.BoxGeometry(y,y,y),
  25332. l = new r.Mesh(s,a),
  25333. t.add(l),
  25334. e = !0
  25335. }
  25336. for (var C = 0; C < 6; C++)
  25337. n.getCubeOrientationForCubeFace(C, c),
  25338. l.rotation.copy(c),
  25339. l.matrixWorldNeedsUpdate = !0,
  25340. l.updateMatrixWorld(),
  25341. a.uniforms.tDiffuse.value = h,
  25342. a.blending = m || r.NoBlending,
  25343. a.transparent = !!v,
  25344. void 0 !== A && null !== A || (A = 1),
  25345. a.uniforms.alpha.value = A,
  25346. a.needUpdate = !0,
  25347. u.activeCubeFace = C,
  25348. u.viewport.set(0, 0, f, g),
  25349. this.renderer.render(t, i, u, !1)
  25350. }
  25351. }(),
  25352. n.getLookAtForCubeFace = function(e, t) {
  25353. switch (e) {
  25354. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25355. t.set(1, 0, 0);
  25356. break;
  25357. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25358. t.set(-1, 0, 0);
  25359. break;
  25360. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25361. t.set(0, 1, 0);
  25362. break;
  25363. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25364. t.set(0, -1, 0);
  25365. break;
  25366. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25367. t.set(0, 0, 1);
  25368. break;
  25369. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25370. t.set(0, 0, -1)
  25371. }
  25372. }
  25373. ,
  25374. n.getCubeOrientationForCubeFace = function(e, t) {
  25375. switch (e) {
  25376. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25377. t.set(0, -Math.PI / 2, 0);
  25378. break;
  25379. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25380. t.set(0, Math.PI / 2, 0);
  25381. break;
  25382. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25383. t.set(Math.PI / 2, Math.PI, 0);
  25384. break;
  25385. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25386. t.set(-Math.PI / 2, Math.PI, 0);
  25387. break;
  25388. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25389. t.set(0, -Math.PI, 0);
  25390. break;
  25391. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25392. t.set(0, 0, 0)
  25393. }
  25394. }
  25395. ,
  25396. t.exports = n
  25397. }
  25398. , {
  25399. "../enum/GLCubeFaces": 25,
  25400. "../enum/GLTextureType": 26,
  25401. "../enum/SceneRendererEvents": 43,
  25402. "../exception/BasicException": 55,
  25403. "../exception/RendererCreationException": 57,
  25404. "../settings": 166,
  25405. "../shaders": 167,
  25406. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25407. "../util/browser": 182,
  25408. /************************************************************************************************************************************************/
  25409. events: 202,
  25410. three: 217
  25411. }],
  25412. 159: [function(e, t, i) {
  25413. "use strict";
  25414. function n(e) {
  25415. this.messenger = new a(e),
  25416. this.clientKey = null
  25417. }
  25418. var r = e("../util/ajax")
  25419. , o = e("./PostMessageType")
  25420. , a = e("./postmessage")
  25421. , s = e("./VersionInfo")
  25422. , l = e("events").EventEmitter
  25423. , c = window.location.origin + "/api/v1/user/";
  25424. n.prototype = Object.create(l.prototype),
  25425. n.prototype.bindEvents = function() {
  25426. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25427. }
  25428. ,
  25429. n.prototype.waitForConnection = function() {
  25430. var e = new Promise(function(e, t) {
  25431. this.messenger.on(o.CONNECT, function(i) {
  25432. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25433. }
  25434. .bind(this))
  25435. }
  25436. .bind(this));
  25437. return e
  25438. }
  25439. ,
  25440. n.prototype.onConnectionReceived = function(e) {
  25441. return this.messenger.setTarget(e.source, e.origin),
  25442. this.verifyConnection(e).then(function(t, i) {
  25443. this.messenger.send({
  25444. type: o.ACCEPT,
  25445. toId: e.fromId,
  25446. warning: i
  25447. }),
  25448. this.clientKey = t,
  25449. this.messenger.removeAllListeners(o.CONNECT),
  25450. this.bindEvents()
  25451. }
  25452. .bind(this), function(t) {
  25453. this.messenger.send({
  25454. type: o.REJECT,
  25455. toId: e.fromId,
  25456. reason: t
  25457. }),
  25458. this.messenger.setTarget()
  25459. }
  25460. .bind(this))
  25461. }
  25462. ,
  25463. n.prototype.verifyConnection = function(e) {
  25464. return new Promise(function(t, i) {
  25465. var n;
  25466. if (s.isDeprecated(e.sdkVersion))
  25467. n = "这个版本正在被弃用";
  25468. else if (!s.isSupported(e.sdkVersion))
  25469. return i("不支持此版本的SDK");
  25470. var o = {
  25471. cache: !1,
  25472. headers: {
  25473. "X-port-Application-Key": e.applicationKey,
  25474. "X-port-Referrer": e.origin
  25475. }
  25476. };
  25477. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25478. }
  25479. )
  25480. }
  25481. ,
  25482. n.prototype.onMessageReceived = function(e) {
  25483. if (this.validateClientApplicationKey(e.applicationKey)) {
  25484. var t = this;
  25485. e.onDone = function(i) {
  25486. i.toId = e.fromId,
  25487. i.uid = e.uid,
  25488. i.type = o.RESPONSE,
  25489. t.messenger.send(i)
  25490. }
  25491. ,
  25492. this.emit(o.ACTION, e)
  25493. }
  25494. }
  25495. ,
  25496. n.prototype.validateClientApplicationKey = function(e) {
  25497. return this.clientKey === e
  25498. }
  25499. ,
  25500. n.prototype.sendEvent = function(e, t) {
  25501. this.messenger.send({
  25502. type: o.EVENT,
  25503. eventType: e,
  25504. eventData: t
  25505. })
  25506. }
  25507. ,
  25508. t.exports = n
  25509. }
  25510. , {
  25511. "../util/ajax": 181,
  25512. "./PostMessageType": 160,
  25513. "./VersionInfo": 163,
  25514. "./postmessage": 165,
  25515. events: 202
  25516. }],
  25517. 160: [function(e, t, i) {
  25518. "use strict";
  25519. t.exports = Object.freeze({
  25520. CONNECT: "postmessage.connect",
  25521. ACCEPT: "postmessage.accept",
  25522. REJECT: "postmessage.reject",
  25523. ACTION: "postmessage.action",
  25524. RESPONSE: "postmessage.response",
  25525. EVENT: "postmessage.event"
  25526. })
  25527. }
  25528. , {}],
  25529. 161: [function(e, t, i) {
  25530. "use strict";
  25531. t.exports = Object.freeze({
  25532. MOVE: "sdk.move",
  25533. ENTER_PANO: "sdk.enterpano",
  25534. MODEL_LOADED: "sdk.modelloaded"
  25535. })
  25536. }
  25537. , {}],
  25538. 162: [function(e, t, i) {
  25539. "use strict";
  25540. t.exports = Object.freeze({
  25541. FLY: "transition.fly",
  25542. FADEOUT: "transition.fade",
  25543. INSTANT: "transition.instant"
  25544. })
  25545. }
  25546. , {}],
  25547. 163: [function(e, t, i) {
  25548. "use strict";
  25549. t.exports = {
  25550. current: "1.0",
  25551. supported: ["1.0"],
  25552. deprecated: [],
  25553. isSupported: function(e) {
  25554. return this.supported.indexOf(e) !== -1
  25555. },
  25556. isDeprecated: function(e) {
  25557. return this.deprecated.indexOf(e) !== -1
  25558. },
  25559. isValid: function(e) {
  25560. return this.isSupported(e) || this.isDeprecated(e)
  25561. }
  25562. }
  25563. }
  25564. , {}],
  25565. 164: [function(e, t, i) {
  25566. (function(i) {
  25567. "use strict";
  25568. function n(e, t, i) {
  25569. e && (e = e.toLowerCase().trim());
  25570. var n = new I.UP.clone
  25571. , r = Math.PI / 3
  25572. , o = Math.PI / 2;
  25573. switch (e) {
  25574. case "left":
  25575. i.copy(t),
  25576. i.applyAxisAngle(n, o);
  25577. break;
  25578. case "right":
  25579. i.copy(t),
  25580. i.applyAxisAngle(n, -o);
  25581. break;
  25582. case "forwardleft":
  25583. i.copy(t),
  25584. i.applyAxisAngle(n, r);
  25585. break;
  25586. case "forwardright":
  25587. i.copy(t),
  25588. i.applyAxisAngle(n, -r);
  25589. break;
  25590. case "forward":
  25591. default:
  25592. i.copy(t)
  25593. }
  25594. return i
  25595. }
  25596. function r(e, t) {
  25597. if (e) {
  25598. var i = {
  25599. pano: e,
  25600. lookAtPoint: null,
  25601. duration: null,
  25602. maxDistanceOverride: null,
  25603. skipWarpingCheck: !1
  25604. };
  25605. this.player.flyToPano(i, function() {
  25606. t && t({
  25607. success: !0,
  25608. message: "Transition complete."
  25609. })
  25610. })
  25611. } else
  25612. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25613. t && t({
  25614. success: !1,
  25615. error: "Unable to find pano."
  25616. })
  25617. }
  25618. function o(e, t) {
  25619. var i = this.findRankedPano(e, t);
  25620. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25621. null)
  25622. }
  25623. function a(e, t) {
  25624. var i = this.findRankedtag(e, t);
  25625. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25626. null)
  25627. }
  25628. function s(e, t) {
  25629. t.copy(I.FORWARD),
  25630. e.getDirection(t)
  25631. }
  25632. function l(e) {
  25633. function t(e) {
  25634. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25635. return {
  25636. x: c.Math.radToDeg(t._x),
  25637. y: c.Math.radToDeg(t._y),
  25638. z: c.Math.radToDeg(t._z)
  25639. }
  25640. }
  25641. var i = function(e) {
  25642. return e.alignmentType !== m.ALIGNED ? null : {
  25643. x: e.position.x,
  25644. y: e.position.y,
  25645. z: e.position.z
  25646. }
  25647. };
  25648. return {
  25649. panos: e.panos.list.map(function(n) {
  25650. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25651. return {
  25652. uuid: n.id,
  25653. aligned: n.alignmentType === m.ALIGNED,
  25654. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25655. position: i(n),
  25656. rotation: t(n),
  25657. thumbnail: r
  25658. }
  25659. })
  25660. }
  25661. }
  25662. var c = e("three")
  25663. , h = e("./ApiHost")
  25664. , u = e("../util/logger")
  25665. , d = e("../util/common")
  25666. , p = e("../util/math")
  25667. , f = e("../enum/ModelManagerEvents")
  25668. , g = e("./PostMessageType")
  25669. , m = e("../enum/AlignmentType")
  25670. , v = e("../enum/Direction")
  25671. , A = e("./TransitionStyles")
  25672. , y = e("../util/panorama")
  25673. , C = e("../enum/GLCubeFaces")
  25674. , I = e("../enum/Vectors")
  25675. , E = e("../enum/Viewmode")
  25676. , b = e("../enum/WarpStyle")
  25677. , w = (e("../enum/Keys"),
  25678. e("../enum/PlayerEvents"))
  25679. , _ = e("../sdk/SdkEvents")
  25680. , I = e("../enum/Vectors")
  25681. , T = e("../enum/ControlEvents")
  25682. , x = e("../enum/RenderLayers")
  25683. , S = (e("../constants"),
  25684. e("../settings"))
  25685. , M = e("../lib/jpeg_encoder")
  25686. , R = new u(i)
  25687. , P = function() {
  25688. var e = function e() {
  25689. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25690. e.player.getDirection(e.playerDirection),
  25691. e.projectVectors();
  25692. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25693. if (e.angleTravelled += Math.abs(t),
  25694. e.angleTravelled >= Math.abs(e.angle)) {
  25695. if (e.active = !1,
  25696. e.onDone) {
  25697. var i = e.onDone;
  25698. i()
  25699. }
  25700. } else
  25701. e.lastFacingDirection.copy(e.playerDirection),
  25702. window.setTimeout(e, 4)
  25703. };
  25704. return e.active = !1,
  25705. e.angle = 0,
  25706. e.angleTravelled = 0,
  25707. e.playerDirection = new c.Vector3,
  25708. e.lastFacingDirection = new c.Vector3,
  25709. e.onDone = null,
  25710. e.player = null,
  25711. e.start = function(t, i, n, r) {
  25712. e.active = !0,
  25713. t && i && (i = 0),
  25714. e.angle = t || i,
  25715. e.xAngle = t,
  25716. e.yAngle = i,
  25717. e.angleTravelled = 0,
  25718. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25719. n.getDirection(e.playerDirection),
  25720. e.lastFacingDirection.copy(e.playerDirection),
  25721. e.projectVectors(),
  25722. e.onDone = r,
  25723. e.player = n,
  25724. e()
  25725. }
  25726. ,
  25727. e.projectVectors = function() {
  25728. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25729. e.lastFacingDirection.projectOnPlane(I.UP))
  25730. }
  25731. ,
  25732. e
  25733. }()
  25734. , O = function() {
  25735. var e = new c.Vector3;
  25736. return function(t) {
  25737. t ? (e.copy(t.position),
  25738. e.add(t.discPosition),
  25739. p.projectPositionToCanvas(e, this.player.camera, e),
  25740. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25741. }
  25742. }()
  25743. , L = function() {
  25744. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25745. }
  25746. , D = function() {
  25747. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25748. }
  25749. , N = function(e) {
  25750. var t = new c.Vector3;
  25751. return function(e) {
  25752. var i = this.player.getDirection();
  25753. t.copy(i);
  25754. var n = t.y;
  25755. t.y = 0,
  25756. t.normalize();
  25757. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25758. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25759. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25760. 0;
  25761. this.player.mode === E.DOLLHOUSE && (r = -r);
  25762. var o = L.call(this) - .1
  25763. , a = D.call(this) + .1
  25764. , s = r + e;
  25765. s > o ? s = o : s < a && (s = a);
  25766. var l = s - r;
  25767. return e > 0 && l < .01 && (l = 0),
  25768. e < 0 && l > -.01 && (l = 0),
  25769. l
  25770. }
  25771. }()
  25772. , B = function() {
  25773. var e = new c.Euler;
  25774. return function(t) {
  25775. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25776. {
  25777. position: {
  25778. x: t.position.x,
  25779. y: t.position.y,
  25780. z: t.position.z
  25781. },
  25782. rotation: {
  25783. x: c.Math.radToDeg(e.x),
  25784. y: c.Math.radToDeg(e.y),
  25785. z: 0
  25786. },
  25787. pano: t.currentPano ? t.currentPano.id : null,
  25788. mode: t.mode
  25789. }
  25790. }
  25791. }()
  25792. , F = null;
  25793. t.exports = {
  25794. init: function(e, t, i, n, r) {
  25795. V.init(e, t, i, r),
  25796. F = new Promise(function(e, t) {
  25797. i.on(w.Ready, function() {
  25798. e()
  25799. })
  25800. }
  25801. .bind(this));
  25802. var o = new h(window)
  25803. , a = o.waitForConnection();
  25804. a.then(function(e) {
  25805. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25806. });
  25807. var s = function() {
  25808. var e = Date.now();
  25809. return function() {
  25810. if (!(Date.now() - e < 100)) {
  25811. var t = B(i);
  25812. o.sendEvent(_.MOVE, {
  25813. state: t
  25814. }),
  25815. e = Date.now()
  25816. }
  25817. }
  25818. }();
  25819. i.on(w.Move, s),
  25820. i.on(w.ViewChanged, s),
  25821. n.on(f.ActiveModelChanged, function(e) {
  25822. function t(e) {
  25823. var t, i = e.newPano.id;
  25824. e.oldPano && (t = e.oldPano.id),
  25825. i !== t && o.sendEvent(_.ENTER_PANO, {
  25826. oldPano: t,
  25827. newPano: i
  25828. })
  25829. }
  25830. var i = e.model
  25831. , n = e.oldModel;
  25832. V.model = i,
  25833. a.then(function() {
  25834. o.sendEvent(_.MODEL_LOADED, {
  25835. metadata: l(i)
  25836. })
  25837. }),
  25838. n && n.panos.forEach(function(e) {
  25839. e.removeEventListener("enter", t)
  25840. }),
  25841. i.panos.forEach(function(e) {
  25842. e.on("enter", t)
  25843. })
  25844. })
  25845. }
  25846. };
  25847. var V = {
  25848. director: null,
  25849. player: null,
  25850. controls: null,
  25851. sceneRenderer: null,
  25852. model: null,
  25853. init: function(e, t, i, n) {
  25854. this.director = e,
  25855. this.player = i,
  25856. this.controls = t,
  25857. this.sceneRenderer = n
  25858. },
  25859. handleToObject: {},
  25860. objectToHandle: {},
  25861. handleCount: 0,
  25862. onMessageReceive: function(e) {
  25863. if (e) {
  25864. var t = e.targetFunction
  25865. , i = e.params
  25866. , n = e.onDone;
  25867. t && this[t] && this[t](i, n)
  25868. }
  25869. },
  25870. waitForInit: function(e, t) {
  25871. F.then(t.bind({
  25872. success: !0,
  25873. message: "Init complete."
  25874. }))
  25875. },
  25876. moveToPano: function(e, t) {
  25877. var i = new c.Euler(0,0,0,"YXZ")
  25878. , n = new c.Quaternion;
  25879. return function(e, t) {
  25880. var r = e.pano
  25881. , o = e.rotation
  25882. , a = e.transition;
  25883. if (!this.model)
  25884. return t({
  25885. success: !1,
  25886. error: "The model has not been loaded yet"
  25887. });
  25888. var s = this.model.panos.get(r);
  25889. if (!s)
  25890. return t({
  25891. success: !1,
  25892. error: r + " does not exist in this model"
  25893. });
  25894. if (!o)
  25895. return t({
  25896. sucess: !1,
  25897. erorr: o + " is not a valid rotation"
  25898. });
  25899. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25900. console.log(o.z);
  25901. var l = {
  25902. success: !0,
  25903. message: r
  25904. };
  25905. if (a === A.FADEOUT)
  25906. n.setFromEuler(i),
  25907. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25908. else {
  25909. var h, u;
  25910. a === A.INSTANT && (h = 0,
  25911. u = 0);
  25912. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25913. this.player.flyToPano({
  25914. pano: s,
  25915. lookAtPoint: d,
  25916. duration: h,
  25917. aimDuration: u
  25918. }, t.bind(this, l))
  25919. }
  25920. }
  25921. }(),
  25922. moveInDirection: function(e, t) {
  25923. var i = e.direction;
  25924. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25925. void (t && t({
  25926. success: !1,
  25927. error: "Invalid direction."
  25928. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25929. t(e ? {
  25930. success: !0,
  25931. message: "moved " + i
  25932. } : {
  25933. success: !1,
  25934. error: "Cannot move in direction: " + i
  25935. })
  25936. })
  25937. },
  25938. getPose: function(e, t) {
  25939. this.player.camera.position,
  25940. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25941. return t({
  25942. success: !0,
  25943. message: B(this.player)
  25944. })
  25945. },
  25946. takeScreenShot: function() {
  25947. var e = new c.PerspectiveCamera
  25948. , t = new c.WebGLRenderTarget;
  25949. return function(i, n) {
  25950. if (!i.resolution)
  25951. return n({
  25952. success: !1,
  25953. error: "An invalid resolution was specified"
  25954. });
  25955. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25956. var r = this.sceneRenderer.renderer.getSize();
  25957. i.resolution.width = r.width,
  25958. i.resolution.height = r.height
  25959. }
  25960. e.layers.set(x.DEFAULT),
  25961. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25962. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25963. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25964. var o = i.resolution.width
  25965. , a = i.resolution.height
  25966. , s = o / a;
  25967. e.position.copy(this.sceneRenderer.camera.position),
  25968. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25969. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25970. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25971. t.setSize(o, a),
  25972. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25973. var l = new Uint8Array(o * a * 4);
  25974. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25975. var c = M.encode({
  25976. data: l,
  25977. width: o,
  25978. height: a,
  25979. heading: 180,
  25980. pitch: 0
  25981. }, {
  25982. quality: 75,
  25983. flipY: !0
  25984. })
  25985. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25986. n({
  25987. success: !0,
  25988. message: h
  25989. })
  25990. }
  25991. }(),
  25992. findRankedPano: function(e, t) {
  25993. var i = new c.Vector3
  25994. , r = new c.Vector3;
  25995. return function(e, t) {
  25996. s(this.player, r),
  25997. n(t, r, i);
  25998. var o = this.player.rankedPanoInDirection(e, i);
  25999. if (o) {
  26000. var a = this.objectToHandle[o.id];
  26001. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  26002. this.handleToObject[a] = o),
  26003. a
  26004. }
  26005. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  26006. -1
  26007. }
  26008. }(),
  26009. findRankedtag: function(e, t) {
  26010. var i = new c.Vector3
  26011. , r = new c.Vector3;
  26012. return function(e, t) {
  26013. s(this.player, r),
  26014. n(t, r, i);
  26015. var o = this.player.rankedtagInDirection(e, i);
  26016. if (o) {
  26017. var a = this.objectToHandle[o.sid];
  26018. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  26019. this.handleToObject[a] = o),
  26020. a
  26021. }
  26022. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  26023. -1
  26024. }
  26025. }(),
  26026. clickNearesttag: function(e) {
  26027. this.clickRankedtag(0, e)
  26028. },
  26029. clickRankedtag: function(e, t) {
  26030. var i = a.call(this, e, t);
  26031. i && O.call(this, i)
  26032. },
  26033. clickNearestPano: function(e, t) {
  26034. this.clickRankedPano(0, e, t)
  26035. },
  26036. clickRankedPano: function(e, t, i) {
  26037. var n = o.call(this, e, t);
  26038. n ? r.call(this, n, i) : i(null)
  26039. },
  26040. clickPano: function(e, t) {
  26041. var i = this.handleTable[e];
  26042. i ? r.call(this, i, t) : t(null)
  26043. },
  26044. rotateDirection: function() {
  26045. return function(e, t) {
  26046. var i = e.direction
  26047. , n = e.angle;
  26048. if (!P.active) {
  26049. var r = 0
  26050. , o = 0
  26051. , a = 0
  26052. , s = 0;
  26053. if (!n || isNaN(n))
  26054. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26055. void (t && t({
  26056. success: !1,
  26057. error: "Invalid rotation angle."
  26058. }));
  26059. if (this.player.mode === E.TRANSITIONING)
  26060. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26061. void (t && t({
  26062. success: !1,
  26063. error: "Cannot rotate while transitioning"
  26064. }));
  26065. if (i === v.RIGHT || i === v.LEFT)
  26066. i === v.RIGHT && (n = -n),
  26067. r = n > 0 ? -1 : 1,
  26068. a = n;
  26069. else {
  26070. if (i !== v.UP && i !== v.DOWN)
  26071. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26072. void (t && t({
  26073. success: !1,
  26074. error: "Invalid direction for rotation."
  26075. }));
  26076. if (this.player.mode === E.FLOORPLAN)
  26077. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26078. void (t && t({
  26079. success: !1,
  26080. error: "Cannot rotate " + i + " in floorplan mode"
  26081. }));
  26082. if (i === v.DOWN && (n = -n),
  26083. n = N.call(this, n),
  26084. 0 === n)
  26085. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26086. void (t && t({
  26087. success: !1,
  26088. error: "Already at maximum rotation in direction: " + i
  26089. }));
  26090. o = n > 0 ? 1 : -1,
  26091. s = n
  26092. }
  26093. var l = n;
  26094. n = c.Math.degToRad(n),
  26095. a = c.Math.degToRad(a),
  26096. s = c.Math.degToRad(s);
  26097. var h = this.controls.activeControl
  26098. , u = function() {
  26099. h.stopRotating(!0),
  26100. t && t({
  26101. success: !0,
  26102. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26103. })
  26104. };
  26105. h.startRotating(r, o),
  26106. P.start(a, s, this.player, u)
  26107. }
  26108. }
  26109. }(),
  26110. rotate: function() {
  26111. var e = new c.Vector3
  26112. , t = new c.Vector3;
  26113. return function(i, n) {
  26114. var r = i.xAngle
  26115. , o = i.yAngle;
  26116. if (!P.active) {
  26117. if (r = r || 0,
  26118. o = o || 0,
  26119. isNaN(r) || isNaN(o))
  26120. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26121. void (n && n({
  26122. success: !1,
  26123. error: "Invalid rotation angle."
  26124. }));
  26125. if (this.player.mode === E.TRANSITIONING)
  26126. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26127. void (n && n({
  26128. success: !1,
  26129. error: "Cannot rotate while transitioning"
  26130. }));
  26131. Math.abs(r) < .01 && (r = 0),
  26132. Math.abs(o) < .01 && (o = 0);
  26133. var a = o;
  26134. o = N.call(this, o),
  26135. r = -r;
  26136. var s = a > 0 ? "UP" : "DOWN";
  26137. if (!r && a && !o)
  26138. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26139. void (n && n({
  26140. success: !1,
  26141. error: "Already at maximum rotation in direction: " + s
  26142. }));
  26143. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26144. var l = o;
  26145. o = c.Math.degToRad(o),
  26146. r = c.Math.degToRad(r),
  26147. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26148. this.player.getDirection(e),
  26149. t.copy(e).applyAxisAngle(I.UP, r),
  26150. t.applyAxisAngle(I.RIGHT, o);
  26151. var h = (e.angleTo(t),
  26152. r > 0 ? -1 : r < 0 ? 1 : 0)
  26153. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26154. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26155. var d = this.controls.activeControl
  26156. , p = function() {
  26157. d.stopRotating(!0),
  26158. n && n({
  26159. success: !0,
  26160. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26161. })
  26162. };
  26163. d.startRotating(h, u),
  26164. P.start(r, o, this.player, p)
  26165. }
  26166. }
  26167. }(),
  26168. panCamera: function(e, t) {
  26169. function i(e) {
  26170. switch (r.removeAllListeners(T.AutoPanComplete),
  26171. r.removeAllListeners(T.AutoPanInterrupt),
  26172. r.removeAllListeners(T.AutoPanClamped),
  26173. e) {
  26174. case T.AutoPanInterrupt:
  26175. t({
  26176. success: !0,
  26177. message: "Camera panning interrupted."
  26178. });
  26179. break;
  26180. case T.AutoPanClamped:
  26181. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26182. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26183. return void t({
  26184. success: !1,
  26185. error: "Already at edge of current model bounds."
  26186. });
  26187. var i = "The view point is outside the bounds for the current model. ";
  26188. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26189. console.warn(i)
  26190. }
  26191. case T.AutoPanComplete:
  26192. t({
  26193. success: !0,
  26194. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26195. })
  26196. }
  26197. }
  26198. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26199. return t({
  26200. success: !1,
  26201. error: "Camera panning is not available in the current mode: " + this.player.mode
  26202. });
  26203. var n = e.position
  26204. , r = this.player.control;
  26205. r.setAutoPanPosition(n.x, n.z),
  26206. r.autoPan = !0;
  26207. var o = function(e, t) {
  26208. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26209. };
  26210. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26211. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26212. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26213. },
  26214. click: function(e, t) {
  26215. var i = e.x
  26216. , n = e.y
  26217. , r = e.percentage;
  26218. r === !0 && (i = i / 100 * $("#player").width(),
  26219. n = n / 100 * $("#player").height()),
  26220. this.player.handleInputStart(i, n),
  26221. this.player.updateIntersect(),
  26222. this.player.handleInputEnd(i, n)
  26223. },
  26224. mouseOver: function(e, t) {
  26225. var i = e.x
  26226. , n = e.y
  26227. , r = e.percentage;
  26228. r === !0 && (i = i / 100 * $("#player").width(),
  26229. n = n / 100 * $("#player").height()),
  26230. this.player.handleInputMove(i, n),
  26231. this.player.updateIntersect()
  26232. },
  26233. moveToMode: function(e, t) {
  26234. function i(e) {
  26235. t(e ? {
  26236. success: !1,
  26237. error: "Failed to load new mode: " + e
  26238. } : {
  26239. success: !0,
  26240. message: "Moved to new mode: " + n
  26241. })
  26242. }
  26243. var n = e.mode;
  26244. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26245. i()
  26246. }, function(e) {
  26247. i(e)
  26248. }) : t({
  26249. success: !1,
  26250. error: "Invalid mode selection"
  26251. })
  26252. }
  26253. }
  26254. }
  26255. ).call(this, "/js/sdk/automation.js")
  26256. }
  26257. , {
  26258. "../constants": 8,
  26259. "../enum/AlignmentType": 17,
  26260. "../enum/ControlEvents": 21,
  26261. "../enum/Direction": 22,
  26262. "../enum/GLCubeFaces": 25,
  26263. "../enum/Keys": 30,
  26264. "../enum/ModelManagerEvents": 33,
  26265. "../enum/PlayerEvents": 40,
  26266. "../enum/RenderLayers": 41,
  26267. "../enum/Vectors": 50,
  26268. "../enum/Viewmode": 51,
  26269. "../enum/WarpStyle": 52,
  26270. "../lib/jpeg_encoder": 94,
  26271. "../sdk/SdkEvents": 161,
  26272. "../settings": 166,
  26273. "../util/common": 185,
  26274. "../util/logger": 189,
  26275. "../util/math": 190,
  26276. "../util/panorama": 191,
  26277. "./ApiHost": 159,
  26278. "./PostMessageType": 160,
  26279. "./TransitionStyles": 162,
  26280. three: 217
  26281. }],
  26282. 165: [function(e, t, i) {
  26283. "use strict";
  26284. function n(e) {
  26285. this.sourceWindow = e,
  26286. this.targetWindow = null,
  26287. this.targetOrigin = null,
  26288. this.id = Math.floor(1e5 * Math.random()),
  26289. this.bindEvents()
  26290. }
  26291. var r = e("./PostMessageType")
  26292. , o = e("events").EventEmitter;
  26293. n.prototype = Object.create(o.prototype),
  26294. n.prototype.bindEvents = function() {
  26295. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26296. }
  26297. ,
  26298. n.prototype.setTarget = function(e, t) {
  26299. this.targetWindow = e,
  26300. this.targetOrigin = t
  26301. }
  26302. ,
  26303. n.prototype.onPostmessageReceived = function(e) {
  26304. var t = e.origin || e.originalEvent.origin
  26305. , i = e.source;
  26306. switch (e.data.type) {
  26307. case r.CONNECT:
  26308. break;
  26309. case r.RESPONSE:
  26310. if (this.id !== e.data.toId)
  26311. return;
  26312. default:
  26313. if (!this.validateMessageOrigin(t))
  26314. return
  26315. }
  26316. var n = e.data;
  26317. n.source = i,
  26318. n.origin = t,
  26319. n.timestamp = Date.now(),
  26320. this.emit(e.data.type, n)
  26321. }
  26322. ,
  26323. n.prototype.validateMessageOrigin = function(e) {
  26324. return "*" === this.targetOrigin || e === this.targetOrigin
  26325. }
  26326. ,
  26327. n.prototype.send = function(e) {
  26328. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26329. this.targetWindow.postMessage(e, this.targetOrigin))
  26330. }
  26331. ,
  26332. t.exports = n
  26333. }
  26334. , {
  26335. "./PostMessageType": 160,
  26336. events: 202
  26337. }],
  26338. 166: [function(e, t, i) {
  26339. "use strict";
  26340. var n = e("three")
  26341. , r = e("./util/browser")
  26342. , o = e("./enum/Viewmode")
  26343. , a = e("./enum/VROption")
  26344. , s = e("./enum/Colors")
  26345. , l = e("./enum/WarpStyle")
  26346. , c = e("./util/easing")
  26347. , h = e("./util/common")
  26348. , u = e("./util/showcase")
  26349. , d = e("./constants")
  26350. , p = {
  26351. debug: !1,
  26352. version: "2.25.6-0-gd87e5b1",
  26353. languageTag: r.valueFromHash("lang", null),
  26354. pageTitle: "四维虚拟漫游",
  26355. authorizationHeader: u.getAuthorizationHeader(),
  26356. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26357. logLevel: r.valueFromHash("log", 2),
  26358. skyboxRadius: 2500,
  26359. modelBoundsPadding: 5,
  26360. showNeighbors: !1,
  26361. brand: r.valueFromHash("brand", !0),
  26362. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26363. startHighlights: r.valueFromHash("hl", -1),
  26364. specialEdition: r.valueFromHash("bn", 0),
  26365. useWheel: r.valueFromHash("wh", !0),
  26366. crossOrigin: "anonymous",
  26367. fancierTransition: !1,
  26368. wireframe: !1,
  26369. skyboxWireframe: !1,
  26370. modelAlpha: 1,
  26371. highlightPanoSelection: !1,
  26372. showSweeps: !0,
  26373. showSkyboxes: !1,
  26374. showMesh: !0,
  26375. showFloors: !1,
  26376. showFloorDuration: 300,
  26377. showFloorDelay: 300,
  26378. hideFloorDuration: 300,
  26379. hideFloorDelay: 0,
  26380. reticuleOpacityTransitionTime: 250,
  26381. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26382. markerOpacityTransitionTime: 500,
  26383. guiAnimationSpeed: 250,
  26384. highlightAnimationDuration: 500,
  26385. modelComponentLoadSpinnerDelay: 150,
  26386. captureErrors: !1,
  26387. maxMobileTextures: 6,
  26388. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26389. startupFlyinDelay: 3e3,
  26390. dollhouseDefault: {
  26391. minDistance: 15,
  26392. maxDistance: 50,
  26393. minPolarAngle: n.Math.degToRad(10),
  26394. maxPolarAngle: n.Math.degToRad(90)
  26395. },
  26396. hideReticuleTimeout: 1e3,
  26397. analytics: {
  26398. inactivityThreshold: 30,
  26399. sessionTrackingRate: .15,
  26400. maxTrackedErrors: 20,
  26401. sessionDurationPingFrequency: 10,
  26402. sessionDurationTimeout: 15
  26403. },
  26404. flydown: {
  26405. movementEasing: "easeInOutQuad",
  26406. movementDelay: .001,
  26407. rotationEasing: "easeInOutQuad",
  26408. rotationDelay: .5,
  26409. modelTextureDelay: .75,
  26410. skyboxDelay: .75
  26411. },
  26412. transition: {
  26413. flySpeed: .001,
  26414. flyTime: 750,
  26415. flytimeMaxDistanceThreshold: 5,
  26416. flytimeDistanceMultiplier: 150,
  26417. aimTime: 1500,
  26418. aimSlowFactor: 1.5,
  26419. blur: 0.8,
  26420. movementEasing: "easeInOutQuad",
  26421. blendEasing: "easeInOutQuad",
  26422. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26423. },
  26424. show360Views: {
  26425. enabled: !0,
  26426. transitionTime: 1e3
  26427. },
  26428. quickstart: {
  26429. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26430. animation: 1400,
  26431. showTextDelay: 500,
  26432. fadeOutDelay: 3e3,
  26433. fovChange: 10
  26434. },
  26435. appConfig: {
  26436. webvr_version: null,
  26437. segment_key: null,
  26438. embedly_key: null,
  26439. branch_key: null,
  26440. keen_write_key: null,
  26441. keen_project_id: null
  26442. },
  26443. vr: {
  26444. enabled: !0,
  26445. allowWebVR: !1,
  26446. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26447. },
  26448. share: {
  26449. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26450. },
  26451. input: {
  26452. longTapThreshold: 200,
  26453. moveToleranceNDC: .08,
  26454. touchMoveThreshold: 25
  26455. },
  26456. help: {
  26457. modalStayDuration: 600
  26458. },
  26459. immersive: {
  26460. timeToShowAgain: 1250,
  26461. uiStayDuration: 600
  26462. },
  26463. tourInteraction: {
  26464. disabled: "0" === r.valueFromHash("tourcta", null),
  26465. showPauseButton: 1e3,
  26466. showModal: 1500,
  26467. allowNextClick: 200,
  26468. largeModal: "1" === r.valueFromHash("tourcta", null),
  26469. smallModal: "2" === r.valueFromHash("tourcta", null)
  26470. },
  26471. labels: {
  26472. enabled: !1,
  26473. hideUntilStart: !0,
  26474. fadeInDuration: 250,
  26475. fadeInDelay: 250,
  26476. fadeOutDuration: 250,
  26477. fadeOutDelay: 0,
  26478. zoomHideThreshhold: {
  26479. mobile: r.isSmallScreen() ? .45 : .6,
  26480. desktop: 2
  26481. },
  26482. zoomTruncateThreshhold: {
  26483. mobile: r.isSmallScreen() ? .35 : .45,
  26484. desktop: .85
  26485. },
  26486. minLengthForTruncate: 16,
  26487. truncateLength: 12,
  26488. truncateSuffix: "..."
  26489. },
  26490. tags: {
  26491. enabled: r.valueFromHash("mt", 1),
  26492. startup: {
  26493. hideUntilStart: !0,
  26494. fadeInDuration: 500,
  26495. fadeInDelay: 100
  26496. },
  26497. visibility: {
  26498. anyDistance: !0,
  26499. visibleDistance: 8,
  26500. cameraClearance: .1,
  26501. alphaTestLevel: .05,
  26502. hideViaFloor: !0,
  26503. hideOffScreenDisc: !1,
  26504. hideOffScreenObject: !1
  26505. },
  26506. disc: {
  26507. opacity: 1,
  26508. disabledOpacity: .5,
  26509. scale: {
  26510. nearBound: 1.5,
  26511. farBound: 4.8,
  26512. linkFarBound: !1,
  26513. linkPercent: 40,
  26514. maxSize: 80,
  26515. minSize: 40,
  26516. baseViewportSize: 800,
  26517. responsiveness: 100
  26518. }
  26519. },
  26520. pole: {
  26521. enabled: !0,
  26522. height: .5,
  26523. width: 2,
  26524. opacity: .5,
  26525. color: "white"
  26526. },
  26527. navigate: {
  26528. nearestPano: !0,
  26529. lineOfSight: !0,
  26530. reactivate: !0,
  26531. aimAt: "disc",
  26532. tiltTolerance: 25,
  26533. rotateSpeedFactor: .6
  26534. }
  26535. },
  26536. path: {
  26537. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26538. colorUp: s._desat(s.newBlue, .5),
  26539. colorDown: s._darken(s.newBlue, .35),
  26540. opacity: .5,
  26541. style: "ribbon",
  26542. height: .025,
  26543. ribbonWidth: .24,
  26544. outsideHeight: .5,
  26545. waypointRadius: .5,
  26546. waypointIndoorRadius: .24,
  26547. waypointPulse: 1e3,
  26548. typ: l.BLACK,
  26549. meshFree: r.valueFromHash("mf", 1),
  26550. mapGuides: r.valueFromHash("guides", !0),
  26551. fadeInTime: 400,
  26552. fadeOutTime: 300
  26553. },
  26554. warp: {
  26555. nearPanoDist: .1,
  26556. matchCam: !1,
  26557. blur: .33,
  26558. fastTime: 1500,
  26559. teleportTime: 1500,
  26560. outsideTime: 2e3,
  26561. lookAheadMax: .3,
  26562. lookAheadDist: 2.5,
  26563. softPushDist: .37,
  26564. softPushEnd: .3,
  26565. softBendAngle: 8,
  26566. softBendTilt: 4,
  26567. softBendEnd: .3,
  26568. doBurns: true, //r.valueFromHash("kb", !0),
  26569. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26570. minBurnsAngle: 35,
  26571. minDownAngle: -35,
  26572. maxTurnPerSec: 280,
  26573. maxAimPerSec: 35,
  26574. minRotation: 12,
  26575. maxAimRotation: 33.2,
  26576. turnFriction: .2,
  26577. flySpeed: .01,
  26578. minWarpTime: 1200,
  26579. warpInterruptionRedirectTime: 500,
  26580. tourStepDelay: r.valueFromHash("st", 0),
  26581. walkDelay: 0,
  26582. walkMaxDist: 50,
  26583. walkMinDist: .8,
  26584. walkSlideShowThreshhold: 3000,
  26585. walkExtraPanosDistance: .4,
  26586. timePerMeter: 1200,
  26587. motionLeadTime: 5000,
  26588. movementEasing: "easeInOutQuad",
  26589. blendEasing: "easeInOutQuad",
  26590. showBunny: !1,
  26591. loop: r.valueFromHash("lp", !1),
  26592. auto: r.valueFromHash("ts", -1),
  26593. eOrder: 'YXZ', //"YXZ",
  26594. stepFactor: .25,
  26595. brakeStrength: 2,
  26596. minBrakeAngle: .1,
  26597. maxBrakeAngle: 1.8,
  26598. climbEffort: 4
  26599. },
  26600. rotationFriction: .05,
  26601. rotationAccelerationInside: 4.5,
  26602. rotationAccelerationOutside: .15,
  26603. rotationAfterMoveMultiplier: 40,
  26604. rotationAfterMoveHistoryCount: 5,
  26605. panFriction: .09,
  26606. panAccelerationOutside: 60,
  26607. onload: r.valueFromHash("onload", o.PANORAMA),
  26608. zoomNearLimit: .1,
  26609. zoomFarLimit: 50,
  26610. navigation: {
  26611. panoScores: !1,
  26612. mouseDirection: !0,
  26613. filterStrictness: .75,
  26614. angleFactor: -30,
  26615. directionFactor: 10,
  26616. distanceFactor: -1,
  26617. optionalityFactor: 3
  26618. },
  26619. sdkInit: !1,
  26620. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26621. console: r.valueFromHash("console", !1),
  26622. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26623. panoramaNeighbourMaxDistance: 5,
  26624. panoFloorClickRadius: .35,
  26625. showScreenshotLocations: !1,
  26626. showAxis: !1,
  26627. showNeighbourRaycasts: !1,
  26628. colorMarkerOnLoad: !1,
  26629. colorMarkerByFloor: !1,
  26630. tiling: {
  26631. panoPreRenderRepeatDelay: 2500,
  26632. panoPreRenderDelay: 500,
  26633. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26634. tilingFlagNames: ["usetiles", "tiles"],
  26635. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26636. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26637. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26638. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26639. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26640. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26641. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26642. customCompression: r.valueFromHash("tilecustcomp", 0),
  26643. // mobileHighQualityOverride: !1,
  26644. mobileHighQualityOverride: 1,
  26645. allowUltraHighResolution: true
  26646. },
  26647. zoom: {
  26648. enabled: true,
  26649. forceOff: r.valueFromHash("nozoom", 0),
  26650. overridemax: r.valueFromHash("maxzoom", null),
  26651. overridemin: r.valueFromHash("minzoom", null),
  26652. max: d.highQualityMaxZoom,
  26653. min: 1,
  26654. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26655. activationThreshold: 1.1,
  26656. restoreTime: 500
  26657. },
  26658. profiling: {
  26659. enabled: r.valueFromHash("mem", !1)
  26660. }
  26661. };
  26662. p = h.deepExtend(p, d, {
  26663. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26664. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26665. panorama: {
  26666. transitionTime: 1e3,
  26667. modelAlpha: 0,
  26668. modelAlphaDelay: p.flydown.modelTextureDelay,
  26669. modelAlphaLength: 1,
  26670. skyboxOpacity: 1,
  26671. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26672. skyboxOpacityLength: .9,
  26673. fovLength: 1,
  26674. fovDelay: 0,
  26675. cameraMatrixDuration: .8,
  26676. cameraMatrixDelay: 0,
  26677. cameraMatrixEase: c.easeInCubic,
  26678. reticuleOpacity: 1,
  26679. markerOpacity: .3,
  26680. markerOpacityOnHover: 1
  26681. },
  26682. dollhouse: {
  26683. transitionTime: 1e3,
  26684. modelAlpha: 1,
  26685. modelAlphaDelay: 0,
  26686. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26687. skyboxOpacity: 0,
  26688. skyboxOpacityDelay: 0,
  26689. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26690. fovLength: 1,
  26691. fovDelay: 0,
  26692. cameraMatrixDuration: .8,
  26693. cameraMatrixDelay: .3,
  26694. cameraMatrixEase: c.easeInCubic,
  26695. reticuleOpacity: 1,
  26696. markerOpacity: 0,
  26697. markerOpacityOnHover: 0
  26698. },
  26699. floorplan: {
  26700. transitionTime: 1e3,
  26701. modelAlpha: 1,
  26702. modelAlphaDelay: 0,
  26703. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26704. skyboxOpacity: 0,
  26705. skyboxOpacityDelay: 0,
  26706. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26707. fovLength: 1,
  26708. fovDelay: 0,
  26709. cameraMatrixDuration: .5,
  26710. cameraMatrixDelay: 0,
  26711. cameraMatrixEase: c.easeOutCubic,
  26712. reticuleOpacity: 1,
  26713. markerOpacity: 0,
  26714. markerOpacityOnHover: 0,
  26715. cameraHeight: 50
  26716. },
  26717. transitioning: {
  26718. reticuleOpacity: 0,
  26719. markerOpacity: .3,
  26720. markerOpacityOnHover: 1
  26721. },
  26722. "floorplan-dollhouse": {
  26723. rotationDelay: 0,
  26724. rotationDuration: 1
  26725. },
  26726. "floorplan-panorama": {
  26727. rotationDelay: .5,
  26728. rotationDuration: 1
  26729. },
  26730. "dollhouse-panorama": {
  26731. rotationDelay: .5,
  26732. rotationDuration: 1
  26733. },
  26734. "dollhouse-floorplan": {
  26735. rotationDelay: 0,
  26736. rotationDuration: 1,
  26737. cameraMatrixDuration: 1.05,
  26738. cameraMatrixDelay: .5
  26739. },
  26740. "panorama-dollhouse": {
  26741. rotationDelay: 0,
  26742. rotationDuration: .5
  26743. },
  26744. "panorama-floorplan": {
  26745. transitionTime: 1500,
  26746. rotationDelay: 0,
  26747. rotationDuration: .5
  26748. }
  26749. }),
  26750. p.path.meshFree && (p.path.typ = l.WALK),
  26751. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26752. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26753. t.exports = p
  26754. }
  26755. , {
  26756. "./constants": 8,
  26757. "./enum/Colors": 19,
  26758. "./enum/VROption": 47,
  26759. "./enum/Viewmode": 51,
  26760. "./enum/WarpStyle": 52,
  26761. "./util/browser": 182,
  26762. "./util/common": 185,
  26763. "./util/easing": 186,
  26764. "./util/showcase": 193,
  26765. three: 217
  26766. }],
  26767. 167: [function(e, t, i) {
  26768. "use strict";
  26769. var n = e("three")
  26770. , r = e("./settings")
  26771. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26772. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26773. t.exports = {
  26774. basicTextured: {
  26775. uniforms: {
  26776. tDiffuse: {
  26777. type: "t",
  26778. value: null
  26779. },
  26780. alpha: {
  26781. type: "f",
  26782. value: 1
  26783. }
  26784. },
  26785. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26786. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26787. },
  26788. copyCubeMap: {
  26789. uniforms: {
  26790. tDiffuse: {
  26791. type: "t",
  26792. value: null
  26793. },
  26794. alpha: {
  26795. type: "f",
  26796. value: 1
  26797. }
  26798. },
  26799. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26800. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26801. },
  26802. cube: {
  26803. uniforms: {
  26804. map: {
  26805. type: "t",
  26806. value: null
  26807. },
  26808. opacity: {
  26809. type: "f",
  26810. value: 1
  26811. }
  26812. },
  26813. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26814. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26815. },
  26816. model: {
  26817. uniforms: {
  26818. map: {
  26819. type: "t",
  26820. value: null
  26821. },
  26822. modelAlpha: {
  26823. type: "f",
  26824. value: r.modelAlpha
  26825. },
  26826. opacity: {
  26827. type: "f",
  26828. value: 1
  26829. },
  26830. progress: {
  26831. type: "f",
  26832. value: 0
  26833. },
  26834. blackout: {
  26835. type: "i",
  26836. value: 0
  26837. },
  26838. pano0Map: {
  26839. type: "t",
  26840. value: null
  26841. },
  26842. pano0Position: {
  26843. type: "v3",
  26844. value: new n.Vector3
  26845. },
  26846. pano0Matrix: {
  26847. type: "m4",
  26848. value: new n.Matrix4
  26849. },
  26850. pano1Map: {
  26851. type: "t",
  26852. value: null
  26853. },
  26854. pano1Position: {
  26855. type: "v3",
  26856. value: new n.Vector3
  26857. },
  26858. pano1Matrix: {
  26859. type: "m4",
  26860. value: new n.Matrix4
  26861. }
  26862. },
  26863. vertexShader: o + `uniform vec3 pano0Position;
  26864. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26865. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26866. varying vec3 vWorldPosition0;
  26867. varying vec3 vWorldPosition1;
  26868. uniform int blackout;
  26869. void main() {
  26870. vUv = uv;
  26871. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26872. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26873. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26874. vWorldPosition0.x *= -1.0;
  26875. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26876. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26877. vWorldPosition1.x *= -1.0;
  26878. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26879. }`,
  26880. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26881. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26882. void main() {
  26883. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26884. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26885. vec4 colorFromPanos;
  26886. if (blackout == 5){
  26887. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26888. }else{
  26889. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26890. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26891. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26892. else if (blackout == 1) {
  26893. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26894. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26895. }
  26896. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26897. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26898. }
  26899. vec4 colorFromTexture = texture2D( map, vUv );
  26900. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26901. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26902. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26903. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26904. }`
  26905. },
  26906. hot:{
  26907. uniforms:{
  26908. color:{
  26909. type: "c",
  26910. value: new n.Color( 0xff2200 )
  26911. },
  26912. opac:{
  26913. type: "f",
  26914. value: 0
  26915. },
  26916. texture1:{
  26917. type: "t",
  26918. value: null
  26919. },
  26920. texture2:{
  26921. type: "t",
  26922. value: null
  26923. }
  26924. },
  26925. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26926. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26927. },
  26928. modelOutside: {
  26929. uniforms: {
  26930. map: {
  26931. type: "t",
  26932. value: null
  26933. },
  26934. opacity: {
  26935. type: "f",
  26936. value: 1
  26937. }
  26938. },
  26939. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26940. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26941. },
  26942. ribbon: {
  26943. uniforms: {
  26944. map: {
  26945. type: "t",
  26946. value: null
  26947. },
  26948. opacity: {
  26949. type: "f",
  26950. value: 1
  26951. },
  26952. color: {
  26953. type: "c",
  26954. value: new n.Color(r.path.color)
  26955. }
  26956. },
  26957. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26958. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26959. },
  26960. waypoint: {
  26961. uniforms: {
  26962. map: {
  26963. type: "t",
  26964. value: null
  26965. },
  26966. opacity: {
  26967. type: "f",
  26968. value: 1
  26969. },
  26970. pulse: {
  26971. type: "f",
  26972. value: 1
  26973. },
  26974. nearFade: {
  26975. type: "v2",
  26976. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26977. },
  26978. color: {
  26979. type: "c",
  26980. value: new n.Color(r.reticuleColor)
  26981. }
  26982. },
  26983. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26984. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26985. },
  26986. modelDebug: {
  26987. uniforms: {
  26988. map: {
  26989. type: "t",
  26990. value: null
  26991. },
  26992. modelAlpha: {
  26993. type: "f",
  26994. value: r.modelAlpha
  26995. },
  26996. depthmapRatio: {
  26997. type: "f",
  26998. value: 0
  26999. },
  27000. opacity: {
  27001. type: "f",
  27002. value: 1
  27003. },
  27004. progress: {
  27005. type: "f",
  27006. value: 0
  27007. },
  27008. considerOcclusion: {
  27009. type: "i",
  27010. value: r.fancierTransition
  27011. },
  27012. highlightPanoSelection: {
  27013. type: "i",
  27014. value: 0
  27015. },
  27016. useThirdPano: {
  27017. type: "i",
  27018. value: r.useThirdPano
  27019. },
  27020. pano0Map: {
  27021. type: "t",
  27022. value: null
  27023. },
  27024. pano0Depth: {
  27025. type: "t",
  27026. value: null
  27027. },
  27028. pano0Position: {
  27029. type: "v3",
  27030. value: new n.Vector3
  27031. },
  27032. pano0Matrix: {
  27033. type: "m4",
  27034. value: new n.Matrix4
  27035. },
  27036. pano0Weight: {
  27037. type: "f",
  27038. value: r.transition.pano0Weight
  27039. },
  27040. pano1Map: {
  27041. type: "t",
  27042. value: null
  27043. },
  27044. pano1Depth: {
  27045. type: "t",
  27046. value: null
  27047. },
  27048. pano1Position: {
  27049. type: "v3",
  27050. value: new n.Vector3
  27051. },
  27052. pano1Matrix: {
  27053. type: "m4",
  27054. value: new n.Matrix4
  27055. },
  27056. pano1Weight: {
  27057. type: "f",
  27058. value: r.transition.pano1Weight
  27059. },
  27060. pano2Map: {
  27061. type: "t",
  27062. value: null
  27063. },
  27064. pano2Depth: {
  27065. type: "t",
  27066. value: null
  27067. },
  27068. pano2Position: {
  27069. type: "v3",
  27070. value: new n.Vector3
  27071. },
  27072. pano2Matrix: {
  27073. type: "m4",
  27074. value: new n.Matrix4
  27075. },
  27076. pano2Weight: {
  27077. type: "f",
  27078. value: r.transition.pano2Weight
  27079. }
  27080. },
  27081. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27082. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27083. },
  27084. customDepth: {
  27085. uniforms: {
  27086. panoPosition: {
  27087. type: "v3",
  27088. value: new n.Vector3
  27089. }
  27090. },
  27091. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27092. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27093. },
  27094. skysphere: {
  27095. uniforms: {
  27096. radius: {
  27097. type: "f",
  27098. value: 0
  27099. }
  27100. },
  27101. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27102. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27103. },
  27104. tagDisc: {
  27105. uniforms: {
  27106. opacity: {
  27107. type: "f",
  27108. value: 0
  27109. },
  27110. color: {
  27111. type: "c",
  27112. value: new n.Color
  27113. },
  27114. bg: {
  27115. type: "t",
  27116. value: null
  27117. },
  27118. mask: {
  27119. type: "t",
  27120. value: null
  27121. }
  27122. },
  27123. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27124. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27125. }
  27126. }
  27127. }
  27128. , {
  27129. "./settings": 166,
  27130. three: 217
  27131. }],
  27132. 168: [function(e, t, i) {
  27133. (function(i) {
  27134. "use strict";
  27135. var n = e("three")
  27136. , r = (e("url"),
  27137. e("./util/ajax"))
  27138. , o = e("./settings")
  27139. , a = e("./util/logger")
  27140. , s = e("./util/math")
  27141. , l = e("./util/showcase")
  27142. , c = e("./objects/Panorama")
  27143. , h = new a(i)
  27144. , u = e("./model/Model")
  27145. , d = e("./shaders")
  27146. , p = e("./util/transitions")
  27147. , f = e("./objects/Chunk")
  27148. , g = e("./objects/Reticule")
  27149. , m = e("./objects/Skybox")
  27150. , v = e("./objects/Floor")
  27151. , A = e("./cameras/DollhouseCamera")
  27152. , y = e("./cameras/FloorplanCamera")
  27153. , C = e("./cameras/PanoramaCamera")
  27154. , I = e("./controls/DollhouseControls")
  27155. , E = e("./controls/FloorplanControls")
  27156. , b = e("./controls/PanoramaControls");
  27157. n.ImageUtils.crossOrigin = o.crossOrigin,
  27158. t.exports = {
  27159. shaders: d,
  27160. transitions: p,
  27161. Model: u,
  27162. Chunk: f,
  27163. Floor: v,
  27164. Skybox: m,
  27165. Reticule: g,
  27166. Panorama: c,
  27167. DollhouseCamera: A,
  27168. FloorplanCamera: y,
  27169. PanoramaCamera: C,
  27170. DollhouseControls: I,
  27171. FloorplanControls: E,
  27172. PanoramaControls: b,
  27173. getModel: function(e) {
  27174. if (!e.url)
  27175. throw 'getModel(): missing parameter "url"';
  27176. e.autoload = void 0 === e.autoload || e.autoload;
  27177. var t = l.parseSidUrl(e.url);
  27178. e.urlBase = t.urlBase,
  27179. e.urlModel = t.urlModel,
  27180. e.urlFiles = t.urlFiles;
  27181. var i = this._getPlatformError();
  27182. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27183. this._loadModel().then(this._buildModel.bind(this)))
  27184. },
  27185. _getPlatformError: function() {
  27186. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27187. },
  27188. _loadModel: function() {
  27189. return r.get(this.options.urlModel, {
  27190. responseType: "json",
  27191. prefetchFrom: "model",
  27192. auth: l.getAuthorizationHeader()
  27193. }).then(null, function() {
  27194. return h.warn("Model loading failed at initial metadata load"),
  27195. "loading-failed"
  27196. })
  27197. },
  27198. _buildModel: function(e) {
  27199. e = l.normalizeModeldata(e, s);
  27200. var t = new u(this.options,e);
  27201. return this.options.autoload ? t.load(!0) : $.when(t)
  27202. }
  27203. }
  27204. }
  27205. ).call(this, "/js/showcase.js")
  27206. }
  27207. , {
  27208. "./cameras/DollhouseCamera": 5,
  27209. "./cameras/FloorplanCamera": 6,
  27210. "./cameras/PanoramaCamera": 7,
  27211. "./controls/DollhouseControls": 10,
  27212. "./controls/FloorplanControls": 11,
  27213. "./controls/PanoramaControls": 13,
  27214. "./model/Model": 139,
  27215. "./objects/Chunk": 144,
  27216. "./objects/Floor": 146,
  27217. "./objects/Panorama": 148,
  27218. "./objects/Reticule": 149,
  27219. "./objects/Skybox": 152,
  27220. "./settings": 166,
  27221. "./shaders": 167,
  27222. "./util/ajax": 181,
  27223. "./util/logger": 189,
  27224. "./util/math": 190,
  27225. "./util/showcase": 193,
  27226. "./util/transitions": 195,
  27227. three: 217,
  27228. url: 208
  27229. }],
  27230. 169: [function(e, t, i) {
  27231. "use strict";
  27232. function n() {
  27233. var e = {
  27234. renderTarget: null,
  27235. inUse: !1,
  27236. size: -1,
  27237. pano: null
  27238. };
  27239. return e
  27240. }
  27241. function r(e) {
  27242. M.push(e)
  27243. }
  27244. function o(e) {
  27245. var t = n();
  27246. return t.inUse = !0,
  27247. t.size = e,
  27248. r(t),
  27249. t
  27250. }
  27251. function a(e) {
  27252. for (var t = 0; t < M.length; t++) {
  27253. var i = M[t];
  27254. if (!i.inUse && i.size === e)
  27255. return i.inUse = !0,
  27256. i
  27257. }
  27258. return null
  27259. }
  27260. function s(e) {
  27261. for (var t = 0; t < M.length; t++) {
  27262. var i = M[t];
  27263. if (i.renderTarget === e)
  27264. return i.inUse = !1,
  27265. !0
  27266. }
  27267. return !1
  27268. }
  27269. function l() {
  27270. this.tileDirectory = {},
  27271. this.activeRenderTargetDescriptors = {},
  27272. this.activePanos = [],
  27273. this.panoLODDescriptors = {},
  27274. this.panoDescriptors = {},
  27275. this.tileTrees = {},
  27276. this.sceneRenderer = null,
  27277. this.tileDownloader = null,
  27278. this.forceQueue = [],
  27279. this.uploadQueues = {},
  27280. this.uploadInterval = null,
  27281. this.uploadIntervalCancelled = !1,
  27282. this.usingTileOverlay = !1,
  27283. this.overlayTilesLoaded = !1,
  27284. this.overlayTileBase = null,
  27285. this.overlayTilesBasic = {},
  27286. this.overlayTilesEnhanced = {},
  27287. this.zoomRenderTarget = null,
  27288. this.zoomPano = null,
  27289. this.zoomingActive = !1,
  27290. this.zoomPanoId = null,
  27291. this.zoomPanoRenderingDisabled = !1,
  27292. this.direction = new h.Vector3,
  27293. this.initTime = -1,
  27294. this.maxBaseUploadsPerFrame = x,
  27295. this.maxNonBaseUploadsPerFrame = T
  27296. }
  27297. function c() {
  27298. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27299. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27300. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27301. }
  27302. var h = e("three")
  27303. , u = e("../exception/BasicException")
  27304. , d = e("../settings")
  27305. , p = e("../enum/PanoSizeClass")
  27306. , f = (e("../objects/Panorama"),
  27307. e("../enum/PanoRendererEvents"))
  27308. , g = e("../enum/SceneRendererEvents")
  27309. , m = e("../enum/TileDownloaderEvents")
  27310. , v = e("../enum/Vectors")
  27311. , A = (e("../enum/GLCubeFaces"),
  27312. e("../objects/Panorama"),
  27313. e("./TileTree"))
  27314. , y = (e("./TileDownloader"),
  27315. e("./TilePrioritizer"))
  27316. , C = e("./TileUtils")
  27317. , p = e("../enum/PanoSizeClass")
  27318. , I = (e("../util/browser"),
  27319. e("../util/panorama"))
  27320. , E = e("events").EventEmitter
  27321. , b = !1
  27322. , w = d.tiling.uploadIntervalDelay
  27323. , _ = d.tiling.initialIntervalDelay
  27324. , T = d.tiling.maxNonBaseUploadsPerFrame
  27325. , x = d.tiling.maxBaseUploadsPerFrame
  27326. , S = {
  27327. Base: 0,
  27328. Remaining: 1
  27329. }
  27330. , M = [];
  27331. l.prototype = Object.create(E.prototype),
  27332. l.prototype.init = function(e, t, i) {
  27333. this.sceneRenderer = e,
  27334. this.tileDownloader = t,
  27335. this.qualityManager = i,
  27336. this.bindEvents(),
  27337. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27338. this.initTime = performance.now()
  27339. }
  27340. ,
  27341. l.prototype.getActivePanoTextures = function(e) {
  27342. e = e || [];
  27343. for (var t = 0; t < M.length; t++) {
  27344. var i = M[t];
  27345. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27346. }
  27347. }
  27348. ,
  27349. l.prototype.hasQueuedTiles = function() {
  27350. var e = this.peekNextFromUploadQueue();
  27351. return null !== e && void 0 !== e
  27352. }
  27353. ,
  27354. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27355. return this.activeRenderTargetDescriptors[e]
  27356. }
  27357. ,
  27358. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27359. this.activeRenderTargetDescriptors[e] = t
  27360. }
  27361. ,
  27362. l.prototype.loadOverlayTiles = function() {
  27363. if (0 !== d.tiling.overlayStyle) {
  27364. var e = 0
  27365. , t = function(t, n, r) {
  27366. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27367. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27368. e++,
  27369. e === i.length && (this.overlayTilesLoaded = !0)
  27370. }
  27371. .bind(this)
  27372. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27373. i.forEach(function(e) {
  27374. this.tileDownloader.loadImage(e[0], 0, e[1])
  27375. }
  27376. .bind(this)),
  27377. this.usingTileOverlay = !0
  27378. } else
  27379. this.usingTileOverlay = !1
  27380. }
  27381. ,
  27382. l.prototype.bindEvents = function() {
  27383. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27384. }
  27385. ,
  27386. l.prototype.setupZoomRenderTarget = function() {
  27387. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27388. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27389. return;
  27390. var e = this.zoomRenderTarget;
  27391. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27392. e) {
  27393. var t = e.width
  27394. , i = this.zoomRenderTarget.width;
  27395. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27396. e.texture.dispose(),
  27397. e.texture.loaded = !1,
  27398. e.texture.version = 0,
  27399. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27400. e.texture = null
  27401. }
  27402. this.zoomPanoRenderingDisabled = !1
  27403. } else
  27404. this.zoomPanoRenderingDisabled = !0
  27405. }
  27406. ,
  27407. l.prototype.enableUltraHighQualityMode = function(e) {
  27408. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27409. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27410. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27411. t && (this.qualityManager.enableUltraHighQualityMode(),
  27412. this.setupZoomRenderTarget(),
  27413. e())
  27414. }
  27415. .bind(this))
  27416. }
  27417. }
  27418. ,
  27419. l.prototype.activateTiledPano = function(e, t, i) {
  27420. i && this.clearAllQueuedUploads();
  27421. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27422. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27423. this.linkAllTilesAndNodes(e);
  27424. var r = this.getActiveRenderTargetDescriptor(e.id)
  27425. , l = t;
  27426. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27427. !r || l !== r.size) {
  27428. if (r && s(r.renderTarget),
  27429. r = a(l),
  27430. !r) {
  27431. var c = this.initTiledPano(l, !1);
  27432. r = o(c.width),
  27433. r.renderTarget = c
  27434. }
  27435. r.pano = e,
  27436. this.resetPanoDescriptor(e.id),
  27437. this.resetPanoLODDescriptors(e.id),
  27438. this.resetRenderStatus(e.id, !0, !0)
  27439. }
  27440. this.setActiveRenderTargetDescriptor(e.id, r);
  27441. var h = i ? 0 : 1;
  27442. return this.updateActivePanos(e, h),
  27443. r.renderTarget
  27444. }
  27445. ,
  27446. l.prototype.deactivateTiledPano = function(e) {
  27447. var t = this.getActiveRenderTargetDescriptor(e.id);
  27448. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27449. this.setActiveRenderTargetDescriptor(e.id, null);
  27450. var i = this.getUploadQueueForPano(e.id);
  27451. this.clearUploadQueue(i),
  27452. this.updateActivePanos()
  27453. }
  27454. ,
  27455. l.prototype.updateActivePanos = function() {
  27456. var e = [];
  27457. return function(t, i) {
  27458. e.length = 0;
  27459. for (var n = 0; n < this.activePanos.length; n++) {
  27460. t && e.length === i && e.push(t);
  27461. var r = this.activePanos[n]
  27462. , o = this.getActiveRenderTargetDescriptor(r.id);
  27463. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27464. }
  27465. t && i >= e.length && e.push(t),
  27466. this.activePanos.length = 0,
  27467. this.activePanos.push.apply(this.activePanos, e)
  27468. }
  27469. }(),
  27470. l.prototype.getActivePanoCount = function() {
  27471. return this.activePanos.length
  27472. }
  27473. ,
  27474. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27475. var r = null;
  27476. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27477. for (var o = function(e, n, r, o) {
  27478. i && (n.tile.zoomUploaded = !1),
  27479. t && (n.tile.uploaded = !1)
  27480. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27481. var s = this.getTileTree(e, a);
  27482. s.breadthFirst({
  27483. callback: o.bind(this, a),
  27484. minLevel: r
  27485. })
  27486. }
  27487. }
  27488. ,
  27489. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27490. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27491. t.tile.zoomUploaded = t.tile.uploaded,
  27492. t.zoomCovered = t.covered
  27493. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27494. var r = this.getTileTree(e, n);
  27495. r.breadthFirst({
  27496. callback: i.bind(this, n),
  27497. maxLevel: t
  27498. })
  27499. }
  27500. }
  27501. ,
  27502. l.prototype.renderPanoTiles = function() {
  27503. var e = [];
  27504. return function(t, i, n, r) {
  27505. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27506. i = i || this.direction || v.FORWARD;
  27507. var o = this.getActiveRenderTargetDescriptor(t);
  27508. if (!this.isRenderTargetDescriptorValid(o))
  27509. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27510. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27511. var s = this.getTileTree(t, a);
  27512. e.length = 0,
  27513. s.breadthFirst({
  27514. saveVisited: e
  27515. });
  27516. for (var l = 0; l < e.length; l++) {
  27517. var c = e[l];
  27518. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27519. }
  27520. }
  27521. this.updateDirection(i)
  27522. }
  27523. }(),
  27524. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27525. return e && e.renderTarget
  27526. }
  27527. ,
  27528. l.prototype.isPanoActive = function(e) {
  27529. var t = this.getActiveRenderTargetDescriptor(e);
  27530. return this.isRenderTargetDescriptorValid(t)
  27531. }
  27532. ,
  27533. l.prototype.isPanoZoomed = function(e) {
  27534. return this.zoomingActive && this.zoomPanoId === e
  27535. }
  27536. ,
  27537. l.prototype.initTileTree = function(e, t, i) {
  27538. var n = this.tileTrees[e];
  27539. n || (n = [],
  27540. this.tileTrees[e] = n);
  27541. var r = n[t];
  27542. if (!r) {
  27543. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27544. r = new A(C.TILE_SIZE,o),
  27545. n[t] = r
  27546. }
  27547. }
  27548. ,
  27549. l.prototype.getTileTree = function(e, t) {
  27550. var i = this.tileTrees[e];
  27551. if (!i)
  27552. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27553. var n = i[t];
  27554. if (!n)
  27555. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27556. return n
  27557. }
  27558. ,
  27559. l.prototype.initTiledPano = function(e, t) {
  27560. var i = this.sceneRenderer.renderer
  27561. , n = (i.context,
  27562. new h.WebGLRenderTargetCube(e,e,{
  27563. stencilBuffer: !1
  27564. }))
  27565. , r = new h.CubeTexture([]);
  27566. n.texture = r,
  27567. r.image = [null, null, null, null, null, null],
  27568. r.flipY = !0,
  27569. t ? (r.generateMipmaps = !0,
  27570. r.magFilter = h.LinearFilter,
  27571. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27572. r.magFilter = h.LinearFilter,
  27573. r.minFilter = h.LinearFilter),
  27574. r.format = h.RGBAFormat,
  27575. i.setRenderTarget(n),
  27576. i.setRenderTarget(null);
  27577. var o = i.properties.get(r);
  27578. return o.__image__webglTextureCube = o.__webglTexture,
  27579. n
  27580. }
  27581. ,
  27582. l.prototype.getUploadQueueForPano = function(e) {
  27583. var t = this.uploadQueues[e];
  27584. return t || (t = [],
  27585. this.uploadQueues[e] = t),
  27586. t
  27587. }
  27588. ,
  27589. l.prototype.isTileUploaded = function(e) {
  27590. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27591. }
  27592. ,
  27593. l.prototype.setUploaded = function(e, t) {
  27594. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27595. }
  27596. ,
  27597. l.prototype.queueTileUpload = function(e, t, i) {
  27598. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27599. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27600. var r = this.getUploadQueueForPano(e.panoId);
  27601. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27602. e.uploadQueued = !0,
  27603. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27604. }
  27605. }
  27606. ,
  27607. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27608. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27609. }
  27610. ,
  27611. l.prototype.getTopUploadQueue = function() {
  27612. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27613. for (var n = 0; n < this.activePanos.length; n++)
  27614. if (e = this.activePanos[n],
  27615. t = this.getUploadQueueForPano(e.id),
  27616. t.length > 0)
  27617. switch (i) {
  27618. case S.Base:
  27619. if (0 === t[0].level)
  27620. return t;
  27621. break;
  27622. case S.Remaining:
  27623. return t
  27624. }
  27625. return null
  27626. }
  27627. ,
  27628. l.prototype.getNextFromUploadQueue = function() {
  27629. var e = function(e) {
  27630. var t = e.shift();
  27631. return t.uploadQueued = !1,
  27632. t
  27633. };
  27634. return function() {
  27635. if (this.forceQueue.length > 0)
  27636. return e(this.forceQueue);
  27637. var t = this.getTopUploadQueue();
  27638. return t && t.length > 0 ? e(t) : null
  27639. }
  27640. }(),
  27641. l.prototype.peekNextFromUploadQueue = function() {
  27642. if (this.forceQueue.length > 0)
  27643. return this.forceQueue[0];
  27644. var e = this.getTopUploadQueue();
  27645. return e && e.length > 0 ? e[0] : null
  27646. }
  27647. ,
  27648. l.prototype.clearAllQueuedUploads = function() {
  27649. this.clearAllUploadQueues(null, 0)
  27650. }
  27651. ,
  27652. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27653. this.clearAllUploadQueues(e, 0)
  27654. }
  27655. ,
  27656. l.prototype.clearAllUploadQueues = function(e, t) {
  27657. if (e)
  27658. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27659. this.clearUploadQueue(this.forceQueue, t, e);
  27660. else {
  27661. for (var i = 0; i < this.activePanos.length; i++) {
  27662. var n = this.activePanos[i];
  27663. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27664. }
  27665. this.clearUploadQueue(this.forceQueue, t)
  27666. }
  27667. }
  27668. ,
  27669. l.prototype.clearUploadQueue = function(e, t, i) {
  27670. void 0 !== t && null !== t || (t = 0);
  27671. for (var n = 0; n < e.length; ) {
  27672. var r = e[n]; //切换场景导览的时候卡住了,一直报错 r.tile undefined???
  27673. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27674. e.splice(n, 1)) : n++
  27675. }
  27676. }
  27677. ,
  27678. l.prototype.refreshUploadInterval = function() {
  27679. var e = null;
  27680. return function(t) {
  27681. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27682. null !== t && void 0 !== t || (t = w),
  27683. b || (t = _),
  27684. this.uploadInterval = window.setTimeout(e, t),
  27685. this.uploadIntervalDelay = t)
  27686. }
  27687. }(),
  27688. l.prototype.update = function() {
  27689. var e = performance.now()
  27690. , t = 0;
  27691. return function() {
  27692. this.uploadIntervalCancelled = !0,
  27693. window.clearTimeout(this.uploadInterval),
  27694. this.uploadInterval = null;
  27695. var i = performance.now() - e;
  27696. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27697. e = performance.now()),
  27698. t++
  27699. }
  27700. }(),
  27701. l.prototype.updateUploadQueue = function(e, t) {
  27702. e || (e = 1);
  27703. for (var i = 0, n = 0; ; ) {
  27704. if (n >= t || i >= e)
  27705. break;
  27706. var r = this.getNextFromUploadQueue();
  27707. if (!r)
  27708. break;
  27709. if (0 !== r.level ? i++ : n++,
  27710. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27711. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27712. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27713. }
  27714. }
  27715. }
  27716. ,
  27717. l.prototype.updateDirection = function(e) {
  27718. if (e = e || this.direction) {
  27719. this.direction = e;
  27720. for (var t = 0; t < this.activePanos.length; t++) {
  27721. var i = this.activePanos[t]
  27722. , n = this.getUploadQueueForPano(i.id);
  27723. y.sortPanoTiles(n, i, this.direction)
  27724. }
  27725. }
  27726. }
  27727. ,
  27728. l.prototype.uploadTile = function() {
  27729. var e = {}
  27730. , t = (new h.Vector4,
  27731. d.tiling.overlayStyle);
  27732. return function(i, n) {
  27733. var r = i.panoId
  27734. , o = i.image
  27735. , a = i.tileSize
  27736. , s = i.panoSize
  27737. , l = i.tileIndex
  27738. , c = (i.faceTileIndex,
  27739. i.totalTiles)
  27740. , u = (i.face,
  27741. i.tileX)
  27742. , d = i.tileY
  27743. , p = !0
  27744. , g = !1
  27745. , m = (this.getPanoDescriptor(r),
  27746. this.getPanoLODDescriptor(r, s))
  27747. , v = this.getActiveRenderTargetDescriptor(r)
  27748. , A = v.renderTarget
  27749. , y = v.size;
  27750. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27751. y = this.qualityManager.getMaxZoomPanoSize()),
  27752. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27753. g = !1),
  27754. n || (this.anyUploaded(i.node) && (p = !1,
  27755. g = !0),
  27756. this.isTileUploaded(i) && (p = !1,
  27757. g = !1)),
  27758. p) {
  27759. var C = u * a
  27760. , I = d * a
  27761. , E = a / s * y
  27762. , b = C / s * y
  27763. , w = I / s * y;
  27764. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27765. var _ = e[a];
  27766. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27767. 1 === t || 2 === t) {
  27768. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27769. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27770. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27771. } else
  27772. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27773. m.uploadCount++,
  27774. this.emit(f.TileRenderSuccess, r, s, l, c),
  27775. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27776. this.setUploaded(i, !0),
  27777. this.addCoverageForNode(i.node)
  27778. } else
  27779. this.setUploaded(i, !1);
  27780. return i.uploadAttempted || (m.uploadAttempts++,
  27781. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27782. i.uploadAttempted = !0,
  27783. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27784. g
  27785. }
  27786. }(),
  27787. l.prototype.linkTileAndNode = function(e, t) {
  27788. t.tile = e,
  27789. e.node = t
  27790. }
  27791. ,
  27792. l.prototype.linkAllTilesAndNodes = function(e) {
  27793. for (var t = function(t, i, n, r, o) {
  27794. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27795. this.linkTileAndNode(a, n)
  27796. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27797. var n = this.getTileTree(e.id, i);
  27798. n.breadthFirst({
  27799. callback: t.bind(this, n, i)
  27800. })
  27801. }
  27802. }
  27803. ,
  27804. l.prototype.anyUploaded = function(e) {
  27805. if (!e)
  27806. return !1;
  27807. if (e.tile && this.isTileUploaded(e.tile))
  27808. return !0;
  27809. if (e.children)
  27810. for (var t = 0; t < e.children.length; t++) {
  27811. var i = e.children[t];
  27812. if (this.anyUploaded(i))
  27813. return !0
  27814. }
  27815. return !1
  27816. }
  27817. ,
  27818. l.prototype.setNodeCovered = function(e, t) {
  27819. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27820. }
  27821. ,
  27822. l.prototype.isNodeCovered = function(e) {
  27823. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27824. }
  27825. ,
  27826. l.prototype.addCoverageForNode = function(e) {
  27827. if (this.setNodeCovered(e, !0),
  27828. e.parent && e.covered) {
  27829. var t = e.parent;
  27830. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27831. }
  27832. }
  27833. ,
  27834. l.prototype.calcFullCoverage = function(e) {
  27835. var t = !1;
  27836. if (e.children)
  27837. for (var i = 0; i < e.children.length; i++) {
  27838. var n = e.children[i];
  27839. t = t || this.calcFullCoverage(n)
  27840. }
  27841. e.covered = e.tile.uploaded || t
  27842. }
  27843. ,
  27844. l.prototype.nodeSubcovered = function(e) {
  27845. if (!e.children)
  27846. return !1;
  27847. for (var t = 0; t < e.children.length; t++)
  27848. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27849. return !1;
  27850. return !0
  27851. }
  27852. ,
  27853. l.prototype.resetPanoDescriptor = function(e) {
  27854. this.getPanoDescriptor(e)
  27855. }
  27856. ,
  27857. l.prototype.getPanoDescriptor = function(e) {
  27858. var t = this.panoDescriptors[e];
  27859. return t || (t = {},
  27860. this.panoDescriptors[e] = t),
  27861. t
  27862. }
  27863. ,
  27864. l.prototype.resetPanoLODDescriptors = function(e) {
  27865. var t = this.getPanoLODDescriptors(e);
  27866. for (var i in t)
  27867. if (t.hasOwnProperty(i)) {
  27868. var n = t[i];
  27869. n.uploadCount = 0,
  27870. n.uploadAttempts = 0
  27871. }
  27872. }
  27873. ,
  27874. l.prototype.getPanoLODDescriptor = function(e, t) {
  27875. var i = this.getPanoLODDescriptors(e)
  27876. , n = i[t];
  27877. return n || (n = {
  27878. uploadCount: 0,
  27879. uploadAttempts: 0
  27880. },
  27881. i[t] = n),
  27882. n
  27883. }
  27884. ,
  27885. l.prototype.getPanoLODDescriptors = function(e) {
  27886. var t = this.panoLODDescriptors[e];
  27887. return t || (t = {},
  27888. this.panoLODDescriptors[e] = t),
  27889. t
  27890. }
  27891. ,
  27892. l.prototype.onTileDownloaded = function(e) {
  27893. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27894. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27895. if (i.downloaded = !0,
  27896. i.image = e.image,
  27897. i.panoSize = e.panoSize,
  27898. i.tileX = e.tileX,
  27899. i.tileY = e.tileY,
  27900. i.totalTiles = e.totalTiles,
  27901. i.tileIndex = e.tileIndex,
  27902. i.faceTileIndex = e.faceTileIndex,
  27903. i.face = e.face,
  27904. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27905. i.panoId = e.panoId,
  27906. i.tileSize = e.tileSize,
  27907. i.direction = (new h.Vector3).copy(e.direction),
  27908. i.node = null,
  27909. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27910. this.isPanoActive(i.panoId)) {
  27911. var n = this.getTileTree(i.panoId, i.face)
  27912. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27913. this.linkTileAndNode(i, r),
  27914. this.queueTileUpload(i, !0)
  27915. }
  27916. }
  27917. ,
  27918. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27919. var r = this.tileDirectory[e];
  27920. r || (r = {},
  27921. this.tileDirectory[e] = r);
  27922. var o = 16384 * t + 1024 * i + n
  27923. , a = r[o];
  27924. return a || (a = {
  27925. downloaded: !1,
  27926. uploaded: !1,
  27927. zoomUploaded: !1
  27928. },
  27929. r[o] = a),
  27930. a._key = e + ":" + t + ":" + i + ":" + n,
  27931. a._tileKey = o,
  27932. a
  27933. }
  27934. ,
  27935. l.prototype.setZoomingActive = function(e, t, i) {
  27936. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27937. this.zoomPanoId = t.id,
  27938. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27939. }
  27940. ,
  27941. l.prototype.updateZoomedPanoFromBase = function(e) {
  27942. if (!this.zoomPanoRenderingDisabled) {
  27943. var t = this.getActiveRenderTargetDescriptor(e.id);
  27944. if (t && t.renderTarget) {
  27945. var i = this.qualityManager.getMaxZoomPanoSize()
  27946. , n = t.renderTarget
  27947. , r = t.size;
  27948. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27949. this.copyBaseRenderStatusToZoomed(e.id)
  27950. }
  27951. }
  27952. }
  27953. ,
  27954. t.exports = l
  27955. }
  27956. , {
  27957. "../enum/GLCubeFaces": 25,
  27958. "../enum/PanoRendererEvents": 35,
  27959. "../enum/PanoSizeClass": 36,
  27960. "../enum/SceneRendererEvents": 43,
  27961. "../enum/TileDownloaderEvents": 45,
  27962. "../enum/Vectors": 50,
  27963. "../exception/BasicException": 55,
  27964. "../objects/Panorama": 148,
  27965. "../settings": 166,
  27966. "../util/browser": 182,
  27967. "../util/panorama": 191,
  27968. "./TileDownloader": 171,
  27969. "./TilePrioritizer": 172,
  27970. "./TileTree": 173,
  27971. "./TileUtils": 174,
  27972. events: 202,
  27973. three: 217
  27974. }],
  27975. 170: [function(e, t, i) {
  27976. "use strict";
  27977. function n(e, t, i) {
  27978. this.maxNavPanoSize = -1,
  27979. this.maxZoomPanoSize = -1,
  27980. this.devicePixelDensity = e,
  27981. this.deviceScreenSize = t,
  27982. this.clientBandwidth = i,
  27983. this.panoSizeClassMap = {},
  27984. this.useHighResolutionPanos = !0,
  27985. this.useUltraHighResolutionPanos = !1,
  27986. this.modelHasUltraHighPanos = !1
  27987. }
  27988. var r = e("../enum/PanoSizeClass")
  27989. , o = e("../settings")
  27990. , a = e("../util/browser")
  27991. , s = e("../constants")
  27992. , l = e("../util/showcase")
  27993. , c = e("../enum/ModelManagerEvents");
  27994. n.prototype.init = function(e) {
  27995. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27996. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27997. this.highSize = this.getPanoSize(r.HIGH),
  27998. this.standardSize = this.getPanoSize(r.STANDARD),
  27999. this.baseSize = this.getPanoSize(r.BASE),
  28000. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  28001. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  28002. this.updateMaximums(),
  28003. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  28004. }
  28005. ,
  28006. n.prototype.updateFromModel = function(e) {
  28007. this.updateHighResolutionSettings(e),
  28008. this.updateUltraHighResolutionSettings(e)
  28009. }
  28010. ,
  28011. n.prototype.updateHighResolutionSettings = function(e) {
  28012. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  28013. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  28014. //this.useHighResolutionPanos = !0;
  28015. //----------------------e n d -----------------------------------------------------------------
  28016. this.updateMaximums()
  28017. }
  28018. ,
  28019. n.prototype.updateUltraHighResolutionSettings = function(e) {
  28020. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  28021. this.updateMaximums()
  28022. }
  28023. ,
  28024. n.prototype.enableUltraHighQualityMode = function() {
  28025. this.modelHasUltraHighPanos = !0,
  28026. this.updateUltraHighResolutionSettings(null)
  28027. }
  28028. ,
  28029. n.prototype.ultraHighQualityModeEnabled = function() {
  28030. return this.modelHasUltraHighPanos
  28031. }
  28032. ,
  28033. n.prototype.onModelChanged = function(e) {
  28034. this.updateFromModel(e.model),
  28035. this.updateMaximums()
  28036. }
  28037. ,
  28038. n.prototype.updateMaximums = function() {
  28039. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28040. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28041. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28042. }
  28043. ,
  28044. n.prototype.buildPanoSizeClassMap = function() {
  28045. this.panoSizeClassMap[r.BASE] = 512,
  28046. this.panoSizeClassMap[r.STANDARD] = 1024,
  28047. this.panoSizeClassMap[r.HIGH] = 2048,
  28048. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28049. }
  28050. ,
  28051. n.prototype.getPanoSize = function(e) {
  28052. return this.panoSizeClassMap[e]
  28053. }
  28054. ,
  28055. n.prototype.getMaxPossiblePanoSize = function() {
  28056. return this.getPanoSize(r.ULTRAHIGH)
  28057. }
  28058. ,
  28059. n.prototype.getMaxPanoSize = function() {
  28060. return this.maxZoomPanoSize
  28061. }
  28062. ,
  28063. n.prototype.getMaxNavPanoSize = function() {
  28064. return this.maxNavPanoSize
  28065. }
  28066. ,
  28067. n.prototype.getMaxZoomPanoSize = function() {
  28068. return this.maxZoomPanoSize
  28069. }
  28070. ,
  28071. n.prototype.detectMaxNavPanoSizeClass = function() {
  28072. if(settings.mobileNavHigh)return r.HIGH //改
  28073. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28074. }
  28075. ,
  28076. n.prototype.detectMaxNavPanoSize = function() {
  28077. var e = this.detectMaxNavPanoSizeClass();
  28078. return this.getPanoSize(e)
  28079. }
  28080. ,
  28081. n.prototype.detectMaxZoomPanoSize = function() {
  28082. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28083. }
  28084. ,
  28085. t.exports = n
  28086. }
  28087. , {
  28088. "../constants": 8,
  28089. "../enum/ModelManagerEvents": 33,
  28090. "../enum/PanoSizeClass": 36,
  28091. "../settings": 166,
  28092. "../util/browser": 182,
  28093. "../util/showcase": 193
  28094. }],
  28095. 171: [function(e, t, i) {
  28096. (function(i) {
  28097. "use strict";
  28098. function n(e) {
  28099. this.panos = null,
  28100. this.retryMinimumTime = 1e4,
  28101. this.urls = null,
  28102. this.panoLoadCallbacks = {},
  28103. this.downloadDescriptors = {},
  28104. this.priorityQueue = [],
  28105. this.forceQueue = [],
  28106. this.activeDownloads = [],
  28107. this.qualityManager = null,
  28108. this.tilePrioritizer = null,
  28109. this.refreshInterval = null,
  28110. this.processPriorityQueue = !1,
  28111. this.concurrentDownloads = e.concurrentDownloads || 1,
  28112. this.downloadTestResults = {}
  28113. }
  28114. var r = e("three")
  28115. , o = (e("../enum/Viewmode"),
  28116. e("../settings"))
  28117. , a = (e("../objects/Panorama"),
  28118. e("../util/logger"))
  28119. , s = (e("../enum/Vectors"),
  28120. e("../enum/PanoSizeClass"),
  28121. e("../enum/TileDownloaderEvents"))
  28122. , l = e("./TilePrioritizer")
  28123. , c = e("./TileUtils")
  28124. , h = (e("../enum/GLCubeFaces"),
  28125. e("../enum/DownloadStatus"))
  28126. , u = e("../util/panorama")
  28127. , d = e("../util/ajax")
  28128. , p = e("../ab")
  28129. , f = e("events").EventEmitter
  28130. , g = (new a(i),
  28131. Object.freeze({
  28132. Testing: 1,
  28133. Success: 2,
  28134. Fail: 3
  28135. }));
  28136. n.prototype = Object.create(f.prototype),
  28137. n.IDLE_REFRESH_DELAY = 500,
  28138. n.ACTIVE_REFRESH_DELAY = 16,
  28139. n.DOWNLOAD_RETRIES = 4,
  28140. n.prototype.init = function(e) {
  28141. this.qualityManager = e
  28142. }
  28143. ,
  28144. n.prototype.setUrls = function(e) {
  28145. this.urls = e
  28146. }
  28147. ,
  28148. n.prototype.setPanoData = function(e, t, i) {
  28149. this.panos = e,
  28150. this.imagePanos = t,
  28151. this.panoGroupId = i
  28152. }
  28153. ,
  28154. n.prototype.start = function() {
  28155. this.refreshUpdateInterval(0)
  28156. }
  28157. ,
  28158. n.prototype.stop = function() {
  28159. window.cancel(this.refreshInterval)
  28160. }
  28161. ,
  28162. n.prototype.refreshUpdateInterval = function(e) {
  28163. e || (e = 0),
  28164. this.refreshInterval = window.setTimeout(function() {
  28165. var e = this.update();
  28166. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28167. }
  28168. .bind(this), e)
  28169. }
  28170. ,
  28171. n.prototype.update = function() {
  28172. var e = this.forceQueue.length > 0;
  28173. return this.processQueueForDownloading(this.forceQueue),
  28174. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28175. this.priorityQueue.length > 0 && (e = !0),
  28176. this.processQueueForDownloading(this.priorityQueue)),
  28177. e
  28178. }
  28179. ,
  28180. n.prototype.forceQueueTilesForPano = function() {
  28181. var e = []
  28182. , t = [];
  28183. return function(i, n, r, o, a, s) {
  28184. e.length = 0;
  28185. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28186. var p = u[d];
  28187. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28188. }
  28189. if (r && e.length > 0) {
  28190. l.sortPanoTiles(e, i, r),
  28191. t.length = 0,
  28192. c.matchingTilesInDirection(i, n, r, o, a, t);
  28193. for (var f = 0, g = function(e) {
  28194. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28195. }; f < e.length; ) {
  28196. var m = e[f]
  28197. , v = t.findIndex(g);
  28198. v < 0 ? e.splice(f, 1) : f++
  28199. }
  28200. }
  28201. for (var A = 0; A < e.length; A++)
  28202. this.forceQueue.push(e[A]);
  28203. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28204. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28205. s && this.processQueueForDownloading(this.forceQueue, !0)
  28206. }
  28207. }(),
  28208. n.prototype.clearForceQueue = function() {
  28209. this.clearQueue(this.forceQueue)
  28210. }
  28211. ,
  28212. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28213. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28214. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28215. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28216. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28217. }
  28218. ,
  28219. n.prototype.clearQueue = function(e) {
  28220. this.setStatusForAllDescriptors(e, h.None),
  28221. e.length = 0
  28222. }
  28223. ,
  28224. n.prototype.clearFromQueue = function(e, t, i) {
  28225. for (var n = 0; n < e.length; n++) {
  28226. var r = e[n];
  28227. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28228. }
  28229. }
  28230. ,
  28231. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28232. for (var i = 0; i < e.length; i++) {
  28233. var n = e[i];
  28234. n && (n.status = t)
  28235. }
  28236. }
  28237. ,
  28238. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28239. for (var i = 0; i < e.length; i++) {
  28240. var n = e[i];
  28241. n && (n.status !== t ? n.status = t : e[i] = null)
  28242. }
  28243. }
  28244. ,
  28245. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28246. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28247. , n = i[t];
  28248. return n || (n = this.buildDownloadDescriptorArray(t),
  28249. i[t] = n,
  28250. this.initTileDownloadDescriptors(n, e, t)),
  28251. n
  28252. }
  28253. ,
  28254. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28255. var t = this.downloadDescriptors[e.id];
  28256. return t || (t = {},
  28257. this.downloadDescriptors[e.id] = t),
  28258. t
  28259. }
  28260. ,
  28261. n.prototype.processQueueForDownloading = function(e, t) {
  28262. if (this.cleanupActiveDownloads(),
  28263. this.activeDownloads.length < this.concurrentDownloads || t)
  28264. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28265. var o = e.shift();
  28266. o && (this.startDownload(o),
  28267. n++)
  28268. }
  28269. }
  28270. ,
  28271. n.prototype.testDownload = function(e, t, i) {
  28272. var n = this.downloadTestResults[e];
  28273. if (n)
  28274. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28275. this.downloadTestResults[e] = g.Testing;
  28276. var r = this.panos.list[0]
  28277. , o = this.getTileUrl(r.id, e, t, 0)
  28278. , a = function(t) {
  28279. this.downloadTestResults[e] = g.Success,
  28280. i(!0)
  28281. }
  28282. .bind(this)
  28283. , s = function() {
  28284. this.downloadTestResults[e] = g.Fail,
  28285. i(!1)
  28286. }
  28287. .bind(this);
  28288. this.loadImage(o, 0, a, s)
  28289. }
  28290. ,
  28291. n.prototype.startDownload = function(e) {
  28292. e.status = h.Downloading;
  28293. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28294. this.activeDownloads.push(e),
  28295. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28296. }
  28297. ,
  28298. n.prototype.downloadFailed = function(e, t) {}
  28299. ,
  28300. n.prototype.downloadComplete = function(e, t) {
  28301. if (e.panoGroupId === this.panoGroupId) {
  28302. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28303. e.status = h.Downloaded,
  28304. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28305. var n = {
  28306. panoId: e.pano.id,
  28307. image: t,
  28308. tileSize: e.tileSize,
  28309. panoSize: e.panoSize,
  28310. tileIndex: e.tileIndex,
  28311. faceTileIndex: e.faceTileIndex,
  28312. totalTiles: e.totalTiles,
  28313. face: e.face,
  28314. tileX: e.tileX,
  28315. tileY: e.tileY,
  28316. direction: e.direction
  28317. };
  28318. e.image = t,
  28319. this.emit(s.TileDownloadSuccess, n),
  28320. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28321. panoId: e.pano.id,
  28322. tileSize: e.tileSize,
  28323. panoSize: e.panoSize
  28324. },
  28325. this.emit(s.PanoDownloadComplete, n),
  28326. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28327. }
  28328. }
  28329. ,
  28330. n.prototype.cleanupActiveDownloads = function() {
  28331. var e = [];
  28332. return function() {
  28333. e.length = 0;
  28334. for (var t = 0; t < this.activeDownloads.length; t++) {
  28335. var i = this.activeDownloads[t];
  28336. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28337. }
  28338. this.activeDownloads.length = 0,
  28339. this.activeDownloads.push.apply(this.activeDownloads, e)
  28340. }
  28341. }(),
  28342. n.prototype.isPanoDownloaded = function(e, t) {
  28343. var i = this.getTileDownloadDescriptors(e, t);
  28344. if (i.length <= 0)
  28345. return !1;
  28346. for (var n = 0; n < i.length; n++) {
  28347. var r = i[n];
  28348. if (r.status !== h.Downloaded)
  28349. return !1
  28350. }
  28351. return !0
  28352. }
  28353. ,
  28354. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28355. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28356. this.panoLoadCallbacks[o] = {
  28357. onLoad: i,
  28358. onFail: n,
  28359. onProgress: r
  28360. }
  28361. }
  28362. ,
  28363. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28364. var i = e.id + ":" + t;
  28365. return this.panoLoadCallbacks[i]
  28366. }
  28367. ,
  28368. n.prototype.buildDownloadDescriptorArray = function(e) {
  28369. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28370. var r = this.buildDownloadDescriptor();
  28371. i.push(r)
  28372. }
  28373. return i
  28374. }
  28375. ,
  28376. n.prototype.buildDownloadDescriptor = function() {
  28377. var e = {
  28378. panoGroupId: null,
  28379. pano: null,
  28380. panoSize: -1,
  28381. tileSize: -1,
  28382. tileIndex: -1,
  28383. totalTiles: -1,
  28384. faceTileIndex: -1,
  28385. status: h.None,
  28386. url: null,
  28387. image: null,
  28388. direction: new r.Vector3,
  28389. face: -1,
  28390. cubeFace: -1,
  28391. tileX: -1,
  28392. tileY: -1
  28393. };
  28394. return e
  28395. }
  28396. ,
  28397. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28398. for (var n = 0; n < e.length; n++) {
  28399. var r = e[n];
  28400. this.initTileDownloadDescriptor(r, t, i, n)
  28401. }
  28402. }
  28403. ,
  28404. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28405. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28406. e.face = c.getFaceForTile(i, n),
  28407. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28408. e.panoGroupId = this.panoGroupId,
  28409. e.pano = t,
  28410. e.panoSize = i,
  28411. e.tileSize = r,
  28412. e.tileIndex = n,
  28413. e.totalTiles = c.getTileCountForSize(i),
  28414. e.status = h.None,
  28415. e.image = null,
  28416. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28417. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28418. }
  28419. ,
  28420. n.prototype.getTileUrl = function() {
  28421. var e = {
  28422. 256: "256",
  28423. 512: "512",
  28424. 1024: "1k",
  28425. 2048: "2k",
  28426. 4096: "4k"
  28427. }
  28428. , t = {
  28429. face: -1,
  28430. faceTileIndex: -1,
  28431. tileX: -1,
  28432. tileY: -1
  28433. };
  28434. return function(i, n, r, a) {
  28435. c.getTileLocation(n, a, t);
  28436. var s = Math.floor(n / r)
  28437. , l = s * s
  28438. , h = Math.floor(a / l)
  28439. , u = "";
  28440. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28441. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28442. return d = p.changeIfTileGenerating(d)
  28443. }
  28444. }(),
  28445. n.prototype.loadImage = function(e, t, i, n) {
  28446. d.getImage(e, t).then(function(e) {
  28447. i(e)
  28448. }).fail(n)
  28449. }
  28450. ,
  28451. t.exports = n
  28452. }
  28453. ).call(this, "/js/tile/TileDownloader.js")
  28454. }
  28455. , {
  28456. "../ab": 3,
  28457. "../enum/DownloadStatus": 24,
  28458. "../enum/GLCubeFaces": 25,
  28459. "../enum/PanoSizeClass": 36,
  28460. "../enum/TileDownloaderEvents": 45,
  28461. "../enum/Vectors": 50,
  28462. "../enum/Viewmode": 51,
  28463. "../objects/Panorama": 148,
  28464. "../settings": 166,
  28465. "../util/ajax": 181,
  28466. "../util/logger": 189,
  28467. "../util/panorama": 191,
  28468. "./TilePrioritizer": 172,
  28469. "./TileUtils": 174,
  28470. events: 202,
  28471. three: 217
  28472. }],
  28473. 172: [function(e, t, i) {
  28474. (function(i) {
  28475. "use strict";
  28476. function n(e, t, i, o, a) {
  28477. this.qualityManager = e,
  28478. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28479. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28480. this.baseSize = t,
  28481. this.standardSize = i,
  28482. this.highSize = o,
  28483. this.ultraHighSize = a,
  28484. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28485. }
  28486. var r = e("three")
  28487. , o = (e("../enum/Viewmode"),
  28488. e("../settings"),
  28489. e("../settings"),
  28490. e("../objects/Panorama"))
  28491. , a = e("../util/logger")
  28492. , s = (e("../enum/Vectors"),
  28493. e("../enum/PanoSizeClass"),
  28494. e("../enum/ModelManagerEvents"),
  28495. e("../enum/GLCubeFaces"),
  28496. e("../enum/DownloadStatus"))
  28497. , l = (e("../util/browser"),
  28498. e("./TileUtils"))
  28499. , c = e("../util/math")
  28500. , h = (e("events").EventEmitter,
  28501. new a(i),
  28502. Object.freeze({
  28503. None: 0,
  28504. DirectionalFOV: 1
  28505. }));
  28506. n.PriorityCriteria = function(e, t, i, n, o) {
  28507. this.pano = e,
  28508. this.cameraPosition = (new r.Vector3).copy(t),
  28509. this.cameraDir = (new r.Vector3).copy(i),
  28510. this.panoSpaceDir = (new r.Vector3).copy(n),
  28511. this.upcomingPanos = o,
  28512. this.copy = function(e) {
  28513. this.pano = e.pano,
  28514. this.cameraPosition.copy(e.cameraPosition),
  28515. this.cameraDir.copy(e.cameraDir),
  28516. this.panoSpaceDir.copy(e.panoSpaceDir),
  28517. this.upcomingPanos = o
  28518. }
  28519. ,
  28520. this.zoomingActive = !1
  28521. }
  28522. ,
  28523. n.DIRECTIONAL_FOV = 180,
  28524. n.DIRECTIONAL_FOV_NARROW = 120,
  28525. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28526. n.MAX_SCORED_PANOS_TOADD = 2,
  28527. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28528. n.DIRECTION_SCORE_STRICTNESS = .75,
  28529. n.appendQueue = function(e, t) {
  28530. if (e && t)
  28531. for (var i = 0; i < t.length; i++)
  28532. e.push(t[i])
  28533. }
  28534. ,
  28535. n.prototype.updateCriteria = function(e, t, i, n) {
  28536. this.priorityCriteria.pano = e,
  28537. this.priorityCriteria.cameraPosition.copy(t),
  28538. this.priorityCriteria.cameraDir.copy(i),
  28539. this.priorityCriteria.upcomingPanos = n,
  28540. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28541. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28542. }
  28543. ,
  28544. n.prototype.filterAndPrioritize = function() {
  28545. var e = []
  28546. , t = []
  28547. , i = [];
  28548. return function(r, o, a) {
  28549. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28550. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28551. var s = this.baseSize
  28552. , l = this.standardSize
  28553. , c = this.highSize
  28554. , h = this.ultraHighSize;
  28555. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28556. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28557. i.length = 0,
  28558. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28559. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28560. n.appendQueue(r, i),
  28561. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28562. i.length = 0,
  28563. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28564. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28565. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28566. n.appendQueue(r, i),
  28567. i.length = 0,
  28568. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28569. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28570. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28571. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28572. n.appendQueue(r, i),
  28573. this.queueTilesForPanos(r, e, a, s)
  28574. }
  28575. }(),
  28576. n.prototype.canDownloadSize = function(e) {
  28577. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28578. }
  28579. ,
  28580. n.prototype.populateNeighborPanos = function(e, t, i) {
  28581. i = i || [],
  28582. i.length = 0;
  28583. var n = t.getNeighbours(e);
  28584. for (var r in n)
  28585. if (n.hasOwnProperty(r)) {
  28586. var o = t.get(r);
  28587. i.push(o)
  28588. }
  28589. return i
  28590. }
  28591. ,
  28592. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28593. i = i || [],
  28594. i.length = 0;
  28595. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28596. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28597. , c = t.sortByScore(s, l);
  28598. if (c)
  28599. for (var h = 0; h < c.length && h < a; h++) {
  28600. var u = c[h].pano;
  28601. i.push(u)
  28602. }
  28603. return i
  28604. }
  28605. ,
  28606. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28607. for (var o = 0, a = 0; a < t.length; a++) {
  28608. var s = t[a]
  28609. , l = this.queueTilesForPano(e, i, s, n);
  28610. if (o += l > 0 ? 1 : 0,
  28611. r && o >= r)
  28612. break
  28613. }
  28614. return o
  28615. }
  28616. ,
  28617. n.prototype.queueTilesForPano = function() {
  28618. var e = {
  28619. filter: h.None
  28620. };
  28621. return function(t, i, n, r) {
  28622. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28623. }
  28624. }(),
  28625. n.prototype.queueTilesForPanosInDirection = function() {
  28626. var e = new r.Vector3;
  28627. return function(t, i, n, r, o, a, s, l) {
  28628. for (var h = 0, u = 0; u < n.length; u++) {
  28629. var d = n[u];
  28630. e.copy(d.position),
  28631. e.sub(o),
  28632. e.normalize();
  28633. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28634. , f = c.getFOVDotThreshold(s);
  28635. if (p >= f) {
  28636. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28637. if (h += g > 0 ? 1 : 0,
  28638. l && h >= l)
  28639. break
  28640. }
  28641. }
  28642. return h
  28643. }
  28644. }(),
  28645. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28646. for (var l = 0, c = 0; c < i.length; c++) {
  28647. var h = i[c]
  28648. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28649. if (l += u > 0 ? 1 : 0,
  28650. s && l >= s)
  28651. break
  28652. }
  28653. return l
  28654. }
  28655. ,
  28656. n.prototype.queueTilesInDirectionForPano = function() {
  28657. var e = {
  28658. filter: h.DirectionalFOV,
  28659. direction: new r.Vector3,
  28660. fov: 60
  28661. }
  28662. , t = new r.Vector3;
  28663. return function(i, n, r, o, a, s, c) {
  28664. return t.copy(s),
  28665. l.getRelativeDirection(r.quaternion, t),
  28666. e.direction.copy(t),
  28667. e.fov = c,
  28668. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28669. }
  28670. }(),
  28671. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28672. var e = [];
  28673. return function(t, i, n, r, o) {
  28674. var a = i.getTileDownloadDescriptors(n, r);
  28675. e.length = 0,
  28676. this.filterTileDownloadDescriptors(n, a, e, o);
  28677. for (var s = 0, l = 0; l < e.length; l++) {
  28678. var c = e[l];
  28679. c && (t.push(c),
  28680. s++)
  28681. }
  28682. return s
  28683. }
  28684. }(),
  28685. n.prototype.filterTileDownloadDescriptors = function() {
  28686. new r.Vector3;
  28687. return function(e, t, i, n) {
  28688. var r, o;
  28689. switch (n.filter) {
  28690. case h.DirectionalFOV:
  28691. for (r = 0; r < t.length; r++)
  28692. o = t[r],
  28693. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28694. break;
  28695. default:
  28696. for (r = 0; r < t.length; r++)
  28697. o = t[r],
  28698. i.push(o)
  28699. }
  28700. for (r = 0; r < i.length; r++)
  28701. o = i[r],
  28702. this.canIncludeDescriptor(o) || (i[r] = null)
  28703. }
  28704. }(),
  28705. n.prototype.canIncludeDescriptor = function(e) {
  28706. return e.status !== s.Downloading && e.status !== s.Downloaded
  28707. }
  28708. ,
  28709. n.prototype.canIncludePano = function(e, t) {
  28710. return !e.isLoaded(t)
  28711. }
  28712. ,
  28713. n.getFOVDotThreshold = function(e) {
  28714. return Math.cos(r.Math.degToRad(e / 2))
  28715. }
  28716. ;
  28717. var u = function() {
  28718. var e = function e(t, i) {
  28719. var n = e._panoSpaceDir
  28720. , r = e._fovThreshold
  28721. , o = e._fovThresholdNarrow
  28722. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28723. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28724. return t._dot = a,
  28725. i._dot = s,
  28726. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28727. };
  28728. return e._panoSpaceDir = new r.Vector3,
  28729. e._fovThreshold = -1,
  28730. e._fovThresholdNarrow = -1,
  28731. e
  28732. }();
  28733. n.sortPanoTiles = function(e, t, i) {
  28734. u._panoSpaceDir.copy(i),
  28735. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28736. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28737. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28738. e.sort(u)
  28739. }
  28740. ,
  28741. n.insertSortedPanoTile = function(e, t, i, r) {
  28742. u._panoSpaceDir.copy(r),
  28743. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28744. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28745. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28746. for (var o = -1, a = 0; a < e.length; a++) {
  28747. var s = u(t, e[a]);
  28748. if (s <= 0) {
  28749. o = a;
  28750. break
  28751. }
  28752. }
  28753. if (o === -1)
  28754. e[e.length] = t;
  28755. else {
  28756. for (var h = e.length; h > o; h--)
  28757. e[h] = e[h - 1];
  28758. e[o] = t
  28759. }
  28760. }
  28761. ,
  28762. n.prototype.setZoomingActive = function(e) {
  28763. e !== this.zoomingActive && (this.zoomingActive = e)
  28764. }
  28765. ,
  28766. t.exports = n
  28767. }
  28768. ).call(this, "/js/tile/TilePrioritizer.js")
  28769. }
  28770. , {
  28771. "../enum/DownloadStatus": 24,
  28772. "../enum/GLCubeFaces": 25,
  28773. "../enum/ModelManagerEvents": 33,
  28774. "../enum/PanoSizeClass": 36,
  28775. "../enum/Vectors": 50,
  28776. "../enum/Viewmode": 51,
  28777. "../objects/Panorama": 148,
  28778. "../settings": 166,
  28779. "../util/browser": 182,
  28780. "../util/logger": 189,
  28781. "../util/math": 190,
  28782. "./TileUtils": 174,
  28783. events: 202,
  28784. three: 217
  28785. }],
  28786. 173: [function(e, t, i) {
  28787. "use strict";
  28788. function n(e, t) {
  28789. this.levels = t,
  28790. this.tileSize = e,
  28791. this.root = null,
  28792. this.allNodes = [],
  28793. a(this)
  28794. }
  28795. function r(e, t) {
  28796. this.tree = e,
  28797. this.parent = t,
  28798. this.children = [],
  28799. this.id = ++u
  28800. }
  28801. function o(e, t, i, r, a, s, l, h) {
  28802. if (e) {
  28803. l = l || n.TraversalType.PreOrder;
  28804. var u = r * c + i;
  28805. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28806. s && s.push(e)),
  28807. e.children && 0 !== e.children.length) {
  28808. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28809. for (var g = 0; g < c; g++)
  28810. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28811. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28812. s && s.push(e))
  28813. }
  28814. }
  28815. }
  28816. function a(e) {
  28817. e.root = s(e, null, 0)
  28818. }
  28819. function s(e, t, i) {
  28820. if (i > e.levels)
  28821. return null;
  28822. var n = new r(e,t);
  28823. e.allNodes.push(n);
  28824. for (var o = 0; o < h; o++)
  28825. n.children[o] = s(e, n, i + 1);
  28826. return n
  28827. }
  28828. function l(e, t, i, n, r) {
  28829. if (!e)
  28830. return null;
  28831. if (0 === i)
  28832. return e;
  28833. if (!e.children || 0 === e.children.length)
  28834. return null;
  28835. var o = Math.pow(c, i)
  28836. , a = o / c
  28837. , s = n % a
  28838. , h = r % a
  28839. , u = Math.floor(r / a)
  28840. , d = Math.floor(n / a)
  28841. , p = u * c + d
  28842. , f = e.children[p];
  28843. return l(f, t + 1, i - 1, s, h)
  28844. }
  28845. var c = (e("three"),
  28846. e("./TileUtils"),
  28847. e("../objects/Panorama"),
  28848. e("../util/panorama"),
  28849. e("events").EventEmitter,
  28850. 2)
  28851. , h = c * c;
  28852. n.TraversalType = Object.freeze({
  28853. PreOrder: 0,
  28854. PostOrder: 1
  28855. });
  28856. var u = 0;
  28857. n.getLevelCountForSize = function(e, t) {
  28858. var i = 0;
  28859. for (t < e && (t = e); ; ) {
  28860. if (t /= c,
  28861. t < e)
  28862. break;
  28863. i++
  28864. }
  28865. return i
  28866. }
  28867. ,
  28868. n.getSizeForLevel = function(e, t) {
  28869. return Math.pow(c, t) * e
  28870. }
  28871. ,
  28872. n.prototype.getSubNode = function(e, t, i) {
  28873. (!t || e < this.tileSize) && (t = 0),
  28874. (!i || e < this.tileSize) && (i = 0),
  28875. e < this.tileSize && (e = this.tileSize);
  28876. var r = n.getLevelCountForSize(this.tileSize, e)
  28877. , o = l(this.root, 0, r, t, i);
  28878. return o
  28879. }
  28880. ,
  28881. n.prototype.breadthFirst = function(e) {
  28882. e = e || {};
  28883. var t = !!e.nullLevelEnd
  28884. , i = e.maxLevel
  28885. , n = e.minLevel
  28886. , r = e.callback
  28887. , o = e.saveVisited
  28888. , a = []
  28889. , s = {}
  28890. , l = 0
  28891. , c = 0;
  28892. for (a.push(this.root),
  28893. a.push(s); a.length > 0 && !(i && l > i); ) {
  28894. var h = a.shift();
  28895. if (h === s)
  28896. (!n || l >= n) && (r && t && r(null),
  28897. o && t && o.push(null)),
  28898. a.length > 0 && a.push(s),
  28899. l++,
  28900. c = 0;
  28901. else {
  28902. if (h.children)
  28903. for (var u = 0; u < h.children.length; u++) {
  28904. var d = h.children[u];
  28905. d && a.push(h.children[u])
  28906. }
  28907. var p = this.getFaceIndexFromNode(h);
  28908. (!n || l >= n) && (r && r(h, l, p),
  28909. o && o.push(h)),
  28910. c++
  28911. }
  28912. }
  28913. }
  28914. ,
  28915. n.prototype.getFaceIndexFromNode = function(e) {
  28916. if (!e)
  28917. return -1;
  28918. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28919. var o = i.parent;
  28920. if (!o)
  28921. break;
  28922. for (var a = -1, s = 0; s < o.children.length; s++)
  28923. o.children[s] === i && (a = s);
  28924. var l = a % c
  28925. , h = Math.floor(a / c);
  28926. n = l * t + n,
  28927. r = h * t + r,
  28928. t *= c,
  28929. i = o
  28930. }
  28931. return r * t + n
  28932. }
  28933. ,
  28934. n.prototype.depthFirst = function(e, t, i) {
  28935. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28936. }
  28937. ,
  28938. t.exports = n
  28939. }
  28940. , {
  28941. "../objects/Panorama": 148,
  28942. "../util/panorama": 191,
  28943. "./TileUtils": 174,
  28944. events: 202,
  28945. three: 217
  28946. }],
  28947. 174: [function(e, t, i) {
  28948. "use strict";
  28949. var n = e("../enum/GLCubeFaces")
  28950. , r = e("../util/MathLight")
  28951. , o = {};
  28952. o.TILE_SIZE = 512,
  28953. o.FACES_PER_PANO = 6,
  28954. o.LocationOnTile = {
  28955. Center: 0,
  28956. UpperLeft: 1,
  28957. UpperRight: 2,
  28958. LowerRight: 3,
  28959. LowerLeft: 4
  28960. },
  28961. o.getTileVector = function() {
  28962. return function(e, t, i, a, s, l, c, h) {
  28963. l = l || o.LocationOnTile.Center;
  28964. var u = e / t
  28965. , d = a / u;
  28966. s = -s + (u - 1);
  28967. var p = s / u
  28968. , f = t / e
  28969. , g = 2 * f
  28970. , m = g / 2
  28971. , v = 2 * d - 1 + m
  28972. , A = 2 * p - 1 + m;
  28973. switch (l) {
  28974. case o.LocationOnTile.UpperLeft:
  28975. v -= m,
  28976. A += m,
  28977. v += c * g;
  28978. break;
  28979. case o.LocationOnTile.UpperRight:
  28980. v += m,
  28981. A += m,
  28982. A -= c * g;
  28983. break;
  28984. case o.LocationOnTile.LowerRight:
  28985. v += m,
  28986. A -= m,
  28987. v -= c * g;
  28988. break;
  28989. case o.LocationOnTile.LowerLeft:
  28990. v -= m,
  28991. A -= m,
  28992. A += c * g;
  28993. break;
  28994. case o.LocationOnTile.Center:
  28995. }
  28996. switch (i) {
  28997. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28998. r.setVector(h, -1, A, -v);
  28999. break;
  29000. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  29001. r.setVector(h, 1, A, v);
  29002. break;
  29003. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  29004. r.setVector(h, -v, 1, -A);
  29005. break;
  29006. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  29007. r.setVector(h, -v, -1, A);
  29008. break;
  29009. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  29010. r.setVector(h, -v, A, 1);
  29011. break;
  29012. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  29013. r.setVector(h, v, A, -1)
  29014. }
  29015. r.normalize(h)
  29016. }
  29017. }(),
  29018. o.getFaceForTile = function(e, t) {
  29019. var i = o.TILE_SIZE;
  29020. e < o.TILE_SIZE && (i = e);
  29021. var n = Math.floor(e / i)
  29022. , r = n * n;
  29023. return Math.floor(t / r)
  29024. }
  29025. ,
  29026. o.getTileLocation = function(e, t, i) {
  29027. var n = o.TILE_SIZE;
  29028. e < o.TILE_SIZE && (n = e);
  29029. var r = o.getFaceForTile(e, t)
  29030. , a = Math.floor(e / n)
  29031. , s = a * a
  29032. , l = t - r * s;
  29033. i.tileX = l % a,
  29034. i.tileY = Math.floor(l / a),
  29035. i.face = r,
  29036. i.faceTileIndex = l
  29037. }
  29038. ,
  29039. o.getTileCountForSize = function(e) {
  29040. if (e <= o.TILE_SIZE)
  29041. return o.FACES_PER_PANO;
  29042. var t = Math.floor(e / o.TILE_SIZE)
  29043. , i = t * t
  29044. , n = i * o.FACES_PER_PANO;
  29045. return n
  29046. }
  29047. ,
  29048. o.getRelativeDirection = function() {
  29049. var e = new r.Matrix4
  29050. , t = new r.Quaternion;
  29051. return function(i, n) {
  29052. t.copy(i),
  29053. t.inverse(),
  29054. e.makeRotationFromQuaternion(t),
  29055. e.applyToVector3(n),
  29056. r.normalize(n)
  29057. }
  29058. }(),
  29059. o.matchingTilesInDirection = function() {
  29060. var e = new r.Vector3
  29061. , t = new r.Vector3(0,0,-1)
  29062. , i = new r.Quaternion
  29063. , n = function(e, t) {
  29064. e.push({
  29065. face: t.face,
  29066. faceTileIndex: t.faceTileIndex,
  29067. tileX: t.tileX,
  29068. tileY: t.tileY
  29069. })
  29070. }
  29071. , a = function() {
  29072. var e = {
  29073. face: -1,
  29074. faceTileIndex: -1,
  29075. tileX: -1,
  29076. tileY: -1
  29077. };
  29078. return function(t, i, r) {
  29079. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29080. o.getTileLocation(t, l, e),
  29081. i && !i(e) || (s++,
  29082. r && n(r, e));
  29083. return s
  29084. }
  29085. }();
  29086. return function(n, s, l, c, h, u) {
  29087. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29088. o.getTileCountForSize(s);
  29089. if (!c && !h)
  29090. return a(s, null, u);
  29091. var p = !!h;
  29092. if (h = h || c,
  29093. h = Math.max(0, Math.min(h, 360)),
  29094. c = Math.max(0, Math.min(c, 360)),
  29095. r.copyVector(l, e),
  29096. o.getRelativeDirection(n.quaternion, e),
  29097. p) {
  29098. i.setFromUnitVectors(e, t);
  29099. var f = function(e) {
  29100. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29101. };
  29102. return a(s, f, u)
  29103. }
  29104. var g = function(t) {
  29105. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29106. };
  29107. return a(s, g, u)
  29108. }
  29109. }(),
  29110. o.isTileWithinFrustum = function() {
  29111. var e = new r.Vector3
  29112. , t = 1e-5;
  29113. return function(i, n, a, s, l, c, h, u) {
  29114. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29115. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29116. r.applyQuaternionToVector(c, e),
  29117. e.z >= -t)
  29118. I++;
  29119. else {
  29120. var w = -1 / e.z
  29121. , _ = e.x * w
  29122. , T = e.y * w;
  29123. T > d ? v++ : T < p && A++,
  29124. _ > f ? y++ : _ < g && C++,
  29125. E++
  29126. }
  29127. return A !== E && v !== E && y !== E && C !== E
  29128. }
  29129. }(),
  29130. o.isTileWithinFOV = function() {
  29131. var e = new r.Vector3
  29132. , t = new r.Vector3(0,1,0)
  29133. , i = new r.Vector3(1,0,0);
  29134. return function(n, a, s, l, c, h, u) {
  29135. var d = o.mapFaceToCubemapFace(s);
  29136. if (r.cross(h, t, i),
  29137. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29138. o.isWithinFOV(e, h, u, null))
  29139. return !0;
  29140. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29141. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29142. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29143. o.isWithinFOV(e, h, u, null))
  29144. return !0;
  29145. g += p
  29146. }
  29147. return !1
  29148. }
  29149. }(),
  29150. o.isWithinFOV = function() {
  29151. var e = new r.Vector3
  29152. , t = new r.Vector3;
  29153. return function(i, n, o, a) {
  29154. if (r.copyVector(i, t),
  29155. a) {
  29156. r.copyVector(a, e),
  29157. r.normalize(e);
  29158. var s = r.dot(e, i);
  29159. e.x *= s,
  29160. e.y *= s,
  29161. e.z *= s,
  29162. r.subVector(t, e)
  29163. }
  29164. var l = o / 2 * r.RADIANS_PER_DEGREE
  29165. , c = Math.cos(l)
  29166. , h = r.dot(t, n);
  29167. return h >= c
  29168. }
  29169. }(),
  29170. o.mapFaceToCubemapFace = function() {
  29171. var e = {
  29172. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29173. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29174. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29175. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29176. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29177. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29178. };
  29179. return function(t) {
  29180. return e[t]
  29181. }
  29182. }(),
  29183. t.exports = o
  29184. }
  29185. , {
  29186. "../enum/GLCubeFaces": 25,
  29187. "../util/MathLight": 176
  29188. }],
  29189. 175: [function(e, t, i) {
  29190. (function(i) {
  29191. "use strict";
  29192. function n() {
  29193. this.list = [],
  29194. this.index = {},
  29195. Object.defineProperty(this, "length", {
  29196. get: function() {
  29197. return this.list.length
  29198. }
  29199. })
  29200. }
  29201. var r = (e("./common"),
  29202. e("./logger"));
  29203. new r(i);
  29204. n.prototype.forEach = function(e) {
  29205. this.list.forEach(e)
  29206. }
  29207. ,
  29208. n.prototype.add = function(e) {
  29209. this.list.push(e),
  29210. this.index[this.getIndex(e)] = e
  29211. }
  29212. ,
  29213. n.prototype.getIndex = function(e) {
  29214. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29215. }
  29216. ,
  29217. n.prototype.extend = function(e) {
  29218. for (var t = 0; t < e.length; t++)
  29219. this.add(e[t])
  29220. }
  29221. ,
  29222. n.prototype.get = function(e) {
  29223. return this.index[e]
  29224. }
  29225. ,
  29226. n.prototype.first = function() {
  29227. return this.list[0]
  29228. }
  29229. ,
  29230. n.prototype.last = function() {
  29231. return this.list[this.list.length - 1]
  29232. }
  29233. ,
  29234. n.prototype.reIndex = function() {
  29235. this.index = {};
  29236. var e = this;
  29237. this.forEach(function(t) {
  29238. e.index[e.getIndex(t)] = t
  29239. })
  29240. }
  29241. ,
  29242. n.prototype.filter = function(e) {
  29243. var t = this.list.filter(e);
  29244. return this.reIndex(),
  29245. t
  29246. }
  29247. ,
  29248. n.prototype.reduce = function(e, t) {
  29249. return this.list.reduce(e, t)
  29250. }
  29251. ,
  29252. n.prototype.sort = function(e) {
  29253. return this.list.sort(e)
  29254. }
  29255. ,
  29256. n.prototype.indexOf = function(e) {
  29257. for (var t = 0; t < this.list.length; ++t)
  29258. if (this.list[t] === e)
  29259. return t;
  29260. return -1
  29261. }
  29262. ,
  29263. t.exports = n
  29264. }
  29265. ).call(this, "/js/util/IndexedCollection.js")
  29266. }
  29267. , {
  29268. "./common": 185,
  29269. "./logger": 189
  29270. }],
  29271. 176: [function(e, t, i) {
  29272. "use strict";
  29273. var n = e("../constants")
  29274. , r = {};
  29275. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29276. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29277. r.Vector3 = function(e, t, i) {
  29278. this.x = e || 0,
  29279. this.y = t || 0,
  29280. this.z = i || 0
  29281. }
  29282. ,
  29283. r.Matrix4 = function() {
  29284. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29285. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29286. }
  29287. ,
  29288. r.Matrix4.prototype = {
  29289. identity: function() {
  29290. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29291. this
  29292. },
  29293. copy: function(e) {
  29294. return this.elements.set(e.elements),
  29295. this
  29296. },
  29297. applyToVector3: function(e) {
  29298. var t = e.x
  29299. , i = e.y
  29300. , n = e.z
  29301. , r = this.elements;
  29302. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29303. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29304. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29305. this
  29306. },
  29307. getInverse: function(e, t) {
  29308. var i = this.elements
  29309. , n = e.elements
  29310. , r = n[0]
  29311. , o = n[1]
  29312. , a = n[2]
  29313. , s = n[3]
  29314. , l = n[4]
  29315. , c = n[5]
  29316. , h = n[6]
  29317. , u = n[7]
  29318. , d = n[8]
  29319. , p = n[9]
  29320. , f = n[10]
  29321. , g = n[11]
  29322. , m = n[12]
  29323. , v = n[13]
  29324. , A = n[14]
  29325. , y = n[15]
  29326. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29327. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29328. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29329. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29330. , w = r * C + o * I + a * E + s * b;
  29331. if (0 === w) {
  29332. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29333. if (t)
  29334. throw new Error(_);
  29335. return console.warn(_),
  29336. this.identity()
  29337. }
  29338. var T = 1 / w;
  29339. return i[0] = C * T,
  29340. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29341. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29342. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29343. i[4] = I * T,
  29344. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29345. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29346. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29347. i[8] = E * T,
  29348. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29349. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29350. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29351. i[12] = b * T,
  29352. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29353. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29354. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29355. this
  29356. },
  29357. makeRotationFromQuaternion: function(e) {
  29358. var t = this.elements
  29359. , i = e.x
  29360. , n = e.y
  29361. , r = e.z
  29362. , o = e.w
  29363. , a = i + i
  29364. , s = n + n
  29365. , l = r + r
  29366. , c = i * a
  29367. , h = i * s
  29368. , u = i * l
  29369. , d = n * s
  29370. , p = n * l
  29371. , f = r * l
  29372. , g = o * a
  29373. , m = o * s
  29374. , v = o * l;
  29375. return t[0] = 1 - (d + f),
  29376. t[4] = h - v,
  29377. t[8] = u + m,
  29378. t[1] = h + v,
  29379. t[5] = 1 - (c + f),
  29380. t[9] = p - g,
  29381. t[2] = u - m,
  29382. t[6] = p + g,
  29383. t[10] = 1 - (c + d),
  29384. t[3] = 0,
  29385. t[7] = 0,
  29386. t[11] = 0,
  29387. t[12] = 0,
  29388. t[13] = 0,
  29389. t[14] = 0,
  29390. t[15] = 1,
  29391. this
  29392. }
  29393. },
  29394. r.Quaternion = function(e, t, i, n) {
  29395. this._x = e || 0,
  29396. this._y = t || 0,
  29397. this._z = i || 0,
  29398. this._w = void 0 !== n ? n : 1
  29399. }
  29400. ,
  29401. r.Quaternion.prototype = {
  29402. get x() {
  29403. return this._x
  29404. },
  29405. set x(e) {
  29406. this._x = e
  29407. },
  29408. get y() {
  29409. return this._y
  29410. },
  29411. set y(e) {
  29412. this._y = e
  29413. },
  29414. get z() {
  29415. return this._z
  29416. },
  29417. set z(e) {
  29418. this._z = e
  29419. },
  29420. get w() {
  29421. return this._w
  29422. },
  29423. set w(e) {
  29424. this._w = e
  29425. },
  29426. copy: function(e) {
  29427. this._x = e.x,
  29428. this._y = e.y,
  29429. this._z = e.z,
  29430. this._w = e.w
  29431. },
  29432. inverse: function() {
  29433. return this.conjugate().normalize()
  29434. },
  29435. conjugate: function() {
  29436. return this._x *= -1,
  29437. this._y *= -1,
  29438. this._z *= -1,
  29439. this
  29440. },
  29441. length: function() {
  29442. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29443. },
  29444. normalize: function() {
  29445. var e = this.length();
  29446. return 0 === e ? (this._x = 0,
  29447. this._y = 0,
  29448. this._z = 0,
  29449. this._w = 1) : (e = 1 / e,
  29450. this._x = this._x * e,
  29451. this._y = this._y * e,
  29452. this._z = this._z * e,
  29453. this._w = this._w * e),
  29454. this
  29455. },
  29456. setFromAxisAngle: function(e, t) {
  29457. var i = t / 2
  29458. , n = Math.sin(i);
  29459. return this._x = e.x * n,
