main_2020_show1.js 2.5 MB

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  1. /* 许钟文修改的 标记 xzw
  2. 另外 所有"matter"字样已被我删除 原因:删除matterport信息
  3. */
  4. var createEnterLogo = function(){
  5. var entryTex = Texture.load("images/enter.png", ()=>{
  6. player.controlEntryOpacity({on:true, entryShowing:true})
  7. })
  8. var plane = new THREE.Mesh(new THREE.PlaneBufferGeometry(1,1,1,1), new THREE.MeshBasicMaterial({
  9. transparent:true,
  10. map : entryTex,
  11. opacity:0,
  12. color: new THREE.Color(229/255,220/255,180/255),
  13. }))
  14. window.enterObjects = new THREE.Object3D;
  15. enterObjects.position.set(-23.611102870311473, 4.6692603935021335, -0.800100018978118)//(-34.301849651636786, 5.301961727741601, 20.08320022583008)
  16. enterObjects.add(plane);
  17. //player.model.add(enterObjects)
  18. player.overlayGroup.add(enterObjects)
  19. }
  20. var entryShowing = false;
  21. var _entryOpacityId = 999
  22. /* var updateEntryShowing = function(){
  23. var maxDis = 22;
  24. var show = player.position.distanceTo(enterObjects.position)<maxDis
  25. if(show && !entryShowing) player.controlEntryOpacity({on:true, entryShowing:true})
  26. else if(!show && entryShowing) player.controlEntryOpacity({on:false, entryShowing:false})
  27. } */
  28. /* n.prototype.controlEntryOpacity = function(o){
  29. if(op.entryShowing!=void 0) entryShowing = op.entryShowing
  30. if(entryShowing && !o.on)return
  31. var startOpa = enterObjects.children[0].material.opacity;
  32. var aimOpa = o.on ? 1 : 0.5
  33. y.cancelById(_entryOpacityId);
  34. y.start((progress)=>{
  35. var opa = startOpa * (1-progress) + o.opacity * progress
  36. enterObjects.children.forEach(plane=>{
  37. plane.material.opacity = opa
  38. })
  39. }, 1000, ()=>{//done
  40. if(entryShowing){
  41. this.controlEntryOpacity({on:!o.on})
  42. }
  43. }, 0, f.transition.movementEasing, null, _entryOpacityId);
  44. } */
  45. var dom = {//许钟文add
  46. getOffset: function(type, element, parent) {
  47. left = (type == "left") ? element.offsetLeft : element.offsetTop;
  48. if (!parent) parent = $("body")[0];
  49. while (element = element.offsetParent) {
  50. if (element == parent) break;
  51. left += (type == "left") ? element.offsetLeft : element.offsetTop;
  52. }
  53. return left;
  54. }
  55. };
  56. !function() {
  57. "use strict";
  58. function t(t, i) {
  59. return typeof t === i
  60. }
  61. function i(t, i) {
  62. return t instanceof i
  63. }
  64. function n(t) {
  65. return t && t.nodeType
  66. }
  67. function e(t) {
  68. return n(t) ? t : i(t, g) ? t[0] : void 0
  69. }
  70. function o(t, i, n) {
  71. return g.each(t, function(t, e) {
  72. n = i.call(e, n, t, e)
  73. }),
  74. n
  75. }
  76. function r(t, i, n) {
  77. var e, o, r;
  78. if (t === i)
  79. return !0;
  80. if (!t || !i || t.constructor !== i.constructor)
  81. return !1;
  82. for (e = 0,
  83. o = n.length; o > e; e += 1) {
  84. if (r = n[e],
  85. t[r] && y(t[r].equals) && !t[r].equals(i[r]))
  86. return !1;
  87. if (t[r] !== i[r])
  88. return !1
  89. }
  90. return !0
  91. }
  92. function s(t, i, n, e) {
  93. this.left = E(t),
  94. this.top = E(i),
  95. this.width = E(n),
  96. this.height = E(e),
  97. this.right = this.left + this.width,
  98. this.bottom = this.top + this.height
  99. }
  100. function h(t, i, n, e) {
  101. this.visible = t || 0,
  102. this.viewport = i || 0,
  103. this.possible = n || 0,
  104. this.rects = e && T({}, e) || null
  105. }
  106. function l(t, i) {
  107. this.els = t,
  108. this.viewport = i
  109. }
  110. function c(t, i, n) {
  111. var e;
  112. return g.inArray(n, q) >= 0 ? e = s.ofElement(t) : g.inArray(n, S) >= 0 && (e = h.of(t, i)),
  113. e ? e[n] : 0
  114. }
  115. function u(t, i) {
  116. return t.val - i.val
  117. }
  118. function a(t, i) {
  119. return i.val - t.val
  120. }
  121. function f(t) {
  122. var i = s.ofContent(t, !0)
  123. , n = s.ofViewport(t, !0)
  124. , e = i.width - n.width
  125. , o = i.height - n.height;
  126. this.content = i,
  127. this.viewport = n,
  128. this.width = 0 >= e ? null : n.left / e,
  129. this.height = 0 >= o ? null : n.top / o,
  130. this.left = n.left,
  131. this.top = n.top,
  132. this.right = i.right - n.right,
  133. this.bottom = i.bottom - n.bottom
  134. }
  135. function p(t) {
  136. this.el = t || window
  137. }
  138. function d(t, i) {
  139. this.context = t,
  140. this.viewport = i,
  141. this.init()
  142. }
  143. function v(t, i, n, e) {
  144. this.context = new l(t,i),
  145. this.property = n,
  146. this.descending = e,
  147. this.init()
  148. }
  149. function w(t) {
  150. t && t !== window && t !== document ? (this.context = t,
  151. this.$autoTarget = g(t)) : this.context = window,
  152. this.init()
  153. }
  154. var g = jQuery
  155. , m = g(window)
  156. , b = g(document)
  157. , T = g.extend
  158. , y = g.isFunction
  159. , k = Math.max
  160. , V = Math.min
  161. , E = Math.round
  162. , x = function() {
  163. var t = {}
  164. , i = 1;
  165. return function(n) {
  166. return n ? (t[n] || (t[n] = i,
  167. i += 1),
  168. t[n]) : 0
  169. }
  170. }();
  171. T(s.prototype, {
  172. equals: function(t) {
  173. return r(this, t, ["left", "top", "width", "height"])
  174. },
  175. area: function() {
  176. return this.width * this.height
  177. },
  178. relativeTo: function(t) {
  179. return new s(this.left - t.left,this.top - t.top,this.width,this.height)
  180. },
  181. intersection: function(t) {
  182. if (!i(t, s))
  183. return null;
  184. var n = k(this.left, t.left)
  185. , e = V(this.right, t.right)
  186. , o = k(this.top, t.top)
  187. , r = V(this.bottom, t.bottom)
  188. , h = e - n
  189. , l = r - o;
  190. return h >= 0 && l >= 0 ? new s(n,o,h,l) : null
  191. },
  192. envelope: function(t) {
  193. if (!i(t, s))
  194. return this;
  195. var n = V(this.left, t.left)
  196. , e = k(this.right, t.right)
  197. , o = V(this.top, t.top)
  198. , r = k(this.bottom, t.bottom)
  199. , h = e - n
  200. , l = r - o;
  201. return new s(n,o,h,l)
  202. }
  203. }),
  204. T(s, {
  205. ofContent: function(t, i) {
  206. return t && t !== document && t !== window ? i ? new s(0,0,t.scrollWidth,t.scrollHeight) : new s(t.offsetLeft - t.scrollLeft,t.offsetTop - t.scrollTop,t.scrollWidth,t.scrollHeight) : new s(0,0,b.width(),b.height())
  207. },
  208. ofViewport: function(t, i) {
  209. return t && t !== document && t !== window ? i ? new s(t.scrollLeft,t.scrollTop,t.clientWidth,t.clientHeight) : new s(t.offsetLeft,t.offsetTop,t.clientWidth,t.clientHeight) : new s(m.scrollLeft(),m.scrollTop(),m.width(),m.height())
  210. },
  211. ofElement: function(t) {
  212. var i = g(t);
  213. if (!i.is(":visible"))
  214. return null;
  215. var n = i.offset();
  216. return new s(n.left,n.top,i.outerWidth(),i.outerHeight())
  217. }
  218. }),
  219. T(h.prototype, {
  220. equals: function(t) {
  221. return this.fracsEqual(t) && this.rectsEqual(t)
  222. },
  223. fracsEqual: function(t) {
  224. return r(this, t, ["visible", "viewport", "possible"])
  225. },
  226. rectsEqual: function(t) {
  227. return r(this.rects, t.rects, ["document", "element", "viewport"])
  228. }
  229. }),
  230. T(h, {
  231. of: function(t, i) {
  232. var e, o, r;
  233. return t = n(t) && s.ofElement(t) || t,
  234. i = n(i) && s.ofViewport(i) || i || s.ofViewport(),
  235. t instanceof s && (e = t.intersection(i)) ? (o = e.area(),
  236. r = V(t.width, i.width) * V(t.height, i.height),
  237. new h(o / t.area(),o / i.area(),o / r,{
  238. document: e,
  239. element: e.relativeTo(t),
  240. viewport: e.relativeTo(i)
  241. })) : new h
  242. }
  243. });
  244. var q = ["width", "height", "left", "right", "top", "bottom"]
  245. , S = ["possible", "visible", "viewport"];
  246. T(l.prototype, {
  247. sorted: function(t, i) {
  248. var n = this.viewport;
  249. return g.map(this.els, function(i) {
  250. return {
  251. el: i,
  252. val: c(i, n, t)
  253. }
  254. }).sort(i ? a : u)
  255. },
  256. best: function(t, i) {
  257. return this.els.length ? this.sorted(t, i)[0] : null
  258. }
  259. }),
  260. T(f.prototype, {
  261. equals: function(t) {
  262. return r(this, t, ["width", "height", "left", "top", "right", "bottom", "content", "viewport"])
  263. }
  264. }),
  265. T(p.prototype, {
  266. equals: function(t) {
  267. return r(this, t, ["el"])
  268. },
  269. scrollState: function() {
  270. return new f(this.el)
  271. },
  272. scrollTo: function(t, i, n) {
  273. var e = g(this.el === window ? "html,body" : this.el);
  274. t = t || 0,
  275. i = i || 0,
  276. n = isNaN(n) ? 1e3 : n,
  277. e.stop(!0).animate({
  278. scrollLeft: t,
  279. scrollTop: i
  280. }, n)
  281. },
  282. scroll: function(t, i, n) {
  283. var e = this.el === window ? m : g(this.el);
  284. t = t || 0,
  285. i = i || 0,
  286. this.scrollTo(e.scrollLeft() + t, e.scrollTop() + i, n)
  287. },
  288. scrollToRect: function(t, i, n, e) {
  289. i = i || 0,
  290. n = n || 0,
  291. this.scrollTo(t.left - i, t.top - n, e)
  292. },
  293. scrollToElement: function(t, i, n, e) {
  294. var o = s.ofElement(t).relativeTo(s.ofContent(this.el));
  295. this.scrollToRect(o, i, n, e)
  296. }
  297. });
  298. var C = {
  299. init: function() {
  300. this.callbacks = g.Callbacks("memory unique"),
  301. this.currVal = null,
  302. this.prevVal = null,
  303. this.checkProxy = g.proxy(this.check, this),
  304. this.autoCheck()
  305. },
  306. bind: function(t) {
  307. this.callbacks.add(t)
  308. },
  309. unbind: function(t) {
  310. t ? this.callbacks.remove(t) : this.callbacks.empty()
  311. },
  312. trigger: function() {
  313. this.callbacks.fireWith(this.context, [this.currVal, this.prevVal])
  314. },
  315. check: function(t) {
  316. var i = this.updatedValue(t);
  317. return void 0 !== i && (this.prevVal = this.currVal,
  318. this.currVal = i,
  319. this.trigger(),
  320. !0)
  321. },
  322. $autoTarget: m,
  323. autoEvents: "load resize scroll",
  324. autoCheck: function(t) {
  325. this.$autoTarget[t === !1 ? "off" : "on"](this.autoEvents, this.checkProxy)
  326. }
  327. };
  328. T(d.prototype, C, {
  329. updatedValue: function() {
  330. var t = h.of(this.context, this.viewport);
  331. return this.currVal && this.currVal.equals(t) ? void 0 : t
  332. }
  333. }),
  334. T(v.prototype, C, {
  335. updatedValue: function() {
  336. var t = this.context.best(this.property, this.descending);
  337. return t && (t = t.val > 0 ? t.el : null,
  338. this.currVal !== t) ? t : void 0
  339. }
  340. }),
  341. T(w.prototype, C, {
  342. updatedValue: function() {
  343. var t = new f(this.context);
  344. return this.currVal && this.currVal.equals(t) ? void 0 : t
  345. }
  346. });
  347. var L = function(t, i) {
  348. var n = [].slice
  349. , e = jQuery
  350. , o = e.extend
  351. , r = e.isFunction
  352. , s = o({}, i)
  353. , h = function(i, n, o, s) {
  354. return o = r(o) ? o.apply(i, n) : o,
  355. r(s[o]) ? s[o].apply(i, n) : void e.error('Method "' + o + '" does not exist on jQuery.' + t)
  356. }
  357. , l = function() {
  358. return h(this, n.call(arguments), s.defaultStatic, l)
  359. }
  360. , c = function(t) {
  361. return r(c[t]) ? c[t].apply(this, n.call(arguments, 1)) : h(this, n.call(arguments), s.defaultMethod, c)
  362. }
  363. , u = function(t) {
  364. t && (o(l, t.statics),
  365. o(c, t.methods)),
  366. l.modplug = u
  367. };
  368. u.prev = {
  369. statics: e[t],
  370. methods: e.fn[t]
  371. },
  372. u(i),
  373. e[t] = l,
  374. e.fn[t] = c
  375. }
  376. , M = "fracs";
  377. L(M, {
  378. statics: {
  379. version: "0.15.0",
  380. Rect: s,
  381. Fractions: h,
  382. Group: l,
  383. ScrollState: f,
  384. Viewport: p,
  385. FracsCallbacks: d,
  386. GroupCallbacks: v,
  387. ScrollStateCallbacks: w,
  388. fracs: function(t, i) {
  389. return h.of(t, i)
  390. }
  391. },
  392. methods: {
  393. content: function(t) {
  394. return this.length ? s.ofContent(this[0], t) : null
  395. },
  396. envelope: function() {
  397. return o(this, function(t) {
  398. var i = s.ofElement(this);
  399. return t ? t.envelope(i) : i
  400. })
  401. },
  402. fracs: function(i, n, o) {
  403. t(i, "string") || (o = n,
  404. n = i,
  405. i = null),
  406. y(n) || (o = n,
  407. n = null),
  408. o = e(o);
  409. var r = M + ".fracs." + x(o);
  410. return "unbind" === i ? this.each(function() {
  411. var t = g(this).data(r);
  412. t && t.unbind(n)
  413. }) : "check" === i ? this.each(function() {
  414. var t = g(this).data(r);
  415. t && t.check()
  416. }) : y(n) ? this.each(function() {
  417. var t = g(this)
  418. , i = t.data(r);
  419. i || (i = new d(this,o),
  420. t.data(r, i)),
  421. i.bind(n)
  422. }) : this.length ? h.of(this[0], o) : null
  423. },
  424. intersection: function() {
  425. return o(this, function(t) {
  426. var i = s.ofElement(this);
  427. return t ? t.intersection(i) : i
  428. })
  429. },
  430. max: function(t, i, n) {
  431. return y(i) || (n = i,
  432. i = null),
  433. n = e(n),
  434. i ? (new v(this,n,t,!0).bind(i),
  435. this) : this.pushStack(new l(this,n).best(t, !0).el)
  436. },
  437. min: function(t, i, n) {
  438. return y(i) || (n = i,
  439. i = null),
  440. n = e(n),
  441. i ? (new v(this,n,t).bind(i),
  442. this) : this.pushStack(new l(this,n).best(t).el)
  443. },
  444. rect: function() {
  445. return this.length ? s.ofElement(this[0]) : null
  446. },
  447. scrollState: function(i, n) {
  448. var e = M + ".scrollState";
  449. return t(i, "string") || (n = i,
  450. i = null),
  451. "unbind" === i ? this.each(function() {
  452. var t = g(this).data(e);
  453. t && t.unbind(n)
  454. }) : "check" === i ? this.each(function() {
  455. var t = g(this).data(e);
  456. t && t.check()
  457. }) : y(n) ? this.each(function() {
  458. var t = g(this)
  459. , i = t.data(e);
  460. i || (i = new w(this),
  461. t.data(e, i)),
  462. i.bind(n)
  463. }) : this.length ? new f(this[0]) : null
  464. },
  465. scroll: function(t, i, n) {
  466. return this.each(function() {
  467. new p(this).scroll(t, i, n)
  468. })
  469. },
  470. scrollTo: function(t, i, n, o) {
  471. return g.isNumeric(t) && (o = n,
  472. n = i,
  473. i = t,
  474. t = null),
  475. t = e(t),
  476. this.each(function() {
  477. t ? new p(this).scrollToElement(t, i, n, o) : new p(this).scrollTo(i, n, o)
  478. })
  479. },
  480. scrollToThis: function(t, i, n, o) {
  481. return o = new p(e(o)),
  482. o.scrollToElement(this[0], t, i, n),
  483. this
  484. },
  485. softLink: function(t, i, n, o) {
  486. return o = new p(e(o)),
  487. this.filter("a[href^=#]").each(function() {
  488. var e = g(this);
  489. e.on("click", function() {
  490. o.scrollToElement(g(e.attr("href"))[0], t, i, n)
  491. })
  492. })
  493. },
  494. sort: function(i, n, o) {
  495. return t(n, "boolean") || (o = n,
  496. n = null),
  497. o = e(o),
  498. this.pushStack(g.map(new l(this,o).sorted(i, !n), function(t) {
  499. return t.el
  500. }))
  501. },
  502. viewport: function(t) {
  503. return this.length ? s.ofViewport(this[0], t) : null
  504. }
  505. },
  506. defaultStatic: "fracs",
  507. defaultMethod: "fracs"
  508. })
  509. }();
  510. if ("undefined" == typeof jQuery)
  511. throw new Error("Bootstrap's JavaScript requires jQuery");
  512. +function(t) {
  513. "use strict";
  514. function e(e) {
  515. return this.each(function() {
  516. var o = t(this)
  517. , s = o.data("bs.tooltip")
  518. , n = "object" == typeof e && e;
  519. (s || "destroy" != e) && (s || o.data("bs.tooltip", s = new i(this,n)),
  520. "string" == typeof e && s[e]())
  521. })
  522. }
  523. var i = function(t, e) {
  524. this.type = this.options = this.enabled = this.timeout = this.hoverState = this.$element = null,
  525. this.init("tooltip", t, e)
  526. };
  527. i.VERSION = "3.2.0",
  528. i.DEFAULTS = {
  529. animation: !0,
  530. placement: "top",
  531. selector: !1,
  532. template: '<div class="tooltip" role="tooltip"><div class="tooltip-arrow"></div><div class="tooltip-inner"></div></div>',
  533. trigger: "hover focus",
  534. title: "",
  535. delay: 0,
  536. html: !1,
  537. container: !1,
  538. viewport: {
  539. selector: "body",
  540. padding: 0
  541. }
  542. },
  543. i.prototype.init = function(e, i, o) {
  544. this.enabled = !0,
  545. this.type = e,
  546. this.$element = t(i),
  547. this.options = this.getOptions(o),
  548. this.$viewport = this.options.viewport && t(this.options.viewport.selector || this.options.viewport);
  549. for (var s = this.options.trigger.split(" "), n = s.length; n--; ) {
  550. var r = s[n];
  551. if ("click" == r)
  552. this.$element.on("click." + this.type, this.options.selector, t.proxy(this.toggle, this));
  553. else if ("manual" != r) {
  554. var a = "hover" == r ? "mouseenter" : "focusin"
  555. , l = "hover" == r ? "mouseleave" : "focusout";
  556. this.$element.on(a + "." + this.type, this.options.selector, t.proxy(this.enter, this)),
  557. this.$element.on(l + "." + this.type, this.options.selector, t.proxy(this.leave, this))
  558. }
  559. }
  560. this.options.selector ? this._options = t.extend({}, this.options, {
  561. trigger: "manual",
  562. selector: ""
  563. }) : this.fixTitle()
  564. }
  565. ,
  566. i.prototype.getDefaults = function() {
  567. return i.DEFAULTS
  568. }
  569. ,
  570. i.prototype.getOptions = function(e) {
  571. return e = t.extend({}, this.getDefaults(), this.$element.data(), e),
  572. e.delay && "number" == typeof e.delay && (e.delay = {
  573. show: e.delay,
  574. hide: e.delay
  575. }),
  576. e
  577. }
  578. ,
  579. i.prototype.getDelegateOptions = function() {
  580. var e = {}
  581. , i = this.getDefaults();
  582. return this._options && t.each(this._options, function(t, o) {
  583. i[t] != o && (e[t] = o)
  584. }),
  585. e
  586. }
  587. ,
  588. i.prototype.enter = function(e) {
  589. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  590. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  591. t(e.currentTarget).data("bs." + this.type, i)),
  592. clearTimeout(i.timeout),
  593. i.hoverState = "in",
  594. i.options.delay && i.options.delay.show ? void (i.timeout = setTimeout(function() {
  595. // "in" == i.hoverState && i.show()
  596. }, i.options.delay.show)) : i.show()
  597. }
  598. ,
  599. i.prototype.leave = function(e) {
  600. var i = e instanceof this.constructor ? e : t(e.currentTarget).data("bs." + this.type);
  601. return i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  602. t(e.currentTarget).data("bs." + this.type, i)),
  603. clearTimeout(i.timeout),
  604. i.hoverState = "out",
  605. i.options.delay && i.options.delay.hide ? void (i.timeout = setTimeout(function() {
  606. "out" == i.hoverState && i.hide()
  607. }, i.options.delay.hide)) : i.hide()
  608. }
  609. ,
  610. i.prototype.show = function() {
  611. var e = t.Event("show.bs." + this.type);
  612. if (this.hasContent() && this.enabled) {
  613. this.$element.trigger(e);
  614. var i = t.contains(document.documentElement, this.$element[0]);
  615. if (e.isDefaultPrevented() || !i)
  616. return;
  617. var o = this
  618. , s = this.tip()
  619. , n = this.getUID(this.type);
  620. this.setContent(),
  621. s.attr("id", n),
  622. this.$element.attr("aria-describedby", n),
  623. this.options.animation && s.addClass("fade");
  624. var r = "function" == typeof this.options.placement ? this.options.placement.call(this, s[0], this.$element[0]) : this.options.placement
  625. , a = /\s?auto?\s?/i
  626. , l = a.test(r);
  627. l && (r = r.replace(a, "") || "top"),
  628. s.detach().css({
  629. top: 0,
  630. left: 0,
  631. display: "block"
  632. }).addClass(r).data("bs." + this.type, this),
  633. this.options.container ? s.appendTo(this.options.container) : s.insertAfter(this.$element);
  634. var p = this.getPosition()
  635. , h = s[0].offsetWidth
  636. , f = s[0].offsetHeight;
  637. if (l) {
  638. var u = r
  639. , c = this.$element.parent()
  640. , d = this.getPosition(c);
  641. r = "bottom" == r && p.top + p.height + f - d.scroll > d.height ? "top" : "top" == r && p.top - d.scroll - f < 0 ? "bottom" : "right" == r && p.right + h > d.width ? "left" : "left" == r && p.left - h < d.left ? "right" : r,
  642. s.removeClass(u).addClass(r)
  643. }
  644. var g = this.getCalculatedOffset(r, p, h, f);
  645. this.applyPlacement(g, r);
  646. var y = function() {
  647. o.$element.trigger("shown.bs." + o.type),
  648. o.hoverState = null
  649. };
  650. t.support.transition && this.$tip.hasClass("fade") ? s.one("bsTransitionEnd", y).emulateTransitionEnd(150) : y()
  651. }
  652. }
  653. ,
  654. i.prototype.applyPlacement = function(e, i) {
  655. var o = this.tip()
  656. , s = o[0].offsetWidth
  657. , n = o[0].offsetHeight
  658. , r = parseInt(o.css("margin-top"), 10)
  659. , a = parseInt(o.css("margin-left"), 10);
  660. isNaN(r) && (r = 0),
  661. isNaN(a) && (a = 0),
  662. e.top = e.top + r,
  663. e.left = e.left + a,
  664. t.offset.setOffset(o[0], t.extend({
  665. using: function(t) {
  666. o.css({
  667. top: Math.round(t.top),
  668. left: Math.round(t.left)
  669. })
  670. }
  671. }, e), 0),
  672. o.addClass("in");
  673. var l = o[0].offsetWidth
  674. , p = o[0].offsetHeight;
  675. "top" == i && p != n && (e.top = e.top + n - p);
  676. var h = this.getViewportAdjustedDelta(i, e, l, p);
  677. h.left ? e.left += h.left : e.top += h.top;
  678. var f = h.left ? 2 * h.left - s + l : 2 * h.top - n + p
  679. , u = h.left ? "left" : "top"
  680. , c = h.left ? "offsetWidth" : "offsetHeight";
  681. o.offset(e),
  682. this.replaceArrow(f, o[0][c], u)
  683. }
  684. ,
  685. i.prototype.replaceArrow = function(t, e, i) {
  686. this.arrow().css(i, t ? 50 * (1 - t / e) + "%" : "")
  687. }
  688. ,
  689. i.prototype.setContent = function() {
  690. var t = this.tip()
  691. , e = this.getTitle();
  692. t.find(".tooltip-inner")[this.options.html ? "html" : "text"](e),
  693. t.removeClass("fade in top bottom left right")
  694. }
  695. ,
  696. i.prototype.hide = function() {
  697. function e() {
  698. "in" != i.hoverState && o.detach(),
  699. i.$element.trigger("hidden.bs." + i.type)
  700. }
  701. var i = this
  702. , o = this.tip()
  703. , s = t.Event("hide.bs." + this.type);
  704. if (this.$element.removeAttr("aria-describedby"),
  705. this.$element.trigger(s),
  706. !s.isDefaultPrevented())
  707. return o.removeClass("in"),
  708. t.support.transition && this.$tip.hasClass("fade") ? o.one("bsTransitionEnd", e).emulateTransitionEnd(150) : e(),
  709. this.hoverState = null,
  710. this
  711. }
  712. ,
  713. i.prototype.fixTitle = function() {
  714. var t = this.$element;
  715. (t.attr("title") || "string" != typeof t.attr("data-original-title")) && t.attr("data-original-title", t.attr("title") || "").attr("title", "")
  716. }
  717. ,
  718. i.prototype.hasContent = function() {
  719. return this.getTitle()
  720. }
  721. ,
  722. i.prototype.getPosition = function(e) {
  723. e = e || this.$element;
  724. var i = e[0]
  725. , o = "BODY" == i.tagName;
  726. return t.extend({}, "function" == typeof i.getBoundingClientRect ? i.getBoundingClientRect() : null, {
  727. scroll: o ? document.documentElement.scrollTop || document.body.scrollTop : e.scrollTop(),
  728. width: o ? t(window).width() : e.outerWidth(),
  729. height: o ? t(window).height() : e.outerHeight()
  730. }, o ? {
  731. top: 0,
  732. left: 0
  733. } : e.offset())
  734. }
  735. ,
  736. i.prototype.getCalculatedOffset = function(t, e, i, o) {
  737. return "bottom" == t ? {
  738. top: e.top + e.height,
  739. left: e.left + e.width / 2 - i / 2
  740. } : "top" == t ? {
  741. top: e.top - o,
  742. left: e.left + e.width / 2 - i / 2
  743. } : "left" == t ? {
  744. top: e.top + e.height / 2 - o / 2,
  745. left: e.left - i
  746. } : {
  747. top: e.top + e.height / 2 - o / 2,
  748. left: e.left + e.width
  749. }
  750. }
  751. ,
  752. i.prototype.getViewportAdjustedDelta = function(t, e, i, o) {
  753. var s = {
  754. top: 0,
  755. left: 0
  756. };
  757. if (!this.$viewport)
  758. return s;
  759. var n = this.options.viewport && this.options.viewport.padding || 0
  760. , r = this.getPosition(this.$viewport);
  761. if (/right|left/.test(t)) {
  762. var a = e.top - n - r.scroll
  763. , l = e.top + n - r.scroll + o;
  764. a < r.top ? s.top = r.top - a : l > r.top + r.height && (s.top = r.top + r.height - l)
  765. } else {
  766. var p = e.left - n
  767. , h = e.left + n + i;
  768. p < r.left ? s.left = r.left - p : h > r.width && (s.left = r.left + r.width - h)
  769. }
  770. return s
  771. }
  772. ,
  773. i.prototype.getTitle = function() {
  774. var t, e = this.$element, i = this.options;
  775. return t = e.attr("data-original-title") || ("function" == typeof i.title ? i.title.call(e[0]) : i.title)
  776. }
  777. ,
  778. i.prototype.getUID = function(t) {
  779. do
  780. t += ~~(1e6 * Math.random());
  781. while (document.getElementById(t));return t
  782. }
  783. ,
  784. i.prototype.tip = function() {
  785. return this.$tip = this.$tip || t(this.options.template)
  786. }
  787. ,
  788. i.prototype.arrow = function() {
  789. return this.$arrow = this.$arrow || this.tip().find(".tooltip-arrow")
  790. }
  791. ,
  792. i.prototype.validate = function() {
  793. this.$element[0].parentNode || (this.hide(),
  794. this.$element = null,
  795. this.options = null)
  796. }
  797. ,
  798. i.prototype.enable = function() {
  799. this.enabled = !0
  800. }
  801. ,
  802. i.prototype.disable = function() {
  803. this.enabled = !1
  804. }
  805. ,
  806. i.prototype.toggleEnabled = function() {
  807. this.enabled = !this.enabled
  808. }
  809. ,
  810. i.prototype.toggle = function(e) {
  811. var i = this;
  812. e && (i = t(e.currentTarget).data("bs." + this.type),
  813. i || (i = new this.constructor(e.currentTarget,this.getDelegateOptions()),
  814. t(e.currentTarget).data("bs." + this.type, i))),
  815. i.tip().hasClass("in") ? i.leave(i) : i.enter(i)
  816. }
  817. ,
  818. i.prototype.destroy = function() {
  819. clearTimeout(this.timeout),
  820. this.hide().$element.off("." + this.type).removeData("bs." + this.type)
  821. }
  822. ;
  823. var o = t.fn.tooltip;
  824. t.fn.tooltip = e,
  825. t.fn.tooltip.Constructor = i,
  826. t.fn.tooltip.noConflict = function() {
  827. return t.fn.tooltip = o,
  828. this
  829. }
  830. }(jQuery);
  831. !function(e, t, n) {
  832. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  833. }("Keen", this, function() {
  834. "use strict";
  835. function Keen() {
  836. return _init.apply(this, arguments)
  837. }
  838. function _init(e) {
  839. if (_isUndefined(e))
  840. throw new Error("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  841. if (_isUndefined(e.projectId) || "String" !== _type(e.projectId) || e.projectId.length < 1)
  842. throw new Error("Please provide a projectId");
  843. this.configure(e)
  844. }
  845. function _extend(e) {
  846. for (var t = 1; t < arguments.length; t++)
  847. for (var n in arguments[t])
  848. e[n] = arguments[t][n];
  849. return e
  850. }
  851. function _isUndefined(e) {
  852. return void 0 === e
  853. }
  854. function _type(e) {
  855. var t = e && e.constructor ? e.constructor.toString() : void 0;
  856. return t ? t.match(/function (.*)\(/)[1] : "Null"
  857. }
  858. function _each(e, t, n) {
  859. var r;
  860. if (!e)
  861. return 0;
  862. if (n = n ? n : e,
  863. "array" === _type(e)) {
  864. for (r = 0; r < e.length; r++)
  865. if (t.call(n, e[r], r, e) === !1)
  866. return 0
  867. } else
  868. for (r in e)
  869. if (e.hasOwnProperty(r) && t.call(n, e[r], r, e) === !1)
  870. return 0;
  871. return 1
  872. }
  873. function _parse_params(e) {
  874. for (var t, n = {}, r = /\+/g, i = /([^&=]+)=?([^&]*)/g, o = function(e) {
  875. return decodeURIComponent(e.replace(r, " "))
  876. }, a = e.split("?")[1]; t = i.exec(a); )
  877. n[o(t[1])] = o(t[2]);
  878. return n
  879. }
  880. function _set_protocol(e) {
  881. switch (e) {
  882. case "http":
  883. return "http";
  884. case "auto":
  885. return location.protocol.replace(/:/g, "");
  886. case "https":
  887. case void 0:
  888. default:
  889. return "https"
  890. }
  891. }
  892. function _set_request_type(e) {
  893. var t = e || "jsonp"
  894. , n = !1;
  895. return ("Object" === _type(XMLHttpRequest) || "Function" === _type(XMLHttpRequest)) && "withCredentials"in new XMLHttpRequest && (n = !0),
  896. null == t || "xhr" == t ? n ? "xhr" : "jsonp" : t
  897. }
  898. function _build_url(e) {
  899. return this.client.endpoint + "/projects/" + this.client.projectId + e
  900. }
  901. function _uploadEvent(e, t, n, r, i) {
  902. var o = _build_url.apply(this, ["/events/" + e])
  903. , a = {};
  904. n = n !== !1,
  905. this.client.globalProperties && (a = this.client.globalProperties(e));
  906. for (var c in t)
  907. t.hasOwnProperty(c) && (a[c] = t[c]);
  908. switch (this.client.requestType) {
  909. case "xhr":
  910. _request.xhr.apply(this, ["POST", o, null, a, this.client.writeKey, n, r, i]);
  911. break;
  912. case "jsonp":
  913. var s = JSON.stringify(a)
  914. , l = Keen.Base64.encode(s);
  915. o = o + "?api_key=" + this.client.writeKey,
  916. o = o + "&data=" + l,
  917. o = o + "&modified=" + (new Date).getTime(),
  918. _request.jsonp.apply(this, [o, this.client.writeKey, r, i]);
  919. break;
  920. case "beacon":
