main_2020_show.js 2.6 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. window.common = null;
  5. window.MathLight = null;
  6. window.math = null
  7. window.easing = null
  8. window.lerp = null
  9. window.transitions = null
  10. window.browser = null
  11. window.momentTourBlackNewType = 0//true
  12. g_playAudio = null
  13. // 全屏热点退出按钮
  14. exit = null
  15. g_tourAudio = new Audio
  16. g_tourAudio.loop = !1
  17. g_tourAudio.crossOrigin = "anonymous"
  18. g_tourAudio.addEventListener("ended", function() {
  19. var e = document.createEvent("MouseEvent");
  20. e.initEvent("tourAudioEnded", !0, !0),
  21. window.dispatchEvent(e)
  22. })
  23. g_tourAudio.oncanplaythrough = function() {
  24. g_tourAudio.play();
  25. g_playAudio = g_tourAudio;
  26. }
  27. var musicList = {
  28. "0102cp":'3458d3c7ca764ecaa13c88aaa8e0a1a8, 1107bf848a6146059249cc109c6d1472, 8c0e5bcc4a69470aa5f189edde162973, 2d00ef76d93f4a578b356c593da889b0, 61afb8aaf45046be865b1b30d0357754, 0a73cf23993d4f4cbb48337708f8c7b7, 9a32f7d9b29f427182b453b1a8009efc'.split(','),
  29. "04CP":'48930ada7d02438a846f6f6cf5a8693f, d3e00453736549e392ca91e9bd31ee72, b99ae9d8d19144f7866d49ed863a4b84, 14f349b0dd3d4646b2bd98c2ebfeb643'.split(','),
  30. "03cp":'d9b104d7df9244fca5ad5af4d5fca8f7, 2860b361da9246949ab6f57cbb8ce82d, 491d8cce5dfa441db5a52eb248bf4a63'.split(','),
  31. "19CP":'73a354895dc74c30beeb02a8d8bfe328, 256aedca55d6417fb696156279424d42, 10210bebd78b4d33ad05e0bef22cf0a3'.split(','),
  32. "2021cp":'10793e907fa7493c83f73fdcfd7df706, 2e2da10199634b5188c5469c0f52f9f6, 449196f2aa014f9db6a6cda675df7b70'.split(','),
  33. "22cp":'cf2d9fa92e8443aabbcc1a01736a052e, 08967bbdacec4ecf8ff44b219408ac9a, 8d20c6dd62c04564a172430705ba0295, a8a7d94bb9b84e8cb45556bbd548961d'.split(','),
  34. "23cp":'90197f7926e2466498135ef053147aaa, 6138d5511fe546e396a51408dfc9f6c5'.split(','),
  35. "0506CP":'6cee9744a41942f384ca0a9130f65ae8, a1f9e4436ea24f99a360ac327979e555, 8d216c8512264564bcde41c544fdfc69, f8769828fe9f4dda8449cd5d9506eeb4, 12142ab7fbb74122ba0df52eaa5a5363, fb3b381371d04864ab99dfd30a08fe89, 0921140bde3f428180b2d6b603775f51'.split(','),
  36. "07cp":'8902a763387040b2ad15a6325508cfca, 5adf5343a38340de998a0210cc97c00f'.split(','),
  37. "08CP":'f9e6d48c697f455f9b294523a5222624, 4f912bc6dc2848ce924064d025635b81, 518612bb1c884d9bb7aff8d431904f8d'.split(','),
  38. "09cp":'cb5887f7f3da43bf9ce383fbe4bae99b, d236fb56ac954bb29b3a6d0bdbe85588'.split(','),
  39. "10cp":'dca81dee239e4f7e9d8b69c3af629f00, 69ef058f04474e3fbfd4cd22bb440934, 42fe939bbf7c42058f9c32356a08f319'.split(','),
  40. "11cp":'fd62c35e2572460b88fb934e56888a2d, 4836763c382a45dcba1210f616e9e3be'.split(','),
  41. "1213CP":'06fcab3ccc204198ba04bc226d6a049a, c72fe82506234db6bd75919ac0e61ec5, 884d594255f54a88b36f078ec2842669, 921eaf2a769c4f069e9588b0fa99f170, 02abef88316e482b9d4c4f3cb2a34c64'.split(','),
  42. "15cp":'6e4c35329ba1470c8ebdf2ad3f1e92cd'.split(','),
  43. "14cp":'0b168caa5f1848e1b614e97b3cc22923, a05cc1124331484c9d852f4918a3248d'.split(','),
  44. "16cp":'506d2f805551425d938f488746730060, 21fbd2534bc840ebac3a5fac50e54cf5'.split(','),
  45. "17cp":'d756e9288311440599eab62bde2e017e'.split(','),
  46. "18cp":'11bb3c4c831a4151b8c7086f39086878'.split(','),
  47. }
  48. var playMusic = function(pano){//根据漫游点切换bgm
  49. //var describe = player.director.describe();
  50. if(!g_tourAudio.paused || g_currentHot )return;
  51. var shouldplayMusic
  52. for(let i in musicList){
  53. if(musicList[i].find(e=>e.includes(pano.id))){
  54. shouldplayMusic = i;
  55. break
  56. }
  57. }
  58. if(shouldplayMusic){
  59. if(!g_bgAudio.src.includes(shouldplayMusic)){
  60. g_bgAudio.src = "music/"+shouldplayMusic+'.mp3'
  61. }
  62. manage.switchBgmState(true)
  63. }else{
  64. g_bgAudio.src = ''
  65. }
  66. }
  67. var dealMap = (map)=>{//使不resize when image is not power of two
  68. map.wrapS = map.wrapT = THREE.ClampToEdgeWrapping;
  69. map.minFilter = THREE.LinearFilter;
  70. map.magFilter = THREE.LinearFilter;
  71. map.generateMipmaps = true;
  72. }
  73. var dom = {//许钟文add
  74. getOffset: function(type, element, parent) {
  75. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  76. if (!parent) parent = $("body")[0];
  77. while (element = element.offsetParent) {
  78. if (element == parent) break;
  79. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  80. }
  81. return left;
  82. }
  83. };
  84. var getTransformSid = function(){
  85. var name
  86. if(player.mode == 'panorama'){
  87. name = player.currentPano ? player.currentPano.id : 'outside'
  88. }else{
  89. name = 'outside'
  90. }
  91. return name
  92. }
  93. var convertTool = {
  94. getPos2d : function(point, camera, dom){//获取一个三维坐标对应屏幕中的二维坐标
  95. var camera = camera || player.camera;
  96. var dom = dom || player.domElement;
  97. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  98. var x,y;
  99. x = (pos.x + 1) / 2 * dom.clientWidth;
  100. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  101. var inSight = x <= dom.clientWidth && x >= 0 //是否在屏幕中
  102. && y <= dom.clientHeight && y >= 0
  103. return {
  104. pos: new THREE.Vector2(x,y), // 屏幕像素坐标
  105. vector: pos, //(范围 -1 ~ 1)
  106. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  107. inSight : inSight //在屏幕范围内可见
  108. };
  109. },
  110. ifShelter: function(pos3d){//检测某点在视线中是否被mesh遮挡
  111. var ori = player.position
  112. var dir = pos3d.clone().sub(ori).normalize()
  113. var ray = new THREE.Raycaster(ori, dir) //由外向里 因为模型从内侧是可见的所以从外侧
  114. /* if(config.isEdit && publicObjectSet.editor.mainDesign.editing){
  115. var o = ray.intersectObjects(publicObjectSet.editor.mainDesign.wallMeshes);
  116. }else{ */
  117. var o = ray.intersectObjects(player.model.colliders);
  118. //}
  119. var len = pos3d.distanceTo(ori);
  120. if (o && o.length) {
  121. for(var i=0;i<o.length;i++){
  122. if(o[i].distance < len){ return true; }//有遮挡
  123. }
  124. }
  125. },
  126. /*
  127. 拖拽时,获取鼠标在拖拽面上的位置(需要借助另一个intersectPlane面来计算,即和相机方向一样的面,可保证铺满屏幕)
  128. 但是不一定能获取到,比如鼠标射线不朝向拖拽面时,即使获取也会是一个意外的反方向的交点。
  129. */
  130. getPosAtPlane : function(pos, info/* , mouse, camera */){ //pos:与intersectPlane的交点 见笔记
  131. var A = pos;
  132. var player = player;
  133. var mouse = player.mouse;
  134. var O = new THREE.Vector3(mouse.x, mouse.y, -1).unproject(player.camera);
  135. if(info.y != void 0){//地面线的
  136. var y = info.y;
  137. if(player.mode == "floorplan"/* || Math.abs(O.x-pos.x)<0.0001 && Math.abs(O.z-pos.z)<0.0001) */){
  138. //intersectPlane和地面平行,无交点
  139. var x = pos.x, z = pos.z;
  140. }else{
  141. if(y<player.camera.position.y && O.y <= A.y /* || y>player.camera.position.y && O.y >= A.y */)return null; //鼠标射线向上。因为相机一定位于地面以上(地面不会抬高到相机上吧?),所以无交点。
  142. if(O.y == A.y){console.log('一样??');return;}
  143. if(A.y == y){console.log('一样2??');return;}
  144. var r = (O.y-y)/(A.y-y);
  145. var x = (r*A.x-O.x)/(r-1);
  146. var z = (r*A.z-O.z)/(r-1);
  147. }
  148. }else{//垂直的也有越过消失点以后反向变化的情况,但使用时影响不大
  149. var N = info.normalVec;
  150. var P = info.pullPos;
  151. if(N.y != 0 ){console.log('N.y != 0');return;} //仅仅支持垂直于地面的的墙壁,目前都是
  152. if(O.z==A.z){console.log('O.z==A.z?');return;}
  153. if(N.z!=0 && N.x != 0){//直接用这个通用的也可以,支持斜线的墙
  154. //console.log('N.z==0 && N.x == 0?');
  155. var c = ( N.x*(A.x-O.x) + N.y*(A.y-O.y) + N.z*(A.z-O.z));
  156. if(c == 0){console.log("分母为0?? return;");return;}
  157. var t = -((N.x*O.x + N.y*O.y + N.z*O.z) - (P.x*N.x + P.y*N.y + P.z*N.z) ) / c
  158. var x = t * (A.x - O.x) + O.x;
  159. var y = t * (A.y - O.y) + O.y;
  160. var z = t * (A.z - O.z) + O.z;
  161. /*原理: 已知空间直线L:(x-a)/m=(x-b)/n=(z-c)/p和空间平面π:Ax+By+Cz+D=0;
  162. 求直线L与平面π的交点的坐标。
  163. 把直线方程改写成参数形式:设(x-a)/m=(x-b)/n=(z-c)/p=t;
  164. 则x=mt+a;y=nt+b;z=pt+c;代入平面π的方程得:
  165. A(mt+a)+B(nt+b)+C(pt+c)+D=0
  166. 由此解得t=-(Aa+Bb+Cc+D)/(Am+Bn+Cp)
  167. 再代入参数方程即得交点的坐标(x,y,z). */
  168. }else if(N.x ==0 ){ //z与pullPos相等
  169. var z = P.z;
  170. if(O.y == A.y){console.log('一样??');return;}
  171. if(A.y == y){console.log('一样2??');return;}
  172. if(A.z == z){console.log('一样3??');return;}
  173. var r = (O.z-z)/(A.z-z);
  174. var x = (r*A.x-O.x)/(r-1);
  175. var y = (r*A.y-O.y)/(r-1);
  176. }else if(N.z == 0){//x与pullPos相等
  177. var x = P.x;
  178. if(O.y == A.y){console.log('一样??');return;}
  179. if(A.y == y){console.log('一样2??');return;}
  180. if(A.x == x){console.log('一样3??');return;}
  181. var r = (O.x-x)/(A.x-x);
  182. var y = (r*A.y-O.y)/(r-1);
  183. var z = (r*A.z-O.z)/(r-1);
  184. }
  185. }
  186. return new THREE.Vector3(x,y,z);
  187. },
  188. getMouseIntersect : function(camera, meshes, mouse){//获取鼠标和meshes交点
  189. var raycaster = new THREE.Raycaster;
  190. camera.updateMatrixWorld();
  191. var origin = new THREE.Vector3(mouse.x,mouse.y,-1).unproject(camera)
  192. , end = new THREE.Vector3(mouse.x,mouse.y,1).unproject(camera);
  193. var dir = end.sub(origin).normalize()
  194. raycaster.set(origin, dir);
  195. var n = raycaster.intersectObjects(meshes);
  196. if (0 === n.length)
  197. return null;
  198. return n[0];
  199. },
  200. ifIntersectChunks : function(A,B,options={}){//获取某个线段/射线和meshes的交点
  201. var dir = B.clone().sub(A).normalize();
  202. var len = options.InfinityLen ? Infinity : A.distanceTo(B) + (options.extLen||0);
  203. var ray = new THREE.Raycaster(A.clone(), dir, 0, len);
  204. var o = ray.intersectObjects(options.model || player.model.colliders);
  205. if (o && o.length)return o;
  206. if(options.throughWidth){ //允许最小宽度,防止穿过极小的缝隙导致撞墙感
  207. var normal = math.getNormal({points:[{x:A.x, y:A.z},{x:B.x, y:B.z}]});//线段法线
  208. normal.multiplyScalar(options.throughWidth)
  209. var normalVec3 = new THREE.Vector3(normal.x, 0, normal.y);
  210. var A2 = A.clone().add(normalVec3)
  211. ray.set(A2, dir);
  212. var o2 = ray.intersectObjects(options.model || player.model.colliders);
  213. ray.set(A.clone().add(normalVec3.negate()), dir);
  214. if (o2 && o2.length)return o2;
  215. var o3 = ray.intersectObjects(options.model || player.model.colliders);
  216. if (o3 && o3.length)return o3;
  217. }
  218. return null;
  219. },
  220. getPosAtSphere : function(pos3d, toPanoPos){
  221. var dir = pos3d.clone().sub(toPanoPos);
  222. dir.normalize();//然后计算在球中
  223. dir.multiplyScalar(Constants.skyRadius);
  224. dir.add(toPanoPos);
  225. return dir;
  226. }
  227. }
  228. var videoPosInfo = {
  229. /* "3458d3c7ca764ecaa13c88aaa8e0a1a8" : [-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  230. "1107bf848a6146059249cc109c6d1472":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],
  231. "8c0e5bcc4a69470aa5f189edde162973":[-0.10965598660414333, -0.26776671083073333, 0.2265850992680396],//多出的左前
  232. "10444ea5b3ed4629915c3f449b790c58":[0.03080183370988987, -0.26776671083073333, 0.2865850992680396],
  233. "9a32f7d9b29f427182b453b1a8009efc":[0.03080183370988987, -0.26776671083073333, 0.2265850992680396],
  234. "988a92b36f544326896b101b54a69290":[-0.034905996796551514, -0.26776671083073333, 0.3680810776239348],
  235. "a812006399af4c73b6b19941485597a2":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  236. "9438aaa08cc94456a432ee3a7fa3378f":[-0.06490599679655151, -0.26776671083073333, 0.3380810776239347],
  237. "491d8cce5dfa441db5a52eb248bf4a63": [-0.3375152936642509, -0.26776671083073333, 0.27173181146902703],
  238. */
  239. "3458d3c7ca764ecaa13c88aaa8e0a1a8": [0.15, -0.3, 0.37]
  240. , "1107bf848a6146059249cc109c6d1472" :[0.15, -0.3,0.23]
  241. ,"8c0e5bcc4a69470aa5f189edde162973":[0.08, -0.3,0.25]
  242. ,"9a32f7d9b29f427182b453b1a8009efc" :[ 0.13, -0.3, 0.26]
  243. ,"491d8cce5dfa441db5a52eb248bf4a63":[0.05,-0.3, 0.27 ]
  244. ,"0a73cf23993d4f4cbb48337708f8c7b7":[0.09,-0.3, 0.25 ]
  245. ,"61afb8aaf45046be865b1b30d0357754":[0.290,-0.3,0.38]
  246. ,"58ea5816c49b4c759c26b262f403eab1":[0.034,-0.3,0.38]
  247. ,"6c455875e3834d53b43a2beaba11aa4d":[-0.04,-0.3,0.39]
  248. ,"2d00ef76d93f4a578b356c593da889b0":[0.35,-0.3,0.38]
  249. }
  250. var videoOffset
  251. var videoScale
  252. var loadedVideo = false
  253. var videoMat;
  254. //add 将其中一个曲面材质改成视频
  255. var loadVideo = ()=>{
  256. videoOffset = new THREE.Vector3(0.2638254165649414, -0.039959073066711426, 0.17957305908203125)
  257. videoScale = new THREE.Vector3(1.0199999809265137, 1.0199999809265137, 1.0199999809265137)
  258. //videoScale = new THREE.Vector3(1.02,1.02,1.02)
  259. var video = $('<video controls="controls" loop autoplay x5-playsinline="" webkit-playsinline="true" playsinline="true" controlslist="nodownload"></video>')[0]
  260. video.setAttribute("crossOrigin", 'Anonymous')//要在src设置好前解决跨域
  261. $(video).on('contextmenu', function () { return false; });//禁止右键点击出
  262. setTimeout(()=>{
  263. video.src = manage.dealURL("images/video/濠江战旗别样红_x264.mp4");
  264. },3000)
  265. videoMat = new THREE.MeshBasicMaterial({
  266. map : new THREE.VideoTexture( video )
  267. })
  268. videoMat.map.wrapS = videoMat.map.wrapT = THREE.ClampToEdgeWrapping;
  269. videoMat.map.minFilter = THREE.LinearFilter;
  270. videoMat.map.magFilter = THREE.LinearFilter;
  271. videoMat.map.generateMipmaps = true;
  272. video.volume = 0
  273. video.muted = true
  274. window.videoPlane = player.model.chunks[1];
  275. player.model.chunks.splice(1,1)
  276. window.videoShow = video
  277. //playVideo()
  278. window.videoPlane.name = 'videoPlane'
  279. video.addEventListener('loadeddata', ()=>{
  280. console.log( "video loaded!!!")
  281. loadedVideo = true
  282. })
  283. var btn = addSoundBtn(video)
  284. window.videoPlane.add(btn)
  285. video.btn = btn; btn.video = video
  286. btn.position.set(-11.6,1.02,-8.5);
  287. btn.rotation.y = -0.4
  288. }
  289. var playVideo = (()=>{
  290. var shouldPlay = true //只和用户点击有关,不点击时都是true
  291. return (state)=>{
  292. if(state != void 0) shouldPlay = state
  293. if(shouldPlay){
  294. window.videoShow && window.videoShow.play()
  295. }else{
  296. window.videoShow && window.videoShow.pause()
  297. }
  298. loadedVideo && changeVideoMat()
  299. }
  300. })()
  301. var changeVideoMat = function(){
  302. window.videoPlane.material = videoMat;
  303. }
  304. var updateVideo = (o)=>{//因为漫游中点位不准,所以在不同点更新视频位置
  305. if(!window.videoShow)return;
  306. if(o.type != "flyDone"){
  307. clearInterval(window.transformVideoTimer)
  308. }
  309. if(o.type == "beforeFlyOut"){
  310. window.videoPlane.visible = true;
  311. playVideo()
  312. changeVideoPos(new THREE.Vector3, o.dur/3)
  313. videoPlane.scale.set(1,1,1)
  314. }else{
  315. if( o.type == "beforeFlyIn"){
  316. videoPlane.scale.copy(videoScale)
  317. }
  318. if( o.type == "flyDone"){
  319. if(videoPosInfo[o.pano.id]){
  320. window.videoPlane.visible = true;
  321. playVideo()
  322. }else{
  323. window.videoPlane.visible = false
  324. window.videoShow.pause()
  325. }
  326. }else{
  327. if(videoPosInfo[o.pano.id]){
  328. window.videoPlane.visible = true;
  329. playVideo()
  330. var end = new THREE.Vector3().fromArray(videoPosInfo[o.pano.id])//.add(videoOffset)
  331. changeVideoPos(end, o.dur)
  332. }else{
  333. }
  334. }
  335. }
  336. }
  337. var easeInOutQuad = function(e, t, i, n) {
  338. return e /= n / 2,
  339. e < 1 ? i / 2 * e * e + t : (e--,
  340. -i / 2 * (e * (e - 2) - 1) + t)
  341. }
  342. var linearTween = function(e, t, i, n) {
  343. return i * e / n + t
  344. }
  345. var changeVideoPos = function(end, dur){//开始渐变位置
  346. var start = window.videoPlane.position.clone();
  347. var startTime = new Date().getTime();
  348. window.transformVideoTimer = setInterval(()=>{
  349. var progress = (new Date().getTime() - startTime) / dur;
  350. progress = Math.min(progress, 1);
  351. progress = linearTween(progress,0,1,1)
  352. if(progress >= 1)clearInterval(window.transformVideoTimer)
  353. window.videoPlane.position.copy(new THREE.Vector3().lerpVectors(start, end, progress))
  354. },20)
  355. }
  356. var getScale = function(){
  357. var s = 1.02;
  358. var center = videoPlane.geometry.boundingBox.center()
  359. var matrix1 = new THREE.Matrix4().setPosition(center.clone().negate());
  360. var scaleM = new THREE.Matrix4().makeScale(s,s,s);
  361. var matrix2 = new THREE.Matrix4().setPosition(center.clone());
  362. var scaleMatrix = new THREE.Matrix4().multiplyMatrices(scaleM, matrix1)
  363. scaleMatrix = new THREE.Matrix4().multiplyMatrices(matrix2, scaleMatrix)
  364. var quaterion = new THREE.Quaternion;
  365. var scale = new THREE.Vector3
  366. var position = new THREE.Vector3
  367. scaleMatrix.decompose(position, quaterion, scale)
  368. console.log(scale.toArray())
  369. console.log(position.toArray())
  370. }
  371. var btnMat;
  372. var btnGeo
  373. var soundOnMat, soundOffMat;
  374. var addSoundBtn = function(video){
  375. if(!soundOffMat){
  376. var videoMusicOffMap = Texture.load("images/videoMusicOff.png")
  377. var videoMusicOnMap = Texture.load("images/videoMusicOn.png")
  378. soundOffMat = new THREE.MeshBasicMaterial({
  379. map : videoMusicOffMap ,
  380. transparent:true,
  381. })
  382. soundOnMat = new THREE.MeshBasicMaterial({
  383. map : videoMusicOnMap ,
  384. transparent:true,
  385. })
  386. btnGeo = new THREE.PlaneGeometry(0.17, 0.17,1,1);
  387. }
  388. var btn = new THREE.Mesh(btnGeo, soundOffMat);
  389. btn.name = 'soundBtn'
  390. btn.video = video;
  391. video.btn = btn;
  392. return btn
  393. }
  394. var SoundOnVideo;
  395. var switchSoundBtn = function(video, belong){
  396. if(video.btn.material == soundOffMat){ //开启
  397. if(SoundOnVideo){
  398. SoundOnVideo.btn.material = soundOffMat,
  399. SoundOnVideo.volume = 0,
  400. SoundOnVideo.muted = true
  401. }else{
  402. if(g_bgAudio && !g_bgAudio.paused){
  403. manage.switchBgmState(false);
  404. g_bgAudio.pauseByVideo = true
  405. }
  406. }
  407. video.btn.material = soundOnMat
  408. video.volume = 1
  409. //从头开始放:
  410. video.currentTime = 0
  411. video.muted = false;
  412. if(g_tourAudio)g_tourAudio.pause()
  413. SoundOnVideo = video
  414. video.pauseByHot = video.pauseByTour = false
  415. if(belong instanceof Overlay){
  416. belong.switchPlay(true)
  417. }else{
  418. video.play()
  419. }
  420. }else{//关闭
  421. video.btn.material = soundOffMat
  422. video.volume = 0
  423. video.muted = true
  424. SoundOnVideo = null
  425. if(g_bgAudio && g_bgAudio.pauseByVideo && !video.pauseByHot && !video.pauseByTour){
  426. manage.switchBgmState(true)
  427. }
  428. }
  429. }
  430. var checkSoundBtnClick = function(intersect){
  431. if(intersect && intersect.object.name == "soundBtn"){
  432. switchSoundBtn(intersect.object.video, intersect.object.parent);
  433. return true
  434. }
  435. }
  436. !function() {
  437. "use strict";
  438. function t(t, i) {
  439. return typeof t === i
  440. }
  441. function i(t, i) {
  442. return t instanceof i
  443. }
  444. function n(t) {
  445. return t && t.nodeType
  446. }
  447. function e(t) {
  448. return n(t) ? t : i(t, g) ? t[0] : void 0
  449. }
  450. function o(t, i, n) {
  451. return g.each(t, function(t, e) {
  452. n = i.call(e, n, t, e)
  453. }),
  454. n
  455. }
  456. function r(t, i, n) {
  457. var e, o, r;
  458. if (t === i)
  459. return !0;
  460. if (!t || !i || t.constructor !== i.constructor)
  461. return !1;
  462. for (e = 0,
  463. o = n.length; o > e; e += 1) {
  464. if (r = n[e],
  465. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  466. return !1;
  467. if (t[r] !== i[r])
  468. return !1
  469. }
  470. return !0
  471. }
  472. function s(t, i, n, e) {
  473. this.left = E(t),
  474. this.top = E(i),
  475. this.width = E(n),
  476. this.height = E(e),
  477. this.right = this.left + this.width,
  478. this.bottom = this.top + this.height
  479. }
  480. function h(t, i, n, e) {
  481. this.visible = t || 0,
  482. this.viewport = i || 0,
  483. this.possible = n || 0,
  484. this.rects = e && T({}, e) || null
  485. }
  486. function l(t, i) {
  487. this.els = t,
  488. this.viewport = i
  489. }
  490. function c(t, i, n) {
  491. var e;
  492. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  493. e ? e[n] : 0
  494. }
  495. function u(t, i) {
  496. return t.val - i.val
  497. }
  498. function a(t, i) {
  499. return i.val - t.val
  500. }
  501. function f(t) {
  502. var i = s.ofContent(t, !0)
  503. , n = s.ofViewport(t, !0)
  504. , e = i.width - n.width
  505. , o = i.height - n.height;
  506. this.content = i,
  507. this.viewport = n,
  508. this.width = 0 >= e ? null : n.left / e,
  509. this.height = 0 >= o ? null : n.top / o,
  510. this.left = n.left,
  511. this.top = n.top,
  512. this.right = i.right - n.right,
  513. this.bottom = i.bottom - n.bottom
  514. }
  515. function p(t) {
  516. this.el = t || window
  517. }
  518. function d(t, i) {
  519. this.context = t,
  520. this.viewport = i,
  521. this.init()
  522. }
  523. function v(t, i, n, e) {
  524. this.context = new l(t,i),
  525. this.property = n,
  526. this.descending = e,
  527. this.init()
  528. }
  529. function w(t) {
  530. t && t !== window && t !== document ? (this.context = t,
  531. this.$autoTarget = g(t)) : this.context = window,
  532. this.init()
  533. }
  534. var g = jQuery
  535. , m = g(window)
  536. , b = g(document)
  537. , T = g.extend
  538. , y = g.isFunction
  539. , k = Math.max
  540. , V = Math.min
  541. , E = Math.round
  542. , x = function() {
  543. var t = {}
  544. , i = 1;
  545. return function(n) {
  546. return n ? (t[n] || (t[n] = i,
  547. i += 1),
  548. t[n]) : 0
  549. }
  550. }();
  551. T(s.prototype, {
  552. equals: function(t) {
  553. return r(this, t, ["left", "top", "width", "height"])
  554. },
  555. area: function() {
  556. return this.width * this.height
  557. },
  558. relativeTo: function(t) {
  559. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  560. },
  561. intersection: function(t) {
  562. if (!i(t, s))
  563. return null;
  564. var n = k(this.left, t.left)
  565. , e = V(this.right, t.right)
  566. , o = k(this.top, t.top)
  567. , r = V(this.bottom, t.bottom)
  568. , h = e - n
  569. , l = r - o;
  570. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  571. },
  572. envelope: function(t) {
  573. if (!i(t, s))
  574. return this;
  575. var n = V(this.left, t.left)
  576. , e = k(this.right, t.right)
  577. , o = V(this.top, t.top)
  578. , r = k(this.bottom, t.bottom)
  579. , h = e - n
  580. , l = r - o;
  581. return new s(n,o,h,l)
  582. }
  583. }),
  584. T(s, {
  585. ofContent: function(t, i) {
  586. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  587. },
  588. ofViewport: function(t, i) {
  589. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  590. },
  591. ofElement: function(t) {
  592. var i = g(t);
  593. if (!i.is(":visible"))
  594. return null;
  595. var n = i.offset();
  596. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  597. }
  598. }),
  599. T(h.prototype, {
  600. equals: function(t) {
  601. return this.fracsEqual(t) && this.rectsEqual(t)
  602. },
  603. fracsEqual: function(t) {
  604. return r(this, t, ["visible", "viewport", "possible"])
  605. },
  606. rectsEqual: function(t) {
  607. return r(this.rects, t.rects, ["document", "element", "viewport"])
  608. }
  609. }),
  610. T(h, {
  611. of: function(t, i) {
  612. var e, o, r;
  613. return t = n(t) && s.ofElement(t) || t,
  614. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  615. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  616. r = V(t.width, i.width) * V(t.height, i.height),
  617. new h(o / t.area(),o / i.area(),o / r,{
  618. document: e,
  619. element: e.relativeTo(t),
  620. viewport: e.relativeTo(i)
  621. })) : new h
  622. }
  623. });
  624. var q = ["width", "height", "left", "right", "top", "bottom"]
  625. , S = ["possible", "visible", "viewport"];
  626. T(l.prototype, {
  627. sorted: function(t, i) {
  628. var n = this.viewport;
  629. return g.map(this.els, function(i) {
  630. return {
  631. el: i,
  632. val: c(i, n, t)
  633. }
  634. }).sort(i ? a : u)
  635. },
  636. best: function(t, i) {
  637. return this.els.length ? this.sorted(t, i)[0] : null
  638. }
  639. }),
  640. T(f.prototype, {
  641. equals: function(t) {
  642. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  643. }
  644. }),
  645. T(p.prototype, {
  646. equals: function(t) {
  647. return r(this, t, ["el"])
  648. },
  649. scrollState: function() {
  650. return new f(this.el)
  651. },
  652. scrollTo: function(t, i, n) {
  653. var e = g(this.el === window ? "html,body" : this.el);
  654. t = t || 0,
  655. i = i || 0,
  656. n = isNaN(n) ? 1e3 : n,
  657. e.stop(!0).animate({
  658. scrollLeft: t,
  659. scrollTop: i
  660. }, n)
  661. },
  662. scroll: function(t, i, n) {
  663. var e = this.el === window ? m : g(this.el);
  664. t = t || 0,
  665. i = i || 0,
  666. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  667. },
  668. scrollToRect: function(t, i, n, e) {
  669. i = i || 0,
  670. n = n || 0,
  671. this.scrollTo(t.left - i, t.top - n, e)
  672. },
  673. scrollToElement: function(t, i, n, e) {
  674. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  675. this.scrollToRect(o, i, n, e)
  676. }
  677. });
  678. var C = {
  679. init: function() {
  680. this.callbacks = g.Callbacks("memory unique"),
  681. this.currVal = null,
  682. this.prevVal = null,
  683. this.checkProxy = g.proxy(this.check, this),
  684. this.autoCheck()
  685. },
  686. bind: function(t) {
  687. this.callbacks.add(t)
  688. },
  689. unbind: function(t) {
  690. t ? this.callbacks.remove(t) : this.callbacks.empty()
  691. },
  692. trigger: function() {
  693. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  694. },
  695. check: function(t) {
  696. var i = this.updatedValue(t);
  697. return void 0 !== i && (this.prevVal = this.currVal,
  698. this.currVal = i,
  699. this.trigger(),
  700. !0)
  701. },
  702. $autoTarget: m,
  703. autoEvents: "load resize scroll",
  704. autoCheck: function(t) {
  705. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  706. }
  707. };
  708. T(d.prototype, C, {
  709. updatedValue: function() {
  710. var t = h.of(this.context, this.viewport);
  711. return this.currVal && this.currVal.equals(t) ? void 0 : t
  712. }
  713. }),
  714. T(v.prototype, C, {
  715. updatedValue: function() {
  716. var t = this.context.best(this.property, this.descending);
  717. return t && (t = t.val > 0 ? t.el : null,
  718. this.currVal !== t) ? t : void 0
  719. }
  720. }),
  721. T(w.prototype, C, {
  722. updatedValue: function() {
  723. var t = new f(this.context);
  724. return this.currVal && this.currVal.equals(t) ? void 0 : t
  725. }
  726. });
  727. var L = function(t, i) {
  728. var n = [].slice
  729. , e = jQuery
  730. , o = e.extend
  731. , r = e.isFunction
  732. , s = o({}, i)
  733. , h = function(i, n, o, s) {
  734. return o = r(o) ? o.apply(i, n) : o,
  735. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  736. }
  737. , l = function() {
  738. return h(this, n.call(arguments), s.defaultStatic, l)
  739. }
  740. , c = function(t) {
  741. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  742. }
  743. , u = function(t) {
  744. t && (o(l, t.statics),
  745. o(c, t.methods)),
  746. l.modplug = u
  747. };
  748. u.prev = {
  749. statics: e[t],
  750. methods: e.fn[t]
  751. },
  752. u(i),
  753. e[t] = l,
  754. e.fn[t] = c
  755. }
  756. , M = "fracs";
  757. L(M, {
  758. statics: {
  759. version: "0.15.0",
  760. Rect: s,
  761. Fractions: h,
  762. Group: l,
  763. ScrollState: f,
  764. Viewport: p,
  765. FracsCallbacks: d,
  766. GroupCallbacks: v,
  767. ScrollStateCallbacks: w,
  768. fracs: function(t, i) {
  769. return h.of(t, i)
  770. }
  771. },
  772. methods: {
  773. content: function(t) {
  774. return this.length ? s.ofContent(this[0], t) : null
  775. },
  776. envelope: function() {
  777. return o(this, function(t) {
  778. var i = s.ofElement(this);
  779. return t ? t.envelope(i) : i
  780. })
  781. },
  782. fracs: function(i, n, o) {
  783. t(i, "string") || (o = n,
  784. n = i,
  785. i = null),
  786. y(n) || (o = n,
  787. n = null),
  788. o = e(o);
  789. var r = M + ".fracs." + x(o);
  790. return "unbind" === i ? this.each(function() {
  791. var t = g(this).data(r);
  792. t && t.unbind(n)
  793. }) : "check" === i ? this.each(function() {
  794. var t = g(this).data(r);
  795. t && t.check()
  796. }) : y(n) ? this.each(function() {
  797. var t = g(this)
  798. , i = t.data(r);
  799. i || (i = new d(this,o),
  800. t.data(r, i)),
  801. i.bind(n)
  802. }) : this.length ? h.of(this[0], o) : null
  803. },
  804. intersection: function() {
  805. return o(this, function(t) {
  806. var i = s.ofElement(this);
  807. return t ? t.intersection(i) : i
  808. })
  809. },
  810. max: function(t, i, n) {
  811. return y(i) || (n = i,
  812. i = null),
  813. n = e(n),
  814. i ? (new v(this,n,t,!0).bind(i),
  815. this) : this.pushStack(new l(this,n).best(t, !0).el)
  816. },
  817. min: function(t, i, n) {
  818. return y(i) || (n = i,
  819. i = null),
  820. n = e(n),
  821. i ? (new v(this,n,t).bind(i),
  822. this) : this.pushStack(new l(this,n).best(t).el)
  823. },
  824. rect: function() {
  825. return this.length ? s.ofElement(this[0]) : null
  826. },
  827. scrollState: function(i, n) {
  828. var e = M + ".scrollState";
  829. return t(i, "string") || (n = i,
  830. i = null),
  831. "unbind" === i ? this.each(function() {
  832. var t = g(this).data(e);
  833. t && t.unbind(n)
  834. }) : "check" === i ? this.each(function() {
  835. var t = g(this).data(e);
  836. t && t.check()
  837. }) : y(n) ? this.each(function() {
  838. var t = g(this)
  839. , i = t.data(e);
  840. i || (i = new w(this),
  841. t.data(e, i)),
  842. i.bind(n)
  843. }) : this.length ? new f(this[0]) : null
  844. },
  845. scroll: function(t, i, n) {
  846. return this.each(function() {
  847. new p(this).scroll(t, i, n)
  848. })
  849. },
  850. scrollTo: function(t, i, n, o) {
  851. return g.isNumeric(t) && (o = n,
  852. n = i,
  853. i = t,
  854. t = null),
  855. t = e(t),
  856. this.each(function() {
  857. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  858. })
  859. },
  860. scrollToThis: function(t, i, n, o) {
  861. return o = new p(e(o)),
  862. o.scrollToElement(this[0], t, i, n),
  863. this
  864. },
  865. softLink: function(t, i, n, o) {
  866. return o = new p(e(o)),
  867. this.filter("a[href^=#]").each(function() {
  868. var e = g(this);
  869. e.on("click", function() {
  870. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  871. })
  872. })
  873. },
  874. sort: function(i, n, o) {
  875. return t(n, "boolean") || (o = n,
  876. n = null),
  877. o = e(o),
  878. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  879. return t.el
  880. }))
  881. },
  882. viewport: function(t) {
  883. return this.length ? s.ofViewport(this[0], t) : null
  884. }
  885. },
  886. defaultStatic: "fracs",
  887. defaultMethod: "fracs"
  888. })
  889. }();
  890. if ("undefined" == typeof jQuery)
  891. throw new Error("Bootstrap's JavaScript requires jQuery");
  892. +function(t) {
  893. "use strict";
  894. function e(e) {
  895. return this.each(function() {
  896. var o = t(this)
  897. , s = o.data("bs.tooltip")
  898. , n = "object" == typeof e && e;
  899. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  900. "string" == typeof e && s[e]())
  901. })
  902. }
  903. var i = function(t, e) {
  904. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  905. this.init("tooltip", t, e)
  906. };
  907. i.VERSION = "3.2.0",
  908. i.DEFAULTS = {
  909. animation: !0,
  910. placement: "top",
  911. selector: !1,
  912. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  913. trigger: "hover focus",
  914. title: "",
  915. delay: 0,
  916. html: !1,
  917. container: !1,
  918. viewport: {
  919. selector: "body",
  920. padding: 0
  921. }
  922. },
  923. i.prototype.init = function(e, i, o) {
  924. this.enabled = !0,
  925. this.type = e,
  926. this.$element = t(i),
  927. this.options = this.getOptions(o),
  928. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  929. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  930. var r = s[n];
  931. if ("click" == r)
  932. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  933. else if ("manual" != r) {
  934. var a = "hover" == r ? "mouseenter" : "focusin"
  935. , l = "hover" == r ? "mouseleave" : "focusout";
  936. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  937. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  938. }
  939. }
  940. this.options.selector ? this._options = t.extend({}, this.options, {
  941. trigger: "manual",
  942. selector: ""
  943. }) : this.fixTitle()
  944. }
  945. ,
  946. i.prototype.getDefaults = function() {
  947. return i.DEFAULTS
  948. }
  949. ,
  950. i.prototype.getOptions = function(e) {
  951. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  952. e.delay && "number" == typeof e.delay && (e.delay = {
  953. show: e.delay,
  954. hide: e.delay
  955. }),
  956. e
  957. }
  958. ,
  959. i.prototype.getDelegateOptions = function() {
  960. var e = {}
  961. , i = this.getDefaults();
  962. return this._options && t.each(this._options, function(t, o) {
  963. i[t] != o && (e[t] = o)
  964. }),
  965. e
  966. }
  967. ,
  968. i.prototype.enter = function(e) {
  969. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  970. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  971. t(e.currentTarget).data("bs." + this.type, i)),
  972. clearTimeout(i.timeout),
  973. i.hoverState = "in",
  974. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  975. // "in" == i.hoverState && i.show()
  976. }, i.options.delay.show)) : i.show()
  977. }
  978. ,
  979. i.prototype.leave = function(e) {
  980. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  981. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  982. t(e.currentTarget).data("bs." + this.type, i)),
  983. clearTimeout(i.timeout),
  984. i.hoverState = "out",
  985. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  986. "out" == i.hoverState && i.hide()
  987. }, i.options.delay.hide)) : i.hide()
  988. }
  989. ,
  990. i.prototype.show = function() {
  991. var e = t.Event("show.bs." + this.type);
  992. if (this.hasContent() && this.enabled) {
  993. this.$element.trigger(e);
  994. var i = t.contains(document.documentElement, this.$element[0]);
  995. if (e.isDefaultPrevented() || !i)
  996. return;
  997. var o = this
  998. , s = this.tip()
  999. , n = this.getUID(this.type);
  1000. this.setContent(),
  1001. s.attr("id", n),
  1002. this.$element.attr("aria-describedby", n),
  1003. this.options.animation && s.addClass("fade");
  1004. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  1005. , a = /\s?auto?\s?/i
  1006. , l = a.test(r);
  1007. l && (r = r.replace(a, "") || "top"),
  1008. s.detach().css({
  1009. top: 0,
  1010. left: 0,
  1011. display: "block"
  1012. }).addClass(r).data("bs." + this.type, this),
  1013. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  1014. var p = this.getPosition()
  1015. , h = s[0].offsetWidth
  1016. , f = s[0].offsetHeight;
  1017. if (l) {
  1018. var u = r
  1019. , c = this.$element.parent()
  1020. , d = this.getPosition(c);
  1021. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  1022. s.removeClass(u).addClass(r)
  1023. }
  1024. var g = this.getCalculatedOffset(r, p, h, f);
  1025. this.applyPlacement(g, r);
  1026. var y = function() {
  1027. o.$element.trigger("shown.bs." + o.type),
  1028. o.hoverState = null
  1029. };
  1030. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  1031. }
  1032. }
  1033. ,
  1034. i.prototype.applyPlacement = function(e, i) {
  1035. var o = this.tip()
  1036. , s = o[0].offsetWidth
  1037. , n = o[0].offsetHeight
  1038. , r = parseInt(o.css("margin-top"), 10)
  1039. , a = parseInt(o.css("margin-left"), 10);
  1040. isNaN(r) && (r = 0),
  1041. isNaN(a) && (a = 0),
  1042. e.top = e.top + r,
  1043. e.left = e.left + a,
  1044. t.offset.setOffset(o[0], t.extend({
  1045. using: function(t) {
  1046. o.css({
  1047. top: Math.round(t.top),
  1048. left: Math.round(t.left)
  1049. })
  1050. }
  1051. }, e), 0),
  1052. o.addClass("in");
  1053. var l = o[0].offsetWidth
  1054. , p = o[0].offsetHeight;
  1055. "top" == i && p != n && (e.top = e.top + n - p);
  1056. var h = this.getViewportAdjustedDelta(i, e, l, p);
  1057. h.left ? e.left += h.left : e.top += h.top;
  1058. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  1059. , u = h.left ? "left" : "top"
  1060. , c = h.left ? "offsetWidth" : "offsetHeight";
  1061. o.offset(e),
  1062. this.replaceArrow(f, o[0][c], u)
  1063. }
  1064. ,
  1065. i.prototype.replaceArrow = function(t, e, i) {
  1066. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  1067. }
  1068. ,
  1069. i.prototype.setContent = function() {
  1070. var t = this.tip()
  1071. , e = this.getTitle();
  1072. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  1073. t.removeClass("fade in top bottom left right")
  1074. }
  1075. ,
  1076. i.prototype.hide = function() {
  1077. function e() {
  1078. "in" != i.hoverState && o.detach(),
  1079. i.$element.trigger("hidden.bs." + i.type)
  1080. }
  1081. var i = this
  1082. , o = this.tip()
  1083. , s = t.Event("hide.bs." + this.type);
  1084. if (this.$element.removeAttr("aria-describedby"),
  1085. this.$element.trigger(s),
  1086. !s.isDefaultPrevented())
  1087. return o.removeClass("in"),
  1088. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  1089. this.hoverState = null,
  1090. this
  1091. }
  1092. ,
  1093. i.prototype.fixTitle = function() {
  1094. var t = this.$element;
  1095. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  1096. }
  1097. ,
  1098. i.prototype.hasContent = function() {
  1099. return this.getTitle()
  1100. }
  1101. ,
  1102. i.prototype.getPosition = function(e) {
  1103. e = e || this.$element;
  1104. var i = e[0]
  1105. , o = "BODY" == i.tagName;
  1106. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  1107. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  1108. width: o ? t(window).width() : e.outerWidth(),
  1109. height: o ? t(window).height() : e.outerHeight()
  1110. }, o ? {
  1111. top: 0,
  1112. left: 0
  1113. } : e.offset())
  1114. }
  1115. ,
  1116. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  1117. return "bottom" == t ? {
  1118. top: e.top + e.height,
  1119. left: e.left + e.width / 2 - i / 2
  1120. } : "top" == t ? {
  1121. top: e.top - o,
  1122. left: e.left + e.width / 2 - i / 2
  1123. } : "left" == t ? {
  1124. top: e.top + e.height / 2 - o / 2,
  1125. left: e.left - i
  1126. } : {
  1127. top: e.top + e.height / 2 - o / 2,
  1128. left: e.left + e.width
  1129. }
  1130. }
  1131. ,
  1132. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  1133. var s = {
  1134. top: 0,
  1135. left: 0
  1136. };
  1137. if (!this.$viewport)
  1138. return s;
  1139. var n = this.options.viewport && this.options.viewport.padding || 0
  1140. , r = this.getPosition(this.$viewport);
  1141. if (/right|left/.test(t)) {
  1142. var a = e.top - n - r.scroll
  1143. , l = e.top + n - r.scroll + o;
  1144. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  1145. } else {
  1146. var p = e.left - n
  1147. , h = e.left + n + i;
  1148. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  1149. }
  1150. return s
  1151. }
  1152. ,
  1153. i.prototype.getTitle = function() {
  1154. var t, e = this.$element, i = this.options;
  1155. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  1156. }
  1157. ,
  1158. i.prototype.getUID = function(t) {
  1159. do
  1160. t += ~~(1e6 * Math.random());
  1161. while (document.getElementById(t));return t
  1162. }
  1163. ,
  1164. i.prototype.tip = function() {
  1165. return this.$tip = this.$tip || t(this.options.template)
  1166. }
  1167. ,
  1168. i.prototype.arrow = function() {
  1169. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  1170. }
  1171. ,
  1172. i.prototype.validate = function() {
  1173. this.$element[0].parentNode || (this.hide(),
  1174. this.$element = null,
  1175. this.options = null)
  1176. }
  1177. ,
  1178. i.prototype.enable = function() {
  1179. this.enabled = !0
  1180. }
  1181. ,
  1182. i.prototype.disable = function() {
  1183. this.enabled = !1
  1184. }
  1185. ,
  1186. i.prototype.toggleEnabled = function() {
  1187. this.enabled = !this.enabled
  1188. }
  1189. ,
  1190. i.prototype.toggle = function(e) {
  1191. var i = this;
  1192. e && (i = t(e.currentTarget).data("bs." + this.type),
  1193. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  1194. t(e.currentTarget).data("bs." + this.type, i))),
  1195. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  1196. }
  1197. ,
  1198. i.prototype.destroy = function() {
  1199. clearTimeout(this.timeout),
  1200. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  1201. }
  1202. ;
  1203. var o = t.fn.tooltip;
  1204. t.fn.tooltip = e,
  1205. t.fn.tooltip.Constructor = i,
  1206. t.fn.tooltip.noConflict = function() {
  1207. return t.fn.tooltip = o,
  1208. this
  1209. }
  1210. }(jQuery);
  1211. !function(e, t, n) {
  1212. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1213. }("Keen", this, function() {
  1214. "use strict";
  1215. function Keen() {
  1216. return _init.apply(this, arguments)
  1217. }
  1218. function _init(e) {
  1219. if (_isUndefined(e))
  1220. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1221. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  1222. throw new Error("Please provide a projectId");
  1223. this.configure(e)
  1224. }
  1225. function _extend(e) {
  1226. for (var t = 1; t < arguments.length; t++)
  1227. for (var n in arguments[t])
  1228. e[n] = arguments[t][n];
  1229. return e
  1230. }
  1231. function _isUndefined(e) {
  1232. return void 0 === e
  1233. }
  1234. function _type(e) {
  1235. var t = e && e.constructor ? e.constructor.toString() : void 0;
  1236. return t ? t.match(/function (.*)\(/)[1] : "Null"
  1237. }
  1238. function _each(e, t, n) {
  1239. var r;
  1240. if (!e)
  1241. return 0;
  1242. if (n = n ? n : e,
  1243. "array" === _type(e)) {
  1244. for (r = 0; r < e.length; r++)
  1245. if (t.call(n, e[r], r, e) === !1)
  1246. return 0
  1247. } else
  1248. for (r in e)
  1249. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  1250. return 0;
  1251. return 1
  1252. }
  1253. function _parse_params(e) {
  1254. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  1255. return decodeURIComponent(e.replace(r, " "))
  1256. }, a = e.split("?")[1]; t = i.exec(a); )
  1257. n[o(t[1])] = o(t[2]);
  1258. return n
  1259. }
  1260. function _set_protocol(e) {
  1261. switch (e) {
  1262. case "http":
  1263. return "http";
  1264. case "auto":
  1265. return location.protocol.replace(/:/g, "");
  1266. case "https":
  1267. case void 0:
  1268. default:
  1269. return "https"
  1270. }
  1271. }
  1272. function _set_request_type(e) {
  1273. var t = e || "jsonp"
  1274. , n = !1;
  1275. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  1276. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  1277. }
  1278. function _build_url(e) {
  1279. return this.client.endpoint + "/projects/" + this.client.projectId + e
  1280. }
  1281. function _uploadEvent(e, t, n, r, i) {
  1282. var o = _build_url.apply(this, ["/events/" + e])
  1283. , a = {};
  1284. n = n !== !1,
  1285. this.client.globalProperties && (a = this.client.globalProperties(e));
  1286. for (var c in t)
  1287. t.hasOwnProperty(c) && (a[c] = t[c]);
  1288. switch (this.client.requestType) {
  1289. case "xhr":
  1290. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  1291. break;
  1292. case "jsonp":
  1293. var s = JSON.stringify(a)
  1294. , l = Keen.Base64.encode(s);
  1295. o = o + "?api_key=" + this.client.writeKey,
  1296. o = o + "&data=" + l,
  1297. o = o + "&modified=" + (new Date).getTime(),
  1298. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  1299. break;
  1300. case "beacon":
  1301. var s = JSON.stringify(a)
  1302. , l = Keen.Base64.encode(s);
  1303. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  1304. o = o + "&data=" + encodeURIComponent(l),
  1305. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  1306. o += "&c=clv1",
  1307. _request.beacon.apply(this, [o, null, r, i])
  1308. }
  1309. }
  1310. Keen.prototype.configure = function(e) {
  1311. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  1312. e.protocol = _set_protocol(e.protocol),
  1313. e.requestType = _set_request_type(e.requestType),
  1314. this.client = {
  1315. projectId: e.projectId,
  1316. writeKey: e.writeKey,
  1317. readKey: e.readKey,
  1318. globalProperties: null,
  1319. endpoint: e.protocol + "://" + e.host,
  1320. requestType: e.requestType
  1321. },
  1322. Keen.trigger("client", this, e),
  1323. this.trigger("ready"),
  1324. this
  1325. }
  1326. ;
  1327. var _request = {
  1328. xhr: function(e, t, n, r, i, o, a, c) {
  1329. if (!i)
  1330. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1331. var s = new XMLHttpRequest;
  1332. if (s.onreadystatechange = function() {
  1333. if (4 == s.readyState)
  1334. if (s.status >= 200 && s.status < 300) {
  1335. var e;
  1336. try {
  1337. e = JSON.parse(s.responseText)
  1338. } catch (e) {
  1339. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  1340. c && c(s, e)
  1341. }
  1342. a && e && a(e)
  1343. } else
  1344. Keen.log("HTTP request failed."),
  1345. c && c(s, null)
  1346. }
  1347. ,
  1348. s.open(e, t, o),
  1349. i && s.setRequestHeader("Authorization", i),
  1350. r && s.setRequestHeader("Content-Type", "application/json"),
  1351. n)
  1352. for (var l in n)
  1353. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  1354. var u = r ? JSON.stringify(r) : null;
  1355. s.send(u)
  1356. },
  1357. jsonp: function(e, t, n, r) {
  1358. if (!t)
  1359. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  1360. if (t && e.indexOf("api_key") < 0) {
  1361. var i = e.indexOf("?") > 0 ? "&" : "?";
  1362. e = e + i + "api_key=" + t
  1363. }
  1364. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  1365. o += "a";
  1366. var a = !1;
  1367. window[o] = function(e) {
  1368. a = !0,
  1369. n && e && n(e),
  1370. window[o] = void 0
  1371. }
  1372. ,
  1373. e = e + "&jsonp=" + o;
  1374. var c = document.createElement("script");
  1375. c.id = "keen-jsonp",
  1376. c.src = e,
  1377. document.getElementsByTagName("head")[0].appendChild(c),
  1378. c.onreadystatechange = function() {
  1379. a === !1 && "loaded" === this.readyState && (a = !0,
  1380. r && r())
  1381. }
  1382. ,
  1383. c.onerror = function() {
  1384. a === !1 && (a = !0,
  1385. r && r())
  1386. }
  1387. },
  1388. beacon: function(e, t, n, r) {
  1389. if (t && e.indexOf("api_key") < 0) {
  1390. var i = e.indexOf("?") > 0 ? "&" : "?";
  1391. e = e + i + "api_key=" + t
  1392. }
  1393. var o = !1
  1394. , a = document.createElement("img");
  1395. a.onload = function() {
  1396. if (o = !0,
  1397. "naturalHeight"in this) {
  1398. if (this.naturalHeight + this.naturalWidth === 0)
  1399. return void this.onerror()
  1400. } else if (this.width + this.height === 0)
  1401. return void this.onerror();
  1402. n && n({
  1403. created: !0
  1404. })
  1405. }
  1406. ,
  1407. a.onerror = function() {
  1408. o = !0,
  1409. r && r()
  1410. }
  1411. ,
  1412. a.src = e
  1413. }
  1414. }
  1415. , Events = Keen.Events = {
  1416. on: function(e, t) {
  1417. this.listeners || (this.listeners = {});
  1418. var n = this.listeners[e] || (this.listeners[e] = []);
  1419. return n.push({
  1420. callback: t
  1421. }),
  1422. this
  1423. },
  1424. off: function(e, t) {
  1425. if (!e && !t)
  1426. return this.listeners = void 0,
  1427. delete this.listeners,
  1428. this;
  1429. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1430. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1431. t && 0 != n.length || (this.listeners[e] = void 0,
  1432. delete this.listeners[e]);
  1433. return this
  1434. },
  1435. trigger: function(e) {
  1436. if (!this.listeners)
  1437. return this;
  1438. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1439. n[r].callback.apply(this, t);
  1440. return this
  1441. }
  1442. };
  1443. _extend(Keen.prototype, Events),
  1444. _extend(Keen, Events),
  1445. Keen.loaded = !0,
  1446. Keen.utils = {
  1447. each: _each,
  1448. extend: _extend,
  1449. parseParams: _parse_params
  1450. },
  1451. Keen.ready = function(e) {
  1452. Keen.loaded ? e() : Keen.on("ready", e)
  1453. }
  1454. ,
  1455. Keen.log = function(e) {
  1456. "object" == typeof console && console.log("[Keen IO]", e)
  1457. }
  1458. ;
  1459. var Plugins = Keen.Plugins = {};
  1460. Keen.prototype.addEvent = function() {
  1461. _uploadEvent.apply(this, arguments)
  1462. }
  1463. ,
  1464. Keen.prototype.addEventSync = function(e, t, n, r) {
  1465. _uploadEvent.apply(this, [e, t, !1, n, r])
  1466. }
  1467. ,
  1468. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1469. var o = e
  1470. , a = o.metaKey
  1471. , c = o.target
  1472. , s = !1
  1473. , l = function() {};
  1474. return void 0 === r && (r = 500),
  1475. "A" === c.nodeName ? l = function() {
  1476. a || s || (s = !0,
  1477. window.location = c.href)
  1478. }
  1479. : "FORM" === c.nodeName && (l = function() {
  1480. s || (s = !0,
  1481. c.submit())
  1482. }
  1483. ),
  1484. i && (l = function() {
  1485. s || (s = !0,
  1486. i())
  1487. }
  1488. ),
  1489. _uploadEvent.call(this, t, n, l, l),
  1490. setTimeout(function() {
  1491. l()
  1492. }, r),
  1493. !!a && void 0
  1494. }
  1495. ,
  1496. Keen.prototype.setGlobalProperties = function(e) {
  1497. if (!this.client)
  1498. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1499. if (!e || "function" != typeof e)
  1500. throw new Error("Invalid value for global properties: " + e);
  1501. this.client.globalProperties = e
  1502. }
  1503. ,
  1504. Keen.Base64 = {
  1505. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1506. encode: function(e) {
  1507. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1508. for (e = this.utf8.encode(e); l < e.length; )
  1509. t = e.charCodeAt(l++),
  1510. n = e.charCodeAt(l++),
  1511. r = e.charCodeAt(l++),
  1512. i = t >> 2,
  1513. o = (3 & t) << 4 | n >> 4,
  1514. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1515. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1516. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1517. return s
  1518. },
  1519. decode: function(e) {
  1520. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1521. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1522. t = u.indexOf(e.charAt(l++)),
  1523. n = u.indexOf(e.charAt(l++)),
  1524. r = u.indexOf(e.charAt(l++)),
  1525. i = u.indexOf(e.charAt(l++)),
  1526. o = t << 2 | n >> 4,
  1527. a = (15 & n) << 4 | r >> 2,
  1528. c = (3 & r) << 6 | i,
  1529. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1530. return this.utf8.decode(s)
  1531. },
  1532. utf8: {
  1533. encode: function(e) {
  1534. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1535. t = e.charCodeAt(r++),
  1536. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1537. return n
  1538. },
  1539. decode: function(e) {
  1540. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1541. n = e.charCodeAt(i),
  1542. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1543. return r
  1544. }
  1545. }
  1546. },
  1547. "object" != typeof JSON && (JSON = {}),
  1548. function() {
  1549. function f(e) {
  1550. return 10 > e ? "0" + e : e
  1551. }
  1552. function quote(e) {
  1553. return escapable.lastIndex = 0,
  1554. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1555. var t = meta[e];
  1556. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1557. }) + '"' : '"' + e + '"'
  1558. }
  1559. function str(e, t) {
  1560. var n, r, i, o, a, c = gap, s = t[e];
  1561. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1562. "function" == typeof rep && (s = rep.call(t, e, s)),
  1563. typeof s) {
  1564. case "string":
  1565. return quote(s);
  1566. case "number":
  1567. return isFinite(s) ? String(s) : "null";
  1568. case "boolean":
  1569. case "null":
  1570. return String(s);
  1571. case "object":
  1572. if (!s)
  1573. return "null";
  1574. if (gap += indent,
  1575. a = [],
  1576. "[object Array]" === Object.prototype.toString.apply(s)) {
  1577. for (o = s.length,
  1578. n = 0; o > n; n += 1)
  1579. a[n] = str(n, s) || "null";
  1580. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1581. gap = c,
  1582. i
  1583. }
  1584. if (rep && "object" == typeof rep)
  1585. for (o = rep.length,
  1586. n = 0; o > n; n += 1)
  1587. "string" == typeof rep[n] && (r = rep[n],
  1588. i = str(r, s),
  1589. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1590. else
  1591. for (r in s)
  1592. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1593. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1594. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1595. gap = c,
  1596. i
  1597. }
  1598. }
  1599. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1600. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1601. }
  1602. ,
  1603. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1604. return this.valueOf()
  1605. }
  1606. );
  1607. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1608. "\b": "\\b",
  1609. "\t": "\\t",
  1610. "\n": "\\n",
  1611. "\f": "\\f",
  1612. "\r": "\\r",
  1613. '"': '\\"',
  1614. "\\": "\\\\"
  1615. }, rep;
  1616. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1617. var r;
  1618. if (gap = "",
  1619. indent = "",
  1620. "number" == typeof n)
  1621. for (r = 0; n > r; r += 1)
  1622. indent += " ";
  1623. else
  1624. "string" == typeof n && (indent = n);
  1625. if (rep = t,
  1626. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1627. throw new Error("JSON.stringify");
  1628. return str("", {
  1629. "": e
  1630. })
  1631. }
  1632. ),
  1633. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1634. function walk(e, t) {
  1635. var n, r, i = e[t];
  1636. if (i && "object" == typeof i)
  1637. for (n in i)
  1638. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1639. void 0 !== r ? i[n] = r : delete i[n]);
  1640. return reviver.call(e, t, i)
  1641. }
  1642. var j;
  1643. if (text = String(text),
  1644. cx.lastIndex = 0,
  1645. cx.test(text) && (text = text.replace(cx, function(e) {
  1646. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1647. })),
  1648. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1649. return j = eval("(" + text + ")"),
  1650. "function" == typeof reviver ? walk({
  1651. "": j
  1652. }, "") : j;
  1653. throw new SyntaxError("JSON.parse")
  1654. }
  1655. )
  1656. }(),
  1657. !function(e, t, n) {
  1658. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1659. }("domready", Keen.utils, function(e) {
  1660. function t(e) {
  1661. for (d = 1; e = r.shift(); )
  1662. e()
  1663. }
  1664. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1665. return o[l] && o[l](s, n = function() {
  1666. o.removeEventListener(s, n, i),
  1667. t()
  1668. }
  1669. , i),
  1670. c && o.attachEvent(u, n = function() {
  1671. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1672. t())
  1673. }
  1674. ),
  1675. e = c ? function(t) {
  1676. self != top ? d ? t() : r.push(t) : function() {
  1677. try {
  1678. a.doScroll("left")
  1679. } catch (n) {
  1680. return setTimeout(function() {
  1681. e(t)
  1682. }, 50)
  1683. }
  1684. t()
  1685. }()
  1686. }
  1687. : function(e) {
  1688. d ? e() : r.push(e)
  1689. }
  1690. });
  1691. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1692. if (loaded && cached) {
  1693. clients = cached.clients || {},
  1694. ready = cached.ready || [];
  1695. for (var instance in clients)
  1696. if (clients.hasOwnProperty(instance)) {
  1697. var client = clients[instance];
  1698. for (var method in Keen.prototype)
  1699. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1700. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1701. ,
  1702. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1703. ,
  1704. client._config && (client.configure.call(client, client._config),
  1705. delete client._config),
  1706. client._setGlobalProperties) {
  1707. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1708. client.setGlobalProperties.apply(client, globals[i]);
  1709. delete client._setGlobalProperties
  1710. }
  1711. if (client._addEvent) {
  1712. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1713. client.addEvent.apply(client, queue[i]);
  1714. delete client._addEvent
  1715. }
  1716. var callback = client._on || [];
  1717. if (client._on) {
  1718. for (var i = 0; i < callback.length; i++)
  1719. client.on.apply(client, callback[i]);
  1720. client.trigger("ready"),
  1721. delete client._on
  1722. }
  1723. }
  1724. for (var i = 0; i < ready.length; i++) {
  1725. var callback = ready[i];
  1726. Keen.on("ready", function() {
  1727. callback()
  1728. })
  1729. }
  1730. }
  1731. return Keen.loaded && setTimeout(function() {
  1732. Keen.utils.domready(function() {
  1733. Keen.trigger("ready")
  1734. })
  1735. }, 0),
  1736. Keen
  1737. });
  1738. !function() {
  1739. var t = window.analytics = window.analytics || [];
  1740. if (!t.initialize) {
  1741. if (t.invoked)
  1742. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1743. t.invoked = !0,
  1744. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1745. t.factory = function(e) {
  1746. return function() {
  1747. var n = Array.prototype.slice.call(arguments);
  1748. return n.unshift(e),
  1749. t.push(n),
  1750. t
  1751. }
  1752. }
  1753. ;
  1754. for (var e = 0; e < t.methods.length; e++) {
  1755. var n = t.methods[e];
  1756. t[n] = t.factory(n)
  1757. }
  1758. t.load = function(t) {
  1759. var e = document.createElement("script");
  1760. e.type = "text/javascript",
  1761. e.async = !0,
  1762. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1763. var n = document.getElementsByTagName("script")[0];
  1764. n.parentNode.insertBefore(e, n)
  1765. }
  1766. ,
  1767. t.SNIPPET_VERSION = "4.0.0"
  1768. }
  1769. }();
  1770. !function(i, e) {
  1771. "use strict";
  1772. var s = ""
  1773. , r = "?"
  1774. , o = "function"
  1775. , a = "undefined"
  1776. , n = "object"
  1777. , t = "major"
  1778. , d = "model"
  1779. , w = "name"
  1780. , l = "type"
  1781. , p = "vendor"
  1782. , m = "version"
  1783. , c = "architecture"
  1784. , u = "console"
  1785. , g = "mobile"
  1786. , f = "tablet"
  1787. , h = "smarttv"
  1788. , b = {
  1789. has: function(i, e) {
  1790. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1791. },
  1792. lowerize: function(i) {
  1793. return i.toLowerCase()
  1794. }
  1795. }
  1796. , y = {
  1797. rgx: function() {
  1798. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1799. var c = m[p]
  1800. , u = m[p + 1];
  1801. if (typeof i === a) {
  1802. i = {};
  1803. for (t in u)
  1804. d = u[t],
  1805. typeof d === n ? i[d[0]] = e : i[d] = e
  1806. }
  1807. for (s = r = 0; s < c.length; s++)
  1808. if (w = c[s].exec(this.getUA())) {
  1809. for (t = 0; t < u.length; t++)
  1810. l = w[++r],
  1811. d = u[t],
  1812. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1813. break
  1814. }
  1815. if (w)
  1816. break
  1817. }
  1818. return i
  1819. },
  1820. str: function(i, s) {
  1821. for (var o in s)
  1822. if (typeof s[o] === n && s[o].length > 0) {
  1823. for (var a = 0; a < s[o].length; a++)
  1824. if (b.has(s[o][a], i))
  1825. return o === r ? e : o
  1826. } else if (b.has(s[o], i))
  1827. return o === r ? e : o;
  1828. return i
  1829. }
  1830. }
  1831. , v = {
  1832. browser: {
  1833. oldsafari: {
  1834. major: {
  1835. 1: ["/8", "/1", "/3"],
  1836. 2: "/4",
  1837. "?": "/"
  1838. },
  1839. version: {
  1840. "1.0": "/8",
  1841. 1.2: "/1",
  1842. 1.3: "/3",
  1843. "2.0": "/412",
  1844. "2.0.2": "/416",
  1845. "2.0.3": "/417",
  1846. "2.0.4": "/419",
  1847. "?": "/"
  1848. }
  1849. }
  1850. },
  1851. device: {
  1852. sprint: {
  1853. model: {
  1854. "Evo Shift 4G": "7373KT"
  1855. },
  1856. vendor: {
  1857. HTC: "APA",
  1858. Sprint: "Sprint"
  1859. }
  1860. }
  1861. },
  1862. os: {
  1863. windows: {
  1864. version: {
  1865. ME: "4.90",
  1866. "NT 3.11": "NT3.51",
  1867. "NT 4.0": "NT4.0",
  1868. 2e3: "NT 5.0",
  1869. XP: ["NT 5.1", "NT 5.2"],
  1870. Vista: "NT 6.0",
  1871. 7: "NT 6.1",
  1872. 8: "NT 6.2",
  1873. 8.1: "NT 6.3",
  1874. RT: "ARM"
  1875. }
  1876. }
  1877. }
  1878. }
  1879. , k = {
  1880. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1881. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1882. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1883. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1884. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1885. }
  1886. , x = function(e) {
  1887. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1888. return this instanceof x ? (this.getBrowser = function() {
  1889. return y.rgx.apply(this, k.browser)
  1890. }
  1891. ,
  1892. this.getCPU = function() {
  1893. return y.rgx.apply(this, k.cpu)
  1894. }
  1895. ,
  1896. this.getDevice = function() {
  1897. return y.rgx.apply(this, k.device)
  1898. }
  1899. ,
  1900. this.getEngine = function() {
  1901. return y.rgx.apply(this, k.engine)
  1902. }
  1903. ,
  1904. this.getOS = function() {
  1905. return y.rgx.apply(this, k.os)
  1906. }
  1907. ,
  1908. this.getResult = function() {
  1909. return {
  1910. ua: this.getUA(),
  1911. browser: this.getBrowser(),
  1912. engine: this.getEngine(),
  1913. os: this.getOS(),
  1914. device: this.getDevice(),
  1915. cpu: this.getCPU()
  1916. }
  1917. }
  1918. ,
  1919. this.getUA = function() {
  1920. return r
  1921. }
  1922. ,
  1923. this.setUA = function(i) {
  1924. return r = i,
  1925. this
  1926. }
  1927. ,
  1928. void this.setUA(r)) : new x(e).getResult()
  1929. };
  1930. if (typeof exports !== a)
  1931. typeof module !== a && module.exports && (exports = module.exports = x),
  1932. exports.UAParser = x;
  1933. else if (i.UAParser = x,
  1934. typeof define === o && define.amd && define(function() {
  1935. return x
  1936. }),
  1937. typeof i.jQuery !== a) {
  1938. var A = i.jQuery
  1939. , _ = new x;
  1940. A.ua = _.getResult(),
  1941. A.ua.get = function() {
  1942. return _.getUA()
  1943. }
  1944. ,
  1945. A.ua.set = function(i) {
  1946. _.setUA(i);
  1947. var e = _.getResult();
  1948. for (var s in e)
  1949. A.ua[s] = e[s]
  1950. }
  1951. }
  1952. }(this);
  1953. window.Modernizr = function(n, e, t) {
  1954. function o(n) {
  1955. d.cssText = n
  1956. }
  1957. function r(n, e) {
  1958. return typeof n === e
  1959. }
  1960. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1961. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1962. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1963. return e in n && r(n.constructor.prototype[e], "undefined")
  1964. }
  1965. : function(n, e) {
  1966. return v.call(n, e)
  1967. }
  1968. ,
  1969. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1970. var e = this;
  1971. if ("function" != typeof e)
  1972. throw new TypeError;
  1973. var t = b.call(arguments, 1)
  1974. , o = function() {
  1975. if (this instanceof o) {
  1976. var r = function() {};
  1977. r.prototype = e.prototype;
  1978. var i = new r
  1979. , c = e.apply(i, t.concat(b.call(arguments)));
  1980. return Object(c) === c ? c : i
  1981. }
  1982. return e.apply(n, t.concat(b.call(arguments)))
  1983. };
  1984. return o
  1985. }
  1986. ),
  1987. y.webgl = function() {
  1988. return !!n.WebGLRenderingContext
  1989. }
  1990. ;
  1991. for (var h in y)
  1992. u(y, h) && (c = h.toLowerCase(),
  1993. f[c] = y[h](),
  1994. w.push((f[c] ? "" : "no-") + c));
  1995. return f.addTest = function(n, e) {
  1996. if ("object" == typeof n)
  1997. for (var o in n)
  1998. u(n, o) && f.addTest(o, n[o]);
  1999. else {
  2000. if (n = n.toLowerCase(),
  2001. f[n] !== t)
  2002. return f;
  2003. e = "function" == typeof e ? e() : e,
  2004. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  2005. f[n] = e
  2006. }
  2007. return f
  2008. }
  2009. ,
  2010. o(""),
  2011. p = i = null,
  2012. f._version = a,
  2013. f
  2014. }(this, this.document);
  2015. !function(e, t, a) {
  2016. "use strict";
  2017. function n(t, h, m) {
  2018. function H(a) {
  2019. var n = 0
  2020. , i = Ee.length;
  2021. if (Ce.old = e.extend({}, Ce),
  2022. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  2023. ke = Be[ge.horizontal ? "width" : "height"](),
  2024. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2025. Ee.length = 0,
  2026. Ce.start = 0,
  2027. Ce.end = q(ze - Ie, 0),
  2028. Re) {
  2029. n = Ne.length,
  2030. qe = Pe.children(ge.itemSelector),
  2031. Ne.length = 0;
  2032. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  2033. ze = 0,
  2034. qe.each(function(t, a) {
  2035. var n = e(a)
  2036. , i = a.getBoundingClientRect()
  2037. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  2038. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  2039. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  2040. , h = l + d + p
  2041. , m = !d || !p
  2042. , g = {};
  2043. g.el = a,
  2044. g.size = m ? l : h,
  2045. g.half = g.size / 2,
  2046. g.start = ze + (m ? d : 0),
  2047. g.center = g.start - E(Ie / 2 - g.size / 2),
  2048. g.end = g.start - Ie + g.size,
  2049. t || (ze += s),
  2050. ze += h,
  2051. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  2052. t === v && (g.end += o,
  2053. ze += o,
  2054. f = m ? p : 0),
  2055. Ne.push(g),
  2056. r = g
  2057. }),
  2058. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  2059. ze -= f,
  2060. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  2061. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  2062. }
  2063. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  2064. Q(),
  2065. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  2066. Te = d(Te, ge.minHandleSize, ke),
  2067. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  2068. xe.end = ke - Te,
  2069. it || j()),
  2070. !we && Ie > 0) {
  2071. var p = Ce.start
  2072. , h = "";
  2073. if (Re)
  2074. e.each(Ne, function(e, t) {
  2075. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  2076. Ee.push(p),
  2077. p += Ie,
  2078. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  2079. });
  2080. else
  2081. for (; p - Ie < Ce.end; )
  2082. Ee.push(p),
  2083. p += Ie;
  2084. if (De[0] && i !== Ee.length) {
  2085. for (var m = 0; m < Ee.length; m++)
  2086. h += ge.pageBuilder.call(ye, m);
  2087. Ae = De.html(h).children(),
  2088. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  2089. }
  2090. }
  2091. if (Oe.slideeSize = ze,
  2092. Oe.frameSize = Ie,
  2093. Oe.sbSize = ke,
  2094. Oe.handleSize = Te,
  2095. Re) {
  2096. a && null != ge.startAt && (W(ge.startAt),
  2097. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  2098. var g = Ne[Oe.activeItem];
  2099. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  2100. } else
  2101. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  2102. pe("load")
  2103. }
  2104. function X(e, t, a) {
  2105. if (Re && at.released && !a) {
  2106. var n = $(e)
  2107. , i = e > Ce.start && e < Ce.end;
  2108. Le ? (i && (e = Ne[n.centerItem].center),
  2109. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  2110. }
  2111. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  2112. et.start = +new Date,
  2113. et.time = 0,
  2114. et.from = Ce.cur,
  2115. et.to = e,
  2116. et.delta = e - Ce.cur,
  2117. et.tweesing = at.tweese || at.init && !at.slidee,
  2118. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  2119. at.tweese = 0,
  2120. e !== Ce.dest && (Ce.dest = e,
  2121. pe("change"),
  2122. it || Y()),
  2123. K(),
  2124. Q(),
  2125. Z(),
  2126. F()
  2127. }
  2128. function Y() {
  2129. if (ye.initialized) {
  2130. if (!it)
  2131. return it = w(Y),
  2132. void (at.released && pe("moveStart"));
  2133. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  2134. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  2135. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  2136. et.to === Ce.cur ? (Ce.cur = et.to,
  2137. at.tweese = it = 0) : it = w(Y),
  2138. pe("move"),
  2139. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  2140. !it && at.released && pe("moveEnd"),
  2141. j()
  2142. }
  2143. }
  2144. function j() {
  2145. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  2146. xe.cur = d(E(xe.cur), xe.start, xe.end),
  2147. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  2148. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  2149. }
  2150. function F() {
  2151. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  2152. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  2153. pe("activePage", _e.page))
  2154. }
  2155. function M() {
  2156. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  2157. ot = at.init ? w(M) : 0,
  2158. tt.now = +new Date,
  2159. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  2160. X(at.init ? tt.pos : E(tt.pos)),
  2161. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  2162. tt.lastTime = tt.now
  2163. }
  2164. function L(e, t, n) {
  2165. if ("boolean" === i(t) && (n = t,
  2166. t = a),
  2167. t === a)
  2168. X(Ce[e], n);
  2169. else {
  2170. if (Le && "center" !== e)
  2171. return;
  2172. var r = ye.getPos(t);
  2173. r && X(r[e], n, !Le)
  2174. }
  2175. }
  2176. function R(e) {
  2177. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  2178. }
  2179. function U(e) {
  2180. return R(l(e) && 0 > e ? e + Ne.length : e)
  2181. }
  2182. function W(e, t) {
  2183. var a = R(e);
  2184. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2185. qe.eq(a).addClass(ge.activeClass),
  2186. _e.active = Oe.activeItem = a,
  2187. Z(),
  2188. pe("active", a)),
  2189. a)
  2190. }
  2191. function $(e) {
  2192. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  2193. var t = {}
  2194. , a = Me ? 0 : Ie / 2;
  2195. if (!we)
  2196. for (var n = 0, i = Ee.length; i > n; n++) {
  2197. if (e >= Ce.end || n === Ee.length - 1) {
  2198. t.activePage = Ee.length - 1;
  2199. break
  2200. }
  2201. if (e <= Ee[n] + a) {
  2202. t.activePage = n;
  2203. break
  2204. }
  2205. }
  2206. if (Re) {
  2207. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  2208. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  2209. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  2210. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  2211. s = c;
  2212. break
  2213. }
  2214. t.firstItem = l(r) ? r : 0,
  2215. t.centerItem = l(o) ? o : t.firstItem,
  2216. t.lastItem = l(s) ? s : t.centerItem
  2217. }
  2218. return t
  2219. }
  2220. function Q(t) {
  2221. e.extend(Oe, $(t))
  2222. }
  2223. function Z() {
  2224. var e = Ce.dest <= Ce.start
  2225. , t = Ce.dest >= Ce.end
  2226. , a = (e ? 1 : 0) | (t ? 2 : 0);
  2227. if (_e.slideePosState !== a && (_e.slideePosState = a,
  2228. Je.is("button,input") && Je.prop("disabled", e),
  2229. Ke.is("button,input") && Ke.prop("disabled", t),
  2230. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  2231. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  2232. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  2233. Qe.is("button,input") && Qe.prop("disabled", e),
  2234. $e.is("button,input") && $e.prop("disabled", t)),
  2235. Re && null != Oe.activeItem) {
  2236. var n = 0 === Oe.activeItem
  2237. , i = Oe.activeItem >= Ne.length - 1
  2238. , r = (n ? 1 : 0) | (i ? 2 : 0);
  2239. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  2240. Ze.is("button,input") && Ze.prop("disabled", n),
  2241. Ge.is("button,input") && Ge.prop("disabled", i),
  2242. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  2243. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  2244. }
  2245. }
  2246. function G(e, t, a) {
  2247. if (e = U(e),
  2248. t = U(t),
  2249. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  2250. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  2251. var n = t > e ? e : a ? t : t - 1
  2252. , i = e > t ? e : a ? t + 1 : t
  2253. , r = e > t;
  2254. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  2255. H()
  2256. }
  2257. }
  2258. function J(e, t) {
  2259. for (var a = 0, n = Ve[e].length; n > a; a++)
  2260. if (Ve[e][a] === t)
  2261. return a;
  2262. return -1
  2263. }
  2264. function K() {
  2265. at.released && !ye.isPaused && ye.resume()
  2266. }
  2267. function V(e) {
  2268. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  2269. }
  2270. function _() {
  2271. at.history[0] = at.history[1],
  2272. at.history[1] = at.history[2],
  2273. at.history[2] = at.history[3],
  2274. at.history[3] = at.delta
  2275. }
  2276. function ee(e) {
  2277. at.released = 0,
  2278. at.source = e,
  2279. at.slidee = "slidee" === e
  2280. }
  2281. function te(t) {
  2282. var a = "touchstart" === t.type
  2283. , n = t.data.source
  2284. , i = "slidee" === n;
  2285. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  2286. ee(n),
  2287. at.init = 0,
  2288. at.$source = e(t.target),
  2289. at.touch = a,
  2290. at.pointer = a ? t.originalEvent.touches[0] : t,
  2291. at.initX = at.pointer.pageX,
  2292. at.initY = at.pointer.pageY,
  2293. at.initPos = i ? Ce.cur : xe.cur,
  2294. at.start = +new Date,
  2295. at.time = 0,
  2296. at.path = 0,
  2297. at.delta = 0,
  2298. at.locked = 0,
  2299. at.history = [0, 0, 0, 0],
  2300. at.pathToLock = i ? a ? 30 : 10 : 0,
  2301. b.on(a ? z : I, ae),
  2302. ye.pause(1),
  2303. (i ? Pe : Se).addClass(ge.draggedClass),
  2304. pe("moveStart"),
  2305. i && (rt = setInterval(_, 10)))
  2306. }
  2307. function ae(e) {
  2308. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  2309. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  2310. at.pathX = at.pointer.pageX - at.initX,
  2311. at.pathY = at.pointer.pageY - at.initY,
  2312. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  2313. at.delta = ge.horizontal ? at.pathX : at.pathY,
  2314. at.released || !(at.path < 1)) {
  2315. if (!at.init) {
  2316. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  2317. return ne();
  2318. at.init = 1
  2319. }
  2320. r(e),
  2321. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  2322. at.$source.on(B, s)),
  2323. at.released && (ne(),
  2324. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  2325. at.delta += at.swing,
  2326. at.tweese = x(at.swing) > 10)),
  2327. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  2328. }
  2329. }
  2330. function ne() {
  2331. clearInterval(rt),
  2332. at.released = !0,
  2333. b.off(at.touch ? z : I, ae),
  2334. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  2335. setTimeout(function() {
  2336. at.$source.off(B, s)
  2337. }),
  2338. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  2339. ye.resume(1),
  2340. at.init = 0
  2341. }
  2342. function ie(t) {
  2343. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  2344. }
  2345. function re() {
  2346. ye.stop(),
  2347. b.off("mouseup", re)
  2348. }
  2349. function se(e) {
  2350. switch (r(e),
  2351. this) {
  2352. case $e[0]:
  2353. case Qe[0]:
  2354. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  2355. b.on("mouseup", re);
  2356. break;
  2357. case Ze[0]:
  2358. ye.prev();
  2359. break;
  2360. case Ge[0]:
  2361. ye.next();
  2362. break;
  2363. case Je[0]:
  2364. ye.prevPage();
  2365. break;
  2366. case Ke[0]:
  2367. ye.nextPage()
  2368. }
  2369. }
  2370. function oe(e) {
  2371. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  2372. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  2373. Re ? (p = +new Date,
  2374. nt.last < p - nt.resetTime && (nt.delta = 0),
  2375. nt.last = p,
  2376. nt.delta += nt.curDelta,
  2377. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  2378. nt.delta %= 1),
  2379. nt.finalDelta) : nt.curDelta
  2380. }
  2381. function le(e) {
  2382. e.originalEvent[g] = ye;
  2383. var t = +new Date;
  2384. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2385. return void (O = t);
  2386. if (ge.scrollBy && Ce.start !== Ce.end) {
  2387. var a = oe(e.originalEvent);
  2388. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2389. ye.slideBy(ge.scrollBy * a)
  2390. }
  2391. }
  2392. function ce(e) {
  2393. ge.clickBar && e.target === Be[0] && (r(e),
  2394. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2395. }
  2396. function de(e) {
  2397. if (ge.keyboardNavBy)
  2398. switch (e.which) {
  2399. case ge.horizontal ? 37 : 38:
  2400. r(e),
  2401. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2402. break;
  2403. case ge.horizontal ? 39 : 40:
  2404. r(e),
  2405. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2406. }
  2407. }
  2408. function ue(e) {
  2409. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2410. }
  2411. function fe() {
  2412. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2413. }
  2414. function ve(e) {
  2415. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2416. }
  2417. function pe(e, t) {
  2418. if (Ve[e]) {
  2419. for (me = Ve[e].length,
  2420. T.length = 0,
  2421. he = 0; me > he; he++)
  2422. T.push(Ve[e][he]);
  2423. for (he = 0; me > he; he++)
  2424. T[he].call(ye, e, t)
  2425. }
  2426. }
  2427. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2428. start: 0,
  2429. center: 0,
  2430. end: 0,
  2431. cur: 0,
  2432. dest: 0
  2433. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2434. start: 0,
  2435. end: 0,
  2436. cur: 0
  2437. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2438. firstItem: 0,
  2439. lastItem: 0,
  2440. centerItem: 0,
  2441. activeItem: null,
  2442. activePage: 0
  2443. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2444. released: 1
  2445. }, nt = {
  2446. last: 0,
  2447. delta: 0,
  2448. resetTime: 200
  2449. }, it = 0, rt = 0, st = 0, ot = 0;
  2450. we || (t = be[0]),
  2451. ye.initialized = 0,
  2452. ye.frame = t,
  2453. ye.slidee = Pe[0],
  2454. ye.pos = Ce,
  2455. ye.rel = Oe,
  2456. ye.items = Ne,
  2457. ye.pages = Ee,
  2458. ye.isPaused = 0,
  2459. ye.options = ge,
  2460. ye.dragging = at,
  2461. ye.reload = function() {
  2462. H()
  2463. }
  2464. ,
  2465. ye.getPos = function(e) {
  2466. if (Re) {
  2467. var t = R(e);
  2468. return -1 !== t && Ne[t]
  2469. }
  2470. var a = Pe.find(e).eq(0);
  2471. if (a[0]) {
  2472. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2473. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2474. return {
  2475. start: n,
  2476. center: n - Ie / 2 + i / 2,
  2477. end: n - Ie + i,
  2478. size: i
  2479. }
  2480. }
  2481. return !1
  2482. }
  2483. ,
  2484. ye.moveBy = function(e) {
  2485. tt.speed = e,
  2486. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2487. tt.startPos = Ce.cur,
  2488. ee("button"),
  2489. at.init = 1,
  2490. pe("moveStart"),
  2491. y(ot),
  2492. M())
  2493. }
  2494. ,
  2495. ye.stop = function() {
  2496. "button" === at.source && (at.init = 0,
  2497. at.released = 1)
  2498. }
  2499. ,
  2500. ye.prev = function() {
  2501. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2502. }
  2503. ,
  2504. ye.next = function() {
  2505. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2506. }
  2507. ,
  2508. ye.prevPage = function() {
  2509. ye.activatePage(Oe.activePage - 1)
  2510. }
  2511. ,
  2512. ye.nextPage = function() {
  2513. ye.activatePage(Oe.activePage + 1)
  2514. }
  2515. ,
  2516. ye.slideBy = function(e, t) {
  2517. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2518. }
  2519. ,
  2520. ye.slideTo = function(e, t) {
  2521. X(e, t)
  2522. }
  2523. ,
  2524. ye.toStart = function(e, t) {
  2525. L("start", e, t)
  2526. }
  2527. ,
  2528. ye.toEnd = function(e, t) {
  2529. L("end", e, t)
  2530. }
  2531. ,
  2532. ye.toCenter = function(e, t) {
  2533. L("center", e, t)
  2534. }
  2535. ,
  2536. ye.getIndex = R,
  2537. ye.activate = function(e, t) {
  2538. var a = W(e);
  2539. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2540. }
  2541. ,
  2542. ye.activatePage = function(e, t) {
  2543. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2544. }
  2545. ,
  2546. ye.resume = function(e) {
  2547. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2548. st ? st = clearTimeout(st) : pe("resume"),
  2549. st = setTimeout(function() {
  2550. switch (pe("cycle"),
  2551. ge.cycleBy) {
  2552. case "items":
  2553. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2554. break;
  2555. case "pages":
  2556. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2557. }
  2558. }, ge.cycleInterval))
  2559. }
  2560. ,
  2561. ye.pause = function(e) {
  2562. e < ye.isPaused || (ye.isPaused = e || 100,
  2563. st && (st = clearTimeout(st),
  2564. pe("pause")))
  2565. }
  2566. ,
  2567. ye.toggle = function() {
  2568. ye[st ? "pause" : "resume"]()
  2569. }
  2570. ,
  2571. ye.set = function(t, a) {
  2572. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2573. }
  2574. ,
  2575. ye.add = function(t, a) {
  2576. var n = e(t);
  2577. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2578. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2579. H()
  2580. }
  2581. ,
  2582. ye.remove = function(t) {
  2583. if (Re) {
  2584. var a = U(t);
  2585. if (a > -1) {
  2586. qe.eq(a).remove();
  2587. var n = a === Oe.activeItem;
  2588. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2589. H(),
  2590. n && (_e.active = null,
  2591. ye.activate(Oe.activeItem))
  2592. }
  2593. } else
  2594. e(t).remove(),
  2595. H()
  2596. }
  2597. ,
  2598. ye.moveAfter = function(e, t) {
  2599. G(e, t, 1)
  2600. }
  2601. ,
  2602. ye.moveBefore = function(e, t) {
  2603. G(e, t)
  2604. }
  2605. ,
  2606. ye.on = function(e, t) {
  2607. if ("object" === i(e))
  2608. for (var a in e)
  2609. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2610. else if ("function" === i(t))
  2611. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2612. Ve[n[r]] = Ve[n[r]] || [],
  2613. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2614. else if ("array" === i(t))
  2615. for (var o = 0, l = t.length; l > o; o++)
  2616. ye.on(e, t[o])
  2617. }
  2618. ,
  2619. ye.one = function(e, t) {
  2620. function a() {
  2621. t.apply(ye, arguments),
  2622. ye.off(e, a)
  2623. }
  2624. ye.on(e, a)
  2625. }
  2626. ,
  2627. ye.off = function(e, t) {
  2628. if (t instanceof Array)
  2629. for (var a = 0, n = t.length; n > a; a++)
  2630. ye.off(e, t[a]);
  2631. else
  2632. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2633. if (Ve[i[r]] = Ve[i[r]] || [],
  2634. null == t)
  2635. Ve[i[r]].length = 0;
  2636. else {
  2637. var o = J(i[r], t);
  2638. -1 !== o && Ve[i[r]].splice(o, 1)
  2639. }
  2640. }
  2641. ,
  2642. ye.destroy = function() {
  2643. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2644. b.off("keydown", de),
  2645. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2646. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2647. De.empty(),
  2648. we || (be.off("." + g),
  2649. He.restore(),
  2650. Xe.restore(),
  2651. Ye.restore(),
  2652. je.restore(),
  2653. e.removeData(t, g)),
  2654. Ne.length = Ee.length = 0,
  2655. _e = {},
  2656. ye.initialized = 0,
  2657. ye
  2658. }
  2659. ,
  2660. ye.init = function() {
  2661. if (!ye.initialized) {
  2662. ye.on(m);
  2663. var e = ["overflow", "position"]
  2664. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2665. He.save.apply(He, e),
  2666. Ye.save.apply(Ye, e),
  2667. Xe.save.apply(Xe, t),
  2668. je.save.apply(je, t);
  2669. var a = Se;
  2670. return we || (a = a.add(Pe),
  2671. be.css("overflow", "hidden"),
  2672. f || "static" !== be.css("position") || be.css("position", "relative")),
  2673. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2674. a.css({
  2675. position: "absolute"
  2676. })),
  2677. ge.forward && $e.on(S, se),
  2678. ge.backward && Qe.on(S, se),
  2679. ge.prev && Ze.on(B, se),
  2680. ge.next && Ge.on(B, se),
  2681. ge.prevPage && Je.on(B, se),
  2682. ge.nextPage && Ke.on(B, se),
  2683. Ue.on(C, le),
  2684. Be[0] && Be.on(B, ce),
  2685. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2686. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2687. We.on(P, {
  2688. source: "slidee"
  2689. }, te),
  2690. Se && Se.on(P, {
  2691. source: "handle"
  2692. }, te),
  2693. b.on("keydown", de),
  2694. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2695. be.on("scroll." + g, o)),
  2696. ye.initialized = 1,
  2697. H(!0),
  2698. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2699. ye
  2700. }
  2701. }
  2702. }
  2703. function i(e) {
  2704. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2705. }
  2706. function r(e, t) {
  2707. e.preventDefault(),
  2708. t && e.stopPropagation()
  2709. }
  2710. function s(t) {
  2711. r(t, 1),
  2712. e(this).off(t.type, s)
  2713. }
  2714. function o() {
  2715. this.scrollLeft = 0,
  2716. this.scrollTop = 0
  2717. }
  2718. function l(e) {
  2719. return !isNaN(parseFloat(e)) && isFinite(e)
  2720. }
  2721. function c(e, t) {
  2722. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2723. }
  2724. function d(e, t, a) {
  2725. return t > e ? t : e > a ? a : e
  2726. }
  2727. function u(e) {
  2728. var t = {};
  2729. return t.style = {},
  2730. t.save = function() {
  2731. if (e && e.nodeType) {
  2732. for (var a = 0; a < arguments.length; a++)
  2733. t.style[arguments[a]] = e.style[arguments[a]];
  2734. return t
  2735. }
  2736. }
  2737. ,
  2738. t.restore = function() {
  2739. if (e && e.nodeType) {
  2740. for (var a in t.style)
  2741. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2742. return t
  2743. }
  2744. }
  2745. ,
  2746. t
  2747. }
  2748. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2749. b.on(C, function(e) {
  2750. var t = e.originalEvent[g]
  2751. , a = +new Date;
  2752. (!t || t.options.scrollHijack < a - O) && (O = a)
  2753. }),
  2754. function(e) {
  2755. function t(e) {
  2756. var t = (new Date).getTime()
  2757. , n = Math.max(0, 16 - (t - a))
  2758. , i = setTimeout(e, n);
  2759. return a = t,
  2760. i
  2761. }
  2762. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2763. var a = (new Date).getTime()
  2764. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2765. y = function(t) {
  2766. n.call(e, t)
  2767. }
  2768. }(window),
  2769. function() {
  2770. function e(e) {
  2771. for (var n = 0, i = t.length; i > n; n++) {
  2772. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2773. if (null != a.style[r])
  2774. return r
  2775. }
  2776. }
  2777. var t = ["", "webkit", "moz", "ms", "o"]
  2778. , a = document.createElement("div");
  2779. f = e("transform"),
  2780. v = e("perspective") ? "translateZ(0) " : ""
  2781. }(),
  2782. t[m] = n,
  2783. e.fn[h] = function(t, a) {
  2784. var r, s;
  2785. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2786. s = Array.prototype.slice.call(arguments, 1)),
  2787. t = {}),
  2788. this.each(function(i, o) {
  2789. var l = e.data(o, g);
  2790. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2791. })
  2792. }
  2793. ,
  2794. n.defaults = {
  2795. slidee: null,
  2796. horizontal: !1,
  2797. itemNav: null,
  2798. itemSelector: null,
  2799. smart: !1,
  2800. activateOn: null,
  2801. activateMiddle: !1,
  2802. scrollSource: null,
  2803. scrollBy: 0,
  2804. scrollHijack: 300,
  2805. scrollTrap: !1,
  2806. dragSource: null,
  2807. mouseDragging: !1,
  2808. touchDragging: !1,
  2809. releaseSwing: !1,
  2810. swingSpeed: .2,
  2811. elasticBounds: !1,
  2812. interactive: null,
  2813. scrollBar: null,
  2814. dragHandle: !1,
  2815. dynamicHandle: !1,
  2816. minHandleSize: 50,
  2817. clickBar: !1,
  2818. syncSpeed: .5,
  2819. pagesBar: null,
  2820. activatePageOn: null,
  2821. pageBuilder: function(e) {
  2822. return "<li>" + (e + 1) + "</li>"
  2823. },
  2824. forward: null,
  2825. backward: null,
  2826. prev: null,
  2827. next: null,
  2828. prevPage: null,
  2829. nextPage: null,
  2830. cycleBy: null,
  2831. cycleInterval: 5e3,
  2832. pauseOnHover: !1,
  2833. startPaused: !1,
  2834. moveBy: 300,
  2835. speed: 0,
  2836. easing: "swing",
  2837. startAt: null,
  2838. keyboardNavBy: null,
  2839. draggedClass: "dragged",
  2840. activeClass: "active",
  2841. disabledClass: "disabled"
  2842. }
  2843. }(jQuery, window);
  2844. !function e(t, i, n) {
  2845. function r(a, s) {
  2846. if (!i[a]) {
  2847. if (!t[a]) {
  2848. var l = "function" == typeof require && require;
  2849. if (!s && l)
  2850. return l(a, !0);
  2851. if (o)
  2852. return o(a, !0);
  2853. var c = new Error("Cannot find module '" + a + "'");
  2854. throw c.code = "MODULE_NOT_FOUND",
  2855. c
  2856. }
  2857. var h = i[a] = {
  2858. exports: {}
  2859. };
  2860. t[a][0].call(h.exports, function(e) {
  2861. var i = t[a][1][e];
  2862. return r(i ? i : e)
  2863. }, h, h.exports, e, t, i, n)
  2864. }
  2865. return i[a].exports
  2866. }
  2867. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2868. r(n[a]);
  2869. return r
  2870. }({
  2871. 1: [function(e, t, i) {
  2872. (function(i) {
  2873. "use strict";
  2874. function n(e) {
  2875. this.player = null,
  2876. this.director = null,
  2877. this.modelManager = null,
  2878. this.container = null,
  2879. this.tagManager = null,
  2880. this.fadeInSpeed = e,
  2881. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2882. }
  2883. var r = e("three")
  2884. , o = e("./util/logger")
  2885. , a = (e("./util/common"),
  2886. e("./enum/PlayerEvents"))
  2887. , s = e("./enum/DirectorEvents")
  2888. , l = e("./settings")
  2889. , c = e("./enum/Viewmode")
  2890. , h = (e("./enum/WarpStyle"),
  2891. e("./enum/BlackoutStyle"),
  2892. e("./enum/ModelManagerEvents"))
  2893. , u = e("./enum/tagEvents")
  2894. , d = e("./util/transitions")
  2895. , p = e("./util/lerp")
  2896. , f = new o(i);
  2897. //window.THREE = r;
  2898. n.prototype.init = function(e, t, i, n, r) {
  2899. window.app = this;
  2900. this.player = t,
  2901. this.director = e,
  2902. this.modelManager = i,
  2903. this.tagManager = n,
  2904. this.container = r,
  2905. this.updateModel(),
  2906. this.bindEvents()
  2907. }
  2908. ,
  2909. n.prototype.bindEvents = function() {
  2910. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2911. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2912. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2913. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2914. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2915. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2916. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2917. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2918. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2919. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2920. }
  2921. ,
  2922. n.prototype.updateModel = function() {
  2923. //模型this.model
  2924. this.model = this.modelManager.getActiveModel()
  2925. }
  2926. ,
  2927. n.prototype.handleWarpStarted = function() {
  2928. this.hidePlayerReticule()
  2929. }
  2930. ,
  2931. n.prototype.ontagActivated = function() {
  2932. this.hidePlayerReticule()
  2933. }
  2934. ,
  2935. n.prototype.onNavigationTotag = function() {
  2936. this.hidePlayerReticule()
  2937. }
  2938. ,
  2939. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2940. var n = this.modelManager.getActiveModel()
  2941. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2942. n.fadePanoMarkers(r),
  2943. n.setMode(t)
  2944. }
  2945. ,
  2946. n.prototype.handlePlayerModeChanged = function(e, t) {
  2947. var i = this.modelManager.getActiveModel()
  2948. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2949. i.setSide(n),
  2950. i.setMode(t)
  2951. }
  2952. ,
  2953. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2954. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2955. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2956. }
  2957. ,
  2958. n.prototype.handleActionInterruption = function() {}
  2959. ,
  2960. n.prototype.handleStartInside = function(e) {
  2961. var t = l[this.player.mode]
  2962. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2963. this.fadeIn(this.fadeInSpeed),
  2964. this.model.alpha = 0,
  2965. this.model.skybox.material.uniforms.opacity.value = 1,
  2966. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2967. var n = this.player.reticule;
  2968. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2969. }
  2970. ,
  2971. n.prototype.handleStartOutside = function(e) {
  2972. this.fadeIn(e)
  2973. }
  2974. ,
  2975. n.prototype.fadeIn = function(e) {
  2976. null !== e && void 0 !== e || (e = 2e3,
  2977. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2978. $(this.container).fadeIn(e)
  2979. }
  2980. ,
  2981. n.prototype.hidePlayerReticule = function() {
  2982. this.player.reticule.hide()
  2983. }
  2984. ,
  2985. t.exports = n
  2986. }
  2987. ).call(this, "/js/DisplayController.js")
  2988. }
  2989. , {
  2990. "./enum/BlackoutStyle": 18,
  2991. "./enum/DirectorEvents": 23,
  2992. "./enum/tagEvents": 32,
  2993. "./enum/ModelManagerEvents": 33,
  2994. "./enum/PlayerEvents": 40,
  2995. "./enum/Viewmode": 51,
  2996. "./enum/WarpStyle": 52,
  2997. "./settings": 166,
  2998. "./util/common": 185,
  2999. "./util/lerp": 188,
  3000. "./util/logger": 189,
  3001. "./util/transitions": 195,
  3002. three: 217
  3003. }],
  3004. 2: [function(e, t, i) {
  3005. "use strict";
  3006. function n() {
  3007. this.baseStartTime = performance.timing.navigationStart,
  3008. this.loadingStartTime = null,
  3009. this.waitingStartTime = null,
  3010. this.appReadyTime = null
  3011. }
  3012. n.prototype.setBaseStartTime = function(e) {
  3013. this.baseStartTime = e || Date.now()
  3014. }
  3015. ,
  3016. n.prototype.setWaitingStartTime = function(e) {
  3017. this.waitingStartTime = e || Date.now()
  3018. }
  3019. ,
  3020. n.prototype.setLoadingStartTime = function(e) {
  3021. this.loadingStartTime = e || Date.now()
  3022. }
  3023. ,
  3024. n.prototype.setAppReadyTime = function(e) {
  3025. this.appReadyTime = e || Date.now()
  3026. }
  3027. ,
  3028. n.prototype.calcFullLoadingTime = function() {
  3029. var e = this.appReadyTime - this.baseStartTime;
  3030. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  3031. e
  3032. }
  3033. ,
  3034. t.exports = n
  3035. }
  3036. , {}],
  3037. 3: [function(e, t, i) {
  3038. (function(i) {
  3039. "use strict";
  3040. function n() {
  3041. return 100 * Math.random()
  3042. }
  3043. var r = e("./util/logger")
  3044. , o = e("./util/browser")
  3045. , a = new r(i)
  3046. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  3047. initialized: !1,
  3048. init: function(e, t) {
  3049. if (t = t || {},
  3050. !this.initialized) {
  3051. this.initialized = !0,
  3052. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  3053. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  3054. for (var i in e) {
  3055. var r = i.match("^sc_tilegen_([0-9]+)$");
  3056. r && (s.tilegen = n() < parseInt(r[1]));
  3057. var l = i.match("^sc_imgopt_([0-9]+)$");
  3058. l && (s.imgopt = n() < parseInt(l[1]))
  3059. }
  3060. for (var c in t)
  3061. s[c] = t[c],
  3062. a.debug("A/B override:", c, s[c])
  3063. }
  3064. },
  3065. changeIfTileGenerating: function(e) {
  3066. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  3067. e += ""),
  3068. e
  3069. },
  3070. changeIfImageOptimzing: function(e) {
  3071. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  3072. e += ""),
  3073. e
  3074. },
  3075. tilegen: !1,
  3076. imgopt: !1
  3077. };
  3078. t.exports = s
  3079. }
  3080. ).call(this, "/js/ab.js")
  3081. }
  3082. , {
  3083. "./util/browser": 182,
  3084. "./util/logger": 189
  3085. }],
  3086. 4: [function(e, t, i) {
  3087. (function(i) {
  3088. "use strict";
  3089. function n() {
  3090. return {
  3091. addons: [{
  3092. name: "keen:ua_parser",
  3093. input: {
  3094. ua_string: "user_agent"
  3095. },
  3096. output: "parsed_user_agent"
  3097. }]
  3098. }
  3099. }
  3100. function r(e, t, i, n) {
  3101. function r(t) {
  3102. l[t.sid] = !0;
  3103. var i = t.billboard.media && t.billboard.media.type
  3104. , n = {
  3105. tag_id: t.sid,
  3106. tags_visited: Object.keys(l).length,
  3107. tag_count: Object.keys(e.tags).length,
  3108. tag_view_count: ++E,
  3109. has_media: !!i
  3110. };
  3111. i && (n.media_type = i),
  3112. u("tag_opened", n)
  3113. }
  3114. var l = {}
  3115. , h = Date.now() - N
  3116. , f = null;
  3117. n && (f = Date.now() - window.navigationStart);
  3118. var g;
  3119. try {
  3120. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  3121. } catch (e) {
  3122. g = !1
  3123. }
  3124. var v, A = e.supportsVR;
  3125. A || (v = "VR disabled at the model/account level",
  3126. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  3127. u("model_loaded", {
  3128. duration: h,
  3129. duration_from_navigation_start: f,
  3130. has_hlr: g,
  3131. has_vr: A,
  3132. vr_reason: v
  3133. });
  3134. var I = 0;
  3135. e.panos.forEach(function(e) {
  3136. e.on("enter", function() {
  3137. c("pano_viewed", {
  3138. pano_id: e.id,
  3139. pano_view_count: ++I,
  3140. alignment_type: e.alignmentType,
  3141. interaction_source: O,
  3142. navigation_source: p
  3143. })
  3144. })
  3145. });
  3146. var E = 0;
  3147. for (var T in e.tags)
  3148. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  3149. t.on("tour_auto", function(e) {
  3150. p = "tour_" + e
  3151. }),
  3152. t.on("tour_manual", function(e) {
  3153. O = "gui-" + e,
  3154. p = "tour_manual"
  3155. }),
  3156. i.on(C.InteractionKey, function() {
  3157. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  3158. }),
  3159. i.on(C.InteractionDirect, function() {
  3160. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  3161. }),
  3162. o(t),
  3163. a(),
  3164. s()
  3165. }
  3166. function o(e) {
  3167. I.on(T.OPENED, function() {
  3168. c("showcase_share_intent", {
  3169. pano_id: e.currentPano && e.currentPano.id
  3170. })
  3171. }),
  3172. I.on(T.LINK_CLICKED, function(t) {
  3173. c("showcase_share_action", {
  3174. channel: t.channel,
  3175. pano_id: e.currentPano && e.currentPano.id
  3176. })
  3177. }),
  3178. E.on(x.ORIGIN_LINK_CLICKED, function() {
  3179. c("showcase_share_origin_link_clicked")
  3180. })
  3181. }
  3182. function a() {}
  3183. function s() {
  3184. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  3185. gui_action: "click_vr_button"
  3186. })),
  3187. b.on(S.LAUNCH, function(e) {
  3188. c("showcase_gui", {
  3189. gui_action: "launch_vr",
  3190. vr_platform: e.vr_platform,
  3191. vr_app: e.vr_app
  3192. })
  3193. }),
  3194. b.on(S.PREV, c.bind(this, "showcase_gui", {
  3195. gui_action: "vr_modal_prev"
  3196. })),
  3197. b.on(S.NEXT, function(e) {
  3198. c("showcase_gui", {
  3199. gui_action: e.nextAction
  3200. })
  3201. }),
  3202. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  3203. gui_action: "vr_modal_close"
  3204. })),
  3205. b.on(S.falseICECHOSEN, function(e) {
  3206. c("showcase_gui", {
  3207. gui_action: e.name + " "
  3208. })
  3209. }),
  3210. b.on(S.STORE, function(e) {
  3211. c("showcase_gui", {
  3212. gui_action: "launch_store",
  3213. store: e
  3214. })
  3215. })
  3216. }
  3217. function l(e, t) {
  3218. if (f)
  3219. try {
  3220. f.addEvent(e, v.extendObject({
  3221. host: window.location.host,
  3222. keen: n(),
  3223. user_agent: "${keen.user_agent}",
  3224. referrer: {
  3225. url: v.normalizeUrl(document.referrer),
  3226. domain: v.domainFromUrl(document.referrer),
  3227. url_original: document.referrer
  3228. },
  3229. embedded: m.inIframe(),
  3230. is_mobile: m.isMobile(),
  3231. version: "2.25.6-0-gd87e5b1"
  3232. }, t))
  3233. } catch (e) {
  3234. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  3235. }
  3236. }
  3237. function c(e, t) {
  3238. if (t = t || {},
  3239. L)
  3240. try {
  3241. window.analytics.track(e, v.extendObject(t, B), {
  3242. context: {
  3243. app: {
  3244. name: "showcase",
  3245. version: "2.25.6-0-gd87e5b1"
  3246. },
  3247. screen: {
  3248. width: window.screen.width,
  3249. height: window.screen.height,
  3250. density: window.devicePixelRatio
  3251. }
  3252. }
  3253. })
  3254. } catch (t) {
  3255. console.warn("Failed to send data to segment for " + e)
  3256. }
  3257. }
  3258. function h(e, t) {
  3259. if (t = t || {},
  3260. navigator.sendBeacon && L)
  3261. try {
  3262. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  3263. event: e,
  3264. anonymousId: window.analytics.user().anonymousId(),
  3265. properties: v.extendObject(t, B),
  3266. writeKey: L,
  3267. sentAt: Date.now(),
  3268. type: "track",
  3269. context: {
  3270. userAgent: m.userAgent(),
  3271. library: {
  3272. name: "showcase-beacon",
  3273. version: "2.25.6-0-gd87e5b1"
  3274. },
  3275. app: {
  3276. name: "showcase",
  3277. version: "2.25.6-0-gd87e5b1"
  3278. }
  3279. }
  3280. }))
  3281. } catch (e) {
  3282. console.warn("Failed to send async segment request")
  3283. }
  3284. }
  3285. function u(e, t) {
  3286. t = t || {},
  3287. c(e, t)
  3288. }
  3289. function d(e, t) {
  3290. O = e === C.InteractionGui ? "gui-" + t : e,
  3291. p = "self_guided"
  3292. }
  3293. var p, f, g = (e("three"),
  3294. e("./util/ajax"),
  3295. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  3296. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  3297. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  3298. t.exports = {
  3299. report: function(e, t, i, n) {
  3300. l("Session starts", {
  3301. model: e,
  3302. status: t,
  3303. loadtime: Date.now() - (N || Date.now()),
  3304. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  3305. autoplay: i,
  3306. quickstart: n,
  3307. ab_tilegen: g.tilegen,
  3308. ab_imgopt: g.imgopt
  3309. })
  3310. },
  3311. impression: function(e) {
  3312. e = e || {};
  3313. var t = void 0 === e.isVisible || e.isVisible
  3314. , i = (void 0 !== e.immediate && e.immediate,
  3315. window.location.search.substr(1).split("&"));
  3316. u("impression", {
  3317. visible: t,
  3318. url_params: i
  3319. })
  3320. },
  3321. initKeen: function(e) {
  3322. return e.token && e.appId ? void (f = new Keen({
  3323. projectId: e.appId,
  3324. writeKey: e.token,
  3325. readKey: "",
  3326. requestType: "xhr"
  3327. })) : void P.warn("no keen token/appId")
  3328. },
  3329. initSegment: function(e) {
  3330. return e.token ? (L = e.token,
  3331. window.analytics.load(e.token),
  3332. B = {
  3333. model_id: e.model,
  3334. start_source: e.startSource,
  3335. autoplay: e.autoplay,
  3336. quickstart: e.quickstart,
  3337. language_tag: A.languageTag,
  3338. is_mobile: m.isMobile(),
  3339. iframe: m.inIframe(),
  3340. aspect_ratio: m.aspectRatio(),
  3341. session_id: F,
  3342. window: {
  3343. width: $("#player").width(),
  3344. height: $("#player").height()
  3345. },
  3346. platform: {
  3347. browser: {
  3348. name: $.ua.browser.name,
  3349. major: $.ua.browser.major,
  3350. version: $.ua.browser.version
  3351. },
  3352. os: {
  3353. name: $.ua.os.name,
  3354. version: $.ua.os.version
  3355. },
  3356. device: {
  3357. vendor: $.ua.device.vendor,
  3358. model: $.ua.device.model,
  3359. type: $.ua.device.type
  3360. }
  3361. }
  3362. },
  3363. D = Math.random() < A.analytics.sessionTrackingRate,
  3364. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  3365. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  3366. },
  3367. sessionStart: function(e) {
  3368. P.debug("analytics user_session_start"),
  3369. c("session_started"),
  3370. N = Date.now(),
  3371. window.addEventListener("unload", function() {
  3372. h("session_ended", {
  3373. duration: Date.now() - N
  3374. })
  3375. })
  3376. },
  3377. modelLoaded: function(e, t, i, n) {
  3378. r(e, t, i, n)
  3379. },
  3380. loadComplete: function(e) {
  3381. var t = {
  3382. time_to_app_start: e
  3383. };
  3384. c("load_times", t)
  3385. },
  3386. track: function(e, t) {
  3387. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3388. c(e, t))
  3389. },
  3390. trackAlways: function(e, t) {
  3391. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3392. c(e, t)
  3393. },
  3394. getSessionId: function() {
  3395. return F
  3396. },
  3397. updateInteraction: d
  3398. }
  3399. }
  3400. ).call(this, "/js/analytics.js")
  3401. }
  3402. , {
  3403. "./ab": 3,
  3404. "./enum/ControlEvents": 21,
  3405. "./enum/PlayerEvents": 40,
  3406. "./enum/VROption": 47,
  3407. "./enum/VRPlatforms": 49,
  3408. "./enum/Viewmode": 51,
  3409. "./gui/sharing/ShareEvents": 76,
  3410. "./gui/sharing/modal": 77,
  3411. "./gui/title/TitleEvents": 80,
  3412. "./gui/title/titleBar": 82,
  3413. "./gui/vr/vrEvent": 85,
  3414. "./gui/vr/vrModal": 87,
  3415. "./localization/localize": 108,
  3416. "./tag/Billboard/BillboardEvent": 120,
  3417. "./settings": 166,
  3418. "./util/ajax": 181,
  3419. "./util/browser": 182,
  3420. "./util/common": 185,
  3421. "./util/logger": 189,
  3422. three: 217
  3423. }],
  3424. 5: [function(e, t, i) {
  3425. "use strict";
  3426. function n() {
  3427. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3428. this.controls = null
  3429. }
  3430. var r = e("three")
  3431. , o = e("../constants")
  3432. , a = e("../util/cameraLight");
  3433. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3434. n.prototype.updateAspect = function(e) {
  3435. this.aspect = e,
  3436. this.updateProjectionMatrix()
  3437. }
  3438. ,
  3439. t.exports = n
  3440. }
  3441. , {
  3442. "../constants": 8,
  3443. "../util/cameraLight": 184,
  3444. three: 217
  3445. }],
  3446. 6: [function(e, t, i) {
  3447. "use strict";
  3448. function n() {
  3449. var e = $("#player").width() / $("#player").height();
  3450. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3451. this.controls = null,
  3452. this.updateAspect(e)
  3453. }
  3454. var r = e("three")
  3455. , o = e("../constants");
  3456. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3457. n.prototype.updateAspect = function(e) {
  3458. this.aspect = e,
  3459. this.top = o.orthoBase / e,
  3460. this.bottom = -o.orthoBase / e,
  3461. this.updateProjectionMatrix()
  3462. }
  3463. ,
  3464. t.exports = n
  3465. }
  3466. , {
  3467. "../constants": 8,
  3468. three: 217
  3469. }],
  3470. 7: [function(e, t, i) {
  3471. "use strict";
  3472. function n() {
  3473. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3474. this.controls = null
  3475. }
  3476. var r = e("three")
  3477. , o = e("../settings")
  3478. , a = e("../util/cameraLight");
  3479. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3480. n.prototype.updateAspect = function(e) {
  3481. this.aspect = e,
  3482. this.updateProjectionMatrix()
  3483. }
  3484. ,
  3485. t.exports = n
  3486. }
  3487. , {
  3488. "../settings": 166,
  3489. "../util/cameraLight": 184,
  3490. three: 217
  3491. }],
  3492. 8: [function(e, t, i) {
  3493. "use strict";
  3494. t.exports = {
  3495. signedUrlDefaultExpireTime: 24e4,
  3496. signedUrlCheckInterval: 1e4,
  3497. signedUrlRefreshBuffer: 15e3,
  3498. dollhouseFOV: 70,
  3499. dollhouseNear: 1,
  3500. dollhouseFar: 5e3,
  3501. insideFOV: 70,
  3502. insideFOVMax: 120,
  3503. insideNear: .1,
  3504. insideFar: 5e3,
  3505. insideLookSpeed: .12,
  3506. insideLookLimitUp: 40,
  3507. insideLookLimitDown: -40,
  3508. orthoNear: 1,
  3509. orthoFar: 5e3,
  3510. orthoBase: 10,
  3511. narrowLandscapeHeight: 290,
  3512. reallyNarrowLandscapeHeight: 250,
  3513. visionTilingStartDate: new Date("8/26/2016"),
  3514. visionTilingStartVersion: "1.1.407.13667",
  3515. windowHeightHighQualityThreshold: 900,
  3516. tourStepDelayDefault: 3500,
  3517. tourStepDelaySlideShow: 5e3,
  3518. workshopApsect: 9 / 16,
  3519. highQualityMaxZoom: 2,
  3520. ultraHighQualityMaxZoom: 3
  3521. }
  3522. }
  3523. , {}],
  3524. 9: [function(e, t, i) {
  3525. "use strict";
  3526. function n() {
  3527. this.activeControl = null,
  3528. this.controls = {},
  3529. this.cameras = {}
  3530. }
  3531. var r = e("./PanoramaControls")
  3532. , o = e("./DollhouseControls")
  3533. , a = e("./FloorplanControls")
  3534. , s = e("../cameras/PanoramaCamera")
  3535. , l = e("../cameras/DollhouseCamera")
  3536. , c = e("../cameras/FloorplanCamera")
  3537. , h = e("events").EventEmitter
  3538. , u = e("../enum/ControlEvents")
  3539. , d = e("../enum/ModelManagerEvents")
  3540. , p = e("../enum/Viewmode")
  3541. , f = e("../settings");
  3542. n.prototype = Object.create(h.prototype),
  3543. n.prototype.init = function(e, t) {
  3544. this.setUpControls(),
  3545. this.bindEvents(e, t)
  3546. }
  3547. ,
  3548. n.prototype.activateControls = function(e) {
  3549. this.activeControl && (this.activeControl.reset(),
  3550. this.activeControl.enabled = !1),
  3551. this.controls[e] && (this.controls[e].enabled = !0),
  3552. this.activeControl = this.controls[e]
  3553. }
  3554. ,
  3555. n.prototype.setUpControls = function() {
  3556. var e = {}
  3557. , t = {}
  3558. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3559. , n = [s, l, c]
  3560. , h = [r, o, a];
  3561. i.forEach(function(i, r) {
  3562. e[i] = new n[r],
  3563. t[i] = new h[r](e[i]),
  3564. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3565. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3566. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3567. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3568. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3569. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3570. }
  3571. .bind(this)),
  3572. this.controls = t,
  3573. this.cameras = e
  3574. }
  3575. ,
  3576. n.prototype.bindEvents = function(e, t) {
  3577. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3578. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3579. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3580. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3581. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3582. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3583. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3584. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3585. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3586. e.addEventListener("contextmenu", function(e) {
  3587. e.preventDefault()
  3588. }),
  3589. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3590. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3591. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3592. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3593. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3594. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3595. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3596. t.on(d.ActiveModelChanged, function(e) {
  3597. this.setModelForControls(e.model)
  3598. }
  3599. .bind(this))
  3600. }
  3601. ,
  3602. n.prototype.setModelForControls = function(e) {
  3603. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3604. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3605. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3606. this.controls[e].setBounds(t)
  3607. }
  3608. .bind(this))
  3609. }
  3610. ,
  3611. n.prototype.onMouseDown = function(e) {
  3612. e.preventDefault(),
  3613. this.activeControl && this.activeControl.onMouseDown(e)
  3614. }
  3615. ,
  3616. n.prototype.onMouseMove = function(e) {
  3617. e.preventDefault(),
  3618. this.activeControl && this.activeControl.onMouseMove(e)
  3619. }
  3620. ,
  3621. n.prototype.onMouseUp = function(e) {
  3622. e.preventDefault(),
  3623. this.activeControl && this.activeControl.onMouseUp(e)
  3624. }
  3625. ,
  3626. n.prototype.onMouseOver = function(e) {
  3627. e.preventDefault(),
  3628. this.activeControl && this.activeControl.onMouseOver(e)
  3629. }
  3630. ,
  3631. n.prototype.onMouseWheel = function(e) {
  3632. e.preventDefault(),
  3633. this.activeControl && this.activeControl.onMouseWheel(e)
  3634. }
  3635. ,
  3636. n.prototype.onTouchStart = function(e) {
  3637. e.preventDefault(),
  3638. this.activeControl && this.activeControl.onTouchStart(e);
  3639. var hotList = $('#hotListWrap')[0];
  3640. hotList.classList.remove('hotListActive');
  3641. $('#hotListContent ul .active').removeClass('active');
  3642. $('#hotList')[0].classList.remove('active')
  3643. }
  3644. ,
  3645. n.prototype.onTouchMove = function(e) {
  3646. e.preventDefault(),
  3647. this.activeControl && this.activeControl.onTouchMove(e)
  3648. }
  3649. ,
  3650. n.prototype.onTouchEnd = function(e) {
  3651. e.preventDefault(),
  3652. this.activeControl && this.activeControl.onTouchEnd(e)
  3653. }
  3654. ,
  3655. n.prototype.onPointerDown = function(e) {
  3656. if (e.preventDefault(),
  3657. this.activeControl)
  3658. switch (e.pointerType) {
  3659. case "mouse":
  3660. this.activeControl.onMouseDown(e);
  3661. break;
  3662. default:
  3663. this.activeControl.onPointerDown(e)
  3664. }
  3665. }
  3666. ,
  3667. n.prototype.onPointerMove = function(e) {
  3668. if (e.preventDefault(),
  3669. this.activeControl)
  3670. switch (e.pointerType) {
  3671. case "mouse":
  3672. this.activeControl.onMouseMove(e);
  3673. break;
  3674. default:
  3675. this.activeControl.onPointerMove(e)
  3676. }
  3677. }
  3678. ,
  3679. n.prototype.onPointerUp = function(e) {
  3680. if (e.preventDefault(),
  3681. this.activeControl)
  3682. switch (e.pointerType) {
  3683. case "mouse":
  3684. this.activeControl.onMouseUp(e);
  3685. break;
  3686. default:
  3687. this.activeControl.onPointerUp(e)
  3688. }
  3689. }
  3690. ,
  3691. n.prototype.onPointerCancel = function(e) {
  3692. e.preventDefault(),
  3693. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3694. }
  3695. ,
  3696. n.prototype.onKeyDown = function(e) {
  3697. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3698. this.activeControl && this.activeControl.onKeyDown(e))
  3699. }
  3700. ,
  3701. n.prototype.onKeyUp = function(e) {
  3702. e.preventDefault(),
  3703. this.activeControl && this.activeControl.onKeyUp(e)
  3704. }
  3705. ,
  3706. t.exports = n
  3707. }
  3708. , {
  3709. "../cameras/DollhouseCamera": 5,
  3710. "../cameras/FloorplanCamera": 6,
  3711. "../cameras/PanoramaCamera": 7,
  3712. "../enum/ControlEvents": 21,
  3713. "../enum/ModelManagerEvents": 33,
  3714. "../enum/Viewmode": 51,
  3715. "../settings": 166,
  3716. "./DollhouseControls": 10,
  3717. "./FloorplanControls": 11,
  3718. "./PanoramaControls": 13,
  3719. events: 202
  3720. }],
  3721. 10: [function(e, t, i) {
  3722. "use strict";
  3723. function n(e) {
  3724. a.call(this, e),
  3725. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3726. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3727. this.minDistance = o.dollhouseDefault.minDistance,
  3728. this.maxDistance = o.dollhouseDefault.maxDistance,
  3729. this.adjustedMinDistance = this.minDistance,
  3730. this.adjustedMaxDistance = this.maxDistance
  3731. }
  3732. var r = e("three")
  3733. , o = e("../settings")
  3734. , a = e("./OutsideControls");
  3735. n.prototype = Object.create(a.prototype),
  3736. n.prototype.pan = function(e, t) {
  3737. this.camera.updateMatrix();
  3738. var i = this.camera.position.clone().sub(this.target).length();
  3739. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3740. this.panLeft(2 * e * i / $("#player").height()),
  3741. this.panUp(-2 * t * i / $("#player").height())
  3742. }
  3743. ,
  3744. n.prototype.updateZoom = function() {
  3745. var e = this.offset.length();
  3746. return e * this.scale
  3747. }
  3748. ,
  3749. n.prototype.setZoomBounds = function(e) {
  3750. var t = e.min.distanceTo(e.max);
  3751. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3752. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3753. this.minDistance = this.adjustedMinDistance,
  3754. this.maxDistance = this.adjustedMaxDistance
  3755. }
  3756. ,
  3757. n.prototype.resetRanges = function(e, t) {
  3758. e ? (this.minDistance = Math.min(e, this.minDistance),
  3759. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3760. this.maxDistance = this.adjustedMaxDistance),
  3761. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3762. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3763. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3764. }
  3765. ,
  3766. n.prototype.toJSON = function() {
  3767. return a.prototype.toJSON.call(this)
  3768. }
  3769. ,
  3770. t.exports = n
  3771. }
  3772. , {
  3773. "../settings": 166,
  3774. "./OutsideControls": 12,
  3775. three: 217
  3776. }],
  3777. 11: [function(e, t, i) {
  3778. "use strict";
  3779. function n(e) {
  3780. a.call(this, e),
  3781. this.minDistance = 15,
  3782. this.maxDistance = 50,
  3783. this.noRotateUpDown = !0,
  3784. this.minPolarAngle = 0,
  3785. this.maxPolarAngle = 0,
  3786. this.mouseActions[l.LEFT] = s.PAN,
  3787. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3788. this.mouseActions[l.RIGHT] = s.ROTATE,
  3789. this.touchActions[1] = s.PAN,
  3790. this.touchActions[2] = s.ROTATE_DOLLY,
  3791. this.absoluteScale = 1,
  3792. this.currentScale = 1
  3793. }
  3794. var r = e("three")
  3795. , o = e("../settings")
  3796. , a = e("./OutsideControls")
  3797. , s = e("../enum/ControlActions")
  3798. , l = e("../enum/MouseButton")
  3799. , c = e("../util/math")
  3800. , h = e("../util/browser");
  3801. n.prototype = Object.create(a.prototype),
  3802. n.prototype.zoomToContain = function(e) {
  3803. this.absoluteScale = this.getDefaultAbsoluteScale(e);
  3804. this.currentScale = this.absoluteScale
  3805. }
  3806. ,
  3807. n.prototype.getDefaultAbsoluteScale = function(modelSize) {
  3808. var t = Math.max(modelSize.x, modelSize.z)
  3809. , i = Math.min(modelSize.x, modelSize.z)
  3810. , n = Math.max(t, i * this.camera.aspect)
  3811. , r = Math.max(i, t * this.camera.aspect);
  3812. var absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2
  3813. return absoluteScale
  3814. },
  3815. n.prototype.rotateToView = function(e, t) {
  3816. var i = 0
  3817. , n = h.aspectRatio() < 1
  3818. , r = e.x < e.z;
  3819. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3820. this.rotateLeft(i),
  3821. this.update(0)
  3822. }
  3823. ,
  3824. n.prototype.pan = function(e, t) {
  3825. this.camera.updateMatrix(),
  3826. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3827. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3828. }
  3829. ,
  3830. n.prototype.updateZoom = function() {
  3831. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3832. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3833. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3834. this.camera.left = -o.orthoBase * this.currentScale,
  3835. this.camera.right = o.orthoBase * this.currentScale,
  3836. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3837. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3838. this.camera.updateProjectionMatrix(),
  3839. this.offset.length()
  3840. }
  3841. ,
  3842. n.prototype.toJSON = function() {
  3843. var e = new r.Quaternion
  3844. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3845. , i = new r.Quaternion;
  3846. return function() {
  3847. var n = a.prototype.toJSON.call(this);
  3848. return e.copy(n.camera_quaternion),
  3849. i.copy(t),
  3850. i.multiply(e),
  3851. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3852. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3853. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3854. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3855. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3856. n
  3857. }
  3858. }(),
  3859. t.exports = n
  3860. }
  3861. , {
  3862. "../enum/ControlActions": 20,
  3863. "../enum/MouseButton": 34,
  3864. "../settings": 166,
  3865. "../util/browser": 182,
  3866. "../util/math": 190,
  3867. "./OutsideControls": 12,
  3868. three: 217
  3869. }],
  3870. 12: [function(e, t, i) {
  3871. "use strict";
  3872. function n(e) {
  3873. this.camera = e,
  3874. this.camera.controls = this,
  3875. this.enabled = !1,
  3876. this.target = new r.Vector3,
  3877. this.targetBounds = new r.Box3,
  3878. this.zoomSpeed = 1,
  3879. this.minDistance = 0,
  3880. this.maxDistance = 1 / 0,
  3881. this.noRotateUpDown = !1,
  3882. this.rotateSpeed = 1,
  3883. this.keyboardZoomSpeed = 0,
  3884. this.keyPanSpeed = 7,
  3885. this.autoRotate = !1,
  3886. this.autoRotateSpeed = 2,
  3887. this.autoPan = !1,
  3888. this.autoPanPosition = new r.Vector3,
  3889. this.minPolarAngle = r.Math.degToRad(25),
  3890. this.maxPolarAngle = r.Math.degToRad(65),
  3891. this.rotationAcceleration = new r.Vector2,
  3892. this.rotationSpeed = new r.Vector2,
  3893. this.panAcceleration = new r.Vector2,
  3894. this.panSpeed = new r.Vector2,
  3895. this.rotateStart = new r.Vector2,
  3896. this.rotateEnd = new r.Vector2,
  3897. this.rotateDelta = new r.Vector2,
  3898. this.panStart = new r.Vector2,
  3899. this.panEnd = new r.Vector2,
  3900. this.panDelta = new r.Vector2,
  3901. this.panOffset = new r.Vector3,
  3902. this.offset = new r.Vector3,
  3903. this.dollyStart = new r.Vector2,
  3904. this.dollyEnd = new r.Vector2,
  3905. this.dollyDelta = new r.Vector2,
  3906. this.phiDelta = 0,
  3907. this.thetaDelta = 0,
  3908. this.scale = 1,
  3909. this.panVector = new r.Vector3,
  3910. this.lastPosition = new r.Vector3,
  3911. this.state = c.NONE,
  3912. this.mouseActions = {},
  3913. this.mouseActions[h.LEFT] = c.ROTATE,
  3914. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3915. this.mouseActions[h.RIGHT] = c.PAN,
  3916. this.touchActions = {},
  3917. this.touchActions[1] = c.ROTATE,
  3918. this.touchActions[2] = c.PAN_DOLLY,
  3919. this.lastMoveTime = 0,
  3920. this.pointersLimit = 2,
  3921. this.pointers = []
  3922. }
  3923. var r = e("three")
  3924. , o = e("../settings")
  3925. , a = e("../util/common")
  3926. , s = e("../util/math")
  3927. , l = e("../enum/Vectors")
  3928. , c = e("../enum/ControlActions")
  3929. , h = e("../enum/MouseButton")
  3930. , u = e("../enum/Keys")
  3931. , d = e("../enum/ControlEvents")
  3932. , p = e("events").EventEmitter
  3933. , f = 1e-6;
  3934. n.prototype = Object.create(p.prototype),
  3935. n.prototype.setBounds = function(e) {
  3936. this.targetBounds = e
  3937. }
  3938. ,
  3939. n.prototype.isEngaged = function() {
  3940. return this.state !== c.NONE
  3941. }
  3942. ,
  3943. n.prototype.rotateLeft = function(e) {
  3944. void 0 === e && (e = this.getAutoRotationAngle()),
  3945. this.thetaDelta -= e
  3946. }
  3947. ,
  3948. n.prototype.rotateUp = function(e) {
  3949. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3950. this.phiDelta -= e)
  3951. }
  3952. ,
  3953. n.prototype.panLeft = function(e) {
  3954. var t = this.camera.matrix.elements;
  3955. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3956. this.panOffset.multiplyScalar(-e),
  3957. this.panVector.add(this.panOffset)
  3958. }
  3959. ,
  3960. n.prototype.panUp = function(e) {
  3961. var t = this.camera.matrix.elements;
  3962. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3963. this.panOffset.multiplyScalar(-e),
  3964. this.panVector.add(this.panOffset)
  3965. }
  3966. ,
  3967. n.prototype.startRotating = function(e, t) {
  3968. e && this.navRotationAcc("x", e),
  3969. t && this.navRotationAcc("y", t)
  3970. }
  3971. ,
  3972. n.prototype.stopRotating = function(e) {
  3973. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3974. this.navRotationAcc("x", 0),
  3975. this.navRotationAcc("y", 0)
  3976. }
  3977. ,
  3978. n.prototype.setAutoPanPosition = function(e, t) {
  3979. var i = new r.Vector3
  3980. , n = new r.Vector3;
  3981. return function(e, t) {
  3982. i.copy(this.camera.position),
  3983. void 0 === e && null === e || i.setX(e),
  3984. void 0 === t && null === t || i.setZ(t);
  3985. var r = this.camera.position.distanceTo(this.target)
  3986. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3987. this.targetClamped = !1,
  3988. n.copy(i).addScaledVector(o, r),
  3989. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3990. i.copy(n).addScaledVector(o, -r),
  3991. this.targetClamped = !0),
  3992. this.autoPanPosition.x = i.x,
  3993. this.autoPanPosition.z = i.z,
  3994. this.autoPan && this.stopAutoPanning()
  3995. }
  3996. }(),
  3997. n.prototype.stopAutoPanning = function() {
  3998. var e = this.autoPan;
  3999. this.autoPan = !1,
  4000. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  4001. }
  4002. ,
  4003. n.prototype.dollyIn = function(e) {
  4004. void 0 === e && (e = this.getZoomScale()),
  4005. this.scale /= e
  4006. }
  4007. ,
  4008. n.prototype.dollyOut = function(e) {
  4009. void 0 === e && (e = this.getZoomScale()),
  4010. this.scale *= e
  4011. }
  4012. ,
  4013. n.prototype.updatePan = function(e) {
  4014. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  4015. this.pan(-this.panSpeed.x, this.panSpeed.y),
  4016. this.autoPan) {
  4017. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  4018. t.setY(0).clampLength(0, 50 * e),
  4019. this.target.add(t),
  4020. this.camera.position.add(t),
  4021. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  4022. this.stopAutoPanning())
  4023. }
  4024. }
  4025. ,
  4026. n.prototype.update = function(e) {
  4027. e || (e = 1 / 60),
  4028. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  4029. this.rotateLeft(-this.rotationSpeed.x),
  4030. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  4031. this.updatePan(e);
  4032. var t = this.camera.position;
  4033. this.offset.copy(t).sub(this.target);
  4034. var i = Math.atan2(this.offset.x, this.offset.z)
  4035. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  4036. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  4037. i += this.thetaDelta,
  4038. n += this.phiDelta,
  4039. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  4040. n = Math.max(f, Math.min(Math.PI - f, n));
  4041. var r = this.updateZoom();
  4042. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  4043. this.target.add(this.panVector),
  4044. this.targetBounds.clampPoint(this.target, this.target),
  4045. this.offset.x = r * Math.sin(n) * Math.sin(i),
  4046. this.offset.y = r * Math.cos(n),
  4047. this.offset.z = r * Math.sin(n) * Math.cos(i),
  4048. t.copy(this.target).add(this.offset),
  4049. this.camera.lookAt(this.target),
  4050. this.thetaDelta = 0,
  4051. this.phiDelta = 0,
  4052. this.scale = 1,
  4053. this.panVector.set(0, 0, 0),
  4054. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  4055. }
  4056. ,
  4057. n.prototype.getAutoRotationAngle = function() {
  4058. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  4059. }
  4060. ,
  4061. n.prototype.getZoomScale = function() {
  4062. return Math.pow(.95, this.zoomSpeed)
  4063. }
  4064. ,
  4065. n.prototype.onMouseDown = function(e) {
  4066. if (this.enabled) {
  4067. switch (e.preventDefault(),
  4068. this.stopAutoPanning(),
  4069. this.mouseDown = !0,
  4070. this.state = this.mouseActions[e.button],
  4071. this.state) {
  4072. case c.ROTATE:
  4073. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4074. this.rotationSpeed.set(0, 0);
  4075. break;
  4076. case c.DOLLY:
  4077. this.dollyStart.set(e.clientX, e.clientY);
  4078. break;
  4079. case c.PAN:
  4080. this.panStart.set(e.clientX, e.clientY)
  4081. }
  4082. this.emit(d.InputStart, "mouse")
  4083. }
  4084. }
  4085. ,
  4086. n.prototype.onMouseMove = function(e) {
  4087. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  4088. switch (e.preventDefault(),
  4089. this.state) {
  4090. case c.ROTATE:
  4091. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  4092. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4093. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4094. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4095. this.rotateStart.copy(this.rotateEnd);
  4096. break;
  4097. case c.DOLLY:
  4098. this.dollyEnd.set(e.clientX, e.clientY),
  4099. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  4100. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  4101. t.call(this),
  4102. this.dollyStart.copy(this.dollyEnd);
  4103. break;
  4104. case c.PAN:
  4105. this.panEnd.set(e.clientX, e.clientY),
  4106. this.panDelta.subVectors(this.panEnd, this.panStart),
  4107. this.pan(this.panDelta.x, this.panDelta.y),
  4108. this.panStart.copy(this.panEnd)
  4109. }
  4110. this.emit(d.Move, "mouse"),
  4111. this.lastMoveTime = e.timeStamp,
  4112. this.update()
  4113. }
  4114. }
  4115. ,
  4116. n.prototype.onMouseUp = function(e) {
  4117. this.enabled && (this.mouseDown = !1,
  4118. this.state = c.NONE,
  4119. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4120. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  4121. this.update(),
  4122. this.rotationAcceleration.set(0, 0),
  4123. this.rotateDelta.set(0, 0)))
  4124. }
  4125. ,
  4126. n.prototype.onMouseOver = function(e) {
  4127. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4128. }
  4129. ,
  4130. n.prototype.onMouseWheel = function(e) {
  4131. if (this.enabled && o.useWheel) {
  4132. this.emit(d.Move, "wheel");
  4133. var t = e.wheelDelta || -e.detail
  4134. , i = t > 0 ? this.dollyOut : this.dollyIn;
  4135. i.call(this),
  4136. this.update()
  4137. }
  4138. }
  4139. ,
  4140. n.prototype.onKeyDown = function(e) {
  4141. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4142. this.handleKeyDown(e.which)))
  4143. }
  4144. ,
  4145. n.prototype.navRotationAcc = function(e, t) {
  4146. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  4147. }
  4148. ,
  4149. n.prototype.navPanAcc = function(e, t) {
  4150. this.stopAutoPanning(),
  4151. this.panAcceleration[e] = t
  4152. }
  4153. ,
  4154. n.prototype.handleKeyDown = function(e) {
  4155. var t = !0;
  4156. switch (e) {
  4157. case u.UPARROW:
  4158. case u.I:
  4159. this.navRotationAcc("y", 1);
  4160. break;
  4161. case u.DOWNARROW:
  4162. case u.K:
  4163. this.navRotationAcc("y", -1);
  4164. break;
  4165. case u.LEFTARROW:
  4166. case u.J:
  4167. this.navRotationAcc("x", -1);
  4168. break;
  4169. case u.RIGHTARROW:
  4170. case u.L:
  4171. this.navRotationAcc("x", 1);
  4172. break;
  4173. case u.W:
  4174. this.navPanAcc("y", 1);
  4175. break;
  4176. case u.S:
  4177. this.navPanAcc("y", -1);
  4178. break;
  4179. case u.A:
  4180. this.navPanAcc("x", -1);
  4181. break;
  4182. case u.D:
  4183. this.navPanAcc("x", 1);
  4184. break;
  4185. default:
  4186. t = !1
  4187. }
  4188. t && this.emit(d.Move, "key")
  4189. }
  4190. ,
  4191. n.prototype.onKeyUp = function(e) {
  4192. this.enabled && (e.preventDefault(),
  4193. e.stopPropagation(),
  4194. this.handleKeyUp(e.which))
  4195. }
  4196. ,
  4197. n.prototype.handleKeyUp = function(e) {
  4198. switch (e) {
  4199. case u.I:
  4200. case u.K:
  4201. case u.UPARROW:
  4202. case u.DOWNARROW:
  4203. this.keyboardZoomSpeed = 0,
  4204. this.rotationAcceleration.y = 0;
  4205. break;
  4206. case u.J:
  4207. case u.L:
  4208. case u.LEFTARROW:
  4209. case u.RIGHTARROW:
  4210. this.rotationAcceleration.x = 0;
  4211. break;
  4212. case u.S:
  4213. case u.W:
  4214. this.panAcceleration.y = 0;
  4215. break;
  4216. case u.A:
  4217. case u.D:
  4218. this.panAcceleration.x = 0
  4219. }
  4220. }
  4221. ,
  4222. n.prototype.onTouchStart = function(e) {
  4223. if (this.enabled || this.state === c.NONE) {
  4224. e.preventDefault(),
  4225. e.stopPropagation(),
  4226. this.stopAutoPanning();
  4227. var t = function() {
  4228. if (2 === e.touches.length) {
  4229. var t = e.touches[0].pageX - e.touches[1].pageX
  4230. , i = e.touches[0].pageY - e.touches[1].pageY;
  4231. this.dollyStart.set(t, i)
  4232. }
  4233. }
  4234. .bind(this)
  4235. , i = function() {
  4236. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4237. }
  4238. .bind(this)
  4239. , n = function() {
  4240. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  4241. }
  4242. .bind(this);
  4243. switch (this.state = this.touchActions[e.touches.length],
  4244. this.state) {
  4245. case c.PAN_DOLLY:
  4246. t();
  4247. case c.PAN:
  4248. i();
  4249. break;
  4250. case c.ROTATE_DOLLY:
  4251. t();
  4252. case c.ROTATE:
  4253. n()
  4254. }
  4255. this.rotationSpeed.set(0, 0),
  4256. this.emit(d.InputStart, "touch")
  4257. }
  4258. }
  4259. ,
  4260. n.prototype.onTouchMove = function(e) {
  4261. if (this.enabled && this.state !== c.NONE) {
  4262. e.preventDefault(),
  4263. e.stopPropagation();
  4264. var t = function() {
  4265. var t = e.touches[0].pageX - e.touches[1].pageX
  4266. , i = e.touches[0].pageY - e.touches[1].pageY;
  4267. this.dollyEnd.set(t, i);
  4268. var n = this.dollyStart.length() - this.dollyEnd.length();
  4269. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  4270. this.dollyStart.copy(this.dollyEnd)
  4271. }
  4272. .bind(this)
  4273. , i = function() {
  4274. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4275. this.panDelta.subVectors(this.panEnd, this.panStart),
  4276. this.pan(this.panDelta.x, this.panDelta.y),
  4277. this.panStart.copy(this.panEnd),
  4278. this.rotateDelta.set(0, 0)
  4279. }
  4280. .bind(this)
  4281. , n = function() {
  4282. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  4283. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  4284. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  4285. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  4286. this.rotateStart.copy(this.rotateEnd)
  4287. }
  4288. .bind(this)
  4289. , r = function() {
  4290. if (2 === e.touches.length) {
  4291. var i = window.devicePixelRatio || 1
  4292. , r = e.touches[1].pageX - e.touches[0].pageX
  4293. , s = e.touches[1].pageY - e.touches[0].pageY
  4294. , l = Math.sqrt(r * r + s * s)
  4295. , h = Math.abs(this.dollyStart.length() - l);
  4296. if (h > o.input.touchMoveThreshold * i)
  4297. this.state = c.DOLLY,
  4298. t();
  4299. else {
  4300. var u = a.average(e.touches, "pageX")
  4301. , d = a.average(e.touches, "pageY")
  4302. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  4303. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  4304. this.rotateStart.set(u, d),
  4305. n())
  4306. }
  4307. }
  4308. }
  4309. .bind(this);
  4310. switch (this.state) {
  4311. case c.PAN_DOLLY:
  4312. t();
  4313. case c.PAN:
  4314. i();
  4315. break;
  4316. case c.ROTATE_DOLLY:
  4317. r();
  4318. break;
  4319. case c.DOLLY:
  4320. t();
  4321. break;
  4322. case c.ROTATE:
  4323. n();
  4324. break;
  4325. default:
  4326. this.state = c.NONE
  4327. }
  4328. this.lastMoveTime = e.timeStamp,
  4329. this.emit(d.Move, "touch")
  4330. }
  4331. }
  4332. ,
  4333. n.prototype.onTouchEnd = function(e) {
  4334. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  4335. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  4336. this.state = c.NONE,
  4337. this.update(),
  4338. this.rotationAcceleration.set(0, 0),
  4339. this.rotateDelta.set(0, 0))
  4340. }
  4341. ,
  4342. n.prototype.onPointerDown = function(e) {
  4343. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4344. id: e.pointerId,
  4345. pageX: e.pageX,
  4346. pageY: e.pageY
  4347. }),
  4348. e.touches = this.pointers,
  4349. this.onTouchStart(e)),
  4350. this.emit(d.InputStart, "pointer"))
  4351. }
  4352. ,
  4353. n.prototype.onPointerMove = function(e) {
  4354. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4355. e.pointerId === t.id && (t.pageX = e.pageX,
  4356. t.pageY = e.pageY)
  4357. }),
  4358. e.touches = this.pointers,
  4359. this.onTouchMove(e))
  4360. }
  4361. ,
  4362. n.prototype.onPointerUp = function(e) {
  4363. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4364. e.pointerId === t.id && this.pointers.splice(i, 1)
  4365. }
  4366. .bind(this)),
  4367. e.touches = this.pointers,
  4368. this.onTouchEnd(e))
  4369. }
  4370. ,
  4371. n.prototype.reset = function() {
  4372. this.state = c.NONE,
  4373. this.stopAutoPanning(),
  4374. this.rotationSpeed.set(0, 0),
  4375. this.rotationAcceleration.set(0, 0),
  4376. this.panSpeed.set(0, 0),
  4377. this.panAcceleration.set(0, 0)
  4378. }
  4379. ,
  4380. n.prototype.toJSON = function() {
  4381. var e = {
  4382. camera_position: {
  4383. x: s.toPrecision(this.camera.position.x, 4),
  4384. y: s.toPrecision(this.camera.position.y, 4),
  4385. z: s.toPrecision(this.camera.position.z, 4)
  4386. },
  4387. camera_quaternion: {
  4388. x: s.toPrecision(this.camera.quaternion.x, 4),
  4389. y: s.toPrecision(this.camera.quaternion.y, 4),
  4390. z: s.toPrecision(this.camera.quaternion.z, 4),
  4391. w: s.toPrecision(this.camera.quaternion.w, 4)
  4392. }
  4393. };
  4394. return e
  4395. }
  4396. ,
  4397. t.exports = n
  4398. }
  4399. , {
  4400. "../enum/ControlActions": 20,
  4401. "../enum/ControlEvents": 21,
  4402. "../enum/Keys": 30,
  4403. "../enum/MouseButton": 34,
  4404. "../enum/Vectors": 50,
  4405. "../settings": 166,
  4406. "../util/common": 185,
  4407. "../util/math": 190,
  4408. events: 202,
  4409. three: 217
  4410. }],
  4411. 13: [function(e, t, i) {
  4412. (function(i) {
  4413. "use strict";
  4414. function n(e) {
  4415. this.camera = e,
  4416. this.camera.controls = this,
  4417. this.target = new r.Vector3(0,0,0),
  4418. this.lookVector = new r.Vector3,
  4419. this.lookSpeed = .05,
  4420. this.rotationAcc = new r.Vector2,
  4421. this.rotationSpeed = new r.Vector2,
  4422. this.lat = 0,
  4423. this.lon = 0,
  4424. this.phi = 0,
  4425. this.theta = 0,
  4426. this.enabled = !1,
  4427. this.locked = !1,
  4428. this.pointer = new r.Vector2(0,0),
  4429. this.rotationHistory = [],
  4430. this.rotationDifference = new r.Vector2,
  4431. this.pointerDragOn = !1,
  4432. this.pointerDragStart = new r.Vector2(0,0),
  4433. this.pinchDistance = 0,
  4434. this.moveStart = new r.Vector2,
  4435. this.moveTolerance = .01,
  4436. this.pointersLimit = 2,
  4437. this.pointers = []
  4438. }
  4439. var r = e("three")
  4440. , o = e("../util/logger")
  4441. , a = e("../settings")
  4442. , s = e("../util/common")
  4443. , l = e("../util/math")
  4444. , c = (e("../enum/Vectors"),
  4445. e("../enum/MouseButton"))
  4446. , h = e("../enum/Keys")
  4447. , u = e("../enum/ControlEvents")
  4448. , d = e("events").EventEmitter;
  4449. new o(i);
  4450. n.prototype = Object.create(d.prototype),
  4451. n.prototype.usable = function() {
  4452. return this.enabled && !this.locked
  4453. }
  4454. ,
  4455. n.prototype.lookAt = function(e) {
  4456. var t = this.camera.position.clone().sub(e)
  4457. , i = Math.atan(t.z / t.x);
  4458. i += t.x < 0 ? Math.PI : 0,
  4459. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4460. this.lon = r.Math.radToDeg(i) + 180;
  4461. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4462. , o = Math.atan(t.y / n);
  4463. this.lat = -r.Math.radToDeg(o)
  4464. }
  4465. ,
  4466. n.prototype.startRotationFrom = function(e, t) {
  4467. l.convertScreenPositionToNDC(e, t, this.pointer),
  4468. this.pointerDragOn = !0,
  4469. this.pointerDragStart.copy(this.pointer),
  4470. this.moveStart.copy(this.pointer),
  4471. this.rotationHistory = [],
  4472. this.rotationSpeed.set(0, 0)
  4473. }
  4474. ,
  4475. n.prototype.onMouseOver = function(e) {
  4476. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4477. }
  4478. ,
  4479. n.prototype.onTouchStart = function(e) {
  4480. if (this.usable()) {
  4481. switch (e.preventDefault(),
  4482. e.stopPropagation(),
  4483. e.touches.length) {
  4484. case 1:
  4485. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4486. break;
  4487. case 2:
  4488. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4489. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4490. this.pinchDistance = Math.sqrt(t * t + i * i)
  4491. }
  4492. this.emit(u.InputStart, "touch")
  4493. }
  4494. }
  4495. ,
  4496. n.prototype.onPointerDown = function(e) {
  4497. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4498. id: e.pointerId,
  4499. clientX: e.clientX,
  4500. clientY: e.clientY
  4501. }),
  4502. e.touches = this.pointers,
  4503. this.onTouchStart(e),
  4504. this.emit(u.InputStart, "pointer"))
  4505. }
  4506. ,
  4507. n.prototype.onMouseDown = function(e) {
  4508. if (this.usable()) {
  4509. switch (e.preventDefault(),
  4510. e.stopPropagation(),
  4511. e.button) {
  4512. case c.LEFT:
  4513. this.startRotationFrom(e.clientX, e.clientY)
  4514. }
  4515. this.emit(u.InputStart, "mouse")
  4516. }
  4517. }
  4518. ,
  4519. n.prototype.updateRotation = function() {
  4520. if (this.usable() && this.pointerDragOn) {
  4521. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4522. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4523. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4524. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4525. , o = Math.atan2(e.y, i)
  4526. , a = Math.atan2(t.y, n);
  4527. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4528. e.y = 0,
  4529. t.y = 0;
  4530. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4531. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4532. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4533. this.pointerDragStart.copy(this.pointer)
  4534. }
  4535. }
  4536. ,
  4537. n.prototype.onMouseMove = function(e) {
  4538. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4539. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4540. }
  4541. ,
  4542. n.prototype.onTouchMove = function(e) {
  4543. if (this.usable())
  4544. switch (this.emit(u.Move, "touch"),
  4545. e.touches.length) {
  4546. case 1:
  4547. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4548. break;
  4549. case 2:
  4550. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4551. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4552. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4553. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4554. this.emit(u.Pinch, n),
  4555. this.pinchDistance -= n)
  4556. }
  4557. }
  4558. ,
  4559. n.prototype.onPointerMove = function(e) {
  4560. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4561. e.pointerId === t.id && (t.clientX = e.clientX,
  4562. t.clientY = e.clientY)
  4563. }),
  4564. e.touches = this.pointers,
  4565. this.onTouchMove(e))
  4566. }
  4567. ,
  4568. n.prototype.endRotation = function() {
  4569. this.pointerDragOn = !1;
  4570. var e = s.averageVectors(this.rotationHistory);
  4571. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4572. }
  4573. ,
  4574. n.prototype.onTouchEnd = function(e) {
  4575. this.usable() && (e.preventDefault(),
  4576. e.stopPropagation(),
  4577. this.endRotation())
  4578. }
  4579. ,
  4580. n.prototype.onMouseUp = function(e) {
  4581. this.usable() && (e.preventDefault(),
  4582. e.stopPropagation(),
  4583. this.endRotation())
  4584. }
  4585. ,
  4586. n.prototype.onPointerUp = function(e) {
  4587. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4588. e.pointerId === t.id && this.pointers.splice(i, 1)
  4589. }
  4590. .bind(this)),
  4591. e.touches = this.pointers,
  4592. this.onTouchEnd(e))
  4593. }
  4594. ,
  4595. n.prototype.update = function(e) {
  4596. this.lon,
  4597. this.lat;
  4598. for (this.updateRotation(),
  4599. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4600. this.rotationHistory.shift();
  4601. this.lon += this.rotationDifference.x,
  4602. this.lat += this.rotationDifference.y,
  4603. this.rotationDifference.set(0, 0),
  4604. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4605. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4606. this.lon += this.rotationSpeed.x * e,
  4607. this.lat += this.rotationSpeed.y * e
  4608. //this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4609. var insideLookLimitDown = a.insideLookLimitDown - a.insideFOV/2 + this.camera.fov / 2
  4610. var insideLookLimitUp = a.insideLookLimitUp + a.insideFOV/2 - this.camera.fov / 2
  4611. this.lat = Math.max(insideLookLimitDown, Math.min(insideLookLimitUp, this.lat)); //通过预定义的俯仰角最大最小范围(insideLookLimitUp、insideLookLimitDown)来限制俯仰角。 注:这种数学计算很常见,因此API也很常见(clamp),等价于 this.lat = THREE.Math.clamp( this.lat, settings.insideLookLimitDown, settings.insideLookLimitUp );
  4612. this.phi = r.Math.degToRad(90 - this.lat),
  4613. this.theta = r.Math.degToRad(this.lon),
  4614. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4615. this.lookVector.y = Math.cos(this.phi),
  4616. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4617. this.target.copy(this.lookVector).add(this.camera.position),
  4618. this.camera.lookAt(this.target)
  4619. }
  4620. ,
  4621. n.prototype.onMouseWheel = function(e) {
  4622. if (this.usable()) {
  4623. var t = e.wheelDelta || -e.detail;
  4624. this.emit(u.InteractionDirect),
  4625. this.emit(u.Scroll, t)
  4626. }
  4627. }
  4628. ,
  4629. n.prototype.onKeyDown = function(e) {
  4630. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4631. this.handleKeyDown(e.which)))
  4632. }
  4633. ,
  4634. n.prototype.handleKeyDown = function(e) {
  4635. var t = function(e, t) {
  4636. this.rotationAcc[e] = t
  4637. }
  4638. .bind(this);
  4639. this.emit(u.InteractionKey);
  4640. var i = !0;
  4641. switch (e) {
  4642. case h.LEFTARROW:
  4643. case h.J:
  4644. t("x", -1);
  4645. break;
  4646. case h.RIGHTARROW:
  4647. case h.L:
  4648. t("x", 1);
  4649. break;
  4650. case h.I:
  4651. t("y", 1);
  4652. break;
  4653. case h.K:
  4654. t("y", -1);
  4655. break;
  4656. default:
  4657. i = !1
  4658. }
  4659. i && this.emit(u.Move, "key")
  4660. if(e == 27){
  4661. if(exit){
  4662. $(exit).click()
  4663. }
  4664. window.player.closePopup()
  4665. }
  4666. }
  4667. ,
  4668. n.prototype.onKeyUp = function(e) {
  4669. this.usable() && (e.preventDefault(),
  4670. e.stopPropagation(),
  4671. this.handleKeyUp(e.which))
  4672. }
  4673. ,
  4674. n.prototype.handleKeyUp = function(e) {
  4675. switch (e) {
  4676. case h.LEFTARROW:
  4677. case h.J:
  4678. case h.RIGHTARROW:
  4679. case h.L:
  4680. this.rotationAcc.x = 0;
  4681. break;
  4682. case h.I:
  4683. case h.K:
  4684. this.rotationAcc.y = 0
  4685. }
  4686. }
  4687. ,
  4688. n.prototype.startRotating = function(e, t) {
  4689. e && (this.rotationAcc.x = e),
  4690. t && (this.rotationAcc.y = t)
  4691. }
  4692. ,
  4693. n.prototype.stopRotating = function(e) {
  4694. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4695. this.rotationAcc.set(0, 0)
  4696. }
  4697. ,
  4698. n.prototype.reset = function() {
  4699. this.pointerDragOn = !1,
  4700. this.rotationAcc.set(0, 0),
  4701. this.rotationSpeed.set(0, 0),
  4702. this.pointers = []
  4703. }
  4704. ,
  4705. n.prototype.toJSON = function() {
  4706. var e = {
  4707. camera_position: {
  4708. x: l.toPrecision(this.camera.position.x, 4),
  4709. y: l.toPrecision(this.camera.position.y, 4),
  4710. z: l.toPrecision(this.camera.position.z, 4)
  4711. },
  4712. camera_quaternion: {
  4713. x: l.toPrecision(this.camera.quaternion.x, 4),
  4714. y: l.toPrecision(this.camera.quaternion.y, 4),
  4715. z: l.toPrecision(this.camera.quaternion.z, 4),
  4716. w: l.toPrecision(this.camera.quaternion.w, 4)
  4717. }
  4718. };
  4719. return e
  4720. }
  4721. ,
  4722. n.prototype.setStateFromJSON = function(e) {
  4723. this.camera.position.copy(e.camera_position),
  4724. this.camera.quaternion.copy(e.camera_quaternion)
  4725. }
  4726. ,
  4727. t.exports = n
  4728. }
  4729. ).call(this, "/js/controls/PanoramaControls.js")
  4730. }
  4731. , {
  4732. "../enum/ControlEvents": 21,
  4733. "../enum/Keys": 30,
  4734. "../enum/MouseButton": 34,
  4735. "../enum/Vectors": 50,
  4736. "../settings": 166,
  4737. "../util/common": 185,
  4738. "../util/logger": 189,
  4739. "../util/math": 190,
  4740. events: 202,
  4741. three: 217
  4742. }],
  4743. 14: [function(e, t, i) {
  4744. (function(i) {
  4745. "use strict";
  4746. var n = e("three")
  4747. , r = e("../enum/Viewmode")
  4748. , o = e("../util/logger")
  4749. , a = new o(i);
  4750. t.exports = {
  4751. serialize: function(e) {
  4752. return encodeURI(JSON.stringify(e))
  4753. },
  4754. deserialize: function(e) {
  4755. function t(e) {
  4756. function t(e, t) {
  4757. return e && "number" == typeof t && !isNaN(t)
  4758. }
  4759. return e.reduce(t, !0)
  4760. }
  4761. try {
  4762. var i = JSON.parse(decodeURI(e))
  4763. , o = {
  4764. mode: r.fromInt(i.camera_mode),
  4765. panoId: i.scan_id,
  4766. position: (new n.Vector3).copy(i.camera_position),
  4767. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4768. zoom: i.ortho_zoom,
  4769. floorVisibility: i.floor_visibility
  4770. }
  4771. , s = o.position;
  4772. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4773. var l = o.quaternion;
  4774. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4775. o
  4776. } catch (i) {
  4777. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4778. try {
  4779. var c = e.split(",")
  4780. , h = {
  4781. x: parseFloat(c[2]),
  4782. y: parseFloat(c[3]),
  4783. z: parseFloat(c[4])
  4784. }
  4785. , u = {
  4786. x: parseFloat(c[5]),
  4787. y: parseFloat(c[6]),
  4788. z: parseFloat(c[7]),
  4789. w: parseFloat(c[8])
  4790. };
  4791. return t([h.x, h.y, h.z]) || (h.x = 0,
  4792. h.y = 0,
  4793. h.z = 0),
  4794. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4795. u.y = 0,
  4796. u.z = 0,
  4797. u.w = 1),
  4798. {
  4799. mode: r.fromInt(c[0]),
  4800. panoId: c[1],
  4801. position: (new n.Vector3).copy(h),
  4802. quaternion: (new n.Quaternion).copy(u)
  4803. }
  4804. } catch (t) {
  4805. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4806. }
  4807. }
  4808. return null
  4809. }
  4810. }
  4811. }
  4812. ).call(this, "/js/controls/serializer.js")
  4813. }
  4814. , {
  4815. "../enum/Viewmode": 51,
  4816. "../util/logger": 189,
  4817. three: 217
  4818. }],
  4819. 15: [function(e, t, i) {
  4820. (function(i) {
  4821. "use strict";
  4822. function n() {
  4823. this.endlessLoop = a.warp.loop,
  4824. this.clock = new r.Clock(!0),
  4825. this.model = null,
  4826. this.player = null,
  4827. this.currentItem = null,
  4828. this.destinationItem = null,
  4829. this.tourIsPlaying = !1,
  4830. this.transitionStage = y.None,
  4831. this.nextFunc = null,
  4832. this.onTheBus = !1,
  4833. this.tourInProgress = !1,
  4834. this.reachSource = null,
  4835. this.interrupted = !1,
  4836. this.nItems = 0,
  4837. this.walkingSectionPaused = !1
  4838. }
  4839. var r = e("three")
  4840. , o = e("./util/logger")
  4841. , a = e("./settings")
  4842. , s = e("./util/transitions")
  4843. , l = e("events").EventEmitter
  4844. , c = e("./enum/Viewmode")
  4845. , h = e("./analytics")
  4846. , u = e("./enum/WarpStyle")
  4847. , s = e("./util/transitions")
  4848. , d = (e("./model/ModelManager"),
  4849. e("./enum/ModelManagerEvents"))
  4850. , p = e("./enum/DirectorEvents")
  4851. , f = e("./enum/PlayerEvents")
  4852. , g = (e("./enum/ControlEvents"),
  4853. e("./enum/BlackoutStyle"))
  4854. , m = e("./enum/PathDiscardMode")
  4855. , v = e("./enum/PathDisplayMode")
  4856. , A = (e("./player"),
  4857. new o(i))
  4858. , y = Object.freeze({
  4859. None: 0,
  4860. Moving: 1,
  4861. Aiming: 2,
  4862. Interlude: 3
  4863. })
  4864. , C = Object.freeze({
  4865. Forward: 1,
  4866. NoChange: 0,
  4867. Backwards: -1
  4868. })
  4869. , I = s.getUniqueId();
  4870. n.prototype = Object.create(l.prototype),
  4871. n.prototype.init = function(e, t) {
  4872. this.player = e,
  4873. this.modelManager = t,
  4874. this.updateModel(),
  4875. this.resetAll(),
  4876. this.bindEvents()
  4877. }
  4878. ,
  4879. n.prototype.resetAll = function() {
  4880. if (this.currentItem = null,
  4881. this.destinationItem = null,
  4882. this.tourIsPlaying = !1,
  4883. this.bgmReplay(),//xzw
  4884. this.transitionStage = y.None,
  4885. this.nextFunc = null,
  4886. this.onTheBus = !1,
  4887. this.reachSource = null,
  4888. this.interrupted = !1,
  4889. this.model) {
  4890. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4891. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4892. } else
  4893. this.defaultWarpStyle = u.BLACK,
  4894. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4895. this.resetSpecialTransition()
  4896. }
  4897. ,
  4898. n.prototype.updateModel = function() {
  4899. this.model = this.modelManager.getActiveModel(),
  4900. this.nItems = this.model.heroLocations.length
  4901. }
  4902. ,
  4903. n.prototype.bindEvents = function() {
  4904. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4905. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4906. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4907. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4908. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4909. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4910. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4911. this.player.once(f.Move, function() {
  4912. s.cancelById(I)
  4913. })
  4914. }
  4915. ,
  4916. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4917. return e === u.WALK && (this.interrupt(g.NONE),
  4918. this.pauseWalkingSection(),
  4919. this.player.fastForwardActivePanoFlight(),
  4920. !0)
  4921. }
  4922. ,
  4923. n.prototype.handlePlayerMove = function(e) {
  4924. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4925. this.emit("update.controls")
  4926. }
  4927. ,
  4928. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4929. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4930. this.emit("update.controls"))
  4931. }
  4932. ,
  4933. n.prototype.handlePlayerModeChanged = function(e, t) {
  4934. this.intermediateState() || e === t || (this.onTheBus = !1,
  4935. this.emit("update.controls"))
  4936. }
  4937. ,
  4938. n.prototype.handlePlayerInputStart = function(e) {
  4939. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4940. }
  4941. ,
  4942. n.prototype.handlePlayerFlyingStarted = function() {
  4943. this.clearWalkingSectionPaused()
  4944. }
  4945. ,
  4946. n.prototype.describe = function() {
  4947. return {
  4948. nItems: this.nItems,
  4949. currentItem: this.currentItem,
  4950. destinationItem: this.destinationItem,
  4951. tourIsPlaying: this.tourIsPlaying,
  4952. onTheBus: this.onTheBus,
  4953. endlessLoop: this.endlessLoop,
  4954. viewMode: this.player.mode,
  4955. inTransition: this._inTransition(),
  4956. transitionStage: this.transitionStage,
  4957. tourInProgress: this.tourInProgress
  4958. }
  4959. }
  4960. ,
  4961. n.prototype._inTransition = function() {
  4962. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4963. }
  4964. ,
  4965. n.prototype.bounceable = function() {
  4966. var e = this.clock.getDelta();
  4967. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4968. }
  4969. ,
  4970. n.prototype.itemCompare = function(item1, item2, type){//add
  4971. if(type == 'equal'){//==
  4972. return item1 && item2 && item1[0] == item2[0] && item1[1] == item2[1]
  4973. }else if(type == 'less'){//<
  4974. return item1 && item2 && (item1[0] < item2[0]) || (item1[0] == item2[0] && item1[1] < item2[1])
  4975. }
  4976. }
  4977. n.prototype.currentMoveDirection = function() {
  4978. //return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.destinationItem === this.currentItem ? y.NoChange : this.destinationItem > this.currentItem ? y.Forward : y.Backwards
  4979. return null === this.currentItem || void 0 === this.currentItem ? y.Forward : this.itemCompare(this.destinationItem, this.currentItem,'equal') ? y.NoChange : this.itemCompare(this.currentItem, this.destinationItem,'less') ? y.Forward : y.Backwards
  4980. }
  4981. ,
  4982. n.prototype.clearPath = function() {
  4983. this._inTransition() || this.player.path.discardPathObject()
  4984. }
  4985. ,
  4986. n.prototype.allFloors = function() {
  4987. this.model.toggleAllFloors()
  4988. }
  4989. ,
  4990. n.prototype.actionComplete = function(e) {
  4991. if (this.interrupted = !1,
  4992. this.transitionStage = y.None,
  4993. this.resetSpecialTransition(),
  4994. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4995. this.tourIsPlaying || (this.player.disablePreRendering(),
  4996. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4997. this.emit("update.controls"),
  4998. this.nextFunc) {
  4999. var t = this.nextFunc;
  5000. this.nextFunc = null,
  5001. t()
  5002. }
  5003. }
  5004. ,
  5005. n.prototype.awaitCompletion = function(e, t) {
  5006. this.nextFunc = t,
  5007. e()
  5008. }
  5009. ,
  5010. n.prototype.updateSuccessFunction = function(e) {
  5011. this.nextFunc = e
  5012. }
  5013. ,
  5014. n.prototype.interrupt = function(e, t) {
  5015. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5016. this.tourIsPlaying = !1,
  5017. this.bgmReplay(),//xzw
  5018. this.interrupted = !0,
  5019. this.nextFunc = null,
  5020. this.emit(p.ActionInterrupted),
  5021. null !== e && void 0 !== e || (e = g.BEGINNING),
  5022. this.player.interruptAndFastForward(e, t),
  5023. !0)
  5024. }
  5025. ,
  5026. n.prototype.wouldInterrupt = function() {
  5027. return this.transitionStage !== y.None
  5028. }
  5029. ,
  5030. n.prototype.intermediateState = function() {
  5031. return this.transitionStage !== y.None
  5032. }
  5033. ,
  5034. n.prototype.isInterrupted = function() {
  5035. return this.interrupted
  5036. }
  5037. ,
  5038. n.prototype.pauseWalkingSection = function() {
  5039. this.walkingSectionPaused = !0
  5040. }
  5041. ,
  5042. n.prototype.clearWalkingSectionPaused = function() {
  5043. this.walkingSectionPaused = !1
  5044. }
  5045. ,
  5046. n.prototype.autoTour = function() {
  5047. var e = Date.now();
  5048. this.model.auxDataPromise.then(function() {
  5049. e = Date.now() - e;
  5050. var t = a.warp.auto
  5051. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  5052. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  5053. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  5054. done: function() {
  5055. this.playTour()
  5056. }
  5057. .bind(this),
  5058. name: "_atr",
  5059. id: I
  5060. })
  5061. }
  5062. .bind(this))
  5063. }
  5064. ,
  5065. n.prototype.atDestinationPano = function() {
  5066. if (!this.player.currentPano || null === this.destinationItem)
  5067. return !1;
  5068. var e = this.player.currentPano.id;
  5069. if (void 0 === e)
  5070. return !1;
  5071. var t = this.model.heroLocations;
  5072. //return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  5073. var destination = this.destinationItem && this.model.getHeroDescriptorByIndex(this.destinationItem)
  5074. return destination && destination.panoId == e
  5075. }
  5076. ,
  5077. n.prototype.redirectToItem = function(e, t) {
  5078. if (null === e || void 0 === e)
  5079. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  5080. if (!this.wouldInterrupt())
  5081. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  5082. if (this.player.mode === c.TRANSITIONING)
  5083. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  5084. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  5085. var i = function() {
  5086. s.setTimeout(function() {
  5087. this.setDestinationItem(e),
  5088. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  5089. }
  5090. .bind(this), 0)
  5091. }
  5092. .bind(this);
  5093. this.interrupt(g.END, 0),
  5094. this.updateSuccessFunction(i)
  5095. }
  5096. ,
  5097. n.prototype.useSpecialTransition = function(e) {
  5098. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  5099. this.nextWarpStyle = u.BLACK
  5100. }
  5101. ,
  5102. n.prototype.resetSpecialTransition = function() {
  5103. this.nextWarpStyle = this.defaultWarpStyle
  5104. }
  5105. ,
  5106. n.prototype.arrivedAtDestination = function(e) {
  5107. if (this.player.flying || this.player.isWarping())
  5108. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  5109. else {
  5110. this.transitionStage = y.Aiming;
  5111. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  5112. this.player.model.fadePanoMarkers(0),
  5113. this.awaitCompletion(function() {
  5114. this.resetSpecialTransition(),
  5115. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  5116. }
  5117. .bind(this), t)
  5118. }
  5119. }
  5120. ,
  5121. n.prototype.goToDestination = function(e, t, i, n) {
  5122. //音频
  5123. //if(this.destinationItem[1] == 0){//如果是每个folder的起始
  5124. var musicInfo = this.model.heroLocations[this.destinationItem[0]].musicInfo
  5125. if(musicInfo && musicInfo.music){
  5126. var o = musicInfo.music.includes(g_Prefix.slice(-10)) ? musicInfo.music : g_Prefix + musicInfo.music;
  5127. let audioSrc1 = g_tourAudio.src.split('/').pop();
  5128. let audioSrc2 = o.split('/').pop();
  5129. if(audioSrc1 == audioSrc2){//应该是继续播放该folder
  5130. if(this.destinationItem[1] == 0){//从头开始播放 因为可能暂停后然后再点该缩略图播
  5131. g_tourAudio.currentTime = 0; g_tourAudio.play();
  5132. }else if(g_tourAudio.paused && g_tourAudio.currentTime < g_tourAudio.duration){//未播完
  5133. g_tourAudio.play()
  5134. }
  5135. }else{//很可能是该folder的起始
  5136. g_tourAudio.src = manage.dealURL(o);
  5137. g_tourAudio.load()
  5138. }
  5139. if(g_bgAudio && !g_bgAudio.paused){
  5140. manage.switchBgmState(false);
  5141. g_bgAudio.pauseByTour = true
  5142. }
  5143. }
  5144. //}
  5145. if (this.onTheBus = !0,
  5146. this.emit("update.controls"),
  5147. this.player.updateLastView(),
  5148. !n && this.atDestinationPano()){
  5149. /*
  5150. // 原地旋转时, 写到_warpCameraAim里,因那有时间
  5151. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5152. if(r.zoom && r.zoom != this.player.zoomLevel){//add
  5153. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5154. } */
  5155. return void this.arrivedAtDestination(!0);
  5156. }
  5157. if (this.player.flying || this.player.isWarping())
  5158. A.warn("Cannot go to new destination while player is flying or warping.");
  5159. else {
  5160. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  5161. , o = null
  5162. , a1 = null;
  5163. if (r.isPano()) {
  5164. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  5165. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  5166. var s = this.getMomentTour(this.destinationItem) //window.MP_PREFETCHED_MODELDATA.momentTour || "walk";
  5167. a1 = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  5168. o = this.arrivedAtDestination.bind(this, !0)
  5169. if(s=='black' && r.zoom && r.zoom != this.player.zoomLevel){//add
  5170. this.player.smoothZoomFovTo(null, r.zoom, a.warp.teleportTime) //瞬间过渡的时间
  5171. }
  5172. } else{
  5173. a1 = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  5174. o = this.arrivedAtDestination.bind(this, !1);
  5175. }
  5176. this.transitionStage = y.Moving,
  5177. this.model.fadePanoMarkers(0),
  5178. this.awaitCompletion(function() {
  5179. a1();
  5180. }
  5181. .bind(this), o),
  5182. this.emit("update.controls")
  5183. }
  5184. }
  5185. ,
  5186. n.prototype.tourInterlude = function() {
  5187. if (h.trackAlways("reach_highlight", {
  5188. reach_source: this.reachSource
  5189. }),
  5190. this.model.fadePanoMarkers(0),
  5191. this.emit("update.controls"),
  5192. this.tourIsPlaying)
  5193. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  5194. this.stopTour(true),
  5195. this.emit(p.TourEnd),
  5196. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  5197. this.transitionStage = y.Interlude,
  5198. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  5199. }
  5200. .bind(this), this.goNext.bind(this))
  5201. }
  5202. ,
  5203. n.prototype.playTour = function() {
  5204. if (!this.bounceable())
  5205. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  5206. this.tourInProgress = !0,
  5207. this.reachSource = "play",
  5208. this.tourIsPlaying = !0,
  5209. this.wasZoomEnabled = this.player.zoomEnabled,
  5210. this.player.zoomEnabled = !1,
  5211. this.resetSpecialTransition(),
  5212. this.emit("update.controls"),
  5213. this.emit(p.TourStart),
  5214. this.player.enablePreRendering(),
  5215. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  5216. this.goToDestination()) : this.goNext()))
  5217. }
  5218. ,
  5219. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  5220. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  5221. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  5222. g_playAudio = g_bgAudio;
  5223. g_tourAudio && g_tourAudio.pause();
  5224. //window.tourAudio && window.tourAudio.pause();
  5225. //manage.switchBgmState(true);
  5226. playMusic(player.currentPano)
  5227. }
  5228. }
  5229. ,
  5230. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  5231. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  5232. this.tourIsPlaying = !1,
  5233. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  5234. this.interrupt(),
  5235. this.clearWalkingSectionPaused(),
  5236. this.resetSpecialTransition(),
  5237. this.emit("update.controls"))
  5238. //window.tourAudio && window.tourAudio.pause();
  5239. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  5240. {
  5241. g_tourAudio.pause();
  5242. //g_tourAudio.src = ""
  5243. }
  5244. }
  5245. ,
  5246. n.prototype.endTourProgress = function() {
  5247. this.tourInProgress = !1,
  5248. this.emit("update.controls"),
  5249. this.emit(p.TourEnd)
  5250. }
  5251. ,
  5252. n.prototype.goToHighlight = function(e) {
  5253. if (this.wouldInterrupt())
  5254. this.itemCompare(this.destinationItem,e,'equal') ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  5255. else {
  5256. if (A.debug("<tour.goto " + e + ">"),
  5257. this.isInterrupted())
  5258. return;
  5259. this.clearWalkingSectionPaused(),
  5260. this.setDestinationItem(e),
  5261. this.useSpecialTransition("Hilight"),
  5262. this.goToDestination(),
  5263. h.trackAlways("reach_highlight", {
  5264. reach_source: "thumb"
  5265. })
  5266. }
  5267. }
  5268. ,
  5269. n.prototype.prevHighlight = function() {
  5270. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  5271. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5272. this.reachSource = "prev",
  5273. this.goPrev()))
  5274. }
  5275. ,
  5276. n.prototype.nextHighlight = function() {
  5277. this.bounceable() || (this.player.emit("tour_manual", "next"),
  5278. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  5279. this.reachSource = "next",
  5280. this.goNext()))
  5281. }
  5282. ,
  5283. n.prototype.changeMode = function(e) {
  5284. var t = $.Deferred()
  5285. , i = t.resolve.bind(t)
  5286. , n = t.reject.bind(t);
  5287. this.emit(p.StartModeChange);
  5288. var r = function() {
  5289. return this.clearWalkingSectionPaused(),
  5290. !!this.wouldInterrupt() && (this.interrupt(),
  5291. !0)
  5292. }
  5293. .bind(this);
  5294. if (!r()) {
  5295. switch (e) {
  5296. case c.PANORAMA:
  5297. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  5298. break;
  5299. case c.DOLLHOUSE:
  5300. case c.FLOORPLAN:
  5301. this.player.flyToNewMode({
  5302. mode: e
  5303. }).done(i).fail(n);
  5304. break;
  5305. case c.OUTDOOR:
  5306. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  5307. }
  5308. return t.promise()
  5309. }
  5310. }
  5311. ,
  5312. n.prototype.atEndOfTour = function() {
  5313. //return this.currentItem >= this.nItems - 1
  5314. var end = this.currentItem && this.currentItem[0] >= this.nItems - 1;
  5315. if(end){
  5316. var heroLocations = this.model.heroLocations[this.nItems-1].heroLocations
  5317. if(heroLocations){
  5318. end = this.currentItem[1] >= heroLocations.length - 1
  5319. }
  5320. }
  5321. return end;
  5322. }
  5323. ,
  5324. n.prototype.firstDestination = function() {
  5325. //return 0 < this.nItems ? 0 : null
  5326. return 0 < this.nItems ? [0,0]: null
  5327. }
  5328. ,
  5329. n.prototype.finalDestination = function() {
  5330. //return 0 < this.nItems ? this.nItems - 1 : null
  5331. return 0 < this.nItems ? [this.nItems - 1,0]: null
  5332. }
  5333. ,
  5334. n.prototype.goPrev = function() {
  5335. this.tourAdvance(-1)
  5336. }
  5337. ,
  5338. n.prototype.goNext = function() {
  5339. this.tourAdvance(1)
  5340. }
  5341. ,
  5342. n.prototype.setDestinationItem = function(e) {
  5343. this.destinationItem = e,
  5344. this.emit("update.controls")
  5345. }
  5346. ,
  5347. n.prototype.setCurrentItem = function(e) {
  5348. this.currentItem = e,
  5349. this.emit("update.controls")
  5350. }
  5351. ,
  5352. n.prototype.nextItem = function(currentItem) {
  5353. //return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  5354. if(currentItem == void 0)return this.firstDestination()
  5355. var currentLocation = this.model.heroLocations[currentItem[0]];
  5356. var currentChildNum = currentLocation.heroLocations ? currentLocation.heroLocations.length : 1
  5357. var item;
  5358. if(this.currentItem[1] >= currentChildNum - 1){//子目录中最后一个
  5359. item = [currentItem[0] + 1, 0] //结果可能超出nItems
  5360. }else{
  5361. item = [currentItem[0] , currentItem[1]+1]
  5362. }
  5363. if(item[0] >= this.nItems ){
  5364. item = this.firstDestination()
  5365. }
  5366. return item;
  5367. //暂时不理会endlessLoop,默认为false
  5368. }
  5369. ,
  5370. n.prototype.prevItem = function(currentItem) {
  5371. //return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  5372. if(currentItem == void 0)return this.firstDestination()
  5373. var item;
  5374. var lastLocation = this.model.heroLocations[currentItem[0]-1];
  5375. if(!lastLocation) return this.finalDestination()//[-1, 0]//this.setDestinationItem([-1, 0]) //结果小于0
  5376. else{
  5377. var lastChildNum = lastLocation.heroLocations ? lastLocation.heroLocations.length : 1
  5378. if(this.currentItem[1] == 0){//子目录中第一个
  5379. return [currentItem[0] - 1, lastChildNum-1]
  5380. }else{
  5381. return [currentItem[0], currentItem[1]-1]
  5382. }
  5383. }
  5384. }
  5385. ,
  5386. n.prototype.tourAdvance = function(e) {//e是1或-1
  5387. A.debug("tourAdvance(" + e + ")")
  5388. if(null === this.currentItem || void 0 === this.currentItem){
  5389. this.setDestinationItem(this.firstDestination())
  5390. }else{
  5391. var item
  5392. if(e == 1){
  5393. item = this.nextItem(this.currentItem)
  5394. }else if(e == -1){
  5395. item = this.prevItem(this.currentItem)
  5396. }
  5397. this.setDestinationItem(item)
  5398. }
  5399. if(this.itemCompare(this.destinationItem, this.finalDestination(), 'equal')[0] < 0 ){
  5400. this.useSpecialTransition("reverse-looping to end")
  5401. }else if(this.itemCompare(this.destinationItem, this.firstDestination(), 'equal')){
  5402. this.useSpecialTransition("looping back to start")
  5403. }
  5404. /* var momentTour = this.getMomentTour(this.destinationItem);
  5405. if ( "black" === momentTour) { // 方奕卓 瞬间过渡, 相机缩放至1
  5406. var zoomLevel = this.player.zoomLevel;
  5407. this.player.zoomEnabled = true;
  5408. var zoom = function(e, d) {
  5409. this.player.zoomTo((1-e)*zoomLevel, true)
  5410. }.bind(this)
  5411. s.start(zoom, 1500, function(){
  5412. }, 0, d.easeOutQuad, "zoom")
  5413. } */
  5414. this.goToDestination()
  5415. }
  5416. ,
  5417. n.prototype.getMomentTour = function(destinationItem) {//add
  5418. var wholeMomentTour = window.MP_PREFETCHED_MODELDATA.momentTour || "walk"; //最外层
  5419. if(!destinationItem) return wholeMomentTour
  5420. else{
  5421. var currentLocation = this.model.getHeroDescriptorByIndex(destinationItem)//最内层。 如果有使用最内层
  5422. if(currentLocation.momentTour)return currentLocation.momentTour;
  5423. var currentLocation_ = this.model.heroLocations[destinationItem[0]];
  5424. return currentLocation_.momentTour || wholeMomentTour; //若中间层或最内层有就使用,否则使用最外层
  5425. }
  5426. }
  5427. ,
  5428. t.exports = n
  5429. }
  5430. ).call(this, "/js/director.js")
  5431. }
  5432. , {
  5433. "./analytics": 4,
  5434. "./enum/BlackoutStyle": 18,
  5435. "./enum/ControlEvents": 21,
  5436. "./enum/DirectorEvents": 23,
  5437. "./enum/ModelManagerEvents": 33,
  5438. "./enum/PathDiscardMode": 38,
  5439. "./enum/PathDisplayMode": 39,
  5440. "./enum/PlayerEvents": 40,
  5441. "./enum/Viewmode": 51,
  5442. "./enum/WarpStyle": 52,
  5443. "./model/ModelManager": 140,
  5444. "./player": 155,
  5445. "./settings": 166,
  5446. "./util/logger": 189,
  5447. "./util/transitions": 195,
  5448. events: 202,
  5449. three: 217
  5450. }],
  5451. 16: [function(e, t, i) {
  5452. "use strict";
  5453. var n = e("three")
  5454. , r = e("./enum/Viewmode")
  5455. , o = (e("./settings"),
  5456. e("./util/transitions"))
  5457. , a = e("./enum/PlayerEvents")
  5458. , s = new n.ShaderPass(n.HorizontalBlurShader)
  5459. , l = new n.ShaderPass(n.VerticalBlurShader);
  5460. l.renderToScreen = !0;
  5461. var c = $("#player").width() / $("#player").height();
  5462. isNaN(c) && (c = 1);
  5463. //initTransitionPass(n)
  5464. var h = {
  5465. currentBlur: 0,
  5466. aspect: c,
  5467. blurStrength: 1,
  5468. hblurPass: s,
  5469. vblurPass: l,
  5470. // transitionMaskPass : new n.TransitionPass()
  5471. bindEvents: function(e) {
  5472. e.on(a.ModeChanged, function(e, t) {
  5473. e === r.PANORAMA && (o.cancel(h.blur),
  5474. o.cancel(h.addBlur),
  5475. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  5476. })
  5477. },
  5478. blur: function(e) {
  5479. h.currentBlur = e;
  5480. var t = e * h.blurStrength;
  5481. l.uniforms.v.value = t / 512 * h.aspect,
  5482. s.uniforms.h.value = t / 512
  5483. },
  5484. addBlur: function(e) {
  5485. e = Math.max(e, h.currentBlur),
  5486. h.blur(e)
  5487. },
  5488. removeBlur: function(e) {
  5489. e = Math.min(1 - e, h.currentBlur),
  5490. h.blur(e)
  5491. }
  5492. };
  5493. h.blur(0),
  5494. t.exports = h
  5495. }
  5496. , {
  5497. "./enum/PlayerEvents": 40,
  5498. "./enum/Viewmode": 51,
  5499. "./settings": 166,
  5500. "./util/transitions": 195,
  5501. three: 217
  5502. }],
  5503. 17: [function(e, t, i) {
  5504. "use strict";
  5505. t.exports = {
  5506. UNKNOWN: 0,
  5507. ALIGNED: 1,
  5508. UNALIGNED: 2,
  5509. PLACED: 3
  5510. }
  5511. }
  5512. , {}],
  5513. 18: [function(e, t, i) {
  5514. "use strict";
  5515. t.exports = {
  5516. NONE: 0,
  5517. MIDDLE: 1,
  5518. END: 2,
  5519. BEGINNING: 3,
  5520. FADEIN: 4
  5521. }
  5522. }
  5523. , {}],
  5524. 19: [function(e, t, i) {
  5525. "use strict";
  5526. var n = e("three");
  5527. t.exports = {
  5528. newBlue: new n.Color(4967932),
  5529. altBlue: new n.Color(47355),
  5530. tagDefault: new n.Color(223357),
  5531. classicBlue: new n.Color(53759),
  5532. mpYellow: new n.Color(16502016),
  5533. mpOrange: new n.Color(16428055),
  5534. mpBlue: new n.Color(12096),
  5535. mpLtGrey: new n.Color(13751252),
  5536. mpDkGrey: new n.Color(10000019),
  5537. mpRed: new n.Color(12525854),
  5538. mpOrangeDesat: new n.Color(16764529),
  5539. mpBlueDesat: new n.Color(4034734),
  5540. mpRedDesat: new n.Color(14705505),
  5541. white: new n.Color(16777215),
  5542. black: new n.Color(0),
  5543. _desat: function(e, t) {
  5544. var i = t || .3
  5545. , r = (new n.Color).copy(e).getHSL();
  5546. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5547. },
  5548. _darken: function(e, t) {
  5549. var i = t || .2
  5550. , r = e.getHSL();
  5551. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5552. }
  5553. }
  5554. }
  5555. , {
  5556. three: 217
  5557. }],
  5558. 20: [function(e, t, i) {
  5559. "use strict";
  5560. t.exports = {
  5561. NONE: -1,
  5562. ROTATE: 0,
  5563. DOLLY: 1,
  5564. PAN: 2,
  5565. ROTATE_DOLLY: 3,
  5566. PAN_DOLLY: 4
  5567. }
  5568. }
  5569. , {}],
  5570. 21: [function(e, t, i) {
  5571. "use strict";
  5572. t.exports = {
  5573. Move: "move",
  5574. InteractionDirect: "interaction.direct",
  5575. InteractionKey: "interaction.key",
  5576. InteractionGui: "interaction.gui",
  5577. FlyInDirection: "fly.direction",
  5578. InputStart: "input.start",
  5579. Pinch: "input.pinch",
  5580. Scroll: "input.scroll",
  5581. AutoPanInterrupt: "autopan.interrupt",
  5582. AutoPanComplete: "autopan.complete",
  5583. AutoPanClamped: "autopan.clamped",
  5584. LongTap: "longtap"
  5585. }
  5586. }
  5587. , {}],
  5588. 22: [function(e, t, i) {
  5589. "use strict";
  5590. t.exports = Object.freeze({
  5591. FORWARD: "FORWARD",
  5592. LEFT: "LEFT",
  5593. RIGHT: "RIGHT",
  5594. BACK: "BACK",
  5595. UP: "UP",
  5596. DOWN: "DOWN"
  5597. })
  5598. }
  5599. , {}],
  5600. 23: [function(e, t, i) {
  5601. "use strict";
  5602. t.exports = {
  5603. ActionInterrupted: "action.interrupted",
  5604. TourStart: "tour.start",
  5605. TourEnd: "tour.end",
  5606. StartModeChange: "mode.startChange"
  5607. }
  5608. }
  5609. , {}],
  5610. 24: [function(e, t, i) {
  5611. "use strict";
  5612. t.exports = Object.freeze({
  5613. None: 0,
  5614. Queued: 1,
  5615. ForceQueued: 2,
  5616. Downloading: 3,
  5617. Downloaded: 4,
  5618. DownloadFailed: 5
  5619. })
  5620. }
  5621. , {}],
  5622. 25: [function(e, t, i) {
  5623. "use strict";
  5624. t.exports = {
  5625. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5626. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5627. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5628. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5629. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5630. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5631. }
  5632. }
  5633. , {}],
  5634. 26: [function(e, t, i) {
  5635. "use strict";
  5636. t.exports = {
  5637. Texture2D: 0,
  5638. TextureCube: 1
  5639. }
  5640. }
  5641. , {}],
  5642. 27: [function(e, t, i) {
  5643. "use strict";
  5644. t.exports = {
  5645. SMALL: "small",
  5646. LARGE: "large"
  5647. }
  5648. }
  5649. , {}],
  5650. 28: [function(e, t, i) {
  5651. "use strict";
  5652. var n = e("./Viewmode")
  5653. , r = {
  5654. LANDING: {},
  5655. NAVIGATION: "navigation",
  5656. MORE_HELP: "moreHelp",
  5657. TOUR_INTERACTION: {}
  5658. };
  5659. r.LANDING[n.PANORAMA] = "panorama.landing",
  5660. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5661. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5662. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5663. r.TOUR_INTERACTION.standard = "standard.tour",
  5664. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5665. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5666. t.exports = r
  5667. }
  5668. , {
  5669. "./Viewmode": 51
  5670. }],
  5671. 29: [function(e, t, i) {
  5672. "use strict";
  5673. var n = {
  5674. UP: 1,
  5675. DOWN: -1,
  5676. LEFT: "L",
  5677. RIGHT: "R",
  5678. FORWARD: "F",
  5679. BACK: "B",
  5680. reverse: {},
  5681. opposite: function(e) {
  5682. return this.reverse[e.toString()]
  5683. }
  5684. };
  5685. !function() {
  5686. n.reverse[n.UP] = n.DOWN,
  5687. n.reverse[n.DOWN] = n.UP,
  5688. n.reverse[n.LEFT] = n.RIGHT,
  5689. n.reverse[n.RIGHT] = n.LEFT,
  5690. n.reverse[n.FORWARD] = n.BACK,
  5691. n.reverse[n.BACK] = n.FORWARD
  5692. }(),
  5693. t.exports = n
  5694. }
  5695. , {}],
  5696. 30: [function(e, t, i) {
  5697. "use strict";
  5698. var n = e("../util/browser")
  5699. , r = {
  5700. ZERO: 48,
  5701. ONE: 49,
  5702. TWO: 50,
  5703. THREE: 51,
  5704. FOUR: 52,
  5705. FIVE: 53,
  5706. SIX: 54,
  5707. SEVEN: 55,
  5708. EIGHT: 56,
  5709. NINE: 57,
  5710. LEFTARROW: 37,
  5711. UPARROW: 38,
  5712. RIGHTARROW: 39,
  5713. DOWNARROW: 40,
  5714. A: 65,
  5715. B: 66,
  5716. C: 67,
  5717. D: 68,
  5718. E: 69,
  5719. F: 70,
  5720. G: 71,
  5721. H: 72,
  5722. I: 73,
  5723. J: 74,
  5724. K: 75,
  5725. L: 76,
  5726. M: 77,
  5727. N: 78,
  5728. O: 79,
  5729. P: 80,
  5730. Q: 81,
  5731. R: 82,
  5732. S: 83,
  5733. T: 84,
  5734. U: 85,
  5735. V: 86,
  5736. W: 87,
  5737. X: 88,
  5738. Y: 89,
  5739. Z: 90,
  5740. SPACE: 32,
  5741. RETURN: 13,
  5742. SEMICOLON: 186,
  5743. PLUSEQUALS: 187,
  5744. DASHUNDERSCORE: 189,
  5745. OPENBRACKET: 219
  5746. };
  5747. n.detectFirefox() && (r.SEMICOLON = 59,
  5748. r.PLUSEQUALS = 61,
  5749. r.DASHUNDERSCORE = 173),
  5750. t.exports = r
  5751. }
  5752. , {
  5753. "../util/browser": 182
  5754. }],
  5755. 31: [function(e, t, i) {
  5756. "use strict";
  5757. t.exports = {
  5758. EN_US: "en-US",
  5759. ES_MX: "es-MX",
  5760. FR_FR: "fr-FR",
  5761. DE_DE: "de-DE",
  5762. RU_RU: "ru-RU",
  5763. CN_CN: "cn-CN",
  5764. JP_JP: "jp-JP"
  5765. }
  5766. }
  5767. , {}],
  5768. 32: [function(e, t, i) {
  5769. "use strict";
  5770. t.exports = {
  5771. TagActivated: "tag.activated",
  5772. TagDismissed: "tag.dismissed",
  5773. TagNavigation: "tag.navigation"
  5774. }
  5775. }
  5776. , {}],
  5777. 33: [function(e, t, i) {
  5778. "use strict";
  5779. t.exports = {
  5780. ModelAdded: "model-added",
  5781. ActiveModelChanged: "active-model-changed"
  5782. }
  5783. }
  5784. , {}],
  5785. 34: [function(e, t, i) {
  5786. "use strict";
  5787. t.exports = {
  5788. LEFT: 0,
  5789. MIDDLE: 1,
  5790. RIGHT: 2
  5791. }
  5792. }
  5793. , {}],
  5794. 35: [function(e, t, i) {
  5795. "use strict";
  5796. t.exports = {
  5797. PanoRenderComplete: "panorama.render.complete",
  5798. TileRenderFailure: "panorama.tile.render.failed",
  5799. TileRenderSuccess: "panorama.tile.render.success",
  5800. TileUploadAttempted: "panorama.tile.upload.attempted",
  5801. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5802. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5803. }
  5804. }
  5805. , {}],
  5806. 36: [function(e, t, i) {
  5807. "use strict";
  5808. t.exports = {
  5809. BASE: 1,
  5810. STANDARD: 2,
  5811. HIGH: 3,
  5812. ULTRAHIGH: 4
  5813. }
  5814. }
  5815. , {}],
  5816. 37: [function(e, t, i) {
  5817. "use strict";
  5818. t.exports = {
  5819. LoadComplete: "panorama.load.complete",
  5820. LoadFailed: "panorama.load.failed",
  5821. TileLoaded: "panorama.tile.loaded"
  5822. }
  5823. }
  5824. , {}],
  5825. 38: [function(e, t, i) {
  5826. "use strict";
  5827. t.exports = Object.freeze({
  5828. Standard: 0,
  5829. Slow: 1,
  5830. Retain: 2
  5831. })
  5832. }
  5833. , {}],
  5834. 39: [function(e, t, i) {
  5835. "use strict";
  5836. t.exports = Object.freeze({
  5837. Show: 0,
  5838. Hide: 1,
  5839. Retain: 2
  5840. })
  5841. }
  5842. , {}],
  5843. 40: [function(e, t, i) {
  5844. "use strict";
  5845. t.exports = {
  5846. Move: "move",
  5847. MoveComplete: "move.complete",
  5848. ModeChanged: "mode.changed",
  5849. ModeChanging: "mode.changing",
  5850. PanoChosen: "pano.chosen",
  5851. ClosestPanoChanging: "closest.pano.changing",
  5852. WarpStarted: "warp.started",
  5853. WarpInterrupted: "warp.interrupted",
  5854. WarpEnded: "warp.ended",
  5855. FlyinFinished: "flyin.finished",
  5856. FlyingStarted: "flying.started",
  5857. FlyingInterrupted: "flying.interrupted",
  5858. FlyingEnded: "flying.ended",
  5859. Ready: "ready",
  5860. StartInside: "start.inside",
  5861. StartOutside: "start.outside",
  5862. ViewChanged: "view.changed",
  5863. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5864. InputStart: "input.start"
  5865. }
  5866. }
  5867. , {}],
  5868. 41: [function(e, t, i) {
  5869. "use strict";
  5870. t.exports = Object.freeze({
  5871. DEFAULT: 0,
  5872. PANOMARKERS: 1,
  5873. RETICULE: 2,
  5874. TAG: 3
  5875. })
  5876. }
  5877. , {}],
  5878. 42: [function(e, t, i) {
  5879. "use strict";
  5880. t.exports = {
  5881. visibleFloor: 1,
  5882. ghostFloor: 3,
  5883. boundingSkybox: 1,
  5884. panoMarker: 2,
  5885. reticule: 3,
  5886. tagStem: 4,
  5887. tagDisc: 5,
  5888. ribbon: 100
  5889. }
  5890. }
  5891. , {}],
  5892. 43: [function(e, t, i) {
  5893. "use strict";
  5894. t.exports = {
  5895. ContextCreated: "scene-renderer-context-created",
  5896. AfterRender: "after-render",
  5897. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5898. }
  5899. }
  5900. , {}],
  5901. 44: [function(e, t, i) {
  5902. "use strict";
  5903. t.exports = {
  5904. IDLE: "idle",
  5905. BROWSE: "browse",
  5906. EXAMINE: "examine"
  5907. }
  5908. }
  5909. , {}],
  5910. 45: [function(e, t, i) {
  5911. "use strict";
  5912. t.exports = {
  5913. TileDownloadSuccess: "tiledownloader.download.success",
  5914. TileDownloadFailure: "tiledownloader.download.failure",
  5915. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5916. }
  5917. }
  5918. , {}],
  5919. 46: [function(e, t, i) {
  5920. "use strict";
  5921. t.exports = {
  5922. CardboardAndroid: "googlevr",
  5923. GearVR: "gearvr",
  5924. CardboardIOS: "googlevrios",
  5925. Cardboard: "googlevr"
  5926. }
  5927. }
  5928. , {}],
  5929. 47: [function(e, t, i) {
  5930. "use strict";
  5931. t.exports = {
  5932. NONE: 0,
  5933. CONTEXTUAL: 1,
  5934. ANDROID: 2
  5935. }
  5936. }
  5937. , {}],
  5938. 48: [function(e, t, i) {
  5939. "use strict";
  5940. var n = {
  5941. Title: 0,
  5942. Cardboard: 1
  5943. }
  5944. , r = {
  5945. Title: 0,
  5946. Cardboard: 1,
  5947. Gear: 2
  5948. };
  5949. !function() {
  5950. [n, r].forEach(function(e) {
  5951. e.pageCount = Object.keys(e).length
  5952. })
  5953. }(),
  5954. t.exports.ios = n,
  5955. t.exports.standard = r
  5956. }
  5957. , {}],
  5958. 49: [function(e, t, i) {
  5959. "use strict";
  5960. t.exports = {
  5961. Android: "android",
  5962. IOS: "ios",
  5963. Desktop: "desktop",
  5964. UnsupportedAndroid: "android-unsupported"
  5965. }
  5966. }
  5967. , {}],
  5968. 50: [function(e, t, i) {
  5969. "use strict";
  5970. var n = e("three");
  5971. t.exports = {
  5972. UP: new n.Vector3(0,1,0),
  5973. DOWN: new n.Vector3(0,-1,0),
  5974. LEFT: new n.Vector3(-1,0,0),
  5975. RIGHT: new n.Vector3(1,0,0),
  5976. FORWARD: new n.Vector3(0,0,-1),
  5977. BACK: new n.Vector3(0,0,1)
  5978. }
  5979. }
  5980. , {
  5981. three: 217
  5982. }],
  5983. 51: [function(e, t, i) {
  5984. "use strict";
  5985. var n = e("../exception/ViewmodeConvertException")
  5986. , r = e("./coreViewmodes")
  5987. , o = e("../util/common")
  5988. , a = {
  5989. MESH: "mesh",
  5990. OUTDOOR: "outdoor",
  5991. TRANSITIONING: "transitioning",
  5992. toInt: function(e) {
  5993. switch (e) {
  5994. case this.PANORAMA:
  5995. return 1;
  5996. case this.DOLLHOUSE:
  5997. return 2;
  5998. case this.FLOORPLAN:
  5999. return 3;
  6000. case this.OUTDOOR:
  6001. return 4;
  6002. case this.TRANSITIONING:
  6003. return -1
  6004. }
  6005. throw new n("No known conversion for Viewmode to int for mode: " + e)
  6006. },
  6007. fromInt: function(e) {
  6008. switch (e) {
  6009. case "1":
  6010. case 1:
  6011. return this.PANORAMA;
  6012. case "2":
  6013. case 2:
  6014. return this.DOLLHOUSE;
  6015. case "3":
  6016. case 3:
  6017. return this.FLOORPLAN;
  6018. case "4":
  6019. case 4:
  6020. return this.OUTDOOR
  6021. }
  6022. throw new n("No known conversion for int to viewmode for int: " + e)
  6023. },
  6024. convertWorkshopModeInt: function(e) {
  6025. switch (e) {
  6026. case "0":
  6027. case 0:
  6028. case undefined: //xzw add
  6029. return this.PANORAMA;
  6030. case "1":
  6031. case 1:
  6032. return this.FLOORPLAN;
  6033. case "2":
  6034. case 2:
  6035. return this.DOLLHOUSE;
  6036. case "3":
  6037. case 3:
  6038. return this.MESH
  6039. }
  6040. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  6041. }
  6042. };
  6043. o.extendObject(a, r),
  6044. t.exports = a
  6045. }
  6046. , {
  6047. "../exception/ViewmodeConvertException": 58,
  6048. "../util/common": 185,
  6049. "./coreViewmodes": 54
  6050. }],
  6051. 52: [function(e, t, i) {
  6052. "use strict";
  6053. t.exports = {
  6054. BLACK: "black",
  6055. STD: "std",
  6056. WALK: "walk"
  6057. }
  6058. }
  6059. , {}],
  6060. 53: [function(e, t, i) {
  6061. "use strict";
  6062. t.exports = {
  6063. ZoomIn: "zoom.in",
  6064. ZoomOut: "zoom.out",
  6065. ZoomMax: "zoom.max",
  6066. ZoomMin: "zoom.min"
  6067. }
  6068. }
  6069. , {}],
  6070. 54: [function(e, t, i) {
  6071. "use strict";
  6072. t.exports = {
  6073. PANORAMA: "panorama",
  6074. DOLLHOUSE: "dollhouse",
  6075. FLOORPLAN: "floorplan"
  6076. }
  6077. }
  6078. , {}],
  6079. 55: [function(e, t, i) {
  6080. "use strict";
  6081. function n(e) {
  6082. this.message = e
  6083. }
  6084. t.exports = n
  6085. }
  6086. , {}],
  6087. 56: [function(e, t, i) {
  6088. "use strict";
  6089. function n(e) {
  6090. r.call(this, e)
  6091. }
  6092. var r = e("./BasicException");
  6093. n.prototype = Object.create(r.prototype),
  6094. t.exports = n
  6095. }
  6096. , {
  6097. "./BasicException": 55
  6098. }],
  6099. 57: [function(e, t, i) {
  6100. "use strict";
  6101. function n(e) {
  6102. r.call(this, e)
  6103. }
  6104. var r = e("./BasicException");
  6105. n.prototype = Object.create(r.prototype),
  6106. t.exports = n
  6107. }
  6108. , {
  6109. "./BasicException": 55
  6110. }],
  6111. 58: [function(e, t, i) {
  6112. "use strict";
  6113. function n(e) {
  6114. r.call(this, e)
  6115. }
  6116. var r = e("./BasicException");
  6117. n.prototype = Object.create(r.prototype),
  6118. t.exports = n
  6119. }
  6120. , {
  6121. "./BasicException": 55
  6122. }],
  6123. 59: [function(e, t, i) {
  6124. (function(i) {
  6125. "use strict";
  6126. function n(e) {
  6127. var t = {};
  6128. if (e) {
  6129. var i = e.flags;
  6130. if (i)
  6131. for (var n in i)
  6132. i.hasOwnProperty(n) && (t[i[n]] = !0);
  6133. return t
  6134. }
  6135. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  6136. null
  6137. }
  6138. var r = e("./util/ajax")
  6139. , o = e("./util/showcase")
  6140. , a = e("./util/logger")
  6141. , s = ""
  6142. , l = new a(i)
  6143. , c = {};
  6144. t.exports = {
  6145. loadFeatureFlags: function(e) {
  6146. var t = $.Deferred();
  6147. return r.get(e.urlBase + s, {
  6148. responseType: "json",
  6149. prefetchFrom: "user",
  6150. auth: o.getAuthorizationHeader()
  6151. }).done(function(e) {
  6152. c = n(e),
  6153. c ? t.resolve(c) : t.reject("loading-failed")
  6154. }).fail(function() {
  6155. l.debug("Retrieval of feature flags failed."),
  6156. t.reject("loading-failed")
  6157. }),
  6158. t.promise()
  6159. },
  6160. getFlags: function() {
  6161. return c
  6162. },
  6163. updateDependentSettings: function(e, t) {
  6164. e = e || c,
  6165. e.labels && (t.labels.enabled = !0),
  6166. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  6167. e.showcase_sdk && (t.sdkInit = !0),
  6168. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  6169. e.showcase_webvr && (t.vr.allowWebVR = !0),
  6170. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  6171. e.hide_sc_sharing && (t.share.enabled = !1)
  6172. }
  6173. }
  6174. }
  6175. ).call(this, "/js/featureflags.js")
  6176. }
  6177. , {
  6178. "./util/ajax": 181,
  6179. "./util/logger": 189,
  6180. "./util/showcase": 193
  6181. }],
  6182. 60: [function(e, t, i) {
  6183. "use strict";
  6184. var n = (e("../util/common"),
  6185. {
  6186. status: 0,
  6187. set: function(e) {
  6188. if (isNaN(e))
  6189. return !1;
  6190. var t = $('.progressbar');
  6191. 0 > e && (e = 0);
  6192. e > 100 && (e = 100);
  6193. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  6194. var barperc = e*width;
  6195. var perc = Math.round(e);
  6196. var labelpos = (parseInt(barperc)-15);
  6197. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  6198. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  6199. t.find('.perc').text(perc+'%'); //具体数字的百分比
  6200. this.status = e
  6201. },
  6202. done: function(e) {
  6203. return e || this.status ? (this.status = null,
  6204. this.set(100)) : this
  6205. }
  6206. });
  6207. t.exports.circleLoader = n
  6208. }
  6209. , {
  6210. "../util/common": 185
  6211. }],
  6212. 61: [function(e, t, i) {
  6213. "use strict";
  6214. t.exports = Object.freeze({
  6215. CLOSE: "modal.closer.close"
  6216. })
  6217. }
  6218. , {}],
  6219. 62: [function(e, t, i) {
  6220. "use strict";
  6221. function n(e, t) {
  6222. t && (t.stopPropagation(),
  6223. t.preventDefault()),
  6224. e && this.emit(l.CLOSE, e),
  6225. g.reset()
  6226. }
  6227. function r(e, t) {
  6228. function i() {
  6229. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  6230. t !== f && (f = t,
  6231. t ? (e.classList.add("closeByFooter"),
  6232. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  6233. h.classList.remove("closeByFooter")))
  6234. }
  6235. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  6236. }
  6237. var o = e("../../settings")
  6238. , a = (e("../../tag/Media/MediaEvent"),
  6239. e("../../util/browser"))
  6240. , s = e("../../util/common")
  6241. , l = e("./ModalCloserEvent")
  6242. , c = e("events").EventEmitter
  6243. , h = document.getElementsByClassName("footer")[0]
  6244. , u = h.querySelectorAll(".close")[0]
  6245. , d = null
  6246. , p = null
  6247. , f = null
  6248. , g = (a.isMobile(),
  6249. {
  6250. open: function(e) {
  6251. e && (r(e),
  6252. d && u.removeEventListener("click", d, !0),
  6253. d = n.bind(this, e.id),
  6254. u.addEventListener("click", d, !0),
  6255. p && window.removeEventListener("resize", p, !0),
  6256. p = r.bind(this, e),
  6257. window.addEventListener("resize", p, !0))
  6258. },
  6259. reset: function() {
  6260. h.classList.remove("closeByFooter"),
  6261. u.removeEventListener("click", d, !0),
  6262. window.removeEventListener("resize", p, !0),
  6263. d = p = f = null
  6264. }
  6265. });
  6266. s.extendObject(g, c.prototype),
  6267. t.exports = g
  6268. }
  6269. , {
  6270. "../../tag/Media/MediaEvent": 131,
  6271. "../../settings": 166,
  6272. "../../util/browser": 182,
  6273. "../../util/common": 185,
  6274. "./ModalCloserEvent": 61,
  6275. events: 202
  6276. }],
  6277. 63: [function(e, t, i) {
  6278. "use strict";
  6279. function n(e, t, i) {
  6280. var n = new r.GUI({
  6281. width: 400
  6282. })
  6283. , u = n.addFolder("Flydown from Dollhouse");
  6284. u.add(h.flydown, "movementEasing", Object.keys(a)),
  6285. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  6286. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  6287. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  6288. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  6289. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  6290. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  6291. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  6292. var d = n.addFolder("Transition between panos");
  6293. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  6294. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6295. h.transition.flyTime = 0,
  6296. d.__controllers.forEach(function(e) {
  6297. e.updateDisplay()
  6298. })
  6299. }),
  6300. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  6301. h.transition.flySpeed = 0,
  6302. d.__controllers.forEach(function(e) {
  6303. e.updateDisplay()
  6304. })
  6305. }),
  6306. d.add(h.transition, "aimTime", 500, 2500).step(50),
  6307. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  6308. d.add(h.transition, "movementEasing", Object.keys(a));
  6309. var p = n.addFolder("Path Display");
  6310. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  6311. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  6312. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  6313. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  6314. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6315. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  6316. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  6317. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  6318. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  6319. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  6320. h.path.color = l[h.path.color],
  6321. h.path.colorUp = l._desat(h.path.color),
  6322. h.path.colorDown = l.darken(h.path.color)
  6323. }),
  6324. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  6325. h.reticuleColor = l[h.reticuleColor]
  6326. });
  6327. var f = n.addFolder("Warping")
  6328. , g = f.addFolder("Warp/Teleport");
  6329. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  6330. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6331. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  6332. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  6333. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  6334. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  6335. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  6336. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  6337. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6338. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  6339. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  6340. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6341. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  6342. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  6343. h.path.typ = c[h.path.typ]
  6344. }),
  6345. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  6346. t.endlessLoop = h.warp.loop
  6347. }),
  6348. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  6349. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  6350. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  6351. var m = f.addFolder("Long Warp Only");
  6352. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  6353. h.warp.flySpeed = 0,
  6354. m.__controllers.forEach(function(e) {
  6355. e.updateDisplay()
  6356. })
  6357. }),
  6358. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  6359. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  6360. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  6361. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6362. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  6363. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  6364. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  6365. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  6366. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  6367. var v = n.addFolder("Warp Esoterica");
  6368. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  6369. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  6370. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  6371. h.warp.minWarpTime = 0,
  6372. v.__controllers.forEach(function(e) {
  6373. e.updateDisplay()
  6374. })
  6375. }),
  6376. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  6377. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  6378. v.add(h.warp, "movementEasing", Object.keys(a));
  6379. var A = n.addFolder("Misc");
  6380. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  6381. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  6382. }),
  6383. A.add(h, "insideFOV", 10, 180).onChange(function() {
  6384. i.cameras[s.PANORAMA].fov = h.insideFOV
  6385. }),
  6386. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  6387. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  6388. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  6389. var y = n.addFolder("Navigation");
  6390. y.add(h.navigation, "panoScores").onFinishChange(function() {
  6391. h.navigation.panoScores || e.panos.forEach(function(e) {
  6392. e.floor.remove(e.text3d),
  6393. e.text3d = null
  6394. })
  6395. }),
  6396. y.add(h.navigation, "mouseDirection"),
  6397. y.add(h.navigation, "filterStrictness", 0, 1),
  6398. y.add(h.navigation, "angleFactor", -60, 0),
  6399. y.add(h.navigation, "directionFactor", 1, 20),
  6400. y.add(h.navigation, "distanceFactor", -5, 5),
  6401. y.add(h.navigation, "optionalityFactor", .1, 10);
  6402. var C = n.addFolder("tags")
  6403. , I = C.addFolder("Tag Creation");
  6404. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  6405. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  6406. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  6407. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  6408. var E = C.addFolder("Visibility");
  6409. E.add(h.tags.visibility, "anyDistance"),
  6410. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  6411. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  6412. E.add(h.tags.visibility, "hideViaFloor"),
  6413. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  6414. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  6415. var b = C.addFolder("Disc Parameters");
  6416. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  6417. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  6418. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  6419. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  6420. }),
  6421. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  6422. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  6423. }),
  6424. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  6425. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  6426. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  6427. var w = C.addFolder("Navigate");
  6428. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  6429. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  6430. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  6431. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  6432. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  6433. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  6434. var _ = n.addFolder("Debug");
  6435. _.add(h, "wireframe").onFinishChange(function() {
  6436. e.chunks.forEach(function(t) {
  6437. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  6438. t.wireframeTwin.material.depthWrite = !1,
  6439. t.wireframeTwin.material.depthTest = !1,
  6440. t.wireframeTwin.material.opacity = .5,
  6441. t.wireframeTwin.material.transparent = !0),
  6442. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  6443. })
  6444. }),
  6445. _.add(h, "skyboxWireframe").onFinishChange(function() {
  6446. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  6447. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  6448. e.skybox.wireframe = null)
  6449. }),
  6450. _.add(h, "showSweeps").onFinishChange(function() {
  6451. e.setSweepVisibility(h.showSweeps)
  6452. }),
  6453. _.add(h, "showMesh").onFinishChange(function() {
  6454. e.chunks.forEach(function(e) {
  6455. e.visible = h.showMesh
  6456. })
  6457. }),
  6458. _.add(h, "showFloors").onFinishChange(function() {
  6459. e.floors.forEach(function(e) {
  6460. e.collider.children.forEach(function(e) {
  6461. e.material.visible = h.showFloors
  6462. })
  6463. })
  6464. }),
  6465. _.add(h, "showSkyboxes").onFinishChange(function() {
  6466. e.panos.forEach(function(e) {
  6467. e.skyboxMesh.visible = h.showSkyboxes
  6468. })
  6469. }),
  6470. _.add(h, "showNeighbors").onChange(function() {}),
  6471. _.add(e, "alpha", 0, 1)
  6472. }
  6473. var r = e("../lib/dat.gui")
  6474. , o = e("three")
  6475. , a = e("../util/easing")
  6476. , s = e("../enum/Viewmode")
  6477. , l = e("../enum/Colors")
  6478. , c = e("../enum/WarpStyle")
  6479. , h = e("../settings");
  6480. e("../tag/tag");
  6481. r.GUI.prototype.removeFolder = function(e) {
  6482. var t = this.__folders[e];
  6483. t && (t.close(),
  6484. this.__ul.removeChild(t.domElement.parentNode),
  6485. delete this.__folders[e],
  6486. this.onResize())
  6487. }
  6488. ,
  6489. t.exports.toggle = n
  6490. }
  6491. , {
  6492. "../enum/Colors": 19,
  6493. "../enum/Viewmode": 51,
  6494. "../enum/WarpStyle": 52,
  6495. "../lib/dat.gui": 93,
  6496. "../tag/tag": 123,
  6497. "../settings": 166,
  6498. "../util/easing": 186,
  6499. three: 217
  6500. }],
  6501. 64: [function(e, t, i) {
  6502. (function(i) {
  6503. "use strict";
  6504. function n(e, t, i, n) {
  6505. $(".gui-error .error-problem-text").text(e),
  6506. $(".gui-error .error-solution-text").text(t),
  6507. $(".gui-error .error-explanation").text(i),
  6508. $(".gui-error .error-actions").html(n),
  6509. $(window).resize(),
  6510. $(".gui-error").fadeIn(),
  6511. $("#bottom-logo").fadeIn()
  6512. }
  6513. function r(e) {
  6514. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6515. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6516. s.isMobile() || $("[rel=tiletip]").tooltip({
  6517. placement: "bottom",
  6518. delay: {
  6519. show: 50,
  6520. hide: 0
  6521. },
  6522. trigger: "hover",
  6523. viewport: {
  6524. selector: "body",
  6525. padding: 10
  6526. }
  6527. })
  6528. }
  6529. function o() {
  6530. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6531. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6532. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6533. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6534. e.preventDefault(),
  6535. e.stopPropagation(),
  6536. r(" ")
  6537. })
  6538. }
  6539. function a(e) {
  6540. if ($("head title").text(c.pageTitle),
  6541. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6542. $("#gui-loading").fadeOut(250),
  6543. $("#quick-blackout").hide(),
  6544. l.track("showcase_error", {
  6545. error_key: e
  6546. }),
  6547. h.locale || h.init(),
  6548. "webgl-unsupported" === e)
  6549. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6550. else if ("webgl-ios" === e)
  6551. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6552. else if ("webgl-safari" === e)
  6553. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6554. else if ("webgl-generic" === e)
  6555. o();
  6556. else if ("missing-urls" === e)
  6557. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6558. else if ("loading-failed" === e)
  6559. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6560. else {
  6561. if ("loading-failed-maintenance" !== e)
  6562. return void d.error("Unhandled error: " + e);
  6563. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6564. }
  6565. }
  6566. var s = e("./../util/browser")
  6567. , l = e("./../analytics")
  6568. , c = e("./../settings")
  6569. , h = e("../localization/localize")
  6570. , u = e("./../util/logger")
  6571. , d = new u(i)
  6572. , p = '"https://support.port.com/hc/articles/208220058"';
  6573. t.exports.error = a
  6574. }
  6575. ).call(this, "/js/gui/error.js")
  6576. }
  6577. , {
  6578. "../localization/localize": 108,
  6579. "./../analytics": 4,
  6580. "./../settings": 166,
  6581. "./../util/browser": 182,
  6582. "./../util/logger": 189
  6583. }],
  6584. 65: [function(e, t, i) {
  6585. (function(i) {
  6586. "use strict";
  6587. function n() {
  6588. Ue = [],
  6589. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6590. Ue.push(".hideTarget", ".pinTop.right")
  6591. }
  6592. function r() {
  6593. for (var e in je)
  6594. if (je.hasOwnProperty(e)) {
  6595. var t = je[e];
  6596. if (!t.visible)
  6597. for (var i = 0; i < t.elements.length; i++)
  6598. $(t.elements[i]).hide()
  6599. }
  6600. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6601. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6602. n()
  6603. }
  6604. function o(e, t) {
  6605. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6606. $("#gui-zoomin").toggle(i),
  6607. $("#gui-zoomout").toggle(i)
  6608. }
  6609. function a() {
  6610. c(),
  6611. $(".pinBottom").toggleClass("open"),
  6612. $("#drawer").toggleClass("open"),
  6613. $(".footer").toggleClass("open"),
  6614. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6615. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6616. ie.resetDrawer()),
  6617. setTimeout(function() {
  6618. $("#pullTab").toggleClass("opened");
  6619. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6620. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6621. }
  6622. function s(e) {
  6623. var t;
  6624. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6625. t = e.position().top + e.outerHeight(),
  6626. e.attr("style", "display: none"));
  6627. var i = $("#player").outerHeight()
  6628. , n = i - 130;
  6629. return n < t + 25
  6630. }
  6631. function l(e) {
  6632. "touchstart" === e.type && e.preventDefault(),
  6633. e.stopPropagation()
  6634. }
  6635. function c() {
  6636. W && (W.reload(),
  6637. W.init())
  6638. }
  6639. function h(e) {
  6640. ne.show(e),
  6641. r()
  6642. }
  6643. function u(e) {
  6644. ne.progress(e)
  6645. }
  6646. function d(e, t, i) {
  6647. var n = t.player;
  6648. $("#gui-thumb").fadeOut(2500),
  6649. ne.hide(function() {
  6650. Ge = !1
  6651. }),
  6652. me.init(e, i),
  6653. de.finishSetup(Object.keys(e.tags).length),
  6654. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6655. var s = function() {
  6656. i.dismissExaminedTag(),
  6657. i.disableHovering()
  6658. };
  6659. Ae.on(ye.OPENED, s),
  6660. Ce.on(Me.OPENED, s),
  6661. he.on(ue.OPENED, s),
  6662. fe.on(ge.OPENED, s);
  6663. var l = i.enableHovering.bind(i);
  6664. if (Ae.on(ye.CLOSED, l),
  6665. Ce.on(Me.CLOSED, l),
  6666. he.on(ue.CLOSED, l),
  6667. fe.on(ge.CLOSED, l),
  6668. Q.labels.enabled && Object.keys(e.labels).length,
  6669. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6670. C(e.currentFloor, n.mode)),
  6671. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6672. r(),
  6673. o(t, t.player),
  6674. $("#gui").fadeIn(1500),
  6675. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6676. a(),
  6677. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6678. }, 2e3),
  6679. !K.isMobile())
  6680. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6681. $(c[h]).addClass("hasHover");
  6682. O(e),
  6683. de.setupToggling();
  6684. //xzw:
  6685. window.editHotPanel && editHotPanel();
  6686. //czj
  6687. navBorderRadius(e);
  6688. //czj 编辑界面
  6689. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6690. window.EditTools && new EditTools(n.sceneRenderer);
  6691. }
  6692. function navBorderRadius(e){
  6693. var pullTab = $("#pullTab"),
  6694. mobileRadius = {
  6695. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6696. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6697. },
  6698. topRadius = {
  6699. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6700. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6701. };
  6702. function BorderRadius(bottom,top){
  6703. $("#gui-modes-map > div:visible:last").css(bottom);
  6704. if(pullTab.is(':visible')){
  6705. $(".viewContainer > div:visible:first").css(top);
  6706. }else{
  6707. $("#gui-modes-map > div:visible:first").css(top);
  6708. }
  6709. }
  6710. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6711. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6712. }else{
  6713. BorderRadius(topRadius.bottom,topRadius.top);
  6714. }
  6715. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6716. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6717. window.specialScene && specialScene.special().afterImplement();
  6718. }
  6719. }
  6720. function p(e) {
  6721. e || (e = 0),
  6722. We = !1,
  6723. window.setTimeout(function() {
  6724. We || (ze = !0,
  6725. $("#gui-spinner").stop(!0, !0).show())
  6726. }
  6727. .bind(this), e)
  6728. }
  6729. function f() {
  6730. $("#gui-spinner").stop(!0, !0),
  6731. $("#gui-spinner").fadeOut(1e3),
  6732. We = !0,
  6733. ze = !1
  6734. }
  6735. function g(e, t) {
  6736. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6737. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6738. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6739. var i = e.mode
  6740. , n = t || e.currentPano;
  6741. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6742. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6743. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6744. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6745. Q.show360Views.enabled && !n.isAligned() ? (
  6746. $(".gui-floor").addClass("hidden"),
  6747. $("#gui-modes-outside").addClass("desktop-only")) : (
  6748. $(".gui-floor").removeClass("hidden"),
  6749. $("#gui-modes-outside").removeClass("desktop-only")),
  6750. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6751. Be = i,
  6752. $("#gui-modes-outside").addClass("hidden"),
  6753. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6754. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6755. setTimeout(()=>{
  6756. // console.log(1111111,$('#gui-modes-inside').attr('class'));
  6757. if($('#gui-modes-inside').attr('class')==='active'){
  6758. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6759. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6760. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6761. }
  6762. },500)
  6763. }
  6764. function m(e, t) {
  6765. // console.log(1111111);
  6766. var i = t.player;
  6767. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6768. l(e),
  6769. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6770. J.track("USER", {
  6771. event_type: "showcase_gui",
  6772. gui_action: "click_inside_mode_button"
  6773. }),
  6774. t.changeMode(_e.PANORAMA);
  6775. // console.log(333333);
  6776. $('#gui-modes-inside img').attr('src','images/inside1.png')
  6777. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6778. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6779. }),
  6780. // $("#gui-modes-inside").on("click", function(e) {
  6781. // $('#gui-modes-inside img').attr('src','images/inside1.png')
  6782. // $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6783. // $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6784. // }),
  6785. $("#gui-modes-outside").find("a").on("click", function(e) {
  6786. l(e),
  6787. J.track("showcase_gui", {
  6788. gui_action: "click_outside_mode_button"
  6789. }),
  6790. t.changeMode(Be)
  6791. }),
  6792. $("#gui-modes-floorplan").on("click", function(e) {
  6793. l(e),
  6794. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6795. gui_action: "click_floorplan_mode_button"
  6796. }),
  6797. t.changeMode(_e.FLOORPLAN));
  6798. $('#gui-modes-inside img').attr('src','images/inside.png')
  6799. $('#gui-modes-dollhouse img').attr('src','images/dollhouse.png')
  6800. $('#gui-modes-floorplan img').attr('src','images/floor1.png')
  6801. }),
  6802. $("#gui-modes-dollhouse").on("click", function(e) {
  6803. l(e),
  6804. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6805. gui_action: "click_dollhouse_mode_button"
  6806. }),
  6807. t.changeMode(_e.DOLLHOUSE));
  6808. $('#gui-modes-inside img').attr('src','images/inside.png')
  6809. $('#gui-modes-dollhouse img').attr('src','images/dollhouse1.png')
  6810. $('#gui-modes-floorplan img').attr('src','images/floor.png')
  6811. })
  6812. }
  6813. function v(e, t) {
  6814. function i() {
  6815. document.getElementById("vr").classList.remove("hidden"),
  6816. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6817. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6818. $(".improper-embed").toggleClass("hidden", !1),
  6819. r())
  6820. }, function(e) {
  6821. r()
  6822. }) : r()
  6823. }
  6824. function n(i) {
  6825. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6826. Ie.init(e.data, t, i, q),
  6827. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6828. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6829. }
  6830. function r() {
  6831. De.info("WebVR support not found, VR button activates native app VR modal"),
  6832. Ae.init(e.data, q),
  6833. Ae.on(ye.OPENED, function() {
  6834. var e = document.getElementById("vr-modal");
  6835. return function() {
  6836. Ze("vr"),
  6837. le.open(e)
  6838. }
  6839. }()),
  6840. Ae.on(ye.CLOSED, le.reset)
  6841. }
  6842. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6843. /*********************** 方奕卓 VR功能事件监听 ********************/
  6844. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6845. switch (Q.vr.option) {
  6846. case Pe.CONTEXTUAL:
  6847. i();
  6848. break;
  6849. case Pe.ANDROID:
  6850. K.detectAndroid() && i();
  6851. break;
  6852. case Pe.NONE:
  6853. }
  6854. }
  6855. }
  6856. function A(e, t) {
  6857. $("#play").on("mousedown touchstart", function(e) {
  6858. l(e);
  6859. Ze("tour");
  6860. ve.play();
  6861. J.trackAlways("showcase_gui", {
  6862. gui_action: "play_highlights"
  6863. })
  6864. }),
  6865. window.startAndPlay = function(e) {
  6866. // l(e);
  6867. Ze("tour");
  6868. ve.play();
  6869. J.trackAlways("showcase_gui", {
  6870. gui_action: "play_highlights"
  6871. })
  6872. };
  6873. $("#pause").on("mousedown touchstart", function(e) {
  6874. l(e),
  6875. ve.pause(),
  6876. J.trackAlways("showcase_gui", {
  6877. gui_action: "pause_highlights"
  6878. })
  6879. }),
  6880. $("#gui-zoomin").find("a").on("click", function(e) {
  6881. l(e),
  6882. t.player.zoomInIncrementally()
  6883. }),
  6884. $("#gui-zoomout").find("a").on("click", function(e) {
  6885. l(e),
  6886. t.player.zoomOutIncrementally()
  6887. })
  6888. }
  6889. function y(e, t) {
  6890. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6891. if(getQueryVariable('m') === '372') continue;
  6892. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6893. $(".gui-floor").find(".container").prepend(r)
  6894. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6895. }
  6896. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6897. i.on("click", function(e) {
  6898. l(e),
  6899. Ze("floor"),
  6900. i.toggleClass("open")
  6901. }),
  6902. $(".floorChoice").on("click", function(e) {
  6903. l(e);
  6904. var n = $(this).data("index");
  6905. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6906. t.player.gotoFloor(n),
  6907. J.track("showcase_gui", {
  6908. gui_action: "click_floor_select_button",
  6909. interaction_source: "gui"
  6910. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6911. Ze("move"),
  6912. t.allFloors(),
  6913. J.track("showcase_gui", {
  6914. gui_action: "click_toggle_all_floors_button",
  6915. interaction_source: "gui"
  6916. })),
  6917. i.removeClass("open")
  6918. })
  6919. }
  6920. function C(e, t) {
  6921. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6922. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6923. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6924. $(".floorChoice").removeClass("active"),
  6925. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6926. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6927. $(".floorChoice").removeClass("active"),
  6928. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6929. }
  6930. function I(e) {
  6931. return e.describe().inTransition
  6932. }
  6933. function b(e, t, i) {
  6934. Fe = e.heroLocations.length;
  6935. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6936. , r = 100 / Fe + "%"
  6937. , o = $("#thumb-container")
  6938. , a = $("#progressBar");
  6939. $("#status").find(".totalSteps").text(Fe);
  6940. for (var s = 0; s < Fe; s++) {
  6941. var c = e.heroLocations[s]
  6942. , h = $(n);
  6943. var thumbUrl
  6944. if(c.heroLocations){//有子项,选第一张截图
  6945. thumbUrl = manage.dealURL(c.heroLocations[0].thumbUrl)//.replace('https://','').replace('http://','')
  6946. }else{
  6947. thumbUrl = manage.dealURL(c.thumbUrl)//.replace('https://','').replace('http://','')
  6948. }
  6949. h.attr("data-index", s)
  6950. je.highlight.visible && h.find("img").attr("src", thumbUrl)
  6951. if (c.name) {
  6952. var u = $('<div class="overlay"></div>').text(c.name);
  6953. h.prepend(u)
  6954. }
  6955. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6956. var d = e.panos.get(c.panoId)
  6957. , p = d && !d.isAligned()
  6958. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6959. h.prepend(f)
  6960. }
  6961. o.append(h),
  6962. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6963. }
  6964. j = 144 * Fe,
  6965. Y = 111 * Fe,
  6966. $(".thumbImg").on("mouseover", function() {
  6967. I(t) || i.showPathToHeroLocation([$(this).data("index"),0])//改
  6968. }),
  6969. $(".thumbImg").on("mouseout", function() {
  6970. t.clearPath()
  6971. }),
  6972. $(".thumbImg").on("click", function(e) {
  6973. l(e);
  6974. var i = $(this);
  6975. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6976. J.trackAlways("showcase_gui", {
  6977. gui_action: "click_highlight"
  6978. }),
  6979. t.goToHighlight([i.data("index"),0])//改
  6980. }),
  6981. $(".previous").find("a").on("click", function(e) {
  6982. l(e),
  6983. J.trackAlways("showcase_gui", {
  6984. gui_action: "prev_highlight"
  6985. }),
  6986. t.prevHighlight()
  6987. }),
  6988. $(".next").find("a").on("click", function(e) {
  6989. l(e),
  6990. J.trackAlways("showcase_gui", {
  6991. gui_action: "next_highlight"
  6992. }),
  6993. t.nextHighlight()
  6994. }),
  6995. $("#drawer").on("mouseleave", function(e) {
  6996. l(e);
  6997. var t;
  6998. try {
  6999. t = new MouseEvent("mouseup",{
  7000. clientX: e.clientX,
  7001. clientY: e.clientY,
  7002. screenX: e.screenX,
  7003. screenY: e.screenY
  7004. })
  7005. } catch (i) {
  7006. t = document.createEvent("MouseEvents"),
  7007. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  7008. }
  7009. document.dispatchEvent(t)
  7010. }),
  7011. W = new Sly($("#scrollFrame"),{
  7012. horizontal: !0,
  7013. itemNav: "centered",
  7014. smart: !0,
  7015. scrollTrap: !0,
  7016. scrollBy: 1,
  7017. mouseDragging: !0,
  7018. touchDragging: !0,
  7019. speed: 300,
  7020. dragHandle: !0,
  7021. dynamicHandle: !0,
  7022. clickBar: !0,
  7023. scrollBar: $("#scroller"),
  7024. activateOn: null
  7025. }).init(),
  7026. W.on("active", function(e, t) {
  7027. Ve = t,
  7028. Ze("tour"),
  7029. $(".step").removeClass("active"),
  7030. $("#status").find(".curIdx").text(t + 1);
  7031. for (var i = 0; i <= t; i++)
  7032. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  7033. }),
  7034. w()
  7035. }
  7036. function w() {
  7037. var e = $("#player").width() - 20
  7038. , t = $("#scroller")
  7039. , i = $("#drawer")
  7040. , n = $(".pinBottom");
  7041. if ($("#player").width() < 488 || $("#player").height() < 488)
  7042. t.addClass("hidden"),
  7043. i.addClass("noScroll"),
  7044. n.addClass("noScroll");
  7045. else {
  7046. var r = j > e
  7047. , o = !i.hasClass("noScroll")
  7048. , a = r !== o;
  7049. a && (t.toggleClass("hidden"),
  7050. i.toggleClass("noScroll"),
  7051. n.toggleClass("noScroll"))
  7052. }
  7053. }
  7054. function _(e) {
  7055. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  7056. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  7057. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  7058. }
  7059. function T(e) {
  7060. function t(t, i) {
  7061. return !!e.player_options[t] && e[i || t]
  7062. }
  7063. $(".model-title").text(e.name);
  7064. var i = Q.pageTitle;
  7065. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  7066. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  7067. document.title = i ,
  7068. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  7069. delay: {
  7070. show: 50,
  7071. hide: 0
  7072. },
  7073. trigger: "hover",
  7074. html: !1,
  7075. viewport: {
  7076. selector: "body",
  7077. padding: 10
  7078. }
  7079. }),
  7080. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  7081. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  7082. de.populate({
  7083. name: t("model_name", "name"),
  7084. coBrand: t("presented_by"),
  7085. description: t("model_summary", "summary") || "暂无内容",
  7086. contactName: t("contact_name"),
  7087. address: t("address"),
  7088. phone: t("contact_phone"),
  7089. formattedPhone: e.formatted_contact_phone,
  7090. email: t("contact_email"),
  7091. url: t("external_url"),
  7092. socialSharing: e.enable_social_sharing && e.is_public
  7093. })
  7094. }
  7095. function x(e, t, i, n, r, o) {
  7096. function a() {
  7097. o.setLoadingStartTime(),
  7098. H(),
  7099. r ? (re.showMessage(t, i, je.coBrand.visible),
  7100. l()) : h(l)
  7101. }
  7102. var s = $.Deferred()
  7103. , l = s.resolve.bind(s);
  7104. return Ge = !0,
  7105. O(e),
  7106. e.data.player_options && _(e.data.player_options),
  7107. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  7108. Re.localizeGUI(),
  7109. T(e.data),
  7110. r || $(".quick").addClass("hidden"),
  7111. //e.data.image && !r && E(e.data.image),
  7112. n ? (J.impression(),
  7113. a()) : (o.setWaitingStartTime(),
  7114. oe.show(r, a)),
  7115. s
  7116. }
  7117. function S(e, t, i, n, r, a, s) {
  7118. q = s,
  7119. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  7120. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  7121. ae.init(),
  7122. re.init(e, a),
  7123. Oe.init(e, t, n),
  7124. $(".icon").on("mouseover", function() {
  7125. t.player && t.player.reticule.hide()
  7126. }),
  7127. m(e, t),
  7128. A(e, t),
  7129. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  7130. Ce.on(Me.OPENED, function() {
  7131. var e = document.getElementById("share-modal");
  7132. return function() {
  7133. Ze("share"),
  7134. le.open(e)
  7135. }
  7136. }()),
  7137. Ce.on(Me.CLOSED, le.reset)),
  7138. e.heroLocations.length > 0 ? b(e, t, i) : (je.highlight.visible = !1,
  7139. je.tourControls.visible = !1),
  7140. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  7141. z(),
  7142. g(i),
  7143. v(e, r),
  7144. e.on("floor.changed", C),
  7145. e.on("waiting", R.bind(this, e)),
  7146. e.on("waiting-done", P.bind(this, e)),
  7147. i.on(xe.ModeChanged, function(e, n) {
  7148. g(i),
  7149. o(t, i),
  7150. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  7151. he.updateMode(n)
  7152. }),
  7153. n.on(Se.Move, Ze.bind(this, "move")),
  7154. i.on(xe.Ready, function() {
  7155. ie.init(n, i, i.tagManager, t),
  7156. i.on(xe.ModeChanged, function(e, t) {
  7157. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  7158. })
  7159. }),
  7160. i.on(xe.PanoChosen, function(e, t) {
  7161. g(i, t),
  7162. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  7163. }),
  7164. le.on(ce.CLOSE, function(e) {
  7165. switch (e) {
  7166. case "vr-modal":
  7167. Ae.dismiss();
  7168. break;
  7169. case "share-modal":
  7170. Ce.hide();
  7171. break;
  7172. case "terms-modal":
  7173. fe.hide()
  7174. }
  7175. });
  7176. var l = $("#play").eq(0)
  7177. , c = $("#pause").eq(0)
  7178. , h = $(".pinBottom").toArray()
  7179. , u = $("#drawer").eq(0)
  7180. , d = $("#playHead").eq(0)
  7181. , p = $("#progressBar").eq(0)
  7182. , f = $("#thumb-container").eq(0)
  7183. , y = f.children()
  7184. , I = p.children();
  7185. t.on("update.controls", function() {
  7186. var n = t.describe();
  7187. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  7188. c.show()),
  7189. n.tourInProgress && (h.forEach(function(e) {
  7190. e.classList.add("playing")
  7191. }),
  7192. u.addClass("playing"),
  7193. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  7194. c.hide()),
  7195. n.tourInProgress || (ve.stopTour(),
  7196. h.forEach(function(e) {
  7197. e.classList.remove("playing")
  7198. }),
  7199. u.removeClass("playing"),
  7200. d.removeClass("playing")));
  7201. var r, a, s;
  7202. if (null !== n.currentItem) {
  7203. var p, f;
  7204. $("#status").find(".curIdx").text(n.currentItem[0] + 1),
  7205. n.onTheBus ? (p = "active",
  7206. f = "recent") : (f = "active",
  7207. p = "recent");
  7208. var g = null === n.destinationItem || n.currentItem[0] === n.destinationItem[0];
  7209. for (r = 0; r < e.heroLocations.length; r += 1)
  7210. s = y.eq(r),
  7211. a = I.eq(r),
  7212. s.removeClass(f),
  7213. a.removeClass(f),
  7214. n.onTheBus && r === n.destinationItem[0] ? (s.addClass(p),
  7215. a.addClass(p),
  7216. W.activate(r)) : n.onTheBus && g && r === n.currentItem[0] ? (s.addClass(p),
  7217. a.addClass(p)) : (s.removeClass(p),
  7218. a.removeClass(p))
  7219. } else
  7220. for (r = 0; r < e.heroLocations.length; r += 1)
  7221. s = y.eq(r),
  7222. a = I.eq(r),
  7223. s.removeClass("active recent"),
  7224. a.removeClass("active recent");
  7225. o(t, i)
  7226. }),
  7227. document.addEventListener("keydown", function(n) {
  7228. switch (J.updateInteraction(Se.InteractionKey),
  7229. n.which) {
  7230. case we.ZERO:
  7231. Q.debug && e.toggleAlpha();
  7232. break;
  7233. case we.NINE:
  7234. Q.debug && se.toggle();
  7235. break;
  7236. case we.ONE:
  7237. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  7238. break;
  7239. case we.TWO:
  7240. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  7241. break;
  7242. case we.THREE:
  7243. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  7244. break;
  7245. case we.FOUR:
  7246. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  7247. break;
  7248. case we.SPACE:
  7249. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  7250. break;
  7251. case we.RETURN:
  7252. Q.debug && e.toggleExplodeUp();
  7253. break;
  7254. case we.P:
  7255. k();
  7256. break;
  7257. case we.U:
  7258. B();
  7259. break;
  7260. case we.X:
  7261. Q.debug && e.toggleExplode();
  7262. break;
  7263. case we.PLUSEQUALS:
  7264. t.player.activatePersistentZooming(!0),
  7265. ie.hideUi();
  7266. break;
  7267. case we.DASHUNDERSCORE:
  7268. t.player.activatePersistentZooming(!1),
  7269. ie.hideUi();
  7270. break;
  7271. case we.SEVEN:
  7272. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  7273. break;
  7274. case we.EIGHT:
  7275. t.player.decreaseZoomSpeed();
  7276. break;
  7277. case we.NINE:
  7278. t.player.increaseZoomSpeed()
  7279. }
  7280. return i && i.reticule.hide(),
  7281. !0
  7282. }
  7283. .bind(this)),
  7284. document.addEventListener("keyup", function(e) {
  7285. switch (e.which) {
  7286. case we.PLUSEQUALS:
  7287. t.player.deactivatePersistentZooming();
  7288. break;
  7289. case we.DASHUNDERSCORE:
  7290. t.player.deactivatePersistentZooming()
  7291. }
  7292. }
  7293. .bind(this)),
  7294. F(e),
  7295. L(e, t.player),
  7296. M(i),
  7297. te.setAutoPlay(e.heroCount()),
  7298. he.init(i, a.mode),
  7299. he.on(ue.OPENED, Ze.bind(this, "help")),
  7300. fe.init(),
  7301. fe.on(ge.OPENED, function() {
  7302. var e = document.getElementById("terms-modal");
  7303. return function() {
  7304. Ze("terms"),
  7305. le.open(e)
  7306. }
  7307. }()),
  7308. fe.on(ge.CLOSED, le.reset),
  7309. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  7310. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  7311. Q.profiling.enabled && se.show(),
  7312. ve.init(t)
  7313. }
  7314. function M(e) {
  7315. var t = function(e, t) {
  7316. $(e).find("a").each(function(e, i) {
  7317. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  7318. i.style.pointerEvents = t ? "auto" : "none"
  7319. })
  7320. }
  7321. , i = function() {
  7322. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  7323. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  7324. };
  7325. e.on(Ne.ZoomMax, function() {
  7326. t("#gui-zoomin", !1),
  7327. t("#gui-zoomout", !0)
  7328. }),
  7329. e.on(Ne.ZoomMin, function() {
  7330. t("#gui-zoomin", !0),
  7331. t("#gui-zoomout", !1)
  7332. }),
  7333. e.on(Ne.ZoomIn, function() {
  7334. t("#gui-zoomout", !0)
  7335. }),
  7336. e.on(Ne.ZoomOut, function() {
  7337. t("#gui-zoomin", !0)
  7338. }),
  7339. i()
  7340. }
  7341. function R(e) {
  7342. O(e)
  7343. }
  7344. function P(e) {
  7345. O(e)
  7346. }
  7347. function O(e) {
  7348. var t = e.waitQueue.length;
  7349. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  7350. }
  7351. function L(e, t) {
  7352. He = {
  7353. gui: null,
  7354. visible: !1,
  7355. model: e,
  7356. player: t
  7357. }
  7358. }
  7359. function D(e, t) {
  7360. function i() {
  7361. var i = t.toJSON();
  7362. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  7363. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  7364. }
  7365. var n = {}
  7366. , r = new Le.GUI({
  7367. autoPlace: !0,
  7368. width: "60%"
  7369. });
  7370. i(),
  7371. t.on(xe.ViewChanged, i),
  7372. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  7373. r.domElement.id = "datLinks";
  7374. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  7375. return o.forEach(function(e) {
  7376. if (!K.detectSafari()) {
  7377. var t = document.createElement("button");
  7378. t.classList.add("btn-deep-link"),
  7379. t.innerText = Re.MENU_COPY,
  7380. e.nextSibling.appendChild(t);
  7381. var i = function() {
  7382. alert(Re.LINK_ALERT_COPY),
  7383. t.hide()
  7384. };
  7385. t.addEventListener("click", function(e) {
  7386. try {
  7387. var t = e.target.parentNode.childNodes[0];
  7388. t.select();
  7389. var n = document.execCommand("copy");
  7390. t.blur(),
  7391. n || i()
  7392. } catch (e) {
  7393. i()
  7394. }
  7395. })
  7396. }
  7397. }),
  7398. $(r.__closeButton).hide(),
  7399. r
  7400. }
  7401. function N(e) {
  7402. He.gui || (He.gui = D(He.model, He.player)),
  7403. He.visible = e,
  7404. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  7405. }
  7406. function B() {
  7407. N(!He.visible)
  7408. }
  7409. function F(e) {
  7410. ke = {
  7411. gui: null,
  7412. visible: !1,
  7413. model: e
  7414. }
  7415. }
  7416. function V(e) {
  7417. var t = new Le.GUI;
  7418. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  7419. e.setSweepVisibility(Q.showSweeps)
  7420. }),
  7421. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  7422. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  7423. Q.transition.flySpeed = 0,
  7424. t.__controllers.forEach(function(e) {
  7425. e.updateDisplay()
  7426. })
  7427. }),
  7428. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  7429. $(t.__closeButton).hide(),
  7430. t
  7431. }
  7432. function U(e) {
  7433. ke.gui || (ke.gui = V(ke.model)),
  7434. ke.visible = e,
  7435. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  7436. }
  7437. function k() {
  7438. U(!ke.visible)
  7439. }
  7440. function H() {
  7441. function e(e) {
  7442. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  7443. }
  7444. $("body").css("touch-action", "none"),
  7445. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  7446. // e.preventDefault()
  7447. });
  7448. var t = document.getElementById("terms-text")
  7449. , i = document.getElementById("more-help-wrapper")
  7450. , n = (document.getElementById("navigation-help-wrapper"),
  7451. document.getElementById("help-dialog"),
  7452. document.getElementById("tag-billboards"));
  7453. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  7454. document.body.addEventListener("DOMMouseScroll", e)),
  7455. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  7456. e.stopPropagation()
  7457. })
  7458. }
  7459. function G(e, t) {
  7460. for (var i = []; e; )
  7461. i.push(e),
  7462. e = e.parentNode;
  7463. for (; t && i.indexOf(t) === -1; )
  7464. t = t.parentNode;
  7465. return t
  7466. }
  7467. function z() {
  7468. var e, t = function(t) {
  7469. e = 0 === t.button || 1 === t.which ? t.target : null
  7470. }, i = function(t) {
  7471. e !== t.target && (e = G(e, t.target));
  7472. var i = document.getElementById("gui-parent");
  7473. if (G(i, e) !== i && (e = null),
  7474. e) {
  7475. var n;
  7476. try {
  7477. n = new MouseEvent("click",t)
  7478. } catch (e) {
  7479. n = document.createEvent("MouseEvents"),
  7480. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  7481. }
  7482. n.syntheticClick = !0,
  7483. e.dispatchEvent(n),
  7484. e = null
  7485. }
  7486. };
  7487. document.body.addEventListener("mousedown", t, !0),
  7488. document.body.addEventListener("mouseup", i, !0),
  7489. document.getElementById("gui-parent").addEventListener("click", function(e) {
  7490. e.syntheticClick || (e.stopPropagation(),
  7491. "A" === e.target.nodeName && e.preventDefault())
  7492. }, !0)
  7493. }
  7494. var W, j, Y, X, Z, q, K = (e("three"),
  7495. e("../util/ajax"),
  7496. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  7497. e("../util/camera"),
  7498. e("../util/logger")), te = (e("../objects/Snapshot"),
  7499. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  7500. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  7501. e("../enum/PathDisplayMode"),
  7502. e("../enum/DirectorEvents"),
  7503. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  7504. e("../enum/WarpStyle"),
  7505. e("../enum/AlignmentType"),
  7506. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  7507. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  7508. coBrand: {
  7509. visible: !0,
  7510. elements: [".co-brand", "#loaderCoBrand"]
  7511. },
  7512. help: {
  7513. visible: !0,
  7514. elements: [".nav-help", "#nav-help"]
  7515. },
  7516. tourControls: {
  7517. visible: !0,
  7518. elements: [".next", ".previous", "#play"]
  7519. },
  7520. highlight: {
  7521. visible: !0,
  7522. elements: ["#drawer", "#pullTab"]
  7523. },
  7524. share: {
  7525. visible: !0,
  7526. elements: [".socialButton", "#share"]
  7527. },
  7528. fullScreen: {
  7529. visible: !0,
  7530. elements: ["#gui-fullscreen"]
  7531. },
  7532. floors: {
  7533. visible: !0,
  7534. elements: [".gui-floor"]
  7535. }
  7536. }, Ye = function() {
  7537. var e = document.getElementById("drawer");
  7538. return function() {
  7539. $("#player").height() < 400 && e.classList.contains("open") && a()
  7540. }
  7541. }(), Xe = function() {
  7542. var e = document.getElementById("meta-info");
  7543. return function() {
  7544. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7545. }
  7546. }(), Ze = function(e) {
  7547. function t() {
  7548. u.classList.contains("expand") && de.toggleMeta(!0)
  7549. }
  7550. function i() {
  7551. fe.hide()
  7552. }
  7553. function n() {
  7554. he.close()
  7555. }
  7556. function r() {
  7557. Ae.dismiss()
  7558. }
  7559. function o() {
  7560. p.hasClass("open") && a(!0)
  7561. }
  7562. function l() {
  7563. Ce.hide()
  7564. }
  7565. function c() {
  7566. f.hasClass("open") && f.removeClass("open")
  7567. }
  7568. function h() {
  7569. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7570. }
  7571. var u = document.getElementById("meta-info")
  7572. , d = document.getElementById("interaction-modal")
  7573. , p = $("#drawer").eq(0)
  7574. , f = $(".gui-floor").eq(0)
  7575. , g = $(".vr-popup").eq(0);
  7576. return function(e) {
  7577. switch (e) {
  7578. case "info":
  7579. i(),
  7580. n(),
  7581. Ye(),
  7582. l(),
  7583. c(),
  7584. r(),
  7585. h();
  7586. break;
  7587. case "terms":
  7588. t(),
  7589. n(),
  7590. o(),
  7591. l(),
  7592. c(),
  7593. r(),
  7594. h();
  7595. break;
  7596. case "help":
  7597. t(),
  7598. i(),
  7599. l(),
  7600. c(),
  7601. r(),
  7602. h();
  7603. break;
  7604. case "vr":
  7605. t(),
  7606. i(),
  7607. l(),
  7608. c(),
  7609. n(),
  7610. h(),
  7611. s(g) && o();
  7612. break;
  7613. case "highlights":
  7614. Xe(),
  7615. i(),
  7616. l(),
  7617. c();
  7618. break;
  7619. case "share":
  7620. t(),
  7621. i(),
  7622. n(),
  7623. c(),
  7624. r(),
  7625. h();
  7626. break;
  7627. case "floor":
  7628. i(),
  7629. l(),
  7630. r();
  7631. break;
  7632. case "view":
  7633. c(),
  7634. l(),
  7635. i(),
  7636. r();
  7637. break;
  7638. case "tour":
  7639. i(),
  7640. l(),
  7641. c(),
  7642. r();
  7643. break;
  7644. case "move":
  7645. i(),
  7646. l(),
  7647. c(),
  7648. r();
  7649. break;
  7650. case "resize":
  7651. t(),
  7652. Ye(),
  7653. c();
  7654. break;
  7655. case "tag":
  7656. i(),
  7657. n(),
  7658. l(),
  7659. c(),
  7660. r()
  7661. }
  7662. }
  7663. }();
  7664. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7665. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7666. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7667. setTimeout(function() {
  7668. $(".icon:visible").hide().show(0)
  7669. }, 100)
  7670. }),
  7671. $("#gui-fullscreen").find("a").on("click", function(e) {
  7672. l(e),
  7673. K.requestFullscreen($("body")[0]),
  7674. J.track("showcase_gui", {
  7675. gui_action: "click_enter_fullscreen",
  7676. interaction_source: "gui"
  7677. })
  7678. //czj
  7679. //W.reload()
  7680. }),
  7681. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7682. l(e),
  7683. K.exitFullscreen(),
  7684. J.track("showcase_gui", {
  7685. gui_action: "click_exit_fullscreen",
  7686. interaction_source: "gui"
  7687. })
  7688. })
  7689. $(window).on("resize", function(e) {
  7690. var t = e.target.innerHeight
  7691. , i = e.target.innerWidth;
  7692. t === X && i === Z || (je.highlight.visible && w(),
  7693. Ze("resize"),
  7694. $(".pinTop.right").removeClass("hideUnderMeta"),
  7695. c(),
  7696. X = t,
  7697. Z = i)
  7698. }).resize(),
  7699. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7700. $("#pullTab").on("click", function(e) {
  7701. l(e),
  7702. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7703. gui_action: "hide_highlight_reel"
  7704. }),
  7705. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7706. gui_action: "show_highlight_reel"
  7707. }),
  7708. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7709. a()
  7710. });
  7711. /***********************方奕卓 热点列表事件监听 ************************/
  7712. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7713. $('#hotList').css('display', '');
  7714. $('#hotList').on('click',function(e){
  7715. l(e);
  7716. var hotList = $('#hotListWrap')[0];
  7717. var isActive = hotList.classList.contains('hotListActive');
  7718. if(isActive){
  7719. hotList.classList.remove('hotListActive');
  7720. this.classList.remove('active')
  7721. }else{
  7722. hotList.classList.add('hotListActive');
  7723. this.classList.add('active')