  29460. this._y = e.y * n,
  29461. this._z = e.z * n,
  29462. this._w = Math.cos(i),
  29463. this
  29464. },
  29465. setFromUnitVectors: function() {
  29466. var e, t, i = 1e-6;
  29467. return function(n, o) {
  29468. return void 0 === e && (e = new r.Vector3),
  29469. t = r.dot(n, o) + 1,
  29470. t < i ? (t = 0,
  29471. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29472. this._x = e.x,
  29473. this._y = e.y,
  29474. this._z = e.z,
  29475. this._w = t,
  29476. this.normalize()
  29477. }
  29478. }(),
  29479. multiply: function(e) {
  29480. return this.multiplyQuaternions(this, e)
  29481. },
  29482. premultiply: function(e) {
  29483. return this.multiplyQuaternions(e, this)
  29484. },
  29485. multiplyQuaternions: function(e, t) {
  29486. var i = e._x
  29487. , n = e._y
  29488. , r = e._z
  29489. , o = e._w
  29490. , a = t._x
  29491. , s = t._y
  29492. , l = t._z
  29493. , c = t._w;
  29494. return this._x = i * c + o * a + n * l - r * s,
  29495. this._y = n * c + o * s + r * a - i * l,
  29496. this._z = r * c + o * l + i * s - n * a,
  29497. this._w = o * c - i * a - n * s - r * l,
  29498. this
  29499. }
  29500. },
  29501. r.convertWorkshopVector = function(e) {
  29502. return new r.Vector3(-e.x,e.y,e.z)
  29503. }
  29504. ,
  29505. r.convertWorkshopQuaternion = function(e) {
  29506. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29507. }
  29508. ;
  29509. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29510. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29511. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29512. }
  29513. ,
  29514. r.convertWorkshopPanoramaQuaternion = function(e) {
  29515. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29516. }
  29517. ,
  29518. r.normalize = function(e) {
  29519. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29520. , i = Math.sqrt(t);
  29521. e.x /= i,
  29522. e.y /= i,
  29523. e.z /= i
  29524. }
  29525. ,
  29526. r.dot = function(e, t) {
  29527. return e.x * t.x + e.y * t.y + e.z * t.z
  29528. }
  29529. ,
  29530. r.cross = function(e, t, i) {
  29531. var n = e.x
  29532. , r = e.y
  29533. , o = e.z;
  29534. i.x = r * t.z - o * t.y,
  29535. i.y = o * t.x - n * t.z,
  29536. i.z = n * t.y - r * t.x
  29537. }
  29538. ,
  29539. r.setVector = function(e, t, i, n) {
  29540. e.x = t,
  29541. e.y = i,
  29542. e.z = n
  29543. }
  29544. ,
  29545. r.copyVector = function(e, t) {
  29546. t.x = e.x,
  29547. t.y = e.y,
  29548. t.z = e.z
  29549. }
  29550. ,
  29551. r.addVector = function(e, t) {
  29552. e.x += t.x,
  29553. e.y += t.y,
  29554. e.z += t.z
  29555. }
  29556. ,
  29557. r.subVector = function(e, t) {
  29558. e.x -= t.x,
  29559. e.y -= t.y,
  29560. e.z -= t.z
  29561. }
  29562. ,
  29563. r.applyQuaternionToVector = function(e, t) {
  29564. var i = t.x
  29565. , n = t.y
  29566. , r = t.z
  29567. , o = e.x
  29568. , a = e.y
  29569. , s = e.z
  29570. , l = e.w
  29571. , c = l * i + a * r - s * n
  29572. , h = l * n + s * i - o * r
  29573. , u = l * r + o * n - a * i
  29574. , d = -o * i - a * n - s * r;
  29575. t.x = c * l + d * -o + h * -s - u * -a,
  29576. t.y = h * l + d * -a + u * -o - c * -s,
  29577. t.z = u * l + d * -s + c * -a - h * -o
  29578. }
  29579. ,
  29580. r.angleBetweenVectors = function(e, t) {
  29581. return Math.acos(r.dot(e, t))
  29582. }
  29583. ,
  29584. t.exports = r
  29585. }
  29586. , {
  29587. "../constants": 8
  29588. }],
  29589. 177: [function(e, t, i) {
  29590. (function(i) {
  29591. "use strict";
  29592. function n(e) {
  29593. this.cache = null,
  29594. this.expires = 0
  29595. }
  29596. function r() {
  29597. this.baseUrl = null,
  29598. this.cache = null,
  29599. this.expires = 0
  29600. }
  29601. function o() {
  29602. this.baseUrl = null,
  29603. this.expires = 0
  29604. }
  29605. function a(e) {
  29606. this.initialLoadingPromise = null,
  29607. this.endpoint = e + "?type=3",
  29608. this.urlContainer = null,
  29609. this.authorizationHeader = h.getAuthorizationHeader(),
  29610. this.containerClasses = [o, r, n]
  29611. }
  29612. var s = e("./ajax")
  29613. , l = e("./logger")
  29614. , c = e("../constants")
  29615. , h = e("./showcase")
  29616. , u = (e("../ab"),
  29617. new l(i));
  29618. n.prototype = {
  29619. version: 1,
  29620. validate: function(e) {
  29621. return "catalog.json"in e && Object.keys(e).length > 0
  29622. },
  29623. update: function(e) {
  29624. return this.cache = e,
  29625. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29626. $.when()
  29627. },
  29628. get: function(e) {
  29629. return this.cache[e]
  29630. }
  29631. },
  29632. r.prototype = {
  29633. version: 2,
  29634. validate: function(e) {
  29635. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29636. },
  29637. update: function(e) {
  29638. return this.baseUrl = e["base.url"],
  29639. this.cache = e,
  29640. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29641. $.when()
  29642. },
  29643. get: function(e) {
  29644. var t = this.cache[e];
  29645. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29646. }
  29647. },
  29648. o.prototype = {
  29649. version: 3,
  29650. validate: function(e) {
  29651. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29652. },
  29653. update: function(e) {
  29654. return this.baseUrl = e.templates[0],
  29655. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29656. $.when()
  29657. },
  29658. get: function(e) {
  29659. return this.baseUrl.replace("{{filename}}", e)
  29660. }
  29661. },
  29662. a.prototype = {
  29663. init: function() {
  29664. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29665. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29666. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29667. this.refresh().done(function() {
  29668. u.debug("Refreshed")
  29669. }).fail(function() {
  29670. u.error("Failed url refresh, urls might go stale soon")
  29671. }))
  29672. }
  29673. .bind(this), c.signedUrlCheckInterval),
  29674. this.initialLoadingPromise = this.refresh(),
  29675. this.initialLoadingPromise)
  29676. },
  29677. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29678. e = e || {};
  29679. /*var t = void 0 === e.cache || e.cache;
  29680. return s.get( this.endpoint , { //file
  29681. responseType: "json",
  29682. prefetchFrom: t ? "files" : null,
  29683. cache: t,
  29684. auth: this.authorizationHeader
  29685. }).then(function(e) {
  29686. if (this.urlContainer && this.urlContainer.validate(e))
  29687. return this.urlContainer.update(e);
  29688. for (var i = 0; i < this.containerClasses.length; i++) {
  29689. var n = this.containerClasses[i]
  29690. , r = new n;
  29691. if (r.validate(e))
  29692. return u.info("Using urls version " + r.version),
  29693. this.urlContainer = r,
  29694. this.urlContainer.update(e)
  29695. }
  29696. return t ? this.refresh({
  29697. cache: !1
  29698. }) : $.Deferred().reject("missing-urls")
  29699. }
  29700. .bind(this), function(e) {
  29701. return "loading-failed"
  29702. }) */
  29703. return $.Deferred().resolve();
  29704. },
  29705. get: function(e) {
  29706. //return this.urlContainer.get(e)
  29707. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29708. }
  29709. },
  29710. t.exports = a
  29711. }
  29712. ).call(this, "/js/util/ModelUrls.js")
  29713. }
  29714. , {
  29715. "../ab": 3,
  29716. "../constants": 8,
  29717. "./ajax": 181,
  29718. "./logger": 189,
  29719. "./showcase": 193
  29720. }],
  29721. 178: [function(e, t, i) {
  29722. (function(i) {
  29723. "use strict";
  29724. function n() {
  29725. u.call(this),
  29726. this.neighbourMap = {},
  29727. this.map = null
  29728. }
  29729. var r = e("three")
  29730. , o = e("./common")
  29731. , a = e("../settings")
  29732. , s = e("../objects/Panorama")
  29733. , a = e("../settings")
  29734. , l = e("./aStar")
  29735. , c = e("./logger")
  29736. , h = new c(i)
  29737. , u = e("./IndexedCollection")
  29738. , d = e("./transitions");
  29739. o.inherit(n, u),
  29740. n.prototype.getIndex = function(e) {
  29741. return e.id
  29742. }
  29743. ,
  29744. n.prototype.find = function(e, t) {
  29745. var i = o.filterAll(this.list, e);
  29746. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29747. i = o.stableSort(i, e)
  29748. }),
  29749. i[0])
  29750. }
  29751. ,
  29752. n.prototype.sortByScore = function(e, t) {
  29753. var i = o.filterAll(this.list, e);
  29754. return 0 === i.length ? null : i = i.map(function(e) {
  29755. return {
  29756. pano: e,
  29757. score: t.reduce(function(t, i) {
  29758. return t + i(e)
  29759. }, 0)
  29760. }
  29761. }).sort(function(e, t) {
  29762. return t.score - e.score;
  29763. })
  29764. }
  29765. ,
  29766. n.prototype.lowestByScore = function(e, t, i) {
  29767. return this.findRankedByScore(0, e, t, i)
  29768. }
  29769. ,
  29770. n.prototype.findRankedByScore = function(e, t, i, n) {
  29771. n && (n.candidates = null,
  29772. n.pano = null),
  29773. e || (e = 0);
  29774. var r = this.sortByScore(t, i);
  29775. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29776. n.pano = r[e].pano),
  29777. r[e].pano)
  29778. }
  29779. ,
  29780. n.prototype.showPanoScores = function(e) {
  29781. this.list.forEach(function(e) {
  29782. e.removeTextSprite()
  29783. });
  29784. var t = 6344768;
  29785. e.forEach(function(e) {
  29786. e.pano.addTextSprite(e.score.toFixed(2), t),
  29787. t = 16428055
  29788. })
  29789. }
  29790. ,
  29791. n.prototype.isNeighbour = function(e, t) {
  29792. return this.neighbourMap[e.id][t.id]
  29793. }
  29794. ,
  29795. n.prototype.getNeighbours = function(e) {
  29796. return this.neighbourMap[e.id]
  29797. }
  29798. ,
  29799. n.prototype.setNeighbour = function(e, t, i) {
  29800. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29801. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29802. this.neighbourMap[e.id][e.id] = !0,
  29803. this.neighbourMap[t.id][t.id] = !0,
  29804. this.neighbourMap[e.id][t.id] = i,
  29805. this.neighbourMap[t.id][e.id] = i,
  29806. this.neighbourMap[e.id]
  29807. }
  29808. ,
  29809. n.prototype.findClosest = function(e, t) {
  29810. var i = [s.filters.isPanoAligned()];
  29811. return t && i.push(s.filters.inDirection(e, t, .75)),
  29812. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29813. }
  29814. ,
  29815. n.prototype.dualNeighbors = function(e, t) {
  29816. var i, n = [];
  29817. for (i in this.neighbourMap[e.id])
  29818. this.neighbourMap[t.id][i] && n.push(i);
  29819. return n
  29820. }
  29821. ,
  29822. n.prototype.populate_path_graph = function() {
  29823. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29824. for (e = 0; e < this.list.length; e += 1) {
  29825. o = this.list[e],
  29826. s = {},
  29827. l = !1,
  29828. i = o.neighbourPanos || o.findNeighourPanos();
  29829. for (t in i)
  29830. if (i[t]) {
  29831. a = this.index[t],
  29832. p.copy(o.floorPosition),
  29833. p.sub(a.floorPosition);
  29834. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29835. , v = (Math.abs(p.y) / Math.max(m, .01),
  29836. Math.max(0, Math.abs(p.y) - .2));
  29837. v > 0 ? (f += 1,
  29838. v = Math.pow(4 * v, 2),
  29839. m = Math.pow(m, 2),
  29840. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29841. n = p.length()),
  29842. s[a.id] = n,
  29843. l = !0
  29844. }
  29845. l ? u[o.id] = s : d += 1
  29846. }
  29847. this.map = u,
  29848. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29849. }
  29850. ,
  29851. n.prototype.aStarSearch = function(e, t) {
  29852. var i = Date.now()
  29853. , n = new l({
  29854. start: e,
  29855. isEnd: function(e) {
  29856. return e === t
  29857. },
  29858. neighbor: function(e) {
  29859. var t = e.neighbourPanos || e.findNeighourPanos()
  29860. , i = [];
  29861. for (var n in t)
  29862. t[n] && i.push(this.index[n]); //add: t[n] &&
  29863. return i
  29864. }
  29865. .bind(this),
  29866. distance: function(e, t) {
  29867. var i = this.map[e.id]
  29868. , n = i[t.id];
  29869. return n
  29870. }
  29871. .bind(this),
  29872. heuristic: function(e, t) {
  29873. return 1
  29874. }
  29875. .bind(this),
  29876. hash: function(e) {
  29877. return e.id
  29878. },
  29879. timeout: 5e3
  29880. });
  29881. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29882. "success" !== n.status)
  29883. return h.debug("Did not find A* path from " + e + " to " + t),
  29884. null;
  29885. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29886. var r = [];
  29887. return n.path.forEach(function(e) {
  29888. r.push(e.id)
  29889. }),
  29890. r
  29891. }
  29892. ,
  29893. n.prototype.includeNodesNearPath = function() {
  29894. var e = new r.Vector3
  29895. , t = new r.Vector3
  29896. , i = new r.Vector3
  29897. , n = new r.Vector3
  29898. , o = new r.Vector3
  29899. , a = new r.Vector3
  29900. , s = new r.Vector3
  29901. , l = new r.Vector3
  29902. , c = []
  29903. , h = new r.Vector3
  29904. , u = new r.Vector3;
  29905. return function(r, d) {
  29906. if (r)
  29907. for (var p = function(e, t, i) {
  29908. return o.copy(t).sub(e),
  29909. o.dot(i)
  29910. }, f = function(e, t) {
  29911. return p(h, e.position, i) - p(h, t.position, i)
  29912. }, g = 0; g < r.length - 1; ) {
  29913. var m = r[g]
  29914. , v = r[g + 1]
  29915. , A = this.index[m]
  29916. , y = this.index[v];
  29917. h.copy(A.position),
  29918. u.copy(y.position),
  29919. c.length = 0,
  29920. e.copy(u).sub(h),
  29921. i.copy(e).normalize();
  29922. for (var C = 0; C < this.list.length; C++) {
  29923. var I = this.list[C];
  29924. o.copy(I.position).sub(h);
  29925. var E = o.dot(i);
  29926. if (E > 0) {
  29927. s.copy(i),
  29928. s.multiplyScalar(E),
  29929. a.copy(o),
  29930. a.sub(s);
  29931. var b = a.length();
  29932. if (b < d) {
  29933. t.copy(e).negate(),
  29934. n.copy(t).normalize(),
  29935. l.copy(I.position).sub(u);
  29936. var w = l.dot(n);
  29937. w > 0 && c.push(I)
  29938. }
  29939. }
  29940. }
  29941. if (c.length > 0) {
  29942. c.sort(f);
  29943. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29944. r[_] = r[_ - c.length];
  29945. for (var T = 0; T < c.length; T++)
  29946. r[T + g + 1] = c[T].id
  29947. }
  29948. g += c.length + 1
  29949. }
  29950. }
  29951. }(),
  29952. n.prototype.fadeMarkerOpacity = function(e, t) {
  29953. var i = void 0 === e ? a.panorama.markerOpacity : e
  29954. , n = this.list.findIndex(function(e) {
  29955. return e.marker
  29956. });
  29957. if (!(n < 0)) {
  29958. var r = this.list[n].marker.material.opacity;
  29959. if (r !== e) {
  29960. var o = i - r;
  29961. d.trigger({
  29962. func: function(e, t) {
  29963. var i = r + e * o;
  29964. this.forEach(function(e) {
  29965. e.marker && (e.marker.material.opacity = i)
  29966. })
  29967. }
  29968. .bind(this),
  29969. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29970. name: "_fpm"
  29971. })
  29972. }
  29973. }
  29974. }
  29975. ,
  29976. t.exports = n
  29977. }
  29978. ).call(this, "/js/util/PanoramaCollection.js")
  29979. }
  29980. , {
  29981. "../objects/Panorama": 148,
  29982. "../settings": 166,
  29983. "./IndexedCollection": 175,
  29984. "./aStar": 180,
  29985. "./common": 185,
  29986. "./logger": 189,
  29987. "./transitions": 195,
  29988. three: 217
  29989. }],
  29990. 179: [function(e, t, i) {
  29991. "use strict";
  29992. function n() {
  29993. this.actionSequence = [],
  29994. this.actionSequenceInProgress = !1
  29995. }
  29996. function r(e, t, i, n) {
  29997. s.trackAlways("zoom_" + e, {
  29998. from: t,
  29999. to: i,
  30000. pano: n
  30001. })
  30002. }
  30003. function o(e, t) {
  30004. r("initial", 1, e, t)
  30005. }
  30006. function a(e, t, i) {
  30007. r("followup", e, t, i)
  30008. }
  30009. var s = e("../analytics");
  30010. n.prototype.reset = function(e) {
  30011. this.actionSequenceInProgress = !1,
  30012. this.actionSequence.length = 0
  30013. }
  30014. ,
  30015. n.prototype.addZoomAction = function() {
  30016. var e = null
  30017. , t = null
  30018. , i = !1
  30019. , n = function() {
  30020. if (e = null,
  30021. this.actionSequence.length > 0) {
  30022. var i = this.actionSequence[0].start
  30023. , n = this.actionSequence[this.actionSequence.length - 1].end;
  30024. 1 === i ? o(n, t) : a(i, n, t)
  30025. }
  30026. this.reset()
  30027. };
  30028. return function(r, o, a) {
  30029. if (r !== o) {
  30030. i || (n = n.bind(this),
  30031. i = !0),
  30032. e && (window.clearTimeout(e),
  30033. e = null),
  30034. a === t && this.actionSequenceInProgress || (this.reset(),
  30035. t = a),
  30036. this.actionSequenceInProgress = !0;
  30037. var s = {
  30038. start: r,
  30039. end: o
  30040. };
  30041. this.actionSequence.push(s),
  30042. e = window.setTimeout(n, 150)
  30043. }
  30044. }
  30045. }(),
  30046. t.exports = n
  30047. }
  30048. , {
  30049. "../analytics": 4
  30050. }],
  30051. 180: [function(e, t, i) {
  30052. "use strict";
  30053. function n(e) {
  30054. void 0 === e.timeout && (e.timeout = 1 / 0);
  30055. var t = e.hash || o
  30056. , i = {
  30057. data: e.start,
  30058. g: 0,
  30059. h: e.heuristic(e.start)
  30060. }
  30061. , n = i;
  30062. i.f = i.h;
  30063. var h = new s
  30064. , u = new l(a)
  30065. , d = c();
  30066. u.push(i),
  30067. d.set(t(i.data), i);
  30068. for (var p = new Date; u.size(); ) {
  30069. if (new Date - p > e.timeout)
  30070. return {
  30071. status: "timeout",
  30072. cost: n.g,
  30073. path: r(n)
  30074. };
  30075. var f = u.pop();
  30076. if (d.delete(t(f.data)),
  30077. e.isEnd(f.data))
  30078. return {
  30079. status: "success",
  30080. cost: f.g,
  30081. path: r(f)
  30082. };
  30083. h.add(t(f.data));
  30084. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30085. var v = g[m];
  30086. if (!h.contains(t(v))) {
  30087. var A = f.g + e.distance(f.data, v)
  30088. , y = d.get(t(v))
  30089. , C = !1;
  30090. if (void 0 === y)
  30091. y = {
  30092. data: v
  30093. },
  30094. d.set(t(v), y);
  30095. else {
  30096. if (y.g < A)
  30097. continue;
  30098. C = !0
  30099. }
  30100. y.parent = f,
  30101. y.g = A,
  30102. y.h = e.heuristic(v),
  30103. y.f = A + y.h,
  30104. y.h < n.h && (n = y),
  30105. C ? u.heapify() : u.push(y)
  30106. }
  30107. }
  30108. }
  30109. return {
  30110. status: "noPath",
  30111. cost: n.g,
  30112. path: r(n)
  30113. }
  30114. }
  30115. function r(e) {
  30116. if (void 0 !== e.parent) {
  30117. var t = r(e.parent);
  30118. return t.push(e.data),
  30119. t
  30120. }
  30121. return [e.data]
  30122. }
  30123. function o(e) {
  30124. return e.toString()
  30125. }
  30126. function a(e, t) {
  30127. return e.f - t.f
  30128. }
  30129. var s = e("Set")
  30130. , l = e("heap")
  30131. , c = e("dict");
  30132. t.exports = n
  30133. }
  30134. , {
  30135. Set: 196,
  30136. dict: 210,
  30137. heap: 211
  30138. }],
  30139. 181: [function(e, t, i) {
  30140. (function(i) {
  30141. "use strict";
  30142. function n(e, t, i) {
  30143. var n = new XMLHttpRequest;
  30144. if (i && "withCredentials"in n)
  30145. n.open(e, t, i);
  30146. else if ("undefined" != typeof XDomainRequest)
  30147. n = new XDomainRequest,
  30148. n.open(e, t);
  30149. else {
  30150. if (i)
  30151. throw "Browser does not support CORS!";
  30152. n.open(e, t)
  30153. }
  30154. return n
  30155. }
  30156. function r(e, t, i) {
  30157. function o() {
  30158. u.warn("Retrying ", t),
  30159. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30160. }
  30161. function a(e, t) {
  30162. var i = e.response;
  30163. if ("json" === t && "object" != typeof i)
  30164. try {
  30165. i = JSON.parse(e.responseText)
  30166. } catch (e) {
  30167. return void c.reject({
  30168. error: "Failed parsing JSON"
  30169. })
  30170. }
  30171. else if ("image/jpeg" === t) {
  30172. var n = new Uint8Array(e.response)
  30173. , r = new Blob([n],{
  30174. type: "image/jpeg"
  30175. })
  30176. , o = URL.createObjectURL(r);
  30177. i = new Image,
  30178. i.src = o,
  30179. i.crossOrigin = "Anonymous",
  30180. i.onload = function() {
  30181. URL.revokeObjectURL(o)
  30182. }
  30183. }
  30184. return i
  30185. }
  30186. var s = n(e, t, !1);
  30187. if (i = i || {},
  30188. i.retries = void 0 !== i.retries ? i.retries : 0,
  30189. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30190. i.responseType)
  30191. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30192. s.responseType = i.responseType;
  30193. else {
  30194. if ("image/jpeg" !== i.responseType)
  30195. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30196. s.responseType = "arraybuffer"
  30197. }
  30198. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30199. i.auth && s.setRequestHeader("Authorization", i.auth),
  30200. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30201. s.setRequestHeader("Content-Type", "application/json")),
  30202. "object" == typeof i.headers)
  30203. for (var l in i.headers)
  30204. s.setRequestHeader(l, i.headers[l]);
  30205. var c = $.Deferred();
  30206. return s.onreadystatechange = function(e) {
  30207. if (4 === this.readyState)
  30208. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30209. i.retries++,
  30210. setTimeout(o, 1e3);
  30211. else if (200 === this.status) {
  30212. var t = a(this, i.responseType);
  30213. c.resolve(t)
  30214. } else
  30215. c.reject(this)
  30216. }
  30217. ,
  30218. s.onprogress = function(e) {
  30219. c.notify(e)
  30220. }
  30221. ,
  30222. s.send(i.data),
  30223. c.promise()
  30224. }
  30225. function o(e) {
  30226. return Object.keys(e).sort().map(function(t) {
  30227. return {
  30228. key: t,
  30229. value: e[t]
  30230. }
  30231. })
  30232. }
  30233. function a(e, t) {
  30234. var i = t.responseType || null
  30235. , n = t.auth || null
  30236. , r = t.prefetchFrom || null
  30237. , a = e + "__" + i + "__" + n + "__" + r;
  30238. return t.headers && o(t.headers).forEach(function(e) {
  30239. a += "__" + e.key + ":" + e.value
  30240. }),
  30241. a
  30242. }
  30243. function s(e, t) {
  30244. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30245. }
  30246. function l(e, t, i) {
  30247. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30248. }
  30249. var c = e("./logger")
  30250. , h = e("../ab")
  30251. , u = new c(i);
  30252. window.URL = window.URL || window.webkitURL,
  30253. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30254. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30255. /* setTimeout(function() {//MP-- xzw delete
  30256. window.MP_REQUEST_CACHE = null,
  30257. window.MP_PREFETCHED_MODELDATA = {}
  30258. }, 6e4),
  30259. window.onpageshow = function(e) {
  30260. e.persisted && (window.MP_REQUEST_CACHE = null,
  30261. window.MP_PREFETCHED_MODELDATA = {})
  30262. } */
  30263. ,
  30264. t.exports = {
  30265. get: function(e, t) {
  30266. t = t || {};
  30267. var i = void 0 === t.cache || t.cache;
  30268. if (i) {
  30269. var n = s(e, t);
  30270. if (n)
  30271. return n
  30272. }
  30273. var o;
  30274. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30275. i && l(e, t, o),
  30276. o
  30277. },
  30278. post: function(e, t) {
  30279. return r("POST", e, t)
  30280. },
  30281. patch: function(e, t) {
  30282. return r("PATCH", e, t)
  30283. },
  30284. getImage: function(e, t) {
  30285. function i() {
  30286. u.warn("Retrying ", e),
  30287. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30288. }
  30289. var n = $.Deferred()
  30290. , r = new Image
  30291. , o = this;
  30292. return e = h.changeIfImageOptimzing(e),
  30293. null !== t && void 0 !== t || (t = 3),
  30294. r.onerror = function() {
  30295. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30296. }
  30297. ,
  30298. r.onload = function() {
  30299. n.resolve(r)
  30300. }
  30301. ,
  30302. r.crossOrigin = "anonymous",
  30303. r.src = e,
  30304. n
  30305. }
  30306. }
  30307. }
  30308. ).call(this, "/js/util/ajax.js")
  30309. }
  30310. , {
  30311. "../ab": 3,
  30312. "./logger": 189
  30313. }],
  30314. 182: [function(e, t, i) {
  30315. "use strict";
  30316. function n(e, t) {
  30317. var i = window.navigator.userAgent
  30318. , n = i.match(e);
  30319. return n = n ? n[1].split(t) : [],
  30320. {
  30321. major: parseInt(n[0]) || 0,
  30322. minor: parseInt(n[1]) || 0,
  30323. patch: parseInt(n[2]) || 0
  30324. }
  30325. }
  30326. var r = e("../exception/DeviceMismatchException");
  30327. window.browser = t.exports = {
  30328. isFullscreen: function() {
  30329. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30330. },
  30331. supportsFullscreen: function() {
  30332. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30333. },
  30334. isPointerLocked: function() {
  30335. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30336. },
  30337. requestFullscreen: function(e, t) {
  30338. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30339. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30340. },
  30341. requestPointerLock: function() {
  30342. var e;
  30343. if (document.fullscreenElement)
  30344. e = document.fullscreenElement();
  30345. else if (document.mozFullscreenElement)
  30346. e = document.mozFullscreenElement();
  30347. else if (document.mozFullScreenElement)
  30348. e = document.mozFullScreenElement();
  30349. else {
  30350. if (!document.webkitFullscreenElement)
  30351. return;
  30352. e = document.webkitFullscreenElement()
  30353. }
  30354. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30355. e.requestPointerLock(),
  30356. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30357. },
  30358. exitPointerLock: function() {
  30359. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30360. document.exitPointerLock()
  30361. },
  30362. exitFullscreen: function() {
  30363. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30364. },
  30365. details: function() {
  30366. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30367. return e ? {
  30368. name: e[1],
  30369. version: parseInt(e[2]),
  30370. platform: navigator.platform
  30371. } : {}
  30372. },
  30373. is: function(e) {
  30374. return this.details() && this.details().name === e
  30375. },
  30376. inIframe: function() {
  30377. return window.parent !== window
  30378. },
  30379. aspectRatio: function() {
  30380. var e = $("#player").width() / $("#player").height();
  30381. return isFinite(e) ? e : 0
  30382. },
  30383. userAgent: function() {
  30384. return window.navigator.userAgent
  30385. },
  30386. isMobile: function() {
  30387. var e = navigator.userAgent || navigator.vendor || window.opera;
  30388. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30389. },
  30390. isLandscape: function() {
  30391. return this.isMobile && this.aspectRatio() > 1
  30392. },
  30393. isSmallScreen: function() {
  30394. var e = screen.width / window.devicePixelRatio;
  30395. return e < 240
  30396. },
  30397. detectIE: function() {
  30398. var e = window.navigator.userAgent
  30399. , t = e.indexOf("MSIE ");
  30400. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30401. },
  30402. detectSafari: function() {
  30403. var e = window.navigator.userAgent
  30404. , t = e.indexOf("Safari");
  30405. return t !== -1 && !this.detectChrome()
  30406. },
  30407. detectFirefox: function() {
  30408. var e = window.navigator.userAgent;
  30409. return e.indexOf("Firefox") !== -1
  30410. },
  30411. detectChrome: function() {
  30412. var e = window.navigator.userAgent;
  30413. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30414. },
  30415. detectOpera: function() {
  30416. var e = window.navigator.userAgent;
  30417. return e.indexOf("OPR") !== -1
  30418. },
  30419. detectIOS: function() {
  30420. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30421. },
  30422. detectIPad: function() {
  30423. var e = window.navigator.userAgent
  30424. , t = /iPad/;
  30425. return t.test(e)
  30426. },
  30427. detectIPod: function() {
  30428. var e = window.navigator.userAgent
  30429. , t = /iPod/;
  30430. return t.test(e)
  30431. },
  30432. detectIPhone: function() {
  30433. var e = window.navigator.userAgent
  30434. , t = /iPhone/;
  30435. return t.test(e)
  30436. },
  30437. detectAndroid: function() {
  30438. var e = window.navigator.userAgent;
  30439. return e.indexOf("Android") !== -1
  30440. },
  30441. detectAndroidMobile: function() {
  30442. var e = window.navigator.userAgent;
  30443. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30444. },
  30445. detectSamsungNative: function() {
  30446. var e = window.navigator.userAgent;
  30447. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30448. },
  30449. detectSamsungS6: function() {
  30450. var e = window.navigator.userAgent;
  30451. return e.indexOf("SM-G92") !== -1
  30452. },
  30453. /************************************************************fyz改from徐世廷*************************************************************/
  30454. detectHUAWEI5X: function() {
  30455. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30456. },
  30457. /*******************************************************************************************************************************/
  30458. detectWebVR: function() {
  30459. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30460. },
  30461. getVRDisplay: function() {
  30462. var e = $.Deferred();
  30463. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30464. t.length >= 1 && e.resolve(t[0]),
  30465. e.reject(null)
  30466. }),
  30467. e) : e.reject(null)
  30468. },
  30469. iosVersion: function() {
  30470. if (!this.detectIOS())
  30471. throw new r("Did not detect an iDevice");
  30472. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30473. , t = "_";
  30474. return n(e, t)
  30475. },
  30476. androidVersion: function() {
  30477. if (!this.detectAndroid())
  30478. throw new r("Did not detect an Android based device");
  30479. var e = /Android ((?:\d+\.?){1,3})/
  30480. , t = ".";
  30481. return n(e, t)
  30482. },
  30483. valueFromCookie: function(e, t) {
  30484. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30485. if (!i)
  30486. return t;
  30487. var n = i[1];
  30488. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30489. },
  30490. valueFromHash: function(e, t) {
  30491. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30492. , n = i.exec(window.location.href);
  30493. if (!n)
  30494. return t;
  30495. var r = n[1];
  30496. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30497. }
  30498. }
  30499. //changeLog()
  30500. }
  30501. , {
  30502. "../exception/DeviceMismatchException": 56
  30503. }],
  30504. 183: [function(e, t, i) {
  30505. (function(i) {
  30506. "use strict";
  30507. function n(e, t) {
  30508. var i = r(t);
  30509. var replaceAll = function (str, f, e) {
  30510. //f全部替换成e
  30511. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30512. return str.replace(reg, e);
  30513. };
  30514. var urlFirstView = c.valueFromHash('firstView');
  30515. if(urlFirstView){
  30516. try{
  30517. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30518. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30519. urlFirstView = "{"+urlFirstView+"]}"
  30520. let info = JSON.parse(urlFirstView);
  30521. i.pano = t.index[info.pano] //panos.get(info.pano)
  30522. if(!i.pano){
  30523. urlFirstView = false
  30524. console.error('检测到firstView但是 找不到该pano')
  30525. }else{
  30526. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30527. i.zoom = -1;
  30528. i.mode = "panorama"
  30529. i.setByUrl = true
  30530. }
  30531. }catch(e){
  30532. urlFirstView = false
  30533. console.error('检测到firstView但是解析出错'+e)
  30534. }
  30535. }
  30536. if (Object.keys(i).length > 0)
  30537. return i;
  30538. if (e.heroImage)
  30539. i = o(e, t);
  30540. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30541. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30542. try {
  30543. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30544. i.position = n.camera.position,
  30545. //i.quaternion = n.camera.quaternion,
  30546. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30547. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30548. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30549. d.debug("Using camera_start"),
  30550. d.debug("Modeldata pano: ", i.pano.quaternion),
  30551. d.debug("Camera start pano: ", n.pano.quaternion)),
  30552. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30553. } catch (e) {
  30554. d.warn(e.message)
  30555. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30556. }
  30557. }
  30558. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30559. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30560. i.pano = t.findClosest(i.position),
  30561. i.quaternion = i.pano.quaternion),
  30562. 0 === Object.keys(i).length) {
  30563. var a = t.list[0];
  30564. a && (i.mode = h.PANORAMA,
  30565. i.pano = a,
  30566. i.position = a.position,
  30567. i.quaternion = a.quaternion,
  30568. d.info("Starting at 1st pano " + a.id))
  30569. }
  30570. return i.mode = i.mode || h.DOLLHOUSE,
  30571. i
  30572. }
  30573. function r(e) {
  30574. var t = c.valueFromHash("start", "")
  30575. , i = {};
  30576. if ("" !== t) {
  30577. d.debug("Start override found in parameters, trying to parse..."),
  30578. i = a(t) || {};
  30579. var n = c.valueFromHash("tag", null);
  30580. n && (i.tag = n),
  30581. i.panoId && (i.pano = e.get(i.panoId))
  30582. }
  30583. return i
  30584. }
  30585. function o(e, t) {
  30586. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30587. return {};
  30588. var i = {}
  30589. , n = e.heroImage.metadata;
  30590. d.debug("Using start position from thumbnail image"),
  30591. i.position = n.camera_position,
  30592. i.quaternion = n.camera_quaternion;
  30593. try {
  30594. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30595. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30596. } catch (e) {
  30597. d.debug(e.message)
  30598. }
  30599. return i
  30600. }
  30601. function a(e) {
  30602. return s.deserialize(e)
  30603. }
  30604. var s = e("../controls/serializer")
  30605. , l = e("../util/math")
  30606. , c = e("./browser")
  30607. , h = e("../enum/Viewmode")
  30608. , u = e("../util/logger")
  30609. , th = e("three")//xzw
  30610. , d = new u(i);
  30611. t.exports = {
  30612. getStartCameraOptions: n
  30613. }
  30614. }
  30615. ).call(this, "/js/util/camera.js")
  30616. }
  30617. , {
  30618. "../controls/serializer": 14,
  30619. "../enum/Viewmode": 51,
  30620. "../util/logger": 189,
  30621. "../util/math": 190,
  30622. "./browser": 182,
  30623. "three": 217
  30624. }],
  30625. 184: [function(e, t, i) {
  30626. "use strict";
  30627. function n(e, t, i) {
  30628. return o(e.fov, t, i)
  30629. }
  30630. var r = e("./MathLight")
  30631. , o = function(e, t, i) {
  30632. var n = t
  30633. , o = i
  30634. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30635. return a
  30636. }
  30637. , a = function(e, t, i) {
  30638. var n = t
  30639. , o = i
  30640. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30641. return a
  30642. }
  30643. , s = function(e, t, i, n) {
  30644. var r = o(e, i, n);
  30645. return r > t ? a(t, i, n) : e
  30646. };
  30647. t.exports = {
  30648. clampVFOV: s,
  30649. getHFOVForCamera: n,
  30650. getHFOVFromVFOV: o,
  30651. getVFOVFromHFOV: a
  30652. }
  30653. window.MathLight = t.exports
  30654. }
  30655. , {
  30656. "./MathLight": 176
  30657. }],
  30658. 185: [function(e, t, i) {
  30659. "use strict";
  30660. var n = e("three");
  30661. t.exports = {
  30662. delayOneFrame: function(e) {
  30663. window.setTimeout(e, 1)
  30664. },
  30665. normalizeUrl: function(e) {
  30666. return e.replace("https://", "http://")
  30667. },
  30668. domainFromUrl: function(e) {
  30669. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30670. return t ? t[3] : e
  30671. },
  30672. average: function(e, t) {
  30673. if (0 === e.length)
  30674. return null;
  30675. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30676. var o = t ? e[r][t] : e[r];
  30677. i += o,
  30678. n++
  30679. }
  30680. return i / n
  30681. },
  30682. countUnique: function(e) {
  30683. for (var t = {}, i = 0; i < e.length; i++)
  30684. t[e[i]] = 1 + (t[e[i]] || 0);
  30685. return Object.keys(t).length
  30686. },
  30687. averageVectors: function(e, t) {
  30688. var i = new n.Vector3;
  30689. if (0 === e.length)
  30690. return i;
  30691. for (var r = 0, o = 0; o < e.length; o++) {
  30692. var a = t ? e[o][t] : e[o];
  30693. i.add(a),
  30694. r++
  30695. }
  30696. return i.divideScalar(r)
  30697. },
  30698. equalLists: function(e, t) {
  30699. if (e.length !== t.length)
  30700. return !1;
  30701. for (var i = 0; i < e.length; i++)
  30702. if (e[i] !== t[i])
  30703. return !1;
  30704. return !0
  30705. },
  30706. lowerMedian: function(e, t) {
  30707. if (0 === e.length)
  30708. return null;
  30709. t = t || 2,
  30710. e.sort(function(e, t) {
  30711. return e - t
  30712. });
  30713. var i = Math.floor(e.length / t);
  30714. return e[i]
  30715. },
  30716. stableSort: function(e, t) {
  30717. return e.map(function(e, t) {
  30718. return {
  30719. value: e,
  30720. index: t
  30721. }
  30722. }).sort(function(e, i) {
  30723. var n = t(e.value, i.value);
  30724. return 0 !== n ? n : e.index - i.index
  30725. }).map(function(e) {
  30726. return e.value
  30727. })
  30728. },
  30729. filterAll: function(e, t) {
  30730. return e.filter(function(e) {
  30731. return t.every(function(t) {
  30732. return t(e)
  30733. })
  30734. })
  30735. },
  30736. formatDate: function(e) {
  30737. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30738. },
  30739. formatDatetime: function(e) {
  30740. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30741. },
  30742. randomString: function(e) {
  30743. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30744. t += i.charAt(Math.floor(Math.random() * i.length));
  30745. return t
  30746. },
  30747. uint8ToBase64: function(e, t) {
  30748. t && "number" == typeof t || (t = 8192);
  30749. for (var i = [], n = 0; n < e.length; n += t)
  30750. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30751. return btoa(i.join(""))
  30752. },
  30753. uuid4: function e(t) {
  30754. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30755. },
  30756. nth: function(e) {
  30757. return e %= 10,
  30758. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30759. },
  30760. extendObject: function(e, t) {
  30761. return Object.keys(t).forEach(function(i) {
  30762. e[i] = t[i]
  30763. }),
  30764. e
  30765. },
  30766. deepExtend: function e(t) {
  30767. t = t || {};
  30768. for (var i = 1; i < arguments.length; i++) {
  30769. var n = arguments[i];
  30770. if (n)
  30771. for (var r in n)
  30772. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30773. }
  30774. return t
  30775. },
  30776. inherit: function(e, t) {
  30777. e.prototype = Object.create(t.prototype),
  30778. e.prototype.constructor = e
  30779. },
  30780. extend: function(e, t) {
  30781. for (var i in t.prototype)
  30782. e.prototype[i] = t.prototype[i]
  30783. }
  30784. ,
  30785. getVisiblePano : function(positions = [], options={}){//add
  30786. var visiblePanos = [];
  30787. var panos = options.panos || player.model.panos.list;
  30788. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30789. panos.forEach((pano)=>{
  30790. if(!pano.isAligned())return;
  30791. var A = pano.position.clone();
  30792. var posB = options.posAtPanos[pano.id] || positions;
  30793. var posLength = posB.length
  30794. for(let i=0;i<posLength;i++){
  30795. var B = posB[i];
  30796. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30797. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30798. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30799. visiblePanos.push(pano );
  30800. break;
  30801. }
  30802. }
  30803. })
  30804. return visiblePanos
  30805. }
  30806. ,
  30807. sortByScore : function(list, request, rank) {
  30808. var i = this.filterAll(list, request);
  30809. return 0 === i.length ? null : i = i.map(function(e) {
  30810. return {
  30811. item: e,
  30812. score: rank.reduce(function(t, i) {
  30813. return t + i(e);
  30814. }, 0)
  30815. };
  30816. }).sort(function(e, t) {
  30817. return t.score - e.score;
  30818. });
  30819. }
  30820. },
  30821. Math.sign = function(e) {
  30822. return e < 0 ? -1 : 1
  30823. }
  30824. window.common = t.exports
  30825. }
  30826. , {
  30827. three: 217
  30828. }],
  30829. 186: [function(e, t, i) {
  30830. "use strict";
  30831. var n = {};
  30832. n.linearTween = function(e, t, i, n) {
  30833. return i * e / n + t
  30834. }
  30835. ,
  30836. n.easeInQuad = function(e, t, i, n) {
  30837. return e /= n,
  30838. i * e * e + t
  30839. }
  30840. ,
  30841. n.easeOutQuad = function(e, t, i, n) {
  30842. return e /= n,
  30843. -i * e * (e - 2) + t
  30844. }
  30845. ,
  30846. n.easeInOutQuad = function(e, t, i, n) {
  30847. return e /= n / 2,
  30848. e < 1 ? i / 2 * e * e + t : (e--,
  30849. -i / 2 * (e * (e - 2) - 1) + t)
  30850. }
  30851. ,
  30852. n.easeInCubic = function(e, t, i, n) {
  30853. return e /= n,
  30854. i * e * e * e + t
  30855. }
  30856. ,
  30857. n.easeOutCubic = function(e, t, i, n) {
  30858. return e /= n,
  30859. e--,
  30860. i * (e * e * e + 1) + t
  30861. }
  30862. ,
  30863. n.easeInOutCubic = function(e, t, i, n) {
  30864. return e /= n / 2,
  30865. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30866. i / 2 * (e * e * e + 2) + t)
  30867. }
  30868. ,
  30869. n.easeInQuart = function(e, t, i, n) {
  30870. return e /= n,
  30871. i * e * e * e * e + t
  30872. }
  30873. ,
  30874. n.easeOutQuart = function(e, t, i, n) {
  30875. return e /= n,
  30876. e--,
  30877. -i * (e * e * e * e - 1) + t
  30878. }
  30879. ,
  30880. n.easeInOutQuart = function(e, t, i, n) {
  30881. return e /= n / 2,
  30882. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30883. -i / 2 * (e * e * e * e - 2) + t)
  30884. }
  30885. ,
  30886. n.easeInQuint = function(e, t, i, n) {
  30887. return e /= n,
  30888. i * e * e * e * e * e + t
  30889. }
  30890. ,
  30891. n.easeOutQuint = function(e, t, i, n) {
  30892. return e /= n,
  30893. e--,
  30894. i * (e * e * e * e * e + 1) + t
  30895. }
  30896. ,
  30897. n.easeInOutQuint = function(e, t, i, n) {
  30898. return e /= n / 2,
  30899. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30900. i / 2 * (e * e * e * e * e + 2) + t)
  30901. }
  30902. ,
  30903. n.easeInSine = function(e, t, i, n) {
  30904. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30905. }
  30906. ,
  30907. n.easeOutSine = function(e, t, i, n) {
  30908. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30909. }
  30910. ,
  30911. n.easeInOutSine = function(e, t, i, n) {
  30912. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30913. }
  30914. ,
  30915. n.easeInExpo = function(e, t, i, n) {
  30916. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30917. }
  30918. ,
  30919. n.easeOutExpo = function(e, t, i, n) {
  30920. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30921. }
  30922. ,
  30923. n.easeInOutExpo = function(e, t, i, n) {
  30924. return e /= n / 2,
  30925. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30926. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30927. }
  30928. ,
  30929. n.easeInCirc = function(e, t, i, n) {
  30930. return e /= n,
  30931. -i * (Math.sqrt(1 - e * e) - 1) + t
  30932. }
  30933. ,
  30934. n.easeOutCirc = function(e, t, i, n) {
  30935. return e /= n,
  30936. e--,
  30937. i * Math.sqrt(1 - e * e) + t
  30938. }
  30939. ,
  30940. n.easeInOutCirc = function(e, t, i, n) {
  30941. return e /= n / 2,
  30942. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30943. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30944. }
  30945. ,
  30946. n.easeInElastic = function(e, t, i, n) {
  30947. var r = 1.70158
  30948. , o = 0
  30949. , a = i;
  30950. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30951. a < Math.abs(i) ? (a = i,
  30952. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30953. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30954. }
  30955. ,
  30956. n.easeOutElastic = function(e, t, i, n) {
  30957. var r = 1.70158
  30958. , o = 0
  30959. , a = i;
  30960. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30961. a < Math.abs(i) ? (a = i,
  30962. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30963. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30964. }
  30965. ,
  30966. n.easeInOutElastic = function(e, t, i, n) {
  30967. var r = 1.70158
  30968. , o = 0
  30969. , a = i;
  30970. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30971. a < Math.abs(i) ? (a = i,
  30972. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30973. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30974. }
  30975. ,
  30976. n.easeInBack = function(e, t, i, n, r) {
  30977. return void 0 === r && (r = 1.70158),
  30978. i * (e /= n) * e * ((r + 1) * e - r) + t
  30979. }
  30980. ,
  30981. n.easeOutBack = function(e, t, i, n, r) {
  30982. return void 0 === r && (r = 1.70158),
  30983. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30984. }
  30985. ,
  30986. n.easeInOutBack = function(e, t, i, n, r) {
  30987. return void 0 === r && (r = 1.70158),
  30988. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30989. }
  30990. ,
  30991. n.easeOutBounce = function(e, t, i, n) {
  30992. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30993. }
  30994. ,
  30995. n.easeInBounce = function(e, t, i, r) {
  30996. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30997. }
  30998. ,
  30999. n.easeInOutBounce = function(e, t, i, r) {
  31000. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  31001. }
  31002. ,
  31003. t.exports = n
  31004. window.easing = n
  31005. }
  31006. , {}],
  31007. 187: [function(e, t, i) {
  31008. "use strict";
  31009. function n() {
  31010. this.events = [],
  31011. this.valid = !1
  31012. }
  31013. var r = e("../enum/Joystick");
  31014. n.prototype.push = function(e, t) {
  31015. this.events.push({
  31016. direction: e,
  31017. pano: t
  31018. }),
  31019. this.valid = !0
  31020. }
  31021. ,
  31022. n.prototype.pop = function(e) {
  31023. var t = this.events.pop();
  31024. return this.events.length < 1 && (this.valid = !1),
  31025. t
  31026. }
  31027. ,
  31028. n.prototype.peek = function() {
  31029. return this.events.length ? this.events[this.events.length - 1] : {
  31030. direction: null,
  31031. pano: null
  31032. }
  31033. }
  31034. ,
  31035. n.prototype.invalidate = function() {
  31036. this.events = [],
  31037. this.valid = !1
  31038. }
  31039. ,
  31040. n.prototype.reversePano = function(e) {
  31041. if (!this.valid)
  31042. return null;
  31043. var t = this.peek();
  31044. return r.opposite(e) === t.direction ? (this.pop(),
  31045. t.pano) : null
  31046. }
  31047. ,
  31048. t.exports = n
  31049. }
  31050. , {
  31051. "../enum/Joystick": 29
  31052. }],
  31053. 188: [function(e, t, i) {
  31054. "use strict";
  31055. window.lerp = t.exports = {
  31056. vector: function(e, t) {
  31057. var i = e.clone();
  31058. return t = t.clone(),
  31059. function(n) {
  31060. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31061. }
  31062. },
  31063. quaternion: function(e, t) {
  31064. var i = e.clone();
  31065. return function(n) {
  31066. e.copy(i).slerp(t, n)
  31067. }
  31068. },
  31069. property: function(e, t, i, n) {
  31070. var r = e[t];
  31071. return function(o) {
  31072. e[t] = r * (1 - o) + i * o,
  31073. n && n(e[t])
  31074. }
  31075. },
  31076. uniform: function(e, t, i) {
  31077. var n = e.material.uniforms[t].value;
  31078. return function(r) {
  31079. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31080. }
  31081. },
  31082. matrix4: function(e, t) {
  31083. var i = e.clone();
  31084. return function(n) {
  31085. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31086. r[s] = o[s] * (1 - n) + a[s] * n
  31087. }
  31088. },
  31089. allUniforms: function(e, t, i) {
  31090. var n = e.map(function(e) {
  31091. return this.uniform(e, t, i)
  31092. }
  31093. .bind(this));
  31094. return function(e) {
  31095. n.forEach(function(t) {
  31096. t(e)
  31097. })
  31098. }
  31099. }
  31100. }
  31101. }
  31102. , {}],
  31103. 189: [function(e, t, i) {
  31104. "use strict";
  31105. function n(e) {
  31106. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31107. if (n.consoleEnabled) {
  31108. var h = function(e) {
  31109. $("#debug-console").append("<p>" + e + "</p>"),
  31110. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31111. };
  31112. t = function(e) {
  31113. h(Array.prototype.slice.call(arguments).join(" "))
  31114. }
  31115. ,
  31116. i = function(e) {
  31117. h(Array.prototype.slice.call(arguments).join(" "))
  31118. }
  31119. ,
  31120. o = function(e) {
  31121. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31122. }
  31123. ,
  31124. a = function(e) {
  31125. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31126. }
  31127. } else
  31128. console.log ? (t = console.log,
  31129. i = console.info ? console.info : console.log,
  31130. o = console.warn ? console.warn : console.log,
  31131. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31132. ;
  31133. var u = function(e) {
  31134. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31135. }
  31136. , d = function(t, i) {
  31137. if (r) {
  31138. var o = Array.prototype.slice.call(t).join(" ");
  31139. r.captureMessage(o, {
  31140. level: i,
  31141. path: e,
  31142. timestamp: n.timestamp()
  31143. })
  31144. }
  31145. }
  31146. , p = function(t, i) {
  31147. if (r) {
  31148. var o = Array.prototype.slice.call(t).join(" ");
  31149. r.captureException(new Error(o), {
  31150. level: i,
  31151. path: e,
  31152. timestamp: n.timestamp()
  31153. })
  31154. }
  31155. };
  31156. return {
  31157. debug: function() {
  31158. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31159. },
  31160. info: function() {
  31161. n.level >= n.levels.info && i.apply(console, u(arguments))
  31162. },
  31163. warn: function() {
  31164. d(arguments, "warn"),
  31165. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31166. },
  31167. error: function() {
  31168. p(arguments, "error"),
  31169. n.level >= n.levels.error && a.apply(console, u(arguments))
  31170. },
  31171. v3str: function(e, t) {
  31172. var i = void 0 === t ? 2 : t;
  31173. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31174. },
  31175. eulstr: function(e, t) {
  31176. var i = void 0 === t ? 2 : t;
  31177. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31178. },
  31179. time: function(e) {
  31180. n.level >= n.levels.debug && (c[e] = Date.now())
  31181. },
  31182. timeEnd: function(e) {
  31183. if (n.level >= n.levels.debug) {
  31184. var t = c[e];
  31185. if (!t)
  31186. return;
  31187. var i = (Date.now() - t) / 1e3;
  31188. this.debug(e, i + "s")
  31189. }
  31190. }
  31191. }
  31192. }
  31193. var r = window.Raven;
  31194. n.timestamp = function() {
  31195. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31196. }
  31197. ,
  31198. n.levels = {
  31199. debug: 3,
  31200. info: 2,
  31201. warn: 1,
  31202. error: 0
  31203. },
  31204. n.level = n.levels.info,
  31205. t.exports = n
  31206. }
  31207. , {}],
  31208. 190: [function(e, t, i) {
  31209. "use strict";
  31210. var n = e("three")
  31211. , r = e("../enum/GLCubeFaces")
  31212. , o = e("../constants");
  31213. t.exports = {
  31214. convertVisionVector: function(e) {
  31215. return new n.Vector3(e.x,e.z,-e.y)
  31216. },
  31217. convertVisionQuaternion: function(e) {
  31218. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31219. },
  31220. convertWorkshopVector: function(e) {
  31221. return new n.Vector3(-e.x,e.y,e.z)
  31222. },
  31223. convertWorkshopQuaternion: function(e) {
  31224. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31225. },
  31226. convertWorkshopPanoramaQuaternion: function(e) {
  31227. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31228. },
  31229. convertWorkshopOrthoZoom: function(e) {// xzw
  31230. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31231. //return e;
  31232. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31233. },
  31234. toPrecision: function(e, t) {//xzw change
  31235. var f = function(e, t){
  31236. var i = Math.pow(10, t);
  31237. return Math.round(e * i) / i
  31238. }
  31239. if(e instanceof Array){
  31240. for(var s=0; s<e.length; s++){
  31241. e[s] = f(e[s],t);
  31242. }
  31243. return e;
  31244. }
  31245. else return f(e,t)
  31246. },
  31247. isEmptyQuaternion: function(e) {
  31248. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31249. },
  31250. projectPositionToCanvas: function(e, t, i) {
  31251. i = i || new n.Vector3,
  31252. i.copy(e);
  31253. var r = .5 * $("#player").width()
  31254. , o = .5 * $("#player").height();
  31255. return i.project(t),
  31256. i.x = i.x * r + r,
  31257. i.y = -(i.y * o) + o,
  31258. i
  31259. },
  31260. convertScreenPositionToNDC: function(e, t, i) {
  31261. return i = i || new n.Vector2,
  31262. i.x = e / $("#player").width() * 2 - 1,
  31263. i.y = 2 * -(t / $("#player").height()) + 1,
  31264. i
  31265. },
  31266. constrainedTurn: function(e) {
  31267. var t = e % (2 * Math.PI);
  31268. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31269. },
  31270. getFOVDotThreshold: function(e) {
  31271. return Math.cos(n.Math.degToRad(e / 2))
  31272. },
  31273. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31274. switch (e) {
  31275. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31276. i.set(1, t.y, t.x);
  31277. break;
  31278. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31279. i.set(-1, t.y, -t.x);
  31280. break;
  31281. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31282. i.set(-t.x, 1, -t.y);
  31283. break;
  31284. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31285. i.set(-t.x, -1, t.y);
  31286. break;
  31287. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31288. i.set(-t.x, t.y, 1);
  31289. break;
  31290. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31291. i.set(t.x, t.y, -1)
  31292. }
  31293. n && i.normalize()
  31294. },
  31295. //add:
  31296. getPos2d : function(point, camera, dom){
  31297. var camera = camera ;
  31298. var dom = dom;
  31299. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31300. var x,y;
  31301. x = (pos.x + 1) / 2 * dom.clientWidth;
  31302. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31303. var inSight = x <= dom.clientWidth && x >= 0
  31304. && y <= dom.clientHeight && y >= 0
  31305. return {
  31306. pos: new THREE.Vector2(x,y),
  31307. vector: pos,
  31308. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31309. inSight : inSight //在屏幕范围内可见
  31310. };
  31311. }
  31312. }
  31313. window.math = t.exports
  31314. }
  31315. , {
  31316. "../constants": 8,
  31317. "../enum/GLCubeFaces": 25,
  31318. three: 217
  31319. }],
  31320. 191: [function(e, t, i) {
  31321. "use strict";
  31322. function n(e, t, i) {
  31323. return a.map(function(n, o) {
  31324. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31325. }
  31326. .bind(this))
  31327. }
  31328. function r(e) {
  31329. return s[e]
  31330. }
  31331. var o = e("../enum/GLCubeFaces")
  31332. , a = [0, 1, 2, 3, 4, 5]
  31333. , s = {
  31334. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31335. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31336. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31337. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31338. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31339. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31340. };
  31341. t.exports = {
  31342. mapFaceToCubemapFace: r,
  31343. getCubemapUrls: n
  31344. }
  31345. }
  31346. , {
  31347. "../enum/GLCubeFaces": 25
  31348. }],
  31349. 192: [function(e, t, i) {
  31350. "use strict";
  31351. t.exports = {
  31352. captureErrors: function(e, t, i) {
  31353. if ("Raven"in window) {
  31354. Raven.config(e, t).install(),
  31355. i && Raven.setTagsContext(i);
  31356. var n = console.warn
  31357. , r = console.error;
  31358. console.warn = function() {
  31359. var e = Array.prototype.slice.call(arguments);
  31360. Raven.captureMessage(e.join(" "), {
  31361. level: "warning"
  31362. }),
  31363. n.apply(console, e)
  31364. }
  31365. ,
  31366. console.error = function() {
  31367. var e = Array.prototype.slice.call(arguments);
  31368. Raven.captureException(new Error(e.join(" ")), {
  31369. level: "error"
  31370. }),
  31371. r.apply(console, e)
  31372. }
  31373. } else
  31374. console.error("Raven not found, not capturing errors.")
  31375. }
  31376. }
  31377. }
  31378. , {}],
  31379. 193: [function(e, t, i) {
  31380. (function(i) {
  31381. "use strict";
  31382. var n = e("./browser")
  31383. , r = e("../constants")
  31384. , o = e("url")
  31385. , a = e("./logger")
  31386. , ss = e('three')
  31387. , s = new a(i)
  31388. , l = {
  31389. getAuthorizationHeader: function() {
  31390. var e = n.valueFromHash("auth");
  31391. if (e)
  31392. return e.replace(",", " ");
  31393. var t = n.valueFromCookie("token");
  31394. return t ? "Token " + t : null
  31395. },
  31396. parseSidUrl: function(e) {
  31397. var t, i;
  31398. t=g_Prefix;
  31399. if (e = e || "",
  31400. e.match(/^https?/)) {
  31401. var n = o.parse(e);
  31402. t = g_Prefix,
  31403. i = e
  31404. } else{
  31405. //xzw 原先的不能用
  31406. //t = window.location.protocol + "//" + window.location.host, //MP
  31407. t = g_Prefix
  31408. //i = t + "/api/player/models/" + e; //MP
  31409. i = t + "data/" + e;
  31410. }
  31411. return {
  31412. urlBase: t,
  31413. urlModel: i,
  31414. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31415. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31416. }
  31417. },
  31418. getModelIDFromQueryString: function() {
  31419. return n.valueFromHash("model") || n.valueFromHash("m")
  31420. },
  31421. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31422. e = JSON.parse(JSON.stringify(e));
  31423. var i = null;
  31424. if (e.images.forEach(function(n) {
  31425. if(!n.metadata) return;
  31426. if ("string" == typeof n.metadata)
  31427. try {
  31428. n.metadata = JSON.parse(n.metadata)
  31429. } catch (e) {
  31430. s.warn("Unable to parse image metadata"),
  31431. n.metadata = null
  31432. }
  31433. else{
  31434. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31435. }
  31436. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31437. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31438. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31439. }else{
  31440. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31441. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31442. n.metadata.zoom = n.metadata.zoom || 1;
  31443. }
  31444. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31445. }),
  31446. //icon初始视角的:
  31447. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31448. var n = {};
  31449. n.pano = {
  31450. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31451. position: t.convertWorkshopVector(i.scan_position),
  31452. uuid: i.scan_id
  31453. },
  31454. n.camera = {
  31455. quaternion: i.camera_quaternion,
  31456. position: i.camera_position
  31457. },
  31458. e.startPano = n
  31459. }
  31460. return e
  31461. },
  31462. */
  31463. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31464. e = JSON.parse(JSON.stringify(e));
  31465. var i = null;
  31466. var deal = function(n) {
  31467. if(!n.metadata) return;
  31468. if ("string" == typeof n.metadata)
  31469. try {
  31470. n.metadata = JSON.parse(n.metadata)
  31471. } catch (e) {
  31472. s.warn("Unable to parse image metadata"),
  31473. n.metadata = null
  31474. }
  31475. else{
  31476. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31477. }
  31478. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31479. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31480. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31481. }else{
  31482. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31483. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31484. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31485. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31486. }
  31487. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31488. }
  31489. //改
  31490. e.images.forEach(info=>{
  31491. if(info.locations){
  31492. info.locations.forEach(a=>deal(a))
  31493. }else{
  31494. deal(info)
  31495. }
  31496. })
  31497. //icon初始视角的:
  31498. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31499. var n = {};
  31500. n.pano = {
  31501. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31502. position: t.convertWorkshopVector(i.scan_position),
  31503. uuid: i.scan_id
  31504. },
  31505. n.camera = {
  31506. quaternion: i.camera_quaternion,
  31507. position: i.camera_position
  31508. },
  31509. e.startPano = n
  31510. }
  31511. return e
  31512. },
  31513. visionVersionToInt: function() {
  31514. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31515. return function(t) {
  31516. if (!t)
  31517. throw new Error("Vision version is required");
  31518. var i = e.exec(t);
  31519. if (null === i)
  31520. throw new Error("String is not a vision version: " + t);
  31521. return parseInt(i[1])
  31522. }
  31523. }(),
  31524. modelDataPromisesTiles: function(e) {
  31525. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31526. if (vision_version)
  31527. try {
  31528. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31529. } catch (t) {
  31530. s.warn("Invalid vision version: " + vision_version)
  31531. }
  31532. // var t = e.created ? new Date(e.created) : null;
  31533. // return t && t >= r.visionTilingStartDate
  31534. return false
  31535. }
  31536. };
  31537. t.exports = l
  31538. }
  31539. ).call(this, "/js/util/showcase.js")
  31540. }
  31541. , {
  31542. "../constants": 8,
  31543. "./browser": 182,
  31544. "./logger": 189,
  31545. three:217,
  31546. url: 208
  31547. }],
  31548. 194: [function(e, t, i) {
  31549. "use strict";
  31550. var n = e("../util/ajax")
  31551. , r = e("three")
  31552. , o = e("../settings")
  31553. , a = {};
  31554. t.exports = {
  31555. load: function(e, t, i) {
  31556. var s = a[e];
  31557. return s ? (t && setTimeout(function() {
  31558. t(s)
  31559. }, 1),
  31560. s) : (s = new r.Texture,
  31561. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31562. s.magFilter = r.LinearFilter,
  31563. s.generateMipmaps = !1),
  31564. s.sourceFile = e,
  31565. a[e] = s,
  31566. n.getImage(e).then(function(e) {
  31567. s.image = e,
  31568. s.needsUpdate = !0,
  31569. t && t(s)
  31570. }).fail(i),
  31571. s)
  31572. },
  31573. loadBase64: function(e, t) {
  31574. t = t || "png";
  31575. var i = new r.Texture;
  31576. return i.image = document.createElement("img"),
  31577. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31578. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31579. i.magFilter = r.LinearFilter,
  31580. i.generateMipmaps = !1),
  31581. i.needsUpdate = !0,
  31582. i
  31583. },
  31584. isLoaded: function(e) {
  31585. return !!a[e]
  31586. }
  31587. }
  31588. window.Texture = t.exports
  31589. }
  31590. , {
  31591. "../settings": 166,
  31592. "../util/ajax": 181,
  31593. three: 217
  31594. }],
  31595. 195: [function(e, t, i) {
  31596. "use strict";
  31597. var n = e("./easing");
  31598. window.transitions = t.exports = {
  31599. globalDone: null,
  31600. funcs: [],
  31601. counter: 0,
  31602. uniqueID: 0,
  31603. start: function(e, t, i, r, o, a, s) {
  31604. return r = r || 0,
  31605. this.funcs.push({
  31606. func: e,
  31607. current: -r * Math.abs(t),
  31608. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31609. done: i,
  31610. easing: o || n.linearTween,
  31611. cycling: t < 0,
  31612. running: !0,
  31613. debug: r < 0,
  31614. name: a || "T" + this.counter,
  31615. id: void 0 === s ? this.counter : s,
  31616. paused: !1
  31617. }),
  31618. e(0, 16),
  31619. this.counter += 1,
  31620. e
  31621. },
  31622. trigger: function(e) {
  31623. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31624. , i = e.func || function() {}
  31625. , r = void 0 === e.duration ? 0 : e.duration;
  31626. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31627. var o = e.done || null
  31628. , a = e.easing || n.linearTween
  31629. , s = e.name || "R" + this.counter
  31630. , l = void 0 === e.id ? this.counter : e.id;
  31631. return this.start(i, r, o, t, a, s, l)
  31632. },
  31633. setTimeout: function(e, t, i) {
  31634. var n = void 0 === i ? this.counter : i;
  31635. return this.trigger({
  31636. done: e,
  31637. duration: void 0 === t ? 0 : t,
  31638. name: "O" + this.counter,
  31639. id: n
  31640. })
  31641. },
  31642. pause: function() {
  31643. this.paused = !0
  31644. },
  31645. resume: function() {
  31646. this.paused = !1
  31647. },
  31648. update: function(e) {
  31649. this.funcs.forEach(function(t) {
  31650. if (!(t.paused || (t.current += 1e3 * e,
  31651. t.current < 0)))
  31652. if (t.current >= t.duration && !t.cycling) {
  31653. var i = t.easing(1, 0, 1, 1);
  31654. t.func(i, 1e3 * e),
  31655. t.done && t.done(),
  31656. t.running = !1
  31657. } else {
  31658. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31659. , r = t.func(n, 1e3 * e) || !1;
  31660. r && (t.done && t.done(),
  31661. t.running = !1)
  31662. }
  31663. });
  31664. var t = this.funcs.length;
  31665. this.funcs = this.funcs.filter(function(e) {
  31666. return e.running
  31667. });
  31668. var i = this.funcs.length;
  31669. if (t > 0 && 0 === i && this.globalDone) {
  31670. var n = this.globalDone;
  31671. this.globalDone = null,
  31672. n()
  31673. }
  31674. },
  31675. adjustSpeed: function(e, t) {
  31676. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31677. var r = i[n];
  31678. r.duration /= t,
  31679. r.current /= t
  31680. }
  31681. },
  31682. getById: function(e) {
  31683. return this.funcs.filter(function(t) {
  31684. return e === t.id
  31685. })
  31686. },
  31687. get: function(e) {
  31688. for (var t = 0; t < this.funcs.length; t += 1)
  31689. if (this.funcs[t].func === e)
  31690. return this.funcs[t];
  31691. return null
  31692. },
  31693. isRunning: function(e) {
  31694. var t = this.get(e);
  31695. return null !== t && t.running
  31696. },
  31697. countActive: function() {
  31698. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31699. e += this.funcs[t].running;
  31700. return e
  31701. },
  31702. listActive: function() {
  31703. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31704. this.funcs[t].running && e.push(this.funcs[t].name);
  31705. return e
  31706. },
  31707. done: function(e) {
  31708. this.globalDone = e
  31709. },
  31710. cancelById: function(e) {
  31711. var t = void 0 === e ? 0 : e;
  31712. this.funcs = this.funcs.filter(function(e) {
  31713. return e.id !== t
  31714. })
  31715. },
  31716. cancel: function(e) {
  31717. this.funcs = this.funcs.filter(function(t) {
  31718. return t.func !== e
  31719. })
  31720. },
  31721. getUniqueId: function() {
  31722. return this.uniqueID -= 1,
  31723. this.uniqueID
  31724. }
  31725. }
  31726. }
  31727. , {
  31728. "./easing": 186
  31729. }],
  31730. 196: [function(e, t, i) {
  31731. function n(e) {
  31732. if (this.set = {},
  31733. this.infContains = function() {
  31734. return !0
  31735. }
  31736. ,
  31737. "object" == typeof e)
  31738. if (e instanceof Array)
  31739. for (var t = 0; t < e.length; t++)
  31740. this.set[e[t]] = !0;
  31741. else
  31742. this.set = e;
  31743. else if ("function" == typeof e)
  31744. this.infContains = e;
  31745. else if ("undefined" != typeof e)
  31746. throw new Error("set must be either an array or an object.")
  31747. }
  31748. t.exports = n,
  31749. n.prototype.contains = function(e) {
  31750. return !!this.set[e]
  31751. }
  31752. ,
  31753. n.prototype.has = n.prototype.contains,
  31754. n.prototype.add = function(e) {
  31755. if (1 == arguments.length)
  31756. this.set[e] = !0;
  31757. else
  31758. for (var t = 0; t < arguments.length; t++)
  31759. this.set[arguments[t]] = !0
  31760. }
  31761. ,
  31762. n.prototype.addAll = function(e) {
  31763. if ("object" != typeof e && !(e instanceof Array))
  31764. throw new Error("arr must be an array.");
  31765. for (var t = 0; t < e.length; t++)
  31766. this.add(e[t])
  31767. }
  31768. ,
  31769. n.prototype.remove = function(e) {
  31770. if (1 == arguments.length)
  31771. delete this.set[e];
  31772. else
  31773. for (var t = 0; t < arguments.length; t++)
  31774. delete this.set[arguments[t]]
  31775. }
  31776. ,
  31777. n.prototype.delete = n.prototype.remove,
  31778. n.prototype.clear = function() {
  31779. this.set = {}
  31780. }
  31781. ,
  31782. n.prototype.size = function() {
  31783. return Object.keys(this.set).length
  31784. }
  31785. ,
  31786. n.prototype.toString = function() {
  31787. return "{" + Object.keys(this.set).toString() + "}"
  31788. }
  31789. ,
  31790. n.prototype.toArray = function() {
  31791. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31792. }
  31793. ,
  31794. n.prototype["*values"] = n.prototype.toArray
  31795. }
  31796. , {}],
  31797. 197: [function(e, t, i) {}
  31798. , {}],
  31799. 198: [function(e, t, i) {
  31800. (function(t) {
  31801. "use strict";
  31802. function n() {
  31803. try {
  31804. var e = new Uint8Array(1);
  31805. return e.__proto__ = {
  31806. __proto__: Uint8Array.prototype,
  31807. foo: function() {
  31808. return 42
  31809. }
  31810. },
  31811. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31812. } catch (e) {
  31813. return !1
  31814. }
  31815. }
  31816. function r() {
  31817. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31818. }
  31819. function o(e, t) {
  31820. if (r() < t)
  31821. throw new RangeError("Invalid typed array length");
  31822. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31823. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31824. e.length = t),
  31825. e
  31826. }
  31827. function a(e, t, i) {
  31828. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31829. return new a(e,t,i);
  31830. if ("number" == typeof e) {
  31831. if ("string" == typeof t)
  31832. throw new Error("If encoding is specified then the first argument must be a string");
  31833. return h(this, e)
  31834. }
  31835. return s(this, e, t, i)
  31836. }
  31837. function s(e, t, i, n) {
  31838. if ("number" == typeof t)
  31839. throw new TypeError('"value" argument must not be a number');
  31840. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31841. }
  31842. function l(e) {
  31843. if ("number" != typeof e)
  31844. throw new TypeError('"size" argument must be a number');
  31845. if (e < 0)
  31846. throw new RangeError('"size" argument must not be negative')
  31847. }
  31848. function c(e, t, i, n) {
  31849. return l(t),
  31850. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31851. }
  31852. function h(e, t) {
  31853. if (l(t),
  31854. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31855. !a.TYPED_ARRAY_SUPPORT)
  31856. for (var i = 0; i < t; ++i)
  31857. e[i] = 0;
  31858. return e
  31859. }
  31860. function u(e, t, i) {
  31861. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31862. !a.isEncoding(i))
  31863. throw new TypeError('"encoding" must be a valid string encoding');
  31864. var n = 0 | v(t, i);
  31865. e = o(e, n);
  31866. var r = e.write(t, i);
  31867. return r !== n && (e = e.slice(0, r)),
  31868. e
  31869. }
  31870. function d(e, t) {
  31871. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31872. e = o(e, i);
  31873. for (var n = 0; n < i; n += 1)
  31874. e[n] = 255 & t[n];
  31875. return e
  31876. }
  31877. function p(e, t, i, n) {
  31878. if (t.byteLength,
  31879. i < 0 || t.byteLength < i)
  31880. throw new RangeError("'offset' is out of bounds");
  31881. if (t.byteLength < i + (n || 0))
  31882. throw new RangeError("'length' is out of bounds");
  31883. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31884. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31885. e.__proto__ = a.prototype) : e = d(e, t),
  31886. e
  31887. }
  31888. function f(e, t) {
  31889. if (a.isBuffer(t)) {
  31890. var i = 0 | g(t.length);
  31891. return e = o(e, i),
  31892. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31893. e)
  31894. }
  31895. if (t) {
  31896. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31897. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31898. if ("Buffer" === t.type && $(t.data))
  31899. return d(e, t.data)
  31900. }
  31901. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31902. }
  31903. function g(e) {
  31904. if (e >= r())
  31905. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31906. return 0 | e
  31907. }
  31908. function m(e) {
  31909. return +e != e && (e = 0),
  31910. a.alloc(+e)
  31911. }
  31912. function v(e, t) {
  31913. if (a.isBuffer(e))
  31914. return e.length;
  31915. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31916. return e.byteLength;
  31917. "string" != typeof e && (e = "" + e);
  31918. var i = e.length;
  31919. if (0 === i)
  31920. return 0;
  31921. for (var n = !1; ; )
  31922. switch (t) {
  31923. case "ascii":
  31924. case "latin1":
  31925. case "binary":
  31926. return i;
  31927. case "utf8":
  31928. case "utf-8":
  31929. case void 0:
  31930. return j(e).length;
  31931. case "ucs2":
  31932. case "ucs-2":
  31933. case "utf16le":
  31934. case "utf-16le":
  31935. return 2 * i;
  31936. case "hex":
  31937. return i >>> 1;
  31938. case "base64":
  31939. return Z(e).length;
  31940. default:
  31941. if (n)
  31942. return j(e).length;
  31943. t = ("" + t).toLowerCase(),
  31944. n = !0
  31945. }
  31946. }
  31947. function A(e, t, i) {
  31948. var n = !1;
  31949. if ((void 0 === t || t < 0) && (t = 0),
  31950. t > this.length)
  31951. return "";
  31952. if ((void 0 === i || i > this.length) && (i = this.length),
  31953. i <= 0)
  31954. return "";
  31955. if (i >>>= 0,
  31956. t >>>= 0,
  31957. i <= t)
  31958. return "";
  31959. for (e || (e = "utf8"); ; )
  31960. switch (e) {
  31961. case "hex":
  31962. return L(this, t, i);
  31963. case "utf8":
  31964. case "utf-8":
  31965. return M(this, t, i);
  31966. case "ascii":
  31967. return P(this, t, i);
  31968. case "latin1":
  31969. case "binary":
  31970. return O(this, t, i);
  31971. case "base64":
  31972. return S(this, t, i);
  31973. case "ucs2":
  31974. case "ucs-2":
  31975. case "utf16le":
  31976. case "utf-16le":
  31977. return D(this, t, i);
  31978. default:
  31979. if (n)
  31980. throw new TypeError("Unknown encoding: " + e);
  31981. e = (e + "").toLowerCase(),
  31982. n = !0
  31983. }
  31984. }
  31985. function y(e, t, i) {
  31986. var n = e[t];
  31987. e[t] = e[i],
  31988. e[i] = n
  31989. }
  31990. function C(e, t, i, n, r) {
  31991. if (0 === e.length)
  31992. return -1;
  31993. if ("string" == typeof i ? (n = i,
  31994. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31995. i = +i,
  31996. isNaN(i) && (i = r ? 0 : e.length - 1),
  31997. i < 0 && (i = e.length + i),
  31998. i >= e.length) {
  31999. if (r)
  32000. return -1;
  32001. i = e.length - 1
  32002. } else if (i < 0) {
  32003. if (!r)
  32004. return -1;
  32005. i = 0
  32006. }
  32007. if ("string" == typeof t && (t = a.from(t, n)),
  32008. a.isBuffer(t))
  32009. return 0 === t.length ? -1 : I(e, t, i, n, r);
  32010. if ("number" == typeof t)
  32011. return t &= 255,
  32012. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  32013. throw new TypeError("val must be string, number or Buffer")
  32014. }
  32015. function I(e, t, i, n, r) {
  32016. function o(e, t) {
  32017. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  32018. }
  32019. var a = 1
  32020. , s = e.length
  32021. , l = t.length;
  32022. if (void 0 !== n && (n = String(n).toLowerCase(),
  32023. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  32024. if (e.length < 2 || t.length < 2)
  32025. return -1;
  32026. a = 2,
  32027. s /= 2,
  32028. l /= 2,
  32029. i /= 2
  32030. }
  32031. var c;
  32032. if (r) {
  32033. var h = -1;
  32034. for (c = i; c < s; c++)
  32035. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32036. if (h === -1 && (h = c),
  32037. c - h + 1 === l)
  32038. return h * a
  32039. } else
  32040. h !== -1 && (c -= c - h),
  32041. h = -1
  32042. } else
  32043. for (i + l > s && (i = s - l),
  32044. c = i; c >= 0; c--) {
  32045. for (var u = !0, d = 0; d < l; d++)
  32046. if (o(e, c + d) !== o(t, d)) {
  32047. u = !1;
  32048. break
  32049. }
  32050. if (u)
  32051. return c
  32052. }
  32053. return -1
  32054. }
  32055. function E(e, t, i, n) {
  32056. i = Number(i) || 0;
  32057. var r = e.length - i;
  32058. n ? (n = Number(n),
  32059. n > r && (n = r)) : n = r;
  32060. var o = t.length;
  32061. if (o % 2 !== 0)
  32062. throw new TypeError("Invalid hex string");
  32063. n > o / 2 && (n = o / 2);
  32064. for (var a = 0; a < n; ++a) {
  32065. var s = parseInt(t.substr(2 * a, 2), 16);
  32066. if (isNaN(s))
  32067. return a;
  32068. e[i + a] = s
  32069. }
  32070. return a
  32071. }
  32072. function b(e, t, i, n) {
  32073. return q(j(t, e.length - i), e, i, n)
  32074. }
  32075. function w(e, t, i, n) {
  32076. return q(Y(t), e, i, n)
  32077. }
  32078. function _(e, t, i, n) {
  32079. return w(e, t, i, n)
  32080. }
  32081. function T(e, t, i, n) {
  32082. return q(Z(t), e, i, n)
  32083. }
  32084. function x(e, t, i, n) {
  32085. return q(X(t, e.length - i), e, i, n)
  32086. }
  32087. function S(e, t, i) {
  32088. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32089. }
  32090. function M(e, t, i) {
  32091. i = Math.min(e.length, i);
  32092. for (var n = [], r = t; r < i; ) {
  32093. var o = e[r]
  32094. , a = null
  32095. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32096. if (r + s <= i) {
  32097. var l, c, h, u;
  32098. switch (s) {
  32099. case 1:
  32100. o < 128 && (a = o);
  32101. break;
  32102. case 2:
  32103. l = e[r + 1],
  32104. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32105. u > 127 && (a = u));
  32106. break;
  32107. case 3:
  32108. l = e[r + 1],
  32109. c = e[r + 2],
  32110. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32111. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32112. break;
  32113. case 4:
  32114. l = e[r + 1],
  32115. c = e[r + 2],
  32116. h = e[r + 3],
  32117. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32118. u > 65535 && u < 1114112 && (a = u))
  32119. }
  32120. }
  32121. null === a ? (a = 65533,
  32122. s = 1) : a > 65535 && (a -= 65536,
  32123. n.push(a >>> 10 & 1023 | 55296),
  32124. a = 56320 | 1023 & a),
  32125. n.push(a),
  32126. r += s
  32127. }
  32128. return R(n)
  32129. }
  32130. function R(e) {
  32131. var t = e.length;
  32132. if (t <= ee)
  32133. return String.fromCharCode.apply(String, e);
  32134. for (var i = "", n = 0; n < t; )
  32135. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32136. return i
  32137. }
  32138. function P(e, t, i) {
  32139. var n = "";
  32140. i = Math.min(e.length, i);
  32141. for (var r = t; r < i; ++r)
  32142. n += String.fromCharCode(127 & e[r]);
  32143. return n
  32144. }
  32145. function O(e, t, i) {
  32146. var n = "";
  32147. i = Math.min(e.length, i);
  32148. for (var r = t; r < i; ++r)
  32149. n += String.fromCharCode(e[r]);
  32150. return n
  32151. }
  32152. function L(e, t, i) {
  32153. var n = e.length;
  32154. (!t || t < 0) && (t = 0),
  32155. (!i || i < 0 || i > n) && (i = n);
  32156. for (var r = "", o = t; o < i; ++o)
  32157. r += W(e[o]);
  32158. return r
  32159. }
  32160. function D(e, t, i) {
  32161. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32162. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32163. return r
  32164. }
  32165. function N(e, t, i) {
  32166. if (e % 1 !== 0 || e < 0)
  32167. throw new RangeError("offset is not uint");
  32168. if (e + t > i)
  32169. throw new RangeError("Trying to access beyond buffer length")
  32170. }
  32171. function B(e, t, i, n, r, o) {
  32172. if (!a.isBuffer(e))
  32173. throw new TypeError('"buffer" argument must be a Buffer instance');
  32174. if (t > r || t < o)
  32175. throw new RangeError('"value" argument is out of bounds');
  32176. if (i + n > e.length)
  32177. throw new RangeError("Index out of range")
  32178. }
  32179. function F(e, t, i, n) {
  32180. t < 0 && (t = 65535 + t + 1);
  32181. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32182. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32183. }
  32184. function V(e, t, i, n) {
  32185. t < 0 && (t = 4294967295 + t + 1);
  32186. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32187. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32188. }
  32189. function U(e, t, i, n, r, o) {
  32190. if (i + n > e.length)
  32191. throw new RangeError("Index out of range");
  32192. if (i < 0)
  32193. throw new RangeError("Index out of range")
  32194. }
  32195. function k(e, t, i, n, r) {
  32196. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32197. J.write(e, t, i, n, 23, 4),
  32198. i + 4
  32199. }
  32200. function H(e, t, i, n, r) {
  32201. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32202. J.write(e, t, i, n, 52, 8),
  32203. i + 8
  32204. }
  32205. function G(e) {
  32206. if (e = z(e).replace(te, ""),
  32207. e.length < 2)
  32208. return "";
  32209. for (; e.length % 4 !== 0; )
  32210. e += "=";
  32211. return e
  32212. }
  32213. function z(e) {
  32214. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32215. }
  32216. function W(e) {
  32217. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32218. }
  32219. function j(e, t) {
  32220. t = t || 1 / 0;
  32221. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32222. if (i = e.charCodeAt(a),
  32223. i > 55295 && i < 57344) {
  32224. if (!r) {
  32225. if (i > 56319) {
  32226. (t -= 3) > -1 && o.push(239, 191, 189);
  32227. continue
  32228. }
  32229. if (a + 1 === n) {
  32230. (t -= 3) > -1 && o.push(239, 191, 189);
  32231. continue
  32232. }
  32233. r = i;
  32234. continue
  32235. }
  32236. if (i < 56320) {
  32237. (t -= 3) > -1 && o.push(239, 191, 189),
  32238. r = i;
  32239. continue
  32240. }
  32241. i = (r - 55296 << 10 | i - 56320) + 65536
  32242. } else
  32243. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32244. if (r = null,
  32245. i < 128) {
  32246. if ((t -= 1) < 0)
  32247. break;
  32248. o.push(i)
  32249. } else if (i < 2048) {
  32250. if ((t -= 2) < 0)
  32251. break;
  32252. o.push(i >> 6 | 192, 63 & i | 128)
  32253. } else if (i < 65536) {
  32254. if ((t -= 3) < 0)
  32255. break;
  32256. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32257. } else {
  32258. if (!(i < 1114112))
  32259. throw new Error("Invalid code point");
  32260. if ((t -= 4) < 0)
  32261. break;
  32262. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32263. }
  32264. }
  32265. return o
  32266. }
  32267. function Y(e) {
  32268. for (var t = [], i = 0; i < e.length; ++i)
  32269. t.push(255 & e.charCodeAt(i));
  32270. return t
  32271. }
  32272. function X(e, t) {
  32273. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32274. i = e.charCodeAt(a),
  32275. n = i >> 8,
  32276. r = i % 256,
  32277. o.push(r),
  32278. o.push(n);
  32279. return o
  32280. }
  32281. function Z(e) {
  32282. return Q.toByteArray(G(e))
  32283. }
  32284. function q(e, t, i, n) {
  32285. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32286. t[r + i] = e[r];
  32287. return r
  32288. }
  32289. function K(e) {
  32290. return e !== e
  32291. }
  32292. var Q = e("base64-js")
  32293. , J = e("ieee754")
  32294. , $ = e("isarray");
  32295. i.Buffer = a,
  32296. i.SlowBuffer = m,
  32297. i.INSPECT_MAX_BYTES = 50,
  32298. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32299. i.kMaxLength = r(),
  32300. a.poolSize = 8192,
  32301. a._augment = function(e) {
  32302. return e.__proto__ = a.prototype,
  32303. e
  32304. }
  32305. ,
  32306. a.from = function(e, t, i) {
  32307. return s(null, e, t, i)
  32308. }
  32309. ,
  32310. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32311. a.__proto__ = Uint8Array,
  32312. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32313. value: null,
  32314. configurable: !0
  32315. })),
  32316. a.alloc = function(e, t, i) {
  32317. return c(null, e, t, i)
  32318. }
  32319. ,
  32320. a.allocUnsafe = function(e) {
  32321. return h(null, e)
  32322. }
  32323. ,
  32324. a.allocUnsafeSlow = function(e) {
  32325. return h(null, e)
  32326. }
  32327. ,
  32328. a.isBuffer = function(e) {
  32329. return !(null == e || !e._isBuffer)
  32330. }
  32331. ,
  32332. a.compare = function(e, t) {
  32333. if (!a.isBuffer(e) || !a.isBuffer(t))
  32334. throw new TypeError("Arguments must be Buffers");
  32335. if (e === t)
  32336. return 0;
  32337. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32338. if (e[r] !== t[r]) {
  32339. i = e[r],
  32340. n = t[r];
  32341. break
  32342. }
  32343. return i < n ? -1 : n < i ? 1 : 0
  32344. }
  32345. ,
  32346. a.isEncoding = function(e) {
  32347. switch (String(e).toLowerCase()) {
  32348. case "hex":
  32349. case "utf8":
  32350. case "utf-8":
  32351. case "ascii":
  32352. case "latin1":
  32353. case "binary":
  32354. case "base64":
  32355. case "ucs2":
  32356. case "ucs-2":
  32357. case "utf16le":
  32358. case "utf-16le":
  32359. return !0;
  32360. default:
  32361. return !1
  32362. }
  32363. }
  32364. ,
  32365. a.concat = function(e, t) {
  32366. if (!$(e))
  32367. throw new TypeError('"list" argument must be an Array of Buffers');
  32368. if (0 === e.length)
  32369. return a.alloc(0);
  32370. var i;
  32371. if (void 0 === t)
  32372. for (t = 0,
  32373. i = 0; i < e.length; ++i)
  32374. t += e[i].length;
  32375. var n = a.allocUnsafe(t)
  32376. , r = 0;
  32377. for (i = 0; i < e.length; ++i) {
  32378. var o = e[i];
  32379. if (!a.isBuffer(o))
  32380. throw new TypeError('"list" argument must be an Array of Buffers');
  32381. o.copy(n, r),
  32382. r += o.length
  32383. }
  32384. return n
  32385. }
  32386. ,
  32387. a.byteLength = v,
  32388. a.prototype._isBuffer = !0,
  32389. a.prototype.swap16 = function() {
  32390. var e = this.length;
  32391. if (e % 2 !== 0)
  32392. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32393. for (var t = 0; t < e; t += 2)
  32394. y(this, t, t + 1);
  32395. return this
  32396. }
  32397. ,
  32398. a.prototype.swap32 = function() {
  32399. var e = this.length;
  32400. if (e % 4 !== 0)
  32401. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32402. for (var t = 0; t < e; t += 4)
  32403. y(this, t, t + 3),
  32404. y(this, t + 1, t + 2);
  32405. return this
  32406. }
  32407. ,
  32408. a.prototype.swap64 = function() {
  32409. var e = this.length;
  32410. if (e % 8 !== 0)
  32411. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32412. for (var t = 0; t < e; t += 8)
  32413. y(this, t, t + 7),
  32414. y(this, t + 1, t + 6),
  32415. y(this, t + 2, t + 5),
  32416. y(this, t + 3, t + 4);
  32417. return this
  32418. }
  32419. ,
  32420. a.prototype.toString = function() {
  32421. var e = 0 | this.length;
  32422. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32423. }
  32424. ,
  32425. a.prototype.equals = function(e) {
  32426. if (!a.isBuffer(e))
  32427. throw new TypeError("Argument must be a Buffer");
  32428. return this === e || 0 === a.compare(this, e)
  32429. }
  32430. ,
  32431. a.prototype.inspect = function() {
  32432. var e = ""
  32433. , t = i.INSPECT_MAX_BYTES;
  32434. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32435. this.length > t && (e += " ... ")),
  32436. "<Buffer " + e + ">"
  32437. }
  32438. ,
  32439. a.prototype.compare = function(e, t, i, n, r) {
  32440. if (!a.isBuffer(e))
  32441. throw new TypeError("Argument must be a Buffer");
  32442. if (void 0 === t && (t = 0),
  32443. void 0 === i && (i = e ? e.length : 0),
  32444. void 0 === n && (n = 0),
  32445. void 0 === r && (r = this.length),
  32446. t < 0 || i > e.length || n < 0 || r > this.length)
  32447. throw new RangeError("out of range index");
  32448. if (n >= r && t >= i)
  32449. return 0;
  32450. if (n >= r)
  32451. return -1;
  32452. if (t >= i)
  32453. return 1;
  32454. if (t >>>= 0,
  32455. i >>>= 0,
  32456. n >>>= 0,
  32457. r >>>= 0,
  32458. this === e)
  32459. return 0;
  32460. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32461. if (c[u] !== h[u]) {
  32462. o = c[u],
  32463. s = h[u];
  32464. break
  32465. }
  32466. return o < s ? -1 : s < o ? 1 : 0
  32467. }
  32468. ,
  32469. a.prototype.includes = function(e, t, i) {
  32470. return this.indexOf(e, t, i) !== -1
  32471. }
  32472. ,
  32473. a.prototype.indexOf = function(e, t, i) {
  32474. return C(this, e, t, i, !0)
  32475. }
  32476. ,
  32477. a.prototype.lastIndexOf = function(e, t, i) {
  32478. return C(this, e, t, i, !1)
  32479. }
  32480. ,
  32481. a.prototype.write = function(e, t, i, n) {
  32482. if (void 0 === t)
  32483. n = "utf8",
  32484. i = this.length,
  32485. t = 0;
  32486. else if (void 0 === i && "string" == typeof t)
  32487. n = t,
  32488. i = this.length,
  32489. t = 0;
  32490. else {
  32491. if (!isFinite(t))
  32492. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32493. t |= 0,
  32494. isFinite(i) ? (i |= 0,
  32495. void 0 === n && (n = "utf8")) : (n = i,
  32496. i = void 0)
  32497. }
  32498. var r = this.length - t;
  32499. if ((void 0 === i || i > r) && (i = r),
  32500. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32501. throw new RangeError("Attempt to write outside buffer bounds");
  32502. n || (n = "utf8");
  32503. for (var o = !1; ; )
  32504. switch (n) {
  32505. case "hex":
  32506. return E(this, e, t, i);
  32507. case "utf8":
  32508. case "utf-8":
  32509. return b(this, e, t, i);
  32510. case "ascii":
  32511. return w(this, e, t, i);
  32512. case "latin1":
  32513. case "binary":
  32514. return _(this, e, t, i);
  32515. case "base64":
  32516. return T(this, e, t, i);
  32517. case "ucs2":
  32518. case "ucs-2":
  32519. case "utf16le":
  32520. case "utf-16le":
  32521. return x(this, e, t, i);
  32522. default:
  32523. if (o)
  32524. throw new TypeError("Unknown encoding: " + n);
  32525. n = ("" + n).toLowerCase(),
  32526. o = !0
  32527. }
  32528. }
  32529. ,
  32530. a.prototype.toJSON = function() {
  32531. return {
  32532. type: "Buffer",
  32533. data: Array.prototype.slice.call(this._arr || this, 0)
  32534. }
  32535. }
  32536. ;
  32537. var ee = 4096;
  32538. a.prototype.slice = function(e, t) {
  32539. var i = this.length;
  32540. e = ~~e,
  32541. t = void 0 === t ? i : ~~t,
  32542. e < 0 ? (e += i,
  32543. e < 0 && (e = 0)) : e > i && (e = i),
  32544. t < 0 ? (t += i,
  32545. t < 0 && (t = 0)) : t > i && (t = i),
  32546. t < e && (t = e);
  32547. var n;
  32548. if (a.TYPED_ARRAY_SUPPORT)
  32549. n = this.subarray(e, t),
  32550. n.__proto__ = a.prototype;
  32551. else {
  32552. var r = t - e;
  32553. n = new a(r,void 0);
  32554. for (var o = 0; o < r; ++o)
  32555. n[o] = this[o + e]
  32556. }
  32557. return n
  32558. }
  32559. ,
  32560. a.prototype.readUIntLE = function(e, t, i) {
  32561. e |= 0,
  32562. t |= 0,
  32563. i || N(e, t, this.length);
  32564. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32565. n += this[e + o] * r;
  32566. return n
  32567. }
  32568. ,
  32569. a.prototype.readUIntBE = function(e, t, i) {
  32570. e |= 0,
  32571. t |= 0,
  32572. i || N(e, t, this.length);
  32573. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32574. n += this[e + --t] * r;
  32575. return n
  32576. }
  32577. ,
  32578. a.prototype.readUInt8 = function(e, t) {
  32579. return t || N(e, 1, this.length),
  32580. this[e]
  32581. }
  32582. ,
  32583. a.prototype.readUInt16LE = function(e, t) {
  32584. return t || N(e, 2, this.length),
  32585. this[e] | this[e + 1] << 8
  32586. }
  32587. ,
  32588. a.prototype.readUInt16BE = function(e, t) {
  32589. return t || N(e, 2, this.length),
  32590. this[e] << 8 | this[e + 1]
  32591. }
  32592. ,
  32593. a.prototype.readUInt32LE = function(e, t) {
  32594. return t || N(e, 4, this.length),
  32595. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32596. }
  32597. ,
  32598. a.prototype.readUInt32BE = function(e, t) {
  32599. return t || N(e, 4, this.length),
  32600. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32601. }
  32602. ,
  32603. a.prototype.readIntLE = function(e, t, i) {
  32604. e |= 0,
  32605. t |= 0,
  32606. i || N(e, t, this.length);
  32607. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32608. n += this[e + o] * r;
  32609. return r *= 128,
  32610. n >= r && (n -= Math.pow(2, 8 * t)),
  32611. n
  32612. }
  32613. ,
  32614. a.prototype.readIntBE = function(e, t, i) {
  32615. e |= 0,
  32616. t |= 0,
  32617. i || N(e, t, this.length);
  32618. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32619. o += this[e + --n] * r;
  32620. return r *= 128,
  32621. o >= r && (o -= Math.pow(2, 8 * t)),
  32622. o
  32623. }
  32624. ,
  32625. a.prototype.readInt8 = function(e, t) {
  32626. return t || N(e, 1, this.length),
  32627. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32628. }
  32629. ,
  32630. a.prototype.readInt16LE = function(e, t) {
  32631. t || N(e, 2, this.length);
  32632. var i = this[e] | this[e + 1] << 8;
  32633. return 32768 & i ? 4294901760 | i : i
  32634. }
  32635. ,
  32636. a.prototype.readInt16BE = function(e, t) {
  32637. t || N(e, 2, this.length);
  32638. var i = this[e + 1] | this[e] << 8;
  32639. return 32768 & i ? 4294901760 | i : i
  32640. }
  32641. ,
  32642. a.prototype.readInt32LE = function(e, t) {
  32643. return t || N(e, 4, this.length),
  32644. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32645. }
  32646. ,
  32647. a.prototype.readInt32BE = function(e, t) {
  32648. return t || N(e, 4, this.length),
  32649. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32650. }
  32651. ,
  32652. a.prototype.readFloatLE = function(e, t) {
  32653. return t || N(e, 4, this.length),
  32654. J.read(this, e, !0, 23, 4)
  32655. }
  32656. ,
  32657. a.prototype.readFloatBE = function(e, t) {
  32658. return t || N(e, 4, this.length),
  32659. J.read(this, e, !1, 23, 4)
  32660. }
  32661. ,
  32662. a.prototype.readDoubleLE = function(e, t) {
  32663. return t || N(e, 8, this.length),
  32664. J.read(this, e, !0, 52, 8)
  32665. }
  32666. ,
  32667. a.prototype.readDoubleBE = function(e, t) {
  32668. return t || N(e, 8, this.length),
  32669. J.read(this, e, !1, 52, 8)
  32670. }
  32671. ,
  32672. a.prototype.writeUIntLE = function(e, t, i, n) {
  32673. if (e = +e,
  32674. t |= 0,
  32675. i |= 0,
  32676. !n) {
  32677. var r = Math.pow(2, 8 * i) - 1;
  32678. B(this, e, t, i, r, 0)
  32679. }
  32680. var o = 1
  32681. , a = 0;
  32682. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32683. this[t + a] = e / o & 255;
  32684. return t + i
  32685. }
  32686. ,
  32687. a.prototype.writeUIntBE = function(e, t, i, n) {
  32688. if (e = +e,
  32689. t |= 0,
  32690. i |= 0,
  32691. !n) {
  32692. var r = Math.pow(2, 8 * i) - 1;
  32693. B(this, e, t, i, r, 0)
  32694. }
  32695. var o = i - 1
  32696. , a = 1;
  32697. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32698. this[t + o] = e / a & 255;
  32699. return t + i
  32700. }
  32701. ,
  32702. a.prototype.writeUInt8 = function(e, t, i) {
  32703. return e = +e,
  32704. t |= 0,
  32705. i || B(this, e, t, 1, 255, 0),
  32706. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32707. this[t] = 255 & e,
  32708. t + 1
  32709. }
  32710. ,
  32711. a.prototype.writeUInt16LE = function(e, t, i) {
  32712. return e = +e,
  32713. t |= 0,
  32714. i || B(this, e, t, 2, 65535, 0),
  32715. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32716. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32717. t + 2
  32718. }
  32719. ,
  32720. a.prototype.writeUInt16BE = function(e, t, i) {
  32721. return e = +e,
  32722. t |= 0,
  32723. i || B(this, e, t, 2, 65535, 0),
  32724. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32725. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32726. t + 2
  32727. }
  32728. ,
  32729. a.prototype.writeUInt32LE = function(e, t, i) {
  32730. return e = +e,
  32731. t |= 0,
  32732. i || B(this, e, t, 4, 4294967295, 0),
  32733. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32734. this[t + 2] = e >>> 16,
  32735. this[t + 1] = e >>> 8,
  32736. this[t] = 255 & e) : V(this, e, t, !0),
  32737. t + 4
  32738. }
  32739. ,
  32740. a.prototype.writeUInt32BE = function(e, t, i) {
  32741. return e = +e,
  32742. t |= 0,
  32743. i || B(this, e, t, 4, 4294967295, 0),
  32744. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32745. this[t + 1] = e >>> 16,
  32746. this[t + 2] = e >>> 8,
  32747. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32748. t + 4
  32749. }
  32750. ,
  32751. a.prototype.writeIntLE = function(e, t, i, n) {
  32752. if (e = +e,
  32753. t |= 0,
  32754. !n) {
  32755. var r = Math.pow(2, 8 * i - 1);
  32756. B(this, e, t, i, r - 1, -r)
  32757. }
  32758. var o = 0
  32759. , a = 1
  32760. , s = 0;
  32761. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32762. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32763. this[t + o] = (e / a >> 0) - s & 255;
  32764. return t + i
  32765. }
  32766. ,
  32767. a.prototype.writeIntBE = function(e, t, i, n) {
  32768. if (e = +e,
  32769. t |= 0,
  32770. !n) {
  32771. var r = Math.pow(2, 8 * i - 1);
  32772. B(this, e, t, i, r - 1, -r)
  32773. }
  32774. var o = i - 1
  32775. , a = 1
  32776. , s = 0;
  32777. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32778. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32779. this[t + o] = (e / a >> 0) - s & 255;
  32780. return t + i
  32781. }
  32782. ,
  32783. a.prototype.writeInt8 = function(e, t, i) {
  32784. return e = +e,
  32785. t |= 0,
  32786. i || B(this, e, t, 1, 127, -128),
  32787. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32788. e < 0 && (e = 255 + e + 1),
  32789. this[t] = 255 & e,
  32790. t + 1
  32791. }
  32792. ,
  32793. a.prototype.writeInt16LE = function(e, t, i) {
  32794. return e = +e,
  32795. t |= 0,
  32796. i || B(this, e, t, 2, 32767, -32768),
  32797. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32798. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32799. t + 2
  32800. }
  32801. ,
  32802. a.prototype.writeInt16BE = function(e, t, i) {
  32803. return e = +e,
  32804. t |= 0,
  32805. i || B(this, e, t, 2, 32767, -32768),
  32806. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32807. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32808. t + 2
  32809. }
  32810. ,
  32811. a.prototype.writeInt32LE = function(e, t, i) {
  32812. return e = +e,
  32813. t |= 0,
  32814. i || B(this, e, t, 4, 2147483647, -2147483648),
  32815. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32816. this[t + 1] = e >>> 8,
  32817. this[t + 2] = e >>> 16,
  32818. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32819. t + 4
  32820. }
  32821. ,
  32822. a.prototype.writeInt32BE = function(e, t, i) {
  32823. return e = +e,
  32824. t |= 0,
  32825. i || B(this, e, t, 4, 2147483647, -2147483648),
  32826. e < 0 && (e = 4294967295 + e + 1),
  32827. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32828. this[t + 1] = e >>> 16,
  32829. this[t + 2] = e >>> 8,
  32830. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32831. t + 4
  32832. }
  32833. ,
  32834. a.prototype.writeFloatLE = function(e, t, i) {
  32835. return k(this, e, t, !0, i)
  32836. }
  32837. ,
  32838. a.prototype.writeFloatBE = function(e, t, i) {
  32839. return k(this, e, t, !1, i)
  32840. }
  32841. ,
  32842. a.prototype.writeDoubleLE = function(e, t, i) {
  32843. return H(this, e, t, !0, i)
  32844. }
  32845. ,
  32846. a.prototype.writeDoubleBE = function(e, t, i) {
  32847. return H(this, e, t, !1, i)
  32848. }
  32849. ,
  32850. a.prototype.copy = function(e, t, i, n) {
  32851. if (i || (i = 0),
  32852. n || 0 === n || (n = this.length),
  32853. t >= e.length && (t = e.length),
  32854. t || (t = 0),
  32855. n > 0 && n < i && (n = i),
  32856. n === i)
  32857. return 0;
  32858. if (0 === e.length || 0 === this.length)
  32859. return 0;
  32860. if (t < 0)
  32861. throw new RangeError("targetStart out of bounds");
  32862. if (i < 0 || i >= this.length)
  32863. throw new RangeError("sourceStart out of bounds");
  32864. if (n < 0)
  32865. throw new RangeError("sourceEnd out of bounds");
  32866. n > this.length && (n = this.length),
  32867. e.length - t < n - i && (n = e.length - t + i);
  32868. var r, o = n - i;
  32869. if (this === e && i < t && t < n)
  32870. for (r = o - 1; r >= 0; --r)
  32871. e[r + t] = this[r + i];
  32872. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32873. for (r = 0; r < o; ++r)
  32874. e[r + t] = this[r + i];
  32875. else
  32876. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32877. return o
  32878. }
  32879. ,
  32880. a.prototype.fill = function(e, t, i, n) {
  32881. if ("string" == typeof e) {
  32882. if ("string" == typeof t ? (n = t,
  32883. t = 0,
  32884. i = this.length) : "string" == typeof i && (n = i,
  32885. i = this.length),
  32886. 1 === e.length) {
  32887. var r = e.charCodeAt(0);
  32888. r < 256 && (e = r)
  32889. }
  32890. if (void 0 !== n && "string" != typeof n)
  32891. throw new TypeError("encoding must be a string");
  32892. if ("string" == typeof n && !a.isEncoding(n))
  32893. throw new TypeError("Unknown encoding: " + n)
  32894. } else
  32895. "number" == typeof e && (e &= 255);
  32896. if (t < 0 || this.length < t || this.length < i)
  32897. throw new RangeError("Out of range index");
  32898. if (i <= t)
  32899. return this;
  32900. t >>>= 0,
  32901. i = void 0 === i ? this.length : i >>> 0,
  32902. e || (e = 0);
  32903. var o;
  32904. if ("number" == typeof e)
  32905. for (o = t; o < i; ++o)
  32906. this[o] = e;
  32907. else {
  32908. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32909. , l = s.length;
  32910. for (o = 0; o < i - t; ++o)
  32911. this[o + t] = s[o % l]
  32912. }
  32913. return this
  32914. }
  32915. ;
  32916. var te = /[^+\/0-9A-Za-z-_]/g
  32917. }
  32918. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32919. }
  32920. , {
  32921. "base64-js": 199,
  32922. ieee754: 200,
  32923. isarray: 201
  32924. }],
  32925. 199: [function(e, t, i) {
  32926. "use strict";
  32927. function n(e) {
  32928. var t = e.length;
  32929. if (t % 4 > 0)
  32930. throw new Error("Invalid string. Length must be a multiple of 4");
  32931. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32932. }
  32933. function r(e) {
  32934. return 3 * e.length / 4 - n(e)
  32935. }
  32936. function o(e) {
  32937. var t, i, r, o, a, s, l = e.length;
  32938. a = n(e),
  32939. s = new u(3 * l / 4 - a),
  32940. r = a > 0 ? l - 4 : l;
  32941. var c = 0;
  32942. for (t = 0,
  32943. i = 0; t < r; t += 4,
  32944. i += 3)
  32945. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32946. s[c++] = o >> 16 & 255,
  32947. s[c++] = o >> 8 & 255,
  32948. s[c++] = 255 & o;
  32949. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32950. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32951. s[c++] = o >> 8 & 255,
  32952. s[c++] = 255 & o),
  32953. s
  32954. }
  32955. function a(e) {
  32956. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32957. }
  32958. function s(e, t, i) {
  32959. for (var n, r = [], o = t; o < i; o += 3)
  32960. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32961. r.push(a(n));
  32962. return r.join("")
  32963. }
  32964. function l(e) {
  32965. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32966. o.push(s(e, l, l + a > h ? h : l + a));
  32967. return 1 === n ? (t = e[i - 1],
  32968. r += c[t >> 2],
  32969. r += c[t << 4 & 63],
  32970. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32971. r += c[t >> 10],
  32972. r += c[t >> 4 & 63],
  32973. r += c[t << 2 & 63],
  32974. r += "="),
  32975. o.push(r),
  32976. o.join("")
  32977. }
  32978. i.byteLength = r,
  32979. i.toByteArray = o,
  32980. i.fromByteArray = l;
  32981. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32982. c[p] = d[p],
  32983. h[d.charCodeAt(p)] = p;
  32984. h["-".charCodeAt(0)] = 62,
  32985. h["_".charCodeAt(0)] = 63
  32986. }
  32987. , {}],
  32988. 200: [function(e, t, i) {
  32989. i.read = function(e, t, i, n, r) {
  32990. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32991. for (u += d,
  32992. o = p & (1 << -h) - 1,
  32993. p >>= -h,
  32994. h += s; h > 0; o = 256 * o + e[t + u],
  32995. u += d,
  32996. h -= 8)
  32997. ;
  32998. for (a = o & (1 << -h) - 1,
  32999. o >>= -h,
  33000. h += n; h > 0; a = 256 * a + e[t + u],
  33001. u += d,
  33002. h -= 8)
  33003. ;
  33004. if (0 === o)
  33005. o = 1 - c;
  33006. else {
  33007. if (o === l)
  33008. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  33009. a += Math.pow(2, n),
  33010. o -= c
  33011. }
  33012. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  33013. }
  33014. ,
  33015. i.write = function(e, t, i, n, r, o) {
  33016. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  33017. for (t = Math.abs(t),
  33018. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  33019. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  33020. t * (l = Math.pow(2, -a)) < 1 && (a--,
  33021. l *= 2),
  33022. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  33023. t * l >= 2 && (a++,
  33024. l /= 2),
  33025. a + u >= h ? (s = 0,
  33026. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  33027. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  33028. a = 0)); r >= 8; e[i + p] = 255 & s,
  33029. p += f,
  33030. s /= 256,
  33031. r -= 8)
  33032. ;
  33033. for (a = a << r | s,
  33034. c += r; c > 0; e[i + p] = 255 & a,
  33035. p += f,
  33036. a /= 256,
  33037. c -= 8)
  33038. ;
  33039. e[i + p - f] |= 128 * g
  33040. }
  33041. }
  33042. , {}],
  33043. 201: [function(e, t, i) {
  33044. var n = {}.toString;
  33045. t.exports = Array.isArray || function(e) {
  33046. return "[object Array]" == n.call(e)
  33047. }
  33048. }
  33049. , {}],
  33050. 202: [function(e, t, i) {
  33051. function n() {
  33052. this._events = this._events || {},
  33053. this._maxListeners = this._maxListeners || void 0
  33054. }
  33055. function r(e) {
  33056. return "function" == typeof e
  33057. }
  33058. function o(e) {
  33059. return "number" == typeof e
  33060. }
  33061. function a(e) {
  33062. return "object" == typeof e && null !== e
  33063. }
  33064. function s(e) {
  33065. return void 0 === e
  33066. }
  33067. t.exports = n,
  33068. n.EventEmitter = n,
  33069. n.prototype._events = void 0,
  33070. n.prototype._maxListeners = void 0,
  33071. n.defaultMaxListeners = 10,
  33072. n.prototype.setMaxListeners = function(e) {
  33073. if (!o(e) || e < 0 || isNaN(e))
  33074. throw TypeError("n must be a positive number");
  33075. return this._maxListeners = e,
  33076. this
  33077. }
  33078. ,
  33079. n.prototype.emit = function(e) {
  33080. var t, i, n, o, l, c;
  33081. if (this._events || (this._events = {}),
  33082. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33083. if (t = arguments[1],
  33084. t instanceof Error)
  33085. throw t;
  33086. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33087. throw h.context = t,
  33088. h
  33089. }
  33090. if (i = this._events[e],
  33091. s(i))
  33092. return !1;
  33093. if (r(i))
  33094. switch (arguments.length) {
  33095. case 1:
  33096. i.call(this);
  33097. break;
  33098. case 2:
  33099. i.call(this, arguments[1]);
  33100. break;
  33101. case 3:
  33102. i.call(this, arguments[1], arguments[2]);
  33103. break;
  33104. default:
  33105. o = Array.prototype.slice.call(arguments, 1),
  33106. i.apply(this, o)
  33107. }
  33108. else if (a(i))
  33109. for (o = Array.prototype.slice.call(arguments, 1),
  33110. c = i.slice(),
  33111. n = c.length,
  33112. l = 0; l < n; l++)
  33113. c[l].apply(this, o);
  33114. return !0
  33115. }
  33116. ,
  33117. n.prototype.addListener = function(e, t) {
  33118. var i;
  33119. if (!r(t))
  33120. throw TypeError("listener must be a function");
  33121. return this._events || (this._events = {}),
  33122. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33123. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33124. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33125. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33126. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33127. "function" == typeof console.trace && console.trace())),
  33128. this
  33129. }
  33130. ,
  33131. n.prototype.on = n.prototype.addListener,
  33132. n.prototype.once = function(e, t) {
  33133. function i() {
  33134. this.removeListener(e, i),
  33135. n || (n = !0,
  33136. t.apply(this, arguments))
  33137. }
  33138. if (!r(t))
  33139. throw TypeError("listener must be a function");
  33140. var n = !1;
  33141. return i.listener = t,
  33142. this.on(e, i),
  33143. this
  33144. }
  33145. ,
  33146. n.prototype.removeListener = function(e, t) {
  33147. var i, n, o, s;
  33148. if (!r(t))
  33149. throw TypeError("listener must be a function");
  33150. if (!this._events || !this._events[e])
  33151. return this;
  33152. if (i = this._events[e],
  33153. o = i.length,
  33154. n = -1,
  33155. i === t || r(i.listener) && i.listener === t)
  33156. delete this._events[e],
  33157. this._events.removeListener && this.emit("removeListener", e, t);
  33158. else if (a(i)) {
  33159. for (s = o; s-- > 0; )
  33160. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33161. n = s;
  33162. break
  33163. }
  33164. if (n < 0)
  33165. return this;
  33166. 1 === i.length ? (i.length = 0,
  33167. delete this._events[e]) : i.splice(n, 1),
  33168. this._events.removeListener && this.emit("removeListener", e, t)
  33169. }
  33170. return this
  33171. }
  33172. ,
  33173. n.prototype.removeAllListeners = function(e) {
  33174. var t, i;
  33175. if (!this._events)
  33176. return this;
  33177. if (!this._events.removeListener)
  33178. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33179. this;
  33180. if (0 === arguments.length) {
  33181. for (t in this._events)
  33182. "removeListener" !== t && this.removeAllListeners(t);
  33183. return this.removeAllListeners("removeListener"),
  33184. this._events = {},
  33185. this
  33186. }
  33187. if (i = this._events[e],
  33188. r(i))
  33189. this.removeListener(e, i);
  33190. else if (i)
  33191. for (; i.length; )
  33192. this.removeListener(e, i[i.length - 1]);
  33193. return delete this._events[e],
  33194. this
  33195. }
  33196. ,
  33197. n.prototype.listeners = function(e) {
  33198. var t;
  33199. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33200. }
  33201. ,
  33202. n.prototype.listenerCount = function(e) {
  33203. if (this._events) {
  33204. var t = this._events[e];
  33205. if (r(t))
  33206. return 1;
  33207. if (t)
  33208. return t.length
  33209. }
  33210. return 0
  33211. }
  33212. ,
  33213. n.listenerCount = function(e, t) {
  33214. return e.listenerCount(t)
  33215. }
  33216. }
  33217. , {}],
  33218. 203: [function(e, t, i) {
  33219. function n() {
  33220. throw new Error("setTimeout has not been defined")
  33221. }
  33222. function r() {
  33223. throw new Error("clearTimeout has not been defined")
  33224. }
  33225. function o(e) {
  33226. if (u === setTimeout)
  33227. return setTimeout(e, 0);
  33228. if ((u === n || !u) && setTimeout)
  33229. return u = setTimeout,
  33230. setTimeout(e, 0);
  33231. try {
  33232. return u(e, 0)
  33233. } catch (t) {
  33234. try {
  33235. return u.call(null, e, 0)
  33236. } catch (t) {
  33237. return u.call(this, e, 0)
  33238. }
  33239. }
  33240. }
  33241. function a(e) {
  33242. if (d === clearTimeout)
  33243. return clearTimeout(e);
  33244. if ((d === r || !d) && clearTimeout)
  33245. return d = clearTimeout,
  33246. clearTimeout(e);
  33247. try {
  33248. return d(e)
  33249. } catch (t) {
  33250. try {
  33251. return d.call(null, e)
  33252. } catch (t) {
  33253. return d.call(this, e)
  33254. }
  33255. }
  33256. }
  33257. function s() {
  33258. m && f && (m = !1,
  33259. f.length ? g = f.concat(g) : v = -1,
  33260. g.length && l())
  33261. }
  33262. function l() {
  33263. if (!m) {
  33264. var e = o(s);
  33265. m = !0;
  33266. for (var t = g.length; t; ) {
  33267. for (f = g,
  33268. g = []; ++v < t; )
  33269. f && f[v].run();
  33270. v = -1,
  33271. t = g.length
  33272. }
  33273. f = null,
  33274. m = !1,
  33275. a(e)
  33276. }
  33277. }
  33278. function c(e, t) {
  33279. this.fun = e,
  33280. this.array = t
  33281. }
  33282. function h() {}
  33283. var u, d, p = t.exports = {};
  33284. !function() {
  33285. try {
  33286. u = "function" == typeof setTimeout ? setTimeout : n
  33287. } catch (e) {
  33288. u = n
  33289. }
  33290. try {
  33291. d = "function" == typeof clearTimeout ? clearTimeout : r
  33292. } catch (e) {
  33293. d = r
  33294. }
  33295. }();
  33296. var f, g = [], m = !1, v = -1;
  33297. p.nextTick = function(e) {
  33298. var t = new Array(arguments.length - 1);
  33299. if (arguments.length > 1)
  33300. for (var i = 1; i < arguments.length; i++)
  33301. t[i - 1] = arguments[i];
  33302. g.push(new c(e,t)),
  33303. 1 !== g.length || m || o(l)
  33304. }
  33305. ,
  33306. c.prototype.run = function() {
  33307. this.fun.apply(null, this.array)
  33308. }
  33309. ,
  33310. p.title = "browser",
  33311. p.browser = !0,
  33312. p.env = {},
  33313. p.argv = [],
  33314. p.version = "",
  33315. p.versions = {},
  33316. p.on = h,
  33317. p.addListener = h,
  33318. p.once = h,
  33319. p.off = h,
  33320. p.removeListener = h,
  33321. p.removeAllListeners = h,
  33322. p.emit = h,
  33323. p.binding = function(e) {
  33324. throw new Error("process.binding is not supported")
  33325. }
  33326. ,
  33327. p.cwd = function() {
  33328. return "/"
  33329. }
  33330. ,
  33331. p.chdir = function(e) {
  33332. throw new Error("process.chdir is not supported")
  33333. }
  33334. ,
  33335. p.umask = function() {
  33336. return 0
  33337. }
  33338. }
  33339. , {}],
  33340. 204: [function(e, t, i) {
  33341. (function(e) {
  33342. !function(n) {
  33343. function r(e) {
  33344. throw new RangeError(L[e])
  33345. }
  33346. function o(e, t) {
  33347. for (var i = e.length, n = []; i--; )
  33348. n[i] = t(e[i]);
  33349. return n
  33350. }
  33351. function a(e, t) {
  33352. var i = e.split("@")
  33353. , n = "";
  33354. i.length > 1 && (n = i[0] + "@",
  33355. e = i[1]),
  33356. e = e.replace(O, ".");
  33357. var r = e.split(".")
  33358. , a = o(r, t).join(".");
  33359. return n + a
  33360. }
  33361. function s(e) {
  33362. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33363. t = e.charCodeAt(r++),
  33364. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33365. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33366. r--)) : n.push(t);
  33367. return n
  33368. }
  33369. function l(e) {
  33370. return o(e, function(e) {
  33371. var t = "";
  33372. return e > 65535 && (e -= 65536,
  33373. t += B(e >>> 10 & 1023 | 55296),
  33374. e = 56320 | 1023 & e),
  33375. t += B(e)
  33376. }).join("")
  33377. }
  33378. function c(e) {
  33379. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33380. }
  33381. function h(e, t) {
  33382. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33383. }
  33384. function u(e, t, i) {
  33385. var n = 0;
  33386. for (e = i ? N(e / T) : e >> 1,
  33387. e += N(e / t); e > D * w >> 1; n += E)
  33388. e = N(e / D);
  33389. return N(n + (D + 1) * e / (e + _))
  33390. }
  33391. function d(e) {
  33392. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33393. for (i = e.lastIndexOf(M),
  33394. i < 0 && (i = 0),
  33395. n = 0; n < i; ++n)
  33396. e.charCodeAt(n) >= 128 && r("not-basic"),
  33397. g.push(e.charCodeAt(n));
  33398. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33399. for (a = v,
  33400. s = 1,
  33401. h = E; o >= m && r("invalid-input"),
  33402. d = c(e.charCodeAt(o++)),
  33403. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33404. v += d * s,
  33405. p = h <= y ? b : h >= y + w ? w : h - y,
  33406. !(d < p); h += E)
  33407. f = E - p,
  33408. s > N(I / f) && r("overflow"),
  33409. s *= f;
  33410. t = g.length + 1,
  33411. y = u(v - a, t, 0 == a),
  33412. N(v / t) > I - A && r("overflow"),
  33413. A += N(v / t),
  33414. v %= t,
  33415. g.splice(v++, 0, A)
  33416. }
  33417. return l(g)
  33418. }
  33419. function p(e) {
  33420. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33421. for (e = s(e),
  33422. m = e.length,
  33423. t = S,
  33424. i = 0,
  33425. a = x,
  33426. l = 0; l < m; ++l)
  33427. g = e[l],
  33428. g < 128 && C.push(B(g));
  33429. for (n = o = C.length,
  33430. o && C.push(M); n < m; ) {
  33431. for (c = I,
  33432. l = 0; l < m; ++l)
  33433. g = e[l],
  33434. g >= t && g < c && (c = g);
  33435. for (v = n + 1,
  33436. c - t > N((I - i) / v) && r("overflow"),
  33437. i += (c - t) * v,
  33438. t = c,
  33439. l = 0; l < m; ++l)
  33440. if (g = e[l],
  33441. g < t && ++i > I && r("overflow"),
  33442. g == t) {
  33443. for (d = i,
  33444. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33445. !(d < f); p += E)
  33446. y = d - f,
  33447. A = E - f,
  33448. C.push(B(h(f + y % A, 0))),
  33449. d = N(y / A);
  33450. C.push(B(h(d, 0))),
  33451. a = u(i, v, n == o),
  33452. i = 0,
  33453. ++n
  33454. }
  33455. ++i,
  33456. ++t
  33457. }
  33458. return C.join("")
  33459. }
  33460. function f(e) {
  33461. return a(e, function(e) {
  33462. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33463. })
  33464. }
  33465. function g(e) {
  33466. return a(e, function(e) {
  33467. return P.test(e) ? "xn--" + p(e) : e
  33468. })
  33469. }
  33470. var m = "object" == typeof i && i && !i.nodeType && i
  33471. , v = "object" == typeof t && t && !t.nodeType && t
  33472. , A = "object" == typeof e && e;
  33473. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33474. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33475. overflow: "Overflow: input needs wider integers to process",
  33476. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33477. "invalid-input": "Invalid input"
  33478. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33479. if (y = {
  33480. version: "1.4.1",
  33481. ucs2: {
  33482. decode: s,
  33483. encode: l
  33484. },
  33485. decode: d,
  33486. encode: p,
  33487. toASCII: g,
  33488. toUnicode: f
  33489. },
  33490. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33491. define("punycode", function() {
  33492. return y
  33493. });
  33494. else if (m && v)
  33495. if (t.exports == m)
  33496. v.exports = y;
  33497. else
  33498. for (C in y)
  33499. y.hasOwnProperty(C) && (m[C] = y[C]);
  33500. else
  33501. n.punycode = y
  33502. }(this)
  33503. }
  33504. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33505. }
  33506. , {}],
  33507. 205: [function(e, t, i) {
  33508. "use strict";
  33509. function n(e, t) {
  33510. return Object.prototype.hasOwnProperty.call(e, t)
  33511. }
  33512. t.exports = function(e, t, i, o) {
  33513. t = t || "&",
  33514. i = i || "=";
  33515. var a = {};
  33516. if ("string" != typeof e || 0 === e.length)
  33517. return a;
  33518. var s = /\+/g;
  33519. e = e.split(t);
  33520. var l = 1e3;
  33521. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33522. var c = e.length;
  33523. l > 0 && c > l && (c = l);
  33524. for (var h = 0; h < c; ++h) {
  33525. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33526. m >= 0 ? (u = g.substr(0, m),
  33527. d = g.substr(m + 1)) : (u = g,
  33528. d = ""),
  33529. p = decodeURIComponent(u),
  33530. f = decodeURIComponent(d),
  33531. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33532. }
  33533. return a
  33534. }
  33535. ;
  33536. var r = Array.isArray || function(e) {
  33537. return "[object Array]" === Object.prototype.toString.call(e)
  33538. }
  33539. }
  33540. , {}],
  33541. 206: [function(e, t, i) {
  33542. "use strict";
  33543. function n(e, t) {
  33544. if (e.map)
  33545. return e.map(t);
  33546. for (var i = [], n = 0; n < e.length; n++)
  33547. i.push(t(e[n], n));
  33548. return i
  33549. }
  33550. var r = function(e) {
  33551. switch (typeof e) {
  33552. case "string":
  33553. return e;
  33554. case "boolean":
  33555. return e ? "true" : "false";
  33556. case "number":
  33557. return isFinite(e) ? e : "";
  33558. default:
  33559. return ""
  33560. }
  33561. };
  33562. t.exports = function(e, t, i, s) {
  33563. return t = t || "&",
  33564. i = i || "=",
  33565. null === e && (e = void 0),
  33566. "object" == typeof e ? n(a(e), function(a) {
  33567. var s = encodeURIComponent(r(a)) + i;
  33568. return o(e[a]) ? n(e[a], function(e) {
  33569. return s + encodeURIComponent(r(e))
  33570. }).join(t) : s + encodeURIComponent(r(e[a]))
  33571. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33572. }
  33573. ;
  33574. var o = Array.isArray || function(e) {
  33575. return "[object Array]" === Object.prototype.toString.call(e)
  33576. }
  33577. , a = Object.keys || function(e) {
  33578. var t = [];
  33579. for (var i in e)
  33580. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33581. return t
  33582. }
  33583. }
  33584. , {}],
  33585. 207: [function(e, t, i) {
  33586. "use strict";
  33587. i.decode = i.parse = e("./decode"),
  33588. i.encode = i.stringify = e("./encode")
  33589. }
  33590. , {
  33591. "./decode": 205,
  33592. "./encode": 206
  33593. }],
  33594. 208: [function(e, t, i) {
  33595. "use strict";
  33596. function n() {
  33597. this.protocol = null,
  33598. this.slashes = null,
  33599. this.auth = null,
  33600. this.host = null,
  33601. this.port = null,
  33602. this.hostname = null,
  33603. this.hash = null,
  33604. this.search = null,
  33605. this.query = null,
  33606. this.pathname = null,
  33607. this.path = null,
  33608. this.href = null
  33609. }
  33610. function r(e, t, i) {
  33611. if (e && c.isObject(e) && e instanceof n)
  33612. return e;
  33613. var r = new n;
  33614. return r.parse(e, t, i),
  33615. r
  33616. }
  33617. function o(e) {
  33618. return c.isString(e) && (e = r(e)),
  33619. e instanceof n ? e.format() : n.prototype.format.call(e)
  33620. }
  33621. function a(e, t) {
  33622. return r(e, !1, !0).resolve(t)
  33623. }
  33624. function s(e, t) {
  33625. return e ? r(e, !1, !0).resolveObject(t) : t
  33626. }
  33627. var l = e("punycode")
  33628. , c = e("./util");
  33629. i.parse = r,
  33630. i.resolve = a,
  33631. i.resolveObject = s,
  33632. i.format = o,
  33633. i.Url = n;
  33634. var h = /^([a-z0-9.+-]+:)/i
  33635. , u = /:[0-9]*$/
  33636. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33637. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33638. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33639. , g = ["'"].concat(f)
  33640. , m = ["%", "/", "?", ";", "#"].concat(g)
  33641. , v = ["/", "?", "#"]
  33642. , A = 255
  33643. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33644. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33645. , I = {
  33646. javascript: !0,
  33647. "javascript:": !0
  33648. }
  33649. , E = {
  33650. javascript: !0,
  33651. "javascript:": !0
  33652. }
  33653. , b = {
  33654. http: !0,
  33655. https: !0,
  33656. ftp: !0,
  33657. gopher: !0,
  33658. file: !0,
  33659. "http:": !0,
  33660. "https:": !0,
  33661. "ftp:": !0,
  33662. "gopher:": !0,
  33663. "file:": !0
  33664. }
  33665. , w = e("querystring");
  33666. n.prototype.parse = function(e, t, i) {
  33667. if (!c.isString(e))
  33668. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33669. var n = e.indexOf("?")