  921. var s = JSON.stringify(a)
  922. , l = Keen.Base64.encode(s);
  923. o = o + "?api_key=" + encodeURIComponent(this.client.writeKey),
  924. o = o + "&data=" + encodeURIComponent(l),
  925. o = o + "&modified=" + encodeURIComponent((new Date).getTime()),
  926. o += "&c=clv1",
  927. _request.beacon.apply(this, [o, null, r, i])
  928. }
  929. }
  930. Keen.prototype.configure = function(e) {
  931. return e.host = _isUndefined(e.host) ? "api.keen.io/3.0" : e.host.replace(/.*?:\/\//g, ""),
  932. e.protocol = _set_protocol(e.protocol),
  933. e.requestType = _set_request_type(e.requestType),
  934. this.client = {
  935. projectId: e.projectId,
  936. writeKey: e.writeKey,
  937. readKey: e.readKey,
  938. globalProperties: null,
  939. endpoint: e.protocol + "://" + e.host,
  940. requestType: e.requestType
  941. },
  942. Keen.trigger("client", this, e),
  943. this.trigger("ready"),
  944. this
  945. }
  946. ;
  947. var _request = {
  948. xhr: function(e, t, n, r, i, o, a, c) {
  949. if (!i)
  950. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  951. var s = new XMLHttpRequest;
  952. if (s.onreadystatechange = function() {
  953. if (4 == s.readyState)
  954. if (s.status >= 200 && s.status < 300) {
  955. var e;
  956. try {
  957. e = JSON.parse(s.responseText)
  958. } catch (e) {
  959. Keen.log("Could not JSON parse HTTP response: " + s.responseText),
  960. c && c(s, e)
  961. }
  962. a && e && a(e)
  963. } else
  964. Keen.log("HTTP request failed."),
  965. c && c(s, null)
  966. }
  967. ,
  968. s.open(e, t, o),
  969. i && s.setRequestHeader("Authorization", i),
  970. r && s.setRequestHeader("Content-Type", "application/json"),
  971. n)
  972. for (var l in n)
  973. n.hasOwnProperty(l) && s.setRequestHeader(l, n[l]);
  974. var u = r ? JSON.stringify(r) : null;
  975. s.send(u)
  976. },
  977. jsonp: function(e, t, n, r) {
  978. if (!t)
  979. return Keen.log("Please provide a writeKey for https://keen.io/project/" + this.client.projectId);
  980. if (t && e.indexOf("api_key") < 0) {
  981. var i = e.indexOf("?") > 0 ? "&" : "?";
  982. e = e + i + "api_key=" + t
  983. }
  984. for (var o = "keenJSONPCallback" + (new Date).getTime(); o in window; )
  985. o += "a";
  986. var a = !1;
  987. window[o] = function(e) {
  988. a = !0,
  989. n && e && n(e),
  990. window[o] = void 0
  991. }
  992. ,
  993. e = e + "&jsonp=" + o;
  994. var c = document.createElement("script");
  995. c.id = "keen-jsonp",
  996. c.src = e,
  997. document.getElementsByTagName("head")[0].appendChild(c),
  998. c.onreadystatechange = function() {
  999. a === !1 && "loaded" === this.readyState && (a = !0,
  1000. r && r())
  1001. }
  1002. ,
  1003. c.onerror = function() {
  1004. a === !1 && (a = !0,
  1005. r && r())
  1006. }
  1007. },
  1008. beacon: function(e, t, n, r) {
  1009. if (t && e.indexOf("api_key") < 0) {
  1010. var i = e.indexOf("?") > 0 ? "&" : "?";
  1011. e = e + i + "api_key=" + t
  1012. }
  1013. var o = !1
  1014. , a = document.createElement("img");
  1015. a.onload = function() {
  1016. if (o = !0,
  1017. "naturalHeight"in this) {
  1018. if (this.naturalHeight + this.naturalWidth === 0)
  1019. return void this.onerror()
  1020. } else if (this.width + this.height === 0)
  1021. return void this.onerror();
  1022. n && n({
  1023. created: !0
  1024. })
  1025. }
  1026. ,
  1027. a.onerror = function() {
  1028. o = !0,
  1029. r && r()
  1030. }
  1031. ,
  1032. a.src = e
  1033. }
  1034. }
  1035. , Events = Keen.Events = {
  1036. on: function(e, t) {
  1037. this.listeners || (this.listeners = {});
  1038. var n = this.listeners[e] || (this.listeners[e] = []);
  1039. return n.push({
  1040. callback: t
  1041. }),
  1042. this
  1043. },
  1044. off: function(e, t) {
  1045. if (!e && !t)
  1046. return this.listeners = void 0,
  1047. delete this.listeners,
  1048. this;
  1049. for (var n = this.listeners[e] || [], r = n.length; r--; )
  1050. t && t == n[r].callback && this.listeners[e].splice(r, 1),
  1051. t && 0 != n.length || (this.listeners[e] = void 0,
  1052. delete this.listeners[e]);
  1053. return this
  1054. },
  1055. trigger: function(e) {
  1056. if (!this.listeners)
  1057. return this;
  1058. for (var t = Array.prototype.slice.call(arguments, 1), n = this.listeners[e] || [], r = 0; r < n.length; r++)
  1059. n[r].callback.apply(this, t);
  1060. return this
  1061. }
  1062. };
  1063. _extend(Keen.prototype, Events),
  1064. _extend(Keen, Events),
  1065. Keen.loaded = !0,
  1066. Keen.utils = {
  1067. each: _each,
  1068. extend: _extend,
  1069. parseParams: _parse_params
  1070. },
  1071. Keen.ready = function(e) {
  1072. Keen.loaded ? e() : Keen.on("ready", e)
  1073. }
  1074. ,
  1075. Keen.log = function(e) {
  1076. "object" == typeof console && console.log("[Keen IO]", e)
  1077. }
  1078. ;
  1079. var Plugins = Keen.Plugins = {};
  1080. Keen.prototype.addEvent = function() {
  1081. _uploadEvent.apply(this, arguments)
  1082. }
  1083. ,
  1084. Keen.prototype.addEventSync = function(e, t, n, r) {
  1085. _uploadEvent.apply(this, [e, t, !1, n, r])
  1086. }
  1087. ,
  1088. Keen.prototype.trackExternalLink = function(e, t, n, r, i) {
  1089. var o = e
  1090. , a = o.metaKey
  1091. , c = o.target
  1092. , s = !1
  1093. , l = function() {};
  1094. return void 0 === r && (r = 500),
  1095. "A" === c.nodeName ? l = function() {
  1096. a || s || (s = !0,
  1097. window.location = c.href)
  1098. }
  1099. : "FORM" === c.nodeName && (l = function() {
  1100. s || (s = !0,
  1101. c.submit())
  1102. }
  1103. ),
  1104. i && (l = function() {
  1105. s || (s = !0,
  1106. i())
  1107. }
  1108. ),
  1109. _uploadEvent.call(this, t, n, l, l),
  1110. setTimeout(function() {
  1111. l()
  1112. }, r),
  1113. !!a && void 0
  1114. }
  1115. ,
  1116. Keen.prototype.setGlobalProperties = function(e) {
  1117. if (!this.client)
  1118. return Keen.log("Check out our JavaScript SDK Usage Guide: https://keen.io/docs/clients/javascript/usage-guide/");
  1119. if (!e || "function" != typeof e)
  1120. throw new Error("Invalid value for global properties: " + e);
  1121. this.client.globalProperties = e
  1122. }
  1123. ,
  1124. Keen.Base64 = {
  1125. map: "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=",
  1126. encode: function(e) {
  1127. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map;
  1128. for (e = this.utf8.encode(e); l < e.length; )
  1129. t = e.charCodeAt(l++),
  1130. n = e.charCodeAt(l++),
  1131. r = e.charCodeAt(l++),
  1132. i = t >> 2,
  1133. o = (3 & t) << 4 | n >> 4,
  1134. a = isNaN(n) ? 64 : (15 & n) << 2 | r >> 6,
  1135. c = isNaN(n) || isNaN(r) ? 64 : 63 & r,
  1136. s = s + u.charAt(i) + u.charAt(o) + u.charAt(a) + u.charAt(c);
  1137. return s
  1138. },
  1139. decode: function(e) {
  1140. var t, n, r, i, o, a, c, s = "", l = 0, u = this.map, f = String.fromCharCode;
  1141. for (e = e.replace(/[^A-Za-z0-9\+\/\=]/g, ""); l < e.length; )
  1142. t = u.indexOf(e.charAt(l++)),
  1143. n = u.indexOf(e.charAt(l++)),
  1144. r = u.indexOf(e.charAt(l++)),
  1145. i = u.indexOf(e.charAt(l++)),
  1146. o = t << 2 | n >> 4,
  1147. a = (15 & n) << 4 | r >> 2,
  1148. c = (3 & r) << 6 | i,
  1149. s = s + (f(o) + (64 != r ? f(a) : "")) + (64 != i ? f(c) : "");
  1150. return this.utf8.decode(s)
  1151. },
  1152. utf8: {
  1153. encode: function(e) {
  1154. for (var t, n = "", r = 0, i = String.fromCharCode; r < e.length; )
  1155. t = e.charCodeAt(r++),
  1156. n += 128 > t ? i(t) : t > 127 && 2048 > t ? i(t >> 6 | 192) + i(63 & t | 128) : i(t >> 12 | 224) + i(t >> 6 & 63 | 128) + i(63 & t | 128);
  1157. return n
  1158. },
  1159. decode: function(e) {
  1160. for (var t, n, r = "", i = 0, o = String.fromCharCode; i < e.length; )
  1161. n = e.charCodeAt(i),
  1162. r += 128 > n ? [o(n), i++][0] : n > 191 && 224 > n ? [o((31 & n) << 6 | 63 & (t = e.charCodeAt(i + 1))), i += 2][0] : [o((15 & n) << 12 | (63 & (t = e.charCodeAt(i + 1))) << 6 | 63 & (c3 = e.charCodeAt(i + 2))), i += 3][0];
  1163. return r
  1164. }
  1165. }
  1166. },
  1167. "object" != typeof JSON && (JSON = {}),
  1168. function() {
  1169. function f(e) {
  1170. return 10 > e ? "0" + e : e
  1171. }
  1172. function quote(e) {
  1173. return escapable.lastIndex = 0,
  1174. escapable.test(e) ? '"' + e.replace(escapable, function(e) {
  1175. var t = meta[e];
  1176. return "string" == typeof t ? t : "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1177. }) + '"' : '"' + e + '"'
  1178. }
  1179. function str(e, t) {
  1180. var n, r, i, o, a, c = gap, s = t[e];
  1181. switch (s && "object" == typeof s && "function" == typeof s.toJSON && (s = s.toJSON(e)),
  1182. "function" == typeof rep && (s = rep.call(t, e, s)),
  1183. typeof s) {
  1184. case "string":
  1185. return quote(s);
  1186. case "number":
  1187. return isFinite(s) ? String(s) : "null";
  1188. case "boolean":
  1189. case "null":
  1190. return String(s);
  1191. case "object":
  1192. if (!s)
  1193. return "null";
  1194. if (gap += indent,
  1195. a = [],
  1196. "[object Array]" === Object.prototype.toString.apply(s)) {
  1197. for (o = s.length,
  1198. n = 0; o > n; n += 1)
  1199. a[n] = str(n, s) || "null";
  1200. return i = 0 === a.length ? "[]" : gap ? "[\n" + gap + a.join(",\n" + gap) + "\n" + c + "]" : "[" + a.join(",") + "]",
  1201. gap = c,
  1202. i
  1203. }
  1204. if (rep && "object" == typeof rep)
  1205. for (o = rep.length,
  1206. n = 0; o > n; n += 1)
  1207. "string" == typeof rep[n] && (r = rep[n],
  1208. i = str(r, s),
  1209. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1210. else
  1211. for (r in s)
  1212. Object.prototype.hasOwnProperty.call(s, r) && (i = str(r, s),
  1213. i && a.push(quote(r) + (gap ? ": " : ":") + i));
  1214. return i = 0 === a.length ? "{}" : gap ? "{\n" + gap + a.join(",\n" + gap) + "\n" + c + "}" : "{" + a.join(",") + "}",
  1215. gap = c,
  1216. i
  1217. }
  1218. }
  1219. "function" != typeof Date.prototype.toJSON && (Date.prototype.toJSON = function() {
  1220. return isFinite(this.valueOf()) ? this.getUTCFullYear() + "-" + f(this.getUTCMonth() + 1) + "-" + f(this.getUTCDate()) + "T" + f(this.getUTCHours()) + ":" + f(this.getUTCMinutes()) + ":" + f(this.getUTCSeconds()) + "Z" : null
  1221. }
  1222. ,
  1223. String.prototype.toJSON = Number.prototype.toJSON = Boolean.prototype.toJSON = function() {
  1224. return this.valueOf()
  1225. }
  1226. );
  1227. var cx = /[\u0000\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, escapable = /[\\\"\x00-\x1f\x7f-\x9f\u00ad\u0600-\u0604\u070f\u17b4\u17b5\u200c-\u200f\u2028-\u202f\u2060-\u206f\ufeff\ufff0-\uffff]/g, gap, indent, meta = {
  1228. "\b": "\\b",
  1229. "\t": "\\t",
  1230. "\n": "\\n",
  1231. "\f": "\\f",
  1232. "\r": "\\r",
  1233. '"': '\\"',
  1234. "\\": "\\\\"
  1235. }, rep;
  1236. "function" != typeof JSON.stringify && (JSON.stringify = function(e, t, n) {
  1237. var r;
  1238. if (gap = "",
  1239. indent = "",
  1240. "number" == typeof n)
  1241. for (r = 0; n > r; r += 1)
  1242. indent += " ";
  1243. else
  1244. "string" == typeof n && (indent = n);
  1245. if (rep = t,
  1246. t && "function" != typeof t && ("object" != typeof t || "number" != typeof t.length))
  1247. throw new Error("JSON.stringify");
  1248. return str("", {
  1249. "": e
  1250. })
  1251. }
  1252. ),
  1253. "function" != typeof JSON.parse && (JSON.parse = function(text, reviver) {
  1254. function walk(e, t) {
  1255. var n, r, i = e[t];
  1256. if (i && "object" == typeof i)
  1257. for (n in i)
  1258. Object.prototype.hasOwnProperty.call(i, n) && (r = walk(i, n),
  1259. void 0 !== r ? i[n] = r : delete i[n]);
  1260. return reviver.call(e, t, i)
  1261. }
  1262. var j;
  1263. if (text = String(text),
  1264. cx.lastIndex = 0,
  1265. cx.test(text) && (text = text.replace(cx, function(e) {
  1266. return "\\u" + ("0000" + e.charCodeAt(0).toString(16)).slice(-4)
  1267. })),
  1268. /^[\],:{}\s]*$/.test(text.replace(/\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, "@").replace(/"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, "]").replace(/(?:^|:|,)(?:\s*\[)+/g, "")))
  1269. return j = eval("(" + text + ")"),
  1270. "function" == typeof reviver ? walk({
  1271. "": j
  1272. }, "") : j;
  1273. throw new SyntaxError("JSON.parse")
  1274. }
  1275. )
  1276. }(),
  1277. !function(e, t, n) {
  1278. "undefined" != typeof module && module.exports ? module.exports = n() : "function" == typeof define && define.amd ? define(n) : t[e] = n()
  1279. }("domready", Keen.utils, function(e) {
  1280. function t(e) {
  1281. for (d = 1; e = r.shift(); )
  1282. e()
  1283. }
  1284. var n, r = [], i = !1, o = document, a = o.documentElement, c = a.doScroll, s = "DOMContentLoaded", l = "addEventListener", u = "onreadystatechange", f = "readyState", p = c ? /^loaded|^c/ : /^loaded|c/, d = p.test(o[f]);
  1285. return o[l] && o[l](s, n = function() {
  1286. o.removeEventListener(s, n, i),
  1287. t()
  1288. }
  1289. , i),
  1290. c && o.attachEvent(u, n = function() {
  1291. /^c/.test(o[f]) && (o.detachEvent(u, n),
  1292. t())
  1293. }
  1294. ),
  1295. e = c ? function(t) {
  1296. self != top ? d ? t() : r.push(t) : function() {
  1297. try {
  1298. a.doScroll("left")
  1299. } catch (n) {
  1300. return setTimeout(function() {
  1301. e(t)
  1302. }, 50)
  1303. }
  1304. t()
  1305. }()
  1306. }
  1307. : function(e) {
  1308. d ? e() : r.push(e)
  1309. }
  1310. });
  1311. var loaded = window.Keen, cached = window._Keen || {}, clients, ready;
  1312. if (loaded && cached) {
  1313. clients = cached.clients || {},
  1314. ready = cached.ready || [];
  1315. for (var instance in clients)
  1316. if (clients.hasOwnProperty(instance)) {
  1317. var client = clients[instance];
  1318. for (var method in Keen.prototype)
  1319. Keen.prototype.hasOwnProperty(method) && (loaded.prototype[method] = Keen.prototype[method]);
  1320. if (loaded.Query = Keen.Query ? Keen.Query : function() {}
  1321. ,
  1322. loaded.Visualization = Keen.Visualization ? Keen.Visualization : function() {}
  1323. ,
  1324. client._config && (client.configure.call(client, client._config),
  1325. delete client._config),
  1326. client._setGlobalProperties) {
  1327. for (var globals = client._setGlobalProperties, i = 0; i < globals.length; i++)
  1328. client.setGlobalProperties.apply(client, globals[i]);
  1329. delete client._setGlobalProperties
  1330. }
  1331. if (client._addEvent) {
  1332. for (var queue = client._addEvent || [], i = 0; i < queue.length; i++)
  1333. client.addEvent.apply(client, queue[i]);
  1334. delete client._addEvent
  1335. }
  1336. var callback = client._on || [];
  1337. if (client._on) {
  1338. for (var i = 0; i < callback.length; i++)
  1339. client.on.apply(client, callback[i]);
  1340. client.trigger("ready"),
  1341. delete client._on
  1342. }
  1343. }
  1344. for (var i = 0; i < ready.length; i++) {
  1345. var callback = ready[i];
  1346. Keen.on("ready", function() {
  1347. callback()
  1348. })
  1349. }
  1350. }
  1351. return Keen.loaded && setTimeout(function() {
  1352. Keen.utils.domready(function() {
  1353. Keen.trigger("ready")
  1354. })
  1355. }, 0),
  1356. Keen
  1357. });
  1358. !function() {
  1359. var t = window.analytics = window.analytics || [];
  1360. if (!t.initialize) {
  1361. if (t.invoked)
  1362. return void (window.console && console.error && console.error("Segment snippet included twice."));
  1363. t.invoked = !0,
  1364. t.methods = ["trackSubmit", "trackClick", "trackLink", "trackForm", "pageview", "identify", "reset", "group", "track", "ready", "alias", "debug", "page", "once", "off", "on"],
  1365. t.factory = function(e) {
  1366. return function() {
  1367. var n = Array.prototype.slice.call(arguments);
  1368. return n.unshift(e),
  1369. t.push(n),
  1370. t
  1371. }
  1372. }
  1373. ;
  1374. for (var e = 0; e < t.methods.length; e++) {
  1375. var n = t.methods[e];
  1376. t[n] = t.factory(n)
  1377. }
  1378. t.load = function(t) {
  1379. var e = document.createElement("script");
  1380. e.type = "text/javascript",
  1381. e.async = !0,
  1382. e.src = ("https:" === document.location.protocol ? "https://" : "http://") + "cdn.segment.com/analytics.js/v1/" + t + "/analytics.min.js";
  1383. var n = document.getElementsByTagName("script")[0];
  1384. n.parentNode.insertBefore(e, n)
  1385. }
  1386. ,
  1387. t.SNIPPET_VERSION = "4.0.0"
  1388. }
  1389. }();
  1390. !function(i, e) {
  1391. "use strict";
  1392. var s = ""
  1393. , r = "?"
  1394. , o = "function"
  1395. , a = "undefined"
  1396. , n = "object"
  1397. , t = "major"
  1398. , d = "model"
  1399. , w = "name"
  1400. , l = "type"
  1401. , p = "vendor"
  1402. , m = "version"
  1403. , c = "architecture"
  1404. , u = "console"
  1405. , g = "mobile"
  1406. , f = "tablet"
  1407. , h = "smarttv"
  1408. , b = {
  1409. has: function(i, e) {
  1410. return e.toLowerCase().indexOf(i.toLowerCase()) !== -1
  1411. },
  1412. lowerize: function(i) {
  1413. return i.toLowerCase()
  1414. }
  1415. }
  1416. , y = {
  1417. rgx: function() {
  1418. for (var i, s, r, t, d, w, l, p = 0, m = arguments; p < m.length; p += 2) {
  1419. var c = m[p]
  1420. , u = m[p + 1];
  1421. if (typeof i === a) {
  1422. i = {};
  1423. for (t in u)
  1424. d = u[t],
  1425. typeof d === n ? i[d[0]] = e : i[d] = e
  1426. }
  1427. for (s = r = 0; s < c.length; s++)
  1428. if (w = c[s].exec(this.getUA())) {
  1429. for (t = 0; t < u.length; t++)
  1430. l = w[++r],
  1431. d = u[t],
  1432. typeof d === n && d.length > 0 ? 2 == d.length ? typeof d[1] == o ? i[d[0]] = d[1].call(this, l) : i[d[0]] = d[1] : 3 == d.length ? typeof d[1] !== o || d[1].exec && d[1].test ? i[d[0]] = l ? l.replace(d[1], d[2]) : e : i[d[0]] = l ? d[1].call(this, l, d[2]) : e : 4 == d.length && (i[d[0]] = l ? d[3].call(this, l.replace(d[1], d[2])) : e) : i[d] = l ? l : e;
  1433. break
  1434. }
  1435. if (w)
  1436. break
  1437. }
  1438. return i
  1439. },
  1440. str: function(i, s) {
  1441. for (var o in s)
  1442. if (typeof s[o] === n && s[o].length > 0) {
  1443. for (var a = 0; a < s[o].length; a++)
  1444. if (b.has(s[o][a], i))
  1445. return o === r ? e : o
  1446. } else if (b.has(s[o], i))
  1447. return o === r ? e : o;
  1448. return i
  1449. }
  1450. }
  1451. , v = {
  1452. browser: {
  1453. oldsafari: {
  1454. major: {
  1455. 1: ["/8", "/1", "/3"],
  1456. 2: "/4",
  1457. "?": "/"
  1458. },
  1459. version: {
  1460. "1.0": "/8",
  1461. 1.2: "/1",
  1462. 1.3: "/3",
  1463. "2.0": "/412",
  1464. "2.0.2": "/416",
  1465. "2.0.3": "/417",
  1466. "2.0.4": "/419",
  1467. "?": "/"
  1468. }
  1469. }
  1470. },
  1471. device: {
  1472. sprint: {
  1473. model: {
  1474. "Evo Shift 4G": "7373KT"
  1475. },
  1476. vendor: {
  1477. HTC: "APA",
  1478. Sprint: "Sprint"
  1479. }
  1480. }
  1481. },
  1482. os: {
  1483. windows: {
  1484. version: {
  1485. ME: "4.90",
  1486. "NT 3.11": "NT3.51",
  1487. "NT 4.0": "NT4.0",
  1488. 2e3: "NT 5.0",
  1489. XP: ["NT 5.1", "NT 5.2"],
  1490. Vista: "NT 6.0",
  1491. 7: "NT 6.1",
  1492. 8: "NT 6.2",
  1493. 8.1: "NT 6.3",
  1494. RT: "ARM"
  1495. }
  1496. }
  1497. }
  1498. }
  1499. , k = {
  1500. browser: [[/(opera\smini)\/((\d+)?[\w\.-]+)/i, /(opera\s[mobiletab]+).+version\/((\d+)?[\w\.-]+)/i, /(opera).+version\/((\d+)?[\w\.]+)/i, /(opera)[\/\s]+((\d+)?[\w\.]+)/i], [w, m, t], [/\s(opr)\/((\d+)?[\w\.]+)/i], [[w, "Opera"], m, t], [/(kindle)\/((\d+)?[\w\.]+)/i, /(lunascape|maxthon|netfront|jasmine|blazer)[\/\s]?((\d+)?[\w\.]+)*/i, /(avant\s|iemobile|slim|baidu)(?:browser)?[\/\s]?((\d+)?[\w\.]*)/i, /(?:ms|\()(ie)\s((\d+)?[\w\.]+)/i, /(rekonq)((?:\/)[\w\.]+)*/i, /(chromium|flock|rockmelt|midori|epiphany|silk|skyfire|ovibrowser|bolt|iron)\/((\d+)?[\w\.-]+)/i], [w, m, t], [/(trident).+rv[:\s]((\d+)?[\w\.]+).+like\sgecko/i], [[w, "IE"], m, t], [/(yabrowser)\/((\d+)?[\w\.]+)/i], [[w, "Yandex"], m, t], [/(comodo_dragon)\/((\d+)?[\w\.]+)/i], [[w, /_/g, " "], m, t], [/(chrome|omniweb|arora|[tizenoka]{5}\s?browser)\/v?((\d+)?[\w\.]+)/i], [w, m, t], [/(dolfin)\/((\d+)?[\w\.]+)/i], [[w, "Dolphin"], m, t], [/((?:android.+)crmo|crios)\/((\d+)?[\w\.]+)/i], [[w, "Chrome"], m, t], [/version\/((\d+)?[\w\.]+).+?mobile\/\w+\s(safari)/i], [m, t, [w, "Mobile Safari"]], [/version\/((\d+)?[\w\.]+).+?(mobile\s?safari|safari)/i], [m, t, w], [/webkit.+?(mobile\s?safari|safari)((\/[\w\.]+))/i], [w, [t, y.str, v.browser.oldsafari.major], [m, y.str, v.browser.oldsafari.version]], [/(konqueror)\/((\d+)?[\w\.]+)/i, /(webkit|khtml)\/((\d+)?[\w\.]+)/i], [w, m, t], [/(navigator|netscape)\/((\d+)?[\w\.-]+)/i], [[w, "Netscape"], m, t], [/(swiftfox)/i, /(icedragon|iceweasel|camino|chimera|fennec|maemo\sbrowser|minimo|conkeror)[\/\s]?((\d+)?[\w\.\+]+)/i, /(firefox|seamonkey|k-meleon|icecat|iceape|firebird|phoenix)\/((\d+)?[\w\.-]+)/i, /(mozilla)\/((\d+)?[\w\.]+).+rv\:.+gecko\/\d+/i, /(uc\s?browser|polaris|lynx|dillo|icab|doris|amaya|w3m|netsurf|qqbrowser)[\/\s]?((\d+)?[\w\.]+)/i, /(links)\s\(((\d+)?[\w\.]+)/i, /(gobrowser)\/?((\d+)?[\w\.]+)*/i, /(ice\s?browser)\/v?((\d+)?[\w\._]+)/i, /(mosaic)[\/\s]((\d+)?[\w\.]+)/i], [w, m, t], [/(apple(?:coremedia|))\/((\d+)[\w\._]+)/i, /(coremedia) v((\d+)[\w\._]+)/i], [w, m, t], [/(aqualung|lyssna|bsplayer)\/([\w\.-]+)/i], [w, m], [/(ares|ossproxy)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(audacious|audimusicstream|amarok|bass|core|dalvik|gnomemplayer|music on console|nsplayer|psp-internetradioplayer|videos)\/((\d+)[\w\.-]+)/i, /(clementine|music player daemon)\s((\d+)[\w\.-]+)/i, /(lg player|nexplayer)\s((\d+)[\d\.]+)/i, /player\/(nexplayer|lg player)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(nexplayer)\s((\d+)[\w\.-]+)/i], [w, m, t], [/(flrp)\/((\d+)[\w\.-]+)/i], [[w, "Flip Player"], m, t], [/(fstream|nativehost|queryseekspider|ia-archiver|facebookexternalhit)/i], [w], [/(gstreamer) souphttpsrc (?:\([^\)]+\)){0,1} libsoup\/((\d+)[\w\.-]+)/i], [w, m, t], [/(htc streaming player)\s[\w_]+\s\/\s((\d+)[\d\.]+)/i, /(java|python-urllib|python-requests|wget|libcurl)\/((\d+)[\w\.-_]+)/i, /(lavf)((\d+)[\d\.]+)/i], [w, m, t], [/(htc_one_s)\/((\d+)[\d\.]+)/i], [[w, /_/g, " "], m, t], [/(mplayer)(?:\s|\/)(?:(?:sherpya-){0,1}svn)(?:-|\s)(r\d+(?:-\d+[\w\.-]+){0,1})/i], [w, m], [/(mplayer)(?:\s|\/)((\d+)[\w\.-]+)/i, /(mplayer) unknown-((\d+)[\w\.\-]+)/i], [w, m, t], [/(mplayer)/i, /(yourmuze)/i, /(media player classic|nero showtime)/i], [w], [/(nero (?:home|scout))\/((\d+)[\w\.-]+)/i], [w, m, t], [/(nokia\d+)\/((\d+)[\w\.-]+)/i], [w, m, t], [/\s(songbird)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(winamp)3 version ((\d+)[\w\.-]+)/i, /(winamp)\s((\d+)[\w\.-]+)/i, /(winamp)mpeg\/((\d+)[\w\.-]+)/i], [w, m, t], [/(ocms-bot|tapinradio|tunein radio|unknown|winamp|inlight radio)/i], [w], [/(quicktime|rma|radioapp|radioclientapplication|soundtap|totem|stagefright|streamium)\/((\d+)[\w\.-]+)/i], [w, m, t], [/(smp)((\d+)[\d\.]+)/i], [w, m, t], [/(vlc) media player - version ((\d+)[\w\.]+)/i, /(vlc)\/((\d+)[\w\.-]+)/i, /(xbmc|gvfs|xine|xmms|irapp)\/((\d+)[\w\.-]+)/i, /(foobar2000)\/((\d+)[\d\.]+)/i, /(itunes)\/((\d+)[\d\.]+)/i], [w, m, t], [/(wmplayer)\/((\d+)[\w\.-]+)/i, /(windows-media-player)\/((\d+)[\w\.-]+)/i], [[w, /-/g, " "], m, t], [/windows\/((\d+)[\w\.-]+) upnp\/[\d\.]+ dlnadoc\/[\d\.]+ (home media server)/i], [m, t, [w, "Windows"]], [/(com\.riseupradioalarm)\/((\d+)[\d\.]*)/i], [w, m, t], [/(rad.io)\s((\d+)[\d\.]+)/i, /(radio.(?:de|at|fr))\s((\d+)[\d\.]+)/i], [[w, "rad.io"], m, t]],
  1501. cpu: [[/(?:(amd|x(?:(?:86|64)[_-])?|wow|win)64)[;\)]/i], [[c, "amd64"]], [/(ia32(?=;))/i], [[c, b.lowerize]], [/((?:i[346]|x)86)[;\)]/i], [[c, "ia32"]], [/windows\s(ce|mobile);\sppc;/i], [[c, "arm"]], [/((?:ppc|powerpc)(?:64)?)(?:\smac|;|\))/i], [[c, /ower/, "", b.lowerize]], [/(sun4\w)[;\)]/i], [[c, "sparc"]], [/(ia64(?=;)|68k(?=\))|arm(?=v\d+;)|(?:irix|mips|sparc)(?:64)?(?=;)|pa-risc)/i], [c, b.lowerize]],
  1502. device: [[/\((ipad|playbook);[\w\s\);-]+(rim|apple)/i], [d, p, [l, f]], [/applecoremedia\/[\w\.]+ \((ipad)/], [d, [p, "Apple"], [l, f]], [/(apple\s{0,1}tv)/i], [[d, "Apple TV"], [p, "Apple"]], [/(hp).+(touchpad)/i, /(kindle)\/([\w\.]+)/i, /\s(nook)[\w\s]+build\/(\w+)/i, /(dell)\s(strea[kpr\s\d]*[\dko])/i], [p, d, [l, f]], [/\((ip[honed|\s\w*]+);.+(apple)/i], [d, p, [l, g]], [/\((ip[honed|\s\w*]+);/i], [d, [p, "Apple"], [l, g]], [/(blackberry)[\s-]?(\w+)/i, /(blackberry|benq|palm(?=\-)|sonyericsson|acer|asus|dell|huawei|meizu|motorola)[\s_-]?([\w-]+)*/i, /(hp)\s([\w\s]+\w)/i, /(asus)-?(\w+)/i], [p, d, [l, g]], [/\((bb10);\s(\w+)/i], [[p, "BlackBerry"], d, [l, g]], [/android.+((transfo[prime\s]{4,10}\s\w+|eeepc|slider\s\w+))/i], [[p, "Asus"], d, [l, f]], [/(sony)\s(tablet\s[ps])/i], [p, d, [l, f]], [/(nintendo)\s([wids3u]+)/i], [p, d, [l, u]], [/((playstation)\s[3portablevi]+)/i], [[p, "Sony"], d, [l, u]], [/(sprint\s(\w+))/i], [[p, y.str, v.device.sprint.vendor], [d, y.str, v.device.sprint.model], [l, g]], [/(htc)[;_\s-]+([\w\s]+(?=\))|\w+)*/i, /(zte)-(\w+)*/i, /(alcatel|geeksphone|huawei|lenovo|nexian|panasonic|(?=;\s)sony)[_\s-]?([\w-]+)*/i], [p, [d, /_/g, " "], [l, g]], [/\s((milestone|droid(?:[2-4x]|\s(?:bionic|x2|pro|razr))?(:?\s4g)?))[\w\s]+build\//i, /(mot)[\s-]?(\w+)*/i], [[p, "Motorola"], d, [l, g]], [/android.+\s((mz60\d|xoom[\s2]{0,2}))\sbuild\//i], [[p, "Motorola"], d, [l, f]], [/android.+((sch-i[89]0\d|shw-m380s|gt-p\d{4}|gt-n8000|sgh-t8[56]9))/i], [[p, "Samsung"], d, [l, f]], [/((s[cgp]h-\w+|gt-\w+|galaxy\snexus))/i, /(sam[sung]*)[\s-]*(\w+-?[\w-]*)*/i, /sec-((sgh\w+))/i], [[p, "Samsung"], d, [l, g]], [/(sie)-(\w+)*/i], [[p, "Siemens"], d, [l, g]], [/(maemo|nokia).*(n900|lumia\s\d+)/i, /(nokia)[\s_-]?([\w-]+)*/i], [[p, "Nokia"], d, [l, g]], [/android\s3\.[\s\w-;]{10}((a\d{3}))/i], [[p, "Acer"], d, [l, f]], [/android\s3\.[\s\w-;]{10}(lg?)-([06cv9]{3,4})/i], [[p, "LG"], d, [l, f]], [/((nexus\s[45]))/i, /(lg)[e;\s-\/]+(\w+)*/i], [[p, "LG"], d, [l, g]], [/android.+((ideatab[a-z0-9\-\s]+))/i], [[p, "Lenovo"], d, [l, f]], [/(lg) netcast\.tv/i], [p, [l, h]], [/(mobile|tablet);.+rv\:.+gecko\//i], [l, p, d]],
  1503. engine: [[/(presto)\/([\w\.]+)/i, /(webkit|trident|netfront|netsurf|amaya|lynx|w3m)\/([\w\.]+)/i, /(khtml|tasman|links)[\/\s]\(?([\w\.]+)/i, /(icab)[\/\s]([23]\.[\d\.]+)/i], [w, m], [/rv\:([\w\.]+).*(gecko)/i], [m, w]],
  1504. os: [[/microsoft\s(windows)\s(vista|xp)/i], [w, m], [/(windows)\snt\s6\.2;\s(arm)/i, /(windows\sphone(?:\sos)*|windows\smobile|windows)[\s\/]?([ntce\d\.\s]+\w)/i], [w, [m, y.str, v.os.windows.version]], [/(win(?=3|9|n)|win\s9x\s)([nt\d\.]+)/i], [[w, "Windows"], [m, y.str, v.os.windows.version]], [/\((bb)(10);/i], [[w, "BlackBerry"], m], [/(blackberry)\w*\/?([\w\.]+)*/i, /(tizen)\/([\w\.]+)/i, /(android|webos|palm\os|qnx|bada|rim\stablet\sos|meego)[\/\s-]?([\w\.]+)*/i], [w, m], [/(symbian\s?os|symbos|s60(?=;))[\/\s-]?([\w\.]+)*/i], [[w, "Symbian"], m], [/mozilla.+\(mobile;.+gecko.+firefox/i], [[w, "Firefox OS"], m], [/(nintendo|playstation)\s([wids3portablevu]+)/i, /(mint)[\/\s\(]?(\w+)*/i, /(joli|[kxln]?ubuntu|debian|[open]*suse|gentoo|arch|slackware|fedora|mandriva|centos|pclinuxos|redhat|zenwalk)[\/\s-]?([\w\.-]+)*/i, /(hurd|linux)\s?([\w\.]+)*/i, /(gnu)\s?([\w\.]+)*/i], [w, m], [/(cros)\s[\w]+\s([\w\.]+\w)/i], [[w, "Chromium OS"], m], [/(sunos)\s?([\w\.]+\d)*/i], [[w, "Solaris"], m], [/\s([frentopc-]{0,4}bsd|dragonfly)\s?([\w\.]+)*/i], [w, m], [/(ip[honead]+)(?:.*os\s*([\w]+)*\slike\smac|;\sopera)/i], [[w, "iOS"], [m, /_/g, "."]], [/(mac\sos\sx)\s?([\w\s\.]+\w)*/i], [w, [m, /_/g, "."]], [/(haiku)\s(\w+)/i, /(aix)\s((\d)(?=\.|\)|\s)[\w\.]*)*/i, /(macintosh|mac(?=_powerpc)|plan\s9|minix|beos|os\/2|amigaos|morphos|risc\sos)/i, /(unix)\s?([\w\.]+)*/i], [w, m]]
  1505. }
  1506. , x = function(e) {
  1507. var r = e || (i && i.navigator && i.navigator.userAgent ? i.navigator.userAgent : s);
  1508. return this instanceof x ? (this.getBrowser = function() {
  1509. return y.rgx.apply(this, k.browser)
  1510. }
  1511. ,
  1512. this.getCPU = function() {
  1513. return y.rgx.apply(this, k.cpu)
  1514. }
  1515. ,
  1516. this.getDevice = function() {
  1517. return y.rgx.apply(this, k.device)
  1518. }
  1519. ,
  1520. this.getEngine = function() {
  1521. return y.rgx.apply(this, k.engine)
  1522. }
  1523. ,
  1524. this.getOS = function() {
  1525. return y.rgx.apply(this, k.os)
  1526. }
  1527. ,
  1528. this.getResult = function() {
  1529. return {
  1530. ua: this.getUA(),
  1531. browser: this.getBrowser(),
  1532. engine: this.getEngine(),
  1533. os: this.getOS(),
  1534. device: this.getDevice(),
  1535. cpu: this.getCPU()
  1536. }
  1537. }
  1538. ,
  1539. this.getUA = function() {
  1540. return r
  1541. }
  1542. ,
  1543. this.setUA = function(i) {
  1544. return r = i,
  1545. this
  1546. }
  1547. ,
  1548. void this.setUA(r)) : new x(e).getResult()
  1549. };
  1550. if (typeof exports !== a)
  1551. typeof module !== a && module.exports && (exports = module.exports = x),
  1552. exports.UAParser = x;
  1553. else if (i.UAParser = x,
  1554. typeof define === o && define.amd && define(function() {
  1555. return x
  1556. }),
  1557. typeof i.jQuery !== a) {
  1558. var A = i.jQuery
  1559. , _ = new x;
  1560. A.ua = _.getResult(),
  1561. A.ua.get = function() {
  1562. return _.getUA()
  1563. }
  1564. ,
  1565. A.ua.set = function(i) {
  1566. _.setUA(i);
  1567. var e = _.getResult();
  1568. for (var s in e)
  1569. A.ua[s] = e[s]
  1570. }
  1571. }
  1572. }(this);
  1573. window.Modernizr = function(n, e, t) {