  7724. }
  7725. }),
  7726. $('#hotListContent ul').on('mouseover', function(e){
  7727. l(e);
  7728. var target = e.target;
  7729. var hotList = document.getElementById('hotListWrap');
  7730. if(target.tagName === 'SPAN'){
  7731. var targetParent = target.parentElement.parentElement;
  7732. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7733. hotList.style.width = target.offsetWidth + 116 + 'px';
  7734. }else{
  7735. hotList.style.width = '';
  7736. }
  7737. }else if(target.tagName === 'LI'){
  7738. var targetParent = target.parentElement;
  7739. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7740. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7741. }else{
  7742. hotList.style.width = ''
  7743. }
  7744. }else {
  7745. hotList.style.width = '';
  7746. }
  7747. });
  7748. $('#hotListContent ul').on('click', function(e){
  7749. l(e);
  7750. this.preElem && this.preElem.classList.remove('active');
  7751. if(e.target.tagName === 'SPAN'){
  7752. e.target.parentElement.classList.add('active');
  7753. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7754. this.preElem = e.target.parentElement;
  7755. }else{
  7756. e.target.classList.add('active');
  7757. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7758. this.preElem = e.target;
  7759. }
  7760. })
  7761. $('#hotListClose').on('click', function(e){
  7762. l(e);
  7763. var hotList = $('#hotListWrap')[0];
  7764. hotList.classList.remove('hotListActive');
  7765. $('#hotListContent ul .active').removeClass('active');
  7766. $('#hotList')[0].classList.remove('active')
  7767. })
  7768. }
  7769. /*****************************************************************/
  7770. $("#more-menu-button").on("click", function(e) {
  7771. l(e);
  7772. var t = $("#more-menu");
  7773. t.toggleClass("open")
  7774. }),
  7775. t.exports.init = S,
  7776. t.exports.startLoading = x,
  7777. t.exports.endLoading = d,
  7778. t.exports.onProgress = u
  7779. }
  7780. ).call(this, "/js/gui/gui.js")
  7781. }
  7782. , {
  7783. "../analytics": 4,
  7784. "../controls/serializer": 14,
  7785. "../enum/AlignmentType": 17,
  7786. "../enum/BlackoutStyle": 18,
  7787. "../enum/ControlEvents": 21,
  7788. "../enum/DirectorEvents": 23,
  7789. "../enum/Keys": 30,
  7790. "../enum/PathDiscardMode": 38,
  7791. "../enum/PathDisplayMode": 39,
  7792. "../enum/PlayerEvents": 40,
  7793. "../enum/VROption": 47,
  7794. "../enum/Vectors": 50,
  7795. "../enum/Viewmode": 51,
  7796. "../enum/WarpStyle": 52,
  7797. "../enum/ZoomEvents": 53,
  7798. "../lib/dat.gui": 93,
  7799. "../localization/localize": 108,
  7800. "../tag/Media/MediaEvent": 131,
  7801. "../objects/Snapshot": 153,
  7802. "../settings": 166,
  7803. "../util/ajax": 181,
  7804. "../util/browser": 182,
  7805. "../util/camera": 183,
  7806. "../util/logger": 189,
  7807. "../util/showcase": 193,
  7808. "../util/transitions": 195,
  7809. "./closer/ModalCloserEvent": 61,
  7810. "./closer/modalCloser": 62,
  7811. "./help/HelpEvent": 66,
  7812. "./help/help": 67,
  7813. "./helpManager": 68,
  7814. "./immersiveMode": 69,
  7815. "./konami": 70,
  7816. "./landingScreen": 71,
  7817. "./loadingScreen": 72,
  7818. "./memoryUsage": 73,
  7819. "./playButton": 74,
  7820. "./populateModal": 75,
  7821. "./sharing/ShareEvents": 76,
  7822. "./sharing/modal": 77,
  7823. "./terms/TermsEvent": 78,
  7824. "./terms/terms": 79,
  7825. "./title/TitleEvents": 80,
  7826. "./title/tagToggle": 81,
  7827. "./title/titleBar": 82,
  7828. "./tourInteraction": 84,
  7829. "./vr/vrEvent": 85,
  7830. "./vr/vrModal": 87,
  7831. "./webvr/WebVrEvent": 88,
  7832. "./webvr/webVRgui": 89,
  7833. three: 217
  7834. }],
  7835. 66: [function(e, t, i) {
  7836. "use strict";
  7837. t.exports = Object.freeze({
  7838. OPENED: "help.opened",
  7839. CLOSED: "help.closed"
  7840. })
  7841. }
  7842. , {}],
  7843. 67: [function(e, t, i) {
  7844. "use strict";
  7845. function n() {
  7846. g.on("click", function(e) {
  7847. if (S && S !== l.TRANSITIONING) {
  7848. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7849. t && !M ? R.close() : r()
  7850. }
  7851. }),
  7852. w.on("click", function(e) {
  7853. R.close()
  7854. }),
  7855. E.on("click", function(e) {
  7856. S && S !== l.TRANSITIONING && (s(),
  7857. o())
  7858. }),
  7859. b.on("click", function(e) {
  7860. s(),
  7861. a()
  7862. })
  7863. }
  7864. function r() {
  7865. S && S !== l.TRANSITIONING && (M = !0,
  7866. setTimeout(function() {
  7867. M = !1
  7868. }, d.help.modalStayDuration),
  7869. R.emit(h.OPENED),
  7870. m.addClass("open " + S),
  7871. g.addClass("open"),
  7872. s(),
  7873. o(),
  7874. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7875. y.classList.add("fadeIn"))
  7876. }
  7877. function o() {
  7878. E.addClass("underline-tab"),
  7879. u.fill(_, c.NAVIGATION, S),
  7880. m.addClass(S)
  7881. }
  7882. function a() {
  7883. b.addClass("underline-tab"),
  7884. u.fill(T, c.MORE_HELP),
  7885. m.addClass("more-help")
  7886. }
  7887. function s(e, t) {
  7888. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7889. I.forEach(function(e) {
  7890. e.classList.remove("underline-tab")
  7891. })
  7892. }
  7893. var l = e("../../enum/Viewmode")
  7894. , c = e("../../enum/HelpModalType")
  7895. , h = e("./HelpEvent")
  7896. , u = (e("../helpManager"),
  7897. e("./../populateModal"))
  7898. , d = e("../../settings")
  7899. , p = e("../../util/common")
  7900. , f = e("events").EventEmitter
  7901. , g = $(".footer-help").eq(0)
  7902. , m = $("#help-dialog").eq(0)
  7903. , v = document.querySelector("#quick-logo")
  7904. , A = document.querySelector("#loaderCoBrand")
  7905. , y = document.querySelector("#help-dialog")
  7906. , C = document.querySelector(".footer")
  7907. , I = $(".help-tabs").children().toArray()
  7908. , E = $(".navigation-tab").eq(0)
  7909. , b = $(".more-help-tab").eq(0)
  7910. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7911. m.find(".close").eq(0))
  7912. , _ = m.find(".interactions").toArray()
  7913. , T = m.find(".ui-instructions").toArray()
  7914. , x = l.PANORAMA
  7915. , S = l.PANORAMA
  7916. , M = !1
  7917. , R = {
  7918. init: function(e, t) {
  7919. S = t,
  7920. x = t,
  7921. [y, A, v, C].forEach(function(e) {
  7922. e.classList.add(u.deviceType)
  7923. }),
  7924. n()
  7925. },
  7926. close: function() {
  7927. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7928. g.removeClass("open"),
  7929. m.removeClass("open"),
  7930. y.classList.contains("fadeIn"))) {
  7931. y.classList.remove("fadeIn");
  7932. var e = S === l.TRANSITIONING ? x : S;
  7933. u.clear(_, c.NAVIGATION, e)
  7934. }
  7935. },
  7936. updateMode: function(e) {
  7937. x = S,
  7938. S = e
  7939. }
  7940. };
  7941. p.extendObject(R, f.prototype),
  7942. t.exports = R
  7943. }
  7944. , {
  7945. "../../enum/HelpModalType": 28,
  7946. "../../enum/Viewmode": 51,
  7947. "../../settings": 166,
  7948. "../../util/common": 185,
  7949. "../helpManager": 68,
  7950. "./../populateModal": 75,
  7951. "./HelpEvent": 66,
  7952. events: 202
  7953. }],
  7954. 68: [function(e, t, i) {
  7955. (function(i) {
  7956. "use strict";
  7957. var n = e("../util/browser")
  7958. , r = e("./../util/logger")
  7959. , o = e("./../settings")
  7960. , a = new r(i)
  7961. , s = function() {
  7962. var e;
  7963. try {
  7964. return e = window.localStorage.getItem("visitCount") || "0",
  7965. e = (parseFloat(e) + 1).toString(),
  7966. window.localStorage.setItem("visitCount", e),
  7967. a.debug("visitCount = " + e),
  7968. e
  7969. } catch (t) {
  7970. e = "1",
  7971. a.debug("couldn't set local storage")
  7972. }
  7973. }()
  7974. , l = !1;
  7975. t.exports = {
  7976. isHelpDisabled: function() {
  7977. return "0" === n.valueFromHash("help", null) || l
  7978. },
  7979. isLargeHelpEnabled: function() {
  7980. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7981. },
  7982. isSmallHelpEnabled: function() {
  7983. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7984. },
  7985. isHelpEnabled: function() {
  7986. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7987. },
  7988. setAutoPlay: function(e) {
  7989. l = o.warp.auto >= 0 && e > 1
  7990. }
  7991. }
  7992. }
  7993. ).call(this, "/js/gui/helpManager.js")
  7994. }
  7995. , {
  7996. "../util/browser": 182,
  7997. "./../settings": 166,
  7998. "./../util/logger": 189
  7999. }],
  8000. 69: [function(e, t, i) {
  8001. "use strict";
  8002. function n(e, t, i, n) {
  8003. F = n,
  8004. r(e, t, i, F),
  8005. o(),
  8006. N = t.mode
  8007. }
  8008. function r(e, t, i, n) {
  8009. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  8010. e.controls[t].on(v.Move, a),
  8011. e.controls[t].on(v.LongTap, c)
  8012. }),
  8013. M.on("mousewheel DOMMouseScroll", a),
  8014. i.on(m.TagActivated, a),
  8015. i.on(m.TagNavigation, a),
  8016. t.on(A.FlyingEnded, s),
  8017. t.on(A.ModeChanging, function(e, t) {
  8018. B = t !== C.PANORAMA && e !== C.PANORAMA
  8019. }),
  8020. t.on(A.ModeChanged, function(e, i) {
  8021. N = t.mode,
  8022. i !== C.TRANSITIONING ? l() : a("modeChange")
  8023. }),
  8024. n.on(y.TourStart, function() {
  8025. L = !0,
  8026. a()
  8027. }),
  8028. n.on(y.TourEnd, function() {
  8029. L = !1,
  8030. l()
  8031. }),
  8032. n.on(y.ActionInterrupted, function() {
  8033. L = !1
  8034. }),
  8035. R.addEventListener("touchend", function() {
  8036. $("#pullTab").hasClass("opened") && !L && l()
  8037. }, !0)
  8038. }
  8039. function o() {
  8040. p.isMobile() ? (b.forEach(function(e) {
  8041. e.classList.add("mobile")
  8042. }),
  8043. w.click(l)) : (b.forEach(function(e) {
  8044. e.addEventListener("mouseleave", function() {
  8045. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  8046. }, !0)
  8047. }),
  8048. M.mouseleave(function() {
  8049. b[0].classList.contains("detectHover") && l()
  8050. }))
  8051. }
  8052. function a(e) {
  8053. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  8054. P = !0,
  8055. g.close(),
  8056. h(e),
  8057. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  8058. _.hasClass("playing") || (b.forEach(function(e) {
  8059. e.classList.add("detectHover")
  8060. }),
  8061. O = setTimeout(l, f.immersive.timeToShowAgain))))
  8062. }
  8063. function s() {
  8064. _.hasClass("playing") || (clearTimeout(O),
  8065. O = setTimeout(l, f.immersive.timeToShowAgain))
  8066. }
  8067. function l() {
  8068. clearTimeout(O),
  8069. P = !1,
  8070. I.forEach(function(e) {
  8071. e.classList.remove("drawerOpen")
  8072. }),
  8073. L || E.forEach(function(e) {
  8074. e.classList.remove("duringTour")
  8075. }),
  8076. b.forEach(function(e) {
  8077. e.classList.remove("detectHover")
  8078. })
  8079. }
  8080. function c() {
  8081. P ? l() : a(),
  8082. D = !0,
  8083. setTimeout(function() {
  8084. D = !1
  8085. }, f.immersive.uiStayDuration)
  8086. }
  8087. function h(e) {
  8088. !d(e) && L ? E.forEach(function(e) {
  8089. e.classList.remove("drawerOpen"),
  8090. e.classList.add("duringTour")
  8091. }) : _.hasClass("open") ? E.forEach(function(e) {
  8092. e.classList.remove("duringTour"),
  8093. e.classList.add("drawerOpen")
  8094. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  8095. e.classList.add("fadeOut")
  8096. })
  8097. }
  8098. function u() {
  8099. T.hasClass("duringTour") || (L = !1,
  8100. a("gui"),
  8101. l())
  8102. }
  8103. function d(e) {
  8104. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  8105. }
  8106. var p = e("../util/browser")
  8107. , f = e("../settings")
  8108. , g = e("./help/help")
  8109. , m = e("../enum/tagEvents")
  8110. , v = e("../enum/ControlEvents")
  8111. , A = e("../enum/PlayerEvents")
  8112. , y = e("../enum/DirectorEvents")
  8113. , A = e("../enum/PlayerEvents")
  8114. , C = e("../enum/Viewmode")
  8115. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  8116. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  8117. , b = $("#hover-bottom, #hover-top").toArray()
  8118. , w = ($("#pullTab").eq(0),
  8119. $("#playHead").eq(0),
  8120. $(".pinBottom-container").eq(0))
  8121. , _ = $("#drawer").eq(0)
  8122. , T = $("#drawer-container").eq(0)
  8123. , x = $("#meta-info").eq(0)
  8124. , S = $(".pinTop.left").eq(0)
  8125. , M = $("#player").eq(0)
  8126. , R = document.getElementById("pullTab")
  8127. , P = !1
  8128. , O = null
  8129. , L = !1
  8130. , D = !1
  8131. , N = null
  8132. , B = !1
  8133. , F = null;
  8134. t.exports.init = n,
  8135. t.exports.hideUi = a,
  8136. t.exports.resetDrawer = u
  8137. }
  8138. , {
  8139. "../enum/ControlEvents": 21,
  8140. "../enum/DirectorEvents": 23,
  8141. "../enum/tagEvents": 32,
  8142. "../enum/PlayerEvents": 40,
  8143. "../enum/Viewmode": 51,
  8144. "../settings": 166,
  8145. "../util/browser": 182,
  8146. "./help/help": 67
  8147. }],
  8148. 70: [function(e, t, i) {
  8149. (function(i) {
  8150. "use strict";
  8151. function n(e, t, i) {
  8152. l.debug("konami has the modelInstance");
  8153. var n = [];
  8154. $(window).on("keydown", function(e) {
  8155. n.push(e.which),
  8156. n.length > o.secretPanelWord.length && n.shift(),
  8157. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  8158. o.debug = !0)
  8159. }),
  8160. $(window).on("keydown", function n(r) {
  8161. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  8162. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  8163. })
  8164. }
  8165. var r = e("./../util/logger")
  8166. , o = e("./../settings")
  8167. , a = e("./debug")
  8168. , s = e("./../util/common")
  8169. , l = (e("./gui"),
  8170. new r(i));
  8171. o.console && $("body").append('<div id="debug-console"></div>'),
  8172. t.exports.init = n
  8173. }
  8174. ).call(this, "/js/gui/konami.js")
  8175. }
  8176. , {
  8177. "./../settings": 166,
  8178. "./../util/common": 185,
  8179. "./../util/logger": 189,
  8180. "./debug": 63,
  8181. "./gui": 65
  8182. }],
  8183. 71: [function(e, t, i) {
  8184. "use strict";
  8185. function n(e, t) {
  8186. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  8187. }
  8188. function r(e) {
  8189. var t = $.Deferred();
  8190. e || t.resolve();
  8191. var i = c.startupFlyinDelay;
  8192. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  8193. setTimeout(t.resolve.bind(t), i),
  8194. t
  8195. }
  8196. function o(e, t, i) {
  8197. var n = 0;
  8198. c.quickstart.enabled && (a(i),
  8199. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  8200. var r = function() {
  8201. e.once(g.Move, l),
  8202. t.once(f.TourStart, l)
  8203. };
  8204. s(n, r)
  8205. }
  8206. function a(e) {
  8207. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  8208. v.before(y),
  8209. A = $(".quick-brand").toArray()),*/
  8210. m.addClass("fadeOut"),
  8211. setTimeout(function() {
  8212. A.forEach(function(e) {
  8213. e.classList.add("fadeIn")
  8214. })
  8215. }, c.quickstart.showTextDelay),
  8216. setTimeout(function() {
  8217. A.forEach(function(e) {
  8218. e.classList.add("fadeOut")
  8219. })
  8220. }, c.quickstart.fadeOutDelay),
  8221. !0
  8222. }
  8223. function s(e, t) {
  8224. setTimeout(function() {
  8225. if (h.isHelpEnabled()) {
  8226. if (t(),
  8227. u.init(),
  8228. C.addClass("fadeIn landing " + u.deviceType),
  8229. h.isSmallHelpEnabled())
  8230. return void C.addClass("small");
  8231. u.fill(I, d.LANDING[E]),
  8232. C.addClass(E)
  8233. }
  8234. }, e)
  8235. //csz 用户引导界面
  8236. var helpData = {
  8237. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  8238. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  8239. }
  8240. var navIcon = $(".nav-icon .icon");
  8241. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  8242. function paging(id){
  8243. id.on("click",function(){
  8244. var navPage = null;
  8245. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  8246. if(navPage > helpData.length || navPage < 1) return false
  8247. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  8248. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  8249. }else{
  8250. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  8251. }
  8252. })
  8253. };
  8254. paging($(".next-button"));
  8255. paging($(".prev-button"));
  8256. }
  8257. function l() {
  8258. u.clear(I, d.LANDING[E]),
  8259. C.removeClass("fadeIn")
  8260. }
  8261. var c = e("../settings")
  8262. , h = (e("./help/help"),
  8263. e("./helpManager"))
  8264. , u = e("./populateModal")
  8265. , d = e("../enum/HelpModalType")
  8266. , p = e("../enum/Viewmode")
  8267. , f = e("../enum/DirectorEvents")
  8268. , g = e("../enum/PlayerEvents")
  8269. , m = $("#quick-blackout").eq(0)
  8270. , v = $("#quick-logo").eq(0)
  8271. , A = $(".quick-brand").toArray()
  8272. , y = $("#loaderCoBrand").eq(0)
  8273. , C = $("#interaction-modal").eq(0)
  8274. , I = C.find(".interaction").toArray()
  8275. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  8276. "");
  8277. t.exports.delayLanding = r,
  8278. t.exports.showMessage = o,
  8279. t.exports.init = n,
  8280. t.exports.dismissModal = l
  8281. }
  8282. , {
  8283. "../enum/DirectorEvents": 23,
  8284. "../enum/HelpModalType": 28,
  8285. "../enum/PlayerEvents": 40,
  8286. "../enum/Viewmode": 51,
  8287. "../settings": 166,
  8288. "./help/help": 67,
  8289. "./helpManager": 68,
  8290. "./populateModal": 75
  8291. }],
  8292. 72: [function(e, t, i) {
  8293. "use strict";
  8294. var n = e("./circleLoader").circleLoader;
  8295. t.exports = {
  8296. element: $("#gui-loading"),
  8297. hide: function(e) {
  8298. n.done(),
  8299. this.element.fadeOut(1500, e)
  8300. },
  8301. show: function(e) {
  8302. this.element.fadeIn(500, function() {
  8303. this.element.css("display", "table"),
  8304. e && e()
  8305. }
  8306. .bind(this))
  8307. },
  8308. progress: function(e) {
  8309. n.set(e)
  8310. }
  8311. }
  8312. }
  8313. , {
  8314. "./circleLoader": 60
  8315. }],
  8316. 73: [function(e, t, i) {
  8317. "use strict";
  8318. var n = e("../settings")
  8319. , r = $("#memory-info")
  8320. , o = r.find("#memory-gpu")
  8321. , a = !1;
  8322. t.exports = {
  8323. show: function() {
  8324. n.profiling.enabled && (r.show(),
  8325. a = !0)
  8326. },
  8327. hide: function() {
  8328. r.hide(),
  8329. a = !1
  8330. },
  8331. toggle: function() {
  8332. a ? this.hide() : this.show()
  8333. },
  8334. update: function(e) {
  8335. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  8336. }
  8337. }
  8338. }
  8339. , {
  8340. "../settings": 166
  8341. }],
  8342. 74: [function(e, t, i) {
  8343. "use strict";
  8344. var n = e("../util/browser")
  8345. , r = e("../analytics");
  8346. e("../settings");
  8347. t.exports = {
  8348. show: function(e, t) {
  8349. $("#gui-message").fadeOut(500, function() {
  8350. t()
  8351. })
  8352. }
  8353. }
  8354. }
  8355. , {
  8356. "../analytics": 4,
  8357. "../settings": 166,
  8358. "../util/browser": 182
  8359. }],
  8360. 75: [function(e, t, i) {
  8361. "use strict";
  8362. function n(e, t, i, n) {
  8363. function r(e) {
  8364. return e.classList.contains(a)
  8365. }
  8366. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  8367. //for (var a in o) {
  8368. //var s = e.find(r);
  8369. //for (var l in o[a]) {
  8370. //var c = o[a][l];
  8371. //if ("top-info" === l || "bottom-info" === l) {
  8372. //var h = n ? c : "";
  8373. //czj 注释掉第一次打开的用户引导
  8374. //s.querySelector("." + l).textContent = h
  8375. //} else {
  8376. //var u = n ? c : "";
  8377. //, d = s.querySelector("." + l);
  8378. //d.src = u,
  8379. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  8380. //}
  8381. //}
  8382. //}
  8383. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  8384. // p.forEach(function(e) {
  8385. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  8386. // })
  8387. }
  8388. var r = e("../util/browser")
  8389. , o = e("../localization/localize")
  8390. , a = e("../enum/HelpModalType")
  8391. , s = (e("../enum/HelpModalSize"),
  8392. e("../enum/Viewmode"));
  8393. t.exports = {
  8394. init: function() {
  8395. if (!this.hasInitialized) {
  8396. this.hasInitialized = !0,
  8397. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  8398. this.assets = {},
  8399. this.assets[a.LANDING[s.PANORAMA]] = {
  8400. desktop: {
  8401. left: {
  8402. "top-info": o.ROTATE,
  8403. "big-image": "images/nav_help_mouse_drag_left.png",
  8404. keyboard: "images/nav_help_keyboard_left_right.png"
  8405. },
  8406. middle: {
  8407. "top-info": o.MOVE,
  8408. "big-image": "images/nav_help_mouse_click.png",
  8409. keyboard: "images/nav_help_keyboard_up_down.png"
  8410. },
  8411. right: {
  8412. "top-info": o.ZOOM,
  8413. "big-image": "images/nav_help_mouse_zoom.png",
  8414. keyboard: "images/nav_help_zoom_keys.png"
  8415. }
  8416. },
  8417. mobile: {
  8418. left: {
  8419. "top-info": o.ROTATE,
  8420. "big-image": "images/nav_help_gesture_drag.png"
  8421. },
  8422. middle: {
  8423. "top-info": o.MOVE,
  8424. "big-image": "images/nav_help_gesture_tap.png"
  8425. },
  8426. right: {
  8427. "top-info": o.ZOOM,
  8428. "big-image": "images/nav_help_gesture_pinch.png"
  8429. }
  8430. }
  8431. },
  8432. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  8433. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  8434. desktop: {
  8435. left: {
  8436. "top-info": o.ROTATE,
  8437. "big-image": "images/nav_help_mouse_drag_left.png",
  8438. keyboard: "images/nav_help_keyboard_left_right.png"
  8439. },
  8440. middle: {
  8441. "top-info": o.MOVE,
  8442. "big-image": "images/nav_help_mouse_position_right.png"
  8443. }
  8444. },
  8445. mobile: {
  8446. left: {
  8447. "top-info": o.ROTATE,
  8448. "big-image": "images/nav_help_gesture_drag.png"
  8449. },
  8450. middle: {
  8451. "top-info": o.MOVE,
  8452. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8453. }
  8454. }
  8455. },
  8456. this.assets[a.LANDING[s.FLOORPLAN]] = {
  8457. desktop: {
  8458. left: {
  8459. "top-info": o.MOVE,
  8460. "big-image": "images/nav_help_mouse_position_left.png"
  8461. },
  8462. middle: {
  8463. "top-info": o.ROTATE,
  8464. "big-image": "images/nav_help_mouse_drag_right.png",
  8465. keyboard: "images/nav_help_keyboard_left_right.png"
  8466. }
  8467. },
  8468. mobile: {
  8469. left: {
  8470. "top-info": o.MOVE,
  8471. "big-image": "images/nav_help_gesture_position.png"
  8472. },
  8473. middle: {
  8474. "top-info": o.ROTATE,
  8475. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8476. }
  8477. }
  8478. };
  8479. var e = {
  8480. "top-info": o.INSIDE,
  8481. "big-image": "images/nav_help_click_inside.png",
  8482. keyboard: "images/nav_help_inside_key.png"
  8483. };
  8484. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  8485. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  8486. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  8487. var t = {
  8488. "top-info": o.INSIDE,
  8489. "big-image": "images/nav_help_tap_inside.png"
  8490. };
  8491. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  8492. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  8493. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  8494. this.assets[a.NAVIGATION] = {},
  8495. this.assets[a.NAVIGATION][s.PANORAMA] = {
  8496. desktop: {
  8497. left: {
  8498. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  8499. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  8500. "big-image": "images/nav_help_mouse_drag_left.png",
  8501. keyboard: "images/nav_help_keyboard_left_right.png"
  8502. },
  8503. middle: {
  8504. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  8505. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  8506. "big-image": "images/nav_help_mouse_click.png",
  8507. keyboard: "images/nav_help_keyboard_up_down.png"
  8508. },
  8509. right: {
  8510. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  8511. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  8512. "big-image": "images/nav_help_mouse_zoom.png",
  8513. keyboard: "images/nav_help_zoom_keys.png"
  8514. }
  8515. },
  8516. mobile: {
  8517. left: {
  8518. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8519. "big-image": "images/nav_help_gesture_drag.png"
  8520. },
  8521. middle: {
  8522. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8523. "big-image": "images/nav_help_gesture_tap.png"
  8524. },
  8525. right: {
  8526. "top-info": o.HELP_MOBILE_3,
  8527. "big-image": "images/nav_help_gesture_pinch.png"
  8528. }
  8529. }
  8530. },
  8531. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8532. desktop: {
  8533. left: {
  8534. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8535. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8536. "big-image": "images/nav_help_mouse_drag_left.png",
  8537. keyboard: "images/nav_help_keyboard_all.png"
  8538. },
  8539. middle: {
  8540. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8541. "big-image": "images/nav_help_mouse_position_right.png"
  8542. },
  8543. right: {
  8544. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8545. "big-image": "images/nav_help_mouse_zoom.png"
  8546. }
  8547. },
  8548. mobile: {
  8549. left: {
  8550. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8551. "big-image": "images/nav_help_gesture_drag.png"
  8552. },
  8553. middle: {
  8554. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8555. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8556. },
  8557. right: {
  8558. "top-info": o.HELP_MOBILE_3,
  8559. "big-image": "images/nav_help_gesture_pinch.png"
  8560. }
  8561. }
  8562. },
  8563. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8564. desktop: {
  8565. left: {
  8566. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8567. "big-image": "images/nav_help_mouse_position_left.png"
  8568. },
  8569. middle: {
  8570. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8571. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8572. "big-image": "images/nav_help_mouse_drag_right.png",
  8573. keyboard: "images/nav_help_keyboard_left_right.png"
  8574. },
  8575. right: {
  8576. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8577. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8578. "big-image": "images/nav_help_mouse_zoom.png",
  8579. keyboard: "images/nav_help_keyboard_up_down.png"
  8580. }
  8581. },
  8582. mobile: {
  8583. left: {
  8584. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8585. "big-image": "images/nav_help_gesture_position.png"
  8586. },
  8587. middle: {
  8588. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8589. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8590. },
  8591. right: {
  8592. "top-info": o.HELP_MOBILE_3,
  8593. "big-image": "images/nav_help_gesture_pinch.png"
  8594. }
  8595. }
  8596. },
  8597. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8598. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8599. "top-info": o.HELP_DESKTOP_360_2A,
  8600. "bottom-info": o.HELP_DESKTOP_360_2B,
  8601. "big-image": "images/nav_help_click_inside.png",
  8602. keyboard: "images/nav_help_inside_key.png"
  8603. },
  8604. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8605. "top-info": o.HELP_MOBILE_360_2,
  8606. "big-image": "images/nav_help_tap_inside.png"
  8607. },
  8608. this.assets[a.MORE_HELP] = {
  8609. desktop: {
  8610. "more-help-hlr": {
  8611. "top-info": o.HELP_MORE_HLR_A,
  8612. "big-image": "images/nav_help_expand.svg",
  8613. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8614. },
  8615. "more-help-dollhouse": {
  8616. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8617. "big-image": "images/nav_help_dollhouse.svg",
  8618. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8619. },
  8620. "more-help-floors": {
  8621. "top-info": o.HELP_MORE_FLOORS_A,
  8622. "big-image": "images/nav_help_floor picker.svg",
  8623. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8624. },
  8625. "more-help-tag": {
  8626. "top-info": o.HELP_MORE_TAG_A,
  8627. "big-image": "images/nav_help_tag.svg",
  8628. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8629. },
  8630. "more-help-zoom": {
  8631. "top-info": o.HELP_MORE_ZOOM_A,
  8632. "big-image": "images/nav_help_zoom.svg",
  8633. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8634. },
  8635. "more-help-tour": {
  8636. "top-info": o.HELP_MORE_TOUR_A,
  8637. "big-image": "images/nav_help_play.png",
  8638. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8639. },
  8640. "more-help-inside": {
  8641. "top-info": o.HELP_MORE_INSIDE_A,
  8642. "big-image": "images/nav_help_inside.svg",
  8643. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8644. },
  8645. "more-help-vr": {
  8646. "top-info": o.HELP_MORE_VR_A,
  8647. "big-image": "images/nav_help_vr.svg",
  8648. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8649. },
  8650. "more-help-360": {
  8651. "top-info": o.HELP_MORE_360_A,
  8652. "big-image": "images/nav_help_360.svg",
  8653. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8654. },
  8655. "more-help-fullscreen": {
  8656. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8657. "big-image": "images/nav_help_fullscreen.svg",
  8658. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8659. }
  8660. },
  8661. mobile: {
  8662. "more-help-hlr": {
  8663. "top-info": o.HELP_MORE_HLR_A,
  8664. "big-image": "images/nav_help_expand.svg",
  8665. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8666. },
  8667. "more-help-dollhouse": {
  8668. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8669. "big-image": "images/nav_help_dollhouse.svg",
  8670. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8671. },
  8672. "more-help-floors": {
  8673. "top-info": o.HELP_MORE_FLOORS_A,
  8674. "big-image": "images/nav_help_floor picker.svg",
  8675. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8676. },
  8677. "more-help-tag": {
  8678. "top-info": o.HELP_MORE_TAG_A,
  8679. "big-image": "images/nav_help_tag.svg",
  8680. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8681. },
  8682. "more-help-tour": {
  8683. "top-info": o.HELP_MORE_TOUR_A,
  8684. "big-image": "images/nav_help_play.png",
  8685. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8686. },
  8687. "more-help-inside": {
  8688. "top-info": o.HELP_MORE_INSIDE_A,
  8689. "big-image": "images/nav_help_inside.svg",
  8690. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8691. },
  8692. "more-help-vr": {
  8693. "top-info": o.HELP_MORE_VR_A,
  8694. "big-image": "images/webvr.svg",
  8695. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8696. },
  8697. "more-help-360": {
  8698. "top-info": o.HELP_MORE_360_A,
  8699. "big-image": "images/nav_help_360.svg",
  8700. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8701. }
  8702. }
  8703. },
  8704. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8705. desktop: {
  8706. left: {
  8707. "top-info": o.ROTATE,
  8708. "big-image": "images/nav_help_mouse_drag_left.png",
  8709. keyboard: "images/nav_help_keyboard_left_right.png"
  8710. },
  8711. middle: {
  8712. "top-info": o.MOVE,
  8713. "big-image": "images/nav_help_mouse_click.png",
  8714. keyboard: "images/nav_help_keyboard_up_down.png"
  8715. },
  8716. right: {
  8717. "top-info": o.PLAY,
  8718. "big-image": "images/Desktop-help-play-button.svg",
  8719. keyboard: "images/Desktop-help-spacebar-2.svg"
  8720. }
  8721. },
  8722. mobile: {
  8723. left: {
  8724. "top-info": o.ROTATE,
  8725. "big-image": "images/nav_help_gesture_drag.png"
  8726. },
  8727. middle: {
  8728. "top-info": o.MOVE,
  8729. "big-image": "images/nav_help_gesture_tap.png"
  8730. },
  8731. right: {
  8732. "top-info": o.PLAY,
  8733. "big-image": "images/mobile-help-play-button.svg"
  8734. }
  8735. }
  8736. },
  8737. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8738. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8739. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8740. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8741. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8742. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8743. }
  8744. },
  8745. fill: function(e, t, i) {
  8746. n.call(this, e, t, i, !0)
  8747. },
  8748. clear: function(e, t, i) {
  8749. n.call(this, e, t, i, !1)
  8750. }
  8751. }
  8752. }
  8753. , {
  8754. "../enum/HelpModalSize": 27,
  8755. "../enum/HelpModalType": 28,
  8756. "../enum/Viewmode": 51,
  8757. "../localization/localize": 108,
  8758. "../util/browser": 182
  8759. }],
  8760. 76: [function(e, t, i) {
  8761. "use strict";
  8762. t.exports = Object.freeze({
  8763. OPENED: "share.open",
  8764. CLOSED: "share.closed",
  8765. LINK_CLICKED: "share.linked"
  8766. })
  8767. }
  8768. , {}],
  8769. 77: [function(e, t, i) {
  8770. "use strict";
  8771. function n(e) {
  8772. function t(t, i) {
  8773. var n = window.screenY + ($("#player").height() - i) / 2
  8774. , r = window.screenX + ($("#player").width() - t) / 2
  8775. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8776. I.emit(l.LINK_CLICKED, {
  8777. channel: e
  8778. }),
  8779. window.open(C[e], "shareWindow", o)
  8780. }
  8781. switch (e) {
  8782. case y.FACEBOOK:
  8783. t(580, 420);
  8784. break;
  8785. case y.TWITTER:
  8786. t(550, 440);
  8787. break;
  8788. case y.MAIL:
  8789. I.emit(l.LINK_CLICKED, {
  8790. channel: "email"
  8791. }),
  8792. window.open(C[e], "_blank");
  8793. break;
  8794. case y.LINKEDIN:
  8795. }
  8796. }
  8797. function r(e) {
  8798. I.emit(l.LINK_CLICKED, {
  8799. channel: "copylink"
  8800. });
  8801. var t = document.createRange();
  8802. t.selectNodeContents(v);
  8803. var i = window.getSelection();
  8804. i.removeAllRanges(),
  8805. i.addRange(t),
  8806. document.execCommand("copy"),
  8807. A.classList.remove("hidden"),
  8808. v.classList.add("highlighted")
  8809. }
  8810. function o(e) {
  8811. e && (e.stopPropagation(),
  8812. e.target === v) || (window.getSelection().removeAllRanges(),
  8813. v.classList.remove("highlighted"),
  8814. A.classList.add("hidden"))
  8815. }
  8816. var a = e("../../util/browser")
  8817. , s = e("../../localization/localize")
  8818. , l = e("./ShareEvents")
  8819. , c = e("../../util/common")
  8820. , h = e("events").EventEmitter
  8821. , u = document.getElementById("sharing")
  8822. , d = document.getElementById("share-modal")
  8823. , p = document.getElementById("share-close")
  8824. , f = document.getElementById("facebook-share")
  8825. , g = document.getElementById("twitter-share")
  8826. , m = document.getElementById("mail-share")
  8827. , v = document.getElementById("share-url-text")
  8828. , A = document.getElementById("copy-success")
  8829. , y = Object.freeze({
  8830. FACEBOOK: "facebook",
  8831. TWITTER: "twitter",
  8832. MAIL: "mail",
  8833. LINKEDIN: "linkedin"
  8834. })
  8835. , C = {};
  8836. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8837. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8838. C[y.MAIL] = "mailto:?subject=";
  8839. var I = {
  8840. init: function(e) {
  8841. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8842. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8843. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8844. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8845. u.addEventListener("click", this.toggle.bind(this)),
  8846. p.addEventListener("click", this.hide.bind(this)),
  8847. v.addEventListener("click", r),
  8848. d.addEventListener("click", o),
  8849. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8850. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8851. m.addEventListener("click", n.bind(this, y.MAIL)),
  8852. v.textContent = window.location.href + "&utm_source=4",
  8853. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8854. u.classList.remove("hidden")
  8855. },
  8856. show: function() {
  8857. this.emit(l.OPENED),
  8858. d.classList.add("fadeIn")
  8859. },
  8860. hide: function() {
  8861. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8862. document.selection && document.selection.empty(),
  8863. window.getSelection().removeAllRanges(),
  8864. o(),
  8865. d.classList.remove("fadeIn"))
  8866. },
  8867. toggle: function() {
  8868. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8869. }
  8870. };
  8871. c.extendObject(I, h.prototype),
  8872. t.exports = I
  8873. }
  8874. , {
  8875. "../../localization/localize": 108,
  8876. "../../util/browser": 182,
  8877. "../../util/common": 185,
  8878. "./ShareEvents": 76,
  8879. events: 202
  8880. }],
  8881. 78: [function(e, t, i) {
  8882. "use strict";
  8883. t.exports = Object.freeze({
  8884. OPENED: "terms.opened",
  8885. CLOSED: "terms.closed"
  8886. })
  8887. }
  8888. , {}],
  8889. 79: [function(e, t, i) {
  8890. "use strict";
  8891. var n = e("./TermsEvent")
  8892. , r = e("../../localization/localize")
  8893. , o = e("../../analytics")
  8894. , a = e("../../util/ajax")
  8895. , s = e("../../util/common")
  8896. , l = e("events").EventEmitter
  8897. , c = document.getElementById("terms-modal")
  8898. , h = {
  8899. init: function() {
  8900. $(".footer-terms").on("click", function(e) {
  8901. e.preventDefault(),
  8902. this.show()
  8903. }
  8904. .bind(this)),
  8905. $("#terms-modal .close").on("click", this.hide.bind(this))
  8906. },
  8907. show: function() {
  8908. this.emit(n.OPENED),
  8909. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8910. var t = $("#terms-text").html(e);
  8911. o.track("showcase_gui", {
  8912. gui_action: "click_terms_button",
  8913. interaction_source: "gui"
  8914. }),
  8915. t.find("a").attr("target", "_blank")
  8916. }).fail(function() {
  8917. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8918. }),
  8919. c.classList.add("fadeIn")
  8920. },
  8921. hide: function(e) {
  8922. e && e.preventDefault(),
  8923. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8924. c.classList.remove("fadeIn")
  8925. }
  8926. };
  8927. s.extendObject(h, l.prototype),
  8928. t.exports = h
  8929. }
  8930. , {
  8931. "../../analytics": 4,
  8932. "../../localization/localize": 108,
  8933. "../../util/ajax": 181,
  8934. "../../util/common": 185,
  8935. "./TermsEvent": 78,
  8936. events: 202
  8937. }],
  8938. 80: [function(e, t, i) {
  8939. "use strict";
  8940. t.exports = Object.freeze({
  8941. OPEN_INFO: "title.open.info",
  8942. CLOSE_INFO: "title.close.info",
  8943. SHOW_INFO: "title.show.info",
  8944. HIDE_INFO: "title.hide.info",
  8945. LINK_CLICKED: "title.link.click",
  8946. CONTACT_LINK_CLICKED: "title.contact.click",
  8947. ORIGIN_LINK_CLICKED: "title.origin.click"
  8948. })
  8949. }
  8950. , {}],
  8951. 81: [function(e, t, i) {
  8952. "use strict";
  8953. function n(e, t) {
  8954. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8955. }
  8956. function r(e, t) {
  8957. function i(i) {
  8958. e.shouldShowtags = "show" === this.value,
  8959. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8960. }
  8961. document.getElementById("tag-toggles").classList.remove("hidden"),
  8962. document.getElementById("radio-tag-show").checked = !0;
  8963. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8964. n[r].addEventListener("change", i)
  8965. }
  8966. var o = e("../../settings");
  8967. t.exports.init = n
  8968. }
  8969. , {
  8970. "../../settings": 166
  8971. }],
  8972. 82: [function(e, t, i) {
  8973. (function(i) {
  8974. "use strict";
  8975. function n(e, t) {
  8976. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8977. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8978. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8979. document.getElementById("gui-name").classList.add("noCoBrand"),
  8980. document.getElementById("cobrandTitle").classList.add("hidden")),
  8981. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8982. !1)
  8983. }
  8984. function r(e) {
  8985. return e ? (L = !0,
  8986. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8987. }
  8988. function o(e, t, i, n) {
  8989. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8990. return void T.classList.add("hidden");
  8991. L = !0;
  8992. var r = []
  8993. , o = c(r, "<br>");
  8994. if (e && o('<span id="contactName">' + e + "</span>"),
  8995. t) {
  8996. var a = n || t
  8997. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8998. o(s)
  8999. }
  9000. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  9001. r[0] = "",
  9002. x.innerHTML = r.join("")
  9003. }
  9004. function a(e) {
  9005. if ("string" == typeof e)
  9006. try {
  9007. e = JSON.parse(e)
  9008. } catch (e) {
  9009. return y.warn("Unable to parse address data"),
  9010. void S.parentElement.classList.add("hidden")
  9011. }
  9012. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  9013. return void S.parentElement.classList.add("hidden");
  9014. L = !0;
  9015. var t = []
  9016. , i = c(t, " ");
  9017. e.address_1 && i(e.address_1),
  9018. e.address_2 && i(e.address_2),
  9019. e.city && i(e.city, ", "),
  9020. e.state && i(e.state, ", "),
  9021. e.zip && i(e.zip, e.state ? " " : ", "),
  9022. t[0] = "",
  9023. S.innerText = t.join("")
  9024. }
  9025. function s(e) {
  9026. var t = document.createElement("a");
  9027. return t.id = "url",
  9028. t.target = "_blank",
  9029. t.href = e,
  9030. t.innerText = e,
  9031. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  9032. t
  9033. }
  9034. function l(e) {
  9035. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  9036. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  9037. P.appendChild(s(e)),
  9038. O.forEach(function(e) {
  9039. e.classList.add("share-link")
  9040. }),
  9041. !0)
  9042. }
  9043. function c(e, t) {
  9044. var i = e
  9045. , n = t;
  9046. return function(e, t) {
  9047. i.push(t || n, e)
  9048. }
  9049. }
  9050. function h() {
  9051. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  9052. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  9053. var e = [].slice.call(_.querySelectorAll("a"));
  9054. e.forEach(function(e) {
  9055. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  9056. });
  9057. var t = [].slice.call(T.querySelectorAll("a"));
  9058. t.forEach(function(e) {
  9059. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  9060. contact_type: e.getAttribute("id")
  9061. }))
  9062. })
  9063. }
  9064. var u = e("../../util/browser")
  9065. , d = e("../../util/common")
  9066. , p = e("../../util/logger")
  9067. , f = e("../../localization/localize")
  9068. , g = e("./titleBarSettings")
  9069. , m = e("../../settings")
  9070. , v = e("./TitleEvents")
  9071. , A = e("events").EventEmitter
  9072. , y = new p(i)
  9073. , C = document.querySelector(".pinTop.left")
  9074. , I = document.getElementsByClassName("title-container")[0]
  9075. , E = document.getElementById("title-toggle").querySelector("i")
  9076. , b = document.getElementById("meta-info-wrapper")
  9077. , w = document.getElementById("meta-info")
  9078. , _ = document.getElementById("meta-description")
  9079. , T = document.getElementsByClassName("contact-info")[0]
  9080. , x = document.getElementById("contact-data")
  9081. , S = document.getElementById("addressTxt")
  9082. , M = document.getElementById("tag-toggles")
  9083. , R = document.getElementById("share-origin")
  9084. , P = document.getElementById("share-link-wrapper")
  9085. , O = [w, b, I]
  9086. , L = !1
  9087. , D = !1
  9088. , N = {
  9089. populate: function(e) {
  9090. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  9091. if (r(e.description),
  9092. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  9093. a(e.address),
  9094. L) {
  9095. var t = document.createElement("br");
  9096. M.insertBefore(t, M.firstElementChild)
  9097. }
  9098. e.socialSharing && m.share.enabled && (D = l(e.url))
  9099. }
  9100. },
  9101. finishSetup: function(e) {
  9102. L = L || !!e,
  9103. h(),
  9104. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  9105. },
  9106. toggleMeta: function(e, t) {
  9107. var title = document.getElementById("model-title");
  9108. t && t.preventDefault();
  9109. var i = w.classList.contains("expand");
  9110. e && !i || (i ? (O.forEach(function(e) {
  9111. e.classList.remove("expand")
  9112. }),
  9113. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  9114. e.classList.add("expand");
  9115. }),
  9116. title.classList.add("expand"),
  9117. this.emit(v.OPEN_INFO)))
  9118. },
  9119. setupToggling: function() {
  9120. b.style.height = w.offsetHeight + "px",
  9121. w.addEventListener("transitionend", function() {
  9122. b.style.height = w.offsetHeight + "px"
  9123. })
  9124. },
  9125. toggleTitle: function(e) {
  9126. e && e.preventDefault(),
  9127. C.classList.contains("closed") ? (C.classList.add("open"),
  9128. E.classList.remove("icon-dpad-right"),
  9129. E.classList.add("icon-dpad-left"),
  9130. this.emit(v.SHOW_INFO),
  9131. setTimeout(function() {
  9132. C.classList.remove("closed"),
  9133. C.classList.remove("open")
  9134. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  9135. E.classList.remove("icon-dpad-left"),
  9136. E.classList.add("icon-dpad-right"),
  9137. this.emit(v.HIDE_INFO))
  9138. }
  9139. };
  9140. d.extendObject(N, A.prototype),
  9141. t.exports = N
  9142. }
  9143. ).call(this, "/js/gui/title/titleBar.js")
  9144. }
  9145. , {
  9146. "../../localization/localize": 108,
  9147. "../../settings": 166,
  9148. "../../util/browser": 182,
  9149. "../../util/common": 185,
  9150. "../../util/logger": 189,
  9151. "./TitleEvents": 80,
  9152. "./titleBarSettings": 83,
  9153. events: 202
  9154. }],
  9155. 83: [function(e, t, i) {
  9156. "use strict";
  9157. t.exports = Object.freeze({
  9158. minTooltipCharacters: 19,
  9159. removeAnimationClasses: 500
  9160. })
  9161. }
  9162. , {}],
  9163. 84: [function(e, t, i) {
  9164. "use strict";
  9165. function n(e) {
  9166. C = e,
  9167. P.forEach(function(e) {
  9168. b.addEventListener(e, u.bind(this, !1), !0),
  9169. w.addEventListener(e, u.bind(this, !0), !0),
  9170. E.addEventListener(e, o, !0),
  9171. S.forEach(function(t) {
  9172. t.addEventListener(e, a, !0)
  9173. }),
  9174. $("#drawer img").on(e, a)
  9175. }),
  9176. document.addEventListener("keydown", u.bind(this, !1), !0),
  9177. C.on(v.TourStart, function() {
  9178. E.classList.add("playing")
  9179. })
  9180. }
  9181. function r() {
  9182. C.playTour(),
  9183. I && clearTimeout(I),
  9184. d(),
  9185. _.removeClass("fadeIn")
  9186. }
  9187. function o() {
  9188. E.classList.contains("playing") && (C.stopTour(),
  9189. _.addClass("fadeIn"),
  9190. setTimeout(function() {
  9191. _.removeClass("fadeIn")
  9192. }, p.tourInteraction.showPauseButton),
  9193. O || (clearTimeout(I),
  9194. I = setTimeout(h, p.tourInteraction.showModal)),
  9195. setTimeout(function() {
  9196. E.classList.remove("playing")
  9197. }, p.tourInteraction.allowNextClick))
  9198. }
  9199. function a() {
  9200. C.tourInProgress && (C.stopTour(),
  9201. C.endTourProgress(),
  9202. E.classList.remove("playing"))
  9203. }
  9204. function s() {
  9205. T.is(":visible") ? r() : o()
  9206. }
  9207. function l() {
  9208. x.hasClass("playing") && (clearTimeout(I),
  9209. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  9210. }
  9211. function c() {
  9212. E.classList.remove("playing"),
  9213. h()
  9214. }
  9215. function h() {//去掉导览结束时的提示
  9216. /* if (!p.tourInteraction.disabled) {
  9217. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  9218. M.addClass("fadeIn tour " + m.deviceType);
  9219. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  9220. if (!p.tourInteraction.smallModal) {
  9221. var t;
  9222. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  9223. m.fill(R, A.TOUR_INTERACTION[t]),
  9224. M.addClass(t)
  9225. }
  9226. M.addClass(e)
  9227. } */
  9228. }
  9229. function u(e, t) {
  9230. if (t) {
  9231. var i = "keydown" === t.type
  9232. , n = t.which === f.SPACE || C.tourIsPlaying;
  9233. i && n || e || (O = !0),
  9234. C.atEndOfTour() && d(),
  9235. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  9236. d(),
  9237. t.which !== f.SPACE && a()),
  9238. i && n && s()
  9239. }
  9240. }
  9241. function d() {
  9242. M.removeClass("fadeIn")
  9243. }
  9244. var p = (e("../util/browser"),
  9245. e("../settings"))
  9246. , f = e("../enum/Keys")
  9247. , g = e("../enum/Viewmode")
  9248. , m = (e("./helpManager"),
  9249. e("./populateModal"))
  9250. , v = e("../enum/DirectorEvents")
  9251. , A = e("../enum/HelpModalType")
  9252. , y = e("../enum/HelpModalSize")
  9253. , C = null
  9254. , I = null
  9255. , E = document.getElementById("pause-overlay")
  9256. , b = document.getElementById("player")
  9257. , w = document.getElementById("gui")
  9258. , _ = $("#pause-icon").eq(0)
  9259. , T = $("#play").eq(0)
  9260. , x = $("#playHead").eq(0)
  9261. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  9262. , M = $("#interaction-modal").eq(0)
  9263. , R = $("#interaction-modal .interaction").toArray()
  9264. , P = ["touchstart", "mousedown", "pointerdown"]
  9265. , O = !1;
  9266. t.exports.init = n,
  9267. t.exports.play = r,
  9268. t.exports.pause = o,
  9269. t.exports.pauseWithoutCTA = a,
  9270. t.exports.togglePlay = s,
  9271. t.exports.stopTour = l,
  9272. t.exports.dismissModal = d
  9273. }
  9274. , {
  9275. "../enum/DirectorEvents": 23,
  9276. "../enum/HelpModalSize": 27,
  9277. "../enum/HelpModalType": 28,
  9278. "../enum/Keys": 30,
  9279. "../enum/Viewmode": 51,
  9280. "../settings": 166,
  9281. "../util/browser": 182,
  9282. "./helpManager": 68,
  9283. "./populateModal": 75
  9284. }],
  9285. 85: [function(e, t, i) {
  9286. "use strict";
  9287. t.exports = Object.freeze({
  9288. OPENED: "vr.modal.opened",
  9289. LAUNCH: "vr.modal.launch",
  9290. CLOSED: "vr.modal.closed",
  9291. NEXT: "vr.modal.next",
  9292. PREV: "vr.modal.prev",
  9293. STORE: "vr.modal.store",
  9294. falseICECHOSEN: "vr.modal.device"
  9295. })
  9296. }
  9297. , {}],
  9298. 86: [function(e, t, i) {
  9299. "use strict";
  9300. function n(e, t, i) {
  9301. function n(e, t, n, r) {
  9302. function o() {
  9303. return p + "&m=" + t + "&display=" + e
  9304. }
  9305. function s() {
  9306. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  9307. , t = "&utm_source=" + u
  9308. , n = "&utm_showcase_session_id=" + i;
  9309. return e + t + n
  9310. }
  9311. function l() {
  9312. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  9313. }
  9314. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  9315. }
  9316. function r(e, t, i, r) {
  9317. var o = "https://api.branch.io/v1/url"
  9318. , a = n(e, t, i, r)
  9319. , s = {
  9320. responseType: "json",
  9321. data: {
  9322. branch_key: h.appConfig.branch_key,
  9323. data: {
  9324. m: t,
  9325. full_url: a,
  9326. $desktop_url: m,
  9327. $og_app_id: "331853976762864119",
  9328. $og_title: i,
  9329. $og_description: r,
  9330. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  9331. $canonical_url: window.location.href
  9332. }
  9333. }
  9334. };
  9335. c.post(o, s).done(function(t) {
  9336. f[e] = t.url
  9337. }).fail(function(t) {
  9338. f[e] = t
  9339. }
  9340. .bind(this, a))
  9341. }
  9342. function o(e, t, i) {
  9343. for (var r in s) {
  9344. var o = s[r]
  9345. , a = n(o, e, t, i);
  9346. f[o] = a
  9347. }
  9348. }
  9349. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  9350. , d = g + "/vr/dlist/?ret=" + u
  9351. , p = g + "/vr/show/?ret=" + u
  9352. , m = "";
  9353. switch (e) {
  9354. case l.IOS:
  9355. r(s.CardboardIOS, t.sid, t.name, t.summary);
  9356. break;
  9357. default:
  9358. o(t.sid, t.name, t.summary)
  9359. }
  9360. }
  9361. function r(e) {
  9362. var t = f[e];
  9363. window.open(t, "_blank")
  9364. }
  9365. function o(e) {
  9366. var t = u[e];
  9367. window.open(t, "_blank")
  9368. }
  9369. var a = e("../../util/browser")
  9370. , s = e("../../enum/VRApps")
  9371. , l = e("../../enum/VRPlatforms")
  9372. , c = e("../../util/ajax")
  9373. , h = e("../../settings")
  9374. , u = {};
  9375. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  9376. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  9377. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  9378. for (var d in s) {
  9379. var p = s[d];
  9380. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  9381. }
  9382. var f = {}
  9383. , g = function() {
  9384. var e = window.location.host;
  9385. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  9386. "https://" + e
  9387. }();
  9388. t.exports.init = n,
  9389. t.exports.launch = r,
  9390. t.exports.launchStore = o
  9391. }
  9392. , {
  9393. "../../enum/VRApps": 46,
  9394. "../../enum/VRPlatforms": 49,
  9395. "../../settings": 166,
  9396. "../../util/ajax": 181,
  9397. "../../util/browser": 182
  9398. }],
  9399. 87: [function(e, t, i) {
  9400. "use strict";
  9401. function n(e) {
  9402. var t;
  9403. switch (e) {
  9404. case m.IOS:
  9405. return t = p.iosVersion(),
  9406. t.major > 9 || 9 === t.major && t.minor >= 1;
  9407. case m.Android:
  9408. return t = p.androidVersion(),
  9409. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  9410. }
  9411. return !1
  9412. }
  9413. function r(e, t) {
  9414. function i(e) {
  9415. K.emit(A.STORE, {
  9416. type: e
  9417. }),
  9418. f.launchStore(e)
  9419. }
  9420. function r(e) {
  9421. switch (e !== _.pageCount && (a(e),
  9422. N.text(e + 1 + " / " + _.pageCount)),
  9423. e) {
  9424. case _.Title:
  9425. O.css("display", "none"),
  9426. L.text(u[e]),
  9427. o(s);
  9428. break;
  9429. case _.Cardboard:
  9430. O.css("display", "block"),
  9431. L.text(u[e]),
  9432. M.filter(".cardboard").off(),
  9433. M.filter(".gearvr").off(),
  9434. c(e, s),
  9435. h(H, X, Z);
  9436. break;
  9437. case _.Gear:
  9438. L.text(u[e]),
  9439. c(e, s),
  9440. T.addClass("lastPage"),
  9441. h(G, X, Z);
  9442. break;
  9443. case _.pageCount:
  9444. T.removeClass("fadeIn"),
  9445. K.emit(A.CLOSED)
  9446. }
  9447. B.filter("[src='']").hide()
  9448. }
  9449. var s = function() {
  9450. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  9451. w = ".show-supported",
  9452. m.Android) : (T.addClass("unsupported"),
  9453. w = ".show-unsupported",
  9454. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  9455. w = ".show-ios",
  9456. _ = v.ios,
  9457. m.IOS) : (T.addClass("desktop"),
  9458. w = ".show-desktop",
  9459. m.Desktop)
  9460. }();
  9461. f.init(s, e, t),
  9462. s !== m.Desktop && T.addClass("mobile");
  9463. var l = function(e) {
  9464. K.emit(A.LAUNCH, {
  9465. vr_platform: s,
  9466. vr_app: e
  9467. }),
  9468. f.launch(e)
  9469. };
  9470. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  9471. q.gear = l.bind(this, g.GearVR),
  9472. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  9473. d(),
  9474. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  9475. $(w).show();
  9476. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  9477. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  9478. s === m.IOS && (u.splice(1, 1),
  9479. y.splice(1, 1)),
  9480. $("#vr").on("click", function(e) {
  9481. e.preventDefault();
  9482. if(!window.vrEnabled) { // 开启VR
  9483. window.vrEnabled = true;
  9484. this.classList.add('active');
  9485. $('#gui div').not('#vrOff').addClass('vrHide');
  9486. $('#vrOffImg').css({'display':'inline-block'});
  9487. }else{
  9488. }
  9489. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  9490. // r(b),
  9491. // T.addClass("fadeIn"),
  9492. // K.emit(A.OPENED))
  9493. });
  9494. $('#vrOff').on('click', function(){
  9495. window.vrEnabled = false;
  9496. $('#gui div').not('#vrOff').removeClass('vrHide');
  9497. $('#vrOffImg').css({'display':'none'});
  9498. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  9499. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  9500. })
  9501. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  9502. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  9503. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  9504. $("span.modelLink").text(I),
  9505. O.on("click", function(e) {
  9506. K.emit(A.PREV),
  9507. b--,
  9508. r(b)
  9509. }),
  9510. L.on("click", function(e) {
  9511. L.text();
  9512. K.emit(A.NEXT, {
  9513. nextAction: y[b]
  9514. }),
  9515. b++,
  9516. r(b)
  9517. }),
  9518. T.find(".close").on("click", K.dismiss)
  9519. }
  9520. function o(e) {
  9521. switch (e) {
  9522. case m.Android:
  9523. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9524. M.filter(".gearvr").off().on("click", q.gear),
  9525. s(H, G, "logo-button", "same-line");
  9526. break;
  9527. case m.UnsupportedAndroid:
  9528. s("", z, "", "");
  9529. break;
  9530. case m.IOS:
  9531. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9532. s(H, "", "logo-button", "");
  9533. break;
  9534. case m.Desktop:
  9535. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9536. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9537. s(H, G, "logo-button", "same-line"),
  9538. Q.cardboard()
  9539. }
  9540. }
  9541. function a(e) {
  9542. $(".p1, .p2, .p3").hide(),
  9543. x.insertAfter(S),
  9544. T.removeClass("front-page"),
  9545. T.removeClass("details-page"),
  9546. T.removeClass("lastPage"),
  9547. M.removeClass("logo-button"),
  9548. M.removeClass("same-line"),
  9549. S.removeClass("headsetOptions"),
  9550. R.attr("src", ""),
  9551. R.filter(".second").removeClass("gear"),
  9552. R.css("display", "inline-block"),
  9553. R.off(),
  9554. P.filter(".second").css("display", ""),
  9555. D.css("display", "none"),
  9556. $(".p" + (e + 1) + w).show(),
  9557. R.filter(".third").insertBefore(P.filter(".third"))
  9558. }
  9559. function s(e, t, i, n) {
  9560. T.addClass("front-page"),
  9561. R.filter(".first").attr("src", e),
  9562. R.filter(".second").attr("src", t),
  9563. M.filter(".first").addClass(i),
  9564. M.filter(".second").addClass(i),
  9565. M.addClass(n),
  9566. ".show-desktop" === w && S.insertAfter(x)
  9567. }
  9568. function l(e, t, i) {
  9569. S.addClass("headsetOptions"),
  9570. M.off(),
  9571. R.filter(".second").attr("src", t),
  9572. D.css("display", "block"),
  9573. P.filter(".second").css("display", "none"),
  9574. D.on("click", function() {
  9575. a(_.Title),
  9576. o(m.Desktop)
  9577. }),
  9578. e && (K.emit(A.falseICECHOSEN, {
  9579. name: g.GearVR
  9580. }),
  9581. R.filter(".first").attr("src", e),
  9582. R.filter(".second").addClass("gear"),
  9583. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9584. Q.gearvr()),
  9585. i && (K.emit(A.falseICECHOSEN, {
  9586. name: g.Cardboard
  9587. }),
  9588. R.filter(".third").attr("src", i),
  9589. R.filter(".third").show(),
  9590. R.filter(".third").insertAfter(R.filter(".second")),
  9591. R.filter(".third").addClass("link"),
  9592. R.filter(".second").addClass("link"),
  9593. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9594. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9595. Q.cardboard())
  9596. }
  9597. function c(e, t) {
  9598. switch (t) {
  9599. case m.IOS:
  9600. X = Y,
  9601. Z = j;
  9602. break;
  9603. case m.Desktop:
  9604. e === _.Cardboard ? (X = F,
  9605. Z = U,
  9606. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9607. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9608. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9609. Z = "");
  9610. break;
  9611. default:
  9612. e === _.Cardboard ? (X = z,
  9613. Z = j) : (X = k,
  9614. Z = W)
  9615. }
  9616. }
  9617. function h(e, t, i) {
  9618. T.find(".inner").addClass("details-page"),
  9619. T.addClass("details-page"),
  9620. R.filter(".first").attr("src", e),
  9621. R.filter(".second").attr("src", t),
  9622. R.filter(".third").attr("src", i)
  9623. }
  9624. function u() {
  9625. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9626. K.emit(A.CLOSED))
  9627. }
  9628. function d() {
  9629. var e = p.aspectRatio() > 1 && p.isMobile();
  9630. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9631. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9632. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9633. }
  9634. var p = e("../../util/browser")
  9635. , f = e("./vrLink")
  9636. , g = e("../../enum/VRApps")
  9637. , m = e("../../enum/VRPlatforms")
  9638. , v = e("../../enum/VRPages")
  9639. , A = e("./vrEvent")
  9640. , y = (e("../../settings"),
  9641. e("../../constants"))
  9642. , C = e("../../localization/localize")
  9643. , I = e("../../util/common")
  9644. , E = e("events").EventEmitter
  9645. , b = 0
  9646. , w = null
  9647. , _ = v.standard
  9648. , T = $(".vr-popup")
  9649. , x = T.find(".vr-popup-body")
  9650. , S = T.find(".vr-images")
  9651. , M = T.find(".img-container")
  9652. , R = T.find(".vr-sm-image")
  9653. , P = M.find(".vr-img-caption")
  9654. , O = $(".vr-buttons").find(".prev-button")
  9655. , L = $(".vr-buttons").find(".next-button")
  9656. , D = S.find(".front-close")
  9657. , N = $(".vr-page")
  9658. , B = T.find("img")
  9659. , F = "images/apple-store.png"
  9660. , V = "images/badge-oculus.png"
  9661. , U = "images/badge-cardboard.png"
  9662. , k = "images/logo-samsung.png"
  9663. , H = "images/headset-cardboard.png"
  9664. , G = "images/headset-gearvr.png"
  9665. , z = "images/ico-android-robot.png"
  9666. , W = "images/ico-gearvr.png"
  9667. , j = "images/ico-vr.png"
  9668. , Y = "images/apple-logo-white.svg"
  9669. , X = null
  9670. , Z = null
  9671. , q = {}
  9672. , K = {
  9673. init: r,
  9674. dismiss: u,
  9675. isDeviceSupported: n
  9676. };
  9677. I.extendObject(K, E.prototype),
  9678. $(window).resize(d);
  9679. var Q = function() {
  9680. var e = P.filter(".first").find(".cardboard")
  9681. , t = P.filter(".first").find(".gearvr");
  9682. return {
  9683. cardboard: function() {
  9684. t.addClass("hidden"),
  9685. e.removeClass("hidden")
  9686. },
  9687. gearvr: function() {
  9688. e.addClass("hidden"),
  9689. t.removeClass("hidden")
  9690. }
  9691. }
  9692. }();
  9693. t.exports = K
  9694. }
  9695. , {
  9696. "../../constants": 8,
  9697. "../../enum/VRApps": 46,
  9698. "../../enum/VRPages": 48,
  9699. "../../enum/VRPlatforms": 49,
  9700. "../../localization/localize": 108,
  9701. "../../settings": 166,
  9702. "../../util/browser": 182,
  9703. "../../util/common": 185,
  9704. "./vrEvent": 85,
  9705. "./vrLink": 86,
  9706. events: 202
  9707. }],
  9708. 88: [function(e, t, i) {
  9709. "use strict";
  9710. t.exports = Object.freeze({
  9711. OPENED: "webvr.modal.opened",
  9712. SHOW_TERMS: "webvr.footer.show.terms"
  9713. })
  9714. }
  9715. , {}],
  9716. 89: [function(e, t, i) {
  9717. (function(i) {
  9718. "use strict";
  9719. function n(e, t, i, n) {
  9720. function r(e) {
  9721. e.preventDefault(),
  9722. a(e.currentTarget.id)
  9723. }
  9724. function a(e) {
  9725. ne[e](),
  9726. Object.keys(ne).map(function(t, i) {
  9727. $("#" + t).toggleClass("tabs-underlined", t === e)
  9728. })
  9729. }
  9730. y = i,
  9731. v = t,
  9732. w.init(E.Android, e, n),
  9733. m();
  9734. var l = new RegExp("daydream","i")
  9735. , c = l.test(y.displayName);
  9736. c ? (a("tabdaydream"),
  9737. B.filter(".device-headset-side").attr("src", H),
  9738. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9739. B.filter(".device-headset-side").attr("src", Y),
  9740. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9741. $("#vr").on("click", function(e) {
  9742. e.preventDefault(),
  9743. g("click_webvr_button"),
  9744. L.is(":hidden") && (ie.emit(_.OPENED),
  9745. o())
  9746. }),
  9747. $(".webvr-popup .close").on("click", function(e) {
  9748. e.preventDefault(),
  9749. D.hasClass("hidden") ? (g("webvr_help_close"),
  9750. p()) : s()
  9751. }),
  9752. $("#tabcardboard").on("click", r),
  9753. $("#tabdaydream").on("click", r),
  9754. $("#tabnative").on("click", r),
  9755. $(".webvr-popup .open-with-app").on("click", function(e) {
  9756. e.preventDefault(),
  9757. g("webvr_learn_more"),
  9758. a("tabnative"),
  9759. p()
  9760. }),
  9761. $(".webvr-popup .help").on("click", function(e) {
  9762. e.preventDefault(),
  9763. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9764. p()
  9765. }),
  9766. $(".webvr-popup .terms").on("click", function(e) {
  9767. e.preventDefault(),
  9768. g("webvr_click_terms"),
  9769. s(),
  9770. ie.emit(_.SHOW_TERMS)
  9771. }),
  9772. F.on("click", function(e) {
  9773. e.preventDefault(),
  9774. g(ee),
  9775. window.open(J, "_blank")
  9776. }),
  9777. V.on("click", function(e) {
  9778. e.preventDefault(),
  9779. g("webvr_phone_link"),
  9780. window.open(te, "_blank")
  9781. }),
  9782. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9783. e.preventDefault(),
  9784. g("webvr_cardboard_link"),
  9785. w.launch(b.CardboardAndroid)
  9786. }),
  9787. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9788. e.preventDefault(),
  9789. g("webvr_oculus_link"),
  9790. w.launch(b.GearVR)
  9791. })
  9792. }
  9793. function r() {
  9794. function e() {
  9795. y.isPresenting || (f(),
  9796. window.removeEventListener("vrdisplaypresentchange", e))
  9797. }
  9798. R.info("Headset mounted"),
  9799. v.suspend();
  9800. var t = document.createElement("canvas");
  9801. for (t.getContext("webgl"),
  9802. t.className = "webvr-canvas",
  9803. document.bgColor = "#000",
  9804. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9805. document.body.removeChild(document.body.firstChild);
  9806. document.body.appendChild(t),
  9807. g("webvr_enter_app"),
  9808. y.requestPresent([{
  9809. source: t,
  9810. predistorted: !0
  9811. }]).catch(function(t) {
  9812. R.error("Failed to present: " + t),
  9813. g("webvr_exit_calibrate"),
  9814. e()
  9815. }),
  9816. A.then(function() {
  9817. window.dispatchEvent(new Event("vrapp-start"))
  9818. }),
  9819. window.addEventListener("vrdisplaypresentchange", e)
  9820. }
  9821. function o() {
  9822. O.fadeOut(I.guiAnimationSpeed),
  9823. L.fadeIn(I.guiAnimationSpeed),
  9824. a()
  9825. }
  9826. function a() {
  9827. if (!A) {
  9828. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9829. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9830. A = new Promise(function(e, i) {
  9831. var n = document.createElement("script");
  9832. n.type = "text/javascript",
  9833. n.src = t,
  9834. n.onload = e,
  9835. document.head.appendChild(n)
  9836. }
  9837. )
  9838. }
  9839. D.find(".enter-button").on("click", r)
  9840. }
  9841. function s() {
  9842. g("webvr_modal_close"),
  9843. D.find(".enter-button").off("click", r),
  9844. L.fadeOut(I.guiAnimationSpeed, function() {
  9845. D.toggleClass("hidden", !1),
  9846. N.toggleClass("hidden", !0),
  9847. C.exitFullscreen()
  9848. }),
  9849. O.fadeIn(I.guiAnimationSpeed)
  9850. }
  9851. function l() {
  9852. k.toggleClass("hidden", !1),
  9853. U.toggleClass("hidden", !0)
  9854. }
  9855. function c() {
  9856. k.toggleClass("hidden", !0),
  9857. U.toggleClass("hidden", !1)
  9858. }
  9859. function h() {
  9860. B.filter(".device-headset").attr("src", G),
  9861. B.filter(".device-phone").attr("src", z),
  9862. J = Z,
  9863. ee = K,
  9864. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9865. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9866. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9867. c()
  9868. }
  9869. function u() {
  9870. B.filter(".badge-cardboard").attr("src", j),
  9871. B.filter(".badge-oculus").attr("src", X),
  9872. l()
  9873. }
  9874. function d() {
  9875. B.filter(".device-headset").attr("src", Y),
  9876. B.filter(".device-phone").attr("src", W),
  9877. J = q,
  9878. ee = Q,
  9879. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9880. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9881. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9882. c()
  9883. }
  9884. function p() {
  9885. D.toggleClass("hidden"),
  9886. N.toggleClass("hidden")
  9887. }
  9888. function f() {
  9889. R.info("exiting webVR"),
  9890. g("webvr_exit_app"),
  9891. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9892. }
  9893. function g(e) {
  9894. var t = C.isLandscape() ? "landscape" : "portrait";
  9895. T.trackAlways("showcase_gui", {
  9896. gui_action: e,
  9897. orientation: t
  9898. })
  9899. }
  9900. function m() {
  9901. var e = C.isLandscape();
  9902. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9903. }
  9904. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9905. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9906. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9907. init: n
  9908. }, ne = {
  9909. tabcardboard: d,
  9910. tabdaydream: h,
  9911. tabnative: u
  9912. };
  9913. S.extendObject(ie, P.prototype),
  9914. $(window).resize(m),
  9915. t.exports = ie
  9916. }
  9917. ).call(this, "/js/gui/webvr/webVRgui.js")
  9918. }
  9919. , {
  9920. "../../analytics": 4,
  9921. "../../constants": 8,
  9922. "../../enum/VRApps": 46,
  9923. "../../enum/VRPlatforms": 49,
  9924. "../../localization/localize": 108,
  9925. "../../settings": 166,
  9926. "../../util/browser": 182,
  9927. "../../util/common": 185,
  9928. "../../util/logger": 189,
  9929. "./../gui": 65,
  9930. "./../vr/vrLink": 86,
  9931. "./WebVrEvent": 88,
  9932. events: 202
  9933. }],
  9934. 90: [function(e, t, i) {
  9935. "use strict";
  9936. function n(e, t, i, n, o) {
  9937. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9938. this.roomId = o || "",
  9939. this.labelId = e,
  9940. this.position = (new r.Vector3).copy(t),
  9941. this.text = i
  9942. }
  9943. var r = e("three")
  9944. , o = e("../util/browser");
  9945. n.prototype.build = function() {
  9946. var e = window.document.createElement("div");
  9947. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9948. var t = window.document.createElement("div");
  9949. t.setAttribute("class", "gui-floorplan-label-text");
  9950. var i = window.document.createTextNode(this.text);
  9951. t.appendChild(i),
  9952. e.appendChild(t),
  9953. window.document.body.appendChild(e),
  9954. this.labelGui = e,
  9955. this.textBlock = t,
  9956. $(this.labelGui).hide();
  9957. var n = window.getComputedStyle(this.labelGui);
  9958. this.initialTransform = n.transform || n.webkitTransform
  9959. }
  9960. ,
  9961. t.exports = n
  9962. }
  9963. , {
  9964. "../util/browser": 182,
  9965. three: 217
  9966. }],
  9967. 91: [function(e, t, i) {
  9968. "use strict";
  9969. function n() {
  9970. this.player = null,
  9971. this.modelManager = null,
  9972. this.container = null
  9973. }
  9974. var r = e("three")
  9975. , o = (e("../util/common"),
  9976. e("../enum/PlayerEvents"))
  9977. , a = (e("../enum/DirectorEvents"),
  9978. e("../enum/ModelManagerEvents"))
  9979. , s = e("../settings")
  9980. , l = e("../enum/Viewmode")
  9981. , c = (e("../enum/WarpStyle"),
  9982. e("../util/transitions"),
  9983. e("../util/lerp"),
  9984. e("../util/browser"));
  9985. //场景初始化
  9986. n.prototype.init = function(e, t, i) {
  9987. this.player = e,
  9988. this.modelManager = t,
  9989. this.container = i,
  9990. this.updateModel(),
  9991. this.bindEvents()
  9992. }
  9993. ,
  9994. n.prototype.bindEvents = function() {
  9995. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9996. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9997. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9998. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9999. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  10000. }
  10001. ,
  10002. n.prototype.updateModel = function() {
  10003. this.model = this.modelManager.getActiveModel()
  10004. }
  10005. ,
  10006. n.prototype.handlePlayerViewChanged = function() {
  10007. this.updateLabelVisibility(),
  10008. this.updateLabelDisplay()
  10009. }
  10010. ,
  10011. n.prototype.getLabelsForFloor = function(e, t) {
  10012. return t = t || [],
  10013. t.length = 0,
  10014. this.model.labels.forEach(function(i) {
  10015. this.labelVisibleForFloor(i, e) && t.push(i)
  10016. }
  10017. .bind(this)),
  10018. t
  10019. }
  10020. ,
  10021. n.prototype.getLabelsForCurrentFloor = function(e) {
  10022. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  10023. }
  10024. ,
  10025. n.prototype.labelVisibleForFloor = function(e, t) {
  10026. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  10027. if (!this.model.showingLabels || !e.labelGui || !i)
  10028. return !1;
  10029. var n = e.floorId === this.model.floors.size() - 1;
  10030. return this.model.allFloorsVisible ? n : e.floorId === t
  10031. }
  10032. ,
  10033. n.prototype.updateLabelVisibility = function(e) {
  10034. this.model.labels.forEach(function(e) {
  10035. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  10036. }
  10037. .bind(this))
  10038. }
  10039. ,
  10040. n.prototype.showAllLabels = function(e, t) {
  10041. this.model.labels.forEach(function(i) {
  10042. this.showLabel(i, e, t)
  10043. }
  10044. .bind(this))
  10045. }
  10046. ,
  10047. n.prototype.hideAllLabels = function(e, t) {
  10048. this.model.labels.forEach(function(i) {
  10049. this.hideLabel(i, e, t)
  10050. }
  10051. .bind(this))
  10052. }
  10053. ,
  10054. n.prototype.showLabel = function(e, t, i) {
  10055. this.model.showingLabels && (e.visible || (e.visible = !0,
  10056. e.labelGui.style.display = "block",
  10057. e.labelGui.style.opacity = 0,
  10058. $(e.labelGui).delay(t).fadeTo(i, 1)))
  10059. }
  10060. ,
  10061. n.prototype.hideLabel = function(e, t, i) {
  10062. e.visible && (e.visible = !1,
  10063. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  10064. }
  10065. ,
  10066. n.prototype.supportedMode = function() {
  10067. return this.player.mode === l.FLOORPLAN
  10068. }
  10069. ,
  10070. n.prototype.updateLabelDisplay = function() {
  10071. var e = (new r.Vector3,
  10072. new r.Vector3,
  10073. []);
  10074. return function() {
  10075. var t = this.player.getLabelScaleFactor()
  10076. , i = .6
  10077. , n = 1.2
  10078. , r = (1 - t) * n + i
  10079. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  10080. this.getLabelsForCurrentFloor(e);
  10081. for (var a = 0; a < e.length; a++) {
  10082. var l = e[a];
  10083. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  10084. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  10085. }
  10086. }
  10087. }(),
  10088. n.prototype.updateProjectedGuiElement = function() {
  10089. var e = new r.Vector3;
  10090. new r.Vector3;
  10091. return function(t, i, n, r, o) {
  10092. i.style.fontSize = 100 * o + "%";
  10093. var a = $("#player").width()
  10094. , s = $("#player").height()
  10095. , l = .5 * a
  10096. , c = .5 * s;
  10097. e.copy(n),
  10098. e.project(this.player.camera);
  10099. var h = e.x * l + l
  10100. , u = -(e.y * c) + c;
  10101. h -= t.offsetWidth / 2,
  10102. u -= t.offsetHeight / 2,
  10103. t.style.left = h + "px",
  10104. t.style.top = u + "px"
  10105. }
  10106. }(),
  10107. n.prototype.handleStartInside = function(e) {
  10108. this.updateLabelVisibility()
  10109. }
  10110. ,
  10111. n.prototype.handleStartOutside = function() {
  10112. this.updateLabelVisibility()
  10113. }
  10114. ,
  10115. t.exports = n
  10116. }
  10117. , {
  10118. "../enum/DirectorEvents": 23,
  10119. "../enum/ModelManagerEvents": 33,
  10120. "../enum/PlayerEvents": 40,
  10121. "../enum/Viewmode": 51,
  10122. "../enum/WarpStyle": 52,
  10123. "../settings": 166,
  10124. "../util/browser": 182,
  10125. "../util/common": 185,
  10126. "../util/lerp": 188,
  10127. "../util/transitions": 195,
  10128. three: 217
  10129. }],
  10130. 92: [function(e, t, i) {
  10131. "use strict";
  10132. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  10133. if (null == this)
  10134. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  10135. if ("function" != typeof e)
  10136. throw new TypeError("predicate must be a function");
  10137. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  10138. if (t = i[o],
  10139. e.call(r, t, o, i))
  10140. return o;
  10141. return -1
  10142. }
  10143. ),
  10144. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  10145. value: function(e) {
  10146. if (null == this)
  10147. throw new TypeError('"this" is null or not defined');
  10148. var t = Object(this)
  10149. , i = t.length >>> 0;
  10150. if ("function" != typeof e)
  10151. throw new TypeError("predicate must be a function");
  10152. for (var n = arguments[1], r = 0; r < i; ) {
  10153. var o = t[r];
  10154. if (e.call(n, o, r, t))
  10155. return o;
  10156. r++
  10157. }
  10158. }
  10159. })
  10160. }
  10161. , {}],
  10162. 93: [function(e, t, i) {
  10163. "use strict";
  10164. var n = n || {};
  10165. t.exports = n,
  10166. n.gui = n.gui || {},
  10167. n.utils = n.utils || {},
  10168. n.controllers = n.controllers || {},
  10169. n.dom = n.dom || {},
  10170. n.color = n.color || {},
  10171. n.utils.css = function() {
  10172. return {
  10173. load: function(e, t) {
  10174. t = t || document;
  10175. var i = t.createElement("link");
  10176. i.type = "text/css",
  10177. i.rel = "stylesheet",
  10178. i.href = e,
  10179. t.getElementsByTagName("head")[0].appendChild(i)
  10180. },
  10181. inject: function(e, t) {
  10182. t = t || document;
  10183. var i = document.createElement("style");
  10184. i.type = "text/css",
  10185. i.innerHTML = e,
  10186. t.getElementsByTagName("head")[0].appendChild(i)
  10187. }
  10188. }
  10189. }(),
  10190. n.utils.common = function() {
  10191. var e = Array.prototype.forEach
  10192. , t = Array.prototype.slice;
  10193. return {
  10194. BREAK: {},
  10195. extend: function(e) {
  10196. return this.each(t.call(arguments, 1), function(t) {
  10197. for (var i in t)
  10198. this.isUndefined(t[i]) || (e[i] = t[i])
  10199. }, this),
  10200. e
  10201. },
  10202. defaults: function(e) {
  10203. return this.each(t.call(arguments, 1), function(t) {
  10204. for (var i in t)
  10205. this.isUndefined(e[i]) && (e[i] = t[i])
  10206. }, this),
  10207. e
  10208. },
  10209. compose: function() {
  10210. var e = t.call(arguments);
  10211. return function() {
  10212. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  10213. i = [e[n].apply(this, i)];
  10214. return i[0]
  10215. }
  10216. },
  10217. each: function(t, i, n) {
  10218. if (t)
  10219. if (e && t.forEach && t.forEach === e)
  10220. t.forEach(i, n);
  10221. else if (t.length === t.length + 0) {
  10222. for (var r = 0, o = t.length; r < o; r++)
  10223. if (r in t && i.call(n, t[r], r) === this.BREAK)
  10224. return
  10225. } else
  10226. for (var r in t)
  10227. if (i.call(n, t[r], r) === this.BREAK)
  10228. return
  10229. },
  10230. defer: function(e) {
  10231. setTimeout(e, 0)
  10232. },
  10233. toArray: function(e) {
  10234. return e.toArray ? e.toArray() : t.call(e)
  10235. },
  10236. isUndefined: function(e) {
  10237. return void 0 === e
  10238. },
  10239. isNull: function(e) {
  10240. return null === e
  10241. },
  10242. isNaN: function(e) {
  10243. return e !== e
  10244. },
  10245. isArray: Array.isArray || function(e) {
  10246. return e.constructor === Array
  10247. }
  10248. ,
  10249. isObject: function(e) {
  10250. return e === Object(e)
  10251. },
  10252. isNumber: function(e) {
  10253. return e === e + 0
  10254. },
  10255. isString: function(e) {
  10256. return e === e + ""
  10257. },
  10258. isBoolean: function(e) {
  10259. return e === !1 || e === !0
  10260. },
  10261. isFunction: function(e) {
  10262. return "[object Function]" === Object.prototype.toString.call(e)
  10263. }
  10264. }
  10265. }(),
  10266. n.controllers.Controller = function(e) {
  10267. var t = function(e, t) {
  10268. this.initialValue = e[t],
  10269. this.domElement = document.createElement("div"),
  10270. this.object = e,
  10271. this.property = t,
  10272. this.__onChange = void 0,
  10273. this.__onFinishChange = void 0
  10274. };
  10275. return e.extend(t.prototype, {
  10276. onChange: function(e) {
  10277. return this.__onChange = e,
  10278. this
  10279. },
  10280. onFinishChange: function(e) {
  10281. return this.__onFinishChange = e,
  10282. this
  10283. },
  10284. setValue: function(e) {
  10285. return this.object[this.property] = e,
  10286. this.__onChange && this.__onChange.call(this, e),
  10287. this.updateDisplay(),
  10288. this
  10289. },
  10290. getValue: function() {
  10291. return this.object[this.property]
  10292. },
  10293. updateDisplay: function() {
  10294. return this
  10295. },
  10296. isModified: function() {
  10297. return this.initialValue !== this.getValue()
  10298. }
  10299. }),
  10300. t
  10301. }(n.utils.common),
  10302. n.dom.dom = function(e) {
  10303. function t(t) {
  10304. if ("0" === t || e.isUndefined(t))
  10305. return 0;
  10306. var i = t.match(r);
  10307. return e.isNull(i) ? 0 : parseFloat(i[1])
  10308. }
  10309. var i = {
  10310. HTMLEvents: ["change"],
  10311. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  10312. KeyboardEvents: ["keydown"]
  10313. }
  10314. , n = {};
  10315. e.each(i, function(t, i) {
  10316. e.each(t, function(e) {
  10317. n[e] = i
  10318. })
  10319. });
  10320. var r = /(\d+(\.\d+)?)px/
  10321. , o = {
  10322. makeSelectable: function(e, t) {
  10323. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  10324. return !1
  10325. }
  10326. : function() {}
  10327. ,
  10328. e.style.MozUserSelect = t ? "auto" : "none",
  10329. e.style.KhtmlUserSelect = t ? "auto" : "none",
  10330. e.unselectable = t ? "on" : "off")
  10331. },
  10332. makeFullscreen: function(t, i, n) {
  10333. e.isUndefined(i) && (i = !0),
  10334. e.isUndefined(n) && (n = !0),
  10335. t.style.position = "absolute",
  10336. i && (t.style.left = 0,
  10337. t.style.right = 0),
  10338. n && (t.style.top = 0,
  10339. t.style.bottom = 0)
  10340. },
  10341. fakeEvent: function(t, i, r, o) {
  10342. r = r || {};
  10343. var a = n[i];
  10344. if (!a)
  10345. throw new Error("Event type " + i + " not supported.");
  10346. var s = document.createEvent(a);
  10347. switch (a) {
  10348. case "MouseEvents":
  10349. var l = r.x || r.clientX || 0
  10350. , c = r.y || r.clientY || 0;
  10351. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  10352. break;
  10353. case "KeyboardEvents":
  10354. var h = s.initKeyboardEvent || s.initKeyEvent;
  10355. e.defaults(r, {
  10356. cancelable: !0,
  10357. ctrlKey: !1,
  10358. altKey: !1,
  10359. shiftKey: !1,
  10360. metaKey: !1,
  10361. keyCode: void 0,
  10362. charCode: void 0
  10363. }),
  10364. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  10365. break;
  10366. default:
  10367. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  10368. }
  10369. e.defaults(s, o),
  10370. t.dispatchEvent(s)
  10371. },
  10372. bind: function(e, t, i, n) {
  10373. return n = n || !1,
  10374. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  10375. o
  10376. },
  10377. unbind: function(e, t, i, n) {
  10378. return n = n || !1,
  10379. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  10380. o
  10381. },
  10382. addClass: function(e, t) {
  10383. if (void 0 === e.className)
  10384. e.className = t;
  10385. else if (e.className !== t) {
  10386. var i = e.className.split(/ +/);
  10387. i.indexOf(t) == -1 && (i.push(t),
  10388. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  10389. }
  10390. return o
  10391. },
  10392. removeClass: function(e, t) {
  10393. if (t)
  10394. if (void 0 === e.className)
  10395. ;
  10396. else if (e.className === t)
  10397. e.removeAttribute("class");
  10398. else {
  10399. var i = e.className.split(/ +/)
  10400. , n = i.indexOf(t);
  10401. n != -1 && (i.splice(n, 1),
  10402. e.className = i.join(" "))
  10403. }
  10404. else
  10405. e.className = void 0;
  10406. return o
  10407. },
  10408. hasClass: function(e, t) {
  10409. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  10410. },
  10411. getWidth: function(e) {
  10412. var i = getComputedStyle(e);
  10413. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  10414. },
  10415. getHeight: function(e) {
  10416. var i = getComputedStyle(e);
  10417. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  10418. },
  10419. getOffset: function(e) {
  10420. var t = {
  10421. left: 0,
  10422. top: 0
  10423. };
  10424. if (e.offsetParent)
  10425. do
  10426. t.left += e.offsetLeft,
  10427. t.top += e.offsetTop;
  10428. while (e = e.offsetParent);return t
  10429. },
  10430. isActive: function(e) {
  10431. return e === document.activeElement && (e.type || e.href)
  10432. }
  10433. };
  10434. return o
  10435. }(n.utils.common),
  10436. n.controllers.OptionController = function(e, t, i) {
  10437. var n = function(e, r, o) {
  10438. n.superclass.call(this, e, r);
  10439. var a = this;
  10440. if (this.__select = document.createElement("select"),
  10441. i.isArray(o)) {
  10442. var s = {};
  10443. i.each(o, function(e) {
  10444. s[e] = e
  10445. }),
  10446. o = s
  10447. }
  10448. i.each(o, function(e, t) {
  10449. var i = document.createElement("option");
  10450. i.innerHTML = t,
  10451. i.setAttribute("value", e),
  10452. a.__select.appendChild(i)
  10453. }),
  10454. this.updateDisplay(),
  10455. t.bind(this.__select, "change", function() {
  10456. var e = this.options[this.selectedIndex].value;
  10457. a.setValue(e)
  10458. }),
  10459. this.domElement.appendChild(this.__select)
  10460. };
  10461. return n.superclass = e,
  10462. i.extend(n.prototype, e.prototype, {
  10463. setValue: function(e) {
  10464. var t = n.superclass.prototype.setValue.call(this, e);
  10465. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10466. t
  10467. },
  10468. updateDisplay: function() {
  10469. return this.__select.value = this.getValue(),
  10470. n.superclass.prototype.updateDisplay.call(this)
  10471. }
  10472. }),
  10473. n
  10474. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10475. n.controllers.NumberController = function(e, t) {
  10476. function i(e) {
  10477. return e = e.toString(),
  10478. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  10479. }
  10480. var n = function(e, r, o) {
  10481. n.superclass.call(this, e, r),
  10482. o = o || {},
  10483. this.__min = o.min,
  10484. this.__max = o.max,
  10485. this.__step = o.step,
  10486. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  10487. this.__precision = i(this.__impliedStep)
  10488. };
  10489. return n.superclass = e,
  10490. t.extend(n.prototype, e.prototype, {
  10491. setValue: function(e) {
  10492. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  10493. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  10494. n.superclass.prototype.setValue.call(this, e)
  10495. },
  10496. min: function(e) {
  10497. return this.__min = e,
  10498. this
  10499. },
  10500. max: function(e) {
  10501. return this.__max = e,
  10502. this
  10503. },
  10504. step: function(e) {
  10505. return this.__step = e,
  10506. this.__impliedStep = e,
  10507. this.__precision = i(e),
  10508. this
  10509. }
  10510. }),
  10511. n
  10512. }(n.controllers.Controller, n.utils.common),
  10513. n.controllers.NumberControllerBox = function(e, t, i) {
  10514. function n(e, t) {
  10515. var i = Math.pow(10, t);
  10516. return Math.round(e * i) / i
  10517. }
  10518. var r = function(e, n, o) {
  10519. function a() {
  10520. var e = parseFloat(d.__input.value);
  10521. i.isNaN(e) || d.setValue(e)
  10522. }
  10523. function s() {
  10524. a(),
  10525. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10526. }
  10527. function l(e) {
  10528. t.bind(window, "mousemove", c),
  10529. t.bind(window, "mouseup", h),
  10530. u = e.clientY
  10531. }
  10532. function c(e) {
  10533. var t = u - e.clientY;
  10534. d.setValue(d.getValue() + t * d.__impliedStep),
  10535. u = e.clientY
  10536. }
  10537. function h() {
  10538. t.unbind(window, "mousemove", c),
  10539. t.unbind(window, "mouseup", h)
  10540. }
  10541. this.__truncationSuspended = !1,
  10542. r.superclass.call(this, e, n, o);
  10543. var u, d = this;
  10544. this.__input = document.createElement("input"),
  10545. this.__input.setAttribute("type", "text"),
  10546. t.bind(this.__input, "change", a),
  10547. t.bind(this.__input, "blur", s),
  10548. t.bind(this.__input, "mousedown", l),
  10549. t.bind(this.__input, "keydown", function(e) {
  10550. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10551. this.blur(),
  10552. d.__truncationSuspended = !1)
  10553. }),
  10554. this.updateDisplay(),
  10555. this.domElement.appendChild(this.__input)
  10556. };
  10557. return r.superclass = e,
  10558. i.extend(r.prototype, e.prototype, {
  10559. updateDisplay: function() {
  10560. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10561. r.superclass.prototype.updateDisplay.call(this)
  10562. }
  10563. }),
  10564. r
  10565. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10566. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10567. function o(e, t, i, n, r) {
  10568. return n + (r - n) * ((e - t) / (i - t))
  10569. }
  10570. var a = function(e, i, n, r, s) {
  10571. function l(e) {
  10572. t.bind(window, "mousemove", c),
  10573. t.bind(window, "mouseup", h),
  10574. c(e)
  10575. }
  10576. function c(e) {
  10577. e.preventDefault();
  10578. var i = t.getOffset(u.__background)
  10579. , n = t.getWidth(u.__background);
  10580. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10581. !1
  10582. }
  10583. function h() {
  10584. t.unbind(window, "mousemove", c),
  10585. t.unbind(window, "mouseup", h),
  10586. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10587. }
  10588. a.superclass.call(this, e, i, {
  10589. min: n,
  10590. max: r,
  10591. step: s
  10592. });
  10593. var u = this;
  10594. this.__background = document.createElement("div"),
  10595. this.__foreground = document.createElement("div"),
  10596. t.bind(this.__background, "mousedown", l),
  10597. t.addClass(this.__background, "slider"),
  10598. t.addClass(this.__foreground, "slider-fg"),
  10599. this.updateDisplay(),
  10600. this.__background.appendChild(this.__foreground),
  10601. this.domElement.appendChild(this.__background)
  10602. };
  10603. return a.superclass = e,
  10604. a.useDefaultStyles = function() {
  10605. i.inject(r)
  10606. }
  10607. ,
  10608. n.extend(a.prototype, e.prototype, {
  10609. updateDisplay: function() {
  10610. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10611. return this.__foreground.style.width = 100 * e + "%",
  10612. a.superclass.prototype.updateDisplay.call(this)
  10613. }
  10614. }),
  10615. a
  10616. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10617. n.controllers.FunctionController = function(e, t, i) {
  10618. var n = function(e, i, r) {
  10619. n.superclass.call(this, e, i);
  10620. var o = this;
  10621. this.__button = document.createElement("div"),
  10622. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10623. t.bind(this.__button, "click", function(e) {
  10624. return e.preventDefault(),
  10625. o.fire(),
  10626. !1
  10627. }),
  10628. t.addClass(this.__button, "button"),
  10629. this.domElement.appendChild(this.__button)
  10630. };
  10631. return n.superclass = e,
  10632. i.extend(n.prototype, e.prototype, {
  10633. fire: function() {
  10634. this.__onChange && this.__onChange.call(this),
  10635. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10636. this.getValue().call(this.object)
  10637. }
  10638. }),
  10639. n
  10640. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10641. n.controllers.BooleanController = function(e, t, i) {
  10642. var n = function(e, i) {
  10643. function r() {
  10644. o.setValue(!o.__prev)
  10645. }
  10646. n.superclass.call(this, e, i);
  10647. var o = this;
  10648. this.__prev = this.getValue(),
  10649. this.__checkbox = document.createElement("input"),
  10650. this.__checkbox.setAttribute("type", "checkbox"),
  10651. t.bind(this.__checkbox, "change", r, !1),
  10652. this.domElement.appendChild(this.__checkbox),
  10653. this.updateDisplay()
  10654. };
  10655. return n.superclass = e,
  10656. i.extend(n.prototype, e.prototype, {
  10657. setValue: function(e) {
  10658. var t = n.superclass.prototype.setValue.call(this, e);
  10659. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10660. this.__prev = this.getValue(),
  10661. t
  10662. },
  10663. updateDisplay: function() {
  10664. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10665. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10666. n.superclass.prototype.updateDisplay.call(this)
  10667. }
  10668. }),
  10669. n
  10670. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10671. n.color.toString = function(e) {
  10672. return function(t) {
  10673. if (1 == t.a || e.isUndefined(t.a)) {
  10674. for (var i = t.hex.toString(16); i.length < 6; )
  10675. i = "0" + i;
  10676. return "#" + i
  10677. }
  10678. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10679. }
  10680. }(n.utils.common),
  10681. n.color.interpret = function(e, t) {
  10682. var i, n, r = function() {
  10683. n = !1;
  10684. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10685. return t.each(o, function(r) {
  10686. if (r.litmus(e))
  10687. return t.each(r.conversions, function(r, o) {
  10688. if (i = r.read(e),
  10689. n === !1 && i !== !1)
  10690. return n = i,
  10691. i.conversionName = o,
  10692. i.conversion = r,
  10693. t.BREAK
  10694. }),
  10695. t.BREAK
  10696. }),
  10697. n
  10698. }, o = [{
  10699. litmus: t.isString,
  10700. conversions: {
  10701. THREE_CHAR_HEX: {
  10702. read: function(e) {
  10703. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10704. return null !== t && {
  10705. space: "HEX",
  10706. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10707. }
  10708. },
  10709. write: e
  10710. },
  10711. SIX_CHAR_HEX: {
  10712. read: function(e) {
  10713. var t = e.match(/^#([A-F0-9]{6})$/i);
  10714. return null !== t && {
  10715. space: "HEX",
  10716. hex: parseInt("0x" + t[1].toString())
  10717. }
  10718. },
  10719. write: e
  10720. },
  10721. CSS_RGB: {
  10722. read: function(e) {
  10723. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10724. return null !== t && {
  10725. space: "RGB",
  10726. r: parseFloat(t[1]),
  10727. g: parseFloat(t[2]),
  10728. b: parseFloat(t[3])
  10729. }
  10730. },
  10731. write: e
  10732. },
  10733. CSS_RGBA: {
  10734. read: function(e) {
  10735. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10736. return null !== t && {
  10737. space: "RGB",
  10738. r: parseFloat(t[1]),
  10739. g: parseFloat(t[2]),
  10740. b: parseFloat(t[3]),
  10741. a: parseFloat(t[4])
  10742. }
  10743. },
  10744. write: e
  10745. }
  10746. }
  10747. }, {
  10748. litmus: t.isNumber,
  10749. conversions: {
  10750. HEX: {
  10751. read: function(e) {
  10752. return {
  10753. space: "HEX",
  10754. hex: e,
  10755. conversionName: "HEX"
  10756. }
  10757. },
  10758. write: function(e) {
  10759. return e.hex
  10760. }
  10761. }
  10762. }
  10763. }, {
  10764. litmus: t.isArray,
  10765. conversions: {
  10766. RGB_ARRAY: {
  10767. read: function(e) {
  10768. return 3 == e.length && {
  10769. space: "RGB",
  10770. r: e[0],
  10771. g: e[1],
  10772. b: e[2]
  10773. }
  10774. },
  10775. write: function(e) {
  10776. return [e.r, e.g, e.b]
  10777. }
  10778. },
  10779. RGBA_ARRAY: {
  10780. read: function(e) {
  10781. return 4 == e.length && {
  10782. space: "RGB",
  10783. r: e[0],
  10784. g: e[1],
  10785. b: e[2],
  10786. a: e[3]
  10787. }
  10788. },
  10789. write: function(e) {
  10790. return [e.r, e.g, e.b, e.a]
  10791. }
  10792. }
  10793. }
  10794. }, {
  10795. litmus: t.isObject,
  10796. conversions: {
  10797. RGBA_OBJ: {
  10798. read: function(e) {
  10799. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10800. space: "RGB",
  10801. r: e.r,
  10802. g: e.g,
  10803. b: e.b,
  10804. a: e.a
  10805. }
  10806. },
  10807. write: function(e) {
  10808. return {
  10809. r: e.r,
  10810. g: e.g,
  10811. b: e.b,
  10812. a: e.a
  10813. }
  10814. }
  10815. },
  10816. RGB_OBJ: {
  10817. read: function(e) {
  10818. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10819. space: "RGB",
  10820. r: e.r,
  10821. g: e.g,
  10822. b: e.b
  10823. }
  10824. },
  10825. write: function(e) {
  10826. return {
  10827. r: e.r,
  10828. g: e.g,
  10829. b: e.b
  10830. }
  10831. }
  10832. },
  10833. HSVA_OBJ: {
  10834. read: function(e) {
  10835. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10836. space: "HSV",
  10837. h: e.h,
  10838. s: e.s,
  10839. v: e.v,
  10840. a: e.a
  10841. }
  10842. },
  10843. write: function(e) {
  10844. return {
  10845. h: e.h,
  10846. s: e.s,
  10847. v: e.v,
  10848. a: e.a
  10849. }
  10850. }
  10851. },
  10852. HSV_OBJ: {
  10853. read: function(e) {
  10854. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10855. space: "HSV",
  10856. h: e.h,
  10857. s: e.s,
  10858. v: e.v
  10859. }
  10860. },
  10861. write: function(e) {
  10862. return {
  10863. h: e.h,
  10864. s: e.s,
  10865. v: e.v
  10866. }
  10867. }
  10868. }
  10869. }
  10870. }];
  10871. return r
  10872. }(n.color.toString, n.utils.common),
  10873. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10874. function g(e, t, i, o) {
  10875. if (void 0 === t[i])
  10876. throw new Error("Object " + t + ' has no property "' + i + '"');
  10877. var a;
  10878. if (o.color)
  10879. a = new h(t,i);
  10880. else {
  10881. var s = [t, i].concat(o.factoryArgs);
  10882. a = n.apply(e, s)
  10883. }
  10884. o.before instanceof r && (o.before = o.before.__li),
  10885. A(e, a),
  10886. p.addClass(a.domElement, "c");
  10887. var l = document.createElement("span");
  10888. p.addClass(l, "property-name"),
  10889. l.innerHTML = a.property;
  10890. var c = document.createElement("div");
  10891. c.appendChild(l),
  10892. c.appendChild(a.domElement);
  10893. var u = m(e, c, o.before);
  10894. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10895. p.addClass(u, typeof a.getValue()),
  10896. v(e, u, a),
  10897. e.__controllers.push(a),
  10898. a
  10899. }
  10900. function m(e, t, i) {
  10901. var n = document.createElement("li");
  10902. return t && n.appendChild(t),
  10903. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10904. e.onResize(),
  10905. n
  10906. }
  10907. function v(e, t, i) {
  10908. if (i.__li = t,
  10909. i.__gui = e,
  10910. f.extend(i, {
  10911. options: function(t) {
  10912. return arguments.length > 1 ? (i.remove(),
  10913. g(e, i.object, i.property, {
  10914. before: i.__li.nextElementSibling,
  10915. factoryArgs: [f.toArray(arguments)]
  10916. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10917. g(e, i.object, i.property, {
  10918. before: i.__li.nextElementSibling,
  10919. factoryArgs: [t]
  10920. })) : void 0
  10921. },
  10922. name: function(e) {
  10923. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10924. i
  10925. },
  10926. listen: function() {
  10927. return i.__gui.listen(i),
  10928. i
  10929. },
  10930. remove: function() {
  10931. return i.__gui.remove(i),
  10932. i
  10933. }
  10934. }),
  10935. i instanceof l) {
  10936. var n = new s(i.object,i.property,{
  10937. min: i.__min,
  10938. max: i.__max,
  10939. step: i.__step
  10940. });
  10941. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10942. var t = i[e]
  10943. , r = n[e];
  10944. i[e] = n[e] = function() {
  10945. var e = Array.prototype.slice.call(arguments);
  10946. return t.apply(i, e),
  10947. r.apply(n, e)
  10948. }
  10949. }),
  10950. p.addClass(t, "has-slider"),
  10951. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10952. } else if (i instanceof s) {
  10953. var r = function(t) {
  10954. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10955. g(e, i.object, i.property, {
  10956. before: i.__li.nextElementSibling,
  10957. factoryArgs: [i.__min, i.__max, i.__step]
  10958. })) : t
  10959. };
  10960. i.min = f.compose(r, i.min),
  10961. i.max = f.compose(r, i.max)
  10962. } else
  10963. i instanceof o ? (p.bind(t, "click", function() {
  10964. p.fakeEvent(i.__checkbox, "click")
  10965. }),
  10966. p.bind(i.__checkbox, "click", function(e) {
  10967. e.stopPropagation()
  10968. })) : i instanceof a ? (p.bind(t, "click", function() {
  10969. p.fakeEvent(i.__button, "click")
  10970. }),
  10971. p.bind(t, "mouseover", function() {
  10972. p.addClass(i.__button, "hover")
  10973. }),
  10974. p.bind(t, "mouseout", function() {
  10975. p.removeClass(i.__button, "hover")
  10976. })) : i instanceof h && (p.addClass(t, "color"),
  10977. i.updateDisplay = f.compose(function(e) {
  10978. return t.style.borderLeftColor = i.__color.toString(),
  10979. e
  10980. }, i.updateDisplay),
  10981. i.updateDisplay());
  10982. i.setValue = f.compose(function(t) {
  10983. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10984. t
  10985. }, i.setValue)
  10986. }
  10987. function A(e, t) {
  10988. var i = e.getRoot()
  10989. , n = i.__rememberedObjects.indexOf(t.object);
  10990. if (n != -1) {
  10991. var r = i.__rememberedObjectIndecesToControllers[n];
  10992. if (void 0 === r && (r = {},
  10993. i.__rememberedObjectIndecesToControllers[n] = r),
  10994. r[t.property] = t,
  10995. i.load && i.load.remembered) {
  10996. var o, a = i.load.remembered;
  10997. if (a[e.preset])
  10998. o = a[e.preset];
  10999. else {
  11000. if (!a[L])
  11001. return;
  11002. o = a[L]
  11003. }
  11004. if (o[n] && void 0 !== o[n][t.property]) {
  11005. var s = o[n][t.property];
  11006. t.initialValue = s,
  11007. t.setValue(s)
  11008. }
  11009. }
  11010. }
  11011. }
  11012. function y(e, t) {
  11013. return document.location.href + "." + t
  11014. }
  11015. function C(e) {
  11016. var t = e.__save_row = document.createElement("li");
  11017. p.addClass(e.domElement, "has-save"),
  11018. e.__ul.insertBefore(t, e.__ul.firstChild),
  11019. p.addClass(t, "save-row");
  11020. var i = document.createElement("span");
  11021. i.innerHTML = "&nbsp;",
  11022. p.addClass(i, "button gears");
  11023. var n = document.createElement("span");
  11024. n.innerHTML = "Save",
  11025. p.addClass(n, "button"),
  11026. p.addClass(n, "save");
  11027. var r = document.createElement("span");
  11028. r.innerHTML = "New",
  11029. p.addClass(r, "button"),
  11030. p.addClass(r, "save-as");
  11031. var o = document.createElement("span");
  11032. o.innerHTML = "Revert",
  11033. p.addClass(o, "button"),
  11034. p.addClass(o, "revert");
  11035. var a = e.__preset_select = document.createElement("select");
  11036. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  11037. w(e, i, i == e.preset)
  11038. }) : w(e, L, !1),
  11039. p.bind(a, "change", function() {
  11040. for (var t = 0; t < e.__preset_select.length; t++)
  11041. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  11042. e.preset = this.value
  11043. }),
  11044. t.appendChild(a),
  11045. t.appendChild(i),
  11046. t.appendChild(n),
  11047. t.appendChild(r),
  11048. t.appendChild(o),
  11049. D) {
  11050. var s = document.getElementById("dg-save-locally")
  11051. , l = document.getElementById("dg-local-explain");
  11052. s.style.display = "block";
  11053. var c = document.getElementById("dg-local-storage");
  11054. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  11055. var h = function() {
  11056. l.style.display = e.useLocalStorage ? "block" : "none"
  11057. };
  11058. h(),
  11059. p.bind(c, "change", function() {
  11060. e.useLocalStorage = !e.useLocalStorage,
  11061. h()
  11062. })
  11063. }
  11064. var u = document.getElementById("dg-new-constructor");
  11065. p.bind(u, "keydown", function(e) {
  11066. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  11067. }),
  11068. p.bind(i, "click", function() {
  11069. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  11070. S.show(),
  11071. u.focus(),
  11072. u.select()
  11073. }),
  11074. p.bind(n, "click", function() {
  11075. e.save()
  11076. }),
  11077. p.bind(r, "click", function() {
  11078. var t = prompt("Enter a new preset name.");
  11079. t && e.saveAs(t)
  11080. }),
  11081. p.bind(o, "click", function() {
  11082. e.revert()
  11083. })
  11084. }
  11085. function I(e) {
  11086. function t(t) {
  11087. return t.preventDefault(),
  11088. r = t.clientX,
  11089. p.addClass(e.__closeButton, V.CLASS_DRAG),
  11090. p.bind(window, "mousemove", i),
  11091. p.bind(window, "mouseup", n),
  11092. !1
  11093. }
  11094. function i(t) {
  11095. return t.preventDefault(),
  11096. e.width += r - t.clientX,
  11097. e.onResize(),
  11098. r = t.clientX,
  11099. !1
  11100. }
  11101. function n() {
  11102. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  11103. p.unbind(window, "mousemove", i),
  11104. p.unbind(window, "mouseup", n)
  11105. }
  11106. e.__resize_handle = document.createElement("div"),
  11107. f.extend(e.__resize_handle.style, {
  11108. width: "6px",
  11109. marginLeft: "-3px",
  11110. height: "200px",
  11111. cursor: "ew-resize",
  11112. position: "absolute"
  11113. });
  11114. var r;
  11115. p.bind(e.__resize_handle, "mousedown", t),
  11116. p.bind(e.__closeButton, "mousedown", t),
  11117. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  11118. }
  11119. function E(e, t) {
  11120. e.domElement.style.width = t + "px",
  11121. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  11122. e.__closeButton && (e.__closeButton.style.width = t + "px")
  11123. }
  11124. function b(e, t) {
  11125. var i = {};
  11126. return f.each(e.__rememberedObjects, function(n, r) {
  11127. var o = {}
  11128. , a = e.__rememberedObjectIndecesToControllers[r];
  11129. f.each(a, function(e, i) {
  11130. o[i] = t ? e.initialValue : e.getValue()
  11131. }),
  11132. i[r] = o
  11133. }),
  11134. i
  11135. }
  11136. function w(e, t, i) {
  11137. var n = document.createElement("option");
  11138. n.innerHTML = t,
  11139. n.value = t,
  11140. e.__preset_select.appendChild(n),
  11141. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  11142. }
  11143. function _(e) {
  11144. for (var t = 0; t < e.__preset_select.length; t++)
  11145. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  11146. }
  11147. function T(e, t) {
  11148. var i = e.__preset_select[e.__preset_select.selectedIndex];
  11149. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  11150. }
  11151. function x(e) {
  11152. 0 != e.length && u(function() {
  11153. x(e)
  11154. }),
  11155. f.each(e, function(e) {
  11156. e.updateDisplay()
  11157. })
  11158. }
  11159. e.inject(i);
  11160. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  11161. try {
  11162. return "localStorage"in window && null !== window.localStorage
  11163. } catch (e) {
  11164. return !1
  11165. }
  11166. }(), N = !0, B = !1, F = [], V = function(e) {
  11167. function t() {
  11168. var e = i.getRoot();
  11169. e.width += 1,
  11170. f.defer(function() {
  11171. e.width -= 1
  11172. })
  11173. }
  11174. var i = this;
  11175. this.domElement = document.createElement("div"),
  11176. this.__ul = document.createElement("ul"),
  11177. this.domElement.appendChild(this.__ul),
  11178. p.addClass(this.domElement, R),
  11179. this.__folders = {},
  11180. this.__controllers = [],
  11181. this.__rememberedObjects = [],
  11182. this.__rememberedObjectIndecesToControllers = [],
  11183. this.__listening = [],
  11184. e = e || {},
  11185. e = f.defaults(e, {
  11186. autoPlace: !0,
  11187. width: V.DEFAULT_WIDTH
  11188. }),
  11189. e = f.defaults(e, {
  11190. resizable: e.autoPlace,
  11191. hideable: e.autoPlace
  11192. }),
  11193. f.isUndefined(e.load) ? e.load = {
  11194. preset: L
  11195. } : e.preset && (e.load.preset = e.preset),
  11196. f.isUndefined(e.parent) && e.hideable && F.push(this),
  11197. e.resizable = f.isUndefined(e.parent) && e.resizable,
  11198. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  11199. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  11200. if (Object.defineProperties(this, {
  11201. parent: {
  11202. get: function() {
  11203. return e.parent
  11204. }
  11205. },
  11206. scrollable: {
  11207. get: function() {
  11208. return e.scrollable
  11209. }
  11210. },
  11211. autoPlace: {
  11212. get: function() {
  11213. return e.autoPlace
  11214. }
  11215. },
  11216. preset: {
  11217. get: function() {
  11218. return i.parent ? i.getRoot().preset : e.load.preset
  11219. },
  11220. set: function(t) {
  11221. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  11222. _(this),
  11223. i.revert()
  11224. }
  11225. },
  11226. width: {
  11227. get: function() {
  11228. return e.width
  11229. },
  11230. set: function(t) {
  11231. e.width = t,
  11232. E(i, t)
  11233. }
  11234. },
  11235. name: {
  11236. get: function() {
  11237. return e.name
  11238. },
  11239. set: function(t) {
  11240. e.name = t,
  11241. a && (a.innerHTML = e.name)
  11242. }
  11243. },
  11244. closed: {
  11245. get: function() {
  11246. return e.closed
  11247. },
  11248. set: function(t) {
  11249. e.closed = t,
  11250. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  11251. this.onResize(),
  11252. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  11253. }
  11254. },
  11255. load: {
  11256. get: function() {
  11257. return e.load
  11258. }
  11259. },
  11260. useLocalStorage: {
  11261. get: function() {
  11262. return r
  11263. },
  11264. set: function(e) {
  11265. D && (r = e,
  11266. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  11267. localStorage.setItem(y(i, "isLocal"), e))
  11268. }
  11269. }
  11270. }),
  11271. f.isUndefined(e.parent)) {
  11272. if (e.closed = !1,
  11273. p.addClass(this.domElement, V.CLASS_MAIN),
  11274. p.makeSelectable(this.domElement, !1),
  11275. D && r) {
  11276. i.useLocalStorage = !0;
  11277. var o = localStorage.getItem(y(this, "gui"));
  11278. o && (e.load = JSON.parse(o))
  11279. }
  11280. this.__closeButton = document.createElement("div"),
  11281. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  11282. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  11283. this.domElement.appendChild(this.__closeButton),
  11284. p.bind(this.__closeButton, "click", function() {
  11285. i.closed = !i.closed
  11286. })
  11287. } else {
  11288. void 0 === e.closed && (e.closed = !0);
  11289. var a = document.createTextNode(e.name);
  11290. p.addClass(a, "controller-name");
  11291. var s = m(i, a)
  11292. , l = function(e) {
  11293. return e.preventDefault(),
  11294. i.closed = !i.closed,
  11295. !1
  11296. };
  11297. p.addClass(this.__ul, V.CLASS_CLOSED),
  11298. p.addClass(s, "title"),
  11299. p.bind(s, "click", l),
  11300. e.closed || (this.closed = !1)
  11301. }
  11302. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  11303. p.addClass(M, R),
  11304. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  11305. document.body.appendChild(M),
  11306. N = !1),
  11307. M.appendChild(this.domElement),
  11308. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  11309. this.parent || E(i, e.width)),
  11310. p.bind(window, "resize", function() {
  11311. i.onResize()
  11312. }),
  11313. p.bind(this.__ul, "webkitTransitionEnd", function() {
  11314. i.onResize()
  11315. }),
  11316. p.bind(this.__ul, "transitionend", function() {
  11317. i.onResize()
  11318. }),
  11319. p.bind(this.__ul, "oTransitionEnd", function() {
  11320. i.onResize()
  11321. }),
  11322. this.onResize(),
  11323. e.resizable && I(this),
  11324. n = function() {
  11325. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  11326. }
  11327. ,
  11328. this.saveToLocalStorageIfPossible = n;
  11329. i.getRoot();
  11330. e.parent || t()
  11331. };
  11332. return V.toggleHide = function() {
  11333. B = !B,
  11334. f.each(F, function(e) {
  11335. e.domElement.style.zIndex = B ? -999 : 999,
  11336. e.domElement.style.opacity = B ? 0 : 1
  11337. })
  11338. }
  11339. ,
  11340. V.CLASS_AUTO_PLACE = "a",
  11341. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  11342. V.CLASS_MAIN = "main",
  11343. V.CLASS_CONTROLLER_ROW = "cr",
  11344. V.CLASS_TOO_TALL = "taller-than-window",
  11345. V.CLASS_CLOSED = "closed",
  11346. V.CLASS_CLOSE_BUTTON = "close-button",
  11347. V.CLASS_DRAG = "drag",
  11348. V.DEFAULT_WIDTH = 245,
  11349. V.TEXT_CLOSED = "Close Controls",
  11350. V.TEXT_OPEN = "Open Controls",
  11351. p.bind(window, "keydown", function(e) {
  11352. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  11353. }, !1),
  11354. f.extend(V.prototype, {
  11355. add: function(e, t) {
  11356. return g(this, e, t, {
  11357. factoryArgs: Array.prototype.slice.call(arguments, 2)
  11358. })
  11359. },
  11360. addColor: function(e, t) {
  11361. return g(this, e, t, {
  11362. color: !0
  11363. })
  11364. },
  11365. remove: function(e) {
  11366. this.__ul.removeChild(e.__li),
  11367. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  11368. var t = this;
  11369. f.defer(function() {
  11370. t.onResize()
  11371. })
  11372. },
  11373. destroy: function() {
  11374. this.autoPlace && M.removeChild(this.domElement)
  11375. },
  11376. addFolder: function(e) {
  11377. if (void 0 !== this.__folders[e])
  11378. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  11379. var t = {
  11380. name: e,
  11381. parent: this
  11382. };
  11383. t.autoPlace = this.autoPlace,
  11384. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  11385. t.load = this.load.folders[e]);
  11386. var i = new V(t);
  11387. this.__folders[e] = i;
  11388. var n = m(this, i.domElement);
  11389. return p.addClass(n, "folder"),
  11390. i
  11391. },
  11392. open: function() {
  11393. this.closed = !1
  11394. },
  11395. close: function() {
  11396. this.closed = !0
  11397. },
  11398. onResize: function() {
  11399. var e = this.getRoot();
  11400. if (e.scrollable) {
  11401. var t = p.getOffset(e.__ul).top
  11402. , i = 0;
  11403. f.each(e.__ul.childNodes, function(t) {
  11404. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  11405. }),
  11406. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  11407. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  11408. e.__ul.style.height = "auto")
  11409. }
  11410. e.__resize_handle && f.defer(function() {
  11411. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  11412. }),
  11413. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  11414. },
  11415. remember: function() {
  11416. if (f.isUndefined(S) && (S = new d,
  11417. S.domElement.innerHTML = t),
  11418. this.parent)
  11419. throw new Error("You can only call remember on a top level GUI.");
  11420. var e = this;
  11421. f.each(Array.prototype.slice.call(arguments), function(t) {
  11422. 0 == e.__rememberedObjects.length && C(e),
  11423. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  11424. }),
  11425. this.autoPlace && E(this, this.width)
  11426. },
  11427. getRoot: function() {
  11428. for (var e = this; e.parent; )
  11429. e = e.parent;
  11430. return e
  11431. },
  11432. getSaveObject: function() {
  11433. var e = this.load;
  11434. return e.closed = this.closed,
  11435. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  11436. e.remembered || (e.remembered = {}),
  11437. e.remembered[this.preset] = b(this)),
  11438. e.folders = {},
  11439. f.each(this.__folders, function(t, i) {
  11440. e.folders[i] = t.getSaveObject()
  11441. }),
  11442. e
  11443. },
  11444. save: function() {
  11445. this.load.remembered || (this.load.remembered = {}),
  11446. this.load.remembered[this.preset] = b(this),
  11447. T(this, !1),
  11448. this.saveToLocalStorageIfPossible()
  11449. },
  11450. saveAs: function(e) {
  11451. this.load.remembered || (this.load.remembered = {},
  11452. this.load.remembered[L] = b(this, !0)),
  11453. this.load.remembered[e] = b(this),
  11454. this.preset = e,
  11455. w(this, e, !0),
  11456. this.saveToLocalStorageIfPossible()
  11457. },
  11458. revert: function(e) {
  11459. f.each(this.__controllers, function(t) {
  11460. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  11461. }, this),
  11462. f.each(this.__folders, function(e) {
  11463. e.revert(e)
  11464. }),
  11465. e || T(this.getRoot(), !1)
  11466. },
  11467. listen: function(e) {
  11468. var t = 0 == this.__listening.length;
  11469. this.__listening.push(e),
  11470. t && x(this.__listening)
  11471. }
  11472. }),
  11473. V
  11474. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  11475. return function(s, l) {
  11476. var c = s[l];
  11477. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  11478. min: arguments[2],
  11479. max: arguments[3]
  11480. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  11481. }
  11482. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  11483. var n = function(e, i) {
  11484. function r() {
  11485. a.setValue(a.__input.value)
  11486. }
  11487. function o() {
  11488. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  11489. }
  11490. n.superclass.call(this, e, i);
  11491. var a = this;
  11492. this.__input = document.createElement("input"),
  11493. this.__input.setAttribute("type", "text"),
  11494. t.bind(this.__input, "keyup", r),
  11495. t.bind(this.__input, "change", r),
  11496. t.bind(this.__input, "blur", o),
  11497. t.bind(this.__input, "keydown", function(e) {
  11498. 13 === e.keyCode && this.blur()
  11499. }),
  11500. this.updateDisplay(),
  11501. this.domElement.appendChild(this.__input)
  11502. };
  11503. return n.superclass = e,
  11504. i.extend(n.prototype, e.prototype, {
  11505. updateDisplay: function() {
  11506. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  11507. n.superclass.prototype.updateDisplay.call(this)
  11508. }
  11509. }),
  11510. n
  11511. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  11512. function o(e, t, i, n) {
  11513. e.style.background = "",
  11514. r.each(l, function(r) {
  11515. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11516. })
  11517. }
  11518. function a(e) {
  11519. e.style.background = "",
  11520. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11521. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11522. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11523. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11524. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11525. }
  11526. var s = function(e, l) {
  11527. function c(e) {
  11528. p(e),
  11529. t.bind(window, "mousemove", p),
  11530. t.bind(window, "mouseup", h)
  11531. }
  11532. function h() {
  11533. t.unbind(window, "mousemove", p),
  11534. t.unbind(window, "mouseup", h)
  11535. }
  11536. function u() {
  11537. var e = n(this.value);
  11538. e !== !1 ? (g.__color.__state = e,
  11539. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11540. }
  11541. function d() {
  11542. t.unbind(window, "mousemove", f),
  11543. t.unbind(window, "mouseup", d)
  11544. }
  11545. function p(e) {
  11546. e.preventDefault();
  11547. var i = t.getWidth(g.__saturation_field)
  11548. , n = t.getOffset(g.__saturation_field)
  11549. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11550. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11551. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11552. r > 1 ? r = 1 : r < 0 && (r = 0),
  11553. g.__color.v = o,
  11554. g.__color.s = r,
  11555. g.setValue(g.__color.toOriginal()),
  11556. !1
  11557. }
  11558. function f(e) {
  11559. e.preventDefault();
  11560. var i = t.getHeight(g.__hue_field)
  11561. , n = t.getOffset(g.__hue_field)
  11562. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11563. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11564. g.__color.h = 360 * r,
  11565. g.setValue(g.__color.toOriginal()),
  11566. !1
  11567. }
  11568. s.superclass.call(this, e, l),
  11569. this.__color = new i(this.getValue()),
  11570. this.__temp = new i(0);
  11571. var g = this;
  11572. this.domElement = document.createElement("div"),
  11573. t.makeSelectable(this.domElement, !1),
  11574. this.__selector = document.createElement("div"),
  11575. this.__selector.className = "selector",
  11576. this.__saturation_field = document.createElement("div"),
  11577. this.__saturation_field.className = "saturation-field",
  11578. this.__field_knob = document.createElement("div"),
  11579. this.__field_knob.className = "field-knob",
  11580. this.__field_knob_border = "2px solid ",
  11581. this.__hue_knob = document.createElement("div"),
  11582. this.__hue_knob.className = "hue-knob",
  11583. this.__hue_field = document.createElement("div"),
  11584. this.__hue_field.className = "hue-field",
  11585. this.__input = document.createElement("input"),
  11586. this.__input.type = "text",
  11587. this.__input_textShadow = "0 1px 1px ",
  11588. t.bind(this.__input, "keydown", function(e) {
  11589. 13 === e.keyCode && u.call(this)
  11590. }),
  11591. t.bind(this.__input, "blur", u),
  11592. t.bind(this.__selector, "mousedown", function(e) {
  11593. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11594. t.removeClass(g.__selector, "drag")
  11595. })
  11596. });
  11597. var m = document.createElement("div");
  11598. r.extend(this.__selector.style, {
  11599. width: "122px",
  11600. height: "102px",
  11601. padding: "3px",
  11602. backgroundColor: "#222",
  11603. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11604. }),
  11605. r.extend(this.__field_knob.style, {
  11606. position: "absolute",
  11607. width: "12px",
  11608. height: "12px",
  11609. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11610. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11611. borderRadius: "12px",
  11612. zIndex: 1
  11613. }),
  11614. r.extend(this.__hue_knob.style, {
  11615. position: "absolute",
  11616. width: "15px",
  11617. height: "2px",
  11618. borderRight: "4px solid #fff",
  11619. zIndex: 1
  11620. }),
  11621. r.extend(this.__saturation_field.style, {
  11622. width: "100px",
  11623. height: "100px",
  11624. border: "1px solid #555",
  11625. marginRight: "3px",
  11626. display: "inline-block",
  11627. cursor: "pointer"
  11628. }),
  11629. r.extend(m.style, {
  11630. width: "100%",
  11631. height: "100%",
  11632. background: "none"
  11633. }),
  11634. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11635. r.extend(this.__hue_field.style, {
  11636. width: "15px",
  11637. height: "100px",
  11638. display: "inline-block",
  11639. border: "1px solid #555",
  11640. cursor: "ns-resize"
  11641. }),
  11642. a(this.__hue_field),
  11643. r.extend(this.__input.style, {
  11644. outline: "none",
  11645. textAlign: "center",
  11646. color: "#fff",
  11647. border: 0,
  11648. fontWeight: "bold",
  11649. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11650. }),
  11651. t.bind(this.__saturation_field, "mousedown", c),
  11652. t.bind(this.__field_knob, "mousedown", c),
  11653. t.bind(this.__hue_field, "mousedown", function(e) {
  11654. f(e),
  11655. t.bind(window, "mousemove", f),
  11656. t.bind(window, "mouseup", d)
  11657. }),
  11658. this.__saturation_field.appendChild(m),
  11659. this.__selector.appendChild(this.__field_knob),
  11660. this.__selector.appendChild(this.__saturation_field),
  11661. this.__selector.appendChild(this.__hue_field),
  11662. this.__hue_field.appendChild(this.__hue_knob),
  11663. this.domElement.appendChild(this.__input),
  11664. this.domElement.appendChild(this.__selector),
  11665. this.updateDisplay()
  11666. };
  11667. s.superclass = e,
  11668. r.extend(s.prototype, e.prototype, {
  11669. updateDisplay: function() {
  11670. var e = n(this.getValue());
  11671. if (e !== !1) {
  11672. var t = !1;
  11673. r.each(i.COMPONENTS, function(i) {
  11674. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11675. return t = !0,
  11676. {}
  11677. }, this),
  11678. t && r.extend(this.__color.__state, e)
  11679. }
  11680. r.extend(this.__temp.__state, this.__color.__state),
  11681. this.__temp.a = 1;
  11682. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11683. , s = 255 - a;
  11684. r.extend(this.__field_knob.style, {
  11685. marginLeft: 100 * this.__color.s - 7 + "px",
  11686. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11687. backgroundColor: this.__temp.toString(),
  11688. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11689. }),
  11690. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11691. this.__temp.s = 1,
  11692. this.__temp.v = 1,
  11693. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11694. r.extend(this.__input.style, {
  11695. backgroundColor: this.__input.value = this.__color.toString(),
  11696. color: "rgb(" + a + "," + a + "," + a + ")",
  11697. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11698. })
  11699. }
  11700. });
  11701. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11702. return s
  11703. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11704. function r(e, t, i) {
  11705. Object.defineProperty(e, t, {
  11706. get: function() {
  11707. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11708. this.__state[t])
  11709. },
  11710. set: function(e) {
  11711. "RGB" !== this.__state.space && (a(this, t, i),
  11712. this.__state.space = "RGB"),
  11713. this.__state[t] = e
  11714. }
  11715. })
  11716. }
  11717. function o(e, t) {
  11718. Object.defineProperty(e, t, {
  11719. get: function() {
  11720. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11721. this.__state[t])
  11722. },
  11723. set: function(e) {
  11724. "HSV" !== this.__state.space && (s(this),
  11725. this.__state.space = "HSV"),
  11726. this.__state[t] = e
  11727. }
  11728. })
  11729. }
  11730. function a(e, i, r) {
  11731. if ("HEX" === e.__state.space)
  11732. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11733. else {
  11734. if ("HSV" !== e.__state.space)
  11735. throw "Corrupted color state";
  11736. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11737. }
  11738. }
  11739. function s(e) {
  11740. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11741. n.extend(e.__state, {
  11742. s: i.s,
  11743. v: i.v
  11744. }),
  11745. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11746. }
  11747. var l = function() {
  11748. if (this.__state = e.apply(this, arguments),
  11749. this.__state === !1)
  11750. throw "Failed to interpret color arguments";
  11751. this.__state.a = this.__state.a || 1
  11752. };
  11753. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11754. n.extend(l.prototype, {
  11755. toString: function() {
  11756. return i(this)
  11757. },
  11758. toOriginal: function() {
  11759. return this.__state.conversion.write(this)
  11760. }
  11761. }),
  11762. r(l.prototype, "r", 2),
  11763. r(l.prototype, "g", 1),
  11764. r(l.prototype, "b", 0),
  11765. o(l.prototype, "h"),
  11766. o(l.prototype, "s"),
  11767. o(l.prototype, "v"),
  11768. Object.defineProperty(l.prototype, "a", {
  11769. get: function() {
  11770. return this.__state.a
  11771. },
  11772. set: function(e) {
  11773. this.__state.a = e
  11774. }
  11775. }),
  11776. Object.defineProperty(l.prototype, "hex", {
  11777. get: function() {
  11778. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11779. this.__state.hex
  11780. },
  11781. set: function(e) {
  11782. this.__state.space = "HEX",
  11783. this.__state.hex = e
  11784. }
  11785. }),
  11786. l
  11787. }(n.color.interpret, n.color.math = function() {
  11788. var e;
  11789. return {
  11790. hsv_to_rgb: function(e, t, i) {
  11791. var n = Math.floor(e / 60) % 6
  11792. , r = e / 60 - Math.floor(e / 60)
  11793. , o = i * (1 - t)
  11794. , a = i * (1 - r * t)
  11795. , s = i * (1 - (1 - r) * t)
  11796. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11797. return {
  11798. r: 255 * l[0],
  11799. g: 255 * l[1],
  11800. b: 255 * l[2]
  11801. }
  11802. },
  11803. rgb_to_hsv: function(e, t, i) {
  11804. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11805. return 0 == a ? {
  11806. h: NaN,
  11807. s: 0,
  11808. v: 0
  11809. } : (r = s / a,
  11810. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11811. n /= 6,
  11812. n < 0 && (n += 1),
  11813. {
  11814. h: 360 * n,
  11815. s: r,
  11816. v: a / 255
  11817. })
  11818. },
  11819. rgb_to_hex: function(e, t, i) {
  11820. var n = this.hex_with_component(0, 2, e);
  11821. return n = this.hex_with_component(n, 1, t),
  11822. n = this.hex_with_component(n, 0, i)
  11823. },
  11824. component_from_hex: function(e, t) {
  11825. return e >> 8 * t & 255
  11826. },
  11827. hex_with_component: function(t, i, n) {
  11828. return n << (e = 8 * i) | t & ~(255 << e)
  11829. }
  11830. }
  11831. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11832. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11833. window.setTimeout(e, 1e3 / 60)
  11834. }
  11835. }(), n.dom.CenteredDiv = function(e, t) {
  11836. var i = function() {
  11837. this.backgroundElement = document.createElement("div"),
  11838. t.extend(this.backgroundElement.style, {
  11839. backgroundColor: "rgba(0,0,0,0.8)",
  11840. top: 0,
  11841. left: 0,
  11842. display: "none",
  11843. zIndex: "1000",
  11844. opacity: 0,
  11845. WebkitTransition: "opacity 0.2s linear"
  11846. }),
  11847. e.makeFullscreen(this.backgroundElement),
  11848. this.backgroundElement.style.position = "fixed",
  11849. this.domElement = document.createElement("div"),
  11850. t.extend(this.domElement.style, {
  11851. position: "fixed",
  11852. display: "none",
  11853. zIndex: "1001",
  11854. opacity: 0,
  11855. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11856. }),
  11857. document.body.appendChild(this.backgroundElement),
  11858. document.body.appendChild(this.domElement);
  11859. var i = this;
  11860. e.bind(this.backgroundElement, "click", function() {
  11861. i.hide()
  11862. })
  11863. };
  11864. return i.prototype.show = function() {
  11865. var e = this;
  11866. this.backgroundElement.style.display = "block",
  11867. this.domElement.style.display = "block",
  11868. this.domElement.style.opacity = 0,
  11869. this.domElement.style.webkitTransform = "scale(1.1)",
  11870. this.layout(),
  11871. t.defer(function() {
  11872. e.backgroundElement.style.opacity = 1,
  11873. e.domElement.style.opacity = 1,
  11874. e.domElement.style.webkitTransform = "scale(1)"
  11875. })
  11876. }
  11877. ,
  11878. i.prototype.hide = function() {
  11879. var t = this
  11880. , i = function() {
  11881. t.domElement.style.display = "none",
  11882. t.backgroundElement.style.display = "none",
  11883. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11884. e.unbind(t.domElement, "transitionend", i),
  11885. e.unbind(t.domElement, "oTransitionEnd", i)
  11886. };
  11887. e.bind(this.domElement, "webkitTransitionEnd", i),
  11888. e.bind(this.domElement, "transitionend", i),
  11889. e.bind(this.domElement, "oTransitionEnd", i),
  11890. this.backgroundElement.style.opacity = 0,
  11891. this.domElement.style.opacity = 0,
  11892. this.domElement.style.webkitTransform = "scale(1.1)"
  11893. }
  11894. ,
  11895. i.prototype.layout = function() {
  11896. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11897. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11898. }
  11899. ,
  11900. i
  11901. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11902. }
  11903. , {}],
  11904. 94: [function(e, t, i) {
  11905. (function(e) {
  11906. "use strict";
  11907. function i(t) {
  11908. function i(e) {
  11909. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11910. var n = _((t[i] * e + 50) / 100);
  11911. n < 1 ? n = 1 : n > 255 && (n = 255),
  11912. T[G[i]] = n
  11913. }
  11914. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11915. var a = _((r[o] * e + 50) / 100);
  11916. a < 1 ? a = 1 : a > 255 && (a = 255),
  11917. x[G[o]] = a
  11918. }
  11919. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11920. for (var h = 0; h < 8; h++)
  11921. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11922. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11923. l++
  11924. }
  11925. function n(e, t) {
  11926. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11927. for (var a = 1; a <= e[o]; a++)
  11928. r[t[n]] = [],
  11929. r[t[n]][0] = i,
  11930. r[t[n]][1] = o,
  11931. n++,
  11932. i++;
  11933. i *= 2
  11934. }
  11935. return r
  11936. }
  11937. function r() {
  11938. C = n(z, W),
  11939. I = n(X, Z),
  11940. E = n(j, Y),
  11941. b = n(q, K)
  11942. }
  11943. function o() {
  11944. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11945. for (var n = e; n < t; n++)
  11946. P[32767 + n] = i,
  11947. R[32767 + n] = [],
  11948. R[32767 + n][1] = i,
  11949. R[32767 + n][0] = n;
  11950. for (var r = -(t - 1); r <= -e; r++)
  11951. P[32767 + r] = i,
  11952. R[32767 + r] = [],
  11953. R[32767 + r][1] = i,
  11954. R[32767 + r][0] = t - 1 + r;
  11955. e <<= 1,
  11956. t <<= 1
  11957. }
  11958. }
  11959. function a() {
  11960. for (var e = 0; e < 256; e++)
  11961. H[e] = 19595 * e,
  11962. H[e + 256 >> 0] = 38470 * e,
  11963. H[e + 512 >> 0] = 7471 * e + 32768,
  11964. H[e + 768 >> 0] = -11059 * e,
  11965. H[e + 1024 >> 0] = -21709 * e,
  11966. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11967. H[e + 1536 >> 0] = -27439 * e,
  11968. H[e + 1792 >> 0] = -5329 * e
  11969. }
  11970. function s(e) {
  11971. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11972. t & 1 << i && (N |= 1 << B),
  11973. i--,
  11974. B--,
  11975. B < 0 && (255 == N ? (l(255),
  11976. l(0)) : l(N),
  11977. B = 7,
  11978. N = 0)
  11979. }
  11980. function l(e) {
  11981. D.push(e)
  11982. }
  11983. function c(e) {
  11984. l(e >> 8 & 255),
  11985. l(255 & e)
  11986. }
  11987. function h(e, t) {
  11988. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11989. for (h = 0; h < d; ++h) {
  11990. i = e[u],
  11991. n = e[u + 1],
  11992. r = e[u + 2],
  11993. o = e[u + 3],
  11994. a = e[u + 4],
  11995. s = e[u + 5],
  11996. l = e[u + 6],
  11997. c = e[u + 7];
  11998. var f = i + c
  11999. , g = i - c
  12000. , m = n + l
  12001. , v = n - l
  12002. , A = r + s
  12003. , y = r - s
  12004. , C = o + a
  12005. , I = o - a
  12006. , E = f + C
  12007. , b = f - C
  12008. , w = m + A
  12009. , _ = m - A;
  12010. e[u] = E + w,
  12011. e[u + 4] = E - w;
  12012. var T = .707106781 * (_ + b);
  12013. e[u + 2] = b + T,
  12014. e[u + 6] = b - T,
  12015. E = I + y,
  12016. w = y + v,
  12017. _ = v + g;
  12018. var x = .382683433 * (E - _)
  12019. , S = .5411961 * E + x
  12020. , M = 1.306562965 * _ + x
  12021. , R = .707106781 * w
  12022. , P = g + R
  12023. , L = g - R;
  12024. e[u + 5] = L + S,
  12025. e[u + 3] = L - S,
  12026. e[u + 1] = P + M,
  12027. e[u + 7] = P - M,
  12028. u += 8
  12029. }
  12030. for (u = 0,
  12031. h = 0; h < d; ++h) {
  12032. i = e[u],
  12033. n = e[u + 8],
  12034. r = e[u + 16],
  12035. o = e[u + 24],
  12036. a = e[u + 32],
  12037. s = e[u + 40],
  12038. l = e[u + 48],
  12039. c = e[u + 56];
  12040. var D = i + c
  12041. , N = i - c
  12042. , B = n + l
  12043. , F = n - l
  12044. , V = r + s
  12045. , U = r - s
  12046. , k = o + a
  12047. , H = o - a
  12048. , G = D + k
  12049. , z = D - k
  12050. , W = B + V
  12051. , j = B - V;
  12052. e[u] = G + W,
  12053. e[u + 32] = G - W;
  12054. var Y = .707106781 * (j + z);
  12055. e[u + 16] = z + Y,
  12056. e[u + 48] = z - Y,
  12057. G = H + U,
  12058. W = U + F,
  12059. j = F + N;
  12060. var X = .382683433 * (G - j)
  12061. , Z = .5411961 * G + X
  12062. , q = 1.306562965 * j + X
  12063. , K = .707106781 * W
  12064. , Q = N + K
  12065. , J = N - K;
  12066. e[u + 40] = J + Z,
  12067. e[u + 24] = J - Z,
  12068. e[u + 8] = Q + q,
  12069. e[u + 56] = Q - q,
  12070. u++
  12071. }
  12072. var $;
  12073. for (h = 0; h < p; ++h)
  12074. $ = e[h] * t[h],
  12075. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  12076. return O
  12077. }
  12078. function u() {
  12079. c(65504),
  12080. c(16),
  12081. l(74),
  12082. l(70),
  12083. l(73),
  12084. l(70),
  12085. l(0),
  12086. l(1),
  12087. l(1),
  12088. l(0),
  12089. c(1),
  12090. c(1),
  12091. l(0),
  12092. l(0)
  12093. }
  12094. function d(e, t) {
  12095. c(65472),
  12096. c(17),
  12097. l(8),
  12098. c(t),
  12099. c(e),
  12100. l(3),
  12101. l(1),
  12102. l(17),
  12103. l(0),
  12104. l(2),
  12105. l(17),
  12106. l(1),
  12107. l(3),
  12108. l(17),
  12109. l(1)
  12110. }
  12111. function p() {
  12112. c(65499),
  12113. c(132),
  12114. l(0);
  12115. for (var e = 0; e < 64; e++)
  12116. l(T[e]);
  12117. l(1);
  12118. for (var t = 0; t < 64; t++)
  12119. l(x[t])
  12120. }
  12121. function f() {
  12122. c(65476),
  12123. c(418),
  12124. l(0);
  12125. for (var e = 0; e < 16; e++)
  12126. l(z[e + 1]);
  12127. for (var t = 0; t <= 11; t++)
  12128. l(W[t]);
  12129. l(16);
  12130. for (var i = 0; i < 16; i++)
  12131. l(j[i + 1]);
  12132. for (var n = 0; n <= 161; n++)
  12133. l(Y[n]);
  12134. l(1);
  12135. for (var r = 0; r < 16; r++)
  12136. l(X[r + 1]);
  12137. for (var o = 0; o <= 11; o++)
  12138. l(Z[o]);
  12139. l(17);
  12140. for (var a = 0; a < 16; a++)
  12141. l(q[a + 1]);
  12142. for (var s = 0; s <= 161; s++)
  12143. l(K[s])
  12144. }
  12145. function g() {
  12146. c(65498),
  12147. c(12),
  12148. l(3),
  12149. l(1),
  12150. l(0),
  12151. l(2),
  12152. l(17),
  12153. l(3),
  12154. l(17),
  12155. l(0),
  12156. l(63),
  12157. l(0)
  12158. }
  12159. function m(e, t, i, n, r) {
  12160. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  12161. L[G[f]] = p[f];
  12162. var g = L[0] - i;
  12163. i = L[0],
  12164. 0 == g ? s(n[0]) : (o = 32767 + g,
  12165. s(n[P[o]]),
  12166. s(R[o]));
  12167. for (var m = 63; m > 0 && 0 == L[m]; m--)
  12168. ;
  12169. if (0 == m)
  12170. return s(a),
  12171. i;
  12172. for (var v, A = 1; A <= m; ) {
  12173. for (var y = A; 0 == L[A] && A <= m; ++A)
  12174. ;
  12175. var C = A - y;
  12176. if (C >= c) {
  12177. v = C >> 4;
  12178. for (var I = 1; I <= v; ++I)
  12179. s(l);
  12180. C &= 15
  12181. }
  12182. o = 32767 + L[A],
  12183. s(r[(C << 4) + P[o]]),
  12184. s(R[o]),
  12185. A++
  12186. }
  12187. return m != u && s(a),
  12188. i
  12189. }
  12190. function v() {
  12191. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  12192. k[t] = e(t)
  12193. }
  12194. function A(e) {
  12195. if (e <= 0 && (e = 1),
  12196. e > 100 && (e = 100),
  12197. w != e) {
  12198. var t = 0;
  12199. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  12200. i(t),
  12201. w = e
  12202. }
  12203. }
  12204. function y() {
  12205. var e = (new Date).getTime();
  12206. t || (t = 50),
  12207. v(),
  12208. r(),
  12209. o(),
  12210. a(),
  12211. A(t);
  12212. (new Date).getTime() - e
  12213. }
  12214. var C, I, E, b, w, _ = (Math.round,
  12215. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  12216. this.encode = function(t, i) {
  12217. var n = ((new Date).getTime(),
  12218. i.quality);
  12219. n && A(n),
  12220. D = new Array,
  12221. N = 0,
  12222. B = 7,
  12223. c(65496),
  12224. u(),
  12225. p(),
  12226. d(t.width, t.height),
  12227. f(),
  12228. g();
  12229. var r = 0
  12230. , o = 0
  12231. , a = 0;
  12232. N = 0,
  12233. B = 7,
  12234. this.encode.displayName = "_encode_";
  12235. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  12236. for (l = 0; l < G; ) {
  12237. for (w = G * z + l,
  12238. _ = w,
  12239. T = -1,
  12240. x = 0,
  12241. R = 0; R < 64; R++)
  12242. x = (k ? 63 - R : R) >> 3,
  12243. T = 4 * (7 & R),
  12244. _ = w + x * G + T,
  12245. z + x >= L && (_ -= G * (z + 1 + x - L)),
  12246. l + T >= G && (_ -= l + T - G + 4),
  12247. h = P[_++],
  12248. v = P[_++],
  12249. y = P[_++],
  12250. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  12251. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  12252. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  12253. r = m(F, S, r, C, E),
  12254. o = m(V, M, o, I, b),
  12255. a = m(U, M, a, I, b),
  12256. l += 32
  12257. }
  12258. z += W
  12259. }
  12260. if (B >= 0) {
  12261. var j = [];
  12262. j[1] = B + 1,
  12263. j[0] = (1 << B + 1) - 1,
  12264. s(j)
  12265. }
  12266. return c(65497),
  12267. new e(D)
  12268. }
  12269. ,
  12270. y()
  12271. }
  12272. function n(e, t) {
  12273. t = t || {},
  12274. t.quality = t.quality || 50;
  12275. var n = t.quality
  12276. , r = new i(n)
  12277. , o = r.encode(e, t);
  12278. return {
  12279. data: o,
  12280. width: e.width,
  12281. height: e.height
  12282. }
  12283. }
  12284. t.exports.encode = n
  12285. }
  12286. ).call(this, e("buffer").Buffer)
  12287. }
  12288. , {
  12289. buffer: 198
  12290. }],
  12291. 95: [function(e, t, i) {
  12292. "use strict";
  12293. !function() {
  12294. if ("performance"in window == !1 && (window.performance = {}),
  12295. Date.now = Date.now || function() {
  12296. return (new Date).getTime()
  12297. }
  12298. ,
  12299. "now"in window.performance == !1) {
  12300. var e = Date.now();
  12301. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12302. window.performance.now = function() {
  12303. return Date.now() - e
  12304. }
  12305. }
  12306. }()
  12307. }
  12308. , {}],
  12309. 96: [function(e, t, i) {
  12310. "use strict";
  12311. var n = e("three");
  12312. n.EffectComposer = function(e, t) {
  12313. if (this.renderer = e,
  12314. void 0 === t) {
  12315. var i = {
  12316. minFilter: n.LinearFilter,
  12317. magFilter: n.LinearFilter,
  12318. format: n.RGBAFormat,
  12319. stencilBuffer: !1
  12320. }
  12321. , r = e.getSize();
  12322. t = new n.WebGLRenderTarget(r.width,r.height,i)
  12323. }
  12324. this.renderTarget1 = t,
  12325. this.renderTarget2 = t.clone(),
  12326. this.writeBuffer = this.renderTarget1,
  12327. this.readBuffer = this.renderTarget2,
  12328. this.passes = [],
  12329. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  12330. this.copyPass = new n.ShaderPass(n.CopyShader)
  12331. }
  12332. ,
  12333. n.EffectComposer.prototype = {
  12334. swapBuffers: function() {
  12335. var e = this.readBuffer;
  12336. this.readBuffer = this.writeBuffer,
  12337. this.writeBuffer = e
  12338. },
  12339. addPass: function(e) {
  12340. this.passes.push(e)
  12341. },
  12342. insertPass: function(e, t) {
  12343. this.passes.splice(t, 0, e)
  12344. },
  12345. render: function(e) {
  12346. this.writeBuffer = this.renderTarget1,
  12347. this.readBuffer = this.renderTarget2;
  12348. var t, i, r = !1, o = this.passes.length;
  12349. for (i = 0; i < o; i++)
  12350. if (t = this.passes[i],
  12351. t.enabled) {
  12352. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  12353. t.needsSwap) {
  12354. if (r) {
  12355. var a = this.renderer.context;
  12356. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  12357. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  12358. a.stencilFunc(a.EQUAL, 1, 4294967295)
  12359. }
  12360. this.swapBuffers()
  12361. }
  12362. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  12363. }
  12364. },
  12365. reset: function(e) {
  12366. if (void 0 === e) {
  12367. var t = this.renderer.getSize();
  12368. e = this.renderTarget1.clone(),
  12369. e.setSize(t.width, t.height)
  12370. }
  12371. this.renderTarget1.dispose(),
  12372. this.renderTarget2.dispose(),
  12373. this.renderTarget1 = e,
  12374. this.renderTarget2 = e.clone(),
  12375. this.writeBuffer = this.renderTarget1,
  12376. this.readBuffer = this.renderTarget2
  12377. },
  12378. setSize: function(e, t) {
  12379. this.renderTarget1.setSize(e, t),
  12380. this.renderTarget2.setSize(e, t)
  12381. }
  12382. }
  12383. }
  12384. , {
  12385. three: 217
  12386. }],
  12387. 97: [function(e, t, i) {
  12388. "use strict";
  12389. var n = e("three");
  12390. n.MaskPass = function(e, t) {
  12391. this.scene = e,
  12392. this.camera = t,
  12393. this.enabled = !0,
  12394. this.clear = !0,
  12395. this.needsSwap = !1,
  12396. this.inverse = !1
  12397. }
  12398. ,
  12399. n.MaskPass.prototype = {
  12400. render: function(e, t, i, n) {
  12401. var r = e.context;
  12402. r.colorMask(!1, !1, !1, !1),
  12403. r.depthMask(!1);
  12404. var o, a;
  12405. this.inverse ? (o = 0,
  12406. a = 1) : (o = 1,
  12407. a = 0),
  12408. r.enable(r.STENCIL_TEST),
  12409. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  12410. r.stencilFunc(r.ALWAYS, o, 4294967295),
  12411. r.clearStencil(a),
  12412. e.render(this.scene, this.camera, i, this.clear),
  12413. e.render(this.scene, this.camera, t, this.clear),
  12414. r.colorMask(!0, !0, !0, !0),
  12415. r.depthMask(!0),
  12416. r.stencilFunc(r.EQUAL, 1, 4294967295),
  12417. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  12418. }
  12419. },
  12420. n.ClearMaskPass = function() {
  12421. this.enabled = !0
  12422. }
  12423. ,
  12424. n.ClearMaskPass.prototype = {
  12425. render: function(e, t, i, n) {
  12426. var r = e.context;
  12427. r.disable(r.STENCIL_TEST)
  12428. }
  12429. }
  12430. }
  12431. , {
  12432. three: 217
  12433. }],
  12434. 98: [function(e, t, i) {
  12435. "use strict";
  12436. var n = e("three");
  12437. n.RenderPass = function(e, t, i, r, o) {
  12438. this.scene = e,
  12439. this.camera = t,
  12440. this.overrideMaterial = i,
  12441. this.clearColor = r,
  12442. this.clearAlpha = void 0 !== o ? o : 1,
  12443. this.oldClearColor = new n.Color,
  12444. this.oldClearAlpha = 1,
  12445. this.enabled = !0,
  12446. this.clear = !0,
  12447. this.needsSwap = !1
  12448. }
  12449. ,
  12450. n.RenderPass.prototype = {
  12451. render: function(e, t, i, n) {
  12452. this.scene.overrideMaterial = this.overrideMaterial,
  12453. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  12454. this.oldClearAlpha = e.getClearAlpha(),
  12455. e.setClearColor(this.clearColor, this.clearAlpha)),
  12456. e.render(this.scene, this.camera, i, this.clear),
  12457. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  12458. this.scene.overrideMaterial = null
  12459. }
  12460. }
  12461. }
  12462. , {
  12463. three: 217
  12464. }],
  12465. 99: [function(e, t, i) {
  12466. "use strict";
  12467. var n = e("three");
  12468. n.ShaderPass = function(e, t) {
  12469. this.textureID = void 0 !== t ? t : "tDiffuse",
  12470. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  12471. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  12472. this.material = new n.ShaderMaterial({
  12473. defines: e.defines || {},
  12474. uniforms: this.uniforms,
  12475. vertexShader: e.vertexShader,
  12476. fragmentShader: e.fragmentShader
  12477. })),
  12478. this.renderToScreen = !1,
  12479. this.enabled = !0,
  12480. this.needsSwap = !0,
  12481. this.clear = !1,
  12482. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  12483. this.scene = new n.Scene,
  12484. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  12485. this.scene.add(this.quad)
  12486. }
  12487. ,
  12488. n.ShaderPass.prototype = {
  12489. render: function(e, t, i, n) {
  12490. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  12491. this.quad.material = this.material,
  12492. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  12493. }
  12494. }
  12495. }
  12496. , {
  12497. three: 217
  12498. }],
  12499. 100: [function(e, t, i) {
  12500. "use strict";
  12501. var n = e("three");
  12502. n.CopyShader = {
  12503. uniforms: {
  12504. tDiffuse: {
  12505. type: "t",
  12506. value: null
  12507. },
  12508. opacity: {
  12509. type: "f",
  12510. value: 1
  12511. }
  12512. },
  12513. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12514. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12515. }
  12516. }
  12517. , {
  12518. three: 217
  12519. }],
  12520. 101: [function(e, t, i) {
  12521. "use strict";
  12522. var n = e("three");
  12523. n.HorizontalBlurShader = {
  12524. uniforms: {
  12525. tDiffuse: {
  12526. type: "t",
  12527. value: null
  12528. },
  12529. h: {
  12530. type: "f",
  12531. value: 1 / 512
  12532. }
  12533. },
  12534. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12535. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12536. }
  12537. }
  12538. , {
  12539. three: 217
  12540. }],
  12541. 102: [function(e, t, i) {
  12542. "use strict";
  12543. var n = e("three");
  12544. n.VerticalBlurShader = {
  12545. uniforms: {
  12546. tDiffuse: {
  12547. type: "t",
  12548. value: null
  12549. },
  12550. v: {
  12551. type: "f",
  12552. value: 1 / 512
  12553. }
  12554. },
  12555. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12556. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12557. }
  12558. }
  12559. , {
  12560. three: 217
  12561. }],
  12562. 103: [function(e, t, i) {
  12563. "use strict";
  12564. var n = e("three");
  12565. !function() {
  12566. if ("performance"in window == 0 && (window.performance = {}),
  12567. "now"in window.performance == 0) {
  12568. var e = Date.now();
  12569. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12570. window.performance.now = function() {
  12571. return Date.now() - e
  12572. }
  12573. }
  12574. }(),
  12575. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12576. var t, i = this.extensions, r = this.context;
  12577. if (e === n.RepeatWrapping)
  12578. return r.REPEAT;
  12579. if (e === n.ClampToEdgeWrapping)
  12580. return r.CLAMP_TO_EDGE;
  12581. if (e === n.MirroredRepeatWrapping)
  12582. return r.MIRRORED_REPEAT;
  12583. if (e === n.NearestFilter)
  12584. return r.NEAREST;
  12585. if (e === n.NearestMipMapNearestFilter)
  12586. return r.NEAREST_MIPMAP_NEAREST;
  12587. if (e === n.NearestMipMapLinearFilter)
  12588. return r.NEAREST_MIPMAP_LINEAR;
  12589. if (e === n.LinearFilter)
  12590. return r.LINEAR;
  12591. if (e === n.LinearMipMapNearestFilter)
  12592. return r.LINEAR_MIPMAP_NEAREST;
  12593. if (e === n.LinearMipMapLinearFilter)
  12594. return r.LINEAR_MIPMAP_LINEAR;
  12595. if (e === n.UnsignedByteType)
  12596. return r.UNSIGNED_BYTE;
  12597. if (e === n.UnsignedShort4444Type)
  12598. return r.UNSIGNED_SHORT_4_4_4_4;
  12599. if (e === n.UnsignedShort5551Type)
  12600. return r.UNSIGNED_SHORT_5_5_5_1;
  12601. if (e === n.UnsignedShort565Type)
  12602. return r.UNSIGNED_SHORT_5_6_5;
  12603. if (e === n.ByteType)
  12604. return r.BYTE;
  12605. if (e === n.ShortType)
  12606. return r.SHORT;
  12607. if (e === n.UnsignedShortType)
  12608. return r.UNSIGNED_SHORT;
  12609. if (e === n.IntType)
  12610. return r.INT;
  12611. if (e === n.UnsignedIntType)
  12612. return r.UNSIGNED_INT;
  12613. if (e === n.FloatType)
  12614. return r.FLOAT;
  12615. if (t = i.get("OES_texture_half_float"),
  12616. null !== t && e === n.HalfFloatType)
  12617. return t.HALF_FLOAT_OES;
  12618. if (e === n.AlphaFormat)
  12619. return r.ALPHA;
  12620. if (e === n.RGBFormat)
  12621. return r.RGB;
  12622. if (e === n.RGBAFormat)
  12623. return r.RGBA;
  12624. if (e === n.LuminanceFormat)
  12625. return r.LUMINANCE;
  12626. if (e === n.LuminanceAlphaFormat)
  12627. return r.LUMINANCE_ALPHA;
  12628. if (e === n.AddEquation)
  12629. return r.FUNC_ADD;
  12630. if (e === n.SubtractEquation)
  12631. return r.FUNC_SUBTRACT;
  12632. if (e === n.ReverseSubtractEquation)
  12633. return r.FUNC_REVERSE_SUBTRACT;
  12634. if (e === n.ZeroFactor)
  12635. return r.ZERO;
  12636. if (e === n.OneFactor)
  12637. return r.ONE;
  12638. if (e === n.SrcColorFactor)
  12639. return r.SRC_COLOR;
  12640. if (e === n.OneMinusSrcColorFactor)
  12641. return r.ONE_MINUS_SRC_COLOR;
  12642. if (e === n.SrcAlphaFactor)
  12643. return r.SRC_ALPHA;
  12644. if (e === n.OneMinusSrcAlphaFactor)
  12645. return r.ONE_MINUS_SRC_ALPHA;
  12646. if (e === n.DstAlphaFactor)
  12647. return r.DST_ALPHA;
  12648. if (e === n.OneMinusDstAlphaFactor)
  12649. return r.ONE_MINUS_DST_ALPHA;
  12650. if (e === n.DstColorFactor)
  12651. return r.DST_COLOR;
  12652. if (e === n.OneMinusDstColorFactor)
  12653. return r.ONE_MINUS_DST_COLOR;
  12654. if (e === n.SrcAlphaSaturateFactor)
  12655. return r.SRC_ALPHA_SATURATE;
  12656. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12657. null !== t) {
  12658. if (e === n.RGB_S3TC_DXT1_Format)
  12659. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12660. if (e === n.RGBA_S3TC_DXT1_Format)
  12661. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12662. if (e === n.RGBA_S3TC_DXT3_Format)
  12663. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12664. if (e === n.RGBA_S3TC_DXT5_Format)
  12665. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12666. }
  12667. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12668. null !== t) {
  12669. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12670. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12671. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12672. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12673. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12674. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12675. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12676. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12677. }
  12678. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12679. null !== t && e === n.RGB_ETC1_Format)
  12680. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12681. if (t = i.get("EXT_blend_minmax"),
  12682. null !== t) {
  12683. if (e === n.MinEquation)
  12684. return t.MIN_EXT;
  12685. if (e === n.MaxEquation)
  12686. return t.MAX_EXT
  12687. }
  12688. return 0
  12689. }
  12690. ,
  12691. n.WebGLState = function(e, t, i) {
  12692. var r = this
  12693. , o = new n.Vector4
  12694. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12695. , s = new Uint8Array(a)
  12696. , l = new Uint8Array(a)
  12697. , c = new Uint8Array(a)
  12698. , h = {}
  12699. , u = null
  12700. , d = null
  12701. , p = null
  12702. , f = null
  12703. , g = null
  12704. , m = null
  12705. , v = null
  12706. , A = null
  12707. , y = !1
  12708. , C = null
  12709. , I = null
  12710. , E = null
  12711. , b = null
  12712. , w = null
  12713. , _ = null
  12714. , T = null
  12715. , x = null
  12716. , S = null
  12717. , M = null
  12718. , R = null
  12719. , P = null
  12720. , O = null
  12721. , L = null
  12722. , D = null
  12723. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12724. , B = void 0
  12725. , F = {}
  12726. , V = new n.Vector4
  12727. , U = null
  12728. , k = null
  12729. , H = new n.Vector4
  12730. , G = new n.Vector4;
  12731. this.init = function() {
  12732. this.clearColor(0, 0, 0, 1),
  12733. this.clearDepth(1),
  12734. this.clearStencil(0),
  12735. this.enable(e.DEPTH_TEST),
  12736. e.depthFunc(e.LEQUAL),
  12737. e.frontFace(e.CCW),
  12738. e.cullFace(e.BACK),
  12739. this.enable(e.CULL_FACE),
  12740. this.enable(e.BLEND),
  12741. e.blendEquation(e.FUNC_ADD),
  12742. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12743. }
  12744. ,
  12745. this.initAttributes = function() {
  12746. for (var e = 0, t = s.length; e < t; e++)
  12747. s[e] = 0
  12748. }
  12749. ,
  12750. this.enableAttribute = function(i) {
  12751. if (s[i] = 1,
  12752. 0 === l[i] && (e.enableVertexAttribArray(i),
  12753. l[i] = 1),
  12754. 0 !== c[i]) {
  12755. var n = t.get("ANGLE_instanced_arrays");
  12756. n.vertexAttribDivisorANGLE(i, 0),
  12757. c[i] = 0
  12758. }
  12759. }
  12760. ,
  12761. this.enableAttributeAndDivisor = function(t, i, n) {
  12762. s[t] = 1,
  12763. 0 === l[t] && (e.enableVertexAttribArray(t),
  12764. l[t] = 1),
  12765. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12766. c[t] = i)
  12767. }
  12768. ,
  12769. this.disableUnusedAttributes = function() {
  12770. for (var t = 0, i = l.length; t < i; t++)
  12771. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12772. l[t] = 0)
  12773. }
  12774. ,
  12775. this.enable = function(t) {
  12776. h[t] !== !0 && (e.enable(t),
  12777. h[t] = !0)
  12778. }
  12779. ,
  12780. this.disable = function(t) {
  12781. h[t] !== !1 && (e.disable(t),
  12782. h[t] = !1)
  12783. }
  12784. ,
  12785. this.getCompressedTextureFormats = function() {
  12786. if (null === u && (u = [],
  12787. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12788. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12789. u.push(i[n]);
  12790. return u
  12791. }
  12792. ,
  12793. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12794. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12795. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12796. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12797. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12798. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12799. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12800. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12801. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12802. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12803. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12804. d = t,
  12805. y = h),
  12806. t === n.CustomBlending ? (s = s || r,
  12807. l = l || o,
  12808. c = c || a,
  12809. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12810. p = r,
  12811. m = s),
  12812. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12813. f = o,
  12814. g = a,
  12815. v = l,
  12816. A = c)) : (p = null,
  12817. f = null,
  12818. g = null,
  12819. m = null,
  12820. v = null,
  12821. A = null)
  12822. }
  12823. ,
  12824. this.setDepthFunc = function(t) {
  12825. if (C !== t) {
  12826. if (t)
  12827. switch (t) {
  12828. case n.NeverDepth:
  12829. e.depthFunc(e.NEVER);
  12830. break;
  12831. case n.AlwaysDepth:
  12832. e.depthFunc(e.ALWAYS);
  12833. break;
  12834. case n.LessDepth:
  12835. e.depthFunc(e.LESS);
  12836. break;
  12837. case n.LessEqualDepth:
  12838. e.depthFunc(e.LEQUAL);
  12839. break;
  12840. case n.EqualDepth:
  12841. e.depthFunc(e.EQUAL);
  12842. break;
  12843. case n.GreaterEqualDepth:
  12844. e.depthFunc(e.GEQUAL);
  12845. break;
  12846. case n.GreaterDepth:
  12847. e.depthFunc(e.GREATER);
  12848. break;
  12849. case n.NotEqualDepth:
  12850. e.depthFunc(e.NOTEQUAL);
  12851. break;
  12852. default:
  12853. e.depthFunc(e.LEQUAL)
  12854. }
  12855. else
  12856. e.depthFunc(e.LEQUAL);
  12857. C = t
  12858. }
  12859. }
  12860. ,
  12861. this.setDepthTest = function(t) {
  12862. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12863. }
  12864. ,
  12865. this.setDepthWrite = function(t) {
  12866. I !== t && (e.depthMask(t),
  12867. I = t)
  12868. }
  12869. ,
  12870. this.setColorWrite = function(t) {
  12871. E !== t && (e.colorMask(t, t, t, t),
  12872. E = t)
  12873. }
  12874. ,
  12875. this.setStencilFunc = function(t, i, n) {
  12876. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12877. w = t,
  12878. _ = i,
  12879. T = n)
  12880. }
  12881. ,
  12882. this.setStencilOp = function(t, i, n) {
  12883. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12884. x = t,
  12885. S = i,
  12886. M = n)
  12887. }
  12888. ,
  12889. this.setStencilTest = function(t) {
  12890. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12891. }
  12892. ,
  12893. this.setStencilWrite = function(t) {
  12894. b !== t && (e.stencilMask(t),
  12895. b = t)
  12896. }
  12897. ,
  12898. this.setFlipSided = function(t) {
  12899. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12900. R = t)
  12901. }
  12902. ,
  12903. this.setLineWidth = function(t) {
  12904. t !== P && (e.lineWidth(t),
  12905. P = t)
  12906. }
  12907. ,
  12908. this.setPolygonOffset = function(t, i, n) {
  12909. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12910. !t || O === i && L === n || (e.polygonOffset(i, n),
  12911. O = i,
  12912. L = n)
  12913. }
  12914. ,
  12915. this.getScissorTest = function() {
  12916. return D
  12917. }
  12918. ,
  12919. this.setScissorTest = function(t) {
  12920. D = t,
  12921. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12922. }
  12923. ,
  12924. this.activeTexture = function(t) {
  12925. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12926. B !== t && (e.activeTexture(t),
  12927. B = t)
  12928. }
  12929. ,
  12930. this.bindTexture = function(t, i) {
  12931. void 0 === B && r.activeTexture();
  12932. var n = F[B];
  12933. void 0 === n && (n = {
  12934. type: void 0,
  12935. texture: void 0
  12936. },
  12937. F[B] = n),
  12938. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12939. n.type = t,
  12940. n.texture = i)
  12941. }
  12942. ,
  12943. this.compressedTexImage2D = function() {
  12944. try {
  12945. e.compressedTexImage2D.apply(e, arguments)
  12946. } catch (e) {
  12947. console.error(e)
  12948. }
  12949. }
  12950. ,
  12951. this.texImage2D = function() {
  12952. try {
  12953. e.texImage2D.apply(e, arguments)
  12954. } catch (e) {
  12955. console.error(e)
  12956. }
  12957. }
  12958. ,
  12959. this.clearColor = function(t, i, n, r) {
  12960. o.set(t, i, n, r),
  12961. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12962. V.copy(o))
  12963. }
  12964. ,
  12965. this.clearDepth = function(t) {
  12966. U !== t && (e.clearDepth(t),
  12967. U = t)
  12968. }
  12969. ,
  12970. this.clearStencil = function(t) {
  12971. k !== t && (e.clearStencil(t),
  12972. k = t)
  12973. }
  12974. ,
  12975. this.scissor = function(t) {
  12976. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12977. H.copy(t))
  12978. }
  12979. ,
  12980. this.viewport = function(t) {
  12981. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12982. G.copy(t))
  12983. }
  12984. ,
  12985. this.reset = function() {
  12986. for (var t = 0; t < l.length; t++)
  12987. 1 === l[t] && (e.disableVertexAttribArray(t),
  12988. l[t] = 0);
  12989. h = {},
  12990. u = null,
  12991. B = void 0,
  12992. F = {},
  12993. d = null,
  12994. E = null,
  12995. I = null,
  12996. b = null,
  12997. R = null
  12998. }
  12999. }
  13000. }
  13001. , {
  13002. three: 217
  13003. }],
  13004. 104: [function(e, t, i) {
  13005. (function(i, n) {
  13006. "use strict";
  13007. function r(e) {
  13008. this.urls = e;
  13009. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  13010. this.builder = a.loadProto(t),
  13011. this.decoder = this.builder.build("binary_mesh")
  13012. }
  13013. var o = e("three")
  13014. , a = e("protobufjs")
  13015. , s = e("../util/logger")
  13016. , l = (e("../util/common"),
  13017. e("../util/ajax"))
  13018. , c = e("../objects/Chunk")
  13019. , h = new s(n);
  13020. r.prototype = {
  13021. constructor: r,
  13022. load: function(e, t, i, n) {
  13023. return h.time("download"),
  13024. l.get(e, {
  13025. responseType: "arraybuffer"
  13026. }).done(function(r) {
  13027. h.timeEnd("download"),
  13028. this.parse(r, e, t, i, n)
  13029. }
  13030. .bind(this)).fail(n)
  13031. },
  13032. parse: function(e, t, i, n, r) {
  13033. var o = this.readProtobuf(e);
  13034. if (!o)
  13035. return r();
  13036. try {
  13037. h.time("convert to webgl"),
  13038. this.convertProtobufToSceneObject(o, t, i, n, r),
  13039. h.timeEnd("convert to webgl")
  13040. } catch (e) {
  13041. return h.error("failed parsing .dam"),
  13042. h.error(e.message),
  13043. r()
  13044. }
  13045. },
  13046. readProtobuf: function(e) {
  13047. var t;
  13048. try {
  13049. h.time("parse proto"),
  13050. t = this.decoder.decode(e),
  13051. h.timeEnd("parse proto")
  13052. } catch (e) {
  13053. return h.error("failed parsing proto for .dam"),
  13054. h.error(e.message),
  13055. null
  13056. }
  13057. return t
  13058. },
  13059. convertProtobufToSceneObject: function(e, t, i, n, r) {
  13060. function a(e) {
  13061. var i = new o.BufferGeometry;
  13062. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  13063. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  13064. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  13065. i.applyMatrix(s),
  13066. i.computeBoundingBox(),
  13067. new c({
  13068. geometry: i,
  13069. textureName: e.material_name,
  13070. name: e.chunk_name,
  13071. meshUrl: t
  13072. })
  13073. }
  13074. if (0 === e.chunk.length)
  13075. return h.warn("No chunks in damfile..."),
  13076. i([]);
  13077. var s = new o.Matrix4;
  13078. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  13079. var l = e.chunk.map(a);
  13080. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  13081. r())
  13082. }
  13083. },
  13084. t.exports = r
  13085. }
  13086. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  13087. }
  13088. , {
  13089. "../objects/Chunk": 144,
  13090. "../util/ajax": 181,
  13091. "../util/common": 185,
  13092. "../util/logger": 189,
  13093. buffer: 198,
  13094. protobufjs: 214,
  13095. three: 217
  13096. }],
  13097. 105: [function(e, t, i) {
  13098. (function(i) {
  13099. "use strict";
  13100. var n = (e("three"),
  13101. e("../settings"),
  13102. e("../util/browser"),
  13103. e("./DamLoader"))
  13104. , r = e("../util/logger")
  13105. , o = (e("../ab"),
  13106. new r(i));
  13107. t.exports = {
  13108. getLoaders: function() {
  13109. return [["_50k", ".dam", n], ["", ".dam", n]]
  13110. },
  13111. load: function(e, t, i, n, r, a) {
  13112. var s = this.getLoaders();
  13113. a = a || 0;
  13114. var l = s[a];
  13115. if (!l)
  13116. return void (r && r("No suitable model file found..."));
  13117. var c = l[0]
  13118. , h = l[1]
  13119. , u = new l[2](t)
  13120. , d = t.get(e + c + h);
  13121. d ? (o.debug("Trying " + c + h),
  13122. u.load(d, i, n, function() {
  13123. this.load(e, t, i, n, r, ++a)
  13124. }
  13125. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  13126. this.load(e, t, i, n, r, ++a))
  13127. }
  13128. }
  13129. }
  13130. ).call(this, "/js/loaders/ModelLoader.js")
  13131. }
  13132. , {
  13133. "../ab": 3,
  13134. "../settings": 166,
  13135. "../util/browser": 182,
  13136. "../util/logger": 189,
  13137. "./DamLoader": 104,
  13138. three: 217
  13139. }],
  13140. 106: [function(e, t, i) {
  13141. (function(i) {
  13142. "use strict";
  13143. var n = e("../util/common")
  13144. , r = e("../util/texture")
  13145. , o = e("../util/browser")
  13146. , a = e("../util/logger")
  13147. , s = e("../settings")
  13148. , l = new a(i);
  13149. t.exports = {
  13150. load: function(e, t) {
  13151. function i(e, i) {
  13152. e || (t.push(i),
  13153. p++,
  13154. d.notify(p, a),
  13155. p === a && d.resolve())
  13156. }
  13157. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  13158. return $.when();
  13159. var a = n.countUnique(e.chunks.map(function(e) {
  13160. return e.textureName
  13161. }))
  13162. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  13163. , h = "_50k" === c ? "high" : "low";
  13164. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  13165. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  13166. h = "low"));
  13167. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  13168. , d = $.Deferred()
  13169. , p = 0;
  13170. return e.chunks.forEach(function(t) {
  13171. if (!t.material.map && t.textureName) {
  13172. var n = e.urls.get(u + t.textureName);
  13173. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  13174. }
  13175. }),
  13176. d.promise()
  13177. }
  13178. }
  13179. }
  13180. ).call(this, "/js/loaders/ModelTextureLoader.js")
  13181. }
  13182. , {
  13183. "../settings": 166,
  13184. "../util/browser": 182,
  13185. "../util/common": 185,
  13186. "../util/logger": 189,
  13187. "../util/texture": 194
  13188. }],
  13189. 107: [function(e, t, i) {
  13190. (function(i, n) {
  13191. "use strict";
  13192. function r(e) {
  13193. this.model = e,
  13194. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  13195. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  13196. var t = i("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", "base64")
  13197. , n = o.loadProto(t);
  13198. this.decoder = n.build("VisionModeldata")
  13199. }
  13200. var o = e("protobufjs")
  13201. , a = e("../util/ajax")
  13202. , s = (e("../util/common"),
  13203. e("../util/math"))
  13204. , l = e("../util/logger")
  13205. , c = new l(n);
  13206. r.prototype.load = function() {
  13207. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  13208. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  13209. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  13210. $.when([]))
  13211. }
  13212. ,
  13213. r.prototype.loadVisionModelData = function() {
  13214. return a.get(this.modelDataPath, {
  13215. responseType: "arraybuffer"
  13216. }).then(function(e) {
  13217. var t;
  13218. try {
  13219. t = this.decoder.decode(e)
  13220. } catch (e) {
  13221. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  13222. this.loadSweepLocationsCSV()
  13223. }
  13224. var i = t.sweepLocations.map(function(e) {
  13225. return {
  13226. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  13227. position: {
  13228. x: e.pose.translation.x,
  13229. y: e.pose.translation.y,
  13230. z: e.pose.translation.z
  13231. },
  13232. quaternion: {
  13233. x: e.pose.rotation.x,
  13234. y: e.pose.rotation.y,
  13235. z: e.pose.rotation.z,
  13236. w: e.pose.rotation.w
  13237. },
  13238. puck: {
  13239. x: e.puck.x,
  13240. y: e.puck.y,
  13241. z: e.puck.z
  13242. },
  13243. floor: e.group,
  13244. neighbours: e.visibles,
  13245. alignmentType: e.alignment_type
  13246. }
  13247. }).map(function(e) {
  13248. return e.position = s.convertVisionVector(e.position),
  13249. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13250. e.puck = s.convertVisionVector(e.puck),
  13251. e
  13252. });
  13253. return i.forEach(function(e) {
  13254. e.neighbours = e.neighbours.map(function(e) {
  13255. return i[e].uuid
  13256. })
  13257. }),
  13258. i
  13259. }
  13260. .bind(this), function() {
  13261. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  13262. this.loadSweepLocationsCSV()
  13263. }
  13264. .bind(this))
  13265. }
  13266. ,
  13267. r.prototype.loadSweepLocationsCSV = function() {
  13268. return a.get(this.sweepLocationsPath).then(function(e) {
  13269. var t = e.split("\n").map(function(e) {
  13270. return e.split(", ")
  13271. }).filter(function(e) {
  13272. return e.length > 1
  13273. }).map(function(e) {
  13274. return {
  13275. uuid: e[0],
  13276. position: {
  13277. x: parseFloat(e[1]),
  13278. y: parseFloat(e[2]),
  13279. z: parseFloat(e[3])
  13280. },
  13281. quaternion: {
  13282. x: parseFloat(e[4]),
  13283. y: parseFloat(e[5]),
  13284. z: parseFloat(e[6]),
  13285. w: parseFloat(e[7])
  13286. }
  13287. }
  13288. }).map(function(e) {
  13289. return e.position = s.convertVisionVector(e.position),
  13290. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  13291. e
  13292. });
  13293. return t
  13294. }).fail(function() {
  13295. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  13296. })
  13297. }
  13298. ,
  13299. t.exports = r
  13300. }
  13301. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  13302. }
  13303. , {
  13304. "../util/ajax": 181,
  13305. "../util/common": 185,
  13306. "../util/logger": 189,
  13307. "../util/math": 190,
  13308. buffer: 198,
  13309. protobufjs: 214
  13310. }],
  13311. 108: [function(e, t, i) {
  13312. (function(i) {
  13313. "use strict";
  13314. function n() {
  13315. this.locale = null
  13316. }
  13317. var r = e("../settings")
  13318. , o = e("../util/common")
  13319. , a = e("../util/logger")
  13320. , s = e("../enum/Locale")
  13321. , l = new a(i);
  13322. n.prototype.init = function() {
  13323. var t;
  13324. switch (r.languageTag) {
  13325. case null:
  13326. case "en":
  13327. case s.EN_US:
  13328. this.locale = s.EN_US,
  13329. t = e("./strings-en-US");
  13330. break;
  13331. case "es":
  13332. case s.ES_MX:
  13333. this.locale = s.ES_MX,
  13334. t = e("./strings-es-MX");
  13335. break;
  13336. case "fr":
  13337. case s.FR_FR:
  13338. this.locale = s.FR_FR,
  13339. t = e("./strings-fr-FR");
  13340. break;
  13341. case "de":
  13342. case s.DE_DE:
  13343. this.locale = s.DE_DE,
  13344. t = e("./strings-de-DE");
  13345. break;
  13346. case "ru":
  13347. case s.RU_RU:
  13348. this.locale = s.RU_RU,
  13349. t = e("./strings-ru-RU");
  13350. break;
  13351. case "cn":
  13352. case s.CN_CN:
  13353. this.locale = s.CN_CN,
  13354. t = e("./strings-cn-CN");
  13355. break;
  13356. case "jp":
  13357. case s.JP_JP:
  13358. this.locale = s.JP_JP,
  13359. t = e("./strings-jp-JP");
  13360. break;
  13361. default:
  13362. l.info("Unsupported language tag, defaulting to 'en-US'"),
  13363. this.locale = s.EN_US,
  13364. t = e("./strings-en-US")
  13365. }
  13366. l.info("Using locale '" + this.locale + "'"),
  13367. o.extendObject(this, t)
  13368. }
  13369. ,
  13370. n.prototype.localizeGUI = function() {
  13371. var e = document.querySelector("#gui-parent");
  13372. this.localizeTree(e),
  13373. this.localizeLoadingText()
  13374. }
  13375. ,
  13376. n.prototype.localizeLoadingText = function() {
  13377. // var e = document.querySelector("#loader-cont")
  13378. // , t = e.getAttribute("title");
  13379. // e.removeAttribute("title"),
  13380. // e.setAttribute("data-status", t),
  13381. // e.classList.add(this.locale),
  13382. document.querySelector("#help-dialog").classList.add(this.locale),
  13383. document.querySelector("#interaction-modal").classList.add(this.locale),
  13384. document.querySelector("#gui").classList.add(this.locale);
  13385. }
  13386. ,
  13387. n.prototype.localizeTree = function(e) {
  13388. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  13389. if (e.nodeType === Node.TEXT_NODE)
  13390. t = e.data.match(n),
  13391. t && (i = t[1],
  13392. e.data = this.localizeText(i) || i);
  13393. else if (e.nodeType === Node.ELEMENT_NODE) {
  13394. var r = e.getAttribute("title");
  13395. r && (t = r.match(n),
  13396. t && (i = t[1],
  13397. e.setAttribute("title", this.localizeText(i) || i)))
  13398. }
  13399. for (e = e.firstChild; e; )
  13400. this.localizeTree(e),
  13401. e = e.nextSibling
  13402. }
  13403. ,
  13404. n.prototype.localizeText = function(t) {
  13405. var i = this[t];
  13406. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  13407. i = e("./strings-en-US")[t]),
  13408. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  13409. i
  13410. }
  13411. ,
  13412. t.exports = new n
  13413. }
  13414. ).call(this, "/js/localization/localize.js")
  13415. }
  13416. , {
  13417. "../enum/Locale": 31,
  13418. "../settings": 166,
  13419. "../util/common": 185,
  13420. "../util/logger": 189,
  13421. "./strings-cn-CN": 109,
  13422. "./strings-de-DE": 110,
  13423. "./strings-en-US": 111,
  13424. "./strings-es-MX": 112,
  13425. "./strings-fr-FR": 113,
  13426. "./strings-jp-JP": 114,
  13427. "./strings-ru-RU": 115
  13428. }],
  13429. 109: [function(e, t, i) {
  13430. "use strict";
  13431. t.exports = {
  13432. PAGE_TITLE: "",
  13433. LOADING: "正在加载",
  13434. PRESENTED_BY_CAPS: "呈现者:",
  13435. POWERED_BY: "技术支持:",
  13436. POWERED_BY_CAPS: "技术支持:",
  13437. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13438. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  13439. PRESENTED_BY: "呈现者:",
  13440. MORE: "更多 ",
  13441. LESS: "更少 ",
  13442. TAG_CONTENT: "tag™ 内容",
  13443. SHOW: "显示",
  13444. HIDE: "隐藏",
  13445. DOLLHOUSE: "场景屋",
  13446. FLOOR_PLAN: "楼层平面图",
  13447. OPEN_HIGHLIGHTS: "打开精彩片段",
  13448. CLOSE_HIGHLIGHTS: "关闭",
  13449. PREVIOUS: "上一个",
  13450. PLAY: "播放",
  13451. PAUSE: "暂停",
  13452. NEXT: "下一个",
  13453. EXPLORE_3D_SPACE: "探索 3D 空间",
  13454. VIEW_DOLLHOUSE: "观看场景屋",
  13455. SOCIAL_SHARING: "分享这个空间",
  13456. VIEW_IN_VR: "以 VR 观看",
  13457. VIEW_FULLSCREEN: "全屏观看",
  13458. EXIT_FULLSCREEN: " 退出全屏",
  13459. ZOOM_IN: "放大",
  13460. ZOOM_OUT: "缩小",
  13461. FLOOR_NAME: "楼层",
  13462. FLOOR_ALL: "ALL",
  13463. FLOOR_Lang: ["Floor",""],
  13464. TERMS: "条款",
  13465. PORT_TERMS: "port 条款",
  13466. TERMS_OF_USE: "使用条款",
  13467. CLOSE_TERMS: "关闭",
  13468. TERMS_TEXT_FILE: "terms-cn-CN.html",
  13469. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  13470. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  13471. WEBVR_ENTER_WEBVR: "进入 VR",
  13472. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  13473. WEBVR_LEARN_MORE: "了解更多",
  13474. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  13475. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  13476. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13477. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  13478. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  13479. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  13480. VR_LEARN_MORE_CAPS: "了解更多",
  13481. VR_PREVIOUS_CAPS: "上一个’,",
  13482. VR_NEXT_CAPS: "下一个",
  13483. VR_GOT_IT_CAPS: "明白了",
  13484. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  13485. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  13486. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  13487. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  13488. VR_WHAT_YOU_NEED: "关于...您需要什么",
  13489. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  13490. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  13491. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  13492. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  13493. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13494. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13495. VR_APP: "port VR 应用程序",
  13496. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13497. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13498. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  13499. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  13500. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  13501. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  13502. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  13503. VR_ANDROID_DVICES: "Android 设备",
  13504. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  13505. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  13506. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  13507. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  13508. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  13509. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  13510. VR_DOWNLOAD_HERE: "在此下载",
  13511. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  13512. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13513. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13514. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13515. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13516. SHARE_TO: "分享到",
  13517. SHARE_LINK: "直接链接",
  13518. SHARE_EXPLORE: "探索",
  13519. SHARE_AT: "在",
  13520. SHARE_WITH: "使用",
  13521. SHARE_3D: "以 3D",
  13522. SHARE_COPIED: "已复制!",
  13523. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13524. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13525. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13526. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13527. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13528. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13529. ERROR_GENERIC_ACTIONS_3: " 或",
  13530. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13531. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13532. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13533. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13534. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13535. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13536. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13537. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13538. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13539. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13540. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13541. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13542. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13543. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13544. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13545. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13546. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13547. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13548. LINK_TO_LOCATION: "地点链接",
  13549. MENU_COPY: "复制",
  13550. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13551. ROTATE: "旋转",
  13552. MOVE: "移动",
  13553. INSIDE: "内部",
  13554. ZOOM: "缩放",
  13555. HELP: "小帮手",
  13556. HELP_NAVIGATION_TAB: "导航",
  13557. HELP_MORE_HELP_TAB: "更多帮助",
  13558. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13559. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13560. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13561. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13562. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13563. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13564. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13565. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13566. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13567. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13568. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13569. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13570. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13571. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13572. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13573. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13574. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13575. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13576. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13577. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13578. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13579. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13580. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13581. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13582. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13583. HELP_MORE_HLR_A: "精彩片段集锦",
  13584. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13585. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13586. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13587. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13588. HELP_MORE_FLOORS_A: "楼层选择器",
  13589. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13590. HELP_MORE_TAG_A: "tag™ 贴文",
  13591. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13592. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13593. HELP_MORE_ZOOM_A: "缩放控件",
  13594. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13595. HELP_MORE_TOUR_A: "导览控件",
  13596. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13597. HELP_MORE_INSIDE_A: "内部视图",
  13598. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13599. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13600. HELP_MORE_VR_A: "VR 模式",
  13601. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13602. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13603. HELP_MORE_360_A: "360° 视图",
  13604. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13605. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13606. HELP_MORE_FULLSCREEN_A: "全屏",
  13607. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13608. CLOSE: "关闭"
  13609. }
  13610. }
  13611. , {}],
  13612. 110: [function(e, t, i) {
  13613. "use strict";
  13614. t.exports = {
  13615. PAGE_TITLE: "",
  13616. LOADING: "Lädt",
  13617. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13618. POWERED_BY: "Angetrieben von",
  13619. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13620. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13621. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13622. PRESENTED_BY: "Präsentiert von ",
  13623. MORE: "Mehr ",
  13624. LESS: "Weniger ",
  13625. TAG_CONTENT: "tag™ Inhalt",
  13626. SHOW: "Anzeigen",
  13627. HIDE: "Verbergen",
  13628. DOLLHOUSE: "Puppenhaus",
  13629. FLOOR_PLAN: "Grundriss",
  13630. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13631. CLOSE_HIGHLIGHTS: "Schließen",
  13632. PREVIOUS: "Vorheriges",
  13633. PLAY: "Abspielen",
  13634. PAUSE: "Pausieren",
  13635. NEXT: "Nächstes",
  13636. EXPLORE_3D_SPACE: "Innenraum betreten",
  13637. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13638. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13639. VIEW_IN_VR: "In VR ansehen",
  13640. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13641. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13642. ZOOM_IN: "Vergrößern",
  13643. ZOOM_OUT: "Verkleinern",
  13644. FLOOR_NAME: "Etage ",
  13645. FLOOR_ALL: "Alle",
  13646. TERMS: "Bedingungen",
  13647. PORT_TERMS: "port Bedingungen",
  13648. TERMS_OF_USE: "Nutzungsbedingungen",
  13649. TERMS_TEXT_FILE: "terms-de-DE.html",
  13650. CLOSE_TERMS: "Schließen",
  13651. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13652. HELP: "Hilfe",
  13653. HELP_NAVIGATION_TAB: "Navigation",
  13654. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13655. CLOSE: "Schließen",
  13656. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13657. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13658. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13659. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13660. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13661. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13662. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13663. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13664. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13665. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13666. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13667. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13668. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13669. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13670. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13671. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13672. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13673. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13674. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13675. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13676. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13677. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13678. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13679. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13680. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13681. HELP_MORE_HLR_A: "Liste das Highlight",
  13682. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13683. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13684. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13685. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13686. HELP_MORE_FLOORS_A: "Etage auswählen",
  13687. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13688. HELP_MORE_TAG_A: "tag™ Posts",
  13689. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13690. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13691. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13692. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13693. HELP_MORE_TOUR_A: "Tour Steuerung",
  13694. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13695. HELP_MORE_INSIDE_A: "Innenansicht",
  13696. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13697. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13698. HELP_MORE_VR_A: "VR Modus",
  13699. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13700. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13701. HELP_MORE_360_A: "360° Views Ansicht ",
  13702. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13703. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13704. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13705. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13706. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13707. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13708. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13709. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13710. WEBVR_LEARN_MORE: "Mehr Infos",
  13711. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13712. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13713. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13714. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13715. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13716. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13717. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13718. VR_APP: "port VR App",
  13719. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13720. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13721. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13722. VR_APP_FOR_ANDROID: "port VR app für Android",
  13723. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13724. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13725. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13726. VR_PREVIOUS_CAPS: "ZURÜCK",
  13727. VR_NEXT_CAPS: "WEITER",
  13728. VR_GOT_IT_CAPS: "VERSTANDEN",
  13729. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13730. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13731. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13732. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13733. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13734. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13735. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13736. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13737. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13738. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13739. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13740. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13741. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13742. VR_ANDROID_DVICES: "Android Geräte",
  13743. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13744. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13745. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13746. VR_DOWNLOAD_HERE: "Hier runterladen",
  13747. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13748. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13749. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13750. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13751. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13752. SHARE_TO: "Teilen auf",
  13753. SHARE_LINK: "Direkter Link",
  13754. SHARE_EXPLORE: "Umsehen",
  13755. SHARE_AT: "auf",
  13756. SHARE_WITH: "mit",
  13757. SHARE_3D: "in 3D",
  13758. SHARE_COPIED: "Kopiert!",
  13759. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13760. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13761. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13762. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13763. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13764. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13765. ERROR_GENERIC_ACTIONS_3: " oder ",
  13766. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13767. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13768. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13769. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13770. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13771. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13772. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13773. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13774. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13775. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13776. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13777. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13778. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13779. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13780. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13781. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13782. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13783. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13784. LINK_TO_LOCATION: "Link zu",
  13785. MENU_COPY: "Kopieren",
  13786. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13787. ROTATE: "Drehen",
  13788. INSIDE: "Drinnen",
  13789. MOVE: "Bewegen",
  13790. ZOOM: "Vergrößern"
  13791. }
  13792. }
  13793. , {}],
  13794. 111: [function(e, t, i) {
  13795. "use strict";
  13796. t.exports = {
  13797. PAGE_TITLE: "",
  13798. LOADING: "Loading",
  13799. PRESENTED_BY_CAPS: "PRESENTED BY",
  13800. POWERED_BY: "powered by ",
  13801. POWERED_BY_CAPS: "POWERED BY",
  13802. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13803. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13804. PRESENTED_BY: "Presented by ",
  13805. MORE: "More ",
  13806. LESS: "Less ",
  13807. TAG_CONTENT: "tag™ Content",
  13808. SHOW: "Show",
  13809. HIDE: "Hide",
  13810. DOLLHOUSE: "Dollhouse",
  13811. FLOOR_PLAN: "Floor plan",
  13812. OPEN_HIGHLIGHTS: "Open Highlights",
  13813. CLOSE_HIGHLIGHTS: "Close",
  13814. PREVIOUS: "Previous",
  13815. PLAY: "Play",
  13816. PAUSE: "Pause",
  13817. NEXT: "Next",
  13818. EXPLORE_3D_SPACE: "Explore 3D Space",
  13819. VIEW_DOLLHOUSE: "View dollhouse",
  13820. SOCIAL_SHARING: "Share this Space",
  13821. VIEW_IN_VR: "View in VR",
  13822. VIEW_FULLSCREEN: "全屏",
  13823. EXIT_FULLSCREEN: "退出全屏",
  13824. ZOOM_IN: "Zoom in",
  13825. ZOOM_OUT: "Zoom out",
  13826. FLOOR_NAME: "Floor ",
  13827. FLOOR_ALL: "全部",
  13828. TERMS: "Terms",
  13829. PORT_TERMS: "port terms",
  13830. TERMS_OF_USE: "Terms of Use",
  13831. TERMS_TEXT_FILE: "terms-en-US.html",
  13832. CLOSE_TERMS: "Close",
  13833. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13834. HELP: "Help",
  13835. HELP_NAVIGATION_TAB: "Navigation",
  13836. HELP_MORE_HELP_TAB: "More Help",
  13837. CLOSE: "Close",
  13838. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13839. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13840. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13841. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13842. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13843. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13844. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13845. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13846. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13847. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13848. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13849. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13850. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13851. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13852. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13853. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13854. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13855. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13856. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13857. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13858. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13859. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13860. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13861. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13862. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13863. HELP_MORE_HLR_A: "Highlight Reel",
  13864. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13865. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13866. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13867. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13868. HELP_MORE_FLOORS_A: "Floor Selector",
  13869. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13870. HELP_MORE_TAG_A: "tag™ Posts",
  13871. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13872. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13873. HELP_MORE_ZOOM_A: "Zoom Controls",
  13874. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13875. HELP_MORE_TOUR_A: "Tour Controls",
  13876. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13877. HELP_MORE_INSIDE_A: "Inside View",
  13878. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13879. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13880. HELP_MORE_VR_A: "VR Mode",
  13881. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13882. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13883. HELP_MORE_360_A: "360° Views",
  13884. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13885. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13886. HELP_MORE_FULLSCREEN_A: "Full screen",
  13887. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13888. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13889. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13890. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13891. WEBVR_ENTER_WEBVR: "ENTER VR",
  13892. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13893. WEBVR_LEARN_MORE: "Learn more",
  13894. WEBVR_VIEW_SPACE: "View Space in VR",
  13895. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13896. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13897. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13898. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13899. VR_PREVIOUS_CAPS: "PREVIOUS",
  13900. VR_NEXT_CAPS: "NEXT",
  13901. VR_GOT_IT_CAPS: "GOT IT",
  13902. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13903. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13904. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13905. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13906. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13907. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13908. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13909. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13910. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13911. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13912. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13913. VR_APP: "port VR App",
  13914. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13915. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13916. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13917. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13918. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13919. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13920. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13921. VR_ANDROID_DVICES: "Android Devices",
  13922. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13923. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13924. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13925. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13926. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13927. VR_APP_OPEN: "Open with the port VR app instead",
  13928. VR_DOWNLOAD_HERE: "Download here",
  13929. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13930. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13931. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13932. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13933. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13934. SHARE_TO: "Share to",
  13935. SHARE_LINK: "Direct Link",
  13936. SHARE_EXPLORE: "Explore ",
  13937. SHARE_AT: "at",
  13938. SHARE_WITH: "with",
  13939. SHARE_3D: " in 3D",
  13940. SHARE_COPIED: "Copied!",
  13941. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13942. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13943. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13944. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13945. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13946. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13947. ERROR_GENERIC_ACTIONS_3: " or ",
  13948. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13949. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13950. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13951. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13952. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13953. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13954. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13955. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13956. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13957. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13958. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13959. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13960. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13961. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13962. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13963. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13964. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13965. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13966. LINK_TO_LOCATION: "Link to location",
  13967. MENU_COPY: "Copy",
  13968. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13969. ROTATE: "Rotate",
  13970. INSIDE: "Inside",
  13971. MOVE: "Move",
  13972. ZOOM: "Zoom"
  13973. }
  13974. }
  13975. , {}],
  13976. 112: [function(e, t, i) {
  13977. "use strict";
  13978. t.exports = {
  13979. PAGE_TITLE: "",
  13980. LOADING: "Cargando",
  13981. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13982. POWERED_BY: "potenciando por ",
  13983. POWERED_BY_CAPS: "POTENCIADO POR ",
  13984. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13985. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13986. PRESENTED_BY: "Presentado por ",
  13987. MORE: "Más ",
  13988. LESS: "Menos ",
  13989. TAG_CONTENT: "Contenido de tag™",
  13990. SHOW: "Mostrar",
  13991. HIDE: "Ocultar",
  13992. DOLLHOUSE: "Dollhouse",
  13993. FLOOR_PLAN: "Planos",
  13994. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13995. CLOSE_HIGHLIGHTS: "Cerrar",
  13996. PREVIOUS: "Anterior",
  13997. PLAY: "Play",
  13998. PAUSE: "Pausa",
  13999. NEXT: "Siguiente",
  14000. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  14001. VIEW_DOLLHOUSE: "Ver dollhouse",
  14002. SOCIAL_SHARING: "Compartir este espacio",
  14003. VIEW_IN_VR: "Ver en realidad virtual",
  14004. VIEW_FULLSCREEN: "Ver en pantalla completa",
  14005. EXIT_FULLSCREEN: "Salir de pantalla completa",
  14006. ZOOM_IN: "Acercar",
  14007. ZOOM_OUT: "Alejar",
  14008. FLOOR_NAME: "Piso ",
  14009. FLOOR_ALL: "Todas",
  14010. TERMS: "Condiciones",
  14011. PORT_TERMS: "port términos de uso",
  14012. TERMS_OF_USE: "Términos de uso",
  14013. TERMS_TEXT_FILE: "terms-es-MX.html",
  14014. CLOSE_TERMS: "Cerrar",
  14015. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  14016. HELP: "Ayuda",
  14017. HELP_NAVIGATION_TAB: "Navegación",
  14018. HELP_MORE_HELP_TAB: "Más Ayuda",
  14019. CLOSE: "Cerrar",
  14020. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  14021. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  14022. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14023. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  14024. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  14025. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  14026. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  14027. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  14028. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  14029. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  14030. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14031. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  14032. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  14033. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  14034. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  14035. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  14036. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  14037. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  14038. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  14039. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  14040. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  14041. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  14042. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  14043. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  14044. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  14045. HELP_MORE_HLR_A: "Galería destacada",
  14046. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  14047. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  14048. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  14049. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  14050. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  14051. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  14052. HELP_MORE_TAG_A: "tag™ Posts",
  14053. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  14054. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  14055. HELP_MORE_ZOOM_A: "Controles de zoom",
  14056. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  14057. HELP_MORE_TOUR_A: "Controles de recorrido",
  14058. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  14059. HELP_MORE_INSIDE_A: "Vista interior",
  14060. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  14061. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  14062. HELP_MORE_VR_A: "Modo de realidad virtual",
  14063. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14064. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  14065. HELP_MORE_360_A: "360° Views",
  14066. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  14067. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  14068. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  14069. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  14070. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  14071. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  14072. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  14073. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  14074. WEBVR_LEARN_MORE: "Más información",
  14075. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  14076. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14077. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  14078. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  14079. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  14080. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  14081. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  14082. VR_APP: "port VR App",
  14083. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  14084. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  14085. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  14086. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  14087. VR_LEARN_MORE_CAPS: "SABER MÁS",
  14088. VR_PREVIOUS_CAPS: "ANTERIOR",
  14089. VR_NEXT_CAPS: "SIGUIENTE",
  14090. VR_GOT_IT_CAPS: "COMPRENDIDO",
  14091. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  14092. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  14093. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  14094. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  14095. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  14096. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  14097. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  14098. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14099. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14100. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14101. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  14102. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14103. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  14104. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  14105. VR_ANDROID_DVICES: "Dispositivos Android",
  14106. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  14107. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  14108. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  14109. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  14110. VR_DOWNLOAD_HERE: "Descargar aquí",
  14111. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  14112. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  14113. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  14114. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  14115. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  14116. SHARE_TO: "Compartir en",
  14117. SHARE_LINK: "Enlace directo",
  14118. SHARE_EXPLORE: "Explorar ",
  14119. SHARE_AT: "en",
  14120. SHARE_WITH: "con",
  14121. SHARE_3D: " en 3D",
  14122. SHARE_COPIED: "¡Copiado!",
  14123. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  14124. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  14125. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  14126. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  14127. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  14128. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  14129. ERROR_GENERIC_ACTIONS_3: " o ",
  14130. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  14131. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  14132. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  14133. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  14134. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  14135. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  14136. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  14137. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  14138. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  14139. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  14140. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  14141. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  14142. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  14143. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  14144. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  14145. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  14146. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  14147. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  14148. LINK_TO_LOCATION: "Enlace a la ubicación",
  14149. MENU_COPY: "Copiar",
  14150. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  14151. ROTATE: "Girar",
  14152. INSIDE: "Interior",
  14153. MOVE: "Moverse",
  14154. ZOOM: "Acercar o alejar"
  14155. }
  14156. }
  14157. , {}],
  14158. 113: [function(e, t, i) {
  14159. "use strict";
  14160. t.exports = {
  14161. PAGE_TITLE: "",
  14162. LOADING: "Chargement",
  14163. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  14164. POWERED_BY: "alimenté par ",
  14165. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  14166. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14167. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  14168. PRESENTED_BY: "Présenté par ",
  14169. MORE: "Plus ",
  14170. LESS: "Moins ",
  14171. TAG_CONTENT: "Contenu tag™",
  14172. SHOW: "Montrer",
  14173. HIDE: "Cacher",
  14174. DOLLHOUSE: "Dollhouse",
  14175. FLOOR_PLAN: "Plan de sol",
  14176. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  14177. CLOSE_HIGHLIGHTS: "Fermer",
  14178. PREVIOUS: "Précédent",
  14179. PLAY: "Lecture",
  14180. PAUSE: "Pause",
  14181. NEXT: "Suivant",
  14182. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  14183. VIEW_DOLLHOUSE: "Voir dollhouse",
  14184. SOCIAL_SHARING: "Partager cet espace",
  14185. VIEW_IN_VR: "Voir en VR",
  14186. VIEW_FULLSCREEN: "Plein écran",
  14187. EXIT_FULLSCREEN: "Fermer plein écran",
  14188. ZOOM_IN: "Zoom avant",
  14189. ZOOM_OUT: "Zoom arrière",
  14190. FLOOR_NAME: "Étage ",
  14191. FLOOR_ALL: "Tous",
  14192. TERMS: "Mentions légales",
  14193. PORT_TERMS: "port mentions légales",
  14194. TERMS_OF_USE: "Conditions d'utilisation",
  14195. TERMS_TEXT_FILE: "terms-fr-FR.html",
  14196. CLOSE_TERMS: "Fermer",
  14197. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  14198. HELP: "Aide",
  14199. HELP_NAVIGATION_TAB: "Navigation",
  14200. HELP_MORE_HELP_TAB: "Aide",
  14201. CLOSE: "Fermer",
  14202. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  14203. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  14204. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  14205. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  14206. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  14207. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  14208. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14209. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  14210. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  14211. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  14212. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  14213. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  14214. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  14215. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  14216. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  14217. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  14218. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  14219. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  14220. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  14221. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  14222. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  14223. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  14224. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  14225. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  14226. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  14227. HELP_MORE_HLR_A: "Carrousel",
  14228. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  14229. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  14230. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  14231. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  14232. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  14233. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  14234. HELP_MORE_TAG_A: "tag™ Posts",
  14235. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  14236. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  14237. HELP_MORE_ZOOM_A: "Commandes de zoom",
  14238. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  14239. HELP_MORE_TOUR_A: "Commandes de la visite",
  14240. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  14241. HELP_MORE_INSIDE_A: "Vue intérieure",
  14242. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  14243. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  14244. HELP_MORE_VR_A: "Mode RV",
  14245. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  14246. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  14247. HELP_MORE_360_A: "Vues 360°",
  14248. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14249. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  14250. HELP_MORE_FULLSCREEN_A: "Plein écran",
  14251. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  14252. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  14253. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  14254. WEBVR_ENTER_WEBVR: "ENTRER VR",
  14255. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  14256. WEBVR_LEARN_MORE: "En savoir plus",
  14257. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  14258. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14259. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  14260. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  14261. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  14262. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  14263. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  14264. VR_NEXT_CAPS: "SUIVANT",
  14265. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  14266. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  14267. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  14268. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  14269. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  14270. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  14271. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  14272. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  14273. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  14274. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  14275. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14276. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14277. VR_APP: "port VR App",
  14278. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14279. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14280. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  14281. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  14282. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  14283. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  14284. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  14285. VR_ANDROID_DVICES: "Appareils Android",
  14286. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  14287. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  14288. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  14289. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  14290. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  14291. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  14292. VR_DOWNLOAD_HERE: "Télécharger ici",
  14293. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  14294. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  14295. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  14296. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  14297. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  14298. SHARE_TO: "Partager sur",
  14299. SHARE_LINK: "Lien direct",
  14300. SHARE_EXPLORE: "Explorer ",
  14301. SHARE_AT: "à",
  14302. SHARE_WITH: "avec",
  14303. SHARE_3D: " en 3D",
  14304. SHARE_COPIED: "Copié!",
  14305. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  14306. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  14307. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  14308. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  14309. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  14310. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  14311. ERROR_GENERIC_ACTIONS_3: " ou ",
  14312. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  14313. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  14314. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  14315. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  14316. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  14317. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  14318. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  14319. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  14320. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  14321. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  14322. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  14323. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  14324. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  14325. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  14326. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  14327. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  14328. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  14329. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  14330. LINK_TO_LOCATION: "Lien vers l'emplacement",
  14331. MENU_COPY: "Copie",
  14332. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  14333. ROTATE: "Faire pivoter",
  14334. INSIDE: "Intérieure",
  14335. MOVE: "Se déplacer",
  14336. ZOOM: "Zoom"
  14337. }
  14338. }
  14339. , {}],
  14340. 114: [function(e, t, i) {
  14341. "use strict";
  14342. t.exports = {
  14343. PAGE_TITLE: "",
  14344. LOADING: "読み込み中",
  14345. PRESENTED_BY_CAPS: "PRESENTED BY",
  14346. POWERED_BY: "powered by",
  14347. POWERED_BY_CAPS: "POWERED BY",
  14348. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  14349. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  14350. PRESENTED_BY: "Presented by ",
  14351. MORE: "全て表示 ",
  14352. LESS: "閉じる ",
  14353. TAG_CONTENT: "tag™コンテンツ ",
  14354. SHOW: "表示",
  14355. HIDE: "非表示",
  14356. DOLLHOUSE: "ドールハウス",
  14357. FLOOR_PLAN: "フロアプラン",
  14358. OPEN_HIGHLIGHTS: "ハイライトを開く",
  14359. CLOSE_HIGHLIGHTS: "閉じる",
  14360. PREVIOUS: "前へ",
  14361. PLAY: "再生",
  14362. PAUSE: "一時停止",
  14363. NEXT: "次へ",
  14364. EXPLORE_3D_SPACE: "3DSpaceの探索",
  14365. VIEW_DOLLHOUSE: "ドールハウスの表示",
  14366. SOCIAL_SHARING: "このSpaceを共有する",
  14367. VIEW_IN_VR: "VRで表示",
  14368. VIEW_FULLSCREEN: "フルスクリーン表示",
  14369. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  14370. ZOOM_IN: "ズームイン",
  14371. ZOOM_OUT: "ズームアウト",
  14372. FLOOR_NAME: "フロア ",
  14373. FLOOR_ALL: "すべて",
  14374. TERMS: "規約",
  14375. PORT_TERMS: "port規約",
  14376. TERMS_OF_USE: "利用規約",
  14377. CLOSE_TERMS: "閉じる",
  14378. TERMS_TEXT_FILE: "terms-jp-JP.html",
  14379. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  14380. WEBVR_FOR_DAYDREAM: "Daydream View用",
  14381. WEBVR_ENTER_WEBVR: "VRに入る",
  14382. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  14383. WEBVR_LEARN_MORE: "もっと詳しく",
  14384. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  14385. WEBVR_DAYDREAM_VIEW: "Daydream View",
  14386. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  14387. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  14388. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  14389. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  14390. VR_LEARN_MORE_CAPS: "もっと詳しく",
  14391. VR_PREVIOUS_CAPS: "前へ",
  14392. VR_NEXT_CAPS: "次へ",
  14393. VR_GOT_IT_CAPS: "了解",
  14394. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  14395. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  14396. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  14397. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  14398. VR_WHAT_YOU_NEED: "必要なもの",
  14399. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  14400. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  14401. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  14402. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  14403. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14404. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14405. VR_APP: "port VRアプリ",
  14406. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14407. VR_COMPATIBLE_IPHONES_1: "iPhone",
  14408. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  14409. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  14410. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  14411. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  14412. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  14413. VR_ANDROID_DVICES: "Androidデバイス",
  14414. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  14415. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  14416. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  14417. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  14418. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  14419. VR_APP_OPEN: "port VRアプリで開く",
  14420. VR_DOWNLOAD_HERE: "ここからダウンロード",
  14421. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  14422. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  14423. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  14424. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  14425. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  14426. SHARE_TO: "共有先",
  14427. SHARE_LINK: "ダイレクトリンク",
  14428. SHARE_EXPLORE: "探索",
  14429. SHARE_AT: "場所",
  14430. SHARE_WITH: "使用アプリ",
  14431. SHARE_3D: "3Dで",
  14432. SHARE_COPIED: "コピーされました!",
  14433. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  14434. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  14435. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  14436. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  14437. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  14438. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  14439. ERROR_GENERIC_ACTIONS_3: "または",
  14440. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  14441. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  14442. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  14443. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  14444. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  14445. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  14446. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  14447. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  14448. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  14449. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  14450. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  14451. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  14452. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  14453. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  14454. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  14455. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  14456. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  14457. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  14458. LINK_TO_LOCATION: "ロケーションへのリンク",
  14459. MENU_COPY: "コピー",
  14460. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  14461. ROTATE: "回転",
  14462. MOVE: "移動",
  14463. INSIDE: "内側",
  14464. ZOOM: "ズーム",
  14465. HELP: "ヘルプ",
  14466. HELP_NAVIGATION_TAB: "ナビゲーション",
  14467. HELP_MORE_HELP_TAB: "その他のヘルプ",
  14468. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  14469. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  14470. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14471. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  14472. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  14473. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  14474. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  14475. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  14476. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  14477. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  14478. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14479. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  14480. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  14481. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  14482. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  14483. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  14484. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  14485. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  14486. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  14487. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  14488. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  14489. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  14490. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  14491. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  14492. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  14493. HELP_MORE_HLR_A: "ハイライト",
  14494. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  14495. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  14496. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  14497. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  14498. HELP_MORE_FLOORS_A: "フロアセレクター",
  14499. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  14500. HELP_MORE_TAG_A: "tag™ Posts",
  14501. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  14502. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  14503. HELP_MORE_ZOOM_A: "ズームコントロール",
  14504. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  14505. HELP_MORE_TOUR_A: "ツアーコントロール",
  14506. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  14507. HELP_MORE_INSIDE_A: "内側ビュー",
  14508. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  14509. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  14510. HELP_MORE_VR_A: "VRモード",
  14511. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  14512. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14513. HELP_MORE_360_A: "360° Views",
  14514. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14515. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14516. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14517. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14518. CLOSE: "閉じる"
  14519. }
  14520. }
  14521. , {}],
  14522. 115: [function(e, t, i) {
  14523. "use strict";
  14524. t.exports = {
  14525. PAGE_TITLE: "",
  14526. LOADING: "Загрузка",
  14527. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14528. POWERED_BY: "разработано на платформе ",
  14529. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14530. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14531. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14532. PRESENTED_BY: "Представлено ",
  14533. MORE: "Больше ",
  14534. LESS: "Меньше ",
  14535. TAG_CONTENT: "tag™ Контент",
  14536. SHOW: "Показать",
  14537. HIDE: "Скрыть",
  14538. DOLLHOUSE: "Dollhouse",
  14539. FLOOR_PLAN: "Планировка",
  14540. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14541. CLOSE_HIGHLIGHTS: "Закрыть",
  14542. PREVIOUS: "Предыдущий",
  14543. PLAY: "Воспроизвести",
  14544. PAUSE: "Пауза",
  14545. NEXT: "Следующий",
  14546. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14547. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14548. SOCIAL_SHARING: "Поделиться этой моделью",
  14549. VIEW_IN_VR: "Посмотреть в VR",
  14550. VIEW_FULLSCREEN: "Полный экран",
  14551. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14552. ZOOM_IN: "Увеличить",
  14553. ZOOM_OUT: "Уменьшить",
  14554. FLOOR_NAME: "Этаж ",
  14555. FLOOR_ALL: "Все",
  14556. TERMS: "Условия",
  14557. PORT_TERMS: "Правила пользования",
  14558. TERMS_OF_USE: "Условия использования",
  14559. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14560. CLOSE_TERMS: "Закрыть",
  14561. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14562. HELP: "Помощь",
  14563. HELP_NAVIGATION_TAB: "Навигация",
  14564. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14565. CLOSE: "Закрыть",
  14566. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14567. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14568. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14569. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14570. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14571. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14572. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14573. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14574. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14575. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14576. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14577. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14578. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14579. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14580. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14581. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14582. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14583. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14584. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14585. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14586. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14587. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14588. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14589. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14590. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14591. HELP_MORE_HLR_A: "Фотоколлаж",
  14592. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14593. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14594. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14595. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14596. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14597. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14598. HELP_MORE_TAG_A: "tag™ Posts",
  14599. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14600. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14601. HELP_MORE_ZOOM_A: "Масштаб",
  14602. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14603. HELP_MORE_TOUR_A: "Управление Туром",
  14604. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14605. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14606. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14607. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14608. HELP_MORE_VR_A: "Режим VR",
  14609. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14610. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14611. HELP_MORE_360_A: "360° Views",
  14612. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14613. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14614. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14615. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14616. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14617. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14618. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14619. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14620. WEBVR_LEARN_MORE: "Узнать больше",
  14621. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14622. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14623. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14624. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14625. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14626. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14627. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14628. VR_APP: "port VR App",
  14629. VR_APP_OPEN: "Или открыть через приложение port VR",
  14630. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14631. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14632. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14633. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14634. VR_VIEW_SPACE: "Запустить модель в VR",
  14635. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14636. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14637. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14638. VR_GOT_IT_CAPS: "ЯСНО",
  14639. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14640. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14641. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14642. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14643. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14644. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14645. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14646. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14647. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14648. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14649. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14650. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14651. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14652. VR_ANDROID_DVICES: "Android устройства",
  14653. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14654. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14655. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14656. VR_DOWNLOAD_HERE: "Скачать здесь",
  14657. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14658. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14659. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14660. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14661. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14662. SHARE_TO: "Поделиться",
  14663. SHARE_LINK: "Прямая ссылка",
  14664. SHARE_EXPLORE: "просмотреть",
  14665. SHARE_AT: "на",
  14666. SHARE_WITH: "с",
  14667. SHARE_3D: "в 3D",
  14668. SHARE_COPIED: "Скопировано!",
  14669. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14670. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14671. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14672. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14673. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14674. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14675. ERROR_GENERIC_ACTIONS_3: " или ",
  14676. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14677. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14678. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14679. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14680. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14681. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14682. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14683. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14684. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14685. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14686. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14687. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14688. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14689. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14690. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14691. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14692. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14693. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14694. LINK_TO_LOCATION: "Ссылка на местоположение",
  14695. MENU_COPY: "Копировать",
  14696. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14697. ROTATE: "Вращать",
  14698. MOVE: "Передвигаться",
  14699. INSIDE: "Вид изнутри",
  14700. ZOOM: "Масштаб"
  14701. }
  14702. }
  14703. , {}],
  14704. 116: [function(e, t, i) {//main.js
  14705. (function(t) {
  14706. "use strict";
  14707. var modelProgressBase = 0.4;
  14708. var progressUpdate = function(e){ // 0 <= e <= 1
  14709. console.log('e1:'+e)
  14710. e = Math.round(modelProgressBase * e * 100);
  14711. console.log('e2:'+e)
  14712. var t = $('.progressbar');
  14713. t.find('.bar').css('width',e+'%');
  14714. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14715. t.find('.perc').text(e +'%'); //具体数字的百分比
  14716. }
  14717. $('#gui-loading').fadeIn(200);
  14718. progressUpdate(0.1)
  14719. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14720. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14721. var data = matcher(e);
  14722. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14723. data.user = {
  14724. "is_authenticated": false,
  14725. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14726. }
  14727. try{//处理一下导览数据
  14728. data.model.images = data.model.images.filter(e=>{
  14729. if(!e.locations && !e.thumbnail_signed_src)return; //旧的曾有导览数据是错误的,将它删除
  14730. if(e.locations && e.locations.length == 0)return;
  14731. return e
  14732. })
  14733. }catch(e){console.log(e) }
  14734. window.MP_PREFETCHED_MODELDATA = data;
  14735. data.model.summary = data.summary
  14736. data.model.name = data.name
  14737. for(let i in data){
  14738. data[i] == "false" && (data[i] = false)
  14739. }
  14740. progressUpdate(0.7);
  14741. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14742. if(data.weixinDesc){
  14743. g_weixinObj.desc = data.weixinDesc;
  14744. }
  14745. if(data.shareImgUrl){
  14746. g_weixinObj.imgUrl = data.shareImgUrl
  14747. }
  14748. window.wx && manage.weixinShare();
  14749. //初始画面
  14750. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14751. function E(e) {
  14752. $("<img/>").attr("src", e).on("load", function() {
  14753. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14754. $(this).remove()
  14755. })
  14756. }
  14757. })
  14758. function StartLoad(){//当加载完data后
  14759. function i() {
  14760. var e = Y.getModelIDFromQueryString();
  14761. if (!e)
  14762. return b(null, "loading-failed");
  14763. var t = Y.parseSidUrl(e)
  14764. , i = l()
  14765. , a = c()
  14766. , s = o()
  14767. , u = V.quickstart.enabled
  14768. , g = null
  14769. , m = null
  14770. , v = null
  14771. , w = null
  14772. , T = null
  14773. , x = null
  14774. , S = null
  14775. , M = null
  14776. , R = null
  14777. , P = null
  14778. , O = null
  14779. , L = null
  14780. , N = new ue;
  14781. r(s);
  14782. h({ //MP开头写法
  14783. urlBase: t.urlBase
  14784. }).then(function() {
  14785. return re.init(),
  14786. d(t, e) //getModel and load
  14787. }).then(function(e) {
  14788. progressUpdate(0.9)
  14789. return P = e,
  14790. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14791. startSource: i,
  14792. autoplay: V.autoplay,
  14793. quickstart: u
  14794. }),
  14795. P.urls.init()
  14796. }).then(function() {
  14797. return P.loadPanos()
  14798. }).then(function() {
  14799. m = X.getStartCameraOptions(P, P.panos),
  14800. S = A(P),
  14801. O = y(u, m.mode),
  14802. v = O.controls,
  14803. w = O.player,
  14804. T = O.director,
  14805. x = O.tagManager,
  14806. M = O.tileDownloader,
  14807. R = O.qualityManager,
  14808. L = O.panoRenderer,
  14809. C(P, S, O, s),
  14810. w.director = T,//xzw add
  14811. P.supportsTiles && M.start(),
  14812. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14813. u = !1);
  14814. var e = null;
  14815. if (u) {
  14816. de.warn("Quickstart engaged. Hold on to your knickers.");
  14817. var t = v.controls[D.PANORAMA];
  14818. g = new ie(R,S.scene,S.camera,t,s),
  14819. _(S, s, P),
  14820. e = g.load(m).then(function() {
  14821. S.addComponent(g),
  14822. S.once(le.AfterRender, function() {
  14823. de.warn("First render after quickstart load finished.")