  33670. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33671. , o = e.split(r)
  33672. , a = /\\/g;
  33673. o[0] = o[0].replace(a, "/"),
  33674. e = o.join(r);
  33675. var s = e;
  33676. if (s = s.trim(),
  33677. !i && 1 === e.split("#").length) {
  33678. var u = d.exec(s);
  33679. if (u)
  33680. return this.path = s,
  33681. this.href = s,
  33682. this.pathname = u[1],
  33683. u[2] ? (this.search = u[2],
  33684. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33685. this.query = {}),
  33686. this
  33687. }
  33688. var p = h.exec(s);
  33689. if (p) {
  33690. p = p[0];
  33691. var f = p.toLowerCase();
  33692. this.protocol = f,
  33693. s = s.substr(p.length)
  33694. }
  33695. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33696. var _ = "//" === s.substr(0, 2);
  33697. !_ || p && E[p] || (s = s.substr(2),
  33698. this.slashes = !0)
  33699. }
  33700. if (!E[p] && (_ || p && !b[p])) {
  33701. for (var T = -1, x = 0; x < v.length; x++) {
  33702. var S = s.indexOf(v[x]);
  33703. S !== -1 && (T === -1 || S < T) && (T = S)
  33704. }
  33705. var M, R;
  33706. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33707. R !== -1 && (M = s.slice(0, R),
  33708. s = s.slice(R + 1),
  33709. this.auth = decodeURIComponent(M)),
  33710. T = -1;
  33711. for (var x = 0; x < m.length; x++) {
  33712. var S = s.indexOf(m[x]);
  33713. S !== -1 && (T === -1 || S < T) && (T = S)
  33714. }
  33715. T === -1 && (T = s.length),
  33716. this.host = s.slice(0, T),
  33717. s = s.slice(T),
  33718. this.parseHost(),
  33719. this.hostname = this.hostname || "";
  33720. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33721. if (!P)
  33722. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33723. var D = O[x];
  33724. if (D && !D.match(y)) {
  33725. for (var N = "", B = 0, F = D.length; B < F; B++)
  33726. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33727. if (!N.match(y)) {
  33728. var V = O.slice(0, x)
  33729. , U = O.slice(x + 1)
  33730. , k = D.match(C);
  33731. k && (V.push(k[1]),
  33732. U.unshift(k[2])),
  33733. U.length && (s = "/" + U.join(".") + s),
  33734. this.hostname = V.join(".");
  33735. break
  33736. }
  33737. }
  33738. }
  33739. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33740. P || (this.hostname = l.toASCII(this.hostname));
  33741. var H = this.port ? ":" + this.port : ""
  33742. , G = this.hostname || "";
  33743. this.host = G + H,
  33744. this.href += this.host,
  33745. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33746. "/" !== s[0] && (s = "/" + s))
  33747. }
  33748. if (!I[f])
  33749. for (var x = 0, L = g.length; x < L; x++) {
  33750. var z = g[x];
  33751. if (s.indexOf(z) !== -1) {
  33752. var W = encodeURIComponent(z);
  33753. W === z && (W = escape(z)),
  33754. s = s.split(z).join(W)
  33755. }
  33756. }
  33757. var j = s.indexOf("#");
  33758. j !== -1 && (this.hash = s.substr(j),
  33759. s = s.slice(0, j));
  33760. var Y = s.indexOf("?");
  33761. if (Y !== -1 ? (this.search = s.substr(Y),
  33762. this.query = s.substr(Y + 1),
  33763. t && (this.query = w.parse(this.query)),
  33764. s = s.slice(0, Y)) : t && (this.search = "",
  33765. this.query = {}),
  33766. s && (this.pathname = s),
  33767. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33768. this.pathname || this.search) {
  33769. var H = this.pathname || ""
  33770. , X = this.search || "";
  33771. this.path = H + X
  33772. }
  33773. return this.href = this.format(),
  33774. this
  33775. }
  33776. ,
  33777. n.prototype.format = function() {
  33778. var e = this.auth || "";
  33779. e && (e = encodeURIComponent(e),
  33780. e = e.replace(/%3A/i, ":"),
  33781. e += "@");
  33782. var t = this.protocol || ""
  33783. , i = this.pathname || ""
  33784. , n = this.hash || ""
  33785. , r = !1
  33786. , o = "";
  33787. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33788. this.port && (r += ":" + this.port)),
  33789. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33790. var a = this.search || o && "?" + o || "";
  33791. return t && ":" !== t.substr(-1) && (t += ":"),
  33792. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33793. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33794. n && "#" !== n.charAt(0) && (n = "#" + n),
  33795. a && "?" !== a.charAt(0) && (a = "?" + a),
  33796. i = i.replace(/[?#]/g, function(e) {
  33797. return encodeURIComponent(e)
  33798. }),
  33799. a = a.replace("#", "%23"),
  33800. t + r + i + a + n
  33801. }
  33802. ,
  33803. n.prototype.resolve = function(e) {
  33804. return this.resolveObject(r(e, !1, !0)).format()
  33805. }
  33806. ,
  33807. n.prototype.resolveObject = function(e) {
  33808. if (c.isString(e)) {
  33809. var t = new n;
  33810. t.parse(e, !1, !0),
  33811. e = t
  33812. }
  33813. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33814. var a = r[o];
  33815. i[a] = this[a]
  33816. }
  33817. if (i.hash = e.hash,
  33818. "" === e.href)
  33819. return i.href = i.format(),
  33820. i;
  33821. if (e.slashes && !e.protocol) {
  33822. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33823. var h = s[l];
  33824. "protocol" !== h && (i[h] = e[h])
  33825. }
  33826. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33827. i.href = i.format(),
  33828. i
  33829. }
  33830. if (e.protocol && e.protocol !== i.protocol) {
  33831. if (!b[e.protocol]) {
  33832. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33833. var p = u[d];
  33834. i[p] = e[p]
  33835. }
  33836. return i.href = i.format(),
  33837. i
  33838. }
  33839. if (i.protocol = e.protocol,
  33840. e.host || E[e.protocol])
  33841. i.pathname = e.pathname;
  33842. else {
  33843. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33844. ;
  33845. e.host || (e.host = ""),
  33846. e.hostname || (e.hostname = ""),
  33847. "" !== f[0] && f.unshift(""),
  33848. f.length < 2 && f.unshift(""),
  33849. i.pathname = f.join("/")
  33850. }
  33851. if (i.search = e.search,
  33852. i.query = e.query,
  33853. i.host = e.host || "",
  33854. i.auth = e.auth,
  33855. i.hostname = e.hostname || e.host,
  33856. i.port = e.port,
  33857. i.pathname || i.search) {
  33858. var g = i.pathname || ""
  33859. , m = i.search || "";
  33860. i.path = g + m
  33861. }
  33862. return i.slashes = i.slashes || e.slashes,
  33863. i.href = i.format(),
  33864. i
  33865. }
  33866. var v = i.pathname && "/" === i.pathname.charAt(0)
  33867. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33868. , y = A || v || i.host && e.pathname
  33869. , C = y
  33870. , I = i.pathname && i.pathname.split("/") || []
  33871. , f = e.pathname && e.pathname.split("/") || []
  33872. , w = i.protocol && !b[i.protocol];
  33873. if (w && (i.hostname = "",
  33874. i.port = null,
  33875. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33876. i.host = "",
  33877. e.protocol && (e.hostname = null,
  33878. e.port = null,
  33879. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33880. e.host = null),
  33881. y = y && ("" === f[0] || "" === I[0])),
  33882. A)
  33883. i.host = e.host || "" === e.host ? e.host : i.host,
  33884. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33885. i.search = e.search,
  33886. i.query = e.query,
  33887. I = f;
  33888. else if (f.length)
  33889. I || (I = []),
  33890. I.pop(),
  33891. I = I.concat(f),
  33892. i.search = e.search,
  33893. i.query = e.query;
  33894. else if (!c.isNullOrUndefined(e.search)) {
  33895. if (w) {
  33896. i.hostname = i.host = I.shift();
  33897. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33898. _ && (i.auth = _.shift(),
  33899. i.host = i.hostname = _.shift())
  33900. }
  33901. return i.search = e.search,
  33902. i.query = e.query,
  33903. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33904. i.href = i.format(),
  33905. i
  33906. }
  33907. if (!I.length)
  33908. return i.pathname = null,
  33909. i.search ? i.path = "/" + i.search : i.path = null,
  33910. i.href = i.format(),
  33911. i;
  33912. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33913. T = I[M],
  33914. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33915. S++) : S && (I.splice(M, 1),
  33916. S--);
  33917. if (!y && !C)
  33918. for (; S--; S)
  33919. I.unshift("..");
  33920. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33921. x && "/" !== I.join("/").substr(-1) && I.push("");
  33922. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33923. if (w) {
  33924. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33925. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33926. _ && (i.auth = _.shift(),
  33927. i.host = i.hostname = _.shift())
  33928. }
  33929. return y = y || i.host && I.length,
  33930. y && !R && I.unshift(""),
  33931. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33932. i.path = null),
  33933. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33934. i.auth = e.auth || i.auth,
  33935. i.slashes = i.slashes || e.slashes,
  33936. i.href = i.format(),
  33937. i
  33938. }
  33939. ,
  33940. n.prototype.parseHost = function() {
  33941. var e = this.host
  33942. , t = u.exec(e);
  33943. t && (t = t[0],
  33944. ":" !== t && (this.port = t.substr(1)),
  33945. e = e.substr(0, e.length - t.length)),
  33946. e && (this.hostname = e)
  33947. }
  33948. }
  33949. , {
  33950. "./util": 209,
  33951. punycode: 204,
  33952. querystring: 207
  33953. }],
  33954. 209: [function(e, t, i) {
  33955. "use strict";
  33956. t.exports = {
  33957. isString: function(e) {
  33958. return "string" == typeof e
  33959. },
  33960. isObject: function(e) {
  33961. return "object" == typeof e && null !== e
  33962. },
  33963. isNull: function(e) {
  33964. return null === e
  33965. },
  33966. isNullOrUndefined: function(e) {
  33967. return null == e
  33968. }
  33969. }
  33970. }
  33971. , {}],
  33972. 210: [function(e, t, i) {
  33973. "use strict";
  33974. function n(e) {
  33975. return l + e
  33976. }
  33977. function r(e) {
  33978. return e.substring(l.length)
  33979. }
  33980. function o(e, t) {
  33981. for (var i in t)
  33982. Object.defineProperty(e, i, {
  33983. value: t[i],
  33984. configurable: !0,
  33985. writable: !0
  33986. })
  33987. }
  33988. function a(e) {
  33989. if ("string" != typeof e)
  33990. throw new TypeError("key must be a string.")
  33991. }
  33992. var s = Object.prototype.hasOwnProperty
  33993. , l = "~";
  33994. t.exports = function(e) {
  33995. var t = Object.create(null)
  33996. , i = 0
  33997. , l = {};
  33998. return o(l, {
  33999. get: function(e, i) {
  34000. a(e);
  34001. var r = n(e);
  34002. return r in t ? t[r] : i
  34003. },
  34004. set: function(e, r) {
  34005. a(e);
  34006. var o = n(e);
  34007. return o in t || ++i,
  34008. t[o] = r
  34009. },
  34010. has: function(e) {
  34011. return a(e),
  34012. n(e)in t
  34013. },
  34014. delete: function(e) {
  34015. a(e);
  34016. var r = n(e);
  34017. return r in t && (--i,
  34018. delete t[r],
  34019. !0)
  34020. },
  34021. clear: function() {
  34022. t = Object.create(null),
  34023. i = 0
  34024. },
  34025. forEach: function(e, i) {
  34026. if ("function" != typeof e)
  34027. throw new TypeError("`callback` must be a function");
  34028. for (var n in t)
  34029. if (s.call(t, n)) {
  34030. var o = r(n)
  34031. , a = t[n];
  34032. e.call(i, a, o, l)
  34033. }
  34034. }
  34035. }),
  34036. Object.defineProperty(l, "size", {
  34037. get: function() {
  34038. return i
  34039. },
  34040. configurable: !0
  34041. }),
  34042. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34043. l.set(t, e[t])
  34044. }),
  34045. l
  34046. }
  34047. }
  34048. , {}],
  34049. 211: [function(e, t, i) {
  34050. t.exports = e("./lib/heap")
  34051. }
  34052. , {
  34053. "./lib/heap": 212
  34054. }],
  34055. 212: [function(e, t, i) {
  34056. (function() {
  34057. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34058. r = Math.floor,
  34059. u = Math.min,
  34060. n = function(e, t) {
  34061. return e < t ? -1 : e > t ? 1 : 0
  34062. }
  34063. ,
  34064. h = function(e, t, i, o, a) {
  34065. var s;
  34066. if (null == i && (i = 0),
  34067. null == a && (a = n),
  34068. i < 0)
  34069. throw new Error("lo must be non-negative");
  34070. for (null == o && (o = e.length); i < o; )
  34071. s = r((i + o) / 2),
  34072. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34073. return [].splice.apply(e, [i, i - i].concat(t)),
  34074. t
  34075. }
  34076. ,
  34077. s = function(e, t, i) {
  34078. return null == i && (i = n),
  34079. e.push(t),
  34080. g(e, 0, e.length - 1, i)
  34081. }
  34082. ,
  34083. a = function(e, t) {
  34084. var i, r;
  34085. return null == t && (t = n),
  34086. i = e.pop(),
  34087. e.length ? (r = e[0],
  34088. e[0] = i,
  34089. m(e, 0, t)) : r = i,
  34090. r
  34091. }
  34092. ,
  34093. c = function(e, t, i) {
  34094. var r;
  34095. return null == i && (i = n),
  34096. r = e[0],
  34097. e[0] = t,
  34098. m(e, 0, i),
  34099. r
  34100. }
  34101. ,
  34102. l = function(e, t, i) {
  34103. var r;
  34104. return null == i && (i = n),
  34105. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34106. t = r[0],
  34107. e[0] = r[1],
  34108. m(e, 0, i)),
  34109. t
  34110. }
  34111. ,
  34112. o = function(e, t) {
  34113. var i, o, a, s, l, c;
  34114. for (null == t && (t = n),
  34115. s = function() {
  34116. c = [];
  34117. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34118. c.push(t);
  34119. return c
  34120. }
  34121. .apply(this).reverse(),
  34122. l = [],
  34123. o = 0,
  34124. a = s.length; o < a; o++)
  34125. i = s[o],
  34126. l.push(m(e, i, t));
  34127. return l
  34128. }
  34129. ,
  34130. f = function(e, t, i) {
  34131. var r;
  34132. if (null == i && (i = n),
  34133. r = e.indexOf(t),
  34134. r !== -1)
  34135. return g(e, 0, r, i),
  34136. m(e, r, i)
  34137. }
  34138. ,
  34139. d = function(e, t, i) {
  34140. var r, a, s, c, h;
  34141. if (null == i && (i = n),
  34142. a = e.slice(0, t),
  34143. !a.length)
  34144. return a;
  34145. for (o(a, i),
  34146. h = e.slice(t),
  34147. s = 0,
  34148. c = h.length; s < c; s++)
  34149. r = h[s],
  34150. l(a, r, i);
  34151. return a.sort(i).reverse()
  34152. }
  34153. ,
  34154. p = function(e, t, i) {
  34155. var r, s, l, c, d, p, f, g, m, v;
  34156. if (null == i && (i = n),
  34157. 10 * t <= e.length) {
  34158. if (c = e.slice(0, t).sort(i),
  34159. !c.length)
  34160. return c;
  34161. for (l = c[c.length - 1],
  34162. g = e.slice(t),
  34163. d = 0,
  34164. f = g.length; d < f; d++)
  34165. r = g[d],
  34166. i(r, l) < 0 && (h(c, r, 0, null, i),
  34167. c.pop(),
  34168. l = c[c.length - 1]);
  34169. return c
  34170. }
  34171. for (o(e, i),
  34172. v = [],
  34173. s = p = 0,
  34174. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34175. v.push(a(e, i));
  34176. return v
  34177. }
  34178. ,
  34179. g = function(e, t, i, r) {
  34180. var o, a, s;
  34181. for (null == r && (r = n),
  34182. o = e[i]; i > t && (s = i - 1 >> 1,
  34183. a = e[s],
  34184. r(o, a) < 0); )
  34185. e[i] = a,
  34186. i = s;
  34187. return e[i] = o
  34188. }
  34189. ,
  34190. m = function(e, t, i) {
  34191. var r, o, a, s, l;
  34192. for (null == i && (i = n),
  34193. o = e.length,
  34194. l = t,
  34195. a = e[t],
  34196. r = 2 * t + 1; r < o; )
  34197. s = r + 1,
  34198. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34199. e[t] = e[r],
  34200. t = r,
  34201. r = 2 * t + 1;
  34202. return e[t] = a,
  34203. g(e, l, t, i)
  34204. }
  34205. ,
  34206. e = function() {
  34207. function e(e) {
  34208. this.cmp = null != e ? e : n,
  34209. this.nodes = []
  34210. }
  34211. return e.push = s,
  34212. e.pop = a,
  34213. e.replace = c,
  34214. e.pushpop = l,
  34215. e.heapify = o,
  34216. e.updateItem = f,
  34217. e.nlargest = d,
  34218. e.nsmallest = p,
  34219. e.prototype.push = function(e) {
  34220. return s(this.nodes, e, this.cmp)
  34221. }
  34222. ,
  34223. e.prototype.pop = function() {
  34224. return a(this.nodes, this.cmp)
  34225. }
  34226. ,
  34227. e.prototype.peek = function() {
  34228. return this.nodes[0]
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  34230. ,
  34231. e.prototype.contains = function(e) {
  34232. return this.nodes.indexOf(e) !== -1
  34233. }
  34234. ,
  34235. e.prototype.replace = function(e) {
  34236. return c(this.nodes, e, this.cmp)
  34237. }
  34238. ,
  34239. e.prototype.pushpop = function(e) {
  34240. return l(this.nodes, e, this.cmp)
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  34242. ,
  34243. e.prototype.heapify = function() {
  34244. return o(this.nodes, this.cmp)
  34245. }
  34246. ,
  34247. e.prototype.updateItem = function(e) {
  34248. return f(this.nodes, e, this.cmp)
  34249. }
  34250. ,
  34251. e.prototype.clear = function() {
  34252. return this.nodes = []
  34253. }
  34254. ,
  34255. e.prototype.empty = function() {
  34256. return 0 === this.nodes.length
  34257. }
  34258. ,
  34259. e.prototype.size = function() {
  34260. return this.nodes.length
  34261. }
  34262. ,
  34263. e.prototype.clone = function() {
  34264. var t;
  34265. return t = new e,
  34266. t.nodes = this.nodes.slice(0),
  34267. t
  34268. }
  34269. ,
  34270. e.prototype.toArray = function() {
  34271. return this.nodes.slice(0)
  34272. }
  34273. ,
  34274. e.prototype.insert = e.prototype.push,
  34275. e.prototype.top = e.prototype.peek,
  34276. e.prototype.front = e.prototype.peek,
  34277. e.prototype.has = e.prototype.contains,
  34278. e.prototype.copy = e.prototype.clone,
  34279. e
  34280. }(),
  34281. function(e, n) {
  34282. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34283. }(this, function() {
  34284. return e
  34285. })
  34286. }
  34287. ).call(this)
  34288. }
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  34291. !function(e) {
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  34294. return function() {
  34295. e.apply(t, arguments)
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  34297. }
  34298. function r(e) {
  34299. if ("object" != typeof this)
  34300. throw new TypeError("Promises must be constructed via new");
  34301. if ("function" != typeof e)
  34302. throw new TypeError("not a function");
  34303. this._state = 0,
  34304. this._handled = !1,
  34305. this._value = void 0,
  34306. this._deferreds = [],
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  34308. }
  34309. function o(e, t) {
  34310. for (; 3 === e._state; )
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  34313. void r._immediateFn(function() {
  34314. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34315. if (null === i)
  34316. return void (1 === e._state ? a : s)(t.promise, e._value);
  34317. var n;
  34318. try {
  34319. n = i(e._value)
  34320. } catch (e) {
  34321. return void s(t.promise, e)
  34322. }
  34323. a(t.promise, n)
  34324. }))
  34325. }
  34326. function a(e, t) {
  34327. try {
  34328. if (t === e)
  34329. throw new TypeError("A promise cannot be resolved with itself.");
  34330. if (t && ("object" == typeof t || "function" == typeof t)) {
  34331. var i = t.then;
  34332. if (t instanceof r)
  34333. return e._state = 3,
  34334. e._value = t,
  34335. void l(e);
  34336. if ("function" == typeof i)
  34337. return void h(n(i, t), e)
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  34339. e._state = 1,
  34340. e._value = t,
  34341. l(e)
  34342. } catch (t) {
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  34344. }
  34345. }
  34346. function s(e, t) {
  34347. e._state = 2,
  34348. e._value = t,
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  34350. }
  34351. function l(e) {
  34352. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34353. e._handled || r._unhandledRejectionFn(e._value)
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  34355. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34356. o(e, e._deferreds[t]);
  34357. e._deferreds = null
  34358. }
  34359. function c(e, t, i) {
  34360. this.onFulfilled = "function" == typeof e ? e : null,
  34361. this.onRejected = "function" == typeof t ? t : null,
  34362. this.promise = i
  34363. }
  34364. function h(e, t) {
  34365. var i = !1;
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  34367. e(function(e) {
  34368. i || (i = !0,
  34369. a(t, e))
  34370. }, function(e) {
  34371. i || (i = !0,
  34372. s(t, e))
  34373. })
  34374. } catch (e) {
  34375. if (i)
  34376. return;
  34377. i = !0,
  34378. s(t, e)
  34379. }
  34380. }
  34381. var u = setTimeout;
  34382. r.prototype.catch = function(e) {
  34383. return this.then(null, e)
  34384. }
  34385. ,
  34386. r.prototype.then = function(e, t) {
  34387. var n = new this.constructor(i);
  34388. return o(this, new c(e,t,n)),
  34389. n
  34390. }
  34391. ,
  34392. r.all = function(e) {
  34393. var t = Array.prototype.slice.call(e);
  34394. return new r(function(e, i) {
  34395. function n(o, a) {
  34396. try {
  34397. if (a && ("object" == typeof a || "function" == typeof a)) {
  34398. var s = a.then;
  34399. if ("function" == typeof s)
  34400. return void s.call(a, function(e) {
  34401. n(o, e)
  34402. }, i)
  34403. }
  34404. t[o] = a,
  34405. 0 === --r && e(t)
  34406. } catch (e) {
  34407. i(e)
  34408. }
  34409. }
  34410. if (0 === t.length)
  34411. return e([]);
  34412. for (var r = t.length, o = 0; o < t.length; o++)
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  34417. ,
  34418. r.resolve = function(e) {
  34419. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34420. t(e)
  34421. }
  34422. )
  34423. }
  34424. ,
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  34426. return new r(function(t, i) {
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  34428. }
  34429. )
  34430. }
  34431. ,
  34432. r.race = function(e) {
  34433. return new r(function(t, i) {
  34434. for (var n = 0, r = e.length; n < r; n++)
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  34441. setImmediate(e)
  34442. }
  34443. || function(e) {
  34444. u(e, 0)
  34445. }
  34446. ,
  34447. r._unhandledRejectionFn = function(e) {
  34448. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34449. }
  34450. ,
  34451. r._setImmediateFn = function(e) {
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  34453. }
  34454. ,
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  34457. }
  34458. ,
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  34460. }(this)
  34461. }
  34462. , {}],
  34463. 214: [function(e, t, i) {
  34464. (function(i) {
  34465. !function(i, n) {
  34466. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34467. }(this, function(t, n) {
  34468. "use strict";
  34469. var r = {};
  34470. return r.ByteBuffer = t,
  34471. r.Long = t.Long || null,
  34472. r.VERSION = "5.0.1",
  34473. r.WIRE_TYPES = {},
  34474. r.WIRE_TYPES.VARINT = 0,
  34475. r.WIRE_TYPES.BITS64 = 1,
  34476. r.WIRE_TYPES.LDELIM = 2,
  34477. r.WIRE_TYPES.STARTGROUP = 3,
  34478. r.WIRE_TYPES.ENDGROUP = 4,
  34479. r.WIRE_TYPES.BITS32 = 5,
  34480. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
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  34483. name: "int32",
  34484. wireType: r.WIRE_TYPES.VARINT,
  34485. defaultValue: 0
  34486. },
  34487. uint32: {
  34488. name: "uint32",
  34489. wireType: r.WIRE_TYPES.VARINT,
  34490. defaultValue: 0
  34491. },
  34492. sint32: {
  34493. name: "sint32",
  34494. wireType: r.WIRE_TYPES.VARINT,
  34495. defaultValue: 0
  34496. },
  34497. int64: {
  34498. name: "int64",
  34499. wireType: r.WIRE_TYPES.VARINT,
  34500. defaultValue: r.Long ? r.Long.ZERO : void 0
  34501. },
  34502. uint64: {
  34503. name: "uint64",
  34504. wireType: r.WIRE_TYPES.VARINT,
  34505. defaultValue: r.Long ? r.Long.UZERO : void 0
  34506. },
  34507. sint64: {
  34508. name: "sint64",
  34509. wireType: r.WIRE_TYPES.VARINT,
  34510. defaultValue: r.Long ? r.Long.ZERO : void 0
  34511. },
  34512. bool: {
  34513. name: "bool",
  34514. wireType: r.WIRE_TYPES.VARINT,
  34515. defaultValue: !1
  34516. },
  34517. double: {
  34518. name: "double",
  34519. wireType: r.WIRE_TYPES.BITS64,
  34520. defaultValue: 0
  34521. },
  34522. string: {
  34523. name: "string",
  34524. wireType: r.WIRE_TYPES.LDELIM,
  34525. defaultValue: ""
  34526. },
  34527. bytes: {
  34528. name: "bytes",
  34529. wireType: r.WIRE_TYPES.LDELIM,
  34530. defaultValue: null
  34531. },
  34532. fixed32: {
  34533. name: "fixed32",
  34534. wireType: r.WIRE_TYPES.BITS32,
  34535. defaultValue: 0
  34536. },
  34537. sfixed32: {
  34538. name: "sfixed32",
  34539. wireType: r.WIRE_TYPES.BITS32,
  34540. defaultValue: 0
  34541. },
  34542. fixed64: {
  34543. name: "fixed64",
  34544. wireType: r.WIRE_TYPES.BITS64,
  34545. defaultValue: r.Long ? r.Long.UZERO : void 0
  34546. },
  34547. sfixed64: {
  34548. name: "sfixed64",
  34549. wireType: r.WIRE_TYPES.BITS64,
  34550. defaultValue: r.Long ? r.Long.ZERO : void 0
  34551. },
  34552. float: {
  34553. name: "float",
  34554. wireType: r.WIRE_TYPES.BITS32,
  34555. defaultValue: 0
  34556. },
  34557. enum: {
  34558. name: "enum",
  34559. wireType: r.WIRE_TYPES.VARINT,
  34560. defaultValue: 0
  34561. },
  34562. message: {
  34563. name: "message",
  34564. wireType: r.WIRE_TYPES.LDELIM,
  34565. defaultValue: null
  34566. },
  34567. group: {
  34568. name: "group",
  34569. wireType: r.WIRE_TYPES.STARTGROUP,
  34570. defaultValue: null
  34571. }
  34572. },
  34573. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34574. r.ID_MIN = 1,
  34575. r.ID_MAX = 536870911,
  34576. r.convertFieldsToCamelCase = !1,
  34577. r.populateAccessors = !0,
  34578. r.populateDefaults = !0,
  34579. r.Util = function() {
  34580. var t = {};
  34581. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34582. t.XHR = function() {
  34583. for (var e = [function() {
  34584. return new XMLHttpRequest
  34585. }
  34586. , function() {
  34587. return new ActiveXObject("Msxml2.XMLHTTP")
  34588. }
  34589. , function() {
  34590. return new ActiveXObject("Msxml3.XMLHTTP")
  34591. }
  34592. , function() {
  34593. return new ActiveXObject("Microsoft.XMLHTTP")
  34594. }
  34595. ], t = null, i = 0; i < e.length; i++) {
  34596. try {
  34597. t = e[i]()
  34598. } catch (e) {
  34599. continue
  34600. }
  34601. break
  34602. }
  34603. if (!t)
  34604. throw Error("XMLHttpRequest is not supported");
  34605. return t
  34606. }
  34607. ,
  34608. t.fetch = function(i, n) {
  34609. if (n && "function" != typeof n && (n = null),
  34610. t.IS_NODE) {
  34611. var r = e("fs");
  34612. if (n)
  34613. r.readFile(i, function(e, t) {
  34614. n(e ? null : "" + t)
  34615. });
  34616. else
  34617. try {
  34618. return r.readFileSync(i)
  34619. } catch (e) {
  34620. return null
  34621. }
  34622. } else {
  34623. var o = t.XHR();
  34624. if (o.open("GET", i, !!n),
  34625. o.setRequestHeader("Accept", "text/plain"),
  34626. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34627. !n)
  34628. return o.send(null),
  34629. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34630. if (o.onreadystatechange = function() {
  34631. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34632. }
  34633. ,
  34634. 4 == o.readyState)
  34635. return;
  34636. o.send(null)
  34637. }
  34638. }
  34639. ,
  34640. t.toCamelCase = function(e) {
  34641. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34642. return t.toUpperCase()
  34643. })
  34644. }
  34645. ,
  34646. t
  34647. }(),
  34648. r.Lang = {
  34649. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34650. RULE: /^(?:required|optional|repeated|map)$/,
  34651. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34652. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34653. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34654. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34655. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34656. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34657. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34658. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34659. NUMBER_OCT: /^0[0-7]+$/,
  34660. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34661. BOOL: /^(?:true|false)$/i,
  34662. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34663. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34664. WHITESPACE: /\s/,
  34665. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34666. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34667. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34668. },
  34669. r.DotProto = function(e, t) {
  34670. function i(e, i) {
  34671. var n = -1
  34672. , r = 1;
  34673. if ("-" == e.charAt(0) && (r = -1,
  34674. e = e.substring(1)),
  34675. t.NUMBER_DEC.test(e))
  34676. n = parseInt(e);
  34677. else if (t.NUMBER_HEX.test(e))
  34678. n = parseInt(e.substring(2), 16);
  34679. else {
  34680. if (!t.NUMBER_OCT.test(e))
  34681. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34682. n = parseInt(e.substring(1), 8)
  34683. }
  34684. if (n = r * n | 0,
  34685. !i && n < 0)
  34686. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34687. return n
  34688. }
  34689. function n(e) {
  34690. var i = 1;
  34691. if ("-" == e.charAt(0) && (i = -1,
  34692. e = e.substring(1)),
  34693. t.NUMBER_DEC.test(e))
  34694. return i * parseInt(e, 10);
  34695. if (t.NUMBER_HEX.test(e))
  34696. return i * parseInt(e.substring(2), 16);
  34697. if (t.NUMBER_OCT.test(e))
  34698. return i * parseInt(e.substring(1), 8);
  34699. if ("inf" === e)
  34700. return i * (1 / 0);
  34701. if ("nan" === e)
  34702. return NaN;
  34703. if (t.NUMBER_FLT.test(e))
  34704. return i * parseFloat(e);
  34705. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34706. }
  34707. function r(e, t, i) {
  34708. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34709. e[t].push(i))
  34710. }
  34711. var o = {}
  34712. , a = function(e) {
  34713. this.source = e + "",
  34714. this.index = 0,
  34715. this.line = 1,
  34716. this.stack = [],
  34717. this._stringOpen = null
  34718. }
  34719. , s = a.prototype;
  34720. s._readString = function() {
  34721. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34722. e.lastIndex = this.index - 1;
  34723. var i = e.exec(this.source);
  34724. if (!i)
  34725. throw Error("unterminated string");
  34726. return this.index = e.lastIndex,
  34727. this.stack.push(this._stringOpen),
  34728. this._stringOpen = null,
  34729. i[1]
  34730. }
  34731. ,
  34732. s.next = function() {
  34733. if (this.stack.length > 0)
  34734. return this.stack.shift();
  34735. if (this.index >= this.source.length)
  34736. return null;
  34737. if (null !== this._stringOpen)
  34738. return this._readString();
  34739. var e, i, n;
  34740. do {
  34741. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34742. if ("\n" === n && ++this.line,
  34743. ++this.index === this.source.length)
  34744. return null;
  34745. if ("/" === this.source.charAt(this.index))
  34746. if (++this.index,
  34747. "/" === this.source.charAt(this.index)) {
  34748. for (; "\n" !== this.source.charAt(++this.index); )
  34749. if (this.index == this.source.length)
  34750. return null;
  34751. ++this.index,
  34752. ++this.line,
  34753. e = !0
  34754. } else {
  34755. if ("*" !== (n = this.source.charAt(this.index)))
  34756. return "/";
  34757. do {
  34758. if ("\n" === n && ++this.line,
  34759. ++this.index === this.source.length)
  34760. return null;
  34761. i = n,
  34762. n = this.source.charAt(this.index)
  34763. } while ("*" !== i || "/" !== n);++this.index,
  34764. e = !0
  34765. }
  34766. } while (e);if (this.index === this.source.length)
  34767. return null;
  34768. var r = this.index;
  34769. t.DELIM.lastIndex = 0;
  34770. var o = t.DELIM.test(this.source.charAt(r++));
  34771. if (!o)
  34772. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34773. ++r;
  34774. var a = this.source.substring(this.index, this.index = r);
  34775. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34776. a
  34777. }
  34778. ,
  34779. s.peek = function() {
  34780. if (0 === this.stack.length) {
  34781. var e = this.next();
  34782. if (null === e)
  34783. return null;
  34784. this.stack.push(e)
  34785. }
  34786. return this.stack[0]
  34787. }
  34788. ,
  34789. s.skip = function(e) {
  34790. var t = this.next();
  34791. if (t !== e)
  34792. throw Error("illegal '" + t + "', '" + e + "' expected")
  34793. }
  34794. ,
  34795. s.omit = function(e) {
  34796. return this.peek() === e && (this.next(),
  34797. !0)
  34798. }
  34799. ,
  34800. s.toString = function() {
  34801. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34802. }
  34803. ,
  34804. o.Tokenizer = a;
  34805. var l = function(e) {
  34806. this.tn = new a(e),
  34807. this.proto3 = !1
  34808. }
  34809. , c = l.prototype;
  34810. return c.parse = function() {
  34811. var e, i, n = {
  34812. name: "[ROOT]",
  34813. package: null,
  34814. messages: [],
  34815. enums: [],
  34816. imports: [],
  34817. options: {},
  34818. services: []
  34819. }, r = !0;
  34820. try {
  34821. for (; e = this.tn.next(); )
  34822. switch (e) {
  34823. case "package":
  34824. if (!r || null !== n.package)
  34825. throw Error("unexpected 'package'");
  34826. if (e = this.tn.next(),
  34827. !t.TYPEREF.test(e))
  34828. throw Error("illegal package name: " + e);
  34829. this.tn.skip(";"),
  34830. n.package = e;
  34831. break;
  34832. case "import":
  34833. if (!r)
  34834. throw Error("unexpected 'import'");
  34835. e = this.tn.peek(),
  34836. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34837. e = this._readString(),
  34838. this.tn.skip(";"),
  34839. i || n.imports.push(e);
  34840. break;
  34841. case "syntax":
  34842. if (!r)
  34843. throw Error("unexpected 'syntax'");
  34844. this.tn.skip("="),
  34845. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34846. this.tn.skip(";");
  34847. break;
  34848. case "message":
  34849. this._parseMessage(n, null),
  34850. r = !1;
  34851. break;
  34852. case "enum":
  34853. this._parseEnum(n),
  34854. r = !1;
  34855. break;
  34856. case "option":
  34857. this._parseOption(n);
  34858. break;
  34859. case "service":
  34860. this._parseService(n);
  34861. break;
  34862. case "extend":
  34863. this._parseExtend(n);
  34864. break;
  34865. default:
  34866. throw Error("unexpected '" + e + "'")
  34867. }
  34868. } catch (e) {
  34869. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34870. e
  34871. }
  34872. return delete n.name,
  34873. n
  34874. }
  34875. ,
  34876. l.parse = function(e) {
  34877. return new l(e).parse()
  34878. }
  34879. ,
  34880. c._readString = function() {
  34881. var e, t, i = "";
  34882. do {
  34883. if (t = this.tn.next(),
  34884. "'" !== t && '"' !== t)
  34885. throw Error("illegal string delimiter: " + t);
  34886. i += this.tn.next(),
  34887. this.tn.skip(t),
  34888. e = this.tn.peek()
  34889. } while ('"' === e || '"' === e);return i
  34890. }
  34891. ,
  34892. c._readValue = function(e) {
  34893. var i = this.tn.peek();
  34894. if ('"' === i || "'" === i)
  34895. return this._readString();
  34896. if (this.tn.next(),
  34897. t.NUMBER.test(i))
  34898. return n(i);
  34899. if (t.BOOL.test(i))
  34900. return "true" === i.toLowerCase();
  34901. if (e && t.TYPEREF.test(i))
  34902. return i;
  34903. throw Error("illegal value: " + i)
  34904. }
  34905. ,
  34906. c._parseOption = function(e, i) {
  34907. var n = this.tn.next()
  34908. , r = !1;
  34909. if ("(" === n && (r = !0,
  34910. n = this.tn.next()),
  34911. !t.TYPEREF.test(n))
  34912. throw Error("illegal option name: " + n);
  34913. var o = n;
  34914. r && (this.tn.skip(")"),
  34915. o = "(" + o + ")",
  34916. n = this.tn.peek(),
  34917. t.FQTYPEREF.test(n) && (o += n,
  34918. this.tn.next())),
  34919. this.tn.skip("="),
  34920. this._parseOptionValue(e, o),
  34921. i || this.tn.skip(";")
  34922. }
  34923. ,
  34924. c._parseOptionValue = function(e, i) {
  34925. var n = this.tn.peek();
  34926. if ("{" !== n)
  34927. r(e.options, i, this._readValue(!0));
  34928. else
  34929. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34930. if (!t.NAME.test(n))
  34931. throw Error("illegal option name: " + i + "." + n);
  34932. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34933. }
  34934. }
  34935. ,
  34936. c._parseService = function(e) {
  34937. var i = this.tn.next();
  34938. if (!t.NAME.test(i))
  34939. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34940. var n = i
  34941. , r = {
  34942. name: n,
  34943. rpc: {},
  34944. options: {}
  34945. };
  34946. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34947. if ("option" === i)
  34948. this._parseOption(r);
  34949. else {
  34950. if ("rpc" !== i)
  34951. throw Error("illegal service token: " + i);
  34952. this._parseServiceRPC(r)
  34953. }
  34954. this.tn.omit(";"),
  34955. e.services.push(r)
  34956. }
  34957. ,
  34958. c._parseServiceRPC = function(e) {
  34959. var i = "rpc"
  34960. , n = this.tn.next();
  34961. if (!t.NAME.test(n))
  34962. throw Error("illegal rpc service method name: " + n);
  34963. var r = n
  34964. , o = {
  34965. request: null,
  34966. response: null,
  34967. request_stream: !1,
  34968. response_stream: !1,
  34969. options: {}
  34970. };
  34971. if (this.tn.skip("("),
  34972. n = this.tn.next(),
  34973. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34974. n = this.tn.next()),
  34975. !t.TYPEREF.test(n))
  34976. throw Error("illegal rpc service request type: " + n);
  34977. if (o.request = n,
  34978. this.tn.skip(")"),
  34979. n = this.tn.next(),
  34980. "returns" !== n.toLowerCase())
  34981. throw Error("illegal rpc service request type delimiter: " + n);
  34982. if (this.tn.skip("("),
  34983. n = this.tn.next(),
  34984. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34985. n = this.tn.next()),
  34986. o.response = n,
  34987. this.tn.skip(")"),
  34988. n = this.tn.peek(),
  34989. "{" === n) {
  34990. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34991. if ("option" !== n)
  34992. throw Error("illegal rpc service token: " + n);
  34993. this._parseOption(o)
  34994. }
  34995. this.tn.omit(";")
  34996. } else
  34997. this.tn.skip(";");
  34998. "undefined" == typeof e[i] && (e[i] = {}),
  34999. e[i][r] = o
  35000. }
  35001. ,
  35002. c._parseMessage = function(e, n) {
  35003. var r = !!n
  35004. , o = this.tn.next()
  35005. , a = {
  35006. name: "",
  35007. fields: [],
  35008. enums: [],
  35009. messages: [],
  35010. options: {},
  35011. services: [],
  35012. oneofs: {}
  35013. };
  35014. if (!t.NAME.test(o))
  35015. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  35016. for (a.name = o,
  35017. r && (this.tn.skip("="),
  35018. n.id = i(this.tn.next()),
  35019. a.isGroup = !0),
  35020. o = this.tn.peek(),
  35021. "[" === o && n && this._parseFieldOptions(n),
  35022. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  35023. if (t.RULE.test(o))
  35024. this._parseMessageField(a, o);
  35025. else if ("oneof" === o)
  35026. this._parseMessageOneOf(a);
  35027. else if ("enum" === o)
  35028. this._parseEnum(a);
  35029. else if ("message" === o)
  35030. this._parseMessage(a);
  35031. else if ("option" === o)
  35032. this._parseOption(a);
  35033. else if ("service" === o)
  35034. this._parseService(a);
  35035. else if ("extensions" === o)
  35036. a.extensions = this._parseExtensionRanges();
  35037. else if ("reserved" === o)
  35038. this._parseIgnored();
  35039. else if ("extend" === o)
  35040. this._parseExtend(a);
  35041. else {
  35042. if (!t.TYPEREF.test(o))
  35043. throw Error("illegal message token: " + o);
  35044. if (!this.proto3)
  35045. throw Error("illegal field rule: " + o);
  35046. this._parseMessageField(a, "optional", o)
  35047. }
  35048. return this.tn.omit(";"),
  35049. e.messages.push(a),
  35050. a
  35051. }
  35052. ,
  35053. c._parseIgnored = function() {
  35054. for (; ";" !== this.tn.peek(); )
  35055. this.tn.next();
  35056. this.tn.skip(";")
  35057. }
  35058. ,
  35059. c._parseMessageField = function(e, n, r) {
  35060. if (!t.RULE.test(n))
  35061. throw Error("illegal message field rule: " + n);
  35062. var o, a = {
  35063. rule: n,
  35064. type: "",
  35065. name: "",
  35066. options: {},
  35067. id: 0
  35068. };
  35069. if ("map" === n) {
  35070. if (r)
  35071. throw Error("illegal type: " + r);
  35072. if (this.tn.skip("<"),
  35073. o = this.tn.next(),
  35074. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35075. throw Error("illegal message field type: " + o);
  35076. if (a.keytype = o,
  35077. this.tn.skip(","),
  35078. o = this.tn.next(),
  35079. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35080. throw Error("illegal message field: " + o);
  35081. if (a.type = o,
  35082. this.tn.skip(">"),
  35083. o = this.tn.next(),
  35084. !t.NAME.test(o))
  35085. throw Error("illegal message field name: " + o);
  35086. a.name = o,
  35087. this.tn.skip("="),
  35088. a.id = i(this.tn.next()),
  35089. o = this.tn.peek(),
  35090. "[" === o && this._parseFieldOptions(a),
  35091. this.tn.skip(";")
  35092. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35093. "group" === r) {
  35094. var s = this._parseMessage(e, a);
  35095. if (!/^[A-Z]/.test(s.name))
  35096. throw Error("illegal group name: " + s.name);
  35097. a.type = s.name,
  35098. a.name = s.name.toLowerCase(),
  35099. this.tn.omit(";")
  35100. } else {
  35101. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35102. throw Error("illegal message field type: " + r);
  35103. if (a.type = r,
  35104. o = this.tn.next(),
  35105. !t.NAME.test(o))
  35106. throw Error("illegal message field name: " + o);
  35107. a.name = o,
  35108. this.tn.skip("="),
  35109. a.id = i(this.tn.next()),
  35110. o = this.tn.peek(),
  35111. "[" === o && this._parseFieldOptions(a),
  35112. this.tn.skip(";")
  35113. }
  35114. return e.fields.push(a),
  35115. a
  35116. }
  35117. ,
  35118. c._parseMessageOneOf = function(e) {
  35119. var i = this.tn.next();
  35120. if (!t.NAME.test(i))
  35121. throw Error("illegal oneof name: " + i);
  35122. var n, r = i, o = [];
  35123. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35124. n = this._parseMessageField(e, "optional", i),
  35125. n.oneof = r,
  35126. o.push(n.id);
  35127. this.tn.omit(";"),
  35128. e.oneofs[r] = o
  35129. }
  35130. ,
  35131. c._parseFieldOptions = function(e) {
  35132. this.tn.skip("[");
  35133. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35134. i || this.tn.skip(","),
  35135. this._parseOption(e, !0),
  35136. i = !1;
  35137. this.tn.next()
  35138. }
  35139. ,
  35140. c._parseEnum = function(e) {
  35141. var n = {
  35142. name: "",
  35143. values: [],
  35144. options: {}
  35145. }
  35146. , r = this.tn.next();
  35147. if (!t.NAME.test(r))
  35148. throw Error("illegal name: " + r);
  35149. for (n.name = r,
  35150. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35151. if ("option" === r)
  35152. this._parseOption(n);
  35153. else {
  35154. if (!t.NAME.test(r))
  35155. throw Error("illegal name: " + r);
  35156. this.tn.skip("=");
  35157. var o = {
  35158. name: r,
  35159. id: i(this.tn.next(), !0)
  35160. };
  35161. r = this.tn.peek(),
  35162. "[" === r && this._parseFieldOptions({
  35163. options: {}
  35164. }),
  35165. this.tn.skip(";"),
  35166. n.values.push(o)
  35167. }
  35168. this.tn.omit(";"),
  35169. e.enums.push(n)
  35170. }
  35171. ,
  35172. c._parseExtensionRanges = function() {
  35173. var t, i, r, o = [];
  35174. do {
  35175. for (i = []; ; ) {
  35176. switch (t = this.tn.next()) {
  35177. case "min":
  35178. r = e.ID_MIN;
  35179. break;
  35180. case "max":
  35181. r = e.ID_MAX;
  35182. break;
  35183. default:
  35184. r = n(t)
  35185. }
  35186. if (i.push(r),
  35187. 2 === i.length)
  35188. break;
  35189. if ("to" !== this.tn.peek()) {
  35190. i.push(r);
  35191. break
  35192. }
  35193. this.tn.next()
  35194. }
  35195. o.push(i)
  35196. } while (this.tn.omit(","));return this.tn.skip(";"),
  35197. o
  35198. }
  35199. ,
  35200. c._parseExtend = function(e) {
  35201. var i = this.tn.next();
  35202. if (!t.TYPEREF.test(i))
  35203. throw Error("illegal extend reference: " + i);
  35204. var n = {
  35205. ref: i,
  35206. fields: []
  35207. };
  35208. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35209. if (t.RULE.test(i))
  35210. this._parseMessageField(n, i);
  35211. else {
  35212. if (!t.TYPEREF.test(i))
  35213. throw Error("illegal extend token: " + i);
  35214. if (!this.proto3)
  35215. throw Error("illegal field rule: " + i);
  35216. this._parseMessageField(n, "optional", i)
  35217. }
  35218. return this.tn.omit(";"),
  35219. e.messages.push(n),
  35220. n
  35221. }
  35222. ,
  35223. c.toString = function() {
  35224. return "Parser at line " + this.tn.line
  35225. }
  35226. ,
  35227. o.Parser = l,
  35228. o
  35229. }(r, r.Lang),
  35230. r.Reflect = function(e) {
  35231. function i(i) {
  35232. if ("string" == typeof i && (i = e.TYPES[i]),
  35233. "undefined" == typeof i.defaultValue)
  35234. throw Error("default value for type " + i.name + " is not supported");
  35235. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35236. }
  35237. function n(t, i) {
  35238. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35239. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35240. if ("string" == typeof t)
  35241. return e.Long.fromString(t, i || !1, 10);
  35242. if ("number" == typeof t)
  35243. return e.Long.fromNumber(t, i || !1);
  35244. throw Error("not convertible to Long")
  35245. }
  35246. function r(t, i) {
  35247. var n = i.readVarint32()
  35248. , o = 7 & n
  35249. , a = n >>> 3;
  35250. switch (o) {
  35251. case e.WIRE_TYPES.VARINT:
  35252. do
  35253. n = i.readUint8();
  35254. while (128 === (128 & n));break;
  35255. case e.WIRE_TYPES.BITS64:
  35256. i.offset += 8;
  35257. break;
  35258. case e.WIRE_TYPES.LDELIM:
  35259. n = i.readVarint32(),
  35260. i.offset += n;
  35261. break;
  35262. case e.WIRE_TYPES.STARTGROUP:
  35263. r(a, i);
  35264. break;
  35265. case e.WIRE_TYPES.ENDGROUP:
  35266. if (a === t)
  35267. return !1;
  35268. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35269. case e.WIRE_TYPES.BITS32:
  35270. i.offset += 4;
  35271. break;
  35272. default:
  35273. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35274. }
  35275. return !0
  35276. }
  35277. var o = {}
  35278. , a = function(e, t, i) {
  35279. this.builder = e,
  35280. this.parent = t,
  35281. this.name = i,
  35282. this.className
  35283. }
  35284. , s = a.prototype;
  35285. s.fqn = function() {
  35286. for (var e = this.name, t = this; ; ) {
  35287. if (t = t.parent,
  35288. null == t)
  35289. break;
  35290. e = t.name + "." + e
  35291. }
  35292. return e
  35293. }
  35294. ,
  35295. s.toString = function(e) {
  35296. return (e ? this.className + " " : "") + this.fqn()
  35297. }
  35298. ,
  35299. s.build = function() {
  35300. throw Error(this.toString(!0) + " cannot be built directly")
  35301. }
  35302. ,
  35303. o.T = a;
  35304. var l = function(e, t, i, n, r) {
  35305. a.call(this, e, t, i),
  35306. this.className = "Namespace",
  35307. this.children = [],
  35308. this.options = n || {},
  35309. this.syntax = r || "proto2"
  35310. }
  35311. , c = l.prototype = Object.create(a.prototype);
  35312. c.getChildren = function(e) {
  35313. if (e = e || null,
  35314. null == e)
  35315. return this.children.slice();
  35316. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35317. this.children[i]instanceof e && t.push(this.children[i]);
  35318. return t
  35319. }
  35320. ,
  35321. c.addChild = function(e) {
  35322. var t;
  35323. if (t = this.getChild(e.name))
  35324. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35325. t.name = t.originalName;
  35326. else {
  35327. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35328. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35329. e.name = e.originalName
  35330. }
  35331. this.children.push(e)
  35332. }
  35333. ,
  35334. c.getChild = function(e) {
  35335. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35336. if (this.children[i][t] === e)
  35337. return this.children[i];
  35338. return null
  35339. }
  35340. ,
  35341. c.resolve = function(e, t) {
  35342. var i = "string" == typeof e ? e.split(".") : e
  35343. , n = this
  35344. , r = 0;
  35345. if ("" === i[r]) {
  35346. for (; null !== n.parent; )
  35347. n = n.parent;
  35348. r++
  35349. }
  35350. var a;
  35351. do {
  35352. do {
  35353. if (!(n instanceof o.Namespace)) {
  35354. n = null;
  35355. break
  35356. }
  35357. if (a = n.getChild(i[r]),
  35358. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35359. n = null;
  35360. break
  35361. }
  35362. n = a,
  35363. r++
  35364. } while (r < i.length);if (null != n)
  35365. break;
  35366. if (null !== this.parent)
  35367. return this.parent.resolve(e, t)
  35368. } while (null != n);return n
  35369. }
  35370. ,
  35371. c.qn = function(e) {
  35372. var t = []
  35373. , i = e;
  35374. do
  35375. t.unshift(i.name),
  35376. i = i.parent;
  35377. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35378. var r = t.slice(t.length - n);
  35379. if (e === this.resolve(r, e instanceof o.Namespace))
  35380. return r.join(".")
  35381. }
  35382. return e.fqn()
  35383. }
  35384. ,
  35385. c.build = function() {
  35386. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35387. e = i[n],
  35388. e instanceof l && (t[e.name] = e.build());
  35389. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35390. value: this.buildOpt()
  35391. }),
  35392. t
  35393. }
  35394. ,
  35395. c.buildOpt = function() {
  35396. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35397. var r = t[i]
  35398. , o = this.options[t[i]];
  35399. e[r] = o
  35400. }
  35401. return e
  35402. }
  35403. ,
  35404. c.getOption = function(e) {
  35405. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35406. }
  35407. ,
  35408. o.Namespace = l;
  35409. var h = function(t, i, n, r) {
  35410. if (this.type = t,
  35411. this.resolvedType = i,
  35412. this.isMapKey = n,
  35413. this.syntax = r,
  35414. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35415. throw Error("Invalid map key type: " + t.name)
  35416. }
  35417. , u = h.prototype;
  35418. h.defaultFieldValue = i,
  35419. u.verifyValue = function(i) {
  35420. function r(e, t) {
  35421. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35422. }
  35423. var o = this;
  35424. switch (this.type) {
  35425. case e.TYPES.int32:
  35426. case e.TYPES.sint32:
  35427. case e.TYPES.sfixed32:
  35428. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35429. i > 4294967295 ? 0 | i : i;
  35430. case e.TYPES.uint32:
  35431. case e.TYPES.fixed32:
  35432. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35433. i < 0 ? i >>> 0 : i;
  35434. case e.TYPES.int64:
  35435. case e.TYPES.sint64:
  35436. case e.TYPES.sfixed64:
  35437. if (e.Long)
  35438. try {
  35439. return n(i, !1)
  35440. } catch (e) {
  35441. r(typeof i, e.message)
  35442. }
  35443. else
  35444. r(typeof i, "requires Long.js");
  35445. case e.TYPES.uint64:
  35446. case e.TYPES.fixed64:
  35447. if (e.Long)
  35448. try {
  35449. return n(i, !0)
  35450. } catch (e) {
  35451. r(typeof i, e.message)
  35452. }
  35453. else
  35454. r(typeof i, "requires Long.js");
  35455. case e.TYPES.bool:
  35456. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35457. i;
  35458. case e.TYPES.float:
  35459. case e.TYPES.double:
  35460. return "number" != typeof i && r(typeof i, "not a number"),
  35461. i;
  35462. case e.TYPES.string:
  35463. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35464. "" + i;
  35465. case e.TYPES.bytes:
  35466. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35467. case e.TYPES.enum:
  35468. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35469. for (l = 0; l < a.length; l++) {
  35470. if (a[l].name == i)
  35471. return a[l].id;
  35472. if (a[l].id == i)
  35473. return a[l].id
  35474. }
  35475. if ("proto3" === this.syntax)
  35476. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35477. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35478. i;
  35479. r(i, "not a valid enum value");
  35480. case e.TYPES.group:
  35481. case e.TYPES.message:
  35482. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35483. i instanceof this.resolvedType.clazz)
  35484. return i;
  35485. if (i instanceof e.Builder.Message) {
  35486. var s = {};
  35487. for (var l in i)
  35488. i.hasOwnProperty(l) && (s[l] = i[l]);
  35489. i = s
  35490. }
  35491. return new this.resolvedType.clazz(i)
  35492. }
  35493. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35494. }
  35495. ,
  35496. u.calculateLength = function(i, n) {
  35497. if (null === n)
  35498. return 0;
  35499. var r;
  35500. switch (this.type) {
  35501. case e.TYPES.int32:
  35502. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35503. case e.TYPES.uint32:
  35504. return t.calculateVarint32(n);
  35505. case e.TYPES.sint32:
  35506. return t.calculateVarint32(t.zigZagEncode32(n));
  35507. case e.TYPES.fixed32:
  35508. case e.TYPES.sfixed32:
  35509. case e.TYPES.float:
  35510. return 4;
  35511. case e.TYPES.int64:
  35512. case e.TYPES.uint64:
  35513. return t.calculateVarint64(n);
  35514. case e.TYPES.sint64:
  35515. return t.calculateVarint64(t.zigZagEncode64(n));
  35516. case e.TYPES.fixed64:
  35517. case e.TYPES.sfixed64:
  35518. return 8;
  35519. case e.TYPES.bool:
  35520. return 1;
  35521. case e.TYPES.enum:
  35522. return t.calculateVarint32(n);
  35523. case e.TYPES.double:
  35524. return 8;
  35525. case e.TYPES.string:
  35526. return r = t.calculateUTF8Bytes(n),
  35527. t.calculateVarint32(r) + r;
  35528. case e.TYPES.bytes:
  35529. if (n.remaining() < 0)
  35530. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35531. return t.calculateVarint32(n.remaining()) + n.remaining();
  35532. case e.TYPES.message:
  35533. return r = this.resolvedType.calculate(n),
  35534. t.calculateVarint32(r) + r;
  35535. case e.TYPES.group:
  35536. return r = this.resolvedType.calculate(n),
  35537. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35538. }
  35539. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35540. }
  35541. ,
  35542. u.encodeValue = function(i, n, r) {
  35543. if (null === n)
  35544. return r;
  35545. switch (this.type) {
  35546. case e.TYPES.int32:
  35547. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35548. break;
  35549. case e.TYPES.uint32:
  35550. r.writeVarint32(n);
  35551. break;
  35552. case e.TYPES.sint32:
  35553. r.writeVarint32ZigZag(n);
  35554. break;
  35555. case e.TYPES.fixed32:
  35556. r.writeUint32(n);
  35557. break;
  35558. case e.TYPES.sfixed32:
  35559. r.writeInt32(n);
  35560. break;
  35561. case e.TYPES.int64:
  35562. case e.TYPES.uint64:
  35563. r.writeVarint64(n);
  35564. break;
  35565. case e.TYPES.sint64:
  35566. r.writeVarint64ZigZag(n);
  35567. break;
  35568. case e.TYPES.fixed64:
  35569. r.writeUint64(n);
  35570. break;
  35571. case e.TYPES.sfixed64:
  35572. r.writeInt64(n);
  35573. break;
  35574. case e.TYPES.bool:
  35575. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35576. break;
  35577. case e.TYPES.enum:
  35578. r.writeVarint32(n);
  35579. break;
  35580. case e.TYPES.float:
  35581. r.writeFloat32(n);
  35582. break;
  35583. case e.TYPES.double:
  35584. r.writeFloat64(n);
  35585. break;
  35586. case e.TYPES.string:
  35587. r.writeVString(n);
  35588. break;
  35589. case e.TYPES.bytes:
  35590. if (n.remaining() < 0)
  35591. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35592. var o = n.offset;
  35593. r.writeVarint32(n.remaining()),
  35594. r.append(n),
  35595. n.offset = o;
  35596. break;
  35597. case e.TYPES.message:
  35598. var a = (new t).LE();
  35599. this.resolvedType.encode(n, a),
  35600. r.writeVarint32(a.offset),
  35601. r.append(a.flip());
  35602. break;
  35603. case e.TYPES.group:
  35604. this.resolvedType.encode(n, r),
  35605. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35606. break;
  35607. default:
  35608. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35609. }
  35610. return r
  35611. }
  35612. ,
  35613. u.decode = function(t, i, n) {
  35614. if (i != this.type.wireType)
  35615. throw Error("Unexpected wire type for element");
  35616. var r, o;
  35617. switch (this.type) {
  35618. case e.TYPES.int32:
  35619. return 0 | t.readVarint32();
  35620. case e.TYPES.uint32:
  35621. return t.readVarint32() >>> 0;
  35622. case e.TYPES.sint32:
  35623. return 0 | t.readVarint32ZigZag();
  35624. case e.TYPES.fixed32:
  35625. return t.readUint32() >>> 0;
  35626. case e.TYPES.sfixed32:
  35627. return 0 | t.readInt32();
  35628. case e.TYPES.int64:
  35629. return t.readVarint64();
  35630. case e.TYPES.uint64:
  35631. return t.readVarint64().toUnsigned();
  35632. case e.TYPES.sint64:
  35633. return t.readVarint64ZigZag();
  35634. case e.TYPES.fixed64:
  35635. return t.readUint64();
  35636. case e.TYPES.sfixed64:
  35637. return t.readInt64();
  35638. case e.TYPES.bool:
  35639. return !!t.readVarint32();
  35640. case e.TYPES.enum:
  35641. return t.readVarint32();
  35642. case e.TYPES.float:
  35643. return t.readFloat();
  35644. case e.TYPES.double:
  35645. return t.readDouble();
  35646. case e.TYPES.string:
  35647. return t.readVString();
  35648. case e.TYPES.bytes:
  35649. if (o = t.readVarint32(),
  35650. t.remaining() < o)
  35651. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35652. return r = t.clone(),
  35653. r.limit = r.offset + o,
  35654. t.offset += o,
  35655. r;
  35656. case e.TYPES.message:
  35657. return o = t.readVarint32(),
  35658. this.resolvedType.decode(t, o);
  35659. case e.TYPES.group:
  35660. return this.resolvedType.decode(t, -1, n)
  35661. }
  35662. throw Error("[INTERNAL] Illegal decode type")
  35663. }
  35664. ,
  35665. u.valueFromString = function(i) {
  35666. if (!this.isMapKey)
  35667. throw Error("valueFromString() called on non-map-key element");
  35668. switch (this.type) {
  35669. case e.TYPES.int32:
  35670. case e.TYPES.sint32:
  35671. case e.TYPES.sfixed32:
  35672. case e.TYPES.uint32:
  35673. case e.TYPES.fixed32:
  35674. return this.verifyValue(parseInt(i));
  35675. case e.TYPES.int64:
  35676. case e.TYPES.sint64:
  35677. case e.TYPES.sfixed64:
  35678. case e.TYPES.uint64:
  35679. case e.TYPES.fixed64:
  35680. return this.verifyValue(i);
  35681. case e.TYPES.bool:
  35682. return "true" === i;
  35683. case e.TYPES.string:
  35684. return this.verifyValue(i);
  35685. case e.TYPES.bytes:
  35686. return t.fromBinary(i)
  35687. }
  35688. }
  35689. ,
  35690. u.valueToString = function(t) {
  35691. if (!this.isMapKey)
  35692. throw Error("valueToString() called on non-map-key element");
  35693. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35694. }
  35695. ,
  35696. o.Element = h;
  35697. var d = function(e, t, i, n, r, o) {
  35698. l.call(this, e, t, i, n, o),
  35699. this.className = "Message",
  35700. this.extensions = void 0,
  35701. this.clazz = null,
  35702. this.isGroup = !!r,
  35703. this._fields = null,
  35704. this._fieldsById = null,
  35705. this._fieldsByName = null
  35706. }
  35707. , p = d.prototype = Object.create(l.prototype);
  35708. p.build = function(i) {
  35709. if (this.clazz && !i)
  35710. return this.clazz;
  35711. var n = function(e, i) {
  35712. function n(i, r, o, a) {
  35713. if (null === i || "object" != typeof i) {
  35714. if (a && a instanceof e.Reflect.Enum) {
  35715. var s = e.Reflect.Enum.getName(a.object, i);
  35716. if (null !== s)
  35717. return s
  35718. }
  35719. return i
  35720. }
  35721. if (t.isByteBuffer(i))
  35722. return r ? i.toBase64() : i.toBuffer();
  35723. if (e.Long.isLong(i))
  35724. return o ? i.toString() : e.Long.fromValue(i);
  35725. var l;
  35726. if (Array.isArray(i))
  35727. return l = [],
  35728. i.forEach(function(e, t) {
  35729. l[t] = n(e, r, o, a)
  35730. }),
  35731. l;
  35732. if (l = {},
  35733. i instanceof e.Map) {
  35734. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35735. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35736. return l
  35737. }
  35738. var u = i.$type
  35739. , d = void 0;
  35740. for (var p in i)
  35741. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35742. return l
  35743. }
  35744. var r = i.getChildren(e.Reflect.Message.Field)
  35745. , o = i.getChildren(e.Reflect.Message.OneOf)
  35746. , a = function(n, s) {
  35747. e.Builder.Message.call(this);
  35748. for (var l = 0, c = o.length; l < c; ++l)
  35749. this[o[l].name] = null;
  35750. for (l = 0,
  35751. c = r.length; l < c; ++l) {
  35752. var h = r[l];
  35753. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35754. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35755. }
  35756. if (arguments.length > 0) {
  35757. var u;
  35758. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35759. for (l = 0,
  35760. c = arguments.length; l < c; ++l)
  35761. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35762. else
  35763. this.$set(n)
  35764. }
  35765. }
  35766. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35767. s.add = function(t, n, r) {
  35768. var o = i._fieldsByName[t];
  35769. if (!r) {
  35770. if (!o)
  35771. throw Error(this + "#" + t + " is undefined");
  35772. if (!(o instanceof e.Reflect.Message.Field))
  35773. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35774. if (!o.repeated)
  35775. throw Error(this + "#" + t + " is not a repeated field");
  35776. n = o.verifyValue(n, !0)
  35777. }
  35778. return null === this[t] && (this[t] = []),
  35779. this[t].push(n),
  35780. this
  35781. }
  35782. ,
  35783. s.$add = s.add,
  35784. s.set = function(t, n, r) {
  35785. if (t && "object" == typeof t) {
  35786. r = n;
  35787. for (var o in t)
  35788. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35789. return this
  35790. }
  35791. var a = i._fieldsByName[t];
  35792. if (r)
  35793. this[t] = n;
  35794. else {
  35795. if (!a)
  35796. throw Error(this + "#" + t + " is not a field: undefined");
  35797. if (!(a instanceof e.Reflect.Message.Field))
  35798. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35799. this[a.name] = n = a.verifyValue(n)
  35800. }
  35801. if (a && a.oneof) {
  35802. var s = this[a.oneof.name];
  35803. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35804. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35805. }
  35806. return this
  35807. }
  35808. ,
  35809. s.$set = s.set,
  35810. s.get = function(t, n) {
  35811. if (n)
  35812. return this[t];
  35813. var r = i._fieldsByName[t];
  35814. if (!(r && r instanceof e.Reflect.Message.Field))
  35815. throw Error(this + "#" + t + " is not a field: undefined");
  35816. if (!(r instanceof e.Reflect.Message.Field))
  35817. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35818. return this[r.name]
  35819. }
  35820. ,
  35821. s.$get = s.get;
  35822. for (var l = 0; l < r.length; l++) {
  35823. var c = r[l];
  35824. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35825. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35826. return e.toUpperCase().replace("_", "")
  35827. });
  35828. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35829. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35830. return "_" + e
  35831. })
  35832. , r = function(t, i) {
  35833. return this[e.name] = i ? t : e.verifyValue(t),
  35834. this
  35835. }
  35836. , o = function() {
  35837. return this[e.name]
  35838. };
  35839. null === i.getChild("set" + t) && (s["set" + t] = r),
  35840. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35841. null === i.getChild("get" + t) && (s["get" + t] = o),
  35842. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35843. }(c)
  35844. }
  35845. s.encode = function(e, n) {
  35846. "boolean" == typeof e && (n = e,
  35847. e = void 0);
  35848. var r = !1;
  35849. e || (e = new t,
  35850. r = !0);
  35851. var o = e.littleEndian;
  35852. try {
  35853. return i.encode(this, e.LE(), n),
  35854. (r ? e.flip() : e).LE(o)
  35855. } catch (t) {
  35856. throw e.LE(o),
  35857. t
  35858. }
  35859. }
  35860. ,
  35861. a.encode = function(e, t, i) {
  35862. return new a(e).encode(t, i)
  35863. }
  35864. ,
  35865. s.calculate = function() {
  35866. return i.calculate(this)
  35867. }
  35868. ,
  35869. s.encodeDelimited = function(e, n) {
  35870. var r = !1;
  35871. e || (e = new t,
  35872. r = !0);
  35873. var o = (new t).LE();
  35874. return i.encode(this, o, n).flip(),
  35875. e.writeVarint32(o.remaining()),
  35876. e.append(o),
  35877. r ? e.flip() : e
  35878. }
  35879. ,
  35880. s.encodeAB = function() {
  35881. try {
  35882. return this.encode().toArrayBuffer()
  35883. } catch (e) {
  35884. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35885. e
  35886. }
  35887. }
  35888. ,
  35889. s.toArrayBuffer = s.encodeAB,
  35890. s.encodeNB = function() {
  35891. try {
  35892. return this.encode().toBuffer()
  35893. } catch (e) {
  35894. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35895. e
  35896. }
  35897. }
  35898. ,
  35899. s.toBuffer = s.encodeNB,
  35900. s.encode64 = function() {
  35901. try {
  35902. return this.encode().toBase64()
  35903. } catch (e) {
  35904. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35905. e
  35906. }
  35907. }
  35908. ,
  35909. s.toBase64 = s.encode64,
  35910. s.encodeHex = function() {
  35911. try {
  35912. return this.encode().toHex()
  35913. } catch (e) {
  35914. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35915. e
  35916. }
  35917. }
  35918. ,
  35919. s.toHex = s.encodeHex,
  35920. s.toRaw = function(e, t) {
  35921. return n(this, !!e, !!t, this.$type)
  35922. }
  35923. ,
  35924. s.encodeJSON = function() {
  35925. return JSON.stringify(n(this, !0, !0, this.$type))
  35926. }
  35927. ,
  35928. a.decode = function(e, n, r) {
  35929. "string" == typeof n && (r = n,
  35930. n = -1),
  35931. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35932. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35933. var o = e.littleEndian;
  35934. try {
  35935. var a = i.decode(e.LE());
  35936. return e.LE(o),
  35937. a
  35938. } catch (t) {
  35939. throw e.LE(o),
  35940. t
  35941. }
  35942. }
  35943. ,
  35944. a.decodeDelimited = function(e, n) {
  35945. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35946. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35947. e.remaining() < 1)
  35948. return null;
  35949. var r = e.offset
  35950. , o = e.readVarint32();
  35951. if (e.remaining() < o)
  35952. return e.offset = r,
  35953. null;
  35954. try {
  35955. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35956. return e.offset += o,
  35957. a
  35958. } catch (t) {
  35959. throw e.offset += o,
  35960. t
  35961. }
  35962. }
  35963. ,
  35964. a.decode64 = function(e) {
  35965. return a.decode(e, "base64")
  35966. }
  35967. ,
  35968. a.decodeHex = function(e) {
  35969. return a.decode(e, "hex")
  35970. }
  35971. ,
  35972. a.decodeJSON = function(e) {
  35973. return new a(JSON.parse(e))
  35974. }
  35975. ,
  35976. s.toString = function() {
  35977. return i.toString()
  35978. }
  35979. ;
  35980. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35981. value: i.buildOpt()
  35982. }),
  35983. Object.defineProperty(s, "$options", {
  35984. value: a.$options
  35985. }),
  35986. Object.defineProperty(a, "$type", {
  35987. value: i
  35988. }),
  35989. Object.defineProperty(s, "$type", {
  35990. value: i
  35991. })),
  35992. a
  35993. }(e, this);
  35994. this._fields = [],
  35995. this._fieldsById = {},
  35996. this._fieldsByName = {};
  35997. for (var r, o = 0, a = this.children.length; o < a; o++)
  35998. if (r = this.children[o],
  35999. r instanceof A || r instanceof d || r instanceof E) {
  36000. if (n.hasOwnProperty(r.name))
  36001. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  36002. n[r.name] = r.build()
  36003. } else if (r instanceof d.Field)
  36004. r.build(),
  36005. this._fields.push(r),
  36006. this._fieldsById[r.id] = r,
  36007. this._fieldsByName[r.name] = r;
  36008. else if (!(r instanceof d.OneOf || r instanceof I))
  36009. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  36010. return this.clazz = n
  36011. }
  36012. ,
  36013. p.encode = function(e, t, i) {
  36014. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  36015. n = this._fields[a],
  36016. r = e[n.name],
  36017. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  36018. if (null !== o) {
  36019. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  36020. throw l.encoded = t,
  36021. l
  36022. }
  36023. return t
  36024. }
  36025. ,
  36026. p.calculate = function(e) {
  36027. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  36028. if (t = this._fields[r],
  36029. i = e[t.name],
  36030. t.required && null === i)
  36031. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  36032. n += t.calculate(i, e)
  36033. }
  36034. return n
  36035. }
  36036. ,
  36037. p.decode = function(t, i, n) {
  36038. i = "number" == typeof i ? i : -1;
  36039. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36040. if (o = t.readVarint32(),
  36041. a = 7 & o,
  36042. s = o >>> 3,
  36043. a === e.WIRE_TYPES.ENDGROUP) {
  36044. if (s !== n)
  36045. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36046. break
  36047. }
  36048. if (l = this._fieldsById[s]) {
  36049. if (l.repeated && !l.options.packed)
  36050. h[l.name].push(l.decode(a, t));
  36051. else if (l.map) {
  36052. var u = l.decode(a, t);
  36053. h[l.name].set(u[0], u[1])
  36054. } else if (h[l.name] = l.decode(a, t),
  36055. l.oneof) {
  36056. var d = h[l.oneof.name];
  36057. null !== d && d !== l.name && (h[d] = null),
  36058. h[l.oneof.name] = l.name
  36059. }
  36060. } else
  36061. switch (a) {
  36062. case e.WIRE_TYPES.VARINT:
  36063. t.readVarint32();
  36064. break;
  36065. case e.WIRE_TYPES.BITS32:
  36066. t.offset += 4;
  36067. break;
  36068. case e.WIRE_TYPES.BITS64:
  36069. t.offset += 8;
  36070. break;
  36071. case e.WIRE_TYPES.LDELIM:
  36072. var p = t.readVarint32();
  36073. t.offset += p;
  36074. break;
  36075. case e.WIRE_TYPES.STARTGROUP:
  36076. for (; r(s, t); )
  36077. ;
  36078. break;
  36079. default:
  36080. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36081. }
  36082. }
  36083. for (var f = 0, g = this._fields.length; f < g; ++f)
  36084. if (l = this._fields[f],
  36085. null === h[l.name])
  36086. if ("proto3" === this.syntax)
  36087. h[l.name] = l.defaultValue;
  36088. else {
  36089. if (l.required) {
  36090. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36091. throw m.decoded = h,
  36092. m
  36093. }
  36094. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36095. }
  36096. return h
  36097. }
  36098. ,
  36099. o.Message = d;
  36100. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36101. a.call(this, t, i, s),
  36102. this.className = "Message.Field",
  36103. this.required = "required" === n,
  36104. this.repeated = "repeated" === n,
  36105. this.map = "map" === n,
  36106. this.keyType = r || null,
  36107. this.type = o,
  36108. this.resolvedType = null,
  36109. this.id = l,
  36110. this.options = c || {},
  36111. this.defaultValue = null,
  36112. this.oneof = h || null,
  36113. this.syntax = u || "proto2",
  36114. this.originalName = this.name,
  36115. this.element = null,
  36116. this.keyElement = null,
  36117. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36118. }
  36119. , g = f.prototype = Object.create(a.prototype);
  36120. g.build = function() {
  36121. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36122. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36123. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36124. }
  36125. ,
  36126. g.verifyValue = function(t, i) {
  36127. function n(e, t) {
  36128. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36129. }
  36130. i = i || !1;
  36131. var r = this;
  36132. if (null === t)
  36133. return this.required && n(typeof t, "required"),
  36134. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36135. null;
  36136. var o;
  36137. if (this.repeated && !i) {
  36138. Array.isArray(t) || (t = [t]);
  36139. var a = [];
  36140. for (o = 0; o < t.length; o++)
  36141. a.push(this.element.verifyValue(t[o]));
  36142. return a
  36143. }
  36144. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36145. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36146. this.element.verifyValue(t))
  36147. }
  36148. ,
  36149. g.hasWirePresence = function(t, i) {
  36150. if ("proto3" !== this.syntax)
  36151. return null !== t;
  36152. if (this.oneof && i[this.oneof.name] === this.name)
  36153. return !0;
  36154. switch (this.type) {
  36155. case e.TYPES.int32:
  36156. case e.TYPES.sint32:
  36157. case e.TYPES.sfixed32:
  36158. case e.TYPES.uint32:
  36159. case e.TYPES.fixed32:
  36160. return 0 !== t;
  36161. case e.TYPES.int64:
  36162. case e.TYPES.sint64:
  36163. case e.TYPES.sfixed64:
  36164. case e.TYPES.uint64:
  36165. case e.TYPES.fixed64:
  36166. return 0 !== t.low || 0 !== t.high;
  36167. case e.TYPES.bool:
  36168. return t;
  36169. case e.TYPES.float:
  36170. case e.TYPES.double:
  36171. return 0 !== t;
  36172. case e.TYPES.string:
  36173. return t.length > 0;
  36174. case e.TYPES.bytes:
  36175. return t.remaining() > 0;
  36176. case e.TYPES.enum:
  36177. return 0 !== t;
  36178. case e.TYPES.message:
  36179. return null !== t;
  36180. default:
  36181. return !0
  36182. }
  36183. }
  36184. ,
  36185. g.encode = function(i, n, r) {
  36186. if (null === this.type || "object" != typeof this.type)
  36187. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36188. if (null === i || this.repeated && 0 == i.length)
  36189. return n;
  36190. try {
  36191. if (this.repeated) {
  36192. var o;
  36193. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36194. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36195. n.ensureCapacity(n.offset += 1);
  36196. var a = n.offset;
  36197. for (o = 0; o < i.length; o++)
  36198. this.element.encodeValue(this.id, i[o], n);
  36199. var s = n.offset - a
  36200. , l = t.calculateVarint32(s);
  36201. if (l > 1) {
  36202. var c = n.slice(a, n.offset);
  36203. a += l - 1,
  36204. n.offset = a,
  36205. n.append(c)
  36206. }
  36207. n.writeVarint32(s, a - l)
  36208. } else
  36209. for (o = 0; o < i.length; o++)
  36210. n.writeVarint32(this.id << 3 | this.type.wireType),
  36211. this.element.encodeValue(this.id, i[o], n)
  36212. } else
  36213. this.map ? i.forEach(function(i, r, o) {
  36214. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36215. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36216. n.writeVarint32(a),
  36217. n.writeVarint32(8 | this.keyType.wireType),
  36218. this.keyElement.encodeValue(1, r, n),
  36219. n.writeVarint32(16 | this.type.wireType),
  36220. this.element.encodeValue(2, i, n)
  36221. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36222. this.element.encodeValue(this.id, i, n))
  36223. } catch (e) {
  36224. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36225. }
  36226. return n
  36227. }
  36228. ,
  36229. g.calculate = function(i, n) {
  36230. if (i = this.verifyValue(i),
  36231. null === this.type || "object" != typeof this.type)
  36232. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36233. if (null === i || this.repeated && 0 == i.length)
  36234. return 0;
  36235. var r = 0;
  36236. try {
  36237. if (this.repeated) {
  36238. var o, a;
  36239. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36240. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36241. a = 0,
  36242. o = 0; o < i.length; o++)
  36243. a += this.element.calculateLength(this.id, i[o]);
  36244. r += t.calculateVarint32(a),
  36245. r += a
  36246. } else
  36247. for (o = 0; o < i.length; o++)
  36248. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36249. r += this.element.calculateLength(this.id, i[o])
  36250. } else
  36251. this.map ? i.forEach(function(i, n, o) {
  36252. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36253. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36254. r += t.calculateVarint32(a),
  36255. r += a
  36256. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36257. r += this.element.calculateLength(this.id, i))
  36258. } catch (e) {
  36259. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36260. }
  36261. return r
  36262. }
  36263. ,
  36264. g.decode = function(t, i, n) {
  36265. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36266. if (!a)
  36267. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36268. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36269. o = i.readVarint32(),
  36270. o = i.offset + o;
  36271. for (var s = []; i.offset < o; )
  36272. s.push(this.decode(this.type.wireType, i, !0));
  36273. return s
  36274. }
  36275. if (this.map) {
  36276. var l = h.defaultFieldValue(this.keyType);
  36277. if (r = h.defaultFieldValue(this.type),
  36278. o = i.readVarint32(),
  36279. i.remaining() < o)
  36280. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36281. var c = i.clone();
  36282. for (c.limit = c.offset + o,
  36283. i.offset += o; c.remaining() > 0; ) {
  36284. var u = c.readVarint32();
  36285. t = 7 & u;
  36286. var d = u >>> 3;
  36287. if (1 === d)
  36288. l = this.keyElement.decode(c, t, d);
  36289. else {
  36290. if (2 !== d)
  36291. throw Error("Unexpected tag in map field key/value submessage");
  36292. r = this.element.decode(c, t, d)
  36293. }
  36294. }
  36295. return [l, r]
  36296. }
  36297. return this.element.decode(i, t, this.id)
  36298. }
  36299. ,
  36300. o.Message.Field = f;
  36301. var m = function(e, t, i, n, r, o, a) {
  36302. f.call(this, e, t, i, null, n, r, o, a),
  36303. this.extension
  36304. };
  36305. m.prototype = Object.create(f.prototype),
  36306. o.Message.ExtensionField = m;
  36307. var v = function(e, t, i) {
  36308. a.call(this, e, t, i),
  36309. this.fields = []
  36310. };
  36311. o.Message.OneOf = v;
  36312. var A = function(e, t, i, n, r) {
  36313. l.call(this, e, t, i, n, r),
  36314. this.className = "Enum",
  36315. this.object = null
  36316. };
  36317. A.getName = function(e, t) {
  36318. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36319. if (e[i = n[r]] === t)
  36320. return i;
  36321. return null
  36322. }
  36323. ;
  36324. var y = A.prototype = Object.create(l.prototype);
  36325. y.build = function(t) {
  36326. if (this.object && !t)
  36327. return this.object;
  36328. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36329. i[n[r].name] = n[r].id;
  36330. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36331. value: this.buildOpt(),
  36332. enumerable: !1
  36333. }),
  36334. this.object = i
  36335. }
  36336. ,
  36337. o.Enum = A;
  36338. var C = function(e, t, i, n) {
  36339. a.call(this, e, t, i),
  36340. this.className = "Enum.Value",
  36341. this.id = n
  36342. };
  36343. C.prototype = Object.create(a.prototype),
  36344. o.Enum.Value = C;
  36345. var I = function(e, t, i, n) {
  36346. a.call(this, e, t, i),
  36347. this.field = n
  36348. };
  36349. I.prototype = Object.create(a.prototype),
  36350. o.Extension = I;
  36351. var E = function(e, t, i, n) {
  36352. l.call(this, e, t, i, n),
  36353. this.className = "Service",
  36354. this.clazz = null
  36355. }
  36356. , b = E.prototype = Object.create(l.prototype);
  36357. b.build = function(i) {
  36358. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36359. for (var n = function(t) {
  36360. e.Builder.Service.call(this),
  36361. this.rpcImpl = t || function(e, t, i) {
  36362. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36363. }
  36364. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36365. !function(e) {
  36366. r[e.name] = function(n, r) {
  36367. try {
  36368. try {
  36369. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36370. } catch (e) {
  36371. if (!(e instanceof TypeError))
  36372. throw e
  36373. }
  36374. if (null === n || "object" != typeof n)
  36375. throw Error("Illegal arguments");
  36376. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36377. this.rpcImpl(e.fqn(), n, function(t, n) {
  36378. if (t)
  36379. return void r(t);
  36380. null === n && (n = "");
  36381. try {
  36382. n = e.resolvedResponseType.clazz.decode(n)
  36383. } catch (e) {}
  36384. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36385. })
  36386. } catch (e) {
  36387. setTimeout(r.bind(this, e), 0)
  36388. }
  36389. }
  36390. ,
  36391. n[e.name] = function(t, i, r) {
  36392. new n(t)[e.name](i, r)
  36393. }
  36394. ,
  36395. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36396. value: e.buildOpt()
  36397. }),
  36398. Object.defineProperty(r[e.name], "$options", {
  36399. value: n[e.name].$options
  36400. }))
  36401. }(o[a]);
  36402. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36403. value: i.buildOpt()
  36404. }),
  36405. Object.defineProperty(r, "$options", {
  36406. value: n.$options
  36407. }),
  36408. Object.defineProperty(n, "$type", {
  36409. value: i
  36410. }),
  36411. Object.defineProperty(r, "$type", {
  36412. value: i
  36413. })),
  36414. n
  36415. }(e, this)
  36416. }
  36417. ,
  36418. o.Service = E;
  36419. var w = function(e, t, i, n) {
  36420. a.call(this, e, t, i),
  36421. this.className = "Service.Method",
  36422. this.options = n || {}
  36423. }
  36424. , _ = w.prototype = Object.create(a.prototype);
  36425. _.buildOpt = c.buildOpt,
  36426. o.Service.Method = w;
  36427. var T = function(e, t, i, n, r, o, a, s) {
  36428. w.call(this, e, t, i, s),
  36429. this.className = "Service.RPCMethod",
  36430. this.requestName = n,
  36431. this.responseName = r,
  36432. this.requestStream = o,
  36433. this.responseStream = a,
  36434. this.resolvedRequestType = null,
  36435. this.resolvedResponseType = null
  36436. };
  36437. return T.prototype = Object.create(w.prototype),
  36438. o.Service.RPCMethod = T,
  36439. o
  36440. }(r),
  36441. r.Builder = function(t, i, n) {
  36442. function r(e) {
  36443. e.messages && e.messages.forEach(function(t) {
  36444. t.syntax = e.syntax,
  36445. r(t)
  36446. }),
  36447. e.enums && e.enums.forEach(function(t) {
  36448. t.syntax = e.syntax
  36449. })
  36450. }
  36451. var o = function(e) {
  36452. this.ns = new n.Namespace(this,null,""),
  36453. this.ptr = this.ns,
  36454. this.resolved = !1,
  36455. this.result = null,
  36456. this.files = {},
  36457. this.importRoot = null,
  36458. this.options = e || {}
  36459. }
  36460. , a = o.prototype;
  36461. return o.isMessage = function(e) {
  36462. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36463. }
  36464. ,
  36465. o.isMessageField = function(e) {
  36466. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36467. }
  36468. ,
  36469. o.isEnum = function(e) {
  36470. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36471. }
  36472. ,
  36473. o.isService = function(e) {
  36474. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36475. }
  36476. ,
  36477. o.isExtend = function(e) {
  36478. return "string" == typeof e.ref
  36479. }
  36480. ,
  36481. a.reset = function() {
  36482. return this.ptr = this.ns,
  36483. this
  36484. }
  36485. ,
  36486. a.define = function(e) {
  36487. if ("string" != typeof e || !i.TYPEREF.test(e))
  36488. throw Error("illegal namespace: " + e);
  36489. return e.split(".").forEach(function(e) {
  36490. var t = this.ptr.getChild(e);
  36491. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36492. this.ptr = t
  36493. }, this),
  36494. this
  36495. }
  36496. ,
  36497. a.create = function(e) {
  36498. if (!e)
  36499. return this;
  36500. if (Array.isArray(e)) {
  36501. if (0 === e.length)
  36502. return this;
  36503. e = e.slice()
  36504. } else
  36505. e = [e];
  36506. for (var i = [e]; i.length > 0; ) {
  36507. if (e = i.pop(),
  36508. !Array.isArray(e))
  36509. throw Error("not a valid namespace: " + JSON.stringify(e));
  36510. for (; e.length > 0; ) {
  36511. var r = e.shift();
  36512. if (o.isMessage(r)) {
  36513. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36514. , s = {};
  36515. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36516. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36517. }, this),
  36518. r.fields && r.fields.forEach(function(e) {
  36519. if (null !== a.getChild(0 | e.id))
  36520. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36521. if (e.options && "object" != typeof e.options)
  36522. throw Error("illegal field options in " + a.name + "#" + e.name);
  36523. var t = null;
  36524. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36525. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36526. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36527. t && t.fields.push(e),
  36528. a.addChild(e)
  36529. }, this);
  36530. var l = [];
  36531. if (r.enums && r.enums.forEach(function(e) {
  36532. l.push(e)
  36533. }),
  36534. r.messages && r.messages.forEach(function(e) {
  36535. l.push(e)
  36536. }),
  36537. r.services && r.services.forEach(function(e) {
  36538. l.push(e)
  36539. }),
  36540. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36541. this.ptr.addChild(a),
  36542. l.length > 0) {
  36543. i.push(e),
  36544. e = l,
  36545. l = null,
  36546. this.ptr = a,
  36547. a = null;
  36548. continue
  36549. }
  36550. l = null
  36551. } else if (o.isEnum(r))
  36552. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36553. r.values.forEach(function(e) {
  36554. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36555. }, this),
  36556. this.ptr.addChild(a);
  36557. else if (o.isService(r))
  36558. a = new n.Service(this,this.ptr,r.name,r.options),
  36559. Object.keys(r.rpc).forEach(function(e) {
  36560. var t = r.rpc[e];
  36561. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36562. }, this),
  36563. this.ptr.addChild(a);
  36564. else {
  36565. if (!o.isExtend(r))
  36566. throw Error("not a valid definition: " + JSON.stringify(r));
  36567. if (a = this.ptr.resolve(r.ref, !0))
  36568. r.fields.forEach(function(e) {
  36569. if (null !== a.getChild(0 | e.id))
  36570. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36571. if (a.extensions) {
  36572. var i = !1;
  36573. if (a.extensions.forEach(function(t) {
  36574. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36575. }),
  36576. !i)
  36577. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36578. }
  36579. var r = e.name;
  36580. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36581. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36582. , s = new n.Extension(this,this.ptr,e.name,o);
  36583. o.extension = s,
  36584. this.ptr.addChild(s),
  36585. a.addChild(o)
  36586. }, this);
  36587. else if (!/\.?google\.protobuf\./.test(r.ref))
  36588. throw Error("extended message " + r.ref + " is not defined")
  36589. }
  36590. r = null,
  36591. a = null
  36592. }
  36593. e = null,
  36594. this.ptr = this.ptr.parent
  36595. }
  36596. return this.resolved = !1,
  36597. this.result = null,
  36598. this
  36599. }
  36600. ,
  36601. a.import = function(i, n) {
  36602. var o = "/";
  36603. if ("string" == typeof n) {
  36604. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36605. this.files[n] === !0)
  36606. return this.reset();
  36607. this.files[n] = !0
  36608. } else if ("object" == typeof n) {
  36609. var a = n.root;
  36610. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36611. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36612. var s = a + o + n.file;
  36613. if (this.files[s] === !0)
  36614. return this.reset();
  36615. this.files[s] = !0
  36616. }
  36617. if (i.imports && i.imports.length > 0) {
  36618. var l, c = !1;
  36619. "object" == typeof n ? (this.importRoot = n.root,
  36620. c = !0,
  36621. l = this.importRoot,
  36622. n = n.file,
  36623. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36624. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36625. o = "\\") : l = "." : l = null;
  36626. for (var h = 0; h < i.imports.length; h++)
  36627. if ("string" == typeof i.imports[h]) {
  36628. if (!l)
  36629. throw Error("cannot determine import root");
  36630. var u = i.imports[h];
  36631. if ("google/protobuf/descriptor.proto" === u)
  36632. continue;
  36633. if (u = l + o + u,
  36634. this.files[u] === !0)
  36635. continue;
  36636. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36637. var d = t.Util.fetch(u);
  36638. if (null === d)
  36639. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36640. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36641. } else
  36642. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36643. return t + "_import" + h + "." + i
  36644. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36645. c && (this.importRoot = null)
  36646. }
  36647. i.package && this.define(i.package),
  36648. i.syntax && r(i);
  36649. var p = this.ptr;
  36650. return i.options && Object.keys(i.options).forEach(function(e) {
  36651. p.options[e] = i.options[e]
  36652. }),
  36653. i.messages && (this.create(i.messages),
  36654. this.ptr = p),
  36655. i.enums && (this.create(i.enums),
  36656. this.ptr = p),
  36657. i.services && (this.create(i.services),
  36658. this.ptr = p),
  36659. i.extends && this.create(i.extends),
  36660. this.reset()
  36661. }
  36662. ,
  36663. a.resolveAll = function() {
  36664. var e;
  36665. if (null == this.ptr || "object" == typeof this.ptr.type)
  36666. return this;
  36667. if (this.ptr instanceof n.Namespace)
  36668. this.ptr.children.forEach(function(e) {
  36669. this.ptr = e,
  36670. this.resolveAll()
  36671. }, this);
  36672. else if (this.ptr instanceof n.Message.Field) {
  36673. if (i.TYPE.test(this.ptr.type))
  36674. this.ptr.type = t.TYPES[this.ptr.type];
  36675. else {
  36676. if (!i.TYPEREF.test(this.ptr.type))
  36677. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36678. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36679. !e)
  36680. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36681. if (this.ptr.resolvedType = e,
  36682. e instanceof n.Enum) {
  36683. if (this.ptr.type = t.TYPES.enum,
  36684. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36685. throw Error("proto3 message cannot reference proto2 enum")
  36686. } else {
  36687. if (!(e instanceof n.Message))
  36688. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36689. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36690. }
  36691. }
  36692. if (this.ptr.map) {
  36693. if (!i.TYPE.test(this.ptr.keyType))
  36694. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36695. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36696. }
  36697. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36698. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36699. throw Error("illegal service type in " + this.ptr.toString(!0));
  36700. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36701. !(e && e instanceof t.Reflect.Message))
  36702. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36703. if (this.ptr.resolvedRequestType = e,
  36704. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36705. !(e && e instanceof t.Reflect.Message))
  36706. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36707. this.ptr.resolvedResponseType = e
  36708. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36709. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36710. return this.reset()
  36711. }
  36712. ,
  36713. a.build = function(e) {
  36714. if (this.reset(),
  36715. this.resolved || (this.resolveAll(),
  36716. this.resolved = !0,
  36717. this.result = null),
  36718. null === this.result && (this.result = this.ns.build()),
  36719. !e)
  36720. return this.result;
  36721. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36722. if (!i[t[n]]) {
  36723. i = null;
  36724. break
  36725. }
  36726. i = i[t[n]]
  36727. }
  36728. return i
  36729. }
  36730. ,
  36731. a.lookup = function(e, t) {
  36732. return e ? this.ns.resolve(e, t) : this.ns
  36733. }
  36734. ,
  36735. a.toString = function() {
  36736. return "Builder"
  36737. }
  36738. ,
  36739. o.Message = function() {}
  36740. ,
  36741. o.Enum = function() {}
  36742. ,
  36743. o.Service = function() {}
  36744. ,
  36745. o
  36746. }(r, r.Lang, r.Reflect),
  36747. r.Map = function(e, t) {
  36748. function i(e) {
  36749. var t = 0;
  36750. return {
  36751. next: function() {
  36752. return t < e.length ? {
  36753. done: !1,
  36754. value: e[t++]
  36755. } : {
  36756. done: !0
  36757. }
  36758. }
  36759. }
  36760. }
  36761. var n = function(e, i) {
  36762. if (!e.map)
  36763. throw Error("field is not a map");
  36764. if (this.field = e,
  36765. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36766. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36767. this.map = {},
  36768. Object.defineProperty(this, "size", {
  36769. get: function() {
  36770. return Object.keys(this.map).length
  36771. }
  36772. }),
  36773. i)
  36774. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36775. var o = this.keyElem.valueFromString(n[r])
  36776. , a = this.valueElem.verifyValue(i[n[r]]);
  36777. this.map[this.keyElem.valueToString(o)] = {
  36778. key: o,
  36779. value: a
  36780. }
  36781. }
  36782. }
  36783. , r = n.prototype;
  36784. return r.clear = function() {
  36785. this.map = {}
  36786. }
  36787. ,
  36788. r.delete = function(e) {
  36789. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36790. , i = t in this.map;
  36791. return delete this.map[t],
  36792. i
  36793. }
  36794. ,
  36795. r.entries = function() {
  36796. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36797. t.push([(e = this.map[n[r]]).key, e.value]);
  36798. return i(t)
  36799. }
  36800. ,
  36801. r.keys = function() {
  36802. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36803. e.push(this.map[t[n]].key);
  36804. return i(e)
  36805. }
  36806. ,
  36807. r.values = function() {
  36808. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36809. e.push(this.map[t[n]].value);
  36810. return i(e)
  36811. }
  36812. ,
  36813. r.forEach = function(e, t) {
  36814. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36815. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36816. }
  36817. ,
  36818. r.set = function(e, t) {
  36819. var i = this.keyElem.verifyValue(e)
  36820. , n = this.valueElem.verifyValue(t);
  36821. return this.map[this.keyElem.valueToString(i)] = {
  36822. key: i,
  36823. value: n
  36824. },
  36825. this
  36826. }
  36827. ,
  36828. r.get = function(e) {
  36829. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36830. if (t in this.map)
  36831. return this.map[t].value
  36832. }
  36833. ,
  36834. r.has = function(e) {
  36835. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36836. return t in this.map
  36837. }
  36838. ,
  36839. n
  36840. }(r, r.Reflect),
  36841. r.loadProto = function(e, t, i) {
  36842. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36843. t = void 0),
  36844. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36845. }
  36846. ,
  36847. r.protoFromString = r.loadProto,
  36848. r.loadProtoFile = function(e, t, i) {
  36849. if (t && "object" == typeof t ? (i = t,
  36850. t = null) : t && "function" == typeof t || (t = null),
  36851. t)
  36852. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36853. if (null === n)
  36854. return void t(Error("Failed to fetch file"));
  36855. try {
  36856. t(null, r.loadProto(n, i, e))
  36857. } catch (e) {
  36858. t(e)
  36859. }
  36860. });
  36861. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36862. return null === n ? null : r.loadProto(n, i, e)
  36863. }
  36864. ,
  36865. r.protoFromFile = r.loadProtoFile,
  36866. r.newBuilder = function(e) {
  36867. return e = e || {},
  36868. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36869. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36870. new r.Builder(e)
  36871. }
  36872. ,
  36873. r.loadJson = function(e, t, i) {
  36874. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36875. t = null),
  36876. t && "object" == typeof t || (t = r.newBuilder()),
  36877. "string" == typeof e && (e = JSON.parse(e)),
  36878. t.import(e, i),
  36879. t.resolveAll(),
  36880. t
  36881. }
  36882. ,
  36883. r.loadJsonFile = function(e, t, i) {
  36884. if (t && "object" == typeof t ? (i = t,
  36885. t = null) : t && "function" == typeof t || (t = null),
  36886. t)
  36887. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36888. if (null === n)
  36889. return void t(Error("Failed to fetch file"));
  36890. try {
  36891. t(null, r.loadJson(JSON.parse(n), i, e))
  36892. } catch (e) {
  36893. t(e)
  36894. }
  36895. });
  36896. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36897. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36898. }
  36899. ,
  36900. r
  36901. })
  36902. }
  36903. ).call(this, e("_process"))
  36904. }
  36905. , {
  36906. _process: 203,
  36907. bytebuffer: 215,
  36908. fs: 197,
  36909. path: 197
  36910. }],
  36911. 215: [function(e, t, i) {
  36912. !function(i, n) {
  36913. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36914. var t;
  36915. try {
  36916. t = e("long")
  36917. } catch (e) {}
  36918. return n(t)
  36919. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36920. }(this, function(e) {
  36921. "use strict";
  36922. function t(e) {
  36923. var t = 0;
  36924. return function() {
  36925. return t < e.length ? e.charCodeAt(t++) : null
  36926. }
  36927. }
  36928. function i() {
  36929. var e = []
  36930. , t = [];
  36931. return function() {
  36932. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36933. e.length = 0),
  36934. void Array.prototype.push.apply(e, arguments))
  36935. }
  36936. }
  36937. function n(e, t, i, n, r) {
  36938. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36939. for (u += d,
  36940. o = p & (1 << -h) - 1,
  36941. p >>= -h,
  36942. h += s; h > 0; o = 256 * o + e[t + u],
  36943. u += d,
  36944. h -= 8)
  36945. ;
  36946. for (a = o & (1 << -h) - 1,
  36947. o >>= -h,
  36948. h += n; h > 0; a = 256 * a + e[t + u],
  36949. u += d,
  36950. h -= 8)
  36951. ;
  36952. if (0 === o)
  36953. o = 1 - c;
  36954. else {
  36955. if (o === l)
  36956. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36957. a += Math.pow(2, n),
  36958. o -= c
  36959. }
  36960. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36961. }
  36962. function r(e, t, i, n, r, o) {
  36963. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36964. for (t = Math.abs(t),
  36965. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36966. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36967. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36968. l *= 2),
  36969. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36970. t * l >= 2 && (a++,
  36971. l /= 2),
  36972. a + u >= h ? (s = 0,
  36973. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36974. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36975. a = 0)); r >= 8; e[i + p] = 255 & s,
  36976. p += f,
  36977. s /= 256,
  36978. r -= 8)
  36979. ;
  36980. for (a = a << r | s,
  36981. c += r; c > 0; e[i + p] = 255 & a,
  36982. p += f,
  36983. a /= 256,
  36984. c -= 8)
  36985. ;
  36986. e[i + p - f] |= 128 * g
  36987. }
  36988. var o = function(e, t, i) {
  36989. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36990. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36991. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36992. !i) {
  36993. if (e |= 0,
  36994. e < 0)
  36995. throw RangeError("Illegal capacity");
  36996. t = !!t,
  36997. i = !!i
  36998. }
  36999. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  37000. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  37001. this.offset = 0,
  37002. this.markedOffset = -1,
  37003. this.limit = e,
  37004. this.littleEndian = t,
  37005. this.noAssert = i
  37006. };
  37007. o.VERSION = "5.0.1",
  37008. o.LITTLE_ENDIAN = !0,
  37009. o.BIG_ENDIAN = !1,
  37010. o.DEFAULT_CAPACITY = 16,
  37011. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  37012. o.DEFAULT_NOASSERT = !1,
  37013. o.Long = e || null;
  37014. var a = o.prototype;
  37015. a.__isByteBuffer__,
  37016. Object.defineProperty(a, "__isByteBuffer__", {
  37017. value: !0,
  37018. enumerable: !1,
  37019. configurable: !1
  37020. });
  37021. var s = new ArrayBuffer(0)
  37022. , l = String.fromCharCode;
  37023. o.accessor = function() {
  37024. return Uint8Array
  37025. }
  37026. ,
  37027. o.allocate = function(e, t, i) {
  37028. return new o(e,t,i)
  37029. }
  37030. ,
  37031. o.concat = function(e, t, i, n) {
  37032. "boolean" != typeof t && "string" == typeof t || (n = i,
  37033. i = t,
  37034. t = void 0);
  37035. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37036. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37037. r = e[s].limit - e[s].offset,
  37038. r > 0 && (a += r);
  37039. if (0 === a)
  37040. return new o(0,i,n);
  37041. var c, h = new o(a,i,n);
  37042. for (s = 0; s < l; )
  37043. c = e[s++],
  37044. r = c.limit - c.offset,
  37045. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37046. h.offset += r);
  37047. return h.limit = h.offset,
  37048. h.offset = 0,
  37049. h
  37050. }
  37051. ,
  37052. o.isByteBuffer = function(e) {
  37053. return (e && e.__isByteBuffer__) === !0
  37054. }
  37055. ,
  37056. o.type = function() {
  37057. return ArrayBuffer
  37058. }
  37059. ,
  37060. o.wrap = function(e, t, i, n) {
  37061. if ("string" != typeof t && (n = i,
  37062. i = t,
  37063. t = void 0),
  37064. "string" == typeof e)
  37065. switch ("undefined" == typeof t && (t = "utf8"),
  37066. t) {
  37067. case "base64":
  37068. return o.fromBase64(e, i);
  37069. case "hex":
  37070. return o.fromHex(e, i);
  37071. case "binary":
  37072. return o.fromBinary(e, i);
  37073. case "utf8":
  37074. return o.fromUTF8(e, i);
  37075. case "debug":
  37076. return o.fromDebug(e, i);
  37077. default:
  37078. throw Error("Unsupported encoding: " + t)
  37079. }
  37080. if (null === e || "object" != typeof e)
  37081. throw TypeError("Illegal buffer");
  37082. var r;
  37083. if (o.isByteBuffer(e))
  37084. return r = a.clone.call(e),
  37085. r.markedOffset = -1,
  37086. r;
  37087. if (e instanceof Uint8Array)
  37088. r = new o(0,i,n),
  37089. e.length > 0 && (r.buffer = e.buffer,
  37090. r.offset = e.byteOffset,
  37091. r.limit = e.byteOffset + e.byteLength,
  37092. r.view = new Uint8Array(e.buffer));
  37093. else if (e instanceof ArrayBuffer)
  37094. r = new o(0,i,n),
  37095. e.byteLength > 0 && (r.buffer = e,
  37096. r.offset = 0,
  37097. r.limit = e.byteLength,
  37098. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37099. else {
  37100. if ("[object Array]" !== Object.prototype.toString.call(e))
  37101. throw TypeError("Illegal buffer");
  37102. r = new o(e.length,i,n),
  37103. r.limit = e.length;
  37104. for (var s = 0; s < e.length; ++s)
  37105. r.view[s] = e[s]
  37106. }
  37107. return r
  37108. }
  37109. ,
  37110. a.writeBitSet = function(e, t) {
  37111. var i = "undefined" == typeof t;
  37112. if (i && (t = this.offset),
  37113. !this.noAssert) {
  37114. if (!(e instanceof Array))
  37115. throw TypeError("Illegal BitSet: Not an array");
  37116. if ("number" != typeof t || t % 1 !== 0)
  37117. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37118. if (t >>>= 0,
  37119. t < 0 || t + 0 > this.buffer.byteLength)
  37120. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37121. }
  37122. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37123. for (t += this.writeVarint32(o, t); a--; )
  37124. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37125. this.writeByte(n, t++);
  37126. if (s < o) {
  37127. var l = 0;
  37128. for (n = 0; s < o; )
  37129. n |= (1 & !!e[s++]) << l++;
  37130. this.writeByte(n, t++)
  37131. }
  37132. return i ? (this.offset = t,
  37133. this) : t - r
  37134. }
  37135. ,
  37136. a.readBitSet = function(e) {
  37137. var t = "undefined" == typeof e;
  37138. t && (e = this.offset);
  37139. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37140. for (e += n.length; o--; )
  37141. i = this.readByte(e++),
  37142. s[a++] = !!(1 & i),
  37143. s[a++] = !!(2 & i),
  37144. s[a++] = !!(4 & i),
  37145. s[a++] = !!(8 & i),
  37146. s[a++] = !!(16 & i),
  37147. s[a++] = !!(32 & i),
  37148. s[a++] = !!(64 & i),
  37149. s[a++] = !!(128 & i);
  37150. if (a < r) {
  37151. var l = 0;
  37152. for (i = this.readByte(e++); a < r; )
  37153. s[a++] = !!(i >> l++ & 1)
  37154. }
  37155. return t && (this.offset = e),
  37156. s
  37157. }
  37158. ,
  37159. a.readBytes = function(e, t) {
  37160. var i = "undefined" == typeof t;
  37161. if (i && (t = this.offset),
  37162. !this.noAssert) {
  37163. if ("number" != typeof t || t % 1 !== 0)
  37164. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37165. if (t >>>= 0,
  37166. t < 0 || t + e > this.buffer.byteLength)
  37167. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37168. }
  37169. var n = this.slice(t, t + e);
  37170. return i && (this.offset += e),
  37171. n
  37172. }
  37173. ,
  37174. a.writeBytes = a.append,
  37175. a.writeInt8 = function(e, t) {
  37176. var i = "undefined" == typeof t;
  37177. if (i && (t = this.offset),
  37178. !this.noAssert) {
  37179. if ("number" != typeof e || e % 1 !== 0)
  37180. throw TypeError("Illegal value: " + e + " (not an integer)");
  37181. if (e |= 0,
  37182. "number" != typeof t || t % 1 !== 0)
  37183. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37184. if (t >>>= 0,
  37185. t < 0 || t + 0 > this.buffer.byteLength)
  37186. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37187. }
  37188. t += 1;
  37189. var n = this.buffer.byteLength;
  37190. return t > n && this.resize((n *= 2) > t ? n : t),
  37191. t -= 1,
  37192. this.view[t] = e,
  37193. i && (this.offset += 1),
  37194. this
  37195. }
  37196. ,
  37197. a.writeByte = a.writeInt8,
  37198. a.readInt8 = function(e) {
  37199. var t = "undefined" == typeof e;
  37200. if (t && (e = this.offset),
  37201. !this.noAssert) {
  37202. if ("number" != typeof e || e % 1 !== 0)
  37203. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37204. if (e >>>= 0,
  37205. e < 0 || e + 1 > this.buffer.byteLength)
  37206. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37207. }
  37208. var i = this.view[e];
  37209. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37210. t && (this.offset += 1),
  37211. i
  37212. }
  37213. ,
  37214. a.readByte = a.readInt8,
  37215. a.writeUint8 = function(e, t) {
  37216. var i = "undefined" == typeof t;
  37217. if (i && (t = this.offset),
  37218. !this.noAssert) {
  37219. if ("number" != typeof e || e % 1 !== 0)
  37220. throw TypeError("Illegal value: " + e + " (not an integer)");
  37221. if (e >>>= 0,
  37222. "number" != typeof t || t % 1 !== 0)
  37223. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37224. if (t >>>= 0,
  37225. t < 0 || t + 0 > this.buffer.byteLength)
  37226. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37227. }
  37228. t += 1;
  37229. var n = this.buffer.byteLength;
  37230. return t > n && this.resize((n *= 2) > t ? n : t),
  37231. t -= 1,
  37232. this.view[t] = e,
  37233. i && (this.offset += 1),
  37234. this
  37235. }
  37236. ,
  37237. a.writeUInt8 = a.writeUint8,
  37238. a.readUint8 = function(e) {
  37239. var t = "undefined" == typeof e;
  37240. if (t && (e = this.offset),
  37241. !this.noAssert) {
  37242. if ("number" != typeof e || e % 1 !== 0)
  37243. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37244. if (e >>>= 0,
  37245. e < 0 || e + 1 > this.buffer.byteLength)
  37246. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37247. }
  37248. var i = this.view[e];
  37249. return t && (this.offset += 1),
  37250. i
  37251. }
  37252. ,
  37253. a.readUInt8 = a.readUint8,
  37254. a.writeInt16 = function(e, t) {
  37255. var i = "undefined" == typeof t;
  37256. if (i && (t = this.offset),
  37257. !this.noAssert) {
  37258. if ("number" != typeof e || e % 1 !== 0)
  37259. throw TypeError("Illegal value: " + e + " (not an integer)");
  37260. if (e |= 0,
  37261. "number" != typeof t || t % 1 !== 0)
  37262. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37263. if (t >>>= 0,
  37264. t < 0 || t + 0 > this.buffer.byteLength)
  37265. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37266. }
  37267. t += 2;
  37268. var n = this.buffer.byteLength;
  37269. return t > n && this.resize((n *= 2) > t ? n : t),
  37270. t -= 2,
  37271. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37272. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37273. this.view[t + 1] = 255 & e),
  37274. i && (this.offset += 2),
  37275. this
  37276. }
  37277. ,
  37278. a.writeShort = a.writeInt16,
  37279. a.readInt16 = function(e) {
  37280. var t = "undefined" == typeof e;
  37281. if (t && (e = this.offset),
  37282. !this.noAssert) {
  37283. if ("number" != typeof e || e % 1 !== 0)
  37284. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37285. if (e >>>= 0,
  37286. e < 0 || e + 2 > this.buffer.byteLength)
  37287. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37288. }
  37289. var i = 0;
  37290. return this.littleEndian ? (i = this.view[e],
  37291. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37292. i |= this.view[e + 1]),
  37293. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37294. t && (this.offset += 2),
  37295. i
  37296. }
  37297. ,
  37298. a.readShort = a.readInt16,
  37299. a.writeUint16 = function(e, t) {
  37300. var i = "undefined" == typeof t;
  37301. if (i && (t = this.offset),
  37302. !this.noAssert) {
  37303. if ("number" != typeof e || e % 1 !== 0)
  37304. throw TypeError("Illegal value: " + e + " (not an integer)");
  37305. if (e >>>= 0,
  37306. "number" != typeof t || t % 1 !== 0)
  37307. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37308. if (t >>>= 0,
  37309. t < 0 || t + 0 > this.buffer.byteLength)
  37310. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37311. }
  37312. t += 2;
  37313. var n = this.buffer.byteLength;
  37314. return t > n && this.resize((n *= 2) > t ? n : t),
  37315. t -= 2,
  37316. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37317. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37318. this.view[t + 1] = 255 & e),
  37319. i && (this.offset += 2),
  37320. this
  37321. }
  37322. ,
  37323. a.writeUInt16 = a.writeUint16,
  37324. a.readUint16 = function(e) {
  37325. var t = "undefined" == typeof e;
  37326. if (t && (e = this.offset),
  37327. !this.noAssert) {
  37328. if ("number" != typeof e || e % 1 !== 0)
  37329. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37330. if (e >>>= 0,
  37331. e < 0 || e + 2 > this.buffer.byteLength)
  37332. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37333. }
  37334. var i = 0;
  37335. return this.littleEndian ? (i = this.view[e],
  37336. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37337. i |= this.view[e + 1]),
  37338. t && (this.offset += 2),
  37339. i
  37340. }
  37341. ,
  37342. a.readUInt16 = a.readUint16,
  37343. a.writeInt32 = function(e, t) {
  37344. var i = "undefined" == typeof t;
  37345. if (i && (t = this.offset),
  37346. !this.noAssert) {
  37347. if ("number" != typeof e || e % 1 !== 0)
  37348. throw TypeError("Illegal value: " + e + " (not an integer)");
  37349. if (e |= 0,
  37350. "number" != typeof t || t % 1 !== 0)
  37351. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37352. if (t >>>= 0,
  37353. t < 0 || t + 0 > this.buffer.byteLength)
  37354. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37355. }
  37356. t += 4;
  37357. var n = this.buffer.byteLength;
  37358. return t > n && this.resize((n *= 2) > t ? n : t),
  37359. t -= 4,
  37360. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37361. this.view[t + 2] = e >>> 16 & 255,
  37362. this.view[t + 1] = e >>> 8 & 255,
  37363. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37364. this.view[t + 1] = e >>> 16 & 255,
  37365. this.view[t + 2] = e >>> 8 & 255,
  37366. this.view[t + 3] = 255 & e),
  37367. i && (this.offset += 4),
  37368. this
  37369. }
  37370. ,
  37371. a.writeInt = a.writeInt32,
  37372. a.readInt32 = function(e) {
  37373. var t = "undefined" == typeof e;
  37374. if (t && (e = this.offset),
  37375. !this.noAssert) {
  37376. if ("number" != typeof e || e % 1 !== 0)
  37377. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37378. if (e >>>= 0,
  37379. e < 0 || e + 4 > this.buffer.byteLength)
  37380. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37381. }
  37382. var i = 0;
  37383. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37384. i |= this.view[e + 1] << 8,
  37385. i |= this.view[e],
  37386. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37387. i |= this.view[e + 2] << 8,
  37388. i |= this.view[e + 3],
  37389. i += this.view[e] << 24 >>> 0),
  37390. i |= 0,
  37391. t && (this.offset += 4),
  37392. i
  37393. }
  37394. ,
  37395. a.readInt = a.readInt32,
  37396. a.writeUint32 = function(e, t) {
  37397. var i = "undefined" == typeof t;
  37398. if (i && (t = this.offset),
  37399. !this.noAssert) {
  37400. if ("number" != typeof e || e % 1 !== 0)
  37401. throw TypeError("Illegal value: " + e + " (not an integer)");
  37402. if (e >>>= 0,
  37403. "number" != typeof t || t % 1 !== 0)
  37404. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37405. if (t >>>= 0,
  37406. t < 0 || t + 0 > this.buffer.byteLength)
  37407. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37408. }
  37409. t += 4;
  37410. var n = this.buffer.byteLength;
  37411. return t > n && this.resize((n *= 2) > t ? n : t),
  37412. t -= 4,
  37413. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37414. this.view[t + 2] = e >>> 16 & 255,
  37415. this.view[t + 1] = e >>> 8 & 255,
  37416. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37417. this.view[t + 1] = e >>> 16 & 255,
  37418. this.view[t + 2] = e >>> 8 & 255,
  37419. this.view[t + 3] = 255 & e),
  37420. i && (this.offset += 4),
  37421. this
  37422. }
  37423. ,
  37424. a.writeUInt32 = a.writeUint32,
  37425. a.readUint32 = function(e) {
  37426. var t = "undefined" == typeof e;
  37427. if (t && (e = this.offset),
  37428. !this.noAssert) {
  37429. if ("number" != typeof e || e % 1 !== 0)
  37430. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37431. if (e >>>= 0,
  37432. e < 0 || e + 4 > this.buffer.byteLength)
  37433. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37434. }
  37435. var i = 0;
  37436. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37437. i |= this.view[e + 1] << 8,
  37438. i |= this.view[e],
  37439. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37440. i |= this.view[e + 2] << 8,
  37441. i |= this.view[e + 3],
  37442. i += this.view[e] << 24 >>> 0),
  37443. t && (this.offset += 4),
  37444. i
  37445. }
  37446. ,
  37447. a.readUInt32 = a.readUint32,
  37448. e && (a.writeInt64 = function(t, i) {
  37449. var n = "undefined" == typeof i;
  37450. if (n && (i = this.offset),
  37451. !this.noAssert) {
  37452. if ("number" == typeof t)
  37453. t = e.fromNumber(t);
  37454. else if ("string" == typeof t)
  37455. t = e.fromString(t);
  37456. else if (!(t && t instanceof e))
  37457. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37458. if ("number" != typeof i || i % 1 !== 0)
  37459. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37460. if (i >>>= 0,
  37461. i < 0 || i + 0 > this.buffer.byteLength)
  37462. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37463. }
  37464. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37465. i += 8;
  37466. var r = this.buffer.byteLength;
  37467. i > r && this.resize((r *= 2) > i ? r : i),
  37468. i -= 8;
  37469. var o = t.low
  37470. , a = t.high;
  37471. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37472. this.view[i + 2] = o >>> 16 & 255,
  37473. this.view[i + 1] = o >>> 8 & 255,
  37474. this.view[i] = 255 & o,
  37475. i += 4,
  37476. this.view[i + 3] = a >>> 24 & 255,
  37477. this.view[i + 2] = a >>> 16 & 255,
  37478. this.view[i + 1] = a >>> 8 & 255,
  37479. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37480. this.view[i + 1] = a >>> 16 & 255,
  37481. this.view[i + 2] = a >>> 8 & 255,
  37482. this.view[i + 3] = 255 & a,
  37483. i += 4,
  37484. this.view[i] = o >>> 24 & 255,
  37485. this.view[i + 1] = o >>> 16 & 255,
  37486. this.view[i + 2] = o >>> 8 & 255,
  37487. this.view[i + 3] = 255 & o),
  37488. n && (this.offset += 8),
  37489. this
  37490. }
  37491. ,
  37492. a.writeLong = a.writeInt64,
  37493. a.readInt64 = function(t) {
  37494. var i = "undefined" == typeof t;
  37495. if (i && (t = this.offset),
  37496. !this.noAssert) {
  37497. if ("number" != typeof t || t % 1 !== 0)
  37498. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37499. if (t >>>= 0,
  37500. t < 0 || t + 8 > this.buffer.byteLength)
  37501. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37502. }
  37503. var n = 0
  37504. , r = 0;
  37505. this.littleEndian ? (n = this.view[t + 2] << 16,
  37506. n |= this.view[t + 1] << 8,
  37507. n |= this.view[t],
  37508. n += this.view[t + 3] << 24 >>> 0,
  37509. t += 4,
  37510. r = this.view[t + 2] << 16,
  37511. r |= this.view[t + 1] << 8,
  37512. r |= this.view[t],
  37513. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37514. r |= this.view[t + 2] << 8,
  37515. r |= this.view[t + 3],
  37516. r += this.view[t] << 24 >>> 0,
  37517. t += 4,
  37518. n = this.view[t + 1] << 16,
  37519. n |= this.view[t + 2] << 8,
  37520. n |= this.view[t + 3],
  37521. n += this.view[t] << 24 >>> 0);
  37522. var o = new e(n,r,!1);
  37523. return i && (this.offset += 8),
  37524. o
  37525. }
  37526. ,
  37527. a.readLong = a.readInt64,
  37528. a.writeUint64 = function(t, i) {
  37529. var n = "undefined" == typeof i;
  37530. if (n && (i = this.offset),
  37531. !this.noAssert) {
  37532. if ("number" == typeof t)
  37533. t = e.fromNumber(t);
  37534. else if ("string" == typeof t)
  37535. t = e.fromString(t);
  37536. else if (!(t && t instanceof e))
  37537. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37538. if ("number" != typeof i || i % 1 !== 0)
  37539. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37540. if (i >>>= 0,
  37541. i < 0 || i + 0 > this.buffer.byteLength)
  37542. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37543. }
  37544. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37545. i += 8;
  37546. var r = this.buffer.byteLength;
  37547. i > r && this.resize((r *= 2) > i ? r : i),
  37548. i -= 8;
  37549. var o = t.low
  37550. , a = t.high;
  37551. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37552. this.view[i + 2] = o >>> 16 & 255,
  37553. this.view[i + 1] = o >>> 8 & 255,
  37554. this.view[i] = 255 & o,
  37555. i += 4,
  37556. this.view[i + 3] = a >>> 24 & 255,
  37557. this.view[i + 2] = a >>> 16 & 255,
  37558. this.view[i + 1] = a >>> 8 & 255,
  37559. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37560. this.view[i + 1] = a >>> 16 & 255,
  37561. this.view[i + 2] = a >>> 8 & 255,
  37562. this.view[i + 3] = 255 & a,
  37563. i += 4,
  37564. this.view[i] = o >>> 24 & 255,
  37565. this.view[i + 1] = o >>> 16 & 255,
  37566. this.view[i + 2] = o >>> 8 & 255,
  37567. this.view[i + 3] = 255 & o),
  37568. n && (this.offset += 8),
  37569. this
  37570. }
  37571. ,
  37572. a.writeUInt64 = a.writeUint64,
  37573. a.readUint64 = function(t) {
  37574. var i = "undefined" == typeof t;
  37575. if (i && (t = this.offset),
  37576. !this.noAssert) {
  37577. if ("number" != typeof t || t % 1 !== 0)
  37578. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37579. if (t >>>= 0,
  37580. t < 0 || t + 8 > this.buffer.byteLength)
  37581. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37582. }
  37583. var n = 0
  37584. , r = 0;
  37585. this.littleEndian ? (n = this.view[t + 2] << 16,
  37586. n |= this.view[t + 1] << 8,
  37587. n |= this.view[t],
  37588. n += this.view[t + 3] << 24 >>> 0,
  37589. t += 4,
  37590. r = this.view[t + 2] << 16,
  37591. r |= this.view[t + 1] << 8,
  37592. r |= this.view[t],
  37593. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37594. r |= this.view[t + 2] << 8,
  37595. r |= this.view[t + 3],
  37596. r += this.view[t] << 24 >>> 0,
  37597. t += 4,
  37598. n = this.view[t + 1] << 16,
  37599. n |= this.view[t + 2] << 8,
  37600. n |= this.view[t + 3],
  37601. n += this.view[t] << 24 >>> 0);
  37602. var o = new e(n,r,!0);
  37603. return i && (this.offset += 8),
  37604. o
  37605. }
  37606. ,
  37607. a.readUInt64 = a.readUint64),
  37608. a.writeFloat32 = function(e, t) {
  37609. var i = "undefined" == typeof t;
  37610. if (i && (t = this.offset),
  37611. !this.noAssert) {
  37612. if ("number" != typeof e)
  37613. throw TypeError("Illegal value: " + e + " (not a number)");
  37614. if ("number" != typeof t || t % 1 !== 0)
  37615. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37616. if (t >>>= 0,
  37617. t < 0 || t + 0 > this.buffer.byteLength)
  37618. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37619. }
  37620. t += 4;
  37621. var n = this.buffer.byteLength;
  37622. return t > n && this.resize((n *= 2) > t ? n : t),
  37623. t -= 4,
  37624. r(this.view, e, t, this.littleEndian, 23, 4),
  37625. i && (this.offset += 4),
  37626. this
  37627. }
  37628. ,
  37629. a.writeFloat = a.writeFloat32,