  1574. function o(n) {
  1575. d.cssText = n
  1576. }
  1577. function r(n, e) {
  1578. return typeof n === e
  1579. }
  1580. var i, c, u, a = "2.8.2", f = {}, s = e.documentElement, l = "modernizr", p = e.createElement(l), d = p.style, y = ({}.toString,
  1581. {}), w = [], b = w.slice, v = {}.hasOwnProperty;
  1582. u = r(v, "undefined") || r(v.call, "undefined") ? function(n, e) {
  1583. return e in n && r(n.constructor.prototype[e], "undefined")
  1584. }
  1585. : function(n, e) {
  1586. return v.call(n, e)
  1587. }
  1588. ,
  1589. Function.prototype.bind || (Function.prototype.bind = function(n) {
  1590. var e = this;
  1591. if ("function" != typeof e)
  1592. throw new TypeError;
  1593. var t = b.call(arguments, 1)
  1594. , o = function() {
  1595. if (this instanceof o) {
  1596. var r = function() {};
  1597. r.prototype = e.prototype;
  1598. var i = new r
  1599. , c = e.apply(i, t.concat(b.call(arguments)));
  1600. return Object(c) === c ? c : i
  1601. }
  1602. return e.apply(n, t.concat(b.call(arguments)))
  1603. };
  1604. return o
  1605. }
  1606. ),
  1607. y.webgl = function() {
  1608. return !!n.WebGLRenderingContext
  1609. }
  1610. ;
  1611. for (var h in y)
  1612. u(y, h) && (c = h.toLowerCase(),
  1613. f[c] = y[h](),
  1614. w.push((f[c] ? "" : "no-") + c));
  1615. return f.addTest = function(n, e) {
  1616. if ("object" == typeof n)
  1617. for (var o in n)
  1618. u(n, o) && f.addTest(o, n[o]);
  1619. else {
  1620. if (n = n.toLowerCase(),
  1621. f[n] !== t)
  1622. return f;
  1623. e = "function" == typeof e ? e() : e,
  1624. "undefined" != typeof enableClasses && enableClasses && (s.className += " " + (e ? "" : "no-") + n),
  1625. f[n] = e
  1626. }
  1627. return f
  1628. }
  1629. ,
  1630. o(""),
  1631. p = i = null,
  1632. f._version = a,
  1633. f
  1634. }(this, this.document);
  1635. !function(e, t, a) {
  1636. "use strict";
  1637. function n(t, h, m) {
  1638. function H(a) {
  1639. var n = 0
  1640. , i = Ee.length;
  1641. if (Ce.old = e.extend({}, Ce),
  1642. Ie = we ? 0 : be[ge.horizontal ? "width" : "height"](),
  1643. ke = Be[ge.horizontal ? "width" : "height"](),
  1644. ze = we ? t : Pe[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1645. Ee.length = 0,
  1646. Ce.start = 0,
  1647. Ce.end = q(ze - Ie, 0),
  1648. Re) {
  1649. n = Ne.length,
  1650. qe = Pe.children(ge.itemSelector),
  1651. Ne.length = 0;
  1652. var r, s = c(Pe, ge.horizontal ? "paddingLeft" : "paddingTop"), o = c(Pe, ge.horizontal ? "paddingRight" : "paddingBottom"), l = "border-box" === e(qe).css("boxSizing"), u = "none" !== qe.css("float"), f = 0, v = qe.length - 1;
  1653. ze = 0,
  1654. qe.each(function(t, a) {
  1655. var n = e(a)
  1656. , i = a.getBoundingClientRect()
  1657. , l = E(ge.horizontal ? i.width || i.right - i.left : i.height || i.bottom - i.top)
  1658. , d = c(n, ge.horizontal ? "marginLeft" : "marginTop")
  1659. , p = c(n, ge.horizontal ? "marginRight" : "marginBottom")
  1660. , h = l + d + p
  1661. , m = !d || !p
  1662. , g = {};
  1663. g.el = a,
  1664. g.size = m ? l : h,
  1665. g.half = g.size / 2,
  1666. g.start = ze + (m ? d : 0),
  1667. g.center = g.start - E(Ie / 2 - g.size / 2),
  1668. g.end = g.start - Ie + g.size,
  1669. t || (ze += s),
  1670. ze += h,
  1671. ge.horizontal || u || p && d && t > 0 && (ze -= N(d, p)),
  1672. t === v && (g.end += o,
  1673. ze += o,
  1674. f = m ? p : 0),
  1675. Ne.push(g),
  1676. r = g
  1677. }),
  1678. Pe[0].style[ge.horizontal ? "width" : "height"] = (l ? ze : ze - s - o) + "px",
  1679. ze -= f,
  1680. Ne.length ? (Ce.start = Ne[0][Me ? "center" : "start"],
  1681. Ce.end = Me ? r.center : ze > Ie ? r.end : Ce.start) : Ce.start = Ce.end = 0
  1682. }
  1683. if (Ce.center = E(Ce.end / 2 + Ce.start / 2),
  1684. Q(),
  1685. Se.length && ke > 0 && (ge.dynamicHandle ? (Te = Ce.start === Ce.end ? ke : E(ke * Ie / ze),
  1686. Te = d(Te, ge.minHandleSize, ke),
  1687. Se[0].style[ge.horizontal ? "width" : "height"] = Te + "px") : Te = Se[ge.horizontal ? "outerWidth" : "outerHeight"](),
  1688. xe.end = ke - Te,
  1689. it || j()),
  1690. !we && Ie > 0) {
  1691. var p = Ce.start
  1692. , h = "";
  1693. if (Re)
  1694. e.each(Ne, function(e, t) {
  1695. Me ? Ee.push(t.center) : t.start + t.size > p && p <= Ce.end && (p = t.start,
  1696. Ee.push(p),
  1697. p += Ie,
  1698. p > Ce.end && p < Ce.end + Ie && Ee.push(Ce.end))
  1699. });
  1700. else
  1701. for (; p - Ie < Ce.end; )
  1702. Ee.push(p),
  1703. p += Ie;
  1704. if (De[0] && i !== Ee.length) {
  1705. for (var m = 0; m < Ee.length; m++)
  1706. h += ge.pageBuilder.call(ye, m);
  1707. Ae = De.html(h).children(),
  1708. Ae.eq(Oe.activePage).addClass(ge.activeClass)
  1709. }
  1710. }
  1711. if (Oe.slideeSize = ze,
  1712. Oe.frameSize = Ie,
  1713. Oe.sbSize = ke,
  1714. Oe.handleSize = Te,
  1715. Re) {
  1716. a && null != ge.startAt && (W(ge.startAt),
  1717. ye[Le ? "toCenter" : "toStart"](ge.startAt));
  1718. var g = Ne[Oe.activeItem];
  1719. X(Le && g ? g.center : d(Ce.dest, Ce.start, Ce.end))
  1720. } else
  1721. a ? null != ge.startAt && X(ge.startAt, 1) : X(d(Ce.dest, Ce.start, Ce.end));
  1722. pe("load")
  1723. }
  1724. function X(e, t, a) {
  1725. if (Re && at.released && !a) {
  1726. var n = $(e)
  1727. , i = e > Ce.start && e < Ce.end;
  1728. Le ? (i && (e = Ne[n.centerItem].center),
  1729. Me && ge.activateMiddle && W(n.centerItem)) : i && (e = Ne[n.firstItem].start)
  1730. }
  1731. at.init && at.slidee && ge.elasticBounds ? e > Ce.end ? e = Ce.end + (e - Ce.end) / 6 : e < Ce.start && (e = Ce.start + (e - Ce.start) / 6) : e = d(e, Ce.start, Ce.end),
  1732. et.start = +new Date,
  1733. et.time = 0,
  1734. et.from = Ce.cur,
  1735. et.to = e,
  1736. et.delta = e - Ce.cur,
  1737. et.tweesing = at.tweese || at.init && !at.slidee,
  1738. et.immediate = !et.tweesing && (t || at.init && at.slidee || !ge.speed),
  1739. at.tweese = 0,
  1740. e !== Ce.dest && (Ce.dest = e,
  1741. pe("change"),
  1742. it || Y()),
  1743. K(),
  1744. Q(),
  1745. Z(),
  1746. F()
  1747. }
  1748. function Y() {
  1749. if (ye.initialized) {
  1750. if (!it)
  1751. return it = w(Y),
  1752. void (at.released && pe("moveStart"));
  1753. et.immediate ? Ce.cur = et.to : et.tweesing ? (et.tweeseDelta = et.to - Ce.cur,
  1754. x(et.tweeseDelta) < .1 ? Ce.cur = et.to : Ce.cur += et.tweeseDelta * (at.released ? ge.swingSpeed : ge.syncSpeed)) : (et.time = N(+new Date - et.start, ge.speed),
  1755. Ce.cur = et.from + et.delta * e.easing[ge.easing](et.time / ge.speed, et.time, 0, 1, ge.speed)),
  1756. et.to === Ce.cur ? (Ce.cur = et.to,
  1757. at.tweese = it = 0) : it = w(Y),
  1758. pe("move"),
  1759. we || (f ? Pe[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + -Ce.cur + "px)" : Pe[0].style[ge.horizontal ? "left" : "top"] = -E(Ce.cur) + "px"),
  1760. !it && at.released && pe("moveEnd"),
  1761. j()
  1762. }
  1763. }
  1764. function j() {
  1765. Se.length && (xe.cur = Ce.start === Ce.end ? 0 : ((at.init && !at.slidee ? Ce.dest : Ce.cur) - Ce.start) / (Ce.end - Ce.start) * xe.end,
  1766. xe.cur = d(E(xe.cur), xe.start, xe.end),
  1767. _e.hPos !== xe.cur && (_e.hPos = xe.cur,
  1768. f ? Se[0].style[f] = v + (ge.horizontal ? "translateX" : "translateY") + "(" + xe.cur + "px)" : Se[0].style[ge.horizontal ? "left" : "top"] = xe.cur + "px"))
  1769. }
  1770. function F() {
  1771. Ae[0] && _e.page !== Oe.activePage && (_e.page = Oe.activePage,
  1772. Ae.removeClass(ge.activeClass).eq(Oe.activePage).addClass(ge.activeClass),
  1773. pe("activePage", _e.page))
  1774. }
  1775. function M() {
  1776. tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) || ye.stop(),
  1777. ot = at.init ? w(M) : 0,
  1778. tt.now = +new Date,
  1779. tt.pos = Ce.cur + (tt.now - tt.lastTime) / 1e3 * tt.speed,
  1780. X(at.init ? tt.pos : E(tt.pos)),
  1781. at.init || Ce.cur !== Ce.dest || pe("moveEnd"),
  1782. tt.lastTime = tt.now
  1783. }
  1784. function L(e, t, n) {
  1785. if ("boolean" === i(t) && (n = t,
  1786. t = a),
  1787. t === a)
  1788. X(Ce[e], n);
  1789. else {
  1790. if (Le && "center" !== e)
  1791. return;
  1792. var r = ye.getPos(t);
  1793. r && X(r[e], n, !Le)
  1794. }
  1795. }
  1796. function R(e) {
  1797. return null != e ? l(e) ? e >= 0 && e < Ne.length ? e : -1 : qe.index(e) : -1
  1798. }
  1799. function U(e) {
  1800. return R(l(e) && 0 > e ? e + Ne.length : e)
  1801. }
  1802. function W(e, t) {
  1803. var a = R(e);
  1804. return !(!Re || 0 > a) && ((_e.active !== a || t) && (qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  1805. qe.eq(a).addClass(ge.activeClass),
  1806. _e.active = Oe.activeItem = a,
  1807. Z(),
  1808. pe("active", a)),
  1809. a)
  1810. }
  1811. function $(e) {
  1812. e = d(l(e) ? e : Ce.dest, Ce.start, Ce.end);
  1813. var t = {}
  1814. , a = Me ? 0 : Ie / 2;
  1815. if (!we)
  1816. for (var n = 0, i = Ee.length; i > n; n++) {
  1817. if (e >= Ce.end || n === Ee.length - 1) {
  1818. t.activePage = Ee.length - 1;
  1819. break
  1820. }
  1821. if (e <= Ee[n] + a) {
  1822. t.activePage = n;
  1823. break
  1824. }
  1825. }
  1826. if (Re) {
  1827. for (var r = !1, s = !1, o = !1, c = 0, u = Ne.length; u > c; c++)
  1828. if (r === !1 && e <= Ne[c].start + Ne[c].half && (r = c),
  1829. o === !1 && e <= Ne[c].center + Ne[c].half && (o = c),
  1830. c === u - 1 || e <= Ne[c].end + Ne[c].half) {
  1831. s = c;
  1832. break
  1833. }
  1834. t.firstItem = l(r) ? r : 0,
  1835. t.centerItem = l(o) ? o : t.firstItem,
  1836. t.lastItem = l(s) ? s : t.centerItem
  1837. }
  1838. return t
  1839. }
  1840. function Q(t) {
  1841. e.extend(Oe, $(t))
  1842. }
  1843. function Z() {
  1844. var e = Ce.dest <= Ce.start
  1845. , t = Ce.dest >= Ce.end
  1846. , a = (e ? 1 : 0) | (t ? 2 : 0);
  1847. if (_e.slideePosState !== a && (_e.slideePosState = a,
  1848. Je.is("button,input") && Je.prop("disabled", e),
  1849. Ke.is("button,input") && Ke.prop("disabled", t),
  1850. Je.add(Qe)[e ? "addClass" : "removeClass"](ge.disabledClass),
  1851. Ke.add($e)[t ? "addClass" : "removeClass"](ge.disabledClass)),
  1852. _e.fwdbwdState !== a && at.released && (_e.fwdbwdState = a,
  1853. Qe.is("button,input") && Qe.prop("disabled", e),
  1854. $e.is("button,input") && $e.prop("disabled", t)),
  1855. Re && null != Oe.activeItem) {
  1856. var n = 0 === Oe.activeItem
  1857. , i = Oe.activeItem >= Ne.length - 1
  1858. , r = (n ? 1 : 0) | (i ? 2 : 0);
  1859. _e.itemsButtonState !== r && (_e.itemsButtonState = r,
  1860. Ze.is("button,input") && Ze.prop("disabled", n),
  1861. Ge.is("button,input") && Ge.prop("disabled", i),
  1862. Ze[n ? "addClass" : "removeClass"](ge.disabledClass),
  1863. Ge[i ? "addClass" : "removeClass"](ge.disabledClass))
  1864. }
  1865. }
  1866. function G(e, t, a) {
  1867. if (e = U(e),
  1868. t = U(t),
  1869. e > -1 && t > -1 && e !== t && (!a || t !== e - 1) && (a || t !== e + 1)) {
  1870. qe.eq(e)[a ? "insertAfter" : "insertBefore"](Ne[t].el);
  1871. var n = t > e ? e : a ? t : t - 1
  1872. , i = e > t ? e : a ? t + 1 : t
  1873. , r = e > t;
  1874. null != Oe.activeItem && (e === Oe.activeItem ? _e.active = Oe.activeItem = a ? r ? t + 1 : t : r ? t : t - 1 : Oe.activeItem > n && Oe.activeItem < i && (_e.active = Oe.activeItem += r ? 1 : -1)),
  1875. H()
  1876. }
  1877. }
  1878. function J(e, t) {
  1879. for (var a = 0, n = Ve[e].length; n > a; a++)
  1880. if (Ve[e][a] === t)
  1881. return a;
  1882. return -1
  1883. }
  1884. function K() {
  1885. at.released && !ye.isPaused && ye.resume()
  1886. }
  1887. function V(e) {
  1888. return E(d(e, xe.start, xe.end) / xe.end * (Ce.end - Ce.start)) + Ce.start
  1889. }
  1890. function _() {
  1891. at.history[0] = at.history[1],
  1892. at.history[1] = at.history[2],
  1893. at.history[2] = at.history[3],
  1894. at.history[3] = at.delta
  1895. }
  1896. function ee(e) {
  1897. at.released = 0,
  1898. at.source = e,
  1899. at.slidee = "slidee" === e
  1900. }
  1901. function te(t) {
  1902. var a = "touchstart" === t.type
  1903. , n = t.data.source
  1904. , i = "slidee" === n;
  1905. at.init || !a && ie(t.target) || ("handle" !== n || ge.dragHandle && xe.start !== xe.end) && (!i || (a ? ge.touchDragging : ge.mouseDragging && t.which < 2)) && (a || r(t),
  1906. ee(n),
  1907. at.init = 0,
  1908. at.$source = e(t.target),
  1909. at.touch = a,
  1910. at.pointer = a ? t.originalEvent.touches[0] : t,
  1911. at.initX = at.pointer.pageX,
  1912. at.initY = at.pointer.pageY,
  1913. at.initPos = i ? Ce.cur : xe.cur,
  1914. at.start = +new Date,
  1915. at.time = 0,
  1916. at.path = 0,
  1917. at.delta = 0,
  1918. at.locked = 0,
  1919. at.history = [0, 0, 0, 0],
  1920. at.pathToLock = i ? a ? 30 : 10 : 0,
  1921. b.on(a ? z : I, ae),
  1922. ye.pause(1),
  1923. (i ? Pe : Se).addClass(ge.draggedClass),
  1924. pe("moveStart"),
  1925. i && (rt = setInterval(_, 10)))
  1926. }
  1927. function ae(e) {
  1928. if (at.released = "mouseup" === e.type || "touchend" === e.type,
  1929. at.pointer = at.touch ? e.originalEvent[at.released ? "changedTouches" : "touches"][0] : e,
  1930. at.pathX = at.pointer.pageX - at.initX,
  1931. at.pathY = at.pointer.pageY - at.initY,
  1932. at.path = D(A(at.pathX, 2) + A(at.pathY, 2)),
  1933. at.delta = ge.horizontal ? at.pathX : at.pathY,
  1934. at.released || !(at.path < 1)) {
  1935. if (!at.init) {
  1936. if (!(ge.horizontal ? x(at.pathX) > x(at.pathY) : x(at.pathX) < x(at.pathY)))
  1937. return ne();
  1938. at.init = 1
  1939. }
  1940. r(e),
  1941. !at.locked && at.path > at.pathToLock && at.slidee && (at.locked = 1,
  1942. at.$source.on(B, s)),
  1943. at.released && (ne(),
  1944. ge.releaseSwing && at.slidee && (at.swing = (at.delta - at.history[0]) / 40 * 300,
  1945. at.delta += at.swing,
  1946. at.tweese = x(at.swing) > 10)),
  1947. X(at.slidee ? E(at.initPos - at.delta) : V(at.initPos + at.delta))
  1948. }
  1949. }
  1950. function ne() {
  1951. clearInterval(rt),
  1952. at.released = !0,
  1953. b.off(at.touch ? z : I, ae),
  1954. (at.slidee ? Pe : Se).removeClass(ge.draggedClass),
  1955. setTimeout(function() {
  1956. at.$source.off(B, s)
  1957. }),
  1958. Ce.cur === Ce.dest && at.init && pe("moveEnd"),
  1959. ye.resume(1),
  1960. at.init = 0
  1961. }
  1962. function ie(t) {
  1963. return ~e.inArray(t.nodeName, k) || e(t).is(ge.interactive)
  1964. }
  1965. function re() {
  1966. ye.stop(),
  1967. b.off("mouseup", re)
  1968. }
  1969. function se(e) {
  1970. switch (r(e),
  1971. this) {
  1972. case $e[0]:
  1973. case Qe[0]:
  1974. ye.moveBy($e.is(this) ? ge.moveBy : -ge.moveBy),
  1975. b.on("mouseup", re);
  1976. break;
  1977. case Ze[0]:
  1978. ye.prev();
  1979. break;
  1980. case Ge[0]:
  1981. ye.next();
  1982. break;
  1983. case Je[0]:
  1984. ye.prevPage();
  1985. break;
  1986. case Ke[0]:
  1987. ye.nextPage()
  1988. }
  1989. }
  1990. function oe(e) {
  1991. return nt.curDelta = (ge.horizontal ? e.deltaY || e.deltaX : e.deltaY) || -e.wheelDelta,
  1992. nt.curDelta /= 1 === e.deltaMode ? 3 : 100,
  1993. Re ? (p = +new Date,
  1994. nt.last < p - nt.resetTime && (nt.delta = 0),
  1995. nt.last = p,
  1996. nt.delta += nt.curDelta,
  1997. x(nt.delta) < 1 ? nt.finalDelta = 0 : (nt.finalDelta = E(nt.delta / 1),
  1998. nt.delta %= 1),
  1999. nt.finalDelta) : nt.curDelta
  2000. }
  2001. function le(e) {
  2002. e.originalEvent[g] = ye;
  2003. var t = +new Date;
  2004. if (O + ge.scrollHijack > t && Ue[0] !== document && Ue[0] !== window)
  2005. return void (O = t);
  2006. if (ge.scrollBy && Ce.start !== Ce.end) {
  2007. var a = oe(e.originalEvent);
  2008. (ge.scrollTrap || a > 0 && Ce.dest < Ce.end || 0 > a && Ce.dest > Ce.start) && r(e, 1),
  2009. ye.slideBy(ge.scrollBy * a)
  2010. }
  2011. }
  2012. function ce(e) {
  2013. ge.clickBar && e.target === Be[0] && (r(e),
  2014. X(V((ge.horizontal ? e.pageX - Be.offset().left : e.pageY - Be.offset().top) - Te / 2)))
  2015. }
  2016. function de(e) {
  2017. if (ge.keyboardNavBy)
  2018. switch (e.which) {
  2019. case ge.horizontal ? 37 : 38:
  2020. r(e),
  2021. ye["pages" === ge.keyboardNavBy ? "prevPage" : "prev"]();
  2022. break;
  2023. case ge.horizontal ? 39 : 40:
  2024. r(e),
  2025. ye["pages" === ge.keyboardNavBy ? "nextPage" : "next"]()
  2026. }
  2027. }
  2028. function ue(e) {
  2029. return ie(this) ? void (e.originalEvent[g + "ignore"] = !0) : void (this.parentNode !== Pe[0] || e.originalEvent[g + "ignore"] || ye.activate(this))
  2030. }
  2031. function fe() {
  2032. this.parentNode === De[0] && ye.activatePage(Ae.index(this))
  2033. }
  2034. function ve(e) {
  2035. ge.pauseOnHover && ye["mouseenter" === e.type ? "pause" : "resume"](2)
  2036. }
  2037. function pe(e, t) {
  2038. if (Ve[e]) {
  2039. for (me = Ve[e].length,
  2040. T.length = 0,
  2041. he = 0; me > he; he++)
  2042. T.push(Ve[e][he]);
  2043. for (he = 0; me > he; he++)
  2044. T[he].call(ye, e, t)
  2045. }
  2046. }
  2047. var he, me, ge = e.extend({}, n.defaults, h), ye = this, we = l(t), be = e(t), Pe = ge.slidee ? e(ge.slidee).eq(0) : be.children().eq(0), Ie = 0, ze = 0, Ce = {
  2048. start: 0,
  2049. center: 0,
  2050. end: 0,
  2051. cur: 0,
  2052. dest: 0
  2053. }, Be = e(ge.scrollBar).eq(0), Se = Be.children().eq(0), ke = 0, Te = 0, xe = {
  2054. start: 0,
  2055. end: 0,
  2056. cur: 0
  2057. }, De = e(ge.pagesBar), Ae = 0, Ee = [], qe = 0, Ne = [], Oe = {
  2058. firstItem: 0,
  2059. lastItem: 0,
  2060. centerItem: 0,
  2061. activeItem: null,
  2062. activePage: 0
  2063. }, He = new u(be[0]), Xe = new u(Pe[0]), Ye = new u(Be[0]), je = new u(Se[0]), Fe = "basic" === ge.itemNav, Me = "forceCentered" === ge.itemNav, Le = "centered" === ge.itemNav || Me, Re = !we && (Fe || Le || Me), Ue = ge.scrollSource ? e(ge.scrollSource) : be, We = ge.dragSource ? e(ge.dragSource) : be, $e = e(ge.forward), Qe = e(ge.backward), Ze = e(ge.prev), Ge = e(ge.next), Je = e(ge.prevPage), Ke = e(ge.nextPage), Ve = {}, _e = {}, et = {}, tt = {}, at = {
  2064. released: 1
  2065. }, nt = {
  2066. last: 0,
  2067. delta: 0,
  2068. resetTime: 200
  2069. }, it = 0, rt = 0, st = 0, ot = 0;
  2070. we || (t = be[0]),
  2071. ye.initialized = 0,
  2072. ye.frame = t,
  2073. ye.slidee = Pe[0],
  2074. ye.pos = Ce,
  2075. ye.rel = Oe,
  2076. ye.items = Ne,
  2077. ye.pages = Ee,
  2078. ye.isPaused = 0,
  2079. ye.options = ge,
  2080. ye.dragging = at,
  2081. ye.reload = function() {
  2082. H()
  2083. }
  2084. ,
  2085. ye.getPos = function(e) {
  2086. if (Re) {
  2087. var t = R(e);
  2088. return -1 !== t && Ne[t]
  2089. }
  2090. var a = Pe.find(e).eq(0);
  2091. if (a[0]) {
  2092. var n = ge.horizontal ? a.offset().left - Pe.offset().left : a.offset().top - Pe.offset().top
  2093. , i = a[ge.horizontal ? "outerWidth" : "outerHeight"]();
  2094. return {
  2095. start: n,
  2096. center: n - Ie / 2 + i / 2,
  2097. end: n - Ie + i,
  2098. size: i
  2099. }
  2100. }
  2101. return !1
  2102. }
  2103. ,
  2104. ye.moveBy = function(e) {
  2105. tt.speed = e,
  2106. !at.init && tt.speed && Ce.cur !== (tt.speed > 0 ? Ce.end : Ce.start) && (tt.lastTime = +new Date,
  2107. tt.startPos = Ce.cur,
  2108. ee("button"),
  2109. at.init = 1,
  2110. pe("moveStart"),
  2111. y(ot),
  2112. M())
  2113. }
  2114. ,
  2115. ye.stop = function() {
  2116. "button" === at.source && (at.init = 0,
  2117. at.released = 1)
  2118. }
  2119. ,
  2120. ye.prev = function() {
  2121. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem - 1)
  2122. }
  2123. ,
  2124. ye.next = function() {
  2125. ye.activate(null == Oe.activeItem ? 0 : Oe.activeItem + 1)
  2126. }
  2127. ,
  2128. ye.prevPage = function() {
  2129. ye.activatePage(Oe.activePage - 1)
  2130. }
  2131. ,
  2132. ye.nextPage = function() {
  2133. ye.activatePage(Oe.activePage + 1)
  2134. }
  2135. ,
  2136. ye.slideBy = function(e, t) {
  2137. e && (Re ? ye[Le ? "toCenter" : "toStart"](d((Le ? Oe.centerItem : Oe.firstItem) + ge.scrollBy * e, 0, Ne.length)) : X(Ce.dest + e, t))
  2138. }
  2139. ,
  2140. ye.slideTo = function(e, t) {
  2141. X(e, t)
  2142. }
  2143. ,
  2144. ye.toStart = function(e, t) {
  2145. L("start", e, t)
  2146. }
  2147. ,
  2148. ye.toEnd = function(e, t) {
  2149. L("end", e, t)
  2150. }
  2151. ,
  2152. ye.toCenter = function(e, t) {
  2153. L("center", e, t)
  2154. }
  2155. ,
  2156. ye.getIndex = R,
  2157. ye.activate = function(e, t) {
  2158. var a = W(e);
  2159. ge.smart && a !== !1 && (Le ? ye.toCenter(a, t) : a >= Oe.lastItem ? ye.toStart(a, t) : a <= Oe.firstItem ? ye.toEnd(a, t) : K())
  2160. }
  2161. ,
  2162. ye.activatePage = function(e, t) {
  2163. l(e) && X(Ee[d(e, 0, Ee.length - 1)], t)
  2164. }
  2165. ,
  2166. ye.resume = function(e) {
  2167. ge.cycleBy && ge.cycleInterval && ("items" !== ge.cycleBy || Ne[0] && null != Oe.activeItem) && !(e < ye.isPaused) && (ye.isPaused = 0,
  2168. st ? st = clearTimeout(st) : pe("resume"),
  2169. st = setTimeout(function() {
  2170. switch (pe("cycle"),
  2171. ge.cycleBy) {
  2172. case "items":
  2173. ye.activate(Oe.activeItem >= Ne.length - 1 ? 0 : Oe.activeItem + 1);
  2174. break;
  2175. case "pages":
  2176. ye.activatePage(Oe.activePage >= Ee.length - 1 ? 0 : Oe.activePage + 1)
  2177. }
  2178. }, ge.cycleInterval))
  2179. }
  2180. ,
  2181. ye.pause = function(e) {
  2182. e < ye.isPaused || (ye.isPaused = e || 100,
  2183. st && (st = clearTimeout(st),
  2184. pe("pause")))
  2185. }
  2186. ,
  2187. ye.toggle = function() {
  2188. ye[st ? "pause" : "resume"]()
  2189. }
  2190. ,
  2191. ye.set = function(t, a) {
  2192. e.isPlainObject(t) ? e.extend(ge, t) : ge.hasOwnProperty(t) && (ge[t] = a)
  2193. }
  2194. ,
  2195. ye.add = function(t, a) {
  2196. var n = e(t);
  2197. Re ? (null == a || !Ne[0] || a >= Ne.length ? n.appendTo(Pe) : Ne.length && n.insertBefore(Ne[a].el),
  2198. null != Oe.activeItem && a <= Oe.activeItem && (_e.active = Oe.activeItem += n.length)) : Pe.append(n),
  2199. H()
  2200. }
  2201. ,
  2202. ye.remove = function(t) {
  2203. if (Re) {
  2204. var a = U(t);
  2205. if (a > -1) {
  2206. qe.eq(a).remove();
  2207. var n = a === Oe.activeItem;
  2208. null != Oe.activeItem && a < Oe.activeItem && (_e.active = --Oe.activeItem),
  2209. H(),
  2210. n && (_e.active = null,
  2211. ye.activate(Oe.activeItem))
  2212. }
  2213. } else
  2214. e(t).remove(),
  2215. H()
  2216. }
  2217. ,
  2218. ye.moveAfter = function(e, t) {
  2219. G(e, t, 1)
  2220. }
  2221. ,
  2222. ye.moveBefore = function(e, t) {
  2223. G(e, t)
  2224. }
  2225. ,
  2226. ye.on = function(e, t) {
  2227. if ("object" === i(e))
  2228. for (var a in e)
  2229. e.hasOwnProperty(a) && ye.on(a, e[a]);
  2230. else if ("function" === i(t))
  2231. for (var n = e.split(" "), r = 0, s = n.length; s > r; r++)
  2232. Ve[n[r]] = Ve[n[r]] || [],
  2233. -1 === J(n[r], t) && Ve[n[r]].push(t);
  2234. else if ("array" === i(t))
  2235. for (var o = 0, l = t.length; l > o; o++)
  2236. ye.on(e, t[o])
  2237. }
  2238. ,
  2239. ye.one = function(e, t) {
  2240. function a() {
  2241. t.apply(ye, arguments),
  2242. ye.off(e, a)
  2243. }
  2244. ye.on(e, a)
  2245. }
  2246. ,
  2247. ye.off = function(e, t) {
  2248. if (t instanceof Array)
  2249. for (var a = 0, n = t.length; n > a; a++)
  2250. ye.off(e, t[a]);
  2251. else
  2252. for (var i = e.split(" "), r = 0, s = i.length; s > r; r++)
  2253. if (Ve[i[r]] = Ve[i[r]] || [],
  2254. null == t)
  2255. Ve[i[r]].length = 0;
  2256. else {
  2257. var o = J(i[r], t);
  2258. -1 !== o && Ve[i[r]].splice(o, 1)
  2259. }
  2260. }
  2261. ,
  2262. ye.destroy = function() {
  2263. return Ue.add(Se).add(Be).add(De).add($e).add(Qe).add(Ze).add(Ge).add(Je).add(Ke).off("." + g),
  2264. b.off("keydown", de),
  2265. Ze.add(Ge).add(Je).add(Ke).removeClass(ge.disabledClass),
  2266. qe && null != Oe.activeItem && qe.eq(Oe.activeItem).removeClass(ge.activeClass),
  2267. De.empty(),
  2268. we || (be.off("." + g),
  2269. He.restore(),
  2270. Xe.restore(),
  2271. Ye.restore(),
  2272. je.restore(),
  2273. e.removeData(t, g)),
  2274. Ne.length = Ee.length = 0,
  2275. _e = {},
  2276. ye.initialized = 0,
  2277. ye
  2278. }
  2279. ,
  2280. ye.init = function() {
  2281. if (!ye.initialized) {
  2282. ye.on(m);
  2283. var e = ["overflow", "position"]
  2284. , t = ["position", "webkitTransform", "msTransform", "transform", "left", "top", "width", "height"];
  2285. He.save.apply(He, e),
  2286. Ye.save.apply(Ye, e),
  2287. Xe.save.apply(Xe, t),
  2288. je.save.apply(je, t);
  2289. var a = Se;
  2290. return we || (a = a.add(Pe),
  2291. be.css("overflow", "hidden"),
  2292. f || "static" !== be.css("position") || be.css("position", "relative")),
  2293. f ? v && a.css(f, v) : ("static" === Be.css("position") && Be.css("position", "relative"),
  2294. a.css({
  2295. position: "absolute"
  2296. })),
  2297. ge.forward && $e.on(S, se),
  2298. ge.backward && Qe.on(S, se),
  2299. ge.prev && Ze.on(B, se),
  2300. ge.next && Ge.on(B, se),
  2301. ge.prevPage && Je.on(B, se),
  2302. ge.nextPage && Ke.on(B, se),
  2303. Ue.on(C, le),
  2304. Be[0] && Be.on(B, ce),
  2305. Re && ge.activateOn && be.on(ge.activateOn + "." + g, "*", ue),
  2306. De[0] && ge.activatePageOn && De.on(ge.activatePageOn + "." + g, "*", fe),
  2307. We.on(P, {
  2308. source: "slidee"
  2309. }, te),
  2310. Se && Se.on(P, {
  2311. source: "handle"
  2312. }, te),
  2313. b.on("keydown", de),
  2314. we || (be.on("mouseenter." + g + " mouseleave." + g, ve),
  2315. be.on("scroll." + g, o)),
  2316. ye.initialized = 1,
  2317. H(!0),
  2318. ge.cycleBy && !we && ye[ge.startPaused ? "pause" : "resume"](),
  2319. ye
  2320. }
  2321. }
  2322. }
  2323. function i(e) {
  2324. return null == e ? String(e) : "object" == typeof e || "function" == typeof e ? Object.prototype.toString.call(e).match(/\s([a-z]+)/i)[1].toLowerCase() || "object" : typeof e
  2325. }
  2326. function r(e, t) {
  2327. e.preventDefault(),
  2328. t && e.stopPropagation()
  2329. }
  2330. function s(t) {
  2331. r(t, 1),
  2332. e(this).off(t.type, s)
  2333. }
  2334. function o() {
  2335. this.scrollLeft = 0,
  2336. this.scrollTop = 0
  2337. }
  2338. function l(e) {
  2339. return !isNaN(parseFloat(e)) && isFinite(e)
  2340. }
  2341. function c(e, t) {
  2342. return 0 | E(String(e.css(t)).replace(/[^\-0-9.]/g, ""))
  2343. }
  2344. function d(e, t, a) {
  2345. return t > e ? t : e > a ? a : e
  2346. }
  2347. function u(e) {
  2348. var t = {};
  2349. return t.style = {},
  2350. t.save = function() {
  2351. if (e && e.nodeType) {
  2352. for (var a = 0; a < arguments.length; a++)
  2353. t.style[arguments[a]] = e.style[arguments[a]];
  2354. return t
  2355. }
  2356. }
  2357. ,
  2358. t.restore = function() {
  2359. if (e && e.nodeType) {
  2360. for (var a in t.style)
  2361. t.style.hasOwnProperty(a) && (e.style[a] = t.style[a]);
  2362. return t
  2363. }
  2364. }
  2365. ,
  2366. t
  2367. }
  2368. var f, v, p, h = "sly", m = "Sly", g = h, y = t.cancelAnimationFrame || t.cancelRequestAnimationFrame, w = t.requestAnimationFrame, b = e(document), P = "touchstart." + g + " mousedown." + g, I = "mousemove." + g + " mouseup." + g, z = "touchmove." + g + " touchend." + g, C = (document.implementation.hasFeature("Event.wheel", "3.0") ? "wheel." : "mousewheel.") + g, B = "click." + g, S = "mousedown." + g, k = ["INPUT", "SELECT", "BUTTON", "TEXTAREA"], T = [], x = Math.abs, D = Math.sqrt, A = Math.pow, E = Math.round, q = Math.max, N = Math.min, O = 0;
  2369. b.on(C, function(e) {
  2370. var t = e.originalEvent[g]
  2371. , a = +new Date;
  2372. (!t || t.options.scrollHijack < a - O) && (O = a)
  2373. }),
  2374. function(e) {
  2375. function t(e) {
  2376. var t = (new Date).getTime()
  2377. , n = Math.max(0, 16 - (t - a))
  2378. , i = setTimeout(e, n);
  2379. return a = t,
  2380. i
  2381. }
  2382. w = e.requestAnimationFrame || e.webkitRequestAnimationFrame || t;
  2383. var a = (new Date).getTime()
  2384. , n = e.cancelAnimationFrame || e.webkitCancelAnimationFrame || e.clearTimeout;
  2385. y = function(t) {
  2386. n.call(e, t)
  2387. }
  2388. }(window),
  2389. function() {
  2390. function e(e) {
  2391. for (var n = 0, i = t.length; i > n; n++) {
  2392. var r = t[n] ? t[n] + e.charAt(0).toUpperCase() + e.slice(1) : e;
  2393. if (null != a.style[r])
  2394. return r
  2395. }
  2396. }
  2397. var t = ["", "webkit", "moz", "ms", "o"]
  2398. , a = document.createElement("div");
  2399. f = e("transform"),
  2400. v = e("perspective") ? "translateZ(0) " : ""
  2401. }(),
  2402. t[m] = n,
  2403. e.fn[h] = function(t, a) {
  2404. var r, s;
  2405. return e.isPlainObject(t) || (("string" === i(t) || t === !1) && (r = t === !1 ? "destroy" : t,
  2406. s = Array.prototype.slice.call(arguments, 1)),
  2407. t = {}),
  2408. this.each(function(i, o) {
  2409. var l = e.data(o, g);
  2410. l || r ? l && r && l[r] && l[r].apply(l, s) : l = e.data(o, g, new n(o,t,a).init())
  2411. })
  2412. }
  2413. ,
  2414. n.defaults = {
  2415. slidee: null,
  2416. horizontal: !1,
  2417. itemNav: null,
  2418. itemSelector: null,
  2419. smart: !1,
  2420. activateOn: null,
  2421. activateMiddle: !1,
  2422. scrollSource: null,
  2423. scrollBy: 0,
  2424. scrollHijack: 300,
  2425. scrollTrap: !1,
  2426. dragSource: null,
  2427. mouseDragging: !1,
  2428. touchDragging: !1,
  2429. releaseSwing: !1,
  2430. swingSpeed: .2,
  2431. elasticBounds: !1,
  2432. interactive: null,