  14824. })
  14825. })
  14826. }
  14827. window.flyToFirst = function(){//xzw add
  14828. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14829. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14830. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14831. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14832. };
  14833. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14834. }).then(function() {
  14835. return f(P, U.onProgress, i, !u, a)
  14836. }).then(function() {
  14837. if (m.quickstart = u,
  14838. I(P, S, O, s),
  14839. S.started || _(S, s, P),
  14840. H.modelLoaded(P, w, v, V.autoplay),
  14841. E(w, P, m, V.autoplay).done(function() {
  14842. T.autoTour()
  14843. }),
  14844. !P.supportsTiles) {
  14845. var e = new Z(P,w);
  14846. e.start()
  14847. }
  14848. u && (S.removeComponent(g),
  14849. g.destroy(),
  14850. m.pano.enter()),
  14851. U.init(P, T, w, v, S, m, H.getSessionId()),
  14852. U.endLoading(P, T, x),
  14853. S.once(le.AfterRender, function() {
  14854. N.setAppReadyTime();
  14855. var e = N.calcFullLoadingTime();
  14856. de.warn("Total load time: " + e / 1e3),
  14857. H.loadComplete(e),
  14858. de.warn("First render after model load finished.")
  14859. }),
  14860. S.on(le.MemoryUsageUpdated, n)
  14861. }).fail(b.bind(this, e))
  14862. }
  14863. function n(e) {
  14864. ce.update(e)
  14865. }
  14866. function r(e) {
  14867. de.info("Version", "2.25.6-0-gd87e5b1"),
  14868. q.defaultMaxListeners = 1e3,
  14869. a(e),
  14870. s()
  14871. }
  14872. function o() {
  14873. return document.getElementById("player")
  14874. }
  14875. function a(e) {
  14876. e.addEventListener("dragenter", T, !1),
  14877. e.addEventListener("dragover", T, !1)
  14878. }
  14879. function s() {
  14880. F.valueFromHash("title", !0) || $(document).ready(function() {
  14881. var e = $(".model-title");
  14882. e.hide()
  14883. })
  14884. }
  14885. function l() {
  14886. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14887. }
  14888. function c() {
  14889. return {
  14890. panoElementsToLoad: 6,
  14891. modelElementsToLoad: 0,
  14892. totalElementsLoaded: 0,
  14893. totalElementsToLoad: 0,
  14894. totalPercentageLoaded: 0,
  14895. progressCallback: null
  14896. }
  14897. }
  14898. function h(e) {
  14899. return K.loadFeatureFlags(e).done(function(e) {
  14900. K.updateDependentSettings(e, V)
  14901. })
  14902. }
  14903. // function u(e) {
  14904. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14905. // responseType: "json",
  14906. // prefetchFrom: "config"
  14907. // }).then(function(e) {
  14908. // return e ? void j.extendObject(V.appConfig, e) : {}
  14909. // }, function(e) {
  14910. // return de.warn("Failed loading runtime config, using defaults."),
  14911. // $.when({})
  14912. // })
  14913. // }
  14914. function d(e, t) {
  14915. var i = B.getModel({
  14916. url: t,
  14917. floors: F.valueFromHash("f", !0),
  14918. autoload: !1
  14919. })
  14920. ;
  14921. return $.when(i, n).then(null, function(e) {
  14922. return this
  14923. })
  14924. }
  14925. function p(e, t, i, n, r) {
  14926. de.info("Model data loaded"),
  14927. de.debug("UUID: " + e.data.job.uuid),
  14928. J.init(K.getFlags()),
  14929. i && H.initKeen({
  14930. token: i,
  14931. appId: n
  14932. }),
  14933. H.initSegment({
  14934. model: e.sid,
  14935. version: "2.25.6-0-gd87e5b1",
  14936. startSource: r.startSource,
  14937. token: t,
  14938. autoplay: r.autoplay,
  14939. quickstart: r.quickstart
  14940. })
  14941. }
  14942. function f(e, t, i, n, r) {
  14943. return r.progressCallback = t,
  14944. H.sessionStart(),
  14945. e.load(n).progress(g.bind(this, r))
  14946. }
  14947. function g(e, t) {
  14948. e.modelElementsToLoad = t[1],
  14949. v(e),
  14950. m(e)
  14951. }
  14952. function m(e) {
  14953. e.totalElementsLoaded++,
  14954. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14955. //----许钟文-----------------模型进度条向后调整
  14956. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14957. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14958. console.log('pro:'+e.totalPercentageLoaded)
  14959. //---------------------------
  14960. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14961. }
  14962. function v(e) {
  14963. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14964. }
  14965. function A(e) {
  14966. var t = new x.PerspectiveCamera;
  14967. t.layers.enable(he.PANOMARKERS),
  14968. t.layers.enable(he.RETICULE),
  14969. t.layers.enable(he.TAG);
  14970. var i = new x.Scene
  14971. , n = new x.AmbientLight(16777215);
  14972. i.add(n),
  14973. // i.skybox = new W,
  14974. // i.add(i.skybox),
  14975. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14976. side: x.DoubleSide
  14977. })),
  14978. i.plane.position.y = 0,
  14979. i.plane.rotateX(-Math.PI / 2),
  14980. i.plane.material.visible = !1,
  14981. i.add(i.plane),
  14982. i.updateMatrixWorld(),
  14983. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14984. if (e.metadata && e.metadata.camera_position) {
  14985. var t = e.metadata.camera_position
  14986. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14987. n.position = t.clone(),
  14988. i.add(n);
  14989. var r = e.metadata.camera_quaternion
  14990. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14991. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14992. }
  14993. }),
  14994. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14995. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14996. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14997. var r = new te(i,t,z);
  14998. return r
  14999. }
  15000. function y(e, t) {
  15001. var i = e ? 1 : 1e3
  15002. , n = J.tilegen || J.imgopt ? 6 : 2;
  15003. n = F.valueFromHash("tileconc", n);
  15004. var r = new ne
  15005. , o = new ae({
  15006. concurrentDownloads: n
  15007. })
  15008. , a = new se
  15009. , s = new P
  15010. , l = new M
  15011. , c = new S(t)
  15012. , h = new R
  15013. , u = new O(i)
  15014. , d = new L
  15015. , p = new oe;
  15016. return {
  15017. qualityManager: r,
  15018. panoRenderer: a,
  15019. tileDownloader: o,
  15020. player: c,
  15021. director: l,
  15022. modelManager: s,
  15023. tagManager: p,
  15024. displayController: u,
  15025. labelDisplayController: d,
  15026. controls: h
  15027. }
  15028. }
  15029. function C(e, t, i, n) {
  15030. var r = i.controls
  15031. , o = i.qualityManager
  15032. , a = i.panoRenderer
  15033. , s = i.tileDownloader
  15034. , l = i.modelManager;
  15035. r.init(n, l),
  15036. ee.init(i.director, r, i.player, l, t),
  15037. o.init(l),
  15038. s.init(o),
  15039. a.init(t, s, o),
  15040. l.init(s, a, o),
  15041. l.addModel(e),
  15042. t.addComponent(G)
  15043. }
  15044. function I(e, t, i, n) {
  15045. var r = i.qualityManager
  15046. , o = i.panoRenderer
  15047. , a = i.tileDownloader
  15048. , s = i.modelManager
  15049. , l = i.player
  15050. , c = i.director
  15051. , h = i.tagManager
  15052. , u = i.displayController
  15053. , d = i.labelDisplayController
  15054. , p = i.controls;
  15055. t.scene.add(e),
  15056. t.qualityManager = r;
  15057. var f = {
  15058. camera: t.camera,
  15059. director: c,
  15060. modelManager: s,
  15061. tileDownloader: a,
  15062. panoRenderer: o,
  15063. qualityManager: r,
  15064. tagManager: h,
  15065. container: n,
  15066. controls: p
  15067. };
  15068. l.init(f),
  15069. l.setScene(t.scene),
  15070. h.init(s, l),
  15071. c.init(l, s),
  15072. u.init(c, l, s, h, n),
  15073. d.init(l, s, n),
  15074. z.bindEvents(l),
  15075. t.addComponent(h),
  15076. t.addComponent(l),
  15077. t.addComponent(o),
  15078. l.sceneRenderer = t; //xzw add 方便resize
  15079. }
  15080. function E(e, t, i, n) {
  15081. return de.info("Starting player in " + i.mode),
  15082. H.report(t.sid, "started-playing", n, i.quickstart),
  15083. e.start(i)
  15084. }
  15085. function b(e, t) {
  15086. de.error(t),
  15087. k.error(t),
  15088. H.report(e, "error-" + t)
  15089. }
  15090. function w(e) {
  15091. var t = F.details();
  15092. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  15093. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  15094. H.report(e, "error-webgl-generic"))
  15095. }
  15096. function _(e, t, i) {
  15097. try {
  15098. e.start(t)
  15099. } catch (e) {
  15100. throw de.warn(e.message),
  15101. w(i.sid),
  15102. e
  15103. }
  15104. }
  15105. function T(e) {
  15106. e.stopPropagation(),
  15107. e.preventDefault()
  15108. }
  15109. //czj 判断someData 有没有hoticon字段 修改热点的样式
  15110. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  15111. g_HotImage = {
  15112. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  15113. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  15114. } ;
  15115. }
  15116. //czj 判断someData 有没有backgroundMusic 添加音乐
  15117. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  15118. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  15119. //else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  15120. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic
  15121. $("#volume").show();
  15122. }else if (g_version === "one"){
  15123. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  15124. //g_bgAudio.src = manage.dealURL(src) ;
  15125. }
  15126. //隐藏公司logo
  15127. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  15128. showLogo();
  15129. }
  15130. e("./lib/three75-shim"),
  15131. e("./lib/array-polyfill"),
  15132. e("./lib/performance-polyfill"),
  15133. e("./lib/shaders/CopyShader.js"),
  15134. e("./lib/shaders/HorizontalBlurShader.js"),
  15135. e("./lib/shaders/VerticalBlurShader.js"),
  15136. e("./lib/postprocessing/EffectComposer.js"),
  15137. e("./lib/postprocessing/RenderPass.js"),
  15138. e("./lib/postprocessing/MaskPass.js"),
  15139. e("./lib/postprocessing/ShaderPass.js"),
  15140. window.Promise || (window.Promise = e("promise-polyfill"));
  15141. var x = e("three")
  15142. , _x = e("three")
  15143. , S = (e("./util/sentry"),
  15144. e("./player"))
  15145. , M = e("./director")
  15146. , R = e("./controls/CameraControls")
  15147. , P = e("./model/ModelManager")
  15148. , O = e("./DisplayController")
  15149. , L = e("./label/LabelDisplayController")
  15150. , D = e("./enum/Viewmode")
  15151. , N = e("./util/logger")
  15152. , B = e("./showcase")
  15153. , F = e("./util/browser")
  15154. , V = e("./settings")
  15155. , U = e("./gui/gui")
  15156. , k = e("./gui/error")
  15157. , H = e("./analytics")
  15158. , G = e("./util/transitions")
  15159. , z = e("./effects")
  15160. , W = e("./objects/Skybox")
  15161. , j = e("./util/common")
  15162. , Y = (e("./util/PanoramaCollection"),
  15163. e("./util/math"),
  15164. e("./util/showcase"))
  15165. , X = e("./util/camera")
  15166. , Z = (e("./objects/Panorama"),
  15167. e("./cameras/PanoramaCamera"),
  15168. e("./preloaders"))
  15169. , q = e("events").EventEmitter
  15170. , K = e("./featureflags")
  15171. , Q = (e("./util/lerp"),
  15172. e("./util/ajax"))
  15173. , J = e("./ab")
  15174. , ee = e("./sdk/automation.js")
  15175. , te = e("./scene/SceneRenderer")
  15176. , ie = e("./scene/QuickstartManager")
  15177. , ne = e("./tile/QualityManager.js")
  15178. , re = e("./localization/localize")
  15179. , oe = e("./tag/tagManager")
  15180. , ae = e("./tile/TileDownloader")
  15181. , se = e("./tile/PanoRenderer")
  15182. , le = (e("./enum/PanoSizeClass"),
  15183. e("./enum/PanoramaEvents"),
  15184. e("./enum/SceneRendererEvents"))
  15185. , ce = e("./gui/memoryUsage")
  15186. , he = e("./enum/RenderLayers")
  15187. , ue = e("./TimingData")
  15188. , de = new N(t);
  15189. N.level = V.logLevel,
  15190. N.consoleEnabled = V.console,
  15191. i()
  15192. }
  15193. }
  15194. ).call(this, "/js/main.js")
  15195. }
  15196. , {
  15197. "./DisplayController": 1,
  15198. "./TimingData": 2,
  15199. "./ab": 3,
  15200. "./analytics": 4,
  15201. "./cameras/PanoramaCamera": 7,
  15202. "./controls/CameraControls": 9,
  15203. "./director": 15,
  15204. "./effects": 16,
  15205. "./enum/PanoSizeClass": 36,
  15206. "./enum/PanoramaEvents": 37,
  15207. "./enum/RenderLayers": 41,
  15208. "./enum/SceneRendererEvents": 43,
  15209. "./enum/Viewmode": 51,
  15210. "./featureflags": 59,
  15211. "./gui/error": 64,
  15212. "./gui/gui": 65,
  15213. "./gui/memoryUsage": 73,
  15214. "./label/LabelDisplayController": 91,
  15215. "./lib/array-polyfill": 92,
  15216. "./lib/performance-polyfill": 95,
  15217. "./lib/postprocessing/EffectComposer.js": 96,
  15218. "./lib/postprocessing/MaskPass.js": 97,
  15219. "./lib/postprocessing/RenderPass.js": 98,
  15220. "./lib/postprocessing/ShaderPass.js": 99,
  15221. "./lib/shaders/CopyShader.js": 100,
  15222. "./lib/shaders/HorizontalBlurShader.js": 101,
  15223. "./lib/shaders/VerticalBlurShader.js": 102,
  15224. "./lib/three75-shim": 103,
  15225. "./localization/localize": 108,
  15226. "./tag/tagManager": 124,
  15227. "./model/ModelManager": 140,
  15228. "./objects/Panorama": 148,
  15229. "./objects/Skybox": 152,
  15230. "./player": 155,
  15231. "./preloaders": 156,
  15232. "./scene/QuickstartManager": 157,
  15233. "./scene/SceneRenderer": 158,
  15234. "./sdk/automation.js": 164,
  15235. "./settings": 166,
  15236. "./showcase": 168,
  15237. "./tile/PanoRenderer": 169,
  15238. "./tile/QualityManager.js": 170,
  15239. "./tile/TileDownloader": 171,
  15240. "./util/PanoramaCollection": 178,
  15241. "./util/ajax": 181,
  15242. "./util/browser": 182,
  15243. "./util/camera": 183,
  15244. "./util/common": 185,
  15245. "./util/lerp": 188,
  15246. "./util/logger": 189,
  15247. "./util/math": 190,
  15248. "./util/sentry": 192,
  15249. "./util/showcase": 193,
  15250. "./util/transitions": 195,
  15251. events: 202,
  15252. "promise-polyfill": 213,
  15253. three: 217
  15254. }],
  15255. 117: [function(e, t, i) {
  15256. "use strict";
  15257. function n(e) {
  15258. e = e || {}
  15259. r.RawShaderMaterial.call(this, a.extendObject({
  15260. fragmentShader: o.cube.fragmentShader,
  15261. vertexShader: o.cube.vertexShader,
  15262. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  15263. name: "CubemapMaterial",
  15264. }, e))
  15265. }
  15266. var r = e("three")
  15267. , o = e("../shaders")
  15268. , a = e("../util/common");
  15269. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15270. n.prototype.constructor = n,
  15271. t.exports = n
  15272. }
  15273. , {
  15274. "../shaders": 167,
  15275. "../util/common": 185,
  15276. three: 217
  15277. }],
  15278. 118: [function(e, t, i) {
  15279. "use strict";
  15280. function n(e) {
  15281. e = e || {}
  15282. r.RawShaderMaterial.call(this, a.extendObject({
  15283. fragmentShader: o.model.fragmentShader,
  15284. vertexShader: o.model.vertexShader,
  15285. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  15286. name: "ModelTextureMaterial",
  15287. }, e))
  15288. }
  15289. var r = e("three")
  15290. , o = e("../shaders")
  15291. , a = e("../util/common");
  15292. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  15293. n.prototype.constructor = n,
  15294. n.prototype.setProjectedPanos = function(e, t, i) {
  15295. i && (this.uniforms.progress.value = 0),
  15296. e.ensureSkyboxReadyForRender(),
  15297. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  15298. this.uniforms.pano0Position.value.copy(e.position),
  15299. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  15300. t.ensureSkyboxReadyForRender(),
  15301. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  15302. this.uniforms.pano1Position.value.copy(t.position),
  15303. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  15304. }
  15305. /* n.prototype.setEyeDir = function(dir, pos) {//加
  15306. this.uniforms.eyeDir.value.copy(dir)
  15307. this.uniforms.eyePos.value.copy(pos)
  15308. }
  15309. n.prototype.setBendCameraQua = function(matrix) {//加
  15310. this.uniforms.cameraDeltaMatrix.value.copy(matrix)
  15311. } */
  15312. ,
  15313. t.exports = n
  15314. }
  15315. , {
  15316. "../shaders": 167,
  15317. "../util/common": 185,
  15318. three: 217
  15319. }],
  15320. 119: [function(e, t, i) {
  15321. (function(i) {
  15322. "use strict";
  15323. function n(e, t, i, n) {
  15324. this.div = null,
  15325. this.body = null,
  15326. this.label = e,
  15327. this.description = t,
  15328. this.parsedDescription = [],
  15329. this.media = i || {
  15330. type: null
  15331. },
  15332. this.loadingSpinner = null,
  15333. this.parser = new r({
  15334. supportLinks: !u.valueFromHash("mls"),
  15335. keepLinkLabels: !0
  15336. }),
  15337. this.state = I.CLOSED,
  15338. this.orientation = "",
  15339. this.initialTransform = "",
  15340. this.hovering = !1,
  15341. this.openTransition = null,
  15342. this.closeTransition = null,
  15343. this.openPromise = null,
  15344. this.closePromise = null,
  15345. this.animationTransition = null,
  15346. this.animationScale = 0
  15347. }
  15348. var r = e("../Parser/DescriptionParser")
  15349. , o = e("../Media/Link")
  15350. , a = e("../Media/Image")
  15351. , s = e("../Media/EmbedlyPlayer")
  15352. , l = e("../Media/EmbedlyEmbed")
  15353. , c = e("../../util/transitions")
  15354. , h = e("../../util/lerp")
  15355. , u = e("../../util/browser")
  15356. , d = e("./BillboardEvent")
  15357. , p = e("../Media/MediaEvent")
  15358. , f = e("../Parser/DescriptionChunkType")
  15359. , g = e("events").EventEmitter
  15360. , m = e("./billboardSettings")
  15361. , v = e("./overlaySettings")
  15362. , A = e("../../util/logger")
  15363. , y = new A(i)
  15364. , C = document.getElementById("tag-billboards");
  15365. C.addEventListener("touchend", function(e) {
  15366. C.style.pointerEvents = "none"
  15367. }),
  15368. C.addEventListener("touchcancel", function(e) {
  15369. C.style.pointerEvents = "none"
  15370. });
  15371. var I = {
  15372. CLOSED: "closed",
  15373. OPENING: "opening",
  15374. OPEN: "open",
  15375. CLOSING: "closing",
  15376. ACTIVE: "active"
  15377. };
  15378. n.prototype = Object.create(g.prototype),
  15379. n.prototype.build = function(e) {
  15380. this.parsedDescription = this.parser.parse(this.description);
  15381. var t = document.createElement("div");
  15382. t.className = "tag-container has-hotzone",
  15383. this.div = t,
  15384. this.body = document.createElement("div"),
  15385. this.body.className = "tag-body";
  15386. var i = document.createElement("div");
  15387. i.classList.add("tag-content");
  15388. var n = document.createElement("div");
  15389. n.classList.add("tag-text-content");
  15390. var r = document.createElement("div");
  15391. r.className = "tag-label",
  15392. r.textContent = this.label,
  15393. n.appendChild(r);
  15394. var o = document.createElement("div");
  15395. o.className = "tag-desc",
  15396. n.appendChild(o),
  15397. i.appendChild(n),
  15398. this.body.appendChild(i),
  15399. this.appendDescriptionElements(this.parsedDescription, o),
  15400. this.appendMedia(),
  15401. t.appendChild(this.body),
  15402. C.appendChild(t),
  15403. this.bindEvents(t, this.body)
  15404. }
  15405. ,
  15406. n.prototype.bindEvents = function(e, t) {
  15407. var i = function(e) {
  15408. return function(t) {
  15409. if (!this.div.classList.contains("overlay")) {
  15410. var i, n = document.getElementById("player");
  15411. try {
  15412. i = new MouseEvent(e,t)
  15413. } catch (n) {
  15414. i = document.createEvent("MouseEvents"),
  15415. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  15416. }
  15417. n.dispatchEvent(i)
  15418. }
  15419. }
  15420. };
  15421. t.addEventListener("mousedown", function(e) {
  15422. e.stopPropagation()
  15423. }),
  15424. t.addEventListener("mouseup", function(e) {
  15425. e.stopPropagation()
  15426. }),
  15427. e.addEventListener("touchstart", function(e) {
  15428. C.style.pointerEvents = "auto"
  15429. }),
  15430. e.addEventListener("mousedown", i("mousedown").bind(this)),
  15431. e.addEventListener("mouseup", i("mouseup").bind(this)),
  15432. t.addEventListener("mouseover", function(t) {
  15433. this.state === I.OPEN && e.classList.remove("has-hotzone")
  15434. }
  15435. .bind(this)),
  15436. e.addEventListener("mouseenter", function(e) {
  15437. this.state !== I.CLOSING && (this.hovering = !0,
  15438. this.emit(d.ENTER))
  15439. }
  15440. .bind(this)),
  15441. e.addEventListener("mouseleave", function(e) {
  15442. this.hovering = !1,
  15443. this.emit(d.LEAVE)
  15444. }
  15445. .bind(this)),
  15446. e.addEventListener("gesturestart", function(e) {
  15447. e.preventDefault()
  15448. });
  15449. var n = e.querySelector(".tag-text-content")
  15450. , r = 0;
  15451. n.addEventListener("touchstart", function(e) {
  15452. r = e.changedTouches[0].clientY
  15453. }),
  15454. n.addEventListener("touchmove", function(t) {
  15455. function i(e) {
  15456. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  15457. }
  15458. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  15459. }),
  15460. e.addEventListener("touchmove", function(e) {
  15461. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  15462. })
  15463. }
  15464. ,
  15465. n.prototype.appendDescriptionElements = function(e, t) {
  15466. e.length > 0 && this.div.classList.add("has-text"),
  15467. e.forEach(function(e, i) {
  15468. switch (e.type) {
  15469. case f.TEXT:
  15470. t.appendChild(this.createTextElement(e.text));
  15471. break;
  15472. case f.LINK:
  15473. t.appendChild(this.createLinkElement(e.link))
  15474. }
  15475. }
  15476. .bind(this))
  15477. }
  15478. ,
  15479. n.prototype.appendLoadingSpinner = function() {
  15480. this.loadingSpinner = document.createElement("div"),
  15481. this.loadingSpinner.classList.add("loading-spinner");
  15482. var e = document.createElement("div");
  15483. e.classList.add("gui-spinner-icon"),
  15484. this.loadingSpinner.appendChild(e),
  15485. this.body.appendChild(this.loadingSpinner)
  15486. }
  15487. ,
  15488. n.prototype.onMediaLoadFinished = function() {
  15489. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  15490. this.applyOrientation(this.orientation),
  15491. this.loadingSpinner = null)
  15492. }
  15493. ,
  15494. n.prototype.appendMedia = function() {
  15495. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  15496. this.appendLoadingSpinner();
  15497. var e = document.createElement("div");
  15498. e.classList.add("tag-media-content");
  15499. var t = document.createElement("i");
  15500. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  15501. t.classList.add(e)
  15502. }),
  15503. this.body.appendChild(t),
  15504. this.body.appendChild(e),
  15505. this.media.type) {
  15506. case f.IMAGE:
  15507. e.appendChild(this.createImageElement(this.media, this.body));
  15508. break;
  15509. case f.VIDEO:
  15510. e.appendChild(this.createVideoElement(this.media, this.body));
  15511. break;
  15512. case f.RICH:
  15513. e.appendChild(this.createEmbedElement(this.media, this.body))
  15514. }
  15515. }
  15516. }
  15517. ,
  15518. n.prototype.createTextElement = function(e) {
  15519. var t = document.createElement("span");
  15520. return t.textContent = e,
  15521. t
  15522. }
  15523. ;
  15524. n.prototype.createLinkElement = function(e) {
  15525. var t = new o(e);
  15526. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15527. t.createDomElement()
  15528. }
  15529. ,
  15530. n.prototype.createImageElement = function(e, t) {
  15531. function i() {
  15532. function e() {
  15533. m || (r.classList.remove("view-image"),
  15534. c.classList.add("overlay"),
  15535. i(),
  15536. window.addEventListener("resize", b),
  15537. c.addEventListener("click", a),
  15538. g.addEventListener("click", l),
  15539. f.addEventListener("click", s),
  15540. m = !0,
  15541. o.emit(p.IMAGE_OPENED))
  15542. }
  15543. function i() {
  15544. t.classList.add("show-info"),
  15545. h.classList.remove("collapsible"),
  15546. h.style.height = "";
  15547. var e = parseFloat(getComputedStyle(I).lineHeight)
  15548. , i = y + e
  15549. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15550. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15551. , s = a
  15552. , l = s * n.aspect;
  15553. l > r && (l = r,
  15554. s = l / n.aspect),
  15555. s > a && (s = a,
  15556. l = s * n.aspect),
  15557. l += C,
  15558. s += C + i,
  15559. t.style.width = l + "px",
  15560. t.style.height = s + "px",
  15561. u.style.paddingTop = e + C + "px",
  15562. o.description.length > 0 && (h.classList.add("collapsible"),
  15563. h.style.height = h.clientHeight + 12 + "px",
  15564. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15565. }
  15566. function a(e) {
  15567. e.target === c && s()
  15568. }
  15569. function s() {
  15570. m && (m = !1,
  15571. r.classList.add("view-image"),
  15572. c.classList.remove("overlay"),
  15573. h.style.height = "",
  15574. u.style.paddingTop = "",
  15575. t.style.width = "",
  15576. t.style.height = "",
  15577. window.removeEventListener("resize", b),
  15578. c.removeEventListener("click", a),
  15579. g.removeEventListener("click", l),
  15580. f.removeEventListener("click", s),
  15581. o.emit(p.IMAGE_CLOSED),
  15582. o.close(!0))
  15583. }
  15584. function l(e) {
  15585. t.classList.toggle("show-info")
  15586. }
  15587. var c = o.div
  15588. , h = c.getElementsByClassName("tag-content")[0]
  15589. , u = c.getElementsByClassName("tag-media-content")[0]
  15590. , f = t.getElementsByClassName("close")[0]
  15591. , g = h.getElementsByClassName("tag-label")[0];
  15592. c.classList.add("has-image"),
  15593. r.classList.add("view-image"),
  15594. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15595. o.applyOrientation(o.orientation);
  15596. var m = !1
  15597. , A = getComputedStyle(h)
  15598. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15599. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15600. , I = h.querySelector(".tag-label")
  15601. , E = h.querySelector(".tag-desc")
  15602. , b = function() {
  15603. var e, t, n = 0;
  15604. return function() {
  15605. clearInterval(e),
  15606. clearTimeout(t),
  15607. e = setInterval(function() {
  15608. var e = c.clientHeight;
  15609. n !== e && (i(),
  15610. n = e)
  15611. }, 100),
  15612. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15613. }
  15614. }();
  15615. n.on(p.IMAGE_OPENING, e),
  15616. o.on(d.ACTIVATE, e),
  15617. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15618. o.on(d.CLOSING, s)
  15619. }
  15620. var n = new a
  15621. , r = n.createDomElement();
  15622. this.once(d.OPENED, function() {
  15623. n.load(e.src).then(i).catch(function(t) {
  15624. y.warn("Failed to load image:", e.src),
  15625. y.warn("with error:", t)
  15626. }).then(this.onMediaLoadFinished.bind(this))
  15627. });
  15628. var o = this;
  15629. return r
  15630. }
  15631. ,
  15632. n.prototype.createVideoElement = function(e, t) {
  15633. var i = new s({
  15634. autoPlay: !0,
  15635. autoResume: !0,
  15636. startMuted: !1,
  15637. loop: !1
  15638. })
  15639. , n = i.createDomElement();
  15640. return this.once(d.OPENED, function() {
  15641. i.load(e.src).then(function() {
  15642. this.div.classList.add("has-video"),
  15643. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15644. i.play()),
  15645. this.on(d.OPENING, i.show.bind(i)),
  15646. this.on(d.OPENED, i.play.bind(i)),
  15647. this.on(d.CLOSING, i.pause.bind(i)),
  15648. this.on(d.CLOSED, i.hide.bind(i))
  15649. }
  15650. .bind(this)).catch(function(t) {
  15651. y.warn("Failed to embed video:", e.src),
  15652. y.warn("with error:", t)
  15653. }).then(this.onMediaLoadFinished.bind(this))
  15654. }
  15655. .bind(this)),
  15656. n
  15657. }
  15658. ,
  15659. n.prototype.createEmbedElement = function(e, t) {
  15660. var i = new l
  15661. , n = i.createDomElement();
  15662. return this.once(d.OPENED, function() {
  15663. i.load(e.src).then(function() {
  15664. this.div.classList.add("has-embed"),
  15665. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15666. this.applyOrientation(this.orientation),
  15667. this.on(d.OPENING, i.show.bind(i)),
  15668. this.on(d.CLOSED, i.hide.bind(i))
  15669. }
  15670. .bind(this)).catch(function(t) {
  15671. y.warn("Failed to embed:", e.src),
  15672. y.warn("with error:", t)
  15673. }).then(this.onMediaLoadFinished.bind(this))
  15674. }
  15675. .bind(this)),
  15676. n
  15677. }
  15678. ,
  15679. n.prototype.open = function(e) {
  15680. return this.openPromise = $.Deferred(),
  15681. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15682. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15683. this.state !== I.OPEN && (this.emit(d.OPENING),
  15684. e && this.emit(d.ACTIVATING),
  15685. this.state = I.OPENING,
  15686. this.animateOpen(function() {
  15687. e && this.setActiveState(),
  15688. this.openPromise.resolve()
  15689. }
  15690. .bind(this)))
  15691. }
  15692. .bind(this), m.animation.openDelay),
  15693. c.cancel(this.closeTransition),
  15694. this.closePromise && this.closePromise.reject(),
  15695. this.closeTransition = void 0,
  15696. this.openPromise.promise())
  15697. }
  15698. ,
  15699. n.prototype.close = function(e) {
  15700. return this.closePromise = $.Deferred(),
  15701. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15702. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15703. this.state = I.CLOSING,
  15704. this.animateClose())
  15705. }
  15706. .bind(this), m.animation.closeDelay)),
  15707. c.cancel(this.openTransition),
  15708. this.openPromise && this.openPromise.reject(),
  15709. this.openTransition = void 0,
  15710. this.closePromise.resolve(),
  15711. this.closePromise.promise())
  15712. }
  15713. ,
  15714. n.prototype.setActiveState = function() {
  15715. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15716. this.emit(d.ACTIVATE),
  15717. this.div.classList.remove("has-hotzone"))
  15718. }
  15719. ,
  15720. n.prototype.animateOpen = function(e) {
  15721. if (this.state === I.OPENING) {
  15722. if (c.cancel(this.animationTransition),
  15723. u.detectSamsungNative())
  15724. return this.boardOrientation = null,
  15725. this.div.style.visibility = "visible",
  15726. this.emit(d.OPENED),
  15727. this.state = I.OPEN,
  15728. void (e && e());
  15729. this.div.style.webkitTransform = "scale(0)",
  15730. this.div.style.transform = "scale(0)",
  15731. this.div.style.visibility = "visible",
  15732. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15733. this.emit(d.OPENED),
  15734. this.state = I.OPEN,
  15735. e && e()
  15736. }
  15737. .bind(this))
  15738. }
  15739. }
  15740. ,
  15741. n.prototype.animateClose = function(e) {
  15742. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15743. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15744. this.emit(d.CLOSED),
  15745. this.state = I.CLOSED,
  15746. this.div.style.visibility = "hidden",
  15747. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15748. e && e()
  15749. }
  15750. .bind(this)))
  15751. }
  15752. ,
  15753. n.prototype.needsUpdate = function() {
  15754. return this.state !== I.CLOSED
  15755. }
  15756. ,
  15757. n.prototype.update = function(e, t) {
  15758. if (this.needsUpdate()) {
  15759. var i = (this.updateOrientation(e),
  15760. this.calcScale(t))
  15761. , n = {
  15762. x: (e.x + 1) * $("#player").width() / 2,
  15763. y: (e.y + 1) * $("#player").height() / 2
  15764. };
  15765. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15766. this.div.style.webkitTransform = this.div.screenTransform,
  15767. this.div.style.transform = this.div.screenTransform
  15768. }
  15769. }
  15770. ,
  15771. n.prototype.getDimensions = function() {
  15772. return this.div.getBoundingClientRect()
  15773. }
  15774. ,
  15775. n.prototype.calcScale = function(e) {
  15776. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15777. }
  15778. ,
  15779. n.prototype.updateOrientation = function(e) {
  15780. if (this.state !== I.ACTIVE) {
  15781. var t = 1 / 3
  15782. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15783. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15784. , r = "";
  15785. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15786. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15787. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15788. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15789. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15790. }
  15791. }
  15792. ,
  15793. n.prototype.applyOrientation = function(e) {
  15794. this.div.style.transform = this.div.style.webkitTransform = "",
  15795. this.div.classList.remove("tag-container-" + this.orientation),
  15796. this.div.classList.add("tag-container-" + e);
  15797. var t = window.getComputedStyle(this.div);
  15798. this.initialTransform = t.transform || t.webkitTransform,
  15799. "none" === this.initialTransform && (this.initialTransform = "");
  15800. var i = t.transform.slice(7, -1).split(",")
  15801. , n = -i[4]
  15802. , r = -i[5];
  15803. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15804. this.div.style.transformOrigin = n + "px " + r + "px",
  15805. this.orientation = e
  15806. }
  15807. ,
  15808. t.exports = n
  15809. }
  15810. ).call(this, "/js/tag/Billboard/Billboard.js")
  15811. }
  15812. , {
  15813. "../../util/browser": 182,
  15814. "../../util/lerp": 188,
  15815. "../../util/logger": 189,
  15816. "../../util/transitions": 195,
  15817. "../Media/EmbedlyEmbed": 125,
  15818. "../Media/EmbedlyPlayer": 126,
  15819. "../Media/Image": 128,
  15820. "../Media/Link": 129,
  15821. "../Media/MediaEvent": 131,
  15822. "../Parser/DescriptionChunkType": 133,
  15823. "../Parser/DescriptionParser": 134,
  15824. "./BillboardEvent": 120,
  15825. "./billboardSettings": 121,
  15826. "./overlaySettings": 122,
  15827. events: 202
  15828. }],
  15829. 120: [function(e, t, i) {
  15830. "use strict";
  15831. t.exports = Object.freeze({
  15832. ENTER: "billboard.enter",
  15833. LEAVE: "billboard.leave",
  15834. OPENING: "billboard.opening",
  15835. OPENED: "billboard.open",
  15836. CLOSING: "billboard.closing",
  15837. CLOSED: "billboard.closed",
  15838. ACTIVATING: "billboard.activating",
  15839. ACTIVATE: "billboard.activate"
  15840. })
  15841. }
  15842. , {}],
  15843. 121: [function(e, t, i) {
  15844. "use strict";
  15845. t.exports = Object.freeze({
  15846. animation: Object.freeze({
  15847. hoverOnClosing: !1,
  15848. openDelay: 100,
  15849. closeDelay: 50,
  15850. openDuration: 200,
  15851. closeDuration: 100
  15852. }),
  15853. boardToDiscRatio: 1.2
  15854. })
  15855. }
  15856. , {}],
  15857. 122: [function(e, t, i) {
  15858. "use strict";
  15859. t.exports = Object.freeze({
  15860. boundaryWidth: 30,
  15861. boundaryHeight: 0
  15862. })
  15863. }
  15864. , {}],
  15865. /*********************************创建热点模型************************************************** */
  15866. "hot": [function(e, t, i) {//热点
  15867. "use strict";
  15868. function hot(sid,d,model){
  15869. this.sid = sid;
  15870. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15871. if(d.quaternion){
  15872. this.quaternion = d.quaternion;
  15873. }else{
  15874. this.rotation = this.conversionArray(d.rotation)
  15875. } */
  15876. this.position = this.convertValue(d.position, r.Vector3)
  15877. if(d.quaternion){
  15878. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15879. }else{
  15880. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15881. }
  15882. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15883. this.isSprite = d.isSprite
  15884. this.actionType = (d.noAction ? 'noAction' : d.actionType) || "common"
  15885. this.linkType = d.linkType || "common"
  15886. this.link = d.link;
  15887. this.model = model;
  15888. this.size = d.size;
  15889. this.infoAttribute = d.infoAttribute || {};
  15890. this.styleImg = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15891. this.transformAtPanos = d.transformAtPanos || {}
  15892. for (let i in this.transformAtPanos) {
  15893. this.transformAtPanos[i].pos = new THREE.Vector3().fromArray(this.transformAtPanos[i].pos)
  15894. this.transformAtPanos[i].qua && (this.transformAtPanos[i].qua = new THREE.Quaternion().fromArray(this.transformAtPanos[i].qua))
  15895. }
  15896. this.build();
  15897. d.infoAttribute && d.infoAttribute.title && this.setTitleElem(d.infoAttribute.title)
  15898. this.changeTex()
  15899. this.visibleData = d.visiblePanos
  15900. //this.setVisiblePanos(d.visiblePanos);
  15901. }
  15902. var r = e("three")
  15903. , f = e("../shaders")
  15904. , a = e("../settings")
  15905. , s = e("../enum/Viewmode")
  15906. , p = e("../objects/Panorama")
  15907. , math = e("../util/math")
  15908. , te = e("../util/texture");
  15909. var raycaster = new r.Raycaster;
  15910. //热点大小
  15911. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15912. var defaultTex1 = te.load(g_HotImage.point);
  15913. var defaultTex2 = te.load(g_HotImage.point2);
  15914. hot.prototype.changeTex = function(){
  15915. var u = this.mesh.material.uniforms
  15916. if(this.styleImg.length){
  15917. u.texture1.value = te.load(this.styleImg[0].src);
  15918. u.texture2.value = te.load(this.styleImg[1]&&this.styleImg[1].src || this.styleImg[0].src);
  15919. }else{
  15920. u.texture1.value = defaultTex1;
  15921. u.texture2.value = defaultTex2;
  15922. }
  15923. }
  15924. hot.prototype.initStyleImg = function(t){
  15925. this.styleImg = []
  15926. t.styleImg = t.styleImg || [];
  15927. t.styleImg.forEach((src)=>{
  15928. this.styleImg.push({src:manage.dealURL(src)})
  15929. })
  15930. this.changeTex()
  15931. }
  15932. hot.prototype.update = function(camera) {
  15933. if(this.isSprite){
  15934. this.mesh.quaternion.copy(camera.quaternion)
  15935. }
  15936. //this.showTitle()
  15937. }
  15938. hot.prototype.setVisiblePanos = function(visibleData){
  15939. this.visiblePanos = [];
  15940. this.model.panos.list.forEach((pano)=>{// 模型遮挡的, 直接不可见
  15941. if(visibleData && !visibleData.includes(pano.id))return; //在热点可视中设置过,不可见
  15942. var isShelter = convertTool.ifIntersectChunks(pano.position, this.position, {model: this.model.colliders});
  15943. if(!isShelter){
  15944. this.visiblePanos.push(pano.id)
  15945. }
  15946. })
  15947. }
  15948. //绘制热点
  15949. hot.prototype.build = function(){
  15950. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15951. var shaderMaterial = new r.ShaderMaterial({
  15952. uniforms: t,
  15953. vertexShader: f.hot.vertexShader,
  15954. fragmentShader: f.hot.fragmentShader,
  15955. transparent: !0
  15956. })
  15957. var sprite = new r.Mesh( geometry, shaderMaterial );
  15958. var hotIconScale = parseFloat(this.infoAttribute.hotIconScale || window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15959. sprite.dynamic = true;
  15960. sprite.position.copy(this.position);
  15961. sprite.quaternion.copy(this.quaternion)
  15962. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15963. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15964. sprite.name = this.sid;
  15965. sprite.type = "hotSprite";
  15966. sprite.belongHot = this;
  15967. if(this.link) sprite.hotLink = this.link;
  15968. this.mesh = sprite;
  15969. this.model.add(sprite);
  15970. g_HotMeshes.push(sprite);
  15971. }
  15972. hot.prototype.setTitleElem = function(title){
  15973. var root = $("#hot");
  15974. var elem = $(`<div> ${title}</div>`)
  15975. root.append(elem);
  15976. this.titleElem = elem;
  15977. }
  15978. hot.prototype.showTitle = function(){
  15979. if(!this.titleElem)return;
  15980. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15981. if(pos.trueSide){//inSight
  15982. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15983. this.titleElem.css("display","block");
  15984. }else{
  15985. this.titleElem.css("display","none");
  15986. }
  15987. }
  15988. /* hot.prototype.showTitle = function(){//一直显示title的话
  15989. if(!this.titleElem)return;
  15990. var unvisi = ()=>{
  15991. this.titleElem.css("display","none");
  15992. }
  15993. var visi = ()=>{
  15994. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15995. if(pos.trueSide){//inSight
  15996. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15997. this.titleElem.css("display","block");
  15998. }else{
  15999. unvisi()
  16000. }
  16001. }
  16002. if(this.mesh.visible){
  16003. if(player.mode == 'panorama'){
  16004. visi()
  16005. }else{
  16006. var ifShelter = convertTool.ifShelter(this.position)
  16007. if(ifShelter)unvisi()
  16008. else visi()
  16009. }
  16010. }else{
  16011. unvisi()
  16012. }
  16013. }
  16014. */
  16015. hot.prototype.hideTitle = function(){
  16016. if(!this.titleElem)return;
  16017. this.titleElem.css("display","none");
  16018. }
  16019. hot.prototype.closestPanoTowardTag = function(e, t) {
  16020. var i = []
  16021. , o = []
  16022. , l = this.mesh.position;
  16023. if (e === s.PANORAMA) {
  16024. var c = .5
  16025. , h = t.position.clone().sub(l).normalize();
  16026. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  16027. // i.push(p.filters.isPanoAligned()),
  16028. // i.push(p.filters.inPanoDirection(l, h, c)),
  16029. // i.push(p.filters.isNeighbourPanoTo(t)),
  16030. o.push(p.scoreFunctions.direction(l, h))
  16031. }
  16032. var u = new r.Vector3
  16033. , d = function(e) {
  16034. u.copy(l).sub(e.position);
  16035. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16036. , i = a.tags.navigate.tiltTolerance;
  16037. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16038. }
  16039. , f = function(e) {
  16040. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16041. };
  16042. i.push(f, d, (pano)=>{ // add
  16043. return player.checkHasNeighbor(pano)
  16044. }),
  16045. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  16046. var g = t.model.panos.sortByScore(i, o);
  16047. if (g && a.tags.navigate.lineOfSight) {
  16048. for (var m = 0; m < g.length; m++) {
  16049. var v = g[m].pano
  16050. , A = v.position.distanceTo(l);
  16051. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16052. var y = raycaster.intersectObjects(t.model.colliders);
  16053. // return g[0].pano;
  16054. if (0 === y.length || y[0].distance > A) {
  16055. console.log(m);
  16056. return v
  16057. }
  16058. }
  16059. return null
  16060. }
  16061. return g && g.length > 0 && g[0].pano
  16062. }
  16063. var getLink = function(link){
  16064. var src = '';
  16065. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  16066. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  16067. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  16068. return src
  16069. }
  16070. var musicOff = function(){
  16071. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16072. //g_bgAudio && g_bgAudio.pause();
  16073. if(g_bgAudio && !g_bgAudio.paused){
  16074. manage.switchBgmState(false);
  16075. g_bgAudio.pauseByHot = true
  16076. }
  16077. if(SoundOnVideo){
  16078. SoundOnVideo.pauseByHot = true
  16079. switchSoundBtn(SoundOnVideo)
  16080. }
  16081. if(g_tourAudio)g_tourAudio.pause()
  16082. }
  16083. hot.prototype.examine = function(e, options) {
  16084. try{
  16085. window.parent.postMessage("clickHot",'*')
  16086. //$("#app .aside li" , parent.document)[0].click();
  16087. }catch(e){
  16088. console.log(e)
  16089. }
  16090. options = options || {}
  16091. if(this.actionType == 'noAction' )return;
  16092. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  16093. var src = getLink(this.infoAttribute.iframe[0]);
  16094. if(this.linkType=="jumpLink"){
  16095. /* var newPage = window.open(src, "_blank" );
  16096. newPage.focus(); */
  16097. var href = window.location.href
  16098. var index = href.indexOf("&")
  16099. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  16100. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  16101. window.location.href = src
  16102. }else if(this.linkType=="iframeDiv"){
  16103. var div = document.createElement("div");
  16104. $("body").append(div);
  16105. div.style.position = 'fixed';
  16106. div.style.width = div.style.height = "100%";
  16107. div.style.left = div.style.top = '0';
  16108. div.style["z-index"] = "999"
  16109. exit = document.createElement("div");
  16110. exit.id ='myColne'
  16111. exit.style["background-image"] = "url(images/close1.png)";
  16112. exit.style.position = 'absolute';
  16113. exit.style.width = exit.style.height = "50px";
  16114. exit.style.right = '17px'; exit.style.top = "20px"
  16115. exit.style.cursor = "pointer";
  16116. exit.style["background-repeat"] = "no-repeat";
  16117. exit.style["background-size"] = "100%,100%";
  16118. exit.style["background-position"] = "center center";
  16119. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  16120. exit.style["border-radius"] = "50%";
  16121. exit.style["z-index"] = "3"
  16122. exit.onclick = ()=>{
  16123. $(div).remove()
  16124. if(g_bgAudio && g_bgAudio.pauseByHot){
  16125. manage.switchBgmState(true)
  16126. }
  16127. try{
  16128. window.parent.postMessage("closeHot",'*')
  16129. }catch(e){
  16130. console.log(e)
  16131. }
  16132. }
  16133. var myElement = document.createElement("iframe");
  16134. myElement.style.position = 'absolute';
  16135. myElement.style.width = myElement.style.height = "100%";
  16136. myElement.style.left = myElement.style.top = '0';
  16137. myElement.src = src
  16138. div.appendChild(exit);
  16139. div.appendChild(myElement)
  16140. musicOff()
  16141. /* //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16142. //g_bgAudio && g_bgAudio.pause();
  16143. if(g_bgAudio && !g_bgAudio.paused){
  16144. manage.switchBgmState(false);
  16145. g_bgAudio.pauseByHot = true
  16146. }
  16147. if(g_tourAudio)g_tourAudio.pause()
  16148. */
  16149. }
  16150. return;
  16151. }
  16152. if(settings.dontExamHot || this.actionType == 'dontExam'){
  16153. o();
  16154. return;
  16155. }
  16156. if(!player.currentPano)return;
  16157. var hotPop = document.getElementById('popup');
  16158. //获取那个热点的链接
  16159. if(this.link){
  16160. g_currentHot = this;
  16161. hotPop.style.display = "block";
  16162. hotPop.classList.add("wait");
  16163. var myElement = document.createElement("iframe");
  16164. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  16165. //g_bgAudio && g_bgAudio.pause();
  16166. /* if(g_bgAudio && !g_bgAudio.paused){
  16167. manage.switchBgmState(false);
  16168. g_bgAudio.pauseByHot = true
  16169. }
  16170. if(g_tourAudio)g_tourAudio.pause()*/
  16171. musicOff()
  16172. var src = getLink(this.link )
  16173. myElement.src = src;
  16174. myElement.id = "id1";
  16175. myElement.allowTransparency = "true";
  16176. // myElement.scrolling = "no";
  16177. var element=document.getElementById("id1"); //判断页面是否有iframe
  16178. if (typeof(element)== "undefined" || element == null){
  16179. document.querySelector(".popup-content").appendChild(myElement);
  16180. //移动端自动播放
  16181. var videoLoaddingResult = false
  16182. window.loaddingSuccess = function() {
  16183. videoLoaddingResult = true
  16184. }
  16185. setTimeout(function func() {
  16186. if (videoLoaddingResult) {
  16187. var $iframe = document.querySelector('#id1').contentWindow.document;
  16188. if($iframe.querySelector('video')){
  16189. $iframe.querySelector('video').play();
  16190. // alert($iframe.querySelector('video'));
  16191. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  16192. $iframe.querySelector('.playPause').classList.add("fa-pause");
  16193. }
  16194. }
  16195. if($iframe.querySelector('audio')){
  16196. $iframe.querySelector('audio').play();
  16197. }
  16198. } else {
  16199. setTimeout(func, 300)
  16200. }
  16201. }, 800);
  16202. }
  16203. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  16204. }
  16205. // if(hotListSta) {
  16206. // hotPop.classList.remove("wait");
  16207. // return;
  16208. // }
  16209. var t = e.mode
  16210. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16211. , n = this.mesh.position;
  16212. e.flyingToTag = true;
  16213. var o = function() {
  16214. e.flyingToTag = false;
  16215. if(this.link){
  16216. hotPop.classList.remove("wait");
  16217. }
  16218. }.bind(this);
  16219. if(settings.dontExamHot){
  16220. o();
  16221. return;
  16222. }
  16223. if (t === s.PANORAMA){
  16224. var l = {
  16225. pano: i,
  16226. lookAtPoint: n,
  16227. duration: null,
  16228. maxDistanceOverride: null,
  16229. skipWarpingCheck: !1
  16230. };
  16231. e.flyToPano(l, o)
  16232. }else {
  16233. var c = {
  16234. pano: i
  16235. };
  16236. if (n) {
  16237. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16238. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16239. }
  16240. c.callback = o,
  16241. c.duration = 1500,
  16242. c.mode = s.PANORAMA,
  16243. e.flyToNewMode(c)
  16244. }
  16245. },
  16246. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  16247. // if(window.MP_PREFETCHED_MODELDATA.special){
  16248. // specialScene.special().beforeImplement();
  16249. // }
  16250. //czj 判断是否是数组 如果不是将对象转换为数组
  16251. /* hot.prototype.conversionArray = function(obj){
  16252. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  16253. var arr = []
  16254. for (var i in obj) {
  16255. arr.push(obj[i]); //属性
  16256. }
  16257. return arr
  16258. } */
  16259. hot.prototype.convertValue = function(v ,Type){
  16260. var value;
  16261. if(v instanceof Array){
  16262. v.forEach((v1)=>{v1 = parseFloat(v1)})
  16263. value = new Type().fromArray(v);
  16264. }else{
  16265. for(let i in v){v[i] = parseFloat(v[i])}
  16266. value = new Type().copy(v);
  16267. }
  16268. return value
  16269. }
  16270. t.exports = hot;
  16271. }
  16272. , {
  16273. three: 217,
  16274. "../shaders":167,
  16275. "../enum/Viewmode":51,
  16276. "../objects/Panorama":148,
  16277. "../util/texture":194,
  16278. "../settings":166,
  16279. "../util/math": 190,
  16280. }],
  16281. /************************************创建热点模型************************************ */
  16282. 123: [function(e, t, i) {//tag
  16283. (function(i) {
  16284. "use strict";
  16285. function n(e, t, i) {
  16286. var n = i.version || "0";
  16287. "0" !== n && I.info("tag defined using version " + n),
  16288. this.model = e,
  16289. this.sid = t,
  16290. this.color = (new r.Color).set(i.color || l.tagDefault),
  16291. this.hoverColor = l._darken(this.color, .2),
  16292. this.floor = null,
  16293. this.floorIndex = i.floor,
  16294. this.mode = s.PANORAMA,
  16295. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  16296. this.obj3d = null,
  16297. this.disc = null,
  16298. this.materials = {
  16299. disc: null,
  16300. pole: null
  16301. },
  16302. this.position = (new r.Vector3).copy(i.position),
  16303. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  16304. this.discWorldPosition = null,
  16305. this.discScale = .05,
  16306. this.poleEnabled = i.stem.enabled,
  16307. this.billboard = new o(i.label,i.description,i.media,this),
  16308. this.visibleTransition = null,
  16309. this.hoveringDisc = !1
  16310. }
  16311. var r = e("three")
  16312. , o = e("./Billboard/Billboard")
  16313. , a = e("../settings")
  16314. , s = e("../enum/Viewmode")
  16315. , l = e("../enum/Colors")
  16316. , c = e("../enum/RenderLayers")
  16317. , h = e("../enum/RenderOrder")
  16318. , u = (e("../util/common"),
  16319. e("../util/math"))
  16320. , d = e("../util/texture")
  16321. , p = e("../objects/Panorama")
  16322. , f = e("../shaders")
  16323. , g = e("../util/transitions")
  16324. , m = e("../util/lerp")
  16325. , v = e("../util/easing")
  16326. , A = e("./Billboard/BillboardEvent")
  16327. , y = e("events").EventEmitter
  16328. , C = e("../util/logger")
  16329. , I = new C(i)
  16330. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  16331. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  16332. , w = new r.PlaneBufferGeometry(1,1);
  16333. n.prototype = Object.create(y.prototype),
  16334. n.raycaster = new r.Raycaster,
  16335. n.prototype.bindEvents = function() {
  16336. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  16337. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  16338. }
  16339. ,
  16340. n.prototype.build = function() {
  16341. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  16342. this.floor && (this.billboard.build(this.model.sid),
  16343. this.obj3d = this.buildObject3D(),
  16344. this.floor.add(this.obj3d)),
  16345. this
  16346. }
  16347. ,
  16348. n.prototype.buildObject3D = function() {
  16349. var e = new r.Object3D;
  16350. e.position.copy(this.position);
  16351. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  16352. t.bg.value = b,
  16353. t.mask.value = E,
  16354. t.color.value.copy(this.color),
  16355. this.materials.disc = new r.RawShaderMaterial({
  16356. transparent: !0,
  16357. vertexShader: f.tagDisc.vertexShader,
  16358. fragmentShader: f.tagDisc.fragmentShader,
  16359. uniforms: t
  16360. }),
  16361. this.disc = new r.Mesh(w,this.materials.disc),
  16362. this.disc.layers.set(c.TAG),
  16363. this.disc.position.copy(this.discPosition),
  16364. this.disc.renderOrder = h.tagDisc,
  16365. this.disc.tag = this;
  16366. var i = this.buildPole();
  16367. return i.layers.set(c.TAG),
  16368. i.renderOrder = h.tagStem,
  16369. e.add(i),
  16370. e.layers.set(c.TAG),
  16371. e.add(this.disc)
  16372. }
  16373. ,
  16374. n.prototype.buildPole = function() {
  16375. var e = new r.BufferGeometry
  16376. , t = new Float32Array(6);
  16377. return t[0] = t[1] = t[2] = 0,
  16378. t[3] = this.discPosition.x,
  16379. t[4] = this.discPosition.y,
  16380. t[5] = this.discPosition.z,
  16381. e.addAttribute("position", new r.BufferAttribute(t,3)),
  16382. this.materials.pole = new r.LineBasicMaterial({
  16383. linewidth: a.tags.pole.width,
  16384. color: a.tags.pole.color,
  16385. opacity: 0,
  16386. visible: this.poleEnabled,
  16387. transparent: !0,
  16388. depthWrite: !1
  16389. }),
  16390. new r.Line(e,this.materials.pole)
  16391. }
  16392. ,
  16393. n.prototype.setFreeState = function(e) {
  16394. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  16395. this.materials.disc.uniforms.color.value = this.color
  16396. }
  16397. .bind(this))
  16398. }
  16399. ,
  16400. n.prototype.setHoverState = function(e) {
  16401. this.billboard.open(e),
  16402. this.materials.disc.uniforms.color.value = this.hoverColor
  16403. }
  16404. ,
  16405. n.prototype.hide = function(e, t) {
  16406. var i = $.Deferred();
  16407. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  16408. return i.resolve().promise();
  16409. e = e || 0,
  16410. t = t || 0,
  16411. g.cancel(this.visibleTransition);
  16412. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  16413. , r = t + e
  16414. , o = t / r;
  16415. return this.visibleTransition = g.start(function(e) {
  16416. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  16417. , i = m.property(e.materials.pole, "opacity", 0);
  16418. return function(n) {
  16419. t(n),
  16420. e.materials.pole && i(n)
  16421. }
  16422. }(this), r * n, function() {
  16423. i.resolve()
  16424. }, o, v[a.warp.blendEasing]),
  16425. i.promise()
  16426. }
  16427. ,
  16428. n.prototype.show = function(e, t) {
  16429. var i = $.Deferred();
  16430. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  16431. return i.resolve().promise();
  16432. e = e || 0,
  16433. t = t || 0,
  16434. g.cancel(this.visibleTransition);
  16435. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  16436. , r = t + e
  16437. , o = t / r;
  16438. return this.visibleTransition = g.start(function(e) {
  16439. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  16440. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  16441. return function(n) {
  16442. t(n),
  16443. e.materials.pole && i(n)
  16444. }
  16445. }(this), r * n, function() {
  16446. i.resolve()
  16447. }, o, v[a.warp.blendEasing]),
  16448. i.promise()
  16449. }
  16450. ,
  16451. n.prototype.closestPanoTowardTag = function(e, t) {
  16452. var i = []
  16453. , o = []
  16454. , l = this.disc.getWorldPosition();
  16455. if (e === s.PANORAMA) {
  16456. var c = .5
  16457. , h = t.position.clone().sub(l).normalize();
  16458. i.push(p.filters.isPanoAligned()),
  16459. i.push(p.filters.inPanoDirection(l, h, c)),
  16460. i.push(p.filters.isNeighbourPanoTo(t)),
  16461. o.push(p.scoreFunctions.direction(l, h))
  16462. }
  16463. var u = new r.Vector3
  16464. , d = function(e) {
  16465. u.copy(l).sub(e.position);
  16466. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  16467. , i = a.tags.navigate.tiltTolerance;
  16468. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  16469. }
  16470. , f = function(e) {
  16471. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  16472. };
  16473. i.push(f, d),
  16474. o.push(p.scoreFunctions.distanceSquared(this, -2));
  16475. var g = this.model.panos.sortByScore(i, o);
  16476. if (a.tags.navigate.lineOfSight) {
  16477. for (var m = 0; m < g.length; m++) {
  16478. var v = g[m].pano
  16479. , A = v.position.distanceTo(l);
  16480. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  16481. return null;
  16482. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  16483. var y = n.raycaster.intersectObjects(this.model.colliders);
  16484. if (0 === y.length || y[0].distance > A)
  16485. return v
  16486. }
  16487. return null
  16488. }
  16489. return g.length > 0 && g[0].pano
  16490. }
  16491. ,
  16492. n.prototype.examine = function(e) {
  16493. var t = e.mode
  16494. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  16495. , n = this.disc.getWorldPosition();
  16496. this.billboard.setActiveState();
  16497. var o = function() {
  16498. var t = this.billboard.getDimensions()
  16499. , n = new r.Vector3;
  16500. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  16501. n.unproject(e.camera),
  16502. e.flyToPano({
  16503. pano: i,
  16504. lookAtPoint: n
  16505. })
  16506. }
  16507. .bind(this);
  16508. if (t === s.PANORAMA)
  16509. if (i !== e.currentPano) {
  16510. var l = {
  16511. pano: i,
  16512. lookAtPoint: n,
  16513. duration: null,
  16514. maxDistanceOverride: null,
  16515. skipWarpingCheck: !1
  16516. };
  16517. e.flyToPano(l, o)
  16518. } else
  16519. setTimeout(function() {
  16520. this.billboard.open().then(function() {
  16521. o()
  16522. })
  16523. }
  16524. .bind(this), 0);
  16525. else {
  16526. var c = {
  16527. pano: i
  16528. };
  16529. if (n) {
  16530. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  16531. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  16532. }
  16533. c.callback = o,
  16534. c.duration = 1500,
  16535. c.mode = s.PANORAMA,
  16536. e.flyToNewMode(c)
  16537. }
  16538. }
  16539. ,
  16540. n.prototype.update = function(e, t) {
  16541. var i = new r.Vector3;
  16542. return function(e, t) {
  16543. this.discWorldPosition = this.disc.getWorldPosition(),
  16544. this.updateDisc(e, t),
  16545. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  16546. i.z < 1 && (i.y *= -1,
  16547. this.billboard.update(i, this.getDiscRadius(i, t))))
  16548. }
  16549. }(),
  16550. n.prototype.updateDisc = function(e, t) {
  16551. var i = new r.Vector3
  16552. , o = new r.Vector3
  16553. , l = new r.Vector3
  16554. , c = new r.Vector3
  16555. , h = new r.Vector3;
  16556. return function(e, t) {
  16557. var u = a.tags.visibility
  16558. , d = a.tags.disc.scale
  16559. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  16560. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  16561. this.obj3d.visible) {
  16562. this.disc.quaternion.copy(t.quaternion);
  16563. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  16564. i.copy(this.discWorldPosition).project(t),
  16565. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  16566. l.set(f / 2, 0, 0).add(o),
  16567. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  16568. h.copy(c).unproject(t);
  16569. var g = h.distanceTo(this.discWorldPosition)
  16570. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  16571. this.discScale = g * m,
  16572. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  16573. }
  16574. }
  16575. }(),
  16576. n.prototype.getDiscRadius = function(e, t) {
  16577. var i = new r.Vector3;
  16578. return function(e, t) {
  16579. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16580. Math.abs(e.x - i.x) * $("#player").width()
  16581. }
  16582. }(),
  16583. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16584. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16585. }
  16586. ,
  16587. n.prototype.offScreen = function(e, t) {
  16588. var i = e.getWorldPosition().project(t);
  16589. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16590. }
  16591. ,
  16592. n.viewportScale = function() {
  16593. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16594. n.viewportHeight = $("#player").height(),
  16595. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16596. n.currentViewportScale
  16597. }
  16598. ,
  16599. t.exports = n
  16600. }
  16601. ).call(this, "/js/tag/tag.js")
  16602. }
  16603. , {
  16604. "../enum/Colors": 19,
  16605. "../enum/RenderLayers": 41,
  16606. "../enum/RenderOrder": 42,
  16607. "../enum/Viewmode": 51,
  16608. "../objects/Panorama": 148,
  16609. "../settings": 166,
  16610. "../shaders": 167,
  16611. "../util/common": 185,
  16612. "../util/easing": 186,
  16613. "../util/lerp": 188,
  16614. "../util/logger": 189,
  16615. "../util/math": 190,
  16616. "../util/texture": 194,
  16617. "../util/transitions": 195,
  16618. "./Billboard/Billboard": 119,
  16619. "./Billboard/BillboardEvent": 120,
  16620. events: 202,
  16621. three: 217
  16622. }],
  16623. 124: [function(e, t, i) {
  16624. (function(i) {
  16625. "use strict";
  16626. function n() {
  16627. this.tagState = y.IDLE,
  16628. this.intersectTag = null,
  16629. this.hoveredTag = null,
  16630. this.activeTag = null,
  16631. this.tagDiscs = [],
  16632. this.raycaster = new r.Raycaster,
  16633. this.modelManager = null,
  16634. this.player = null,
  16635. this.totaltags = 0,
  16636. this.navigatingViaTag = !1,
  16637. this.enabled = !1
  16638. }
  16639. var r = e("three")
  16640. , o = e("../util/logger")
  16641. , a = e("../util/common")
  16642. , s = e("../controls/serializer")
  16643. , l = e("../objects/Snapshot")
  16644. , c = e("../settings")
  16645. , h = e("./Billboard/BillboardEvent")
  16646. , u = e("./Media/MediaEvent")
  16647. , d = e("./Media/LinkType")
  16648. , p = e("../enum/Viewmode")
  16649. , f = e("../enum/WarpStyle")
  16650. , g = e("../enum/BlackoutStyle")
  16651. , m = e("../enum/ModelManagerEvents")
  16652. , v = e("../enum/tagEvents")
  16653. , A = e("../enum/PlayerEvents")
  16654. , y = (e("../util/lerp"),
  16655. e("../enum/TagStates"))
  16656. , C = e("events").EventEmitter
  16657. , I = new o(i);
  16658. a.extend(n, C),
  16659. n.prototype.init = function(e, t) {
  16660. this.modelManager = e,
  16661. this.player = t,
  16662. this.updateModel(),
  16663. this.bindEvents()
  16664. }
  16665. ,
  16666. n.prototype.update = function(e) {
  16667. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16668. }
  16669. ,
  16670. n.prototype.updateTags = function(e, t, i, n) {
  16671. for (var r in this.model.tags)
  16672. this.model.tags[r].update(e, t, i, n)
  16673. }
  16674. ,
  16675. n.prototype.updateModel = function() {
  16676. this.model = this.modelManager.getActiveModel(),
  16677. this.gettagsFromModel(),
  16678. this.totaltags = Object.keys(this.model.tags).length
  16679. }
  16680. ,
  16681. n.prototype.gettagsFromModel = function() {
  16682. this.tagDiscs = [];
  16683. for (var e in this.model.tags) {
  16684. var t = this.model.tags[e].disc;
  16685. t && this.tagDiscs.push(t)
  16686. }
  16687. }
  16688. ,
  16689. n.prototype.bindEvents = function() {
  16690. function e() {
  16691. Object.keys(this.model.tags).forEach(function(e) {
  16692. var t = this.model.tags[e];
  16693. t.bindEvents(),
  16694. t.billboard.on(u.LINK_CLICK, function(e) {
  16695. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16696. }
  16697. .bind(this)),
  16698. t.billboard.on(u.IMAGE_OPENED, function() {
  16699. this.tagState = y.EXAMINE,
  16700. this.emit(u.IMAGE_OPENED)
  16701. }
  16702. .bind(this)),
  16703. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16704. }
  16705. .bind(this))
  16706. }
  16707. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16708. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16709. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16710. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16711. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16712. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16713. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16714. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16715. e.call(this)
  16716. }
  16717. ,
  16718. n.prototype.navigateViaLink = function(e) {
  16719. var t = s.deserialize(e);
  16720. if (t)
  16721. if (t.mode === p.PANORAMA) {
  16722. try {
  16723. this.player.model.panos.get(t.panoId)
  16724. } catch (e) {
  16725. return void I.warn("Unable to find panorama location", t.panoId)
  16726. }
  16727. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16728. } else {
  16729. var i = {
  16730. cameraMode: t.mode,
  16731. position: t.position,
  16732. quaternion: t.quaternion,
  16733. scanId: t.panoId,
  16734. orthoZoom: t.zoom,
  16735. floorVisibility: t.floorVisibility,
  16736. thumbUrl: null,
  16737. name: null
  16738. };
  16739. this.player.flyToNewMode({
  16740. mode: t.mode,
  16741. duration: c.warp.outsideTime,
  16742. warpDest: new l(i),
  16743. force: !0
  16744. })
  16745. }
  16746. }
  16747. ,
  16748. n.prototype.handleWarpStart = function(e, t, i, n) {
  16749. this.dismissExaminedTag(),
  16750. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16751. e && (i = g.END),
  16752. this.hideShowTagsForBlackoutStyle(i, n))
  16753. }
  16754. ,
  16755. n.prototype.handleWarpInterruption = function(e, t, i) {
  16756. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16757. this.hideShowTagsForBlackoutStyle(t, i)
  16758. }
  16759. ,
  16760. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16761. var i = 0
  16762. , n = 0
  16763. , r = t / 2;
  16764. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16765. e) {
  16766. case g.END:
  16767. this.hideAlltags(r);
  16768. break;
  16769. case g.BEGINNING:
  16770. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16771. break;
  16772. case g.NONE:
  16773. break;
  16774. case g.MIDDLE:
  16775. i = r,
  16776. n = r,
  16777. this.hideAlltags(n),
  16778. setTimeout(function() {
  16779. this.showAlltags(i)
  16780. }
  16781. .bind(this), n);
  16782. break;
  16783. case g.FADEIN:
  16784. setTimeout(function() {
  16785. this.showAlltags(r)
  16786. }
  16787. .bind(this), r)
  16788. }
  16789. }
  16790. ,
  16791. n.prototype.onPlayerModeChanging = function(e, t) {
  16792. t !== p.PANORAMA && this.dismissExaminedTag(),
  16793. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16794. var i = t !== p.OUTDOOR;
  16795. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16796. }
  16797. ,
  16798. n.prototype.onPanoChange = function(e, t) {
  16799. var i = this.navigatingViaTag;
  16800. if (this.navigatingViaTag = !1,
  16801. !i) {
  16802. this.dismissExaminedTag();
  16803. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16804. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16805. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16806. }
  16807. }
  16808. ,
  16809. n.prototype.onPlayerReady = function(e, t, i) {
  16810. this.startAlltags(e, t ? i : null)
  16811. }
  16812. ,
  16813. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16814. this.updateClosestTags(e)
  16815. }
  16816. ,
  16817. n.prototype.dismissExaminedTag = function() {
  16818. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16819. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16820. this.hoveredTag = null)
  16821. }
  16822. ,
  16823. n.prototype.startAlltags = function(e, t) {
  16824. this.model.shouldShowtags = c.tags.enabled,
  16825. this.enabled = !0,
  16826. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16827. t && setTimeout(function() {
  16828. this.activateTag(this.model.getTagBySid(t))
  16829. }
  16830. .bind(this), c.tags.startup.fadeInDuration / 2))
  16831. }
  16832. ,
  16833. n.prototype.showAlltags = function(e, t, i) {
  16834. function n() {
  16835. o++,
  16836. o === this.totaltags && (this.model.tagsShown = !0,
  16837. r.resolve())
  16838. }
  16839. var r = $.Deferred();
  16840. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16841. return r.resolve().promise();
  16842. var o = 0;
  16843. for (var a in this.model.tags) {
  16844. var s = this.model.tags[a];
  16845. s.show(e, t).done(n.bind(this))
  16846. }
  16847. return r.promise()
  16848. }
  16849. ,
  16850. n.prototype.hideAlltags = function(e, t) {
  16851. function i() {
  16852. r++,
  16853. r === this.totaltags && (this.model.tagsShown = !1,
  16854. n.resolve())
  16855. }
  16856. var n = $.Deferred()
  16857. , r = 0;
  16858. for (var o in this.model.tags) {
  16859. var a = this.model.tags[o];
  16860. a.hide(e, t).done(i.bind(this)),
  16861. a === this.activeTag && this.dismissActiveTag()
  16862. }
  16863. return n.promise()
  16864. }
  16865. ,
  16866. n.prototype.enableHovering = function() {
  16867. this.enabled = !0
  16868. }
  16869. ,
  16870. n.prototype.disableHovering = function() {
  16871. this.enabled = !1
  16872. }
  16873. ,
  16874. n.prototype.activateTag = function(e, t) {
  16875. t = t || y.EXAMINE,
  16876. this.activeTag = e,
  16877. this.activeTag.hoveringDisc = !0,
  16878. this.activeTag.setHoverState(t === y.EXAMINE),
  16879. this.tagState = t,
  16880. this.emit(v.TagActivated, e)
  16881. }
  16882. ,
  16883. n.prototype.dismissActiveTag = function() {
  16884. this.activeTag.hoveringDisc = !1,
  16885. this.activeTag.setFreeState(!0);
  16886. var e = this.activeTag;
  16887. this.activeTag = null,
  16888. this.tagState = y.IDLE,
  16889. this.emit(v.TagDismissed, e)
  16890. }
  16891. ,
  16892. n.prototype.clickedOnTag = function(e) {
  16893. var t = function() {
  16894. this.navigatingViaTag = !0,
  16895. this.activeTag.examine(this.player),
  16896. this.emit(v.TagNavigation, this.activeTag)
  16897. }
  16898. .bind(this);
  16899. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16900. this.activeTag = this.intersectTag,
  16901. t(),
  16902. !0) : (this.dismissActiveTag(),
  16903. !1)
  16904. }
  16905. ,
  16906. n.prototype.intersecttag = function() {
  16907. var e = new r.Vector3
  16908. , t = new r.Vector3
  16909. , i = new r.Vector3;
  16910. return function(n, r, o) {
  16911. if (!this.enabled)
  16912. return null;
  16913. var a = null
  16914. , s = this.tagDiscs.filter(function(e) {
  16915. return e.parent.visible
  16916. });
  16917. if (s.length > 0) {
  16918. var l = this.model.floors.reduce(function(e, t) {
  16919. return t.hidden ? e : e.concat(t.collider.children)
  16920. }, s);
  16921. e.set(n.x, n.y, -1).unproject(o),
  16922. t.set(n.x, n.y, 1).unproject(o),
  16923. i.copy(t).sub(e).normalize(),
  16924. this.raycaster.set(e, i);
  16925. var c = this.raycaster.intersectObjects(l);
  16926. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16927. }
  16928. return this.intersectTag = a,
  16929. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16930. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16931. this.hoveredTag = a
  16932. }
  16933. .bind(this)),
  16934. a.billboard.on(h.LEAVE, function() {
  16935. this.hoveredTag = null
  16936. }
  16937. .bind(this))),
  16938. this.activateTag(a, y.BROWSE))),
  16939. a
  16940. }
  16941. }(),
  16942. n.prototype.rankedtagInDirection = function() {
  16943. var e = []
  16944. , t = []
  16945. , i = new r.Vector3
  16946. , n = new r.Vector3
  16947. , o = new r.Vector3;
  16948. return function(r, a, s, l) {
  16949. var c = 0;
  16950. t.length = 0;
  16951. for (var h = 0; h < this.closesttags.length; h++) {
  16952. var u = this.closesttags[h];
  16953. n.copy(u.position),
  16954. n.add(u.discPosition),
  16955. i.copy(a),
  16956. i.sub(n).negate(),
  16957. i.normalize();
  16958. var d = i.dot(l);
  16959. if (d >= 0) {
  16960. o.copy(n),
  16961. o.project(s);
  16962. var p = this.intersecttag(o, !1, s);
  16963. if (p) {
  16964. if (c >= e.length)
  16965. for (var f = 0; f < 64; f++)
  16966. e.push({
  16967. tag: u,
  16968. dot: d
  16969. });
  16970. var g = e[c];
  16971. g.tag = u,
  16972. g.dot = d,
  16973. g.position = math.projectPositionToCanvas(n, s),
  16974. t.push(g),
  16975. c++
  16976. }
  16977. }
  16978. }
  16979. return t.sort(function(e, t) {
  16980. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16981. }),
  16982. r < t.length ? t[r].tag : null
  16983. }
  16984. }(),
  16985. n.prototype.updateClosestTags = function() {
  16986. var e = new r.Vector3
  16987. , t = 30;
  16988. return function(i) {
  16989. this.closesttags || (this.closesttags = []),
  16990. this.closesttags.length = 0;
  16991. var n = this.model.tags;
  16992. if (n)
  16993. for (var r in n)
  16994. if (n.hasOwnProperty(r)) {
  16995. var o = n[r]
  16996. , a = o.position;
  16997. e.copy(i),
  16998. e.sub(a).negate();
  16999. var s = e.lengthSq();
  17000. s < t && this.closesttags.push(o)
  17001. }
  17002. }
  17003. }(),
  17004. t.exports = n
  17005. }
  17006. ).call(this, "/js/tag/tagManager.js")
  17007. }
  17008. , {
  17009. "../controls/serializer": 14,
  17010. "../enum/BlackoutStyle": 18,
  17011. "../enum/tagEvents": 32,
  17012. "../enum/ModelManagerEvents": 33,
  17013. "../enum/PlayerEvents": 40,
  17014. "../enum/TagStates": 44,
  17015. "../enum/Viewmode": 51,
  17016. "../enum/WarpStyle": 52,
  17017. "../objects/Snapshot": 153,
  17018. "../settings": 166,
  17019. "../util/common": 185,
  17020. "../util/lerp": 188,
  17021. "../util/logger": 189,
  17022. "./Billboard/BillboardEvent": 120,
  17023. "./Media/LinkType": 130,
  17024. "./Media/MediaEvent": 131,
  17025. events: 202,
  17026. three: 217
  17027. }],
  17028. 125: [function(e, t, i) {
  17029. (function(i) {
  17030. "use strict";
  17031. function n() {
  17032. this.embedWrapper = null,
  17033. this.embedElement = null
  17034. }
  17035. var r = e("../../util/ajax")
  17036. , o = e("./mediaSettings")
  17037. , a = e("../../settings")
  17038. , s = e("../../util/logger")
  17039. , l = new s(i);
  17040. n.prototype.createDomElement = function() {
  17041. return this.embedWrapper = document.createElement("div"),
  17042. this.embedWrapper.classList.add("tag-embed"),
  17043. this.embedWrapper.classList.add("hidden"),
  17044. this.embedWrapper
  17045. }
  17046. ,
  17047. n.prototype.load = function(e) {
  17048. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  17049. return new Promise(function(e, i) {
  17050. r.get(t).then(function(t) {
  17051. if (t = JSON.parse(t),
  17052. t.html && t.html.indexOf("<script") === -1) {
  17053. this.embedWrapper.innerHTML = t.html;
  17054. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  17055. if (this.embedWrapper.style.width = n + "px",
  17056. t.height) {
  17057. var r = t.height / t.width;
  17058. this.embedWrapper.style.height = n * r + "px"
  17059. }
  17060. this.embedElement = this.embedWrapper.firstChild;
  17061. var a = [];
  17062. try {
  17063. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  17064. } catch (e) {
  17065. l.debug("Error getting `a` elements for embed; was it an iframe?")
  17066. }
  17067. a.forEach(function(e) {
  17068. e.setAttribute("target", "_blank")
  17069. }),
  17070. this.embedElement.classList.add("hidden"),
  17071. this.embedWrapper.classList.remove("hidden"),
  17072. e()
  17073. } else
  17074. i("Not a valid embed")
  17075. }
  17076. .bind(this), function(e) {
  17077. i(e.response)
  17078. })
  17079. }
  17080. .bind(this))
  17081. }
  17082. ,
  17083. n.prototype.show = function() {
  17084. this.embedElement && this.embedElement.classList.remove("hidden")
  17085. }
  17086. ,
  17087. n.prototype.hide = function() {
  17088. this.embedElement && this.embedElement.classList.add("hidden")
  17089. }
  17090. ,
  17091. t.exports = n
  17092. }
  17093. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  17094. }
  17095. , {
  17096. "../../settings": 166,
  17097. "../../util/ajax": 181,
  17098. "../../util/logger": 189,
  17099. "./mediaSettings": 132
  17100. }],
  17101. 126: [function(e, t, i) {
  17102. (function(i) {
  17103. "use strict";
  17104. function n(e) {
  17105. o.call(this),
  17106. this.options = e,
  17107. this.playerControls = null,
  17108. this.state = s.NOT_READY
  17109. }
  17110. var r = e("../../util/browser")
  17111. , o = e("./EmbedlyEmbed")
  17112. , a = e("../../util/logger")
  17113. , s = (new a(i),
  17114. Object.freeze({
  17115. NOT_READY: "player.not.ready",
  17116. CUED: "player.cued",
  17117. PLAYING: "player.playing",
  17118. PAUSED: "player.paused"
  17119. }));
  17120. n.prototype = Object.create(o.prototype),
  17121. n.prototype.createDomElement = function() {
  17122. return this.embedWrapper = document.createElement("div"),
  17123. this.embedWrapper.classList.add("tag-video"),
  17124. this.embedWrapper.classList.add("hidden"),
  17125. this.embedWrapper
  17126. }
  17127. ,
  17128. n.prototype.load = function(e) {
  17129. var t = function() {
  17130. function e(e) {
  17131. this.playerState = s.CUED,
  17132. this.options.startMuted && this.playerControls.mute()
  17133. }
  17134. function t(e) {
  17135. this.playerState = e
  17136. }
  17137. function i(e) {
  17138. this.playerControls.setCurrentTime(0),
  17139. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  17140. }
  17141. this.playerControls = new playerjs.Player(this.embedElement),
  17142. this.playerControls.on("ready", e.bind(this)),
  17143. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  17144. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  17145. this.playerControls.on("ended", i.bind(this))
  17146. }
  17147. .bind(this);
  17148. return o.prototype.load.call(this, e).then(t.bind(this))
  17149. }
  17150. ,
  17151. n.prototype.play = function() {
  17152. var e = r.isMobile();
  17153. return function() {
  17154. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  17155. }
  17156. }(),
  17157. n.prototype.pause = function() {
  17158. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  17159. }
  17160. ,
  17161. t.exports = n
  17162. }
  17163. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  17164. }
  17165. , {
  17166. "../../util/browser": 182,
  17167. "../../util/logger": 189,
  17168. "./EmbedlyEmbed": 125
  17169. }],
  17170. 127: [function(e, t, i) {
  17171. (function(i) {
  17172. "use strict";
  17173. function n(e) {
  17174. function t() {
  17175. return a.debug("requesting file from embedly:", e.href),
  17176. r.get(e.href, {
  17177. responseType: e.responseType
  17178. }).then(function(t) {
  17179. return a.debug("requesting file finished:", e.href),
  17180. t
  17181. })
  17182. }
  17183. function i() {}
  17184. return s = new Promise(function(e, n) {
  17185. s.catch(i).then(function() {
  17186. t().then(e, n)
  17187. })
  17188. }
  17189. )
  17190. }
  17191. var r = e("../../util/ajax")
  17192. , o = (e("./mediaSettings"),
  17193. e("../../util/logger"))
  17194. , a = new o(i)
  17195. , s = Promise.resolve();
  17196. t.exports.enqueue = n
  17197. }
  17198. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  17199. }
  17200. , {
  17201. "../../util/ajax": 181,
  17202. "../../util/logger": 189,
  17203. "./mediaSettings": 132
  17204. }],
  17205. 128: [function(e, t, i) {
  17206. (function(i) {
  17207. "use strict";
  17208. function n() {
  17209. this.imageWrapper = null,
  17210. this.width = 0,
  17211. this.height = 0,
  17212. this.aspect = 1
  17213. }
  17214. var r = e("./MediaEvent")
  17215. , o = e("./EmbedlyQueue")
  17216. , a = e("events").EventEmitter
  17217. , s = e("../../util/logger")
  17218. , l = e("../../settings");
  17219. new s(i);
  17220. n.prototype = Object.create(a.prototype),
  17221. n.prototype.createDomElement = function() {
  17222. return this.imageWrapper = document.createElement("div"),
  17223. this.imageWrapper.classList.add("tag-image"),
  17224. this.imageWrapper.classList.add("hidden"),
  17225. this.imageWrapper.addEventListener("click", function(e) {
  17226. e.stopPropagation(),
  17227. this.emit(r.IMAGE_OPENING),
  17228. this.imageWrapper.style.pointerEvents = "none"
  17229. }
  17230. .bind(this)),
  17231. this.imageWrapper
  17232. }
  17233. ,
  17234. n.prototype.onClosed = function() {
  17235. this.imageWrapper.style.pointerEvents = "auto"
  17236. }
  17237. ,
  17238. n.prototype.load = function(e) {
  17239. var t = Math.max(window.screen.height, window.screen.width)
  17240. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  17241. return new Promise(function(e, t) {
  17242. function n(t) {
  17243. var i = t.target;
  17244. this.width = i.naturalWidth,
  17245. this.height = i.naturalHeight,
  17246. this.aspect = this.width / this.height;
  17247. var n = t.target.src;
  17248. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  17249. this.imageWrapper.style.width = this.width + "px",
  17250. this.imageWrapper.style.height = this.height + "px",
  17251. this.imageWrapper.classList.remove("hidden"),
  17252. e()
  17253. }
  17254. o.enqueue({
  17255. href: i,
  17256. responseType: "arraybuffer"
  17257. }).then(function(e) {
  17258. var t = new Uint8Array(e)
  17259. , i = new Blob([t])
  17260. , r = new window.Image;
  17261. r.addEventListener("load", n.bind(this));
  17262. var o = URL.createObjectURL(i);
  17263. r.src = o
  17264. }
  17265. .bind(this), t)
  17266. }
  17267. .bind(this))
  17268. }
  17269. ,
  17270. t.exports = n
  17271. }
  17272. ).call(this, "/js/tag/Media/Image.js")
  17273. }
  17274. , {
  17275. "../../settings": 166,
  17276. "../../util/logger": 189,
  17277. "./EmbedlyQueue": 127,
  17278. "./MediaEvent": 131,
  17279. events: 202
  17280. }],
  17281. 129: [function(e, t, i) {
  17282. "use strict";
  17283. function n(e) {
  17284. this.label = e.label,
  17285. this.href = e.url,
  17286. this.type = this.updateLinkForType(),
  17287. this.domElement = null,
  17288. this.id = c++
  17289. }
  17290. var r = e("./LinkType")
  17291. , o = e("./MediaEvent")
  17292. , a = e("../../util/browser")
  17293. , s = e("../../analytics")
  17294. , l = e("events").EventEmitter
  17295. , c = 0;
  17296. n.prototype = Object.create(l.prototype),
  17297. n.prototype.updateLinkForType = function() {
  17298. function e(e) {
  17299. var t = new RegExp("[#&?]start=([^#&?]*)")
  17300. , i = t.exec(e);
  17301. return i[1]
  17302. }
  17303. function t(e) {
  17304. return e + "&play=1"
  17305. }
  17306. var i = a.valueFromHash("m") || a.valueFromHash("model");
  17307. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  17308. r.NAVIGATION) : (this.href = t(this.href),
  17309. r.MODEL) : r.EXT_LINK
  17310. }
  17311. ;
  17312. var h = {};
  17313. n.prototype.createDomElement = function() {
  17314. function e(e) {
  17315. switch (e.stopPropagation(),
  17316. h[this.id] = !0,
  17317. s.trackAlways("click_tag_link", {
  17318. link_type: this.type,
  17319. link_count: c,
  17320. links_clicked: Object.keys(h).length
  17321. }),
  17322. this.type) {
  17323. case r.MODEL:
  17324. window.location.replace(this.href);
  17325. break;
  17326. case r.EXT_LINK:
  17327. window.open(this.href, "_blank")
  17328. }
  17329. this.emit(o.LINK_CLICK, {
  17330. type: this.type,
  17331. url: this.href
  17332. })
  17333. }
  17334. if (this.domElement = document.createElement("a"),
  17335. this.domElement.classList.add("tag-link"),
  17336. this.domElement.textContent = this.label,
  17337. this.type === r.EXT_LINK) {
  17338. this.domElement.textContent += " ";
  17339. var t = document.createElement("i");
  17340. t.classList.add("icon-ext-link"),
  17341. t.title = "Link to external web site",
  17342. this.domElement.appendChild(t)
  17343. }
  17344. return this.domElement.addEventListener("click", e.bind(this)),
  17345. this.domElement
  17346. }
  17347. ,
  17348. t.exports = n
  17349. }
  17350. , {
  17351. "../../analytics": 4,
  17352. "../../util/browser": 182,
  17353. "./LinkType": 130,
  17354. "./MediaEvent": 131,
  17355. events: 202
  17356. }],
  17357. 130: [function(e, t, i) {
  17358. "use strict";
  17359. t.exports = {
  17360. NAVIGATION: "navigation",
  17361. MODEL: "model",
  17362. EXT_LINK: "ext-link"
  17363. }
  17364. }
  17365. , {}],
  17366. 131: [function(e, t, i) {
  17367. "use strict";
  17368. t.exports = Object.freeze({
  17369. LINK_CLICK: "mtmedia.link",
  17370. IMAGE_LOADED: "mtmedia.image.loaded",
  17371. IMAGE_OPENING: "mtmedia.image.opening",
  17372. IMAGE_OPENED: "mtmedia.image.opened",
  17373. IMAGE_CLOSING: "mtmedia.image.closing",
  17374. IMAGE_CLOSED: "mtmedia.image.closed",
  17375. VIDEO_START: "mtmedia.video.start",
  17376. VIDEO_PAUSE: "mtmedia.video.pause",
  17377. VIDEO_ENDED: "mtmedia.video.end"
  17378. })
  17379. }
  17380. , {}],
  17381. 132: [function(e, t, i) {
  17382. "use strict";
  17383. t.exports = Object.freeze({
  17384. maxEmbedWidth: 350,
  17385. defaultAspectRatio: .75
  17386. })
  17387. }
  17388. , {}],
  17389. 133: [function(e, t, i) {
  17390. "use strict";
  17391. t.exports = Object.freeze({
  17392. TEXT: "text",
  17393. LINK: "link",
  17394. IMAGE: "photo",
  17395. VIDEO: "video",
  17396. RICH: "rich"
  17397. })
  17398. }
  17399. , {}],
  17400. 134: [function(e, t, i) {
  17401. "use strict";
  17402. function n(e) {
  17403. this.capabilities = {
  17404. links: {
  17405. enable: e.supportLinks,
  17406. keepLabels: e.keepLinkLabels
  17407. }
  17408. }
  17409. }
  17410. var r = e("./DescriptionChunkType");
  17411. n.prototype.parse = function(e, t) {
  17412. var i = []
  17413. , n = e.split("[").map(function(e, t) {
  17414. return 0 === t ? e : "[" + e
  17415. });
  17416. return n.forEach(function(e) {
  17417. var n = this.findMarkdown(e);
  17418. if (n) {
  17419. if (n.url.indexOf("javascript:") !== -1)
  17420. return;
  17421. this.addLinkChunk(i, n, t),
  17422. this.addTextChunk(i, e.slice(n.markdown.length))
  17423. } else
  17424. this.addTextChunk(i, e)
  17425. }
  17426. .bind(this)),
  17427. i
  17428. }
  17429. ,
  17430. n.prototype.findMarkdown = function(e) {
  17431. var t = /\[([^\]]*)\]\((.*)\)/
  17432. , i = e.match(t);
  17433. if (i) {
  17434. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  17435. 0 !== r); )
  17436. o++;
  17437. var a = n.length - o;
  17438. return {
  17439. markdown: i[0].substring(0, i[0].length - a),
  17440. label: i[1],
  17441. url: i[2].substring(0, o)
  17442. }
  17443. }
  17444. }
  17445. ,
  17446. n.prototype.addTextChunk = function(e, t) {
  17447. 0 !== t.length && e.push({
  17448. type: r.TEXT,
  17449. text: t
  17450. })
  17451. }
  17452. ,
  17453. n.prototype.addLinkChunk = function(e, t) {
  17454. if (!this.capabilities.links.enable)
  17455. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  17456. var i = {
  17457. label: t.label,
  17458. url: t.url
  17459. };
  17460. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  17461. e.push({
  17462. type: r.LINK,
  17463. link: i
  17464. })
  17465. }
  17466. ,
  17467. t.exports = n
  17468. }
  17469. , {
  17470. "./DescriptionChunkType": 133
  17471. }],
  17472. 135: [function(e, t, i) {
  17473. (function(i) {
  17474. "use strict";
  17475. var n = e("../util/logger")
  17476. , r = new n(i)
  17477. , o = {
  17478. parseIdsFromChunkName: function(e, t) {
  17479. t.floorId = o.parseFloor(e),
  17480. t.roomId = o.parseRoom(e)
  17481. },
  17482. parseFloor: function(e) {
  17483. var t = e.match(/_group([0-9]+)/);
  17484. if (!t)
  17485. return 0;
  17486. try {
  17487. return parseInt(t[1], 10)
  17488. } catch (e) {
  17489. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  17490. 0
  17491. }
  17492. },
  17493. parseRoom: function(e) {
  17494. var t = e.match(/_sub([0-9]+)/);
  17495. if (!t)
  17496. return -1;
  17497. try {
  17498. return parseInt(t[1], 10)
  17499. } catch (e) {
  17500. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  17501. 0
  17502. }
  17503. }
  17504. };
  17505. t.exports = o
  17506. }
  17507. ).call(this, "/js/model/Chunks.js")
  17508. }
  17509. , {
  17510. "../util/logger": 189
  17511. }],
  17512. 136: [function(e, t, i) {
  17513. (function(i) {
  17514. "use strict";
  17515. function n(e) {
  17516. s.call(this),
  17517. this.model = e,
  17518. this.exploded = !1
  17519. }
  17520. var r = e("../objects/Floor")
  17521. , o = (e("../settings"),
  17522. e("../util/logger"))
  17523. , a = e("../util/transitions")
  17524. , s = e("../util/IndexedCollection")
  17525. , l = e("../util/common")
  17526. , c = e("../util/easing");
  17527. new o(i);
  17528. l.inherit(n, s),
  17529. n.prototype.add = function(e) {
  17530. s.prototype.add.call(this, e),
  17531. this.model.add(e)
  17532. }
  17533. ,
  17534. n.prototype.getIndex = function(e) {
  17535. return e.floorIndex
  17536. }
  17537. ,
  17538. n.prototype.build = function() {
  17539. this.list.forEach(function(e) {
  17540. e.build()
  17541. })
  17542. }
  17543. ,
  17544. n.prototype.size = function() {
  17545. return this.length
  17546. }
  17547. ,
  17548. n.prototype.sort = function() {
  17549. s.prototype.sort.call(this, function(e, t) {
  17550. return e.floorIndex - t.floorIndex
  17551. })
  17552. }
  17553. ,
  17554. n.prototype.nextFloor = function(e, t) {
  17555. return this.index[e.floorIndex + t] || null
  17556. }
  17557. ,
  17558. n.prototype.getFloorAtPoint = function(e) {
  17559. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  17560. var r = this.list[n]
  17561. , o = r.distanceToPoint(e);
  17562. (!t || i > o) && (i = o,
  17563. t = r)
  17564. }
  17565. return t
  17566. }
  17567. ,
  17568. n.prototype.getOrMakeFloor = function(e) {
  17569. var t = this.index[e];
  17570. return t || (t = new r(this.model,e),
  17571. this.add(t)),
  17572. t
  17573. }
  17574. ,
  17575. n.prototype.hide = function() {
  17576. this.list.forEach(function(e) {
  17577. e.hide()
  17578. })
  17579. }
  17580. ,
  17581. n.prototype.show = function() {
  17582. this.list.forEach(function(e) {
  17583. e.show()
  17584. })
  17585. }
  17586. ,
  17587. n.prototype.names = function() {
  17588. return this.list.reduce(function(e, t) {
  17589. return e.concat(t.name)
  17590. }, [])
  17591. }
  17592. ,
  17593. n.prototype.toggleExplodeHorizontal = function() {
  17594. function e(e, t) {
  17595. r.copy(e.position),
  17596. e.position.x = i[e.floorIndex] * t,
  17597. e.position.y = 1 * e.floorIndex * t,
  17598. r.sub(e.position).multiplyScalar(-1),
  17599. e.panos.forEach(function(e) {
  17600. e.translate(r)
  17601. })
  17602. }
  17603. var t, i = [], n = 0;
  17604. this.list.forEach(function(e, r, o) {
  17605. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17606. n += t,
  17607. i[r] = n
  17608. }),
  17609. i = i.map(function(e) {
  17610. return e - n / 2
  17611. });
  17612. var r = this.list[0].position.clone();
  17613. this.exploded ? this.list.forEach(function(t) {
  17614. a.start(function(i) {
  17615. e(t, 1 - i)
  17616. }, 1500, null, 0, c.easeOutExpo)
  17617. }) : this.list.forEach(function(t) {
  17618. a.start(function(i) {
  17619. e(t, i)
  17620. }, 1500, null, 0, c.easeOutExpo)
  17621. }),
  17622. this.exploded = !this.exploded
  17623. }
  17624. ,
  17625. n.prototype.toggleExplodeVertical = function() {
  17626. function e(e, i) {
  17627. var n = n.copy(e.position);
  17628. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17629. n.sub(e.position).multiplyScalar(-1),
  17630. e.panos.forEach(function(e) {
  17631. e.translate(n)
  17632. })
  17633. }
  17634. var t = this.model.size;
  17635. this.list[0].position.clone();
  17636. this.exploded ? this.list.forEach(function(t) {
  17637. a.start(function(i) {
  17638. e(t, 1 - i)
  17639. }, 1500, null, 0, c.easeOutExpo)
  17640. }) : this.list.forEach(function(t) {
  17641. a.start(function(i) {
  17642. e(t, i)
  17643. }, 1500, null, 0, c.easeOutExpo)
  17644. }),
  17645. this.exploded = !this.exploded
  17646. }
  17647. ,
  17648. t.exports = n
  17649. }
  17650. ).call(this, "/js/model/FloorCollection.js")
  17651. }
  17652. , {
  17653. "../objects/Floor": 146,
  17654. "../settings": 166,
  17655. "../util/IndexedCollection": 175,
  17656. "../util/common": 185,
  17657. "../util/easing": 186,
  17658. "../util/logger": 189,
  17659. "../util/transitions": 195
  17660. }],
  17661. 137: [function(e, t, i) {
  17662. (function(i) {
  17663. "use strict";
  17664. function n() {
  17665. c.call(this)
  17666. }
  17667. var r = e("../settings")
  17668. , o = e("../util/logger")
  17669. , a = e("../enum/Viewmode")
  17670. , s = e("../objects/Snapshot")
  17671. , l = (e("../util/math"),
  17672. e("../util/common"))
  17673. , c = e("../util/IndexedCollection")
  17674. , h = new o(i);
  17675. l.inherit(n, c),
  17676. n.prototype.getImage = function(e) {
  17677. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17678. }
  17679. ,
  17680. n.prototype.filterByModesAndReel = function(e, t) {
  17681. for (var i = [], n = 0; n < t.length; n += 1) {
  17682. var r = t[n]
  17683. , o = this.index[r.sid];
  17684. o && i.push(o)
  17685. }
  17686. var s = e[a.DOLLHOUSE]
  17687. , l = e[a.FLOORPLAN];
  17688. i = i.filter(function(e) {
  17689. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17690. return !0;
  17691. var t;
  17692. try {
  17693. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17694. } catch (e) {
  17695. return h.debug(e.message),
  17696. !1
  17697. }
  17698. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17699. }),
  17700. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17701. this.list = i,
  17702. this.reIndex()
  17703. }
  17704. ,
  17705. n.prototype.getHeroLocations = function(panos) {//改 增加二级location
  17706. if (0 === this.list.length)
  17707. return [];
  17708. var locations = [];
  17709. var deal = (info, container)=>{
  17710. var src = info.thumbnail_signed_src,
  17711. o = info.name || "";
  17712. if (info.metadata && void 0 !== info.metadata.camera_quaternion) {
  17713. if (!r.show360Views.enabled && info.metadata.scan_id) {
  17714. let a = panos.get(info.metadata.scan_id);
  17715. if (a && !a.isAligned()) return
  17716. }
  17717. var cameraMode = a.convertWorkshopModeInt(info.metadata.camera_mode);
  17718. if (cameraMode === a.MESH) return
  17719. if(window.isLocal)src = manage.dealURL(src)
  17720. else src = "one" === g_version ? g_Prefix + src + "?" + randomTime().getTime() : src + "?" + randomTime().getTime()
  17721. var l = {
  17722. cameraMode: cameraMode,
  17723. position: info.metadata.camera_position,
  17724. quaternion: info.metadata.camera_quaternion,
  17725. zoom: info.metadata.zoom,
  17726. panoId: info.metadata.scan_id,
  17727. orthoZoom: info.metadata.ortho_zoom,
  17728. floorVisibility: void 0 !== info.metadata.floor_visibility ? info.metadata.floor_visibility.slice(0) : [],
  17729. thumbUrl: src,
  17730. name: n.filterImageName(o),
  17731. sid: info.sid
  17732. }
  17733. var item = new s(l);
  17734. item.momentTour = info.momentTour
  17735. container.push(item)
  17736. return item
  17737. }
  17738. }
  17739. this.list.forEach(image=>{
  17740. if(image.images){
  17741. var folder = $.extend({}, image )
  17742. folder.heroLocations = [];
  17743. image.images.list.forEach(child=>{
  17744. deal(child, folder.heroLocations);
  17745. })
  17746. folder.musicInfo = folder.musicInfo || {}
  17747. locations.push(folder)
  17748. delete folder.images;
  17749. delete folder.locations;
  17750. }else{
  17751. var item = deal(image, locations);
  17752. item.musicInfo = image.musicInfo || g_data2.tourAudio[item.sid] || {}//新的music数据统一写在每个info下,如果有musicInfo则覆盖g_data2.tourAudio
  17753. }
  17754. })
  17755. return locations
  17756. }
  17757. ,
  17758. n.prototype.getIndex = function(e) {
  17759. return e.sid
  17760. }
  17761. ,
  17762. n.filterImageName = function(e) {
  17763. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17764. }
  17765. ,
  17766. t.exports = n
  17767. }
  17768. ).call(this, "/js/model/ImageCollection.js")
  17769. }
  17770. , {
  17771. "../enum/Viewmode": 51,
  17772. "../objects/Snapshot": 153,
  17773. "../settings": 166,
  17774. "../util/IndexedCollection": 175,
  17775. "../util/common": 185,
  17776. "../util/logger": 189,
  17777. "../util/math": 190
  17778. }],
  17779. 138: [function(e, t, i) {
  17780. (function(i) {
  17781. "use strict";
  17782. function n() {
  17783. u.call(this)
  17784. }
  17785. var r = e("../label/Label")
  17786. , o = e("../settings")
  17787. , a = e("../util/logger")
  17788. , s = e("../util/math")
  17789. , l = e("../util/ajax")
  17790. , c = e("./RoomCollection")
  17791. , h = e("../util/common")
  17792. , u = e("../util/IndexedCollection");
  17793. new a(i);
  17794. h.inherit(n, u),
  17795. n.prototype.getIndex = function(e) {
  17796. return e.labelId
  17797. }
  17798. ,
  17799. n.prototype.associateWithRooms = function(e) {
  17800. this.forEach(function(t) {
  17801. e.forEach(function(e) {
  17802. e.roomId === t.roomId && (t.room = e)
  17803. })
  17804. })
  17805. }
  17806. ,
  17807. n.prototype.createFromLabelData = function(e) {
  17808. e.forEach(function(e) {
  17809. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17810. t = c.generateRoomId(e.floorId, t);
  17811. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17812. i.position = s.convertWorkshopVector(i.position),
  17813. this.add(i),
  17814. i.build()
  17815. }
  17816. .bind(this))
  17817. }
  17818. ,
  17819. n.prototype.load = function(e, t) {
  17820. return l.get(e, {
  17821. responseType: "json",
  17822. auth: t ? o.authorizationHeader : null
  17823. }).done(function(e) {
  17824. var t = [];
  17825. for (var i in e) {
  17826. var n = e[i];
  17827. t.push(n)
  17828. }
  17829. this.createFromLabelData(t)
  17830. }
  17831. .bind(this))
  17832. }
  17833. ,
  17834. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17835. var t = -1;
  17836. if (e) {
  17837. if(typeof e == 'number'){
  17838. t = parseInt(e)
  17839. }else{
  17840. var i = e.split("_");
  17841. t = parseInt(i[0])
  17842. }
  17843. }
  17844. return t
  17845. }
  17846. ,
  17847. t.exports = n
  17848. }
  17849. ).call(this, "/js/model/LabelCollection.js")
  17850. }
  17851. , {
  17852. "../label/Label": 90,
  17853. "../settings": 166,
  17854. "../util/IndexedCollection": 175,
  17855. "../util/ajax": 181,
  17856. "../util/common": 185,
  17857. "../util/logger": 189,
  17858. "../util/math": 190,
  17859. "./RoomCollection": 141
  17860. }],
  17861. 139: [function(e, t, i) {
  17862. (function(i) {
  17863. "use strict";
  17864. function n(e, t) {
  17865. o.Object3D.call(this)
  17866. this.sid = window.number;//t.sid,
  17867. this.data = t,
  17868. this.options = e,
  17869. this.urls = new s(e.urlFiles),
  17870. this.isPublic = void 0 !== t.is_public && t.is_public,
  17871. //创建heroLocations
  17872. this.images = new _(this),
  17873. this.images.extend(t.images),
  17874. this.images.forEach((info)=>{
  17875. if(info.locations){
  17876. info.images = new _(this);
  17877. info.images.extend(info.locations)
  17878. }
  17879. })
  17880. this.heroLocations = []
  17881. //this.heroImage = this.images.getImage(t.icon), //初始画面沒有用到icon
  17882. this.outdoorPanoLocations = [],
  17883. this.floors = new d(this),
  17884. this.floorsEnabled = void 0 === e.floors || e.floors,
  17885. this.changingFloor = !1,
  17886. this.chunks = [],
  17887. this.panos = new A,
  17888. this.colliders = [],
  17889. this.loadPanosPromise = null,
  17890. this.loadMeshTexturesPromise = null,
  17891. this.auxDataPromise = null,
  17892. this.meshTexturesLoaded = !1,
  17893. this.meshTextures = [],
  17894. this.tags = {},
  17895. this.tagsShown = !1,
  17896. this.shouldShowtags = !1,
  17897. this.has360Views = !1,
  17898. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17899. this.supportedModes = {},
  17900. this.supportedModes[c.PANORAMA] = !0,
  17901. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17902. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17903. this.supportedModes[c.TRANSITIONING] = !0,
  17904. this.supportsTiles = this.configureTiling(),
  17905. // this.supportsVR = t.is_vr,
  17906. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17907. this.mode = c.DOLLHOUSE,
  17908. this.size = null,
  17909. this.center = null,
  17910. this.boundingBox = new o.Box3,
  17911. this.currentFloor = null,
  17912. this.allFloorsVisible = !0,
  17913. this.projectedPano0 = null,
  17914. this.projectedPano1 = null,
  17915. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17916. this.addFloor(new u(this,t,e.trim()))
  17917. }
  17918. .bind(this)),
  17919. this.waitQueue = [],
  17920. this.on("load", function(e) {
  17921. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17922. return !e.isLoadedCallback()
  17923. }),
  17924. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17925. }
  17926. .bind(this)),
  17927. this.setupCustomProperties()
  17928. this.hots = {};
  17929. }
  17930. function r() {
  17931. try {
  17932. var e = document.createElement("canvas")
  17933. , t = e.getContext("webgl");
  17934. t || (t = e.getContext("experimental-webgl"));
  17935. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17936. return i
  17937. } catch (e) {
  17938. return 0
  17939. }
  17940. }
  17941. var o = e("three")
  17942. , a = e("../util/ajax")
  17943. , s = e("../util/ModelUrls")
  17944. , l = e("../objects/BoundingTextureSkybox")
  17945. , c = e("../enum/Viewmode")
  17946. , h = e("../enum/RenderOrder")
  17947. , u = (e("../enum/AlignmentType"),
  17948. e("../objects/Floor"))
  17949. , d = e("./FloorCollection")
  17950. , p = e("../objects/Chunk")
  17951. , f = (e("../objects/Room"),
  17952. e("../objects/Snapshot"),
  17953. e("../label/Label"),
  17954. e("../util/math"),
  17955. e("../settings"))
  17956. ,ss = e("../shaders")
  17957. , g = e("../util/logger")
  17958. , m = e("../tag/tag")
  17959. , v = (e("../tag/tagManager"),
  17960. e("../objects/Panorama"))
  17961. , A = e("../util/PanoramaCollection")
  17962. , y = e("../loaders/ModelLoader")
  17963. , C = e("../loaders/ModelTextureLoader")
  17964. , I = e("../loaders/SweepDataLoader")
  17965. , E = e("../util/transitions")
  17966. , b = e("../util/common")
  17967. , es = e("../util/easing")
  17968. ,lerp = e("../util/lerp")
  17969. ,tex = e("../util/texture")
  17970. , w = e("./../util/browser")
  17971. , _ = e("./ImageCollection")
  17972. , T = e("./RoomCollection")
  17973. , x = e("./LabelCollection")
  17974. , S = e("./Chunks")
  17975. , M = e("./../util/showcase")
  17976. , R = e("../exception/BasicException")
  17977. , P = (e("../constants")
  17978. ,e("events").EventEmitter)
  17979. ,Hot = e("hot")
  17980. , O = new g(i);
  17981. n.prototype = Object.create(o.Object3D.prototype),
  17982. b.extend(n, P),
  17983. n.prototype.setupCustomProperties = function() {
  17984. var e = f.modelAlpha;
  17985. Object.defineProperty(this, "alpha", {
  17986. get: function() {
  17987. return e
  17988. },
  17989. set: function(t) {
  17990. e = t,
  17991. this.chunks.forEach(function(t) {
  17992. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17993. })
  17994. }
  17995. })
  17996. }
  17997. ,
  17998. n.prototype.configureTiling = function() {
  17999. var e = r();
  18000. if (e < 2048)
  18001. return !1;
  18002. O.warn("Max cube texture size: " + e);
  18003. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  18004. var i = f.tiling.tilingFlagNames[t];
  18005. if ("1" === w.valueFromHash(i, null))
  18006. return !0;
  18007. if ("0" === w.valueFromHash(i, null))
  18008. return !1
  18009. }
  18010. //--------------------------------------------许钟文-------------------------------------------
  18011. //return true;
  18012. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  18013. //--------------------------------------------e n d -------------------------------------------
  18014. }
  18015. ,
  18016. n.prototype.toggleAlpha = function() {
  18017. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  18018. }
  18019. ,
  18020. n.prototype.load = function(e) {
  18021. var t = function() {
  18022. return $.when(this.loadPanos(), this.loadMesh())
  18023. }
  18024. , i = this.urls.init().then(t.bind(this));
  18025. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  18026. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  18027. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  18028. }
  18029. ,
  18030. n.prototype.loadMesh = function() {
  18031. function e(e) {
  18032. O.error(e),
  18033. n.reject("loading-failed")
  18034. }
  18035. function t(e, t) {
  18036. n.notify(e, t)
  18037. }
  18038. function i(e, t) {
  18039. if (0 === e.length) {
  18040. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  18041. r.supportedModes[c.DOLLHOUSE] = !1,
  18042. r.supportedModes[c.FLOORPLAN] = !1;
  18043. var i = new p({
  18044. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  18045. });
  18046. i.material.visible = !1,
  18047. i.rotateX(-Math.PI / 2),
  18048. i.geometry.computeBoundingBox(),
  18049. e = [i]
  18050. }
  18051. e.forEach(function(e) {
  18052. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  18053. r.addChunk(t, e)
  18054. }),
  18055. r.floors.sort(),
  18056. n.resolve(r)
  18057. }
  18058. var n = $.Deferred()
  18059. , r = this;
  18060. return y.load(r.data.job.uuid, r.urls, i, t, e),
  18061. n.promise()
  18062. }
  18063. ,
  18064. n.prototype.loadMeshTextures = function() {
  18065. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  18066. this.meshTexturesLoaded = !0
  18067. }
  18068. .bind(this)),
  18069. this.loadTexturesPromise)
  18070. }
  18071. ,
  18072. /* n.prototype.loadtags = function() {//xzw改
  18073. var e = $.Deferred();
  18074. if (!f.tags.enabled)
  18075. return e.resolve();
  18076. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  18077. t = "data/" + this.sid + "/tags.json"
  18078. return a.get(t, {
  18079. responseType: "json",
  18080. auth: this.isPublic ? null : f.authorizationHeader
  18081. }).done(function(t) {
  18082. var i = 0
  18083. , n = 0;
  18084. for (var r in t) {
  18085. var o = t[r];
  18086. o.enabled && (n++,
  18087. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  18088. i++))
  18089. }
  18090. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  18091. e.resolve()
  18092. }
  18093. .bind(this)).fail(function() {
  18094. O.warn("Getting tags failed, not displaying tags."),
  18095. e.resolve()
  18096. }),
  18097. e
  18098. } */
  18099. n.prototype.shineHots = function(){ //xzw
  18100. E.trigger({
  18101. func: function(e) {
  18102. var opa = e <= .5 ? 2 * e : -2 * e + 2
  18103. for(var i in this.hots){
  18104. this.hots[i].mesh.material.uniforms.opac.value = opa;
  18105. }
  18106. }.bind(this),
  18107. cycling: true,
  18108. duration: 3000,
  18109. //easing: "easeInOutQuad",
  18110. name: "hotShine"
  18111. })
  18112. },
  18113. n.prototype.createHotItem = function(data, hots) {
  18114. var docFragment = document.createDocumentFragment();
  18115. var keyAry = Object.keys(data);
  18116. for(var i = 0; i < keyAry.length; i++){
  18117. var li = document.createElement('li');
  18118. var span = document.createElement('span');
  18119. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  18120. // console.log(span.innerHTML);
  18121. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  18122. li.appendChild(span);
  18123. docFragment.appendChild(li);
  18124. }
  18125. var ul = document.querySelector('#hotListContent ul');
  18126. ul.appendChild(docFragment);
  18127. console.log(docFragment);
  18128. }
  18129. n.prototype.loadOverlays = function(overlays){
  18130. var overlays = window.data2 && window.data2.overlays
  18131. overlays && overlays.forEach((info)=>{
  18132. //if(info.file.includes('20210312_112357584.mp4') /* || info.animateInfo */ )return;
  18133. new Overlay(info)
  18134. })
  18135. setTimeout(Overlay.load, 300)
  18136. }
  18137. n.prototype.loadhots = function() {//xzw
  18138. var e = $.Deferred();
  18139. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  18140. return a.get(t, {
  18141. responseType: "json",
  18142. auth: this.isPublic ? null : f.authorizationHeader
  18143. }).done(function(t) {
  18144. window.data2 = t;
  18145. if(!t){
  18146. console.error("data2 is null")
  18147. }else{
  18148. g_data2 = hotMatcher(t);
  18149. this.hotsCount = 0;
  18150. /* for(var i in t.hots){
  18151. this.hotsCount ++;
  18152. this.hots[i] = new Hot(i, t.hots[i], this);
  18153. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  18154. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  18155. };
  18156. window.hotData = t.hots
  18157. t.hots && this.createHotItem(t.hots, this.hots); */
  18158. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  18159. window.hotData = {}
  18160. if(t.hots){
  18161. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  18162. sids.forEach((sid)=>{
  18163. this.hotsCount++,
  18164. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  18165. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  18166. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  18167. window.hotData[sid] = t.hots[sid];
  18168. })
  18169. }
  18170. this.createHotItem(window.hotData, this.hots);
  18171. g_index = w.valueFromHash("m");
  18172. /* if(t.tourAudio){
  18173. g_tourAudio = new Audio;
  18174. g_tourAudio.loop = false;
  18175. g_tourAudio.addEventListener('ended', function () {
  18176. var ev = document.createEvent("MouseEvent");
  18177. ev.initEvent("tourAudioEnded",true,true);
  18178. window.dispatchEvent(ev);
  18179. });
  18180. }; */
  18181. }
  18182. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  18183. /* var dataJsPromise = $.Deferred();
  18184. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  18185. a.get(dataJsUrl,{
  18186. responseType: "json",
  18187. auth: this.isPublic ? null : f.authorizationHeader
  18188. }).done(function(data) {
  18189. window.hotData = data;
  18190. this.createHotItem(data, this.hots);
  18191. for(let i in this.hots){//add
  18192. data[i] && this.hots[i].initStyleImg(data[i]);
  18193. }
  18194. dataJsPromise.resolve();
  18195. }.bind(this)).fail(function(){
  18196. console.log('Data.js is empty');
  18197. dataJsPromise.resolve();
  18198. }) */
  18199. e.resolve();
  18200. }.bind(this)).fail(function() {
  18201. console.log('没有热点');
  18202. e.resolve()
  18203. }),
  18204. e
  18205. }
  18206. ,
  18207. n.prototype.loadPanos = function() {
  18208. if (this.loadPanosPromise)
  18209. return this.loadPanosPromise;
  18210. var e = new I(this);
  18211. return this.loadPanosPromise = e.load().then(function(e) {
  18212. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  18213. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  18214. else console.log(e.uuid)
  18215. }
  18216. .bind(this))),
  18217. this.panos.extend(e.map(function(e) {
  18218. return new v(this,e.uuid,e,this.supportsTiles)
  18219. }
  18220. .bind(this))),
  18221. this.panos.forEach(function(e) {
  18222. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  18223. var i = this.panos.get(t);
  18224. i && this.panos.setNeighbour(e, i, !0)
  18225. }
  18226. .bind(this)),
  18227. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  18228. }
  18229. .bind(this)),
  18230. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  18231. this.supportedModes[c.PANORAMA] = !1),
  18232. $.when(this)
  18233. }
  18234. .bind(this)),
  18235. this.loadPanosPromise
  18236. }
  18237. ,
  18238. n.prototype.loadHighlightReel = function() {//xzw
  18239. var e = $.Deferred()
  18240. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  18241. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  18242. return a.get(t, {
  18243. responseType: "json",
  18244. auth: this.isPublic ? null : f.authorizationHeader
  18245. }).done(function(t) {
  18246. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  18247. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  18248. e.resolve()
  18249. }
  18250. .bind(this)).fail(function() {
  18251. O.warn("Getting highlight reel failed, no highlights available"),
  18252. e.resolve()
  18253. }),
  18254. e
  18255. }
  18256. ,
  18257. n.prototype.waitForLoad = function(e, t) {
  18258. t() || (this.waitQueue.push({
  18259. object: e,
  18260. isLoadedCallback: t
  18261. }),
  18262. 1 === this.waitQueue.length && this.emit("waiting"))
  18263. }
  18264. ,
  18265. n.prototype.hide = function() {
  18266. this.floors.hide()
  18267. }
  18268. ,
  18269. n.prototype.show = function() {
  18270. this.floors.show()
  18271. }
  18272. ,
  18273. n.prototype.floorNames = function() {
  18274. return this.floors.names()
  18275. }
  18276. ,
  18277. n.prototype.warpDestFloors = function(e, t) {
  18278. if (!e || this.floors.length !== e.length)
  18279. return void this.toggleAllFloors(!0);
  18280. var i = e.findIndex(function(e) {
  18281. return e
  18282. }
  18283. .bind(this));
  18284. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  18285. }
  18286. ,
  18287. n.prototype.setFloor = function(e, t, i) {
  18288. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  18289. this.allFloorsVisible = !1,
  18290. this._setFloor(e, t, i)
  18291. }
  18292. ,
  18293. n.prototype.toggleAllFloors = function(e) {
  18294. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  18295. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  18296. this._setFloor(this.currentFloor)
  18297. }
  18298. ,
  18299. n.prototype._setFloor = function(e, t, i) {
  18300. t = t || this.mode,
  18301. this.emit("floor.changed", e, t, this.currentFloor),
  18302. this.currentFloor = e;
  18303. var n;
  18304. if (t === c.PANORAMA) {
  18305. if (this.show(),
  18306. this.shouldShowtags && this.tagsShown)
  18307. for (n in this.tags)
  18308. this.tags[n].show(f.showFloorDuration)
  18309. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  18310. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  18311. }
  18312. .bind(this)),
  18313. this.shouldShowtags && this.tagsShown))
  18314. for (n in this.tags) {
  18315. var r = this.tags[n];
  18316. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  18317. }
  18318. var o = this
  18319. , a = e;
  18320. E.start(function() {}, f.showFloorDelay, function() {
  18321. o.floors.forEach(function(e) {
  18322. e.chunks.forEach(function(t) {
  18323. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  18324. })
  18325. })
  18326. }
  18327. .bind(this))
  18328. }
  18329. ,
  18330. n.prototype.toggleExplode = function() {
  18331. this.floors.toggleExplodeHorizontal()
  18332. }
  18333. ,
  18334. n.prototype.toggleExplodeUp = function() {
  18335. this.floors.toggleExplodeVertical()
  18336. }
  18337. ,
  18338. n.prototype.nextFloor = function(e) {
  18339. return this.floors.nextFloor(this.currentFloor, e)
  18340. }
  18341. ,
  18342. n.prototype.addFloor = function(e) {
  18343. this.floors.add(e)
  18344. }
  18345. ,
  18346. n.prototype.getFloorAtPoint = function(e) {
  18347. return this.floors.getFloorAtPoint(e)
  18348. }
  18349. ,
  18350. n.prototype.getTagBySid = function(e) {
  18351. return this.tags[e]
  18352. }
  18353. ,
  18354. n.prototype.addChunk = function(e, t) {
  18355. this.floors.getOrMakeFloor(e).addChunk(t),
  18356. this.chunks.push(t)
  18357. }
  18358. ,
  18359. n.prototype.setMode = function(e) {
  18360. if (!this.supportedModes[e])
  18361. throw new R("Mode not supported for this model: " + e);
  18362. this.mode = e;
  18363. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  18364. this.chunks.forEach(function(t) {
  18365. t.setMode(e)
  18366. })
  18367. }
  18368. ,
  18369. n.prototype.build = function() {
  18370. this.heroLocations = this.images.getHeroLocations(this.panos);
  18371. var e = function() {
  18372. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  18373. }
  18374. .bind(this)();
  18375. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  18376. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  18377. }
  18378. .bind(this)) || e,
  18379. null === this.heroImage && O.warn("No hero image defined."),
  18380. this.currentFloor = this.floors.last(),
  18381. this.floors.build(),
  18382. this.colliders = this.floors.reduce(function(e, t) {
  18383. return e.concat(t.collider.children)
  18384. }, []),
  18385. this.panos.forEach(function(e) {
  18386. e.build1(),
  18387. e.on("enter", function() {
  18388. e.floor !== this.currentFloor && this.setFloor(e.floor)
  18389. }
  18390. .bind(this))
  18391. }
  18392. .bind(this)),
  18393. this.panos.forEach(function(e) {
  18394. e.build2()
  18395. }),
  18396. this.floors.forEach(function(e) {
  18397. this.boundingBox.union(e.boundingBox)
  18398. }
  18399. .bind(this)),
  18400. this.size = this.boundingBox.size(),
  18401. this.center = this.boundingBox.center(),
  18402. this.floors.forEach(function(e) {
  18403. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  18404. }
  18405. .bind(this)),
  18406. this.panos.populate_path_graph(),
  18407. this.skybox = new l(this.boundingBox),
  18408. this.skybox.matrixWorldNeedsUpdate = !0,
  18409. this.add(this.skybox);
  18410. setTimeout(function(){
  18411. this.hotsCount && this.shineHots();
  18412. }.bind(this),1300);//xzw 热点开始闪烁
  18413. for (var t in this.tags)
  18414. this.tags[t].build();
  18415. //add-----
  18416. for(let i in this.hots){
  18417. this.hots[i].setVisiblePanos(this.hots[i].visibleData);
  18418. }
  18419. //---------
  18420. this.createFloorLogo()
  18421. return O.debug("Done building model"),
  18422. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  18423. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  18424. this.buildRooms(),
  18425. this.labels.associateWithRooms(this.rooms),
  18426. $.when(this)
  18427. }
  18428. ,
  18429. n.prototype.createFloorLogo = function(){
  18430. console.log('createFloorLogo')
  18431. if(this.floorLogos || !settings.floorlogoURL)return;
  18432. var url = settings.floorlogoURL
  18433. var map = tex.load(url);//可以追加done
  18434. this.floorLogos = [];
  18435. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  18436. var material = new o.MeshBasicMaterial({
  18437. opacity:0,
  18438. map:map,
  18439. side: o.DoubleSide,
  18440. transparent: !0,
  18441. depthWrite: !1,
  18442. depthTest:false//改 在chunk\skybox外也可看到
  18443. });
  18444. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  18445. //var s = (Store.metadata.floorLogoSize || 100)/100;
  18446. //logo.scale.set(s,s,s);
  18447. logo.position.set(0,-1.5,0);
  18448. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  18449. logo.renderOrder = 100;//cover the videoSkybox
  18450. //logo.layers.set(0)
  18451. this.add(logo);
  18452. this.floorLogos.push(logo);
  18453. }
  18454. this.floorLogos[1].visible = false;
  18455. }
  18456. n.prototype.adjustfloorLogoHeight = function(o){
  18457. var h = player.currentPano.floorPosition.y + 0.01;
  18458. this.floorLogos[1].position.setY(h);
  18459. this.floorLogos[0].position.setY(h);
  18460. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  18461. },
  18462. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  18463. if(!this.floorLogos) return;
  18464. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  18465. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  18466. if(!o.dur){//立刻
  18467. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  18468. this.floorLogos[o.index].material.opacity = o.opa;
  18469. }else{
  18470. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  18471. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  18472. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  18473. }
  18474. },
  18475. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  18476. var lastQ, lastP;
  18477. var equals = function(v1, v2, min){
  18478. return Math.abs(v1-v2) < min
  18479. }
  18480. var isSame = function(now, last, k){//如果和上次相同就不改变
  18481. if(!last)return false;
  18482. var R = k.sceneRenderer;
  18483. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  18484. //暂时:
  18485. var min = 0.0008
  18486. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  18487. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  18488. return same;
  18489. }
  18490. return function(Q, k){
  18491. if(!Q)return;
  18492. /* if(Config.ifFish && window.lowFPS){
  18493. this.fLCompute++;
  18494. if(R.AFPS < 38){
  18495. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  18496. else if(k.flying && k.fLCompute%2 !=1) return;
  18497. k.fLCompute %= 4;
  18498. }else if(R.AFPS < 45){
  18499. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  18500. else if(k.flying && k.fLCompute%2 !=1) return;
  18501. k.fLCompute %= 6;
  18502. }else{
  18503. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  18504. //else if(k.flying && k.fLCompute%2 !=1) return;
  18505. k.fLCompute %= 2;
  18506. }
  18507. } */
  18508. var sameQ, sameP, quaternion, visible;
  18509. for(var i=0;i<2;i++){
  18510. var logo = this.floorLogos[i];
  18511. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  18512. visible = true;
  18513. }
  18514. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  18515. var c = k.cameraControls.activeControl;
  18516. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  18517. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  18518. for(var i=0;i<2;i++){
  18519. var logo = this.floorLogos[i];
  18520. if(!sameQ){
  18521. if(!quaternion){
  18522. var a = new THREE.Vector3(0,0,-1);
  18523. a.applyQuaternion(Q);
  18524. a.setY(0);
  18525. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  18526. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  18527. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  18528. quaternion.multiply(a);
  18529. }
  18530. logo.quaternion.copy(quaternion);
  18531. }
  18532. }
  18533. }
  18534. }()
  18535. n.prototype.loadLabels = function() {//xzw
  18536. this.labels = new x(this);
  18537. var e = $.Deferred();
  18538. //加载俯视图的标签 注释这个备注就会加载
  18539. //原先是labels, 改为showLabels,因为之前的somedata写的labels都是true
  18540. //window.MP_PREFETCHED_MODELDATA.showingLabels ? this.showingLabels = true : '';
  18541. /* if (!this.showingLabels)
  18542. return e.resolve(); */
  18543. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  18544. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  18545. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  18546. O.warn("Getting labels failed, not displaying labels."),
  18547. e.resolve()
  18548. }),
  18549. e
  18550. }
  18551. ,
  18552. n.prototype.buildRooms = function() {
  18553. this.rooms = new T(this),
  18554. this.rooms.createFromChunks(this.chunks),
  18555. this.rooms.calcRoomBoundaries()
  18556. }
  18557. ,
  18558. n.prototype.updateProjectedPanos = function() {
  18559. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  18560. }
  18561. ,
  18562. n.prototype.setProjectedPanos = function(e, t, i) {
  18563. void 0 !== i && null !== i || (i = !0),
  18564. i = !!i,
  18565. this.projectedPano0 = e,
  18566. this.projectedPano1 = t,
  18567. this.skybox.material.setProjectedPanos(e, t, i),
  18568. this.chunks.forEach(function(n) {
  18569. n.materialInside.setProjectedPanos(e, t, i)
  18570. })
  18571. }
  18572. ,
  18573. n.prototype.setSide = function(e) {
  18574. this.floors.forEach(function(t) {
  18575. t.collider.material.side = e
  18576. })
  18577. }
  18578. ,
  18579. n.prototype.heroCount = function() {
  18580. return this.heroLocations ? this.heroLocations.length : 0
  18581. }
  18582. ,
  18583. n.prototype.getHeroDescriptorByIndex = function(e=[]) {//改 因增加了二级目录
  18584. if (e[0] < 0)
  18585. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  18586. null;
  18587. if (this.heroCount() < 1)
  18588. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  18589. null;
  18590. var t = this.heroLocations[e[0]];
  18591. if(t.heroLocations && e[1]!=void 0){
  18592. t = t.heroLocations[e[1]];
  18593. }
  18594. return void 0 === t ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  18595. null) : t
  18596. }
  18597. ,
  18598. n.prototype.findPanoramicHero = function() {
  18599. for (var e in this.heroLocations)
  18600. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  18601. return this.heroLocations[e];
  18602. return null
  18603. }
  18604. ,
  18605. n.prototype.listImagePanos = function() {
  18606. var e = []
  18607. , t = this;
  18608. return this.images.forEach(function(i) {
  18609. if (i.metadata && i.metadata.scan_id) {
  18610. var n = t.panos.get(i.metadata.scan_id);
  18611. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  18612. }
  18613. }),
  18614. e
  18615. }
  18616. ,
  18617. n.prototype.fadePanoMarkers = function(e, t) {
  18618. this.panos.fadeMarkerOpacity(e, t)
  18619. }
  18620. ,
  18621. n.prototype.setSweepVisibility = function(e) {
  18622. this.panos.forEach(function(t) {
  18623. t.marker && (t.marker.visible = e)
  18624. })
  18625. }
  18626. ,
  18627. n.prototype.outsideAllowed = function() {
  18628. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18629. }
  18630. ,
  18631. t.exports = n
  18632. }
  18633. ).call(this, "/js/model/Model.js")
  18634. }
  18635. , {
  18636. "../constants": 8,
  18637. "../enum/AlignmentType": 17,
  18638. "../enum/RenderOrder": 42,
  18639. "../enum/Viewmode": 51,
  18640. "../exception/BasicException": 55,
  18641. "../label/Label": 90,
  18642. "../loaders/ModelLoader": 105,
  18643. "../loaders/ModelTextureLoader": 106,
  18644. "../loaders/SweepDataLoader": 107,
  18645. "../tag/tag": 123,
  18646. "../tag/tagManager": 124,
  18647. "../objects/BoundingTextureSkybox": 143,
  18648. "../objects/Chunk": 144,
  18649. "../objects/Floor": 146,
  18650. "../objects/Panorama": 148,
  18651. "../objects/Room": 150,
  18652. "../objects/Snapshot": 153,
  18653. "../settings": 166,
  18654. "../shaders": 167,
  18655. "../util/ModelUrls": 177,
  18656. "../util/PanoramaCollection": 178,
  18657. "../util/ajax": 181,
  18658. "../util/common": 185,
  18659. "../util/easing": 186,
  18660. "../util/lerp": 188,
  18661. "../util/logger": 189,
  18662. "../util/math": 190,
  18663. "../util/texture": 194,
  18664. "../util/transitions": 195,
  18665. "./../util/browser": 182,
  18666. "./../util/showcase": 193,
  18667. "./Chunks": 135,
  18668. "./FloorCollection": 136,
  18669. "./ImageCollection": 137,
  18670. "./LabelCollection": 138,
  18671. "./RoomCollection": 141,
  18672. events: 202,
  18673. three: 217,
  18674. "hot": "hot"
  18675. }],
  18676. 140: [function(e, t, i) {
  18677. "use strict";
  18678. function n() {
  18679. this.modelMap = {},
  18680. this.activeModel = null,
  18681. this.modelCount = 0,
  18682. this.tileDownloader = null,
  18683. this.panoRenderer = null
  18684. }
  18685. var r = (e("three"),
  18686. e("../util/common"))
  18687. , o = e("../exception/BasicException")
  18688. , a = e("../enum/ModelManagerEvents")
  18689. , s = e("../enum/PanoRendererEvents")
  18690. , l = e("events").EventEmitter;
  18691. n.prototype.init = function(e, t, i) {
  18692. this.tileDownloader = e,
  18693. this.panoRenderer = t,
  18694. this.qualityManager = i,
  18695. this.bindEvents()
  18696. }
  18697. ,
  18698. n.prototype.bindEvents = function() {
  18699. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18700. }
  18701. ,
  18702. n.prototype.onTileRendered = function(e, t, i, n) {}
  18703. ,
  18704. n.prototype.addModel = function(e) {
  18705. this.modelMap[e.sid] = e,
  18706. 0 === this.modelCount && this.activateModel(e.sid),
  18707. this.modelCount++,
  18708. this.emit(a.ModelAdded)
  18709. }
  18710. ,
  18711. n.prototype.getModel = function(e) {
  18712. return this.modelMap[e]
  18713. }
  18714. ,
  18715. n.prototype.activateModel = function(e) {
  18716. var t = this.modelMap[e];
  18717. if (!t)
  18718. throw new o("Tried to activate invalid model!");
  18719. var i = this.activeModel;
  18720. this.activeModel = t,
  18721. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18722. this.tileDownloader.setUrls(t.urls),
  18723. t.panos.forEach(function(e) {
  18724. e.attachToPanoRenderer(this.panoRenderer),
  18725. e.tileDownloader = this.tileDownloader,
  18726. e.qualityManager = this.qualityManager
  18727. }
  18728. .bind(this)),
  18729. this.emit(a.ActiveModelChanged, {
  18730. oldModel: i,
  18731. model: t
  18732. })
  18733. }
  18734. ,
  18735. n.prototype.getActiveModel = function() {
  18736. return this.activeModel
  18737. }
  18738. ,
  18739. r.extend(n, l),
  18740. t.exports = n
  18741. }
  18742. , {
  18743. "../enum/ModelManagerEvents": 33,
  18744. "../enum/PanoRendererEvents": 35,
  18745. "../exception/BasicException": 55,
  18746. "../util/common": 185,
  18747. events: 202,
  18748. three: 217
  18749. }],
  18750. 141: [function(e, t, i) {
  18751. (function(i) {
  18752. "use strict";
  18753. function n() {
  18754. s.call(this)
  18755. }
  18756. var r = e("../objects/Room")
  18757. , o = (e("../settings"),
  18758. e("../util/logger"))
  18759. , a = (e("../util/transitions"),
  18760. e("../util/easing"),
  18761. e("../util/common"))
  18762. , s = e("../util/IndexedCollection")
  18763. , l = e("./Chunks");
  18764. new o(i);
  18765. a.inherit(n, s),
  18766. n.prototype.getIndex = function(e) {
  18767. return e.roomId
  18768. }
  18769. ,
  18770. n.prototype.calcRoomBoundaries = function() {
  18771. this.forEach(function(e) {
  18772. e.calcBoundaries()
  18773. })
  18774. }
  18775. ,
  18776. n.prototype.createFromChunks = function(e) {
  18777. var t = {
  18778. floorId: -1,
  18779. roomId: -1
  18780. }
  18781. , i = {};
  18782. e.forEach(function(e) {
  18783. l.parseIdsFromChunkName(e.name, t);
  18784. var o = i[t.roomId];
  18785. if (!o) {
  18786. var a = n.generateRoomId(t.floorId, t.roomId);
  18787. o = new r(t.floorId,a),
  18788. this.add(o),
  18789. i[t.roomId] = o
  18790. }
  18791. o.addChunk(e)
  18792. }
  18793. .bind(this)),
  18794. this.calcRoomBoundaries()
  18795. }
  18796. ,
  18797. n.generateRoomId = function(e, t) {
  18798. return e + "_" + t
  18799. }
  18800. ,
  18801. t.exports = n
  18802. }
  18803. ).call(this, "/js/model/RoomCollection.js")
  18804. }
  18805. , {
  18806. "../objects/Room": 150,
  18807. "../settings": 166,
  18808. "../util/IndexedCollection": 175,
  18809. "../util/common": 185,
  18810. "../util/easing": 186,
  18811. "../util/logger": 189,
  18812. "../util/transitions": 195,
  18813. "./Chunks": 135
  18814. }],
  18815. 142: [function(e, t, i) {
  18816. "use strict";
  18817. function n(e, t, i) {
  18818. e = e.clone().expandByScalar(0.01);//改
  18819. var n = e.size()
  18820. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18821. o.boundingBox = e,
  18822. r.Mesh.call(this, o, t),
  18823. this.position.copy(e.center()),
  18824. this.frustumCulled = !1,
  18825. i && this.add(new r.WireframeHelper(this))
  18826. }
  18827. var r = e("three");
  18828. n.prototype = Object.create(r.Mesh.prototype),
  18829. n.prototype.constructor = n,
  18830. t.exports = n
  18831. }
  18832. , {
  18833. three: 217
  18834. }],
  18835. 143: [function(e, t, i) {
  18836. (function(i) {
  18837. "use strict";
  18838. function n(e) {
  18839. h.time("Computing a nice bounding cubemap");
  18840. var t = new a({
  18841. side: r.BackSide,
  18842. transparent: !0
  18843. });
  18844. t.uniforms.modelAlpha.value = 0,
  18845. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18846. this.renderOrder = l.boundingSkybox,
  18847. o.call(this, e, t),
  18848. h.timeEnd("Computing a nice bounding cubemap")
  18849. }
  18850. var r = e("three")
  18851. , o = (e("../enum/Viewmode"),
  18852. e("../shaders"),
  18853. e("./BoundingMesh"))
  18854. , a = e("../materials/ModelTextureMaterial")
  18855. , s = e("../settings")
  18856. , l = e("../enum/RenderOrder")
  18857. , c = e("../util/logger")
  18858. , h = new c(i);
  18859. n.prototype = Object.create(o.prototype),
  18860. n.prototype.constructor = n,
  18861. t.exports = n
  18862. }
  18863. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18864. }
  18865. , {
  18866. "../enum/RenderOrder": 42,
  18867. "../enum/Viewmode": 51,
  18868. "../materials/ModelTextureMaterial": 118,
  18869. "../settings": 166,
  18870. "../shaders": 167,
  18871. "../util/logger": 189,
  18872. "./BoundingMesh": 142,
  18873. three: 217
  18874. }],
  18875. 144: [function(e, t, i) {
  18876. "use strict";
  18877. function n(e) {
  18878. this.materialInside = new s({
  18879. side: r.DoubleSide
  18880. });
  18881. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18882. this.materialOutside = new r.RawShaderMaterial({
  18883. fragmentShader: o.modelOutside.fragmentShader,
  18884. vertexShader: o.modelOutside.vertexShader,
  18885. uniforms: t,
  18886. side: r.FrontSide,
  18887. name: "chunkOut"
  18888. }),
  18889. r.Mesh.call(this, e.geometry, this.materialInside),
  18890. this.name = e.name || "",
  18891. this.textureName = e.textureName,
  18892. this.meshUrl = e.meshUrl
  18893. }
  18894. var r = e("three")
  18895. , o = e("../shaders")
  18896. , a = e("../enum/Viewmode")
  18897. , s = e("../materials/ModelTextureMaterial");
  18898. n.prototype = Object.create(r.Mesh.prototype),
  18899. n.prototype.setTextureMap = function(e) {
  18900. this.materialInside.uniforms.map.value = e,
  18901. this.materialOutside.uniforms.map.value = e
  18902. }
  18903. ,
  18904. n.prototype.setMode = function(e) {
  18905. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18906. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18907. t.transparent = this.material.transparent,
  18908. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18909. this.material = t
  18910. }
  18911. ,
  18912. t.exports = n
  18913. }
  18914. , {
  18915. "../enum/Viewmode": 51,
  18916. "../materials/ModelTextureMaterial": 118,
  18917. "../shaders": 167,
  18918. three: 217
  18919. }],
  18920. 145: [function(e, t, i) {
  18921. "use strict";
  18922. function n(e) {
  18923. this.chunksize = e || 10,
  18924. this.chunks = {},
  18925. this.boundingBoxes = {},
  18926. this.children = [],
  18927. this.offset = new r.Vector3(0,.5,0),
  18928. this.material = new r.MeshBasicMaterial({
  18929. color: 16777215 * Math.random(),
  18930. side: r.DoubleSide
  18931. })
  18932. }
  18933. var r = e("three");
  18934. e("../enum/Viewmode");
  18935. n.prototype.add = function(e) {
  18936. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18937. m ? (t = m.position.array,
  18938. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18939. n = e.faces);
  18940. var v = new r.Vector3;
  18941. if (i)
  18942. for (o = 0,
  18943. a = i.length; o < a; o += 3) {
  18944. var A = 3 * i[o]
  18945. , y = 3 * i[o + 1]
  18946. , C = 3 * i[o + 2];
  18947. s = (t[A] + t[y] + t[C]) / 3,
  18948. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18949. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18950. h = Math.floor(s / this.chunksize),
  18951. u = Math.floor(l / this.chunksize),
  18952. d = Math.floor(c / this.chunksize),
  18953. p = h + "." + u + "." + d,
  18954. p in this.chunks ? (g = this.chunks[p],
  18955. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18956. f = this.boundingBoxes[p] = new r.Box3),
  18957. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18958. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18959. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18960. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18961. }
  18962. else
  18963. for (o = 0,
  18964. a = t.length; o < a; o += 9)
  18965. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18966. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18967. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18968. h = Math.floor(s / this.chunksize),
  18969. u = Math.floor(l / this.chunksize),
  18970. d = Math.floor(c / this.chunksize),
  18971. p = h + "." + u + "." + d,
  18972. p in this.chunks ? (g = this.chunks[p],
  18973. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18974. f = this.boundingBoxes[p] = new r.Box3),
  18975. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18976. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18977. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18978. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18979. }
  18980. ,
  18981. n.prototype.build = function() {
  18982. var e = new r.Object3D;
  18983. e.material = this.material;
  18984. for (var t in this.chunks) {
  18985. var i = this.chunks[t]
  18986. , n = new r.BufferGeometry;
  18987. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18988. n.boundingBox = this.boundingBoxes[t];
  18989. var o = new r.Mesh(n,this.material);
  18990. o.material.visible = !1,
  18991. e.add(o),
  18992. this.chunks[t] = []
  18993. }
  18994. return e
  18995. }
  18996. ,
  18997. t.exports = n
  18998. }
  18999. , {
  19000. "../enum/Viewmode": 51,
  19001. three: 217
  19002. }],
  19003. 146: [function(e, t, i) {
  19004. "use strict";
  19005. var r = e("three")
  19006. , o = e("../settings")
  19007. , a = e("../util/common")
  19008. , s = e("../util/lerp")
  19009. , l = e("./ChunkedCollider")
  19010. , c = e("../util/transitions")
  19011. , h = e("../util/easing")
  19012. , u = (e("../objects/Panorama"),
  19013. e("../enum/RenderOrder"))
  19014. , d = e("../localization/localize");
  19015. function n(e, t, i) {
  19016. r.Object3D.call(this),
  19017. this.model = e,
  19018. this.floorIndex = t,
  19019. this.lang = o.languageTag,
  19020. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  19021. this.panos = [],
  19022. this.chunks = [],
  19023. this.colliderBuilder = new l(3),
  19024. this.collider = null,
  19025. this.center = null,
  19026. this.boundingBox = new r.Box3,
  19027. this.size = null,
  19028. this.hidden = !1,
  19029. this.conservativeBoundingBox = new r.Box3,
  19030. this.debugColor = 16777215 * Math.random(),
  19031. this.transition = null
  19032. }
  19033. n.prototype = Object.create(r.Object3D.prototype),
  19034. n.prototype.enter = function(e) {
  19035. this.model.setFloor(this, e)
  19036. }
  19037. ,
  19038. n.prototype.hide = function(e) {
  19039. if (!this.hidden || this.transition) {
  19040. this.chunks.forEach(function(e) {
  19041. e.material.transparent = !0
  19042. }),
  19043. c.cancel(this.transition);
  19044. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  19045. , i = e ? 0 : o.hideFloorDelay / t;
  19046. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  19047. this.hidden = !0
  19048. }
  19049. .bind(this), i, h.easeInOutQuad)
  19050. }
  19051. }
  19052. ,
  19053. n.prototype.show = function(e) {
  19054. if (this.hidden || this.transition) {
  19055. this.hidden = !1,
  19056. c.cancel(this.transition);
  19057. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  19058. , i = e ? 0 : o.showFloorDelay / t;
  19059. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  19060. this.hidden || this.chunks.forEach(function(e) {
  19061. e.material.transparent = !1
  19062. })
  19063. }
  19064. .bind(this), i, h.easeInOutQuad)
  19065. }
  19066. }
  19067. ,
  19068. n.prototype.toggle = function(e, t) {
  19069. e = void 0 === e ? this.hidden : e,
  19070. e ? this.show(t) : this.hide(t)
  19071. }
  19072. ,
  19073. n.prototype.containsPoint = function(e) {
  19074. return this.collider.children.some(function(t) {
  19075. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  19076. t.geometry.boundingBox.containsPoint(e)
  19077. })
  19078. }
  19079. ,
  19080. n.prototype.distanceToPoint = function(e) {
  19081. var t = null
  19082. , i = 1 / 0;
  19083. return this.collider.children.forEach(function(n) {
  19084. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  19085. var r = n.geometry.boundingBox.distanceToPoint(e);
  19086. (!t || i > r) && (i = r,
  19087. t = n)
  19088. }),
  19089. i
  19090. }
  19091. ,
  19092. n.prototype.addChunk = function(e) {
  19093. e.renderOrder = u.ghostFloor,
  19094. this.add(e),
  19095. this.chunks.push(e),
  19096. this.boundingBox.union(e.geometry.boundingBox),
  19097. this.size = this.boundingBox.size(),
  19098. this.colliderBuilder.add(e.geometry)
  19099. }
  19100. ,
  19101. n.prototype.addPano = function(e) {
  19102. this.panos.push(e),
  19103. this.add(e.skyboxMesh),
  19104. e.marker && this.add(e.marker);
  19105. var t = new r.Vector3(1,1,1)
  19106. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  19107. this.boundingBox.union(i)
  19108. }
  19109. ,
  19110. n.prototype.build = function() {
  19111. this.collider = this.colliderBuilder.build(!0),
  19112. this.add(this.collider),
  19113. this.center = this.boundingBox.center(),
  19114. this.conservativeBoundingBox.copy(this.boundingBox),
  19115. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  19116. return e.geometry.boundingBox.min.y
  19117. }), 5),
  19118. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  19119. return e.geometry.boundingBox.max.y
  19120. }), 5),
  19121. this.colliderBuilder = null
  19122. }
  19123. ,
  19124. n.prototype.toShortString = function() {
  19125. return a.nth(this.floorIndex + 1)
  19126. }
  19127. ,
  19128. n.prototype.toString = function() {
  19129. return this.name
  19130. }
  19131. ,
  19132. t.exports = n
  19133. }
  19134. , {
  19135. "../enum/RenderOrder": 42,
  19136. "../localization/localize": 108,
  19137. "./strings-cn-CN": 109,
  19138. "../objects/Panorama": 148,
  19139. "../settings": 166,
  19140. "../util/common": 185,
  19141. "../util/easing": 186,
  19142. "../util/lerp": 188,
  19143. "../util/transitions": 195,
  19144. "./ChunkedCollider": 145,
  19145. three: 217
  19146. }],
  19147. 147: [function(e, t, i) {
  19148. "use strict";
  19149. function n(e) {
  19150. this.player = e,
  19151. this.obj3d = null,
  19152. this.UP = new r.Vector3(0,1,0)
  19153. }
  19154. var r = e("three")
  19155. , o = e("../settings");
  19156. n.prototype.prefs = {
  19157. linewidth: 3,
  19158. height: .07,
  19159. opacity: .45,
  19160. endScale: .05
  19161. },
  19162. n.prototype.discard = function() {
  19163. if (this.obj3d) {
  19164. var e = this.obj3d.parent;
  19165. e && e.remove(this.obj3d)
  19166. }
  19167. this.obj3d = null
  19168. }
  19169. ,
  19170. n.prototype.draw = function() {
  19171. if (this.discard(),
  19172. o.showNeighbors) {
  19173. var e = this.player.currentPano.floor;
  19174. this.obj3d = new r.Object3D;
  19175. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  19176. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  19177. i.y += this.prefs.height;
  19178. var n = .1525
  19179. , a = .127
  19180. , s = .0127
  19181. , l = .1
  19182. , c = .19
  19183. , h = .2032
  19184. , u = .2286
  19185. , d = .255
  19186. , p = new r.Matrix4;
  19187. for (var f in t)
  19188. if (t[f]) {
  19189. var g = this.player.model.panos.get(f)
  19190. , m = (g.position.clone().sub(this.player.model.position),
  19191. g.position.clone().sub(g.floorPosition))
  19192. , v = g.floorPosition.clone().sub(this.player.model.position);
  19193. v.y += this.prefs.height;
  19194. var A = new r.Geometry;
  19195. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  19196. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  19197. p.identity().setPosition(m),
  19198. A.applyMatrix(p),
  19199. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  19200. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  19201. p.lookAt(v, i, this.UP).setPosition(v),
  19202. A.applyMatrix(p),
  19203. A.vertices.push(v, i);
  19204. var y = new r.Line(A,new r.LineBasicMaterial({
  19205. color: g.debugColor.getHex(),
  19206. transparent: !0,
  19207. opacity: this.prefs.opacity,
  19208. depthWrite: !1,
  19209. name: "sLine" + f,
  19210. linewidth: this.prefs.linewidth
  19211. }));
  19212. this.obj3d.add(y)
  19213. }
  19214. e.add(this.obj3d)
  19215. }
  19216. }
  19217. ,
  19218. n.prototype.update = function() {
  19219. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  19220. }
  19221. ,
  19222. t.exports = n
  19223. }
  19224. , {
  19225. "../settings": 166,
  19226. three: 217
  19227. }],
  19228. 148: [function(e, t, i) {
  19229. (function(i) {
  19230. "use strict";
  19231. function n(e, t, i, n) {
  19232. this.model = e,
  19233. this.id = t,
  19234. this.alignmentType = i.alignmentType || l.ALIGNED,
  19235. this.neighbourUUIDs = i.neighbours || null,
  19236. this.neighbourPanos = null,
  19237. this.floor = null,
  19238. this.floorIndex = i.floor,
  19239. this.failedLoadingAt = 0,
  19240. this.maxLoadRetries = 4,
  19241. this.origin = i.position.clone(),
  19242. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  19243. this.quaternion = i.quaternion.clone(),
  19244. this.skyboxMesh = new r.Mesh(E),
  19245. this.skyboxMesh.position.copy(this.position),
  19246. this.skyboxMesh.quaternion.copy(this.quaternion),
  19247. this.skyboxMesh.name = "skybox",
  19248. this.skyboxMesh.visible = !1,
  19249. this.skyboxMesh.updateMatrix(),
  19250. this.skyboxMesh.updateMatrixWorld(),
  19251. this.marker = null,
  19252. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  19253. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  19254. map: w,
  19255. side: r.DoubleSide,
  19256. opacity: 0,
  19257. transparent: !0,
  19258. depthWrite: !1
  19259. })),
  19260. this.marker.visible = this.showFloorMarker,
  19261. this.marker.renderOrder = s.panoMarker,
  19262. this.marker.name = "marker",
  19263. this.marker.pano = this,
  19264. this.marker.layers.set(v.PANOMARKERS),
  19265. this.marker.updateMatrixWorld(),
  19266. a.colorMarkerOnLoad && this.on("load", function() {
  19267. this.marker.material.color.set(65280)
  19268. })),
  19269. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  19270. this.floorPosition = i.puck ? i.puck.clone() : null,
  19271. this.tiled = n,
  19272. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  19273. this.solidSkybox.flipY = !1,
  19274. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  19275. this.solidSkybox.magFilter = r.LinearFilter,
  19276. this.solidSkybox.generateMipmaps = !1)),
  19277. this.zoomed = !1,
  19278. this.panoRenderer = null,
  19279. this.qualityManager = null,
  19280. this.tileDownloader = null,
  19281. this.tiledPanoRenderTarget = null,
  19282. this.minimumTiledPanoLoaded = !1,
  19283. this.highestPartialTileRenderOpCompleted = 0,
  19284. this.highestFullTileRenderOpCompleted = 0,
  19285. this.shouldRedrawOnBaseLoaded = !1,
  19286. this.lockUntilRenderingComplete = !1,
  19287. a.colorMarkerOnLoad && this.on("load", function() {
  19288. this.marker.material.color.set(65280)
  19289. });
  19290. /********************************************************************fyz改vr from徐世廷*************************************************************/
  19291. var e = new r.TextureLoader;
  19292. e.setCrossOrigin(!0);
  19293. var g = e.load("images/texture.jpg");
  19294. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  19295. color: 16777215,
  19296. transparent: !0,
  19297. opacity: .75,
  19298. map: g
  19299. })),
  19300. this.vrMarker.boluoType = "vr",
  19301. this.vrMarker.position.z = 1,
  19302. this.vrMarker.enabled = !0,
  19303. this.vrMarker.visible = !1,
  19304. window.vrMarkers = window.vrMarkers || [],
  19305. window.vrMarkers.push(this.vrMarker),
  19306. this.marker && this.marker.add(this.vrMarker),
  19307. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  19308. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  19309. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  19310. this.adjustAngleEnable) {
  19311. var i = new r.Quaternion;
  19312. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  19313. this.skyboxMesh.quaternion.multiply(i);
  19314. var m = new r.Quaternion;
  19315. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  19316. this.skyboxMesh.quaternion.multiply(m);
  19317. var n = new r.Quaternion;
  19318. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  19319. this.skyboxMesh.quaternion.multiply(n),
  19320. this.skyboxMesh.updateMatrix(),
  19321. this.skyboxMesh.updateMatrixWorld(),
  19322. this.model.updateProjectedPanos()
  19323. }
  19324. /**************************************************************************************************************************************/
  19325. }
  19326. var r = e("three")
  19327. , o = e("../util/logger")
  19328. , a = e("../settings")
  19329. , s = (e("../enum/Viewmode"),
  19330. e("../enum/RenderOrder"))
  19331. , l = e("../enum/AlignmentType")
  19332. , c = (e("../util/common"),
  19333. e("../util/transitions"))
  19334. , h = e("../util/lerp")
  19335. , u = e("../util/ajax")
  19336. , d = e("../util/texture")
  19337. , p = e("../util/panorama")
  19338. , f = (e("../enum/TileDownloaderEvents"),
  19339. e("../enum/PanoramaEvents"))
  19340. , g = e("../enum/PanoRendererEvents")
  19341. , m = e("../enum/PanoSizeClass")
  19342. , v = e("../enum/RenderLayers")
  19343. , A = (e("../scene/SceneRenderer"),
  19344. e("../enum/GLCubeFaces"),
  19345. e("../exception/BasicException"))
  19346. , y = e("../tile/TileUtils")
  19347. , C = e("events").EventEmitter
  19348. , I = new o(i)
  19349. , E = new r.SphereBufferGeometry(.1)
  19350. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  19351. , w = d.load("images/marker-256x256.png");
  19352. n.prototype = Object.create(C.prototype),
  19353. n.prototype.enter = function() {
  19354. var e = null;
  19355. return function() {
  19356. this.setZoomed(!1),
  19357. this.emit("enter", {
  19358. oldPano: e,
  19359. newPano: this
  19360. }),
  19361. e = this
  19362. playMusic(this)
  19363. }
  19364. }(),
  19365. n.prototype.exit = function() {
  19366. this.tiled ? (this.clearWaitDeferreds(),
  19367. this.minimumTiledPanoLoaded = !1,
  19368. this.tiledPanoRenderTarget = null,
  19369. this.setZoomed(!1),
  19370. this.panoRenderer.deactivateTiledPano(this),
  19371. this.highestPartialTileRenderOpCompleted = 0,
  19372. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  19373. this.solidSkybox.loaded = !1,
  19374. this.solidSkybox.version = 0),
  19375. this.emit("exit")
  19376. }
  19377. ,
  19378. n.prototype.hoverOn = function(e) {
  19379. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  19380. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  19381. }
  19382. ,
  19383. n.prototype.hoverOff = function(e) {
  19384. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  19385. }
  19386. ,
  19387. n.prototype.build1 = function() {
  19388. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  19389. this.floor.addPano(this),
  19390. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  19391. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  19392. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  19393. }
  19394. ,
  19395. n.prototype.build2 = function() {
  19396. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  19397. this.height = this.position.distanceTo(this.floorPosition),
  19398. this.placeMarker()
  19399. }
  19400. ,
  19401. n.prototype.interpolateFloorPosition = function() {
  19402. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  19403. return !!e.floorPosition
  19404. }).sort(function(e, t) {
  19405. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  19406. }
  19407. .bind(this))
  19408. , t = this.position.clone();
  19409. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  19410. t
  19411. }
  19412. ,
  19413. n.prototype.raycastFloorPosition = function() {
  19414. I.warn("Performance warning: Raycasting to find floor position");
  19415. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  19416. , t = e.intersectObjects(this.model.colliders);
  19417. return t.length ? t[0].point : null
  19418. }
  19419. ,
  19420. n.prototype.raycastToFindFloor = function() {
  19421. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  19422. return function() {
  19423. I.warn("Performance warning: Raycasting to find floor index");
  19424. for (var t = 0; t < e.length; t++) {
  19425. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  19426. , n = i.intersectObjects(this.model.colliders);
  19427. if (n.length)
  19428. return n[0].object.parent.parent
  19429. }
  19430. return null
  19431. }
  19432. }(),
  19433. n.prototype.placeMarker = function() {
  19434. this.marker && (this.marker.position.copy(this.floorPosition),
  19435. this.marker.position.y += .05,
  19436. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  19437. }
  19438. ,
  19439. n.prototype.translate = function(e) {
  19440. this.position.add(e),
  19441. this.floorPosition.add(e)
  19442. }
  19443. ,
  19444. n.prototype.findClosestMidtpointPanoTo = function(e) {
  19445. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  19446. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  19447. }
  19448. ,
  19449. n.prototype.attachToPanoRenderer = function(e) {
  19450. this.panoRenderer = e,
  19451. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  19452. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  19453. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  19454. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  19455. }
  19456. ;
  19457. var _ = {};
  19458. n.prototype.getWaitDeferred = function(e) {
  19459. var t = _[this.id];
  19460. t || (t = {},
  19461. _[this.id] = t);
  19462. var i = t[e];
  19463. return i || (i = {
  19464. deferred: $.Deferred(),
  19465. active: !1
  19466. },
  19467. t[e] = i),
  19468. i
  19469. }
  19470. ,
  19471. n.prototype.resetWaitDeferred = function(e) {
  19472. var t = this.getWaitDeferred(e);
  19473. t.active = !1,
  19474. t.deferred = $.Deferred()
  19475. }
  19476. ,
  19477. n.prototype.clearWaitDeferreds = function() {
  19478. var e = _[this.id];
  19479. e || (e = {},
  19480. _[this.id] = e);
  19481. for (var t in e)
  19482. if (e.hasOwnProperty(t)) {
  19483. var i = e[t];
  19484. i.active = !1,
  19485. i.deferred = $.Deferred()
  19486. }
  19487. }
  19488. ,
  19489. n.prototype.loadTiledPano = function() {
  19490. var e = (new r.Vector3,
  19491. [])
  19492. , t = [];
  19493. return function(i, n, r, o, a, s) {
  19494. null !== o && void 0 !== o || (o = !0),
  19495. null !== a && void 0 !== a || (a = !0);
  19496. var l = this.getWaitDeferred(i)
  19497. , c = l.deferred
  19498. , h = null
  19499. , u = null;
  19500. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  19501. u = r.vFov)),
  19502. !this.isLoaded(i)) {
  19503. if (!l.active) {
  19504. if (l.active = !0,
  19505. r) {
  19506. var d = y.matchingTilesInDirection(this, i, n, h, u);
  19507. e[this.id + ":" + i] = {
  19508. tileCount: 0,
  19509. targetTileCount: d
  19510. },
  19511. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  19512. }
  19513. t[this.id] || (t[this.id] = !0,
  19514. this.on(f.LoadComplete, function(e, t) {
  19515. var i = this.getWaitDeferred(e).deferred;
  19516. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  19517. this.resetWaitDeferred(e))
  19518. }
  19519. .bind(this)),
  19520. this.on(f.LoadFailed, function(e) {
  19521. var t = this.getWaitDeferred(e).deferred;
  19522. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  19523. this.resetWaitDeferred(e))
  19524. }
  19525. .bind(this)),
  19526. this.on(f.TileLoaded, function(t, i, n) {
  19527. var r = this.getWaitDeferred(t).deferred;
  19528. if (r && "pending" === r.state()) {
  19529. r.notify(t, i, n);
  19530. var o = e[this.id + ":" + t];
  19531. o && (o.tileCount++,
  19532. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  19533. r.resolve(t, n),
  19534. this.resetWaitDeferred(t)))
  19535. }
  19536. }
  19537. .bind(this)))
  19538. }
  19539. this.tileDownloader.clearForceQueue(),
  19540. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  19541. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  19542. this.panoRenderer.renderPanoTiles(this.id, n, a)
  19543. }
  19544. return c.promise()
  19545. }
  19546. }(),
  19547. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  19548. if (e === this.id) {
  19549. var n = this.qualityManager.getPanoSize(m.BASE);
  19550. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  19551. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  19552. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  19553. }
  19554. }
  19555. ,
  19556. n.prototype.onTileRendered = function(e, t, i, n) {
  19557. e === this.id && this.emit(f.TileLoaded, t, i, n)
  19558. }
  19559. ,
  19560. n.prototype.onPanoRendered = function(e, t, i, n) {
  19561. e === this.id && (this.minimumTiledPanoLoaded = !0,
  19562. this.updateSkyboxForZoomLevel(),
  19563. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  19564. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  19565. this.emit("load", t),
  19566. this.model.emit("load", this),
  19567. this.emit(f.LoadComplete, t, i))
  19568. }
  19569. ,
  19570. n.prototype.setZoomed = function(e) {
  19571. this.zoomed = e,
  19572. this.updateSkyboxForZoomLevel()
  19573. }
  19574. ,
  19575. n.prototype.ensureSkyboxReadyForRender = function() {
  19576. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  19577. this.solidSkybox.loaded = !0)
  19578. }
  19579. ,
  19580. n.prototype.updateSkyboxForZoomLevel = function() {
  19581. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  19582. }
  19583. ,
  19584. n.prototype.getSkyboxTexture = function() {
  19585. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  19586. }
  19587. ,
  19588. n.prototype.onTileRenderFail = function(e, t, i) {
  19589. e === this.id && this.emit(f.LoadFailed, t)
  19590. }
  19591. ,
  19592. n.prototype.isLoaded = function(e) {
  19593. if (this.tiled) {
  19594. if (e && "string" == typeof e)
  19595. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  19596. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  19597. }
  19598. if (e && "number" == typeof e)
  19599. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  19600. return !!this.solidSkybox.high || e in this.solidSkybox
  19601. }
  19602. ,
  19603. n.prototype.loadCube = function(e) {
  19604. if (this.isLoaded(e))
  19605. return I.info("Skipping load of pano, already loaded"),
  19606. $.when();
  19607. this.emit("loading", e),
  19608. this.model.emit("loading", this);
  19609. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  19610. , i = t.filter(function(e) {
  19611. return !e
  19612. });
  19613. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  19614. e = "high",
  19615. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19616. var n = 0
  19617. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19618. return u.getImage(t[i])
  19619. }
  19620. .bind(this));
  19621. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19622. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19623. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19624. this.solidSkybox.low = null),
  19625. this.solidSkybox.needsUpdate = !0,
  19626. this.emit("load", e),
  19627. this.model.emit("load", this),
  19628. this
  19629. }
  19630. .bind(this), function() {
  19631. I.error("Downloading cubemap for pano", this.id, "failed"),
  19632. this.failedLoadingAt = Date.now()
  19633. }
  19634. .bind(this), function() {
  19635. return $.when(++n, 6)
  19636. })
  19637. }
  19638. ,
  19639. n.raycastsSkipped = 0,
  19640. n.raycastsDone = 0,
  19641. n.prototype.findNeighourPanos = function() {
  19642. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19643. this.model.panos.forEach(function(e) {
  19644. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19645. var t = this.position.distanceTo(e.position);
  19646. if (t > a.panoramaNeighbourMaxDistance)
  19647. return this.model.panos.setNeighbour(this, e, !1),
  19648. void n.raycastsSkipped++;
  19649. var i = e.position.clone().sub(this.position).normalize()
  19650. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19651. , s = o.intersectObjects(this.model.colliders);
  19652. n.raycastsDone++,
  19653. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19654. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19655. }
  19656. }
  19657. .bind(this)),
  19658. this.model.panos.neighbourMap[this.id]
  19659. }
  19660. ,
  19661. n.prototype.worldPosition = function() {
  19662. return this.position
  19663. }
  19664. ,
  19665. n.prototype.addTextSprite = function(e, t) {
  19666. this.removeTextSprite();
  19667. var i = document.createElement("canvas")
  19668. , n = i.getContext("2d");
  19669. i.width = 256,
  19670. i.height = 256;
  19671. var o = "Arial"
  19672. , a = 60;
  19673. n.font = "bold " + a + "px " + o,
  19674. n.fillStyle = "white";
  19675. var s = n.measureText(e).width;
  19676. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19677. var l = new r.Texture(i);
  19678. l.needsUpdate = !0;
  19679. var c = new r.SpriteMaterial({
  19680. map: l,
  19681. color: t || 16428055
  19682. });
  19683. this.text3d = new r.Sprite(c),
  19684. this.text3d.position.copy(this.skyboxMesh.position),
  19685. this.floor.add(this.text3d)
  19686. }
  19687. ,
  19688. n.prototype.removeTextSprite = function() {
  19689. this.text3d && (this.floor.remove(this.text3d),
  19690. this.text3d = null)
  19691. }
  19692. ,
  19693. n.prototype.isAligned = function() {
  19694. return this.alignmentType === l.ALIGNED
  19695. }
  19696. ,
  19697. n.filters = {
  19698. inDirection: function(e, t, i) {
  19699. return function(n) {
  19700. var r = n.position.clone().sub(e).normalize();
  19701. return r.dot(t) > i
  19702. }
  19703. },
  19704. inFloorDirection: function(e, t, i) {
  19705. return function(n) {
  19706. var r = n.floorPosition.clone().sub(e).normalize();
  19707. return r.dot(t) > i
  19708. }
  19709. },
  19710. inPanoDirection: function(e, t, i) {
  19711. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19712. function(n) {
  19713. var r = n.floorPosition.clone().sub(e).normalize()
  19714. , o = n.position.clone().sub(e).normalize();
  19715. return r.dot(t) > i || o.dot(t) > i
  19716. }
  19717. },
  19718. atFloor: function(e) {
  19719. return function(t) {
  19720. return !e || t.floor === e
  19721. }
  19722. },
  19723. not: function(e) {
  19724. return function(t) {
  19725. return t !== e
  19726. }
  19727. },
  19728. notIn: function(e) {
  19729. return function(t) {
  19730. return e.indexOf(t) === -1
  19731. }
  19732. },
  19733. isLoaded: function() {
  19734. return function(e) {
  19735. return e.isLoaded()
  19736. }
  19737. },
  19738. isNotLoaded: function() {
  19739. return function(e) {
  19740. return !e.isLoaded()
  19741. }
  19742. },
  19743. isCloseEnoughTo: function(e, t) {
  19744. return function(i) {
  19745. return e.distanceTo(i.floorPosition) < t
  19746. }
  19747. },
  19748. hasMinimumHeightDifferenceTo: function(e, t) {
  19749. return function(i) {
  19750. return Math.abs(i.position.y - e.y) > t
  19751. }
  19752. },
  19753. isNotBehindNormal: function(e, t) {
  19754. var i = new r.Vector3;
  19755. return t = t.clone(),
  19756. function(n) {
  19757. var r = i.copy(n.position).sub(e).normalize();
  19758. return r.dot(t) > 0
  19759. }
  19760. },
  19761. isNeighbourPanoTo: function(e) {
  19762. return function(t) {
  19763. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19764. }
  19765. },
  19766. isNeighbourOfNeighbourTo: function(e) {
  19767. return function(t) {
  19768. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19769. var n = e.model.panos.get(i);
  19770. return !!n && n.neighbourPanos[t.id]
  19771. })
  19772. }
  19773. },
  19774. isNotRecentlyFailed: function(e) {
  19775. return function(t) {
  19776. return Date.now() - t.failedLoadingAt > e
  19777. }
  19778. },
  19779. isOnVisibleFloor: function() {
  19780. return function(e) {
  19781. return !e.floor.hidden
  19782. }
  19783. },
  19784. isPanoAligned: function() {
  19785. return function(e) {
  19786. return e.isAligned()
  19787. }
  19788. }
  19789. },
  19790. n.sortFunctions = {
  19791. distanceToPoint: function(e) {
  19792. return function(t, i) {
  19793. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19794. }
  19795. },
  19796. floorDistanceToPoint: function(e) {
  19797. return function(t, i) {
  19798. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19799. }
  19800. },
  19801. choose: function(e) {
  19802. return function(t, i) {
  19803. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19804. }
  19805. }
  19806. },
  19807. n.scoreFunctions = {
  19808. distance: function(e, t) {
  19809. return t = t || a.navigation.distanceFactor,
  19810. function(i) {
  19811. return e ? e.position.distanceTo(i.position) * t : 0
  19812. }
  19813. },
  19814. distanceSquared: function(e, t) {
  19815. return t = t || a.navigation.distanceFactor,
  19816. function(i) {
  19817. return e ? e.position.distanceToSquared(i.position) * t : 0
  19818. }
  19819. },
  19820. direction: function(e, t) {
  19821. return function(i) {
  19822. var n = i.position.clone().sub(e).normalize();
  19823. return n.dot(t) * a.navigation.directionFactor
  19824. }
  19825. },
  19826. angle: function(e, t) {
  19827. return function(i) {
  19828. var n = i.position.clone().sub(e).normalize();
  19829. return n.angleTo(t) * a.navigation.angleFactor
  19830. }
  19831. },
  19832. inFieldOfView: function(e, t) {
  19833. return function(i) {
  19834. var n = i.position.clone().sub(e).normalize();
  19835. return n.dot(t) > .75 ? 10 : -1
  19836. }
  19837. },
  19838. optionality: function(e) {
  19839. return function(t) {
  19840. var i = t.neighbourUUIDs.filter(function(t) {
  19841. return !(t in e.neighbourUUIDs) && t !== e.id
  19842. });
  19843. return i.length * a.navigation.optionalityFactor
  19844. }
  19845. },
  19846. penalizeHeightDifferenceUnder: function(e, t) {
  19847. return function(i) {
  19848. return e.y - i.position.y < t ? -20 : 0
  19849. }
  19850. }
  19851. },
  19852. t.exports = n
  19853. }
  19854. ).call(this, "/js/objects/Panorama.js")
  19855. }
  19856. , {
  19857. "../enum/AlignmentType": 17,
  19858. "../enum/GLCubeFaces": 25,
  19859. "../enum/PanoRendererEvents": 35,
  19860. "../enum/PanoSizeClass": 36,
  19861. "../enum/PanoramaEvents": 37,
  19862. "../enum/RenderLayers": 41,
  19863. "../enum/RenderOrder": 42,
  19864. "../enum/TileDownloaderEvents": 45,
  19865. "../enum/Viewmode": 51,
  19866. "../exception/BasicException": 55,
  19867. "../scene/SceneRenderer": 158,
  19868. "../settings": 166,
  19869. "../tile/TileUtils": 174,
  19870. "../util/ajax": 181,
  19871. "../util/common": 185,
  19872. "../util/lerp": 188,
  19873. "../util/logger": 189,
  19874. "../util/panorama": 191,
  19875. "../util/texture": 194,
  19876. "../util/transitions": 195,
  19877. events: 202,
  19878. three: 217
  19879. }],
  19880. 149: [function(e, t, i) {
  19881. "use strict";
  19882. function n(e) {
  19883. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19884. t.map.value = d,
  19885. t.opacity.value = 0,
  19886. t.color.value.set(o.reticuleColor),
  19887. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19888. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19889. side: r.DoubleSide,
  19890. depthWrite: !1,
  19891. depthTest: !1,
  19892. transparent: !0,
  19893. vertexShader: c.waypoint.vertexShader,
  19894. fragmentShader: c.waypoint.fragmentShader,
  19895. uniforms: t,
  19896. name: "waypoint",
  19897. opacity: 0,
  19898. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19899. })),
  19900. this.layers.set(h.RETICULE),
  19901. this.renderOrder = u.reticule,
  19902. this.player = e,
  19903. this.direction = new r.Vector3,
  19904. this.hidden = !0,
  19905. this.mouseLastMoveTime = Date.now()
  19906. }
  19907. var r = e("three")
  19908. , o = e("../settings")
  19909. , a = e("../util/transitions")
  19910. , s = e("../util/texture")
  19911. , l = e("../util/lerp")
  19912. , c = e("../shaders")
  19913. , h = e("../enum/RenderLayers")
  19914. , u = e("../enum/RenderOrder")
  19915. , d = s.load("images/reticule-256x256.png");
  19916. n.prototype = Object.create(r.Mesh.prototype),
  19917. n.prototype.move = function(e, t, i) {
  19918. this.hidden = i,
  19919. this.mouseLastMoveTime = Date.now()
  19920. }
  19921. ,
  19922. n.prototype.hide = function() {
  19923. this.hidden || (this.hidden = !0,
  19924. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19925. }
  19926. ,
  19927. n.prototype.show = function() {
  19928. this.hidden = !1,
  19929. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19930. }
  19931. ,
  19932. n.prototype.update = function() {
  19933. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19934. }
  19935. ,
  19936. n.prototype.updatePosition = function(e, t) {
  19937. if (!this.hidden) {
  19938. if (!t)
  19939. return this.hide();
  19940. var i = t.point
  19941. , n = e.distanceTo(i)
  19942. , r = 1 + .01 * n;
  19943. n < 1 && (r -= 1 - n),
  19944. this.show(),
  19945. this.scale.set(r, r, r),
  19946. this.direction = this.direction.multiplyScalar(.8),
  19947. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19948. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19949. this.lookAt(this.position.clone().add(this.direction))
  19950. }
  19951. }
  19952. ,
  19953. n.prototype.writeAstag = function() {
  19954. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19955. , t = new Date;
  19956. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19957. var i = {
  19958. enabled: !0,
  19959. version: "0",
  19960. created: t.toISOString(),
  19961. created_by: "APITest",
  19962. position: this.position.clone(),
  19963. stem: {
  19964. enabled: o.tags.pole.enabled,
  19965. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19966. },
  19967. label: "tag " + this.tagCount,
  19968. description: "Description " + e,
  19969. floor: function(e) {
  19970. if (e.currentFloor) {
  19971. var t = e.floors.indexOf(e.currentFloor);
  19972. return t > -1 ? t : void 0
  19973. }
  19974. }(this.player.model),
  19975. type: "info",
  19976. metadata: {
  19977. preferred_camera: {
  19978. mode: this.player.mode
  19979. }
  19980. }
  19981. };
  19982. console.log("--------------------------"),
  19983. console.log(JSON.stringify(i));
  19984. var n = this.player.model.addtag(e, i).build();
  19985. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19986. n.visible || n.show(o.tags.startup.fadeInDuration))
  19987. }
  19988. ,
  19989. t.exports = n
  19990. }
  19991. , {
  19992. "../enum/RenderLayers": 41,
  19993. "../enum/RenderOrder": 42,
  19994. "../settings": 166,
  19995. "../shaders": 167,
  19996. "../util/lerp": 188,
  19997. "../util/texture": 194,
  19998. "../util/transitions": 195,
  19999. three: 217
  20000. }],
  20001. 150: [function(e, t, i) {
  20002. "use strict";
  20003. function n(e, t) {
  20004. this.chunks = [],
  20005. this.floorId = e,
  20006. this.roomId = t,
  20007. this.position = new r.Vector3
  20008. }
  20009. var r = e("three");
  20010. n.prototype.addChunk = function(e) {
  20011. this.chunks.push(e)
  20012. }
  20013. ,
  20014. n.prototype.calcBoundaries = function() {
  20015. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  20016. var s = this.chunks[a]
  20017. , l = s.geometry.attributes.position;
  20018. if (l)
  20019. for (var c = 0; c < l.array.length; c += 3)
  20020. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  20021. t.add(e),
  20022. 0 === c ? (i.copy(e),
  20023. n.copy(e)) : (i.max(e),
  20024. n.min(e)),
  20025. o++
  20026. }
  20027. o > 0 ? (t.multiplyScalar(1 / o),
  20028. this.average = t) : this.average = null,
  20029. this.boundsMax = i,
  20030. this.boundsMin = n,
  20031. this.center = new r.Vector3,
  20032. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  20033. }
  20034. ,
  20035. t.exports = n
  20036. }
  20037. , {
  20038. three: 217
  20039. }],
  20040. 151: [function(e, t, i) {
  20041. (function(i) {
  20042. "use strict";
  20043. function n(e, t, i) {
  20044. this.obj3d = null,
  20045. this.nodes = [],
  20046. this.colorHull = [],
  20047. this.shortPaths = {},
  20048. this.floorHull = null,
  20049. this.cameraHull = null,
  20050. this.floorPathDistance = 0,
  20051. this.floorCurvePoints = null,
  20052. this.floorCurveColors = null,
  20053. this.camCurvePoints = null,
  20054. this.warpDestHeroLoc = null,
  20055. this.warpDestPano = null,
  20056. this.warpPathPoints = null,
  20057. this.warpPathLengths = [0],
  20058. this.warpLength = 0,
  20059. this.closeWarpDistance = 4,
  20060. this.UP = A.UP.clone(),
  20061. this.longestStep = 0,
  20062. this.upcomingTransType = null,
  20063. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  20064. this.prevNextDist = 0,
  20065. this.nextI = 0,
  20066. this.activeTransType = null,
  20067. this.lastTransType = null,
  20068. this.bunnyObj = null,
  20069. this.director = e,
  20070. this.player = t,
  20071. this.playerControls = i,
  20072. this.modelManager = t.modelManager,
  20073. this.updateModel(),
  20074. this.updateDefaultsFromModelData(),
  20075. this.bindEvents(),
  20076. this.warping = !1,
  20077. this.waitingToWarp = !1,
  20078. this.warpInterrupted = !1,
  20079. this.warpInterruptionBlackoutStyle = null,
  20080. this.warpInterruptionTravelTime = null
  20081. }
  20082. var r = e("three")
  20083. , o = e("../util/logger")
  20084. , a = e("../enum/Viewmode")
  20085. , s = e("../enum/RenderOrder")
  20086. , l = e("../enum/WarpStyle")
  20087. , c = e("../settings")
  20088. , h = e("../util/math")
  20089. , u = e("../util/lerp")
  20090. , d = e("../util/easing")
  20091. , p = e("../util/transitions")
  20092. , f = e("../objects/Snapshot")
  20093. , g = e("../effects")
  20094. , m = e("../shaders")
  20095. , v = (e("../gui/gui"),
  20096. e("../util/texture"))
  20097. , A = e("../enum/Vectors")
  20098. , y = (e("../model/ModelManager"),
  20099. new o(i))
  20100. , C = e("../enum/PlayerEvents")
  20101. , I = e("../enum/BlackoutStyle")
  20102. , E = e("../enum/ModelManagerEvents")
  20103. , b = e("../constants")
  20104. , w = {
  20105. path: v.loadBase64("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")
  20108. };
  20109. n.prototype.setScene = function(e) {
  20110. this.createCpm(e),
  20111. this.createBunnyObj(e)
  20112. }
  20113. ,
  20114. n.prototype.updateModel = function() {
  20115. this.model = this.modelManager.getActiveModel()
  20116. }
  20117. ,
  20118. n.prototype.bindEvents = function() {
  20119. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  20120. }
  20121. ,
  20122. n.prototype.updateDefaultsFromModelData = function() {
  20123. this.model.data
  20124. }
  20125. ,
  20126. n.prototype.pointPathDistance = function(e) {
  20127. for (var t = 0, i = 1; i < e.length; i += 1)
  20128. t += e[i - 1].distanceTo(e[i]);
  20129. return t
  20130. }
  20131. ,
  20132. n.prototype.pointPathLengths = function(e) {
  20133. for (var t = [0], i = 1; i < e.length; i += 1)
  20134. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  20135. return t
  20136. }
  20137. ,
  20138. n.prototype.interpAlongPath = function(e, t, i) {
  20139. var n, o = new r.Vector3, a = t[t.length - 1];
  20140. if (i < 1) {
  20141. n = i * a;
  20142. for (var s = 1; s < t.length; s += 1)
  20143. if (t[s] > n) {
  20144. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  20145. return o.copy(e[s]),
  20146. o.sub(e[s - 1]),
  20147. o.multiplyScalar(l),
  20148. o.add(e[s - 1]),
  20149. o
  20150. }
  20151. } else
  20152. o.copy(e[e.length - 1]);
  20153. return o
  20154. }
  20155. ,
  20156. n.prototype.pathHeight = function() {
  20157. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  20158. }
  20159. ,
  20160. n.prototype.createBunnyObj = function(e) {
  20161. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  20162. this.bunnyObj.visible = c.warp.showBunny),
  20163. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  20164. e.add(this.bunnyObj)
  20165. }
  20166. ,
  20167. n.prototype.createCpm = function(e) {
  20168. if (!this.currentPanoMarker) {
  20169. var t = this.makeWaypointObj(w.pathEnd, "Current");
  20170. t.material.uniforms.opacity.value = 0,
  20171. this.currentPanoMarker = {
  20172. mesh: t,
  20173. placed: !1
  20174. }
  20175. }
  20176. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20177. this.placeCpm(),
  20178. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  20179. }
  20180. ,
  20181. n.prototype.placeCpm = function() {
  20182. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  20183. var e = this.player.currentPano.floor;
  20184. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  20185. e.add(this.currentPanoMarker.mesh)),
  20186. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  20187. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  20188. this.currentPanoMarker.placed = !0
  20189. } else
  20190. this.popOutCpm()
  20191. }
  20192. ,
  20193. n.prototype.fadeInCpm = function(e) {
  20194. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  20195. }
  20196. ,
  20197. n.prototype.fadeOutCpm = function(e) {
  20198. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  20199. }
  20200. ,
  20201. n.prototype.popInCpm = function() {
  20202. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  20203. }
  20204. ,
  20205. n.prototype.popOutCpm = function() {
  20206. this.fadeOutCpm(2)
  20207. }
  20208. ,
  20209. n.prototype.brushPrefs = {
  20210. linewidth: 7,
  20211. strokeWidth: 15,
  20212. cvSegments: 48,
  20213. paveStep: .1,
  20214. paveWidth: .2,
  20215. lookBlendDist: 3,
  20216. maxTurn: r.Math.degToRad(2)
  20217. },
  20218. n.prototype.panoPathDistance = function(e) {
  20219. var t = this.model.panos;
  20220. if (!e || e.length < 2)
  20221. return 0;
  20222. for (var i = [], n = 0; n < e.length; n += 1)
  20223. i.push(t.get(e[n]).floorPosition);
  20224. return this.pointPathDistance(i)
  20225. }
  20226. ,
  20227. n.prototype.loadTileTexture = function(e) {
  20228. var t = v.load(e, function(t) {
  20229. t.wrapS = r.RepeatWrapping,
  20230. t.wrapT = r.RepeatWrapping,
  20231. t.needsUpdate = !0,
  20232. y.debug('path texture "' + e + '" is ready')
  20233. }, function() {
  20234. y.error('path texture "' + e + '" failed')
  20235. });
  20236. return t.mapping = r.UVMapping,
  20237. t
  20238. }
  20239. ,
  20240. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  20241. var a = {
  20242. cameraMode: n,
  20243. position: e,
  20244. quaternion: t,
  20245. panoId: i,
  20246. orthoZoom: o,
  20247. floorVisibility: r,
  20248. thumbUrl: null,
  20249. name: null
  20250. };
  20251. return new f(a)
  20252. }
  20253. ,
  20254. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  20255. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  20256. }
  20257. ,
  20258. n.prototype.setWarpDestination = function(e) {
  20259. this.warpDestHeroLoc = e
  20260. }
  20261. ,
  20262. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  20263. var t = this.getHeroDescriptorByHeroIndex(e);
  20264. return null !== t && (this.setWarpDestination(t),
  20265. !0)
  20266. }
  20267. ,
  20268. n.prototype.setWarpDestinationByPano = function(e, t) {
  20269. var i = this.model.panos.get(e.id);
  20270. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  20271. }
  20272. ,
  20273. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  20274. var i = this.model.panos.get(e);
  20275. if (i) {
  20276. t = t || new r.Quaternion;
  20277. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  20278. return this.setWarpDestination(n),
  20279. !0
  20280. }
  20281. return !1
  20282. }
  20283. ,
  20284. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  20285. var t = this.model.heroCount();
  20286. /* if (null !== this.warpDestHeroLoc && t < 2)
  20287. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  20288. this.model.getHeroDescriptorByIndex(0); */
  20289. var i = this.model.getHeroDescriptorByIndex(e);
  20290. if (i) {
  20291. var n = i.isPano() ? i.panoId : i.cameraMode;
  20292. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  20293. }
  20294. return i
  20295. }
  20296. ,
  20297. n.prototype.getHeroDescriptorByPano = function(e) {
  20298. var t = this.model.panos.get(e.id);
  20299. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  20300. }
  20301. ,
  20302. n.prototype.getHeroDescriptorByPanoId = function(e) {
  20303. var t = this.getHeroIndexFromPanoId(e);
  20304. return this.getHeroDescriptorByHeroIndex(t)
  20305. }
  20306. ,
  20307. n.prototype.getHeroIndexFromPanoId = function(e) {
  20308. for (var t = 0; t < this.model.heroLocations.length; t++) {
  20309. var i = this.model.heroLocations[t]
  20310. , n = this.getHeroId(i);
  20311. if (n && n === e)
  20312. return t
  20313. }
  20314. return -1
  20315. }
  20316. ,
  20317. n.prototype.getHeroPano = function(e) {
  20318. if (null === e)
  20319. return y.warn("getHeroPano(): no destination"),
  20320. null;
  20321. var t = this.getHeroId(e)
  20322. , i = this.model.panos.get(t);
  20323. return void 0 === i && (i = null,
  20324. "" !== t && y.debug('unable to find pano "' + t + '"')),
  20325. i
  20326. }
  20327. ,
  20328. n.prototype.getHeroId = function(e) {
  20329. return e.panoId
  20330. }
  20331. ,
  20332. n.prototype.setWarpDestPano = function() {
  20333. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  20334. this.warpDestPano
  20335. }
  20336. ,
  20337. n.prototype.brushToWarpPano = function(e, t) {
  20338. if (this.discardPathObject(),
  20339. !this.setWarpDestPano())
  20340. return !1;
  20341. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  20342. !this.warpDestPano)
  20343. return y.info("No brush"),
  20344. !1;
  20345. if (!this.player.currentPano)
  20346. return y.debug("No current pano, visibility undefined"),
  20347. !1;
  20348. if (!this.warpDestPano)
  20349. return y.info("No wPano, visibility undefined"),
  20350. !1;
  20351. if (!this.warpDestPano.isAligned())
  20352. return y.debug("Cannot brush to unaligned pano"),
  20353. !1;
  20354. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  20355. , n = !0;
  20356. if (this.player.currentPano.id === this.warpDestPano.id)
  20357. y.debug("Already at destination pano");
  20358. else {
  20359. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20360. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  20361. this.obj3d = new r.Object3D,
  20362. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  20363. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  20364. e = t) : (this.setPathHulls(this.nodes),
  20365. this.setFloorCurves(),
  20366. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  20367. this.player.currentPano.floor.add(this.obj3d);
  20368. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  20369. , s = e === l.STD;
  20370. if (!n && (i || s)) {
  20371. if (o) {
  20372. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  20373. this.obj3d.add(h)
  20374. }
  20375. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  20376. this.obj3d.add(u)
  20377. }
  20378. this.appearSlow()
  20379. }
  20380. return this.upcomingTransType = e,
  20381. !n
  20382. }
  20383. ,
  20384. n.prototype.findShortestPath = function(e, t) {
  20385. if (!e || !t)
  20386. return null;
  20387. var i = c.warp.walkExtraPanosDistance
  20388. , n = e.id + ":" + t.id + ":" + i;
  20389. if (this.shortPaths.hasOwnProperty(n))
  20390. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  20391. var r = t.id + ":" + e.id + ":" + i;
  20392. if (this.shortPaths.hasOwnProperty(r))
  20393. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  20394. var o = this.model.panos.aStarSearch(e, t);
  20395. return this.model.panos.includeNodesNearPath(o, i),
  20396. this.shortPaths[n] = o ? o.slice() : null,
  20397. o
  20398. }
  20399. ,
  20400. n.prototype.makePathHulls = function(e) {
  20401. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  20402. t = u.get(e[0]),
  20403. r = t.floor.floorIndex;
  20404. for (var d = 0; d < e.length; d += 1)
  20405. t = u.get(e[d]),
  20406. i = t.floorPosition.clone().sub(this.model.position),
  20407. i.y += this.pathHeight(),
  20408. s.push(i),
  20409. l.push(t.position.clone()),
  20410. n = t.floor.floorIndex,
  20411. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  20412. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  20413. o > a && (a = o));
  20414. return a > this.longestStep && (this.longestStep = a,
  20415. y.debug("path contains " + a + " meter segment")),
  20416. {
  20417. floor: s,
  20418. camera: l,
  20419. color: h
  20420. }
  20421. }
  20422. ,
  20423. n.prototype.makeFloorCurves = function(e, t, i) {
  20424. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20425. , o = this.pointPathDistance(e) - 2 * n
  20426. , s = e.slice(0)
  20427. , l = s[1].clone().sub(s[0]);
  20428. l.y = 0,
  20429. l.normalize().multiplyScalar(n),
  20430. s[0] = (new r.Vector3).copy(s[0]).add(l),
  20431. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  20432. l.y = 0,
  20433. l.normalize().multiplyScalar(n),
  20434. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  20435. var h = new r.CatmullRomCurve3(s)
  20436. , u = Math.floor(o / i);
  20437. u = 4 * Math.floor(u / 4),
  20438. u = Math.max(4, u);
  20439. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  20440. f = 0,
  20441. d = g[A].distanceTo(e[0]);
  20442. for (var y = 1; y < e.length; y += 1)
  20443. v.copy(g[A]).sub(e[y]),
  20444. v.y *= 4,
  20445. p = v.length(),
  20446. p < d && (f = y);
  20447. m.push(t[f])
  20448. }
  20449. return {
  20450. distance: o,
  20451. points: g,
  20452. colors: m
  20453. }
  20454. }
  20455. ,
  20456. n.prototype.makeCameraCurvePoints = function(e, t) {
  20457. var i = this.pointPathDistance(e)
  20458. , n = new r.CatmullRomCurve3(e);
  20459. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  20460. }
  20461. ,
  20462. n.prototype.makeCameraCurveTangents = function(e, t) {
  20463. var i = this.pointPathDistance(e)
  20464. , n = new r.CatmullRomCurve3(e)
  20465. , o = Math.max(2, Math.floor(i / t));
  20466. o || (o = 5);
  20467. for (var a = [], s = 0; s <= o; s++)
  20468. a.push(n.getTangentAt(s / o));
  20469. return a
  20470. }
  20471. ,
  20472. n.prototype.setPathHulls = function(e) {
  20473. var t = this.makePathHulls(e);
  20474. this.floorHull = t.floor,
  20475. this.cameraHull = t.camera,
  20476. this.colorHull = t.color
  20477. }
  20478. ,
  20479. n.prototype.setFloorCurves = function() {
  20480. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  20481. this.floorPathDistance = e.distance,
  20482. this.floorCurvePoints = e.points,
  20483. this.floorCurveColors = e.colors
  20484. }
  20485. ,
  20486. n.prototype.setCameraCurvePoints = function() {
  20487. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  20488. }
  20489. ,
  20490. n.prototype.chooseWarpPath = function(e) {
  20491. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  20492. if (this.player.currentPano === this.warpDestPano || !e)
  20493. return this.warpPathPoints = null,
  20494. this.warpLength = 0,
  20495. !1;
  20496. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  20497. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  20498. t = this.warpDestPano.position.clone().sub(o.position),
  20499. i = t.clone().negate(),
  20500. t.multiplyScalar(.15).add(o.position),
  20501. i.multiplyScalar(.15).add(this.warpDestPano.position),
  20502. t.y = o.position.y,
  20503. i.y = this.warpDestPano.position.y,
  20504. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  20505. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  20506. this.setCameraCurvePoints(),
  20507. this.warpPathPoints = this.camCurvePoints.slice(0)),
  20508. this.warpLength = 0,
  20509. this.warpPathLengths = [0];
  20510. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  20511. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  20512. var p = s.length();
  20513. s.y *= c.warp.climbEffort;
  20514. var f = s.length() / p;
  20515. if (d > 1) {
  20516. s.setY(0).normalize(),
  20517. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  20518. var g = Math.min(1, s.dot(l))
  20519. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  20520. f = Math.max(m, f)
  20521. }
  20522. this.warpLength += p * f,
  20523. this.warpPathLengths[d] = this.warpLength
  20524. }
  20525. return !0
  20526. }
  20527. ,
  20528. n.prototype.drawPathRibbon = function(e, t) {
  20529. this.bunnyObj.visible = c.warp.showBunny;
  20530. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  20531. h.copy(e[u]),
  20532. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  20533. h.normalize(),
  20534. n.crossVectors(h, A.UP),
  20535. n.multiplyScalar(i);
  20536. var d = (new r.Vector3).copy(e[u]).add(o);
  20537. d.sub(n),
  20538. l.vertices.push(d),
  20539. d = (new r.Vector3).copy(e[u]).add(o),
  20540. d.add(n),
  20541. l.vertices.push(d)
  20542. }
  20543. var p, f = 0;
  20544. for (u = 0; u < e.length - 1; u += 1) {
  20545. var g = 2 * u
  20546. , v = f;
  20547. f += e[u + 1].distanceTo(e[u]);
  20548. var y = f
  20549. , C = t[u]
  20550. , I = t[u + 1];
  20551. p = new r.Face3(g,g + 1,g + 2),
  20552. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  20553. l.faces.push(p),
  20554. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  20555. p = new r.Face3(g + 2,g + 1,g + 3),
  20556. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  20557. l.faces.push(p),
  20558. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  20559. }
  20560. l.computeFaceNormals(),
  20561. l.computeVertexNormals();
  20562. var E, b;
  20563. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  20564. b.map.value = w.path,
  20565. b.opacity.value = 0,
  20566. b.color.value.set(c.path.color),
  20567. E = new r.RawShaderMaterial({
  20568. side: r.DoubleSide,
  20569. depthWrite: !1,
  20570. transparent: !0,
  20571. vertexShader: m.ribbon.vertexShader,
  20572. fragmentShader: m.ribbon.fragmentShader,
  20573. uniforms: b,
  20574. name: "ribbonT",
  20575. opacity: 0
  20576. })) : E = new r.MeshBasicMaterial({
  20577. color: 16777215,
  20578. side: r.DoubleSide,
  20579. name: "ribbonOut",
  20580. vertexColors: r.VertexColors
  20581. });
  20582. var _ = new r.Mesh(l,E);
  20583. return _.name = "ribbon",
  20584. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  20585. _
  20586. }
  20587. ,
  20588. n.prototype.drawPathPavement = function(e) {
  20589. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  20590. s.copy(e[l]),
  20591. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  20592. s.normalize(),
  20593. n.crossVectors(s, A.UP),
  20594. n.multiplyScalar(this.brushPrefs.paveWidth),
  20595. t = (new r.Vector3).copy(e[l]),
  20596. t.sub(n),
  20597. o.vertices.push(t),
  20598. o.vertices.push((new r.Vector3).copy(e[l])),
  20599. t = (new r.Vector3).copy(e[l]),
  20600. t.add(n),
  20601. o.vertices.push(t);
  20602. var h, u, d;
  20603. for (l = 0; l < e.length - 1; l += 1)
  20604. h = 3 * l + 1,
  20605. u = l * i,
  20606. d = u + i,
  20607. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  20608. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  20609. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  20610. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  20611. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  20612. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  20613. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  20614. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  20615. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20616. color: c.path.color,
  20617. side: r.DoubleSide,
  20618. transparent: !0,
  20619. depthWrite: !1,
  20620. opacity: 0,
  20621. name: "paveT",
  20622. map: w.path
  20623. }) : new r.MeshBasicMaterial({
  20624. color: c.path.color,
  20625. side: r.DoubleSide,
  20626. transparent: !0,
  20627. depthWrite: !1,
  20628. opacity: 1,
  20629. name: "paveO",
  20630. map: w.path
  20631. });
  20632. return new r.Mesh(o,p)
  20633. }
  20634. ,
  20635. n.prototype.hintPrefs = {
  20636. rad: .18,
  20637. width: .0125,
  20638. depth: .0625,
  20639. setBack: -.04,
  20640. markRad: .25,
  20641. markInnerRad: .16
  20642. },
  20643. n.prototype.makeWaypointObj = function(e, t) {
  20644. var i = new r.Geometry
  20645. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20646. , o = this.pathHeight();
  20647. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20648. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20649. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20650. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20651. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20652. s.map.value = e,
  20653. s.opacity.value = 0,
  20654. s.color.value.set(c.path.color);
  20655. var l = {
  20656. side: r.DoubleSide,
  20657. depthWrite: !1,
  20658. transparent: !0,
  20659. vertexShader: m.waypoint.vertexShader,
  20660. fragmentShader: m.waypoint.fragmentShader,
  20661. uniforms: s,
  20662. name: "waypoint",
  20663. opacity: 0
  20664. };
  20665. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20666. l.name = "wayPtOut");
  20667. var h = new r.RawShaderMaterial(l)
  20668. , u = new r.Mesh(i,h);
  20669. return u.name = t,
  20670. u
  20671. }
  20672. ,
  20673. n.prototype.makeStartMarker = function(e, t) {
  20674. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20675. i.y = 0,
  20676. i.normalize();
  20677. var n = Math.acos(i.x)
  20678. , o = this.makeWaypointObj(w.pathStart, "Start");
  20679. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20680. o.position.copy(e),
  20681. o
  20682. }
  20683. ,
  20684. n.prototype.makeEndMarker = function(e) {
  20685. var t = this.makeWaypointObj(w.pathEnd, "End")
  20686. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20687. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20688. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20689. t.position.copy(e),
  20690. t
  20691. }
  20692. ,
  20693. n.prototype.pathClean = function(e) {
  20694. if (e) {
  20695. for (var t in e.children)
  20696. this.pathClean(e.children[t]);
  20697. e.geometry && e.geometry.dispose(),
  20698. e.material && e.material.dispose()
  20699. }
  20700. }
  20701. ,
  20702. n.prototype.discardPathObject = function() {
  20703. if (this.obj3d) {
  20704. var e = this.obj3d.parent;
  20705. e && e.remove(this.obj3d),
  20706. this.pathClean(this.obj3d)
  20707. }
  20708. this.obj3d = null,
  20709. this.popInCpm()
  20710. }
  20711. ,
  20712. n.prototype.discardSlow = function() {
  20713. if (this.obj3d) {
  20714. if (this.player.mode !== a.PANORAMA)
  20715. return void this.discardPathObject();
  20716. for (var e, t = this, i = 0, n = function() {
  20717. this.discardPathObject()
  20718. }
  20719. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20720. e = t.obj3d.children[r],
  20721. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20722. i += 1,
  20723. n = null);
  20724. 0 === i && this.discardPathObject(),
  20725. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20726. }
  20727. }
  20728. ,
  20729. n.prototype.appearSlow = function() {
  20730. var e, t = this;
  20731. this.fadeOutCpm(c.path.fadeInTime);
  20732. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20733. e = t.obj3d.children[n],
  20734. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20735. }
  20736. ,
  20737. n.prototype.update = function() {
  20738. this.obj3d && this.obj3d.updateMatrixWorld()
  20739. }
  20740. ,
  20741. n.prototype.calcBurnsAmount = function(e) {//计算导览点旋转角
  20742. var t = r.Math.degToRad(c.warp.burnsAngle);
  20743. if (this.player.mode === a.PANORAMA) {
  20744. var i = this.burnsDir * t;
  20745. if (this.upcomingTransType === l.BLACK)
  20746. return i;
  20747. var n = e;
  20748. if (null === n)
  20749. return y.warn("Transition request for non-highlight"),
  20750. i;
  20751. var o = this.getHeroDescriptorByHeroIndex(n);
  20752. if (null === o)
  20753. return i;
  20754. if (!o.isPano())
  20755. return i;
  20756. var s = this.getHeroPano(o)
  20757. , h = this.playerControls.cameras[a.PANORAMA]
  20758. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20759. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20760. , p = function(e) {
  20761. var i = Math.acos(Math.min(1, e.dot(u)))
  20762. , n = (new r.Vector3).crossVectors(u, e);
  20763. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20764. };
  20765. if (s === this.player.currentPano)
  20766. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20767. var f = this.findShortestPath(this.player.currentPano, s);
  20768. if (void 0 === f || null === f || f.length < 1)
  20769. return y.debug("Empty path ahead..."),
  20770. i;
  20771. var g = this.makePathHulls(f)
  20772. , m = new r.CatmullRomCurve3(g.camera)
  20773. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20774. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20775. }
  20776. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20777. }
  20778. ,
  20779. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20780. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20781. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20782. var n = new r.Euler
  20783. , o = new r.Vector3;
  20784. y.debug("Starting wait: " + (void 0 !== t));
  20785. var s = this.calcBurnsAmount(e)
  20786. , h = function() {
  20787. this.endWarpState(),
  20788. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20789. t && t()
  20790. }
  20791. .bind(this)
  20792. , u = function(e, t) {
  20793. if (this.warpInterrupted)
  20794. return h(),
  20795. !0;
  20796. var r = t || 1e3 / 60;
  20797. if (c.warp.doBurns)
  20798. if (this.player.mode === a.PANORAMA) {
  20799. var l = this.playerControls.cameras[a.PANORAMA];
  20800. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20801. var u = r * s / i;
  20802. //u = Math.sign(u) * Math.max(u, 0.0001) //add 如果音频长的话,使旋转可见,否则以为停住了
  20803. n.y += u,
  20804. o.set(0, 0, -1),
  20805. o.applyEuler(n),
  20806. o.add(l.position),
  20807. l.controls.lookAt(o),
  20808. l.controls.lookVector.copy(o)
  20809. ,l.lookAt(o)
  20810. } else
  20811. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20812. }
  20813. .bind(this);
  20814. this.startWarpState(),
  20815. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20816. }
  20817. ,
  20818. n.prototype.warpToNonPano = function(e) {
  20819. if (this.discardPathObject(),
  20820. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20821. var t = function() {
  20822. e && e()
  20823. }
  20824. .bind(this);
  20825. this.player.flyToNewMode({
  20826. mode: this.warpDestHeroLoc.cameraMode,
  20827. duration: c.warp.outsideTime,
  20828. warpDest: this.warpDestHeroLoc,
  20829. callback: t,
  20830. force: !0
  20831. })
  20832. } else
  20833. y.warn("no warp destination!!!"),
  20834. e && e()
  20835. }
  20836. ,
  20837. n.prototype._resetWarpShaderParams = function(e) {//
  20838. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20839. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20840. /* if(momentTourBlackNewType && "newBlack" in e.material.defines){
  20841. delete e.material.defines.newBlack;
  20842. e.material.needsUpdate = true
  20843. } */
  20844. }
  20845. ,
  20846. n.prototype._clearWarpShading = function() {
  20847. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20848. this._resetWarpShaderParams(e[t]),
  20849. e[t].visible = !0;
  20850. this._resetWarpShaderParams(this.model.skybox)
  20851. }
  20852. ,
  20853. n.prototype._warpStopFlying = function() {
  20854. this.activeTransType = null,
  20855. this.placeCpm()
  20856. }
  20857. ,
  20858. n.prototype._wrapupTravelOnlyBits = function() {
  20859. this._warpStopFlying(),
  20860. this.warpPathPoints && (this.player.currentPano.exit(),
  20861. this.warpDestPano.enter(),
  20862. this.player.currentPano = this.warpDestPano),
  20863. this.player.spider.draw(),
  20864. this.placeCpm()
  20865. }
  20866. ,
  20867. n.prototype._wrapupTravel = function(e) {
  20868. this._wrapupTravelOnlyBits(),
  20869. this.warpCameraAim(e)
  20870. }
  20871. ,
  20872. n.prototype._wrapupWarpShading = function(e) {
  20873. this._clearWarpShading(),
  20874. this._wrapupTravel(e)
  20875. }
  20876. ,
  20877. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20878. t !== I.END && this._clearWarpShading(),
  20879. this._wrapupTravelOnlyBits(),
  20880. this.upcomingTransType = null,
  20881. e && e()
  20882. }
  20883. ,
  20884. n.prototype._warpCameraAim = function(e, t) {//到每个片段终点时转向终点朝向。
  20885. var i = this.warpDestHeroLoc.quaternion
  20886. , n = this.playerControls.cameras[a.PANORAMA]
  20887. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20888. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20889. , l = s.dot(o)
  20890. , u = r.Math.radToDeg(Math.acos(l))
  20891. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20892. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20893. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20894. m.y = h.constrainedTurn(m.y),
  20895. this.burnsDir = Math.sign(m.y);
  20896. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20897. , A = new r.Vector3
  20898. , C = function(e, t) {
  20899. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20900. v.y = g.y + e * m.y,
  20901. v.z = g.z + e * m.z,
  20902. A.set(0, 0, -1),
  20903. A.applyEuler(v),
  20904. A.add(n.position),
  20905. n.controls.lookAt(A),
  20906. n.controls.lookVector.copy(A),
  20907. void n.lookAt(A))
  20908. }
  20909. .bind(this);
  20910. /* return u > c.warp.minRotation ? (p.start(C, e, t, 0, d[c.warp.movementEasing])
  20911. ,(this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20912. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20913. ):
  20914. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20915. ,void (t && t())
  20916. ) */
  20917. (this.warpDestHeroLoc.zoom != this.player.zoomLevel) && //add 原地转向最终方位时
  20918. this.player.smoothZoomFovTo(null, this.warpDestHeroLoc.zoom , e)
  20919. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) :
  20920. (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20921. ,void (t && t())
  20922. )
  20923. }
  20924. ,
  20925. n.prototype._warpBendAim = function(e, t, i, n) {
  20926. var o = n || 0
  20927. , s = this.playerControls.cameras[a.PANORAMA]
  20928. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20929. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20930. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20931. f.y = h.constrainedTurn(f.y);
  20932. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20933. f.x = g * Math.sign(f.x),
  20934. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20935. this.burnsDir = Math.sign(f.y),
  20936. g *= Math.sign(f.y),
  20937. f.y = g;
  20938. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20939. , v = new r.Vector3
  20940. , A = function(e, t) {
  20941. if (e < .5)
  20942. m.x = u.x + e * f.x,
  20943. m.y = u.y + e * f.y,
  20944. m.z = u.z + e * f.z;
  20945. else {
  20946. var i = (1 - e) * c.warp.softBendEnd;
  20947. m.x = l.x - i * f.x,
  20948. m.y = l.y - i * f.y,
  20949. m.z = l.z - i * f.z
  20950. }
  20951. v.set(0, 0, -1),
  20952. v.applyEuler(m),
  20953. v.add(s.position);
  20954. s.controls.lookAt(v),
  20955. s.controls.lookVector.copy(v),
  20956. s.lookAt(v);
  20957. }
  20958. .bind(this);
  20959. if(momentTourBlackNewType){
  20960. A(1)
  20961. }else return p.start(A, t, i, o, d[c.warp.movementEasing])
  20962. }
  20963. ,
  20964. n.prototype._warpStepCameraAim = function(e, t, i) {
  20965. var n = this.playerControls.cameras[a.PANORAMA]
  20966. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20967. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20968. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20969. l.y = h.constrainedTurn(l.y),
  20970. this.burnsDir = Math.sign(l.y);
  20971. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20972. , f = new r.Vector3
  20973. , g = function(e, t) {
  20974. e < .5 ? u.copy(s) : u.copy(o),
  20975. f.set(0, 0, -1),
  20976. f.applyEuler(u),
  20977. f.add(n.position),
  20978. n.controls.lookAt(f),
  20979. n.controls.lookVector.copy(f),
  20980. n.lookAt(f)
  20981. }
  20982. .bind(this);
  20983. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20984. }
  20985. ,
  20986. n.prototype.setBurnsDir = function() {
  20987. var e = this.playerControls.cameras[a.PANORAMA]
  20988. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20989. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20990. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20991. n.y = h.constrainedTurn(n.y),
  20992. this.burnsDir = Math.sign(n.y)
  20993. }
  20994. ,
  20995. n.prototype.stepWarpPath = function(e, t) {
  20996. var i = this.playerControls.cameras[a.PANORAMA];
  20997. if (!this.warpPathPoints)
  20998. return i.position.copy(this.warpDestPano.position),
  20999. !0;
  21000. var n = this.warpPathPoints[0]
  21001. , o = this.warpDestPano.position;
  21002. if (null !== this.nodes && this.cameraHull.length > 1) {
  21003. var s = new r.Vector3;
  21004. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  21005. i.position.copy(s)
  21006. } else
  21007. e < .5 ? i.position.copy(n) : i.position.copy(o)
  21008. }
  21009. ,
  21010. n.prototype.interruptAndFastForward = function(e, t) {
  21011. this.warping && (this.warpInterrupted = !0,
  21012. this.warpInterruptionBlackoutStyle = e,
  21013. this.warpInterruptionTravelTime = t,
  21014. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  21015. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  21016. }
  21017. ,
  21018. n.prototype.warpCameraAim = function(e) {
  21019. var t = c.warp.minWarpTime;
  21020. if (this.upcomingTransType === l.BLACK)
  21021. t = c.warp.teleportTime;
  21022. else {
  21023. var i = this.playerControls.cameras[a.PANORAMA]
  21024. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  21025. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  21026. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  21027. s.y = h.constrainedTurn(s.y);
  21028. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  21029. t = Math.max(t, u)
  21030. }
  21031. var d = function() {
  21032. this._warpStopFlying(),
  21033. this.discardSlow(),
  21034. e && e()
  21035. }
  21036. .bind(this);
  21037. this._warpCameraAim(t, d)
  21038. }
  21039. ,
  21040. n.prototype.warpCommonParameters = function(e, t, i, n) {
  21041. this.model.skybox.material.uniforms.blackout.value = n;
  21042. var r = u.uniform(this.model.skybox, "progress", 1)
  21043. , o = u.allUniforms(this.model.chunks, "progress", 1)
  21044. , a = !1
  21045. , s = function() {
  21046. if (this.warpInterrupted)
  21047. return a = !0,
  21048. !0
  21049. }
  21050. .bind(this)
  21051. , l = function(e, t) {
  21052. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  21053. !0) : void r(e, t)
  21054. }
  21055. .bind(this)
  21056. , h = function(e, t) {
  21057. return i && a ? (o(0),
  21058. !0) : void o(e, t)
  21059. }
  21060. .bind(this);
  21061. p.start(s, e, null, t, null, "safeHaltWatch"),
  21062. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  21063. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  21064. }
  21065. ,
  21066. n.prototype.warpTravel_STD = function(e) {
  21067. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  21068. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  21069. w += this.warpLength * c.warp.timePerMeter,
  21070. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  21071. var _ = !1
  21072. , T = this.warpDestHeroLoc.quaternion
  21073. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  21074. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  21075. , M = S.dot(x)
  21076. , R = r.Math.radToDeg(Math.acos(M))
  21077. , P = function(e) {
  21078. var t = o
  21079. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  21080. return i
  21081. }
  21082. , O = function() {
  21083. return E.lookAt(C, t, A.UP),
  21084. s.setFromRotationMatrix(E, c.warp.eOrder),
  21085. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21086. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21087. h.constrainedTurn(b.y)
  21088. }
  21089. .bind(this)
  21090. , L = function(e, t) {
  21091. if (this.warpInterrupted)
  21092. return _ = !0,
  21093. !0
  21094. }
  21095. .bind(this)
  21096. , D = function(e, t) {
  21097. return _ || !this.warpPathPoints ? (g.blur(0),
  21098. !0) : void g.blur(e)
  21099. }
  21100. .bind(this)
  21101. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  21102. , B = function(e, t) {
  21103. return _ || !this.warpPathPoints ? (N(0),
  21104. !0) : void N(e, t)
  21105. }
  21106. .bind(this)
  21107. , F = function(e, t) {
  21108. if (!this.warpPathPoints)
  21109. return n.position.copy(this.warpDestPano.position),
  21110. !0;
  21111. if (_)
  21112. return !0;
  21113. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  21114. n.position.copy(i),
  21115. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  21116. }
  21117. .bind(this)
  21118. , V = function(e, n) {
  21119. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  21120. !0)
  21121. }
  21122. .bind(this)
  21123. , U = function(e, o) {
  21124. if (_)
  21125. return y.debug(">>>> Walkthrough interupted at t=" + e),
  21126. !0;
  21127. if (!this.warpPathPoints)
  21128. return !0;
  21129. var a = this.warpLength * e
  21130. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  21131. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  21132. c.warp.matchCam && (l *= 1 - u),
  21133. E.lookAt(C, t, A.UP),
  21134. s.setFromRotationMatrix(E, c.warp.eOrder),
  21135. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  21136. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  21137. b.y = h.constrainedTurn(b.y),
  21138. s.x = m.x + l * b.x,
  21139. s.y = m.y + l * b.y,
  21140. s.z = m.z + l * b.z,
  21141. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  21142. b.y = h.constrainedTurn(b.y);
  21143. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  21144. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  21145. v.x = v.x + b.x * c.warp.turnFriction,
  21146. v.y = v.y + b.y * c.warp.turnFriction,
  21147. v.z = v.z + b.z * c.warp.turnFriction,
  21148. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  21149. var p = t.clone().sub(C).normalize();
  21150. if (R < c.warp.maxAimRotation && u > 0) {
  21151. var g = 1 - u;
  21152. p.x = p.x * g + u * S.x,
  21153. p.y = p.y * g + u * S.y,
  21154. p.z = p.z * g + u * S.z,
  21155. p.normalize()
  21156. }
  21157. this.bunnyObj.position.copy(n.position).add(p),
  21158. f.set(0, 0, -1).applyEuler(v).normalize(),
  21159. f.multiplyScalar(8),
  21160. f.add(n.position),
  21161. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  21162. n.controls.lookVector.copy(f),
  21163. n.lookAt(f))
  21164. }
  21165. .bind(this)
  21166. , k = function() {
  21167. _ ? (this.discardSlow(),
  21168. this.upcomingTransType = l.BLACK,
  21169. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  21170. }
  21171. .bind(this);
  21172. V(0);
  21173. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  21174. w += H;
  21175. var G = H / w;
  21176. this.warpCommonParameters(w, G, !0, I.NONE),
  21177. p.start(L, w, null, 0, null, "_haltWatcher"),
  21178. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  21179. p.start(D, w, null, G, P, "blurring")),
  21180. p.start(B, w, null, G, P, "modelAlpha"),
  21181. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  21182. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  21183. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  21184. }
  21185. ,
  21186. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  21187. var r = e || 0;
  21188. void 0 !== t && null !== t || (t = c.warp.teleportTime)
  21189. if(momentTourBlackNewType){
  21190. player.sceneRenderer.effects.transitionMaskPass.start(player.sceneRenderer)
  21191. var camera = this.playerControls.cameras[a.PANORAMA];
  21192. var end = this.warpDestHeroLoc.position
  21193. camera.position.copy(end)
  21194. setTimeout(()=>{
  21195. player.sceneRenderer.effects.transitionMaskPass.stop()
  21196. this.wrapupWarpShadingOnly(n, i);
  21197. },t)
  21198. }else{
  21199. var o = function() {
  21200. this.wrapupWarpShadingOnly(n, i);
  21201. }
  21202. .bind(this);
  21203. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  21204. }
  21205. this.warpCommonParameters(t, r, !1, i)
  21206. this.model.chunks.concat(this.model.skybox).forEach(function(e) {// 改
  21207. if(window.momentTourBlackNewType){
  21208. e.material.uniforms.blackout.value = 5//i 改
  21209. //e.material.defines.newBlack = ''
  21210. //e.material.needsUpdate = true
  21211. }else{
  21212. e.material.uniforms.blackout.value = i
  21213. }
  21214. }),
  21215. this._warpBendAim(null, t, null, r);
  21216. }
  21217. ,
  21218. n.prototype.flightStepWalk = function(e, t, i) {
  21219. var n = .001
  21220. , o = 1
  21221. , a = 1.2
  21222. , s = new r.Vector3
  21223. , h = new r.Vector3
  21224. , u = function(e, t) {
  21225. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  21226. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  21227. h.copy(A.FORWARD),
  21228. this.player.getDirection(h),
  21229. s.copy(t).sub(e.position).normalize();
  21230. var l = s.dot(h)
  21231. , u = Math.acos(l)
  21232. , d = u / r;
  21233. return d > n && (r *= d / n,
  21234. u < o && (r *= a)),
  21235. r
  21236. };
  21237. return function(e, t, i) {
  21238. if (this.warpInterrupted)
  21239. i && i();
  21240. else if (this.activeTransType !== l.WALK)
  21241. this._clearWarpShading(),
  21242. this._warpStopFlying(),
  21243. this.player.spider.draw(),
  21244. this.placeCpm(),
  21245. i && i();
  21246. else if (this.player.currentPano !== e) {
  21247. var n = {
  21248. pano: e,
  21249. lookAtPoint: t,
  21250. duration: null,
  21251. maxDistanceOverride: c.warp.walkMaxDist,
  21252. skipWarpingCheck: !1,
  21253. constantMoveSpeed: !0
  21254. };
  21255. if(e == this.warpDestPano){//到达终点前,放大到终点的zoom
  21256. n.zoomLevel = this.warpDestHeroLoc.zoom
  21257. }
  21258. n.duration = u.call(this, e, t),
  21259. this.player.nonInterruptingFlyToPano(n, i)
  21260. } else
  21261. i && i()
  21262. }
  21263. }(),
  21264. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  21265. return this.flightStepWalk.bind(this, e, t, i)
  21266. }
  21267. ,
  21268. n.prototype.warpTravel_WALK = function() {
  21269. var e = [];
  21270. return function(t) {
  21271. var i = this.player.model.panos;
  21272. e.length = 0;
  21273. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  21274. var s = this.nodes[a]
  21275. , l = i.get(s);
  21276. a === this.nodes.length - 1;
  21277. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  21278. n && o || (e.push(s),
  21279. n = l)
  21280. }
  21281. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  21282. var h = e.length
  21283. , u = i.get(e[h - 1])
  21284. , d = new Array(h + 1);
  21285. d[d.length - 1] = function() {
  21286. t && t()
  21287. }
  21288. .bind(this);
  21289. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  21290. var g = e[p];
  21291. u = i.get(g);
  21292. var m = new r.Vector3;
  21293. this.getLookAtForWalkingTourNode(e, p, m),
  21294. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  21295. p--
  21296. }
  21297. d[0]()
  21298. }
  21299. }(),
  21300. n.prototype.getLookAtForWalkingTourNode = function() {
  21301. var e = new r.Vector3
  21302. , t = new r.Vector3
  21303. , i = new r.Vector3
  21304. , n = new r.Vector3
  21305. , o = new r.Vector3
  21306. , a = .65
  21307. , s = .75
  21308. , l = .2
  21309. , c = .4
  21310. , h = .2
  21311. , u = 3;
  21312. return function(r, d, p) {
  21313. var f = r.length;
  21314. if (d >= f)
  21315. return !1;
  21316. var g = 1
  21317. , m = 1;
  21318. t.set(0, 0, 0),
  21319. o.set(0, 0, 0);
  21320. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  21321. if (v = this.player.model.panos.get(r[A]),
  21322. this.getOrientationForWalkingTourNode(r, A, i),
  21323. A === d && e.copy(i),
  21324. n.copy(i),
  21325. A > d) {
  21326. var y = n.dot(e) < a;
  21327. g *= y ? l : s,
  21328. m *= y ? h : c
  21329. }
  21330. i.multiplyScalar(g),
  21331. t.add(i),
  21332. o.lerp(v.position, m)
  21333. }
  21334. return t.normalize(),
  21335. p.copy(o),
  21336. p.add(t),
  21337. !0
  21338. }
  21339. }(),
  21340. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  21341. var n = e.length;
  21342. if (t >= n)
  21343. return !1;
  21344. if (t === n - 1)
  21345. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  21346. else {
  21347. var r = this.player.model.panos.get(e[t])
  21348. , o = this.player.model.panos.get(e[t + 1]);
  21349. i.copy(o.position).sub(r.position)
  21350. }
  21351. return i.normalize(),
  21352. !0
  21353. }
  21354. ,
  21355. n.prototype.warpCameraTravel = function(e, t, i, n) {
  21356. if (this.activeTransType = this.upcomingTransType,
  21357. this.lastTransType = this.activeTransType,
  21358. this.upcomingTransType = null,
  21359. !e) {
  21360. var r = function() {
  21361. this._wrapupTravel(n)
  21362. }
  21363. .bind(this)
  21364. , o = {
  21365. pano: this.warpDestPano,
  21366. lookAtPoint: null,
  21367. duration: null,
  21368. maxDistanceOverride: null,
  21369. skipWarpingCheck: !1
  21370. };
  21371. return void this.player.flyToPano(o, r)
  21372. }
  21373. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  21374. this._clearWarpShading(),
  21375. this._warpStopFlying(),
  21376. this.player.spider.draw(),
  21377. this.placeCpm(),
  21378. n && n()
  21379. }
  21380. .bind(this)) : this.warpTravel_STD(n)
  21381. }
  21382. ,
  21383. n.prototype.startWarpState = function() {
  21384. this.warping = !0,
  21385. this.warpInterrupted = !1,
  21386. this.warpInterruptionBlackoutStyle = null,
  21387. this.warpInterruptionTravelTime = null
  21388. }
  21389. ,
  21390. n.prototype.endWarpState = function() {
  21391. this.warping = !1
  21392. }
  21393. ,
  21394. n.prototype.warpToPano = function(e, t, i, n) {
  21395. if (this.warping)
  21396. return void y.warn("Cannot warp when already warping");
  21397. if (this.upcomingTransType = e,
  21398. this.activeTransType = null,
  21399. !this.setWarpDestPano())
  21400. return this.upcomingTransType = null,
  21401. void this.warpToNonPano(n);
  21402. if (this.player.mode !== a.PANORAMA)
  21403. return this.upcomingTransType = null,
  21404. this.discardSlow(),
  21405. void this.player.flyToNewMode({
  21406. mode: a.PANORAMA,
  21407. pano: this.warpDestPano,
  21408. duration: c.warp.outsideTime,
  21409. warpDest: this.warpDestHeroLoc,
  21410. callback: n,
  21411. force: !0
  21412. });
  21413. if (!this.warpDestPano)
  21414. return y.warn("no warp destination, callback dropped"),
  21415. void (this.upcomingTransType = null);
  21416. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  21417. , o = this.chooseWarpPath(r);
  21418. if (o && this.upcomingTransType !== l.WALK) {
  21419. var s = function() {
  21420. this.waitingToWarp = !1,
  21421. this.warpToPano(e, t, i, n)
  21422. }
  21423. .bind(this);
  21424. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  21425. return void (this.waitingToWarp = !0)
  21426. }
  21427. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  21428. this.player.currentPano = this.warpDestPano,
  21429. this.placeCpm(),
  21430. this.fadeOutCpm(c.path.fadeOutTime),
  21431. this.player.spider.draw()),
  21432. y.debug("Warping to pano ", this.warpDestPano.position),
  21433. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  21434. this.startWarpState();
  21435. var h = function() {
  21436. this.endWarpState(),
  21437. n && n()
  21438. }
  21439. .bind(this);
  21440. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  21441. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  21442. }
  21443. ,
  21444. t.exports = n
  21445. }
  21446. ).call(this, "/js/objects/ShowPath.js")
  21447. }
  21448. , {
  21449. "../constants": 8,
  21450. "../effects": 16,
  21451. "../enum/BlackoutStyle": 18,
  21452. "../enum/ModelManagerEvents": 33,
  21453. "../enum/PlayerEvents": 40,
  21454. "../enum/RenderOrder": 42,
  21455. "../enum/Vectors": 50,
  21456. "../enum/Viewmode": 51,
  21457. "../enum/WarpStyle": 52,
  21458. "../gui/gui": 65,
  21459. "../model/ModelManager": 140,
  21460. "../objects/Snapshot": 153,
  21461. "../settings": 166,
  21462. "../shaders": 167,
  21463. "../util/easing": 186,
  21464. "../util/lerp": 188,
  21465. "../util/logger": 189,
  21466. "../util/math": 190,
  21467. "../util/texture": 194,
  21468. "../util/transitions": 195,
  21469. three: 217
  21470. }],
  21471. 152: [function(e, t, i) {
  21472. "use strict";
  21473. function n() {
  21474. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  21475. , t = new r.RawShaderMaterial({
  21476. fragmentShader: o.skysphere.fragmentShader,
  21477. vertexShader: o.skysphere.vertexShader,
  21478. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  21479. side: r.BackSide,
  21480. name: "skysphere"
  21481. });
  21482. t.uniforms.radius.value = e.parameters.radius,
  21483. r.Mesh.call(this, e, t)
  21484. }
  21485. var r = e("three")
  21486. , o = e("../shaders")
  21487. , a = e("../settings");
  21488. n.prototype = Object.create(r.Mesh.prototype),
  21489. n.prototype.constructor = n,
  21490. t.exports = n
  21491. }
  21492. , {
  21493. "../settings": 166,
  21494. "../shaders": 167,
  21495. three: 217
  21496. }],
  21497. 153: [function(e, t, i) {
  21498. (function(i) {
  21499. "use strict";
  21500. function n(e) {
  21501. o.call(this, e),
  21502. this.sid = e.sid,//xzw add
  21503. this.panoId = e.panoId,
  21504. this.orthoZoom = e.orthoZoom,
  21505. this.floorVisibility = e.floorVisibility,
  21506. this.thumbUrl = e.thumbUrl,
  21507. this.name = e.name,
  21508. this.zoom = e.zoom
  21509. }
  21510. var r = (e("three"),
  21511. e("../util/logger"))
  21512. , o = (e("../settings"),
  21513. e("../enum/Viewmode"),
  21514. e("../util/common"),
  21515. e("../util/transitions"),
  21516. e("../util/lerp"),
  21517. e("../util/ajax"),
  21518. e("../util/texture"),
  21519. e("./View"));
  21520. e("events").EventEmitter,
  21521. new r(i);
  21522. n.prototype = Object.create(o.prototype),
  21523. n.prototype.isPano = function() {
  21524. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  21525. }
  21526. ,
  21527. t.exports = n
  21528. }
  21529. ).call(this, "/js/objects/Snapshot.js")
  21530. }
  21531. , {
  21532. "../enum/Viewmode": 51,
  21533. "../settings": 166,
  21534. "../util/ajax": 181,
  21535. "../util/common": 185,
  21536. "../util/lerp": 188,
  21537. "../util/logger": 189,
  21538. "../util/texture": 194,
  21539. "../util/transitions": 195,
  21540. "./View": 154,
  21541. events: 202,
  21542. three: 217
  21543. }],
  21544. 154: [function(e, t, i) {
  21545. (function(i) {
  21546. "use strict";
  21547. function n(e) {
  21548. e = e || {},
  21549. this.position = new r.Vector3,
  21550. this.quaternion = new r.Quaternion,
  21551. this.update(e)
  21552. }
  21553. var r = e("three")
  21554. , o = e("../util/logger")
  21555. , a = (e("../settings"),
  21556. e("../enum/Viewmode"),
  21557. e("../util/common"),
  21558. e("../util/transitions"),
  21559. e("../util/lerp"),
  21560. e("../util/ajax"),
  21561. e("../util/texture"),
  21562. e("events").EventEmitter);
  21563. new o(i);
  21564. n.prototype = Object.create(a.prototype),
  21565. n.prototype.isValid = function() {
  21566. return !!this.cameraMode
  21567. }
  21568. ,
  21569. n.prototype.update = function(e) {
  21570. return this.cameraMode = e.cameraMode || this.cameraMode,
  21571. this.pano = e.pano || this.pano,
  21572. e.position && this.position.copy(e.position),
  21573. e.quaternion && this.quaternion.copy(e.quaternion),
  21574. this
  21575. }
  21576. ,
  21577. t.exports = n
  21578. }
  21579. ).call(this, "/js/objects/View.js")
  21580. }
  21581. , {
  21582. "../enum/Viewmode": 51,
  21583. "../settings": 166,
  21584. "../util/ajax": 181,
  21585. "../util/common": 185,
  21586. "../util/lerp": 188,
  21587. "../util/logger": 189,
  21588. "../util/texture": 194,
  21589. "../util/transitions": 195,
  21590. events: 202,
  21591. three: 217
  21592. }],
  21593. 155: [function(e, t, i) {//player.js
  21594. (function(i) {
  21595. "use strict";
  21596. function n(e) {
  21597. this.currentPano = null,
  21598. this.nextPano = null,
  21599. this.camera = null,
  21600. this.paused = !1,
  21601. this.flying = !1,
  21602. this.sceneIntersectionPlane = null,
  21603. this.target = new r.Vector3,
  21604. this.mouse = new r.Vector3(1.1,1.1,.5),
  21605. this.mouseAtMouseDown = new r.Vector2,
  21606. this.mouseCouldBeClickToMove = !1,
  21607. this.mouseLastMoveTime = Date.now(),
  21608. this.mouseDown = !1,
  21609. this.mouseDownTimer = null,
  21610. this.couldBeLongTap = !1,
  21611. this.containsMouse = !1, //
  21612. this.isTouchEvent = !1,
  21613. this.isPanoHover = !1,
  21614. this.reticule = new a(this),
  21615. this.panoMarkers = [],
  21616. this.spider = new h(this),
  21617. this.quaternion = new r.Quaternion,
  21618. this.position = new r.Vector3(15,10,15),
  21619. this.previousState = null,
  21620. this.lastInsideView = new c,
  21621. this.last360View = new c,
  21622. this.raycaster = new r.Raycaster,
  21623. this.intersect = null,
  21624. this.lastChangeTime = Date.now(),
  21625. this.history = new I,
  21626. this.cameraControls = null,
  21627. this.path = null,
  21628. this.model = null,
  21629. this.domElement = null,
  21630. this.cachedPanoCandidates = null,
  21631. this.basePanoSize = 0,
  21632. this.standardPanoSize = 0,
  21633. this.highPanoSize = 0,
  21634. this.ultraHighPanoSize = 0,
  21635. this.zoomLevel = 1,
  21636. this.zooming = 0,
  21637. this.zoomSpeed = .5,
  21638. this.scrollZoomSpeed = .06,
  21639. this.zoomSpeedAdjust = .05,
  21640. this.defaultZoomIncrement = .2,
  21641. this.baseFov = f.insideFOV,
  21642. this.zoomFov = this.baseFov,
  21643. this.zoomEnabled = !0,
  21644. this.preRenderingEnabled = !1,
  21645. this.setupCustomProperties(e),
  21646. this.zoomStats = new L
  21647. }
  21648. var r = e("three")
  21649. , o = e("./util/logger")
  21650. , a = e("./objects/Reticule")
  21651. , s = e("./objects/Panorama")
  21652. , l = e("./objects/ShowPath")
  21653. , c = e("./objects/View")
  21654. , h = (e("./objects/Snapshot"),
  21655. e("./objects/NSpider"))
  21656. , u = e("./enum/Viewmode")
  21657. , d = (e("./enum/TagStates"),
  21658. e("./enum/Vectors"))
  21659. , p = e("./enum/Keys")
  21660. , f = (e("./enum/AlignmentType"),
  21661. e("./settings"))
  21662. , g = e("./util/common")
  21663. , m = (e("./util/browser"),
  21664. e("./util/math"))
  21665. , v = e("./util/lerp")
  21666. , A = e("./util/easing")
  21667. , y = e("./util/transitions")
  21668. , C = e("events").EventEmitter
  21669. , I = (e("./shaders"),
  21670. e("./util/history"))
  21671. , E = (e("./util/camera"),
  21672. e("./model/ModelManager"),
  21673. e("./enum/PathDiscardMode"))
  21674. , b = e("./enum/PathDisplayMode")
  21675. , w = e("./enum/PlayerEvents")
  21676. , _ = e("./enum/ControlEvents")
  21677. , T = e("./enum/ModelManagerEvents")
  21678. , x = e("./enum/WarpStyle")
  21679. , S = e("./enum/BlackoutStyle")
  21680. , M = e("./exception/BasicException")
  21681. , R = e("./enum/PanoSizeClass")
  21682. , P = (e("./tile/TileDownloader"),
  21683. e("./tile/TilePrioritizer"))
  21684. , O = (e("./enum/PanoramaEvents"),
  21685. e("./enum/ZoomEvents"))
  21686. , L = e("./util/ZoomStats")
  21687. , D = e("./constants")
  21688. , N = e("./util/common")
  21689. , B = e("./util/cameraLight")
  21690. , Hot = e('hot')
  21691. , F = new o(i)
  21692. , V = Object.freeze({
  21693. FlyToPano: y.getUniqueId(),
  21694. FlyToNewMode: y.getUniqueId(),
  21695. FlyToSameMode: y.getUniqueId(),
  21696. FlyToViewFloor: y.getUniqueId(),
  21697. LookTransition: y.getUniqueId(),
  21698. ZoomTransition: y.getUniqueId()
  21699. });
  21700. n.prototype = Object.create(C.prototype),
  21701. n.prototype.init = function(e) {
  21702. window.player = this
  21703. this.modelManager = e.modelManager,
  21704. this.tileDownloader = e.tileDownloader,
  21705. this.panoRenderer = e.panoRenderer,
  21706. this.qualityManager = e.qualityManager,
  21707. this.domElement = e.container,
  21708. this.camera = e.camera,
  21709. this.tagManager = e.tagManager,
  21710. this.cameraControls = e.controls,
  21711. this.path = new l(e.director,this,e.controls),
  21712. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21713. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21714. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21715. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21716. this.tileDownloader.processPriorityQueue = !1,
  21717. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21718. this.bindEvents(e.container),
  21719. this.updateModel()
  21720. }
  21721. //xzw add: 截图
  21722. function dataURLtoBlob(dataurl) {
  21723. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21724. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21725. while(n--){
  21726. u8arr[n] = bstr.charCodeAt(n);
  21727. };
  21728. return new Blob([u8arr], {type:mime});
  21729. }
  21730. n.prototype.screenShot = function(o){
  21731. if(this.flying || this.flyingToTag) return;
  21732. var R = this.sceneRenderer;
  21733. R.updateScreenSize(o);
  21734. for(var i in this.model.panos.index){
  21735. if(!this.model.panos.index[i].marker) continue;
  21736. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21737. this.model.panos.index[i].marker.visible = false;
  21738. }
  21739. for(var i in this.model.hots){
  21740. this.model.hots[i].mesh.visible = false;
  21741. }
  21742. this.reticule.visible = false;
  21743. this.reticule.forceUnvisible = true;
  21744. this.path.currentPanoMarker.mesh.visible = false;
  21745. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21746. R.renderer.clear(true,true,true);
  21747. R.renderer.render(R.scene, R.camera);
  21748. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21749. o.f && o.f(imgData)
  21750. R.updateScreenSize({resize:true});
  21751. this.reticule.visible = true;
  21752. for(var i in this.model.hots){
  21753. this.model.hots[i].mesh.visible = true;
  21754. }
  21755. for(var i in this.model.panos.index){
  21756. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21757. }
  21758. this.path.currentPanoMarker.mesh.visible = true;
  21759. R.renderer.render(R.scene, R.camera);
  21760. }.bind(this),30) //这个数字不能太小
  21761. }
  21762. var scaleImg = e("scaleImg");
  21763. var ResizeImg = function(img, option){
  21764. var img2; //不能直接改img 否则可能触发第二次img.onload
  21765. var compress = function(ratio,type){
  21766. var image = img2 || img;
  21767. var c = document.createElement('canvas');
  21768. c.width = image.width; c.height = image.height;
  21769. var ctx = c.getContext('2d');
  21770. ctx.drawImage(image,0,0,image.width,image.height);
  21771. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21772. }
  21773. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21774. var image = img2 || img;
  21775. var blob = dataURLtoBlob(image.src);
  21776. if(option.maxWeight && blob.size > option.maxWeight){
  21777. compress(option.maxWeight/blob.size, "jpeg")
  21778. blob = dataURLtoBlob(image.src);
  21779. }
  21780. if(!img2){
  21781. img2 = new Image();
  21782. }
  21783. img2.base64Src = image.src;
  21784. img2.src = window.URL.createObjectURL(blob);
  21785. }
  21786. var oldSize = Math.max(img.width, img.height);
  21787. if(option.toType != "png"){//不是非要png的话
  21788. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21789. if(oldSize > option.maxSize){
  21790. compress(option.maxSize/oldSize, "jpeg");
  21791. }
  21792. reCom();
  21793. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21794. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21795. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21796. reCom();
  21797. }
  21798. }
  21799. }else{
  21800. //?貌似png会越压缩越大?