  37630. a.readFloat32 = function(e) {
  37631. var t = "undefined" == typeof e;
  37632. if (t && (e = this.offset),
  37633. !this.noAssert) {
  37634. if ("number" != typeof e || e % 1 !== 0)
  37635. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37636. if (e >>>= 0,
  37637. e < 0 || e + 4 > this.buffer.byteLength)
  37638. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37639. }
  37640. var i = n(this.view, e, this.littleEndian, 23, 4);
  37641. return t && (this.offset += 4),
  37642. i
  37643. }
  37644. ,
  37645. a.readFloat = a.readFloat32,
  37646. a.writeFloat64 = function(e, t) {
  37647. var i = "undefined" == typeof t;
  37648. if (i && (t = this.offset),
  37649. !this.noAssert) {
  37650. if ("number" != typeof e)
  37651. throw TypeError("Illegal value: " + e + " (not a number)");
  37652. if ("number" != typeof t || t % 1 !== 0)
  37653. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37654. if (t >>>= 0,
  37655. t < 0 || t + 0 > this.buffer.byteLength)
  37656. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37657. }
  37658. t += 8;
  37659. var n = this.buffer.byteLength;
  37660. return t > n && this.resize((n *= 2) > t ? n : t),
  37661. t -= 8,
  37662. r(this.view, e, t, this.littleEndian, 52, 8),
  37663. i && (this.offset += 8),
  37664. this
  37665. }
  37666. ,
  37667. a.writeDouble = a.writeFloat64,
  37668. a.readFloat64 = function(e) {
  37669. var t = "undefined" == typeof e;
  37670. if (t && (e = this.offset),
  37671. !this.noAssert) {
  37672. if ("number" != typeof e || e % 1 !== 0)
  37673. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37674. if (e >>>= 0,
  37675. e < 0 || e + 8 > this.buffer.byteLength)
  37676. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37677. }
  37678. var i = n(this.view, e, this.littleEndian, 52, 8);
  37679. return t && (this.offset += 8),
  37680. i
  37681. }
  37682. ,
  37683. a.readDouble = a.readFloat64,
  37684. o.MAX_VARINT32_BYTES = 5,
  37685. o.calculateVarint32 = function(e) {
  37686. return e >>>= 0,
  37687. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37688. }
  37689. ,
  37690. o.zigZagEncode32 = function(e) {
  37691. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37692. }
  37693. ,
  37694. o.zigZagDecode32 = function(e) {
  37695. return e >>> 1 ^ -(1 & e) | 0
  37696. }
  37697. ,
  37698. a.writeVarint32 = function(e, t) {
  37699. var i = "undefined" == typeof t;
  37700. if (i && (t = this.offset),
  37701. !this.noAssert) {
  37702. if ("number" != typeof e || e % 1 !== 0)
  37703. throw TypeError("Illegal value: " + e + " (not an integer)");
  37704. if (e |= 0,
  37705. "number" != typeof t || t % 1 !== 0)
  37706. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37707. if (t >>>= 0,
  37708. t < 0 || t + 0 > this.buffer.byteLength)
  37709. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37710. }
  37711. var n, r = o.calculateVarint32(e);
  37712. t += r;
  37713. var a = this.buffer.byteLength;
  37714. for (t > a && this.resize((a *= 2) > t ? a : t),
  37715. t -= r,
  37716. e >>>= 0; e >= 128; )
  37717. n = 127 & e | 128,
  37718. this.view[t++] = n,
  37719. e >>>= 7;
  37720. return this.view[t++] = e,
  37721. i ? (this.offset = t,
  37722. this) : r
  37723. }
  37724. ,
  37725. a.writeVarint32ZigZag = function(e, t) {
  37726. return this.writeVarint32(o.zigZagEncode32(e), t)
  37727. }
  37728. ,
  37729. a.readVarint32 = function(e) {
  37730. var t = "undefined" == typeof e;
  37731. if (t && (e = this.offset),
  37732. !this.noAssert) {
  37733. if ("number" != typeof e || e % 1 !== 0)
  37734. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37735. if (e >>>= 0,
  37736. e < 0 || e + 1 > this.buffer.byteLength)
  37737. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37738. }
  37739. var i, n = 0, r = 0;
  37740. do {
  37741. if (!this.noAssert && e > this.limit) {
  37742. var o = Error("Truncated");
  37743. throw o.truncated = !0,
  37744. o
  37745. }
  37746. i = this.view[e++],
  37747. n < 5 && (r |= (127 & i) << 7 * n),
  37748. ++n
  37749. } while (0 !== (128 & i));return r |= 0,
  37750. t ? (this.offset = e,
  37751. r) : {
  37752. value: r,
  37753. length: n
  37754. }
  37755. }
  37756. ,
  37757. a.readVarint32ZigZag = function(e) {
  37758. var t = this.readVarint32(e);
  37759. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37760. t
  37761. }
  37762. ,
  37763. e && (o.MAX_VARINT64_BYTES = 10,
  37764. o.calculateVarint64 = function(t) {
  37765. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37766. var i = t.toInt() >>> 0
  37767. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37768. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37769. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37770. }
  37771. ,
  37772. o.zigZagEncode64 = function(t) {
  37773. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37774. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37775. }
  37776. ,
  37777. o.zigZagDecode64 = function(t) {
  37778. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37779. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37780. }
  37781. ,
  37782. a.writeVarint64 = function(t, i) {
  37783. var n = "undefined" == typeof i;
  37784. if (n && (i = this.offset),
  37785. !this.noAssert) {
  37786. if ("number" == typeof t)
  37787. t = e.fromNumber(t);
  37788. else if ("string" == typeof t)
  37789. t = e.fromString(t);
  37790. else if (!(t && t instanceof e))
  37791. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37792. if ("number" != typeof i || i % 1 !== 0)
  37793. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37794. if (i >>>= 0,
  37795. i < 0 || i + 0 > this.buffer.byteLength)
  37796. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37797. }
  37798. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37799. var r = o.calculateVarint64(t)
  37800. , a = t.toInt() >>> 0
  37801. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37802. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37803. i += r;
  37804. var c = this.buffer.byteLength;
  37805. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37806. i -= r,
  37807. r) {
  37808. case 10:
  37809. this.view[i + 9] = l >>> 7 & 1;
  37810. case 9:
  37811. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37812. case 8:
  37813. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37814. case 7:
  37815. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37816. case 6:
  37817. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37818. case 5:
  37819. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37820. case 4:
  37821. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37822. case 3:
  37823. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37824. case 2:
  37825. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37826. case 1:
  37827. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37828. }
  37829. return n ? (this.offset += r,
  37830. this) : r
  37831. }
  37832. ,
  37833. a.writeVarint64ZigZag = function(e, t) {
  37834. return this.writeVarint64(o.zigZagEncode64(e), t)
  37835. }
  37836. ,
  37837. a.readVarint64 = function(t) {
  37838. var i = "undefined" == typeof t;
  37839. if (i && (t = this.offset),
  37840. !this.noAssert) {
  37841. if ("number" != typeof t || t % 1 !== 0)
  37842. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37843. if (t >>>= 0,
  37844. t < 0 || t + 1 > this.buffer.byteLength)
  37845. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37846. }
  37847. var n = t
  37848. , r = 0
  37849. , o = 0
  37850. , a = 0
  37851. , s = 0;
  37852. if (s = this.view[t++],
  37853. r = 127 & s,
  37854. 128 & s && (s = this.view[t++],
  37855. r |= (127 & s) << 7,
  37856. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37857. r |= (127 & s) << 14,
  37858. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37859. r |= (127 & s) << 21,
  37860. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37861. o = 127 & s,
  37862. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37863. o |= (127 & s) << 7,
  37864. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37865. o |= (127 & s) << 14,
  37866. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37867. o |= (127 & s) << 21,
  37868. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37869. a = 127 & s,
  37870. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37871. a |= (127 & s) << 7,
  37872. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37873. throw Error("Buffer overrun");
  37874. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37875. return i ? (this.offset = t,
  37876. l) : {
  37877. value: l,
  37878. length: t - n
  37879. }
  37880. }
  37881. ,
  37882. a.readVarint64ZigZag = function(t) {
  37883. var i = this.readVarint64(t);
  37884. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37885. i
  37886. }
  37887. ),
  37888. a.writeCString = function(e, i) {
  37889. var n = "undefined" == typeof i;
  37890. n && (i = this.offset);
  37891. var r, o = e.length;
  37892. if (!this.noAssert) {
  37893. if ("string" != typeof e)
  37894. throw TypeError("Illegal str: Not a string");
  37895. for (r = 0; r < o; ++r)
  37896. if (0 === e.charCodeAt(r))
  37897. throw RangeError("Illegal str: Contains NULL-characters");
  37898. if ("number" != typeof i || i % 1 !== 0)
  37899. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37900. if (i >>>= 0,
  37901. i < 0 || i + 0 > this.buffer.byteLength)
  37902. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37903. }
  37904. o = h.calculateUTF16asUTF8(t(e))[1],
  37905. i += o + 1;
  37906. var a = this.buffer.byteLength;
  37907. return i > a && this.resize((a *= 2) > i ? a : i),
  37908. i -= o + 1,
  37909. h.encodeUTF16toUTF8(t(e), function(e) {
  37910. this.view[i++] = e
  37911. }
  37912. .bind(this)),
  37913. this.view[i++] = 0,
  37914. n ? (this.offset = i,
  37915. this) : o
  37916. }
  37917. ,
  37918. a.readCString = function(e) {
  37919. var t = "undefined" == typeof e;
  37920. if (t && (e = this.offset),
  37921. !this.noAssert) {
  37922. if ("number" != typeof e || e % 1 !== 0)
  37923. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37924. if (e >>>= 0,
  37925. e < 0 || e + 1 > this.buffer.byteLength)
  37926. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37927. }
  37928. var n, r = e, o = -1;
  37929. return h.decodeUTF8toUTF16(function() {
  37930. if (0 === o)
  37931. return null;
  37932. if (e >= this.limit)
  37933. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37934. return o = this.view[e++],
  37935. 0 === o ? null : o
  37936. }
  37937. .bind(this), n = i(), !0),
  37938. t ? (this.offset = e,
  37939. n()) : {
  37940. string: n(),
  37941. length: e - r
  37942. }
  37943. }
  37944. ,
  37945. a.writeIString = function(e, i) {
  37946. var n = "undefined" == typeof i;
  37947. if (n && (i = this.offset),
  37948. !this.noAssert) {
  37949. if ("string" != typeof e)
  37950. throw TypeError("Illegal str: Not a string");
  37951. if ("number" != typeof i || i % 1 !== 0)
  37952. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37953. if (i >>>= 0,
  37954. i < 0 || i + 0 > this.buffer.byteLength)
  37955. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37956. }
  37957. var r, o = i;
  37958. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37959. i += 4 + r;
  37960. var a = this.buffer.byteLength;
  37961. if (i > a && this.resize((a *= 2) > i ? a : i),
  37962. i -= 4 + r,
  37963. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37964. this.view[i + 2] = r >>> 16 & 255,
  37965. this.view[i + 1] = r >>> 8 & 255,
  37966. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37967. this.view[i + 1] = r >>> 16 & 255,
  37968. this.view[i + 2] = r >>> 8 & 255,
  37969. this.view[i + 3] = 255 & r),
  37970. i += 4,
  37971. h.encodeUTF16toUTF8(t(e), function(e) {
  37972. this.view[i++] = e
  37973. }
  37974. .bind(this)),
  37975. i !== o + 4 + r)
  37976. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37977. return n ? (this.offset = i,
  37978. this) : i - o
  37979. }
  37980. ,
  37981. a.readIString = function(e) {
  37982. var t = "undefined" == typeof e;
  37983. if (t && (e = this.offset),
  37984. !this.noAssert) {
  37985. if ("number" != typeof e || e % 1 !== 0)
  37986. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37987. if (e >>>= 0,
  37988. e < 0 || e + 4 > this.buffer.byteLength)
  37989. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37990. }
  37991. var i = e
  37992. , n = this.readUint32(e)
  37993. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37994. return e += r.length,
  37995. t ? (this.offset = e,
  37996. r.string) : {
  37997. string: r.string,
  37998. length: e - i
  37999. }
  38000. }
  38001. ,
  38002. o.METRICS_CHARS = "c",
  38003. o.METRICS_BYTES = "b",
  38004. a.writeUTF8String = function(e, i) {
  38005. var n = "undefined" == typeof i;
  38006. if (n && (i = this.offset),
  38007. !this.noAssert) {
  38008. if ("number" != typeof i || i % 1 !== 0)
  38009. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38010. if (i >>>= 0,
  38011. i < 0 || i + 0 > this.buffer.byteLength)
  38012. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38013. }
  38014. var r, o = i;
  38015. r = h.calculateUTF16asUTF8(t(e))[1],
  38016. i += r;
  38017. var a = this.buffer.byteLength;
  38018. return i > a && this.resize((a *= 2) > i ? a : i),
  38019. i -= r,
  38020. h.encodeUTF16toUTF8(t(e), function(e) {
  38021. this.view[i++] = e
  38022. }
  38023. .bind(this)),
  38024. n ? (this.offset = i,
  38025. this) : i - o
  38026. }
  38027. ,
  38028. a.writeString = a.writeUTF8String,
  38029. o.calculateUTF8Chars = function(e) {
  38030. return h.calculateUTF16asUTF8(t(e))[0]
  38031. }
  38032. ,
  38033. o.calculateUTF8Bytes = function(e) {
  38034. return h.calculateUTF16asUTF8(t(e))[1]
  38035. }
  38036. ,
  38037. o.calculateString = o.calculateUTF8Bytes,
  38038. a.readUTF8String = function(e, t, n) {
  38039. "number" == typeof t && (n = t,
  38040. t = void 0);
  38041. var r = "undefined" == typeof n;
  38042. if (r && (n = this.offset),
  38043. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38044. !this.noAssert) {
  38045. if ("number" != typeof e || e % 1 !== 0)
  38046. throw TypeError("Illegal length: " + e + " (not an integer)");
  38047. if (e |= 0,
  38048. "number" != typeof n || n % 1 !== 0)
  38049. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38050. if (n >>>= 0,
  38051. n < 0 || n + 0 > this.buffer.byteLength)
  38052. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38053. }
  38054. var a, s = 0, l = n;
  38055. if (t === o.METRICS_CHARS) {
  38056. if (a = i(),
  38057. h.decodeUTF8(function() {
  38058. return s < e && n < this.limit ? this.view[n++] : null
  38059. }
  38060. .bind(this), function(e) {
  38061. ++s,
  38062. h.UTF8toUTF16(e, a)
  38063. }),
  38064. s !== e)
  38065. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38066. return r ? (this.offset = n,
  38067. a()) : {
  38068. string: a(),
  38069. length: n - l
  38070. }
  38071. }
  38072. if (t === o.METRICS_BYTES) {
  38073. if (!this.noAssert) {
  38074. if ("number" != typeof n || n % 1 !== 0)
  38075. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38076. if (n >>>= 0,
  38077. n < 0 || n + e > this.buffer.byteLength)
  38078. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38079. }
  38080. var c = n + e;
  38081. if (h.decodeUTF8toUTF16(function() {
  38082. return n < c ? this.view[n++] : null
  38083. }
  38084. .bind(this), a = i(), this.noAssert),
  38085. n !== c)
  38086. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38087. return r ? (this.offset = n,
  38088. a()) : {
  38089. string: a(),
  38090. length: n - l
  38091. }
  38092. }
  38093. throw TypeError("Unsupported metrics: " + t)
  38094. }
  38095. ,
  38096. a.readString = a.readUTF8String,
  38097. a.writeVString = function(e, i) {
  38098. var n = "undefined" == typeof i;
  38099. if (n && (i = this.offset),
  38100. !this.noAssert) {
  38101. if ("string" != typeof e)
  38102. throw TypeError("Illegal str: Not a string");
  38103. if ("number" != typeof i || i % 1 !== 0)
  38104. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38105. if (i >>>= 0,
  38106. i < 0 || i + 0 > this.buffer.byteLength)
  38107. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38108. }
  38109. var r, a, s = i;
  38110. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38111. a = o.calculateVarint32(r),
  38112. i += a + r;
  38113. var l = this.buffer.byteLength;
  38114. if (i > l && this.resize((l *= 2) > i ? l : i),
  38115. i -= a + r,
  38116. i += this.writeVarint32(r, i),
  38117. h.encodeUTF16toUTF8(t(e), function(e) {
  38118. this.view[i++] = e
  38119. }
  38120. .bind(this)),
  38121. i !== s + r + a)
  38122. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38123. return n ? (this.offset = i,
  38124. this) : i - s
  38125. }
  38126. ,
  38127. a.readVString = function(e) {
  38128. var t = "undefined" == typeof e;
  38129. if (t && (e = this.offset),
  38130. !this.noAssert) {
  38131. if ("number" != typeof e || e % 1 !== 0)
  38132. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38133. if (e >>>= 0,
  38134. e < 0 || e + 1 > this.buffer.byteLength)
  38135. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38136. }
  38137. var i = e
  38138. , n = this.readVarint32(e)
  38139. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38140. return e += r.length,
  38141. t ? (this.offset = e,
  38142. r.string) : {
  38143. string: r.string,
  38144. length: e - i
  38145. }
  38146. }
  38147. ,
  38148. a.append = function(e, t, i) {
  38149. "number" != typeof t && "string" == typeof t || (i = t,
  38150. t = void 0);
  38151. var n = "undefined" == typeof i;
  38152. if (n && (i = this.offset),
  38153. !this.noAssert) {
  38154. if ("number" != typeof i || i % 1 !== 0)
  38155. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38156. if (i >>>= 0,
  38157. i < 0 || i + 0 > this.buffer.byteLength)
  38158. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38159. }
  38160. e instanceof o || (e = o.wrap(e, t));
  38161. var r = e.limit - e.offset;
  38162. if (r <= 0)
  38163. return this;
  38164. i += r;
  38165. var a = this.buffer.byteLength;
  38166. return i > a && this.resize((a *= 2) > i ? a : i),
  38167. i -= r,
  38168. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38169. e.offset += r,
  38170. n && (this.offset += r),
  38171. this
  38172. }
  38173. ,
  38174. a.appendTo = function(e, t) {
  38175. return e.append(this, t),
  38176. this
  38177. }
  38178. ,
  38179. a.assert = function(e) {
  38180. return this.noAssert = !e,
  38181. this
  38182. }
  38183. ,
  38184. a.capacity = function() {
  38185. return this.buffer.byteLength
  38186. }
  38187. ,
  38188. a.clear = function() {
  38189. return this.offset = 0,
  38190. this.limit = this.buffer.byteLength,
  38191. this.markedOffset = -1,
  38192. this
  38193. }
  38194. ,
  38195. a.clone = function(e) {
  38196. var t = new o(0,this.littleEndian,this.noAssert);
  38197. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38198. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38199. t.view = this.view),
  38200. t.offset = this.offset,
  38201. t.markedOffset = this.markedOffset,
  38202. t.limit = this.limit,
  38203. t
  38204. }
  38205. ,
  38206. a.compact = function(e, t) {
  38207. if ("undefined" == typeof e && (e = this.offset),
  38208. "undefined" == typeof t && (t = this.limit),
  38209. !this.noAssert) {
  38210. if ("number" != typeof e || e % 1 !== 0)
  38211. throw TypeError("Illegal begin: Not an integer");
  38212. if (e >>>= 0,
  38213. "number" != typeof t || t % 1 !== 0)
  38214. throw TypeError("Illegal end: Not an integer");
  38215. if (t >>>= 0,
  38216. e < 0 || e > t || t > this.buffer.byteLength)
  38217. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38218. }
  38219. if (0 === e && t === this.buffer.byteLength)
  38220. return this;
  38221. var i = t - e;
  38222. if (0 === i)
  38223. return this.buffer = s,
  38224. this.view = null,
  38225. this.markedOffset >= 0 && (this.markedOffset -= e),
  38226. this.offset = 0,
  38227. this.limit = 0,
  38228. this;
  38229. var n = new ArrayBuffer(i)
  38230. , r = new Uint8Array(n);
  38231. return r.set(this.view.subarray(e, t)),
  38232. this.buffer = n,
  38233. this.view = r,
  38234. this.markedOffset >= 0 && (this.markedOffset -= e),
  38235. this.offset = 0,
  38236. this.limit = i,
  38237. this
  38238. }
  38239. ,
  38240. a.copy = function(e, t) {
  38241. if ("undefined" == typeof e && (e = this.offset),
  38242. "undefined" == typeof t && (t = this.limit),
  38243. !this.noAssert) {
  38244. if ("number" != typeof e || e % 1 !== 0)
  38245. throw TypeError("Illegal begin: Not an integer");
  38246. if (e >>>= 0,
  38247. "number" != typeof t || t % 1 !== 0)
  38248. throw TypeError("Illegal end: Not an integer");
  38249. if (t >>>= 0,
  38250. e < 0 || e > t || t > this.buffer.byteLength)
  38251. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38252. }
  38253. if (e === t)
  38254. return new o(0,this.littleEndian,this.noAssert);
  38255. var i = t - e
  38256. , n = new o(i,this.littleEndian,this.noAssert);
  38257. return n.offset = 0,
  38258. n.limit = i,
  38259. n.markedOffset >= 0 && (n.markedOffset -= e),
  38260. this.copyTo(n, 0, e, t),
  38261. n
  38262. }
  38263. ,
  38264. a.copyTo = function(e, t, i, n) {
  38265. var r, a;
  38266. if (!this.noAssert && !o.isByteBuffer(e))
  38267. throw TypeError("Illegal target: Not a ByteBuffer");
  38268. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38269. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38270. n = "undefined" == typeof n ? this.limit : 0 | n,
  38271. t < 0 || t > e.buffer.byteLength)
  38272. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38273. if (i < 0 || n > this.buffer.byteLength)
  38274. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38275. var s = n - i;
  38276. return 0 === s ? e : (e.ensureCapacity(t + s),
  38277. e.view.set(this.view.subarray(i, n), t),
  38278. r && (this.offset += s),
  38279. a && (e.offset += s),
  38280. this)
  38281. }
  38282. ,
  38283. a.ensureCapacity = function(e) {
  38284. var t = this.buffer.byteLength;
  38285. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38286. }
  38287. ,
  38288. a.fill = function(e, t, i) {
  38289. var n = "undefined" == typeof t;
  38290. if (n && (t = this.offset),
  38291. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38292. "undefined" == typeof t && (t = this.offset),
  38293. "undefined" == typeof i && (i = this.limit),
  38294. !this.noAssert) {
  38295. if ("number" != typeof e || e % 1 !== 0)
  38296. throw TypeError("Illegal value: " + e + " (not an integer)");
  38297. if (e |= 0,
  38298. "number" != typeof t || t % 1 !== 0)
  38299. throw TypeError("Illegal begin: Not an integer");
  38300. if (t >>>= 0,
  38301. "number" != typeof i || i % 1 !== 0)
  38302. throw TypeError("Illegal end: Not an integer");
  38303. if (i >>>= 0,
  38304. t < 0 || t > i || i > this.buffer.byteLength)
  38305. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38306. }
  38307. if (t >= i)
  38308. return this;
  38309. for (; t < i; )
  38310. this.view[t++] = e;
  38311. return n && (this.offset = t),
  38312. this
  38313. }
  38314. ,
  38315. a.flip = function() {
  38316. return this.limit = this.offset,
  38317. this.offset = 0,
  38318. this
  38319. }
  38320. ,
  38321. a.mark = function(e) {
  38322. if (e = "undefined" == typeof e ? this.offset : e,
  38323. !this.noAssert) {
  38324. if ("number" != typeof e || e % 1 !== 0)
  38325. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38326. if (e >>>= 0,
  38327. e < 0 || e + 0 > this.buffer.byteLength)
  38328. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38329. }
  38330. return this.markedOffset = e,
  38331. this
  38332. }
  38333. ,
  38334. a.order = function(e) {
  38335. if (!this.noAssert && "boolean" != typeof e)
  38336. throw TypeError("Illegal littleEndian: Not a boolean");
  38337. return this.littleEndian = !!e,
  38338. this
  38339. }
  38340. ,
  38341. a.LE = function(e) {
  38342. return this.littleEndian = "undefined" == typeof e || !!e,
  38343. this
  38344. }
  38345. ,
  38346. a.BE = function(e) {
  38347. return this.littleEndian = "undefined" != typeof e && !e,
  38348. this
  38349. }
  38350. ,
  38351. a.prepend = function(e, t, i) {
  38352. "number" != typeof t && "string" == typeof t || (i = t,
  38353. t = void 0);
  38354. var n = "undefined" == typeof i;
  38355. if (n && (i = this.offset),
  38356. !this.noAssert) {
  38357. if ("number" != typeof i || i % 1 !== 0)
  38358. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38359. if (i >>>= 0,
  38360. i < 0 || i + 0 > this.buffer.byteLength)
  38361. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38362. }
  38363. e instanceof o || (e = o.wrap(e, t));
  38364. var r = e.limit - e.offset;
  38365. if (r <= 0)
  38366. return this;
  38367. var a = r - i;
  38368. if (a > 0) {
  38369. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38370. , l = new Uint8Array(s);
  38371. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38372. this.buffer = s,
  38373. this.view = l,
  38374. this.offset += a,
  38375. this.markedOffset >= 0 && (this.markedOffset += a),
  38376. this.limit += a,
  38377. i += a
  38378. } else {
  38379. new Uint8Array(this.buffer)
  38380. }
  38381. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38382. e.offset = e.limit,
  38383. n && (this.offset -= r),
  38384. this
  38385. }
  38386. ,
  38387. a.prependTo = function(e, t) {
  38388. return e.prepend(this, t),
  38389. this
  38390. }
  38391. ,
  38392. a.printDebug = function(e) {
  38393. "function" != typeof e && (e = console.log.bind(console)),
  38394. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38395. }
  38396. ,
  38397. a.remaining = function() {
  38398. return this.limit - this.offset
  38399. }
  38400. ,
  38401. a.reset = function() {
  38402. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38403. this.markedOffset = -1) : this.offset = 0,
  38404. this
  38405. }
  38406. ,
  38407. a.resize = function(e) {
  38408. if (!this.noAssert) {
  38409. if ("number" != typeof e || e % 1 !== 0)
  38410. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38411. if (e |= 0,
  38412. e < 0)
  38413. throw RangeError("Illegal capacity: 0 <= " + e)
  38414. }
  38415. if (this.buffer.byteLength < e) {
  38416. var t = new ArrayBuffer(e)
  38417. , i = new Uint8Array(t);
  38418. i.set(this.view),
  38419. this.buffer = t,
  38420. this.view = i
  38421. }
  38422. return this
  38423. }
  38424. ,
  38425. a.reverse = function(e, t) {
  38426. if ("undefined" == typeof e && (e = this.offset),
  38427. "undefined" == typeof t && (t = this.limit),
  38428. !this.noAssert) {
  38429. if ("number" != typeof e || e % 1 !== 0)
  38430. throw TypeError("Illegal begin: Not an integer");
  38431. if (e >>>= 0,
  38432. "number" != typeof t || t % 1 !== 0)
  38433. throw TypeError("Illegal end: Not an integer");
  38434. if (t >>>= 0,
  38435. e < 0 || e > t || t > this.buffer.byteLength)
  38436. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38437. }
  38438. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38439. this)
  38440. }
  38441. ,
  38442. a.skip = function(e) {
  38443. if (!this.noAssert) {
  38444. if ("number" != typeof e || e % 1 !== 0)
  38445. throw TypeError("Illegal length: " + e + " (not an integer)");
  38446. e |= 0
  38447. }
  38448. var t = this.offset + e;
  38449. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38450. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38451. return this.offset = t,
  38452. this
  38453. }
  38454. ,
  38455. a.slice = function(e, t) {
  38456. if ("undefined" == typeof e && (e = this.offset),
  38457. "undefined" == typeof t && (t = this.limit),
  38458. !this.noAssert) {
  38459. if ("number" != typeof e || e % 1 !== 0)
  38460. throw TypeError("Illegal begin: Not an integer");
  38461. if (e >>>= 0,
  38462. "number" != typeof t || t % 1 !== 0)
  38463. throw TypeError("Illegal end: Not an integer");
  38464. if (t >>>= 0,
  38465. e < 0 || e > t || t > this.buffer.byteLength)
  38466. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38467. }
  38468. var i = this.clone();
  38469. return i.offset = e,
  38470. i.limit = t,
  38471. i
  38472. }
  38473. ,
  38474. a.toBuffer = function(e) {
  38475. var t = this.offset
  38476. , i = this.limit;
  38477. if (!this.noAssert) {
  38478. if ("number" != typeof t || t % 1 !== 0)
  38479. throw TypeError("Illegal offset: Not an integer");
  38480. if (t >>>= 0,
  38481. "number" != typeof i || i % 1 !== 0)
  38482. throw TypeError("Illegal limit: Not an integer");
  38483. if (i >>>= 0,
  38484. t < 0 || t > i || i > this.buffer.byteLength)
  38485. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38486. }
  38487. if (!e && 0 === t && i === this.buffer.byteLength)
  38488. return this.buffer;
  38489. if (t === i)
  38490. return s;
  38491. var n = new ArrayBuffer(i - t);
  38492. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38493. n
  38494. }
  38495. ,
  38496. a.toArrayBuffer = a.toBuffer,
  38497. a.toString = function(e, t, i) {
  38498. if ("undefined" == typeof e)
  38499. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38500. switch ("number" == typeof e && (e = "utf8",
  38501. t = e,
  38502. i = t),
  38503. e) {
  38504. case "utf8":
  38505. return this.toUTF8(t, i);
  38506. case "base64":
  38507. return this.toBase64(t, i);
  38508. case "hex":
  38509. return this.toHex(t, i);
  38510. case "binary":
  38511. return this.toBinary(t, i);
  38512. case "debug":
  38513. return this.toDebug();
  38514. case "columns":
  38515. return this.toColumns();
  38516. default:
  38517. throw Error("Unsupported encoding: " + e)
  38518. }
  38519. }
  38520. ;
  38521. var c = function() {
  38522. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38523. i[t[n]] = n;
  38524. return e.encode = function(e, i) {
  38525. for (var n, r; null !== (n = e()); )
  38526. i(t[n >> 2 & 63]),
  38527. r = (3 & n) << 4,
  38528. null !== (n = e()) ? (r |= n >> 4 & 15,
  38529. i(t[63 & (r | n >> 4 & 15)]),
  38530. r = (15 & n) << 2,
  38531. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38532. i(t[63 & n])) : (i(t[63 & r]),
  38533. i(61))) : (i(t[63 & r]),
  38534. i(61),
  38535. i(61))
  38536. }
  38537. ,
  38538. e.decode = function(e, t) {
  38539. function n(e) {
  38540. throw Error("Illegal character code: " + e)
  38541. }
  38542. for (var r, o, a; null !== (r = e()); )
  38543. if (o = i[r],
  38544. "undefined" == typeof o && n(r),
  38545. null !== (r = e()) && (a = i[r],
  38546. "undefined" == typeof a && n(r),
  38547. t(o << 2 >>> 0 | (48 & a) >> 4),
  38548. null !== (r = e()))) {
  38549. if (o = i[r],
  38550. "undefined" == typeof o) {
  38551. if (61 === r)
  38552. break;
  38553. n(r)
  38554. }
  38555. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38556. null !== (r = e())) {
  38557. if (a = i[r],
  38558. "undefined" == typeof a) {
  38559. if (61 === r)
  38560. break;
  38561. n(r)
  38562. }
  38563. t((3 & o) << 6 >>> 0 | a)
  38564. }
  38565. }
  38566. }
  38567. ,
  38568. e.test = function(e) {
  38569. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38570. }
  38571. ,
  38572. e
  38573. }();
  38574. a.toBase64 = function(e, t) {
  38575. if ("undefined" == typeof e && (e = this.offset),
  38576. "undefined" == typeof t && (t = this.limit),
  38577. e |= 0,
  38578. t |= 0,
  38579. e < 0 || t > this.capacity || e > t)
  38580. throw RangeError("begin, end");
  38581. var n;
  38582. return c.encode(function() {
  38583. return e < t ? this.view[e++] : null
  38584. }
  38585. .bind(this), n = i()),
  38586. n()
  38587. }
  38588. ,
  38589. o.fromBase64 = function(e, i) {
  38590. if ("string" != typeof e)
  38591. throw TypeError("str");
  38592. var n = new o(e.length / 4 * 3,i)
  38593. , r = 0;
  38594. return c.decode(t(e), function(e) {
  38595. n.view[r++] = e
  38596. }),
  38597. n.limit = r,
  38598. n
  38599. }
  38600. ,
  38601. o.btoa = function(e) {
  38602. return o.fromBinary(e).toBase64()
  38603. }
  38604. ,
  38605. o.atob = function(e) {
  38606. return o.fromBase64(e).toBinary()
  38607. }
  38608. ,
  38609. a.toBinary = function(e, t) {
  38610. if ("undefined" == typeof e && (e = this.offset),
  38611. "undefined" == typeof t && (t = this.limit),
  38612. e |= 0,
  38613. t |= 0,
  38614. e < 0 || t > this.capacity() || e > t)
  38615. throw RangeError("begin, end");
  38616. if (e === t)
  38617. return "";
  38618. for (var i = [], n = []; e < t; )
  38619. i.push(this.view[e++]),
  38620. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38621. i = []);
  38622. return n.join("") + String.fromCharCode.apply(String, i)
  38623. }
  38624. ,
  38625. o.fromBinary = function(e, t) {
  38626. if ("string" != typeof e)
  38627. throw TypeError("str");
  38628. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38629. if (i = e.charCodeAt(n),
  38630. i > 255)
  38631. throw RangeError("illegal char code: " + i);
  38632. a.view[n++] = i
  38633. }
  38634. return a.limit = r,
  38635. a
  38636. }
  38637. ,
  38638. a.toDebug = function(e) {
  38639. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38640. if (i !== -1 && (t = this.view[i],
  38641. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38642. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38643. ++i,
  38644. e && i > 0 && i % 16 === 0 && i !== n) {
  38645. for (; r.length < 51; )
  38646. r += " ";
  38647. a += r + o + "\n",
  38648. r = o = ""
  38649. }
  38650. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38651. }
  38652. if (e && " " !== r) {
  38653. for (; r.length < 51; )
  38654. r += " ";
  38655. a += r + o + "\n"
  38656. }
  38657. return e ? a : r
  38658. }
  38659. ,
  38660. o.fromDebug = function(e, t, i) {
  38661. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38662. switch (n = e.charAt(l++)) {
  38663. case "!":
  38664. if (!i) {
  38665. if (u || d || p) {
  38666. f = !0;
  38667. break
  38668. }
  38669. u = d = p = !0
  38670. }
  38671. s.offset = s.markedOffset = s.limit = c,
  38672. h = !1;
  38673. break;
  38674. case "|":
  38675. if (!i) {
  38676. if (u || p) {
  38677. f = !0;
  38678. break
  38679. }
  38680. u = p = !0
  38681. }
  38682. s.offset = s.limit = c,
  38683. h = !1;
  38684. break;
  38685. case "[":
  38686. if (!i) {
  38687. if (u || d) {
  38688. f = !0;
  38689. break
  38690. }
  38691. u = d = !0
  38692. }
  38693. s.offset = s.markedOffset = c,
  38694. h = !1;
  38695. break;
  38696. case "<":
  38697. if (!i) {
  38698. if (u) {
  38699. f = !0;
  38700. break
  38701. }
  38702. u = !0
  38703. }
  38704. s.offset = c,
  38705. h = !1;
  38706. break;
  38707. case "]":
  38708. if (!i) {
  38709. if (p || d) {
  38710. f = !0;
  38711. break
  38712. }
  38713. p = d = !0
  38714. }
  38715. s.limit = s.markedOffset = c,
  38716. h = !1;
  38717. break;
  38718. case ">":
  38719. if (!i) {
  38720. if (p) {
  38721. f = !0;
  38722. break
  38723. }
  38724. p = !0
  38725. }
  38726. s.limit = c,
  38727. h = !1;
  38728. break;
  38729. case "'":
  38730. if (!i) {
  38731. if (d) {
  38732. f = !0;
  38733. break
  38734. }
  38735. d = !0
  38736. }
  38737. s.markedOffset = c,
  38738. h = !1;
  38739. break;
  38740. case " ":
  38741. h = !1;
  38742. break;
  38743. default:
  38744. if (!i && h) {
  38745. f = !0;
  38746. break
  38747. }
  38748. if (r = parseInt(n + e.charAt(l++), 16),
  38749. !i && (isNaN(r) || r < 0 || r > 255))
  38750. throw TypeError("Illegal str: Not a debug encoded string");
  38751. s.view[c++] = r,
  38752. h = !0
  38753. }
  38754. if (f)
  38755. throw TypeError("Illegal str: Invalid symbol at " + l)
  38756. }
  38757. if (!i) {
  38758. if (!u || !p)
  38759. throw TypeError("Illegal str: Missing offset or limit");
  38760. if (c < s.buffer.byteLength)
  38761. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38762. }
  38763. return s
  38764. }
  38765. ,
  38766. a.toHex = function(e, t) {
  38767. if (e = "undefined" == typeof e ? this.offset : e,
  38768. t = "undefined" == typeof t ? this.limit : t,
  38769. !this.noAssert) {
  38770. if ("number" != typeof e || e % 1 !== 0)
  38771. throw TypeError("Illegal begin: Not an integer");
  38772. if (e >>>= 0,
  38773. "number" != typeof t || t % 1 !== 0)
  38774. throw TypeError("Illegal end: Not an integer");
  38775. if (t >>>= 0,
  38776. e < 0 || e > t || t > this.buffer.byteLength)
  38777. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38778. }
  38779. for (var i, n = new Array(t - e); e < t; )
  38780. i = this.view[e++],
  38781. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38782. return n.join("")
  38783. }
  38784. ,
  38785. o.fromHex = function(e, t, i) {
  38786. if (!i) {
  38787. if ("string" != typeof e)
  38788. throw TypeError("Illegal str: Not a string");
  38789. if (e.length % 2 !== 0)
  38790. throw TypeError("Illegal str: Length not a multiple of 2")
  38791. }
  38792. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38793. if (n = parseInt(e.substring(s, s + 2), 16),
  38794. !i && (!isFinite(n) || n < 0 || n > 255))
  38795. throw TypeError("Illegal str: Contains non-hex characters");
  38796. a.view[l++] = n
  38797. }
  38798. return a.limit = l,
  38799. a
  38800. }
  38801. ;
  38802. var h = function() {
  38803. var e = {};
  38804. return e.MAX_CODEPOINT = 1114111,
  38805. e.encodeUTF8 = function(e, t) {
  38806. var i = null;
  38807. for ("number" == typeof e && (i = e,
  38808. e = function() {
  38809. return null
  38810. }
  38811. ); null !== i || null !== (i = e()); )
  38812. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38813. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38814. t(i >> 6 & 63 | 128),
  38815. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38816. t(i >> 12 & 63 | 128),
  38817. t(i >> 6 & 63 | 128),
  38818. t(63 & i | 128)),
  38819. i = null
  38820. }
  38821. ,
  38822. e.decodeUTF8 = function(e, t) {
  38823. for (var i, n, r, o, a = function(e) {
  38824. e = e.slice(0, e.indexOf(null));
  38825. var t = Error(e.toString());
  38826. throw t.name = "TruncatedError",
  38827. t.bytes = e,
  38828. t
  38829. }; null !== (i = e()); )
  38830. if (0 === (128 & i))
  38831. t(i);
  38832. else if (192 === (224 & i))
  38833. null === (n = e()) && a([i, n]),
  38834. t((31 & i) << 6 | 63 & n);
  38835. else if (224 === (240 & i))
  38836. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38837. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38838. else {
  38839. if (240 !== (248 & i))
  38840. throw RangeError("Illegal starting byte: " + i);
  38841. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38842. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38843. }
  38844. }
  38845. ,
  38846. e.UTF16toUTF8 = function(e, t) {
  38847. for (var i, n = null; ; ) {
  38848. if (null === (i = null !== n ? n : e()))
  38849. break;
  38850. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38851. n = null) : t(i)
  38852. }
  38853. null !== n && t(n)
  38854. }
  38855. ,
  38856. e.UTF8toUTF16 = function(e, t) {
  38857. var i = null;
  38858. for ("number" == typeof e && (i = e,
  38859. e = function() {
  38860. return null
  38861. }
  38862. ); null !== i || null !== (i = e()); )
  38863. i <= 65535 ? t(i) : (i -= 65536,
  38864. t((i >> 10) + 55296),
  38865. t(i % 1024 + 56320)),
  38866. i = null
  38867. }
  38868. ,
  38869. e.encodeUTF16toUTF8 = function(t, i) {
  38870. e.UTF16toUTF8(t, function(t) {
  38871. e.encodeUTF8(t, i)
  38872. })
  38873. }
  38874. ,
  38875. e.decodeUTF8toUTF16 = function(t, i) {
  38876. e.decodeUTF8(t, function(t) {
  38877. e.UTF8toUTF16(t, i)
  38878. })
  38879. }
  38880. ,
  38881. e.calculateCodePoint = function(e) {
  38882. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38883. }
  38884. ,
  38885. e.calculateUTF8 = function(e) {
  38886. for (var t, i = 0; null !== (t = e()); )
  38887. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38888. return i
  38889. }
  38890. ,
  38891. e.calculateUTF16asUTF8 = function(t) {
  38892. var i = 0
  38893. , n = 0;
  38894. return e.UTF16toUTF8(t, function(e) {
  38895. ++i,
  38896. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38897. }),
  38898. [i, n]
  38899. }
  38900. ,
  38901. e
  38902. }();
  38903. return a.toUTF8 = function(e, t) {
  38904. if ("undefined" == typeof e && (e = this.offset),
  38905. "undefined" == typeof t && (t = this.limit),
  38906. !this.noAssert) {
  38907. if ("number" != typeof e || e % 1 !== 0)
  38908. throw TypeError("Illegal begin: Not an integer");
  38909. if (e >>>= 0,
  38910. "number" != typeof t || t % 1 !== 0)
  38911. throw TypeError("Illegal end: Not an integer");
  38912. if (t >>>= 0,
  38913. e < 0 || e > t || t > this.buffer.byteLength)
  38914. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38915. }
  38916. var n;
  38917. try {
  38918. h.decodeUTF8toUTF16(function() {
  38919. return e < t ? this.view[e++] : null
  38920. }
  38921. .bind(this), n = i())
  38922. } catch (i) {
  38923. if (e !== t)
  38924. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38925. }
  38926. return n()
  38927. }
  38928. ,
  38929. o.fromUTF8 = function(e, i, n) {
  38930. if (!n && "string" != typeof e)
  38931. throw TypeError("Illegal str: Not a string");
  38932. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38933. , a = 0;
  38934. return h.encodeUTF16toUTF8(t(e), function(e) {
  38935. r.view[a++] = e
  38936. }),
  38937. r.limit = a,
  38938. r
  38939. }
  38940. ,
  38941. o
  38942. })
  38943. }
  38944. , {
  38945. long: 216
  38946. }],
  38947. 216: [function(e, t, i) {
  38948. !function(i, n) {
  38949. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38950. }(this, function() {
  38951. "use strict";
  38952. function e(e, t, i) {
  38953. this.low = 0 | e,
  38954. this.high = 0 | t,
  38955. this.unsigned = !!i
  38956. }
  38957. function t(e) {
  38958. return (e && e.__isLong__) === !0
  38959. }
  38960. function i(e, t) {
  38961. var i, n, o;
  38962. return t ? (e >>>= 0,
  38963. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38964. o && (l[e] = i),
  38965. i)) : (e |= 0,
  38966. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38967. o && (s[e] = i),
  38968. i))
  38969. }
  38970. function n(e, t) {
  38971. if (isNaN(e) || !isFinite(e))
  38972. return t ? m : g;
  38973. if (t) {
  38974. if (e < 0)
  38975. return m;
  38976. if (e >= d)
  38977. return I
  38978. } else {
  38979. if (e <= -p)
  38980. return E;
  38981. if (e + 1 >= p)
  38982. return C
  38983. }
  38984. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38985. }
  38986. function r(t, i, n) {
  38987. return new e(t,i,n)
  38988. }
  38989. function o(e, t, i) {
  38990. if (0 === e.length)
  38991. throw Error("empty string");
  38992. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38993. return g;
  38994. if ("number" == typeof t ? (i = t,
  38995. t = !1) : t = !!t,
  38996. i = i || 10,
  38997. i < 2 || 36 < i)
  38998. throw RangeError("radix");
  38999. var r;
  39000. if ((r = e.indexOf("-")) > 0)
  39001. throw Error("interior hyphen");
  39002. if (0 === r)
  39003. return o(e.substring(1), t, i).neg();
  39004. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  39005. var h = Math.min(8, e.length - l)
  39006. , u = parseInt(e.substring(l, l + h), i);
  39007. if (h < 8) {
  39008. var d = n(c(i, h));
  39009. s = s.mul(d).add(n(u))
  39010. } else
  39011. s = s.mul(a),
  39012. s = s.add(n(u))
  39013. }
  39014. return s.unsigned = t,
  39015. s
  39016. }
  39017. function a(t) {
  39018. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  39019. }
  39020. e.prototype.__isLong__,
  39021. Object.defineProperty(e.prototype, "__isLong__", {
  39022. value: !0,
  39023. enumerable: !1,
  39024. configurable: !1
  39025. }),
  39026. e.isLong = t;
  39027. var s = {}
  39028. , l = {};
  39029. e.fromInt = i,
  39030. e.fromNumber = n,
  39031. e.fromBits = r;
  39032. var c = Math.pow;
  39033. e.fromString = o,
  39034. e.fromValue = a;
  39035. var h = 1 << 24
  39036. , u = 4294967296
  39037. , d = 0x10000000000000000
  39038. , p = d / 2
  39039. , f = i(h)
  39040. , g = i(0);
  39041. e.ZERO = g;
  39042. var m = i(0, !0);
  39043. e.UZERO = m;
  39044. var v = i(1);
  39045. e.ONE = v;
  39046. var A = i(1, !0);
  39047. e.UONE = A;
  39048. var y = i(-1);
  39049. e.NEG_ONE = y;
  39050. var C = r(-1, 2147483647, !1);
  39051. e.MAX_VALUE = C;
  39052. var I = r(-1, -1, !0);
  39053. e.MAX_UNSIGNED_VALUE = I;
  39054. var E = r(0, -2147483648, !1);
  39055. e.MIN_VALUE = E;
  39056. var b = e.prototype;
  39057. return b.toInt = function() {
  39058. return this.unsigned ? this.low >>> 0 : this.low
  39059. }
  39060. ,
  39061. b.toNumber = function() {
  39062. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39063. }
  39064. ,
  39065. b.toString = function(e) {
  39066. if (e = e || 10,
  39067. e < 2 || 36 < e)
  39068. throw RangeError("radix");
  39069. if (this.isZero())
  39070. return "0";
  39071. if (this.isNegative()) {
  39072. if (this.eq(E)) {
  39073. var t = n(e)
  39074. , i = this.div(t)
  39075. , r = i.mul(t).sub(this);
  39076. return i.toString(e) + r.toInt().toString(e)
  39077. }
  39078. return "-" + this.neg().toString(e)
  39079. }
  39080. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39081. var l = a.div(o)
  39082. , h = a.sub(l.mul(o)).toInt() >>> 0
  39083. , u = h.toString(e);
  39084. if (a = l,
  39085. a.isZero())
  39086. return u + s;
  39087. for (; u.length < 6; )
  39088. u = "0" + u;
  39089. s = "" + u + s
  39090. }
  39091. }
  39092. ,
  39093. b.getHighBits = function() {
  39094. return this.high
  39095. }
  39096. ,
  39097. b.getHighBitsUnsigned = function() {
  39098. return this.high >>> 0
  39099. }
  39100. ,
  39101. b.getLowBits = function() {
  39102. return this.low
  39103. }
  39104. ,
  39105. b.getLowBitsUnsigned = function() {
  39106. return this.low >>> 0
  39107. }
  39108. ,
  39109. b.getNumBitsAbs = function() {
  39110. if (this.isNegative())
  39111. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39112. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39113. ;
  39114. return 0 != this.high ? t + 33 : t + 1
  39115. }
  39116. ,
  39117. b.isZero = function() {
  39118. return 0 === this.high && 0 === this.low
  39119. }
  39120. ,
  39121. b.isNegative = function() {
  39122. return !this.unsigned && this.high < 0
  39123. }
  39124. ,
  39125. b.isPositive = function() {
  39126. return this.unsigned || this.high >= 0
  39127. }
  39128. ,
  39129. b.isOdd = function() {
  39130. return 1 === (1 & this.low)
  39131. }
  39132. ,
  39133. b.isEven = function() {
  39134. return 0 === (1 & this.low)
  39135. }
  39136. ,
  39137. b.equals = function(e) {
  39138. return t(e) || (e = a(e)),
  39139. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39140. }
  39141. ,
  39142. b.eq = b.equals,
  39143. b.notEquals = function(e) {
  39144. return !this.eq(e)
  39145. }
  39146. ,
  39147. b.neq = b.notEquals,
  39148. b.lessThan = function(e) {
  39149. return this.comp(e) < 0
  39150. }
  39151. ,
  39152. b.lt = b.lessThan,
  39153. b.lessThanOrEqual = function(e) {
  39154. return this.comp(e) <= 0
  39155. }
  39156. ,
  39157. b.lte = b.lessThanOrEqual,
  39158. b.greaterThan = function(e) {
  39159. return this.comp(e) > 0
  39160. }
  39161. ,
  39162. b.gt = b.greaterThan,
  39163. b.greaterThanOrEqual = function(e) {
  39164. return this.comp(e) >= 0
  39165. }
  39166. ,
  39167. b.gte = b.greaterThanOrEqual,
  39168. b.compare = function(e) {
  39169. if (t(e) || (e = a(e)),
  39170. this.eq(e))
  39171. return 0;
  39172. var i = this.isNegative()
  39173. , n = e.isNegative();
  39174. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39175. }
  39176. ,
  39177. b.comp = b.compare,
  39178. b.negate = function() {
  39179. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39180. }
  39181. ,
  39182. b.neg = b.negate,
  39183. b.add = function(e) {
  39184. t(e) || (e = a(e));
  39185. var i = this.high >>> 16
  39186. , n = 65535 & this.high
  39187. , o = this.low >>> 16
  39188. , s = 65535 & this.low
  39189. , l = e.high >>> 16
  39190. , c = 65535 & e.high
  39191. , h = e.low >>> 16
  39192. , u = 65535 & e.low
  39193. , d = 0
  39194. , p = 0
  39195. , f = 0
  39196. , g = 0;
  39197. return g += s + u,
  39198. f += g >>> 16,
  39199. g &= 65535,
  39200. f += o + h,
  39201. p += f >>> 16,
  39202. f &= 65535,
  39203. p += n + c,
  39204. d += p >>> 16,
  39205. p &= 65535,
  39206. d += i + l,
  39207. d &= 65535,
  39208. r(f << 16 | g, d << 16 | p, this.unsigned)
  39209. }
  39210. ,
  39211. b.subtract = function(e) {
  39212. return t(e) || (e = a(e)),
  39213. this.add(e.neg())
  39214. }
  39215. ,
  39216. b.sub = b.subtract,
  39217. b.multiply = function(e) {
  39218. if (this.isZero())
  39219. return g;
  39220. if (t(e) || (e = a(e)),
  39221. e.isZero())
  39222. return g;
  39223. if (this.eq(E))
  39224. return e.isOdd() ? E : g;
  39225. if (e.eq(E))
  39226. return this.isOdd() ? E : g;
  39227. if (this.isNegative())
  39228. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39229. if (e.isNegative())
  39230. return this.mul(e.neg()).neg();
  39231. if (this.lt(f) && e.lt(f))
  39232. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39233. var i = this.high >>> 16
  39234. , o = 65535 & this.high
  39235. , s = this.low >>> 16
  39236. , l = 65535 & this.low
  39237. , c = e.high >>> 16
  39238. , h = 65535 & e.high
  39239. , u = e.low >>> 16
  39240. , d = 65535 & e.low
  39241. , p = 0
  39242. , m = 0
  39243. , v = 0
  39244. , A = 0;
  39245. return A += l * d,
  39246. v += A >>> 16,
  39247. A &= 65535,
  39248. v += s * d,
  39249. m += v >>> 16,
  39250. v &= 65535,
  39251. v += l * u,
  39252. m += v >>> 16,
  39253. v &= 65535,
  39254. m += o * d,
  39255. p += m >>> 16,
  39256. m &= 65535,
  39257. m += s * u,
  39258. p += m >>> 16,
  39259. m &= 65535,
  39260. m += l * h,
  39261. p += m >>> 16,
  39262. m &= 65535,
  39263. p += i * d + o * u + s * h + l * c,
  39264. p &= 65535,
  39265. r(v << 16 | A, p << 16 | m, this.unsigned)
  39266. }
  39267. ,
  39268. b.mul = b.multiply,
  39269. b.divide = function(e) {
  39270. if (t(e) || (e = a(e)),
  39271. e.isZero())
  39272. throw Error("division by zero");
  39273. if (this.isZero())
  39274. return this.unsigned ? m : g;
  39275. var i, r, o;
  39276. if (this.unsigned) {
  39277. if (e.unsigned || (e = e.toUnsigned()),
  39278. e.gt(this))
  39279. return m;
  39280. if (e.gt(this.shru(1)))
  39281. return A;
  39282. o = m
  39283. } else {
  39284. if (this.eq(E)) {
  39285. if (e.eq(v) || e.eq(y))
  39286. return E;
  39287. if (e.eq(E))
  39288. return v;
  39289. var s = this.shr(1);
  39290. return i = s.div(e).shl(1),
  39291. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39292. o = i.add(r.div(e)))
  39293. }
  39294. if (e.eq(E))
  39295. return this.unsigned ? m : g;
  39296. if (this.isNegative())
  39297. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39298. if (e.isNegative())
  39299. return this.div(e.neg()).neg();
  39300. o = g
  39301. }
  39302. for (r = this; r.gte(e); ) {
  39303. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39304. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39305. i -= h,
  39306. u = n(i, this.unsigned),
  39307. d = u.mul(e);
  39308. u.isZero() && (u = v),
  39309. o = o.add(u),
  39310. r = r.sub(d)
  39311. }
  39312. return o
  39313. }
  39314. ,
  39315. b.div = b.divide,
  39316. b.modulo = function(e) {
  39317. return t(e) || (e = a(e)),
  39318. this.sub(this.div(e).mul(e))
  39319. }
  39320. ,
  39321. b.mod = b.modulo,
  39322. b.not = function() {
  39323. return r(~this.low, ~this.high, this.unsigned)
  39324. }
  39325. ,
  39326. b.and = function(e) {
  39327. return t(e) || (e = a(e)),
  39328. r(this.low & e.low, this.high & e.high, this.unsigned)
  39329. }
  39330. ,
  39331. b.or = function(e) {
  39332. return t(e) || (e = a(e)),
  39333. r(this.low | e.low, this.high | e.high, this.unsigned)
  39334. }
  39335. ,
  39336. b.xor = function(e) {
  39337. return t(e) || (e = a(e)),
  39338. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39339. }
  39340. ,
  39341. b.shiftLeft = function(e) {
  39342. return t(e) && (e = e.toInt()),
  39343. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39344. }
  39345. ,
  39346. b.shl = b.shiftLeft,
  39347. b.shiftRight = function(e) {
  39348. return t(e) && (e = e.toInt()),
  39349. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39350. }
  39351. ,
  39352. b.shr = b.shiftRight,
  39353. b.shiftRightUnsigned = function(e) {
  39354. if (t(e) && (e = e.toInt()),
  39355. e &= 63,
  39356. 0 === e)
  39357. return this;
  39358. var i = this.high;
  39359. if (e < 32) {
  39360. var n = this.low;
  39361. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39362. }
  39363. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39364. }
  39365. ,
  39366. b.shru = b.shiftRightUnsigned,
  39367. b.toSigned = function() {
  39368. return this.unsigned ? r(this.low, this.high, !1) : this
  39369. }
  39370. ,
  39371. b.toUnsigned = function() {
  39372. return this.unsigned ? this : r(this.low, this.high, !0)
  39373. }
  39374. ,
  39375. b.toBytes = function(e) {
  39376. return e ? this.toBytesLE() : this.toBytesBE()
  39377. }
  39378. ,
  39379. b.toBytesLE = function() {
  39380. var e = this.high
  39381. , t = this.low;
  39382. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39383. }
  39384. ,
  39385. b.toBytesBE = function() {
  39386. var e = this.high
  39387. , t = this.low;
  39388. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39389. }
  39390. ,
  39391. e
  39392. })
  39393. }
  39394. , {}],
  39395. 217: [function(e, t, i) {
  39396. var n = {
  39397. REVISION: "75"
  39398. };
  39399. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39400. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39401. void 0 === Math.sign && (Math.sign = function(e) {
  39402. return e < 0 ? -1 : e > 0 ? 1 : +e
  39403. }
  39404. ),
  39405. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39406. get: function() {
  39407. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39408. }
  39409. }),
  39410. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39411. writable: !0,
  39412. configurable: !0,
  39413. value: function(e) {
  39414. "use strict";
  39415. if (void 0 === e || null === e)
  39416. throw new TypeError("Cannot convert first argument to object");
  39417. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39418. var r = arguments[i];
  39419. if (void 0 !== r && null !== r) {
  39420. r = Object(r);
  39421. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39422. var l = o[a]
  39423. , c = Object.getOwnPropertyDescriptor(r, l);
  39424. void 0 !== c && c.enumerable && (t[l] = r[l])
  39425. }
  39426. }
  39427. }
  39428. return t
  39429. }
  39430. }),
  39431. n.MOUSE = {
  39432. LEFT: 0,
  39433. MIDDLE: 1,
  39434. RIGHT: 2
  39435. },
  39436. n.CullFaceNone = 0,
  39437. n.CullFaceBack = 1,
  39438. n.CullFaceFront = 2,
  39439. n.CullFaceFrontBack = 3,
  39440. n.FrontFaceDirectionCW = 0,
  39441. n.FrontFaceDirectionCCW = 1,
  39442. n.BasicShadowMap = 0,
  39443. n.PCFShadowMap = 1,
  39444. n.PCFSoftShadowMap = 2,
  39445. n.FrontSide = 0,
  39446. n.BackSide = 1,
  39447. n.DoubleSide = 2,
  39448. n.FlatShading = 1,
  39449. n.SmoothShading = 2,
  39450. n.NoColors = 0,
  39451. n.FaceColors = 1,
  39452. n.VertexColors = 2,
  39453. n.NoBlending = 0,
  39454. n.NormalBlending = 1,
  39455. n.AdditiveBlending = 2,
  39456. n.SubtractiveBlending = 3,
  39457. n.MultiplyBlending = 4,
  39458. n.CustomBlending = 5,
  39459. n.AddEquation = 100,
  39460. n.SubtractEquation = 101,
  39461. n.ReverseSubtractEquation = 102,
  39462. n.MinEquation = 103,
  39463. n.MaxEquation = 104,
  39464. n.ZeroFactor = 200,
  39465. n.OneFactor = 201,
  39466. n.SrcColorFactor = 202,
  39467. n.OneMinusSrcColorFactor = 203,
  39468. n.SrcAlphaFactor = 204,
  39469. n.OneMinusSrcAlphaFactor = 205,
  39470. n.DstAlphaFactor = 206,
  39471. n.OneMinusDstAlphaFactor = 207,
  39472. n.DstColorFactor = 208,
  39473. n.OneMinusDstColorFactor = 209,
  39474. n.SrcAlphaSaturateFactor = 210,
  39475. n.NeverDepth = 0,
  39476. n.AlwaysDepth = 1,
  39477. n.LessDepth = 2,
  39478. n.LessEqualDepth = 3,
  39479. n.EqualDepth = 4,
  39480. n.GreaterEqualDepth = 5,
  39481. n.GreaterDepth = 6,
  39482. n.NotEqualDepth = 7,
  39483. n.MultiplyOperation = 0,
  39484. n.MixOperation = 1,
  39485. n.AddOperation = 2,
  39486. n.NoToneMapping = 0,
  39487. n.LinearToneMapping = 1,
  39488. n.ReinhardToneMapping = 2,
  39489. n.Uncharted2ToneMapping = 3,
  39490. n.CineonToneMapping = 4,
  39491. n.UVMapping = 300,
  39492. n.CubeReflectionMapping = 301,
  39493. n.CubeRefractionMapping = 302,
  39494. n.EquirectangularReflectionMapping = 303,
  39495. n.EquirectangularRefractionMapping = 304,
  39496. n.SphericalReflectionMapping = 305,
  39497. n.CubeUVReflectionMapping = 306,
  39498. n.CubeUVRefractionMapping = 307,
  39499. n.RepeatWrapping = 1e3,
  39500. n.ClampToEdgeWrapping = 1001,
  39501. n.MirroredRepeatWrapping = 1002,
  39502. n.NearestFilter = 1003,
  39503. n.NearestMipMapNearestFilter = 1004,
  39504. n.NearestMipMapLinearFilter = 1005,
  39505. n.LinearFilter = 1006,
  39506. n.LinearMipMapNearestFilter = 1007,
  39507. n.LinearMipMapLinearFilter = 1008,
  39508. n.UnsignedByteType = 1009,
  39509. n.ByteType = 1010,
  39510. n.ShortType = 1011,
  39511. n.UnsignedShortType = 1012,
  39512. n.IntType = 1013,
  39513. n.UnsignedIntType = 1014,
  39514. n.FloatType = 1015,
  39515. n.HalfFloatType = 1025,
  39516. n.UnsignedShort4444Type = 1016,
  39517. n.UnsignedShort5551Type = 1017,
  39518. n.UnsignedShort565Type = 1018,
  39519. n.AlphaFormat = 1019,
  39520. n.RGBFormat = 1020,
  39521. n.RGBAFormat = 1021,
  39522. n.LuminanceFormat = 1022,
  39523. n.LuminanceAlphaFormat = 1023,
  39524. n.RGBEFormat = n.RGBAFormat,
  39525. n.RGB_S3TC_DXT1_Format = 2001,
  39526. n.RGBA_S3TC_DXT1_Format = 2002,
  39527. n.RGBA_S3TC_DXT3_Format = 2003,
  39528. n.RGBA_S3TC_DXT5_Format = 2004,
  39529. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39530. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39531. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39532. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39533. n.RGB_ETC1_Format = 2151,
  39534. n.LoopOnce = 2200,
  39535. n.LoopRepeat = 2201,
  39536. n.LoopPingPong = 2202,
  39537. n.InterpolateDiscrete = 2300,
  39538. n.InterpolateLinear = 2301,
  39539. n.InterpolateSmooth = 2302,
  39540. n.ZeroCurvatureEnding = 2400,
  39541. n.ZeroSlopeEnding = 2401,
  39542. n.WrapAroundEnding = 2402,
  39543. n.TrianglesDrawMode = 0,
  39544. n.TriangleStripDrawMode = 1,
  39545. n.TriangleFanDrawMode = 2,
  39546. n.LinearEncoding = 3e3,
  39547. n.sRGBEncoding = 3001,
  39548. n.GammaEncoding = 3007,
  39549. n.RGBEEncoding = 3002,
  39550. n.LogLuvEncoding = 3003,
  39551. n.RGBM7Encoding = 3004,
  39552. n.RGBM16Encoding = 3005,
  39553. n.RGBDEncoding = 3006,
  39554. n.Color = function(e) {
  39555. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39556. }
  39557. ,
  39558. n.Color.prototype = {
  39559. constructor: n.Color,
  39560. r: 1,
  39561. g: 1,
  39562. b: 1,
  39563. set: function(e) {
  39564. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39565. this
  39566. },
  39567. setScalar: function(e) {
  39568. this.r = e,
  39569. this.g = e,
  39570. this.b = e
  39571. },
  39572. setHex: function(e) {
  39573. return e = Math.floor(e),
  39574. this.r = (e >> 16 & 255) / 255,
  39575. this.g = (e >> 8 & 255) / 255,
  39576. this.b = (255 & e) / 255,
  39577. this
  39578. },
  39579. setRGB: function(e, t, i) {
  39580. return this.r = e,
  39581. this.g = t,
  39582. this.b = i,
  39583. this
  39584. },
  39585. setHSL: function() {
  39586. function e(e, t, i) {
  39587. return i < 0 && (i += 1),
  39588. i > 1 && (i -= 1),
  39589. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39590. }
  39591. return function(t, i, r) {
  39592. if (t = n.Math.euclideanModulo(t, 1),
  39593. i = n.Math.clamp(i, 0, 1),
  39594. r = n.Math.clamp(r, 0, 1),
  39595. 0 === i)
  39596. this.r = this.g = this.b = r;
  39597. else {
  39598. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39599. , a = 2 * r - o;
  39600. this.r = e(a, o, t + 1 / 3),
  39601. this.g = e(a, o, t),
  39602. this.b = e(a, o, t - 1 / 3)
  39603. }
  39604. return this
  39605. }
  39606. }(),
  39607. setStyle: function(e) {
  39608. function t(t) {
  39609. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39610. }
  39611. var i;
  39612. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39613. var r, o = i[1], a = i[2];
  39614. switch (o) {
  39615. case "rgb":
  39616. case "rgba":
  39617. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39618. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39619. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39620. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39621. t(r[5]),
  39622. this;
  39623. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39624. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39625. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39626. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39627. t(r[5]),
  39628. this;
  39629. break;
  39630. case "hsl":
  39631. case "hsla":
  39632. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39633. var s = parseFloat(r[1]) / 360
  39634. , l = parseInt(r[2], 10) / 100
  39635. , c = parseInt(r[3], 10) / 100;
  39636. return t(r[5]),
  39637. this.setHSL(s, l, c)
  39638. }
  39639. }
  39640. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39641. var h = i[1]
  39642. , u = h.length;
  39643. if (3 === u)
  39644. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39645. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39646. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39647. this;
  39648. if (6 === u)
  39649. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39650. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39651. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39652. this
  39653. }
  39654. if (e && e.length > 0) {
  39655. var h = n.ColorKeywords[e];
  39656. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39657. }
  39658. return this
  39659. },
  39660. clone: function() {
  39661. return new this.constructor(this.r,this.g,this.b)
  39662. },
  39663. copy: function(e) {
  39664. return this.r = e.r,
  39665. this.g = e.g,
  39666. this.b = e.b,
  39667. this
  39668. },
  39669. copyGammaToLinear: function(e, t) {
  39670. return void 0 === t && (t = 2),
  39671. this.r = Math.pow(e.r, t),
  39672. this.g = Math.pow(e.g, t),
  39673. this.b = Math.pow(e.b, t),
  39674. this
  39675. },
  39676. copyLinearToGamma: function(e, t) {
  39677. void 0 === t && (t = 2);
  39678. var i = t > 0 ? 1 / t : 1;
  39679. return this.r = Math.pow(e.r, i),
  39680. this.g = Math.pow(e.g, i),
  39681. this.b = Math.pow(e.b, i),
  39682. this
  39683. },
  39684. convertGammaToLinear: function() {
  39685. var e = this.r
  39686. , t = this.g
  39687. , i = this.b;
  39688. return this.r = e * e,
  39689. this.g = t * t,
  39690. this.b = i * i,
  39691. this
  39692. },
  39693. convertLinearToGamma: function() {
  39694. return this.r = Math.sqrt(this.r),
  39695. this.g = Math.sqrt(this.g),
  39696. this.b = Math.sqrt(this.b),
  39697. this
  39698. },
  39699. getHex: function() {
  39700. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39701. },
  39702. getHexString: function() {
  39703. return ("000000" + this.getHex().toString(16)).slice(-6)
  39704. },
  39705. getHSL: function(e) {
  39706. var t, i, n = e || {
  39707. h: 0,
  39708. s: 0,
  39709. l: 0
  39710. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39711. if (l === s)
  39712. t = 0,
  39713. i = 0;
  39714. else {
  39715. var h = s - l;
  39716. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39717. s) {
  39718. case r:
  39719. t = (o - a) / h + (o < a ? 6 : 0);
  39720. break;
  39721. case o:
  39722. t = (a - r) / h + 2;
  39723. break;
  39724. case a:
  39725. t = (r - o) / h + 4
  39726. }
  39727. t /= 6
  39728. }
  39729. return n.h = t,
  39730. n.s = i,
  39731. n.l = c,
  39732. n
  39733. },
  39734. getStyle: function() {
  39735. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39736. },
  39737. offsetHSL: function(e, t, i) {
  39738. var n = this.getHSL();
  39739. return n.h += e,
  39740. n.s += t,
  39741. n.l += i,
  39742. this.setHSL(n.h, n.s, n.l),
  39743. this
  39744. },
  39745. add: function(e) {
  39746. return this.r += e.r,
  39747. this.g += e.g,
  39748. this.b += e.b,
  39749. this
  39750. },
  39751. addColors: function(e, t) {
  39752. return this.r = e.r + t.r,
  39753. this.g = e.g + t.g,
  39754. this.b = e.b + t.b,
  39755. this
  39756. },
  39757. addScalar: function(e) {
  39758. return this.r += e,
  39759. this.g += e,
  39760. this.b += e,
  39761. this
  39762. },
  39763. multiply: function(e) {
  39764. return this.r *= e.r,
  39765. this.g *= e.g,
  39766. this.b *= e.b,
  39767. this
  39768. },
  39769. multiplyScalar: function(e) {
  39770. return this.r *= e,
  39771. this.g *= e,
  39772. this.b *= e,
  39773. this
  39774. },
  39775. lerp: function(e, t) {
  39776. return this.r += (e.r - this.r) * t,
  39777. this.g += (e.g - this.g) * t,
  39778. this.b += (e.b - this.b) * t,
  39779. this
  39780. },
  39781. equals: function(e) {
  39782. return e.r === this.r && e.g === this.g && e.b === this.b
  39783. },
  39784. fromArray: function(e, t) {
  39785. return void 0 === t && (t = 0),
  39786. this.r = e[t],
  39787. this.g = e[t + 1],
  39788. this.b = e[t + 2],
  39789. this
  39790. },
  39791. toArray: function(e, t) {
  39792. return void 0 === e && (e = []),
  39793. void 0 === t && (t = 0),
  39794. e[t] = this.r,
  39795. e[t + 1] = this.g,
  39796. e[t + 2] = this.b,
  39797. e
  39798. }
  39799. },
  39800. n.ColorKeywords = {
  39801. aliceblue: 15792383,
  39802. antiquewhite: 16444375,
  39803. aqua: 65535,
  39804. aquamarine: 8388564,
  39805. azure: 15794175,
  39806. beige: 16119260,
  39807. bisque: 16770244,
  39808. black: 0,
  39809. blanchedalmond: 16772045,
  39810. blue: 255,
  39811. blueviolet: 9055202,
  39812. brown: 10824234,
  39813. burlywood: 14596231,
  39814. cadetblue: 6266528,
  39815. chartreuse: 8388352,
  39816. chocolate: 13789470,
  39817. coral: 16744272,
  39818. cornflowerblue: 6591981,
  39819. cornsilk: 16775388,
  39820. crimson: 14423100,
  39821. cyan: 65535,
  39822. darkblue: 139,
  39823. darkcyan: 35723,
  39824. darkgoldenrod: 12092939,
  39825. darkgray: 11119017,
  39826. darkgreen: 25600,
  39827. darkgrey: 11119017,
  39828. darkkhaki: 12433259,
  39829. darkmagenta: 9109643,
  39830. darkolivegreen: 5597999,
  39831. darkorange: 16747520,
  39832. darkorchid: 10040012,
  39833. darkred: 9109504,
  39834. darksalmon: 15308410,
  39835. darkseagreen: 9419919,
  39836. darkslateblue: 4734347,
  39837. darkslategray: 3100495,
  39838. darkslategrey: 3100495,
  39839. darkturquoise: 52945,
  39840. darkviolet: 9699539,
  39841. deeppink: 16716947,
  39842. deepskyblue: 49151,
  39843. dimgray: 6908265,
  39844. dimgrey: 6908265,
  39845. dodgerblue: 2003199,
  39846. firebrick: 11674146,
  39847. floralwhite: 16775920,
  39848. forestgreen: 2263842,
  39849. fuchsia: 16711935,
  39850. gainsboro: 14474460,
  39851. ghostwhite: 16316671,
  39852. gold: 16766720,
  39853. goldenrod: 14329120,
  39854. gray: 8421504,
  39855. green: 32768,
  39856. greenyellow: 11403055,
  39857. grey: 8421504,
  39858. honeydew: 15794160,
  39859. hotpink: 16738740,
  39860. indianred: 13458524,
  39861. indigo: 4915330,
  39862. ivory: 16777200,
  39863. khaki: 15787660,
  39864. lavender: 15132410,
  39865. lavenderblush: 16773365,
  39866. lawngreen: 8190976,
  39867. lemonchiffon: 16775885,
  39868. lightblue: 11393254,
  39869. lightcoral: 15761536,
  39870. lightcyan: 14745599,
  39871. lightgoldenrodyellow: 16448210,
  39872. lightgray: 13882323,
  39873. lightgreen: 9498256,
  39874. lightgrey: 13882323,
  39875. lightpink: 16758465,
  39876. lightsalmon: 16752762,
  39877. lightseagreen: 2142890,
  39878. lightskyblue: 8900346,
  39879. lightslategray: 7833753,
  39880. lightslategrey: 7833753,
  39881. lightsteelblue: 11584734,
  39882. lightyellow: 16777184,
  39883. lime: 65280,
  39884. limegreen: 3329330,
  39885. linen: 16445670,
  39886. magenta: 16711935,
  39887. maroon: 8388608,
  39888. mediumaquamarine: 6737322,
  39889. mediumblue: 205,
  39890. mediumorchid: 12211667,
  39891. mediumpurple: 9662683,
  39892. mediumseagreen: 3978097,
  39893. mediumslateblue: 8087790,
  39894. mediumspringgreen: 64154,
  39895. mediumturquoise: 4772300,
  39896. mediumvioletred: 13047173,
  39897. midnightblue: 1644912,
  39898. mintcream: 16121850,
  39899. mistyrose: 16770273,
  39900. moccasin: 16770229,
  39901. navajowhite: 16768685,
  39902. navy: 128,
  39903. oldlace: 16643558,
  39904. olive: 8421376,
  39905. olivedrab: 7048739,
  39906. orange: 16753920,
  39907. orangered: 16729344,
  39908. orchid: 14315734,
  39909. palegoldenrod: 15657130,
  39910. palegreen: 10025880,
  39911. paleturquoise: 11529966,
  39912. palevioletred: 14381203,
  39913. papayawhip: 16773077,
  39914. peachpuff: 16767673,
  39915. peru: 13468991,
  39916. pink: 16761035,
  39917. plum: 14524637,
  39918. powderblue: 11591910,
  39919. purple: 8388736,
  39920. red: 16711680,
  39921. rosybrown: 12357519,
  39922. royalblue: 4286945,
  39923. saddlebrown: 9127187,
  39924. salmon: 16416882,
  39925. sandybrown: 16032864,
  39926. seagreen: 3050327,
  39927. seashell: 16774638,
  39928. sienna: 10506797,
  39929. silver: 12632256,
  39930. skyblue: 8900331,
  39931. slateblue: 6970061,
  39932. slategray: 7372944,
  39933. slategrey: 7372944,
  39934. snow: 16775930,
  39935. springgreen: 65407,
  39936. steelblue: 4620980,
  39937. tan: 13808780,
  39938. teal: 32896,
  39939. thistle: 14204888,
  39940. tomato: 16737095,
  39941. turquoise: 4251856,
  39942. violet: 15631086,
  39943. wheat: 16113331,
  39944. white: 16777215,
  39945. whitesmoke: 16119285,
  39946. yellow: 16776960,
  39947. yellowgreen: 10145074
  39948. },
  39949. n.Quaternion = function(e, t, i, n) {
  39950. this._x = e || 0,
  39951. this._y = t || 0,
  39952. this._z = i || 0,
  39953. this._w = void 0 !== n ? n : 1
  39954. }
  39955. ,
  39956. n.Quaternion.prototype = {
  39957. constructor: n.Quaternion,
  39958. get x() {
  39959. return this._x
  39960. },
  39961. set x(e) {
  39962. this._x = e,
  39963. this.onChangeCallback()
  39964. },
  39965. get y() {
  39966. return this._y
  39967. },
  39968. set y(e) {
  39969. this._y = e,
  39970. this.onChangeCallback()
  39971. },
  39972. get z() {
  39973. return this._z
  39974. },
  39975. set z(e) {
  39976. this._z = e,
  39977. this.onChangeCallback()
  39978. },
  39979. get w() {
  39980. return this._w
  39981. },
  39982. set w(e) {
  39983. this._w = e,
  39984. this.onChangeCallback()
  39985. },
  39986. set: function(e, t, i, n) {
  39987. return this._x = e,
  39988. this._y = t,
  39989. this._z = i,
  39990. this._w = n,
  39991. this.onChangeCallback(),
  39992. this
  39993. },
  39994. clone: function() {
  39995. return new this.constructor(this._x,this._y,this._z,this._w)
  39996. },
  39997. copy: function(e) {
  39998. return this._x = e.x,
  39999. this._y = e.y,
  40000. this._z = e.z,
  40001. this._w = e.w,
  40002. this.onChangeCallback(),
  40003. this
  40004. },
  40005. setFromEuler: function(e, t) {
  40006. if (e instanceof n.Euler == !1)
  40007. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  40008. var i = Math.cos(e._x / 2)
  40009. , r = Math.cos(e._y / 2)
  40010. , o = Math.cos(e._z / 2)
  40011. , a = Math.sin(e._x / 2)
  40012. , s = Math.sin(e._y / 2)
  40013. , l = Math.sin(e._z / 2)
  40014. , c = e.order;
  40015. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  40016. this._y = i * s * o - a * r * l,
  40017. this._z = i * r * l + a * s * o,
  40018. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  40019. this._y = i * s * o - a * r * l,
  40020. this._z = i * r * l - a * s * o,
  40021. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  40022. this._y = i * s * o + a * r * l,
  40023. this._z = i * r * l + a * s * o,
  40024. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  40025. this._y = i * s * o + a * r * l,
  40026. this._z = i * r * l - a * s * o,
  40027. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  40028. this._y = i * s * o + a * r * l,
  40029. this._z = i * r * l - a * s * o,
  40030. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  40031. this._y = i * s * o - a * r * l,
  40032. this._z = i * r * l + a * s * o,
  40033. this._w = i * r * o + a * s * l),
  40034. t !== !1 && this.onChangeCallback(),
  40035. this
  40036. },
  40037. setFromAxisAngle: function(e, t) {
  40038. var i = t / 2
  40039. , n = Math.sin(i);
  40040. return this._x = e.x * n,
  40041. this._y = e.y * n,
  40042. this._z = e.z * n,
  40043. this._w = Math.cos(i),
  40044. this.onChangeCallback(),
  40045. this
  40046. },
  40047. setFromRotationMatrix: function(e) {
  40048. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40049. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40050. this._w = .25 / t,
  40051. this._x = (h - l) * t,
  40052. this._y = (o - c) * t,
  40053. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40054. this._w = (h - l) / t,
  40055. this._x = .25 * t,
  40056. this._y = (r + a) / t,
  40057. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40058. this._w = (o - c) / t,
  40059. this._x = (r + a) / t,
  40060. this._y = .25 * t,
  40061. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40062. this._w = (a - r) / t,
  40063. this._x = (o + c) / t,
  40064. this._y = (l + h) / t,
  40065. this._z = .25 * t),
  40066. this.onChangeCallback(),
  40067. this
  40068. },
  40069. setFromUnitVectors: function() {
  40070. var e, t, i = 1e-6;
  40071. return function(r, o) {
  40072. return void 0 === e && (e = new n.Vector3),
  40073. t = r.dot(o) + 1,
  40074. t < i ? (t = 0,
  40075. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40076. this._x = e.x,
  40077. this._y = e.y,
  40078. this._z = e.z,
  40079. this._w = t,
  40080. this.normalize(),
  40081. this
  40082. }
  40083. }(),
  40084. inverse: function() {
  40085. return this.conjugate().normalize(),
  40086. this
  40087. },
  40088. conjugate: function() {
  40089. return this._x *= -1,
  40090. this._y *= -1,
  40091. this._z *= -1,
  40092. this.onChangeCallback(),
  40093. this
  40094. },
  40095. dot: function(e) {
  40096. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40097. },
  40098. lengthSq: function() {
  40099. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40100. },
  40101. length: function() {
  40102. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40103. },
  40104. normalize: function() {
  40105. var e = this.length();
  40106. return 0 === e ? (this._x = 0,
  40107. this._y = 0,
  40108. this._z = 0,
  40109. this._w = 1) : (e = 1 / e,
  40110. this._x = this._x * e,
  40111. this._y = this._y * e,
  40112. this._z = this._z * e,
  40113. this._w = this._w * e),
  40114. this.onChangeCallback(),
  40115. this
  40116. },
  40117. multiply: function(e, t) {
  40118. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40119. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40120. },
  40121. multiplyQuaternions: function(e, t) {
  40122. var i = e._x
  40123. , n = e._y
  40124. , r = e._z
  40125. , o = e._w
  40126. , a = t._x
  40127. , s = t._y
  40128. , l = t._z
  40129. , c = t._w;
  40130. return this._x = i * c + o * a + n * l - r * s,
  40131. this._y = n * c + o * s + r * a - i * l,
  40132. this._z = r * c + o * l + i * s - n * a,
  40133. this._w = o * c - i * a - n * s - r * l,
  40134. this.onChangeCallback(),
  40135. this
  40136. },
  40137. slerp: function(e, t) {
  40138. if (0 === t)
  40139. return this;
  40140. if (1 === t)
  40141. return this.copy(e);
  40142. var i = this._x
  40143. , n = this._y
  40144. , r = this._z
  40145. , o = this._w
  40146. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40147. if (a < 0 ? (this._w = -e._w,
  40148. this._x = -e._x,
  40149. this._y = -e._y,
  40150. this._z = -e._z,
  40151. a = -a) : this.copy(e),
  40152. a >= 1)
  40153. return this._w = o,
  40154. this._x = i,
  40155. this._y = n,
  40156. this._z = r,
  40157. this;
  40158. var s = Math.sqrt(1 - a * a);
  40159. if (Math.abs(s) < .001)
  40160. return this._w = .5 * (o + this._w),
  40161. this._x = .5 * (i + this._x),
  40162. this._y = .5 * (n + this._y),
  40163. this._z = .5 * (r + this._z),
  40164. this;
  40165. var l = Math.atan2(s, a)
  40166. , c = Math.sin((1 - t) * l) / s
  40167. , h = Math.sin(t * l) / s;
  40168. return this._w = o * c + this._w * h,
  40169. this._x = i * c + this._x * h,
  40170. this._y = n * c + this._y * h,
  40171. this._z = r * c + this._z * h,
  40172. this.onChangeCallback(),
  40173. this
  40174. },
  40175. equals: function(e) {
  40176. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40177. },
  40178. fromArray: function(e, t) {
  40179. return void 0 === t && (t = 0),
  40180. this._x = e[t],
  40181. this._y = e[t + 1],
  40182. this._z = e[t + 2],
  40183. this._w = e[t + 3],
  40184. this.onChangeCallback(),
  40185. this
  40186. },
  40187. toArray: function(e, t) {
  40188. return void 0 === e && (e = []),
  40189. void 0 === t && (t = 0),
  40190. e[t] = this._x,
  40191. e[t + 1] = this._y,
  40192. e[t + 2] = this._z,
  40193. e[t + 3] = this._w,
  40194. e
  40195. },
  40196. onChange: function(e) {
  40197. return this.onChangeCallback = e,
  40198. this
  40199. },
  40200. onChangeCallback: function() {}
  40201. },
  40202. Object.assign(n.Quaternion, {
  40203. slerp: function(e, t, i, n) {
  40204. return i.copy(e).slerp(t, n)
  40205. },
  40206. slerpFlat: function(e, t, i, n, r, o, a) {
  40207. var s = i[n + 0]
  40208. , l = i[n + 1]
  40209. , c = i[n + 2]
  40210. , h = i[n + 3]
  40211. , u = r[o + 0]
  40212. , d = r[o + 1]
  40213. , p = r[o + 2]
  40214. , f = r[o + 3];
  40215. if (h !== f || s !== u || l !== d || c !== p) {
  40216. var g = 1 - a
  40217. , m = s * u + l * d + c * p + h * f
  40218. , v = m >= 0 ? 1 : -1
  40219. , A = 1 - m * m;
  40220. if (A > Number.EPSILON) {
  40221. var y = Math.sqrt(A)
  40222. , C = Math.atan2(y, m * v);
  40223. g = Math.sin(g * C) / y,
  40224. a = Math.sin(a * C) / y
  40225. }
  40226. var I = a * v;
  40227. if (s = s * g + u * I,
  40228. l = l * g + d * I,
  40229. c = c * g + p * I,
  40230. h = h * g + f * I,
  40231. g === 1 - a) {
  40232. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40233. s *= E,
  40234. l *= E,
  40235. c *= E,
  40236. h *= E
  40237. }
  40238. }
  40239. e[t] = s,
  40240. e[t + 1] = l,
  40241. e[t + 2] = c,
  40242. e[t + 3] = h
  40243. }
  40244. }),
  40245. n.Vector2 = function(e, t) {
  40246. this.x = e || 0,
  40247. this.y = t || 0
  40248. }
  40249. ,
  40250. n.Vector2.prototype = {
  40251. constructor: n.Vector2,
  40252. get width() {
  40253. return this.x
  40254. },
  40255. set width(e) {
  40256. this.x = e
  40257. },
  40258. get height() {
  40259. return this.y
  40260. },
  40261. set height(e) {
  40262. this.y = e
  40263. },
  40264. set: function(e, t) {
  40265. return this.x = e,
  40266. this.y = t,
  40267. this
  40268. },
  40269. setScalar: function(e) {
  40270. return this.x = e,
  40271. this.y = e,
  40272. this
  40273. },
  40274. setX: function(e) {
  40275. return this.x = e,
  40276. this
  40277. },
  40278. setY: function(e) {
  40279. return this.y = e,
  40280. this
  40281. },
  40282. setComponent: function(e, t) {
  40283. switch (e) {
  40284. case 0:
  40285. this.x = t;
  40286. break;
  40287. case 1:
  40288. this.y = t;
  40289. break;
  40290. default:
  40291. throw new Error("index is out of range: " + e)
  40292. }
  40293. },
  40294. getComponent: function(e) {
  40295. switch (e) {
  40296. case 0:
  40297. return this.x;
  40298. case 1:
  40299. return this.y;
  40300. default:
  40301. throw new Error("index is out of range: " + e)
  40302. }
  40303. },
  40304. clone: function() {
  40305. return new this.constructor(this.x,this.y)
  40306. },
  40307. copy: function(e) {
  40308. return this.x = e.x,
  40309. this.y = e.y,
  40310. this
  40311. },
  40312. add: function(e, t) {
  40313. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40314. this.addVectors(e, t)) : (this.x += e.x,
  40315. this.y += e.y,
  40316. this)
  40317. },
  40318. addScalar: function(e) {
  40319. return this.x += e,
  40320. this.y += e,
  40321. this
  40322. },
  40323. addVectors: function(e, t) {
  40324. return this.x = e.x + t.x,
  40325. this.y = e.y + t.y,
  40326. this
  40327. },
  40328. addScaledVector: function(e, t) {
  40329. return this.x += e.x * t,
  40330. this.y += e.y * t,
  40331. this
  40332. },
  40333. sub: function(e, t) {
  40334. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40335. this.subVectors(e, t)) : (this.x -= e.x,
  40336. this.y -= e.y,
  40337. this)
  40338. },
  40339. subScalar: function(e) {
  40340. return this.x -= e,
  40341. this.y -= e,
  40342. this
  40343. },
  40344. subVectors: function(e, t) {
  40345. return this.x = e.x - t.x,
  40346. this.y = e.y - t.y,
  40347. this
  40348. },
  40349. multiply: function(e) {
  40350. return this.x *= e.x,
  40351. this.y *= e.y,
  40352. this
  40353. },
  40354. multiplyScalar: function(e) {
  40355. return isFinite(e) ? (this.x *= e,
  40356. this.y *= e) : (this.x = 0,
  40357. this.y = 0),
  40358. this
  40359. },
  40360. divide: function(e) {
  40361. return this.x /= e.x,
  40362. this.y /= e.y,
  40363. this
  40364. },
  40365. divideScalar: function(e) {
  40366. return this.multiplyScalar(1 / e)
  40367. },
  40368. min: function(e) {
  40369. return this.x = Math.min(this.x, e.x),
  40370. this.y = Math.min(this.y, e.y),
  40371. this
  40372. },
  40373. max: function(e) {
  40374. return this.x = Math.max(this.x, e.x),
  40375. this.y = Math.max(this.y, e.y),
  40376. this
  40377. },
  40378. clamp: function(e, t) {
  40379. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40380. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40381. this
  40382. },
  40383. clampScalar: function() {
  40384. var e, t;
  40385. return function(i, r) {
  40386. return void 0 === e && (e = new n.Vector2,
  40387. t = new n.Vector2),
  40388. e.set(i, i),
  40389. t.set(r, r),
  40390. this.clamp(e, t)
  40391. }
  40392. }(),
  40393. clampLength: function(e, t) {
  40394. var i = this.length();
  40395. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40396. this
  40397. },
  40398. floor: function() {
  40399. return this.x = Math.floor(this.x),
  40400. this.y = Math.floor(this.y),
  40401. this
  40402. },
  40403. ceil: function() {
  40404. return this.x = Math.ceil(this.x),
  40405. this.y = Math.ceil(this.y),
  40406. this
  40407. },
  40408. round: function() {
  40409. return this.x = Math.round(this.x),
  40410. this.y = Math.round(this.y),
  40411. this
  40412. },
  40413. roundToZero: function() {
  40414. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40415. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40416. this
  40417. },
  40418. negate: function() {
  40419. return this.x = -this.x,
  40420. this.y = -this.y,
  40421. this
  40422. },
  40423. dot: function(e) {
  40424. return this.x * e.x + this.y * e.y
  40425. },
  40426. lengthSq: function() {
  40427. return this.x * this.x + this.y * this.y
  40428. },
  40429. length: function() {
  40430. return Math.sqrt(this.x * this.x + this.y * this.y)
  40431. },
  40432. lengthManhattan: function() {
  40433. return Math.abs(this.x) + Math.abs(this.y)
  40434. },
  40435. normalize: function() {
  40436. return this.divideScalar(this.length())
  40437. },
  40438. angle: function() {
  40439. var e = Math.atan2(this.y, this.x);
  40440. return e < 0 && (e += 2 * Math.PI),
  40441. e
  40442. },
  40443. distanceTo: function(e) {
  40444. return Math.sqrt(this.distanceToSquared(e))
  40445. },
  40446. distanceToSquared: function(e) {
  40447. var t = this.x - e.x
  40448. , i = this.y - e.y;
  40449. return t * t + i * i
  40450. },
  40451. setLength: function(e) {
  40452. return this.multiplyScalar(e / this.length())
  40453. },
  40454. lerp: function(e, t) {
  40455. return this.x += (e.x - this.x) * t,
  40456. this.y += (e.y - this.y) * t,
  40457. this
  40458. },
  40459. lerpVectors: function(e, t, i) {
  40460. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40461. this
  40462. },
  40463. equals: function(e) {
  40464. return e.x === this.x && e.y === this.y
  40465. },
  40466. fromArray: function(e, t) {
  40467. return void 0 === t && (t = 0),
  40468. this.x = e[t],
  40469. this.y = e[t + 1],
  40470. this
  40471. },
  40472. toArray: function(e, t) {
  40473. return void 0 === e && (e = []),
  40474. void 0 === t && (t = 0),
  40475. e[t] = this.x,
  40476. e[t + 1] = this.y,
  40477. e
  40478. },
  40479. fromAttribute: function(e, t, i) {
  40480. return void 0 === i && (i = 0),
  40481. t = t * e.itemSize + i,
  40482. this.x = e.array[t],
  40483. this.y = e.array[t + 1],
  40484. this
  40485. },
  40486. rotateAround: function(e, t) {
  40487. var i = Math.cos(t)
  40488. , n = Math.sin(t)
  40489. , r = this.x - e.x
  40490. , o = this.y - e.y;
  40491. return this.x = r * i - o * n + e.x,
  40492. this.y = r * n + o * i + e.y,
  40493. this
  40494. }
  40495. },
  40496. n.Vector3 = function(e, t, i) {
  40497. this.x = e || 0,
  40498. this.y = t || 0,
  40499. this.z = i || 0
  40500. }
  40501. ,
  40502. n.Vector3.prototype = {
  40503. constructor: n.Vector3,
  40504. set: function(e, t, i) {
  40505. return this.x = e,
  40506. this.y = t,
  40507. this.z = i,
  40508. this
  40509. },
  40510. setScalar: function(e) {
  40511. return this.x = e,
  40512. this.y = e,
  40513. this.z = e,
  40514. this
  40515. },
  40516. setX: function(e) {
  40517. return this.x = e,
  40518. this
  40519. },
  40520. setY: function(e) {
  40521. return this.y = e,
  40522. this
  40523. },
  40524. setZ: function(e) {
  40525. return this.z = e,
  40526. this
  40527. },
  40528. setComponent: function(e, t) {
  40529. switch (e) {
  40530. case 0:
  40531. this.x = t;
  40532. break;
  40533. case 1:
  40534. this.y = t;
  40535. break;
  40536. case 2:
  40537. this.z = t;
  40538. break;
  40539. default:
  40540. throw new Error("index is out of range: " + e)
  40541. }
  40542. },
  40543. getComponent: function(e) {
  40544. switch (e) {
  40545. case 0:
  40546. return this.x;
  40547. case 1:
  40548. return this.y;
  40549. case 2:
  40550. return this.z;
  40551. default:
  40552. throw new Error("index is out of range: " + e)
  40553. }
  40554. },
  40555. clone: function() {
  40556. return new this.constructor(this.x,this.y,this.z)
  40557. },
  40558. copy: function(e) {
  40559. return this.x = e.x,
  40560. this.y = e.y,
  40561. this.z = e.z,
  40562. this
  40563. },
  40564. add: function(e, t) {
  40565. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40566. this.addVectors(e, t)) : (this.x += e.x,
  40567. this.y += e.y,
  40568. this.z += e.z,
  40569. this)
  40570. },
  40571. addScalar: function(e) {
  40572. return this.x += e,
  40573. this.y += e,
  40574. this.z += e,
  40575. this
  40576. },
  40577. addVectors: function(e, t) {
  40578. return this.x = e.x + t.x,
  40579. this.y = e.y + t.y,
  40580. this.z = e.z + t.z,
  40581. this
  40582. },
  40583. addScaledVector: function(e, t) {
  40584. return this.x += e.x * t,
  40585. this.y += e.y * t,
  40586. this.z += e.z * t,
  40587. this
  40588. },
  40589. sub: function(e, t) {
  40590. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40591. this.subVectors(e, t)) : (this.x -= e.x,
  40592. this.y -= e.y,
  40593. this.z -= e.z,
  40594. this)
  40595. },
  40596. subScalar: function(e) {
  40597. return this.x -= e,
  40598. this.y -= e,
  40599. this.z -= e,
  40600. this
  40601. },
  40602. subVectors: function(e, t) {
  40603. return this.x = e.x - t.x,
  40604. this.y = e.y - t.y,
  40605. this.z = e.z - t.z,
  40606. this
  40607. },
  40608. multiply: function(e, t) {
  40609. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40610. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40611. this.y *= e.y,
  40612. this.z *= e.z,
  40613. this)
  40614. },
  40615. multiplyScalar: function(e) {
  40616. return isFinite(e) ? (this.x *= e,
  40617. this.y *= e,
  40618. this.z *= e) : (this.x = 0,
  40619. this.y = 0,
  40620. this.z = 0),
  40621. this
  40622. },
  40623. multiplyVectors: function(e, t) {
  40624. return this.x = e.x * t.x,
  40625. this.y = e.y * t.y,
  40626. this.z = e.z * t.z,
  40627. this
  40628. },
  40629. applyEuler: function() {
  40630. var e;
  40631. return function(t) {
  40632. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40633. void 0 === e && (e = new n.Quaternion),
  40634. this.applyQuaternion(e.setFromEuler(t)),
  40635. this
  40636. }
  40637. }(),
  40638. applyAxisAngle: function() {
  40639. var e;
  40640. return function(t, i) {
  40641. return void 0 === e && (e = new n.Quaternion),
  40642. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40643. this
  40644. }
  40645. }(),
  40646. applyMatrix3: function(e) {
  40647. var t = this.x
  40648. , i = this.y
  40649. , n = this.z
  40650. , r = e.elements;
  40651. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40652. this.y = r[1] * t + r[4] * i + r[7] * n,
  40653. this.z = r[2] * t + r[5] * i + r[8] * n,
  40654. this
  40655. },
  40656. applyMatrix4: function(e) {
  40657. var t = this.x
  40658. , i = this.y
  40659. , n = this.z
  40660. , r = e.elements;
  40661. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40662. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40663. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40664. this
  40665. },
  40666. applyProjection: function(e) {
  40667. var t = this.x
  40668. , i = this.y
  40669. , n = this.z
  40670. , r = e.elements
  40671. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40672. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40673. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40674. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40675. this
  40676. },
  40677. applyQuaternion: function(e) {
  40678. var t = this.x
  40679. , i = this.y
  40680. , n = this.z
  40681. , r = e.x
  40682. , o = e.y
  40683. , a = e.z
  40684. , s = e.w
  40685. , l = s * t + o * n - a * i
  40686. , c = s * i + a * t - r * n
  40687. , h = s * n + r * i - o * t
  40688. , u = -r * t - o * i - a * n;
  40689. return this.x = l * s + u * -r + c * -a - h * -o,
  40690. this.y = c * s + u * -o + h * -r - l * -a,
  40691. this.z = h * s + u * -a + l * -o - c * -r,
  40692. this
  40693. },
  40694. project: function() {
  40695. var e;
  40696. return function(t) {
  40697. return void 0 === e && (e = new n.Matrix4),
  40698. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40699. this.applyProjection(e)
  40700. }
  40701. }(),
  40702. unproject: function() {
  40703. var e;
  40704. return function(t) {
  40705. return void 0 === e && (e = new n.Matrix4),
  40706. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40707. this.applyProjection(e)
  40708. }
  40709. }(),
  40710. transformDirection: function(e) {
  40711. var t = this.x
  40712. , i = this.y
  40713. , n = this.z
  40714. , r = e.elements;
  40715. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40716. this.y = r[1] * t + r[5] * i + r[9] * n,
  40717. this.z = r[2] * t + r[6] * i + r[10] * n,
  40718. this.normalize(),
  40719. this
  40720. },
  40721. divide: function(e) {
  40722. return this.x /= e.x,
  40723. this.y /= e.y,
  40724. this.z /= e.z,
  40725. this
  40726. },
  40727. divideScalar: function(e) {
  40728. return this.multiplyScalar(1 / e)
  40729. },
  40730. min: function(e) {
  40731. return this.x = Math.min(this.x, e.x),
  40732. this.y = Math.min(this.y, e.y),
  40733. this.z = Math.min(this.z, e.z),
  40734. this
  40735. },
  40736. max: function(e) {
  40737. return this.x = Math.max(this.x, e.x),
  40738. this.y = Math.max(this.y, e.y),
  40739. this.z = Math.max(this.z, e.z),
  40740. this
  40741. },
  40742. clamp: function(e, t) {
  40743. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40744. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40745. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40746. this
  40747. },
  40748. clampScalar: function() {
  40749. var e, t;
  40750. return function(i, r) {
  40751. return void 0 === e && (e = new n.Vector3,
  40752. t = new n.Vector3),
  40753. e.set(i, i, i),
  40754. t.set(r, r, r),
  40755. this.clamp(e, t)
  40756. }
  40757. }(),
  40758. clampLength: function(e, t) {
  40759. var i = this.length();
  40760. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40761. this
  40762. },
  40763. floor: function() {
  40764. return this.x = Math.floor(this.x),
  40765. this.y = Math.floor(this.y),
  40766. this.z = Math.floor(this.z),
  40767. this
  40768. },
  40769. ceil: function() {
  40770. return this.x = Math.ceil(this.x),
  40771. this.y = Math.ceil(this.y),
  40772. this.z = Math.ceil(this.z),
  40773. this
  40774. },
  40775. round: function() {
  40776. return this.x = Math.round(this.x),
  40777. this.y = Math.round(this.y),
  40778. this.z = Math.round(this.z),
  40779. this
  40780. },
  40781. roundToZero: function() {
  40782. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40783. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40784. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40785. this
  40786. },
  40787. negate: function() {
  40788. return this.x = -this.x,
  40789. this.y = -this.y,
  40790. this.z = -this.z,
  40791. this
  40792. },
  40793. dot: function(e) {
  40794. return this.x * e.x + this.y * e.y + this.z * e.z
  40795. },
  40796. lengthSq: function() {
  40797. return this.x * this.x + this.y * this.y + this.z * this.z
  40798. },
  40799. length: function() {
  40800. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40801. },
  40802. lengthManhattan: function() {
  40803. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40804. },
  40805. normalize: function() {
  40806. return this.divideScalar(this.length())
  40807. },
  40808. setLength: function(e) {
  40809. return this.multiplyScalar(e / this.length())
  40810. },
  40811. lerp: function(e, t) {
  40812. return this.x += (e.x - this.x) * t,
  40813. this.y += (e.y - this.y) * t,
  40814. this.z += (e.z - this.z) * t,
  40815. this
  40816. },
  40817. lerpVectors: function(e, t, i) {
  40818. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40819. this
  40820. },
  40821. cross: function(e, t) {
  40822. if (void 0 !== t)
  40823. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40824. this.crossVectors(e, t);
  40825. var i = this.x
  40826. , n = this.y
  40827. , r = this.z;
  40828. return this.x = n * e.z - r * e.y,
  40829. this.y = r * e.x - i * e.z,
  40830. this.z = i * e.y - n * e.x,
  40831. this
  40832. },
  40833. crossVectors: function(e, t) {
  40834. var i = e.x
  40835. , n = e.y
  40836. , r = e.z
  40837. , o = t.x
  40838. , a = t.y
  40839. , s = t.z;
  40840. return this.x = n * s - r * a,
  40841. this.y = r * o - i * s,
  40842. this.z = i * a - n * o,
  40843. this
  40844. },
  40845. projectOnVector: function() {
  40846. var e, t;
  40847. return function(i) {
  40848. return void 0 === e && (e = new n.Vector3),
  40849. e.copy(i).normalize(),
  40850. t = this.dot(e),
  40851. this.copy(e).multiplyScalar(t)
  40852. }
  40853. }(),
  40854. projectOnPlane: function() {
  40855. var e;
  40856. return function(t) {
  40857. return void 0 === e && (e = new n.Vector3),
  40858. e.copy(this).projectOnVector(t),
  40859. this.sub(e)
  40860. }
  40861. }(),
  40862. reflect: function() {
  40863. var e;
  40864. return function(t) {
  40865. return void 0 === e && (e = new n.Vector3),
  40866. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40867. }
  40868. }(),
  40869. angleTo: function(e) {
  40870. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40871. return Math.acos(n.Math.clamp(t, -1, 1))
  40872. },
  40873. distanceTo: function(e) {
  40874. return Math.sqrt(this.distanceToSquared(e))
  40875. },
  40876. distanceToSquared: function(e) {
  40877. var t = this.x - e.x
  40878. , i = this.y - e.y
  40879. , n = this.z - e.z;
  40880. return t * t + i * i + n * n
  40881. },
  40882. setFromSpherical: function(e) {
  40883. var t = Math.sin(e.phi) * e.radius;
  40884. return this.x = t * Math.sin(e.theta),
  40885. this.y = Math.cos(e.phi) * e.radius,
  40886. this.z = t * Math.cos(e.theta),
  40887. this
  40888. },
  40889. setFromMatrixPosition: function(e) {
  40890. return this.setFromMatrixColumn(e, 3)
  40891. },
  40892. setFromMatrixScale: function(e) {
  40893. var t = this.setFromMatrixColumn(e, 0).length()
  40894. , i = this.setFromMatrixColumn(e, 1).length()
  40895. , n = this.setFromMatrixColumn(e, 2).length();
  40896. return this.x = t,
  40897. this.y = i,
  40898. this.z = n,
  40899. this
  40900. },
  40901. setFromMatrixColumn: function(e, t) {
  40902. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40903. e = arguments[1],
  40904. t = arguments[0]),
  40905. this.fromArray(e.elements, 4 * t)
  40906. },
  40907. equals: function(e) {
  40908. return e.x === this.x && e.y === this.y && e.z === this.z
  40909. },
  40910. fromArray: function(e, t) {
  40911. return void 0 === t && (t = 0),
  40912. this.x = e[t],
  40913. this.y = e[t + 1],
  40914. this.z = e[t + 2],
  40915. this
  40916. },
  40917. toArray: function(e, t) {
  40918. return void 0 === e && (e = []),
  40919. void 0 === t && (t = 0),
  40920. e[t] = this.x,
  40921. e[t + 1] = this.y,
  40922. e[t + 2] = this.z,
  40923. e
  40924. },
  40925. fromAttribute: function(e, t, i) {
  40926. return void 0 === i && (i = 0),
  40927. t = t * e.itemSize + i,
  40928. this.x = e.array[t],
  40929. this.y = e.array[t + 1],
  40930. this.z = e.array[t + 2],
  40931. this
  40932. }
  40933. },
  40934. n.Vector4 = function(e, t, i, n) {
  40935. this.x = e || 0,
  40936. this.y = t || 0,
  40937. this.z = i || 0,
  40938. this.w = void 0 !== n ? n : 1
  40939. }
  40940. ,
  40941. n.Vector4.prototype = {
  40942. constructor: n.Vector4,
  40943. set: function(e, t, i, n) {
  40944. return this.x = e,
  40945. this.y = t,
  40946. this.z = i,
  40947. this.w = n,
  40948. this
  40949. },
  40950. setScalar: function(e) {
  40951. return this.x = e,
  40952. this.y = e,
  40953. this.z = e,
  40954. this.w = e,
  40955. this
  40956. },
  40957. setX: function(e) {
  40958. return this.x = e,
  40959. this
  40960. },
  40961. setY: function(e) {
  40962. return this.y = e,
  40963. this
  40964. },
  40965. setZ: function(e) {
  40966. return this.z = e,
  40967. this
  40968. },
  40969. setW: function(e) {
  40970. return this.w = e,
  40971. this
  40972. },
  40973. setComponent: function(e, t) {
  40974. switch (e) {
  40975. case 0:
  40976. this.x = t;
  40977. break;
  40978. case 1:
  40979. this.y = t;
  40980. break;
  40981. case 2:
  40982. this.z = t;
  40983. break;
  40984. case 3:
  40985. this.w = t;
  40986. break;
  40987. default:
  40988. throw new Error("index is out of range: " + e)
  40989. }
  40990. },
  40991. getComponent: function(e) {
  40992. switch (e) {
  40993. case 0:
  40994. return this.x;
  40995. case 1:
  40996. return this.y;
  40997. case 2:
  40998. return this.z;
  40999. case 3:
  41000. return this.w;
  41001. default:
  41002. throw new Error("index is out of range: " + e)
  41003. }
  41004. },
  41005. clone: function() {
  41006. return new this.constructor(this.x,this.y,this.z,this.w)
  41007. },
  41008. copy: function(e) {
  41009. return this.x = e.x,
  41010. this.y = e.y,
  41011. this.z = e.z,
  41012. this.w = void 0 !== e.w ? e.w : 1,
  41013. this
  41014. },
  41015. add: function(e, t) {
  41016. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  41017. this.addVectors(e, t)) : (this.x += e.x,
  41018. this.y += e.y,
  41019. this.z += e.z,
  41020. this.w += e.w,
  41021. this)
  41022. },
  41023. addScalar: function(e) {
  41024. return this.x += e,
  41025. this.y += e,
  41026. this.z += e,
  41027. this.w += e,
  41028. this
  41029. },
  41030. addVectors: function(e, t) {
  41031. return this.x = e.x + t.x,
  41032. this.y = e.y + t.y,
  41033. this.z = e.z + t.z,
  41034. this.w = e.w + t.w,
  41035. this
  41036. },
  41037. addScaledVector: function(e, t) {
  41038. return this.x += e.x * t,
  41039. this.y += e.y * t,
  41040. this.z += e.z * t,
  41041. this.w += e.w * t,
  41042. this
  41043. },
  41044. sub: function(e, t) {
  41045. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41046. this.subVectors(e, t)) : (this.x -= e.x,
  41047. this.y -= e.y,
  41048. this.z -= e.z,
  41049. this.w -= e.w,
  41050. this)
  41051. },
  41052. subScalar: function(e) {
  41053. return this.x -= e,
  41054. this.y -= e,
  41055. this.z -= e,
  41056. this.w -= e,
  41057. this
  41058. },
  41059. subVectors: function(e, t) {
  41060. return this.x = e.x - t.x,
  41061. this.y = e.y - t.y,
  41062. this.z = e.z - t.z,
  41063. this.w = e.w - t.w,
  41064. this
  41065. },
  41066. multiplyScalar: function(e) {
  41067. return isFinite(e) ? (this.x *= e,
  41068. this.y *= e,
  41069. this.z *= e,
  41070. this.w *= e) : (this.x = 0,
  41071. this.y = 0,
  41072. this.z = 0,
  41073. this.w = 0),
  41074. this
  41075. },
  41076. applyMatrix4: function(e) {
  41077. var t = this.x
  41078. , i = this.y
  41079. , n = this.z
  41080. , r = this.w
  41081. , o = e.elements;
  41082. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41083. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41084. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41085. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41086. this
  41087. },
  41088. divideScalar: function(e) {
  41089. return this.multiplyScalar(1 / e)
  41090. },
  41091. setAxisAngleFromQuaternion: function(e) {
  41092. this.w = 2 * Math.acos(e.w);
  41093. var t = Math.sqrt(1 - e.w * e.w);
  41094. return t < 1e-4 ? (this.x = 1,
  41095. this.y = 0,
  41096. this.z = 0) : (this.x = e.x / t,
  41097. this.y = e.y / t,
  41098. this.z = e.z / t),
  41099. this
  41100. },
  41101. setAxisAngleFromRotationMatrix: function(e) {
  41102. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41103. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41104. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41105. return this.set(1, 0, 0, 0),
  41106. this;
  41107. t = Math.PI;
  41108. var v = (l + 1) / 2
  41109. , A = (d + 1) / 2
  41110. , y = (m + 1) / 2
  41111. , C = (c + u) / 4
  41112. , I = (h + f) / 4
  41113. , E = (p + g) / 4;
  41114. return v > A && v > y ? v < o ? (i = 0,
  41115. n = .707106781,
  41116. r = .707106781) : (i = Math.sqrt(v),
  41117. n = C / i,
  41118. r = I / i) : A > y ? A < o ? (i = .707106781,
  41119. n = 0,
  41120. r = .707106781) : (n = Math.sqrt(A),
  41121. i = C / n,
  41122. r = E / n) : y < o ? (i = .707106781,
  41123. n = .707106781,
  41124. r = 0) : (r = Math.sqrt(y),
  41125. i = I / r,
  41126. n = E / r),
  41127. this.set(i, n, r, t),
  41128. this
  41129. }
  41130. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41131. return Math.abs(b) < .001 && (b = 1),
  41132. this.x = (g - p) / b,
  41133. this.y = (h - f) / b,
  41134. this.z = (u - c) / b,
  41135. this.w = Math.acos((l + d + m - 1) / 2),
  41136. this
  41137. },
  41138. min: function(e) {
  41139. return this.x = Math.min(this.x, e.x),
  41140. this.y = Math.min(this.y, e.y),
  41141. this.z = Math.min(this.z, e.z),
  41142. this.w = Math.min(this.w, e.w),
  41143. this
  41144. },
  41145. max: function(e) {
  41146. return this.x = Math.max(this.x, e.x),
  41147. this.y = Math.max(this.y, e.y),
  41148. this.z = Math.max(this.z, e.z),
  41149. this.w = Math.max(this.w, e.w),
  41150. this
  41151. },
  41152. clamp: function(e, t) {
  41153. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41154. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41155. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41156. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41157. this
  41158. },
  41159. clampScalar: function() {
  41160. var e, t;
  41161. return function(i, r) {
  41162. return void 0 === e && (e = new n.Vector4,
  41163. t = new n.Vector4),
  41164. e.set(i, i, i, i),
  41165. t.set(r, r, r, r),
  41166. this.clamp(e, t)
  41167. }
  41168. }(),
  41169. floor: function() {
  41170. return this.x = Math.floor(this.x),
  41171. this.y = Math.floor(this.y),
  41172. this.z = Math.floor(this.z),
  41173. this.w = Math.floor(this.w),
  41174. this
  41175. },
  41176. ceil: function() {
  41177. return this.x = Math.ceil(this.x),
  41178. this.y = Math.ceil(this.y),
  41179. this.z = Math.ceil(this.z),
  41180. this.w = Math.ceil(this.w),
  41181. this
  41182. },
  41183. round: function() {
  41184. return this.x = Math.round(this.x),
  41185. this.y = Math.round(this.y),
  41186. this.z = Math.round(this.z),
  41187. this.w = Math.round(this.w),
  41188. this
  41189. },
  41190. roundToZero: function() {
  41191. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41192. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41193. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41194. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41195. this
  41196. },
  41197. negate: function() {
  41198. return this.x = -this.x,
  41199. this.y = -this.y,
  41200. this.z = -this.z,
  41201. this.w = -this.w,
  41202. this
  41203. },
  41204. dot: function(e) {
  41205. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41206. },
  41207. lengthSq: function() {
  41208. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41209. },
  41210. length: function() {
  41211. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41212. },
  41213. lengthManhattan: function() {
  41214. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41215. },
  41216. normalize: function() {
  41217. return this.divideScalar(this.length())
  41218. },
  41219. setLength: function(e) {
  41220. return this.multiplyScalar(e / this.length())
  41221. },
  41222. lerp: function(e, t) {
  41223. return this.x += (e.x - this.x) * t,
  41224. this.y += (e.y - this.y) * t,
  41225. this.z += (e.z - this.z) * t,
  41226. this.w += (e.w - this.w) * t,
  41227. this
  41228. },
  41229. lerpVectors: function(e, t, i) {
  41230. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41231. this
  41232. },
  41233. equals: function(e) {
  41234. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41235. },
  41236. fromArray: function(e, t) {
  41237. return void 0 === t && (t = 0),
  41238. this.x = e[t],
  41239. this.y = e[t + 1],
  41240. this.z = e[t + 2],
  41241. this.w = e[t + 3],
  41242. this
  41243. },
  41244. toArray: function(e, t) {
  41245. return void 0 === e && (e = []),
  41246. void 0 === t && (t = 0),
  41247. e[t] = this.x,
  41248. e[t + 1] = this.y,
  41249. e[t + 2] = this.z,
  41250. e[t + 3] = this.w,
  41251. e
  41252. },
  41253. fromAttribute: function(e, t, i) {
  41254. return void 0 === i && (i = 0),
  41255. t = t * e.itemSize + i,
  41256. this.x = e.array[t],
  41257. this.y = e.array[t + 1],
  41258. this.z = e.array[t + 2],
  41259. this.w = e.array[t + 3],
  41260. this
  41261. }
  41262. },
  41263. n.Euler = function(e, t, i, r) {
  41264. this._x = e || 0,
  41265. this._y = t || 0,
  41266. this._z = i || 0,
  41267. this._order = r || n.Euler.DefaultOrder
  41268. }
  41269. ,
  41270. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41271. n.Euler.DefaultOrder = "XYZ",
  41272. n.Euler.prototype = {
  41273. constructor: n.Euler,
  41274. get x() {
  41275. return this._x
  41276. },
  41277. set x(e) {
  41278. this._x = e,
  41279. this.onChangeCallback()
  41280. },
  41281. get y() {
  41282. return this._y
  41283. },
  41284. set y(e) {
  41285. this._y = e,
  41286. this.onChangeCallback()
  41287. },
  41288. get z() {
  41289. return this._z
  41290. },
  41291. set z(e) {
  41292. this._z = e,
  41293. this.onChangeCallback()
  41294. },
  41295. get order() {
  41296. return this._order
  41297. },
  41298. set order(e) {
  41299. this._order = e,
  41300. this.onChangeCallback()
  41301. },
  41302. set: function(e, t, i, n) {
  41303. return this._x = e,
  41304. this._y = t,
  41305. this._z = i,
  41306. this._order = n || this._order,
  41307. this.onChangeCallback(),
  41308. this
  41309. },
  41310. clone: function() {
  41311. return new this.constructor(this._x,this._y,this._z,this._order)
  41312. },
  41313. copy: function(e) {
  41314. return this._x = e._x,
  41315. this._y = e._y,
  41316. this._z = e._z,
  41317. this._order = e._order,
  41318. this.onChangeCallback(),
  41319. this
  41320. },
  41321. setFromRotationMatrix: function(e, t, i) {
  41322. var r = n.Math.clamp
  41323. , o = e.elements
  41324. , a = o[0]
  41325. , s = o[4]
  41326. , l = o[8]
  41327. , c = o[1]
  41328. , h = o[5]
  41329. , u = o[9]
  41330. , d = o[2]
  41331. , p = o[6]
  41332. , f = o[10];
  41333. return t = t || this._order,
  41334. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41335. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41336. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41337. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41338. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41339. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41340. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41341. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41342. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41343. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41344. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41345. this._z = Math.atan2(c, a)) : (this._x = 0,
  41346. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41347. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41348. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41349. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41350. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41351. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41352. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41353. this._order = t,
  41354. i !== !1 && this.onChangeCallback(),
  41355. this
  41356. },
  41357. setFromQuaternion: function() {
  41358. var e;
  41359. return function(t, i, r) {
  41360. return void 0 === e && (e = new n.Matrix4),
  41361. e.makeRotationFromQuaternion(t),
  41362. this.setFromRotationMatrix(e, i, r),
  41363. this
  41364. }
  41365. }(),
  41366. setFromVector3: function(e, t) {
  41367. return this.set(e.x, e.y, e.z, t || this._order)
  41368. },
  41369. reorder: function() {
  41370. var e = new n.Quaternion;
  41371. return function(t) {
  41372. e.setFromEuler(this),
  41373. this.setFromQuaternion(e, t)
  41374. }
  41375. }(),
  41376. equals: function(e) {
  41377. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41378. },
  41379. fromArray: function(e) {
  41380. return this._x = e[0],
  41381. this._y = e[1],
  41382. this._z = e[2],
  41383. void 0 !== e[3] && (this._order = e[3]),
  41384. this.onChangeCallback(),
  41385. this
  41386. },
  41387. toArray: function(e, t) {
  41388. return void 0 === e && (e = []),
  41389. void 0 === t && (t = 0),
  41390. e[t] = this._x,
  41391. e[t + 1] = this._y,
  41392. e[t + 2] = this._z,
  41393. e[t + 3] = this._order,
  41394. e
  41395. },
  41396. toVector3: function(e) {
  41397. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41398. },
  41399. onChange: function(e) {
  41400. return this.onChangeCallback = e,
  41401. this
  41402. },
  41403. onChangeCallback: function() {}
  41404. },
  41405. n.Line3 = function(e, t) {
  41406. this.start = void 0 !== e ? e : new n.Vector3,
  41407. this.end = void 0 !== t ? t : new n.Vector3
  41408. }
  41409. ,
  41410. n.Line3.prototype = {
  41411. constructor: n.Line3,
  41412. set: function(e, t) {
  41413. return this.start.copy(e),
  41414. this.end.copy(t),
  41415. this
  41416. },
  41417. clone: function() {
  41418. return (new this.constructor).copy(this)
  41419. },
  41420. copy: function(e) {
  41421. return this.start.copy(e.start),
  41422. this.end.copy(e.end),
  41423. this
  41424. },
  41425. center: function(e) {
  41426. var t = e || new n.Vector3;
  41427. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41428. },
  41429. delta: function(e) {
  41430. var t = e || new n.Vector3;
  41431. return t.subVectors(this.end, this.start)
  41432. },
  41433. distanceSq: function() {
  41434. return this.start.distanceToSquared(this.end)
  41435. },
  41436. distance: function() {
  41437. return this.start.distanceTo(this.end)
  41438. },
  41439. at: function(e, t) {
  41440. var i = t || new n.Vector3;
  41441. return this.delta(i).multiplyScalar(e).add(this.start)
  41442. },
  41443. closestPointToPointParameter: function() {
  41444. var e = new n.Vector3
  41445. , t = new n.Vector3;
  41446. return function(i, r) {
  41447. e.subVectors(i, this.start),
  41448. t.subVectors(this.end, this.start);
  41449. var o = t.dot(t)
  41450. , a = t.dot(e)
  41451. , s = a / o;
  41452. return r && (s = n.Math.clamp(s, 0, 1)),
  41453. s
  41454. }
  41455. }(),
  41456. closestPointToPoint: function(e, t, i) {
  41457. var r = this.closestPointToPointParameter(e, t)
  41458. , o = i || new n.Vector3;
  41459. return this.delta(o).multiplyScalar(r).add(this.start)
  41460. },
  41461. applyMatrix4: function(e) {
  41462. return this.start.applyMatrix4(e),
  41463. this.end.applyMatrix4(e),
  41464. this
  41465. },
  41466. equals: function(e) {
  41467. return e.start.equals(this.start) && e.end.equals(this.end)
  41468. }
  41469. },
  41470. n.Box2 = function(e, t) {
  41471. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41472. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41473. }
  41474. ,
  41475. n.Box2.prototype = {
  41476. constructor: n.Box2,
  41477. set: function(e, t) {
  41478. return this.min.copy(e),
  41479. this.max.copy(t),
  41480. this
  41481. },
  41482. setFromPoints: function(e) {
  41483. this.makeEmpty();
  41484. for (var t = 0, i = e.length; t < i; t++)
  41485. this.expandByPoint(e[t]);
  41486. return this
  41487. },
  41488. setFromCenterAndSize: function() {
  41489. var e = new n.Vector2;
  41490. return function(t, i) {
  41491. var n = e.copy(i).multiplyScalar(.5);
  41492. return this.min.copy(t).sub(n),
  41493. this.max.copy(t).add(n),
  41494. this
  41495. }
  41496. }(),
  41497. clone: function() {
  41498. return (new this.constructor).copy(this)
  41499. },
  41500. copy: function(e) {
  41501. return this.min.copy(e.min),
  41502. this.max.copy(e.max),
  41503. this
  41504. },
  41505. makeEmpty: function() {
  41506. return this.min.x = this.min.y = +(1 / 0),
  41507. this.max.x = this.max.y = -(1 / 0),
  41508. this
  41509. },
  41510. isEmpty: function() {
  41511. return this.max.x < this.min.x || this.max.y < this.min.y
  41512. },
  41513. center: function(e) {
  41514. var t = e || new n.Vector2;
  41515. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41516. },
  41517. size: function(e) {
  41518. var t = e || new n.Vector2;
  41519. return t.subVectors(this.max, this.min)
  41520. },
  41521. expandByPoint: function(e) {
  41522. return this.min.min(e),
  41523. this.max.max(e),
  41524. this
  41525. },
  41526. expandByVector: function(e) {
  41527. return this.min.sub(e),
  41528. this.max.add(e),
  41529. this
  41530. },
  41531. expandByScalar: function(e) {
  41532. return this.min.addScalar(-e),
  41533. this.max.addScalar(e),
  41534. this
  41535. },
  41536. containsPoint: function(e) {
  41537. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41538. },
  41539. containsBox: function(e) {
  41540. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41541. },
  41542. getParameter: function(e, t) {
  41543. var i = t || new n.Vector2;
  41544. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41545. },
  41546. intersectsBox: function(e) {
  41547. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41548. },
  41549. clampPoint: function(e, t) {
  41550. var i = t || new n.Vector2;
  41551. return i.copy(e).clamp(this.min, this.max)
  41552. },
  41553. distanceToPoint: function() {
  41554. var e = new n.Vector2;
  41555. return function(t) {
  41556. var i = e.copy(t).clamp(this.min, this.max);
  41557. return i.sub(t).length()
  41558. }
  41559. }(),
  41560. intersect: function(e) {
  41561. return this.min.max(e.min),
  41562. this.max.min(e.max),
  41563. this
  41564. },
  41565. union: function(e) {
  41566. return this.min.min(e.min),
  41567. this.max.max(e.max),
  41568. this
  41569. },
  41570. translate: function(e) {
  41571. return this.min.add(e),
  41572. this.max.add(e),
  41573. this
  41574. },
  41575. equals: function(e) {
  41576. return e.min.equals(this.min) && e.max.equals(this.max)
  41577. }
  41578. },
  41579. n.Box3 = function(e, t) {
  41580. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41581. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41582. }
  41583. ,
  41584. n.Box3.prototype = {
  41585. constructor: n.Box3,
  41586. set: function(e, t) {
  41587. return this.min.copy(e),
  41588. this.max.copy(t),
  41589. this
  41590. },
  41591. setFromArray: function(e) {
  41592. this.makeEmpty();
  41593. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41594. var c = e[s]
  41595. , h = e[s + 1]
  41596. , u = e[s + 2];
  41597. c < t && (t = c),
  41598. h < i && (i = h),
  41599. u < n && (n = u),
  41600. c > r && (r = c),
  41601. h > o && (o = h),
  41602. u > a && (a = u)
  41603. }
  41604. this.min.set(t, i, n),
  41605. this.max.set(r, o, a)
  41606. },
  41607. setFromPoints: function(e) {
  41608. this.makeEmpty();
  41609. for (var t = 0, i = e.length; t < i; t++)
  41610. this.expandByPoint(e[t]);
  41611. return this
  41612. },
  41613. setFromCenterAndSize: function() {
  41614. var e = new n.Vector3;
  41615. return function(t, i) {
  41616. var n = e.copy(i).multiplyScalar(.5);
  41617. return this.min.copy(t).sub(n),
  41618. this.max.copy(t).add(n),
  41619. this
  41620. }
  41621. }(),
  41622. setFromObject: function() {
  41623. var e;
  41624. return function(t) {
  41625. void 0 === e && (e = new n.Box3);
  41626. var i = this;
  41627. return this.makeEmpty(),
  41628. t.updateMatrixWorld(!0),
  41629. t.traverse(function(t) {
  41630. var n = t.geometry;
  41631. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41632. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41633. e.applyMatrix4(t.matrixWorld),
  41634. i.union(e)))
  41635. }),
  41636. this
  41637. }
  41638. }(),
  41639. clone: function() {
  41640. return (new this.constructor).copy(this)
  41641. },
  41642. copy: function(e) {
  41643. return this.min.copy(e.min),
  41644. this.max.copy(e.max),
  41645. this
  41646. },
  41647. makeEmpty: function() {
  41648. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41649. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41650. this
  41651. },
  41652. isEmpty: function() {
  41653. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41654. },
  41655. center: function(e) {
  41656. var t = e || new n.Vector3;
  41657. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41658. },
  41659. size: function(e) {
  41660. var t = e || new n.Vector3;
  41661. return t.subVectors(this.max, this.min)
  41662. },
  41663. expandByPoint: function(e) {
  41664. return this.min.min(e),
  41665. this.max.max(e),
  41666. this
  41667. },
  41668. expandByVector: function(e) {
  41669. return this.min.sub(e),
  41670. this.max.add(e),
  41671. this
  41672. },
  41673. expandByScalar: function(e) {
  41674. return this.min.addScalar(-e),
  41675. this.max.addScalar(e),
  41676. this
  41677. },
  41678. containsPoint: function(e) {
  41679. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41680. },
  41681. containsBox: function(e) {
  41682. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41683. },
  41684. getParameter: function(e, t) {
  41685. var i = t || new n.Vector3;
  41686. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41687. },
  41688. intersectsBox: function(e) {
  41689. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41690. },
  41691. intersectsSphere: function() {
  41692. var e;
  41693. return function(t) {
  41694. return void 0 === e && (e = new n.Vector3),
  41695. this.clampPoint(t.center, e),
  41696. e.distanceToSquared(t.center) <= t.radius * t.radius
  41697. }
  41698. }(),
  41699. intersectsPlane: function(e) {
  41700. var t, i;
  41701. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41702. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41703. i = e.normal.x * this.min.x),
  41704. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41705. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41706. i += e.normal.y * this.min.y),