  2433. scrollBar: null,
  2434. dragHandle: !1,
  2435. dynamicHandle: !1,
  2436. minHandleSize: 50,
  2437. clickBar: !1,
  2438. syncSpeed: .5,
  2439. pagesBar: null,
  2440. activatePageOn: null,
  2441. pageBuilder: function(e) {
  2442. return "<li>" + (e + 1) + "</li>"
  2443. },
  2444. forward: null,
  2445. backward: null,
  2446. prev: null,
  2447. next: null,
  2448. prevPage: null,
  2449. nextPage: null,
  2450. cycleBy: null,
  2451. cycleInterval: 5e3,
  2452. pauseOnHover: !1,
  2453. startPaused: !1,
  2454. moveBy: 300,
  2455. speed: 0,
  2456. easing: "swing",
  2457. startAt: null,
  2458. keyboardNavBy: null,
  2459. draggedClass: "dragged",
  2460. activeClass: "active",
  2461. disabledClass: "disabled"
  2462. }
  2463. }(jQuery, window);
  2464. !function e(t, i, n) {
  2465. function r(a, s) {
  2466. if (!i[a]) {
  2467. if (!t[a]) {
  2468. var l = "function" == typeof require && require;
  2469. if (!s && l)
  2470. return l(a, !0);
  2471. if (o)
  2472. return o(a, !0);
  2473. var c = new Error("Cannot find module '" + a + "'");
  2474. throw c.code = "MODULE_NOT_FOUND",
  2475. c
  2476. }
  2477. var h = i[a] = {
  2478. exports: {}
  2479. };
  2480. t[a][0].call(h.exports, function(e) {
  2481. var i = t[a][1][e];
  2482. return r(i ? i : e)
  2483. }, h, h.exports, e, t, i, n)
  2484. }
  2485. return i[a].exports
  2486. }
  2487. for (var o = "function" == typeof require && require, a = 0; a < n.length; a++)
  2488. r(n[a]);
  2489. return r
  2490. }({
  2491. 1: [function(e, t, i) {
  2492. (function(i) {
  2493. "use strict";
  2494. function n(e) {
  2495. this.player = null,
  2496. this.director = null,
  2497. this.modelManager = null,
  2498. this.container = null,
  2499. this.tagManager = null,
  2500. this.fadeInSpeed = e,
  2501. null !== this.fadeInSpeed && void 0 !== this.fadeInSpeed || (this.fadeInSpeed = 0)
  2502. }
  2503. var r = e("three")
  2504. , o = e("./util/logger")
  2505. , a = (e("./util/common"),
  2506. e("./enum/PlayerEvents"))
  2507. , s = e("./enum/DirectorEvents")
  2508. , l = e("./settings")
  2509. , c = e("./enum/Viewmode")
  2510. , h = (e("./enum/WarpStyle"),
  2511. e("./enum/BlackoutStyle"),
  2512. e("./enum/ModelManagerEvents"))
  2513. , u = e("./enum/tagEvents")
  2514. , d = e("./util/transitions")
  2515. , p = e("./util/lerp")
  2516. , f = new o(i);
  2517. window.THREE = r;
  2518. n.prototype.init = function(e, t, i, n, r) {
  2519. window.app = this;
  2520. this.player = t,
  2521. this.director = e,
  2522. this.modelManager = i,
  2523. this.tagManager = n,
  2524. this.container = r,
  2525. this.updateModel(),
  2526. this.bindEvents()
  2527. }
  2528. ,
  2529. n.prototype.bindEvents = function() {
  2530. this.modelManager.on(h.ActiveModelChanged, this.updateModel.bind(this)),
  2531. this.player.on(a.ModeChanging, this.handlePlayerModeChanging.bind(this)),
  2532. this.player.on(a.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  2533. this.player.on(a.ClosestPanoChanging, this.handleClosestPanoChanging.bind(this)),
  2534. this.player.on(a.StartInside, this.handleStartInside.bind(this)),
  2535. this.player.on(a.StartOutside, this.handleStartOutside.bind(this)),
  2536. this.player.on(a.WarpStarted, this.handleWarpStarted.bind(this)),
  2537. this.director.on(s.ActionInterrupted, this.handleActionInterruption.bind(this)),
  2538. this.tagManager.on(u.TagActivated, this.ontagActivated.bind(this)),
  2539. this.tagManager.on(u.TagNavigation, this.onNavigationTotag.bind(this))
  2540. }
  2541. ,
  2542. n.prototype.updateModel = function() {
  2543. //模型this.model
  2544. this.model = this.modelManager.getActiveModel()
  2545. }
  2546. ,
  2547. n.prototype.handleWarpStarted = function() {
  2548. this.hidePlayerReticule()
  2549. }
  2550. ,
  2551. n.prototype.ontagActivated = function() {
  2552. this.hidePlayerReticule()
  2553. }
  2554. ,
  2555. n.prototype.onNavigationTotag = function() {
  2556. this.hidePlayerReticule()
  2557. }
  2558. ,
  2559. n.prototype.handlePlayerModeChanging = function(e, t, i) {
  2560. var n = this.modelManager.getActiveModel()
  2561. , r = this.player.is360View(t, i) || this.director.tourIsPlaying ? 0 : l[t].markerOpacity;
  2562. n.fadePanoMarkers(r),
  2563. n.setMode(t)
  2564. }
  2565. ,
  2566. n.prototype.handlePlayerModeChanged = function(e, t) {
  2567. var i = this.modelManager.getActiveModel()
  2568. , n = t === c.PANORAMA ? r.DoubleSide : r.FrontSide;
  2569. i.setSide(n),
  2570. i.setMode(t)
  2571. }
  2572. ,
  2573. n.prototype.handleClosestPanoChanging = function(e, t, i) {
  2574. i !== c.TRANSITIONING && (e && !this.director.tourIsPlaying && e.hoverOff(i),
  2575. t && !this.director.tourIsPlaying && t.hoverOn(i))
  2576. }
  2577. ,
  2578. n.prototype.handleActionInterruption = function() {}
  2579. ,
  2580. n.prototype.handleStartInside = function(e) {
  2581. var t = l[this.player.mode]
  2582. , i = e ? 0 : t.transitionTime * t.skyboxOpacityLength;
  2583. this.fadeIn(this.fadeInSpeed),
  2584. this.model.alpha = 0,
  2585. this.model.skybox.material.uniforms.opacity.value = 1,
  2586. this.model.fadePanoMarkers(e ? 0 : t.markerOpacity);
  2587. var n = this.player.reticule;
  2588. d.start(p.property(n.material, "opacity", 0), i, null, 0, null, "retReOpac")
  2589. }
  2590. ,
  2591. n.prototype.handleStartOutside = function(e) {
  2592. this.fadeIn(e)
  2593. }
  2594. ,
  2595. n.prototype.fadeIn = function(e) {
  2596. null !== e && void 0 !== e || (e = 2e3,
  2597. f.warn("DisplayController.fadeIn -> no transition time specified, defaulting to 2000 ms.")),
  2598. $(this.container).fadeIn(e)
  2599. }
  2600. ,
  2601. n.prototype.hidePlayerReticule = function() {
  2602. this.player.reticule.hide()
  2603. }
  2604. ,
  2605. t.exports = n
  2606. }
  2607. ).call(this, "/js/DisplayController.js")
  2608. }
  2609. , {
  2610. "./enum/BlackoutStyle": 18,
  2611. "./enum/DirectorEvents": 23,
  2612. "./enum/tagEvents": 32,
  2613. "./enum/ModelManagerEvents": 33,
  2614. "./enum/PlayerEvents": 40,
  2615. "./enum/Viewmode": 51,
  2616. "./enum/WarpStyle": 52,
  2617. "./settings": 166,
  2618. "./util/common": 185,
  2619. "./util/lerp": 188,
  2620. "./util/logger": 189,
  2621. "./util/transitions": 195,
  2622. three: 217
  2623. }],
  2624. 2: [function(e, t, i) {
  2625. "use strict";
  2626. function n() {
  2627. this.baseStartTime = performance.timing.navigationStart,
  2628. this.loadingStartTime = null,
  2629. this.waitingStartTime = null,
  2630. this.appReadyTime = null
  2631. }
  2632. n.prototype.setBaseStartTime = function(e) {
  2633. this.baseStartTime = e || Date.now()
  2634. }
  2635. ,
  2636. n.prototype.setWaitingStartTime = function(e) {
  2637. this.waitingStartTime = e || Date.now()
  2638. }
  2639. ,
  2640. n.prototype.setLoadingStartTime = function(e) {
  2641. this.loadingStartTime = e || Date.now()
  2642. }
  2643. ,
  2644. n.prototype.setAppReadyTime = function(e) {
  2645. this.appReadyTime = e || Date.now()
  2646. }
  2647. ,
  2648. n.prototype.calcFullLoadingTime = function() {
  2649. var e = this.appReadyTime - this.baseStartTime;
  2650. return this.waitingStartTime && (e -= this.loadingStartTime - this.waitingStartTime),
  2651. e
  2652. }
  2653. ,
  2654. t.exports = n
  2655. }
  2656. , {}],
  2657. 3: [function(e, t, i) {
  2658. (function(i) {
  2659. "use strict";
  2660. function n() {
  2661. return 100 * Math.random()
  2662. }
  2663. var r = e("./util/logger")
  2664. , o = e("./util/browser")
  2665. , a = new r(i)
  2666. , s = window.MP_AB_TESTS = window.MP_AB_TESTS || {
  2667. initialized: !1,
  2668. init: function(e, t) {
  2669. if (t = t || {},
  2670. !this.initialized) {
  2671. this.initialized = !0,
  2672. o.valueFromHash("tilegen") && (t.tilegen = 1 === o.valueFromHash("tilegen", 0)),
  2673. o.valueFromHash("imgopt") && (t.imgopt = 1 === o.valueFromHash("imgopt", 0));
  2674. for (var i in e) {
  2675. var r = i.match("^sc_tilegen_([0-9]+)$");
  2676. r && (s.tilegen = n() < parseInt(r[1]));
  2677. var l = i.match("^sc_imgopt_([0-9]+)$");
  2678. l && (s.imgopt = n() < parseInt(l[1]))
  2679. }
  2680. for (var c in t)
  2681. s[c] = t[c],
  2682. a.debug("A/B override:", c, s[c])
  2683. }
  2684. },
  2685. changeIfTileGenerating: function(e) {
  2686. return s.tilegen && (e += e.indexOf("?") === -1 ? "?" : "&",
  2687. e += ""),
  2688. e
  2689. },
  2690. changeIfImageOptimzing: function(e) {
  2691. return s.imgopt && e.indexOf("imgopt=1") === -1 && (e += e.indexOf("?") === -1 ? "?" : "&",
  2692. e += ""),
  2693. e
  2694. },
  2695. tilegen: !1,
  2696. imgopt: !1
  2697. };
  2698. t.exports = s
  2699. }
  2700. ).call(this, "/js/ab.js")
  2701. }
  2702. , {
  2703. "./util/browser": 182,
  2704. "./util/logger": 189
  2705. }],
  2706. 4: [function(e, t, i) {
  2707. (function(i) {
  2708. "use strict";
  2709. function n() {
  2710. return {
  2711. addons: [{
  2712. name: "keen:ua_parser",
  2713. input: {
  2714. ua_string: "user_agent"
  2715. },
  2716. output: "parsed_user_agent"
  2717. }]
  2718. }
  2719. }
  2720. function r(e, t, i, n) {
  2721. function r(t) {
  2722. l[t.sid] = !0;
  2723. var i = t.billboard.media && t.billboard.media.type
  2724. , n = {
  2725. tag_id: t.sid,
  2726. tags_visited: Object.keys(l).length,
  2727. tag_count: Object.keys(e.tags).length,
  2728. tag_view_count: ++E,
  2729. has_media: !!i
  2730. };
  2731. i && (n.media_type = i),
  2732. u("tag_opened", n)
  2733. }
  2734. var l = {}
  2735. , h = Date.now() - N
  2736. , f = null;
  2737. n && (f = Date.now() - window.navigationStart);
  2738. var g;
  2739. try {
  2740. g = /* e.data.player_options.highlight_reel && */ e.heroLocations.length > 0
  2741. } catch (e) {
  2742. g = !1
  2743. }
  2744. var v, A = e.supportsVR;
  2745. A || (v = "VR disabled at the model/account level",
  2746. m.valueFromHash("vr") === _.NONE ? v = "VR disabled, using &vr=0" : m.detectAndroid() ? b.isDeviceSupported(w.Android) || (v = "VR disabled, unsupported Android version") : m.detectIOS() && (b.isDeviceSupported(w.IOS) || (v = "VR disabled, unsupported iOS version"))),
  2747. u("model_loaded", {
  2748. duration: h,
  2749. duration_from_navigation_start: f,
  2750. has_hlr: g,
  2751. has_vr: A,
  2752. vr_reason: v
  2753. });
  2754. var I = 0;
  2755. e.panos.forEach(function(e) {
  2756. e.on("enter", function() {
  2757. c("pano_viewed", {
  2758. pano_id: e.id,
  2759. pano_view_count: ++I,
  2760. alignment_type: e.alignmentType,
  2761. interaction_source: O,
  2762. navigation_source: p
  2763. })
  2764. })
  2765. });
  2766. var E = 0;
  2767. for (var T in e.tags)
  2768. e.tags[T].billboard.on(M.OPENED, r.bind(this, e.tags[T]));
  2769. t.on("tour_auto", function(e) {
  2770. p = "tour_" + e
  2771. }),
  2772. t.on("tour_manual", function(e) {
  2773. O = "gui-" + e,
  2774. p = "tour_manual"
  2775. }),
  2776. i.on(C.InteractionKey, function() {
  2777. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionKey)
  2778. }),
  2779. i.on(C.InteractionDirect, function() {
  2780. t.mode === y.TRANSITIONING || t.flying || d(C.InteractionDirect)
  2781. }),
  2782. o(t),
  2783. a(),
  2784. s()
  2785. }
  2786. function o(e) {
  2787. I.on(T.OPENED, function() {
  2788. c("showcase_share_intent", {
  2789. pano_id: e.currentPano && e.currentPano.id
  2790. })
  2791. }),
  2792. I.on(T.LINK_CLICKED, function(t) {
  2793. c("showcase_share_action", {
  2794. channel: t.channel,
  2795. pano_id: e.currentPano && e.currentPano.id
  2796. })
  2797. }),
  2798. E.on(x.ORIGIN_LINK_CLICKED, function() {
  2799. c("showcase_share_origin_link_clicked")
  2800. })
  2801. }
  2802. function a() {}
  2803. function s() {
  2804. b.on(S.OPENED, c.bind(this, "showcase_gui", {
  2805. gui_action: "click_vr_button"
  2806. })),
  2807. b.on(S.LAUNCH, function(e) {
  2808. c("showcase_gui", {
  2809. gui_action: "launch_vr",
  2810. vr_platform: e.vr_platform,
  2811. vr_app: e.vr_app
  2812. })
  2813. }),
  2814. b.on(S.PREV, c.bind(this, "showcase_gui", {
  2815. gui_action: "vr_modal_prev"
  2816. })),
  2817. b.on(S.NEXT, function(e) {
  2818. c("showcase_gui", {
  2819. gui_action: e.nextAction
  2820. })
  2821. }),
  2822. b.on(S.CLOSED, c.bind(this, "showcase_gui", {
  2823. gui_action: "vr_modal_close"
  2824. })),
  2825. b.on(S.falseICECHOSEN, function(e) {
  2826. c("showcase_gui", {
  2827. gui_action: e.name + " "
  2828. })
  2829. }),
  2830. b.on(S.STORE, function(e) {
  2831. c("showcase_gui", {
  2832. gui_action: "launch_store",
  2833. store: e
  2834. })
  2835. })
  2836. }
  2837. function l(e, t) {
  2838. if (f)
  2839. try {
  2840. f.addEvent(e, v.extendObject({
  2841. host: window.location.host,
  2842. keen: n(),
  2843. user_agent: "${keen.user_agent}",
  2844. referrer: {
  2845. url: v.normalizeUrl(document.referrer),
  2846. domain: v.domainFromUrl(document.referrer),
  2847. url_original: document.referrer
  2848. },
  2849. embedded: m.inIframe(),
  2850. is_mobile: m.isMobile(),
  2851. version: "2.25.6-0-gd87e5b1"
  2852. }, t))
  2853. } catch (e) {
  2854. P.warn("analytics.report -> client.addEvent() error (is there blocking software installed?). Error message: " + e)
  2855. }
  2856. }
  2857. function c(e, t) {
  2858. if (t = t || {},
  2859. L)
  2860. try {
  2861. window.analytics.track(e, v.extendObject(t, B), {
  2862. context: {
  2863. app: {
  2864. name: "showcase",
  2865. version: "2.25.6-0-gd87e5b1"
  2866. },
  2867. screen: {
  2868. width: window.screen.width,
  2869. height: window.screen.height,
  2870. density: window.devicePixelRatio
  2871. }
  2872. }
  2873. })
  2874. } catch (t) {
  2875. console.warn("Failed to send data to segment for " + e)
  2876. }
  2877. }
  2878. function h(e, t) {
  2879. if (t = t || {},
  2880. navigator.sendBeacon && L)
  2881. try {
  2882. navigator.sendBeacon("https://api.segment.io/v1/t", JSON.stringify({
  2883. event: e,
  2884. anonymousId: window.analytics.user().anonymousId(),
  2885. properties: v.extendObject(t, B),
  2886. writeKey: L,
  2887. sentAt: Date.now(),
  2888. type: "track",
  2889. context: {
  2890. userAgent: m.userAgent(),
  2891. library: {
  2892. name: "showcase-beacon",
  2893. version: "2.25.6-0-gd87e5b1"
  2894. },
  2895. app: {
  2896. name: "showcase",
  2897. version: "2.25.6-0-gd87e5b1"
  2898. }
  2899. }
  2900. }))
  2901. } catch (e) {
  2902. console.warn("Failed to send async segment request")
  2903. }
  2904. }
  2905. function u(e, t) {
  2906. t = t || {},
  2907. c(e, t)
  2908. }
  2909. function d(e, t) {
  2910. O = e === C.InteractionGui ? "gui-" + t : e,
  2911. p = "self_guided"
  2912. }
  2913. var p, f, g = (e("three"),
  2914. e("./util/ajax"),
  2915. e("./ab")), m = e("./util/browser"), v = e("./util/common"), A = e("./settings"), y = (e("./localization/localize"),
  2916. e("./enum/Viewmode")), C = e("./enum/ControlEvents"), I = e("./gui/sharing/modal"), E = e("./gui/title/titleBar"), b = e("./gui/vr/vrModal"), w = e("./enum/VRPlatforms"), _ = e("./enum/VROption"), T = e("./gui/sharing/ShareEvents"), x = e("./gui/title/TitleEvents"), S = e("./gui/vr/vrEvent"), M = e("./tag/Billboard/BillboardEvent"), R = e("./util/logger"), P = new R(i), O = (e("./enum/PlayerEvents"),
  2917. "direct"), L = null, D = !1, N = null, B = null, F = v.uuid4();
  2918. t.exports = {
  2919. report: function(e, t, i, n) {
  2920. l("Session starts", {
  2921. model: e,
  2922. status: t,
  2923. loadtime: Date.now() - (N || Date.now()),
  2924. loadtime_from_navigation_start: i ? Date.now() - window.navigationStart : null,
  2925. autoplay: i,
  2926. quickstart: n,
  2927. ab_tilegen: g.tilegen,
  2928. ab_imgopt: g.imgopt
  2929. })
  2930. },
  2931. impression: function(e) {
  2932. e = e || {};
  2933. var t = void 0 === e.isVisible || e.isVisible
  2934. , i = (void 0 !== e.immediate && e.immediate,
  2935. window.location.search.substr(1).split("&"));
  2936. u("impression", {
  2937. visible: t,
  2938. url_params: i
  2939. })
  2940. },
  2941. initKeen: function(e) {
  2942. return e.token && e.appId ? void (f = new Keen({
  2943. projectId: e.appId,
  2944. writeKey: e.token,
  2945. readKey: "",
  2946. requestType: "xhr"
  2947. })) : void P.warn("no keen token/appId")
  2948. },
  2949. initSegment: function(e) {
  2950. return e.token ? (L = e.token,
  2951. window.analytics.load(e.token),
  2952. B = {
  2953. model_id: e.model,
  2954. start_source: e.startSource,
  2955. autoplay: e.autoplay,
  2956. quickstart: e.quickstart,
  2957. language_tag: A.languageTag,
  2958. is_mobile: m.isMobile(),
  2959. iframe: m.inIframe(),
  2960. aspect_ratio: m.aspectRatio(),
  2961. session_id: F,
  2962. window: {
  2963. width: $("#player").width(),
  2964. height: $("#player").height()
  2965. },
  2966. platform: {
  2967. browser: {
  2968. name: $.ua.browser.name,
  2969. major: $.ua.browser.major,
  2970. version: $.ua.browser.version
  2971. },
  2972. os: {
  2973. name: $.ua.os.name,
  2974. version: $.ua.os.version
  2975. },
  2976. device: {
  2977. vendor: $.ua.device.vendor,
  2978. model: $.ua.device.model,
  2979. type: $.ua.device.type
  2980. }
  2981. }
  2982. },
  2983. D = Math.random() < A.analytics.sessionTrackingRate,
  2984. P.debug("tracking sample rate = " + A.analytics.sessionTrackingRate),
  2985. void P.debug("tracking this session = " + D)) : void P.warn("no segment token")
  2986. },
  2987. sessionStart: function(e) {
  2988. P.debug("analytics user_session_start"),
  2989. c("session_started"),
  2990. N = Date.now(),
  2991. window.addEventListener("unload", function() {
  2992. h("session_ended", {
  2993. duration: Date.now() - N
  2994. })
  2995. })
  2996. },
  2997. modelLoaded: function(e, t, i, n) {
  2998. r(e, t, i, n)
  2999. },
  3000. loadComplete: function(e) {
  3001. var t = {
  3002. time_to_app_start: e
  3003. };
  3004. c("load_times", t)
  3005. },
  3006. track: function(e, t) {
  3007. D && (P.debug('analytics.track("' + e + '", ' + JSON.stringify(t) + " )"),
  3008. c(e, t))
  3009. },
  3010. trackAlways: function(e, t) {
  3011. P.debug('analytics.trackAlways("' + e + '", ' + JSON.stringify(t) + " )"),
  3012. c(e, t)
  3013. },
  3014. getSessionId: function() {
  3015. return F
  3016. },
  3017. updateInteraction: d
  3018. }
  3019. }
  3020. ).call(this, "/js/analytics.js")
  3021. }
  3022. , {
  3023. "./ab": 3,
  3024. "./enum/ControlEvents": 21,
  3025. "./enum/PlayerEvents": 40,
  3026. "./enum/VROption": 47,
  3027. "./enum/VRPlatforms": 49,
  3028. "./enum/Viewmode": 51,
  3029. "./gui/sharing/ShareEvents": 76,
  3030. "./gui/sharing/modal": 77,
  3031. "./gui/title/TitleEvents": 80,
  3032. "./gui/title/titleBar": 82,
  3033. "./gui/vr/vrEvent": 85,
  3034. "./gui/vr/vrModal": 87,
  3035. "./localization/localize": 108,
  3036. "./tag/Billboard/BillboardEvent": 120,
  3037. "./settings": 166,
  3038. "./util/ajax": 181,
  3039. "./util/browser": 182,
  3040. "./util/common": 185,
  3041. "./util/logger": 189,
  3042. three: 217
  3043. }],
  3044. 5: [function(e, t, i) {
  3045. "use strict";
  3046. function n() {
  3047. r.PerspectiveCamera.call(this, a.clampVFOV(o.dollhouseFOV), $("#player").width() / $("#player").height(), o.dollhouseNear, o.dollhouseFar),
  3048. this.controls = null
  3049. }
  3050. var r = e("three")
  3051. , o = e("../constants")
  3052. , a = e("../util/cameraLight");
  3053. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3054. n.prototype.updateAspect = function(e) {
  3055. this.aspect = e,
  3056. this.updateProjectionMatrix()
  3057. }
  3058. ,
  3059. t.exports = n
  3060. }
  3061. , {
  3062. "../constants": 8,
  3063. "../util/cameraLight": 184,
  3064. three: 217
  3065. }],
  3066. 6: [function(e, t, i) {
  3067. "use strict";
  3068. function n() {
  3069. var e = $("#player").width() / $("#player").height();
  3070. r.OrthographicCamera.call(this, -o.orthoBase, o.orthoBase, o.orthoBase / e, -o.orthoBase / e, o.orthoNear, o.orthoFar),
  3071. this.controls = null,
  3072. this.updateAspect(e)
  3073. }
  3074. var r = e("three")
  3075. , o = e("../constants");
  3076. n.prototype = Object.create(r.OrthographicCamera.prototype),
  3077. n.prototype.updateAspect = function(e) {
  3078. this.aspect = e,
  3079. this.top = o.orthoBase / e,
  3080. this.bottom = -o.orthoBase / e,
  3081. this.updateProjectionMatrix()
  3082. }
  3083. ,
  3084. t.exports = n
  3085. }
  3086. , {
  3087. "../constants": 8,
  3088. three: 217
  3089. }],
  3090. 7: [function(e, t, i) {
  3091. "use strict";
  3092. function n() {
  3093. r.PerspectiveCamera.call(this, a.clampVFOV(o.insideFOV), $("#player").width() / $("#player").height(), o.insideNear, o.insideFar),
  3094. this.controls = null
  3095. }
  3096. var r = e("three")
  3097. , o = e("../settings")
  3098. , a = e("../util/cameraLight");
  3099. n.prototype = Object.create(r.PerspectiveCamera.prototype),
  3100. n.prototype.updateAspect = function(e) {
  3101. this.aspect = e,
  3102. this.updateProjectionMatrix()
  3103. }
  3104. ,
  3105. t.exports = n
  3106. }
  3107. , {
  3108. "../settings": 166,
  3109. "../util/cameraLight": 184,
  3110. three: 217
  3111. }],
  3112. 8: [function(e, t, i) {
  3113. "use strict";
  3114. t.exports = {
  3115. signedUrlDefaultExpireTime: 24e4,
  3116. signedUrlCheckInterval: 1e4,
  3117. signedUrlRefreshBuffer: 15e3,
  3118. dollhouseFOV: 70,
  3119. dollhouseNear: 1,
  3120. dollhouseFar: 5e3,
  3121. insideFOV: 70,
  3122. insideFOVMax: 120,
  3123. insideNear: .1,
  3124. insideFar: 5e3,
  3125. insideLookSpeed: .12,
  3126. insideLookLimitUp: 40,
  3127. insideLookLimitDown: -40,
  3128. orthoNear: 1,
  3129. orthoFar: 5e3,
  3130. orthoBase: 10,
  3131. narrowLandscapeHeight: 290,
  3132. reallyNarrowLandscapeHeight: 250,
  3133. visionTilingStartDate: new Date("8/26/2016"),
  3134. visionTilingStartVersion: "1.1.407.13667",
  3135. windowHeightHighQualityThreshold: 900,
  3136. tourStepDelayDefault: 3500,
  3137. tourStepDelaySlideShow: 5e3,
  3138. workshopApsect: 9 / 16,
  3139. highQualityMaxZoom: 2,
  3140. ultraHighQualityMaxZoom: 3
  3141. }
  3142. }
  3143. , {}],
  3144. 9: [function(e, t, i) {
  3145. "use strict";
  3146. function n() {
  3147. this.activeControl = null,
  3148. this.controls = {},
  3149. this.cameras = {}
  3150. }
  3151. var r = e("./PanoramaControls")
  3152. , o = e("./DollhouseControls")
  3153. , a = e("./FloorplanControls")
  3154. , s = e("../cameras/PanoramaCamera")
  3155. , l = e("../cameras/DollhouseCamera")
  3156. , c = e("../cameras/FloorplanCamera")
  3157. , h = e("events").EventEmitter
  3158. , u = e("../enum/ControlEvents")
  3159. , d = e("../enum/ModelManagerEvents")
  3160. , p = e("../enum/Viewmode")
  3161. , f = e("../settings");
  3162. n.prototype = Object.create(h.prototype),
  3163. n.prototype.init = function(e, t) {
  3164. this.setUpControls(),
  3165. this.bindEvents(e, t)
  3166. }
  3167. ,
  3168. n.prototype.activateControls = function(e) {
  3169. this.activeControl && (this.activeControl.reset(),
  3170. this.activeControl.enabled = !1),
  3171. this.controls[e] && (this.controls[e].enabled = !0),
  3172. this.activeControl = this.controls[e]
  3173. }
  3174. ,
  3175. n.prototype.setUpControls = function() {
  3176. var e = {}
  3177. , t = {}
  3178. , i = [p.PANORAMA, p.DOLLHOUSE, p.FLOORPLAN]
  3179. , n = [s, l, c]
  3180. , h = [r, o, a];
  3181. i.forEach(function(i, r) {
  3182. e[i] = new n[r],
  3183. t[i] = new h[r](e[i]),
  3184. t[i].on(u.Move, this.emit.bind(this, u.Move)),
  3185. t[i].on(u.InputStart, this.emit.bind(this, u.InputStart)),
  3186. t[i].on(u.InteractionDirect, this.emit.bind(this, u.InteractionDirect)),
  3187. t[i].on(u.InteractionKey, this.emit.bind(this, u.InteractionKey)),
  3188. t[i].on(u.Pinch, this.emit.bind(this, u.Pinch)),
  3189. t[i].on(u.Scroll, this.emit.bind(this, u.Scroll))
  3190. }
  3191. .bind(this)),
  3192. this.controls = t,
  3193. this.cameras = e
  3194. }
  3195. ,
  3196. n.prototype.bindEvents = function(e, t) {
  3197. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  3198. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  3199. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  3200. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  3201. f.useWheel && (e.addEventListener("mousewheel", this.onMouseWheel.bind(this),{ passive: false }),
  3202. e.addEventListener("DOMMouseScroll", this.onMouseWheel.bind(this))),
  3203. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  3204. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  3205. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  3206. e.addEventListener("contextmenu", function(e) {
  3207. e.preventDefault()
  3208. }),
  3209. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  3210. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  3211. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  3212. e.addEventListener("pointerout", this.onPointerCancel.bind(this)),
  3213. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  3214. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  3215. document.addEventListener("keyup", this.onKeyUp.bind(this)),
  3216. t.on(d.ActiveModelChanged, function(e) {
  3217. this.setModelForControls(e.model)
  3218. }
  3219. .bind(this))
  3220. }
  3221. ,
  3222. n.prototype.setModelForControls = function(e) {
  3223. this.controls[p.DOLLHOUSE].setZoomBounds(e.boundingBox);
  3224. var t = e.boundingBox.clone().expandByScalar(f.modelBoundsPadding);
  3225. [p.DOLLHOUSE, p.FLOORPLAN].forEach(function(e) {
  3226. this.controls[e].setBounds(t)
  3227. }
  3228. .bind(this))
  3229. }
  3230. ,
  3231. n.prototype.onMouseDown = function(e) {
  3232. e.preventDefault(),
  3233. this.activeControl && this.activeControl.onMouseDown(e)
  3234. }
  3235. ,
  3236. n.prototype.onMouseMove = function(e) {
  3237. e.preventDefault(),
  3238. this.activeControl && this.activeControl.onMouseMove(e)
  3239. }
  3240. ,
  3241. n.prototype.onMouseUp = function(e) {
  3242. e.preventDefault(),
  3243. this.activeControl && this.activeControl.onMouseUp(e)
  3244. }
  3245. ,
  3246. n.prototype.onMouseOver = function(e) {
  3247. e.preventDefault(),
  3248. this.activeControl && this.activeControl.onMouseOver(e)
  3249. }
  3250. ,
  3251. n.prototype.onMouseWheel = function(e) {
  3252. e.preventDefault(),
  3253. this.activeControl && this.activeControl.onMouseWheel(e)
  3254. }
  3255. ,
  3256. n.prototype.onTouchStart = function(e) {
  3257. e.preventDefault(),
  3258. this.activeControl && this.activeControl.onTouchStart(e);
  3259. var hotList = $('#hotListWrap')[0];
  3260. hotList.classList.remove('hotListActive');
  3261. $('#hotListContent ul .active').removeClass('active');
  3262. $('#hotList')[0].classList.remove('active')
  3263. }
  3264. ,
  3265. n.prototype.onTouchMove = function(e) {
  3266. e.preventDefault(),
  3267. this.activeControl && this.activeControl.onTouchMove(e)
  3268. }
  3269. ,
  3270. n.prototype.onTouchEnd = function(e) {
  3271. e.preventDefault(),
  3272. this.activeControl && this.activeControl.onTouchEnd(e)
  3273. }
  3274. ,
  3275. n.prototype.onPointerDown = function(e) {
  3276. if (e.preventDefault(),
  3277. this.activeControl)
  3278. switch (e.pointerType) {
  3279. case "mouse":
  3280. this.activeControl.onMouseDown(e);
  3281. break;
  3282. default:
  3283. this.activeControl.onPointerDown(e)
  3284. }
  3285. }
  3286. ,
  3287. n.prototype.onPointerMove = function(e) {
  3288. if (e.preventDefault(),
  3289. this.activeControl)
  3290. switch (e.pointerType) {
  3291. case "mouse":
  3292. this.activeControl.onMouseMove(e);
  3293. break;
  3294. default:
  3295. this.activeControl.onPointerMove(e)
  3296. }
  3297. }
  3298. ,
  3299. n.prototype.onPointerUp = function(e) {
  3300. if (e.preventDefault(),
  3301. this.activeControl)
  3302. switch (e.pointerType) {
  3303. case "mouse":
  3304. this.activeControl.onMouseUp(e);
  3305. break;
  3306. default:
  3307. this.activeControl.onPointerUp(e)
  3308. }
  3309. }
  3310. ,
  3311. n.prototype.onPointerCancel = function(e) {
  3312. e.preventDefault(),
  3313. this.activeControl && "mouse" !== e.pointerType && this.activeControl.onPointerUp(e)
  3314. }
  3315. ,
  3316. n.prototype.onKeyDown = function(e) {
  3317. e.metaKey || e.ctrlKey || (e.preventDefault(),
  3318. this.activeControl && this.activeControl.onKeyDown(e))
  3319. }
  3320. ,
  3321. n.prototype.onKeyUp = function(e) {
  3322. e.preventDefault(),
  3323. this.activeControl && this.activeControl.onKeyUp(e)
  3324. }
  3325. ,
  3326. t.exports = n
  3327. }
  3328. , {
  3329. "../cameras/DollhouseCamera": 5,
  3330. "../cameras/FloorplanCamera": 6,
  3331. "../cameras/PanoramaCamera": 7,
  3332. "../enum/ControlEvents": 21,
  3333. "../enum/ModelManagerEvents": 33,
  3334. "../enum/Viewmode": 51,
  3335. "../settings": 166,
  3336. "./DollhouseControls": 10,
  3337. "./FloorplanControls": 11,
  3338. "./PanoramaControls": 13,
  3339. events: 202
  3340. }],
  3341. 10: [function(e, t, i) {
  3342. "use strict";
  3343. function n(e) {
  3344. a.call(this, e),
  3345. this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3346. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle,
  3347. this.minDistance = o.dollhouseDefault.minDistance,
  3348. this.maxDistance = o.dollhouseDefault.maxDistance,
  3349. this.adjustedMinDistance = this.minDistance,