  21801. }
  21802. return img2 || img;
  21803. }
  21804. var _fixType=function(type) {
  21805. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21806. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21807. return 'image/' + r;
  21808. };
  21809. var saveFile=function(data, filename){
  21810. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21811. save_link.href = data;
  21812. save_link.download = filename;
  21813. var event = document.createEvent('MouseEvents');
  21814. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21815. save_link.dispatchEvent(event);
  21816. };
  21817. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21818. var info = this.getSnapAngleInfo();
  21819. var str = ',{\r\t' + info;
  21820. var arg = arguments[0];
  21821. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21822. if (arg && arg.__callback) {
  21823. return arg.__callback(imgData, info)
  21824. }
  21825. var img = new Image();
  21826. img.src = imgData;
  21827. img.onload = function(){
  21828. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21829. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21830. var filename = "snap" + (new Date()).getTime();
  21831. saveFile(img2.src,filename + ".jpg");
  21832. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21833. str +=('\r\t"sid":"'+filename+'",');
  21834. str +=('\r\t"name":"'+filename+'"\r}');
  21835. logData(str)
  21836. }
  21837. }});
  21838. }
  21839. ,
  21840. n.prototype.getSnapAngleInfo = function(){
  21841. var info = {};
  21842. var str = '"metadata":{';
  21843. var q = this.camera.quaternion.clone();
  21844. switch (this.mode) {
  21845. case "panorama":
  21846. info.scan_id = this.currentPano.id;
  21847. str += ('"scan_id":"'+this.currentPano.id+'",');
  21848. break;
  21849. case "floorplan":
  21850. info.camera_mode = 1;
  21851. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21852. q.multiply(this.camera.quaternion);
  21853. str += ('"camera_mode":1,');
  21854. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21855. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21856. break;
  21857. case "dollhouse":
  21858. info.camera_mode = 2;
  21859. str += ('"camera_mode":2,');
  21860. break;
  21861. }
  21862. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21863. console.log(info.camera_position)
  21864. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21865. /**fyz 对相机截屏的角度进行校对 */
  21866. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21867. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21868. out.x *= -1;
  21869. out.w *= -1;
  21870. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21871. }else{
  21872. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21873. }
  21874. info.zoom = this.zoomLevel;
  21875. console.log(info.camera_quaternion)
  21876. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21877. // fyz 扩展编辑页面, 加上导览点缩放值
  21878. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21879. return str;
  21880. }
  21881. //------end
  21882. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21883. if(!g_currentHot) return;
  21884. g_currentHot = null;
  21885. var hotPop = document.getElementById('popup');
  21886. hotPop.style.display = "none";
  21887. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21888. $("#popup iframe:last").remove();
  21889. var _bgaudio = document.getElementById("bgaudio");
  21890. try{
  21891. window.parent.postMessage("closeHot",'*')
  21892. }catch(e){
  21893. console.log(e)
  21894. }
  21895. //判断音乐是否暂停或者是否存在
  21896. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21897. {
  21898. //g_bgAudio.play();
  21899. manage.switchBgmState(true)
  21900. }; */
  21901. if(g_bgAudio && g_bgAudio.pauseByHot){
  21902. manage.switchBgmState(true)
  21903. }
  21904. playMusic(player.currentPano)
  21905. //$('#player').off("click",this.closePopup);
  21906. return false
  21907. }
  21908. n.prototype.setupCustomProperties = function(e) {
  21909. var t = e || u.PANORAMA;
  21910. Object.defineProperty(this, "mode", {
  21911. get: function() {
  21912. return t
  21913. },
  21914. set: function(e) {
  21915. var i = t;
  21916. t = e,
  21917. this.onModeUpdated(i, t)
  21918. }
  21919. })
  21920. }
  21921. ,
  21922. n.prototype.isInMode = function() {
  21923. for (var e = 0; e < arguments.length; e++)
  21924. if (this.mode === arguments[e])
  21925. return !0;
  21926. return !1
  21927. }
  21928. ,
  21929. n.prototype.isOutsideMode = function(e) {
  21930. return e = e || this.mode,
  21931. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21932. }
  21933. ,
  21934. n.prototype.is360View = function(e, t) {
  21935. return e === u.PANORAMA && t && !t.isAligned()
  21936. }
  21937. ,
  21938. n.prototype.setScene = function(e) {
  21939. this.sceneIntersectionPlane = e.plane,
  21940. this.path.setScene(e),
  21941. this.moveReticuleToScene(e)
  21942. }
  21943. ,
  21944. n.prototype.moveReticuleToScene = function(e) {
  21945. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21946. e.add(this.reticule)
  21947. }
  21948. ,
  21949. n.prototype.updateModel = function() {
  21950. function e(e, t, n) {
  21951. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21952. }
  21953. function t(e, t) {
  21954. if (this.mode === u.DOLLHOUSE) {
  21955. var n = e ? this.model.center.y : n = t.center.y;
  21956. i.call(this, n)
  21957. }
  21958. }
  21959. function i(e) {
  21960. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21961. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21962. , n = t.position.y + (e - i.target.y)
  21963. , r = f.showFloorDuration + f.showFloorDelay;
  21964. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21965. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21966. }
  21967. this.model = this.modelManager.getActiveModel(),
  21968. this.model.on("floor.changed", e.bind(this)),
  21969. this.model.on("allfloors.toggled", t.bind(this)),
  21970. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21971. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21972. var e2 = this;
  21973. this.model.panos.list.forEach(function(a) {
  21974. a.vrMarker.addEventListener("click", function() {
  21975. e2.flyToPano({
  21976. pano: a
  21977. })
  21978. })
  21979. })
  21980. /********************************************************************************************************************************************/
  21981. }
  21982. ,
  21983. n.prototype.updateModelDependentData = function() {
  21984. this.cameraControls.setModelForControls(this.model),
  21985. this.getPanoMarkersFromModel(this.model)
  21986. }
  21987. ,
  21988. n.prototype.onModelChanged = function() {
  21989. this.updateModel(),
  21990. this.updateModelDependentData()
  21991. }
  21992. ,
  21993. n.prototype.getPanoMarkersFromModel = function(e) {
  21994. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21995. return t.marker ? e.concat(t.marker) : e
  21996. }, [])
  21997. }
  21998. ,
  21999. n.prototype.handleControlMove = function(e) {
  22000. this.emit(w.Move, e)
  22001. }
  22002. ,
  22003. n.prototype.handleControlInputStart = function(e) {
  22004. this.emit(w.InputStart, e)
  22005. }
  22006. ,
  22007. n.prototype.onModeUpdated = function(e, t) {
  22008. this.cameraControls.activateControls(t),
  22009. this.emit(w.ModeChanged, e, t)
  22010. }
  22011. ,
  22012. n.prototype.isWarping = function() {
  22013. return this.path.warping
  22014. }
  22015. ,
  22016. n.prototype.isWaitingToWarp = function() {
  22017. return this.path.waitingToWarp
  22018. }
  22019. ,
  22020. n.prototype.getLabelScaleFactor = function() {
  22021. if (this.isOutsideMode()) {
  22022. var e = 10
  22023. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  22024. return t
  22025. }
  22026. return .5
  22027. }
  22028. ,
  22029. n.prototype.changeMusic = function() {//xzw add
  22030. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  22031. g_playAudio = g_bgAudio;
  22032. //g_bgAudio.play();
  22033. manage.switchBgmState(true)
  22034. }else{
  22035. if(!g_play){
  22036. g_playAudio = g_bgAudio;
  22037. }else{//防止再次播放时重播一遍
  22038. g_playAudio = null;
  22039. }
  22040. } */
  22041. /* if(!this.director.tourIsPlaying && g_bgAudio){
  22042. manage.switchBgmState(true)
  22043. } */
  22044. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  22045. }
  22046. ,
  22047. n.prototype.bindEvents = function(e) {
  22048. e !== document && e.setAttribute("tabindex", -1),
  22049. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  22050. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  22051. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  22052. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  22053. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  22054. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  22055. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  22056. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  22057. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  22058. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  22059. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  22060. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  22061. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  22062. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  22063. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  22064. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  22065. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  22066. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  22067. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  22068. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  22069. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  22070. // lzb
  22071. window.getSeft && getSeft(this);
  22072. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  22073. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  22074. $('#closepop').on("touchstart",this.closePopup.bind(this));
  22075. }else{
  22076. $('#closepop').on("click",this.closePopup.bind(this));
  22077. }
  22078. }
  22079. ,
  22080. n.prototype.onMouseDown = function(e) {
  22081. e.currentTarget !== document && e.currentTarget.focus(),
  22082. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  22083. this.updateIntersect())
  22084. }
  22085. ,
  22086. n.prototype.onMouseMove = function(e) {
  22087. this.isTouchEvent = !1,
  22088. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  22089. }
  22090. ,
  22091. n.prototype.onMouseOver = function(e) {
  22092. this.containsMouse = !0,
  22093. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  22094. }
  22095. ,
  22096. n.prototype.onMouseOut = function(e) {
  22097. this.containsMouse = !1
  22098. }
  22099. ,
  22100. n.prototype.onMouseUp = function(e) {
  22101. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  22102. }
  22103. ,
  22104. n.prototype.onTouchStart = function(e) {
  22105. if (e.currentTarget !== document && e.currentTarget.focus(),
  22106. !this.mouseDown) {
  22107. this.couldBeLongTap = !0;
  22108. var t = g.average(e.changedTouches, "clientX")
  22109. , i = g.average(e.changedTouches, "clientY");
  22110. this.handleInputStart.call(this, t, i, !0),
  22111. this.mouseDownTimer = setTimeout(function() {
  22112. this.updateIntersect(),
  22113. this.handleInputEnd.call(this, t, i, !0)
  22114. }
  22115. .bind(this), f.input.longTapThreshold)
  22116. }
  22117. }
  22118. ,
  22119. n.prototype.onTouchMove = function(e) {
  22120. var t = g.average(e.changedTouches, "clientX")
  22121. , i = g.average(e.changedTouches, "clientY");
  22122. this.handleInputMove.call(this, t, i, !0)
  22123. }
  22124. ,
  22125. n.prototype.onTouchEnd = function(e) {
  22126. if (clearTimeout(this.mouseDownTimer),
  22127. this.mouseDown) {
  22128. this.couldBeLongTap = !1,
  22129. this.updateIntersect();
  22130. var t = g.average(e.changedTouches, "clientX")
  22131. , i = g.average(e.changedTouches, "clientY");
  22132. this.handleInputEnd.call(this, t, i, !0)
  22133. }
  22134. }
  22135. ,
  22136. n.prototype.onPointerDown = function(e) {
  22137. return e.currentTarget !== document && e.currentTarget.focus(),
  22138. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  22139. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  22140. void (this.mouseDownTimer = setTimeout(function() {
  22141. this.updateIntersect(),
  22142. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  22143. }
  22144. .bind(this), f.input.longTapThreshold)))
  22145. }
  22146. ,
  22147. n.prototype.onPointerMove = function(e) {
  22148. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  22149. }
  22150. ,
  22151. n.prototype.onPointerUp = function(e) {
  22152. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  22153. this.couldBeLongTap = !1,
  22154. this.updateIntersect(),
  22155. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  22156. }
  22157. ,
  22158. n.prototype.onPointerOut = function(e) {
  22159. this.mouseDown = !1
  22160. }
  22161. ,
  22162. n.prototype.onPointerCancel = function(e) {
  22163. this.mouseDown = !1
  22164. }
  22165. ,
  22166. n.prototype.onKeyDown = function(e) {
  22167. var t = function() {
  22168. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  22169. }
  22170. .bind(this)
  22171. , i = e.which;
  22172. switch (i) {
  22173. case p.F:
  22174. t(),
  22175. this.changeFloor(-1);
  22176. break;
  22177. case p.R:
  22178. t(),
  22179. this.changeFloor(1)
  22180. }
  22181. if (this.mode === u.PANORAMA)
  22182. switch (i) {
  22183. case p.UPARROW:
  22184. case p.W:
  22185. this.flyLocalDirection(d.FORWARD.clone());
  22186. break;
  22187. case p.DOWNARROW:
  22188. case p.S:
  22189. this.flyLocalDirection(d.BACK.clone());
  22190. break;
  22191. case p.A:
  22192. this.flyLocalDirection(d.LEFT.clone());
  22193. break;
  22194. case p.D:
  22195. this.flyLocalDirection(d.RIGHT.clone())
  22196. }
  22197. }
  22198. ,
  22199. n.prototype.handleScrollPinchZoom = function() {
  22200. return function(e) {
  22201. var t = e
  22202. , i = this.zoomLevel;
  22203. this.zoomBy(t),
  22204. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  22205. }
  22206. }(),
  22207. n.prototype.handleControlPinch = function(e) {
  22208. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  22209. }
  22210. ,
  22211. n.prototype.handleControlScroll = function(e) {
  22212. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  22213. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  22214. }
  22215. ,
  22216. n.prototype.handleInputStart = function(e, t, i) {
  22217. //许钟文加
  22218. var pad = this.handelPadding(e, t);
  22219. e = pad.x;
  22220. t = pad.y;
  22221. this.isTouchEvent = i,
  22222. m.convertScreenPositionToNDC(e, t, this.mouse),
  22223. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  22224. this.mouseCouldBeClickToMove = !0,
  22225. this.mouseDown = !0;
  22226. if (this.mouseCouldBeClickToMove) {
  22227. //window.DownInterface && new DownInterface().state(this,Hot);
  22228. window.Hotpoint && new Hotpoint().state(this,Hot);
  22229. }
  22230. if(!this.overlayInitedPlay /* && !settings.isEdit */ && this.overlayGroup.children.length){
  22231. this.overlayGroup.children.forEach((overlay)=>{
  22232. overlay.overlayType == "video" && overlay.plane.material.map.image.play()
  22233. })
  22234. this.overlayInitedPlay = true
  22235. playVideo()//add
  22236. }
  22237. /* this.overlayGroup.children.forEach((overlay)=>{
  22238. overlay.overlayType == "video" && overlay.visible && overlay.inSight() && overlay.videoControl(true)
  22239. }) */
  22240. }
  22241. ,
  22242. n.prototype.handelPadding = function(x, y) {
  22243. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  22244. if (!this.pad)
  22245. this.pad = {
  22246. x: dom.getOffset("left", $("#player")[0]),
  22247. y: dom.getOffset("top", $("#player")[0])
  22248. }
  22249. return {
  22250. x: x - this.pad.x,
  22251. y: y - this.pad.y
  22252. }
  22253. }
  22254. n.prototype.handleInputMove = function(e, t, i) {
  22255. //许钟文加
  22256. var pad = this.handelPadding(e, t);
  22257. e = pad.x;
  22258. t = pad.y;
  22259. this.isTouchEvent = i,
  22260. m.convertScreenPositionToNDC(e, t, this.mouse),
  22261. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  22262. this.couldBeLongTap = !1,
  22263. clearTimeout(this.mouseDownTimer)),
  22264. this.mouseLastMoveTime = Date.now(),
  22265. this.reticule.move(e, t, i)
  22266. }
  22267. ,
  22268. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  22269. if (this.isTouchEvent = i,
  22270. this.mouseDown = !1,
  22271. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  22272. !i && this.couldBeLongTap)
  22273. return !0;
  22274. if (this.handleLongTap())
  22275. return !0;
  22276. if (this.mouseCouldBeClickToMove) {
  22277. if (this.flying)
  22278. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  22279. !0;
  22280. //add----
  22281. if(this.checkHotClick())//add
  22282. return !0;
  22283. if(checkSoundBtnClick(this.intersect))//add
  22284. return !0;
  22285. if(this.hoveringPlane){
  22286. this.clickOverlay(this.hoveringPlane)
  22287. return;
  22288. }
  22289. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  22290. this.history.invalidate(),
  22291. this.intersect)
  22292. return this.flyToPanoClosestToMouse();
  22293. if (this.mode === u.PANORAMA) {
  22294. var n = this.closestPanoInDirection(this.getMouseDirection());
  22295. return n ? this.flyToPano({
  22296. pano: n
  22297. }) : this.bump(this.getMouseDirection())
  22298. }
  22299. }
  22300. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  22301. }
  22302. ,
  22303. n.prototype.handleLongTap = function() {
  22304. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  22305. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  22306. !0
  22307. }
  22308. ,
  22309. n.prototype.checktagClick = function() {
  22310. if (this.tagManager.intersectTag) {
  22311. var e = this.isTouchEvent
  22312. , t = this.tagManager.clickedOnTag(e, this);
  22313. return e || t || y.cancelById(V.LookTransition),
  22314. !0
  22315. }
  22316. if (this.tagManager.activeTag)
  22317. return this.tagManager.dismissActiveTag(),
  22318. !1
  22319. }
  22320. ,
  22321. n.prototype.rankedtagInDirection = function(e, t) {
  22322. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  22323. }
  22324. ,
  22325. n.prototype.start = function(e) {
  22326. //-------------------
  22327. window.initOverlay(r)
  22328. this.model.loadOverlays()
  22329. loadVideo();//add
  22330. //-------------------
  22331. var t = e.mode
  22332. , i = e.pano
  22333. , n = e.position
  22334. , rr = e.quaternion
  22335. , o = e.tag
  22336. , a = e.quickstart
  22337. , s = $.Deferred();
  22338. this.updateModelDependentData(),
  22339. this.updateFromControls(),
  22340. this.findDefaultViews();
  22341. var l = this.is360View(t, i);
  22342. return !this.model.outsideAllowed() || l || a ? (updateVideo({type:"beforeFlyIn", pano:i, dur:0}),
  22343. this.startInside(i, n, rr, o, s)) : this.startOutside(e, s),
  22344. s.done(function(e) {
  22345. this.emit(w.Ready, l, e, o)
  22346. }
  22347. .bind(this)),
  22348. s.promise()
  22349. }
  22350. ,
  22351. n.prototype.startOutside = function(e, t) {
  22352. var i = e.mode
  22353. , n = e.pano
  22354. , r = e.position
  22355. , o = e.quaternion
  22356. , a = e.zoom
  22357. , s = e.floorVisibility
  22358. , l = e.tag;
  22359. this.emit(w.StartOutside, f[i].transitionTime),
  22360. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  22361. y.cancelById(V.FlyToViewFloor),
  22362. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  22363. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  22364. }
  22365. ,
  22366. n.prototype.startInside = function(e, t, i, n, r) {
  22367. r = r || $.Deferred(),
  22368. this.currentPano = e;
  22369. var o = e && !e.isAligned();
  22370. if (t = o ? e.position : t || e.position,
  22371. i = i || e.quaternion,
  22372. e) {
  22373. var a = this.startInside.bind(this, e, t, i, n, r);
  22374. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  22375. return
  22376. }
  22377. //add
  22378. this.transitionPos({type:"beforeFlytopano", pano:this.currentPano, dur:0})
  22379. this.updateHotVisible()
  22380. return this.mode = u.PANORAMA,
  22381. e.floor.enter(this.mode),
  22382. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  22383. this.switchCameraMode(this.mode, i),
  22384. this.emit(w.StartInside, o),
  22385. r.resolve(!0),
  22386. r
  22387. }
  22388. ,
  22389. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  22390. if (r = r || $.Deferred(),
  22391. this.dollhouseMode(),
  22392. !e)
  22393. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  22394. r.resolve(!1),
  22395. r;
  22396. t = t || e.position;
  22397. var o = i || this.cameraControls.activeControl.camera.quaternion
  22398. , a = e.position;
  22399. return this.fitDollhouse(a, t, o),
  22400. setTimeout(function(t) {
  22401. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  22402. var n = {
  22403. mode: u.PANORAMA,
  22404. pano: e,
  22405. quaternion: i,
  22406. callback: function() {
  22407. this.emit(w.FlyinFinished),
  22408. r.resolve(!0)
  22409. }
  22410. .bind(this)
  22411. };
  22412. this.flyToNewMode(n)
  22413. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  22414. r
  22415. }
  22416. ,
  22417. n.prototype.checkAndWaitForPanoLoad = function() {
  22418. var e = {}
  22419. , t = {}
  22420. , i = 5e3
  22421. , n = function() {
  22422. for (var n in e)
  22423. if (e.hasOwnProperty(n) && e[n]) {
  22424. var r = performance.now() - t[n];
  22425. if (r < i)
  22426. return !0
  22427. }
  22428. return !1
  22429. };
  22430. return function(r, o, a, s, l, c, h, u, d, p) {
  22431. if (n())
  22432. return !0;
  22433. var f = function(t, i, n) {
  22434. N.delayOneFrame(function() {
  22435. e[t] = !1,
  22436. l && l(i, n)
  22437. }
  22438. .bind(this))
  22439. }
  22440. .bind(this, r.id)
  22441. , g = function(t, i) {
  22442. N.delayOneFrame(function() {
  22443. e[t] = !1,
  22444. c && c(i)
  22445. }
  22446. .bind(this))
  22447. }
  22448. .bind(this, r.id);
  22449. try {
  22450. return null !== u && void 0 !== u || (u = !0),
  22451. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  22452. e[r.id] && (t[r.id] = performance.now()),
  22453. e[r.id]
  22454. } catch (n) {
  22455. throw e[r.id] = !1,
  22456. t[r.id] = performance.now() - i,
  22457. n
  22458. }
  22459. }
  22460. }(),
  22461. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  22462. if (!e)
  22463. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  22464. return r && this.model.waitForLoad(e, function() {
  22465. return e.isLoaded(i)
  22466. }),
  22467. !e.isLoaded(t) && (e.loadCube(t).done(n),
  22468. !0)
  22469. }
  22470. ,
  22471. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  22472. var e = new r.Vector3;
  22473. return function(t, i, n, r, o, a, s, l) {
  22474. if (!t)
  22475. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  22476. return e.copy(d.FORWARD),
  22477. this.getDirection(e),
  22478. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  22479. return t.isLoaded(i)
  22480. }),
  22481. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  22482. n && n(e, t)
  22483. }
  22484. .bind(this)).fail(function(e) {
  22485. r && r(e)
  22486. }
  22487. .bind(this)).progress(function(e, t, i) {
  22488. o && o(e, t, i)
  22489. }
  22490. .bind(this)),
  22491. !0)
  22492. }
  22493. }(),
  22494. n.prototype.switchCameraMode = function(e, t) {
  22495. var i = this.cameraControls.controls[e]
  22496. , n = i.camera;
  22497. switch (e) {
  22498. case u.PANORAMA:
  22499. n.position.copy(this.currentPano.position);
  22500. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  22501. i.lookAt(o.add(n.position));
  22502. break;
  22503. case u.DOLLHOUSE:
  22504. /* var a = this.position.clone();
  22505. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  22506. n.position.copy(a),
  22507. i.target.copy(this.target.clone().setY(this.model.center.y));
  22508. break; */
  22509. //for多楼层 且 让模型刚好适应屏幕
  22510. var box = this.model.boundingBox.clone();
  22511. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  22512. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  22513. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  22514. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  22515. console.log(boxSize.x,distance, boxSize.length() / 2)
  22516. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  22517. if(this.mode === u.PANORAMA){
  22518. i.target.copy(this.model.center);
  22519. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  22520. }else{
  22521. i.target.copy(this.target.clone().setY(this.model.center.y))
  22522. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  22523. }
  22524. vec.multiplyScalar(distance )
  22525. n.position.copy(i.target.clone().add(vec))
  22526. break
  22527. case u.FLOORPLAN:
  22528. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  22529. i.target.copy(this.model.center).setY(0),
  22530. i.zoomToContain(this.model.size),
  22531. i.rotateToView(this.model.size, this.getDirection())
  22532. }
  22533. i.update(0)
  22534. }
  22535. ,
  22536. n.prototype.update = function() {
  22537. var e = (new r.Vector3,
  22538. {})
  22539. , t = [];
  22540. return function(i) {
  22541. this.updatePersistentZooming(i),
  22542. this.updateFromControls(i),
  22543. this.getCurrentNodePanos(t)
  22544. if(this.hasChanged(e) ) {
  22545. this.lastChangeTime = Date.now(),
  22546. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  22547. this.emit(w.ViewChanged),
  22548. this.intersectHot && this.intersectHot.showTitle()
  22549. this.intersect && this.magnifier && this.magnifier.update(this.intersect.point)
  22550. }
  22551. if(e.cameraChanged){
  22552. //this.controlVideosPlay()
  22553. for(var i in this.model.hots){
  22554. this.model.hots[i].update(this.camera)
  22555. }
  22556. this.overlayGroup.children.forEach(overlay=>{
  22557. overlay.update()
  22558. })
  22559. }
  22560. this.model.supportsTiles && (this.updateTileDownloader(t),
  22561. this.updatePanoRenderer(t)),
  22562. this.updatePreRendering(t),
  22563. this.reticule.update(),
  22564. this.path.update(),
  22565. this.spider.update(),
  22566. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  22567. this.updateControlLocks(),
  22568. this.model.supportsTiles && this.updateZoomPano()
  22569. }
  22570. }(),
  22571. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  22572. var lastMode, lastPano;
  22573. return function(){
  22574. var mode = this.mode;
  22575. var pano = mode == "panorama" ? this.currentPano : "";
  22576. if(mode != "panorama" || pano != lastPano){
  22577. overlay.noBlock = null
  22578. }
  22579. this.overlayGroup.children.forEach((overlay)=>{
  22580. if(overlay.overlayType == "video" ){
  22581. var matrix = overlay.plane.matrixWorld;
  22582. var inSight = false;
  22583. var cameraDir = this.getDirection();
  22584. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  22585. var vertexes = []
  22586. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  22587. for(let i=0; i<4; i++){
  22588. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  22589. vertexes.push(vertex)
  22590. if(overlay.noBlock == null){
  22591. if(!m.ifShelter(vertex)){
  22592. overlay.noBlock = true
  22593. }
  22594. inSight = true; break;
  22595. }else{
  22596. overlay.noBlock = true
  22597. }
  22598. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  22599. inSight = true; break;
  22600. }
  22601. }
  22602. }
  22603. overlay.inSight = inSight
  22604. if(!inSight)overlay.plane.material.map.image.pause()
  22605. else overlay.plane.material.map.image.play()//maybe fail
  22606. }
  22607. })
  22608. lastMode = mode, lastPano = pano
  22609. }
  22610. }() */
  22611. n.prototype.updatePersistentZooming = function(e) {
  22612. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  22613. }
  22614. ,
  22615. n.prototype.updateControlLocks = function() {
  22616. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  22617. }
  22618. ,
  22619. n.prototype.updatePanoRenderer = function() {
  22620. var e = new r.Vector3;
  22621. return function(t) {
  22622. var i = this.nextPano || this.currentPano;
  22623. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  22624. this.getDirection(e),
  22625. this.panoRenderer.updateDirection(e))
  22626. }
  22627. }(),
  22628. n.prototype.cleanupInactivePanos = function() {
  22629. var e = []
  22630. , t = [];
  22631. return function() {
  22632. e.length = 0,
  22633. e.push(this.currentPano),
  22634. this.nextPano && e.push(this.nextPano),
  22635. t.length = 0;
  22636. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  22637. t.push(this.panoRenderer.activePanos[i]);
  22638. for (var n = 0; n < t.length; n++) {
  22639. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  22640. r.id === e[a].id && (o = !1);
  22641. o && r.exit()
  22642. }
  22643. }
  22644. }(),
  22645. n.prototype.updatePreRendering = function() {
  22646. var e = {};
  22647. return function(t) {
  22648. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  22649. var i = this.nextPano || this.currentPano;
  22650. if (i && t && t.length > 1) {
  22651. var n = t.findIndex(function(e) {
  22652. if (e.id === i.id)
  22653. return !0
  22654. });
  22655. if (n >= 0 && n + 1 < t.length) {
  22656. var r = t[n + 1];
  22657. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  22658. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  22659. window.setTimeout(function(t) {
  22660. e[t.id] = !1
  22661. }
  22662. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22663. }
  22664. .bind(this, r), f.tiling.panoPreRenderDelay),
  22665. e[r.id] = !0)
  22666. }
  22667. }
  22668. }
  22669. }
  22670. }(),
  22671. n.prototype.enablePreRendering = function() {
  22672. this.preRenderingEnabled = !0
  22673. }
  22674. ,
  22675. n.prototype.disablePreRendering = function() {
  22676. this.preRenderingEnabled = !1,
  22677. this.cleanupInactivePanos()
  22678. }
  22679. ,
  22680. n.prototype.updateTileDownloader = function() {
  22681. var e = new r.Vector3;
  22682. return function(t) {
  22683. var i = this.nextPano || this.currentPano;
  22684. i && (e.copy(d.FORWARD),
  22685. this.getDirection(e),
  22686. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22687. this.tileDownloader.processPriorityQueue = !0)
  22688. }
  22689. }(),
  22690. n.prototype.updateFromControls = function(e) {
  22691. null !== e && void 0 !== e || (e = 0),
  22692. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22693. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22694. this.position.copy(this.cameraControls.activeControl.camera.position),
  22695. this.target.copy(this.cameraControls.activeControl.target),
  22696. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22697. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22698. this.camera.position.copy(this.position),
  22699. this.camera.quaternion.copy(this.quaternion),
  22700. this.camera.updateMatrix(),
  22701. this.camera.updateMatrixWorld()
  22702. }
  22703. ,
  22704. n.prototype.hasChanged = function(e) {
  22705. /* if (!this.previousState)
  22706. return this.previousState = {
  22707. allFloorsVisible: this.model.allFloorsVisible,
  22708. position: this.position.clone(),
  22709. quaternion: this.quaternion.clone(),
  22710. mouse: this.mouse.clone(),
  22711. labelScaleFactor: this.getLabelScaleFactor(),
  22712. currentFloor: this.model.currentFloor,
  22713. projectionMatrix: this.camera.projectionMatrix.clone(),
  22714. worldMatrix: this.camera.matrixWorld.clone(),
  22715. mode: this.mode,
  22716. modelPosition: this.model.position.clone(),
  22717. modelCenter: this.model.center.clone(),
  22718. zoomLevel: this.zoomLevel
  22719. },
  22720. !0;
  22721. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22722. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22723. e.moved = !this.position.equals(this.previousState.position),
  22724. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22725. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22726. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22727. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22728. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22729. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22730. e.modeChanged = this.mode !== this.previousState.mode,
  22731. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22732. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22733. e.nextPanoActive = null !== this.nextPano,
  22734. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22735. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22736. this.previousState.position.copy(this.position),
  22737. this.previousState.quaternion.copy(this.quaternion),
  22738. this.previousState.mouse.copy(this.mouse),
  22739. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22740. this.previousState.currentFloor = this.model.currentFloor,
  22741. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22742. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22743. this.previousState.mode = this.mode,
  22744. this.previousState.modelPosition.copy(this.model.position),
  22745. this.previousState.modelCenter.copy(this.model.center),
  22746. this.previousState.zoomLevel = this.zoomLevel,
  22747. !t */
  22748. if (!this.previousState)
  22749. {
  22750. this.previousState = {
  22751. allFloorsVisible: this.model.allFloorsVisible,
  22752. position: this.position.clone(),
  22753. quaternion: this.quaternion.clone(),
  22754. mouse: this.mouse.clone(),
  22755. //labelScaleFactor: this.getLabelScaleFactor(),
  22756. currentFloor: this.model.currentFloor,
  22757. projectionMatrix: this.camera.projectionMatrix.clone(),
  22758. worldMatrix: this.camera.matrixWorld.clone(),
  22759. mode: this.mode,
  22760. modelPosition: this.model.position.clone(),
  22761. modelCenter: this.model.center.clone(),
  22762. zoomLevel: this.zoomLevel
  22763. };
  22764. return !0;
  22765. }
  22766. //许钟文改 分成相机是否改变cameraChanged 和其他
  22767. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22768. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22769. e.cameraChanged = !a;
  22770. /* if(!t){//主要判断相机是否旋转
  22771. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22772. }else e.cameraChanged2 = false */
  22773. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22774. e.moved = !this.position.equals(this.previousState.position),
  22775. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22776. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22777. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22778. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22779. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22780. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22781. e.modeChanged = this.mode !== this.previousState.mode,
  22782. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22783. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22784. e.nextPanoActive = null !== this.nextPano,
  22785. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22786. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22787. this.previousState.position.copy(this.position),
  22788. this.previousState.quaternion.copy(this.quaternion),
  22789. this.previousState.mouse.copy(this.mouse),
  22790. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22791. this.previousState.currentFloor = this.model.currentFloor,
  22792. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22793. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22794. this.previousState.mode = this.mode,
  22795. this.previousState.modelPosition.copy(this.model.position),
  22796. this.previousState.modelCenter.copy(this.model.center),
  22797. this.previousState.zoomLevel = this.zoomLevel;
  22798. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22799. return !t
  22800. }
  22801. ,
  22802. n.prototype.updateIntersect = function() {
  22803. var e = this.flying || this.isWarping()
  22804. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22805. , i = y.getById(V.LookTransition)
  22806. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22807. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22808. this.intersect = this.getMouseIntersect(); //xzw change
  22809. this.intersect && this.updateClosestPano(this.intersect),
  22810. // this.intersect && console.log(this.intersect.point),
  22811. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22812. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22813. }
  22814. ,
  22815. n.prototype.checkHotClick = function() {
  22816. if(this.intersectHot){
  22817. this.intersectHot.examine(this)
  22818. /* g_touraudio.pause();
  22819. g_bgaudio = false;
  22820. document.getElementById("bgaudio").pause();
  22821. var sWidth = document.body.scrollWidth;
  22822. var sHeight = document.body.scrollHeight;
  22823. var pop1 = document.getElementById('popup');
  22824. pop1.style.display = "block";
  22825. var myElement = document.createElement("iframe");
  22826. myElement.src = g_HotMeshes[i].hotLink;
  22827. myElement.id = "id1";
  22828. myElement.allowTransparency = "true";
  22829. myElement.style.width = "100%";
  22830. myElement.style.height = "100%";
  22831. myElement.scrolling = "no";
  22832. var element=document.getElementById("id1");
  22833. if (typeof(element)== "undefined" || element == null){
  22834. document.getElementById("popup").appendChild(myElement);
  22835. }
  22836. var oClose = document.getElementById("closepop");
  22837. oClose.onclick = function() {
  22838. pop1.style.display = "none";
  22839. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22840. $("#popup iframe:last").remove();
  22841. document.getElementById("bgaudio").play();
  22842. } */
  22843. return true;
  22844. }
  22845. },
  22846. n.prototype.getMouseDirection = function(e) {
  22847. e = e || this.mouse;
  22848. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22849. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22850. return i.sub(t).normalize()
  22851. }
  22852. ,
  22853. n.prototype.hoverOverlay = function(mesh){
  22854. if(!mesh){
  22855. this.hoveringPlane = null;
  22856. $("#player").css("cursor",this.currentCursor || "" );
  22857. }else{
  22858. var overlay = mesh.parent;
  22859. $("#player").css("cursor","pointer");
  22860. this.hoveringPlane = overlay;
  22861. return true;
  22862. }
  22863. },
  22864. n.prototype.clickOverlay = function(overlay){
  22865. if(this.openOverlay && !overlay)return;
  22866. if(overlay == window.videoPlane){
  22867. if(overlay.material.map.image.paused) playVideo(true)
  22868. else playVideo(false)
  22869. return
  22870. }
  22871. var plane = overlay.plane;
  22872. if(overlay.overlayType == "video"){
  22873. /* if(plane.material.map.image.paused) plane.material.map.image.play()
  22874. else plane.material.map.image.pause() */
  22875. overlay.switchPlay(!!overlay.pausedByUser)
  22876. }
  22877. /* if(window.EditOverlay &&EditOverlay.editing){
  22878. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22879. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22880. EditOverlay.endAddPlane();
  22881. EditOverlay.updateOverlayPanel(overlay)
  22882. EditOverlay.controlSelectOverlay(overlay)
  22883. return;
  22884. } */
  22885. },
  22886. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22887. e = e || this.mouse.clone(),
  22888. t = t || this.model.floors.reduce(function(e, t) {
  22889. return t.hidden ? e : e.concat(t.collider.children)
  22890. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22891. for(var i in this.model.hots){
  22892. t.push(this.model.hots[i].mesh);
  22893. }
  22894. window.videoPlane && t.push(window.videoPlane)
  22895. this.overlayGroup && (t = t.concat(this.overlayGroup.children.filter(e=>e.overlayType == "video")));
  22896. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22897. this.raycaster.set(i, this.getMouseDirection(e));
  22898. var n = this.raycaster.intersectObjects(t, true);//add true
  22899. // n[0] && console.log(n[0].point);
  22900. if(g_HotStatus=="add"){
  22901. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22902. console.log(points[0]);
  22903. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22904. }
  22905. this.intersectHot && this.intersectHot.hideTitle()
  22906. if (0 === n.length){
  22907. this.intersectHot = null; //add
  22908. if(g_HotStatus!="add") $("#player").css("cursor","");
  22909. return null;
  22910. }
  22911. var o = n[0];
  22912. if(o.object.type == "hotSprite"){ //add
  22913. this.intersectHot = o.object.belongHot;
  22914. this.intersectHot.showTitle()
  22915. this.intersectHot.actionType == 'noAction' || $("#player").css("cursor","pointer");
  22916. return;
  22917. }
  22918. this.intersectHot = null;
  22919. if(o.object == window.videoPlane){
  22920. this.hoveringPlane = window.videoPlane;
  22921. $("#player").css("cursor","pointer");
  22922. return
  22923. }
  22924. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22925. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22926. if (o.face) {
  22927. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22928. var a = this.position.clone().sub(o.point);
  22929. a.dot(o.normal) < 0 && o.normal.negate(),
  22930. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22931. o.horizontal = o.normal.y > .8
  22932. }
  22933. // console.log(o.point);
  22934. return o
  22935. }
  22936. ,
  22937. n.prototype.updateClosestPano = function(e) {
  22938. var t = [s.filters.isPanoAligned()];
  22939. if (this.mode === u.PANORAMA) {
  22940. if (!this.currentPano)
  22941. return;
  22942. t.push(s.filters.not(this.currentPano)),
  22943. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22944. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22945. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22946. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22947. } else{
  22948. t.push((pano)=>{ // add
  22949. return this.checkHasNeighbor(pano)
  22950. })
  22951. t.push(s.filters.isOnVisibleFloor()),
  22952. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22953. }
  22954. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22955. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22956. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22957. this.closestPano = i) : this.isPanoHover = !1
  22958. }
  22959. ,
  22960. n.prototype.dollhouseMode = function(e, t) {
  22961. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22962. this.mode = u.DOLLHOUSE,
  22963. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22964. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22965. , n = new r.Vector3(15,10,15);
  22966. if (e && t) {
  22967. var o = d.FORWARD.clone().applyQuaternion(t)
  22968. , a = this.model.center.clone().sub(e)
  22969. , s = a.dot(o);
  22970. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22971. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22972. }
  22973. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22974. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22975. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22976. this.updateFromControls(),
  22977. this.model.alpha = 1,
  22978. this.model.skybox.material.uniforms.opacity.value = 0
  22979. }
  22980. ,
  22981. n.prototype.insideMode = function(e, t) {
  22982. var i = $.Deferred()
  22983. , n = t || null;
  22984. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22985. var r = [s.filters.isPanoAligned()];
  22986. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22987. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22988. this.flyToNewMode({
  22989. mode: u.PANORAMA,
  22990. pano: e,
  22991. callback: n
  22992. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22993. } else {
  22994. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22995. i.reject(o)
  22996. }
  22997. return i.promise()
  22998. }
  22999. ,
  23000. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  23001. //if(urlHasValue('oldEntry')){
  23002. //搬自一代。
  23003. var maxY = this.model.boundingBox.max.y;
  23004. var n = d.FORWARD.clone().applyQuaternion(i)
  23005. , i = n.clone().add(e);
  23006. this.cameraControls.activeControl.target.copy(i),
  23007. this.cameraControls.activeControl.camera.position.set(0, maxY * 2.4, 0).add(e).add(n.multiplyScalar(-10))
  23008. //return;
  23009. /* //this.camera.position.copy(this.model.center);
  23010. //this.camera.updateMatrixWorld()
  23011. this.switchCameraMode("dollhouse", i) */
  23012. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  23013. //直接用一代的这个 效果和二代几乎一样,且不会甩
  23014. /* var n = d.FORWARD.clone().applyQuaternion(i);
  23015. this.cameraControls.activeControl.target.copy(n).add(e);
  23016. var o = d.RIGHT.clone().applyQuaternion(i)
  23017. , a = d.UP.clone()
  23018. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  23019. , l = this.model.boundingBox.max.clone()
  23020. , c = this.model.boundingBox.min.clone()
  23021. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  23022. , u = 0
  23023. , p = 0
  23024. , g = 0;
  23025. h.forEach(function(e, t, i) {
  23026. var n = Math.abs(e.dot(o))
  23027. , r = e.dot(s);
  23028. n > u && (u = n,
  23029. p = r),
  23030. r > g && (g = r)
  23031. });
  23032. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  23033. , v = s.clone().multiplyScalar(p).add(t)
  23034. , A = s.clone().multiplyScalar(g).add(t);
  23035. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  23036. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  23037. p = Math.max(p, 10),
  23038. g = Math.max(g, 10);
  23039. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  23040. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  23041. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  23042. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  23043. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  23044. */
  23045. }
  23046. ,
  23047. n.prototype.floorplanMode = function(e, t, i) {
  23048. this.mode = u.FLOORPLAN;
  23049. var n = this.cameraControls.controls[u.FLOORPLAN];
  23050. n.reset();
  23051. var r = e ? e : this.model.center;
  23052. if (n.target.copy(r).setY(0),
  23053. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  23054. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  23055. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  23056. t) {
  23057. var o = d.LEFT.clone().applyQuaternion(t);
  23058. n.rotateLeft(-Math.atan2(o.x, o.z))
  23059. } else
  23060. n.rotateToView(this.model.size, this.getDirection());
  23061. n.update(0)
  23062. }
  23063. ,
  23064. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  23065. return e.skipWarpingCheck = !0,
  23066. this.flyToPano(e, t)
  23067. }
  23068. ,
  23069. n.prototype.updateMarkerVisi = function() {//加
  23070. if(this.mode != "panorama")return;
  23071. this.model.panos.list.forEach((pano)=>{
  23072. if(!pano.marker)return;
  23073. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  23074. })
  23075. }
  23076. ,
  23077. n.prototype.updateHotVisible = function(pano){
  23078. var hots = this.model.hots;
  23079. pano = pano || this.currentPano;
  23080. for (var index in hots){
  23081. var visible;
  23082. if(this.mode != "panorama"){
  23083. visible = true;
  23084. }else{
  23085. //hots[index].mesh.material.depthTest = false;
  23086. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  23087. }
  23088. hots[index].mesh.visible = visible;
  23089. }
  23090. }
  23091. n.prototype.flyToPano = function(e, t) {
  23092. var i = e.pano
  23093. , aim = e.lookAtPoint
  23094. , aimQua = e.quaternion //ADD
  23095. , o = e.duration
  23096. , a = e.aimDuration
  23097. , s = e.maxDistanceOverride
  23098. , l = e.skipWarpingCheck
  23099. , c = e.constantMoveSpeed
  23100. , h = null
  23101. , p = null
  23102. if (aim){
  23103. var _ = (new r.Matrix4).lookAt(i.position, aim, d.UP)
  23104. aimQua = (new r.Quaternion).setFromRotationMatrix(_)
  23105. }
  23106. else aimQua = aimQua
  23107. var zoomLevel = e.zoomLevel || 1 //add
  23108. if(this.flying) return t && t(e)
  23109. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  23110. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  23111. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  23112. t && t(),
  23113. !1;
  23114. if (this.updateLastView(),
  23115. this.mode !== u.PANORAMA) {
  23116. var m;
  23117. void this.flyToNewMode({
  23118. mode: u.PANORAMA,
  23119. pano: i,
  23120. duration: o,
  23121. quaternion: aimQua ,
  23122. callback: t
  23123. })
  23124. }
  23125. if (!i || (h = g.deepExtend(e),
  23126. p = function() {
  23127. N.delayOneFrame(function() {
  23128. this.flyToPano(h, t)
  23129. }
  23130. .bind(this))
  23131. }
  23132. .bind(this),
  23133. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  23134. var C = function(e) {
  23135. t && t(e)
  23136. }
  23137. .bind(this);
  23138. this.currentPano || (this.currentPano = i,
  23139. this.path.placeCpm(),
  23140. this.path.fadeOutCpm(f.path.fadeOutTime),
  23141. this.spider.draw());
  23142. var I = o;
  23143. if ("number" != typeof o) {
  23144. var E = s || f.transition.flytimeMaxDistanceThreshold;
  23145. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  23146. }
  23147. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  23148. zoomLevel !== this.zoomLevel)
  23149. switch (f.zoom.transitionStyle) {
  23150. case 1:
  23151. this.smoothZoomFovTo(null, zoomLevel, zoomLevel == 1 ? I / 2 : I); //改
  23152. break;
  23153. case 2:
  23154. return h = g.deepExtend(e),
  23155. p = this.flyToPano.bind(this, h, t),
  23156. void this.smoothZoomFovTo(null, zoomLevel, f.zoom.restoreTime * (this.zoomLevel - 1), p)
  23157. }
  23158. if (aimQua) {
  23159. y.cancelById(V.LookTransition),
  23160. I *= f.transition.aimSlowFactor;
  23161. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  23162. , S = b.clone()
  23163. , M = new r.Vector3;
  23164. if (i === this.currentPano) {
  23165. var R = d.FORWARD.clone().applyQuaternion(b)
  23166. , P = d.FORWARD.clone().applyQuaternion(aimQua)
  23167. , O = R.angleTo(P);
  23168. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  23169. void y.start(function(e) {
  23170. S.copy(b),
  23171. v.quaternion(S, aimQua)(e),
  23172. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23173. this.cameraControls.activeControl.lookAt(M)
  23174. }
  23175. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  23176. }
  23177. }
  23178. if (i === this.currentPano || this.flying)
  23179. return void C();
  23180. this.flying = !0;
  23181. var L = this.position.clone()
  23182. , D = this.currentPano;
  23183. F.debug("Flying to pano ", i.position),
  23184. this.emit(w.PanoChosen, this.currentPano, i),
  23185. this.emit(w.FlyingStarted, i.position, L, i, D)
  23186. //---------before fly--------------- add
  23187. this.updateHotVisible(i); //更新热点显示
  23188. this.transitionPos({type:"beforeFlytopano", pano:i, dur:I})//add
  23189. Overlay.updateVisibles([this.currentPano, i])
  23190. //地标变化
  23191. if(this.model.floorLogos){
  23192. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  23193. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  23194. //this.model.adjustfloorLogoHeight();
  23195. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  23196. this.model.floorLogos[1].visible = true;
  23197. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  23198. }
  23199. //=======================================
  23200. aimQua && y.start(function(e) {
  23201. S.copy(b),
  23202. v.quaternion(S, aimQua)(e),
  23203. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  23204. this.cameraControls.activeControl.lookAt(M)
  23205. }
  23206. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  23207. var B = c ? null : A[f.transition.movementEasing];
  23208. this.nextPano = i
  23209. //===========================
  23210. updateVideo({type:"beforeFlytopano", pano:i, dur:I})//add
  23211. //===========================
  23212. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  23213. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  23214. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  23215. this.flying = !1,
  23216. this.currentPano !== i && this.currentPano.exit(),
  23217. i.enter(),
  23218. this.currentPano = i,
  23219. this.nextPano = null,
  23220. this.path.placeCpm(),
  23221. this.path.fadeOutCpm(f.path.fadeOutTime),
  23222. this.spider.draw(),
  23223. this.emit(w.FlyingEnded, i.position, L, i, D),
  23224. this.updateMarkerVisi(),//add
  23225. C(e)
  23226. //add:
  23227. if(this.mode == "panorama" ){
  23228. if(this.model.floorLogos){
  23229. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  23230. //this.model.adjustfloorLogoHeight()
  23231. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  23232. this.model.floorLogos[1].visible = false;
  23233. }
  23234. updateVideo({type:"flyDone", pano:i})//add
  23235. Overlay.updateVisibles([this.currentPano])//add
  23236. }
  23237. }
  23238. .bind(this), 0, B, "camFly", V.FlyToPano)
  23239. }
  23240. }
  23241. ,
  23242. window._transitionPosId = 9999
  23243. n.prototype.transitionPos = function(o={}) {//渐变overlay和热点的位置
  23244. y.cancelById(_transitionPosId)
  23245. var begin = function(object, pos, qua, scale){
  23246. if(pos){
  23247. if(!same(object.position, pos, 0.01)){
  23248. y.start(v.vector(object.position, pos), o.dur, (e)=>{
  23249. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23250. }
  23251. if(qua && !same(object.quaternion, qua, 1e-6)){
  23252. y.start(v.quaternion(object.quaternion, qua), o.dur, (e)=>{
  23253. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23254. }
  23255. if(scale && !same(object.scale, scale, 0.001)){
  23256. y.start(v.vector(object.scale, scale), o.dur, (e)=>{
  23257. },0, A[f.transition.movementEasing], "transitionPos", _transitionPosId)
  23258. }
  23259. }
  23260. }
  23261. var same = function(vec1, vec2, diff){
  23262. var s = Math.abs(vec1.x-vec2.x) < diff && Math.abs(vec1.y-vec2.y) < diff && Math.abs(vec1.z-vec2.z) < diff
  23263. if(s && vec1.w) s = Math.abs(vec1.w-vec2.w) < diff
  23264. return s
  23265. }
  23266. var sid = o.pano != void 0 ? o.pano.id : "outside";
  23267. this.overlayGroup.children.forEach(overlay=>{
  23268. var panoData = overlay.transformAtPanos[sid]
  23269. var useCustom = !panoData
  23270. //if(overlay.usingTransformData || !useCustom){
  23271. var pos = useCustom ? overlay.posCustom : panoData.pos;
  23272. var qua = useCustom ? overlay.quaCustom : panoData.qua;
  23273. var scale = useCustom ? overlay.getScaleBySize(overlay.widthCustom, overlay.heightCustom) :
  23274. overlay.getScaleBySize(panoData.width , panoData.height)
  23275. scale = new THREE.Vector3(scale.x, scale.y, overlay.scale.z)
  23276. begin(overlay, pos, qua, scale )
  23277. //}
  23278. overlay.usingTransformData = !useCustom
  23279. })
  23280. for(let i in this.model.hots){//是否判断visible?
  23281. var hot = this.model.hots[i];
  23282. var panoData = hot.transformAtPanos[sid];
  23283. var useCustom = !panoData
  23284. //if(hot.usingTransformData || !useCustom){
  23285. var pos = useCustom ? hot.position : panoData.pos;
  23286. var qua = hot.isSprite ? null : (useCustom ? hot.quaternion : panoData.qua);
  23287. begin(hot.mesh, pos, qua )
  23288. //}
  23289. hot.usingTransformData = !useCustom;
  23290. }
  23291. }
  23292. window._tranOutsideFocus = 4399
  23293. n.prototype.focusPoint = function(o={}){//当在外时,聚焦相机到这一点
  23294. console.log("focusPoint")
  23295. if(this.mode == "floorplan"){
  23296. var modelSize = o.modelSize || new THREE.Vector3(8,8,8);//可视范围
  23297. var control = this.cameraControls.controls.floorplan;
  23298. var absoluteScale = control.getDefaultAbsoluteScale(modelSize)
  23299. var currentScale = control.absoluteScale;
  23300. var currentTarget = control.target.clone()
  23301. y.cancelById(window._tranOutsideFocus, true);
  23302. y.start(function(progress){
  23303. control.absoluteScale = absoluteScale*progress + currentScale*(1-progress);
  23304. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23305. control.camera.position.copy(control.target.clone().add(control.offset)) //维持角度
  23306. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23307. }else if(player.mode == "dollhouse"){
  23308. var control = player.cameraControls.controls.dollhouse;
  23309. var radius = o.radius || 8;
  23310. var currentTarget = control.target.clone()
  23311. var dir = control.offset.clone().normalize()
  23312. var currentRadius = control.offset.length();
  23313. y.cancelById(window._tranOutsideFocus, true);
  23314. y.start(function(progress){
  23315. control.target = o.aim.clone().multiplyScalar(progress).add(currentTarget.clone().multiplyScalar(1-progress))
  23316. let radius_ = radius*progress+currentRadius*(1-progress)
  23317. control.camera.position.copy(control.target.clone().add(dir.clone().multiplyScalar(radius_)))
  23318. }.bind(this) , o.dur || 600, null/* cancelFuc */, 0, A[f.transition.movementEasing], "outsideFocus", window._tranOutsideFocus, null/* cancelFuc */);
  23319. }else if(this.mode == 'panorama'){
  23320. this.flyToPano({
  23321. lookAtPoint: o.aim.clone() ,
  23322. pano: this.currentPano,
  23323. aimDuration: o.dur || 600
  23324. })
  23325. }
  23326. }
  23327. n.prototype.fastForwardActivePanoFlight = function(e) {
  23328. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  23329. y.adjustSpeed(V.FlyToPano, e),
  23330. y.adjustSpeed(V.LookTransition, e)
  23331. }
  23332. ,
  23333. n.prototype.flyToPanoClosestToMouse = function() {
  23334. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  23335. this.intersect && this.updateClosestPano(this.intersect)),
  23336. this.closestPano)
  23337. return this.flyToPano({
  23338. pano: this.closestPano
  23339. });
  23340. var e = this.getMouseDirection();
  23341. this.flyDirection(e) || this.flyToPano({
  23342. pano: this.currentPano
  23343. })
  23344. }
  23345. ,
  23346. n.prototype.flyLocalDirection = function(e) {
  23347. var t = this.getDirection(e)
  23348. , i = 1 === e.z ? .4 : .75
  23349. , n = 1 === Math.abs(e.x);
  23350. return this.flyDirection(t, i, n)
  23351. }
  23352. ,
  23353. n.prototype.flyDirection = function(e, t, i) {
  23354. this.closePopup();//xzw add
  23355. var n = $.Deferred();
  23356. this.history.invalidate();
  23357. var r = this.closestPanoInDirection(e, t, i);
  23358. return r ? this.flyToPano({
  23359. pano: r
  23360. }, n.resolve.bind(n, !0)) : (this.bump(e),
  23361. n.resolve(!1)),
  23362. n.promise()
  23363. }
  23364. ,
  23365. n.prototype.closestPanoInDirection = function(e, t, i) {
  23366. return this.rankedPanoInDirection(0, e, t, i)
  23367. }
  23368. ,
  23369. n.prototype.rankedPanoInDirection = function() {
  23370. var e = {
  23371. pano: null,
  23372. candidates: []
  23373. };
  23374. return function(t, i, n, r) {
  23375. t || (t = 0),
  23376. n = void 0 !== n ? n : .75;
  23377. var o = r ? "angle" : "direction";
  23378. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  23379. this.cachedPanoCandidates = e.candidates,
  23380. e.pano
  23381. }
  23382. }(),
  23383. n.prototype.bump = function(e) {
  23384. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  23385. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  23386. if (s)
  23387. t = function() {
  23388. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  23389. }
  23390. .bind(this),
  23391. i = function() {
  23392. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  23393. }
  23394. .bind(this);
  23395. else {
  23396. var l = this.camera.position.clone()
  23397. , c = e.clone();
  23398. this.raycaster.set(l, c);
  23399. var h = this.model.floors.reduce(function(e, t) {
  23400. return e.concat(t.collider.children)
  23401. }, [])
  23402. , d = this.raycaster.intersectObjects(h)
  23403. , p = d.length > 0 ? d[0].distance / 25 : .04
  23404. , g = l.clone().add(c.multiplyScalar(p));
  23405. t = function() {
  23406. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  23407. }
  23408. .bind(this),
  23409. i = function() {
  23410. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  23411. }
  23412. .bind(this)
  23413. }
  23414. n = function() {
  23415. this.flying = !1
  23416. }
  23417. .bind(this),
  23418. this.flying = !0,
  23419. t()
  23420. }
  23421. }
  23422. ,
  23423. n.prototype.changeFloor = function(e) {
  23424. if (!this.is360View(this.mode, this.currentPano))
  23425. if (this.mode === u.PANORAMA) {
  23426. var t = this.history.reversePano(e);
  23427. t && t.isAligned() ? this.flyToPano({
  23428. pano: t
  23429. }) : this.changeFloorByScore(e)
  23430. } else
  23431. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  23432. }
  23433. ,
  23434. n.prototype.changeFloorByScore = function() {
  23435. var e = {
  23436. pano: null,
  23437. candidates: []
  23438. };
  23439. return function(t) {
  23440. var i = this.model.nextFloor(t);
  23441. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  23442. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  23443. this.history.push(t, this.currentPano),
  23444. this.flyToPano({
  23445. pano: e.pano
  23446. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  23447. }
  23448. }(),
  23449. n.prototype.gotoFloor = function(e) {
  23450. var t = e - this.model.currentFloor.floorIndex;
  23451. this.changeFloor(t)
  23452. }
  23453. ,
  23454. n.prototype.getDirection = function(e) {
  23455. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  23456. e.applyQuaternion(this.camera.quaternion)
  23457. }
  23458. ,
  23459. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  23460. if (o = o || $.Deferred(),
  23461. this.mode === u.TRANSITIONING)
  23462. return F.warn("should not be transitioning here"),
  23463. n && n(!1),
  23464. o.reject().promise();
  23465. var a = i || !1
  23466. , s = i ? i.position : this.position
  23467. , l = this.position.clone()
  23468. , c = this.currentPano;
  23469. if (F.debug("New pose in mode " + this.mode),
  23470. !e || (retryCallback = function() {
  23471. N.delayOneFrame(function() {
  23472. this.flyToSameMode(e, t, i, n, o)
  23473. }
  23474. .bind(this))
  23475. }
  23476. .bind(this),
  23477. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  23478. var h = function() {
  23479. this.emit(w.FlyingEnded, s, l, e, c),
  23480. n && n(!0)
  23481. }
  23482. .bind(this)
  23483. , d = f[this.mode]
  23484. , p = void 0 !== t ? t : d.transitionTime
  23485. , g = new r.Vector3
  23486. , C = new r.Vector3;
  23487. if (this.emit(w.FlyingStarted, s, l, e, c),
  23488. this.mode === u.PANORAMA)
  23489. F.warn("we should not be here for panorama views");
  23490. else if (this.mode === u.DOLLHOUSE)
  23491. if (a) {
  23492. var I = new r.Vector3(0,1,0);
  23493. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23494. this.model.warpDestFloors(i.floorVisibility),
  23495. C.copy(i.position);
  23496. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  23497. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  23498. , _ = b.intersectObjects(this.model.colliders)
  23499. , T = 3;
  23500. _.length ? (g.copy(_[0].point),
  23501. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  23502. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  23503. var x = (new r.Matrix4).lookAt(C, g, I)
  23504. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  23505. , M = g.distanceTo(C)
  23506. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  23507. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  23508. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  23509. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  23510. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  23511. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  23512. this.path.burnsDir = Math.sign(L.y);
  23513. var D = new r.Euler(0,0,0,f.warp.eOrder)
  23514. , B = new r.Vector3;
  23515. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23516. y.start(function(e, t) {
  23517. D.x = P.x + e * L.x,
  23518. D.y = P.y + e * L.y,
  23519. D.z = P.z + e * L.z;
  23520. var i = O + e * (M - O);
  23521. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  23522. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  23523. }
  23524. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  23525. y.start(function(e, t) {
  23526. this.cameraControls.controls[u.DOLLHOUSE].update(),
  23527. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  23528. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  23529. }
  23530. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23531. } else
  23532. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  23533. else if (this.path.placeCpm(),
  23534. this.path.fadeInCpm(f.path.fadeInTime),
  23535. i) {
  23536. this.model.warpDestFloors(i.floorVisibility);
  23537. var U = this.cameraControls.cameras[u.FLOORPLAN]
  23538. , k = this.cameraControls.controls[u.FLOORPLAN]
  23539. , H = k.target.clone()
  23540. , G = i.position.clone().sub(H)
  23541. , z = U.position.clone().sub(k.target)
  23542. , W = z.length()
  23543. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  23544. , Y = Math.atan2(k.offset.x, k.offset.z)
  23545. , X = Math.atan2(j.x, j.z)
  23546. , Z = k.absoluteScale
  23547. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  23548. y.start(function(e, t) {
  23549. k.target.copy(G).multiplyScalar(e).add(H);
  23550. var i = Y + (X - Y) * e;
  23551. k.offset.x = W * Math.sin(i),
  23552. k.offset.z = W * Math.cos(i),
  23553. U.position.copy(k.target).add(k.offset),
  23554. k.absoluteScale = Z + e * (q - Z),
  23555. k.update(),
  23556. this.quaternion.copy(U.quaternion),
  23557. this.position.copy(U.position),
  23558. this.target.copy(k.target),
  23559. this.camera.projectionMatrix.copy(U.projectionMatrix)
  23560. }
  23561. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  23562. } else
  23563. F.info("flyToSameMode() funny floorplan view? skipping");
  23564. return y.setTimeout(function(e) {
  23565. this.mode = e,
  23566. h(),
  23567. o.resolve(!0)
  23568. }
  23569. .bind(this, this.mode), p, V.FlyToSameMode),
  23570. this.mode = u.TRANSITIONING,
  23571. o.promise()
  23572. }
  23573. }
  23574. ,
  23575. n.prototype.flyToNewMode = function(e, t) {
  23576. e = e || {};
  23577. var i = e.mode
  23578. , n = e.pano
  23579. , o = e.duration
  23580. , a = e.warpDest
  23581. , s = e.callback
  23582. , l = e.force
  23583. , c = e.quaternion;
  23584. if (t = t || $.Deferred(),
  23585. this.isWarping())
  23586. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  23587. s && s(!1),
  23588. t.reject("Cannot change mode during tour transition").promise();
  23589. if (this.mode === u.TRANSITIONING)
  23590. return s && s(!1),
  23591. t.reject("Cannot change mode during mode transition").promise();
  23592. if (i === this.mode)
  23593. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  23594. t.promise()) : (s && s(!1),
  23595. t.reject("Already in " + i + " mode").promise());
  23596. var h = a || !1;
  23597. F.debug("Switching mode to " + i);
  23598. var d = function() {
  23599. N.delayOneFrame(function() {
  23600. this.flyToNewMode(e, t)
  23601. }
  23602. .bind(this))
  23603. }
  23604. .bind(this);
  23605. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  23606. return t.promise();
  23607. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  23608. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  23609. this.model.waitForLoad(this.model, function() {
  23610. return this.model.meshTexturesLoaded;
  23611. }
  23612. .bind(this)),
  23613. this.model.loadMeshTextures().done(d),
  23614. t.promise();
  23615. this.history.invalidate(),
  23616. this.updateLastView();
  23617. var p = this.mode
  23618. , C = this.cameraControls.cameras[i];
  23619. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  23620. var I = void 0 !== o ? o : e.transitionTime;
  23621. this.emit(w.ModeChanging, p, i, n),
  23622. n && (this.currentPano = n),
  23623. this.switchCameraMode(i, c),
  23624. y.cancelById(V.LookTransition);
  23625. //before fly---------------------
  23626. if(this.mode == "panorama"){
  23627. if(this.model.floorLogos){
  23628. this.model.floorLogos[0].visible = false;
  23629. this.model.floorLogos[1].visible = false;
  23630. }
  23631. }
  23632. if(i == "panorama"){
  23633. updateVideo({type:"beforeFlyIn", pano:this.currentPano, dur:I})//add
  23634. this.transitionPos({type:"beforeFlyIn", pano:n, dur:I})//add
  23635. }else{
  23636. updateVideo({type:"beforeFlyOut", dur:I})//add
  23637. this.transitionPos({type:"beforeFlyOut", dur:I/2})//add
  23638. }
  23639. //------------------------------------
  23640. var _ = (new r.Vector3).copy(this.position);
  23641. if (i === u.PANORAMA){
  23642. this.emit(w.PanoChosen, n, n),
  23643. setTimeout(function() {
  23644. n.floor.enter(i)
  23645. }
  23646. .bind(this), I / 2),
  23647. this.path.fadeOutCpm(f.path.fadeOutTime);
  23648. if(this.model.floorLogos){
  23649. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  23650. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  23651. }
  23652. }else if (i === u.DOLLHOUSE) {
  23653. if (h && (this.model.stayPut = !0),
  23654. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  23655. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  23656. this.path.placeCpm(),
  23657. this.path.fadeInCpm(f.path.fadeInTime),
  23658. h) {
  23659. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  23660. _.set(15, 10, 15);
  23661. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  23662. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  23663. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  23664. P.length ? (T.copy(P[0].point),
  23665. _.copy(a.position),
  23666. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  23667. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  23668. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  23669. _.add(this.model.position),
  23670. C.position.copy(_),
  23671. this.cameraControls.controls[u.DOLLHOUSE].update()
  23672. }
  23673. } else if (this.path.placeCpm(),
  23674. this.path.fadeInCpm(f.path.fadeInTime),
  23675. a) {
  23676. this.model.warpDestFloors(a.floorVisibility);
  23677. var O = this.cameraControls.cameras[u.FLOORPLAN]
  23678. , L = this.cameraControls.controls[u.FLOORPLAN]
  23679. , D = O.position.clone().sub(L.target)
  23680. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  23681. , U = Math.atan2(B.x, B.z);
  23682. L.target.copy(a.position);
  23683. var k = D.length();
  23684. L.offset.x = k * Math.sin(U),
  23685. L.offset.y = 0,
  23686. L.offset.z = k * Math.cos(U),
  23687. O.position.copy(L.target).add(L.offset);
  23688. L.target.clone().sub(C.position);
  23689. C.quaternion.copy(a.quaternion),
  23690. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  23691. L.absoluteScale = L.currentScale,
  23692. L.update()
  23693. } else
  23694. this.model.currentFloor.enter(i);
  23695. var H = this.currentPano
  23696. , G = this.position.clone();
  23697. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  23698. this.flying = !0,
  23699. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  23700. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  23701. C.controls.update()),
  23702. e.blackoutStyle = S.FADEIN,
  23703. I = f.show360Views.transitionTime,
  23704. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  23705. this.mode = i,
  23706. this.path && this.path.popOutCpm(),
  23707. e.blackoutStyle = S.END,
  23708. I = f.show360Views.transitionTime,
  23709. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  23710. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  23711. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  23712. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  23713. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  23714. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  23715. y.setTimeout(function() {
  23716. this.flying = !1,
  23717. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  23718. this.currentPano.enter(),
  23719. this.path.placeCpm(),
  23720. this.path.fadeOutCpm(f.path.fadeOutTime),
  23721. this.spider.draw()),
  23722. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  23723. this.mode = i,
  23724. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  23725. //add:
  23726. this.updateMarkerVisi() ;
  23727. (this.mode == u.PANORAMA) && this.updateHotVisible(),
  23728. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  23729. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  23730. this.model.floorLogos[0].visible = true
  23731. )
  23732. if(this.mode == u.PANORAMA){
  23733. Overlay.updateVisibles([this.currentPano])
  23734. updateVideo({type:"flyDone", pano:this.currentPano})//add
  23735. }else{
  23736. Overlay.updateVisibles(true)
  23737. }
  23738. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  23739. t.resolve())
  23740. }
  23741. .bind(this), I, V.FlyToNewMode),
  23742. this.mode = u.TRANSITIONING,
  23743. p == "panorama" && this.updateHotVisible(),
  23744. t.promise()
  23745. }
  23746. ,
  23747. n.prototype.fade360View = function(e, t, i) {
  23748. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  23749. $(this.domElement).fadeOut(.5 * e, function() {
  23750. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  23751. this.model.alpha = i.modelAlpha,
  23752. this.position.copy(t.position),
  23753. this.quaternion.copy(t.quaternion),
  23754. this.camera.projectionMatrix.copy(t.projectionMatrix),
  23755. $(this.domElement).fadeIn(.5 * e)
  23756. }
  23757. .bind(this))
  23758. }
  23759. ,
  23760. n.prototype.findDefaultViews = function() {
  23761. this.findDefaultView(this.lastInsideView, !0),
  23762. this.findDefaultView(this.last360View, !1)
  23763. }
  23764. ,
  23765. n.prototype.findDefaultView = function(e, t) {
  23766. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23767. if (e.cameraMode !== u.PANORAMA)
  23768. return !1;
  23769. var i = r.get(e.panoId);
  23770. return i && i.isAligned() === t
  23771. });
  23772. o >= 0 ? (i = r.get(n[o].panoId),
  23773. e.update({
  23774. cameraMode: u.PANORAMA,
  23775. pano: i,
  23776. position: n[o].position,
  23777. quaternion: n[o].quaternion
  23778. })) : (o = r.list.findIndex(function(e) {
  23779. return e.isAligned() === t
  23780. }),
  23781. o >= 0 ? (i = r.list[o],
  23782. e.update({
  23783. cameraMode: u.PANORAMA,
  23784. pano: i,
  23785. position: i.position
  23786. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23787. }
  23788. ,
  23789. n.prototype.updateLastView = function() {
  23790. if (this.mode === u.PANORAMA) {
  23791. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23792. e.update({
  23793. pano: this.currentPano,
  23794. position: this.position,
  23795. quaternion: this.quaternion
  23796. })
  23797. }
  23798. }
  23799. ,
  23800. n.prototype.goToLastView = function(e, t) {
  23801. var i = $.Deferred()
  23802. , n = i.resolve.bind(i)
  23803. , r = i.reject.bind(i)
  23804. , o = e ? this.lastInsideView : this.last360View;
  23805. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23806. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23807. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23808. mode: o.cameraMode,
  23809. pano: o.pano,
  23810. quaternion: o.quaternion,
  23811. callback: t
  23812. }).done(n).fail(r),
  23813. i.promise()
  23814. }
  23815. ,
  23816. n.prototype.fadeToView = function(e, t, i, n) {
  23817. var r = $.Deferred()
  23818. , o = r.resolve.bind(r)
  23819. , a = r.reject.bind(r);
  23820. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23821. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23822. a("Cannot go to illegal view"),
  23823. r.promise();
  23824. var s = (f[t.cameraMode],
  23825. function() {
  23826. $(this.domElement).fadeIn(.5 * i),
  23827. n && n(),
  23828. o()
  23829. }
  23830. .bind(this))
  23831. , l = e ? S.FADEIN : S.END;
  23832. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23833. $(this.domElement).fadeOut(.5 * i, function() {
  23834. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23835. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23836. pano: t.pano,
  23837. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23838. duration: 0
  23839. }, s) : this.flyToNewMode({
  23840. mode: t.cameraMode,
  23841. quaternion: t.quaternion,
  23842. duration: 0,
  23843. callback: s
  23844. })
  23845. }
  23846. .bind(this)),
  23847. r.promise()
  23848. }
  23849. ,
  23850. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23851. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23852. this.flying)
  23853. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23854. o && o(),
  23855. !1;
  23856. null !== e && void 0 !== e || (e = b.Show),
  23857. this.history.invalidate()
  23858. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23859. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23860. return this.emit(w.WarpStarted, a, i, n, r),
  23861. n = n || S.MIDDLE,
  23862. this.path.warpToPano(i, n, r, function() {
  23863. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23864. this.emit(w.WarpEnded, i),
  23865. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23866. o && o()
  23867. }
  23868. .bind(this)),
  23869. e === b.Hide && this.path.discardPathObject(),
  23870. !0
  23871. }
  23872. ,
  23873. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23874. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23875. s && s(),
  23876. !1)
  23877. }
  23878. ,
  23879. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23880. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23881. a && a(),
  23882. !1)
  23883. }
  23884. ,
  23885. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23886. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23887. }
  23888. ,
  23889. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23890. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23891. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23892. t && t(),
  23893. !1)
  23894. }
  23895. ,
  23896. n.prototype.aimTourCamera = function(e, t, i, n) {
  23897. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23898. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23899. }
  23900. ,
  23901. n.prototype.showPathToHeroLocation = function(e) {
  23902. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23903. }
  23904. ,
  23905. n.prototype.tourInterlude = function(e, t) {
  23906. this.history.invalidate();
  23907. this.path.discardSlow();
  23908. //xzw:
  23909. var currentLocation = this.model.heroLocations[this.director.currentItem[0]]
  23910. var restChildCount = currentLocation.heroLocations ? (currentLocation.heroLocations.length-this.director.currentItem[1]-1) : 0
  23911. var current = g_tourAudio ? 1e3 * g_tourAudio.currentTime : 0
  23912. var rotTime = currentLocation && currentLocation.musicInfo.music ? currentLocation.musicInfo.time - current : 2e3;
  23913. if(restChildCount){//如果当前folder中还有剩下的item,平分一下时间
  23914. var timeEachItem = 2000;//假设每个item飞的时间
  23915. var rotTime = (rotTime-timeEachItem*restChildCount) / (restChildCount+1);
  23916. }
  23917. rotTime = Math.max(0, rotTime)
  23918. console.log("rotTime "+rotTime +" at item "+this.director.currentItem + ",musicCurrentTime:"+current)
  23919. this.path.waitNextStep(e, function() {
  23920. t && t()
  23921. }.bind(this), rotTime)
  23922. }
  23923. ,
  23924. n.prototype.stopInterlude = function() {
  23925. this.interruptAndFastForward(null, 0)
  23926. }
  23927. ,
  23928. n.prototype.interruptAndFastForward = function(e, t) {
  23929. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23930. this.flying && this.emit(w.FlyingInterrupted),
  23931. this.path.interruptAndFastForward(e, t)
  23932. }
  23933. ,
  23934. n.prototype.setSize = function(e, t) {
  23935. var i = e / t;
  23936. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23937. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23938. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23939. for (var r in this.cameraControls.cameras) {
  23940. var o = this.cameraControls.cameras[r];
  23941. o.fov = this.baseFov * (1 / this.zoomLevel),
  23942. o.updateAspect(i)
  23943. }
  23944. }
  23945. ,
  23946. n.prototype.toJSON = function() {
  23947. var e = {};
  23948. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23949. e.camera_mode = u.toInt(this.mode),
  23950. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23951. return e.hidden ? 0 : 1
  23952. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23953. e) : e
  23954. }
  23955. ,
  23956. n.prototype.getCurrentNodePanos = function(e) {
  23957. this.model.panos.map;
  23958. if (e.length = 0, this.path.nodes){
  23959. var momentTour = this.director.getMomentTour(this.director.destinationItem)
  23960. if(momentTour == 'black'){ //改 upcomingPanos如果是black的只需要起点和终点
  23961. if(this.path.nodes.length){
  23962. e.push(this.model.panos.get(this.path.nodes[0]))
  23963. }
  23964. if(this.path.nodes.length>1){
  23965. e.push(this.model.panos.get(this.path.nodes[this.path.nodes.length-1]))
  23966. }
  23967. }else{
  23968. for (var t = 0; t < this.path.nodes.length; t++) {
  23969. var i = this.path.nodes[t];
  23970. e.push(this.model.panos.get(i))
  23971. }
  23972. }
  23973. }
  23974. }
  23975. ,
  23976. n.prototype.zoomIncrementally = function(e) {
  23977. var t = this.zoomLevel;
  23978. this.zoomTo(this.zoomLevel + e),
  23979. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23980. }
  23981. ,
  23982. n.prototype.zoomInIncrementally = function(e) {
  23983. e = e || this.defaultZoomIncrement,
  23984. this.zoomIncrementally(e)
  23985. }
  23986. ,
  23987. n.prototype.zoomOutIncrementally = function(e) {
  23988. e = e || -this.defaultZoomIncrement,
  23989. this.zoomIncrementally(e)
  23990. }
  23991. ,
  23992. n.prototype.zoomBy = function(e) {
  23993. this.zoomTo(this.zoomLevel * e)
  23994. }
  23995. ,
  23996. n.prototype.zoomIn = function() {
  23997. this.zoomBy(1 + this.zoomSpeed)
  23998. }
  23999. ,
  24000. n.prototype.zoomOut = function() {
  24001. this.zoomBy(1 - this.zoomSpeed)
  24002. }
  24003. ,
  24004. n.prototype.zoomTo = function(e, t) {
  24005. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  24006. if (e < f.zoom.min && (e = f.zoom.min),
  24007. e > f.zoom.max && (e = f.zoom.max),
  24008. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  24009. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  24010. e === f.zoom.min && this.emit(O.ZoomMin)),
  24011. this.cameraControls.activeControl) {
  24012. var i = this.cameraControls.activeControl.camera;
  24013. this.zoomLevel = e,
  24014. i.fov = this.baseFov * (1 / this.zoomLevel),
  24015. i.updateProjectionMatrix(),
  24016. this.zoomFov = i.fov
  24017. }
  24018. }
  24019. }
  24020. ,
  24021. n.prototype.increaseZoomSpeed = function() {
  24022. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  24023. }
  24024. ,
  24025. n.prototype.decreaseZoomSpeed = function() {
  24026. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  24027. }
  24028. ,
  24029. n.prototype.clampZoomSpeed = function(e) {
  24030. return e < 0 ? 0 : e
  24031. }
  24032. ,
  24033. n.prototype.activatePersistentZooming = function(e) {
  24034. this.zooming = e ? 1 : -1
  24035. }
  24036. ,
  24037. n.prototype.deactivatePersistentZooming = function() {
  24038. this.zooming = 0
  24039. }
  24040. ,
  24041. n.prototype.zoomDefault = function() {
  24042. this.zoomTo(1, !0)
  24043. }
  24044. ,
  24045. window.fovTranId = 333;//add
  24046. n.prototype.smoothZoomToDefault = function(e, t) {
  24047. y.cancelById(window.fovTranId)
  24048. var i, n = this.zoomLevel,
  24049. r = function(e) {
  24050. e > 1 && (e = 1),
  24051. i = n * (1 - e) + e,
  24052. this.zoomTo(i, !0)
  24053. }.bind(this),
  24054. o = function() {
  24055. this.zoomDefault(),
  24056. t && window.setTimeout(t, 50)
  24057. }.bind(this);
  24058. y.start(r, e, o, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24059. }
  24060. n.prototype.smoothZoomFovTo = function (fov, zoomLevel, dur, callback) {//add
  24061. y.cancelById(window.fovTranId)
  24062. console.log("smoothZoomFovTo "+zoomLevel)
  24063. var i,
  24064. n = this.zoomLevel,
  24065. aimLevel = zoomLevel || this.baseFov / fov
  24066. if (n == aimLevel) return
  24067. var fun = function (e) {
  24068. e > 1 && (e = 1), (i = n * (1 - e) + e * aimLevel),
  24069. this.zoomTo(i, !0)
  24070. }.bind(this)
  24071. y.start(fun, dur, callback, null, 0, A[f.transition.blendEasing], null, window.fovTranId)
  24072. }
  24073. ,
  24074. n.prototype.updateZoomPano = function() {
  24075. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  24076. var e = this.currentPano;
  24077. if (e) {
  24078. var t = this.zoomLevel > f.zoom.activationThreshold
  24079. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  24080. , n = !i && !this.isWarping()
  24081. , r = t /*&& n*/; // 允许flying状态下加载4K图
  24082. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  24083. this.panoRenderer.setZoomingActive(r, e, !0);
  24084. var o = function(e, t) {
  24085. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  24086. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  24087. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  24088. e.setZoomed(t)
  24089. }
  24090. .bind(this);
  24091. r && !e.zoomed ? (o(e, !0),
  24092. this.panoRenderer.enableUltraHighQualityMode(function() {
  24093. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  24094. r && o(e, !0)
  24095. }
  24096. .bind(this))) : !t && e.zoomed && o(e, !1)
  24097. }
  24098. }
  24099. },
  24100. n.prototype.checkHasNeighbor = function(pano){//add
  24101. for(var i in pano.neighbourPanos ){
  24102. if(i == pano.id)continue;
  24103. if(pano.neighbourPanos[i]){
  24104. return true;
  24105. }
  24106. }
  24107. }
  24108. ,
  24109. t.exports = n
  24110. }
  24111. ).call(this, "/js/player.js")
  24112. }
  24113. , {
  24114. "./constants": 8,
  24115. "./enum/AlignmentType": 17,
  24116. "./enum/BlackoutStyle": 18,
  24117. "./enum/ControlEvents": 21,
  24118. "./enum/Keys": 30,
  24119. "./enum/ModelManagerEvents": 33,
  24120. "./enum/PanoSizeClass": 36,
  24121. "./enum/PanoramaEvents": 37,
  24122. "./enum/PathDiscardMode": 38,
  24123. "./enum/PathDisplayMode": 39,
  24124. "./enum/PlayerEvents": 40,
  24125. "./enum/TagStates": 44,
  24126. "./enum/Vectors": 50,
  24127. "./enum/Viewmode": 51,
  24128. "./enum/WarpStyle": 52,
  24129. "./enum/ZoomEvents": 53,
  24130. "./exception/BasicException": 55,
  24131. "./model/ModelManager": 140,
  24132. "./objects/NSpider": 147,
  24133. "./objects/Panorama": 148,
  24134. "./objects/Reticule": 149,
  24135. "./objects/ShowPath": 151,
  24136. "./objects/Snapshot": 153,
  24137. "./objects/View": 154,
  24138. "./settings": 166,
  24139. "./shaders": 167,
  24140. "./tile/TileDownloader": 171,
  24141. "./tile/TilePrioritizer": 172,
  24142. "./util/ZoomStats": 179,
  24143. "./util/browser": 182,
  24144. "./util/camera": 183,
  24145. "./util/cameraLight": 184,
  24146. "./util/common": 185,
  24147. "./util/easing": 186,
  24148. "./util/history": 187,
  24149. "./util/lerp": 188,
  24150. "./util/logger": 189,
  24151. "./util/math": 190,
  24152. "./util/transitions": 195,
  24153. "hot":"hot",
  24154. "scaleImg":"scaleImg",
  24155. events: 202,
  24156. three: 217
  24157. }],
  24158. "scaleImg":[function(t, e){// xzw
  24159. var OUTPUT = e;
  24160. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  24161. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  24162. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  24163. return G.getImageData(0,0,s,f)}
  24164. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  24165. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  24166. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  24167. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  24168. else
  24169. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  24170. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  24171. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  24172. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  24173. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  24174. W=new Float32Array(at);else
  24175. for(W=[],et=0;at>et;++et)
  24176. W[et]=0;for(b=0;w>b;b++)
  24177. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  24178. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  24179. delete p,h(),J=n(W)}
  24180. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  24181. if("png-src"===i||"jpeg-src"===i)
  24182. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  24183. return B}
  24184. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  24185. OUTPUT.exports = c;
  24186. }, {}
  24187. ],
  24188. 156: [function(e, t, i) {
  24189. (function(i) {
  24190. "use strict";
  24191. function n(e, t) {
  24192. this.model = e,
  24193. this.panos = e.panos,
  24194. this.player = t,
  24195. this.imagePanos = this.listImagePanos(),
  24196. this.retryMinimumTime = 1e4
  24197. }
  24198. var r = (e("three"),
  24199. e("./enum/Viewmode"))
  24200. , o = (e("./settings"),
  24201. e("./objects/Panorama"))
  24202. , a = e("./util/logger")
  24203. , s = new a(i);
  24204. n.prototype.start = function() {
  24205. this.loadNextPano(function(e) {
  24206. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  24207. setTimeout(function() {
  24208. this.start()
  24209. }
  24210. .bind(this), 1e3))
  24211. }
  24212. .bind(this))
  24213. }
  24214. ,
  24215. n.prototype.validLoadTarget = function(e) {
  24216. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  24217. }
  24218. ,
  24219. n.prototype.listImagePanos = function() {
  24220. var e = []
  24221. , t = this;
  24222. return this.model.images.forEach(function(i) {
  24223. if (i.metadata && i.metadata.scan_id) {
  24224. var n = t.model.panos.get(i.metadata.scan_id);
  24225. n && !n.isLoaded("high") && e.push(n)
  24226. }
  24227. }),
  24228. e
  24229. }
  24230. ,
  24231. n.prototype.nextNotLoadedImage = function() {
  24232. for (; this.imagePanos.length > 0; ) {
  24233. var e = this.imagePanos[0];
  24234. if (!e.isLoaded("high"))
  24235. return e;
  24236. this.imagePanos.shift()
  24237. }
  24238. return null
  24239. }
  24240. ,
  24241. n.prototype.loadNextPano = function(e) {
  24242. var t, i, n = this.model.waitQueue.filter(function(e) {
  24243. return e.object instanceof o
  24244. });
  24245. n.length > 0 ? (t = n[0].object,
  24246. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  24247. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  24248. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  24249. t = this.imagePanos[0],
  24250. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  24251. t && s.debug("Normal pano selection: neighbor " + t.id)),
  24252. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  24253. s.debug("Preloading " + i + "-res pano " + t.id),
  24254. t.loadCube(i).done(e).fail(function() {
  24255. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  24256. e()
  24257. })) : e && e(null)
  24258. }
  24259. ,
  24260. t.exports = n
  24261. }
  24262. ).call(this, "/js/preloaders.js")
  24263. }
  24264. , {
  24265. "./enum/Viewmode": 51,
  24266. "./objects/Panorama": 148,
  24267. "./settings": 166,
  24268. "./util/logger": 189,
  24269. three: 217
  24270. }],
  24271. 157: [function(e, t, i) {
  24272. (function(i) {
  24273. "use strict";
  24274. function n(e, t, i, n, r) {
  24275. this.qualityManager = e,
  24276. this.scene = t,
  24277. this.camera = i,
  24278. this.container = r,
  24279. this.controls = n,
  24280. this.controls.enabled = !0,
  24281. this.controls.locked = !0,
  24282. this.quickstartCamera = n.camera,
  24283. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  24284. this.skybox = null
  24285. }
  24286. var r = e("three")
  24287. , o = e("../util/logger")
  24288. , a = e("../constants")
  24289. , s = (e("../util/transitions"),
  24290. e("../util/lerp"),
  24291. e("../util/easing"),
  24292. e("../enum/Vectors"))
  24293. , l = e("../enum/PanoSizeClass")
  24294. , c = (e("../materials/ModelTextureMaterial"),
  24295. e("../materials/CubemapMaterial"))
  24296. , h = (e("../cameras/PanoramaCamera"),
  24297. e("../controls/PanoramaControls"),
  24298. e("../tile/TileUtils"),
  24299. e("../util/camera"),
  24300. e("../util/cameraLight"))
  24301. , u = (e("../util/browser"),
  24302. e("../settings"),
  24303. e("../gui/helpManager"),
  24304. new o(i));
  24305. n.prototype.load = function(e) {
  24306. e.pano.shouldRedrawOnBaseLoaded = !0;
  24307. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  24308. this.controls.lookAt(r.add(this.quickstartCamera.position));
  24309. var a = this.qualityManager.getPanoSize(l.BASE)
  24310. , c = this.qualityManager.getPanoSize(l.STANDARD);
  24311. if (e.pano.tiled) {
  24312. u.warn("Loading startPano, TILED", e.pano.id);
  24313. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  24314. , p = this.quickstartCamera.fov;
  24315. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  24316. t = e.pano.loadTiledPano(c, r, {
  24317. hFov: d,
  24318. vFov: p
  24319. }, !1, !1, !0),
  24320. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  24321. } else
  24322. u.warn("Loading startPano", e.pano.id),
  24323. t = e.pano.loadCube("high");
  24324. return $.when(t).then(function() {
  24325. n.init(e.pano, e.quaternion),
  24326. e.pano.tiled ? i.done(function() {
  24327. e.pano.lockUntilRenderingComplete = !1,
  24328. this.controls.locked = !1
  24329. }
  24330. .bind(this)) : this.controls.locked = !1
  24331. }
  24332. .bind(this))
  24333. }
  24334. ,
  24335. n.prototype.init = function(e, t) {
  24336. u.info("Quickstart done loading, adding scene objects"),
  24337. e.lockUntilRenderingComplete = !0,
  24338. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  24339. side: r.BackSide
  24340. })),
  24341. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  24342. this.skybox.quaternion.copy(e.quaternion),
  24343. this.scene.add(this.skybox),
  24344. $(this.container).show()
  24345. }
  24346. ,
  24347. n.prototype.update = function(e) {
  24348. this.controls.update(e),
  24349. this.camera.copy(this.quickstartCamera)
  24350. }
  24351. ,
  24352. n.prototype.setSize = function(e, t) {
  24353. this.quickstartCamera.updateAspect(e / t)
  24354. }
  24355. ,
  24356. n.prototype.destroy = function() {
  24357. this.scene.remove(this.skybox)
  24358. }
  24359. ,
  24360. t.exports = n
  24361. }
  24362. ).call(this, "/js/scene/QuickstartManager.js")
  24363. }
  24364. , {
  24365. "../cameras/PanoramaCamera": 7,
  24366. "../constants": 8,
  24367. "../controls/PanoramaControls": 13,
  24368. "../enum/PanoSizeClass": 36,
  24369. "../enum/Vectors": 50,
  24370. "../gui/helpManager": 68,
  24371. "../materials/CubemapMaterial": 117,
  24372. "../materials/ModelTextureMaterial": 118,
  24373. "../settings": 166,
  24374. "../tile/TileUtils": 174,
  24375. "../util/browser": 182,
  24376. "../util/camera": 183,
  24377. "../util/cameraLight": 184,
  24378. "../util/easing": 186,
  24379. "../util/lerp": 188,
  24380. "../util/logger": 189,
  24381. "../util/transitions": 195,
  24382. three: 217
  24383. }],
  24384. 158: [function(e, t, i) {
  24385. "use strict";
  24386. function n(e, t, i) {
  24387. this.scene = e,
  24388. this.camera = t,
  24389. this.renderer = null,
  24390. this.effects = i,
  24391. this.animateCallback = null,
  24392. this.composer = null,
  24393. this.qualityManager = null,
  24394. e.renderWidth = 0,
  24395. e.renderHeight = 0,
  24396. this.updateClock = new r.Clock,
  24397. this.components = [],
  24398. this.updateListeners = [],
  24399. this.resizeListeners = [],
  24400. this.forceUpdateSize = !1,
  24401. this.started = !1,
  24402. this.textures = {},
  24403. this.suspendedObjects = []
  24404. }
  24405. var r = e("three")
  24406. , o = e("../shaders")
  24407. , a = e("../enum/SceneRendererEvents")
  24408. , s = e("../enum/GLTextureType")
  24409. , l = e("../enum/GLCubeFaces")
  24410. , c = e("../exception/BasicException")
  24411. , h = e("../exception/RendererCreationException")
  24412. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  24413. , m = e("../util/browser")
  24414. /**************************************************************************************************************************************************/
  24415. , u = e("../settings")
  24416. , d = e("events").EventEmitter;
  24417. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  24418. n.prototype = Object.create(d.prototype),
  24419. n.prototype.addComponent = function(e) {
  24420. this.components.push(e),
  24421. e.update && this.updateListeners.push(e),
  24422. e.setSize && (this.resizeListeners.push(e),
  24423. this.forceUpdateSize = !0)
  24424. }
  24425. ,
  24426. n.prototype.removeComponent = function(e) {
  24427. var t = function(t) {
  24428. return t !== e
  24429. };
  24430. this.components = this.components.filter(t),
  24431. this.updateListeners = this.updateListeners.filter(t),
  24432. this.resizeListeners = this.resizeListeners.filter(t)
  24433. }
  24434. ,
  24435. n.prototype.start = function(e) {
  24436. if (this.started)
  24437. throw new c("Can't start SceneRenderer, already started");
  24438. this.createContext(e),
  24439. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  24440. m.isMobile() && this.boluoVrInit(),
  24441. /*******************************************************************************************************************************/
  24442. this.initComposer(),
  24443. this.started = !0,
  24444. (p = p.bind(this))()
  24445. }
  24446. ,
  24447. n.prototype.createContext = function(e) {
  24448. try {
  24449. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile(), alpha:true}),//透明
  24450. this.renderer.autoClear = !0,
  24451. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  24452. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  24453. this.renderer.setClearColor( 0x000000, 0 ); //透明
  24454. this.emit(a.ContextCreated)
  24455. } catch (e) {
  24456. throw new h("Unable to create a WebGL rendering context")
  24457. }
  24458. u.profiling.enabled && this.overrideTextures(),
  24459. e.appendChild(this.renderer.domElement)
  24460. /* window.stats = new Stats();
  24461. e.appendChild( stats.dom ); */
  24462. }
  24463. ,
  24464. n.prototype.overrideTextures = function() {
  24465. var e = this.renderer.context
  24466. , t = 0
  24467. , i = e.createTexture;
  24468. e.createTexture = function() {
  24469. var n = i.call(e);
  24470. return n.id = t++,
  24471. this.textures[n.id] = n,
  24472. n
  24473. }
  24474. .bind(this);
  24475. var n = e.texImage2D;
  24476. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  24477. var d, p = this.getTextureTypeFromTarget(e, t);
  24478. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  24479. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  24480. h = a,
  24481. u = l,
  24482. o = u.naturalWidth,
  24483. a = u.naturalHeight,
  24484. n.call(e, t, i, r, c, h, u));
  24485. var f = this.textures[d.id];
  24486. f.width = p === s.TextureCube ? 6 * o : o,
  24487. f.height = a
  24488. }
  24489. .bind(this);
  24490. var r = e.deleteTexture;
  24491. e.deleteTexture = function(t) {
  24492. delete this.textures[t.id],
  24493. r.call(e, t)
  24494. }
  24495. .bind(this)
  24496. }
  24497. ,
  24498. n.prototype.updateTextureMemory = function() {
  24499. var e = null;
  24500. return function() {
  24501. var t = 0;
  24502. for (var i in this.textures) {
  24503. var n = this.textures[i];
  24504. n.width && n.height && (t += n.width * n.height * 4)
  24505. }
  24506. t !== e && this.emit(a.MemoryUsageUpdated, t),
  24507. e = t
  24508. }
  24509. }(),
  24510. n.prototype.getTextureTypeFromTarget = function(e, t) {
  24511. switch (t) {
  24512. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  24513. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  24514. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  24515. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24516. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  24517. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24518. return s.TextureCube;
  24519. case e.TEXTURE_2D:
  24520. return s.Texture2D;
  24521. default:
  24522. return null
  24523. }
  24524. }
  24525. ,
  24526. n.prototype.initComposer = function() {
  24527. this.composer = new r.EffectComposer(this.renderer),
  24528. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  24529. //this.composer.addPass(this.effects.hblurPass),
  24530. //this.composer.addPass(this.effects.vblurPass)
  24531. this.composer.addPass(this.effects.transitionMaskPass)//add
  24532. }
  24533. ,
  24534. n.prototype.setSize = function(e, t, devicePixelRatio) {
  24535. this.renderWidth = e,
  24536. this.renderHeight = t,
  24537. this.effects.aspect = e / t,
  24538. /* this.renderer.setSize(e, t), -----MP */
  24539. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  24540. this.composer.setSize(e, t);
  24541. for (var i = 0; i < this.resizeListeners.length; i++)
  24542. this.resizeListeners[i].setSize(e, t)
  24543. }
  24544. ,
  24545. n.prototype.render = function() {
  24546. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24547. //this.effects.transitionMaskPass.enabled ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  24548. }
  24549. /******************************************************************************************************徐世廷**********************************************************************/
  24550. var vrPermission = {};
  24551. var vrPermissionCallBack = function(info1,info2){
  24552. if(info1 == "reset"){
  24553. vrPermission = {};
  24554. }else{
  24555. vrPermission[info1] = info2
  24556. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  24557. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  24558. }
  24559. }
  24560. }
  24561. n.prototype.boluoVrInit = function() {
  24562. console.log("boluoVrInit")
  24563. this.isHuawei5X = m.detectHUAWEI5X(),
  24564. this.oldRenderer = this.renderer,
  24565. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  24566. window.panoCamera = this.camera;
  24567. var a = this;
  24568. window._vrEnabled = !1,
  24569. Object.defineProperty(window, "vrEnabled", {
  24570. get: function() {
  24571. return window._vrEnabled
  24572. },
  24573. set: function(b) {
  24574. b = !!b,
  24575. b ? (a.renderer = a.newRenderer,
  24576. window.vrMarkers.forEach(function(a) {
  24577. a.visible = !0
  24578. })) : (a.renderer = a.oldRenderer,
  24579. window.vrMarkers.forEach(function(a) {
  24580. a.visible = !1
  24581. })),
  24582. a.cursor.visible = b,
  24583. a.setSize(window.innerWidth, window.innerHeight),
  24584. window._vrEnabled = b
  24585. if(b){
  24586. setTimeout(function(){
  24587. console.log("orientEnable"+window.orientEnable)
  24588. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  24589. if(m.detectIOS()/* && m.detectSafari() */){
  24590. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  24591. console.log("开始获取权限 major"+b.major)
  24592. if(b.major == 12 && b.minor>=2){
  24593. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  24594. else{//app??
  24595. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24596. }
  24597. }else if(b.major >= 13){
  24598. if(!window.location.href.includes("https://")){
  24599. console.log("需要https");
  24600. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  24601. return;
  24602. }
  24603. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  24604. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  24605. if(!window.vrEnabled || window.orientEnable)return;
  24606. vrPermissionCallBack("reset")
  24607. console.log(window.DeviceMotionEvent)
  24608. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  24609. console.log("开始获取权限1")
  24610. ///注意:需要https 本地服务器permissionState会得到denied
  24611. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  24612. console.log("permissionState1: "+permissionState)
  24613. vrPermissionCallBack("deviceMotion", permissionState)
  24614. }).catch(function(e){
  24615. vrPermissionCallBack("deviceMotion", false)
  24616. console.log(e)
  24617. })
  24618. }else{
  24619. console.log("window.DeviceMotionEvent undefined")
  24620. vrPermissionCallBack("deviceMotion", false)
  24621. }
  24622. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  24623. console.log("开始获取权限2")
  24624. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  24625. console.log("permissionState2: "+permissionState)
  24626. vrPermissionCallBack("deviceOrientation", permissionState)
  24627. }).catch(function(e){
  24628. vrPermissionCallBack("deviceOrientation", false)
  24629. console.log(e)
  24630. })
  24631. }else{
  24632. console.log("window.DeviceOrientationEvent undefined")
  24633. vrPermissionCallBack("deviceOrientation", false)
  24634. }
  24635. },hasFailed ? 0 : 150)
  24636. /* /* setTimeout(function(){
  24637. if(settings.vrEnabled && !window.orientEnable){
  24638. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  24639. }
  24640. },4000) */
  24641. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  24642. }else{
  24643. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  24644. }
  24645. }else{
  24646. //已经触发了
  24647. }
  24648. },200);
  24649. }
  24650. }
  24651. }),
  24652. this.createCursor(.5, !1, 1, 16777215, 0);
  24653. var b = {
  24654. setSize: function(b, c) {
  24655. a.camera.aspect = b / c
  24656. }
  24657. };
  24658. this.resizeListeners.push(b),
  24659. this.vrLoadingInit()
  24660. }
  24661. ,
  24662. n.prototype.vrLoadingInit = function() {
  24663. var a = function(camera) {
  24664. var a = this
  24665. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  24666. , c = new r.MeshBasicMaterial({
  24667. color: 4967932,
  24668. side: r.DoubleSide
  24669. })
  24670. , d = new r.Mesh(b,c);
  24671. this.mesh = d,
  24672. d.position.z = -2,
  24673. d.scale.set(.08, .08, .08),
  24674. d.visible = !1,
  24675. camera.add(d),
  24676. //window.player.camera.add(d),
  24677. a.enabled = !1,
  24678. this.update = function(b) {
  24679. 1 == a.enabled && (d.rotation.z += 15 * b)
  24680. }
  24681. }
  24682. , a = new a(this.camera);
  24683. window.Loading = a,
  24684. this.updateListeners.push(a)
  24685. }
  24686. ,
  24687. n.prototype.createCursor = function(a, b, c, d, e) {
  24688. var g, h = new r.SpriteMaterial({
  24689. opacity: c,
  24690. color: d,
  24691. transparent: b,
  24692. map: this.boluoGetTexture("images/cursor.png"),
  24693. needsUpdate: !0,
  24694. side: r.DoubleSide
  24695. });
  24696. h.map.offset = new r.Vector2(1 / 17 * e,0),
  24697. h.map.repeat = new r.Vector2(1 / 17,1),
  24698. h.depthTest = !1,
  24699. h.blending = r.AdditiveBlending,
  24700. g = new r.Sprite(h),
  24701. // g.scale.set(a, a, a),
  24702. g.scale.set(.3,.3,.3)
  24703. g.position.z = -2,
  24704. g.visible = !1,
  24705. g.name = "cursor",
  24706. this.camera.add(g),
  24707. this.scene.add(this.camera),
  24708. this.cursor = g;
  24709. var i = new this.CursorAnimation(this.scene,g,this.camera);
  24710. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  24711. this.updateListeners.push(i)
  24712. }
  24713. ,
  24714. window.orientEnable = 0; //是否能触发deviceorientation
  24715. n.prototype.CursorAnimation = function(a, b, c) {
  24716. function d() {
  24717. g.orient = r.Math.degToRad(window.orientation || 0)
  24718. }
  24719. function e(a) {
  24720. if(!window.vrEnabled && window.orientEnable) return;
  24721. window.orientEnable || (window.orientEnable = 1);
  24722. var b = r.Math.degToRad(a.alpha)
  24723. , c = r.Math.degToRad(a.beta)
  24724. , d = r.Math.degToRad(a.gamma);
  24725. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  24726. -1e3 === g.beta && (g.beta = c),
  24727. -1e3 === g.gamma && (g.gamma = d),
  24728. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  24729. Math.abs(c - g.beta) > .006 && (g.beta = c),
  24730. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  24731. g.beta = c,
  24732. g.gamma = d),
  24733. n.vrDebug) {
  24734. $("#info-device-orientation").css("display", "block");
  24735. var e = "";
  24736. e += "alpha=(" + g.alpha + ")<BR/>",
  24737. e += "beta=(" + g.beta + ")<BR/>",
  24738. e += "gamma=" + g.gamma + "<BR/>",
  24739. document.getElementById("info-device-orientation").innerHTML = e
  24740. }
  24741. }
  24742. this.cursor = b,
  24743. this.raycaster = new r.Raycaster,
  24744. this.targetEventObj = {},
  24745. this.type = 1,
  24746. this.tweenFlag = !0;
  24747. var g = this;
  24748. this.target = c,
  24749. console.log(c.uuid),
  24750. this.euler = new r.Euler,
  24751. this.q0 = new r.Quaternion,
  24752. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  24753. this.zee = new r.Vector3(0,0,1),
  24754. this.alpha = -1e3,
  24755. this.beta = -1e3,
  24756. this.gamma = -1e3,
  24757. this.orient = r.Math.degToRad(window.orientation || 0),
  24758. window.addEventListener("orientationchange", d),
  24759. window.addEventListener("deviceorientation", e),
  24760. this.setObjectQuaternion = function(a, b, d, e, f) {
  24761. g.euler.set(d, b, -e, "YXZ"),
  24762. a.setFromEuler(g.euler),
  24763. a.multiply(g.q1),
  24764. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  24765. c.updateMatrixWorld()
  24766. }
  24767. ,
  24768. parent !== window && window.addEventListener("message", function(a) {
  24769. var b = JSON.parse(a.data)
  24770. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  24771. b && b.alpha && b.beta && b.gamma && function(a) {
  24772. var c = r.Math.degToRad(b.alpha)
  24773. , d = r.Math.degToRad(b.beta)
  24774. , e = r.Math.degToRad(b.gamma);
  24775. a ? (-1e3 === g.alpha && (g.alpha = c),
  24776. -1e3 === g.beta && (g.beta = d),
  24777. -1e3 === g.gamma && (g.gamma = e),
  24778. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  24779. Math.abs(d - g.beta) > .006 && (g.beta = d),
  24780. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  24781. g.beta = d,
  24782. g.gamma = e)
  24783. }(c)
  24784. }),
  24785. this.update = function(a) {
  24786. TWEEN.update();
  24787. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  24788. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  24789. this.triggerTargetEvent())
  24790. }
  24791. ,
  24792. this.triggerTargetEvent = function() {
  24793. var a = this.choseObj()
  24794. , b = a ? a.object : void 0;
  24795. this.targetEventObj.currentObj = b,
  24796. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24797. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24798. b && b.enabled && this.startAnimate(function() {
  24799. this.clickCallback(b)
  24800. }
  24801. .bind(this))) : this.type,
  24802. this.targetEventObj.lastObj = b)
  24803. }
  24804. ,
  24805. this.choseObj = function() {
  24806. this.raycaster.setFromCamera({
  24807. x: 0,
  24808. y: 0
  24809. }, c);
  24810. var a = (this.raycaster.ray,
  24811. window.vrMarkers)
  24812. , b = this.raycaster.intersectObjects(a);
  24813. if (b.length > 0)
  24814. return b[0]
  24815. }
  24816. ,
  24817. this.clickCallback = function(a) {
  24818. this.runTHREEAction(a, "onclick")
  24819. }
  24820. ,
  24821. this.runTHREEAction = function(a, b) {
  24822. switch (b) {
  24823. case "onclick":
  24824. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24825. a()
  24826. });
  24827. break;
  24828. case "onhover":
  24829. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24830. a()
  24831. });
  24832. break;
  24833. case "onout":
  24834. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24835. a()
  24836. })
  24837. }
  24838. }
  24839. ,
  24840. this.startAnimate = function(a) {
  24841. this.tweenFlag && this.initAnimation(a)
  24842. }
  24843. ,
  24844. this.initAnimation = function(a) {
  24845. var b = this
  24846. , c = this.cursor.material.map.offset
  24847. , d = function(a) {
  24848. return Math.floor(17 * a) / 17
  24849. };
  24850. b.tweenFlag = !1,
  24851. this.cursorAnimate = new TWEEN.Tween(c).to({
  24852. x: 1
  24853. }, 1e3).onStart(function() {
  24854. b.tweenFlag = !1
  24855. }).onStop(function() {
  24856. b.tweenFlag = !0,
  24857. this.x = 0,
  24858. c.x = 0
  24859. }).onUpdate(function() {}).onComplete(function() {
  24860. a(),
  24861. c.x = 0,
  24862. setTimeout(function() {
  24863. b.tweenFlag = !0
  24864. }, 1500)
  24865. }),
  24866. this.cursorAnimate.easing(d),
  24867. this.cursorAnimate.start()
  24868. }
  24869. ,
  24870. this.autoCursorPosition = function(a) {
  24871. // var b = Math.abs(a.distance - 10);
  24872. // this.cursor.position.z = -b,
  24873. // b /= 10;
  24874. // alert(b);
  24875. // this.cursor.scale.set(b, b, b)
  24876. this.cursor.scale.set(.3,.3,.3)
  24877. }
  24878. }
  24879. ,
  24880. n.prototype.vrRenderer = function(a, b, c) {
  24881. var d = new b.vrCamera(c);
  24882. d.bananaAspect = .8,
  24883. this.width,
  24884. this.height;
  24885. var b = this;
  24886. this.setSize = function(c, d) {
  24887. a.setSize.call(this, c, d),
  24888. b.width = c,
  24889. b.height = d
  24890. }
  24891. ,
  24892. this.render = function(b, c, e, f) {
  24893. window.cameraQua = c.quaternion.clone();
  24894. var g, h;
  24895. if (c.__RESS__SKIP__STEREO__)
  24896. return a.render(b, c, e, f);
  24897. if ("PerspectiveCamera" === c.type)
  24898. g = d.cameraL,
  24899. h = d.cameraR,
  24900. b.updateMatrixWorld(),
  24901. null === c.parent && c.updateMatrixWorld(),
  24902. d.vrCameraUpdate(c);
  24903. else {
  24904. if ("OrthographicCamera" !== c.type)
  24905. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24906. g = h = c
  24907. }
  24908. a.setScissorTest(!0),
  24909. a.setScissor(0, 0, this.width / 2, this.height),
  24910. a.setViewport(0, 0, this.width / 2, this.height),
  24911. a.render.call(this, b, g, e, f),
  24912. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24913. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24914. a.render.call(this, b, h, e, f),
  24915. a.setScissorTest(!1)
  24916. }
  24917. ,
  24918. this.__proto__ = {
  24919. __proto__: a
  24920. }
  24921. }
  24922. ,
  24923. n.prototype.vrCamera = function(a) {
  24924. this.type = "StereoCamera",
  24925. this._aspect = 1,
  24926. this._overlap = .064,
  24927. this.cameraL = new r.PerspectiveCamera,
  24928. this.cameraL.layers.enable(1),
  24929. this.cameraL.near = 0.01,//xzw add
  24930. this.cameraL.matrixAutoUpdate = !1,
  24931. this.cameraR = new r.PerspectiveCamera,
  24932. this.cameraR.layers.enable(2),
  24933. this.cameraR.near = 0.01,//xzw add
  24934. this.cameraR.matrixAutoUpdate = !1,
  24935. this.eyeRight = new r.Matrix4,
  24936. this.eyeLeft = new r.Matrix4,
  24937. this.vrCameraNeedsUpdate = !0,
  24938. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24939. Object.defineProperty(this, "bananaAspect", {
  24940. get: function() {
  24941. return this._aspect
  24942. },
  24943. set: function(a) {
  24944. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24945. this._aspect = a
  24946. }
  24947. }),
  24948. Object.defineProperty(this, "overlap", {
  24949. get: function() {
  24950. return this._overlap
  24951. },
  24952. set: function(a) {
  24953. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24954. this._overlap = a
  24955. }
  24956. }),
  24957. this.vrCameraUpdate = function(a) {
  24958. this.vrCameraNeedsUpdate = true;
  24959. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24960. this.vrCameraNeedsUpdate) {
  24961. this.vrCameraNeedsUpdate = !1,
  24962. //console.debug("vrCameraUpdate"),
  24963. this.bananaFocus = a.focus,
  24964. this.bananaFov = a.fov,
  24965. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24966. this.bananaNear = a.near,
  24967. this.bananaFar = a.far,
  24968. //console.debug(a.aspect),
  24969. this.bananaFocus = 10;
  24970. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24971. this.eyeLeft.elements[12] = -e,
  24972. this.eyeRight.elements[12] = e,
  24973. b = -g * this.bananaReal_aspect + f,
  24974. c = g * this.bananaReal_aspect + f,
  24975. d.elements[0] = 2 * this.bananaNear / (c - b),
  24976. d.elements[8] = (c + b) / (c - b),
  24977. this.cameraL.projectionMatrix.copy(d),
  24978. b = -g * this.bananaReal_aspect - f,
  24979. c = g * this.bananaReal_aspect - f,
  24980. d.elements[0] = 2 * this.bananaNear / (c - b),
  24981. d.elements[8] = (c + b) / (c - b),
  24982. this.cameraR.projectionMatrix.copy(d)
  24983. }
  24984. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24985. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24986. }
  24987. }
  24988. ,
  24989. n.prototype.boluoGetTexture = function(a) {
  24990. var b = new r.TextureLoader;
  24991. return b.crossOrigin = "anonymous",
  24992. b.load(a)
  24993. }
  24994. ,
  24995. /***********************************************************************************************************************************************************************************/
  24996. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24997. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24998. return function(o){
  24999. var render = false;
  25000. var ratio;
  25001. var w, h; //记录应当render的大小
  25002. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  25003. w = o.width, h = o.height, render = true, ratio=1;
  25004. }else{
  25005. w = $('#player').width();
  25006. h = $('#player').height();
  25007. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  25008. (w !== W || h !== H || this.forceUpdateSize) &&
  25009. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  25010. }
  25011. if(render){
  25012. this.setSize(w, h, ratio);
  25013. this.forceUpdateSize = !1
  25014. }
  25015. }
  25016. }()
  25017. ,
  25018. n.prototype.updateComponents = function() {
  25019. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  25020. this.updateListeners[t].update(e)
  25021. }
  25022. ,
  25023. n.prototype.suspend = function() {
  25024. this.started = !1,
  25025. this.suspendedObjects = this.scene.children.map(function(e) {
  25026. return this.scene.remove(e),
  25027. e
  25028. }
  25029. .bind(this)),
  25030. this.render()
  25031. }
  25032. ,
  25033. n.prototype.resume = function() {
  25034. this.suspendedObjects.forEach(function(e) {
  25035. this.scene.add(e)
  25036. }
  25037. .bind(this)),
  25038. this.suspendedObjects = [],
  25039. this.started = !0,
  25040. p()
  25041. }
  25042. ;
  25043. var p = function() {
  25044. this.started && (window.requestAnimationFrame(p),
  25045. this.updateScreenSize(), // fyz resize
  25046. this.updateComponents(),
  25047. this.updateTextureMemory(),
  25048. this.render(),
  25049. window.stats && (window.fps = stats.update()),
  25050. this.emit(a.AfterRender))
  25051. };
  25052. n.prototype.getImageData = function() {
  25053. var e = document.createElement("canvas")
  25054. , t = e.getContext("2d");
  25055. return function(i, n, r) {
  25056. return e.width === n && e.height === r || (e.width = n,
  25057. e.height = r),
  25058. t.drawImage(i, 0, 0, n, r),
  25059. t.getImageData(0, 0, n, r)
  25060. }
  25061. }(),
  25062. n.prototype.initSizedTexture2D = function(e, t, i) {
  25063. var n = this.renderer
  25064. , o = n.context
  25065. , a = n.state
  25066. , s = new r.Texture(null);
  25067. s.flipY = !1,
  25068. i !== !0 && (i = !1),
  25069. s.generateMipmaps = i;
  25070. var l = n.paramThreeToGL(s.format)
  25071. , c = n.paramThreeToGL(s.type)
  25072. , h = n.properties.get(s)
  25073. , u = o.createTexture();
  25074. a.bindTexture(o.TEXTURE_2D, u),
  25075. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  25076. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  25077. s.wrapS = t,
  25078. s.wrapT = t;
  25079. var d = n.paramThreeToGL(t);
  25080. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  25081. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  25082. i ? (s.magFilter = r.LinearFilter,
  25083. s.minFilter = r.LinearMipMapLinearFilter,
  25084. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25085. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  25086. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  25087. s.minFilter = r.LinearFilter,
  25088. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  25089. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  25090. a.bindTexture(o.TEXTURE_2D, null),
  25091. h.__webglTexture = u,
  25092. s
  25093. }
  25094. ,
  25095. n.prototype.initSizedCubeMap = function(e, t) {
  25096. var i = this.renderer
  25097. , n = i.context
  25098. , o = i.state
  25099. , a = new r.CubeTexture([null, null, null, null, null, null]);
  25100. a.flipY = !1,
  25101. a.generateMipmaps = t;
  25102. var s = i.paramThreeToGL(a.format)
  25103. , l = i.paramThreeToGL(a.type)
  25104. , c = i.properties.get(a)
  25105. , h = n.createTexture();
  25106. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  25107. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  25108. for (var u = 0; u < 6; u++)
  25109. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  25110. return t ? (a.magFilter = r.LinearFilter,
  25111. a.minFilter = r.LinearMipMapLinearFilter,
  25112. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25113. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  25114. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  25115. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  25116. a.minFilter = r.LinearFilter,
  25117. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  25118. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  25119. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  25120. c.__image__webglTextureCube = h,
  25121. a
  25122. }
  25123. ,
  25124. n.prototype.deallocateCubeTexture = function(e) {
  25125. var t = this.renderer
  25126. , i = t.context
  25127. , n = t.properties.get(e);
  25128. i.deleteTexture(n.__image__webglTextureCube)
  25129. }
  25130. ,
  25131. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  25132. var a = this.renderer
  25133. , s = a.context
  25134. , l = a.state
  25135. , c = a.properties.get(t);
  25136. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  25137. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25138. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  25139. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  25140. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  25141. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  25142. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  25143. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  25144. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  25145. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  25146. l.bindTexture(s.TEXTURE_2D, null)
  25147. }
  25148. ,
  25149. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  25150. var s = this.renderer
  25151. , l = s.context
  25152. , c = s.state
  25153. , h = s.properties.get(t);
  25154. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  25155. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  25156. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  25157. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  25158. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  25159. }
  25160. ,
  25161. n.prototype.rebuildMipMaps2D = function(e) {
  25162. var t = this.renderer
  25163. , i = t.context
  25164. , n = t.state;
  25165. t.properties.get(e);
  25166. i.generateMipmap(i.TEXTURE_2D),
  25167. n.bindTexture(i.TEXTURE_2D, null)
  25168. }
  25169. ,
  25170. n.prototype.rebuildMipMaps3D = function(e) {
  25171. var t = this.renderer
  25172. , i = t.context
  25173. , n = t.state
  25174. , r = t.properties.get(e);
  25175. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  25176. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  25177. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  25178. }
  25179. ,
  25180. n.prototype.renderToCubeMap = function() {
  25181. var e = !1
  25182. , t = null
  25183. , i = null
  25184. , n = null
  25185. , a = null
  25186. , s = null
  25187. , l = 1;
  25188. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  25189. var _ = this.renderer;
  25190. _.context;
  25191. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  25192. i.position.z = 150,
  25193. t = new r.Scene,
  25194. t.add(i),
  25195. n = new r.ShaderMaterial({
  25196. uniforms: {
  25197. tDiffuse: {
  25198. type: "t",
  25199. value: null
  25200. },
  25201. alpha: {
  25202. type: "f",
  25203. value: 1
  25204. }
  25205. },
  25206. vertexShader: o.basicTextured.vertexShader,
  25207. fragmentShader: o.basicTextured.fragmentShader,
  25208. depthWrite: !1,
  25209. depthTest: !1,
  25210. side: r.DoubleSide
  25211. }),
  25212. a = new r.PlaneBufferGeometry(l,l),
  25213. s = new r.Mesh(a,n),
  25214. s.position.z = 0,
  25215. t.add(s),
  25216. e = !0);
  25217. var T = a.getAttribute("uv");
  25218. T.setDynamic(!0),
  25219. T.needsUpdate = !0;
  25220. var x = T.array
  25221. , S = p / u
  25222. , M = f / d
  25223. , R = g / u
  25224. , P = m / d;
  25225. x[0] = S,
  25226. x[1] = M + P,
  25227. x[2] = S + R,
  25228. x[3] = M + P,
  25229. x[4] = S,
  25230. x[5] = M,
  25231. x[6] = S + R,
  25232. x[7] = M;
  25233. var O = a.getAttribute("position");
  25234. O.setDynamic(!0),
  25235. O.needsUpdate = !0;
  25236. var L = O.array
  25237. , D = v / h.width - l / 2
  25238. , N = A / h.height - l / 2
  25239. , B = y / h.width
  25240. , F = C / h.height;
  25241. L[0] = D,
  25242. L[1] = N + F,
  25243. L[3] = D + B,
  25244. L[4] = N + F,
  25245. L[6] = D,
  25246. L[7] = N,
  25247. L[9] = D + B,
  25248. L[10] = N;
  25249. this.renderer.properties.get(c);
  25250. n.uniforms.tDiffuse.value = c,
  25251. n.blending = E || r.NoBlending,
  25252. n.transparent = !!b,
  25253. void 0 !== w && null !== w || (w = 1),
  25254. n.uniforms.alpha.value = w,
  25255. n.needUpdate = !0,
  25256. h.activeCubeFace = I,
  25257. h.viewport.set(0, 0, h.width, h.height);
  25258. var V = this.renderer.autoClear;
  25259. this.renderer.autoClear = !1,
  25260. this.renderer.render(t, i, h, !1),
  25261. this.renderer.autoClear = V
  25262. }
  25263. }(),
  25264. n.prototype.copyCubeMap = function() {
  25265. var e = !1
  25266. , t = null
  25267. , i = null
  25268. , a = null
  25269. , s = null
  25270. , l = null
  25271. , c = new r.Euler;
  25272. new r.Vector3;
  25273. return function(h, u, d, p, f, g, m, v, A) {
  25274. this.renderer;
  25275. if (!e) {
  25276. var y = 2;
  25277. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  25278. i.position.set(0, 0, 0),
  25279. t = new r.Scene,
  25280. t.add(i),
  25281. a = new r.ShaderMaterial({
  25282. uniforms: {
  25283. tDiffuse: {
  25284. type: "t",
  25285. value: null
  25286. },
  25287. alpha: {
  25288. type: "f",
  25289. value: 1
  25290. }
  25291. },
  25292. vertexShader: o.copyCubeMap.vertexShader,
  25293. fragmentShader: o.copyCubeMap.fragmentShader,
  25294. depthWrite: !1,
  25295. depthTest: !1,
  25296. side: r.DoubleSide
  25297. }),
  25298. s = new r.BoxGeometry(y,y,y),
  25299. l = new r.Mesh(s,a),
  25300. t.add(l),
  25301. e = !0
  25302. }
  25303. for (var C = 0; C < 6; C++)
  25304. n.getCubeOrientationForCubeFace(C, c),
  25305. l.rotation.copy(c),
  25306. l.matrixWorldNeedsUpdate = !0,
  25307. l.updateMatrixWorld(),
  25308. a.uniforms.tDiffuse.value = h,
  25309. a.blending = m || r.NoBlending,
  25310. a.transparent = !!v,
  25311. void 0 !== A && null !== A || (A = 1),
  25312. a.uniforms.alpha.value = A,
  25313. a.needUpdate = !0,
  25314. u.activeCubeFace = C,
  25315. u.viewport.set(0, 0, f, g),
  25316. this.renderer.render(t, i, u, !1)
  25317. }
  25318. }(),
  25319. n.getLookAtForCubeFace = function(e, t) {
  25320. switch (e) {
  25321. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25322. t.set(1, 0, 0);
  25323. break;
  25324. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25325. t.set(-1, 0, 0);
  25326. break;
  25327. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25328. t.set(0, 1, 0);
  25329. break;
  25330. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25331. t.set(0, -1, 0);
  25332. break;
  25333. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25334. t.set(0, 0, 1);
  25335. break;
  25336. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25337. t.set(0, 0, -1)
  25338. }
  25339. }
  25340. ,
  25341. n.getCubeOrientationForCubeFace = function(e, t) {
  25342. switch (e) {
  25343. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  25344. t.set(0, -Math.PI / 2, 0);
  25345. break;
  25346. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  25347. t.set(0, Math.PI / 2, 0);
  25348. break;
  25349. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  25350. t.set(Math.PI / 2, Math.PI, 0);
  25351. break;
  25352. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  25353. t.set(-Math.PI / 2, Math.PI, 0);
  25354. break;
  25355. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  25356. t.set(0, -Math.PI, 0);
  25357. break;
  25358. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  25359. t.set(0, 0, 0)
  25360. }
  25361. }
  25362. ,
  25363. t.exports = n
  25364. }
  25365. , {
  25366. "../enum/GLCubeFaces": 25,
  25367. "../enum/GLTextureType": 26,
  25368. "../enum/SceneRendererEvents": 43,
  25369. "../exception/BasicException": 55,
  25370. "../exception/RendererCreationException": 57,
  25371. "../settings": 166,
  25372. "../shaders": 167,
  25373. /********************************************************************fyz改 from徐世廷**********************************************************************/
  25374. "../util/browser": 182,
  25375. /************************************************************************************************************************************************/
  25376. events: 202,
  25377. three: 217
  25378. }],
  25379. 159: [function(e, t, i) {
  25380. "use strict";
  25381. function n(e) {
  25382. this.messenger = new a(e),
  25383. this.clientKey = null
  25384. }
  25385. var r = e("../util/ajax")
  25386. , o = e("./PostMessageType")
  25387. , a = e("./postmessage")
  25388. , s = e("./VersionInfo")
  25389. , l = e("events").EventEmitter
  25390. , c = window.location.origin + "/api/v1/user/";
  25391. n.prototype = Object.create(l.prototype),
  25392. n.prototype.bindEvents = function() {
  25393. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  25394. }
  25395. ,
  25396. n.prototype.waitForConnection = function() {
  25397. var e = new Promise(function(e, t) {
  25398. this.messenger.on(o.CONNECT, function(i) {
  25399. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  25400. }
  25401. .bind(this))
  25402. }
  25403. .bind(this));
  25404. return e
  25405. }
  25406. ,
  25407. n.prototype.onConnectionReceived = function(e) {
  25408. return this.messenger.setTarget(e.source, e.origin),
  25409. this.verifyConnection(e).then(function(t, i) {
  25410. this.messenger.send({
  25411. type: o.ACCEPT,
  25412. toId: e.fromId,
  25413. warning: i
  25414. }),
  25415. this.clientKey = t,
  25416. this.messenger.removeAllListeners(o.CONNECT),
  25417. this.bindEvents()
  25418. }
  25419. .bind(this), function(t) {
  25420. this.messenger.send({
  25421. type: o.REJECT,
  25422. toId: e.fromId,
  25423. reason: t
  25424. }),
  25425. this.messenger.setTarget()
  25426. }
  25427. .bind(this))
  25428. }
  25429. ,
  25430. n.prototype.verifyConnection = function(e) {
  25431. return new Promise(function(t, i) {
  25432. var n;
  25433. if (s.isDeprecated(e.sdkVersion))
  25434. n = "这个版本正在被弃用";
  25435. else if (!s.isSupported(e.sdkVersion))
  25436. return i("不支持此版本的SDK");
  25437. var o = {
  25438. cache: !1,
  25439. headers: {
  25440. "X-port-Application-Key": e.applicationKey,
  25441. "X-port-Referrer": e.origin
  25442. }
  25443. };
  25444. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  25445. }
  25446. )
  25447. }
  25448. ,
  25449. n.prototype.onMessageReceived = function(e) {
  25450. if (this.validateClientApplicationKey(e.applicationKey)) {
  25451. var t = this;
  25452. e.onDone = function(i) {
  25453. i.toId = e.fromId,
  25454. i.uid = e.uid,
  25455. i.type = o.RESPONSE,
  25456. t.messenger.send(i)
  25457. }
  25458. ,
  25459. this.emit(o.ACTION, e)
  25460. }
  25461. }
  25462. ,
  25463. n.prototype.validateClientApplicationKey = function(e) {
  25464. return this.clientKey === e
  25465. }
  25466. ,
  25467. n.prototype.sendEvent = function(e, t) {
  25468. this.messenger.send({
  25469. type: o.EVENT,
  25470. eventType: e,
  25471. eventData: t
  25472. })
  25473. }
  25474. ,
  25475. t.exports = n
  25476. }
  25477. , {
  25478. "../util/ajax": 181,
  25479. "./PostMessageType": 160,
  25480. "./VersionInfo": 163,
  25481. "./postmessage": 165,
  25482. events: 202
  25483. }],
  25484. 160: [function(e, t, i) {
  25485. "use strict";
  25486. t.exports = Object.freeze({
  25487. CONNECT: "postmessage.connect",
  25488. ACCEPT: "postmessage.accept",
  25489. REJECT: "postmessage.reject",
  25490. ACTION: "postmessage.action",
  25491. RESPONSE: "postmessage.response",
  25492. EVENT: "postmessage.event"
  25493. })
  25494. }
  25495. , {}],
  25496. 161: [function(e, t, i) {
  25497. "use strict";
  25498. t.exports = Object.freeze({
  25499. MOVE: "sdk.move",
  25500. ENTER_PANO: "sdk.enterpano",
  25501. MODEL_LOADED: "sdk.modelloaded"
  25502. })
  25503. }
  25504. , {}],
  25505. 162: [function(e, t, i) {
  25506. "use strict";
  25507. t.exports = Object.freeze({
  25508. FLY: "transition.fly",
  25509. FADEOUT: "transition.fade",
  25510. INSTANT: "transition.instant"
  25511. })
  25512. }
  25513. , {}],
  25514. 163: [function(e, t, i) {
  25515. "use strict";
  25516. t.exports = {
  25517. current: "1.0",
  25518. supported: ["1.0"],
  25519. deprecated: [],
  25520. isSupported: function(e) {
  25521. return this.supported.indexOf(e) !== -1
  25522. },
  25523. isDeprecated: function(e) {
  25524. return this.deprecated.indexOf(e) !== -1
  25525. },
  25526. isValid: function(e) {
  25527. return this.isSupported(e) || this.isDeprecated(e)
  25528. }
  25529. }
  25530. }
  25531. , {}],
  25532. 164: [function(e, t, i) {
  25533. (function(i) {
  25534. "use strict";
  25535. function n(e, t, i) {
  25536. e && (e = e.toLowerCase().trim());
  25537. var n = new I.UP.clone
  25538. , r = Math.PI / 3
  25539. , o = Math.PI / 2;
  25540. switch (e) {
  25541. case "left":
  25542. i.copy(t),
  25543. i.applyAxisAngle(n, o);
  25544. break;
  25545. case "right":
  25546. i.copy(t),
  25547. i.applyAxisAngle(n, -o);
  25548. break;
  25549. case "forwardleft":
  25550. i.copy(t),
  25551. i.applyAxisAngle(n, r);
  25552. break;
  25553. case "forwardright":
  25554. i.copy(t),
  25555. i.applyAxisAngle(n, -r);
  25556. break;
  25557. case "forward":
  25558. default:
  25559. i.copy(t)
  25560. }
  25561. return i
  25562. }
  25563. function r(e, t) {
  25564. if (e) {
  25565. var i = {
  25566. pano: e,
  25567. lookAtPoint: null,
  25568. duration: null,
  25569. maxDistanceOverride: null,
  25570. skipWarpingCheck: !1
  25571. };
  25572. this.player.flyToPano(i, function() {
  25573. t && t({
  25574. success: !0,
  25575. message: "Transition complete."
  25576. })
  25577. })
  25578. } else
  25579. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  25580. t && t({
  25581. success: !1,
  25582. error: "Unable to find pano."
  25583. })
  25584. }
  25585. function o(e, t) {
  25586. var i = this.findRankedPano(e, t);
  25587. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  25588. null)
  25589. }
  25590. function a(e, t) {
  25591. var i = this.findRankedtag(e, t);
  25592. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  25593. null)
  25594. }
  25595. function s(e, t) {
  25596. t.copy(I.FORWARD),
  25597. e.getDirection(t)
  25598. }
  25599. function l(e) {
  25600. function t(e) {
  25601. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  25602. return {
  25603. x: c.Math.radToDeg(t._x),
  25604. y: c.Math.radToDeg(t._y),
  25605. z: c.Math.radToDeg(t._z)
  25606. }
  25607. }
  25608. var i = function(e) {
  25609. return e.alignmentType !== m.ALIGNED ? null : {
  25610. x: e.position.x,
  25611. y: e.position.y,
  25612. z: e.position.z
  25613. }
  25614. };
  25615. return {
  25616. panos: e.panos.list.map(function(n) {
  25617. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  25618. return {
  25619. uuid: n.id,
  25620. aligned: n.alignmentType === m.ALIGNED,
  25621. neighbourUUIDs: n.neighbourUUIDs.slice(),
  25622. position: i(n),
  25623. rotation: t(n),
  25624. thumbnail: r
  25625. }
  25626. })
  25627. }
  25628. }
  25629. var c = e("three")
  25630. , h = e("./ApiHost")
  25631. , u = e("../util/logger")
  25632. , d = e("../util/common")
  25633. , p = e("../util/math")
  25634. , f = e("../enum/ModelManagerEvents")
  25635. , g = e("./PostMessageType")
  25636. , m = e("../enum/AlignmentType")
  25637. , v = e("../enum/Direction")
  25638. , A = e("./TransitionStyles")
  25639. , y = e("../util/panorama")
  25640. , C = e("../enum/GLCubeFaces")
  25641. , I = e("../enum/Vectors")
  25642. , E = e("../enum/Viewmode")
  25643. , b = e("../enum/WarpStyle")
  25644. , w = (e("../enum/Keys"),
  25645. e("../enum/PlayerEvents"))
  25646. , _ = e("../sdk/SdkEvents")
  25647. , I = e("../enum/Vectors")
  25648. , T = e("../enum/ControlEvents")
  25649. , x = e("../enum/RenderLayers")
  25650. , S = (e("../constants"),
  25651. e("../settings"))
  25652. , M = e("../lib/jpeg_encoder")
  25653. , R = new u(i)
  25654. , P = function() {
  25655. var e = function e() {
  25656. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25657. e.player.getDirection(e.playerDirection),
  25658. e.projectVectors();
  25659. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  25660. if (e.angleTravelled += Math.abs(t),
  25661. e.angleTravelled >= Math.abs(e.angle)) {
  25662. if (e.active = !1,
  25663. e.onDone) {
  25664. var i = e.onDone;
  25665. i()
  25666. }
  25667. } else
  25668. e.lastFacingDirection.copy(e.playerDirection),
  25669. window.setTimeout(e, 4)
  25670. };
  25671. return e.active = !1,
  25672. e.angle = 0,
  25673. e.angleTravelled = 0,
  25674. e.playerDirection = new c.Vector3,
  25675. e.lastFacingDirection = new c.Vector3,
  25676. e.onDone = null,
  25677. e.player = null,
  25678. e.start = function(t, i, n, r) {
  25679. e.active = !0,
  25680. t && i && (i = 0),
  25681. e.angle = t || i,
  25682. e.xAngle = t,
  25683. e.yAngle = i,
  25684. e.angleTravelled = 0,
  25685. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25686. n.getDirection(e.playerDirection),
  25687. e.lastFacingDirection.copy(e.playerDirection),
  25688. e.projectVectors(),
  25689. e.onDone = r,
  25690. e.player = n,
  25691. e()
  25692. }
  25693. ,
  25694. e.projectVectors = function() {
  25695. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  25696. e.lastFacingDirection.projectOnPlane(I.UP))
  25697. }
  25698. ,
  25699. e
  25700. }()
  25701. , O = function() {
  25702. var e = new c.Vector3;
  25703. return function(t) {
  25704. t ? (e.copy(t.position),
  25705. e.add(t.discPosition),
  25706. p.projectPositionToCanvas(e, this.player.camera, e),
  25707. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  25708. }
  25709. }()
  25710. , L = function() {
  25711. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  25712. }
  25713. , D = function() {
  25714. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  25715. }
  25716. , N = function(e) {
  25717. var t = new c.Vector3;
  25718. return function(e) {
  25719. var i = this.player.getDirection();
  25720. t.copy(i);
  25721. var n = t.y;
  25722. t.y = 0,
  25723. t.normalize();
  25724. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  25725. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  25726. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  25727. 0;
  25728. this.player.mode === E.DOLLHOUSE && (r = -r);
  25729. var o = L.call(this) - .1
  25730. , a = D.call(this) + .1
  25731. , s = r + e;
  25732. s > o ? s = o : s < a && (s = a);
  25733. var l = s - r;
  25734. return e > 0 && l < .01 && (l = 0),
  25735. e < 0 && l > -.01 && (l = 0),
  25736. l
  25737. }
  25738. }()
  25739. , B = function() {
  25740. var e = new c.Euler;
  25741. return function(t) {
  25742. return e.setFromQuaternion(t.quaternion, "YXZ"),
  25743. {
  25744. position: {
  25745. x: t.position.x,
  25746. y: t.position.y,
  25747. z: t.position.z
  25748. },
  25749. rotation: {
  25750. x: c.Math.radToDeg(e.x),
  25751. y: c.Math.radToDeg(e.y),
  25752. z: 0
  25753. },
  25754. pano: t.currentPano ? t.currentPano.id : null,
  25755. mode: t.mode
  25756. }
  25757. }
  25758. }()
  25759. , F = null;
  25760. t.exports = {
  25761. init: function(e, t, i, n, r) {
  25762. V.init(e, t, i, r),
  25763. F = new Promise(function(e, t) {
  25764. i.on(w.Ready, function() {
  25765. e()
  25766. })
  25767. }
  25768. .bind(this));
  25769. var o = new h(window)
  25770. , a = o.waitForConnection();
  25771. a.then(function(e) {
  25772. o.on(g.ACTION, V.onMessageReceive.bind(V))
  25773. });
  25774. var s = function() {
  25775. var e = Date.now();
  25776. return function() {
  25777. if (!(Date.now() - e < 100)) {
  25778. var t = B(i);
  25779. o.sendEvent(_.MOVE, {
  25780. state: t
  25781. }),
  25782. e = Date.now()
  25783. }
  25784. }
  25785. }();
  25786. i.on(w.Move, s),
  25787. i.on(w.ViewChanged, s),
  25788. n.on(f.ActiveModelChanged, function(e) {
  25789. function t(e) {
  25790. var t, i = e.newPano.id;
  25791. e.oldPano && (t = e.oldPano.id),
  25792. i !== t && o.sendEvent(_.ENTER_PANO, {
  25793. oldPano: t,
  25794. newPano: i
  25795. })
  25796. }
  25797. var i = e.model
  25798. , n = e.oldModel;
  25799. V.model = i,
  25800. a.then(function() {
  25801. o.sendEvent(_.MODEL_LOADED, {
  25802. metadata: l(i)
  25803. })
  25804. }),
  25805. n && n.panos.forEach(function(e) {
  25806. e.removeEventListener("enter", t)
  25807. }),
  25808. i.panos.forEach(function(e) {
  25809. e.on("enter", t)
  25810. })
  25811. })
  25812. }
  25813. };
  25814. var V = {
  25815. director: null,
  25816. player: null,
  25817. controls: null,
  25818. sceneRenderer: null,
  25819. model: null,
  25820. init: function(e, t, i, n) {
  25821. this.director = e,
  25822. this.player = i,
  25823. this.controls = t,
  25824. this.sceneRenderer = n
  25825. },
  25826. handleToObject: {},
  25827. objectToHandle: {},
  25828. handleCount: 0,
  25829. onMessageReceive: function(e) {
  25830. if (e) {
  25831. var t = e.targetFunction
  25832. , i = e.params
  25833. , n = e.onDone;
  25834. t && this[t] && this[t](i, n)
  25835. }
  25836. },
  25837. waitForInit: function(e, t) {
  25838. F.then(t.bind({
  25839. success: !0,
  25840. message: "Init complete."
  25841. }))
  25842. },
  25843. moveToPano: function(e, t) {
  25844. var i = new c.Euler(0,0,0,"YXZ")
  25845. , n = new c.Quaternion;
  25846. return function(e, t) {
  25847. var r = e.pano
  25848. , o = e.rotation
  25849. , a = e.transition;
  25850. if (!this.model)
  25851. return t({
  25852. success: !1,
  25853. error: "The model has not been loaded yet"
  25854. });
  25855. var s = this.model.panos.get(r);
  25856. if (!s)
  25857. return t({
  25858. success: !1,
  25859. error: r + " does not exist in this model"
  25860. });
  25861. if (!o)
  25862. return t({
  25863. sucess: !1,
  25864. erorr: o + " is not a valid rotation"
  25865. });
  25866. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25867. console.log(o.z);
  25868. var l = {
  25869. success: !0,
  25870. message: r
  25871. };
  25872. if (a === A.FADEOUT)
  25873. n.setFromEuler(i),
  25874. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25875. else {
  25876. var h, u;
  25877. a === A.INSTANT && (h = 0,
  25878. u = 0);
  25879. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25880. this.player.flyToPano({
  25881. pano: s,
  25882. lookAtPoint: d,
  25883. duration: h,
  25884. aimDuration: u
  25885. }, t.bind(this, l))
  25886. }
  25887. }
  25888. }(),
  25889. moveInDirection: function(e, t) {
  25890. var i = e.direction;
  25891. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25892. void (t && t({
  25893. success: !1,
  25894. error: "Invalid direction."
  25895. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25896. t(e ? {
  25897. success: !0,
  25898. message: "moved " + i
  25899. } : {
  25900. success: !1,
  25901. error: "Cannot move in direction: " + i
  25902. })
  25903. })
  25904. },
  25905. getPose: function(e, t) {
  25906. this.player.camera.position,
  25907. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25908. return t({
  25909. success: !0,
  25910. message: B(this.player)
  25911. })
  25912. },
  25913. takeScreenShot: function() {
  25914. var e = new c.PerspectiveCamera
  25915. , t = new c.WebGLRenderTarget;
  25916. return function(i, n) {
  25917. if (!i.resolution)
  25918. return n({
  25919. success: !1,
  25920. error: "An invalid resolution was specified"
  25921. });
  25922. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25923. var r = this.sceneRenderer.renderer.getSize();
  25924. i.resolution.width = r.width,
  25925. i.resolution.height = r.height
  25926. }
  25927. e.layers.set(x.DEFAULT),
  25928. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25929. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25930. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25931. var o = i.resolution.width
  25932. , a = i.resolution.height
  25933. , s = o / a;
  25934. e.position.copy(this.sceneRenderer.camera.position),
  25935. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25936. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25937. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25938. t.setSize(o, a),
  25939. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25940. var l = new Uint8Array(o * a * 4);
  25941. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25942. var c = M.encode({
  25943. data: l,
  25944. width: o,
  25945. height: a,
  25946. heading: 180,
  25947. pitch: 0
  25948. }, {
  25949. quality: 75,
  25950. flipY: !0
  25951. })
  25952. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25953. n({
  25954. success: !0,
  25955. message: h
  25956. })
  25957. }
  25958. }(),
  25959. findRankedPano: function(e, t) {
  25960. var i = new c.Vector3
  25961. , r = new c.Vector3;
  25962. return function(e, t) {
  25963. s(this.player, r),
  25964. n(t, r, i);
  25965. var o = this.player.rankedPanoInDirection(e, i);
  25966. if (o) {
  25967. var a = this.objectToHandle[o.id];
  25968. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25969. this.handleToObject[a] = o),
  25970. a
  25971. }
  25972. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25973. -1
  25974. }
  25975. }(),
  25976. findRankedtag: function(e, t) {
  25977. var i = new c.Vector3
  25978. , r = new c.Vector3;
  25979. return function(e, t) {
  25980. s(this.player, r),
  25981. n(t, r, i);
  25982. var o = this.player.rankedtagInDirection(e, i);
  25983. if (o) {
  25984. var a = this.objectToHandle[o.sid];
  25985. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25986. this.handleToObject[a] = o),
  25987. a
  25988. }
  25989. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25990. -1
  25991. }
  25992. }(),
  25993. clickNearesttag: function(e) {
  25994. this.clickRankedtag(0, e)
  25995. },
  25996. clickRankedtag: function(e, t) {
  25997. var i = a.call(this, e, t);
  25998. i && O.call(this, i)
  25999. },
  26000. clickNearestPano: function(e, t) {
  26001. this.clickRankedPano(0, e, t)
  26002. },
  26003. clickRankedPano: function(e, t, i) {
  26004. var n = o.call(this, e, t);
  26005. n ? r.call(this, n, i) : i(null)
  26006. },
  26007. clickPano: function(e, t) {
  26008. var i = this.handleTable[e];
  26009. i ? r.call(this, i, t) : t(null)
  26010. },
  26011. rotateDirection: function() {
  26012. return function(e, t) {
  26013. var i = e.direction
  26014. , n = e.angle;
  26015. if (!P.active) {
  26016. var r = 0
  26017. , o = 0
  26018. , a = 0
  26019. , s = 0;
  26020. if (!n || isNaN(n))
  26021. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  26022. void (t && t({
  26023. success: !1,
  26024. error: "Invalid rotation angle."
  26025. }));
  26026. if (this.player.mode === E.TRANSITIONING)
  26027. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  26028. void (t && t({
  26029. success: !1,
  26030. error: "Cannot rotate while transitioning"
  26031. }));
  26032. if (i === v.RIGHT || i === v.LEFT)
  26033. i === v.RIGHT && (n = -n),
  26034. r = n > 0 ? -1 : 1,
  26035. a = n;
  26036. else {
  26037. if (i !== v.UP && i !== v.DOWN)
  26038. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  26039. void (t && t({
  26040. success: !1,
  26041. error: "Invalid direction for rotation."
  26042. }));
  26043. if (this.player.mode === E.FLOORPLAN)
  26044. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  26045. void (t && t({
  26046. success: !1,
  26047. error: "Cannot rotate " + i + " in floorplan mode"
  26048. }));
  26049. if (i === v.DOWN && (n = -n),
  26050. n = N.call(this, n),
  26051. 0 === n)
  26052. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  26053. void (t && t({
  26054. success: !1,
  26055. error: "Already at maximum rotation in direction: " + i
  26056. }));
  26057. o = n > 0 ? 1 : -1,
  26058. s = n
  26059. }
  26060. var l = n;
  26061. n = c.Math.degToRad(n),
  26062. a = c.Math.degToRad(a),
  26063. s = c.Math.degToRad(s);
  26064. var h = this.controls.activeControl
  26065. , u = function() {
  26066. h.stopRotating(!0),
  26067. t && t({
  26068. success: !0,
  26069. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  26070. })
  26071. };
  26072. h.startRotating(r, o),
  26073. P.start(a, s, this.player, u)
  26074. }
  26075. }
  26076. }(),
  26077. rotate: function() {
  26078. var e = new c.Vector3
  26079. , t = new c.Vector3;
  26080. return function(i, n) {
  26081. var r = i.xAngle
  26082. , o = i.yAngle;
  26083. if (!P.active) {
  26084. if (r = r || 0,
  26085. o = o || 0,
  26086. isNaN(r) || isNaN(o))
  26087. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  26088. void (n && n({
  26089. success: !1,
  26090. error: "Invalid rotation angle."
  26091. }));
  26092. if (this.player.mode === E.TRANSITIONING)
  26093. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  26094. void (n && n({
  26095. success: !1,
  26096. error: "Cannot rotate while transitioning"
  26097. }));
  26098. Math.abs(r) < .01 && (r = 0),
  26099. Math.abs(o) < .01 && (o = 0);
  26100. var a = o;
  26101. o = N.call(this, o),
  26102. r = -r;
  26103. var s = a > 0 ? "UP" : "DOWN";
  26104. if (!r && a && !o)
  26105. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  26106. void (n && n({
  26107. success: !1,
  26108. error: "Already at maximum rotation in direction: " + s
  26109. }));
  26110. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  26111. var l = o;
  26112. o = c.Math.degToRad(o),
  26113. r = c.Math.degToRad(r),
  26114. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  26115. this.player.getDirection(e),
  26116. t.copy(e).applyAxisAngle(I.UP, r),
  26117. t.applyAxisAngle(I.RIGHT, o);
  26118. var h = (e.angleTo(t),
  26119. r > 0 ? -1 : r < 0 ? 1 : 0)
  26120. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  26121. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  26122. var d = this.controls.activeControl
  26123. , p = function() {
  26124. d.stopRotating(!0),
  26125. n && n({
  26126. success: !0,
  26127. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  26128. })
  26129. };
  26130. d.startRotating(h, u),
  26131. P.start(r, o, this.player, p)
  26132. }
  26133. }
  26134. }(),
  26135. panCamera: function(e, t) {
  26136. function i(e) {
  26137. switch (r.removeAllListeners(T.AutoPanComplete),
  26138. r.removeAllListeners(T.AutoPanInterrupt),
  26139. r.removeAllListeners(T.AutoPanClamped),
  26140. e) {
  26141. case T.AutoPanInterrupt:
  26142. t({
  26143. success: !0,
  26144. message: "Camera panning interrupted."
  26145. });
  26146. break;
  26147. case T.AutoPanClamped:
  26148. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  26149. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  26150. return void t({
  26151. success: !1,
  26152. error: "Already at edge of current model bounds."
  26153. });
  26154. var i = "The view point is outside the bounds for the current model. ";
  26155. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  26156. console.warn(i)
  26157. }
  26158. case T.AutoPanComplete:
  26159. t({
  26160. success: !0,
  26161. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  26162. })
  26163. }
  26164. }
  26165. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  26166. return t({
  26167. success: !1,
  26168. error: "Camera panning is not available in the current mode: " + this.player.mode
  26169. });
  26170. var n = e.position
  26171. , r = this.player.control;
  26172. r.setAutoPanPosition(n.x, n.z),
  26173. r.autoPan = !0;
  26174. var o = function(e, t) {
  26175. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  26176. };
  26177. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  26178. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  26179. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  26180. },
  26181. click: function(e, t) {
  26182. var i = e.x
  26183. , n = e.y
  26184. , r = e.percentage;
  26185. r === !0 && (i = i / 100 * $("#player").width(),
  26186. n = n / 100 * $("#player").height()),
  26187. this.player.handleInputStart(i, n),
  26188. this.player.updateIntersect(),
  26189. this.player.handleInputEnd(i, n)
  26190. },
  26191. mouseOver: function(e, t) {
  26192. var i = e.x
  26193. , n = e.y
  26194. , r = e.percentage;
  26195. r === !0 && (i = i / 100 * $("#player").width(),
  26196. n = n / 100 * $("#player").height()),
  26197. this.player.handleInputMove(i, n),
  26198. this.player.updateIntersect()
  26199. },
  26200. moveToMode: function(e, t) {
  26201. function i(e) {
  26202. t(e ? {
  26203. success: !1,
  26204. error: "Failed to load new mode: " + e
  26205. } : {
  26206. success: !0,
  26207. message: "Moved to new mode: " + n
  26208. })
  26209. }
  26210. var n = e.mode;
  26211. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  26212. i()
  26213. }, function(e) {
  26214. i(e)
  26215. }) : t({
  26216. success: !1,
  26217. error: "Invalid mode selection"
  26218. })
  26219. }
  26220. }
  26221. }
  26222. ).call(this, "/js/sdk/automation.js")
  26223. }
  26224. , {
  26225. "../constants": 8,
  26226. "../enum/AlignmentType": 17,
  26227. "../enum/ControlEvents": 21,
  26228. "../enum/Direction": 22,
  26229. "../enum/GLCubeFaces": 25,
  26230. "../enum/Keys": 30,
  26231. "../enum/ModelManagerEvents": 33,
  26232. "../enum/PlayerEvents": 40,
  26233. "../enum/RenderLayers": 41,
  26234. "../enum/Vectors": 50,
  26235. "../enum/Viewmode": 51,
  26236. "../enum/WarpStyle": 52,
  26237. "../lib/jpeg_encoder": 94,
  26238. "../sdk/SdkEvents": 161,
  26239. "../settings": 166,
  26240. "../util/common": 185,
  26241. "../util/logger": 189,
  26242. "../util/math": 190,
  26243. "../util/panorama": 191,
  26244. "./ApiHost": 159,
  26245. "./PostMessageType": 160,
  26246. "./TransitionStyles": 162,
  26247. three: 217
  26248. }],
  26249. 165: [function(e, t, i) {
  26250. "use strict";
  26251. function n(e) {
  26252. this.sourceWindow = e,
  26253. this.targetWindow = null,
  26254. this.targetOrigin = null,
  26255. this.id = Math.floor(1e5 * Math.random()),
  26256. this.bindEvents()
  26257. }
  26258. var r = e("./PostMessageType")
  26259. , o = e("events").EventEmitter;
  26260. n.prototype = Object.create(o.prototype),
  26261. n.prototype.bindEvents = function() {
  26262. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  26263. }
  26264. ,
  26265. n.prototype.setTarget = function(e, t) {
  26266. this.targetWindow = e,
  26267. this.targetOrigin = t
  26268. }
  26269. ,
  26270. n.prototype.onPostmessageReceived = function(e) {
  26271. var t = e.origin || e.originalEvent.origin
  26272. , i = e.source;
  26273. switch (e.data.type) {
  26274. case r.CONNECT:
  26275. break;
  26276. case r.RESPONSE:
  26277. if (this.id !== e.data.toId)
  26278. return;
  26279. default:
  26280. if (!this.validateMessageOrigin(t))
  26281. return
  26282. }
  26283. var n = e.data;
  26284. n.source = i,
  26285. n.origin = t,
  26286. n.timestamp = Date.now(),
  26287. this.emit(e.data.type, n)
  26288. }
  26289. ,
  26290. n.prototype.validateMessageOrigin = function(e) {
  26291. return "*" === this.targetOrigin || e === this.targetOrigin
  26292. }
  26293. ,
  26294. n.prototype.send = function(e) {
  26295. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  26296. this.targetWindow.postMessage(e, this.targetOrigin))
  26297. }
  26298. ,
  26299. t.exports = n
  26300. }
  26301. , {
  26302. "./PostMessageType": 160,
  26303. events: 202
  26304. }],
  26305. 166: [function(e, t, i) {
  26306. "use strict";
  26307. var n = e("three")
  26308. , r = e("./util/browser")
  26309. , o = e("./enum/Viewmode")
  26310. , a = e("./enum/VROption")
  26311. , s = e("./enum/Colors")
  26312. , l = e("./enum/WarpStyle")
  26313. , c = e("./util/easing")
  26314. , h = e("./util/common")
  26315. , u = e("./util/showcase")
  26316. , d = e("./constants")
  26317. , p = {
  26318. debug: !1,
  26319. version: "2.25.6-0-gd87e5b1",
  26320. languageTag: r.valueFromHash("lang", null),
  26321. pageTitle: "四维虚拟漫游",
  26322. authorizationHeader: u.getAuthorizationHeader(),
  26323. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  26324. logLevel: r.valueFromHash("log", 2),
  26325. skyboxRadius: 2500,
  26326. modelBoundsPadding: 5,
  26327. showNeighbors: !1,
  26328. brand: r.valueFromHash("brand", !0),
  26329. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  26330. startHighlights: r.valueFromHash("hl", -1),
  26331. specialEdition: r.valueFromHash("bn", 0),
  26332. useWheel: r.valueFromHash("wh", !0),
  26333. crossOrigin: "anonymous",
  26334. fancierTransition: !1,
  26335. wireframe: !1,
  26336. skyboxWireframe: !1,
  26337. modelAlpha: 1,
  26338. highlightPanoSelection: !1,
  26339. showSweeps: !0,
  26340. showSkyboxes: !1,
  26341. showMesh: !0,
  26342. showFloors: !1,
  26343. showFloorDuration: 300,
  26344. showFloorDelay: 300,
  26345. hideFloorDuration: 300,
  26346. hideFloorDelay: 0,
  26347. reticuleOpacityTransitionTime: 250,
  26348. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  26349. markerOpacityTransitionTime: 500,
  26350. guiAnimationSpeed: 250,
  26351. highlightAnimationDuration: 500,
  26352. modelComponentLoadSpinnerDelay: 150,
  26353. captureErrors: !1,
  26354. maxMobileTextures: 6,
  26355. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  26356. startupFlyinDelay: 3e3,
  26357. dollhouseDefault: {
  26358. minDistance: 15,
  26359. maxDistance: 50,
  26360. minPolarAngle: n.Math.degToRad(10),
  26361. maxPolarAngle: n.Math.degToRad(90)
  26362. },
  26363. hideReticuleTimeout: 1e3,
  26364. analytics: {
  26365. inactivityThreshold: 30,
  26366. sessionTrackingRate: .15,
  26367. maxTrackedErrors: 20,
  26368. sessionDurationPingFrequency: 10,
  26369. sessionDurationTimeout: 15
  26370. },
  26371. flydown: {
  26372. movementEasing: "easeInOutQuad",
  26373. movementDelay: .001,
  26374. rotationEasing: "easeInOutQuad",
  26375. rotationDelay: .5,
  26376. modelTextureDelay: .75,
  26377. skyboxDelay: .75
  26378. },
  26379. transition: {
  26380. flySpeed: .001,
  26381. flyTime: 750,
  26382. flytimeMaxDistanceThreshold: 5,
  26383. flytimeDistanceMultiplier: 150,
  26384. aimTime: 1500,
  26385. aimSlowFactor: 1.5,
  26386. blur: 0.8,
  26387. movementEasing: "easeInOutQuad",
  26388. blendEasing: "easeInOutQuad",
  26389. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  26390. },
  26391. show360Views: {
  26392. enabled: !0,
  26393. transitionTime: 1e3
  26394. },
  26395. quickstart: {
  26396. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  26397. animation: 1400,
  26398. showTextDelay: 500,
  26399. fadeOutDelay: 3e3,
  26400. fovChange: 10
  26401. },
  26402. appConfig: {
  26403. webvr_version: null,
  26404. segment_key: null,
  26405. embedly_key: null,
  26406. branch_key: null,
  26407. keen_write_key: null,
  26408. keen_project_id: null
  26409. },
  26410. vr: {
  26411. enabled: !0,
  26412. allowWebVR: !1,
  26413. option: r.valueFromHash("vr", a.CONTEXTUAL)
  26414. },
  26415. share: {
  26416. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  26417. },
  26418. input: {
  26419. longTapThreshold: 200,
  26420. moveToleranceNDC: .08,
  26421. touchMoveThreshold: 25
  26422. },
  26423. help: {
  26424. modalStayDuration: 600
  26425. },
  26426. immersive: {
  26427. timeToShowAgain: 1250,
  26428. uiStayDuration: 600
  26429. },
  26430. tourInteraction: {
  26431. disabled: "0" === r.valueFromHash("tourcta", null),
  26432. showPauseButton: 1e3,
  26433. showModal: 1500,
  26434. allowNextClick: 200,
  26435. largeModal: "1" === r.valueFromHash("tourcta", null),
  26436. smallModal: "2" === r.valueFromHash("tourcta", null)
  26437. },
  26438. labels: {
  26439. enabled: !1,
  26440. hideUntilStart: !0,
  26441. fadeInDuration: 250,
  26442. fadeInDelay: 250,
  26443. fadeOutDuration: 250,
  26444. fadeOutDelay: 0,
  26445. zoomHideThreshhold: {
  26446. mobile: r.isSmallScreen() ? .45 : .6,
  26447. desktop: 2
  26448. },
  26449. zoomTruncateThreshhold: {
  26450. mobile: r.isSmallScreen() ? .35 : .45,
  26451. desktop: .85
  26452. },
  26453. minLengthForTruncate: 16,
  26454. truncateLength: 12,
  26455. truncateSuffix: "..."
  26456. },
  26457. tags: {
  26458. enabled: r.valueFromHash("mt", 1),
  26459. startup: {
  26460. hideUntilStart: !0,
  26461. fadeInDuration: 500,
  26462. fadeInDelay: 100
  26463. },
  26464. visibility: {
  26465. anyDistance: !0,
  26466. visibleDistance: 8,
  26467. cameraClearance: .1,
  26468. alphaTestLevel: .05,
  26469. hideViaFloor: !0,
  26470. hideOffScreenDisc: !1,
  26471. hideOffScreenObject: !1
  26472. },
  26473. disc: {
  26474. opacity: 1,
  26475. disabledOpacity: .5,
  26476. scale: {
  26477. nearBound: 1.5,
  26478. farBound: 4.8,
  26479. linkFarBound: !1,
  26480. linkPercent: 40,
  26481. maxSize: 80,
  26482. minSize: 40,
  26483. baseViewportSize: 800,
  26484. responsiveness: 100
  26485. }
  26486. },
  26487. pole: {
  26488. enabled: !0,
  26489. height: .5,
  26490. width: 2,
  26491. opacity: .5,
  26492. color: "white"
  26493. },
  26494. navigate: {
  26495. nearestPano: !0,
  26496. lineOfSight: !0,
  26497. reactivate: !0,
  26498. aimAt: "disc",
  26499. tiltTolerance: 25,
  26500. rotateSpeedFactor: .6
  26501. }
  26502. },
  26503. path: {
  26504. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  26505. colorUp: s._desat(s.newBlue, .5),
  26506. colorDown: s._darken(s.newBlue, .35),
  26507. opacity: .5,
  26508. style: "ribbon",
  26509. height: .025,
  26510. ribbonWidth: .24,
  26511. outsideHeight: .5,
  26512. waypointRadius: .5,
  26513. waypointIndoorRadius: .24,
  26514. waypointPulse: 1e3,
  26515. typ: l.BLACK,
  26516. meshFree: r.valueFromHash("mf", 1),
  26517. mapGuides: r.valueFromHash("guides", !0),
  26518. fadeInTime: 400,
  26519. fadeOutTime: 300
  26520. },
  26521. warp: {
  26522. nearPanoDist: .1,
  26523. matchCam: !1,
  26524. blur: .33,
  26525. fastTime: 1500,
  26526. teleportTime: 1500,
  26527. outsideTime: 2e3,
  26528. lookAheadMax: .3,
  26529. lookAheadDist: 2.5,
  26530. softPushDist: .37,
  26531. softPushEnd: .3,
  26532. softBendAngle: 8,
  26533. softBendTilt: 4,
  26534. softBendEnd: .3,
  26535. doBurns: true, //r.valueFromHash("kb", !0),
  26536. burnsAngle: 8, //导览在每个点停留时的旋转角度
  26537. minBurnsAngle: 35,
  26538. minDownAngle: -35,
  26539. maxTurnPerSec: 280,
  26540. maxAimPerSec: 35,
  26541. minRotation: 12,
  26542. maxAimRotation: 33.2,
  26543. turnFriction: .2,
  26544. flySpeed: .01,
  26545. minWarpTime: 1200,
  26546. warpInterruptionRedirectTime: 500,
  26547. tourStepDelay: r.valueFromHash("st", 0),
  26548. walkDelay: 0,
  26549. walkMaxDist: 50,
  26550. walkMinDist: .8,
  26551. walkSlideShowThreshhold: 3000,
  26552. walkExtraPanosDistance: .4,
  26553. timePerMeter: 1200,
  26554. motionLeadTime: 5000,
  26555. movementEasing: "easeInOutQuad",
  26556. blendEasing: "easeInOutQuad",
  26557. showBunny: !1,
  26558. loop: r.valueFromHash("lp", !1),
  26559. auto: r.valueFromHash("ts", -1),
  26560. eOrder: 'YXZ', //"YXZ",
  26561. stepFactor: .25,
  26562. brakeStrength: 2,
  26563. minBrakeAngle: .1,
  26564. maxBrakeAngle: 1.8,
  26565. climbEffort: 4
  26566. },
  26567. rotationFriction: .05,
  26568. rotationAccelerationInside: 4.5,
  26569. rotationAccelerationOutside: .15,
  26570. rotationAfterMoveMultiplier: 40,
  26571. rotationAfterMoveHistoryCount: 5,
  26572. panFriction: .09,
  26573. panAccelerationOutside: 60,
  26574. onload: r.valueFromHash("onload", o.PANORAMA),
  26575. zoomNearLimit: .1,
  26576. zoomFarLimit: 50,
  26577. navigation: {
  26578. panoScores: !1,
  26579. mouseDirection: !0,
  26580. filterStrictness: .75,
  26581. angleFactor: -30,
  26582. directionFactor: 10,
  26583. distanceFactor: -1,
  26584. optionalityFactor: 3
  26585. },
  26586. sdkInit: !1,
  26587. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  26588. console: r.valueFromHash("console", !1),
  26589. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  26590. panoramaNeighbourMaxDistance: 5,
  26591. panoFloorClickRadius: .35,
  26592. showScreenshotLocations: !1,
  26593. showAxis: !1,
  26594. showNeighbourRaycasts: !1,
  26595. colorMarkerOnLoad: !1,
  26596. colorMarkerByFloor: !1,
  26597. tiling: {
  26598. panoPreRenderRepeatDelay: 2500,
  26599. panoPreRenderDelay: 500,
  26600. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  26601. tilingFlagNames: ["usetiles", "tiles"],
  26602. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  26603. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  26604. overlayStyle: r.valueFromHash("tileoverlay", 0),
  26605. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  26606. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  26607. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  26608. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  26609. customCompression: r.valueFromHash("tilecustcomp", 0),
  26610. // mobileHighQualityOverride: !1,
  26611. mobileHighQualityOverride: 1,
  26612. allowUltraHighResolution: true
  26613. },
  26614. zoom: {
  26615. enabled: true,
  26616. forceOff: r.valueFromHash("nozoom", 0),
  26617. overridemax: r.valueFromHash("maxzoom", null),
  26618. overridemin: r.valueFromHash("minzoom", null),
  26619. max: d.highQualityMaxZoom,
  26620. min: 1,
  26621. transitionStyle: r.valueFromHash("zoomtrans", 1),
  26622. activationThreshold: 1.1,
  26623. restoreTime: 500
  26624. },
  26625. profiling: {
  26626. enabled: r.valueFromHash("mem", !1)
  26627. }
  26628. };
  26629. p = h.deepExtend(p, d, {
  26630. insideFOV: r.valueFromHash("fov", d.insideFOV),
  26631. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  26632. panorama: {
  26633. transitionTime: 1e3,
  26634. modelAlpha: 0,
  26635. modelAlphaDelay: p.flydown.modelTextureDelay,
  26636. modelAlphaLength: 1,
  26637. skyboxOpacity: 1,
  26638. skyboxOpacityDelay: p.flydown.skyboxDelay,
  26639. skyboxOpacityLength: .9,
  26640. fovLength: 1,
  26641. fovDelay: 0,
  26642. cameraMatrixDuration: .8,
  26643. cameraMatrixDelay: 0,
  26644. cameraMatrixEase: c.easeInCubic,
  26645. reticuleOpacity: 1,
  26646. markerOpacity: .3,
  26647. markerOpacityOnHover: 1
  26648. },
  26649. dollhouse: {
  26650. transitionTime: 1e3,
  26651. modelAlpha: 1,
  26652. modelAlphaDelay: 0,
  26653. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26654. skyboxOpacity: 0,
  26655. skyboxOpacityDelay: 0,
  26656. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26657. fovLength: 1,
  26658. fovDelay: 0,
  26659. cameraMatrixDuration: .8,
  26660. cameraMatrixDelay: .3,
  26661. cameraMatrixEase: c.easeInCubic,
  26662. reticuleOpacity: 1,
  26663. markerOpacity: 0,
  26664. markerOpacityOnHover: 0
  26665. },
  26666. floorplan: {
  26667. transitionTime: 1e3,
  26668. modelAlpha: 1,
  26669. modelAlphaDelay: 0,
  26670. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  26671. skyboxOpacity: 0,
  26672. skyboxOpacityDelay: 0,
  26673. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  26674. fovLength: 1,
  26675. fovDelay: 0,
  26676. cameraMatrixDuration: .5,
  26677. cameraMatrixDelay: 0,
  26678. cameraMatrixEase: c.easeOutCubic,
  26679. reticuleOpacity: 1,
  26680. markerOpacity: 0,
  26681. markerOpacityOnHover: 0,
  26682. cameraHeight: 50
  26683. },
  26684. transitioning: {
  26685. reticuleOpacity: 0,
  26686. markerOpacity: .3,
  26687. markerOpacityOnHover: 1
  26688. },
  26689. "floorplan-dollhouse": {
  26690. rotationDelay: 0,
  26691. rotationDuration: 1
  26692. },
  26693. "floorplan-panorama": {
  26694. rotationDelay: .5,
  26695. rotationDuration: 1
  26696. },
  26697. "dollhouse-panorama": {
  26698. rotationDelay: .5,
  26699. rotationDuration: 1
  26700. },
  26701. "dollhouse-floorplan": {
  26702. rotationDelay: 0,
  26703. rotationDuration: 1,
  26704. cameraMatrixDuration: 1.05,
  26705. cameraMatrixDelay: .5
  26706. },
  26707. "panorama-dollhouse": {
  26708. rotationDelay: 0,
  26709. rotationDuration: .5
  26710. },
  26711. "panorama-floorplan": {
  26712. transitionTime: 1500,
  26713. rotationDelay: 0,
  26714. rotationDuration: .5
  26715. }
  26716. }),
  26717. p.path.meshFree && (p.path.typ = l.WALK),
  26718. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  26719. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  26720. t.exports = p
  26721. }
  26722. , {
  26723. "./constants": 8,
  26724. "./enum/Colors": 19,
  26725. "./enum/VROption": 47,
  26726. "./enum/Viewmode": 51,
  26727. "./enum/WarpStyle": 52,
  26728. "./util/browser": 182,
  26729. "./util/common": 185,
  26730. "./util/easing": 186,
  26731. "./util/showcase": 193,
  26732. three: 217
  26733. }],
  26734. 167: [function(e, t, i) {
  26735. "use strict";
  26736. var n = e("three")
  26737. , r = e("./settings")
  26738. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  26739. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  26740. t.exports = {
  26741. basicTextured: {
  26742. uniforms: {
  26743. tDiffuse: {
  26744. type: "t",
  26745. value: null
  26746. },
  26747. alpha: {
  26748. type: "f",
  26749. value: 1
  26750. }
  26751. },
  26752. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26753. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26754. },
  26755. copyCubeMap: {
  26756. uniforms: {
  26757. tDiffuse: {
  26758. type: "t",
  26759. value: null
  26760. },
  26761. alpha: {
  26762. type: "f",
  26763. value: 1
  26764. }
  26765. },
  26766. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26767. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  26768. },
  26769. cube: {
  26770. uniforms: {
  26771. map: {
  26772. type: "t",
  26773. value: null
  26774. },
  26775. opacity: {
  26776. type: "f",
  26777. value: 1
  26778. }
  26779. },
  26780. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  26781. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  26782. },
  26783. model: {
  26784. uniforms: {
  26785. map: {
  26786. type: "t",
  26787. value: null
  26788. },
  26789. modelAlpha: {
  26790. type: "f",
  26791. value: r.modelAlpha
  26792. },
  26793. opacity: {
  26794. type: "f",
  26795. value: 1
  26796. },
  26797. progress: {
  26798. type: "f",
  26799. value: 0
  26800. },
  26801. blackout: {
  26802. type: "i",
  26803. value: 0
  26804. },
  26805. pano0Map: {
  26806. type: "t",
  26807. value: null
  26808. },
  26809. pano0Position: {
  26810. type: "v3",
  26811. value: new n.Vector3
  26812. },
  26813. pano0Matrix: {
  26814. type: "m4",
  26815. value: new n.Matrix4
  26816. },
  26817. pano1Map: {
  26818. type: "t",
  26819. value: null
  26820. },
  26821. pano1Position: {
  26822. type: "v3",
  26823. value: new n.Vector3
  26824. },
  26825. pano1Matrix: {
  26826. type: "m4",
  26827. value: new n.Matrix4
  26828. }
  26829. },
  26830. vertexShader: o + `uniform vec3 pano0Position;
  26831. uniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\n
  26832. uniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\n
  26833. varying vec3 vWorldPosition0;
  26834. varying vec3 vWorldPosition1;
  26835. uniform int blackout;
  26836. void main() {
  26837. vUv = uv;
  26838. vec4 worldPosition = modelMatrix * vec4(position, 1.0);
  26839. vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;
  26840. vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;
  26841. vWorldPosition0.x *= -1.0;
  26842. vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;
  26843. vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;
  26844. vWorldPosition1.x *= -1.0;
  26845. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  26846. }`,
  26847. fragmentShader: a + `uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\n
  26848. uniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\n
  26849. void main() {
  26850. const vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);
  26851. const vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);
  26852. vec4 colorFromPanos;
  26853. if (blackout == 5){
  26854. colorFromPanos = textureCube( pano1Map, vWorldPosition1.xyz) ;
  26855. }else{
  26856. vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);
  26857. vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);
  26858. if (blackout == 0) {colorFromPanos = mix(colorFromPano0, colorFromPano1, progress);}
  26859. else if (blackout == 1) {
  26860. colorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));
  26861. colorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));
  26862. }
  26863. else if (blackout == 2) {colorFromPanos = mix(colorFromPano0, BLACK, progress);}
  26864. else if (blackout == 3) {colorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));}
  26865. }
  26866. vec4 colorFromTexture = texture2D( map, vUv );
  26867. colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);
  26868. float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);
  26869. colorFromPanos = mix(colorFromPanos, GREY, whiteness);
  26870. gl_FragColor = vec4(colorFromPanos.rgb, opacity);
  26871. }`
  26872. },
  26873. hot:{
  26874. uniforms:{
  26875. color:{
  26876. type: "c",
  26877. value: new n.Color( 0xff2200 )
  26878. },
  26879. opac:{
  26880. type: "f",
  26881. value: 0
  26882. },
  26883. texture1:{
  26884. type: "t",
  26885. value: null
  26886. },
  26887. texture2:{
  26888. type: "t",
  26889. value: null
  26890. }
  26891. },
  26892. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26893. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26894. },
  26895. modelOutside: {
  26896. uniforms: {
  26897. map: {
  26898. type: "t",
  26899. value: null
  26900. },
  26901. opacity: {
  26902. type: "f",
  26903. value: 1
  26904. }
  26905. },
  26906. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26907. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26908. },
  26909. ribbon: {
  26910. uniforms: {
  26911. map: {
  26912. type: "t",
  26913. value: null
  26914. },
  26915. opacity: {
  26916. type: "f",
  26917. value: 1
  26918. },
  26919. color: {
  26920. type: "c",
  26921. value: new n.Color(r.path.color)
  26922. }
  26923. },
  26924. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26925. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26926. },
  26927. waypoint: {
  26928. uniforms: {
  26929. map: {
  26930. type: "t",
  26931. value: null
  26932. },
  26933. opacity: {
  26934. type: "f",
  26935. value: 1
  26936. },
  26937. pulse: {
  26938. type: "f",
  26939. value: 1
  26940. },
  26941. nearFade: {
  26942. type: "v2",
  26943. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26944. },
  26945. color: {
  26946. type: "c",
  26947. value: new n.Color(r.reticuleColor)
  26948. }
  26949. },
  26950. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26951. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26952. },
  26953. modelDebug: {
  26954. uniforms: {
  26955. map: {
  26956. type: "t",
  26957. value: null
  26958. },
  26959. modelAlpha: {
  26960. type: "f",
  26961. value: r.modelAlpha
  26962. },
  26963. depthmapRatio: {
  26964. type: "f",
  26965. value: 0
  26966. },
  26967. opacity: {
  26968. type: "f",
  26969. value: 1
  26970. },
  26971. progress: {
  26972. type: "f",
  26973. value: 0
  26974. },
  26975. considerOcclusion: {
  26976. type: "i",
  26977. value: r.fancierTransition
  26978. },
  26979. highlightPanoSelection: {
  26980. type: "i",
  26981. value: 0
  26982. },
  26983. useThirdPano: {
  26984. type: "i",
  26985. value: r.useThirdPano
  26986. },
  26987. pano0Map: {
  26988. type: "t",
  26989. value: null
  26990. },
  26991. pano0Depth: {
  26992. type: "t",
  26993. value: null
  26994. },
  26995. pano0Position: {
  26996. type: "v3",
  26997. value: new n.Vector3
  26998. },
  26999. pano0Matrix: {
  27000. type: "m4",
  27001. value: new n.Matrix4
  27002. },
  27003. pano0Weight: {
  27004. type: "f",
  27005. value: r.transition.pano0Weight
  27006. },
  27007. pano1Map: {
  27008. type: "t",
  27009. value: null
  27010. },
  27011. pano1Depth: {
  27012. type: "t",
  27013. value: null
  27014. },
  27015. pano1Position: {
  27016. type: "v3",
  27017. value: new n.Vector3
  27018. },
  27019. pano1Matrix: {
  27020. type: "m4",
  27021. value: new n.Matrix4
  27022. },
  27023. pano1Weight: {
  27024. type: "f",
  27025. value: r.transition.pano1Weight
  27026. },
  27027. pano2Map: {
  27028. type: "t",
  27029. value: null
  27030. },
  27031. pano2Depth: {
  27032. type: "t",
  27033. value: null
  27034. },
  27035. pano2Position: {
  27036. type: "v3",
  27037. value: new n.Vector3
  27038. },
  27039. pano2Matrix: {
  27040. type: "m4",
  27041. value: new n.Matrix4
  27042. },
  27043. pano2Weight: {
  27044. type: "f",
  27045. value: r.transition.pano2Weight
  27046. }
  27047. },
  27048. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27049. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  27050. },
  27051. customDepth: {
  27052. uniforms: {
  27053. panoPosition: {
  27054. type: "v3",
  27055. value: new n.Vector3
  27056. }
  27057. },
  27058. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27059. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  27060. },
  27061. skysphere: {
  27062. uniforms: {
  27063. radius: {
  27064. type: "f",
  27065. value: 0
  27066. }
  27067. },
  27068. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  27069. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  27070. },
  27071. tagDisc: {
  27072. uniforms: {
  27073. opacity: {
  27074. type: "f",
  27075. value: 0
  27076. },
  27077. color: {
  27078. type: "c",
  27079. value: new n.Color
  27080. },
  27081. bg: {
  27082. type: "t",
  27083. value: null
  27084. },
  27085. mask: {
  27086. type: "t",
  27087. value: null
  27088. }
  27089. },
  27090. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  27091. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  27092. }
  27093. }
  27094. }
  27095. , {
  27096. "./settings": 166,
  27097. three: 217
  27098. }],
  27099. 168: [function(e, t, i) {
  27100. (function(i) {
  27101. "use strict";
  27102. var n = e("three")
  27103. , r = (e("url"),
  27104. e("./util/ajax"))
  27105. , o = e("./settings")
  27106. , a = e("./util/logger")
  27107. , s = e("./util/math")
  27108. , l = e("./util/showcase")
  27109. , c = e("./objects/Panorama")
  27110. , h = new a(i)
  27111. , u = e("./model/Model")
  27112. , d = e("./shaders")
  27113. , p = e("./util/transitions")
  27114. , f = e("./objects/Chunk")
  27115. , g = e("./objects/Reticule")
  27116. , m = e("./objects/Skybox")
  27117. , v = e("./objects/Floor")
  27118. , A = e("./cameras/DollhouseCamera")
  27119. , y = e("./cameras/FloorplanCamera")
  27120. , C = e("./cameras/PanoramaCamera")
  27121. , I = e("./controls/DollhouseControls")
  27122. , E = e("./controls/FloorplanControls")
  27123. , b = e("./controls/PanoramaControls");
  27124. n.ImageUtils.crossOrigin = o.crossOrigin,
  27125. t.exports = {
  27126. shaders: d,
  27127. transitions: p,
  27128. Model: u,
  27129. Chunk: f,
  27130. Floor: v,
  27131. Skybox: m,
  27132. Reticule: g,
  27133. Panorama: c,
  27134. DollhouseCamera: A,
  27135. FloorplanCamera: y,
  27136. PanoramaCamera: C,
  27137. DollhouseControls: I,
  27138. FloorplanControls: E,
  27139. PanoramaControls: b,
  27140. getModel: function(e) {
  27141. if (!e.url)
  27142. throw 'getModel(): missing parameter "url"';
  27143. e.autoload = void 0 === e.autoload || e.autoload;
  27144. var t = l.parseSidUrl(e.url);
  27145. e.urlBase = t.urlBase,
  27146. e.urlModel = t.urlModel,
  27147. e.urlFiles = t.urlFiles;
  27148. var i = this._getPlatformError();
  27149. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  27150. this._loadModel().then(this._buildModel.bind(this)))
  27151. },
  27152. _getPlatformError: function() {
  27153. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  27154. },
  27155. _loadModel: function() {
  27156. return r.get(this.options.urlModel, {
  27157. responseType: "json",
  27158. prefetchFrom: "model",
  27159. auth: l.getAuthorizationHeader()
  27160. }).then(null, function() {
  27161. return h.warn("Model loading failed at initial metadata load"),
  27162. "loading-failed"
  27163. })
  27164. },
  27165. _buildModel: function(e) {
  27166. e = l.normalizeModeldata(e, s);
  27167. var t = new u(this.options,e);
  27168. return this.options.autoload ? t.load(!0) : $.when(t)
  27169. }
  27170. }
  27171. }
  27172. ).call(this, "/js/showcase.js")
  27173. }
  27174. , {
  27175. "./cameras/DollhouseCamera": 5,
  27176. "./cameras/FloorplanCamera": 6,
  27177. "./cameras/PanoramaCamera": 7,
  27178. "./controls/DollhouseControls": 10,
  27179. "./controls/FloorplanControls": 11,
  27180. "./controls/PanoramaControls": 13,
  27181. "./model/Model": 139,
  27182. "./objects/Chunk": 144,
  27183. "./objects/Floor": 146,
  27184. "./objects/Panorama": 148,
  27185. "./objects/Reticule": 149,
  27186. "./objects/Skybox": 152,
  27187. "./settings": 166,
  27188. "./shaders": 167,
  27189. "./util/ajax": 181,
  27190. "./util/logger": 189,
  27191. "./util/math": 190,
  27192. "./util/showcase": 193,
  27193. "./util/transitions": 195,
  27194. three: 217,
  27195. url: 208
  27196. }],
  27197. 169: [function(e, t, i) {
  27198. "use strict";
  27199. function n() {
  27200. var e = {
  27201. renderTarget: null,
  27202. inUse: !1,
  27203. size: -1,
  27204. pano: null
  27205. };
  27206. return e
  27207. }
  27208. function r(e) {
  27209. M.push(e)
  27210. }
  27211. function o(e) {
  27212. var t = n();
  27213. return t.inUse = !0,
  27214. t.size = e,
  27215. r(t),
  27216. t
  27217. }
  27218. function a(e) {
  27219. for (var t = 0; t < M.length; t++) {
  27220. var i = M[t];
  27221. if (!i.inUse && i.size === e)
  27222. return i.inUse = !0,
  27223. i
  27224. }
  27225. return null
  27226. }
  27227. function s(e) {
  27228. for (var t = 0; t < M.length; t++) {
  27229. var i = M[t];
  27230. if (i.renderTarget === e)
  27231. return i.inUse = !1,
  27232. !0
  27233. }
  27234. return !1
  27235. }
  27236. function l() {
  27237. this.tileDirectory = {},
  27238. this.activeRenderTargetDescriptors = {},
  27239. this.activePanos = [],
  27240. this.panoLODDescriptors = {},
  27241. this.panoDescriptors = {},
  27242. this.tileTrees = {},
  27243. this.sceneRenderer = null,
  27244. this.tileDownloader = null,
  27245. this.forceQueue = [],
  27246. this.uploadQueues = {},
  27247. this.uploadInterval = null,
  27248. this.uploadIntervalCancelled = !1,
  27249. this.usingTileOverlay = !1,
  27250. this.overlayTilesLoaded = !1,
  27251. this.overlayTileBase = null,
  27252. this.overlayTilesBasic = {},
  27253. this.overlayTilesEnhanced = {},
  27254. this.zoomRenderTarget = null,
  27255. this.zoomPano = null,
  27256. this.zoomingActive = !1,
  27257. this.zoomPanoId = null,
  27258. this.zoomPanoRenderingDisabled = !1,
  27259. this.direction = new h.Vector3,
  27260. this.initTime = -1,
  27261. this.maxBaseUploadsPerFrame = x,
  27262. this.maxNonBaseUploadsPerFrame = T
  27263. }
  27264. function c() {
  27265. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  27266. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27267. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  27268. }
  27269. var h = e("three")
  27270. , u = e("../exception/BasicException")
  27271. , d = e("../settings")
  27272. , p = e("../enum/PanoSizeClass")
  27273. , f = (e("../objects/Panorama"),
  27274. e("../enum/PanoRendererEvents"))
  27275. , g = e("../enum/SceneRendererEvents")
  27276. , m = e("../enum/TileDownloaderEvents")
  27277. , v = e("../enum/Vectors")
  27278. , A = (e("../enum/GLCubeFaces"),
  27279. e("../objects/Panorama"),
  27280. e("./TileTree"))
  27281. , y = (e("./TileDownloader"),
  27282. e("./TilePrioritizer"))
  27283. , C = e("./TileUtils")
  27284. , p = e("../enum/PanoSizeClass")
  27285. , I = (e("../util/browser"),
  27286. e("../util/panorama"))
  27287. , E = e("events").EventEmitter
  27288. , b = !1
  27289. , w = d.tiling.uploadIntervalDelay
  27290. , _ = d.tiling.initialIntervalDelay
  27291. , T = d.tiling.maxNonBaseUploadsPerFrame
  27292. , x = d.tiling.maxBaseUploadsPerFrame
  27293. , S = {
  27294. Base: 0,
  27295. Remaining: 1
  27296. }
  27297. , M = [];
  27298. l.prototype = Object.create(E.prototype),
  27299. l.prototype.init = function(e, t, i) {
  27300. this.sceneRenderer = e,
  27301. this.tileDownloader = t,
  27302. this.qualityManager = i,
  27303. this.bindEvents(),
  27304. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  27305. this.initTime = performance.now()
  27306. }
  27307. ,
  27308. l.prototype.getActivePanoTextures = function(e) {
  27309. e = e || [];
  27310. for (var t = 0; t < M.length; t++) {
  27311. var i = M[t];
  27312. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  27313. }
  27314. }
  27315. ,
  27316. l.prototype.hasQueuedTiles = function() {
  27317. var e = this.peekNextFromUploadQueue();
  27318. return null !== e && void 0 !== e
  27319. }
  27320. ,
  27321. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  27322. return this.activeRenderTargetDescriptors[e]
  27323. }
  27324. ,
  27325. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  27326. this.activeRenderTargetDescriptors[e] = t
  27327. }
  27328. ,
  27329. l.prototype.loadOverlayTiles = function() {
  27330. if (0 !== d.tiling.overlayStyle) {
  27331. var e = 0
  27332. , t = function(t, n, r) {
  27333. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  27334. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  27335. e++,
  27336. e === i.length && (this.overlayTilesLoaded = !0)
  27337. }
  27338. .bind(this)
  27339. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  27340. i.forEach(function(e) {
  27341. this.tileDownloader.loadImage(e[0], 0, e[1])
  27342. }
  27343. .bind(this)),
  27344. this.usingTileOverlay = !0
  27345. } else
  27346. this.usingTileOverlay = !1
  27347. }
  27348. ,
  27349. l.prototype.bindEvents = function() {
  27350. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  27351. }
  27352. ,
  27353. l.prototype.setupZoomRenderTarget = function() {
  27354. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  27355. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  27356. return;
  27357. var e = this.zoomRenderTarget;
  27358. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  27359. e) {
  27360. var t = e.width
  27361. , i = this.zoomRenderTarget.width;
  27362. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  27363. e.texture.dispose(),
  27364. e.texture.loaded = !1,
  27365. e.texture.version = 0,
  27366. this.sceneRenderer.deallocateCubeTexture(e.texture),
  27367. e.texture = null
  27368. }
  27369. this.zoomPanoRenderingDisabled = !1
  27370. } else
  27371. this.zoomPanoRenderingDisabled = !0
  27372. }
  27373. ,
  27374. l.prototype.enableUltraHighQualityMode = function(e) {
  27375. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  27376. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  27377. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  27378. t && (this.qualityManager.enableUltraHighQualityMode(),
  27379. this.setupZoomRenderTarget(),
  27380. e())
  27381. }
  27382. .bind(this))
  27383. }
  27384. }
  27385. ,
  27386. l.prototype.activateTiledPano = function(e, t, i) {
  27387. i && this.clearAllQueuedUploads();
  27388. for (var n = 0; n < C.FACES_PER_PANO; n++)
  27389. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  27390. this.linkAllTilesAndNodes(e);
  27391. var r = this.getActiveRenderTargetDescriptor(e.id)
  27392. , l = t;
  27393. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  27394. !r || l !== r.size) {
  27395. if (r && s(r.renderTarget),
  27396. r = a(l),
  27397. !r) {
  27398. var c = this.initTiledPano(l, !1);
  27399. r = o(c.width),
  27400. r.renderTarget = c
  27401. }
  27402. r.pano = e,
  27403. this.resetPanoDescriptor(e.id),
  27404. this.resetPanoLODDescriptors(e.id),
  27405. this.resetRenderStatus(e.id, !0, !0)
  27406. }
  27407. this.setActiveRenderTargetDescriptor(e.id, r);
  27408. var h = i ? 0 : 1;
  27409. return this.updateActivePanos(e, h),
  27410. r.renderTarget
  27411. }
  27412. ,
  27413. l.prototype.deactivateTiledPano = function(e) {
  27414. var t = this.getActiveRenderTargetDescriptor(e.id);
  27415. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  27416. this.setActiveRenderTargetDescriptor(e.id, null);
  27417. var i = this.getUploadQueueForPano(e.id);
  27418. this.clearUploadQueue(i),
  27419. this.updateActivePanos()
  27420. }
  27421. ,
  27422. l.prototype.updateActivePanos = function() {
  27423. var e = [];
  27424. return function(t, i) {
  27425. e.length = 0;
  27426. for (var n = 0; n < this.activePanos.length; n++) {
  27427. t && e.length === i && e.push(t);
  27428. var r = this.activePanos[n]
  27429. , o = this.getActiveRenderTargetDescriptor(r.id);
  27430. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  27431. }
  27432. t && i >= e.length && e.push(t),
  27433. this.activePanos.length = 0,
  27434. this.activePanos.push.apply(this.activePanos, e)
  27435. }
  27436. }(),
  27437. l.prototype.getActivePanoCount = function() {
  27438. return this.activePanos.length
  27439. }
  27440. ,
  27441. l.prototype.resetRenderStatus = function(e, t, i, n) {
  27442. var r = null;
  27443. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  27444. for (var o = function(e, n, r, o) {
  27445. i && (n.tile.zoomUploaded = !1),
  27446. t && (n.tile.uploaded = !1)
  27447. }, a = 0; a < C.FACES_PER_PANO; a++) {
  27448. var s = this.getTileTree(e, a);
  27449. s.breadthFirst({
  27450. callback: o.bind(this, a),
  27451. minLevel: r
  27452. })
  27453. }
  27454. }
  27455. ,
  27456. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  27457. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  27458. t.tile.zoomUploaded = t.tile.uploaded,
  27459. t.zoomCovered = t.covered
  27460. }, n = 0; n < C.FACES_PER_PANO; n++) {
  27461. var r = this.getTileTree(e, n);
  27462. r.breadthFirst({
  27463. callback: i.bind(this, n),
  27464. maxLevel: t
  27465. })
  27466. }
  27467. }
  27468. ,
  27469. l.prototype.renderPanoTiles = function() {
  27470. var e = [];
  27471. return function(t, i, n, r) {
  27472. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  27473. i = i || this.direction || v.FORWARD;
  27474. var o = this.getActiveRenderTargetDescriptor(t);
  27475. if (!this.isRenderTargetDescriptorValid(o))
  27476. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  27477. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  27478. var s = this.getTileTree(t, a);
  27479. e.length = 0,
  27480. s.breadthFirst({
  27481. saveVisited: e
  27482. });
  27483. for (var l = 0; l < e.length; l++) {
  27484. var c = e[l];
  27485. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  27486. }
  27487. }
  27488. this.updateDirection(i)
  27489. }
  27490. }(),
  27491. l.prototype.isRenderTargetDescriptorValid = function(e) {
  27492. return e && e.renderTarget
  27493. }
  27494. ,
  27495. l.prototype.isPanoActive = function(e) {
  27496. var t = this.getActiveRenderTargetDescriptor(e);
  27497. return this.isRenderTargetDescriptorValid(t)
  27498. }
  27499. ,
  27500. l.prototype.isPanoZoomed = function(e) {
  27501. return this.zoomingActive && this.zoomPanoId === e
  27502. }
  27503. ,
  27504. l.prototype.initTileTree = function(e, t, i) {
  27505. var n = this.tileTrees[e];
  27506. n || (n = [],
  27507. this.tileTrees[e] = n);
  27508. var r = n[t];
  27509. if (!r) {
  27510. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  27511. r = new A(C.TILE_SIZE,o),
  27512. n[t] = r
  27513. }
  27514. }
  27515. ,
  27516. l.prototype.getTileTree = function(e, t) {
  27517. var i = this.tileTrees[e];
  27518. if (!i)
  27519. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  27520. var n = i[t];
  27521. if (!n)
  27522. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  27523. return n
  27524. }
  27525. ,
  27526. l.prototype.initTiledPano = function(e, t) {
  27527. var i = this.sceneRenderer.renderer
  27528. , n = (i.context,
  27529. new h.WebGLRenderTargetCube(e,e,{
  27530. stencilBuffer: !1
  27531. }))
  27532. , r = new h.CubeTexture([]);
  27533. n.texture = r,
  27534. r.image = [null, null, null, null, null, null],
  27535. r.flipY = !0,
  27536. t ? (r.generateMipmaps = !0,
  27537. r.magFilter = h.LinearFilter,
  27538. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  27539. r.magFilter = h.LinearFilter,
  27540. r.minFilter = h.LinearFilter),
  27541. r.format = h.RGBAFormat,
  27542. i.setRenderTarget(n),
  27543. i.setRenderTarget(null);
  27544. var o = i.properties.get(r);
  27545. return o.__image__webglTextureCube = o.__webglTexture,
  27546. n
  27547. }
  27548. ,
  27549. l.prototype.getUploadQueueForPano = function(e) {
  27550. var t = this.uploadQueues[e];
  27551. return t || (t = [],
  27552. this.uploadQueues[e] = t),
  27553. t
  27554. }
  27555. ,
  27556. l.prototype.isTileUploaded = function(e) {
  27557. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  27558. }
  27559. ,
  27560. l.prototype.setUploaded = function(e, t) {
  27561. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  27562. }
  27563. ,
  27564. l.prototype.queueTileUpload = function(e, t, i) {
  27565. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  27566. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  27567. var r = this.getUploadQueueForPano(e.panoId);
  27568. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  27569. e.uploadQueued = !0,
  27570. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  27571. }
  27572. }
  27573. ,
  27574. l.prototype.shoulPushToFrontOfQueue = function(e) {
  27575. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27576. }
  27577. ,
  27578. l.prototype.getTopUploadQueue = function() {
  27579. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  27580. for (var n = 0; n < this.activePanos.length; n++)
  27581. if (e = this.activePanos[n],
  27582. t = this.getUploadQueueForPano(e.id),
  27583. t.length > 0)
  27584. switch (i) {
  27585. case S.Base:
  27586. if (0 === t[0].level)
  27587. return t;
  27588. break;
  27589. case S.Remaining:
  27590. return t
  27591. }
  27592. return null
  27593. }
  27594. ,
  27595. l.prototype.getNextFromUploadQueue = function() {
  27596. var e = function(e) {
  27597. var t = e.shift();
  27598. return t.uploadQueued = !1,
  27599. t
  27600. };
  27601. return function() {
  27602. if (this.forceQueue.length > 0)
  27603. return e(this.forceQueue);
  27604. var t = this.getTopUploadQueue();
  27605. return t && t.length > 0 ? e(t) : null
  27606. }
  27607. }(),
  27608. l.prototype.peekNextFromUploadQueue = function() {
  27609. if (this.forceQueue.length > 0)
  27610. return this.forceQueue[0];
  27611. var e = this.getTopUploadQueue();
  27612. return e && e.length > 0 ? e[0] : null
  27613. }
  27614. ,
  27615. l.prototype.clearAllQueuedUploads = function() {
  27616. this.clearAllUploadQueues(null, 0)
  27617. }
  27618. ,
  27619. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  27620. this.clearAllUploadQueues(e, 0)
  27621. }
  27622. ,
  27623. l.prototype.clearAllUploadQueues = function(e, t) {
  27624. if (e)
  27625. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  27626. this.clearUploadQueue(this.forceQueue, t, e);
  27627. else {
  27628. for (var i = 0; i < this.activePanos.length; i++) {
  27629. var n = this.activePanos[i];
  27630. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  27631. }
  27632. this.clearUploadQueue(this.forceQueue, t)
  27633. }
  27634. }
  27635. ,
  27636. l.prototype.clearUploadQueue = function(e, t, i) {
  27637. void 0 !== t && null !== t || (t = 0);
  27638. for (var n = 0; n < e.length; ) {
  27639. var r = e[n];
  27640. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  27641. e.splice(n, 1)) : n++
  27642. }
  27643. }
  27644. ,
  27645. l.prototype.refreshUploadInterval = function() {
  27646. var e = null;
  27647. return function(t) {
  27648. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  27649. null !== t && void 0 !== t || (t = w),
  27650. b || (t = _),
  27651. this.uploadInterval = window.setTimeout(e, t),
  27652. this.uploadIntervalDelay = t)
  27653. }
  27654. }(),
  27655. l.prototype.update = function() {
  27656. var e = performance.now()
  27657. , t = 0;
  27658. return function() {
  27659. this.uploadIntervalCancelled = !0,
  27660. window.clearTimeout(this.uploadInterval),
  27661. this.uploadInterval = null;
  27662. var i = performance.now() - e;
  27663. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  27664. e = performance.now()),
  27665. t++
  27666. }
  27667. }(),
  27668. l.prototype.updateUploadQueue = function(e, t) {
  27669. e || (e = 1);
  27670. for (var i = 0, n = 0; ; ) {
  27671. if (n >= t || i >= e)
  27672. break;
  27673. var r = this.getNextFromUploadQueue();
  27674. if (!r)
  27675. break;
  27676. if (0 !== r.level ? i++ : n++,
  27677. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  27678. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  27679. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  27680. }
  27681. }
  27682. }
  27683. ,
  27684. l.prototype.updateDirection = function(e) {
  27685. if (e = e || this.direction) {
  27686. this.direction = e;
  27687. for (var t = 0; t < this.activePanos.length; t++) {
  27688. var i = this.activePanos[t]
  27689. , n = this.getUploadQueueForPano(i.id);
  27690. y.sortPanoTiles(n, i, this.direction)
  27691. }
  27692. }
  27693. }
  27694. ,
  27695. l.prototype.uploadTile = function() {
  27696. var e = {}
  27697. , t = (new h.Vector4,
  27698. d.tiling.overlayStyle);
  27699. return function(i, n) {
  27700. var r = i.panoId
  27701. , o = i.image
  27702. , a = i.tileSize
  27703. , s = i.panoSize
  27704. , l = i.tileIndex
  27705. , c = (i.faceTileIndex,
  27706. i.totalTiles)
  27707. , u = (i.face,
  27708. i.tileX)
  27709. , d = i.tileY
  27710. , p = !0
  27711. , g = !1
  27712. , m = (this.getPanoDescriptor(r),
  27713. this.getPanoLODDescriptor(r, s))
  27714. , v = this.getActiveRenderTargetDescriptor(r)
  27715. , A = v.renderTarget
  27716. , y = v.size;
  27717. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  27718. y = this.qualityManager.getMaxZoomPanoSize()),
  27719. this.isRenderTargetDescriptorValid(v) || (p = !1,
  27720. g = !1),
  27721. n || (this.anyUploaded(i.node) && (p = !1,
  27722. g = !0),
  27723. this.isTileUploaded(i) && (p = !1,
  27724. g = !1)),
  27725. p) {
  27726. var C = u * a
  27727. , I = d * a
  27728. , E = a / s * y
  27729. , b = C / s * y
  27730. , w = I / s * y;
  27731. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  27732. var _ = e[a];
  27733. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  27734. 1 === t || 2 === t) {
  27735. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  27736. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  27737. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  27738. } else
  27739. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  27740. m.uploadCount++,
  27741. this.emit(f.TileRenderSuccess, r, s, l, c),
  27742. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  27743. this.setUploaded(i, !0),
  27744. this.addCoverageForNode(i.node)
  27745. } else
  27746. this.setUploaded(i, !1);
  27747. return i.uploadAttempted || (m.uploadAttempts++,
  27748. this.emit(f.TileUploadAttempted, r, s, l, c)),
  27749. i.uploadAttempted = !0,
  27750. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  27751. g
  27752. }
  27753. }(),
  27754. l.prototype.linkTileAndNode = function(e, t) {
  27755. t.tile = e,
  27756. e.node = t
  27757. }
  27758. ,
  27759. l.prototype.linkAllTilesAndNodes = function(e) {
  27760. for (var t = function(t, i, n, r, o) {
  27761. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  27762. this.linkTileAndNode(a, n)
  27763. }, i = 0; i < C.FACES_PER_PANO; i++) {
  27764. var n = this.getTileTree(e.id, i);
  27765. n.breadthFirst({
  27766. callback: t.bind(this, n, i)
  27767. })
  27768. }
  27769. }
  27770. ,
  27771. l.prototype.anyUploaded = function(e) {
  27772. if (!e)
  27773. return !1;
  27774. if (e.tile && this.isTileUploaded(e.tile))
  27775. return !0;
  27776. if (e.children)
  27777. for (var t = 0; t < e.children.length; t++) {
  27778. var i = e.children[t];
  27779. if (this.anyUploaded(i))
  27780. return !0
  27781. }
  27782. return !1
  27783. }
  27784. ,
  27785. l.prototype.setNodeCovered = function(e, t) {
  27786. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  27787. }
  27788. ,
  27789. l.prototype.isNodeCovered = function(e) {
  27790. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  27791. }
  27792. ,
  27793. l.prototype.addCoverageForNode = function(e) {
  27794. if (this.setNodeCovered(e, !0),
  27795. e.parent && e.covered) {
  27796. var t = e.parent;
  27797. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  27798. }
  27799. }
  27800. ,
  27801. l.prototype.calcFullCoverage = function(e) {
  27802. var t = !1;
  27803. if (e.children)
  27804. for (var i = 0; i < e.children.length; i++) {
  27805. var n = e.children[i];
  27806. t = t || this.calcFullCoverage(n)
  27807. }
  27808. e.covered = e.tile.uploaded || t
  27809. }
  27810. ,
  27811. l.prototype.nodeSubcovered = function(e) {
  27812. if (!e.children)
  27813. return !1;
  27814. for (var t = 0; t < e.children.length; t++)
  27815. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  27816. return !1;
  27817. return !0
  27818. }
  27819. ,
  27820. l.prototype.resetPanoDescriptor = function(e) {
  27821. this.getPanoDescriptor(e)
  27822. }
  27823. ,
  27824. l.prototype.getPanoDescriptor = function(e) {
  27825. var t = this.panoDescriptors[e];
  27826. return t || (t = {},
  27827. this.panoDescriptors[e] = t),
  27828. t
  27829. }
  27830. ,
  27831. l.prototype.resetPanoLODDescriptors = function(e) {
  27832. var t = this.getPanoLODDescriptors(e);
  27833. for (var i in t)
  27834. if (t.hasOwnProperty(i)) {
  27835. var n = t[i];
  27836. n.uploadCount = 0,
  27837. n.uploadAttempts = 0
  27838. }
  27839. }
  27840. ,
  27841. l.prototype.getPanoLODDescriptor = function(e, t) {
  27842. var i = this.getPanoLODDescriptors(e)
  27843. , n = i[t];
  27844. return n || (n = {
  27845. uploadCount: 0,
  27846. uploadAttempts: 0
  27847. },
  27848. i[t] = n),
  27849. n
  27850. }
  27851. ,
  27852. l.prototype.getPanoLODDescriptors = function(e) {
  27853. var t = this.panoLODDescriptors[e];
  27854. return t || (t = {},
  27855. this.panoLODDescriptors[e] = t),
  27856. t
  27857. }
  27858. ,
  27859. l.prototype.onTileDownloaded = function(e) {
  27860. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27861. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27862. if (i.downloaded = !0,
  27863. i.image = e.image,
  27864. i.panoSize = e.panoSize,
  27865. i.tileX = e.tileX,
  27866. i.tileY = e.tileY,
  27867. i.totalTiles = e.totalTiles,
  27868. i.tileIndex = e.tileIndex,
  27869. i.faceTileIndex = e.faceTileIndex,
  27870. i.face = e.face,
  27871. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27872. i.panoId = e.panoId,
  27873. i.tileSize = e.tileSize,
  27874. i.direction = (new h.Vector3).copy(e.direction),
  27875. i.node = null,
  27876. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27877. this.isPanoActive(i.panoId)) {
  27878. var n = this.getTileTree(i.panoId, i.face)
  27879. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27880. this.linkTileAndNode(i, r),
  27881. this.queueTileUpload(i, !0)
  27882. }
  27883. }
  27884. ,
  27885. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27886. var r = this.tileDirectory[e];
  27887. r || (r = {},
  27888. this.tileDirectory[e] = r);
  27889. var o = 16384 * t + 1024 * i + n
  27890. , a = r[o];
  27891. return a || (a = {
  27892. downloaded: !1,
  27893. uploaded: !1,
  27894. zoomUploaded: !1
  27895. },
  27896. r[o] = a),
  27897. a._key = e + ":" + t + ":" + i + ":" + n,
  27898. a._tileKey = o,
  27899. a
  27900. }
  27901. ,
  27902. l.prototype.setZoomingActive = function(e, t, i) {
  27903. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27904. this.zoomPanoId = t.id,
  27905. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27906. }
  27907. ,
  27908. l.prototype.updateZoomedPanoFromBase = function(e) {
  27909. if (!this.zoomPanoRenderingDisabled) {
  27910. var t = this.getActiveRenderTargetDescriptor(e.id);
  27911. if (t && t.renderTarget) {
  27912. var i = this.qualityManager.getMaxZoomPanoSize()
  27913. , n = t.renderTarget
  27914. , r = t.size;
  27915. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27916. this.copyBaseRenderStatusToZoomed(e.id)
  27917. }
  27918. }
  27919. }
  27920. ,
  27921. t.exports = l
  27922. }
  27923. , {
  27924. "../enum/GLCubeFaces": 25,
  27925. "../enum/PanoRendererEvents": 35,
  27926. "../enum/PanoSizeClass": 36,
  27927. "../enum/SceneRendererEvents": 43,
  27928. "../enum/TileDownloaderEvents": 45,
  27929. "../enum/Vectors": 50,
  27930. "../exception/BasicException": 55,
  27931. "../objects/Panorama": 148,
  27932. "../settings": 166,
  27933. "../util/browser": 182,
  27934. "../util/panorama": 191,
  27935. "./TileDownloader": 171,
  27936. "./TilePrioritizer": 172,
  27937. "./TileTree": 173,
  27938. "./TileUtils": 174,
  27939. events: 202,
  27940. three: 217
  27941. }],
  27942. 170: [function(e, t, i) {
  27943. "use strict";
  27944. function n(e, t, i) {
  27945. this.maxNavPanoSize = -1,
  27946. this.maxZoomPanoSize = -1,
  27947. this.devicePixelDensity = e,
  27948. this.deviceScreenSize = t,
  27949. this.clientBandwidth = i,
  27950. this.panoSizeClassMap = {},
  27951. this.useHighResolutionPanos = !0,
  27952. this.useUltraHighResolutionPanos = !1,
  27953. this.modelHasUltraHighPanos = !1
  27954. }
  27955. var r = e("../enum/PanoSizeClass")
  27956. , o = e("../settings")
  27957. , a = e("../util/browser")
  27958. , s = e("../constants")
  27959. , l = e("../util/showcase")
  27960. , c = e("../enum/ModelManagerEvents");
  27961. n.prototype.init = function(e) {
  27962. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27963. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27964. this.highSize = this.getPanoSize(r.HIGH),
  27965. this.standardSize = this.getPanoSize(r.STANDARD),
  27966. this.baseSize = this.getPanoSize(r.BASE),
  27967. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27968. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27969. this.updateMaximums(),
  27970. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27971. }
  27972. ,
  27973. n.prototype.updateFromModel = function(e) {
  27974. this.updateHighResolutionSettings(e),
  27975. this.updateUltraHighResolutionSettings(e)
  27976. }
  27977. ,
  27978. n.prototype.updateHighResolutionSettings = function(e) {
  27979. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27980. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27981. //this.useHighResolutionPanos = !0;
  27982. //----------------------e n d -----------------------------------------------------------------
  27983. this.updateMaximums()
  27984. }
  27985. ,
  27986. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27987. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27988. this.updateMaximums()
  27989. }
  27990. ,
  27991. n.prototype.enableUltraHighQualityMode = function() {
  27992. this.modelHasUltraHighPanos = !0,
  27993. this.updateUltraHighResolutionSettings(null)
  27994. }
  27995. ,
  27996. n.prototype.ultraHighQualityModeEnabled = function() {
  27997. return this.modelHasUltraHighPanos
  27998. }
  27999. ,
  28000. n.prototype.onModelChanged = function(e) {
  28001. this.updateFromModel(e.model),
  28002. this.updateMaximums()
  28003. }
  28004. ,
  28005. n.prototype.updateMaximums = function() {
  28006. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  28007. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  28008. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  28009. }
  28010. ,
  28011. n.prototype.buildPanoSizeClassMap = function() {
  28012. this.panoSizeClassMap[r.BASE] = 512,
  28013. this.panoSizeClassMap[r.STANDARD] = 1024,
  28014. this.panoSizeClassMap[r.HIGH] = 2048,
  28015. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  28016. }
  28017. ,
  28018. n.prototype.getPanoSize = function(e) {
  28019. return this.panoSizeClassMap[e]
  28020. }
  28021. ,
  28022. n.prototype.getMaxPossiblePanoSize = function() {
  28023. return this.getPanoSize(r.ULTRAHIGH)
  28024. }
  28025. ,
  28026. n.prototype.getMaxPanoSize = function() {
  28027. return this.maxZoomPanoSize
  28028. }
  28029. ,
  28030. n.prototype.getMaxNavPanoSize = function() {
  28031. return this.maxNavPanoSize
  28032. }
  28033. ,
  28034. n.prototype.getMaxZoomPanoSize = function() {
  28035. return this.maxZoomPanoSize
  28036. }
  28037. ,
  28038. n.prototype.detectMaxNavPanoSizeClass = function() {
  28039. if(settings.mobileNavHigh)return r.HIGH //改
  28040. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  28041. }
  28042. ,
  28043. n.prototype.detectMaxNavPanoSize = function() {
  28044. var e = this.detectMaxNavPanoSizeClass();
  28045. return this.getPanoSize(e)
  28046. }
  28047. ,
  28048. n.prototype.detectMaxZoomPanoSize = function() {
  28049. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  28050. }
  28051. ,
  28052. t.exports = n
  28053. }
  28054. , {
  28055. "../constants": 8,
  28056. "../enum/ModelManagerEvents": 33,
  28057. "../enum/PanoSizeClass": 36,
  28058. "../settings": 166,
  28059. "../util/browser": 182,
  28060. "../util/showcase": 193
  28061. }],
  28062. 171: [function(e, t, i) {
  28063. (function(i) {
  28064. "use strict";
  28065. function n(e) {
  28066. this.panos = null,
  28067. this.retryMinimumTime = 1e4,
  28068. this.urls = null,
  28069. this.panoLoadCallbacks = {},
  28070. this.downloadDescriptors = {},
  28071. this.priorityQueue = [],
  28072. this.forceQueue = [],
  28073. this.activeDownloads = [],
  28074. this.qualityManager = null,
  28075. this.tilePrioritizer = null,
  28076. this.refreshInterval = null,
  28077. this.processPriorityQueue = !1,
  28078. this.concurrentDownloads = e.concurrentDownloads || 1,
  28079. this.downloadTestResults = {}
  28080. }
  28081. var r = e("three")
  28082. , o = (e("../enum/Viewmode"),
  28083. e("../settings"))
  28084. , a = (e("../objects/Panorama"),
  28085. e("../util/logger"))
  28086. , s = (e("../enum/Vectors"),
  28087. e("../enum/PanoSizeClass"),
  28088. e("../enum/TileDownloaderEvents"))
  28089. , l = e("./TilePrioritizer")
  28090. , c = e("./TileUtils")
  28091. , h = (e("../enum/GLCubeFaces"),
  28092. e("../enum/DownloadStatus"))
  28093. , u = e("../util/panorama")
  28094. , d = e("../util/ajax")
  28095. , p = e("../ab")
  28096. , f = e("events").EventEmitter
  28097. , g = (new a(i),
  28098. Object.freeze({
  28099. Testing: 1,
  28100. Success: 2,
  28101. Fail: 3
  28102. }));
  28103. n.prototype = Object.create(f.prototype),
  28104. n.IDLE_REFRESH_DELAY = 500,
  28105. n.ACTIVE_REFRESH_DELAY = 16,
  28106. n.DOWNLOAD_RETRIES = 4,
  28107. n.prototype.init = function(e) {
  28108. this.qualityManager = e
  28109. }
  28110. ,
  28111. n.prototype.setUrls = function(e) {
  28112. this.urls = e