  41707. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41708. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41709. i += e.normal.z * this.min.z),
  41710. t <= e.constant && i >= e.constant
  41711. },
  41712. clampPoint: function(e, t) {
  41713. var i = t || new n.Vector3;
  41714. return i.copy(e).clamp(this.min, this.max)
  41715. },
  41716. distanceToPoint: function() {
  41717. var e = new n.Vector3;
  41718. return function(t) {
  41719. var i = e.copy(t).clamp(this.min, this.max);
  41720. return i.sub(t).length()
  41721. }
  41722. }(),
  41723. getBoundingSphere: function() {
  41724. var e = new n.Vector3;
  41725. return function(t) {
  41726. var i = t || new n.Sphere;
  41727. return i.center = this.center(),
  41728. i.radius = .5 * this.size(e).length(),
  41729. i
  41730. }
  41731. }(),
  41732. intersect: function(e) {
  41733. return this.min.max(e.min),
  41734. this.max.min(e.max),
  41735. this
  41736. },
  41737. union: function(e) {
  41738. return this.min.min(e.min),
  41739. this.max.max(e.max),
  41740. this
  41741. },
  41742. applyMatrix4: function() {
  41743. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41744. return function(t) {
  41745. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41746. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41747. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41748. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41749. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41750. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41751. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41752. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41753. this.makeEmpty(),
  41754. this.setFromPoints(e),
  41755. this
  41756. }
  41757. }(),
  41758. translate: function(e) {
  41759. return this.min.add(e),
  41760. this.max.add(e),
  41761. this
  41762. },
  41763. equals: function(e) {
  41764. return e.min.equals(this.min) && e.max.equals(this.max)
  41765. }
  41766. },
  41767. n.Matrix3 = function() {
  41768. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41769. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41770. }
  41771. ,
  41772. n.Matrix3.prototype = {
  41773. constructor: n.Matrix3,
  41774. set: function(e, t, i, n, r, o, a, s, l) {
  41775. var c = this.elements;
  41776. return c[0] = e,
  41777. c[1] = n,
  41778. c[2] = a,
  41779. c[3] = t,
  41780. c[4] = r,
  41781. c[5] = s,
  41782. c[6] = i,
  41783. c[7] = o,
  41784. c[8] = l,
  41785. this
  41786. },
  41787. identity: function() {
  41788. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41789. this
  41790. },
  41791. clone: function() {
  41792. return (new this.constructor).fromArray(this.elements)
  41793. },
  41794. copy: function(e) {
  41795. var t = e.elements;
  41796. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41797. this
  41798. },
  41799. setFromMatrix4: function(e) {
  41800. var t = e.elements;
  41801. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41802. this
  41803. },
  41804. applyToVector3Array: function() {
  41805. var e;
  41806. return function(t, i, r) {
  41807. void 0 === e && (e = new n.Vector3),
  41808. void 0 === i && (i = 0),
  41809. void 0 === r && (r = t.length);
  41810. for (var o = 0, a = i; o < r; o += 3,
  41811. a += 3)
  41812. e.fromArray(t, a),
  41813. e.applyMatrix3(this),
  41814. e.toArray(t, a);
  41815. return t
  41816. }
  41817. }(),
  41818. applyToBuffer: function() {
  41819. var e;
  41820. return function(t, i, r) {
  41821. void 0 === e && (e = new n.Vector3),
  41822. void 0 === i && (i = 0),
  41823. void 0 === r && (r = t.length / t.itemSize);
  41824. for (var o = 0, a = i; o < r; o++,
  41825. a++)
  41826. e.x = t.getX(a),
  41827. e.y = t.getY(a),
  41828. e.z = t.getZ(a),
  41829. e.applyMatrix3(this),
  41830. t.setXYZ(e.x, e.y, e.z);
  41831. return t
  41832. }
  41833. }(),
  41834. multiplyScalar: function(e) {
  41835. var t = this.elements;
  41836. return t[0] *= e,
  41837. t[3] *= e,
  41838. t[6] *= e,
  41839. t[1] *= e,
  41840. t[4] *= e,
  41841. t[7] *= e,
  41842. t[2] *= e,
  41843. t[5] *= e,
  41844. t[8] *= e,
  41845. this
  41846. },
  41847. determinant: function() {
  41848. var e = this.elements
  41849. , t = e[0]
  41850. , i = e[1]
  41851. , n = e[2]
  41852. , r = e[3]
  41853. , o = e[4]
  41854. , a = e[5]
  41855. , s = e[6]
  41856. , l = e[7]
  41857. , c = e[8];
  41858. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41859. },
  41860. getInverse: function(e, t) {
  41861. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41862. var i = e.elements
  41863. , r = this.elements
  41864. , o = i[0]
  41865. , a = i[1]
  41866. , s = i[2]
  41867. , l = i[3]
  41868. , c = i[4]
  41869. , h = i[5]
  41870. , u = i[6]
  41871. , d = i[7]
  41872. , p = i[8]
  41873. , f = p * c - h * d
  41874. , g = h * u - p * l
  41875. , m = d * l - c * u
  41876. , v = o * f + a * g + s * m;
  41877. if (0 === v) {
  41878. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41879. if (t)
  41880. throw new Error(A);
  41881. return console.warn(A),
  41882. this.identity()
  41883. }
  41884. return r[0] = f,
  41885. r[1] = s * d - p * a,
  41886. r[2] = h * a - s * c,
  41887. r[3] = g,
  41888. r[4] = p * o - s * u,
  41889. r[5] = s * l - h * o,
  41890. r[6] = m,
  41891. r[7] = a * u - d * o,
  41892. r[8] = c * o - a * l,
  41893. this.multiplyScalar(1 / v)
  41894. },
  41895. transpose: function() {
  41896. var e, t = this.elements;
  41897. return e = t[1],
  41898. t[1] = t[3],
  41899. t[3] = e,
  41900. e = t[2],
  41901. t[2] = t[6],
  41902. t[6] = e,
  41903. e = t[5],
  41904. t[5] = t[7],
  41905. t[7] = e,
  41906. this
  41907. },
  41908. flattenToArrayOffset: function(e, t) {
  41909. var i = this.elements;
  41910. return e[t] = i[0],
  41911. e[t + 1] = i[1],
  41912. e[t + 2] = i[2],
  41913. e[t + 3] = i[3],
  41914. e[t + 4] = i[4],
  41915. e[t + 5] = i[5],
  41916. e[t + 6] = i[6],
  41917. e[t + 7] = i[7],
  41918. e[t + 8] = i[8],
  41919. e
  41920. },
  41921. getNormalMatrix: function(e) {
  41922. return this.setFromMatrix4(e).getInverse(this).transpose()
  41923. },
  41924. transposeIntoArray: function(e) {
  41925. var t = this.elements;
  41926. return e[0] = t[0],
  41927. e[1] = t[3],
  41928. e[2] = t[6],
  41929. e[3] = t[1],
  41930. e[4] = t[4],
  41931. e[5] = t[7],
  41932. e[6] = t[2],
  41933. e[7] = t[5],
  41934. e[8] = t[8],
  41935. this
  41936. },
  41937. fromArray: function(e) {
  41938. return this.elements.set(e),
  41939. this
  41940. },
  41941. toArray: function() {
  41942. var e = this.elements;
  41943. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41944. }
  41945. },
  41946. n.Matrix4 = function() {
  41947. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41948. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41949. }
  41950. ,
  41951. n.Matrix4.prototype = {
  41952. constructor: n.Matrix4,
  41953. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41954. var m = this.elements;
  41955. return m[0] = e,
  41956. m[4] = t,
  41957. m[8] = i,
  41958. m[12] = n,
  41959. m[1] = r,
  41960. m[5] = o,
  41961. m[9] = a,
  41962. m[13] = s,
  41963. m[2] = l,
  41964. m[6] = c,
  41965. m[10] = h,
  41966. m[14] = u,
  41967. m[3] = d,
  41968. m[7] = p,
  41969. m[11] = f,
  41970. m[15] = g,
  41971. this
  41972. },
  41973. identity: function() {
  41974. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41975. this
  41976. },
  41977. clone: function() {
  41978. return (new n.Matrix4).fromArray(this.elements)
  41979. },
  41980. copy: function(e) {
  41981. return this.elements.set(e.elements),
  41982. this
  41983. },
  41984. copyPosition: function(e) {
  41985. var t = this.elements
  41986. , i = e.elements;
  41987. return t[12] = i[12],
  41988. t[13] = i[13],
  41989. t[14] = i[14],
  41990. this
  41991. },
  41992. extractBasis: function(e, t, i) {
  41993. return e.setFromMatrixColumn(this, 0),
  41994. t.setFromMatrixColumn(this, 1),
  41995. i.setFromMatrixColumn(this, 2),
  41996. this
  41997. },
  41998. makeBasis: function(e, t, i) {
  41999. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  42000. this
  42001. },
  42002. extractRotation: function() {
  42003. var e;
  42004. return function(t) {
  42005. void 0 === e && (e = new n.Vector3);
  42006. var i = this.elements
  42007. , r = t.elements
  42008. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  42009. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  42010. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  42011. return i[0] = r[0] * o,
  42012. i[1] = r[1] * o,
  42013. i[2] = r[2] * o,
  42014. i[4] = r[4] * a,
  42015. i[5] = r[5] * a,
  42016. i[6] = r[6] * a,
  42017. i[8] = r[8] * s,
  42018. i[9] = r[9] * s,
  42019. i[10] = r[10] * s,
  42020. this
  42021. }
  42022. }(),
  42023. makeRotationFromEuler: function(e) {
  42024. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  42025. var t = this.elements
  42026. , i = e.x
  42027. , r = e.y
  42028. , o = e.z
  42029. , a = Math.cos(i)
  42030. , s = Math.sin(i)
  42031. , l = Math.cos(r)
  42032. , c = Math.sin(r)
  42033. , h = Math.cos(o)
  42034. , u = Math.sin(o);
  42035. if ("XYZ" === e.order) {
  42036. var d = a * h
  42037. , p = a * u
  42038. , f = s * h
  42039. , g = s * u;
  42040. t[0] = l * h,
  42041. t[4] = -l * u,
  42042. t[8] = c,
  42043. t[1] = p + f * c,
  42044. t[5] = d - g * c,
  42045. t[9] = -s * l,
  42046. t[2] = g - d * c,
  42047. t[6] = f + p * c,
  42048. t[10] = a * l
  42049. } else if ("YXZ" === e.order) {
  42050. var m = l * h
  42051. , v = l * u
  42052. , A = c * h
  42053. , y = c * u;
  42054. t[0] = m + y * s,
  42055. t[4] = A * s - v,
  42056. t[8] = a * c,
  42057. t[1] = a * u,
  42058. t[5] = a * h,
  42059. t[9] = -s,
  42060. t[2] = v * s - A,
  42061. t[6] = y + m * s,
  42062. t[10] = a * l
  42063. } else if ("ZXY" === e.order) {
  42064. var m = l * h
  42065. , v = l * u
  42066. , A = c * h
  42067. , y = c * u;
  42068. t[0] = m - y * s,
  42069. t[4] = -a * u,
  42070. t[8] = A + v * s,
  42071. t[1] = v + A * s,
  42072. t[5] = a * h,
  42073. t[9] = y - m * s,
  42074. t[2] = -a * c,
  42075. t[6] = s,
  42076. t[10] = a * l
  42077. } else if ("ZYX" === e.order) {
  42078. var d = a * h
  42079. , p = a * u
  42080. , f = s * h
  42081. , g = s * u;
  42082. t[0] = l * h,
  42083. t[4] = f * c - p,
  42084. t[8] = d * c + g,
  42085. t[1] = l * u,
  42086. t[5] = g * c + d,
  42087. t[9] = p * c - f,
  42088. t[2] = -c,
  42089. t[6] = s * l,
  42090. t[10] = a * l
  42091. } else if ("YZX" === e.order) {
  42092. var C = a * l
  42093. , I = a * c
  42094. , E = s * l
  42095. , b = s * c;
  42096. t[0] = l * h,
  42097. t[4] = b - C * u,
  42098. t[8] = E * u + I,
  42099. t[1] = u,
  42100. t[5] = a * h,
  42101. t[9] = -s * h,
  42102. t[2] = -c * h,
  42103. t[6] = I * u + E,
  42104. t[10] = C - b * u
  42105. } else if ("XZY" === e.order) {
  42106. var C = a * l
  42107. , I = a * c
  42108. , E = s * l
  42109. , b = s * c;
  42110. t[0] = l * h,
  42111. t[4] = -u,
  42112. t[8] = c * h,
  42113. t[1] = C * u + b,
  42114. t[5] = a * h,
  42115. t[9] = I * u - E,
  42116. t[2] = E * u - I,
  42117. t[6] = s * h,
  42118. t[10] = b * u + C
  42119. }
  42120. return t[3] = 0,
  42121. t[7] = 0,
  42122. t[11] = 0,
  42123. t[12] = 0,
  42124. t[13] = 0,
  42125. t[14] = 0,
  42126. t[15] = 1,
  42127. this
  42128. },
  42129. makeRotationFromQuaternion: function(e) {
  42130. var t = this.elements
  42131. , i = e.x
  42132. , n = e.y
  42133. , r = e.z
  42134. , o = e.w
  42135. , a = i + i
  42136. , s = n + n
  42137. , l = r + r
  42138. , c = i * a
  42139. , h = i * s
  42140. , u = i * l
  42141. , d = n * s
  42142. , p = n * l
  42143. , f = r * l
  42144. , g = o * a
  42145. , m = o * s
  42146. , v = o * l;
  42147. return t[0] = 1 - (d + f),
  42148. t[4] = h - v,
  42149. t[8] = u + m,
  42150. t[1] = h + v,
  42151. t[5] = 1 - (c + f),
  42152. t[9] = p - g,
  42153. t[2] = u - m,
  42154. t[6] = p + g,
  42155. t[10] = 1 - (c + d),
  42156. t[3] = 0,
  42157. t[7] = 0,
  42158. t[11] = 0,
  42159. t[12] = 0,
  42160. t[13] = 0,
  42161. t[14] = 0,
  42162. t[15] = 1,
  42163. this
  42164. },
  42165. lookAt: function() {
  42166. var e, t, i;
  42167. return function(r, o, a) {
  42168. void 0 === e && (e = new n.Vector3),
  42169. void 0 === t && (t = new n.Vector3),
  42170. void 0 === i && (i = new n.Vector3);
  42171. var s = this.elements;
  42172. return i.subVectors(r, o).normalize(),
  42173. 0 === i.lengthSq() && (i.z = 1),
  42174. e.crossVectors(a, i).normalize(),
  42175. 0 === e.lengthSq() && (i.x += 1e-4,
  42176. e.crossVectors(a, i).normalize()),
  42177. t.crossVectors(i, e),
  42178. s[0] = e.x,
  42179. s[4] = t.x,
  42180. s[8] = i.x,
  42181. s[1] = e.y,
  42182. s[5] = t.y,
  42183. s[9] = i.y,
  42184. s[2] = e.z,
  42185. s[6] = t.z,
  42186. s[10] = i.z,
  42187. this
  42188. }
  42189. }(),
  42190. multiply: function(e, t) {
  42191. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42192. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42193. },
  42194. multiplyMatrices: function(e, t) {
  42195. var i = e.elements
  42196. , n = t.elements
  42197. , r = this.elements
  42198. , o = i[0]
  42199. , a = i[4]
  42200. , s = i[8]
  42201. , l = i[12]
  42202. , c = i[1]
  42203. , h = i[5]
  42204. , u = i[9]
  42205. , d = i[13]
  42206. , p = i[2]
  42207. , f = i[6]
  42208. , g = i[10]
  42209. , m = i[14]
  42210. , v = i[3]
  42211. , A = i[7]
  42212. , y = i[11]
  42213. , C = i[15]
  42214. , I = n[0]
  42215. , E = n[4]
  42216. , b = n[8]
  42217. , w = n[12]
  42218. , _ = n[1]
  42219. , T = n[5]
  42220. , x = n[9]
  42221. , S = n[13]
  42222. , M = n[2]
  42223. , R = n[6]
  42224. , P = n[10]
  42225. , O = n[14]
  42226. , L = n[3]
  42227. , D = n[7]
  42228. , N = n[11]
  42229. , B = n[15];
  42230. return r[0] = o * I + a * _ + s * M + l * L,
  42231. r[4] = o * E + a * T + s * R + l * D,
  42232. r[8] = o * b + a * x + s * P + l * N,
  42233. r[12] = o * w + a * S + s * O + l * B,
  42234. r[1] = c * I + h * _ + u * M + d * L,
  42235. r[5] = c * E + h * T + u * R + d * D,
  42236. r[9] = c * b + h * x + u * P + d * N,
  42237. r[13] = c * w + h * S + u * O + d * B,
  42238. r[2] = p * I + f * _ + g * M + m * L,
  42239. r[6] = p * E + f * T + g * R + m * D,
  42240. r[10] = p * b + f * x + g * P + m * N,
  42241. r[14] = p * w + f * S + g * O + m * B,
  42242. r[3] = v * I + A * _ + y * M + C * L,
  42243. r[7] = v * E + A * T + y * R + C * D,
  42244. r[11] = v * b + A * x + y * P + C * N,
  42245. r[15] = v * w + A * S + y * O + C * B,
  42246. this
  42247. },
  42248. multiplyToArray: function(e, t, i) {
  42249. var n = this.elements;
  42250. return this.multiplyMatrices(e, t),
  42251. i[0] = n[0],
  42252. i[1] = n[1],
  42253. i[2] = n[2],
  42254. i[3] = n[3],
  42255. i[4] = n[4],
  42256. i[5] = n[5],
  42257. i[6] = n[6],
  42258. i[7] = n[7],
  42259. i[8] = n[8],
  42260. i[9] = n[9],
  42261. i[10] = n[10],
  42262. i[11] = n[11],
  42263. i[12] = n[12],
  42264. i[13] = n[13],
  42265. i[14] = n[14],
  42266. i[15] = n[15],
  42267. this
  42268. },
  42269. multiplyScalar: function(e) {
  42270. var t = this.elements;
  42271. return t[0] *= e,
  42272. t[4] *= e,
  42273. t[8] *= e,
  42274. t[12] *= e,
  42275. t[1] *= e,
  42276. t[5] *= e,
  42277. t[9] *= e,
  42278. t[13] *= e,
  42279. t[2] *= e,
  42280. t[6] *= e,
  42281. t[10] *= e,
  42282. t[14] *= e,
  42283. t[3] *= e,
  42284. t[7] *= e,
  42285. t[11] *= e,
  42286. t[15] *= e,
  42287. this
  42288. },
  42289. applyToVector3Array: function() {
  42290. var e;
  42291. return function(t, i, r) {
  42292. void 0 === e && (e = new n.Vector3),
  42293. void 0 === i && (i = 0),
  42294. void 0 === r && (r = t.length);
  42295. for (var o = 0, a = i; o < r; o += 3,
  42296. a += 3)
  42297. e.fromArray(t, a),
  42298. e.applyMatrix4(this),
  42299. e.toArray(t, a);
  42300. return t
  42301. }
  42302. }(),
  42303. applyToBuffer: function() {
  42304. var e;
  42305. return function(t, i, r) {
  42306. void 0 === e && (e = new n.Vector3),
  42307. void 0 === i && (i = 0),
  42308. void 0 === r && (r = t.length / t.itemSize);
  42309. for (var o = 0, a = i; o < r; o++,
  42310. a++)
  42311. e.x = t.getX(a),
  42312. e.y = t.getY(a),
  42313. e.z = t.getZ(a),
  42314. e.applyMatrix4(this),
  42315. t.setXYZ(e.x, e.y, e.z);
  42316. return t
  42317. }
  42318. }(),
  42319. determinant: function() {
  42320. var e = this.elements
  42321. , t = e[0]
  42322. , i = e[4]
  42323. , n = e[8]
  42324. , r = e[12]
  42325. , o = e[1]
  42326. , a = e[5]
  42327. , s = e[9]
  42328. , l = e[13]
  42329. , c = e[2]
  42330. , h = e[6]
  42331. , u = e[10]
  42332. , d = e[14]
  42333. , p = e[3]
  42334. , f = e[7]
  42335. , g = e[11]
  42336. , m = e[15];
  42337. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42338. },
  42339. transpose: function() {
  42340. var e, t = this.elements;
  42341. return e = t[1],
  42342. t[1] = t[4],
  42343. t[4] = e,
  42344. e = t[2],
  42345. t[2] = t[8],
  42346. t[8] = e,
  42347. e = t[6],
  42348. t[6] = t[9],
  42349. t[9] = e,
  42350. e = t[3],
  42351. t[3] = t[12],
  42352. t[12] = e,
  42353. e = t[7],
  42354. t[7] = t[13],
  42355. t[13] = e,
  42356. e = t[11],
  42357. t[11] = t[14],
  42358. t[14] = e,
  42359. this
  42360. },
  42361. flattenToArrayOffset: function(e, t) {
  42362. var i = this.elements;
  42363. return e[t] = i[0],
  42364. e[t + 1] = i[1],
  42365. e[t + 2] = i[2],
  42366. e[t + 3] = i[3],
  42367. e[t + 4] = i[4],
  42368. e[t + 5] = i[5],
  42369. e[t + 6] = i[6],
  42370. e[t + 7] = i[7],
  42371. e[t + 8] = i[8],
  42372. e[t + 9] = i[9],
  42373. e[t + 10] = i[10],
  42374. e[t + 11] = i[11],
  42375. e[t + 12] = i[12],
  42376. e[t + 13] = i[13],
  42377. e[t + 14] = i[14],
  42378. e[t + 15] = i[15],
  42379. e
  42380. },
  42381. getPosition: function() {
  42382. var e;
  42383. return function() {
  42384. return void 0 === e && (e = new n.Vector3),
  42385. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42386. e.setFromMatrixColumn(this, 3)
  42387. }
  42388. }(),
  42389. setPosition: function(e) {
  42390. var t = this.elements;
  42391. return t[12] = e.x,
  42392. t[13] = e.y,
  42393. t[14] = e.z,
  42394. this
  42395. },
  42396. getInverse: function(e, t) {
  42397. var i = this.elements
  42398. , n = e.elements
  42399. , r = n[0]
  42400. , o = n[1]
  42401. , a = n[2]
  42402. , s = n[3]
  42403. , l = n[4]
  42404. , c = n[5]
  42405. , h = n[6]
  42406. , u = n[7]
  42407. , d = n[8]
  42408. , p = n[9]
  42409. , f = n[10]
  42410. , g = n[11]
  42411. , m = n[12]
  42412. , v = n[13]
  42413. , A = n[14]
  42414. , y = n[15]
  42415. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42416. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42417. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42418. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42419. , w = r * C + o * I + a * E + s * b;
  42420. if (0 === w) {
  42421. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42422. if (t)
  42423. throw new Error(_);
  42424. return console.warn(_),
  42425. this.identity()
  42426. }
  42427. return i[0] = C,
  42428. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42429. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42430. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42431. i[4] = I,
  42432. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42433. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42434. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42435. i[8] = E,
  42436. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42437. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42438. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42439. i[12] = b,
  42440. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42441. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42442. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42443. this.multiplyScalar(1 / w)
  42444. },
  42445. scale: function(e) {
  42446. var t = this.elements
  42447. , i = e.x
  42448. , n = e.y
  42449. , r = e.z;
  42450. return t[0] *= i,
  42451. t[4] *= n,
  42452. t[8] *= r,
  42453. t[1] *= i,
  42454. t[5] *= n,
  42455. t[9] *= r,
  42456. t[2] *= i,
  42457. t[6] *= n,
  42458. t[10] *= r,
  42459. t[3] *= i,
  42460. t[7] *= n,
  42461. t[11] *= r,
  42462. this
  42463. },
  42464. getMaxScaleOnAxis: function() {
  42465. var e = this.elements
  42466. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42467. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42468. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42469. return Math.sqrt(Math.max(t, i, n))
  42470. },
  42471. makeTranslation: function(e, t, i) {
  42472. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42473. this
  42474. },
  42475. makeRotationX: function(e) {
  42476. var t = Math.cos(e)
  42477. , i = Math.sin(e);
  42478. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42479. this
  42480. },
  42481. makeRotationY: function(e) {
  42482. var t = Math.cos(e)
  42483. , i = Math.sin(e);
  42484. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42485. this
  42486. },
  42487. makeRotationZ: function(e) {
  42488. var t = Math.cos(e)
  42489. , i = Math.sin(e);
  42490. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42491. this
  42492. },
  42493. makeRotationAxis: function(e, t) {
  42494. var i = Math.cos(t)
  42495. , n = Math.sin(t)
  42496. , r = 1 - i
  42497. , o = e.x
  42498. , a = e.y
  42499. , s = e.z
  42500. , l = r * o
  42501. , c = r * a;
  42502. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42503. this
  42504. },
  42505. makeScale: function(e, t, i) {
  42506. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42507. this
  42508. },
  42509. compose: function(e, t, i) {
  42510. return this.makeRotationFromQuaternion(t),
  42511. this.scale(i),
  42512. this.setPosition(e),
  42513. this
  42514. },
  42515. decompose: function() {
  42516. var e, t;
  42517. return function(i, r, o) {
  42518. void 0 === e && (e = new n.Vector3),
  42519. void 0 === t && (t = new n.Matrix4);
  42520. var a = this.elements
  42521. , s = e.set(a[0], a[1], a[2]).length()
  42522. , l = e.set(a[4], a[5], a[6]).length()
  42523. , c = e.set(a[8], a[9], a[10]).length()
  42524. , h = this.determinant();
  42525. h < 0 && (s = -s),
  42526. i.x = a[12],
  42527. i.y = a[13],
  42528. i.z = a[14],
  42529. t.elements.set(this.elements);
  42530. var u = 1 / s
  42531. , d = 1 / l
  42532. , p = 1 / c;
  42533. return t.elements[0] *= u,
  42534. t.elements[1] *= u,
  42535. t.elements[2] *= u,
  42536. t.elements[4] *= d,
  42537. t.elements[5] *= d,
  42538. t.elements[6] *= d,
  42539. t.elements[8] *= p,
  42540. t.elements[9] *= p,
  42541. t.elements[10] *= p,
  42542. r.setFromRotationMatrix(t),
  42543. o.x = s,
  42544. o.y = l,
  42545. o.z = c,
  42546. this
  42547. }
  42548. }(),
  42549. makeFrustum: function(e, t, i, n, r, o) {
  42550. var a = this.elements
  42551. , s = 2 * r / (t - e)
  42552. , l = 2 * r / (n - i)
  42553. , c = (t + e) / (t - e)
  42554. , h = (n + i) / (n - i)
  42555. , u = -(o + r) / (o - r)
  42556. , d = -2 * o * r / (o - r);
  42557. return a[0] = s,
  42558. a[4] = 0,
  42559. a[8] = c,
  42560. a[12] = 0,
  42561. a[1] = 0,
  42562. a[5] = l,
  42563. a[9] = h,
  42564. a[13] = 0,
  42565. a[2] = 0,
  42566. a[6] = 0,
  42567. a[10] = u,
  42568. a[14] = d,
  42569. a[3] = 0,
  42570. a[7] = 0,
  42571. a[11] = -1,
  42572. a[15] = 0,
  42573. this
  42574. },
  42575. makePerspective: function(e, t, i, r) {
  42576. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42577. , a = -o
  42578. , s = a * t
  42579. , l = o * t;
  42580. return this.makeFrustum(s, l, a, o, i, r)
  42581. },
  42582. makeOrthographic: function(e, t, i, n, r, o) {
  42583. var a = this.elements
  42584. , s = 1 / (t - e)
  42585. , l = 1 / (i - n)
  42586. , c = 1 / (o - r)
  42587. , h = (t + e) * s
  42588. , u = (i + n) * l
  42589. , d = (o + r) * c;
  42590. return a[0] = 2 * s,
  42591. a[4] = 0,
  42592. a[8] = 0,
  42593. a[12] = -h,
  42594. a[1] = 0,
  42595. a[5] = 2 * l,
  42596. a[9] = 0,
  42597. a[13] = -u,
  42598. a[2] = 0,
  42599. a[6] = 0,
  42600. a[10] = -2 * c,
  42601. a[14] = -d,
  42602. a[3] = 0,
  42603. a[7] = 0,
  42604. a[11] = 0,
  42605. a[15] = 1,
  42606. this
  42607. },
  42608. equals: function(e) {
  42609. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42610. if (t[n] !== i[n])
  42611. return !1;
  42612. return !0
  42613. },
  42614. fromArray: function(e) {
  42615. return this.elements.set(e),
  42616. this
  42617. },
  42618. toArray: function() {
  42619. var e = this.elements;
  42620. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42621. }
  42622. },
  42623. n.Ray = function(e, t) {
  42624. this.origin = void 0 !== e ? e : new n.Vector3,
  42625. this.direction = void 0 !== t ? t : new n.Vector3
  42626. }
  42627. ,
  42628. n.Ray.prototype = {
  42629. constructor: n.Ray,
  42630. set: function(e, t) {
  42631. return this.origin.copy(e),
  42632. this.direction.copy(t),
  42633. this
  42634. },
  42635. clone: function() {
  42636. return (new this.constructor).copy(this)
  42637. },
  42638. copy: function(e) {
  42639. return this.origin.copy(e.origin),
  42640. this.direction.copy(e.direction),
  42641. this
  42642. },
  42643. at: function(e, t) {
  42644. var i = t || new n.Vector3;
  42645. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42646. },
  42647. lookAt: function(e) {
  42648. this.direction.copy(e).sub(this.origin).normalize()
  42649. },
  42650. recast: function() {
  42651. var e = new n.Vector3;
  42652. return function(t) {
  42653. return this.origin.copy(this.at(t, e)),
  42654. this
  42655. }
  42656. }(),
  42657. closestPointToPoint: function(e, t) {
  42658. var i = t || new n.Vector3;
  42659. i.subVectors(e, this.origin);
  42660. var r = i.dot(this.direction);
  42661. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42662. },
  42663. distanceToPoint: function(e) {
  42664. return Math.sqrt(this.distanceSqToPoint(e))
  42665. },
  42666. distanceSqToPoint: function() {
  42667. var e = new n.Vector3;
  42668. return function(t) {
  42669. var i = e.subVectors(t, this.origin).dot(this.direction);
  42670. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42671. e.distanceToSquared(t))
  42672. }
  42673. }(),
  42674. distanceSqToSegment: function() {
  42675. var e = new n.Vector3
  42676. , t = new n.Vector3
  42677. , i = new n.Vector3;
  42678. return function(n, r, o, a) {
  42679. e.copy(n).add(r).multiplyScalar(.5),
  42680. t.copy(r).sub(n).normalize(),
  42681. i.copy(this.origin).sub(e);
  42682. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42683. if (m > 0)
  42684. if (s = d * f - p,
  42685. l = d * p - f,
  42686. h = u * m,
  42687. s >= 0)
  42688. if (l >= -h)
  42689. if (l <= h) {
  42690. var v = 1 / m;
  42691. s *= v,
  42692. l *= v,
  42693. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42694. } else
  42695. l = u,
  42696. s = Math.max(0, -(d * l + p)),
  42697. c = -s * s + l * (l + 2 * f) + g;
  42698. else
  42699. l = -u,
  42700. s = Math.max(0, -(d * l + p)),
  42701. c = -s * s + l * (l + 2 * f) + g;
  42702. else
  42703. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42704. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42705. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42706. l = Math.min(Math.max(-u, -f), u),
  42707. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42708. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42709. c = -s * s + l * (l + 2 * f) + g);
  42710. else
  42711. l = d > 0 ? -u : u,
  42712. s = Math.max(0, -(d * l + p)),
  42713. c = -s * s + l * (l + 2 * f) + g;
  42714. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42715. a && a.copy(t).multiplyScalar(l).add(e),
  42716. c
  42717. }
  42718. }(),
  42719. intersectSphere: function() {
  42720. var e = new n.Vector3;
  42721. return function(t, i) {
  42722. e.subVectors(t.center, this.origin);
  42723. var n = e.dot(this.direction)
  42724. , r = e.dot(e) - n * n
  42725. , o = t.radius * t.radius;
  42726. if (r > o)
  42727. return null;
  42728. var a = Math.sqrt(o - r)
  42729. , s = n - a
  42730. , l = n + a;
  42731. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42732. }
  42733. }(),
  42734. intersectsSphere: function(e) {
  42735. return this.distanceToPoint(e.center) <= e.radius
  42736. },
  42737. distanceToPlane: function(e) {
  42738. var t = e.normal.dot(this.direction);
  42739. if (0 === t)
  42740. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42741. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42742. return i >= 0 ? i : null
  42743. },
  42744. intersectPlane: function(e, t) {
  42745. var i = this.distanceToPlane(e);
  42746. return null === i ? null : this.at(i, t)
  42747. },
  42748. intersectsPlane: function(e) {
  42749. var t = e.distanceToPoint(this.origin);
  42750. if (0 === t)
  42751. return !0;
  42752. var i = e.normal.dot(this.direction);
  42753. return i * t < 0
  42754. },
  42755. intersectBox: function(e, t) {
  42756. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42757. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42758. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42759. n = (e.min.x - u.x) * l),
  42760. c >= 0 ? (r = (e.min.y - u.y) * c,
  42761. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42762. o = (e.min.y - u.y) * c),
  42763. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42764. (o < n || n !== n) && (n = o),
  42765. h >= 0 ? (a = (e.min.z - u.z) * h,
  42766. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42767. s = (e.min.z - u.z) * h),
  42768. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42769. (s < n || n !== n) && (n = s),
  42770. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42771. },
  42772. intersectsBox: function() {
  42773. var e = new n.Vector3;
  42774. return function(t) {
  42775. return null !== this.intersectBox(t, e)
  42776. }
  42777. }(),
  42778. intersectTriangle: function() {
  42779. var e = new n.Vector3
  42780. , t = new n.Vector3
  42781. , i = new n.Vector3
  42782. , r = new n.Vector3;
  42783. return function(n, o, a, s, l) {
  42784. t.subVectors(o, n),
  42785. i.subVectors(a, n),
  42786. r.crossVectors(t, i);
  42787. var c, h = this.direction.dot(r);
  42788. if (h > 0) {
  42789. if (s)
  42790. return null;
  42791. c = 1
  42792. } else {
  42793. if (!(h < 0))
  42794. return null;
  42795. c = -1,
  42796. h = -h
  42797. }
  42798. e.subVectors(this.origin, n);
  42799. var u = c * this.direction.dot(i.crossVectors(e, i));
  42800. if (u < 0)
  42801. return null;
  42802. var d = c * this.direction.dot(t.cross(e));
  42803. if (d < 0)
  42804. return null;
  42805. if (u + d > h)
  42806. return null;
  42807. var p = -c * e.dot(r);
  42808. return p < 0 ? null : this.at(p / h, l)
  42809. }
  42810. }(),
  42811. applyMatrix4: function(e) {
  42812. return this.direction.add(this.origin).applyMatrix4(e),
  42813. this.origin.applyMatrix4(e),
  42814. this.direction.sub(this.origin),
  42815. this.direction.normalize(),
  42816. this
  42817. },
  42818. equals: function(e) {
  42819. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42820. }
  42821. },
  42822. n.Sphere = function(e, t) {
  42823. this.center = void 0 !== e ? e : new n.Vector3,
  42824. this.radius = void 0 !== t ? t : 0
  42825. }
  42826. ,
  42827. n.Sphere.prototype = {
  42828. constructor: n.Sphere,
  42829. set: function(e, t) {
  42830. return this.center.copy(e),
  42831. this.radius = t,
  42832. this
  42833. },
  42834. setFromPoints: function() {
  42835. var e = new n.Box3;
  42836. return function(t, i) {
  42837. var n = this.center;
  42838. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42839. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42840. r = Math.max(r, n.distanceToSquared(t[o]));
  42841. return this.radius = Math.sqrt(r),
  42842. this
  42843. }
  42844. }(),
  42845. clone: function() {
  42846. return (new this.constructor).copy(this)
  42847. },
  42848. copy: function(e) {
  42849. return this.center.copy(e.center),
  42850. this.radius = e.radius,
  42851. this
  42852. },
  42853. empty: function() {
  42854. return this.radius <= 0
  42855. },
  42856. containsPoint: function(e) {
  42857. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42858. },
  42859. distanceToPoint: function(e) {
  42860. return e.distanceTo(this.center) - this.radius
  42861. },
  42862. intersectsSphere: function(e) {
  42863. var t = this.radius + e.radius;
  42864. return e.center.distanceToSquared(this.center) <= t * t
  42865. },
  42866. intersectsBox: function(e) {
  42867. return e.intersectsSphere(this)
  42868. },
  42869. intersectsPlane: function(e) {
  42870. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42871. },
  42872. clampPoint: function(e, t) {
  42873. var i = this.center.distanceToSquared(e)
  42874. , r = t || new n.Vector3;
  42875. return r.copy(e),
  42876. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42877. r.multiplyScalar(this.radius).add(this.center)),
  42878. r
  42879. },
  42880. getBoundingBox: function(e) {
  42881. var t = e || new n.Box3;
  42882. return t.set(this.center, this.center),
  42883. t.expandByScalar(this.radius),
  42884. t
  42885. },
  42886. applyMatrix4: function(e) {
  42887. return this.center.applyMatrix4(e),
  42888. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42889. this
  42890. },
  42891. translate: function(e) {
  42892. return this.center.add(e),
  42893. this
  42894. },
  42895. equals: function(e) {
  42896. return e.center.equals(this.center) && e.radius === this.radius
  42897. }
  42898. },
  42899. n.Frustum = function(e, t, i, r, o, a) {
  42900. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42901. }
  42902. ,
  42903. n.Frustum.prototype = {
  42904. constructor: n.Frustum,
  42905. set: function(e, t, i, n, r, o) {
  42906. var a = this.planes;
  42907. return a[0].copy(e),
  42908. a[1].copy(t),
  42909. a[2].copy(i),
  42910. a[3].copy(n),
  42911. a[4].copy(r),
  42912. a[5].copy(o),
  42913. this
  42914. },
  42915. clone: function() {
  42916. return (new this.constructor).copy(this)
  42917. },
  42918. copy: function(e) {
  42919. for (var t = this.planes, i = 0; i < 6; i++)
  42920. t[i].copy(e.planes[i]);
  42921. return this
  42922. },
  42923. setFromMatrix: function(e) {
  42924. var t = this.planes
  42925. , i = e.elements
  42926. , n = i[0]
  42927. , r = i[1]
  42928. , o = i[2]
  42929. , a = i[3]
  42930. , s = i[4]
  42931. , l = i[5]
  42932. , c = i[6]
  42933. , h = i[7]
  42934. , u = i[8]
  42935. , d = i[9]
  42936. , p = i[10]
  42937. , f = i[11]
  42938. , g = i[12]
  42939. , m = i[13]
  42940. , v = i[14]
  42941. , A = i[15];
  42942. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42943. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42944. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42945. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42946. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42947. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42948. this
  42949. },
  42950. intersectsObject: function() {
  42951. var e = new n.Sphere;
  42952. return function(t) {
  42953. var i = t.geometry;
  42954. return null === i.boundingSphere && i.computeBoundingSphere(),
  42955. e.copy(i.boundingSphere),
  42956. e.applyMatrix4(t.matrixWorld),
  42957. this.intersectsSphere(e)
  42958. }
  42959. }(),
  42960. intersectsSphere: function(e) {
  42961. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42962. var o = t[r].distanceToPoint(i);
  42963. if (o < n)
  42964. return !1
  42965. }
  42966. return !0
  42967. },
  42968. intersectsBox: function() {
  42969. var e = new n.Vector3
  42970. , t = new n.Vector3;
  42971. return function(i) {
  42972. for (var n = this.planes, r = 0; r < 6; r++) {
  42973. var o = n[r];
  42974. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42975. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42976. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42977. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42978. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42979. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42980. var a = o.distanceToPoint(e)
  42981. , s = o.distanceToPoint(t);
  42982. if (a < 0 && s < 0)
  42983. return !1
  42984. }
  42985. return !0
  42986. }
  42987. }(),
  42988. containsPoint: function(e) {
  42989. for (var t = this.planes, i = 0; i < 6; i++)
  42990. if (t[i].distanceToPoint(e) < 0)
  42991. return !1;
  42992. return !0
  42993. }
  42994. },
  42995. n.Plane = function(e, t) {
  42996. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42997. this.constant = void 0 !== t ? t : 0
  42998. }
  42999. ,
  43000. n.Plane.prototype = {
  43001. constructor: n.Plane,
  43002. set: function(e, t) {
  43003. return this.normal.copy(e),
  43004. this.constant = t,
  43005. this
  43006. },
  43007. setComponents: function(e, t, i, n) {
  43008. return this.normal.set(e, t, i),
  43009. this.constant = n,
  43010. this
  43011. },
  43012. setFromNormalAndCoplanarPoint: function(e, t) {
  43013. return this.normal.copy(e),
  43014. this.constant = -t.dot(this.normal),
  43015. this
  43016. },
  43017. setFromCoplanarPoints: function() {
  43018. var e = new n.Vector3
  43019. , t = new n.Vector3;
  43020. return function(i, n, r) {
  43021. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  43022. return this.setFromNormalAndCoplanarPoint(o, i),
  43023. this
  43024. }
  43025. }(),
  43026. clone: function() {
  43027. return (new this.constructor).copy(this)
  43028. },
  43029. copy: function(e) {
  43030. return this.normal.copy(e.normal),
  43031. this.constant = e.constant,
  43032. this
  43033. },
  43034. normalize: function() {
  43035. var e = 1 / this.normal.length();
  43036. return this.normal.multiplyScalar(e),
  43037. this.constant *= e,
  43038. this
  43039. },
  43040. negate: function() {
  43041. return this.constant *= -1,
  43042. this.normal.negate(),
  43043. this
  43044. },
  43045. distanceToPoint: function(e) {
  43046. return this.normal.dot(e) + this.constant
  43047. },
  43048. distanceToSphere: function(e) {
  43049. return this.distanceToPoint(e.center) - e.radius
  43050. },
  43051. projectPoint: function(e, t) {
  43052. return this.orthoPoint(e, t).sub(e).negate()
  43053. },
  43054. orthoPoint: function(e, t) {
  43055. var i = this.distanceToPoint(e)
  43056. , r = t || new n.Vector3;
  43057. return r.copy(this.normal).multiplyScalar(i)
  43058. },
  43059. intersectLine: function() {
  43060. var e = new n.Vector3;
  43061. return function(t, i) {
  43062. var r = i || new n.Vector3
  43063. , o = t.delta(e)
  43064. , a = this.normal.dot(o);
  43065. if (0 !== a) {
  43066. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43067. if (!(s < 0 || s > 1))
  43068. return r.copy(o).multiplyScalar(s).add(t.start)
  43069. } else if (0 === this.distanceToPoint(t.start))
  43070. return r.copy(t.start)
  43071. }
  43072. }(),
  43073. intersectsLine: function(e) {
  43074. var t = this.distanceToPoint(e.start)
  43075. , i = this.distanceToPoint(e.end);
  43076. return t < 0 && i > 0 || i < 0 && t > 0
  43077. },
  43078. intersectsBox: function(e) {
  43079. return e.intersectsPlane(this)
  43080. },
  43081. intersectsSphere: function(e) {
  43082. return e.intersectsPlane(this)
  43083. },
  43084. coplanarPoint: function(e) {
  43085. var t = e || new n.Vector3;
  43086. return t.copy(this.normal).multiplyScalar(-this.constant)
  43087. },
  43088. applyMatrix4: function() {
  43089. var e = new n.Vector3
  43090. , t = new n.Vector3
  43091. , i = new n.Matrix3;
  43092. return function(n, r) {
  43093. var o = r || i.getNormalMatrix(n)
  43094. , a = e.copy(this.normal).applyMatrix3(o)
  43095. , s = this.coplanarPoint(t);
  43096. return s.applyMatrix4(n),
  43097. this.setFromNormalAndCoplanarPoint(a, s),
  43098. this
  43099. }
  43100. }(),
  43101. translate: function(e) {
  43102. return this.constant = this.constant - e.dot(this.normal),
  43103. this
  43104. },
  43105. equals: function(e) {
  43106. return e.normal.equals(this.normal) && e.constant === this.constant
  43107. }
  43108. },
  43109. n.Spherical = function(e, t, i) {
  43110. return this.radius = void 0 !== e ? e : 1,
  43111. this.phi = void 0 !== t ? t : 0,
  43112. this.theta = void 0 !== i ? i : 0,
  43113. this
  43114. }
  43115. ,
  43116. n.Spherical.prototype = {
  43117. constructor: n.Spherical,
  43118. set: function(e, t, i) {
  43119. this.radius = e,
  43120. this.phi = t,
  43121. this.theta = i
  43122. },
  43123. clone: function() {
  43124. return (new this.constructor).copy(this)
  43125. },
  43126. copy: function(e) {
  43127. return this.radius.copy(e.radius),
  43128. this.phi.copy(e.phi),
  43129. this.theta.copy(e.theta),
  43130. this
  43131. },
  43132. makeSafe: function() {
  43133. var e = 1e-6;
  43134. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43135. },
  43136. setFromVector3: function(e) {
  43137. return this.radius = e.length(),
  43138. 0 === this.radius ? (this.theta = 0,
  43139. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43140. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43141. this
  43142. }
  43143. },
  43144. n.Math = {
  43145. generateUUID: function() {
  43146. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43147. return function() {
  43148. for (var r = 0; r < 36; r++)
  43149. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43150. e = 15 & n,
  43151. n >>= 4,
  43152. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43153. return i.join("")
  43154. }
  43155. }(),
  43156. clamp: function(e, t, i) {
  43157. return Math.max(t, Math.min(i, e))
  43158. },
  43159. euclideanModulo: function(e, t) {
  43160. return (e % t + t) % t
  43161. },
  43162. mapLinear: function(e, t, i, n, r) {
  43163. return n + (e - t) * (r - n) / (i - t)
  43164. },
  43165. smoothstep: function(e, t, i) {
  43166. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43167. e * e * (3 - 2 * e))
  43168. },
  43169. smootherstep: function(e, t, i) {
  43170. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43171. e * e * e * (e * (6 * e - 15) + 10))
  43172. },
  43173. random16: function() {
  43174. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43175. Math.random()
  43176. },
  43177. randInt: function(e, t) {
  43178. return e + Math.floor(Math.random() * (t - e + 1))
  43179. },
  43180. randFloat: function(e, t) {
  43181. return e + Math.random() * (t - e)
  43182. },
  43183. randFloatSpread: function(e) {
  43184. return e * (.5 - Math.random())
  43185. },
  43186. degToRad: function() {
  43187. var e = Math.PI / 180;
  43188. return function(t) {
  43189. return t * e
  43190. }
  43191. }(),
  43192. radToDeg: function() {
  43193. var e = 180 / Math.PI;
  43194. return function(t) {
  43195. return t * e
  43196. }
  43197. }(),
  43198. isPowerOfTwo: function(e) {
  43199. return 0 === (e & e - 1) && 0 !== e
  43200. },
  43201. nearestPowerOfTwo: function(e) {
  43202. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43203. },
  43204. nextPowerOfTwo: function(e) {
  43205. return e--,
  43206. e |= e >> 1,
  43207. e |= e >> 2,
  43208. e |= e >> 4,
  43209. e |= e >> 8,
  43210. e |= e >> 16,
  43211. e++,
  43212. e
  43213. }
  43214. },
  43215. n.Spline = function(e) {
  43216. function t(e, t, i, n, r, o, a) {
  43217. var s = .5 * (i - e)
  43218. , l = .5 * (n - t);
  43219. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43220. }
  43221. this.points = e;
  43222. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43223. x: 0,
  43224. y: 0,
  43225. z: 0
  43226. };
  43227. this.initFromArray = function(e) {
  43228. this.points = [];
  43229. for (var t = 0; t < e.length; t++)
  43230. this.points[t] = {
  43231. x: e[t][0],
  43232. y: e[t][1],
  43233. z: e[t][2]
  43234. }
  43235. }
  43236. ,
  43237. this.getPoint = function(e) {
  43238. return i = (this.points.length - 1) * e,
  43239. r = Math.floor(i),
  43240. o = i - r,
  43241. d[0] = 0 === r ? r : r - 1,
  43242. d[1] = r,
  43243. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43244. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43245. l = this.points[d[0]],
  43246. c = this.points[d[1]],
  43247. h = this.points[d[2]],
  43248. u = this.points[d[3]],
  43249. a = o * o,
  43250. s = o * a,
  43251. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43252. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43253. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43254. p
  43255. }
  43256. ,
  43257. this.getControlPointsArray = function() {
  43258. var e, t, i = this.points.length, n = [];
  43259. for (e = 0; e < i; e++)
  43260. t = this.points[e],
  43261. n[e] = [t.x, t.y, t.z];
  43262. return n
  43263. }
  43264. ,
  43265. this.getLength = function(e) {
  43266. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43267. for (u[0] = 0,
  43268. e || (e = 100),
  43269. r = this.points.length * e,
  43270. c.copy(this.points[0]),
  43271. t = 1; t < r; t++)
  43272. i = t / r,
  43273. o = this.getPoint(i),
  43274. h.copy(o),
  43275. d += h.distanceTo(c),
  43276. c.copy(o),
  43277. a = (this.points.length - 1) * i,
  43278. s = Math.floor(a),
  43279. s !== l && (u[s] = d,
  43280. l = s);
  43281. return u[u.length] = d,
  43282. {
  43283. chunks: u,
  43284. total: d
  43285. }
  43286. }
  43287. ,
  43288. this.reparametrizeByArcLength = function(e) {
  43289. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43290. for (h.push(u.copy(this.points[0]).clone()),
  43291. t = 1; t < this.points.length; t++) {
  43292. for (s = d.chunks[t] - d.chunks[t - 1],
  43293. l = Math.ceil(e * s / d.total),
  43294. o = (t - 1) / (this.points.length - 1),
  43295. a = t / (this.points.length - 1),
  43296. i = 1; i < l - 1; i++)
  43297. r = o + i * (1 / l) * (a - o),
  43298. c = this.getPoint(r),
  43299. h.push(u.copy(c).clone());
  43300. h.push(u.copy(this.points[t]).clone())
  43301. }
  43302. this.points = h
  43303. }
  43304. }
  43305. ,
  43306. n.Triangle = function(e, t, i) {
  43307. this.a = void 0 !== e ? e : new n.Vector3,
  43308. this.b = void 0 !== t ? t : new n.Vector3,
  43309. this.c = void 0 !== i ? i : new n.Vector3
  43310. }
  43311. ,
  43312. n.Triangle.normal = function() {
  43313. var e = new n.Vector3;
  43314. return function(t, i, r, o) {
  43315. var a = o || new n.Vector3;
  43316. a.subVectors(r, i),
  43317. e.subVectors(t, i),
  43318. a.cross(e);
  43319. var s = a.lengthSq();
  43320. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43321. }
  43322. }(),
  43323. n.Triangle.barycoordFromPoint = function() {
  43324. var e = new n.Vector3
  43325. , t = new n.Vector3
  43326. , i = new n.Vector3;
  43327. return function(r, o, a, s, l) {
  43328. e.subVectors(s, o),
  43329. t.subVectors(a, o),
  43330. i.subVectors(r, o);
  43331. var c = e.dot(e)
  43332. , h = e.dot(t)
  43333. , u = e.dot(i)
  43334. , d = t.dot(t)
  43335. , p = t.dot(i)
  43336. , f = c * d - h * h
  43337. , g = l || new n.Vector3;
  43338. if (0 === f)
  43339. return g.set(-2, -1, -1);
  43340. var m = 1 / f
  43341. , v = (d * u - h * p) * m
  43342. , A = (c * p - h * u) * m;
  43343. return g.set(1 - v - A, A, v)
  43344. }
  43345. }(),
  43346. n.Triangle.containsPoint = function() {
  43347. var e = new n.Vector3;
  43348. return function(t, i, r, o) {
  43349. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43350. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43351. }
  43352. }(),
  43353. n.Triangle.prototype = {
  43354. constructor: n.Triangle,
  43355. set: function(e, t, i) {
  43356. return this.a.copy(e),
  43357. this.b.copy(t),
  43358. this.c.copy(i),
  43359. this
  43360. },
  43361. setFromPointsAndIndices: function(e, t, i, n) {
  43362. return this.a.copy(e[t]),
  43363. this.b.copy(e[i]),
  43364. this.c.copy(e[n]),
  43365. this
  43366. },
  43367. clone: function() {
  43368. return (new this.constructor).copy(this)
  43369. },
  43370. copy: function(e) {
  43371. return this.a.copy(e.a),
  43372. this.b.copy(e.b),
  43373. this.c.copy(e.c),
  43374. this
  43375. },
  43376. area: function() {
  43377. var e = new n.Vector3
  43378. , t = new n.Vector3;
  43379. return function() {
  43380. return e.subVectors(this.c, this.b),
  43381. t.subVectors(this.a, this.b),
  43382. .5 * e.cross(t).length()
  43383. }
  43384. }(),
  43385. midpoint: function(e) {
  43386. var t = e || new n.Vector3;
  43387. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43388. },
  43389. normal: function(e) {
  43390. return n.Triangle.normal(this.a, this.b, this.c, e)
  43391. },
  43392. plane: function(e) {
  43393. var t = e || new n.Plane;
  43394. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43395. },
  43396. barycoordFromPoint: function(e, t) {
  43397. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43398. },
  43399. containsPoint: function(e) {
  43400. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43401. },
  43402. equals: function(e) {
  43403. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43404. }
  43405. },
  43406. n.Interpolant = function(e, t, i, n) {
  43407. this.parameterPositions = e,
  43408. this._cachedIndex = 0,
  43409. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43410. this.sampleValues = t,
  43411. this.valueSize = i
  43412. }
  43413. ,
  43414. n.Interpolant.prototype = {
  43415. constructor: n.Interpolant,
  43416. evaluate: function(e) {
  43417. var t = this.parameterPositions
  43418. , i = this._cachedIndex
  43419. , n = t[i]
  43420. , r = t[i - 1];
  43421. e: {
  43422. t: {
  43423. var o;
  43424. i: {
  43425. n: if (!(e < n)) {
  43426. for (var a = i + 2; ; ) {
  43427. if (void 0 === n) {
  43428. if (e < r)
  43429. break n;
  43430. return i = t.length,
  43431. this._cachedIndex = i,
  43432. this.afterEnd_(i - 1, e, r)
  43433. }
  43434. if (i === a)
  43435. break;
  43436. if (r = n,
  43437. n = t[++i],
  43438. e < n)
  43439. break t
  43440. }
  43441. o = t.length;
  43442. break i
  43443. }
  43444. {
  43445. if (e >= r)
  43446. break e;
  43447. var s = t[1];
  43448. e < s && (i = 2,
  43449. r = s);
  43450. for (var a = i - 2; ; ) {
  43451. if (void 0 === r)
  43452. return this._cachedIndex = 0,
  43453. this.beforeStart_(0, e, n);
  43454. if (i === a)
  43455. break;
  43456. if (n = r,
  43457. r = t[--i - 1],
  43458. e >= r)
  43459. break t
  43460. }
  43461. o = i,
  43462. i = 0
  43463. }
  43464. }
  43465. for (; i < o; ) {
  43466. var l = i + o >>> 1;
  43467. e < t[l] ? o = l : i = l + 1
  43468. }
  43469. if (n = t[i],
  43470. r = t[i - 1],
  43471. void 0 === r)
  43472. return this._cachedIndex = 0,
  43473. this.beforeStart_(0, e, n);
  43474. if (void 0 === n)
  43475. return i = t.length,
  43476. this._cachedIndex = i,
  43477. this.afterEnd_(i - 1, r, e)
  43478. }
  43479. this._cachedIndex = i,
  43480. this.intervalChanged_(i, r, n)
  43481. }
  43482. return this.interpolate_(i, r, e, n)
  43483. },
  43484. settings: null,
  43485. DefaultSettings_: {},
  43486. getSettings_: function() {
  43487. return this.settings || this.DefaultSettings_
  43488. },
  43489. copySampleValue_: function(e) {
  43490. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43491. t[o] = i[r + o];
  43492. return t
  43493. },
  43494. interpolate_: function(e, t, i, n) {
  43495. throw new Error("call to abstract method")
  43496. },
  43497. intervalChanged_: function(e, t, i) {}
  43498. },
  43499. Object.assign(n.Interpolant.prototype, {
  43500. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43501. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43502. }),
  43503. n.CubicInterpolant = function(e, t, i, r) {
  43504. n.Interpolant.call(this, e, t, i, r),
  43505. this._weightPrev = -0,
  43506. this._offsetPrev = -0,
  43507. this._weightNext = -0,
  43508. this._offsetNext = -0
  43509. }
  43510. ,
  43511. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43512. constructor: n.CubicInterpolant,
  43513. DefaultSettings_: {
  43514. endingStart: n.ZeroCurvatureEnding,
  43515. endingEnd: n.ZeroCurvatureEnding
  43516. },
  43517. intervalChanged_: function(e, t, i) {
  43518. var r = this.parameterPositions
  43519. , o = e - 2
  43520. , a = e + 1
  43521. , s = r[o]
  43522. , l = r[a];
  43523. if (void 0 === s)
  43524. switch (this.getSettings_().endingStart) {
  43525. case n.ZeroSlopeEnding:
  43526. o = e,
  43527. s = 2 * t - i;
  43528. break;
  43529. case n.WrapAroundEnding:
  43530. o = r.length - 2,
  43531. s = t + r[o] - r[o + 1];
  43532. break;
  43533. default:
  43534. o = e,
  43535. s = i
  43536. }
  43537. if (void 0 === l)
  43538. switch (this.getSettings_().endingEnd) {
  43539. case n.ZeroSlopeEnding:
  43540. a = e,
  43541. l = 2 * i - t;
  43542. break;
  43543. case n.WrapAroundEnding:
  43544. a = 1,
  43545. l = i + r[1] - r[0];
  43546. break;
  43547. default:
  43548. a = e - 1,
  43549. l = t
  43550. }
  43551. var c = .5 * (i - t)
  43552. , h = this.valueSize;
  43553. this._weightPrev = c / (t - s),
  43554. this._weightNext = c / (l - i),
  43555. this._offsetPrev = o * h,
  43556. this._offsetNext = a * h
  43557. },
  43558. interpolate_: function(e, t, i, n) {
  43559. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43560. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43561. return r
  43562. }
  43563. }),
  43564. n.DiscreteInterpolant = function(e, t, i, r) {
  43565. n.Interpolant.call(this, e, t, i, r)
  43566. }
  43567. ,
  43568. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43569. constructor: n.DiscreteInterpolant,
  43570. interpolate_: function(e, t, i, n) {
  43571. return this.copySampleValue_(e - 1)
  43572. }
  43573. }),
  43574. n.LinearInterpolant = function(e, t, i, r) {
  43575. n.Interpolant.call(this, e, t, i, r)
  43576. }
  43577. ,
  43578. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43579. constructor: n.LinearInterpolant,
  43580. interpolate_: function(e, t, i, n) {
  43581. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43582. r[u] = o[l + u] * h + o[s + u] * c;
  43583. return r
  43584. }
  43585. }),
  43586. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43587. n.Interpolant.call(this, e, t, i, r)
  43588. }
  43589. ,
  43590. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43591. constructor: n.QuaternionLinearInterpolant,
  43592. interpolate_: function(e, t, i, r) {
  43593. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43594. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43595. return o
  43596. }
  43597. }),
  43598. n.Clock = function(e) {
  43599. this.autoStart = void 0 === e || e,
  43600. this.startTime = 0,
  43601. this.oldTime = 0,
  43602. this.elapsedTime = 0,
  43603. this.running = !1
  43604. }
  43605. ,
  43606. n.Clock.prototype = {
  43607. constructor: n.Clock,
  43608. start: function() {
  43609. this.startTime = performance.now(),
  43610. this.oldTime = this.startTime,
  43611. this.running = !0
  43612. },
  43613. stop: function() {
  43614. this.getElapsedTime(),
  43615. this.running = !1
  43616. },
  43617. getElapsedTime: function() {
  43618. return this.getDelta(),
  43619. this.elapsedTime
  43620. },
  43621. getDelta: function() {
  43622. var e = 0;
  43623. if (this.autoStart && !this.running && this.start(),
  43624. this.running) {
  43625. var t = performance.now();
  43626. e = .001 * (t - this.oldTime),
  43627. this.oldTime = t,
  43628. this.elapsedTime += e
  43629. }
  43630. return e
  43631. }
  43632. },
  43633. n.EventDispatcher = function() {}
  43634. ,
  43635. n.EventDispatcher.prototype = {
  43636. constructor: n.EventDispatcher,
  43637. apply: function(e) {
  43638. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43639. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43640. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43641. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43642. },
  43643. addEventListener: function(e, t) {
  43644. void 0 === this._listeners && (this._listeners = {});
  43645. var i = this._listeners;
  43646. void 0 === i[e] && (i[e] = []),
  43647. i[e].indexOf(t) === -1 && i[e].push(t)
  43648. },
  43649. hasEventListener: function(e, t) {
  43650. if (void 0 === this._listeners)
  43651. return !1;
  43652. var i = this._listeners;
  43653. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43654. },
  43655. removeEventListener: function(e, t) {
  43656. if (void 0 !== this._listeners) {
  43657. var i = this._listeners
  43658. , n = i[e];
  43659. if (void 0 !== n) {
  43660. var r = n.indexOf(t);
  43661. r !== -1 && n.splice(r, 1)
  43662. }
  43663. }
  43664. },
  43665. dispatchEvent: function(e) {
  43666. if (void 0 !== this._listeners) {
  43667. var t = this._listeners
  43668. , i = t[e.type];
  43669. if (void 0 !== i) {
  43670. e.target = this;
  43671. for (var n = [], r = i.length, o = 0; o < r; o++)
  43672. n[o] = i[o];
  43673. for (var o = 0; o < r; o++)
  43674. n[o].call(this, e)
  43675. }
  43676. }
  43677. }
  43678. },
  43679. n.Layers = function() {
  43680. this.mask = 1
  43681. }
  43682. ,
  43683. n.Layers.prototype = {
  43684. constructor: n.Layers,
  43685. set: function(e) {
  43686. this.mask = 1 << e
  43687. },
  43688. enable: function(e) {
  43689. this.mask |= 1 << e
  43690. },
  43691. toggle: function(e) {
  43692. this.mask ^= 1 << e
  43693. },
  43694. disable: function(e) {
  43695. this.mask &= ~(1 << e)
  43696. },
  43697. test: function(e) {
  43698. return 0 !== (this.mask & e.mask)
  43699. }
  43700. },
  43701. function(e) {
  43702. function t(e, t) {
  43703. return e.distance - t.distance
  43704. }
  43705. function i(e, t, n, r) {
  43706. if (e.visible !== !1 && (e.raycast(t, n),
  43707. r === !0))
  43708. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43709. i(o[a], t, n, !0)
  43710. }
  43711. e.Raycaster = function(t, i, n, r) {
  43712. this.ray = new e.Ray(t,i),
  43713. this.near = n || 0,
  43714. this.far = r || 1 / 0,
  43715. this.params = {
  43716. Mesh: {},
  43717. Line: {},
  43718. LOD: {},
  43719. Points: {
  43720. threshold: 1
  43721. },
  43722. Sprite: {}
  43723. },
  43724. Object.defineProperties(this.params, {
  43725. PointCloud: {
  43726. get: function() {
  43727. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43728. this.Points
  43729. }
  43730. }
  43731. })
  43732. }
  43733. ,
  43734. e.Raycaster.prototype = {
  43735. constructor: e.Raycaster,
  43736. linePrecision: 1,
  43737. set: function(e, t) {
  43738. this.ray.set(e, t)
  43739. },
  43740. setFromCamera: function(t, i) {
  43741. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43742. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43743. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43744. },
  43745. intersectObject: function(e, n) {
  43746. var r = [];
  43747. return i(e, this, r, n),
  43748. r.sort(t),
  43749. r
  43750. },
  43751. intersectObjects: function(e, n) {
  43752. var r = [];
  43753. if (Array.isArray(e) === !1)
  43754. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43755. r;
  43756. for (var o = 0, a = e.length; o < a; o++)
  43757. i(e[o], this, r, n);
  43758. return r.sort(t),
  43759. r
  43760. }
  43761. }
  43762. }(n),
  43763. n.Object3D = function() {
  43764. function e() {
  43765. o.setFromEuler(r, !1)
  43766. }
  43767. function t() {
  43768. r.setFromQuaternion(o, void 0, !1)
  43769. }
  43770. Object.defineProperty(this, "id", {
  43771. value: n.Object3DIdCount++
  43772. }),
  43773. this.uuid = n.Math.generateUUID(),
  43774. this.name = "",
  43775. this.type = "Object3D",
  43776. this.parent = null,
  43777. this.children = [],
  43778. this.up = n.Object3D.DefaultUp.clone();
  43779. var i = new n.Vector3
  43780. , r = new n.Euler
  43781. , o = new n.Quaternion
  43782. , a = new n.Vector3(1,1,1);
  43783. r.onChange(e),
  43784. o.onChange(t),
  43785. Object.defineProperties(this, {
  43786. position: {
  43787. enumerable: !0,
  43788. value: i
  43789. },
  43790. rotation: {
  43791. enumerable: !0,
  43792. value: r
  43793. },
  43794. quaternion: {
  43795. enumerable: !0,
  43796. value: o
  43797. },
  43798. scale: {
  43799. enumerable: !0,
  43800. value: a
  43801. },
  43802. modelViewMatrix: {
  43803. value: new n.Matrix4
  43804. },
  43805. normalMatrix: {
  43806. value: new n.Matrix3
  43807. }
  43808. }),
  43809. this.rotationAutoUpdate = !0,
  43810. this.matrix = new n.Matrix4,
  43811. this.matrixWorld = new n.Matrix4,
  43812. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43813. this.matrixWorldNeedsUpdate = !1,
  43814. this.layers = new n.Layers,
  43815. this.visible = !0,
  43816. this.castShadow = !1,
  43817. this.receiveShadow = !1,
  43818. this.frustumCulled = !0,
  43819. this.renderOrder = 0,
  43820. this.userData = {}
  43821. }
  43822. ,
  43823. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43824. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43825. n.Object3D.prototype = {
  43826. constructor: n.Object3D,
  43827. applyMatrix: function(e) {
  43828. this.matrix.multiplyMatrices(e, this.matrix),
  43829. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43830. },
  43831. setRotationFromAxisAngle: function(e, t) {
  43832. this.quaternion.setFromAxisAngle(e, t)
  43833. },
  43834. setRotationFromEuler: function(e) {
  43835. this.quaternion.setFromEuler(e, !0)
  43836. },
  43837. setRotationFromMatrix: function(e) {
  43838. this.quaternion.setFromRotationMatrix(e)
  43839. },
  43840. setRotationFromQuaternion: function(e) {
  43841. this.quaternion.copy(e)
  43842. },
  43843. rotateOnAxis: function() {
  43844. var e = new n.Quaternion;
  43845. return function(t, i) {
  43846. return e.setFromAxisAngle(t, i),
  43847. this.quaternion.multiply(e),
  43848. this
  43849. }
  43850. }(),
  43851. rotateX: function() {
  43852. var e = new n.Vector3(1,0,0);
  43853. return function(t) {
  43854. return this.rotateOnAxis(e, t)
  43855. }
  43856. }(),
  43857. rotateY: function() {
  43858. var e = new n.Vector3(0,1,0);
  43859. return function(t) {
  43860. return this.rotateOnAxis(e, t)
  43861. }
  43862. }(),
  43863. rotateZ: function() {
  43864. var e = new n.Vector3(0,0,1);
  43865. return function(t) {
  43866. return this.rotateOnAxis(e, t)
  43867. }
  43868. }(),
  43869. translateOnAxis: function() {
  43870. var e = new n.Vector3;
  43871. return function(t, i) {
  43872. return e.copy(t).applyQuaternion(this.quaternion),
  43873. this.position.add(e.multiplyScalar(i)),
  43874. this
  43875. }
  43876. }(),
  43877. translateX: function() {
  43878. var e = new n.Vector3(1,0,0);
  43879. return function(t) {
  43880. return this.translateOnAxis(e, t)
  43881. }
  43882. }(),
  43883. translateY: function() {
  43884. var e = new n.Vector3(0,1,0);
  43885. return function(t) {
  43886. return this.translateOnAxis(e, t)
  43887. }
  43888. }(),
  43889. translateZ: function() {
  43890. var e = new n.Vector3(0,0,1);
  43891. return function(t) {
  43892. return this.translateOnAxis(e, t)
  43893. }
  43894. }(),
  43895. localToWorld: function(e) {
  43896. return e.applyMatrix4(this.matrixWorld)
  43897. },
  43898. worldToLocal: function() {
  43899. var e = new n.Matrix4;
  43900. return function(t) {
  43901. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43902. }
  43903. }(),
  43904. lookAt: function() {
  43905. var e = new n.Matrix4;
  43906. return function(t) {
  43907. e.lookAt(t, this.position, this.up),
  43908. this.quaternion.setFromRotationMatrix(e)
  43909. }
  43910. }(),
  43911. add: function(e) {
  43912. if (arguments.length > 1) {
  43913. for (var t = 0; t < arguments.length; t++)
  43914. this.add(arguments[t]);
  43915. return this
  43916. }
  43917. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43918. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43919. e.parent = this,
  43920. e.dispatchEvent({
  43921. type: "added"
  43922. }),
  43923. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43924. this)
  43925. },
  43926. remove: function(e) {
  43927. if (arguments.length > 1)
  43928. for (var t = 0; t < arguments.length; t++)
  43929. this.remove(arguments[t]);
  43930. var i = this.children.indexOf(e);
  43931. i !== -1 && (e.parent = null,
  43932. e.dispatchEvent({
  43933. type: "removed"
  43934. }),
  43935. this.children.splice(i, 1))
  43936. },
  43937. getObjectById: function(e) {
  43938. return this.getObjectByProperty("id", e)
  43939. },
  43940. getObjectByName: function(e) {
  43941. return this.getObjectByProperty("name", e)
  43942. },
  43943. getObjectByProperty: function(e, t) {
  43944. if (this[e] === t)
  43945. return this;
  43946. for (var i = 0, n = this.children.length; i < n; i++) {
  43947. var r = this.children[i]
  43948. , o = r.getObjectByProperty(e, t);
  43949. if (void 0 !== o)
  43950. return o
  43951. }
  43952. },
  43953. getWorldPosition: function(e) {
  43954. var t = e || new n.Vector3;
  43955. return this.updateMatrixWorld(!0),
  43956. t.setFromMatrixPosition(this.matrixWorld)
  43957. },
  43958. getWorldQuaternion: function() {
  43959. var e = new n.Vector3
  43960. , t = new n.Vector3;
  43961. return function(i) {
  43962. var r = i || new n.Quaternion;
  43963. return this.updateMatrixWorld(!0),
  43964. this.matrixWorld.decompose(e, r, t),
  43965. r
  43966. }
  43967. }(),
  43968. getWorldRotation: function() {
  43969. var e = new n.Quaternion;
  43970. return function(t) {
  43971. var i = t || new n.Euler;
  43972. return this.getWorldQuaternion(e),
  43973. i.setFromQuaternion(e, this.rotation.order, !1)
  43974. }
  43975. }(),
  43976. getWorldScale: function() {
  43977. var e = new n.Vector3
  43978. , t = new n.Quaternion;
  43979. return function(i) {
  43980. var r = i || new n.Vector3;
  43981. return this.updateMatrixWorld(!0),
  43982. this.matrixWorld.decompose(e, t, r),
  43983. r
  43984. }
  43985. }(),
  43986. getWorldDirection: function() {
  43987. var e = new n.Quaternion;
  43988. return function(t) {
  43989. var i = t || new n.Vector3;
  43990. return this.getWorldQuaternion(e),
  43991. i.set(0, 0, 1).applyQuaternion(e)
  43992. }
  43993. }(),
  43994. raycast: function() {},
  43995. traverse: function(e) {
  43996. e(this);
  43997. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43998. t[i].traverse(e)
  43999. },
  44000. traverseVisible: function(e) {
  44001. if (this.visible !== !1) {
  44002. e(this);
  44003. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  44004. t[i].traverseVisible(e)
  44005. }
  44006. },
  44007. traverseAncestors: function(e) {
  44008. var t = this.parent;
  44009. null !== t && (e(t),
  44010. t.traverseAncestors(e))
  44011. },
  44012. updateMatrix: function() {
  44013. this.matrix.compose(this.position, this.quaternion, this.scale),
  44014. this.matrixWorldNeedsUpdate = !0
  44015. },
  44016. updateMatrixWorld: function(e) {
  44017. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  44018. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  44019. this.matrixWorldNeedsUpdate = !1,
  44020. e = !0);
  44021. for (var t = 0, i = this.children.length; t < i; t++)
  44022. this.children[t].updateMatrixWorld(e)
  44023. },
  44024. toJSON: function(e) {
  44025. function t(e) {
  44026. var t = [];
  44027. for (var i in e) {
  44028. var n = e[i];
  44029. delete n.metadata,
  44030. t.push(n)
  44031. }
  44032. return t
  44033. }
  44034. var i = void 0 === e
  44035. , n = {};
  44036. i && (e = {
  44037. geometries: {},
  44038. materials: {},
  44039. textures: {},
  44040. images: {}
  44041. },
  44042. n.metadata = {
  44043. version: 4.4,
  44044. type: "Object",
  44045. generator: "Object3D.toJSON"
  44046. });
  44047. var r = {};
  44048. if (r.uuid = this.uuid,
  44049. r.type = this.type,
  44050. "" !== this.name && (r.name = this.name),
  44051. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44052. this.castShadow === !0 && (r.castShadow = !0),
  44053. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44054. this.visible === !1 && (r.visible = !1),
  44055. r.matrix = this.matrix.toArray(),
  44056. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44057. r.geometry = this.geometry.uuid),
  44058. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44059. r.material = this.material.uuid),
  44060. this.children.length > 0) {
  44061. r.children = [];
  44062. for (var o = 0; o < this.children.length; o++)
  44063. r.children.push(this.children[o].toJSON(e).object)
  44064. }
  44065. if (i) {
  44066. var a = t(e.geometries)
  44067. , s = t(e.materials)
  44068. , l = t(e.textures)
  44069. , c = t(e.images);
  44070. a.length > 0 && (n.geometries = a),
  44071. s.length > 0 && (n.materials = s),
  44072. l.length > 0 && (n.textures = l),
  44073. c.length > 0 && (n.images = c)
  44074. }
  44075. return n.object = r,
  44076. n
  44077. },
  44078. clone: function(e) {
  44079. return (new this.constructor).copy(this, e)
  44080. },
  44081. copy: function(e, t) {
  44082. if (void 0 === t && (t = !0),
  44083. this.name = e.name,
  44084. this.up.copy(e.up),
  44085. this.position.copy(e.position),
  44086. this.quaternion.copy(e.quaternion),
  44087. this.scale.copy(e.scale),
  44088. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44089. this.matrix.copy(e.matrix),
  44090. this.matrixWorld.copy(e.matrixWorld),
  44091. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44092. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44093. this.visible = e.visible,
  44094. this.castShadow = e.castShadow,
  44095. this.receiveShadow = e.receiveShadow,
  44096. this.frustumCulled = e.frustumCulled,
  44097. this.renderOrder = e.renderOrder,
  44098. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44099. t === !0)
  44100. for (var i = 0; i < e.children.length; i++) {
  44101. var n = e.children[i];
  44102. this.add(n.clone())
  44103. }
  44104. return this
  44105. }
  44106. },
  44107. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44108. n.Object3DIdCount = 0,
  44109. n.Face3 = function(e, t, i, r, o, a) {
  44110. this.a = e,
  44111. this.b = t,
  44112. this.c = i,
  44113. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44114. this.vertexNormals = Array.isArray(r) ? r : [],
  44115. this.color = o instanceof n.Color ? o : new n.Color,
  44116. this.vertexColors = Array.isArray(o) ? o : [],
  44117. this.materialIndex = void 0 !== a ? a : 0
  44118. }
  44119. ,
  44120. n.Face3.prototype = {
  44121. constructor: n.Face3,
  44122. clone: function() {
  44123. return (new this.constructor).copy(this)
  44124. },
  44125. copy: function(e) {
  44126. this.a = e.a,
  44127. this.b = e.b,
  44128. this.c = e.c,
  44129. this.normal.copy(e.normal),
  44130. this.color.copy(e.color),
  44131. this.materialIndex = e.materialIndex;
  44132. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44133. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44134. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44135. this.vertexColors[t] = e.vertexColors[t].clone();
  44136. return this
  44137. }
  44138. },
  44139. n.BufferAttribute = function(e, t) {
  44140. this.uuid = n.Math.generateUUID(),
  44141. this.array = e,
  44142. this.itemSize = t,
  44143. this.dynamic = !1,
  44144. this.updateRange = {
  44145. offset: 0,
  44146. count: -1
  44147. },
  44148. this.version = 0
  44149. }
  44150. ,
  44151. n.BufferAttribute.prototype = {
  44152. constructor: n.BufferAttribute,
  44153. get count() {
  44154. return this.array.length / this.itemSize
  44155. },
  44156. set needsUpdate(e) {
  44157. e === !0 && this.version++
  44158. },
  44159. setDynamic: function(e) {
  44160. return this.dynamic = e,
  44161. this
  44162. },
  44163. copy: function(e) {
  44164. return this.array = new e.array.constructor(e.array),
  44165. this.itemSize = e.itemSize,
  44166. this.dynamic = e.dynamic,
  44167. this
  44168. },
  44169. copyAt: function(e, t, i) {
  44170. e *= this.itemSize,
  44171. i *= t.itemSize;
  44172. for (var n = 0, r = this.itemSize; n < r; n++)
  44173. this.array[e + n] = t.array[i + n];
  44174. return this
  44175. },
  44176. copyArray: function(e) {
  44177. return this.array.set(e),
  44178. this
  44179. },
  44180. copyColorsArray: function(e) {
  44181. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44182. var a = e[r];
  44183. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44184. a = new n.Color),
  44185. t[i++] = a.r,
  44186. t[i++] = a.g,
  44187. t[i++] = a.b
  44188. }
  44189. return this
  44190. },
  44191. copyIndicesArray: function(e) {
  44192. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44193. var o = e[n];
  44194. t[i++] = o.a,
  44195. t[i++] = o.b,
  44196. t[i++] = o.c
  44197. }
  44198. return this
  44199. },
  44200. copyVector2sArray: function(e) {
  44201. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44202. var a = e[r];
  44203. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44204. a = new n.Vector2),
  44205. t[i++] = a.x,
  44206. t[i++] = a.y
  44207. }
  44208. return this
  44209. },
  44210. copyVector3sArray: function(e) {
  44211. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44212. var a = e[r];
  44213. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44214. a = new n.Vector3),
  44215. t[i++] = a.x,
  44216. t[i++] = a.y,
  44217. t[i++] = a.z
  44218. }
  44219. return this
  44220. },
  44221. copyVector4sArray: function(e) {
  44222. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44223. var a = e[r];
  44224. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44225. a = new n.Vector4),
  44226. t[i++] = a.x,
  44227. t[i++] = a.y,
  44228. t[i++] = a.z,
  44229. t[i++] = a.w
  44230. }
  44231. return this
  44232. },
  44233. set: function(e, t) {
  44234. return void 0 === t && (t = 0),
  44235. this.array.set(e, t),
  44236. this
  44237. },
  44238. getX: function(e) {
  44239. return this.array[e * this.itemSize]
  44240. },
  44241. setX: function(e, t) {
  44242. return this.array[e * this.itemSize] = t,
  44243. this
  44244. },
  44245. getY: function(e) {
  44246. return this.array[e * this.itemSize + 1]
  44247. },
  44248. setY: function(e, t) {
  44249. return this.array[e * this.itemSize + 1] = t,
  44250. this
  44251. },
  44252. getZ: function(e) {
  44253. return this.array[e * this.itemSize + 2]
  44254. },
  44255. setZ: function(e, t) {
  44256. return this.array[e * this.itemSize + 2] = t,
  44257. this
  44258. },
  44259. getW: function(e) {
  44260. return this.array[e * this.itemSize + 3]
  44261. },
  44262. setW: function(e, t) {
  44263. return this.array[e * this.itemSize + 3] = t,
  44264. this
  44265. },
  44266. setXY: function(e, t, i) {
  44267. return e *= this.itemSize,
  44268. this.array[e + 0] = t,
  44269. this.array[e + 1] = i,
  44270. this
  44271. },
  44272. setXYZ: function(e, t, i, n) {
  44273. return e *= this.itemSize,
  44274. this.array[e + 0] = t,
  44275. this.array[e + 1] = i,
  44276. this.array[e + 2] = n,
  44277. this
  44278. },
  44279. setXYZW: function(e, t, i, n, r) {
  44280. return e *= this.itemSize,
  44281. this.array[e + 0] = t,
  44282. this.array[e + 1] = i,
  44283. this.array[e + 2] = n,
  44284. this.array[e + 3] = r,
  44285. this
  44286. },
  44287. clone: function() {
  44288. return (new this.constructor).copy(this)
  44289. }
  44290. },
  44291. n.Int8Attribute = function(e, t) {
  44292. return new n.BufferAttribute(new Int8Array(e),t)
  44293. }
  44294. ,
  44295. n.Uint8Attribute = function(e, t) {
  44296. return new n.BufferAttribute(new Uint8Array(e),t)
  44297. }
  44298. ,
  44299. n.Uint8ClampedAttribute = function(e, t) {
  44300. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44301. }
  44302. ,
  44303. n.Int16Attribute = function(e, t) {
  44304. return new n.BufferAttribute(new Int16Array(e),t)
  44305. }
  44306. ,
  44307. n.Uint16Attribute = function(e, t) {
  44308. return new n.BufferAttribute(new Uint16Array(e),t)
  44309. }
  44310. ;
  44311. n.Int32Attribute = function(e, t) {
  44312. return new n.BufferAttribute(new Int32Array(e),t)
  44313. }
  44314. ;
  44315. n.Uint32Attribute = function(e, t) {
  44316. return new n.BufferAttribute(new Uint32Array(e),t)
  44317. }
  44318. ,
  44319. n.Float32Attribute = function(e, t) {
  44320. return new n.BufferAttribute(new Float32Array(e),t)
  44321. }
  44322. ,
  44323. n.Float64Attribute = function(e, t) {
  44324. return new n.BufferAttribute(new Float64Array(e),t)
  44325. }
  44326. ,
  44327. n.DynamicBufferAttribute = function(e, t) {
  44328. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44329. new n.BufferAttribute(e,t).setDynamic(!0)
  44330. }
  44331. ,
  44332. n.InstancedBufferAttribute = function(e, t, i) {
  44333. n.BufferAttribute.call(this, e, t),
  44334. this.meshPerAttribute = i || 1
  44335. }
  44336. ,
  44337. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44338. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44339. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44340. return n.BufferAttribute.prototype.copy.call(this, e),
  44341. this.meshPerAttribute = e.meshPerAttribute,
  44342. this
  44343. }
  44344. ,
  44345. n.InterleavedBuffer = function(e, t) {
  44346. this.uuid = n.Math.generateUUID(),
  44347. this.array = e,
  44348. this.stride = t,
  44349. this.dynamic = !1,
  44350. this.updateRange = {
  44351. offset: 0,
  44352. count: -1
  44353. },
  44354. this.version = 0
  44355. }
  44356. ,
  44357. n.InterleavedBuffer.prototype = {
  44358. constructor: n.InterleavedBuffer,
  44359. get length() {
  44360. return this.array.length
  44361. },
  44362. get count() {
  44363. return this.array.length / this.stride
  44364. },
  44365. set needsUpdate(e) {
  44366. e === !0 && this.version++
  44367. },
  44368. setDynamic: function(e) {
  44369. return this.dynamic = e,
  44370. this
  44371. },
  44372. copy: function(e) {
  44373. return this.array = new e.array.constructor(e.array),
  44374. this.stride = e.stride,
  44375. this.dynamic = e.dynamic,
  44376. this
  44377. },
  44378. copyAt: function(e, t, i) {
  44379. e *= this.stride,
  44380. i *= t.stride;
  44381. for (var n = 0, r = this.stride; n < r; n++)
  44382. this.array[e + n] = t.array[i + n];
  44383. return this
  44384. },
  44385. set: function(e, t) {
  44386. return void 0 === t && (t = 0),
  44387. this.array.set(e, t),
  44388. this
  44389. },
  44390. clone: function() {
  44391. return (new this.constructor).copy(this)
  44392. }
  44393. },
  44394. n.InstancedInterleavedBuffer = function(e, t, i) {
  44395. n.InterleavedBuffer.call(this, e, t),
  44396. this.meshPerAttribute = i || 1
  44397. }
  44398. ,
  44399. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44400. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44401. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44402. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44403. this.meshPerAttribute = e.meshPerAttribute,
  44404. this
  44405. }
  44406. ,
  44407. n.InterleavedBufferAttribute = function(e, t, i) {
  44408. this.uuid = n.Math.generateUUID(),
  44409. this.data = e,
  44410. this.itemSize = t,
  44411. this.offset = i
  44412. }
  44413. ,
  44414. n.InterleavedBufferAttribute.prototype = {
  44415. constructor: n.InterleavedBufferAttribute,
  44416. get length() {
  44417. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44418. this.array.length
  44419. },
  44420. get count() {
  44421. return this.data.count
  44422. },
  44423. setX: function(e, t) {
  44424. return this.data.array[e * this.data.stride + this.offset] = t,
  44425. this
  44426. },
  44427. setY: function(e, t) {
  44428. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44429. this
  44430. },
  44431. setZ: function(e, t) {
  44432. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44433. this
  44434. },
  44435. setW: function(e, t) {
  44436. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44437. this
  44438. },
  44439. getX: function(e) {
  44440. return this.data.array[e * this.data.stride + this.offset]
  44441. },
  44442. getY: function(e) {
  44443. return this.data.array[e * this.data.stride + this.offset + 1]
  44444. },
  44445. getZ: function(e) {
  44446. return this.data.array[e * this.data.stride + this.offset + 2]
  44447. },
  44448. getW: function(e) {
  44449. return this.data.array[e * this.data.stride + this.offset + 3]
  44450. },
  44451. setXY: function(e, t, i) {
  44452. return e = e * this.data.stride + this.offset,
  44453. this.data.array[e + 0] = t,
  44454. this.data.array[e + 1] = i,
  44455. this
  44456. },
  44457. setXYZ: function(e, t, i, n) {
  44458. return e = e * this.data.stride + this.offset,
  44459. this.data.array[e + 0] = t,
  44460. this.data.array[e + 1] = i,
  44461. this.data.array[e + 2] = n,
  44462. this
  44463. },
  44464. setXYZW: function(e, t, i, n, r) {
  44465. return e = e * this.data.stride + this.offset,
  44466. this.data.array[e + 0] = t,
  44467. this.data.array[e + 1] = i,
  44468. this.data.array[e + 2] = n,
  44469. this.data.array[e + 3] = r,
  44470. this
  44471. }
  44472. },
  44473. n.Geometry = function() {
  44474. Object.defineProperty(this, "id", {
  44475. value: n.GeometryIdCount++
  44476. }),
  44477. this.uuid = n.Math.generateUUID(),
  44478. this.name = "",
  44479. this.type = "Geometry",
  44480. this.vertices = [],
  44481. this.colors = [],
  44482. this.faces = [],
  44483. this.faceVertexUvs = [[]],
  44484. this.morphTargets = [],
  44485. this.morphNormals = [],
  44486. this.skinWeights = [],
  44487. this.skinIndices = [],
  44488. this.lineDistances = [],
  44489. this.boundingBox = null,
  44490. this.boundingSphere = null,
  44491. this.verticesNeedUpdate = !1,
  44492. this.elementsNeedUpdate = !1,
  44493. this.uvsNeedUpdate = !1,
  44494. this.normalsNeedUpdate = !1,
  44495. this.colorsNeedUpdate = !1,
  44496. this.lineDistancesNeedUpdate = !1,
  44497. this.groupsNeedUpdate = !1
  44498. }
  44499. ,
  44500. n.Geometry.prototype = {
  44501. constructor: n.Geometry,
  44502. applyMatrix: function(e) {
  44503. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44504. var o = this.vertices[i];
  44505. o.applyMatrix4(e)
  44506. }
  44507. for (var i = 0, r = this.faces.length; i < r; i++) {
  44508. var a = this.faces[i];
  44509. a.normal.applyMatrix3(t).normalize();
  44510. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44511. a.vertexNormals[s].applyMatrix3(t).normalize()
  44512. }
  44513. return null !== this.boundingBox && this.computeBoundingBox(),
  44514. null !== this.boundingSphere && this.computeBoundingSphere(),
  44515. this.verticesNeedUpdate = !0,
  44516. this.normalsNeedUpdate = !0,
  44517. this
  44518. },
  44519. rotateX: function() {
  44520. var e;
  44521. return function(t) {
  44522. return void 0 === e && (e = new n.Matrix4),
  44523. e.makeRotationX(t),
  44524. this.applyMatrix(e),
  44525. this
  44526. }
  44527. }(),
  44528. rotateY: function() {
  44529. var e;
  44530. return function(t) {
  44531. return void 0 === e && (e = new n.Matrix4),
  44532. e.makeRotationY(t),
  44533. this.applyMatrix(e),
  44534. this
  44535. }
  44536. }(),
  44537. rotateZ: function() {
  44538. var e;
  44539. return function(t) {
  44540. return void 0 === e && (e = new n.Matrix4),
  44541. e.makeRotationZ(t),
  44542. this.applyMatrix(e),
  44543. this
  44544. }
  44545. }(),
  44546. translate: function() {
  44547. var e;
  44548. return function(t, i, r) {
  44549. return void 0 === e && (e = new n.Matrix4),
  44550. e.makeTranslation(t, i, r),
  44551. this.applyMatrix(e),
  44552. this
  44553. }
  44554. }(),
  44555. scale: function() {
  44556. var e;
  44557. return function(t, i, r) {
  44558. return void 0 === e && (e = new n.Matrix4),
  44559. e.makeScale(t, i, r),
  44560. this.applyMatrix(e),
  44561. this
  44562. }
  44563. }(),
  44564. lookAt: function() {
  44565. var e;
  44566. return function(t) {
  44567. void 0 === e && (e = new n.Object3D),
  44568. e.lookAt(t),
  44569. e.updateMatrix(),
  44570. this.applyMatrix(e.matrix)
  44571. }
  44572. }(),
  44573. fromBufferGeometry: function(e) {
  44574. function t(e, t, r, o) {
  44575. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44576. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44577. , g = new n.Face3(e,t,r,a,f,o);
  44578. i.faces.push(g),
  44579. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44580. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44581. }
  44582. var i = this
  44583. , r = null !== e.index ? e.index.array : void 0
  44584. , o = e.attributes
  44585. , a = o.position.array
  44586. , s = void 0 !== o.normal ? o.normal.array : void 0
  44587. , l = void 0 !== o.color ? o.color.array : void 0
  44588. , c = void 0 !== o.uv ? o.uv.array : void 0
  44589. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44590. void 0 !== h && (this.faceVertexUvs[1] = []);
  44591. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44592. g += 2)
  44593. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44594. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44595. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44596. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44597. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44598. if (void 0 !== r) {
  44599. var m = e.groups;
  44600. if (m.length > 0)
  44601. for (var f = 0; f < m.length; f++)
  44602. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44603. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44604. else
  44605. for (var f = 0; f < r.length; f += 3)
  44606. t(r[f], r[f + 1], r[f + 2])
  44607. } else
  44608. for (var f = 0; f < a.length / 3; f += 3)
  44609. t(f, f + 1, f + 2);
  44610. return this.computeFaceNormals(),
  44611. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44612. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44613. this
  44614. },
  44615. center: function() {
  44616. this.computeBoundingBox();
  44617. var e = this.boundingBox.center().negate();
  44618. return this.translate(e.x, e.y, e.z),
  44619. e
  44620. },
  44621. normalize: function() {
  44622. this.computeBoundingSphere();
  44623. var e = this.boundingSphere.center
  44624. , t = this.boundingSphere.radius
  44625. , i = 0 === t ? 1 : 1 / t
  44626. , r = new n.Matrix4;
  44627. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44628. this.applyMatrix(r),
  44629. this
  44630. },
  44631. computeFaceNormals: function() {
  44632. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44633. var o = this.faces[i]
  44634. , a = this.vertices[o.a]
  44635. , s = this.vertices[o.b]
  44636. , l = this.vertices[o.c];
  44637. e.subVectors(l, s),
  44638. t.subVectors(a, s),
  44639. e.cross(t),
  44640. e.normalize(),
  44641. o.normal.copy(e)
  44642. }
  44643. },
  44644. computeVertexNormals: function(e) {
  44645. void 0 === e && (e = !0);
  44646. var t, i, r, o, a, s;
  44647. for (s = new Array(this.vertices.length),
  44648. t = 0,
  44649. i = this.vertices.length; t < i; t++)
  44650. s[t] = new n.Vector3;
  44651. if (e) {
  44652. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44653. for (r = 0,
  44654. o = this.faces.length; r < o; r++)
  44655. a = this.faces[r],
  44656. l = this.vertices[a.a],
  44657. c = this.vertices[a.b],
  44658. h = this.vertices[a.c],
  44659. u.subVectors(h, c),
  44660. d.subVectors(l, c),
  44661. u.cross(d),
  44662. s[a.a].add(u),
  44663. s[a.b].add(u),
  44664. s[a.c].add(u)
  44665. } else
  44666. for (r = 0,
  44667. o = this.faces.length; r < o; r++)
  44668. a = this.faces[r],
  44669. s[a.a].add(a.normal),
  44670. s[a.b].add(a.normal),
  44671. s[a.c].add(a.normal);
  44672. for (t = 0,
  44673. i = this.vertices.length; t < i; t++)
  44674. s[t].normalize();
  44675. for (r = 0,
  44676. o = this.faces.length; r < o; r++) {
  44677. a = this.faces[r];
  44678. var p = a.vertexNormals;
  44679. 3 === p.length ? (p[0].copy(s[a.a]),
  44680. p[1].copy(s[a.b]),
  44681. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44682. p[1] = s[a.b].clone(),
  44683. p[2] = s[a.c].clone())
  44684. }
  44685. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44686. },
  44687. computeMorphNormals: function() {
  44688. var e, t, i, r, o;
  44689. for (i = 0,
  44690. r = this.faces.length; i < r; i++)
  44691. for (o = this.faces[i],
  44692. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44693. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44694. e = 0,
  44695. t = o.vertexNormals.length; e < t; e++)
  44696. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44697. var a = new n.Geometry;
  44698. for (a.faces = this.faces,
  44699. e = 0,
  44700. t = this.morphTargets.length; e < t; e++) {
  44701. if (!this.morphNormals[e]) {
  44702. this.morphNormals[e] = {},
  44703. this.morphNormals[e].faceNormals = [],
  44704. this.morphNormals[e].vertexNormals = [];
  44705. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44706. for (i = 0,
  44707. r = this.faces.length; i < r; i++)
  44708. s = new n.Vector3,
  44709. l = {
  44710. a: new n.Vector3,
  44711. b: new n.Vector3,
  44712. c: new n.Vector3
  44713. },
  44714. c.push(s),
  44715. h.push(l)
  44716. }
  44717. var u = this.morphNormals[e];
  44718. a.vertices = this.morphTargets[e].vertices,
  44719. a.computeFaceNormals(),
  44720. a.computeVertexNormals();
  44721. var s, l;
  44722. for (i = 0,
  44723. r = this.faces.length; i < r; i++)
  44724. o = this.faces[i],
  44725. s = u.faceNormals[i],
  44726. l = u.vertexNormals[i],
  44727. s.copy(o.normal),
  44728. l.a.copy(o.vertexNormals[0]),
  44729. l.b.copy(o.vertexNormals[1]),
  44730. l.c.copy(o.vertexNormals[2])
  44731. }
  44732. for (i = 0,
  44733. r = this.faces.length; i < r; i++)
  44734. o = this.faces[i],
  44735. o.normal = o.__originalFaceNormal,
  44736. o.vertexNormals = o.__originalVertexNormals
  44737. },
  44738. computeTangents: function() {
  44739. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44740. },
  44741. computeLineDistances: function() {
  44742. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44743. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44744. this.lineDistances[i] = e
  44745. },
  44746. computeBoundingBox: function() {
  44747. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44748. this.boundingBox.setFromPoints(this.vertices)
  44749. },
  44750. computeBoundingSphere: function() {
  44751. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44752. this.boundingSphere.setFromPoints(this.vertices)
  44753. },
  44754. merge: function(e, t, i) {
  44755. if (e instanceof n.Geometry == !1)
  44756. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44757. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44758. void 0 === i && (i = 0),
  44759. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44760. for (var d = 0, p = s.length; d < p; d++) {
  44761. var f = s[d]
  44762. , g = f.clone();
  44763. void 0 !== t && g.applyMatrix4(t),
  44764. a.push(g)
  44765. }
  44766. for (d = 0,
  44767. p = c.length; d < p; d++) {
  44768. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44769. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44770. m.normal.copy(y.normal),
  44771. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44772. for (var E = 0, b = C.length; E < b; E++)
  44773. v = C[E].clone(),
  44774. void 0 !== r && v.applyMatrix3(r).normalize(),
  44775. m.vertexNormals.push(v);
  44776. m.color.copy(y.color);
  44777. for (var E = 0, b = I.length; E < b; E++)
  44778. A = I[E],
  44779. m.vertexColors.push(A.clone());
  44780. m.materialIndex = y.materialIndex + i,
  44781. l.push(m)
  44782. }
  44783. for (d = 0,
  44784. p = u.length; d < p; d++) {
  44785. var w = u[d]
  44786. , _ = [];
  44787. if (void 0 !== w) {
  44788. for (var E = 0, b = w.length; E < b; E++)
  44789. _.push(w[E].clone());
  44790. h.push(_)
  44791. }
  44792. }
  44793. },
  44794. mergeMesh: function(e) {
  44795. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44796. void this.merge(e.geometry, e.matrix))
  44797. },
  44798. mergeVertices: function() {
  44799. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44800. for (i = 0,
  44801. n = this.vertices.length; i < n; i++)
  44802. e = this.vertices[i],
  44803. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44804. void 0 === l[t] ? (l[t] = i,
  44805. c.push(this.vertices[i]),
  44806. h[i] = c.length - 1) : h[i] = h[l[t]];
  44807. var p = [];
  44808. for (i = 0,
  44809. n = this.faces.length; i < n; i++) {
  44810. r = this.faces[i],
  44811. r.a = h[r.a],
  44812. r.b = h[r.b],
  44813. r.c = h[r.c],
  44814. o = [r.a, r.b, r.c];
  44815. for (var f = -1, g = 0; g < 3; g++)
  44816. if (o[g] === o[(g + 1) % 3]) {
  44817. f = g,
  44818. p.push(i);
  44819. break
  44820. }
  44821. }
  44822. for (i = p.length - 1; i >= 0; i--) {
  44823. var m = p[i];
  44824. for (this.faces.splice(m, 1),
  44825. a = 0,
  44826. s = this.faceVertexUvs.length; a < s; a++)
  44827. this.faceVertexUvs[a].splice(m, 1)
  44828. }
  44829. var v = this.vertices.length - c.length;
  44830. return this.vertices = c,
  44831. v
  44832. },
  44833. sortFacesByMaterialIndex: function() {
  44834. function e(e, t) {
  44835. return e.materialIndex - t.materialIndex
  44836. }
  44837. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44838. t[n]._id = n;
  44839. t.sort(e);
  44840. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44841. a && a.length === i && (r = []),
  44842. s && s.length === i && (o = []);
  44843. for (var n = 0; n < i; n++) {
  44844. var l = t[n]._id;
  44845. r && r.push(a[l]),
  44846. o && o.push(s[l])
  44847. }
  44848. r && (this.faceVertexUvs[0] = r),
  44849. o && (this.faceVertexUvs[1] = o)
  44850. },
  44851. toJSON: function() {
  44852. function e(e, t, i) {
  44853. return i ? e | 1 << t : e & ~(1 << t)
  44854. }
  44855. function t(e) {
  44856. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44857. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44858. u.push(e.x, e.y, e.z),
  44859. d[t])
  44860. }
  44861. function i(e) {
  44862. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44863. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44864. p.push(e.getHex()),
  44865. f[t])
  44866. }
  44867. function n(e) {
  44868. var t = e.x.toString() + e.y.toString();
  44869. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44870. g.push(e.x, e.y),
  44871. m[t])
  44872. }
  44873. var r = {
  44874. metadata: {
  44875. version: 4.4,
  44876. type: "Geometry",
  44877. generator: "Geometry.toJSON"
  44878. }
  44879. };
  44880. if (r.uuid = this.uuid,
  44881. r.type = this.type,
  44882. "" !== this.name && (r.name = this.name),
  44883. void 0 !== this.parameters) {
  44884. var o = this.parameters;
  44885. for (var a in o)
  44886. void 0 !== o[a] && (r[a] = o[a]);
  44887. return r
  44888. }
  44889. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44890. var c = this.vertices[l];
  44891. s.push(c.x, c.y, c.z)
  44892. }
  44893. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44894. var v = this.faces[l]
  44895. , A = !0
  44896. , y = !1
  44897. , C = void 0 !== this.faceVertexUvs[0][l]
  44898. , I = v.normal.length() > 0
  44899. , E = v.vertexNormals.length > 0
  44900. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44901. , w = v.vertexColors.length > 0
  44902. , _ = 0;
  44903. if (_ = e(_, 0, 0),
  44904. _ = e(_, 1, A),
  44905. _ = e(_, 2, y),
  44906. _ = e(_, 3, C),
  44907. _ = e(_, 4, I),
  44908. _ = e(_, 5, E),
  44909. _ = e(_, 6, b),
  44910. _ = e(_, 7, w),
  44911. h.push(_),
  44912. h.push(v.a, v.b, v.c),
  44913. h.push(v.materialIndex),
  44914. C) {
  44915. var T = this.faceVertexUvs[0][l];
  44916. h.push(n(T[0]), n(T[1]), n(T[2]))
  44917. }
  44918. if (I && h.push(t(v.normal)),
  44919. E) {
  44920. var x = v.vertexNormals;
  44921. h.push(t(x[0]), t(x[1]), t(x[2]))
  44922. }
  44923. if (b && h.push(i(v.color)),
  44924. w) {
  44925. var S = v.vertexColors;
  44926. h.push(i(S[0]), i(S[1]), i(S[2]))
  44927. }
  44928. }
  44929. return r.data = {},
  44930. r.data.vertices = s,
  44931. r.data.normals = u,
  44932. p.length > 0 && (r.data.colors = p),
  44933. g.length > 0 && (r.data.uvs = [g]),
  44934. r.data.faces = h,
  44935. r
  44936. },
  44937. clone: function() {
  44938. return (new n.Geometry).copy(this)
  44939. },
  44940. copy: function(e) {
  44941. this.vertices = [],
  44942. this.faces = [],
  44943. this.faceVertexUvs = [[]];
  44944. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44945. this.vertices.push(t[i].clone());
  44946. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44947. this.faces.push(r[i].clone());
  44948. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44949. var o = e.faceVertexUvs[i];
  44950. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44951. for (var a = 0, s = o.length; a < s; a++) {
  44952. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44953. var d = l[h];
  44954. c.push(d.clone())
  44955. }
  44956. this.faceVertexUvs[i].push(c)
  44957. }
  44958. }
  44959. return this
  44960. },
  44961. dispose: function() {
  44962. this.dispatchEvent({
  44963. type: "dispose"
  44964. })
  44965. }
  44966. },
  44967. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44968. n.GeometryIdCount = 0,
  44969. n.DirectGeometry = function() {
  44970. Object.defineProperty(this, "id", {
  44971. value: n.GeometryIdCount++
  44972. }),
  44973. this.uuid = n.Math.generateUUID(),
  44974. this.name = "",
  44975. this.type = "DirectGeometry",
  44976. this.indices = [],
  44977. this.vertices = [],
  44978. this.normals = [],
  44979. this.colors = [],
  44980. this.uvs = [],
  44981. this.uvs2 = [],
  44982. this.groups = [],
  44983. this.morphTargets = {},
  44984. this.skinWeights = [],
  44985. this.skinIndices = [],
  44986. this.boundingBox = null,
  44987. this.boundingSphere = null,
  44988. this.verticesNeedUpdate = !1,
  44989. this.normalsNeedUpdate = !1,
  44990. this.colorsNeedUpdate = !1,
  44991. this.uvsNeedUpdate = !1,
  44992. this.groupsNeedUpdate = !1
  44993. }
  44994. ,
  44995. n.DirectGeometry.prototype = {
  44996. constructor: n.DirectGeometry,
  44997. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44998. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44999. computeFaceNormals: function() {
  45000. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  45001. },
  45002. computeVertexNormals: function() {
  45003. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  45004. },
  45005. computeGroups: function(e) {
  45006. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  45007. var a = r[o];
  45008. a.materialIndex !== i && (i = a.materialIndex,
  45009. void 0 !== t && (t.count = 3 * o - t.start,
  45010. n.push(t)),
  45011. t = {
  45012. start: 3 * o,
  45013. materialIndex: i
  45014. })
  45015. }
  45016. void 0 !== t && (t.count = 3 * o - t.start,
  45017. n.push(t)),
  45018. this.groups = n
  45019. },
  45020. fromGeometry: function(e) {
  45021. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  45022. if (c > 0) {
  45023. t = [];
  45024. for (var h = 0; h < c; h++)
  45025. t[h] = [];
  45026. this.morphTargets.position = t
  45027. }
  45028. var u, d = e.morphNormals, p = d.length;
  45029. if (p > 0) {
  45030. u = [];
  45031. for (var h = 0; h < p; h++)
  45032. u[h] = [];
  45033. this.morphTargets.normal = u
  45034. }
  45035. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45036. var A = i[h];
  45037. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45038. var y = A.vertexNormals;
  45039. if (3 === y.length)
  45040. this.normals.push(y[0], y[1], y[2]);
  45041. else {
  45042. var C = A.normal;
  45043. this.normals.push(C, C, C)
  45044. }
  45045. var I = A.vertexColors;
  45046. if (3 === I.length)
  45047. this.colors.push(I[0], I[1], I[2]);
  45048. else {
  45049. var E = A.color;
  45050. this.colors.push(E, E, E)
  45051. }
  45052. if (a === !0) {
  45053. var b = o[0][h];
  45054. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45055. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45056. }
  45057. if (s === !0) {
  45058. var b = o[1][h];
  45059. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45060. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45061. }
  45062. for (var w = 0; w < c; w++) {
  45063. var _ = l[w].vertices;
  45064. t[w].push(_[A.a], _[A.b], _[A.c])
  45065. }
  45066. for (var w = 0; w < p; w++) {
  45067. var T = d[w].vertexNormals[h];
  45068. u[w].push(T.a, T.b, T.c)
  45069. }
  45070. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45071. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45072. }
  45073. return this.computeGroups(e),
  45074. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45075. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45076. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45077. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45078. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45079. this
  45080. },
  45081. dispose: function() {
  45082. this.dispatchEvent({
  45083. type: "dispose"
  45084. })
  45085. }
  45086. },
  45087. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45088. n.BufferGeometry = function() {
  45089. Object.defineProperty(this, "id", {
  45090. value: n.GeometryIdCount++
  45091. }),
  45092. this.uuid = n.Math.generateUUID(),
  45093. this.name = "",
  45094. this.type = "BufferGeometry",
  45095. this.index = null,
  45096. this.attributes = {},
  45097. this.morphAttributes = {},
  45098. this.groups = [],
  45099. this.boundingBox = null,
  45100. this.boundingSphere = null,
  45101. this.drawRange = {
  45102. start: 0,
  45103. count: 1 / 0
  45104. }
  45105. }
  45106. ,
  45107. n.BufferGeometry.prototype = {
  45108. constructor: n.BufferGeometry,
  45109. getIndex: function() {
  45110. return this.index
  45111. },
  45112. setIndex: function(e) {
  45113. this.index = e
  45114. },
  45115. addAttribute: function(e, t) {
  45116. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45117. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45118. void this.setIndex(t)) : (this.attributes[e] = t,
  45119. this)
  45120. },
  45121. getAttribute: function(e) {
  45122. return this.attributes[e]
  45123. },
  45124. removeAttribute: function(e) {
  45125. return delete this.attributes[e],
  45126. this
  45127. },
  45128. addGroup: function(e, t, i) {
  45129. this.groups.push({
  45130. start: e,
  45131. count: t,
  45132. materialIndex: void 0 !== i ? i : 0
  45133. })
  45134. },
  45135. clearGroups: function() {
  45136. this.groups = []
  45137. },
  45138. setDrawRange: function(e, t) {
  45139. this.drawRange.start = e,
  45140. this.drawRange.count = t
  45141. },
  45142. applyMatrix: function(e) {
  45143. var t = this.attributes.position;
  45144. void 0 !== t && (e.applyToVector3Array(t.array),
  45145. t.needsUpdate = !0);
  45146. var i = this.attributes.normal;
  45147. if (void 0 !== i) {
  45148. var r = (new n.Matrix3).getNormalMatrix(e);
  45149. r.applyToVector3Array(i.array),
  45150. i.needsUpdate = !0
  45151. }
  45152. return null !== this.boundingBox && this.computeBoundingBox(),
  45153. null !== this.boundingSphere && this.computeBoundingSphere(),
  45154. this
  45155. },
  45156. rotateX: function() {
  45157. var e;
  45158. return function(t) {
  45159. return void 0 === e && (e = new n.Matrix4),
  45160. e.makeRotationX(t),
  45161. this.applyMatrix(e),
  45162. this
  45163. }
  45164. }(),
  45165. rotateY: function() {
  45166. var e;
  45167. return function(t) {
  45168. return void 0 === e && (e = new n.Matrix4),
  45169. e.makeRotationY(t),
  45170. this.applyMatrix(e),
  45171. this
  45172. }
  45173. }(),
  45174. rotateZ: function() {
  45175. var e;
  45176. return function(t) {
  45177. return void 0 === e && (e = new n.Matrix4),
  45178. e.makeRotationZ(t),
  45179. this.applyMatrix(e),
  45180. this
  45181. }
  45182. }(),
  45183. translate: function() {
  45184. var e;
  45185. return function(t, i, r) {
  45186. return void 0 === e && (e = new n.Matrix4),
  45187. e.makeTranslation(t, i, r),
  45188. this.applyMatrix(e),
  45189. this
  45190. }
  45191. }(),
  45192. scale: function() {
  45193. var e;
  45194. return function(t, i, r) {
  45195. return void 0 === e && (e = new n.Matrix4),
  45196. e.makeScale(t, i, r),
  45197. this.applyMatrix(e),
  45198. this
  45199. }
  45200. }(),
  45201. lookAt: function() {
  45202. var e;
  45203. return function(t) {
  45204. void 0 === e && (e = new n.Object3D),
  45205. e.lookAt(t),
  45206. e.updateMatrix(),
  45207. this.applyMatrix(e.matrix)
  45208. }
  45209. }(),
  45210. center: function() {
  45211. this.computeBoundingBox();
  45212. var e = this.boundingBox.center().negate();
  45213. return this.translate(e.x, e.y, e.z),
  45214. e
  45215. },
  45216. setFromObject: function(e) {
  45217. var t = e.geometry;
  45218. if (e instanceof n.Points || e instanceof n.Line) {
  45219. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45220. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45221. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45222. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45223. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45224. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45225. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45226. }
  45227. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45228. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45229. } else
  45230. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45231. return this
  45232. },
  45233. updateFromObject: function(e) {
  45234. var t = e.geometry;
  45235. if (e instanceof n.Mesh) {
  45236. var i = t.__directGeometry;
  45237. if (void 0 === i)
  45238. return this.fromGeometry(t);
  45239. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45240. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45241. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45242. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45243. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45244. t.verticesNeedUpdate = !1,
  45245. t.normalsNeedUpdate = !1,
  45246. t.colorsNeedUpdate = !1,
  45247. t.uvsNeedUpdate = !1,
  45248. t.groupsNeedUpdate = !1,
  45249. t = i
  45250. }
  45251. if (t.verticesNeedUpdate === !0) {
  45252. var r = this.attributes.position;
  45253. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45254. r.needsUpdate = !0),
  45255. t.verticesNeedUpdate = !1
  45256. }
  45257. if (t.normalsNeedUpdate === !0) {
  45258. var r = this.attributes.normal;
  45259. void 0 !== r && (r.copyVector3sArray(t.normals),
  45260. r.needsUpdate = !0),
  45261. t.normalsNeedUpdate = !1
  45262. }
  45263. if (t.colorsNeedUpdate === !0) {
  45264. var r = this.attributes.color;
  45265. void 0 !== r && (r.copyColorsArray(t.colors),
  45266. r.needsUpdate = !0),
  45267. t.colorsNeedUpdate = !1
  45268. }
  45269. if (t.uvsNeedUpdate) {
  45270. var r = this.attributes.uv;
  45271. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45272. r.needsUpdate = !0),
  45273. t.uvsNeedUpdate = !1
  45274. }
  45275. if (t.lineDistancesNeedUpdate) {
  45276. var r = this.attributes.lineDistance;
  45277. void 0 !== r && (r.copyArray(t.lineDistances),
  45278. r.needsUpdate = !0),
  45279. t.lineDistancesNeedUpdate = !1
  45280. }
  45281. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45282. this.groups = t.groups,
  45283. t.groupsNeedUpdate = !1),
  45284. this
  45285. },
  45286. fromGeometry: function(e) {
  45287. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45288. this.fromDirectGeometry(e.__directGeometry)
  45289. },
  45290. fromDirectGeometry: function(e) {
  45291. var t = new Float32Array(3 * e.vertices.length);
  45292. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45293. e.normals.length > 0) {
  45294. var i = new Float32Array(3 * e.normals.length);
  45295. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45296. }
  45297. if (e.colors.length > 0) {
  45298. var r = new Float32Array(3 * e.colors.length);
  45299. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45300. }
  45301. if (e.uvs.length > 0) {
  45302. var o = new Float32Array(2 * e.uvs.length);
  45303. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45304. }
  45305. if (e.uvs2.length > 0) {
  45306. var a = new Float32Array(2 * e.uvs2.length);
  45307. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45308. }
  45309. if (e.indices.length > 0) {
  45310. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45311. , l = new s(3 * e.indices.length);
  45312. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45313. }
  45314. this.groups = e.groups;
  45315. for (var c in e.morphTargets) {
  45316. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45317. var f = u[d]
  45318. , g = new n.Float32Attribute(3 * f.length,3);
  45319. h.push(g.copyVector3sArray(f))
  45320. }
  45321. this.morphAttributes[c] = h
  45322. }
  45323. if (e.skinIndices.length > 0) {
  45324. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45325. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45326. }
  45327. if (e.skinWeights.length > 0) {
  45328. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45329. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45330. }
  45331. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45332. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45333. this
  45334. },
  45335. computeBoundingBox: function() {
  45336. new n.Vector3;
  45337. return function() {
  45338. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45339. var e = this.attributes.position.array;
  45340. e && this.boundingBox.setFromArray(e),
  45341. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45342. this.boundingBox.max.set(0, 0, 0)),
  45343. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45344. }
  45345. }(),
  45346. computeBoundingSphere: function() {
  45347. var e = new n.Box3
  45348. , t = new n.Vector3;
  45349. return function() {
  45350. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45351. var i = this.attributes.position.array;
  45352. if (i) {
  45353. var r = this.boundingSphere.center;
  45354. e.setFromArray(i),
  45355. e.center(r);
  45356. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45357. t.fromArray(i, a),
  45358. o = Math.max(o, r.distanceToSquared(t));
  45359. this.boundingSphere.radius = Math.sqrt(o),
  45360. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45361. }
  45362. }
  45363. }(),
  45364. computeFaceNormals: function() {},
  45365. computeVertexNormals: function() {
  45366. var e = this.index
  45367. , t = this.attributes
  45368. , i = this.groups;
  45369. if (t.position) {
  45370. var r = t.position.array;
  45371. if (void 0 === t.normal)
  45372. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45373. else
  45374. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45375. o[a] = 0;
  45376. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45377. if (e) {
  45378. var v = e.array;
  45379. 0 === i.length && this.addGroup(0, v.length);
  45380. for (var A = 0, y = i.length; A < y; ++A)
  45381. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45382. l = 3 * v[a + 0],
  45383. c = 3 * v[a + 1],
  45384. h = 3 * v[a + 2],
  45385. d.fromArray(r, l),
  45386. p.fromArray(r, c),
  45387. f.fromArray(r, h),
  45388. g.subVectors(f, p),
  45389. m.subVectors(d, p),
  45390. g.cross(m),
  45391. u[l] += g.x,
  45392. u[l + 1] += g.y,
  45393. u[l + 2] += g.z,
  45394. u[c] += g.x,
  45395. u[c + 1] += g.y,
  45396. u[c + 2] += g.z,
  45397. u[h] += g.x,
  45398. u[h + 1] += g.y,
  45399. u[h + 2] += g.z
  45400. } else
  45401. for (var a = 0, s = r.length; a < s; a += 9)
  45402. d.fromArray(r, a),
  45403. p.fromArray(r, a + 3),
  45404. f.fromArray(r, a + 6),
  45405. g.subVectors(f, p),
  45406. m.subVectors(d, p),
  45407. g.cross(m),
  45408. u[a] = g.x,
  45409. u[a + 1] = g.y,
  45410. u[a + 2] = g.z,
  45411. u[a + 3] = g.x,
  45412. u[a + 4] = g.y,
  45413. u[a + 5] = g.z,
  45414. u[a + 6] = g.x,
  45415. u[a + 7] = g.y,
  45416. u[a + 8] = g.z;
  45417. this.normalizeNormals(),
  45418. t.normal.needsUpdate = !0
  45419. }
  45420. },
  45421. merge: function(e, t) {
  45422. if (e instanceof n.BufferGeometry == !1)
  45423. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45424. void 0 === t && (t = 0);
  45425. var i = this.attributes;
  45426. for (var r in i)
  45427. if (void 0 !== e.attributes[r])
  45428. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45429. u++)
  45430. a[u] = l[h];
  45431. return this
  45432. },
  45433. normalizeNormals: function() {
  45434. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45435. e = r[o],
  45436. t = r[o + 1],
  45437. i = r[o + 2],
  45438. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45439. r[o] *= n,
  45440. r[o + 1] *= n,
  45441. r[o + 2] *= n
  45442. },
  45443. toNonIndexed: function() {
  45444. if (null === this.index)
  45445. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45446. this;
  45447. var e = new n.BufferGeometry
  45448. , t = this.index.array
  45449. , i = this.attributes;
  45450. for (var r in i) {
  45451. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45452. c = t[u] * s;
  45453. for (var p = 0; p < s; p++)
  45454. l[h++] = a[c++]
  45455. }
  45456. e.addAttribute(r, new n.BufferAttribute(l,s))
  45457. }
  45458. return e
  45459. },
  45460. toJSON: function() {
  45461. var e = {
  45462. metadata: {
  45463. version: 4.4,
  45464. type: "BufferGeometry",
  45465. generator: "BufferGeometry.toJSON"
  45466. }
  45467. };
  45468. if (e.uuid = this.uuid,
  45469. e.type = this.type,
  45470. "" !== this.name && (e.name = this.name),
  45471. void 0 !== this.parameters) {
  45472. var t = this.parameters;
  45473. for (var i in t)
  45474. void 0 !== t[i] && (e[i] = t[i]);
  45475. return e
  45476. }
  45477. e.data = {
  45478. attributes: {}
  45479. };
  45480. var n = this.index;
  45481. if (null !== n) {
  45482. var r = Array.prototype.slice.call(n.array);
  45483. e.data.index = {
  45484. type: n.array.constructor.name,
  45485. array: r
  45486. }
  45487. }
  45488. var o = this.attributes;
  45489. for (var i in o) {
  45490. var a = o[i]
  45491. , r = Array.prototype.slice.call(a.array);
  45492. e.data.attributes[i] = {
  45493. itemSize: a.itemSize,
  45494. type: a.array.constructor.name,
  45495. array: r
  45496. }
  45497. }
  45498. var s = this.groups;
  45499. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45500. var l = this.boundingSphere;
  45501. return null !== l && (e.data.boundingSphere = {
  45502. center: l.center.toArray(),
  45503. radius: l.radius
  45504. }),
  45505. e
  45506. },
  45507. clone: function() {
  45508. return (new n.BufferGeometry).copy(this)
  45509. },
  45510. copy: function(e) {
  45511. var t = e.index;
  45512. null !== t && this.setIndex(t.clone());
  45513. var i = e.attributes;
  45514. for (var n in i) {
  45515. var r = i[n];
  45516. this.addAttribute(n, r.clone())
  45517. }
  45518. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45519. var l = o[a];
  45520. this.addGroup(l.start, l.count)
  45521. }
  45522. return this
  45523. },
  45524. dispose: function() {
  45525. this.dispatchEvent({
  45526. type: "dispose"
  45527. })
  45528. }
  45529. },
  45530. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45531. n.BufferGeometry.MaxIndex = 65535,
  45532. n.InstancedBufferGeometry = function() {
  45533. n.BufferGeometry.call(this),
  45534. this.type = "InstancedBufferGeometry",
  45535. this.maxInstancedCount = void 0
  45536. }
  45537. ,
  45538. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45539. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45540. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45541. this.groups.push({
  45542. start: e,
  45543. count: t,
  45544. instances: i
  45545. })
  45546. }
  45547. ,
  45548. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45549. var t = e.index;
  45550. null !== t && this.setIndex(t.clone());
  45551. var i = e.attributes;
  45552. for (var n in i) {
  45553. var r = i[n];
  45554. this.addAttribute(n, r.clone())
  45555. }
  45556. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45557. var l = o[a];
  45558. this.addGroup(l.start, l.count, l.instances)
  45559. }
  45560. return this
  45561. }
  45562. ,
  45563. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45564. n.Uniform = function(e, t) {
  45565. this.type = e,
  45566. this.value = t,
  45567. this.dynamic = !1
  45568. }
  45569. ,
  45570. n.Uniform.prototype = {
  45571. constructor: n.Uniform,
  45572. onUpdate: function(e) {
  45573. return this.dynamic = !0,
  45574. this.onUpdateCallback = e,
  45575. this
  45576. }
  45577. },
  45578. n.AnimationClip = function(e, t, i) {
  45579. this.name = e || n.Math.generateUUID(),
  45580. this.tracks = i,
  45581. this.duration = void 0 !== t ? t : -1,
  45582. this.duration < 0 && this.resetDuration(),
  45583. this.trim(),
  45584. this.optimize()
  45585. }
  45586. ,
  45587. n.AnimationClip.prototype = {
  45588. constructor: n.AnimationClip,
  45589. resetDuration: function() {
  45590. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45591. var r = this.tracks[i];
  45592. t = Math.max(t, r.times[r.times.length - 1])
  45593. }
  45594. this.duration = t
  45595. },
  45596. trim: function() {
  45597. for (var e = 0; e < this.tracks.length; e++)
  45598. this.tracks[e].trim(0, this.duration);
  45599. return this
  45600. },
  45601. optimize: function() {
  45602. for (var e = 0; e < this.tracks.length; e++)
  45603. this.tracks[e].optimize();
  45604. return this
  45605. }
  45606. },
  45607. Object.assign(n.AnimationClip, {
  45608. parse: function(e) {
  45609. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45610. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45611. return new n.AnimationClip(e.name,e.duration,t)
  45612. },
  45613. toJSON: function(e) {
  45614. for (var t = [], i = e.tracks, r = {
  45615. name: e.name,
  45616. duration: e.duration,
  45617. tracks: t
  45618. }, o = 0, a = i.length; o !== a; ++o)
  45619. t.push(n.KeyframeTrack.toJSON(i[o]));
  45620. return r
  45621. },
  45622. CreateFromMorphTargetSequence: function(e, t, i) {
  45623. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45624. var s = []
  45625. , l = [];
  45626. s.push((a + r - 1) % r, a, (a + 1) % r),
  45627. l.push(0, 1, 0);
  45628. var c = n.AnimationUtils.getKeyframeOrder(s);
  45629. s = n.AnimationUtils.sortedArray(s, 1, c),
  45630. l = n.AnimationUtils.sortedArray(l, 1, c),
  45631. 0 === s[0] && (s.push(r),
  45632. l.push(l[0])),
  45633. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45634. }
  45635. return new n.AnimationClip(e,-1,o)
  45636. },
  45637. findByName: function(e, t) {
  45638. for (var i = 0; i < e.length; i++)
  45639. if (e[i].name === t)
  45640. return e[i];
  45641. return null
  45642. },
  45643. CreateClipsFromMorphTargetSequences: function(e, t) {
  45644. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45645. var s = e[o]
  45646. , l = s.name.match(r);
  45647. if (l && l.length > 1) {
  45648. var c = l[1]
  45649. , h = i[c];
  45650. h || (i[c] = h = []),
  45651. h.push(s)
  45652. }
  45653. }
  45654. var u = [];
  45655. for (var c in i)
  45656. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45657. return u
  45658. },
  45659. parseAnimation: function(e, t, i) {
  45660. if (!e)
  45661. return console.error(" no animation in JSONLoader data"),
  45662. null;
  45663. for (var r = function(e, t, i, r, o) {
  45664. if (0 !== i.length) {
  45665. var a = []
  45666. , s = [];
  45667. n.AnimationUtils.flattenJSON(i, a, s, r),
  45668. 0 !== a.length && o.push(new e(t,a,s))
  45669. }
  45670. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45671. var u = c[h].keys;
  45672. if (u && 0 != u.length)
  45673. if (u[0].morphTargets) {
  45674. for (var d = {}, p = 0; p < u.length; p++)
  45675. if (u[p].morphTargets)
  45676. for (var f = 0; f < u[p].morphTargets.length; f++)
  45677. d[u[p].morphTargets[f]] = -1;
  45678. for (var g in d) {
  45679. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45680. var A = u[p];
  45681. m.push(A.time),
  45682. v.push(A.morphTarget === g ? 1 : 0)
  45683. }
  45684. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45685. }
  45686. s = d.length * (l || 1)
  45687. } else {
  45688. var y = ".bones[" + t[h].name + "]";
  45689. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45690. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45691. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45692. }
  45693. }
  45694. if (0 === o.length)
  45695. return null;
  45696. var C = new n.AnimationClip(a,s,o);
  45697. return C
  45698. }
  45699. }),
  45700. n.AnimationMixer = function(e) {
  45701. this._root = e,
  45702. this._initMemoryManager(),
  45703. this._accuIndex = 0,
  45704. this.time = 0,
  45705. this.timeScale = 1
  45706. }
  45707. ,
  45708. n.AnimationMixer.prototype = {
  45709. constructor: n.AnimationMixer,
  45710. clipAction: function(e, t) {
  45711. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45712. if (void 0 !== l) {
  45713. var c = l.actionByRoot[o];
  45714. if (void 0 !== c)
  45715. return c;
  45716. if (i = l.knownActions[0],
  45717. s = i._clip,
  45718. e !== a && e !== s)
  45719. throw new Error("Different clips with the same name detected!")