  3350. this.adjustedMaxDistance = this.maxDistance
  3351. }
  3352. var r = e("three")
  3353. , o = e("../settings")
  3354. , a = e("./OutsideControls");
  3355. n.prototype = Object.create(a.prototype),
  3356. n.prototype.pan = function(e, t) {
  3357. this.camera.updateMatrix();
  3358. var i = this.camera.position.clone().sub(this.target).length();
  3359. i *= Math.tan(this.camera.fov / 2 * Math.PI / 180),
  3360. this.panLeft(2 * e * i / $("#player").height()),
  3361. this.panUp(-2 * t * i / $("#player").height())
  3362. }
  3363. ,
  3364. n.prototype.updateZoom = function() {
  3365. var e = this.offset.length();
  3366. return e * this.scale
  3367. }
  3368. ,
  3369. n.prototype.setZoomBounds = function(e) {
  3370. var t = e.min.distanceTo(e.max);
  3371. this.adjustedMinDistance = Math.max(Math.min(t / 2, o.dollhouseDefault.minDistance), 0),
  3372. this.adjustedMaxDistance = Math.min(Math.max(t, o.dollhouseDefault.maxDistance), o.skyboxRadius),
  3373. this.minDistance = this.adjustedMinDistance,
  3374. this.maxDistance = this.adjustedMaxDistance
  3375. }
  3376. ,
  3377. n.prototype.resetRanges = function(e, t) {
  3378. e ? (this.minDistance = Math.min(e, this.minDistance),
  3379. this.maxDistance = Math.max(e, this.maxDistance)) : (this.minDistance = this.adjustedMinDistance,
  3380. this.maxDistance = this.adjustedMaxDistance),
  3381. t ? (this.minPolarAngle = r.Math.degToRad(-15),
  3382. this.maxPolarAngle = r.Math.degToRad(89.9)) : (this.minPolarAngle = o.dollhouseDefault.minPolarAngle,
  3383. this.maxPolarAngle = o.dollhouseDefault.maxPolarAngle)
  3384. }
  3385. ,
  3386. n.prototype.toJSON = function() {
  3387. return a.prototype.toJSON.call(this)
  3388. }
  3389. ,
  3390. t.exports = n
  3391. }
  3392. , {
  3393. "../settings": 166,
  3394. "./OutsideControls": 12,
  3395. three: 217
  3396. }],
  3397. 11: [function(e, t, i) {
  3398. "use strict";
  3399. function n(e) {
  3400. a.call(this, e),
  3401. this.minDistance = 15,
  3402. this.maxDistance = 50,
  3403. this.noRotateUpDown = !0,
  3404. this.minPolarAngle = 0,
  3405. this.maxPolarAngle = 0,
  3406. this.mouseActions[l.LEFT] = s.PAN,
  3407. this.mouseActions[l.MIDDLE] = s.DOLLY,
  3408. this.mouseActions[l.RIGHT] = s.ROTATE,
  3409. this.touchActions[1] = s.PAN,
  3410. this.touchActions[2] = s.ROTATE_DOLLY,
  3411. this.absoluteScale = 1,
  3412. this.currentScale = 1
  3413. }
  3414. var r = e("three")
  3415. , o = e("../settings")
  3416. , a = e("./OutsideControls")
  3417. , s = e("../enum/ControlActions")
  3418. , l = e("../enum/MouseButton")
  3419. , c = e("../util/math")
  3420. , h = e("../util/browser");
  3421. n.prototype = Object.create(a.prototype),
  3422. n.prototype.zoomToContain = function(e) {
  3423. var t = Math.max(e.x, e.z)
  3424. , i = Math.min(e.x, e.z)
  3425. , n = Math.max(t, i * this.camera.aspect)
  3426. , r = Math.max(i, t * this.camera.aspect);
  3427. this.absoluteScale = (h.aspectRatio() < 1 ? r : n) / 2 / o.orthoBase * 1.2,
  3428. this.currentScale = this.absoluteScale
  3429. }
  3430. ,
  3431. n.prototype.rotateToView = function(e, t) {
  3432. var i = 0
  3433. , n = h.aspectRatio() < 1
  3434. , r = e.x < e.z;
  3435. n === r ? t.z > 0 && (i = Math.PI) : i = t.x > 0 ? Math.PI / 2 : -Math.PI / 2,
  3436. this.rotateLeft(i),
  3437. this.update(0)
  3438. }
  3439. ,
  3440. n.prototype.pan = function(e, t) {
  3441. this.camera.updateMatrix(),
  3442. this.panLeft(e * (this.camera.right - this.camera.left) / $("#player").width()),
  3443. this.panUp(-t * (this.camera.top - this.camera.bottom) / $("#player").height())
  3444. }
  3445. ,
  3446. n.prototype.updateZoom = function() {
  3447. return this.absoluteScale *= this.scale - .03 * this.keyboardZoomSpeed,
  3448. this.absoluteScale = Math.max(o.zoomNearLimit, Math.min(this.absoluteScale, o.zoomFarLimit)),
  3449. this.currentScale = .8 * this.currentScale + .2 * this.absoluteScale,
  3450. this.camera.left = -o.orthoBase * this.currentScale,
  3451. this.camera.right = o.orthoBase * this.currentScale,
  3452. this.camera.top = o.orthoBase * this.currentScale / this.camera.aspect,
  3453. this.camera.bottom = -o.orthoBase * this.currentScale / this.camera.aspect,
  3454. this.camera.updateProjectionMatrix(),
  3455. this.offset.length()
  3456. }
  3457. ,
  3458. n.prototype.toJSON = function() {
  3459. var e = new r.Quaternion
  3460. , t = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  3461. , i = new r.Quaternion;
  3462. return function() {
  3463. var n = a.prototype.toJSON.call(this);
  3464. return e.copy(n.camera_quaternion),
  3465. i.copy(t),
  3466. i.multiply(e),
  3467. n.camera_quaternion.x = c.toPrecision(i.x, 4),
  3468. n.camera_quaternion.y = c.toPrecision(i.y, 4),
  3469. n.camera_quaternion.z = c.toPrecision(i.z, 4),
  3470. n.camera_quaternion.w = c.toPrecision(i.w, 4),
  3471. n.ortho_zoom = c.toPrecision(this.currentScale * this.camera.aspect, 4),
  3472. n
  3473. }
  3474. }(),
  3475. t.exports = n
  3476. }
  3477. , {
  3478. "../enum/ControlActions": 20,
  3479. "../enum/MouseButton": 34,
  3480. "../settings": 166,
  3481. "../util/browser": 182,
  3482. "../util/math": 190,
  3483. "./OutsideControls": 12,
  3484. three: 217
  3485. }],
  3486. 12: [function(e, t, i) {
  3487. "use strict";
  3488. function n(e) {
  3489. this.camera = e,
  3490. this.camera.controls = this,
  3491. this.enabled = !1,
  3492. this.target = new r.Vector3,
  3493. this.targetBounds = new r.Box3,
  3494. this.zoomSpeed = 1,
  3495. this.minDistance = 0,
  3496. this.maxDistance = 1 / 0,
  3497. this.noRotateUpDown = !1,
  3498. this.rotateSpeed = 1,
  3499. this.keyboardZoomSpeed = 0,
  3500. this.keyPanSpeed = 7,
  3501. this.autoRotate = !1,
  3502. this.autoRotateSpeed = 2,
  3503. this.autoPan = !1,
  3504. this.autoPanPosition = new r.Vector3,
  3505. this.minPolarAngle = r.Math.degToRad(25),
  3506. this.maxPolarAngle = r.Math.degToRad(65),
  3507. this.rotationAcceleration = new r.Vector2,
  3508. this.rotationSpeed = new r.Vector2,
  3509. this.panAcceleration = new r.Vector2,
  3510. this.panSpeed = new r.Vector2,
  3511. this.rotateStart = new r.Vector2,
  3512. this.rotateEnd = new r.Vector2,
  3513. this.rotateDelta = new r.Vector2,
  3514. this.panStart = new r.Vector2,
  3515. this.panEnd = new r.Vector2,
  3516. this.panDelta = new r.Vector2,
  3517. this.panOffset = new r.Vector3,
  3518. this.offset = new r.Vector3,
  3519. this.dollyStart = new r.Vector2,
  3520. this.dollyEnd = new r.Vector2,
  3521. this.dollyDelta = new r.Vector2,
  3522. this.phiDelta = 0,
  3523. this.thetaDelta = 0,
  3524. this.scale = 1,
  3525. this.panVector = new r.Vector3,
  3526. this.lastPosition = new r.Vector3,
  3527. this.state = c.NONE,
  3528. this.mouseActions = {},
  3529. this.mouseActions[h.LEFT] = c.ROTATE,
  3530. this.mouseActions[h.MIDDLE] = c.DOLLY,
  3531. this.mouseActions[h.RIGHT] = c.PAN,
  3532. this.touchActions = {},
  3533. this.touchActions[1] = c.ROTATE,
  3534. this.touchActions[2] = c.PAN_DOLLY,
  3535. this.lastMoveTime = 0,
  3536. this.pointersLimit = 2,
  3537. this.pointers = []
  3538. }
  3539. var r = e("three")
  3540. , o = e("../settings")
  3541. , a = e("../util/common")
  3542. , s = e("../util/math")
  3543. , l = e("../enum/Vectors")
  3544. , c = e("../enum/ControlActions")
  3545. , h = e("../enum/MouseButton")
  3546. , u = e("../enum/Keys")
  3547. , d = e("../enum/ControlEvents")
  3548. , p = e("events").EventEmitter
  3549. , f = 1e-6;
  3550. n.prototype = Object.create(p.prototype),
  3551. n.prototype.setBounds = function(e) {
  3552. this.targetBounds = e
  3553. }
  3554. ,
  3555. n.prototype.isEngaged = function() {
  3556. return this.state !== c.NONE
  3557. }
  3558. ,
  3559. n.prototype.rotateLeft = function(e) {
  3560. void 0 === e && (e = this.getAutoRotationAngle()),
  3561. this.thetaDelta -= e
  3562. }
  3563. ,
  3564. n.prototype.rotateUp = function(e) {
  3565. this.noRotateUpDown || (void 0 === e && (e = this.getAutoRotationAngle()),
  3566. this.phiDelta -= e)
  3567. }
  3568. ,
  3569. n.prototype.panLeft = function(e) {
  3570. var t = this.camera.matrix.elements;
  3571. this.panOffset.set(t[0], 0, t[2]).normalize(),
  3572. this.panOffset.multiplyScalar(-e),
  3573. this.panVector.add(this.panOffset)
  3574. }
  3575. ,
  3576. n.prototype.panUp = function(e) {
  3577. var t = this.camera.matrix.elements;
  3578. this.panOffset.set(t[4], 0, t[6]).normalize(),
  3579. this.panOffset.multiplyScalar(-e),
  3580. this.panVector.add(this.panOffset)
  3581. }
  3582. ,
  3583. n.prototype.startRotating = function(e, t) {
  3584. e && this.navRotationAcc("x", e),
  3585. t && this.navRotationAcc("y", t)
  3586. }
  3587. ,
  3588. n.prototype.stopRotating = function(e) {
  3589. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  3590. this.navRotationAcc("x", 0),
  3591. this.navRotationAcc("y", 0)
  3592. }
  3593. ,
  3594. n.prototype.setAutoPanPosition = function(e, t) {
  3595. var i = new r.Vector3
  3596. , n = new r.Vector3;
  3597. return function(e, t) {
  3598. i.copy(this.camera.position),
  3599. void 0 === e && null === e || i.setX(e),
  3600. void 0 === t && null === t || i.setZ(t);
  3601. var r = this.camera.position.distanceTo(this.target)
  3602. , o = l.FORWARD.clone().applyQuaternion(this.camera.quaternion);
  3603. this.targetClamped = !1,
  3604. n.copy(i).addScaledVector(o, r),
  3605. this.targetBounds.containsPoint(n) || (this.targetBounds.clampPoint(n, n),
  3606. i.copy(n).addScaledVector(o, -r),
  3607. this.targetClamped = !0),
  3608. this.autoPanPosition.x = i.x,
  3609. this.autoPanPosition.z = i.z,
  3610. this.autoPan && this.stopAutoPanning()
  3611. }
  3612. }(),
  3613. n.prototype.stopAutoPanning = function() {
  3614. var e = this.autoPan;
  3615. this.autoPan = !1,
  3616. this.emit(this.targetClamped ? d.AutoPanClamped : e ? d.AutoPanInterrupt : d.AutoPanComplete)
  3617. }
  3618. ,
  3619. n.prototype.dollyIn = function(e) {
  3620. void 0 === e && (e = this.getZoomScale()),
  3621. this.scale /= e
  3622. }
  3623. ,
  3624. n.prototype.dollyOut = function(e) {
  3625. void 0 === e && (e = this.getZoomScale()),
  3626. this.scale *= e
  3627. }
  3628. ,
  3629. n.prototype.updatePan = function(e) {
  3630. if (this.panSpeed.multiplyScalar(1 - o.panFriction).addScaledVector(this.panAcceleration, o.panAccelerationOutside * e),
  3631. this.pan(-this.panSpeed.x, this.panSpeed.y),
  3632. this.autoPan) {
  3633. var t = (new r.Vector3).copy(this.autoPanPosition).sub(this.camera.position);
  3634. t.setY(0).clampLength(0, 50 * e),
  3635. this.target.add(t),
  3636. this.camera.position.add(t),
  3637. this.autoPanPosition.x === this.camera.position.x && this.autoPanPosition.z === this.camera.position.z && (this.autoPan = !1,
  3638. this.stopAutoPanning())
  3639. }
  3640. }
  3641. ,
  3642. n.prototype.update = function(e) {
  3643. e || (e = 1 / 60),
  3644. this.rotationSpeed.multiplyScalar(1 - o.rotationFriction).addScaledVector(this.rotationAcceleration, o.rotationAccelerationOutside * e),
  3645. this.rotateLeft(-this.rotationSpeed.x),
  3646. this.noRotateUpDown || this.rotateUp(this.rotationSpeed.y),
  3647. this.updatePan(e);
  3648. var t = this.camera.position;
  3649. this.offset.copy(t).sub(this.target);
  3650. var i = Math.atan2(this.offset.x, this.offset.z)
  3651. , n = Math.atan2(Math.sqrt(this.offset.x * this.offset.x + this.offset.z * this.offset.z), this.offset.y);
  3652. this.autoRotate && this.rotateLeft(this.getAutoRotationAngle()),
  3653. i += this.thetaDelta,
  3654. n += this.phiDelta,
  3655. n = Math.max(this.minPolarAngle, Math.min(this.maxPolarAngle, n)),
  3656. n = Math.max(f, Math.min(Math.PI - f, n));
  3657. var r = this.updateZoom();
  3658. r = Math.max(this.minDistance, Math.min(this.maxDistance, r)),
  3659. this.target.add(this.panVector),
  3660. this.targetBounds.clampPoint(this.target, this.target),
  3661. this.offset.x = r * Math.sin(n) * Math.sin(i),
  3662. this.offset.y = r * Math.cos(n),
  3663. this.offset.z = r * Math.sin(n) * Math.cos(i),
  3664. t.copy(this.target).add(this.offset),
  3665. this.camera.lookAt(this.target),
  3666. this.thetaDelta = 0,
  3667. this.phiDelta = 0,
  3668. this.scale = 1,
  3669. this.panVector.set(0, 0, 0),
  3670. this.lastPosition.distanceTo(this.camera.position) > 0 && this.lastPosition.copy(this.camera.position)
  3671. }
  3672. ,
  3673. n.prototype.getAutoRotationAngle = function() {
  3674. return 2 * Math.PI / 60 / 60 * this.autoRotateSpeed
  3675. }
  3676. ,
  3677. n.prototype.getZoomScale = function() {
  3678. return Math.pow(.95, this.zoomSpeed)
  3679. }
  3680. ,
  3681. n.prototype.onMouseDown = function(e) {
  3682. if (this.enabled) {
  3683. switch (e.preventDefault(),
  3684. this.stopAutoPanning(),
  3685. this.mouseDown = !0,
  3686. this.state = this.mouseActions[e.button],
  3687. this.state) {
  3688. case c.ROTATE:
  3689. this.rotateStart.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3690. this.rotationSpeed.set(0, 0);
  3691. break;
  3692. case c.DOLLY:
  3693. this.dollyStart.set(e.clientX, e.clientY);
  3694. break;
  3695. case c.PAN:
  3696. this.panStart.set(e.clientX, e.clientY)
  3697. }
  3698. this.emit(d.InputStart, "mouse")
  3699. }
  3700. }
  3701. ,
  3702. n.prototype.onMouseMove = function(e) {
  3703. if (this.enabled && this.mouseDown && 0 !== e.buttons) {
  3704. switch (e.preventDefault(),
  3705. this.state) {
  3706. case c.ROTATE:
  3707. this.rotateEnd.set(e.clientX, this.noRotateUpDown ? 0 : e.clientY),
  3708. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3709. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3710. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3711. this.rotateStart.copy(this.rotateEnd);
  3712. break;
  3713. case c.DOLLY:
  3714. this.dollyEnd.set(e.clientX, e.clientY),
  3715. this.dollyDelta.subVectors(this.dollyEnd, this.dollyStart);
  3716. var t = this.dollyDelta.y > 0 ? this.dollyIn : this.dollyOut;
  3717. t.call(this),
  3718. this.dollyStart.copy(this.dollyEnd);
  3719. break;
  3720. case c.PAN:
  3721. this.panEnd.set(e.clientX, e.clientY),
  3722. this.panDelta.subVectors(this.panEnd, this.panStart),
  3723. this.pan(this.panDelta.x, this.panDelta.y),
  3724. this.panStart.copy(this.panEnd)
  3725. }
  3726. this.emit(d.Move, "mouse"),
  3727. this.lastMoveTime = e.timeStamp,
  3728. this.update()
  3729. }
  3730. }
  3731. ,
  3732. n.prototype.onMouseUp = function(e) {
  3733. this.enabled && (this.mouseDown = !1,
  3734. this.state = c.NONE,
  3735. "mouseover" !== e.type && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3736. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y),
  3737. this.update(),
  3738. this.rotationAcceleration.set(0, 0),
  3739. this.rotateDelta.set(0, 0)))
  3740. }
  3741. ,
  3742. n.prototype.onMouseOver = function(e) {
  3743. 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  3744. }
  3745. ,
  3746. n.prototype.onMouseWheel = function(e) {
  3747. if (this.enabled && o.useWheel) {
  3748. this.emit(d.Move, "wheel");
  3749. var t = e.wheelDelta || -e.detail
  3750. , i = t > 0 ? this.dollyOut : this.dollyIn;
  3751. i.call(this),
  3752. this.update()
  3753. }
  3754. }
  3755. ,
  3756. n.prototype.onKeyDown = function(e) {
  3757. this.enabled && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  3758. this.handleKeyDown(e.which)))
  3759. }
  3760. ,
  3761. n.prototype.navRotationAcc = function(e, t) {
  3762. "y" === e ? this.noRotateUpDown ? this.keyboardZoomSpeed = t : this.rotationAcceleration.y = t : this.rotationAcceleration.x = t
  3763. }
  3764. ,
  3765. n.prototype.navPanAcc = function(e, t) {
  3766. this.stopAutoPanning(),
  3767. this.panAcceleration[e] = t
  3768. }
  3769. ,
  3770. n.prototype.handleKeyDown = function(e) {
  3771. var t = !0;
  3772. switch (e) {
  3773. case u.UPARROW:
  3774. case u.I:
  3775. this.navRotationAcc("y", 1);
  3776. break;
  3777. case u.DOWNARROW:
  3778. case u.K:
  3779. this.navRotationAcc("y", -1);
  3780. break;
  3781. case u.LEFTARROW:
  3782. case u.J:
  3783. this.navRotationAcc("x", -1);
  3784. break;
  3785. case u.RIGHTARROW:
  3786. case u.L:
  3787. this.navRotationAcc("x", 1);
  3788. break;
  3789. case u.W:
  3790. this.navPanAcc("y", 1);
  3791. break;
  3792. case u.S:
  3793. this.navPanAcc("y", -1);
  3794. break;
  3795. case u.A:
  3796. this.navPanAcc("x", -1);
  3797. break;
  3798. case u.D:
  3799. this.navPanAcc("x", 1);
  3800. break;
  3801. default:
  3802. t = !1
  3803. }
  3804. t && this.emit(d.Move, "key")
  3805. }
  3806. ,
  3807. n.prototype.onKeyUp = function(e) {
  3808. this.enabled && (e.preventDefault(),
  3809. e.stopPropagation(),
  3810. this.handleKeyUp(e.which))
  3811. }
  3812. ,
  3813. n.prototype.handleKeyUp = function(e) {
  3814. switch (e) {
  3815. case u.I:
  3816. case u.K:
  3817. case u.UPARROW:
  3818. case u.DOWNARROW:
  3819. this.keyboardZoomSpeed = 0,
  3820. this.rotationAcceleration.y = 0;
  3821. break;
  3822. case u.J:
  3823. case u.L:
  3824. case u.LEFTARROW:
  3825. case u.RIGHTARROW:
  3826. this.rotationAcceleration.x = 0;
  3827. break;
  3828. case u.S:
  3829. case u.W:
  3830. this.panAcceleration.y = 0;
  3831. break;
  3832. case u.A:
  3833. case u.D:
  3834. this.panAcceleration.x = 0
  3835. }
  3836. }
  3837. ,
  3838. n.prototype.onTouchStart = function(e) {
  3839. if (this.enabled || this.state === c.NONE) {
  3840. e.preventDefault(),
  3841. e.stopPropagation(),
  3842. this.stopAutoPanning();
  3843. var t = function() {
  3844. if (2 === e.touches.length) {
  3845. var t = e.touches[0].pageX - e.touches[1].pageX
  3846. , i = e.touches[0].pageY - e.touches[1].pageY;
  3847. this.dollyStart.set(t, i)
  3848. }
  3849. }
  3850. .bind(this)
  3851. , i = function() {
  3852. this.panStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3853. }
  3854. .bind(this)
  3855. , n = function() {
  3856. this.rotateStart.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY"))
  3857. }
  3858. .bind(this);
  3859. switch (this.state = this.touchActions[e.touches.length],
  3860. this.state) {
  3861. case c.PAN_DOLLY:
  3862. t();
  3863. case c.PAN:
  3864. i();
  3865. break;
  3866. case c.ROTATE_DOLLY:
  3867. t();
  3868. case c.ROTATE:
  3869. n()
  3870. }
  3871. this.rotationSpeed.set(0, 0),
  3872. this.emit(d.InputStart, "touch")
  3873. }
  3874. }
  3875. ,
  3876. n.prototype.onTouchMove = function(e) {
  3877. if (this.enabled && this.state !== c.NONE) {
  3878. e.preventDefault(),
  3879. e.stopPropagation();
  3880. var t = function() {
  3881. var t = e.touches[0].pageX - e.touches[1].pageX
  3882. , i = e.touches[0].pageY - e.touches[1].pageY;
  3883. this.dollyEnd.set(t, i);
  3884. var n = this.dollyStart.length() - this.dollyEnd.length();
  3885. n > 0 ? this.dollyOut(1 + n / 500) : this.dollyIn(1 - n / 500),
  3886. this.dollyStart.copy(this.dollyEnd)
  3887. }
  3888. .bind(this)
  3889. , i = function() {
  3890. this.panEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3891. this.panDelta.subVectors(this.panEnd, this.panStart),
  3892. this.pan(this.panDelta.x, this.panDelta.y),
  3893. this.panStart.copy(this.panEnd),
  3894. this.rotateDelta.set(0, 0)
  3895. }
  3896. .bind(this)
  3897. , n = function() {
  3898. this.rotateEnd.set(a.average(e.touches, "pageX"), a.average(e.touches, "pageY")),
  3899. this.rotateDelta.subVectors(this.rotateEnd, this.rotateStart),
  3900. this.rotateLeft(2 * Math.PI * this.rotateDelta.x / $("#player").width() * this.rotateSpeed),
  3901. this.rotateUp(2 * Math.PI * this.rotateDelta.y / $("#player").height() * this.rotateSpeed),
  3902. this.rotateStart.copy(this.rotateEnd)
  3903. }
  3904. .bind(this)
  3905. , r = function() {
  3906. if (2 === e.touches.length) {
  3907. var i = window.devicePixelRatio || 1
  3908. , r = e.touches[1].pageX - e.touches[0].pageX
  3909. , s = e.touches[1].pageY - e.touches[0].pageY
  3910. , l = Math.sqrt(r * r + s * s)
  3911. , h = Math.abs(this.dollyStart.length() - l);
  3912. if (h > o.input.touchMoveThreshold * i)
  3913. this.state = c.DOLLY,
  3914. t();
  3915. else {
  3916. var u = a.average(e.touches, "pageX")
  3917. , d = a.average(e.touches, "pageY")
  3918. , p = this.rotateDelta.set(u, d).sub(this.rotateStart).length();
  3919. p > o.input.touchMoveThreshold && (this.state = c.ROTATE,
  3920. this.rotateStart.set(u, d),
  3921. n())
  3922. }
  3923. }
  3924. }
  3925. .bind(this);
  3926. switch (this.state) {
  3927. case c.PAN_DOLLY:
  3928. t();
  3929. case c.PAN:
  3930. i();
  3931. break;
  3932. case c.ROTATE_DOLLY:
  3933. r();
  3934. break;
  3935. case c.DOLLY:
  3936. t();
  3937. break;
  3938. case c.ROTATE:
  3939. n();
  3940. break;
  3941. default:
  3942. this.state = c.NONE
  3943. }
  3944. this.lastMoveTime = e.timeStamp,
  3945. this.emit(d.Move, "touch")
  3946. }
  3947. }
  3948. ,
  3949. n.prototype.onTouchEnd = function(e) {
  3950. this.enabled && (this.state === c.ROTATE && (e.timeStamp > this.lastMoveTime + 100 ? (this.rotationSpeed.set(0, 0),
  3951. this.rotationAcceleration.set(0, 0)) : this.rotationAcceleration.set(-this.rotateDelta.x, this.rotateDelta.y)),
  3952. this.state = c.NONE,
  3953. this.update(),
  3954. this.rotationAcceleration.set(0, 0),
  3955. this.rotateDelta.set(0, 0))
  3956. }
  3957. ,
  3958. n.prototype.onPointerDown = function(e) {
  3959. this.enabled && ("touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  3960. id: e.pointerId,
  3961. pageX: e.pageX,
  3962. pageY: e.pageY
  3963. }),
  3964. e.touches = this.pointers,
  3965. this.onTouchStart(e)),
  3966. this.emit(d.InputStart, "pointer"))
  3967. }
  3968. ,
  3969. n.prototype.onPointerMove = function(e) {
  3970. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  3971. e.pointerId === t.id && (t.pageX = e.pageX,
  3972. t.pageY = e.pageY)
  3973. }),
  3974. e.touches = this.pointers,
  3975. this.onTouchMove(e))
  3976. }
  3977. ,
  3978. n.prototype.onPointerUp = function(e) {
  3979. this.enabled && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  3980. e.pointerId === t.id && this.pointers.splice(i, 1)
  3981. }
  3982. .bind(this)),
  3983. e.touches = this.pointers,
  3984. this.onTouchEnd(e))
  3985. }
  3986. ,
  3987. n.prototype.reset = function() {
  3988. this.state = c.NONE,
  3989. this.stopAutoPanning(),
  3990. this.rotationSpeed.set(0, 0),
  3991. this.rotationAcceleration.set(0, 0),
  3992. this.panSpeed.set(0, 0),
  3993. this.panAcceleration.set(0, 0)
  3994. }
  3995. ,
  3996. n.prototype.toJSON = function() {
  3997. var e = {
  3998. camera_position: {
  3999. x: s.toPrecision(this.camera.position.x, 4),
  4000. y: s.toPrecision(this.camera.position.y, 4),
  4001. z: s.toPrecision(this.camera.position.z, 4)
  4002. },
  4003. camera_quaternion: {
  4004. x: s.toPrecision(this.camera.quaternion.x, 4),
  4005. y: s.toPrecision(this.camera.quaternion.y, 4),
  4006. z: s.toPrecision(this.camera.quaternion.z, 4),
  4007. w: s.toPrecision(this.camera.quaternion.w, 4)
  4008. }
  4009. };
  4010. return e
  4011. }
  4012. ,
  4013. t.exports = n
  4014. }
  4015. , {
  4016. "../enum/ControlActions": 20,
  4017. "../enum/ControlEvents": 21,
  4018. "../enum/Keys": 30,
  4019. "../enum/MouseButton": 34,
  4020. "../enum/Vectors": 50,
  4021. "../settings": 166,
  4022. "../util/common": 185,
  4023. "../util/math": 190,
  4024. events: 202,
  4025. three: 217
  4026. }],
  4027. 13: [function(e, t, i) {
  4028. (function(i) {
  4029. "use strict";
  4030. function n(e) {
  4031. this.camera = e,
  4032. this.camera.controls = this,
  4033. this.target = new r.Vector3(0,0,0),
  4034. this.lookVector = new r.Vector3,
  4035. this.lookSpeed = .05,
  4036. this.rotationAcc = new r.Vector2,
  4037. this.rotationSpeed = new r.Vector2,
  4038. this.lat = 0,
  4039. this.lon = 0,
  4040. this.phi = 0,
  4041. this.theta = 0,
  4042. this.enabled = !1,
  4043. this.locked = !1,
  4044. this.pointer = new r.Vector2(0,0),
  4045. this.rotationHistory = [],
  4046. this.rotationDifference = new r.Vector2,
  4047. this.pointerDragOn = !1,
  4048. this.pointerDragStart = new r.Vector2(0,0),
  4049. this.pinchDistance = 0,
  4050. this.moveStart = new r.Vector2,
  4051. this.moveTolerance = .01,
  4052. this.pointersLimit = 2,
  4053. this.pointers = []
  4054. }
  4055. var r = e("three")
  4056. , o = e("../util/logger")
  4057. , a = e("../settings")
  4058. , s = e("../util/common")
  4059. , l = e("../util/math")
  4060. , c = (e("../enum/Vectors"),
  4061. e("../enum/MouseButton"))
  4062. , h = e("../enum/Keys")
  4063. , u = e("../enum/ControlEvents")
  4064. , d = e("events").EventEmitter;
  4065. new o(i);
  4066. n.prototype = Object.create(d.prototype),
  4067. n.prototype.usable = function() {
  4068. return this.enabled && !this.locked
  4069. }
  4070. ,
  4071. n.prototype.lookAt = function(e) {
  4072. var t = this.camera.position.clone().sub(e)
  4073. , i = Math.atan(t.z / t.x);
  4074. i += t.x < 0 ? Math.PI : 0,
  4075. i += t.x > 0 && t.z < 0 ? 2 * Math.PI : 0,
  4076. this.lon = r.Math.radToDeg(i) + 180;
  4077. var n = Math.sqrt(t.x * t.x + t.z * t.z)
  4078. , o = Math.atan(t.y / n);
  4079. this.lat = -r.Math.radToDeg(o)
  4080. }
  4081. ,
  4082. n.prototype.startRotationFrom = function(e, t) {
  4083. l.convertScreenPositionToNDC(e, t, this.pointer),
  4084. this.pointerDragOn = !0,
  4085. this.pointerDragStart.copy(this.pointer),
  4086. this.moveStart.copy(this.pointer),
  4087. this.rotationHistory = [],
  4088. this.rotationSpeed.set(0, 0)
  4089. }
  4090. ,
  4091. n.prototype.onMouseOver = function(e) {
  4092. !this.pointerDragOn || 0 !== e.which && 0 !== e.buttons || this.onMouseUp(e)
  4093. }
  4094. ,
  4095. n.prototype.onTouchStart = function(e) {
  4096. if (this.usable()) {
  4097. switch (e.preventDefault(),
  4098. e.stopPropagation(),
  4099. e.touches.length) {
  4100. case 1:
  4101. this.startRotationFrom(e.touches[0].clientX, e.touches[0].clientY);
  4102. break;
  4103. case 2:
  4104. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4105. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height();
  4106. this.pinchDistance = Math.sqrt(t * t + i * i)
  4107. }
  4108. this.emit(u.InputStart, "touch")
  4109. }
  4110. }
  4111. ,
  4112. n.prototype.onPointerDown = function(e) {
  4113. this.usable() && "touch" === e.pointerType && (this.pointers.length < this.pointersLimit && this.pointers.push({
  4114. id: e.pointerId,
  4115. clientX: e.clientX,
  4116. clientY: e.clientY
  4117. }),
  4118. e.touches = this.pointers,
  4119. this.onTouchStart(e),
  4120. this.emit(u.InputStart, "pointer"))
  4121. }
  4122. ,
  4123. n.prototype.onMouseDown = function(e) {
  4124. if (this.usable()) {
  4125. switch (e.preventDefault(),
  4126. e.stopPropagation(),
  4127. e.button) {
  4128. case c.LEFT:
  4129. this.startRotationFrom(e.clientX, e.clientY)
  4130. }
  4131. this.emit(u.InputStart, "mouse")
  4132. }
  4133. }
  4134. ,
  4135. n.prototype.updateRotation = function() {
  4136. if (this.usable() && this.pointerDragOn) {
  4137. var e = new r.Vector3(this.pointerDragStart.x,this.pointerDragStart.y,-1).unproject(this.camera)
  4138. , t = new r.Vector3(this.pointer.x,this.pointer.y,-1).unproject(this.camera)
  4139. , i = Math.sqrt(e.x * e.x + e.z * e.z)
  4140. , n = Math.sqrt(t.x * t.x + t.z * t.z)
  4141. , o = Math.atan2(e.y, i)
  4142. , a = Math.atan2(t.y, n);
  4143. this.rotationDifference.y = r.Math.radToDeg(o - a),
  4144. e.y = 0,
  4145. t.y = 0;
  4146. var s = Math.acos(e.dot(t) / e.length() / t.length());
  4147. isNaN(s) || (this.rotationDifference.x = r.Math.radToDeg(s),
  4148. this.pointerDragStart.x < this.pointer.x && (this.rotationDifference.x *= -1)),
  4149. this.pointerDragStart.copy(this.pointer)
  4150. }
  4151. }
  4152. ,
  4153. n.prototype.onMouseMove = function(e) {
  4154. this.usable() && (l.convertScreenPositionToNDC(e.clientX, e.clientY, this.pointer),
  4155. this.pointerDragOn && (Math.abs(this.pointer.x - this.moveStart.x) > this.moveTolerance || Math.abs(this.pointer.y - this.moveStart.y) > this.moveTolerance) && this.emit(u.Move, "mouse"))
  4156. }
  4157. ,
  4158. n.prototype.onTouchMove = function(e) {
  4159. if (this.usable())
  4160. switch (this.emit(u.Move, "touch"),
  4161. e.touches.length) {
  4162. case 1:
  4163. l.convertScreenPositionToNDC(e.touches[0].clientX, e.touches[0].clientY, this.pointer);
  4164. break;
  4165. case 2:
  4166. var t = (e.touches[0].clientX - e.touches[1].clientX) / $("#player").width()
  4167. , i = (e.touches[0].clientY - e.touches[1].clientY) / $("#player").height()
  4168. , n = this.pinchDistance - Math.sqrt(t * t + i * i);
  4169. Math.abs(n) > .01 && (this.emit(u.InteractionDirect),
  4170. this.emit(u.Pinch, n),
  4171. this.pinchDistance -= n)
  4172. }
  4173. }
  4174. ,
  4175. n.prototype.onPointerMove = function(e) {
  4176. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t) {
  4177. e.pointerId === t.id && (t.clientX = e.clientX,
  4178. t.clientY = e.clientY)
  4179. }),
  4180. e.touches = this.pointers,
  4181. this.onTouchMove(e))
  4182. }
  4183. ,
  4184. n.prototype.endRotation = function() {
  4185. this.pointerDragOn = !1;
  4186. var e = s.averageVectors(this.rotationHistory);
  4187. this.rotationSpeed.set(e.x * a.rotationAfterMoveMultiplier, e.y * a.rotationAfterMoveMultiplier)
  4188. }
  4189. ,
  4190. n.prototype.onTouchEnd = function(e) {