  28113. }
  28114. ,
  28115. n.prototype.setPanoData = function(e, t, i) {
  28116. this.panos = e,
  28117. this.imagePanos = t,
  28118. this.panoGroupId = i
  28119. }
  28120. ,
  28121. n.prototype.start = function() {
  28122. this.refreshUpdateInterval(0)
  28123. }
  28124. ,
  28125. n.prototype.stop = function() {
  28126. window.cancel(this.refreshInterval)
  28127. }
  28128. ,
  28129. n.prototype.refreshUpdateInterval = function(e) {
  28130. e || (e = 0),
  28131. this.refreshInterval = window.setTimeout(function() {
  28132. var e = this.update();
  28133. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  28134. }
  28135. .bind(this), e)
  28136. }
  28137. ,
  28138. n.prototype.update = function() {
  28139. var e = this.forceQueue.length > 0;
  28140. return this.processQueueForDownloading(this.forceQueue),
  28141. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  28142. this.priorityQueue.length > 0 && (e = !0),
  28143. this.processQueueForDownloading(this.priorityQueue)),
  28144. e
  28145. }
  28146. ,
  28147. n.prototype.forceQueueTilesForPano = function() {
  28148. var e = []
  28149. , t = [];
  28150. return function(i, n, r, o, a, s) {
  28151. e.length = 0;
  28152. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  28153. var p = u[d];
  28154. p.status !== h.None && p.status !== h.Queued || e.push(p)
  28155. }
  28156. if (r && e.length > 0) {
  28157. l.sortPanoTiles(e, i, r),
  28158. t.length = 0,
  28159. c.matchingTilesInDirection(i, n, r, o, a, t);
  28160. for (var f = 0, g = function(e) {
  28161. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  28162. }; f < e.length; ) {
  28163. var m = e[f]
  28164. , v = t.findIndex(g);
  28165. v < 0 ? e.splice(f, 1) : f++
  28166. }
  28167. }
  28168. for (var A = 0; A < e.length; A++)
  28169. this.forceQueue.push(e[A]);
  28170. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  28171. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  28172. s && this.processQueueForDownloading(this.forceQueue, !0)
  28173. }
  28174. }(),
  28175. n.prototype.clearForceQueue = function() {
  28176. this.clearQueue(this.forceQueue)
  28177. }
  28178. ,
  28179. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  28180. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  28181. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  28182. this.clearFromQueue(this.priorityQueue, h.None, !0),
  28183. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  28184. }
  28185. ,
  28186. n.prototype.clearQueue = function(e) {
  28187. this.setStatusForAllDescriptors(e, h.None),
  28188. e.length = 0
  28189. }
  28190. ,
  28191. n.prototype.clearFromQueue = function(e, t, i) {
  28192. for (var n = 0; n < e.length; n++) {
  28193. var r = e[n];
  28194. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  28195. }
  28196. }
  28197. ,
  28198. n.prototype.setStatusForAllDescriptors = function(e, t) {
  28199. for (var i = 0; i < e.length; i++) {
  28200. var n = e[i];
  28201. n && (n.status = t)
  28202. }
  28203. }
  28204. ,
  28205. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  28206. for (var i = 0; i < e.length; i++) {
  28207. var n = e[i];
  28208. n && (n.status !== t ? n.status = t : e[i] = null)
  28209. }
  28210. }
  28211. ,
  28212. n.prototype.getTileDownloadDescriptors = function(e, t) {
  28213. var i = this.getAllTileDownloadDescriptorsForPano(e)
  28214. , n = i[t];
  28215. return n || (n = this.buildDownloadDescriptorArray(t),
  28216. i[t] = n,
  28217. this.initTileDownloadDescriptors(n, e, t)),
  28218. n
  28219. }
  28220. ,
  28221. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  28222. var t = this.downloadDescriptors[e.id];
  28223. return t || (t = {},
  28224. this.downloadDescriptors[e.id] = t),
  28225. t
  28226. }
  28227. ,
  28228. n.prototype.processQueueForDownloading = function(e, t) {
  28229. if (this.cleanupActiveDownloads(),
  28230. this.activeDownloads.length < this.concurrentDownloads || t)
  28231. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  28232. var o = e.shift();
  28233. o && (this.startDownload(o),
  28234. n++)
  28235. }
  28236. }
  28237. ,
  28238. n.prototype.testDownload = function(e, t, i) {
  28239. var n = this.downloadTestResults[e];
  28240. if (n)
  28241. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  28242. this.downloadTestResults[e] = g.Testing;
  28243. var r = this.panos.list[0]
  28244. , o = this.getTileUrl(r.id, e, t, 0)
  28245. , a = function(t) {
  28246. this.downloadTestResults[e] = g.Success,
  28247. i(!0)
  28248. }
  28249. .bind(this)
  28250. , s = function() {
  28251. this.downloadTestResults[e] = g.Fail,
  28252. i(!1)
  28253. }
  28254. .bind(this);
  28255. this.loadImage(o, 0, a, s)
  28256. }
  28257. ,
  28258. n.prototype.startDownload = function(e) {
  28259. e.status = h.Downloading;
  28260. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  28261. this.activeDownloads.push(e),
  28262. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  28263. }
  28264. ,
  28265. n.prototype.downloadFailed = function(e, t) {}
  28266. ,
  28267. n.prototype.downloadComplete = function(e, t) {
  28268. if (e.panoGroupId === this.panoGroupId) {
  28269. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  28270. e.status = h.Downloaded,
  28271. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  28272. var n = {
  28273. panoId: e.pano.id,
  28274. image: t,
  28275. tileSize: e.tileSize,
  28276. panoSize: e.panoSize,
  28277. tileIndex: e.tileIndex,
  28278. faceTileIndex: e.faceTileIndex,
  28279. totalTiles: e.totalTiles,
  28280. face: e.face,
  28281. tileX: e.tileX,
  28282. tileY: e.tileY,
  28283. direction: e.direction
  28284. };
  28285. e.image = t,
  28286. this.emit(s.TileDownloadSuccess, n),
  28287. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  28288. panoId: e.pano.id,
  28289. tileSize: e.tileSize,
  28290. panoSize: e.panoSize
  28291. },
  28292. this.emit(s.PanoDownloadComplete, n),
  28293. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  28294. }
  28295. }
  28296. ,
  28297. n.prototype.cleanupActiveDownloads = function() {
  28298. var e = [];
  28299. return function() {
  28300. e.length = 0;
  28301. for (var t = 0; t < this.activeDownloads.length; t++) {
  28302. var i = this.activeDownloads[t];
  28303. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  28304. }
  28305. this.activeDownloads.length = 0,
  28306. this.activeDownloads.push.apply(this.activeDownloads, e)
  28307. }
  28308. }(),
  28309. n.prototype.isPanoDownloaded = function(e, t) {
  28310. var i = this.getTileDownloadDescriptors(e, t);
  28311. if (i.length <= 0)
  28312. return !1;
  28313. for (var n = 0; n < i.length; n++) {
  28314. var r = i[n];
  28315. if (r.status !== h.Downloaded)
  28316. return !1
  28317. }
  28318. return !0
  28319. }
  28320. ,
  28321. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  28322. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  28323. this.panoLoadCallbacks[o] = {
  28324. onLoad: i,
  28325. onFail: n,
  28326. onProgress: r
  28327. }
  28328. }
  28329. ,
  28330. n.prototype.getPanoLoadCallbacks = function(e, t) {
  28331. var i = e.id + ":" + t;
  28332. return this.panoLoadCallbacks[i]
  28333. }
  28334. ,
  28335. n.prototype.buildDownloadDescriptorArray = function(e) {
  28336. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  28337. var r = this.buildDownloadDescriptor();
  28338. i.push(r)
  28339. }
  28340. return i
  28341. }
  28342. ,
  28343. n.prototype.buildDownloadDescriptor = function() {
  28344. var e = {
  28345. panoGroupId: null,
  28346. pano: null,
  28347. panoSize: -1,
  28348. tileSize: -1,
  28349. tileIndex: -1,
  28350. totalTiles: -1,
  28351. faceTileIndex: -1,
  28352. status: h.None,
  28353. url: null,
  28354. image: null,
  28355. direction: new r.Vector3,
  28356. face: -1,
  28357. cubeFace: -1,
  28358. tileX: -1,
  28359. tileY: -1
  28360. };
  28361. return e
  28362. }
  28363. ,
  28364. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  28365. for (var n = 0; n < e.length; n++) {
  28366. var r = e[n];
  28367. this.initTileDownloadDescriptor(r, t, i, n)
  28368. }
  28369. }
  28370. ,
  28371. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  28372. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  28373. e.face = c.getFaceForTile(i, n),
  28374. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  28375. e.panoGroupId = this.panoGroupId,
  28376. e.pano = t,
  28377. e.panoSize = i,
  28378. e.tileSize = r,
  28379. e.tileIndex = n,
  28380. e.totalTiles = c.getTileCountForSize(i),
  28381. e.status = h.None,
  28382. e.image = null,
  28383. c.getTileLocation(e.panoSize, e.tileIndex, e),
  28384. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  28385. }
  28386. ,
  28387. n.prototype.getTileUrl = function() {
  28388. var e = {
  28389. 256: "256",
  28390. 512: "512",
  28391. 1024: "1k",
  28392. 2048: "2k",
  28393. 4096: "4k"
  28394. }
  28395. , t = {
  28396. face: -1,
  28397. faceTileIndex: -1,
  28398. tileX: -1,
  28399. tileY: -1
  28400. };
  28401. return function(i, n, r, a) {
  28402. c.getTileLocation(n, a, t);
  28403. var s = Math.floor(n / r)
  28404. , l = s * s
  28405. , h = Math.floor(a / l)
  28406. , u = "";
  28407. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  28408. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  28409. return d = p.changeIfTileGenerating(d)
  28410. }
  28411. }(),
  28412. n.prototype.loadImage = function(e, t, i, n) {
  28413. d.getImage(e, t).then(function(e) {
  28414. i(e)
  28415. }).fail(n)
  28416. }
  28417. ,
  28418. t.exports = n
  28419. }
  28420. ).call(this, "/js/tile/TileDownloader.js")
  28421. }
  28422. , {
  28423. "../ab": 3,
  28424. "../enum/DownloadStatus": 24,
  28425. "../enum/GLCubeFaces": 25,
  28426. "../enum/PanoSizeClass": 36,
  28427. "../enum/TileDownloaderEvents": 45,
  28428. "../enum/Vectors": 50,
  28429. "../enum/Viewmode": 51,
  28430. "../objects/Panorama": 148,
  28431. "../settings": 166,
  28432. "../util/ajax": 181,
  28433. "../util/logger": 189,
  28434. "../util/panorama": 191,
  28435. "./TilePrioritizer": 172,
  28436. "./TileUtils": 174,
  28437. events: 202,
  28438. three: 217
  28439. }],
  28440. 172: [function(e, t, i) {
  28441. (function(i) {
  28442. "use strict";
  28443. function n(e, t, i, o, a) {
  28444. this.qualityManager = e,
  28445. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28446. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  28447. this.baseSize = t,
  28448. this.standardSize = i,
  28449. this.highSize = o,
  28450. this.ultraHighSize = a,
  28451. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  28452. }
  28453. var r = e("three")
  28454. , o = (e("../enum/Viewmode"),
  28455. e("../settings"),
  28456. e("../settings"),
  28457. e("../objects/Panorama"))
  28458. , a = e("../util/logger")
  28459. , s = (e("../enum/Vectors"),
  28460. e("../enum/PanoSizeClass"),
  28461. e("../enum/ModelManagerEvents"),
  28462. e("../enum/GLCubeFaces"),
  28463. e("../enum/DownloadStatus"))
  28464. , l = (e("../util/browser"),
  28465. e("./TileUtils"))
  28466. , c = e("../util/math")
  28467. , h = (e("events").EventEmitter,
  28468. new a(i),
  28469. Object.freeze({
  28470. None: 0,
  28471. DirectionalFOV: 1
  28472. }));
  28473. n.PriorityCriteria = function(e, t, i, n, o) {
  28474. this.pano = e,
  28475. this.cameraPosition = (new r.Vector3).copy(t),
  28476. this.cameraDir = (new r.Vector3).copy(i),
  28477. this.panoSpaceDir = (new r.Vector3).copy(n),
  28478. this.upcomingPanos = o,
  28479. this.copy = function(e) {
  28480. this.pano = e.pano,
  28481. this.cameraPosition.copy(e.cameraPosition),
  28482. this.cameraDir.copy(e.cameraDir),
  28483. this.panoSpaceDir.copy(e.panoSpaceDir),
  28484. this.upcomingPanos = o
  28485. }
  28486. ,
  28487. this.zoomingActive = !1
  28488. }
  28489. ,
  28490. n.DIRECTIONAL_FOV = 180,
  28491. n.DIRECTIONAL_FOV_NARROW = 120,
  28492. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  28493. n.MAX_SCORED_PANOS_TOADD = 2,
  28494. n.MAX_UPCOMING_PANOS_TOADD = 3,
  28495. n.DIRECTION_SCORE_STRICTNESS = .75,
  28496. n.appendQueue = function(e, t) {
  28497. if (e && t)
  28498. for (var i = 0; i < t.length; i++)
  28499. e.push(t[i])
  28500. }
  28501. ,
  28502. n.prototype.updateCriteria = function(e, t, i, n) {
  28503. this.priorityCriteria.pano = e,
  28504. this.priorityCriteria.cameraPosition.copy(t),
  28505. this.priorityCriteria.cameraDir.copy(i),
  28506. this.priorityCriteria.upcomingPanos = n,
  28507. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  28508. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  28509. }
  28510. ,
  28511. n.prototype.filterAndPrioritize = function() {
  28512. var e = []
  28513. , t = []
  28514. , i = [];
  28515. return function(r, o, a) {
  28516. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  28517. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  28518. var s = this.baseSize
  28519. , l = this.standardSize
  28520. , c = this.highSize
  28521. , h = this.ultraHighSize;
  28522. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  28523. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  28524. i.length = 0,
  28525. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28526. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28527. n.appendQueue(r, i),
  28528. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  28529. i.length = 0,
  28530. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28531. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  28532. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28533. n.appendQueue(r, i),
  28534. i.length = 0,
  28535. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28536. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28537. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  28538. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  28539. n.appendQueue(r, i),
  28540. this.queueTilesForPanos(r, e, a, s)
  28541. }
  28542. }(),
  28543. n.prototype.canDownloadSize = function(e) {
  28544. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  28545. }
  28546. ,
  28547. n.prototype.populateNeighborPanos = function(e, t, i) {
  28548. i = i || [],
  28549. i.length = 0;
  28550. var n = t.getNeighbours(e);
  28551. for (var r in n)
  28552. if (n.hasOwnProperty(r)) {
  28553. var o = t.get(r);
  28554. i.push(o)
  28555. }
  28556. return i
  28557. }
  28558. ,
  28559. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  28560. i = i || [],
  28561. i.length = 0;
  28562. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  28563. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  28564. , c = t.sortByScore(s, l);
  28565. if (c)
  28566. for (var h = 0; h < c.length && h < a; h++) {
  28567. var u = c[h].pano;
  28568. i.push(u)
  28569. }
  28570. return i
  28571. }
  28572. ,
  28573. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  28574. for (var o = 0, a = 0; a < t.length; a++) {
  28575. var s = t[a]
  28576. , l = this.queueTilesForPano(e, i, s, n);
  28577. if (o += l > 0 ? 1 : 0,
  28578. r && o >= r)
  28579. break
  28580. }
  28581. return o
  28582. }
  28583. ,
  28584. n.prototype.queueTilesForPano = function() {
  28585. var e = {
  28586. filter: h.None
  28587. };
  28588. return function(t, i, n, r) {
  28589. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  28590. }
  28591. }(),
  28592. n.prototype.queueTilesForPanosInDirection = function() {
  28593. var e = new r.Vector3;
  28594. return function(t, i, n, r, o, a, s, l) {
  28595. for (var h = 0, u = 0; u < n.length; u++) {
  28596. var d = n[u];
  28597. e.copy(d.position),
  28598. e.sub(o),
  28599. e.normalize();
  28600. var p = Math.max(Math.min(a.dot(e), 1), -1)
  28601. , f = c.getFOVDotThreshold(s);
  28602. if (p >= f) {
  28603. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  28604. if (h += g > 0 ? 1 : 0,
  28605. l && h >= l)
  28606. break
  28607. }
  28608. }
  28609. return h
  28610. }
  28611. }(),
  28612. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  28613. for (var l = 0, c = 0; c < i.length; c++) {
  28614. var h = i[c]
  28615. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  28616. if (l += u > 0 ? 1 : 0,
  28617. s && l >= s)
  28618. break
  28619. }
  28620. return l
  28621. }
  28622. ,
  28623. n.prototype.queueTilesInDirectionForPano = function() {
  28624. var e = {
  28625. filter: h.DirectionalFOV,
  28626. direction: new r.Vector3,
  28627. fov: 60
  28628. }
  28629. , t = new r.Vector3;
  28630. return function(i, n, r, o, a, s, c) {
  28631. return t.copy(s),
  28632. l.getRelativeDirection(r.quaternion, t),
  28633. e.direction.copy(t),
  28634. e.fov = c,
  28635. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  28636. }
  28637. }(),
  28638. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  28639. var e = [];
  28640. return function(t, i, n, r, o) {
  28641. var a = i.getTileDownloadDescriptors(n, r);
  28642. e.length = 0,
  28643. this.filterTileDownloadDescriptors(n, a, e, o);
  28644. for (var s = 0, l = 0; l < e.length; l++) {
  28645. var c = e[l];
  28646. c && (t.push(c),
  28647. s++)
  28648. }
  28649. return s
  28650. }
  28651. }(),
  28652. n.prototype.filterTileDownloadDescriptors = function() {
  28653. new r.Vector3;
  28654. return function(e, t, i, n) {
  28655. var r, o;
  28656. switch (n.filter) {
  28657. case h.DirectionalFOV:
  28658. for (r = 0; r < t.length; r++)
  28659. o = t[r],
  28660. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  28661. break;
  28662. default:
  28663. for (r = 0; r < t.length; r++)
  28664. o = t[r],
  28665. i.push(o)
  28666. }
  28667. for (r = 0; r < i.length; r++)
  28668. o = i[r],
  28669. this.canIncludeDescriptor(o) || (i[r] = null)
  28670. }
  28671. }(),
  28672. n.prototype.canIncludeDescriptor = function(e) {
  28673. return e.status !== s.Downloading && e.status !== s.Downloaded
  28674. }
  28675. ,
  28676. n.prototype.canIncludePano = function(e, t) {
  28677. return !e.isLoaded(t)
  28678. }
  28679. ,
  28680. n.getFOVDotThreshold = function(e) {
  28681. return Math.cos(r.Math.degToRad(e / 2))
  28682. }
  28683. ;
  28684. var u = function() {
  28685. var e = function e(t, i) {
  28686. var n = e._panoSpaceDir
  28687. , r = e._fovThreshold
  28688. , o = e._fovThresholdNarrow
  28689. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  28690. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  28691. return t._dot = a,
  28692. i._dot = s,
  28693. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  28694. };
  28695. return e._panoSpaceDir = new r.Vector3,
  28696. e._fovThreshold = -1,
  28697. e._fovThresholdNarrow = -1,
  28698. e
  28699. }();
  28700. n.sortPanoTiles = function(e, t, i) {
  28701. u._panoSpaceDir.copy(i),
  28702. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  28703. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28704. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  28705. e.sort(u)
  28706. }
  28707. ,
  28708. n.insertSortedPanoTile = function(e, t, i, r) {
  28709. u._panoSpaceDir.copy(r),
  28710. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  28711. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  28712. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  28713. for (var o = -1, a = 0; a < e.length; a++) {
  28714. var s = u(t, e[a]);
  28715. if (s <= 0) {
  28716. o = a;
  28717. break
  28718. }
  28719. }
  28720. if (o === -1)
  28721. e[e.length] = t;
  28722. else {
  28723. for (var h = e.length; h > o; h--)
  28724. e[h] = e[h - 1];
  28725. e[o] = t
  28726. }
  28727. }
  28728. ,
  28729. n.prototype.setZoomingActive = function(e) {
  28730. e !== this.zoomingActive && (this.zoomingActive = e)
  28731. }
  28732. ,
  28733. t.exports = n
  28734. }
  28735. ).call(this, "/js/tile/TilePrioritizer.js")
  28736. }
  28737. , {
  28738. "../enum/DownloadStatus": 24,
  28739. "../enum/GLCubeFaces": 25,
  28740. "../enum/ModelManagerEvents": 33,
  28741. "../enum/PanoSizeClass": 36,
  28742. "../enum/Vectors": 50,
  28743. "../enum/Viewmode": 51,
  28744. "../objects/Panorama": 148,
  28745. "../settings": 166,
  28746. "../util/browser": 182,
  28747. "../util/logger": 189,
  28748. "../util/math": 190,
  28749. "./TileUtils": 174,
  28750. events: 202,
  28751. three: 217
  28752. }],
  28753. 173: [function(e, t, i) {
  28754. "use strict";
  28755. function n(e, t) {
  28756. this.levels = t,
  28757. this.tileSize = e,
  28758. this.root = null,
  28759. this.allNodes = [],
  28760. a(this)
  28761. }
  28762. function r(e, t) {
  28763. this.tree = e,
  28764. this.parent = t,
  28765. this.children = [],
  28766. this.id = ++u
  28767. }
  28768. function o(e, t, i, r, a, s, l, h) {
  28769. if (e) {
  28770. l = l || n.TraversalType.PreOrder;
  28771. var u = r * c + i;
  28772. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  28773. s && s.push(e)),
  28774. e.children && 0 !== e.children.length) {
  28775. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  28776. for (var g = 0; g < c; g++)
  28777. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  28778. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  28779. s && s.push(e))
  28780. }
  28781. }
  28782. }
  28783. function a(e) {
  28784. e.root = s(e, null, 0)
  28785. }
  28786. function s(e, t, i) {
  28787. if (i > e.levels)
  28788. return null;
  28789. var n = new r(e,t);
  28790. e.allNodes.push(n);
  28791. for (var o = 0; o < h; o++)
  28792. n.children[o] = s(e, n, i + 1);
  28793. return n
  28794. }
  28795. function l(e, t, i, n, r) {
  28796. if (!e)
  28797. return null;
  28798. if (0 === i)
  28799. return e;
  28800. if (!e.children || 0 === e.children.length)
  28801. return null;
  28802. var o = Math.pow(c, i)
  28803. , a = o / c
  28804. , s = n % a
  28805. , h = r % a
  28806. , u = Math.floor(r / a)
  28807. , d = Math.floor(n / a)
  28808. , p = u * c + d
  28809. , f = e.children[p];
  28810. return l(f, t + 1, i - 1, s, h)
  28811. }
  28812. var c = (e("three"),
  28813. e("./TileUtils"),
  28814. e("../objects/Panorama"),
  28815. e("../util/panorama"),
  28816. e("events").EventEmitter,
  28817. 2)
  28818. , h = c * c;
  28819. n.TraversalType = Object.freeze({
  28820. PreOrder: 0,
  28821. PostOrder: 1
  28822. });
  28823. var u = 0;
  28824. n.getLevelCountForSize = function(e, t) {
  28825. var i = 0;
  28826. for (t < e && (t = e); ; ) {
  28827. if (t /= c,
  28828. t < e)
  28829. break;
  28830. i++
  28831. }
  28832. return i
  28833. }
  28834. ,
  28835. n.getSizeForLevel = function(e, t) {
  28836. return Math.pow(c, t) * e
  28837. }
  28838. ,
  28839. n.prototype.getSubNode = function(e, t, i) {
  28840. (!t || e < this.tileSize) && (t = 0),
  28841. (!i || e < this.tileSize) && (i = 0),
  28842. e < this.tileSize && (e = this.tileSize);
  28843. var r = n.getLevelCountForSize(this.tileSize, e)
  28844. , o = l(this.root, 0, r, t, i);
  28845. return o
  28846. }
  28847. ,
  28848. n.prototype.breadthFirst = function(e) {
  28849. e = e || {};
  28850. var t = !!e.nullLevelEnd
  28851. , i = e.maxLevel
  28852. , n = e.minLevel
  28853. , r = e.callback
  28854. , o = e.saveVisited
  28855. , a = []
  28856. , s = {}
  28857. , l = 0
  28858. , c = 0;
  28859. for (a.push(this.root),
  28860. a.push(s); a.length > 0 && !(i && l > i); ) {
  28861. var h = a.shift();
  28862. if (h === s)
  28863. (!n || l >= n) && (r && t && r(null),
  28864. o && t && o.push(null)),
  28865. a.length > 0 && a.push(s),
  28866. l++,
  28867. c = 0;
  28868. else {
  28869. if (h.children)
  28870. for (var u = 0; u < h.children.length; u++) {
  28871. var d = h.children[u];
  28872. d && a.push(h.children[u])
  28873. }
  28874. var p = this.getFaceIndexFromNode(h);
  28875. (!n || l >= n) && (r && r(h, l, p),
  28876. o && o.push(h)),
  28877. c++
  28878. }
  28879. }
  28880. }
  28881. ,
  28882. n.prototype.getFaceIndexFromNode = function(e) {
  28883. if (!e)
  28884. return -1;
  28885. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28886. var o = i.parent;
  28887. if (!o)
  28888. break;
  28889. for (var a = -1, s = 0; s < o.children.length; s++)
  28890. o.children[s] === i && (a = s);
  28891. var l = a % c
  28892. , h = Math.floor(a / c);
  28893. n = l * t + n,
  28894. r = h * t + r,
  28895. t *= c,
  28896. i = o
  28897. }
  28898. return r * t + n
  28899. }
  28900. ,
  28901. n.prototype.depthFirst = function(e, t, i) {
  28902. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28903. }
  28904. ,
  28905. t.exports = n
  28906. }
  28907. , {
  28908. "../objects/Panorama": 148,
  28909. "../util/panorama": 191,
  28910. "./TileUtils": 174,
  28911. events: 202,
  28912. three: 217
  28913. }],
  28914. 174: [function(e, t, i) {
  28915. "use strict";
  28916. var n = e("../enum/GLCubeFaces")
  28917. , r = e("../util/MathLight")
  28918. , o = {};
  28919. o.TILE_SIZE = 512,
  28920. o.FACES_PER_PANO = 6,
  28921. o.LocationOnTile = {
  28922. Center: 0,
  28923. UpperLeft: 1,
  28924. UpperRight: 2,
  28925. LowerRight: 3,
  28926. LowerLeft: 4
  28927. },
  28928. o.getTileVector = function() {
  28929. return function(e, t, i, a, s, l, c, h) {
  28930. l = l || o.LocationOnTile.Center;
  28931. var u = e / t
  28932. , d = a / u;
  28933. s = -s + (u - 1);
  28934. var p = s / u
  28935. , f = t / e
  28936. , g = 2 * f
  28937. , m = g / 2
  28938. , v = 2 * d - 1 + m
  28939. , A = 2 * p - 1 + m;
  28940. switch (l) {
  28941. case o.LocationOnTile.UpperLeft:
  28942. v -= m,
  28943. A += m,
  28944. v += c * g;
  28945. break;
  28946. case o.LocationOnTile.UpperRight:
  28947. v += m,
  28948. A += m,
  28949. A -= c * g;
  28950. break;
  28951. case o.LocationOnTile.LowerRight:
  28952. v += m,
  28953. A -= m,
  28954. v -= c * g;
  28955. break;
  28956. case o.LocationOnTile.LowerLeft:
  28957. v -= m,
  28958. A -= m,
  28959. A += c * g;
  28960. break;
  28961. case o.LocationOnTile.Center:
  28962. }
  28963. switch (i) {
  28964. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28965. r.setVector(h, -1, A, -v);
  28966. break;
  28967. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28968. r.setVector(h, 1, A, v);
  28969. break;
  28970. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28971. r.setVector(h, -v, 1, -A);
  28972. break;
  28973. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28974. r.setVector(h, -v, -1, A);
  28975. break;
  28976. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28977. r.setVector(h, -v, A, 1);
  28978. break;
  28979. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28980. r.setVector(h, v, A, -1)
  28981. }
  28982. r.normalize(h)
  28983. }
  28984. }(),
  28985. o.getFaceForTile = function(e, t) {
  28986. var i = o.TILE_SIZE;
  28987. e < o.TILE_SIZE && (i = e);
  28988. var n = Math.floor(e / i)
  28989. , r = n * n;
  28990. return Math.floor(t / r)
  28991. }
  28992. ,
  28993. o.getTileLocation = function(e, t, i) {
  28994. var n = o.TILE_SIZE;
  28995. e < o.TILE_SIZE && (n = e);
  28996. var r = o.getFaceForTile(e, t)
  28997. , a = Math.floor(e / n)
  28998. , s = a * a
  28999. , l = t - r * s;
  29000. i.tileX = l % a,
  29001. i.tileY = Math.floor(l / a),
  29002. i.face = r,
  29003. i.faceTileIndex = l
  29004. }
  29005. ,
  29006. o.getTileCountForSize = function(e) {
  29007. if (e <= o.TILE_SIZE)
  29008. return o.FACES_PER_PANO;
  29009. var t = Math.floor(e / o.TILE_SIZE)
  29010. , i = t * t
  29011. , n = i * o.FACES_PER_PANO;
  29012. return n
  29013. }
  29014. ,
  29015. o.getRelativeDirection = function() {
  29016. var e = new r.Matrix4
  29017. , t = new r.Quaternion;
  29018. return function(i, n) {
  29019. t.copy(i),
  29020. t.inverse(),
  29021. e.makeRotationFromQuaternion(t),
  29022. e.applyToVector3(n),
  29023. r.normalize(n)
  29024. }
  29025. }(),
  29026. o.matchingTilesInDirection = function() {
  29027. var e = new r.Vector3
  29028. , t = new r.Vector3(0,0,-1)
  29029. , i = new r.Quaternion
  29030. , n = function(e, t) {
  29031. e.push({
  29032. face: t.face,
  29033. faceTileIndex: t.faceTileIndex,
  29034. tileX: t.tileX,
  29035. tileY: t.tileY
  29036. })
  29037. }
  29038. , a = function() {
  29039. var e = {
  29040. face: -1,
  29041. faceTileIndex: -1,
  29042. tileX: -1,
  29043. tileY: -1
  29044. };
  29045. return function(t, i, r) {
  29046. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  29047. o.getTileLocation(t, l, e),
  29048. i && !i(e) || (s++,
  29049. r && n(r, e));
  29050. return s
  29051. }
  29052. }();
  29053. return function(n, s, l, c, h, u) {
  29054. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  29055. o.getTileCountForSize(s);
  29056. if (!c && !h)
  29057. return a(s, null, u);
  29058. var p = !!h;
  29059. if (h = h || c,
  29060. h = Math.max(0, Math.min(h, 360)),
  29061. c = Math.max(0, Math.min(c, 360)),
  29062. r.copyVector(l, e),
  29063. o.getRelativeDirection(n.quaternion, e),
  29064. p) {
  29065. i.setFromUnitVectors(e, t);
  29066. var f = function(e) {
  29067. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  29068. };
  29069. return a(s, f, u)
  29070. }
  29071. var g = function(t) {
  29072. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  29073. };
  29074. return a(s, g, u)
  29075. }
  29076. }(),
  29077. o.isTileWithinFrustum = function() {
  29078. var e = new r.Vector3
  29079. , t = 1e-5;
  29080. return function(i, n, a, s, l, c, h, u) {
  29081. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  29082. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  29083. r.applyQuaternionToVector(c, e),
  29084. e.z >= -t)
  29085. I++;
  29086. else {
  29087. var w = -1 / e.z
  29088. , _ = e.x * w
  29089. , T = e.y * w;
  29090. T > d ? v++ : T < p && A++,
  29091. _ > f ? y++ : _ < g && C++,
  29092. E++
  29093. }
  29094. return A !== E && v !== E && y !== E && C !== E
  29095. }
  29096. }(),
  29097. o.isTileWithinFOV = function() {
  29098. var e = new r.Vector3
  29099. , t = new r.Vector3(0,1,0)
  29100. , i = new r.Vector3(1,0,0);
  29101. return function(n, a, s, l, c, h, u) {
  29102. var d = o.mapFaceToCubemapFace(s);
  29103. if (r.cross(h, t, i),
  29104. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  29105. o.isWithinFOV(e, h, u, null))
  29106. return !0;
  29107. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  29108. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  29109. if (o.getTileVector(n, a, d, l, c, v, g, e),
  29110. o.isWithinFOV(e, h, u, null))
  29111. return !0;
  29112. g += p
  29113. }
  29114. return !1
  29115. }
  29116. }(),
  29117. o.isWithinFOV = function() {
  29118. var e = new r.Vector3
  29119. , t = new r.Vector3;
  29120. return function(i, n, o, a) {
  29121. if (r.copyVector(i, t),
  29122. a) {
  29123. r.copyVector(a, e),
  29124. r.normalize(e);
  29125. var s = r.dot(e, i);
  29126. e.x *= s,
  29127. e.y *= s,
  29128. e.z *= s,
  29129. r.subVector(t, e)
  29130. }
  29131. var l = o / 2 * r.RADIANS_PER_DEGREE
  29132. , c = Math.cos(l)
  29133. , h = r.dot(t, n);
  29134. return h >= c
  29135. }
  29136. }(),
  29137. o.mapFaceToCubemapFace = function() {
  29138. var e = {
  29139. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  29140. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  29141. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  29142. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  29143. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  29144. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  29145. };
  29146. return function(t) {
  29147. return e[t]
  29148. }
  29149. }(),
  29150. t.exports = o
  29151. }
  29152. , {
  29153. "../enum/GLCubeFaces": 25,
  29154. "../util/MathLight": 176
  29155. }],
  29156. 175: [function(e, t, i) {
  29157. (function(i) {
  29158. "use strict";
  29159. function n() {
  29160. this.list = [],
  29161. this.index = {},
  29162. Object.defineProperty(this, "length", {
  29163. get: function() {
  29164. return this.list.length
  29165. }
  29166. })
  29167. }
  29168. var r = (e("./common"),
  29169. e("./logger"));
  29170. new r(i);
  29171. n.prototype.forEach = function(e) {
  29172. this.list.forEach(e)
  29173. }
  29174. ,
  29175. n.prototype.add = function(e) {
  29176. this.list.push(e),
  29177. this.index[this.getIndex(e)] = e
  29178. }
  29179. ,
  29180. n.prototype.getIndex = function(e) {
  29181. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  29182. }
  29183. ,
  29184. n.prototype.extend = function(e) {
  29185. for (var t = 0; t < e.length; t++)
  29186. this.add(e[t])
  29187. }
  29188. ,
  29189. n.prototype.get = function(e) {
  29190. return this.index[e]
  29191. }
  29192. ,
  29193. n.prototype.first = function() {
  29194. return this.list[0]
  29195. }
  29196. ,
  29197. n.prototype.last = function() {
  29198. return this.list[this.list.length - 1]
  29199. }
  29200. ,
  29201. n.prototype.reIndex = function() {
  29202. this.index = {};
  29203. var e = this;
  29204. this.forEach(function(t) {
  29205. e.index[e.getIndex(t)] = t
  29206. })
  29207. }
  29208. ,
  29209. n.prototype.filter = function(e) {
  29210. var t = this.list.filter(e);
  29211. return this.reIndex(),
  29212. t
  29213. }
  29214. ,
  29215. n.prototype.reduce = function(e, t) {
  29216. return this.list.reduce(e, t)
  29217. }
  29218. ,
  29219. n.prototype.sort = function(e) {
  29220. return this.list.sort(e)
  29221. }
  29222. ,
  29223. n.prototype.indexOf = function(e) {
  29224. for (var t = 0; t < this.list.length; ++t)
  29225. if (this.list[t] === e)
  29226. return t;
  29227. return -1
  29228. }
  29229. ,
  29230. t.exports = n
  29231. }
  29232. ).call(this, "/js/util/IndexedCollection.js")
  29233. }
  29234. , {
  29235. "./common": 185,
  29236. "./logger": 189
  29237. }],
  29238. 176: [function(e, t, i) {
  29239. "use strict";
  29240. var n = e("../constants")
  29241. , r = {};
  29242. r.RADIANS_PER_DEGREE = Math.PI / 180,
  29243. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  29244. r.Vector3 = function(e, t, i) {
  29245. this.x = e || 0,
  29246. this.y = t || 0,
  29247. this.z = i || 0
  29248. }
  29249. ,
  29250. r.Matrix4 = function() {
  29251. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  29252. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  29253. }
  29254. ,
  29255. r.Matrix4.prototype = {
  29256. identity: function() {
  29257. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  29258. this
  29259. },
  29260. copy: function(e) {
  29261. return this.elements.set(e.elements),
  29262. this
  29263. },
  29264. applyToVector3: function(e) {
  29265. var t = e.x
  29266. , i = e.y
  29267. , n = e.z
  29268. , r = this.elements;
  29269. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  29270. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  29271. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  29272. this
  29273. },
  29274. getInverse: function(e, t) {
  29275. var i = this.elements
  29276. , n = e.elements
  29277. , r = n[0]
  29278. , o = n[1]
  29279. , a = n[2]
  29280. , s = n[3]
  29281. , l = n[4]
  29282. , c = n[5]
  29283. , h = n[6]
  29284. , u = n[7]
  29285. , d = n[8]
  29286. , p = n[9]
  29287. , f = n[10]
  29288. , g = n[11]
  29289. , m = n[12]
  29290. , v = n[13]
  29291. , A = n[14]
  29292. , y = n[15]
  29293. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  29294. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  29295. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  29296. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  29297. , w = r * C + o * I + a * E + s * b;
  29298. if (0 === w) {
  29299. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  29300. if (t)
  29301. throw new Error(_);
  29302. return console.warn(_),
  29303. this.identity()
  29304. }
  29305. var T = 1 / w;
  29306. return i[0] = C * T,
  29307. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  29308. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  29309. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  29310. i[4] = I * T,
  29311. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  29312. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  29313. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  29314. i[8] = E * T,
  29315. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  29316. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  29317. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  29318. i[12] = b * T,
  29319. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  29320. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  29321. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  29322. this
  29323. },
  29324. makeRotationFromQuaternion: function(e) {
  29325. var t = this.elements
  29326. , i = e.x
  29327. , n = e.y
  29328. , r = e.z
  29329. , o = e.w
  29330. , a = i + i
  29331. , s = n + n
  29332. , l = r + r
  29333. , c = i * a
  29334. , h = i * s
  29335. , u = i * l
  29336. , d = n * s
  29337. , p = n * l
  29338. , f = r * l
  29339. , g = o * a
  29340. , m = o * s
  29341. , v = o * l;
  29342. return t[0] = 1 - (d + f),
  29343. t[4] = h - v,
  29344. t[8] = u + m,
  29345. t[1] = h + v,
  29346. t[5] = 1 - (c + f),
  29347. t[9] = p - g,
  29348. t[2] = u - m,
  29349. t[6] = p + g,
  29350. t[10] = 1 - (c + d),
  29351. t[3] = 0,
  29352. t[7] = 0,
  29353. t[11] = 0,
  29354. t[12] = 0,
  29355. t[13] = 0,
  29356. t[14] = 0,
  29357. t[15] = 1,
  29358. this
  29359. }
  29360. },
  29361. r.Quaternion = function(e, t, i, n) {
  29362. this._x = e || 0,
  29363. this._y = t || 0,
  29364. this._z = i || 0,
  29365. this._w = void 0 !== n ? n : 1
  29366. }
  29367. ,
  29368. r.Quaternion.prototype = {
  29369. get x() {
  29370. return this._x
  29371. },
  29372. set x(e) {
  29373. this._x = e
  29374. },
  29375. get y() {
  29376. return this._y
  29377. },
  29378. set y(e) {
  29379. this._y = e
  29380. },
  29381. get z() {
  29382. return this._z
  29383. },
  29384. set z(e) {
  29385. this._z = e
  29386. },
  29387. get w() {
  29388. return this._w
  29389. },
  29390. set w(e) {
  29391. this._w = e
  29392. },
  29393. copy: function(e) {
  29394. this._x = e.x,
  29395. this._y = e.y,
  29396. this._z = e.z,
  29397. this._w = e.w
  29398. },
  29399. inverse: function() {
  29400. return this.conjugate().normalize()
  29401. },
  29402. conjugate: function() {
  29403. return this._x *= -1,
  29404. this._y *= -1,
  29405. this._z *= -1,
  29406. this
  29407. },
  29408. length: function() {
  29409. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  29410. },
  29411. normalize: function() {
  29412. var e = this.length();
  29413. return 0 === e ? (this._x = 0,
  29414. this._y = 0,
  29415. this._z = 0,
  29416. this._w = 1) : (e = 1 / e,
  29417. this._x = this._x * e,
  29418. this._y = this._y * e,
  29419. this._z = this._z * e,
  29420. this._w = this._w * e),
  29421. this
  29422. },
  29423. setFromAxisAngle: function(e, t) {
  29424. var i = t / 2
  29425. , n = Math.sin(i);
  29426. return this._x = e.x * n,
  29427. this._y = e.y * n,
  29428. this._z = e.z * n,
  29429. this._w = Math.cos(i),
  29430. this
  29431. },
  29432. setFromUnitVectors: function() {
  29433. var e, t, i = 1e-6;
  29434. return function(n, o) {
  29435. return void 0 === e && (e = new r.Vector3),
  29436. t = r.dot(n, o) + 1,
  29437. t < i ? (t = 0,
  29438. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  29439. this._x = e.x,
  29440. this._y = e.y,
  29441. this._z = e.z,
  29442. this._w = t,
  29443. this.normalize()
  29444. }
  29445. }(),
  29446. multiply: function(e) {
  29447. return this.multiplyQuaternions(this, e)
  29448. },
  29449. premultiply: function(e) {
  29450. return this.multiplyQuaternions(e, this)
  29451. },
  29452. multiplyQuaternions: function(e, t) {
  29453. var i = e._x
  29454. , n = e._y
  29455. , r = e._z
  29456. , o = e._w
  29457. , a = t._x
  29458. , s = t._y
  29459. , l = t._z
  29460. , c = t._w;
  29461. return this._x = i * c + o * a + n * l - r * s,
  29462. this._y = n * c + o * s + r * a - i * l,
  29463. this._z = r * c + o * l + i * s - n * a,
  29464. this._w = o * c - i * a - n * s - r * l,
  29465. this
  29466. }
  29467. },
  29468. r.convertWorkshopVector = function(e) {
  29469. return new r.Vector3(-e.x,e.y,e.z)
  29470. }
  29471. ,
  29472. r.convertWorkshopQuaternion = function(e) {
  29473. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  29474. }
  29475. ;
  29476. r.convertWorkshopOrthoZoom = function(e) {//xzw
  29477. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  29478. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  29479. }
  29480. ,
  29481. r.convertWorkshopPanoramaQuaternion = function(e) {
  29482. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  29483. }
  29484. ,
  29485. r.normalize = function(e) {
  29486. var t = e.x * e.x + e.y * e.y + e.z * e.z
  29487. , i = Math.sqrt(t);
  29488. e.x /= i,
  29489. e.y /= i,
  29490. e.z /= i
  29491. }
  29492. ,
  29493. r.dot = function(e, t) {
  29494. return e.x * t.x + e.y * t.y + e.z * t.z
  29495. }
  29496. ,
  29497. r.cross = function(e, t, i) {
  29498. var n = e.x
  29499. , r = e.y
  29500. , o = e.z;
  29501. i.x = r * t.z - o * t.y,
  29502. i.y = o * t.x - n * t.z,
  29503. i.z = n * t.y - r * t.x
  29504. }
  29505. ,
  29506. r.setVector = function(e, t, i, n) {
  29507. e.x = t,
  29508. e.y = i,
  29509. e.z = n
  29510. }
  29511. ,
  29512. r.copyVector = function(e, t) {
  29513. t.x = e.x,
  29514. t.y = e.y,
  29515. t.z = e.z
  29516. }
  29517. ,
  29518. r.addVector = function(e, t) {
  29519. e.x += t.x,
  29520. e.y += t.y,
  29521. e.z += t.z
  29522. }
  29523. ,
  29524. r.subVector = function(e, t) {
  29525. e.x -= t.x,
  29526. e.y -= t.y,
  29527. e.z -= t.z
  29528. }
  29529. ,
  29530. r.applyQuaternionToVector = function(e, t) {
  29531. var i = t.x
  29532. , n = t.y
  29533. , r = t.z
  29534. , o = e.x
  29535. , a = e.y
  29536. , s = e.z
  29537. , l = e.w
  29538. , c = l * i + a * r - s * n
  29539. , h = l * n + s * i - o * r
  29540. , u = l * r + o * n - a * i
  29541. , d = -o * i - a * n - s * r;
  29542. t.x = c * l + d * -o + h * -s - u * -a,
  29543. t.y = h * l + d * -a + u * -o - c * -s,
  29544. t.z = u * l + d * -s + c * -a - h * -o
  29545. }
  29546. ,
  29547. r.angleBetweenVectors = function(e, t) {
  29548. return Math.acos(r.dot(e, t))
  29549. }
  29550. ,
  29551. t.exports = r
  29552. }
  29553. , {
  29554. "../constants": 8
  29555. }],
  29556. 177: [function(e, t, i) {
  29557. (function(i) {
  29558. "use strict";
  29559. function n(e) {
  29560. this.cache = null,
  29561. this.expires = 0
  29562. }
  29563. function r() {
  29564. this.baseUrl = null,
  29565. this.cache = null,
  29566. this.expires = 0
  29567. }
  29568. function o() {
  29569. this.baseUrl = null,
  29570. this.expires = 0
  29571. }
  29572. function a(e) {
  29573. this.initialLoadingPromise = null,
  29574. this.endpoint = e + "?type=3",
  29575. this.urlContainer = null,
  29576. this.authorizationHeader = h.getAuthorizationHeader(),
  29577. this.containerClasses = [o, r, n]
  29578. }
  29579. var s = e("./ajax")
  29580. , l = e("./logger")
  29581. , c = e("../constants")
  29582. , h = e("./showcase")
  29583. , u = (e("../ab"),
  29584. new l(i));
  29585. n.prototype = {
  29586. version: 1,
  29587. validate: function(e) {
  29588. return "catalog.json"in e && Object.keys(e).length > 0
  29589. },
  29590. update: function(e) {
  29591. return this.cache = e,
  29592. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29593. $.when()
  29594. },
  29595. get: function(e) {
  29596. return this.cache[e]
  29597. }
  29598. },
  29599. r.prototype = {
  29600. version: 2,
  29601. validate: function(e) {
  29602. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  29603. },
  29604. update: function(e) {
  29605. return this.baseUrl = e["base.url"],
  29606. this.cache = e,
  29607. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29608. $.when()
  29609. },
  29610. get: function(e) {
  29611. var t = this.cache[e];
  29612. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  29613. }
  29614. },
  29615. o.prototype = {
  29616. version: 3,
  29617. validate: function(e) {
  29618. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  29619. },
  29620. update: function(e) {
  29621. return this.baseUrl = e.templates[0],
  29622. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  29623. $.when()
  29624. },
  29625. get: function(e) {
  29626. return this.baseUrl.replace("{{filename}}", e)
  29627. }
  29628. },
  29629. a.prototype = {
  29630. init: function() {
  29631. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  29632. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  29633. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  29634. this.refresh().done(function() {
  29635. u.debug("Refreshed")
  29636. }).fail(function() {
  29637. u.error("Failed url refresh, urls might go stale soon")
  29638. }))
  29639. }
  29640. .bind(this), c.signedUrlCheckInterval),
  29641. this.initialLoadingPromise = this.refresh(),
  29642. this.initialLoadingPromise)
  29643. },
  29644. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  29645. e = e || {};
  29646. /*var t = void 0 === e.cache || e.cache;
  29647. return s.get( this.endpoint , { //file
  29648. responseType: "json",
  29649. prefetchFrom: t ? "files" : null,
  29650. cache: t,
  29651. auth: this.authorizationHeader
  29652. }).then(function(e) {
  29653. if (this.urlContainer && this.urlContainer.validate(e))
  29654. return this.urlContainer.update(e);
  29655. for (var i = 0; i < this.containerClasses.length; i++) {
  29656. var n = this.containerClasses[i]
  29657. , r = new n;
  29658. if (r.validate(e))
  29659. return u.info("Using urls version " + r.version),
  29660. this.urlContainer = r,
  29661. this.urlContainer.update(e)
  29662. }
  29663. return t ? this.refresh({
  29664. cache: !1
  29665. }) : $.Deferred().reject("missing-urls")
  29666. }
  29667. .bind(this), function(e) {
  29668. return "loading-failed"
  29669. }) */
  29670. return $.Deferred().resolve();
  29671. },
  29672. get: function(e) {
  29673. //return this.urlContainer.get(e)
  29674. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  29675. }
  29676. },
  29677. t.exports = a
  29678. }
  29679. ).call(this, "/js/util/ModelUrls.js")
  29680. }
  29681. , {
  29682. "../ab": 3,
  29683. "../constants": 8,
  29684. "./ajax": 181,
  29685. "./logger": 189,
  29686. "./showcase": 193
  29687. }],
  29688. 178: [function(e, t, i) {
  29689. (function(i) {
  29690. "use strict";
  29691. function n() {
  29692. u.call(this),
  29693. this.neighbourMap = {},
  29694. this.map = null
  29695. }
  29696. var r = e("three")
  29697. , o = e("./common")
  29698. , a = e("../settings")
  29699. , s = e("../objects/Panorama")
  29700. , a = e("../settings")
  29701. , l = e("./aStar")
  29702. , c = e("./logger")
  29703. , h = new c(i)
  29704. , u = e("./IndexedCollection")
  29705. , d = e("./transitions");
  29706. o.inherit(n, u),
  29707. n.prototype.getIndex = function(e) {
  29708. return e.id
  29709. }
  29710. ,
  29711. n.prototype.find = function(e, t) {
  29712. var i = o.filterAll(this.list, e);
  29713. return 0 === i.length ? null : (t && t.forEach(function(e) {
  29714. i = o.stableSort(i, e)
  29715. }),
  29716. i[0])
  29717. }
  29718. ,
  29719. n.prototype.sortByScore = function(e, t) {
  29720. var i = o.filterAll(this.list, e);
  29721. return 0 === i.length ? null : i = i.map(function(e) {
  29722. return {
  29723. pano: e,
  29724. score: t.reduce(function(t, i) {
  29725. return t + i(e)
  29726. }, 0)
  29727. }
  29728. }).sort(function(e, t) {
  29729. return t.score - e.score;
  29730. })
  29731. }
  29732. ,
  29733. n.prototype.lowestByScore = function(e, t, i) {
  29734. return this.findRankedByScore(0, e, t, i)
  29735. }
  29736. ,
  29737. n.prototype.findRankedByScore = function(e, t, i, n) {
  29738. n && (n.candidates = null,
  29739. n.pano = null),
  29740. e || (e = 0);
  29741. var r = this.sortByScore(t, i);
  29742. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  29743. n.pano = r[e].pano),
  29744. r[e].pano)
  29745. }
  29746. ,
  29747. n.prototype.showPanoScores = function(e) {
  29748. this.list.forEach(function(e) {
  29749. e.removeTextSprite()
  29750. });
  29751. var t = 6344768;
  29752. e.forEach(function(e) {
  29753. e.pano.addTextSprite(e.score.toFixed(2), t),
  29754. t = 16428055
  29755. })
  29756. }
  29757. ,
  29758. n.prototype.isNeighbour = function(e, t) {
  29759. return this.neighbourMap[e.id][t.id]
  29760. }
  29761. ,
  29762. n.prototype.getNeighbours = function(e) {
  29763. return this.neighbourMap[e.id]
  29764. }
  29765. ,
  29766. n.prototype.setNeighbour = function(e, t, i) {
  29767. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  29768. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  29769. this.neighbourMap[e.id][e.id] = !0,
  29770. this.neighbourMap[t.id][t.id] = !0,
  29771. this.neighbourMap[e.id][t.id] = i,
  29772. this.neighbourMap[t.id][e.id] = i,
  29773. this.neighbourMap[e.id]
  29774. }
  29775. ,
  29776. n.prototype.findClosest = function(e, t) {
  29777. var i = [s.filters.isPanoAligned()];
  29778. return t && i.push(s.filters.inDirection(e, t, .75)),
  29779. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  29780. }
  29781. ,
  29782. n.prototype.dualNeighbors = function(e, t) {
  29783. var i, n = [];
  29784. for (i in this.neighbourMap[e.id])
  29785. this.neighbourMap[t.id][i] && n.push(i);
  29786. return n
  29787. }
  29788. ,
  29789. n.prototype.populate_path_graph = function() {
  29790. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  29791. for (e = 0; e < this.list.length; e += 1) {
  29792. o = this.list[e],
  29793. s = {},
  29794. l = !1,
  29795. i = o.neighbourPanos || o.findNeighourPanos();
  29796. for (t in i)
  29797. if (i[t]) {
  29798. a = this.index[t],
  29799. p.copy(o.floorPosition),
  29800. p.sub(a.floorPosition);
  29801. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  29802. , v = (Math.abs(p.y) / Math.max(m, .01),
  29803. Math.max(0, Math.abs(p.y) - .2));
  29804. v > 0 ? (f += 1,
  29805. v = Math.pow(4 * v, 2),
  29806. m = Math.pow(m, 2),
  29807. n = Math.sqrt(v * v + m * m)) : (g += 1,
  29808. n = p.length()),
  29809. s[a.id] = n,
  29810. l = !0
  29811. }
  29812. l ? u[o.id] = s : d += 1
  29813. }
  29814. this.map = u,
  29815. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  29816. }
  29817. ,
  29818. n.prototype.aStarSearch = function(e, t) {
  29819. var i = Date.now()
  29820. , n = new l({
  29821. start: e,
  29822. isEnd: function(e) {
  29823. return e === t
  29824. },
  29825. neighbor: function(e) {
  29826. var t = e.neighbourPanos || e.findNeighourPanos()
  29827. , i = [];
  29828. for (var n in t)
  29829. t[n] && i.push(this.index[n]); //add: t[n] &&
  29830. return i
  29831. }
  29832. .bind(this),
  29833. distance: function(e, t) {
  29834. var i = this.map[e.id]
  29835. , n = i[t.id];
  29836. return n
  29837. }
  29838. .bind(this),
  29839. heuristic: function(e, t) {
  29840. return 1
  29841. }
  29842. .bind(this),
  29843. hash: function(e) {
  29844. return e.id
  29845. },
  29846. timeout: 5e3
  29847. });
  29848. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29849. "success" !== n.status)
  29850. return h.debug("Did not find A* path from " + e + " to " + t),
  29851. null;
  29852. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29853. var r = [];
  29854. return n.path.forEach(function(e) {
  29855. r.push(e.id)
  29856. }),
  29857. r
  29858. }
  29859. ,
  29860. n.prototype.includeNodesNearPath = function() {
  29861. var e = new r.Vector3
  29862. , t = new r.Vector3
  29863. , i = new r.Vector3
  29864. , n = new r.Vector3
  29865. , o = new r.Vector3
  29866. , a = new r.Vector3
  29867. , s = new r.Vector3
  29868. , l = new r.Vector3
  29869. , c = []
  29870. , h = new r.Vector3
  29871. , u = new r.Vector3;
  29872. return function(r, d) {
  29873. if (r)
  29874. for (var p = function(e, t, i) {
  29875. return o.copy(t).sub(e),
  29876. o.dot(i)
  29877. }, f = function(e, t) {
  29878. return p(h, e.position, i) - p(h, t.position, i)
  29879. }, g = 0; g < r.length - 1; ) {
  29880. var m = r[g]
  29881. , v = r[g + 1]
  29882. , A = this.index[m]
  29883. , y = this.index[v];
  29884. h.copy(A.position),
  29885. u.copy(y.position),
  29886. c.length = 0,
  29887. e.copy(u).sub(h),
  29888. i.copy(e).normalize();
  29889. for (var C = 0; C < this.list.length; C++) {
  29890. var I = this.list[C];
  29891. o.copy(I.position).sub(h);
  29892. var E = o.dot(i);
  29893. if (E > 0) {
  29894. s.copy(i),
  29895. s.multiplyScalar(E),
  29896. a.copy(o),
  29897. a.sub(s);
  29898. var b = a.length();
  29899. if (b < d) {
  29900. t.copy(e).negate(),
  29901. n.copy(t).normalize(),
  29902. l.copy(I.position).sub(u);
  29903. var w = l.dot(n);
  29904. w > 0 && c.push(I)
  29905. }
  29906. }
  29907. }
  29908. if (c.length > 0) {
  29909. c.sort(f);
  29910. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29911. r[_] = r[_ - c.length];
  29912. for (var T = 0; T < c.length; T++)
  29913. r[T + g + 1] = c[T].id
  29914. }
  29915. g += c.length + 1
  29916. }
  29917. }
  29918. }(),
  29919. n.prototype.fadeMarkerOpacity = function(e, t) {
  29920. var i = void 0 === e ? a.panorama.markerOpacity : e
  29921. , n = this.list.findIndex(function(e) {
  29922. return e.marker
  29923. });
  29924. if (!(n < 0)) {
  29925. var r = this.list[n].marker.material.opacity;
  29926. if (r !== e) {
  29927. var o = i - r;
  29928. d.trigger({
  29929. func: function(e, t) {
  29930. var i = r + e * o;
  29931. this.forEach(function(e) {
  29932. e.marker && (e.marker.material.opacity = i)
  29933. })
  29934. }
  29935. .bind(this),
  29936. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29937. name: "_fpm"
  29938. })
  29939. }
  29940. }
  29941. }
  29942. ,
  29943. t.exports = n
  29944. }
  29945. ).call(this, "/js/util/PanoramaCollection.js")
  29946. }
  29947. , {
  29948. "../objects/Panorama": 148,
  29949. "../settings": 166,
  29950. "./IndexedCollection": 175,
  29951. "./aStar": 180,
  29952. "./common": 185,
  29953. "./logger": 189,
  29954. "./transitions": 195,
  29955. three: 217
  29956. }],
  29957. 179: [function(e, t, i) {
  29958. "use strict";
  29959. function n() {
  29960. this.actionSequence = [],
  29961. this.actionSequenceInProgress = !1
  29962. }
  29963. function r(e, t, i, n) {
  29964. s.trackAlways("zoom_" + e, {
  29965. from: t,
  29966. to: i,
  29967. pano: n
  29968. })
  29969. }
  29970. function o(e, t) {
  29971. r("initial", 1, e, t)
  29972. }
  29973. function a(e, t, i) {
  29974. r("followup", e, t, i)
  29975. }
  29976. var s = e("../analytics");
  29977. n.prototype.reset = function(e) {
  29978. this.actionSequenceInProgress = !1,
  29979. this.actionSequence.length = 0
  29980. }
  29981. ,
  29982. n.prototype.addZoomAction = function() {
  29983. var e = null
  29984. , t = null
  29985. , i = !1
  29986. , n = function() {
  29987. if (e = null,
  29988. this.actionSequence.length > 0) {
  29989. var i = this.actionSequence[0].start
  29990. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29991. 1 === i ? o(n, t) : a(i, n, t)
  29992. }
  29993. this.reset()
  29994. };
  29995. return function(r, o, a) {
  29996. if (r !== o) {
  29997. i || (n = n.bind(this),
  29998. i = !0),
  29999. e && (window.clearTimeout(e),
  30000. e = null),
  30001. a === t && this.actionSequenceInProgress || (this.reset(),
  30002. t = a),
  30003. this.actionSequenceInProgress = !0;
  30004. var s = {
  30005. start: r,
  30006. end: o
  30007. };
  30008. this.actionSequence.push(s),
  30009. e = window.setTimeout(n, 150)
  30010. }
  30011. }
  30012. }(),
  30013. t.exports = n
  30014. }
  30015. , {
  30016. "../analytics": 4
  30017. }],
  30018. 180: [function(e, t, i) {
  30019. "use strict";
  30020. function n(e) {
  30021. void 0 === e.timeout && (e.timeout = 1 / 0);
  30022. var t = e.hash || o
  30023. , i = {
  30024. data: e.start,
  30025. g: 0,
  30026. h: e.heuristic(e.start)
  30027. }
  30028. , n = i;
  30029. i.f = i.h;
  30030. var h = new s
  30031. , u = new l(a)
  30032. , d = c();
  30033. u.push(i),
  30034. d.set(t(i.data), i);
  30035. for (var p = new Date; u.size(); ) {
  30036. if (new Date - p > e.timeout)
  30037. return {
  30038. status: "timeout",
  30039. cost: n.g,
  30040. path: r(n)
  30041. };
  30042. var f = u.pop();
  30043. if (d.delete(t(f.data)),
  30044. e.isEnd(f.data))
  30045. return {
  30046. status: "success",
  30047. cost: f.g,
  30048. path: r(f)
  30049. };
  30050. h.add(t(f.data));
  30051. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  30052. var v = g[m];
  30053. if (!h.contains(t(v))) {
  30054. var A = f.g + e.distance(f.data, v)
  30055. , y = d.get(t(v))
  30056. , C = !1;
  30057. if (void 0 === y)
  30058. y = {
  30059. data: v
  30060. },
  30061. d.set(t(v), y);
  30062. else {
  30063. if (y.g < A)
  30064. continue;
  30065. C = !0
  30066. }
  30067. y.parent = f,
  30068. y.g = A,
  30069. y.h = e.heuristic(v),
  30070. y.f = A + y.h,
  30071. y.h < n.h && (n = y),
  30072. C ? u.heapify() : u.push(y)
  30073. }
  30074. }
  30075. }
  30076. return {
  30077. status: "noPath",
  30078. cost: n.g,
  30079. path: r(n)
  30080. }
  30081. }
  30082. function r(e) {
  30083. if (void 0 !== e.parent) {
  30084. var t = r(e.parent);
  30085. return t.push(e.data),
  30086. t
  30087. }
  30088. return [e.data]
  30089. }
  30090. function o(e) {
  30091. return e.toString()
  30092. }
  30093. function a(e, t) {
  30094. return e.f - t.f
  30095. }
  30096. var s = e("Set")
  30097. , l = e("heap")
  30098. , c = e("dict");
  30099. t.exports = n
  30100. }
  30101. , {
  30102. Set: 196,
  30103. dict: 210,
  30104. heap: 211
  30105. }],
  30106. 181: [function(e, t, i) {
  30107. (function(i) {
  30108. "use strict";
  30109. function n(e, t, i) {
  30110. var n = new XMLHttpRequest;
  30111. if (i && "withCredentials"in n)
  30112. n.open(e, t, i);
  30113. else if ("undefined" != typeof XDomainRequest)
  30114. n = new XDomainRequest,
  30115. n.open(e, t);
  30116. else {
  30117. if (i)
  30118. throw "Browser does not support CORS!";
  30119. n.open(e, t)
  30120. }
  30121. return n
  30122. }
  30123. function r(e, t, i) {
  30124. function o() {
  30125. u.warn("Retrying ", t),
  30126. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  30127. }
  30128. function a(e, t) {
  30129. var i = e.response;
  30130. if ("json" === t && "object" != typeof i)
  30131. try {
  30132. i = JSON.parse(e.responseText)
  30133. } catch (e) {
  30134. return void c.reject({
  30135. error: "Failed parsing JSON"
  30136. })
  30137. }
  30138. else if ("image/jpeg" === t) {
  30139. var n = new Uint8Array(e.response)
  30140. , r = new Blob([n],{
  30141. type: "image/jpeg"
  30142. })
  30143. , o = URL.createObjectURL(r);
  30144. i = new Image,
  30145. i.src = o,
  30146. i.crossOrigin = "Anonymous",
  30147. i.onload = function() {
  30148. URL.revokeObjectURL(o)
  30149. }
  30150. }
  30151. return i
  30152. }
  30153. var s = n(e, t, !1);
  30154. if (i = i || {},
  30155. i.retries = void 0 !== i.retries ? i.retries : 0,
  30156. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  30157. i.responseType)
  30158. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  30159. s.responseType = i.responseType;
  30160. else {
  30161. if ("image/jpeg" !== i.responseType)
  30162. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  30163. s.responseType = "arraybuffer"
  30164. }
  30165. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  30166. i.auth && s.setRequestHeader("Authorization", i.auth),
  30167. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  30168. s.setRequestHeader("Content-Type", "application/json")),
  30169. "object" == typeof i.headers)
  30170. for (var l in i.headers)
  30171. s.setRequestHeader(l, i.headers[l]);
  30172. var c = $.Deferred();
  30173. return s.onreadystatechange = function(e) {
  30174. if (4 === this.readyState)
  30175. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  30176. i.retries++,
  30177. setTimeout(o, 1e3);
  30178. else if (200 === this.status) {
  30179. var t = a(this, i.responseType);
  30180. c.resolve(t)
  30181. } else
  30182. c.reject(this)
  30183. }
  30184. ,
  30185. s.onprogress = function(e) {
  30186. c.notify(e)
  30187. }
  30188. ,
  30189. s.send(i.data),
  30190. c.promise()
  30191. }
  30192. function o(e) {
  30193. return Object.keys(e).sort().map(function(t) {
  30194. return {
  30195. key: t,
  30196. value: e[t]
  30197. }
  30198. })
  30199. }
  30200. function a(e, t) {
  30201. var i = t.responseType || null
  30202. , n = t.auth || null
  30203. , r = t.prefetchFrom || null
  30204. , a = e + "__" + i + "__" + n + "__" + r;
  30205. return t.headers && o(t.headers).forEach(function(e) {
  30206. a += "__" + e.key + ":" + e.value
  30207. }),
  30208. a
  30209. }
  30210. function s(e, t) {
  30211. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  30212. }
  30213. function l(e, t, i) {
  30214. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  30215. }
  30216. var c = e("./logger")
  30217. , h = e("../ab")
  30218. , u = new c(i);
  30219. window.URL = window.URL || window.webkitURL,
  30220. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  30221. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  30222. /* setTimeout(function() {//MP-- xzw delete
  30223. window.MP_REQUEST_CACHE = null,
  30224. window.MP_PREFETCHED_MODELDATA = {}
  30225. }, 6e4),
  30226. window.onpageshow = function(e) {
  30227. e.persisted && (window.MP_REQUEST_CACHE = null,
  30228. window.MP_PREFETCHED_MODELDATA = {})
  30229. } */
  30230. ,
  30231. t.exports = {
  30232. get: function(e, t) {
  30233. t = t || {};
  30234. var i = void 0 === t.cache || t.cache;
  30235. if (i) {
  30236. var n = s(e, t);
  30237. if (n)
  30238. return n
  30239. }
  30240. var o;
  30241. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  30242. i && l(e, t, o),
  30243. o
  30244. },
  30245. post: function(e, t) {
  30246. return r("POST", e, t)
  30247. },
  30248. patch: function(e, t) {
  30249. return r("PATCH", e, t)
  30250. },
  30251. getImage: function(e, t) {
  30252. function i() {
  30253. u.warn("Retrying ", e),
  30254. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  30255. }
  30256. var n = $.Deferred()
  30257. , r = new Image
  30258. , o = this;
  30259. return e = h.changeIfImageOptimzing(e),
  30260. null !== t && void 0 !== t || (t = 3),
  30261. r.onerror = function() {
  30262. t > 0 ? setTimeout(i, 1e3) : n.reject()
  30263. }
  30264. ,
  30265. r.onload = function() {
  30266. n.resolve(r)
  30267. }
  30268. ,
  30269. r.crossOrigin = "anonymous",
  30270. r.src = e,
  30271. n
  30272. }
  30273. }
  30274. }
  30275. ).call(this, "/js/util/ajax.js")
  30276. }
  30277. , {
  30278. "../ab": 3,
  30279. "./logger": 189
  30280. }],
  30281. 182: [function(e, t, i) {
  30282. "use strict";
  30283. function n(e, t) {
  30284. var i = window.navigator.userAgent
  30285. , n = i.match(e);
  30286. return n = n ? n[1].split(t) : [],
  30287. {
  30288. major: parseInt(n[0]) || 0,
  30289. minor: parseInt(n[1]) || 0,
  30290. patch: parseInt(n[2]) || 0
  30291. }
  30292. }
  30293. var r = e("../exception/DeviceMismatchException");
  30294. window.browser = t.exports = {
  30295. isFullscreen: function() {
  30296. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  30297. },
  30298. supportsFullscreen: function() {
  30299. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  30300. },
  30301. isPointerLocked: function() {
  30302. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  30303. },
  30304. requestFullscreen: function(e, t) {
  30305. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  30306. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  30307. },
  30308. requestPointerLock: function() {
  30309. var e;
  30310. if (document.fullscreenElement)
  30311. e = document.fullscreenElement();
  30312. else if (document.mozFullscreenElement)
  30313. e = document.mozFullscreenElement();
  30314. else if (document.mozFullScreenElement)
  30315. e = document.mozFullScreenElement();
  30316. else {
  30317. if (!document.webkitFullscreenElement)
  30318. return;
  30319. e = document.webkitFullscreenElement()
  30320. }
  30321. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  30322. e.requestPointerLock(),
  30323. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  30324. },
  30325. exitPointerLock: function() {
  30326. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  30327. document.exitPointerLock()
  30328. },
  30329. exitFullscreen: function() {
  30330. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  30331. },
  30332. details: function() {
  30333. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  30334. return e ? {
  30335. name: e[1],
  30336. version: parseInt(e[2]),
  30337. platform: navigator.platform
  30338. } : {}
  30339. },
  30340. is: function(e) {
  30341. return this.details() && this.details().name === e
  30342. },
  30343. inIframe: function() {
  30344. return window.parent !== window
  30345. },
  30346. aspectRatio: function() {
  30347. var e = $("#player").width() / $("#player").height();
  30348. return isFinite(e) ? e : 0
  30349. },
  30350. userAgent: function() {
  30351. return window.navigator.userAgent
  30352. },
  30353. isMobile: function() {
  30354. var e = navigator.userAgent || navigator.vendor || window.opera;
  30355. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  30356. },
  30357. isLandscape: function() {
  30358. return this.isMobile && this.aspectRatio() > 1
  30359. },
  30360. isSmallScreen: function() {
  30361. var e = screen.width / window.devicePixelRatio;
  30362. return e < 240
  30363. },
  30364. detectIE: function() {
  30365. var e = window.navigator.userAgent
  30366. , t = e.indexOf("MSIE ");
  30367. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  30368. },
  30369. detectSafari: function() {
  30370. var e = window.navigator.userAgent
  30371. , t = e.indexOf("Safari");
  30372. return t !== -1 && !this.detectChrome()
  30373. },
  30374. detectFirefox: function() {
  30375. var e = window.navigator.userAgent;
  30376. return e.indexOf("Firefox") !== -1
  30377. },
  30378. detectChrome: function() {
  30379. var e = window.navigator.userAgent;
  30380. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  30381. },
  30382. detectOpera: function() {
  30383. var e = window.navigator.userAgent;
  30384. return e.indexOf("OPR") !== -1
  30385. },
  30386. detectIOS: function() {
  30387. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  30388. },
  30389. detectIPad: function() {
  30390. var e = window.navigator.userAgent
  30391. , t = /iPad/;
  30392. return t.test(e)
  30393. },
  30394. detectIPod: function() {
  30395. var e = window.navigator.userAgent
  30396. , t = /iPod/;
  30397. return t.test(e)
  30398. },
  30399. detectIPhone: function() {
  30400. var e = window.navigator.userAgent
  30401. , t = /iPhone/;
  30402. return t.test(e)
  30403. },
  30404. detectAndroid: function() {
  30405. var e = window.navigator.userAgent;
  30406. return e.indexOf("Android") !== -1
  30407. },
  30408. detectAndroidMobile: function() {
  30409. var e = window.navigator.userAgent;
  30410. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  30411. },
  30412. detectSamsungNative: function() {
  30413. var e = window.navigator.userAgent;
  30414. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  30415. },
  30416. detectSamsungS6: function() {
  30417. var e = window.navigator.userAgent;
  30418. return e.indexOf("SM-G92") !== -1
  30419. },
  30420. /************************************************************fyz改from徐世廷*************************************************************/
  30421. detectHUAWEI5X: function() {
  30422. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  30423. },
  30424. /*******************************************************************************************************************************/
  30425. detectWebVR: function() {
  30426. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  30427. },
  30428. getVRDisplay: function() {
  30429. var e = $.Deferred();
  30430. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  30431. t.length >= 1 && e.resolve(t[0]),
  30432. e.reject(null)
  30433. }),
  30434. e) : e.reject(null)
  30435. },
  30436. iosVersion: function() {
  30437. if (!this.detectIOS())
  30438. throw new r("Did not detect an iDevice");
  30439. var e = /((?:\d+\_?){1,3}) like Mac OS/
  30440. , t = "_";
  30441. return n(e, t)
  30442. },
  30443. androidVersion: function() {
  30444. if (!this.detectAndroid())
  30445. throw new r("Did not detect an Android based device");
  30446. var e = /Android ((?:\d+\.?){1,3})/
  30447. , t = ".";
  30448. return n(e, t)
  30449. },
  30450. valueFromCookie: function(e, t) {
  30451. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  30452. if (!i)
  30453. return t;
  30454. var n = i[1];
  30455. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  30456. },
  30457. valueFromHash: function(e, t) {
  30458. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  30459. , n = i.exec(window.location.href);
  30460. if (!n)
  30461. return t;
  30462. var r = n[1];
  30463. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  30464. }
  30465. }
  30466. //changeLog()
  30467. }
  30468. , {
  30469. "../exception/DeviceMismatchException": 56
  30470. }],
  30471. 183: [function(e, t, i) {
  30472. (function(i) {
  30473. "use strict";
  30474. function n(e, t) {
  30475. var i = r(t);
  30476. var replaceAll = function (str, f, e) {
  30477. //f全部替换成e
  30478. var reg = new RegExp(f, "g"); //创建正则RegExp对象
  30479. return str.replace(reg, e);
  30480. };
  30481. var urlFirstView = c.valueFromHash('firstView');
  30482. if(urlFirstView){
  30483. try{
  30484. urlFirstView = replaceAll(urlFirstView, "pano:", '"pano":"')
  30485. urlFirstView = replaceAll(urlFirstView, ",qua:", '","qua":[')
  30486. urlFirstView = "{"+urlFirstView+"]}"
  30487. let info = JSON.parse(urlFirstView);
  30488. i.pano = t.index[info.pano] //panos.get(info.pano)
  30489. if(!i.pano){
  30490. urlFirstView = false
  30491. console.error('检测到firstView但是 找不到该pano')
  30492. }else{
  30493. i.quaternion = new THREE.Quaternion().fromArray(info.qua)
  30494. i.zoom = -1;
  30495. i.mode = "panorama"
  30496. i.setByUrl = true
  30497. }
  30498. }catch(e){
  30499. urlFirstView = false
  30500. console.error('检测到firstView但是解析出错'+e)
  30501. }
  30502. }
  30503. if (Object.keys(i).length > 0)
  30504. return i;
  30505. if (e.heroImage)
  30506. i = o(e, t);
  30507. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  30508. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  30509. try {
  30510. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  30511. i.position = n.camera.position,
  30512. //i.quaternion = n.camera.quaternion,
  30513. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  30514. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  30515. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  30516. d.debug("Using camera_start"),
  30517. d.debug("Modeldata pano: ", i.pano.quaternion),
  30518. d.debug("Camera start pano: ", n.pano.quaternion)),
  30519. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  30520. } catch (e) {
  30521. d.warn(e.message)
  30522. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  30523. }
  30524. }
  30525. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  30526. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  30527. i.pano = t.findClosest(i.position),
  30528. i.quaternion = i.pano.quaternion),
  30529. 0 === Object.keys(i).length) {
  30530. var a = t.list[0];
  30531. a && (i.mode = h.PANORAMA,
  30532. i.pano = a,
  30533. i.position = a.position,
  30534. i.quaternion = a.quaternion,
  30535. d.info("Starting at 1st pano " + a.id))
  30536. }
  30537. return i.mode = i.mode || h.DOLLHOUSE,
  30538. i
  30539. }
  30540. function r(e) {
  30541. var t = c.valueFromHash("start", "")
  30542. , i = {};
  30543. if ("" !== t) {
  30544. d.debug("Start override found in parameters, trying to parse..."),
  30545. i = a(t) || {};
  30546. var n = c.valueFromHash("tag", null);
  30547. n && (i.tag = n),
  30548. i.panoId && (i.pano = e.get(i.panoId))
  30549. }
  30550. return i
  30551. }
  30552. function o(e, t) {
  30553. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  30554. return {};
  30555. var i = {}
  30556. , n = e.heroImage.metadata;
  30557. d.debug("Using start position from thumbnail image"),
  30558. i.position = n.camera_position,
  30559. i.quaternion = n.camera_quaternion;
  30560. try {
  30561. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  30562. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  30563. } catch (e) {
  30564. d.debug(e.message)
  30565. }
  30566. return i
  30567. }
  30568. function a(e) {
  30569. return s.deserialize(e)
  30570. }
  30571. var s = e("../controls/serializer")
  30572. , l = e("../util/math")
  30573. , c = e("./browser")
  30574. , h = e("../enum/Viewmode")
  30575. , u = e("../util/logger")
  30576. , th = e("three")//xzw
  30577. , d = new u(i);
  30578. t.exports = {
  30579. getStartCameraOptions: n
  30580. }
  30581. }
  30582. ).call(this, "/js/util/camera.js")
  30583. }
  30584. , {
  30585. "../controls/serializer": 14,
  30586. "../enum/Viewmode": 51,
  30587. "../util/logger": 189,
  30588. "../util/math": 190,
  30589. "./browser": 182,
  30590. "three": 217
  30591. }],
  30592. 184: [function(e, t, i) {
  30593. "use strict";
  30594. function n(e, t, i) {
  30595. return o(e.fov, t, i)
  30596. }
  30597. var r = e("./MathLight")
  30598. , o = function(e, t, i) {
  30599. var n = t
  30600. , o = i
  30601. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  30602. return a
  30603. }
  30604. , a = function(e, t, i) {
  30605. var n = t
  30606. , o = i
  30607. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  30608. return a
  30609. }
  30610. , s = function(e, t, i, n) {
  30611. var r = o(e, i, n);
  30612. return r > t ? a(t, i, n) : e
  30613. };
  30614. t.exports = {
  30615. clampVFOV: s,
  30616. getHFOVForCamera: n,
  30617. getHFOVFromVFOV: o,
  30618. getVFOVFromHFOV: a
  30619. }
  30620. window.MathLight = t.exports
  30621. }
  30622. , {
  30623. "./MathLight": 176
  30624. }],
  30625. 185: [function(e, t, i) {
  30626. "use strict";
  30627. var n = e("three");
  30628. t.exports = {
  30629. delayOneFrame: function(e) {
  30630. window.setTimeout(e, 1)
  30631. },
  30632. normalizeUrl: function(e) {
  30633. return e.replace("https://", "http://")
  30634. },
  30635. domainFromUrl: function(e) {
  30636. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  30637. return t ? t[3] : e
  30638. },
  30639. average: function(e, t) {
  30640. if (0 === e.length)
  30641. return null;
  30642. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  30643. var o = t ? e[r][t] : e[r];
  30644. i += o,
  30645. n++
  30646. }
  30647. return i / n
  30648. },
  30649. countUnique: function(e) {
  30650. for (var t = {}, i = 0; i < e.length; i++)
  30651. t[e[i]] = 1 + (t[e[i]] || 0);
  30652. return Object.keys(t).length
  30653. },
  30654. averageVectors: function(e, t) {
  30655. var i = new n.Vector3;
  30656. if (0 === e.length)
  30657. return i;
  30658. for (var r = 0, o = 0; o < e.length; o++) {
  30659. var a = t ? e[o][t] : e[o];
  30660. i.add(a),
  30661. r++
  30662. }
  30663. return i.divideScalar(r)
  30664. },
  30665. equalLists: function(e, t) {
  30666. if (e.length !== t.length)
  30667. return !1;
  30668. for (var i = 0; i < e.length; i++)
  30669. if (e[i] !== t[i])
  30670. return !1;
  30671. return !0
  30672. },
  30673. lowerMedian: function(e, t) {
  30674. if (0 === e.length)
  30675. return null;
  30676. t = t || 2,
  30677. e.sort(function(e, t) {
  30678. return e - t
  30679. });
  30680. var i = Math.floor(e.length / t);
  30681. return e[i]
  30682. },
  30683. stableSort: function(e, t) {
  30684. return e.map(function(e, t) {
  30685. return {
  30686. value: e,
  30687. index: t
  30688. }
  30689. }).sort(function(e, i) {
  30690. var n = t(e.value, i.value);
  30691. return 0 !== n ? n : e.index - i.index
  30692. }).map(function(e) {
  30693. return e.value
  30694. })
  30695. },
  30696. filterAll: function(e, t) {
  30697. return e.filter(function(e) {
  30698. return t.every(function(t) {
  30699. return t(e)
  30700. })
  30701. })
  30702. },
  30703. formatDate: function(e) {
  30704. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  30705. },
  30706. formatDatetime: function(e) {
  30707. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  30708. },
  30709. randomString: function(e) {
  30710. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  30711. t += i.charAt(Math.floor(Math.random() * i.length));
  30712. return t
  30713. },
  30714. uint8ToBase64: function(e, t) {
  30715. t && "number" == typeof t || (t = 8192);
  30716. for (var i = [], n = 0; n < e.length; n += t)
  30717. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  30718. return btoa(i.join(""))
  30719. },
  30720. uuid4: function e(t) {
  30721. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  30722. },
  30723. nth: function(e) {
  30724. return e %= 10,
  30725. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  30726. },
  30727. extendObject: function(e, t) {
  30728. return Object.keys(t).forEach(function(i) {
  30729. e[i] = t[i]
  30730. }),
  30731. e
  30732. },
  30733. deepExtend: function e(t) {
  30734. t = t || {};
  30735. for (var i = 1; i < arguments.length; i++) {
  30736. var n = arguments[i];
  30737. if (n)
  30738. for (var r in n)
  30739. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  30740. }
  30741. return t
  30742. },
  30743. inherit: function(e, t) {
  30744. e.prototype = Object.create(t.prototype),
  30745. e.prototype.constructor = e
  30746. },
  30747. extend: function(e, t) {
  30748. for (var i in t.prototype)
  30749. e.prototype[i] = t.prototype[i]
  30750. }
  30751. ,
  30752. getVisiblePano : function(positions = [], options={}){//add
  30753. var visiblePanos = [];
  30754. var panos = options.panos || player.model.panos.list;
  30755. options.posAtPanos = options.posAtPanos || {}//在不同漫游点的positions
  30756. panos.forEach((pano)=>{
  30757. if(!pano.isAligned())return;
  30758. var A = pano.position.clone();
  30759. var posB = options.posAtPanos[pano.id] || positions;
  30760. var posLength = posB.length
  30761. for(let i=0;i<posLength;i++){
  30762. var B = posB[i];
  30763. var ray = new THREE.Raycaster(A.clone(), B.clone().sub(A).normalize(), 0, A.distanceTo(B) - (options.tolerance||0) )
  30764. var o = ray.intersectObjects(options.model || player.model.colliders, true);
  30765. if (!o || !o.length){ //只要有一点可见,就算整体可见
  30766. visiblePanos.push(pano );
  30767. break;
  30768. }
  30769. }
  30770. })
  30771. return visiblePanos
  30772. }
  30773. ,
  30774. sortByScore : function(list, request, rank) {
  30775. var i = this.filterAll(list, request);
  30776. return 0 === i.length ? null : i = i.map(function(e) {
  30777. return {
  30778. item: e,
  30779. score: rank.reduce(function(t, i) {
  30780. return t + i(e);
  30781. }, 0)
  30782. };
  30783. }).sort(function(e, t) {
  30784. return t.score - e.score;
  30785. });
  30786. }
  30787. },
  30788. Math.sign = function(e) {
  30789. return e < 0 ? -1 : 1
  30790. }
  30791. window.common = t.exports
  30792. }
  30793. , {
  30794. three: 217
  30795. }],
  30796. 186: [function(e, t, i) {
  30797. "use strict";
  30798. var n = {};
  30799. n.linearTween = function(e, t, i, n) {
  30800. return i * e / n + t
  30801. }
  30802. ,
  30803. n.easeInQuad = function(e, t, i, n) {
  30804. return e /= n,
  30805. i * e * e + t
  30806. }
  30807. ,
  30808. n.easeOutQuad = function(e, t, i, n) {
  30809. return e /= n,
  30810. -i * e * (e - 2) + t
  30811. }
  30812. ,
  30813. n.easeInOutQuad = function(e, t, i, n) {
  30814. return e /= n / 2,
  30815. e < 1 ? i / 2 * e * e + t : (e--,
  30816. -i / 2 * (e * (e - 2) - 1) + t)
  30817. }
  30818. ,
  30819. n.easeInCubic = function(e, t, i, n) {
  30820. return e /= n,
  30821. i * e * e * e + t
  30822. }
  30823. ,
  30824. n.easeOutCubic = function(e, t, i, n) {
  30825. return e /= n,
  30826. e--,
  30827. i * (e * e * e + 1) + t
  30828. }
  30829. ,
  30830. n.easeInOutCubic = function(e, t, i, n) {
  30831. return e /= n / 2,
  30832. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  30833. i / 2 * (e * e * e + 2) + t)
  30834. }
  30835. ,
  30836. n.easeInQuart = function(e, t, i, n) {
  30837. return e /= n,
  30838. i * e * e * e * e + t
  30839. }
  30840. ,
  30841. n.easeOutQuart = function(e, t, i, n) {
  30842. return e /= n,
  30843. e--,
  30844. -i * (e * e * e * e - 1) + t
  30845. }
  30846. ,
  30847. n.easeInOutQuart = function(e, t, i, n) {
  30848. return e /= n / 2,
  30849. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  30850. -i / 2 * (e * e * e * e - 2) + t)
  30851. }
  30852. ,
  30853. n.easeInQuint = function(e, t, i, n) {
  30854. return e /= n,
  30855. i * e * e * e * e * e + t
  30856. }
  30857. ,
  30858. n.easeOutQuint = function(e, t, i, n) {
  30859. return e /= n,
  30860. e--,
  30861. i * (e * e * e * e * e + 1) + t
  30862. }
  30863. ,
  30864. n.easeInOutQuint = function(e, t, i, n) {
  30865. return e /= n / 2,
  30866. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  30867. i / 2 * (e * e * e * e * e + 2) + t)
  30868. }
  30869. ,
  30870. n.easeInSine = function(e, t, i, n) {
  30871. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  30872. }
  30873. ,
  30874. n.easeOutSine = function(e, t, i, n) {
  30875. return i * Math.sin(e / n * (Math.PI / 2)) + t
  30876. }
  30877. ,
  30878. n.easeInOutSine = function(e, t, i, n) {
  30879. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  30880. }
  30881. ,
  30882. n.easeInExpo = function(e, t, i, n) {
  30883. return i * Math.pow(2, 10 * (e / n - 1)) + t
  30884. }
  30885. ,
  30886. n.easeOutExpo = function(e, t, i, n) {
  30887. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  30888. }
  30889. ,
  30890. n.easeInOutExpo = function(e, t, i, n) {
  30891. return e /= n / 2,
  30892. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  30893. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  30894. }
  30895. ,
  30896. n.easeInCirc = function(e, t, i, n) {
  30897. return e /= n,
  30898. -i * (Math.sqrt(1 - e * e) - 1) + t
  30899. }
  30900. ,
  30901. n.easeOutCirc = function(e, t, i, n) {
  30902. return e /= n,
  30903. e--,
  30904. i * Math.sqrt(1 - e * e) + t
  30905. }
  30906. ,
  30907. n.easeInOutCirc = function(e, t, i, n) {
  30908. return e /= n / 2,
  30909. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30910. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30911. }
  30912. ,
  30913. n.easeInElastic = function(e, t, i, n) {
  30914. var r = 1.70158
  30915. , o = 0
  30916. , a = i;
  30917. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30918. a < Math.abs(i) ? (a = i,
  30919. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30920. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30921. }
  30922. ,
  30923. n.easeOutElastic = function(e, t, i, n) {
  30924. var r = 1.70158
  30925. , o = 0
  30926. , a = i;
  30927. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30928. a < Math.abs(i) ? (a = i,
  30929. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30930. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30931. }
  30932. ,
  30933. n.easeInOutElastic = function(e, t, i, n) {
  30934. var r = 1.70158
  30935. , o = 0
  30936. , a = i;
  30937. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30938. a < Math.abs(i) ? (a = i,
  30939. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30940. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30941. }
  30942. ,
  30943. n.easeInBack = function(e, t, i, n, r) {
  30944. return void 0 === r && (r = 1.70158),
  30945. i * (e /= n) * e * ((r + 1) * e - r) + t
  30946. }
  30947. ,
  30948. n.easeOutBack = function(e, t, i, n, r) {
  30949. return void 0 === r && (r = 1.70158),
  30950. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30951. }
  30952. ,
  30953. n.easeInOutBack = function(e, t, i, n, r) {
  30954. return void 0 === r && (r = 1.70158),
  30955. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30956. }
  30957. ,
  30958. n.easeOutBounce = function(e, t, i, n) {
  30959. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30960. }
  30961. ,
  30962. n.easeInBounce = function(e, t, i, r) {
  30963. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30964. }
  30965. ,
  30966. n.easeInOutBounce = function(e, t, i, r) {
  30967. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30968. }
  30969. ,
  30970. t.exports = n
  30971. window.easing = n
  30972. }
  30973. , {}],
  30974. 187: [function(e, t, i) {
  30975. "use strict";
  30976. function n() {
  30977. this.events = [],
  30978. this.valid = !1
  30979. }
  30980. var r = e("../enum/Joystick");
  30981. n.prototype.push = function(e, t) {
  30982. this.events.push({
  30983. direction: e,
  30984. pano: t
  30985. }),
  30986. this.valid = !0
  30987. }
  30988. ,
  30989. n.prototype.pop = function(e) {
  30990. var t = this.events.pop();
  30991. return this.events.length < 1 && (this.valid = !1),
  30992. t
  30993. }
  30994. ,
  30995. n.prototype.peek = function() {
  30996. return this.events.length ? this.events[this.events.length - 1] : {
  30997. direction: null,
  30998. pano: null
  30999. }
  31000. }
  31001. ,
  31002. n.prototype.invalidate = function() {
  31003. this.events = [],
  31004. this.valid = !1
  31005. }
  31006. ,
  31007. n.prototype.reversePano = function(e) {
  31008. if (!this.valid)
  31009. return null;
  31010. var t = this.peek();
  31011. return r.opposite(e) === t.direction ? (this.pop(),
  31012. t.pano) : null
  31013. }
  31014. ,
  31015. t.exports = n
  31016. }
  31017. , {
  31018. "../enum/Joystick": 29
  31019. }],
  31020. 188: [function(e, t, i) {
  31021. "use strict";
  31022. window.lerp = t.exports = {
  31023. vector: function(e, t) {
  31024. var i = e.clone();
  31025. return t = t.clone(),
  31026. function(n) {
  31027. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  31028. }
  31029. },
  31030. quaternion: function(e, t) {
  31031. var i = e.clone();
  31032. return function(n) {
  31033. e.copy(i).slerp(t, n)
  31034. }
  31035. },
  31036. property: function(e, t, i, n) {
  31037. var r = e[t];
  31038. return function(o) {
  31039. e[t] = r * (1 - o) + i * o,
  31040. n && n(e[t])
  31041. }
  31042. },
  31043. uniform: function(e, t, i) {
  31044. var n = e.material.uniforms[t].value;
  31045. return function(r) {
  31046. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  31047. }
  31048. },
  31049. matrix4: function(e, t) {
  31050. var i = e.clone();
  31051. return function(n) {
  31052. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  31053. r[s] = o[s] * (1 - n) + a[s] * n
  31054. }
  31055. },
  31056. allUniforms: function(e, t, i) {
  31057. var n = e.map(function(e) {
  31058. return this.uniform(e, t, i)
  31059. }
  31060. .bind(this));
  31061. return function(e) {
  31062. n.forEach(function(t) {
  31063. t(e)
  31064. })
  31065. }
  31066. }
  31067. }
  31068. }
  31069. , {}],
  31070. 189: [function(e, t, i) {
  31071. "use strict";
  31072. function n(e) {
  31073. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  31074. if (n.consoleEnabled) {
  31075. var h = function(e) {
  31076. $("#debug-console").append("<p>" + e + "</p>"),
  31077. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  31078. };
  31079. t = function(e) {
  31080. h(Array.prototype.slice.call(arguments).join(" "))
  31081. }
  31082. ,
  31083. i = function(e) {
  31084. h(Array.prototype.slice.call(arguments).join(" "))
  31085. }
  31086. ,
  31087. o = function(e) {
  31088. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  31089. }
  31090. ,
  31091. a = function(e) {
  31092. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  31093. }
  31094. } else
  31095. console.log ? (t = console.log,
  31096. i = console.info ? console.info : console.log,
  31097. o = console.warn ? console.warn : console.log,
  31098. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  31099. ;
  31100. var u = function(e) {
  31101. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  31102. }
  31103. , d = function(t, i) {
  31104. if (r) {
  31105. var o = Array.prototype.slice.call(t).join(" ");
  31106. r.captureMessage(o, {
  31107. level: i,
  31108. path: e,
  31109. timestamp: n.timestamp()
  31110. })
  31111. }
  31112. }
  31113. , p = function(t, i) {
  31114. if (r) {
  31115. var o = Array.prototype.slice.call(t).join(" ");
  31116. r.captureException(new Error(o), {
  31117. level: i,
  31118. path: e,
  31119. timestamp: n.timestamp()
  31120. })
  31121. }
  31122. };
  31123. return {
  31124. debug: function() {
  31125. n.level >= n.levels.debug && t.apply(console, u(arguments))
  31126. },
  31127. info: function() {
  31128. n.level >= n.levels.info && i.apply(console, u(arguments))
  31129. },
  31130. warn: function() {
  31131. d(arguments, "warn"),
  31132. n.level >= n.levels.warn && o.apply(console, u(arguments))
  31133. },
  31134. error: function() {
  31135. p(arguments, "error"),
  31136. n.level >= n.levels.error && a.apply(console, u(arguments))
  31137. },
  31138. v3str: function(e, t) {
  31139. var i = void 0 === t ? 2 : t;
  31140. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  31141. },
  31142. eulstr: function(e, t) {
  31143. var i = void 0 === t ? 2 : t;
  31144. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  31145. },
  31146. time: function(e) {
  31147. n.level >= n.levels.debug && (c[e] = Date.now())
  31148. },
  31149. timeEnd: function(e) {
  31150. if (n.level >= n.levels.debug) {
  31151. var t = c[e];
  31152. if (!t)
  31153. return;
  31154. var i = (Date.now() - t) / 1e3;
  31155. this.debug(e, i + "s")
  31156. }
  31157. }
  31158. }
  31159. }
  31160. var r = window.Raven;
  31161. n.timestamp = function() {
  31162. return (Date.now() - window.navigationStart) / 1e3 + "s"
  31163. }
  31164. ,
  31165. n.levels = {
  31166. debug: 3,
  31167. info: 2,
  31168. warn: 1,
  31169. error: 0
  31170. },
  31171. n.level = n.levels.info,
  31172. t.exports = n
  31173. }
  31174. , {}],
  31175. 190: [function(e, t, i) {
  31176. "use strict";
  31177. var n = e("three")
  31178. , r = e("../enum/GLCubeFaces")
  31179. , o = e("../constants");
  31180. t.exports = {
  31181. convertVisionVector: function(e) {
  31182. return new n.Vector3(e.x,e.z,-e.y)
  31183. },
  31184. convertVisionQuaternion: function(e) {
  31185. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  31186. },
  31187. convertWorkshopVector: function(e) {
  31188. return new n.Vector3(-e.x,e.y,e.z)
  31189. },
  31190. convertWorkshopQuaternion: function(e) {
  31191. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  31192. },
  31193. convertWorkshopPanoramaQuaternion: function(e) {
  31194. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  31195. },
  31196. convertWorkshopOrthoZoom: function(e) {// xzw
  31197. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  31198. //return e;
  31199. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  31200. },
  31201. toPrecision: function(e, t) {//xzw change
  31202. var f = function(e, t){
  31203. var i = Math.pow(10, t);
  31204. return Math.round(e * i) / i
  31205. }
  31206. if(e instanceof Array){
  31207. for(var s=0; s<e.length; s++){
  31208. e[s] = f(e[s],t);
  31209. }
  31210. return e;
  31211. }
  31212. else return f(e,t)
  31213. },
  31214. isEmptyQuaternion: function(e) {
  31215. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  31216. },
  31217. projectPositionToCanvas: function(e, t, i) {
  31218. i = i || new n.Vector3,
  31219. i.copy(e);
  31220. var r = .5 * $("#player").width()
  31221. , o = .5 * $("#player").height();
  31222. return i.project(t),
  31223. i.x = i.x * r + r,
  31224. i.y = -(i.y * o) + o,
  31225. i
  31226. },
  31227. convertScreenPositionToNDC: function(e, t, i) {
  31228. return i = i || new n.Vector2,
  31229. i.x = e / $("#player").width() * 2 - 1,
  31230. i.y = 2 * -(t / $("#player").height()) + 1,
  31231. i
  31232. },
  31233. constrainedTurn: function(e) {
  31234. var t = e % (2 * Math.PI);
  31235. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  31236. },
  31237. getFOVDotThreshold: function(e) {
  31238. return Math.cos(n.Math.degToRad(e / 2))
  31239. },
  31240. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  31241. switch (e) {
  31242. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  31243. i.set(1, t.y, t.x);
  31244. break;
  31245. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  31246. i.set(-1, t.y, -t.x);
  31247. break;
  31248. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  31249. i.set(-t.x, 1, -t.y);
  31250. break;
  31251. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  31252. i.set(-t.x, -1, t.y);
  31253. break;
  31254. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  31255. i.set(-t.x, t.y, 1);
  31256. break;
  31257. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  31258. i.set(t.x, t.y, -1)
  31259. }
  31260. n && i.normalize()
  31261. },
  31262. //add:
  31263. getPos2d : function(point, camera, dom){
  31264. var camera = camera ;
  31265. var dom = dom;
  31266. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  31267. var x,y;
  31268. x = (pos.x + 1) / 2 * dom.clientWidth;
  31269. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  31270. var inSight = x <= dom.clientWidth && x >= 0
  31271. && y <= dom.clientHeight && y >= 0
  31272. return {
  31273. pos: new THREE.Vector2(x,y),
  31274. vector: pos,
  31275. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  31276. inSight : inSight //在屏幕范围内可见
  31277. };
  31278. }
  31279. }
  31280. window.math = t.exports
  31281. }
  31282. , {
  31283. "../constants": 8,
  31284. "../enum/GLCubeFaces": 25,
  31285. three: 217
  31286. }],
  31287. 191: [function(e, t, i) {
  31288. "use strict";
  31289. function n(e, t, i) {
  31290. return a.map(function(n, o) {
  31291. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  31292. }
  31293. .bind(this))
  31294. }
  31295. function r(e) {
  31296. return s[e]
  31297. }
  31298. var o = e("../enum/GLCubeFaces")
  31299. , a = [0, 1, 2, 3, 4, 5]
  31300. , s = {
  31301. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  31302. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  31303. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  31304. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  31305. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  31306. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  31307. };
  31308. t.exports = {
  31309. mapFaceToCubemapFace: r,
  31310. getCubemapUrls: n
  31311. }
  31312. }
  31313. , {
  31314. "../enum/GLCubeFaces": 25
  31315. }],
  31316. 192: [function(e, t, i) {
  31317. "use strict";
  31318. t.exports = {
  31319. captureErrors: function(e, t, i) {
  31320. if ("Raven"in window) {
  31321. Raven.config(e, t).install(),
  31322. i && Raven.setTagsContext(i);
  31323. var n = console.warn
  31324. , r = console.error;
  31325. console.warn = function() {
  31326. var e = Array.prototype.slice.call(arguments);
  31327. Raven.captureMessage(e.join(" "), {
  31328. level: "warning"
  31329. }),
  31330. n.apply(console, e)
  31331. }
  31332. ,
  31333. console.error = function() {
  31334. var e = Array.prototype.slice.call(arguments);
  31335. Raven.captureException(new Error(e.join(" ")), {
  31336. level: "error"
  31337. }),
  31338. r.apply(console, e)
  31339. }
  31340. } else
  31341. console.error("Raven not found, not capturing errors.")
  31342. }
  31343. }
  31344. }
  31345. , {}],
  31346. 193: [function(e, t, i) {
  31347. (function(i) {
  31348. "use strict";
  31349. var n = e("./browser")
  31350. , r = e("../constants")
  31351. , o = e("url")
  31352. , a = e("./logger")
  31353. , ss = e('three')
  31354. , s = new a(i)
  31355. , l = {
  31356. getAuthorizationHeader: function() {
  31357. var e = n.valueFromHash("auth");
  31358. if (e)
  31359. return e.replace(",", " ");
  31360. var t = n.valueFromCookie("token");
  31361. return t ? "Token " + t : null
  31362. },
  31363. parseSidUrl: function(e) {
  31364. var t, i;
  31365. t=g_Prefix;
  31366. if (e = e || "",
  31367. e.match(/^https?/)) {
  31368. var n = o.parse(e);
  31369. t = g_Prefix,
  31370. i = e
  31371. } else{
  31372. //xzw 原先的不能用
  31373. //t = window.location.protocol + "//" + window.location.host, //MP
  31374. t = g_Prefix
  31375. //i = t + "/api/player/models/" + e; //MP
  31376. i = t + "data/" + e;
  31377. }
  31378. return {
  31379. urlBase: t,
  31380. urlModel: i,
  31381. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  31382. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  31383. }
  31384. },
  31385. getModelIDFromQueryString: function() {
  31386. return n.valueFromHash("model") || n.valueFromHash("m")
  31387. },
  31388. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31389. e = JSON.parse(JSON.stringify(e));
  31390. var i = null;
  31391. if (e.images.forEach(function(n) {
  31392. if(!n.metadata) return;
  31393. if ("string" == typeof n.metadata)
  31394. try {
  31395. n.metadata = JSON.parse(n.metadata)
  31396. } catch (e) {
  31397. s.warn("Unable to parse image metadata"),
  31398. n.metadata = null
  31399. }
  31400. else{
  31401. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31402. }
  31403. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31404. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31405. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31406. }else{
  31407. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31408. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  31409. n.metadata.zoom = n.metadata.zoom || 1;
  31410. }
  31411. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31412. }),
  31413. //icon初始视角的:
  31414. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31415. var n = {};
  31416. n.pano = {
  31417. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31418. position: t.convertWorkshopVector(i.scan_position),
  31419. uuid: i.scan_id
  31420. },
  31421. n.camera = {
  31422. quaternion: i.camera_quaternion,
  31423. position: i.camera_position
  31424. },
  31425. e.startPano = n
  31426. }
  31427. return e
  31428. },
  31429. */
  31430. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  31431. e = JSON.parse(JSON.stringify(e));
  31432. var i = null;
  31433. var deal = function(n) {
  31434. if(!n.metadata) return;
  31435. if ("string" == typeof n.metadata)
  31436. try {
  31437. n.metadata = JSON.parse(n.metadata)
  31438. } catch (e) {
  31439. s.warn("Unable to parse image metadata"),
  31440. n.metadata = null
  31441. }
  31442. else{
  31443. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  31444. }
  31445. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  31446. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  31447. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  31448. }else{
  31449. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  31450. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  31451. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = i.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  31452. n.metadata.camera_position && (n.metadata.camera_position = i.convertWorkshopVector(n.metadata.camera_position)) */
  31453. }
  31454. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  31455. }
  31456. //改
  31457. e.images.forEach(info=>{
  31458. if(info.locations){
  31459. info.locations.forEach(a=>deal(a))
  31460. }else{
  31461. deal(info)
  31462. }
  31463. })
  31464. //icon初始视角的:
  31465. if(i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  31466. var n = {};
  31467. n.pano = {
  31468. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  31469. position: t.convertWorkshopVector(i.scan_position),
  31470. uuid: i.scan_id
  31471. },
  31472. n.camera = {
  31473. quaternion: i.camera_quaternion,
  31474. position: i.camera_position
  31475. },
  31476. e.startPano = n
  31477. }
  31478. return e
  31479. },
  31480. visionVersionToInt: function() {
  31481. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  31482. return function(t) {
  31483. if (!t)
  31484. throw new Error("Vision version is required");
  31485. var i = e.exec(t);
  31486. if (null === i)
  31487. throw new Error("String is not a vision version: " + t);
  31488. return parseInt(i[1])
  31489. }
  31490. }(),
  31491. modelDataPromisesTiles: function(e) {
  31492. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  31493. if (vision_version)
  31494. try {
  31495. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  31496. } catch (t) {
  31497. s.warn("Invalid vision version: " + vision_version)
  31498. }
  31499. // var t = e.created ? new Date(e.created) : null;
  31500. // return t && t >= r.visionTilingStartDate
  31501. return false
  31502. }
  31503. };
  31504. t.exports = l
  31505. }
  31506. ).call(this, "/js/util/showcase.js")
  31507. }
  31508. , {
  31509. "../constants": 8,
  31510. "./browser": 182,
  31511. "./logger": 189,
  31512. three:217,
  31513. url: 208
  31514. }],
  31515. 194: [function(e, t, i) {
  31516. "use strict";
  31517. var n = e("../util/ajax")
  31518. , r = e("three")
  31519. , o = e("../settings")
  31520. , a = {};
  31521. t.exports = {
  31522. load: function(e, t, i) {
  31523. var s = a[e];
  31524. return s ? (t && setTimeout(function() {
  31525. t(s)
  31526. }, 1),
  31527. s) : (s = new r.Texture,
  31528. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  31529. s.magFilter = r.LinearFilter,
  31530. s.generateMipmaps = !1),
  31531. s.sourceFile = e,
  31532. a[e] = s,
  31533. n.getImage(e).then(function(e) {
  31534. s.image = e,
  31535. s.needsUpdate = !0,
  31536. t && t(s)
  31537. }).fail(i),
  31538. s)
  31539. },
  31540. loadBase64: function(e, t) {
  31541. t = t || "png";
  31542. var i = new r.Texture;
  31543. return i.image = document.createElement("img"),
  31544. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  31545. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  31546. i.magFilter = r.LinearFilter,
  31547. i.generateMipmaps = !1),
  31548. i.needsUpdate = !0,
  31549. i
  31550. },
  31551. isLoaded: function(e) {
  31552. return !!a[e]
  31553. }
  31554. }
  31555. window.Texture = t.exports
  31556. }
  31557. , {
  31558. "../settings": 166,
  31559. "../util/ajax": 181,
  31560. three: 217
  31561. }],
  31562. 195: [function(e, t, i) {
  31563. "use strict";
  31564. var n = e("./easing");
  31565. window.transitions = t.exports = {
  31566. globalDone: null,
  31567. funcs: [],
  31568. counter: 0,
  31569. uniqueID: 0,
  31570. start: function(e, t, i, r, o, a, s) {
  31571. return r = r || 0,
  31572. this.funcs.push({
  31573. func: e,
  31574. current: -r * Math.abs(t),
  31575. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  31576. done: i,
  31577. easing: o || n.linearTween,
  31578. cycling: t < 0,
  31579. running: !0,
  31580. debug: r < 0,
  31581. name: a || "T" + this.counter,
  31582. id: void 0 === s ? this.counter : s,
  31583. paused: !1
  31584. }),
  31585. e(0, 16),
  31586. this.counter += 1,
  31587. e
  31588. },
  31589. trigger: function(e) {
  31590. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  31591. , i = e.func || function() {}
  31592. , r = void 0 === e.duration ? 0 : e.duration;
  31593. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  31594. var o = e.done || null
  31595. , a = e.easing || n.linearTween
  31596. , s = e.name || "R" + this.counter
  31597. , l = void 0 === e.id ? this.counter : e.id;
  31598. return this.start(i, r, o, t, a, s, l)
  31599. },
  31600. setTimeout: function(e, t, i) {
  31601. var n = void 0 === i ? this.counter : i;
  31602. return this.trigger({
  31603. done: e,
  31604. duration: void 0 === t ? 0 : t,
  31605. name: "O" + this.counter,
  31606. id: n
  31607. })
  31608. },
  31609. pause: function() {
  31610. this.paused = !0
  31611. },
  31612. resume: function() {
  31613. this.paused = !1
  31614. },
  31615. update: function(e) {
  31616. this.funcs.forEach(function(t) {
  31617. if (!(t.paused || (t.current += 1e3 * e,
  31618. t.current < 0)))
  31619. if (t.current >= t.duration && !t.cycling) {
  31620. var i = t.easing(1, 0, 1, 1);
  31621. t.func(i, 1e3 * e),
  31622. t.done && t.done(),
  31623. t.running = !1
  31624. } else {
  31625. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  31626. , r = t.func(n, 1e3 * e) || !1;
  31627. r && (t.done && t.done(),
  31628. t.running = !1)
  31629. }
  31630. });
  31631. var t = this.funcs.length;
  31632. this.funcs = this.funcs.filter(function(e) {
  31633. return e.running
  31634. });
  31635. var i = this.funcs.length;
  31636. if (t > 0 && 0 === i && this.globalDone) {
  31637. var n = this.globalDone;
  31638. this.globalDone = null,
  31639. n()
  31640. }
  31641. },
  31642. adjustSpeed: function(e, t) {
  31643. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  31644. var r = i[n];
  31645. r.duration /= t,
  31646. r.current /= t
  31647. }
  31648. },
  31649. getById: function(e) {
  31650. return this.funcs.filter(function(t) {
  31651. return e === t.id
  31652. })
  31653. },
  31654. get: function(e) {
  31655. for (var t = 0; t < this.funcs.length; t += 1)
  31656. if (this.funcs[t].func === e)
  31657. return this.funcs[t];
  31658. return null
  31659. },
  31660. isRunning: function(e) {
  31661. var t = this.get(e);
  31662. return null !== t && t.running
  31663. },
  31664. countActive: function() {
  31665. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  31666. e += this.funcs[t].running;
  31667. return e
  31668. },
  31669. listActive: function() {
  31670. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  31671. this.funcs[t].running && e.push(this.funcs[t].name);
  31672. return e
  31673. },
  31674. done: function(e) {
  31675. this.globalDone = e
  31676. },
  31677. cancelById: function(e) {
  31678. var t = void 0 === e ? 0 : e;
  31679. this.funcs = this.funcs.filter(function(e) {
  31680. return e.id !== t
  31681. })
  31682. },
  31683. cancel: function(e) {
  31684. this.funcs = this.funcs.filter(function(t) {
  31685. return t.func !== e
  31686. })
  31687. },
  31688. getUniqueId: function() {
  31689. return this.uniqueID -= 1,
  31690. this.uniqueID
  31691. }
  31692. }
  31693. }
  31694. , {
  31695. "./easing": 186
  31696. }],
  31697. 196: [function(e, t, i) {
  31698. function n(e) {
  31699. if (this.set = {},
  31700. this.infContains = function() {
  31701. return !0
  31702. }
  31703. ,
  31704. "object" == typeof e)
  31705. if (e instanceof Array)
  31706. for (var t = 0; t < e.length; t++)
  31707. this.set[e[t]] = !0;
  31708. else
  31709. this.set = e;
  31710. else if ("function" == typeof e)
  31711. this.infContains = e;
  31712. else if ("undefined" != typeof e)
  31713. throw new Error("set must be either an array or an object.")
  31714. }
  31715. t.exports = n,
  31716. n.prototype.contains = function(e) {
  31717. return !!this.set[e]
  31718. }
  31719. ,
  31720. n.prototype.has = n.prototype.contains,
  31721. n.prototype.add = function(e) {
  31722. if (1 == arguments.length)
  31723. this.set[e] = !0;
  31724. else
  31725. for (var t = 0; t < arguments.length; t++)
  31726. this.set[arguments[t]] = !0
  31727. }
  31728. ,
  31729. n.prototype.addAll = function(e) {
  31730. if ("object" != typeof e && !(e instanceof Array))
  31731. throw new Error("arr must be an array.");
  31732. for (var t = 0; t < e.length; t++)
  31733. this.add(e[t])
  31734. }
  31735. ,
  31736. n.prototype.remove = function(e) {
  31737. if (1 == arguments.length)
  31738. delete this.set[e];
  31739. else
  31740. for (var t = 0; t < arguments.length; t++)
  31741. delete this.set[arguments[t]]
  31742. }
  31743. ,
  31744. n.prototype.delete = n.prototype.remove,
  31745. n.prototype.clear = function() {
  31746. this.set = {}
  31747. }
  31748. ,
  31749. n.prototype.size = function() {
  31750. return Object.keys(this.set).length
  31751. }
  31752. ,
  31753. n.prototype.toString = function() {
  31754. return "{" + Object.keys(this.set).toString() + "}"
  31755. }
  31756. ,
  31757. n.prototype.toArray = function() {
  31758. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  31759. }
  31760. ,
  31761. n.prototype["*values"] = n.prototype.toArray
  31762. }
  31763. , {}],
  31764. 197: [function(e, t, i) {}
  31765. , {}],
  31766. 198: [function(e, t, i) {
  31767. (function(t) {
  31768. "use strict";
  31769. function n() {
  31770. try {
  31771. var e = new Uint8Array(1);
  31772. return e.__proto__ = {
  31773. __proto__: Uint8Array.prototype,
  31774. foo: function() {
  31775. return 42
  31776. }
  31777. },
  31778. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  31779. } catch (e) {
  31780. return !1
  31781. }
  31782. }
  31783. function r() {
  31784. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  31785. }
  31786. function o(e, t) {
  31787. if (r() < t)
  31788. throw new RangeError("Invalid typed array length");
  31789. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  31790. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  31791. e.length = t),
  31792. e
  31793. }
  31794. function a(e, t, i) {
  31795. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  31796. return new a(e,t,i);
  31797. if ("number" == typeof e) {
  31798. if ("string" == typeof t)
  31799. throw new Error("If encoding is specified then the first argument must be a string");
  31800. return h(this, e)
  31801. }
  31802. return s(this, e, t, i)
  31803. }
  31804. function s(e, t, i, n) {
  31805. if ("number" == typeof t)
  31806. throw new TypeError('"value" argument must not be a number');
  31807. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  31808. }
  31809. function l(e) {
  31810. if ("number" != typeof e)
  31811. throw new TypeError('"size" argument must be a number');
  31812. if (e < 0)
  31813. throw new RangeError('"size" argument must not be negative')
  31814. }
  31815. function c(e, t, i, n) {
  31816. return l(t),
  31817. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  31818. }
  31819. function h(e, t) {
  31820. if (l(t),
  31821. e = o(e, t < 0 ? 0 : 0 | g(t)),
  31822. !a.TYPED_ARRAY_SUPPORT)
  31823. for (var i = 0; i < t; ++i)
  31824. e[i] = 0;
  31825. return e
  31826. }
  31827. function u(e, t, i) {
  31828. if ("string" == typeof i && "" !== i || (i = "utf8"),
  31829. !a.isEncoding(i))
  31830. throw new TypeError('"encoding" must be a valid string encoding');
  31831. var n = 0 | v(t, i);
  31832. e = o(e, n);
  31833. var r = e.write(t, i);
  31834. return r !== n && (e = e.slice(0, r)),
  31835. e
  31836. }
  31837. function d(e, t) {
  31838. var i = t.length < 0 ? 0 : 0 | g(t.length);
  31839. e = o(e, i);
  31840. for (var n = 0; n < i; n += 1)
  31841. e[n] = 255 & t[n];
  31842. return e
  31843. }
  31844. function p(e, t, i, n) {
  31845. if (t.byteLength,
  31846. i < 0 || t.byteLength < i)
  31847. throw new RangeError("'offset' is out of bounds");
  31848. if (t.byteLength < i + (n || 0))
  31849. throw new RangeError("'length' is out of bounds");
  31850. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  31851. a.TYPED_ARRAY_SUPPORT ? (e = t,
  31852. e.__proto__ = a.prototype) : e = d(e, t),
  31853. e
  31854. }
  31855. function f(e, t) {
  31856. if (a.isBuffer(t)) {
  31857. var i = 0 | g(t.length);
  31858. return e = o(e, i),
  31859. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  31860. e)
  31861. }
  31862. if (t) {
  31863. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  31864. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  31865. if ("Buffer" === t.type && $(t.data))
  31866. return d(e, t.data)
  31867. }
  31868. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  31869. }
  31870. function g(e) {
  31871. if (e >= r())
  31872. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  31873. return 0 | e
  31874. }
  31875. function m(e) {
  31876. return +e != e && (e = 0),
  31877. a.alloc(+e)
  31878. }
  31879. function v(e, t) {
  31880. if (a.isBuffer(e))
  31881. return e.length;
  31882. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  31883. return e.byteLength;
  31884. "string" != typeof e && (e = "" + e);
  31885. var i = e.length;
  31886. if (0 === i)
  31887. return 0;
  31888. for (var n = !1; ; )
  31889. switch (t) {
  31890. case "ascii":
  31891. case "latin1":
  31892. case "binary":
  31893. return i;
  31894. case "utf8":
  31895. case "utf-8":
  31896. case void 0:
  31897. return j(e).length;
  31898. case "ucs2":
  31899. case "ucs-2":
  31900. case "utf16le":
  31901. case "utf-16le":
  31902. return 2 * i;
  31903. case "hex":
  31904. return i >>> 1;
  31905. case "base64":
  31906. return Z(e).length;
  31907. default:
  31908. if (n)
  31909. return j(e).length;
  31910. t = ("" + t).toLowerCase(),
  31911. n = !0
  31912. }
  31913. }
  31914. function A(e, t, i) {
  31915. var n = !1;
  31916. if ((void 0 === t || t < 0) && (t = 0),
  31917. t > this.length)
  31918. return "";
  31919. if ((void 0 === i || i > this.length) && (i = this.length),
  31920. i <= 0)
  31921. return "";
  31922. if (i >>>= 0,
  31923. t >>>= 0,
  31924. i <= t)
  31925. return "";
  31926. for (e || (e = "utf8"); ; )
  31927. switch (e) {
  31928. case "hex":
  31929. return L(this, t, i);
  31930. case "utf8":
  31931. case "utf-8":
  31932. return M(this, t, i);
  31933. case "ascii":
  31934. return P(this, t, i);
  31935. case "latin1":
  31936. case "binary":
  31937. return O(this, t, i);
  31938. case "base64":
  31939. return S(this, t, i);
  31940. case "ucs2":
  31941. case "ucs-2":
  31942. case "utf16le":
  31943. case "utf-16le":
  31944. return D(this, t, i);
  31945. default:
  31946. if (n)
  31947. throw new TypeError("Unknown encoding: " + e);
  31948. e = (e + "").toLowerCase(),
  31949. n = !0
  31950. }
  31951. }
  31952. function y(e, t, i) {
  31953. var n = e[t];
  31954. e[t] = e[i],
  31955. e[i] = n
  31956. }
  31957. function C(e, t, i, n, r) {
  31958. if (0 === e.length)
  31959. return -1;
  31960. if ("string" == typeof i ? (n = i,
  31961. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31962. i = +i,
  31963. isNaN(i) && (i = r ? 0 : e.length - 1),
  31964. i < 0 && (i = e.length + i),
  31965. i >= e.length) {
  31966. if (r)
  31967. return -1;
  31968. i = e.length - 1
  31969. } else if (i < 0) {
  31970. if (!r)
  31971. return -1;
  31972. i = 0
  31973. }
  31974. if ("string" == typeof t && (t = a.from(t, n)),
  31975. a.isBuffer(t))
  31976. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31977. if ("number" == typeof t)
  31978. return t &= 255,
  31979. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31980. throw new TypeError("val must be string, number or Buffer")
  31981. }
  31982. function I(e, t, i, n, r) {
  31983. function o(e, t) {
  31984. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31985. }
  31986. var a = 1
  31987. , s = e.length
  31988. , l = t.length;
  31989. if (void 0 !== n && (n = String(n).toLowerCase(),
  31990. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31991. if (e.length < 2 || t.length < 2)
  31992. return -1;
  31993. a = 2,
  31994. s /= 2,
  31995. l /= 2,
  31996. i /= 2
  31997. }
  31998. var c;
  31999. if (r) {
  32000. var h = -1;
  32001. for (c = i; c < s; c++)
  32002. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  32003. if (h === -1 && (h = c),
  32004. c - h + 1 === l)
  32005. return h * a
  32006. } else
  32007. h !== -1 && (c -= c - h),
  32008. h = -1
  32009. } else
  32010. for (i + l > s && (i = s - l),
  32011. c = i; c >= 0; c--) {
  32012. for (var u = !0, d = 0; d < l; d++)
  32013. if (o(e, c + d) !== o(t, d)) {
  32014. u = !1;
  32015. break
  32016. }
  32017. if (u)
  32018. return c
  32019. }
  32020. return -1
  32021. }
  32022. function E(e, t, i, n) {
  32023. i = Number(i) || 0;
  32024. var r = e.length - i;
  32025. n ? (n = Number(n),
  32026. n > r && (n = r)) : n = r;
  32027. var o = t.length;
  32028. if (o % 2 !== 0)
  32029. throw new TypeError("Invalid hex string");
  32030. n > o / 2 && (n = o / 2);
  32031. for (var a = 0; a < n; ++a) {
  32032. var s = parseInt(t.substr(2 * a, 2), 16);
  32033. if (isNaN(s))
  32034. return a;
  32035. e[i + a] = s
  32036. }
  32037. return a
  32038. }
  32039. function b(e, t, i, n) {
  32040. return q(j(t, e.length - i), e, i, n)
  32041. }
  32042. function w(e, t, i, n) {
  32043. return q(Y(t), e, i, n)
  32044. }
  32045. function _(e, t, i, n) {
  32046. return w(e, t, i, n)
  32047. }
  32048. function T(e, t, i, n) {
  32049. return q(Z(t), e, i, n)
  32050. }
  32051. function x(e, t, i, n) {
  32052. return q(X(t, e.length - i), e, i, n)
  32053. }
  32054. function S(e, t, i) {
  32055. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  32056. }
  32057. function M(e, t, i) {
  32058. i = Math.min(e.length, i);
  32059. for (var n = [], r = t; r < i; ) {
  32060. var o = e[r]
  32061. , a = null
  32062. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  32063. if (r + s <= i) {
  32064. var l, c, h, u;
  32065. switch (s) {
  32066. case 1:
  32067. o < 128 && (a = o);
  32068. break;
  32069. case 2:
  32070. l = e[r + 1],
  32071. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  32072. u > 127 && (a = u));
  32073. break;
  32074. case 3:
  32075. l = e[r + 1],
  32076. c = e[r + 2],
  32077. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  32078. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  32079. break;
  32080. case 4:
  32081. l = e[r + 1],
  32082. c = e[r + 2],
  32083. h = e[r + 3],
  32084. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  32085. u > 65535 && u < 1114112 && (a = u))
  32086. }
  32087. }
  32088. null === a ? (a = 65533,
  32089. s = 1) : a > 65535 && (a -= 65536,
  32090. n.push(a >>> 10 & 1023 | 55296),
  32091. a = 56320 | 1023 & a),
  32092. n.push(a),
  32093. r += s
  32094. }
  32095. return R(n)
  32096. }
  32097. function R(e) {
  32098. var t = e.length;
  32099. if (t <= ee)
  32100. return String.fromCharCode.apply(String, e);
  32101. for (var i = "", n = 0; n < t; )
  32102. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  32103. return i
  32104. }
  32105. function P(e, t, i) {
  32106. var n = "";
  32107. i = Math.min(e.length, i);
  32108. for (var r = t; r < i; ++r)
  32109. n += String.fromCharCode(127 & e[r]);
  32110. return n
  32111. }
  32112. function O(e, t, i) {
  32113. var n = "";
  32114. i = Math.min(e.length, i);
  32115. for (var r = t; r < i; ++r)
  32116. n += String.fromCharCode(e[r]);
  32117. return n
  32118. }
  32119. function L(e, t, i) {
  32120. var n = e.length;
  32121. (!t || t < 0) && (t = 0),
  32122. (!i || i < 0 || i > n) && (i = n);
  32123. for (var r = "", o = t; o < i; ++o)
  32124. r += W(e[o]);
  32125. return r
  32126. }
  32127. function D(e, t, i) {
  32128. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  32129. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  32130. return r
  32131. }
  32132. function N(e, t, i) {
  32133. if (e % 1 !== 0 || e < 0)
  32134. throw new RangeError("offset is not uint");
  32135. if (e + t > i)
  32136. throw new RangeError("Trying to access beyond buffer length")
  32137. }
  32138. function B(e, t, i, n, r, o) {
  32139. if (!a.isBuffer(e))
  32140. throw new TypeError('"buffer" argument must be a Buffer instance');
  32141. if (t > r || t < o)
  32142. throw new RangeError('"value" argument is out of bounds');
  32143. if (i + n > e.length)
  32144. throw new RangeError("Index out of range")
  32145. }
  32146. function F(e, t, i, n) {
  32147. t < 0 && (t = 65535 + t + 1);
  32148. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  32149. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  32150. }
  32151. function V(e, t, i, n) {
  32152. t < 0 && (t = 4294967295 + t + 1);
  32153. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  32154. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  32155. }
  32156. function U(e, t, i, n, r, o) {
  32157. if (i + n > e.length)
  32158. throw new RangeError("Index out of range");
  32159. if (i < 0)
  32160. throw new RangeError("Index out of range")
  32161. }
  32162. function k(e, t, i, n, r) {
  32163. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  32164. J.write(e, t, i, n, 23, 4),
  32165. i + 4
  32166. }
  32167. function H(e, t, i, n, r) {
  32168. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  32169. J.write(e, t, i, n, 52, 8),
  32170. i + 8
  32171. }
  32172. function G(e) {
  32173. if (e = z(e).replace(te, ""),
  32174. e.length < 2)
  32175. return "";
  32176. for (; e.length % 4 !== 0; )
  32177. e += "=";
  32178. return e
  32179. }
  32180. function z(e) {
  32181. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  32182. }
  32183. function W(e) {
  32184. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  32185. }
  32186. function j(e, t) {
  32187. t = t || 1 / 0;
  32188. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  32189. if (i = e.charCodeAt(a),
  32190. i > 55295 && i < 57344) {
  32191. if (!r) {
  32192. if (i > 56319) {
  32193. (t -= 3) > -1 && o.push(239, 191, 189);
  32194. continue
  32195. }
  32196. if (a + 1 === n) {
  32197. (t -= 3) > -1 && o.push(239, 191, 189);
  32198. continue
  32199. }
  32200. r = i;
  32201. continue
  32202. }
  32203. if (i < 56320) {
  32204. (t -= 3) > -1 && o.push(239, 191, 189),
  32205. r = i;
  32206. continue
  32207. }
  32208. i = (r - 55296 << 10 | i - 56320) + 65536
  32209. } else
  32210. r && (t -= 3) > -1 && o.push(239, 191, 189);
  32211. if (r = null,
  32212. i < 128) {
  32213. if ((t -= 1) < 0)
  32214. break;
  32215. o.push(i)
  32216. } else if (i < 2048) {
  32217. if ((t -= 2) < 0)
  32218. break;
  32219. o.push(i >> 6 | 192, 63 & i | 128)
  32220. } else if (i < 65536) {
  32221. if ((t -= 3) < 0)
  32222. break;
  32223. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  32224. } else {
  32225. if (!(i < 1114112))
  32226. throw new Error("Invalid code point");
  32227. if ((t -= 4) < 0)
  32228. break;
  32229. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  32230. }
  32231. }
  32232. return o
  32233. }
  32234. function Y(e) {
  32235. for (var t = [], i = 0; i < e.length; ++i)
  32236. t.push(255 & e.charCodeAt(i));
  32237. return t
  32238. }
  32239. function X(e, t) {
  32240. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  32241. i = e.charCodeAt(a),
  32242. n = i >> 8,
  32243. r = i % 256,
  32244. o.push(r),
  32245. o.push(n);
  32246. return o
  32247. }
  32248. function Z(e) {
  32249. return Q.toByteArray(G(e))
  32250. }
  32251. function q(e, t, i, n) {
  32252. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  32253. t[r + i] = e[r];
  32254. return r
  32255. }
  32256. function K(e) {
  32257. return e !== e
  32258. }
  32259. var Q = e("base64-js")
  32260. , J = e("ieee754")
  32261. , $ = e("isarray");
  32262. i.Buffer = a,
  32263. i.SlowBuffer = m,
  32264. i.INSPECT_MAX_BYTES = 50,
  32265. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  32266. i.kMaxLength = r(),
  32267. a.poolSize = 8192,
  32268. a._augment = function(e) {
  32269. return e.__proto__ = a.prototype,
  32270. e
  32271. }
  32272. ,
  32273. a.from = function(e, t, i) {
  32274. return s(null, e, t, i)
  32275. }
  32276. ,
  32277. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  32278. a.__proto__ = Uint8Array,
  32279. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  32280. value: null,
  32281. configurable: !0
  32282. })),
  32283. a.alloc = function(e, t, i) {
  32284. return c(null, e, t, i)
  32285. }
  32286. ,
  32287. a.allocUnsafe = function(e) {
  32288. return h(null, e)
  32289. }
  32290. ,
  32291. a.allocUnsafeSlow = function(e) {
  32292. return h(null, e)
  32293. }
  32294. ,
  32295. a.isBuffer = function(e) {
  32296. return !(null == e || !e._isBuffer)
  32297. }
  32298. ,
  32299. a.compare = function(e, t) {
  32300. if (!a.isBuffer(e) || !a.isBuffer(t))
  32301. throw new TypeError("Arguments must be Buffers");
  32302. if (e === t)
  32303. return 0;
  32304. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  32305. if (e[r] !== t[r]) {
  32306. i = e[r],
  32307. n = t[r];
  32308. break
  32309. }
  32310. return i < n ? -1 : n < i ? 1 : 0
  32311. }
  32312. ,
  32313. a.isEncoding = function(e) {
  32314. switch (String(e).toLowerCase()) {
  32315. case "hex":
  32316. case "utf8":
  32317. case "utf-8":
  32318. case "ascii":
  32319. case "latin1":
  32320. case "binary":
  32321. case "base64":
  32322. case "ucs2":
  32323. case "ucs-2":
  32324. case "utf16le":
  32325. case "utf-16le":
  32326. return !0;
  32327. default:
  32328. return !1
  32329. }
  32330. }
  32331. ,
  32332. a.concat = function(e, t) {
  32333. if (!$(e))
  32334. throw new TypeError('"list" argument must be an Array of Buffers');
  32335. if (0 === e.length)
  32336. return a.alloc(0);
  32337. var i;
  32338. if (void 0 === t)
  32339. for (t = 0,
  32340. i = 0; i < e.length; ++i)
  32341. t += e[i].length;
  32342. var n = a.allocUnsafe(t)
  32343. , r = 0;
  32344. for (i = 0; i < e.length; ++i) {
  32345. var o = e[i];
  32346. if (!a.isBuffer(o))
  32347. throw new TypeError('"list" argument must be an Array of Buffers');
  32348. o.copy(n, r),
  32349. r += o.length
  32350. }
  32351. return n
  32352. }
  32353. ,
  32354. a.byteLength = v,
  32355. a.prototype._isBuffer = !0,
  32356. a.prototype.swap16 = function() {
  32357. var e = this.length;
  32358. if (e % 2 !== 0)
  32359. throw new RangeError("Buffer size must be a multiple of 16-bits");
  32360. for (var t = 0; t < e; t += 2)
  32361. y(this, t, t + 1);
  32362. return this
  32363. }
  32364. ,
  32365. a.prototype.swap32 = function() {
  32366. var e = this.length;
  32367. if (e % 4 !== 0)
  32368. throw new RangeError("Buffer size must be a multiple of 32-bits");
  32369. for (var t = 0; t < e; t += 4)
  32370. y(this, t, t + 3),
  32371. y(this, t + 1, t + 2);
  32372. return this
  32373. }
  32374. ,
  32375. a.prototype.swap64 = function() {
  32376. var e = this.length;
  32377. if (e % 8 !== 0)
  32378. throw new RangeError("Buffer size must be a multiple of 64-bits");
  32379. for (var t = 0; t < e; t += 8)
  32380. y(this, t, t + 7),
  32381. y(this, t + 1, t + 6),
  32382. y(this, t + 2, t + 5),
  32383. y(this, t + 3, t + 4);
  32384. return this
  32385. }
  32386. ,
  32387. a.prototype.toString = function() {
  32388. var e = 0 | this.length;
  32389. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  32390. }
  32391. ,
  32392. a.prototype.equals = function(e) {
  32393. if (!a.isBuffer(e))
  32394. throw new TypeError("Argument must be a Buffer");
  32395. return this === e || 0 === a.compare(this, e)
  32396. }
  32397. ,
  32398. a.prototype.inspect = function() {
  32399. var e = ""
  32400. , t = i.INSPECT_MAX_BYTES;
  32401. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  32402. this.length > t && (e += " ... ")),
  32403. "<Buffer " + e + ">"
  32404. }
  32405. ,
  32406. a.prototype.compare = function(e, t, i, n, r) {
  32407. if (!a.isBuffer(e))
  32408. throw new TypeError("Argument must be a Buffer");
  32409. if (void 0 === t && (t = 0),
  32410. void 0 === i && (i = e ? e.length : 0),
  32411. void 0 === n && (n = 0),
  32412. void 0 === r && (r = this.length),
  32413. t < 0 || i > e.length || n < 0 || r > this.length)
  32414. throw new RangeError("out of range index");
  32415. if (n >= r && t >= i)
  32416. return 0;
  32417. if (n >= r)
  32418. return -1;
  32419. if (t >= i)
  32420. return 1;
  32421. if (t >>>= 0,
  32422. i >>>= 0,
  32423. n >>>= 0,
  32424. r >>>= 0,
  32425. this === e)
  32426. return 0;
  32427. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  32428. if (c[u] !== h[u]) {
  32429. o = c[u],
  32430. s = h[u];
  32431. break
  32432. }
  32433. return o < s ? -1 : s < o ? 1 : 0
  32434. }
  32435. ,
  32436. a.prototype.includes = function(e, t, i) {
  32437. return this.indexOf(e, t, i) !== -1
  32438. }
  32439. ,
  32440. a.prototype.indexOf = function(e, t, i) {
  32441. return C(this, e, t, i, !0)
  32442. }
  32443. ,
  32444. a.prototype.lastIndexOf = function(e, t, i) {
  32445. return C(this, e, t, i, !1)
  32446. }
  32447. ,
  32448. a.prototype.write = function(e, t, i, n) {
  32449. if (void 0 === t)
  32450. n = "utf8",
  32451. i = this.length,
  32452. t = 0;
  32453. else if (void 0 === i && "string" == typeof t)
  32454. n = t,
  32455. i = this.length,
  32456. t = 0;
  32457. else {
  32458. if (!isFinite(t))
  32459. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  32460. t |= 0,
  32461. isFinite(i) ? (i |= 0,
  32462. void 0 === n && (n = "utf8")) : (n = i,
  32463. i = void 0)
  32464. }
  32465. var r = this.length - t;
  32466. if ((void 0 === i || i > r) && (i = r),
  32467. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  32468. throw new RangeError("Attempt to write outside buffer bounds");
  32469. n || (n = "utf8");
  32470. for (var o = !1; ; )
  32471. switch (n) {
  32472. case "hex":
  32473. return E(this, e, t, i);
  32474. case "utf8":
  32475. case "utf-8":
  32476. return b(this, e, t, i);
  32477. case "ascii":
  32478. return w(this, e, t, i);
  32479. case "latin1":
  32480. case "binary":
  32481. return _(this, e, t, i);
  32482. case "base64":
  32483. return T(this, e, t, i);
  32484. case "ucs2":
  32485. case "ucs-2":
  32486. case "utf16le":
  32487. case "utf-16le":
  32488. return x(this, e, t, i);
  32489. default:
  32490. if (o)
  32491. throw new TypeError("Unknown encoding: " + n);
  32492. n = ("" + n).toLowerCase(),
  32493. o = !0
  32494. }
  32495. }
  32496. ,
  32497. a.prototype.toJSON = function() {
  32498. return {
  32499. type: "Buffer",
  32500. data: Array.prototype.slice.call(this._arr || this, 0)
  32501. }
  32502. }
  32503. ;
  32504. var ee = 4096;
  32505. a.prototype.slice = function(e, t) {
  32506. var i = this.length;
  32507. e = ~~e,
  32508. t = void 0 === t ? i : ~~t,
  32509. e < 0 ? (e += i,
  32510. e < 0 && (e = 0)) : e > i && (e = i),
  32511. t < 0 ? (t += i,
  32512. t < 0 && (t = 0)) : t > i && (t = i),
  32513. t < e && (t = e);
  32514. var n;
  32515. if (a.TYPED_ARRAY_SUPPORT)
  32516. n = this.subarray(e, t),
  32517. n.__proto__ = a.prototype;
  32518. else {
  32519. var r = t - e;
  32520. n = new a(r,void 0);
  32521. for (var o = 0; o < r; ++o)
  32522. n[o] = this[o + e]
  32523. }
  32524. return n
  32525. }
  32526. ,
  32527. a.prototype.readUIntLE = function(e, t, i) {
  32528. e |= 0,
  32529. t |= 0,
  32530. i || N(e, t, this.length);
  32531. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32532. n += this[e + o] * r;
  32533. return n
  32534. }
  32535. ,
  32536. a.prototype.readUIntBE = function(e, t, i) {
  32537. e |= 0,
  32538. t |= 0,
  32539. i || N(e, t, this.length);
  32540. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  32541. n += this[e + --t] * r;
  32542. return n
  32543. }
  32544. ,
  32545. a.prototype.readUInt8 = function(e, t) {
  32546. return t || N(e, 1, this.length),
  32547. this[e]
  32548. }
  32549. ,
  32550. a.prototype.readUInt16LE = function(e, t) {
  32551. return t || N(e, 2, this.length),
  32552. this[e] | this[e + 1] << 8
  32553. }
  32554. ,
  32555. a.prototype.readUInt16BE = function(e, t) {
  32556. return t || N(e, 2, this.length),
  32557. this[e] << 8 | this[e + 1]
  32558. }
  32559. ,
  32560. a.prototype.readUInt32LE = function(e, t) {
  32561. return t || N(e, 4, this.length),
  32562. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  32563. }
  32564. ,
  32565. a.prototype.readUInt32BE = function(e, t) {
  32566. return t || N(e, 4, this.length),
  32567. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  32568. }
  32569. ,
  32570. a.prototype.readIntLE = function(e, t, i) {
  32571. e |= 0,
  32572. t |= 0,
  32573. i || N(e, t, this.length);
  32574. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  32575. n += this[e + o] * r;
  32576. return r *= 128,
  32577. n >= r && (n -= Math.pow(2, 8 * t)),
  32578. n
  32579. }
  32580. ,
  32581. a.prototype.readIntBE = function(e, t, i) {
  32582. e |= 0,
  32583. t |= 0,
  32584. i || N(e, t, this.length);
  32585. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  32586. o += this[e + --n] * r;
  32587. return r *= 128,
  32588. o >= r && (o -= Math.pow(2, 8 * t)),
  32589. o
  32590. }
  32591. ,
  32592. a.prototype.readInt8 = function(e, t) {
  32593. return t || N(e, 1, this.length),
  32594. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  32595. }
  32596. ,
  32597. a.prototype.readInt16LE = function(e, t) {
  32598. t || N(e, 2, this.length);
  32599. var i = this[e] | this[e + 1] << 8;
  32600. return 32768 & i ? 4294901760 | i : i
  32601. }
  32602. ,
  32603. a.prototype.readInt16BE = function(e, t) {
  32604. t || N(e, 2, this.length);
  32605. var i = this[e + 1] | this[e] << 8;
  32606. return 32768 & i ? 4294901760 | i : i
  32607. }
  32608. ,
  32609. a.prototype.readInt32LE = function(e, t) {
  32610. return t || N(e, 4, this.length),
  32611. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  32612. }
  32613. ,
  32614. a.prototype.readInt32BE = function(e, t) {
  32615. return t || N(e, 4, this.length),
  32616. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  32617. }
  32618. ,
  32619. a.prototype.readFloatLE = function(e, t) {
  32620. return t || N(e, 4, this.length),
  32621. J.read(this, e, !0, 23, 4)
  32622. }
  32623. ,
  32624. a.prototype.readFloatBE = function(e, t) {
  32625. return t || N(e, 4, this.length),
  32626. J.read(this, e, !1, 23, 4)
  32627. }
  32628. ,
  32629. a.prototype.readDoubleLE = function(e, t) {
  32630. return t || N(e, 8, this.length),
  32631. J.read(this, e, !0, 52, 8)
  32632. }
  32633. ,
  32634. a.prototype.readDoubleBE = function(e, t) {
  32635. return t || N(e, 8, this.length),
  32636. J.read(this, e, !1, 52, 8)
  32637. }
  32638. ,
  32639. a.prototype.writeUIntLE = function(e, t, i, n) {
  32640. if (e = +e,
  32641. t |= 0,
  32642. i |= 0,
  32643. !n) {
  32644. var r = Math.pow(2, 8 * i) - 1;
  32645. B(this, e, t, i, r, 0)
  32646. }
  32647. var o = 1
  32648. , a = 0;
  32649. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  32650. this[t + a] = e / o & 255;
  32651. return t + i
  32652. }
  32653. ,
  32654. a.prototype.writeUIntBE = function(e, t, i, n) {
  32655. if (e = +e,
  32656. t |= 0,
  32657. i |= 0,
  32658. !n) {
  32659. var r = Math.pow(2, 8 * i) - 1;
  32660. B(this, e, t, i, r, 0)
  32661. }
  32662. var o = i - 1
  32663. , a = 1;
  32664. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32665. this[t + o] = e / a & 255;
  32666. return t + i
  32667. }
  32668. ,
  32669. a.prototype.writeUInt8 = function(e, t, i) {
  32670. return e = +e,
  32671. t |= 0,
  32672. i || B(this, e, t, 1, 255, 0),
  32673. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32674. this[t] = 255 & e,
  32675. t + 1
  32676. }
  32677. ,
  32678. a.prototype.writeUInt16LE = function(e, t, i) {
  32679. return e = +e,
  32680. t |= 0,
  32681. i || B(this, e, t, 2, 65535, 0),
  32682. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32683. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32684. t + 2
  32685. }
  32686. ,
  32687. a.prototype.writeUInt16BE = function(e, t, i) {
  32688. return e = +e,
  32689. t |= 0,
  32690. i || B(this, e, t, 2, 65535, 0),
  32691. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32692. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32693. t + 2
  32694. }
  32695. ,
  32696. a.prototype.writeUInt32LE = function(e, t, i) {
  32697. return e = +e,
  32698. t |= 0,
  32699. i || B(this, e, t, 4, 4294967295, 0),
  32700. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  32701. this[t + 2] = e >>> 16,
  32702. this[t + 1] = e >>> 8,
  32703. this[t] = 255 & e) : V(this, e, t, !0),
  32704. t + 4
  32705. }
  32706. ,
  32707. a.prototype.writeUInt32BE = function(e, t, i) {
  32708. return e = +e,
  32709. t |= 0,
  32710. i || B(this, e, t, 4, 4294967295, 0),
  32711. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32712. this[t + 1] = e >>> 16,
  32713. this[t + 2] = e >>> 8,
  32714. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32715. t + 4
  32716. }
  32717. ,
  32718. a.prototype.writeIntLE = function(e, t, i, n) {
  32719. if (e = +e,
  32720. t |= 0,
  32721. !n) {
  32722. var r = Math.pow(2, 8 * i - 1);
  32723. B(this, e, t, i, r - 1, -r)
  32724. }
  32725. var o = 0
  32726. , a = 1
  32727. , s = 0;
  32728. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  32729. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  32730. this[t + o] = (e / a >> 0) - s & 255;
  32731. return t + i
  32732. }
  32733. ,
  32734. a.prototype.writeIntBE = function(e, t, i, n) {
  32735. if (e = +e,
  32736. t |= 0,
  32737. !n) {
  32738. var r = Math.pow(2, 8 * i - 1);
  32739. B(this, e, t, i, r - 1, -r)
  32740. }
  32741. var o = i - 1
  32742. , a = 1
  32743. , s = 0;
  32744. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  32745. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  32746. this[t + o] = (e / a >> 0) - s & 255;
  32747. return t + i
  32748. }
  32749. ,
  32750. a.prototype.writeInt8 = function(e, t, i) {
  32751. return e = +e,
  32752. t |= 0,
  32753. i || B(this, e, t, 1, 127, -128),
  32754. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  32755. e < 0 && (e = 255 + e + 1),
  32756. this[t] = 255 & e,
  32757. t + 1
  32758. }
  32759. ,
  32760. a.prototype.writeInt16LE = function(e, t, i) {
  32761. return e = +e,
  32762. t |= 0,
  32763. i || B(this, e, t, 2, 32767, -32768),
  32764. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32765. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  32766. t + 2
  32767. }
  32768. ,
  32769. a.prototype.writeInt16BE = function(e, t, i) {
  32770. return e = +e,
  32771. t |= 0,
  32772. i || B(this, e, t, 2, 32767, -32768),
  32773. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  32774. this[t + 1] = 255 & e) : F(this, e, t, !1),
  32775. t + 2
  32776. }
  32777. ,
  32778. a.prototype.writeInt32LE = function(e, t, i) {
  32779. return e = +e,
  32780. t |= 0,
  32781. i || B(this, e, t, 4, 2147483647, -2147483648),
  32782. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  32783. this[t + 1] = e >>> 8,
  32784. this[t + 2] = e >>> 16,
  32785. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  32786. t + 4
  32787. }
  32788. ,
  32789. a.prototype.writeInt32BE = function(e, t, i) {
  32790. return e = +e,
  32791. t |= 0,
  32792. i || B(this, e, t, 4, 2147483647, -2147483648),
  32793. e < 0 && (e = 4294967295 + e + 1),
  32794. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  32795. this[t + 1] = e >>> 16,
  32796. this[t + 2] = e >>> 8,
  32797. this[t + 3] = 255 & e) : V(this, e, t, !1),
  32798. t + 4
  32799. }
  32800. ,
  32801. a.prototype.writeFloatLE = function(e, t, i) {
  32802. return k(this, e, t, !0, i)
  32803. }
  32804. ,
  32805. a.prototype.writeFloatBE = function(e, t, i) {
  32806. return k(this, e, t, !1, i)
  32807. }
  32808. ,
  32809. a.prototype.writeDoubleLE = function(e, t, i) {
  32810. return H(this, e, t, !0, i)
  32811. }
  32812. ,
  32813. a.prototype.writeDoubleBE = function(e, t, i) {
  32814. return H(this, e, t, !1, i)
  32815. }
  32816. ,
  32817. a.prototype.copy = function(e, t, i, n) {
  32818. if (i || (i = 0),
  32819. n || 0 === n || (n = this.length),
  32820. t >= e.length && (t = e.length),
  32821. t || (t = 0),
  32822. n > 0 && n < i && (n = i),
  32823. n === i)
  32824. return 0;
  32825. if (0 === e.length || 0 === this.length)
  32826. return 0;
  32827. if (t < 0)
  32828. throw new RangeError("targetStart out of bounds");
  32829. if (i < 0 || i >= this.length)
  32830. throw new RangeError("sourceStart out of bounds");
  32831. if (n < 0)
  32832. throw new RangeError("sourceEnd out of bounds");
  32833. n > this.length && (n = this.length),
  32834. e.length - t < n - i && (n = e.length - t + i);
  32835. var r, o = n - i;
  32836. if (this === e && i < t && t < n)
  32837. for (r = o - 1; r >= 0; --r)
  32838. e[r + t] = this[r + i];
  32839. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  32840. for (r = 0; r < o; ++r)
  32841. e[r + t] = this[r + i];
  32842. else
  32843. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  32844. return o
  32845. }
  32846. ,
  32847. a.prototype.fill = function(e, t, i, n) {
  32848. if ("string" == typeof e) {
  32849. if ("string" == typeof t ? (n = t,
  32850. t = 0,
  32851. i = this.length) : "string" == typeof i && (n = i,
  32852. i = this.length),
  32853. 1 === e.length) {
  32854. var r = e.charCodeAt(0);
  32855. r < 256 && (e = r)
  32856. }
  32857. if (void 0 !== n && "string" != typeof n)
  32858. throw new TypeError("encoding must be a string");
  32859. if ("string" == typeof n && !a.isEncoding(n))
  32860. throw new TypeError("Unknown encoding: " + n)
  32861. } else
  32862. "number" == typeof e && (e &= 255);
  32863. if (t < 0 || this.length < t || this.length < i)
  32864. throw new RangeError("Out of range index");
  32865. if (i <= t)
  32866. return this;
  32867. t >>>= 0,
  32868. i = void 0 === i ? this.length : i >>> 0,
  32869. e || (e = 0);
  32870. var o;
  32871. if ("number" == typeof e)
  32872. for (o = t; o < i; ++o)
  32873. this[o] = e;
  32874. else {
  32875. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  32876. , l = s.length;
  32877. for (o = 0; o < i - t; ++o)
  32878. this[o + t] = s[o % l]
  32879. }
  32880. return this
  32881. }
  32882. ;
  32883. var te = /[^+\/0-9A-Za-z-_]/g
  32884. }
  32885. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32886. }
  32887. , {
  32888. "base64-js": 199,
  32889. ieee754: 200,
  32890. isarray: 201
  32891. }],
  32892. 199: [function(e, t, i) {
  32893. "use strict";
  32894. function n(e) {
  32895. var t = e.length;
  32896. if (t % 4 > 0)
  32897. throw new Error("Invalid string. Length must be a multiple of 4");
  32898. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  32899. }
  32900. function r(e) {
  32901. return 3 * e.length / 4 - n(e)
  32902. }
  32903. function o(e) {
  32904. var t, i, r, o, a, s, l = e.length;
  32905. a = n(e),
  32906. s = new u(3 * l / 4 - a),
  32907. r = a > 0 ? l - 4 : l;
  32908. var c = 0;
  32909. for (t = 0,
  32910. i = 0; t < r; t += 4,
  32911. i += 3)
  32912. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32913. s[c++] = o >> 16 & 255,
  32914. s[c++] = o >> 8 & 255,
  32915. s[c++] = 255 & o;
  32916. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32917. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32918. s[c++] = o >> 8 & 255,
  32919. s[c++] = 255 & o),
  32920. s
  32921. }
  32922. function a(e) {
  32923. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32924. }
  32925. function s(e, t, i) {
  32926. for (var n, r = [], o = t; o < i; o += 3)
  32927. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32928. r.push(a(n));
  32929. return r.join("")
  32930. }
  32931. function l(e) {
  32932. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32933. o.push(s(e, l, l + a > h ? h : l + a));
  32934. return 1 === n ? (t = e[i - 1],
  32935. r += c[t >> 2],
  32936. r += c[t << 4 & 63],
  32937. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32938. r += c[t >> 10],
  32939. r += c[t >> 4 & 63],
  32940. r += c[t << 2 & 63],
  32941. r += "="),
  32942. o.push(r),
  32943. o.join("")
  32944. }
  32945. i.byteLength = r,
  32946. i.toByteArray = o,
  32947. i.fromByteArray = l;
  32948. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32949. c[p] = d[p],
  32950. h[d.charCodeAt(p)] = p;
  32951. h["-".charCodeAt(0)] = 62,
  32952. h["_".charCodeAt(0)] = 63
  32953. }
  32954. , {}],
  32955. 200: [function(e, t, i) {
  32956. i.read = function(e, t, i, n, r) {
  32957. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32958. for (u += d,
  32959. o = p & (1 << -h) - 1,
  32960. p >>= -h,
  32961. h += s; h > 0; o = 256 * o + e[t + u],
  32962. u += d,
  32963. h -= 8)
  32964. ;
  32965. for (a = o & (1 << -h) - 1,
  32966. o >>= -h,
  32967. h += n; h > 0; a = 256 * a + e[t + u],
  32968. u += d,
  32969. h -= 8)
  32970. ;
  32971. if (0 === o)
  32972. o = 1 - c;
  32973. else {
  32974. if (o === l)
  32975. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32976. a += Math.pow(2, n),
  32977. o -= c
  32978. }
  32979. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32980. }
  32981. ,
  32982. i.write = function(e, t, i, n, r, o) {
  32983. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32984. for (t = Math.abs(t),
  32985. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32986. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32987. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32988. l *= 2),
  32989. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32990. t * l >= 2 && (a++,
  32991. l /= 2),
  32992. a + u >= h ? (s = 0,
  32993. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32994. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32995. a = 0)); r >= 8; e[i + p] = 255 & s,
  32996. p += f,
  32997. s /= 256,
  32998. r -= 8)
  32999. ;
  33000. for (a = a << r | s,
  33001. c += r; c > 0; e[i + p] = 255 & a,
  33002. p += f,
  33003. a /= 256,
  33004. c -= 8)
  33005. ;
  33006. e[i + p - f] |= 128 * g
  33007. }
  33008. }
  33009. , {}],
  33010. 201: [function(e, t, i) {
  33011. var n = {}.toString;
  33012. t.exports = Array.isArray || function(e) {
  33013. return "[object Array]" == n.call(e)
  33014. }
  33015. }
  33016. , {}],
  33017. 202: [function(e, t, i) {
  33018. function n() {
  33019. this._events = this._events || {},
  33020. this._maxListeners = this._maxListeners || void 0
  33021. }
  33022. function r(e) {
  33023. return "function" == typeof e
  33024. }
  33025. function o(e) {
  33026. return "number" == typeof e
  33027. }
  33028. function a(e) {
  33029. return "object" == typeof e && null !== e
  33030. }
  33031. function s(e) {
  33032. return void 0 === e
  33033. }
  33034. t.exports = n,
  33035. n.EventEmitter = n,
  33036. n.prototype._events = void 0,
  33037. n.prototype._maxListeners = void 0,
  33038. n.defaultMaxListeners = 10,
  33039. n.prototype.setMaxListeners = function(e) {
  33040. if (!o(e) || e < 0 || isNaN(e))
  33041. throw TypeError("n must be a positive number");
  33042. return this._maxListeners = e,
  33043. this
  33044. }
  33045. ,
  33046. n.prototype.emit = function(e) {
  33047. var t, i, n, o, l, c;
  33048. if (this._events || (this._events = {}),
  33049. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  33050. if (t = arguments[1],
  33051. t instanceof Error)
  33052. throw t;
  33053. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  33054. throw h.context = t,
  33055. h
  33056. }
  33057. if (i = this._events[e],
  33058. s(i))
  33059. return !1;
  33060. if (r(i))
  33061. switch (arguments.length) {
  33062. case 1:
  33063. i.call(this);
  33064. break;
  33065. case 2:
  33066. i.call(this, arguments[1]);
  33067. break;
  33068. case 3:
  33069. i.call(this, arguments[1], arguments[2]);
  33070. break;
  33071. default:
  33072. o = Array.prototype.slice.call(arguments, 1),
  33073. i.apply(this, o)
  33074. }
  33075. else if (a(i))
  33076. for (o = Array.prototype.slice.call(arguments, 1),
  33077. c = i.slice(),
  33078. n = c.length,
  33079. l = 0; l < n; l++)
  33080. c[l].apply(this, o);
  33081. return !0
  33082. }
  33083. ,
  33084. n.prototype.addListener = function(e, t) {
  33085. var i;
  33086. if (!r(t))
  33087. throw TypeError("listener must be a function");
  33088. return this._events || (this._events = {}),
  33089. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  33090. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  33091. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  33092. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  33093. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  33094. "function" == typeof console.trace && console.trace())),
  33095. this
  33096. }
  33097. ,
  33098. n.prototype.on = n.prototype.addListener,
  33099. n.prototype.once = function(e, t) {
  33100. function i() {
  33101. this.removeListener(e, i),
  33102. n || (n = !0,
  33103. t.apply(this, arguments))
  33104. }
  33105. if (!r(t))
  33106. throw TypeError("listener must be a function");
  33107. var n = !1;
  33108. return i.listener = t,
  33109. this.on(e, i),
  33110. this
  33111. }
  33112. ,
  33113. n.prototype.removeListener = function(e, t) {
  33114. var i, n, o, s;
  33115. if (!r(t))
  33116. throw TypeError("listener must be a function");
  33117. if (!this._events || !this._events[e])
  33118. return this;
  33119. if (i = this._events[e],
  33120. o = i.length,
  33121. n = -1,
  33122. i === t || r(i.listener) && i.listener === t)
  33123. delete this._events[e],
  33124. this._events.removeListener && this.emit("removeListener", e, t);
  33125. else if (a(i)) {
  33126. for (s = o; s-- > 0; )
  33127. if (i[s] === t || i[s].listener && i[s].listener === t) {
  33128. n = s;
  33129. break
  33130. }
  33131. if (n < 0)
  33132. return this;
  33133. 1 === i.length ? (i.length = 0,
  33134. delete this._events[e]) : i.splice(n, 1),
  33135. this._events.removeListener && this.emit("removeListener", e, t)
  33136. }
  33137. return this
  33138. }
  33139. ,
  33140. n.prototype.removeAllListeners = function(e) {
  33141. var t, i;
  33142. if (!this._events)
  33143. return this;
  33144. if (!this._events.removeListener)
  33145. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  33146. this;
  33147. if (0 === arguments.length) {
  33148. for (t in this._events)
  33149. "removeListener" !== t && this.removeAllListeners(t);
  33150. return this.removeAllListeners("removeListener"),
  33151. this._events = {},
  33152. this
  33153. }
  33154. if (i = this._events[e],
  33155. r(i))
  33156. this.removeListener(e, i);
  33157. else if (i)
  33158. for (; i.length; )
  33159. this.removeListener(e, i[i.length - 1]);
  33160. return delete this._events[e],
  33161. this
  33162. }
  33163. ,
  33164. n.prototype.listeners = function(e) {
  33165. var t;
  33166. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  33167. }
  33168. ,
  33169. n.prototype.listenerCount = function(e) {
  33170. if (this._events) {
  33171. var t = this._events[e];
  33172. if (r(t))
  33173. return 1;
  33174. if (t)
  33175. return t.length
  33176. }
  33177. return 0
  33178. }
  33179. ,
  33180. n.listenerCount = function(e, t) {
  33181. return e.listenerCount(t)
  33182. }
  33183. }
  33184. , {}],
  33185. 203: [function(e, t, i) {
  33186. function n() {
  33187. throw new Error("setTimeout has not been defined")
  33188. }
  33189. function r() {
  33190. throw new Error("clearTimeout has not been defined")
  33191. }
  33192. function o(e) {
  33193. if (u === setTimeout)
  33194. return setTimeout(e, 0);
  33195. if ((u === n || !u) && setTimeout)
  33196. return u = setTimeout,
  33197. setTimeout(e, 0);
  33198. try {
  33199. return u(e, 0)
  33200. } catch (t) {
  33201. try {
  33202. return u.call(null, e, 0)
  33203. } catch (t) {
  33204. return u.call(this, e, 0)
  33205. }
  33206. }
  33207. }
  33208. function a(e) {
  33209. if (d === clearTimeout)
  33210. return clearTimeout(e);
  33211. if ((d === r || !d) && clearTimeout)
  33212. return d = clearTimeout,
  33213. clearTimeout(e);
  33214. try {
  33215. return d(e)
  33216. } catch (t) {
  33217. try {
  33218. return d.call(null, e)
  33219. } catch (t) {
  33220. return d.call(this, e)
  33221. }
  33222. }
  33223. }
  33224. function s() {
  33225. m && f && (m = !1,
  33226. f.length ? g = f.concat(g) : v = -1,
  33227. g.length && l())
  33228. }
  33229. function l() {
  33230. if (!m) {
  33231. var e = o(s);
  33232. m = !0;
  33233. for (var t = g.length; t; ) {
  33234. for (f = g,
  33235. g = []; ++v < t; )
  33236. f && f[v].run();
  33237. v = -1,
  33238. t = g.length
  33239. }
  33240. f = null,
  33241. m = !1,
  33242. a(e)
  33243. }
  33244. }
  33245. function c(e, t) {
  33246. this.fun = e,
  33247. this.array = t
  33248. }
  33249. function h() {}
  33250. var u, d, p = t.exports = {};
  33251. !function() {
  33252. try {
  33253. u = "function" == typeof setTimeout ? setTimeout : n
  33254. } catch (e) {
  33255. u = n
  33256. }
  33257. try {
  33258. d = "function" == typeof clearTimeout ? clearTimeout : r
  33259. } catch (e) {
  33260. d = r
  33261. }
  33262. }();
  33263. var f, g = [], m = !1, v = -1;
  33264. p.nextTick = function(e) {
  33265. var t = new Array(arguments.length - 1);
  33266. if (arguments.length > 1)
  33267. for (var i = 1; i < arguments.length; i++)
  33268. t[i - 1] = arguments[i];
  33269. g.push(new c(e,t)),
  33270. 1 !== g.length || m || o(l)
  33271. }
  33272. ,
  33273. c.prototype.run = function() {
  33274. this.fun.apply(null, this.array)
  33275. }
  33276. ,
  33277. p.title = "browser",
  33278. p.browser = !0,
  33279. p.env = {},
  33280. p.argv = [],
  33281. p.version = "",
  33282. p.versions = {},
  33283. p.on = h,
  33284. p.addListener = h,
  33285. p.once = h,
  33286. p.off = h,
  33287. p.removeListener = h,
  33288. p.removeAllListeners = h,
  33289. p.emit = h,
  33290. p.binding = function(e) {
  33291. throw new Error("process.binding is not supported")
  33292. }
  33293. ,
  33294. p.cwd = function() {
  33295. return "/"
  33296. }
  33297. ,
  33298. p.chdir = function(e) {
  33299. throw new Error("process.chdir is not supported")
  33300. }
  33301. ,
  33302. p.umask = function() {
  33303. return 0
  33304. }
  33305. }
  33306. , {}],
  33307. 204: [function(e, t, i) {
  33308. (function(e) {
  33309. !function(n) {
  33310. function r(e) {
  33311. throw new RangeError(L[e])
  33312. }
  33313. function o(e, t) {
  33314. for (var i = e.length, n = []; i--; )
  33315. n[i] = t(e[i]);
  33316. return n
  33317. }
  33318. function a(e, t) {
  33319. var i = e.split("@")
  33320. , n = "";
  33321. i.length > 1 && (n = i[0] + "@",
  33322. e = i[1]),
  33323. e = e.replace(O, ".");
  33324. var r = e.split(".")
  33325. , a = o(r, t).join(".");
  33326. return n + a
  33327. }
  33328. function s(e) {
  33329. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  33330. t = e.charCodeAt(r++),
  33331. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  33332. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  33333. r--)) : n.push(t);
  33334. return n
  33335. }
  33336. function l(e) {
  33337. return o(e, function(e) {
  33338. var t = "";
  33339. return e > 65535 && (e -= 65536,
  33340. t += B(e >>> 10 & 1023 | 55296),
  33341. e = 56320 | 1023 & e),
  33342. t += B(e)
  33343. }).join("")
  33344. }
  33345. function c(e) {
  33346. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  33347. }
  33348. function h(e, t) {
  33349. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  33350. }
  33351. function u(e, t, i) {
  33352. var n = 0;
  33353. for (e = i ? N(e / T) : e >> 1,
  33354. e += N(e / t); e > D * w >> 1; n += E)
  33355. e = N(e / D);
  33356. return N(n + (D + 1) * e / (e + _))
  33357. }
  33358. function d(e) {
  33359. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  33360. for (i = e.lastIndexOf(M),
  33361. i < 0 && (i = 0),
  33362. n = 0; n < i; ++n)
  33363. e.charCodeAt(n) >= 128 && r("not-basic"),
  33364. g.push(e.charCodeAt(n));
  33365. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  33366. for (a = v,
  33367. s = 1,
  33368. h = E; o >= m && r("invalid-input"),
  33369. d = c(e.charCodeAt(o++)),
  33370. (d >= E || d > N((I - v) / s)) && r("overflow"),
  33371. v += d * s,
  33372. p = h <= y ? b : h >= y + w ? w : h - y,
  33373. !(d < p); h += E)
  33374. f = E - p,
  33375. s > N(I / f) && r("overflow"),
  33376. s *= f;
  33377. t = g.length + 1,
  33378. y = u(v - a, t, 0 == a),
  33379. N(v / t) > I - A && r("overflow"),
  33380. A += N(v / t),
  33381. v %= t,
  33382. g.splice(v++, 0, A)
  33383. }
  33384. return l(g)
  33385. }
  33386. function p(e) {
  33387. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  33388. for (e = s(e),
  33389. m = e.length,
  33390. t = S,
  33391. i = 0,
  33392. a = x,
  33393. l = 0; l < m; ++l)
  33394. g = e[l],
  33395. g < 128 && C.push(B(g));
  33396. for (n = o = C.length,
  33397. o && C.push(M); n < m; ) {
  33398. for (c = I,
  33399. l = 0; l < m; ++l)
  33400. g = e[l],
  33401. g >= t && g < c && (c = g);
  33402. for (v = n + 1,
  33403. c - t > N((I - i) / v) && r("overflow"),
  33404. i += (c - t) * v,
  33405. t = c,
  33406. l = 0; l < m; ++l)
  33407. if (g = e[l],
  33408. g < t && ++i > I && r("overflow"),
  33409. g == t) {
  33410. for (d = i,
  33411. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  33412. !(d < f); p += E)
  33413. y = d - f,
  33414. A = E - f,
  33415. C.push(B(h(f + y % A, 0))),
  33416. d = N(y / A);
  33417. C.push(B(h(d, 0))),
  33418. a = u(i, v, n == o),
  33419. i = 0,
  33420. ++n
  33421. }
  33422. ++i,
  33423. ++t
  33424. }
  33425. return C.join("")
  33426. }
  33427. function f(e) {
  33428. return a(e, function(e) {
  33429. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  33430. })
  33431. }
  33432. function g(e) {
  33433. return a(e, function(e) {
  33434. return P.test(e) ? "xn--" + p(e) : e
  33435. })
  33436. }
  33437. var m = "object" == typeof i && i && !i.nodeType && i
  33438. , v = "object" == typeof t && t && !t.nodeType && t
  33439. , A = "object" == typeof e && e;
  33440. A.global !== A && A.window !== A && A.self !== A || (n = A);
  33441. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  33442. overflow: "Overflow: input needs wider integers to process",
  33443. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  33444. "invalid-input": "Invalid input"
  33445. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  33446. if (y = {
  33447. version: "1.4.1",
  33448. ucs2: {
  33449. decode: s,
  33450. encode: l
  33451. },
  33452. decode: d,
  33453. encode: p,
  33454. toASCII: g,
  33455. toUnicode: f
  33456. },
  33457. "function" == typeof define && "object" == typeof define.amd && define.amd)
  33458. define("punycode", function() {
  33459. return y
  33460. });
  33461. else if (m && v)
  33462. if (t.exports == m)
  33463. v.exports = y;
  33464. else
  33465. for (C in y)
  33466. y.hasOwnProperty(C) && (m[C] = y[C]);
  33467. else
  33468. n.punycode = y
  33469. }(this)
  33470. }
  33471. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  33472. }
  33473. , {}],
  33474. 205: [function(e, t, i) {
  33475. "use strict";
  33476. function n(e, t) {
  33477. return Object.prototype.hasOwnProperty.call(e, t)
  33478. }
  33479. t.exports = function(e, t, i, o) {
  33480. t = t || "&",
  33481. i = i || "=";
  33482. var a = {};
  33483. if ("string" != typeof e || 0 === e.length)
  33484. return a;
  33485. var s = /\+/g;
  33486. e = e.split(t);
  33487. var l = 1e3;
  33488. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  33489. var c = e.length;
  33490. l > 0 && c > l && (c = l);
  33491. for (var h = 0; h < c; ++h) {
  33492. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  33493. m >= 0 ? (u = g.substr(0, m),
  33494. d = g.substr(m + 1)) : (u = g,
  33495. d = ""),
  33496. p = decodeURIComponent(u),
  33497. f = decodeURIComponent(d),
  33498. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  33499. }
  33500. return a
  33501. }
  33502. ;
  33503. var r = Array.isArray || function(e) {
  33504. return "[object Array]" === Object.prototype.toString.call(e)
  33505. }
  33506. }
  33507. , {}],
  33508. 206: [function(e, t, i) {
  33509. "use strict";
  33510. function n(e, t) {
  33511. if (e.map)
  33512. return e.map(t);
  33513. for (var i = [], n = 0; n < e.length; n++)
  33514. i.push(t(e[n], n));
  33515. return i
  33516. }
  33517. var r = function(e) {
  33518. switch (typeof e) {
  33519. case "string":
  33520. return e;
  33521. case "boolean":
  33522. return e ? "true" : "false";
  33523. case "number":
  33524. return isFinite(e) ? e : "";
  33525. default:
  33526. return ""
  33527. }
  33528. };
  33529. t.exports = function(e, t, i, s) {
  33530. return t = t || "&",
  33531. i = i || "=",
  33532. null === e && (e = void 0),
  33533. "object" == typeof e ? n(a(e), function(a) {
  33534. var s = encodeURIComponent(r(a)) + i;
  33535. return o(e[a]) ? n(e[a], function(e) {
  33536. return s + encodeURIComponent(r(e))
  33537. }).join(t) : s + encodeURIComponent(r(e[a]))
  33538. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  33539. }
  33540. ;
  33541. var o = Array.isArray || function(e) {
  33542. return "[object Array]" === Object.prototype.toString.call(e)
  33543. }
  33544. , a = Object.keys || function(e) {
  33545. var t = [];
  33546. for (var i in e)
  33547. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  33548. return t
  33549. }
  33550. }
  33551. , {}],
  33552. 207: [function(e, t, i) {
  33553. "use strict";
  33554. i.decode = i.parse = e("./decode"),
  33555. i.encode = i.stringify = e("./encode")
  33556. }
  33557. , {
  33558. "./decode": 205,
  33559. "./encode": 206
  33560. }],
  33561. 208: [function(e, t, i) {
  33562. "use strict";
  33563. function n() {
  33564. this.protocol = null,
  33565. this.slashes = null,
  33566. this.auth = null,
  33567. this.host = null,
  33568. this.port = null,
  33569. this.hostname = null,
  33570. this.hash = null,
  33571. this.search = null,
  33572. this.query = null,
  33573. this.pathname = null,
  33574. this.path = null,
  33575. this.href = null
  33576. }
  33577. function r(e, t, i) {
  33578. if (e && c.isObject(e) && e instanceof n)
  33579. return e;
  33580. var r = new n;
  33581. return r.parse(e, t, i),
  33582. r
  33583. }
  33584. function o(e) {
  33585. return c.isString(e) && (e = r(e)),
  33586. e instanceof n ? e.format() : n.prototype.format.call(e)
  33587. }
  33588. function a(e, t) {
  33589. return r(e, !1, !0).resolve(t)
  33590. }
  33591. function s(e, t) {
  33592. return e ? r(e, !1, !0).resolveObject(t) : t
  33593. }
  33594. var l = e("punycode")
  33595. , c = e("./util");
  33596. i.parse = r,
  33597. i.resolve = a,
  33598. i.resolveObject = s,
  33599. i.format = o,
  33600. i.Url = n;
  33601. var h = /^([a-z0-9.+-]+:)/i
  33602. , u = /:[0-9]*$/
  33603. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  33604. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  33605. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  33606. , g = ["'"].concat(f)
  33607. , m = ["%", "/", "?", ";", "#"].concat(g)
  33608. , v = ["/", "?", "#"]
  33609. , A = 255
  33610. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  33611. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  33612. , I = {
  33613. javascript: !0,
  33614. "javascript:": !0
  33615. }
  33616. , E = {
  33617. javascript: !0,
  33618. "javascript:": !0
  33619. }
  33620. , b = {
  33621. http: !0,
  33622. https: !0,
  33623. ftp: !0,
  33624. gopher: !0,
  33625. file: !0,
  33626. "http:": !0,
  33627. "https:": !0,
  33628. "ftp:": !0,
  33629. "gopher:": !0,
  33630. "file:": !0
  33631. }
  33632. , w = e("querystring");
  33633. n.prototype.parse = function(e, t, i) {
  33634. if (!c.isString(e))
  33635. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  33636. var n = e.indexOf("?")
  33637. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  33638. , o = e.split(r)
  33639. , a = /\\/g;
  33640. o[0] = o[0].replace(a, "/"),
  33641. e = o.join(r);
  33642. var s = e;
  33643. if (s = s.trim(),
  33644. !i && 1 === e.split("#").length) {
  33645. var u = d.exec(s);
  33646. if (u)
  33647. return this.path = s,
  33648. this.href = s,
  33649. this.pathname = u[1],
  33650. u[2] ? (this.search = u[2],
  33651. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  33652. this.query = {}),
  33653. this
  33654. }
  33655. var p = h.exec(s);
  33656. if (p) {
  33657. p = p[0];
  33658. var f = p.toLowerCase();
  33659. this.protocol = f,
  33660. s = s.substr(p.length)
  33661. }
  33662. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  33663. var _ = "//" === s.substr(0, 2);
  33664. !_ || p && E[p] || (s = s.substr(2),
  33665. this.slashes = !0)
  33666. }
  33667. if (!E[p] && (_ || p && !b[p])) {
  33668. for (var T = -1, x = 0; x < v.length; x++) {
  33669. var S = s.indexOf(v[x]);
  33670. S !== -1 && (T === -1 || S < T) && (T = S)
  33671. }
  33672. var M, R;
  33673. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  33674. R !== -1 && (M = s.slice(0, R),
  33675. s = s.slice(R + 1),
  33676. this.auth = decodeURIComponent(M)),
  33677. T = -1;
  33678. for (var x = 0; x < m.length; x++) {
  33679. var S = s.indexOf(m[x]);
  33680. S !== -1 && (T === -1 || S < T) && (T = S)
  33681. }
  33682. T === -1 && (T = s.length),
  33683. this.host = s.slice(0, T),
  33684. s = s.slice(T),
  33685. this.parseHost(),
  33686. this.hostname = this.hostname || "";
  33687. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  33688. if (!P)
  33689. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  33690. var D = O[x];
  33691. if (D && !D.match(y)) {
  33692. for (var N = "", B = 0, F = D.length; B < F; B++)
  33693. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  33694. if (!N.match(y)) {
  33695. var V = O.slice(0, x)
  33696. , U = O.slice(x + 1)
  33697. , k = D.match(C);
  33698. k && (V.push(k[1]),
  33699. U.unshift(k[2])),
  33700. U.length && (s = "/" + U.join(".") + s),
  33701. this.hostname = V.join(".");
  33702. break
  33703. }
  33704. }
  33705. }
  33706. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  33707. P || (this.hostname = l.toASCII(this.hostname));
  33708. var H = this.port ? ":" + this.port : ""
  33709. , G = this.hostname || "";
  33710. this.host = G + H,
  33711. this.href += this.host,
  33712. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  33713. "/" !== s[0] && (s = "/" + s))
  33714. }
  33715. if (!I[f])
  33716. for (var x = 0, L = g.length; x < L; x++) {
  33717. var z = g[x];
  33718. if (s.indexOf(z) !== -1) {
  33719. var W = encodeURIComponent(z);
  33720. W === z && (W = escape(z)),
  33721. s = s.split(z).join(W)
  33722. }
  33723. }
  33724. var j = s.indexOf("#");
  33725. j !== -1 && (this.hash = s.substr(j),
  33726. s = s.slice(0, j));
  33727. var Y = s.indexOf("?");
  33728. if (Y !== -1 ? (this.search = s.substr(Y),
  33729. this.query = s.substr(Y + 1),
  33730. t && (this.query = w.parse(this.query)),
  33731. s = s.slice(0, Y)) : t && (this.search = "",
  33732. this.query = {}),
  33733. s && (this.pathname = s),
  33734. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  33735. this.pathname || this.search) {
  33736. var H = this.pathname || ""
  33737. , X = this.search || "";
  33738. this.path = H + X
  33739. }
  33740. return this.href = this.format(),
  33741. this
  33742. }
  33743. ,
  33744. n.prototype.format = function() {
  33745. var e = this.auth || "";
  33746. e && (e = encodeURIComponent(e),
  33747. e = e.replace(/%3A/i, ":"),
  33748. e += "@");
  33749. var t = this.protocol || ""
  33750. , i = this.pathname || ""
  33751. , n = this.hash || ""
  33752. , r = !1
  33753. , o = "";
  33754. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  33755. this.port && (r += ":" + this.port)),
  33756. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  33757. var a = this.search || o && "?" + o || "";
  33758. return t && ":" !== t.substr(-1) && (t += ":"),
  33759. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  33760. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  33761. n && "#" !== n.charAt(0) && (n = "#" + n),
  33762. a && "?" !== a.charAt(0) && (a = "?" + a),
  33763. i = i.replace(/[?#]/g, function(e) {
  33764. return encodeURIComponent(e)
  33765. }),
  33766. a = a.replace("#", "%23"),
  33767. t + r + i + a + n
  33768. }
  33769. ,
  33770. n.prototype.resolve = function(e) {
  33771. return this.resolveObject(r(e, !1, !0)).format()
  33772. }
  33773. ,
  33774. n.prototype.resolveObject = function(e) {
  33775. if (c.isString(e)) {
  33776. var t = new n;
  33777. t.parse(e, !1, !0),
  33778. e = t
  33779. }
  33780. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  33781. var a = r[o];
  33782. i[a] = this[a]
  33783. }
  33784. if (i.hash = e.hash,
  33785. "" === e.href)
  33786. return i.href = i.format(),
  33787. i;
  33788. if (e.slashes && !e.protocol) {
  33789. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  33790. var h = s[l];
  33791. "protocol" !== h && (i[h] = e[h])
  33792. }
  33793. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  33794. i.href = i.format(),
  33795. i
  33796. }
  33797. if (e.protocol && e.protocol !== i.protocol) {
  33798. if (!b[e.protocol]) {
  33799. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  33800. var p = u[d];
  33801. i[p] = e[p]
  33802. }
  33803. return i.href = i.format(),
  33804. i
  33805. }
  33806. if (i.protocol = e.protocol,
  33807. e.host || E[e.protocol])
  33808. i.pathname = e.pathname;
  33809. else {
  33810. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  33811. ;
  33812. e.host || (e.host = ""),
  33813. e.hostname || (e.hostname = ""),
  33814. "" !== f[0] && f.unshift(""),
  33815. f.length < 2 && f.unshift(""),
  33816. i.pathname = f.join("/")
  33817. }
  33818. if (i.search = e.search,
  33819. i.query = e.query,
  33820. i.host = e.host || "",
  33821. i.auth = e.auth,
  33822. i.hostname = e.hostname || e.host,
  33823. i.port = e.port,
  33824. i.pathname || i.search) {
  33825. var g = i.pathname || ""
  33826. , m = i.search || "";
  33827. i.path = g + m
  33828. }
  33829. return i.slashes = i.slashes || e.slashes,
  33830. i.href = i.format(),
  33831. i
  33832. }
  33833. var v = i.pathname && "/" === i.pathname.charAt(0)
  33834. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  33835. , y = A || v || i.host && e.pathname
  33836. , C = y
  33837. , I = i.pathname && i.pathname.split("/") || []
  33838. , f = e.pathname && e.pathname.split("/") || []
  33839. , w = i.protocol && !b[i.protocol];
  33840. if (w && (i.hostname = "",
  33841. i.port = null,
  33842. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  33843. i.host = "",
  33844. e.protocol && (e.hostname = null,
  33845. e.port = null,
  33846. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  33847. e.host = null),
  33848. y = y && ("" === f[0] || "" === I[0])),
  33849. A)
  33850. i.host = e.host || "" === e.host ? e.host : i.host,
  33851. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  33852. i.search = e.search,
  33853. i.query = e.query,
  33854. I = f;
  33855. else if (f.length)
  33856. I || (I = []),
  33857. I.pop(),
  33858. I = I.concat(f),
  33859. i.search = e.search,
  33860. i.query = e.query;
  33861. else if (!c.isNullOrUndefined(e.search)) {
  33862. if (w) {
  33863. i.hostname = i.host = I.shift();
  33864. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33865. _ && (i.auth = _.shift(),
  33866. i.host = i.hostname = _.shift())
  33867. }
  33868. return i.search = e.search,
  33869. i.query = e.query,
  33870. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33871. i.href = i.format(),
  33872. i
  33873. }
  33874. if (!I.length)
  33875. return i.pathname = null,
  33876. i.search ? i.path = "/" + i.search : i.path = null,
  33877. i.href = i.format(),
  33878. i;
  33879. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  33880. T = I[M],
  33881. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  33882. S++) : S && (I.splice(M, 1),
  33883. S--);
  33884. if (!y && !C)
  33885. for (; S--; S)
  33886. I.unshift("..");
  33887. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  33888. x && "/" !== I.join("/").substr(-1) && I.push("");
  33889. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  33890. if (w) {
  33891. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  33892. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  33893. _ && (i.auth = _.shift(),
  33894. i.host = i.hostname = _.shift())
  33895. }
  33896. return y = y || i.host && I.length,
  33897. y && !R && I.unshift(""),
  33898. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  33899. i.path = null),
  33900. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  33901. i.auth = e.auth || i.auth,
  33902. i.slashes = i.slashes || e.slashes,
  33903. i.href = i.format(),
  33904. i
  33905. }
  33906. ,
  33907. n.prototype.parseHost = function() {
  33908. var e = this.host
  33909. , t = u.exec(e);
  33910. t && (t = t[0],
  33911. ":" !== t && (this.port = t.substr(1)),
  33912. e = e.substr(0, e.length - t.length)),
  33913. e && (this.hostname = e)
  33914. }
  33915. }
  33916. , {
  33917. "./util": 209,
  33918. punycode: 204,
  33919. querystring: 207
  33920. }],
  33921. 209: [function(e, t, i) {
  33922. "use strict";
  33923. t.exports = {
  33924. isString: function(e) {
  33925. return "string" == typeof e
  33926. },
  33927. isObject: function(e) {
  33928. return "object" == typeof e && null !== e
  33929. },
  33930. isNull: function(e) {
  33931. return null === e
  33932. },
  33933. isNullOrUndefined: function(e) {
  33934. return null == e
  33935. }
  33936. }
  33937. }
  33938. , {}],
  33939. 210: [function(e, t, i) {
  33940. "use strict";
  33941. function n(e) {
  33942. return l + e
  33943. }
  33944. function r(e) {
  33945. return e.substring(l.length)
  33946. }
  33947. function o(e, t) {
  33948. for (var i in t)
  33949. Object.defineProperty(e, i, {
  33950. value: t[i],
  33951. configurable: !0,
  33952. writable: !0
  33953. })
  33954. }
  33955. function a(e) {
  33956. if ("string" != typeof e)
  33957. throw new TypeError("key must be a string.")
  33958. }
  33959. var s = Object.prototype.hasOwnProperty
  33960. , l = "~";
  33961. t.exports = function(e) {
  33962. var t = Object.create(null)
  33963. , i = 0
  33964. , l = {};
  33965. return o(l, {
  33966. get: function(e, i) {
  33967. a(e);
  33968. var r = n(e);
  33969. return r in t ? t[r] : i
  33970. },
  33971. set: function(e, r) {
  33972. a(e);
  33973. var o = n(e);
  33974. return o in t || ++i,
  33975. t[o] = r
  33976. },
  33977. has: function(e) {
  33978. return a(e),
  33979. n(e)in t
  33980. },
  33981. delete: function(e) {
  33982. a(e);
  33983. var r = n(e);
  33984. return r in t && (--i,
  33985. delete t[r],
  33986. !0)
  33987. },
  33988. clear: function() {
  33989. t = Object.create(null),
  33990. i = 0
  33991. },
  33992. forEach: function(e, i) {
  33993. if ("function" != typeof e)
  33994. throw new TypeError("`callback` must be a function");
  33995. for (var n in t)
  33996. if (s.call(t, n)) {
  33997. var o = r(n)
  33998. , a = t[n];
  33999. e.call(i, a, o, l)
  34000. }
  34001. }
  34002. }),
  34003. Object.defineProperty(l, "size", {
  34004. get: function() {
  34005. return i
  34006. },
  34007. configurable: !0
  34008. }),
  34009. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  34010. l.set(t, e[t])
  34011. }),
  34012. l
  34013. }
  34014. }
  34015. , {}],
  34016. 211: [function(e, t, i) {
  34017. t.exports = e("./lib/heap")
  34018. }
  34019. , {
  34020. "./lib/heap": 212
  34021. }],
  34022. 212: [function(e, t, i) {
  34023. (function() {
  34024. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  34025. r = Math.floor,
  34026. u = Math.min,
  34027. n = function(e, t) {
  34028. return e < t ? -1 : e > t ? 1 : 0
  34029. }
  34030. ,
  34031. h = function(e, t, i, o, a) {
  34032. var s;
  34033. if (null == i && (i = 0),
  34034. null == a && (a = n),
  34035. i < 0)
  34036. throw new Error("lo must be non-negative");
  34037. for (null == o && (o = e.length); i < o; )
  34038. s = r((i + o) / 2),
  34039. a(t, e[s]) < 0 ? o = s : i = s + 1;
  34040. return [].splice.apply(e, [i, i - i].concat(t)),
  34041. t
  34042. }
  34043. ,
  34044. s = function(e, t, i) {
  34045. return null == i && (i = n),
  34046. e.push(t),
  34047. g(e, 0, e.length - 1, i)
  34048. }
  34049. ,
  34050. a = function(e, t) {
  34051. var i, r;
  34052. return null == t && (t = n),
  34053. i = e.pop(),
  34054. e.length ? (r = e[0],
  34055. e[0] = i,
  34056. m(e, 0, t)) : r = i,
  34057. r
  34058. }
  34059. ,
  34060. c = function(e, t, i) {
  34061. var r;
  34062. return null == i && (i = n),
  34063. r = e[0],
  34064. e[0] = t,
  34065. m(e, 0, i),
  34066. r
  34067. }
  34068. ,
  34069. l = function(e, t, i) {
  34070. var r;
  34071. return null == i && (i = n),
  34072. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  34073. t = r[0],
  34074. e[0] = r[1],
  34075. m(e, 0, i)),
  34076. t
  34077. }
  34078. ,
  34079. o = function(e, t) {
  34080. var i, o, a, s, l, c;
  34081. for (null == t && (t = n),
  34082. s = function() {
  34083. c = [];
  34084. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  34085. c.push(t);
  34086. return c
  34087. }
  34088. .apply(this).reverse(),
  34089. l = [],
  34090. o = 0,
  34091. a = s.length; o < a; o++)
  34092. i = s[o],
  34093. l.push(m(e, i, t));
  34094. return l
  34095. }
  34096. ,
  34097. f = function(e, t, i) {
  34098. var r;
  34099. if (null == i && (i = n),
  34100. r = e.indexOf(t),
  34101. r !== -1)
  34102. return g(e, 0, r, i),
  34103. m(e, r, i)
  34104. }
  34105. ,
  34106. d = function(e, t, i) {
  34107. var r, a, s, c, h;
  34108. if (null == i && (i = n),
  34109. a = e.slice(0, t),
  34110. !a.length)
  34111. return a;
  34112. for (o(a, i),
  34113. h = e.slice(t),
  34114. s = 0,
  34115. c = h.length; s < c; s++)
  34116. r = h[s],
  34117. l(a, r, i);
  34118. return a.sort(i).reverse()
  34119. }
  34120. ,
  34121. p = function(e, t, i) {
  34122. var r, s, l, c, d, p, f, g, m, v;
  34123. if (null == i && (i = n),
  34124. 10 * t <= e.length) {
  34125. if (c = e.slice(0, t).sort(i),
  34126. !c.length)
  34127. return c;
  34128. for (l = c[c.length - 1],
  34129. g = e.slice(t),
  34130. d = 0,
  34131. f = g.length; d < f; d++)
  34132. r = g[d],
  34133. i(r, l) < 0 && (h(c, r, 0, null, i),
  34134. c.pop(),
  34135. l = c[c.length - 1]);
  34136. return c
  34137. }
  34138. for (o(e, i),
  34139. v = [],
  34140. s = p = 0,
  34141. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  34142. v.push(a(e, i));
  34143. return v
  34144. }
  34145. ,
  34146. g = function(e, t, i, r) {
  34147. var o, a, s;
  34148. for (null == r && (r = n),
  34149. o = e[i]; i > t && (s = i - 1 >> 1,
  34150. a = e[s],
  34151. r(o, a) < 0); )
  34152. e[i] = a,
  34153. i = s;
  34154. return e[i] = o
  34155. }
  34156. ,
  34157. m = function(e, t, i) {
  34158. var r, o, a, s, l;
  34159. for (null == i && (i = n),
  34160. o = e.length,
  34161. l = t,
  34162. a = e[t],
  34163. r = 2 * t + 1; r < o; )
  34164. s = r + 1,
  34165. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  34166. e[t] = e[r],
  34167. t = r,
  34168. r = 2 * t + 1;
  34169. return e[t] = a,
  34170. g(e, l, t, i)
  34171. }
  34172. ,
  34173. e = function() {
  34174. function e(e) {
  34175. this.cmp = null != e ? e : n,
  34176. this.nodes = []
  34177. }
  34178. return e.push = s,
  34179. e.pop = a,
  34180. e.replace = c,
  34181. e.pushpop = l,
  34182. e.heapify = o,
  34183. e.updateItem = f,
  34184. e.nlargest = d,
  34185. e.nsmallest = p,
  34186. e.prototype.push = function(e) {
  34187. return s(this.nodes, e, this.cmp)
  34188. }
  34189. ,
  34190. e.prototype.pop = function() {
  34191. return a(this.nodes, this.cmp)
  34192. }
  34193. ,
  34194. e.prototype.peek = function() {
  34195. return this.nodes[0]
  34196. }
  34197. ,
  34198. e.prototype.contains = function(e) {
  34199. return this.nodes.indexOf(e) !== -1
  34200. }
  34201. ,
  34202. e.prototype.replace = function(e) {
  34203. return c(this.nodes, e, this.cmp)
  34204. }
  34205. ,
  34206. e.prototype.pushpop = function(e) {
  34207. return l(this.nodes, e, this.cmp)
  34208. }
  34209. ,
  34210. e.prototype.heapify = function() {
  34211. return o(this.nodes, this.cmp)
  34212. }
  34213. ,
  34214. e.prototype.updateItem = function(e) {
  34215. return f(this.nodes, e, this.cmp)
  34216. }
  34217. ,
  34218. e.prototype.clear = function() {
  34219. return this.nodes = []
  34220. }
  34221. ,
  34222. e.prototype.empty = function() {
  34223. return 0 === this.nodes.length
  34224. }
  34225. ,
  34226. e.prototype.size = function() {
  34227. return this.nodes.length
  34228. }
  34229. ,
  34230. e.prototype.clone = function() {
  34231. var t;
  34232. return t = new e,
  34233. t.nodes = this.nodes.slice(0),
  34234. t
  34235. }
  34236. ,
  34237. e.prototype.toArray = function() {
  34238. return this.nodes.slice(0)
  34239. }
  34240. ,
  34241. e.prototype.insert = e.prototype.push,
  34242. e.prototype.top = e.prototype.peek,
  34243. e.prototype.front = e.prototype.peek,
  34244. e.prototype.has = e.prototype.contains,
  34245. e.prototype.copy = e.prototype.clone,
  34246. e
  34247. }(),
  34248. function(e, n) {
  34249. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  34250. }(this, function() {
  34251. return e
  34252. })
  34253. }
  34254. ).call(this)
  34255. }
  34256. , {}],
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  34258. !function(e) {
  34259. function i() {}
  34260. function n(e, t) {
  34261. return function() {
  34262. e.apply(t, arguments)
  34263. }
  34264. }
  34265. function r(e) {
  34266. if ("object" != typeof this)
  34267. throw new TypeError("Promises must be constructed via new");
  34268. if ("function" != typeof e)
  34269. throw new TypeError("not a function");
  34270. this._state = 0,
  34271. this._handled = !1,
  34272. this._value = void 0,
  34273. this._deferreds = [],
  34274. h(e, this)
  34275. }
  34276. function o(e, t) {
  34277. for (; 3 === e._state; )
  34278. e = e._value;
  34279. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  34280. void r._immediateFn(function() {
  34281. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  34282. if (null === i)
  34283. return void (1 === e._state ? a : s)(t.promise, e._value);
  34284. var n;
  34285. try {
  34286. n = i(e._value)
  34287. } catch (e) {
  34288. return void s(t.promise, e)
  34289. }
  34290. a(t.promise, n)
  34291. }))
  34292. }
  34293. function a(e, t) {
  34294. try {
  34295. if (t === e)
  34296. throw new TypeError("A promise cannot be resolved with itself.");
  34297. if (t && ("object" == typeof t || "function" == typeof t)) {
  34298. var i = t.then;
  34299. if (t instanceof r)
  34300. return e._state = 3,
  34301. e._value = t,
  34302. void l(e);
  34303. if ("function" == typeof i)
  34304. return void h(n(i, t), e)
  34305. }
  34306. e._state = 1,
  34307. e._value = t,
  34308. l(e)
  34309. } catch (t) {
  34310. s(e, t)
  34311. }
  34312. }
  34313. function s(e, t) {
  34314. e._state = 2,
  34315. e._value = t,
  34316. l(e)
  34317. }
  34318. function l(e) {
  34319. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  34320. e._handled || r._unhandledRejectionFn(e._value)
  34321. });
  34322. for (var t = 0, i = e._deferreds.length; t < i; t++)
  34323. o(e, e._deferreds[t]);
  34324. e._deferreds = null
  34325. }
  34326. function c(e, t, i) {
  34327. this.onFulfilled = "function" == typeof e ? e : null,
  34328. this.onRejected = "function" == typeof t ? t : null,
  34329. this.promise = i
  34330. }
  34331. function h(e, t) {
  34332. var i = !1;
  34333. try {
  34334. e(function(e) {
  34335. i || (i = !0,
  34336. a(t, e))
  34337. }, function(e) {
  34338. i || (i = !0,
  34339. s(t, e))
  34340. })
  34341. } catch (e) {
  34342. if (i)
  34343. return;
  34344. i = !0,
  34345. s(t, e)
  34346. }
  34347. }
  34348. var u = setTimeout;
  34349. r.prototype.catch = function(e) {
  34350. return this.then(null, e)
  34351. }
  34352. ,
  34353. r.prototype.then = function(e, t) {
  34354. var n = new this.constructor(i);
  34355. return o(this, new c(e,t,n)),
  34356. n
  34357. }
  34358. ,
  34359. r.all = function(e) {
  34360. var t = Array.prototype.slice.call(e);
  34361. return new r(function(e, i) {
  34362. function n(o, a) {
  34363. try {
  34364. if (a && ("object" == typeof a || "function" == typeof a)) {
  34365. var s = a.then;
  34366. if ("function" == typeof s)
  34367. return void s.call(a, function(e) {
  34368. n(o, e)
  34369. }, i)
  34370. }
  34371. t[o] = a,
  34372. 0 === --r && e(t)
  34373. } catch (e) {
  34374. i(e)
  34375. }
  34376. }
  34377. if (0 === t.length)
  34378. return e([]);
  34379. for (var r = t.length, o = 0; o < t.length; o++)
  34380. n(o, t[o])
  34381. }
  34382. )
  34383. }
  34384. ,
  34385. r.resolve = function(e) {
  34386. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  34387. t(e)
  34388. }
  34389. )
  34390. }
  34391. ,
  34392. r.reject = function(e) {
  34393. return new r(function(t, i) {
  34394. i(e)
  34395. }
  34396. )
  34397. }
  34398. ,
  34399. r.race = function(e) {
  34400. return new r(function(t, i) {
  34401. for (var n = 0, r = e.length; n < r; n++)
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  34403. }
  34404. )
  34405. }
  34406. ,
  34407. r._immediateFn = "function" == typeof setImmediate && function(e) {
  34408. setImmediate(e)
  34409. }
  34410. || function(e) {
  34411. u(e, 0)
  34412. }
  34413. ,
  34414. r._unhandledRejectionFn = function(e) {
  34415. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  34416. }
  34417. ,
  34418. r._setImmediateFn = function(e) {
  34419. r._immediateFn = e
  34420. }
  34421. ,
  34422. r._setUnhandledRejectionFn = function(e) {
  34423. r._unhandledRejectionFn = e
  34424. }
  34425. ,
  34426. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  34427. }(this)
  34428. }
  34429. , {}],
  34430. 214: [function(e, t, i) {
  34431. (function(i) {
  34432. !function(i, n) {
  34433. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  34434. }(this, function(t, n) {
  34435. "use strict";
  34436. var r = {};
  34437. return r.ByteBuffer = t,
  34438. r.Long = t.Long || null,
  34439. r.VERSION = "5.0.1",
  34440. r.WIRE_TYPES = {},
  34441. r.WIRE_TYPES.VARINT = 0,
  34442. r.WIRE_TYPES.BITS64 = 1,
  34443. r.WIRE_TYPES.LDELIM = 2,
  34444. r.WIRE_TYPES.STARTGROUP = 3,
  34445. r.WIRE_TYPES.ENDGROUP = 4,
  34446. r.WIRE_TYPES.BITS32 = 5,
  34447. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  34448. r.TYPES = {
  34449. int32: {
  34450. name: "int32",
  34451. wireType: r.WIRE_TYPES.VARINT,
  34452. defaultValue: 0
  34453. },
  34454. uint32: {
  34455. name: "uint32",
  34456. wireType: r.WIRE_TYPES.VARINT,
  34457. defaultValue: 0
  34458. },
  34459. sint32: {
  34460. name: "sint32",
  34461. wireType: r.WIRE_TYPES.VARINT,
  34462. defaultValue: 0
  34463. },
  34464. int64: {
  34465. name: "int64",
  34466. wireType: r.WIRE_TYPES.VARINT,
  34467. defaultValue: r.Long ? r.Long.ZERO : void 0
  34468. },
  34469. uint64: {
  34470. name: "uint64",
  34471. wireType: r.WIRE_TYPES.VARINT,
  34472. defaultValue: r.Long ? r.Long.UZERO : void 0
  34473. },
  34474. sint64: {
  34475. name: "sint64",
  34476. wireType: r.WIRE_TYPES.VARINT,
  34477. defaultValue: r.Long ? r.Long.ZERO : void 0
  34478. },
  34479. bool: {
  34480. name: "bool",
  34481. wireType: r.WIRE_TYPES.VARINT,
  34482. defaultValue: !1
  34483. },
  34484. double: {
  34485. name: "double",
  34486. wireType: r.WIRE_TYPES.BITS64,
  34487. defaultValue: 0
  34488. },
  34489. string: {
  34490. name: "string",
  34491. wireType: r.WIRE_TYPES.LDELIM,
  34492. defaultValue: ""
  34493. },
  34494. bytes: {
  34495. name: "bytes",
  34496. wireType: r.WIRE_TYPES.LDELIM,
  34497. defaultValue: null
  34498. },
  34499. fixed32: {
  34500. name: "fixed32",
  34501. wireType: r.WIRE_TYPES.BITS32,
  34502. defaultValue: 0
  34503. },
  34504. sfixed32: {
  34505. name: "sfixed32",
  34506. wireType: r.WIRE_TYPES.BITS32,
  34507. defaultValue: 0
  34508. },
  34509. fixed64: {
  34510. name: "fixed64",
  34511. wireType: r.WIRE_TYPES.BITS64,
  34512. defaultValue: r.Long ? r.Long.UZERO : void 0
  34513. },
  34514. sfixed64: {
  34515. name: "sfixed64",
  34516. wireType: r.WIRE_TYPES.BITS64,
  34517. defaultValue: r.Long ? r.Long.ZERO : void 0
  34518. },
  34519. float: {
  34520. name: "float",
  34521. wireType: r.WIRE_TYPES.BITS32,
  34522. defaultValue: 0
  34523. },
  34524. enum: {
  34525. name: "enum",
  34526. wireType: r.WIRE_TYPES.VARINT,
  34527. defaultValue: 0
  34528. },
  34529. message: {
  34530. name: "message",
  34531. wireType: r.WIRE_TYPES.LDELIM,
  34532. defaultValue: null
  34533. },
  34534. group: {
  34535. name: "group",
  34536. wireType: r.WIRE_TYPES.STARTGROUP,
  34537. defaultValue: null
  34538. }
  34539. },
  34540. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  34541. r.ID_MIN = 1,
  34542. r.ID_MAX = 536870911,
  34543. r.convertFieldsToCamelCase = !1,
  34544. r.populateAccessors = !0,
  34545. r.populateDefaults = !0,
  34546. r.Util = function() {
  34547. var t = {};
  34548. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  34549. t.XHR = function() {
  34550. for (var e = [function() {
  34551. return new XMLHttpRequest
  34552. }
  34553. , function() {
  34554. return new ActiveXObject("Msxml2.XMLHTTP")
  34555. }
  34556. , function() {
  34557. return new ActiveXObject("Msxml3.XMLHTTP")
  34558. }
  34559. , function() {
  34560. return new ActiveXObject("Microsoft.XMLHTTP")
  34561. }
  34562. ], t = null, i = 0; i < e.length; i++) {
  34563. try {
  34564. t = e[i]()
  34565. } catch (e) {
  34566. continue
  34567. }
  34568. break
  34569. }
  34570. if (!t)
  34571. throw Error("XMLHttpRequest is not supported");
  34572. return t
  34573. }
  34574. ,
  34575. t.fetch = function(i, n) {
  34576. if (n && "function" != typeof n && (n = null),
  34577. t.IS_NODE) {
  34578. var r = e("fs");
  34579. if (n)
  34580. r.readFile(i, function(e, t) {
  34581. n(e ? null : "" + t)
  34582. });
  34583. else
  34584. try {
  34585. return r.readFileSync(i)
  34586. } catch (e) {
  34587. return null
  34588. }
  34589. } else {
  34590. var o = t.XHR();
  34591. if (o.open("GET", i, !!n),
  34592. o.setRequestHeader("Accept", "text/plain"),
  34593. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  34594. !n)
  34595. return o.send(null),
  34596. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  34597. if (o.onreadystatechange = function() {
  34598. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  34599. }
  34600. ,
  34601. 4 == o.readyState)
  34602. return;
  34603. o.send(null)
  34604. }
  34605. }
  34606. ,
  34607. t.toCamelCase = function(e) {
  34608. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  34609. return t.toUpperCase()
  34610. })
  34611. }
  34612. ,
  34613. t
  34614. }(),
  34615. r.Lang = {
  34616. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  34617. RULE: /^(?:required|optional|repeated|map)$/,
  34618. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  34619. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  34620. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  34621. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  34622. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  34623. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  34624. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  34625. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  34626. NUMBER_OCT: /^0[0-7]+$/,
  34627. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  34628. BOOL: /^(?:true|false)$/i,
  34629. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34630. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  34631. WHITESPACE: /\s/,
  34632. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  34633. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  34634. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  34635. },
  34636. r.DotProto = function(e, t) {
  34637. function i(e, i) {
  34638. var n = -1
  34639. , r = 1;
  34640. if ("-" == e.charAt(0) && (r = -1,
  34641. e = e.substring(1)),
  34642. t.NUMBER_DEC.test(e))
  34643. n = parseInt(e);
  34644. else if (t.NUMBER_HEX.test(e))
  34645. n = parseInt(e.substring(2), 16);
  34646. else {
  34647. if (!t.NUMBER_OCT.test(e))
  34648. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34649. n = parseInt(e.substring(1), 8)
  34650. }
  34651. if (n = r * n | 0,
  34652. !i && n < 0)
  34653. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  34654. return n
  34655. }
  34656. function n(e) {
  34657. var i = 1;
  34658. if ("-" == e.charAt(0) && (i = -1,
  34659. e = e.substring(1)),
  34660. t.NUMBER_DEC.test(e))
  34661. return i * parseInt(e, 10);
  34662. if (t.NUMBER_HEX.test(e))
  34663. return i * parseInt(e.substring(2), 16);
  34664. if (t.NUMBER_OCT.test(e))
  34665. return i * parseInt(e.substring(1), 8);
  34666. if ("inf" === e)
  34667. return i * (1 / 0);
  34668. if ("nan" === e)
  34669. return NaN;
  34670. if (t.NUMBER_FLT.test(e))
  34671. return i * parseFloat(e);
  34672. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  34673. }
  34674. function r(e, t, i) {
  34675. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  34676. e[t].push(i))
  34677. }
  34678. var o = {}
  34679. , a = function(e) {
  34680. this.source = e + "",
  34681. this.index = 0,
  34682. this.line = 1,
  34683. this.stack = [],
  34684. this._stringOpen = null
  34685. }
  34686. , s = a.prototype;
  34687. s._readString = function() {
  34688. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  34689. e.lastIndex = this.index - 1;
  34690. var i = e.exec(this.source);
  34691. if (!i)
  34692. throw Error("unterminated string");
  34693. return this.index = e.lastIndex,
  34694. this.stack.push(this._stringOpen),
  34695. this._stringOpen = null,
  34696. i[1]
  34697. }
  34698. ,
  34699. s.next = function() {
  34700. if (this.stack.length > 0)
  34701. return this.stack.shift();
  34702. if (this.index >= this.source.length)
  34703. return null;
  34704. if (null !== this._stringOpen)
  34705. return this._readString();
  34706. var e, i, n;
  34707. do {
  34708. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  34709. if ("\n" === n && ++this.line,
  34710. ++this.index === this.source.length)
  34711. return null;
  34712. if ("/" === this.source.charAt(this.index))
  34713. if (++this.index,
  34714. "/" === this.source.charAt(this.index)) {
  34715. for (; "\n" !== this.source.charAt(++this.index); )
  34716. if (this.index == this.source.length)
  34717. return null;
  34718. ++this.index,
  34719. ++this.line,
  34720. e = !0
  34721. } else {
  34722. if ("*" !== (n = this.source.charAt(this.index)))
  34723. return "/";
  34724. do {
  34725. if ("\n" === n && ++this.line,
  34726. ++this.index === this.source.length)
  34727. return null;
  34728. i = n,
  34729. n = this.source.charAt(this.index)
  34730. } while ("*" !== i || "/" !== n);++this.index,
  34731. e = !0
  34732. }
  34733. } while (e);if (this.index === this.source.length)
  34734. return null;
  34735. var r = this.index;
  34736. t.DELIM.lastIndex = 0;
  34737. var o = t.DELIM.test(this.source.charAt(r++));
  34738. if (!o)
  34739. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  34740. ++r;
  34741. var a = this.source.substring(this.index, this.index = r);
  34742. return '"' !== a && "'" !== a || (this._stringOpen = a),
  34743. a
  34744. }
  34745. ,
  34746. s.peek = function() {
  34747. if (0 === this.stack.length) {
  34748. var e = this.next();
  34749. if (null === e)
  34750. return null;
  34751. this.stack.push(e)
  34752. }
  34753. return this.stack[0]
  34754. }
  34755. ,
  34756. s.skip = function(e) {
  34757. var t = this.next();
  34758. if (t !== e)
  34759. throw Error("illegal '" + t + "', '" + e + "' expected")
  34760. }
  34761. ,
  34762. s.omit = function(e) {
  34763. return this.peek() === e && (this.next(),
  34764. !0)
  34765. }
  34766. ,
  34767. s.toString = function() {
  34768. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  34769. }
  34770. ,
  34771. o.Tokenizer = a;
  34772. var l = function(e) {
  34773. this.tn = new a(e),
  34774. this.proto3 = !1
  34775. }
  34776. , c = l.prototype;
  34777. return c.parse = function() {
  34778. var e, i, n = {
  34779. name: "[ROOT]",
  34780. package: null,
  34781. messages: [],
  34782. enums: [],
  34783. imports: [],
  34784. options: {},
  34785. services: []
  34786. }, r = !0;
  34787. try {
  34788. for (; e = this.tn.next(); )
  34789. switch (e) {
  34790. case "package":
  34791. if (!r || null !== n.package)
  34792. throw Error("unexpected 'package'");
  34793. if (e = this.tn.next(),
  34794. !t.TYPEREF.test(e))
  34795. throw Error("illegal package name: " + e);
  34796. this.tn.skip(";"),
  34797. n.package = e;
  34798. break;
  34799. case "import":
  34800. if (!r)
  34801. throw Error("unexpected 'import'");
  34802. e = this.tn.peek(),
  34803. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  34804. e = this._readString(),
  34805. this.tn.skip(";"),
  34806. i || n.imports.push(e);
  34807. break;
  34808. case "syntax":
  34809. if (!r)
  34810. throw Error("unexpected 'syntax'");
  34811. this.tn.skip("="),
  34812. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  34813. this.tn.skip(";");
  34814. break;
  34815. case "message":
  34816. this._parseMessage(n, null),
  34817. r = !1;
  34818. break;
  34819. case "enum":
  34820. this._parseEnum(n),
  34821. r = !1;
  34822. break;
  34823. case "option":
  34824. this._parseOption(n);
  34825. break;
  34826. case "service":
  34827. this._parseService(n);
  34828. break;
  34829. case "extend":
  34830. this._parseExtend(n);
  34831. break;
  34832. default:
  34833. throw Error("unexpected '" + e + "'")
  34834. }
  34835. } catch (e) {
  34836. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  34837. e
  34838. }
  34839. return delete n.name,
  34840. n
  34841. }
  34842. ,
  34843. l.parse = function(e) {
  34844. return new l(e).parse()
  34845. }
  34846. ,
  34847. c._readString = function() {
  34848. var e, t, i = "";
  34849. do {
  34850. if (t = this.tn.next(),
  34851. "'" !== t && '"' !== t)
  34852. throw Error("illegal string delimiter: " + t);
  34853. i += this.tn.next(),
  34854. this.tn.skip(t),
  34855. e = this.tn.peek()
  34856. } while ('"' === e || '"' === e);return i
  34857. }
  34858. ,
  34859. c._readValue = function(e) {
  34860. var i = this.tn.peek();
  34861. if ('"' === i || "'" === i)
  34862. return this._readString();
  34863. if (this.tn.next(),
  34864. t.NUMBER.test(i))
  34865. return n(i);
  34866. if (t.BOOL.test(i))
  34867. return "true" === i.toLowerCase();
  34868. if (e && t.TYPEREF.test(i))
  34869. return i;
  34870. throw Error("illegal value: " + i)
  34871. }
  34872. ,
  34873. c._parseOption = function(e, i) {
  34874. var n = this.tn.next()
  34875. , r = !1;
  34876. if ("(" === n && (r = !0,
  34877. n = this.tn.next()),
  34878. !t.TYPEREF.test(n))
  34879. throw Error("illegal option name: " + n);
  34880. var o = n;
  34881. r && (this.tn.skip(")"),
  34882. o = "(" + o + ")",
  34883. n = this.tn.peek(),
  34884. t.FQTYPEREF.test(n) && (o += n,
  34885. this.tn.next())),
  34886. this.tn.skip("="),
  34887. this._parseOptionValue(e, o),
  34888. i || this.tn.skip(";")
  34889. }
  34890. ,
  34891. c._parseOptionValue = function(e, i) {
  34892. var n = this.tn.peek();
  34893. if ("{" !== n)
  34894. r(e.options, i, this._readValue(!0));
  34895. else
  34896. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  34897. if (!t.NAME.test(n))
  34898. throw Error("illegal option name: " + i + "." + n);
  34899. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  34900. }
  34901. }
  34902. ,
  34903. c._parseService = function(e) {
  34904. var i = this.tn.next();
  34905. if (!t.NAME.test(i))
  34906. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  34907. var n = i
  34908. , r = {
  34909. name: n,
  34910. rpc: {},
  34911. options: {}
  34912. };
  34913. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34914. if ("option" === i)
  34915. this._parseOption(r);
  34916. else {
  34917. if ("rpc" !== i)
  34918. throw Error("illegal service token: " + i);
  34919. this._parseServiceRPC(r)
  34920. }
  34921. this.tn.omit(";"),
  34922. e.services.push(r)
  34923. }
  34924. ,
  34925. c._parseServiceRPC = function(e) {
  34926. var i = "rpc"
  34927. , n = this.tn.next();
  34928. if (!t.NAME.test(n))
  34929. throw Error("illegal rpc service method name: " + n);
  34930. var r = n
  34931. , o = {
  34932. request: null,
  34933. response: null,
  34934. request_stream: !1,
  34935. response_stream: !1,
  34936. options: {}
  34937. };
  34938. if (this.tn.skip("("),
  34939. n = this.tn.next(),
  34940. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34941. n = this.tn.next()),
  34942. !t.TYPEREF.test(n))
  34943. throw Error("illegal rpc service request type: " + n);
  34944. if (o.request = n,
  34945. this.tn.skip(")"),
  34946. n = this.tn.next(),
  34947. "returns" !== n.toLowerCase())
  34948. throw Error("illegal rpc service request type delimiter: " + n);
  34949. if (this.tn.skip("("),
  34950. n = this.tn.next(),
  34951. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34952. n = this.tn.next()),
  34953. o.response = n,
  34954. this.tn.skip(")"),
  34955. n = this.tn.peek(),
  34956. "{" === n) {
  34957. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34958. if ("option" !== n)
  34959. throw Error("illegal rpc service token: " + n);
  34960. this._parseOption(o)
  34961. }
  34962. this.tn.omit(";")
  34963. } else
  34964. this.tn.skip(";");
  34965. "undefined" == typeof e[i] && (e[i] = {}),
  34966. e[i][r] = o
  34967. }
  34968. ,
  34969. c._parseMessage = function(e, n) {
  34970. var r = !!n
  34971. , o = this.tn.next()
  34972. , a = {
  34973. name: "",
  34974. fields: [],
  34975. enums: [],
  34976. messages: [],
  34977. options: {},
  34978. services: [],
  34979. oneofs: {}
  34980. };
  34981. if (!t.NAME.test(o))
  34982. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34983. for (a.name = o,
  34984. r && (this.tn.skip("="),
  34985. n.id = i(this.tn.next()),
  34986. a.isGroup = !0),
  34987. o = this.tn.peek(),
  34988. "[" === o && n && this._parseFieldOptions(n),
  34989. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34990. if (t.RULE.test(o))
  34991. this._parseMessageField(a, o);
  34992. else if ("oneof" === o)
  34993. this._parseMessageOneOf(a);
  34994. else if ("enum" === o)
  34995. this._parseEnum(a);
  34996. else if ("message" === o)
  34997. this._parseMessage(a);
  34998. else if ("option" === o)
  34999. this._parseOption(a);
  35000. else if ("service" === o)
  35001. this._parseService(a);
  35002. else if ("extensions" === o)
  35003. a.extensions = this._parseExtensionRanges();
  35004. else if ("reserved" === o)
  35005. this._parseIgnored();
  35006. else if ("extend" === o)
  35007. this._parseExtend(a);
  35008. else {
  35009. if (!t.TYPEREF.test(o))
  35010. throw Error("illegal message token: " + o);
  35011. if (!this.proto3)
  35012. throw Error("illegal field rule: " + o);
  35013. this._parseMessageField(a, "optional", o)
  35014. }
  35015. return this.tn.omit(";"),
  35016. e.messages.push(a),
  35017. a
  35018. }
  35019. ,
  35020. c._parseIgnored = function() {
  35021. for (; ";" !== this.tn.peek(); )
  35022. this.tn.next();
  35023. this.tn.skip(";")
  35024. }
  35025. ,
  35026. c._parseMessageField = function(e, n, r) {
  35027. if (!t.RULE.test(n))
  35028. throw Error("illegal message field rule: " + n);
  35029. var o, a = {
  35030. rule: n,
  35031. type: "",
  35032. name: "",
  35033. options: {},
  35034. id: 0
  35035. };
  35036. if ("map" === n) {
  35037. if (r)
  35038. throw Error("illegal type: " + r);
  35039. if (this.tn.skip("<"),
  35040. o = this.tn.next(),
  35041. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35042. throw Error("illegal message field type: " + o);
  35043. if (a.keytype = o,
  35044. this.tn.skip(","),
  35045. o = this.tn.next(),
  35046. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  35047. throw Error("illegal message field: " + o);
  35048. if (a.type = o,
  35049. this.tn.skip(">"),
  35050. o = this.tn.next(),
  35051. !t.NAME.test(o))
  35052. throw Error("illegal message field name: " + o);
  35053. a.name = o,
  35054. this.tn.skip("="),
  35055. a.id = i(this.tn.next()),
  35056. o = this.tn.peek(),
  35057. "[" === o && this._parseFieldOptions(a),
  35058. this.tn.skip(";")
  35059. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  35060. "group" === r) {
  35061. var s = this._parseMessage(e, a);
  35062. if (!/^[A-Z]/.test(s.name))
  35063. throw Error("illegal group name: " + s.name);
  35064. a.type = s.name,
  35065. a.name = s.name.toLowerCase(),
  35066. this.tn.omit(";")
  35067. } else {
  35068. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  35069. throw Error("illegal message field type: " + r);
  35070. if (a.type = r,
  35071. o = this.tn.next(),
  35072. !t.NAME.test(o))
  35073. throw Error("illegal message field name: " + o);
  35074. a.name = o,
  35075. this.tn.skip("="),
  35076. a.id = i(this.tn.next()),
  35077. o = this.tn.peek(),
  35078. "[" === o && this._parseFieldOptions(a),
  35079. this.tn.skip(";")
  35080. }
  35081. return e.fields.push(a),
  35082. a
  35083. }
  35084. ,
  35085. c._parseMessageOneOf = function(e) {
  35086. var i = this.tn.next();
  35087. if (!t.NAME.test(i))
  35088. throw Error("illegal oneof name: " + i);
  35089. var n, r = i, o = [];
  35090. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35091. n = this._parseMessageField(e, "optional", i),
  35092. n.oneof = r,
  35093. o.push(n.id);
  35094. this.tn.omit(";"),
  35095. e.oneofs[r] = o
  35096. }
  35097. ,
  35098. c._parseFieldOptions = function(e) {
  35099. this.tn.skip("[");
  35100. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  35101. i || this.tn.skip(","),
  35102. this._parseOption(e, !0),
  35103. i = !1;
  35104. this.tn.next()
  35105. }
  35106. ,
  35107. c._parseEnum = function(e) {
  35108. var n = {
  35109. name: "",
  35110. values: [],
  35111. options: {}
  35112. }
  35113. , r = this.tn.next();
  35114. if (!t.NAME.test(r))
  35115. throw Error("illegal name: " + r);
  35116. for (n.name = r,
  35117. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  35118. if ("option" === r)
  35119. this._parseOption(n);
  35120. else {
  35121. if (!t.NAME.test(r))
  35122. throw Error("illegal name: " + r);
  35123. this.tn.skip("=");
  35124. var o = {
  35125. name: r,
  35126. id: i(this.tn.next(), !0)
  35127. };
  35128. r = this.tn.peek(),
  35129. "[" === r && this._parseFieldOptions({
  35130. options: {}
  35131. }),
  35132. this.tn.skip(";"),
  35133. n.values.push(o)
  35134. }
  35135. this.tn.omit(";"),
  35136. e.enums.push(n)
  35137. }
  35138. ,
  35139. c._parseExtensionRanges = function() {
  35140. var t, i, r, o = [];
  35141. do {
  35142. for (i = []; ; ) {
  35143. switch (t = this.tn.next()) {
  35144. case "min":
  35145. r = e.ID_MIN;
  35146. break;
  35147. case "max":
  35148. r = e.ID_MAX;
  35149. break;
  35150. default:
  35151. r = n(t)
  35152. }
  35153. if (i.push(r),
  35154. 2 === i.length)
  35155. break;
  35156. if ("to" !== this.tn.peek()) {
  35157. i.push(r);
  35158. break
  35159. }
  35160. this.tn.next()
  35161. }
  35162. o.push(i)
  35163. } while (this.tn.omit(","));return this.tn.skip(";"),
  35164. o
  35165. }
  35166. ,
  35167. c._parseExtend = function(e) {
  35168. var i = this.tn.next();
  35169. if (!t.TYPEREF.test(i))
  35170. throw Error("illegal extend reference: " + i);
  35171. var n = {
  35172. ref: i,
  35173. fields: []
  35174. };
  35175. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  35176. if (t.RULE.test(i))
  35177. this._parseMessageField(n, i);
  35178. else {
  35179. if (!t.TYPEREF.test(i))
  35180. throw Error("illegal extend token: " + i);
  35181. if (!this.proto3)
  35182. throw Error("illegal field rule: " + i);
  35183. this._parseMessageField(n, "optional", i)
  35184. }
  35185. return this.tn.omit(";"),
  35186. e.messages.push(n),
  35187. n
  35188. }
  35189. ,
  35190. c.toString = function() {
  35191. return "Parser at line " + this.tn.line
  35192. }
  35193. ,
  35194. o.Parser = l,
  35195. o
  35196. }(r, r.Lang),
  35197. r.Reflect = function(e) {
  35198. function i(i) {
  35199. if ("string" == typeof i && (i = e.TYPES[i]),
  35200. "undefined" == typeof i.defaultValue)
  35201. throw Error("default value for type " + i.name + " is not supported");
  35202. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  35203. }
  35204. function n(t, i) {
  35205. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  35206. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  35207. if ("string" == typeof t)
  35208. return e.Long.fromString(t, i || !1, 10);
  35209. if ("number" == typeof t)
  35210. return e.Long.fromNumber(t, i || !1);
  35211. throw Error("not convertible to Long")
  35212. }
  35213. function r(t, i) {
  35214. var n = i.readVarint32()
  35215. , o = 7 & n
  35216. , a = n >>> 3;
  35217. switch (o) {
  35218. case e.WIRE_TYPES.VARINT:
  35219. do
  35220. n = i.readUint8();
  35221. while (128 === (128 & n));break;
  35222. case e.WIRE_TYPES.BITS64:
  35223. i.offset += 8;
  35224. break;
  35225. case e.WIRE_TYPES.LDELIM:
  35226. n = i.readVarint32(),
  35227. i.offset += n;
  35228. break;
  35229. case e.WIRE_TYPES.STARTGROUP:
  35230. r(a, i);
  35231. break;
  35232. case e.WIRE_TYPES.ENDGROUP:
  35233. if (a === t)
  35234. return !1;
  35235. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  35236. case e.WIRE_TYPES.BITS32:
  35237. i.offset += 4;
  35238. break;
  35239. default:
  35240. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  35241. }
  35242. return !0
  35243. }
  35244. var o = {}
  35245. , a = function(e, t, i) {
  35246. this.builder = e,
  35247. this.parent = t,
  35248. this.name = i,
  35249. this.className
  35250. }
  35251. , s = a.prototype;
  35252. s.fqn = function() {
  35253. for (var e = this.name, t = this; ; ) {
  35254. if (t = t.parent,
  35255. null == t)
  35256. break;
  35257. e = t.name + "." + e
  35258. }
  35259. return e
  35260. }
  35261. ,
  35262. s.toString = function(e) {
  35263. return (e ? this.className + " " : "") + this.fqn()
  35264. }
  35265. ,
  35266. s.build = function() {
  35267. throw Error(this.toString(!0) + " cannot be built directly")
  35268. }
  35269. ,
  35270. o.T = a;
  35271. var l = function(e, t, i, n, r) {
  35272. a.call(this, e, t, i),
  35273. this.className = "Namespace",
  35274. this.children = [],
  35275. this.options = n || {},
  35276. this.syntax = r || "proto2"
  35277. }
  35278. , c = l.prototype = Object.create(a.prototype);
  35279. c.getChildren = function(e) {
  35280. if (e = e || null,
  35281. null == e)
  35282. return this.children.slice();
  35283. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  35284. this.children[i]instanceof e && t.push(this.children[i]);
  35285. return t
  35286. }
  35287. ,
  35288. c.addChild = function(e) {
  35289. var t;
  35290. if (t = this.getChild(e.name))
  35291. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  35292. t.name = t.originalName;
  35293. else {
  35294. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  35295. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  35296. e.name = e.originalName
  35297. }
  35298. this.children.push(e)
  35299. }
  35300. ,
  35301. c.getChild = function(e) {
  35302. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  35303. if (this.children[i][t] === e)
  35304. return this.children[i];
  35305. return null
  35306. }
  35307. ,
  35308. c.resolve = function(e, t) {
  35309. var i = "string" == typeof e ? e.split(".") : e
  35310. , n = this
  35311. , r = 0;
  35312. if ("" === i[r]) {
  35313. for (; null !== n.parent; )
  35314. n = n.parent;
  35315. r++
  35316. }
  35317. var a;
  35318. do {
  35319. do {
  35320. if (!(n instanceof o.Namespace)) {
  35321. n = null;
  35322. break
  35323. }
  35324. if (a = n.getChild(i[r]),
  35325. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  35326. n = null;
  35327. break
  35328. }
  35329. n = a,
  35330. r++
  35331. } while (r < i.length);if (null != n)
  35332. break;
  35333. if (null !== this.parent)
  35334. return this.parent.resolve(e, t)
  35335. } while (null != n);return n
  35336. }
  35337. ,
  35338. c.qn = function(e) {
  35339. var t = []
  35340. , i = e;
  35341. do
  35342. t.unshift(i.name),
  35343. i = i.parent;
  35344. while (null !== i);for (var n = 1; n <= t.length; n++) {
  35345. var r = t.slice(t.length - n);
  35346. if (e === this.resolve(r, e instanceof o.Namespace))
  35347. return r.join(".")