  45720. }
  45721. if (null === s)
  45722. return null;
  45723. var h = new n.AnimationMixer._Action(this,s,t);
  45724. return this._bindAction(h, i),
  45725. this._addInactiveAction(h, a, o),
  45726. h
  45727. },
  45728. existingAction: function(e, t) {
  45729. var i = t || this._root
  45730. , n = i.uuid
  45731. , r = "string" == typeof e ? e : e.name
  45732. , o = this._actionsByClip[r];
  45733. return void 0 !== o ? o.actionByRoot[n] || null : null
  45734. },
  45735. stopAllAction: function() {
  45736. var e = this._actions
  45737. , t = this._nActiveActions
  45738. , i = this._bindings
  45739. , n = this._nActiveBindings;
  45740. this._nActiveActions = 0,
  45741. this._nActiveBindings = 0;
  45742. for (var r = 0; r !== t; ++r)
  45743. e[r].reset();
  45744. for (var r = 0; r !== n; ++r)
  45745. i[r].useCount = 0;
  45746. return this
  45747. },
  45748. update: function(e) {
  45749. e *= this.timeScale;
  45750. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45751. var s = t[a];
  45752. s.enabled && s._update(n, e, r, o)
  45753. }
  45754. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45755. l[a].apply(o);
  45756. return this
  45757. },
  45758. getRoot: function() {
  45759. return this._root
  45760. },
  45761. uncacheClip: function(e) {
  45762. var t = this._actions
  45763. , i = e.name
  45764. , n = this._actionsByClip
  45765. , r = n[i];
  45766. if (void 0 !== r) {
  45767. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45768. var l = o[a];
  45769. this._deactivateAction(l);
  45770. var c = l._cacheIndex
  45771. , h = t[t.length - 1];
  45772. l._cacheIndex = null,
  45773. l._byClipCacheIndex = null,
  45774. h._cacheIndex = c,
  45775. t[c] = h,
  45776. t.pop(),
  45777. this._removeInactiveBindingsForAction(l)
  45778. }
  45779. delete n[i]
  45780. }
  45781. },
  45782. uncacheRoot: function(e) {
  45783. var t = e.uuid
  45784. , i = this._actionsByClip;
  45785. for (var n in i) {
  45786. var r = i[n].actionByRoot
  45787. , o = r[t];
  45788. void 0 !== o && (this._deactivateAction(o),
  45789. this._removeInactiveAction(o))
  45790. }
  45791. var a = this._bindingsByRootAndName
  45792. , s = a[t];
  45793. if (void 0 !== s)
  45794. for (var l in s) {
  45795. var c = s[l];
  45796. c.restoreOriginalState(),
  45797. this._removeInactiveBinding(c)
  45798. }
  45799. },
  45800. uncacheAction: function(e, t) {
  45801. var i = this.existingAction(e, t);
  45802. null !== i && (this._deactivateAction(i),
  45803. this._removeInactiveAction(i))
  45804. }
  45805. },
  45806. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45807. n.AnimationMixer._Action = function(e, t, i) {
  45808. this._mixer = e,
  45809. this._clip = t,
  45810. this._localRoot = i || null;
  45811. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45812. endingStart: n.ZeroCurvatureEnding,
  45813. endingEnd: n.ZeroCurvatureEnding
  45814. }, l = 0; l !== o; ++l) {
  45815. var c = r[l].createInterpolant(null);
  45816. a[l] = c,
  45817. c.settings = s
  45818. }
  45819. this._interpolantSettings = s,
  45820. this._interpolants = a,
  45821. this._propertyBindings = new Array(o),
  45822. this._cacheIndex = null,
  45823. this._byClipCacheIndex = null,
  45824. this._timeScaleInterpolant = null,
  45825. this._weightInterpolant = null,
  45826. this.loop = n.LoopRepeat,
  45827. this._loopCount = -1,
  45828. this._startTime = null,
  45829. this.time = 0,
  45830. this.timeScale = 1,
  45831. this._effectiveTimeScale = 1,
  45832. this.weight = 1,
  45833. this._effectiveWeight = 1,
  45834. this.repetitions = 1 / 0,
  45835. this.paused = !1,
  45836. this.enabled = !0,
  45837. this.clampWhenFinished = !1,
  45838. this.zeroSlopeAtStart = !0,
  45839. this.zeroSlopeAtEnd = !0
  45840. }
  45841. ,
  45842. n.AnimationMixer._Action.prototype = {
  45843. constructor: n.AnimationMixer._Action,
  45844. play: function() {
  45845. return this._mixer._activateAction(this),
  45846. this
  45847. },
  45848. stop: function() {
  45849. return this._mixer._deactivateAction(this),
  45850. this.reset()
  45851. },
  45852. reset: function() {
  45853. return this.paused = !1,
  45854. this.enabled = !0,
  45855. this.time = 0,
  45856. this._loopCount = -1,
  45857. this._startTime = null,
  45858. this.stopFading().stopWarping()
  45859. },
  45860. isRunning: function() {
  45861. this._startTime;
  45862. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45863. },
  45864. isScheduled: function() {
  45865. return this._mixer._isActiveAction(this)
  45866. },
  45867. startAt: function(e) {
  45868. return this._startTime = e,
  45869. this
  45870. },
  45871. setLoop: function(e, t) {
  45872. return this.loop = e,
  45873. this.repetitions = t,
  45874. this
  45875. },
  45876. setEffectiveWeight: function(e) {
  45877. return this.weight = e,
  45878. this._effectiveWeight = this.enabled ? e : 0,
  45879. this.stopFading()
  45880. },
  45881. getEffectiveWeight: function() {
  45882. return this._effectiveWeight
  45883. },
  45884. fadeIn: function(e) {
  45885. return this._scheduleFading(e, 0, 1)
  45886. },
  45887. fadeOut: function(e) {
  45888. return this._scheduleFading(e, 1, 0)
  45889. },
  45890. crossFadeFrom: function(e, t, i) {
  45891. this._mixer;
  45892. if (e.fadeOut(t),
  45893. this.fadeIn(t),
  45894. i) {
  45895. var n = this._clip.duration
  45896. , r = e._clip.duration
  45897. , o = r / n
  45898. , a = n / r;
  45899. e.warp(1, o, t),
  45900. this.warp(a, 1, t)
  45901. }
  45902. return this
  45903. },
  45904. crossFadeTo: function(e, t, i) {
  45905. return e.crossFadeFrom(this, t, i)
  45906. },
  45907. stopFading: function() {
  45908. var e = this._weightInterpolant;
  45909. return null !== e && (this._weightInterpolant = null,
  45910. this._mixer._takeBackControlInterpolant(e)),
  45911. this
  45912. },
  45913. setEffectiveTimeScale: function(e) {
  45914. return this.timeScale = e,
  45915. this._effectiveTimeScale = this.paused ? 0 : e,
  45916. this.stopWarping()
  45917. },
  45918. getEffectiveTimeScale: function() {
  45919. return this._effectiveTimeScale
  45920. },
  45921. setDuration: function(e) {
  45922. return this.timeScale = this._clip.duration / e,
  45923. this.stopWarping()
  45924. },
  45925. syncWith: function(e) {
  45926. return this.time = e.time,
  45927. this.timeScale = e.timeScale,
  45928. this.stopWarping()
  45929. },
  45930. halt: function(e) {
  45931. return this.warp(this._currentTimeScale, 0, e)
  45932. },
  45933. warp: function(e, t, i) {
  45934. var n = this._mixer
  45935. , r = n.time
  45936. , o = this._timeScaleInterpolant
  45937. , a = this.timeScale;
  45938. null === o && (o = n._lendControlInterpolant(),
  45939. this._timeScaleInterpolant = o);
  45940. var s = o.parameterPositions
  45941. , l = o.sampleValues;
  45942. return s[0] = r,
  45943. s[1] = r + i,
  45944. l[0] = e / a,
  45945. l[1] = t / a,
  45946. this
  45947. },
  45948. stopWarping: function() {
  45949. var e = this._timeScaleInterpolant;
  45950. return null !== e && (this._timeScaleInterpolant = null,
  45951. this._mixer._takeBackControlInterpolant(e)),
  45952. this
  45953. },
  45954. getMixer: function() {
  45955. return this._mixer
  45956. },
  45957. getClip: function() {
  45958. return this._clip
  45959. },
  45960. getRoot: function() {
  45961. return this._localRoot || this._mixer._root
  45962. },
  45963. _update: function(e, t, i, n) {
  45964. var r = this._startTime;
  45965. if (null !== r) {
  45966. var o = (e - r) * i;
  45967. if (o < 0 || 0 === i)
  45968. return;
  45969. this._startTime = null,
  45970. t = i * o
  45971. }
  45972. t *= this._updateTimeScale(e);
  45973. var a = this._updateTime(t)
  45974. , s = this._updateWeight(e);
  45975. if (s > 0)
  45976. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45977. l[h].evaluate(a),
  45978. c[h].accumulate(n, s)
  45979. },
  45980. _updateWeight: function(e) {
  45981. var t = 0;
  45982. if (this.enabled) {
  45983. t = this.weight;
  45984. var i = this._weightInterpolant;
  45985. if (null !== i) {
  45986. var n = i.evaluate(e)[0];
  45987. t *= n,
  45988. e > i.parameterPositions[1] && (this.stopFading(),
  45989. 0 === n && (this.enabled = !1))
  45990. }
  45991. }
  45992. return this._effectiveWeight = t,
  45993. t
  45994. },
  45995. _updateTimeScale: function(e) {
  45996. var t = 0;
  45997. if (!this.paused) {
  45998. t = this.timeScale;
  45999. var i = this._timeScaleInterpolant;
  46000. if (null !== i) {
  46001. var n = i.evaluate(e)[0];
  46002. t *= n,
  46003. e > i.parameterPositions[1] && (this.stopWarping(),
  46004. 0 === t ? this.pause = !0 : this.timeScale = t)
  46005. }
  46006. }
  46007. return this._effectiveTimeScale = t,
  46008. t
  46009. },
  46010. _updateTime: function(e) {
  46011. var t = this.time + e;
  46012. if (0 === e)
  46013. return t;
  46014. var i = this._clip.duration
  46015. , r = this.loop
  46016. , o = this._loopCount
  46017. , a = !1;
  46018. switch (r) {
  46019. case n.LoopOnce:
  46020. if (o === -1 && (this.loopCount = 0,
  46021. this._setEndings(!0, !0, !1)),
  46022. t >= i)
  46023. t = i;
  46024. else {
  46025. if (!(t < 0))
  46026. break;
  46027. t = 0
  46028. }
  46029. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  46030. this._mixer.dispatchEvent({
  46031. type: "finished",
  46032. action: this,
  46033. direction: e < 0 ? -1 : 1
  46034. });
  46035. break;
  46036. case n.LoopPingPong:
  46037. a = !0;
  46038. case n.LoopRepeat:
  46039. if (o === -1 && (e > 0 ? (o = 0,
  46040. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46041. t >= i || t < 0) {
  46042. var s = Math.floor(t / i);
  46043. t -= i * s,
  46044. o += Math.abs(s);
  46045. var l = this.repetitions - o;
  46046. if (l < 0) {
  46047. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46048. t = e > 0 ? i : 0,
  46049. this._mixer.dispatchEvent({
  46050. type: "finished",
  46051. action: this,
  46052. direction: e > 0 ? 1 : -1
  46053. });
  46054. break
  46055. }
  46056. if (0 === l) {
  46057. var c = e < 0;
  46058. this._setEndings(c, !c, a)
  46059. } else
  46060. this._setEndings(!1, !1, a);
  46061. this._loopCount = o,
  46062. this._mixer.dispatchEvent({
  46063. type: "loop",
  46064. action: this,
  46065. loopDelta: s
  46066. })
  46067. }
  46068. if (r === n.LoopPingPong && 1 === (1 & o))
  46069. return this.time = t,
  46070. i - t
  46071. }
  46072. return this.time = t,
  46073. t
  46074. },
  46075. _setEndings: function(e, t, i) {
  46076. var r = this._interpolantSettings;
  46077. i ? (r.endingStart = n.ZeroSlopeEnding,
  46078. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46079. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46080. },
  46081. _scheduleFading: function(e, t, i) {
  46082. var n = this._mixer
  46083. , r = n.time
  46084. , o = this._weightInterpolant;
  46085. null === o && (o = n._lendControlInterpolant(),
  46086. this._weightInterpolant = o);
  46087. var a = o.parameterPositions
  46088. , s = o.sampleValues;
  46089. return a[0] = r,
  46090. s[0] = t,
  46091. a[1] = r + e,
  46092. s[1] = i,
  46093. this
  46094. }
  46095. },
  46096. Object.assign(n.AnimationMixer.prototype, {
  46097. _bindAction: function(e, t) {
  46098. var i = e._localRoot || this._root
  46099. , r = e._clip.tracks
  46100. , o = r.length
  46101. , a = e._propertyBindings
  46102. , s = e._interpolants
  46103. , l = i.uuid
  46104. , c = this._bindingsByRootAndName
  46105. , h = c[l];
  46106. void 0 === h && (h = {},
  46107. c[l] = h);
  46108. for (var u = 0; u !== o; ++u) {
  46109. var d = r[u]
  46110. , p = d.name
  46111. , f = h[p];
  46112. if (void 0 !== f)
  46113. a[u] = f;
  46114. else {
  46115. if (f = a[u],
  46116. void 0 !== f) {
  46117. null === f._cacheIndex && (++f.referenceCount,
  46118. this._addInactiveBinding(f, l, p));
  46119. continue
  46120. }
  46121. var g = t && t._propertyBindings[u].binding.parsedPath;
  46122. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46123. ++f.referenceCount,
  46124. this._addInactiveBinding(f, l, p),
  46125. a[u] = f
  46126. }
  46127. s[u].resultBuffer = f.buffer
  46128. }
  46129. },
  46130. _activateAction: function(e) {
  46131. if (!this._isActiveAction(e)) {
  46132. if (null === e._cacheIndex) {
  46133. var t = (e._localRoot || this._root).uuid
  46134. , i = e._clip.name
  46135. , n = this._actionsByClip[i];
  46136. this._bindAction(e, n && n.knownActions[0]),
  46137. this._addInactiveAction(e, i, t)
  46138. }
  46139. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46140. var s = r[o];
  46141. 0 === s.useCount++ && (this._lendBinding(s),
  46142. s.saveOriginalState())
  46143. }
  46144. this._lendAction(e)
  46145. }
  46146. },
  46147. _deactivateAction: function(e) {
  46148. if (this._isActiveAction(e)) {
  46149. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46150. var r = t[i];
  46151. 0 === --r.useCount && (r.restoreOriginalState(),
  46152. this._takeBackBinding(r))
  46153. }
  46154. this._takeBackAction(e)
  46155. }
  46156. },
  46157. _initMemoryManager: function() {
  46158. this._actions = [],
  46159. this._nActiveActions = 0,
  46160. this._actionsByClip = {},
  46161. this._bindings = [],
  46162. this._nActiveBindings = 0,
  46163. this._bindingsByRootAndName = {},
  46164. this._controlInterpolants = [],
  46165. this._nActiveControlInterpolants = 0;
  46166. var e = this;
  46167. this.stats = {
  46168. actions: {
  46169. get total() {
  46170. return e._actions.length
  46171. },
  46172. get inUse() {
  46173. return e._nActiveActions
  46174. }
  46175. },
  46176. bindings: {
  46177. get total() {
  46178. return e._bindings.length
  46179. },
  46180. get inUse() {
  46181. return e._nActiveBindings
  46182. }
  46183. },
  46184. controlInterpolants: {
  46185. get total() {
  46186. return e._controlInterpolants.length
  46187. },
  46188. get inUse() {
  46189. return e._nActiveControlInterpolants
  46190. }
  46191. }
  46192. }
  46193. },
  46194. _isActiveAction: function(e) {
  46195. var t = e._cacheIndex;
  46196. return null !== t && t < this._nActiveActions
  46197. },
  46198. _addInactiveAction: function(e, t, i) {
  46199. var n = this._actions
  46200. , r = this._actionsByClip
  46201. , o = r[t];
  46202. if (void 0 === o)
  46203. o = {
  46204. knownActions: [e],
  46205. actionByRoot: {}
  46206. },
  46207. e._byClipCacheIndex = 0,
  46208. r[t] = o;
  46209. else {
  46210. var a = o.knownActions;
  46211. e._byClipCacheIndex = a.length,
  46212. a.push(e)
  46213. }
  46214. e._cacheIndex = n.length,
  46215. n.push(e),
  46216. o.actionByRoot[i] = e
  46217. },
  46218. _removeInactiveAction: function(e) {
  46219. var t = this._actions
  46220. , i = t[t.length - 1]
  46221. , n = e._cacheIndex;
  46222. i._cacheIndex = n,
  46223. t[n] = i,
  46224. t.pop(),
  46225. e._cacheIndex = null;
  46226. var r = e._clip.name
  46227. , o = this._actionsByClip
  46228. , a = o[r]
  46229. , s = a.knownActions
  46230. , l = s[s.length - 1]
  46231. , c = e._byClipCacheIndex;
  46232. l._byClipCacheIndex = c,
  46233. s[c] = l,
  46234. s.pop(),
  46235. e._byClipCacheIndex = null;
  46236. var h = a.actionByRoot
  46237. , u = (t._localRoot || this._root).uuid;
  46238. delete h[u],
  46239. 0 === s.length && delete o[r],
  46240. this._removeInactiveBindingsForAction(e)
  46241. },
  46242. _removeInactiveBindingsForAction: function(e) {
  46243. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46244. var r = t[i];
  46245. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46246. }
  46247. },
  46248. _lendAction: function(e) {
  46249. var t = this._actions
  46250. , i = e._cacheIndex
  46251. , n = this._nActiveActions++
  46252. , r = t[n];
  46253. e._cacheIndex = n,
  46254. t[n] = e,
  46255. r._cacheIndex = i,
  46256. t[i] = r
  46257. },
  46258. _takeBackAction: function(e) {
  46259. var t = this._actions
  46260. , i = e._cacheIndex
  46261. , n = --this._nActiveActions
  46262. , r = t[n];
  46263. e._cacheIndex = n,
  46264. t[n] = e,
  46265. r._cacheIndex = i,
  46266. t[i] = r
  46267. },
  46268. _addInactiveBinding: function(e, t, i) {
  46269. var n = this._bindingsByRootAndName
  46270. , r = n[t]
  46271. , o = this._bindings;
  46272. void 0 === r && (r = {},
  46273. n[t] = r),
  46274. r[i] = e,
  46275. e._cacheIndex = o.length,
  46276. o.push(e)
  46277. },
  46278. _removeInactiveBinding: function(e) {
  46279. var t = this._bindings
  46280. , i = e.binding
  46281. , n = i.rootNode.uuid
  46282. , r = i.path
  46283. , o = this._bindingsByRootAndName
  46284. , a = o[n]
  46285. , s = t[t.length - 1]
  46286. , l = e._cacheIndex;
  46287. s._cacheIndex = l,
  46288. t[l] = s,
  46289. t.pop(),
  46290. delete a[r];
  46291. e: {
  46292. for (var c in a)
  46293. break e;
  46294. delete o[n]
  46295. }
  46296. },
  46297. _lendBinding: function(e) {
  46298. var t = this._bindings
  46299. , i = e._cacheIndex
  46300. , n = this._nActiveBindings++
  46301. , r = t[n];
  46302. e._cacheIndex = n,
  46303. t[n] = e,
  46304. r._cacheIndex = i,
  46305. t[i] = r
  46306. },
  46307. _takeBackBinding: function(e) {
  46308. var t = this._bindings
  46309. , i = e._cacheIndex
  46310. , n = --this._nActiveBindings
  46311. , r = t[n];
  46312. e._cacheIndex = n,
  46313. t[n] = e,
  46314. r._cacheIndex = i,
  46315. t[i] = r
  46316. },
  46317. _lendControlInterpolant: function() {
  46318. var e = this._controlInterpolants
  46319. , t = this._nActiveControlInterpolants++
  46320. , i = e[t];
  46321. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46322. i.__cacheIndex = t,
  46323. e[t] = i),
  46324. i
  46325. },
  46326. _takeBackControlInterpolant: function(e) {
  46327. var t = this._controlInterpolants
  46328. , i = e.__cacheIndex
  46329. , n = --this._nActiveControlInterpolants
  46330. , r = t[n];
  46331. e.__cacheIndex = n,
  46332. t[n] = e,
  46333. r.__cacheIndex = i,
  46334. t[i] = r
  46335. },
  46336. _controlInterpolantsResultBuffer: new Float32Array(1)
  46337. }),
  46338. n.AnimationObjectGroup = function(e) {
  46339. this.uuid = n.Math.generateUUID(),
  46340. this._objects = Array.prototype.slice.call(arguments),
  46341. this.nCachedObjects_ = 0;
  46342. var t = {};
  46343. this._indicesByUUID = t;
  46344. for (var i = 0, r = arguments.length; i !== r; ++i)
  46345. t[arguments[i].uuid] = i;
  46346. this._paths = [],
  46347. this._parsedPaths = [],
  46348. this._bindings = [],
  46349. this._bindingsIndicesByPath = {};
  46350. var o = this;
  46351. this.stats = {
  46352. objects: {
  46353. get total() {
  46354. return o._objects.length
  46355. },
  46356. get inUse() {
  46357. return this.total - o.nCachedObjects_
  46358. }
  46359. },
  46360. get bindingsPerObject() {
  46361. return o._bindings.length
  46362. }
  46363. }
  46364. }
  46365. ,
  46366. n.AnimationObjectGroup.prototype = {
  46367. constructor: n.AnimationObjectGroup,
  46368. add: function(e) {
  46369. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46370. var d = arguments[h]
  46371. , p = d.uuid
  46372. , f = o[p];
  46373. if (void 0 === f) {
  46374. f = i++,
  46375. o[p] = f,
  46376. t.push(d);
  46377. for (var g = 0, m = c; g !== m; ++g)
  46378. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46379. } else if (f < r) {
  46380. var v = t[f]
  46381. , A = --r
  46382. , y = t[A];
  46383. o[y.uuid] = f,
  46384. t[f] = y,
  46385. o[p] = A,
  46386. t[A] = d;
  46387. for (var g = 0, m = c; g !== m; ++g) {
  46388. var C = l[g]
  46389. , I = C[A]
  46390. , E = C[f];
  46391. C[f] = I,
  46392. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46393. C[A] = E
  46394. }
  46395. } else
  46396. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46397. }
  46398. this.nCachedObjects_ = r
  46399. },
  46400. remove: function(e) {
  46401. for (var t = this._objects, i = (t.length,
  46402. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46403. var l = arguments[a]
  46404. , c = l.uuid
  46405. , h = n[c];
  46406. if (void 0 !== h && h >= i) {
  46407. var u = i++
  46408. , d = t[u];
  46409. n[d.uuid] = h,
  46410. t[h] = d,
  46411. n[c] = u,
  46412. t[u] = l;
  46413. for (var p = 0, f = o; p !== f; ++p) {
  46414. var g = r[p]
  46415. , m = g[u]
  46416. , v = g[h];
  46417. g[h] = m,
  46418. g[u] = v
  46419. }
  46420. }
  46421. }
  46422. this.nCachedObjects_ = i
  46423. },
  46424. uncache: function(e) {
  46425. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46426. var c = arguments[s]
  46427. , h = c.uuid
  46428. , u = r[h];
  46429. if (void 0 !== u)
  46430. if (delete r[h],
  46431. u < n) {
  46432. var d = --n
  46433. , p = t[d]
  46434. , f = --i
  46435. , g = t[f];
  46436. r[p.uuid] = u,
  46437. t[u] = p,
  46438. r[g.uuid] = d,
  46439. t[d] = g,
  46440. t.pop();
  46441. for (var m = 0, v = a; m !== v; ++m) {
  46442. var A = o[m]
  46443. , y = A[d]
  46444. , C = A[f];
  46445. A[u] = y,
  46446. A[d] = C,
  46447. A.pop()
  46448. }
  46449. } else {
  46450. var f = --i
  46451. , g = t[f];
  46452. r[g.uuid] = u,
  46453. t[u] = g,
  46454. t.pop();
  46455. for (var m = 0, v = a; m !== v; ++m) {
  46456. var A = o[m];
  46457. A[u] = A[f],
  46458. A.pop()
  46459. }
  46460. }
  46461. }
  46462. this.nCachedObjects_ = n
  46463. },
  46464. subscribe_: function(e, t) {
  46465. var i = this._bindingsIndicesByPath
  46466. , r = i[e]
  46467. , o = this._bindings;
  46468. if (void 0 !== r)
  46469. return o[r];
  46470. var a = this._paths
  46471. , s = this._parsedPaths
  46472. , l = this._objects
  46473. , c = l.length
  46474. , h = this.nCachedObjects_
  46475. , u = new Array(c);
  46476. r = o.length,
  46477. i[e] = r,
  46478. a.push(e),
  46479. s.push(t),
  46480. o.push(u);
  46481. for (var d = h, p = l.length; d !== p; ++d) {
  46482. var f = l[d];
  46483. u[d] = new n.PropertyBinding(f,e,t)
  46484. }
  46485. return u
  46486. },
  46487. unsubscribe_: function(e) {
  46488. var t = this._bindingsIndicesByPath
  46489. , i = t[e];
  46490. if (void 0 !== i) {
  46491. var n = this._paths
  46492. , r = this._parsedPaths
  46493. , o = this._bindings
  46494. , a = o.length - 1
  46495. , s = o[a]
  46496. , l = e[a];
  46497. t[l] = i,
  46498. o[i] = s,
  46499. o.pop(),
  46500. r[i] = r[a],
  46501. r.pop(),
  46502. n[i] = n[a],
  46503. n.pop()
  46504. }
  46505. }
  46506. },
  46507. n.AnimationUtils = {
  46508. arraySlice: function(e, t, i) {
  46509. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46510. },
  46511. convertArray: function(e, t, i) {
  46512. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46513. },
  46514. isTypedArray: function(e) {
  46515. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46516. },
  46517. getKeyframeOrder: function(e) {
  46518. function t(t, i) {
  46519. return e[t] - e[i]
  46520. }
  46521. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46522. n[r] = r;
  46523. return n.sort(t),
  46524. n
  46525. },
  46526. sortedArray: function(e, t, i) {
  46527. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46528. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46529. r[a++] = e[s + l];
  46530. return r
  46531. },
  46532. flattenJSON: function(e, t, i, n) {
  46533. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46534. o = e[r++];
  46535. if (void 0 !== o) {
  46536. var a = o[n];
  46537. if (void 0 !== a)
  46538. if (Array.isArray(a)) {
  46539. do
  46540. a = o[n],
  46541. void 0 !== a && (t.push(o.time),
  46542. i.push.apply(i, a)),
  46543. o = e[r++];
  46544. while (void 0 !== o)
  46545. } else if (void 0 !== a.toArray) {
  46546. do
  46547. a = o[n],
  46548. void 0 !== a && (t.push(o.time),
  46549. a.toArray(i, i.length)),
  46550. o = e[r++];
  46551. while (void 0 !== o)
  46552. } else
  46553. do
  46554. a = o[n],
  46555. void 0 !== a && (t.push(o.time),
  46556. i.push(a)),
  46557. o = e[r++];
  46558. while (void 0 !== o)
  46559. }
  46560. }
  46561. },
  46562. n.KeyframeTrack = function(e, t, i, r) {
  46563. if (void 0 === e)
  46564. throw new Error("track name is undefined");
  46565. if (void 0 === t || 0 === t.length)
  46566. throw new Error("no keyframes in track named " + e);
  46567. this.name = e,
  46568. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46569. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46570. this.setInterpolation(r || this.DefaultInterpolation),
  46571. this.validate(),
  46572. this.optimize()
  46573. }
  46574. ,
  46575. n.KeyframeTrack.prototype = {
  46576. constructor: n.KeyframeTrack,
  46577. TimeBufferType: Float32Array,
  46578. ValueBufferType: Float32Array,
  46579. DefaultInterpolation: n.InterpolateLinear,
  46580. InterpolantFactoryMethodDiscrete: function(e) {
  46581. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46582. },
  46583. InterpolantFactoryMethodLinear: function(e) {
  46584. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46585. },
  46586. InterpolantFactoryMethodSmooth: function(e) {
  46587. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46588. },
  46589. setInterpolation: function(e) {
  46590. var t = void 0;
  46591. switch (e) {
  46592. case n.InterpolateDiscrete:
  46593. t = this.InterpolantFactoryMethodDiscrete;
  46594. break;
  46595. case n.InterpolateLinear:
  46596. t = this.InterpolantFactoryMethodLinear;
  46597. break;
  46598. case n.InterpolateSmooth:
  46599. t = this.InterpolantFactoryMethodSmooth
  46600. }
  46601. if (void 0 === t) {
  46602. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46603. if (void 0 === this.createInterpolant) {
  46604. if (e === this.DefaultInterpolation)
  46605. throw new Error(i);
  46606. this.setInterpolation(this.DefaultInterpolation)
  46607. }
  46608. return void console.warn(i)
  46609. }
  46610. this.createInterpolant = t
  46611. },
  46612. getInterpolation: function() {
  46613. switch (this.createInterpolant) {
  46614. case this.InterpolantFactoryMethodDiscrete:
  46615. return n.InterpolateDiscrete;
  46616. case this.InterpolantFactoryMethodLinear:
  46617. return n.InterpolateLinear;
  46618. case this.InterpolantFactoryMethodSmooth:
  46619. return n.InterpolateSmooth
  46620. }
  46621. },
  46622. getValueSize: function() {
  46623. return this.values.length / this.times.length
  46624. },
  46625. shift: function(e) {
  46626. if (0 !== e)
  46627. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46628. t[i] += e;
  46629. return this
  46630. },
  46631. scale: function(e) {
  46632. if (1 !== e)
  46633. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46634. t[i] *= e;
  46635. return this
  46636. },
  46637. trim: function(e, t) {
  46638. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46639. ++o;
  46640. for (; a !== -1 && i[a] > t; )
  46641. --a;
  46642. if (++a,
  46643. 0 !== o || a !== r) {
  46644. o >= a && (a = Math.max(a, 1),
  46645. o = a - 1);
  46646. var s = this.getValueSize();
  46647. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46648. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46649. }
  46650. return this
  46651. },
  46652. validate: function() {
  46653. var e = !0
  46654. , t = this.getValueSize();
  46655. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46656. e = !1);
  46657. var i = this.times
  46658. , r = this.values
  46659. , o = i.length;
  46660. 0 === o && (console.error("track is empty", this),
  46661. e = !1);
  46662. for (var a = null, s = 0; s !== o; s++) {
  46663. var l = i[s];
  46664. if ("number" == typeof l && isNaN(l)) {
  46665. console.error("time is not a valid number", this, s, l),
  46666. e = !1;
  46667. break
  46668. }
  46669. if (null !== a && a > l) {
  46670. console.error("out of order keys", this, s, l, a),
  46671. e = !1;
  46672. break
  46673. }
  46674. a = l
  46675. }
  46676. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46677. for (var s = 0, c = r.length; s !== c; ++s) {
  46678. var h = r[s];
  46679. if (isNaN(h)) {
  46680. console.error("value is not a valid number", this, s, h),
  46681. e = !1;
  46682. break
  46683. }
  46684. }
  46685. return e
  46686. },
  46687. optimize: function() {
  46688. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46689. var s = !1
  46690. , l = e[o]
  46691. , c = e[o + 1];
  46692. if (l !== c && (1 !== o || l !== l[0]))
  46693. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46694. var f = t[h + p];
  46695. if (f !== t[u + p] || f !== t[d + p]) {
  46696. s = !0;
  46697. break
  46698. }
  46699. }
  46700. if (s) {
  46701. if (o !== r) {
  46702. e[r] = e[o];
  46703. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46704. t[m + p] = t[g + p]
  46705. }
  46706. ++r
  46707. }
  46708. }
  46709. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46710. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46711. this
  46712. }
  46713. },
  46714. Object.assign(n.KeyframeTrack, {
  46715. parse: function(e) {
  46716. if (void 0 === e.type)
  46717. throw new Error("track type undefined, can not parse");
  46718. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46719. if (void 0 === e.times) {
  46720. console.warn("legacy JSON format detected, converting");
  46721. var i = []
  46722. , r = [];
  46723. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46724. e.times = i,
  46725. e.values = r
  46726. }
  46727. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46728. },
  46729. toJSON: function(e) {
  46730. var t, i = e.constructor;
  46731. if (void 0 !== i.toJSON)
  46732. t = i.toJSON(e);
  46733. else {
  46734. t = {
  46735. name: e.name,
  46736. times: n.AnimationUtils.convertArray(e.times, Array),
  46737. values: n.AnimationUtils.convertArray(e.values, Array)
  46738. };
  46739. var r = e.getInterpolation();
  46740. r !== e.DefaultInterpolation && (t.interpolation = r)
  46741. }
  46742. return t.type = e.ValueTypeName,
  46743. t
  46744. },
  46745. _getTrackTypeForValueTypeName: function(e) {
  46746. switch (e.toLowerCase()) {
  46747. case "scalar":
  46748. case "double":
  46749. case "float":
  46750. case "number":
  46751. case "integer":
  46752. return n.NumberKeyframeTrack;
  46753. case "vector":
  46754. case "vector2":
  46755. case "vector3":
  46756. case "vector4":
  46757. return n.VectorKeyframeTrack;
  46758. case "color":
  46759. return n.ColorKeyframeTrack;
  46760. case "quaternion":
  46761. return n.QuaternionKeyframeTrack;
  46762. case "bool":
  46763. case "boolean":
  46764. return n.BooleanKeyframeTrack;
  46765. case "string":
  46766. return n.StringKeyframeTrack
  46767. }
  46768. throw new Error("Unsupported typeName: " + e)
  46769. }
  46770. }),
  46771. n.PropertyBinding = function(e, t, i) {
  46772. this.path = t,
  46773. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46774. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46775. this.rootNode = e
  46776. }
  46777. ,
  46778. n.PropertyBinding.prototype = {
  46779. constructor: n.PropertyBinding,
  46780. getValue: function(e, t) {
  46781. this.bind(),
  46782. this.getValue(e, t)
  46783. },
  46784. setValue: function(e, t) {
  46785. this.bind(),
  46786. this.setValue(e, t)
  46787. },
  46788. bind: function() {
  46789. var e = this.node
  46790. , t = this.parsedPath
  46791. , i = t.objectName
  46792. , r = t.propertyName
  46793. , o = t.propertyIndex;
  46794. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46795. this.node = e),
  46796. this.getValue = this._getValue_unavailable,
  46797. this.setValue = this._setValue_unavailable,
  46798. !e)
  46799. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46800. if (i) {
  46801. var a = t.objectIndex;
  46802. switch (i) {
  46803. case "materials":
  46804. if (!e.material)
  46805. return void console.error(" can not bind to material as node does not have a material", this);
  46806. if (!e.material.materials)
  46807. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46808. e = e.material.materials;
  46809. break;
  46810. case "bones":
  46811. if (!e.skeleton)
  46812. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46813. e = e.skeleton.bones;
  46814. for (var s = 0; s < e.length; s++)
  46815. if (e[s].name === a) {
  46816. a = s;
  46817. break
  46818. }
  46819. break;
  46820. default:
  46821. if (void 0 === e[i])
  46822. return void console.error(" can not bind to objectName of node, undefined", this);
  46823. e = e[i]
  46824. }
  46825. if (void 0 !== a) {
  46826. if (void 0 === e[a])
  46827. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46828. e = e[a]
  46829. }
  46830. }
  46831. var l = e[r];
  46832. if (!l) {
  46833. var c = t.nodeName;
  46834. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46835. }
  46836. var h = this.Versioning.None;
  46837. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46838. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46839. this.targetObject = e);
  46840. var u = this.BindingType.Direct;
  46841. if (void 0 !== o) {
  46842. if ("morphTargetInfluences" === r) {
  46843. if (!e.geometry)
  46844. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46845. if (!e.geometry.morphTargets)
  46846. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46847. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46848. if (e.geometry.morphTargets[s].name === o) {
  46849. o = s;
  46850. break
  46851. }
  46852. }
  46853. u = this.BindingType.ArrayElement,
  46854. this.resolvedProperty = l,
  46855. this.propertyIndex = o
  46856. } else
  46857. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46858. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46859. this.resolvedProperty = l) : this.propertyName = r;
  46860. this.getValue = this.GetterByBindingType[u],
  46861. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46862. },
  46863. unbind: function() {
  46864. this.node = null,
  46865. this.getValue = this._getValue_unbound,
  46866. this.setValue = this._setValue_unbound
  46867. }
  46868. },
  46869. Object.assign(n.PropertyBinding.prototype, {
  46870. _getValue_unavailable: function() {},
  46871. _setValue_unavailable: function() {},
  46872. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46873. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46874. BindingType: {
  46875. Direct: 0,
  46876. EntireArray: 1,
  46877. ArrayElement: 2,
  46878. HasFromToArray: 3
  46879. },
  46880. Versioning: {
  46881. None: 0,
  46882. NeedsUpdate: 1,
  46883. MatrixWorldNeedsUpdate: 2
  46884. },
  46885. GetterByBindingType: [function(e, t) {
  46886. e[t] = this.node[this.propertyName]
  46887. }
  46888. , function(e, t) {
  46889. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46890. e[t++] = i[n]
  46891. }
  46892. , function(e, t) {
  46893. e[t] = this.resolvedProperty[this.propertyIndex]
  46894. }
  46895. , function(e, t) {
  46896. this.resolvedProperty.toArray(e, t)
  46897. }
  46898. ],
  46899. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46900. this.node[this.propertyName] = e[t]
  46901. }
  46902. , function(e, t) {
  46903. this.node[this.propertyName] = e[t],
  46904. this.targetObject.needsUpdate = !0
  46905. }
  46906. , function(e, t) {
  46907. this.node[this.propertyName] = e[t],
  46908. this.targetObject.matrixWorldNeedsUpdate = !0
  46909. }
  46910. ], [function(e, t) {
  46911. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46912. i[n] = e[t++]
  46913. }
  46914. , function(e, t) {
  46915. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46916. i[n] = e[t++];
  46917. this.targetObject.needsUpdate = !0
  46918. }
  46919. , function(e, t) {
  46920. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46921. i[n] = e[t++];
  46922. this.targetObject.matrixWorldNeedsUpdate = !0
  46923. }
  46924. ], [function(e, t) {
  46925. this.resolvedProperty[this.propertyIndex] = e[t]
  46926. }
  46927. , function(e, t) {
  46928. this.resolvedProperty[this.propertyIndex] = e[t],
  46929. this.targetObject.needsUpdate = !0
  46930. }
  46931. , function(e, t) {
  46932. this.resolvedProperty[this.propertyIndex] = e[t],
  46933. this.targetObject.matrixWorldNeedsUpdate = !0
  46934. }
  46935. ], [function(e, t) {
  46936. this.resolvedProperty.fromArray(e, t)
  46937. }
  46938. , function(e, t) {
  46939. this.resolvedProperty.fromArray(e, t),
  46940. this.targetObject.needsUpdate = !0
  46941. }
  46942. , function(e, t) {
  46943. this.resolvedProperty.fromArray(e, t),
  46944. this.targetObject.matrixWorldNeedsUpdate = !0
  46945. }
  46946. ]]
  46947. }),
  46948. n.PropertyBinding.Composite = function(e, t, i) {
  46949. var r = i || n.PropertyBinding.parseTrackName(t);
  46950. this._targetGroup = e,
  46951. this._bindings = e.subscribe_(t, r)
  46952. }
  46953. ,
  46954. n.PropertyBinding.Composite.prototype = {
  46955. constructor: n.PropertyBinding.Composite,
  46956. getValue: function(e, t) {
  46957. this.bind();
  46958. var i = this._targetGroup.nCachedObjects_
  46959. , n = this._bindings[i];
  46960. void 0 !== n && n.getValue(e, t)
  46961. },
  46962. setValue: function(e, t) {
  46963. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46964. i[n].setValue(e, t)
  46965. },
  46966. bind: function() {
  46967. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46968. e[t].bind()
  46969. },
  46970. unbind: function() {
  46971. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46972. e[t].unbind()
  46973. }
  46974. },
  46975. n.PropertyBinding.create = function(e, t, i) {
  46976. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46977. }
  46978. ,
  46979. n.PropertyBinding.parseTrackName = function(e) {
  46980. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46981. , i = t.exec(e);
  46982. if (!i)
  46983. throw new Error("cannot parse trackName at all: " + e);
  46984. i.index === t.lastIndex && t.lastIndex++;
  46985. var n = {
  46986. nodeName: i[3],
  46987. objectName: i[5],
  46988. objectIndex: i[7],
  46989. propertyName: i[9],
  46990. propertyIndex: i[11]
  46991. };
  46992. if (null === n.propertyName || 0 === n.propertyName.length)
  46993. throw new Error("can not parse propertyName from trackName: " + e);
  46994. return n
  46995. }
  46996. ,
  46997. n.PropertyBinding.findNode = function(e, t) {
  46998. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46999. return e;
  47000. if (e.skeleton) {
  47001. var i = function(e) {
  47002. for (var i = 0; i < e.bones.length; i++) {
  47003. var n = e.bones[i];
  47004. if (n.name === t)
  47005. return n
  47006. }
  47007. return null
  47008. }
  47009. , n = i(e.skeleton);
  47010. if (n)
  47011. return n
  47012. }
  47013. if (e.children) {
  47014. var r = function(e) {
  47015. for (var i = 0; i < e.length; i++) {
  47016. var n = e[i];
  47017. if (n.name === t || n.uuid === t)
  47018. return n;
  47019. var o = r(n.children);
  47020. if (o)
  47021. return o
  47022. }
  47023. return null
  47024. }
  47025. , o = r(e.children);
  47026. if (o)
  47027. return o
  47028. }
  47029. return null
  47030. }
  47031. ,
  47032. n.PropertyMixer = function(e, t, i) {
  47033. this.binding = e,
  47034. this.valueSize = i;
  47035. var n, r = Float64Array;
  47036. switch (t) {
  47037. case "quaternion":
  47038. n = this._slerp;
  47039. break;
  47040. case "string":
  47041. case "bool":
  47042. r = Array,
  47043. n = this._select;
  47044. break;
  47045. default:
  47046. n = this._lerp
  47047. }
  47048. this.buffer = new r(4 * i),
  47049. this._mixBufferRegion = n,
  47050. this.cumulativeWeight = 0,
  47051. this.useCount = 0,
  47052. this.referenceCount = 0
  47053. }
  47054. ,
  47055. n.PropertyMixer.prototype = {
  47056. constructor: n.PropertyMixer,
  47057. accumulate: function(e, t) {
  47058. var i = this.buffer
  47059. , n = this.valueSize
  47060. , r = e * n + n
  47061. , o = this.cumulativeWeight;
  47062. if (0 === o) {
  47063. for (var a = 0; a !== n; ++a)
  47064. i[r + a] = i[a];
  47065. o = t
  47066. } else {
  47067. o += t;
  47068. var s = t / o;
  47069. this._mixBufferRegion(i, r, 0, s, n)
  47070. }
  47071. this.cumulativeWeight = o
  47072. },
  47073. apply: function(e) {
  47074. var t = this.valueSize
  47075. , i = this.buffer
  47076. , n = e * t + t
  47077. , r = this.cumulativeWeight
  47078. , o = this.binding;
  47079. if (this.cumulativeWeight = 0,
  47080. r < 1) {
  47081. var a = 3 * t;
  47082. this._mixBufferRegion(i, n, a, 1 - r, t)
  47083. }
  47084. for (var s = t, l = t + t; s !== l; ++s)
  47085. if (i[s] !== i[s + t]) {
  47086. o.setValue(i, n);
  47087. break
  47088. }
  47089. },
  47090. saveOriginalState: function() {
  47091. var e = this.binding
  47092. , t = this.buffer
  47093. , i = this.valueSize
  47094. , n = 3 * i;
  47095. e.getValue(t, n);
  47096. for (var r = i, o = n; r !== o; ++r)
  47097. t[r] = t[n + r % i];
  47098. this.cumulativeWeight = 0
  47099. },
  47100. restoreOriginalState: function() {
  47101. var e = 3 * this.valueSize;
  47102. this.binding.setValue(this.buffer, e)
  47103. },
  47104. _select: function(e, t, i, n, r) {
  47105. if (n >= .5)
  47106. for (var o = 0; o !== r; ++o)
  47107. e[t + o] = e[i + o]
  47108. },
  47109. _slerp: function(e, t, i, r, o) {
  47110. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47111. },
  47112. _lerp: function(e, t, i, n, r) {
  47113. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47114. var s = t + a;
  47115. e[s] = e[s] * o + e[i + a] * n
  47116. }
  47117. }
  47118. },
  47119. n.BooleanKeyframeTrack = function(e, t, i) {
  47120. n.KeyframeTrack.call(this, e, t, i)
  47121. }
  47122. ,
  47123. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47124. constructor: n.BooleanKeyframeTrack,
  47125. ValueTypeName: "bool",
  47126. ValueBufferType: Array,
  47127. DefaultInterpolation: n.IntepolateDiscrete,
  47128. InterpolantFactoryMethodLinear: void 0,
  47129. InterpolantFactoryMethodSmooth: void 0
  47130. }),
  47131. n.NumberKeyframeTrack = function(e, t, i, r) {
  47132. n.KeyframeTrack.call(this, e, t, i, r)
  47133. }
  47134. ,
  47135. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47136. constructor: n.NumberKeyframeTrack,
  47137. ValueTypeName: "number"
  47138. }),
  47139. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47140. n.KeyframeTrack.call(this, e, t, i, r)
  47141. }
  47142. ,
  47143. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47144. constructor: n.QuaternionKeyframeTrack,
  47145. ValueTypeName: "quaternion",
  47146. DefaultInterpolation: n.InterpolateLinear,
  47147. InterpolantFactoryMethodLinear: function(e) {
  47148. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47149. },
  47150. InterpolantFactoryMethodSmooth: void 0
  47151. }),
  47152. n.StringKeyframeTrack = function(e, t, i, r) {
  47153. n.KeyframeTrack.call(this, e, t, i, r)
  47154. }
  47155. ,
  47156. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47157. constructor: n.StringKeyframeTrack,
  47158. ValueTypeName: "string",
  47159. ValueBufferType: Array,
  47160. DefaultInterpolation: n.IntepolateDiscrete,
  47161. InterpolantFactoryMethodLinear: void 0,
  47162. InterpolantFactoryMethodSmooth: void 0
  47163. }),
  47164. n.VectorKeyframeTrack = function(e, t, i, r) {
  47165. n.KeyframeTrack.call(this, e, t, i, r)
  47166. }
  47167. ,
  47168. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47169. constructor: n.VectorKeyframeTrack,
  47170. ValueTypeName: "vector"
  47171. }),
  47172. n.Audio = function(e) {
  47173. n.Object3D.call(this),
  47174. this.type = "Audio",
  47175. this.context = e.context,
  47176. this.source = this.context.createBufferSource(),
  47177. this.source.onended = this.onEnded.bind(this),
  47178. this.gain = this.context.createGain(),
  47179. this.gain.connect(e.getInput()),
  47180. this.autoplay = !1,
  47181. this.startTime = 0,
  47182. this.playbackRate = 1,
  47183. this.isPlaying = !1,
  47184. this.hasPlaybackControl = !0,
  47185. this.sourceType = "empty",
  47186. this.filter = null
  47187. }
  47188. ,
  47189. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47190. n.Audio.prototype.constructor = n.Audio,
  47191. n.Audio.prototype.getOutput = function() {
  47192. return this.gain
  47193. }
  47194. ,
  47195. n.Audio.prototype.load = function(e) {
  47196. var t = new n.AudioBuffer(this.context);
  47197. return t.load(e),
  47198. this.setBuffer(t),
  47199. this
  47200. }
  47201. ,
  47202. n.Audio.prototype.setNodeSource = function(e) {
  47203. return this.hasPlaybackControl = !1,
  47204. this.sourceType = "audioNode",
  47205. this.source = e,
  47206. this.connect(),
  47207. this
  47208. }
  47209. ,
  47210. n.Audio.prototype.setBuffer = function(e) {
  47211. var t = this;
  47212. return e.onReady(function(e) {
  47213. t.source.buffer = e,
  47214. t.sourceType = "buffer",
  47215. t.autoplay && t.play()
  47216. }),
  47217. this
  47218. }
  47219. ,
  47220. n.Audio.prototype.play = function() {
  47221. if (this.isPlaying === !0)
  47222. return void console.warn("THREE.Audio: Audio is already playing.");
  47223. if (this.hasPlaybackControl === !1)
  47224. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47225. var e = this.context.createBufferSource();
  47226. e.buffer = this.source.buffer,
  47227. e.loop = this.source.loop,
  47228. e.onended = this.source.onended,
  47229. e.start(0, this.startTime),
  47230. e.playbackRate.value = this.playbackRate,
  47231. this.isPlaying = !0,
  47232. this.source = e,
  47233. this.connect()
  47234. }
  47235. ,
  47236. n.Audio.prototype.pause = function() {
  47237. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47238. void (this.startTime = this.context.currentTime))
  47239. }
  47240. ,
  47241. n.Audio.prototype.stop = function() {
  47242. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47243. void (this.startTime = 0))
  47244. }
  47245. ,
  47246. n.Audio.prototype.connect = function() {
  47247. null !== this.filter ? (this.source.connect(this.filter),
  47248. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47249. }
  47250. ,
  47251. n.Audio.prototype.disconnect = function() {
  47252. null !== this.filter ? (this.source.disconnect(this.filter),
  47253. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47254. }
  47255. ,
  47256. n.Audio.prototype.getFilter = function() {
  47257. return this.filter
  47258. }
  47259. ,
  47260. n.Audio.prototype.setFilter = function(e) {
  47261. void 0 === e && (e = null),
  47262. this.isPlaying === !0 ? (this.disconnect(),
  47263. this.filter = e,
  47264. this.connect()) : this.filter = e
  47265. }
  47266. ,
  47267. n.Audio.prototype.setPlaybackRate = function(e) {
  47268. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47269. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47270. }
  47271. ,
  47272. n.Audio.prototype.getPlaybackRate = function() {
  47273. return this.playbackRate
  47274. }
  47275. ,
  47276. n.Audio.prototype.onEnded = function() {
  47277. this.isPlaying = !1
  47278. }
  47279. ,
  47280. n.Audio.prototype.setLoop = function(e) {
  47281. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47282. }
  47283. ,
  47284. n.Audio.prototype.getLoop = function() {
  47285. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47286. !1) : this.source.loop
  47287. }
  47288. ,
  47289. n.Audio.prototype.setVolume = function(e) {
  47290. this.gain.gain.value = e
  47291. }
  47292. ,
  47293. n.Audio.prototype.getVolume = function() {
  47294. return this.gain.gain.value
  47295. }
  47296. ,
  47297. n.AudioAnalyser = function(e, t) {
  47298. this.analyser = e.context.createAnalyser(),
  47299. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47300. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47301. e.getOutput().connect(this.analyser)
  47302. }
  47303. ,
  47304. n.AudioAnalyser.prototype = {
  47305. constructor: n.AudioAnalyser,
  47306. getData: function() {
  47307. return this.analyser.getByteFrequencyData(this.data),
  47308. this.data
  47309. }
  47310. },
  47311. n.AudioBuffer = function(e) {
  47312. this.context = e,
  47313. this.ready = !1,
  47314. this.readyCallbacks = []
  47315. }
  47316. ,
  47317. n.AudioBuffer.prototype.load = function(e) {
  47318. var t = this
  47319. , i = new XMLHttpRequest;
  47320. return i.open("GET", e, !0),
  47321. i.responseType = "arraybuffer",
  47322. i.onload = function(e) {
  47323. t.context.decodeAudioData(this.response, function(e) {
  47324. t.buffer = e,
  47325. t.ready = !0;
  47326. for (var i = 0; i < t.readyCallbacks.length; i++)
  47327. t.readyCallbacks[i](t.buffer);
  47328. t.readyCallbacks = []
  47329. })
  47330. }
  47331. ,
  47332. i.send(),
  47333. this
  47334. }
  47335. ,
  47336. n.AudioBuffer.prototype.onReady = function(e) {
  47337. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47338. }
  47339. ,
  47340. n.PositionalAudio = function(e) {
  47341. n.Audio.call(this, e),
  47342. this.panner = this.context.createPanner(),
  47343. this.panner.connect(this.gain)
  47344. }
  47345. ,
  47346. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47347. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47348. n.PositionalAudio.prototype.getOutput = function() {
  47349. return this.panner
  47350. }
  47351. ,
  47352. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47353. this.panner.refDistance = e
  47354. }
  47355. ,
  47356. n.PositionalAudio.prototype.getRefDistance = function() {
  47357. return this.panner.refDistance
  47358. }
  47359. ,
  47360. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47361. this.panner.rolloffFactor = e
  47362. }
  47363. ,
  47364. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47365. return this.panner.rolloffFactor
  47366. }
  47367. ,
  47368. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47369. this.panner.distanceModel = e
  47370. }
  47371. ,
  47372. n.PositionalAudio.prototype.getDistanceModel = function() {
  47373. return this.panner.distanceModel
  47374. }
  47375. ,
  47376. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47377. this.panner.maxDistance = e
  47378. }
  47379. ,
  47380. n.PositionalAudio.prototype.getMaxDistance = function() {
  47381. return this.panner.maxDistance
  47382. }
  47383. ,
  47384. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47385. var e = new n.Vector3;
  47386. return function(t) {
  47387. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47388. e.setFromMatrixPosition(this.matrixWorld),
  47389. this.panner.setPosition(e.x, e.y, e.z)
  47390. }
  47391. }(),
  47392. n.AudioListener = function() {
  47393. n.Object3D.call(this),
  47394. this.type = "AudioListener",
  47395. this.context = new (window.AudioContext || window.webkitAudioContext),
  47396. this.gain = this.context.createGain(),
  47397. this.gain.connect(this.context.destination),
  47398. this.filter = null
  47399. }
  47400. ,
  47401. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47402. n.AudioListener.prototype.constructor = n.AudioListener,
  47403. n.AudioListener.prototype.getInput = function() {
  47404. return this.gain
  47405. }
  47406. ,
  47407. n.AudioListener.prototype.removeFilter = function() {
  47408. null !== this.filter && (this.gain.disconnect(this.filter),
  47409. this.filter.disconnect(this.context.destination),
  47410. this.gain.connect(this.context.destination),
  47411. this.filter = null)
  47412. }
  47413. ,
  47414. n.AudioListener.prototype.setFilter = function(e) {
  47415. null !== this.filter ? (this.gain.disconnect(this.filter),
  47416. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47417. this.filter = e,
  47418. this.gain.connect(this.filter),
  47419. this.filter.connect(this.context.destination)
  47420. }
  47421. ,
  47422. n.AudioListener.prototype.getFilter = function() {
  47423. return this.filter
  47424. }
  47425. ,
  47426. n.AudioListener.prototype.setMasterVolume = function(e) {
  47427. this.gain.gain.value = e
  47428. }
  47429. ,
  47430. n.AudioListener.prototype.getMasterVolume = function() {
  47431. return this.gain.gain.value
  47432. }
  47433. ,
  47434. n.AudioListener.prototype.updateMatrixWorld = function() {
  47435. var e = new n.Vector3
  47436. , t = new n.Quaternion
  47437. , i = new n.Vector3
  47438. , r = new n.Vector3;
  47439. return function(o) {
  47440. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47441. var a = this.context.listener
  47442. , s = this.up;
  47443. this.matrixWorld.decompose(e, t, i),
  47444. r.set(0, 0, -1).applyQuaternion(t),
  47445. a.setPosition(e.x, e.y, e.z),
  47446. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47447. }
  47448. }(),
  47449. n.Camera = function() {
  47450. n.Object3D.call(this),
  47451. this.type = "Camera",
  47452. this.matrixWorldInverse = new n.Matrix4,
  47453. this.projectionMatrix = new n.Matrix4
  47454. }
  47455. ,
  47456. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47457. n.Camera.prototype.constructor = n.Camera,
  47458. n.Camera.prototype.getWorldDirection = function() {
  47459. var e = new n.Quaternion;
  47460. return function(t) {
  47461. var i = t || new n.Vector3;
  47462. return this.getWorldQuaternion(e),
  47463. i.set(0, 0, -1).applyQuaternion(e)
  47464. }
  47465. }(),
  47466. n.Camera.prototype.lookAt = function() {
  47467. var e = new n.Matrix4;
  47468. return function(t) {
  47469. e.lookAt(this.position, t, this.up),
  47470. this.quaternion.setFromRotationMatrix(e)
  47471. }
  47472. }(),
  47473. n.Camera.prototype.clone = function() {
  47474. return (new this.constructor).copy(this)
  47475. }
  47476. ,
  47477. n.Camera.prototype.copy = function(e) {
  47478. return n.Object3D.prototype.copy.call(this, e),
  47479. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47480. this.projectionMatrix.copy(e.projectionMatrix),
  47481. this
  47482. }
  47483. ,
  47484. n.CubeCamera = function(e, t, i) {
  47485. n.Object3D.call(this),
  47486. this.type = "CubeCamera";
  47487. var r = 90
  47488. , o = 1
  47489. , a = new n.PerspectiveCamera(r,o,e,t);
  47490. a.up.set(0, -1, 0),
  47491. a.lookAt(new n.Vector3(1,0,0)),
  47492. this.add(a);
  47493. var s = new n.PerspectiveCamera(r,o,e,t);
  47494. s.up.set(0, -1, 0),
  47495. s.lookAt(new n.Vector3(-1,0,0)),
  47496. this.add(s);
  47497. var l = new n.PerspectiveCamera(r,o,e,t);
  47498. l.up.set(0, 0, 1),
  47499. l.lookAt(new n.Vector3(0,1,0)),
  47500. this.add(l);
  47501. var c = new n.PerspectiveCamera(r,o,e,t);
  47502. c.up.set(0, 0, -1),
  47503. c.lookAt(new n.Vector3(0,-1,0)),
  47504. this.add(c);
  47505. var h = new n.PerspectiveCamera(r,o,e,t);
  47506. h.up.set(0, -1, 0),
  47507. h.lookAt(new n.Vector3(0,0,1)),
  47508. this.add(h);
  47509. var u = new n.PerspectiveCamera(r,o,e,t);
  47510. u.up.set(0, -1, 0),
  47511. u.lookAt(new n.Vector3(0,0,-1)),
  47512. this.add(u);
  47513. var d = {
  47514. format: n.RGBFormat,
  47515. magFilter: n.LinearFilter,
  47516. minFilter: n.LinearFilter
  47517. };
  47518. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47519. this.updateCubeMap = function(e, t) {
  47520. null === this.parent && this.updateMatrixWorld();
  47521. var i = this.renderTarget
  47522. , n = i.texture.generateMipmaps;
  47523. i.texture.generateMipmaps = !1,
  47524. i.activeCubeFace = 0,
  47525. e.render(t, a, i),
  47526. i.activeCubeFace = 1,
  47527. e.render(t, s, i),
  47528. i.activeCubeFace = 2,
  47529. e.render(t, l, i),
  47530. i.activeCubeFace = 3,
  47531. e.render(t, c, i),
  47532. i.activeCubeFace = 4,
  47533. e.render(t, h, i),
  47534. i.texture.generateMipmaps = n,
  47535. i.activeCubeFace = 5,
  47536. e.render(t, u, i),
  47537. e.setRenderTarget(null)
  47538. }
  47539. }
  47540. ,
  47541. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47542. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47543. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47544. n.Camera.call(this),
  47545. this.type = "OrthographicCamera",
  47546. this.zoom = 1,
  47547. this.left = e,
  47548. this.right = t,
  47549. this.top = i,
  47550. this.bottom = r,
  47551. this.near = void 0 !== o ? o : .1,
  47552. this.far = void 0 !== a ? a : 2e3,
  47553. this.updateProjectionMatrix()
  47554. }
  47555. ,
  47556. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47557. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47558. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47559. var e = (this.right - this.left) / (2 * this.zoom)
  47560. , t = (this.top - this.bottom) / (2 * this.zoom)
  47561. , i = (this.right + this.left) / 2
  47562. , n = (this.top + this.bottom) / 2;
  47563. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47564. }
  47565. ,
  47566. n.OrthographicCamera.prototype.copy = function(e) {
  47567. return n.Camera.prototype.copy.call(this, e),
  47568. this.left = e.left,
  47569. this.right = e.right,
  47570. this.top = e.top,
  47571. this.bottom = e.bottom,
  47572. this.near = e.near,
  47573. this.far = e.far,
  47574. this.zoom = e.zoom,
  47575. this
  47576. }
  47577. ,
  47578. n.OrthographicCamera.prototype.toJSON = function(e) {
  47579. var t = n.Object3D.prototype.toJSON.call(this, e);
  47580. return t.object.zoom = this.zoom,
  47581. t.object.left = this.left,
  47582. t.object.right = this.right,
  47583. t.object.top = this.top,
  47584. t.object.bottom = this.bottom,
  47585. t.object.near = this.near,
  47586. t.object.far = this.far,
  47587. t
  47588. }
  47589. ,
  47590. n.PerspectiveCamera = function(e, t, i, r) {
  47591. n.Camera.call(this),
  47592. this.type = "PerspectiveCamera",
  47593. this.focalLength = 10,
  47594. this.zoom = 1,
  47595. this.fov = void 0 !== e ? e : 50,
  47596. this.aspect = void 0 !== t ? t : 1,
  47597. this.near = void 0 !== i ? i : .1,
  47598. this.far = void 0 !== r ? r : 2e3,
  47599. this.updateProjectionMatrix()
  47600. }
  47601. ,
  47602. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47603. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47604. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47605. void 0 === t && (t = 24),
  47606. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47607. this.updateProjectionMatrix()
  47608. }
  47609. ,
  47610. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47611. this.fullWidth = e,
  47612. this.fullHeight = t,
  47613. this.x = i,
  47614. this.y = n,
  47615. this.width = r,
  47616. this.height = o,
  47617. this.updateProjectionMatrix()
  47618. }
  47619. ,
  47620. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47621. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47622. if (this.fullWidth) {
  47623. var t = this.fullWidth / this.fullHeight
  47624. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47625. , r = -i
  47626. , o = t * r
  47627. , a = t * i
  47628. , s = Math.abs(a - o)
  47629. , l = Math.abs(i - r);
  47630. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47631. } else
  47632. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47633. }
  47634. ,
  47635. n.PerspectiveCamera.prototype.copy = function(e) {
  47636. return n.Camera.prototype.copy.call(this, e),
  47637. this.focalLength = e.focalLength,
  47638. this.zoom = e.zoom,
  47639. this.fov = e.fov,
  47640. this.aspect = e.aspect,
  47641. this.near = e.near,
  47642. this.far = e.far,
  47643. this
  47644. }
  47645. ,
  47646. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47647. var t = n.Object3D.prototype.toJSON.call(this, e);
  47648. return t.object.focalLength = this.focalLength,
  47649. t.object.zoom = this.zoom,
  47650. t.object.fov = this.fov,
  47651. t.object.aspect = this.aspect,
  47652. t.object.near = this.near,
  47653. t.object.far = this.far,
  47654. t
  47655. }
  47656. ,
  47657. n.StereoCamera = function() {
  47658. this.type = "StereoCamera",
  47659. this.aspect = 1,
  47660. this.cameraL = new n.PerspectiveCamera,
  47661. this.cameraL.layers.enable(1),
  47662. this.cameraL.matrixAutoUpdate = !1,
  47663. this.cameraR = new n.PerspectiveCamera,
  47664. this.cameraR.layers.enable(2),
  47665. this.cameraR.matrixAutoUpdate = !1
  47666. }
  47667. ,
  47668. n.StereoCamera.prototype = {
  47669. constructor: n.StereoCamera,
  47670. update: function() {
  47671. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47672. return function(l) {
  47673. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47674. if (c) {
  47675. e = l.focalLength,
  47676. t = l.fov,
  47677. i = l.aspect * this.aspect,
  47678. r = l.near,
  47679. o = l.far;
  47680. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47681. s.elements[12] = -p,
  47682. a.elements[12] = p,
  47683. h = -g * i + f,
  47684. u = g * i + f,
  47685. d.elements[0] = 2 * r / (u - h),
  47686. d.elements[8] = (u + h) / (u - h),
  47687. this.cameraL.projectionMatrix.copy(d),
  47688. h = -g * i - f,
  47689. u = g * i - f,
  47690. d.elements[0] = 2 * r / (u - h),
  47691. d.elements[8] = (u + h) / (u - h),
  47692. this.cameraR.projectionMatrix.copy(d)
  47693. }
  47694. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47695. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47696. }
  47697. }()
  47698. },
  47699. n.Light = function(e, t) {
  47700. n.Object3D.call(this),
  47701. this.type = "Light",
  47702. this.color = new n.Color(e),
  47703. this.intensity = void 0 !== t ? t : 1,
  47704. this.receiveShadow = void 0
  47705. }
  47706. ,
  47707. n.Light.prototype = Object.create(n.Object3D.prototype),
  47708. n.Light.prototype.constructor = n.Light,
  47709. n.Light.prototype.copy = function(e) {
  47710. return n.Object3D.prototype.copy.call(this, e),
  47711. this.color.copy(e.color),
  47712. this.intensity = e.intensity,
  47713. this
  47714. }
  47715. ,
  47716. n.Light.prototype.toJSON = function(e) {
  47717. var t = n.Object3D.prototype.toJSON.call(this, e);
  47718. return t.object.color = this.color.getHex(),
  47719. t.object.intensity = this.intensity,
  47720. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47721. void 0 !== this.distance && (t.object.distance = this.distance),
  47722. void 0 !== this.angle && (t.object.angle = this.angle),
  47723. void 0 !== this.decay && (t.object.decay = this.decay),
  47724. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47725. t
  47726. }
  47727. ,
  47728. n.LightShadow = function(e) {
  47729. this.camera = e,
  47730. this.bias = 0,
  47731. this.radius = 1,
  47732. this.mapSize = new n.Vector2(512,512),
  47733. this.map = null,
  47734. this.matrix = new n.Matrix4
  47735. }
  47736. ,
  47737. n.LightShadow.prototype = {
  47738. constructor: n.LightShadow,
  47739. copy: function(e) {
  47740. return this.camera = e.camera.clone(),
  47741. this.bias = e.bias,
  47742. this.radius = e.radius,
  47743. this.mapSize.copy(e.mapSize),
  47744. this
  47745. },
  47746. clone: function() {
  47747. return (new this.constructor).copy(this)
  47748. }
  47749. },
  47750. n.AmbientLight = function(e, t) {
  47751. n.Light.call(this, e, t),
  47752. this.type = "AmbientLight",
  47753. this.castShadow = void 0
  47754. }
  47755. ,
  47756. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47757. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47758. n.DirectionalLight = function(e, t) {
  47759. n.Light.call(this, e, t),
  47760. this.type = "DirectionalLight",
  47761. this.position.set(0, 1, 0),
  47762. this.updateMatrix(),
  47763. this.target = new n.Object3D,
  47764. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47765. }
  47766. ,
  47767. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47768. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47769. n.DirectionalLight.prototype.copy = function(e) {
  47770. return n.Light.prototype.copy.call(this, e),
  47771. this.target = e.target.clone(),
  47772. this.shadow = e.shadow.clone(),
  47773. this
  47774. }
  47775. ,
  47776. n.HemisphereLight = function(e, t, i) {
  47777. n.Light.call(this, e, i),
  47778. this.type = "HemisphereLight",
  47779. this.castShadow = void 0,
  47780. this.position.set(0, 1, 0),
  47781. this.updateMatrix(),
  47782. this.groundColor = new n.Color(t)
  47783. }
  47784. ,
  47785. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47786. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47787. n.HemisphereLight.prototype.copy = function(e) {
  47788. return n.Light.prototype.copy.call(this, e),
  47789. this.groundColor.copy(e.groundColor),
  47790. this
  47791. }
  47792. ,
  47793. n.PointLight = function(e, t, i, r) {
  47794. n.Light.call(this, e, t),
  47795. this.type = "PointLight",
  47796. this.distance = void 0 !== i ? i : 0,
  47797. this.decay = void 0 !== r ? r : 1,
  47798. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47799. }
  47800. ,
  47801. n.PointLight.prototype = Object.create(n.Light.prototype),
  47802. n.PointLight.prototype.constructor = n.PointLight,
  47803. Object.defineProperty(n.PointLight.prototype, "power", {
  47804. get: function() {
  47805. return 4 * this.intensity * Math.PI
  47806. },
  47807. set: function(e) {
  47808. this.intensity = e / (4 * Math.PI)
  47809. }
  47810. }),
  47811. n.PointLight.prototype.copy = function(e) {
  47812. return n.Light.prototype.copy.call(this, e),
  47813. this.distance = e.distance,
  47814. this.decay = e.decay,
  47815. this.shadow = e.shadow.clone(),
  47816. this
  47817. }
  47818. ,
  47819. n.SpotLight = function(e, t, i, r, o, a) {
  47820. n.Light.call(this, e, t),
  47821. this.type = "SpotLight",
  47822. this.position.set(0, 1, 0),
  47823. this.updateMatrix(),
  47824. this.target = new n.Object3D,
  47825. this.distance = void 0 !== i ? i : 0,
  47826. this.angle = void 0 !== r ? r : Math.PI / 3,
  47827. this.penumbra = void 0 !== o ? o : 0,
  47828. this.decay = void 0 !== a ? a : 1,
  47829. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47830. }
  47831. ,
  47832. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47833. n.SpotLight.prototype.constructor = n.SpotLight,
  47834. Object.defineProperty(n.SpotLight.prototype, "power", {
  47835. get: function() {
  47836. return this.intensity * Math.PI
  47837. },
  47838. set: function(e) {
  47839. this.intensity = e / Math.PI
  47840. }
  47841. }),
  47842. n.SpotLight.prototype.copy = function(e) {
  47843. return n.Light.prototype.copy.call(this, e),
  47844. this.distance = e.distance,
  47845. this.angle = e.angle,
  47846. this.penumbra = e.penumbra,
  47847. this.decay = e.decay,
  47848. this.target = e.target.clone(),
  47849. this.shadow = e.shadow.clone(),
  47850. this
  47851. }
  47852. ,
  47853. n.Cache = {
  47854. enabled: !1,
  47855. files: {},
  47856. add: function(e, t) {
  47857. this.enabled !== !1 && (this.files[e] = t)
  47858. },
  47859. get: function(e) {
  47860. if (this.enabled !== !1)
  47861. return this.files[e]
  47862. },
  47863. remove: function(e) {
  47864. delete this.files[e]
  47865. },
  47866. clear: function() {
  47867. this.files = {}
  47868. }
  47869. },
  47870. n.Loader = function() {
  47871. this.onLoadStart = function() {}
  47872. ,
  47873. this.onLoadProgress = function() {}
  47874. ,
  47875. this.onLoadComplete = function() {}
  47876. }
  47877. ,
  47878. n.Loader.prototype = {
  47879. constructor: n.Loader,
  47880. crossOrigin: void 0,
  47881. extractUrlBase: function(e) {
  47882. var t = e.split("/");
  47883. return 1 === t.length ? "./" : (t.pop(),
  47884. t.join("/") + "/")
  47885. },
  47886. initMaterials: function(e, t, i) {
  47887. for (var n = [], r = 0; r < e.length; ++r)
  47888. n[r] = this.createMaterial(e[r], t, i);
  47889. return n
  47890. },
  47891. createMaterial: function() {
  47892. var e, t, i;
  47893. return function(r, o, a) {
  47894. function s(e, i, r, s, c) {
  47895. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47896. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47897. h = t.load(u)),
  47898. void 0 !== i && (h.repeat.fromArray(i),
  47899. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47900. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47901. void 0 !== r && h.offset.fromArray(r),
  47902. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47903. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47904. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47905. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47906. void 0 !== c && (h.anisotropy = c);
  47907. var p = n.Math.generateUUID();
  47908. return l[p] = h,
  47909. p
  47910. }
  47911. void 0 === e && (e = new n.Color),
  47912. void 0 === t && (t = new n.TextureLoader),
  47913. void 0 === i && (i = new n.MaterialLoader);
  47914. var l = {}
  47915. , c = {
  47916. uuid: n.Math.generateUUID(),
  47917. type: "MeshLambertMaterial"
  47918. };
  47919. for (var h in r) {
  47920. var u = r[h];
  47921. switch (h) {
  47922. case "DbgColor":
  47923. case "DbgIndex":
  47924. case "opticalDensity":
  47925. case "illumination":
  47926. break;
  47927. case "DbgName":
  47928. c.name = u;
  47929. break;
  47930. case "blending":
  47931. c.blending = n[u];
  47932. break;
  47933. case "colorAmbient":
  47934. case "mapAmbient":
  47935. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47936. break;
  47937. case "colorDiffuse":
  47938. c.color = e.fromArray(u).getHex();
  47939. break;
  47940. case "colorSpecular":
  47941. c.specular = e.fromArray(u).getHex();
  47942. break;
  47943. case "colorEmissive":
  47944. c.emissive = e.fromArray(u).getHex();
  47945. break;
  47946. case "specularCoef":
  47947. c.shininess = u;
  47948. break;
  47949. case "shading":
  47950. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47951. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47952. break;
  47953. case "mapDiffuse":
  47954. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47955. break;
  47956. case "mapDiffuseRepeat":
  47957. case "mapDiffuseOffset":
  47958. case "mapDiffuseWrap":
  47959. case "mapDiffuseAnisotropy":
  47960. break;
  47961. case "mapLight":
  47962. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47963. break;
  47964. case "mapLightRepeat":
  47965. case "mapLightOffset":
  47966. case "mapLightWrap":
  47967. case "mapLightAnisotropy":
  47968. break;
  47969. case "mapAO":
  47970. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47971. break;
  47972. case "mapAORepeat":
  47973. case "mapAOOffset":
  47974. case "mapAOWrap":
  47975. case "mapAOAnisotropy":
  47976. break;
  47977. case "mapBump":
  47978. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47979. break;
  47980. case "mapBumpScale":
  47981. c.bumpScale = u;
  47982. break;
  47983. case "mapBumpRepeat":
  47984. case "mapBumpOffset":
  47985. case "mapBumpWrap":
  47986. case "mapBumpAnisotropy":
  47987. break;
  47988. case "mapNormal":
  47989. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47990. break;
  47991. case "mapNormalFactor":
  47992. c.normalScale = [u, u];
  47993. break;
  47994. case "mapNormalRepeat":
  47995. case "mapNormalOffset":
  47996. case "mapNormalWrap":
  47997. case "mapNormalAnisotropy":
  47998. break;
  47999. case "mapSpecular":
  48000. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  48001. break;
  48002. case "mapSpecularRepeat":
  48003. case "mapSpecularOffset":
  48004. case "mapSpecularWrap":
  48005. case "mapSpecularAnisotropy":
  48006. break;
  48007. case "mapAlpha":
  48008. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  48009. break;
  48010. case "mapAlphaRepeat":
  48011. case "mapAlphaOffset":
  48012. case "mapAlphaWrap":
  48013. case "mapAlphaAnisotropy":
  48014. break;
  48015. case "flipSided":
  48016. c.side = n.BackSide;
  48017. break;
  48018. case "doubleSided":
  48019. c.side = n.DoubleSide;
  48020. break;
  48021. case "transparency":
  48022. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  48023. c.opacity = u;
  48024. break;
  48025. case "depthTest":
  48026. case "depthWrite":
  48027. case "colorWrite":
  48028. case "opacity":
  48029. case "reflectivity":
  48030. case "transparent":
  48031. case "visible":
  48032. case "wireframe":
  48033. c[h] = u;
  48034. break;
  48035. case "vertexColors":
  48036. u === !0 && (c.vertexColors = n.VertexColors),
  48037. "face" === u && (c.vertexColors = n.FaceColors);
  48038. break;
  48039. default:
  48040. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48041. }
  48042. }
  48043. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48044. "MeshPhongMaterial" !== c.type && delete c.specular,
  48045. c.opacity < 1 && (c.transparent = !0),
  48046. i.setTextures(l),
  48047. i.parse(c)
  48048. }
  48049. }()
  48050. },
  48051. n.Loader.Handlers = {
  48052. handlers: [],
  48053. add: function(e, t) {
  48054. this.handlers.push(e, t)
  48055. },
  48056. get: function(e) {
  48057. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48058. var r = t[i]
  48059. , o = t[i + 1];
  48060. if (r.test(e))
  48061. return o
  48062. }
  48063. return null
  48064. }
  48065. },
  48066. n.XHRLoader = function(e) {
  48067. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48068. }
  48069. ,
  48070. n.XHRLoader.prototype = {
  48071. constructor: n.XHRLoader,
  48072. load: function(e, t, i, r) {
  48073. void 0 !== this.path && (e = this.path + e);
  48074. var o = this
  48075. , a = n.Cache.get(e);
  48076. if (void 0 !== a)
  48077. return t && setTimeout(function() {
  48078. t(a)
  48079. }, 0),
  48080. a;
  48081. var s = new XMLHttpRequest;
  48082. return s.overrideMimeType("text/plain"),
  48083. s.open("GET", e, !0),
  48084. s.addEventListener("load", function(i) {
  48085. var a = i.target.response;
  48086. n.Cache.add(e, a),
  48087. 200 === this.status ? (t && t(a),
  48088. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48089. t && t(a),
  48090. o.manager.itemEnd(e)) : (r && r(i),
  48091. o.manager.itemError(e))
  48092. }, !1),
  48093. void 0 !== i && s.addEventListener("progress", function(e) {
  48094. i(e)
  48095. }, !1),
  48096. s.addEventListener("error", function(t) {
  48097. r && r(t),
  48098. o.manager.itemError(e)
  48099. }, !1),
  48100. void 0 !== this.responseType && (s.responseType = this.responseType),
  48101. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48102. s.send(null),
  48103. o.manager.itemStart(e),
  48104. s
  48105. },
  48106. setPath: function(e) {
  48107. this.path = e
  48108. },
  48109. setResponseType: function(e) {
  48110. this.responseType = e
  48111. },
  48112. setWithCredentials: function(e) {
  48113. this.withCredentials = e
  48114. }
  48115. },
  48116. n.FontLoader = function(e) {
  48117. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48118. }
  48119. ,
  48120. n.FontLoader.prototype = {
  48121. constructor: n.FontLoader,
  48122. load: function(e, t, i, r) {
  48123. var o = new n.XHRLoader(this.manager);
  48124. o.load(e, function(e) {
  48125. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48126. }, i, r)
  48127. }
  48128. },
  48129. n.ImageLoader = function(e) {
  48130. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48131. }
  48132. ,
  48133. n.ImageLoader.prototype = {
  48134. constructor: n.ImageLoader,
  48135. load: function(e, t, i, r) {
  48136. void 0 !== this.path && (e = this.path + e);
  48137. var o = this
  48138. , a = n.Cache.get(e);
  48139. if (void 0 !== a)
  48140. return o.manager.itemStart(e),
  48141. t ? setTimeout(function() {
  48142. t(a),
  48143. o.manager.itemEnd(e)
  48144. }, 0) : o.manager.itemEnd(e),
  48145. a;
  48146. var s = document.createElement("img");
  48147. return s.addEventListener("load", function(i) {
  48148. n.Cache.add(e, this),
  48149. t && t(this),
  48150. o.manager.itemEnd(e)
  48151. }, !1),
  48152. void 0 !== i && s.addEventListener("progress", function(e) {
  48153. i(e)
  48154. }, !1),
  48155. s.addEventListener("error", function(t) {
  48156. r && r(t),
  48157. o.manager.itemError(e)
  48158. }, !1),
  48159. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48160. o.manager.itemStart(e),
  48161. s.src = e,
  48162. s
  48163. },
  48164. setCrossOrigin: function(e) {
  48165. this.crossOrigin = e
  48166. },
  48167. setPath: function(e) {
  48168. this.path = e
  48169. }
  48170. },
  48171. n.JSONLoader = function(e) {
  48172. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48173. e = void 0),
  48174. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48175. this.withCredentials = !1
  48176. }
  48177. ,
  48178. n.JSONLoader.prototype = {
  48179. constructor: n.JSONLoader,
  48180. get statusDomElement() {
  48181. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48182. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48183. this._statusDomElement
  48184. },
  48185. load: function(e, t, i, r) {
  48186. var o = this
  48187. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48188. , s = new n.XHRLoader(this.manager);
  48189. s.setWithCredentials(this.withCredentials),
  48190. s.load(e, function(i) {
  48191. var n = JSON.parse(i)
  48192. , r = n.metadata;
  48193. if (void 0 !== r) {
  48194. var s = r.type;
  48195. if (void 0 !== s) {
  48196. if ("object" === s.toLowerCase())
  48197. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48198. if ("scene" === s.toLowerCase())
  48199. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48200. }
  48201. }
  48202. var l = o.parse(n, a);
  48203. t(l.geometry, l.materials)
  48204. }, i, r)
  48205. },
  48206. setTexturePath: function(e) {
  48207. this.texturePath = e
  48208. },
  48209. parse: function(e, t) {
  48210. function i(t) {
  48211. function i(e, t) {
  48212. return e & 1 << t
  48213. }
  48214. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48215. if (void 0 !== e.uvs) {
  48216. for (r = 0; r < e.uvs.length; r++)
  48217. e.uvs[r].length && B++;
  48218. for (r = 0; r < B; r++)
  48219. s.faceVertexUvs[r] = []
  48220. }
  48221. for (l = 0,
  48222. c = L.length; l < c; )
  48223. E = new n.Vector3,
  48224. E.x = L[l++] * t,
  48225. E.y = L[l++] * t,
  48226. E.z = L[l++] * t,
  48227. s.vertices.push(E);
  48228. for (l = 0,
  48229. c = O.length; l < c; )
  48230. if (f = O[l++],
  48231. g = i(f, 0),
  48232. m = i(f, 1),
  48233. v = i(f, 3),
  48234. A = i(f, 4),
  48235. y = i(f, 5),
  48236. C = i(f, 6),
  48237. I = i(f, 7),
  48238. g) {
  48239. if (w = new n.Face3,
  48240. w.a = O[l],
  48241. w.b = O[l + 1],
  48242. w.c = O[l + 3],
  48243. _ = new n.Face3,
  48244. _.a = O[l + 1],
  48245. _.b = O[l + 2],
  48246. _.c = O[l + 3],
  48247. l += 4,
  48248. m && (p = O[l++],
  48249. w.materialIndex = p,
  48250. _.materialIndex = p),
  48251. a = s.faces.length,
  48252. v)
  48253. for (r = 0; r < B; r++)
  48254. for (S = e.uvs[r],
  48255. s.faceVertexUvs[r][a] = [],
  48256. s.faceVertexUvs[r][a + 1] = [],
  48257. o = 0; o < 4; o++)
  48258. d = O[l++],
  48259. R = S[2 * d],
  48260. P = S[2 * d + 1],
  48261. M = new n.Vector2(R,P),
  48262. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48263. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48264. if (A && (u = 3 * O[l++],
  48265. w.normal.set(D[u++], D[u++], D[u]),
  48266. _.normal.copy(w.normal)),
  48267. y)
  48268. for (r = 0; r < 4; r++)
  48269. u = 3 * O[l++],
  48270. x = new n.Vector3(D[u++],D[u++],D[u]),
  48271. 2 !== r && w.vertexNormals.push(x),
  48272. 0 !== r && _.vertexNormals.push(x);
  48273. if (C && (h = O[l++],
  48274. T = N[h],
  48275. w.color.setHex(T),
  48276. _.color.setHex(T)),
  48277. I)
  48278. for (r = 0; r < 4; r++)
  48279. h = O[l++],
  48280. T = N[h],
  48281. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48282. 0 !== r && _.vertexColors.push(new n.Color(T));
  48283. s.faces.push(w),
  48284. s.faces.push(_)
  48285. } else {
  48286. if (b = new n.Face3,
  48287. b.a = O[l++],
  48288. b.b = O[l++],
  48289. b.c = O[l++],
  48290. m && (p = O[l++],
  48291. b.materialIndex = p),
  48292. a = s.faces.length,
  48293. v)
  48294. for (r = 0; r < B; r++)
  48295. for (S = e.uvs[r],
  48296. s.faceVertexUvs[r][a] = [],
  48297. o = 0; o < 3; o++)
  48298. d = O[l++],
  48299. R = S[2 * d],
  48300. P = S[2 * d + 1],
  48301. M = new n.Vector2(R,P),
  48302. s.faceVertexUvs[r][a].push(M);
  48303. if (A && (u = 3 * O[l++],
  48304. b.normal.set(D[u++], D[u++], D[u])),
  48305. y)
  48306. for (r = 0; r < 3; r++)
  48307. u = 3 * O[l++],
  48308. x = new n.Vector3(D[u++],D[u++],D[u]),
  48309. b.vertexNormals.push(x);
  48310. if (C && (h = O[l++],
  48311. b.color.setHex(N[h])),
  48312. I)
  48313. for (r = 0; r < 3; r++)
  48314. h = O[l++],
  48315. b.vertexColors.push(new n.Color(N[h]));
  48316. s.faces.push(b)
  48317. }
  48318. }
  48319. function r() {
  48320. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48321. if (e.skinWeights)
  48322. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48323. var o = e.skinWeights[i]
  48324. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48325. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48326. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48327. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48328. }
  48329. if (e.skinIndices)
  48330. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48331. var h = e.skinIndices[i]
  48332. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48333. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48334. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48335. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48336. }
  48337. s.bones = e.bones,
  48338. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48339. }
  48340. function o(t) {
  48341. if (void 0 !== e.morphTargets)
  48342. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48343. s.morphTargets[i] = {},
  48344. s.morphTargets[i].name = e.morphTargets[i].name,
  48345. s.morphTargets[i].vertices = [];
  48346. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48347. var h = new n.Vector3;
  48348. h.x = a[l] * t,
  48349. h.y = a[l + 1] * t,
  48350. h.z = a[l + 2] * t,
  48351. o.push(h)
  48352. }
  48353. }
  48354. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48355. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48356. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48357. u[i].color.fromArray(d, 3 * i)
  48358. }
  48359. }
  48360. function a() {
  48361. var t = []
  48362. , i = [];
  48363. void 0 !== e.animation && i.push(e.animation),
  48364. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48365. for (var r = 0; r < i.length; r++) {
  48366. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48367. o && t.push(o)
  48368. }
  48369. if (s.morphTargets) {
  48370. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48371. t = t.concat(a)
  48372. }
  48373. t.length > 0 && (s.animations = t)
  48374. }
  48375. var s = new n.Geometry
  48376. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48377. if (i(l),
  48378. r(),
  48379. o(l),
  48380. a(),
  48381. s.computeFaceNormals(),
  48382. s.computeBoundingSphere(),
  48383. void 0 === e.materials || 0 === e.materials.length)
  48384. return {
  48385. geometry: s
  48386. };
  48387. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48388. return {
  48389. geometry: s,
  48390. materials: c
  48391. }
  48392. }
  48393. },
  48394. n.LoadingManager = function(e, t, i) {
  48395. var n = this
  48396. , r = !1
  48397. , o = 0
  48398. , a = 0;
  48399. this.onStart = void 0,
  48400. this.onLoad = e,
  48401. this.onProgress = t,
  48402. this.onError = i,
  48403. this.itemStart = function(e) {
  48404. a++,
  48405. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48406. r = !0
  48407. }
  48408. ,
  48409. this.itemEnd = function(e) {
  48410. o++,
  48411. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48412. o === a && (r = !1,
  48413. void 0 !== n.onLoad && n.onLoad())
  48414. }
  48415. ,
  48416. this.itemError = function(e) {
  48417. void 0 !== n.onError && n.onError(e)
  48418. }
  48419. }
  48420. ,
  48421. n.DefaultLoadingManager = new n.LoadingManager,
  48422. n.BufferGeometryLoader = function(e) {
  48423. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48424. }
  48425. ,
  48426. n.BufferGeometryLoader.prototype = {
  48427. constructor: n.BufferGeometryLoader,
  48428. load: function(e, t, i, r) {
  48429. var o = this
  48430. , a = new n.XHRLoader(o.manager);
  48431. a.load(e, function(e) {
  48432. t(o.parse(JSON.parse(e)))
  48433. }, i, r)
  48434. },
  48435. parse: function(e) {
  48436. var t = new n.BufferGeometry
  48437. , i = e.data.index
  48438. , r = {
  48439. Int8Array: Int8Array,
  48440. Uint8Array: Uint8Array,
  48441. Uint8ClampedArray: Uint8ClampedArray,
  48442. Int16Array: Int16Array,
  48443. Uint16Array: Uint16Array,
  48444. Int32Array: Int32Array,
  48445. Uint32Array: Uint32Array,
  48446. Float32Array: Float32Array,
  48447. Float64Array: Float64Array
  48448. };
  48449. if (void 0 !== i) {
  48450. var o = new r[i.type](i.array);
  48451. t.setIndex(new n.BufferAttribute(o,1))
  48452. }
  48453. var a = e.data.attributes;
  48454. for (var s in a) {
  48455. var l = a[s]
  48456. , o = new r[l.type](l.array);
  48457. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48458. }
  48459. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48460. if (void 0 !== c)
  48461. for (var h = 0, u = c.length; h !== u; ++h) {
  48462. var d = c[h];
  48463. t.addGroup(d.start, d.count, d.materialIndex)
  48464. }
  48465. var p = e.data.boundingSphere;
  48466. if (void 0 !== p) {
  48467. var f = new n.Vector3;
  48468. void 0 !== p.center && f.fromArray(p.center),
  48469. t.boundingSphere = new n.Sphere(f,p.radius)
  48470. }
  48471. return t
  48472. }
  48473. },
  48474. n.MaterialLoader = function(e) {
  48475. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48476. this.textures = {}
  48477. }
  48478. ,
  48479. n.MaterialLoader.prototype = {
  48480. constructor: n.MaterialLoader,
  48481. load: function(e, t, i, r) {
  48482. var o = this
  48483. , a = new n.XHRLoader(o.manager);
  48484. a.load(e, function(e) {
  48485. t(o.parse(JSON.parse(e)))
  48486. }, i, r)
  48487. },
  48488. setTextures: function(e) {
  48489. this.textures = e
  48490. },
  48491. getTexture: function(e) {
  48492. var t = this.textures;
  48493. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48494. t[e]
  48495. },
  48496. parse: function(e) {
  48497. var t = new n[e.type];
  48498. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48499. void 0 !== e.name && (t.name = e.name),
  48500. void 0 !== e.color && t.color.setHex(e.color),
  48501. void 0 !== e.roughness && (t.roughness = e.roughness),
  48502. void 0 !== e.metalness && (t.metalness = e.metalness),
  48503. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48504. void 0 !== e.specular && t.specular.setHex(e.specular),
  48505. void 0 !== e.shininess && (t.shininess = e.shininess),
  48506. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48507. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48508. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48509. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48510. void 0 !== e.shading && (t.shading = e.shading),
  48511. void 0 !== e.blending && (t.blending = e.blending),
  48512. void 0 !== e.side && (t.side = e.side),
  48513. void 0 !== e.opacity && (t.opacity = e.opacity),
  48514. void 0 !== e.transparent && (t.transparent = e.transparent),
  48515. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48516. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48517. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48518. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48519. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48520. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48521. void 0 !== e.size && (t.size = e.size),
  48522. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48523. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48524. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48525. t.transparent = !0),
  48526. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48527. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48528. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48529. void 0 !== e.normalScale) {
  48530. var i = e.normalScale;
  48531. Array.isArray(i) === !1 && (i = [i, i]),
  48532. t.normalScale = (new n.Vector2).fromArray(i)
  48533. }
  48534. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48535. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48536. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48537. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48538. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48539. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48540. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48541. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48542. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48543. t.combine = n.MultiplyOperation),
  48544. e.reflectivity && (t.reflectivity = e.reflectivity),
  48545. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48546. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48547. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48548. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48549. void 0 !== e.materials)
  48550. for (var r = 0, o = e.materials.length; r < o; r++)
  48551. t.materials.push(this.parse(e.materials[r]));
  48552. return t
  48553. }
  48554. },
  48555. n.ObjectLoader = function(e) {
  48556. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48557. this.texturePath = ""
  48558. }
  48559. ,
  48560. n.ObjectLoader.prototype = {
  48561. constructor: n.ObjectLoader,
  48562. load: function(e, t, i, r) {
  48563. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48564. var o = this
  48565. , a = new n.XHRLoader(o.manager);
  48566. a.load(e, function(e) {
  48567. o.parse(JSON.parse(e), t)
  48568. }, i, r)
  48569. },
  48570. setTexturePath: function(e) {
  48571. this.texturePath = e
  48572. },
  48573. setCrossOrigin: function(e) {
  48574. this.crossOrigin = e
  48575. },
  48576. parse: function(e, t) {
  48577. var i = this.parseGeometries(e.geometries)
  48578. , n = this.parseImages(e.images, function() {
  48579. void 0 !== t && t(a)
  48580. })
  48581. , r = this.parseTextures(e.textures, n)
  48582. , o = this.parseMaterials(e.materials, r)
  48583. , a = this.parseObject(e.object, i, o);
  48584. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48585. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48586. a
  48587. },
  48588. parseGeometries: function(e) {
  48589. var t = {};
  48590. if (void 0 !== e)
  48591. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48592. var s, l = e[o];
  48593. switch (l.type) {
  48594. case "PlaneGeometry":
  48595. case "PlaneBufferGeometry":
  48596. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48597. break;
  48598. case "BoxGeometry":
  48599. case "BoxBufferGeometry":
  48600. case "CubeGeometry":
  48601. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48602. break;
  48603. case "CircleGeometry":
  48604. case "CircleBufferGeometry":
  48605. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48606. break;
  48607. case "CylinderGeometry":
  48608. case "CylinderBufferGeometry":
  48609. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48610. break;
  48611. case "SphereGeometry":
  48612. case "SphereBufferGeometry":
  48613. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48614. break;
  48615. case "DodecahedronGeometry":
  48616. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48617. break;
  48618. case "IcosahedronGeometry":
  48619. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48620. break;
  48621. case "OctahedronGeometry":
  48622. s = new n.OctahedronGeometry(l.radius,l.detail);
  48623. break;
  48624. case "TetrahedronGeometry":
  48625. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48626. break;
  48627. case "RingGeometry":
  48628. case "RingBufferGeometry":
  48629. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48630. break;
  48631. case "TorusGeometry":
  48632. case "TorusBufferGeometry":
  48633. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48634. break;
  48635. case "TorusKnotGeometry":
  48636. case "TorusKnotBufferGeometry":
  48637. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48638. break;
  48639. case "LatheGeometry":
  48640. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48641. break;
  48642. case "BufferGeometry":
  48643. s = r.parse(l);
  48644. break;
  48645. case "Geometry":
  48646. s = i.parse(l.data, this.texturePath).geometry;
  48647. break;
  48648. default:
  48649. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48650. continue
  48651. }
  48652. s.uuid = l.uuid,
  48653. void 0 !== l.name && (s.name = l.name),
  48654. t[l.uuid] = s
  48655. }
  48656. return t
  48657. },
  48658. parseMaterials: function(e, t) {
  48659. var i = {};
  48660. if (void 0 !== e) {
  48661. var r = new n.MaterialLoader;
  48662. r.setTextures(t);
  48663. for (var o = 0, a = e.length; o < a; o++) {
  48664. var s = r.parse(e[o]);
  48665. i[s.uuid] = s
  48666. }
  48667. }
  48668. return i
  48669. },
  48670. parseAnimations: function(e) {
  48671. for (var t = [], i = 0; i < e.length; i++) {
  48672. var r = n.AnimationClip.parse(e[i]);
  48673. t.push(r)
  48674. }
  48675. return t
  48676. },
  48677. parseImages: function(e, t) {
  48678. function i(e) {
  48679. return r.manager.itemStart(e),
  48680. s.load(e, function() {
  48681. r.manager.itemEnd(e)
  48682. })
  48683. }
  48684. var r = this
  48685. , o = {};
  48686. if (void 0 !== e && e.length > 0) {
  48687. var a = new n.LoadingManager(t)
  48688. , s = new n.ImageLoader(a);
  48689. s.setCrossOrigin(this.crossOrigin);
  48690. for (var l = 0, c = e.length; l < c; l++) {
  48691. var h = e[l]
  48692. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48693. o[h.uuid] = i(u)
  48694. }
  48695. }
  48696. return o
  48697. },
  48698. parseTextures: function(e, t) {
  48699. function i(e) {
  48700. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48701. n[e])
  48702. }
  48703. var r = {};
  48704. if (void 0 !== e)
  48705. for (var o = 0, a = e.length; o < a; o++) {
  48706. var s = e[o];
  48707. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48708. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48709. var l = new n.Texture(t[s.image]);
  48710. l.needsUpdate = !0,
  48711. l.uuid = s.uuid,
  48712. void 0 !== s.name && (l.name = s.name),
  48713. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48714. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48715. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48716. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48717. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48718. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48719. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48720. l.wrapT = i(s.wrap[1])),
  48721. r[s.uuid] = l
  48722. }
  48723. return r
  48724. },
  48725. parseObject: function() {
  48726. var e = new n.Matrix4;
  48727. return function(t, i, r) {
  48728. function o(e) {
  48729. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48730. i[e]
  48731. }
  48732. function a(e) {
  48733. if (void 0 !== e)
  48734. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48735. r[e]
  48736. }
  48737. var s;
  48738. switch (t.type) {
  48739. case "Scene":
  48740. s = new n.Scene;
  48741. break;
  48742. case "PerspectiveCamera":
  48743. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48744. break;
  48745. case "OrthographicCamera":
  48746. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48747. break;
  48748. case "AmbientLight":
  48749. s = new n.AmbientLight(t.color,t.intensity);
  48750. break;
  48751. case "DirectionalLight":
  48752. s = new n.DirectionalLight(t.color,t.intensity);
  48753. break;
  48754. case "PointLight":
  48755. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48756. break;
  48757. case "SpotLight":
  48758. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48759. break;
  48760. case "HemisphereLight":
  48761. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48762. break;
  48763. case "Mesh":
  48764. var l = o(t.geometry)
  48765. , c = a(t.material);
  48766. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48767. break;
  48768. case "LOD":
  48769. s = new n.LOD;
  48770. break;
  48771. case "Line":
  48772. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48773. break;
  48774. case "PointCloud":
  48775. case "Points":
  48776. s = new n.Points(o(t.geometry),a(t.material));
  48777. break;
  48778. case "Sprite":
  48779. s = new n.Sprite(a(t.material));
  48780. break;
  48781. case "Group":
  48782. s = new n.Group;
  48783. break;
  48784. default:
  48785. s = new n.Object3D
  48786. }
  48787. if (s.uuid = t.uuid,
  48788. void 0 !== t.name && (s.name = t.name),
  48789. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48790. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48791. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48792. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48793. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48794. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48795. void 0 !== t.visible && (s.visible = t.visible),
  48796. void 0 !== t.userData && (s.userData = t.userData),
  48797. void 0 !== t.children)
  48798. for (var h in t.children)
  48799. s.add(this.parseObject(t.children[h], i, r));
  48800. if ("LOD" === t.type)
  48801. for (var u = t.levels, d = 0; d < u.length; d++) {
  48802. var p = u[d]
  48803. , h = s.getObjectByProperty("uuid", p.object);
  48804. void 0 !== h && s.addLevel(h, p.distance)
  48805. }
  48806. return s
  48807. }
  48808. }()
  48809. },
  48810. n.TextureLoader = function(e) {
  48811. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48812. }
  48813. ,
  48814. n.TextureLoader.prototype = {
  48815. constructor: n.TextureLoader,
  48816. load: function(e, t, i, r) {
  48817. var o = new n.Texture
  48818. , a = new n.ImageLoader(this.manager);
  48819. return a.setCrossOrigin(this.crossOrigin),
  48820. a.setPath(this.path),
  48821. a.load(e, function(e) {
  48822. o.image = e,
  48823. o.needsUpdate = !0,
  48824. void 0 !== t && t(o)
  48825. }, i, r),
  48826. o
  48827. },
  48828. setCrossOrigin: function(e) {
  48829. this.crossOrigin = e
  48830. },
  48831. setPath: function(e) {
  48832. this.path = e
  48833. }
  48834. },
  48835. n.CubeTextureLoader = function(e) {
  48836. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48837. }
  48838. ,
  48839. n.CubeTextureLoader.prototype = {
  48840. constructor: n.CubeTextureLoader,
  48841. load: function(e, t, i, r) {
  48842. function o(i) {
  48843. s.load(e[i], function(e) {
  48844. a.images[i] = e,
  48845. l++,
  48846. 6 === l && (a.needsUpdate = !0,
  48847. t && t(a))
  48848. }, void 0, r)
  48849. }
  48850. var a = new n.CubeTexture
  48851. , s = new n.ImageLoader(this.manager);
  48852. s.setCrossOrigin(this.crossOrigin),
  48853. s.setPath(this.path);
  48854. for (var l = 0, c = 0; c < e.length; ++c)
  48855. o(c);
  48856. return a
  48857. },
  48858. setCrossOrigin: function(e) {
  48859. this.crossOrigin = e
  48860. },
  48861. setPath: function(e) {
  48862. this.path = e
  48863. }
  48864. },
  48865. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48866. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48867. this._parser = null
  48868. }
  48869. ,
  48870. n.BinaryTextureLoader.prototype = {
  48871. constructor: n.BinaryTextureLoader,
  48872. load: function(e, t, i, r) {
  48873. var o = this
  48874. , a = new n.DataTexture
  48875. , s = new n.XHRLoader(this.manager);
  48876. return s.setResponseType("arraybuffer"),
  48877. s.load(e, function(e) {
  48878. var i = o._parser(e);
  48879. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48880. a.image.height = i.height,
  48881. a.image.data = i.data),
  48882. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48883. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48884. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48885. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48886. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48887. void 0 !== i.format && (a.format = i.format),
  48888. void 0 !== i.type && (a.type = i.type),
  48889. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48890. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48891. a.needsUpdate = !0,
  48892. t && t(a, i))
  48893. }, i, r),
  48894. a
  48895. }
  48896. },
  48897. n.CompressedTextureLoader = function(e) {
  48898. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48899. this._parser = null
  48900. }
  48901. ;
  48902. n.CompressedTextureLoader.prototype = {
  48903. constructor: n.CompressedTextureLoader,
  48904. load: function(e, t, i, r) {
  48905. function o(o) {
  48906. c.load(e[o], function(e) {
  48907. var i = a._parser(e, !0);
  48908. s[o] = {
  48909. width: i.width,
  48910. height: i.height,
  48911. format: i.format,
  48912. mipmaps: i.mipmaps
  48913. },
  48914. h += 1,
  48915. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48916. l.format = i.format,
  48917. l.needsUpdate = !0,
  48918. t && t(l))
  48919. }, i, r)
  48920. }
  48921. var a = this
  48922. , s = []
  48923. , l = new n.CompressedTexture;
  48924. l.image = s;
  48925. var c = new n.XHRLoader(this.manager);
  48926. if (c.setPath(this.path),
  48927. c.setResponseType("arraybuffer"),
  48928. Array.isArray(e))
  48929. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48930. o(u);
  48931. else
  48932. c.load(e, function(e) {
  48933. var i = a._parser(e, !0);
  48934. if (i.isCubemap)
  48935. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48936. s[o] = {
  48937. mipmaps: []
  48938. };
  48939. for (var c = 0; c < i.mipmapCount; c++)
  48940. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48941. s[o].format = i.format,
  48942. s[o].width = i.width,
  48943. s[o].height = i.height
  48944. }
  48945. else
  48946. l.image.width = i.width,
  48947. l.image.height = i.height,
  48948. l.mipmaps = i.mipmaps;
  48949. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48950. l.format = i.format,
  48951. l.needsUpdate = !0,
  48952. t && t(l)
  48953. }, i, r);
  48954. return l
  48955. },
  48956. setPath: function(e) {
  48957. this.path = e
  48958. }
  48959. };
  48960. n.Material = function() {
  48961. Object.defineProperty(this, "id", {
  48962. value: n.MaterialIdCount++
  48963. }),
  48964. this.uuid = n.Math.generateUUID(),
  48965. this.name = "",
  48966. this.type = "Material",
  48967. this.side = n.FrontSide,
  48968. this.opacity = 1,
  48969. this.transparent = !1,
  48970. this.blending = n.NormalBlending,
  48971. this.blendSrc = n.SrcAlphaFactor,
  48972. this.blendDst = n.OneMinusSrcAlphaFactor,
  48973. this.blendEquation = n.AddEquation,
  48974. this.blendSrcAlpha = null,
  48975. this.blendDstAlpha = null,
  48976. this.blendEquationAlpha = null,
  48977. this.depthFunc = n.LessEqualDepth,
  48978. this.depthTest = !0,
  48979. this.depthWrite = !0,
  48980. this.colorWrite = !0,
  48981. this.precision = null,
  48982. this.polygonOffset = !1,
  48983. this.polygonOffsetFactor = 0,
  48984. this.polygonOffsetUnits = 0,
  48985. this.alphaTest = 0,
  48986. this.premultipliedAlpha = !1,
  48987. this.overdraw = 0,
  48988. this.visible = !0,
  48989. this._needsUpdate = !0
  48990. }
  48991. ,
  48992. n.Material.prototype = {
  48993. constructor: n.Material,
  48994. get needsUpdate() {
  48995. return this._needsUpdate
  48996. },
  48997. set needsUpdate(e) {
  48998. e === !0 && this.update(),
  48999. this._needsUpdate = e
  49000. },
  49001. setValues: function(e) {
  49002. if (void 0 !== e)
  49003. for (var t in e) {
  49004. var i = e[t];
  49005. if (void 0 !== i) {
  49006. var r = this[t];
  49007. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  49008. } else
  49009. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  49010. }
  49011. },
  49012. toJSON: function(e) {
  49013. function t(e) {
  49014. var t = [];
  49015. for (var i in e) {
  49016. var n = e[i];
  49017. delete n.metadata,
  49018. t.push(n)
  49019. }
  49020. return t
  49021. }
  49022. var i = void 0 === e;
  49023. i && (e = {
  49024. textures: {},
  49025. images: {}
  49026. });
  49027. var r = {
  49028. metadata: {
  49029. version: 4.4,
  49030. type: "Material",
  49031. generator: "Material.toJSON"
  49032. }
  49033. };
  49034. if (r.uuid = this.uuid,
  49035. r.type = this.type,
  49036. "" !== this.name && (r.name = this.name),
  49037. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49038. .5 !== this.roughness && (r.roughness = this.roughness),
  49039. .5 !== this.metalness && (r.metalness = this.metalness),
  49040. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49041. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49042. void 0 !== this.shininess && (r.shininess = this.shininess),
  49043. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49044. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49045. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49046. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49047. r.bumpScale = this.bumpScale),
  49048. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49049. r.normalScale = this.normalScale.toArray()),
  49050. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49051. r.displacementScale = this.displacementScale,
  49052. r.displacementBias = this.displacementBias),
  49053. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49054. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49055. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49056. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49057. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49058. r.reflectivity = this.reflectivity),
  49059. void 0 !== this.size && (r.size = this.size),
  49060. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49061. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49062. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49063. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49064. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49065. this.opacity < 1 && (r.opacity = this.opacity),
  49066. this.transparent === !0 && (r.transparent = this.transparent),
  49067. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49068. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49069. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49070. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49071. i) {
  49072. var o = t(e.textures)
  49073. , a = t(e.images);
  49074. o.length > 0 && (r.textures = o),
  49075. a.length > 0 && (r.images = a)
  49076. }
  49077. return r
  49078. },
  49079. clone: function() {
  49080. return (new this.constructor).copy(this)
  49081. },
  49082. copy: function(e) {
  49083. return this.name = e.name,
  49084. this.side = e.side,
  49085. this.opacity = e.opacity,
  49086. this.transparent = e.transparent,
  49087. this.blending = e.blending,
  49088. this.blendSrc = e.blendSrc,
  49089. this.blendDst = e.blendDst,
  49090. this.blendEquation = e.blendEquation,
  49091. this.blendSrcAlpha = e.blendSrcAlpha,
  49092. this.blendDstAlpha = e.blendDstAlpha,
  49093. this.blendEquationAlpha = e.blendEquationAlpha,
  49094. this.depthFunc = e.depthFunc,
  49095. this.depthTest = e.depthTest,
  49096. this.depthWrite = e.depthWrite,
  49097. this.colorWrite = e.colorWrite,
  49098. this.precision = e.precision,
  49099. this.polygonOffset = e.polygonOffset,
  49100. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49101. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49102. this.alphaTest = e.alphaTest,
  49103. this.premultipliedAlpha = e.premultipliedAlpha,
  49104. this.overdraw = e.overdraw,
  49105. this.visible = e.visible,
  49106. this
  49107. },
  49108. update: function() {
  49109. this.dispatchEvent({
  49110. type: "update"
  49111. })
  49112. },
  49113. dispose: function() {
  49114. this.dispatchEvent({
  49115. type: "dispose"
  49116. })
  49117. }
  49118. },
  49119. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49120. n.MaterialIdCount = 0,
  49121. n.LineBasicMaterial = function(e) {
  49122. n.Material.call(this),
  49123. this.type = "LineBasicMaterial",
  49124. this.color = new n.Color(16777215),
  49125. this.linewidth = 1,
  49126. this.linecap = "round",
  49127. this.linejoin = "round",
  49128. this.blending = n.NormalBlending,
  49129. this.vertexColors = n.NoColors,
  49130. this.fog = !0,
  49131. this.setValues(e)
  49132. }
  49133. ,
  49134. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49135. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49136. n.LineBasicMaterial.prototype.copy = function(e) {
  49137. return n.Material.prototype.copy.call(this, e),
  49138. this.color.copy(e.color),
  49139. this.linewidth = e.linewidth,
  49140. this.linecap = e.linecap,
  49141. this.linejoin = e.linejoin,
  49142. this.vertexColors = e.vertexColors,
  49143. this.fog = e.fog,
  49144. this
  49145. }
  49146. ,
  49147. n.LineDashedMaterial = function(e) {
  49148. n.Material.call(this),
  49149. this.type = "LineDashedMaterial",
  49150. this.color = new n.Color(16777215),
  49151. this.linewidth = 1,
  49152. this.scale = 1,
  49153. this.dashSize = 3,
  49154. this.gapSize = 1,
  49155. this.blending = n.NormalBlending,
  49156. this.vertexColors = n.NoColors,
  49157. this.fog = !0,
  49158. this.setValues(e)
  49159. }
  49160. ,
  49161. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49162. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49163. n.LineDashedMaterial.prototype.copy = function(e) {
  49164. return n.Material.prototype.copy.call(this, e),
  49165. this.color.copy(e.color),
  49166. this.linewidth = e.linewidth,
  49167. this.scale = e.scale,
  49168. this.dashSize = e.dashSize,
  49169. this.gapSize = e.gapSize,
  49170. this.vertexColors = e.vertexColors,
  49171. this.fog = e.fog,
  49172. this
  49173. }
  49174. ,
  49175. n.MeshBasicMaterial = function(e) {
  49176. n.Material.call(this),
  49177. this.type = "MeshBasicMaterial",
  49178. this.color = new n.Color(16777215),
  49179. this.map = null,
  49180. this.aoMap = null,
  49181. this.aoMapIntensity = 1,
  49182. this.specularMap = null,
  49183. this.alphaMap = null,
  49184. this.envMap = null,
  49185. this.combine = n.MultiplyOperation,
  49186. this.reflectivity = 1,
  49187. this.refractionRatio = .98,
  49188. this.fog = !0,
  49189. this.shading = n.SmoothShading,
  49190. this.blending = n.NormalBlending,
  49191. this.wireframe = !1,
  49192. this.wireframeLinewidth = 1,
  49193. this.wireframeLinecap = "round",
  49194. this.wireframeLinejoin = "round",
  49195. this.vertexColors = n.NoColors,
  49196. this.skinning = !1,
  49197. this.morphTargets = !1,
  49198. this.setValues(e)
  49199. }
  49200. ,
  49201. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49202. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49203. n.MeshBasicMaterial.prototype.copy = function(e) {
  49204. return n.Material.prototype.copy.call(this, e),
  49205. this.color.copy(e.color),
  49206. this.map = e.map,
  49207. this.aoMap = e.aoMap,
  49208. this.aoMapIntensity = e.aoMapIntensity,
  49209. this.specularMap = e.specularMap,
  49210. this.alphaMap = e.alphaMap,
  49211. this.envMap = e.envMap,
  49212. this.combine = e.combine,
  49213. this.reflectivity = e.reflectivity,
  49214. this.refractionRatio = e.refractionRatio,
  49215. this.fog = e.fog,
  49216. this.shading = e.shading,
  49217. this.wireframe = e.wireframe,
  49218. this.wireframeLinewidth = e.wireframeLinewidth,
  49219. this.wireframeLinecap = e.wireframeLinecap,
  49220. this.wireframeLinejoin = e.wireframeLinejoin,
  49221. this.vertexColors = e.vertexColors,
  49222. this.skinning = e.skinning,
  49223. this.morphTargets = e.morphTargets,
  49224. this
  49225. }
  49226. ,
  49227. n.MeshLambertMaterial = function(e) {
  49228. n.Material.call(this),
  49229. this.type = "MeshLambertMaterial",
  49230. this.color = new n.Color(16777215),
  49231. this.map = null,
  49232. this.lightMap = null,
  49233. this.lightMapIntensity = 1,
  49234. this.aoMap = null,
  49235. this.aoMapIntensity = 1,
  49236. this.emissive = new n.Color(0),
  49237. this.emissiveIntensity = 1,
  49238. this.emissiveMap = null,
  49239. this.specularMap = null,
  49240. this.alphaMap = null,
  49241. this.envMap = null,
  49242. this.combine = n.MultiplyOperation,
  49243. this.reflectivity = 1,
  49244. this.refractionRatio = .98,
  49245. this.fog = !0,
  49246. this.blending = n.NormalBlending,
  49247. this.wireframe = !1,
  49248. this.wireframeLinewidth = 1,
  49249. this.wireframeLinecap = "round",
  49250. this.wireframeLinejoin = "round",
  49251. this.vertexColors = n.NoColors,
  49252. this.skinning = !1,
  49253. this.morphTargets = !1,
  49254. this.morphNormals = !1,
  49255. this.setValues(e)
  49256. }
  49257. ,
  49258. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49259. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49260. n.MeshLambertMaterial.prototype.copy = function(e) {
  49261. return n.Material.prototype.copy.call(this, e),
  49262. this.color.copy(e.color),
  49263. this.map = e.map,
  49264. this.lightMap = e.lightMap,
  49265. this.lightMapIntensity = e.lightMapIntensity,
  49266. this.aoMap = e.aoMap,
  49267. this.aoMapIntensity = e.aoMapIntensity,
  49268. this.emissive.copy(e.emissive),
  49269. this.emissiveMap = e.emissiveMap,
  49270. this.emissiveIntensity = e.emissiveIntensity,
  49271. this.specularMap = e.specularMap,
  49272. this.alphaMap = e.alphaMap,
  49273. this.envMap = e.envMap,
  49274. this.combine = e.combine,
  49275. this.reflectivity = e.reflectivity,
  49276. this.refractionRatio = e.refractionRatio,
  49277. this.fog = e.fog,
  49278. this.wireframe = e.wireframe,
  49279. this.wireframeLinewidth = e.wireframeLinewidth,
  49280. this.wireframeLinecap = e.wireframeLinecap,
  49281. this.wireframeLinejoin = e.wireframeLinejoin,
  49282. this.vertexColors = e.vertexColors,
  49283. this.skinning = e.skinning,
  49284. this.morphTargets = e.morphTargets,
  49285. this.morphNormals = e.morphNormals,
  49286. this
  49287. }
  49288. ,
  49289. n.MeshPhongMaterial = function(e) {
  49290. n.Material.call(this),
  49291. this.type = "MeshPhongMaterial",
  49292. this.color = new n.Color(16777215),
  49293. this.specular = new n.Color(1118481),
  49294. this.shininess = 30,
  49295. this.map = null,
  49296. this.lightMap = null,
  49297. this.lightMapIntensity = 1,
  49298. this.aoMap = null,
  49299. this.aoMapIntensity = 1,
  49300. this.emissive = new n.Color(0),
  49301. this.emissiveIntensity = 1,
  49302. this.emissiveMap = null,
  49303. this.bumpMap = null,
  49304. this.bumpScale = 1,
  49305. this.normalMap = null,
  49306. this.normalScale = new n.Vector2(1,1),
  49307. this.displacementMap = null,
  49308. this.displacementScale = 1,
  49309. this.displacementBias = 0,
  49310. this.specularMap = null,
  49311. this.alphaMap = null,
  49312. this.envMap = null,
  49313. this.combine = n.MultiplyOperation,
  49314. this.reflectivity = 1,
  49315. this.refractionRatio = .98,
  49316. this.fog = !0,
  49317. this.shading = n.SmoothShading,
  49318. this.blending = n.NormalBlending,
  49319. this.wireframe = !1,
  49320. this.wireframeLinewidth = 1,
  49321. this.wireframeLinecap = "round",
  49322. this.wireframeLinejoin = "round",
  49323. this.vertexColors = n.NoColors,
  49324. this.skinning = !1,
  49325. this.morphTargets = !1,
  49326. this.morphNormals = !1,
  49327. this.setValues(e)
  49328. }
  49329. ,
  49330. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49331. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49332. n.MeshPhongMaterial.prototype.copy = function(e) {
  49333. return n.Material.prototype.copy.call(this, e),
  49334. this.color.copy(e.color),
  49335. this.specular.copy(e.specular),
  49336. this.shininess = e.shininess,
  49337. this.map = e.map,
  49338. this.lightMap = e.lightMap,
  49339. this.lightMapIntensity = e.lightMapIntensity,
  49340. this.aoMap = e.aoMap,
  49341. this.aoMapIntensity = e.aoMapIntensity,
  49342. this.emissive.copy(e.emissive),
  49343. this.emissiveMap = e.emissiveMap,
  49344. this.emissiveIntensity = e.emissiveIntensity,
  49345. this.bumpMap = e.bumpMap,
  49346. this.bumpScale = e.bumpScale,
  49347. this.normalMap = e.normalMap,
  49348. this.normalScale.copy(e.normalScale),
  49349. this.displacementMap = e.displacementMap,
  49350. this.displacementScale = e.displacementScale,
  49351. this.displacementBias = e.displacementBias,
  49352. this.specularMap = e.specularMap,
  49353. this.alphaMap = e.alphaMap,
  49354. this.envMap = e.envMap,
  49355. this.combine = e.combine,
  49356. this.reflectivity = e.reflectivity,
  49357. this.refractionRatio = e.refractionRatio,
  49358. this.fog = e.fog,
  49359. this.shading = e.shading,
  49360. this.wireframe = e.wireframe,
  49361. this.wireframeLinewidth = e.wireframeLinewidth,
  49362. this.wireframeLinecap = e.wireframeLinecap,
  49363. this.wireframeLinejoin = e.wireframeLinejoin,
  49364. this.vertexColors = e.vertexColors,
  49365. this.skinning = e.skinning,
  49366. this.morphTargets = e.morphTargets,
  49367. this.morphNormals = e.morphNormals,
  49368. this
  49369. }
  49370. ,
  49371. n.MeshStandardMaterial = function(e) {
  49372. n.Material.call(this),
  49373. this.type = "MeshStandardMaterial",
  49374. this.color = new n.Color(16777215),
  49375. this.roughness = .5,
  49376. this.metalness = .5,
  49377. this.map = null,
  49378. this.lightMap = null,
  49379. this.lightMapIntensity = 1,
  49380. this.aoMap = null,
  49381. this.aoMapIntensity = 1,
  49382. this.emissive = new n.Color(0),
  49383. this.emissiveIntensity = 1,
  49384. this.emissiveMap = null,
  49385. this.bumpMap = null,
  49386. this.bumpScale = 1,
  49387. this.normalMap = null,
  49388. this.normalScale = new n.Vector2(1,1),
  49389. this.displacementMap = null,
  49390. this.displacementScale = 1,
  49391. this.displacementBias = 0,
  49392. this.roughnessMap = null,
  49393. this.metalnessMap = null,
  49394. this.alphaMap = null,
  49395. this.envMap = null,
  49396. this.envMapIntensity = 1,
  49397. this.refractionRatio = .98,
  49398. this.fog = !0,
  49399. this.shading = n.SmoothShading,
  49400. this.blending = n.NormalBlending,
  49401. this.wireframe = !1,
  49402. this.wireframeLinewidth = 1,
  49403. this.wireframeLinecap = "round",
  49404. this.wireframeLinejoin = "round",
  49405. this.vertexColors = n.NoColors,
  49406. this.skinning = !1,
  49407. this.morphTargets = !1,
  49408. this.morphNormals = !1,
  49409. this.setValues(e)
  49410. }
  49411. ,
  49412. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49413. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49414. n.MeshStandardMaterial.prototype.copy = function(e) {
  49415. return n.Material.prototype.copy.call(this, e),
  49416. this.color.copy(e.color),
  49417. this.roughness = e.roughness,
  49418. this.metalness = e.metalness,
  49419. this.map = e.map,
  49420. this.lightMap = e.lightMap,
  49421. this.lightMapIntensity = e.lightMapIntensity,
  49422. this.aoMap = e.aoMap,
  49423. this.aoMapIntensity = e.aoMapIntensity,
  49424. this.emissive.copy(e.emissive),
  49425. this.emissiveMap = e.emissiveMap,
  49426. this.emissiveIntensity = e.emissiveIntensity,
  49427. this.bumpMap = e.bumpMap,
  49428. this.bumpScale = e.bumpScale,
  49429. this.normalMap = e.normalMap,
  49430. this.normalScale.copy(e.normalScale),
  49431. this.displacementMap = e.displacementMap,
  49432. this.displacementScale = e.displacementScale,
  49433. this.displacementBias = e.displacementBias,
  49434. this.roughnessMap = e.roughnessMap,
  49435. this.metalnessMap = e.metalnessMap,
  49436. this.alphaMap = e.alphaMap,
  49437. this.envMap = e.envMap,
  49438. this.envMapIntensity = e.envMapIntensity,
  49439. this.refractionRatio = e.refractionRatio,
  49440. this.fog = e.fog,
  49441. this.shading = e.shading,
  49442. this.wireframe = e.wireframe,
  49443. this.wireframeLinewidth = e.wireframeLinewidth,
  49444. this.wireframeLinecap = e.wireframeLinecap,
  49445. this.wireframeLinejoin = e.wireframeLinejoin,
  49446. this.vertexColors = e.vertexColors,
  49447. this.skinning = e.skinning,
  49448. this.morphTargets = e.morphTargets,
  49449. this.morphNormals = e.morphNormals,
  49450. this
  49451. }
  49452. ,
  49453. n.MeshDepthMaterial = function(e) {
  49454. n.Material.call(this),
  49455. this.type = "MeshDepthMaterial",
  49456. this.morphTargets = !1,
  49457. this.wireframe = !1,
  49458. this.wireframeLinewidth = 1,
  49459. this.setValues(e)
  49460. }
  49461. ,
  49462. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49463. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49464. n.MeshDepthMaterial.prototype.copy = function(e) {
  49465. return n.Material.prototype.copy.call(this, e),
  49466. this.wireframe = e.wireframe,
  49467. this.wireframeLinewidth = e.wireframeLinewidth,
  49468. this
  49469. }
  49470. ,
  49471. n.MeshNormalMaterial = function(e) {
  49472. n.Material.call(this, e),
  49473. this.type = "MeshNormalMaterial",
  49474. this.wireframe = !1,
  49475. this.wireframeLinewidth = 1,
  49476. this.morphTargets = !1,
  49477. this.setValues(e)
  49478. }
  49479. ,
  49480. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49481. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49482. n.MeshNormalMaterial.prototype.copy = function(e) {
  49483. return n.Material.prototype.copy.call(this, e),
  49484. this.wireframe = e.wireframe,
  49485. this.wireframeLinewidth = e.wireframeLinewidth,
  49486. this
  49487. }
  49488. ,
  49489. n.MultiMaterial = function(e) {
  49490. this.uuid = n.Math.generateUUID(),
  49491. this.type = "MultiMaterial",
  49492. this.materials = e instanceof Array ? e : [],
  49493. this.visible = !0
  49494. }
  49495. ,
  49496. n.MultiMaterial.prototype = {
  49497. constructor: n.MultiMaterial,
  49498. toJSON: function(e) {
  49499. for (var t = {
  49500. metadata: {
  49501. version: 4.2,
  49502. type: "material",
  49503. generator: "MaterialExporter"
  49504. },
  49505. uuid: this.uuid,
  49506. type: this.type,
  49507. materials: []
  49508. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49509. var o = i[n].toJSON(e);
  49510. delete o.metadata,
  49511. t.materials.push(o)
  49512. }
  49513. return t.visible = this.visible,
  49514. t
  49515. },
  49516. clone: function() {
  49517. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49518. e.materials.push(this.materials[t].clone());
  49519. return e.visible = this.visible,
  49520. e
  49521. }
  49522. },
  49523. n.PointsMaterial = function(e) {
  49524. n.Material.call(this),
  49525. this.type = "PointsMaterial",
  49526. this.color = new n.Color(16777215),
  49527. this.map = null,
  49528. this.size = 1,
  49529. this.sizeAttenuation = !0,
  49530. this.blending = n.NormalBlending,
  49531. this.vertexColors = n.NoColors,
  49532. this.fog = !0,
  49533. this.setValues(e)
  49534. }
  49535. ,
  49536. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49537. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49538. n.PointsMaterial.prototype.copy = function(e) {
  49539. return n.Material.prototype.copy.call(this, e),
  49540. this.color.copy(e.color),
  49541. this.map = e.map,
  49542. this.size = e.size,
  49543. this.sizeAttenuation = e.sizeAttenuation,
  49544. this.vertexColors = e.vertexColors,
  49545. this.fog = e.fog,
  49546. this
  49547. }
  49548. ,
  49549. n.ShaderMaterial = function(e) {
  49550. n.Material.call(this),
  49551. this.type = "ShaderMaterial",
  49552. this.defines = {},
  49553. this.uniforms = {},
  49554. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49555. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49556. this.shading = n.SmoothShading,
  49557. this.linewidth = 1,
  49558. this.wireframe = !1,
  49559. this.wireframeLinewidth = 1,
  49560. this.fog = !1,
  49561. this.lights = !1,
  49562. this.vertexColors = n.NoColors,
  49563. this.skinning = !1,
  49564. this.morphTargets = !1,
  49565. this.morphNormals = !1,
  49566. this.extensions = {
  49567. derivatives: !1,
  49568. fragDepth: !1,
  49569. drawBuffers: !1,
  49570. shaderTextureLOD: !1
  49571. },
  49572. this.defaultAttributeValues = {
  49573. color: [1, 1, 1],
  49574. uv: [0, 0],
  49575. uv2: [0, 0]
  49576. },
  49577. this.index0AttributeName = void 0,
  49578. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49579. this.setValues(e))
  49580. }
  49581. ,
  49582. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49583. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49584. n.ShaderMaterial.prototype.copy = function(e) {
  49585. return n.Material.prototype.copy.call(this, e),
  49586. this.fragmentShader = e.fragmentShader,
  49587. this.vertexShader = e.vertexShader,
  49588. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49589. this.defines = e.defines,
  49590. this.shading = e.shading,
  49591. this.wireframe = e.wireframe,
  49592. this.wireframeLinewidth = e.wireframeLinewidth,
  49593. this.fog = e.fog,
  49594. this.lights = e.lights,
  49595. this.vertexColors = e.vertexColors,
  49596. this.skinning = e.skinning,
  49597. this.morphTargets = e.morphTargets,
  49598. this.morphNormals = e.morphNormals,
  49599. this.extensions = e.extensions,
  49600. this
  49601. }
  49602. ,
  49603. n.ShaderMaterial.prototype.toJSON = function(e) {
  49604. var t = n.Material.prototype.toJSON.call(this, e);
  49605. return t.uniforms = this.uniforms,
  49606. t.vertexShader = this.vertexShader,
  49607. t.fragmentShader = this.fragmentShader,
  49608. t
  49609. }
  49610. ,
  49611. n.RawShaderMaterial = function(e) {
  49612. n.ShaderMaterial.call(this, e),
  49613. this.type = "RawShaderMaterial"
  49614. }
  49615. ,
  49616. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49617. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49618. n.SpriteMaterial = function(e) {
  49619. n.Material.call(this),
  49620. this.type = "SpriteMaterial",
  49621. this.color = new n.Color(16777215),
  49622. this.map = null,
  49623. this.rotation = 0,
  49624. this.fog = !1,
  49625. this.setValues(e)
  49626. }
  49627. ,
  49628. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49629. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49630. n.SpriteMaterial.prototype.copy = function(e) {
  49631. return n.Material.prototype.copy.call(this, e),
  49632. this.color.copy(e.color),
  49633. this.map = e.map,
  49634. this.rotation = e.rotation,
  49635. this.fog = e.fog,
  49636. this
  49637. }
  49638. ,
  49639. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49640. Object.defineProperty(this, "id", {
  49641. value: n.TextureIdCount++
  49642. }),
  49643. this.uuid = n.Math.generateUUID(),
  49644. this.name = "",
  49645. this.sourceFile = "",
  49646. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49647. this.mipmaps = [],
  49648. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49649. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49650. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49651. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49652. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49653. this.anisotropy = void 0 !== c ? c : 1,
  49654. this.format = void 0 !== s ? s : n.RGBAFormat,
  49655. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49656. this.offset = new n.Vector2(0,0),
  49657. this.repeat = new n.Vector2(1,1),
  49658. this.generateMipmaps = !0,
  49659. this.premultiplyAlpha = !1,
  49660. this.flipY = !0,
  49661. this.unpackAlignment = 4,
  49662. this.encoding = n.LinearEncoding,
  49663. this.version = 0,
  49664. this.onUpdate = null
  49665. }
  49666. ,
  49667. n.Texture.DEFAULT_IMAGE = void 0,
  49668. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49669. n.Texture.prototype = {
  49670. constructor: n.Texture,
  49671. set needsUpdate(e) {
  49672. e === !0 && this.version++
  49673. },
  49674. clone: function() {
  49675. return (new this.constructor).copy(this)
  49676. },
  49677. copy: function(e) {
  49678. return this.image = e.image,
  49679. this.mipmaps = e.mipmaps.slice(0),
  49680. this.mapping = e.mapping,
  49681. this.wrapS = e.wrapS,
  49682. this.wrapT = e.wrapT,
  49683. this.magFilter = e.magFilter,
  49684. this.minFilter = e.minFilter,
  49685. this.anisotropy = e.anisotropy,
  49686. this.format = e.format,
  49687. this.type = e.type,
  49688. this.offset.copy(e.offset),
  49689. this.repeat.copy(e.repeat),
  49690. this.generateMipmaps = e.generateMipmaps,
  49691. this.premultiplyAlpha = e.premultiplyAlpha,
  49692. this.flipY = e.flipY,
  49693. this.unpackAlignment = e.unpackAlignment,
  49694. this.encoding = e.encoding,
  49695. this
  49696. },
  49697. toJSON: function(e) {
  49698. function t(e) {
  49699. var t;
  49700. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49701. t.width = e.width,
  49702. t.height = e.height,
  49703. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49704. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49705. }
  49706. if (void 0 !== e.textures[this.uuid])
  49707. return e.textures[this.uuid];
  49708. var i = {
  49709. metadata: {
  49710. version: 4.4,
  49711. type: "Texture",
  49712. generator: "Texture.toJSON"
  49713. },
  49714. uuid: this.uuid,
  49715. name: this.name,
  49716. mapping: this.mapping,
  49717. repeat: [this.repeat.x, this.repeat.y],
  49718. offset: [this.offset.x, this.offset.y],
  49719. wrap: [this.wrapS, this.wrapT],
  49720. minFilter: this.minFilter,
  49721. magFilter: this.magFilter,
  49722. anisotropy: this.anisotropy
  49723. };
  49724. if (void 0 !== this.image) {
  49725. var r = this.image;
  49726. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49727. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49728. uuid: r.uuid,
  49729. url: t(r)
  49730. }),
  49731. i.image = r.uuid
  49732. }
  49733. return e.textures[this.uuid] = i,
  49734. i
  49735. },
  49736. dispose: function() {
  49737. this.dispatchEvent({
  49738. type: "dispose"
  49739. })
  49740. },
  49741. transformUv: function(e) {
  49742. if (this.mapping === n.UVMapping) {
  49743. if (e.multiply(this.repeat),
  49744. e.add(this.offset),
  49745. e.x < 0 || e.x > 1)
  49746. switch (this.wrapS) {
  49747. case n.RepeatWrapping:
  49748. e.x = e.x - Math.floor(e.x);
  49749. break;
  49750. case n.ClampToEdgeWrapping:
  49751. e.x = e.x < 0 ? 0 : 1;
  49752. break;
  49753. case n.MirroredRepeatWrapping:
  49754. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49755. }
  49756. if (e.y < 0 || e.y > 1)
  49757. switch (this.wrapT) {
  49758. case n.RepeatWrapping:
  49759. e.y = e.y - Math.floor(e.y);
  49760. break;
  49761. case n.ClampToEdgeWrapping:
  49762. e.y = e.y < 0 ? 0 : 1;
  49763. break;
  49764. case n.MirroredRepeatWrapping:
  49765. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49766. }
  49767. this.flipY && (e.y = 1 - e.y)
  49768. }
  49769. }
  49770. },
  49771. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49772. n.TextureIdCount = 0,
  49773. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49774. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49775. this.needsUpdate = !0
  49776. }
  49777. ,
  49778. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49779. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49780. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49781. e = void 0 !== e ? e : [],
  49782. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49783. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49784. this.flipY = !1
  49785. }
  49786. ,
  49787. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49788. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49789. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49790. get: function() {
  49791. return this.image
  49792. },
  49793. set: function(e) {
  49794. this.image = e
  49795. }
  49796. }),
  49797. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49798. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49799. this.image = {
  49800. width: t,
  49801. height: i
  49802. },
  49803. this.mipmaps = e,
  49804. this.flipY = !1,
  49805. this.generateMipmaps = !1
  49806. }
  49807. ,
  49808. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49809. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49810. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49811. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49812. this.image = {
  49813. data: e,
  49814. width: t,
  49815. height: i
  49816. },
  49817. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49818. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49819. this.flipY = !1,
  49820. this.generateMipmaps = !1
  49821. }
  49822. ,
  49823. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49824. n.DataTexture.prototype.constructor = n.DataTexture,
  49825. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49826. function h() {
  49827. requestAnimationFrame(h)
  49828. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49829. u.needsUpdate = !0
  49830. }
  49831. }
  49832. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49833. this.generateMipmaps = !1;
  49834. var u = this;
  49835. h()
  49836. }
  49837. ,
  49838. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49839. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49840. n.Group = function() {
  49841. n.Object3D.call(this),
  49842. this.type = "Group"
  49843. }
  49844. ,
  49845. n.Group.prototype = Object.create(n.Object3D.prototype),
  49846. n.Group.prototype.constructor = n.Group,
  49847. n.Points = function(e, t) {
  49848. n.Object3D.call(this),
  49849. this.type = "Points",
  49850. this.geometry = void 0 !== e ? e : new n.Geometry,
  49851. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49852. color: 16777215 * Math.random()
  49853. })
  49854. }
  49855. ,
  49856. n.Points.prototype = Object.create(n.Object3D.prototype),
  49857. n.Points.prototype.constructor = n.Points,
  49858. n.Points.prototype.raycast = function() {
  49859. var e = new n.Matrix4
  49860. , t = new n.Ray
  49861. , i = new n.Sphere;
  49862. return function(r, o) {
  49863. function a(e, i) {
  49864. var n = t.distanceSqToPoint(e);
  49865. if (n < d) {
  49866. var a = t.closestPointToPoint(e);
  49867. a.applyMatrix4(c);
  49868. var l = r.ray.origin.distanceTo(a);
  49869. if (l < r.near || l > r.far)
  49870. return;
  49871. o.push({
  49872. distance: l,
  49873. distanceToRay: Math.sqrt(n),
  49874. point: a.clone(),
  49875. index: i,
  49876. face: null,
  49877. object: s
  49878. })
  49879. }
  49880. }
  49881. var s = this
  49882. , l = this.geometry
  49883. , c = this.matrixWorld
  49884. , h = r.params.Points.threshold;
  49885. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49886. i.copy(l.boundingSphere),
  49887. i.applyMatrix4(c),
  49888. r.ray.intersectsSphere(i) !== !1) {
  49889. e.getInverse(c),
  49890. t.copy(r.ray).applyMatrix4(e);
  49891. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49892. , d = u * u
  49893. , p = new n.Vector3;
  49894. if (l instanceof n.BufferGeometry) {
  49895. var f = l.index
  49896. , g = l.attributes
  49897. , m = g.position.array;
  49898. if (null !== f)
  49899. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49900. var C = v[A];
  49901. p.fromArray(m, 3 * C),
  49902. a(p, C)
  49903. }
  49904. else
  49905. for (var A = 0, I = m.length / 3; A < I; A++)
  49906. p.fromArray(m, 3 * A),
  49907. a(p, A)
  49908. } else
  49909. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49910. a(E[A], A)
  49911. }
  49912. }
  49913. }(),
  49914. n.Points.prototype.clone = function() {
  49915. return new this.constructor(this.geometry,this.material).copy(this)
  49916. }
  49917. ,
  49918. n.Line = function(e, t, i) {
  49919. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49920. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49921. this.type = "Line",
  49922. this.geometry = void 0 !== e ? e : new n.Geometry,
  49923. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49924. color: 16777215 * Math.random()
  49925. })))
  49926. }
  49927. ,
  49928. n.Line.prototype = Object.create(n.Object3D.prototype),
  49929. n.Line.prototype.constructor = n.Line,
  49930. n.Line.prototype.raycast = function() {
  49931. var e = new n.Matrix4
  49932. , t = new n.Ray
  49933. , i = new n.Sphere;
  49934. return function(r, o) {
  49935. var a = r.linePrecision
  49936. , s = a * a
  49937. , l = this.geometry
  49938. , c = this.matrixWorld;
  49939. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49940. i.copy(l.boundingSphere),
  49941. i.applyMatrix4(c),
  49942. r.ray.intersectsSphere(i) !== !1) {
  49943. e.getInverse(c),
  49944. t.copy(r.ray).applyMatrix4(e);
  49945. var h = new n.Vector3
  49946. , u = new n.Vector3
  49947. , d = new n.Vector3
  49948. , p = new n.Vector3
  49949. , f = this instanceof n.LineSegments ? 2 : 1;
  49950. if (l instanceof n.BufferGeometry) {
  49951. var g = l.index
  49952. , m = l.attributes