  4191. this.usable() && (e.preventDefault(),
  4192. e.stopPropagation(),
  4193. this.endRotation())
  4194. }
  4195. ,
  4196. n.prototype.onMouseUp = function(e) {
  4197. this.usable() && (e.preventDefault(),
  4198. e.stopPropagation(),
  4199. this.endRotation())
  4200. }
  4201. ,
  4202. n.prototype.onPointerUp = function(e) {
  4203. this.usable() && "touch" === e.pointerType && (this.pointers.forEach(function(t, i) {
  4204. e.pointerId === t.id && this.pointers.splice(i, 1)
  4205. }
  4206. .bind(this)),
  4207. e.touches = this.pointers,
  4208. this.onTouchEnd(e))
  4209. }
  4210. ,
  4211. n.prototype.update = function(e) {
  4212. this.lon,
  4213. this.lat;
  4214. for (this.updateRotation(),
  4215. this.rotationHistory.push(this.rotationDifference.clone()); this.rotationHistory.length > a.rotationAfterMoveHistoryCount; )
  4216. this.rotationHistory.shift();
  4217. this.lon += this.rotationDifference.x,
  4218. this.lat += this.rotationDifference.y,
  4219. this.rotationDifference.set(0, 0),
  4220. this.rotationSpeed.x = this.rotationSpeed.x * (1 - a.rotationFriction) + this.rotationAcc.x * a.rotationAccelerationInside,
  4221. this.rotationSpeed.y = this.rotationSpeed.y * (1 - a.rotationFriction) + this.rotationAcc.y * a.rotationAccelerationInside,
  4222. this.lon += this.rotationSpeed.x * e,
  4223. this.lat += this.rotationSpeed.y * e,
  4224. this.lat = Math.max(a.insideLookLimitDown, Math.min(a.insideLookLimitUp, this.lat)),
  4225. this.phi = r.Math.degToRad(90 - this.lat),
  4226. this.theta = r.Math.degToRad(this.lon),
  4227. this.lookVector.x = Math.sin(this.phi) * Math.cos(this.theta),
  4228. this.lookVector.y = Math.cos(this.phi),
  4229. this.lookVector.z = Math.sin(this.phi) * Math.sin(this.theta),
  4230. this.target.copy(this.lookVector).add(this.camera.position),
  4231. this.camera.lookAt(this.target)
  4232. }
  4233. ,
  4234. n.prototype.onMouseWheel = function(e) {
  4235. if (this.usable()) {
  4236. var t = e.wheelDelta || -e.detail;
  4237. this.emit(u.InteractionDirect),
  4238. this.emit(u.Scroll, t)
  4239. }
  4240. }
  4241. ,
  4242. n.prototype.onKeyDown = function(e) {
  4243. this.usable() && (e.metaKey || e.ctrlKey || (e.preventDefault(),
  4244. this.handleKeyDown(e.which)))
  4245. }
  4246. ,
  4247. n.prototype.handleKeyDown = function(e) {
  4248. var t = function(e, t) {
  4249. this.rotationAcc[e] = t
  4250. }
  4251. .bind(this);
  4252. this.emit(u.InteractionKey);
  4253. var i = !0;
  4254. switch (e) {
  4255. case h.LEFTARROW:
  4256. case h.J:
  4257. t("x", -1);
  4258. break;
  4259. case h.RIGHTARROW:
  4260. case h.L:
  4261. t("x", 1);
  4262. break;
  4263. case h.I:
  4264. t("y", 1);
  4265. break;
  4266. case h.K:
  4267. t("y", -1);
  4268. break;
  4269. default:
  4270. i = !1
  4271. }
  4272. i && this.emit(u.Move, "key")
  4273. }
  4274. ,
  4275. n.prototype.onKeyUp = function(e) {
  4276. this.usable() && (e.preventDefault(),
  4277. e.stopPropagation(),
  4278. this.handleKeyUp(e.which))
  4279. }
  4280. ,
  4281. n.prototype.handleKeyUp = function(e) {
  4282. switch (e) {
  4283. case h.LEFTARROW:
  4284. case h.J:
  4285. case h.RIGHTARROW:
  4286. case h.L:
  4287. this.rotationAcc.x = 0;
  4288. break;
  4289. case h.I:
  4290. case h.K:
  4291. this.rotationAcc.y = 0
  4292. }
  4293. }
  4294. ,
  4295. n.prototype.startRotating = function(e, t) {
  4296. e && (this.rotationAcc.x = e),
  4297. t && (this.rotationAcc.y = t)
  4298. }
  4299. ,
  4300. n.prototype.stopRotating = function(e) {
  4301. e && (this.rotationSpeed.x = this.rotationSpeed.y = 0),
  4302. this.rotationAcc.set(0, 0)
  4303. }
  4304. ,
  4305. n.prototype.reset = function() {
  4306. this.pointerDragOn = !1,
  4307. this.rotationAcc.set(0, 0),
  4308. this.rotationSpeed.set(0, 0),
  4309. this.pointers = []
  4310. }
  4311. ,
  4312. n.prototype.toJSON = function() {
  4313. var e = {
  4314. camera_position: {
  4315. x: l.toPrecision(this.camera.position.x, 4),
  4316. y: l.toPrecision(this.camera.position.y, 4),
  4317. z: l.toPrecision(this.camera.position.z, 4)
  4318. },
  4319. camera_quaternion: {
  4320. x: l.toPrecision(this.camera.quaternion.x, 4),
  4321. y: l.toPrecision(this.camera.quaternion.y, 4),
  4322. z: l.toPrecision(this.camera.quaternion.z, 4),
  4323. w: l.toPrecision(this.camera.quaternion.w, 4)
  4324. }
  4325. };
  4326. return e
  4327. }
  4328. ,
  4329. n.prototype.setStateFromJSON = function(e) {
  4330. this.camera.position.copy(e.camera_position),
  4331. this.camera.quaternion.copy(e.camera_quaternion)
  4332. }
  4333. ,
  4334. t.exports = n
  4335. }
  4336. ).call(this, "/js/controls/PanoramaControls.js")
  4337. }
  4338. , {
  4339. "../enum/ControlEvents": 21,
  4340. "../enum/Keys": 30,
  4341. "../enum/MouseButton": 34,
  4342. "../enum/Vectors": 50,
  4343. "../settings": 166,
  4344. "../util/common": 185,
  4345. "../util/logger": 189,
  4346. "../util/math": 190,
  4347. events: 202,
  4348. three: 217
  4349. }],
  4350. 14: [function(e, t, i) {
  4351. (function(i) {
  4352. "use strict";
  4353. var n = e("three")
  4354. , r = e("../enum/Viewmode")
  4355. , o = e("../util/logger")
  4356. , a = new o(i);
  4357. t.exports = {
  4358. serialize: function(e) {
  4359. return encodeURI(JSON.stringify(e))
  4360. },
  4361. deserialize: function(e) {
  4362. function t(e) {
  4363. function t(e, t) {
  4364. return e && "number" == typeof t && !isNaN(t)
  4365. }
  4366. return e.reduce(t, !0)
  4367. }
  4368. try {
  4369. var i = JSON.parse(decodeURI(e))
  4370. , o = {
  4371. mode: r.fromInt(i.camera_mode),
  4372. panoId: i.scan_id,
  4373. position: (new n.Vector3).copy(i.camera_position),
  4374. quaternion: (new n.Quaternion).copy(i.camera_quaternion),
  4375. zoom: i.ortho_zoom,
  4376. floorVisibility: i.floor_visibility
  4377. }
  4378. , s = o.position;
  4379. t([s.x, s.y, s.z]) || o.position.set(0, 0, 0);
  4380. var l = o.quaternion;
  4381. return t([l.x, l.y, l.z, l.w]) || o.quaternion.set(0, 0, 0, 1),
  4382. o
  4383. } catch (i) {
  4384. a.debug("Not able to parse start location as JSON; falling back to old array style parsing");
  4385. try {
  4386. var c = e.split(",")
  4387. , h = {
  4388. x: parseFloat(c[2]),
  4389. y: parseFloat(c[3]),
  4390. z: parseFloat(c[4])
  4391. }
  4392. , u = {
  4393. x: parseFloat(c[5]),
  4394. y: parseFloat(c[6]),
  4395. z: parseFloat(c[7]),
  4396. w: parseFloat(c[8])
  4397. };
  4398. return t([h.x, h.y, h.z]) || (h.x = 0,
  4399. h.y = 0,
  4400. h.z = 0),
  4401. t([u.x, u.y, u.z, u.w]) || (u.x = 0,
  4402. u.y = 0,
  4403. u.z = 0,
  4404. u.w = 1),
  4405. {
  4406. mode: r.fromInt(c[0]),
  4407. panoId: c[1],
  4408. position: (new n.Vector3).copy(h),
  4409. quaternion: (new n.Quaternion).copy(u)
  4410. }
  4411. } catch (t) {
  4412. a.warn('Invalid start override, ignoring: "' + e + '"', t.message)
  4413. }
  4414. }
  4415. return null
  4416. }
  4417. }
  4418. }
  4419. ).call(this, "/js/controls/serializer.js")
  4420. }
  4421. , {
  4422. "../enum/Viewmode": 51,
  4423. "../util/logger": 189,
  4424. three: 217
  4425. }],
  4426. 15: [function(e, t, i) {
  4427. (function(i) {
  4428. "use strict";
  4429. function n() {
  4430. this.endlessLoop = a.warp.loop,
  4431. this.clock = new r.Clock(!0),
  4432. this.model = null,
  4433. this.player = null,
  4434. this.currentItem = null,
  4435. this.destinationItem = null,
  4436. this.tourIsPlaying = !1,
  4437. this.transitionStage = y.None,
  4438. this.nextFunc = null,
  4439. this.onTheBus = !1,
  4440. this.tourInProgress = !1,
  4441. this.reachSource = null,
  4442. this.interrupted = !1,
  4443. this.nItems = 0,
  4444. this.walkingSectionPaused = !1
  4445. }
  4446. var r = e("three")
  4447. , o = e("./util/logger")
  4448. , a = e("./settings")
  4449. , s = e("./util/transitions")
  4450. , l = e("events").EventEmitter
  4451. , c = e("./enum/Viewmode")
  4452. , h = e("./analytics")
  4453. , u = e("./enum/WarpStyle")
  4454. , s = e("./util/transitions")
  4455. , d = (e("./model/ModelManager"),
  4456. e("./enum/ModelManagerEvents"))
  4457. , p = e("./enum/DirectorEvents")
  4458. , f = e("./enum/PlayerEvents")
  4459. , g = (e("./enum/ControlEvents"),
  4460. e("./enum/BlackoutStyle"))
  4461. , m = e("./enum/PathDiscardMode")
  4462. , v = e("./enum/PathDisplayMode")
  4463. , A = (e("./player"),
  4464. new o(i))
  4465. , y = Object.freeze({
  4466. None: 0,
  4467. Moving: 1,
  4468. Aiming: 2,
  4469. Interlude: 3
  4470. })
  4471. , C = Object.freeze({
  4472. Forward: 1,
  4473. NoChange: 0,
  4474. Backwards: -1
  4475. })
  4476. , I = s.getUniqueId();
  4477. n.prototype = Object.create(l.prototype),
  4478. n.prototype.init = function(e, t) {
  4479. this.player = e,
  4480. this.modelManager = t,
  4481. this.updateModel(),
  4482. this.resetAll(),
  4483. this.bindEvents()
  4484. }
  4485. ,
  4486. n.prototype.resetAll = function() {
  4487. if (this.currentItem = null,
  4488. this.destinationItem = null,
  4489. this.tourIsPlaying = !1,
  4490. this.bgmReplay(),//xzw
  4491. this.transitionStage = y.None,
  4492. this.nextFunc = null,
  4493. this.onTheBus = !1,
  4494. this.reachSource = null,
  4495. this.interrupted = !1,
  4496. this.model) {
  4497. var e = a.path.typ === u.WALK ? u.WALK : u.STD;
  4498. this.defaultWarpStyle = this.model.data.hasOwnProperty("player_options") && this.model.data.player_options && this.model.data.player_options.fast_transitions === !1 ? e : u.BLACK
  4499. } else
  4500. this.defaultWarpStyle = u.BLACK,
  4501. A.warn('No model yet, choosing "' + this.defaultWarpStyle + '" transitions');
  4502. this.resetSpecialTransition()
  4503. }
  4504. ,
  4505. n.prototype.updateModel = function() {
  4506. this.model = this.modelManager.getActiveModel(),
  4507. this.nItems = this.model.heroLocations.length
  4508. }
  4509. ,
  4510. n.prototype.bindEvents = function() {
  4511. this.modelManager.on(d.ActiveModelChanged, this.updateModel.bind(this)),
  4512. this.player.on(f.WarpInterruptedWithFlyTo, this.checkAndHandleWalkingtourInterruption.bind(this)),
  4513. this.player.on(f.Move, this.handlePlayerMove.bind(this)),
  4514. this.player.on(f.PanoChosen, this.handlePlayerPanoChosen.bind(this)),
  4515. this.player.on(f.ModeChanged, this.handlePlayerModeChanged.bind(this)),
  4516. this.player.on(f.InputStart, this.handlePlayerInputStart.bind(this)),
  4517. this.player.on(f.FlyingStarted, this.handlePlayerFlyingStarted.bind(this)),
  4518. this.player.once(f.Move, function() {
  4519. s.cancelById(I)
  4520. })
  4521. }
  4522. ,
  4523. n.prototype.checkAndHandleWalkingtourInterruption = function(e) {
  4524. return e === u.WALK && (this.interrupt(g.NONE),
  4525. this.pauseWalkingSection(),
  4526. this.player.fastForwardActivePanoFlight(),
  4527. !0)
  4528. }
  4529. ,
  4530. n.prototype.handlePlayerMove = function(e) {
  4531. this.transitionStage === y.Interlude && this.interrupt(g.NONE),
  4532. this.emit("update.controls")
  4533. }
  4534. ,
  4535. n.prototype.handlePlayerPanoChosen = function(e, t) {
  4536. this.intermediateState() || e.id === t.id || (this.onTheBus = !1,
  4537. this.emit("update.controls"))
  4538. }
  4539. ,
  4540. n.prototype.handlePlayerModeChanged = function(e, t) {
  4541. this.intermediateState() || e === t || (this.onTheBus = !1,
  4542. this.emit("update.controls"))
  4543. }
  4544. ,
  4545. n.prototype.handlePlayerInputStart = function(e) {
  4546. this.transitionStage === y.Interlude && this.interrupt(g.NONE)
  4547. }
  4548. ,
  4549. n.prototype.handlePlayerFlyingStarted = function() {
  4550. this.clearWalkingSectionPaused()
  4551. }
  4552. ,
  4553. n.prototype.describe = function() {
  4554. return {
  4555. nItems: this.nItems,
  4556. currentItem: this.currentItem,
  4557. destinationItem: this.destinationItem,
  4558. tourIsPlaying: this.tourIsPlaying,
  4559. onTheBus: this.onTheBus,
  4560. endlessLoop: this.endlessLoop,
  4561. viewMode: this.player.mode,
  4562. inTransition: this._inTransition(),
  4563. transitionStage: this.transitionStage,
  4564. tourInProgress: this.tourInProgress
  4565. }
  4566. }
  4567. ,
  4568. n.prototype._inTransition = function() {
  4569. return this.player.flying || this.player.isWarping() || this.player.isWaitingToWarp() || this.player.mode === c.TRANSITIONING || this.tourIsPlaying
  4570. }
  4571. ,
  4572. n.prototype.bounceable = function() {
  4573. var e = this.clock.getDelta();
  4574. return this.isInterrupted() || e < .9 && e > .01 || this.player.flying && !this.player.isWarping()
  4575. }
  4576. ,
  4577. n.prototype.currentMoveDirection = function() {
  4578. return null === this.currentItem || void 0 === this.currentItem ? C.Forward : this.destinationItem === this.currentItem ? C.NoChange : this.destinationItem > this.currentItem ? C.Forward : C.Backwards
  4579. }
  4580. ,
  4581. n.prototype.clearPath = function() {
  4582. this._inTransition() || this.player.path.discardPathObject()
  4583. }
  4584. ,
  4585. n.prototype.allFloors = function() {
  4586. this.model.toggleAllFloors()
  4587. }
  4588. ,
  4589. n.prototype.actionComplete = function(e) {
  4590. if (this.interrupted = !1,
  4591. this.transitionStage = y.None,
  4592. this.resetSpecialTransition(),
  4593. null !== this.destinationItem && this.setCurrentItem(this.destinationItem),
  4594. this.tourIsPlaying || (this.player.disablePreRendering(),
  4595. this.player.mode === c.PANORAMA && this.player.currentPano.isAligned() && this.model.fadePanoMarkers()),
  4596. this.emit("update.controls"),
  4597. this.nextFunc) {
  4598. var t = this.nextFunc;
  4599. this.nextFunc = null,
  4600. t()
  4601. }
  4602. }
  4603. ,
  4604. n.prototype.awaitCompletion = function(e, t) {
  4605. this.nextFunc = t,
  4606. e()
  4607. }
  4608. ,
  4609. n.prototype.updateSuccessFunction = function(e) {
  4610. this.nextFunc = e
  4611. }
  4612. ,
  4613. n.prototype.interrupt = function(e, t) {
  4614. return !!this.wouldInterrupt() && (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4615. this.tourIsPlaying = !1,
  4616. this.bgmReplay(),//xzw
  4617. this.interrupted = !0,
  4618. this.nextFunc = null,
  4619. this.emit(p.ActionInterrupted),
  4620. null !== e && void 0 !== e || (e = g.BEGINNING),
  4621. this.player.interruptAndFastForward(e, t),
  4622. !0)
  4623. }
  4624. ,
  4625. n.prototype.wouldInterrupt = function() {
  4626. return this.transitionStage !== y.None
  4627. }
  4628. ,
  4629. n.prototype.intermediateState = function() {
  4630. return this.transitionStage !== y.None
  4631. }
  4632. ,
  4633. n.prototype.isInterrupted = function() {
  4634. return this.interrupted
  4635. }
  4636. ,
  4637. n.prototype.pauseWalkingSection = function() {
  4638. this.walkingSectionPaused = !0
  4639. }
  4640. ,
  4641. n.prototype.clearWalkingSectionPaused = function() {
  4642. this.walkingSectionPaused = !1
  4643. }
  4644. ,
  4645. n.prototype.autoTour = function() {
  4646. var e = Date.now();
  4647. this.model.auxDataPromise.then(function() {
  4648. e = Date.now() - e;
  4649. var t = a.warp.auto
  4650. , i = this.model.data && this.model.data.player_options /* && this.model.data.player_options.highlight_reel */;
  4651. t >= 0 && this.model.heroCount() > 1 && i && s.trigger({
  4652. duration: Math.max(1e3 * Math.min(300, t) - e, 0),
  4653. done: function() {
  4654. this.playTour()
  4655. }
  4656. .bind(this),
  4657. name: "_atr",
  4658. id: I
  4659. })
  4660. }
  4661. .bind(this))
  4662. }
  4663. ,
  4664. n.prototype.atDestinationPano = function() {
  4665. if (!this.player.currentPano || null === this.destinationItem)
  4666. return !1;
  4667. var e = this.player.currentPano.id;
  4668. if (void 0 === e)
  4669. return !1;
  4670. var t = this.model.heroLocations;
  4671. return null !== this.destinationItem && void 0 !== t[this.destinationItem] && e === t[this.destinationItem].panoId
  4672. }
  4673. ,
  4674. n.prototype.redirectToItem = function(e, t) {
  4675. if (null === e || void 0 === e)
  4676. return void A.warn("Director.redirectToItem() -> Redirecting to null item.");
  4677. if (!this.wouldInterrupt())
  4678. return void A.warn("Director.redirectToItem() -> Director cannot redirect if there is nothing to interrupt.");
  4679. if (this.player.mode === c.TRANSITIONING)
  4680. return void A.debug("Director.redirectToItem() -> Cannot redirect while transitioning.");
  4681. A.debug("Director.redirectToItem() -> Redirecting to " + e + " via " + t);
  4682. var i = function() {
  4683. s.setTimeout(function() {
  4684. this.setDestinationItem(e),
  4685. this.goToDestination(!0, g.BEGINNING, a.warp.warpInterruptionRedirectTime, !1)
  4686. }
  4687. .bind(this), 0)
  4688. }
  4689. .bind(this);
  4690. this.interrupt(g.END, 0),
  4691. this.updateSuccessFunction(i)
  4692. }
  4693. ,
  4694. n.prototype.useSpecialTransition = function(e) {
  4695. void 0 !== e && this.defaultWarpStyle !== u.BLACK && A.debug("useSpecialTransition(): " + e),
  4696. this.nextWarpStyle = u.BLACK
  4697. }
  4698. ,
  4699. n.prototype.resetSpecialTransition = function() {
  4700. this.nextWarpStyle = this.defaultWarpStyle
  4701. }
  4702. ,
  4703. n.prototype.arrivedAtDestination = function(e) {
  4704. if (this.player.flying || this.player.isWarping())
  4705. A.warn("Cannot advance to interlude or aiming while player is flying or warping.");
  4706. else {
  4707. this.transitionStage = y.Aiming;
  4708. var t = this.tourIsPlaying ? this.tourInterlude.bind(this, this.nextItem(this.currentItem)) : null;
  4709. this.player.model.fadePanoMarkers(0),
  4710. this.awaitCompletion(function() {
  4711. this.resetSpecialTransition(),
  4712. e ? this.player.aimTourCamera(this.destinationItem, v.Retain, v.Slow, this.actionComplete.bind(this)) : this.actionComplete()
  4713. }
  4714. .bind(this), t)
  4715. }
  4716. }
  4717. ,
  4718. n.prototype.goToDestination = function(e, t, i, n) {
  4719. if(typeof g_data2.tourAudio !== 'undefined' && g_data2.tourAudio !== null){
  4720. var tM = g_data2.tourAudio[this.model.heroLocations[this.destinationItem].sid];
  4721. if(tM && tM.music.length > 0){
  4722. var s = tM.music.includes(g_Prefix.slice(-10)) ? tM.music : g_Prefix + tM.music;
  4723. g_tourAudio.src = manage.dealURL(s);
  4724. g_tourAudio.load();
  4725. g_tourAudio.crossOrigin = "anonymous"
  4726. g_tourAudio.oncanplaythrough = function() {
  4727. g_tourAudio.play();
  4728. //$("#volume").addClass("unable")
  4729. if(g_bgAudio && !g_bgAudio.paused){
  4730. manage.switchBgmState(false);
  4731. g_bgAudio.pauseByTour = true
  4732. }
  4733. g_playAudio = g_tourAudio;
  4734. }
  4735. }
  4736. };
  4737. if (this.onTheBus = !0,
  4738. this.emit("update.controls"),
  4739. this.player.updateLastView(),
  4740. !n && this.atDestinationPano())
  4741. return void this.arrivedAtDestination(!0);
  4742. if (this.player.flying || this.player.isWarping())
  4743. A.warn("Cannot go to new destination while player is flying or warping.");
  4744. else {
  4745. var r = this.model.getHeroDescriptorByIndex(this.destinationItem)
  4746. , o = null
  4747. , a = null;
  4748. if (r.isPano()) {
  4749. //var s = 0 === this.destinationItem || e ? u.BLACK : this.nextWarpStyle;
  4750. //var walk = window.MP_PREFETCHED_MODELDATA.black ? 'black' : 'walk';
  4751. var s = window.MP_PREFETCHED_MODELDATA.momentTour || 'walk';
  4752. a = this.player.warpToPanoByHeroIndex.bind(this.player, this.destinationItem, v.Show, m.Slow, s, true, i, this.actionComplete.bind(this)),
  4753. o = this.arrivedAtDestination.bind(this, !0)
  4754. } else
  4755. a = this.player.warpToNonPanoByHeroIndex.bind(this.player, this.destinationItem, this.actionComplete.bind(this)),
  4756. o = this.arrivedAtDestination.bind(this, !1);
  4757. this.transitionStage = y.Moving,
  4758. this.model.fadePanoMarkers(0),
  4759. this.awaitCompletion(function() {
  4760. a();
  4761. }
  4762. .bind(this), o),
  4763. this.emit("update.controls")
  4764. }
  4765. }
  4766. ,
  4767. n.prototype.tourInterlude = function() {
  4768. if (h.trackAlways("reach_highlight", {
  4769. reach_source: this.reachSource
  4770. }),
  4771. this.model.fadePanoMarkers(0),
  4772. this.emit("update.controls"),
  4773. this.tourIsPlaying)
  4774. return this.atEndOfTour() && !this.endlessLoop ? (this.tourInProgress = !1,
  4775. this.stopTour(true),
  4776. this.emit(p.TourEnd),
  4777. void (this.player.mode === c.PANORAMA && this.model.fadePanoMarkers(a.panorama.markerOpacity))) : void this.awaitCompletion(function() {
  4778. this.transitionStage = y.Interlude,
  4779. this.player.tourInterlude(this.nextItem(this.currentItem),this.actionComplete.bind(this))
  4780. }
  4781. .bind(this), this.goNext.bind(this))
  4782. }
  4783. ,
  4784. n.prototype.playTour = function() {
  4785. if (!this.bounceable())
  4786. return this.tourIsPlaying ? void A.info("tour is already playing") : void (this.wouldInterrupt() || (this.player.emit("tour_auto", this.defaultWarpStyle),
  4787. this.tourInProgress = !0,
  4788. this.reachSource = "play",
  4789. this.tourIsPlaying = !0,
  4790. this.wasZoomEnabled = this.player.zoomEnabled,
  4791. this.player.zoomEnabled = !1,
  4792. this.resetSpecialTransition(),
  4793. this.emit("update.controls"),
  4794. this.emit(p.TourStart),
  4795. this.player.enablePreRendering(),
  4796. this.walkingSectionPaused ? (this.clearWalkingSectionPaused(),
  4797. this.goToDestination()) : this.goNext()))
  4798. }
  4799. ,
  4800. n.prototype.bgmReplay = function() {//xzw add 结束tour后可能要继续播放背景音乐
  4801. //if(g_tourAudio && g_tourAudio.paused && g_bgAudio && g_bgAudio.paused){
  4802. if(g_bgAudio && g_bgAudio.paused && g_bgAudio.pauseByTour){
  4803. g_playAudio = g_bgAudio;
  4804. g_tourAudio && g_tourAudio.pause();
  4805. //window.tourAudio && window.tourAudio.pause();
  4806. manage.switchBgmState(true);
  4807. }
  4808. }
  4809. ,
  4810. n.prototype.stopTour = function(isAutoStop) {//停止导览 isAutoStop 希望仅在飞完结束自动停止时的stopTour不停止tourSound, 这样才能完整播放tourSound. 不过似乎会在倒数第二个片段点击按钮停止导览时也视作自动结束的(执行this.interrupt() )。
  4811. this.isInterrupted() || this.transitionStage === y.Moving && this.checkAndHandleWalkingtourInterruption(this.nextWarpStyle) || (this.tourIsPlaying && (this.player.zoomEnabled = this.wasZoomEnabled),
  4812. this.tourIsPlaying = !1,
  4813. (!isAutoStop || g_tourAudio && g_tourAudio.paused )&&this.bgmReplay(),//xzw
  4814. this.interrupt(),
  4815. this.clearWalkingSectionPaused(),
  4816. this.resetSpecialTransition(),
  4817. this.emit("update.controls"))
  4818. //window.tourAudio && window.tourAudio.pause();
  4819. if(!isAutoStop && g_tourAudio && g_tourAudio.paused == false )
  4820. {
  4821. g_tourAudio.pause();
  4822. g_tourAudio.src = ""
  4823. }
  4824. }
  4825. ,
  4826. n.prototype.endTourProgress = function() {
  4827. this.tourInProgress = !1,
  4828. this.emit("update.controls"),
  4829. this.emit(p.TourEnd)
  4830. }
  4831. ,
  4832. n.prototype.goToHighlight = function(e) {
  4833. if (this.wouldInterrupt())
  4834. e === this.destinationItem ? this.interrupt() : this.redirectToItem(e, "goToHighlight");
  4835. else {
  4836. if (A.debug("<tour.goto " + e + ">"),
  4837. this.isInterrupted())
  4838. return;
  4839. this.clearWalkingSectionPaused(),
  4840. this.setDestinationItem(e),
  4841. this.useSpecialTransition("Hilight"),
  4842. this.goToDestination(),
  4843. h.trackAlways("reach_highlight", {
  4844. reach_source: "thumb"
  4845. })
  4846. }
  4847. }
  4848. ,
  4849. n.prototype.prevHighlight = function() {
  4850. this.bounceable() || (this.player.emit("tour_manual", "prev"),
  4851. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4852. this.reachSource = "prev",
  4853. this.goPrev()))
  4854. }
  4855. ,
  4856. n.prototype.nextHighlight = function() {
  4857. this.bounceable() || (this.player.emit("tour_manual", "next"),
  4858. this.interrupt(g.BEGINNING) || this.isInterrupted() || (this.clearWalkingSectionPaused(),
  4859. this.reachSource = "next",
  4860. this.goNext()))
  4861. }
  4862. ,
  4863. n.prototype.changeMode = function(e) {
  4864. var t = $.Deferred()
  4865. , i = t.resolve.bind(t)
  4866. , n = t.reject.bind(t);
  4867. this.emit(p.StartModeChange);
  4868. var r = function() {
  4869. return this.clearWalkingSectionPaused(),
  4870. !!this.wouldInterrupt() && (this.interrupt(),
  4871. !0)
  4872. }
  4873. .bind(this);
  4874. if (!r()) {
  4875. switch (e) {
  4876. case c.PANORAMA:
  4877. this.player.mode === c.PANORAMA ? this.player.currentPano.isAligned() || this.player.goToLastView(!0).done(i).fail(n) : this.player.insideMode(this.player.lastInsideView.pano).done(i).fail(n);
  4878. break;
  4879. case c.DOLLHOUSE:
  4880. case c.FLOORPLAN:
  4881. this.player.flyToNewMode({
  4882. mode: e
  4883. }).done(i).fail(n);
  4884. break;
  4885. case c.OUTDOOR:
  4886. this.player.model.has360Views && (this.player.mode !== c.PANORAMA || this.player.mode === c.PANORAMA && this.player.currentPano.isAligned()) && this.player.goToLastView(!1).done(i).fail(n)
  4887. }
  4888. return t.promise()
  4889. }
  4890. }
  4891. ,
  4892. n.prototype.atEndOfTour = function() {
  4893. var e = this.currentItem >= this.nItems - 1;
  4894. return e
  4895. }
  4896. ,
  4897. n.prototype.firstDestination = function() {
  4898. return this.nItems > 0 ? 0 : null
  4899. }
  4900. ,
  4901. n.prototype.finalDestination = function() {
  4902. return this.nItems > 0 ? this.nItems - 1 : null
  4903. }
  4904. ,
  4905. n.prototype.goPrev = function() {
  4906. this.tourAdvance(-1)
  4907. }
  4908. ,
  4909. n.prototype.goNext = function() {
  4910. this.tourAdvance(1)
  4911. }
  4912. ,
  4913. n.prototype.setDestinationItem = function(e) {
  4914. this.destinationItem = e,
  4915. this.emit("update.controls")
  4916. }
  4917. ,
  4918. n.prototype.setCurrentItem = function(e) {
  4919. this.currentItem = e,
  4920. this.emit("update.controls")
  4921. }
  4922. ,
  4923. n.prototype.nextItem = function(e) {
  4924. return null === e ? this.firstDestination() : e >= this.nItems - 1 ? this.endlessLoop ? this.firstDestination() : null : e + 1
  4925. }
  4926. ,
  4927. n.prototype.prevItem = function(e) {
  4928. return null === e ? this.firstDestination() : e < 0 ? this.endlessLoop ? this.lastDestination() : null : e - 1
  4929. }
  4930. ,
  4931. n.prototype.tourAdvance = function(e) {
  4932. A.debug("tourAdvance(" + e + ")"),
  4933. null === this.currentItem || void 0 === this.currentItem ? this.setDestinationItem(this.firstDestination()) : this.setDestinationItem(this.currentItem + e),
  4934. this.destinationItem < 0 ? (this.setDestinationItem(this.finalDestination()),
  4935. this.useSpecialTransition("reverse-looping to end")) : this.destinationItem >= this.nItems && (this.setDestinationItem(this.firstDestination()),
  4936. this.useSpecialTransition("looping back to start"));
  4937. // 方奕卓 瞬间过渡, 相机缩放至1
  4938. if(window.MP_PREFETCHED_MODELDATA.momentTour === 'black') {
  4939. var zoomLevel = this.player.zoomLevel;
  4940. this.player.zoomEnabled = true;
  4941. var zoom = function(e, d) {
  4942. this.player.zoomTo((1-e)*zoomLevel, true)
  4943. }.bind(this)
  4944. s.start(zoom, 1500, function(){
  4945. }, 0, d.easeOutQuad, "zoom")
  4946. }
  4947. this.goToDestination()
  4948. }
  4949. ,
  4950. t.exports = n
  4951. }
  4952. ).call(this, "/js/director.js")
  4953. }
  4954. , {
  4955. "./analytics": 4,
  4956. "./enum/BlackoutStyle": 18,
  4957. "./enum/ControlEvents": 21,
  4958. "./enum/DirectorEvents": 23,
  4959. "./enum/ModelManagerEvents": 33,
  4960. "./enum/PathDiscardMode": 38,
  4961. "./enum/PathDisplayMode": 39,
  4962. "./enum/PlayerEvents": 40,
  4963. "./enum/Viewmode": 51,
  4964. "./enum/WarpStyle": 52,
  4965. "./model/ModelManager": 140,
  4966. "./player": 155,
  4967. "./settings": 166,
  4968. "./util/logger": 189,
  4969. "./util/transitions": 195,
  4970. events: 202,
  4971. three: 217
  4972. }],
  4973. 16: [function(e, t, i) {
  4974. "use strict";
  4975. var n = e("three")
  4976. , r = e("./enum/Viewmode")
  4977. , o = (e("./settings"),
  4978. e("./util/transitions"))
  4979. , a = e("./enum/PlayerEvents")
  4980. , s = new n.ShaderPass(n.HorizontalBlurShader)
  4981. , l = new n.ShaderPass(n.VerticalBlurShader);
  4982. l.renderToScreen = !0;
  4983. var c = $("#player").width() / $("#player").height();
  4984. isNaN(c) && (c = 1);
  4985. var h = {
  4986. currentBlur: 0,
  4987. aspect: c,
  4988. blurStrength: 1,
  4989. hblurPass: s,
  4990. vblurPass: l,
  4991. bindEvents: function(e) {
  4992. e.on(a.ModeChanged, function(e, t) {
  4993. e === r.PANORAMA && (o.cancel(h.blur),
  4994. o.cancel(h.addBlur),
  4995. o.start(h.removeBlur, 500, null, 0, null, "deblur"))
  4996. })
  4997. },
  4998. blur: function(e) {
  4999. h.currentBlur = e;
  5000. var t = e * h.blurStrength;
  5001. l.uniforms.v.value = t / 512 * h.aspect,
  5002. s.uniforms.h.value = t / 512
  5003. },
  5004. addBlur: function(e) {
  5005. e = Math.max(e, h.currentBlur),
  5006. h.blur(e)
  5007. },
  5008. removeBlur: function(e) {
  5009. e = Math.min(1 - e, h.currentBlur),
  5010. h.blur(e)
  5011. }
  5012. };
  5013. h.blur(0),
  5014. t.exports = h
  5015. }
  5016. , {
  5017. "./enum/PlayerEvents": 40,
  5018. "./enum/Viewmode": 51,
  5019. "./settings": 166,
  5020. "./util/transitions": 195,
  5021. three: 217
  5022. }],
  5023. 17: [function(e, t, i) {
  5024. "use strict";