  35348. }
  35349. return e.fqn()
  35350. }
  35351. ,
  35352. c.build = function() {
  35353. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  35354. e = i[n],
  35355. e instanceof l && (t[e.name] = e.build());
  35356. return Object.defineProperty && Object.defineProperty(t, "$options", {
  35357. value: this.buildOpt()
  35358. }),
  35359. t
  35360. }
  35361. ,
  35362. c.buildOpt = function() {
  35363. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  35364. var r = t[i]
  35365. , o = this.options[t[i]];
  35366. e[r] = o
  35367. }
  35368. return e
  35369. }
  35370. ,
  35371. c.getOption = function(e) {
  35372. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  35373. }
  35374. ,
  35375. o.Namespace = l;
  35376. var h = function(t, i, n, r) {
  35377. if (this.type = t,
  35378. this.resolvedType = i,
  35379. this.isMapKey = n,
  35380. this.syntax = r,
  35381. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  35382. throw Error("Invalid map key type: " + t.name)
  35383. }
  35384. , u = h.prototype;
  35385. h.defaultFieldValue = i,
  35386. u.verifyValue = function(i) {
  35387. function r(e, t) {
  35388. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  35389. }
  35390. var o = this;
  35391. switch (this.type) {
  35392. case e.TYPES.int32:
  35393. case e.TYPES.sint32:
  35394. case e.TYPES.sfixed32:
  35395. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35396. i > 4294967295 ? 0 | i : i;
  35397. case e.TYPES.uint32:
  35398. case e.TYPES.fixed32:
  35399. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35400. i < 0 ? i >>> 0 : i;
  35401. case e.TYPES.int64:
  35402. case e.TYPES.sint64:
  35403. case e.TYPES.sfixed64:
  35404. if (e.Long)
  35405. try {
  35406. return n(i, !1)
  35407. } catch (e) {
  35408. r(typeof i, e.message)
  35409. }
  35410. else
  35411. r(typeof i, "requires Long.js");
  35412. case e.TYPES.uint64:
  35413. case e.TYPES.fixed64:
  35414. if (e.Long)
  35415. try {
  35416. return n(i, !0)
  35417. } catch (e) {
  35418. r(typeof i, e.message)
  35419. }
  35420. else
  35421. r(typeof i, "requires Long.js");
  35422. case e.TYPES.bool:
  35423. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  35424. i;
  35425. case e.TYPES.float:
  35426. case e.TYPES.double:
  35427. return "number" != typeof i && r(typeof i, "not a number"),
  35428. i;
  35429. case e.TYPES.string:
  35430. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  35431. "" + i;
  35432. case e.TYPES.bytes:
  35433. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  35434. case e.TYPES.enum:
  35435. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  35436. for (l = 0; l < a.length; l++) {
  35437. if (a[l].name == i)
  35438. return a[l].id;
  35439. if (a[l].id == i)
  35440. return a[l].id
  35441. }
  35442. if ("proto3" === this.syntax)
  35443. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  35444. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  35445. i;
  35446. r(i, "not a valid enum value");
  35447. case e.TYPES.group:
  35448. case e.TYPES.message:
  35449. if (i && "object" == typeof i || r(typeof i, "object expected"),
  35450. i instanceof this.resolvedType.clazz)
  35451. return i;
  35452. if (i instanceof e.Builder.Message) {
  35453. var s = {};
  35454. for (var l in i)
  35455. i.hasOwnProperty(l) && (s[l] = i[l]);
  35456. i = s
  35457. }
  35458. return new this.resolvedType.clazz(i)
  35459. }
  35460. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  35461. }
  35462. ,
  35463. u.calculateLength = function(i, n) {
  35464. if (null === n)
  35465. return 0;
  35466. var r;
  35467. switch (this.type) {
  35468. case e.TYPES.int32:
  35469. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  35470. case e.TYPES.uint32:
  35471. return t.calculateVarint32(n);
  35472. case e.TYPES.sint32:
  35473. return t.calculateVarint32(t.zigZagEncode32(n));
  35474. case e.TYPES.fixed32:
  35475. case e.TYPES.sfixed32:
  35476. case e.TYPES.float:
  35477. return 4;
  35478. case e.TYPES.int64:
  35479. case e.TYPES.uint64:
  35480. return t.calculateVarint64(n);
  35481. case e.TYPES.sint64:
  35482. return t.calculateVarint64(t.zigZagEncode64(n));
  35483. case e.TYPES.fixed64:
  35484. case e.TYPES.sfixed64:
  35485. return 8;
  35486. case e.TYPES.bool:
  35487. return 1;
  35488. case e.TYPES.enum:
  35489. return t.calculateVarint32(n);
  35490. case e.TYPES.double:
  35491. return 8;
  35492. case e.TYPES.string:
  35493. return r = t.calculateUTF8Bytes(n),
  35494. t.calculateVarint32(r) + r;
  35495. case e.TYPES.bytes:
  35496. if (n.remaining() < 0)
  35497. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35498. return t.calculateVarint32(n.remaining()) + n.remaining();
  35499. case e.TYPES.message:
  35500. return r = this.resolvedType.calculate(n),
  35501. t.calculateVarint32(r) + r;
  35502. case e.TYPES.group:
  35503. return r = this.resolvedType.calculate(n),
  35504. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  35505. }
  35506. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35507. }
  35508. ,
  35509. u.encodeValue = function(i, n, r) {
  35510. if (null === n)
  35511. return r;
  35512. switch (this.type) {
  35513. case e.TYPES.int32:
  35514. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  35515. break;
  35516. case e.TYPES.uint32:
  35517. r.writeVarint32(n);
  35518. break;
  35519. case e.TYPES.sint32:
  35520. r.writeVarint32ZigZag(n);
  35521. break;
  35522. case e.TYPES.fixed32:
  35523. r.writeUint32(n);
  35524. break;
  35525. case e.TYPES.sfixed32:
  35526. r.writeInt32(n);
  35527. break;
  35528. case e.TYPES.int64:
  35529. case e.TYPES.uint64:
  35530. r.writeVarint64(n);
  35531. break;
  35532. case e.TYPES.sint64:
  35533. r.writeVarint64ZigZag(n);
  35534. break;
  35535. case e.TYPES.fixed64:
  35536. r.writeUint64(n);
  35537. break;
  35538. case e.TYPES.sfixed64:
  35539. r.writeInt64(n);
  35540. break;
  35541. case e.TYPES.bool:
  35542. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  35543. break;
  35544. case e.TYPES.enum:
  35545. r.writeVarint32(n);
  35546. break;
  35547. case e.TYPES.float:
  35548. r.writeFloat32(n);
  35549. break;
  35550. case e.TYPES.double:
  35551. r.writeFloat64(n);
  35552. break;
  35553. case e.TYPES.string:
  35554. r.writeVString(n);
  35555. break;
  35556. case e.TYPES.bytes:
  35557. if (n.remaining() < 0)
  35558. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  35559. var o = n.offset;
  35560. r.writeVarint32(n.remaining()),
  35561. r.append(n),
  35562. n.offset = o;
  35563. break;
  35564. case e.TYPES.message:
  35565. var a = (new t).LE();
  35566. this.resolvedType.encode(n, a),
  35567. r.writeVarint32(a.offset),
  35568. r.append(a.flip());
  35569. break;
  35570. case e.TYPES.group:
  35571. this.resolvedType.encode(n, r),
  35572. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  35573. break;
  35574. default:
  35575. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  35576. }
  35577. return r
  35578. }
  35579. ,
  35580. u.decode = function(t, i, n) {
  35581. if (i != this.type.wireType)
  35582. throw Error("Unexpected wire type for element");
  35583. var r, o;
  35584. switch (this.type) {
  35585. case e.TYPES.int32:
  35586. return 0 | t.readVarint32();
  35587. case e.TYPES.uint32:
  35588. return t.readVarint32() >>> 0;
  35589. case e.TYPES.sint32:
  35590. return 0 | t.readVarint32ZigZag();
  35591. case e.TYPES.fixed32:
  35592. return t.readUint32() >>> 0;
  35593. case e.TYPES.sfixed32:
  35594. return 0 | t.readInt32();
  35595. case e.TYPES.int64:
  35596. return t.readVarint64();
  35597. case e.TYPES.uint64:
  35598. return t.readVarint64().toUnsigned();
  35599. case e.TYPES.sint64:
  35600. return t.readVarint64ZigZag();
  35601. case e.TYPES.fixed64:
  35602. return t.readUint64();
  35603. case e.TYPES.sfixed64:
  35604. return t.readInt64();
  35605. case e.TYPES.bool:
  35606. return !!t.readVarint32();
  35607. case e.TYPES.enum:
  35608. return t.readVarint32();
  35609. case e.TYPES.float:
  35610. return t.readFloat();
  35611. case e.TYPES.double:
  35612. return t.readDouble();
  35613. case e.TYPES.string:
  35614. return t.readVString();
  35615. case e.TYPES.bytes:
  35616. if (o = t.readVarint32(),
  35617. t.remaining() < o)
  35618. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  35619. return r = t.clone(),
  35620. r.limit = r.offset + o,
  35621. t.offset += o,
  35622. r;
  35623. case e.TYPES.message:
  35624. return o = t.readVarint32(),
  35625. this.resolvedType.decode(t, o);
  35626. case e.TYPES.group:
  35627. return this.resolvedType.decode(t, -1, n)
  35628. }
  35629. throw Error("[INTERNAL] Illegal decode type")
  35630. }
  35631. ,
  35632. u.valueFromString = function(i) {
  35633. if (!this.isMapKey)
  35634. throw Error("valueFromString() called on non-map-key element");
  35635. switch (this.type) {
  35636. case e.TYPES.int32:
  35637. case e.TYPES.sint32:
  35638. case e.TYPES.sfixed32:
  35639. case e.TYPES.uint32:
  35640. case e.TYPES.fixed32:
  35641. return this.verifyValue(parseInt(i));
  35642. case e.TYPES.int64:
  35643. case e.TYPES.sint64:
  35644. case e.TYPES.sfixed64:
  35645. case e.TYPES.uint64:
  35646. case e.TYPES.fixed64:
  35647. return this.verifyValue(i);
  35648. case e.TYPES.bool:
  35649. return "true" === i;
  35650. case e.TYPES.string:
  35651. return this.verifyValue(i);
  35652. case e.TYPES.bytes:
  35653. return t.fromBinary(i)
  35654. }
  35655. }
  35656. ,
  35657. u.valueToString = function(t) {
  35658. if (!this.isMapKey)
  35659. throw Error("valueToString() called on non-map-key element");
  35660. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  35661. }
  35662. ,
  35663. o.Element = h;
  35664. var d = function(e, t, i, n, r, o) {
  35665. l.call(this, e, t, i, n, o),
  35666. this.className = "Message",
  35667. this.extensions = void 0,
  35668. this.clazz = null,
  35669. this.isGroup = !!r,
  35670. this._fields = null,
  35671. this._fieldsById = null,
  35672. this._fieldsByName = null
  35673. }
  35674. , p = d.prototype = Object.create(l.prototype);
  35675. p.build = function(i) {
  35676. if (this.clazz && !i)
  35677. return this.clazz;
  35678. var n = function(e, i) {
  35679. function n(i, r, o, a) {
  35680. if (null === i || "object" != typeof i) {
  35681. if (a && a instanceof e.Reflect.Enum) {
  35682. var s = e.Reflect.Enum.getName(a.object, i);
  35683. if (null !== s)
  35684. return s
  35685. }
  35686. return i
  35687. }
  35688. if (t.isByteBuffer(i))
  35689. return r ? i.toBase64() : i.toBuffer();
  35690. if (e.Long.isLong(i))
  35691. return o ? i.toString() : e.Long.fromValue(i);
  35692. var l;
  35693. if (Array.isArray(i))
  35694. return l = [],
  35695. i.forEach(function(e, t) {
  35696. l[t] = n(e, r, o, a)
  35697. }),
  35698. l;
  35699. if (l = {},
  35700. i instanceof e.Map) {
  35701. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  35702. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  35703. return l
  35704. }
  35705. var u = i.$type
  35706. , d = void 0;
  35707. for (var p in i)
  35708. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  35709. return l
  35710. }
  35711. var r = i.getChildren(e.Reflect.Message.Field)
  35712. , o = i.getChildren(e.Reflect.Message.OneOf)
  35713. , a = function(n, s) {
  35714. e.Builder.Message.call(this);
  35715. for (var l = 0, c = o.length; l < c; ++l)
  35716. this[o[l].name] = null;
  35717. for (l = 0,
  35718. c = r.length; l < c; ++l) {
  35719. var h = r[l];
  35720. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  35721. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  35722. }
  35723. if (arguments.length > 0) {
  35724. var u;
  35725. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  35726. for (l = 0,
  35727. c = arguments.length; l < c; ++l)
  35728. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  35729. else
  35730. this.$set(n)
  35731. }
  35732. }
  35733. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  35734. s.add = function(t, n, r) {
  35735. var o = i._fieldsByName[t];
  35736. if (!r) {
  35737. if (!o)
  35738. throw Error(this + "#" + t + " is undefined");
  35739. if (!(o instanceof e.Reflect.Message.Field))
  35740. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  35741. if (!o.repeated)
  35742. throw Error(this + "#" + t + " is not a repeated field");
  35743. n = o.verifyValue(n, !0)
  35744. }
  35745. return null === this[t] && (this[t] = []),
  35746. this[t].push(n),
  35747. this
  35748. }
  35749. ,
  35750. s.$add = s.add,
  35751. s.set = function(t, n, r) {
  35752. if (t && "object" == typeof t) {
  35753. r = n;
  35754. for (var o in t)
  35755. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  35756. return this
  35757. }
  35758. var a = i._fieldsByName[t];
  35759. if (r)
  35760. this[t] = n;
  35761. else {
  35762. if (!a)
  35763. throw Error(this + "#" + t + " is not a field: undefined");
  35764. if (!(a instanceof e.Reflect.Message.Field))
  35765. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  35766. this[a.name] = n = a.verifyValue(n)
  35767. }
  35768. if (a && a.oneof) {
  35769. var s = this[a.oneof.name];
  35770. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  35771. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  35772. }
  35773. return this
  35774. }
  35775. ,
  35776. s.$set = s.set,
  35777. s.get = function(t, n) {
  35778. if (n)
  35779. return this[t];
  35780. var r = i._fieldsByName[t];
  35781. if (!(r && r instanceof e.Reflect.Message.Field))
  35782. throw Error(this + "#" + t + " is not a field: undefined");
  35783. if (!(r instanceof e.Reflect.Message.Field))
  35784. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  35785. return this[r.name]
  35786. }
  35787. ,
  35788. s.$get = s.get;
  35789. for (var l = 0; l < r.length; l++) {
  35790. var c = r[l];
  35791. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  35792. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  35793. return e.toUpperCase().replace("_", "")
  35794. });
  35795. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  35796. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  35797. return "_" + e
  35798. })
  35799. , r = function(t, i) {
  35800. return this[e.name] = i ? t : e.verifyValue(t),
  35801. this
  35802. }
  35803. , o = function() {
  35804. return this[e.name]
  35805. };
  35806. null === i.getChild("set" + t) && (s["set" + t] = r),
  35807. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  35808. null === i.getChild("get" + t) && (s["get" + t] = o),
  35809. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  35810. }(c)
  35811. }
  35812. s.encode = function(e, n) {
  35813. "boolean" == typeof e && (n = e,
  35814. e = void 0);
  35815. var r = !1;
  35816. e || (e = new t,
  35817. r = !0);
  35818. var o = e.littleEndian;
  35819. try {
  35820. return i.encode(this, e.LE(), n),
  35821. (r ? e.flip() : e).LE(o)
  35822. } catch (t) {
  35823. throw e.LE(o),
  35824. t
  35825. }
  35826. }
  35827. ,
  35828. a.encode = function(e, t, i) {
  35829. return new a(e).encode(t, i)
  35830. }
  35831. ,
  35832. s.calculate = function() {
  35833. return i.calculate(this)
  35834. }
  35835. ,
  35836. s.encodeDelimited = function(e, n) {
  35837. var r = !1;
  35838. e || (e = new t,
  35839. r = !0);
  35840. var o = (new t).LE();
  35841. return i.encode(this, o, n).flip(),
  35842. e.writeVarint32(o.remaining()),
  35843. e.append(o),
  35844. r ? e.flip() : e
  35845. }
  35846. ,
  35847. s.encodeAB = function() {
  35848. try {
  35849. return this.encode().toArrayBuffer()
  35850. } catch (e) {
  35851. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  35852. e
  35853. }
  35854. }
  35855. ,
  35856. s.toArrayBuffer = s.encodeAB,
  35857. s.encodeNB = function() {
  35858. try {
  35859. return this.encode().toBuffer()
  35860. } catch (e) {
  35861. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  35862. e
  35863. }
  35864. }
  35865. ,
  35866. s.toBuffer = s.encodeNB,
  35867. s.encode64 = function() {
  35868. try {
  35869. return this.encode().toBase64()
  35870. } catch (e) {
  35871. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  35872. e
  35873. }
  35874. }
  35875. ,
  35876. s.toBase64 = s.encode64,
  35877. s.encodeHex = function() {
  35878. try {
  35879. return this.encode().toHex()
  35880. } catch (e) {
  35881. throw e.encoded && (e.encoded = e.encoded.toHex()),
  35882. e
  35883. }
  35884. }
  35885. ,
  35886. s.toHex = s.encodeHex,
  35887. s.toRaw = function(e, t) {
  35888. return n(this, !!e, !!t, this.$type)
  35889. }
  35890. ,
  35891. s.encodeJSON = function() {
  35892. return JSON.stringify(n(this, !0, !0, this.$type))
  35893. }
  35894. ,
  35895. a.decode = function(e, n, r) {
  35896. "string" == typeof n && (r = n,
  35897. n = -1),
  35898. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  35899. e = t.isByteBuffer(e) ? e : t.wrap(e);
  35900. var o = e.littleEndian;
  35901. try {
  35902. var a = i.decode(e.LE());
  35903. return e.LE(o),
  35904. a
  35905. } catch (t) {
  35906. throw e.LE(o),
  35907. t
  35908. }
  35909. }
  35910. ,
  35911. a.decodeDelimited = function(e, n) {
  35912. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35913. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35914. e.remaining() < 1)
  35915. return null;
  35916. var r = e.offset
  35917. , o = e.readVarint32();
  35918. if (e.remaining() < o)
  35919. return e.offset = r,
  35920. null;
  35921. try {
  35922. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35923. return e.offset += o,
  35924. a
  35925. } catch (t) {
  35926. throw e.offset += o,
  35927. t
  35928. }
  35929. }
  35930. ,
  35931. a.decode64 = function(e) {
  35932. return a.decode(e, "base64")
  35933. }
  35934. ,
  35935. a.decodeHex = function(e) {
  35936. return a.decode(e, "hex")
  35937. }
  35938. ,
  35939. a.decodeJSON = function(e) {
  35940. return new a(JSON.parse(e))
  35941. }
  35942. ,
  35943. s.toString = function() {
  35944. return i.toString()
  35945. }
  35946. ;
  35947. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35948. value: i.buildOpt()
  35949. }),
  35950. Object.defineProperty(s, "$options", {
  35951. value: a.$options
  35952. }),
  35953. Object.defineProperty(a, "$type", {
  35954. value: i
  35955. }),
  35956. Object.defineProperty(s, "$type", {
  35957. value: i
  35958. })),
  35959. a
  35960. }(e, this);
  35961. this._fields = [],
  35962. this._fieldsById = {},
  35963. this._fieldsByName = {};
  35964. for (var r, o = 0, a = this.children.length; o < a; o++)
  35965. if (r = this.children[o],
  35966. r instanceof A || r instanceof d || r instanceof E) {
  35967. if (n.hasOwnProperty(r.name))
  35968. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35969. n[r.name] = r.build()
  35970. } else if (r instanceof d.Field)
  35971. r.build(),
  35972. this._fields.push(r),
  35973. this._fieldsById[r.id] = r,
  35974. this._fieldsByName[r.name] = r;
  35975. else if (!(r instanceof d.OneOf || r instanceof I))
  35976. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35977. return this.clazz = n
  35978. }
  35979. ,
  35980. p.encode = function(e, t, i) {
  35981. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35982. n = this._fields[a],
  35983. r = e[n.name],
  35984. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35985. if (null !== o) {
  35986. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35987. throw l.encoded = t,
  35988. l
  35989. }
  35990. return t
  35991. }
  35992. ,
  35993. p.calculate = function(e) {
  35994. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35995. if (t = this._fields[r],
  35996. i = e[t.name],
  35997. t.required && null === i)
  35998. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35999. n += t.calculate(i, e)
  36000. }
  36001. return n
  36002. }
  36003. ,
  36004. p.decode = function(t, i, n) {
  36005. i = "number" == typeof i ? i : -1;
  36006. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  36007. if (o = t.readVarint32(),
  36008. a = 7 & o,
  36009. s = o >>> 3,
  36010. a === e.WIRE_TYPES.ENDGROUP) {
  36011. if (s !== n)
  36012. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  36013. break
  36014. }
  36015. if (l = this._fieldsById[s]) {
  36016. if (l.repeated && !l.options.packed)
  36017. h[l.name].push(l.decode(a, t));
  36018. else if (l.map) {
  36019. var u = l.decode(a, t);
  36020. h[l.name].set(u[0], u[1])
  36021. } else if (h[l.name] = l.decode(a, t),
  36022. l.oneof) {
  36023. var d = h[l.oneof.name];
  36024. null !== d && d !== l.name && (h[d] = null),
  36025. h[l.oneof.name] = l.name
  36026. }
  36027. } else
  36028. switch (a) {
  36029. case e.WIRE_TYPES.VARINT:
  36030. t.readVarint32();
  36031. break;
  36032. case e.WIRE_TYPES.BITS32:
  36033. t.offset += 4;
  36034. break;
  36035. case e.WIRE_TYPES.BITS64:
  36036. t.offset += 8;
  36037. break;
  36038. case e.WIRE_TYPES.LDELIM:
  36039. var p = t.readVarint32();
  36040. t.offset += p;
  36041. break;
  36042. case e.WIRE_TYPES.STARTGROUP:
  36043. for (; r(s, t); )
  36044. ;
  36045. break;
  36046. default:
  36047. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  36048. }
  36049. }
  36050. for (var f = 0, g = this._fields.length; f < g; ++f)
  36051. if (l = this._fields[f],
  36052. null === h[l.name])
  36053. if ("proto3" === this.syntax)
  36054. h[l.name] = l.defaultValue;
  36055. else {
  36056. if (l.required) {
  36057. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  36058. throw m.decoded = h,
  36059. m
  36060. }
  36061. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  36062. }
  36063. return h
  36064. }
  36065. ,
  36066. o.Message = d;
  36067. var f = function(t, i, n, r, o, s, l, c, h, u) {
  36068. a.call(this, t, i, s),
  36069. this.className = "Message.Field",
  36070. this.required = "required" === n,
  36071. this.repeated = "repeated" === n,
  36072. this.map = "map" === n,
  36073. this.keyType = r || null,
  36074. this.type = o,
  36075. this.resolvedType = null,
  36076. this.id = l,
  36077. this.options = c || {},
  36078. this.defaultValue = null,
  36079. this.oneof = h || null,
  36080. this.syntax = u || "proto2",
  36081. this.originalName = this.name,
  36082. this.element = null,
  36083. this.keyElement = null,
  36084. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  36085. }
  36086. , g = f.prototype = Object.create(a.prototype);
  36087. g.build = function() {
  36088. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  36089. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  36090. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  36091. }
  36092. ,
  36093. g.verifyValue = function(t, i) {
  36094. function n(e, t) {
  36095. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  36096. }
  36097. i = i || !1;
  36098. var r = this;
  36099. if (null === t)
  36100. return this.required && n(typeof t, "required"),
  36101. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  36102. null;
  36103. var o;
  36104. if (this.repeated && !i) {
  36105. Array.isArray(t) || (t = [t]);
  36106. var a = [];
  36107. for (o = 0; o < t.length; o++)
  36108. a.push(this.element.verifyValue(t[o]));
  36109. return a
  36110. }
  36111. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  36112. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  36113. this.element.verifyValue(t))
  36114. }
  36115. ,
  36116. g.hasWirePresence = function(t, i) {
  36117. if ("proto3" !== this.syntax)
  36118. return null !== t;
  36119. if (this.oneof && i[this.oneof.name] === this.name)
  36120. return !0;
  36121. switch (this.type) {
  36122. case e.TYPES.int32:
  36123. case e.TYPES.sint32:
  36124. case e.TYPES.sfixed32:
  36125. case e.TYPES.uint32:
  36126. case e.TYPES.fixed32:
  36127. return 0 !== t;
  36128. case e.TYPES.int64:
  36129. case e.TYPES.sint64:
  36130. case e.TYPES.sfixed64:
  36131. case e.TYPES.uint64:
  36132. case e.TYPES.fixed64:
  36133. return 0 !== t.low || 0 !== t.high;
  36134. case e.TYPES.bool:
  36135. return t;
  36136. case e.TYPES.float:
  36137. case e.TYPES.double:
  36138. return 0 !== t;
  36139. case e.TYPES.string:
  36140. return t.length > 0;
  36141. case e.TYPES.bytes:
  36142. return t.remaining() > 0;
  36143. case e.TYPES.enum:
  36144. return 0 !== t;
  36145. case e.TYPES.message:
  36146. return null !== t;
  36147. default:
  36148. return !0
  36149. }
  36150. }
  36151. ,
  36152. g.encode = function(i, n, r) {
  36153. if (null === this.type || "object" != typeof this.type)
  36154. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36155. if (null === i || this.repeated && 0 == i.length)
  36156. return n;
  36157. try {
  36158. if (this.repeated) {
  36159. var o;
  36160. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36161. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36162. n.ensureCapacity(n.offset += 1);
  36163. var a = n.offset;
  36164. for (o = 0; o < i.length; o++)
  36165. this.element.encodeValue(this.id, i[o], n);
  36166. var s = n.offset - a
  36167. , l = t.calculateVarint32(s);
  36168. if (l > 1) {
  36169. var c = n.slice(a, n.offset);
  36170. a += l - 1,
  36171. n.offset = a,
  36172. n.append(c)
  36173. }
  36174. n.writeVarint32(s, a - l)
  36175. } else
  36176. for (o = 0; o < i.length; o++)
  36177. n.writeVarint32(this.id << 3 | this.type.wireType),
  36178. this.element.encodeValue(this.id, i[o], n)
  36179. } else
  36180. this.map ? i.forEach(function(i, r, o) {
  36181. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36182. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36183. n.writeVarint32(a),
  36184. n.writeVarint32(8 | this.keyType.wireType),
  36185. this.keyElement.encodeValue(1, r, n),
  36186. n.writeVarint32(16 | this.type.wireType),
  36187. this.element.encodeValue(2, i, n)
  36188. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  36189. this.element.encodeValue(this.id, i, n))
  36190. } catch (e) {
  36191. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36192. }
  36193. return n
  36194. }
  36195. ,
  36196. g.calculate = function(i, n) {
  36197. if (i = this.verifyValue(i),
  36198. null === this.type || "object" != typeof this.type)
  36199. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  36200. if (null === i || this.repeated && 0 == i.length)
  36201. return 0;
  36202. var r = 0;
  36203. try {
  36204. if (this.repeated) {
  36205. var o, a;
  36206. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  36207. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36208. a = 0,
  36209. o = 0; o < i.length; o++)
  36210. a += this.element.calculateLength(this.id, i[o]);
  36211. r += t.calculateVarint32(a),
  36212. r += a
  36213. } else
  36214. for (o = 0; o < i.length; o++)
  36215. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36216. r += this.element.calculateLength(this.id, i[o])
  36217. } else
  36218. this.map ? i.forEach(function(i, n, o) {
  36219. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  36220. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  36221. r += t.calculateVarint32(a),
  36222. r += a
  36223. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  36224. r += this.element.calculateLength(this.id, i))
  36225. } catch (e) {
  36226. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  36227. }
  36228. return r
  36229. }
  36230. ,
  36231. g.decode = function(t, i, n) {
  36232. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  36233. if (!a)
  36234. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  36235. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  36236. o = i.readVarint32(),
  36237. o = i.offset + o;
  36238. for (var s = []; i.offset < o; )
  36239. s.push(this.decode(this.type.wireType, i, !0));
  36240. return s
  36241. }
  36242. if (this.map) {
  36243. var l = h.defaultFieldValue(this.keyType);
  36244. if (r = h.defaultFieldValue(this.type),
  36245. o = i.readVarint32(),
  36246. i.remaining() < o)
  36247. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  36248. var c = i.clone();
  36249. for (c.limit = c.offset + o,
  36250. i.offset += o; c.remaining() > 0; ) {
  36251. var u = c.readVarint32();
  36252. t = 7 & u;
  36253. var d = u >>> 3;
  36254. if (1 === d)
  36255. l = this.keyElement.decode(c, t, d);
  36256. else {
  36257. if (2 !== d)
  36258. throw Error("Unexpected tag in map field key/value submessage");
  36259. r = this.element.decode(c, t, d)
  36260. }
  36261. }
  36262. return [l, r]
  36263. }
  36264. return this.element.decode(i, t, this.id)
  36265. }
  36266. ,
  36267. o.Message.Field = f;
  36268. var m = function(e, t, i, n, r, o, a) {
  36269. f.call(this, e, t, i, null, n, r, o, a),
  36270. this.extension
  36271. };
  36272. m.prototype = Object.create(f.prototype),
  36273. o.Message.ExtensionField = m;
  36274. var v = function(e, t, i) {
  36275. a.call(this, e, t, i),
  36276. this.fields = []
  36277. };
  36278. o.Message.OneOf = v;
  36279. var A = function(e, t, i, n, r) {
  36280. l.call(this, e, t, i, n, r),
  36281. this.className = "Enum",
  36282. this.object = null
  36283. };
  36284. A.getName = function(e, t) {
  36285. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  36286. if (e[i = n[r]] === t)
  36287. return i;
  36288. return null
  36289. }
  36290. ;
  36291. var y = A.prototype = Object.create(l.prototype);
  36292. y.build = function(t) {
  36293. if (this.object && !t)
  36294. return this.object;
  36295. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  36296. i[n[r].name] = n[r].id;
  36297. return Object.defineProperty && Object.defineProperty(i, "$options", {
  36298. value: this.buildOpt(),
  36299. enumerable: !1
  36300. }),
  36301. this.object = i
  36302. }
  36303. ,
  36304. o.Enum = A;
  36305. var C = function(e, t, i, n) {
  36306. a.call(this, e, t, i),
  36307. this.className = "Enum.Value",
  36308. this.id = n
  36309. };
  36310. C.prototype = Object.create(a.prototype),
  36311. o.Enum.Value = C;
  36312. var I = function(e, t, i, n) {
  36313. a.call(this, e, t, i),
  36314. this.field = n
  36315. };
  36316. I.prototype = Object.create(a.prototype),
  36317. o.Extension = I;
  36318. var E = function(e, t, i, n) {
  36319. l.call(this, e, t, i, n),
  36320. this.className = "Service",
  36321. this.clazz = null
  36322. }
  36323. , b = E.prototype = Object.create(l.prototype);
  36324. b.build = function(i) {
  36325. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  36326. for (var n = function(t) {
  36327. e.Builder.Service.call(this),
  36328. this.rpcImpl = t || function(e, t, i) {
  36329. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  36330. }
  36331. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  36332. !function(e) {
  36333. r[e.name] = function(n, r) {
  36334. try {
  36335. try {
  36336. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  36337. } catch (e) {
  36338. if (!(e instanceof TypeError))
  36339. throw e
  36340. }
  36341. if (null === n || "object" != typeof n)
  36342. throw Error("Illegal arguments");
  36343. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  36344. this.rpcImpl(e.fqn(), n, function(t, n) {
  36345. if (t)
  36346. return void r(t);
  36347. null === n && (n = "");
  36348. try {
  36349. n = e.resolvedResponseType.clazz.decode(n)
  36350. } catch (e) {}
  36351. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  36352. })
  36353. } catch (e) {
  36354. setTimeout(r.bind(this, e), 0)
  36355. }
  36356. }
  36357. ,
  36358. n[e.name] = function(t, i, r) {
  36359. new n(t)[e.name](i, r)
  36360. }
  36361. ,
  36362. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  36363. value: e.buildOpt()
  36364. }),
  36365. Object.defineProperty(r[e.name], "$options", {
  36366. value: n[e.name].$options
  36367. }))
  36368. }(o[a]);
  36369. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  36370. value: i.buildOpt()
  36371. }),
  36372. Object.defineProperty(r, "$options", {
  36373. value: n.$options
  36374. }),
  36375. Object.defineProperty(n, "$type", {
  36376. value: i
  36377. }),
  36378. Object.defineProperty(r, "$type", {
  36379. value: i
  36380. })),
  36381. n
  36382. }(e, this)
  36383. }
  36384. ,
  36385. o.Service = E;
  36386. var w = function(e, t, i, n) {
  36387. a.call(this, e, t, i),
  36388. this.className = "Service.Method",
  36389. this.options = n || {}
  36390. }
  36391. , _ = w.prototype = Object.create(a.prototype);
  36392. _.buildOpt = c.buildOpt,
  36393. o.Service.Method = w;
  36394. var T = function(e, t, i, n, r, o, a, s) {
  36395. w.call(this, e, t, i, s),
  36396. this.className = "Service.RPCMethod",
  36397. this.requestName = n,
  36398. this.responseName = r,
  36399. this.requestStream = o,
  36400. this.responseStream = a,
  36401. this.resolvedRequestType = null,
  36402. this.resolvedResponseType = null
  36403. };
  36404. return T.prototype = Object.create(w.prototype),
  36405. o.Service.RPCMethod = T,
  36406. o
  36407. }(r),
  36408. r.Builder = function(t, i, n) {
  36409. function r(e) {
  36410. e.messages && e.messages.forEach(function(t) {
  36411. t.syntax = e.syntax,
  36412. r(t)
  36413. }),
  36414. e.enums && e.enums.forEach(function(t) {
  36415. t.syntax = e.syntax
  36416. })
  36417. }
  36418. var o = function(e) {
  36419. this.ns = new n.Namespace(this,null,""),
  36420. this.ptr = this.ns,
  36421. this.resolved = !1,
  36422. this.result = null,
  36423. this.files = {},
  36424. this.importRoot = null,
  36425. this.options = e || {}
  36426. }
  36427. , a = o.prototype;
  36428. return o.isMessage = function(e) {
  36429. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  36430. }
  36431. ,
  36432. o.isMessageField = function(e) {
  36433. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  36434. }
  36435. ,
  36436. o.isEnum = function(e) {
  36437. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  36438. }
  36439. ,
  36440. o.isService = function(e) {
  36441. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  36442. }
  36443. ,
  36444. o.isExtend = function(e) {
  36445. return "string" == typeof e.ref
  36446. }
  36447. ,
  36448. a.reset = function() {
  36449. return this.ptr = this.ns,
  36450. this
  36451. }
  36452. ,
  36453. a.define = function(e) {
  36454. if ("string" != typeof e || !i.TYPEREF.test(e))
  36455. throw Error("illegal namespace: " + e);
  36456. return e.split(".").forEach(function(e) {
  36457. var t = this.ptr.getChild(e);
  36458. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  36459. this.ptr = t
  36460. }, this),
  36461. this
  36462. }
  36463. ,
  36464. a.create = function(e) {
  36465. if (!e)
  36466. return this;
  36467. if (Array.isArray(e)) {
  36468. if (0 === e.length)
  36469. return this;
  36470. e = e.slice()
  36471. } else
  36472. e = [e];
  36473. for (var i = [e]; i.length > 0; ) {
  36474. if (e = i.pop(),
  36475. !Array.isArray(e))
  36476. throw Error("not a valid namespace: " + JSON.stringify(e));
  36477. for (; e.length > 0; ) {
  36478. var r = e.shift();
  36479. if (o.isMessage(r)) {
  36480. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  36481. , s = {};
  36482. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  36483. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  36484. }, this),
  36485. r.fields && r.fields.forEach(function(e) {
  36486. if (null !== a.getChild(0 | e.id))
  36487. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  36488. if (e.options && "object" != typeof e.options)
  36489. throw Error("illegal field options in " + a.name + "#" + e.name);
  36490. var t = null;
  36491. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  36492. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  36493. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  36494. t && t.fields.push(e),
  36495. a.addChild(e)
  36496. }, this);
  36497. var l = [];
  36498. if (r.enums && r.enums.forEach(function(e) {
  36499. l.push(e)
  36500. }),
  36501. r.messages && r.messages.forEach(function(e) {
  36502. l.push(e)
  36503. }),
  36504. r.services && r.services.forEach(function(e) {
  36505. l.push(e)
  36506. }),
  36507. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  36508. this.ptr.addChild(a),
  36509. l.length > 0) {
  36510. i.push(e),
  36511. e = l,
  36512. l = null,
  36513. this.ptr = a,
  36514. a = null;
  36515. continue
  36516. }
  36517. l = null
  36518. } else if (o.isEnum(r))
  36519. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  36520. r.values.forEach(function(e) {
  36521. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  36522. }, this),
  36523. this.ptr.addChild(a);
  36524. else if (o.isService(r))
  36525. a = new n.Service(this,this.ptr,r.name,r.options),
  36526. Object.keys(r.rpc).forEach(function(e) {
  36527. var t = r.rpc[e];
  36528. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  36529. }, this),
  36530. this.ptr.addChild(a);
  36531. else {
  36532. if (!o.isExtend(r))
  36533. throw Error("not a valid definition: " + JSON.stringify(r));
  36534. if (a = this.ptr.resolve(r.ref, !0))
  36535. r.fields.forEach(function(e) {
  36536. if (null !== a.getChild(0 | e.id))
  36537. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  36538. if (a.extensions) {
  36539. var i = !1;
  36540. if (a.extensions.forEach(function(t) {
  36541. e.id >= t[0] && e.id <= t[1] && (i = !0)
  36542. }),
  36543. !i)
  36544. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  36545. }
  36546. var r = e.name;
  36547. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  36548. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  36549. , s = new n.Extension(this,this.ptr,e.name,o);
  36550. o.extension = s,
  36551. this.ptr.addChild(s),
  36552. a.addChild(o)
  36553. }, this);
  36554. else if (!/\.?google\.protobuf\./.test(r.ref))
  36555. throw Error("extended message " + r.ref + " is not defined")
  36556. }
  36557. r = null,
  36558. a = null
  36559. }
  36560. e = null,
  36561. this.ptr = this.ptr.parent
  36562. }
  36563. return this.resolved = !1,
  36564. this.result = null,
  36565. this
  36566. }
  36567. ,
  36568. a.import = function(i, n) {
  36569. var o = "/";
  36570. if ("string" == typeof n) {
  36571. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  36572. this.files[n] === !0)
  36573. return this.reset();
  36574. this.files[n] = !0
  36575. } else if ("object" == typeof n) {
  36576. var a = n.root;
  36577. t.Util.IS_NODE && (a = e("path").resolve(a)),
  36578. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  36579. var s = a + o + n.file;
  36580. if (this.files[s] === !0)
  36581. return this.reset();
  36582. this.files[s] = !0
  36583. }
  36584. if (i.imports && i.imports.length > 0) {
  36585. var l, c = !1;
  36586. "object" == typeof n ? (this.importRoot = n.root,
  36587. c = !0,
  36588. l = this.importRoot,
  36589. n = n.file,
  36590. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  36591. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  36592. o = "\\") : l = "." : l = null;
  36593. for (var h = 0; h < i.imports.length; h++)
  36594. if ("string" == typeof i.imports[h]) {
  36595. if (!l)
  36596. throw Error("cannot determine import root");
  36597. var u = i.imports[h];
  36598. if ("google/protobuf/descriptor.proto" === u)
  36599. continue;
  36600. if (u = l + o + u,
  36601. this.files[u] === !0)
  36602. continue;
  36603. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  36604. var d = t.Util.fetch(u);
  36605. if (null === d)
  36606. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  36607. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  36608. } else
  36609. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  36610. return t + "_import" + h + "." + i
  36611. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  36612. c && (this.importRoot = null)
  36613. }
  36614. i.package && this.define(i.package),
  36615. i.syntax && r(i);
  36616. var p = this.ptr;
  36617. return i.options && Object.keys(i.options).forEach(function(e) {
  36618. p.options[e] = i.options[e]
  36619. }),
  36620. i.messages && (this.create(i.messages),
  36621. this.ptr = p),
  36622. i.enums && (this.create(i.enums),
  36623. this.ptr = p),
  36624. i.services && (this.create(i.services),
  36625. this.ptr = p),
  36626. i.extends && this.create(i.extends),
  36627. this.reset()
  36628. }
  36629. ,
  36630. a.resolveAll = function() {
  36631. var e;
  36632. if (null == this.ptr || "object" == typeof this.ptr.type)
  36633. return this;
  36634. if (this.ptr instanceof n.Namespace)
  36635. this.ptr.children.forEach(function(e) {
  36636. this.ptr = e,
  36637. this.resolveAll()
  36638. }, this);
  36639. else if (this.ptr instanceof n.Message.Field) {
  36640. if (i.TYPE.test(this.ptr.type))
  36641. this.ptr.type = t.TYPES[this.ptr.type];
  36642. else {
  36643. if (!i.TYPEREF.test(this.ptr.type))
  36644. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36645. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  36646. !e)
  36647. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36648. if (this.ptr.resolvedType = e,
  36649. e instanceof n.Enum) {
  36650. if (this.ptr.type = t.TYPES.enum,
  36651. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  36652. throw Error("proto3 message cannot reference proto2 enum")
  36653. } else {
  36654. if (!(e instanceof n.Message))
  36655. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  36656. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  36657. }
  36658. }
  36659. if (this.ptr.map) {
  36660. if (!i.TYPE.test(this.ptr.keyType))
  36661. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  36662. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  36663. }
  36664. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  36665. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  36666. throw Error("illegal service type in " + this.ptr.toString(!0));
  36667. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  36668. !(e && e instanceof t.Reflect.Message))
  36669. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  36670. if (this.ptr.resolvedRequestType = e,
  36671. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  36672. !(e && e instanceof t.Reflect.Message))
  36673. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  36674. this.ptr.resolvedResponseType = e
  36675. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  36676. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  36677. return this.reset()
  36678. }
  36679. ,
  36680. a.build = function(e) {
  36681. if (this.reset(),
  36682. this.resolved || (this.resolveAll(),
  36683. this.resolved = !0,
  36684. this.result = null),
  36685. null === this.result && (this.result = this.ns.build()),
  36686. !e)
  36687. return this.result;
  36688. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  36689. if (!i[t[n]]) {
  36690. i = null;
  36691. break
  36692. }
  36693. i = i[t[n]]
  36694. }
  36695. return i
  36696. }
  36697. ,
  36698. a.lookup = function(e, t) {
  36699. return e ? this.ns.resolve(e, t) : this.ns
  36700. }
  36701. ,
  36702. a.toString = function() {
  36703. return "Builder"
  36704. }
  36705. ,
  36706. o.Message = function() {}
  36707. ,
  36708. o.Enum = function() {}
  36709. ,
  36710. o.Service = function() {}
  36711. ,
  36712. o
  36713. }(r, r.Lang, r.Reflect),
  36714. r.Map = function(e, t) {
  36715. function i(e) {
  36716. var t = 0;
  36717. return {
  36718. next: function() {
  36719. return t < e.length ? {
  36720. done: !1,
  36721. value: e[t++]
  36722. } : {
  36723. done: !0
  36724. }
  36725. }
  36726. }
  36727. }
  36728. var n = function(e, i) {
  36729. if (!e.map)
  36730. throw Error("field is not a map");
  36731. if (this.field = e,
  36732. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  36733. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  36734. this.map = {},
  36735. Object.defineProperty(this, "size", {
  36736. get: function() {
  36737. return Object.keys(this.map).length
  36738. }
  36739. }),
  36740. i)
  36741. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  36742. var o = this.keyElem.valueFromString(n[r])
  36743. , a = this.valueElem.verifyValue(i[n[r]]);
  36744. this.map[this.keyElem.valueToString(o)] = {
  36745. key: o,
  36746. value: a
  36747. }
  36748. }
  36749. }
  36750. , r = n.prototype;
  36751. return r.clear = function() {
  36752. this.map = {}
  36753. }
  36754. ,
  36755. r.delete = function(e) {
  36756. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  36757. , i = t in this.map;
  36758. return delete this.map[t],
  36759. i
  36760. }
  36761. ,
  36762. r.entries = function() {
  36763. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  36764. t.push([(e = this.map[n[r]]).key, e.value]);
  36765. return i(t)
  36766. }
  36767. ,
  36768. r.keys = function() {
  36769. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36770. e.push(this.map[t[n]].key);
  36771. return i(e)
  36772. }
  36773. ,
  36774. r.values = function() {
  36775. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  36776. e.push(this.map[t[n]].value);
  36777. return i(e)
  36778. }
  36779. ,
  36780. r.forEach = function(e, t) {
  36781. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  36782. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  36783. }
  36784. ,
  36785. r.set = function(e, t) {
  36786. var i = this.keyElem.verifyValue(e)
  36787. , n = this.valueElem.verifyValue(t);
  36788. return this.map[this.keyElem.valueToString(i)] = {
  36789. key: i,
  36790. value: n
  36791. },
  36792. this
  36793. }
  36794. ,
  36795. r.get = function(e) {
  36796. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36797. if (t in this.map)
  36798. return this.map[t].value
  36799. }
  36800. ,
  36801. r.has = function(e) {
  36802. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  36803. return t in this.map
  36804. }
  36805. ,
  36806. n
  36807. }(r, r.Reflect),
  36808. r.loadProto = function(e, t, i) {
  36809. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36810. t = void 0),
  36811. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  36812. }
  36813. ,
  36814. r.protoFromString = r.loadProto,
  36815. r.loadProtoFile = function(e, t, i) {
  36816. if (t && "object" == typeof t ? (i = t,
  36817. t = null) : t && "function" == typeof t || (t = null),
  36818. t)
  36819. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36820. if (null === n)
  36821. return void t(Error("Failed to fetch file"));
  36822. try {
  36823. t(null, r.loadProto(n, i, e))
  36824. } catch (e) {
  36825. t(e)
  36826. }
  36827. });
  36828. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36829. return null === n ? null : r.loadProto(n, i, e)
  36830. }
  36831. ,
  36832. r.protoFromFile = r.loadProtoFile,
  36833. r.newBuilder = function(e) {
  36834. return e = e || {},
  36835. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  36836. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  36837. new r.Builder(e)
  36838. }
  36839. ,
  36840. r.loadJson = function(e, t, i) {
  36841. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  36842. t = null),
  36843. t && "object" == typeof t || (t = r.newBuilder()),
  36844. "string" == typeof e && (e = JSON.parse(e)),
  36845. t.import(e, i),
  36846. t.resolveAll(),
  36847. t
  36848. }
  36849. ,
  36850. r.loadJsonFile = function(e, t, i) {
  36851. if (t && "object" == typeof t ? (i = t,
  36852. t = null) : t && "function" == typeof t || (t = null),
  36853. t)
  36854. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  36855. if (null === n)
  36856. return void t(Error("Failed to fetch file"));
  36857. try {
  36858. t(null, r.loadJson(JSON.parse(n), i, e))
  36859. } catch (e) {
  36860. t(e)
  36861. }
  36862. });
  36863. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  36864. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  36865. }
  36866. ,
  36867. r
  36868. })
  36869. }
  36870. ).call(this, e("_process"))
  36871. }
  36872. , {
  36873. _process: 203,
  36874. bytebuffer: 215,
  36875. fs: 197,
  36876. path: 197
  36877. }],
  36878. 215: [function(e, t, i) {
  36879. !function(i, n) {
  36880. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  36881. var t;
  36882. try {
  36883. t = e("long")
  36884. } catch (e) {}
  36885. return n(t)
  36886. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  36887. }(this, function(e) {
  36888. "use strict";
  36889. function t(e) {
  36890. var t = 0;
  36891. return function() {
  36892. return t < e.length ? e.charCodeAt(t++) : null
  36893. }
  36894. }
  36895. function i() {
  36896. var e = []
  36897. , t = [];
  36898. return function() {
  36899. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  36900. e.length = 0),
  36901. void Array.prototype.push.apply(e, arguments))
  36902. }
  36903. }
  36904. function n(e, t, i, n, r) {
  36905. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  36906. for (u += d,
  36907. o = p & (1 << -h) - 1,
  36908. p >>= -h,
  36909. h += s; h > 0; o = 256 * o + e[t + u],
  36910. u += d,
  36911. h -= 8)
  36912. ;
  36913. for (a = o & (1 << -h) - 1,
  36914. o >>= -h,
  36915. h += n; h > 0; a = 256 * a + e[t + u],
  36916. u += d,
  36917. h -= 8)
  36918. ;
  36919. if (0 === o)
  36920. o = 1 - c;
  36921. else {
  36922. if (o === l)
  36923. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36924. a += Math.pow(2, n),
  36925. o -= c
  36926. }
  36927. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36928. }
  36929. function r(e, t, i, n, r, o) {
  36930. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36931. for (t = Math.abs(t),
  36932. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36933. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36934. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36935. l *= 2),
  36936. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36937. t * l >= 2 && (a++,
  36938. l /= 2),
  36939. a + u >= h ? (s = 0,
  36940. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36941. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36942. a = 0)); r >= 8; e[i + p] = 255 & s,
  36943. p += f,
  36944. s /= 256,
  36945. r -= 8)
  36946. ;
  36947. for (a = a << r | s,
  36948. c += r; c > 0; e[i + p] = 255 & a,
  36949. p += f,
  36950. a /= 256,
  36951. c -= 8)
  36952. ;
  36953. e[i + p - f] |= 128 * g
  36954. }
  36955. var o = function(e, t, i) {
  36956. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36957. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36958. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36959. !i) {
  36960. if (e |= 0,
  36961. e < 0)
  36962. throw RangeError("Illegal capacity");
  36963. t = !!t,
  36964. i = !!i
  36965. }
  36966. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36967. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36968. this.offset = 0,
  36969. this.markedOffset = -1,
  36970. this.limit = e,
  36971. this.littleEndian = t,
  36972. this.noAssert = i
  36973. };
  36974. o.VERSION = "5.0.1",
  36975. o.LITTLE_ENDIAN = !0,
  36976. o.BIG_ENDIAN = !1,
  36977. o.DEFAULT_CAPACITY = 16,
  36978. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36979. o.DEFAULT_NOASSERT = !1,
  36980. o.Long = e || null;
  36981. var a = o.prototype;
  36982. a.__isByteBuffer__,
  36983. Object.defineProperty(a, "__isByteBuffer__", {
  36984. value: !0,
  36985. enumerable: !1,
  36986. configurable: !1
  36987. });
  36988. var s = new ArrayBuffer(0)
  36989. , l = String.fromCharCode;
  36990. o.accessor = function() {
  36991. return Uint8Array
  36992. }
  36993. ,
  36994. o.allocate = function(e, t, i) {
  36995. return new o(e,t,i)
  36996. }
  36997. ,
  36998. o.concat = function(e, t, i, n) {
  36999. "boolean" != typeof t && "string" == typeof t || (n = i,
  37000. i = t,
  37001. t = void 0);
  37002. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  37003. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  37004. r = e[s].limit - e[s].offset,
  37005. r > 0 && (a += r);
  37006. if (0 === a)
  37007. return new o(0,i,n);
  37008. var c, h = new o(a,i,n);
  37009. for (s = 0; s < l; )
  37010. c = e[s++],
  37011. r = c.limit - c.offset,
  37012. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  37013. h.offset += r);
  37014. return h.limit = h.offset,
  37015. h.offset = 0,
  37016. h
  37017. }
  37018. ,
  37019. o.isByteBuffer = function(e) {
  37020. return (e && e.__isByteBuffer__) === !0
  37021. }
  37022. ,
  37023. o.type = function() {
  37024. return ArrayBuffer
  37025. }
  37026. ,
  37027. o.wrap = function(e, t, i, n) {
  37028. if ("string" != typeof t && (n = i,
  37029. i = t,
  37030. t = void 0),
  37031. "string" == typeof e)
  37032. switch ("undefined" == typeof t && (t = "utf8"),
  37033. t) {
  37034. case "base64":
  37035. return o.fromBase64(e, i);
  37036. case "hex":
  37037. return o.fromHex(e, i);
  37038. case "binary":
  37039. return o.fromBinary(e, i);
  37040. case "utf8":
  37041. return o.fromUTF8(e, i);
  37042. case "debug":
  37043. return o.fromDebug(e, i);
  37044. default:
  37045. throw Error("Unsupported encoding: " + t)
  37046. }
  37047. if (null === e || "object" != typeof e)
  37048. throw TypeError("Illegal buffer");
  37049. var r;
  37050. if (o.isByteBuffer(e))
  37051. return r = a.clone.call(e),
  37052. r.markedOffset = -1,
  37053. r;
  37054. if (e instanceof Uint8Array)
  37055. r = new o(0,i,n),
  37056. e.length > 0 && (r.buffer = e.buffer,
  37057. r.offset = e.byteOffset,
  37058. r.limit = e.byteOffset + e.byteLength,
  37059. r.view = new Uint8Array(e.buffer));
  37060. else if (e instanceof ArrayBuffer)
  37061. r = new o(0,i,n),
  37062. e.byteLength > 0 && (r.buffer = e,
  37063. r.offset = 0,
  37064. r.limit = e.byteLength,
  37065. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  37066. else {
  37067. if ("[object Array]" !== Object.prototype.toString.call(e))
  37068. throw TypeError("Illegal buffer");
  37069. r = new o(e.length,i,n),
  37070. r.limit = e.length;
  37071. for (var s = 0; s < e.length; ++s)
  37072. r.view[s] = e[s]
  37073. }
  37074. return r
  37075. }
  37076. ,
  37077. a.writeBitSet = function(e, t) {
  37078. var i = "undefined" == typeof t;
  37079. if (i && (t = this.offset),
  37080. !this.noAssert) {
  37081. if (!(e instanceof Array))
  37082. throw TypeError("Illegal BitSet: Not an array");
  37083. if ("number" != typeof t || t % 1 !== 0)
  37084. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37085. if (t >>>= 0,
  37086. t < 0 || t + 0 > this.buffer.byteLength)
  37087. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37088. }
  37089. var n, r = t, o = e.length, a = o >> 3, s = 0;
  37090. for (t += this.writeVarint32(o, t); a--; )
  37091. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  37092. this.writeByte(n, t++);
  37093. if (s < o) {
  37094. var l = 0;
  37095. for (n = 0; s < o; )
  37096. n |= (1 & !!e[s++]) << l++;
  37097. this.writeByte(n, t++)
  37098. }
  37099. return i ? (this.offset = t,
  37100. this) : t - r
  37101. }
  37102. ,
  37103. a.readBitSet = function(e) {
  37104. var t = "undefined" == typeof e;
  37105. t && (e = this.offset);
  37106. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  37107. for (e += n.length; o--; )
  37108. i = this.readByte(e++),
  37109. s[a++] = !!(1 & i),
  37110. s[a++] = !!(2 & i),
  37111. s[a++] = !!(4 & i),
  37112. s[a++] = !!(8 & i),
  37113. s[a++] = !!(16 & i),
  37114. s[a++] = !!(32 & i),
  37115. s[a++] = !!(64 & i),
  37116. s[a++] = !!(128 & i);
  37117. if (a < r) {
  37118. var l = 0;
  37119. for (i = this.readByte(e++); a < r; )
  37120. s[a++] = !!(i >> l++ & 1)
  37121. }
  37122. return t && (this.offset = e),
  37123. s
  37124. }
  37125. ,
  37126. a.readBytes = function(e, t) {
  37127. var i = "undefined" == typeof t;
  37128. if (i && (t = this.offset),
  37129. !this.noAssert) {
  37130. if ("number" != typeof t || t % 1 !== 0)
  37131. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37132. if (t >>>= 0,
  37133. t < 0 || t + e > this.buffer.byteLength)
  37134. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  37135. }
  37136. var n = this.slice(t, t + e);
  37137. return i && (this.offset += e),
  37138. n
  37139. }
  37140. ,
  37141. a.writeBytes = a.append,
  37142. a.writeInt8 = function(e, t) {
  37143. var i = "undefined" == typeof t;
  37144. if (i && (t = this.offset),
  37145. !this.noAssert) {
  37146. if ("number" != typeof e || e % 1 !== 0)
  37147. throw TypeError("Illegal value: " + e + " (not an integer)");
  37148. if (e |= 0,
  37149. "number" != typeof t || t % 1 !== 0)
  37150. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37151. if (t >>>= 0,
  37152. t < 0 || t + 0 > this.buffer.byteLength)
  37153. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37154. }
  37155. t += 1;
  37156. var n = this.buffer.byteLength;
  37157. return t > n && this.resize((n *= 2) > t ? n : t),
  37158. t -= 1,
  37159. this.view[t] = e,
  37160. i && (this.offset += 1),
  37161. this
  37162. }
  37163. ,
  37164. a.writeByte = a.writeInt8,
  37165. a.readInt8 = function(e) {
  37166. var t = "undefined" == typeof e;
  37167. if (t && (e = this.offset),
  37168. !this.noAssert) {
  37169. if ("number" != typeof e || e % 1 !== 0)
  37170. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37171. if (e >>>= 0,
  37172. e < 0 || e + 1 > this.buffer.byteLength)
  37173. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37174. }
  37175. var i = this.view[e];
  37176. return 128 === (128 & i) && (i = -(255 - i + 1)),
  37177. t && (this.offset += 1),
  37178. i
  37179. }
  37180. ,
  37181. a.readByte = a.readInt8,
  37182. a.writeUint8 = function(e, t) {
  37183. var i = "undefined" == typeof t;
  37184. if (i && (t = this.offset),
  37185. !this.noAssert) {
  37186. if ("number" != typeof e || e % 1 !== 0)
  37187. throw TypeError("Illegal value: " + e + " (not an integer)");
  37188. if (e >>>= 0,
  37189. "number" != typeof t || t % 1 !== 0)
  37190. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37191. if (t >>>= 0,
  37192. t < 0 || t + 0 > this.buffer.byteLength)
  37193. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37194. }
  37195. t += 1;
  37196. var n = this.buffer.byteLength;
  37197. return t > n && this.resize((n *= 2) > t ? n : t),
  37198. t -= 1,
  37199. this.view[t] = e,
  37200. i && (this.offset += 1),
  37201. this
  37202. }
  37203. ,
  37204. a.writeUInt8 = a.writeUint8,
  37205. a.readUint8 = function(e) {
  37206. var t = "undefined" == typeof e;
  37207. if (t && (e = this.offset),
  37208. !this.noAssert) {
  37209. if ("number" != typeof e || e % 1 !== 0)
  37210. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37211. if (e >>>= 0,
  37212. e < 0 || e + 1 > this.buffer.byteLength)
  37213. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37214. }
  37215. var i = this.view[e];
  37216. return t && (this.offset += 1),
  37217. i
  37218. }
  37219. ,
  37220. a.readUInt8 = a.readUint8,
  37221. a.writeInt16 = function(e, t) {
  37222. var i = "undefined" == typeof t;
  37223. if (i && (t = this.offset),
  37224. !this.noAssert) {
  37225. if ("number" != typeof e || e % 1 !== 0)
  37226. throw TypeError("Illegal value: " + e + " (not an integer)");
  37227. if (e |= 0,
  37228. "number" != typeof t || t % 1 !== 0)
  37229. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37230. if (t >>>= 0,
  37231. t < 0 || t + 0 > this.buffer.byteLength)
  37232. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37233. }
  37234. t += 2;
  37235. var n = this.buffer.byteLength;
  37236. return t > n && this.resize((n *= 2) > t ? n : t),
  37237. t -= 2,
  37238. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37239. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37240. this.view[t + 1] = 255 & e),
  37241. i && (this.offset += 2),
  37242. this
  37243. }
  37244. ,
  37245. a.writeShort = a.writeInt16,
  37246. a.readInt16 = function(e) {
  37247. var t = "undefined" == typeof e;
  37248. if (t && (e = this.offset),
  37249. !this.noAssert) {
  37250. if ("number" != typeof e || e % 1 !== 0)
  37251. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37252. if (e >>>= 0,
  37253. e < 0 || e + 2 > this.buffer.byteLength)
  37254. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37255. }
  37256. var i = 0;
  37257. return this.littleEndian ? (i = this.view[e],
  37258. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37259. i |= this.view[e + 1]),
  37260. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  37261. t && (this.offset += 2),
  37262. i
  37263. }
  37264. ,
  37265. a.readShort = a.readInt16,
  37266. a.writeUint16 = function(e, t) {
  37267. var i = "undefined" == typeof t;
  37268. if (i && (t = this.offset),
  37269. !this.noAssert) {
  37270. if ("number" != typeof e || e % 1 !== 0)
  37271. throw TypeError("Illegal value: " + e + " (not an integer)");
  37272. if (e >>>= 0,
  37273. "number" != typeof t || t % 1 !== 0)
  37274. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37275. if (t >>>= 0,
  37276. t < 0 || t + 0 > this.buffer.byteLength)
  37277. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37278. }
  37279. t += 2;
  37280. var n = this.buffer.byteLength;
  37281. return t > n && this.resize((n *= 2) > t ? n : t),
  37282. t -= 2,
  37283. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  37284. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  37285. this.view[t + 1] = 255 & e),
  37286. i && (this.offset += 2),
  37287. this
  37288. }
  37289. ,
  37290. a.writeUInt16 = a.writeUint16,
  37291. a.readUint16 = function(e) {
  37292. var t = "undefined" == typeof e;
  37293. if (t && (e = this.offset),
  37294. !this.noAssert) {
  37295. if ("number" != typeof e || e % 1 !== 0)
  37296. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37297. if (e >>>= 0,
  37298. e < 0 || e + 2 > this.buffer.byteLength)
  37299. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  37300. }
  37301. var i = 0;
  37302. return this.littleEndian ? (i = this.view[e],
  37303. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  37304. i |= this.view[e + 1]),
  37305. t && (this.offset += 2),
  37306. i
  37307. }
  37308. ,
  37309. a.readUInt16 = a.readUint16,
  37310. a.writeInt32 = function(e, t) {
  37311. var i = "undefined" == typeof t;
  37312. if (i && (t = this.offset),
  37313. !this.noAssert) {
  37314. if ("number" != typeof e || e % 1 !== 0)
  37315. throw TypeError("Illegal value: " + e + " (not an integer)");
  37316. if (e |= 0,
  37317. "number" != typeof t || t % 1 !== 0)
  37318. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37319. if (t >>>= 0,
  37320. t < 0 || t + 0 > this.buffer.byteLength)
  37321. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37322. }
  37323. t += 4;
  37324. var n = this.buffer.byteLength;
  37325. return t > n && this.resize((n *= 2) > t ? n : t),
  37326. t -= 4,
  37327. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37328. this.view[t + 2] = e >>> 16 & 255,
  37329. this.view[t + 1] = e >>> 8 & 255,
  37330. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37331. this.view[t + 1] = e >>> 16 & 255,
  37332. this.view[t + 2] = e >>> 8 & 255,
  37333. this.view[t + 3] = 255 & e),
  37334. i && (this.offset += 4),
  37335. this
  37336. }
  37337. ,
  37338. a.writeInt = a.writeInt32,
  37339. a.readInt32 = function(e) {
  37340. var t = "undefined" == typeof e;
  37341. if (t && (e = this.offset),
  37342. !this.noAssert) {
  37343. if ("number" != typeof e || e % 1 !== 0)
  37344. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37345. if (e >>>= 0,
  37346. e < 0 || e + 4 > this.buffer.byteLength)
  37347. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37348. }
  37349. var i = 0;
  37350. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37351. i |= this.view[e + 1] << 8,
  37352. i |= this.view[e],
  37353. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37354. i |= this.view[e + 2] << 8,
  37355. i |= this.view[e + 3],
  37356. i += this.view[e] << 24 >>> 0),
  37357. i |= 0,
  37358. t && (this.offset += 4),
  37359. i
  37360. }
  37361. ,
  37362. a.readInt = a.readInt32,
  37363. a.writeUint32 = function(e, t) {
  37364. var i = "undefined" == typeof t;
  37365. if (i && (t = this.offset),
  37366. !this.noAssert) {
  37367. if ("number" != typeof e || e % 1 !== 0)
  37368. throw TypeError("Illegal value: " + e + " (not an integer)");
  37369. if (e >>>= 0,
  37370. "number" != typeof t || t % 1 !== 0)
  37371. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37372. if (t >>>= 0,
  37373. t < 0 || t + 0 > this.buffer.byteLength)
  37374. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37375. }
  37376. t += 4;
  37377. var n = this.buffer.byteLength;
  37378. return t > n && this.resize((n *= 2) > t ? n : t),
  37379. t -= 4,
  37380. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  37381. this.view[t + 2] = e >>> 16 & 255,
  37382. this.view[t + 1] = e >>> 8 & 255,
  37383. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  37384. this.view[t + 1] = e >>> 16 & 255,
  37385. this.view[t + 2] = e >>> 8 & 255,
  37386. this.view[t + 3] = 255 & e),
  37387. i && (this.offset += 4),
  37388. this
  37389. }
  37390. ,
  37391. a.writeUInt32 = a.writeUint32,
  37392. a.readUint32 = function(e) {
  37393. var t = "undefined" == typeof e;
  37394. if (t && (e = this.offset),
  37395. !this.noAssert) {
  37396. if ("number" != typeof e || e % 1 !== 0)
  37397. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37398. if (e >>>= 0,
  37399. e < 0 || e + 4 > this.buffer.byteLength)
  37400. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37401. }
  37402. var i = 0;
  37403. return this.littleEndian ? (i = this.view[e + 2] << 16,
  37404. i |= this.view[e + 1] << 8,
  37405. i |= this.view[e],
  37406. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  37407. i |= this.view[e + 2] << 8,
  37408. i |= this.view[e + 3],
  37409. i += this.view[e] << 24 >>> 0),
  37410. t && (this.offset += 4),
  37411. i
  37412. }
  37413. ,
  37414. a.readUInt32 = a.readUint32,
  37415. e && (a.writeInt64 = function(t, i) {
  37416. var n = "undefined" == typeof i;
  37417. if (n && (i = this.offset),
  37418. !this.noAssert) {
  37419. if ("number" == typeof t)
  37420. t = e.fromNumber(t);
  37421. else if ("string" == typeof t)
  37422. t = e.fromString(t);
  37423. else if (!(t && t instanceof e))
  37424. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37425. if ("number" != typeof i || i % 1 !== 0)
  37426. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37427. if (i >>>= 0,
  37428. i < 0 || i + 0 > this.buffer.byteLength)
  37429. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37430. }
  37431. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37432. i += 8;
  37433. var r = this.buffer.byteLength;
  37434. i > r && this.resize((r *= 2) > i ? r : i),
  37435. i -= 8;
  37436. var o = t.low
  37437. , a = t.high;
  37438. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37439. this.view[i + 2] = o >>> 16 & 255,
  37440. this.view[i + 1] = o >>> 8 & 255,
  37441. this.view[i] = 255 & o,
  37442. i += 4,
  37443. this.view[i + 3] = a >>> 24 & 255,
  37444. this.view[i + 2] = a >>> 16 & 255,
  37445. this.view[i + 1] = a >>> 8 & 255,
  37446. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37447. this.view[i + 1] = a >>> 16 & 255,
  37448. this.view[i + 2] = a >>> 8 & 255,
  37449. this.view[i + 3] = 255 & a,
  37450. i += 4,
  37451. this.view[i] = o >>> 24 & 255,
  37452. this.view[i + 1] = o >>> 16 & 255,
  37453. this.view[i + 2] = o >>> 8 & 255,
  37454. this.view[i + 3] = 255 & o),
  37455. n && (this.offset += 8),
  37456. this
  37457. }
  37458. ,
  37459. a.writeLong = a.writeInt64,
  37460. a.readInt64 = function(t) {
  37461. var i = "undefined" == typeof t;
  37462. if (i && (t = this.offset),
  37463. !this.noAssert) {
  37464. if ("number" != typeof t || t % 1 !== 0)
  37465. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37466. if (t >>>= 0,
  37467. t < 0 || t + 8 > this.buffer.byteLength)
  37468. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37469. }
  37470. var n = 0
  37471. , r = 0;
  37472. this.littleEndian ? (n = this.view[t + 2] << 16,
  37473. n |= this.view[t + 1] << 8,
  37474. n |= this.view[t],
  37475. n += this.view[t + 3] << 24 >>> 0,
  37476. t += 4,
  37477. r = this.view[t + 2] << 16,
  37478. r |= this.view[t + 1] << 8,
  37479. r |= this.view[t],
  37480. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37481. r |= this.view[t + 2] << 8,
  37482. r |= this.view[t + 3],
  37483. r += this.view[t] << 24 >>> 0,
  37484. t += 4,
  37485. n = this.view[t + 1] << 16,
  37486. n |= this.view[t + 2] << 8,
  37487. n |= this.view[t + 3],
  37488. n += this.view[t] << 24 >>> 0);
  37489. var o = new e(n,r,!1);
  37490. return i && (this.offset += 8),
  37491. o
  37492. }
  37493. ,
  37494. a.readLong = a.readInt64,
  37495. a.writeUint64 = function(t, i) {
  37496. var n = "undefined" == typeof i;
  37497. if (n && (i = this.offset),
  37498. !this.noAssert) {
  37499. if ("number" == typeof t)
  37500. t = e.fromNumber(t);
  37501. else if ("string" == typeof t)
  37502. t = e.fromString(t);
  37503. else if (!(t && t instanceof e))
  37504. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37505. if ("number" != typeof i || i % 1 !== 0)
  37506. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37507. if (i >>>= 0,
  37508. i < 0 || i + 0 > this.buffer.byteLength)
  37509. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37510. }
  37511. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  37512. i += 8;
  37513. var r = this.buffer.byteLength;
  37514. i > r && this.resize((r *= 2) > i ? r : i),
  37515. i -= 8;
  37516. var o = t.low
  37517. , a = t.high;
  37518. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  37519. this.view[i + 2] = o >>> 16 & 255,
  37520. this.view[i + 1] = o >>> 8 & 255,
  37521. this.view[i] = 255 & o,
  37522. i += 4,
  37523. this.view[i + 3] = a >>> 24 & 255,
  37524. this.view[i + 2] = a >>> 16 & 255,
  37525. this.view[i + 1] = a >>> 8 & 255,
  37526. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  37527. this.view[i + 1] = a >>> 16 & 255,
  37528. this.view[i + 2] = a >>> 8 & 255,
  37529. this.view[i + 3] = 255 & a,
  37530. i += 4,
  37531. this.view[i] = o >>> 24 & 255,
  37532. this.view[i + 1] = o >>> 16 & 255,
  37533. this.view[i + 2] = o >>> 8 & 255,
  37534. this.view[i + 3] = 255 & o),
  37535. n && (this.offset += 8),
  37536. this
  37537. }
  37538. ,
  37539. a.writeUInt64 = a.writeUint64,
  37540. a.readUint64 = function(t) {
  37541. var i = "undefined" == typeof t;
  37542. if (i && (t = this.offset),
  37543. !this.noAssert) {
  37544. if ("number" != typeof t || t % 1 !== 0)
  37545. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37546. if (t >>>= 0,
  37547. t < 0 || t + 8 > this.buffer.byteLength)
  37548. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  37549. }
  37550. var n = 0
  37551. , r = 0;
  37552. this.littleEndian ? (n = this.view[t + 2] << 16,
  37553. n |= this.view[t + 1] << 8,
  37554. n |= this.view[t],
  37555. n += this.view[t + 3] << 24 >>> 0,
  37556. t += 4,
  37557. r = this.view[t + 2] << 16,
  37558. r |= this.view[t + 1] << 8,
  37559. r |= this.view[t],
  37560. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  37561. r |= this.view[t + 2] << 8,
  37562. r |= this.view[t + 3],
  37563. r += this.view[t] << 24 >>> 0,
  37564. t += 4,
  37565. n = this.view[t + 1] << 16,
  37566. n |= this.view[t + 2] << 8,
  37567. n |= this.view[t + 3],
  37568. n += this.view[t] << 24 >>> 0);
  37569. var o = new e(n,r,!0);
  37570. return i && (this.offset += 8),
  37571. o
  37572. }
  37573. ,
  37574. a.readUInt64 = a.readUint64),
  37575. a.writeFloat32 = function(e, t) {
  37576. var i = "undefined" == typeof t;
  37577. if (i && (t = this.offset),
  37578. !this.noAssert) {
  37579. if ("number" != typeof e)
  37580. throw TypeError("Illegal value: " + e + " (not a number)");
  37581. if ("number" != typeof t || t % 1 !== 0)
  37582. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37583. if (t >>>= 0,
  37584. t < 0 || t + 0 > this.buffer.byteLength)
  37585. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37586. }
  37587. t += 4;
  37588. var n = this.buffer.byteLength;
  37589. return t > n && this.resize((n *= 2) > t ? n : t),
  37590. t -= 4,
  37591. r(this.view, e, t, this.littleEndian, 23, 4),
  37592. i && (this.offset += 4),
  37593. this
  37594. }
  37595. ,
  37596. a.writeFloat = a.writeFloat32,
  37597. a.readFloat32 = function(e) {
  37598. var t = "undefined" == typeof e;
  37599. if (t && (e = this.offset),
  37600. !this.noAssert) {
  37601. if ("number" != typeof e || e % 1 !== 0)
  37602. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37603. if (e >>>= 0,
  37604. e < 0 || e + 4 > this.buffer.byteLength)
  37605. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37606. }
  37607. var i = n(this.view, e, this.littleEndian, 23, 4);
  37608. return t && (this.offset += 4),
  37609. i
  37610. }
  37611. ,
  37612. a.readFloat = a.readFloat32,
  37613. a.writeFloat64 = function(e, t) {
  37614. var i = "undefined" == typeof t;
  37615. if (i && (t = this.offset),
  37616. !this.noAssert) {
  37617. if ("number" != typeof e)
  37618. throw TypeError("Illegal value: " + e + " (not a number)");
  37619. if ("number" != typeof t || t % 1 !== 0)
  37620. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37621. if (t >>>= 0,
  37622. t < 0 || t + 0 > this.buffer.byteLength)
  37623. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37624. }
  37625. t += 8;
  37626. var n = this.buffer.byteLength;
  37627. return t > n && this.resize((n *= 2) > t ? n : t),
  37628. t -= 8,
  37629. r(this.view, e, t, this.littleEndian, 52, 8),
  37630. i && (this.offset += 8),
  37631. this
  37632. }
  37633. ,
  37634. a.writeDouble = a.writeFloat64,
  37635. a.readFloat64 = function(e) {
  37636. var t = "undefined" == typeof e;
  37637. if (t && (e = this.offset),
  37638. !this.noAssert) {
  37639. if ("number" != typeof e || e % 1 !== 0)
  37640. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37641. if (e >>>= 0,
  37642. e < 0 || e + 8 > this.buffer.byteLength)
  37643. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  37644. }
  37645. var i = n(this.view, e, this.littleEndian, 52, 8);
  37646. return t && (this.offset += 8),
  37647. i
  37648. }
  37649. ,
  37650. a.readDouble = a.readFloat64,
  37651. o.MAX_VARINT32_BYTES = 5,
  37652. o.calculateVarint32 = function(e) {
  37653. return e >>>= 0,
  37654. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  37655. }
  37656. ,
  37657. o.zigZagEncode32 = function(e) {
  37658. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  37659. }
  37660. ,
  37661. o.zigZagDecode32 = function(e) {
  37662. return e >>> 1 ^ -(1 & e) | 0
  37663. }
  37664. ,
  37665. a.writeVarint32 = function(e, t) {
  37666. var i = "undefined" == typeof t;
  37667. if (i && (t = this.offset),
  37668. !this.noAssert) {
  37669. if ("number" != typeof e || e % 1 !== 0)
  37670. throw TypeError("Illegal value: " + e + " (not an integer)");
  37671. if (e |= 0,
  37672. "number" != typeof t || t % 1 !== 0)
  37673. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37674. if (t >>>= 0,
  37675. t < 0 || t + 0 > this.buffer.byteLength)
  37676. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  37677. }
  37678. var n, r = o.calculateVarint32(e);
  37679. t += r;
  37680. var a = this.buffer.byteLength;
  37681. for (t > a && this.resize((a *= 2) > t ? a : t),
  37682. t -= r,
  37683. e >>>= 0; e >= 128; )
  37684. n = 127 & e | 128,
  37685. this.view[t++] = n,
  37686. e >>>= 7;
  37687. return this.view[t++] = e,
  37688. i ? (this.offset = t,
  37689. this) : r
  37690. }
  37691. ,
  37692. a.writeVarint32ZigZag = function(e, t) {
  37693. return this.writeVarint32(o.zigZagEncode32(e), t)
  37694. }
  37695. ,
  37696. a.readVarint32 = function(e) {
  37697. var t = "undefined" == typeof e;
  37698. if (t && (e = this.offset),
  37699. !this.noAssert) {
  37700. if ("number" != typeof e || e % 1 !== 0)
  37701. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37702. if (e >>>= 0,
  37703. e < 0 || e + 1 > this.buffer.byteLength)
  37704. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37705. }
  37706. var i, n = 0, r = 0;
  37707. do {
  37708. if (!this.noAssert && e > this.limit) {
  37709. var o = Error("Truncated");
  37710. throw o.truncated = !0,
  37711. o
  37712. }
  37713. i = this.view[e++],
  37714. n < 5 && (r |= (127 & i) << 7 * n),
  37715. ++n
  37716. } while (0 !== (128 & i));return r |= 0,
  37717. t ? (this.offset = e,
  37718. r) : {
  37719. value: r,
  37720. length: n
  37721. }
  37722. }
  37723. ,
  37724. a.readVarint32ZigZag = function(e) {
  37725. var t = this.readVarint32(e);
  37726. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  37727. t
  37728. }
  37729. ,
  37730. e && (o.MAX_VARINT64_BYTES = 10,
  37731. o.calculateVarint64 = function(t) {
  37732. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  37733. var i = t.toInt() >>> 0
  37734. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  37735. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  37736. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  37737. }
  37738. ,
  37739. o.zigZagEncode64 = function(t) {
  37740. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37741. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  37742. }
  37743. ,
  37744. o.zigZagDecode64 = function(t) {
  37745. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  37746. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  37747. }
  37748. ,
  37749. a.writeVarint64 = function(t, i) {
  37750. var n = "undefined" == typeof i;
  37751. if (n && (i = this.offset),
  37752. !this.noAssert) {
  37753. if ("number" == typeof t)
  37754. t = e.fromNumber(t);
  37755. else if ("string" == typeof t)
  37756. t = e.fromString(t);
  37757. else if (!(t && t instanceof e))
  37758. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  37759. if ("number" != typeof i || i % 1 !== 0)
  37760. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37761. if (i >>>= 0,
  37762. i < 0 || i + 0 > this.buffer.byteLength)
  37763. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37764. }
  37765. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  37766. var r = o.calculateVarint64(t)
  37767. , a = t.toInt() >>> 0
  37768. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  37769. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  37770. i += r;
  37771. var c = this.buffer.byteLength;
  37772. switch (i > c && this.resize((c *= 2) > i ? c : i),
  37773. i -= r,
  37774. r) {
  37775. case 10:
  37776. this.view[i + 9] = l >>> 7 & 1;
  37777. case 9:
  37778. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  37779. case 8:
  37780. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  37781. case 7:
  37782. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  37783. case 6:
  37784. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  37785. case 5:
  37786. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  37787. case 4:
  37788. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  37789. case 3:
  37790. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  37791. case 2:
  37792. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  37793. case 1:
  37794. this.view[i] = 1 !== r ? 128 | a : 127 & a
  37795. }
  37796. return n ? (this.offset += r,
  37797. this) : r
  37798. }
  37799. ,
  37800. a.writeVarint64ZigZag = function(e, t) {
  37801. return this.writeVarint64(o.zigZagEncode64(e), t)
  37802. }
  37803. ,
  37804. a.readVarint64 = function(t) {
  37805. var i = "undefined" == typeof t;
  37806. if (i && (t = this.offset),
  37807. !this.noAssert) {
  37808. if ("number" != typeof t || t % 1 !== 0)
  37809. throw TypeError("Illegal offset: " + t + " (not an integer)");
  37810. if (t >>>= 0,
  37811. t < 0 || t + 1 > this.buffer.byteLength)
  37812. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  37813. }
  37814. var n = t
  37815. , r = 0
  37816. , o = 0
  37817. , a = 0
  37818. , s = 0;
  37819. if (s = this.view[t++],
  37820. r = 127 & s,
  37821. 128 & s && (s = this.view[t++],
  37822. r |= (127 & s) << 7,
  37823. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37824. r |= (127 & s) << 14,
  37825. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37826. r |= (127 & s) << 21,
  37827. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37828. o = 127 & s,
  37829. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37830. o |= (127 & s) << 7,
  37831. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37832. o |= (127 & s) << 14,
  37833. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37834. o |= (127 & s) << 21,
  37835. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37836. a = 127 & s,
  37837. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  37838. a |= (127 & s) << 7,
  37839. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  37840. throw Error("Buffer overrun");
  37841. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  37842. return i ? (this.offset = t,
  37843. l) : {
  37844. value: l,
  37845. length: t - n
  37846. }
  37847. }
  37848. ,
  37849. a.readVarint64ZigZag = function(t) {
  37850. var i = this.readVarint64(t);
  37851. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  37852. i
  37853. }
  37854. ),
  37855. a.writeCString = function(e, i) {
  37856. var n = "undefined" == typeof i;
  37857. n && (i = this.offset);
  37858. var r, o = e.length;
  37859. if (!this.noAssert) {
  37860. if ("string" != typeof e)
  37861. throw TypeError("Illegal str: Not a string");
  37862. for (r = 0; r < o; ++r)
  37863. if (0 === e.charCodeAt(r))
  37864. throw RangeError("Illegal str: Contains NULL-characters");
  37865. if ("number" != typeof i || i % 1 !== 0)
  37866. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37867. if (i >>>= 0,
  37868. i < 0 || i + 0 > this.buffer.byteLength)
  37869. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37870. }
  37871. o = h.calculateUTF16asUTF8(t(e))[1],
  37872. i += o + 1;
  37873. var a = this.buffer.byteLength;
  37874. return i > a && this.resize((a *= 2) > i ? a : i),
  37875. i -= o + 1,
  37876. h.encodeUTF16toUTF8(t(e), function(e) {
  37877. this.view[i++] = e
  37878. }
  37879. .bind(this)),
  37880. this.view[i++] = 0,
  37881. n ? (this.offset = i,
  37882. this) : o
  37883. }
  37884. ,
  37885. a.readCString = function(e) {
  37886. var t = "undefined" == typeof e;
  37887. if (t && (e = this.offset),
  37888. !this.noAssert) {
  37889. if ("number" != typeof e || e % 1 !== 0)
  37890. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37891. if (e >>>= 0,
  37892. e < 0 || e + 1 > this.buffer.byteLength)
  37893. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37894. }
  37895. var n, r = e, o = -1;
  37896. return h.decodeUTF8toUTF16(function() {
  37897. if (0 === o)
  37898. return null;
  37899. if (e >= this.limit)
  37900. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  37901. return o = this.view[e++],
  37902. 0 === o ? null : o
  37903. }
  37904. .bind(this), n = i(), !0),
  37905. t ? (this.offset = e,
  37906. n()) : {
  37907. string: n(),
  37908. length: e - r
  37909. }
  37910. }
  37911. ,
  37912. a.writeIString = function(e, i) {
  37913. var n = "undefined" == typeof i;
  37914. if (n && (i = this.offset),
  37915. !this.noAssert) {
  37916. if ("string" != typeof e)
  37917. throw TypeError("Illegal str: Not a string");
  37918. if ("number" != typeof i || i % 1 !== 0)
  37919. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37920. if (i >>>= 0,
  37921. i < 0 || i + 0 > this.buffer.byteLength)
  37922. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37923. }
  37924. var r, o = i;
  37925. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37926. i += 4 + r;
  37927. var a = this.buffer.byteLength;
  37928. if (i > a && this.resize((a *= 2) > i ? a : i),
  37929. i -= 4 + r,
  37930. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37931. this.view[i + 2] = r >>> 16 & 255,
  37932. this.view[i + 1] = r >>> 8 & 255,
  37933. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37934. this.view[i + 1] = r >>> 16 & 255,
  37935. this.view[i + 2] = r >>> 8 & 255,
  37936. this.view[i + 3] = 255 & r),
  37937. i += 4,
  37938. h.encodeUTF16toUTF8(t(e), function(e) {
  37939. this.view[i++] = e
  37940. }
  37941. .bind(this)),
  37942. i !== o + 4 + r)
  37943. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37944. return n ? (this.offset = i,
  37945. this) : i - o
  37946. }
  37947. ,
  37948. a.readIString = function(e) {
  37949. var t = "undefined" == typeof e;
  37950. if (t && (e = this.offset),
  37951. !this.noAssert) {
  37952. if ("number" != typeof e || e % 1 !== 0)
  37953. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37954. if (e >>>= 0,
  37955. e < 0 || e + 4 > this.buffer.byteLength)
  37956. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37957. }
  37958. var i = e
  37959. , n = this.readUint32(e)
  37960. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37961. return e += r.length,
  37962. t ? (this.offset = e,
  37963. r.string) : {
  37964. string: r.string,
  37965. length: e - i
  37966. }
  37967. }
  37968. ,
  37969. o.METRICS_CHARS = "c",
  37970. o.METRICS_BYTES = "b",
  37971. a.writeUTF8String = function(e, i) {
  37972. var n = "undefined" == typeof i;
  37973. if (n && (i = this.offset),
  37974. !this.noAssert) {
  37975. if ("number" != typeof i || i % 1 !== 0)
  37976. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37977. if (i >>>= 0,
  37978. i < 0 || i + 0 > this.buffer.byteLength)
  37979. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37980. }
  37981. var r, o = i;
  37982. r = h.calculateUTF16asUTF8(t(e))[1],
  37983. i += r;
  37984. var a = this.buffer.byteLength;
  37985. return i > a && this.resize((a *= 2) > i ? a : i),
  37986. i -= r,
  37987. h.encodeUTF16toUTF8(t(e), function(e) {
  37988. this.view[i++] = e
  37989. }
  37990. .bind(this)),
  37991. n ? (this.offset = i,
  37992. this) : i - o
  37993. }
  37994. ,
  37995. a.writeString = a.writeUTF8String,
  37996. o.calculateUTF8Chars = function(e) {
  37997. return h.calculateUTF16asUTF8(t(e))[0]
  37998. }
  37999. ,
  38000. o.calculateUTF8Bytes = function(e) {
  38001. return h.calculateUTF16asUTF8(t(e))[1]
  38002. }
  38003. ,
  38004. o.calculateString = o.calculateUTF8Bytes,
  38005. a.readUTF8String = function(e, t, n) {
  38006. "number" == typeof t && (n = t,
  38007. t = void 0);
  38008. var r = "undefined" == typeof n;
  38009. if (r && (n = this.offset),
  38010. "undefined" == typeof t && (t = o.METRICS_CHARS),
  38011. !this.noAssert) {
  38012. if ("number" != typeof e || e % 1 !== 0)
  38013. throw TypeError("Illegal length: " + e + " (not an integer)");
  38014. if (e |= 0,
  38015. "number" != typeof n || n % 1 !== 0)
  38016. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38017. if (n >>>= 0,
  38018. n < 0 || n + 0 > this.buffer.byteLength)
  38019. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  38020. }
  38021. var a, s = 0, l = n;
  38022. if (t === o.METRICS_CHARS) {
  38023. if (a = i(),
  38024. h.decodeUTF8(function() {
  38025. return s < e && n < this.limit ? this.view[n++] : null
  38026. }
  38027. .bind(this), function(e) {
  38028. ++s,
  38029. h.UTF8toUTF16(e, a)
  38030. }),
  38031. s !== e)
  38032. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  38033. return r ? (this.offset = n,
  38034. a()) : {
  38035. string: a(),
  38036. length: n - l
  38037. }
  38038. }
  38039. if (t === o.METRICS_BYTES) {
  38040. if (!this.noAssert) {
  38041. if ("number" != typeof n || n % 1 !== 0)
  38042. throw TypeError("Illegal offset: " + n + " (not an integer)");
  38043. if (n >>>= 0,
  38044. n < 0 || n + e > this.buffer.byteLength)
  38045. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  38046. }
  38047. var c = n + e;
  38048. if (h.decodeUTF8toUTF16(function() {
  38049. return n < c ? this.view[n++] : null
  38050. }
  38051. .bind(this), a = i(), this.noAssert),
  38052. n !== c)
  38053. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  38054. return r ? (this.offset = n,
  38055. a()) : {
  38056. string: a(),
  38057. length: n - l
  38058. }
  38059. }
  38060. throw TypeError("Unsupported metrics: " + t)
  38061. }
  38062. ,
  38063. a.readString = a.readUTF8String,
  38064. a.writeVString = function(e, i) {
  38065. var n = "undefined" == typeof i;
  38066. if (n && (i = this.offset),
  38067. !this.noAssert) {
  38068. if ("string" != typeof e)
  38069. throw TypeError("Illegal str: Not a string");
  38070. if ("number" != typeof i || i % 1 !== 0)
  38071. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38072. if (i >>>= 0,
  38073. i < 0 || i + 0 > this.buffer.byteLength)
  38074. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38075. }
  38076. var r, a, s = i;
  38077. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  38078. a = o.calculateVarint32(r),
  38079. i += a + r;
  38080. var l = this.buffer.byteLength;
  38081. if (i > l && this.resize((l *= 2) > i ? l : i),
  38082. i -= a + r,
  38083. i += this.writeVarint32(r, i),
  38084. h.encodeUTF16toUTF8(t(e), function(e) {
  38085. this.view[i++] = e
  38086. }
  38087. .bind(this)),
  38088. i !== s + r + a)
  38089. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  38090. return n ? (this.offset = i,
  38091. this) : i - s
  38092. }
  38093. ,
  38094. a.readVString = function(e) {
  38095. var t = "undefined" == typeof e;
  38096. if (t && (e = this.offset),
  38097. !this.noAssert) {
  38098. if ("number" != typeof e || e % 1 !== 0)
  38099. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38100. if (e >>>= 0,
  38101. e < 0 || e + 1 > this.buffer.byteLength)
  38102. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  38103. }
  38104. var i = e
  38105. , n = this.readVarint32(e)
  38106. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  38107. return e += r.length,
  38108. t ? (this.offset = e,
  38109. r.string) : {
  38110. string: r.string,
  38111. length: e - i
  38112. }
  38113. }
  38114. ,
  38115. a.append = function(e, t, i) {
  38116. "number" != typeof t && "string" == typeof t || (i = t,
  38117. t = void 0);
  38118. var n = "undefined" == typeof i;
  38119. if (n && (i = this.offset),
  38120. !this.noAssert) {
  38121. if ("number" != typeof i || i % 1 !== 0)
  38122. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38123. if (i >>>= 0,
  38124. i < 0 || i + 0 > this.buffer.byteLength)
  38125. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38126. }
  38127. e instanceof o || (e = o.wrap(e, t));
  38128. var r = e.limit - e.offset;
  38129. if (r <= 0)
  38130. return this;
  38131. i += r;
  38132. var a = this.buffer.byteLength;
  38133. return i > a && this.resize((a *= 2) > i ? a : i),
  38134. i -= r,
  38135. this.view.set(e.view.subarray(e.offset, e.limit), i),
  38136. e.offset += r,
  38137. n && (this.offset += r),
  38138. this
  38139. }
  38140. ,
  38141. a.appendTo = function(e, t) {
  38142. return e.append(this, t),
  38143. this
  38144. }
  38145. ,
  38146. a.assert = function(e) {
  38147. return this.noAssert = !e,
  38148. this
  38149. }
  38150. ,
  38151. a.capacity = function() {
  38152. return this.buffer.byteLength
  38153. }
  38154. ,
  38155. a.clear = function() {
  38156. return this.offset = 0,
  38157. this.limit = this.buffer.byteLength,
  38158. this.markedOffset = -1,
  38159. this
  38160. }
  38161. ,
  38162. a.clone = function(e) {
  38163. var t = new o(0,this.littleEndian,this.noAssert);
  38164. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  38165. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  38166. t.view = this.view),
  38167. t.offset = this.offset,
  38168. t.markedOffset = this.markedOffset,
  38169. t.limit = this.limit,
  38170. t
  38171. }
  38172. ,
  38173. a.compact = function(e, t) {
  38174. if ("undefined" == typeof e && (e = this.offset),
  38175. "undefined" == typeof t && (t = this.limit),
  38176. !this.noAssert) {
  38177. if ("number" != typeof e || e % 1 !== 0)
  38178. throw TypeError("Illegal begin: Not an integer");
  38179. if (e >>>= 0,
  38180. "number" != typeof t || t % 1 !== 0)
  38181. throw TypeError("Illegal end: Not an integer");
  38182. if (t >>>= 0,
  38183. e < 0 || e > t || t > this.buffer.byteLength)
  38184. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38185. }
  38186. if (0 === e && t === this.buffer.byteLength)
  38187. return this;
  38188. var i = t - e;
  38189. if (0 === i)
  38190. return this.buffer = s,
  38191. this.view = null,
  38192. this.markedOffset >= 0 && (this.markedOffset -= e),
  38193. this.offset = 0,
  38194. this.limit = 0,
  38195. this;
  38196. var n = new ArrayBuffer(i)
  38197. , r = new Uint8Array(n);
  38198. return r.set(this.view.subarray(e, t)),
  38199. this.buffer = n,
  38200. this.view = r,
  38201. this.markedOffset >= 0 && (this.markedOffset -= e),
  38202. this.offset = 0,
  38203. this.limit = i,
  38204. this
  38205. }
  38206. ,
  38207. a.copy = function(e, t) {
  38208. if ("undefined" == typeof e && (e = this.offset),
  38209. "undefined" == typeof t && (t = this.limit),
  38210. !this.noAssert) {
  38211. if ("number" != typeof e || e % 1 !== 0)
  38212. throw TypeError("Illegal begin: Not an integer");
  38213. if (e >>>= 0,
  38214. "number" != typeof t || t % 1 !== 0)
  38215. throw TypeError("Illegal end: Not an integer");
  38216. if (t >>>= 0,
  38217. e < 0 || e > t || t > this.buffer.byteLength)
  38218. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38219. }
  38220. if (e === t)
  38221. return new o(0,this.littleEndian,this.noAssert);
  38222. var i = t - e
  38223. , n = new o(i,this.littleEndian,this.noAssert);
  38224. return n.offset = 0,
  38225. n.limit = i,
  38226. n.markedOffset >= 0 && (n.markedOffset -= e),
  38227. this.copyTo(n, 0, e, t),
  38228. n
  38229. }
  38230. ,
  38231. a.copyTo = function(e, t, i, n) {
  38232. var r, a;
  38233. if (!this.noAssert && !o.isByteBuffer(e))
  38234. throw TypeError("Illegal target: Not a ByteBuffer");
  38235. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  38236. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  38237. n = "undefined" == typeof n ? this.limit : 0 | n,
  38238. t < 0 || t > e.buffer.byteLength)
  38239. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  38240. if (i < 0 || n > this.buffer.byteLength)
  38241. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  38242. var s = n - i;
  38243. return 0 === s ? e : (e.ensureCapacity(t + s),
  38244. e.view.set(this.view.subarray(i, n), t),
  38245. r && (this.offset += s),
  38246. a && (e.offset += s),
  38247. this)
  38248. }
  38249. ,
  38250. a.ensureCapacity = function(e) {
  38251. var t = this.buffer.byteLength;
  38252. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  38253. }
  38254. ,
  38255. a.fill = function(e, t, i) {
  38256. var n = "undefined" == typeof t;
  38257. if (n && (t = this.offset),
  38258. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  38259. "undefined" == typeof t && (t = this.offset),
  38260. "undefined" == typeof i && (i = this.limit),
  38261. !this.noAssert) {
  38262. if ("number" != typeof e || e % 1 !== 0)
  38263. throw TypeError("Illegal value: " + e + " (not an integer)");
  38264. if (e |= 0,
  38265. "number" != typeof t || t % 1 !== 0)
  38266. throw TypeError("Illegal begin: Not an integer");
  38267. if (t >>>= 0,
  38268. "number" != typeof i || i % 1 !== 0)
  38269. throw TypeError("Illegal end: Not an integer");
  38270. if (i >>>= 0,
  38271. t < 0 || t > i || i > this.buffer.byteLength)
  38272. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38273. }
  38274. if (t >= i)
  38275. return this;
  38276. for (; t < i; )
  38277. this.view[t++] = e;
  38278. return n && (this.offset = t),
  38279. this
  38280. }
  38281. ,
  38282. a.flip = function() {
  38283. return this.limit = this.offset,
  38284. this.offset = 0,
  38285. this
  38286. }
  38287. ,
  38288. a.mark = function(e) {
  38289. if (e = "undefined" == typeof e ? this.offset : e,
  38290. !this.noAssert) {
  38291. if ("number" != typeof e || e % 1 !== 0)
  38292. throw TypeError("Illegal offset: " + e + " (not an integer)");
  38293. if (e >>>= 0,
  38294. e < 0 || e + 0 > this.buffer.byteLength)
  38295. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  38296. }
  38297. return this.markedOffset = e,
  38298. this
  38299. }
  38300. ,
  38301. a.order = function(e) {
  38302. if (!this.noAssert && "boolean" != typeof e)
  38303. throw TypeError("Illegal littleEndian: Not a boolean");
  38304. return this.littleEndian = !!e,
  38305. this
  38306. }
  38307. ,
  38308. a.LE = function(e) {
  38309. return this.littleEndian = "undefined" == typeof e || !!e,
  38310. this
  38311. }
  38312. ,
  38313. a.BE = function(e) {
  38314. return this.littleEndian = "undefined" != typeof e && !e,
  38315. this
  38316. }
  38317. ,
  38318. a.prepend = function(e, t, i) {
  38319. "number" != typeof t && "string" == typeof t || (i = t,
  38320. t = void 0);
  38321. var n = "undefined" == typeof i;
  38322. if (n && (i = this.offset),
  38323. !this.noAssert) {
  38324. if ("number" != typeof i || i % 1 !== 0)
  38325. throw TypeError("Illegal offset: " + i + " (not an integer)");
  38326. if (i >>>= 0,
  38327. i < 0 || i + 0 > this.buffer.byteLength)
  38328. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  38329. }
  38330. e instanceof o || (e = o.wrap(e, t));
  38331. var r = e.limit - e.offset;
  38332. if (r <= 0)
  38333. return this;
  38334. var a = r - i;
  38335. if (a > 0) {
  38336. var s = new ArrayBuffer(this.buffer.byteLength + a)
  38337. , l = new Uint8Array(s);
  38338. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  38339. this.buffer = s,
  38340. this.view = l,
  38341. this.offset += a,
  38342. this.markedOffset >= 0 && (this.markedOffset += a),
  38343. this.limit += a,
  38344. i += a
  38345. } else {
  38346. new Uint8Array(this.buffer)
  38347. }
  38348. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  38349. e.offset = e.limit,
  38350. n && (this.offset -= r),
  38351. this
  38352. }
  38353. ,
  38354. a.prependTo = function(e, t) {
  38355. return e.prepend(this, t),
  38356. this
  38357. }
  38358. ,
  38359. a.printDebug = function(e) {
  38360. "function" != typeof e && (e = console.log.bind(console)),
  38361. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  38362. }
  38363. ,
  38364. a.remaining = function() {
  38365. return this.limit - this.offset
  38366. }
  38367. ,
  38368. a.reset = function() {
  38369. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  38370. this.markedOffset = -1) : this.offset = 0,
  38371. this
  38372. }
  38373. ,
  38374. a.resize = function(e) {
  38375. if (!this.noAssert) {
  38376. if ("number" != typeof e || e % 1 !== 0)
  38377. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  38378. if (e |= 0,
  38379. e < 0)
  38380. throw RangeError("Illegal capacity: 0 <= " + e)
  38381. }
  38382. if (this.buffer.byteLength < e) {
  38383. var t = new ArrayBuffer(e)
  38384. , i = new Uint8Array(t);
  38385. i.set(this.view),
  38386. this.buffer = t,
  38387. this.view = i
  38388. }
  38389. return this
  38390. }
  38391. ,
  38392. a.reverse = function(e, t) {
  38393. if ("undefined" == typeof e && (e = this.offset),
  38394. "undefined" == typeof t && (t = this.limit),
  38395. !this.noAssert) {
  38396. if ("number" != typeof e || e % 1 !== 0)
  38397. throw TypeError("Illegal begin: Not an integer");
  38398. if (e >>>= 0,
  38399. "number" != typeof t || t % 1 !== 0)
  38400. throw TypeError("Illegal end: Not an integer");
  38401. if (t >>>= 0,
  38402. e < 0 || e > t || t > this.buffer.byteLength)
  38403. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38404. }
  38405. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  38406. this)
  38407. }
  38408. ,
  38409. a.skip = function(e) {
  38410. if (!this.noAssert) {
  38411. if ("number" != typeof e || e % 1 !== 0)
  38412. throw TypeError("Illegal length: " + e + " (not an integer)");
  38413. e |= 0
  38414. }
  38415. var t = this.offset + e;
  38416. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  38417. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  38418. return this.offset = t,
  38419. this
  38420. }
  38421. ,
  38422. a.slice = function(e, t) {
  38423. if ("undefined" == typeof e && (e = this.offset),
  38424. "undefined" == typeof t && (t = this.limit),
  38425. !this.noAssert) {
  38426. if ("number" != typeof e || e % 1 !== 0)
  38427. throw TypeError("Illegal begin: Not an integer");
  38428. if (e >>>= 0,
  38429. "number" != typeof t || t % 1 !== 0)
  38430. throw TypeError("Illegal end: Not an integer");
  38431. if (t >>>= 0,
  38432. e < 0 || e > t || t > this.buffer.byteLength)
  38433. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38434. }
  38435. var i = this.clone();
  38436. return i.offset = e,
  38437. i.limit = t,
  38438. i
  38439. }
  38440. ,
  38441. a.toBuffer = function(e) {
  38442. var t = this.offset
  38443. , i = this.limit;
  38444. if (!this.noAssert) {
  38445. if ("number" != typeof t || t % 1 !== 0)
  38446. throw TypeError("Illegal offset: Not an integer");
  38447. if (t >>>= 0,
  38448. "number" != typeof i || i % 1 !== 0)
  38449. throw TypeError("Illegal limit: Not an integer");
  38450. if (i >>>= 0,
  38451. t < 0 || t > i || i > this.buffer.byteLength)
  38452. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  38453. }
  38454. if (!e && 0 === t && i === this.buffer.byteLength)
  38455. return this.buffer;
  38456. if (t === i)
  38457. return s;
  38458. var n = new ArrayBuffer(i - t);
  38459. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  38460. n
  38461. }
  38462. ,
  38463. a.toArrayBuffer = a.toBuffer,
  38464. a.toString = function(e, t, i) {
  38465. if ("undefined" == typeof e)
  38466. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  38467. switch ("number" == typeof e && (e = "utf8",
  38468. t = e,
  38469. i = t),
  38470. e) {
  38471. case "utf8":
  38472. return this.toUTF8(t, i);
  38473. case "base64":
  38474. return this.toBase64(t, i);
  38475. case "hex":
  38476. return this.toHex(t, i);
  38477. case "binary":
  38478. return this.toBinary(t, i);
  38479. case "debug":
  38480. return this.toDebug();
  38481. case "columns":
  38482. return this.toColumns();
  38483. default:
  38484. throw Error("Unsupported encoding: " + e)
  38485. }
  38486. }
  38487. ;
  38488. var c = function() {
  38489. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  38490. i[t[n]] = n;
  38491. return e.encode = function(e, i) {
  38492. for (var n, r; null !== (n = e()); )
  38493. i(t[n >> 2 & 63]),
  38494. r = (3 & n) << 4,
  38495. null !== (n = e()) ? (r |= n >> 4 & 15,
  38496. i(t[63 & (r | n >> 4 & 15)]),
  38497. r = (15 & n) << 2,
  38498. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  38499. i(t[63 & n])) : (i(t[63 & r]),
  38500. i(61))) : (i(t[63 & r]),
  38501. i(61),
  38502. i(61))
  38503. }
  38504. ,
  38505. e.decode = function(e, t) {
  38506. function n(e) {
  38507. throw Error("Illegal character code: " + e)
  38508. }
  38509. for (var r, o, a; null !== (r = e()); )
  38510. if (o = i[r],
  38511. "undefined" == typeof o && n(r),
  38512. null !== (r = e()) && (a = i[r],
  38513. "undefined" == typeof a && n(r),
  38514. t(o << 2 >>> 0 | (48 & a) >> 4),
  38515. null !== (r = e()))) {
  38516. if (o = i[r],
  38517. "undefined" == typeof o) {
  38518. if (61 === r)
  38519. break;
  38520. n(r)
  38521. }
  38522. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  38523. null !== (r = e())) {
  38524. if (a = i[r],
  38525. "undefined" == typeof a) {
  38526. if (61 === r)
  38527. break;
  38528. n(r)
  38529. }
  38530. t((3 & o) << 6 >>> 0 | a)
  38531. }
  38532. }
  38533. }
  38534. ,
  38535. e.test = function(e) {
  38536. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  38537. }
  38538. ,
  38539. e
  38540. }();
  38541. a.toBase64 = function(e, t) {
  38542. if ("undefined" == typeof e && (e = this.offset),
  38543. "undefined" == typeof t && (t = this.limit),
  38544. e |= 0,
  38545. t |= 0,
  38546. e < 0 || t > this.capacity || e > t)
  38547. throw RangeError("begin, end");
  38548. var n;
  38549. return c.encode(function() {
  38550. return e < t ? this.view[e++] : null
  38551. }
  38552. .bind(this), n = i()),
  38553. n()
  38554. }
  38555. ,
  38556. o.fromBase64 = function(e, i) {
  38557. if ("string" != typeof e)
  38558. throw TypeError("str");
  38559. var n = new o(e.length / 4 * 3,i)
  38560. , r = 0;
  38561. return c.decode(t(e), function(e) {
  38562. n.view[r++] = e
  38563. }),
  38564. n.limit = r,
  38565. n
  38566. }
  38567. ,
  38568. o.btoa = function(e) {
  38569. return o.fromBinary(e).toBase64()
  38570. }
  38571. ,
  38572. o.atob = function(e) {
  38573. return o.fromBase64(e).toBinary()
  38574. }
  38575. ,
  38576. a.toBinary = function(e, t) {
  38577. if ("undefined" == typeof e && (e = this.offset),
  38578. "undefined" == typeof t && (t = this.limit),
  38579. e |= 0,
  38580. t |= 0,
  38581. e < 0 || t > this.capacity() || e > t)
  38582. throw RangeError("begin, end");
  38583. if (e === t)
  38584. return "";
  38585. for (var i = [], n = []; e < t; )
  38586. i.push(this.view[e++]),
  38587. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  38588. i = []);
  38589. return n.join("") + String.fromCharCode.apply(String, i)
  38590. }
  38591. ,
  38592. o.fromBinary = function(e, t) {
  38593. if ("string" != typeof e)
  38594. throw TypeError("str");
  38595. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  38596. if (i = e.charCodeAt(n),
  38597. i > 255)
  38598. throw RangeError("illegal char code: " + i);
  38599. a.view[n++] = i
  38600. }
  38601. return a.limit = r,
  38602. a
  38603. }
  38604. ,
  38605. a.toDebug = function(e) {
  38606. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  38607. if (i !== -1 && (t = this.view[i],
  38608. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  38609. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  38610. ++i,
  38611. e && i > 0 && i % 16 === 0 && i !== n) {
  38612. for (; r.length < 51; )
  38613. r += " ";
  38614. a += r + o + "\n",
  38615. r = o = ""
  38616. }
  38617. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  38618. }
  38619. if (e && " " !== r) {
  38620. for (; r.length < 51; )
  38621. r += " ";
  38622. a += r + o + "\n"
  38623. }
  38624. return e ? a : r
  38625. }
  38626. ,
  38627. o.fromDebug = function(e, t, i) {
  38628. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  38629. switch (n = e.charAt(l++)) {
  38630. case "!":
  38631. if (!i) {
  38632. if (u || d || p) {
  38633. f = !0;
  38634. break
  38635. }
  38636. u = d = p = !0
  38637. }
  38638. s.offset = s.markedOffset = s.limit = c,
  38639. h = !1;
  38640. break;
  38641. case "|":
  38642. if (!i) {
  38643. if (u || p) {
  38644. f = !0;
  38645. break
  38646. }
  38647. u = p = !0
  38648. }
  38649. s.offset = s.limit = c,
  38650. h = !1;
  38651. break;
  38652. case "[":
  38653. if (!i) {
  38654. if (u || d) {
  38655. f = !0;
  38656. break
  38657. }
  38658. u = d = !0
  38659. }
  38660. s.offset = s.markedOffset = c,
  38661. h = !1;
  38662. break;
  38663. case "<":
  38664. if (!i) {
  38665. if (u) {
  38666. f = !0;
  38667. break
  38668. }
  38669. u = !0
  38670. }
  38671. s.offset = c,
  38672. h = !1;
  38673. break;
  38674. case "]":
  38675. if (!i) {
  38676. if (p || d) {
  38677. f = !0;
  38678. break
  38679. }
  38680. p = d = !0
  38681. }
  38682. s.limit = s.markedOffset = c,
  38683. h = !1;
  38684. break;
  38685. case ">":
  38686. if (!i) {
  38687. if (p) {
  38688. f = !0;
  38689. break
  38690. }
  38691. p = !0
  38692. }
  38693. s.limit = c,
  38694. h = !1;
  38695. break;
  38696. case "'":
  38697. if (!i) {
  38698. if (d) {
  38699. f = !0;
  38700. break
  38701. }
  38702. d = !0
  38703. }
  38704. s.markedOffset = c,
  38705. h = !1;
  38706. break;
  38707. case " ":
  38708. h = !1;
  38709. break;
  38710. default:
  38711. if (!i && h) {
  38712. f = !0;
  38713. break
  38714. }
  38715. if (r = parseInt(n + e.charAt(l++), 16),
  38716. !i && (isNaN(r) || r < 0 || r > 255))
  38717. throw TypeError("Illegal str: Not a debug encoded string");
  38718. s.view[c++] = r,
  38719. h = !0
  38720. }
  38721. if (f)
  38722. throw TypeError("Illegal str: Invalid symbol at " + l)
  38723. }
  38724. if (!i) {
  38725. if (!u || !p)
  38726. throw TypeError("Illegal str: Missing offset or limit");
  38727. if (c < s.buffer.byteLength)
  38728. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  38729. }
  38730. return s
  38731. }
  38732. ,
  38733. a.toHex = function(e, t) {
  38734. if (e = "undefined" == typeof e ? this.offset : e,
  38735. t = "undefined" == typeof t ? this.limit : t,
  38736. !this.noAssert) {
  38737. if ("number" != typeof e || e % 1 !== 0)
  38738. throw TypeError("Illegal begin: Not an integer");
  38739. if (e >>>= 0,
  38740. "number" != typeof t || t % 1 !== 0)
  38741. throw TypeError("Illegal end: Not an integer");
  38742. if (t >>>= 0,
  38743. e < 0 || e > t || t > this.buffer.byteLength)
  38744. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38745. }
  38746. for (var i, n = new Array(t - e); e < t; )
  38747. i = this.view[e++],
  38748. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  38749. return n.join("")
  38750. }
  38751. ,
  38752. o.fromHex = function(e, t, i) {
  38753. if (!i) {
  38754. if ("string" != typeof e)
  38755. throw TypeError("Illegal str: Not a string");
  38756. if (e.length % 2 !== 0)
  38757. throw TypeError("Illegal str: Length not a multiple of 2")
  38758. }
  38759. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  38760. if (n = parseInt(e.substring(s, s + 2), 16),
  38761. !i && (!isFinite(n) || n < 0 || n > 255))
  38762. throw TypeError("Illegal str: Contains non-hex characters");
  38763. a.view[l++] = n
  38764. }
  38765. return a.limit = l,
  38766. a
  38767. }
  38768. ;
  38769. var h = function() {
  38770. var e = {};
  38771. return e.MAX_CODEPOINT = 1114111,
  38772. e.encodeUTF8 = function(e, t) {
  38773. var i = null;
  38774. for ("number" == typeof e && (i = e,
  38775. e = function() {
  38776. return null
  38777. }
  38778. ); null !== i || null !== (i = e()); )
  38779. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  38780. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  38781. t(i >> 6 & 63 | 128),
  38782. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  38783. t(i >> 12 & 63 | 128),
  38784. t(i >> 6 & 63 | 128),
  38785. t(63 & i | 128)),
  38786. i = null
  38787. }
  38788. ,
  38789. e.decodeUTF8 = function(e, t) {
  38790. for (var i, n, r, o, a = function(e) {
  38791. e = e.slice(0, e.indexOf(null));
  38792. var t = Error(e.toString());
  38793. throw t.name = "TruncatedError",
  38794. t.bytes = e,
  38795. t
  38796. }; null !== (i = e()); )
  38797. if (0 === (128 & i))
  38798. t(i);
  38799. else if (192 === (224 & i))
  38800. null === (n = e()) && a([i, n]),
  38801. t((31 & i) << 6 | 63 & n);
  38802. else if (224 === (240 & i))
  38803. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  38804. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  38805. else {
  38806. if (240 !== (248 & i))
  38807. throw RangeError("Illegal starting byte: " + i);
  38808. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  38809. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  38810. }
  38811. }
  38812. ,
  38813. e.UTF16toUTF8 = function(e, t) {
  38814. for (var i, n = null; ; ) {
  38815. if (null === (i = null !== n ? n : e()))
  38816. break;
  38817. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  38818. n = null) : t(i)
  38819. }
  38820. null !== n && t(n)
  38821. }
  38822. ,
  38823. e.UTF8toUTF16 = function(e, t) {
  38824. var i = null;
  38825. for ("number" == typeof e && (i = e,
  38826. e = function() {
  38827. return null
  38828. }
  38829. ); null !== i || null !== (i = e()); )
  38830. i <= 65535 ? t(i) : (i -= 65536,
  38831. t((i >> 10) + 55296),
  38832. t(i % 1024 + 56320)),
  38833. i = null
  38834. }
  38835. ,
  38836. e.encodeUTF16toUTF8 = function(t, i) {
  38837. e.UTF16toUTF8(t, function(t) {
  38838. e.encodeUTF8(t, i)
  38839. })
  38840. }
  38841. ,
  38842. e.decodeUTF8toUTF16 = function(t, i) {
  38843. e.decodeUTF8(t, function(t) {
  38844. e.UTF8toUTF16(t, i)
  38845. })
  38846. }
  38847. ,
  38848. e.calculateCodePoint = function(e) {
  38849. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38850. }
  38851. ,
  38852. e.calculateUTF8 = function(e) {
  38853. for (var t, i = 0; null !== (t = e()); )
  38854. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  38855. return i
  38856. }
  38857. ,
  38858. e.calculateUTF16asUTF8 = function(t) {
  38859. var i = 0
  38860. , n = 0;
  38861. return e.UTF16toUTF8(t, function(e) {
  38862. ++i,
  38863. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  38864. }),
  38865. [i, n]
  38866. }
  38867. ,
  38868. e
  38869. }();
  38870. return a.toUTF8 = function(e, t) {
  38871. if ("undefined" == typeof e && (e = this.offset),
  38872. "undefined" == typeof t && (t = this.limit),
  38873. !this.noAssert) {
  38874. if ("number" != typeof e || e % 1 !== 0)
  38875. throw TypeError("Illegal begin: Not an integer");
  38876. if (e >>>= 0,
  38877. "number" != typeof t || t % 1 !== 0)
  38878. throw TypeError("Illegal end: Not an integer");
  38879. if (t >>>= 0,
  38880. e < 0 || e > t || t > this.buffer.byteLength)
  38881. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  38882. }
  38883. var n;
  38884. try {
  38885. h.decodeUTF8toUTF16(function() {
  38886. return e < t ? this.view[e++] : null
  38887. }
  38888. .bind(this), n = i())
  38889. } catch (i) {
  38890. if (e !== t)
  38891. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  38892. }
  38893. return n()
  38894. }
  38895. ,
  38896. o.fromUTF8 = function(e, i, n) {
  38897. if (!n && "string" != typeof e)
  38898. throw TypeError("Illegal str: Not a string");
  38899. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  38900. , a = 0;
  38901. return h.encodeUTF16toUTF8(t(e), function(e) {
  38902. r.view[a++] = e
  38903. }),
  38904. r.limit = a,
  38905. r
  38906. }
  38907. ,
  38908. o
  38909. })
  38910. }
  38911. , {
  38912. long: 216
  38913. }],
  38914. 216: [function(e, t, i) {
  38915. !function(i, n) {
  38916. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38917. }(this, function() {
  38918. "use strict";
  38919. function e(e, t, i) {
  38920. this.low = 0 | e,
  38921. this.high = 0 | t,
  38922. this.unsigned = !!i
  38923. }
  38924. function t(e) {
  38925. return (e && e.__isLong__) === !0
  38926. }
  38927. function i(e, t) {
  38928. var i, n, o;
  38929. return t ? (e >>>= 0,
  38930. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38931. o && (l[e] = i),
  38932. i)) : (e |= 0,
  38933. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38934. o && (s[e] = i),
  38935. i))
  38936. }
  38937. function n(e, t) {
  38938. if (isNaN(e) || !isFinite(e))
  38939. return t ? m : g;
  38940. if (t) {
  38941. if (e < 0)
  38942. return m;
  38943. if (e >= d)
  38944. return I
  38945. } else {
  38946. if (e <= -p)
  38947. return E;
  38948. if (e + 1 >= p)
  38949. return C
  38950. }
  38951. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38952. }
  38953. function r(t, i, n) {
  38954. return new e(t,i,n)
  38955. }
  38956. function o(e, t, i) {
  38957. if (0 === e.length)
  38958. throw Error("empty string");
  38959. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38960. return g;
  38961. if ("number" == typeof t ? (i = t,
  38962. t = !1) : t = !!t,
  38963. i = i || 10,
  38964. i < 2 || 36 < i)
  38965. throw RangeError("radix");
  38966. var r;
  38967. if ((r = e.indexOf("-")) > 0)
  38968. throw Error("interior hyphen");
  38969. if (0 === r)
  38970. return o(e.substring(1), t, i).neg();
  38971. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38972. var h = Math.min(8, e.length - l)
  38973. , u = parseInt(e.substring(l, l + h), i);
  38974. if (h < 8) {
  38975. var d = n(c(i, h));
  38976. s = s.mul(d).add(n(u))
  38977. } else
  38978. s = s.mul(a),
  38979. s = s.add(n(u))
  38980. }
  38981. return s.unsigned = t,
  38982. s
  38983. }
  38984. function a(t) {
  38985. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38986. }
  38987. e.prototype.__isLong__,
  38988. Object.defineProperty(e.prototype, "__isLong__", {
  38989. value: !0,
  38990. enumerable: !1,
  38991. configurable: !1
  38992. }),
  38993. e.isLong = t;
  38994. var s = {}
  38995. , l = {};
  38996. e.fromInt = i,
  38997. e.fromNumber = n,
  38998. e.fromBits = r;
  38999. var c = Math.pow;
  39000. e.fromString = o,
  39001. e.fromValue = a;
  39002. var h = 1 << 24
  39003. , u = 4294967296
  39004. , d = 0x10000000000000000
  39005. , p = d / 2
  39006. , f = i(h)
  39007. , g = i(0);
  39008. e.ZERO = g;
  39009. var m = i(0, !0);
  39010. e.UZERO = m;
  39011. var v = i(1);
  39012. e.ONE = v;
  39013. var A = i(1, !0);
  39014. e.UONE = A;
  39015. var y = i(-1);
  39016. e.NEG_ONE = y;
  39017. var C = r(-1, 2147483647, !1);
  39018. e.MAX_VALUE = C;
  39019. var I = r(-1, -1, !0);
  39020. e.MAX_UNSIGNED_VALUE = I;
  39021. var E = r(0, -2147483648, !1);
  39022. e.MIN_VALUE = E;
  39023. var b = e.prototype;
  39024. return b.toInt = function() {
  39025. return this.unsigned ? this.low >>> 0 : this.low
  39026. }
  39027. ,
  39028. b.toNumber = function() {
  39029. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  39030. }
  39031. ,
  39032. b.toString = function(e) {
  39033. if (e = e || 10,
  39034. e < 2 || 36 < e)
  39035. throw RangeError("radix");
  39036. if (this.isZero())
  39037. return "0";
  39038. if (this.isNegative()) {
  39039. if (this.eq(E)) {
  39040. var t = n(e)
  39041. , i = this.div(t)
  39042. , r = i.mul(t).sub(this);
  39043. return i.toString(e) + r.toInt().toString(e)
  39044. }
  39045. return "-" + this.neg().toString(e)
  39046. }
  39047. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  39048. var l = a.div(o)
  39049. , h = a.sub(l.mul(o)).toInt() >>> 0
  39050. , u = h.toString(e);
  39051. if (a = l,
  39052. a.isZero())
  39053. return u + s;
  39054. for (; u.length < 6; )
  39055. u = "0" + u;
  39056. s = "" + u + s
  39057. }
  39058. }
  39059. ,
  39060. b.getHighBits = function() {
  39061. return this.high
  39062. }
  39063. ,
  39064. b.getHighBitsUnsigned = function() {
  39065. return this.high >>> 0
  39066. }
  39067. ,
  39068. b.getLowBits = function() {
  39069. return this.low
  39070. }
  39071. ,
  39072. b.getLowBitsUnsigned = function() {
  39073. return this.low >>> 0
  39074. }
  39075. ,
  39076. b.getNumBitsAbs = function() {
  39077. if (this.isNegative())
  39078. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  39079. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  39080. ;
  39081. return 0 != this.high ? t + 33 : t + 1
  39082. }
  39083. ,
  39084. b.isZero = function() {
  39085. return 0 === this.high && 0 === this.low
  39086. }
  39087. ,
  39088. b.isNegative = function() {
  39089. return !this.unsigned && this.high < 0
  39090. }
  39091. ,
  39092. b.isPositive = function() {
  39093. return this.unsigned || this.high >= 0
  39094. }
  39095. ,
  39096. b.isOdd = function() {
  39097. return 1 === (1 & this.low)
  39098. }
  39099. ,
  39100. b.isEven = function() {
  39101. return 0 === (1 & this.low)
  39102. }
  39103. ,
  39104. b.equals = function(e) {
  39105. return t(e) || (e = a(e)),
  39106. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  39107. }
  39108. ,
  39109. b.eq = b.equals,
  39110. b.notEquals = function(e) {
  39111. return !this.eq(e)
  39112. }
  39113. ,
  39114. b.neq = b.notEquals,
  39115. b.lessThan = function(e) {
  39116. return this.comp(e) < 0
  39117. }
  39118. ,
  39119. b.lt = b.lessThan,
  39120. b.lessThanOrEqual = function(e) {
  39121. return this.comp(e) <= 0
  39122. }
  39123. ,
  39124. b.lte = b.lessThanOrEqual,
  39125. b.greaterThan = function(e) {
  39126. return this.comp(e) > 0
  39127. }
  39128. ,
  39129. b.gt = b.greaterThan,
  39130. b.greaterThanOrEqual = function(e) {
  39131. return this.comp(e) >= 0
  39132. }
  39133. ,
  39134. b.gte = b.greaterThanOrEqual,
  39135. b.compare = function(e) {
  39136. if (t(e) || (e = a(e)),
  39137. this.eq(e))
  39138. return 0;
  39139. var i = this.isNegative()
  39140. , n = e.isNegative();
  39141. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  39142. }
  39143. ,
  39144. b.comp = b.compare,
  39145. b.negate = function() {
  39146. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  39147. }
  39148. ,
  39149. b.neg = b.negate,
  39150. b.add = function(e) {
  39151. t(e) || (e = a(e));
  39152. var i = this.high >>> 16
  39153. , n = 65535 & this.high
  39154. , o = this.low >>> 16
  39155. , s = 65535 & this.low
  39156. , l = e.high >>> 16
  39157. , c = 65535 & e.high
  39158. , h = e.low >>> 16
  39159. , u = 65535 & e.low
  39160. , d = 0
  39161. , p = 0
  39162. , f = 0
  39163. , g = 0;
  39164. return g += s + u,
  39165. f += g >>> 16,
  39166. g &= 65535,
  39167. f += o + h,
  39168. p += f >>> 16,
  39169. f &= 65535,
  39170. p += n + c,
  39171. d += p >>> 16,
  39172. p &= 65535,
  39173. d += i + l,
  39174. d &= 65535,
  39175. r(f << 16 | g, d << 16 | p, this.unsigned)
  39176. }
  39177. ,
  39178. b.subtract = function(e) {
  39179. return t(e) || (e = a(e)),
  39180. this.add(e.neg())
  39181. }
  39182. ,
  39183. b.sub = b.subtract,
  39184. b.multiply = function(e) {
  39185. if (this.isZero())
  39186. return g;
  39187. if (t(e) || (e = a(e)),
  39188. e.isZero())
  39189. return g;
  39190. if (this.eq(E))
  39191. return e.isOdd() ? E : g;
  39192. if (e.eq(E))
  39193. return this.isOdd() ? E : g;
  39194. if (this.isNegative())
  39195. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  39196. if (e.isNegative())
  39197. return this.mul(e.neg()).neg();
  39198. if (this.lt(f) && e.lt(f))
  39199. return n(this.toNumber() * e.toNumber(), this.unsigned);
  39200. var i = this.high >>> 16
  39201. , o = 65535 & this.high
  39202. , s = this.low >>> 16
  39203. , l = 65535 & this.low
  39204. , c = e.high >>> 16
  39205. , h = 65535 & e.high
  39206. , u = e.low >>> 16
  39207. , d = 65535 & e.low
  39208. , p = 0
  39209. , m = 0
  39210. , v = 0
  39211. , A = 0;
  39212. return A += l * d,
  39213. v += A >>> 16,
  39214. A &= 65535,
  39215. v += s * d,
  39216. m += v >>> 16,
  39217. v &= 65535,
  39218. v += l * u,
  39219. m += v >>> 16,
  39220. v &= 65535,
  39221. m += o * d,
  39222. p += m >>> 16,
  39223. m &= 65535,
  39224. m += s * u,
  39225. p += m >>> 16,
  39226. m &= 65535,
  39227. m += l * h,
  39228. p += m >>> 16,
  39229. m &= 65535,
  39230. p += i * d + o * u + s * h + l * c,
  39231. p &= 65535,
  39232. r(v << 16 | A, p << 16 | m, this.unsigned)
  39233. }
  39234. ,
  39235. b.mul = b.multiply,
  39236. b.divide = function(e) {
  39237. if (t(e) || (e = a(e)),
  39238. e.isZero())
  39239. throw Error("division by zero");
  39240. if (this.isZero())
  39241. return this.unsigned ? m : g;
  39242. var i, r, o;
  39243. if (this.unsigned) {
  39244. if (e.unsigned || (e = e.toUnsigned()),
  39245. e.gt(this))
  39246. return m;
  39247. if (e.gt(this.shru(1)))
  39248. return A;
  39249. o = m
  39250. } else {
  39251. if (this.eq(E)) {
  39252. if (e.eq(v) || e.eq(y))
  39253. return E;
  39254. if (e.eq(E))
  39255. return v;
  39256. var s = this.shr(1);
  39257. return i = s.div(e).shl(1),
  39258. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  39259. o = i.add(r.div(e)))
  39260. }
  39261. if (e.eq(E))
  39262. return this.unsigned ? m : g;
  39263. if (this.isNegative())
  39264. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  39265. if (e.isNegative())
  39266. return this.div(e.neg()).neg();
  39267. o = g
  39268. }
  39269. for (r = this; r.gte(e); ) {
  39270. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  39271. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  39272. i -= h,
  39273. u = n(i, this.unsigned),
  39274. d = u.mul(e);
  39275. u.isZero() && (u = v),
  39276. o = o.add(u),
  39277. r = r.sub(d)
  39278. }
  39279. return o
  39280. }
  39281. ,
  39282. b.div = b.divide,
  39283. b.modulo = function(e) {
  39284. return t(e) || (e = a(e)),
  39285. this.sub(this.div(e).mul(e))
  39286. }
  39287. ,
  39288. b.mod = b.modulo,
  39289. b.not = function() {
  39290. return r(~this.low, ~this.high, this.unsigned)
  39291. }
  39292. ,
  39293. b.and = function(e) {
  39294. return t(e) || (e = a(e)),
  39295. r(this.low & e.low, this.high & e.high, this.unsigned)
  39296. }
  39297. ,
  39298. b.or = function(e) {
  39299. return t(e) || (e = a(e)),
  39300. r(this.low | e.low, this.high | e.high, this.unsigned)
  39301. }
  39302. ,
  39303. b.xor = function(e) {
  39304. return t(e) || (e = a(e)),
  39305. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  39306. }
  39307. ,
  39308. b.shiftLeft = function(e) {
  39309. return t(e) && (e = e.toInt()),
  39310. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  39311. }
  39312. ,
  39313. b.shl = b.shiftLeft,
  39314. b.shiftRight = function(e) {
  39315. return t(e) && (e = e.toInt()),
  39316. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  39317. }
  39318. ,
  39319. b.shr = b.shiftRight,
  39320. b.shiftRightUnsigned = function(e) {
  39321. if (t(e) && (e = e.toInt()),
  39322. e &= 63,
  39323. 0 === e)
  39324. return this;
  39325. var i = this.high;
  39326. if (e < 32) {
  39327. var n = this.low;
  39328. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  39329. }
  39330. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  39331. }
  39332. ,
  39333. b.shru = b.shiftRightUnsigned,
  39334. b.toSigned = function() {
  39335. return this.unsigned ? r(this.low, this.high, !1) : this
  39336. }
  39337. ,
  39338. b.toUnsigned = function() {
  39339. return this.unsigned ? this : r(this.low, this.high, !0)
  39340. }
  39341. ,
  39342. b.toBytes = function(e) {
  39343. return e ? this.toBytesLE() : this.toBytesBE()
  39344. }
  39345. ,
  39346. b.toBytesLE = function() {
  39347. var e = this.high
  39348. , t = this.low;
  39349. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  39350. }
  39351. ,
  39352. b.toBytesBE = function() {
  39353. var e = this.high
  39354. , t = this.low;
  39355. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  39356. }
  39357. ,
  39358. e
  39359. })
  39360. }
  39361. , {}],
  39362. 217: [function(e, t, i) {
  39363. var n = {
  39364. REVISION: "75"
  39365. };
  39366. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  39367. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  39368. void 0 === Math.sign && (Math.sign = function(e) {
  39369. return e < 0 ? -1 : e > 0 ? 1 : +e
  39370. }
  39371. ),
  39372. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  39373. get: function() {
  39374. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  39375. }
  39376. }),
  39377. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  39378. writable: !0,
  39379. configurable: !0,
  39380. value: function(e) {
  39381. "use strict";
  39382. if (void 0 === e || null === e)
  39383. throw new TypeError("Cannot convert first argument to object");
  39384. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  39385. var r = arguments[i];
  39386. if (void 0 !== r && null !== r) {
  39387. r = Object(r);
  39388. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  39389. var l = o[a]
  39390. , c = Object.getOwnPropertyDescriptor(r, l);
  39391. void 0 !== c && c.enumerable && (t[l] = r[l])
  39392. }
  39393. }
  39394. }
  39395. return t
  39396. }
  39397. }),
  39398. n.MOUSE = {
  39399. LEFT: 0,
  39400. MIDDLE: 1,
  39401. RIGHT: 2
  39402. },
  39403. n.CullFaceNone = 0,
  39404. n.CullFaceBack = 1,
  39405. n.CullFaceFront = 2,
  39406. n.CullFaceFrontBack = 3,
  39407. n.FrontFaceDirectionCW = 0,
  39408. n.FrontFaceDirectionCCW = 1,
  39409. n.BasicShadowMap = 0,
  39410. n.PCFShadowMap = 1,
  39411. n.PCFSoftShadowMap = 2,
  39412. n.FrontSide = 0,
  39413. n.BackSide = 1,
  39414. n.DoubleSide = 2,
  39415. n.FlatShading = 1,
  39416. n.SmoothShading = 2,
  39417. n.NoColors = 0,
  39418. n.FaceColors = 1,
  39419. n.VertexColors = 2,
  39420. n.NoBlending = 0,
  39421. n.NormalBlending = 1,
  39422. n.AdditiveBlending = 2,
  39423. n.SubtractiveBlending = 3,
  39424. n.MultiplyBlending = 4,
  39425. n.CustomBlending = 5,
  39426. n.AddEquation = 100,
  39427. n.SubtractEquation = 101,
  39428. n.ReverseSubtractEquation = 102,
  39429. n.MinEquation = 103,
  39430. n.MaxEquation = 104,
  39431. n.ZeroFactor = 200,
  39432. n.OneFactor = 201,
  39433. n.SrcColorFactor = 202,
  39434. n.OneMinusSrcColorFactor = 203,
  39435. n.SrcAlphaFactor = 204,
  39436. n.OneMinusSrcAlphaFactor = 205,
  39437. n.DstAlphaFactor = 206,
  39438. n.OneMinusDstAlphaFactor = 207,
  39439. n.DstColorFactor = 208,
  39440. n.OneMinusDstColorFactor = 209,
  39441. n.SrcAlphaSaturateFactor = 210,
  39442. n.NeverDepth = 0,
  39443. n.AlwaysDepth = 1,
  39444. n.LessDepth = 2,
  39445. n.LessEqualDepth = 3,
  39446. n.EqualDepth = 4,
  39447. n.GreaterEqualDepth = 5,
  39448. n.GreaterDepth = 6,
  39449. n.NotEqualDepth = 7,
  39450. n.MultiplyOperation = 0,
  39451. n.MixOperation = 1,
  39452. n.AddOperation = 2,
  39453. n.NoToneMapping = 0,
  39454. n.LinearToneMapping = 1,
  39455. n.ReinhardToneMapping = 2,
  39456. n.Uncharted2ToneMapping = 3,
  39457. n.CineonToneMapping = 4,
  39458. n.UVMapping = 300,
  39459. n.CubeReflectionMapping = 301,
  39460. n.CubeRefractionMapping = 302,
  39461. n.EquirectangularReflectionMapping = 303,
  39462. n.EquirectangularRefractionMapping = 304,
  39463. n.SphericalReflectionMapping = 305,
  39464. n.CubeUVReflectionMapping = 306,
  39465. n.CubeUVRefractionMapping = 307,
  39466. n.RepeatWrapping = 1e3,
  39467. n.ClampToEdgeWrapping = 1001,
  39468. n.MirroredRepeatWrapping = 1002,
  39469. n.NearestFilter = 1003,
  39470. n.NearestMipMapNearestFilter = 1004,
  39471. n.NearestMipMapLinearFilter = 1005,
  39472. n.LinearFilter = 1006,
  39473. n.LinearMipMapNearestFilter = 1007,
  39474. n.LinearMipMapLinearFilter = 1008,
  39475. n.UnsignedByteType = 1009,
  39476. n.ByteType = 1010,
  39477. n.ShortType = 1011,
  39478. n.UnsignedShortType = 1012,
  39479. n.IntType = 1013,
  39480. n.UnsignedIntType = 1014,
  39481. n.FloatType = 1015,
  39482. n.HalfFloatType = 1025,
  39483. n.UnsignedShort4444Type = 1016,
  39484. n.UnsignedShort5551Type = 1017,
  39485. n.UnsignedShort565Type = 1018,
  39486. n.AlphaFormat = 1019,
  39487. n.RGBFormat = 1020,
  39488. n.RGBAFormat = 1021,
  39489. n.LuminanceFormat = 1022,
  39490. n.LuminanceAlphaFormat = 1023,
  39491. n.RGBEFormat = n.RGBAFormat,
  39492. n.RGB_S3TC_DXT1_Format = 2001,
  39493. n.RGBA_S3TC_DXT1_Format = 2002,
  39494. n.RGBA_S3TC_DXT3_Format = 2003,
  39495. n.RGBA_S3TC_DXT5_Format = 2004,
  39496. n.RGB_PVRTC_4BPPV1_Format = 2100,
  39497. n.RGB_PVRTC_2BPPV1_Format = 2101,
  39498. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  39499. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  39500. n.RGB_ETC1_Format = 2151,
  39501. n.LoopOnce = 2200,
  39502. n.LoopRepeat = 2201,
  39503. n.LoopPingPong = 2202,
  39504. n.InterpolateDiscrete = 2300,
  39505. n.InterpolateLinear = 2301,
  39506. n.InterpolateSmooth = 2302,
  39507. n.ZeroCurvatureEnding = 2400,
  39508. n.ZeroSlopeEnding = 2401,
  39509. n.WrapAroundEnding = 2402,
  39510. n.TrianglesDrawMode = 0,
  39511. n.TriangleStripDrawMode = 1,
  39512. n.TriangleFanDrawMode = 2,
  39513. n.LinearEncoding = 3e3,
  39514. n.sRGBEncoding = 3001,
  39515. n.GammaEncoding = 3007,
  39516. n.RGBEEncoding = 3002,
  39517. n.LogLuvEncoding = 3003,
  39518. n.RGBM7Encoding = 3004,
  39519. n.RGBM16Encoding = 3005,
  39520. n.RGBDEncoding = 3006,
  39521. n.Color = function(e) {
  39522. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  39523. }
  39524. ,
  39525. n.Color.prototype = {
  39526. constructor: n.Color,
  39527. r: 1,
  39528. g: 1,
  39529. b: 1,
  39530. set: function(e) {
  39531. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  39532. this
  39533. },
  39534. setScalar: function(e) {
  39535. this.r = e,
  39536. this.g = e,
  39537. this.b = e
  39538. },
  39539. setHex: function(e) {
  39540. return e = Math.floor(e),
  39541. this.r = (e >> 16 & 255) / 255,
  39542. this.g = (e >> 8 & 255) / 255,
  39543. this.b = (255 & e) / 255,
  39544. this
  39545. },
  39546. setRGB: function(e, t, i) {
  39547. return this.r = e,
  39548. this.g = t,
  39549. this.b = i,
  39550. this
  39551. },
  39552. setHSL: function() {
  39553. function e(e, t, i) {
  39554. return i < 0 && (i += 1),
  39555. i > 1 && (i -= 1),
  39556. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  39557. }
  39558. return function(t, i, r) {
  39559. if (t = n.Math.euclideanModulo(t, 1),
  39560. i = n.Math.clamp(i, 0, 1),
  39561. r = n.Math.clamp(r, 0, 1),
  39562. 0 === i)
  39563. this.r = this.g = this.b = r;
  39564. else {
  39565. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  39566. , a = 2 * r - o;
  39567. this.r = e(a, o, t + 1 / 3),
  39568. this.g = e(a, o, t),
  39569. this.b = e(a, o, t - 1 / 3)
  39570. }
  39571. return this
  39572. }
  39573. }(),
  39574. setStyle: function(e) {
  39575. function t(t) {
  39576. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  39577. }
  39578. var i;
  39579. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  39580. var r, o = i[1], a = i[2];
  39581. switch (o) {
  39582. case "rgb":
  39583. case "rgba":
  39584. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39585. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  39586. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  39587. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  39588. t(r[5]),
  39589. this;
  39590. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  39591. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  39592. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  39593. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  39594. t(r[5]),
  39595. this;
  39596. break;
  39597. case "hsl":
  39598. case "hsla":
  39599. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  39600. var s = parseFloat(r[1]) / 360
  39601. , l = parseInt(r[2], 10) / 100
  39602. , c = parseInt(r[3], 10) / 100;
  39603. return t(r[5]),
  39604. this.setHSL(s, l, c)
  39605. }
  39606. }
  39607. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  39608. var h = i[1]
  39609. , u = h.length;
  39610. if (3 === u)
  39611. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  39612. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  39613. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  39614. this;
  39615. if (6 === u)
  39616. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  39617. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  39618. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  39619. this
  39620. }
  39621. if (e && e.length > 0) {
  39622. var h = n.ColorKeywords[e];
  39623. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  39624. }
  39625. return this
  39626. },
  39627. clone: function() {
  39628. return new this.constructor(this.r,this.g,this.b)
  39629. },
  39630. copy: function(e) {
  39631. return this.r = e.r,
  39632. this.g = e.g,
  39633. this.b = e.b,
  39634. this
  39635. },
  39636. copyGammaToLinear: function(e, t) {
  39637. return void 0 === t && (t = 2),
  39638. this.r = Math.pow(e.r, t),
  39639. this.g = Math.pow(e.g, t),
  39640. this.b = Math.pow(e.b, t),
  39641. this
  39642. },
  39643. copyLinearToGamma: function(e, t) {
  39644. void 0 === t && (t = 2);
  39645. var i = t > 0 ? 1 / t : 1;
  39646. return this.r = Math.pow(e.r, i),
  39647. this.g = Math.pow(e.g, i),
  39648. this.b = Math.pow(e.b, i),
  39649. this
  39650. },
  39651. convertGammaToLinear: function() {
  39652. var e = this.r
  39653. , t = this.g
  39654. , i = this.b;
  39655. return this.r = e * e,
  39656. this.g = t * t,
  39657. this.b = i * i,
  39658. this
  39659. },
  39660. convertLinearToGamma: function() {
  39661. return this.r = Math.sqrt(this.r),
  39662. this.g = Math.sqrt(this.g),
  39663. this.b = Math.sqrt(this.b),
  39664. this
  39665. },
  39666. getHex: function() {
  39667. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  39668. },
  39669. getHexString: function() {
  39670. return ("000000" + this.getHex().toString(16)).slice(-6)
  39671. },
  39672. getHSL: function(e) {
  39673. var t, i, n = e || {
  39674. h: 0,
  39675. s: 0,
  39676. l: 0
  39677. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  39678. if (l === s)
  39679. t = 0,
  39680. i = 0;
  39681. else {
  39682. var h = s - l;
  39683. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  39684. s) {
  39685. case r:
  39686. t = (o - a) / h + (o < a ? 6 : 0);
  39687. break;
  39688. case o:
  39689. t = (a - r) / h + 2;
  39690. break;
  39691. case a:
  39692. t = (r - o) / h + 4
  39693. }
  39694. t /= 6
  39695. }
  39696. return n.h = t,
  39697. n.s = i,
  39698. n.l = c,
  39699. n
  39700. },
  39701. getStyle: function() {
  39702. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  39703. },
  39704. offsetHSL: function(e, t, i) {
  39705. var n = this.getHSL();
  39706. return n.h += e,
  39707. n.s += t,
  39708. n.l += i,
  39709. this.setHSL(n.h, n.s, n.l),
  39710. this
  39711. },
  39712. add: function(e) {
  39713. return this.r += e.r,
  39714. this.g += e.g,
  39715. this.b += e.b,
  39716. this
  39717. },
  39718. addColors: function(e, t) {
  39719. return this.r = e.r + t.r,
  39720. this.g = e.g + t.g,
  39721. this.b = e.b + t.b,
  39722. this
  39723. },
  39724. addScalar: function(e) {
  39725. return this.r += e,
  39726. this.g += e,
  39727. this.b += e,
  39728. this
  39729. },
  39730. multiply: function(e) {
  39731. return this.r *= e.r,
  39732. this.g *= e.g,
  39733. this.b *= e.b,
  39734. this
  39735. },
  39736. multiplyScalar: function(e) {
  39737. return this.r *= e,
  39738. this.g *= e,
  39739. this.b *= e,
  39740. this
  39741. },
  39742. lerp: function(e, t) {
  39743. return this.r += (e.r - this.r) * t,
  39744. this.g += (e.g - this.g) * t,
  39745. this.b += (e.b - this.b) * t,
  39746. this
  39747. },
  39748. equals: function(e) {
  39749. return e.r === this.r && e.g === this.g && e.b === this.b
  39750. },
  39751. fromArray: function(e, t) {
  39752. return void 0 === t && (t = 0),
  39753. this.r = e[t],
  39754. this.g = e[t + 1],
  39755. this.b = e[t + 2],
  39756. this
  39757. },
  39758. toArray: function(e, t) {
  39759. return void 0 === e && (e = []),
  39760. void 0 === t && (t = 0),
  39761. e[t] = this.r,
  39762. e[t + 1] = this.g,
  39763. e[t + 2] = this.b,
  39764. e
  39765. }
  39766. },
  39767. n.ColorKeywords = {
  39768. aliceblue: 15792383,
  39769. antiquewhite: 16444375,
  39770. aqua: 65535,
  39771. aquamarine: 8388564,
  39772. azure: 15794175,
  39773. beige: 16119260,
  39774. bisque: 16770244,
  39775. black: 0,
  39776. blanchedalmond: 16772045,
  39777. blue: 255,
  39778. blueviolet: 9055202,
  39779. brown: 10824234,
  39780. burlywood: 14596231,
  39781. cadetblue: 6266528,
  39782. chartreuse: 8388352,
  39783. chocolate: 13789470,
  39784. coral: 16744272,
  39785. cornflowerblue: 6591981,
  39786. cornsilk: 16775388,
  39787. crimson: 14423100,
  39788. cyan: 65535,
  39789. darkblue: 139,
  39790. darkcyan: 35723,
  39791. darkgoldenrod: 12092939,
  39792. darkgray: 11119017,
  39793. darkgreen: 25600,
  39794. darkgrey: 11119017,
  39795. darkkhaki: 12433259,
  39796. darkmagenta: 9109643,
  39797. darkolivegreen: 5597999,
  39798. darkorange: 16747520,
  39799. darkorchid: 10040012,
  39800. darkred: 9109504,
  39801. darksalmon: 15308410,
  39802. darkseagreen: 9419919,
  39803. darkslateblue: 4734347,
  39804. darkslategray: 3100495,
  39805. darkslategrey: 3100495,
  39806. darkturquoise: 52945,
  39807. darkviolet: 9699539,
  39808. deeppink: 16716947,
  39809. deepskyblue: 49151,
  39810. dimgray: 6908265,
  39811. dimgrey: 6908265,
  39812. dodgerblue: 2003199,
  39813. firebrick: 11674146,
  39814. floralwhite: 16775920,
  39815. forestgreen: 2263842,
  39816. fuchsia: 16711935,
  39817. gainsboro: 14474460,
  39818. ghostwhite: 16316671,
  39819. gold: 16766720,
  39820. goldenrod: 14329120,
  39821. gray: 8421504,
  39822. green: 32768,
  39823. greenyellow: 11403055,
  39824. grey: 8421504,
  39825. honeydew: 15794160,
  39826. hotpink: 16738740,
  39827. indianred: 13458524,
  39828. indigo: 4915330,
  39829. ivory: 16777200,
  39830. khaki: 15787660,
  39831. lavender: 15132410,
  39832. lavenderblush: 16773365,
  39833. lawngreen: 8190976,
  39834. lemonchiffon: 16775885,
  39835. lightblue: 11393254,
  39836. lightcoral: 15761536,
  39837. lightcyan: 14745599,
  39838. lightgoldenrodyellow: 16448210,
  39839. lightgray: 13882323,
  39840. lightgreen: 9498256,
  39841. lightgrey: 13882323,
  39842. lightpink: 16758465,
  39843. lightsalmon: 16752762,
  39844. lightseagreen: 2142890,
  39845. lightskyblue: 8900346,
  39846. lightslategray: 7833753,
  39847. lightslategrey: 7833753,
  39848. lightsteelblue: 11584734,
  39849. lightyellow: 16777184,
  39850. lime: 65280,
  39851. limegreen: 3329330,
  39852. linen: 16445670,
  39853. magenta: 16711935,
  39854. maroon: 8388608,
  39855. mediumaquamarine: 6737322,
  39856. mediumblue: 205,
  39857. mediumorchid: 12211667,
  39858. mediumpurple: 9662683,
  39859. mediumseagreen: 3978097,
  39860. mediumslateblue: 8087790,
  39861. mediumspringgreen: 64154,
  39862. mediumturquoise: 4772300,
  39863. mediumvioletred: 13047173,
  39864. midnightblue: 1644912,
  39865. mintcream: 16121850,
  39866. mistyrose: 16770273,
  39867. moccasin: 16770229,
  39868. navajowhite: 16768685,
  39869. navy: 128,
  39870. oldlace: 16643558,
  39871. olive: 8421376,
  39872. olivedrab: 7048739,
  39873. orange: 16753920,
  39874. orangered: 16729344,
  39875. orchid: 14315734,
  39876. palegoldenrod: 15657130,
  39877. palegreen: 10025880,
  39878. paleturquoise: 11529966,
  39879. palevioletred: 14381203,
  39880. papayawhip: 16773077,
  39881. peachpuff: 16767673,
  39882. peru: 13468991,
  39883. pink: 16761035,
  39884. plum: 14524637,
  39885. powderblue: 11591910,
  39886. purple: 8388736,
  39887. red: 16711680,
  39888. rosybrown: 12357519,
  39889. royalblue: 4286945,
  39890. saddlebrown: 9127187,
  39891. salmon: 16416882,
  39892. sandybrown: 16032864,
  39893. seagreen: 3050327,
  39894. seashell: 16774638,
  39895. sienna: 10506797,
  39896. silver: 12632256,
  39897. skyblue: 8900331,
  39898. slateblue: 6970061,
  39899. slategray: 7372944,
  39900. slategrey: 7372944,
  39901. snow: 16775930,
  39902. springgreen: 65407,
  39903. steelblue: 4620980,
  39904. tan: 13808780,
  39905. teal: 32896,
  39906. thistle: 14204888,
  39907. tomato: 16737095,
  39908. turquoise: 4251856,
  39909. violet: 15631086,
  39910. wheat: 16113331,
  39911. white: 16777215,
  39912. whitesmoke: 16119285,
  39913. yellow: 16776960,
  39914. yellowgreen: 10145074
  39915. },
  39916. n.Quaternion = function(e, t, i, n) {
  39917. this._x = e || 0,
  39918. this._y = t || 0,
  39919. this._z = i || 0,
  39920. this._w = void 0 !== n ? n : 1
  39921. }
  39922. ,
  39923. n.Quaternion.prototype = {
  39924. constructor: n.Quaternion,
  39925. get x() {
  39926. return this._x
  39927. },
  39928. set x(e) {
  39929. this._x = e,
  39930. this.onChangeCallback()
  39931. },
  39932. get y() {
  39933. return this._y
  39934. },
  39935. set y(e) {
  39936. this._y = e,
  39937. this.onChangeCallback()
  39938. },
  39939. get z() {
  39940. return this._z
  39941. },
  39942. set z(e) {
  39943. this._z = e,
  39944. this.onChangeCallback()
  39945. },
  39946. get w() {
  39947. return this._w
  39948. },
  39949. set w(e) {
  39950. this._w = e,
  39951. this.onChangeCallback()
  39952. },
  39953. set: function(e, t, i, n) {
  39954. return this._x = e,
  39955. this._y = t,
  39956. this._z = i,
  39957. this._w = n,
  39958. this.onChangeCallback(),
  39959. this
  39960. },
  39961. clone: function() {
  39962. return new this.constructor(this._x,this._y,this._z,this._w)
  39963. },
  39964. copy: function(e) {
  39965. return this._x = e.x,
  39966. this._y = e.y,
  39967. this._z = e.z,
  39968. this._w = e.w,
  39969. this.onChangeCallback(),
  39970. this
  39971. },
  39972. setFromEuler: function(e, t) {
  39973. if (e instanceof n.Euler == !1)
  39974. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39975. var i = Math.cos(e._x / 2)
  39976. , r = Math.cos(e._y / 2)
  39977. , o = Math.cos(e._z / 2)
  39978. , a = Math.sin(e._x / 2)
  39979. , s = Math.sin(e._y / 2)
  39980. , l = Math.sin(e._z / 2)
  39981. , c = e.order;
  39982. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39983. this._y = i * s * o - a * r * l,
  39984. this._z = i * r * l + a * s * o,
  39985. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39986. this._y = i * s * o - a * r * l,
  39987. this._z = i * r * l - a * s * o,
  39988. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39989. this._y = i * s * o + a * r * l,
  39990. this._z = i * r * l + a * s * o,
  39991. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39992. this._y = i * s * o + a * r * l,
  39993. this._z = i * r * l - a * s * o,
  39994. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39995. this._y = i * s * o + a * r * l,
  39996. this._z = i * r * l - a * s * o,
  39997. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39998. this._y = i * s * o - a * r * l,
  39999. this._z = i * r * l + a * s * o,
  40000. this._w = i * r * o + a * s * l),
  40001. t !== !1 && this.onChangeCallback(),
  40002. this
  40003. },
  40004. setFromAxisAngle: function(e, t) {
  40005. var i = t / 2
  40006. , n = Math.sin(i);
  40007. return this._x = e.x * n,
  40008. this._y = e.y * n,
  40009. this._z = e.z * n,
  40010. this._w = Math.cos(i),
  40011. this.onChangeCallback(),
  40012. this
  40013. },
  40014. setFromRotationMatrix: function(e) {
  40015. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  40016. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  40017. this._w = .25 / t,
  40018. this._x = (h - l) * t,
  40019. this._y = (o - c) * t,
  40020. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  40021. this._w = (h - l) / t,
  40022. this._x = .25 * t,
  40023. this._y = (r + a) / t,
  40024. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  40025. this._w = (o - c) / t,
  40026. this._x = (r + a) / t,
  40027. this._y = .25 * t,
  40028. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  40029. this._w = (a - r) / t,
  40030. this._x = (o + c) / t,
  40031. this._y = (l + h) / t,
  40032. this._z = .25 * t),
  40033. this.onChangeCallback(),
  40034. this
  40035. },
  40036. setFromUnitVectors: function() {
  40037. var e, t, i = 1e-6;
  40038. return function(r, o) {
  40039. return void 0 === e && (e = new n.Vector3),
  40040. t = r.dot(o) + 1,
  40041. t < i ? (t = 0,
  40042. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  40043. this._x = e.x,
  40044. this._y = e.y,
  40045. this._z = e.z,
  40046. this._w = t,
  40047. this.normalize(),
  40048. this
  40049. }
  40050. }(),
  40051. inverse: function() {
  40052. return this.conjugate().normalize(),
  40053. this
  40054. },
  40055. conjugate: function() {
  40056. return this._x *= -1,
  40057. this._y *= -1,
  40058. this._z *= -1,
  40059. this.onChangeCallback(),
  40060. this
  40061. },
  40062. dot: function(e) {
  40063. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  40064. },
  40065. lengthSq: function() {
  40066. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  40067. },
  40068. length: function() {
  40069. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  40070. },
  40071. normalize: function() {
  40072. var e = this.length();
  40073. return 0 === e ? (this._x = 0,
  40074. this._y = 0,
  40075. this._z = 0,
  40076. this._w = 1) : (e = 1 / e,
  40077. this._x = this._x * e,
  40078. this._y = this._y * e,
  40079. this._z = this._z * e,
  40080. this._w = this._w * e),
  40081. this.onChangeCallback(),
  40082. this
  40083. },
  40084. multiply: function(e, t) {
  40085. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  40086. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  40087. },
  40088. multiplyQuaternions: function(e, t) {
  40089. var i = e._x
  40090. , n = e._y
  40091. , r = e._z
  40092. , o = e._w
  40093. , a = t._x
  40094. , s = t._y
  40095. , l = t._z
  40096. , c = t._w;
  40097. return this._x = i * c + o * a + n * l - r * s,
  40098. this._y = n * c + o * s + r * a - i * l,
  40099. this._z = r * c + o * l + i * s - n * a,
  40100. this._w = o * c - i * a - n * s - r * l,
  40101. this.onChangeCallback(),
  40102. this
  40103. },
  40104. slerp: function(e, t) {
  40105. if (0 === t)
  40106. return this;
  40107. if (1 === t)
  40108. return this.copy(e);
  40109. var i = this._x
  40110. , n = this._y
  40111. , r = this._z
  40112. , o = this._w
  40113. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  40114. if (a < 0 ? (this._w = -e._w,
  40115. this._x = -e._x,
  40116. this._y = -e._y,
  40117. this._z = -e._z,
  40118. a = -a) : this.copy(e),
  40119. a >= 1)
  40120. return this._w = o,
  40121. this._x = i,
  40122. this._y = n,
  40123. this._z = r,
  40124. this;
  40125. var s = Math.sqrt(1 - a * a);
  40126. if (Math.abs(s) < .001)
  40127. return this._w = .5 * (o + this._w),
  40128. this._x = .5 * (i + this._x),
  40129. this._y = .5 * (n + this._y),
  40130. this._z = .5 * (r + this._z),
  40131. this;
  40132. var l = Math.atan2(s, a)
  40133. , c = Math.sin((1 - t) * l) / s
  40134. , h = Math.sin(t * l) / s;
  40135. return this._w = o * c + this._w * h,
  40136. this._x = i * c + this._x * h,
  40137. this._y = n * c + this._y * h,
  40138. this._z = r * c + this._z * h,
  40139. this.onChangeCallback(),
  40140. this
  40141. },
  40142. equals: function(e) {
  40143. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  40144. },
  40145. fromArray: function(e, t) {
  40146. return void 0 === t && (t = 0),
  40147. this._x = e[t],
  40148. this._y = e[t + 1],
  40149. this._z = e[t + 2],
  40150. this._w = e[t + 3],
  40151. this.onChangeCallback(),
  40152. this
  40153. },
  40154. toArray: function(e, t) {
  40155. return void 0 === e && (e = []),
  40156. void 0 === t && (t = 0),
  40157. e[t] = this._x,
  40158. e[t + 1] = this._y,
  40159. e[t + 2] = this._z,
  40160. e[t + 3] = this._w,
  40161. e
  40162. },
  40163. onChange: function(e) {
  40164. return this.onChangeCallback = e,
  40165. this
  40166. },
  40167. onChangeCallback: function() {}
  40168. },
  40169. Object.assign(n.Quaternion, {
  40170. slerp: function(e, t, i, n) {
  40171. return i.copy(e).slerp(t, n)
  40172. },
  40173. slerpFlat: function(e, t, i, n, r, o, a) {
  40174. var s = i[n + 0]
  40175. , l = i[n + 1]
  40176. , c = i[n + 2]
  40177. , h = i[n + 3]
  40178. , u = r[o + 0]
  40179. , d = r[o + 1]
  40180. , p = r[o + 2]
  40181. , f = r[o + 3];
  40182. if (h !== f || s !== u || l !== d || c !== p) {
  40183. var g = 1 - a
  40184. , m = s * u + l * d + c * p + h * f
  40185. , v = m >= 0 ? 1 : -1
  40186. , A = 1 - m * m;
  40187. if (A > Number.EPSILON) {
  40188. var y = Math.sqrt(A)
  40189. , C = Math.atan2(y, m * v);
  40190. g = Math.sin(g * C) / y,
  40191. a = Math.sin(a * C) / y
  40192. }
  40193. var I = a * v;
  40194. if (s = s * g + u * I,
  40195. l = l * g + d * I,
  40196. c = c * g + p * I,
  40197. h = h * g + f * I,
  40198. g === 1 - a) {
  40199. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  40200. s *= E,
  40201. l *= E,
  40202. c *= E,
  40203. h *= E
  40204. }
  40205. }
  40206. e[t] = s,
  40207. e[t + 1] = l,
  40208. e[t + 2] = c,
  40209. e[t + 3] = h
  40210. }
  40211. }),
  40212. n.Vector2 = function(e, t) {
  40213. this.x = e || 0,
  40214. this.y = t || 0
  40215. }
  40216. ,
  40217. n.Vector2.prototype = {
  40218. constructor: n.Vector2,
  40219. get width() {
  40220. return this.x
  40221. },
  40222. set width(e) {
  40223. this.x = e
  40224. },
  40225. get height() {
  40226. return this.y
  40227. },
  40228. set height(e) {
  40229. this.y = e
  40230. },
  40231. set: function(e, t) {
  40232. return this.x = e,
  40233. this.y = t,
  40234. this
  40235. },
  40236. setScalar: function(e) {
  40237. return this.x = e,
  40238. this.y = e,
  40239. this
  40240. },
  40241. setX: function(e) {
  40242. return this.x = e,
  40243. this
  40244. },
  40245. setY: function(e) {
  40246. return this.y = e,
  40247. this
  40248. },
  40249. setComponent: function(e, t) {
  40250. switch (e) {
  40251. case 0:
  40252. this.x = t;
  40253. break;
  40254. case 1:
  40255. this.y = t;
  40256. break;
  40257. default:
  40258. throw new Error("index is out of range: " + e)
  40259. }
  40260. },
  40261. getComponent: function(e) {
  40262. switch (e) {
  40263. case 0:
  40264. return this.x;
  40265. case 1:
  40266. return this.y;
  40267. default:
  40268. throw new Error("index is out of range: " + e)
  40269. }
  40270. },
  40271. clone: function() {
  40272. return new this.constructor(this.x,this.y)
  40273. },
  40274. copy: function(e) {
  40275. return this.x = e.x,
  40276. this.y = e.y,
  40277. this
  40278. },
  40279. add: function(e, t) {
  40280. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40281. this.addVectors(e, t)) : (this.x += e.x,
  40282. this.y += e.y,
  40283. this)
  40284. },
  40285. addScalar: function(e) {
  40286. return this.x += e,
  40287. this.y += e,
  40288. this
  40289. },
  40290. addVectors: function(e, t) {
  40291. return this.x = e.x + t.x,
  40292. this.y = e.y + t.y,
  40293. this
  40294. },
  40295. addScaledVector: function(e, t) {
  40296. return this.x += e.x * t,
  40297. this.y += e.y * t,
  40298. this
  40299. },
  40300. sub: function(e, t) {
  40301. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40302. this.subVectors(e, t)) : (this.x -= e.x,
  40303. this.y -= e.y,
  40304. this)
  40305. },
  40306. subScalar: function(e) {
  40307. return this.x -= e,
  40308. this.y -= e,
  40309. this
  40310. },
  40311. subVectors: function(e, t) {
  40312. return this.x = e.x - t.x,
  40313. this.y = e.y - t.y,
  40314. this
  40315. },
  40316. multiply: function(e) {
  40317. return this.x *= e.x,
  40318. this.y *= e.y,
  40319. this
  40320. },
  40321. multiplyScalar: function(e) {
  40322. return isFinite(e) ? (this.x *= e,
  40323. this.y *= e) : (this.x = 0,
  40324. this.y = 0),
  40325. this
  40326. },
  40327. divide: function(e) {
  40328. return this.x /= e.x,
  40329. this.y /= e.y,
  40330. this
  40331. },
  40332. divideScalar: function(e) {
  40333. return this.multiplyScalar(1 / e)
  40334. },
  40335. min: function(e) {
  40336. return this.x = Math.min(this.x, e.x),
  40337. this.y = Math.min(this.y, e.y),
  40338. this
  40339. },
  40340. max: function(e) {
  40341. return this.x = Math.max(this.x, e.x),
  40342. this.y = Math.max(this.y, e.y),
  40343. this
  40344. },
  40345. clamp: function(e, t) {
  40346. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40347. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40348. this
  40349. },
  40350. clampScalar: function() {
  40351. var e, t;
  40352. return function(i, r) {
  40353. return void 0 === e && (e = new n.Vector2,
  40354. t = new n.Vector2),
  40355. e.set(i, i),
  40356. t.set(r, r),
  40357. this.clamp(e, t)
  40358. }
  40359. }(),
  40360. clampLength: function(e, t) {
  40361. var i = this.length();
  40362. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40363. this
  40364. },
  40365. floor: function() {
  40366. return this.x = Math.floor(this.x),
  40367. this.y = Math.floor(this.y),
  40368. this
  40369. },
  40370. ceil: function() {
  40371. return this.x = Math.ceil(this.x),
  40372. this.y = Math.ceil(this.y),
  40373. this
  40374. },
  40375. round: function() {
  40376. return this.x = Math.round(this.x),
  40377. this.y = Math.round(this.y),
  40378. this
  40379. },
  40380. roundToZero: function() {
  40381. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40382. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40383. this
  40384. },
  40385. negate: function() {
  40386. return this.x = -this.x,
  40387. this.y = -this.y,
  40388. this
  40389. },
  40390. dot: function(e) {
  40391. return this.x * e.x + this.y * e.y
  40392. },
  40393. lengthSq: function() {
  40394. return this.x * this.x + this.y * this.y
  40395. },
  40396. length: function() {
  40397. return Math.sqrt(this.x * this.x + this.y * this.y)
  40398. },
  40399. lengthManhattan: function() {
  40400. return Math.abs(this.x) + Math.abs(this.y)
  40401. },
  40402. normalize: function() {
  40403. return this.divideScalar(this.length())
  40404. },
  40405. angle: function() {
  40406. var e = Math.atan2(this.y, this.x);
  40407. return e < 0 && (e += 2 * Math.PI),
  40408. e
  40409. },
  40410. distanceTo: function(e) {
  40411. return Math.sqrt(this.distanceToSquared(e))
  40412. },
  40413. distanceToSquared: function(e) {
  40414. var t = this.x - e.x
  40415. , i = this.y - e.y;
  40416. return t * t + i * i
  40417. },
  40418. setLength: function(e) {
  40419. return this.multiplyScalar(e / this.length())
  40420. },
  40421. lerp: function(e, t) {
  40422. return this.x += (e.x - this.x) * t,
  40423. this.y += (e.y - this.y) * t,
  40424. this
  40425. },
  40426. lerpVectors: function(e, t, i) {
  40427. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40428. this
  40429. },
  40430. equals: function(e) {
  40431. return e.x === this.x && e.y === this.y
  40432. },
  40433. fromArray: function(e, t) {
  40434. return void 0 === t && (t = 0),
  40435. this.x = e[t],
  40436. this.y = e[t + 1],
  40437. this
  40438. },
  40439. toArray: function(e, t) {
  40440. return void 0 === e && (e = []),
  40441. void 0 === t && (t = 0),
  40442. e[t] = this.x,
  40443. e[t + 1] = this.y,
  40444. e
  40445. },
  40446. fromAttribute: function(e, t, i) {
  40447. return void 0 === i && (i = 0),
  40448. t = t * e.itemSize + i,
  40449. this.x = e.array[t],
  40450. this.y = e.array[t + 1],
  40451. this
  40452. },
  40453. rotateAround: function(e, t) {
  40454. var i = Math.cos(t)
  40455. , n = Math.sin(t)
  40456. , r = this.x - e.x
  40457. , o = this.y - e.y;
  40458. return this.x = r * i - o * n + e.x,
  40459. this.y = r * n + o * i + e.y,
  40460. this
  40461. }
  40462. },
  40463. n.Vector3 = function(e, t, i) {
  40464. this.x = e || 0,
  40465. this.y = t || 0,
  40466. this.z = i || 0
  40467. }
  40468. ,
  40469. n.Vector3.prototype = {
  40470. constructor: n.Vector3,
  40471. set: function(e, t, i) {
  40472. return this.x = e,
  40473. this.y = t,
  40474. this.z = i,
  40475. this
  40476. },
  40477. setScalar: function(e) {
  40478. return this.x = e,
  40479. this.y = e,
  40480. this.z = e,
  40481. this
  40482. },
  40483. setX: function(e) {
  40484. return this.x = e,
  40485. this
  40486. },
  40487. setY: function(e) {
  40488. return this.y = e,
  40489. this
  40490. },
  40491. setZ: function(e) {
  40492. return this.z = e,
  40493. this
  40494. },
  40495. setComponent: function(e, t) {
  40496. switch (e) {
  40497. case 0:
  40498. this.x = t;
  40499. break;
  40500. case 1:
  40501. this.y = t;
  40502. break;
  40503. case 2:
  40504. this.z = t;
  40505. break;
  40506. default:
  40507. throw new Error("index is out of range: " + e)
  40508. }
  40509. },
  40510. getComponent: function(e) {
  40511. switch (e) {
  40512. case 0:
  40513. return this.x;
  40514. case 1:
  40515. return this.y;
  40516. case 2:
  40517. return this.z;
  40518. default:
  40519. throw new Error("index is out of range: " + e)
  40520. }
  40521. },
  40522. clone: function() {
  40523. return new this.constructor(this.x,this.y,this.z)
  40524. },
  40525. copy: function(e) {
  40526. return this.x = e.x,
  40527. this.y = e.y,
  40528. this.z = e.z,
  40529. this
  40530. },
  40531. add: function(e, t) {
  40532. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40533. this.addVectors(e, t)) : (this.x += e.x,
  40534. this.y += e.y,
  40535. this.z += e.z,
  40536. this)
  40537. },
  40538. addScalar: function(e) {
  40539. return this.x += e,
  40540. this.y += e,
  40541. this.z += e,
  40542. this
  40543. },
  40544. addVectors: function(e, t) {
  40545. return this.x = e.x + t.x,
  40546. this.y = e.y + t.y,
  40547. this.z = e.z + t.z,
  40548. this
  40549. },
  40550. addScaledVector: function(e, t) {
  40551. return this.x += e.x * t,
  40552. this.y += e.y * t,
  40553. this.z += e.z * t,
  40554. this
  40555. },
  40556. sub: function(e, t) {
  40557. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40558. this.subVectors(e, t)) : (this.x -= e.x,
  40559. this.y -= e.y,
  40560. this.z -= e.z,
  40561. this)
  40562. },
  40563. subScalar: function(e) {
  40564. return this.x -= e,
  40565. this.y -= e,
  40566. this.z -= e,
  40567. this
  40568. },
  40569. subVectors: function(e, t) {
  40570. return this.x = e.x - t.x,
  40571. this.y = e.y - t.y,
  40572. this.z = e.z - t.z,
  40573. this
  40574. },
  40575. multiply: function(e, t) {
  40576. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  40577. this.multiplyVectors(e, t)) : (this.x *= e.x,
  40578. this.y *= e.y,
  40579. this.z *= e.z,
  40580. this)
  40581. },
  40582. multiplyScalar: function(e) {
  40583. return isFinite(e) ? (this.x *= e,
  40584. this.y *= e,
  40585. this.z *= e) : (this.x = 0,
  40586. this.y = 0,
  40587. this.z = 0),
  40588. this
  40589. },
  40590. multiplyVectors: function(e, t) {
  40591. return this.x = e.x * t.x,
  40592. this.y = e.y * t.y,
  40593. this.z = e.z * t.z,
  40594. this
  40595. },
  40596. applyEuler: function() {
  40597. var e;
  40598. return function(t) {
  40599. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  40600. void 0 === e && (e = new n.Quaternion),
  40601. this.applyQuaternion(e.setFromEuler(t)),
  40602. this
  40603. }
  40604. }(),
  40605. applyAxisAngle: function() {
  40606. var e;
  40607. return function(t, i) {
  40608. return void 0 === e && (e = new n.Quaternion),
  40609. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  40610. this
  40611. }
  40612. }(),
  40613. applyMatrix3: function(e) {
  40614. var t = this.x
  40615. , i = this.y
  40616. , n = this.z
  40617. , r = e.elements;
  40618. return this.x = r[0] * t + r[3] * i + r[6] * n,
  40619. this.y = r[1] * t + r[4] * i + r[7] * n,
  40620. this.z = r[2] * t + r[5] * i + r[8] * n,
  40621. this
  40622. },
  40623. applyMatrix4: function(e) {
  40624. var t = this.x
  40625. , i = this.y
  40626. , n = this.z
  40627. , r = e.elements;
  40628. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  40629. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  40630. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  40631. this
  40632. },
  40633. applyProjection: function(e) {
  40634. var t = this.x
  40635. , i = this.y
  40636. , n = this.z
  40637. , r = e.elements
  40638. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  40639. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  40640. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  40641. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  40642. this
  40643. },
  40644. applyQuaternion: function(e) {
  40645. var t = this.x
  40646. , i = this.y
  40647. , n = this.z
  40648. , r = e.x
  40649. , o = e.y
  40650. , a = e.z
  40651. , s = e.w
  40652. , l = s * t + o * n - a * i
  40653. , c = s * i + a * t - r * n
  40654. , h = s * n + r * i - o * t
  40655. , u = -r * t - o * i - a * n;
  40656. return this.x = l * s + u * -r + c * -a - h * -o,
  40657. this.y = c * s + u * -o + h * -r - l * -a,
  40658. this.z = h * s + u * -a + l * -o - c * -r,
  40659. this
  40660. },
  40661. project: function() {
  40662. var e;
  40663. return function(t) {
  40664. return void 0 === e && (e = new n.Matrix4),
  40665. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  40666. this.applyProjection(e)
  40667. }
  40668. }(),
  40669. unproject: function() {
  40670. var e;
  40671. return function(t) {
  40672. return void 0 === e && (e = new n.Matrix4),
  40673. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  40674. this.applyProjection(e)
  40675. }
  40676. }(),
  40677. transformDirection: function(e) {
  40678. var t = this.x
  40679. , i = this.y
  40680. , n = this.z
  40681. , r = e.elements;
  40682. return this.x = r[0] * t + r[4] * i + r[8] * n,
  40683. this.y = r[1] * t + r[5] * i + r[9] * n,
  40684. this.z = r[2] * t + r[6] * i + r[10] * n,
  40685. this.normalize(),
  40686. this
  40687. },
  40688. divide: function(e) {
  40689. return this.x /= e.x,
  40690. this.y /= e.y,
  40691. this.z /= e.z,
  40692. this
  40693. },
  40694. divideScalar: function(e) {
  40695. return this.multiplyScalar(1 / e)
  40696. },
  40697. min: function(e) {
  40698. return this.x = Math.min(this.x, e.x),
  40699. this.y = Math.min(this.y, e.y),
  40700. this.z = Math.min(this.z, e.z),
  40701. this
  40702. },
  40703. max: function(e) {
  40704. return this.x = Math.max(this.x, e.x),
  40705. this.y = Math.max(this.y, e.y),
  40706. this.z = Math.max(this.z, e.z),
  40707. this
  40708. },
  40709. clamp: function(e, t) {
  40710. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40711. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40712. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40713. this
  40714. },
  40715. clampScalar: function() {
  40716. var e, t;
  40717. return function(i, r) {
  40718. return void 0 === e && (e = new n.Vector3,
  40719. t = new n.Vector3),
  40720. e.set(i, i, i),
  40721. t.set(r, r, r),
  40722. this.clamp(e, t)
  40723. }
  40724. }(),
  40725. clampLength: function(e, t) {
  40726. var i = this.length();
  40727. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  40728. this
  40729. },
  40730. floor: function() {
  40731. return this.x = Math.floor(this.x),
  40732. this.y = Math.floor(this.y),
  40733. this.z = Math.floor(this.z),
  40734. this
  40735. },
  40736. ceil: function() {
  40737. return this.x = Math.ceil(this.x),
  40738. this.y = Math.ceil(this.y),
  40739. this.z = Math.ceil(this.z),
  40740. this
  40741. },
  40742. round: function() {
  40743. return this.x = Math.round(this.x),
  40744. this.y = Math.round(this.y),
  40745. this.z = Math.round(this.z),
  40746. this
  40747. },
  40748. roundToZero: function() {
  40749. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40750. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40751. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40752. this
  40753. },
  40754. negate: function() {
  40755. return this.x = -this.x,
  40756. this.y = -this.y,
  40757. this.z = -this.z,
  40758. this
  40759. },
  40760. dot: function(e) {
  40761. return this.x * e.x + this.y * e.y + this.z * e.z
  40762. },
  40763. lengthSq: function() {
  40764. return this.x * this.x + this.y * this.y + this.z * this.z
  40765. },
  40766. length: function() {
  40767. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  40768. },
  40769. lengthManhattan: function() {
  40770. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  40771. },
  40772. normalize: function() {
  40773. return this.divideScalar(this.length())
  40774. },
  40775. setLength: function(e) {
  40776. return this.multiplyScalar(e / this.length())
  40777. },
  40778. lerp: function(e, t) {
  40779. return this.x += (e.x - this.x) * t,
  40780. this.y += (e.y - this.y) * t,
  40781. this.z += (e.z - this.z) * t,
  40782. this
  40783. },
  40784. lerpVectors: function(e, t, i) {
  40785. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40786. this
  40787. },
  40788. cross: function(e, t) {
  40789. if (void 0 !== t)
  40790. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  40791. this.crossVectors(e, t);
  40792. var i = this.x
  40793. , n = this.y
  40794. , r = this.z;
  40795. return this.x = n * e.z - r * e.y,
  40796. this.y = r * e.x - i * e.z,
  40797. this.z = i * e.y - n * e.x,
  40798. this
  40799. },
  40800. crossVectors: function(e, t) {
  40801. var i = e.x
  40802. , n = e.y
  40803. , r = e.z
  40804. , o = t.x
  40805. , a = t.y
  40806. , s = t.z;
  40807. return this.x = n * s - r * a,
  40808. this.y = r * o - i * s,
  40809. this.z = i * a - n * o,
  40810. this
  40811. },
  40812. projectOnVector: function() {
  40813. var e, t;
  40814. return function(i) {
  40815. return void 0 === e && (e = new n.Vector3),
  40816. e.copy(i).normalize(),
  40817. t = this.dot(e),
  40818. this.copy(e).multiplyScalar(t)
  40819. }
  40820. }(),
  40821. projectOnPlane: function() {
  40822. var e;
  40823. return function(t) {
  40824. return void 0 === e && (e = new n.Vector3),
  40825. e.copy(this).projectOnVector(t),
  40826. this.sub(e)
  40827. }
  40828. }(),
  40829. reflect: function() {
  40830. var e;
  40831. return function(t) {
  40832. return void 0 === e && (e = new n.Vector3),
  40833. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  40834. }
  40835. }(),
  40836. angleTo: function(e) {
  40837. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  40838. return Math.acos(n.Math.clamp(t, -1, 1))
  40839. },
  40840. distanceTo: function(e) {
  40841. return Math.sqrt(this.distanceToSquared(e))
  40842. },
  40843. distanceToSquared: function(e) {
  40844. var t = this.x - e.x
  40845. , i = this.y - e.y
  40846. , n = this.z - e.z;
  40847. return t * t + i * i + n * n
  40848. },
  40849. setFromSpherical: function(e) {
  40850. var t = Math.sin(e.phi) * e.radius;
  40851. return this.x = t * Math.sin(e.theta),
  40852. this.y = Math.cos(e.phi) * e.radius,
  40853. this.z = t * Math.cos(e.theta),
  40854. this
  40855. },
  40856. setFromMatrixPosition: function(e) {
  40857. return this.setFromMatrixColumn(e, 3)
  40858. },
  40859. setFromMatrixScale: function(e) {
  40860. var t = this.setFromMatrixColumn(e, 0).length()
  40861. , i = this.setFromMatrixColumn(e, 1).length()
  40862. , n = this.setFromMatrixColumn(e, 2).length();
  40863. return this.x = t,
  40864. this.y = i,
  40865. this.z = n,
  40866. this
  40867. },
  40868. setFromMatrixColumn: function(e, t) {
  40869. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  40870. e = arguments[1],
  40871. t = arguments[0]),
  40872. this.fromArray(e.elements, 4 * t)
  40873. },
  40874. equals: function(e) {
  40875. return e.x === this.x && e.y === this.y && e.z === this.z
  40876. },
  40877. fromArray: function(e, t) {
  40878. return void 0 === t && (t = 0),
  40879. this.x = e[t],
  40880. this.y = e[t + 1],
  40881. this.z = e[t + 2],
  40882. this
  40883. },
  40884. toArray: function(e, t) {
  40885. return void 0 === e && (e = []),
  40886. void 0 === t && (t = 0),
  40887. e[t] = this.x,
  40888. e[t + 1] = this.y,
  40889. e[t + 2] = this.z,
  40890. e
  40891. },
  40892. fromAttribute: function(e, t, i) {
  40893. return void 0 === i && (i = 0),
  40894. t = t * e.itemSize + i,
  40895. this.x = e.array[t],
  40896. this.y = e.array[t + 1],
  40897. this.z = e.array[t + 2],
  40898. this
  40899. }
  40900. },
  40901. n.Vector4 = function(e, t, i, n) {
  40902. this.x = e || 0,
  40903. this.y = t || 0,
  40904. this.z = i || 0,
  40905. this.w = void 0 !== n ? n : 1
  40906. }
  40907. ,
  40908. n.Vector4.prototype = {
  40909. constructor: n.Vector4,
  40910. set: function(e, t, i, n) {
  40911. return this.x = e,
  40912. this.y = t,
  40913. this.z = i,
  40914. this.w = n,
  40915. this
  40916. },
  40917. setScalar: function(e) {
  40918. return this.x = e,
  40919. this.y = e,
  40920. this.z = e,
  40921. this.w = e,
  40922. this
  40923. },
  40924. setX: function(e) {
  40925. return this.x = e,
  40926. this
  40927. },
  40928. setY: function(e) {
  40929. return this.y = e,
  40930. this
  40931. },
  40932. setZ: function(e) {
  40933. return this.z = e,
  40934. this
  40935. },
  40936. setW: function(e) {
  40937. return this.w = e,
  40938. this
  40939. },
  40940. setComponent: function(e, t) {
  40941. switch (e) {
  40942. case 0:
  40943. this.x = t;
  40944. break;
  40945. case 1:
  40946. this.y = t;
  40947. break;
  40948. case 2:
  40949. this.z = t;
  40950. break;
  40951. case 3:
  40952. this.w = t;
  40953. break;
  40954. default:
  40955. throw new Error("index is out of range: " + e)
  40956. }
  40957. },
  40958. getComponent: function(e) {
  40959. switch (e) {
  40960. case 0:
  40961. return this.x;
  40962. case 1:
  40963. return this.y;
  40964. case 2:
  40965. return this.z;
  40966. case 3:
  40967. return this.w;
  40968. default:
  40969. throw new Error("index is out of range: " + e)
  40970. }
  40971. },
  40972. clone: function() {
  40973. return new this.constructor(this.x,this.y,this.z,this.w)
  40974. },
  40975. copy: function(e) {
  40976. return this.x = e.x,
  40977. this.y = e.y,
  40978. this.z = e.z,
  40979. this.w = void 0 !== e.w ? e.w : 1,
  40980. this
  40981. },
  40982. add: function(e, t) {
  40983. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40984. this.addVectors(e, t)) : (this.x += e.x,
  40985. this.y += e.y,
  40986. this.z += e.z,
  40987. this.w += e.w,
  40988. this)
  40989. },
  40990. addScalar: function(e) {
  40991. return this.x += e,
  40992. this.y += e,
  40993. this.z += e,
  40994. this.w += e,
  40995. this
  40996. },
  40997. addVectors: function(e, t) {
  40998. return this.x = e.x + t.x,
  40999. this.y = e.y + t.y,
  41000. this.z = e.z + t.z,
  41001. this.w = e.w + t.w,
  41002. this
  41003. },
  41004. addScaledVector: function(e, t) {
  41005. return this.x += e.x * t,
  41006. this.y += e.y * t,
  41007. this.z += e.z * t,
  41008. this.w += e.w * t,
  41009. this
  41010. },
  41011. sub: function(e, t) {
  41012. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  41013. this.subVectors(e, t)) : (this.x -= e.x,
  41014. this.y -= e.y,
  41015. this.z -= e.z,
  41016. this.w -= e.w,
  41017. this)
  41018. },
  41019. subScalar: function(e) {
  41020. return this.x -= e,
  41021. this.y -= e,
  41022. this.z -= e,
  41023. this.w -= e,
  41024. this
  41025. },
  41026. subVectors: function(e, t) {
  41027. return this.x = e.x - t.x,
  41028. this.y = e.y - t.y,
  41029. this.z = e.z - t.z,
  41030. this.w = e.w - t.w,
  41031. this
  41032. },
  41033. multiplyScalar: function(e) {
  41034. return isFinite(e) ? (this.x *= e,
  41035. this.y *= e,
  41036. this.z *= e,
  41037. this.w *= e) : (this.x = 0,
  41038. this.y = 0,
  41039. this.z = 0,
  41040. this.w = 0),
  41041. this
  41042. },
  41043. applyMatrix4: function(e) {
  41044. var t = this.x
  41045. , i = this.y
  41046. , n = this.z
  41047. , r = this.w
  41048. , o = e.elements;
  41049. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  41050. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  41051. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  41052. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  41053. this
  41054. },
  41055. divideScalar: function(e) {
  41056. return this.multiplyScalar(1 / e)
  41057. },
  41058. setAxisAngleFromQuaternion: function(e) {
  41059. this.w = 2 * Math.acos(e.w);
  41060. var t = Math.sqrt(1 - e.w * e.w);
  41061. return t < 1e-4 ? (this.x = 1,
  41062. this.y = 0,
  41063. this.z = 0) : (this.x = e.x / t,
  41064. this.y = e.y / t,
  41065. this.z = e.z / t),
  41066. this
  41067. },
  41068. setAxisAngleFromRotationMatrix: function(e) {
  41069. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  41070. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  41071. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  41072. return this.set(1, 0, 0, 0),
  41073. this;
  41074. t = Math.PI;
  41075. var v = (l + 1) / 2
  41076. , A = (d + 1) / 2
  41077. , y = (m + 1) / 2
  41078. , C = (c + u) / 4
  41079. , I = (h + f) / 4
  41080. , E = (p + g) / 4;
  41081. return v > A && v > y ? v < o ? (i = 0,
  41082. n = .707106781,
  41083. r = .707106781) : (i = Math.sqrt(v),
  41084. n = C / i,
  41085. r = I / i) : A > y ? A < o ? (i = .707106781,
  41086. n = 0,
  41087. r = .707106781) : (n = Math.sqrt(A),
  41088. i = C / n,
  41089. r = E / n) : y < o ? (i = .707106781,
  41090. n = .707106781,
  41091. r = 0) : (r = Math.sqrt(y),
  41092. i = I / r,
  41093. n = E / r),
  41094. this.set(i, n, r, t),
  41095. this
  41096. }
  41097. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  41098. return Math.abs(b) < .001 && (b = 1),
  41099. this.x = (g - p) / b,
  41100. this.y = (h - f) / b,
  41101. this.z = (u - c) / b,
  41102. this.w = Math.acos((l + d + m - 1) / 2),
  41103. this
  41104. },
  41105. min: function(e) {
  41106. return this.x = Math.min(this.x, e.x),
  41107. this.y = Math.min(this.y, e.y),
  41108. this.z = Math.min(this.z, e.z),
  41109. this.w = Math.min(this.w, e.w),
  41110. this
  41111. },
  41112. max: function(e) {
  41113. return this.x = Math.max(this.x, e.x),
  41114. this.y = Math.max(this.y, e.y),
  41115. this.z = Math.max(this.z, e.z),
  41116. this.w = Math.max(this.w, e.w),
  41117. this
  41118. },
  41119. clamp: function(e, t) {
  41120. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  41121. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  41122. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  41123. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  41124. this
  41125. },
  41126. clampScalar: function() {
  41127. var e, t;
  41128. return function(i, r) {
  41129. return void 0 === e && (e = new n.Vector4,
  41130. t = new n.Vector4),
  41131. e.set(i, i, i, i),
  41132. t.set(r, r, r, r),
  41133. this.clamp(e, t)
  41134. }
  41135. }(),
  41136. floor: function() {
  41137. return this.x = Math.floor(this.x),
  41138. this.y = Math.floor(this.y),
  41139. this.z = Math.floor(this.z),
  41140. this.w = Math.floor(this.w),
  41141. this
  41142. },
  41143. ceil: function() {
  41144. return this.x = Math.ceil(this.x),
  41145. this.y = Math.ceil(this.y),
  41146. this.z = Math.ceil(this.z),
  41147. this.w = Math.ceil(this.w),
  41148. this
  41149. },
  41150. round: function() {
  41151. return this.x = Math.round(this.x),
  41152. this.y = Math.round(this.y),
  41153. this.z = Math.round(this.z),
  41154. this.w = Math.round(this.w),
  41155. this
  41156. },
  41157. roundToZero: function() {
  41158. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  41159. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  41160. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  41161. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  41162. this
  41163. },
  41164. negate: function() {
  41165. return this.x = -this.x,
  41166. this.y = -this.y,
  41167. this.z = -this.z,
  41168. this.w = -this.w,
  41169. this
  41170. },
  41171. dot: function(e) {
  41172. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  41173. },
  41174. lengthSq: function() {
  41175. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  41176. },
  41177. length: function() {
  41178. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  41179. },
  41180. lengthManhattan: function() {
  41181. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  41182. },
  41183. normalize: function() {
  41184. return this.divideScalar(this.length())
  41185. },
  41186. setLength: function(e) {
  41187. return this.multiplyScalar(e / this.length())
  41188. },
  41189. lerp: function(e, t) {
  41190. return this.x += (e.x - this.x) * t,
  41191. this.y += (e.y - this.y) * t,
  41192. this.z += (e.z - this.z) * t,
  41193. this.w += (e.w - this.w) * t,
  41194. this
  41195. },
  41196. lerpVectors: function(e, t, i) {
  41197. return this.subVectors(t, e).multiplyScalar(i).add(e),
  41198. this
  41199. },
  41200. equals: function(e) {
  41201. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  41202. },
  41203. fromArray: function(e, t) {
  41204. return void 0 === t && (t = 0),
  41205. this.x = e[t],
  41206. this.y = e[t + 1],
  41207. this.z = e[t + 2],
  41208. this.w = e[t + 3],
  41209. this
  41210. },
  41211. toArray: function(e, t) {
  41212. return void 0 === e && (e = []),
  41213. void 0 === t && (t = 0),
  41214. e[t] = this.x,
  41215. e[t + 1] = this.y,
  41216. e[t + 2] = this.z,
  41217. e[t + 3] = this.w,
  41218. e
  41219. },
  41220. fromAttribute: function(e, t, i) {
  41221. return void 0 === i && (i = 0),
  41222. t = t * e.itemSize + i,
  41223. this.x = e.array[t],
  41224. this.y = e.array[t + 1],
  41225. this.z = e.array[t + 2],
  41226. this.w = e.array[t + 3],
  41227. this
  41228. }
  41229. },
  41230. n.Euler = function(e, t, i, r) {
  41231. this._x = e || 0,
  41232. this._y = t || 0,
  41233. this._z = i || 0,
  41234. this._order = r || n.Euler.DefaultOrder
  41235. }
  41236. ,
  41237. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  41238. n.Euler.DefaultOrder = "XYZ",
  41239. n.Euler.prototype = {
  41240. constructor: n.Euler,
  41241. get x() {
  41242. return this._x
  41243. },
  41244. set x(e) {
  41245. this._x = e,
  41246. this.onChangeCallback()
  41247. },
  41248. get y() {
  41249. return this._y
  41250. },
  41251. set y(e) {
  41252. this._y = e,
  41253. this.onChangeCallback()
  41254. },
  41255. get z() {
  41256. return this._z
  41257. },
  41258. set z(e) {
  41259. this._z = e,
  41260. this.onChangeCallback()
  41261. },
  41262. get order() {
  41263. return this._order
  41264. },
  41265. set order(e) {
  41266. this._order = e,
  41267. this.onChangeCallback()
  41268. },
  41269. set: function(e, t, i, n) {
  41270. return this._x = e,
  41271. this._y = t,
  41272. this._z = i,
  41273. this._order = n || this._order,
  41274. this.onChangeCallback(),
  41275. this
  41276. },
  41277. clone: function() {
  41278. return new this.constructor(this._x,this._y,this._z,this._order)
  41279. },
  41280. copy: function(e) {
  41281. return this._x = e._x,
  41282. this._y = e._y,
  41283. this._z = e._z,
  41284. this._order = e._order,
  41285. this.onChangeCallback(),
  41286. this
  41287. },
  41288. setFromRotationMatrix: function(e, t, i) {
  41289. var r = n.Math.clamp
  41290. , o = e.elements
  41291. , a = o[0]
  41292. , s = o[4]
  41293. , l = o[8]
  41294. , c = o[1]
  41295. , h = o[5]
  41296. , u = o[9]
  41297. , d = o[2]
  41298. , p = o[6]
  41299. , f = o[10];
  41300. return t = t || this._order,
  41301. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  41302. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  41303. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  41304. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  41305. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  41306. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  41307. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  41308. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  41309. this._z = Math.atan2(-s, h)) : (this._y = 0,
  41310. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  41311. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  41312. this._z = Math.atan2(c, a)) : (this._x = 0,
  41313. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  41314. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  41315. this._y = Math.atan2(-d, a)) : (this._x = 0,
  41316. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  41317. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  41318. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  41319. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  41320. this._order = t,
  41321. i !== !1 && this.onChangeCallback(),
  41322. this
  41323. },
  41324. setFromQuaternion: function() {
  41325. var e;
  41326. return function(t, i, r) {
  41327. return void 0 === e && (e = new n.Matrix4),
  41328. e.makeRotationFromQuaternion(t),
  41329. this.setFromRotationMatrix(e, i, r),
  41330. this
  41331. }
  41332. }(),
  41333. setFromVector3: function(e, t) {
  41334. return this.set(e.x, e.y, e.z, t || this._order)
  41335. },
  41336. reorder: function() {
  41337. var e = new n.Quaternion;
  41338. return function(t) {
  41339. e.setFromEuler(this),
  41340. this.setFromQuaternion(e, t)
  41341. }
  41342. }(),
  41343. equals: function(e) {
  41344. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  41345. },
  41346. fromArray: function(e) {
  41347. return this._x = e[0],
  41348. this._y = e[1],
  41349. this._z = e[2],
  41350. void 0 !== e[3] && (this._order = e[3]),
  41351. this.onChangeCallback(),
  41352. this
  41353. },
  41354. toArray: function(e, t) {
  41355. return void 0 === e && (e = []),
  41356. void 0 === t && (t = 0),
  41357. e[t] = this._x,
  41358. e[t + 1] = this._y,
  41359. e[t + 2] = this._z,
  41360. e[t + 3] = this._order,
  41361. e
  41362. },
  41363. toVector3: function(e) {
  41364. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  41365. },
  41366. onChange: function(e) {
  41367. return this.onChangeCallback = e,
  41368. this
  41369. },
  41370. onChangeCallback: function() {}
  41371. },
  41372. n.Line3 = function(e, t) {
  41373. this.start = void 0 !== e ? e : new n.Vector3,
  41374. this.end = void 0 !== t ? t : new n.Vector3
  41375. }
  41376. ,
  41377. n.Line3.prototype = {
  41378. constructor: n.Line3,
  41379. set: function(e, t) {
  41380. return this.start.copy(e),
  41381. this.end.copy(t),
  41382. this
  41383. },
  41384. clone: function() {
  41385. return (new this.constructor).copy(this)
  41386. },
  41387. copy: function(e) {
  41388. return this.start.copy(e.start),
  41389. this.end.copy(e.end),
  41390. this
  41391. },
  41392. center: function(e) {
  41393. var t = e || new n.Vector3;
  41394. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  41395. },
  41396. delta: function(e) {
  41397. var t = e || new n.Vector3;
  41398. return t.subVectors(this.end, this.start)
  41399. },
  41400. distanceSq: function() {
  41401. return this.start.distanceToSquared(this.end)
  41402. },
  41403. distance: function() {
  41404. return this.start.distanceTo(this.end)
  41405. },
  41406. at: function(e, t) {
  41407. var i = t || new n.Vector3;
  41408. return this.delta(i).multiplyScalar(e).add(this.start)
  41409. },
  41410. closestPointToPointParameter: function() {
  41411. var e = new n.Vector3
  41412. , t = new n.Vector3;
  41413. return function(i, r) {
  41414. e.subVectors(i, this.start),
  41415. t.subVectors(this.end, this.start);
  41416. var o = t.dot(t)
  41417. , a = t.dot(e)
  41418. , s = a / o;
  41419. return r && (s = n.Math.clamp(s, 0, 1)),
  41420. s
  41421. }
  41422. }(),
  41423. closestPointToPoint: function(e, t, i) {
  41424. var r = this.closestPointToPointParameter(e, t)
  41425. , o = i || new n.Vector3;
  41426. return this.delta(o).multiplyScalar(r).add(this.start)
  41427. },
  41428. applyMatrix4: function(e) {
  41429. return this.start.applyMatrix4(e),
  41430. this.end.applyMatrix4(e),
  41431. this
  41432. },
  41433. equals: function(e) {
  41434. return e.start.equals(this.start) && e.end.equals(this.end)
  41435. }
  41436. },
  41437. n.Box2 = function(e, t) {
  41438. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  41439. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  41440. }
  41441. ,
  41442. n.Box2.prototype = {
  41443. constructor: n.Box2,
  41444. set: function(e, t) {
  41445. return this.min.copy(e),
  41446. this.max.copy(t),
  41447. this
  41448. },
  41449. setFromPoints: function(e) {
  41450. this.makeEmpty();
  41451. for (var t = 0, i = e.length; t < i; t++)
  41452. this.expandByPoint(e[t]);
  41453. return this
  41454. },
  41455. setFromCenterAndSize: function() {
  41456. var e = new n.Vector2;
  41457. return function(t, i) {
  41458. var n = e.copy(i).multiplyScalar(.5);
  41459. return this.min.copy(t).sub(n),
  41460. this.max.copy(t).add(n),
  41461. this
  41462. }
  41463. }(),
  41464. clone: function() {
  41465. return (new this.constructor).copy(this)
  41466. },
  41467. copy: function(e) {
  41468. return this.min.copy(e.min),
  41469. this.max.copy(e.max),
  41470. this
  41471. },
  41472. makeEmpty: function() {
  41473. return this.min.x = this.min.y = +(1 / 0),
  41474. this.max.x = this.max.y = -(1 / 0),
  41475. this
  41476. },
  41477. isEmpty: function() {
  41478. return this.max.x < this.min.x || this.max.y < this.min.y
  41479. },
  41480. center: function(e) {
  41481. var t = e || new n.Vector2;
  41482. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41483. },
  41484. size: function(e) {
  41485. var t = e || new n.Vector2;
  41486. return t.subVectors(this.max, this.min)
  41487. },
  41488. expandByPoint: function(e) {
  41489. return this.min.min(e),
  41490. this.max.max(e),
  41491. this
  41492. },
  41493. expandByVector: function(e) {
  41494. return this.min.sub(e),
  41495. this.max.add(e),
  41496. this
  41497. },
  41498. expandByScalar: function(e) {
  41499. return this.min.addScalar(-e),
  41500. this.max.addScalar(e),
  41501. this
  41502. },
  41503. containsPoint: function(e) {
  41504. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  41505. },
  41506. containsBox: function(e) {
  41507. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  41508. },
  41509. getParameter: function(e, t) {
  41510. var i = t || new n.Vector2;
  41511. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  41512. },
  41513. intersectsBox: function(e) {
  41514. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  41515. },
  41516. clampPoint: function(e, t) {
  41517. var i = t || new n.Vector2;
  41518. return i.copy(e).clamp(this.min, this.max)
  41519. },
  41520. distanceToPoint: function() {
  41521. var e = new n.Vector2;
  41522. return function(t) {
  41523. var i = e.copy(t).clamp(this.min, this.max);
  41524. return i.sub(t).length()
  41525. }
  41526. }(),
  41527. intersect: function(e) {
  41528. return this.min.max(e.min),
  41529. this.max.min(e.max),
  41530. this
  41531. },
  41532. union: function(e) {
  41533. return this.min.min(e.min),
  41534. this.max.max(e.max),
  41535. this
  41536. },
  41537. translate: function(e) {
  41538. return this.min.add(e),
  41539. this.max.add(e),
  41540. this
  41541. },
  41542. equals: function(e) {
  41543. return e.min.equals(this.min) && e.max.equals(this.max)
  41544. }
  41545. },
  41546. n.Box3 = function(e, t) {
  41547. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  41548. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  41549. }
  41550. ,
  41551. n.Box3.prototype = {
  41552. constructor: n.Box3,
  41553. set: function(e, t) {
  41554. return this.min.copy(e),
  41555. this.max.copy(t),
  41556. this
  41557. },
  41558. setFromArray: function(e) {
  41559. this.makeEmpty();
  41560. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  41561. var c = e[s]
  41562. , h = e[s + 1]
  41563. , u = e[s + 2];
  41564. c < t && (t = c),
  41565. h < i && (i = h),
  41566. u < n && (n = u),
  41567. c > r && (r = c),
  41568. h > o && (o = h),
  41569. u > a && (a = u)
  41570. }
  41571. this.min.set(t, i, n),
  41572. this.max.set(r, o, a)
  41573. },
  41574. setFromPoints: function(e) {
  41575. this.makeEmpty();
  41576. for (var t = 0, i = e.length; t < i; t++)
  41577. this.expandByPoint(e[t]);
  41578. return this
  41579. },
  41580. setFromCenterAndSize: function() {
  41581. var e = new n.Vector3;
  41582. return function(t, i) {
  41583. var n = e.copy(i).multiplyScalar(.5);
  41584. return this.min.copy(t).sub(n),
  41585. this.max.copy(t).add(n),
  41586. this
  41587. }
  41588. }(),
  41589. setFromObject: function() {
  41590. var e;
  41591. return function(t) {
  41592. void 0 === e && (e = new n.Box3);
  41593. var i = this;
  41594. return this.makeEmpty(),
  41595. t.updateMatrixWorld(!0),
  41596. t.traverse(function(t) {
  41597. var n = t.geometry;
  41598. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  41599. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  41600. e.applyMatrix4(t.matrixWorld),
  41601. i.union(e)))
  41602. }),
  41603. this
  41604. }
  41605. }(),
  41606. clone: function() {
  41607. return (new this.constructor).copy(this)
  41608. },
  41609. copy: function(e) {
  41610. return this.min.copy(e.min),
  41611. this.max.copy(e.max),
  41612. this
  41613. },
  41614. makeEmpty: function() {
  41615. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  41616. this.max.x = this.max.y = this.max.z = -(1 / 0),
  41617. this
  41618. },
  41619. isEmpty: function() {
  41620. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  41621. },
  41622. center: function(e) {
  41623. var t = e || new n.Vector3;
  41624. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  41625. },
  41626. size: function(e) {
  41627. var t = e || new n.Vector3;
  41628. return t.subVectors(this.max, this.min)
  41629. },
  41630. expandByPoint: function(e) {
  41631. return this.min.min(e),
  41632. this.max.max(e),
  41633. this
  41634. },
  41635. expandByVector: function(e) {
  41636. return this.min.sub(e),
  41637. this.max.add(e),
  41638. this
  41639. },
  41640. expandByScalar: function(e) {
  41641. return this.min.addScalar(-e),
  41642. this.max.addScalar(e),
  41643. this
  41644. },
  41645. containsPoint: function(e) {
  41646. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  41647. },
  41648. containsBox: function(e) {
  41649. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  41650. },
  41651. getParameter: function(e, t) {
  41652. var i = t || new n.Vector3;
  41653. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  41654. },
  41655. intersectsBox: function(e) {
  41656. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  41657. },
  41658. intersectsSphere: function() {
  41659. var e;
  41660. return function(t) {
  41661. return void 0 === e && (e = new n.Vector3),
  41662. this.clampPoint(t.center, e),
  41663. e.distanceToSquared(t.center) <= t.radius * t.radius
  41664. }
  41665. }(),
  41666. intersectsPlane: function(e) {
  41667. var t, i;
  41668. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  41669. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  41670. i = e.normal.x * this.min.x),
  41671. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  41672. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  41673. i += e.normal.y * this.min.y),
  41674. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  41675. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  41676. i += e.normal.z * this.min.z),
  41677. t <= e.constant && i >= e.constant
  41678. },
  41679. clampPoint: function(e, t) {
  41680. var i = t || new n.Vector3;
  41681. return i.copy(e).clamp(this.min, this.max)
  41682. },
  41683. distanceToPoint: function() {
  41684. var e = new n.Vector3;
  41685. return function(t) {
  41686. var i = e.copy(t).clamp(this.min, this.max);
  41687. return i.sub(t).length()
  41688. }
  41689. }(),
  41690. getBoundingSphere: function() {
  41691. var e = new n.Vector3;
  41692. return function(t) {
  41693. var i = t || new n.Sphere;
  41694. return i.center = this.center(),
  41695. i.radius = .5 * this.size(e).length(),
  41696. i
  41697. }
  41698. }(),
  41699. intersect: function(e) {
  41700. return this.min.max(e.min),
  41701. this.max.min(e.max),
  41702. this
  41703. },
  41704. union: function(e) {
  41705. return this.min.min(e.min),
  41706. this.max.max(e.max),
  41707. this
  41708. },
  41709. applyMatrix4: function() {
  41710. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  41711. return function(t) {
  41712. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  41713. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  41714. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  41715. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  41716. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  41717. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  41718. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  41719. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  41720. this.makeEmpty(),
  41721. this.setFromPoints(e),
  41722. this
  41723. }
  41724. }(),
  41725. translate: function(e) {
  41726. return this.min.add(e),
  41727. this.max.add(e),
  41728. this
  41729. },
  41730. equals: function(e) {
  41731. return e.min.equals(this.min) && e.max.equals(this.max)
  41732. }
  41733. },
  41734. n.Matrix3 = function() {
  41735. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  41736. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  41737. }
  41738. ,
  41739. n.Matrix3.prototype = {
  41740. constructor: n.Matrix3,
  41741. set: function(e, t, i, n, r, o, a, s, l) {
  41742. var c = this.elements;
  41743. return c[0] = e,
  41744. c[1] = n,
  41745. c[2] = a,
  41746. c[3] = t,
  41747. c[4] = r,
  41748. c[5] = s,
  41749. c[6] = i,
  41750. c[7] = o,
  41751. c[8] = l,
  41752. this
  41753. },
  41754. identity: function() {
  41755. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  41756. this
  41757. },
  41758. clone: function() {
  41759. return (new this.constructor).fromArray(this.elements)
  41760. },
  41761. copy: function(e) {
  41762. var t = e.elements;
  41763. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  41764. this
  41765. },
  41766. setFromMatrix4: function(e) {
  41767. var t = e.elements;
  41768. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  41769. this
  41770. },
  41771. applyToVector3Array: function() {
  41772. var e;
  41773. return function(t, i, r) {
  41774. void 0 === e && (e = new n.Vector3),
  41775. void 0 === i && (i = 0),
  41776. void 0 === r && (r = t.length);
  41777. for (var o = 0, a = i; o < r; o += 3,
  41778. a += 3)
  41779. e.fromArray(t, a),
  41780. e.applyMatrix3(this),
  41781. e.toArray(t, a);
  41782. return t
  41783. }
  41784. }(),
  41785. applyToBuffer: function() {
  41786. var e;
  41787. return function(t, i, r) {
  41788. void 0 === e && (e = new n.Vector3),
  41789. void 0 === i && (i = 0),
  41790. void 0 === r && (r = t.length / t.itemSize);
  41791. for (var o = 0, a = i; o < r; o++,
  41792. a++)
  41793. e.x = t.getX(a),
  41794. e.y = t.getY(a),
  41795. e.z = t.getZ(a),
  41796. e.applyMatrix3(this),
  41797. t.setXYZ(e.x, e.y, e.z);
  41798. return t
  41799. }
  41800. }(),
  41801. multiplyScalar: function(e) {
  41802. var t = this.elements;
  41803. return t[0] *= e,
  41804. t[3] *= e,
  41805. t[6] *= e,
  41806. t[1] *= e,
  41807. t[4] *= e,
  41808. t[7] *= e,
  41809. t[2] *= e,
  41810. t[5] *= e,
  41811. t[8] *= e,
  41812. this
  41813. },
  41814. determinant: function() {
  41815. var e = this.elements
  41816. , t = e[0]
  41817. , i = e[1]
  41818. , n = e[2]
  41819. , r = e[3]
  41820. , o = e[4]
  41821. , a = e[5]
  41822. , s = e[6]
  41823. , l = e[7]
  41824. , c = e[8];
  41825. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  41826. },
  41827. getInverse: function(e, t) {
  41828. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  41829. var i = e.elements
  41830. , r = this.elements
  41831. , o = i[0]
  41832. , a = i[1]
  41833. , s = i[2]
  41834. , l = i[3]
  41835. , c = i[4]
  41836. , h = i[5]
  41837. , u = i[6]
  41838. , d = i[7]
  41839. , p = i[8]
  41840. , f = p * c - h * d
  41841. , g = h * u - p * l
  41842. , m = d * l - c * u
  41843. , v = o * f + a * g + s * m;
  41844. if (0 === v) {
  41845. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  41846. if (t)
  41847. throw new Error(A);
  41848. return console.warn(A),
  41849. this.identity()
  41850. }
  41851. return r[0] = f,
  41852. r[1] = s * d - p * a,
  41853. r[2] = h * a - s * c,
  41854. r[3] = g,
  41855. r[4] = p * o - s * u,
  41856. r[5] = s * l - h * o,
  41857. r[6] = m,
  41858. r[7] = a * u - d * o,
  41859. r[8] = c * o - a * l,
  41860. this.multiplyScalar(1 / v)
  41861. },
  41862. transpose: function() {
  41863. var e, t = this.elements;
  41864. return e = t[1],
  41865. t[1] = t[3],
  41866. t[3] = e,
  41867. e = t[2],
  41868. t[2] = t[6],
  41869. t[6] = e,
  41870. e = t[5],
  41871. t[5] = t[7],
  41872. t[7] = e,
  41873. this
  41874. },
  41875. flattenToArrayOffset: function(e, t) {
  41876. var i = this.elements;
  41877. return e[t] = i[0],
  41878. e[t + 1] = i[1],
  41879. e[t + 2] = i[2],
  41880. e[t + 3] = i[3],
  41881. e[t + 4] = i[4],
  41882. e[t + 5] = i[5],
  41883. e[t + 6] = i[6],
  41884. e[t + 7] = i[7],
  41885. e[t + 8] = i[8],
  41886. e
  41887. },
  41888. getNormalMatrix: function(e) {
  41889. return this.setFromMatrix4(e).getInverse(this).transpose()
  41890. },
  41891. transposeIntoArray: function(e) {
  41892. var t = this.elements;
  41893. return e[0] = t[0],
  41894. e[1] = t[3],
  41895. e[2] = t[6],
  41896. e[3] = t[1],
  41897. e[4] = t[4],
  41898. e[5] = t[7],
  41899. e[6] = t[2],
  41900. e[7] = t[5],
  41901. e[8] = t[8],
  41902. this
  41903. },
  41904. fromArray: function(e) {
  41905. return this.elements.set(e),
  41906. this
  41907. },
  41908. toArray: function() {
  41909. var e = this.elements;
  41910. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  41911. }
  41912. },
  41913. n.Matrix4 = function() {
  41914. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41915. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41916. }
  41917. ,
  41918. n.Matrix4.prototype = {
  41919. constructor: n.Matrix4,
  41920. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41921. var m = this.elements;
  41922. return m[0] = e,
  41923. m[4] = t,
  41924. m[8] = i,
  41925. m[12] = n,
  41926. m[1] = r,
  41927. m[5] = o,
  41928. m[9] = a,
  41929. m[13] = s,
  41930. m[2] = l,
  41931. m[6] = c,
  41932. m[10] = h,
  41933. m[14] = u,
  41934. m[3] = d,
  41935. m[7] = p,
  41936. m[11] = f,
  41937. m[15] = g,
  41938. this
  41939. },
  41940. identity: function() {
  41941. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41942. this
  41943. },
  41944. clone: function() {
  41945. return (new n.Matrix4).fromArray(this.elements)
  41946. },
  41947. copy: function(e) {
  41948. return this.elements.set(e.elements),
  41949. this
  41950. },
  41951. copyPosition: function(e) {
  41952. var t = this.elements
  41953. , i = e.elements;
  41954. return t[12] = i[12],
  41955. t[13] = i[13],
  41956. t[14] = i[14],
  41957. this
  41958. },
  41959. extractBasis: function(e, t, i) {
  41960. return e.setFromMatrixColumn(this, 0),
  41961. t.setFromMatrixColumn(this, 1),
  41962. i.setFromMatrixColumn(this, 2),
  41963. this
  41964. },
  41965. makeBasis: function(e, t, i) {
  41966. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41967. this
  41968. },
  41969. extractRotation: function() {
  41970. var e;
  41971. return function(t) {
  41972. void 0 === e && (e = new n.Vector3);
  41973. var i = this.elements
  41974. , r = t.elements
  41975. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41976. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41977. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41978. return i[0] = r[0] * o,
  41979. i[1] = r[1] * o,
  41980. i[2] = r[2] * o,
  41981. i[4] = r[4] * a,
  41982. i[5] = r[5] * a,
  41983. i[6] = r[6] * a,
  41984. i[8] = r[8] * s,
  41985. i[9] = r[9] * s,
  41986. i[10] = r[10] * s,
  41987. this
  41988. }
  41989. }(),
  41990. makeRotationFromEuler: function(e) {
  41991. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41992. var t = this.elements
  41993. , i = e.x
  41994. , r = e.y
  41995. , o = e.z
  41996. , a = Math.cos(i)
  41997. , s = Math.sin(i)
  41998. , l = Math.cos(r)
  41999. , c = Math.sin(r)
  42000. , h = Math.cos(o)
  42001. , u = Math.sin(o);
  42002. if ("XYZ" === e.order) {
  42003. var d = a * h
  42004. , p = a * u
  42005. , f = s * h
  42006. , g = s * u;
  42007. t[0] = l * h,
  42008. t[4] = -l * u,
  42009. t[8] = c,
  42010. t[1] = p + f * c,
  42011. t[5] = d - g * c,
  42012. t[9] = -s * l,
  42013. t[2] = g - d * c,
  42014. t[6] = f + p * c,
  42015. t[10] = a * l
  42016. } else if ("YXZ" === e.order) {
  42017. var m = l * h
  42018. , v = l * u
  42019. , A = c * h
  42020. , y = c * u;
  42021. t[0] = m + y * s,
  42022. t[4] = A * s - v,
  42023. t[8] = a * c,
  42024. t[1] = a * u,
  42025. t[5] = a * h,
  42026. t[9] = -s,
  42027. t[2] = v * s - A,
  42028. t[6] = y + m * s,
  42029. t[10] = a * l
  42030. } else if ("ZXY" === e.order) {
  42031. var m = l * h
  42032. , v = l * u
  42033. , A = c * h
  42034. , y = c * u;
  42035. t[0] = m - y * s,
  42036. t[4] = -a * u,
  42037. t[8] = A + v * s,
  42038. t[1] = v + A * s,
  42039. t[5] = a * h,
  42040. t[9] = y - m * s,
  42041. t[2] = -a * c,
  42042. t[6] = s,
  42043. t[10] = a * l
  42044. } else if ("ZYX" === e.order) {
  42045. var d = a * h
  42046. , p = a * u
  42047. , f = s * h
  42048. , g = s * u;
  42049. t[0] = l * h,
  42050. t[4] = f * c - p,
  42051. t[8] = d * c + g,
  42052. t[1] = l * u,
  42053. t[5] = g * c + d,
  42054. t[9] = p * c - f,
  42055. t[2] = -c,
  42056. t[6] = s * l,
  42057. t[10] = a * l
  42058. } else if ("YZX" === e.order) {
  42059. var C = a * l
  42060. , I = a * c
  42061. , E = s * l
  42062. , b = s * c;
  42063. t[0] = l * h,
  42064. t[4] = b - C * u,
  42065. t[8] = E * u + I,
  42066. t[1] = u,
  42067. t[5] = a * h,
  42068. t[9] = -s * h,
  42069. t[2] = -c * h,
  42070. t[6] = I * u + E,
  42071. t[10] = C - b * u
  42072. } else if ("XZY" === e.order) {
  42073. var C = a * l
  42074. , I = a * c
  42075. , E = s * l
  42076. , b = s * c;
  42077. t[0] = l * h,
  42078. t[4] = -u,
  42079. t[8] = c * h,
  42080. t[1] = C * u + b,
  42081. t[5] = a * h,
  42082. t[9] = I * u - E,
  42083. t[2] = E * u - I,
  42084. t[6] = s * h,
  42085. t[10] = b * u + C
  42086. }
  42087. return t[3] = 0,
  42088. t[7] = 0,
  42089. t[11] = 0,
  42090. t[12] = 0,
  42091. t[13] = 0,
  42092. t[14] = 0,
  42093. t[15] = 1,
  42094. this
  42095. },
  42096. makeRotationFromQuaternion: function(e) {
  42097. var t = this.elements
  42098. , i = e.x
  42099. , n = e.y
  42100. , r = e.z
  42101. , o = e.w
  42102. , a = i + i
  42103. , s = n + n
  42104. , l = r + r
  42105. , c = i * a
  42106. , h = i * s
  42107. , u = i * l
  42108. , d = n * s
  42109. , p = n * l
  42110. , f = r * l
  42111. , g = o * a
  42112. , m = o * s
  42113. , v = o * l;
  42114. return t[0] = 1 - (d + f),
  42115. t[4] = h - v,
  42116. t[8] = u + m,
  42117. t[1] = h + v,
  42118. t[5] = 1 - (c + f),
  42119. t[9] = p - g,
  42120. t[2] = u - m,
  42121. t[6] = p + g,
  42122. t[10] = 1 - (c + d),
  42123. t[3] = 0,
  42124. t[7] = 0,
  42125. t[11] = 0,
  42126. t[12] = 0,
  42127. t[13] = 0,
  42128. t[14] = 0,
  42129. t[15] = 1,
  42130. this
  42131. },
  42132. lookAt: function() {
  42133. var e, t, i;
  42134. return function(r, o, a) {
  42135. void 0 === e && (e = new n.Vector3),
  42136. void 0 === t && (t = new n.Vector3),
  42137. void 0 === i && (i = new n.Vector3);
  42138. var s = this.elements;
  42139. return i.subVectors(r, o).normalize(),
  42140. 0 === i.lengthSq() && (i.z = 1),
  42141. e.crossVectors(a, i).normalize(),
  42142. 0 === e.lengthSq() && (i.x += 1e-4,
  42143. e.crossVectors(a, i).normalize()),
  42144. t.crossVectors(i, e),
  42145. s[0] = e.x,
  42146. s[4] = t.x,
  42147. s[8] = i.x,
  42148. s[1] = e.y,
  42149. s[5] = t.y,
  42150. s[9] = i.y,
  42151. s[2] = e.z,
  42152. s[6] = t.z,
  42153. s[10] = i.z,
  42154. this
  42155. }
  42156. }(),
  42157. multiply: function(e, t) {
  42158. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  42159. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  42160. },
  42161. multiplyMatrices: function(e, t) {
  42162. var i = e.elements
  42163. , n = t.elements
  42164. , r = this.elements
  42165. , o = i[0]
  42166. , a = i[4]
  42167. , s = i[8]
  42168. , l = i[12]
  42169. , c = i[1]
  42170. , h = i[5]
  42171. , u = i[9]
  42172. , d = i[13]
  42173. , p = i[2]
  42174. , f = i[6]
  42175. , g = i[10]
  42176. , m = i[14]
  42177. , v = i[3]
  42178. , A = i[7]
  42179. , y = i[11]
  42180. , C = i[15]
  42181. , I = n[0]
  42182. , E = n[4]
  42183. , b = n[8]
  42184. , w = n[12]
  42185. , _ = n[1]
  42186. , T = n[5]
  42187. , x = n[9]
  42188. , S = n[13]
  42189. , M = n[2]
  42190. , R = n[6]
  42191. , P = n[10]
  42192. , O = n[14]
  42193. , L = n[3]
  42194. , D = n[7]
  42195. , N = n[11]
  42196. , B = n[15];
  42197. return r[0] = o * I + a * _ + s * M + l * L,
  42198. r[4] = o * E + a * T + s * R + l * D,
  42199. r[8] = o * b + a * x + s * P + l * N,
  42200. r[12] = o * w + a * S + s * O + l * B,
  42201. r[1] = c * I + h * _ + u * M + d * L,
  42202. r[5] = c * E + h * T + u * R + d * D,
  42203. r[9] = c * b + h * x + u * P + d * N,
  42204. r[13] = c * w + h * S + u * O + d * B,
  42205. r[2] = p * I + f * _ + g * M + m * L,
  42206. r[6] = p * E + f * T + g * R + m * D,
  42207. r[10] = p * b + f * x + g * P + m * N,
  42208. r[14] = p * w + f * S + g * O + m * B,
  42209. r[3] = v * I + A * _ + y * M + C * L,
  42210. r[7] = v * E + A * T + y * R + C * D,
  42211. r[11] = v * b + A * x + y * P + C * N,
  42212. r[15] = v * w + A * S + y * O + C * B,
  42213. this
  42214. },
  42215. multiplyToArray: function(e, t, i) {
  42216. var n = this.elements;
  42217. return this.multiplyMatrices(e, t),
  42218. i[0] = n[0],
  42219. i[1] = n[1],
  42220. i[2] = n[2],
  42221. i[3] = n[3],
  42222. i[4] = n[4],
  42223. i[5] = n[5],
  42224. i[6] = n[6],
  42225. i[7] = n[7],
  42226. i[8] = n[8],
  42227. i[9] = n[9],
  42228. i[10] = n[10],
  42229. i[11] = n[11],
  42230. i[12] = n[12],
  42231. i[13] = n[13],
  42232. i[14] = n[14],
  42233. i[15] = n[15],
  42234. this
  42235. },
  42236. multiplyScalar: function(e) {
  42237. var t = this.elements;
  42238. return t[0] *= e,
  42239. t[4] *= e,
  42240. t[8] *= e,
  42241. t[12] *= e,
  42242. t[1] *= e,
  42243. t[5] *= e,
  42244. t[9] *= e,
  42245. t[13] *= e,
  42246. t[2] *= e,
  42247. t[6] *= e,
  42248. t[10] *= e,
  42249. t[14] *= e,
  42250. t[3] *= e,
  42251. t[7] *= e,
  42252. t[11] *= e,
  42253. t[15] *= e,
  42254. this
  42255. },
  42256. applyToVector3Array: function() {
  42257. var e;
  42258. return function(t, i, r) {
  42259. void 0 === e && (e = new n.Vector3),
  42260. void 0 === i && (i = 0),
  42261. void 0 === r && (r = t.length);
  42262. for (var o = 0, a = i; o < r; o += 3,
  42263. a += 3)
  42264. e.fromArray(t, a),
  42265. e.applyMatrix4(this),
  42266. e.toArray(t, a);
  42267. return t
  42268. }
  42269. }(),
  42270. applyToBuffer: function() {
  42271. var e;
  42272. return function(t, i, r) {
  42273. void 0 === e && (e = new n.Vector3),
  42274. void 0 === i && (i = 0),
  42275. void 0 === r && (r = t.length / t.itemSize);
  42276. for (var o = 0, a = i; o < r; o++,
  42277. a++)
  42278. e.x = t.getX(a),
  42279. e.y = t.getY(a),
  42280. e.z = t.getZ(a),
  42281. e.applyMatrix4(this),
  42282. t.setXYZ(e.x, e.y, e.z);
  42283. return t
  42284. }
  42285. }(),
  42286. determinant: function() {
  42287. var e = this.elements
  42288. , t = e[0]
  42289. , i = e[4]
  42290. , n = e[8]
  42291. , r = e[12]
  42292. , o = e[1]
  42293. , a = e[5]
  42294. , s = e[9]
  42295. , l = e[13]
  42296. , c = e[2]
  42297. , h = e[6]
  42298. , u = e[10]
  42299. , d = e[14]
  42300. , p = e[3]
  42301. , f = e[7]
  42302. , g = e[11]
  42303. , m = e[15];
  42304. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  42305. },
  42306. transpose: function() {
  42307. var e, t = this.elements;
  42308. return e = t[1],
  42309. t[1] = t[4],
  42310. t[4] = e,
  42311. e = t[2],
  42312. t[2] = t[8],
  42313. t[8] = e,
  42314. e = t[6],
  42315. t[6] = t[9],
  42316. t[9] = e,
  42317. e = t[3],
  42318. t[3] = t[12],
  42319. t[12] = e,
  42320. e = t[7],
  42321. t[7] = t[13],
  42322. t[13] = e,
  42323. e = t[11],
  42324. t[11] = t[14],
  42325. t[14] = e,
  42326. this
  42327. },
  42328. flattenToArrayOffset: function(e, t) {
  42329. var i = this.elements;
  42330. return e[t] = i[0],
  42331. e[t + 1] = i[1],
  42332. e[t + 2] = i[2],
  42333. e[t + 3] = i[3],
  42334. e[t + 4] = i[4],
  42335. e[t + 5] = i[5],
  42336. e[t + 6] = i[6],
  42337. e[t + 7] = i[7],
  42338. e[t + 8] = i[8],
  42339. e[t + 9] = i[9],
  42340. e[t + 10] = i[10],
  42341. e[t + 11] = i[11],
  42342. e[t + 12] = i[12],
  42343. e[t + 13] = i[13],
  42344. e[t + 14] = i[14],
  42345. e[t + 15] = i[15],
  42346. e
  42347. },
  42348. getPosition: function() {
  42349. var e;
  42350. return function() {
  42351. return void 0 === e && (e = new n.Vector3),
  42352. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  42353. e.setFromMatrixColumn(this, 3)
  42354. }
  42355. }(),
  42356. setPosition: function(e) {
  42357. var t = this.elements;
  42358. return t[12] = e.x,
  42359. t[13] = e.y,
  42360. t[14] = e.z,
  42361. this
  42362. },
  42363. getInverse: function(e, t) {
  42364. var i = this.elements
  42365. , n = e.elements
  42366. , r = n[0]
  42367. , o = n[1]
  42368. , a = n[2]
  42369. , s = n[3]
  42370. , l = n[4]
  42371. , c = n[5]
  42372. , h = n[6]
  42373. , u = n[7]
  42374. , d = n[8]
  42375. , p = n[9]
  42376. , f = n[10]
  42377. , g = n[11]
  42378. , m = n[12]
  42379. , v = n[13]
  42380. , A = n[14]
  42381. , y = n[15]
  42382. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  42383. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  42384. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  42385. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  42386. , w = r * C + o * I + a * E + s * b;
  42387. if (0 === w) {
  42388. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  42389. if (t)
  42390. throw new Error(_);
  42391. return console.warn(_),
  42392. this.identity()
  42393. }
  42394. return i[0] = C,
  42395. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  42396. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  42397. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  42398. i[4] = I,
  42399. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  42400. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  42401. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  42402. i[8] = E,
  42403. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  42404. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  42405. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  42406. i[12] = b,
  42407. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  42408. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  42409. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  42410. this.multiplyScalar(1 / w)
  42411. },
  42412. scale: function(e) {
  42413. var t = this.elements
  42414. , i = e.x
  42415. , n = e.y
  42416. , r = e.z;
  42417. return t[0] *= i,
  42418. t[4] *= n,
  42419. t[8] *= r,
  42420. t[1] *= i,
  42421. t[5] *= n,
  42422. t[9] *= r,
  42423. t[2] *= i,
  42424. t[6] *= n,
  42425. t[10] *= r,
  42426. t[3] *= i,
  42427. t[7] *= n,
  42428. t[11] *= r,
  42429. this
  42430. },
  42431. getMaxScaleOnAxis: function() {
  42432. var e = this.elements
  42433. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  42434. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  42435. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  42436. return Math.sqrt(Math.max(t, i, n))
  42437. },
  42438. makeTranslation: function(e, t, i) {
  42439. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  42440. this
  42441. },
  42442. makeRotationX: function(e) {
  42443. var t = Math.cos(e)
  42444. , i = Math.sin(e);
  42445. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  42446. this
  42447. },
  42448. makeRotationY: function(e) {
  42449. var t = Math.cos(e)
  42450. , i = Math.sin(e);
  42451. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  42452. this
  42453. },
  42454. makeRotationZ: function(e) {
  42455. var t = Math.cos(e)
  42456. , i = Math.sin(e);
  42457. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  42458. this
  42459. },
  42460. makeRotationAxis: function(e, t) {
  42461. var i = Math.cos(t)
  42462. , n = Math.sin(t)
  42463. , r = 1 - i
  42464. , o = e.x
  42465. , a = e.y
  42466. , s = e.z
  42467. , l = r * o
  42468. , c = r * a;
  42469. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  42470. this
  42471. },
  42472. makeScale: function(e, t, i) {
  42473. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  42474. this
  42475. },
  42476. compose: function(e, t, i) {
  42477. return this.makeRotationFromQuaternion(t),
  42478. this.scale(i),
  42479. this.setPosition(e),
  42480. this
  42481. },
  42482. decompose: function() {
  42483. var e, t;
  42484. return function(i, r, o) {
  42485. void 0 === e && (e = new n.Vector3),
  42486. void 0 === t && (t = new n.Matrix4);
  42487. var a = this.elements
  42488. , s = e.set(a[0], a[1], a[2]).length()
  42489. , l = e.set(a[4], a[5], a[6]).length()
  42490. , c = e.set(a[8], a[9], a[10]).length()
  42491. , h = this.determinant();
  42492. h < 0 && (s = -s),
  42493. i.x = a[12],
  42494. i.y = a[13],
  42495. i.z = a[14],
  42496. t.elements.set(this.elements);
  42497. var u = 1 / s
  42498. , d = 1 / l
  42499. , p = 1 / c;
  42500. return t.elements[0] *= u,
  42501. t.elements[1] *= u,
  42502. t.elements[2] *= u,
  42503. t.elements[4] *= d,
  42504. t.elements[5] *= d,
  42505. t.elements[6] *= d,
  42506. t.elements[8] *= p,
  42507. t.elements[9] *= p,
  42508. t.elements[10] *= p,
  42509. r.setFromRotationMatrix(t),
  42510. o.x = s,
  42511. o.y = l,
  42512. o.z = c,
  42513. this
  42514. }
  42515. }(),
  42516. makeFrustum: function(e, t, i, n, r, o) {
  42517. var a = this.elements
  42518. , s = 2 * r / (t - e)
  42519. , l = 2 * r / (n - i)
  42520. , c = (t + e) / (t - e)
  42521. , h = (n + i) / (n - i)
  42522. , u = -(o + r) / (o - r)
  42523. , d = -2 * o * r / (o - r);
  42524. return a[0] = s,
  42525. a[4] = 0,
  42526. a[8] = c,
  42527. a[12] = 0,
  42528. a[1] = 0,
  42529. a[5] = l,
  42530. a[9] = h,
  42531. a[13] = 0,
  42532. a[2] = 0,
  42533. a[6] = 0,
  42534. a[10] = u,
  42535. a[14] = d,
  42536. a[3] = 0,
  42537. a[7] = 0,
  42538. a[11] = -1,
  42539. a[15] = 0,
  42540. this
  42541. },
  42542. makePerspective: function(e, t, i, r) {
  42543. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  42544. , a = -o
  42545. , s = a * t
  42546. , l = o * t;
  42547. return this.makeFrustum(s, l, a, o, i, r)
  42548. },
  42549. makeOrthographic: function(e, t, i, n, r, o) {
  42550. var a = this.elements
  42551. , s = 1 / (t - e)
  42552. , l = 1 / (i - n)
  42553. , c = 1 / (o - r)
  42554. , h = (t + e) * s
  42555. , u = (i + n) * l
  42556. , d = (o + r) * c;
  42557. return a[0] = 2 * s,
  42558. a[4] = 0,
  42559. a[8] = 0,
  42560. a[12] = -h,
  42561. a[1] = 0,
  42562. a[5] = 2 * l,
  42563. a[9] = 0,
  42564. a[13] = -u,
  42565. a[2] = 0,
  42566. a[6] = 0,
  42567. a[10] = -2 * c,
  42568. a[14] = -d,
  42569. a[3] = 0,
  42570. a[7] = 0,
  42571. a[11] = 0,
  42572. a[15] = 1,
  42573. this
  42574. },
  42575. equals: function(e) {
  42576. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  42577. if (t[n] !== i[n])
  42578. return !1;
  42579. return !0
  42580. },
  42581. fromArray: function(e) {
  42582. return this.elements.set(e),
  42583. this
  42584. },
  42585. toArray: function() {
  42586. var e = this.elements;
  42587. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  42588. }
  42589. },
  42590. n.Ray = function(e, t) {
  42591. this.origin = void 0 !== e ? e : new n.Vector3,
  42592. this.direction = void 0 !== t ? t : new n.Vector3
  42593. }
  42594. ,
  42595. n.Ray.prototype = {
  42596. constructor: n.Ray,
  42597. set: function(e, t) {
  42598. return this.origin.copy(e),
  42599. this.direction.copy(t),
  42600. this
  42601. },
  42602. clone: function() {
  42603. return (new this.constructor).copy(this)
  42604. },
  42605. copy: function(e) {
  42606. return this.origin.copy(e.origin),
  42607. this.direction.copy(e.direction),
  42608. this
  42609. },
  42610. at: function(e, t) {
  42611. var i = t || new n.Vector3;
  42612. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  42613. },
  42614. lookAt: function(e) {
  42615. this.direction.copy(e).sub(this.origin).normalize()
  42616. },
  42617. recast: function() {
  42618. var e = new n.Vector3;
  42619. return function(t) {
  42620. return this.origin.copy(this.at(t, e)),
  42621. this
  42622. }
  42623. }(),
  42624. closestPointToPoint: function(e, t) {
  42625. var i = t || new n.Vector3;
  42626. i.subVectors(e, this.origin);
  42627. var r = i.dot(this.direction);
  42628. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  42629. },
  42630. distanceToPoint: function(e) {
  42631. return Math.sqrt(this.distanceSqToPoint(e))
  42632. },
  42633. distanceSqToPoint: function() {
  42634. var e = new n.Vector3;
  42635. return function(t) {
  42636. var i = e.subVectors(t, this.origin).dot(this.direction);
  42637. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  42638. e.distanceToSquared(t))
  42639. }
  42640. }(),
  42641. distanceSqToSegment: function() {
  42642. var e = new n.Vector3
  42643. , t = new n.Vector3
  42644. , i = new n.Vector3;
  42645. return function(n, r, o, a) {
  42646. e.copy(n).add(r).multiplyScalar(.5),
  42647. t.copy(r).sub(n).normalize(),
  42648. i.copy(this.origin).sub(e);
  42649. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  42650. if (m > 0)
  42651. if (s = d * f - p,
  42652. l = d * p - f,
  42653. h = u * m,
  42654. s >= 0)
  42655. if (l >= -h)
  42656. if (l <= h) {
  42657. var v = 1 / m;
  42658. s *= v,
  42659. l *= v,
  42660. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  42661. } else
  42662. l = u,
  42663. s = Math.max(0, -(d * l + p)),
  42664. c = -s * s + l * (l + 2 * f) + g;
  42665. else
  42666. l = -u,
  42667. s = Math.max(0, -(d * l + p)),
  42668. c = -s * s + l * (l + 2 * f) + g;
  42669. else
  42670. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  42671. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  42672. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  42673. l = Math.min(Math.max(-u, -f), u),
  42674. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  42675. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  42676. c = -s * s + l * (l + 2 * f) + g);
  42677. else
  42678. l = d > 0 ? -u : u,
  42679. s = Math.max(0, -(d * l + p)),
  42680. c = -s * s + l * (l + 2 * f) + g;
  42681. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  42682. a && a.copy(t).multiplyScalar(l).add(e),
  42683. c
  42684. }
  42685. }(),
  42686. intersectSphere: function() {
  42687. var e = new n.Vector3;
  42688. return function(t, i) {
  42689. e.subVectors(t.center, this.origin);
  42690. var n = e.dot(this.direction)
  42691. , r = e.dot(e) - n * n
  42692. , o = t.radius * t.radius;
  42693. if (r > o)
  42694. return null;
  42695. var a = Math.sqrt(o - r)
  42696. , s = n - a
  42697. , l = n + a;
  42698. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  42699. }
  42700. }(),
  42701. intersectsSphere: function(e) {
  42702. return this.distanceToPoint(e.center) <= e.radius
  42703. },
  42704. distanceToPlane: function(e) {
  42705. var t = e.normal.dot(this.direction);
  42706. if (0 === t)
  42707. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  42708. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  42709. return i >= 0 ? i : null
  42710. },
  42711. intersectPlane: function(e, t) {
  42712. var i = this.distanceToPlane(e);
  42713. return null === i ? null : this.at(i, t)
  42714. },
  42715. intersectsPlane: function(e) {
  42716. var t = e.distanceToPoint(this.origin);
  42717. if (0 === t)
  42718. return !0;
  42719. var i = e.normal.dot(this.direction);
  42720. return i * t < 0
  42721. },
  42722. intersectBox: function(e, t) {
  42723. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  42724. return l >= 0 ? (i = (e.min.x - u.x) * l,
  42725. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  42726. n = (e.min.x - u.x) * l),
  42727. c >= 0 ? (r = (e.min.y - u.y) * c,
  42728. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  42729. o = (e.min.y - u.y) * c),
  42730. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  42731. (o < n || n !== n) && (n = o),
  42732. h >= 0 ? (a = (e.min.z - u.z) * h,
  42733. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  42734. s = (e.min.z - u.z) * h),
  42735. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  42736. (s < n || n !== n) && (n = s),
  42737. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  42738. },
  42739. intersectsBox: function() {
  42740. var e = new n.Vector3;
  42741. return function(t) {
  42742. return null !== this.intersectBox(t, e)
  42743. }
  42744. }(),
  42745. intersectTriangle: function() {
  42746. var e = new n.Vector3
  42747. , t = new n.Vector3
  42748. , i = new n.Vector3
  42749. , r = new n.Vector3;
  42750. return function(n, o, a, s, l) {
  42751. t.subVectors(o, n),
  42752. i.subVectors(a, n),
  42753. r.crossVectors(t, i);
  42754. var c, h = this.direction.dot(r);
  42755. if (h > 0) {
  42756. if (s)
  42757. return null;
  42758. c = 1
  42759. } else {
  42760. if (!(h < 0))
  42761. return null;
  42762. c = -1,
  42763. h = -h
  42764. }
  42765. e.subVectors(this.origin, n);
  42766. var u = c * this.direction.dot(i.crossVectors(e, i));
  42767. if (u < 0)
  42768. return null;
  42769. var d = c * this.direction.dot(t.cross(e));
  42770. if (d < 0)
  42771. return null;
  42772. if (u + d > h)
  42773. return null;
  42774. var p = -c * e.dot(r);
  42775. return p < 0 ? null : this.at(p / h, l)
  42776. }
  42777. }(),
  42778. applyMatrix4: function(e) {
  42779. return this.direction.add(this.origin).applyMatrix4(e),
  42780. this.origin.applyMatrix4(e),
  42781. this.direction.sub(this.origin),
  42782. this.direction.normalize(),
  42783. this
  42784. },
  42785. equals: function(e) {
  42786. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  42787. }
  42788. },
  42789. n.Sphere = function(e, t) {
  42790. this.center = void 0 !== e ? e : new n.Vector3,
  42791. this.radius = void 0 !== t ? t : 0
  42792. }
  42793. ,
  42794. n.Sphere.prototype = {
  42795. constructor: n.Sphere,
  42796. set: function(e, t) {
  42797. return this.center.copy(e),
  42798. this.radius = t,
  42799. this
  42800. },
  42801. setFromPoints: function() {
  42802. var e = new n.Box3;
  42803. return function(t, i) {
  42804. var n = this.center;
  42805. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  42806. for (var r = 0, o = 0, a = t.length; o < a; o++)
  42807. r = Math.max(r, n.distanceToSquared(t[o]));
  42808. return this.radius = Math.sqrt(r),
  42809. this
  42810. }
  42811. }(),
  42812. clone: function() {
  42813. return (new this.constructor).copy(this)
  42814. },
  42815. copy: function(e) {
  42816. return this.center.copy(e.center),
  42817. this.radius = e.radius,
  42818. this
  42819. },
  42820. empty: function() {
  42821. return this.radius <= 0
  42822. },
  42823. containsPoint: function(e) {
  42824. return e.distanceToSquared(this.center) <= this.radius * this.radius
  42825. },
  42826. distanceToPoint: function(e) {
  42827. return e.distanceTo(this.center) - this.radius
  42828. },
  42829. intersectsSphere: function(e) {
  42830. var t = this.radius + e.radius;
  42831. return e.center.distanceToSquared(this.center) <= t * t
  42832. },
  42833. intersectsBox: function(e) {
  42834. return e.intersectsSphere(this)
  42835. },
  42836. intersectsPlane: function(e) {
  42837. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  42838. },
  42839. clampPoint: function(e, t) {
  42840. var i = this.center.distanceToSquared(e)
  42841. , r = t || new n.Vector3;
  42842. return r.copy(e),
  42843. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  42844. r.multiplyScalar(this.radius).add(this.center)),
  42845. r
  42846. },
  42847. getBoundingBox: function(e) {
  42848. var t = e || new n.Box3;
  42849. return t.set(this.center, this.center),
  42850. t.expandByScalar(this.radius),
  42851. t
  42852. },
  42853. applyMatrix4: function(e) {
  42854. return this.center.applyMatrix4(e),
  42855. this.radius = this.radius * e.getMaxScaleOnAxis(),
  42856. this
  42857. },
  42858. translate: function(e) {
  42859. return this.center.add(e),
  42860. this
  42861. },
  42862. equals: function(e) {
  42863. return e.center.equals(this.center) && e.radius === this.radius
  42864. }
  42865. },
  42866. n.Frustum = function(e, t, i, r, o, a) {
  42867. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  42868. }
  42869. ,
  42870. n.Frustum.prototype = {
  42871. constructor: n.Frustum,
  42872. set: function(e, t, i, n, r, o) {
  42873. var a = this.planes;
  42874. return a[0].copy(e),
  42875. a[1].copy(t),
  42876. a[2].copy(i),
  42877. a[3].copy(n),
  42878. a[4].copy(r),
  42879. a[5].copy(o),
  42880. this
  42881. },
  42882. clone: function() {
  42883. return (new this.constructor).copy(this)
  42884. },
  42885. copy: function(e) {
  42886. for (var t = this.planes, i = 0; i < 6; i++)
  42887. t[i].copy(e.planes[i]);
  42888. return this
  42889. },
  42890. setFromMatrix: function(e) {
  42891. var t = this.planes
  42892. , i = e.elements
  42893. , n = i[0]
  42894. , r = i[1]
  42895. , o = i[2]
  42896. , a = i[3]
  42897. , s = i[4]
  42898. , l = i[5]
  42899. , c = i[6]
  42900. , h = i[7]
  42901. , u = i[8]
  42902. , d = i[9]
  42903. , p = i[10]
  42904. , f = i[11]
  42905. , g = i[12]
  42906. , m = i[13]
  42907. , v = i[14]
  42908. , A = i[15];
  42909. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  42910. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  42911. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42912. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42913. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42914. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42915. this
  42916. },
  42917. intersectsObject: function() {
  42918. var e = new n.Sphere;
  42919. return function(t) {
  42920. var i = t.geometry;
  42921. return null === i.boundingSphere && i.computeBoundingSphere(),
  42922. e.copy(i.boundingSphere),
  42923. e.applyMatrix4(t.matrixWorld),
  42924. this.intersectsSphere(e)
  42925. }
  42926. }(),
  42927. intersectsSphere: function(e) {
  42928. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42929. var o = t[r].distanceToPoint(i);
  42930. if (o < n)
  42931. return !1
  42932. }
  42933. return !0
  42934. },
  42935. intersectsBox: function() {
  42936. var e = new n.Vector3
  42937. , t = new n.Vector3;
  42938. return function(i) {
  42939. for (var n = this.planes, r = 0; r < 6; r++) {
  42940. var o = n[r];
  42941. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42942. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42943. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42944. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42945. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42946. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42947. var a = o.distanceToPoint(e)
  42948. , s = o.distanceToPoint(t);
  42949. if (a < 0 && s < 0)
  42950. return !1
  42951. }
  42952. return !0
  42953. }
  42954. }(),
  42955. containsPoint: function(e) {
  42956. for (var t = this.planes, i = 0; i < 6; i++)
  42957. if (t[i].distanceToPoint(e) < 0)
  42958. return !1;
  42959. return !0
  42960. }
  42961. },
  42962. n.Plane = function(e, t) {
  42963. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42964. this.constant = void 0 !== t ? t : 0
  42965. }
  42966. ,
  42967. n.Plane.prototype = {
  42968. constructor: n.Plane,
  42969. set: function(e, t) {
  42970. return this.normal.copy(e),
  42971. this.constant = t,
  42972. this
  42973. },
  42974. setComponents: function(e, t, i, n) {
  42975. return this.normal.set(e, t, i),
  42976. this.constant = n,
  42977. this
  42978. },
  42979. setFromNormalAndCoplanarPoint: function(e, t) {
  42980. return this.normal.copy(e),
  42981. this.constant = -t.dot(this.normal),
  42982. this
  42983. },
  42984. setFromCoplanarPoints: function() {
  42985. var e = new n.Vector3
  42986. , t = new n.Vector3;
  42987. return function(i, n, r) {
  42988. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42989. return this.setFromNormalAndCoplanarPoint(o, i),
  42990. this
  42991. }
  42992. }(),
  42993. clone: function() {
  42994. return (new this.constructor).copy(this)
  42995. },
  42996. copy: function(e) {
  42997. return this.normal.copy(e.normal),
  42998. this.constant = e.constant,
  42999. this
  43000. },
  43001. normalize: function() {
  43002. var e = 1 / this.normal.length();
  43003. return this.normal.multiplyScalar(e),
  43004. this.constant *= e,
  43005. this
  43006. },
  43007. negate: function() {
  43008. return this.constant *= -1,
  43009. this.normal.negate(),
  43010. this
  43011. },
  43012. distanceToPoint: function(e) {
  43013. return this.normal.dot(e) + this.constant
  43014. },
  43015. distanceToSphere: function(e) {
  43016. return this.distanceToPoint(e.center) - e.radius
  43017. },
  43018. projectPoint: function(e, t) {
  43019. return this.orthoPoint(e, t).sub(e).negate()
  43020. },
  43021. orthoPoint: function(e, t) {
  43022. var i = this.distanceToPoint(e)
  43023. , r = t || new n.Vector3;
  43024. return r.copy(this.normal).multiplyScalar(i)
  43025. },
  43026. intersectLine: function() {
  43027. var e = new n.Vector3;
  43028. return function(t, i) {
  43029. var r = i || new n.Vector3
  43030. , o = t.delta(e)
  43031. , a = this.normal.dot(o);
  43032. if (0 !== a) {
  43033. var s = -(t.start.dot(this.normal) + this.constant) / a;
  43034. if (!(s < 0 || s > 1))
  43035. return r.copy(o).multiplyScalar(s).add(t.start)
  43036. } else if (0 === this.distanceToPoint(t.start))
  43037. return r.copy(t.start)
  43038. }
  43039. }(),
  43040. intersectsLine: function(e) {
  43041. var t = this.distanceToPoint(e.start)
  43042. , i = this.distanceToPoint(e.end);
  43043. return t < 0 && i > 0 || i < 0 && t > 0
  43044. },
  43045. intersectsBox: function(e) {
  43046. return e.intersectsPlane(this)
  43047. },
  43048. intersectsSphere: function(e) {
  43049. return e.intersectsPlane(this)
  43050. },
  43051. coplanarPoint: function(e) {
  43052. var t = e || new n.Vector3;
  43053. return t.copy(this.normal).multiplyScalar(-this.constant)
  43054. },
  43055. applyMatrix4: function() {
  43056. var e = new n.Vector3
  43057. , t = new n.Vector3
  43058. , i = new n.Matrix3;
  43059. return function(n, r) {
  43060. var o = r || i.getNormalMatrix(n)
  43061. , a = e.copy(this.normal).applyMatrix3(o)
  43062. , s = this.coplanarPoint(t);
  43063. return s.applyMatrix4(n),
  43064. this.setFromNormalAndCoplanarPoint(a, s),
  43065. this
  43066. }
  43067. }(),
  43068. translate: function(e) {
  43069. return this.constant = this.constant - e.dot(this.normal),
  43070. this
  43071. },
  43072. equals: function(e) {
  43073. return e.normal.equals(this.normal) && e.constant === this.constant
  43074. }
  43075. },
  43076. n.Spherical = function(e, t, i) {
  43077. return this.radius = void 0 !== e ? e : 1,
  43078. this.phi = void 0 !== t ? t : 0,
  43079. this.theta = void 0 !== i ? i : 0,
  43080. this
  43081. }
  43082. ,
  43083. n.Spherical.prototype = {
  43084. constructor: n.Spherical,
  43085. set: function(e, t, i) {
  43086. this.radius = e,
  43087. this.phi = t,
  43088. this.theta = i
  43089. },
  43090. clone: function() {
  43091. return (new this.constructor).copy(this)
  43092. },
  43093. copy: function(e) {
  43094. return this.radius.copy(e.radius),
  43095. this.phi.copy(e.phi),
  43096. this.theta.copy(e.theta),
  43097. this
  43098. },
  43099. makeSafe: function() {
  43100. var e = 1e-6;
  43101. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  43102. },
  43103. setFromVector3: function(e) {
  43104. return this.radius = e.length(),
  43105. 0 === this.radius ? (this.theta = 0,
  43106. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  43107. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  43108. this
  43109. }
  43110. },
  43111. n.Math = {
  43112. generateUUID: function() {
  43113. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  43114. return function() {
  43115. for (var r = 0; r < 36; r++)
  43116. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  43117. e = 15 & n,
  43118. n >>= 4,
  43119. i[r] = t[19 === r ? 3 & e | 8 : e]);
  43120. return i.join("")
  43121. }
  43122. }(),
  43123. clamp: function(e, t, i) {
  43124. return Math.max(t, Math.min(i, e))
  43125. },
  43126. euclideanModulo: function(e, t) {
  43127. return (e % t + t) % t
  43128. },
  43129. mapLinear: function(e, t, i, n, r) {
  43130. return n + (e - t) * (r - n) / (i - t)
  43131. },
  43132. smoothstep: function(e, t, i) {
  43133. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43134. e * e * (3 - 2 * e))
  43135. },
  43136. smootherstep: function(e, t, i) {
  43137. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  43138. e * e * e * (e * (6 * e - 15) + 10))
  43139. },
  43140. random16: function() {
  43141. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  43142. Math.random()
  43143. },
  43144. randInt: function(e, t) {
  43145. return e + Math.floor(Math.random() * (t - e + 1))
  43146. },
  43147. randFloat: function(e, t) {
  43148. return e + Math.random() * (t - e)
  43149. },
  43150. randFloatSpread: function(e) {
  43151. return e * (.5 - Math.random())
  43152. },
  43153. degToRad: function() {
  43154. var e = Math.PI / 180;
  43155. return function(t) {
  43156. return t * e
  43157. }
  43158. }(),
  43159. radToDeg: function() {
  43160. var e = 180 / Math.PI;
  43161. return function(t) {
  43162. return t * e
  43163. }
  43164. }(),
  43165. isPowerOfTwo: function(e) {
  43166. return 0 === (e & e - 1) && 0 !== e
  43167. },
  43168. nearestPowerOfTwo: function(e) {
  43169. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  43170. },
  43171. nextPowerOfTwo: function(e) {
  43172. return e--,
  43173. e |= e >> 1,
  43174. e |= e >> 2,
  43175. e |= e >> 4,
  43176. e |= e >> 8,
  43177. e |= e >> 16,
  43178. e++,
  43179. e
  43180. }
  43181. },
  43182. n.Spline = function(e) {
  43183. function t(e, t, i, n, r, o, a) {
  43184. var s = .5 * (i - e)
  43185. , l = .5 * (n - t);
  43186. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  43187. }
  43188. this.points = e;
  43189. var i, r, o, a, s, l, c, h, u, d = [], p = {
  43190. x: 0,
  43191. y: 0,
  43192. z: 0
  43193. };
  43194. this.initFromArray = function(e) {
  43195. this.points = [];
  43196. for (var t = 0; t < e.length; t++)
  43197. this.points[t] = {
  43198. x: e[t][0],
  43199. y: e[t][1],
  43200. z: e[t][2]
  43201. }
  43202. }
  43203. ,
  43204. this.getPoint = function(e) {
  43205. return i = (this.points.length - 1) * e,
  43206. r = Math.floor(i),
  43207. o = i - r,
  43208. d[0] = 0 === r ? r : r - 1,
  43209. d[1] = r,
  43210. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  43211. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  43212. l = this.points[d[0]],
  43213. c = this.points[d[1]],
  43214. h = this.points[d[2]],
  43215. u = this.points[d[3]],
  43216. a = o * o,
  43217. s = o * a,
  43218. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  43219. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  43220. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  43221. p
  43222. }
  43223. ,
  43224. this.getControlPointsArray = function() {
  43225. var e, t, i = this.points.length, n = [];
  43226. for (e = 0; e < i; e++)
  43227. t = this.points[e],
  43228. n[e] = [t.x, t.y, t.z];
  43229. return n
  43230. }
  43231. ,
  43232. this.getLength = function(e) {
  43233. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  43234. for (u[0] = 0,
  43235. e || (e = 100),
  43236. r = this.points.length * e,
  43237. c.copy(this.points[0]),
  43238. t = 1; t < r; t++)
  43239. i = t / r,
  43240. o = this.getPoint(i),
  43241. h.copy(o),
  43242. d += h.distanceTo(c),
  43243. c.copy(o),
  43244. a = (this.points.length - 1) * i,
  43245. s = Math.floor(a),
  43246. s !== l && (u[s] = d,
  43247. l = s);
  43248. return u[u.length] = d,
  43249. {
  43250. chunks: u,
  43251. total: d
  43252. }
  43253. }
  43254. ,
  43255. this.reparametrizeByArcLength = function(e) {
  43256. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  43257. for (h.push(u.copy(this.points[0]).clone()),
  43258. t = 1; t < this.points.length; t++) {
  43259. for (s = d.chunks[t] - d.chunks[t - 1],
  43260. l = Math.ceil(e * s / d.total),
  43261. o = (t - 1) / (this.points.length - 1),
  43262. a = t / (this.points.length - 1),
  43263. i = 1; i < l - 1; i++)
  43264. r = o + i * (1 / l) * (a - o),
  43265. c = this.getPoint(r),
  43266. h.push(u.copy(c).clone());
  43267. h.push(u.copy(this.points[t]).clone())
  43268. }
  43269. this.points = h
  43270. }
  43271. }
  43272. ,
  43273. n.Triangle = function(e, t, i) {
  43274. this.a = void 0 !== e ? e : new n.Vector3,
  43275. this.b = void 0 !== t ? t : new n.Vector3,
  43276. this.c = void 0 !== i ? i : new n.Vector3
  43277. }
  43278. ,
  43279. n.Triangle.normal = function() {
  43280. var e = new n.Vector3;
  43281. return function(t, i, r, o) {
  43282. var a = o || new n.Vector3;
  43283. a.subVectors(r, i),
  43284. e.subVectors(t, i),
  43285. a.cross(e);
  43286. var s = a.lengthSq();
  43287. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  43288. }
  43289. }(),
  43290. n.Triangle.barycoordFromPoint = function() {
  43291. var e = new n.Vector3
  43292. , t = new n.Vector3
  43293. , i = new n.Vector3;
  43294. return function(r, o, a, s, l) {
  43295. e.subVectors(s, o),
  43296. t.subVectors(a, o),
  43297. i.subVectors(r, o);
  43298. var c = e.dot(e)
  43299. , h = e.dot(t)
  43300. , u = e.dot(i)
  43301. , d = t.dot(t)
  43302. , p = t.dot(i)
  43303. , f = c * d - h * h
  43304. , g = l || new n.Vector3;
  43305. if (0 === f)
  43306. return g.set(-2, -1, -1);
  43307. var m = 1 / f
  43308. , v = (d * u - h * p) * m
  43309. , A = (c * p - h * u) * m;
  43310. return g.set(1 - v - A, A, v)
  43311. }
  43312. }(),
  43313. n.Triangle.containsPoint = function() {
  43314. var e = new n.Vector3;
  43315. return function(t, i, r, o) {
  43316. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  43317. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  43318. }
  43319. }(),
  43320. n.Triangle.prototype = {
  43321. constructor: n.Triangle,
  43322. set: function(e, t, i) {
  43323. return this.a.copy(e),
  43324. this.b.copy(t),
  43325. this.c.copy(i),
  43326. this
  43327. },
  43328. setFromPointsAndIndices: function(e, t, i, n) {
  43329. return this.a.copy(e[t]),
  43330. this.b.copy(e[i]),
  43331. this.c.copy(e[n]),
  43332. this
  43333. },
  43334. clone: function() {
  43335. return (new this.constructor).copy(this)
  43336. },
  43337. copy: function(e) {
  43338. return this.a.copy(e.a),
  43339. this.b.copy(e.b),
  43340. this.c.copy(e.c),
  43341. this
  43342. },
  43343. area: function() {
  43344. var e = new n.Vector3
  43345. , t = new n.Vector3;
  43346. return function() {
  43347. return e.subVectors(this.c, this.b),
  43348. t.subVectors(this.a, this.b),
  43349. .5 * e.cross(t).length()
  43350. }
  43351. }(),
  43352. midpoint: function(e) {
  43353. var t = e || new n.Vector3;
  43354. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  43355. },
  43356. normal: function(e) {
  43357. return n.Triangle.normal(this.a, this.b, this.c, e)
  43358. },
  43359. plane: function(e) {
  43360. var t = e || new n.Plane;
  43361. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  43362. },
  43363. barycoordFromPoint: function(e, t) {
  43364. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  43365. },
  43366. containsPoint: function(e) {
  43367. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  43368. },
  43369. equals: function(e) {
  43370. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  43371. }
  43372. },
  43373. n.Interpolant = function(e, t, i, n) {
  43374. this.parameterPositions = e,
  43375. this._cachedIndex = 0,
  43376. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  43377. this.sampleValues = t,
  43378. this.valueSize = i
  43379. }
  43380. ,
  43381. n.Interpolant.prototype = {
  43382. constructor: n.Interpolant,
  43383. evaluate: function(e) {
  43384. var t = this.parameterPositions
  43385. , i = this._cachedIndex
  43386. , n = t[i]
  43387. , r = t[i - 1];
  43388. e: {
  43389. t: {
  43390. var o;
  43391. i: {
  43392. n: if (!(e < n)) {
  43393. for (var a = i + 2; ; ) {
  43394. if (void 0 === n) {
  43395. if (e < r)
  43396. break n;
  43397. return i = t.length,
  43398. this._cachedIndex = i,
  43399. this.afterEnd_(i - 1, e, r)
  43400. }
  43401. if (i === a)
  43402. break;
  43403. if (r = n,
  43404. n = t[++i],
  43405. e < n)
  43406. break t
  43407. }
  43408. o = t.length;
  43409. break i
  43410. }
  43411. {
  43412. if (e >= r)
  43413. break e;
  43414. var s = t[1];
  43415. e < s && (i = 2,
  43416. r = s);
  43417. for (var a = i - 2; ; ) {
  43418. if (void 0 === r)
  43419. return this._cachedIndex = 0,
  43420. this.beforeStart_(0, e, n);
  43421. if (i === a)
  43422. break;
  43423. if (n = r,
  43424. r = t[--i - 1],
  43425. e >= r)
  43426. break t
  43427. }
  43428. o = i,
  43429. i = 0
  43430. }
  43431. }
  43432. for (; i < o; ) {
  43433. var l = i + o >>> 1;
  43434. e < t[l] ? o = l : i = l + 1
  43435. }
  43436. if (n = t[i],
  43437. r = t[i - 1],
  43438. void 0 === r)
  43439. return this._cachedIndex = 0,
  43440. this.beforeStart_(0, e, n);
  43441. if (void 0 === n)
  43442. return i = t.length,
  43443. this._cachedIndex = i,
  43444. this.afterEnd_(i - 1, r, e)
  43445. }
  43446. this._cachedIndex = i,
  43447. this.intervalChanged_(i, r, n)
  43448. }
  43449. return this.interpolate_(i, r, e, n)
  43450. },
  43451. settings: null,
  43452. DefaultSettings_: {},
  43453. getSettings_: function() {
  43454. return this.settings || this.DefaultSettings_
  43455. },
  43456. copySampleValue_: function(e) {
  43457. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  43458. t[o] = i[r + o];
  43459. return t
  43460. },
  43461. interpolate_: function(e, t, i, n) {
  43462. throw new Error("call to abstract method")
  43463. },
  43464. intervalChanged_: function(e, t, i) {}
  43465. },
  43466. Object.assign(n.Interpolant.prototype, {
  43467. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  43468. afterEnd_: n.Interpolant.prototype.copySampleValue_
  43469. }),
  43470. n.CubicInterpolant = function(e, t, i, r) {
  43471. n.Interpolant.call(this, e, t, i, r),
  43472. this._weightPrev = -0,
  43473. this._offsetPrev = -0,
  43474. this._weightNext = -0,
  43475. this._offsetNext = -0
  43476. }
  43477. ,
  43478. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43479. constructor: n.CubicInterpolant,
  43480. DefaultSettings_: {
  43481. endingStart: n.ZeroCurvatureEnding,
  43482. endingEnd: n.ZeroCurvatureEnding
  43483. },
  43484. intervalChanged_: function(e, t, i) {
  43485. var r = this.parameterPositions
  43486. , o = e - 2
  43487. , a = e + 1
  43488. , s = r[o]
  43489. , l = r[a];
  43490. if (void 0 === s)
  43491. switch (this.getSettings_().endingStart) {
  43492. case n.ZeroSlopeEnding:
  43493. o = e,
  43494. s = 2 * t - i;
  43495. break;
  43496. case n.WrapAroundEnding:
  43497. o = r.length - 2,
  43498. s = t + r[o] - r[o + 1];
  43499. break;
  43500. default:
  43501. o = e,
  43502. s = i
  43503. }
  43504. if (void 0 === l)
  43505. switch (this.getSettings_().endingEnd) {
  43506. case n.ZeroSlopeEnding:
  43507. a = e,
  43508. l = 2 * i - t;
  43509. break;
  43510. case n.WrapAroundEnding:
  43511. a = 1,
  43512. l = i + r[1] - r[0];
  43513. break;
  43514. default:
  43515. a = e - 1,
  43516. l = t
  43517. }
  43518. var c = .5 * (i - t)
  43519. , h = this.valueSize;
  43520. this._weightPrev = c / (t - s),
  43521. this._weightNext = c / (l - i),
  43522. this._offsetPrev = o * h,
  43523. this._offsetNext = a * h
  43524. },
  43525. interpolate_: function(e, t, i, n) {
  43526. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  43527. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  43528. return r
  43529. }
  43530. }),
  43531. n.DiscreteInterpolant = function(e, t, i, r) {
  43532. n.Interpolant.call(this, e, t, i, r)
  43533. }
  43534. ,
  43535. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43536. constructor: n.DiscreteInterpolant,
  43537. interpolate_: function(e, t, i, n) {
  43538. return this.copySampleValue_(e - 1)
  43539. }
  43540. }),
  43541. n.LinearInterpolant = function(e, t, i, r) {
  43542. n.Interpolant.call(this, e, t, i, r)
  43543. }
  43544. ,
  43545. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43546. constructor: n.LinearInterpolant,
  43547. interpolate_: function(e, t, i, n) {
  43548. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  43549. r[u] = o[l + u] * h + o[s + u] * c;
  43550. return r
  43551. }
  43552. }),
  43553. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  43554. n.Interpolant.call(this, e, t, i, r)
  43555. }
  43556. ,
  43557. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  43558. constructor: n.QuaternionLinearInterpolant,
  43559. interpolate_: function(e, t, i, r) {
  43560. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  43561. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  43562. return o
  43563. }
  43564. }),
  43565. n.Clock = function(e) {
  43566. this.autoStart = void 0 === e || e,
  43567. this.startTime = 0,
  43568. this.oldTime = 0,
  43569. this.elapsedTime = 0,
  43570. this.running = !1
  43571. }
  43572. ,
  43573. n.Clock.prototype = {
  43574. constructor: n.Clock,
  43575. start: function() {
  43576. this.startTime = performance.now(),
  43577. this.oldTime = this.startTime,
  43578. this.running = !0
  43579. },
  43580. stop: function() {
  43581. this.getElapsedTime(),
  43582. this.running = !1
  43583. },
  43584. getElapsedTime: function() {
  43585. return this.getDelta(),
  43586. this.elapsedTime
  43587. },
  43588. getDelta: function() {
  43589. var e = 0;
  43590. if (this.autoStart && !this.running && this.start(),
  43591. this.running) {
  43592. var t = performance.now();
  43593. e = .001 * (t - this.oldTime),
  43594. this.oldTime = t,
  43595. this.elapsedTime += e
  43596. }
  43597. return e
  43598. }
  43599. },
  43600. n.EventDispatcher = function() {}
  43601. ,
  43602. n.EventDispatcher.prototype = {
  43603. constructor: n.EventDispatcher,
  43604. apply: function(e) {
  43605. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  43606. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  43607. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  43608. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  43609. },
  43610. addEventListener: function(e, t) {
  43611. void 0 === this._listeners && (this._listeners = {});
  43612. var i = this._listeners;
  43613. void 0 === i[e] && (i[e] = []),
  43614. i[e].indexOf(t) === -1 && i[e].push(t)
  43615. },
  43616. hasEventListener: function(e, t) {
  43617. if (void 0 === this._listeners)
  43618. return !1;
  43619. var i = this._listeners;
  43620. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  43621. },
  43622. removeEventListener: function(e, t) {
  43623. if (void 0 !== this._listeners) {
  43624. var i = this._listeners
  43625. , n = i[e];
  43626. if (void 0 !== n) {
  43627. var r = n.indexOf(t);
  43628. r !== -1 && n.splice(r, 1)
  43629. }
  43630. }
  43631. },
  43632. dispatchEvent: function(e) {
  43633. if (void 0 !== this._listeners) {
  43634. var t = this._listeners
  43635. , i = t[e.type];
  43636. if (void 0 !== i) {
  43637. e.target = this;
  43638. for (var n = [], r = i.length, o = 0; o < r; o++)
  43639. n[o] = i[o];
  43640. for (var o = 0; o < r; o++)
  43641. n[o].call(this, e)
  43642. }
  43643. }
  43644. }
  43645. },
  43646. n.Layers = function() {
  43647. this.mask = 1
  43648. }
  43649. ,
  43650. n.Layers.prototype = {
  43651. constructor: n.Layers,
  43652. set: function(e) {
  43653. this.mask = 1 << e
  43654. },
  43655. enable: function(e) {
  43656. this.mask |= 1 << e
  43657. },
  43658. toggle: function(e) {
  43659. this.mask ^= 1 << e
  43660. },
  43661. disable: function(e) {
  43662. this.mask &= ~(1 << e)
  43663. },
  43664. test: function(e) {
  43665. return 0 !== (this.mask & e.mask)
  43666. }
  43667. },
  43668. function(e) {
  43669. function t(e, t) {
  43670. return e.distance - t.distance
  43671. }
  43672. function i(e, t, n, r) {
  43673. if (e.visible !== !1 && (e.raycast(t, n),
  43674. r === !0))
  43675. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  43676. i(o[a], t, n, !0)
  43677. }
  43678. e.Raycaster = function(t, i, n, r) {
  43679. this.ray = new e.Ray(t,i),
  43680. this.near = n || 0,
  43681. this.far = r || 1 / 0,
  43682. this.params = {
  43683. Mesh: {},
  43684. Line: {},
  43685. LOD: {},
  43686. Points: {
  43687. threshold: 1
  43688. },
  43689. Sprite: {}
  43690. },
  43691. Object.defineProperties(this.params, {
  43692. PointCloud: {
  43693. get: function() {
  43694. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  43695. this.Points
  43696. }
  43697. }
  43698. })
  43699. }
  43700. ,
  43701. e.Raycaster.prototype = {
  43702. constructor: e.Raycaster,
  43703. linePrecision: 1,
  43704. set: function(e, t) {
  43705. this.ray.set(e, t)
  43706. },
  43707. setFromCamera: function(t, i) {
  43708. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  43709. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  43710. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  43711. },
  43712. intersectObject: function(e, n) {
  43713. var r = [];
  43714. return i(e, this, r, n),
  43715. r.sort(t),
  43716. r
  43717. },
  43718. intersectObjects: function(e, n) {
  43719. var r = [];
  43720. if (Array.isArray(e) === !1)
  43721. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  43722. r;
  43723. for (var o = 0, a = e.length; o < a; o++)
  43724. i(e[o], this, r, n);
  43725. return r.sort(t),
  43726. r
  43727. }
  43728. }
  43729. }(n),
  43730. n.Object3D = function() {
  43731. function e() {
  43732. o.setFromEuler(r, !1)
  43733. }
  43734. function t() {
  43735. r.setFromQuaternion(o, void 0, !1)
  43736. }
  43737. Object.defineProperty(this, "id", {
  43738. value: n.Object3DIdCount++
  43739. }),
  43740. this.uuid = n.Math.generateUUID(),
  43741. this.name = "",
  43742. this.type = "Object3D",
  43743. this.parent = null,
  43744. this.children = [],
  43745. this.up = n.Object3D.DefaultUp.clone();
  43746. var i = new n.Vector3
  43747. , r = new n.Euler
  43748. , o = new n.Quaternion
  43749. , a = new n.Vector3(1,1,1);
  43750. r.onChange(e),
  43751. o.onChange(t),
  43752. Object.defineProperties(this, {
  43753. position: {
  43754. enumerable: !0,
  43755. value: i
  43756. },
  43757. rotation: {
  43758. enumerable: !0,
  43759. value: r
  43760. },
  43761. quaternion: {
  43762. enumerable: !0,
  43763. value: o
  43764. },
  43765. scale: {
  43766. enumerable: !0,
  43767. value: a
  43768. },
  43769. modelViewMatrix: {
  43770. value: new n.Matrix4
  43771. },
  43772. normalMatrix: {
  43773. value: new n.Matrix3
  43774. }
  43775. }),
  43776. this.rotationAutoUpdate = !0,
  43777. this.matrix = new n.Matrix4,
  43778. this.matrixWorld = new n.Matrix4,
  43779. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  43780. this.matrixWorldNeedsUpdate = !1,
  43781. this.layers = new n.Layers,
  43782. this.visible = !0,
  43783. this.castShadow = !1,
  43784. this.receiveShadow = !1,
  43785. this.frustumCulled = !0,
  43786. this.renderOrder = 0,
  43787. this.userData = {}
  43788. }
  43789. ,
  43790. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  43791. n.Object3D.DefaultMatrixAutoUpdate = !0,
  43792. n.Object3D.prototype = {
  43793. constructor: n.Object3D,
  43794. applyMatrix: function(e) {
  43795. this.matrix.multiplyMatrices(e, this.matrix),
  43796. this.matrix.decompose(this.position, this.quaternion, this.scale)
  43797. },
  43798. setRotationFromAxisAngle: function(e, t) {
  43799. this.quaternion.setFromAxisAngle(e, t)
  43800. },
  43801. setRotationFromEuler: function(e) {
  43802. this.quaternion.setFromEuler(e, !0)
  43803. },
  43804. setRotationFromMatrix: function(e) {
  43805. this.quaternion.setFromRotationMatrix(e)
  43806. },
  43807. setRotationFromQuaternion: function(e) {
  43808. this.quaternion.copy(e)
  43809. },
  43810. rotateOnAxis: function() {
  43811. var e = new n.Quaternion;
  43812. return function(t, i) {
  43813. return e.setFromAxisAngle(t, i),
  43814. this.quaternion.multiply(e),
  43815. this
  43816. }
  43817. }(),
  43818. rotateX: function() {
  43819. var e = new n.Vector3(1,0,0);
  43820. return function(t) {
  43821. return this.rotateOnAxis(e, t)
  43822. }
  43823. }(),
  43824. rotateY: function() {
  43825. var e = new n.Vector3(0,1,0);
  43826. return function(t) {
  43827. return this.rotateOnAxis(e, t)
  43828. }
  43829. }(),
  43830. rotateZ: function() {
  43831. var e = new n.Vector3(0,0,1);
  43832. return function(t) {
  43833. return this.rotateOnAxis(e, t)
  43834. }
  43835. }(),
  43836. translateOnAxis: function() {
  43837. var e = new n.Vector3;
  43838. return function(t, i) {
  43839. return e.copy(t).applyQuaternion(this.quaternion),
  43840. this.position.add(e.multiplyScalar(i)),
  43841. this
  43842. }
  43843. }(),
  43844. translateX: function() {
  43845. var e = new n.Vector3(1,0,0);
  43846. return function(t) {
  43847. return this.translateOnAxis(e, t)
  43848. }
  43849. }(),
  43850. translateY: function() {
  43851. var e = new n.Vector3(0,1,0);
  43852. return function(t) {
  43853. return this.translateOnAxis(e, t)
  43854. }
  43855. }(),
  43856. translateZ: function() {
  43857. var e = new n.Vector3(0,0,1);
  43858. return function(t) {
  43859. return this.translateOnAxis(e, t)
  43860. }
  43861. }(),
  43862. localToWorld: function(e) {
  43863. return e.applyMatrix4(this.matrixWorld)
  43864. },
  43865. worldToLocal: function() {
  43866. var e = new n.Matrix4;
  43867. return function(t) {
  43868. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  43869. }
  43870. }(),
  43871. lookAt: function() {
  43872. var e = new n.Matrix4;
  43873. return function(t) {
  43874. e.lookAt(t, this.position, this.up),
  43875. this.quaternion.setFromRotationMatrix(e)
  43876. }
  43877. }(),
  43878. add: function(e) {
  43879. if (arguments.length > 1) {
  43880. for (var t = 0; t < arguments.length; t++)
  43881. this.add(arguments[t]);
  43882. return this
  43883. }
  43884. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  43885. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  43886. e.parent = this,
  43887. e.dispatchEvent({
  43888. type: "added"
  43889. }),
  43890. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  43891. this)
  43892. },
  43893. remove: function(e) {
  43894. if (arguments.length > 1)
  43895. for (var t = 0; t < arguments.length; t++)
  43896. this.remove(arguments[t]);
  43897. var i = this.children.indexOf(e);
  43898. i !== -1 && (e.parent = null,
  43899. e.dispatchEvent({
  43900. type: "removed"
  43901. }),
  43902. this.children.splice(i, 1))
  43903. },
  43904. getObjectById: function(e) {
  43905. return this.getObjectByProperty("id", e)
  43906. },
  43907. getObjectByName: function(e) {
  43908. return this.getObjectByProperty("name", e)
  43909. },
  43910. getObjectByProperty: function(e, t) {
  43911. if (this[e] === t)
  43912. return this;
  43913. for (var i = 0, n = this.children.length; i < n; i++) {
  43914. var r = this.children[i]
  43915. , o = r.getObjectByProperty(e, t);
  43916. if (void 0 !== o)
  43917. return o
  43918. }
  43919. },
  43920. getWorldPosition: function(e) {
  43921. var t = e || new n.Vector3;
  43922. return this.updateMatrixWorld(!0),
  43923. t.setFromMatrixPosition(this.matrixWorld)
  43924. },
  43925. getWorldQuaternion: function() {
  43926. var e = new n.Vector3
  43927. , t = new n.Vector3;
  43928. return function(i) {
  43929. var r = i || new n.Quaternion;
  43930. return this.updateMatrixWorld(!0),
  43931. this.matrixWorld.decompose(e, r, t),
  43932. r
  43933. }
  43934. }(),
  43935. getWorldRotation: function() {
  43936. var e = new n.Quaternion;
  43937. return function(t) {
  43938. var i = t || new n.Euler;
  43939. return this.getWorldQuaternion(e),
  43940. i.setFromQuaternion(e, this.rotation.order, !1)
  43941. }
  43942. }(),
  43943. getWorldScale: function() {
  43944. var e = new n.Vector3
  43945. , t = new n.Quaternion;
  43946. return function(i) {
  43947. var r = i || new n.Vector3;
  43948. return this.updateMatrixWorld(!0),
  43949. this.matrixWorld.decompose(e, t, r),
  43950. r
  43951. }
  43952. }(),
  43953. getWorldDirection: function() {
  43954. var e = new n.Quaternion;
  43955. return function(t) {
  43956. var i = t || new n.Vector3;
  43957. return this.getWorldQuaternion(e),
  43958. i.set(0, 0, 1).applyQuaternion(e)
  43959. }
  43960. }(),
  43961. raycast: function() {},
  43962. traverse: function(e) {
  43963. e(this);
  43964. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43965. t[i].traverse(e)
  43966. },
  43967. traverseVisible: function(e) {
  43968. if (this.visible !== !1) {
  43969. e(this);
  43970. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43971. t[i].traverseVisible(e)
  43972. }
  43973. },
  43974. traverseAncestors: function(e) {
  43975. var t = this.parent;
  43976. null !== t && (e(t),
  43977. t.traverseAncestors(e))
  43978. },
  43979. updateMatrix: function() {
  43980. this.matrix.compose(this.position, this.quaternion, this.scale),
  43981. this.matrixWorldNeedsUpdate = !0
  43982. },
  43983. updateMatrixWorld: function(e) {
  43984. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43985. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43986. this.matrixWorldNeedsUpdate = !1,
  43987. e = !0);
  43988. for (var t = 0, i = this.children.length; t < i; t++)
  43989. this.children[t].updateMatrixWorld(e)
  43990. },
  43991. toJSON: function(e) {
  43992. function t(e) {
  43993. var t = [];
  43994. for (var i in e) {
  43995. var n = e[i];
  43996. delete n.metadata,
  43997. t.push(n)
  43998. }
  43999. return t
  44000. }
  44001. var i = void 0 === e
  44002. , n = {};
  44003. i && (e = {
  44004. geometries: {},
  44005. materials: {},
  44006. textures: {},
  44007. images: {}
  44008. },
  44009. n.metadata = {
  44010. version: 4.4,
  44011. type: "Object",
  44012. generator: "Object3D.toJSON"
  44013. });
  44014. var r = {};
  44015. if (r.uuid = this.uuid,
  44016. r.type = this.type,
  44017. "" !== this.name && (r.name = this.name),
  44018. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  44019. this.castShadow === !0 && (r.castShadow = !0),
  44020. this.receiveShadow === !0 && (r.receiveShadow = !0),
  44021. this.visible === !1 && (r.visible = !1),
  44022. r.matrix = this.matrix.toArray(),
  44023. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  44024. r.geometry = this.geometry.uuid),
  44025. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  44026. r.material = this.material.uuid),
  44027. this.children.length > 0) {
  44028. r.children = [];
  44029. for (var o = 0; o < this.children.length; o++)
  44030. r.children.push(this.children[o].toJSON(e).object)
  44031. }
  44032. if (i) {
  44033. var a = t(e.geometries)
  44034. , s = t(e.materials)
  44035. , l = t(e.textures)
  44036. , c = t(e.images);
  44037. a.length > 0 && (n.geometries = a),
  44038. s.length > 0 && (n.materials = s),
  44039. l.length > 0 && (n.textures = l),
  44040. c.length > 0 && (n.images = c)
  44041. }
  44042. return n.object = r,
  44043. n
  44044. },
  44045. clone: function(e) {
  44046. return (new this.constructor).copy(this, e)
  44047. },
  44048. copy: function(e, t) {
  44049. if (void 0 === t && (t = !0),
  44050. this.name = e.name,
  44051. this.up.copy(e.up),
  44052. this.position.copy(e.position),
  44053. this.quaternion.copy(e.quaternion),
  44054. this.scale.copy(e.scale),
  44055. this.rotationAutoUpdate = e.rotationAutoUpdate,
  44056. this.matrix.copy(e.matrix),
  44057. this.matrixWorld.copy(e.matrixWorld),
  44058. this.matrixAutoUpdate = e.matrixAutoUpdate,
  44059. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  44060. this.visible = e.visible,
  44061. this.castShadow = e.castShadow,
  44062. this.receiveShadow = e.receiveShadow,
  44063. this.frustumCulled = e.frustumCulled,
  44064. this.renderOrder = e.renderOrder,
  44065. this.userData = JSON.parse(JSON.stringify(e.userData)),
  44066. t === !0)
  44067. for (var i = 0; i < e.children.length; i++) {
  44068. var n = e.children[i];
  44069. this.add(n.clone())
  44070. }
  44071. return this
  44072. }
  44073. },
  44074. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  44075. n.Object3DIdCount = 0,
  44076. n.Face3 = function(e, t, i, r, o, a) {
  44077. this.a = e,
  44078. this.b = t,
  44079. this.c = i,
  44080. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  44081. this.vertexNormals = Array.isArray(r) ? r : [],
  44082. this.color = o instanceof n.Color ? o : new n.Color,
  44083. this.vertexColors = Array.isArray(o) ? o : [],
  44084. this.materialIndex = void 0 !== a ? a : 0
  44085. }
  44086. ,
  44087. n.Face3.prototype = {
  44088. constructor: n.Face3,
  44089. clone: function() {
  44090. return (new this.constructor).copy(this)
  44091. },
  44092. copy: function(e) {
  44093. this.a = e.a,
  44094. this.b = e.b,
  44095. this.c = e.c,
  44096. this.normal.copy(e.normal),
  44097. this.color.copy(e.color),
  44098. this.materialIndex = e.materialIndex;
  44099. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  44100. this.vertexNormals[t] = e.vertexNormals[t].clone();
  44101. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  44102. this.vertexColors[t] = e.vertexColors[t].clone();
  44103. return this
  44104. }
  44105. },
  44106. n.BufferAttribute = function(e, t) {
  44107. this.uuid = n.Math.generateUUID(),
  44108. this.array = e,
  44109. this.itemSize = t,
  44110. this.dynamic = !1,
  44111. this.updateRange = {
  44112. offset: 0,
  44113. count: -1
  44114. },
  44115. this.version = 0
  44116. }
  44117. ,
  44118. n.BufferAttribute.prototype = {
  44119. constructor: n.BufferAttribute,
  44120. get count() {
  44121. return this.array.length / this.itemSize
  44122. },
  44123. set needsUpdate(e) {
  44124. e === !0 && this.version++
  44125. },
  44126. setDynamic: function(e) {
  44127. return this.dynamic = e,
  44128. this
  44129. },
  44130. copy: function(e) {
  44131. return this.array = new e.array.constructor(e.array),
  44132. this.itemSize = e.itemSize,
  44133. this.dynamic = e.dynamic,
  44134. this
  44135. },
  44136. copyAt: function(e, t, i) {
  44137. e *= this.itemSize,
  44138. i *= t.itemSize;
  44139. for (var n = 0, r = this.itemSize; n < r; n++)
  44140. this.array[e + n] = t.array[i + n];
  44141. return this
  44142. },
  44143. copyArray: function(e) {
  44144. return this.array.set(e),
  44145. this
  44146. },
  44147. copyColorsArray: function(e) {
  44148. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44149. var a = e[r];
  44150. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  44151. a = new n.Color),
  44152. t[i++] = a.r,
  44153. t[i++] = a.g,
  44154. t[i++] = a.b
  44155. }
  44156. return this
  44157. },
  44158. copyIndicesArray: function(e) {
  44159. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  44160. var o = e[n];
  44161. t[i++] = o.a,
  44162. t[i++] = o.b,
  44163. t[i++] = o.c
  44164. }
  44165. return this
  44166. },
  44167. copyVector2sArray: function(e) {
  44168. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44169. var a = e[r];
  44170. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  44171. a = new n.Vector2),
  44172. t[i++] = a.x,
  44173. t[i++] = a.y
  44174. }
  44175. return this
  44176. },
  44177. copyVector3sArray: function(e) {
  44178. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44179. var a = e[r];
  44180. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  44181. a = new n.Vector3),
  44182. t[i++] = a.x,
  44183. t[i++] = a.y,
  44184. t[i++] = a.z
  44185. }
  44186. return this
  44187. },
  44188. copyVector4sArray: function(e) {
  44189. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  44190. var a = e[r];
  44191. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  44192. a = new n.Vector4),
  44193. t[i++] = a.x,
  44194. t[i++] = a.y,
  44195. t[i++] = a.z,
  44196. t[i++] = a.w
  44197. }
  44198. return this
  44199. },
  44200. set: function(e, t) {
  44201. return void 0 === t && (t = 0),
  44202. this.array.set(e, t),
  44203. this
  44204. },
  44205. getX: function(e) {
  44206. return this.array[e * this.itemSize]
  44207. },
  44208. setX: function(e, t) {
  44209. return this.array[e * this.itemSize] = t,
  44210. this
  44211. },
  44212. getY: function(e) {
  44213. return this.array[e * this.itemSize + 1]
  44214. },
  44215. setY: function(e, t) {
  44216. return this.array[e * this.itemSize + 1] = t,
  44217. this
  44218. },
  44219. getZ: function(e) {
  44220. return this.array[e * this.itemSize + 2]
  44221. },
  44222. setZ: function(e, t) {
  44223. return this.array[e * this.itemSize + 2] = t,
  44224. this
  44225. },
  44226. getW: function(e) {
  44227. return this.array[e * this.itemSize + 3]
  44228. },
  44229. setW: function(e, t) {
  44230. return this.array[e * this.itemSize + 3] = t,
  44231. this
  44232. },
  44233. setXY: function(e, t, i) {
  44234. return e *= this.itemSize,
  44235. this.array[e + 0] = t,
  44236. this.array[e + 1] = i,
  44237. this
  44238. },
  44239. setXYZ: function(e, t, i, n) {
  44240. return e *= this.itemSize,
  44241. this.array[e + 0] = t,
  44242. this.array[e + 1] = i,
  44243. this.array[e + 2] = n,
  44244. this
  44245. },
  44246. setXYZW: function(e, t, i, n, r) {
  44247. return e *= this.itemSize,
  44248. this.array[e + 0] = t,
  44249. this.array[e + 1] = i,
  44250. this.array[e + 2] = n,
  44251. this.array[e + 3] = r,
  44252. this
  44253. },
  44254. clone: function() {
  44255. return (new this.constructor).copy(this)
  44256. }
  44257. },
  44258. n.Int8Attribute = function(e, t) {
  44259. return new n.BufferAttribute(new Int8Array(e),t)
  44260. }
  44261. ,
  44262. n.Uint8Attribute = function(e, t) {
  44263. return new n.BufferAttribute(new Uint8Array(e),t)
  44264. }
  44265. ,
  44266. n.Uint8ClampedAttribute = function(e, t) {
  44267. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  44268. }
  44269. ,
  44270. n.Int16Attribute = function(e, t) {
  44271. return new n.BufferAttribute(new Int16Array(e),t)
  44272. }
  44273. ,
  44274. n.Uint16Attribute = function(e, t) {
  44275. return new n.BufferAttribute(new Uint16Array(e),t)
  44276. }
  44277. ;
  44278. n.Int32Attribute = function(e, t) {
  44279. return new n.BufferAttribute(new Int32Array(e),t)
  44280. }
  44281. ;
  44282. n.Uint32Attribute = function(e, t) {
  44283. return new n.BufferAttribute(new Uint32Array(e),t)
  44284. }
  44285. ,
  44286. n.Float32Attribute = function(e, t) {
  44287. return new n.BufferAttribute(new Float32Array(e),t)
  44288. }
  44289. ,
  44290. n.Float64Attribute = function(e, t) {
  44291. return new n.BufferAttribute(new Float64Array(e),t)
  44292. }
  44293. ,
  44294. n.DynamicBufferAttribute = function(e, t) {
  44295. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  44296. new n.BufferAttribute(e,t).setDynamic(!0)
  44297. }
  44298. ,
  44299. n.InstancedBufferAttribute = function(e, t, i) {
  44300. n.BufferAttribute.call(this, e, t),
  44301. this.meshPerAttribute = i || 1
  44302. }
  44303. ,
  44304. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  44305. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  44306. n.InstancedBufferAttribute.prototype.copy = function(e) {
  44307. return n.BufferAttribute.prototype.copy.call(this, e),
  44308. this.meshPerAttribute = e.meshPerAttribute,
  44309. this
  44310. }
  44311. ,
  44312. n.InterleavedBuffer = function(e, t) {
  44313. this.uuid = n.Math.generateUUID(),
  44314. this.array = e,
  44315. this.stride = t,
  44316. this.dynamic = !1,
  44317. this.updateRange = {
  44318. offset: 0,
  44319. count: -1
  44320. },
  44321. this.version = 0
  44322. }
  44323. ,
  44324. n.InterleavedBuffer.prototype = {
  44325. constructor: n.InterleavedBuffer,
  44326. get length() {
  44327. return this.array.length
  44328. },
  44329. get count() {
  44330. return this.array.length / this.stride
  44331. },
  44332. set needsUpdate(e) {
  44333. e === !0 && this.version++
  44334. },
  44335. setDynamic: function(e) {
  44336. return this.dynamic = e,
  44337. this
  44338. },
  44339. copy: function(e) {
  44340. return this.array = new e.array.constructor(e.array),
  44341. this.stride = e.stride,
  44342. this.dynamic = e.dynamic,
  44343. this
  44344. },
  44345. copyAt: function(e, t, i) {
  44346. e *= this.stride,
  44347. i *= t.stride;
  44348. for (var n = 0, r = this.stride; n < r; n++)
  44349. this.array[e + n] = t.array[i + n];
  44350. return this
  44351. },
  44352. set: function(e, t) {
  44353. return void 0 === t && (t = 0),
  44354. this.array.set(e, t),
  44355. this
  44356. },
  44357. clone: function() {
  44358. return (new this.constructor).copy(this)
  44359. }
  44360. },
  44361. n.InstancedInterleavedBuffer = function(e, t, i) {
  44362. n.InterleavedBuffer.call(this, e, t),
  44363. this.meshPerAttribute = i || 1
  44364. }
  44365. ,
  44366. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  44367. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  44368. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  44369. return n.InterleavedBuffer.prototype.copy.call(this, e),
  44370. this.meshPerAttribute = e.meshPerAttribute,
  44371. this
  44372. }
  44373. ,
  44374. n.InterleavedBufferAttribute = function(e, t, i) {
  44375. this.uuid = n.Math.generateUUID(),
  44376. this.data = e,
  44377. this.itemSize = t,
  44378. this.offset = i
  44379. }
  44380. ,
  44381. n.InterleavedBufferAttribute.prototype = {
  44382. constructor: n.InterleavedBufferAttribute,
  44383. get length() {
  44384. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  44385. this.array.length
  44386. },
  44387. get count() {
  44388. return this.data.count
  44389. },
  44390. setX: function(e, t) {
  44391. return this.data.array[e * this.data.stride + this.offset] = t,
  44392. this
  44393. },
  44394. setY: function(e, t) {
  44395. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  44396. this
  44397. },
  44398. setZ: function(e, t) {
  44399. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  44400. this
  44401. },
  44402. setW: function(e, t) {
  44403. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  44404. this
  44405. },
  44406. getX: function(e) {
  44407. return this.data.array[e * this.data.stride + this.offset]
  44408. },
  44409. getY: function(e) {
  44410. return this.data.array[e * this.data.stride + this.offset + 1]
  44411. },
  44412. getZ: function(e) {
  44413. return this.data.array[e * this.data.stride + this.offset + 2]
  44414. },
  44415. getW: function(e) {
  44416. return this.data.array[e * this.data.stride + this.offset + 3]
  44417. },
  44418. setXY: function(e, t, i) {
  44419. return e = e * this.data.stride + this.offset,
  44420. this.data.array[e + 0] = t,
  44421. this.data.array[e + 1] = i,
  44422. this
  44423. },
  44424. setXYZ: function(e, t, i, n) {
  44425. return e = e * this.data.stride + this.offset,
  44426. this.data.array[e + 0] = t,
  44427. this.data.array[e + 1] = i,
  44428. this.data.array[e + 2] = n,
  44429. this
  44430. },
  44431. setXYZW: function(e, t, i, n, r) {
  44432. return e = e * this.data.stride + this.offset,
  44433. this.data.array[e + 0] = t,
  44434. this.data.array[e + 1] = i,
  44435. this.data.array[e + 2] = n,
  44436. this.data.array[e + 3] = r,
  44437. this
  44438. }
  44439. },
  44440. n.Geometry = function() {
  44441. Object.defineProperty(this, "id", {
  44442. value: n.GeometryIdCount++
  44443. }),
  44444. this.uuid = n.Math.generateUUID(),
  44445. this.name = "",
  44446. this.type = "Geometry",
  44447. this.vertices = [],
  44448. this.colors = [],
  44449. this.faces = [],
  44450. this.faceVertexUvs = [[]],
  44451. this.morphTargets = [],
  44452. this.morphNormals = [],
  44453. this.skinWeights = [],
  44454. this.skinIndices = [],
  44455. this.lineDistances = [],
  44456. this.boundingBox = null,
  44457. this.boundingSphere = null,
  44458. this.verticesNeedUpdate = !1,
  44459. this.elementsNeedUpdate = !1,
  44460. this.uvsNeedUpdate = !1,
  44461. this.normalsNeedUpdate = !1,
  44462. this.colorsNeedUpdate = !1,
  44463. this.lineDistancesNeedUpdate = !1,
  44464. this.groupsNeedUpdate = !1
  44465. }
  44466. ,
  44467. n.Geometry.prototype = {
  44468. constructor: n.Geometry,
  44469. applyMatrix: function(e) {
  44470. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  44471. var o = this.vertices[i];
  44472. o.applyMatrix4(e)
  44473. }
  44474. for (var i = 0, r = this.faces.length; i < r; i++) {
  44475. var a = this.faces[i];
  44476. a.normal.applyMatrix3(t).normalize();
  44477. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  44478. a.vertexNormals[s].applyMatrix3(t).normalize()
  44479. }
  44480. return null !== this.boundingBox && this.computeBoundingBox(),
  44481. null !== this.boundingSphere && this.computeBoundingSphere(),
  44482. this.verticesNeedUpdate = !0,
  44483. this.normalsNeedUpdate = !0,
  44484. this
  44485. },
  44486. rotateX: function() {
  44487. var e;
  44488. return function(t) {
  44489. return void 0 === e && (e = new n.Matrix4),
  44490. e.makeRotationX(t),
  44491. this.applyMatrix(e),
  44492. this
  44493. }
  44494. }(),
  44495. rotateY: function() {
  44496. var e;
  44497. return function(t) {
  44498. return void 0 === e && (e = new n.Matrix4),
  44499. e.makeRotationY(t),
  44500. this.applyMatrix(e),
  44501. this
  44502. }
  44503. }(),
  44504. rotateZ: function() {
  44505. var e;
  44506. return function(t) {
  44507. return void 0 === e && (e = new n.Matrix4),
  44508. e.makeRotationZ(t),
  44509. this.applyMatrix(e),
  44510. this
  44511. }
  44512. }(),
  44513. translate: function() {
  44514. var e;
  44515. return function(t, i, r) {
  44516. return void 0 === e && (e = new n.Matrix4),
  44517. e.makeTranslation(t, i, r),
  44518. this.applyMatrix(e),
  44519. this
  44520. }
  44521. }(),
  44522. scale: function() {
  44523. var e;
  44524. return function(t, i, r) {
  44525. return void 0 === e && (e = new n.Matrix4),
  44526. e.makeScale(t, i, r),
  44527. this.applyMatrix(e),
  44528. this
  44529. }
  44530. }(),
  44531. lookAt: function() {
  44532. var e;
  44533. return function(t) {
  44534. void 0 === e && (e = new n.Object3D),
  44535. e.lookAt(t),
  44536. e.updateMatrix(),
  44537. this.applyMatrix(e.matrix)
  44538. }
  44539. }(),
  44540. fromBufferGeometry: function(e) {
  44541. function t(e, t, r, o) {
  44542. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  44543. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  44544. , g = new n.Face3(e,t,r,a,f,o);
  44545. i.faces.push(g),
  44546. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  44547. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  44548. }
  44549. var i = this
  44550. , r = null !== e.index ? e.index.array : void 0
  44551. , o = e.attributes
  44552. , a = o.position.array
  44553. , s = void 0 !== o.normal ? o.normal.array : void 0
  44554. , l = void 0 !== o.color ? o.color.array : void 0
  44555. , c = void 0 !== o.uv ? o.uv.array : void 0
  44556. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  44557. void 0 !== h && (this.faceVertexUvs[1] = []);
  44558. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  44559. g += 2)
  44560. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  44561. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  44562. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  44563. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  44564. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  44565. if (void 0 !== r) {
  44566. var m = e.groups;
  44567. if (m.length > 0)
  44568. for (var f = 0; f < m.length; f++)
  44569. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  44570. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  44571. else
  44572. for (var f = 0; f < r.length; f += 3)
  44573. t(r[f], r[f + 1], r[f + 2])
  44574. } else
  44575. for (var f = 0; f < a.length / 3; f += 3)
  44576. t(f, f + 1, f + 2);
  44577. return this.computeFaceNormals(),
  44578. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44579. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44580. this
  44581. },
  44582. center: function() {
  44583. this.computeBoundingBox();
  44584. var e = this.boundingBox.center().negate();
  44585. return this.translate(e.x, e.y, e.z),
  44586. e
  44587. },
  44588. normalize: function() {
  44589. this.computeBoundingSphere();
  44590. var e = this.boundingSphere.center
  44591. , t = this.boundingSphere.radius
  44592. , i = 0 === t ? 1 : 1 / t
  44593. , r = new n.Matrix4;
  44594. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  44595. this.applyMatrix(r),
  44596. this
  44597. },
  44598. computeFaceNormals: function() {
  44599. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  44600. var o = this.faces[i]
  44601. , a = this.vertices[o.a]
  44602. , s = this.vertices[o.b]
  44603. , l = this.vertices[o.c];
  44604. e.subVectors(l, s),
  44605. t.subVectors(a, s),
  44606. e.cross(t),
  44607. e.normalize(),
  44608. o.normal.copy(e)
  44609. }
  44610. },
  44611. computeVertexNormals: function(e) {
  44612. void 0 === e && (e = !0);
  44613. var t, i, r, o, a, s;
  44614. for (s = new Array(this.vertices.length),
  44615. t = 0,
  44616. i = this.vertices.length; t < i; t++)
  44617. s[t] = new n.Vector3;
  44618. if (e) {
  44619. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  44620. for (r = 0,
  44621. o = this.faces.length; r < o; r++)
  44622. a = this.faces[r],
  44623. l = this.vertices[a.a],
  44624. c = this.vertices[a.b],
  44625. h = this.vertices[a.c],
  44626. u.subVectors(h, c),
  44627. d.subVectors(l, c),
  44628. u.cross(d),
  44629. s[a.a].add(u),
  44630. s[a.b].add(u),
  44631. s[a.c].add(u)
  44632. } else
  44633. for (r = 0,
  44634. o = this.faces.length; r < o; r++)
  44635. a = this.faces[r],
  44636. s[a.a].add(a.normal),
  44637. s[a.b].add(a.normal),
  44638. s[a.c].add(a.normal);
  44639. for (t = 0,
  44640. i = this.vertices.length; t < i; t++)
  44641. s[t].normalize();
  44642. for (r = 0,
  44643. o = this.faces.length; r < o; r++) {
  44644. a = this.faces[r];
  44645. var p = a.vertexNormals;
  44646. 3 === p.length ? (p[0].copy(s[a.a]),
  44647. p[1].copy(s[a.b]),
  44648. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  44649. p[1] = s[a.b].clone(),
  44650. p[2] = s[a.c].clone())
  44651. }
  44652. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  44653. },
  44654. computeMorphNormals: function() {
  44655. var e, t, i, r, o;
  44656. for (i = 0,
  44657. r = this.faces.length; i < r; i++)
  44658. for (o = this.faces[i],
  44659. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  44660. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  44661. e = 0,
  44662. t = o.vertexNormals.length; e < t; e++)
  44663. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  44664. var a = new n.Geometry;
  44665. for (a.faces = this.faces,
  44666. e = 0,
  44667. t = this.morphTargets.length; e < t; e++) {
  44668. if (!this.morphNormals[e]) {
  44669. this.morphNormals[e] = {},
  44670. this.morphNormals[e].faceNormals = [],
  44671. this.morphNormals[e].vertexNormals = [];
  44672. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  44673. for (i = 0,
  44674. r = this.faces.length; i < r; i++)
  44675. s = new n.Vector3,
  44676. l = {
  44677. a: new n.Vector3,
  44678. b: new n.Vector3,
  44679. c: new n.Vector3
  44680. },
  44681. c.push(s),
  44682. h.push(l)
  44683. }
  44684. var u = this.morphNormals[e];
  44685. a.vertices = this.morphTargets[e].vertices,
  44686. a.computeFaceNormals(),
  44687. a.computeVertexNormals();
  44688. var s, l;
  44689. for (i = 0,
  44690. r = this.faces.length; i < r; i++)
  44691. o = this.faces[i],
  44692. s = u.faceNormals[i],
  44693. l = u.vertexNormals[i],
  44694. s.copy(o.normal),
  44695. l.a.copy(o.vertexNormals[0]),
  44696. l.b.copy(o.vertexNormals[1]),
  44697. l.c.copy(o.vertexNormals[2])
  44698. }
  44699. for (i = 0,
  44700. r = this.faces.length; i < r; i++)
  44701. o = this.faces[i],
  44702. o.normal = o.__originalFaceNormal,
  44703. o.vertexNormals = o.__originalVertexNormals
  44704. },
  44705. computeTangents: function() {
  44706. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  44707. },
  44708. computeLineDistances: function() {
  44709. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  44710. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  44711. this.lineDistances[i] = e
  44712. },
  44713. computeBoundingBox: function() {
  44714. null === this.boundingBox && (this.boundingBox = new n.Box3),
  44715. this.boundingBox.setFromPoints(this.vertices)
  44716. },
  44717. computeBoundingSphere: function() {
  44718. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  44719. this.boundingSphere.setFromPoints(this.vertices)
  44720. },
  44721. merge: function(e, t, i) {
  44722. if (e instanceof n.Geometry == !1)
  44723. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  44724. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  44725. void 0 === i && (i = 0),
  44726. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  44727. for (var d = 0, p = s.length; d < p; d++) {
  44728. var f = s[d]
  44729. , g = f.clone();
  44730. void 0 !== t && g.applyMatrix4(t),
  44731. a.push(g)
  44732. }
  44733. for (d = 0,
  44734. p = c.length; d < p; d++) {
  44735. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  44736. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  44737. m.normal.copy(y.normal),
  44738. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  44739. for (var E = 0, b = C.length; E < b; E++)
  44740. v = C[E].clone(),
  44741. void 0 !== r && v.applyMatrix3(r).normalize(),
  44742. m.vertexNormals.push(v);
  44743. m.color.copy(y.color);
  44744. for (var E = 0, b = I.length; E < b; E++)
  44745. A = I[E],
  44746. m.vertexColors.push(A.clone());
  44747. m.materialIndex = y.materialIndex + i,
  44748. l.push(m)
  44749. }
  44750. for (d = 0,
  44751. p = u.length; d < p; d++) {
  44752. var w = u[d]
  44753. , _ = [];
  44754. if (void 0 !== w) {
  44755. for (var E = 0, b = w.length; E < b; E++)
  44756. _.push(w[E].clone());
  44757. h.push(_)
  44758. }
  44759. }
  44760. },
  44761. mergeMesh: function(e) {
  44762. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  44763. void this.merge(e.geometry, e.matrix))
  44764. },
  44765. mergeVertices: function() {
  44766. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  44767. for (i = 0,
  44768. n = this.vertices.length; i < n; i++)
  44769. e = this.vertices[i],
  44770. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  44771. void 0 === l[t] ? (l[t] = i,
  44772. c.push(this.vertices[i]),
  44773. h[i] = c.length - 1) : h[i] = h[l[t]];
  44774. var p = [];
  44775. for (i = 0,
  44776. n = this.faces.length; i < n; i++) {
  44777. r = this.faces[i],
  44778. r.a = h[r.a],
  44779. r.b = h[r.b],
  44780. r.c = h[r.c],
  44781. o = [r.a, r.b, r.c];
  44782. for (var f = -1, g = 0; g < 3; g++)
  44783. if (o[g] === o[(g + 1) % 3]) {
  44784. f = g,
  44785. p.push(i);
  44786. break
  44787. }
  44788. }
  44789. for (i = p.length - 1; i >= 0; i--) {
  44790. var m = p[i];
  44791. for (this.faces.splice(m, 1),
  44792. a = 0,
  44793. s = this.faceVertexUvs.length; a < s; a++)
  44794. this.faceVertexUvs[a].splice(m, 1)
  44795. }
  44796. var v = this.vertices.length - c.length;
  44797. return this.vertices = c,
  44798. v
  44799. },
  44800. sortFacesByMaterialIndex: function() {
  44801. function e(e, t) {
  44802. return e.materialIndex - t.materialIndex
  44803. }
  44804. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  44805. t[n]._id = n;
  44806. t.sort(e);
  44807. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  44808. a && a.length === i && (r = []),
  44809. s && s.length === i && (o = []);
  44810. for (var n = 0; n < i; n++) {
  44811. var l = t[n]._id;
  44812. r && r.push(a[l]),
  44813. o && o.push(s[l])
  44814. }
  44815. r && (this.faceVertexUvs[0] = r),
  44816. o && (this.faceVertexUvs[1] = o)
  44817. },
  44818. toJSON: function() {
  44819. function e(e, t, i) {
  44820. return i ? e | 1 << t : e & ~(1 << t)
  44821. }
  44822. function t(e) {
  44823. var t = e.x.toString() + e.y.toString() + e.z.toString();
  44824. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  44825. u.push(e.x, e.y, e.z),
  44826. d[t])
  44827. }
  44828. function i(e) {
  44829. var t = e.r.toString() + e.g.toString() + e.b.toString();
  44830. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  44831. p.push(e.getHex()),
  44832. f[t])
  44833. }
  44834. function n(e) {
  44835. var t = e.x.toString() + e.y.toString();
  44836. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  44837. g.push(e.x, e.y),
  44838. m[t])
  44839. }
  44840. var r = {
  44841. metadata: {
  44842. version: 4.4,
  44843. type: "Geometry",
  44844. generator: "Geometry.toJSON"
  44845. }
  44846. };
  44847. if (r.uuid = this.uuid,
  44848. r.type = this.type,
  44849. "" !== this.name && (r.name = this.name),
  44850. void 0 !== this.parameters) {
  44851. var o = this.parameters;
  44852. for (var a in o)
  44853. void 0 !== o[a] && (r[a] = o[a]);
  44854. return r
  44855. }
  44856. for (var s = [], l = 0; l < this.vertices.length; l++) {
  44857. var c = this.vertices[l];
  44858. s.push(c.x, c.y, c.z)
  44859. }
  44860. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  44861. var v = this.faces[l]
  44862. , A = !0
  44863. , y = !1
  44864. , C = void 0 !== this.faceVertexUvs[0][l]
  44865. , I = v.normal.length() > 0
  44866. , E = v.vertexNormals.length > 0
  44867. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  44868. , w = v.vertexColors.length > 0
  44869. , _ = 0;
  44870. if (_ = e(_, 0, 0),
  44871. _ = e(_, 1, A),
  44872. _ = e(_, 2, y),
  44873. _ = e(_, 3, C),
  44874. _ = e(_, 4, I),
  44875. _ = e(_, 5, E),
  44876. _ = e(_, 6, b),
  44877. _ = e(_, 7, w),
  44878. h.push(_),
  44879. h.push(v.a, v.b, v.c),
  44880. h.push(v.materialIndex),
  44881. C) {
  44882. var T = this.faceVertexUvs[0][l];
  44883. h.push(n(T[0]), n(T[1]), n(T[2]))
  44884. }
  44885. if (I && h.push(t(v.normal)),
  44886. E) {
  44887. var x = v.vertexNormals;
  44888. h.push(t(x[0]), t(x[1]), t(x[2]))
  44889. }
  44890. if (b && h.push(i(v.color)),
  44891. w) {
  44892. var S = v.vertexColors;
  44893. h.push(i(S[0]), i(S[1]), i(S[2]))
  44894. }
  44895. }
  44896. return r.data = {},
  44897. r.data.vertices = s,
  44898. r.data.normals = u,
  44899. p.length > 0 && (r.data.colors = p),
  44900. g.length > 0 && (r.data.uvs = [g]),
  44901. r.data.faces = h,
  44902. r
  44903. },
  44904. clone: function() {
  44905. return (new n.Geometry).copy(this)
  44906. },
  44907. copy: function(e) {
  44908. this.vertices = [],
  44909. this.faces = [],
  44910. this.faceVertexUvs = [[]];
  44911. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44912. this.vertices.push(t[i].clone());
  44913. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44914. this.faces.push(r[i].clone());
  44915. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44916. var o = e.faceVertexUvs[i];
  44917. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44918. for (var a = 0, s = o.length; a < s; a++) {
  44919. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44920. var d = l[h];
  44921. c.push(d.clone())
  44922. }
  44923. this.faceVertexUvs[i].push(c)
  44924. }
  44925. }
  44926. return this
  44927. },
  44928. dispose: function() {
  44929. this.dispatchEvent({
  44930. type: "dispose"
  44931. })
  44932. }
  44933. },
  44934. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44935. n.GeometryIdCount = 0,
  44936. n.DirectGeometry = function() {
  44937. Object.defineProperty(this, "id", {
  44938. value: n.GeometryIdCount++
  44939. }),
  44940. this.uuid = n.Math.generateUUID(),
  44941. this.name = "",
  44942. this.type = "DirectGeometry",
  44943. this.indices = [],
  44944. this.vertices = [],
  44945. this.normals = [],
  44946. this.colors = [],
  44947. this.uvs = [],
  44948. this.uvs2 = [],
  44949. this.groups = [],
  44950. this.morphTargets = {},
  44951. this.skinWeights = [],
  44952. this.skinIndices = [],
  44953. this.boundingBox = null,
  44954. this.boundingSphere = null,
  44955. this.verticesNeedUpdate = !1,
  44956. this.normalsNeedUpdate = !1,
  44957. this.colorsNeedUpdate = !1,
  44958. this.uvsNeedUpdate = !1,
  44959. this.groupsNeedUpdate = !1
  44960. }
  44961. ,
  44962. n.DirectGeometry.prototype = {
  44963. constructor: n.DirectGeometry,
  44964. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44965. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44966. computeFaceNormals: function() {
  44967. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44968. },
  44969. computeVertexNormals: function() {
  44970. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44971. },
  44972. computeGroups: function(e) {
  44973. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44974. var a = r[o];
  44975. a.materialIndex !== i && (i = a.materialIndex,
  44976. void 0 !== t && (t.count = 3 * o - t.start,
  44977. n.push(t)),
  44978. t = {
  44979. start: 3 * o,
  44980. materialIndex: i
  44981. })
  44982. }
  44983. void 0 !== t && (t.count = 3 * o - t.start,
  44984. n.push(t)),
  44985. this.groups = n
  44986. },
  44987. fromGeometry: function(e) {
  44988. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44989. if (c > 0) {
  44990. t = [];
  44991. for (var h = 0; h < c; h++)
  44992. t[h] = [];
  44993. this.morphTargets.position = t
  44994. }
  44995. var u, d = e.morphNormals, p = d.length;
  44996. if (p > 0) {
  44997. u = [];
  44998. for (var h = 0; h < p; h++)
  44999. u[h] = [];
  45000. this.morphTargets.normal = u
  45001. }
  45002. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  45003. var A = i[h];
  45004. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  45005. var y = A.vertexNormals;
  45006. if (3 === y.length)
  45007. this.normals.push(y[0], y[1], y[2]);
  45008. else {
  45009. var C = A.normal;
  45010. this.normals.push(C, C, C)
  45011. }
  45012. var I = A.vertexColors;
  45013. if (3 === I.length)
  45014. this.colors.push(I[0], I[1], I[2]);
  45015. else {
  45016. var E = A.color;
  45017. this.colors.push(E, E, E)
  45018. }
  45019. if (a === !0) {
  45020. var b = o[0][h];
  45021. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  45022. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45023. }
  45024. if (s === !0) {
  45025. var b = o[1][h];
  45026. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  45027. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  45028. }
  45029. for (var w = 0; w < c; w++) {
  45030. var _ = l[w].vertices;
  45031. t[w].push(_[A.a], _[A.b], _[A.c])
  45032. }
  45033. for (var w = 0; w < p; w++) {
  45034. var T = d[w].vertexNormals[h];
  45035. u[w].push(T.a, T.b, T.c)
  45036. }
  45037. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  45038. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  45039. }
  45040. return this.computeGroups(e),
  45041. this.verticesNeedUpdate = e.verticesNeedUpdate,
  45042. this.normalsNeedUpdate = e.normalsNeedUpdate,
  45043. this.colorsNeedUpdate = e.colorsNeedUpdate,
  45044. this.uvsNeedUpdate = e.uvsNeedUpdate,
  45045. this.groupsNeedUpdate = e.groupsNeedUpdate,
  45046. this
  45047. },
  45048. dispose: function() {
  45049. this.dispatchEvent({
  45050. type: "dispose"
  45051. })
  45052. }
  45053. },
  45054. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  45055. n.BufferGeometry = function() {
  45056. Object.defineProperty(this, "id", {
  45057. value: n.GeometryIdCount++
  45058. }),
  45059. this.uuid = n.Math.generateUUID(),
  45060. this.name = "",
  45061. this.type = "BufferGeometry",
  45062. this.index = null,
  45063. this.attributes = {},
  45064. this.morphAttributes = {},
  45065. this.groups = [],
  45066. this.boundingBox = null,
  45067. this.boundingSphere = null,
  45068. this.drawRange = {
  45069. start: 0,
  45070. count: 1 / 0
  45071. }
  45072. }
  45073. ,
  45074. n.BufferGeometry.prototype = {
  45075. constructor: n.BufferGeometry,
  45076. getIndex: function() {
  45077. return this.index
  45078. },
  45079. setIndex: function(e) {
  45080. this.index = e
  45081. },
  45082. addAttribute: function(e, t) {
  45083. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  45084. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  45085. void this.setIndex(t)) : (this.attributes[e] = t,
  45086. this)
  45087. },
  45088. getAttribute: function(e) {
  45089. return this.attributes[e]
  45090. },
  45091. removeAttribute: function(e) {
  45092. return delete this.attributes[e],
  45093. this
  45094. },
  45095. addGroup: function(e, t, i) {
  45096. this.groups.push({
  45097. start: e,
  45098. count: t,
  45099. materialIndex: void 0 !== i ? i : 0
  45100. })
  45101. },
  45102. clearGroups: function() {
  45103. this.groups = []
  45104. },
  45105. setDrawRange: function(e, t) {
  45106. this.drawRange.start = e,
  45107. this.drawRange.count = t
  45108. },
  45109. applyMatrix: function(e) {
  45110. var t = this.attributes.position;
  45111. void 0 !== t && (e.applyToVector3Array(t.array),
  45112. t.needsUpdate = !0);
  45113. var i = this.attributes.normal;
  45114. if (void 0 !== i) {
  45115. var r = (new n.Matrix3).getNormalMatrix(e);
  45116. r.applyToVector3Array(i.array),
  45117. i.needsUpdate = !0
  45118. }
  45119. return null !== this.boundingBox && this.computeBoundingBox(),
  45120. null !== this.boundingSphere && this.computeBoundingSphere(),
  45121. this
  45122. },
  45123. rotateX: function() {
  45124. var e;
  45125. return function(t) {
  45126. return void 0 === e && (e = new n.Matrix4),
  45127. e.makeRotationX(t),
  45128. this.applyMatrix(e),
  45129. this
  45130. }
  45131. }(),
  45132. rotateY: function() {
  45133. var e;
  45134. return function(t) {
  45135. return void 0 === e && (e = new n.Matrix4),
  45136. e.makeRotationY(t),
  45137. this.applyMatrix(e),
  45138. this
  45139. }
  45140. }(),
  45141. rotateZ: function() {
  45142. var e;
  45143. return function(t) {
  45144. return void 0 === e && (e = new n.Matrix4),
  45145. e.makeRotationZ(t),
  45146. this.applyMatrix(e),
  45147. this
  45148. }
  45149. }(),
  45150. translate: function() {
  45151. var e;
  45152. return function(t, i, r) {
  45153. return void 0 === e && (e = new n.Matrix4),
  45154. e.makeTranslation(t, i, r),
  45155. this.applyMatrix(e),
  45156. this
  45157. }
  45158. }(),
  45159. scale: function() {
  45160. var e;
  45161. return function(t, i, r) {
  45162. return void 0 === e && (e = new n.Matrix4),
  45163. e.makeScale(t, i, r),
  45164. this.applyMatrix(e),
  45165. this
  45166. }
  45167. }(),
  45168. lookAt: function() {
  45169. var e;
  45170. return function(t) {
  45171. void 0 === e && (e = new n.Object3D),
  45172. e.lookAt(t),
  45173. e.updateMatrix(),
  45174. this.applyMatrix(e.matrix)
  45175. }
  45176. }(),
  45177. center: function() {
  45178. this.computeBoundingBox();
  45179. var e = this.boundingBox.center().negate();
  45180. return this.translate(e.x, e.y, e.z),
  45181. e
  45182. },
  45183. setFromObject: function(e) {
  45184. var t = e.geometry;
  45185. if (e instanceof n.Points || e instanceof n.Line) {
  45186. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  45187. , r = new n.Float32Attribute(3 * t.colors.length,3);
  45188. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  45189. this.addAttribute("color", r.copyColorsArray(t.colors)),
  45190. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  45191. var o = new n.Float32Attribute(t.lineDistances.length,1);
  45192. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  45193. }
  45194. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  45195. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  45196. } else
  45197. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  45198. return this
  45199. },
  45200. updateFromObject: function(e) {
  45201. var t = e.geometry;
  45202. if (e instanceof n.Mesh) {
  45203. var i = t.__directGeometry;
  45204. if (void 0 === i)
  45205. return this.fromGeometry(t);
  45206. i.verticesNeedUpdate = t.verticesNeedUpdate,
  45207. i.normalsNeedUpdate = t.normalsNeedUpdate,
  45208. i.colorsNeedUpdate = t.colorsNeedUpdate,
  45209. i.uvsNeedUpdate = t.uvsNeedUpdate,
  45210. i.groupsNeedUpdate = t.groupsNeedUpdate,
  45211. t.verticesNeedUpdate = !1,
  45212. t.normalsNeedUpdate = !1,
  45213. t.colorsNeedUpdate = !1,
  45214. t.uvsNeedUpdate = !1,
  45215. t.groupsNeedUpdate = !1,
  45216. t = i
  45217. }
  45218. if (t.verticesNeedUpdate === !0) {
  45219. var r = this.attributes.position;
  45220. void 0 !== r && (r.copyVector3sArray(t.vertices),
  45221. r.needsUpdate = !0),
  45222. t.verticesNeedUpdate = !1
  45223. }
  45224. if (t.normalsNeedUpdate === !0) {
  45225. var r = this.attributes.normal;
  45226. void 0 !== r && (r.copyVector3sArray(t.normals),
  45227. r.needsUpdate = !0),
  45228. t.normalsNeedUpdate = !1
  45229. }
  45230. if (t.colorsNeedUpdate === !0) {
  45231. var r = this.attributes.color;
  45232. void 0 !== r && (r.copyColorsArray(t.colors),
  45233. r.needsUpdate = !0),
  45234. t.colorsNeedUpdate = !1
  45235. }
  45236. if (t.uvsNeedUpdate) {
  45237. var r = this.attributes.uv;
  45238. void 0 !== r && (r.copyVector2sArray(t.uvs),
  45239. r.needsUpdate = !0),
  45240. t.uvsNeedUpdate = !1
  45241. }
  45242. if (t.lineDistancesNeedUpdate) {
  45243. var r = this.attributes.lineDistance;
  45244. void 0 !== r && (r.copyArray(t.lineDistances),
  45245. r.needsUpdate = !0),
  45246. t.lineDistancesNeedUpdate = !1
  45247. }
  45248. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  45249. this.groups = t.groups,
  45250. t.groupsNeedUpdate = !1),
  45251. this
  45252. },
  45253. fromGeometry: function(e) {
  45254. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  45255. this.fromDirectGeometry(e.__directGeometry)
  45256. },
  45257. fromDirectGeometry: function(e) {
  45258. var t = new Float32Array(3 * e.vertices.length);
  45259. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  45260. e.normals.length > 0) {
  45261. var i = new Float32Array(3 * e.normals.length);
  45262. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  45263. }
  45264. if (e.colors.length > 0) {
  45265. var r = new Float32Array(3 * e.colors.length);
  45266. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  45267. }
  45268. if (e.uvs.length > 0) {
  45269. var o = new Float32Array(2 * e.uvs.length);
  45270. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  45271. }
  45272. if (e.uvs2.length > 0) {
  45273. var a = new Float32Array(2 * e.uvs2.length);
  45274. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  45275. }
  45276. if (e.indices.length > 0) {
  45277. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  45278. , l = new s(3 * e.indices.length);
  45279. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  45280. }
  45281. this.groups = e.groups;
  45282. for (var c in e.morphTargets) {
  45283. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  45284. var f = u[d]
  45285. , g = new n.Float32Attribute(3 * f.length,3);
  45286. h.push(g.copyVector3sArray(f))
  45287. }
  45288. this.morphAttributes[c] = h
  45289. }
  45290. if (e.skinIndices.length > 0) {
  45291. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  45292. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  45293. }
  45294. if (e.skinWeights.length > 0) {
  45295. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  45296. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  45297. }
  45298. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  45299. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  45300. this
  45301. },
  45302. computeBoundingBox: function() {
  45303. new n.Vector3;
  45304. return function() {
  45305. null === this.boundingBox && (this.boundingBox = new n.Box3);
  45306. var e = this.attributes.position.array;
  45307. e && this.boundingBox.setFromArray(e),
  45308. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  45309. this.boundingBox.max.set(0, 0, 0)),
  45310. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  45311. }
  45312. }(),
  45313. computeBoundingSphere: function() {
  45314. var e = new n.Box3
  45315. , t = new n.Vector3;
  45316. return function() {
  45317. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  45318. var i = this.attributes.position.array;
  45319. if (i) {
  45320. var r = this.boundingSphere.center;
  45321. e.setFromArray(i),
  45322. e.center(r);
  45323. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  45324. t.fromArray(i, a),
  45325. o = Math.max(o, r.distanceToSquared(t));
  45326. this.boundingSphere.radius = Math.sqrt(o),
  45327. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  45328. }
  45329. }
  45330. }(),
  45331. computeFaceNormals: function() {},
  45332. computeVertexNormals: function() {
  45333. var e = this.index
  45334. , t = this.attributes
  45335. , i = this.groups;
  45336. if (t.position) {
  45337. var r = t.position.array;
  45338. if (void 0 === t.normal)
  45339. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  45340. else
  45341. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  45342. o[a] = 0;
  45343. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  45344. if (e) {
  45345. var v = e.array;
  45346. 0 === i.length && this.addGroup(0, v.length);
  45347. for (var A = 0, y = i.length; A < y; ++A)
  45348. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  45349. l = 3 * v[a + 0],
  45350. c = 3 * v[a + 1],
  45351. h = 3 * v[a + 2],
  45352. d.fromArray(r, l),
  45353. p.fromArray(r, c),
  45354. f.fromArray(r, h),
  45355. g.subVectors(f, p),
  45356. m.subVectors(d, p),
  45357. g.cross(m),
  45358. u[l] += g.x,
  45359. u[l + 1] += g.y,
  45360. u[l + 2] += g.z,
  45361. u[c] += g.x,
  45362. u[c + 1] += g.y,
  45363. u[c + 2] += g.z,
  45364. u[h] += g.x,
  45365. u[h + 1] += g.y,
  45366. u[h + 2] += g.z
  45367. } else
  45368. for (var a = 0, s = r.length; a < s; a += 9)
  45369. d.fromArray(r, a),
  45370. p.fromArray(r, a + 3),
  45371. f.fromArray(r, a + 6),
  45372. g.subVectors(f, p),
  45373. m.subVectors(d, p),
  45374. g.cross(m),
  45375. u[a] = g.x,
  45376. u[a + 1] = g.y,
  45377. u[a + 2] = g.z,
  45378. u[a + 3] = g.x,
  45379. u[a + 4] = g.y,
  45380. u[a + 5] = g.z,
  45381. u[a + 6] = g.x,
  45382. u[a + 7] = g.y,
  45383. u[a + 8] = g.z;
  45384. this.normalizeNormals(),
  45385. t.normal.needsUpdate = !0
  45386. }
  45387. },
  45388. merge: function(e, t) {
  45389. if (e instanceof n.BufferGeometry == !1)
  45390. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  45391. void 0 === t && (t = 0);
  45392. var i = this.attributes;
  45393. for (var r in i)
  45394. if (void 0 !== e.attributes[r])
  45395. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  45396. u++)
  45397. a[u] = l[h];
  45398. return this
  45399. },
  45400. normalizeNormals: function() {
  45401. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  45402. e = r[o],
  45403. t = r[o + 1],
  45404. i = r[o + 2],
  45405. n = 1 / Math.sqrt(e * e + t * t + i * i),
  45406. r[o] *= n,
  45407. r[o + 1] *= n,
  45408. r[o + 2] *= n
  45409. },
  45410. toNonIndexed: function() {
  45411. if (null === this.index)
  45412. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  45413. this;
  45414. var e = new n.BufferGeometry
  45415. , t = this.index.array
  45416. , i = this.attributes;
  45417. for (var r in i) {
  45418. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  45419. c = t[u] * s;
  45420. for (var p = 0; p < s; p++)
  45421. l[h++] = a[c++]
  45422. }
  45423. e.addAttribute(r, new n.BufferAttribute(l,s))
  45424. }
  45425. return e
  45426. },
  45427. toJSON: function() {
  45428. var e = {
  45429. metadata: {
  45430. version: 4.4,
  45431. type: "BufferGeometry",
  45432. generator: "BufferGeometry.toJSON"
  45433. }
  45434. };
  45435. if (e.uuid = this.uuid,
  45436. e.type = this.type,
  45437. "" !== this.name && (e.name = this.name),
  45438. void 0 !== this.parameters) {
  45439. var t = this.parameters;
  45440. for (var i in t)
  45441. void 0 !== t[i] && (e[i] = t[i]);
  45442. return e
  45443. }
  45444. e.data = {
  45445. attributes: {}
  45446. };
  45447. var n = this.index;
  45448. if (null !== n) {
  45449. var r = Array.prototype.slice.call(n.array);
  45450. e.data.index = {
  45451. type: n.array.constructor.name,
  45452. array: r
  45453. }
  45454. }
  45455. var o = this.attributes;
  45456. for (var i in o) {
  45457. var a = o[i]
  45458. , r = Array.prototype.slice.call(a.array);
  45459. e.data.attributes[i] = {
  45460. itemSize: a.itemSize,
  45461. type: a.array.constructor.name,
  45462. array: r
  45463. }
  45464. }
  45465. var s = this.groups;
  45466. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  45467. var l = this.boundingSphere;
  45468. return null !== l && (e.data.boundingSphere = {
  45469. center: l.center.toArray(),
  45470. radius: l.radius
  45471. }),
  45472. e
  45473. },
  45474. clone: function() {
  45475. return (new n.BufferGeometry).copy(this)
  45476. },
  45477. copy: function(e) {
  45478. var t = e.index;
  45479. null !== t && this.setIndex(t.clone());
  45480. var i = e.attributes;
  45481. for (var n in i) {
  45482. var r = i[n];
  45483. this.addAttribute(n, r.clone())
  45484. }
  45485. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45486. var l = o[a];
  45487. this.addGroup(l.start, l.count)
  45488. }
  45489. return this
  45490. },
  45491. dispose: function() {
  45492. this.dispatchEvent({
  45493. type: "dispose"
  45494. })
  45495. }
  45496. },
  45497. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  45498. n.BufferGeometry.MaxIndex = 65535,
  45499. n.InstancedBufferGeometry = function() {
  45500. n.BufferGeometry.call(this),
  45501. this.type = "InstancedBufferGeometry",
  45502. this.maxInstancedCount = void 0
  45503. }
  45504. ,
  45505. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  45506. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  45507. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  45508. this.groups.push({
  45509. start: e,
  45510. count: t,
  45511. instances: i
  45512. })
  45513. }
  45514. ,
  45515. n.InstancedBufferGeometry.prototype.copy = function(e) {
  45516. var t = e.index;
  45517. null !== t && this.setIndex(t.clone());
  45518. var i = e.attributes;
  45519. for (var n in i) {
  45520. var r = i[n];
  45521. this.addAttribute(n, r.clone())
  45522. }
  45523. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  45524. var l = o[a];
  45525. this.addGroup(l.start, l.count, l.instances)
  45526. }
  45527. return this
  45528. }
  45529. ,
  45530. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  45531. n.Uniform = function(e, t) {
  45532. this.type = e,
  45533. this.value = t,
  45534. this.dynamic = !1
  45535. }
  45536. ,
  45537. n.Uniform.prototype = {
  45538. constructor: n.Uniform,
  45539. onUpdate: function(e) {
  45540. return this.dynamic = !0,
  45541. this.onUpdateCallback = e,
  45542. this
  45543. }
  45544. },
  45545. n.AnimationClip = function(e, t, i) {
  45546. this.name = e || n.Math.generateUUID(),
  45547. this.tracks = i,
  45548. this.duration = void 0 !== t ? t : -1,
  45549. this.duration < 0 && this.resetDuration(),
  45550. this.trim(),
  45551. this.optimize()
  45552. }
  45553. ,
  45554. n.AnimationClip.prototype = {
  45555. constructor: n.AnimationClip,
  45556. resetDuration: function() {
  45557. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  45558. var r = this.tracks[i];
  45559. t = Math.max(t, r.times[r.times.length - 1])
  45560. }
  45561. this.duration = t
  45562. },
  45563. trim: function() {
  45564. for (var e = 0; e < this.tracks.length; e++)
  45565. this.tracks[e].trim(0, this.duration);
  45566. return this
  45567. },
  45568. optimize: function() {
  45569. for (var e = 0; e < this.tracks.length; e++)
  45570. this.tracks[e].optimize();
  45571. return this
  45572. }
  45573. },
  45574. Object.assign(n.AnimationClip, {
  45575. parse: function(e) {
  45576. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  45577. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  45578. return new n.AnimationClip(e.name,e.duration,t)
  45579. },
  45580. toJSON: function(e) {
  45581. for (var t = [], i = e.tracks, r = {
  45582. name: e.name,
  45583. duration: e.duration,
  45584. tracks: t
  45585. }, o = 0, a = i.length; o !== a; ++o)
  45586. t.push(n.KeyframeTrack.toJSON(i[o]));
  45587. return r
  45588. },
  45589. CreateFromMorphTargetSequence: function(e, t, i) {
  45590. for (var r = t.length, o = [], a = 0; a < r; a++) {
  45591. var s = []
  45592. , l = [];
  45593. s.push((a + r - 1) % r, a, (a + 1) % r),
  45594. l.push(0, 1, 0);
  45595. var c = n.AnimationUtils.getKeyframeOrder(s);
  45596. s = n.AnimationUtils.sortedArray(s, 1, c),
  45597. l = n.AnimationUtils.sortedArray(l, 1, c),
  45598. 0 === s[0] && (s.push(r),
  45599. l.push(l[0])),
  45600. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  45601. }
  45602. return new n.AnimationClip(e,-1,o)
  45603. },
  45604. findByName: function(e, t) {
  45605. for (var i = 0; i < e.length; i++)
  45606. if (e[i].name === t)
  45607. return e[i];
  45608. return null
  45609. },
  45610. CreateClipsFromMorphTargetSequences: function(e, t) {
  45611. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  45612. var s = e[o]
  45613. , l = s.name.match(r);
  45614. if (l && l.length > 1) {
  45615. var c = l[1]
  45616. , h = i[c];
  45617. h || (i[c] = h = []),
  45618. h.push(s)
  45619. }
  45620. }
  45621. var u = [];
  45622. for (var c in i)
  45623. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  45624. return u
  45625. },
  45626. parseAnimation: function(e, t, i) {
  45627. if (!e)
  45628. return console.error(" no animation in JSONLoader data"),
  45629. null;
  45630. for (var r = function(e, t, i, r, o) {
  45631. if (0 !== i.length) {
  45632. var a = []
  45633. , s = [];
  45634. n.AnimationUtils.flattenJSON(i, a, s, r),
  45635. 0 !== a.length && o.push(new e(t,a,s))
  45636. }
  45637. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  45638. var u = c[h].keys;
  45639. if (u && 0 != u.length)
  45640. if (u[0].morphTargets) {
  45641. for (var d = {}, p = 0; p < u.length; p++)
  45642. if (u[p].morphTargets)
  45643. for (var f = 0; f < u[p].morphTargets.length; f++)
  45644. d[u[p].morphTargets[f]] = -1;
  45645. for (var g in d) {
  45646. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  45647. var A = u[p];
  45648. m.push(A.time),
  45649. v.push(A.morphTarget === g ? 1 : 0)
  45650. }
  45651. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  45652. }
  45653. s = d.length * (l || 1)
  45654. } else {
  45655. var y = ".bones[" + t[h].name + "]";
  45656. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  45657. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  45658. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  45659. }
  45660. }
  45661. if (0 === o.length)
  45662. return null;
  45663. var C = new n.AnimationClip(a,s,o);
  45664. return C
  45665. }
  45666. }),
  45667. n.AnimationMixer = function(e) {
  45668. this._root = e,
  45669. this._initMemoryManager(),
  45670. this._accuIndex = 0,
  45671. this.time = 0,
  45672. this.timeScale = 1
  45673. }
  45674. ,
  45675. n.AnimationMixer.prototype = {
  45676. constructor: n.AnimationMixer,
  45677. clipAction: function(e, t) {
  45678. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  45679. if (void 0 !== l) {
  45680. var c = l.actionByRoot[o];
  45681. if (void 0 !== c)
  45682. return c;
  45683. if (i = l.knownActions[0],
  45684. s = i._clip,
  45685. e !== a && e !== s)
  45686. throw new Error("Different clips with the same name detected!")