  49953. , v = m.position.array;
  49954. if (null !== g)
  49955. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49956. var I = A[y]
  49957. , E = A[y + 1];
  49958. h.fromArray(v, 3 * I),
  49959. u.fromArray(v, 3 * E);
  49960. var b = t.distanceSqToSegment(h, u, p, d);
  49961. if (!(b > s)) {
  49962. p.applyMatrix4(this.matrixWorld);
  49963. var w = r.ray.origin.distanceTo(p);
  49964. w < r.near || w > r.far || o.push({
  49965. distance: w,
  49966. point: d.clone().applyMatrix4(this.matrixWorld),
  49967. index: y,
  49968. face: null,
  49969. faceIndex: null,
  49970. object: this
  49971. })
  49972. }
  49973. }
  49974. else
  49975. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49976. h.fromArray(v, 3 * y),
  49977. u.fromArray(v, 3 * y + 3);
  49978. var b = t.distanceSqToSegment(h, u, p, d);
  49979. if (!(b > s)) {
  49980. p.applyMatrix4(this.matrixWorld);
  49981. var w = r.ray.origin.distanceTo(p);
  49982. w < r.near || w > r.far || o.push({
  49983. distance: w,
  49984. point: d.clone().applyMatrix4(this.matrixWorld),
  49985. index: y,
  49986. face: null,
  49987. faceIndex: null,
  49988. object: this
  49989. })
  49990. }
  49991. }
  49992. } else if (l instanceof n.Geometry)
  49993. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49994. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49995. if (!(b > s)) {
  49996. p.applyMatrix4(this.matrixWorld);
  49997. var w = r.ray.origin.distanceTo(p);
  49998. w < r.near || w > r.far || o.push({
  49999. distance: w,
  50000. point: d.clone().applyMatrix4(this.matrixWorld),
  50001. index: y,
  50002. face: null,
  50003. faceIndex: null,
  50004. object: this
  50005. })
  50006. }
  50007. }
  50008. }
  50009. }
  50010. }(),
  50011. n.Line.prototype.clone = function() {
  50012. return new this.constructor(this.geometry,this.material).copy(this)
  50013. }
  50014. ,
  50015. n.LineStrip = 0,
  50016. n.LinePieces = 1,
  50017. n.LineSegments = function(e, t) {
  50018. n.Line.call(this, e, t),
  50019. this.type = "LineSegments"
  50020. }
  50021. ,
  50022. n.LineSegments.prototype = Object.create(n.Line.prototype),
  50023. n.LineSegments.prototype.constructor = n.LineSegments,
  50024. n.Mesh = function(e, t) {
  50025. n.Object3D.call(this),
  50026. this.type = "Mesh",
  50027. this.geometry = void 0 !== e ? e : new n.Geometry,
  50028. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  50029. color: 16777215 * Math.random()
  50030. }),
  50031. this.drawMode = n.TrianglesDrawMode,
  50032. this.updateMorphTargets()
  50033. }
  50034. ,
  50035. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50036. n.Mesh.prototype.constructor = n.Mesh,
  50037. n.Mesh.prototype.setDrawMode = function(e) {
  50038. this.drawMode = e
  50039. }
  50040. ,
  50041. n.Mesh.prototype.updateMorphTargets = function() {
  50042. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50043. this.morphTargetBase = -1,
  50044. this.morphTargetInfluences = [],
  50045. this.morphTargetDictionary = {};
  50046. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50047. this.morphTargetInfluences.push(0),
  50048. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50049. }
  50050. }
  50051. ,
  50052. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50053. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50054. 0)
  50055. }
  50056. ,
  50057. n.Mesh.prototype.raycast = function() {
  50058. function e(e, t, i, r, o, a, s) {
  50059. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50060. o.multiplyScalar(m.x),
  50061. a.multiplyScalar(m.y),
  50062. s.multiplyScalar(m.z),
  50063. o.add(a).add(s),
  50064. o.clone()
  50065. }
  50066. function t(e, t, i, r, o, a, s) {
  50067. var l, c = e.material;
  50068. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50069. null === l)
  50070. return null;
  50071. A.copy(s),
  50072. A.applyMatrix4(e.matrixWorld);
  50073. var h = t.ray.origin.distanceTo(A);
  50074. return h < t.near || h > t.far ? null : {
  50075. distance: h,
  50076. point: A.clone(),
  50077. object: e
  50078. }
  50079. }
  50080. function i(i, r, o, a, h, u, d, m) {
  50081. s.fromArray(a, 3 * u),
  50082. l.fromArray(a, 3 * d),
  50083. c.fromArray(a, 3 * m);
  50084. var A = t(i, r, o, s, l, c, v);
  50085. return A && (h && (p.fromArray(h, 2 * u),
  50086. f.fromArray(h, 2 * d),
  50087. g.fromArray(h, 2 * m),
  50088. A.uv = e(v, s, l, c, p, f, g)),
  50089. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50090. A.faceIndex = u),
  50091. A
  50092. }
  50093. var r = new n.Matrix4
  50094. , o = new n.Ray
  50095. , a = new n.Sphere
  50096. , s = new n.Vector3
  50097. , l = new n.Vector3
  50098. , c = new n.Vector3
  50099. , h = new n.Vector3
  50100. , u = new n.Vector3
  50101. , d = new n.Vector3
  50102. , p = new n.Vector2
  50103. , f = new n.Vector2
  50104. , g = new n.Vector2
  50105. , m = new n.Vector3
  50106. , v = new n.Vector3
  50107. , A = new n.Vector3;
  50108. return function(m, A) {
  50109. var y = this.geometry
  50110. , C = this.material
  50111. , I = this.matrixWorld;
  50112. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50113. a.copy(y.boundingSphere),
  50114. a.applyMatrix4(I),
  50115. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50116. o.copy(m.ray).applyMatrix4(r),
  50117. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50118. var E, b;
  50119. if (y instanceof n.BufferGeometry) {
  50120. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50121. if (void 0 !== S.uv && (E = S.uv.array),
  50122. null !== x)
  50123. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50124. w = R[P],
  50125. _ = R[P + 1],
  50126. T = R[P + 2],
  50127. b = i(this, m, o, M, E, w, _, T),
  50128. b && (b.faceIndex = Math.floor(P / 3),
  50129. A.push(b));
  50130. else
  50131. for (var P = 0, O = M.length; P < O; P += 9)
  50132. w = P / 3,
  50133. _ = w + 1,
  50134. T = w + 2,
  50135. b = i(this, m, o, M, E, w, _, T),
  50136. b && (b.index = w,
  50137. A.push(b))
  50138. } else if (y instanceof n.Geometry) {
  50139. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50140. k.length > 0 && (E = k);
  50141. for (var H = 0, G = U.length; H < G; H++) {
  50142. var z = U[H]
  50143. , W = B === !0 ? F[z.materialIndex] : C;
  50144. if (void 0 !== W) {
  50145. if (L = V[z.a],
  50146. D = V[z.b],
  50147. N = V[z.c],
  50148. W.morphTargets === !0) {
  50149. var j = y.morphTargets
  50150. , Y = this.morphTargetInfluences;
  50151. s.set(0, 0, 0),
  50152. l.set(0, 0, 0),
  50153. c.set(0, 0, 0);
  50154. for (var X = 0, Z = j.length; X < Z; X++) {
  50155. var q = Y[X];
  50156. if (0 !== q) {
  50157. var K = j[X].vertices;
  50158. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50159. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50160. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50161. }
  50162. }
  50163. s.add(L),
  50164. l.add(D),
  50165. c.add(N),
  50166. L = s,
  50167. D = l,
  50168. N = c
  50169. }
  50170. if (b = t(this, m, o, L, D, N, v)) {
  50171. if (E) {
  50172. var Q = E[H];
  50173. p.copy(Q[0]),
  50174. f.copy(Q[1]),
  50175. g.copy(Q[2]),
  50176. b.uv = e(v, L, D, N, p, f, g)
  50177. }
  50178. b.face = z,
  50179. b.faceIndex = H,
  50180. A.push(b)
  50181. }
  50182. }
  50183. }
  50184. }
  50185. }
  50186. }
  50187. }(),
  50188. n.Mesh.prototype.clone = function() {
  50189. return new this.constructor(this.geometry,this.material).copy(this)
  50190. }
  50191. ,
  50192. n.Bone = function(e) {
  50193. n.Object3D.call(this),
  50194. this.type = "Bone",
  50195. this.skin = e
  50196. }
  50197. ,
  50198. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50199. n.Bone.prototype.constructor = n.Bone,
  50200. n.Bone.prototype.copy = function(e) {
  50201. return n.Object3D.prototype.copy.call(this, e),
  50202. this.skin = e.skin,
  50203. this
  50204. }
  50205. ,
  50206. n.Skeleton = function(e, t, i) {
  50207. if (this.useVertexTexture = void 0 === i || i,
  50208. this.identityMatrix = new n.Matrix4,
  50209. e = e || [],
  50210. this.bones = e.slice(0),
  50211. this.useVertexTexture) {
  50212. var r = Math.sqrt(4 * this.bones.length);
  50213. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50214. r = Math.max(r, 4),
  50215. this.boneTextureWidth = r,
  50216. this.boneTextureHeight = r,
  50217. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50218. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50219. } else
  50220. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50221. if (void 0 === t)
  50222. this.calculateInverses();
  50223. else if (this.bones.length === t.length)
  50224. this.boneInverses = t.slice(0);
  50225. else {
  50226. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50227. this.boneInverses = [];
  50228. for (var o = 0, a = this.bones.length; o < a; o++)
  50229. this.boneInverses.push(new n.Matrix4)
  50230. }
  50231. }
  50232. ,
  50233. n.Skeleton.prototype.calculateInverses = function() {
  50234. this.boneInverses = [];
  50235. for (var e = 0, t = this.bones.length; e < t; e++) {
  50236. var i = new n.Matrix4;
  50237. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50238. this.boneInverses.push(i)
  50239. }
  50240. }
  50241. ,
  50242. n.Skeleton.prototype.pose = function() {
  50243. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50244. e = this.bones[t],
  50245. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50246. for (var t = 0, i = this.bones.length; t < i; t++)
  50247. e = this.bones[t],
  50248. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50249. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50250. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50251. }
  50252. ,
  50253. n.Skeleton.prototype.update = function() {
  50254. var e = new n.Matrix4;
  50255. return function() {
  50256. for (var t = 0, i = this.bones.length; t < i; t++) {
  50257. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50258. e.multiplyMatrices(n, this.boneInverses[t]),
  50259. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50260. }
  50261. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50262. }
  50263. }(),
  50264. n.Skeleton.prototype.clone = function() {
  50265. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50266. }
  50267. ,
  50268. n.SkinnedMesh = function(e, t, i) {
  50269. n.Mesh.call(this, e, t),
  50270. this.type = "SkinnedMesh",
  50271. this.bindMode = "attached",
  50272. this.bindMatrix = new n.Matrix4,
  50273. this.bindMatrixInverse = new n.Matrix4;
  50274. var r = [];
  50275. if (this.geometry && void 0 !== this.geometry.bones) {
  50276. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50277. a = this.geometry.bones[s],
  50278. o = new n.Bone(this),
  50279. r.push(o),
  50280. o.name = a.name,
  50281. o.position.fromArray(a.pos),
  50282. o.quaternion.fromArray(a.rotq),
  50283. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50284. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50285. a = this.geometry.bones[s],
  50286. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50287. }
  50288. this.normalizeSkinWeights(),
  50289. this.updateMatrixWorld(!0),
  50290. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50291. }
  50292. ,
  50293. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50294. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50295. n.SkinnedMesh.prototype.bind = function(e, t) {
  50296. this.skeleton = e,
  50297. void 0 === t && (this.updateMatrixWorld(!0),
  50298. this.skeleton.calculateInverses(),
  50299. t = this.matrixWorld),
  50300. this.bindMatrix.copy(t),
  50301. this.bindMatrixInverse.getInverse(t)
  50302. }
  50303. ,
  50304. n.SkinnedMesh.prototype.pose = function() {
  50305. this.skeleton.pose()
  50306. }
  50307. ,
  50308. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50309. if (this.geometry instanceof n.Geometry)
  50310. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50311. var t = this.geometry.skinWeights[e]
  50312. , i = 1 / t.lengthManhattan();
  50313. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50314. }
  50315. else if (this.geometry instanceof n.BufferGeometry)
  50316. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50317. r.x = o.getX(e),
  50318. r.y = o.getY(e),
  50319. r.z = o.getZ(e),
  50320. r.w = o.getW(e);
  50321. var i = 1 / r.lengthManhattan();
  50322. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50323. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50324. }
  50325. }
  50326. ,
  50327. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50328. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50329. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50330. }
  50331. ,
  50332. n.SkinnedMesh.prototype.clone = function() {
  50333. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50334. }
  50335. ,
  50336. n.LOD = function() {
  50337. n.Object3D.call(this),
  50338. this.type = "LOD",
  50339. Object.defineProperties(this, {
  50340. levels: {
  50341. enumerable: !0,
  50342. value: []
  50343. },
  50344. objects: {
  50345. get: function() {
  50346. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50347. this.levels
  50348. }
  50349. }
  50350. })
  50351. }
  50352. ,
  50353. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50354. n.LOD.prototype.constructor = n.LOD,
  50355. n.LOD.prototype.addLevel = function(e, t) {
  50356. void 0 === t && (t = 0),
  50357. t = Math.abs(t);
  50358. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50359. ;
  50360. i.splice(n, 0, {
  50361. distance: t,
  50362. object: e
  50363. }),
  50364. this.add(e)
  50365. }
  50366. ,
  50367. n.LOD.prototype.getObjectForDistance = function(e) {
  50368. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50369. ;
  50370. return t[i - 1].object
  50371. }
  50372. ,
  50373. n.LOD.prototype.raycast = function() {
  50374. var e = new n.Vector3;
  50375. return function(t, i) {
  50376. e.setFromMatrixPosition(this.matrixWorld);
  50377. var n = t.ray.origin.distanceTo(e);
  50378. this.getObjectForDistance(n).raycast(t, i)
  50379. }
  50380. }(),
  50381. n.LOD.prototype.update = function() {
  50382. var e = new n.Vector3
  50383. , t = new n.Vector3;
  50384. return function(i) {
  50385. var n = this.levels;
  50386. if (n.length > 1) {
  50387. e.setFromMatrixPosition(i.matrixWorld),
  50388. t.setFromMatrixPosition(this.matrixWorld);
  50389. var r = e.distanceTo(t);
  50390. n[0].object.visible = !0;
  50391. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50392. n[o - 1].object.visible = !1,
  50393. n[o].object.visible = !0;
  50394. for (; o < a; o++)
  50395. n[o].object.visible = !1
  50396. }
  50397. }
  50398. }(),
  50399. n.LOD.prototype.copy = function(e) {
  50400. n.Object3D.prototype.copy.call(this, e, !1);
  50401. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50402. var o = t[i];
  50403. this.addLevel(o.object.clone(), o.distance)
  50404. }
  50405. return this
  50406. }
  50407. ,
  50408. n.LOD.prototype.toJSON = function(e) {
  50409. var t = n.Object3D.prototype.toJSON.call(this, e);
  50410. t.object.levels = [];
  50411. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50412. var a = i[r];
  50413. t.object.levels.push({
  50414. object: a.object.uuid,
  50415. distance: a.distance
  50416. })
  50417. }
  50418. return t
  50419. }
  50420. ,
  50421. n.Sprite = function() {
  50422. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50423. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50424. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50425. , r = new n.BufferGeometry;
  50426. return r.setIndex(new n.BufferAttribute(e,1)),
  50427. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50428. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50429. function(e) {
  50430. n.Object3D.call(this),
  50431. this.type = "Sprite",
  50432. this.geometry = r,
  50433. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50434. }
  50435. }(),
  50436. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50437. n.Sprite.prototype.constructor = n.Sprite,
  50438. n.Sprite.prototype.raycast = function() {
  50439. var e = new n.Vector3;
  50440. return function(t, i) {
  50441. e.setFromMatrixPosition(this.matrixWorld);
  50442. var n = t.ray.distanceSqToPoint(e)
  50443. , r = this.scale.x * this.scale.y;
  50444. n > r || i.push({
  50445. distance: Math.sqrt(n),
  50446. point: this.position,
  50447. face: null,
  50448. object: this
  50449. })
  50450. }
  50451. }(),
  50452. n.Sprite.prototype.clone = function() {
  50453. return new this.constructor(this.material).copy(this)
  50454. }
  50455. ,
  50456. n.Particle = n.Sprite,
  50457. n.LensFlare = function(e, t, i, r, o) {
  50458. n.Object3D.call(this),
  50459. this.lensFlares = [],
  50460. this.positionScreen = new n.Vector3,
  50461. this.customUpdateCallback = void 0,
  50462. void 0 !== e && this.add(e, t, i, r, o)
  50463. }
  50464. ,
  50465. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50466. n.LensFlare.prototype.constructor = n.LensFlare,
  50467. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50468. void 0 === t && (t = -1),
  50469. void 0 === i && (i = 0),
  50470. void 0 === a && (a = 1),
  50471. void 0 === o && (o = new n.Color(16777215)),
  50472. void 0 === r && (r = n.NormalBlending),
  50473. i = Math.min(i, Math.max(0, i)),
  50474. this.lensFlares.push({
  50475. texture: e,
  50476. size: t,
  50477. distance: i,
  50478. x: 0,
  50479. y: 0,
  50480. z: 0,
  50481. scale: 1,
  50482. rotation: 0,
  50483. opacity: a,
  50484. color: o,
  50485. blending: r
  50486. })
  50487. }
  50488. ,
  50489. n.LensFlare.prototype.updateLensFlares = function() {
  50490. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50491. for (e = 0; e < i; e++)
  50492. t = this.lensFlares[e],
  50493. t.x = this.positionScreen.x + n * t.distance,
  50494. t.y = this.positionScreen.y + r * t.distance,
  50495. t.wantedRotation = t.x * Math.PI * .25,
  50496. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50497. }
  50498. ,
  50499. n.LensFlare.prototype.copy = function(e) {
  50500. n.Object3D.prototype.copy.call(this, e),
  50501. this.positionScreen.copy(e.positionScreen),
  50502. this.customUpdateCallback = e.customUpdateCallback;
  50503. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50504. this.lensFlares.push(e.lensFlares[t]);
  50505. return this
  50506. }
  50507. ,
  50508. n.Scene = function() {
  50509. n.Object3D.call(this),
  50510. this.type = "Scene",
  50511. this.fog = null,
  50512. this.overrideMaterial = null,
  50513. this.autoUpdate = !0
  50514. }
  50515. ,
  50516. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50517. n.Scene.prototype.constructor = n.Scene,
  50518. n.Scene.prototype.copy = function(e, t) {
  50519. return n.Object3D.prototype.copy.call(this, e, t),
  50520. null !== e.fog && (this.fog = e.fog.clone()),
  50521. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50522. this.autoUpdate = e.autoUpdate,
  50523. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50524. this
  50525. }
  50526. ,
  50527. n.Fog = function(e, t, i) {
  50528. this.name = "",
  50529. this.color = new n.Color(e),
  50530. this.near = void 0 !== t ? t : 1,
  50531. this.far = void 0 !== i ? i : 1e3
  50532. }
  50533. ,
  50534. n.Fog.prototype.clone = function() {
  50535. return new n.Fog(this.color.getHex(),this.near,this.far)
  50536. }
  50537. ,
  50538. n.FogExp2 = function(e, t) {
  50539. this.name = "",
  50540. this.color = new n.Color(e),
  50541. this.density = void 0 !== t ? t : 25e-5
  50542. }
  50543. ,
  50544. n.FogExp2.prototype.clone = function() {
  50545. return new n.FogExp2(this.color.getHex(),this.density)
  50546. }
  50547. ,
  50548. n.ShaderChunk = {},
  50549. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50550. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50551. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50552. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50553. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50554. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50555. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50556. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50557. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50558. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50559. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50560. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50561. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50562. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50563. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50564. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50565. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50566. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50567. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50568. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50569. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50570. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50571. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50572. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50573. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50574. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50575. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50576. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50577. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50578. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50579. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50580. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50581. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50582. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50583. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50584. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50585. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50586. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50587. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50588. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50589. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50590. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50591. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50592. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50593. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50594. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50595. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50596. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50597. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50598. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50599. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50600. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50601. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50602. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50603. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50604. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50605. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50606. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50607. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50608. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50609. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50610. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50611. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50612. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50613. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50614. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50615. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50616. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50617. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50618. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50619. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50620. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50621. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50622. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50623. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50624. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50625. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50626. n.UniformsUtils = {
  50627. merge: function(e) {
  50628. for (var t = {}, i = 0; i < e.length; i++) {
  50629. var n = this.clone(e[i]);
  50630. for (var r in n)
  50631. t[r] = n[r]
  50632. }
  50633. return t
  50634. },
  50635. clone: function(e) {
  50636. var t = {};
  50637. for (var i in e) {
  50638. t[i] = {};
  50639. for (var r in e[i]) {
  50640. var o = e[i][r];
  50641. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50642. }
  50643. }
  50644. return t
  50645. }
  50646. },
  50647. n.UniformsLib = {
  50648. common: {
  50649. diffuse: {
  50650. type: "c",
  50651. value: new n.Color(15658734)
  50652. },
  50653. opacity: {
  50654. type: "f",
  50655. value: 1
  50656. },
  50657. map: {
  50658. type: "t",
  50659. value: null
  50660. },
  50661. offsetRepeat: {
  50662. type: "v4",
  50663. value: new n.Vector4(0,0,1,1)
  50664. },
  50665. specularMap: {
  50666. type: "t",
  50667. value: null
  50668. },
  50669. alphaMap: {
  50670. type: "t",
  50671. value: null
  50672. },
  50673. envMap: {
  50674. type: "t",
  50675. value: null
  50676. },
  50677. flipEnvMap: {
  50678. type: "f",
  50679. value: -1
  50680. },
  50681. reflectivity: {
  50682. type: "f",
  50683. value: 1
  50684. },
  50685. refractionRatio: {
  50686. type: "f",
  50687. value: .98
  50688. }
  50689. },
  50690. aomap: {
  50691. aoMap: {
  50692. type: "t",
  50693. value: null
  50694. },
  50695. aoMapIntensity: {
  50696. type: "f",
  50697. value: 1
  50698. }
  50699. },
  50700. lightmap: {
  50701. lightMap: {
  50702. type: "t",
  50703. value: null
  50704. },
  50705. lightMapIntensity: {
  50706. type: "f",
  50707. value: 1
  50708. }
  50709. },
  50710. emissivemap: {
  50711. emissiveMap: {
  50712. type: "t",
  50713. value: null
  50714. }
  50715. },
  50716. bumpmap: {
  50717. bumpMap: {
  50718. type: "t",
  50719. value: null
  50720. },
  50721. bumpScale: {
  50722. type: "f",
  50723. value: 1
  50724. }
  50725. },
  50726. normalmap: {
  50727. normalMap: {
  50728. type: "t",
  50729. value: null
  50730. },
  50731. normalScale: {
  50732. type: "v2",
  50733. value: new n.Vector2(1,1)
  50734. }
  50735. },
  50736. displacementmap: {
  50737. displacementMap: {
  50738. type: "t",
  50739. value: null
  50740. },
  50741. displacementScale: {
  50742. type: "f",
  50743. value: 1
  50744. },
  50745. displacementBias: {
  50746. type: "f",
  50747. value: 0
  50748. }
  50749. },
  50750. roughnessmap: {
  50751. roughnessMap: {
  50752. type: "t",
  50753. value: null
  50754. }
  50755. },
  50756. metalnessmap: {
  50757. metalnessMap: {
  50758. type: "t",
  50759. value: null
  50760. }
  50761. },
  50762. fog: {
  50763. fogDensity: {
  50764. type: "f",
  50765. value: 25e-5
  50766. },
  50767. fogNear: {
  50768. type: "f",
  50769. value: 1
  50770. },
  50771. fogFar: {
  50772. type: "f",
  50773. value: 2e3
  50774. },
  50775. fogColor: {
  50776. type: "c",
  50777. value: new n.Color(16777215)
  50778. }
  50779. },
  50780. lights: {
  50781. ambientLightColor: {
  50782. type: "fv",
  50783. value: []
  50784. },
  50785. directionalLights: {
  50786. type: "sa",
  50787. value: [],
  50788. properties: {
  50789. direction: {
  50790. type: "v3"
  50791. },
  50792. color: {
  50793. type: "c"
  50794. },
  50795. shadow: {
  50796. type: "i"
  50797. },
  50798. shadowBias: {
  50799. type: "f"
  50800. },
  50801. shadowRadius: {
  50802. type: "f"
  50803. },
  50804. shadowMapSize: {
  50805. type: "v2"
  50806. }
  50807. }
  50808. },
  50809. directionalShadowMap: {
  50810. type: "tv",
  50811. value: []
  50812. },
  50813. directionalShadowMatrix: {
  50814. type: "m4v",
  50815. value: []
  50816. },
  50817. spotLights: {
  50818. type: "sa",
  50819. value: [],
  50820. properties: {
  50821. color: {
  50822. type: "c"
  50823. },
  50824. position: {
  50825. type: "v3"
  50826. },
  50827. direction: {
  50828. type: "v3"
  50829. },
  50830. distance: {
  50831. type: "f"
  50832. },
  50833. coneCos: {
  50834. type: "f"
  50835. },
  50836. penumbraCos: {
  50837. type: "f"
  50838. },
  50839. decay: {
  50840. type: "f"
  50841. },
  50842. shadow: {
  50843. type: "i"
  50844. },
  50845. shadowBias: {
  50846. type: "f"
  50847. },
  50848. shadowRadius: {
  50849. type: "f"
  50850. },
  50851. shadowMapSize: {
  50852. type: "v2"
  50853. }
  50854. }
  50855. },
  50856. spotShadowMap: {
  50857. type: "tv",
  50858. value: []
  50859. },
  50860. spotShadowMatrix: {
  50861. type: "m4v",
  50862. value: []
  50863. },
  50864. pointLights: {
  50865. type: "sa",
  50866. value: [],
  50867. properties: {
  50868. color: {
  50869. type: "c"
  50870. },
  50871. position: {
  50872. type: "v3"
  50873. },
  50874. decay: {
  50875. type: "f"
  50876. },
  50877. distance: {
  50878. type: "f"
  50879. },
  50880. shadow: {
  50881. type: "i"
  50882. },
  50883. shadowBias: {
  50884. type: "f"
  50885. },
  50886. shadowRadius: {
  50887. type: "f"
  50888. },
  50889. shadowMapSize: {
  50890. type: "v2"
  50891. }
  50892. }
  50893. },
  50894. pointShadowMap: {
  50895. type: "tv",
  50896. value: []
  50897. },
  50898. pointShadowMatrix: {
  50899. type: "m4v",
  50900. value: []
  50901. },
  50902. hemisphereLights: {
  50903. type: "sa",
  50904. value: [],
  50905. properties: {
  50906. direction: {
  50907. type: "v3"
  50908. },
  50909. skyColor: {
  50910. type: "c"
  50911. },
  50912. groundColor: {
  50913. type: "c"
  50914. }
  50915. }
  50916. }
  50917. },
  50918. points: {
  50919. diffuse: {
  50920. type: "c",
  50921. value: new n.Color(15658734)
  50922. },
  50923. opacity: {
  50924. type: "f",
  50925. value: 1
  50926. },
  50927. size: {
  50928. type: "f",
  50929. value: 1
  50930. },
  50931. scale: {
  50932. type: "f",
  50933. value: 1
  50934. },
  50935. map: {
  50936. type: "t",
  50937. value: null
  50938. },
  50939. offsetRepeat: {
  50940. type: "v4",
  50941. value: new n.Vector4(0,0,1,1)
  50942. }
  50943. }
  50944. },
  50945. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50946. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50947. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50948. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50949. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50950. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50951. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50952. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50953. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50954. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50955. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50956. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50957. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50958. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50959. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50960. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50961. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50962. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50963. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50964. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50965. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50966. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50967. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50968. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50969. n.ShaderLib = {
  50970. basic: {
  50971. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50972. vertexShader: n.ShaderChunk.meshbasic_vert,
  50973. fragmentShader: n.ShaderChunk.meshbasic_frag
  50974. },
  50975. lambert: {
  50976. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50977. emissive: {
  50978. type: "c",
  50979. value: new n.Color(0)
  50980. }
  50981. }]),
  50982. vertexShader: n.ShaderChunk.meshlambert_vert,
  50983. fragmentShader: n.ShaderChunk.meshlambert_frag
  50984. },
  50985. phong: {
  50986. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50987. emissive: {
  50988. type: "c",
  50989. value: new n.Color(0)
  50990. },
  50991. specular: {
  50992. type: "c",
  50993. value: new n.Color(1118481)
  50994. },
  50995. shininess: {
  50996. type: "f",
  50997. value: 30
  50998. }
  50999. }]),
  51000. vertexShader: n.ShaderChunk.meshphong_vert,
  51001. fragmentShader: n.ShaderChunk.meshphong_frag
  51002. },
  51003. standard: {
  51004. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  51005. emissive: {
  51006. type: "c",
  51007. value: new n.Color(0)
  51008. },
  51009. roughness: {
  51010. type: "f",
  51011. value: .5
  51012. },
  51013. metalness: {
  51014. type: "f",
  51015. value: 0
  51016. },
  51017. envMapIntensity: {
  51018. type: "f",
  51019. value: 1
  51020. }
  51021. }]),
  51022. vertexShader: n.ShaderChunk.meshstandard_vert,
  51023. fragmentShader: n.ShaderChunk.meshstandard_frag
  51024. },
  51025. points: {
  51026. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  51027. vertexShader: n.ShaderChunk.points_vert,
  51028. fragmentShader: n.ShaderChunk.points_frag
  51029. },
  51030. dashed: {
  51031. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  51032. scale: {
  51033. type: "f",
  51034. value: 1
  51035. },
  51036. dashSize: {
  51037. type: "f",
  51038. value: 1
  51039. },
  51040. totalSize: {
  51041. type: "f",
  51042. value: 2
  51043. }
  51044. }]),
  51045. vertexShader: n.ShaderChunk.linedashed_vert,
  51046. fragmentShader: n.ShaderChunk.linedashed_frag
  51047. },
  51048. depth: {
  51049. uniforms: {
  51050. mNear: {
  51051. type: "f",
  51052. value: 1
  51053. },
  51054. mFar: {
  51055. type: "f",
  51056. value: 2e3
  51057. },
  51058. opacity: {
  51059. type: "f",
  51060. value: 1
  51061. }
  51062. },
  51063. vertexShader: n.ShaderChunk.depth_vert,
  51064. fragmentShader: n.ShaderChunk.depth_frag
  51065. },
  51066. normal: {
  51067. uniforms: {
  51068. opacity: {
  51069. type: "f",
  51070. value: 1
  51071. }
  51072. },
  51073. vertexShader: n.ShaderChunk.normal_vert,
  51074. fragmentShader: n.ShaderChunk.normal_frag
  51075. },
  51076. cube: {
  51077. uniforms: {
  51078. tCube: {
  51079. type: "t",
  51080. value: null
  51081. },
  51082. tFlip: {
  51083. type: "f",
  51084. value: -1
  51085. }
  51086. },
  51087. vertexShader: n.ShaderChunk.cube_vert,
  51088. fragmentShader: n.ShaderChunk.cube_frag
  51089. },
  51090. equirect: {
  51091. uniforms: {
  51092. tEquirect: {
  51093. type: "t",
  51094. value: null
  51095. },
  51096. tFlip: {
  51097. type: "f",
  51098. value: -1
  51099. }
  51100. },
  51101. vertexShader: n.ShaderChunk.equirect_vert,
  51102. fragmentShader: n.ShaderChunk.equirect_frag
  51103. },
  51104. depthRGBA: {
  51105. uniforms: {},
  51106. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51107. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51108. },
  51109. distanceRGBA: {
  51110. uniforms: {
  51111. lightPos: {
  51112. type: "v3",
  51113. value: new n.Vector3(0,0,0)
  51114. }
  51115. },
  51116. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51117. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51118. }
  51119. },
  51120. n.WebGLRenderer = function(e) {
  51121. function t() {
  51122. return null === ye ? Oe : 1
  51123. }
  51124. function i(e, t, i, n) {
  51125. se === !0 && (e *= n,
  51126. t *= n,
  51127. i *= n),
  51128. Ye.clearColor(e, t, i, n)
  51129. }
  51130. function r() {
  51131. Ye.init(),
  51132. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51133. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51134. i(Se.r, Se.g, Se.b, Me)
  51135. }
  51136. function o() {
  51137. Ae = null,
  51138. be = null,
  51139. Ee = "",
  51140. Ie = -1,
  51141. Ye.reset()
  51142. }
  51143. function a(e) {
  51144. e.preventDefault(),
  51145. o(),
  51146. r(),
  51147. Xe.clear()
  51148. }
  51149. function s(e) {
  51150. var t = e.target;
  51151. t.removeEventListener("dispose", s),
  51152. h(t),
  51153. ke.textures--
  51154. }
  51155. function l(e) {
  51156. var t = e.target;
  51157. t.removeEventListener("dispose", l),
  51158. u(t),
  51159. ke.textures--
  51160. }
  51161. function c(e) {
  51162. var t = e.target;
  51163. t.removeEventListener("dispose", c),
  51164. d(t)
  51165. }
  51166. function h(e) {
  51167. var t = Xe.get(e);
  51168. if (e.image && t.__image__webglTextureCube)
  51169. Ge.deleteTexture(t.__image__webglTextureCube);
  51170. else {
  51171. if (void 0 === t.__webglInit)
  51172. return;
  51173. Ge.deleteTexture(t.__webglTexture)
  51174. }
  51175. Xe.delete(e)
  51176. }
  51177. function u(e) {
  51178. var t = Xe.get(e)
  51179. , i = Xe.get(e.texture);
  51180. if (e && void 0 !== i.__webglTexture) {
  51181. if (Ge.deleteTexture(i.__webglTexture),
  51182. e instanceof n.WebGLRenderTargetCube)
  51183. for (var r = 0; r < 6; r++)
  51184. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51185. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51186. else
  51187. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51188. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51189. Xe.delete(e.texture),
  51190. Xe.delete(e)
  51191. }
  51192. }
  51193. function d(e) {
  51194. p(e),
  51195. Xe.delete(e)
  51196. }
  51197. function p(e) {
  51198. var t = Xe.get(e).program;
  51199. e.program = void 0,
  51200. void 0 !== t && qe.releaseProgram(t)
  51201. }
  51202. function f(e, t, i, r) {
  51203. var o;
  51204. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51205. null === o))
  51206. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51207. void 0 === r && (r = 0),
  51208. Ye.initAttributes();
  51209. var a = i.attributes
  51210. , s = t.getAttributes()
  51211. , l = e.defaultAttributeValues;
  51212. for (var c in s) {
  51213. var h = s[c];
  51214. if (h >= 0) {
  51215. var u = a[c];
  51216. if (void 0 !== u) {
  51217. var d = u.itemSize
  51218. , p = Ze.getAttributeBuffer(u);
  51219. if (u instanceof n.InterleavedBufferAttribute) {
  51220. var f = u.data
  51221. , g = f.stride
  51222. , m = u.offset;
  51223. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51224. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51225. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51226. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51227. } else
  51228. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51229. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51230. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51231. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51232. } else if (void 0 !== l) {
  51233. var v = l[c];
  51234. if (void 0 !== v)
  51235. switch (v.length) {
  51236. case 2:
  51237. Ge.vertexAttrib2fv(h, v);
  51238. break;
  51239. case 3:
  51240. Ge.vertexAttrib3fv(h, v);
  51241. break;
  51242. case 4:
  51243. Ge.vertexAttrib4fv(h, v);
  51244. break;
  51245. default:
  51246. Ge.vertexAttrib1fv(h, v)
  51247. }
  51248. }
  51249. }
  51250. }
  51251. Ye.disableUnusedAttributes()
  51252. }
  51253. function g(e, t) {
  51254. return Math.abs(t[0]) - Math.abs(e[0])
  51255. }
  51256. function m(e, t) {
  51257. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51258. }
  51259. function v(e, t) {
  51260. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51261. }
  51262. function A(e, t, i, n, r) {
  51263. var o, a;
  51264. i.transparent ? (o = de,
  51265. a = ++pe) : (o = he,
  51266. a = ++ue);
  51267. var s = o[a];
  51268. void 0 !== s ? (s.id = e.id,
  51269. s.object = e,
  51270. s.geometry = t,
  51271. s.material = i,
  51272. s.z = Ve.z,
  51273. s.group = r) : (s = {
  51274. id: e.id,
  51275. object: e,
  51276. geometry: t,
  51277. material: i,
  51278. z: Ve.z,
  51279. group: r
  51280. },
  51281. o.push(s))
  51282. }
  51283. function y(e, t) {
  51284. if (e.visible !== !1) {
  51285. if (e.layers.test(t.layers))
  51286. if (e instanceof n.Light)
  51287. ce.push(e);
  51288. else if (e instanceof n.Sprite)
  51289. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51290. else if (e instanceof n.LensFlare)
  51291. me.push(e);
  51292. else if (e instanceof n.ImmediateRenderObject)
  51293. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51294. Ve.applyProjection(Fe)),
  51295. A(e, null, e.material, Ve.z, null);
  51296. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51297. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51298. var i = e.material;
  51299. if (i.visible === !0) {
  51300. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51301. Ve.applyProjection(Fe));
  51302. var r = Ze.update(e);
  51303. if (i instanceof n.MultiMaterial)
  51304. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51305. var c = o[s]
  51306. , h = a[c.materialIndex];
  51307. h.visible === !0 && A(e, r, h, Ve.z, c)
  51308. }
  51309. else
  51310. A(e, r, i, Ve.z, null)
  51311. }
  51312. }
  51313. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51314. y(u[s], t)
  51315. }
  51316. }
  51317. function C(e, t, i, r) {
  51318. for (var o = 0, a = e.length; o < a; o++) {
  51319. var s = e[o]
  51320. , l = s.object
  51321. , c = s.geometry
  51322. , h = void 0 === r ? s.material : r
  51323. , u = s.group;
  51324. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51325. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51326. l instanceof n.ImmediateRenderObject) {
  51327. E(h);
  51328. var d = w(t, i, h, l);
  51329. Ee = "",
  51330. l.render(function(e) {
  51331. ve.renderBufferImmediate(e, d, h)
  51332. })
  51333. } else
  51334. ve.renderBufferDirect(t, i, c, h, l, u)
  51335. }
  51336. }
  51337. function I(e, t, i) {
  51338. var r = Xe.get(e)
  51339. , o = qe.getParameters(e, Ue, t, i)
  51340. , a = qe.getProgramCode(e, o)
  51341. , s = r.program
  51342. , l = !0;
  51343. if (void 0 === s)
  51344. e.addEventListener("dispose", c);
  51345. else if (s.code !== a)
  51346. p(e);
  51347. else {
  51348. if (void 0 !== o.shaderID)
  51349. return;
  51350. l = !1
  51351. }
  51352. if (l) {
  51353. if (o.shaderID) {
  51354. var h = n.ShaderLib[o.shaderID];
  51355. r.__webglShader = {
  51356. name: e.type,
  51357. uniforms: n.UniformsUtils.clone(h.uniforms),
  51358. vertexShader: h.vertexShader,
  51359. fragmentShader: h.fragmentShader
  51360. }
  51361. } else
  51362. r.__webglShader = {
  51363. name: e.type,
  51364. uniforms: e.uniforms,
  51365. vertexShader: e.vertexShader,
  51366. fragmentShader: e.fragmentShader
  51367. };
  51368. e.__webglShader = r.__webglShader,
  51369. s = qe.acquireProgram(e, o, a),
  51370. r.program = s,
  51371. e.program = s
  51372. }
  51373. var u = s.getAttributes();
  51374. if (e.morphTargets) {
  51375. e.numSupportedMorphTargets = 0;
  51376. for (var d = 0; d < ve.maxMorphTargets; d++)
  51377. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51378. }
  51379. if (e.morphNormals) {
  51380. e.numSupportedMorphNormals = 0;
  51381. for (var d = 0; d < ve.maxMorphNormals; d++)
  51382. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51383. }
  51384. r.uniformsList = [];
  51385. var f = r.__webglShader.uniforms
  51386. , g = r.program.getUniforms();
  51387. for (var m in f) {
  51388. var v = g[m];
  51389. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51390. }
  51391. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51392. f.ambientLightColor.value = Ue.ambient,
  51393. f.directionalLights.value = Ue.directional,
  51394. f.spotLights.value = Ue.spot,
  51395. f.pointLights.value = Ue.point,
  51396. f.hemisphereLights.value = Ue.hemi,
  51397. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51398. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51399. f.spotShadowMap.value = Ue.spotShadowMap,
  51400. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51401. f.pointShadowMap.value = Ue.pointShadowMap,
  51402. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51403. r.hasDynamicUniforms = !1;
  51404. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51405. var C = r.uniformsList[A][0];
  51406. if (C.dynamic === !0) {
  51407. r.hasDynamicUniforms = !0;
  51408. break
  51409. }
  51410. }
  51411. }
  51412. function E(e) {
  51413. b(e),
  51414. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51415. Ye.setDepthFunc(e.depthFunc),
  51416. Ye.setDepthTest(e.depthTest),
  51417. Ye.setDepthWrite(e.depthWrite),
  51418. Ye.setColorWrite(e.colorWrite),
  51419. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51420. }
  51421. function b(e) {
  51422. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51423. Ye.setFlipSided(e.side === n.BackSide)
  51424. }
  51425. function w(e, t, i, r) {
  51426. xe = 0;
  51427. var o = Xe.get(i);
  51428. void 0 === o.program && (i.needsUpdate = !0),
  51429. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51430. i.needsUpdate && (I(i, t, r),
  51431. i.needsUpdate = !1);
  51432. var a = !1
  51433. , s = !1
  51434. , l = !1
  51435. , c = o.program
  51436. , h = c.getUniforms()
  51437. , u = o.__webglShader.uniforms;
  51438. if (c.id !== Ae && (Ge.useProgram(c.program),
  51439. Ae = c.id,
  51440. a = !0,
  51441. s = !0,
  51442. l = !0),
  51443. i.id !== Ie && (Ie = i.id,
  51444. s = !0),
  51445. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51446. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51447. e !== be && (be = e,
  51448. s = !0,
  51449. l = !0),
  51450. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51451. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51452. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51453. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51454. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51455. i.skinning)
  51456. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51457. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51458. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51459. if (void 0 !== h.boneTexture) {
  51460. var d = B();
  51461. Ge.uniform1i(h.boneTexture, d),
  51462. ve.setTexture(r.skeleton.boneTexture, d)
  51463. }
  51464. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51465. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51466. } else
  51467. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51468. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51469. t && i.fog && R(u, t),
  51470. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51471. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51472. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51473. u.mFar.value = e.far,
  51474. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51475. V(o.uniformsList)),
  51476. N(h, r),
  51477. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51478. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51479. c
  51480. }
  51481. function _(e, t, i) {
  51482. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51483. var a = e[r][0]
  51484. , s = a.onUpdateCallback;
  51485. void 0 !== s && (s.bind(a)(t, i),
  51486. n.push(e[r]))
  51487. }
  51488. V(n)
  51489. }
  51490. function T(e, t) {
  51491. e.opacity.value = t.opacity,
  51492. e.diffuse.value = t.color,
  51493. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51494. e.map.value = t.map,
  51495. e.specularMap.value = t.specularMap,
  51496. e.alphaMap.value = t.alphaMap,
  51497. t.aoMap && (e.aoMap.value = t.aoMap,
  51498. e.aoMapIntensity.value = t.aoMapIntensity);
  51499. var i;
  51500. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51501. void 0 !== i) {
  51502. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51503. var r = i.offset
  51504. , o = i.repeat;
  51505. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51506. }
  51507. e.envMap.value = t.envMap,
  51508. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51509. e.reflectivity.value = t.reflectivity,
  51510. e.refractionRatio.value = t.refractionRatio
  51511. }
  51512. function x(e, t) {
  51513. e.diffuse.value = t.color,
  51514. e.opacity.value = t.opacity
  51515. }
  51516. function S(e, t) {
  51517. e.dashSize.value = t.dashSize,
  51518. e.totalSize.value = t.dashSize + t.gapSize,
  51519. e.scale.value = t.scale
  51520. }
  51521. function M(e, t) {
  51522. if (e.diffuse.value = t.color,
  51523. e.opacity.value = t.opacity,
  51524. e.size.value = t.size * Oe,
  51525. e.scale.value = te.clientHeight / 2,
  51526. e.map.value = t.map,
  51527. null !== t.map) {
  51528. var i = t.map.offset
  51529. , n = t.map.repeat;
  51530. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51531. }
  51532. }
  51533. function R(e, t) {
  51534. e.fogColor.value = t.color,
  51535. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51536. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51537. }
  51538. function P(e, t) {
  51539. t.lightMap && (e.lightMap.value = t.lightMap,
  51540. e.lightMapIntensity.value = t.lightMapIntensity),
  51541. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51542. }
  51543. function O(e, t) {
  51544. e.specular.value = t.specular,
  51545. e.shininess.value = Math.max(t.shininess, 1e-4),
  51546. t.lightMap && (e.lightMap.value = t.lightMap,
  51547. e.lightMapIntensity.value = t.lightMapIntensity),
  51548. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51549. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51550. e.bumpScale.value = t.bumpScale),
  51551. t.normalMap && (e.normalMap.value = t.normalMap,
  51552. e.normalScale.value.copy(t.normalScale)),
  51553. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51554. e.displacementScale.value = t.displacementScale,
  51555. e.displacementBias.value = t.displacementBias)
  51556. }
  51557. function L(e, t) {
  51558. e.roughness.value = t.roughness,
  51559. e.metalness.value = t.metalness,
  51560. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51561. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51562. t.lightMap && (e.lightMap.value = t.lightMap,
  51563. e.lightMapIntensity.value = t.lightMapIntensity),
  51564. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51565. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51566. e.bumpScale.value = t.bumpScale),
  51567. t.normalMap && (e.normalMap.value = t.normalMap,
  51568. e.normalScale.value.copy(t.normalScale)),
  51569. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51570. e.displacementScale.value = t.displacementScale,
  51571. e.displacementBias.value = t.displacementBias),
  51572. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51573. }
  51574. function D(e, t) {
  51575. e.ambientLightColor.needsUpdate = t,
  51576. e.directionalLights.needsUpdate = t,
  51577. e.pointLights.needsUpdate = t,
  51578. e.spotLights.needsUpdate = t,
  51579. e.hemisphereLights.needsUpdate = t
  51580. }
  51581. function N(e, t) {
  51582. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51583. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51584. }
  51585. function B() {
  51586. var e = xe;
  51587. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51588. xe += 1,
  51589. e
  51590. }
  51591. function F(e, t, i, r) {
  51592. var o, a;
  51593. if ("1i" === t)
  51594. Ge.uniform1i(i, r);
  51595. else if ("1f" === t)
  51596. Ge.uniform1f(i, r);
  51597. else if ("2f" === t)
  51598. Ge.uniform2f(i, r[0], r[1]);
  51599. else if ("3f" === t)
  51600. Ge.uniform3f(i, r[0], r[1], r[2]);
  51601. else if ("4f" === t)
  51602. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51603. else if ("1iv" === t)
  51604. Ge.uniform1iv(i, r);
  51605. else if ("3iv" === t)
  51606. Ge.uniform3iv(i, r);
  51607. else if ("1fv" === t)
  51608. Ge.uniform1fv(i, r);
  51609. else if ("2fv" === t)
  51610. Ge.uniform2fv(i, r);
  51611. else if ("3fv" === t)
  51612. Ge.uniform3fv(i, r);
  51613. else if ("4fv" === t)
  51614. Ge.uniform4fv(i, r);
  51615. else if ("Matrix2fv" === t)
  51616. Ge.uniformMatrix2fv(i, !1, r);
  51617. else if ("Matrix3fv" === t)
  51618. Ge.uniformMatrix3fv(i, !1, r);
  51619. else if ("Matrix4fv" === t)
  51620. Ge.uniformMatrix4fv(i, !1, r);
  51621. else if ("i" === t)
  51622. Ge.uniform1i(i, r);
  51623. else if ("f" === t)
  51624. Ge.uniform1f(i, r);
  51625. else if ("v2" === t)
  51626. Ge.uniform2f(i, r.x, r.y);
  51627. else if ("v3" === t)
  51628. Ge.uniform3f(i, r.x, r.y, r.z);
  51629. else if ("v4" === t)
  51630. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51631. else if ("c" === t)
  51632. Ge.uniform3f(i, r.r, r.g, r.b);
  51633. else if ("s" === t) {
  51634. var s = e.properties;
  51635. for (var l in s) {
  51636. var c = s[l]
  51637. , h = i[l]
  51638. , u = r[l];
  51639. F(c, c.type, h, u)
  51640. }
  51641. } else if ("sa" === t)
  51642. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51643. for (var l in s) {
  51644. var c = s[l]
  51645. , h = i[d][l]
  51646. , u = r[d][l];
  51647. F(c, c.type, h, u)
  51648. }
  51649. else if ("iv1" === t)
  51650. Ge.uniform1iv(i, r);
  51651. else if ("iv" === t)
  51652. Ge.uniform3iv(i, r);
  51653. else if ("fv1" === t)
  51654. Ge.uniform1fv(i, r);
  51655. else if ("fv" === t)
  51656. Ge.uniform3fv(i, r);
  51657. else if ("v2v" === t) {
  51658. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51659. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51660. f += 2)
  51661. e._array[f + 0] = r[d].x,
  51662. e._array[f + 1] = r[d].y;
  51663. Ge.uniform2fv(i, e._array)
  51664. } else if ("v3v" === t) {
  51665. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51666. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51667. m += 3)
  51668. e._array[m + 0] = r[d].x,
  51669. e._array[m + 1] = r[d].y,
  51670. e._array[m + 2] = r[d].z;
  51671. Ge.uniform3fv(i, e._array)
  51672. } else if ("v4v" === t) {
  51673. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51674. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51675. v += 4)
  51676. e._array[v + 0] = r[d].x,
  51677. e._array[v + 1] = r[d].y,
  51678. e._array[v + 2] = r[d].z,
  51679. e._array[v + 3] = r[d].w;
  51680. Ge.uniform4fv(i, e._array)
  51681. } else if ("m2" === t)
  51682. Ge.uniformMatrix2fv(i, !1, r.elements);
  51683. else if ("m3" === t)
  51684. Ge.uniformMatrix3fv(i, !1, r.elements);
  51685. else if ("m3v" === t) {
  51686. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51687. for (var d = 0, g = r.length; d < g; d++)
  51688. r[d].flattenToArrayOffset(e._array, 9 * d);
  51689. Ge.uniformMatrix3fv(i, !1, e._array)
  51690. } else if ("m4" === t)
  51691. Ge.uniformMatrix4fv(i, !1, r.elements);
  51692. else if ("m4v" === t) {
  51693. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51694. for (var d = 0, g = r.length; d < g; d++)
  51695. r[d].flattenToArrayOffset(e._array, 16 * d);
  51696. Ge.uniformMatrix4fv(i, !1, e._array)
  51697. } else if ("t" === t) {
  51698. if (o = r,
  51699. a = B(),
  51700. Ge.uniform1i(i, a),
  51701. !o)
  51702. return;
  51703. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51704. } else if ("tv" === t) {
  51705. void 0 === e._array && (e._array = []);
  51706. for (var d = 0, g = e.value.length; d < g; d++)
  51707. e._array[d] = B();
  51708. Ge.uniform1iv(i, e._array);
  51709. for (var d = 0, g = e.value.length; d < g; d++)
  51710. o = e.value[d],
  51711. a = e._array[d],
  51712. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51713. } else
  51714. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51715. }
  51716. function V(e) {
  51717. for (var t = 0, i = e.length; t < i; t++) {
  51718. var n = e[t][0];
  51719. if (n.needsUpdate !== !1) {
  51720. var r = n.type
  51721. , o = e[t][1]
  51722. , a = n.value;
  51723. F(n, r, o, a)
  51724. }
  51725. }
  51726. }
  51727. function U(e, t) {
  51728. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51729. for (Ue.shadowsPointLight = 0,
  51730. i = 0,
  51731. r = e.length; i < r; i++)
  51732. if (o = e[i],
  51733. a = o.color,
  51734. s = o.intensity,
  51735. l = o.distance,
  51736. o instanceof n.AmbientLight)
  51737. c += a.r * s,
  51738. h += a.g * s,
  51739. u += a.b * s;
  51740. else if (o instanceof n.DirectionalLight) {
  51741. var A = Ke.get(o);
  51742. A.color.copy(o.color).multiplyScalar(o.intensity),
  51743. A.direction.setFromMatrixPosition(o.matrixWorld),
  51744. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51745. A.direction.sub(Ve),
  51746. A.direction.transformDirection(d),
  51747. A.shadow = o.castShadow,
  51748. o.castShadow && (A.shadowBias = o.shadow.bias,
  51749. A.shadowRadius = o.shadow.radius,
  51750. A.shadowMapSize = o.shadow.mapSize,
  51751. Ue.shadows[v++] = o),
  51752. Ue.directionalShadowMap[p] = o.shadow.map,
  51753. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51754. Ue.directional[p++] = A
  51755. } else if (o instanceof n.SpotLight) {
  51756. var A = Ke.get(o);
  51757. A.position.setFromMatrixPosition(o.matrixWorld),
  51758. A.position.applyMatrix4(d),
  51759. A.color.copy(a).multiplyScalar(s),
  51760. A.distance = l,
  51761. A.direction.setFromMatrixPosition(o.matrixWorld),
  51762. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51763. A.direction.sub(Ve),
  51764. A.direction.transformDirection(d),
  51765. A.coneCos = Math.cos(o.angle),
  51766. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51767. A.decay = 0 === o.distance ? 0 : o.decay,
  51768. A.shadow = o.castShadow,
  51769. o.castShadow && (A.shadowBias = o.shadow.bias,
  51770. A.shadowRadius = o.shadow.radius,
  51771. A.shadowMapSize = o.shadow.mapSize,
  51772. Ue.shadows[v++] = o),
  51773. Ue.spotShadowMap[g] = o.shadow.map,
  51774. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51775. Ue.spot[g++] = A
  51776. } else if (o instanceof n.PointLight) {
  51777. var A = Ke.get(o);
  51778. A.position.setFromMatrixPosition(o.matrixWorld),
  51779. A.position.applyMatrix4(d),
  51780. A.color.copy(o.color).multiplyScalar(o.intensity),
  51781. A.distance = o.distance,
  51782. A.decay = 0 === o.distance ? 0 : o.decay,
  51783. A.shadow = o.castShadow,
  51784. o.castShadow && (A.shadowBias = o.shadow.bias,
  51785. A.shadowRadius = o.shadow.radius,
  51786. A.shadowMapSize = o.shadow.mapSize,
  51787. Ue.shadows[v++] = o),
  51788. Ue.pointShadowMap[f] = o.shadow.map,
  51789. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51790. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51791. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51792. Ue.point[f++] = A
  51793. } else if (o instanceof n.HemisphereLight) {
  51794. var A = Ke.get(o);
  51795. A.direction.setFromMatrixPosition(o.matrixWorld),
  51796. A.direction.transformDirection(d),
  51797. A.direction.normalize(),
  51798. A.skyColor.copy(o.color).multiplyScalar(s),
  51799. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51800. Ue.hemi[m++] = A
  51801. }
  51802. Ue.ambient[0] = c,
  51803. Ue.ambient[1] = h,
  51804. Ue.ambient[2] = u,
  51805. Ue.directional.length = p,
  51806. Ue.spot.length = g,
  51807. Ue.point.length = f,
  51808. Ue.hemi.length = m,
  51809. Ue.shadows.length = v,
  51810. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51811. }
  51812. function k(e, t, i) {
  51813. var r;
  51814. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51815. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51816. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51817. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51818. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51819. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51820. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51821. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51822. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51823. r = We.get("EXT_texture_filter_anisotropic")) {
  51824. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51825. return;
  51826. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51827. return;
  51828. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51829. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51830. }
  51831. }
  51832. function H(e, t, i) {
  51833. void 0 === e.__webglInit && (e.__webglInit = !0,
  51834. t.addEventListener("dispose", s),
  51835. e.__webglTexture = Ge.createTexture(),
  51836. ke.textures++),
  51837. Ye.activeTexture(Ge.TEXTURE0 + i),
  51838. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51839. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51840. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51841. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51842. var r = G(t.image, je.maxTextureSize);
  51843. W(t) && z(r) === !1 && (r = j(r));
  51844. var o = z(r)
  51845. , a = ee(t.format)
  51846. , l = ee(t.type);
  51847. k(Ge.TEXTURE_2D, t, o);
  51848. var c, h = t.mipmaps;
  51849. if (t instanceof n.DataTexture)
  51850. if (h.length > 0 && o) {
  51851. for (var u = 0, d = h.length; u < d; u++)
  51852. c = h[u],
  51853. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51854. t.generateMipmaps = !1
  51855. } else
  51856. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51857. else if (t instanceof n.CompressedTexture)
  51858. for (var u = 0, d = h.length; u < d; u++)
  51859. c = h[u],
  51860. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51861. else if (h.length > 0 && o) {
  51862. for (var u = 0, d = h.length; u < d; u++)
  51863. c = h[u],
  51864. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51865. t.generateMipmaps = !1
  51866. } else
  51867. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51868. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51869. e.__version = t.version,
  51870. t.onUpdate && t.onUpdate(t)
  51871. }
  51872. function G(e, t) {
  51873. if (e.width > t || e.height > t) {
  51874. var i = t / Math.max(e.width, e.height)
  51875. , n = document.createElement("canvas");
  51876. n.width = Math.floor(e.width * i),
  51877. n.height = Math.floor(e.height * i);
  51878. var r = n.getContext("2d");
  51879. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51880. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51881. n
  51882. }
  51883. return e
  51884. }
  51885. function z(e) {
  51886. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51887. }
  51888. function W(e) {
  51889. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51890. }
  51891. function j(e) {
  51892. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51893. var t = document.createElement("canvas");
  51894. t.width = n.Math.nearestPowerOfTwo(e.width),
  51895. t.height = n.Math.nearestPowerOfTwo(e.height);
  51896. var i = t.getContext("2d");
  51897. return i.drawImage(e, 0, 0, t.width, t.height),
  51898. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51899. t
  51900. }
  51901. return e
  51902. }
  51903. function Y(e, t) {
  51904. var i = Xe.get(e);
  51905. if (6 === e.image.length)
  51906. if (e.version > 0 && i.__version !== e.version) {
  51907. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51908. i.__image__webglTextureCube = Ge.createTexture(),
  51909. ke.textures++),
  51910. Ye.activeTexture(Ge.TEXTURE0 + t),
  51911. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51912. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51913. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51914. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51915. var c = a[0]
  51916. , h = z(c)
  51917. , u = ee(e.format)
  51918. , d = ee(e.type);
  51919. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51920. for (var l = 0; l < 6; l++)
  51921. if (r)
  51922. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51923. p = f[g],
  51924. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51925. else
  51926. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51927. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51928. i.__version = e.version,
  51929. e.onUpdate && e.onUpdate(e)
  51930. } else
  51931. Ye.activeTexture(Ge.TEXTURE0 + t),
  51932. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51933. }
  51934. function X(e, t) {
  51935. Ye.activeTexture(Ge.TEXTURE0 + t),
  51936. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51937. }
  51938. function Z(e, t, i, n) {
  51939. var r = ee(t.texture.format)
  51940. , o = ee(t.texture.type);
  51941. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51942. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51943. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51944. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51945. }
  51946. function q(e, t) {
  51947. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51948. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51949. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51950. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51951. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51952. }
  51953. function K(e) {
  51954. var t = Xe.get(e)
  51955. , i = e instanceof n.WebGLRenderTargetCube;
  51956. if (i) {
  51957. t.__webglDepthbuffer = [];
  51958. for (var r = 0; r < 6; r++)
  51959. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51960. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51961. q(t.__webglDepthbuffer[r], e)
  51962. } else
  51963. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51964. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51965. q(t.__webglDepthbuffer, e);
  51966. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51967. }
  51968. function Q(e) {
  51969. var t = Xe.get(e)
  51970. , i = Xe.get(e.texture);
  51971. e.addEventListener("dispose", l),
  51972. i.__webglTexture = Ge.createTexture(),
  51973. ke.textures++;
  51974. var r = e instanceof n.WebGLRenderTargetCube
  51975. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51976. if (r) {
  51977. t.__webglFramebuffer = [];
  51978. for (var a = 0; a < 6; a++)
  51979. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51980. } else
  51981. t.__webglFramebuffer = Ge.createFramebuffer();
  51982. if (r) {
  51983. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51984. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51985. for (var a = 0; a < 6; a++)
  51986. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51987. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51988. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51989. } else
  51990. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51991. k(Ge.TEXTURE_2D, e.texture, o),
  51992. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51993. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51994. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51995. e.depthBuffer && K(e)
  51996. }
  51997. function J(e) {
  51998. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51999. , i = Xe.get(e.texture).__webglTexture;
  52000. Ye.bindTexture(t, i),
  52001. Ge.generateMipmap(t),
  52002. Ye.bindTexture(t, null)
  52003. }
  52004. function $(e) {
  52005. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  52006. }
  52007. function ee(e) {
  52008. var t;
  52009. if (e === n.RepeatWrapping)
  52010. return Ge.REPEAT;
  52011. if (e === n.ClampToEdgeWrapping)
  52012. return Ge.CLAMP_TO_EDGE;
  52013. if (e === n.MirroredRepeatWrapping)
  52014. return Ge.MIRRORED_REPEAT;
  52015. if (e === n.NearestFilter)
  52016. return Ge.NEAREST;
  52017. if (e === n.NearestMipMapNearestFilter)
  52018. return Ge.NEAREST_MIPMAP_NEAREST;
  52019. if (e === n.NearestMipMapLinearFilter)
  52020. return Ge.NEAREST_MIPMAP_LINEAR;
  52021. if (e === n.LinearFilter)
  52022. return Ge.LINEAR;
  52023. if (e === n.LinearMipMapNearestFilter)
  52024. return Ge.LINEAR_MIPMAP_NEAREST;
  52025. if (e === n.LinearMipMapLinearFilter)
  52026. return Ge.LINEAR_MIPMAP_LINEAR;
  52027. if (e === n.UnsignedByteType)
  52028. return Ge.UNSIGNED_BYTE;
  52029. if (e === n.UnsignedShort4444Type)
  52030. return Ge.UNSIGNED_SHORT_4_4_4_4;
  52031. if (e === n.UnsignedShort5551Type)
  52032. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52033. if (e === n.UnsignedShort565Type)
  52034. return Ge.UNSIGNED_SHORT_5_6_5;
  52035. if (e === n.ByteType)
  52036. return Ge.BYTE;
  52037. if (e === n.ShortType)
  52038. return Ge.SHORT;
  52039. if (e === n.UnsignedShortType)
  52040. return Ge.UNSIGNED_SHORT;
  52041. if (e === n.IntType)
  52042. return Ge.INT;
  52043. if (e === n.UnsignedIntType)
  52044. return Ge.UNSIGNED_INT;
  52045. if (e === n.FloatType)
  52046. return Ge.FLOAT;
  52047. if (t = We.get("OES_texture_half_float"),
  52048. null !== t && e === n.HalfFloatType)
  52049. return t.HALF_FLOAT_OES;
  52050. if (e === n.AlphaFormat)
  52051. return Ge.ALPHA;
  52052. if (e === n.RGBFormat)
  52053. return Ge.RGB;
  52054. if (e === n.RGBAFormat)
  52055. return Ge.RGBA;
  52056. if (e === n.LuminanceFormat)
  52057. return Ge.LUMINANCE;
  52058. if (e === n.LuminanceAlphaFormat)
  52059. return Ge.LUMINANCE_ALPHA;
  52060. if (e === n.AddEquation)
  52061. return Ge.FUNC_ADD;
  52062. if (e === n.SubtractEquation)
  52063. return Ge.FUNC_SUBTRACT;
  52064. if (e === n.ReverseSubtractEquation)
  52065. return Ge.FUNC_REVERSE_SUBTRACT;
  52066. if (e === n.ZeroFactor)
  52067. return Ge.ZERO;
  52068. if (e === n.OneFactor)
  52069. return Ge.ONE;
  52070. if (e === n.SrcColorFactor)
  52071. return Ge.SRC_COLOR;
  52072. if (e === n.OneMinusSrcColorFactor)
  52073. return Ge.ONE_MINUS_SRC_COLOR;
  52074. if (e === n.SrcAlphaFactor)
  52075. return Ge.SRC_ALPHA;
  52076. if (e === n.OneMinusSrcAlphaFactor)
  52077. return Ge.ONE_MINUS_SRC_ALPHA;
  52078. if (e === n.DstAlphaFactor)
  52079. return Ge.DST_ALPHA;
  52080. if (e === n.OneMinusDstAlphaFactor)
  52081. return Ge.ONE_MINUS_DST_ALPHA;
  52082. if (e === n.DstColorFactor)
  52083. return Ge.DST_COLOR;
  52084. if (e === n.OneMinusDstColorFactor)
  52085. return Ge.ONE_MINUS_DST_COLOR;
  52086. if (e === n.SrcAlphaSaturateFactor)
  52087. return Ge.SRC_ALPHA_SATURATE;
  52088. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52089. null !== t) {
  52090. if (e === n.RGB_S3TC_DXT1_Format)
  52091. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52092. if (e === n.RGBA_S3TC_DXT1_Format)
  52093. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52094. if (e === n.RGBA_S3TC_DXT3_Format)
  52095. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52096. if (e === n.RGBA_S3TC_DXT5_Format)
  52097. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52098. }
  52099. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52100. null !== t) {
  52101. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52102. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52103. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52104. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52105. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52106. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52107. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52108. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52109. }
  52110. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52111. null !== t && e === n.RGB_ETC1_Format)
  52112. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52113. if (t = We.get("EXT_blend_minmax"),
  52114. null !== t) {
  52115. if (e === n.MinEquation)
  52116. return t.MIN_EXT;
  52117. if (e === n.MaxEquation)
  52118. return t.MAX_EXT
  52119. }
  52120. return 0
  52121. }
  52122. console.log("THREE.WebGLRenderer", n.REVISION),
  52123. e = e || {};
  52124. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52125. , ie = void 0 !== e.context ? e.context : null
  52126. , ne = void 0 !== e.alpha && e.alpha
  52127. , re = void 0 === e.depth || e.depth
  52128. , oe = void 0 === e.stencil || e.stencil
  52129. , ae = void 0 !== e.antialias && e.antialias
  52130. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52131. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52132. , ce = []
  52133. , he = []
  52134. , ue = -1
  52135. , de = []
  52136. , pe = -1
  52137. , fe = new Float32Array(8)
  52138. , ge = []
  52139. , me = [];
  52140. this.domElement = te,
  52141. this.context = null,
  52142. this.autoClear = !0,
  52143. this.autoClearColor = !0,
  52144. this.autoClearDepth = !0,
  52145. this.autoClearStencil = !0,
  52146. this.sortObjects = !0,
  52147. this.gammaFactor = 2,
  52148. this.gammaInput = !1,
  52149. this.gammaOutput = !1,
  52150. this.physicallyCorrectLights = !1,
  52151. this.toneMapping = n.LinearToneMapping,
  52152. this.toneMappingExposure = 1,
  52153. this.toneMappingWhitePoint = 1,
  52154. this.maxMorphTargets = 8,
  52155. this.maxMorphNormals = 4,
  52156. this.autoScaleCubemaps = !0;
  52157. var ve = this
  52158. , Ae = null
  52159. , ye = null
  52160. , Ce = null
  52161. , Ie = -1
  52162. , Ee = ""
  52163. , be = null
  52164. , we = new n.Vector4
  52165. , _e = null
  52166. , Te = new n.Vector4
  52167. , xe = 0
  52168. , Se = new n.Color(0)
  52169. , Me = 0
  52170. , Re = te.width
  52171. , Pe = te.height
  52172. , Oe = 1
  52173. , Le = new n.Vector4(0,0,Re,Pe)
  52174. , De = !1
  52175. , Ne = new n.Vector4(0,0,Re,Pe)
  52176. , Be = new n.Frustum
  52177. , Fe = new n.Matrix4
  52178. , Ve = new n.Vector3
  52179. , Ue = {
  52180. hash: "",
  52181. ambient: [0, 0, 0],
  52182. directional: [],
  52183. directionalShadowMap: [],
  52184. directionalShadowMatrix: [],
  52185. spot: [],
  52186. spotShadowMap: [],
  52187. spotShadowMatrix: [],
  52188. point: [],
  52189. pointShadowMap: [],
  52190. pointShadowMatrix: [],
  52191. hemi: [],
  52192. shadows: [],
  52193. shadowsPointLight: 0
  52194. }
  52195. , ke = {
  52196. geometries: 0,
  52197. textures: 0
  52198. }
  52199. , He = {
  52200. calls: 0,
  52201. vertices: 0,
  52202. faces: 0,
  52203. points: 0
  52204. };
  52205. this.info = {
  52206. render: He,
  52207. memory: ke,
  52208. programs: null
  52209. };
  52210. var Ge;
  52211. try {
  52212. var ze = {
  52213. alpha: ne,
  52214. depth: re,
  52215. stencil: oe,
  52216. antialias: ae,
  52217. premultipliedAlpha: se,
  52218. preserveDrawingBuffer: le
  52219. };
  52220. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52221. null === Ge)
  52222. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52223. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52224. return {
  52225. rangeMin: 1,
  52226. rangeMax: 1,
  52227. precision: 1
  52228. }
  52229. }
  52230. ),
  52231. te.addEventListener("webglcontextlost", a, !1)
  52232. } catch (e) {
  52233. console.error("THREE.WebGLRenderer: " + e)
  52234. }
  52235. var We = new n.WebGLExtensions(Ge);
  52236. We.get("OES_texture_float"),
  52237. We.get("OES_texture_float_linear"),
  52238. We.get("OES_texture_half_float"),
  52239. We.get("OES_texture_half_float_linear"),
  52240. We.get("OES_standard_derivatives"),
  52241. We.get("ANGLE_instanced_arrays"),
  52242. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52243. var je = new n.WebGLCapabilities(Ge,We,e)
  52244. , Ye = new n.WebGLState(Ge,We,ee)
  52245. , Xe = new n.WebGLProperties
  52246. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52247. , qe = new n.WebGLPrograms(this,je)
  52248. , Ke = new n.WebGLLights;
  52249. this.info.programs = qe.programs;
  52250. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52251. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52252. r(),
  52253. this.context = Ge,
  52254. this.capabilities = je,
  52255. this.extensions = We,
  52256. this.properties = Xe,
  52257. this.state = Ye;
  52258. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52259. this.shadowMap = $e;
  52260. var et = new n.SpritePlugin(this,ge)
  52261. , tt = new n.LensFlarePlugin(this,me);
  52262. this.getContext = function() {
  52263. return Ge
  52264. }
  52265. ,
  52266. this.getContextAttributes = function() {
  52267. return Ge.getContextAttributes()
  52268. }
  52269. ,
  52270. this.forceContextLoss = function() {
  52271. We.get("WEBGL_lose_context").loseContext()
  52272. }
  52273. ,
  52274. this.getMaxAnisotropy = function() {
  52275. var e;
  52276. return function() {
  52277. if (void 0 !== e)
  52278. return e;
  52279. var t = We.get("EXT_texture_filter_anisotropic");
  52280. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52281. }
  52282. }(),
  52283. this.getPrecision = function() {
  52284. return je.precision
  52285. }
  52286. ,
  52287. this.getPixelRatio = function() {
  52288. return Oe
  52289. }
  52290. ,
  52291. this.setPixelRatio = function(e) {
  52292. void 0 !== e && (Oe = e,
  52293. this.setSize(Ne.z, Ne.w, !1))
  52294. }
  52295. ,
  52296. this.getSize = function() {
  52297. return {
  52298. width: Re,
  52299. height: Pe
  52300. }
  52301. }
  52302. ,
  52303. this.setSize = function(e, t, i, devicePixelRatio) {
  52304. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52305. Re = e,
  52306. Pe = t,
  52307. te.width = e * Oe,
  52308. te.height = t * Oe,
  52309. i !== !1 && (te.style.width = e + "px",
  52310. te.style.height = t + "px"),
  52311. this.setViewport(0, 0, e, t)
  52312. }
  52313. ,
  52314. this.setViewport = function(e, t, i, n) {
  52315. Ye.viewport(Ne.set(e, t, i, n))
  52316. }
  52317. ,
  52318. this.setScissor = function(e, t, i, n) {
  52319. Ye.scissor(Le.set(e, t, i, n))
  52320. }
  52321. ,
  52322. this.setScissorTest = function(e) {
  52323. Ye.setScissorTest(De = e)
  52324. }
  52325. ,
  52326. this.getClearColor = function() {
  52327. return Se
  52328. }
  52329. ,
  52330. this.setClearColor = function(e, t) {
  52331. Se.set(e),
  52332. Me = void 0 !== t ? t : 1,
  52333. i(Se.r, Se.g, Se.b, Me)
  52334. }
  52335. ,
  52336. this.getClearAlpha = function() {
  52337. return Me
  52338. }
  52339. ,
  52340. this.setClearAlpha = function(e) {
  52341. Me = e,
  52342. i(Se.r, Se.g, Se.b, Me)
  52343. }
  52344. ,
  52345. this.clear = function(e, t, i) {
  52346. var n = 0;
  52347. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52348. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52349. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52350. Ge.clear(n)
  52351. }
  52352. ,
  52353. this.clearColor = function() {
  52354. this.clear(!0, !1, !1)
  52355. }
  52356. ,
  52357. this.clearDepth = function() {
  52358. this.clear(!1, !0, !1)
  52359. }
  52360. ,
  52361. this.clearStencil = function() {
  52362. this.clear(!1, !1, !0)
  52363. }
  52364. ,
  52365. this.clearTarget = function(e, t, i, n) {
  52366. this.setRenderTarget(e),
  52367. this.clear(t, i, n)
  52368. }
  52369. ,
  52370. this.resetGLState = o,
  52371. this.dispose = function() {
  52372. te.removeEventListener("webglcontextlost", a, !1)
  52373. }
  52374. ,
  52375. this.renderBufferImmediate = function(e, t, i) {
  52376. Ye.initAttributes();
  52377. var r = Xe.get(e);
  52378. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52379. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52380. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52381. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52382. var o = t.getAttributes();
  52383. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52384. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52385. Ye.enableAttribute(o.position),
  52386. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52387. e.hasNormals) {
  52388. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52389. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52390. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52391. var l = e.normalArray
  52392. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52393. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52394. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52395. l[a + 0] = c,
  52396. l[a + 1] = h,
  52397. l[a + 2] = u,
  52398. l[a + 3] = c,
  52399. l[a + 4] = h,
  52400. l[a + 5] = u,
  52401. l[a + 6] = c,
  52402. l[a + 7] = h,
  52403. l[a + 8] = u
  52404. }
  52405. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52406. Ye.enableAttribute(o.normal),
  52407. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52408. }
  52409. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52410. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52411. Ye.enableAttribute(o.uv),
  52412. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52413. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52414. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52415. Ye.enableAttribute(o.color),
  52416. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52417. Ye.disableUnusedAttributes(),
  52418. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52419. e.count = 0
  52420. }
  52421. ,
  52422. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52423. E(o);
  52424. var l = w(e, i, o, a)
  52425. , c = !1
  52426. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52427. h !== Ee && (Ee = h,
  52428. c = !0);
  52429. var u = a.morphTargetInfluences;
  52430. if (void 0 !== u) {
  52431. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52432. var v = u[p];
  52433. d.push([v, p])
  52434. }
  52435. d.sort(g),
  52436. d.length > 8 && (d.length = 8);
  52437. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52438. var v = d[p];
  52439. if (fe[p] = v[0],
  52440. 0 !== v[0]) {
  52441. var y = v[1];
  52442. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52443. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52444. } else
  52445. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52446. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52447. }
  52448. var C = l.getUniforms();
  52449. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52450. c = !0
  52451. }
  52452. var y = r.index
  52453. , I = r.attributes.position;
  52454. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52455. var b;
  52456. null !== y ? (b = Je,
  52457. b.setIndex(y)) : b = Qe,
  52458. c && (f(o, l, r),
  52459. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52460. var _ = 0
  52461. , T = 1 / 0;
  52462. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52463. var x = r.drawRange.start
  52464. , S = r.drawRange.count
  52465. , M = null !== s ? s.start : 0
  52466. , R = null !== s ? s.count : 1 / 0
  52467. , P = Math.max(_, x, M)
  52468. , O = Math.min(_ + T, x + S, M + R) - 1
  52469. , L = Math.max(0, O - P + 1);
  52470. if (a instanceof n.Mesh)
  52471. if (o.wireframe === !0)
  52472. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52473. b.setMode(Ge.LINES);
  52474. else
  52475. switch (a.drawMode) {
  52476. case n.TrianglesDrawMode:
  52477. b.setMode(Ge.TRIANGLES);
  52478. break;
  52479. case n.TriangleStripDrawMode:
  52480. b.setMode(Ge.TRIANGLE_STRIP);
  52481. break;
  52482. case n.TriangleFanDrawMode:
  52483. b.setMode(Ge.TRIANGLE_FAN)
  52484. }
  52485. else if (a instanceof n.Line) {
  52486. var D = o.linewidth;
  52487. void 0 === D && (D = 1),
  52488. Ye.setLineWidth(D * t()),
  52489. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52490. } else
  52491. a instanceof n.Points && b.setMode(Ge.POINTS);
  52492. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52493. }
  52494. ,
  52495. this.render = function(e, t, i, r) {
  52496. if (t instanceof n.Camera == !1)
  52497. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52498. var o = e.fog;
  52499. if (Ee = "",
  52500. Ie = -1,
  52501. be = null,
  52502. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52503. null === t.parent && t.updateMatrixWorld(),
  52504. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52505. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52506. Be.setFromMatrix(Fe),
  52507. ce.length = 0,
  52508. ue = -1,
  52509. pe = -1,
  52510. ge.length = 0,
  52511. me.length = 0,
  52512. y(e, t),
  52513. he.length = ue + 1,
  52514. de.length = pe + 1,
  52515. ve.sortObjects === !0 && (he.sort(m),
  52516. de.sort(v)),
  52517. U(ce, t),
  52518. $e.render(e, t),
  52519. He.calls = 0,
  52520. He.vertices = 0,
  52521. He.faces = 0,
  52522. He.points = 0,
  52523. void 0 === i && (i = null),
  52524. this.setRenderTarget(i),
  52525. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52526. e.overrideMaterial) {
  52527. var a = e.overrideMaterial;
  52528. C(he, t, o, a),
  52529. C(de, t, o, a)
  52530. } else
  52531. Ye.setBlending(n.NoBlending),
  52532. C(he, t, o),
  52533. C(de, t, o);
  52534. if (et.render(e, t),
  52535. tt.render(e, t, Te),
  52536. i) {
  52537. var s = i.texture;
  52538. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52539. }
  52540. Ye.setDepthTest(!0),
  52541. Ye.setDepthWrite(!0),
  52542. Ye.setColorWrite(!0)
  52543. }
  52544. ,
  52545. this.setFaceCulling = function(e, t) {
  52546. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52547. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52548. Ye.enable(Ge.CULL_FACE))
  52549. }
  52550. ,
  52551. this.setTexture = function(e, t) {
  52552. var i = Xe.get(e);
  52553. if (e.version > 0 && i.__version !== e.version) {
  52554. var n = e.image;
  52555. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52556. }
  52557. Ye.activeTexture(Ge.TEXTURE0 + t),
  52558. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52559. }
  52560. ,
  52561. this.getCurrentRenderTarget = function() {
  52562. return ye
  52563. }
  52564. ,
  52565. this.setRenderTarget = function(e) {
  52566. ye = e,
  52567. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52568. var t, i = e instanceof n.WebGLRenderTargetCube;
  52569. if (e) {
  52570. var r = Xe.get(e);
  52571. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52572. we.copy(e.scissor),
  52573. _e = e.scissorTest,
  52574. Te.copy(e.viewport)
  52575. } else
  52576. t = null,
  52577. we.copy(Le).multiplyScalar(Oe),
  52578. _e = De,
  52579. Te.copy(Ne).multiplyScalar(Oe);
  52580. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52581. Ce = t),
  52582. Ye.scissor(we),
  52583. Ye.setScissorTest(_e),
  52584. Ye.viewport(Te),
  52585. i) {
  52586. var o = Xe.get(e.texture);
  52587. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52588. }
  52589. }
  52590. ,
  52591. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52592. if (e instanceof n.WebGLRenderTarget == !1)
  52593. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52594. var s = Xe.get(e).__webglFramebuffer;
  52595. if (s) {
  52596. var l = !1;
  52597. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52598. l = !0);
  52599. try {
  52600. var c = e.texture;
  52601. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52602. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52603. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52604. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52605. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52606. } finally {
  52607. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52608. }
  52609. }
  52610. }
  52611. }
  52612. ,
  52613. n.WebGLRenderTarget = function(e, t, i) {
  52614. this.uuid = n.Math.generateUUID(),
  52615. this.width = e,
  52616. this.height = t,
  52617. this.scissor = new n.Vector4(0,0,e,t),
  52618. this.scissorTest = !1,
  52619. this.viewport = new n.Vector4(0,0,e,t),
  52620. i = i || {},
  52621. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52622. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52623. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52624. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52625. }
  52626. ,
  52627. n.WebGLRenderTarget.prototype = {
  52628. constructor: n.WebGLRenderTarget,
  52629. setSize: function(e, t) {
  52630. this.width === e && this.height === t || (this.width = e,
  52631. this.height = t,
  52632. this.dispose()),
  52633. this.viewport.set(0, 0, e, t),
  52634. this.scissor.set(0, 0, e, t)
  52635. },
  52636. clone: function() {
  52637. return (new this.constructor).copy(this)
  52638. },
  52639. copy: function(e) {
  52640. return this.width = e.width,
  52641. this.height = e.height,
  52642. this.viewport.copy(e.viewport),
  52643. this.texture = e.texture.clone(),
  52644. this.depthBuffer = e.depthBuffer,
  52645. this.stencilBuffer = e.stencilBuffer,
  52646. this
  52647. },
  52648. dispose: function() {
  52649. this.dispatchEvent({
  52650. type: "dispose"
  52651. })
  52652. }
  52653. },
  52654. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52655. n.WebGLRenderTargetCube = function(e, t, i) {
  52656. n.WebGLRenderTarget.call(this, e, t, i),
  52657. this.activeCubeFace = 0,
  52658. this.activeMipMapLevel = 0
  52659. }
  52660. ,
  52661. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52662. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52663. n.WebGLBufferRenderer = function(e, t, i) {
  52664. function r(e) {
  52665. s = e
  52666. }
  52667. function o(t, n) {
  52668. e.drawArrays(s, t, n),
  52669. i.calls++,
  52670. i.vertices += n,
  52671. s === e.TRIANGLES && (i.faces += n / 3)
  52672. }
  52673. function a(r) {
  52674. var o = t.get("ANGLE_instanced_arrays");
  52675. if (null === o)
  52676. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52677. var a = r.attributes.position
  52678. , l = 0;
  52679. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52680. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52681. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52682. i.calls++,
  52683. i.vertices += l * r.maxInstancedCount,
  52684. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52685. }
  52686. var s;
  52687. this.setMode = r,
  52688. this.render = o,
  52689. this.renderInstances = a
  52690. }
  52691. ,
  52692. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52693. function n(e) {
  52694. s = e
  52695. }
  52696. function r(i) {
  52697. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52698. c = 4) : (l = e.UNSIGNED_SHORT,
  52699. c = 2)
  52700. }
  52701. function o(t, n) {
  52702. e.drawElements(s, n, l, t * c),
  52703. i.calls++,
  52704. i.vertices += n,
  52705. s === e.TRIANGLES && (i.faces += n / 3)
  52706. }
  52707. function a(n, r, o) {
  52708. var a = t.get("ANGLE_instanced_arrays");
  52709. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52710. i.calls++,
  52711. i.vertices += o * n.maxInstancedCount,
  52712. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52713. }
  52714. var s, l, c;
  52715. this.setMode = n,
  52716. this.setIndex = r,
  52717. this.render = o,
  52718. this.renderInstances = a
  52719. }
  52720. ,
  52721. n.WebGLExtensions = function(e) {
  52722. var t = {};
  52723. this.get = function(i) {
  52724. if (void 0 !== t[i])
  52725. return t[i];
  52726. var n;
  52727. switch (i) {
  52728. case "EXT_texture_filter_anisotropic":
  52729. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52730. break;
  52731. case "WEBGL_compressed_texture_s3tc":
  52732. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52733. break;
  52734. case "WEBGL_compressed_texture_pvrtc":
  52735. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52736. break;
  52737. case "WEBGL_compressed_texture_etc1":
  52738. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52739. break;
  52740. default:
  52741. n = e.getExtension(i)
  52742. }
  52743. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52744. t[i] = n,
  52745. n
  52746. }
  52747. }
  52748. ,
  52749. n.WebGLCapabilities = function(e, t, i) {
  52750. function n(t) {
  52751. if ("highp" === t) {
  52752. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52753. return "highp";
  52754. t = "mediump"
  52755. }
  52756. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52757. }
  52758. this.getMaxPrecision = n,
  52759. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52760. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52761. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52762. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52763. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52764. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52765. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52766. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52767. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52768. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52769. this.vertexTextures = this.maxVertexTextures > 0,
  52770. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52771. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52772. var r = n(this.precision);
  52773. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52774. this.precision = r),
  52775. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52776. }
  52777. ,
  52778. n.WebGLGeometries = function(e, t, i) {
  52779. function r(e) {
  52780. var t = e.geometry;
  52781. if (void 0 !== h[t.id])
  52782. return h[t.id];
  52783. t.addEventListener("dispose", o);
  52784. var r;
  52785. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52786. r = t._bufferGeometry),
  52787. h[t.id] = r,
  52788. i.memory.geometries++,
  52789. r
  52790. }
  52791. function o(e) {
  52792. var n = e.target
  52793. , r = h[n.id];
  52794. null !== r.index && s(r.index),
  52795. l(r.attributes),
  52796. n.removeEventListener("dispose", o),
  52797. delete h[n.id];
  52798. var a = t.get(n);
  52799. a.wireframe && s(a.wireframe),
  52800. t.delete(n);
  52801. var c = t.get(r);
  52802. c.wireframe && s(c.wireframe),
  52803. t.delete(r),
  52804. i.memory.geometries--
  52805. }
  52806. function a(e) {
  52807. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52808. }
  52809. function s(t) {
  52810. var i = a(t);
  52811. void 0 !== i && (e.deleteBuffer(i),
  52812. c(t))
  52813. }
  52814. function l(e) {
  52815. for (var t in e)
  52816. s(e[t])
  52817. }
  52818. function c(e) {
  52819. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52820. }
  52821. var h = {};
  52822. this.get = r
  52823. }
  52824. ,
  52825. n.WebGLLights = function() {
  52826. var e = {};
  52827. this.get = function(t) {
  52828. if (void 0 !== e[t.id])
  52829. return e[t.id];
  52830. var i;
  52831. switch (t.type) {
  52832. case "DirectionalLight":
  52833. i = {
  52834. direction: new n.Vector3,
  52835. color: new n.Color,
  52836. shadow: !1,
  52837. shadowBias: 0,
  52838. shadowRadius: 1,
  52839. shadowMapSize: new n.Vector2
  52840. };
  52841. break;
  52842. case "SpotLight":
  52843. i = {
  52844. position: new n.Vector3,
  52845. direction: new n.Vector3,
  52846. color: new n.Color,
  52847. distance: 0,
  52848. coneCos: 0,
  52849. penumbraCos: 0,
  52850. decay: 0,
  52851. shadow: !1,
  52852. shadowBias: 0,
  52853. shadowRadius: 1,
  52854. shadowMapSize: new n.Vector2
  52855. };
  52856. break;
  52857. case "PointLight":
  52858. i = {
  52859. position: new n.Vector3,
  52860. color: new n.Color,
  52861. distance: 0,
  52862. decay: 0,
  52863. shadow: !1,
  52864. shadowBias: 0,
  52865. shadowRadius: 1,
  52866. shadowMapSize: new n.Vector2
  52867. };
  52868. break;
  52869. case "HemisphereLight":
  52870. i = {
  52871. direction: new n.Vector3,
  52872. skyColor: new n.Color,
  52873. groundColor: new n.Color
  52874. }
  52875. }
  52876. return e[t.id] = i,
  52877. i
  52878. }
  52879. }
  52880. ,
  52881. n.WebGLObjects = function(e, t, i) {
  52882. function r(t) {
  52883. var i = u.get(t);
  52884. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52885. var r = i.index
  52886. , a = i.attributes;
  52887. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52888. for (var s in a)
  52889. o(a[s], e.ARRAY_BUFFER);
  52890. var l = i.morphAttributes;
  52891. for (var s in l)
  52892. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52893. o(c[h], e.ARRAY_BUFFER);
  52894. return i
  52895. }
  52896. function o(e, i) {
  52897. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52898. , o = t.get(r);
  52899. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52900. }
  52901. function a(t, i, n) {
  52902. t.__webglBuffer = e.createBuffer(),
  52903. e.bindBuffer(n, t.__webglBuffer);
  52904. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52905. e.bufferData(n, i.array, r),
  52906. t.version = i.version
  52907. }
  52908. function s(t, i, n) {
  52909. e.bindBuffer(n, t.__webglBuffer),
  52910. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52911. i.updateRange.count = 0),
  52912. t.version = i.version
  52913. }
  52914. function l(e) {
  52915. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52916. }
  52917. function c(i) {
  52918. var r = t.get(i);
  52919. if (void 0 !== r.wireframe)
  52920. return r.wireframe;
  52921. var a = []
  52922. , s = i.index
  52923. , l = i.attributes
  52924. , c = l.position;
  52925. if (null !== s)
  52926. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52927. var g = d[p + 0]
  52928. , m = d[p + 1]
  52929. , v = d[p + 2];
  52930. h(u, g, m) && a.push(g, m),
  52931. h(u, m, v) && a.push(m, v),
  52932. h(u, v, g) && a.push(v, g)
  52933. }
  52934. else
  52935. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52936. var g = p + 0
  52937. , m = p + 1
  52938. , v = p + 2;
  52939. a.push(g, m, m, v, v, g)
  52940. }
  52941. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52942. , y = new n.BufferAttribute(new A(a),1);
  52943. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52944. r.wireframe = y,
  52945. y
  52946. }
  52947. function h(e, t, i) {
  52948. if (t > i) {
  52949. var n = t;
  52950. t = i,
  52951. i = n
  52952. }
  52953. var r = e[t];
  52954. return void 0 === r ? (e[t] = [i],
  52955. !0) : r.indexOf(i) === -1 && (r.push(i),
  52956. !0)
  52957. }
  52958. var u = new n.WebGLGeometries(e,t,i);
  52959. this.getAttributeBuffer = l,
  52960. this.getWireframeAttribute = c,
  52961. this.update = r
  52962. }
  52963. ,
  52964. n.WebGLProgram = function() {
  52965. function e(e) {
  52966. switch (e) {
  52967. case n.LinearEncoding:
  52968. return ["Linear", "( value )"];
  52969. case n.sRGBEncoding:
  52970. return ["sRGB", "( value )"];
  52971. case n.RGBEEncoding:
  52972. return ["RGBE", "( value )"];
  52973. case n.RGBM7Encoding:
  52974. return ["RGBM", "( value, 7.0 )"];
  52975. case n.RGBM16Encoding:
  52976. return ["RGBM", "( value, 16.0 )"];
  52977. case n.RGBDEncoding:
  52978. return ["RGBD", "( value, 256.0 )"];
  52979. case n.GammaEncoding:
  52980. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52981. default:
  52982. throw new Error("unsupported encoding: " + e)
  52983. }
  52984. }
  52985. function t(t, i) {
  52986. var n = e(i);
  52987. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52988. }
  52989. function i(t, i) {
  52990. var n = e(i);
  52991. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52992. }
  52993. function r(e, t) {
  52994. var i;
  52995. switch (t) {
  52996. case n.LinearToneMapping:
  52997. i = "Linear";
  52998. break;
  52999. case n.ReinhardToneMapping:
  53000. i = "Reinhard";
  53001. break;
  53002. case n.Uncharted2ToneMapping:
  53003. i = "Uncharted2";
  53004. break;
  53005. case n.CineonToneMapping:
  53006. i = "OptimizedCineon";
  53007. break;
  53008. default:
  53009. throw new Error("unsupported toneMapping: " + t)
  53010. }
  53011. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  53012. }
  53013. function o(e, t, i) {
  53014. e = e || {};
  53015. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  53016. return n.filter(c).join("\n")
  53017. }
  53018. function a(e) {
  53019. var t = [];
  53020. for (var i in e) {
  53021. var n = e[i];
  53022. n !== !1 && t.push("#define " + i + " " + n)
  53023. }
  53024. return t.join("\n")
  53025. }
  53026. function s(e, t, i) {
  53027. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  53028. var a = e.getActiveUniform(t, o)
  53029. , s = a.name
  53030. , l = e.getUniformLocation(t, s)
  53031. , c = f.exec(s);
  53032. if (c) {
  53033. var h = c[1]
  53034. , u = c[2]
  53035. , d = n[h];
  53036. d || (d = n[h] = {}),
  53037. d[u] = l
  53038. } else if (c = g.exec(s)) {
  53039. var p = c[1]
  53040. , v = c[2]
  53041. , A = c[3]
  53042. , y = n[p];
  53043. y || (y = n[p] = []);
  53044. var C = y[v];
  53045. C || (C = y[v] = {}),
  53046. C[A] = l
  53047. } else if (c = m.exec(s)) {
  53048. var p = c[1];
  53049. n[p] = l
  53050. } else
  53051. n[s] = l
  53052. }
  53053. return n
  53054. }
  53055. function l(e, t, i) {
  53056. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53057. var a = e.getActiveAttrib(t, o)
  53058. , s = a.name;
  53059. n[s] = e.getAttribLocation(t, s)
  53060. }
  53061. return n
  53062. }
  53063. function c(e) {
  53064. return "" !== e
  53065. }
  53066. function h(e, t) {
  53067. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53068. }
  53069. function u(e) {
  53070. function t(e, t) {
  53071. var i = n.ShaderChunk[t];
  53072. if (void 0 === i)
  53073. throw new Error("Can not resolve #include <" + t + ">");
  53074. return u(i)
  53075. }
  53076. var i = /#include +<([\w\d.]+)>/g;
  53077. return e.replace(i, t)
  53078. }
  53079. function d(e) {
  53080. function t(e, t, i, n) {
  53081. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53082. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53083. return r
  53084. }
  53085. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53086. return e.replace(i, t)
  53087. }
  53088. var p = 0
  53089. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53090. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53091. , m = /^([\w\d_]+)\[0\]$/;
  53092. return function(e, f, g, m) {
  53093. var v = e.context
  53094. , A = g.extensions
  53095. , y = g.defines
  53096. , C = g.__webglShader.vertexShader
  53097. , I = g.__webglShader.fragmentShader
  53098. , E = "SHADOWMAP_TYPE_BASIC";
  53099. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53100. var b = "ENVMAP_TYPE_CUBE"
  53101. , w = "ENVMAP_MODE_REFLECTION"
  53102. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53103. if (m.envMap) {
  53104. switch (g.envMap.mapping) {
  53105. case n.CubeReflectionMapping:
  53106. case n.CubeRefractionMapping:
  53107. b = "ENVMAP_TYPE_CUBE";
  53108. break;
  53109. case n.CubeUVReflectionMapping:
  53110. case n.CubeUVRefractionMapping:
  53111. b = "ENVMAP_TYPE_CUBE_UV";
  53112. break;
  53113. case n.EquirectangularReflectionMapping:
  53114. case n.EquirectangularRefractionMapping:
  53115. b = "ENVMAP_TYPE_EQUIREC";
  53116. break;
  53117. case n.SphericalReflectionMapping:
  53118. b = "ENVMAP_TYPE_SPHERE"
  53119. }
  53120. switch (g.envMap.mapping) {
  53121. case n.CubeRefractionMapping:
  53122. case n.EquirectangularRefractionMapping:
  53123. w = "ENVMAP_MODE_REFRACTION"
  53124. }
  53125. switch (g.combine) {
  53126. case n.MultiplyOperation:
  53127. _ = "ENVMAP_BLENDING_MULTIPLY";
  53128. break;
  53129. case n.MixOperation:
  53130. _ = "ENVMAP_BLENDING_MIX";
  53131. break;
  53132. case n.AddOperation:
  53133. _ = "ENVMAP_BLENDING_ADD"
  53134. }
  53135. }
  53136. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53137. g instanceof n.RawShaderMaterial ? (T = "",
  53138. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53139. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53140. C = u(C, m),
  53141. C = h(C, m),
  53142. I = u(I, m),
  53143. I = h(I, m),
  53144. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53145. I = d(I));
  53146. var O = T + C
  53147. , L = x + I
  53148. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53149. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53150. v.attachShader(P, D),
  53151. v.attachShader(P, N),
  53152. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53153. v.linkProgram(P);
  53154. var B = v.getProgramInfoLog(P)
  53155. , F = v.getShaderInfoLog(D)
  53156. , V = v.getShaderInfoLog(N)
  53157. , U = !0
  53158. , k = !0;
  53159. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53160. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53161. k && (this.diagnostics = {
  53162. runnable: U,
  53163. material: g,
  53164. programLog: B,
  53165. vertexShader: {
  53166. log: F,
  53167. prefix: T
  53168. },
  53169. fragmentShader: {
  53170. log: V,
  53171. prefix: x
  53172. }
  53173. }),
  53174. v.deleteShader(D),
  53175. v.deleteShader(N);
  53176. var H;
  53177. this.getUniforms = function() {
  53178. return void 0 === H && (H = s(v, P)),
  53179. H
  53180. }
  53181. ;
  53182. var G;
  53183. return this.getAttributes = function() {
  53184. return void 0 === G && (G = l(v, P)),
  53185. G
  53186. }
  53187. ,
  53188. this.destroy = function() {
  53189. v.deleteProgram(P),
  53190. this.program = void 0
  53191. }
  53192. ,
  53193. Object.defineProperties(this, {
  53194. uniforms: {
  53195. get: function() {
  53196. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53197. this.getUniforms()
  53198. }
  53199. },
  53200. attributes: {
  53201. get: function() {
  53202. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53203. this.getAttributes()
  53204. }
  53205. }
  53206. }),
  53207. this.id = p++,
  53208. this.code = f,
  53209. this.usedTimes = 1,
  53210. this.program = P,
  53211. this.vertexShader = D,
  53212. this.fragmentShader = N,
  53213. this
  53214. }
  53215. }(),
  53216. n.WebGLPrograms = function(e, t) {
  53217. function i(e) {
  53218. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53219. return 1024;
  53220. var i = t.maxVertexUniforms
  53221. , r = Math.floor((i - 20) / 4)
  53222. , o = r;
  53223. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53224. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53225. o
  53226. }
  53227. function r(e, t) {
  53228. var i;
  53229. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53230. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53231. i
  53232. }
  53233. var o = []
  53234. , a = {
  53235. MeshDepthMaterial: "depth",
  53236. MeshNormalMaterial: "normal",
  53237. MeshBasicMaterial: "basic",
  53238. MeshLambertMaterial: "lambert",
  53239. MeshPhongMaterial: "phong",
  53240. MeshStandardMaterial: "standard",
  53241. LineBasicMaterial: "basic",
  53242. LineDashedMaterial: "dashed",
  53243. PointsMaterial: "points"
  53244. }
  53245. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53246. this.getParameters = function(o, s, l, c) {
  53247. var h = a[o.type]
  53248. , u = i(c)
  53249. , d = e.getPrecision();
  53250. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53251. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53252. var p = {
  53253. shaderID: h,
  53254. precision: d,
  53255. supportsVertexTextures: t.vertexTextures,
  53256. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53257. map: !!o.map,
  53258. mapEncoding: r(o.map, e.gammaInput),
  53259. envMap: !!o.envMap,
  53260. envMapMode: o.envMap && o.envMap.mapping,
  53261. envMapEncoding: r(o.envMap, e.gammaInput),
  53262. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53263. lightMap: !!o.lightMap,
  53264. aoMap: !!o.aoMap,
  53265. emissiveMap: !!o.emissiveMap,
  53266. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53267. bumpMap: !!o.bumpMap,
  53268. normalMap: !!o.normalMap,
  53269. displacementMap: !!o.displacementMap,
  53270. roughnessMap: !!o.roughnessMap,
  53271. metalnessMap: !!o.metalnessMap,
  53272. specularMap: !!o.specularMap,
  53273. alphaMap: !!o.alphaMap,
  53274. combine: o.combine,
  53275. vertexColors: o.vertexColors,
  53276. fog: l,
  53277. useFog: o.fog,
  53278. fogExp: l instanceof n.FogExp2,
  53279. flatShading: o.shading === n.FlatShading,
  53280. sizeAttenuation: o.sizeAttenuation,
  53281. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53282. skinning: o.skinning,
  53283. maxBones: u,
  53284. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53285. morphTargets: o.morphTargets,
  53286. morphNormals: o.morphNormals,
  53287. maxMorphTargets: e.maxMorphTargets,
  53288. maxMorphNormals: e.maxMorphNormals,
  53289. numDirLights: s.directional.length,
  53290. numPointLights: s.point.length,
  53291. numSpotLights: s.spot.length,
  53292. numHemiLights: s.hemi.length,
  53293. pointLightShadows: s.shadowsPointLight,
  53294. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53295. shadowMapType: e.shadowMap.type,
  53296. toneMapping: e.toneMapping,
  53297. physicallyCorrectLights: e.physicallyCorrectLights,
  53298. premultipliedAlpha: o.premultipliedAlpha,
  53299. alphaTest: o.alphaTest,
  53300. doubleSided: o.side === n.DoubleSide,
  53301. flipSided: o.side === n.BackSide
  53302. };
  53303. return p
  53304. }
  53305. ,
  53306. this.getProgramCode = function(e, t) {
  53307. var i = [];
  53308. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53309. i.push(e.vertexShader)),
  53310. void 0 !== e.defines)
  53311. for (var n in e.defines)
  53312. i.push(n),
  53313. i.push(e.defines[n]);
  53314. for (var r = 0; r < s.length; r++) {
  53315. var o = s[r];
  53316. i.push(o),
  53317. i.push(t[o])
  53318. }
  53319. return i.join()
  53320. }
  53321. ,
  53322. this.acquireProgram = function(t, i, r) {
  53323. for (var a, s = 0, l = o.length; s < l; s++) {
  53324. var c = o[s];
  53325. if (c.code === r) {
  53326. a = c,
  53327. ++a.usedTimes;
  53328. break
  53329. }
  53330. }
  53331. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53332. o.push(a)),
  53333. a
  53334. }
  53335. ,
  53336. this.releaseProgram = function(e) {
  53337. if (0 === --e.usedTimes) {
  53338. var t = o.indexOf(e);
  53339. o[t] = o[o.length - 1],
  53340. o.pop(),
  53341. e.destroy()
  53342. }
  53343. }
  53344. ,
  53345. this.programs = o
  53346. }
  53347. ,
  53348. n.WebGLProperties = function() {
  53349. var e = {};
  53350. this.get = function(t) {
  53351. var i = t.uuid
  53352. , n = e[i];
  53353. return void 0 === n && (n = {},
  53354. e[i] = n),
  53355. n
  53356. }
  53357. ,
  53358. this.delete = function(t) {
  53359. delete e[t.uuid]
  53360. }
  53361. ,
  53362. this.clear = function() {
  53363. e = {}
  53364. }
  53365. }
  53366. ,
  53367. n.WebGLShader = function() {
  53368. function e(e) {
  53369. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53370. t[i] = i + 1 + ": " + t[i];
  53371. return t.join("\n")
  53372. }
  53373. return function(t, i, n) {
  53374. var r = t.createShader(i);
  53375. return t.shaderSource(r, n),
  53376. t.compileShader(r),
  53377. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53378. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53379. r
  53380. }
  53381. }(),
  53382. n.WebGLShadowMap = function(e, t, i) {
  53383. function r(e, t, i, r) {
  53384. var o = e.geometry
  53385. , a = null
  53386. , s = v
  53387. , l = e.customDepthMaterial;
  53388. if (i && (s = A,
  53389. l = e.customDistanceMaterial),
  53390. l)
  53391. a = l;
  53392. else {
  53393. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53394. , h = e instanceof n.SkinnedMesh && t.skinning
  53395. , u = 0;
  53396. c && (u |= f),
  53397. h && (u |= g),
  53398. a = s[u]
  53399. }
  53400. return a.visible = t.visible,
  53401. a.wireframe = t.wireframe,
  53402. a.wireframeLinewidth = t.wireframeLinewidth,
  53403. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53404. a
  53405. }
  53406. function o(e, t, i) {
  53407. if (e.visible !== !1) {
  53408. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53409. var r = e.material;
  53410. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53411. p.push(e))
  53412. }
  53413. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53414. o(a[s], t, i)
  53415. }
  53416. }
  53417. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53418. var x = 0 !== (T & f)
  53419. , S = 0 !== (T & g)
  53420. , M = new n.ShaderMaterial({
  53421. uniforms: b,
  53422. vertexShader: E.vertexShader,
  53423. fragmentShader: E.fragmentShader,
  53424. morphTargets: x,
  53425. skinning: S
  53426. });
  53427. v[T] = M;
  53428. var R = new n.ShaderMaterial({
  53429. defines: {
  53430. USE_SHADOWMAP: ""
  53431. },
  53432. uniforms: _,
  53433. vertexShader: w.vertexShader,
  53434. fragmentShader: w.fragmentShader,
  53435. morphTargets: x,
  53436. skinning: S
  53437. });
  53438. A[T] = R
  53439. }
  53440. var P = this;
  53441. this.enabled = !1,
  53442. this.autoUpdate = !0,
  53443. this.needsUpdate = !1,
  53444. this.type = n.PCFShadowMap,
  53445. this.cullFace = n.CullFaceFront,
  53446. this.render = function(f, g) {
  53447. var m, v, A = t.shadows;
  53448. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53449. s.clearColor(1, 1, 1, 1),
  53450. s.disable(a.BLEND),
  53451. s.enable(a.CULL_FACE),
  53452. a.frontFace(a.CCW),
  53453. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53454. s.setDepthTest(!0),
  53455. s.setScissorTest(!1);
  53456. for (var E = 0, b = A.length; E < b; E++) {
  53457. var w = A[E]
  53458. , _ = w.shadow
  53459. , T = _.camera;
  53460. if (h.copy(_.mapSize),
  53461. w instanceof n.PointLight) {
  53462. m = 6,
  53463. v = !0;
  53464. var x = h.x
  53465. , S = h.y;
  53466. I[0].set(2 * x, S, x, S),
  53467. I[1].set(0, S, x, S),
  53468. I[2].set(3 * x, S, x, S),
  53469. I[3].set(x, S, x, S),
  53470. I[4].set(3 * x, 0, x, S),
  53471. I[5].set(x, 0, x, S),
  53472. h.x *= 4,
  53473. h.y *= 2
  53474. } else
  53475. m = 1,
  53476. v = !1;
  53477. if (null === _.map) {
  53478. var M = {
  53479. minFilter: n.NearestFilter,
  53480. magFilter: n.NearestFilter,
  53481. format: n.RGBAFormat
  53482. };
  53483. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53484. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53485. T.updateProjectionMatrix()
  53486. }
  53487. var R = _.map
  53488. , O = _.matrix;
  53489. d.setFromMatrixPosition(w.matrixWorld),
  53490. T.position.copy(d),
  53491. e.setRenderTarget(R),
  53492. e.clear();
  53493. for (var L = 0; L < m; L++) {
  53494. if (v) {
  53495. u.copy(T.position),
  53496. u.add(y[L]),
  53497. T.up.copy(C[L]),
  53498. T.lookAt(u);
  53499. var D = I[L];
  53500. s.viewport(D)
  53501. } else
  53502. u.setFromMatrixPosition(w.target.matrixWorld),
  53503. T.lookAt(u);
  53504. T.updateMatrixWorld(),
  53505. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53506. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53507. O.multiply(T.projectionMatrix),
  53508. O.multiply(T.matrixWorldInverse),
  53509. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53510. l.setFromMatrix(c),
  53511. p.length = 0,
  53512. o(f, g, T);
  53513. for (var N = 0, B = p.length; N < B; N++) {
  53514. var F = p[N]
  53515. , V = i.update(F)
  53516. , U = F.material;
  53517. if (U instanceof n.MultiMaterial)
  53518. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53519. var W = k[G]
  53520. , j = H[W.materialIndex];
  53521. if (j.visible === !0) {
  53522. var Y = r(F, j, v, d);
  53523. e.renderBufferDirect(T, null, V, Y, F, W)
  53524. }
  53525. }
  53526. else {
  53527. var Y = r(F, U, v, d);
  53528. e.renderBufferDirect(T, null, V, Y, F, null)
  53529. }
  53530. }
  53531. }
  53532. }
  53533. var X = e.getClearColor()
  53534. , Z = e.getClearAlpha();
  53535. e.setClearColor(X, Z),
  53536. s.enable(a.BLEND),
  53537. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53538. P.needsUpdate = !1
  53539. }
  53540. }
  53541. }
  53542. ,
  53543. n.WebGLState = function(e, t, i) {
  53544. var r = this
  53545. , o = new n.Vector4
  53546. , a = new Uint8Array(16)
  53547. , s = new Uint8Array(16)
  53548. , l = new Uint8Array(16)
  53549. , c = {}
  53550. , h = null
  53551. , u = null
  53552. , d = null
  53553. , p = null
  53554. , f = null
  53555. , g = null
  53556. , m = null
  53557. , v = null
  53558. , A = !1
  53559. , y = null
  53560. , C = null
  53561. , I = null
  53562. , E = null
  53563. , b = null
  53564. , w = null
  53565. , _ = null
  53566. , T = null
  53567. , x = null
  53568. , S = null
  53569. , M = null
  53570. , R = null
  53571. , P = null
  53572. , O = null
  53573. , L = null
  53574. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53575. , N = void 0
  53576. , B = {}
  53577. , F = new n.Vector4
  53578. , V = null
  53579. , U = null
  53580. , k = new n.Vector4
  53581. , H = new n.Vector4
  53582. , G = e.createTexture();
  53583. e.bindTexture(e.TEXTURE_2D, G),
  53584. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53585. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53586. this.init = function() {
  53587. this.clearColor(0, 0, 0, 1),
  53588. this.clearDepth(1),
  53589. this.clearStencil(0),
  53590. this.enable(e.DEPTH_TEST),
  53591. e.depthFunc(e.LEQUAL),
  53592. e.frontFace(e.CCW),
  53593. e.cullFace(e.BACK),
  53594. this.enable(e.CULL_FACE),
  53595. this.enable(e.BLEND),
  53596. e.blendEquation(e.FUNC_ADD),
  53597. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53598. }
  53599. ,
  53600. this.initAttributes = function() {
  53601. for (var e = 0, t = a.length; e < t; e++)
  53602. a[e] = 0
  53603. }
  53604. ,
  53605. this.enableAttribute = function(i) {
  53606. if (a[i] = 1,
  53607. 0 === s[i] && (e.enableVertexAttribArray(i),
  53608. s[i] = 1),
  53609. 0 !== l[i]) {
  53610. var n = t.get("ANGLE_instanced_arrays");
  53611. n.vertexAttribDivisorANGLE(i, 0),
  53612. l[i] = 0
  53613. }
  53614. }
  53615. ,
  53616. this.enableAttributeAndDivisor = function(t, i, n) {
  53617. a[t] = 1,
  53618. 0 === s[t] && (e.enableVertexAttribArray(t),
  53619. s[t] = 1),
  53620. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53621. l[t] = i)
  53622. }
  53623. ,
  53624. this.disableUnusedAttributes = function() {
  53625. for (var t = 0, i = s.length; t < i; t++)
  53626. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53627. s[t] = 0)
  53628. }
  53629. ,
  53630. this.enable = function(t) {
  53631. c[t] !== !0 && (e.enable(t),
  53632. c[t] = !0)
  53633. }
  53634. ,
  53635. this.disable = function(t) {
  53636. c[t] !== !1 && (e.disable(t),
  53637. c[t] = !1)
  53638. }
  53639. ,
  53640. this.getCompressedTextureFormats = function() {
  53641. if (null === h && (h = [],
  53642. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53643. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53644. h.push(i[n]);
  53645. return h
  53646. }
  53647. ,
  53648. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53649. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53650. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53651. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53652. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53653. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53654. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53655. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53656. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53657. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53658. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53659. u = t,
  53660. A = h),
  53661. t === n.CustomBlending ? (s = s || r,
  53662. l = l || o,
  53663. c = c || a,
  53664. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53665. d = r,
  53666. g = s),
  53667. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53668. p = o,
  53669. f = a,
  53670. m = l,
  53671. v = c)) : (d = null,
  53672. p = null,
  53673. f = null,
  53674. g = null,
  53675. m = null,
  53676. v = null)
  53677. }
  53678. ,
  53679. this.setDepthFunc = function(t) {
  53680. if (y !== t) {
  53681. if (t)
  53682. switch (t) {
  53683. case n.NeverDepth:
  53684. e.depthFunc(e.NEVER);
  53685. break;
  53686. case n.AlwaysDepth:
  53687. e.depthFunc(e.ALWAYS);
  53688. break;
  53689. case n.LessDepth:
  53690. e.depthFunc(e.LESS);
  53691. break;
  53692. case n.LessEqualDepth:
  53693. e.depthFunc(e.LEQUAL);
  53694. break;
  53695. case n.EqualDepth:
  53696. e.depthFunc(e.EQUAL);
  53697. break;
  53698. case n.GreaterEqualDepth:
  53699. e.depthFunc(e.GEQUAL);
  53700. break;
  53701. case n.GreaterDepth:
  53702. e.depthFunc(e.GREATER);
  53703. break;
  53704. case n.NotEqualDepth:
  53705. e.depthFunc(e.NOTEQUAL);
  53706. break;
  53707. default:
  53708. e.depthFunc(e.LEQUAL)
  53709. }
  53710. else
  53711. e.depthFunc(e.LEQUAL);
  53712. y = t
  53713. }
  53714. }
  53715. ,
  53716. this.setDepthTest = function(t) {
  53717. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53718. }
  53719. ,
  53720. this.setDepthWrite = function(t) {
  53721. C !== t && (e.depthMask(t),
  53722. C = t)
  53723. }
  53724. ,
  53725. this.setColorWrite = function(t) {
  53726. I !== t && (e.colorMask(t, t, t, t),
  53727. I = t)
  53728. }
  53729. ,
  53730. this.setStencilFunc = function(t, i, n) {
  53731. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53732. b = t,
  53733. w = i,
  53734. _ = n)
  53735. }
  53736. ,
  53737. this.setStencilOp = function(t, i, n) {
  53738. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53739. T = t,
  53740. x = i,
  53741. S = n)
  53742. }
  53743. ,
  53744. this.setStencilTest = function(t) {
  53745. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53746. }
  53747. ,
  53748. this.setStencilWrite = function(t) {
  53749. E !== t && (e.stencilMask(t),
  53750. E = t)
  53751. }
  53752. ,
  53753. this.setFlipSided = function(t) {
  53754. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53755. M = t)
  53756. }
  53757. ,
  53758. this.setLineWidth = function(t) {
  53759. t !== R && (e.lineWidth(t),
  53760. R = t)
  53761. }
  53762. ,
  53763. this.setPolygonOffset = function(t, i, n) {
  53764. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53765. !t || P === i && O === n || (e.polygonOffset(i, n),
  53766. P = i,
  53767. O = n)
  53768. }
  53769. ,
  53770. this.getScissorTest = function() {
  53771. return L
  53772. }
  53773. ,
  53774. this.setScissorTest = function(t) {
  53775. L = t,
  53776. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53777. }
  53778. ,
  53779. this.activeTexture = function(t) {
  53780. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53781. N !== t && (e.activeTexture(t),
  53782. N = t)
  53783. }
  53784. ,
  53785. this.bindTexture = function(t, i) {
  53786. void 0 === N && r.activeTexture();
  53787. var n = B[N];
  53788. void 0 === n && (n = {
  53789. type: void 0,
  53790. texture: void 0
  53791. },
  53792. B[N] = n),
  53793. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53794. n.type = t,
  53795. n.texture = i)
  53796. }
  53797. ,
  53798. this.compressedTexImage2D = function() {
  53799. try {
  53800. e.compressedTexImage2D.apply(e, arguments)
  53801. } catch (e) {
  53802. console.error(e)
  53803. }
  53804. }
  53805. ,
  53806. this.texImage2D = function() {
  53807. try {
  53808. e.texImage2D.apply(e, arguments)
  53809. } catch (e) {
  53810. console.error(e)
  53811. }
  53812. }
  53813. ,
  53814. this.clearColor = function(t, i, n, r) {
  53815. o.set(t, i, n, r),
  53816. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53817. F.copy(o))
  53818. }
  53819. ,
  53820. this.clearDepth = function(t) {
  53821. V !== t && (e.clearDepth(t),
  53822. V = t)
  53823. }
  53824. ,
  53825. this.clearStencil = function(t) {
  53826. U !== t && (e.clearStencil(t),
  53827. U = t)
  53828. }
  53829. ,
  53830. this.scissor = function(t) {
  53831. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53832. k.copy(t))
  53833. }
  53834. ,
  53835. this.viewport = function(t) {
  53836. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53837. H.copy(t))
  53838. }
  53839. ,
  53840. this.reset = function() {
  53841. for (var t = 0; t < s.length; t++)
  53842. 1 === s[t] && (e.disableVertexAttribArray(t),
  53843. s[t] = 0);
  53844. c = {},
  53845. h = null,
  53846. N = void 0,
  53847. B = {},
  53848. u = null,
  53849. I = null,
  53850. C = null,
  53851. E = null,
  53852. M = null
  53853. }
  53854. }
  53855. ,
  53856. n.LensFlarePlugin = function(e, t) {
  53857. function i() {
  53858. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53859. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53860. o = p.createBuffer(),
  53861. a = p.createBuffer(),
  53862. p.bindBuffer(p.ARRAY_BUFFER, o),
  53863. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53864. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53865. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53866. u = p.createTexture(),
  53867. d = p.createTexture(),
  53868. f.bindTexture(p.TEXTURE_2D, u),
  53869. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53870. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53871. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53872. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53873. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53874. f.bindTexture(p.TEXTURE_2D, d),
  53875. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53876. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53877. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53878. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53879. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53880. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53881. var i;
  53882. i = h ? {
  53883. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53884. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53885. } : {
  53886. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53887. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53888. },
  53889. s = r(i),
  53890. l = {
  53891. vertex: p.getAttribLocation(s, "position"),
  53892. uv: p.getAttribLocation(s, "uv")
  53893. },
  53894. c = {
  53895. renderType: p.getUniformLocation(s, "renderType"),
  53896. map: p.getUniformLocation(s, "map"),
  53897. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53898. opacity: p.getUniformLocation(s, "opacity"),
  53899. color: p.getUniformLocation(s, "color"),
  53900. scale: p.getUniformLocation(s, "scale"),
  53901. rotation: p.getUniformLocation(s, "rotation"),
  53902. screenPosition: p.getUniformLocation(s, "screenPosition")
  53903. }
  53904. }
  53905. function r(t) {
  53906. var i = p.createProgram()
  53907. , n = p.createShader(p.FRAGMENT_SHADER)
  53908. , r = p.createShader(p.VERTEX_SHADER)
  53909. , o = "precision " + e.getPrecision() + " float;\n";
  53910. return p.shaderSource(n, o + t.fragmentShader),
  53911. p.shaderSource(r, o + t.vertexShader),
  53912. p.compileShader(n),
  53913. p.compileShader(r),
  53914. p.attachShader(i, n),
  53915. p.attachShader(i, r),
  53916. p.linkProgram(i),
  53917. i
  53918. }
  53919. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53920. this.render = function(r, g, m) {
  53921. if (0 !== t.length) {
  53922. var v = new n.Vector3
  53923. , A = m.w / m.z
  53924. , y = .5 * m.z
  53925. , C = .5 * m.w
  53926. , I = 16 / m.w
  53927. , E = new n.Vector2(I * A,I)
  53928. , b = new n.Vector3(1,1,0)
  53929. , w = new n.Vector2(1,1);
  53930. void 0 === s && i(),
  53931. p.useProgram(s),
  53932. f.initAttributes(),
  53933. f.enableAttribute(l.vertex),
  53934. f.enableAttribute(l.uv),
  53935. f.disableUnusedAttributes(),
  53936. p.uniform1i(c.occlusionMap, 0),
  53937. p.uniform1i(c.map, 1),
  53938. p.bindBuffer(p.ARRAY_BUFFER, o),
  53939. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53940. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53941. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53942. f.disable(p.CULL_FACE),
  53943. f.setDepthWrite(!1);
  53944. for (var _ = 0, T = t.length; _ < T; _++) {
  53945. I = 16 / m.w,
  53946. E.set(I * A, I);
  53947. var x = t[_];
  53948. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53949. v.applyMatrix4(g.matrixWorldInverse),
  53950. v.applyProjection(g.projectionMatrix),
  53951. b.copy(v),
  53952. w.x = b.x * y + y,
  53953. w.y = b.y * C + C,
  53954. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53955. f.activeTexture(p.TEXTURE0),
  53956. f.bindTexture(p.TEXTURE_2D, null),
  53957. f.activeTexture(p.TEXTURE1),
  53958. f.bindTexture(p.TEXTURE_2D, u),
  53959. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53960. p.uniform1i(c.renderType, 0),
  53961. p.uniform2f(c.scale, E.x, E.y),
  53962. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53963. f.disable(p.BLEND),
  53964. f.enable(p.DEPTH_TEST),
  53965. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53966. f.activeTexture(p.TEXTURE0),
  53967. f.bindTexture(p.TEXTURE_2D, d),
  53968. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53969. p.uniform1i(c.renderType, 1),
  53970. f.disable(p.DEPTH_TEST),
  53971. f.activeTexture(p.TEXTURE1),
  53972. f.bindTexture(p.TEXTURE_2D, u),
  53973. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53974. x.positionScreen.copy(b),
  53975. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53976. p.uniform1i(c.renderType, 2),
  53977. f.enable(p.BLEND);
  53978. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53979. var R = x.lensFlares[S];
  53980. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53981. b.y = R.y,
  53982. b.z = R.z,
  53983. I = R.size * R.scale / m.w,
  53984. E.x = I * A,
  53985. E.y = I,
  53986. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53987. p.uniform2f(c.scale, E.x, E.y),
  53988. p.uniform1f(c.rotation, R.rotation),
  53989. p.uniform1f(c.opacity, R.opacity),
  53990. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53991. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53992. e.setTexture(R.texture, 1),
  53993. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53994. }
  53995. }
  53996. }
  53997. f.enable(p.CULL_FACE),
  53998. f.enable(p.DEPTH_TEST),
  53999. f.setDepthWrite(!0),
  54000. e.resetGLState()
  54001. }
  54002. }
  54003. }
  54004. ,
  54005. n.SpritePlugin = function(e, t) {
  54006. function i() {
  54007. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  54008. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  54009. a = d.createBuffer(),
  54010. s = d.createBuffer(),
  54011. d.bindBuffer(d.ARRAY_BUFFER, a),
  54012. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  54013. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54014. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  54015. l = r(),
  54016. c = {
  54017. position: d.getAttribLocation(l, "position"),
  54018. uv: d.getAttribLocation(l, "uv")
  54019. },
  54020. h = {
  54021. uvOffset: d.getUniformLocation(l, "uvOffset"),
  54022. uvScale: d.getUniformLocation(l, "uvScale"),
  54023. rotation: d.getUniformLocation(l, "rotation"),
  54024. scale: d.getUniformLocation(l, "scale"),
  54025. color: d.getUniformLocation(l, "color"),
  54026. map: d.getUniformLocation(l, "map"),
  54027. opacity: d.getUniformLocation(l, "opacity"),
  54028. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  54029. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  54030. fogType: d.getUniformLocation(l, "fogType"),
  54031. fogDensity: d.getUniformLocation(l, "fogDensity"),
  54032. fogNear: d.getUniformLocation(l, "fogNear"),
  54033. fogFar: d.getUniformLocation(l, "fogFar"),
  54034. fogColor: d.getUniformLocation(l, "fogColor"),
  54035. alphaTest: d.getUniformLocation(l, "alphaTest")
  54036. };
  54037. var i = document.createElement("canvas");
  54038. i.width = 8,
  54039. i.height = 8;
  54040. var o = i.getContext("2d");
  54041. o.fillStyle = "white",
  54042. o.fillRect(0, 0, 8, 8),
  54043. u = new n.Texture(i),
  54044. u.needsUpdate = !0
  54045. }
  54046. function r() {
  54047. var t = d.createProgram()
  54048. , i = d.createShader(d.VERTEX_SHADER)
  54049. , n = d.createShader(d.FRAGMENT_SHADER);
  54050. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54051. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54052. d.compileShader(i),
  54053. d.compileShader(n),
  54054. d.attachShader(t, i),
  54055. d.attachShader(t, n),
  54056. d.linkProgram(t),
  54057. t
  54058. }
  54059. function o(e, t) {
  54060. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54061. }
  54062. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54063. this.render = function(r, v) {
  54064. if (0 !== t.length) {
  54065. void 0 === l && i(),
  54066. d.useProgram(l),
  54067. p.initAttributes(),
  54068. p.enableAttribute(c.position),
  54069. p.enableAttribute(c.uv),
  54070. p.disableUnusedAttributes(),
  54071. p.disable(d.CULL_FACE),
  54072. p.enable(d.BLEND),
  54073. d.bindBuffer(d.ARRAY_BUFFER, a),
  54074. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54075. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54076. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54077. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54078. p.activeTexture(d.TEXTURE0),
  54079. d.uniform1i(h.map, 0);
  54080. var A = 0
  54081. , y = 0
  54082. , C = r.fog;
  54083. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54084. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54085. d.uniform1f(h.fogFar, C.far),
  54086. d.uniform1i(h.fogType, 1),
  54087. A = 1,
  54088. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54089. d.uniform1i(h.fogType, 2),
  54090. A = 2,
  54091. y = 2)) : (d.uniform1i(h.fogType, 0),
  54092. A = 0,
  54093. y = 0);
  54094. for (var I = 0, E = t.length; I < E; I++) {
  54095. var b = t[I];
  54096. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54097. b.z = -b.modelViewMatrix.elements[14]
  54098. }
  54099. t.sort(o);
  54100. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54101. var b = t[I]
  54102. , _ = b.material;
  54103. d.uniform1f(h.alphaTest, _.alphaTest),
  54104. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54105. b.matrixWorld.decompose(f, g, m),
  54106. w[0] = m.x,
  54107. w[1] = m.y;
  54108. var T = 0;
  54109. r.fog && _.fog && (T = y),
  54110. A !== T && (d.uniform1i(h.fogType, T),
  54111. A = T),
  54112. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54113. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54114. d.uniform2f(h.uvScale, 1, 1)),
  54115. d.uniform1f(h.opacity, _.opacity),
  54116. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54117. d.uniform1f(h.rotation, _.rotation),
  54118. d.uniform2fv(h.scale, w),
  54119. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54120. p.setDepthTest(_.depthTest),
  54121. p.setDepthWrite(_.depthWrite),
  54122. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54123. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54124. }
  54125. p.enable(d.CULL_FACE),
  54126. e.resetGLState()
  54127. }
  54128. }
  54129. }
  54130. ,
  54131. Object.defineProperties(n.Box2.prototype, {
  54132. empty: {
  54133. value: function() {
  54134. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54135. this.isEmpty()
  54136. }
  54137. },
  54138. isIntersectionBox: {
  54139. value: function(e) {
  54140. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54141. this.intersectsBox(e)
  54142. }
  54143. }
  54144. }),
  54145. Object.defineProperties(n.Box3.prototype, {
  54146. empty: {
  54147. value: function() {
  54148. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54149. this.isEmpty()
  54150. }
  54151. },
  54152. isIntersectionBox: {
  54153. value: function(e) {
  54154. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54155. this.intersectsBox(e)
  54156. }
  54157. },
  54158. isIntersectionSphere: {
  54159. value: function(e) {
  54160. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54161. this.intersectsSphere(e)
  54162. }
  54163. }
  54164. }),
  54165. Object.defineProperties(n.Matrix3.prototype, {
  54166. multiplyVector3: {
  54167. value: function(e) {
  54168. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54169. e.applyMatrix3(this)
  54170. }
  54171. },
  54172. multiplyVector3Array: {
  54173. value: function(e) {
  54174. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54175. this.applyToVector3Array(e)
  54176. }
  54177. }
  54178. }),
  54179. Object.defineProperties(n.Matrix4.prototype, {
  54180. extractPosition: {
  54181. value: function(e) {
  54182. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54183. this.copyPosition(e)
  54184. }
  54185. },
  54186. setRotationFromQuaternion: {
  54187. value: function(e) {
  54188. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54189. this.makeRotationFromQuaternion(e)
  54190. }
  54191. },
  54192. multiplyVector3: {
  54193. value: function(e) {
  54194. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54195. e.applyProjection(this)
  54196. }
  54197. },
  54198. multiplyVector4: {
  54199. value: function(e) {
  54200. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54201. e.applyMatrix4(this)
  54202. }
  54203. },
  54204. multiplyVector3Array: {
  54205. value: function(e) {
  54206. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54207. this.applyToVector3Array(e)
  54208. }
  54209. },
  54210. rotateAxis: {
  54211. value: function(e) {
  54212. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54213. e.transformDirection(this)
  54214. }
  54215. },
  54216. crossVector: {
  54217. value: function(e) {
  54218. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54219. e.applyMatrix4(this)
  54220. }
  54221. },
  54222. translate: {
  54223. value: function(e) {
  54224. console.error("THREE.Matrix4: .translate() has been removed.")