  5025. t.exports = {
  5026. UNKNOWN: 0,
  5027. ALIGNED: 1,
  5028. UNALIGNED: 2,
  5029. PLACED: 3
  5030. }
  5031. }
  5032. , {}],
  5033. 18: [function(e, t, i) {
  5034. "use strict";
  5035. t.exports = {
  5036. NONE: 0,
  5037. MIDDLE: 1,
  5038. END: 2,
  5039. BEGINNING: 3,
  5040. FADEIN: 4
  5041. }
  5042. }
  5043. , {}],
  5044. 19: [function(e, t, i) {
  5045. "use strict";
  5046. var n = e("three");
  5047. t.exports = {
  5048. newBlue: new n.Color(4967932),
  5049. altBlue: new n.Color(47355),
  5050. tagDefault: new n.Color(223357),
  5051. classicBlue: new n.Color(53759),
  5052. mpYellow: new n.Color(16502016),
  5053. mpOrange: new n.Color(16428055),
  5054. mpBlue: new n.Color(12096),
  5055. mpLtGrey: new n.Color(13751252),
  5056. mpDkGrey: new n.Color(10000019),
  5057. mpRed: new n.Color(12525854),
  5058. mpOrangeDesat: new n.Color(16764529),
  5059. mpBlueDesat: new n.Color(4034734),
  5060. mpRedDesat: new n.Color(14705505),
  5061. white: new n.Color(16777215),
  5062. black: new n.Color(0),
  5063. _desat: function(e, t) {
  5064. var i = t || .3
  5065. , r = (new n.Color).copy(e).getHSL();
  5066. return (new n.Color).setHSL(r.h, r.s * (1 - i), r.l)
  5067. },
  5068. _darken: function(e, t) {
  5069. var i = t || .2
  5070. , r = e.getHSL();
  5071. return (new n.Color).setHSL(r.h, r.s, r.l * (1 - i))
  5072. }
  5073. }
  5074. }
  5075. , {
  5076. three: 217
  5077. }],
  5078. 20: [function(e, t, i) {
  5079. "use strict";
  5080. t.exports = {
  5081. NONE: -1,
  5082. ROTATE: 0,
  5083. DOLLY: 1,
  5084. PAN: 2,
  5085. ROTATE_DOLLY: 3,
  5086. PAN_DOLLY: 4
  5087. }
  5088. }
  5089. , {}],
  5090. 21: [function(e, t, i) {
  5091. "use strict";
  5092. t.exports = {
  5093. Move: "move",
  5094. InteractionDirect: "interaction.direct",
  5095. InteractionKey: "interaction.key",
  5096. InteractionGui: "interaction.gui",
  5097. FlyInDirection: "fly.direction",
  5098. InputStart: "input.start",
  5099. Pinch: "input.pinch",
  5100. Scroll: "input.scroll",
  5101. AutoPanInterrupt: "autopan.interrupt",
  5102. AutoPanComplete: "autopan.complete",
  5103. AutoPanClamped: "autopan.clamped",
  5104. LongTap: "longtap"
  5105. }
  5106. }
  5107. , {}],
  5108. 22: [function(e, t, i) {
  5109. "use strict";
  5110. t.exports = Object.freeze({
  5111. FORWARD: "FORWARD",
  5112. LEFT: "LEFT",
  5113. RIGHT: "RIGHT",
  5114. BACK: "BACK",
  5115. UP: "UP",
  5116. DOWN: "DOWN"
  5117. })
  5118. }
  5119. , {}],
  5120. 23: [function(e, t, i) {
  5121. "use strict";
  5122. t.exports = {
  5123. ActionInterrupted: "action.interrupted",
  5124. TourStart: "tour.start",
  5125. TourEnd: "tour.end",
  5126. StartModeChange: "mode.startChange"
  5127. }
  5128. }
  5129. , {}],
  5130. 24: [function(e, t, i) {
  5131. "use strict";
  5132. t.exports = Object.freeze({
  5133. None: 0,
  5134. Queued: 1,
  5135. ForceQueued: 2,
  5136. Downloading: 3,
  5137. Downloaded: 4,
  5138. DownloadFailed: 5
  5139. })
  5140. }
  5141. , {}],
  5142. 25: [function(e, t, i) {
  5143. "use strict";
  5144. t.exports = {
  5145. GL_TEXTURE_CUBE_MAP_POSITIVE_X: 0,
  5146. GL_TEXTURE_CUBE_MAP_NEGATIVE_X: 1,
  5147. GL_TEXTURE_CUBE_MAP_POSITIVE_Y: 2,
  5148. GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: 3,
  5149. GL_TEXTURE_CUBE_MAP_POSITIVE_Z: 4,
  5150. GL_TEXTURE_CUBE_MAP_NEGATIVE_Z: 5
  5151. }
  5152. }
  5153. , {}],
  5154. 26: [function(e, t, i) {
  5155. "use strict";
  5156. t.exports = {
  5157. Texture2D: 0,
  5158. TextureCube: 1
  5159. }
  5160. }
  5161. , {}],
  5162. 27: [function(e, t, i) {
  5163. "use strict";
  5164. t.exports = {
  5165. SMALL: "small",
  5166. LARGE: "large"
  5167. }
  5168. }
  5169. , {}],
  5170. 28: [function(e, t, i) {
  5171. "use strict";
  5172. var n = e("./Viewmode")
  5173. , r = {
  5174. LANDING: {},
  5175. NAVIGATION: "navigation",
  5176. MORE_HELP: "moreHelp",
  5177. TOUR_INTERACTION: {}
  5178. };
  5179. r.LANDING[n.PANORAMA] = "panorama.landing",
  5180. r.LANDING[n.OUTDOOR] = "outdoor.landing",
  5181. r.LANDING[n.DOLLHOUSE] = "dollhouse.landing",
  5182. r.LANDING[n.FLOORPLAN] = "floorplan.landing",
  5183. r.TOUR_INTERACTION.standard = "standard.tour",
  5184. r.TOUR_INTERACTION[n.OUTDOOR] = "outdoor.tour",
  5185. r.TOUR_INTERACTION[n.FLOORPLAN] = "floorplan.tour",
  5186. t.exports = r
  5187. }
  5188. , {
  5189. "./Viewmode": 51
  5190. }],
  5191. 29: [function(e, t, i) {
  5192. "use strict";
  5193. var n = {
  5194. UP: 1,
  5195. DOWN: -1,
  5196. LEFT: "L",
  5197. RIGHT: "R",
  5198. FORWARD: "F",
  5199. BACK: "B",
  5200. reverse: {},
  5201. opposite: function(e) {
  5202. return this.reverse[e.toString()]
  5203. }
  5204. };
  5205. !function() {
  5206. n.reverse[n.UP] = n.DOWN,
  5207. n.reverse[n.DOWN] = n.UP,
  5208. n.reverse[n.LEFT] = n.RIGHT,
  5209. n.reverse[n.RIGHT] = n.LEFT,
  5210. n.reverse[n.FORWARD] = n.BACK,
  5211. n.reverse[n.BACK] = n.FORWARD
  5212. }(),
  5213. t.exports = n
  5214. }
  5215. , {}],
  5216. 30: [function(e, t, i) {
  5217. "use strict";
  5218. var n = e("../util/browser")
  5219. , r = {
  5220. ZERO: 48,
  5221. ONE: 49,
  5222. TWO: 50,
  5223. THREE: 51,
  5224. FOUR: 52,
  5225. FIVE: 53,
  5226. SIX: 54,
  5227. SEVEN: 55,
  5228. EIGHT: 56,
  5229. NINE: 57,
  5230. LEFTARROW: 37,
  5231. UPARROW: 38,
  5232. RIGHTARROW: 39,
  5233. DOWNARROW: 40,
  5234. A: 65,
  5235. B: 66,
  5236. C: 67,
  5237. D: 68,
  5238. E: 69,
  5239. F: 70,
  5240. G: 71,
  5241. H: 72,
  5242. I: 73,
  5243. J: 74,
  5244. K: 75,
  5245. L: 76,
  5246. M: 77,
  5247. N: 78,
  5248. O: 79,
  5249. P: 80,
  5250. Q: 81,
  5251. R: 82,
  5252. S: 83,
  5253. T: 84,
  5254. U: 85,
  5255. V: 86,
  5256. W: 87,
  5257. X: 88,
  5258. Y: 89,
  5259. Z: 90,
  5260. SPACE: 32,
  5261. RETURN: 13,
  5262. SEMICOLON: 186,
  5263. PLUSEQUALS: 187,
  5264. DASHUNDERSCORE: 189,
  5265. OPENBRACKET: 219
  5266. };
  5267. n.detectFirefox() && (r.SEMICOLON = 59,
  5268. r.PLUSEQUALS = 61,
  5269. r.DASHUNDERSCORE = 173),
  5270. t.exports = r
  5271. }
  5272. , {
  5273. "../util/browser": 182
  5274. }],
  5275. 31: [function(e, t, i) {
  5276. "use strict";
  5277. t.exports = {
  5278. EN_US: "en-US",
  5279. ES_MX: "es-MX",
  5280. FR_FR: "fr-FR",
  5281. DE_DE: "de-DE",
  5282. RU_RU: "ru-RU",
  5283. CN_CN: "cn-CN",
  5284. JP_JP: "jp-JP"
  5285. }
  5286. }
  5287. , {}],
  5288. 32: [function(e, t, i) {
  5289. "use strict";
  5290. t.exports = {
  5291. TagActivated: "tag.activated",
  5292. TagDismissed: "tag.dismissed",
  5293. TagNavigation: "tag.navigation"
  5294. }
  5295. }
  5296. , {}],
  5297. 33: [function(e, t, i) {
  5298. "use strict";
  5299. t.exports = {
  5300. ModelAdded: "model-added",
  5301. ActiveModelChanged: "active-model-changed"
  5302. }
  5303. }
  5304. , {}],
  5305. 34: [function(e, t, i) {
  5306. "use strict";
  5307. t.exports = {
  5308. LEFT: 0,
  5309. MIDDLE: 1,
  5310. RIGHT: 2
  5311. }
  5312. }
  5313. , {}],
  5314. 35: [function(e, t, i) {
  5315. "use strict";
  5316. t.exports = {
  5317. PanoRenderComplete: "panorama.render.complete",
  5318. TileRenderFailure: "panorama.tile.render.failed",
  5319. TileRenderSuccess: "panorama.tile.render.success",
  5320. TileUploadAttempted: "panorama.tile.upload.attempted",
  5321. UploadAttemptedForAllTiles: "panorama.upload.attempted.all.tiles",
  5322. ZoomLevelRenderStarted: "panorama.zoom.render.started"
  5323. }
  5324. }
  5325. , {}],
  5326. 36: [function(e, t, i) {
  5327. "use strict";
  5328. t.exports = {
  5329. BASE: 1,
  5330. STANDARD: 2,
  5331. HIGH: 3,
  5332. ULTRAHIGH: 4
  5333. }
  5334. }
  5335. , {}],
  5336. 37: [function(e, t, i) {
  5337. "use strict";
  5338. t.exports = {
  5339. LoadComplete: "panorama.load.complete",
  5340. LoadFailed: "panorama.load.failed",
  5341. TileLoaded: "panorama.tile.loaded"
  5342. }
  5343. }
  5344. , {}],
  5345. 38: [function(e, t, i) {
  5346. "use strict";
  5347. t.exports = Object.freeze({
  5348. Standard: 0,
  5349. Slow: 1,
  5350. Retain: 2
  5351. })
  5352. }
  5353. , {}],
  5354. 39: [function(e, t, i) {
  5355. "use strict";
  5356. t.exports = Object.freeze({
  5357. Show: 0,
  5358. Hide: 1,
  5359. Retain: 2
  5360. })
  5361. }
  5362. , {}],
  5363. 40: [function(e, t, i) {
  5364. "use strict";
  5365. t.exports = {
  5366. Move: "move",
  5367. MoveComplete: "move.complete",
  5368. ModeChanged: "mode.changed",
  5369. ModeChanging: "mode.changing",
  5370. PanoChosen: "pano.chosen",
  5371. ClosestPanoChanging: "closest.pano.changing",
  5372. WarpStarted: "warp.started",
  5373. WarpInterrupted: "warp.interrupted",
  5374. WarpEnded: "warp.ended",
  5375. FlyinFinished: "flyin.finished",
  5376. FlyingStarted: "flying.started",
  5377. FlyingInterrupted: "flying.interrupted",
  5378. FlyingEnded: "flying.ended",
  5379. Ready: "ready",
  5380. StartInside: "start.inside",
  5381. StartOutside: "start.outside",
  5382. ViewChanged: "view.changed",
  5383. WarpInterruptedWithFlyTo: "warp.interrupted.flyto",
  5384. InputStart: "input.start"
  5385. }
  5386. }
  5387. , {}],
  5388. 41: [function(e, t, i) {
  5389. "use strict";
  5390. t.exports = Object.freeze({
  5391. DEFAULT: 0,
  5392. PANOMARKERS: 1,
  5393. RETICULE: 2,
  5394. TAG: 3
  5395. })
  5396. }
  5397. , {}],
  5398. 42: [function(e, t, i) {
  5399. "use strict";
  5400. t.exports = {
  5401. visibleFloor: 1,
  5402. ghostFloor: 3,
  5403. boundingSkybox: 1,
  5404. panoMarker: 2,
  5405. reticule: 3,
  5406. tagStem: 4,
  5407. tagDisc: 5,
  5408. ribbon: 100
  5409. }
  5410. }
  5411. , {}],
  5412. 43: [function(e, t, i) {
  5413. "use strict";
  5414. t.exports = {
  5415. ContextCreated: "scene-renderer-context-created",
  5416. AfterRender: "after-render",
  5417. MemoryUsageUpdated: "scene-renderer-memory-usage-updated"
  5418. }
  5419. }
  5420. , {}],
  5421. 44: [function(e, t, i) {
  5422. "use strict";
  5423. t.exports = {
  5424. IDLE: "idle",
  5425. BROWSE: "browse",
  5426. EXAMINE: "examine"
  5427. }
  5428. }
  5429. , {}],
  5430. 45: [function(e, t, i) {
  5431. "use strict";
  5432. t.exports = {
  5433. TileDownloadSuccess: "tiledownloader.download.success",
  5434. TileDownloadFailure: "tiledownloader.download.failure",
  5435. PanoDownloadComplete: "tiledownloader.pano.download.complete"
  5436. }
  5437. }
  5438. , {}],
  5439. 46: [function(e, t, i) {
  5440. "use strict";
  5441. t.exports = {
  5442. CardboardAndroid: "googlevr",
  5443. GearVR: "gearvr",
  5444. CardboardIOS: "googlevrios",
  5445. Cardboard: "googlevr"
  5446. }
  5447. }
  5448. , {}],
  5449. 47: [function(e, t, i) {
  5450. "use strict";
  5451. t.exports = {
  5452. NONE: 0,
  5453. CONTEXTUAL: 1,
  5454. ANDROID: 2
  5455. }
  5456. }
  5457. , {}],
  5458. 48: [function(e, t, i) {
  5459. "use strict";
  5460. var n = {
  5461. Title: 0,
  5462. Cardboard: 1
  5463. }
  5464. , r = {
  5465. Title: 0,
  5466. Cardboard: 1,
  5467. Gear: 2
  5468. };
  5469. !function() {
  5470. [n, r].forEach(function(e) {
  5471. e.pageCount = Object.keys(e).length
  5472. })
  5473. }(),
  5474. t.exports.ios = n,
  5475. t.exports.standard = r
  5476. }
  5477. , {}],
  5478. 49: [function(e, t, i) {
  5479. "use strict";
  5480. t.exports = {
  5481. Android: "android",
  5482. IOS: "ios",
  5483. Desktop: "desktop",
  5484. UnsupportedAndroid: "android-unsupported"
  5485. }
  5486. }
  5487. , {}],
  5488. 50: [function(e, t, i) {
  5489. "use strict";
  5490. var n = e("three");
  5491. t.exports = {
  5492. UP: new n.Vector3(0,1,0),
  5493. DOWN: new n.Vector3(0,-1,0),
  5494. LEFT: new n.Vector3(-1,0,0),
  5495. RIGHT: new n.Vector3(1,0,0),
  5496. FORWARD: new n.Vector3(0,0,-1),
  5497. BACK: new n.Vector3(0,0,1)
  5498. }
  5499. }
  5500. , {
  5501. three: 217
  5502. }],
  5503. 51: [function(e, t, i) {
  5504. "use strict";
  5505. var n = e("../exception/ViewmodeConvertException")
  5506. , r = e("./coreViewmodes")
  5507. , o = e("../util/common")
  5508. , a = {
  5509. MESH: "mesh",
  5510. OUTDOOR: "outdoor",
  5511. TRANSITIONING: "transitioning",
  5512. toInt: function(e) {
  5513. switch (e) {
  5514. case this.PANORAMA:
  5515. return 1;
  5516. case this.DOLLHOUSE:
  5517. return 2;
  5518. case this.FLOORPLAN:
  5519. return 3;
  5520. case this.OUTDOOR:
  5521. return 4;
  5522. case this.TRANSITIONING:
  5523. return -1
  5524. }
  5525. throw new n("No known conversion for Viewmode to int for mode: " + e)
  5526. },
  5527. fromInt: function(e) {
  5528. switch (e) {
  5529. case "1":
  5530. case 1:
  5531. return this.PANORAMA;
  5532. case "2":
  5533. case 2:
  5534. return this.DOLLHOUSE;
  5535. case "3":
  5536. case 3:
  5537. return this.FLOORPLAN;
  5538. case "4":
  5539. case 4:
  5540. return this.OUTDOOR
  5541. }
  5542. throw new n("No known conversion for int to viewmode for int: " + e)
  5543. },
  5544. convertWorkshopModeInt: function(e) {
  5545. switch (e) {
  5546. case "0":
  5547. case 0:
  5548. case undefined: //xzw add
  5549. return this.PANORAMA;
  5550. case "1":
  5551. case 1:
  5552. return this.FLOORPLAN;
  5553. case "2":
  5554. case 2:
  5555. return this.DOLLHOUSE;
  5556. case "3":
  5557. case 3:
  5558. return this.MESH
  5559. }
  5560. throw new n("No known conversion for Workshop int to viewmode for int: " + e)
  5561. }
  5562. };
  5563. o.extendObject(a, r),
  5564. t.exports = a
  5565. }
  5566. , {
  5567. "../exception/ViewmodeConvertException": 58,
  5568. "../util/common": 185,
  5569. "./coreViewmodes": 54
  5570. }],
  5571. 52: [function(e, t, i) {
  5572. "use strict";
  5573. t.exports = {
  5574. BLACK: "black",
  5575. STD: "std",
  5576. WALK: "walk"
  5577. }
  5578. }
  5579. , {}],
  5580. 53: [function(e, t, i) {
  5581. "use strict";
  5582. t.exports = {
  5583. ZoomIn: "zoom.in",
  5584. ZoomOut: "zoom.out",
  5585. ZoomMax: "zoom.max",
  5586. ZoomMin: "zoom.min"
  5587. }
  5588. }
  5589. , {}],
  5590. 54: [function(e, t, i) {
  5591. "use strict";
  5592. t.exports = {
  5593. PANORAMA: "panorama",
  5594. DOLLHOUSE: "dollhouse",
  5595. FLOORPLAN: "floorplan"
  5596. }
  5597. }
  5598. , {}],
  5599. 55: [function(e, t, i) {
  5600. "use strict";
  5601. function n(e) {
  5602. this.message = e
  5603. }
  5604. t.exports = n
  5605. }
  5606. , {}],
  5607. 56: [function(e, t, i) {
  5608. "use strict";
  5609. function n(e) {
  5610. r.call(this, e)
  5611. }
  5612. var r = e("./BasicException");
  5613. n.prototype = Object.create(r.prototype),
  5614. t.exports = n
  5615. }
  5616. , {
  5617. "./BasicException": 55
  5618. }],
  5619. 57: [function(e, t, i) {
  5620. "use strict";
  5621. function n(e) {
  5622. r.call(this, e)
  5623. }
  5624. var r = e("./BasicException");
  5625. n.prototype = Object.create(r.prototype),
  5626. t.exports = n
  5627. }
  5628. , {
  5629. "./BasicException": 55
  5630. }],
  5631. 58: [function(e, t, i) {
  5632. "use strict";
  5633. function n(e) {
  5634. r.call(this, e)
  5635. }
  5636. var r = e("./BasicException");
  5637. n.prototype = Object.create(r.prototype),
  5638. t.exports = n
  5639. }
  5640. , {
  5641. "./BasicException": 55
  5642. }],
  5643. 59: [function(e, t, i) {
  5644. (function(i) {
  5645. "use strict";
  5646. function n(e) {
  5647. var t = {};
  5648. if (e) {
  5649. var i = e.flags;
  5650. if (i)
  5651. for (var n in i)
  5652. i.hasOwnProperty(n) && (t[i[n]] = !0);
  5653. return t
  5654. }
  5655. return l.debug("Feature flags -> parseFeatureFlags: rawData is null."),
  5656. null
  5657. }
  5658. var r = e("./util/ajax")
  5659. , o = e("./util/showcase")
  5660. , a = e("./util/logger")
  5661. , s = ""
  5662. , l = new a(i)
  5663. , c = {};
  5664. t.exports = {
  5665. loadFeatureFlags: function(e) {
  5666. var t = $.Deferred();
  5667. return r.get(e.urlBase + s, {
  5668. responseType: "json",
  5669. prefetchFrom: "user",
  5670. auth: o.getAuthorizationHeader()
  5671. }).done(function(e) {
  5672. c = n(e),
  5673. c ? t.resolve(c) : t.reject("loading-failed")
  5674. }).fail(function() {
  5675. l.debug("Retrieval of feature flags failed."),
  5676. t.reject("loading-failed")
  5677. }),
  5678. t.promise()
  5679. },
  5680. getFlags: function() {
  5681. return c
  5682. },
  5683. updateDependentSettings: function(e, t) {
  5684. e = e || c,
  5685. e.labels && (t.labels.enabled = !0),
  5686. e.zooming && !t.zoom.forceOff && (t.zoom.enabled = !0),
  5687. e.showcase_sdk && (t.sdkInit = !0),
  5688. e.mobile_highq_override && (t.tiling.mobileHighQualityOverride = !0),
  5689. e.showcase_webvr && (t.vr.allowWebVR = !0),
  5690. e.uhql && (t.tiling.allowUltraHighResolution = !0),
  5691. e.hide_sc_sharing && (t.share.enabled = !1)
  5692. }
  5693. }
  5694. }
  5695. ).call(this, "/js/featureflags.js")
  5696. }
  5697. , {
  5698. "./util/ajax": 181,
  5699. "./util/logger": 189,
  5700. "./util/showcase": 193
  5701. }],
  5702. 60: [function(e, t, i) {
  5703. "use strict";
  5704. var n = (e("../util/common"),
  5705. {
  5706. status: 0,
  5707. set: function(e) {
  5708. if (isNaN(e))
  5709. return !1;
  5710. var t = $('.progressbar');
  5711. 0 > e && (e = 0);
  5712. e > 100 && (e = 100);
  5713. var width = parseInt(t.css('width').replace("px",""))/100; //获取进度条总长度除以100
  5714. var barperc = e*width;
  5715. var perc = Math.round(e);
  5716. var labelpos = (parseInt(barperc)-15);
  5717. t.find('.bar').css('width',barperc); //已经再跑颜色的百分比
  5718. t.find('.label').css('left', labelpos); //上面跟着的字的百分比
  5719. t.find('.perc').text(perc+'%'); //具体数字的百分比
  5720. this.status = e
  5721. },
  5722. done: function(e) {
  5723. return e || this.status ? (this.status = null,
  5724. this.set(100)) : this
  5725. }
  5726. });
  5727. t.exports.circleLoader = n
  5728. }
  5729. , {
  5730. "../util/common": 185
  5731. }],
  5732. 61: [function(e, t, i) {
  5733. "use strict";
  5734. t.exports = Object.freeze({
  5735. CLOSE: "modal.closer.close"
  5736. })
  5737. }
  5738. , {}],
  5739. 62: [function(e, t, i) {
  5740. "use strict";
  5741. function n(e, t) {
  5742. t && (t.stopPropagation(),
  5743. t.preventDefault()),
  5744. e && this.emit(l.CLOSE, e),
  5745. g.reset()
  5746. }
  5747. function r(e, t) {
  5748. function i() {
  5749. var t = e.offsetHeight >= $("#player").height() && e.offsetWidth >= $("#player").width();
  5750. t !== f && (f = t,
  5751. t ? (e.classList.add("closeByFooter"),
  5752. h.classList.add("closeByFooter")) : (e.classList.remove("closeByFooter"),
  5753. h.classList.remove("closeByFooter")))
  5754. }
  5755. t ? setTimeout(i, o.guiAnimationSpeed) : i()
  5756. }
  5757. var o = e("../../settings")
  5758. , a = (e("../../tag/Media/MediaEvent"),
  5759. e("../../util/browser"))
  5760. , s = e("../../util/common")
  5761. , l = e("./ModalCloserEvent")
  5762. , c = e("events").EventEmitter
  5763. , h = document.getElementsByClassName("footer")[0]
  5764. , u = h.querySelectorAll(".close")[0]
  5765. , d = null
  5766. , p = null
  5767. , f = null
  5768. , g = (a.isMobile(),
  5769. {
  5770. open: function(e) {
  5771. e && (r(e),
  5772. d && u.removeEventListener("click", d, !0),
  5773. d = n.bind(this, e.id),
  5774. u.addEventListener("click", d, !0),
  5775. p && window.removeEventListener("resize", p, !0),
  5776. p = r.bind(this, e),
  5777. window.addEventListener("resize", p, !0))
  5778. },
  5779. reset: function() {
  5780. h.classList.remove("closeByFooter"),
  5781. u.removeEventListener("click", d, !0),
  5782. window.removeEventListener("resize", p, !0),
  5783. d = p = f = null
  5784. }
  5785. });
  5786. s.extendObject(g, c.prototype),
  5787. t.exports = g
  5788. }
  5789. , {
  5790. "../../tag/Media/MediaEvent": 131,
  5791. "../../settings": 166,
  5792. "../../util/browser": 182,
  5793. "../../util/common": 185,
  5794. "./ModalCloserEvent": 61,
  5795. events: 202
  5796. }],
  5797. 63: [function(e, t, i) {
  5798. "use strict";
  5799. function n(e, t, i) {
  5800. var n = new r.GUI({
  5801. width: 400
  5802. })
  5803. , u = n.addFolder("Flydown from Dollhouse");
  5804. u.add(h.flydown, "movementEasing", Object.keys(a)),
  5805. u.add(h.flydown, "movementDelay", 0, 1).step(.01),
  5806. u.add(h.flydown, "rotationEasing", Object.keys(a)),
  5807. u.add(h.flydown, "rotationDelay", 0, 1).step(.01),
  5808. u.add(h.flydown, "modelTextureDelay", 0, 1).step(.01),
  5809. u.add(h.flydown, "skyboxDelay", 0, 1).step(.01),
  5810. u.add(h.dollhouseDefault, "minPolarAngle", 0, o.Math.degToRad(50)),
  5811. u.add(h.dollhouseDefault, "maxPolarAngle", o.Math.degToRad(50), o.Math.degToRad(170));
  5812. var d = n.addFolder("Transition between panos");
  5813. d.add(h.transition, "blur", 0, 10).onFinishChange(function() {}),
  5814. d.add(h.transition, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5815. h.transition.flyTime = 0,
  5816. d.__controllers.forEach(function(e) {
  5817. e.updateDisplay()
  5818. })
  5819. }),
  5820. d.add(h.transition, "flyTime", 0, 5e3).onFinishChange(function() {
  5821. h.transition.flySpeed = 0,
  5822. d.__controllers.forEach(function(e) {
  5823. e.updateDisplay()
  5824. })
  5825. }),
  5826. d.add(h.transition, "aimTime", 500, 2500).step(50),
  5827. d.add(h.transition, "aimSlowFactor", 1, 3).step(.1),
  5828. d.add(h.transition, "movementEasing", Object.keys(a));
  5829. var p = n.addFolder("Path Display");
  5830. p.add(h.path, "opacity", 0, 1).step(.01).onFinishChange(function() {}),
  5831. p.add(h.path, "height", 0, .2).step(.01).onFinishChange(function() {}),
  5832. p.add(h.path, "outsideHeight", 0, 2).step(.01).onFinishChange(function() {}),
  5833. p.add(h.path, "ribbonWidth", .01, .35).step(.01).onFinishChange(function() {}),
  5834. p.add(h.path, "waypointRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5835. p.add(h.path, "waypointPulse", 0, 3600).step(20).onFinishChange(function() {}),
  5836. p.add(h.path, "waypointIndoorRadius", .01, 1.2).step(.01).onFinishChange(function() {}),
  5837. p.add(h.path, "fadeInTime", 0, 1200).step(10).onFinishChange(function() {}),
  5838. p.add(h.path, "fadeOutTime", 0, 1200).step(10).onFinishChange(function() {}),
  5839. p.add(h.path, "color", Object.keys(l)).onFinishChange(function() {
  5840. h.path.color = l[h.path.color],
  5841. h.path.colorUp = l._desat(h.path.color),
  5842. h.path.colorDown = l.darken(h.path.color)
  5843. }),
  5844. p.add(h, "reticuleColor", Object.keys(l)).onFinishChange(function() {
  5845. h.reticuleColor = l[h.reticuleColor]
  5846. });
  5847. var f = n.addFolder("Warping")
  5848. , g = f.addFolder("Warp/Teleport");
  5849. g.add(h.warp, "softPushDist", 0, 2).onFinishChange(function() {}),
  5850. g.add(h.warp, "softPushEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5851. g.add(h.warp, "softBendAngle", 0, 45).onFinishChange(function() {}),
  5852. g.add(h.warp, "softBendTilt", 0, 45).onFinishChange(function() {}),
  5853. g.add(h.warp, "softBendEnd", 0, 1).step(.01).onFinishChange(function() {}),
  5854. g.add(h.warp, "burnsAngle", 0, 30).onFinishChange(function() {}),
  5855. g.add(h.warp, "minBurnsAngle", 0, 10).onFinishChange(function() {}),
  5856. g.add(h.warp, "brakeStrength", 1, 8).onFinishChange(function() {}),
  5857. g.add(h.warp, "minBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5858. g.add(h.warp, "maxBrakeAngle", 0, 5).step(.01).onFinishChange(function() {}),
  5859. g.add(h.path, "mapGuides").onFinishChange(function() {}),
  5860. g.add(h.warp, "teleportTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5861. g.add(h.warp, "outsideTime", 0, 5e3).step(10).onFinishChange(function() {}),
  5862. g.add(h.path, "typ", Object.keys(c)).onFinishChange(function() {
  5863. h.path.typ = c[h.path.typ]
  5864. }),
  5865. g.add(h.warp, "loop").onChange(function() {}).onFinishChange(function() {
  5866. t.endlessLoop = h.warp.loop
  5867. }),
  5868. g.add(h.warp, "walkSlideShowThreshhold", 1, 1e4).step(1).onFinishChange(function() {}),
  5869. g.add(h.warp, "walkExtraPanosDistance", 0, 3).step(.1).onFinishChange(function() {}),
  5870. g.add(h.transition, "fastForwardFactor", 1, 10).step(1).onFinishChange(function() {});
  5871. var m = f.addFolder("Long Warp Only");
  5872. m.add(h.warp, "minWarpTime", 0, 5e3).step(10).onFinishChange(function() {
  5873. h.warp.flySpeed = 0,
  5874. m.__controllers.forEach(function(e) {
  5875. e.updateDisplay()
  5876. })
  5877. }),
  5878. m.add(h.warp, "timePerMeter", 0, 5e3).step(10).onFinishChange(function() {}),
  5879. m.add(h.warp, "lookAheadMax", .01, 1).step(.01).onFinishChange(function() {}),
  5880. m.add(h.warp, "lookAheadDist", .01, 4).step(.01).onFinishChange(function() {}),
  5881. m.add(h.warp, "maxTurnPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5882. m.add(h.warp, "maxAimPerSec", 0, 720).step(1).onFinishChange(function() {}),
  5883. m.add(h.warp, "turnFriction", 0, 1).step(.01).onFinishChange(function() {}),
  5884. m.add(h.warp, "walkDelay", 0, 2e3).step(10).onFinishChange(function() {}),
  5885. m.add(h.transition, "flytimeMaxDistanceThreshold", 0, 25).step(10).onFinishChange(function() {}),
  5886. m.add(h.warp, "walkMaxDist", 0, 100).step(1).onFinishChange(function() {});
  5887. var v = n.addFolder("Warp Esoterica");
  5888. v.add(h.warp, "nearPanoDist", .01, 12).step(0).onFinishChange(function() {}),
  5889. v.add(h.warp, "blur", .01, 1).onFinishChange(function() {}),
  5890. v.add(h.warp, "flySpeed", 0, 10).step(.01).onFinishChange(function() {
  5891. h.warp.minWarpTime = 0,
  5892. v.__controllers.forEach(function(e) {
  5893. e.updateDisplay()
  5894. })
  5895. }),
  5896. v.add(h.warp, "showBunny").onFinishChange(function() {}),
  5897. v.add(h.warp, "fastTime", 0, 2500).step(10).onFinishChange(function() {}),
  5898. v.add(h.warp, "movementEasing", Object.keys(a));
  5899. var A = n.addFolder("Misc");
  5900. A.add(h, "dollhouseFOV", 10, 180).onChange(function() {
  5901. i.cameras[s.DOLLHOUSE].fov = h.dollhouseFOV
  5902. }),
  5903. A.add(h, "insideFOV", 10, 180).onChange(function() {
  5904. i.cameras[s.PANORAMA].fov = h.insideFOV
  5905. }),
  5906. A.add(h, "insideLookSpeed", .01, .3).step(.01).onChange(function() {}),
  5907. A.add(h, "rotationAccelerationInside", .1, 10).step(.1).onChange(function() {}),
  5908. A.add(h, "rotationAccelerationOutside", .1, 10).step(.1).onChange(function() {});
  5909. var y = n.addFolder("Navigation");
  5910. y.add(h.navigation, "panoScores").onFinishChange(function() {
  5911. h.navigation.panoScores || e.panos.forEach(function(e) {
  5912. e.floor.remove(e.text3d),
  5913. e.text3d = null
  5914. })
  5915. }),
  5916. y.add(h.navigation, "mouseDirection"),
  5917. y.add(h.navigation, "filterStrictness", 0, 1),
  5918. y.add(h.navigation, "angleFactor", -60, 0),
  5919. y.add(h.navigation, "directionFactor", 1, 20),
  5920. y.add(h.navigation, "distanceFactor", -5, 5),
  5921. y.add(h.navigation, "optionalityFactor", .1, 10);
  5922. var C = n.addFolder("tags")
  5923. , I = C.addFolder("Tag Creation");
  5924. I.add(h.tags.pole, "enabled").name("poleEnabled"),
  5925. I.add(h.tags.pole, "height", 0, 2.5).step(.01).name("poleHeight"),
  5926. I.add(h.tags.pole, "width", 1, 10).step(1).name("poleWidth"),
  5927. I.add(h.tags.pole, "opacity", .1, 1).step(.1).name("poleOpacity");
  5928. var E = C.addFolder("Visibility");
  5929. E.add(h.tags.visibility, "anyDistance"),
  5930. E.add(h.tags.visibility, "visibleDistance", .1, 30).step(.1),
  5931. E.add(h.tags.visibility, "cameraClearance", 0, 1).step(.01),
  5932. E.add(h.tags.visibility, "hideViaFloor"),
  5933. E.add(h.tags.visibility, "hideOffScreenDisc").name("hideEdgeDisc"),
  5934. E.add(h.tags.visibility, "hideOffScreenObject").name("hideEdgeObject");
  5935. var b = C.addFolder("Disc Parameters");
  5936. b.add(h.tags.disc.scale, "nearBound", .1, 10).step(.1),
  5937. b.add(h.tags.disc.scale, "farBound", .1, 20).step(.1).listen(),
  5938. b.add(h.tags.disc.scale, "linkFarBound").onChange(function(e) {
  5939. e && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - h.tags.disc.scale.linkPercent / 100))
  5940. }),
  5941. b.add(h.tags.disc.scale, "linkPercent", 0, 100).step(1).onChange(function(e) {
  5942. h.tags.disc.scale.linkFarBound && (h.tags.disc.scale.farBound = h.tags.visibility.visibleDistance * (1 - e / 100))
  5943. }),
  5944. b.add(h.tags.disc.scale, "maxSize", 40, 200).step(1),
  5945. b.add(h.tags.disc.scale, "minSize", 20, 100).step(1),
  5946. b.add(h.tags.disc.scale, "responsiveness", 0, 100).step(1);
  5947. var w = C.addFolder("Navigate");
  5948. w.add(h.tags.navigate, "nearestPano").name("nearestPano"),
  5949. w.add(h.tags.navigate, "lineOfSight").name("lineOfSight"),
  5950. w.add(h.tags.navigate, "reactivate").name("reactivate"),
  5951. w.add(h.tags.navigate, "aimAt", ["disc", "object", "pole", "nothing"]).name("aim at"),
  5952. w.add(h.tags.navigate, "tiltTolerance", 0, 50).step(1),
  5953. w.add(h.tags.navigate, "rotateSpeedFactor", 0, 5).step(.1);
  5954. var _ = n.addFolder("Debug");
  5955. _.add(h, "wireframe").onFinishChange(function() {
  5956. e.chunks.forEach(function(t) {
  5957. t.material && (t.wireframeTwin || (t.wireframeTwin = new o.WireframeHelper(t),
  5958. t.wireframeTwin.material.depthWrite = !1,
  5959. t.wireframeTwin.material.depthTest = !1,
  5960. t.wireframeTwin.material.opacity = .5,
  5961. t.wireframeTwin.material.transparent = !0),
  5962. h.wireframe ? e.add(t.wireframeTwin) : e.remove(t.wireframeTwin))
  5963. })
  5964. }),
  5965. _.add(h, "skyboxWireframe").onFinishChange(function() {