  45687. }
  45688. if (null === s)
  45689. return null;
  45690. var h = new n.AnimationMixer._Action(this,s,t);
  45691. return this._bindAction(h, i),
  45692. this._addInactiveAction(h, a, o),
  45693. h
  45694. },
  45695. existingAction: function(e, t) {
  45696. var i = t || this._root
  45697. , n = i.uuid
  45698. , r = "string" == typeof e ? e : e.name
  45699. , o = this._actionsByClip[r];
  45700. return void 0 !== o ? o.actionByRoot[n] || null : null
  45701. },
  45702. stopAllAction: function() {
  45703. var e = this._actions
  45704. , t = this._nActiveActions
  45705. , i = this._bindings
  45706. , n = this._nActiveBindings;
  45707. this._nActiveActions = 0,
  45708. this._nActiveBindings = 0;
  45709. for (var r = 0; r !== t; ++r)
  45710. e[r].reset();
  45711. for (var r = 0; r !== n; ++r)
  45712. i[r].useCount = 0;
  45713. return this
  45714. },
  45715. update: function(e) {
  45716. e *= this.timeScale;
  45717. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  45718. var s = t[a];
  45719. s.enabled && s._update(n, e, r, o)
  45720. }
  45721. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  45722. l[a].apply(o);
  45723. return this
  45724. },
  45725. getRoot: function() {
  45726. return this._root
  45727. },
  45728. uncacheClip: function(e) {
  45729. var t = this._actions
  45730. , i = e.name
  45731. , n = this._actionsByClip
  45732. , r = n[i];
  45733. if (void 0 !== r) {
  45734. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  45735. var l = o[a];
  45736. this._deactivateAction(l);
  45737. var c = l._cacheIndex
  45738. , h = t[t.length - 1];
  45739. l._cacheIndex = null,
  45740. l._byClipCacheIndex = null,
  45741. h._cacheIndex = c,
  45742. t[c] = h,
  45743. t.pop(),
  45744. this._removeInactiveBindingsForAction(l)
  45745. }
  45746. delete n[i]
  45747. }
  45748. },
  45749. uncacheRoot: function(e) {
  45750. var t = e.uuid
  45751. , i = this._actionsByClip;
  45752. for (var n in i) {
  45753. var r = i[n].actionByRoot
  45754. , o = r[t];
  45755. void 0 !== o && (this._deactivateAction(o),
  45756. this._removeInactiveAction(o))
  45757. }
  45758. var a = this._bindingsByRootAndName
  45759. , s = a[t];
  45760. if (void 0 !== s)
  45761. for (var l in s) {
  45762. var c = s[l];
  45763. c.restoreOriginalState(),
  45764. this._removeInactiveBinding(c)
  45765. }
  45766. },
  45767. uncacheAction: function(e, t) {
  45768. var i = this.existingAction(e, t);
  45769. null !== i && (this._deactivateAction(i),
  45770. this._removeInactiveAction(i))
  45771. }
  45772. },
  45773. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  45774. n.AnimationMixer._Action = function(e, t, i) {
  45775. this._mixer = e,
  45776. this._clip = t,
  45777. this._localRoot = i || null;
  45778. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  45779. endingStart: n.ZeroCurvatureEnding,
  45780. endingEnd: n.ZeroCurvatureEnding
  45781. }, l = 0; l !== o; ++l) {
  45782. var c = r[l].createInterpolant(null);
  45783. a[l] = c,
  45784. c.settings = s
  45785. }
  45786. this._interpolantSettings = s,
  45787. this._interpolants = a,
  45788. this._propertyBindings = new Array(o),
  45789. this._cacheIndex = null,
  45790. this._byClipCacheIndex = null,
  45791. this._timeScaleInterpolant = null,
  45792. this._weightInterpolant = null,
  45793. this.loop = n.LoopRepeat,
  45794. this._loopCount = -1,
  45795. this._startTime = null,
  45796. this.time = 0,
  45797. this.timeScale = 1,
  45798. this._effectiveTimeScale = 1,
  45799. this.weight = 1,
  45800. this._effectiveWeight = 1,
  45801. this.repetitions = 1 / 0,
  45802. this.paused = !1,
  45803. this.enabled = !0,
  45804. this.clampWhenFinished = !1,
  45805. this.zeroSlopeAtStart = !0,
  45806. this.zeroSlopeAtEnd = !0
  45807. }
  45808. ,
  45809. n.AnimationMixer._Action.prototype = {
  45810. constructor: n.AnimationMixer._Action,
  45811. play: function() {
  45812. return this._mixer._activateAction(this),
  45813. this
  45814. },
  45815. stop: function() {
  45816. return this._mixer._deactivateAction(this),
  45817. this.reset()
  45818. },
  45819. reset: function() {
  45820. return this.paused = !1,
  45821. this.enabled = !0,
  45822. this.time = 0,
  45823. this._loopCount = -1,
  45824. this._startTime = null,
  45825. this.stopFading().stopWarping()
  45826. },
  45827. isRunning: function() {
  45828. this._startTime;
  45829. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  45830. },
  45831. isScheduled: function() {
  45832. return this._mixer._isActiveAction(this)
  45833. },
  45834. startAt: function(e) {
  45835. return this._startTime = e,
  45836. this
  45837. },
  45838. setLoop: function(e, t) {
  45839. return this.loop = e,
  45840. this.repetitions = t,
  45841. this
  45842. },
  45843. setEffectiveWeight: function(e) {
  45844. return this.weight = e,
  45845. this._effectiveWeight = this.enabled ? e : 0,
  45846. this.stopFading()
  45847. },
  45848. getEffectiveWeight: function() {
  45849. return this._effectiveWeight
  45850. },
  45851. fadeIn: function(e) {
  45852. return this._scheduleFading(e, 0, 1)
  45853. },
  45854. fadeOut: function(e) {
  45855. return this._scheduleFading(e, 1, 0)
  45856. },
  45857. crossFadeFrom: function(e, t, i) {
  45858. this._mixer;
  45859. if (e.fadeOut(t),
  45860. this.fadeIn(t),
  45861. i) {
  45862. var n = this._clip.duration
  45863. , r = e._clip.duration
  45864. , o = r / n
  45865. , a = n / r;
  45866. e.warp(1, o, t),
  45867. this.warp(a, 1, t)
  45868. }
  45869. return this
  45870. },
  45871. crossFadeTo: function(e, t, i) {
  45872. return e.crossFadeFrom(this, t, i)
  45873. },
  45874. stopFading: function() {
  45875. var e = this._weightInterpolant;
  45876. return null !== e && (this._weightInterpolant = null,
  45877. this._mixer._takeBackControlInterpolant(e)),
  45878. this
  45879. },
  45880. setEffectiveTimeScale: function(e) {
  45881. return this.timeScale = e,
  45882. this._effectiveTimeScale = this.paused ? 0 : e,
  45883. this.stopWarping()
  45884. },
  45885. getEffectiveTimeScale: function() {
  45886. return this._effectiveTimeScale
  45887. },
  45888. setDuration: function(e) {
  45889. return this.timeScale = this._clip.duration / e,
  45890. this.stopWarping()
  45891. },
  45892. syncWith: function(e) {
  45893. return this.time = e.time,
  45894. this.timeScale = e.timeScale,
  45895. this.stopWarping()
  45896. },
  45897. halt: function(e) {
  45898. return this.warp(this._currentTimeScale, 0, e)
  45899. },
  45900. warp: function(e, t, i) {
  45901. var n = this._mixer
  45902. , r = n.time
  45903. , o = this._timeScaleInterpolant
  45904. , a = this.timeScale;
  45905. null === o && (o = n._lendControlInterpolant(),
  45906. this._timeScaleInterpolant = o);
  45907. var s = o.parameterPositions
  45908. , l = o.sampleValues;
  45909. return s[0] = r,
  45910. s[1] = r + i,
  45911. l[0] = e / a,
  45912. l[1] = t / a,
  45913. this
  45914. },
  45915. stopWarping: function() {
  45916. var e = this._timeScaleInterpolant;
  45917. return null !== e && (this._timeScaleInterpolant = null,
  45918. this._mixer._takeBackControlInterpolant(e)),
  45919. this
  45920. },
  45921. getMixer: function() {
  45922. return this._mixer
  45923. },
  45924. getClip: function() {
  45925. return this._clip
  45926. },
  45927. getRoot: function() {
  45928. return this._localRoot || this._mixer._root
  45929. },
  45930. _update: function(e, t, i, n) {
  45931. var r = this._startTime;
  45932. if (null !== r) {
  45933. var o = (e - r) * i;
  45934. if (o < 0 || 0 === i)
  45935. return;
  45936. this._startTime = null,
  45937. t = i * o
  45938. }
  45939. t *= this._updateTimeScale(e);
  45940. var a = this._updateTime(t)
  45941. , s = this._updateWeight(e);
  45942. if (s > 0)
  45943. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45944. l[h].evaluate(a),
  45945. c[h].accumulate(n, s)
  45946. },
  45947. _updateWeight: function(e) {
  45948. var t = 0;
  45949. if (this.enabled) {
  45950. t = this.weight;
  45951. var i = this._weightInterpolant;
  45952. if (null !== i) {
  45953. var n = i.evaluate(e)[0];
  45954. t *= n,
  45955. e > i.parameterPositions[1] && (this.stopFading(),
  45956. 0 === n && (this.enabled = !1))
  45957. }
  45958. }
  45959. return this._effectiveWeight = t,
  45960. t
  45961. },
  45962. _updateTimeScale: function(e) {
  45963. var t = 0;
  45964. if (!this.paused) {
  45965. t = this.timeScale;
  45966. var i = this._timeScaleInterpolant;
  45967. if (null !== i) {
  45968. var n = i.evaluate(e)[0];
  45969. t *= n,
  45970. e > i.parameterPositions[1] && (this.stopWarping(),
  45971. 0 === t ? this.pause = !0 : this.timeScale = t)
  45972. }
  45973. }
  45974. return this._effectiveTimeScale = t,
  45975. t
  45976. },
  45977. _updateTime: function(e) {
  45978. var t = this.time + e;
  45979. if (0 === e)
  45980. return t;
  45981. var i = this._clip.duration
  45982. , r = this.loop
  45983. , o = this._loopCount
  45984. , a = !1;
  45985. switch (r) {
  45986. case n.LoopOnce:
  45987. if (o === -1 && (this.loopCount = 0,
  45988. this._setEndings(!0, !0, !1)),
  45989. t >= i)
  45990. t = i;
  45991. else {
  45992. if (!(t < 0))
  45993. break;
  45994. t = 0
  45995. }
  45996. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45997. this._mixer.dispatchEvent({
  45998. type: "finished",
  45999. action: this,
  46000. direction: e < 0 ? -1 : 1
  46001. });
  46002. break;
  46003. case n.LoopPingPong:
  46004. a = !0;
  46005. case n.LoopRepeat:
  46006. if (o === -1 && (e > 0 ? (o = 0,
  46007. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  46008. t >= i || t < 0) {
  46009. var s = Math.floor(t / i);
  46010. t -= i * s,
  46011. o += Math.abs(s);
  46012. var l = this.repetitions - o;
  46013. if (l < 0) {
  46014. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  46015. t = e > 0 ? i : 0,
  46016. this._mixer.dispatchEvent({
  46017. type: "finished",
  46018. action: this,
  46019. direction: e > 0 ? 1 : -1
  46020. });
  46021. break
  46022. }
  46023. if (0 === l) {
  46024. var c = e < 0;
  46025. this._setEndings(c, !c, a)
  46026. } else
  46027. this._setEndings(!1, !1, a);
  46028. this._loopCount = o,
  46029. this._mixer.dispatchEvent({
  46030. type: "loop",
  46031. action: this,
  46032. loopDelta: s
  46033. })
  46034. }
  46035. if (r === n.LoopPingPong && 1 === (1 & o))
  46036. return this.time = t,
  46037. i - t
  46038. }
  46039. return this.time = t,
  46040. t
  46041. },
  46042. _setEndings: function(e, t, i) {
  46043. var r = this._interpolantSettings;
  46044. i ? (r.endingStart = n.ZeroSlopeEnding,
  46045. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  46046. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  46047. },
  46048. _scheduleFading: function(e, t, i) {
  46049. var n = this._mixer
  46050. , r = n.time
  46051. , o = this._weightInterpolant;
  46052. null === o && (o = n._lendControlInterpolant(),
  46053. this._weightInterpolant = o);
  46054. var a = o.parameterPositions
  46055. , s = o.sampleValues;
  46056. return a[0] = r,
  46057. s[0] = t,
  46058. a[1] = r + e,
  46059. s[1] = i,
  46060. this
  46061. }
  46062. },
  46063. Object.assign(n.AnimationMixer.prototype, {
  46064. _bindAction: function(e, t) {
  46065. var i = e._localRoot || this._root
  46066. , r = e._clip.tracks
  46067. , o = r.length
  46068. , a = e._propertyBindings
  46069. , s = e._interpolants
  46070. , l = i.uuid
  46071. , c = this._bindingsByRootAndName
  46072. , h = c[l];
  46073. void 0 === h && (h = {},
  46074. c[l] = h);
  46075. for (var u = 0; u !== o; ++u) {
  46076. var d = r[u]
  46077. , p = d.name
  46078. , f = h[p];
  46079. if (void 0 !== f)
  46080. a[u] = f;
  46081. else {
  46082. if (f = a[u],
  46083. void 0 !== f) {
  46084. null === f._cacheIndex && (++f.referenceCount,
  46085. this._addInactiveBinding(f, l, p));
  46086. continue
  46087. }
  46088. var g = t && t._propertyBindings[u].binding.parsedPath;
  46089. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  46090. ++f.referenceCount,
  46091. this._addInactiveBinding(f, l, p),
  46092. a[u] = f
  46093. }
  46094. s[u].resultBuffer = f.buffer
  46095. }
  46096. },
  46097. _activateAction: function(e) {
  46098. if (!this._isActiveAction(e)) {
  46099. if (null === e._cacheIndex) {
  46100. var t = (e._localRoot || this._root).uuid
  46101. , i = e._clip.name
  46102. , n = this._actionsByClip[i];
  46103. this._bindAction(e, n && n.knownActions[0]),
  46104. this._addInactiveAction(e, i, t)
  46105. }
  46106. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  46107. var s = r[o];
  46108. 0 === s.useCount++ && (this._lendBinding(s),
  46109. s.saveOriginalState())
  46110. }
  46111. this._lendAction(e)
  46112. }
  46113. },
  46114. _deactivateAction: function(e) {
  46115. if (this._isActiveAction(e)) {
  46116. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46117. var r = t[i];
  46118. 0 === --r.useCount && (r.restoreOriginalState(),
  46119. this._takeBackBinding(r))
  46120. }
  46121. this._takeBackAction(e)
  46122. }
  46123. },
  46124. _initMemoryManager: function() {
  46125. this._actions = [],
  46126. this._nActiveActions = 0,
  46127. this._actionsByClip = {},
  46128. this._bindings = [],
  46129. this._nActiveBindings = 0,
  46130. this._bindingsByRootAndName = {},
  46131. this._controlInterpolants = [],
  46132. this._nActiveControlInterpolants = 0;
  46133. var e = this;
  46134. this.stats = {
  46135. actions: {
  46136. get total() {
  46137. return e._actions.length
  46138. },
  46139. get inUse() {
  46140. return e._nActiveActions
  46141. }
  46142. },
  46143. bindings: {
  46144. get total() {
  46145. return e._bindings.length
  46146. },
  46147. get inUse() {
  46148. return e._nActiveBindings
  46149. }
  46150. },
  46151. controlInterpolants: {
  46152. get total() {
  46153. return e._controlInterpolants.length
  46154. },
  46155. get inUse() {
  46156. return e._nActiveControlInterpolants
  46157. }
  46158. }
  46159. }
  46160. },
  46161. _isActiveAction: function(e) {
  46162. var t = e._cacheIndex;
  46163. return null !== t && t < this._nActiveActions
  46164. },
  46165. _addInactiveAction: function(e, t, i) {
  46166. var n = this._actions
  46167. , r = this._actionsByClip
  46168. , o = r[t];
  46169. if (void 0 === o)
  46170. o = {
  46171. knownActions: [e],
  46172. actionByRoot: {}
  46173. },
  46174. e._byClipCacheIndex = 0,
  46175. r[t] = o;
  46176. else {
  46177. var a = o.knownActions;
  46178. e._byClipCacheIndex = a.length,
  46179. a.push(e)
  46180. }
  46181. e._cacheIndex = n.length,
  46182. n.push(e),
  46183. o.actionByRoot[i] = e
  46184. },
  46185. _removeInactiveAction: function(e) {
  46186. var t = this._actions
  46187. , i = t[t.length - 1]
  46188. , n = e._cacheIndex;
  46189. i._cacheIndex = n,
  46190. t[n] = i,
  46191. t.pop(),
  46192. e._cacheIndex = null;
  46193. var r = e._clip.name
  46194. , o = this._actionsByClip
  46195. , a = o[r]
  46196. , s = a.knownActions
  46197. , l = s[s.length - 1]
  46198. , c = e._byClipCacheIndex;
  46199. l._byClipCacheIndex = c,
  46200. s[c] = l,
  46201. s.pop(),
  46202. e._byClipCacheIndex = null;
  46203. var h = a.actionByRoot
  46204. , u = (t._localRoot || this._root).uuid;
  46205. delete h[u],
  46206. 0 === s.length && delete o[r],
  46207. this._removeInactiveBindingsForAction(e)
  46208. },
  46209. _removeInactiveBindingsForAction: function(e) {
  46210. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  46211. var r = t[i];
  46212. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  46213. }
  46214. },
  46215. _lendAction: function(e) {
  46216. var t = this._actions
  46217. , i = e._cacheIndex
  46218. , n = this._nActiveActions++
  46219. , r = t[n];
  46220. e._cacheIndex = n,
  46221. t[n] = e,
  46222. r._cacheIndex = i,
  46223. t[i] = r
  46224. },
  46225. _takeBackAction: function(e) {
  46226. var t = this._actions
  46227. , i = e._cacheIndex
  46228. , n = --this._nActiveActions
  46229. , r = t[n];
  46230. e._cacheIndex = n,
  46231. t[n] = e,
  46232. r._cacheIndex = i,
  46233. t[i] = r
  46234. },
  46235. _addInactiveBinding: function(e, t, i) {
  46236. var n = this._bindingsByRootAndName
  46237. , r = n[t]
  46238. , o = this._bindings;
  46239. void 0 === r && (r = {},
  46240. n[t] = r),
  46241. r[i] = e,
  46242. e._cacheIndex = o.length,
  46243. o.push(e)
  46244. },
  46245. _removeInactiveBinding: function(e) {
  46246. var t = this._bindings
  46247. , i = e.binding
  46248. , n = i.rootNode.uuid
  46249. , r = i.path
  46250. , o = this._bindingsByRootAndName
  46251. , a = o[n]
  46252. , s = t[t.length - 1]
  46253. , l = e._cacheIndex;
  46254. s._cacheIndex = l,
  46255. t[l] = s,
  46256. t.pop(),
  46257. delete a[r];
  46258. e: {
  46259. for (var c in a)
  46260. break e;
  46261. delete o[n]
  46262. }
  46263. },
  46264. _lendBinding: function(e) {
  46265. var t = this._bindings
  46266. , i = e._cacheIndex
  46267. , n = this._nActiveBindings++
  46268. , r = t[n];
  46269. e._cacheIndex = n,
  46270. t[n] = e,
  46271. r._cacheIndex = i,
  46272. t[i] = r
  46273. },
  46274. _takeBackBinding: function(e) {
  46275. var t = this._bindings
  46276. , i = e._cacheIndex
  46277. , n = --this._nActiveBindings
  46278. , r = t[n];
  46279. e._cacheIndex = n,
  46280. t[n] = e,
  46281. r._cacheIndex = i,
  46282. t[i] = r
  46283. },
  46284. _lendControlInterpolant: function() {
  46285. var e = this._controlInterpolants
  46286. , t = this._nActiveControlInterpolants++
  46287. , i = e[t];
  46288. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  46289. i.__cacheIndex = t,
  46290. e[t] = i),
  46291. i
  46292. },
  46293. _takeBackControlInterpolant: function(e) {
  46294. var t = this._controlInterpolants
  46295. , i = e.__cacheIndex
  46296. , n = --this._nActiveControlInterpolants
  46297. , r = t[n];
  46298. e.__cacheIndex = n,
  46299. t[n] = e,
  46300. r.__cacheIndex = i,
  46301. t[i] = r
  46302. },
  46303. _controlInterpolantsResultBuffer: new Float32Array(1)
  46304. }),
  46305. n.AnimationObjectGroup = function(e) {
  46306. this.uuid = n.Math.generateUUID(),
  46307. this._objects = Array.prototype.slice.call(arguments),
  46308. this.nCachedObjects_ = 0;
  46309. var t = {};
  46310. this._indicesByUUID = t;
  46311. for (var i = 0, r = arguments.length; i !== r; ++i)
  46312. t[arguments[i].uuid] = i;
  46313. this._paths = [],
  46314. this._parsedPaths = [],
  46315. this._bindings = [],
  46316. this._bindingsIndicesByPath = {};
  46317. var o = this;
  46318. this.stats = {
  46319. objects: {
  46320. get total() {
  46321. return o._objects.length
  46322. },
  46323. get inUse() {
  46324. return this.total - o.nCachedObjects_
  46325. }
  46326. },
  46327. get bindingsPerObject() {
  46328. return o._bindings.length
  46329. }
  46330. }
  46331. }
  46332. ,
  46333. n.AnimationObjectGroup.prototype = {
  46334. constructor: n.AnimationObjectGroup,
  46335. add: function(e) {
  46336. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  46337. var d = arguments[h]
  46338. , p = d.uuid
  46339. , f = o[p];
  46340. if (void 0 === f) {
  46341. f = i++,
  46342. o[p] = f,
  46343. t.push(d);
  46344. for (var g = 0, m = c; g !== m; ++g)
  46345. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  46346. } else if (f < r) {
  46347. var v = t[f]
  46348. , A = --r
  46349. , y = t[A];
  46350. o[y.uuid] = f,
  46351. t[f] = y,
  46352. o[p] = A,
  46353. t[A] = d;
  46354. for (var g = 0, m = c; g !== m; ++g) {
  46355. var C = l[g]
  46356. , I = C[A]
  46357. , E = C[f];
  46358. C[f] = I,
  46359. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  46360. C[A] = E
  46361. }
  46362. } else
  46363. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  46364. }
  46365. this.nCachedObjects_ = r
  46366. },
  46367. remove: function(e) {
  46368. for (var t = this._objects, i = (t.length,
  46369. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  46370. var l = arguments[a]
  46371. , c = l.uuid
  46372. , h = n[c];
  46373. if (void 0 !== h && h >= i) {
  46374. var u = i++
  46375. , d = t[u];
  46376. n[d.uuid] = h,
  46377. t[h] = d,
  46378. n[c] = u,
  46379. t[u] = l;
  46380. for (var p = 0, f = o; p !== f; ++p) {
  46381. var g = r[p]
  46382. , m = g[u]
  46383. , v = g[h];
  46384. g[h] = m,
  46385. g[u] = v
  46386. }
  46387. }
  46388. }
  46389. this.nCachedObjects_ = i
  46390. },
  46391. uncache: function(e) {
  46392. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  46393. var c = arguments[s]
  46394. , h = c.uuid
  46395. , u = r[h];
  46396. if (void 0 !== u)
  46397. if (delete r[h],
  46398. u < n) {
  46399. var d = --n
  46400. , p = t[d]
  46401. , f = --i
  46402. , g = t[f];
  46403. r[p.uuid] = u,
  46404. t[u] = p,
  46405. r[g.uuid] = d,
  46406. t[d] = g,
  46407. t.pop();
  46408. for (var m = 0, v = a; m !== v; ++m) {
  46409. var A = o[m]
  46410. , y = A[d]
  46411. , C = A[f];
  46412. A[u] = y,
  46413. A[d] = C,
  46414. A.pop()
  46415. }
  46416. } else {
  46417. var f = --i
  46418. , g = t[f];
  46419. r[g.uuid] = u,
  46420. t[u] = g,
  46421. t.pop();
  46422. for (var m = 0, v = a; m !== v; ++m) {
  46423. var A = o[m];
  46424. A[u] = A[f],
  46425. A.pop()
  46426. }
  46427. }
  46428. }
  46429. this.nCachedObjects_ = n
  46430. },
  46431. subscribe_: function(e, t) {
  46432. var i = this._bindingsIndicesByPath
  46433. , r = i[e]
  46434. , o = this._bindings;
  46435. if (void 0 !== r)
  46436. return o[r];
  46437. var a = this._paths
  46438. , s = this._parsedPaths
  46439. , l = this._objects
  46440. , c = l.length
  46441. , h = this.nCachedObjects_
  46442. , u = new Array(c);
  46443. r = o.length,
  46444. i[e] = r,
  46445. a.push(e),
  46446. s.push(t),
  46447. o.push(u);
  46448. for (var d = h, p = l.length; d !== p; ++d) {
  46449. var f = l[d];
  46450. u[d] = new n.PropertyBinding(f,e,t)
  46451. }
  46452. return u
  46453. },
  46454. unsubscribe_: function(e) {
  46455. var t = this._bindingsIndicesByPath
  46456. , i = t[e];
  46457. if (void 0 !== i) {
  46458. var n = this._paths
  46459. , r = this._parsedPaths
  46460. , o = this._bindings
  46461. , a = o.length - 1
  46462. , s = o[a]
  46463. , l = e[a];
  46464. t[l] = i,
  46465. o[i] = s,
  46466. o.pop(),
  46467. r[i] = r[a],
  46468. r.pop(),
  46469. n[i] = n[a],
  46470. n.pop()
  46471. }
  46472. }
  46473. },
  46474. n.AnimationUtils = {
  46475. arraySlice: function(e, t, i) {
  46476. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  46477. },
  46478. convertArray: function(e, t, i) {
  46479. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  46480. },
  46481. isTypedArray: function(e) {
  46482. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  46483. },
  46484. getKeyframeOrder: function(e) {
  46485. function t(t, i) {
  46486. return e[t] - e[i]
  46487. }
  46488. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  46489. n[r] = r;
  46490. return n.sort(t),
  46491. n
  46492. },
  46493. sortedArray: function(e, t, i) {
  46494. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  46495. for (var s = i[o] * t, l = 0; l !== t; ++l)
  46496. r[a++] = e[s + l];
  46497. return r
  46498. },
  46499. flattenJSON: function(e, t, i, n) {
  46500. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  46501. o = e[r++];
  46502. if (void 0 !== o) {
  46503. var a = o[n];
  46504. if (void 0 !== a)
  46505. if (Array.isArray(a)) {
  46506. do
  46507. a = o[n],
  46508. void 0 !== a && (t.push(o.time),
  46509. i.push.apply(i, a)),
  46510. o = e[r++];
  46511. while (void 0 !== o)
  46512. } else if (void 0 !== a.toArray) {
  46513. do
  46514. a = o[n],
  46515. void 0 !== a && (t.push(o.time),
  46516. a.toArray(i, i.length)),
  46517. o = e[r++];
  46518. while (void 0 !== o)
  46519. } else
  46520. do
  46521. a = o[n],
  46522. void 0 !== a && (t.push(o.time),
  46523. i.push(a)),
  46524. o = e[r++];
  46525. while (void 0 !== o)
  46526. }
  46527. }
  46528. },
  46529. n.KeyframeTrack = function(e, t, i, r) {
  46530. if (void 0 === e)
  46531. throw new Error("track name is undefined");
  46532. if (void 0 === t || 0 === t.length)
  46533. throw new Error("no keyframes in track named " + e);
  46534. this.name = e,
  46535. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  46536. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  46537. this.setInterpolation(r || this.DefaultInterpolation),
  46538. this.validate(),
  46539. this.optimize()
  46540. }
  46541. ,
  46542. n.KeyframeTrack.prototype = {
  46543. constructor: n.KeyframeTrack,
  46544. TimeBufferType: Float32Array,
  46545. ValueBufferType: Float32Array,
  46546. DefaultInterpolation: n.InterpolateLinear,
  46547. InterpolantFactoryMethodDiscrete: function(e) {
  46548. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  46549. },
  46550. InterpolantFactoryMethodLinear: function(e) {
  46551. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46552. },
  46553. InterpolantFactoryMethodSmooth: function(e) {
  46554. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  46555. },
  46556. setInterpolation: function(e) {
  46557. var t = void 0;
  46558. switch (e) {
  46559. case n.InterpolateDiscrete:
  46560. t = this.InterpolantFactoryMethodDiscrete;
  46561. break;
  46562. case n.InterpolateLinear:
  46563. t = this.InterpolantFactoryMethodLinear;
  46564. break;
  46565. case n.InterpolateSmooth:
  46566. t = this.InterpolantFactoryMethodSmooth
  46567. }
  46568. if (void 0 === t) {
  46569. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  46570. if (void 0 === this.createInterpolant) {
  46571. if (e === this.DefaultInterpolation)
  46572. throw new Error(i);
  46573. this.setInterpolation(this.DefaultInterpolation)
  46574. }
  46575. return void console.warn(i)
  46576. }
  46577. this.createInterpolant = t
  46578. },
  46579. getInterpolation: function() {
  46580. switch (this.createInterpolant) {
  46581. case this.InterpolantFactoryMethodDiscrete:
  46582. return n.InterpolateDiscrete;
  46583. case this.InterpolantFactoryMethodLinear:
  46584. return n.InterpolateLinear;
  46585. case this.InterpolantFactoryMethodSmooth:
  46586. return n.InterpolateSmooth
  46587. }
  46588. },
  46589. getValueSize: function() {
  46590. return this.values.length / this.times.length
  46591. },
  46592. shift: function(e) {
  46593. if (0 !== e)
  46594. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46595. t[i] += e;
  46596. return this
  46597. },
  46598. scale: function(e) {
  46599. if (1 !== e)
  46600. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  46601. t[i] *= e;
  46602. return this
  46603. },
  46604. trim: function(e, t) {
  46605. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  46606. ++o;
  46607. for (; a !== -1 && i[a] > t; )
  46608. --a;
  46609. if (++a,
  46610. 0 !== o || a !== r) {
  46611. o >= a && (a = Math.max(a, 1),
  46612. o = a - 1);
  46613. var s = this.getValueSize();
  46614. this.times = n.AnimationUtils.arraySlice(i, o, a),
  46615. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  46616. }
  46617. return this
  46618. },
  46619. validate: function() {
  46620. var e = !0
  46621. , t = this.getValueSize();
  46622. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  46623. e = !1);
  46624. var i = this.times
  46625. , r = this.values
  46626. , o = i.length;
  46627. 0 === o && (console.error("track is empty", this),
  46628. e = !1);
  46629. for (var a = null, s = 0; s !== o; s++) {
  46630. var l = i[s];
  46631. if ("number" == typeof l && isNaN(l)) {
  46632. console.error("time is not a valid number", this, s, l),
  46633. e = !1;
  46634. break
  46635. }
  46636. if (null !== a && a > l) {
  46637. console.error("out of order keys", this, s, l, a),
  46638. e = !1;
  46639. break
  46640. }
  46641. a = l
  46642. }
  46643. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  46644. for (var s = 0, c = r.length; s !== c; ++s) {
  46645. var h = r[s];
  46646. if (isNaN(h)) {
  46647. console.error("value is not a valid number", this, s, h),
  46648. e = !1;
  46649. break
  46650. }
  46651. }
  46652. return e
  46653. },
  46654. optimize: function() {
  46655. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  46656. var s = !1
  46657. , l = e[o]
  46658. , c = e[o + 1];
  46659. if (l !== c && (1 !== o || l !== l[0]))
  46660. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  46661. var f = t[h + p];
  46662. if (f !== t[u + p] || f !== t[d + p]) {
  46663. s = !0;
  46664. break
  46665. }
  46666. }
  46667. if (s) {
  46668. if (o !== r) {
  46669. e[r] = e[o];
  46670. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  46671. t[m + p] = t[g + p]
  46672. }
  46673. ++r
  46674. }
  46675. }
  46676. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  46677. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  46678. this
  46679. }
  46680. },
  46681. Object.assign(n.KeyframeTrack, {
  46682. parse: function(e) {
  46683. if (void 0 === e.type)
  46684. throw new Error("track type undefined, can not parse");
  46685. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  46686. if (void 0 === e.times) {
  46687. console.warn("legacy JSON format detected, converting");
  46688. var i = []
  46689. , r = [];
  46690. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  46691. e.times = i,
  46692. e.values = r
  46693. }
  46694. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  46695. },
  46696. toJSON: function(e) {
  46697. var t, i = e.constructor;
  46698. if (void 0 !== i.toJSON)
  46699. t = i.toJSON(e);
  46700. else {
  46701. t = {
  46702. name: e.name,
  46703. times: n.AnimationUtils.convertArray(e.times, Array),
  46704. values: n.AnimationUtils.convertArray(e.values, Array)
  46705. };
  46706. var r = e.getInterpolation();
  46707. r !== e.DefaultInterpolation && (t.interpolation = r)
  46708. }
  46709. return t.type = e.ValueTypeName,
  46710. t
  46711. },
  46712. _getTrackTypeForValueTypeName: function(e) {
  46713. switch (e.toLowerCase()) {
  46714. case "scalar":
  46715. case "double":
  46716. case "float":
  46717. case "number":
  46718. case "integer":
  46719. return n.NumberKeyframeTrack;
  46720. case "vector":
  46721. case "vector2":
  46722. case "vector3":
  46723. case "vector4":
  46724. return n.VectorKeyframeTrack;
  46725. case "color":
  46726. return n.ColorKeyframeTrack;
  46727. case "quaternion":
  46728. return n.QuaternionKeyframeTrack;
  46729. case "bool":
  46730. case "boolean":
  46731. return n.BooleanKeyframeTrack;
  46732. case "string":
  46733. return n.StringKeyframeTrack
  46734. }
  46735. throw new Error("Unsupported typeName: " + e)
  46736. }
  46737. }),
  46738. n.PropertyBinding = function(e, t, i) {
  46739. this.path = t,
  46740. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  46741. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  46742. this.rootNode = e
  46743. }
  46744. ,
  46745. n.PropertyBinding.prototype = {
  46746. constructor: n.PropertyBinding,
  46747. getValue: function(e, t) {
  46748. this.bind(),
  46749. this.getValue(e, t)
  46750. },
  46751. setValue: function(e, t) {
  46752. this.bind(),
  46753. this.setValue(e, t)
  46754. },
  46755. bind: function() {
  46756. var e = this.node
  46757. , t = this.parsedPath
  46758. , i = t.objectName
  46759. , r = t.propertyName
  46760. , o = t.propertyIndex;
  46761. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  46762. this.node = e),
  46763. this.getValue = this._getValue_unavailable,
  46764. this.setValue = this._setValue_unavailable,
  46765. !e)
  46766. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  46767. if (i) {
  46768. var a = t.objectIndex;
  46769. switch (i) {
  46770. case "materials":
  46771. if (!e.material)
  46772. return void console.error(" can not bind to material as node does not have a material", this);
  46773. if (!e.material.materials)
  46774. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  46775. e = e.material.materials;
  46776. break;
  46777. case "bones":
  46778. if (!e.skeleton)
  46779. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  46780. e = e.skeleton.bones;
  46781. for (var s = 0; s < e.length; s++)
  46782. if (e[s].name === a) {
  46783. a = s;
  46784. break
  46785. }
  46786. break;
  46787. default:
  46788. if (void 0 === e[i])
  46789. return void console.error(" can not bind to objectName of node, undefined", this);
  46790. e = e[i]
  46791. }
  46792. if (void 0 !== a) {
  46793. if (void 0 === e[a])
  46794. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  46795. e = e[a]
  46796. }
  46797. }
  46798. var l = e[r];
  46799. if (!l) {
  46800. var c = t.nodeName;
  46801. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  46802. }
  46803. var h = this.Versioning.None;
  46804. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  46805. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  46806. this.targetObject = e);
  46807. var u = this.BindingType.Direct;
  46808. if (void 0 !== o) {
  46809. if ("morphTargetInfluences" === r) {
  46810. if (!e.geometry)
  46811. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  46812. if (!e.geometry.morphTargets)
  46813. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  46814. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  46815. if (e.geometry.morphTargets[s].name === o) {
  46816. o = s;
  46817. break
  46818. }
  46819. }
  46820. u = this.BindingType.ArrayElement,
  46821. this.resolvedProperty = l,
  46822. this.propertyIndex = o
  46823. } else
  46824. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  46825. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  46826. this.resolvedProperty = l) : this.propertyName = r;
  46827. this.getValue = this.GetterByBindingType[u],
  46828. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  46829. },
  46830. unbind: function() {
  46831. this.node = null,
  46832. this.getValue = this._getValue_unbound,
  46833. this.setValue = this._setValue_unbound
  46834. }
  46835. },
  46836. Object.assign(n.PropertyBinding.prototype, {
  46837. _getValue_unavailable: function() {},
  46838. _setValue_unavailable: function() {},
  46839. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  46840. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  46841. BindingType: {
  46842. Direct: 0,
  46843. EntireArray: 1,
  46844. ArrayElement: 2,
  46845. HasFromToArray: 3
  46846. },
  46847. Versioning: {
  46848. None: 0,
  46849. NeedsUpdate: 1,
  46850. MatrixWorldNeedsUpdate: 2
  46851. },
  46852. GetterByBindingType: [function(e, t) {
  46853. e[t] = this.node[this.propertyName]
  46854. }
  46855. , function(e, t) {
  46856. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46857. e[t++] = i[n]
  46858. }
  46859. , function(e, t) {
  46860. e[t] = this.resolvedProperty[this.propertyIndex]
  46861. }
  46862. , function(e, t) {
  46863. this.resolvedProperty.toArray(e, t)
  46864. }
  46865. ],
  46866. SetterByBindingTypeAndVersioning: [[function(e, t) {
  46867. this.node[this.propertyName] = e[t]
  46868. }
  46869. , function(e, t) {
  46870. this.node[this.propertyName] = e[t],
  46871. this.targetObject.needsUpdate = !0
  46872. }
  46873. , function(e, t) {
  46874. this.node[this.propertyName] = e[t],
  46875. this.targetObject.matrixWorldNeedsUpdate = !0
  46876. }
  46877. ], [function(e, t) {
  46878. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46879. i[n] = e[t++]
  46880. }
  46881. , function(e, t) {
  46882. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46883. i[n] = e[t++];
  46884. this.targetObject.needsUpdate = !0
  46885. }
  46886. , function(e, t) {
  46887. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  46888. i[n] = e[t++];
  46889. this.targetObject.matrixWorldNeedsUpdate = !0
  46890. }
  46891. ], [function(e, t) {
  46892. this.resolvedProperty[this.propertyIndex] = e[t]
  46893. }
  46894. , function(e, t) {
  46895. this.resolvedProperty[this.propertyIndex] = e[t],
  46896. this.targetObject.needsUpdate = !0
  46897. }
  46898. , function(e, t) {
  46899. this.resolvedProperty[this.propertyIndex] = e[t],
  46900. this.targetObject.matrixWorldNeedsUpdate = !0
  46901. }
  46902. ], [function(e, t) {
  46903. this.resolvedProperty.fromArray(e, t)
  46904. }
  46905. , function(e, t) {
  46906. this.resolvedProperty.fromArray(e, t),
  46907. this.targetObject.needsUpdate = !0
  46908. }
  46909. , function(e, t) {
  46910. this.resolvedProperty.fromArray(e, t),
  46911. this.targetObject.matrixWorldNeedsUpdate = !0
  46912. }
  46913. ]]
  46914. }),
  46915. n.PropertyBinding.Composite = function(e, t, i) {
  46916. var r = i || n.PropertyBinding.parseTrackName(t);
  46917. this._targetGroup = e,
  46918. this._bindings = e.subscribe_(t, r)
  46919. }
  46920. ,
  46921. n.PropertyBinding.Composite.prototype = {
  46922. constructor: n.PropertyBinding.Composite,
  46923. getValue: function(e, t) {
  46924. this.bind();
  46925. var i = this._targetGroup.nCachedObjects_
  46926. , n = this._bindings[i];
  46927. void 0 !== n && n.getValue(e, t)
  46928. },
  46929. setValue: function(e, t) {
  46930. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46931. i[n].setValue(e, t)
  46932. },
  46933. bind: function() {
  46934. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46935. e[t].bind()
  46936. },
  46937. unbind: function() {
  46938. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46939. e[t].unbind()
  46940. }
  46941. },
  46942. n.PropertyBinding.create = function(e, t, i) {
  46943. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46944. }
  46945. ,
  46946. n.PropertyBinding.parseTrackName = function(e) {
  46947. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46948. , i = t.exec(e);
  46949. if (!i)
  46950. throw new Error("cannot parse trackName at all: " + e);
  46951. i.index === t.lastIndex && t.lastIndex++;
  46952. var n = {
  46953. nodeName: i[3],
  46954. objectName: i[5],
  46955. objectIndex: i[7],
  46956. propertyName: i[9],
  46957. propertyIndex: i[11]
  46958. };
  46959. if (null === n.propertyName || 0 === n.propertyName.length)
  46960. throw new Error("can not parse propertyName from trackName: " + e);
  46961. return n
  46962. }
  46963. ,
  46964. n.PropertyBinding.findNode = function(e, t) {
  46965. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46966. return e;
  46967. if (e.skeleton) {
  46968. var i = function(e) {
  46969. for (var i = 0; i < e.bones.length; i++) {
  46970. var n = e.bones[i];
  46971. if (n.name === t)
  46972. return n
  46973. }
  46974. return null
  46975. }
  46976. , n = i(e.skeleton);
  46977. if (n)
  46978. return n
  46979. }
  46980. if (e.children) {
  46981. var r = function(e) {
  46982. for (var i = 0; i < e.length; i++) {
  46983. var n = e[i];
  46984. if (n.name === t || n.uuid === t)
  46985. return n;
  46986. var o = r(n.children);
  46987. if (o)
  46988. return o
  46989. }
  46990. return null
  46991. }
  46992. , o = r(e.children);
  46993. if (o)
  46994. return o
  46995. }
  46996. return null
  46997. }
  46998. ,
  46999. n.PropertyMixer = function(e, t, i) {
  47000. this.binding = e,
  47001. this.valueSize = i;
  47002. var n, r = Float64Array;
  47003. switch (t) {
  47004. case "quaternion":
  47005. n = this._slerp;
  47006. break;
  47007. case "string":
  47008. case "bool":
  47009. r = Array,
  47010. n = this._select;
  47011. break;
  47012. default:
  47013. n = this._lerp
  47014. }
  47015. this.buffer = new r(4 * i),
  47016. this._mixBufferRegion = n,
  47017. this.cumulativeWeight = 0,
  47018. this.useCount = 0,
  47019. this.referenceCount = 0
  47020. }
  47021. ,
  47022. n.PropertyMixer.prototype = {
  47023. constructor: n.PropertyMixer,
  47024. accumulate: function(e, t) {
  47025. var i = this.buffer
  47026. , n = this.valueSize
  47027. , r = e * n + n
  47028. , o = this.cumulativeWeight;
  47029. if (0 === o) {
  47030. for (var a = 0; a !== n; ++a)
  47031. i[r + a] = i[a];
  47032. o = t
  47033. } else {
  47034. o += t;
  47035. var s = t / o;
  47036. this._mixBufferRegion(i, r, 0, s, n)
  47037. }
  47038. this.cumulativeWeight = o
  47039. },
  47040. apply: function(e) {
  47041. var t = this.valueSize
  47042. , i = this.buffer
  47043. , n = e * t + t
  47044. , r = this.cumulativeWeight
  47045. , o = this.binding;
  47046. if (this.cumulativeWeight = 0,
  47047. r < 1) {
  47048. var a = 3 * t;
  47049. this._mixBufferRegion(i, n, a, 1 - r, t)
  47050. }
  47051. for (var s = t, l = t + t; s !== l; ++s)
  47052. if (i[s] !== i[s + t]) {
  47053. o.setValue(i, n);
  47054. break
  47055. }
  47056. },
  47057. saveOriginalState: function() {
  47058. var e = this.binding
  47059. , t = this.buffer
  47060. , i = this.valueSize
  47061. , n = 3 * i;
  47062. e.getValue(t, n);
  47063. for (var r = i, o = n; r !== o; ++r)
  47064. t[r] = t[n + r % i];
  47065. this.cumulativeWeight = 0
  47066. },
  47067. restoreOriginalState: function() {
  47068. var e = 3 * this.valueSize;
  47069. this.binding.setValue(this.buffer, e)
  47070. },
  47071. _select: function(e, t, i, n, r) {
  47072. if (n >= .5)
  47073. for (var o = 0; o !== r; ++o)
  47074. e[t + o] = e[i + o]
  47075. },
  47076. _slerp: function(e, t, i, r, o) {
  47077. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  47078. },
  47079. _lerp: function(e, t, i, n, r) {
  47080. for (var o = 1 - n, a = 0; a !== r; ++a) {
  47081. var s = t + a;
  47082. e[s] = e[s] * o + e[i + a] * n
  47083. }
  47084. }
  47085. },
  47086. n.BooleanKeyframeTrack = function(e, t, i) {
  47087. n.KeyframeTrack.call(this, e, t, i)
  47088. }
  47089. ,
  47090. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47091. constructor: n.BooleanKeyframeTrack,
  47092. ValueTypeName: "bool",
  47093. ValueBufferType: Array,
  47094. DefaultInterpolation: n.IntepolateDiscrete,
  47095. InterpolantFactoryMethodLinear: void 0,
  47096. InterpolantFactoryMethodSmooth: void 0
  47097. }),
  47098. n.NumberKeyframeTrack = function(e, t, i, r) {
  47099. n.KeyframeTrack.call(this, e, t, i, r)
  47100. }
  47101. ,
  47102. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47103. constructor: n.NumberKeyframeTrack,
  47104. ValueTypeName: "number"
  47105. }),
  47106. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  47107. n.KeyframeTrack.call(this, e, t, i, r)
  47108. }
  47109. ,
  47110. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47111. constructor: n.QuaternionKeyframeTrack,
  47112. ValueTypeName: "quaternion",
  47113. DefaultInterpolation: n.InterpolateLinear,
  47114. InterpolantFactoryMethodLinear: function(e) {
  47115. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  47116. },
  47117. InterpolantFactoryMethodSmooth: void 0
  47118. }),
  47119. n.StringKeyframeTrack = function(e, t, i, r) {
  47120. n.KeyframeTrack.call(this, e, t, i, r)
  47121. }
  47122. ,
  47123. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47124. constructor: n.StringKeyframeTrack,
  47125. ValueTypeName: "string",
  47126. ValueBufferType: Array,
  47127. DefaultInterpolation: n.IntepolateDiscrete,
  47128. InterpolantFactoryMethodLinear: void 0,
  47129. InterpolantFactoryMethodSmooth: void 0
  47130. }),
  47131. n.VectorKeyframeTrack = function(e, t, i, r) {
  47132. n.KeyframeTrack.call(this, e, t, i, r)
  47133. }
  47134. ,
  47135. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  47136. constructor: n.VectorKeyframeTrack,
  47137. ValueTypeName: "vector"
  47138. }),
  47139. n.Audio = function(e) {
  47140. n.Object3D.call(this),
  47141. this.type = "Audio",
  47142. this.context = e.context,
  47143. this.source = this.context.createBufferSource(),
  47144. this.source.onended = this.onEnded.bind(this),
  47145. this.gain = this.context.createGain(),
  47146. this.gain.connect(e.getInput()),
  47147. this.autoplay = !1,
  47148. this.startTime = 0,
  47149. this.playbackRate = 1,
  47150. this.isPlaying = !1,
  47151. this.hasPlaybackControl = !0,
  47152. this.sourceType = "empty",
  47153. this.filter = null
  47154. }
  47155. ,
  47156. n.Audio.prototype = Object.create(n.Object3D.prototype),
  47157. n.Audio.prototype.constructor = n.Audio,
  47158. n.Audio.prototype.getOutput = function() {
  47159. return this.gain
  47160. }
  47161. ,
  47162. n.Audio.prototype.load = function(e) {
  47163. var t = new n.AudioBuffer(this.context);
  47164. return t.load(e),
  47165. this.setBuffer(t),
  47166. this
  47167. }
  47168. ,
  47169. n.Audio.prototype.setNodeSource = function(e) {
  47170. return this.hasPlaybackControl = !1,
  47171. this.sourceType = "audioNode",
  47172. this.source = e,
  47173. this.connect(),
  47174. this
  47175. }
  47176. ,
  47177. n.Audio.prototype.setBuffer = function(e) {
  47178. var t = this;
  47179. return e.onReady(function(e) {
  47180. t.source.buffer = e,
  47181. t.sourceType = "buffer",
  47182. t.autoplay && t.play()
  47183. }),
  47184. this
  47185. }
  47186. ,
  47187. n.Audio.prototype.play = function() {
  47188. if (this.isPlaying === !0)
  47189. return void console.warn("THREE.Audio: Audio is already playing.");
  47190. if (this.hasPlaybackControl === !1)
  47191. return void console.warn("THREE.Audio: this Audio has no playback control.");
  47192. var e = this.context.createBufferSource();
  47193. e.buffer = this.source.buffer,
  47194. e.loop = this.source.loop,
  47195. e.onended = this.source.onended,
  47196. e.start(0, this.startTime),
  47197. e.playbackRate.value = this.playbackRate,
  47198. this.isPlaying = !0,
  47199. this.source = e,
  47200. this.connect()
  47201. }
  47202. ,
  47203. n.Audio.prototype.pause = function() {
  47204. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47205. void (this.startTime = this.context.currentTime))
  47206. }
  47207. ,
  47208. n.Audio.prototype.stop = function() {
  47209. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  47210. void (this.startTime = 0))
  47211. }
  47212. ,
  47213. n.Audio.prototype.connect = function() {
  47214. null !== this.filter ? (this.source.connect(this.filter),
  47215. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  47216. }
  47217. ,
  47218. n.Audio.prototype.disconnect = function() {
  47219. null !== this.filter ? (this.source.disconnect(this.filter),
  47220. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  47221. }
  47222. ,
  47223. n.Audio.prototype.getFilter = function() {
  47224. return this.filter
  47225. }
  47226. ,
  47227. n.Audio.prototype.setFilter = function(e) {
  47228. void 0 === e && (e = null),
  47229. this.isPlaying === !0 ? (this.disconnect(),
  47230. this.filter = e,
  47231. this.connect()) : this.filter = e
  47232. }
  47233. ,
  47234. n.Audio.prototype.setPlaybackRate = function(e) {
  47235. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  47236. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  47237. }
  47238. ,
  47239. n.Audio.prototype.getPlaybackRate = function() {
  47240. return this.playbackRate
  47241. }
  47242. ,
  47243. n.Audio.prototype.onEnded = function() {
  47244. this.isPlaying = !1
  47245. }
  47246. ,
  47247. n.Audio.prototype.setLoop = function(e) {
  47248. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  47249. }
  47250. ,
  47251. n.Audio.prototype.getLoop = function() {
  47252. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  47253. !1) : this.source.loop
  47254. }
  47255. ,
  47256. n.Audio.prototype.setVolume = function(e) {
  47257. this.gain.gain.value = e
  47258. }
  47259. ,
  47260. n.Audio.prototype.getVolume = function() {
  47261. return this.gain.gain.value
  47262. }
  47263. ,
  47264. n.AudioAnalyser = function(e, t) {
  47265. this.analyser = e.context.createAnalyser(),
  47266. this.analyser.fftSize = void 0 !== t ? t : 2048,
  47267. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  47268. e.getOutput().connect(this.analyser)
  47269. }
  47270. ,
  47271. n.AudioAnalyser.prototype = {
  47272. constructor: n.AudioAnalyser,
  47273. getData: function() {
  47274. return this.analyser.getByteFrequencyData(this.data),
  47275. this.data
  47276. }
  47277. },
  47278. n.AudioBuffer = function(e) {
  47279. this.context = e,
  47280. this.ready = !1,
  47281. this.readyCallbacks = []
  47282. }
  47283. ,
  47284. n.AudioBuffer.prototype.load = function(e) {
  47285. var t = this
  47286. , i = new XMLHttpRequest;
  47287. return i.open("GET", e, !0),
  47288. i.responseType = "arraybuffer",
  47289. i.onload = function(e) {
  47290. t.context.decodeAudioData(this.response, function(e) {
  47291. t.buffer = e,
  47292. t.ready = !0;
  47293. for (var i = 0; i < t.readyCallbacks.length; i++)
  47294. t.readyCallbacks[i](t.buffer);
  47295. t.readyCallbacks = []
  47296. })
  47297. }
  47298. ,
  47299. i.send(),
  47300. this
  47301. }
  47302. ,
  47303. n.AudioBuffer.prototype.onReady = function(e) {
  47304. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  47305. }
  47306. ,
  47307. n.PositionalAudio = function(e) {
  47308. n.Audio.call(this, e),
  47309. this.panner = this.context.createPanner(),
  47310. this.panner.connect(this.gain)
  47311. }
  47312. ,
  47313. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  47314. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  47315. n.PositionalAudio.prototype.getOutput = function() {
  47316. return this.panner
  47317. }
  47318. ,
  47319. n.PositionalAudio.prototype.setRefDistance = function(e) {
  47320. this.panner.refDistance = e
  47321. }
  47322. ,
  47323. n.PositionalAudio.prototype.getRefDistance = function() {
  47324. return this.panner.refDistance
  47325. }
  47326. ,
  47327. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  47328. this.panner.rolloffFactor = e
  47329. }
  47330. ,
  47331. n.PositionalAudio.prototype.getRolloffFactor = function() {
  47332. return this.panner.rolloffFactor
  47333. }
  47334. ,
  47335. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  47336. this.panner.distanceModel = e
  47337. }
  47338. ,
  47339. n.PositionalAudio.prototype.getDistanceModel = function() {
  47340. return this.panner.distanceModel
  47341. }
  47342. ,
  47343. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  47344. this.panner.maxDistance = e
  47345. }
  47346. ,
  47347. n.PositionalAudio.prototype.getMaxDistance = function() {
  47348. return this.panner.maxDistance
  47349. }
  47350. ,
  47351. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  47352. var e = new n.Vector3;
  47353. return function(t) {
  47354. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  47355. e.setFromMatrixPosition(this.matrixWorld),
  47356. this.panner.setPosition(e.x, e.y, e.z)
  47357. }
  47358. }(),
  47359. n.AudioListener = function() {
  47360. n.Object3D.call(this),
  47361. this.type = "AudioListener",
  47362. this.context = new (window.AudioContext || window.webkitAudioContext),
  47363. this.gain = this.context.createGain(),
  47364. this.gain.connect(this.context.destination),
  47365. this.filter = null
  47366. }
  47367. ,
  47368. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  47369. n.AudioListener.prototype.constructor = n.AudioListener,
  47370. n.AudioListener.prototype.getInput = function() {
  47371. return this.gain
  47372. }
  47373. ,
  47374. n.AudioListener.prototype.removeFilter = function() {
  47375. null !== this.filter && (this.gain.disconnect(this.filter),
  47376. this.filter.disconnect(this.context.destination),
  47377. this.gain.connect(this.context.destination),
  47378. this.filter = null)
  47379. }
  47380. ,
  47381. n.AudioListener.prototype.setFilter = function(e) {
  47382. null !== this.filter ? (this.gain.disconnect(this.filter),
  47383. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  47384. this.filter = e,
  47385. this.gain.connect(this.filter),
  47386. this.filter.connect(this.context.destination)
  47387. }
  47388. ,
  47389. n.AudioListener.prototype.getFilter = function() {
  47390. return this.filter
  47391. }
  47392. ,
  47393. n.AudioListener.prototype.setMasterVolume = function(e) {
  47394. this.gain.gain.value = e
  47395. }
  47396. ,
  47397. n.AudioListener.prototype.getMasterVolume = function() {
  47398. return this.gain.gain.value
  47399. }
  47400. ,
  47401. n.AudioListener.prototype.updateMatrixWorld = function() {
  47402. var e = new n.Vector3
  47403. , t = new n.Quaternion
  47404. , i = new n.Vector3
  47405. , r = new n.Vector3;
  47406. return function(o) {
  47407. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  47408. var a = this.context.listener
  47409. , s = this.up;
  47410. this.matrixWorld.decompose(e, t, i),
  47411. r.set(0, 0, -1).applyQuaternion(t),
  47412. a.setPosition(e.x, e.y, e.z),
  47413. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  47414. }
  47415. }(),
  47416. n.Camera = function() {
  47417. n.Object3D.call(this),
  47418. this.type = "Camera",
  47419. this.matrixWorldInverse = new n.Matrix4,
  47420. this.projectionMatrix = new n.Matrix4
  47421. }
  47422. ,
  47423. n.Camera.prototype = Object.create(n.Object3D.prototype),
  47424. n.Camera.prototype.constructor = n.Camera,
  47425. n.Camera.prototype.getWorldDirection = function() {
  47426. var e = new n.Quaternion;
  47427. return function(t) {
  47428. var i = t || new n.Vector3;
  47429. return this.getWorldQuaternion(e),
  47430. i.set(0, 0, -1).applyQuaternion(e)
  47431. }
  47432. }(),
  47433. n.Camera.prototype.lookAt = function() {
  47434. var e = new n.Matrix4;
  47435. return function(t) {
  47436. e.lookAt(this.position, t, this.up),
  47437. this.quaternion.setFromRotationMatrix(e)
  47438. }
  47439. }(),
  47440. n.Camera.prototype.clone = function() {
  47441. return (new this.constructor).copy(this)
  47442. }
  47443. ,
  47444. n.Camera.prototype.copy = function(e) {
  47445. return n.Object3D.prototype.copy.call(this, e),
  47446. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  47447. this.projectionMatrix.copy(e.projectionMatrix),
  47448. this
  47449. }
  47450. ,
  47451. n.CubeCamera = function(e, t, i) {
  47452. n.Object3D.call(this),
  47453. this.type = "CubeCamera";
  47454. var r = 90
  47455. , o = 1
  47456. , a = new n.PerspectiveCamera(r,o,e,t);
  47457. a.up.set(0, -1, 0),
  47458. a.lookAt(new n.Vector3(1,0,0)),
  47459. this.add(a);
  47460. var s = new n.PerspectiveCamera(r,o,e,t);
  47461. s.up.set(0, -1, 0),
  47462. s.lookAt(new n.Vector3(-1,0,0)),
  47463. this.add(s);
  47464. var l = new n.PerspectiveCamera(r,o,e,t);
  47465. l.up.set(0, 0, 1),
  47466. l.lookAt(new n.Vector3(0,1,0)),
  47467. this.add(l);
  47468. var c = new n.PerspectiveCamera(r,o,e,t);
  47469. c.up.set(0, 0, -1),
  47470. c.lookAt(new n.Vector3(0,-1,0)),
  47471. this.add(c);
  47472. var h = new n.PerspectiveCamera(r,o,e,t);
  47473. h.up.set(0, -1, 0),
  47474. h.lookAt(new n.Vector3(0,0,1)),
  47475. this.add(h);
  47476. var u = new n.PerspectiveCamera(r,o,e,t);
  47477. u.up.set(0, -1, 0),
  47478. u.lookAt(new n.Vector3(0,0,-1)),
  47479. this.add(u);
  47480. var d = {
  47481. format: n.RGBFormat,
  47482. magFilter: n.LinearFilter,
  47483. minFilter: n.LinearFilter
  47484. };
  47485. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  47486. this.updateCubeMap = function(e, t) {
  47487. null === this.parent && this.updateMatrixWorld();
  47488. var i = this.renderTarget
  47489. , n = i.texture.generateMipmaps;
  47490. i.texture.generateMipmaps = !1,
  47491. i.activeCubeFace = 0,
  47492. e.render(t, a, i),
  47493. i.activeCubeFace = 1,
  47494. e.render(t, s, i),
  47495. i.activeCubeFace = 2,
  47496. e.render(t, l, i),
  47497. i.activeCubeFace = 3,
  47498. e.render(t, c, i),
  47499. i.activeCubeFace = 4,
  47500. e.render(t, h, i),
  47501. i.texture.generateMipmaps = n,
  47502. i.activeCubeFace = 5,
  47503. e.render(t, u, i),
  47504. e.setRenderTarget(null)
  47505. }
  47506. }
  47507. ,
  47508. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  47509. n.CubeCamera.prototype.constructor = n.CubeCamera,
  47510. n.OrthographicCamera = function(e, t, i, r, o, a) {
  47511. n.Camera.call(this),
  47512. this.type = "OrthographicCamera",
  47513. this.zoom = 1,
  47514. this.left = e,
  47515. this.right = t,
  47516. this.top = i,
  47517. this.bottom = r,
  47518. this.near = void 0 !== o ? o : .1,
  47519. this.far = void 0 !== a ? a : 2e3,
  47520. this.updateProjectionMatrix()
  47521. }
  47522. ,
  47523. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  47524. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  47525. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  47526. var e = (this.right - this.left) / (2 * this.zoom)
  47527. , t = (this.top - this.bottom) / (2 * this.zoom)
  47528. , i = (this.right + this.left) / 2
  47529. , n = (this.top + this.bottom) / 2;
  47530. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  47531. }
  47532. ,
  47533. n.OrthographicCamera.prototype.copy = function(e) {
  47534. return n.Camera.prototype.copy.call(this, e),
  47535. this.left = e.left,
  47536. this.right = e.right,
  47537. this.top = e.top,
  47538. this.bottom = e.bottom,
  47539. this.near = e.near,
  47540. this.far = e.far,
  47541. this.zoom = e.zoom,
  47542. this
  47543. }
  47544. ,
  47545. n.OrthographicCamera.prototype.toJSON = function(e) {
  47546. var t = n.Object3D.prototype.toJSON.call(this, e);
  47547. return t.object.zoom = this.zoom,
  47548. t.object.left = this.left,
  47549. t.object.right = this.right,
  47550. t.object.top = this.top,
  47551. t.object.bottom = this.bottom,
  47552. t.object.near = this.near,
  47553. t.object.far = this.far,
  47554. t
  47555. }
  47556. ,
  47557. n.PerspectiveCamera = function(e, t, i, r) {
  47558. n.Camera.call(this),
  47559. this.type = "PerspectiveCamera",
  47560. this.focalLength = 10,
  47561. this.zoom = 1,
  47562. this.fov = void 0 !== e ? e : 50,
  47563. this.aspect = void 0 !== t ? t : 1,
  47564. this.near = void 0 !== i ? i : .1,
  47565. this.far = void 0 !== r ? r : 2e3,
  47566. this.updateProjectionMatrix()
  47567. }
  47568. ,
  47569. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  47570. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  47571. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  47572. void 0 === t && (t = 24),
  47573. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  47574. this.updateProjectionMatrix()
  47575. }
  47576. ,
  47577. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  47578. this.fullWidth = e,
  47579. this.fullHeight = t,
  47580. this.x = i,
  47581. this.y = n,
  47582. this.width = r,
  47583. this.height = o,
  47584. this.updateProjectionMatrix()
  47585. }
  47586. ,
  47587. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  47588. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  47589. if (this.fullWidth) {
  47590. var t = this.fullWidth / this.fullHeight
  47591. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  47592. , r = -i
  47593. , o = t * r
  47594. , a = t * i
  47595. , s = Math.abs(a - o)
  47596. , l = Math.abs(i - r);
  47597. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  47598. } else
  47599. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  47600. }
  47601. ,
  47602. n.PerspectiveCamera.prototype.copy = function(e) {
  47603. return n.Camera.prototype.copy.call(this, e),
  47604. this.focalLength = e.focalLength,
  47605. this.zoom = e.zoom,
  47606. this.fov = e.fov,
  47607. this.aspect = e.aspect,
  47608. this.near = e.near,
  47609. this.far = e.far,
  47610. this
  47611. }
  47612. ,
  47613. n.PerspectiveCamera.prototype.toJSON = function(e) {
  47614. var t = n.Object3D.prototype.toJSON.call(this, e);
  47615. return t.object.focalLength = this.focalLength,
  47616. t.object.zoom = this.zoom,
  47617. t.object.fov = this.fov,
  47618. t.object.aspect = this.aspect,
  47619. t.object.near = this.near,
  47620. t.object.far = this.far,
  47621. t
  47622. }
  47623. ,
  47624. n.StereoCamera = function() {
  47625. this.type = "StereoCamera",
  47626. this.aspect = 1,
  47627. this.cameraL = new n.PerspectiveCamera,
  47628. this.cameraL.layers.enable(1),
  47629. this.cameraL.matrixAutoUpdate = !1,
  47630. this.cameraR = new n.PerspectiveCamera,
  47631. this.cameraR.layers.enable(2),
  47632. this.cameraR.matrixAutoUpdate = !1
  47633. }
  47634. ,
  47635. n.StereoCamera.prototype = {
  47636. constructor: n.StereoCamera,
  47637. update: function() {
  47638. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  47639. return function(l) {
  47640. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  47641. if (c) {
  47642. e = l.focalLength,
  47643. t = l.fov,
  47644. i = l.aspect * this.aspect,
  47645. r = l.near,
  47646. o = l.far;
  47647. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  47648. s.elements[12] = -p,
  47649. a.elements[12] = p,
  47650. h = -g * i + f,
  47651. u = g * i + f,
  47652. d.elements[0] = 2 * r / (u - h),
  47653. d.elements[8] = (u + h) / (u - h),
  47654. this.cameraL.projectionMatrix.copy(d),
  47655. h = -g * i - f,
  47656. u = g * i - f,
  47657. d.elements[0] = 2 * r / (u - h),
  47658. d.elements[8] = (u + h) / (u - h),
  47659. this.cameraR.projectionMatrix.copy(d)
  47660. }
  47661. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  47662. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  47663. }
  47664. }()
  47665. },
  47666. n.Light = function(e, t) {
  47667. n.Object3D.call(this),
  47668. this.type = "Light",
  47669. this.color = new n.Color(e),
  47670. this.intensity = void 0 !== t ? t : 1,
  47671. this.receiveShadow = void 0
  47672. }
  47673. ,
  47674. n.Light.prototype = Object.create(n.Object3D.prototype),
  47675. n.Light.prototype.constructor = n.Light,
  47676. n.Light.prototype.copy = function(e) {
  47677. return n.Object3D.prototype.copy.call(this, e),
  47678. this.color.copy(e.color),
  47679. this.intensity = e.intensity,
  47680. this
  47681. }
  47682. ,
  47683. n.Light.prototype.toJSON = function(e) {
  47684. var t = n.Object3D.prototype.toJSON.call(this, e);
  47685. return t.object.color = this.color.getHex(),
  47686. t.object.intensity = this.intensity,
  47687. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  47688. void 0 !== this.distance && (t.object.distance = this.distance),
  47689. void 0 !== this.angle && (t.object.angle = this.angle),
  47690. void 0 !== this.decay && (t.object.decay = this.decay),
  47691. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  47692. t
  47693. }
  47694. ,
  47695. n.LightShadow = function(e) {
  47696. this.camera = e,
  47697. this.bias = 0,
  47698. this.radius = 1,
  47699. this.mapSize = new n.Vector2(512,512),
  47700. this.map = null,
  47701. this.matrix = new n.Matrix4
  47702. }
  47703. ,
  47704. n.LightShadow.prototype = {
  47705. constructor: n.LightShadow,
  47706. copy: function(e) {
  47707. return this.camera = e.camera.clone(),
  47708. this.bias = e.bias,
  47709. this.radius = e.radius,
  47710. this.mapSize.copy(e.mapSize),
  47711. this
  47712. },
  47713. clone: function() {
  47714. return (new this.constructor).copy(this)
  47715. }
  47716. },
  47717. n.AmbientLight = function(e, t) {
  47718. n.Light.call(this, e, t),
  47719. this.type = "AmbientLight",
  47720. this.castShadow = void 0
  47721. }
  47722. ,
  47723. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  47724. n.AmbientLight.prototype.constructor = n.AmbientLight,
  47725. n.DirectionalLight = function(e, t) {
  47726. n.Light.call(this, e, t),
  47727. this.type = "DirectionalLight",
  47728. this.position.set(0, 1, 0),
  47729. this.updateMatrix(),
  47730. this.target = new n.Object3D,
  47731. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  47732. }
  47733. ,
  47734. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  47735. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  47736. n.DirectionalLight.prototype.copy = function(e) {
  47737. return n.Light.prototype.copy.call(this, e),
  47738. this.target = e.target.clone(),
  47739. this.shadow = e.shadow.clone(),
  47740. this
  47741. }
  47742. ,
  47743. n.HemisphereLight = function(e, t, i) {
  47744. n.Light.call(this, e, i),
  47745. this.type = "HemisphereLight",
  47746. this.castShadow = void 0,
  47747. this.position.set(0, 1, 0),
  47748. this.updateMatrix(),
  47749. this.groundColor = new n.Color(t)
  47750. }
  47751. ,
  47752. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  47753. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  47754. n.HemisphereLight.prototype.copy = function(e) {
  47755. return n.Light.prototype.copy.call(this, e),
  47756. this.groundColor.copy(e.groundColor),
  47757. this
  47758. }
  47759. ,
  47760. n.PointLight = function(e, t, i, r) {
  47761. n.Light.call(this, e, t),
  47762. this.type = "PointLight",
  47763. this.distance = void 0 !== i ? i : 0,
  47764. this.decay = void 0 !== r ? r : 1,
  47765. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  47766. }
  47767. ,
  47768. n.PointLight.prototype = Object.create(n.Light.prototype),
  47769. n.PointLight.prototype.constructor = n.PointLight,
  47770. Object.defineProperty(n.PointLight.prototype, "power", {
  47771. get: function() {
  47772. return 4 * this.intensity * Math.PI
  47773. },
  47774. set: function(e) {
  47775. this.intensity = e / (4 * Math.PI)
  47776. }
  47777. }),
  47778. n.PointLight.prototype.copy = function(e) {
  47779. return n.Light.prototype.copy.call(this, e),
  47780. this.distance = e.distance,
  47781. this.decay = e.decay,
  47782. this.shadow = e.shadow.clone(),
  47783. this
  47784. }
  47785. ,
  47786. n.SpotLight = function(e, t, i, r, o, a) {
  47787. n.Light.call(this, e, t),
  47788. this.type = "SpotLight",
  47789. this.position.set(0, 1, 0),
  47790. this.updateMatrix(),
  47791. this.target = new n.Object3D,
  47792. this.distance = void 0 !== i ? i : 0,
  47793. this.angle = void 0 !== r ? r : Math.PI / 3,
  47794. this.penumbra = void 0 !== o ? o : 0,
  47795. this.decay = void 0 !== a ? a : 1,
  47796. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  47797. }
  47798. ,
  47799. n.SpotLight.prototype = Object.create(n.Light.prototype),
  47800. n.SpotLight.prototype.constructor = n.SpotLight,
  47801. Object.defineProperty(n.SpotLight.prototype, "power", {
  47802. get: function() {
  47803. return this.intensity * Math.PI
  47804. },
  47805. set: function(e) {
  47806. this.intensity = e / Math.PI
  47807. }
  47808. }),
  47809. n.SpotLight.prototype.copy = function(e) {
  47810. return n.Light.prototype.copy.call(this, e),
  47811. this.distance = e.distance,
  47812. this.angle = e.angle,
  47813. this.penumbra = e.penumbra,
  47814. this.decay = e.decay,
  47815. this.target = e.target.clone(),
  47816. this.shadow = e.shadow.clone(),
  47817. this
  47818. }
  47819. ,
  47820. n.Cache = {
  47821. enabled: !1,
  47822. files: {},
  47823. add: function(e, t) {
  47824. this.enabled !== !1 && (this.files[e] = t)
  47825. },
  47826. get: function(e) {
  47827. if (this.enabled !== !1)
  47828. return this.files[e]
  47829. },
  47830. remove: function(e) {
  47831. delete this.files[e]
  47832. },
  47833. clear: function() {
  47834. this.files = {}
  47835. }
  47836. },
  47837. n.Loader = function() {
  47838. this.onLoadStart = function() {}
  47839. ,
  47840. this.onLoadProgress = function() {}
  47841. ,
  47842. this.onLoadComplete = function() {}
  47843. }
  47844. ,
  47845. n.Loader.prototype = {
  47846. constructor: n.Loader,
  47847. crossOrigin: void 0,
  47848. extractUrlBase: function(e) {
  47849. var t = e.split("/");
  47850. return 1 === t.length ? "./" : (t.pop(),
  47851. t.join("/") + "/")
  47852. },
  47853. initMaterials: function(e, t, i) {
  47854. for (var n = [], r = 0; r < e.length; ++r)
  47855. n[r] = this.createMaterial(e[r], t, i);
  47856. return n
  47857. },
  47858. createMaterial: function() {
  47859. var e, t, i;
  47860. return function(r, o, a) {
  47861. function s(e, i, r, s, c) {
  47862. var h, u = o + e, d = n.Loader.Handlers.get(u);
  47863. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  47864. h = t.load(u)),
  47865. void 0 !== i && (h.repeat.fromArray(i),
  47866. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  47867. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  47868. void 0 !== r && h.offset.fromArray(r),
  47869. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  47870. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  47871. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  47872. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  47873. void 0 !== c && (h.anisotropy = c);
  47874. var p = n.Math.generateUUID();
  47875. return l[p] = h,
  47876. p
  47877. }
  47878. void 0 === e && (e = new n.Color),
  47879. void 0 === t && (t = new n.TextureLoader),
  47880. void 0 === i && (i = new n.MaterialLoader);
  47881. var l = {}
  47882. , c = {
  47883. uuid: n.Math.generateUUID(),
  47884. type: "MeshLambertMaterial"
  47885. };
  47886. for (var h in r) {
  47887. var u = r[h];
  47888. switch (h) {
  47889. case "DbgColor":
  47890. case "DbgIndex":
  47891. case "opticalDensity":
  47892. case "illumination":
  47893. break;
  47894. case "DbgName":
  47895. c.name = u;
  47896. break;
  47897. case "blending":
  47898. c.blending = n[u];
  47899. break;
  47900. case "colorAmbient":
  47901. case "mapAmbient":
  47902. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  47903. break;
  47904. case "colorDiffuse":
  47905. c.color = e.fromArray(u).getHex();
  47906. break;
  47907. case "colorSpecular":
  47908. c.specular = e.fromArray(u).getHex();
  47909. break;
  47910. case "colorEmissive":
  47911. c.emissive = e.fromArray(u).getHex();
  47912. break;
  47913. case "specularCoef":
  47914. c.shininess = u;
  47915. break;
  47916. case "shading":
  47917. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47918. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47919. break;
  47920. case "mapDiffuse":
  47921. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47922. break;
  47923. case "mapDiffuseRepeat":
  47924. case "mapDiffuseOffset":
  47925. case "mapDiffuseWrap":
  47926. case "mapDiffuseAnisotropy":
  47927. break;
  47928. case "mapLight":
  47929. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47930. break;
  47931. case "mapLightRepeat":
  47932. case "mapLightOffset":
  47933. case "mapLightWrap":
  47934. case "mapLightAnisotropy":
  47935. break;
  47936. case "mapAO":
  47937. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47938. break;
  47939. case "mapAORepeat":
  47940. case "mapAOOffset":
  47941. case "mapAOWrap":
  47942. case "mapAOAnisotropy":
  47943. break;
  47944. case "mapBump":
  47945. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47946. break;
  47947. case "mapBumpScale":
  47948. c.bumpScale = u;
  47949. break;
  47950. case "mapBumpRepeat":
  47951. case "mapBumpOffset":
  47952. case "mapBumpWrap":
  47953. case "mapBumpAnisotropy":
  47954. break;
  47955. case "mapNormal":
  47956. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47957. break;
  47958. case "mapNormalFactor":
  47959. c.normalScale = [u, u];
  47960. break;
  47961. case "mapNormalRepeat":
  47962. case "mapNormalOffset":
  47963. case "mapNormalWrap":
  47964. case "mapNormalAnisotropy":
  47965. break;
  47966. case "mapSpecular":
  47967. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47968. break;
  47969. case "mapSpecularRepeat":
  47970. case "mapSpecularOffset":
  47971. case "mapSpecularWrap":
  47972. case "mapSpecularAnisotropy":
  47973. break;
  47974. case "mapAlpha":
  47975. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47976. break;
  47977. case "mapAlphaRepeat":
  47978. case "mapAlphaOffset":
  47979. case "mapAlphaWrap":
  47980. case "mapAlphaAnisotropy":
  47981. break;
  47982. case "flipSided":
  47983. c.side = n.BackSide;
  47984. break;
  47985. case "doubleSided":
  47986. c.side = n.DoubleSide;
  47987. break;
  47988. case "transparency":
  47989. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47990. c.opacity = u;
  47991. break;
  47992. case "depthTest":
  47993. case "depthWrite":
  47994. case "colorWrite":
  47995. case "opacity":
  47996. case "reflectivity":
  47997. case "transparent":
  47998. case "visible":
  47999. case "wireframe":
  48000. c[h] = u;
  48001. break;
  48002. case "vertexColors":
  48003. u === !0 && (c.vertexColors = n.VertexColors),
  48004. "face" === u && (c.vertexColors = n.FaceColors);
  48005. break;
  48006. default:
  48007. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  48008. }
  48009. }
  48010. return "MeshBasicMaterial" === c.type && delete c.emissive,
  48011. "MeshPhongMaterial" !== c.type && delete c.specular,
  48012. c.opacity < 1 && (c.transparent = !0),
  48013. i.setTextures(l),
  48014. i.parse(c)
  48015. }
  48016. }()
  48017. },
  48018. n.Loader.Handlers = {
  48019. handlers: [],
  48020. add: function(e, t) {
  48021. this.handlers.push(e, t)
  48022. },
  48023. get: function(e) {
  48024. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  48025. var r = t[i]
  48026. , o = t[i + 1];
  48027. if (r.test(e))
  48028. return o
  48029. }
  48030. return null
  48031. }
  48032. },
  48033. n.XHRLoader = function(e) {
  48034. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48035. }
  48036. ,
  48037. n.XHRLoader.prototype = {
  48038. constructor: n.XHRLoader,
  48039. load: function(e, t, i, r) {
  48040. void 0 !== this.path && (e = this.path + e);
  48041. var o = this
  48042. , a = n.Cache.get(e);
  48043. if (void 0 !== a)
  48044. return t && setTimeout(function() {
  48045. t(a)
  48046. }, 0),
  48047. a;
  48048. var s = new XMLHttpRequest;
  48049. return s.overrideMimeType("text/plain"),
  48050. s.open("GET", e, !0),
  48051. s.addEventListener("load", function(i) {
  48052. var a = i.target.response;
  48053. n.Cache.add(e, a),
  48054. 200 === this.status ? (t && t(a),
  48055. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  48056. t && t(a),
  48057. o.manager.itemEnd(e)) : (r && r(i),
  48058. o.manager.itemError(e))
  48059. }, !1),
  48060. void 0 !== i && s.addEventListener("progress", function(e) {
  48061. i(e)
  48062. }, !1),
  48063. s.addEventListener("error", function(t) {
  48064. r && r(t),
  48065. o.manager.itemError(e)
  48066. }, !1),
  48067. void 0 !== this.responseType && (s.responseType = this.responseType),
  48068. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  48069. s.send(null),
  48070. o.manager.itemStart(e),
  48071. s
  48072. },
  48073. setPath: function(e) {
  48074. this.path = e
  48075. },
  48076. setResponseType: function(e) {
  48077. this.responseType = e
  48078. },
  48079. setWithCredentials: function(e) {
  48080. this.withCredentials = e
  48081. }
  48082. },
  48083. n.FontLoader = function(e) {
  48084. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48085. }
  48086. ,
  48087. n.FontLoader.prototype = {
  48088. constructor: n.FontLoader,
  48089. load: function(e, t, i, r) {
  48090. var o = new n.XHRLoader(this.manager);
  48091. o.load(e, function(e) {
  48092. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  48093. }, i, r)
  48094. }
  48095. },
  48096. n.ImageLoader = function(e) {
  48097. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48098. }
  48099. ,
  48100. n.ImageLoader.prototype = {
  48101. constructor: n.ImageLoader,
  48102. load: function(e, t, i, r) {
  48103. void 0 !== this.path && (e = this.path + e);
  48104. var o = this
  48105. , a = n.Cache.get(e);
  48106. if (void 0 !== a)
  48107. return o.manager.itemStart(e),
  48108. t ? setTimeout(function() {
  48109. t(a),
  48110. o.manager.itemEnd(e)
  48111. }, 0) : o.manager.itemEnd(e),
  48112. a;
  48113. var s = document.createElement("img");
  48114. return s.addEventListener("load", function(i) {
  48115. n.Cache.add(e, this),
  48116. t && t(this),
  48117. o.manager.itemEnd(e)
  48118. }, !1),
  48119. void 0 !== i && s.addEventListener("progress", function(e) {
  48120. i(e)
  48121. }, !1),
  48122. s.addEventListener("error", function(t) {
  48123. r && r(t),
  48124. o.manager.itemError(e)
  48125. }, !1),
  48126. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  48127. o.manager.itemStart(e),
  48128. s.src = e,
  48129. s
  48130. },
  48131. setCrossOrigin: function(e) {
  48132. this.crossOrigin = e
  48133. },
  48134. setPath: function(e) {
  48135. this.path = e
  48136. }
  48137. },
  48138. n.JSONLoader = function(e) {
  48139. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  48140. e = void 0),
  48141. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48142. this.withCredentials = !1
  48143. }
  48144. ,
  48145. n.JSONLoader.prototype = {
  48146. constructor: n.JSONLoader,
  48147. get statusDomElement() {
  48148. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  48149. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  48150. this._statusDomElement
  48151. },
  48152. load: function(e, t, i, r) {
  48153. var o = this
  48154. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  48155. , s = new n.XHRLoader(this.manager);
  48156. s.setWithCredentials(this.withCredentials),
  48157. s.load(e, function(i) {
  48158. var n = JSON.parse(i)
  48159. , r = n.metadata;
  48160. if (void 0 !== r) {
  48161. var s = r.type;
  48162. if (void 0 !== s) {
  48163. if ("object" === s.toLowerCase())
  48164. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  48165. if ("scene" === s.toLowerCase())
  48166. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  48167. }
  48168. }
  48169. var l = o.parse(n, a);
  48170. t(l.geometry, l.materials)
  48171. }, i, r)
  48172. },
  48173. setTexturePath: function(e) {
  48174. this.texturePath = e
  48175. },
  48176. parse: function(e, t) {
  48177. function i(t) {
  48178. function i(e, t) {
  48179. return e & 1 << t
  48180. }
  48181. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  48182. if (void 0 !== e.uvs) {
  48183. for (r = 0; r < e.uvs.length; r++)
  48184. e.uvs[r].length && B++;
  48185. for (r = 0; r < B; r++)
  48186. s.faceVertexUvs[r] = []
  48187. }
  48188. for (l = 0,
  48189. c = L.length; l < c; )
  48190. E = new n.Vector3,
  48191. E.x = L[l++] * t,
  48192. E.y = L[l++] * t,
  48193. E.z = L[l++] * t,
  48194. s.vertices.push(E);
  48195. for (l = 0,
  48196. c = O.length; l < c; )
  48197. if (f = O[l++],
  48198. g = i(f, 0),
  48199. m = i(f, 1),
  48200. v = i(f, 3),
  48201. A = i(f, 4),
  48202. y = i(f, 5),
  48203. C = i(f, 6),
  48204. I = i(f, 7),
  48205. g) {
  48206. if (w = new n.Face3,
  48207. w.a = O[l],
  48208. w.b = O[l + 1],
  48209. w.c = O[l + 3],
  48210. _ = new n.Face3,
  48211. _.a = O[l + 1],
  48212. _.b = O[l + 2],
  48213. _.c = O[l + 3],
  48214. l += 4,
  48215. m && (p = O[l++],
  48216. w.materialIndex = p,
  48217. _.materialIndex = p),
  48218. a = s.faces.length,
  48219. v)
  48220. for (r = 0; r < B; r++)
  48221. for (S = e.uvs[r],
  48222. s.faceVertexUvs[r][a] = [],
  48223. s.faceVertexUvs[r][a + 1] = [],
  48224. o = 0; o < 4; o++)
  48225. d = O[l++],
  48226. R = S[2 * d],
  48227. P = S[2 * d + 1],
  48228. M = new n.Vector2(R,P),
  48229. 2 !== o && s.faceVertexUvs[r][a].push(M),
  48230. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  48231. if (A && (u = 3 * O[l++],
  48232. w.normal.set(D[u++], D[u++], D[u]),
  48233. _.normal.copy(w.normal)),
  48234. y)
  48235. for (r = 0; r < 4; r++)
  48236. u = 3 * O[l++],
  48237. x = new n.Vector3(D[u++],D[u++],D[u]),
  48238. 2 !== r && w.vertexNormals.push(x),
  48239. 0 !== r && _.vertexNormals.push(x);
  48240. if (C && (h = O[l++],
  48241. T = N[h],
  48242. w.color.setHex(T),
  48243. _.color.setHex(T)),
  48244. I)
  48245. for (r = 0; r < 4; r++)
  48246. h = O[l++],
  48247. T = N[h],
  48248. 2 !== r && w.vertexColors.push(new n.Color(T)),
  48249. 0 !== r && _.vertexColors.push(new n.Color(T));
  48250. s.faces.push(w),
  48251. s.faces.push(_)
  48252. } else {
  48253. if (b = new n.Face3,
  48254. b.a = O[l++],
  48255. b.b = O[l++],
  48256. b.c = O[l++],
  48257. m && (p = O[l++],
  48258. b.materialIndex = p),
  48259. a = s.faces.length,
  48260. v)
  48261. for (r = 0; r < B; r++)
  48262. for (S = e.uvs[r],
  48263. s.faceVertexUvs[r][a] = [],
  48264. o = 0; o < 3; o++)
  48265. d = O[l++],
  48266. R = S[2 * d],
  48267. P = S[2 * d + 1],
  48268. M = new n.Vector2(R,P),
  48269. s.faceVertexUvs[r][a].push(M);
  48270. if (A && (u = 3 * O[l++],
  48271. b.normal.set(D[u++], D[u++], D[u])),
  48272. y)
  48273. for (r = 0; r < 3; r++)
  48274. u = 3 * O[l++],
  48275. x = new n.Vector3(D[u++],D[u++],D[u]),
  48276. b.vertexNormals.push(x);
  48277. if (C && (h = O[l++],
  48278. b.color.setHex(N[h])),
  48279. I)
  48280. for (r = 0; r < 3; r++)
  48281. h = O[l++],
  48282. b.vertexColors.push(new n.Color(N[h]));
  48283. s.faces.push(b)
  48284. }
  48285. }
  48286. function r() {
  48287. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  48288. if (e.skinWeights)
  48289. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  48290. var o = e.skinWeights[i]
  48291. , a = t > 1 ? e.skinWeights[i + 1] : 0
  48292. , l = t > 2 ? e.skinWeights[i + 2] : 0
  48293. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  48294. s.skinWeights.push(new n.Vector4(o,a,l,c))
  48295. }
  48296. if (e.skinIndices)
  48297. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  48298. var h = e.skinIndices[i]
  48299. , u = t > 1 ? e.skinIndices[i + 1] : 0
  48300. , d = t > 2 ? e.skinIndices[i + 2] : 0
  48301. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  48302. s.skinIndices.push(new n.Vector4(h,u,d,p))
  48303. }
  48304. s.bones = e.bones,
  48305. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  48306. }
  48307. function o(t) {
  48308. if (void 0 !== e.morphTargets)
  48309. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  48310. s.morphTargets[i] = {},
  48311. s.morphTargets[i].name = e.morphTargets[i].name,
  48312. s.morphTargets[i].vertices = [];
  48313. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  48314. var h = new n.Vector3;
  48315. h.x = a[l] * t,
  48316. h.y = a[l + 1] * t,
  48317. h.z = a[l + 2] * t,
  48318. o.push(h)
  48319. }
  48320. }
  48321. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  48322. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  48323. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  48324. u[i].color.fromArray(d, 3 * i)
  48325. }
  48326. }
  48327. function a() {
  48328. var t = []
  48329. , i = [];
  48330. void 0 !== e.animation && i.push(e.animation),
  48331. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  48332. for (var r = 0; r < i.length; r++) {
  48333. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  48334. o && t.push(o)
  48335. }
  48336. if (s.morphTargets) {
  48337. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  48338. t = t.concat(a)
  48339. }
  48340. t.length > 0 && (s.animations = t)
  48341. }
  48342. var s = new n.Geometry
  48343. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  48344. if (i(l),
  48345. r(),
  48346. o(l),
  48347. a(),
  48348. s.computeFaceNormals(),
  48349. s.computeBoundingSphere(),
  48350. void 0 === e.materials || 0 === e.materials.length)
  48351. return {
  48352. geometry: s
  48353. };
  48354. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  48355. return {
  48356. geometry: s,
  48357. materials: c
  48358. }
  48359. }
  48360. },
  48361. n.LoadingManager = function(e, t, i) {
  48362. var n = this
  48363. , r = !1
  48364. , o = 0
  48365. , a = 0;
  48366. this.onStart = void 0,
  48367. this.onLoad = e,
  48368. this.onProgress = t,
  48369. this.onError = i,
  48370. this.itemStart = function(e) {
  48371. a++,
  48372. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  48373. r = !0
  48374. }
  48375. ,
  48376. this.itemEnd = function(e) {
  48377. o++,
  48378. void 0 !== n.onProgress && n.onProgress(e, o, a),
  48379. o === a && (r = !1,
  48380. void 0 !== n.onLoad && n.onLoad())
  48381. }
  48382. ,
  48383. this.itemError = function(e) {
  48384. void 0 !== n.onError && n.onError(e)
  48385. }
  48386. }
  48387. ,
  48388. n.DefaultLoadingManager = new n.LoadingManager,
  48389. n.BufferGeometryLoader = function(e) {
  48390. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48391. }
  48392. ,
  48393. n.BufferGeometryLoader.prototype = {
  48394. constructor: n.BufferGeometryLoader,
  48395. load: function(e, t, i, r) {
  48396. var o = this
  48397. , a = new n.XHRLoader(o.manager);
  48398. a.load(e, function(e) {
  48399. t(o.parse(JSON.parse(e)))
  48400. }, i, r)
  48401. },
  48402. parse: function(e) {
  48403. var t = new n.BufferGeometry
  48404. , i = e.data.index
  48405. , r = {
  48406. Int8Array: Int8Array,
  48407. Uint8Array: Uint8Array,
  48408. Uint8ClampedArray: Uint8ClampedArray,
  48409. Int16Array: Int16Array,
  48410. Uint16Array: Uint16Array,
  48411. Int32Array: Int32Array,
  48412. Uint32Array: Uint32Array,
  48413. Float32Array: Float32Array,
  48414. Float64Array: Float64Array
  48415. };
  48416. if (void 0 !== i) {
  48417. var o = new r[i.type](i.array);
  48418. t.setIndex(new n.BufferAttribute(o,1))
  48419. }
  48420. var a = e.data.attributes;
  48421. for (var s in a) {
  48422. var l = a[s]
  48423. , o = new r[l.type](l.array);
  48424. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  48425. }
  48426. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  48427. if (void 0 !== c)
  48428. for (var h = 0, u = c.length; h !== u; ++h) {
  48429. var d = c[h];
  48430. t.addGroup(d.start, d.count, d.materialIndex)
  48431. }
  48432. var p = e.data.boundingSphere;
  48433. if (void 0 !== p) {
  48434. var f = new n.Vector3;
  48435. void 0 !== p.center && f.fromArray(p.center),
  48436. t.boundingSphere = new n.Sphere(f,p.radius)
  48437. }
  48438. return t
  48439. }
  48440. },
  48441. n.MaterialLoader = function(e) {
  48442. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48443. this.textures = {}
  48444. }
  48445. ,
  48446. n.MaterialLoader.prototype = {
  48447. constructor: n.MaterialLoader,
  48448. load: function(e, t, i, r) {
  48449. var o = this
  48450. , a = new n.XHRLoader(o.manager);
  48451. a.load(e, function(e) {
  48452. t(o.parse(JSON.parse(e)))
  48453. }, i, r)
  48454. },
  48455. setTextures: function(e) {
  48456. this.textures = e
  48457. },
  48458. getTexture: function(e) {
  48459. var t = this.textures;
  48460. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  48461. t[e]
  48462. },
  48463. parse: function(e) {
  48464. var t = new n[e.type];
  48465. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  48466. void 0 !== e.name && (t.name = e.name),
  48467. void 0 !== e.color && t.color.setHex(e.color),
  48468. void 0 !== e.roughness && (t.roughness = e.roughness),
  48469. void 0 !== e.metalness && (t.metalness = e.metalness),
  48470. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  48471. void 0 !== e.specular && t.specular.setHex(e.specular),
  48472. void 0 !== e.shininess && (t.shininess = e.shininess),
  48473. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  48474. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  48475. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  48476. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  48477. void 0 !== e.shading && (t.shading = e.shading),
  48478. void 0 !== e.blending && (t.blending = e.blending),
  48479. void 0 !== e.side && (t.side = e.side),
  48480. void 0 !== e.opacity && (t.opacity = e.opacity),
  48481. void 0 !== e.transparent && (t.transparent = e.transparent),
  48482. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  48483. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  48484. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  48485. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  48486. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  48487. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  48488. void 0 !== e.size && (t.size = e.size),
  48489. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  48490. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  48491. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  48492. t.transparent = !0),
  48493. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  48494. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  48495. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  48496. void 0 !== e.normalScale) {
  48497. var i = e.normalScale;
  48498. Array.isArray(i) === !1 && (i = [i, i]),
  48499. t.normalScale = (new n.Vector2).fromArray(i)
  48500. }
  48501. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  48502. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  48503. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  48504. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  48505. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  48506. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  48507. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  48508. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  48509. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  48510. t.combine = n.MultiplyOperation),
  48511. e.reflectivity && (t.reflectivity = e.reflectivity),
  48512. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  48513. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  48514. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  48515. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  48516. void 0 !== e.materials)
  48517. for (var r = 0, o = e.materials.length; r < o; r++)
  48518. t.materials.push(this.parse(e.materials[r]));
  48519. return t
  48520. }
  48521. },
  48522. n.ObjectLoader = function(e) {
  48523. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48524. this.texturePath = ""
  48525. }
  48526. ,
  48527. n.ObjectLoader.prototype = {
  48528. constructor: n.ObjectLoader,
  48529. load: function(e, t, i, r) {
  48530. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  48531. var o = this
  48532. , a = new n.XHRLoader(o.manager);
  48533. a.load(e, function(e) {
  48534. o.parse(JSON.parse(e), t)
  48535. }, i, r)
  48536. },
  48537. setTexturePath: function(e) {
  48538. this.texturePath = e
  48539. },
  48540. setCrossOrigin: function(e) {
  48541. this.crossOrigin = e
  48542. },
  48543. parse: function(e, t) {
  48544. var i = this.parseGeometries(e.geometries)
  48545. , n = this.parseImages(e.images, function() {
  48546. void 0 !== t && t(a)
  48547. })
  48548. , r = this.parseTextures(e.textures, n)
  48549. , o = this.parseMaterials(e.materials, r)
  48550. , a = this.parseObject(e.object, i, o);
  48551. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  48552. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  48553. a
  48554. },
  48555. parseGeometries: function(e) {
  48556. var t = {};
  48557. if (void 0 !== e)
  48558. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  48559. var s, l = e[o];
  48560. switch (l.type) {
  48561. case "PlaneGeometry":
  48562. case "PlaneBufferGeometry":
  48563. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  48564. break;
  48565. case "BoxGeometry":
  48566. case "BoxBufferGeometry":
  48567. case "CubeGeometry":
  48568. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  48569. break;
  48570. case "CircleGeometry":
  48571. case "CircleBufferGeometry":
  48572. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  48573. break;
  48574. case "CylinderGeometry":
  48575. case "CylinderBufferGeometry":
  48576. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  48577. break;
  48578. case "SphereGeometry":
  48579. case "SphereBufferGeometry":
  48580. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  48581. break;
  48582. case "DodecahedronGeometry":
  48583. s = new n.DodecahedronGeometry(l.radius,l.detail);
  48584. break;
  48585. case "IcosahedronGeometry":
  48586. s = new n.IcosahedronGeometry(l.radius,l.detail);
  48587. break;
  48588. case "OctahedronGeometry":
  48589. s = new n.OctahedronGeometry(l.radius,l.detail);
  48590. break;
  48591. case "TetrahedronGeometry":
  48592. s = new n.TetrahedronGeometry(l.radius,l.detail);
  48593. break;
  48594. case "RingGeometry":
  48595. case "RingBufferGeometry":
  48596. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  48597. break;
  48598. case "TorusGeometry":
  48599. case "TorusBufferGeometry":
  48600. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  48601. break;
  48602. case "TorusKnotGeometry":
  48603. case "TorusKnotBufferGeometry":
  48604. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  48605. break;
  48606. case "LatheGeometry":
  48607. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  48608. break;
  48609. case "BufferGeometry":
  48610. s = r.parse(l);
  48611. break;
  48612. case "Geometry":
  48613. s = i.parse(l.data, this.texturePath).geometry;
  48614. break;
  48615. default:
  48616. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  48617. continue
  48618. }
  48619. s.uuid = l.uuid,
  48620. void 0 !== l.name && (s.name = l.name),
  48621. t[l.uuid] = s
  48622. }
  48623. return t
  48624. },
  48625. parseMaterials: function(e, t) {
  48626. var i = {};
  48627. if (void 0 !== e) {
  48628. var r = new n.MaterialLoader;
  48629. r.setTextures(t);
  48630. for (var o = 0, a = e.length; o < a; o++) {
  48631. var s = r.parse(e[o]);
  48632. i[s.uuid] = s
  48633. }
  48634. }
  48635. return i
  48636. },
  48637. parseAnimations: function(e) {
  48638. for (var t = [], i = 0; i < e.length; i++) {
  48639. var r = n.AnimationClip.parse(e[i]);
  48640. t.push(r)
  48641. }
  48642. return t
  48643. },
  48644. parseImages: function(e, t) {
  48645. function i(e) {
  48646. return r.manager.itemStart(e),
  48647. s.load(e, function() {
  48648. r.manager.itemEnd(e)
  48649. })
  48650. }
  48651. var r = this
  48652. , o = {};
  48653. if (void 0 !== e && e.length > 0) {
  48654. var a = new n.LoadingManager(t)
  48655. , s = new n.ImageLoader(a);
  48656. s.setCrossOrigin(this.crossOrigin);
  48657. for (var l = 0, c = e.length; l < c; l++) {
  48658. var h = e[l]
  48659. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  48660. o[h.uuid] = i(u)
  48661. }
  48662. }
  48663. return o
  48664. },
  48665. parseTextures: function(e, t) {
  48666. function i(e) {
  48667. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  48668. n[e])
  48669. }
  48670. var r = {};
  48671. if (void 0 !== e)
  48672. for (var o = 0, a = e.length; o < a; o++) {
  48673. var s = e[o];
  48674. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  48675. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  48676. var l = new n.Texture(t[s.image]);
  48677. l.needsUpdate = !0,
  48678. l.uuid = s.uuid,
  48679. void 0 !== s.name && (l.name = s.name),
  48680. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  48681. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  48682. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  48683. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  48684. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  48685. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  48686. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  48687. l.wrapT = i(s.wrap[1])),
  48688. r[s.uuid] = l
  48689. }
  48690. return r
  48691. },
  48692. parseObject: function() {
  48693. var e = new n.Matrix4;
  48694. return function(t, i, r) {
  48695. function o(e) {
  48696. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  48697. i[e]
  48698. }
  48699. function a(e) {
  48700. if (void 0 !== e)
  48701. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  48702. r[e]
  48703. }
  48704. var s;
  48705. switch (t.type) {
  48706. case "Scene":
  48707. s = new n.Scene;
  48708. break;
  48709. case "PerspectiveCamera":
  48710. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  48711. break;
  48712. case "OrthographicCamera":
  48713. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  48714. break;
  48715. case "AmbientLight":
  48716. s = new n.AmbientLight(t.color,t.intensity);
  48717. break;
  48718. case "DirectionalLight":
  48719. s = new n.DirectionalLight(t.color,t.intensity);
  48720. break;
  48721. case "PointLight":
  48722. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  48723. break;
  48724. case "SpotLight":
  48725. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  48726. break;
  48727. case "HemisphereLight":
  48728. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  48729. break;
  48730. case "Mesh":
  48731. var l = o(t.geometry)
  48732. , c = a(t.material);
  48733. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  48734. break;
  48735. case "LOD":
  48736. s = new n.LOD;
  48737. break;
  48738. case "Line":
  48739. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  48740. break;
  48741. case "PointCloud":
  48742. case "Points":
  48743. s = new n.Points(o(t.geometry),a(t.material));
  48744. break;
  48745. case "Sprite":
  48746. s = new n.Sprite(a(t.material));
  48747. break;
  48748. case "Group":
  48749. s = new n.Group;
  48750. break;
  48751. default:
  48752. s = new n.Object3D
  48753. }
  48754. if (s.uuid = t.uuid,
  48755. void 0 !== t.name && (s.name = t.name),
  48756. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  48757. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  48758. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  48759. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  48760. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  48761. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  48762. void 0 !== t.visible && (s.visible = t.visible),
  48763. void 0 !== t.userData && (s.userData = t.userData),
  48764. void 0 !== t.children)
  48765. for (var h in t.children)
  48766. s.add(this.parseObject(t.children[h], i, r));
  48767. if ("LOD" === t.type)
  48768. for (var u = t.levels, d = 0; d < u.length; d++) {
  48769. var p = u[d]
  48770. , h = s.getObjectByProperty("uuid", p.object);
  48771. void 0 !== h && s.addLevel(h, p.distance)
  48772. }
  48773. return s
  48774. }
  48775. }()
  48776. },
  48777. n.TextureLoader = function(e) {
  48778. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48779. }
  48780. ,
  48781. n.TextureLoader.prototype = {
  48782. constructor: n.TextureLoader,
  48783. load: function(e, t, i, r) {
  48784. var o = new n.Texture
  48785. , a = new n.ImageLoader(this.manager);
  48786. return a.setCrossOrigin(this.crossOrigin),
  48787. a.setPath(this.path),
  48788. a.load(e, function(e) {
  48789. o.image = e,
  48790. o.needsUpdate = !0,
  48791. void 0 !== t && t(o)
  48792. }, i, r),
  48793. o
  48794. },
  48795. setCrossOrigin: function(e) {
  48796. this.crossOrigin = e
  48797. },
  48798. setPath: function(e) {
  48799. this.path = e
  48800. }
  48801. },
  48802. n.CubeTextureLoader = function(e) {
  48803. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  48804. }
  48805. ,
  48806. n.CubeTextureLoader.prototype = {
  48807. constructor: n.CubeTextureLoader,
  48808. load: function(e, t, i, r) {
  48809. function o(i) {
  48810. s.load(e[i], function(e) {
  48811. a.images[i] = e,
  48812. l++,
  48813. 6 === l && (a.needsUpdate = !0,
  48814. t && t(a))
  48815. }, void 0, r)
  48816. }
  48817. var a = new n.CubeTexture
  48818. , s = new n.ImageLoader(this.manager);
  48819. s.setCrossOrigin(this.crossOrigin),
  48820. s.setPath(this.path);
  48821. for (var l = 0, c = 0; c < e.length; ++c)
  48822. o(c);
  48823. return a
  48824. },
  48825. setCrossOrigin: function(e) {
  48826. this.crossOrigin = e
  48827. },
  48828. setPath: function(e) {
  48829. this.path = e
  48830. }
  48831. },
  48832. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  48833. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48834. this._parser = null
  48835. }
  48836. ,
  48837. n.BinaryTextureLoader.prototype = {
  48838. constructor: n.BinaryTextureLoader,
  48839. load: function(e, t, i, r) {
  48840. var o = this
  48841. , a = new n.DataTexture
  48842. , s = new n.XHRLoader(this.manager);
  48843. return s.setResponseType("arraybuffer"),
  48844. s.load(e, function(e) {
  48845. var i = o._parser(e);
  48846. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  48847. a.image.height = i.height,
  48848. a.image.data = i.data),
  48849. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  48850. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  48851. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  48852. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  48853. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  48854. void 0 !== i.format && (a.format = i.format),
  48855. void 0 !== i.type && (a.type = i.type),
  48856. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  48857. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  48858. a.needsUpdate = !0,
  48859. t && t(a, i))
  48860. }, i, r),
  48861. a
  48862. }
  48863. },
  48864. n.CompressedTextureLoader = function(e) {
  48865. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  48866. this._parser = null
  48867. }
  48868. ;
  48869. n.CompressedTextureLoader.prototype = {
  48870. constructor: n.CompressedTextureLoader,
  48871. load: function(e, t, i, r) {
  48872. function o(o) {
  48873. c.load(e[o], function(e) {
  48874. var i = a._parser(e, !0);
  48875. s[o] = {
  48876. width: i.width,
  48877. height: i.height,
  48878. format: i.format,
  48879. mipmaps: i.mipmaps
  48880. },
  48881. h += 1,
  48882. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48883. l.format = i.format,
  48884. l.needsUpdate = !0,
  48885. t && t(l))
  48886. }, i, r)
  48887. }
  48888. var a = this
  48889. , s = []
  48890. , l = new n.CompressedTexture;
  48891. l.image = s;
  48892. var c = new n.XHRLoader(this.manager);
  48893. if (c.setPath(this.path),
  48894. c.setResponseType("arraybuffer"),
  48895. Array.isArray(e))
  48896. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  48897. o(u);
  48898. else
  48899. c.load(e, function(e) {
  48900. var i = a._parser(e, !0);
  48901. if (i.isCubemap)
  48902. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  48903. s[o] = {
  48904. mipmaps: []
  48905. };
  48906. for (var c = 0; c < i.mipmapCount; c++)
  48907. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  48908. s[o].format = i.format,
  48909. s[o].width = i.width,
  48910. s[o].height = i.height
  48911. }
  48912. else
  48913. l.image.width = i.width,
  48914. l.image.height = i.height,
  48915. l.mipmaps = i.mipmaps;
  48916. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48917. l.format = i.format,
  48918. l.needsUpdate = !0,
  48919. t && t(l)
  48920. }, i, r);
  48921. return l
  48922. },
  48923. setPath: function(e) {
  48924. this.path = e
  48925. }
  48926. };
  48927. n.Material = function() {
  48928. Object.defineProperty(this, "id", {
  48929. value: n.MaterialIdCount++
  48930. }),
  48931. this.uuid = n.Math.generateUUID(),
  48932. this.name = "",
  48933. this.type = "Material",
  48934. this.side = n.FrontSide,
  48935. this.opacity = 1,
  48936. this.transparent = !1,
  48937. this.blending = n.NormalBlending,
  48938. this.blendSrc = n.SrcAlphaFactor,
  48939. this.blendDst = n.OneMinusSrcAlphaFactor,
  48940. this.blendEquation = n.AddEquation,
  48941. this.blendSrcAlpha = null,
  48942. this.blendDstAlpha = null,
  48943. this.blendEquationAlpha = null,
  48944. this.depthFunc = n.LessEqualDepth,
  48945. this.depthTest = !0,
  48946. this.depthWrite = !0,
  48947. this.colorWrite = !0,
  48948. this.precision = null,
  48949. this.polygonOffset = !1,
  48950. this.polygonOffsetFactor = 0,
  48951. this.polygonOffsetUnits = 0,
  48952. this.alphaTest = 0,
  48953. this.premultipliedAlpha = !1,
  48954. this.overdraw = 0,
  48955. this.visible = !0,
  48956. this._needsUpdate = !0
  48957. }
  48958. ,
  48959. n.Material.prototype = {
  48960. constructor: n.Material,
  48961. get needsUpdate() {
  48962. return this._needsUpdate
  48963. },
  48964. set needsUpdate(e) {
  48965. e === !0 && this.update(),
  48966. this._needsUpdate = e
  48967. },
  48968. setValues: function(e) {
  48969. if (void 0 !== e)
  48970. for (var t in e) {
  48971. var i = e[t];
  48972. if (void 0 !== i) {
  48973. var r = this[t];
  48974. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48975. } else
  48976. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48977. }
  48978. },
  48979. toJSON: function(e) {
  48980. function t(e) {
  48981. var t = [];
  48982. for (var i in e) {
  48983. var n = e[i];
  48984. delete n.metadata,
  48985. t.push(n)
  48986. }
  48987. return t
  48988. }
  48989. var i = void 0 === e;
  48990. i && (e = {
  48991. textures: {},
  48992. images: {}
  48993. });
  48994. var r = {
  48995. metadata: {
  48996. version: 4.4,
  48997. type: "Material",
  48998. generator: "Material.toJSON"
  48999. }
  49000. };
  49001. if (r.uuid = this.uuid,
  49002. r.type = this.type,
  49003. "" !== this.name && (r.name = this.name),
  49004. this.color instanceof n.Color && (r.color = this.color.getHex()),
  49005. .5 !== this.roughness && (r.roughness = this.roughness),
  49006. .5 !== this.metalness && (r.metalness = this.metalness),
  49007. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  49008. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  49009. void 0 !== this.shininess && (r.shininess = this.shininess),
  49010. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  49011. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  49012. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  49013. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  49014. r.bumpScale = this.bumpScale),
  49015. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  49016. r.normalScale = this.normalScale.toArray()),
  49017. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  49018. r.displacementScale = this.displacementScale,
  49019. r.displacementBias = this.displacementBias),
  49020. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  49021. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  49022. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  49023. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  49024. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  49025. r.reflectivity = this.reflectivity),
  49026. void 0 !== this.size && (r.size = this.size),
  49027. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  49028. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  49029. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  49030. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  49031. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  49032. this.opacity < 1 && (r.opacity = this.opacity),
  49033. this.transparent === !0 && (r.transparent = this.transparent),
  49034. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  49035. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  49036. this.wireframe === !0 && (r.wireframe = this.wireframe),
  49037. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  49038. i) {
  49039. var o = t(e.textures)
  49040. , a = t(e.images);
  49041. o.length > 0 && (r.textures = o),
  49042. a.length > 0 && (r.images = a)
  49043. }
  49044. return r
  49045. },
  49046. clone: function() {
  49047. return (new this.constructor).copy(this)
  49048. },
  49049. copy: function(e) {
  49050. return this.name = e.name,
  49051. this.side = e.side,
  49052. this.opacity = e.opacity,
  49053. this.transparent = e.transparent,
  49054. this.blending = e.blending,
  49055. this.blendSrc = e.blendSrc,
  49056. this.blendDst = e.blendDst,
  49057. this.blendEquation = e.blendEquation,
  49058. this.blendSrcAlpha = e.blendSrcAlpha,
  49059. this.blendDstAlpha = e.blendDstAlpha,
  49060. this.blendEquationAlpha = e.blendEquationAlpha,
  49061. this.depthFunc = e.depthFunc,
  49062. this.depthTest = e.depthTest,
  49063. this.depthWrite = e.depthWrite,
  49064. this.colorWrite = e.colorWrite,
  49065. this.precision = e.precision,
  49066. this.polygonOffset = e.polygonOffset,
  49067. this.polygonOffsetFactor = e.polygonOffsetFactor,
  49068. this.polygonOffsetUnits = e.polygonOffsetUnits,
  49069. this.alphaTest = e.alphaTest,
  49070. this.premultipliedAlpha = e.premultipliedAlpha,
  49071. this.overdraw = e.overdraw,
  49072. this.visible = e.visible,
  49073. this
  49074. },
  49075. update: function() {
  49076. this.dispatchEvent({
  49077. type: "update"
  49078. })
  49079. },
  49080. dispose: function() {
  49081. this.dispatchEvent({
  49082. type: "dispose"
  49083. })
  49084. }
  49085. },
  49086. n.EventDispatcher.prototype.apply(n.Material.prototype),
  49087. n.MaterialIdCount = 0,
  49088. n.LineBasicMaterial = function(e) {
  49089. n.Material.call(this),
  49090. this.type = "LineBasicMaterial",
  49091. this.color = new n.Color(16777215),
  49092. this.linewidth = 1,
  49093. this.linecap = "round",
  49094. this.linejoin = "round",
  49095. this.blending = n.NormalBlending,
  49096. this.vertexColors = n.NoColors,
  49097. this.fog = !0,
  49098. this.setValues(e)
  49099. }
  49100. ,
  49101. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  49102. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  49103. n.LineBasicMaterial.prototype.copy = function(e) {
  49104. return n.Material.prototype.copy.call(this, e),
  49105. this.color.copy(e.color),
  49106. this.linewidth = e.linewidth,
  49107. this.linecap = e.linecap,
  49108. this.linejoin = e.linejoin,
  49109. this.vertexColors = e.vertexColors,
  49110. this.fog = e.fog,
  49111. this
  49112. }
  49113. ,
  49114. n.LineDashedMaterial = function(e) {
  49115. n.Material.call(this),
  49116. this.type = "LineDashedMaterial",
  49117. this.color = new n.Color(16777215),
  49118. this.linewidth = 1,
  49119. this.scale = 1,
  49120. this.dashSize = 3,
  49121. this.gapSize = 1,
  49122. this.blending = n.NormalBlending,
  49123. this.vertexColors = n.NoColors,
  49124. this.fog = !0,
  49125. this.setValues(e)
  49126. }
  49127. ,
  49128. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  49129. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  49130. n.LineDashedMaterial.prototype.copy = function(e) {
  49131. return n.Material.prototype.copy.call(this, e),
  49132. this.color.copy(e.color),
  49133. this.linewidth = e.linewidth,
  49134. this.scale = e.scale,
  49135. this.dashSize = e.dashSize,
  49136. this.gapSize = e.gapSize,
  49137. this.vertexColors = e.vertexColors,
  49138. this.fog = e.fog,
  49139. this
  49140. }
  49141. ,
  49142. n.MeshBasicMaterial = function(e) {
  49143. n.Material.call(this),
  49144. this.type = "MeshBasicMaterial",
  49145. this.color = new n.Color(16777215),
  49146. this.map = null,
  49147. this.aoMap = null,
  49148. this.aoMapIntensity = 1,
  49149. this.specularMap = null,
  49150. this.alphaMap = null,
  49151. this.envMap = null,
  49152. this.combine = n.MultiplyOperation,
  49153. this.reflectivity = 1,
  49154. this.refractionRatio = .98,
  49155. this.fog = !0,
  49156. this.shading = n.SmoothShading,
  49157. this.blending = n.NormalBlending,
  49158. this.wireframe = !1,
  49159. this.wireframeLinewidth = 1,
  49160. this.wireframeLinecap = "round",
  49161. this.wireframeLinejoin = "round",
  49162. this.vertexColors = n.NoColors,
  49163. this.skinning = !1,
  49164. this.morphTargets = !1,
  49165. this.setValues(e)
  49166. }
  49167. ,
  49168. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  49169. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  49170. n.MeshBasicMaterial.prototype.copy = function(e) {
  49171. return n.Material.prototype.copy.call(this, e),
  49172. this.color.copy(e.color),
  49173. this.map = e.map,
  49174. this.aoMap = e.aoMap,
  49175. this.aoMapIntensity = e.aoMapIntensity,
  49176. this.specularMap = e.specularMap,
  49177. this.alphaMap = e.alphaMap,
  49178. this.envMap = e.envMap,
  49179. this.combine = e.combine,
  49180. this.reflectivity = e.reflectivity,
  49181. this.refractionRatio = e.refractionRatio,
  49182. this.fog = e.fog,
  49183. this.shading = e.shading,
  49184. this.wireframe = e.wireframe,
  49185. this.wireframeLinewidth = e.wireframeLinewidth,
  49186. this.wireframeLinecap = e.wireframeLinecap,
  49187. this.wireframeLinejoin = e.wireframeLinejoin,
  49188. this.vertexColors = e.vertexColors,
  49189. this.skinning = e.skinning,
  49190. this.morphTargets = e.morphTargets,
  49191. this
  49192. }
  49193. ,
  49194. n.MeshLambertMaterial = function(e) {
  49195. n.Material.call(this),
  49196. this.type = "MeshLambertMaterial",
  49197. this.color = new n.Color(16777215),
  49198. this.map = null,
  49199. this.lightMap = null,
  49200. this.lightMapIntensity = 1,
  49201. this.aoMap = null,
  49202. this.aoMapIntensity = 1,
  49203. this.emissive = new n.Color(0),
  49204. this.emissiveIntensity = 1,
  49205. this.emissiveMap = null,
  49206. this.specularMap = null,
  49207. this.alphaMap = null,
  49208. this.envMap = null,
  49209. this.combine = n.MultiplyOperation,
  49210. this.reflectivity = 1,
  49211. this.refractionRatio = .98,
  49212. this.fog = !0,
  49213. this.blending = n.NormalBlending,
  49214. this.wireframe = !1,
  49215. this.wireframeLinewidth = 1,
  49216. this.wireframeLinecap = "round",
  49217. this.wireframeLinejoin = "round",
  49218. this.vertexColors = n.NoColors,
  49219. this.skinning = !1,
  49220. this.morphTargets = !1,
  49221. this.morphNormals = !1,
  49222. this.setValues(e)
  49223. }
  49224. ,
  49225. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  49226. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  49227. n.MeshLambertMaterial.prototype.copy = function(e) {
  49228. return n.Material.prototype.copy.call(this, e),
  49229. this.color.copy(e.color),
  49230. this.map = e.map,
  49231. this.lightMap = e.lightMap,
  49232. this.lightMapIntensity = e.lightMapIntensity,
  49233. this.aoMap = e.aoMap,
  49234. this.aoMapIntensity = e.aoMapIntensity,
  49235. this.emissive.copy(e.emissive),
  49236. this.emissiveMap = e.emissiveMap,
  49237. this.emissiveIntensity = e.emissiveIntensity,
  49238. this.specularMap = e.specularMap,
  49239. this.alphaMap = e.alphaMap,
  49240. this.envMap = e.envMap,
  49241. this.combine = e.combine,
  49242. this.reflectivity = e.reflectivity,
  49243. this.refractionRatio = e.refractionRatio,
  49244. this.fog = e.fog,
  49245. this.wireframe = e.wireframe,
  49246. this.wireframeLinewidth = e.wireframeLinewidth,
  49247. this.wireframeLinecap = e.wireframeLinecap,
  49248. this.wireframeLinejoin = e.wireframeLinejoin,
  49249. this.vertexColors = e.vertexColors,
  49250. this.skinning = e.skinning,
  49251. this.morphTargets = e.morphTargets,
  49252. this.morphNormals = e.morphNormals,
  49253. this
  49254. }
  49255. ,
  49256. n.MeshPhongMaterial = function(e) {
  49257. n.Material.call(this),
  49258. this.type = "MeshPhongMaterial",
  49259. this.color = new n.Color(16777215),
  49260. this.specular = new n.Color(1118481),
  49261. this.shininess = 30,
  49262. this.map = null,
  49263. this.lightMap = null,
  49264. this.lightMapIntensity = 1,
  49265. this.aoMap = null,
  49266. this.aoMapIntensity = 1,
  49267. this.emissive = new n.Color(0),
  49268. this.emissiveIntensity = 1,
  49269. this.emissiveMap = null,
  49270. this.bumpMap = null,
  49271. this.bumpScale = 1,
  49272. this.normalMap = null,
  49273. this.normalScale = new n.Vector2(1,1),
  49274. this.displacementMap = null,
  49275. this.displacementScale = 1,
  49276. this.displacementBias = 0,
  49277. this.specularMap = null,
  49278. this.alphaMap = null,
  49279. this.envMap = null,
  49280. this.combine = n.MultiplyOperation,
  49281. this.reflectivity = 1,
  49282. this.refractionRatio = .98,
  49283. this.fog = !0,
  49284. this.shading = n.SmoothShading,
  49285. this.blending = n.NormalBlending,
  49286. this.wireframe = !1,
  49287. this.wireframeLinewidth = 1,
  49288. this.wireframeLinecap = "round",
  49289. this.wireframeLinejoin = "round",
  49290. this.vertexColors = n.NoColors,
  49291. this.skinning = !1,
  49292. this.morphTargets = !1,
  49293. this.morphNormals = !1,
  49294. this.setValues(e)
  49295. }
  49296. ,
  49297. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  49298. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  49299. n.MeshPhongMaterial.prototype.copy = function(e) {
  49300. return n.Material.prototype.copy.call(this, e),
  49301. this.color.copy(e.color),
  49302. this.specular.copy(e.specular),
  49303. this.shininess = e.shininess,
  49304. this.map = e.map,
  49305. this.lightMap = e.lightMap,
  49306. this.lightMapIntensity = e.lightMapIntensity,
  49307. this.aoMap = e.aoMap,
  49308. this.aoMapIntensity = e.aoMapIntensity,
  49309. this.emissive.copy(e.emissive),
  49310. this.emissiveMap = e.emissiveMap,
  49311. this.emissiveIntensity = e.emissiveIntensity,
  49312. this.bumpMap = e.bumpMap,
  49313. this.bumpScale = e.bumpScale,
  49314. this.normalMap = e.normalMap,
  49315. this.normalScale.copy(e.normalScale),
  49316. this.displacementMap = e.displacementMap,
  49317. this.displacementScale = e.displacementScale,
  49318. this.displacementBias = e.displacementBias,
  49319. this.specularMap = e.specularMap,
  49320. this.alphaMap = e.alphaMap,
  49321. this.envMap = e.envMap,
  49322. this.combine = e.combine,
  49323. this.reflectivity = e.reflectivity,
  49324. this.refractionRatio = e.refractionRatio,
  49325. this.fog = e.fog,
  49326. this.shading = e.shading,
  49327. this.wireframe = e.wireframe,
  49328. this.wireframeLinewidth = e.wireframeLinewidth,
  49329. this.wireframeLinecap = e.wireframeLinecap,
  49330. this.wireframeLinejoin = e.wireframeLinejoin,
  49331. this.vertexColors = e.vertexColors,
  49332. this.skinning = e.skinning,
  49333. this.morphTargets = e.morphTargets,
  49334. this.morphNormals = e.morphNormals,
  49335. this
  49336. }
  49337. ,
  49338. n.MeshStandardMaterial = function(e) {
  49339. n.Material.call(this),
  49340. this.type = "MeshStandardMaterial",
  49341. this.color = new n.Color(16777215),
  49342. this.roughness = .5,
  49343. this.metalness = .5,
  49344. this.map = null,
  49345. this.lightMap = null,
  49346. this.lightMapIntensity = 1,
  49347. this.aoMap = null,
  49348. this.aoMapIntensity = 1,
  49349. this.emissive = new n.Color(0),
  49350. this.emissiveIntensity = 1,
  49351. this.emissiveMap = null,
  49352. this.bumpMap = null,
  49353. this.bumpScale = 1,
  49354. this.normalMap = null,
  49355. this.normalScale = new n.Vector2(1,1),
  49356. this.displacementMap = null,
  49357. this.displacementScale = 1,
  49358. this.displacementBias = 0,
  49359. this.roughnessMap = null,
  49360. this.metalnessMap = null,
  49361. this.alphaMap = null,
  49362. this.envMap = null,
  49363. this.envMapIntensity = 1,
  49364. this.refractionRatio = .98,
  49365. this.fog = !0,
  49366. this.shading = n.SmoothShading,
  49367. this.blending = n.NormalBlending,
  49368. this.wireframe = !1,
  49369. this.wireframeLinewidth = 1,
  49370. this.wireframeLinecap = "round",
  49371. this.wireframeLinejoin = "round",
  49372. this.vertexColors = n.NoColors,
  49373. this.skinning = !1,
  49374. this.morphTargets = !1,
  49375. this.morphNormals = !1,
  49376. this.setValues(e)
  49377. }
  49378. ,
  49379. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  49380. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  49381. n.MeshStandardMaterial.prototype.copy = function(e) {
  49382. return n.Material.prototype.copy.call(this, e),
  49383. this.color.copy(e.color),
  49384. this.roughness = e.roughness,
  49385. this.metalness = e.metalness,
  49386. this.map = e.map,
  49387. this.lightMap = e.lightMap,
  49388. this.lightMapIntensity = e.lightMapIntensity,
  49389. this.aoMap = e.aoMap,
  49390. this.aoMapIntensity = e.aoMapIntensity,
  49391. this.emissive.copy(e.emissive),
  49392. this.emissiveMap = e.emissiveMap,
  49393. this.emissiveIntensity = e.emissiveIntensity,
  49394. this.bumpMap = e.bumpMap,
  49395. this.bumpScale = e.bumpScale,
  49396. this.normalMap = e.normalMap,
  49397. this.normalScale.copy(e.normalScale),
  49398. this.displacementMap = e.displacementMap,
  49399. this.displacementScale = e.displacementScale,
  49400. this.displacementBias = e.displacementBias,
  49401. this.roughnessMap = e.roughnessMap,
  49402. this.metalnessMap = e.metalnessMap,
  49403. this.alphaMap = e.alphaMap,
  49404. this.envMap = e.envMap,
  49405. this.envMapIntensity = e.envMapIntensity,
  49406. this.refractionRatio = e.refractionRatio,
  49407. this.fog = e.fog,
  49408. this.shading = e.shading,
  49409. this.wireframe = e.wireframe,
  49410. this.wireframeLinewidth = e.wireframeLinewidth,
  49411. this.wireframeLinecap = e.wireframeLinecap,
  49412. this.wireframeLinejoin = e.wireframeLinejoin,
  49413. this.vertexColors = e.vertexColors,
  49414. this.skinning = e.skinning,
  49415. this.morphTargets = e.morphTargets,
  49416. this.morphNormals = e.morphNormals,
  49417. this
  49418. }
  49419. ,
  49420. n.MeshDepthMaterial = function(e) {
  49421. n.Material.call(this),
  49422. this.type = "MeshDepthMaterial",
  49423. this.morphTargets = !1,
  49424. this.wireframe = !1,
  49425. this.wireframeLinewidth = 1,
  49426. this.setValues(e)
  49427. }
  49428. ,
  49429. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  49430. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  49431. n.MeshDepthMaterial.prototype.copy = function(e) {
  49432. return n.Material.prototype.copy.call(this, e),
  49433. this.wireframe = e.wireframe,
  49434. this.wireframeLinewidth = e.wireframeLinewidth,
  49435. this
  49436. }
  49437. ,
  49438. n.MeshNormalMaterial = function(e) {
  49439. n.Material.call(this, e),
  49440. this.type = "MeshNormalMaterial",
  49441. this.wireframe = !1,
  49442. this.wireframeLinewidth = 1,
  49443. this.morphTargets = !1,
  49444. this.setValues(e)
  49445. }
  49446. ,
  49447. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  49448. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  49449. n.MeshNormalMaterial.prototype.copy = function(e) {
  49450. return n.Material.prototype.copy.call(this, e),
  49451. this.wireframe = e.wireframe,
  49452. this.wireframeLinewidth = e.wireframeLinewidth,
  49453. this
  49454. }
  49455. ,
  49456. n.MultiMaterial = function(e) {
  49457. this.uuid = n.Math.generateUUID(),
  49458. this.type = "MultiMaterial",
  49459. this.materials = e instanceof Array ? e : [],
  49460. this.visible = !0
  49461. }
  49462. ,
  49463. n.MultiMaterial.prototype = {
  49464. constructor: n.MultiMaterial,
  49465. toJSON: function(e) {
  49466. for (var t = {
  49467. metadata: {
  49468. version: 4.2,
  49469. type: "material",
  49470. generator: "MaterialExporter"
  49471. },
  49472. uuid: this.uuid,
  49473. type: this.type,
  49474. materials: []
  49475. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  49476. var o = i[n].toJSON(e);
  49477. delete o.metadata,
  49478. t.materials.push(o)
  49479. }
  49480. return t.visible = this.visible,
  49481. t
  49482. },
  49483. clone: function() {
  49484. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  49485. e.materials.push(this.materials[t].clone());
  49486. return e.visible = this.visible,
  49487. e
  49488. }
  49489. },
  49490. n.PointsMaterial = function(e) {
  49491. n.Material.call(this),
  49492. this.type = "PointsMaterial",
  49493. this.color = new n.Color(16777215),
  49494. this.map = null,
  49495. this.size = 1,
  49496. this.sizeAttenuation = !0,
  49497. this.blending = n.NormalBlending,
  49498. this.vertexColors = n.NoColors,
  49499. this.fog = !0,
  49500. this.setValues(e)
  49501. }
  49502. ,
  49503. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  49504. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  49505. n.PointsMaterial.prototype.copy = function(e) {
  49506. return n.Material.prototype.copy.call(this, e),
  49507. this.color.copy(e.color),
  49508. this.map = e.map,
  49509. this.size = e.size,
  49510. this.sizeAttenuation = e.sizeAttenuation,
  49511. this.vertexColors = e.vertexColors,
  49512. this.fog = e.fog,
  49513. this
  49514. }
  49515. ,
  49516. n.ShaderMaterial = function(e) {
  49517. n.Material.call(this),
  49518. this.type = "ShaderMaterial",
  49519. this.defines = {},
  49520. this.uniforms = {},
  49521. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  49522. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  49523. this.shading = n.SmoothShading,
  49524. this.linewidth = 1,
  49525. this.wireframe = !1,
  49526. this.wireframeLinewidth = 1,
  49527. this.fog = !1,
  49528. this.lights = !1,
  49529. this.vertexColors = n.NoColors,
  49530. this.skinning = !1,
  49531. this.morphTargets = !1,
  49532. this.morphNormals = !1,
  49533. this.extensions = {
  49534. derivatives: !1,
  49535. fragDepth: !1,
  49536. drawBuffers: !1,
  49537. shaderTextureLOD: !1
  49538. },
  49539. this.defaultAttributeValues = {
  49540. color: [1, 1, 1],
  49541. uv: [0, 0],
  49542. uv2: [0, 0]
  49543. },
  49544. this.index0AttributeName = void 0,
  49545. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  49546. this.setValues(e))
  49547. }
  49548. ,
  49549. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  49550. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  49551. n.ShaderMaterial.prototype.copy = function(e) {
  49552. return n.Material.prototype.copy.call(this, e),
  49553. this.fragmentShader = e.fragmentShader,
  49554. this.vertexShader = e.vertexShader,
  49555. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  49556. this.defines = e.defines,
  49557. this.shading = e.shading,
  49558. this.wireframe = e.wireframe,
  49559. this.wireframeLinewidth = e.wireframeLinewidth,
  49560. this.fog = e.fog,
  49561. this.lights = e.lights,
  49562. this.vertexColors = e.vertexColors,
  49563. this.skinning = e.skinning,
  49564. this.morphTargets = e.morphTargets,
  49565. this.morphNormals = e.morphNormals,
  49566. this.extensions = e.extensions,
  49567. this
  49568. }
  49569. ,
  49570. n.ShaderMaterial.prototype.toJSON = function(e) {
  49571. var t = n.Material.prototype.toJSON.call(this, e);
  49572. return t.uniforms = this.uniforms,
  49573. t.vertexShader = this.vertexShader,
  49574. t.fragmentShader = this.fragmentShader,
  49575. t
  49576. }
  49577. ,
  49578. n.RawShaderMaterial = function(e) {
  49579. n.ShaderMaterial.call(this, e),
  49580. this.type = "RawShaderMaterial"
  49581. }
  49582. ,
  49583. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  49584. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  49585. n.SpriteMaterial = function(e) {
  49586. n.Material.call(this),
  49587. this.type = "SpriteMaterial",
  49588. this.color = new n.Color(16777215),
  49589. this.map = null,
  49590. this.rotation = 0,
  49591. this.fog = !1,
  49592. this.setValues(e)
  49593. }
  49594. ,
  49595. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  49596. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  49597. n.SpriteMaterial.prototype.copy = function(e) {
  49598. return n.Material.prototype.copy.call(this, e),
  49599. this.color.copy(e.color),
  49600. this.map = e.map,
  49601. this.rotation = e.rotation,
  49602. this.fog = e.fog,
  49603. this
  49604. }
  49605. ,
  49606. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  49607. Object.defineProperty(this, "id", {
  49608. value: n.TextureIdCount++
  49609. }),
  49610. this.uuid = n.Math.generateUUID(),
  49611. this.name = "",
  49612. this.sourceFile = "",
  49613. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  49614. this.mipmaps = [],
  49615. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  49616. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  49617. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  49618. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  49619. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  49620. this.anisotropy = void 0 !== c ? c : 1,
  49621. this.format = void 0 !== s ? s : n.RGBAFormat,
  49622. this.type = void 0 !== l ? l : n.UnsignedByteType,
  49623. this.offset = new n.Vector2(0,0),
  49624. this.repeat = new n.Vector2(1,1),
  49625. this.generateMipmaps = !0,
  49626. this.premultiplyAlpha = !1,
  49627. this.flipY = !0,
  49628. this.unpackAlignment = 4,
  49629. this.encoding = n.LinearEncoding,
  49630. this.version = 0,
  49631. this.onUpdate = null
  49632. }
  49633. ,
  49634. n.Texture.DEFAULT_IMAGE = void 0,
  49635. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  49636. n.Texture.prototype = {
  49637. constructor: n.Texture,
  49638. set needsUpdate(e) {
  49639. e === !0 && this.version++
  49640. },
  49641. clone: function() {
  49642. return (new this.constructor).copy(this)
  49643. },
  49644. copy: function(e) {
  49645. return this.image = e.image,
  49646. this.mipmaps = e.mipmaps.slice(0),
  49647. this.mapping = e.mapping,
  49648. this.wrapS = e.wrapS,
  49649. this.wrapT = e.wrapT,
  49650. this.magFilter = e.magFilter,
  49651. this.minFilter = e.minFilter,
  49652. this.anisotropy = e.anisotropy,
  49653. this.format = e.format,
  49654. this.type = e.type,
  49655. this.offset.copy(e.offset),
  49656. this.repeat.copy(e.repeat),
  49657. this.generateMipmaps = e.generateMipmaps,
  49658. this.premultiplyAlpha = e.premultiplyAlpha,
  49659. this.flipY = e.flipY,
  49660. this.unpackAlignment = e.unpackAlignment,
  49661. this.encoding = e.encoding,
  49662. this
  49663. },
  49664. toJSON: function(e) {
  49665. function t(e) {
  49666. var t;
  49667. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  49668. t.width = e.width,
  49669. t.height = e.height,
  49670. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  49671. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  49672. }
  49673. if (void 0 !== e.textures[this.uuid])
  49674. return e.textures[this.uuid];
  49675. var i = {
  49676. metadata: {
  49677. version: 4.4,
  49678. type: "Texture",
  49679. generator: "Texture.toJSON"
  49680. },
  49681. uuid: this.uuid,
  49682. name: this.name,
  49683. mapping: this.mapping,
  49684. repeat: [this.repeat.x, this.repeat.y],
  49685. offset: [this.offset.x, this.offset.y],
  49686. wrap: [this.wrapS, this.wrapT],
  49687. minFilter: this.minFilter,
  49688. magFilter: this.magFilter,
  49689. anisotropy: this.anisotropy
  49690. };
  49691. if (void 0 !== this.image) {
  49692. var r = this.image;
  49693. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  49694. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  49695. uuid: r.uuid,
  49696. url: t(r)
  49697. }),
  49698. i.image = r.uuid
  49699. }
  49700. return e.textures[this.uuid] = i,
  49701. i
  49702. },
  49703. dispose: function() {
  49704. this.dispatchEvent({
  49705. type: "dispose"
  49706. })
  49707. },
  49708. transformUv: function(e) {
  49709. if (this.mapping === n.UVMapping) {
  49710. if (e.multiply(this.repeat),
  49711. e.add(this.offset),
  49712. e.x < 0 || e.x > 1)
  49713. switch (this.wrapS) {
  49714. case n.RepeatWrapping:
  49715. e.x = e.x - Math.floor(e.x);
  49716. break;
  49717. case n.ClampToEdgeWrapping:
  49718. e.x = e.x < 0 ? 0 : 1;
  49719. break;
  49720. case n.MirroredRepeatWrapping:
  49721. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  49722. }
  49723. if (e.y < 0 || e.y > 1)
  49724. switch (this.wrapT) {
  49725. case n.RepeatWrapping:
  49726. e.y = e.y - Math.floor(e.y);
  49727. break;
  49728. case n.ClampToEdgeWrapping:
  49729. e.y = e.y < 0 ? 0 : 1;
  49730. break;
  49731. case n.MirroredRepeatWrapping:
  49732. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  49733. }
  49734. this.flipY && (e.y = 1 - e.y)
  49735. }
  49736. }
  49737. },
  49738. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  49739. n.TextureIdCount = 0,
  49740. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  49741. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49742. this.needsUpdate = !0
  49743. }
  49744. ,
  49745. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  49746. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  49747. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  49748. e = void 0 !== e ? e : [],
  49749. t = void 0 !== t ? t : n.CubeReflectionMapping,
  49750. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49751. this.flipY = !1
  49752. }
  49753. ,
  49754. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  49755. n.CubeTexture.prototype.constructor = n.CubeTexture,
  49756. Object.defineProperty(n.CubeTexture.prototype, "images", {
  49757. get: function() {
  49758. return this.image
  49759. },
  49760. set: function(e) {
  49761. this.image = e
  49762. }
  49763. }),
  49764. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49765. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49766. this.image = {
  49767. width: t,
  49768. height: i
  49769. },
  49770. this.mipmaps = e,
  49771. this.flipY = !1,
  49772. this.generateMipmaps = !1
  49773. }
  49774. ,
  49775. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  49776. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  49777. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  49778. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  49779. this.image = {
  49780. data: e,
  49781. width: t,
  49782. height: i
  49783. },
  49784. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  49785. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  49786. this.flipY = !1,
  49787. this.generateMipmaps = !1
  49788. }
  49789. ,
  49790. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  49791. n.DataTexture.prototype.constructor = n.DataTexture,
  49792. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  49793. function h() {
  49794. requestAnimationFrame(h)
  49795. if( !e.paused && e.readyState === e.HAVE_ENOUGH_DATA){//改 add !e.paused
  49796. u.needsUpdate = !0
  49797. }
  49798. }
  49799. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  49800. this.generateMipmaps = !1;
  49801. var u = this;
  49802. h()
  49803. }
  49804. ,
  49805. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  49806. n.VideoTexture.prototype.constructor = n.VideoTexture,
  49807. n.Group = function() {
  49808. n.Object3D.call(this),
  49809. this.type = "Group"
  49810. }
  49811. ,
  49812. n.Group.prototype = Object.create(n.Object3D.prototype),
  49813. n.Group.prototype.constructor = n.Group,
  49814. n.Points = function(e, t) {
  49815. n.Object3D.call(this),
  49816. this.type = "Points",
  49817. this.geometry = void 0 !== e ? e : new n.Geometry,
  49818. this.material = void 0 !== t ? t : new n.PointsMaterial({
  49819. color: 16777215 * Math.random()
  49820. })
  49821. }
  49822. ,
  49823. n.Points.prototype = Object.create(n.Object3D.prototype),
  49824. n.Points.prototype.constructor = n.Points,
  49825. n.Points.prototype.raycast = function() {
  49826. var e = new n.Matrix4
  49827. , t = new n.Ray
  49828. , i = new n.Sphere;
  49829. return function(r, o) {
  49830. function a(e, i) {
  49831. var n = t.distanceSqToPoint(e);
  49832. if (n < d) {
  49833. var a = t.closestPointToPoint(e);
  49834. a.applyMatrix4(c);
  49835. var l = r.ray.origin.distanceTo(a);
  49836. if (l < r.near || l > r.far)
  49837. return;
  49838. o.push({
  49839. distance: l,
  49840. distanceToRay: Math.sqrt(n),
  49841. point: a.clone(),
  49842. index: i,
  49843. face: null,
  49844. object: s
  49845. })
  49846. }
  49847. }
  49848. var s = this
  49849. , l = this.geometry
  49850. , c = this.matrixWorld
  49851. , h = r.params.Points.threshold;
  49852. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49853. i.copy(l.boundingSphere),
  49854. i.applyMatrix4(c),
  49855. r.ray.intersectsSphere(i) !== !1) {
  49856. e.getInverse(c),
  49857. t.copy(r.ray).applyMatrix4(e);
  49858. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  49859. , d = u * u
  49860. , p = new n.Vector3;
  49861. if (l instanceof n.BufferGeometry) {
  49862. var f = l.index
  49863. , g = l.attributes
  49864. , m = g.position.array;
  49865. if (null !== f)
  49866. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  49867. var C = v[A];
  49868. p.fromArray(m, 3 * C),
  49869. a(p, C)
  49870. }
  49871. else
  49872. for (var A = 0, I = m.length / 3; A < I; A++)
  49873. p.fromArray(m, 3 * A),
  49874. a(p, A)
  49875. } else
  49876. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  49877. a(E[A], A)
  49878. }
  49879. }
  49880. }(),
  49881. n.Points.prototype.clone = function() {
  49882. return new this.constructor(this.geometry,this.material).copy(this)
  49883. }
  49884. ,
  49885. n.Line = function(e, t, i) {
  49886. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  49887. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  49888. this.type = "Line",
  49889. this.geometry = void 0 !== e ? e : new n.Geometry,
  49890. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  49891. color: 16777215 * Math.random()
  49892. })))
  49893. }
  49894. ,
  49895. n.Line.prototype = Object.create(n.Object3D.prototype),
  49896. n.Line.prototype.constructor = n.Line,
  49897. n.Line.prototype.raycast = function() {
  49898. var e = new n.Matrix4
  49899. , t = new n.Ray
  49900. , i = new n.Sphere;
  49901. return function(r, o) {
  49902. var a = r.linePrecision
  49903. , s = a * a
  49904. , l = this.geometry
  49905. , c = this.matrixWorld;
  49906. if (null === l.boundingSphere && l.computeBoundingSphere(),
  49907. i.copy(l.boundingSphere),
  49908. i.applyMatrix4(c),
  49909. r.ray.intersectsSphere(i) !== !1) {
  49910. e.getInverse(c),
  49911. t.copy(r.ray).applyMatrix4(e);
  49912. var h = new n.Vector3
  49913. , u = new n.Vector3
  49914. , d = new n.Vector3
  49915. , p = new n.Vector3
  49916. , f = this instanceof n.LineSegments ? 2 : 1;
  49917. if (l instanceof n.BufferGeometry) {
  49918. var g = l.index
  49919. , m = l.attributes
  49920. , v = m.position.array;
  49921. if (null !== g)
  49922. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49923. var I = A[y]
  49924. , E = A[y + 1];
  49925. h.fromArray(v, 3 * I),
  49926. u.fromArray(v, 3 * E);
  49927. var b = t.distanceSqToSegment(h, u, p, d);
  49928. if (!(b > s)) {
  49929. p.applyMatrix4(this.matrixWorld);
  49930. var w = r.ray.origin.distanceTo(p);
  49931. w < r.near || w > r.far || o.push({
  49932. distance: w,
  49933. point: d.clone().applyMatrix4(this.matrixWorld),
  49934. index: y,
  49935. face: null,
  49936. faceIndex: null,
  49937. object: this
  49938. })
  49939. }
  49940. }
  49941. else
  49942. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49943. h.fromArray(v, 3 * y),
  49944. u.fromArray(v, 3 * y + 3);
  49945. var b = t.distanceSqToSegment(h, u, p, d);
  49946. if (!(b > s)) {
  49947. p.applyMatrix4(this.matrixWorld);
  49948. var w = r.ray.origin.distanceTo(p);
  49949. w < r.near || w > r.far || o.push({
  49950. distance: w,
  49951. point: d.clone().applyMatrix4(this.matrixWorld),
  49952. index: y,
  49953. face: null,
  49954. faceIndex: null,
  49955. object: this
  49956. })
  49957. }
  49958. }
  49959. } else if (l instanceof n.Geometry)
  49960. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49961. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49962. if (!(b > s)) {
  49963. p.applyMatrix4(this.matrixWorld);
  49964. var w = r.ray.origin.distanceTo(p);
  49965. w < r.near || w > r.far || o.push({
  49966. distance: w,
  49967. point: d.clone().applyMatrix4(this.matrixWorld),
  49968. index: y,
  49969. face: null,
  49970. faceIndex: null,
  49971. object: this
  49972. })
  49973. }
  49974. }
  49975. }
  49976. }
  49977. }(),
  49978. n.Line.prototype.clone = function() {
  49979. return new this.constructor(this.geometry,this.material).copy(this)
  49980. }
  49981. ,
  49982. n.LineStrip = 0,
  49983. n.LinePieces = 1,
  49984. n.LineSegments = function(e, t) {
  49985. n.Line.call(this, e, t),
  49986. this.type = "LineSegments"
  49987. }
  49988. ,
  49989. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49990. n.LineSegments.prototype.constructor = n.LineSegments,
  49991. n.Mesh = function(e, t) {
  49992. n.Object3D.call(this),
  49993. this.type = "Mesh",
  49994. this.geometry = void 0 !== e ? e : new n.Geometry,
  49995. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49996. color: 16777215 * Math.random()
  49997. }),
  49998. this.drawMode = n.TrianglesDrawMode,
  49999. this.updateMorphTargets()
  50000. }
  50001. ,
  50002. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  50003. n.Mesh.prototype.constructor = n.Mesh,
  50004. n.Mesh.prototype.setDrawMode = function(e) {
  50005. this.drawMode = e
  50006. }
  50007. ,
  50008. n.Mesh.prototype.updateMorphTargets = function() {
  50009. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  50010. this.morphTargetBase = -1,
  50011. this.morphTargetInfluences = [],
  50012. this.morphTargetDictionary = {};
  50013. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  50014. this.morphTargetInfluences.push(0),
  50015. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  50016. }
  50017. }
  50018. ,
  50019. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  50020. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  50021. 0)
  50022. }
  50023. ,
  50024. n.Mesh.prototype.raycast = function() {
  50025. function e(e, t, i, r, o, a, s) {
  50026. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  50027. o.multiplyScalar(m.x),
  50028. a.multiplyScalar(m.y),
  50029. s.multiplyScalar(m.z),
  50030. o.add(a).add(s),
  50031. o.clone()
  50032. }
  50033. function t(e, t, i, r, o, a, s) {
  50034. var l, c = e.material;
  50035. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  50036. null === l)
  50037. return null;
  50038. A.copy(s),
  50039. A.applyMatrix4(e.matrixWorld);
  50040. var h = t.ray.origin.distanceTo(A);
  50041. return h < t.near || h > t.far ? null : {
  50042. distance: h,
  50043. point: A.clone(),
  50044. object: e
  50045. }
  50046. }
  50047. function i(i, r, o, a, h, u, d, m) {
  50048. s.fromArray(a, 3 * u),
  50049. l.fromArray(a, 3 * d),
  50050. c.fromArray(a, 3 * m);
  50051. var A = t(i, r, o, s, l, c, v);
  50052. return A && (h && (p.fromArray(h, 2 * u),
  50053. f.fromArray(h, 2 * d),
  50054. g.fromArray(h, 2 * m),
  50055. A.uv = e(v, s, l, c, p, f, g)),
  50056. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  50057. A.faceIndex = u),
  50058. A
  50059. }
  50060. var r = new n.Matrix4
  50061. , o = new n.Ray
  50062. , a = new n.Sphere
  50063. , s = new n.Vector3
  50064. , l = new n.Vector3
  50065. , c = new n.Vector3
  50066. , h = new n.Vector3
  50067. , u = new n.Vector3
  50068. , d = new n.Vector3
  50069. , p = new n.Vector2
  50070. , f = new n.Vector2
  50071. , g = new n.Vector2
  50072. , m = new n.Vector3
  50073. , v = new n.Vector3
  50074. , A = new n.Vector3;
  50075. return function(m, A) {
  50076. var y = this.geometry
  50077. , C = this.material
  50078. , I = this.matrixWorld;
  50079. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  50080. a.copy(y.boundingSphere),
  50081. a.applyMatrix4(I),
  50082. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  50083. o.copy(m.ray).applyMatrix4(r),
  50084. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  50085. var E, b;
  50086. if (y instanceof n.BufferGeometry) {
  50087. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  50088. if (void 0 !== S.uv && (E = S.uv.array),
  50089. null !== x)
  50090. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  50091. w = R[P],
  50092. _ = R[P + 1],
  50093. T = R[P + 2],
  50094. b = i(this, m, o, M, E, w, _, T),
  50095. b && (b.faceIndex = Math.floor(P / 3),
  50096. A.push(b));
  50097. else
  50098. for (var P = 0, O = M.length; P < O; P += 9)
  50099. w = P / 3,
  50100. _ = w + 1,
  50101. T = w + 2,
  50102. b = i(this, m, o, M, E, w, _, T),
  50103. b && (b.index = w,
  50104. A.push(b))
  50105. } else if (y instanceof n.Geometry) {
  50106. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  50107. k.length > 0 && (E = k);
  50108. for (var H = 0, G = U.length; H < G; H++) {
  50109. var z = U[H]
  50110. , W = B === !0 ? F[z.materialIndex] : C;
  50111. if (void 0 !== W) {
  50112. if (L = V[z.a],
  50113. D = V[z.b],
  50114. N = V[z.c],
  50115. W.morphTargets === !0) {
  50116. var j = y.morphTargets
  50117. , Y = this.morphTargetInfluences;
  50118. s.set(0, 0, 0),
  50119. l.set(0, 0, 0),
  50120. c.set(0, 0, 0);
  50121. for (var X = 0, Z = j.length; X < Z; X++) {
  50122. var q = Y[X];
  50123. if (0 !== q) {
  50124. var K = j[X].vertices;
  50125. s.addScaledVector(h.subVectors(K[z.a], L), q),
  50126. l.addScaledVector(u.subVectors(K[z.b], D), q),
  50127. c.addScaledVector(d.subVectors(K[z.c], N), q)
  50128. }
  50129. }
  50130. s.add(L),
  50131. l.add(D),
  50132. c.add(N),
  50133. L = s,
  50134. D = l,
  50135. N = c
  50136. }
  50137. if (b = t(this, m, o, L, D, N, v)) {
  50138. if (E) {
  50139. var Q = E[H];
  50140. p.copy(Q[0]),
  50141. f.copy(Q[1]),
  50142. g.copy(Q[2]),
  50143. b.uv = e(v, L, D, N, p, f, g)
  50144. }
  50145. b.face = z,
  50146. b.faceIndex = H,
  50147. A.push(b)
  50148. }
  50149. }
  50150. }
  50151. }
  50152. }
  50153. }
  50154. }(),
  50155. n.Mesh.prototype.clone = function() {
  50156. return new this.constructor(this.geometry,this.material).copy(this)
  50157. }
  50158. ,
  50159. n.Bone = function(e) {
  50160. n.Object3D.call(this),
  50161. this.type = "Bone",
  50162. this.skin = e
  50163. }
  50164. ,
  50165. n.Bone.prototype = Object.create(n.Object3D.prototype),
  50166. n.Bone.prototype.constructor = n.Bone,
  50167. n.Bone.prototype.copy = function(e) {
  50168. return n.Object3D.prototype.copy.call(this, e),
  50169. this.skin = e.skin,
  50170. this
  50171. }
  50172. ,
  50173. n.Skeleton = function(e, t, i) {
  50174. if (this.useVertexTexture = void 0 === i || i,
  50175. this.identityMatrix = new n.Matrix4,
  50176. e = e || [],
  50177. this.bones = e.slice(0),
  50178. this.useVertexTexture) {
  50179. var r = Math.sqrt(4 * this.bones.length);
  50180. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  50181. r = Math.max(r, 4),
  50182. this.boneTextureWidth = r,
  50183. this.boneTextureHeight = r,
  50184. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  50185. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  50186. } else
  50187. this.boneMatrices = new Float32Array(16 * this.bones.length);
  50188. if (void 0 === t)
  50189. this.calculateInverses();
  50190. else if (this.bones.length === t.length)
  50191. this.boneInverses = t.slice(0);
  50192. else {
  50193. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  50194. this.boneInverses = [];
  50195. for (var o = 0, a = this.bones.length; o < a; o++)
  50196. this.boneInverses.push(new n.Matrix4)
  50197. }
  50198. }
  50199. ,
  50200. n.Skeleton.prototype.calculateInverses = function() {
  50201. this.boneInverses = [];
  50202. for (var e = 0, t = this.bones.length; e < t; e++) {
  50203. var i = new n.Matrix4;
  50204. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  50205. this.boneInverses.push(i)
  50206. }
  50207. }
  50208. ,
  50209. n.Skeleton.prototype.pose = function() {
  50210. for (var e, t = 0, i = this.bones.length; t < i; t++)
  50211. e = this.bones[t],
  50212. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  50213. for (var t = 0, i = this.bones.length; t < i; t++)
  50214. e = this.bones[t],
  50215. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  50216. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  50217. e.matrix.decompose(e.position, e.quaternion, e.scale));
  50218. }
  50219. ,
  50220. n.Skeleton.prototype.update = function() {
  50221. var e = new n.Matrix4;
  50222. return function() {
  50223. for (var t = 0, i = this.bones.length; t < i; t++) {
  50224. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  50225. e.multiplyMatrices(n, this.boneInverses[t]),
  50226. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  50227. }
  50228. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  50229. }
  50230. }(),
  50231. n.Skeleton.prototype.clone = function() {
  50232. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  50233. }
  50234. ,
  50235. n.SkinnedMesh = function(e, t, i) {
  50236. n.Mesh.call(this, e, t),
  50237. this.type = "SkinnedMesh",
  50238. this.bindMode = "attached",
  50239. this.bindMatrix = new n.Matrix4,
  50240. this.bindMatrixInverse = new n.Matrix4;
  50241. var r = [];
  50242. if (this.geometry && void 0 !== this.geometry.bones) {
  50243. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  50244. a = this.geometry.bones[s],
  50245. o = new n.Bone(this),
  50246. r.push(o),
  50247. o.name = a.name,
  50248. o.position.fromArray(a.pos),
  50249. o.quaternion.fromArray(a.rotq),
  50250. void 0 !== a.scl && o.scale.fromArray(a.scl);
  50251. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  50252. a = this.geometry.bones[s],
  50253. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  50254. }
  50255. this.normalizeSkinWeights(),
  50256. this.updateMatrixWorld(!0),
  50257. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  50258. }
  50259. ,
  50260. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  50261. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  50262. n.SkinnedMesh.prototype.bind = function(e, t) {
  50263. this.skeleton = e,
  50264. void 0 === t && (this.updateMatrixWorld(!0),
  50265. this.skeleton.calculateInverses(),
  50266. t = this.matrixWorld),
  50267. this.bindMatrix.copy(t),
  50268. this.bindMatrixInverse.getInverse(t)
  50269. }
  50270. ,
  50271. n.SkinnedMesh.prototype.pose = function() {
  50272. this.skeleton.pose()
  50273. }
  50274. ,
  50275. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  50276. if (this.geometry instanceof n.Geometry)
  50277. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  50278. var t = this.geometry.skinWeights[e]
  50279. , i = 1 / t.lengthManhattan();
  50280. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  50281. }
  50282. else if (this.geometry instanceof n.BufferGeometry)
  50283. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  50284. r.x = o.getX(e),
  50285. r.y = o.getY(e),
  50286. r.z = o.getZ(e),
  50287. r.w = o.getW(e);
  50288. var i = 1 / r.lengthManhattan();
  50289. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  50290. o.setXYZW(e, r.x, r.y, r.z, r.w)
  50291. }
  50292. }
  50293. ,
  50294. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  50295. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  50296. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  50297. }
  50298. ,
  50299. n.SkinnedMesh.prototype.clone = function() {
  50300. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  50301. }
  50302. ,
  50303. n.LOD = function() {
  50304. n.Object3D.call(this),
  50305. this.type = "LOD",
  50306. Object.defineProperties(this, {
  50307. levels: {
  50308. enumerable: !0,
  50309. value: []
  50310. },
  50311. objects: {
  50312. get: function() {
  50313. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  50314. this.levels
  50315. }
  50316. }
  50317. })
  50318. }
  50319. ,
  50320. n.LOD.prototype = Object.create(n.Object3D.prototype),
  50321. n.LOD.prototype.constructor = n.LOD,
  50322. n.LOD.prototype.addLevel = function(e, t) {
  50323. void 0 === t && (t = 0),
  50324. t = Math.abs(t);
  50325. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  50326. ;
  50327. i.splice(n, 0, {
  50328. distance: t,
  50329. object: e
  50330. }),
  50331. this.add(e)
  50332. }
  50333. ,
  50334. n.LOD.prototype.getObjectForDistance = function(e) {
  50335. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  50336. ;
  50337. return t[i - 1].object
  50338. }
  50339. ,
  50340. n.LOD.prototype.raycast = function() {
  50341. var e = new n.Vector3;
  50342. return function(t, i) {
  50343. e.setFromMatrixPosition(this.matrixWorld);
  50344. var n = t.ray.origin.distanceTo(e);
  50345. this.getObjectForDistance(n).raycast(t, i)
  50346. }
  50347. }(),
  50348. n.LOD.prototype.update = function() {
  50349. var e = new n.Vector3
  50350. , t = new n.Vector3;
  50351. return function(i) {
  50352. var n = this.levels;
  50353. if (n.length > 1) {
  50354. e.setFromMatrixPosition(i.matrixWorld),
  50355. t.setFromMatrixPosition(this.matrixWorld);
  50356. var r = e.distanceTo(t);
  50357. n[0].object.visible = !0;
  50358. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  50359. n[o - 1].object.visible = !1,
  50360. n[o].object.visible = !0;
  50361. for (; o < a; o++)
  50362. n[o].object.visible = !1
  50363. }
  50364. }
  50365. }(),
  50366. n.LOD.prototype.copy = function(e) {
  50367. n.Object3D.prototype.copy.call(this, e, !1);
  50368. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  50369. var o = t[i];
  50370. this.addLevel(o.object.clone(), o.distance)
  50371. }
  50372. return this
  50373. }
  50374. ,
  50375. n.LOD.prototype.toJSON = function(e) {
  50376. var t = n.Object3D.prototype.toJSON.call(this, e);
  50377. t.object.levels = [];
  50378. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  50379. var a = i[r];
  50380. t.object.levels.push({
  50381. object: a.object.uuid,
  50382. distance: a.distance
  50383. })
  50384. }
  50385. return t
  50386. }
  50387. ,
  50388. n.Sprite = function() {
  50389. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  50390. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  50391. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  50392. , r = new n.BufferGeometry;
  50393. return r.setIndex(new n.BufferAttribute(e,1)),
  50394. r.addAttribute("position", new n.BufferAttribute(t,3)),
  50395. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  50396. function(e) {
  50397. n.Object3D.call(this),
  50398. this.type = "Sprite",
  50399. this.geometry = r,
  50400. this.material = void 0 !== e ? e : new n.SpriteMaterial
  50401. }
  50402. }(),
  50403. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  50404. n.Sprite.prototype.constructor = n.Sprite,
  50405. n.Sprite.prototype.raycast = function() {
  50406. var e = new n.Vector3;
  50407. return function(t, i) {
  50408. e.setFromMatrixPosition(this.matrixWorld);
  50409. var n = t.ray.distanceSqToPoint(e)
  50410. , r = this.scale.x * this.scale.y;
  50411. n > r || i.push({
  50412. distance: Math.sqrt(n),
  50413. point: this.position,
  50414. face: null,
  50415. object: this
  50416. })
  50417. }
  50418. }(),
  50419. n.Sprite.prototype.clone = function() {
  50420. return new this.constructor(this.material).copy(this)
  50421. }
  50422. ,
  50423. n.Particle = n.Sprite,
  50424. n.LensFlare = function(e, t, i, r, o) {
  50425. n.Object3D.call(this),
  50426. this.lensFlares = [],
  50427. this.positionScreen = new n.Vector3,
  50428. this.customUpdateCallback = void 0,
  50429. void 0 !== e && this.add(e, t, i, r, o)
  50430. }
  50431. ,
  50432. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  50433. n.LensFlare.prototype.constructor = n.LensFlare,
  50434. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  50435. void 0 === t && (t = -1),
  50436. void 0 === i && (i = 0),
  50437. void 0 === a && (a = 1),
  50438. void 0 === o && (o = new n.Color(16777215)),
  50439. void 0 === r && (r = n.NormalBlending),
  50440. i = Math.min(i, Math.max(0, i)),
  50441. this.lensFlares.push({
  50442. texture: e,
  50443. size: t,
  50444. distance: i,
  50445. x: 0,
  50446. y: 0,
  50447. z: 0,
  50448. scale: 1,
  50449. rotation: 0,
  50450. opacity: a,
  50451. color: o,
  50452. blending: r
  50453. })
  50454. }
  50455. ,
  50456. n.LensFlare.prototype.updateLensFlares = function() {
  50457. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  50458. for (e = 0; e < i; e++)
  50459. t = this.lensFlares[e],
  50460. t.x = this.positionScreen.x + n * t.distance,
  50461. t.y = this.positionScreen.y + r * t.distance,
  50462. t.wantedRotation = t.x * Math.PI * .25,
  50463. t.rotation += .25 * (t.wantedRotation - t.rotation)
  50464. }
  50465. ,
  50466. n.LensFlare.prototype.copy = function(e) {
  50467. n.Object3D.prototype.copy.call(this, e),
  50468. this.positionScreen.copy(e.positionScreen),
  50469. this.customUpdateCallback = e.customUpdateCallback;
  50470. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  50471. this.lensFlares.push(e.lensFlares[t]);
  50472. return this
  50473. }
  50474. ,
  50475. n.Scene = function() {
  50476. n.Object3D.call(this),
  50477. this.type = "Scene",
  50478. this.fog = null,
  50479. this.overrideMaterial = null,
  50480. this.autoUpdate = !0
  50481. }
  50482. ,
  50483. n.Scene.prototype = Object.create(n.Object3D.prototype),
  50484. n.Scene.prototype.constructor = n.Scene,
  50485. n.Scene.prototype.copy = function(e, t) {
  50486. return n.Object3D.prototype.copy.call(this, e, t),
  50487. null !== e.fog && (this.fog = e.fog.clone()),
  50488. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  50489. this.autoUpdate = e.autoUpdate,
  50490. this.matrixAutoUpdate = e.matrixAutoUpdate,
  50491. this
  50492. }
  50493. ,
  50494. n.Fog = function(e, t, i) {
  50495. this.name = "",
  50496. this.color = new n.Color(e),
  50497. this.near = void 0 !== t ? t : 1,
  50498. this.far = void 0 !== i ? i : 1e3
  50499. }
  50500. ,
  50501. n.Fog.prototype.clone = function() {
  50502. return new n.Fog(this.color.getHex(),this.near,this.far)
  50503. }
  50504. ,
  50505. n.FogExp2 = function(e, t) {
  50506. this.name = "",
  50507. this.color = new n.Color(e),
  50508. this.density = void 0 !== t ? t : 25e-5
  50509. }
  50510. ,
  50511. n.FogExp2.prototype.clone = function() {
  50512. return new n.FogExp2(this.color.getHex(),this.density)
  50513. }
  50514. ,
  50515. n.ShaderChunk = {},
  50516. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  50517. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  50518. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  50519. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  50520. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  50521. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  50522. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  50523. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  50524. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  50525. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  50526. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  50527. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  50528. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  50529. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  50530. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  50531. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  50532. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  50533. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  50534. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  50535. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  50536. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  50537. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  50538. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  50539. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  50540. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  50541. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  50542. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  50543. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  50544. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  50545. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  50546. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  50547. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  50548. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  50549. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  50550. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  50551. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  50552. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  50553. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  50554. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  50555. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  50556. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  50557. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  50558. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  50559. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  50560. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  50561. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  50562. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  50563. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  50564. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  50565. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  50566. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  50567. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  50568. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  50569. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  50570. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  50571. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  50572. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  50573. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  50574. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  50575. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  50576. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  50577. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  50578. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  50579. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  50580. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  50581. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  50582. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  50583. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  50584. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  50585. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  50586. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  50587. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  50588. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  50589. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  50590. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  50591. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  50592. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  50593. n.UniformsUtils = {
  50594. merge: function(e) {
  50595. for (var t = {}, i = 0; i < e.length; i++) {
  50596. var n = this.clone(e[i]);
  50597. for (var r in n)
  50598. t[r] = n[r]
  50599. }
  50600. return t
  50601. },
  50602. clone: function(e) {
  50603. var t = {};
  50604. for (var i in e) {
  50605. t[i] = {};
  50606. for (var r in e[i]) {
  50607. var o = e[i][r];
  50608. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  50609. }
  50610. }
  50611. return t
  50612. }
  50613. },
  50614. n.UniformsLib = {
  50615. common: {
  50616. diffuse: {
  50617. type: "c",
  50618. value: new n.Color(15658734)
  50619. },
  50620. opacity: {
  50621. type: "f",
  50622. value: 1
  50623. },
  50624. map: {
  50625. type: "t",
  50626. value: null
  50627. },
  50628. offsetRepeat: {
  50629. type: "v4",
  50630. value: new n.Vector4(0,0,1,1)
  50631. },
  50632. specularMap: {
  50633. type: "t",
  50634. value: null
  50635. },
  50636. alphaMap: {
  50637. type: "t",
  50638. value: null
  50639. },
  50640. envMap: {
  50641. type: "t",
  50642. value: null
  50643. },
  50644. flipEnvMap: {
  50645. type: "f",
  50646. value: -1
  50647. },
  50648. reflectivity: {
  50649. type: "f",
  50650. value: 1
  50651. },
  50652. refractionRatio: {
  50653. type: "f",
  50654. value: .98
  50655. }
  50656. },
  50657. aomap: {
  50658. aoMap: {
  50659. type: "t",
  50660. value: null
  50661. },
  50662. aoMapIntensity: {
  50663. type: "f",
  50664. value: 1
  50665. }
  50666. },
  50667. lightmap: {
  50668. lightMap: {
  50669. type: "t",
  50670. value: null
  50671. },
  50672. lightMapIntensity: {
  50673. type: "f",
  50674. value: 1
  50675. }
  50676. },
  50677. emissivemap: {
  50678. emissiveMap: {
  50679. type: "t",
  50680. value: null
  50681. }
  50682. },
  50683. bumpmap: {
  50684. bumpMap: {
  50685. type: "t",
  50686. value: null
  50687. },
  50688. bumpScale: {
  50689. type: "f",
  50690. value: 1
  50691. }
  50692. },
  50693. normalmap: {
  50694. normalMap: {
  50695. type: "t",
  50696. value: null
  50697. },
  50698. normalScale: {
  50699. type: "v2",
  50700. value: new n.Vector2(1,1)
  50701. }
  50702. },
  50703. displacementmap: {
  50704. displacementMap: {
  50705. type: "t",
  50706. value: null
  50707. },
  50708. displacementScale: {
  50709. type: "f",
  50710. value: 1
  50711. },
  50712. displacementBias: {
  50713. type: "f",
  50714. value: 0
  50715. }
  50716. },
  50717. roughnessmap: {
  50718. roughnessMap: {
  50719. type: "t",
  50720. value: null
  50721. }
  50722. },
  50723. metalnessmap: {
  50724. metalnessMap: {
  50725. type: "t",
  50726. value: null
  50727. }
  50728. },
  50729. fog: {
  50730. fogDensity: {
  50731. type: "f",
  50732. value: 25e-5
  50733. },
  50734. fogNear: {
  50735. type: "f",
  50736. value: 1
  50737. },
  50738. fogFar: {
  50739. type: "f",
  50740. value: 2e3
  50741. },
  50742. fogColor: {
  50743. type: "c",
  50744. value: new n.Color(16777215)
  50745. }
  50746. },
  50747. lights: {
  50748. ambientLightColor: {
  50749. type: "fv",
  50750. value: []
  50751. },
  50752. directionalLights: {
  50753. type: "sa",
  50754. value: [],
  50755. properties: {
  50756. direction: {
  50757. type: "v3"
  50758. },
  50759. color: {
  50760. type: "c"
  50761. },
  50762. shadow: {
  50763. type: "i"
  50764. },
  50765. shadowBias: {
  50766. type: "f"
  50767. },
  50768. shadowRadius: {
  50769. type: "f"
  50770. },
  50771. shadowMapSize: {
  50772. type: "v2"
  50773. }
  50774. }
  50775. },
  50776. directionalShadowMap: {
  50777. type: "tv",
  50778. value: []
  50779. },
  50780. directionalShadowMatrix: {
  50781. type: "m4v",
  50782. value: []
  50783. },
  50784. spotLights: {
  50785. type: "sa",
  50786. value: [],
  50787. properties: {
  50788. color: {
  50789. type: "c"
  50790. },
  50791. position: {
  50792. type: "v3"
  50793. },
  50794. direction: {
  50795. type: "v3"
  50796. },
  50797. distance: {
  50798. type: "f"
  50799. },
  50800. coneCos: {
  50801. type: "f"
  50802. },
  50803. penumbraCos: {
  50804. type: "f"
  50805. },
  50806. decay: {
  50807. type: "f"
  50808. },
  50809. shadow: {
  50810. type: "i"
  50811. },
  50812. shadowBias: {
  50813. type: "f"
  50814. },
  50815. shadowRadius: {
  50816. type: "f"
  50817. },
  50818. shadowMapSize: {
  50819. type: "v2"
  50820. }
  50821. }
  50822. },
  50823. spotShadowMap: {
  50824. type: "tv",
  50825. value: []
  50826. },
  50827. spotShadowMatrix: {
  50828. type: "m4v",
  50829. value: []
  50830. },
  50831. pointLights: {
  50832. type: "sa",
  50833. value: [],
  50834. properties: {
  50835. color: {
  50836. type: "c"
  50837. },
  50838. position: {
  50839. type: "v3"
  50840. },
  50841. decay: {
  50842. type: "f"
  50843. },
  50844. distance: {
  50845. type: "f"
  50846. },
  50847. shadow: {
  50848. type: "i"
  50849. },
  50850. shadowBias: {
  50851. type: "f"
  50852. },
  50853. shadowRadius: {
  50854. type: "f"
  50855. },
  50856. shadowMapSize: {
  50857. type: "v2"
  50858. }
  50859. }
  50860. },
  50861. pointShadowMap: {
  50862. type: "tv",
  50863. value: []
  50864. },
  50865. pointShadowMatrix: {
  50866. type: "m4v",
  50867. value: []
  50868. },
  50869. hemisphereLights: {
  50870. type: "sa",
  50871. value: [],
  50872. properties: {
  50873. direction: {
  50874. type: "v3"
  50875. },
  50876. skyColor: {
  50877. type: "c"
  50878. },
  50879. groundColor: {
  50880. type: "c"
  50881. }
  50882. }
  50883. }
  50884. },
  50885. points: {
  50886. diffuse: {
  50887. type: "c",
  50888. value: new n.Color(15658734)
  50889. },
  50890. opacity: {
  50891. type: "f",
  50892. value: 1
  50893. },
  50894. size: {
  50895. type: "f",
  50896. value: 1
  50897. },
  50898. scale: {
  50899. type: "f",
  50900. value: 1
  50901. },
  50902. map: {
  50903. type: "t",
  50904. value: null
  50905. },
  50906. offsetRepeat: {
  50907. type: "v4",
  50908. value: new n.Vector4(0,0,1,1)
  50909. }
  50910. }
  50911. },
  50912. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  50913. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50914. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50915. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50916. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50917. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50918. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50919. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50920. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50921. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50922. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50923. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50924. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50925. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50926. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50927. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50928. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50929. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50930. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50931. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50932. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50933. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50934. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50935. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50936. n.ShaderLib = {
  50937. basic: {
  50938. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50939. vertexShader: n.ShaderChunk.meshbasic_vert,
  50940. fragmentShader: n.ShaderChunk.meshbasic_frag
  50941. },
  50942. lambert: {
  50943. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50944. emissive: {
  50945. type: "c",
  50946. value: new n.Color(0)
  50947. }
  50948. }]),
  50949. vertexShader: n.ShaderChunk.meshlambert_vert,
  50950. fragmentShader: n.ShaderChunk.meshlambert_frag
  50951. },
  50952. phong: {
  50953. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50954. emissive: {
  50955. type: "c",
  50956. value: new n.Color(0)
  50957. },
  50958. specular: {
  50959. type: "c",
  50960. value: new n.Color(1118481)
  50961. },
  50962. shininess: {
  50963. type: "f",
  50964. value: 30
  50965. }
  50966. }]),
  50967. vertexShader: n.ShaderChunk.meshphong_vert,
  50968. fragmentShader: n.ShaderChunk.meshphong_frag
  50969. },
  50970. standard: {
  50971. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50972. emissive: {
  50973. type: "c",
  50974. value: new n.Color(0)
  50975. },
  50976. roughness: {
  50977. type: "f",
  50978. value: .5
  50979. },
  50980. metalness: {
  50981. type: "f",
  50982. value: 0
  50983. },
  50984. envMapIntensity: {
  50985. type: "f",
  50986. value: 1
  50987. }
  50988. }]),
  50989. vertexShader: n.ShaderChunk.meshstandard_vert,
  50990. fragmentShader: n.ShaderChunk.meshstandard_frag
  50991. },
  50992. points: {
  50993. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50994. vertexShader: n.ShaderChunk.points_vert,
  50995. fragmentShader: n.ShaderChunk.points_frag
  50996. },
  50997. dashed: {
  50998. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50999. scale: {
  51000. type: "f",
  51001. value: 1
  51002. },
  51003. dashSize: {
  51004. type: "f",
  51005. value: 1
  51006. },
  51007. totalSize: {
  51008. type: "f",
  51009. value: 2
  51010. }
  51011. }]),
  51012. vertexShader: n.ShaderChunk.linedashed_vert,
  51013. fragmentShader: n.ShaderChunk.linedashed_frag
  51014. },
  51015. depth: {
  51016. uniforms: {
  51017. mNear: {
  51018. type: "f",
  51019. value: 1
  51020. },
  51021. mFar: {
  51022. type: "f",
  51023. value: 2e3
  51024. },
  51025. opacity: {
  51026. type: "f",
  51027. value: 1
  51028. }
  51029. },
  51030. vertexShader: n.ShaderChunk.depth_vert,
  51031. fragmentShader: n.ShaderChunk.depth_frag
  51032. },
  51033. normal: {
  51034. uniforms: {
  51035. opacity: {
  51036. type: "f",
  51037. value: 1
  51038. }
  51039. },
  51040. vertexShader: n.ShaderChunk.normal_vert,
  51041. fragmentShader: n.ShaderChunk.normal_frag
  51042. },
  51043. cube: {
  51044. uniforms: {
  51045. tCube: {
  51046. type: "t",
  51047. value: null
  51048. },
  51049. tFlip: {
  51050. type: "f",
  51051. value: -1
  51052. }
  51053. },
  51054. vertexShader: n.ShaderChunk.cube_vert,
  51055. fragmentShader: n.ShaderChunk.cube_frag
  51056. },
  51057. equirect: {
  51058. uniforms: {
  51059. tEquirect: {
  51060. type: "t",
  51061. value: null
  51062. },
  51063. tFlip: {
  51064. type: "f",
  51065. value: -1
  51066. }
  51067. },
  51068. vertexShader: n.ShaderChunk.equirect_vert,
  51069. fragmentShader: n.ShaderChunk.equirect_frag
  51070. },
  51071. depthRGBA: {
  51072. uniforms: {},
  51073. vertexShader: n.ShaderChunk.depthRGBA_vert,
  51074. fragmentShader: n.ShaderChunk.depthRGBA_frag
  51075. },
  51076. distanceRGBA: {
  51077. uniforms: {
  51078. lightPos: {
  51079. type: "v3",
  51080. value: new n.Vector3(0,0,0)
  51081. }
  51082. },
  51083. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  51084. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  51085. }
  51086. },
  51087. n.WebGLRenderer = function(e) {
  51088. function t() {
  51089. return null === ye ? Oe : 1
  51090. }
  51091. function i(e, t, i, n) {
  51092. se === !0 && (e *= n,
  51093. t *= n,
  51094. i *= n),
  51095. Ye.clearColor(e, t, i, n)
  51096. }
  51097. function r() {
  51098. Ye.init(),
  51099. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  51100. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  51101. i(Se.r, Se.g, Se.b, Me)
  51102. }
  51103. function o() {
  51104. Ae = null,
  51105. be = null,
  51106. Ee = "",
  51107. Ie = -1,
  51108. Ye.reset()
  51109. }
  51110. function a(e) {
  51111. e.preventDefault(),
  51112. o(),
  51113. r(),
  51114. Xe.clear()
  51115. }
  51116. function s(e) {
  51117. var t = e.target;
  51118. t.removeEventListener("dispose", s),
  51119. h(t),
  51120. ke.textures--
  51121. }
  51122. function l(e) {
  51123. var t = e.target;
  51124. t.removeEventListener("dispose", l),
  51125. u(t),
  51126. ke.textures--
  51127. }
  51128. function c(e) {
  51129. var t = e.target;
  51130. t.removeEventListener("dispose", c),
  51131. d(t)
  51132. }
  51133. function h(e) {
  51134. var t = Xe.get(e);
  51135. if (e.image && t.__image__webglTextureCube)
  51136. Ge.deleteTexture(t.__image__webglTextureCube);
  51137. else {
  51138. if (void 0 === t.__webglInit)
  51139. return;
  51140. Ge.deleteTexture(t.__webglTexture)
  51141. }
  51142. Xe.delete(e)
  51143. }
  51144. function u(e) {
  51145. var t = Xe.get(e)
  51146. , i = Xe.get(e.texture);
  51147. if (e && void 0 !== i.__webglTexture) {
  51148. if (Ge.deleteTexture(i.__webglTexture),
  51149. e instanceof n.WebGLRenderTargetCube)
  51150. for (var r = 0; r < 6; r++)
  51151. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  51152. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  51153. else
  51154. Ge.deleteFramebuffer(t.__webglFramebuffer),
  51155. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  51156. Xe.delete(e.texture),
  51157. Xe.delete(e)
  51158. }
  51159. }
  51160. function d(e) {
  51161. p(e),
  51162. Xe.delete(e)
  51163. }
  51164. function p(e) {
  51165. var t = Xe.get(e).program;
  51166. e.program = void 0,
  51167. void 0 !== t && qe.releaseProgram(t)
  51168. }
  51169. function f(e, t, i, r) {
  51170. var o;
  51171. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  51172. null === o))
  51173. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51174. void 0 === r && (r = 0),
  51175. Ye.initAttributes();
  51176. var a = i.attributes
  51177. , s = t.getAttributes()
  51178. , l = e.defaultAttributeValues;
  51179. for (var c in s) {
  51180. var h = s[c];
  51181. if (h >= 0) {
  51182. var u = a[c];
  51183. if (void 0 !== u) {
  51184. var d = u.itemSize
  51185. , p = Ze.getAttributeBuffer(u);
  51186. if (u instanceof n.InterleavedBufferAttribute) {
  51187. var f = u.data
  51188. , g = f.stride
  51189. , m = u.offset;
  51190. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  51191. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  51192. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51193. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  51194. } else
  51195. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  51196. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  51197. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  51198. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  51199. } else if (void 0 !== l) {
  51200. var v = l[c];
  51201. if (void 0 !== v)
  51202. switch (v.length) {
  51203. case 2:
  51204. Ge.vertexAttrib2fv(h, v);
  51205. break;
  51206. case 3:
  51207. Ge.vertexAttrib3fv(h, v);
  51208. break;
  51209. case 4:
  51210. Ge.vertexAttrib4fv(h, v);
  51211. break;
  51212. default:
  51213. Ge.vertexAttrib1fv(h, v)
  51214. }
  51215. }
  51216. }
  51217. }
  51218. Ye.disableUnusedAttributes()
  51219. }
  51220. function g(e, t) {
  51221. return Math.abs(t[0]) - Math.abs(e[0])
  51222. }
  51223. function m(e, t) {
  51224. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  51225. }
  51226. function v(e, t) {
  51227. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  51228. }
  51229. function A(e, t, i, n, r) {
  51230. var o, a;
  51231. i.transparent ? (o = de,
  51232. a = ++pe) : (o = he,
  51233. a = ++ue);
  51234. var s = o[a];
  51235. void 0 !== s ? (s.id = e.id,
  51236. s.object = e,
  51237. s.geometry = t,
  51238. s.material = i,
  51239. s.z = Ve.z,
  51240. s.group = r) : (s = {
  51241. id: e.id,
  51242. object: e,
  51243. geometry: t,
  51244. material: i,
  51245. z: Ve.z,
  51246. group: r
  51247. },
  51248. o.push(s))
  51249. }
  51250. function y(e, t) {
  51251. if (e.visible !== !1) {
  51252. if (e.layers.test(t.layers))
  51253. if (e instanceof n.Light)
  51254. ce.push(e);
  51255. else if (e instanceof n.Sprite)
  51256. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  51257. else if (e instanceof n.LensFlare)
  51258. me.push(e);
  51259. else if (e instanceof n.ImmediateRenderObject)
  51260. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51261. Ve.applyProjection(Fe)),
  51262. A(e, null, e.material, Ve.z, null);
  51263. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  51264. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  51265. var i = e.material;
  51266. if (i.visible === !0) {
  51267. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  51268. Ve.applyProjection(Fe));
  51269. var r = Ze.update(e);
  51270. if (i instanceof n.MultiMaterial)
  51271. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  51272. var c = o[s]
  51273. , h = a[c.materialIndex];
  51274. h.visible === !0 && A(e, r, h, Ve.z, c)
  51275. }
  51276. else
  51277. A(e, r, i, Ve.z, null)
  51278. }
  51279. }
  51280. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  51281. y(u[s], t)
  51282. }
  51283. }
  51284. function C(e, t, i, r) {
  51285. for (var o = 0, a = e.length; o < a; o++) {
  51286. var s = e[o]
  51287. , l = s.object
  51288. , c = s.geometry
  51289. , h = void 0 === r ? s.material : r
  51290. , u = s.group;
  51291. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  51292. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  51293. l instanceof n.ImmediateRenderObject) {
  51294. E(h);
  51295. var d = w(t, i, h, l);
  51296. Ee = "",
  51297. l.render(function(e) {
  51298. ve.renderBufferImmediate(e, d, h)
  51299. })
  51300. } else
  51301. ve.renderBufferDirect(t, i, c, h, l, u)
  51302. }
  51303. }
  51304. function I(e, t, i) {
  51305. var r = Xe.get(e)
  51306. , o = qe.getParameters(e, Ue, t, i)
  51307. , a = qe.getProgramCode(e, o)
  51308. , s = r.program
  51309. , l = !0;
  51310. if (void 0 === s)
  51311. e.addEventListener("dispose", c);
  51312. else if (s.code !== a)
  51313. p(e);
  51314. else {
  51315. if (void 0 !== o.shaderID)
  51316. return;
  51317. l = !1
  51318. }
  51319. if (l) {
  51320. if (o.shaderID) {
  51321. var h = n.ShaderLib[o.shaderID];
  51322. r.__webglShader = {
  51323. name: e.type,
  51324. uniforms: n.UniformsUtils.clone(h.uniforms),
  51325. vertexShader: h.vertexShader,
  51326. fragmentShader: h.fragmentShader
  51327. }
  51328. } else
  51329. r.__webglShader = {
  51330. name: e.type,
  51331. uniforms: e.uniforms,
  51332. vertexShader: e.vertexShader,
  51333. fragmentShader: e.fragmentShader
  51334. };
  51335. e.__webglShader = r.__webglShader,
  51336. s = qe.acquireProgram(e, o, a),
  51337. r.program = s,
  51338. e.program = s
  51339. }
  51340. var u = s.getAttributes();
  51341. if (e.morphTargets) {
  51342. e.numSupportedMorphTargets = 0;
  51343. for (var d = 0; d < ve.maxMorphTargets; d++)
  51344. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  51345. }
  51346. if (e.morphNormals) {
  51347. e.numSupportedMorphNormals = 0;
  51348. for (var d = 0; d < ve.maxMorphNormals; d++)
  51349. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  51350. }
  51351. r.uniformsList = [];
  51352. var f = r.__webglShader.uniforms
  51353. , g = r.program.getUniforms();
  51354. for (var m in f) {
  51355. var v = g[m];
  51356. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  51357. }
  51358. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  51359. f.ambientLightColor.value = Ue.ambient,
  51360. f.directionalLights.value = Ue.directional,
  51361. f.spotLights.value = Ue.spot,
  51362. f.pointLights.value = Ue.point,
  51363. f.hemisphereLights.value = Ue.hemi,
  51364. f.directionalShadowMap.value = Ue.directionalShadowMap,
  51365. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  51366. f.spotShadowMap.value = Ue.spotShadowMap,
  51367. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  51368. f.pointShadowMap.value = Ue.pointShadowMap,
  51369. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  51370. r.hasDynamicUniforms = !1;
  51371. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  51372. var C = r.uniformsList[A][0];
  51373. if (C.dynamic === !0) {
  51374. r.hasDynamicUniforms = !0;
  51375. break
  51376. }
  51377. }
  51378. }
  51379. function E(e) {
  51380. b(e),
  51381. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  51382. Ye.setDepthFunc(e.depthFunc),
  51383. Ye.setDepthTest(e.depthTest),
  51384. Ye.setDepthWrite(e.depthWrite),
  51385. Ye.setColorWrite(e.colorWrite),
  51386. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  51387. }
  51388. function b(e) {
  51389. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  51390. Ye.setFlipSided(e.side === n.BackSide)
  51391. }
  51392. function w(e, t, i, r) {
  51393. xe = 0;
  51394. var o = Xe.get(i);
  51395. void 0 === o.program && (i.needsUpdate = !0),
  51396. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  51397. i.needsUpdate && (I(i, t, r),
  51398. i.needsUpdate = !1);
  51399. var a = !1
  51400. , s = !1
  51401. , l = !1
  51402. , c = o.program
  51403. , h = c.getUniforms()
  51404. , u = o.__webglShader.uniforms;
  51405. if (c.id !== Ae && (Ge.useProgram(c.program),
  51406. Ae = c.id,
  51407. a = !0,
  51408. s = !0,
  51409. l = !0),
  51410. i.id !== Ie && (Ie = i.id,
  51411. s = !0),
  51412. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  51413. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  51414. e !== be && (be = e,
  51415. s = !0,
  51416. l = !0),
  51417. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  51418. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  51419. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  51420. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  51421. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  51422. i.skinning)
  51423. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  51424. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  51425. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  51426. if (void 0 !== h.boneTexture) {
  51427. var d = B();
  51428. Ge.uniform1i(h.boneTexture, d),
  51429. ve.setTexture(r.skeleton.boneTexture, d)
  51430. }
  51431. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  51432. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  51433. } else
  51434. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  51435. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  51436. t && i.fog && R(u, t),
  51437. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  51438. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  51439. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  51440. u.mFar.value = e.far,
  51441. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  51442. V(o.uniformsList)),
  51443. N(h, r),
  51444. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  51445. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  51446. c
  51447. }
  51448. function _(e, t, i) {
  51449. for (var n = [], r = 0, o = e.length; r < o; r++) {
  51450. var a = e[r][0]
  51451. , s = a.onUpdateCallback;
  51452. void 0 !== s && (s.bind(a)(t, i),
  51453. n.push(e[r]))
  51454. }
  51455. V(n)
  51456. }
  51457. function T(e, t) {
  51458. e.opacity.value = t.opacity,
  51459. e.diffuse.value = t.color,
  51460. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  51461. e.map.value = t.map,
  51462. e.specularMap.value = t.specularMap,
  51463. e.alphaMap.value = t.alphaMap,
  51464. t.aoMap && (e.aoMap.value = t.aoMap,
  51465. e.aoMapIntensity.value = t.aoMapIntensity);
  51466. var i;
  51467. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  51468. void 0 !== i) {
  51469. i instanceof n.WebGLRenderTarget && (i = i.texture);
  51470. var r = i.offset
  51471. , o = i.repeat;
  51472. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  51473. }
  51474. e.envMap.value = t.envMap,
  51475. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  51476. e.reflectivity.value = t.reflectivity,
  51477. e.refractionRatio.value = t.refractionRatio
  51478. }
  51479. function x(e, t) {
  51480. e.diffuse.value = t.color,
  51481. e.opacity.value = t.opacity
  51482. }
  51483. function S(e, t) {
  51484. e.dashSize.value = t.dashSize,
  51485. e.totalSize.value = t.dashSize + t.gapSize,
  51486. e.scale.value = t.scale
  51487. }
  51488. function M(e, t) {
  51489. if (e.diffuse.value = t.color,
  51490. e.opacity.value = t.opacity,
  51491. e.size.value = t.size * Oe,
  51492. e.scale.value = te.clientHeight / 2,
  51493. e.map.value = t.map,
  51494. null !== t.map) {
  51495. var i = t.map.offset
  51496. , n = t.map.repeat;
  51497. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  51498. }
  51499. }
  51500. function R(e, t) {
  51501. e.fogColor.value = t.color,
  51502. t instanceof n.Fog ? (e.fogNear.value = t.near,
  51503. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  51504. }
  51505. function P(e, t) {
  51506. t.lightMap && (e.lightMap.value = t.lightMap,
  51507. e.lightMapIntensity.value = t.lightMapIntensity),
  51508. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  51509. }
  51510. function O(e, t) {
  51511. e.specular.value = t.specular,
  51512. e.shininess.value = Math.max(t.shininess, 1e-4),
  51513. t.lightMap && (e.lightMap.value = t.lightMap,
  51514. e.lightMapIntensity.value = t.lightMapIntensity),
  51515. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51516. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51517. e.bumpScale.value = t.bumpScale),
  51518. t.normalMap && (e.normalMap.value = t.normalMap,
  51519. e.normalScale.value.copy(t.normalScale)),
  51520. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51521. e.displacementScale.value = t.displacementScale,
  51522. e.displacementBias.value = t.displacementBias)
  51523. }
  51524. function L(e, t) {
  51525. e.roughness.value = t.roughness,
  51526. e.metalness.value = t.metalness,
  51527. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  51528. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  51529. t.lightMap && (e.lightMap.value = t.lightMap,
  51530. e.lightMapIntensity.value = t.lightMapIntensity),
  51531. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  51532. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  51533. e.bumpScale.value = t.bumpScale),
  51534. t.normalMap && (e.normalMap.value = t.normalMap,
  51535. e.normalScale.value.copy(t.normalScale)),
  51536. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  51537. e.displacementScale.value = t.displacementScale,
  51538. e.displacementBias.value = t.displacementBias),
  51539. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  51540. }
  51541. function D(e, t) {
  51542. e.ambientLightColor.needsUpdate = t,
  51543. e.directionalLights.needsUpdate = t,
  51544. e.pointLights.needsUpdate = t,
  51545. e.spotLights.needsUpdate = t,
  51546. e.hemisphereLights.needsUpdate = t
  51547. }
  51548. function N(e, t) {
  51549. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  51550. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  51551. }
  51552. function B() {
  51553. var e = xe;
  51554. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  51555. xe += 1,
  51556. e
  51557. }
  51558. function F(e, t, i, r) {
  51559. var o, a;
  51560. if ("1i" === t)
  51561. Ge.uniform1i(i, r);
  51562. else if ("1f" === t)
  51563. Ge.uniform1f(i, r);
  51564. else if ("2f" === t)
  51565. Ge.uniform2f(i, r[0], r[1]);
  51566. else if ("3f" === t)
  51567. Ge.uniform3f(i, r[0], r[1], r[2]);
  51568. else if ("4f" === t)
  51569. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  51570. else if ("1iv" === t)
  51571. Ge.uniform1iv(i, r);
  51572. else if ("3iv" === t)
  51573. Ge.uniform3iv(i, r);
  51574. else if ("1fv" === t)
  51575. Ge.uniform1fv(i, r);
  51576. else if ("2fv" === t)
  51577. Ge.uniform2fv(i, r);
  51578. else if ("3fv" === t)
  51579. Ge.uniform3fv(i, r);
  51580. else if ("4fv" === t)
  51581. Ge.uniform4fv(i, r);
  51582. else if ("Matrix2fv" === t)
  51583. Ge.uniformMatrix2fv(i, !1, r);
  51584. else if ("Matrix3fv" === t)
  51585. Ge.uniformMatrix3fv(i, !1, r);
  51586. else if ("Matrix4fv" === t)
  51587. Ge.uniformMatrix4fv(i, !1, r);
  51588. else if ("i" === t)
  51589. Ge.uniform1i(i, r);
  51590. else if ("f" === t)
  51591. Ge.uniform1f(i, r);
  51592. else if ("v2" === t)
  51593. Ge.uniform2f(i, r.x, r.y);
  51594. else if ("v3" === t)
  51595. Ge.uniform3f(i, r.x, r.y, r.z);
  51596. else if ("v4" === t)
  51597. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  51598. else if ("c" === t)
  51599. Ge.uniform3f(i, r.r, r.g, r.b);
  51600. else if ("s" === t) {
  51601. var s = e.properties;
  51602. for (var l in s) {
  51603. var c = s[l]
  51604. , h = i[l]
  51605. , u = r[l];
  51606. F(c, c.type, h, u)
  51607. }
  51608. } else if ("sa" === t)
  51609. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  51610. for (var l in s) {
  51611. var c = s[l]
  51612. , h = i[d][l]
  51613. , u = r[d][l];
  51614. F(c, c.type, h, u)
  51615. }
  51616. else if ("iv1" === t)
  51617. Ge.uniform1iv(i, r);
  51618. else if ("iv" === t)
  51619. Ge.uniform3iv(i, r);
  51620. else if ("fv1" === t)
  51621. Ge.uniform1fv(i, r);
  51622. else if ("fv" === t)
  51623. Ge.uniform3fv(i, r);
  51624. else if ("v2v" === t) {
  51625. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  51626. for (var d = 0, f = 0, g = r.length; d < g; d++,
  51627. f += 2)
  51628. e._array[f + 0] = r[d].x,
  51629. e._array[f + 1] = r[d].y;
  51630. Ge.uniform2fv(i, e._array)
  51631. } else if ("v3v" === t) {
  51632. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  51633. for (var d = 0, m = 0, g = r.length; d < g; d++,
  51634. m += 3)
  51635. e._array[m + 0] = r[d].x,
  51636. e._array[m + 1] = r[d].y,
  51637. e._array[m + 2] = r[d].z;
  51638. Ge.uniform3fv(i, e._array)
  51639. } else if ("v4v" === t) {
  51640. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  51641. for (var d = 0, v = 0, g = r.length; d < g; d++,
  51642. v += 4)
  51643. e._array[v + 0] = r[d].x,
  51644. e._array[v + 1] = r[d].y,
  51645. e._array[v + 2] = r[d].z,
  51646. e._array[v + 3] = r[d].w;
  51647. Ge.uniform4fv(i, e._array)
  51648. } else if ("m2" === t)
  51649. Ge.uniformMatrix2fv(i, !1, r.elements);
  51650. else if ("m3" === t)
  51651. Ge.uniformMatrix3fv(i, !1, r.elements);
  51652. else if ("m3v" === t) {
  51653. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  51654. for (var d = 0, g = r.length; d < g; d++)
  51655. r[d].flattenToArrayOffset(e._array, 9 * d);
  51656. Ge.uniformMatrix3fv(i, !1, e._array)
  51657. } else if ("m4" === t)
  51658. Ge.uniformMatrix4fv(i, !1, r.elements);
  51659. else if ("m4v" === t) {
  51660. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  51661. for (var d = 0, g = r.length; d < g; d++)
  51662. r[d].flattenToArrayOffset(e._array, 16 * d);
  51663. Ge.uniformMatrix4fv(i, !1, e._array)
  51664. } else if ("t" === t) {
  51665. if (o = r,
  51666. a = B(),
  51667. Ge.uniform1i(i, a),
  51668. !o)
  51669. return;
  51670. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  51671. } else if ("tv" === t) {
  51672. void 0 === e._array && (e._array = []);
  51673. for (var d = 0, g = e.value.length; d < g; d++)
  51674. e._array[d] = B();
  51675. Ge.uniform1iv(i, e._array);
  51676. for (var d = 0, g = e.value.length; d < g; d++)
  51677. o = e.value[d],
  51678. a = e._array[d],
  51679. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  51680. } else
  51681. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  51682. }
  51683. function V(e) {
  51684. for (var t = 0, i = e.length; t < i; t++) {
  51685. var n = e[t][0];
  51686. if (n.needsUpdate !== !1) {
  51687. var r = n.type
  51688. , o = e[t][1]
  51689. , a = n.value;
  51690. F(n, r, o, a)
  51691. }
  51692. }
  51693. }
  51694. function U(e, t) {
  51695. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  51696. for (Ue.shadowsPointLight = 0,
  51697. i = 0,
  51698. r = e.length; i < r; i++)
  51699. if (o = e[i],
  51700. a = o.color,
  51701. s = o.intensity,
  51702. l = o.distance,
  51703. o instanceof n.AmbientLight)
  51704. c += a.r * s,
  51705. h += a.g * s,
  51706. u += a.b * s;
  51707. else if (o instanceof n.DirectionalLight) {
  51708. var A = Ke.get(o);
  51709. A.color.copy(o.color).multiplyScalar(o.intensity),
  51710. A.direction.setFromMatrixPosition(o.matrixWorld),
  51711. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51712. A.direction.sub(Ve),
  51713. A.direction.transformDirection(d),
  51714. A.shadow = o.castShadow,
  51715. o.castShadow && (A.shadowBias = o.shadow.bias,
  51716. A.shadowRadius = o.shadow.radius,
  51717. A.shadowMapSize = o.shadow.mapSize,
  51718. Ue.shadows[v++] = o),
  51719. Ue.directionalShadowMap[p] = o.shadow.map,
  51720. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  51721. Ue.directional[p++] = A
  51722. } else if (o instanceof n.SpotLight) {
  51723. var A = Ke.get(o);
  51724. A.position.setFromMatrixPosition(o.matrixWorld),
  51725. A.position.applyMatrix4(d),
  51726. A.color.copy(a).multiplyScalar(s),
  51727. A.distance = l,
  51728. A.direction.setFromMatrixPosition(o.matrixWorld),
  51729. Ve.setFromMatrixPosition(o.target.matrixWorld),
  51730. A.direction.sub(Ve),
  51731. A.direction.transformDirection(d),
  51732. A.coneCos = Math.cos(o.angle),
  51733. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  51734. A.decay = 0 === o.distance ? 0 : o.decay,
  51735. A.shadow = o.castShadow,
  51736. o.castShadow && (A.shadowBias = o.shadow.bias,
  51737. A.shadowRadius = o.shadow.radius,
  51738. A.shadowMapSize = o.shadow.mapSize,
  51739. Ue.shadows[v++] = o),
  51740. Ue.spotShadowMap[g] = o.shadow.map,
  51741. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  51742. Ue.spot[g++] = A
  51743. } else if (o instanceof n.PointLight) {
  51744. var A = Ke.get(o);
  51745. A.position.setFromMatrixPosition(o.matrixWorld),
  51746. A.position.applyMatrix4(d),
  51747. A.color.copy(o.color).multiplyScalar(o.intensity),
  51748. A.distance = o.distance,
  51749. A.decay = 0 === o.distance ? 0 : o.decay,
  51750. A.shadow = o.castShadow,
  51751. o.castShadow && (A.shadowBias = o.shadow.bias,
  51752. A.shadowRadius = o.shadow.radius,
  51753. A.shadowMapSize = o.shadow.mapSize,
  51754. Ue.shadows[v++] = o),
  51755. Ue.pointShadowMap[f] = o.shadow.map,
  51756. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  51757. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  51758. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  51759. Ue.point[f++] = A
  51760. } else if (o instanceof n.HemisphereLight) {
  51761. var A = Ke.get(o);
  51762. A.direction.setFromMatrixPosition(o.matrixWorld),
  51763. A.direction.transformDirection(d),
  51764. A.direction.normalize(),
  51765. A.skyColor.copy(o.color).multiplyScalar(s),
  51766. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  51767. Ue.hemi[m++] = A
  51768. }
  51769. Ue.ambient[0] = c,
  51770. Ue.ambient[1] = h,
  51771. Ue.ambient[2] = u,
  51772. Ue.directional.length = p,
  51773. Ue.spot.length = g,
  51774. Ue.point.length = f,
  51775. Ue.hemi.length = m,
  51776. Ue.shadows.length = v,
  51777. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  51778. }
  51779. function k(e, t, i) {
  51780. var r;
  51781. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  51782. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  51783. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  51784. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  51785. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  51786. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  51787. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  51788. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  51789. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  51790. r = We.get("EXT_texture_filter_anisotropic")) {
  51791. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  51792. return;
  51793. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  51794. return;
  51795. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  51796. Xe.get(t).__currentAnisotropy = t.anisotropy)
  51797. }
  51798. }
  51799. function H(e, t, i) {
  51800. void 0 === e.__webglInit && (e.__webglInit = !0,
  51801. t.addEventListener("dispose", s),
  51802. e.__webglTexture = Ge.createTexture(),
  51803. ke.textures++),
  51804. Ye.activeTexture(Ge.TEXTURE0 + i),
  51805. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  51806. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  51807. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  51808. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  51809. var r = G(t.image, je.maxTextureSize);
  51810. W(t) && z(r) === !1 && (r = j(r));
  51811. var o = z(r)
  51812. , a = ee(t.format)
  51813. , l = ee(t.type);
  51814. k(Ge.TEXTURE_2D, t, o);
  51815. var c, h = t.mipmaps;
  51816. if (t instanceof n.DataTexture)
  51817. if (h.length > 0 && o) {
  51818. for (var u = 0, d = h.length; u < d; u++)
  51819. c = h[u],
  51820. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51821. t.generateMipmaps = !1
  51822. } else
  51823. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  51824. else if (t instanceof n.CompressedTexture)
  51825. for (var u = 0, d = h.length; u < d; u++)
  51826. c = h[u],
  51827. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  51828. else if (h.length > 0 && o) {
  51829. for (var u = 0, d = h.length; u < d; u++)
  51830. c = h[u],
  51831. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  51832. t.generateMipmaps = !1
  51833. } else
  51834. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  51835. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51836. e.__version = t.version,
  51837. t.onUpdate && t.onUpdate(t)
  51838. }
  51839. function G(e, t) {
  51840. if (e.width > t || e.height > t) {
  51841. var i = t / Math.max(e.width, e.height)
  51842. , n = document.createElement("canvas");
  51843. n.width = Math.floor(e.width * i),
  51844. n.height = Math.floor(e.height * i);
  51845. var r = n.getContext("2d");
  51846. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  51847. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  51848. n
  51849. }
  51850. return e
  51851. }
  51852. function z(e) {
  51853. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  51854. }
  51855. function W(e) {
  51856. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  51857. }
  51858. function j(e) {
  51859. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  51860. var t = document.createElement("canvas");
  51861. t.width = n.Math.nearestPowerOfTwo(e.width),
  51862. t.height = n.Math.nearestPowerOfTwo(e.height);
  51863. var i = t.getContext("2d");
  51864. return i.drawImage(e, 0, 0, t.width, t.height),
  51865. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  51866. t
  51867. }
  51868. return e
  51869. }
  51870. function Y(e, t) {
  51871. var i = Xe.get(e);
  51872. if (6 === e.image.length)
  51873. if (e.version > 0 && i.__version !== e.version) {
  51874. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  51875. i.__image__webglTextureCube = Ge.createTexture(),
  51876. ke.textures++),
  51877. Ye.activeTexture(Ge.TEXTURE0 + t),
  51878. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  51879. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  51880. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  51881. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  51882. var c = a[0]
  51883. , h = z(c)
  51884. , u = ee(e.format)
  51885. , d = ee(e.type);
  51886. k(Ge.TEXTURE_CUBE_MAP, e, h);
  51887. for (var l = 0; l < 6; l++)
  51888. if (r)
  51889. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  51890. p = f[g],
  51891. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  51892. else
  51893. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  51894. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51895. i.__version = e.version,