  54225. }
  54226. },
  54227. rotateX: {
  54228. value: function(e) {
  54229. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54230. }
  54231. },
  54232. rotateY: {
  54233. value: function(e) {
  54234. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54235. }
  54236. },
  54237. rotateZ: {
  54238. value: function(e) {
  54239. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54240. }
  54241. },
  54242. rotateByAxis: {
  54243. value: function(e, t) {
  54244. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54245. }
  54246. }
  54247. }),
  54248. Object.defineProperties(n.Plane.prototype, {
  54249. isIntersectionLine: {
  54250. value: function(e) {
  54251. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54252. this.intersectsLine(e)
  54253. }
  54254. }
  54255. }),
  54256. Object.defineProperties(n.Quaternion.prototype, {
  54257. multiplyVector3: {
  54258. value: function(e) {
  54259. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54260. e.applyQuaternion(this)
  54261. }
  54262. }
  54263. }),
  54264. Object.defineProperties(n.Ray.prototype, {
  54265. isIntersectionBox: {
  54266. value: function(e) {
  54267. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54268. this.intersectsBox(e)
  54269. }
  54270. },
  54271. isIntersectionPlane: {
  54272. value: function(e) {
  54273. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54274. this.intersectsPlane(e)
  54275. }
  54276. },
  54277. isIntersectionSphere: {
  54278. value: function(e) {
  54279. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54280. this.intersectsSphere(e)
  54281. }
  54282. }
  54283. }),
  54284. Object.defineProperties(n.Vector3.prototype, {
  54285. setEulerFromRotationMatrix: {
  54286. value: function() {
  54287. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54288. }
  54289. },
  54290. setEulerFromQuaternion: {
  54291. value: function() {
  54292. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54293. }
  54294. },
  54295. getPositionFromMatrix: {
  54296. value: function(e) {
  54297. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54298. this.setFromMatrixPosition(e)
  54299. }
  54300. },
  54301. getScaleFromMatrix: {
  54302. value: function(e) {
  54303. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54304. this.setFromMatrixScale(e)
  54305. }
  54306. },
  54307. getColumnFromMatrix: {
  54308. value: function(e, t) {
  54309. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54310. this.setFromMatrixColumn(e, t)
  54311. }
  54312. }
  54313. }),
  54314. n.Face4 = function(e, t, i, r, o, a, s) {
  54315. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54316. new n.Face3(e,t,i,o,a,s)
  54317. }
  54318. ,
  54319. n.Vertex = function(e, t, i) {
  54320. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54321. new n.Vector3(e,t,i)
  54322. }
  54323. ,
  54324. Object.defineProperties(n.Object3D.prototype, {
  54325. eulerOrder: {
  54326. get: function() {
  54327. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54328. this.rotation.order
  54329. },
  54330. set: function(e) {
  54331. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54332. this.rotation.order = e
  54333. }
  54334. },
  54335. getChildByName: {
  54336. value: function(e) {
  54337. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54338. this.getObjectByName(e)
  54339. }
  54340. },
  54341. renderDepth: {
  54342. set: function(e) {
  54343. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54344. }
  54345. },
  54346. translate: {
  54347. value: function(e, t) {
  54348. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54349. this.translateOnAxis(t, e)
  54350. }
  54351. },
  54352. useQuaternion: {
  54353. get: function() {
  54354. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54355. },
  54356. set: function(e) {
  54357. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54358. }
  54359. }
  54360. }),
  54361. Object.defineProperties(n, {
  54362. PointCloud: {
  54363. value: function(e, t) {
  54364. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54365. new n.Points(e,t)
  54366. }
  54367. },
  54368. ParticleSystem: {
  54369. value: function(e, t) {
  54370. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54371. new n.Points(e,t)
  54372. }
  54373. }
  54374. }),
  54375. Object.defineProperties(n.Light.prototype, {
  54376. onlyShadow: {
  54377. set: function(e) {
  54378. console.warn("THREE.Light: .onlyShadow has been removed.")
  54379. }
  54380. },
  54381. shadowCameraFov: {
  54382. set: function(e) {
  54383. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54384. this.shadow.camera.fov = e
  54385. }
  54386. },
  54387. shadowCameraLeft: {
  54388. set: function(e) {
  54389. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54390. this.shadow.camera.left = e
  54391. }
  54392. },
  54393. shadowCameraRight: {
  54394. set: function(e) {
  54395. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54396. this.shadow.camera.right = e
  54397. }
  54398. },
  54399. shadowCameraTop: {
  54400. set: function(e) {
  54401. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54402. this.shadow.camera.top = e
  54403. }
  54404. },
  54405. shadowCameraBottom: {
  54406. set: function(e) {
  54407. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54408. this.shadow.camera.bottom = e
  54409. }
  54410. },
  54411. shadowCameraNear: {
  54412. set: function(e) {
  54413. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54414. this.shadow.camera.near = e
  54415. }
  54416. },
  54417. shadowCameraFar: {
  54418. set: function(e) {
  54419. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54420. this.shadow.camera.far = e
  54421. }
  54422. },
  54423. shadowCameraVisible: {
  54424. set: function(e) {
  54425. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54426. }
  54427. },
  54428. shadowBias: {
  54429. set: function(e) {
  54430. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54431. this.shadow.bias = e
  54432. }
  54433. },
  54434. shadowDarkness: {
  54435. set: function(e) {
  54436. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54437. }
  54438. },
  54439. shadowMapWidth: {
  54440. set: function(e) {
  54441. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54442. this.shadow.mapSize.width = e
  54443. }
  54444. },
  54445. shadowMapHeight: {
  54446. set: function(e) {
  54447. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54448. this.shadow.mapSize.height = e
  54449. }
  54450. }
  54451. }),
  54452. Object.defineProperties(n.BufferAttribute.prototype, {
  54453. length: {
  54454. get: function() {
  54455. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54456. this.array.length
  54457. }
  54458. }
  54459. }),
  54460. Object.defineProperties(n.BufferGeometry.prototype, {
  54461. drawcalls: {
  54462. get: function() {
  54463. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54464. this.groups
  54465. }
  54466. },
  54467. offsets: {
  54468. get: function() {
  54469. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54470. this.groups
  54471. }
  54472. },
  54473. addIndex: {
  54474. value: function(e) {
  54475. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54476. this.setIndex(e)
  54477. }
  54478. },
  54479. addDrawCall: {
  54480. value: function(e, t, i) {
  54481. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54482. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54483. this.addGroup(e, t)
  54484. }
  54485. },
  54486. clearDrawCalls: {
  54487. value: function() {
  54488. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54489. this.clearGroups()
  54490. }
  54491. },
  54492. computeTangents: {
  54493. value: function() {
  54494. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54495. }
  54496. },
  54497. computeOffsets: {
  54498. value: function() {
  54499. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54500. }
  54501. }
  54502. }),
  54503. Object.defineProperties(n.Material.prototype, {
  54504. wrapAround: {
  54505. get: function() {
  54506. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54507. },
  54508. set: function(e) {
  54509. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54510. }
  54511. },
  54512. wrapRGB: {
  54513. get: function() {
  54514. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54515. new n.Color
  54516. }
  54517. }
  54518. }),
  54519. Object.defineProperties(n, {
  54520. PointCloudMaterial: {
  54521. value: function(e) {
  54522. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54523. new n.PointsMaterial(e)
  54524. }
  54525. },
  54526. ParticleBasicMaterial: {
  54527. value: function(e) {
  54528. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54529. new n.PointsMaterial(e)
  54530. }
  54531. },
  54532. ParticleSystemMaterial: {
  54533. value: function(e) {
  54534. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54535. new n.PointsMaterial(e)
  54536. }
  54537. }
  54538. }),
  54539. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54540. metal: {
  54541. get: function() {
  54542. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54543. !1
  54544. },
  54545. set: function(e) {
  54546. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54547. }
  54548. }
  54549. }),
  54550. Object.defineProperties(n.ShaderMaterial.prototype, {
  54551. derivatives: {
  54552. get: function() {
  54553. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54554. this.extensions.derivatives
  54555. },
  54556. set: function(e) {
  54557. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54558. this.extensions.derivatives = e
  54559. }
  54560. }
  54561. }),
  54562. Object.defineProperties(n.WebGLRenderer.prototype, {
  54563. supportsFloatTextures: {
  54564. value: function() {
  54565. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54566. this.extensions.get("OES_texture_float")
  54567. }
  54568. },
  54569. supportsHalfFloatTextures: {
  54570. value: function() {
  54571. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54572. this.extensions.get("OES_texture_half_float")
  54573. }
  54574. },
  54575. supportsStandardDerivatives: {
  54576. value: function() {
  54577. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54578. this.extensions.get("OES_standard_derivatives")
  54579. }
  54580. },
  54581. supportsCompressedTextureS3TC: {
  54582. value: function() {
  54583. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54584. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54585. }
  54586. },
  54587. supportsCompressedTexturePVRTC: {
  54588. value: function() {
  54589. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54590. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54591. }
  54592. },
  54593. supportsBlendMinMax: {
  54594. value: function() {
  54595. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54596. this.extensions.get("EXT_blend_minmax")
  54597. }
  54598. },
  54599. supportsVertexTextures: {
  54600. value: function() {
  54601. return this.capabilities.vertexTextures
  54602. }
  54603. },
  54604. supportsInstancedArrays: {
  54605. value: function() {
  54606. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54607. this.extensions.get("ANGLE_instanced_arrays")
  54608. }
  54609. },
  54610. enableScissorTest: {
  54611. value: function(e) {
  54612. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54613. this.setScissorTest(e)
  54614. }
  54615. },
  54616. initMaterial: {
  54617. value: function() {
  54618. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54619. }
  54620. },
  54621. addPrePlugin: {
  54622. value: function() {
  54623. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54624. }
  54625. },
  54626. addPostPlugin: {
  54627. value: function() {
  54628. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54629. }
  54630. },
  54631. updateShadowMap: {
  54632. value: function() {
  54633. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54634. }
  54635. },
  54636. shadowMapEnabled: {
  54637. get: function() {
  54638. return this.shadowMap.enabled
  54639. },
  54640. set: function(e) {
  54641. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54642. this.shadowMap.enabled = e
  54643. }
  54644. },
  54645. shadowMapType: {
  54646. get: function() {
  54647. return this.shadowMap.type
  54648. },
  54649. set: function(e) {
  54650. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54651. this.shadowMap.type = e
  54652. }
  54653. },
  54654. shadowMapCullFace: {
  54655. get: function() {
  54656. return this.shadowMap.cullFace
  54657. },
  54658. set: function(e) {
  54659. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54660. this.shadowMap.cullFace = e
  54661. }
  54662. }
  54663. }),
  54664. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54665. wrapS: {
  54666. get: function() {
  54667. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54668. this.texture.wrapS
  54669. },
  54670. set: function(e) {
  54671. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54672. this.texture.wrapS = e
  54673. }
  54674. },
  54675. wrapT: {
  54676. get: function() {
  54677. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54678. this.texture.wrapT
  54679. },
  54680. set: function(e) {
  54681. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54682. this.texture.wrapT = e
  54683. }
  54684. },
  54685. magFilter: {
  54686. get: function() {
  54687. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54688. this.texture.magFilter
  54689. },
  54690. set: function(e) {
  54691. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54692. this.texture.magFilter = e
  54693. }
  54694. },
  54695. minFilter: {
  54696. get: function() {
  54697. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54698. this.texture.minFilter
  54699. },
  54700. set: function(e) {
  54701. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54702. this.texture.minFilter = e
  54703. }
  54704. },
  54705. anisotropy: {
  54706. get: function() {
  54707. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54708. this.texture.anisotropy
  54709. },
  54710. set: function(e) {
  54711. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54712. this.texture.anisotropy = e
  54713. }
  54714. },
  54715. offset: {
  54716. get: function() {
  54717. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54718. this.texture.offset
  54719. },
  54720. set: function(e) {
  54721. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54722. this.texture.offset = e
  54723. }
  54724. },
  54725. repeat: {
  54726. get: function() {
  54727. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54728. this.texture.repeat
  54729. },
  54730. set: function(e) {
  54731. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54732. this.texture.repeat = e
  54733. }
  54734. },
  54735. format: {
  54736. get: function() {
  54737. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54738. this.texture.format
  54739. },
  54740. set: function(e) {
  54741. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54742. this.texture.format = e
  54743. }
  54744. },
  54745. type: {
  54746. get: function() {
  54747. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54748. this.texture.type
  54749. },
  54750. set: function(e) {
  54751. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54752. this.texture.type = e
  54753. }
  54754. },
  54755. generateMipmaps: {
  54756. get: function() {
  54757. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54758. this.texture.generateMipmaps
  54759. },
  54760. set: function(e) {
  54761. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54762. this.texture.generateMipmaps = e
  54763. }
  54764. }
  54765. }),
  54766. n.GeometryUtils = {
  54767. merge: function(e, t, i) {
  54768. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54769. var r;
  54770. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54771. r = t.matrix,
  54772. t = t.geometry),
  54773. e.merge(t, r, i)
  54774. },
  54775. center: function(e) {
  54776. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54777. e.center()
  54778. }
  54779. },
  54780. n.ImageUtils = {
  54781. crossOrigin: void 0,
  54782. loadTexture: function(e, t, i, r) {
  54783. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54784. var o = new n.TextureLoader;
  54785. o.setCrossOrigin(this.crossOrigin);
  54786. var a = o.load(e, i, void 0, r);
  54787. return t && (a.mapping = t),
  54788. a
  54789. },
  54790. loadTextureCube: function(e, t, i, r) {
  54791. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54792. var o = new n.CubeTextureLoader;
  54793. o.setCrossOrigin(this.crossOrigin);
  54794. var a = o.load(e, i, void 0, r);
  54795. return t && (a.mapping = t),
  54796. a
  54797. },
  54798. loadCompressedTexture: function() {
  54799. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54800. },
  54801. loadCompressedTextureCube: function() {
  54802. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54803. }
  54804. },
  54805. n.Projector = function() {
  54806. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54807. this.projectVector = function(e, t) {
  54808. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54809. e.project(t)
  54810. }
  54811. ,
  54812. this.unprojectVector = function(e, t) {
  54813. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54814. e.unproject(t)
  54815. }
  54816. ,
  54817. this.pickingRay = function(e, t) {
  54818. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54819. }
  54820. }
  54821. ,
  54822. n.CanvasRenderer = function() {
  54823. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54824. this.domElement = document.createElement("canvas"),
  54825. this.clear = function() {}
  54826. ,
  54827. this.render = function() {}
  54828. ,
  54829. this.setClearColor = function() {}
  54830. ,
  54831. this.setSize = function() {}
  54832. }
  54833. ,
  54834. n.MeshFaceMaterial = n.MultiMaterial,
  54835. n.CurveUtils = {
  54836. tangentQuadraticBezier: function(e, t, i, n) {
  54837. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54838. },
  54839. tangentCubicBezier: function(e, t, i, n, r) {
  54840. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54841. },
  54842. tangentSpline: function(e, t, i, n, r) {
  54843. var o = 6 * e * e - 6 * e
  54844. , a = 3 * e * e - 4 * e + 1
  54845. , s = -6 * e * e + 6 * e
  54846. , l = 3 * e * e - 2 * e;
  54847. return o + a + s + l
  54848. },
  54849. interpolate: function(e, t, i, n, r) {
  54850. var o = .5 * (i - e)
  54851. , a = .5 * (n - t)
  54852. , s = r * r
  54853. , l = r * s;
  54854. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54855. }
  54856. },
  54857. n.SceneUtils = {
  54858. createMultiMaterialObject: function(e, t) {
  54859. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54860. i.add(new n.Mesh(e,t[r]));
  54861. return i
  54862. },
  54863. detach: function(e, t, i) {
  54864. e.applyMatrix(t.matrixWorld),
  54865. t.remove(e),
  54866. i.add(e)
  54867. },
  54868. attach: function(e, t, i) {
  54869. var r = new n.Matrix4;
  54870. r.getInverse(i.matrixWorld),
  54871. e.applyMatrix(r),
  54872. t.remove(e),
  54873. i.add(e)
  54874. }
  54875. },
  54876. n.ShapeUtils = {
  54877. area: function(e) {
  54878. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54879. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54880. return .5 * i
  54881. },
  54882. triangulate: function() {
  54883. function e(e, t, i, n, r, o) {
  54884. var a, s, l, c, h, u, d, p, f;
  54885. if (s = e[o[t]].x,
  54886. l = e[o[t]].y,
  54887. c = e[o[i]].x,
  54888. h = e[o[i]].y,
  54889. u = e[o[n]].x,
  54890. d = e[o[n]].y,
  54891. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54892. return !1;
  54893. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54894. for (g = u - c,
  54895. m = d - h,
  54896. v = s - u,
  54897. A = l - d,
  54898. y = c - s,
  54899. C = h - l,
  54900. a = 0; a < r; a++)
  54901. if (p = e[o[a]].x,
  54902. f = e[o[a]].y,
  54903. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54904. E = f - l,
  54905. b = p - c,
  54906. w = f - h,
  54907. _ = p - u,
  54908. T = f - d,
  54909. M = g * w - m * b,
  54910. x = y * E - C * I,
  54911. S = v * T - A * _,
  54912. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54913. return !1;
  54914. return !0
  54915. }
  54916. return function(t, i) {
  54917. var r = t.length;
  54918. if (r < 3)
  54919. return null;
  54920. var o, a, s, l = [], c = [], h = [];
  54921. if (n.ShapeUtils.area(t) > 0)
  54922. for (a = 0; a < r; a++)
  54923. c[a] = a;
  54924. else
  54925. for (a = 0; a < r; a++)
  54926. c[a] = r - 1 - a;
  54927. var u = r
  54928. , d = 2 * u;
  54929. for (a = u - 1; u > 2; ) {
  54930. if (d-- <= 0)
  54931. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54932. i ? h : l;
  54933. if (o = a,
  54934. u <= o && (o = 0),
  54935. a = o + 1,
  54936. u <= a && (a = 0),
  54937. s = a + 1,
  54938. u <= s && (s = 0),
  54939. e(t, o, a, s, u, c)) {
  54940. var p, f, g, m, v;
  54941. for (p = c[o],
  54942. f = c[a],
  54943. g = c[s],
  54944. l.push([t[p], t[f], t[g]]),
  54945. h.push([c[o], c[a], c[s]]),
  54946. m = a,
  54947. v = a + 1; v < u; m++,
  54948. v++)
  54949. c[m] = c[v];
  54950. u--,
  54951. d = 2 * u
  54952. }
  54953. }
  54954. return i ? h : l
  54955. }
  54956. }(),
  54957. triangulateShape: function(e, t) {
  54958. function i(e, t, i) {
  54959. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54960. }
  54961. function r(e, t, n, r, o) {
  54962. var a = t.x - e.x
  54963. , s = t.y - e.y
  54964. , l = r.x - n.x
  54965. , c = r.y - n.y
  54966. , h = e.x - n.x
  54967. , u = e.y - n.y
  54968. , d = s * l - a * c
  54969. , p = s * h - a * u;
  54970. if (Math.abs(d) > Number.EPSILON) {
  54971. var f;
  54972. if (d > 0) {
  54973. if (p < 0 || p > d)
  54974. return [];
  54975. if (f = c * h - l * u,
  54976. f < 0 || f > d)
  54977. return []
  54978. } else {
  54979. if (p > 0 || p < d)
  54980. return [];
  54981. if (f = c * h - l * u,
  54982. f > 0 || f < d)
  54983. return []
  54984. }
  54985. if (0 === f)
  54986. return !o || 0 !== p && p !== d ? [e] : [];
  54987. if (f === d)
  54988. return !o || 0 !== p && p !== d ? [t] : [];
  54989. if (0 === p)
  54990. return [n];
  54991. if (p === d)
  54992. return [r];
  54993. var g = f / d;
  54994. return [{
  54995. x: e.x + g * a,
  54996. y: e.y + g * s
  54997. }]
  54998. }
  54999. if (0 !== p || c * h !== l * u)
  55000. return [];
  55001. var m = 0 === a && 0 === s
  55002. , v = 0 === l && 0 === c;
  55003. if (m && v)
  55004. return e.x !== n.x || e.y !== n.y ? [] : [e];
  55005. if (m)
  55006. return i(n, r, e) ? [e] : [];
  55007. if (v)
  55008. return i(e, t, n) ? [n] : [];
  55009. var A, y, C, I, E, b, w, _;
  55010. return 0 !== a ? (e.x < t.x ? (A = e,
  55011. C = e.x,
  55012. y = t,
  55013. I = t.x) : (A = t,
  55014. C = t.x,
  55015. y = e,
  55016. I = e.x),
  55017. n.x < r.x ? (E = n,
  55018. w = n.x,
  55019. b = r,
  55020. _ = r.x) : (E = r,
  55021. w = r.x,
  55022. b = n,
  55023. _ = n.x)) : (e.y < t.y ? (A = e,
  55024. C = e.y,
  55025. y = t,
  55026. I = t.y) : (A = t,
  55027. C = t.y,
  55028. y = e,
  55029. I = e.y),
  55030. n.y < r.y ? (E = n,
  55031. w = n.y,
  55032. b = r,
  55033. _ = r.y) : (E = r,
  55034. w = r.y,
  55035. b = n,
  55036. _ = n.y)),
  55037. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55038. }
  55039. function o(e, t, i, n) {
  55040. var r = t.x - e.x
  55041. , o = t.y - e.y
  55042. , a = i.x - e.x
  55043. , s = i.y - e.y
  55044. , l = n.x - e.x
  55045. , c = n.y - e.y
  55046. , h = r * s - o * a
  55047. , u = r * c - o * l;
  55048. if (Math.abs(h) > Number.EPSILON) {
  55049. var d = l * s - c * a;
  55050. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55051. }
  55052. return u > 0
  55053. }
  55054. function a(e, t) {
  55055. function i(e, t) {
  55056. var i = A.length - 1
  55057. , n = e - 1;
  55058. n < 0 && (n = i);
  55059. var r = e + 1;
  55060. r > i && (r = 0);
  55061. var a = o(A[e], A[n], A[r], s[t]);
  55062. if (!a)
  55063. return !1;
  55064. var l = s.length - 1
  55065. , c = t - 1;
  55066. c < 0 && (c = l);
  55067. var h = t + 1;
  55068. return h > l && (h = 0),
  55069. a = o(s[t], s[c], s[h], A[e]),
  55070. !!a
  55071. }
  55072. function n(e, t) {
  55073. var i, n, o;
  55074. for (i = 0; i < A.length; i++)
  55075. if (n = i + 1,
  55076. n %= A.length,
  55077. o = r(e, t, A[i], A[n], !0),
  55078. o.length > 0)
  55079. return !0;
  55080. return !1
  55081. }
  55082. function a(e, i) {
  55083. var n, o, a, s, l;
  55084. for (n = 0; n < y.length; n++)
  55085. for (o = t[y[n]],
  55086. a = 0; a < o.length; a++)
  55087. if (s = a + 1,
  55088. s %= o.length,
  55089. l = r(e, i, o[a], o[s], !0),
  55090. l.length > 0)
  55091. return !0;
  55092. return !1
  55093. }
  55094. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55095. y.push(I);
  55096. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55097. if (w--,
  55098. w < 0) {
  55099. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55100. break
  55101. }
  55102. for (c = b; c < A.length; c++) {
  55103. h = A[c],
  55104. l = -1;
  55105. for (var I = 0; I < y.length; I++)
  55106. if (d = y[I],
  55107. p = h.x + ":" + h.y + ":" + d,
  55108. void 0 === C[p]) {
  55109. s = t[d];
  55110. for (var _ = 0; _ < s.length; _++)
  55111. if (u = s[_],
  55112. i(c, _) && !n(h, u) && !a(h, u)) {
  55113. l = _,
  55114. y.splice(I, 1),
  55115. f = A.slice(0, c + 1),
  55116. g = A.slice(c),
  55117. m = s.slice(l),
  55118. v = s.slice(0, l + 1),
  55119. A = f.concat(m).concat(v).concat(g),
  55120. b = c;
  55121. break
  55122. }
  55123. if (l >= 0)
  55124. break;
  55125. C[p] = !0
  55126. }
  55127. if (l >= 0)
  55128. break
  55129. }
  55130. }
  55131. return A
  55132. }
  55133. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55134. Array.prototype.push.apply(f, t[g]);
  55135. for (s = 0,
  55136. l = f.length; s < l; s++)
  55137. u = f[s].x + ":" + f[s].y,
  55138. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55139. p[u] = s;
  55140. var v = a(e, t)
  55141. , A = n.ShapeUtils.triangulate(v, !1);
  55142. for (s = 0,
  55143. l = A.length; s < l; s++)
  55144. for (h = A[s],
  55145. c = 0; c < 3; c++)
  55146. u = h[c].x + ":" + h[c].y,
  55147. d = p[u],
  55148. void 0 !== d && (h[c] = d);
  55149. return A.concat()
  55150. },
  55151. isClockWise: function(e) {
  55152. return n.ShapeUtils.area(e) < 0
  55153. },
  55154. b2: function() {
  55155. function e(e, t) {
  55156. var i = 1 - e;
  55157. return i * i * t
  55158. }
  55159. function t(e, t) {
  55160. return 2 * (1 - e) * e * t
  55161. }
  55162. function i(e, t) {
  55163. return e * e * t
  55164. }
  55165. return function(n, r, o, a) {
  55166. return e(n, r) + t(n, o) + i(n, a)
  55167. }
  55168. }(),
  55169. b3: function() {
  55170. function e(e, t) {
  55171. var i = 1 - e;
  55172. return i * i * i * t
  55173. }
  55174. function t(e, t) {
  55175. var i = 1 - e;
  55176. return 3 * i * i * e * t
  55177. }
  55178. function i(e, t) {
  55179. var i = 1 - e;
  55180. return 3 * i * e * e * t
  55181. }
  55182. function n(e, t) {
  55183. return e * e * e * t
  55184. }
  55185. return function(r, o, a, s, l) {
  55186. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55187. }
  55188. }()
  55189. },
  55190. n.Curve = function() {}
  55191. ,
  55192. n.Curve.prototype = {
  55193. constructor: n.Curve,
  55194. getPoint: function(e) {
  55195. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55196. null
  55197. },
  55198. getPointAt: function(e) {
  55199. var t = this.getUtoTmapping(e);
  55200. return this.getPoint(t)
  55201. },
  55202. getPoints: function(e) {
  55203. e || (e = 5);
  55204. var t, i = [];
  55205. for (t = 0; t <= e; t++)
  55206. i.push(this.getPoint(t / e));
  55207. return i
  55208. },
  55209. getSpacedPoints: function(e) {
  55210. e || (e = 5);
  55211. var t, i = [];
  55212. for (t = 0; t <= e; t++)
  55213. i.push(this.getPointAt(t / e));
  55214. return i
  55215. },
  55216. getLength: function() {
  55217. var e = this.getLengths();
  55218. return e[e.length - 1]
  55219. },
  55220. getLengths: function(e) {
  55221. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55222. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55223. return this.cacheArcLengths;
  55224. this.needsUpdate = !1;
  55225. var t, i, n = [], r = this.getPoint(0), o = 0;
  55226. for (n.push(0),
  55227. i = 1; i <= e; i++)
  55228. t = this.getPoint(i / e),
  55229. o += t.distanceTo(r),
  55230. n.push(o),
  55231. r = t;
  55232. return this.cacheArcLengths = n,
  55233. n
  55234. },
  55235. updateArcLengths: function() {
  55236. this.needsUpdate = !0,
  55237. this.getLengths()
  55238. },
  55239. getUtoTmapping: function(e, t) {
  55240. var i, n = this.getLengths(), r = 0, o = n.length;
  55241. i = t ? t : e * n[o - 1];
  55242. for (var a, s = 0, l = o - 1; s <= l; )
  55243. if (r = Math.floor(s + (l - s) / 2),
  55244. a = n[r] - i,
  55245. a < 0)
  55246. s = r + 1;
  55247. else {
  55248. if (!(a > 0)) {
  55249. l = r;
  55250. break
  55251. }
  55252. l = r - 1
  55253. }
  55254. if (r = l,
  55255. n[r] === i) {
  55256. var c = r / (o - 1);
  55257. return c
  55258. }
  55259. var h = n[r]
  55260. , u = n[r + 1]
  55261. , d = u - h
  55262. , p = (i - h) / d
  55263. , c = (r + p) / (o - 1);
  55264. return c
  55265. },
  55266. getTangent: function(e) {
  55267. var t = 1e-4
  55268. , i = e - t
  55269. , n = e + t;
  55270. i < 0 && (i = 0),
  55271. n > 1 && (n = 1);
  55272. var r = this.getPoint(i)
  55273. , o = this.getPoint(n)
  55274. , a = o.clone().sub(r);
  55275. return a.normalize()
  55276. },
  55277. getTangentAt: function(e) {
  55278. var t = this.getUtoTmapping(e);
  55279. return this.getTangent(t)
  55280. }
  55281. },
  55282. n.Curve.create = function(e, t) {
  55283. return e.prototype = Object.create(n.Curve.prototype),
  55284. e.prototype.constructor = e,
  55285. e.prototype.getPoint = t,
  55286. e
  55287. }
  55288. ,
  55289. n.CurvePath = function() {
  55290. this.curves = [],
  55291. this.autoClose = !1
  55292. }
  55293. ,
  55294. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55295. n.CurvePath.prototype.constructor = n.CurvePath,
  55296. n.CurvePath.prototype.add = function(e) {
  55297. this.curves.push(e)
  55298. }
  55299. ,
  55300. n.CurvePath.prototype.closePath = function() {
  55301. var e = this.curves[0].getPoint(0)
  55302. , t = this.curves[this.curves.length - 1].getPoint(1);
  55303. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55304. }
  55305. ,
  55306. n.CurvePath.prototype.getPoint = function(e) {
  55307. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55308. if (i[n] >= t) {
  55309. var r = i[n] - t
  55310. , o = this.curves[n]
  55311. , a = 1 - r / o.getLength();
  55312. return o.getPointAt(a)
  55313. }
  55314. n++
  55315. }
  55316. return null
  55317. }
  55318. ,
  55319. n.CurvePath.prototype.getLength = function() {
  55320. var e = this.getCurveLengths();
  55321. return e[e.length - 1]
  55322. }
  55323. ,
  55324. n.CurvePath.prototype.getCurveLengths = function() {
  55325. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55326. return this.cacheLengths;
  55327. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55328. t += this.curves[i].getLength(),
  55329. e.push(t);
  55330. return this.cacheLengths = e,
  55331. e
  55332. }
  55333. ,
  55334. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55335. var t = this.getPoints(e);
  55336. return this.createGeometry(t)
  55337. }
  55338. ,
  55339. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55340. var t = this.getSpacedPoints(e);
  55341. return this.createGeometry(t)
  55342. }
  55343. ,
  55344. n.CurvePath.prototype.createGeometry = function(e) {
  55345. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55346. var o = e[i];
  55347. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55348. }
  55349. return t
  55350. }
  55351. ,
  55352. n.Font = function(e) {
  55353. this.data = e
  55354. }
  55355. ,
  55356. n.Font.prototype = {
  55357. constructor: n.Font,
  55358. generateShapes: function(e, t, i) {
  55359. function r(e) {
  55360. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55361. var c = o(i[l], n, r);
  55362. r += c.offset,
  55363. s.push(c.path)
  55364. }
  55365. return s
  55366. }
  55367. function o(e, t, r) {
  55368. var o = a.glyphs[e] || a.glyphs["?"];
  55369. if (o) {
  55370. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55371. if (o.o)
  55372. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55373. var _ = E[b++];
  55374. switch (_) {
  55375. case "m":
  55376. s = E[b++] * t + r,
  55377. l = E[b++] * t,
  55378. A.moveTo(s, l);
  55379. break;
  55380. case "l":
  55381. s = E[b++] * t + r,
  55382. l = E[b++] * t,
  55383. A.lineTo(s, l);
  55384. break;
  55385. case "q":
  55386. if (c = E[b++] * t + r,
  55387. h = E[b++] * t,
  55388. p = E[b++] * t + r,
  55389. f = E[b++] * t,
  55390. A.quadraticCurveTo(p, f, c, h),
  55391. v = y[y.length - 1]) {
  55392. u = v.x,
  55393. d = v.y;
  55394. for (var T = 1; T <= i; T++) {
  55395. var x = T / i;
  55396. C(x, u, p, c),
  55397. C(x, d, f, h)
  55398. }
  55399. }
  55400. break;
  55401. case "b":
  55402. if (c = E[b++] * t + r,
  55403. h = E[b++] * t,
  55404. p = E[b++] * t + r,
  55405. f = E[b++] * t,
  55406. g = E[b++] * t + r,
  55407. m = E[b++] * t,
  55408. A.bezierCurveTo(p, f, g, m, c, h),
  55409. v = y[y.length - 1]) {
  55410. u = v.x,
  55411. d = v.y;
  55412. for (var T = 1; T <= i; T++) {
  55413. var x = T / i;
  55414. I(x, u, p, g, c),
  55415. I(x, d, f, m, h)
  55416. }
  55417. }
  55418. }
  55419. }
  55420. return {
  55421. offset: o.ha * t,
  55422. path: A
  55423. }
  55424. }
  55425. }
  55426. void 0 === t && (t = 100),
  55427. void 0 === i && (i = 4);
  55428. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55429. Array.prototype.push.apply(l, s[c].toShapes());
  55430. return l
  55431. }
  55432. },
  55433. n.Path = function(e) {
  55434. n.CurvePath.call(this),
  55435. this.actions = [],
  55436. e && this.fromPoints(e)
  55437. }
  55438. ,
  55439. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55440. n.Path.prototype.constructor = n.Path,
  55441. n.Path.prototype.fromPoints = function(e) {
  55442. this.moveTo(e[0].x, e[0].y);
  55443. for (var t = 1, i = e.length; t < i; t++)
  55444. this.lineTo(e[t].x, e[t].y)
  55445. }
  55446. ,
  55447. n.Path.prototype.moveTo = function(e, t) {
  55448. this.actions.push({
  55449. action: "moveTo",
  55450. args: [e, t]
  55451. })
  55452. }
  55453. ,
  55454. n.Path.prototype.lineTo = function(e, t) {
  55455. var i = this.actions[this.actions.length - 1].args
  55456. , r = i[i.length - 2]
  55457. , o = i[i.length - 1]
  55458. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55459. this.curves.push(a),
  55460. this.actions.push({
  55461. action: "lineTo",
  55462. args: [e, t]
  55463. })
  55464. }
  55465. ,
  55466. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55467. var o = this.actions[this.actions.length - 1].args
  55468. , a = o[o.length - 2]
  55469. , s = o[o.length - 1]
  55470. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55471. this.curves.push(l),
  55472. this.actions.push({
  55473. action: "quadraticCurveTo",
  55474. args: [e, t, i, r]
  55475. })
  55476. }
  55477. ,
  55478. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55479. var s = this.actions[this.actions.length - 1].args
  55480. , l = s[s.length - 2]
  55481. , c = s[s.length - 1]
  55482. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55483. this.curves.push(h),
  55484. this.actions.push({
  55485. action: "bezierCurveTo",
  55486. args: [e, t, i, r, o, a]
  55487. })
  55488. }
  55489. ,
  55490. n.Path.prototype.splineThru = function(e) {
  55491. var t = Array.prototype.slice.call(arguments)
  55492. , i = this.actions[this.actions.length - 1].args
  55493. , r = i[i.length - 2]
  55494. , o = i[i.length - 1]
  55495. , a = [new n.Vector2(r,o)];
  55496. Array.prototype.push.apply(a, e);
  55497. var s = new n.SplineCurve(a);
  55498. this.curves.push(s),
  55499. this.actions.push({
  55500. action: "splineThru",
  55501. args: t
  55502. })
  55503. }
  55504. ,
  55505. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55506. var a = this.actions[this.actions.length - 1].args
  55507. , s = a[a.length - 2]
  55508. , l = a[a.length - 1];
  55509. this.absarc(e + s, t + l, i, n, r, o)
  55510. }
  55511. ,
  55512. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55513. this.absellipse(e, t, i, i, n, r, o)
  55514. }
  55515. ,
  55516. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55517. var l = this.actions[this.actions.length - 1].args
  55518. , c = l[l.length - 2]
  55519. , h = l[l.length - 1];
  55520. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55521. }
  55522. ,
  55523. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55524. var c = [e, t, i, r, o, a, s, l || 0]
  55525. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55526. this.curves.push(h);
  55527. var u = h.getPoint(1);
  55528. c.push(u.x),
  55529. c.push(u.y),
  55530. this.actions.push({
  55531. action: "ellipse",
  55532. args: c
  55533. })
  55534. }
  55535. ,
  55536. n.Path.prototype.getSpacedPoints = function(e) {
  55537. e || (e = 40);
  55538. for (var t = [], i = 0; i < e; i++)
  55539. t.push(this.getPoint(i / e));
  55540. return this.autoClose && t.push(t[0]),
  55541. t
  55542. }
  55543. ,
  55544. n.Path.prototype.getPoints = function(e) {
  55545. e = e || 12;
  55546. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55547. var A = this.actions[m]
  55548. , y = A.action
  55549. , C = A.args;
  55550. switch (y) {
  55551. case "moveTo":
  55552. g.push(new n.Vector2(C[0],C[1]));
  55553. break;
  55554. case "lineTo":
  55555. g.push(new n.Vector2(C[0],C[1]));
  55556. break;
  55557. case "quadraticCurveTo":
  55558. t = C[2],
  55559. i = C[3],
  55560. a = C[0],
  55561. s = C[1],
  55562. g.length > 0 ? (h = g[g.length - 1],
  55563. l = h.x,
  55564. c = h.y) : (h = this.actions[m - 1].args,
  55565. l = h[h.length - 2],
  55566. c = h[h.length - 1]);
  55567. for (var I = 1; I <= e; I++) {
  55568. var E = I / e;
  55569. u = p(E, l, a, t),
  55570. d = p(E, c, s, i),
  55571. g.push(new n.Vector2(u,d))
  55572. }
  55573. break;
  55574. case "bezierCurveTo":
  55575. t = C[4],
  55576. i = C[5],
  55577. a = C[0],
  55578. s = C[1],
  55579. r = C[2],
  55580. o = C[3],
  55581. g.length > 0 ? (h = g[g.length - 1],
  55582. l = h.x,
  55583. c = h.y) : (h = this.actions[m - 1].args,
  55584. l = h[h.length - 2],
  55585. c = h[h.length - 1]);
  55586. for (var I = 1; I <= e; I++) {
  55587. var E = I / e;
  55588. u = f(E, l, a, r, t),
  55589. d = f(E, c, s, o, i),
  55590. g.push(new n.Vector2(u,d))
  55591. }
  55592. break;
  55593. case "splineThru":
  55594. h = this.actions[m - 1].args;
  55595. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55596. , w = [b]
  55597. , _ = e * C[0].length;
  55598. w = w.concat(C[0]);
  55599. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55600. g.push(T.getPointAt(I / _));
  55601. break;
  55602. case "arc":
  55603. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55604. var E = I / N;
  55605. L || (E = 1 - E),
  55606. x = P + E * D,
  55607. u = S + R * Math.cos(x),
  55608. d = M + R * Math.sin(x),
  55609. g.push(new n.Vector2(u,d))
  55610. }
  55611. break;
  55612. case "ellipse":
  55613. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55614. 0 !== k && (B = Math.cos(k),
  55615. F = Math.sin(k));
  55616. for (var I = 1; I <= N; I++) {
  55617. var E = I / N;
  55618. if (L || (E = 1 - E),
  55619. x = P + E * D,
  55620. u = S + V * Math.cos(x),
  55621. d = M + U * Math.sin(x),
  55622. 0 !== k) {
  55623. var H = u
  55624. , G = d;
  55625. u = (H - S) * B - (G - M) * F + S,
  55626. d = (H - S) * F + (G - M) * B + M
  55627. }
  55628. g.push(new n.Vector2(u,d))
  55629. }
  55630. }
  55631. }
  55632. var z = g[g.length - 1];
  55633. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55634. this.autoClose && g.push(g[0]),
  55635. g
  55636. }
  55637. ,
  55638. n.Path.prototype.toShapes = function(e, t) {
  55639. function i(e) {
  55640. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55641. var a = e[r]
  55642. , s = a.args
  55643. , l = a.action;
  55644. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55645. i = new n.Path),
  55646. i[l].apply(i, s)
  55647. }
  55648. return 0 !== i.actions.length && t.push(i),
  55649. t
  55650. }
  55651. function r(e) {
  55652. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55653. var o = e[i]
  55654. , a = new n.Shape;
  55655. a.actions = o.actions,
  55656. a.curves = o.curves,
  55657. t.push(a)
  55658. }
  55659. return t
  55660. }
  55661. function o(e, t) {
  55662. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55663. var a = t[r]
  55664. , s = t[o]
  55665. , l = s.x - a.x
  55666. , c = s.y - a.y;
  55667. if (Math.abs(c) > Number.EPSILON) {
  55668. if (c < 0 && (a = t[o],
  55669. l = -l,
  55670. s = t[r],
  55671. c = -c),
  55672. e.y < a.y || e.y > s.y)
  55673. continue;
  55674. if (e.y === a.y) {
  55675. if (e.x === a.x)
  55676. return !0
  55677. } else {
  55678. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55679. if (0 === h)
  55680. return !0;
  55681. if (h < 0)
  55682. continue;
  55683. n = !n
  55684. }
  55685. } else {
  55686. if (e.y !== a.y)
  55687. continue;
  55688. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55689. return !0
  55690. }
  55691. }
  55692. return n
  55693. }
  55694. var a = n.ShapeUtils.isClockWise
  55695. , s = i(this.actions);
  55696. if (0 === s.length)
  55697. return [];
  55698. if (t === !0)
  55699. return r(s);
  55700. var l, c, h, u = [];
  55701. if (1 === s.length)
  55702. return c = s[0],
  55703. h = new n.Shape,
  55704. h.actions = c.actions,
  55705. h.curves = c.curves,
  55706. u.push(h),
  55707. u;
  55708. var d = !a(s[0].getPoints());
  55709. d = e ? !d : d;
  55710. var p, f = [], g = [], m = [], v = 0;
  55711. g[v] = void 0,
  55712. m[v] = [];
  55713. for (var A = 0, y = s.length; A < y; A++)
  55714. c = s[A],
  55715. p = c.getPoints(),
  55716. l = a(p),
  55717. l = e ? !l : l,
  55718. l ? (!d && g[v] && v++,
  55719. g[v] = {
  55720. s: new n.Shape,
  55721. p: p
  55722. },
  55723. g[v].s.actions = c.actions,
  55724. g[v].s.curves = c.curves,
  55725. d && v++,
  55726. m[v] = []) : m[v].push({
  55727. h: c,
  55728. p: p[0]
  55729. });
  55730. if (!g[0])
  55731. return r(s);
  55732. if (g.length > 1) {
  55733. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55734. f[E] = [];
  55735. for (var E = 0, b = g.length; E < b; E++)
  55736. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55737. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55738. o(T.p, g[S].p) && (E !== S && I.push({
  55739. froms: E,
  55740. tos: S,
  55741. hole: _
  55742. }),
  55743. x ? (x = !1,
  55744. f[S].push(T)) : C = !0);
  55745. x && f[E].push(T)
  55746. }
  55747. I.length > 0 && (C || (m = f))
  55748. }
  55749. for (var M, A = 0, R = g.length; A < R; A++) {
  55750. h = g[A].s,
  55751. u.push(h),
  55752. M = m[A];
  55753. for (var P = 0, O = M.length; P < O; P++)
  55754. h.holes.push(M[P].h)
  55755. }
  55756. return u
  55757. }
  55758. ,
  55759. n.Shape = function() {
  55760. n.Path.apply(this, arguments),
  55761. this.holes = []
  55762. }
  55763. ,
  55764. n.Shape.prototype = Object.create(n.Path.prototype),
  55765. n.Shape.prototype.constructor = n.Shape,
  55766. n.Shape.prototype.extrude = function(e) {
  55767. return new n.ExtrudeGeometry(this,e)
  55768. }
  55769. ,
  55770. n.Shape.prototype.makeGeometry = function(e) {
  55771. return new n.ShapeGeometry(this,e)
  55772. }
  55773. ,
  55774. n.Shape.prototype.getPointsHoles = function(e) {
  55775. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55776. t[i] = this.holes[i].getPoints(e);
  55777. return t
  55778. }
  55779. ,
  55780. n.Shape.prototype.extractAllPoints = function(e) {
  55781. return {
  55782. shape: this.getPoints(e),
  55783. holes: this.getPointsHoles(e)
  55784. }
  55785. }
  55786. ,
  55787. n.Shape.prototype.extractPoints = function(e) {
  55788. return this.extractAllPoints(e)
  55789. }
  55790. ,
  55791. n.LineCurve = function(e, t) {
  55792. this.v1 = e,
  55793. this.v2 = t
  55794. }
  55795. ,
  55796. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55797. n.LineCurve.prototype.constructor = n.LineCurve,
  55798. n.LineCurve.prototype.getPoint = function(e) {
  55799. var t = this.v2.clone().sub(this.v1);
  55800. return t.multiplyScalar(e).add(this.v1),
  55801. t
  55802. }
  55803. ,
  55804. n.LineCurve.prototype.getPointAt = function(e) {
  55805. return this.getPoint(e)
  55806. }
  55807. ,
  55808. n.LineCurve.prototype.getTangent = function(e) {
  55809. var t = this.v2.clone().sub(this.v1);
  55810. return t.normalize()
  55811. }
  55812. ,
  55813. n.QuadraticBezierCurve = function(e, t, i) {
  55814. this.v0 = e,
  55815. this.v1 = t,
  55816. this.v2 = i
  55817. }
  55818. ,
  55819. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55820. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55821. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55822. var t = n.ShapeUtils.b2;
  55823. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55824. }
  55825. ,
  55826. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55827. var t = n.CurveUtils.tangentQuadraticBezier;
  55828. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55829. }
  55830. ,
  55831. n.CubicBezierCurve = function(e, t, i, n) {
  55832. this.v0 = e,
  55833. this.v1 = t,
  55834. this.v2 = i,
  55835. this.v3 = n
  55836. }
  55837. ,
  55838. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55839. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55840. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55841. var t = n.ShapeUtils.b3;
  55842. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55843. }
  55844. ,
  55845. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55846. var t = n.CurveUtils.tangentCubicBezier;
  55847. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55848. }
  55849. ,
  55850. n.SplineCurve = function(e) {
  55851. this.points = void 0 == e ? [] : e
  55852. }
  55853. ,
  55854. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55855. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55856. n.SplineCurve.prototype.getPoint = function(e) {
  55857. var t = this.points
  55858. , i = (t.length - 1) * e
  55859. , r = Math.floor(i)
  55860. , o = i - r
  55861. , a = t[0 === r ? r : r - 1]
  55862. , s = t[r]
  55863. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55864. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55865. , h = n.CurveUtils.interpolate;
  55866. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55867. }
  55868. ,
  55869. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55870. this.aX = e,
  55871. this.aY = t,
  55872. this.xRadius = i,
  55873. this.yRadius = n,
  55874. this.aStartAngle = r,
  55875. this.aEndAngle = o,
  55876. this.aClockwise = a,
  55877. this.aRotation = s || 0
  55878. }
  55879. ,
  55880. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55881. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55882. n.EllipseCurve.prototype.getPoint = function(e) {
  55883. var t = this.aEndAngle - this.aStartAngle;
  55884. t < 0 && (t += 2 * Math.PI),
  55885. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55886. var i;
  55887. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55888. var r = this.aX + this.xRadius * Math.cos(i)
  55889. , o = this.aY + this.yRadius * Math.sin(i);
  55890. if (0 !== this.aRotation) {
  55891. var a = Math.cos(this.aRotation)
  55892. , s = Math.sin(this.aRotation)
  55893. , l = r
  55894. , c = o;
  55895. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55896. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55897. }
  55898. return new n.Vector2(r,o)
  55899. }
  55900. ,
  55901. n.ArcCurve = function(e, t, i, r, o, a) {
  55902. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55903. }
  55904. ,
  55905. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55906. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55907. n.LineCurve3 = n.Curve.create(function(e, t) {
  55908. this.v1 = e,
  55909. this.v2 = t
  55910. }, function(e) {
  55911. var t = new n.Vector3;
  55912. return t.subVectors(this.v2, this.v1),
  55913. t.multiplyScalar(e),
  55914. t.add(this.v1),
  55915. t
  55916. }),
  55917. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55918. this.v0 = e,
  55919. this.v1 = t,
  55920. this.v2 = i
  55921. }, function(e) {
  55922. var t = n.ShapeUtils.b2;
  55923. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55924. }),
  55925. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55926. this.v0 = e,
  55927. this.v1 = t,
  55928. this.v2 = i,
  55929. this.v3 = n
  55930. }, function(e) {
  55931. var t = n.ShapeUtils.b3;
  55932. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55933. }),
  55934. n.SplineCurve3 = n.Curve.create(function(e) {
  55935. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55936. this.points = void 0 == e ? [] : e
  55937. }, function(e) {
  55938. var t = this.points
  55939. , i = (t.length - 1) * e
  55940. , r = Math.floor(i)
  55941. , o = i - r
  55942. , a = t[0 == r ? r : r - 1]
  55943. , s = t[r]
  55944. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55945. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55946. , h = n.CurveUtils.interpolate;
  55947. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55948. }),
  55949. n.CatmullRomCurve3 = function() {
  55950. function e() {}
  55951. var t = new n.Vector3
  55952. , i = new e
  55953. , r = new e
  55954. , o = new e;
  55955. return e.prototype.init = function(e, t, i, n) {
  55956. this.c0 = e,
  55957. this.c1 = i,
  55958. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55959. this.c3 = 2 * e - 2 * t + i + n
  55960. }
  55961. ,
  55962. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55963. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55964. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55965. s *= o,
  55966. l *= o,
  55967. this.init(t, i, s, l)
  55968. }
  55969. ,
  55970. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55971. this.init(t, i, r * (i - e), r * (n - t))
  55972. }
  55973. ,
  55974. e.prototype.calc = function(e) {
  55975. var t = e * e
  55976. , i = t * e;
  55977. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55978. }
  55979. ,
  55980. n.Curve.create(function(e) {
  55981. this.points = e || [],
  55982. this.closed = !1
  55983. }, function(e) {
  55984. var a, s, l, c, h = this.points;
  55985. c = h.length,
  55986. c < 2 && console.log("duh, you need at least 2 points"),
  55987. a = (c - (this.closed ? 0 : 1)) * e,
  55988. s = Math.floor(a),
  55989. l = a - s,
  55990. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55991. l = 1);
  55992. var u, d, p, f;
  55993. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55994. u = t),
  55995. d = h[s % c],
  55996. p = h[(s + 1) % c],
  55997. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55998. f = t),
  55999. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  56000. var g = "chordal" === this.type ? .5 : .25
  56001. , m = Math.pow(u.distanceToSquared(d), g)
  56002. , v = Math.pow(d.distanceToSquared(p), g)
  56003. , A = Math.pow(p.distanceToSquared(f), g);
  56004. v < 1e-4 && (v = 1),
  56005. m < 1e-4 && (m = v),
  56006. A < 1e-4 && (A = v),
  56007. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  56008. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  56009. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  56010. } else if ("catmullrom" === this.type) {
  56011. var y = void 0 !== this.tension ? this.tension : .5;
  56012. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  56013. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  56014. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  56015. }
  56016. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  56017. return C
  56018. })
  56019. }(),
  56020. n.ClosedSplineCurve3 = function(e) {
  56021. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  56022. n.CatmullRomCurve3.call(this, e),
  56023. this.type = "catmullrom",
  56024. this.closed = !0
  56025. }
  56026. ,
  56027. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  56028. n.BoxGeometry = function(e, t, i, r, o, a) {
  56029. n.Geometry.call(this),
  56030. this.type = "BoxGeometry",
  56031. this.parameters = {
  56032. width: e,
  56033. height: t,
  56034. depth: i,
  56035. widthSegments: r,
  56036. heightSegments: o,
  56037. depthSegments: a
  56038. },
  56039. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56040. this.mergeVertices()
  56041. }
  56042. ,
  56043. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56044. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56045. n.CubeGeometry = n.BoxGeometry,
  56046. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56047. function s(e, t, i) {
  56048. var n = 0;
  56049. return n += e * t * 2,
  56050. n += e * i * 2,
  56051. n += i * t * 2,
  56052. 4 * n
  56053. }
  56054. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56055. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56056. for (var L = O * b - _, D = 0; D < x; D++) {
  56057. var N = D * E - w;
  56058. P[e] = N * r,
  56059. P[t] = L * o,
  56060. P[i] = T,
  56061. p[m] = P.x,
  56062. p[m + 1] = P.y,
  56063. p[m + 2] = P.z,
  56064. P[e] = 0,
  56065. P[t] = 0,
  56066. P[i] = l > 0 ? 1 : -1,
  56067. f[m] = P.x,
  56068. f[m + 1] = P.y,
  56069. f[m + 2] = P.z,
  56070. g[v] = D / h,
  56071. g[v + 1] = 1 - O / u,
  56072. m += 3,
  56073. v += 2,
  56074. M += 1
  56075. }
  56076. for (O = 0; O < u; O++)
  56077. for (D = 0; D < h; D++) {
  56078. var B = y + D + x * O
  56079. , F = y + D + x * (O + 1)
  56080. , V = y + (D + 1) + x * (O + 1)
  56081. , U = y + (D + 1) + x * O;
  56082. d[A] = B,
  56083. d[A + 1] = F,
  56084. d[A + 2] = U,
  56085. d[A + 3] = F,
  56086. d[A + 4] = V,
  56087. d[A + 5] = U,
  56088. A += 6,
  56089. R += 6
  56090. }
  56091. c.addGroup(C, R, I),
  56092. C += R,
  56093. y += M
  56094. }
  56095. n.BufferGeometry.call(this),
  56096. this.type = "BoxBufferGeometry",
  56097. this.parameters = {
  56098. width: e,
  56099. height: t,
  56100. depth: i,
  56101. widthSegments: r,
  56102. heightSegments: o,
  56103. depthSegments: a
  56104. };
  56105. var c = this;
  56106. r = Math.floor(r) || 1,
  56107. o = Math.floor(o) || 1,
  56108. a = Math.floor(a) || 1;
  56109. var h = s(r, o, a)
  56110. , u = h / 4 * 6
  56111. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56112. , p = new Float32Array(3 * h)
  56113. , f = new Float32Array(3 * h)
  56114. , g = new Float32Array(2 * h)
  56115. , m = 0
  56116. , v = 0
  56117. , A = 0
  56118. , y = 0
  56119. , C = 0;
  56120. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56121. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56122. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56123. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56124. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56125. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56126. this.setIndex(new n.BufferAttribute(d,1)),
  56127. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56128. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56129. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56130. }
  56131. ,
  56132. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56133. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56134. n.CircleGeometry = function(e, t, i, r) {
  56135. n.Geometry.call(this),
  56136. this.type = "CircleGeometry",
  56137. this.parameters = {
  56138. radius: e,
  56139. segments: t,
  56140. thetaStart: i,
  56141. thetaLength: r
  56142. },
  56143. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56144. }
  56145. ,
  56146. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56147. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56148. n.CircleBufferGeometry = function(e, t, i, r) {
  56149. n.BufferGeometry.call(this),
  56150. this.type = "CircleBufferGeometry",
  56151. this.parameters = {
  56152. radius: e,
  56153. segments: t,
  56154. thetaStart: i,
  56155. thetaLength: r
  56156. },
  56157. e = e || 50,
  56158. t = void 0 !== t ? Math.max(3, t) : 8,
  56159. i = void 0 !== i ? i : 0,
  56160. r = void 0 !== r ? r : 2 * Math.PI;
  56161. var o = t + 2
  56162. , a = new Float32Array(3 * o)
  56163. , s = new Float32Array(3 * o)
  56164. , l = new Float32Array(2 * o);
  56165. s[2] = 1,
  56166. l[0] = .5,
  56167. l[1] = .5;
  56168. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56169. h += 3,
  56170. u += 2) {
  56171. var d = i + c / t * r;
  56172. a[h] = e * Math.cos(d),
  56173. a[h + 1] = e * Math.sin(d),
  56174. s[h + 2] = 1,
  56175. l[u] = (a[h] / e + 1) / 2,
  56176. l[u + 1] = (a[h + 1] / e + 1) / 2
  56177. }
  56178. for (var p = [], h = 1; h <= t; h++)
  56179. p.push(h, h + 1, 0);
  56180. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56181. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56182. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56183. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56184. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56185. }
  56186. ,
  56187. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56188. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56189. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56190. function c() {
  56191. var e = (r + 1) * (o + 1);
  56192. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56193. e
  56194. }
  56195. function h() {
  56196. var e = r * o * 2 * 3;
  56197. return a === !1 && (e += 2 * r * 3),
  56198. e
  56199. }
  56200. function u() {
  56201. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56202. for (c = 0; c <= o; c++) {
  56203. var p = []
  56204. , f = c / o
  56205. , b = f * (t - e) + e;
  56206. for (a = 0; a <= r; a++) {
  56207. var w = a / r;
  56208. u.x = b * Math.sin(w * l + s),
  56209. u.y = -f * i + E,
  56210. u.z = b * Math.cos(w * l + s),
  56211. m.setXYZ(y, u.x, u.y, u.z),
  56212. h.copy(u),
  56213. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56214. h.z = Math.cos(w * l + s)),
  56215. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56216. v.setXYZ(y, h.x, h.y, h.z),
  56217. A.setXY(y, w, 1 - f),
  56218. p.push(y),
  56219. y++
  56220. }
  56221. I.push(p)
  56222. }
  56223. for (a = 0; a < r; a++)
  56224. for (c = 0; c < o; c++) {
  56225. var _ = I[c][a]
  56226. , T = I[c + 1][a]
  56227. , x = I[c + 1][a + 1]
  56228. , S = I[c][a + 1];
  56229. g.setX(C, _),
  56230. C++,
  56231. g.setX(C, T),
  56232. C++,
  56233. g.setX(C, S),
  56234. C++,
  56235. g.setX(C, T),
  56236. C++,
  56237. g.setX(C, x),
  56238. C++,
  56239. g.setX(C, S),
  56240. C++
  56241. }
  56242. }
  56243. function d(i) {
  56244. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56245. for (a = y,
  56246. o = 1; o <= r; o++)
  56247. m.setXYZ(y, 0, E * p, 0),
  56248. v.setXYZ(y, 0, p, 0),
  56249. i === !0 ? (h.x = o / r,
  56250. h.y = 0) : (h.x = (o - 1) / r,
  56251. h.y = 1),
  56252. A.setXY(y, h.x, h.y),
  56253. y++;
  56254. for (c = y,
  56255. o = 0; o <= r; o++) {
  56256. var f = o / r;
  56257. u.x = d * Math.sin(f * l + s),
  56258. u.y = E * p,
  56259. u.z = d * Math.cos(f * l + s),
  56260. m.setXYZ(y, u.x, u.y, u.z),
  56261. v.setXYZ(y, 0, p, 0),
  56262. A.setXY(y, f, i === !0 ? 1 : 0),
  56263. y++
  56264. }
  56265. for (o = 0; o < r; o++) {
  56266. var I = a + o
  56267. , b = c + o;
  56268. i === !0 ? (g.setX(C, b),
  56269. C++,
  56270. g.setX(C, b + 1),
  56271. C++,
  56272. g.setX(C, I),
  56273. C++) : (g.setX(C, b + 1),
  56274. C++,
  56275. g.setX(C, b),
  56276. C++,
  56277. g.setX(C, I),
  56278. C++)
  56279. }
  56280. }
  56281. n.BufferGeometry.call(this),
  56282. this.type = "CylinderBufferGeometry",
  56283. this.parameters = {
  56284. radiusTop: e,
  56285. radiusBottom: t,
  56286. height: i,
  56287. radialSegments: r,
  56288. heightSegments: o,
  56289. openEnded: a,
  56290. thetaStart: s,
  56291. thetaLength: l
  56292. },
  56293. e = void 0 !== e ? e : 20,
  56294. t = void 0 !== t ? t : 20,
  56295. i = void 0 !== i ? i : 100,
  56296. r = Math.floor(r) || 8,
  56297. o = Math.floor(o) || 1,
  56298. a = void 0 !== a && a,
  56299. s = void 0 !== s ? s : 0,
  56300. l = void 0 !== l ? l : 2 * Math.PI;
  56301. var p = c()
  56302. , f = h()
  56303. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56304. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56305. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56306. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56307. , y = 0
  56308. , C = 0
  56309. , I = []
  56310. , E = i / 2;
  56311. u(),
  56312. a === !1 && (e > 0 && d(!0),
  56313. t > 0 && d(!1)),
  56314. this.setIndex(g),
  56315. this.addAttribute("position", m),
  56316. this.addAttribute("normal", v),
  56317. this.addAttribute("uv", A)
  56318. }
  56319. ,
  56320. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56321. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56322. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56323. n.Geometry.call(this),
  56324. this.type = "CylinderGeometry",
  56325. this.parameters = {
  56326. radiusTop: e,
  56327. radiusBottom: t,
  56328. height: i,
  56329. radialSegments: r,
  56330. heightSegments: o,
  56331. openEnded: a,
  56332. thetaStart: s,
  56333. thetaLength: l
  56334. },
  56335. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56336. this.mergeVertices()
  56337. }
  56338. ,
  56339. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56340. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56341. n.EdgesGeometry = function(e, t) {
  56342. function i(e, t) {
  56343. return e - t
  56344. }
  56345. n.BufferGeometry.call(this),
  56346. t = void 0 !== t ? t : 1;
  56347. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56348. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56349. r.fromBufferGeometry(e)) : r = e.clone(),
  56350. r.mergeVertices(),
  56351. r.computeFaceNormals();
  56352. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56353. for (var p = h[u], f = 0; f < 3; f++) {
  56354. a[0] = p[l[f]],
  56355. a[1] = p[l[(f + 1) % 3]],
  56356. a.sort(i);
  56357. var g = a.toString();
  56358. void 0 === s[g] ? s[g] = {
  56359. vert1: a[0],
  56360. vert2: a[1],
  56361. face1: u,
  56362. face2: void 0
  56363. } : s[g].face2 = u
  56364. }
  56365. var m = [];
  56366. for (var g in s) {
  56367. var v = s[g];
  56368. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56369. var A = c[v.vert1];
  56370. m.push(A.x),
  56371. m.push(A.y),
  56372. m.push(A.z),
  56373. A = c[v.vert2],
  56374. m.push(A.x),
  56375. m.push(A.y),
  56376. m.push(A.z)
  56377. }
  56378. }
  56379. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56380. }
  56381. ,
  56382. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56383. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56384. n.ExtrudeGeometry = function(e, t) {
  56385. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56386. this.type = "ExtrudeGeometry",
  56387. e = Array.isArray(e) ? e : [e],
  56388. this.addShapeList(e, t),
  56389. void this.computeFaceNormals())
  56390. }
  56391. ;
  56392. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56393. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56394. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56395. for (var i = e.length, n = 0; n < i; n++) {
  56396. var r = e[n];
  56397. this.addShape(r, t)
  56398. }
  56399. }
  56400. ,
  56401. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56402. function i(e, t, i) {
  56403. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56404. t.clone().multiplyScalar(i).add(e)
  56405. }
  56406. function r(e, t, i) {
  56407. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56408. if (Math.abs(d) > Number.EPSILON) {
  56409. var p = Math.sqrt(u)
  56410. , f = Math.sqrt(c * c + h * h)
  56411. , g = t.x - l / p
  56412. , m = t.y + s / p
  56413. , v = i.x - h / f
  56414. , A = i.y + c / f
  56415. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56416. r = g + s * y - e.x,
  56417. o = m + l * y - e.y;
  56418. var C = r * r + o * o;
  56419. if (C <= 2)
  56420. return new n.Vector2(r,o);
  56421. a = Math.sqrt(C / 2)
  56422. } else {
  56423. var I = !1;
  56424. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56425. I ? (r = -l,
  56426. o = s,
  56427. a = Math.sqrt(u)) : (r = s,
  56428. o = l,
  56429. a = Math.sqrt(u / 2))
  56430. }
  56431. return new n.Vector2(r / a,o / a)
  56432. }
  56433. function o() {
  56434. if (C) {
  56435. var e = 0
  56436. , t = z * e;
  56437. for (Y = 0; Y < W; Y++)
  56438. G = N[Y],
  56439. c(G[2] + t, G[1] + t, G[0] + t);
  56440. for (e = E + 2 * y,
  56441. t = z * e,
  56442. Y = 0; Y < W; Y++)
  56443. G = N[Y],
  56444. c(G[0] + t, G[1] + t, G[2] + t)
  56445. } else {
  56446. for (Y = 0; Y < W; Y++)
  56447. G = N[Y],
  56448. c(G[2], G[1], G[0]);
  56449. for (Y = 0; Y < W; Y++)
  56450. G = N[Y],
  56451. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56452. }
  56453. }
  56454. function a() {
  56455. var e = 0;
  56456. for (s(B, e),
  56457. e += B.length,
  56458. x = 0,
  56459. S = L.length; x < S; x++)
  56460. T = L[x],
  56461. s(T, e),
  56462. e += T.length
  56463. }
  56464. function s(e, t) {
  56465. var i, n;
  56466. for (Y = e.length; --Y >= 0; ) {
  56467. i = Y,
  56468. n = Y - 1,
  56469. n < 0 && (n = e.length - 1);
  56470. var r = 0
  56471. , o = E + 2 * y;
  56472. for (r = 0; r < o; r++) {
  56473. var a = z * r
  56474. , s = z * (r + 1)
  56475. , l = t + i + a
  56476. , c = t + n + a
  56477. , u = t + n + s
  56478. , d = t + i + s;
  56479. h(l, c, u, d, e, r, o, i, n)
  56480. }
  56481. }
  56482. }
  56483. function l(e, t, i) {
  56484. M.vertices.push(new n.Vector3(e,t,i))
  56485. }
  56486. function c(e, t, i) {
  56487. e += R,
  56488. t += R,
  56489. i += R,
  56490. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56491. var r = _.generateTopUV(M, e, t, i);
  56492. M.faceVertexUvs[0].push(r)
  56493. }
  56494. function h(e, t, i, r, o, a, s, l, c) {
  56495. e += R,
  56496. t += R,
  56497. i += R,
  56498. r += R,
  56499. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56500. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56501. var h = _.generateSideWallUV(M, e, t, i, r);
  56502. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56503. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56504. }
  56505. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56506. b && (u = b.getSpacedPoints(E),
  56507. w = !0,
  56508. C = !1,
  56509. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56510. p = new n.Vector3,
  56511. f = new n.Vector3,
  56512. g = new n.Vector3),
  56513. C || (y = 0,
  56514. v = 0,
  56515. A = 0);
  56516. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56517. if (D) {
  56518. for (O = O.reverse(),
  56519. x = 0,
  56520. S = L.length; x < S; x++)
  56521. T = L[x],
  56522. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56523. D = !1
  56524. }
  56525. var N = n.ShapeUtils.triangulateShape(O, L)
  56526. , B = O;
  56527. for (x = 0,
  56528. S = L.length; x < S; x++)
  56529. T = L[x],
  56530. O = O.concat(T);
  56531. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56532. Z++,
  56533. q++)
  56534. Z === X && (Z = 0),
  56535. q === X && (q = 0),
  56536. j[Y] = r(B[Y], B[Z], B[q]);
  56537. var K, Q = [], J = j.concat();
  56538. for (x = 0,
  56539. S = L.length; x < S; x++) {
  56540. for (T = L[x],
  56541. K = [],
  56542. Y = 0,
  56543. X = T.length,
  56544. Z = X - 1,
  56545. q = Y + 1; Y < X; Y++,
  56546. Z++,
  56547. q++)
  56548. Z === X && (Z = 0),
  56549. q === X && (q = 0),
  56550. K[Y] = r(T[Y], T[Z], T[q]);
  56551. Q.push(K),
  56552. J = J.concat(K)
  56553. }
  56554. for (F = 0; F < y; F++) {
  56555. for (U = F / y,
  56556. k = v * (1 - U),
  56557. V = A * Math.sin(U * Math.PI / 2),
  56558. Y = 0,
  56559. X = B.length; Y < X; Y++)
  56560. H = i(B[Y], j[Y], V),
  56561. l(H.x, H.y, -k);
  56562. for (x = 0,
  56563. S = L.length; x < S; x++)
  56564. for (T = L[x],
  56565. K = Q[x],
  56566. Y = 0,
  56567. X = T.length; Y < X; Y++)
  56568. H = i(T[Y], K[Y], V),
  56569. l(H.x, H.y, -k)
  56570. }
  56571. for (V = A,
  56572. Y = 0; Y < z; Y++)
  56573. H = C ? i(O[Y], J[Y], V) : O[Y],
  56574. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56575. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56576. g.copy(u[0]).add(f).add(p),
  56577. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56578. var $;
  56579. for ($ = 1; $ <= E; $++)
  56580. for (Y = 0; Y < z; Y++)
  56581. H = C ? i(O[Y], J[Y], V) : O[Y],
  56582. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56583. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56584. g.copy(u[$]).add(f).add(p),
  56585. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56586. for (F = y - 1; F >= 0; F--) {
  56587. for (U = F / y,
  56588. k = v * (1 - U),
  56589. V = A * Math.sin(U * Math.PI / 2),
  56590. Y = 0,
  56591. X = B.length; Y < X; Y++)
  56592. H = i(B[Y], j[Y], V),
  56593. l(H.x, H.y, m + k);
  56594. for (x = 0,
  56595. S = L.length; x < S; x++)
  56596. for (T = L[x],
  56597. K = Q[x],
  56598. Y = 0,
  56599. X = T.length; Y < X; Y++)
  56600. H = i(T[Y], K[Y], V),
  56601. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56602. }
  56603. o(),
  56604. a()
  56605. }
  56606. ,
  56607. n.ExtrudeGeometry.WorldUVGenerator = {
  56608. generateTopUV: function(e, t, i, r) {
  56609. var o = e.vertices
  56610. , a = o[t]
  56611. , s = o[i]
  56612. , l = o[r];
  56613. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56614. },
  56615. generateSideWallUV: function(e, t, i, r, o) {
  56616. var a = e.vertices
  56617. , s = a[t]
  56618. , l = a[i]
  56619. , c = a[r]
  56620. , h = a[o];
  56621. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56622. }
  56623. },
  56624. n.ShapeGeometry = function(e, t) {
  56625. n.Geometry.call(this),
  56626. this.type = "ShapeGeometry",
  56627. Array.isArray(e) === !1 && (e = [e]),
  56628. this.addShapeList(e, t),
  56629. this.computeFaceNormals()
  56630. }
  56631. ,
  56632. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56633. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56634. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56635. for (var i = 0, n = e.length; i < n; i++)
  56636. this.addShape(e[i], t);
  56637. return this
  56638. }
  56639. ,
  56640. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56641. void 0 === t && (t = {});
  56642. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56643. if (p) {
  56644. for (u = u.reverse(),
  56645. i = 0,
  56646. r = d.length; i < r; i++)
  56647. o = d[i],
  56648. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56649. p = !1
  56650. }
  56651. var f = n.ShapeUtils.triangulateShape(u, d);
  56652. for (i = 0,
  56653. r = d.length; i < r; i++)
  56654. o = d[i],
  56655. u = u.concat(o);
  56656. var g, m, v = u.length, A = f.length;
  56657. for (i = 0; i < v; i++)
  56658. g = u[i],
  56659. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56660. for (i = 0; i < A; i++) {
  56661. m = f[i];
  56662. var y = m[0] + c
  56663. , C = m[1] + c
  56664. , I = m[2] + c;
  56665. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56666. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56667. }
  56668. }
  56669. ,
  56670. n.LatheBufferGeometry = function(e, t, i, r) {
  56671. n.BufferGeometry.call(this),
  56672. this.type = "LatheBufferGeometry",
  56673. this.parameters = {
  56674. points: e,
  56675. segments: t,
  56676. phiStart: i,
  56677. phiLength: r
  56678. },
  56679. t = Math.floor(t) || 12,
  56680. i = i || 0,
  56681. r = r || 2 * Math.PI,
  56682. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56683. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56684. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56685. for (a = 0; a <= t; a++) {
  56686. var A = i + a * g * r
  56687. , y = Math.sin(A)
  56688. , C = Math.cos(A);
  56689. for (s = 0; s <= e.length - 1; s++)
  56690. m.x = e[s].x * y,
  56691. m.y = e[s].y,
  56692. m.z = e[s].x * C,
  56693. u.setXYZ(p, m.x, m.y, m.z),
  56694. v.x = a / t,
  56695. v.y = s / (e.length - 1),
  56696. d.setXY(p, v.x, v.y),
  56697. p++
  56698. }
  56699. for (a = 0; a < t; a++)
  56700. for (s = 0; s < e.length - 1; s++) {
  56701. o = s + a * e.length;
  56702. var I = o
  56703. , E = o + e.length
  56704. , b = o + e.length + 1
  56705. , w = o + 1;
  56706. h.setX(f, I),
  56707. f++,
  56708. h.setX(f, E),
  56709. f++,
  56710. h.setX(f, w),
  56711. f++,
  56712. h.setX(f, E),
  56713. f++,
  56714. h.setX(f, b),
  56715. f++,
  56716. h.setX(f, w),
  56717. f++
  56718. }
  56719. if (this.setIndex(h),
  56720. this.addAttribute("position", u),
  56721. this.addAttribute("uv", d),
  56722. this.computeVertexNormals(),
  56723. r === 2 * Math.PI) {
  56724. var _ = this.attributes.normal.array
  56725. , T = new n.Vector3
  56726. , x = new n.Vector3
  56727. , S = new n.Vector3;
  56728. for (o = t * e.length * 3,
  56729. a = 0,
  56730. s = 0; a < e.length; a++,
  56731. s += 3)
  56732. T.x = _[s + 0],
  56733. T.y = _[s + 1],
  56734. T.z = _[s + 2],
  56735. x.x = _[o + s + 0],
  56736. x.y = _[o + s + 1],
  56737. x.z = _[o + s + 2],
  56738. S.addVectors(T, x).normalize(),
  56739. _[s + 0] = _[o + s + 0] = S.x,
  56740. _[s + 1] = _[o + s + 1] = S.y,
  56741. _[s + 2] = _[o + s + 2] = S.z
  56742. }
  56743. }
  56744. ,
  56745. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56746. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56747. n.LatheGeometry = function(e, t, i, r) {
  56748. n.Geometry.call(this),
  56749. this.type = "LatheGeometry",
  56750. this.parameters = {
  56751. points: e,
  56752. segments: t,
  56753. phiStart: i,
  56754. phiLength: r
  56755. },
  56756. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56757. this.mergeVertices()
  56758. }
  56759. ,
  56760. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56761. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56762. n.PlaneGeometry = function(e, t, i, r) {
  56763. n.Geometry.call(this),
  56764. this.type = "PlaneGeometry",
  56765. this.parameters = {
  56766. width: e,
  56767. height: t,
  56768. widthSegments: i,
  56769. heightSegments: r
  56770. },
  56771. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56772. }
  56773. ,
  56774. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56775. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56776. n.PlaneBufferGeometry = function(e, t, i, r) {
  56777. n.BufferGeometry.call(this),
  56778. this.type = "PlaneBufferGeometry",
  56779. this.parameters = {
  56780. width: e,
  56781. height: t,
  56782. widthSegments: i,
  56783. heightSegments: r
  56784. };
  56785. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56786. for (var y = A * d - a, C = 0; C < c; C++) {
  56787. var I = C * u - o;
  56788. p[m] = I,
  56789. p[m + 1] = -y,
  56790. f[m + 2] = 1,
  56791. g[v] = C / s,
  56792. g[v + 1] = 1 - A / l,
  56793. m += 3,
  56794. v += 2
  56795. }
  56796. m = 0;
  56797. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56798. for (var C = 0; C < s; C++) {
  56799. var b = C + c * A
  56800. , w = C + c * (A + 1)
  56801. , _ = C + 1 + c * (A + 1)
  56802. , T = C + 1 + c * A;
  56803. E[m] = b,
  56804. E[m + 1] = w,
  56805. E[m + 2] = T,
  56806. E[m + 3] = w,
  56807. E[m + 4] = _,
  56808. E[m + 5] = T,
  56809. m += 6
  56810. }
  56811. this.setIndex(new n.BufferAttribute(E,1)),
  56812. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56813. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56814. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56815. }
  56816. ,
  56817. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56818. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56819. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56820. n.BufferGeometry.call(this),
  56821. this.type = "RingBufferGeometry",
  56822. this.parameters = {
  56823. innerRadius: e,
  56824. outerRadius: t,
  56825. thetaSegments: i,
  56826. phiSegments: r,
  56827. thetaStart: o,
  56828. thetaLength: a
  56829. },
  56830. e = e || 20,
  56831. t = t || 50,
  56832. o = void 0 !== o ? o : 0,
  56833. a = void 0 !== a ? a : 2 * Math.PI,
  56834. i = void 0 !== i ? Math.max(3, i) : 8,
  56835. r = void 0 !== r ? Math.max(1, r) : 1;
  56836. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56837. for (l = 0; l <= r; l++) {
  56838. for (c = 0; c <= i; c++)
  56839. s = o + c / i * a,
  56840. C.x = A * Math.cos(s),
  56841. C.y = A * Math.sin(s),
  56842. p.setXYZ(m, C.x, C.y, C.z),
  56843. f.setXYZ(m, 0, 0, 1),
  56844. I.x = (C.x / t + 1) / 2,
  56845. I.y = (C.y / t + 1) / 2,
  56846. g.setXY(m, I.x, I.y),
  56847. m++;
  56848. A += y
  56849. }
  56850. for (l = 0; l < r; l++) {
  56851. var E = l * (i + 1);
  56852. for (c = 0; c < i; c++) {
  56853. s = c + E;
  56854. var b = s
  56855. , w = s + i + 1
  56856. , _ = s + i + 2
  56857. , T = s + 1;
  56858. d.setX(v, b),
  56859. v++,
  56860. d.setX(v, w),
  56861. v++,
  56862. d.setX(v, _),
  56863. v++,
  56864. d.setX(v, b),
  56865. v++,
  56866. d.setX(v, _),
  56867. v++,
  56868. d.setX(v, T),
  56869. v++
  56870. }
  56871. }
  56872. this.setIndex(d),
  56873. this.addAttribute("position", p),
  56874. this.addAttribute("normal", f),
  56875. this.addAttribute("uv", g)
  56876. }
  56877. ,
  56878. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56879. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56880. n.RingGeometry = function(e, t, i, r, o, a) {
  56881. n.Geometry.call(this),
  56882. this.type = "RingGeometry",
  56883. this.parameters = {
  56884. innerRadius: e,
  56885. outerRadius: t,
  56886. thetaSegments: i,
  56887. phiSegments: r,
  56888. thetaStart: o,
  56889. thetaLength: a
  56890. },
  56891. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56892. }
  56893. ,
  56894. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56895. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56896. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56897. n.Geometry.call(this),
  56898. this.type = "SphereGeometry",
  56899. this.parameters = {
  56900. radius: e,
  56901. widthSegments: t,
  56902. heightSegments: i,
  56903. phiStart: r,
  56904. phiLength: o,
  56905. thetaStart: a,
  56906. thetaLength: s
  56907. },
  56908. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56909. }
  56910. ,
  56911. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56912. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56913. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56914. n.BufferGeometry.call(this),
  56915. this.type = "SphereBufferGeometry",
  56916. this.parameters = {
  56917. radius: e,
  56918. widthSegments: t,
  56919. heightSegments: i,
  56920. phiStart: r,
  56921. phiLength: o,
  56922. thetaStart: a,
  56923. thetaLength: s
  56924. },
  56925. e = e || 50,
  56926. t = Math.max(3, Math.floor(t) || 8),
  56927. i = Math.max(2, Math.floor(i) || 6),
  56928. r = void 0 !== r ? r : 0,
  56929. o = void 0 !== o ? o : 2 * Math.PI,
  56930. a = void 0 !== a ? a : 0,
  56931. s = void 0 !== s ? s : Math.PI;
  56932. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56933. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56934. var C = y / t
  56935. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56936. , E = e * Math.cos(a + A * s)
  56937. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56938. g.set(I, E, b).normalize(),
  56939. h.setXYZ(p, I, E, b),
  56940. u.setXYZ(p, g.x, g.y, g.z),
  56941. d.setXY(p, C, 1 - A),
  56942. v.push(p),
  56943. p++
  56944. }
  56945. f.push(v)
  56946. }
  56947. for (var w = [], m = 0; m < i; m++)
  56948. for (var y = 0; y < t; y++) {
  56949. var _ = f[m][y + 1]
  56950. , T = f[m][y]
  56951. , x = f[m + 1][y]
  56952. , S = f[m + 1][y + 1];
  56953. (0 !== m || a > 0) && w.push(_, T, S),
  56954. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56955. }
  56956. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56957. this.addAttribute("position", h),
  56958. this.addAttribute("normal", u),
  56959. this.addAttribute("uv", d),
  56960. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56961. }
  56962. ,
  56963. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56964. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56965. n.TextGeometry = function(e, t) {
  56966. t = t || {};
  56967. var i = t.font;
  56968. if (i instanceof n.Font == !1)
  56969. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56970. new n.Geometry;
  56971. var r = i.generateShapes(e, t.size, t.curveSegments);
  56972. t.amount = void 0 !== t.height ? t.height : 50,
  56973. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56974. void 0 === t.bevelSize && (t.bevelSize = 8),
  56975. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56976. n.ExtrudeGeometry.call(this, r, t),
  56977. this.type = "TextGeometry"
  56978. }
  56979. ,
  56980. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56981. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56982. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56983. n.BufferGeometry.call(this),
  56984. this.type = "TorusBufferGeometry",
  56985. this.parameters = {
  56986. radius: e,
  56987. tube: t,
  56988. radialSegments: i,
  56989. tubularSegments: r,
  56990. arc: o
  56991. },
  56992. e = e || 100,
  56993. t = t || 40,
  56994. i = Math.floor(i) || 8,
  56995. r = Math.floor(r) || 6,
  56996. o = o || 2 * Math.PI;
  56997. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56998. for (a = 0; a <= i; a++)
  56999. for (s = 0; s <= r; s++) {
  57000. var C = s / r * o
  57001. , I = a / i * Math.PI * 2;
  57002. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  57003. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  57004. A.z = t * Math.sin(I),
  57005. u[f] = A.x,
  57006. u[f + 1] = A.y,
  57007. u[f + 2] = A.z,
  57008. v.x = e * Math.cos(C),
  57009. v.y = e * Math.sin(C),
  57010. y.subVectors(A, v).normalize(),
  57011. d[f] = y.x,
  57012. d[f + 1] = y.y,
  57013. d[f + 2] = y.z,
  57014. p[g] = s / r,
  57015. p[g + 1] = a / i,
  57016. f += 3,
  57017. g += 2
  57018. }
  57019. for (a = 1; a <= i; a++)
  57020. for (s = 1; s <= r; s++) {
  57021. var E = (r + 1) * a + s - 1
  57022. , b = (r + 1) * (a - 1) + s - 1
  57023. , w = (r + 1) * (a - 1) + s
  57024. , _ = (r + 1) * a + s;
  57025. h[m] = E,
  57026. h[m + 1] = b,
  57027. h[m + 2] = _,
  57028. h[m + 3] = b,
  57029. h[m + 4] = w,
  57030. h[m + 5] = _,
  57031. m += 6
  57032. }
  57033. this.setIndex(new n.BufferAttribute(h,1)),
  57034. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57035. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57036. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57037. }
  57038. ,
  57039. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57040. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57041. n.TorusGeometry = function(e, t, i, r, o) {
  57042. n.Geometry.call(this),
  57043. this.type = "TorusGeometry",
  57044. this.parameters = {
  57045. radius: e,
  57046. tube: t,
  57047. radialSegments: i,
  57048. tubularSegments: r,
  57049. arc: o
  57050. },
  57051. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57052. }
  57053. ,
  57054. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57055. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57056. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57057. function s(e, t, i, n, r) {
  57058. var o = Math.cos(e)
  57059. , a = Math.sin(e)
  57060. , s = i / t * e
  57061. , l = Math.cos(s);
  57062. r.x = n * (2 + l) * .5 * o,
  57063. r.y = n * (2 + l) * a * .5,
  57064. r.z = n * Math.sin(s) * .5
  57065. }
  57066. n.BufferGeometry.call(this),
  57067. this.type = "TorusKnotBufferGeometry",
  57068. this.parameters = {
  57069. radius: e,
  57070. tube: t,
  57071. tubularSegments: i,
  57072. radialSegments: r,
  57073. p: o,
  57074. q: a
  57075. },
  57076. e = e || 100,
  57077. t = t || 40,
  57078. i = Math.floor(i) || 64,
  57079. r = Math.floor(r) || 8,
  57080. o = o || 2,
  57081. a = a || 3;
  57082. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57083. for (l = 0; l <= i; ++l) {
  57084. var T = l / i * o * Math.PI * 2;
  57085. for (s(T, o, a, e, I),
  57086. s(T + .01, o, a, e, E),
  57087. w.subVectors(E, I),
  57088. _.addVectors(E, I),
  57089. b.crossVectors(w, _),
  57090. _.crossVectors(b, w),
  57091. b.normalize(),
  57092. _.normalize(),
  57093. c = 0; c <= r; ++c) {
  57094. var x = c / r * Math.PI * 2
  57095. , S = -t * Math.cos(x)
  57096. , M = t * Math.sin(x);
  57097. A.x = I.x + (S * _.x + M * b.x),
  57098. A.y = I.y + (S * _.y + M * b.y),
  57099. A.z = I.z + (S * _.z + M * b.z),
  57100. p.setXYZ(m, A.x, A.y, A.z),
  57101. y.subVectors(A, I).normalize(),
  57102. f.setXYZ(m, y.x, y.y, y.z),
  57103. C.x = l / i,
  57104. C.y = c / r,
  57105. g.setXY(m, C.x, C.y),
  57106. m++
  57107. }
  57108. }
  57109. for (c = 1; c <= i; c++)
  57110. for (l = 1; l <= r; l++) {
  57111. var R = (r + 1) * (c - 1) + (l - 1)
  57112. , P = (r + 1) * c + (l - 1)
  57113. , O = (r + 1) * c + l
  57114. , L = (r + 1) * (c - 1) + l;
  57115. d.setX(v, R),
  57116. v++,
  57117. d.setX(v, P),
  57118. v++,
  57119. d.setX(v, L),
  57120. v++,
  57121. d.setX(v, P),
  57122. v++,
  57123. d.setX(v, O),
  57124. v++,
  57125. d.setX(v, L),
  57126. v++
  57127. }
  57128. this.setIndex(d),
  57129. this.addAttribute("position", p),
  57130. this.addAttribute("normal", f),
  57131. this.addAttribute("uv", g)
  57132. }
  57133. ,
  57134. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57135. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57136. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57137. n.Geometry.call(this),
  57138. this.type = "TorusKnotGeometry",
  57139. this.parameters = {
  57140. radius: e,
  57141. tube: t,
  57142. tubularSegments: i,
  57143. radialSegments: r,
  57144. p: o,
  57145. q: a
  57146. },
  57147. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57148. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57149. this.mergeVertices()
  57150. }
  57151. ,
  57152. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57153. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57154. n.TubeGeometry = function(e, t, i, r, o, a) {
  57155. function s(e, t, i) {
  57156. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57157. }
  57158. n.Geometry.call(this),
  57159. this.type = "TubeGeometry",
  57160. this.parameters = {
  57161. path: e,
  57162. segments: t,
  57163. radius: i,
  57164. radialSegments: r,
  57165. closed: o,
  57166. taper: a
  57167. },
  57168. t = t || 64,
  57169. i = i || 1,
  57170. r = r || 8,
  57171. o = o || !1,
  57172. a = a || n.TubeGeometry.NoTaper;
  57173. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57174. for (this.tangents = D,
  57175. this.normals = N,
  57176. this.binormals = B,
  57177. v = 0; v < P; v++)
  57178. for (M[v] = [],
  57179. u = v / (P - 1),
  57180. m = e.getPointAt(u),
  57181. l = D[v],
  57182. c = N[v],
  57183. h = B[v],
  57184. p = i * a(u),
  57185. A = 0; A < r; A++)
  57186. d = A / r * 2 * Math.PI,
  57187. f = -p * Math.cos(d),
  57188. g = p * Math.sin(d),
  57189. O.copy(m),
  57190. O.x += f * c.x + g * h.x,
  57191. O.y += f * c.y + g * h.y,
  57192. O.z += f * c.z + g * h.z,
  57193. M[v][A] = s(O.x, O.y, O.z);
  57194. for (v = 0; v < t; v++)
  57195. for (A = 0; A < r; A++)
  57196. y = o ? (v + 1) % t : v + 1,
  57197. C = (A + 1) % r,
  57198. I = M[v][A],
  57199. E = M[y][A],
  57200. b = M[y][C],
  57201. w = M[v][C],
  57202. _ = new n.Vector2(v / t,A / r),
  57203. T = new n.Vector2((v + 1) / t,A / r),
  57204. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57205. S = new n.Vector2(v / t,(A + 1) / r),
  57206. this.faces.push(new n.Face3(I,E,w)),
  57207. this.faceVertexUvs[0].push([_, T, S]),
  57208. this.faces.push(new n.Face3(E,b,w)),
  57209. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57210. this.computeFaceNormals(),
  57211. this.computeVertexNormals()
  57212. }
  57213. ,
  57214. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57215. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57216. n.TubeGeometry.NoTaper = function(e) {
  57217. return 1
  57218. }
  57219. ,
  57220. n.TubeGeometry.SinusoidalTaper = function(e) {
  57221. return Math.sin(Math.PI * e)
  57222. }
  57223. ,
  57224. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57225. function r() {
  57226. f[0] = new n.Vector3,
  57227. g[0] = new n.Vector3,
  57228. a = Number.MAX_VALUE,
  57229. s = Math.abs(p[0].x),
  57230. l = Math.abs(p[0].y),
  57231. c = Math.abs(p[0].z),
  57232. s <= a && (a = s,
  57233. d.set(1, 0, 0)),
  57234. l <= a && (a = l,
  57235. d.set(0, 1, 0)),
  57236. c <= a && d.set(0, 0, 1),
  57237. m.crossVectors(p[0], d).normalize(),
  57238. f[0].crossVectors(p[0], m),
  57239. g[0].crossVectors(p[0], f[0])
  57240. }
  57241. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57242. for (this.tangents = p,
  57243. this.normals = f,
  57244. this.binormals = g,
  57245. h = 0; h < A; h++)
  57246. u = h / (A - 1),
  57247. p[h] = e.getTangentAt(u),
  57248. p[h].normalize();
  57249. for (r(),
  57250. h = 1; h < A; h++)
  57251. f[h] = f[h - 1].clone(),
  57252. g[h] = g[h - 1].clone(),
  57253. m.crossVectors(p[h - 1], p[h]),
  57254. m.length() > Number.EPSILON && (m.normalize(),
  57255. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57256. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57257. g[h].crossVectors(p[h], f[h]);
  57258. if (i)
  57259. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57260. o /= A - 1,
  57261. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57262. h = 1; h < A; h++)
  57263. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57264. g[h].crossVectors(p[h], f[h])
  57265. }
  57266. ,
  57267. n.PolyhedronGeometry = function(e, t, i, r) {
  57268. function o(e) {
  57269. var t = e.normalize().clone();
  57270. t.index = u.vertices.push(t) - 1;
  57271. var i = l(e) / 2 / Math.PI + .5
  57272. , r = c(e) / Math.PI + .5;
  57273. return t.uv = new n.Vector2(i,1 - r),
  57274. t
  57275. }
  57276. function a(e, t, i, r) {
  57277. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57278. u.faces.push(o),
  57279. C.copy(e).add(t).add(i).divideScalar(3);
  57280. var a = l(C);
  57281. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57282. }
  57283. function s(e, t) {
  57284. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57285. l[h] = [];
  57286. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57287. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57288. }
  57289. for (var h = 0; h < i; h++)
  57290. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57291. var m = Math.floor(g / 2);
  57292. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57293. }
  57294. }
  57295. function l(e) {
  57296. return Math.atan2(e.z, -e.x)
  57297. }
  57298. function c(e) {
  57299. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57300. }
  57301. function h(e, t, i) {
  57302. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57303. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57304. e.clone()
  57305. }
  57306. n.Geometry.call(this),
  57307. this.type = "PolyhedronGeometry",
  57308. this.parameters = {
  57309. vertices: e,
  57310. indices: t,
  57311. radius: i,
  57312. detail: r
  57313. },
  57314. i = i || 1,
  57315. r = r || 0;
  57316. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57317. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57318. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57319. m++) {
  57320. var v = f[t[d]]
  57321. , A = f[t[d + 1]]
  57322. , y = f[t[d + 2]];
  57323. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57324. }
  57325. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57326. s(g[d], r);
  57327. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57328. var I = this.faceVertexUvs[0][d]
  57329. , E = I[0].x
  57330. , b = I[1].x
  57331. , w = I[2].x
  57332. , _ = Math.max(E, b, w)
  57333. , T = Math.min(E, b, w);
  57334. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57335. b < .2 && (I[1].x += 1),
  57336. w < .2 && (I[2].x += 1))
  57337. }
  57338. for (var d = 0, p = this.vertices.length; d < p; d++)
  57339. this.vertices[d].multiplyScalar(i);
  57340. this.mergeVertices(),
  57341. this.computeFaceNormals(),
  57342. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57343. }
  57344. ,
  57345. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57346. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57347. n.DodecahedronGeometry = function(e, t) {
  57348. var i = (1 + Math.sqrt(5)) / 2
  57349. , r = 1 / i
  57350. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57351. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57352. n.PolyhedronGeometry.call(this, o, a, e, t),
  57353. this.type = "DodecahedronGeometry",
  57354. this.parameters = {
  57355. radius: e,
  57356. detail: t
  57357. }
  57358. }
  57359. ,
  57360. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57361. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57362. n.IcosahedronGeometry = function(e, t) {
  57363. var i = (1 + Math.sqrt(5)) / 2
  57364. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57365. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57366. n.PolyhedronGeometry.call(this, r, o, e, t),
  57367. this.type = "IcosahedronGeometry",
  57368. this.parameters = {
  57369. radius: e,
  57370. detail: t
  57371. }
  57372. }
  57373. ,
  57374. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57375. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57376. n.OctahedronGeometry = function(e, t) {
  57377. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57378. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57379. n.PolyhedronGeometry.call(this, i, r, e, t),
  57380. this.type = "OctahedronGeometry",
  57381. this.parameters = {
  57382. radius: e,
  57383. detail: t
  57384. }
  57385. }
  57386. ,
  57387. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57388. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57389. n.TetrahedronGeometry = function(e, t) {
  57390. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57391. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57392. n.PolyhedronGeometry.call(this, i, r, e, t),
  57393. this.type = "TetrahedronGeometry",
  57394. this.parameters = {
  57395. radius: e,
  57396. detail: t
  57397. }
  57398. }
  57399. ,
  57400. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57401. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57402. n.ParametricGeometry = function(e, t, i) {
  57403. n.Geometry.call(this),
  57404. this.type = "ParametricGeometry",
  57405. this.parameters = {
  57406. func: e,
  57407. slices: t,
  57408. stacks: i
  57409. };
  57410. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57411. for (r = 0; r <= i; r++)
  57412. for (l = r / i,
  57413. o = 0; o <= t; o++)
  57414. s = o / t,
  57415. a = e(s, l),
  57416. c.push(a);
  57417. var p, f, g, m, v, A, y, C;
  57418. for (r = 0; r < i; r++)
  57419. for (o = 0; o < t; o++)
  57420. p = r * d + o,
  57421. f = r * d + o + 1,
  57422. g = (r + 1) * d + o + 1,
  57423. m = (r + 1) * d + o,
  57424. v = new n.Vector2(o / t,r / i),
  57425. A = new n.Vector2((o + 1) / t,r / i),
  57426. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57427. C = new n.Vector2(o / t,(r + 1) / i),
  57428. h.push(new n.Face3(p,f,m)),
  57429. u.push([v, A, C]),
  57430. h.push(new n.Face3(f,g,m)),
  57431. u.push([A.clone(), y, C.clone()]);
  57432. this.computeFaceNormals(),
  57433. this.computeVertexNormals()
  57434. }
  57435. ,
  57436. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57437. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57438. n.WireframeGeometry = function(e) {
  57439. function t(e, t) {
  57440. return e - t
  57441. }
  57442. n.BufferGeometry.call(this);
  57443. var i = [0, 0]
  57444. , r = {}
  57445. , o = ["a", "b", "c"];
  57446. if (e instanceof n.Geometry) {
  57447. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57448. for (var d = s[h], p = 0; p < 3; p++) {
  57449. i[0] = d[o[p]],
  57450. i[1] = d[o[(p + 1) % 3]],
  57451. i.sort(t);
  57452. var f = i.toString();
  57453. void 0 === r[f] && (c[2 * l] = i[0],
  57454. c[2 * l + 1] = i[1],
  57455. r[f] = !0,
  57456. l++)
  57457. }
  57458. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57459. for (var p = 0; p < 2; p++) {
  57460. var m = a[c[2 * h + p]]
  57461. , v = 6 * h + 3 * p;
  57462. g[v + 0] = m.x,
  57463. g[v + 1] = m.y,
  57464. g[v + 2] = m.z
  57465. }
  57466. this.addAttribute("position", new n.BufferAttribute(g,3))
  57467. } else if (e instanceof n.BufferGeometry)
  57468. if (null !== e.index) {
  57469. var A = e.index.array
  57470. , a = e.attributes.position
  57471. , y = e.groups
  57472. , l = 0;
  57473. 0 === y.length && e.addGroup(0, A.length);
  57474. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57475. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57476. for (var p = 0; p < 3; p++) {
  57477. i[0] = A[h + p],
  57478. i[1] = A[h + (p + 1) % 3],
  57479. i.sort(t);
  57480. var f = i.toString();
  57481. void 0 === r[f] && (c[2 * l] = i[0],
  57482. c[2 * l + 1] = i[1],
  57483. r[f] = !0,
  57484. l++)
  57485. }
  57486. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57487. for (var p = 0; p < 2; p++) {
  57488. var v = 6 * h + 3 * p
  57489. , T = c[2 * h + p];
  57490. g[v + 0] = a.getX(T),
  57491. g[v + 1] = a.getY(T),
  57492. g[v + 2] = a.getZ(T)
  57493. }
  57494. this.addAttribute("position", new n.BufferAttribute(g,3))
  57495. } else {
  57496. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57497. for (var p = 0; p < 3; p++) {
  57498. var v = 18 * h + 6 * p
  57499. , S = 9 * h + 3 * p;
  57500. g[v + 0] = a[S],
  57501. g[v + 1] = a[S + 1],
  57502. g[v + 2] = a[S + 2];
  57503. var T = 9 * h + 3 * ((p + 1) % 3);
  57504. g[v + 3] = a[T],
  57505. g[v + 4] = a[T + 1],
  57506. g[v + 5] = a[T + 2]
  57507. }
  57508. this.addAttribute("position", new n.BufferAttribute(g,3))
  57509. }
  57510. }
  57511. ,
  57512. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57513. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57514. n.AxisHelper = function(e) {
  57515. e = e || 1;
  57516. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57517. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57518. , r = new n.BufferGeometry;
  57519. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57520. r.addAttribute("color", new n.BufferAttribute(i,3));
  57521. var o = new n.LineBasicMaterial({
  57522. vertexColors: n.VertexColors
  57523. });
  57524. n.LineSegments.call(this, r, o)
  57525. }
  57526. ,
  57527. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57528. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57529. n.ArrowHelper = function() {
  57530. var e = new n.Geometry;
  57531. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57532. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57533. return t.translate(0, -.5, 0),
  57534. function(i, r, o, a, s, l) {
  57535. n.Object3D.call(this),
  57536. void 0 === a && (a = 16776960),
  57537. void 0 === o && (o = 1),
  57538. void 0 === s && (s = .2 * o),
  57539. void 0 === l && (l = .2 * s),
  57540. this.position.copy(r),
  57541. this.line = new n.Line(e,new n.LineBasicMaterial({
  57542. color: a
  57543. })),
  57544. this.line.matrixAutoUpdate = !1,
  57545. this.add(this.line),
  57546. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57547. color: a
  57548. })),
  57549. this.cone.matrixAutoUpdate = !1,
  57550. this.add(this.cone),
  57551. this.setDirection(i),
  57552. this.setLength(o, s, l)
  57553. }
  57554. }(),
  57555. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57556. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57557. n.ArrowHelper.prototype.setDirection = function() {
  57558. var e, t = new n.Vector3;
  57559. return function(i) {
  57560. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57561. e = Math.acos(i.y),
  57562. this.quaternion.setFromAxisAngle(t, e))
  57563. }
  57564. }(),
  57565. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57566. void 0 === t && (t = .2 * e),
  57567. void 0 === i && (i = .2 * t),
  57568. this.line.scale.set(1, Math.max(0, e - t), 1),
  57569. this.line.updateMatrix(),
  57570. this.cone.scale.set(i, t, i),
  57571. this.cone.position.y = e,
  57572. this.cone.updateMatrix()
  57573. }
  57574. ,
  57575. n.ArrowHelper.prototype.setColor = function(e) {
  57576. this.line.material.color.set(e),
  57577. this.cone.material.color.set(e)
  57578. }
  57579. ,
  57580. n.BoxHelper = function(e) {
  57581. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57582. , i = new Float32Array(24)
  57583. , r = new n.BufferGeometry;
  57584. r.setIndex(new n.BufferAttribute(t,1)),
  57585. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57586. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57587. color: 16776960
  57588. })),
  57589. void 0 !== e && this.update(e)
  57590. }
  57591. ,
  57592. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57593. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57594. n.BoxHelper.prototype.update = function() {
  57595. var e = new n.Box3;
  57596. return function(t) {
  57597. if (e.setFromObject(t),
  57598. !e.isEmpty()) {
  57599. var i = e.min
  57600. , n = e.max
  57601. , r = this.geometry.attributes.position
  57602. , o = r.array;
  57603. o[0] = n.x,
  57604. o[1] = n.y,
  57605. o[2] = n.z,
  57606. o[3] = i.x,
  57607. o[4] = n.y,
  57608. o[5] = n.z,
  57609. o[6] = i.x,
  57610. o[7] = i.y,
  57611. o[8] = n.z,
  57612. o[9] = n.x,
  57613. o[10] = i.y,
  57614. o[11] = n.z,
  57615. o[12] = n.x,
  57616. o[13] = n.y,
  57617. o[14] = i.z,
  57618. o[15] = i.x,
  57619. o[16] = n.y,
  57620. o[17] = i.z,
  57621. o[18] = i.x,
  57622. o[19] = i.y,
  57623. o[20] = i.z,
  57624. o[21] = n.x,
  57625. o[22] = i.y,
  57626. o[23] = i.z,
  57627. r.needsUpdate = !0,
  57628. this.geometry.computeBoundingSphere()
  57629. }
  57630. }
  57631. }(),
  57632. n.BoundingBoxHelper = function(e, t) {
  57633. var i = void 0 !== t ? t : 8947848;
  57634. this.object = e,
  57635. this.box = new n.Box3,
  57636. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57637. color: i,
  57638. wireframe: !0
  57639. }))
  57640. }
  57641. ,
  57642. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57643. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57644. n.BoundingBoxHelper.prototype.update = function() {
  57645. this.box.setFromObject(this.object),
  57646. this.box.size(this.scale),
  57647. this.box.center(this.position)
  57648. }
  57649. ,
  57650. n.CameraHelper = function(e) {
  57651. function t(e, t, n) {
  57652. i(e, n),
  57653. i(t, n)
  57654. }
  57655. function i(e, t) {
  57656. r.vertices.push(new n.Vector3),
  57657. r.colors.push(new n.Color(t)),
  57658. void 0 === a[e] && (a[e] = []),
  57659. a[e].push(r.vertices.length - 1)
  57660. }
  57661. var r = new n.Geometry
  57662. , o = new n.LineBasicMaterial({
  57663. color: 16777215,
  57664. vertexColors: n.FaceColors
  57665. })
  57666. , a = {}
  57667. , s = 16755200
  57668. , l = 16711680
  57669. , c = 43775
  57670. , h = 16777215
  57671. , u = 3355443;
  57672. t("n1", "n2", s),
  57673. t("n2", "n4", s),
  57674. t("n4", "n3", s),
  57675. t("n3", "n1", s),
  57676. t("f1", "f2", s),
  57677. t("f2", "f4", s),
  57678. t("f4", "f3", s),
  57679. t("f3", "f1", s),
  57680. t("n1", "f1", s),
  57681. t("n2", "f2", s),
  57682. t("n3", "f3", s),
  57683. t("n4", "f4", s),
  57684. t("p", "n1", l),
  57685. t("p", "n2", l),
  57686. t("p", "n3", l),
  57687. t("p", "n4", l),
  57688. t("u1", "u2", c),
  57689. t("u2", "u3", c),
  57690. t("u3", "u1", c),
  57691. t("c", "t", h),
  57692. t("p", "c", u),
  57693. t("cn1", "cn2", u),
  57694. t("cn3", "cn4", u),
  57695. t("cf1", "cf2", u),
  57696. t("cf3", "cf4", u),
  57697. n.LineSegments.call(this, r, o),
  57698. this.camera = e,
  57699. this.camera.updateProjectionMatrix(),
  57700. this.matrix = e.matrixWorld,
  57701. this.matrixAutoUpdate = !1,
  57702. this.pointMap = a,
  57703. this.update()
  57704. }
  57705. ,
  57706. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57707. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57708. n.CameraHelper.prototype.update = function() {
  57709. function e(e, n, a, s) {
  57710. r.set(n, a, s).unproject(o);
  57711. var l = i[e];
  57712. if (void 0 !== l)
  57713. for (var c = 0, h = l.length; c < h; c++)
  57714. t.vertices[l[c]].copy(r)
  57715. }
  57716. var t, i, r = new n.Vector3, o = new n.Camera;
  57717. return function() {
  57718. t = this.geometry,
  57719. i = this.pointMap;
  57720. var n = 1
  57721. , r = 1;
  57722. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57723. e("c", 0, 0, -1),
  57724. e("t", 0, 0, 1),
  57725. e("n1", -n, -r, -1),
  57726. e("n2", n, -r, -1),
  57727. e("n3", -n, r, -1),
  57728. e("n4", n, r, -1),
  57729. e("f1", -n, -r, 1),
  57730. e("f2", n, -r, 1),
  57731. e("f3", -n, r, 1),
  57732. e("f4", n, r, 1),
  57733. e("u1", .7 * n, 1.1 * r, -1),
  57734. e("u2", .7 * -n, 1.1 * r, -1),
  57735. e("u3", 0, 2 * r, -1),
  57736. e("cf1", -n, 0, 1),
  57737. e("cf2", n, 0, 1),
  57738. e("cf3", 0, -r, 1),
  57739. e("cf4", 0, r, 1),
  57740. e("cn1", -n, 0, -1),
  57741. e("cn2", n, 0, -1),
  57742. e("cn3", 0, -r, -1),
  57743. e("cn4", 0, r, -1),
  57744. t.verticesNeedUpdate = !0
  57745. }
  57746. }(),
  57747. n.DirectionalLightHelper = function(e, t) {
  57748. n.Object3D.call(this),
  57749. this.light = e,
  57750. this.light.updateMatrixWorld(),
  57751. this.matrix = e.matrixWorld,
  57752. this.matrixAutoUpdate = !1,
  57753. t = t || 1;
  57754. var i = new n.Geometry;
  57755. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57756. var r = new n.LineBasicMaterial({
  57757. fog: !1
  57758. });
  57759. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57760. this.lightPlane = new n.Line(i,r),
  57761. this.add(this.lightPlane),
  57762. i = new n.Geometry,
  57763. i.vertices.push(new n.Vector3, new n.Vector3),
  57764. r = new n.LineBasicMaterial({
  57765. fog: !1
  57766. }),
  57767. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57768. this.targetLine = new n.Line(i,r),
  57769. this.add(this.targetLine),
  57770. this.update()
  57771. }
  57772. ,
  57773. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57774. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57775. n.DirectionalLightHelper.prototype.dispose = function() {
  57776. this.lightPlane.geometry.dispose(),
  57777. this.lightPlane.material.dispose(),
  57778. this.targetLine.geometry.dispose(),
  57779. this.targetLine.material.dispose()
  57780. }
  57781. ,
  57782. n.DirectionalLightHelper.prototype.update = function() {
  57783. var e = new n.Vector3
  57784. , t = new n.Vector3
  57785. , i = new n.Vector3;
  57786. return function() {
  57787. e.setFromMatrixPosition(this.light.matrixWorld),
  57788. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57789. i.subVectors(t, e),
  57790. this.lightPlane.lookAt(i),
  57791. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57792. this.targetLine.geometry.vertices[1].copy(i),
  57793. this.targetLine.geometry.verticesNeedUpdate = !0,
  57794. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57795. }
  57796. }(),
  57797. n.EdgesHelper = function(e, t, i) {
  57798. var r = void 0 !== t ? t : 16777215;
  57799. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57800. color: r
  57801. })),
  57802. this.matrix = e.matrixWorld,
  57803. this.matrixAutoUpdate = !1
  57804. }
  57805. ,
  57806. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57807. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57808. n.FaceNormalsHelper = function(e, t, i, r) {
  57809. this.object = e,
  57810. this.size = void 0 !== t ? t : 1;
  57811. var o = void 0 !== i ? i : 16776960
  57812. , a = void 0 !== r ? r : 1
  57813. , s = 0
  57814. , l = this.object.geometry;
  57815. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57816. var c = new n.BufferGeometry
  57817. , h = new n.Float32Attribute(2 * s * 3,3);
  57818. c.addAttribute("position", h),
  57819. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57820. color: o,
  57821. linewidth: a
  57822. })),
  57823. this.matrixAutoUpdate = !1,
  57824. this.update()
  57825. }
  57826. ,
  57827. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57828. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57829. n.FaceNormalsHelper.prototype.update = function() {
  57830. var e = new n.Vector3
  57831. , t = new n.Vector3
  57832. , i = new n.Matrix3;
  57833. return function() {
  57834. this.object.updateMatrixWorld(!0),
  57835. i.getNormalMatrix(this.object.matrixWorld);
  57836. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57837. var u = s[c]
  57838. , d = u.normal;
  57839. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57840. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57841. r.setXYZ(l, e.x, e.y, e.z),
  57842. l += 1,
  57843. r.setXYZ(l, t.x, t.y, t.z),
  57844. l += 1
  57845. }
  57846. return r.needsUpdate = !0,
  57847. this
  57848. }
  57849. }(),
  57850. n.GridHelper = function(e, t) {
  57851. var i = new n.Geometry
  57852. , r = new n.LineBasicMaterial({
  57853. vertexColors: n.VertexColors
  57854. });
  57855. this.color1 = new n.Color(4473924),
  57856. this.color2 = new n.Color(8947848);
  57857. for (var o = -e; o <= e; o += t) {
  57858. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57859. var a = 0 === o ? this.color1 : this.color2;
  57860. i.colors.push(a, a, a, a)
  57861. }
  57862. n.LineSegments.call(this, i, r)
  57863. }
  57864. ,
  57865. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57866. n.GridHelper.prototype.constructor = n.GridHelper,
  57867. n.GridHelper.prototype.setColors = function(e, t) {
  57868. this.color1.set(e),
  57869. this.color2.set(t),
  57870. this.geometry.colorsNeedUpdate = !0
  57871. }
  57872. ,
  57873. n.HemisphereLightHelper = function(e, t) {
  57874. n.Object3D.call(this),
  57875. this.light = e,
  57876. this.light.updateMatrixWorld(),
  57877. this.matrix = e.matrixWorld,
  57878. this.matrixAutoUpdate = !1,
  57879. this.colors = [new n.Color, new n.Color];
  57880. var i = new n.SphereGeometry(t,4,2);
  57881. i.rotateX(-Math.PI / 2);
  57882. for (var r = 0, o = 8; r < o; r++)
  57883. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57884. var a = new n.MeshBasicMaterial({
  57885. vertexColors: n.FaceColors,
  57886. wireframe: !0
  57887. });
  57888. this.lightSphere = new n.Mesh(i,a),
  57889. this.add(this.lightSphere),
  57890. this.update()
  57891. }
  57892. ,
  57893. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57894. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57895. n.HemisphereLightHelper.prototype.dispose = function() {
  57896. this.lightSphere.geometry.dispose(),
  57897. this.lightSphere.material.dispose()
  57898. }
  57899. ,
  57900. n.HemisphereLightHelper.prototype.update = function() {
  57901. var e = new n.Vector3;
  57902. return function() {
  57903. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57904. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57905. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57906. this.lightSphere.geometry.colorsNeedUpdate = !0
  57907. }
  57908. }(),
  57909. n.PointLightHelper = function(e, t) {
  57910. this.light = e,
  57911. this.light.updateMatrixWorld();
  57912. var i = new n.SphereGeometry(t,4,2)
  57913. , r = new n.MeshBasicMaterial({
  57914. wireframe: !0,
  57915. fog: !1
  57916. });
  57917. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57918. n.Mesh.call(this, i, r),
  57919. this.matrix = this.light.matrixWorld,
  57920. this.matrixAutoUpdate = !1
  57921. }
  57922. ,
  57923. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57924. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57925. n.PointLightHelper.prototype.dispose = function() {
  57926. this.geometry.dispose(),
  57927. this.material.dispose()
  57928. }
  57929. ,
  57930. n.PointLightHelper.prototype.update = function() {
  57931. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57932. }
  57933. ,
  57934. n.SkeletonHelper = function(e) {
  57935. this.bones = this.getBoneList(e);
  57936. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57937. var r = this.bones[i];
  57938. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57939. t.vertices.push(new n.Vector3),
  57940. t.colors.push(new n.Color(0,0,1)),
  57941. t.colors.push(new n.Color(0,1,0)))
  57942. }
  57943. t.dynamic = !0;
  57944. var o = new n.LineBasicMaterial({
  57945. vertexColors: n.VertexColors,
  57946. depthTest: !1,
  57947. depthWrite: !1,
  57948. transparent: !0
  57949. });
  57950. n.LineSegments.call(this, t, o),
  57951. this.root = e,
  57952. this.matrix = e.matrixWorld,
  57953. this.matrixAutoUpdate = !1,
  57954. this.update()
  57955. }
  57956. ,
  57957. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57958. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57959. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57960. var t = [];
  57961. e instanceof n.Bone && t.push(e);
  57962. for (var i = 0; i < e.children.length; i++)
  57963. t.push.apply(t, this.getBoneList(e.children[i]));
  57964. return t
  57965. }
  57966. ,
  57967. n.SkeletonHelper.prototype.update = function() {
  57968. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57969. var a = this.bones[o];
  57970. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57971. e.vertices[r].setFromMatrixPosition(i),
  57972. i.multiplyMatrices(t, a.parent.matrixWorld),
  57973. e.vertices[r + 1].setFromMatrixPosition(i),
  57974. r += 2)
  57975. }
  57976. e.verticesNeedUpdate = !0,
  57977. e.computeBoundingSphere()
  57978. }
  57979. ,
  57980. n.SpotLightHelper = function(e) {
  57981. n.Object3D.call(this),
  57982. this.light = e,
  57983. this.light.updateMatrixWorld(),
  57984. this.matrix = e.matrixWorld,
  57985. this.matrixAutoUpdate = !1;
  57986. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57987. t.translate(0, -.5, 0),
  57988. t.rotateX(-Math.PI / 2);
  57989. var i = new n.MeshBasicMaterial({
  57990. wireframe: !0,
  57991. fog: !1
  57992. });
  57993. this.cone = new n.Mesh(t,i),
  57994. this.add(this.cone),
  57995. this.update()
  57996. }
  57997. ,
  57998. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57999. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  58000. n.SpotLightHelper.prototype.dispose = function() {
  58001. this.cone.geometry.dispose(),
  58002. this.cone.material.dispose()
  58003. }
  58004. ,
  58005. n.SpotLightHelper.prototype.update = function() {
  58006. var e = new n.Vector3
  58007. , t = new n.Vector3;
  58008. return function() {
  58009. var i = this.light.distance ? this.light.distance : 1e4
  58010. , n = i * Math.tan(this.light.angle);
  58011. this.cone.scale.set(n, n, i),
  58012. e.setFromMatrixPosition(this.light.matrixWorld),
  58013. t.setFromMatrixPosition(this.light.target.matrixWorld),
  58014. this.cone.lookAt(t.sub(e)),
  58015. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  58016. }
  58017. }(),
  58018. n.VertexNormalsHelper = function(e, t, i, r) {
  58019. this.object = e,
  58020. this.size = void 0 !== t ? t : 1;
  58021. var o = void 0 !== i ? i : 16711680
  58022. , a = void 0 !== r ? r : 1
  58023. , s = 0
  58024. , l = this.object.geometry;
  58025. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  58026. var c = new n.BufferGeometry
  58027. , h = new n.Float32Attribute(2 * s * 3,3);
  58028. c.addAttribute("position", h),
  58029. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  58030. color: o,
  58031. linewidth: a
  58032. })),
  58033. this.matrixAutoUpdate = !1,
  58034. this.update()
  58035. }
  58036. ,
  58037. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58038. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58039. n.VertexNormalsHelper.prototype.update = function() {
  58040. var e = new n.Vector3
  58041. , t = new n.Vector3
  58042. , i = new n.Matrix3;
  58043. return function() {
  58044. var r = ["a", "b", "c"];
  58045. this.object.updateMatrixWorld(!0),
  58046. i.getNormalMatrix(this.object.matrixWorld);
  58047. var o = this.object.matrixWorld
  58048. , a = this.geometry.attributes.position
  58049. , s = this.object.geometry;
  58050. if (s instanceof n.Geometry)
  58051. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58052. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58053. var m = l[p[r[f]]]
  58054. , v = p.vertexNormals[f];
  58055. e.copy(m).applyMatrix4(o),
  58056. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58057. a.setXYZ(h, e.x, e.y, e.z),
  58058. h += 1,
  58059. a.setXYZ(h, t.x, t.y, t.z),
  58060. h += 1
  58061. }
  58062. else if (s instanceof n.BufferGeometry)
  58063. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58064. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58065. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58066. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58067. a.setXYZ(h, e.x, e.y, e.z),
  58068. h += 1,
  58069. a.setXYZ(h, t.x, t.y, t.z),
  58070. h += 1;
  58071. return a.needsUpdate = !0,
  58072. this
  58073. }
  58074. }(),
  58075. n.WireframeHelper = function(e, t) {
  58076. var i = void 0 !== t ? t : 16777215;
  58077. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58078. color: i
  58079. })),
  58080. this.matrix = e.matrixWorld,
  58081. this.matrixAutoUpdate = !1
  58082. }
  58083. ,
  58084. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58085. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58086. n.ImmediateRenderObject = function(e) {
  58087. n.Object3D.call(this),
  58088. this.material = e,
  58089. this.render = function(e) {}
  58090. }
  58091. ,
  58092. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58093. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58094. n.MorphBlendMesh = function(e, t) {
  58095. n.Mesh.call(this, e, t),
  58096. this.animationsMap = {},
  58097. this.animationsList = [];
  58098. var i = this.geometry.morphTargets.length
  58099. , r = "__default"
  58100. , o = 0
  58101. , a = i - 1
  58102. , s = i / 1;
  58103. this.createAnimation(r, o, a, s),
  58104. this.setAnimationWeight(r, 1)
  58105. }
  58106. ,
  58107. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58108. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58109. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58110. var r = {
  58111. start: t,
  58112. end: i,
  58113. length: i - t + 1,
  58114. fps: n,
  58115. duration: (i - t) / n,
  58116. lastFrame: 0,
  58117. currentFrame: 0,
  58118. active: !1,
  58119. time: 0,
  58120. direction: 1,
  58121. weight: 1,
  58122. directionBackwards: !1,
  58123. mirroredLoop: !1
  58124. };
  58125. this.animationsMap[e] = r,
  58126. this.animationsList.push(r)
  58127. }
  58128. ,
  58129. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58130. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58131. var s = r.morphTargets[o]
  58132. , l = s.name.match(i);
  58133. if (l && l.length > 1) {
  58134. var c = l[1];
  58135. n[c] || (n[c] = {
  58136. start: 1 / 0,
  58137. end: -(1 / 0)
  58138. });
  58139. var h = n[c];
  58140. o < h.start && (h.start = o),
  58141. o > h.end && (h.end = o),
  58142. t || (t = c)
  58143. }
  58144. }
  58145. for (var c in n) {
  58146. var h = n[c];
  58147. this.createAnimation(c, h.start, h.end, e)
  58148. }
  58149. this.firstAnimation = t
  58150. }
  58151. ,
  58152. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58153. var t = this.animationsMap[e];
  58154. t && (t.direction = 1,
  58155. t.directionBackwards = !1)
  58156. }
  58157. ,
  58158. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58159. var t = this.animationsMap[e];
  58160. t && (t.direction = -1,
  58161. t.directionBackwards = !0)
  58162. }
  58163. ,
  58164. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58165. var i = this.animationsMap[e];
  58166. i && (i.fps = t,
  58167. i.duration = (i.end - i.start) / i.fps)
  58168. }
  58169. ,
  58170. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58171. var i = this.animationsMap[e];
  58172. i && (i.duration = t,
  58173. i.fps = (i.end - i.start) / i.duration)
  58174. }
  58175. ,
  58176. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58177. var i = this.animationsMap[e];
  58178. i && (i.weight = t)
  58179. }
  58180. ,
  58181. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58182. var i = this.animationsMap[e];
  58183. i && (i.time = t)
  58184. }
  58185. ,
  58186. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58187. var t = 0
  58188. , i = this.animationsMap[e];
  58189. return i && (t = i.time),
  58190. t
  58191. }
  58192. ,
  58193. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58194. var t = -1
  58195. , i = this.animationsMap[e];
  58196. return i && (t = i.duration),
  58197. t
  58198. }
  58199. ,
  58200. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58201. var t = this.animationsMap[e];
  58202. t ? (t.time = 0,
  58203. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58204. }
  58205. ,
  58206. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58207. var t = this.animationsMap[e];
  58208. t && (t.active = !1)
  58209. }
  58210. ,
  58211. n.MorphBlendMesh.prototype.update = function(e) {
  58212. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58213. var r = this.animationsList[t];
  58214. if (r.active) {
  58215. var o = r.duration / r.length;
  58216. r.time += r.direction * e,
  58217. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58218. r.time > r.duration && (r.time = r.duration,
  58219. r.directionBackwards = !0),
  58220. r.time < 0 && (r.time = 0,
  58221. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58222. r.time < 0 && (r.time += r.duration));
  58223. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58224. , s = r.weight;
  58225. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58226. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58227. this.morphTargetInfluences[a] = 0,
  58228. r.lastFrame = r.currentFrame,
  58229. r.currentFrame = a);
  58230. var l = r.time % o / o;
  58231. r.directionBackwards && (l = 1 - l),
  58232. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58233. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58234. }
  58235. }
  58236. }
  58237. ,
  58238. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58239. i.THREE = n) : this.THREE = n
  58240. window.THREE = n
  58241. }
  58242. , {}]
  58243. }, {}, [116]);
  58244. function initTransitionPass(THREE){
  58245. THREE.TransitionPass = function ( scene, camera ) {
  58246. this.renderScene = scene;
  58247. this.renderCamera = camera;
  58248. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58249. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58250. format: THREE.RGBAFormat
  58251. });
  58252. this.coverTex = this.coverRenderTarget.texture;
  58253. this.enabled = false;
  58254. this.oldClearColor = new THREE.Color();
  58255. this.oldClearAlpha = 1;
  58256. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58257. this.scene = new THREE.Scene();
  58258. this.material = this.getMaskMaterial()
  58259. var copyShader = THREE.CopyShader;
  58260. this.materialCopy = new THREE.ShaderMaterial( {
  58261. uniforms: this.copyUniforms,
  58262. vertexShader: copyShader.vertexShader,
  58263. fragmentShader: copyShader.fragmentShader,
  58264. blending: THREE.NoBlending,
  58265. depthTest: false,
  58266. depthWrite: false,
  58267. transparent: true
  58268. } );
  58269. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58270. this.quad.frustumCulled = false; // Avoid getting clipped
  58271. this.scene.add( this.quad );
  58272. }
  58273. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58274. constructor: THREE.TransitionPass,
  58275. setSize: function ( width, height ) {
  58276. this.coverRenderTarget.setSize( width, height );
  58277. },
  58278. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58279. var oldAutoClear = renderer.autoClear;
  58280. renderer.autoClear = false;
  58281. var uniforms = this.quad.material.uniforms
  58282. uniforms.bgTex.value = readBuffer.texture;
  58283. uniforms.coverTex.value = this.coverTex;
  58284. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58285. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58286. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58287. renderer.render( this.scene, this.camera);
  58288. renderer.autoClear = oldAutoClear;
  58289. },
  58290. start:function(sceneRenderer){
  58291. this.enabled = true
  58292. //draw coverTex
  58293. this.quad.material.uniforms.progress.value = 1;
  58294. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58295. },
  58296. stop:function(){
  58297. this.enabled = false
  58298. }
  58299. ,
  58300. getMaskMaterial :function(){
  58301. return new THREE.ShaderMaterial( {
  58302. uniforms: {
  58303. coverTex: {
  58304. type: "t",
  58305. value: null
  58306. },
  58307. bgTex: {
  58308. type: "t",
  58309. value: null
  58310. },
  58311. progress:{
  58312. type: "f",
  58313. value: 0
  58314. },
  58315. screenRatio:{
  58316. type: "f",
  58317. value: 1
  58318. }
  58319. },
  58320. vertexShader: `
  58321. varying vec2 vUv;
  58322. void main()
  58323. {
  58324. vUv = uv;
  58325. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58326. }
  58327. `,
  58328. fragmentShader: `
  58329. uniform sampler2D coverTex;
  58330. uniform sampler2D bgTex;
  58331. uniform float progress;
  58332. uniform float screenRatio;
  58333. varying vec2 vUv;
  58334. void main() {
  58335. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58336. const float minRadius = 0.0 ;
  58337. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58338. float diff = 0.15;
  58339. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58340. float radiusOut = radiusIn + diff;
  58341. if(radius < radiusIn) {
  58342. gl_FragColor = texture2D(bgTex, vUv);
  58343. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58344. }else if(radius>radiusOut){
  58345. gl_FragColor = texture2D(coverTex, vUv) ;
  58346. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58347. }else{
  58348. vec4 color1 = texture2D(bgTex, vUv);
  58349. vec4 color2 = texture2D(coverTex, vUv);
  58350. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58351. gl_FragColor = mix(color1, color2, rotio);
  58352. }
  58353. }
  58354. `
  58355. } );
  58356. },
  58357. }
  58358. }
  58359. /*
  58360. 笔记:
  58361. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58362. */