  51896. e.onUpdate && e.onUpdate(e)
  51897. } else
  51898. Ye.activeTexture(Ge.TEXTURE0 + t),
  51899. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  51900. }
  51901. function X(e, t) {
  51902. Ye.activeTexture(Ge.TEXTURE0 + t),
  51903. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  51904. }
  51905. function Z(e, t, i, n) {
  51906. var r = ee(t.texture.format)
  51907. , o = ee(t.texture.type);
  51908. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  51909. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  51910. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  51911. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51912. }
  51913. function q(e, t) {
  51914. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51915. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51916. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51917. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51918. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51919. }
  51920. function K(e) {
  51921. var t = Xe.get(e)
  51922. , i = e instanceof n.WebGLRenderTargetCube;
  51923. if (i) {
  51924. t.__webglDepthbuffer = [];
  51925. for (var r = 0; r < 6; r++)
  51926. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51927. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51928. q(t.__webglDepthbuffer[r], e)
  51929. } else
  51930. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51931. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51932. q(t.__webglDepthbuffer, e);
  51933. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51934. }
  51935. function Q(e) {
  51936. var t = Xe.get(e)
  51937. , i = Xe.get(e.texture);
  51938. e.addEventListener("dispose", l),
  51939. i.__webglTexture = Ge.createTexture(),
  51940. ke.textures++;
  51941. var r = e instanceof n.WebGLRenderTargetCube
  51942. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51943. if (r) {
  51944. t.__webglFramebuffer = [];
  51945. for (var a = 0; a < 6; a++)
  51946. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51947. } else
  51948. t.__webglFramebuffer = Ge.createFramebuffer();
  51949. if (r) {
  51950. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51951. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51952. for (var a = 0; a < 6; a++)
  51953. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51954. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51955. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51956. } else
  51957. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51958. k(Ge.TEXTURE_2D, e.texture, o),
  51959. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51960. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51961. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51962. e.depthBuffer && K(e)
  51963. }
  51964. function J(e) {
  51965. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51966. , i = Xe.get(e.texture).__webglTexture;
  51967. Ye.bindTexture(t, i),
  51968. Ge.generateMipmap(t),
  51969. Ye.bindTexture(t, null)
  51970. }
  51971. function $(e) {
  51972. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51973. }
  51974. function ee(e) {
  51975. var t;
  51976. if (e === n.RepeatWrapping)
  51977. return Ge.REPEAT;
  51978. if (e === n.ClampToEdgeWrapping)
  51979. return Ge.CLAMP_TO_EDGE;
  51980. if (e === n.MirroredRepeatWrapping)
  51981. return Ge.MIRRORED_REPEAT;
  51982. if (e === n.NearestFilter)
  51983. return Ge.NEAREST;
  51984. if (e === n.NearestMipMapNearestFilter)
  51985. return Ge.NEAREST_MIPMAP_NEAREST;
  51986. if (e === n.NearestMipMapLinearFilter)
  51987. return Ge.NEAREST_MIPMAP_LINEAR;
  51988. if (e === n.LinearFilter)
  51989. return Ge.LINEAR;
  51990. if (e === n.LinearMipMapNearestFilter)
  51991. return Ge.LINEAR_MIPMAP_NEAREST;
  51992. if (e === n.LinearMipMapLinearFilter)
  51993. return Ge.LINEAR_MIPMAP_LINEAR;
  51994. if (e === n.UnsignedByteType)
  51995. return Ge.UNSIGNED_BYTE;
  51996. if (e === n.UnsignedShort4444Type)
  51997. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51998. if (e === n.UnsignedShort5551Type)
  51999. return Ge.UNSIGNED_SHORT_5_5_5_1;
  52000. if (e === n.UnsignedShort565Type)
  52001. return Ge.UNSIGNED_SHORT_5_6_5;
  52002. if (e === n.ByteType)
  52003. return Ge.BYTE;
  52004. if (e === n.ShortType)
  52005. return Ge.SHORT;
  52006. if (e === n.UnsignedShortType)
  52007. return Ge.UNSIGNED_SHORT;
  52008. if (e === n.IntType)
  52009. return Ge.INT;
  52010. if (e === n.UnsignedIntType)
  52011. return Ge.UNSIGNED_INT;
  52012. if (e === n.FloatType)
  52013. return Ge.FLOAT;
  52014. if (t = We.get("OES_texture_half_float"),
  52015. null !== t && e === n.HalfFloatType)
  52016. return t.HALF_FLOAT_OES;
  52017. if (e === n.AlphaFormat)
  52018. return Ge.ALPHA;
  52019. if (e === n.RGBFormat)
  52020. return Ge.RGB;
  52021. if (e === n.RGBAFormat)
  52022. return Ge.RGBA;
  52023. if (e === n.LuminanceFormat)
  52024. return Ge.LUMINANCE;
  52025. if (e === n.LuminanceAlphaFormat)
  52026. return Ge.LUMINANCE_ALPHA;
  52027. if (e === n.AddEquation)
  52028. return Ge.FUNC_ADD;
  52029. if (e === n.SubtractEquation)
  52030. return Ge.FUNC_SUBTRACT;
  52031. if (e === n.ReverseSubtractEquation)
  52032. return Ge.FUNC_REVERSE_SUBTRACT;
  52033. if (e === n.ZeroFactor)
  52034. return Ge.ZERO;
  52035. if (e === n.OneFactor)
  52036. return Ge.ONE;
  52037. if (e === n.SrcColorFactor)
  52038. return Ge.SRC_COLOR;
  52039. if (e === n.OneMinusSrcColorFactor)
  52040. return Ge.ONE_MINUS_SRC_COLOR;
  52041. if (e === n.SrcAlphaFactor)
  52042. return Ge.SRC_ALPHA;
  52043. if (e === n.OneMinusSrcAlphaFactor)
  52044. return Ge.ONE_MINUS_SRC_ALPHA;
  52045. if (e === n.DstAlphaFactor)
  52046. return Ge.DST_ALPHA;
  52047. if (e === n.OneMinusDstAlphaFactor)
  52048. return Ge.ONE_MINUS_DST_ALPHA;
  52049. if (e === n.DstColorFactor)
  52050. return Ge.DST_COLOR;
  52051. if (e === n.OneMinusDstColorFactor)
  52052. return Ge.ONE_MINUS_DST_COLOR;
  52053. if (e === n.SrcAlphaSaturateFactor)
  52054. return Ge.SRC_ALPHA_SATURATE;
  52055. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  52056. null !== t) {
  52057. if (e === n.RGB_S3TC_DXT1_Format)
  52058. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  52059. if (e === n.RGBA_S3TC_DXT1_Format)
  52060. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  52061. if (e === n.RGBA_S3TC_DXT3_Format)
  52062. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  52063. if (e === n.RGBA_S3TC_DXT5_Format)
  52064. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  52065. }
  52066. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  52067. null !== t) {
  52068. if (e === n.RGB_PVRTC_4BPPV1_Format)
  52069. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  52070. if (e === n.RGB_PVRTC_2BPPV1_Format)
  52071. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  52072. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  52073. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  52074. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  52075. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  52076. }
  52077. if (t = We.get("WEBGL_compressed_texture_etc1"),
  52078. null !== t && e === n.RGB_ETC1_Format)
  52079. return t.COMPRESSED_RGB_ETC1_WEBGL;
  52080. if (t = We.get("EXT_blend_minmax"),
  52081. null !== t) {
  52082. if (e === n.MinEquation)
  52083. return t.MIN_EXT;
  52084. if (e === n.MaxEquation)
  52085. return t.MAX_EXT
  52086. }
  52087. return 0
  52088. }
  52089. console.log("THREE.WebGLRenderer", n.REVISION),
  52090. e = e || {};
  52091. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  52092. , ie = void 0 !== e.context ? e.context : null
  52093. , ne = void 0 !== e.alpha && e.alpha
  52094. , re = void 0 === e.depth || e.depth
  52095. , oe = void 0 === e.stencil || e.stencil
  52096. , ae = void 0 !== e.antialias && e.antialias
  52097. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  52098. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  52099. , ce = []
  52100. , he = []
  52101. , ue = -1
  52102. , de = []
  52103. , pe = -1
  52104. , fe = new Float32Array(8)
  52105. , ge = []
  52106. , me = [];
  52107. this.domElement = te,
  52108. this.context = null,
  52109. this.autoClear = !0,
  52110. this.autoClearColor = !0,
  52111. this.autoClearDepth = !0,
  52112. this.autoClearStencil = !0,
  52113. this.sortObjects = !0,
  52114. this.gammaFactor = 2,
  52115. this.gammaInput = !1,
  52116. this.gammaOutput = !1,
  52117. this.physicallyCorrectLights = !1,
  52118. this.toneMapping = n.LinearToneMapping,
  52119. this.toneMappingExposure = 1,
  52120. this.toneMappingWhitePoint = 1,
  52121. this.maxMorphTargets = 8,
  52122. this.maxMorphNormals = 4,
  52123. this.autoScaleCubemaps = !0;
  52124. var ve = this
  52125. , Ae = null
  52126. , ye = null
  52127. , Ce = null
  52128. , Ie = -1
  52129. , Ee = ""
  52130. , be = null
  52131. , we = new n.Vector4
  52132. , _e = null
  52133. , Te = new n.Vector4
  52134. , xe = 0
  52135. , Se = new n.Color(0)
  52136. , Me = 0
  52137. , Re = te.width
  52138. , Pe = te.height
  52139. , Oe = 1
  52140. , Le = new n.Vector4(0,0,Re,Pe)
  52141. , De = !1
  52142. , Ne = new n.Vector4(0,0,Re,Pe)
  52143. , Be = new n.Frustum
  52144. , Fe = new n.Matrix4
  52145. , Ve = new n.Vector3
  52146. , Ue = {
  52147. hash: "",
  52148. ambient: [0, 0, 0],
  52149. directional: [],
  52150. directionalShadowMap: [],
  52151. directionalShadowMatrix: [],
  52152. spot: [],
  52153. spotShadowMap: [],
  52154. spotShadowMatrix: [],
  52155. point: [],
  52156. pointShadowMap: [],
  52157. pointShadowMatrix: [],
  52158. hemi: [],
  52159. shadows: [],
  52160. shadowsPointLight: 0
  52161. }
  52162. , ke = {
  52163. geometries: 0,
  52164. textures: 0
  52165. }
  52166. , He = {
  52167. calls: 0,
  52168. vertices: 0,
  52169. faces: 0,
  52170. points: 0
  52171. };
  52172. this.info = {
  52173. render: He,
  52174. memory: ke,
  52175. programs: null
  52176. };
  52177. var Ge;
  52178. try {
  52179. var ze = {
  52180. alpha: ne,
  52181. depth: re,
  52182. stencil: oe,
  52183. antialias: ae,
  52184. premultipliedAlpha: se,
  52185. preserveDrawingBuffer: le
  52186. };
  52187. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  52188. null === Ge)
  52189. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  52190. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  52191. return {
  52192. rangeMin: 1,
  52193. rangeMax: 1,
  52194. precision: 1
  52195. }
  52196. }
  52197. ),
  52198. te.addEventListener("webglcontextlost", a, !1)
  52199. } catch (e) {
  52200. console.error("THREE.WebGLRenderer: " + e)
  52201. }
  52202. var We = new n.WebGLExtensions(Ge);
  52203. We.get("OES_texture_float"),
  52204. We.get("OES_texture_float_linear"),
  52205. We.get("OES_texture_half_float"),
  52206. We.get("OES_texture_half_float_linear"),
  52207. We.get("OES_standard_derivatives"),
  52208. We.get("ANGLE_instanced_arrays"),
  52209. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  52210. var je = new n.WebGLCapabilities(Ge,We,e)
  52211. , Ye = new n.WebGLState(Ge,We,ee)
  52212. , Xe = new n.WebGLProperties
  52213. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  52214. , qe = new n.WebGLPrograms(this,je)
  52215. , Ke = new n.WebGLLights;
  52216. this.info.programs = qe.programs;
  52217. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  52218. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  52219. r(),
  52220. this.context = Ge,
  52221. this.capabilities = je,
  52222. this.extensions = We,
  52223. this.properties = Xe,
  52224. this.state = Ye;
  52225. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  52226. this.shadowMap = $e;
  52227. var et = new n.SpritePlugin(this,ge)
  52228. , tt = new n.LensFlarePlugin(this,me);
  52229. this.getContext = function() {
  52230. return Ge
  52231. }
  52232. ,
  52233. this.getContextAttributes = function() {
  52234. return Ge.getContextAttributes()
  52235. }
  52236. ,
  52237. this.forceContextLoss = function() {
  52238. We.get("WEBGL_lose_context").loseContext()
  52239. }
  52240. ,
  52241. this.getMaxAnisotropy = function() {
  52242. var e;
  52243. return function() {
  52244. if (void 0 !== e)
  52245. return e;
  52246. var t = We.get("EXT_texture_filter_anisotropic");
  52247. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  52248. }
  52249. }(),
  52250. this.getPrecision = function() {
  52251. return je.precision
  52252. }
  52253. ,
  52254. this.getPixelRatio = function() {
  52255. return Oe
  52256. }
  52257. ,
  52258. this.setPixelRatio = function(e) {
  52259. void 0 !== e && (Oe = e,
  52260. this.setSize(Ne.z, Ne.w, !1))
  52261. }
  52262. ,
  52263. this.getSize = function() {
  52264. return {
  52265. width: Re,
  52266. height: Pe
  52267. }
  52268. }
  52269. ,
  52270. this.setSize = function(e, t, i, devicePixelRatio) {
  52271. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  52272. Re = e,
  52273. Pe = t,
  52274. te.width = e * Oe,
  52275. te.height = t * Oe,
  52276. i !== !1 && (te.style.width = e + "px",
  52277. te.style.height = t + "px"),
  52278. this.setViewport(0, 0, e, t)
  52279. }
  52280. ,
  52281. this.setViewport = function(e, t, i, n) {
  52282. Ye.viewport(Ne.set(e, t, i, n))
  52283. }
  52284. ,
  52285. this.setScissor = function(e, t, i, n) {
  52286. Ye.scissor(Le.set(e, t, i, n))
  52287. }
  52288. ,
  52289. this.setScissorTest = function(e) {
  52290. Ye.setScissorTest(De = e)
  52291. }
  52292. ,
  52293. this.getClearColor = function() {
  52294. return Se
  52295. }
  52296. ,
  52297. this.setClearColor = function(e, t) {
  52298. Se.set(e),
  52299. Me = void 0 !== t ? t : 1,
  52300. i(Se.r, Se.g, Se.b, Me)
  52301. }
  52302. ,
  52303. this.getClearAlpha = function() {
  52304. return Me
  52305. }
  52306. ,
  52307. this.setClearAlpha = function(e) {
  52308. Me = e,
  52309. i(Se.r, Se.g, Se.b, Me)
  52310. }
  52311. ,
  52312. this.clear = function(e, t, i) {
  52313. var n = 0;
  52314. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  52315. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  52316. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  52317. Ge.clear(n)
  52318. }
  52319. ,
  52320. this.clearColor = function() {
  52321. this.clear(!0, !1, !1)
  52322. }
  52323. ,
  52324. this.clearDepth = function() {
  52325. this.clear(!1, !0, !1)
  52326. }
  52327. ,
  52328. this.clearStencil = function() {
  52329. this.clear(!1, !1, !0)
  52330. }
  52331. ,
  52332. this.clearTarget = function(e, t, i, n) {
  52333. this.setRenderTarget(e),
  52334. this.clear(t, i, n)
  52335. }
  52336. ,
  52337. this.resetGLState = o,
  52338. this.dispose = function() {
  52339. te.removeEventListener("webglcontextlost", a, !1)
  52340. }
  52341. ,
  52342. this.renderBufferImmediate = function(e, t, i) {
  52343. Ye.initAttributes();
  52344. var r = Xe.get(e);
  52345. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  52346. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  52347. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  52348. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  52349. var o = t.getAttributes();
  52350. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  52351. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  52352. Ye.enableAttribute(o.position),
  52353. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  52354. e.hasNormals) {
  52355. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  52356. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  52357. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  52358. var l = e.normalArray
  52359. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  52360. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  52361. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  52362. l[a + 0] = c,
  52363. l[a + 1] = h,
  52364. l[a + 2] = u,
  52365. l[a + 3] = c,
  52366. l[a + 4] = h,
  52367. l[a + 5] = u,
  52368. l[a + 6] = c,
  52369. l[a + 7] = h,
  52370. l[a + 8] = u
  52371. }
  52372. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  52373. Ye.enableAttribute(o.normal),
  52374. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  52375. }
  52376. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  52377. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  52378. Ye.enableAttribute(o.uv),
  52379. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  52380. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  52381. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  52382. Ye.enableAttribute(o.color),
  52383. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  52384. Ye.disableUnusedAttributes(),
  52385. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  52386. e.count = 0
  52387. }
  52388. ,
  52389. this.renderBufferDirect = function(e, i, r, o, a, s) {
  52390. E(o);
  52391. var l = w(e, i, o, a)
  52392. , c = !1
  52393. , h = r.id + "_" + l.id + "_" + o.wireframe;
  52394. h !== Ee && (Ee = h,
  52395. c = !0);
  52396. var u = a.morphTargetInfluences;
  52397. if (void 0 !== u) {
  52398. for (var d = [], p = 0, m = u.length; p < m; p++) {
  52399. var v = u[p];
  52400. d.push([v, p])
  52401. }
  52402. d.sort(g),
  52403. d.length > 8 && (d.length = 8);
  52404. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  52405. var v = d[p];
  52406. if (fe[p] = v[0],
  52407. 0 !== v[0]) {
  52408. var y = v[1];
  52409. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  52410. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  52411. } else
  52412. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  52413. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  52414. }
  52415. var C = l.getUniforms();
  52416. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  52417. c = !0
  52418. }
  52419. var y = r.index
  52420. , I = r.attributes.position;
  52421. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  52422. var b;
  52423. null !== y ? (b = Je,
  52424. b.setIndex(y)) : b = Qe,
  52425. c && (f(o, l, r),
  52426. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  52427. var _ = 0
  52428. , T = 1 / 0;
  52429. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  52430. var x = r.drawRange.start
  52431. , S = r.drawRange.count
  52432. , M = null !== s ? s.start : 0
  52433. , R = null !== s ? s.count : 1 / 0
  52434. , P = Math.max(_, x, M)
  52435. , O = Math.min(_ + T, x + S, M + R) - 1
  52436. , L = Math.max(0, O - P + 1);
  52437. if (a instanceof n.Mesh)
  52438. if (o.wireframe === !0)
  52439. Ye.setLineWidth(o.wireframeLinewidth * t()),
  52440. b.setMode(Ge.LINES);
  52441. else
  52442. switch (a.drawMode) {
  52443. case n.TrianglesDrawMode:
  52444. b.setMode(Ge.TRIANGLES);
  52445. break;
  52446. case n.TriangleStripDrawMode:
  52447. b.setMode(Ge.TRIANGLE_STRIP);
  52448. break;
  52449. case n.TriangleFanDrawMode:
  52450. b.setMode(Ge.TRIANGLE_FAN)
  52451. }
  52452. else if (a instanceof n.Line) {
  52453. var D = o.linewidth;
  52454. void 0 === D && (D = 1),
  52455. Ye.setLineWidth(D * t()),
  52456. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  52457. } else
  52458. a instanceof n.Points && b.setMode(Ge.POINTS);
  52459. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  52460. }
  52461. ,
  52462. this.render = function(e, t, i, r) {
  52463. if (t instanceof n.Camera == !1)
  52464. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  52465. var o = e.fog;
  52466. if (Ee = "",
  52467. Ie = -1,
  52468. be = null,
  52469. e.autoUpdate === !0 && e.updateMatrixWorld(),
  52470. null === t.parent && t.updateMatrixWorld(),
  52471. t.matrixWorldInverse.getInverse(t.matrixWorld),
  52472. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  52473. Be.setFromMatrix(Fe),
  52474. ce.length = 0,
  52475. ue = -1,
  52476. pe = -1,
  52477. ge.length = 0,
  52478. me.length = 0,
  52479. y(e, t),
  52480. he.length = ue + 1,
  52481. de.length = pe + 1,
  52482. ve.sortObjects === !0 && (he.sort(m),
  52483. de.sort(v)),
  52484. U(ce, t),
  52485. $e.render(e, t),
  52486. He.calls = 0,
  52487. He.vertices = 0,
  52488. He.faces = 0,
  52489. He.points = 0,
  52490. void 0 === i && (i = null),
  52491. this.setRenderTarget(i),
  52492. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  52493. e.overrideMaterial) {
  52494. var a = e.overrideMaterial;
  52495. C(he, t, o, a),
  52496. C(de, t, o, a)
  52497. } else
  52498. Ye.setBlending(n.NoBlending),
  52499. C(he, t, o),
  52500. C(de, t, o);
  52501. if (et.render(e, t),
  52502. tt.render(e, t, Te),
  52503. i) {
  52504. var s = i.texture;
  52505. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  52506. }
  52507. Ye.setDepthTest(!0),
  52508. Ye.setDepthWrite(!0),
  52509. Ye.setColorWrite(!0)
  52510. }
  52511. ,
  52512. this.setFaceCulling = function(e, t) {
  52513. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  52514. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  52515. Ye.enable(Ge.CULL_FACE))
  52516. }
  52517. ,
  52518. this.setTexture = function(e, t) {
  52519. var i = Xe.get(e);
  52520. if (e.version > 0 && i.__version !== e.version) {
  52521. var n = e.image;
  52522. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  52523. }
  52524. Ye.activeTexture(Ge.TEXTURE0 + t),
  52525. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  52526. }
  52527. ,
  52528. this.getCurrentRenderTarget = function() {
  52529. return ye
  52530. }
  52531. ,
  52532. this.setRenderTarget = function(e) {
  52533. ye = e,
  52534. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  52535. var t, i = e instanceof n.WebGLRenderTargetCube;
  52536. if (e) {
  52537. var r = Xe.get(e);
  52538. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  52539. we.copy(e.scissor),
  52540. _e = e.scissorTest,
  52541. Te.copy(e.viewport)
  52542. } else
  52543. t = null,
  52544. we.copy(Le).multiplyScalar(Oe),
  52545. _e = De,
  52546. Te.copy(Ne).multiplyScalar(Oe);
  52547. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  52548. Ce = t),
  52549. Ye.scissor(we),
  52550. Ye.setScissorTest(_e),
  52551. Ye.viewport(Te),
  52552. i) {
  52553. var o = Xe.get(e.texture);
  52554. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  52555. }
  52556. }
  52557. ,
  52558. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  52559. if (e instanceof n.WebGLRenderTarget == !1)
  52560. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  52561. var s = Xe.get(e).__webglFramebuffer;
  52562. if (s) {
  52563. var l = !1;
  52564. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  52565. l = !0);
  52566. try {
  52567. var c = e.texture;
  52568. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  52569. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  52570. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  52571. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  52572. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  52573. } finally {
  52574. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  52575. }
  52576. }
  52577. }
  52578. }
  52579. ,
  52580. n.WebGLRenderTarget = function(e, t, i) {
  52581. this.uuid = n.Math.generateUUID(),
  52582. this.width = e,
  52583. this.height = t,
  52584. this.scissor = new n.Vector4(0,0,e,t),
  52585. this.scissorTest = !1,
  52586. this.viewport = new n.Vector4(0,0,e,t),
  52587. i = i || {},
  52588. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  52589. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  52590. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  52591. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  52592. }
  52593. ,
  52594. n.WebGLRenderTarget.prototype = {
  52595. constructor: n.WebGLRenderTarget,
  52596. setSize: function(e, t) {
  52597. this.width === e && this.height === t || (this.width = e,
  52598. this.height = t,
  52599. this.dispose()),
  52600. this.viewport.set(0, 0, e, t),
  52601. this.scissor.set(0, 0, e, t)
  52602. },
  52603. clone: function() {
  52604. return (new this.constructor).copy(this)
  52605. },
  52606. copy: function(e) {
  52607. return this.width = e.width,
  52608. this.height = e.height,
  52609. this.viewport.copy(e.viewport),
  52610. this.texture = e.texture.clone(),
  52611. this.depthBuffer = e.depthBuffer,
  52612. this.stencilBuffer = e.stencilBuffer,
  52613. this
  52614. },
  52615. dispose: function() {
  52616. this.dispatchEvent({
  52617. type: "dispose"
  52618. })
  52619. }
  52620. },
  52621. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  52622. n.WebGLRenderTargetCube = function(e, t, i) {
  52623. n.WebGLRenderTarget.call(this, e, t, i),
  52624. this.activeCubeFace = 0,
  52625. this.activeMipMapLevel = 0
  52626. }
  52627. ,
  52628. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  52629. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  52630. n.WebGLBufferRenderer = function(e, t, i) {
  52631. function r(e) {
  52632. s = e
  52633. }
  52634. function o(t, n) {
  52635. e.drawArrays(s, t, n),
  52636. i.calls++,
  52637. i.vertices += n,
  52638. s === e.TRIANGLES && (i.faces += n / 3)
  52639. }
  52640. function a(r) {
  52641. var o = t.get("ANGLE_instanced_arrays");
  52642. if (null === o)
  52643. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  52644. var a = r.attributes.position
  52645. , l = 0;
  52646. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  52647. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  52648. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  52649. i.calls++,
  52650. i.vertices += l * r.maxInstancedCount,
  52651. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  52652. }
  52653. var s;
  52654. this.setMode = r,
  52655. this.render = o,
  52656. this.renderInstances = a
  52657. }
  52658. ,
  52659. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  52660. function n(e) {
  52661. s = e
  52662. }
  52663. function r(i) {
  52664. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  52665. c = 4) : (l = e.UNSIGNED_SHORT,
  52666. c = 2)
  52667. }
  52668. function o(t, n) {
  52669. e.drawElements(s, n, l, t * c),
  52670. i.calls++,
  52671. i.vertices += n,
  52672. s === e.TRIANGLES && (i.faces += n / 3)
  52673. }
  52674. function a(n, r, o) {
  52675. var a = t.get("ANGLE_instanced_arrays");
  52676. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  52677. i.calls++,
  52678. i.vertices += o * n.maxInstancedCount,
  52679. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  52680. }
  52681. var s, l, c;
  52682. this.setMode = n,
  52683. this.setIndex = r,
  52684. this.render = o,
  52685. this.renderInstances = a
  52686. }
  52687. ,
  52688. n.WebGLExtensions = function(e) {
  52689. var t = {};
  52690. this.get = function(i) {
  52691. if (void 0 !== t[i])
  52692. return t[i];
  52693. var n;
  52694. switch (i) {
  52695. case "EXT_texture_filter_anisotropic":
  52696. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  52697. break;
  52698. case "WEBGL_compressed_texture_s3tc":
  52699. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  52700. break;
  52701. case "WEBGL_compressed_texture_pvrtc":
  52702. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  52703. break;
  52704. case "WEBGL_compressed_texture_etc1":
  52705. n = e.getExtension("WEBGL_compressed_texture_etc1");
  52706. break;
  52707. default:
  52708. n = e.getExtension(i)
  52709. }
  52710. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  52711. t[i] = n,
  52712. n
  52713. }
  52714. }
  52715. ,
  52716. n.WebGLCapabilities = function(e, t, i) {
  52717. function n(t) {
  52718. if ("highp" === t) {
  52719. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  52720. return "highp";
  52721. t = "mediump"
  52722. }
  52723. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  52724. }
  52725. this.getMaxPrecision = n,
  52726. this.precision = void 0 !== i.precision ? i.precision : "highp",
  52727. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  52728. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  52729. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  52730. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  52731. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  52732. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  52733. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  52734. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  52735. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  52736. this.vertexTextures = this.maxVertexTextures > 0,
  52737. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  52738. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  52739. var r = n(this.precision);
  52740. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  52741. this.precision = r),
  52742. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  52743. }
  52744. ,
  52745. n.WebGLGeometries = function(e, t, i) {
  52746. function r(e) {
  52747. var t = e.geometry;
  52748. if (void 0 !== h[t.id])
  52749. return h[t.id];
  52750. t.addEventListener("dispose", o);
  52751. var r;
  52752. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  52753. r = t._bufferGeometry),
  52754. h[t.id] = r,
  52755. i.memory.geometries++,
  52756. r
  52757. }
  52758. function o(e) {
  52759. var n = e.target
  52760. , r = h[n.id];
  52761. null !== r.index && s(r.index),
  52762. l(r.attributes),
  52763. n.removeEventListener("dispose", o),
  52764. delete h[n.id];
  52765. var a = t.get(n);
  52766. a.wireframe && s(a.wireframe),
  52767. t.delete(n);
  52768. var c = t.get(r);
  52769. c.wireframe && s(c.wireframe),
  52770. t.delete(r),
  52771. i.memory.geometries--
  52772. }
  52773. function a(e) {
  52774. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52775. }
  52776. function s(t) {
  52777. var i = a(t);
  52778. void 0 !== i && (e.deleteBuffer(i),
  52779. c(t))
  52780. }
  52781. function l(e) {
  52782. for (var t in e)
  52783. s(e[t])
  52784. }
  52785. function c(e) {
  52786. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  52787. }
  52788. var h = {};
  52789. this.get = r
  52790. }
  52791. ,
  52792. n.WebGLLights = function() {
  52793. var e = {};
  52794. this.get = function(t) {
  52795. if (void 0 !== e[t.id])
  52796. return e[t.id];
  52797. var i;
  52798. switch (t.type) {
  52799. case "DirectionalLight":
  52800. i = {
  52801. direction: new n.Vector3,
  52802. color: new n.Color,
  52803. shadow: !1,
  52804. shadowBias: 0,
  52805. shadowRadius: 1,
  52806. shadowMapSize: new n.Vector2
  52807. };
  52808. break;
  52809. case "SpotLight":
  52810. i = {
  52811. position: new n.Vector3,
  52812. direction: new n.Vector3,
  52813. color: new n.Color,
  52814. distance: 0,
  52815. coneCos: 0,
  52816. penumbraCos: 0,
  52817. decay: 0,
  52818. shadow: !1,
  52819. shadowBias: 0,
  52820. shadowRadius: 1,
  52821. shadowMapSize: new n.Vector2
  52822. };
  52823. break;
  52824. case "PointLight":
  52825. i = {
  52826. position: new n.Vector3,
  52827. color: new n.Color,
  52828. distance: 0,
  52829. decay: 0,
  52830. shadow: !1,
  52831. shadowBias: 0,
  52832. shadowRadius: 1,
  52833. shadowMapSize: new n.Vector2
  52834. };
  52835. break;
  52836. case "HemisphereLight":
  52837. i = {
  52838. direction: new n.Vector3,
  52839. skyColor: new n.Color,
  52840. groundColor: new n.Color
  52841. }
  52842. }
  52843. return e[t.id] = i,
  52844. i
  52845. }
  52846. }
  52847. ,
  52848. n.WebGLObjects = function(e, t, i) {
  52849. function r(t) {
  52850. var i = u.get(t);
  52851. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  52852. var r = i.index
  52853. , a = i.attributes;
  52854. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  52855. for (var s in a)
  52856. o(a[s], e.ARRAY_BUFFER);
  52857. var l = i.morphAttributes;
  52858. for (var s in l)
  52859. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  52860. o(c[h], e.ARRAY_BUFFER);
  52861. return i
  52862. }
  52863. function o(e, i) {
  52864. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  52865. , o = t.get(r);
  52866. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  52867. }
  52868. function a(t, i, n) {
  52869. t.__webglBuffer = e.createBuffer(),
  52870. e.bindBuffer(n, t.__webglBuffer);
  52871. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  52872. e.bufferData(n, i.array, r),
  52873. t.version = i.version
  52874. }
  52875. function s(t, i, n) {
  52876. e.bindBuffer(n, t.__webglBuffer),
  52877. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  52878. i.updateRange.count = 0),
  52879. t.version = i.version
  52880. }
  52881. function l(e) {
  52882. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  52883. }
  52884. function c(i) {
  52885. var r = t.get(i);
  52886. if (void 0 !== r.wireframe)
  52887. return r.wireframe;
  52888. var a = []
  52889. , s = i.index
  52890. , l = i.attributes
  52891. , c = l.position;
  52892. if (null !== s)
  52893. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  52894. var g = d[p + 0]
  52895. , m = d[p + 1]
  52896. , v = d[p + 2];
  52897. h(u, g, m) && a.push(g, m),
  52898. h(u, m, v) && a.push(m, v),
  52899. h(u, v, g) && a.push(v, g)
  52900. }
  52901. else
  52902. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  52903. var g = p + 0
  52904. , m = p + 1
  52905. , v = p + 2;
  52906. a.push(g, m, m, v, v, g)
  52907. }
  52908. var A = c.count > 65535 ? Uint32Array : Uint16Array
  52909. , y = new n.BufferAttribute(new A(a),1);
  52910. return o(y, e.ELEMENT_ARRAY_BUFFER),
  52911. r.wireframe = y,
  52912. y
  52913. }
  52914. function h(e, t, i) {
  52915. if (t > i) {
  52916. var n = t;
  52917. t = i,
  52918. i = n
  52919. }
  52920. var r = e[t];
  52921. return void 0 === r ? (e[t] = [i],
  52922. !0) : r.indexOf(i) === -1 && (r.push(i),
  52923. !0)
  52924. }
  52925. var u = new n.WebGLGeometries(e,t,i);
  52926. this.getAttributeBuffer = l,
  52927. this.getWireframeAttribute = c,
  52928. this.update = r
  52929. }
  52930. ,
  52931. n.WebGLProgram = function() {
  52932. function e(e) {
  52933. switch (e) {
  52934. case n.LinearEncoding:
  52935. return ["Linear", "( value )"];
  52936. case n.sRGBEncoding:
  52937. return ["sRGB", "( value )"];
  52938. case n.RGBEEncoding:
  52939. return ["RGBE", "( value )"];
  52940. case n.RGBM7Encoding:
  52941. return ["RGBM", "( value, 7.0 )"];
  52942. case n.RGBM16Encoding:
  52943. return ["RGBM", "( value, 16.0 )"];
  52944. case n.RGBDEncoding:
  52945. return ["RGBD", "( value, 256.0 )"];
  52946. case n.GammaEncoding:
  52947. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52948. default:
  52949. throw new Error("unsupported encoding: " + e)
  52950. }
  52951. }
  52952. function t(t, i) {
  52953. var n = e(i);
  52954. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52955. }
  52956. function i(t, i) {
  52957. var n = e(i);
  52958. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52959. }
  52960. function r(e, t) {
  52961. var i;
  52962. switch (t) {
  52963. case n.LinearToneMapping:
  52964. i = "Linear";
  52965. break;
  52966. case n.ReinhardToneMapping:
  52967. i = "Reinhard";
  52968. break;
  52969. case n.Uncharted2ToneMapping:
  52970. i = "Uncharted2";
  52971. break;
  52972. case n.CineonToneMapping:
  52973. i = "OptimizedCineon";
  52974. break;
  52975. default:
  52976. throw new Error("unsupported toneMapping: " + t)
  52977. }
  52978. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52979. }
  52980. function o(e, t, i) {
  52981. e = e || {};
  52982. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52983. return n.filter(c).join("\n")
  52984. }
  52985. function a(e) {
  52986. var t = [];
  52987. for (var i in e) {
  52988. var n = e[i];
  52989. n !== !1 && t.push("#define " + i + " " + n)
  52990. }
  52991. return t.join("\n")
  52992. }
  52993. function s(e, t, i) {
  52994. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52995. var a = e.getActiveUniform(t, o)
  52996. , s = a.name
  52997. , l = e.getUniformLocation(t, s)
  52998. , c = f.exec(s);
  52999. if (c) {
  53000. var h = c[1]
  53001. , u = c[2]
  53002. , d = n[h];
  53003. d || (d = n[h] = {}),
  53004. d[u] = l
  53005. } else if (c = g.exec(s)) {
  53006. var p = c[1]
  53007. , v = c[2]
  53008. , A = c[3]
  53009. , y = n[p];
  53010. y || (y = n[p] = []);
  53011. var C = y[v];
  53012. C || (C = y[v] = {}),
  53013. C[A] = l
  53014. } else if (c = m.exec(s)) {
  53015. var p = c[1];
  53016. n[p] = l
  53017. } else
  53018. n[s] = l
  53019. }
  53020. return n
  53021. }
  53022. function l(e, t, i) {
  53023. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  53024. var a = e.getActiveAttrib(t, o)
  53025. , s = a.name;
  53026. n[s] = e.getAttribLocation(t, s)
  53027. }
  53028. return n
  53029. }
  53030. function c(e) {
  53031. return "" !== e
  53032. }
  53033. function h(e, t) {
  53034. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  53035. }
  53036. function u(e) {
  53037. function t(e, t) {
  53038. var i = n.ShaderChunk[t];
  53039. if (void 0 === i)
  53040. throw new Error("Can not resolve #include <" + t + ">");
  53041. return u(i)
  53042. }
  53043. var i = /#include +<([\w\d.]+)>/g;
  53044. return e.replace(i, t)
  53045. }
  53046. function d(e) {
  53047. function t(e, t, i, n) {
  53048. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  53049. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  53050. return r
  53051. }
  53052. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  53053. return e.replace(i, t)
  53054. }
  53055. var p = 0
  53056. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  53057. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  53058. , m = /^([\w\d_]+)\[0\]$/;
  53059. return function(e, f, g, m) {
  53060. var v = e.context
  53061. , A = g.extensions
  53062. , y = g.defines
  53063. , C = g.__webglShader.vertexShader
  53064. , I = g.__webglShader.fragmentShader
  53065. , E = "SHADOWMAP_TYPE_BASIC";
  53066. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  53067. var b = "ENVMAP_TYPE_CUBE"
  53068. , w = "ENVMAP_MODE_REFLECTION"
  53069. , _ = "ENVMAP_BLENDING_MULTIPLY";
  53070. if (m.envMap) {
  53071. switch (g.envMap.mapping) {
  53072. case n.CubeReflectionMapping:
  53073. case n.CubeRefractionMapping:
  53074. b = "ENVMAP_TYPE_CUBE";
  53075. break;
  53076. case n.CubeUVReflectionMapping:
  53077. case n.CubeUVRefractionMapping:
  53078. b = "ENVMAP_TYPE_CUBE_UV";
  53079. break;
  53080. case n.EquirectangularReflectionMapping:
  53081. case n.EquirectangularRefractionMapping:
  53082. b = "ENVMAP_TYPE_EQUIREC";
  53083. break;
  53084. case n.SphericalReflectionMapping:
  53085. b = "ENVMAP_TYPE_SPHERE"
  53086. }
  53087. switch (g.envMap.mapping) {
  53088. case n.CubeRefractionMapping:
  53089. case n.EquirectangularRefractionMapping:
  53090. w = "ENVMAP_MODE_REFRACTION"
  53091. }
  53092. switch (g.combine) {
  53093. case n.MultiplyOperation:
  53094. _ = "ENVMAP_BLENDING_MULTIPLY";
  53095. break;
  53096. case n.MixOperation:
  53097. _ = "ENVMAP_BLENDING_MIX";
  53098. break;
  53099. case n.AddOperation:
  53100. _ = "ENVMAP_BLENDING_ADD"
  53101. }
  53102. }
  53103. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  53104. g instanceof n.RawShaderMaterial ? (T = "",
  53105. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  53106. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  53107. C = u(C, m),
  53108. C = h(C, m),
  53109. I = u(I, m),
  53110. I = h(I, m),
  53111. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  53112. I = d(I));
  53113. var O = T + C
  53114. , L = x + I
  53115. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  53116. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  53117. v.attachShader(P, D),
  53118. v.attachShader(P, N),
  53119. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  53120. v.linkProgram(P);
  53121. var B = v.getProgramInfoLog(P)
  53122. , F = v.getShaderInfoLog(D)
  53123. , V = v.getShaderInfoLog(N)
  53124. , U = !0
  53125. , k = !0;
  53126. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  53127. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  53128. k && (this.diagnostics = {
  53129. runnable: U,
  53130. material: g,
  53131. programLog: B,
  53132. vertexShader: {
  53133. log: F,
  53134. prefix: T
  53135. },
  53136. fragmentShader: {
  53137. log: V,
  53138. prefix: x
  53139. }
  53140. }),
  53141. v.deleteShader(D),
  53142. v.deleteShader(N);
  53143. var H;
  53144. this.getUniforms = function() {
  53145. return void 0 === H && (H = s(v, P)),
  53146. H
  53147. }
  53148. ;
  53149. var G;
  53150. return this.getAttributes = function() {
  53151. return void 0 === G && (G = l(v, P)),
  53152. G
  53153. }
  53154. ,
  53155. this.destroy = function() {
  53156. v.deleteProgram(P),
  53157. this.program = void 0
  53158. }
  53159. ,
  53160. Object.defineProperties(this, {
  53161. uniforms: {
  53162. get: function() {
  53163. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  53164. this.getUniforms()
  53165. }
  53166. },
  53167. attributes: {
  53168. get: function() {
  53169. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  53170. this.getAttributes()
  53171. }
  53172. }
  53173. }),
  53174. this.id = p++,
  53175. this.code = f,
  53176. this.usedTimes = 1,
  53177. this.program = P,
  53178. this.vertexShader = D,
  53179. this.fragmentShader = N,
  53180. this
  53181. }
  53182. }(),
  53183. n.WebGLPrograms = function(e, t) {
  53184. function i(e) {
  53185. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  53186. return 1024;
  53187. var i = t.maxVertexUniforms
  53188. , r = Math.floor((i - 20) / 4)
  53189. , o = r;
  53190. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  53191. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  53192. o
  53193. }
  53194. function r(e, t) {
  53195. var i;
  53196. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  53197. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  53198. i
  53199. }
  53200. var o = []
  53201. , a = {
  53202. MeshDepthMaterial: "depth",
  53203. MeshNormalMaterial: "normal",
  53204. MeshBasicMaterial: "basic",
  53205. MeshLambertMaterial: "lambert",
  53206. MeshPhongMaterial: "phong",
  53207. MeshStandardMaterial: "standard",
  53208. LineBasicMaterial: "basic",
  53209. LineDashedMaterial: "dashed",
  53210. PointsMaterial: "points"
  53211. }
  53212. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  53213. this.getParameters = function(o, s, l, c) {
  53214. var h = a[o.type]
  53215. , u = i(c)
  53216. , d = e.getPrecision();
  53217. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  53218. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  53219. var p = {
  53220. shaderID: h,
  53221. precision: d,
  53222. supportsVertexTextures: t.vertexTextures,
  53223. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  53224. map: !!o.map,
  53225. mapEncoding: r(o.map, e.gammaInput),
  53226. envMap: !!o.envMap,
  53227. envMapMode: o.envMap && o.envMap.mapping,
  53228. envMapEncoding: r(o.envMap, e.gammaInput),
  53229. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  53230. lightMap: !!o.lightMap,
  53231. aoMap: !!o.aoMap,
  53232. emissiveMap: !!o.emissiveMap,
  53233. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  53234. bumpMap: !!o.bumpMap,
  53235. normalMap: !!o.normalMap,
  53236. displacementMap: !!o.displacementMap,
  53237. roughnessMap: !!o.roughnessMap,
  53238. metalnessMap: !!o.metalnessMap,
  53239. specularMap: !!o.specularMap,
  53240. alphaMap: !!o.alphaMap,
  53241. combine: o.combine,
  53242. vertexColors: o.vertexColors,
  53243. fog: l,
  53244. useFog: o.fog,
  53245. fogExp: l instanceof n.FogExp2,
  53246. flatShading: o.shading === n.FlatShading,
  53247. sizeAttenuation: o.sizeAttenuation,
  53248. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  53249. skinning: o.skinning,
  53250. maxBones: u,
  53251. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  53252. morphTargets: o.morphTargets,
  53253. morphNormals: o.morphNormals,
  53254. maxMorphTargets: e.maxMorphTargets,
  53255. maxMorphNormals: e.maxMorphNormals,
  53256. numDirLights: s.directional.length,
  53257. numPointLights: s.point.length,
  53258. numSpotLights: s.spot.length,
  53259. numHemiLights: s.hemi.length,
  53260. pointLightShadows: s.shadowsPointLight,
  53261. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  53262. shadowMapType: e.shadowMap.type,
  53263. toneMapping: e.toneMapping,
  53264. physicallyCorrectLights: e.physicallyCorrectLights,
  53265. premultipliedAlpha: o.premultipliedAlpha,
  53266. alphaTest: o.alphaTest,
  53267. doubleSided: o.side === n.DoubleSide,
  53268. flipSided: o.side === n.BackSide
  53269. };
  53270. return p
  53271. }
  53272. ,
  53273. this.getProgramCode = function(e, t) {
  53274. var i = [];
  53275. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  53276. i.push(e.vertexShader)),
  53277. void 0 !== e.defines)
  53278. for (var n in e.defines)
  53279. i.push(n),
  53280. i.push(e.defines[n]);
  53281. for (var r = 0; r < s.length; r++) {
  53282. var o = s[r];
  53283. i.push(o),
  53284. i.push(t[o])
  53285. }
  53286. return i.join()
  53287. }
  53288. ,
  53289. this.acquireProgram = function(t, i, r) {
  53290. for (var a, s = 0, l = o.length; s < l; s++) {
  53291. var c = o[s];
  53292. if (c.code === r) {
  53293. a = c,
  53294. ++a.usedTimes;
  53295. break
  53296. }
  53297. }
  53298. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  53299. o.push(a)),
  53300. a
  53301. }
  53302. ,
  53303. this.releaseProgram = function(e) {
  53304. if (0 === --e.usedTimes) {
  53305. var t = o.indexOf(e);
  53306. o[t] = o[o.length - 1],
  53307. o.pop(),
  53308. e.destroy()
  53309. }
  53310. }
  53311. ,
  53312. this.programs = o
  53313. }
  53314. ,
  53315. n.WebGLProperties = function() {
  53316. var e = {};
  53317. this.get = function(t) {
  53318. var i = t.uuid
  53319. , n = e[i];
  53320. return void 0 === n && (n = {},
  53321. e[i] = n),
  53322. n
  53323. }
  53324. ,
  53325. this.delete = function(t) {
  53326. delete e[t.uuid]
  53327. }
  53328. ,
  53329. this.clear = function() {
  53330. e = {}
  53331. }
  53332. }
  53333. ,
  53334. n.WebGLShader = function() {
  53335. function e(e) {
  53336. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  53337. t[i] = i + 1 + ": " + t[i];
  53338. return t.join("\n")
  53339. }
  53340. return function(t, i, n) {
  53341. var r = t.createShader(i);
  53342. return t.shaderSource(r, n),
  53343. t.compileShader(r),
  53344. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  53345. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  53346. r
  53347. }
  53348. }(),
  53349. n.WebGLShadowMap = function(e, t, i) {
  53350. function r(e, t, i, r) {
  53351. var o = e.geometry
  53352. , a = null
  53353. , s = v
  53354. , l = e.customDepthMaterial;
  53355. if (i && (s = A,
  53356. l = e.customDistanceMaterial),
  53357. l)
  53358. a = l;
  53359. else {
  53360. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  53361. , h = e instanceof n.SkinnedMesh && t.skinning
  53362. , u = 0;
  53363. c && (u |= f),
  53364. h && (u |= g),
  53365. a = s[u]
  53366. }
  53367. return a.visible = t.visible,
  53368. a.wireframe = t.wireframe,
  53369. a.wireframeLinewidth = t.wireframeLinewidth,
  53370. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  53371. a
  53372. }
  53373. function o(e, t, i) {
  53374. if (e.visible !== !1) {
  53375. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  53376. var r = e.material;
  53377. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  53378. p.push(e))
  53379. }
  53380. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  53381. o(a[s], t, i)
  53382. }
  53383. }
  53384. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  53385. var x = 0 !== (T & f)
  53386. , S = 0 !== (T & g)
  53387. , M = new n.ShaderMaterial({
  53388. uniforms: b,
  53389. vertexShader: E.vertexShader,
  53390. fragmentShader: E.fragmentShader,
  53391. morphTargets: x,
  53392. skinning: S
  53393. });
  53394. v[T] = M;
  53395. var R = new n.ShaderMaterial({
  53396. defines: {
  53397. USE_SHADOWMAP: ""
  53398. },
  53399. uniforms: _,
  53400. vertexShader: w.vertexShader,
  53401. fragmentShader: w.fragmentShader,
  53402. morphTargets: x,
  53403. skinning: S
  53404. });
  53405. A[T] = R
  53406. }
  53407. var P = this;
  53408. this.enabled = !1,
  53409. this.autoUpdate = !0,
  53410. this.needsUpdate = !1,
  53411. this.type = n.PCFShadowMap,
  53412. this.cullFace = n.CullFaceFront,
  53413. this.render = function(f, g) {
  53414. var m, v, A = t.shadows;
  53415. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  53416. s.clearColor(1, 1, 1, 1),
  53417. s.disable(a.BLEND),
  53418. s.enable(a.CULL_FACE),
  53419. a.frontFace(a.CCW),
  53420. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  53421. s.setDepthTest(!0),
  53422. s.setScissorTest(!1);
  53423. for (var E = 0, b = A.length; E < b; E++) {
  53424. var w = A[E]
  53425. , _ = w.shadow
  53426. , T = _.camera;
  53427. if (h.copy(_.mapSize),
  53428. w instanceof n.PointLight) {
  53429. m = 6,
  53430. v = !0;
  53431. var x = h.x
  53432. , S = h.y;
  53433. I[0].set(2 * x, S, x, S),
  53434. I[1].set(0, S, x, S),
  53435. I[2].set(3 * x, S, x, S),
  53436. I[3].set(x, S, x, S),
  53437. I[4].set(3 * x, 0, x, S),
  53438. I[5].set(x, 0, x, S),
  53439. h.x *= 4,
  53440. h.y *= 2
  53441. } else
  53442. m = 1,
  53443. v = !1;
  53444. if (null === _.map) {
  53445. var M = {
  53446. minFilter: n.NearestFilter,
  53447. magFilter: n.NearestFilter,
  53448. format: n.RGBAFormat
  53449. };
  53450. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  53451. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  53452. T.updateProjectionMatrix()
  53453. }
  53454. var R = _.map
  53455. , O = _.matrix;
  53456. d.setFromMatrixPosition(w.matrixWorld),
  53457. T.position.copy(d),
  53458. e.setRenderTarget(R),
  53459. e.clear();
  53460. for (var L = 0; L < m; L++) {
  53461. if (v) {
  53462. u.copy(T.position),
  53463. u.add(y[L]),
  53464. T.up.copy(C[L]),
  53465. T.lookAt(u);
  53466. var D = I[L];
  53467. s.viewport(D)
  53468. } else
  53469. u.setFromMatrixPosition(w.target.matrixWorld),
  53470. T.lookAt(u);
  53471. T.updateMatrixWorld(),
  53472. T.matrixWorldInverse.getInverse(T.matrixWorld),
  53473. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  53474. O.multiply(T.projectionMatrix),
  53475. O.multiply(T.matrixWorldInverse),
  53476. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  53477. l.setFromMatrix(c),
  53478. p.length = 0,
  53479. o(f, g, T);
  53480. for (var N = 0, B = p.length; N < B; N++) {
  53481. var F = p[N]
  53482. , V = i.update(F)
  53483. , U = F.material;
  53484. if (U instanceof n.MultiMaterial)
  53485. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  53486. var W = k[G]
  53487. , j = H[W.materialIndex];
  53488. if (j.visible === !0) {
  53489. var Y = r(F, j, v, d);
  53490. e.renderBufferDirect(T, null, V, Y, F, W)
  53491. }
  53492. }
  53493. else {
  53494. var Y = r(F, U, v, d);
  53495. e.renderBufferDirect(T, null, V, Y, F, null)
  53496. }
  53497. }
  53498. }
  53499. }
  53500. var X = e.getClearColor()
  53501. , Z = e.getClearAlpha();
  53502. e.setClearColor(X, Z),
  53503. s.enable(a.BLEND),
  53504. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  53505. P.needsUpdate = !1
  53506. }
  53507. }
  53508. }
  53509. ,
  53510. n.WebGLState = function(e, t, i) {
  53511. var r = this
  53512. , o = new n.Vector4
  53513. , a = new Uint8Array(16)
  53514. , s = new Uint8Array(16)
  53515. , l = new Uint8Array(16)
  53516. , c = {}
  53517. , h = null
  53518. , u = null
  53519. , d = null
  53520. , p = null
  53521. , f = null
  53522. , g = null
  53523. , m = null
  53524. , v = null
  53525. , A = !1
  53526. , y = null
  53527. , C = null
  53528. , I = null
  53529. , E = null
  53530. , b = null
  53531. , w = null
  53532. , _ = null
  53533. , T = null
  53534. , x = null
  53535. , S = null
  53536. , M = null
  53537. , R = null
  53538. , P = null
  53539. , O = null
  53540. , L = null
  53541. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  53542. , N = void 0
  53543. , B = {}
  53544. , F = new n.Vector4
  53545. , V = null
  53546. , U = null
  53547. , k = new n.Vector4
  53548. , H = new n.Vector4
  53549. , G = e.createTexture();
  53550. e.bindTexture(e.TEXTURE_2D, G),
  53551. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  53552. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  53553. this.init = function() {
  53554. this.clearColor(0, 0, 0, 1),
  53555. this.clearDepth(1),
  53556. this.clearStencil(0),
  53557. this.enable(e.DEPTH_TEST),
  53558. e.depthFunc(e.LEQUAL),
  53559. e.frontFace(e.CCW),
  53560. e.cullFace(e.BACK),
  53561. this.enable(e.CULL_FACE),
  53562. this.enable(e.BLEND),
  53563. e.blendEquation(e.FUNC_ADD),
  53564. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  53565. }
  53566. ,
  53567. this.initAttributes = function() {
  53568. for (var e = 0, t = a.length; e < t; e++)
  53569. a[e] = 0
  53570. }
  53571. ,
  53572. this.enableAttribute = function(i) {
  53573. if (a[i] = 1,
  53574. 0 === s[i] && (e.enableVertexAttribArray(i),
  53575. s[i] = 1),
  53576. 0 !== l[i]) {
  53577. var n = t.get("ANGLE_instanced_arrays");
  53578. n.vertexAttribDivisorANGLE(i, 0),
  53579. l[i] = 0
  53580. }
  53581. }
  53582. ,
  53583. this.enableAttributeAndDivisor = function(t, i, n) {
  53584. a[t] = 1,
  53585. 0 === s[t] && (e.enableVertexAttribArray(t),
  53586. s[t] = 1),
  53587. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  53588. l[t] = i)
  53589. }
  53590. ,
  53591. this.disableUnusedAttributes = function() {
  53592. for (var t = 0, i = s.length; t < i; t++)
  53593. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  53594. s[t] = 0)
  53595. }
  53596. ,
  53597. this.enable = function(t) {
  53598. c[t] !== !0 && (e.enable(t),
  53599. c[t] = !0)
  53600. }
  53601. ,
  53602. this.disable = function(t) {
  53603. c[t] !== !1 && (e.disable(t),
  53604. c[t] = !1)
  53605. }
  53606. ,
  53607. this.getCompressedTextureFormats = function() {
  53608. if (null === h && (h = [],
  53609. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  53610. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  53611. h.push(i[n]);
  53612. return h
  53613. }
  53614. ,
  53615. this.setBlending = function(t, r, o, a, s, l, c, h) {
  53616. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  53617. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53618. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  53619. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53620. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53621. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53622. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  53623. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53624. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  53625. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  53626. u = t,
  53627. A = h),
  53628. t === n.CustomBlending ? (s = s || r,
  53629. l = l || o,
  53630. c = c || a,
  53631. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  53632. d = r,
  53633. g = s),
  53634. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  53635. p = o,
  53636. f = a,
  53637. m = l,
  53638. v = c)) : (d = null,
  53639. p = null,
  53640. f = null,
  53641. g = null,
  53642. m = null,
  53643. v = null)
  53644. }
  53645. ,
  53646. this.setDepthFunc = function(t) {
  53647. if (y !== t) {
  53648. if (t)
  53649. switch (t) {
  53650. case n.NeverDepth:
  53651. e.depthFunc(e.NEVER);
  53652. break;
  53653. case n.AlwaysDepth:
  53654. e.depthFunc(e.ALWAYS);
  53655. break;
  53656. case n.LessDepth:
  53657. e.depthFunc(e.LESS);
  53658. break;
  53659. case n.LessEqualDepth:
  53660. e.depthFunc(e.LEQUAL);
  53661. break;
  53662. case n.EqualDepth:
  53663. e.depthFunc(e.EQUAL);
  53664. break;
  53665. case n.GreaterEqualDepth:
  53666. e.depthFunc(e.GEQUAL);
  53667. break;
  53668. case n.GreaterDepth:
  53669. e.depthFunc(e.GREATER);
  53670. break;
  53671. case n.NotEqualDepth:
  53672. e.depthFunc(e.NOTEQUAL);
  53673. break;
  53674. default:
  53675. e.depthFunc(e.LEQUAL)
  53676. }
  53677. else
  53678. e.depthFunc(e.LEQUAL);
  53679. y = t
  53680. }
  53681. }
  53682. ,
  53683. this.setDepthTest = function(t) {
  53684. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  53685. }
  53686. ,
  53687. this.setDepthWrite = function(t) {
  53688. C !== t && (e.depthMask(t),
  53689. C = t)
  53690. }
  53691. ,
  53692. this.setColorWrite = function(t) {
  53693. I !== t && (e.colorMask(t, t, t, t),
  53694. I = t)
  53695. }
  53696. ,
  53697. this.setStencilFunc = function(t, i, n) {
  53698. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  53699. b = t,
  53700. w = i,
  53701. _ = n)
  53702. }
  53703. ,
  53704. this.setStencilOp = function(t, i, n) {
  53705. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  53706. T = t,
  53707. x = i,
  53708. S = n)
  53709. }
  53710. ,
  53711. this.setStencilTest = function(t) {
  53712. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  53713. }
  53714. ,
  53715. this.setStencilWrite = function(t) {
  53716. E !== t && (e.stencilMask(t),
  53717. E = t)
  53718. }
  53719. ,
  53720. this.setFlipSided = function(t) {
  53721. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  53722. M = t)
  53723. }
  53724. ,
  53725. this.setLineWidth = function(t) {
  53726. t !== R && (e.lineWidth(t),
  53727. R = t)
  53728. }
  53729. ,
  53730. this.setPolygonOffset = function(t, i, n) {
  53731. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  53732. !t || P === i && O === n || (e.polygonOffset(i, n),
  53733. P = i,
  53734. O = n)
  53735. }
  53736. ,
  53737. this.getScissorTest = function() {
  53738. return L
  53739. }
  53740. ,
  53741. this.setScissorTest = function(t) {
  53742. L = t,
  53743. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  53744. }
  53745. ,
  53746. this.activeTexture = function(t) {
  53747. void 0 === t && (t = e.TEXTURE0 + D - 1),
  53748. N !== t && (e.activeTexture(t),
  53749. N = t)
  53750. }
  53751. ,
  53752. this.bindTexture = function(t, i) {
  53753. void 0 === N && r.activeTexture();
  53754. var n = B[N];
  53755. void 0 === n && (n = {
  53756. type: void 0,
  53757. texture: void 0
  53758. },
  53759. B[N] = n),
  53760. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  53761. n.type = t,
  53762. n.texture = i)
  53763. }
  53764. ,
  53765. this.compressedTexImage2D = function() {
  53766. try {
  53767. e.compressedTexImage2D.apply(e, arguments)
  53768. } catch (e) {
  53769. console.error(e)
  53770. }
  53771. }
  53772. ,
  53773. this.texImage2D = function() {
  53774. try {
  53775. e.texImage2D.apply(e, arguments)
  53776. } catch (e) {
  53777. console.error(e)
  53778. }
  53779. }
  53780. ,
  53781. this.clearColor = function(t, i, n, r) {
  53782. o.set(t, i, n, r),
  53783. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  53784. F.copy(o))
  53785. }
  53786. ,
  53787. this.clearDepth = function(t) {
  53788. V !== t && (e.clearDepth(t),
  53789. V = t)
  53790. }
  53791. ,
  53792. this.clearStencil = function(t) {
  53793. U !== t && (e.clearStencil(t),
  53794. U = t)
  53795. }
  53796. ,
  53797. this.scissor = function(t) {
  53798. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  53799. k.copy(t))
  53800. }
  53801. ,
  53802. this.viewport = function(t) {
  53803. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  53804. H.copy(t))
  53805. }
  53806. ,
  53807. this.reset = function() {
  53808. for (var t = 0; t < s.length; t++)
  53809. 1 === s[t] && (e.disableVertexAttribArray(t),
  53810. s[t] = 0);
  53811. c = {},
  53812. h = null,
  53813. N = void 0,
  53814. B = {},
  53815. u = null,
  53816. I = null,
  53817. C = null,
  53818. E = null,
  53819. M = null
  53820. }
  53821. }
  53822. ,
  53823. n.LensFlarePlugin = function(e, t) {
  53824. function i() {
  53825. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  53826. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53827. o = p.createBuffer(),
  53828. a = p.createBuffer(),
  53829. p.bindBuffer(p.ARRAY_BUFFER, o),
  53830. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  53831. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53832. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  53833. u = p.createTexture(),
  53834. d = p.createTexture(),
  53835. f.bindTexture(p.TEXTURE_2D, u),
  53836. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  53837. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53838. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53839. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53840. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53841. f.bindTexture(p.TEXTURE_2D, d),
  53842. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  53843. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  53844. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  53845. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  53846. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  53847. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  53848. var i;
  53849. i = h ? {
  53850. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53851. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53852. } : {
  53853. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  53854. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  53855. },
  53856. s = r(i),
  53857. l = {
  53858. vertex: p.getAttribLocation(s, "position"),
  53859. uv: p.getAttribLocation(s, "uv")
  53860. },
  53861. c = {
  53862. renderType: p.getUniformLocation(s, "renderType"),
  53863. map: p.getUniformLocation(s, "map"),
  53864. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  53865. opacity: p.getUniformLocation(s, "opacity"),
  53866. color: p.getUniformLocation(s, "color"),
  53867. scale: p.getUniformLocation(s, "scale"),
  53868. rotation: p.getUniformLocation(s, "rotation"),
  53869. screenPosition: p.getUniformLocation(s, "screenPosition")
  53870. }
  53871. }
  53872. function r(t) {
  53873. var i = p.createProgram()
  53874. , n = p.createShader(p.FRAGMENT_SHADER)
  53875. , r = p.createShader(p.VERTEX_SHADER)
  53876. , o = "precision " + e.getPrecision() + " float;\n";
  53877. return p.shaderSource(n, o + t.fragmentShader),
  53878. p.shaderSource(r, o + t.vertexShader),
  53879. p.compileShader(n),
  53880. p.compileShader(r),
  53881. p.attachShader(i, n),
  53882. p.attachShader(i, r),
  53883. p.linkProgram(i),
  53884. i
  53885. }
  53886. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  53887. this.render = function(r, g, m) {
  53888. if (0 !== t.length) {
  53889. var v = new n.Vector3
  53890. , A = m.w / m.z
  53891. , y = .5 * m.z
  53892. , C = .5 * m.w
  53893. , I = 16 / m.w
  53894. , E = new n.Vector2(I * A,I)
  53895. , b = new n.Vector3(1,1,0)
  53896. , w = new n.Vector2(1,1);
  53897. void 0 === s && i(),
  53898. p.useProgram(s),
  53899. f.initAttributes(),
  53900. f.enableAttribute(l.vertex),
  53901. f.enableAttribute(l.uv),
  53902. f.disableUnusedAttributes(),
  53903. p.uniform1i(c.occlusionMap, 0),
  53904. p.uniform1i(c.map, 1),
  53905. p.bindBuffer(p.ARRAY_BUFFER, o),
  53906. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  53907. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  53908. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  53909. f.disable(p.CULL_FACE),
  53910. f.setDepthWrite(!1);
  53911. for (var _ = 0, T = t.length; _ < T; _++) {
  53912. I = 16 / m.w,
  53913. E.set(I * A, I);
  53914. var x = t[_];
  53915. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53916. v.applyMatrix4(g.matrixWorldInverse),
  53917. v.applyProjection(g.projectionMatrix),
  53918. b.copy(v),
  53919. w.x = b.x * y + y,
  53920. w.y = b.y * C + C,
  53921. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53922. f.activeTexture(p.TEXTURE0),
  53923. f.bindTexture(p.TEXTURE_2D, null),
  53924. f.activeTexture(p.TEXTURE1),
  53925. f.bindTexture(p.TEXTURE_2D, u),
  53926. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53927. p.uniform1i(c.renderType, 0),
  53928. p.uniform2f(c.scale, E.x, E.y),
  53929. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53930. f.disable(p.BLEND),
  53931. f.enable(p.DEPTH_TEST),
  53932. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53933. f.activeTexture(p.TEXTURE0),
  53934. f.bindTexture(p.TEXTURE_2D, d),
  53935. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53936. p.uniform1i(c.renderType, 1),
  53937. f.disable(p.DEPTH_TEST),
  53938. f.activeTexture(p.TEXTURE1),
  53939. f.bindTexture(p.TEXTURE_2D, u),
  53940. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53941. x.positionScreen.copy(b),
  53942. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53943. p.uniform1i(c.renderType, 2),
  53944. f.enable(p.BLEND);
  53945. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53946. var R = x.lensFlares[S];
  53947. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53948. b.y = R.y,
  53949. b.z = R.z,
  53950. I = R.size * R.scale / m.w,
  53951. E.x = I * A,
  53952. E.y = I,
  53953. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53954. p.uniform2f(c.scale, E.x, E.y),
  53955. p.uniform1f(c.rotation, R.rotation),
  53956. p.uniform1f(c.opacity, R.opacity),
  53957. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53958. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53959. e.setTexture(R.texture, 1),
  53960. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53961. }
  53962. }
  53963. }
  53964. f.enable(p.CULL_FACE),
  53965. f.enable(p.DEPTH_TEST),
  53966. f.setDepthWrite(!0),
  53967. e.resetGLState()
  53968. }
  53969. }
  53970. }
  53971. ,
  53972. n.SpritePlugin = function(e, t) {
  53973. function i() {
  53974. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53975. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53976. a = d.createBuffer(),
  53977. s = d.createBuffer(),
  53978. d.bindBuffer(d.ARRAY_BUFFER, a),
  53979. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53980. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53981. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53982. l = r(),
  53983. c = {
  53984. position: d.getAttribLocation(l, "position"),
  53985. uv: d.getAttribLocation(l, "uv")
  53986. },
  53987. h = {
  53988. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53989. uvScale: d.getUniformLocation(l, "uvScale"),
  53990. rotation: d.getUniformLocation(l, "rotation"),
  53991. scale: d.getUniformLocation(l, "scale"),
  53992. color: d.getUniformLocation(l, "color"),
  53993. map: d.getUniformLocation(l, "map"),
  53994. opacity: d.getUniformLocation(l, "opacity"),
  53995. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53996. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53997. fogType: d.getUniformLocation(l, "fogType"),
  53998. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53999. fogNear: d.getUniformLocation(l, "fogNear"),
  54000. fogFar: d.getUniformLocation(l, "fogFar"),
  54001. fogColor: d.getUniformLocation(l, "fogColor"),
  54002. alphaTest: d.getUniformLocation(l, "alphaTest")
  54003. };
  54004. var i = document.createElement("canvas");
  54005. i.width = 8,
  54006. i.height = 8;
  54007. var o = i.getContext("2d");
  54008. o.fillStyle = "white",
  54009. o.fillRect(0, 0, 8, 8),
  54010. u = new n.Texture(i),
  54011. u.needsUpdate = !0
  54012. }
  54013. function r() {
  54014. var t = d.createProgram()
  54015. , i = d.createShader(d.VERTEX_SHADER)
  54016. , n = d.createShader(d.FRAGMENT_SHADER);
  54017. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  54018. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  54019. d.compileShader(i),
  54020. d.compileShader(n),
  54021. d.attachShader(t, i),
  54022. d.attachShader(t, n),
  54023. d.linkProgram(t),
  54024. t
  54025. }
  54026. function o(e, t) {
  54027. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  54028. }
  54029. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  54030. this.render = function(r, v) {
  54031. if (0 !== t.length) {
  54032. void 0 === l && i(),
  54033. d.useProgram(l),
  54034. p.initAttributes(),
  54035. p.enableAttribute(c.position),
  54036. p.enableAttribute(c.uv),
  54037. p.disableUnusedAttributes(),
  54038. p.disable(d.CULL_FACE),
  54039. p.enable(d.BLEND),
  54040. d.bindBuffer(d.ARRAY_BUFFER, a),
  54041. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  54042. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  54043. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  54044. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  54045. p.activeTexture(d.TEXTURE0),
  54046. d.uniform1i(h.map, 0);
  54047. var A = 0
  54048. , y = 0
  54049. , C = r.fog;
  54050. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  54051. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  54052. d.uniform1f(h.fogFar, C.far),
  54053. d.uniform1i(h.fogType, 1),
  54054. A = 1,
  54055. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  54056. d.uniform1i(h.fogType, 2),
  54057. A = 2,
  54058. y = 2)) : (d.uniform1i(h.fogType, 0),
  54059. A = 0,
  54060. y = 0);
  54061. for (var I = 0, E = t.length; I < E; I++) {
  54062. var b = t[I];
  54063. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  54064. b.z = -b.modelViewMatrix.elements[14]
  54065. }
  54066. t.sort(o);
  54067. for (var w = [], I = 0, E = t.length; I < E; I++) {
  54068. var b = t[I]
  54069. , _ = b.material;
  54070. d.uniform1f(h.alphaTest, _.alphaTest),
  54071. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  54072. b.matrixWorld.decompose(f, g, m),
  54073. w[0] = m.x,
  54074. w[1] = m.y;
  54075. var T = 0;
  54076. r.fog && _.fog && (T = y),
  54077. A !== T && (d.uniform1i(h.fogType, T),
  54078. A = T),
  54079. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  54080. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  54081. d.uniform2f(h.uvScale, 1, 1)),
  54082. d.uniform1f(h.opacity, _.opacity),
  54083. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  54084. d.uniform1f(h.rotation, _.rotation),
  54085. d.uniform2fv(h.scale, w),
  54086. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  54087. p.setDepthTest(_.depthTest),
  54088. p.setDepthWrite(_.depthWrite),
  54089. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  54090. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  54091. }
  54092. p.enable(d.CULL_FACE),
  54093. e.resetGLState()
  54094. }
  54095. }
  54096. }
  54097. ,
  54098. Object.defineProperties(n.Box2.prototype, {
  54099. empty: {
  54100. value: function() {
  54101. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  54102. this.isEmpty()
  54103. }
  54104. },
  54105. isIntersectionBox: {
  54106. value: function(e) {
  54107. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54108. this.intersectsBox(e)
  54109. }
  54110. }
  54111. }),
  54112. Object.defineProperties(n.Box3.prototype, {
  54113. empty: {
  54114. value: function() {
  54115. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  54116. this.isEmpty()
  54117. }
  54118. },
  54119. isIntersectionBox: {
  54120. value: function(e) {
  54121. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54122. this.intersectsBox(e)
  54123. }
  54124. },
  54125. isIntersectionSphere: {
  54126. value: function(e) {
  54127. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54128. this.intersectsSphere(e)
  54129. }
  54130. }
  54131. }),
  54132. Object.defineProperties(n.Matrix3.prototype, {
  54133. multiplyVector3: {
  54134. value: function(e) {
  54135. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  54136. e.applyMatrix3(this)
  54137. }
  54138. },
  54139. multiplyVector3Array: {
  54140. value: function(e) {
  54141. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54142. this.applyToVector3Array(e)
  54143. }
  54144. }
  54145. }),
  54146. Object.defineProperties(n.Matrix4.prototype, {
  54147. extractPosition: {
  54148. value: function(e) {
  54149. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  54150. this.copyPosition(e)
  54151. }
  54152. },
  54153. setRotationFromQuaternion: {
  54154. value: function(e) {
  54155. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  54156. this.makeRotationFromQuaternion(e)
  54157. }
  54158. },
  54159. multiplyVector3: {
  54160. value: function(e) {
  54161. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  54162. e.applyProjection(this)
  54163. }
  54164. },
  54165. multiplyVector4: {
  54166. value: function(e) {
  54167. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54168. e.applyMatrix4(this)
  54169. }
  54170. },
  54171. multiplyVector3Array: {
  54172. value: function(e) {
  54173. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  54174. this.applyToVector3Array(e)
  54175. }
  54176. },
  54177. rotateAxis: {
  54178. value: function(e) {
  54179. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  54180. e.transformDirection(this)
  54181. }
  54182. },
  54183. crossVector: {
  54184. value: function(e) {
  54185. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  54186. e.applyMatrix4(this)
  54187. }
  54188. },
  54189. translate: {
  54190. value: function(e) {
  54191. console.error("THREE.Matrix4: .translate() has been removed.")
  54192. }
  54193. },
  54194. rotateX: {
  54195. value: function(e) {
  54196. console.error("THREE.Matrix4: .rotateX() has been removed.")
  54197. }
  54198. },
  54199. rotateY: {
  54200. value: function(e) {
  54201. console.error("THREE.Matrix4: .rotateY() has been removed.")
  54202. }
  54203. },
  54204. rotateZ: {
  54205. value: function(e) {
  54206. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  54207. }
  54208. },
  54209. rotateByAxis: {
  54210. value: function(e, t) {
  54211. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  54212. }
  54213. }
  54214. }),
  54215. Object.defineProperties(n.Plane.prototype, {
  54216. isIntersectionLine: {
  54217. value: function(e) {
  54218. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  54219. this.intersectsLine(e)
  54220. }
  54221. }
  54222. }),
  54223. Object.defineProperties(n.Quaternion.prototype, {
  54224. multiplyVector3: {
  54225. value: function(e) {
  54226. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  54227. e.applyQuaternion(this)
  54228. }
  54229. }
  54230. }),
  54231. Object.defineProperties(n.Ray.prototype, {
  54232. isIntersectionBox: {
  54233. value: function(e) {
  54234. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  54235. this.intersectsBox(e)
  54236. }
  54237. },
  54238. isIntersectionPlane: {
  54239. value: function(e) {
  54240. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  54241. this.intersectsPlane(e)
  54242. }
  54243. },
  54244. isIntersectionSphere: {
  54245. value: function(e) {
  54246. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  54247. this.intersectsSphere(e)
  54248. }
  54249. }
  54250. }),
  54251. Object.defineProperties(n.Vector3.prototype, {
  54252. setEulerFromRotationMatrix: {
  54253. value: function() {
  54254. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  54255. }
  54256. },
  54257. setEulerFromQuaternion: {
  54258. value: function() {
  54259. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  54260. }
  54261. },
  54262. getPositionFromMatrix: {
  54263. value: function(e) {
  54264. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  54265. this.setFromMatrixPosition(e)
  54266. }
  54267. },
  54268. getScaleFromMatrix: {
  54269. value: function(e) {
  54270. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  54271. this.setFromMatrixScale(e)
  54272. }
  54273. },
  54274. getColumnFromMatrix: {
  54275. value: function(e, t) {
  54276. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  54277. this.setFromMatrixColumn(e, t)
  54278. }
  54279. }
  54280. }),
  54281. n.Face4 = function(e, t, i, r, o, a, s) {
  54282. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  54283. new n.Face3(e,t,i,o,a,s)
  54284. }
  54285. ,
  54286. n.Vertex = function(e, t, i) {
  54287. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  54288. new n.Vector3(e,t,i)
  54289. }
  54290. ,
  54291. Object.defineProperties(n.Object3D.prototype, {
  54292. eulerOrder: {
  54293. get: function() {
  54294. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54295. this.rotation.order
  54296. },
  54297. set: function(e) {
  54298. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  54299. this.rotation.order = e
  54300. }
  54301. },
  54302. getChildByName: {
  54303. value: function(e) {
  54304. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  54305. this.getObjectByName(e)
  54306. }
  54307. },
  54308. renderDepth: {
  54309. set: function(e) {
  54310. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  54311. }
  54312. },
  54313. translate: {
  54314. value: function(e, t) {
  54315. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  54316. this.translateOnAxis(t, e)
  54317. }
  54318. },
  54319. useQuaternion: {
  54320. get: function() {
  54321. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54322. },
  54323. set: function(e) {
  54324. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  54325. }
  54326. }
  54327. }),
  54328. Object.defineProperties(n, {
  54329. PointCloud: {
  54330. value: function(e, t) {
  54331. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  54332. new n.Points(e,t)
  54333. }
  54334. },
  54335. ParticleSystem: {
  54336. value: function(e, t) {
  54337. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  54338. new n.Points(e,t)
  54339. }
  54340. }
  54341. }),
  54342. Object.defineProperties(n.Light.prototype, {
  54343. onlyShadow: {
  54344. set: function(e) {
  54345. console.warn("THREE.Light: .onlyShadow has been removed.")
  54346. }
  54347. },
  54348. shadowCameraFov: {
  54349. set: function(e) {
  54350. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  54351. this.shadow.camera.fov = e
  54352. }
  54353. },
  54354. shadowCameraLeft: {
  54355. set: function(e) {
  54356. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  54357. this.shadow.camera.left = e
  54358. }
  54359. },
  54360. shadowCameraRight: {
  54361. set: function(e) {
  54362. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  54363. this.shadow.camera.right = e
  54364. }
  54365. },
  54366. shadowCameraTop: {
  54367. set: function(e) {
  54368. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  54369. this.shadow.camera.top = e
  54370. }
  54371. },
  54372. shadowCameraBottom: {
  54373. set: function(e) {
  54374. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  54375. this.shadow.camera.bottom = e
  54376. }
  54377. },
  54378. shadowCameraNear: {
  54379. set: function(e) {
  54380. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  54381. this.shadow.camera.near = e
  54382. }
  54383. },
  54384. shadowCameraFar: {
  54385. set: function(e) {
  54386. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  54387. this.shadow.camera.far = e
  54388. }
  54389. },
  54390. shadowCameraVisible: {
  54391. set: function(e) {
  54392. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  54393. }
  54394. },
  54395. shadowBias: {
  54396. set: function(e) {
  54397. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  54398. this.shadow.bias = e
  54399. }
  54400. },
  54401. shadowDarkness: {
  54402. set: function(e) {
  54403. console.warn("THREE.Light: .shadowDarkness has been removed.")
  54404. }
  54405. },
  54406. shadowMapWidth: {
  54407. set: function(e) {
  54408. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  54409. this.shadow.mapSize.width = e
  54410. }
  54411. },
  54412. shadowMapHeight: {
  54413. set: function(e) {
  54414. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  54415. this.shadow.mapSize.height = e
  54416. }
  54417. }
  54418. }),
  54419. Object.defineProperties(n.BufferAttribute.prototype, {
  54420. length: {
  54421. get: function() {
  54422. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  54423. this.array.length
  54424. }
  54425. }
  54426. }),
  54427. Object.defineProperties(n.BufferGeometry.prototype, {
  54428. drawcalls: {
  54429. get: function() {
  54430. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  54431. this.groups
  54432. }
  54433. },
  54434. offsets: {
  54435. get: function() {
  54436. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  54437. this.groups
  54438. }
  54439. },
  54440. addIndex: {
  54441. value: function(e) {
  54442. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  54443. this.setIndex(e)
  54444. }
  54445. },
  54446. addDrawCall: {
  54447. value: function(e, t, i) {
  54448. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  54449. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  54450. this.addGroup(e, t)
  54451. }
  54452. },
  54453. clearDrawCalls: {
  54454. value: function() {
  54455. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  54456. this.clearGroups()
  54457. }
  54458. },
  54459. computeTangents: {
  54460. value: function() {
  54461. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  54462. }
  54463. },
  54464. computeOffsets: {
  54465. value: function() {
  54466. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  54467. }
  54468. }
  54469. }),
  54470. Object.defineProperties(n.Material.prototype, {
  54471. wrapAround: {
  54472. get: function() {
  54473. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54474. },
  54475. set: function(e) {
  54476. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  54477. }
  54478. },
  54479. wrapRGB: {
  54480. get: function() {
  54481. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  54482. new n.Color
  54483. }
  54484. }
  54485. }),
  54486. Object.defineProperties(n, {
  54487. PointCloudMaterial: {
  54488. value: function(e) {
  54489. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  54490. new n.PointsMaterial(e)
  54491. }
  54492. },
  54493. ParticleBasicMaterial: {
  54494. value: function(e) {
  54495. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  54496. new n.PointsMaterial(e)
  54497. }
  54498. },
  54499. ParticleSystemMaterial: {
  54500. value: function(e) {
  54501. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  54502. new n.PointsMaterial(e)
  54503. }
  54504. }
  54505. }),
  54506. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  54507. metal: {
  54508. get: function() {
  54509. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  54510. !1
  54511. },
  54512. set: function(e) {
  54513. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  54514. }
  54515. }
  54516. }),
  54517. Object.defineProperties(n.ShaderMaterial.prototype, {
  54518. derivatives: {
  54519. get: function() {
  54520. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54521. this.extensions.derivatives
  54522. },
  54523. set: function(e) {
  54524. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  54525. this.extensions.derivatives = e
  54526. }
  54527. }
  54528. }),
  54529. Object.defineProperties(n.WebGLRenderer.prototype, {
  54530. supportsFloatTextures: {
  54531. value: function() {
  54532. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  54533. this.extensions.get("OES_texture_float")
  54534. }
  54535. },
  54536. supportsHalfFloatTextures: {
  54537. value: function() {
  54538. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  54539. this.extensions.get("OES_texture_half_float")
  54540. }
  54541. },
  54542. supportsStandardDerivatives: {
  54543. value: function() {
  54544. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  54545. this.extensions.get("OES_standard_derivatives")
  54546. }
  54547. },
  54548. supportsCompressedTextureS3TC: {
  54549. value: function() {
  54550. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  54551. this.extensions.get("WEBGL_compressed_texture_s3tc")
  54552. }
  54553. },
  54554. supportsCompressedTexturePVRTC: {
  54555. value: function() {
  54556. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  54557. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  54558. }
  54559. },
  54560. supportsBlendMinMax: {
  54561. value: function() {
  54562. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  54563. this.extensions.get("EXT_blend_minmax")
  54564. }
  54565. },
  54566. supportsVertexTextures: {
  54567. value: function() {
  54568. return this.capabilities.vertexTextures
  54569. }
  54570. },
  54571. supportsInstancedArrays: {
  54572. value: function() {
  54573. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  54574. this.extensions.get("ANGLE_instanced_arrays")
  54575. }
  54576. },
  54577. enableScissorTest: {
  54578. value: function(e) {
  54579. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  54580. this.setScissorTest(e)
  54581. }
  54582. },
  54583. initMaterial: {
  54584. value: function() {
  54585. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  54586. }
  54587. },
  54588. addPrePlugin: {
  54589. value: function() {
  54590. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  54591. }
  54592. },
  54593. addPostPlugin: {
  54594. value: function() {
  54595. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  54596. }
  54597. },
  54598. updateShadowMap: {
  54599. value: function() {
  54600. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  54601. }
  54602. },
  54603. shadowMapEnabled: {
  54604. get: function() {
  54605. return this.shadowMap.enabled
  54606. },
  54607. set: function(e) {
  54608. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  54609. this.shadowMap.enabled = e
  54610. }
  54611. },
  54612. shadowMapType: {
  54613. get: function() {
  54614. return this.shadowMap.type
  54615. },
  54616. set: function(e) {
  54617. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  54618. this.shadowMap.type = e
  54619. }
  54620. },
  54621. shadowMapCullFace: {
  54622. get: function() {
  54623. return this.shadowMap.cullFace
  54624. },
  54625. set: function(e) {
  54626. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  54627. this.shadowMap.cullFace = e
  54628. }
  54629. }
  54630. }),
  54631. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  54632. wrapS: {
  54633. get: function() {
  54634. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54635. this.texture.wrapS
  54636. },
  54637. set: function(e) {
  54638. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  54639. this.texture.wrapS = e
  54640. }
  54641. },
  54642. wrapT: {
  54643. get: function() {
  54644. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54645. this.texture.wrapT
  54646. },
  54647. set: function(e) {
  54648. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  54649. this.texture.wrapT = e
  54650. }
  54651. },
  54652. magFilter: {
  54653. get: function() {
  54654. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54655. this.texture.magFilter
  54656. },
  54657. set: function(e) {
  54658. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  54659. this.texture.magFilter = e
  54660. }
  54661. },
  54662. minFilter: {
  54663. get: function() {
  54664. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54665. this.texture.minFilter
  54666. },
  54667. set: function(e) {
  54668. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  54669. this.texture.minFilter = e
  54670. }
  54671. },
  54672. anisotropy: {
  54673. get: function() {
  54674. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54675. this.texture.anisotropy
  54676. },
  54677. set: function(e) {
  54678. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  54679. this.texture.anisotropy = e
  54680. }
  54681. },
  54682. offset: {
  54683. get: function() {
  54684. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54685. this.texture.offset
  54686. },
  54687. set: function(e) {
  54688. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  54689. this.texture.offset = e
  54690. }
  54691. },
  54692. repeat: {
  54693. get: function() {
  54694. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54695. this.texture.repeat
  54696. },
  54697. set: function(e) {
  54698. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  54699. this.texture.repeat = e
  54700. }
  54701. },
  54702. format: {
  54703. get: function() {
  54704. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54705. this.texture.format
  54706. },
  54707. set: function(e) {
  54708. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  54709. this.texture.format = e
  54710. }
  54711. },
  54712. type: {
  54713. get: function() {
  54714. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54715. this.texture.type
  54716. },
  54717. set: function(e) {
  54718. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  54719. this.texture.type = e
  54720. }
  54721. },
  54722. generateMipmaps: {
  54723. get: function() {
  54724. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54725. this.texture.generateMipmaps
  54726. },
  54727. set: function(e) {
  54728. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  54729. this.texture.generateMipmaps = e
  54730. }
  54731. }
  54732. }),
  54733. n.GeometryUtils = {
  54734. merge: function(e, t, i) {
  54735. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  54736. var r;
  54737. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  54738. r = t.matrix,
  54739. t = t.geometry),
  54740. e.merge(t, r, i)
  54741. },
  54742. center: function(e) {
  54743. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  54744. e.center()
  54745. }
  54746. },
  54747. n.ImageUtils = {
  54748. crossOrigin: void 0,
  54749. loadTexture: function(e, t, i, r) {
  54750. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  54751. var o = new n.TextureLoader;
  54752. o.setCrossOrigin(this.crossOrigin);
  54753. var a = o.load(e, i, void 0, r);
  54754. return t && (a.mapping = t),
  54755. a
  54756. },
  54757. loadTextureCube: function(e, t, i, r) {
  54758. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  54759. var o = new n.CubeTextureLoader;
  54760. o.setCrossOrigin(this.crossOrigin);
  54761. var a = o.load(e, i, void 0, r);
  54762. return t && (a.mapping = t),
  54763. a
  54764. },
  54765. loadCompressedTexture: function() {
  54766. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  54767. },
  54768. loadCompressedTextureCube: function() {
  54769. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  54770. }
  54771. },
  54772. n.Projector = function() {
  54773. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  54774. this.projectVector = function(e, t) {
  54775. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  54776. e.project(t)
  54777. }
  54778. ,
  54779. this.unprojectVector = function(e, t) {
  54780. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  54781. e.unproject(t)
  54782. }
  54783. ,
  54784. this.pickingRay = function(e, t) {
  54785. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  54786. }
  54787. }
  54788. ,
  54789. n.CanvasRenderer = function() {
  54790. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  54791. this.domElement = document.createElement("canvas"),
  54792. this.clear = function() {}
  54793. ,
  54794. this.render = function() {}
  54795. ,
  54796. this.setClearColor = function() {}
  54797. ,
  54798. this.setSize = function() {}
  54799. }
  54800. ,
  54801. n.MeshFaceMaterial = n.MultiMaterial,
  54802. n.CurveUtils = {
  54803. tangentQuadraticBezier: function(e, t, i, n) {
  54804. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  54805. },
  54806. tangentCubicBezier: function(e, t, i, n, r) {
  54807. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  54808. },
  54809. tangentSpline: function(e, t, i, n, r) {
  54810. var o = 6 * e * e - 6 * e
  54811. , a = 3 * e * e - 4 * e + 1
  54812. , s = -6 * e * e + 6 * e
  54813. , l = 3 * e * e - 2 * e;
  54814. return o + a + s + l
  54815. },
  54816. interpolate: function(e, t, i, n, r) {
  54817. var o = .5 * (i - e)
  54818. , a = .5 * (n - t)
  54819. , s = r * r
  54820. , l = r * s;
  54821. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  54822. }
  54823. },
  54824. n.SceneUtils = {
  54825. createMultiMaterialObject: function(e, t) {
  54826. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  54827. i.add(new n.Mesh(e,t[r]));
  54828. return i
  54829. },
  54830. detach: function(e, t, i) {
  54831. e.applyMatrix(t.matrixWorld),
  54832. t.remove(e),
  54833. i.add(e)
  54834. },
  54835. attach: function(e, t, i) {
  54836. var r = new n.Matrix4;
  54837. r.getInverse(i.matrixWorld),
  54838. e.applyMatrix(r),
  54839. t.remove(e),
  54840. i.add(e)
  54841. }
  54842. },
  54843. n.ShapeUtils = {
  54844. area: function(e) {
  54845. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  54846. i += e[n].x * e[r].y - e[r].x * e[n].y;
  54847. return .5 * i
  54848. },
  54849. triangulate: function() {
  54850. function e(e, t, i, n, r, o) {
  54851. var a, s, l, c, h, u, d, p, f;
  54852. if (s = e[o[t]].x,
  54853. l = e[o[t]].y,
  54854. c = e[o[i]].x,
  54855. h = e[o[i]].y,
  54856. u = e[o[n]].x,
  54857. d = e[o[n]].y,
  54858. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  54859. return !1;
  54860. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  54861. for (g = u - c,
  54862. m = d - h,
  54863. v = s - u,
  54864. A = l - d,
  54865. y = c - s,
  54866. C = h - l,
  54867. a = 0; a < r; a++)
  54868. if (p = e[o[a]].x,
  54869. f = e[o[a]].y,
  54870. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  54871. E = f - l,
  54872. b = p - c,
  54873. w = f - h,
  54874. _ = p - u,
  54875. T = f - d,
  54876. M = g * w - m * b,
  54877. x = y * E - C * I,
  54878. S = v * T - A * _,
  54879. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  54880. return !1;
  54881. return !0
  54882. }
  54883. return function(t, i) {
  54884. var r = t.length;
  54885. if (r < 3)
  54886. return null;
  54887. var o, a, s, l = [], c = [], h = [];
  54888. if (n.ShapeUtils.area(t) > 0)
  54889. for (a = 0; a < r; a++)
  54890. c[a] = a;
  54891. else
  54892. for (a = 0; a < r; a++)
  54893. c[a] = r - 1 - a;
  54894. var u = r
  54895. , d = 2 * u;
  54896. for (a = u - 1; u > 2; ) {
  54897. if (d-- <= 0)
  54898. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  54899. i ? h : l;
  54900. if (o = a,
  54901. u <= o && (o = 0),
  54902. a = o + 1,
  54903. u <= a && (a = 0),
  54904. s = a + 1,
  54905. u <= s && (s = 0),
  54906. e(t, o, a, s, u, c)) {
  54907. var p, f, g, m, v;
  54908. for (p = c[o],
  54909. f = c[a],
  54910. g = c[s],
  54911. l.push([t[p], t[f], t[g]]),
  54912. h.push([c[o], c[a], c[s]]),
  54913. m = a,
  54914. v = a + 1; v < u; m++,
  54915. v++)
  54916. c[m] = c[v];
  54917. u--,
  54918. d = 2 * u
  54919. }
  54920. }
  54921. return i ? h : l
  54922. }
  54923. }(),
  54924. triangulateShape: function(e, t) {
  54925. function i(e, t, i) {
  54926. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54927. }
  54928. function r(e, t, n, r, o) {
  54929. var a = t.x - e.x
  54930. , s = t.y - e.y
  54931. , l = r.x - n.x
  54932. , c = r.y - n.y
  54933. , h = e.x - n.x
  54934. , u = e.y - n.y
  54935. , d = s * l - a * c
  54936. , p = s * h - a * u;
  54937. if (Math.abs(d) > Number.EPSILON) {
  54938. var f;
  54939. if (d > 0) {
  54940. if (p < 0 || p > d)
  54941. return [];
  54942. if (f = c * h - l * u,
  54943. f < 0 || f > d)
  54944. return []
  54945. } else {
  54946. if (p > 0 || p < d)
  54947. return [];
  54948. if (f = c * h - l * u,
  54949. f > 0 || f < d)
  54950. return []
  54951. }
  54952. if (0 === f)
  54953. return !o || 0 !== p && p !== d ? [e] : [];
  54954. if (f === d)
  54955. return !o || 0 !== p && p !== d ? [t] : [];
  54956. if (0 === p)
  54957. return [n];
  54958. if (p === d)
  54959. return [r];
  54960. var g = f / d;
  54961. return [{
  54962. x: e.x + g * a,
  54963. y: e.y + g * s
  54964. }]
  54965. }
  54966. if (0 !== p || c * h !== l * u)
  54967. return [];
  54968. var m = 0 === a && 0 === s
  54969. , v = 0 === l && 0 === c;
  54970. if (m && v)
  54971. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54972. if (m)
  54973. return i(n, r, e) ? [e] : [];
  54974. if (v)
  54975. return i(e, t, n) ? [n] : [];
  54976. var A, y, C, I, E, b, w, _;
  54977. return 0 !== a ? (e.x < t.x ? (A = e,
  54978. C = e.x,
  54979. y = t,
  54980. I = t.x) : (A = t,
  54981. C = t.x,
  54982. y = e,
  54983. I = e.x),
  54984. n.x < r.x ? (E = n,
  54985. w = n.x,
  54986. b = r,
  54987. _ = r.x) : (E = r,
  54988. w = r.x,
  54989. b = n,
  54990. _ = n.x)) : (e.y < t.y ? (A = e,
  54991. C = e.y,
  54992. y = t,
  54993. I = t.y) : (A = t,
  54994. C = t.y,
  54995. y = e,
  54996. I = e.y),
  54997. n.y < r.y ? (E = n,
  54998. w = n.y,
  54999. b = r,
  55000. _ = r.y) : (E = r,
  55001. w = r.y,
  55002. b = n,
  55003. _ = n.y)),
  55004. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  55005. }
  55006. function o(e, t, i, n) {
  55007. var r = t.x - e.x
  55008. , o = t.y - e.y
  55009. , a = i.x - e.x
  55010. , s = i.y - e.y
  55011. , l = n.x - e.x
  55012. , c = n.y - e.y
  55013. , h = r * s - o * a
  55014. , u = r * c - o * l;
  55015. if (Math.abs(h) > Number.EPSILON) {
  55016. var d = l * s - c * a;
  55017. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  55018. }
  55019. return u > 0
  55020. }
  55021. function a(e, t) {
  55022. function i(e, t) {
  55023. var i = A.length - 1
  55024. , n = e - 1;
  55025. n < 0 && (n = i);
  55026. var r = e + 1;
  55027. r > i && (r = 0);
  55028. var a = o(A[e], A[n], A[r], s[t]);
  55029. if (!a)
  55030. return !1;
  55031. var l = s.length - 1
  55032. , c = t - 1;
  55033. c < 0 && (c = l);
  55034. var h = t + 1;
  55035. return h > l && (h = 0),
  55036. a = o(s[t], s[c], s[h], A[e]),
  55037. !!a
  55038. }
  55039. function n(e, t) {
  55040. var i, n, o;
  55041. for (i = 0; i < A.length; i++)
  55042. if (n = i + 1,
  55043. n %= A.length,
  55044. o = r(e, t, A[i], A[n], !0),
  55045. o.length > 0)
  55046. return !0;
  55047. return !1
  55048. }
  55049. function a(e, i) {
  55050. var n, o, a, s, l;
  55051. for (n = 0; n < y.length; n++)
  55052. for (o = t[y[n]],
  55053. a = 0; a < o.length; a++)
  55054. if (s = a + 1,
  55055. s %= o.length,
  55056. l = r(e, i, o[a], o[s], !0),
  55057. l.length > 0)
  55058. return !0;
  55059. return !1
  55060. }
  55061. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  55062. y.push(I);
  55063. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  55064. if (w--,
  55065. w < 0) {
  55066. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  55067. break
  55068. }
  55069. for (c = b; c < A.length; c++) {
  55070. h = A[c],
  55071. l = -1;
  55072. for (var I = 0; I < y.length; I++)
  55073. if (d = y[I],
  55074. p = h.x + ":" + h.y + ":" + d,
  55075. void 0 === C[p]) {
  55076. s = t[d];
  55077. for (var _ = 0; _ < s.length; _++)
  55078. if (u = s[_],
  55079. i(c, _) && !n(h, u) && !a(h, u)) {
  55080. l = _,
  55081. y.splice(I, 1),
  55082. f = A.slice(0, c + 1),
  55083. g = A.slice(c),
  55084. m = s.slice(l),
  55085. v = s.slice(0, l + 1),
  55086. A = f.concat(m).concat(v).concat(g),
  55087. b = c;
  55088. break
  55089. }
  55090. if (l >= 0)
  55091. break;
  55092. C[p] = !0
  55093. }
  55094. if (l >= 0)
  55095. break
  55096. }
  55097. }
  55098. return A
  55099. }
  55100. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  55101. Array.prototype.push.apply(f, t[g]);
  55102. for (s = 0,
  55103. l = f.length; s < l; s++)
  55104. u = f[s].x + ":" + f[s].y,
  55105. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  55106. p[u] = s;
  55107. var v = a(e, t)
  55108. , A = n.ShapeUtils.triangulate(v, !1);
  55109. for (s = 0,
  55110. l = A.length; s < l; s++)
  55111. for (h = A[s],
  55112. c = 0; c < 3; c++)
  55113. u = h[c].x + ":" + h[c].y,
  55114. d = p[u],
  55115. void 0 !== d && (h[c] = d);
  55116. return A.concat()
  55117. },
  55118. isClockWise: function(e) {
  55119. return n.ShapeUtils.area(e) < 0
  55120. },
  55121. b2: function() {
  55122. function e(e, t) {
  55123. var i = 1 - e;
  55124. return i * i * t
  55125. }
  55126. function t(e, t) {
  55127. return 2 * (1 - e) * e * t
  55128. }
  55129. function i(e, t) {
  55130. return e * e * t
  55131. }
  55132. return function(n, r, o, a) {
  55133. return e(n, r) + t(n, o) + i(n, a)
  55134. }
  55135. }(),
  55136. b3: function() {
  55137. function e(e, t) {
  55138. var i = 1 - e;
  55139. return i * i * i * t
  55140. }
  55141. function t(e, t) {
  55142. var i = 1 - e;
  55143. return 3 * i * i * e * t
  55144. }
  55145. function i(e, t) {
  55146. var i = 1 - e;
  55147. return 3 * i * e * e * t
  55148. }
  55149. function n(e, t) {
  55150. return e * e * e * t
  55151. }
  55152. return function(r, o, a, s, l) {
  55153. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  55154. }
  55155. }()
  55156. },
  55157. n.Curve = function() {}
  55158. ,
  55159. n.Curve.prototype = {
  55160. constructor: n.Curve,
  55161. getPoint: function(e) {
  55162. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  55163. null
  55164. },
  55165. getPointAt: function(e) {
  55166. var t = this.getUtoTmapping(e);
  55167. return this.getPoint(t)
  55168. },
  55169. getPoints: function(e) {
  55170. e || (e = 5);
  55171. var t, i = [];
  55172. for (t = 0; t <= e; t++)
  55173. i.push(this.getPoint(t / e));
  55174. return i
  55175. },
  55176. getSpacedPoints: function(e) {
  55177. e || (e = 5);
  55178. var t, i = [];
  55179. for (t = 0; t <= e; t++)
  55180. i.push(this.getPointAt(t / e));
  55181. return i
  55182. },
  55183. getLength: function() {
  55184. var e = this.getLengths();
  55185. return e[e.length - 1]
  55186. },
  55187. getLengths: function(e) {
  55188. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  55189. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  55190. return this.cacheArcLengths;
  55191. this.needsUpdate = !1;
  55192. var t, i, n = [], r = this.getPoint(0), o = 0;
  55193. for (n.push(0),
  55194. i = 1; i <= e; i++)
  55195. t = this.getPoint(i / e),
  55196. o += t.distanceTo(r),
  55197. n.push(o),
  55198. r = t;
  55199. return this.cacheArcLengths = n,
  55200. n
  55201. },
  55202. updateArcLengths: function() {
  55203. this.needsUpdate = !0,
  55204. this.getLengths()
  55205. },
  55206. getUtoTmapping: function(e, t) {
  55207. var i, n = this.getLengths(), r = 0, o = n.length;
  55208. i = t ? t : e * n[o - 1];
  55209. for (var a, s = 0, l = o - 1; s <= l; )
  55210. if (r = Math.floor(s + (l - s) / 2),
  55211. a = n[r] - i,
  55212. a < 0)
  55213. s = r + 1;
  55214. else {
  55215. if (!(a > 0)) {
  55216. l = r;
  55217. break
  55218. }
  55219. l = r - 1
  55220. }
  55221. if (r = l,
  55222. n[r] === i) {
  55223. var c = r / (o - 1);
  55224. return c
  55225. }
  55226. var h = n[r]
  55227. , u = n[r + 1]
  55228. , d = u - h
  55229. , p = (i - h) / d
  55230. , c = (r + p) / (o - 1);
  55231. return c
  55232. },
  55233. getTangent: function(e) {
  55234. var t = 1e-4
  55235. , i = e - t
  55236. , n = e + t;
  55237. i < 0 && (i = 0),
  55238. n > 1 && (n = 1);
  55239. var r = this.getPoint(i)
  55240. , o = this.getPoint(n)
  55241. , a = o.clone().sub(r);
  55242. return a.normalize()
  55243. },
  55244. getTangentAt: function(e) {
  55245. var t = this.getUtoTmapping(e);
  55246. return this.getTangent(t)
  55247. }
  55248. },
  55249. n.Curve.create = function(e, t) {
  55250. return e.prototype = Object.create(n.Curve.prototype),
  55251. e.prototype.constructor = e,
  55252. e.prototype.getPoint = t,
  55253. e
  55254. }
  55255. ,
  55256. n.CurvePath = function() {
  55257. this.curves = [],
  55258. this.autoClose = !1
  55259. }
  55260. ,
  55261. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  55262. n.CurvePath.prototype.constructor = n.CurvePath,
  55263. n.CurvePath.prototype.add = function(e) {
  55264. this.curves.push(e)
  55265. }
  55266. ,
  55267. n.CurvePath.prototype.closePath = function() {
  55268. var e = this.curves[0].getPoint(0)
  55269. , t = this.curves[this.curves.length - 1].getPoint(1);
  55270. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  55271. }
  55272. ,
  55273. n.CurvePath.prototype.getPoint = function(e) {
  55274. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  55275. if (i[n] >= t) {
  55276. var r = i[n] - t
  55277. , o = this.curves[n]
  55278. , a = 1 - r / o.getLength();
  55279. return o.getPointAt(a)
  55280. }
  55281. n++
  55282. }
  55283. return null
  55284. }
  55285. ,
  55286. n.CurvePath.prototype.getLength = function() {
  55287. var e = this.getCurveLengths();
  55288. return e[e.length - 1]
  55289. }
  55290. ,
  55291. n.CurvePath.prototype.getCurveLengths = function() {
  55292. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  55293. return this.cacheLengths;
  55294. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  55295. t += this.curves[i].getLength(),
  55296. e.push(t);
  55297. return this.cacheLengths = e,
  55298. e
  55299. }
  55300. ,
  55301. n.CurvePath.prototype.createPointsGeometry = function(e) {
  55302. var t = this.getPoints(e);
  55303. return this.createGeometry(t)
  55304. }
  55305. ,
  55306. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  55307. var t = this.getSpacedPoints(e);
  55308. return this.createGeometry(t)
  55309. }
  55310. ,
  55311. n.CurvePath.prototype.createGeometry = function(e) {
  55312. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  55313. var o = e[i];
  55314. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  55315. }
  55316. return t
  55317. }
  55318. ,
  55319. n.Font = function(e) {
  55320. this.data = e
  55321. }
  55322. ,
  55323. n.Font.prototype = {
  55324. constructor: n.Font,
  55325. generateShapes: function(e, t, i) {
  55326. function r(e) {
  55327. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  55328. var c = o(i[l], n, r);
  55329. r += c.offset,
  55330. s.push(c.path)
  55331. }
  55332. return s
  55333. }
  55334. function o(e, t, r) {
  55335. var o = a.glyphs[e] || a.glyphs["?"];
  55336. if (o) {
  55337. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  55338. if (o.o)
  55339. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  55340. var _ = E[b++];
  55341. switch (_) {
  55342. case "m":
  55343. s = E[b++] * t + r,
  55344. l = E[b++] * t,
  55345. A.moveTo(s, l);
  55346. break;
  55347. case "l":
  55348. s = E[b++] * t + r,
  55349. l = E[b++] * t,
  55350. A.lineTo(s, l);
  55351. break;
  55352. case "q":
  55353. if (c = E[b++] * t + r,
  55354. h = E[b++] * t,
  55355. p = E[b++] * t + r,
  55356. f = E[b++] * t,
  55357. A.quadraticCurveTo(p, f, c, h),
  55358. v = y[y.length - 1]) {
  55359. u = v.x,
  55360. d = v.y;
  55361. for (var T = 1; T <= i; T++) {
  55362. var x = T / i;
  55363. C(x, u, p, c),
  55364. C(x, d, f, h)
  55365. }
  55366. }
  55367. break;
  55368. case "b":
  55369. if (c = E[b++] * t + r,
  55370. h = E[b++] * t,
  55371. p = E[b++] * t + r,
  55372. f = E[b++] * t,
  55373. g = E[b++] * t + r,
  55374. m = E[b++] * t,
  55375. A.bezierCurveTo(p, f, g, m, c, h),
  55376. v = y[y.length - 1]) {
  55377. u = v.x,
  55378. d = v.y;
  55379. for (var T = 1; T <= i; T++) {
  55380. var x = T / i;
  55381. I(x, u, p, g, c),
  55382. I(x, d, f, m, h)
  55383. }
  55384. }
  55385. }
  55386. }
  55387. return {
  55388. offset: o.ha * t,
  55389. path: A
  55390. }
  55391. }
  55392. }
  55393. void 0 === t && (t = 100),
  55394. void 0 === i && (i = 4);
  55395. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  55396. Array.prototype.push.apply(l, s[c].toShapes());
  55397. return l
  55398. }
  55399. },
  55400. n.Path = function(e) {
  55401. n.CurvePath.call(this),
  55402. this.actions = [],
  55403. e && this.fromPoints(e)
  55404. }
  55405. ,
  55406. n.Path.prototype = Object.create(n.CurvePath.prototype),
  55407. n.Path.prototype.constructor = n.Path,
  55408. n.Path.prototype.fromPoints = function(e) {
  55409. this.moveTo(e[0].x, e[0].y);
  55410. for (var t = 1, i = e.length; t < i; t++)
  55411. this.lineTo(e[t].x, e[t].y)
  55412. }
  55413. ,
  55414. n.Path.prototype.moveTo = function(e, t) {
  55415. this.actions.push({
  55416. action: "moveTo",
  55417. args: [e, t]
  55418. })
  55419. }
  55420. ,
  55421. n.Path.prototype.lineTo = function(e, t) {
  55422. var i = this.actions[this.actions.length - 1].args
  55423. , r = i[i.length - 2]
  55424. , o = i[i.length - 1]
  55425. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  55426. this.curves.push(a),
  55427. this.actions.push({
  55428. action: "lineTo",
  55429. args: [e, t]
  55430. })
  55431. }
  55432. ,
  55433. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  55434. var o = this.actions[this.actions.length - 1].args
  55435. , a = o[o.length - 2]
  55436. , s = o[o.length - 1]
  55437. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  55438. this.curves.push(l),
  55439. this.actions.push({
  55440. action: "quadraticCurveTo",
  55441. args: [e, t, i, r]
  55442. })
  55443. }
  55444. ,
  55445. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  55446. var s = this.actions[this.actions.length - 1].args
  55447. , l = s[s.length - 2]
  55448. , c = s[s.length - 1]
  55449. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  55450. this.curves.push(h),
  55451. this.actions.push({
  55452. action: "bezierCurveTo",
  55453. args: [e, t, i, r, o, a]
  55454. })
  55455. }
  55456. ,
  55457. n.Path.prototype.splineThru = function(e) {
  55458. var t = Array.prototype.slice.call(arguments)
  55459. , i = this.actions[this.actions.length - 1].args
  55460. , r = i[i.length - 2]
  55461. , o = i[i.length - 1]
  55462. , a = [new n.Vector2(r,o)];
  55463. Array.prototype.push.apply(a, e);
  55464. var s = new n.SplineCurve(a);
  55465. this.curves.push(s),
  55466. this.actions.push({
  55467. action: "splineThru",
  55468. args: t
  55469. })
  55470. }
  55471. ,
  55472. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  55473. var a = this.actions[this.actions.length - 1].args
  55474. , s = a[a.length - 2]
  55475. , l = a[a.length - 1];
  55476. this.absarc(e + s, t + l, i, n, r, o)
  55477. }
  55478. ,
  55479. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  55480. this.absellipse(e, t, i, i, n, r, o)
  55481. }
  55482. ,
  55483. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  55484. var l = this.actions[this.actions.length - 1].args
  55485. , c = l[l.length - 2]
  55486. , h = l[l.length - 1];
  55487. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  55488. }
  55489. ,
  55490. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  55491. var c = [e, t, i, r, o, a, s, l || 0]
  55492. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  55493. this.curves.push(h);
  55494. var u = h.getPoint(1);
  55495. c.push(u.x),
  55496. c.push(u.y),
  55497. this.actions.push({
  55498. action: "ellipse",
  55499. args: c
  55500. })
  55501. }
  55502. ,
  55503. n.Path.prototype.getSpacedPoints = function(e) {
  55504. e || (e = 40);
  55505. for (var t = [], i = 0; i < e; i++)
  55506. t.push(this.getPoint(i / e));
  55507. return this.autoClose && t.push(t[0]),
  55508. t
  55509. }
  55510. ,
  55511. n.Path.prototype.getPoints = function(e) {
  55512. e = e || 12;
  55513. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  55514. var A = this.actions[m]
  55515. , y = A.action
  55516. , C = A.args;
  55517. switch (y) {
  55518. case "moveTo":
  55519. g.push(new n.Vector2(C[0],C[1]));
  55520. break;
  55521. case "lineTo":
  55522. g.push(new n.Vector2(C[0],C[1]));
  55523. break;
  55524. case "quadraticCurveTo":
  55525. t = C[2],
  55526. i = C[3],
  55527. a = C[0],
  55528. s = C[1],
  55529. g.length > 0 ? (h = g[g.length - 1],
  55530. l = h.x,
  55531. c = h.y) : (h = this.actions[m - 1].args,
  55532. l = h[h.length - 2],
  55533. c = h[h.length - 1]);
  55534. for (var I = 1; I <= e; I++) {
  55535. var E = I / e;
  55536. u = p(E, l, a, t),
  55537. d = p(E, c, s, i),
  55538. g.push(new n.Vector2(u,d))
  55539. }
  55540. break;
  55541. case "bezierCurveTo":
  55542. t = C[4],
  55543. i = C[5],
  55544. a = C[0],
  55545. s = C[1],
  55546. r = C[2],
  55547. o = C[3],
  55548. g.length > 0 ? (h = g[g.length - 1],
  55549. l = h.x,
  55550. c = h.y) : (h = this.actions[m - 1].args,
  55551. l = h[h.length - 2],
  55552. c = h[h.length - 1]);
  55553. for (var I = 1; I <= e; I++) {
  55554. var E = I / e;
  55555. u = f(E, l, a, r, t),
  55556. d = f(E, c, s, o, i),
  55557. g.push(new n.Vector2(u,d))
  55558. }
  55559. break;
  55560. case "splineThru":
  55561. h = this.actions[m - 1].args;
  55562. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  55563. , w = [b]
  55564. , _ = e * C[0].length;
  55565. w = w.concat(C[0]);
  55566. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  55567. g.push(T.getPointAt(I / _));
  55568. break;
  55569. case "arc":
  55570. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  55571. var E = I / N;
  55572. L || (E = 1 - E),
  55573. x = P + E * D,
  55574. u = S + R * Math.cos(x),
  55575. d = M + R * Math.sin(x),
  55576. g.push(new n.Vector2(u,d))
  55577. }
  55578. break;
  55579. case "ellipse":
  55580. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  55581. 0 !== k && (B = Math.cos(k),
  55582. F = Math.sin(k));
  55583. for (var I = 1; I <= N; I++) {
  55584. var E = I / N;
  55585. if (L || (E = 1 - E),
  55586. x = P + E * D,
  55587. u = S + V * Math.cos(x),
  55588. d = M + U * Math.sin(x),
  55589. 0 !== k) {
  55590. var H = u
  55591. , G = d;
  55592. u = (H - S) * B - (G - M) * F + S,
  55593. d = (H - S) * F + (G - M) * B + M
  55594. }
  55595. g.push(new n.Vector2(u,d))
  55596. }
  55597. }
  55598. }
  55599. var z = g[g.length - 1];
  55600. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  55601. this.autoClose && g.push(g[0]),
  55602. g
  55603. }
  55604. ,
  55605. n.Path.prototype.toShapes = function(e, t) {
  55606. function i(e) {
  55607. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  55608. var a = e[r]
  55609. , s = a.args
  55610. , l = a.action;
  55611. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  55612. i = new n.Path),
  55613. i[l].apply(i, s)
  55614. }
  55615. return 0 !== i.actions.length && t.push(i),
  55616. t
  55617. }
  55618. function r(e) {
  55619. for (var t = [], i = 0, r = e.length; i < r; i++) {
  55620. var o = e[i]
  55621. , a = new n.Shape;
  55622. a.actions = o.actions,
  55623. a.curves = o.curves,
  55624. t.push(a)
  55625. }
  55626. return t
  55627. }
  55628. function o(e, t) {
  55629. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  55630. var a = t[r]
  55631. , s = t[o]
  55632. , l = s.x - a.x
  55633. , c = s.y - a.y;
  55634. if (Math.abs(c) > Number.EPSILON) {
  55635. if (c < 0 && (a = t[o],
  55636. l = -l,
  55637. s = t[r],
  55638. c = -c),
  55639. e.y < a.y || e.y > s.y)
  55640. continue;
  55641. if (e.y === a.y) {
  55642. if (e.x === a.x)
  55643. return !0
  55644. } else {
  55645. var h = c * (e.x - a.x) - l * (e.y - a.y);
  55646. if (0 === h)
  55647. return !0;
  55648. if (h < 0)
  55649. continue;
  55650. n = !n
  55651. }
  55652. } else {
  55653. if (e.y !== a.y)
  55654. continue;
  55655. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  55656. return !0
  55657. }
  55658. }
  55659. return n
  55660. }
  55661. var a = n.ShapeUtils.isClockWise
  55662. , s = i(this.actions);
  55663. if (0 === s.length)
  55664. return [];
  55665. if (t === !0)
  55666. return r(s);
  55667. var l, c, h, u = [];
  55668. if (1 === s.length)
  55669. return c = s[0],
  55670. h = new n.Shape,
  55671. h.actions = c.actions,
  55672. h.curves = c.curves,
  55673. u.push(h),
  55674. u;
  55675. var d = !a(s[0].getPoints());
  55676. d = e ? !d : d;
  55677. var p, f = [], g = [], m = [], v = 0;
  55678. g[v] = void 0,
  55679. m[v] = [];
  55680. for (var A = 0, y = s.length; A < y; A++)
  55681. c = s[A],
  55682. p = c.getPoints(),
  55683. l = a(p),
  55684. l = e ? !l : l,
  55685. l ? (!d && g[v] && v++,
  55686. g[v] = {
  55687. s: new n.Shape,
  55688. p: p
  55689. },
  55690. g[v].s.actions = c.actions,
  55691. g[v].s.curves = c.curves,
  55692. d && v++,
  55693. m[v] = []) : m[v].push({
  55694. h: c,
  55695. p: p[0]
  55696. });
  55697. if (!g[0])
  55698. return r(s);
  55699. if (g.length > 1) {
  55700. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  55701. f[E] = [];
  55702. for (var E = 0, b = g.length; E < b; E++)
  55703. for (var w = m[E], _ = 0; _ < w.length; _++) {
  55704. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  55705. o(T.p, g[S].p) && (E !== S && I.push({
  55706. froms: E,
  55707. tos: S,
  55708. hole: _
  55709. }),
  55710. x ? (x = !1,
  55711. f[S].push(T)) : C = !0);
  55712. x && f[E].push(T)
  55713. }
  55714. I.length > 0 && (C || (m = f))
  55715. }
  55716. for (var M, A = 0, R = g.length; A < R; A++) {
  55717. h = g[A].s,
  55718. u.push(h),
  55719. M = m[A];
  55720. for (var P = 0, O = M.length; P < O; P++)
  55721. h.holes.push(M[P].h)
  55722. }
  55723. return u
  55724. }
  55725. ,
  55726. n.Shape = function() {
  55727. n.Path.apply(this, arguments),
  55728. this.holes = []
  55729. }
  55730. ,
  55731. n.Shape.prototype = Object.create(n.Path.prototype),
  55732. n.Shape.prototype.constructor = n.Shape,
  55733. n.Shape.prototype.extrude = function(e) {
  55734. return new n.ExtrudeGeometry(this,e)
  55735. }
  55736. ,
  55737. n.Shape.prototype.makeGeometry = function(e) {
  55738. return new n.ShapeGeometry(this,e)
  55739. }
  55740. ,
  55741. n.Shape.prototype.getPointsHoles = function(e) {
  55742. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  55743. t[i] = this.holes[i].getPoints(e);
  55744. return t
  55745. }
  55746. ,
  55747. n.Shape.prototype.extractAllPoints = function(e) {
  55748. return {
  55749. shape: this.getPoints(e),
  55750. holes: this.getPointsHoles(e)
  55751. }
  55752. }
  55753. ,
  55754. n.Shape.prototype.extractPoints = function(e) {
  55755. return this.extractAllPoints(e)
  55756. }
  55757. ,
  55758. n.LineCurve = function(e, t) {
  55759. this.v1 = e,
  55760. this.v2 = t
  55761. }
  55762. ,
  55763. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  55764. n.LineCurve.prototype.constructor = n.LineCurve,
  55765. n.LineCurve.prototype.getPoint = function(e) {
  55766. var t = this.v2.clone().sub(this.v1);
  55767. return t.multiplyScalar(e).add(this.v1),
  55768. t
  55769. }
  55770. ,
  55771. n.LineCurve.prototype.getPointAt = function(e) {
  55772. return this.getPoint(e)
  55773. }
  55774. ,
  55775. n.LineCurve.prototype.getTangent = function(e) {
  55776. var t = this.v2.clone().sub(this.v1);
  55777. return t.normalize()
  55778. }
  55779. ,
  55780. n.QuadraticBezierCurve = function(e, t, i) {
  55781. this.v0 = e,
  55782. this.v1 = t,
  55783. this.v2 = i
  55784. }
  55785. ,
  55786. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  55787. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  55788. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  55789. var t = n.ShapeUtils.b2;
  55790. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  55791. }
  55792. ,
  55793. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  55794. var t = n.CurveUtils.tangentQuadraticBezier;
  55795. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  55796. }
  55797. ,
  55798. n.CubicBezierCurve = function(e, t, i, n) {
  55799. this.v0 = e,
  55800. this.v1 = t,
  55801. this.v2 = i,
  55802. this.v3 = n
  55803. }
  55804. ,
  55805. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  55806. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  55807. n.CubicBezierCurve.prototype.getPoint = function(e) {
  55808. var t = n.ShapeUtils.b3;
  55809. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  55810. }
  55811. ,
  55812. n.CubicBezierCurve.prototype.getTangent = function(e) {
  55813. var t = n.CurveUtils.tangentCubicBezier;
  55814. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  55815. }
  55816. ,
  55817. n.SplineCurve = function(e) {
  55818. this.points = void 0 == e ? [] : e
  55819. }
  55820. ,
  55821. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  55822. n.SplineCurve.prototype.constructor = n.SplineCurve,
  55823. n.SplineCurve.prototype.getPoint = function(e) {
  55824. var t = this.points
  55825. , i = (t.length - 1) * e
  55826. , r = Math.floor(i)
  55827. , o = i - r
  55828. , a = t[0 === r ? r : r - 1]
  55829. , s = t[r]
  55830. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55831. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55832. , h = n.CurveUtils.interpolate;
  55833. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  55834. }
  55835. ,
  55836. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  55837. this.aX = e,
  55838. this.aY = t,
  55839. this.xRadius = i,
  55840. this.yRadius = n,
  55841. this.aStartAngle = r,
  55842. this.aEndAngle = o,
  55843. this.aClockwise = a,
  55844. this.aRotation = s || 0
  55845. }
  55846. ,
  55847. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  55848. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  55849. n.EllipseCurve.prototype.getPoint = function(e) {
  55850. var t = this.aEndAngle - this.aStartAngle;
  55851. t < 0 && (t += 2 * Math.PI),
  55852. t > 2 * Math.PI && (t -= 2 * Math.PI);
  55853. var i;
  55854. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  55855. var r = this.aX + this.xRadius * Math.cos(i)
  55856. , o = this.aY + this.yRadius * Math.sin(i);
  55857. if (0 !== this.aRotation) {
  55858. var a = Math.cos(this.aRotation)
  55859. , s = Math.sin(this.aRotation)
  55860. , l = r
  55861. , c = o;
  55862. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  55863. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  55864. }
  55865. return new n.Vector2(r,o)
  55866. }
  55867. ,
  55868. n.ArcCurve = function(e, t, i, r, o, a) {
  55869. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  55870. }
  55871. ,
  55872. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  55873. n.ArcCurve.prototype.constructor = n.ArcCurve,
  55874. n.LineCurve3 = n.Curve.create(function(e, t) {
  55875. this.v1 = e,
  55876. this.v2 = t
  55877. }, function(e) {
  55878. var t = new n.Vector3;
  55879. return t.subVectors(this.v2, this.v1),
  55880. t.multiplyScalar(e),
  55881. t.add(this.v1),
  55882. t
  55883. }),
  55884. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  55885. this.v0 = e,
  55886. this.v1 = t,
  55887. this.v2 = i
  55888. }, function(e) {
  55889. var t = n.ShapeUtils.b2;
  55890. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  55891. }),
  55892. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  55893. this.v0 = e,
  55894. this.v1 = t,
  55895. this.v2 = i,
  55896. this.v3 = n
  55897. }, function(e) {
  55898. var t = n.ShapeUtils.b3;
  55899. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  55900. }),
  55901. n.SplineCurve3 = n.Curve.create(function(e) {
  55902. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  55903. this.points = void 0 == e ? [] : e
  55904. }, function(e) {
  55905. var t = this.points
  55906. , i = (t.length - 1) * e
  55907. , r = Math.floor(i)
  55908. , o = i - r
  55909. , a = t[0 == r ? r : r - 1]
  55910. , s = t[r]
  55911. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  55912. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  55913. , h = n.CurveUtils.interpolate;
  55914. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55915. }),
  55916. n.CatmullRomCurve3 = function() {
  55917. function e() {}
  55918. var t = new n.Vector3
  55919. , i = new e
  55920. , r = new e
  55921. , o = new e;
  55922. return e.prototype.init = function(e, t, i, n) {
  55923. this.c0 = e,
  55924. this.c1 = i,
  55925. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55926. this.c3 = 2 * e - 2 * t + i + n
  55927. }
  55928. ,
  55929. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55930. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55931. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55932. s *= o,
  55933. l *= o,
  55934. this.init(t, i, s, l)
  55935. }
  55936. ,
  55937. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55938. this.init(t, i, r * (i - e), r * (n - t))
  55939. }
  55940. ,
  55941. e.prototype.calc = function(e) {
  55942. var t = e * e
  55943. , i = t * e;
  55944. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55945. }
  55946. ,
  55947. n.Curve.create(function(e) {
  55948. this.points = e || [],
  55949. this.closed = !1
  55950. }, function(e) {
  55951. var a, s, l, c, h = this.points;
  55952. c = h.length,
  55953. c < 2 && console.log("duh, you need at least 2 points"),
  55954. a = (c - (this.closed ? 0 : 1)) * e,
  55955. s = Math.floor(a),
  55956. l = a - s,
  55957. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55958. l = 1);
  55959. var u, d, p, f;
  55960. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55961. u = t),
  55962. d = h[s % c],
  55963. p = h[(s + 1) % c],
  55964. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55965. f = t),
  55966. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55967. var g = "chordal" === this.type ? .5 : .25
  55968. , m = Math.pow(u.distanceToSquared(d), g)
  55969. , v = Math.pow(d.distanceToSquared(p), g)
  55970. , A = Math.pow(p.distanceToSquared(f), g);
  55971. v < 1e-4 && (v = 1),
  55972. m < 1e-4 && (m = v),
  55973. A < 1e-4 && (A = v),
  55974. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55975. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55976. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55977. } else if ("catmullrom" === this.type) {
  55978. var y = void 0 !== this.tension ? this.tension : .5;
  55979. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55980. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55981. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55982. }
  55983. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55984. return C
  55985. })
  55986. }(),
  55987. n.ClosedSplineCurve3 = function(e) {
  55988. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55989. n.CatmullRomCurve3.call(this, e),
  55990. this.type = "catmullrom",
  55991. this.closed = !0
  55992. }
  55993. ,
  55994. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55995. n.BoxGeometry = function(e, t, i, r, o, a) {
  55996. n.Geometry.call(this),
  55997. this.type = "BoxGeometry",
  55998. this.parameters = {
  55999. width: e,
  56000. height: t,
  56001. depth: i,
  56002. widthSegments: r,
  56003. heightSegments: o,
  56004. depthSegments: a
  56005. },
  56006. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  56007. this.mergeVertices()
  56008. }
  56009. ,
  56010. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  56011. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  56012. n.CubeGeometry = n.BoxGeometry,
  56013. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  56014. function s(e, t, i) {
  56015. var n = 0;
  56016. return n += e * t * 2,
  56017. n += e * i * 2,
  56018. n += i * t * 2,
  56019. 4 * n
  56020. }
  56021. function l(e, t, i, r, o, a, s, l, h, u, I) {
  56022. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  56023. for (var L = O * b - _, D = 0; D < x; D++) {
  56024. var N = D * E - w;
  56025. P[e] = N * r,
  56026. P[t] = L * o,
  56027. P[i] = T,
  56028. p[m] = P.x,
  56029. p[m + 1] = P.y,
  56030. p[m + 2] = P.z,
  56031. P[e] = 0,
  56032. P[t] = 0,
  56033. P[i] = l > 0 ? 1 : -1,
  56034. f[m] = P.x,
  56035. f[m + 1] = P.y,
  56036. f[m + 2] = P.z,
  56037. g[v] = D / h,
  56038. g[v + 1] = 1 - O / u,
  56039. m += 3,
  56040. v += 2,
  56041. M += 1
  56042. }
  56043. for (O = 0; O < u; O++)
  56044. for (D = 0; D < h; D++) {
  56045. var B = y + D + x * O
  56046. , F = y + D + x * (O + 1)
  56047. , V = y + (D + 1) + x * (O + 1)
  56048. , U = y + (D + 1) + x * O;
  56049. d[A] = B,
  56050. d[A + 1] = F,
  56051. d[A + 2] = U,
  56052. d[A + 3] = F,
  56053. d[A + 4] = V,
  56054. d[A + 5] = U,
  56055. A += 6,
  56056. R += 6
  56057. }
  56058. c.addGroup(C, R, I),
  56059. C += R,
  56060. y += M
  56061. }
  56062. n.BufferGeometry.call(this),
  56063. this.type = "BoxBufferGeometry",
  56064. this.parameters = {
  56065. width: e,
  56066. height: t,
  56067. depth: i,
  56068. widthSegments: r,
  56069. heightSegments: o,
  56070. depthSegments: a
  56071. };
  56072. var c = this;
  56073. r = Math.floor(r) || 1,
  56074. o = Math.floor(o) || 1,
  56075. a = Math.floor(a) || 1;
  56076. var h = s(r, o, a)
  56077. , u = h / 4 * 6
  56078. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  56079. , p = new Float32Array(3 * h)
  56080. , f = new Float32Array(3 * h)
  56081. , g = new Float32Array(2 * h)
  56082. , m = 0
  56083. , v = 0
  56084. , A = 0
  56085. , y = 0
  56086. , C = 0;
  56087. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  56088. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  56089. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  56090. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  56091. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  56092. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  56093. this.setIndex(new n.BufferAttribute(d,1)),
  56094. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56095. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56096. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56097. }
  56098. ,
  56099. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56100. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  56101. n.CircleGeometry = function(e, t, i, r) {
  56102. n.Geometry.call(this),
  56103. this.type = "CircleGeometry",
  56104. this.parameters = {
  56105. radius: e,
  56106. segments: t,
  56107. thetaStart: i,
  56108. thetaLength: r
  56109. },
  56110. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  56111. }
  56112. ,
  56113. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  56114. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  56115. n.CircleBufferGeometry = function(e, t, i, r) {
  56116. n.BufferGeometry.call(this),
  56117. this.type = "CircleBufferGeometry",
  56118. this.parameters = {
  56119. radius: e,
  56120. segments: t,
  56121. thetaStart: i,
  56122. thetaLength: r
  56123. },
  56124. e = e || 50,
  56125. t = void 0 !== t ? Math.max(3, t) : 8,
  56126. i = void 0 !== i ? i : 0,
  56127. r = void 0 !== r ? r : 2 * Math.PI;
  56128. var o = t + 2
  56129. , a = new Float32Array(3 * o)
  56130. , s = new Float32Array(3 * o)
  56131. , l = new Float32Array(2 * o);
  56132. s[2] = 1,
  56133. l[0] = .5,
  56134. l[1] = .5;
  56135. for (var c = 0, h = 3, u = 2; c <= t; c++,
  56136. h += 3,
  56137. u += 2) {
  56138. var d = i + c / t * r;
  56139. a[h] = e * Math.cos(d),
  56140. a[h + 1] = e * Math.sin(d),
  56141. s[h + 2] = 1,
  56142. l[u] = (a[h] / e + 1) / 2,
  56143. l[u + 1] = (a[h + 1] / e + 1) / 2
  56144. }
  56145. for (var p = [], h = 1; h <= t; h++)
  56146. p.push(h, h + 1, 0);
  56147. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  56148. this.addAttribute("position", new n.BufferAttribute(a,3)),
  56149. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  56150. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  56151. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56152. }
  56153. ,
  56154. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56155. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  56156. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  56157. function c() {
  56158. var e = (r + 1) * (o + 1);
  56159. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  56160. e
  56161. }
  56162. function h() {
  56163. var e = r * o * 2 * 3;
  56164. return a === !1 && (e += 2 * r * 3),
  56165. e
  56166. }
  56167. function u() {
  56168. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  56169. for (c = 0; c <= o; c++) {
  56170. var p = []
  56171. , f = c / o
  56172. , b = f * (t - e) + e;
  56173. for (a = 0; a <= r; a++) {
  56174. var w = a / r;
  56175. u.x = b * Math.sin(w * l + s),
  56176. u.y = -f * i + E,
  56177. u.z = b * Math.cos(w * l + s),
  56178. m.setXYZ(y, u.x, u.y, u.z),
  56179. h.copy(u),
  56180. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  56181. h.z = Math.cos(w * l + s)),
  56182. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  56183. v.setXYZ(y, h.x, h.y, h.z),
  56184. A.setXY(y, w, 1 - f),
  56185. p.push(y),
  56186. y++
  56187. }
  56188. I.push(p)
  56189. }
  56190. for (a = 0; a < r; a++)
  56191. for (c = 0; c < o; c++) {
  56192. var _ = I[c][a]
  56193. , T = I[c + 1][a]
  56194. , x = I[c + 1][a + 1]
  56195. , S = I[c][a + 1];
  56196. g.setX(C, _),
  56197. C++,
  56198. g.setX(C, T),
  56199. C++,
  56200. g.setX(C, S),
  56201. C++,
  56202. g.setX(C, T),
  56203. C++,
  56204. g.setX(C, x),
  56205. C++,
  56206. g.setX(C, S),
  56207. C++
  56208. }
  56209. }
  56210. function d(i) {
  56211. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  56212. for (a = y,
  56213. o = 1; o <= r; o++)
  56214. m.setXYZ(y, 0, E * p, 0),
  56215. v.setXYZ(y, 0, p, 0),
  56216. i === !0 ? (h.x = o / r,
  56217. h.y = 0) : (h.x = (o - 1) / r,
  56218. h.y = 1),
  56219. A.setXY(y, h.x, h.y),
  56220. y++;
  56221. for (c = y,
  56222. o = 0; o <= r; o++) {
  56223. var f = o / r;
  56224. u.x = d * Math.sin(f * l + s),
  56225. u.y = E * p,
  56226. u.z = d * Math.cos(f * l + s),
  56227. m.setXYZ(y, u.x, u.y, u.z),
  56228. v.setXYZ(y, 0, p, 0),
  56229. A.setXY(y, f, i === !0 ? 1 : 0),
  56230. y++
  56231. }
  56232. for (o = 0; o < r; o++) {
  56233. var I = a + o
  56234. , b = c + o;
  56235. i === !0 ? (g.setX(C, b),
  56236. C++,
  56237. g.setX(C, b + 1),
  56238. C++,
  56239. g.setX(C, I),
  56240. C++) : (g.setX(C, b + 1),
  56241. C++,
  56242. g.setX(C, b),
  56243. C++,
  56244. g.setX(C, I),
  56245. C++)
  56246. }
  56247. }
  56248. n.BufferGeometry.call(this),
  56249. this.type = "CylinderBufferGeometry",
  56250. this.parameters = {
  56251. radiusTop: e,
  56252. radiusBottom: t,
  56253. height: i,
  56254. radialSegments: r,
  56255. heightSegments: o,
  56256. openEnded: a,
  56257. thetaStart: s,
  56258. thetaLength: l
  56259. },
  56260. e = void 0 !== e ? e : 20,
  56261. t = void 0 !== t ? t : 20,
  56262. i = void 0 !== i ? i : 100,
  56263. r = Math.floor(r) || 8,
  56264. o = Math.floor(o) || 1,
  56265. a = void 0 !== a && a,
  56266. s = void 0 !== s ? s : 0,
  56267. l = void 0 !== l ? l : 2 * Math.PI;
  56268. var p = c()
  56269. , f = h()
  56270. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  56271. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  56272. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  56273. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  56274. , y = 0
  56275. , C = 0
  56276. , I = []
  56277. , E = i / 2;
  56278. u(),
  56279. a === !1 && (e > 0 && d(!0),
  56280. t > 0 && d(!1)),
  56281. this.setIndex(g),
  56282. this.addAttribute("position", m),
  56283. this.addAttribute("normal", v),
  56284. this.addAttribute("uv", A)
  56285. }
  56286. ,
  56287. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56288. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  56289. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  56290. n.Geometry.call(this),
  56291. this.type = "CylinderGeometry",
  56292. this.parameters = {
  56293. radiusTop: e,
  56294. radiusBottom: t,
  56295. height: i,
  56296. radialSegments: r,
  56297. heightSegments: o,
  56298. openEnded: a,
  56299. thetaStart: s,
  56300. thetaLength: l
  56301. },
  56302. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  56303. this.mergeVertices()
  56304. }
  56305. ,
  56306. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  56307. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  56308. n.EdgesGeometry = function(e, t) {
  56309. function i(e, t) {
  56310. return e - t
  56311. }
  56312. n.BufferGeometry.call(this),
  56313. t = void 0 !== t ? t : 1;
  56314. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  56315. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  56316. r.fromBufferGeometry(e)) : r = e.clone(),
  56317. r.mergeVertices(),
  56318. r.computeFaceNormals();
  56319. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  56320. for (var p = h[u], f = 0; f < 3; f++) {
  56321. a[0] = p[l[f]],
  56322. a[1] = p[l[(f + 1) % 3]],
  56323. a.sort(i);
  56324. var g = a.toString();
  56325. void 0 === s[g] ? s[g] = {
  56326. vert1: a[0],
  56327. vert2: a[1],
  56328. face1: u,
  56329. face2: void 0
  56330. } : s[g].face2 = u
  56331. }
  56332. var m = [];
  56333. for (var g in s) {
  56334. var v = s[g];
  56335. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  56336. var A = c[v.vert1];
  56337. m.push(A.x),
  56338. m.push(A.y),
  56339. m.push(A.z),
  56340. A = c[v.vert2],
  56341. m.push(A.x),
  56342. m.push(A.y),
  56343. m.push(A.z)
  56344. }
  56345. }
  56346. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  56347. }
  56348. ,
  56349. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56350. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  56351. n.ExtrudeGeometry = function(e, t) {
  56352. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  56353. this.type = "ExtrudeGeometry",
  56354. e = Array.isArray(e) ? e : [e],
  56355. this.addShapeList(e, t),
  56356. void this.computeFaceNormals())
  56357. }
  56358. ;
  56359. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  56360. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  56361. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  56362. for (var i = e.length, n = 0; n < i; n++) {
  56363. var r = e[n];
  56364. this.addShape(r, t)
  56365. }
  56366. }
  56367. ,
  56368. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  56369. function i(e, t, i) {
  56370. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  56371. t.clone().multiplyScalar(i).add(e)
  56372. }
  56373. function r(e, t, i) {
  56374. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  56375. if (Math.abs(d) > Number.EPSILON) {
  56376. var p = Math.sqrt(u)
  56377. , f = Math.sqrt(c * c + h * h)
  56378. , g = t.x - l / p
  56379. , m = t.y + s / p
  56380. , v = i.x - h / f
  56381. , A = i.y + c / f
  56382. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  56383. r = g + s * y - e.x,
  56384. o = m + l * y - e.y;
  56385. var C = r * r + o * o;
  56386. if (C <= 2)
  56387. return new n.Vector2(r,o);
  56388. a = Math.sqrt(C / 2)
  56389. } else {
  56390. var I = !1;
  56391. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  56392. I ? (r = -l,
  56393. o = s,
  56394. a = Math.sqrt(u)) : (r = s,
  56395. o = l,
  56396. a = Math.sqrt(u / 2))
  56397. }
  56398. return new n.Vector2(r / a,o / a)
  56399. }
  56400. function o() {
  56401. if (C) {
  56402. var e = 0
  56403. , t = z * e;
  56404. for (Y = 0; Y < W; Y++)
  56405. G = N[Y],
  56406. c(G[2] + t, G[1] + t, G[0] + t);
  56407. for (e = E + 2 * y,
  56408. t = z * e,
  56409. Y = 0; Y < W; Y++)
  56410. G = N[Y],
  56411. c(G[0] + t, G[1] + t, G[2] + t)
  56412. } else {
  56413. for (Y = 0; Y < W; Y++)
  56414. G = N[Y],
  56415. c(G[2], G[1], G[0]);
  56416. for (Y = 0; Y < W; Y++)
  56417. G = N[Y],
  56418. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  56419. }
  56420. }
  56421. function a() {
  56422. var e = 0;
  56423. for (s(B, e),
  56424. e += B.length,
  56425. x = 0,
  56426. S = L.length; x < S; x++)
  56427. T = L[x],
  56428. s(T, e),
  56429. e += T.length
  56430. }
  56431. function s(e, t) {
  56432. var i, n;
  56433. for (Y = e.length; --Y >= 0; ) {
  56434. i = Y,
  56435. n = Y - 1,
  56436. n < 0 && (n = e.length - 1);
  56437. var r = 0
  56438. , o = E + 2 * y;
  56439. for (r = 0; r < o; r++) {
  56440. var a = z * r
  56441. , s = z * (r + 1)
  56442. , l = t + i + a
  56443. , c = t + n + a
  56444. , u = t + n + s
  56445. , d = t + i + s;
  56446. h(l, c, u, d, e, r, o, i, n)
  56447. }
  56448. }
  56449. }
  56450. function l(e, t, i) {
  56451. M.vertices.push(new n.Vector3(e,t,i))
  56452. }
  56453. function c(e, t, i) {
  56454. e += R,
  56455. t += R,
  56456. i += R,
  56457. M.faces.push(new n.Face3(e,t,i,null,null,0));
  56458. var r = _.generateTopUV(M, e, t, i);
  56459. M.faceVertexUvs[0].push(r)
  56460. }
  56461. function h(e, t, i, r, o, a, s, l, c) {
  56462. e += R,
  56463. t += R,
  56464. i += R,
  56465. r += R,
  56466. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  56467. M.faces.push(new n.Face3(t,i,r,null,null,1));
  56468. var h = _.generateSideWallUV(M, e, t, i, r);
  56469. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  56470. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  56471. }
  56472. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  56473. b && (u = b.getSpacedPoints(E),
  56474. w = !0,
  56475. C = !1,
  56476. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  56477. p = new n.Vector3,
  56478. f = new n.Vector3,
  56479. g = new n.Vector3),
  56480. C || (y = 0,
  56481. v = 0,
  56482. A = 0);
  56483. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  56484. if (D) {
  56485. for (O = O.reverse(),
  56486. x = 0,
  56487. S = L.length; x < S; x++)
  56488. T = L[x],
  56489. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  56490. D = !1
  56491. }
  56492. var N = n.ShapeUtils.triangulateShape(O, L)
  56493. , B = O;
  56494. for (x = 0,
  56495. S = L.length; x < S; x++)
  56496. T = L[x],
  56497. O = O.concat(T);
  56498. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  56499. Z++,
  56500. q++)
  56501. Z === X && (Z = 0),
  56502. q === X && (q = 0),
  56503. j[Y] = r(B[Y], B[Z], B[q]);
  56504. var K, Q = [], J = j.concat();
  56505. for (x = 0,
  56506. S = L.length; x < S; x++) {
  56507. for (T = L[x],
  56508. K = [],
  56509. Y = 0,
  56510. X = T.length,
  56511. Z = X - 1,
  56512. q = Y + 1; Y < X; Y++,
  56513. Z++,
  56514. q++)
  56515. Z === X && (Z = 0),
  56516. q === X && (q = 0),
  56517. K[Y] = r(T[Y], T[Z], T[q]);
  56518. Q.push(K),
  56519. J = J.concat(K)
  56520. }
  56521. for (F = 0; F < y; F++) {
  56522. for (U = F / y,
  56523. k = v * (1 - U),
  56524. V = A * Math.sin(U * Math.PI / 2),
  56525. Y = 0,
  56526. X = B.length; Y < X; Y++)
  56527. H = i(B[Y], j[Y], V),
  56528. l(H.x, H.y, -k);
  56529. for (x = 0,
  56530. S = L.length; x < S; x++)
  56531. for (T = L[x],
  56532. K = Q[x],
  56533. Y = 0,
  56534. X = T.length; Y < X; Y++)
  56535. H = i(T[Y], K[Y], V),
  56536. l(H.x, H.y, -k)
  56537. }
  56538. for (V = A,
  56539. Y = 0; Y < z; Y++)
  56540. H = C ? i(O[Y], J[Y], V) : O[Y],
  56541. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  56542. p.copy(d.binormals[0]).multiplyScalar(H.y),
  56543. g.copy(u[0]).add(f).add(p),
  56544. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  56545. var $;
  56546. for ($ = 1; $ <= E; $++)
  56547. for (Y = 0; Y < z; Y++)
  56548. H = C ? i(O[Y], J[Y], V) : O[Y],
  56549. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  56550. p.copy(d.binormals[$]).multiplyScalar(H.y),
  56551. g.copy(u[$]).add(f).add(p),
  56552. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  56553. for (F = y - 1; F >= 0; F--) {
  56554. for (U = F / y,
  56555. k = v * (1 - U),
  56556. V = A * Math.sin(U * Math.PI / 2),
  56557. Y = 0,
  56558. X = B.length; Y < X; Y++)
  56559. H = i(B[Y], j[Y], V),
  56560. l(H.x, H.y, m + k);
  56561. for (x = 0,
  56562. S = L.length; x < S; x++)
  56563. for (T = L[x],
  56564. K = Q[x],
  56565. Y = 0,
  56566. X = T.length; Y < X; Y++)
  56567. H = i(T[Y], K[Y], V),
  56568. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  56569. }
  56570. o(),
  56571. a()
  56572. }
  56573. ,
  56574. n.ExtrudeGeometry.WorldUVGenerator = {
  56575. generateTopUV: function(e, t, i, r) {
  56576. var o = e.vertices
  56577. , a = o[t]
  56578. , s = o[i]
  56579. , l = o[r];
  56580. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  56581. },
  56582. generateSideWallUV: function(e, t, i, r, o) {
  56583. var a = e.vertices
  56584. , s = a[t]
  56585. , l = a[i]
  56586. , c = a[r]
  56587. , h = a[o];
  56588. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  56589. }
  56590. },
  56591. n.ShapeGeometry = function(e, t) {
  56592. n.Geometry.call(this),
  56593. this.type = "ShapeGeometry",
  56594. Array.isArray(e) === !1 && (e = [e]),
  56595. this.addShapeList(e, t),
  56596. this.computeFaceNormals()
  56597. }
  56598. ,
  56599. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  56600. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  56601. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  56602. for (var i = 0, n = e.length; i < n; i++)
  56603. this.addShape(e[i], t);
  56604. return this
  56605. }
  56606. ,
  56607. n.ShapeGeometry.prototype.addShape = function(e, t) {
  56608. void 0 === t && (t = {});
  56609. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  56610. if (p) {
  56611. for (u = u.reverse(),
  56612. i = 0,
  56613. r = d.length; i < r; i++)
  56614. o = d[i],
  56615. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  56616. p = !1
  56617. }
  56618. var f = n.ShapeUtils.triangulateShape(u, d);
  56619. for (i = 0,
  56620. r = d.length; i < r; i++)
  56621. o = d[i],
  56622. u = u.concat(o);
  56623. var g, m, v = u.length, A = f.length;
  56624. for (i = 0; i < v; i++)
  56625. g = u[i],
  56626. this.vertices.push(new n.Vector3(g.x,g.y,0));
  56627. for (i = 0; i < A; i++) {
  56628. m = f[i];
  56629. var y = m[0] + c
  56630. , C = m[1] + c
  56631. , I = m[2] + c;
  56632. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  56633. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  56634. }
  56635. }
  56636. ,
  56637. n.LatheBufferGeometry = function(e, t, i, r) {
  56638. n.BufferGeometry.call(this),
  56639. this.type = "LatheBufferGeometry",
  56640. this.parameters = {
  56641. points: e,
  56642. segments: t,
  56643. phiStart: i,
  56644. phiLength: r
  56645. },
  56646. t = Math.floor(t) || 12,
  56647. i = i || 0,
  56648. r = r || 2 * Math.PI,
  56649. r = n.Math.clamp(r, 0, 2 * Math.PI);
  56650. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  56651. 1 / t), m = new n.Vector3, v = new n.Vector2;
  56652. for (a = 0; a <= t; a++) {
  56653. var A = i + a * g * r
  56654. , y = Math.sin(A)
  56655. , C = Math.cos(A);
  56656. for (s = 0; s <= e.length - 1; s++)
  56657. m.x = e[s].x * y,
  56658. m.y = e[s].y,
  56659. m.z = e[s].x * C,
  56660. u.setXYZ(p, m.x, m.y, m.z),
  56661. v.x = a / t,
  56662. v.y = s / (e.length - 1),
  56663. d.setXY(p, v.x, v.y),
  56664. p++
  56665. }
  56666. for (a = 0; a < t; a++)
  56667. for (s = 0; s < e.length - 1; s++) {
  56668. o = s + a * e.length;
  56669. var I = o
  56670. , E = o + e.length
  56671. , b = o + e.length + 1
  56672. , w = o + 1;
  56673. h.setX(f, I),
  56674. f++,
  56675. h.setX(f, E),
  56676. f++,
  56677. h.setX(f, w),
  56678. f++,
  56679. h.setX(f, E),
  56680. f++,
  56681. h.setX(f, b),
  56682. f++,
  56683. h.setX(f, w),
  56684. f++
  56685. }
  56686. if (this.setIndex(h),
  56687. this.addAttribute("position", u),
  56688. this.addAttribute("uv", d),
  56689. this.computeVertexNormals(),
  56690. r === 2 * Math.PI) {
  56691. var _ = this.attributes.normal.array
  56692. , T = new n.Vector3
  56693. , x = new n.Vector3
  56694. , S = new n.Vector3;
  56695. for (o = t * e.length * 3,
  56696. a = 0,
  56697. s = 0; a < e.length; a++,
  56698. s += 3)
  56699. T.x = _[s + 0],
  56700. T.y = _[s + 1],
  56701. T.z = _[s + 2],
  56702. x.x = _[o + s + 0],
  56703. x.y = _[o + s + 1],
  56704. x.z = _[o + s + 2],
  56705. S.addVectors(T, x).normalize(),
  56706. _[s + 0] = _[o + s + 0] = S.x,
  56707. _[s + 1] = _[o + s + 1] = S.y,
  56708. _[s + 2] = _[o + s + 2] = S.z
  56709. }
  56710. }
  56711. ,
  56712. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56713. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  56714. n.LatheGeometry = function(e, t, i, r) {
  56715. n.Geometry.call(this),
  56716. this.type = "LatheGeometry",
  56717. this.parameters = {
  56718. points: e,
  56719. segments: t,
  56720. phiStart: i,
  56721. phiLength: r
  56722. },
  56723. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  56724. this.mergeVertices()
  56725. }
  56726. ,
  56727. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  56728. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  56729. n.PlaneGeometry = function(e, t, i, r) {
  56730. n.Geometry.call(this),
  56731. this.type = "PlaneGeometry",
  56732. this.parameters = {
  56733. width: e,
  56734. height: t,
  56735. widthSegments: i,
  56736. heightSegments: r
  56737. },
  56738. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  56739. }
  56740. ,
  56741. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  56742. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  56743. n.PlaneBufferGeometry = function(e, t, i, r) {
  56744. n.BufferGeometry.call(this),
  56745. this.type = "PlaneBufferGeometry",
  56746. this.parameters = {
  56747. width: e,
  56748. height: t,
  56749. widthSegments: i,
  56750. heightSegments: r
  56751. };
  56752. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  56753. for (var y = A * d - a, C = 0; C < c; C++) {
  56754. var I = C * u - o;
  56755. p[m] = I,
  56756. p[m + 1] = -y,
  56757. f[m + 2] = 1,
  56758. g[v] = C / s,
  56759. g[v + 1] = 1 - A / l,
  56760. m += 3,
  56761. v += 2
  56762. }
  56763. m = 0;
  56764. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  56765. for (var C = 0; C < s; C++) {
  56766. var b = C + c * A
  56767. , w = C + c * (A + 1)
  56768. , _ = C + 1 + c * (A + 1)
  56769. , T = C + 1 + c * A;
  56770. E[m] = b,
  56771. E[m + 1] = w,
  56772. E[m + 2] = T,
  56773. E[m + 3] = w,
  56774. E[m + 4] = _,
  56775. E[m + 5] = T,
  56776. m += 6
  56777. }
  56778. this.setIndex(new n.BufferAttribute(E,1)),
  56779. this.addAttribute("position", new n.BufferAttribute(p,3)),
  56780. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  56781. this.addAttribute("uv", new n.BufferAttribute(g,2))
  56782. }
  56783. ,
  56784. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56785. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  56786. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  56787. n.BufferGeometry.call(this),
  56788. this.type = "RingBufferGeometry",
  56789. this.parameters = {
  56790. innerRadius: e,
  56791. outerRadius: t,
  56792. thetaSegments: i,
  56793. phiSegments: r,
  56794. thetaStart: o,
  56795. thetaLength: a
  56796. },
  56797. e = e || 20,
  56798. t = t || 50,
  56799. o = void 0 !== o ? o : 0,
  56800. a = void 0 !== a ? a : 2 * Math.PI,
  56801. i = void 0 !== i ? Math.max(3, i) : 8,
  56802. r = void 0 !== r ? Math.max(1, r) : 1;
  56803. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  56804. for (l = 0; l <= r; l++) {
  56805. for (c = 0; c <= i; c++)
  56806. s = o + c / i * a,
  56807. C.x = A * Math.cos(s),
  56808. C.y = A * Math.sin(s),
  56809. p.setXYZ(m, C.x, C.y, C.z),
  56810. f.setXYZ(m, 0, 0, 1),
  56811. I.x = (C.x / t + 1) / 2,
  56812. I.y = (C.y / t + 1) / 2,
  56813. g.setXY(m, I.x, I.y),
  56814. m++;
  56815. A += y
  56816. }
  56817. for (l = 0; l < r; l++) {
  56818. var E = l * (i + 1);
  56819. for (c = 0; c < i; c++) {
  56820. s = c + E;
  56821. var b = s
  56822. , w = s + i + 1
  56823. , _ = s + i + 2
  56824. , T = s + 1;
  56825. d.setX(v, b),
  56826. v++,
  56827. d.setX(v, w),
  56828. v++,
  56829. d.setX(v, _),
  56830. v++,
  56831. d.setX(v, b),
  56832. v++,
  56833. d.setX(v, _),
  56834. v++,
  56835. d.setX(v, T),
  56836. v++
  56837. }
  56838. }
  56839. this.setIndex(d),
  56840. this.addAttribute("position", p),
  56841. this.addAttribute("normal", f),
  56842. this.addAttribute("uv", g)
  56843. }
  56844. ,
  56845. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56846. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  56847. n.RingGeometry = function(e, t, i, r, o, a) {
  56848. n.Geometry.call(this),
  56849. this.type = "RingGeometry",
  56850. this.parameters = {
  56851. innerRadius: e,
  56852. outerRadius: t,
  56853. thetaSegments: i,
  56854. phiSegments: r,
  56855. thetaStart: o,
  56856. thetaLength: a
  56857. },
  56858. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  56859. }
  56860. ,
  56861. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  56862. n.RingGeometry.prototype.constructor = n.RingGeometry,
  56863. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  56864. n.Geometry.call(this),
  56865. this.type = "SphereGeometry",
  56866. this.parameters = {
  56867. radius: e,
  56868. widthSegments: t,
  56869. heightSegments: i,
  56870. phiStart: r,
  56871. phiLength: o,
  56872. thetaStart: a,
  56873. thetaLength: s
  56874. },
  56875. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  56876. }
  56877. ,
  56878. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  56879. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  56880. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  56881. n.BufferGeometry.call(this),
  56882. this.type = "SphereBufferGeometry",
  56883. this.parameters = {
  56884. radius: e,
  56885. widthSegments: t,
  56886. heightSegments: i,
  56887. phiStart: r,
  56888. phiLength: o,
  56889. thetaStart: a,
  56890. thetaLength: s
  56891. },
  56892. e = e || 50,
  56893. t = Math.max(3, Math.floor(t) || 8),
  56894. i = Math.max(2, Math.floor(i) || 6),
  56895. r = void 0 !== r ? r : 0,
  56896. o = void 0 !== o ? o : 2 * Math.PI,
  56897. a = void 0 !== a ? a : 0,
  56898. s = void 0 !== s ? s : Math.PI;
  56899. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  56900. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  56901. var C = y / t
  56902. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  56903. , E = e * Math.cos(a + A * s)
  56904. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  56905. g.set(I, E, b).normalize(),
  56906. h.setXYZ(p, I, E, b),
  56907. u.setXYZ(p, g.x, g.y, g.z),
  56908. d.setXY(p, C, 1 - A),
  56909. v.push(p),
  56910. p++
  56911. }
  56912. f.push(v)
  56913. }
  56914. for (var w = [], m = 0; m < i; m++)
  56915. for (var y = 0; y < t; y++) {
  56916. var _ = f[m][y + 1]
  56917. , T = f[m][y]
  56918. , x = f[m + 1][y]
  56919. , S = f[m + 1][y + 1];
  56920. (0 !== m || a > 0) && w.push(_, T, S),
  56921. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56922. }
  56923. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56924. this.addAttribute("position", h),
  56925. this.addAttribute("normal", u),
  56926. this.addAttribute("uv", d),
  56927. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56928. }
  56929. ,
  56930. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56931. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56932. n.TextGeometry = function(e, t) {
  56933. t = t || {};
  56934. var i = t.font;
  56935. if (i instanceof n.Font == !1)
  56936. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56937. new n.Geometry;
  56938. var r = i.generateShapes(e, t.size, t.curveSegments);
  56939. t.amount = void 0 !== t.height ? t.height : 50,
  56940. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56941. void 0 === t.bevelSize && (t.bevelSize = 8),
  56942. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56943. n.ExtrudeGeometry.call(this, r, t),
  56944. this.type = "TextGeometry"
  56945. }
  56946. ,
  56947. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56948. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56949. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56950. n.BufferGeometry.call(this),
  56951. this.type = "TorusBufferGeometry",
  56952. this.parameters = {
  56953. radius: e,
  56954. tube: t,
  56955. radialSegments: i,
  56956. tubularSegments: r,
  56957. arc: o
  56958. },
  56959. e = e || 100,
  56960. t = t || 40,
  56961. i = Math.floor(i) || 8,
  56962. r = Math.floor(r) || 6,
  56963. o = o || 2 * Math.PI;
  56964. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56965. for (a = 0; a <= i; a++)
  56966. for (s = 0; s <= r; s++) {
  56967. var C = s / r * o
  56968. , I = a / i * Math.PI * 2;
  56969. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56970. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56971. A.z = t * Math.sin(I),
  56972. u[f] = A.x,
  56973. u[f + 1] = A.y,
  56974. u[f + 2] = A.z,
  56975. v.x = e * Math.cos(C),
  56976. v.y = e * Math.sin(C),
  56977. y.subVectors(A, v).normalize(),
  56978. d[f] = y.x,
  56979. d[f + 1] = y.y,
  56980. d[f + 2] = y.z,
  56981. p[g] = s / r,
  56982. p[g + 1] = a / i,
  56983. f += 3,
  56984. g += 2
  56985. }
  56986. for (a = 1; a <= i; a++)
  56987. for (s = 1; s <= r; s++) {
  56988. var E = (r + 1) * a + s - 1
  56989. , b = (r + 1) * (a - 1) + s - 1
  56990. , w = (r + 1) * (a - 1) + s
  56991. , _ = (r + 1) * a + s;
  56992. h[m] = E,
  56993. h[m + 1] = b,
  56994. h[m + 2] = _,
  56995. h[m + 3] = b,
  56996. h[m + 4] = w,
  56997. h[m + 5] = _,
  56998. m += 6
  56999. }
  57000. this.setIndex(new n.BufferAttribute(h,1)),
  57001. this.addAttribute("position", new n.BufferAttribute(u,3)),
  57002. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  57003. this.addAttribute("uv", new n.BufferAttribute(p,2))
  57004. }
  57005. ,
  57006. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57007. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  57008. n.TorusGeometry = function(e, t, i, r, o) {
  57009. n.Geometry.call(this),
  57010. this.type = "TorusGeometry",
  57011. this.parameters = {
  57012. radius: e,
  57013. tube: t,
  57014. radialSegments: i,
  57015. tubularSegments: r,
  57016. arc: o
  57017. },
  57018. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  57019. }
  57020. ,
  57021. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  57022. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  57023. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  57024. function s(e, t, i, n, r) {
  57025. var o = Math.cos(e)
  57026. , a = Math.sin(e)
  57027. , s = i / t * e
  57028. , l = Math.cos(s);
  57029. r.x = n * (2 + l) * .5 * o,
  57030. r.y = n * (2 + l) * a * .5,
  57031. r.z = n * Math.sin(s) * .5
  57032. }
  57033. n.BufferGeometry.call(this),
  57034. this.type = "TorusKnotBufferGeometry",
  57035. this.parameters = {
  57036. radius: e,
  57037. tube: t,
  57038. tubularSegments: i,
  57039. radialSegments: r,
  57040. p: o,
  57041. q: a
  57042. },
  57043. e = e || 100,
  57044. t = t || 40,
  57045. i = Math.floor(i) || 64,
  57046. r = Math.floor(r) || 8,
  57047. o = o || 2,
  57048. a = a || 3;
  57049. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  57050. for (l = 0; l <= i; ++l) {
  57051. var T = l / i * o * Math.PI * 2;
  57052. for (s(T, o, a, e, I),
  57053. s(T + .01, o, a, e, E),
  57054. w.subVectors(E, I),
  57055. _.addVectors(E, I),
  57056. b.crossVectors(w, _),
  57057. _.crossVectors(b, w),
  57058. b.normalize(),
  57059. _.normalize(),
  57060. c = 0; c <= r; ++c) {
  57061. var x = c / r * Math.PI * 2
  57062. , S = -t * Math.cos(x)
  57063. , M = t * Math.sin(x);
  57064. A.x = I.x + (S * _.x + M * b.x),
  57065. A.y = I.y + (S * _.y + M * b.y),
  57066. A.z = I.z + (S * _.z + M * b.z),
  57067. p.setXYZ(m, A.x, A.y, A.z),
  57068. y.subVectors(A, I).normalize(),
  57069. f.setXYZ(m, y.x, y.y, y.z),
  57070. C.x = l / i,
  57071. C.y = c / r,
  57072. g.setXY(m, C.x, C.y),
  57073. m++
  57074. }
  57075. }
  57076. for (c = 1; c <= i; c++)
  57077. for (l = 1; l <= r; l++) {
  57078. var R = (r + 1) * (c - 1) + (l - 1)
  57079. , P = (r + 1) * c + (l - 1)
  57080. , O = (r + 1) * c + l
  57081. , L = (r + 1) * (c - 1) + l;
  57082. d.setX(v, R),
  57083. v++,
  57084. d.setX(v, P),
  57085. v++,
  57086. d.setX(v, L),
  57087. v++,
  57088. d.setX(v, P),
  57089. v++,
  57090. d.setX(v, O),
  57091. v++,
  57092. d.setX(v, L),
  57093. v++
  57094. }
  57095. this.setIndex(d),
  57096. this.addAttribute("position", p),
  57097. this.addAttribute("normal", f),
  57098. this.addAttribute("uv", g)
  57099. }
  57100. ,
  57101. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57102. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  57103. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  57104. n.Geometry.call(this),
  57105. this.type = "TorusKnotGeometry",
  57106. this.parameters = {
  57107. radius: e,
  57108. tube: t,
  57109. tubularSegments: i,
  57110. radialSegments: r,
  57111. p: o,
  57112. q: a
  57113. },
  57114. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  57115. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  57116. this.mergeVertices()
  57117. }
  57118. ,
  57119. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  57120. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  57121. n.TubeGeometry = function(e, t, i, r, o, a) {
  57122. function s(e, t, i) {
  57123. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  57124. }
  57125. n.Geometry.call(this),
  57126. this.type = "TubeGeometry",
  57127. this.parameters = {
  57128. path: e,
  57129. segments: t,
  57130. radius: i,
  57131. radialSegments: r,
  57132. closed: o,
  57133. taper: a
  57134. },
  57135. t = t || 64,
  57136. i = i || 1,
  57137. r = r || 8,
  57138. o = o || !1,
  57139. a = a || n.TubeGeometry.NoTaper;
  57140. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  57141. for (this.tangents = D,
  57142. this.normals = N,
  57143. this.binormals = B,
  57144. v = 0; v < P; v++)
  57145. for (M[v] = [],
  57146. u = v / (P - 1),
  57147. m = e.getPointAt(u),
  57148. l = D[v],
  57149. c = N[v],
  57150. h = B[v],
  57151. p = i * a(u),
  57152. A = 0; A < r; A++)
  57153. d = A / r * 2 * Math.PI,
  57154. f = -p * Math.cos(d),
  57155. g = p * Math.sin(d),
  57156. O.copy(m),
  57157. O.x += f * c.x + g * h.x,
  57158. O.y += f * c.y + g * h.y,
  57159. O.z += f * c.z + g * h.z,
  57160. M[v][A] = s(O.x, O.y, O.z);
  57161. for (v = 0; v < t; v++)
  57162. for (A = 0; A < r; A++)
  57163. y = o ? (v + 1) % t : v + 1,
  57164. C = (A + 1) % r,
  57165. I = M[v][A],
  57166. E = M[y][A],
  57167. b = M[y][C],
  57168. w = M[v][C],
  57169. _ = new n.Vector2(v / t,A / r),
  57170. T = new n.Vector2((v + 1) / t,A / r),
  57171. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  57172. S = new n.Vector2(v / t,(A + 1) / r),
  57173. this.faces.push(new n.Face3(I,E,w)),
  57174. this.faceVertexUvs[0].push([_, T, S]),
  57175. this.faces.push(new n.Face3(E,b,w)),
  57176. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  57177. this.computeFaceNormals(),
  57178. this.computeVertexNormals()
  57179. }
  57180. ,
  57181. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  57182. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  57183. n.TubeGeometry.NoTaper = function(e) {
  57184. return 1
  57185. }
  57186. ,
  57187. n.TubeGeometry.SinusoidalTaper = function(e) {
  57188. return Math.sin(Math.PI * e)
  57189. }
  57190. ,
  57191. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  57192. function r() {
  57193. f[0] = new n.Vector3,
  57194. g[0] = new n.Vector3,
  57195. a = Number.MAX_VALUE,
  57196. s = Math.abs(p[0].x),
  57197. l = Math.abs(p[0].y),
  57198. c = Math.abs(p[0].z),
  57199. s <= a && (a = s,
  57200. d.set(1, 0, 0)),
  57201. l <= a && (a = l,
  57202. d.set(0, 1, 0)),
  57203. c <= a && d.set(0, 0, 1),
  57204. m.crossVectors(p[0], d).normalize(),
  57205. f[0].crossVectors(p[0], m),
  57206. g[0].crossVectors(p[0], f[0])
  57207. }
  57208. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  57209. for (this.tangents = p,
  57210. this.normals = f,
  57211. this.binormals = g,
  57212. h = 0; h < A; h++)
  57213. u = h / (A - 1),
  57214. p[h] = e.getTangentAt(u),
  57215. p[h].normalize();
  57216. for (r(),
  57217. h = 1; h < A; h++)
  57218. f[h] = f[h - 1].clone(),
  57219. g[h] = g[h - 1].clone(),
  57220. m.crossVectors(p[h - 1], p[h]),
  57221. m.length() > Number.EPSILON && (m.normalize(),
  57222. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  57223. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  57224. g[h].crossVectors(p[h], f[h]);
  57225. if (i)
  57226. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  57227. o /= A - 1,
  57228. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  57229. h = 1; h < A; h++)
  57230. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  57231. g[h].crossVectors(p[h], f[h])
  57232. }
  57233. ,
  57234. n.PolyhedronGeometry = function(e, t, i, r) {
  57235. function o(e) {
  57236. var t = e.normalize().clone();
  57237. t.index = u.vertices.push(t) - 1;
  57238. var i = l(e) / 2 / Math.PI + .5
  57239. , r = c(e) / Math.PI + .5;
  57240. return t.uv = new n.Vector2(i,1 - r),
  57241. t
  57242. }
  57243. function a(e, t, i, r) {
  57244. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  57245. u.faces.push(o),
  57246. C.copy(e).add(t).add(i).divideScalar(3);
  57247. var a = l(C);
  57248. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  57249. }
  57250. function s(e, t) {
  57251. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  57252. l[h] = [];
  57253. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  57254. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  57255. }
  57256. for (var h = 0; h < i; h++)
  57257. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  57258. var m = Math.floor(g / 2);
  57259. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  57260. }
  57261. }
  57262. function l(e) {
  57263. return Math.atan2(e.z, -e.x)
  57264. }
  57265. function c(e) {
  57266. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  57267. }
  57268. function h(e, t, i) {
  57269. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  57270. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  57271. e.clone()
  57272. }
  57273. n.Geometry.call(this),
  57274. this.type = "PolyhedronGeometry",
  57275. this.parameters = {
  57276. vertices: e,
  57277. indices: t,
  57278. radius: i,
  57279. detail: r
  57280. },
  57281. i = i || 1,
  57282. r = r || 0;
  57283. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  57284. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  57285. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  57286. m++) {
  57287. var v = f[t[d]]
  57288. , A = f[t[d + 1]]
  57289. , y = f[t[d + 2]];
  57290. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  57291. }
  57292. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  57293. s(g[d], r);
  57294. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  57295. var I = this.faceVertexUvs[0][d]
  57296. , E = I[0].x
  57297. , b = I[1].x
  57298. , w = I[2].x
  57299. , _ = Math.max(E, b, w)
  57300. , T = Math.min(E, b, w);
  57301. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  57302. b < .2 && (I[1].x += 1),
  57303. w < .2 && (I[2].x += 1))
  57304. }
  57305. for (var d = 0, p = this.vertices.length; d < p; d++)
  57306. this.vertices[d].multiplyScalar(i);
  57307. this.mergeVertices(),
  57308. this.computeFaceNormals(),
  57309. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  57310. }
  57311. ,
  57312. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  57313. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  57314. n.DodecahedronGeometry = function(e, t) {
  57315. var i = (1 + Math.sqrt(5)) / 2
  57316. , r = 1 / i
  57317. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  57318. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  57319. n.PolyhedronGeometry.call(this, o, a, e, t),
  57320. this.type = "DodecahedronGeometry",
  57321. this.parameters = {
  57322. radius: e,
  57323. detail: t
  57324. }
  57325. }
  57326. ,
  57327. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57328. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  57329. n.IcosahedronGeometry = function(e, t) {
  57330. var i = (1 + Math.sqrt(5)) / 2
  57331. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  57332. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  57333. n.PolyhedronGeometry.call(this, r, o, e, t),
  57334. this.type = "IcosahedronGeometry",
  57335. this.parameters = {
  57336. radius: e,
  57337. detail: t
  57338. }
  57339. }
  57340. ,
  57341. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57342. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  57343. n.OctahedronGeometry = function(e, t) {
  57344. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  57345. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  57346. n.PolyhedronGeometry.call(this, i, r, e, t),
  57347. this.type = "OctahedronGeometry",
  57348. this.parameters = {
  57349. radius: e,
  57350. detail: t
  57351. }
  57352. }
  57353. ,
  57354. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57355. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  57356. n.TetrahedronGeometry = function(e, t) {
  57357. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  57358. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  57359. n.PolyhedronGeometry.call(this, i, r, e, t),
  57360. this.type = "TetrahedronGeometry",
  57361. this.parameters = {
  57362. radius: e,
  57363. detail: t
  57364. }
  57365. }
  57366. ,
  57367. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  57368. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  57369. n.ParametricGeometry = function(e, t, i) {
  57370. n.Geometry.call(this),
  57371. this.type = "ParametricGeometry",
  57372. this.parameters = {
  57373. func: e,
  57374. slices: t,
  57375. stacks: i
  57376. };
  57377. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  57378. for (r = 0; r <= i; r++)
  57379. for (l = r / i,
  57380. o = 0; o <= t; o++)
  57381. s = o / t,
  57382. a = e(s, l),
  57383. c.push(a);
  57384. var p, f, g, m, v, A, y, C;
  57385. for (r = 0; r < i; r++)
  57386. for (o = 0; o < t; o++)
  57387. p = r * d + o,
  57388. f = r * d + o + 1,
  57389. g = (r + 1) * d + o + 1,
  57390. m = (r + 1) * d + o,
  57391. v = new n.Vector2(o / t,r / i),
  57392. A = new n.Vector2((o + 1) / t,r / i),
  57393. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  57394. C = new n.Vector2(o / t,(r + 1) / i),
  57395. h.push(new n.Face3(p,f,m)),
  57396. u.push([v, A, C]),
  57397. h.push(new n.Face3(f,g,m)),
  57398. u.push([A.clone(), y, C.clone()]);
  57399. this.computeFaceNormals(),
  57400. this.computeVertexNormals()
  57401. }
  57402. ,
  57403. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  57404. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  57405. n.WireframeGeometry = function(e) {
  57406. function t(e, t) {
  57407. return e - t
  57408. }
  57409. n.BufferGeometry.call(this);
  57410. var i = [0, 0]
  57411. , r = {}
  57412. , o = ["a", "b", "c"];
  57413. if (e instanceof n.Geometry) {
  57414. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  57415. for (var d = s[h], p = 0; p < 3; p++) {
  57416. i[0] = d[o[p]],
  57417. i[1] = d[o[(p + 1) % 3]],
  57418. i.sort(t);
  57419. var f = i.toString();
  57420. void 0 === r[f] && (c[2 * l] = i[0],
  57421. c[2 * l + 1] = i[1],
  57422. r[f] = !0,
  57423. l++)
  57424. }
  57425. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57426. for (var p = 0; p < 2; p++) {
  57427. var m = a[c[2 * h + p]]
  57428. , v = 6 * h + 3 * p;
  57429. g[v + 0] = m.x,
  57430. g[v + 1] = m.y,
  57431. g[v + 2] = m.z
  57432. }
  57433. this.addAttribute("position", new n.BufferAttribute(g,3))
  57434. } else if (e instanceof n.BufferGeometry)
  57435. if (null !== e.index) {
  57436. var A = e.index.array
  57437. , a = e.attributes.position
  57438. , y = e.groups
  57439. , l = 0;
  57440. 0 === y.length && e.addGroup(0, A.length);
  57441. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  57442. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  57443. for (var p = 0; p < 3; p++) {
  57444. i[0] = A[h + p],
  57445. i[1] = A[h + (p + 1) % 3],
  57446. i.sort(t);
  57447. var f = i.toString();
  57448. void 0 === r[f] && (c[2 * l] = i[0],
  57449. c[2 * l + 1] = i[1],
  57450. r[f] = !0,
  57451. l++)
  57452. }
  57453. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  57454. for (var p = 0; p < 2; p++) {
  57455. var v = 6 * h + 3 * p
  57456. , T = c[2 * h + p];
  57457. g[v + 0] = a.getX(T),
  57458. g[v + 1] = a.getY(T),
  57459. g[v + 2] = a.getZ(T)
  57460. }
  57461. this.addAttribute("position", new n.BufferAttribute(g,3))
  57462. } else {
  57463. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  57464. for (var p = 0; p < 3; p++) {
  57465. var v = 18 * h + 6 * p
  57466. , S = 9 * h + 3 * p;
  57467. g[v + 0] = a[S],
  57468. g[v + 1] = a[S + 1],
  57469. g[v + 2] = a[S + 2];
  57470. var T = 9 * h + 3 * ((p + 1) % 3);
  57471. g[v + 3] = a[T],
  57472. g[v + 4] = a[T + 1],
  57473. g[v + 5] = a[T + 2]
  57474. }
  57475. this.addAttribute("position", new n.BufferAttribute(g,3))
  57476. }
  57477. }
  57478. ,
  57479. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  57480. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  57481. n.AxisHelper = function(e) {
  57482. e = e || 1;
  57483. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  57484. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  57485. , r = new n.BufferGeometry;
  57486. r.addAttribute("position", new n.BufferAttribute(t,3)),
  57487. r.addAttribute("color", new n.BufferAttribute(i,3));
  57488. var o = new n.LineBasicMaterial({
  57489. vertexColors: n.VertexColors
  57490. });
  57491. n.LineSegments.call(this, r, o)
  57492. }
  57493. ,
  57494. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  57495. n.AxisHelper.prototype.constructor = n.AxisHelper,
  57496. n.ArrowHelper = function() {
  57497. var e = new n.Geometry;
  57498. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  57499. var t = new n.CylinderGeometry(0,.5,1,5,1);
  57500. return t.translate(0, -.5, 0),
  57501. function(i, r, o, a, s, l) {
  57502. n.Object3D.call(this),
  57503. void 0 === a && (a = 16776960),
  57504. void 0 === o && (o = 1),
  57505. void 0 === s && (s = .2 * o),
  57506. void 0 === l && (l = .2 * s),
  57507. this.position.copy(r),
  57508. this.line = new n.Line(e,new n.LineBasicMaterial({
  57509. color: a
  57510. })),
  57511. this.line.matrixAutoUpdate = !1,
  57512. this.add(this.line),
  57513. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  57514. color: a
  57515. })),
  57516. this.cone.matrixAutoUpdate = !1,
  57517. this.add(this.cone),
  57518. this.setDirection(i),
  57519. this.setLength(o, s, l)
  57520. }
  57521. }(),
  57522. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  57523. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  57524. n.ArrowHelper.prototype.setDirection = function() {
  57525. var e, t = new n.Vector3;
  57526. return function(i) {
  57527. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  57528. e = Math.acos(i.y),
  57529. this.quaternion.setFromAxisAngle(t, e))
  57530. }
  57531. }(),
  57532. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  57533. void 0 === t && (t = .2 * e),
  57534. void 0 === i && (i = .2 * t),
  57535. this.line.scale.set(1, Math.max(0, e - t), 1),
  57536. this.line.updateMatrix(),
  57537. this.cone.scale.set(i, t, i),
  57538. this.cone.position.y = e,
  57539. this.cone.updateMatrix()
  57540. }
  57541. ,
  57542. n.ArrowHelper.prototype.setColor = function(e) {
  57543. this.line.material.color.set(e),
  57544. this.cone.material.color.set(e)
  57545. }
  57546. ,
  57547. n.BoxHelper = function(e) {
  57548. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  57549. , i = new Float32Array(24)
  57550. , r = new n.BufferGeometry;
  57551. r.setIndex(new n.BufferAttribute(t,1)),
  57552. r.addAttribute("position", new n.BufferAttribute(i,3)),
  57553. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  57554. color: 16776960
  57555. })),
  57556. void 0 !== e && this.update(e)
  57557. }
  57558. ,
  57559. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  57560. n.BoxHelper.prototype.constructor = n.BoxHelper,
  57561. n.BoxHelper.prototype.update = function() {
  57562. var e = new n.Box3;
  57563. return function(t) {
  57564. if (e.setFromObject(t),
  57565. !e.isEmpty()) {
  57566. var i = e.min
  57567. , n = e.max
  57568. , r = this.geometry.attributes.position
  57569. , o = r.array;
  57570. o[0] = n.x,
  57571. o[1] = n.y,
  57572. o[2] = n.z,
  57573. o[3] = i.x,
  57574. o[4] = n.y,
  57575. o[5] = n.z,
  57576. o[6] = i.x,
  57577. o[7] = i.y,
  57578. o[8] = n.z,
  57579. o[9] = n.x,
  57580. o[10] = i.y,
  57581. o[11] = n.z,
  57582. o[12] = n.x,
  57583. o[13] = n.y,
  57584. o[14] = i.z,
  57585. o[15] = i.x,
  57586. o[16] = n.y,
  57587. o[17] = i.z,
  57588. o[18] = i.x,
  57589. o[19] = i.y,
  57590. o[20] = i.z,
  57591. o[21] = n.x,
  57592. o[22] = i.y,
  57593. o[23] = i.z,
  57594. r.needsUpdate = !0,
  57595. this.geometry.computeBoundingSphere()
  57596. }
  57597. }
  57598. }(),
  57599. n.BoundingBoxHelper = function(e, t) {
  57600. var i = void 0 !== t ? t : 8947848;
  57601. this.object = e,
  57602. this.box = new n.Box3,
  57603. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  57604. color: i,
  57605. wireframe: !0
  57606. }))
  57607. }
  57608. ,
  57609. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  57610. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  57611. n.BoundingBoxHelper.prototype.update = function() {
  57612. this.box.setFromObject(this.object),
  57613. this.box.size(this.scale),
  57614. this.box.center(this.position)
  57615. }
  57616. ,
  57617. n.CameraHelper = function(e) {
  57618. function t(e, t, n) {
  57619. i(e, n),
  57620. i(t, n)
  57621. }
  57622. function i(e, t) {
  57623. r.vertices.push(new n.Vector3),
  57624. r.colors.push(new n.Color(t)),
  57625. void 0 === a[e] && (a[e] = []),
  57626. a[e].push(r.vertices.length - 1)
  57627. }
  57628. var r = new n.Geometry
  57629. , o = new n.LineBasicMaterial({
  57630. color: 16777215,
  57631. vertexColors: n.FaceColors
  57632. })
  57633. , a = {}
  57634. , s = 16755200
  57635. , l = 16711680
  57636. , c = 43775
  57637. , h = 16777215
  57638. , u = 3355443;
  57639. t("n1", "n2", s),
  57640. t("n2", "n4", s),
  57641. t("n4", "n3", s),
  57642. t("n3", "n1", s),
  57643. t("f1", "f2", s),
  57644. t("f2", "f4", s),
  57645. t("f4", "f3", s),
  57646. t("f3", "f1", s),
  57647. t("n1", "f1", s),
  57648. t("n2", "f2", s),
  57649. t("n3", "f3", s),
  57650. t("n4", "f4", s),
  57651. t("p", "n1", l),
  57652. t("p", "n2", l),
  57653. t("p", "n3", l),
  57654. t("p", "n4", l),
  57655. t("u1", "u2", c),
  57656. t("u2", "u3", c),
  57657. t("u3", "u1", c),
  57658. t("c", "t", h),
  57659. t("p", "c", u),
  57660. t("cn1", "cn2", u),
  57661. t("cn3", "cn4", u),
  57662. t("cf1", "cf2", u),
  57663. t("cf3", "cf4", u),
  57664. n.LineSegments.call(this, r, o),
  57665. this.camera = e,
  57666. this.camera.updateProjectionMatrix(),
  57667. this.matrix = e.matrixWorld,
  57668. this.matrixAutoUpdate = !1,
  57669. this.pointMap = a,
  57670. this.update()
  57671. }
  57672. ,
  57673. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  57674. n.CameraHelper.prototype.constructor = n.CameraHelper,
  57675. n.CameraHelper.prototype.update = function() {
  57676. function e(e, n, a, s) {
  57677. r.set(n, a, s).unproject(o);
  57678. var l = i[e];
  57679. if (void 0 !== l)
  57680. for (var c = 0, h = l.length; c < h; c++)
  57681. t.vertices[l[c]].copy(r)
  57682. }
  57683. var t, i, r = new n.Vector3, o = new n.Camera;
  57684. return function() {
  57685. t = this.geometry,
  57686. i = this.pointMap;
  57687. var n = 1
  57688. , r = 1;
  57689. o.projectionMatrix.copy(this.camera.projectionMatrix),
  57690. e("c", 0, 0, -1),
  57691. e("t", 0, 0, 1),
  57692. e("n1", -n, -r, -1),
  57693. e("n2", n, -r, -1),
  57694. e("n3", -n, r, -1),
  57695. e("n4", n, r, -1),
  57696. e("f1", -n, -r, 1),
  57697. e("f2", n, -r, 1),
  57698. e("f3", -n, r, 1),
  57699. e("f4", n, r, 1),
  57700. e("u1", .7 * n, 1.1 * r, -1),
  57701. e("u2", .7 * -n, 1.1 * r, -1),
  57702. e("u3", 0, 2 * r, -1),
  57703. e("cf1", -n, 0, 1),
  57704. e("cf2", n, 0, 1),
  57705. e("cf3", 0, -r, 1),
  57706. e("cf4", 0, r, 1),
  57707. e("cn1", -n, 0, -1),
  57708. e("cn2", n, 0, -1),
  57709. e("cn3", 0, -r, -1),
  57710. e("cn4", 0, r, -1),
  57711. t.verticesNeedUpdate = !0
  57712. }
  57713. }(),
  57714. n.DirectionalLightHelper = function(e, t) {
  57715. n.Object3D.call(this),
  57716. this.light = e,
  57717. this.light.updateMatrixWorld(),
  57718. this.matrix = e.matrixWorld,
  57719. this.matrixAutoUpdate = !1,
  57720. t = t || 1;
  57721. var i = new n.Geometry;
  57722. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  57723. var r = new n.LineBasicMaterial({
  57724. fog: !1
  57725. });
  57726. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57727. this.lightPlane = new n.Line(i,r),
  57728. this.add(this.lightPlane),
  57729. i = new n.Geometry,
  57730. i.vertices.push(new n.Vector3, new n.Vector3),
  57731. r = new n.LineBasicMaterial({
  57732. fog: !1
  57733. }),
  57734. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57735. this.targetLine = new n.Line(i,r),
  57736. this.add(this.targetLine),
  57737. this.update()
  57738. }
  57739. ,
  57740. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  57741. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  57742. n.DirectionalLightHelper.prototype.dispose = function() {
  57743. this.lightPlane.geometry.dispose(),
  57744. this.lightPlane.material.dispose(),
  57745. this.targetLine.geometry.dispose(),
  57746. this.targetLine.material.dispose()
  57747. }
  57748. ,
  57749. n.DirectionalLightHelper.prototype.update = function() {
  57750. var e = new n.Vector3
  57751. , t = new n.Vector3
  57752. , i = new n.Vector3;
  57753. return function() {
  57754. e.setFromMatrixPosition(this.light.matrixWorld),
  57755. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57756. i.subVectors(t, e),
  57757. this.lightPlane.lookAt(i),
  57758. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57759. this.targetLine.geometry.vertices[1].copy(i),
  57760. this.targetLine.geometry.verticesNeedUpdate = !0,
  57761. this.targetLine.material.color.copy(this.lightPlane.material.color)
  57762. }
  57763. }(),
  57764. n.EdgesHelper = function(e, t, i) {
  57765. var r = void 0 !== t ? t : 16777215;
  57766. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  57767. color: r
  57768. })),
  57769. this.matrix = e.matrixWorld,
  57770. this.matrixAutoUpdate = !1
  57771. }
  57772. ,
  57773. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  57774. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  57775. n.FaceNormalsHelper = function(e, t, i, r) {
  57776. this.object = e,
  57777. this.size = void 0 !== t ? t : 1;
  57778. var o = void 0 !== i ? i : 16776960
  57779. , a = void 0 !== r ? r : 1
  57780. , s = 0
  57781. , l = this.object.geometry;
  57782. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  57783. var c = new n.BufferGeometry
  57784. , h = new n.Float32Attribute(2 * s * 3,3);
  57785. c.addAttribute("position", h),
  57786. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57787. color: o,
  57788. linewidth: a
  57789. })),
  57790. this.matrixAutoUpdate = !1,
  57791. this.update()
  57792. }
  57793. ,
  57794. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57795. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  57796. n.FaceNormalsHelper.prototype.update = function() {
  57797. var e = new n.Vector3
  57798. , t = new n.Vector3
  57799. , i = new n.Matrix3;
  57800. return function() {
  57801. this.object.updateMatrixWorld(!0),
  57802. i.getNormalMatrix(this.object.matrixWorld);
  57803. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  57804. var u = s[c]
  57805. , d = u.normal;
  57806. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  57807. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57808. r.setXYZ(l, e.x, e.y, e.z),
  57809. l += 1,
  57810. r.setXYZ(l, t.x, t.y, t.z),
  57811. l += 1
  57812. }
  57813. return r.needsUpdate = !0,
  57814. this
  57815. }
  57816. }(),
  57817. n.GridHelper = function(e, t) {
  57818. var i = new n.Geometry
  57819. , r = new n.LineBasicMaterial({
  57820. vertexColors: n.VertexColors
  57821. });
  57822. this.color1 = new n.Color(4473924),
  57823. this.color2 = new n.Color(8947848);
  57824. for (var o = -e; o <= e; o += t) {
  57825. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  57826. var a = 0 === o ? this.color1 : this.color2;
  57827. i.colors.push(a, a, a, a)
  57828. }
  57829. n.LineSegments.call(this, i, r)
  57830. }
  57831. ,
  57832. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  57833. n.GridHelper.prototype.constructor = n.GridHelper,
  57834. n.GridHelper.prototype.setColors = function(e, t) {
  57835. this.color1.set(e),
  57836. this.color2.set(t),
  57837. this.geometry.colorsNeedUpdate = !0
  57838. }
  57839. ,
  57840. n.HemisphereLightHelper = function(e, t) {
  57841. n.Object3D.call(this),
  57842. this.light = e,
  57843. this.light.updateMatrixWorld(),
  57844. this.matrix = e.matrixWorld,
  57845. this.matrixAutoUpdate = !1,
  57846. this.colors = [new n.Color, new n.Color];
  57847. var i = new n.SphereGeometry(t,4,2);
  57848. i.rotateX(-Math.PI / 2);
  57849. for (var r = 0, o = 8; r < o; r++)
  57850. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  57851. var a = new n.MeshBasicMaterial({
  57852. vertexColors: n.FaceColors,
  57853. wireframe: !0
  57854. });
  57855. this.lightSphere = new n.Mesh(i,a),
  57856. this.add(this.lightSphere),
  57857. this.update()
  57858. }
  57859. ,
  57860. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  57861. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  57862. n.HemisphereLightHelper.prototype.dispose = function() {
  57863. this.lightSphere.geometry.dispose(),
  57864. this.lightSphere.material.dispose()
  57865. }
  57866. ,
  57867. n.HemisphereLightHelper.prototype.update = function() {
  57868. var e = new n.Vector3;
  57869. return function() {
  57870. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  57871. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  57872. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  57873. this.lightSphere.geometry.colorsNeedUpdate = !0
  57874. }
  57875. }(),
  57876. n.PointLightHelper = function(e, t) {
  57877. this.light = e,
  57878. this.light.updateMatrixWorld();
  57879. var i = new n.SphereGeometry(t,4,2)
  57880. , r = new n.MeshBasicMaterial({
  57881. wireframe: !0,
  57882. fog: !1
  57883. });
  57884. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  57885. n.Mesh.call(this, i, r),
  57886. this.matrix = this.light.matrixWorld,
  57887. this.matrixAutoUpdate = !1
  57888. }
  57889. ,
  57890. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  57891. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  57892. n.PointLightHelper.prototype.dispose = function() {
  57893. this.geometry.dispose(),
  57894. this.material.dispose()
  57895. }
  57896. ,
  57897. n.PointLightHelper.prototype.update = function() {
  57898. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57899. }
  57900. ,
  57901. n.SkeletonHelper = function(e) {
  57902. this.bones = this.getBoneList(e);
  57903. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  57904. var r = this.bones[i];
  57905. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  57906. t.vertices.push(new n.Vector3),
  57907. t.colors.push(new n.Color(0,0,1)),
  57908. t.colors.push(new n.Color(0,1,0)))
  57909. }
  57910. t.dynamic = !0;
  57911. var o = new n.LineBasicMaterial({
  57912. vertexColors: n.VertexColors,
  57913. depthTest: !1,
  57914. depthWrite: !1,
  57915. transparent: !0
  57916. });
  57917. n.LineSegments.call(this, t, o),
  57918. this.root = e,
  57919. this.matrix = e.matrixWorld,
  57920. this.matrixAutoUpdate = !1,
  57921. this.update()
  57922. }
  57923. ,
  57924. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57925. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57926. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57927. var t = [];
  57928. e instanceof n.Bone && t.push(e);
  57929. for (var i = 0; i < e.children.length; i++)
  57930. t.push.apply(t, this.getBoneList(e.children[i]));
  57931. return t
  57932. }
  57933. ,
  57934. n.SkeletonHelper.prototype.update = function() {
  57935. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57936. var a = this.bones[o];
  57937. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57938. e.vertices[r].setFromMatrixPosition(i),
  57939. i.multiplyMatrices(t, a.parent.matrixWorld),
  57940. e.vertices[r + 1].setFromMatrixPosition(i),
  57941. r += 2)
  57942. }
  57943. e.verticesNeedUpdate = !0,
  57944. e.computeBoundingSphere()
  57945. }
  57946. ,
  57947. n.SpotLightHelper = function(e) {
  57948. n.Object3D.call(this),
  57949. this.light = e,
  57950. this.light.updateMatrixWorld(),
  57951. this.matrix = e.matrixWorld,
  57952. this.matrixAutoUpdate = !1;
  57953. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57954. t.translate(0, -.5, 0),
  57955. t.rotateX(-Math.PI / 2);
  57956. var i = new n.MeshBasicMaterial({
  57957. wireframe: !0,
  57958. fog: !1
  57959. });
  57960. this.cone = new n.Mesh(t,i),
  57961. this.add(this.cone),
  57962. this.update()
  57963. }
  57964. ,
  57965. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57966. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57967. n.SpotLightHelper.prototype.dispose = function() {
  57968. this.cone.geometry.dispose(),
  57969. this.cone.material.dispose()
  57970. }
  57971. ,
  57972. n.SpotLightHelper.prototype.update = function() {
  57973. var e = new n.Vector3
  57974. , t = new n.Vector3;
  57975. return function() {
  57976. var i = this.light.distance ? this.light.distance : 1e4
  57977. , n = i * Math.tan(this.light.angle);
  57978. this.cone.scale.set(n, n, i),
  57979. e.setFromMatrixPosition(this.light.matrixWorld),
  57980. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57981. this.cone.lookAt(t.sub(e)),
  57982. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57983. }
  57984. }(),
  57985. n.VertexNormalsHelper = function(e, t, i, r) {
  57986. this.object = e,
  57987. this.size = void 0 !== t ? t : 1;
  57988. var o = void 0 !== i ? i : 16711680
  57989. , a = void 0 !== r ? r : 1
  57990. , s = 0
  57991. , l = this.object.geometry;
  57992. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57993. var c = new n.BufferGeometry
  57994. , h = new n.Float32Attribute(2 * s * 3,3);
  57995. c.addAttribute("position", h),
  57996. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57997. color: o,
  57998. linewidth: a
  57999. })),
  58000. this.matrixAutoUpdate = !1,
  58001. this.update()
  58002. }
  58003. ,
  58004. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  58005. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  58006. n.VertexNormalsHelper.prototype.update = function() {
  58007. var e = new n.Vector3
  58008. , t = new n.Vector3
  58009. , i = new n.Matrix3;
  58010. return function() {
  58011. var r = ["a", "b", "c"];
  58012. this.object.updateMatrixWorld(!0),
  58013. i.getNormalMatrix(this.object.matrixWorld);
  58014. var o = this.object.matrixWorld
  58015. , a = this.geometry.attributes.position
  58016. , s = this.object.geometry;
  58017. if (s instanceof n.Geometry)
  58018. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  58019. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  58020. var m = l[p[r[f]]]
  58021. , v = p.vertexNormals[f];
  58022. e.copy(m).applyMatrix4(o),
  58023. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58024. a.setXYZ(h, e.x, e.y, e.z),
  58025. h += 1,
  58026. a.setXYZ(h, t.x, t.y, t.z),
  58027. h += 1
  58028. }
  58029. else if (s instanceof n.BufferGeometry)
  58030. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  58031. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  58032. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  58033. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  58034. a.setXYZ(h, e.x, e.y, e.z),
  58035. h += 1,
  58036. a.setXYZ(h, t.x, t.y, t.z),
  58037. h += 1;
  58038. return a.needsUpdate = !0,
  58039. this
  58040. }
  58041. }(),
  58042. n.WireframeHelper = function(e, t) {
  58043. var i = void 0 !== t ? t : 16777215;
  58044. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  58045. color: i
  58046. })),
  58047. this.matrix = e.matrixWorld,
  58048. this.matrixAutoUpdate = !1
  58049. }
  58050. ,
  58051. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  58052. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  58053. n.ImmediateRenderObject = function(e) {
  58054. n.Object3D.call(this),
  58055. this.material = e,
  58056. this.render = function(e) {}
  58057. }
  58058. ,
  58059. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  58060. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  58061. n.MorphBlendMesh = function(e, t) {
  58062. n.Mesh.call(this, e, t),
  58063. this.animationsMap = {},
  58064. this.animationsList = [];
  58065. var i = this.geometry.morphTargets.length
  58066. , r = "__default"
  58067. , o = 0
  58068. , a = i - 1
  58069. , s = i / 1;
  58070. this.createAnimation(r, o, a, s),
  58071. this.setAnimationWeight(r, 1)
  58072. }
  58073. ,
  58074. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  58075. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  58076. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  58077. var r = {
  58078. start: t,
  58079. end: i,
  58080. length: i - t + 1,
  58081. fps: n,
  58082. duration: (i - t) / n,
  58083. lastFrame: 0,
  58084. currentFrame: 0,
  58085. active: !1,
  58086. time: 0,
  58087. direction: 1,
  58088. weight: 1,
  58089. directionBackwards: !1,
  58090. mirroredLoop: !1
  58091. };
  58092. this.animationsMap[e] = r,
  58093. this.animationsList.push(r)
  58094. }
  58095. ,
  58096. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  58097. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  58098. var s = r.morphTargets[o]
  58099. , l = s.name.match(i);
  58100. if (l && l.length > 1) {
  58101. var c = l[1];
  58102. n[c] || (n[c] = {
  58103. start: 1 / 0,
  58104. end: -(1 / 0)
  58105. });
  58106. var h = n[c];
  58107. o < h.start && (h.start = o),
  58108. o > h.end && (h.end = o),
  58109. t || (t = c)
  58110. }
  58111. }
  58112. for (var c in n) {
  58113. var h = n[c];
  58114. this.createAnimation(c, h.start, h.end, e)
  58115. }
  58116. this.firstAnimation = t
  58117. }
  58118. ,
  58119. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  58120. var t = this.animationsMap[e];
  58121. t && (t.direction = 1,
  58122. t.directionBackwards = !1)
  58123. }
  58124. ,
  58125. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  58126. var t = this.animationsMap[e];
  58127. t && (t.direction = -1,
  58128. t.directionBackwards = !0)
  58129. }
  58130. ,
  58131. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  58132. var i = this.animationsMap[e];
  58133. i && (i.fps = t,
  58134. i.duration = (i.end - i.start) / i.fps)
  58135. }
  58136. ,
  58137. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  58138. var i = this.animationsMap[e];
  58139. i && (i.duration = t,
  58140. i.fps = (i.end - i.start) / i.duration)
  58141. }
  58142. ,
  58143. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  58144. var i = this.animationsMap[e];
  58145. i && (i.weight = t)
  58146. }
  58147. ,
  58148. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  58149. var i = this.animationsMap[e];
  58150. i && (i.time = t)
  58151. }
  58152. ,
  58153. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  58154. var t = 0
  58155. , i = this.animationsMap[e];
  58156. return i && (t = i.time),
  58157. t
  58158. }
  58159. ,
  58160. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  58161. var t = -1
  58162. , i = this.animationsMap[e];
  58163. return i && (t = i.duration),
  58164. t
  58165. }
  58166. ,
  58167. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  58168. var t = this.animationsMap[e];
  58169. t ? (t.time = 0,
  58170. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  58171. }
  58172. ,
  58173. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  58174. var t = this.animationsMap[e];
  58175. t && (t.active = !1)
  58176. }
  58177. ,
  58178. n.MorphBlendMesh.prototype.update = function(e) {
  58179. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  58180. var r = this.animationsList[t];
  58181. if (r.active) {
  58182. var o = r.duration / r.length;
  58183. r.time += r.direction * e,
  58184. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  58185. r.time > r.duration && (r.time = r.duration,
  58186. r.directionBackwards = !0),
  58187. r.time < 0 && (r.time = 0,
  58188. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  58189. r.time < 0 && (r.time += r.duration));
  58190. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  58191. , s = r.weight;
  58192. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  58193. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  58194. this.morphTargetInfluences[a] = 0,
  58195. r.lastFrame = r.currentFrame,
  58196. r.currentFrame = a);
  58197. var l = r.time % o / o;
  58198. r.directionBackwards && (l = 1 - l),
  58199. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  58200. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  58201. }
  58202. }
  58203. }
  58204. ,
  58205. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  58206. i.THREE = n) : this.THREE = n
  58207. window.THREE = n
  58208. }
  58209. , {}]
  58210. }, {}, [116]);
  58211. function initTransitionPass(THREE){
  58212. THREE.TransitionPass = function ( scene, camera ) {
  58213. this.renderScene = scene;
  58214. this.renderCamera = camera;
  58215. this.coverRenderTarget = new THREE.WebGLRenderTarget( 100, 100, {
  58216. minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter,
  58217. format: THREE.RGBAFormat
  58218. });
  58219. this.coverTex = this.coverRenderTarget.texture;
  58220. this.enabled = false;
  58221. this.oldClearColor = new THREE.Color();
  58222. this.oldClearAlpha = 1;
  58223. this.camera = new THREE.OrthographicCamera( - 1, 1, 1, - 1, 0, 1 );
  58224. this.scene = new THREE.Scene();
  58225. this.material = this.getMaskMaterial()
  58226. var copyShader = THREE.CopyShader;
  58227. this.materialCopy = new THREE.ShaderMaterial( {
  58228. uniforms: this.copyUniforms,
  58229. vertexShader: copyShader.vertexShader,
  58230. fragmentShader: copyShader.fragmentShader,
  58231. blending: THREE.NoBlending,
  58232. depthTest: false,
  58233. depthWrite: false,
  58234. transparent: true
  58235. } );
  58236. this.quad = new THREE.Mesh( new THREE.PlaneBufferGeometry( 2, 2 ), this.material);
  58237. this.quad.frustumCulled = false; // Avoid getting clipped
  58238. this.scene.add( this.quad );
  58239. }
  58240. THREE.TransitionPass.prototype = {//波形扩散,出下一个画面
  58241. constructor: THREE.TransitionPass,
  58242. setSize: function ( width, height ) {
  58243. this.coverRenderTarget.setSize( width, height );
  58244. },
  58245. render: function ( renderer, writeBuffer, readBuffer, delta, maskActive ) {
  58246. var oldAutoClear = renderer.autoClear;
  58247. renderer.autoClear = false;
  58248. var uniforms = this.quad.material.uniforms
  58249. uniforms.bgTex.value = readBuffer.texture;
  58250. uniforms.coverTex.value = this.coverTex;
  58251. uniforms.progress.value = player.model.skybox.material.uniforms.progress.value//
  58252. uniforms.screenRatio.value = player.domElement.clientWidth / player.domElement.clientHeight;// 使波纹为圆形
  58253. uniforms.screenRatio.value *= uniforms.screenRatio.value
  58254. renderer.render( this.scene, this.camera);
  58255. renderer.autoClear = oldAutoClear;
  58256. },
  58257. start:function(sceneRenderer){
  58258. this.enabled = true
  58259. //draw coverTex
  58260. this.quad.material.uniforms.progress.value = 1;
  58261. sceneRenderer.renderer.render( sceneRenderer.scene, sceneRenderer.camera, this.coverRenderTarget, true );
  58262. },
  58263. stop:function(){
  58264. this.enabled = false
  58265. }
  58266. ,
  58267. getMaskMaterial :function(){
  58268. return new THREE.ShaderMaterial( {
  58269. uniforms: {
  58270. coverTex: {
  58271. type: "t",
  58272. value: null
  58273. },
  58274. bgTex: {
  58275. type: "t",
  58276. value: null
  58277. },
  58278. progress:{
  58279. type: "f",
  58280. value: 0
  58281. },
  58282. screenRatio:{
  58283. type: "f",
  58284. value: 1
  58285. }
  58286. },
  58287. vertexShader: `
  58288. varying vec2 vUv;
  58289. void main()
  58290. {
  58291. vUv = uv;
  58292. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  58293. }
  58294. `,
  58295. fragmentShader: `
  58296. uniform sampler2D coverTex;
  58297. uniform sampler2D bgTex;
  58298. uniform float progress;
  58299. uniform float screenRatio;
  58300. varying vec2 vUv;
  58301. void main() {
  58302. const float maxRadius = 0.708; // sqrt(0.5^2+0.5^2)
  58303. const float minRadius = 0.0 ;
  58304. float radius = sqrt((vUv.x - 0.5)*(vUv.x - 0.5) + (vUv.y - 0.5)*(vUv.y - 0.5)/screenRatio);
  58305. float diff = 0.15;
  58306. float radiusIn = maxRadius * progress + minRadius * (1.0-progress);
  58307. float radiusOut = radiusIn + diff;
  58308. if(radius < radiusIn) {
  58309. gl_FragColor = texture2D(bgTex, vUv);
  58310. //gl_FragColor = vec4(0.0,0.0,1.0,1.0);//
  58311. }else if(radius>radiusOut){
  58312. gl_FragColor = texture2D(coverTex, vUv) ;
  58313. //gl_FragColor = vec4(1.0,1.0,0.0,1.0);//
  58314. }else{
  58315. vec4 color1 = texture2D(bgTex, vUv);
  58316. vec4 color2 = texture2D(coverTex, vUv);
  58317. float rotio = smoothstep(radiusIn ,radiusOut,radius);
  58318. gl_FragColor = mix(color1, color2, rotio);
  58319. }
  58320. }
  58321. `
  58322. } );
  58323. },
  58324. }
  58325. }
  58326. /*
  58327. 笔记:
  58328. 导览缩放的几处: 1 搜索smoothZoomFovTo 2 flightStepWalk里
  58329. */