  5966. h.skyboxWireframe ? (e.skybox.wireframe = new o.WireframeHelper(e.skybox),
  5967. e.add(e.skybox.wireframe)) : (e.remove(e.skybox.wireframe),
  5968. e.skybox.wireframe = null)
  5969. }),
  5970. _.add(h, "showSweeps").onFinishChange(function() {
  5971. e.setSweepVisibility(h.showSweeps)
  5972. }),
  5973. _.add(h, "showMesh").onFinishChange(function() {
  5974. e.chunks.forEach(function(e) {
  5975. e.visible = h.showMesh
  5976. })
  5977. }),
  5978. _.add(h, "showFloors").onFinishChange(function() {
  5979. e.floors.forEach(function(e) {
  5980. e.collider.children.forEach(function(e) {
  5981. e.material.visible = h.showFloors
  5982. })
  5983. })
  5984. }),
  5985. _.add(h, "showSkyboxes").onFinishChange(function() {
  5986. e.panos.forEach(function(e) {
  5987. e.skyboxMesh.visible = h.showSkyboxes
  5988. })
  5989. }),
  5990. _.add(h, "showNeighbors").onChange(function() {}),
  5991. _.add(e, "alpha", 0, 1)
  5992. }
  5993. var r = e("../lib/dat.gui")
  5994. , o = e("three")
  5995. , a = e("../util/easing")
  5996. , s = e("../enum/Viewmode")
  5997. , l = e("../enum/Colors")
  5998. , c = e("../enum/WarpStyle")
  5999. , h = e("../settings");
  6000. e("../tag/tag");
  6001. r.GUI.prototype.removeFolder = function(e) {
  6002. var t = this.__folders[e];
  6003. t && (t.close(),
  6004. this.__ul.removeChild(t.domElement.parentNode),
  6005. delete this.__folders[e],
  6006. this.onResize())
  6007. }
  6008. ,
  6009. t.exports.toggle = n
  6010. }
  6011. , {
  6012. "../enum/Colors": 19,
  6013. "../enum/Viewmode": 51,
  6014. "../enum/WarpStyle": 52,
  6015. "../lib/dat.gui": 93,
  6016. "../tag/tag": 123,
  6017. "../settings": 166,
  6018. "../util/easing": 186,
  6019. three: 217
  6020. }],
  6021. 64: [function(e, t, i) {
  6022. (function(i) {
  6023. "use strict";
  6024. function n(e, t, i, n) {
  6025. $(".gui-error .error-problem-text").text(e),
  6026. $(".gui-error .error-solution-text").text(t),
  6027. $(".gui-error .error-explanation").text(i),
  6028. $(".gui-error .error-actions").html(n),
  6029. $(window).resize(),
  6030. $(".gui-error").fadeIn(),
  6031. $("#bottom-logo").fadeIn()
  6032. }
  6033. function r(e) {
  6034. var t = ['<div class="browser-tiles">', '<div class="tile">', '<a href="https://www.google.com/chrome/browser/" target="_blank">', '<img class="icon" src="images/icon_Google_Chrome_2011.png" ', 'rel="tiletip" title="Chrome"></a>', "</div>", '<div class="tile">', '<a href="https://www.mozilla.org/en-US/firefox/new/" target="_blank">', '<img class="icon" src="images/icon_Mozilla_Firefox.png" ', 'rel="tiletip" title="Firefox"></a>', "</div>", '<div class="tile">', '<a href="http://windows.microsoft.com/en-us/internet-explorer/download-ie" target="_blank">', '<img class="icon" src="images/icon_Internet_Explorer_10.png" ', 'rel="tiletip" title="Internet Explorer"></a>', "</div>", '<div class="tile">', '<a href="https://support.apple.com/en-us/HT204416" target="_blank">', '<img class="icon" src="images/icon_MacOSX_Safari.png" ', 'rel="tiletip" title="Safari"></a>', "</div>", "</div>"].join("");
  6035. n(e, h.ERROR_BROWSER_SOLUTION, h.ERROR_BROWSER_EXPLANATION, t),
  6036. s.isMobile() || $("[rel=tiletip]").tooltip({
  6037. placement: "bottom",
  6038. delay: {
  6039. show: 50,
  6040. hide: 0
  6041. },
  6042. trigger: "hover",
  6043. viewport: {
  6044. selector: "body",
  6045. padding: 10
  6046. }
  6047. })
  6048. }
  6049. function o() {
  6050. var e = s.isMobile() ? "" : '<span class="link install-browser">' + h.ERROR_GENERIC_ACTIONS_2 + "</span>" + h.ERROR_GENERIC_ACTIONS_3
  6051. , t = [h.ERROR_GENERIC_ACTIONS_1, e,].join("");
  6052. n(h.ERROR_GENERIC_PROBLEM, h.ERROR_GENERIC_SOLUTION, "", t),
  6053. s.isMobile() || $(".install-browser").on("click touchstart", function(e) {
  6054. e.preventDefault(),
  6055. e.stopPropagation(),
  6056. r(" ")
  6057. })
  6058. }
  6059. function a(e) {
  6060. if ($("head title").text(c.pageTitle),
  6061. $("#gui-message, #gui-loading, #nprogress, #gui-thumb, #bottom-logo").hide(),
  6062. $("#gui-loading").fadeOut(250),
  6063. $("#quick-blackout").hide(),
  6064. l.track("showcase_error", {
  6065. error_key: e
  6066. }),
  6067. h.locale || h.init(),
  6068. "webgl-unsupported" === e)
  6069. s.isMobile() ? o() : r(h.ERROR_WEBGL_UNSUPPORTED_PROBLEM);
  6070. else if ("webgl-ios" === e)
  6071. n(h.ERROR_WEBGL_IOS_PROBLEM, h.ERROR_WEBGL_IOS_SOLUTION, "", h.ERROR_WEBGL_IOS_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_IOS_ACTIONS_2 + "</strong>.");
  6072. else if ("webgl-safari" === e)
  6073. n(h.ERROR_WEBGL_SAFARI_PROBLEM, "", "", h.ERROR_WEBGL_SAFARI_ACTIONS_1 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_2 + "</strong>. " + h.ERROR_WEBGL_SAFARI_ACTIONS_3 + "<strong>" + h.ERROR_WEBGL_SAFARI_ACTIONS_4 + "</strong>.");
  6074. else if ("webgl-generic" === e)
  6075. o();
  6076. else if ("missing-urls" === e)
  6077. n(h.ERROR_MISSING_URLS_PROBLEM, "", h.ERROR_MISSING_URLS_EXPLANATION);
  6078. else if ("loading-failed" === e)
  6079. n(h.ERROR_LOADING_FAILED_PROBLEM, "", "", h.ERROR_LOADING_FAILED_ACTIONS_1 + '<a class="link" target="_blank" href=' + p + ">" + h.ERROR_LOADING_FAILED_ACTIONS_2 + "</a>.");
  6080. else {
  6081. if ("loading-failed-maintenance" !== e)
  6082. return void d.error("Unhandled error: " + e);
  6083. n(h.ERROR_MAINTENANCE_PROBLEM, h.ERROR_MAINTENANCE_SOLUTION)
  6084. }
  6085. }
  6086. var s = e("./../util/browser")
  6087. , l = e("./../analytics")
  6088. , c = e("./../settings")
  6089. , h = e("../localization/localize")
  6090. , u = e("./../util/logger")
  6091. , d = new u(i)
  6092. , p = '"https://support.port.com/hc/articles/208220058"';
  6093. t.exports.error = a
  6094. }
  6095. ).call(this, "/js/gui/error.js")
  6096. }
  6097. , {
  6098. "../localization/localize": 108,
  6099. "./../analytics": 4,
  6100. "./../settings": 166,
  6101. "./../util/browser": 182,
  6102. "./../util/logger": 189
  6103. }],
  6104. 65: [function(e, t, i) {
  6105. (function(i) {
  6106. "use strict";
  6107. function n() {
  6108. Ue = [],
  6109. je.floors.visible && Ue.push(".gui-floor", ".gui-floor-title"),
  6110. Ue.push(".hideTarget", ".pinTop.right")
  6111. }
  6112. function r() {
  6113. for (var e in je)
  6114. if (je.hasOwnProperty(e)) {
  6115. var t = je[e];
  6116. if (!t.visible)
  6117. for (var i = 0; i < t.elements.length; i++)
  6118. $(t.elements[i]).hide()
  6119. }
  6120. je.highlight.visible && $(".pinBottom").addClass("highlightExists"),
  6121. je.tourControls.visible === !1 && $("#drawer").addClass("fullWidth"),
  6122. n()
  6123. }
  6124. function o(e, t) {
  6125. var i = !K.isMobile() && Q.zoom.enabled && t.mode === _e.PANORAMA && !e.tourIsPlaying;
  6126. $("#gui-zoomin").toggle(i),
  6127. $("#gui-zoomout").toggle(i)
  6128. }
  6129. function a() {
  6130. c(),
  6131. $(".pinBottom").toggleClass("open"),
  6132. $("#drawer").toggleClass("open"),
  6133. $(".footer").toggleClass("open"),
  6134. $("#drawer").hasClass("open") ? ($("#pullTab .icon").attr("data-original-title", Re.CLOSE_HIGHLIGHTS),
  6135. Ze("highlights")) : ($("#pullTab .icon").attr("data-original-title", Re.OPEN_HIGHLIGHTS),
  6136. ie.resetDrawer()),
  6137. setTimeout(function() {
  6138. $("#pullTab").toggleClass("opened");
  6139. }, $("#drawer").hasClass("open") ? 0 : Q.highlightAnimationDuration),
  6140. $(".pinBottom").hasClass("open") && s($(".vr-popup")) && $(".vr-popup").is(":visible") && Ae.dismiss()
  6141. }
  6142. function s(e) {
  6143. var t;
  6144. "none" !== e.css("display") ? t = e.position().top + e.outerHeight() : (e.attr("style", "visibility: hidden"),
  6145. t = e.position().top + e.outerHeight(),
  6146. e.attr("style", "display: none"));
  6147. var i = $("#player").outerHeight()
  6148. , n = i - 130;
  6149. return n < t + 25
  6150. }
  6151. function l(e) {
  6152. "touchstart" === e.type && e.preventDefault(),
  6153. e.stopPropagation()
  6154. }
  6155. function c() {
  6156. W && (W.reload(),
  6157. W.init())
  6158. }
  6159. function h(e) {
  6160. ne.show(e),
  6161. r()
  6162. }
  6163. function u(e) {
  6164. ne.progress(e)
  6165. }
  6166. function d(e, t, i) {
  6167. var n = t.player;
  6168. $("#gui-thumb").fadeOut(2500),
  6169. ne.hide(function() {
  6170. Ge = !1
  6171. }),
  6172. me.init(e, i),
  6173. de.finishSetup(Object.keys(e.tags).length),
  6174. i.on(Te.IMAGE_OPENED, Ze.bind(this, "tag"));
  6175. var s = function() {
  6176. i.dismissExaminedTag(),
  6177. i.disableHovering()
  6178. };
  6179. Ae.on(ye.OPENED, s),
  6180. Ce.on(Me.OPENED, s),
  6181. he.on(ue.OPENED, s),
  6182. fe.on(ge.OPENED, s);
  6183. var l = i.enableHovering.bind(i);
  6184. if (Ae.on(ye.CLOSED, l),
  6185. Ce.on(Me.CLOSED, l),
  6186. he.on(ue.CLOSED, l),
  6187. fe.on(ge.CLOSED, l),
  6188. Q.labels.enabled && Object.keys(e.labels).length,
  6189. e.floors.length <= 1 || !je.floors.visible ? je.floors.visible = !1 : (y(e, t),
  6190. C(e.currentFloor, n.mode)),
  6191. getQueryVariable('m') === '372'&& (je.floors.visible = 1, y(e,t)),
  6192. r(),
  6193. o(t, t.player),
  6194. $("#gui").fadeIn(1500),
  6195. je.highlight.visible && (2 !== Q.startHighlights || e.has360Views) && setTimeout(function() {
  6196. a(),
  6197. (!e.has360Views && 1 !== Q.startHighlights || e.has360Views && 0 === Q.startHighlights) && setTimeout(a, 2e3)
  6198. }, 2e3),
  6199. !K.isMobile())
  6200. for (var c = ["a", "#title-toggle", ".next-button", ".prev-button", ".gui-floor", ".meta-toggle", ".thumbImg", "logo-button"], h = 0; h < c.length; h++)
  6201. $(c[h]).addClass("hasHover");
  6202. O(e),
  6203. de.setupToggling();
  6204. //xzw:
  6205. window.editHotPanel && editHotPanel();
  6206. //czj
  6207. navBorderRadius(e);
  6208. //czj 编辑界面
  6209. //window.EditingInterface && new EditingInterface(n.sceneRenderer);
  6210. window.EditTools && new EditTools(n.sceneRenderer);
  6211. }
  6212. function navBorderRadius(e){
  6213. var pullTab = $("#pullTab"),
  6214. mobileRadius = {
  6215. "bottom":{"border-bottom-left-radius":"10px","border-bottom-right-radius":"10px"},
  6216. "top":{"border-top-left-radius":"10px","border-top-right-radius":"10px"}
  6217. },
  6218. topRadius = {
  6219. "bottom":{"border-top-right-radius":"10px","border-bottom-right-radius":"10px"},
  6220. "top":{"border-bottom-left-radius":"10px","border-top-left-radius":"10px"}
  6221. };
  6222. function BorderRadius(bottom,top){
  6223. $("#gui-modes-map > div:visible:last").css(bottom);
  6224. if(pullTab.is(':visible')){
  6225. $(".viewContainer > div:visible:first").css(top);
  6226. }else{
  6227. $("#gui-modes-map > div:visible:first").css(top);
  6228. }
  6229. }
  6230. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  6231. BorderRadius(mobileRadius.bottom,mobileRadius.top);
  6232. }else{
  6233. BorderRadius(topRadius.bottom,topRadius.top);
  6234. }
  6235. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  6236. if(window.MP_PREFETCHED_MODELDATA.model.special || window.MP_PREFETCHED_MODELDATA.special){
  6237. window.specialScene && specialScene.special().afterImplement();
  6238. }
  6239. }
  6240. function p(e) {
  6241. e || (e = 0),
  6242. We = !1,
  6243. window.setTimeout(function() {
  6244. We || (ze = !0,
  6245. $("#gui-spinner").stop(!0, !0).show())
  6246. }
  6247. .bind(this), e)
  6248. }
  6249. function f() {
  6250. $("#gui-spinner").stop(!0, !0),
  6251. $("#gui-spinner").fadeOut(1e3),
  6252. We = !0,
  6253. ze = !1
  6254. }
  6255. function g(e, t) {
  6256. var i = e.mode
  6257. , n = t || e.currentPano;
  6258. $("#gui-modes-dollhouse").toggleClass("active", i === _e.DOLLHOUSE),
  6259. $("#gui-modes-floorplan").toggleClass("active", i === _e.FLOORPLAN),
  6260. $("#gui-modes-inside").toggleClass("active", i === _e.PANORAMA),
  6261. i === _e.PANORAMA ? ($("#view-controllers").slideUp(500),
  6262. Q.show360Views.enabled && !n.isAligned() ? (
  6263. $(".gui-floor").addClass("hidden"),
  6264. $("#gui-modes-outside").addClass("desktop-only")) : (
  6265. $(".gui-floor").removeClass("hidden"),
  6266. $("#gui-modes-outside").removeClass("desktop-only")),
  6267. $("#gui-modes-outside").removeClass("hidden")) : i !== _e.TRANSITIONING && (f(),
  6268. Be = i,
  6269. $("#gui-modes-outside").addClass("hidden"),
  6270. e.model.has360Views && $(".gui-floor").removeClass("hidden"),
  6271. $("#view-controllers").is(":visible") || $("#view-controllers").slideDown(Q.guiAnimationSpeed))
  6272. }
  6273. function m(e, t) {
  6274. var i = t.player;
  6275. $("#gui-modes-inside").on("mousedown touchstart", function(e) {
  6276. l(e),
  6277. J.updateInteraction(Se.InteractionGui, "inside-button"),
  6278. J.track("USER", {
  6279. event_type: "showcase_gui",
  6280. gui_action: "click_inside_mode_button"
  6281. }),
  6282. t.changeMode(_e.PANORAMA);
  6283. }),
  6284. $("#gui-modes-outside").find("a").on("click", function(e) {
  6285. l(e),
  6286. J.track("showcase_gui", {
  6287. gui_action: "click_outside_mode_button"
  6288. }),
  6289. t.changeMode(Be)
  6290. }),
  6291. $("#gui-modes-floorplan").on("click", function(e) {
  6292. l(e),
  6293. i.mode !== _e.FLOORPLAN && (J.track("showcase_gui", {
  6294. gui_action: "click_floorplan_mode_button"
  6295. }),
  6296. t.changeMode(_e.FLOORPLAN));
  6297. }),
  6298. $("#gui-modes-dollhouse").on("click", function(e) {
  6299. l(e),
  6300. i.mode !== _e.DOLLHOUSE && (J.track("showcase_gui", {
  6301. gui_action: "click_dollhouse_mode_button"
  6302. }),
  6303. t.changeMode(_e.DOLLHOUSE));
  6304. })
  6305. }
  6306. function v(e, t) {
  6307. function i() {
  6308. document.getElementById("vr").classList.remove("hidden"),
  6309. Q.vr.allowWebVR ? K.getVRDisplay().then(function(e) {
  6310. K.supportsFullscreen() ? n(e) : (De.warn("Unable to use WebVR when full screen is not supported"),
  6311. $(".improper-embed").toggleClass("hidden", !1),
  6312. r())
  6313. }, function(e) {
  6314. r()
  6315. }) : r()
  6316. }
  6317. function n(i) {
  6318. De.info(i.displayName + " detected, VR button activates WebVR experience"),
  6319. Ie.init(e.data, t, i, q),
  6320. Ie.on(Ee.OPENED, Ze.bind(gui, "vr")),
  6321. Ie.on(Ee.SHOW_TERMS, fe.show.bind(fe))
  6322. }
  6323. function r() {
  6324. De.info("WebVR support not found, VR button activates native app VR modal"),
  6325. Ae.init(e.data, q),
  6326. Ae.on(ye.OPENED, function() {
  6327. var e = document.getElementById("vr-modal");
  6328. return function() {
  6329. Ze("vr"),
  6330. le.open(e)
  6331. }
  6332. }()),
  6333. Ae.on(ye.CLOSED, le.reset)
  6334. }
  6335. if (Q.vr.enabled && e.supportsVR && !K.valueFromHash("mls", 0)){
  6336. /*********************** 方奕卓 VR功能事件监听 ********************/
  6337. K.isMobile() && $('#vr').css('display', ''); // 显示vr功能按钮
  6338. switch (Q.vr.option) {
  6339. case Pe.CONTEXTUAL:
  6340. i();
  6341. break;
  6342. case Pe.ANDROID:
  6343. K.detectAndroid() && i();
  6344. break;
  6345. case Pe.NONE:
  6346. }
  6347. }
  6348. }
  6349. function A(e, t) {
  6350. $("#play").on("mousedown touchstart", function(e) {
  6351. l(e);
  6352. Ze("tour");
  6353. ve.play();
  6354. J.trackAlways("showcase_gui", {
  6355. gui_action: "play_highlights"
  6356. })
  6357. }),
  6358. window.startAndPlay = function(e) {
  6359. // l(e);
  6360. Ze("tour");
  6361. ve.play();
  6362. J.trackAlways("showcase_gui", {
  6363. gui_action: "play_highlights"
  6364. })
  6365. };
  6366. $("#pause").on("mousedown touchstart", function(e) {
  6367. l(e),
  6368. ve.pause(),
  6369. J.trackAlways("showcase_gui", {
  6370. gui_action: "pause_highlights"
  6371. })
  6372. }),
  6373. $("#gui-zoomin").find("a").on("click", function(e) {
  6374. l(e),
  6375. t.player.zoomInIncrementally()
  6376. }),
  6377. $("#gui-zoomout").find("a").on("click", function(e) {
  6378. l(e),
  6379. t.player.zoomOutIncrementally()
  6380. })
  6381. }
  6382. function y(e, t) {
  6383. for (var i = $(".gui-floor"), n = 0; n < e.floors.length; n++) {
  6384. if(getQueryVariable('m') === '372') continue;
  6385. var r = $('<div class="floorChoice" data-index="' + n + '"></div>').text(e.floors.get(n).name);
  6386. $(".gui-floor").find(".container").prepend(r)
  6387. //cxz 本来一开始是prepend 后来改了append 按顺序插入
  6388. }
  6389. i.find(".container").prepend('<div class="floorChoice darkGlass allFloorBtn" data-index="all" style="display:none">' + Re.FLOOR_ALL + "</div>"),
  6390. i.on("click", function(e) {
  6391. l(e),
  6392. Ze("floor"),
  6393. i.toggleClass("open")
  6394. }),
  6395. $(".floorChoice").on("click", function(e) {
  6396. l(e);
  6397. var n = $(this).data("index");
  6398. "all" !== n ? (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6399. t.player.gotoFloor(n),
  6400. J.track("showcase_gui", {
  6401. gui_action: "click_floor_select_button",
  6402. interaction_source: "gui"
  6403. })) : (J.updateInteraction(Se.InteractionGui, "floor-control"),
  6404. Ze("move"),
  6405. t.allFloors(),
  6406. J.track("showcase_gui", {
  6407. gui_action: "click_toggle_all_floors_button",
  6408. interaction_source: "gui"
  6409. })),
  6410. i.removeClass("open")
  6411. })
  6412. }
  6413. function C(e, t) {
  6414. e && (t === _e.DOLLHOUSE || t === _e.FLOORPLAN ? ($(".allFloorBtn").show(),$(".gui-floor-icon").hide(),$(".gui-floor-title").show()) : ($(".allFloorBtn").hide(),$(".gui-floor-icon").show(),$(".gui-floor-title").hide()),
  6415. e.model.allFloorsVisible ? ($(".gui-floor-title").text(Re.FLOOR_ALL),
  6416. $(".gui-floor-number").text(Re.FLOOR_ALL),
  6417. $(".floorChoice").removeClass("active"),
  6418. $('.floorChoice[data-index="all"]').addClass("active")) : ($(".gui-floor-title").text(e.name),
  6419. $(".gui-floor-number").text(" " + (e.floorIndex + 1)),
  6420. $(".floorChoice").removeClass("active"),
  6421. $(".floorChoice[data-index=" + e.floorIndex + "]").addClass("active")))
  6422. }
  6423. function I(e) {
  6424. return e.describe().inTransition
  6425. }
  6426. function b(e, t, i) {
  6427. Fe = e.heroLocations.length;
  6428. var n = '<li class="thumbImg" data-index=""><img src=""></li>'
  6429. , r = 100 / Fe + "%"
  6430. , o = $("#thumb-container")
  6431. , a = $("#progressBar");
  6432. $("#status").find(".totalSteps").text(Fe);
  6433. for (var s = 0; s < Fe; s++) {
  6434. var c = e.heroLocations[s]
  6435. , h = $(n);
  6436. if (h.attr("data-index", s),
  6437. je.highlight.visible && h.find("img").attr("src", c.thumbUrl),
  6438. c.name) {
  6439. var u = $('<div class="overlay"></div>').text(c.name);
  6440. h.prepend(u)
  6441. }
  6442. if (e.has360Views && c.cameraMode === _e.PANORAMA) {
  6443. var d = e.panos.get(c.panoId)
  6444. , p = d && !d.isAligned()
  6445. , f = p ? '<div><img class="mark360View" src="images/mark-360-white-v2.png"></div>' : '<div><img class="markInsideView" src="images/mark-inside-white.png"></div>';
  6446. h.prepend(f)
  6447. }
  6448. o.append(h),
  6449. a.append('<div class="step" data-idx="' + s + '" style="width:' + r + '"></div>')
  6450. }
  6451. j = 144 * Fe,
  6452. Y = 111 * Fe,
  6453. $(".thumbImg").on("mouseover", function() {
  6454. I(t) || i.showPathToHeroLocation($(this).data("index"))
  6455. }),
  6456. $(".thumbImg").on("mouseout", function() {
  6457. t.clearPath()
  6458. }),
  6459. $(".thumbImg").on("click", function(e) {
  6460. l(e);
  6461. var i = $(this);
  6462. J.updateInteraction(Se.InteractionGui, "thumbnail"),
  6463. J.trackAlways("showcase_gui", {
  6464. gui_action: "click_highlight"
  6465. }),
  6466. t.goToHighlight(i.data("index"))
  6467. }),
  6468. $(".previous").find("a").on("click", function(e) {
  6469. l(e),
  6470. J.trackAlways("showcase_gui", {
  6471. gui_action: "prev_highlight"
  6472. }),
  6473. t.prevHighlight()
  6474. }),
  6475. $(".next").find("a").on("click", function(e) {
  6476. l(e),
  6477. J.trackAlways("showcase_gui", {
  6478. gui_action: "next_highlight"
  6479. }),
  6480. t.nextHighlight()
  6481. }),
  6482. $("#drawer").on("mouseleave", function(e) {
  6483. l(e);
  6484. var t;
  6485. try {
  6486. t = new MouseEvent("mouseup",{
  6487. clientX: e.clientX,
  6488. clientY: e.clientY,
  6489. screenX: e.screenX,
  6490. screenY: e.screenY
  6491. })
  6492. } catch (i) {
  6493. t = document.createEvent("MouseEvents"),
  6494. t.initMouseEvent("mouseup", e.bubbles, e.cancelable, e.view, e.detail, e.screenX, e.screenY, e.clientX, e.clientY, e.ctrlKey, e.altKey, e.shiftKey, e.metaKey, e.button, e.relatedTarget)
  6495. }
  6496. document.dispatchEvent(t)
  6497. }),
  6498. W = new Sly($("#scrollFrame"),{
  6499. horizontal: !0,
  6500. itemNav: "centered",
  6501. smart: !0,
  6502. scrollTrap: !0,
  6503. scrollBy: 1,
  6504. mouseDragging: !0,
  6505. touchDragging: !0,
  6506. speed: 300,
  6507. dragHandle: !0,
  6508. dynamicHandle: !0,
  6509. clickBar: !0,
  6510. scrollBar: $("#scroller"),
  6511. activateOn: null
  6512. }).init(),
  6513. W.on("active", function(e, t) {
  6514. Ve = t,
  6515. Ze("tour"),
  6516. $(".step").removeClass("active"),
  6517. $("#status").find(".curIdx").text(t + 1);
  6518. for (var i = 0; i <= t; i++)
  6519. $("#progressBar").find("[data-idx='" + i + "']").addClass("active")
  6520. }),
  6521. w()
  6522. }
  6523. function w() {
  6524. var e = $("#player").width() - 20
  6525. , t = $("#scroller")
  6526. , i = $("#drawer")
  6527. , n = $(".pinBottom");
  6528. if ($("#player").width() < 488 || $("#player").height() < 488)
  6529. t.addClass("hidden"),
  6530. i.addClass("noScroll"),
  6531. n.addClass("noScroll");
  6532. else {
  6533. var r = j > e
  6534. , o = !i.hasClass("noScroll")
  6535. , a = r !== o;
  6536. a && (t.toggleClass("hidden"),
  6537. i.toggleClass("noScroll"),
  6538. n.toggleClass("noScroll"))
  6539. }
  6540. }
  6541. function _(e) {
  6542. je.tourControls.visible = true//e.tour_buttons && K.valueFromHash("gt", 1),
  6543. je.coBrand.visible = e.presented_by && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", !1),
  6544. je.highlight.visible = /* e.highlight_reel && */ 1 !== Q.specialEdition && Q.showHighlights
  6545. }
  6546. function T(e) {
  6547. function t(t, i) {
  6548. return !!e.player_options[t] && e[i || t]
  6549. }
  6550. $(".model-title").text(e.name);
  6551. var i = Q.pageTitle;
  6552. // 2 !== K.valueFromHash("mls", 0) && (i = e.name + " - " + i),
  6553. 2 !== K.valueFromHash("mls", 0) && e.name && (i = e.name),
  6554. document.title = i ,
  6555. K.isMobile() ? $("#gui-fullscreen").css("display", "none") : ($("[rel=tooltip]").tooltip({
  6556. delay: {
  6557. show: 50,
  6558. hide: 0
  6559. },
  6560. trigger: "hover",
  6561. html: !1,
  6562. viewport: {
  6563. selector: "body",
  6564. padding: 10
  6565. }
  6566. }),
  6567. K.inIframe() && document.getElementsByClassName("pinBottom-container")[0].classList.add("embed")),
  6568. // t("presented_by") && 1 !== Q.specialEdition && Q.brand && !K.valueFromHash("mls", 0) ? document.getElementById("loaderCoBrandName").innerText = t("presented_by") : document.getElementById("loaderCoBrand").classList.add("hidden"),
  6569. de.populate({
  6570. name: t("model_name", "name"),
  6571. coBrand: t("presented_by"),
  6572. description: t("model_summary", "summary") || "暂无内容",
  6573. contactName: t("contact_name"),
  6574. address: t("address"),
  6575. phone: t("contact_phone"),
  6576. formattedPhone: e.formatted_contact_phone,
  6577. email: t("contact_email"),
  6578. url: t("external_url"),
  6579. socialSharing: e.enable_social_sharing && e.is_public
  6580. })
  6581. }
  6582. function x(e, t, i, n, r, o) {
  6583. function a() {
  6584. o.setLoadingStartTime(),
  6585. H(),
  6586. r ? (re.showMessage(t, i, je.coBrand.visible),
  6587. l()) : h(l)
  6588. }
  6589. var s = $.Deferred()
  6590. , l = s.resolve.bind(s);
  6591. return Ge = !0,
  6592. O(e),
  6593. e.data.player_options && _(e.data.player_options),
  6594. 1 === Q.specialEdition && $("body").addClass("specialEdition"),
  6595. Re.localizeGUI(),
  6596. T(e.data),
  6597. r || $(".quick").addClass("hidden"),
  6598. //e.data.image && !r && E(e.data.image),
  6599. n ? (J.impression(),
  6600. a()) : (o.setWaitingStartTime(),
  6601. oe.show(r, a)),
  6602. s
  6603. }
  6604. function S(e, t, i, n, r, a, s) {
  6605. q = s,
  6606. e.outsideAllowed() || $("#gui-modes-outside").addClass("invisible"),
  6607. e.supportedModes[_e.PANORAMA] || $("#gui-modes-inside").addClass("invisible"),
  6608. ae.init(),
  6609. re.init(e, a),
  6610. Oe.init(e, t, n),
  6611. $(".icon").on("mouseover", function() {
  6612. t.player && t.player.reticule.hide()
  6613. }),
  6614. m(e, t),
  6615. A(e, t),
  6616. e.data.enable_social_sharing && e.data.is_public && Q.share.enabled && (Ce.init(MP_PREFETCHED_MODELDATA.name/* e.data.name */),
  6617. Ce.on(Me.OPENED, function() {
  6618. var e = document.getElementById("share-modal");
  6619. return function() {
  6620. Ze("share"),
  6621. le.open(e)
  6622. }
  6623. }()),
  6624. Ce.on(Me.CLOSED, le.reset)),
  6625. e.heroLocations.length > 1 ? b(e, t, i) : (je.highlight.visible = !1,
  6626. je.tourControls.visible = !1),
  6627. de.on(pe.OPEN_INFO, Ze.bind(this, "info")),
  6628. z(),
  6629. g(i),
  6630. v(e, r),
  6631. e.on("floor.changed", C),
  6632. e.on("waiting", R.bind(this, e)),
  6633. e.on("waiting-done", P.bind(this, e)),
  6634. i.on(xe.ModeChanged, function(e, n) {
  6635. g(i),
  6636. o(t, i),
  6637. n === _e.PANORAMA && i.currentPano && !i.currentPano.isAligned() && (n = _e.OUTDOOR),
  6638. he.updateMode(n)
  6639. }),
  6640. n.on(Se.Move, Ze.bind(this, "move")),
  6641. i.on(xe.Ready, function() {
  6642. ie.init(n, i, i.tagManager, t),
  6643. i.on(xe.ModeChanged, function(e, t) {
  6644. e !== t && $(".vr-popup").is(":visible") && Ae.dismiss()
  6645. })
  6646. }),
  6647. i.on(xe.PanoChosen, function(e, t) {
  6648. g(i, t),
  6649. he.updateMode(t && !t.isAligned() ? _e.OUTDOOR : _e.PANORAMA)
  6650. }),
  6651. le.on(ce.CLOSE, function(e) {
  6652. switch (e) {
  6653. case "vr-modal":
  6654. Ae.dismiss();
  6655. break;
  6656. case "share-modal":
  6657. Ce.hide();
  6658. break;
  6659. case "terms-modal":
  6660. fe.hide()
  6661. }
  6662. });
  6663. var l = $("#play").eq(0)
  6664. , c = $("#pause").eq(0)
  6665. , h = $(".pinBottom").toArray()
  6666. , u = $("#drawer").eq(0)
  6667. , d = $("#playHead").eq(0)
  6668. , p = $("#progressBar").eq(0)
  6669. , f = $("#thumb-container").eq(0)
  6670. , y = f.children()
  6671. , I = p.children();
  6672. t.on("update.controls", function() {
  6673. var n = t.describe();
  6674. n.tourIsPlaying || i.isWarping() ? (je.tourControls.visible && (l.hide(),
  6675. c.show()),
  6676. n.tourInProgress && (h.forEach(function(e) {
  6677. e.classList.add("playing")
  6678. }),
  6679. u.addClass("playing"),
  6680. d.addClass("playing"))) : (je.tourControls.visible && (l.show(),
  6681. c.hide()),
  6682. n.tourInProgress || (ve.stopTour(),
  6683. h.forEach(function(e) {
  6684. e.classList.remove("playing")
  6685. }),
  6686. u.removeClass("playing"),
  6687. d.removeClass("playing")));
  6688. var r, a, s;
  6689. if (null !== n.currentItem) {
  6690. var p, f;
  6691. $("#status").find(".curIdx").text(n.currentItem + 1),
  6692. n.onTheBus ? (p = "active",
  6693. f = "recent") : (f = "active",
  6694. p = "recent");
  6695. var g = null === n.destinationItem || n.currentItem === n.destinationItem;
  6696. for (r = 0; r < e.heroLocations.length; r += 1)
  6697. s = y.eq(r),
  6698. a = I.eq(r),
  6699. s.removeClass(f),
  6700. a.removeClass(f),
  6701. n.onTheBus && r === n.destinationItem ? (s.addClass(p),
  6702. a.addClass(p),
  6703. W.activate(r)) : n.onTheBus && g && r === n.currentItem ? (s.addClass(p),
  6704. a.addClass(p)) : (s.removeClass(p),
  6705. a.removeClass(p))
  6706. } else
  6707. for (r = 0; r < e.heroLocations.length; r += 1)
  6708. s = y.eq(r),
  6709. a = I.eq(r),
  6710. s.removeClass("active recent"),
  6711. a.removeClass("active recent");
  6712. o(t, i)
  6713. }),
  6714. document.addEventListener("keydown", function(n) {
  6715. switch (J.updateInteraction(Se.InteractionKey),
  6716. n.which) {
  6717. case we.ZERO:
  6718. Q.debug && e.toggleAlpha();
  6719. break;
  6720. case we.NINE:
  6721. Q.debug && se.toggle();
  6722. break;
  6723. case we.ONE:
  6724. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.PANORAMA);
  6725. break;
  6726. case we.TWO:
  6727. e.outsideAllowed() && !i.isInMode(_e.DOLLHOUSE, _e.TRANSITIONING) && t.changeMode(_e.DOLLHOUSE);
  6728. break;
  6729. case we.THREE:
  6730. e.outsideAllowed() && !i.isInMode(_e.FLOORPLAN, _e.TRANSITIONING) && t.changeMode(_e.FLOORPLAN);
  6731. break;
  6732. case we.FOUR:
  6733. i.isInMode(_e.TRANSITIONING) || t.changeMode(_e.OUTDOOR);
  6734. break;
  6735. case we.SPACE:
  6736. je.tourControls.visible && ($("#playHead").hasClass("playing") || Ze("tour"));
  6737. break;
  6738. case we.RETURN:
  6739. Q.debug && e.toggleExplodeUp();
  6740. break;
  6741. case we.P:
  6742. k();
  6743. break;
  6744. case we.U:
  6745. B();
  6746. break;
  6747. case we.X:
  6748. Q.debug && e.toggleExplode();
  6749. break;
  6750. case we.PLUSEQUALS:
  6751. t.player.activatePersistentZooming(!0),
  6752. ie.hideUi();
  6753. break;
  6754. case we.DASHUNDERSCORE:
  6755. t.player.activatePersistentZooming(!1),
  6756. ie.hideUi();
  6757. break;
  6758. case we.SEVEN:
  6759. De.info("Zoom level: " + t.player.zoomLevel + ", FOV: " + t.player.zoomFov);
  6760. break;
  6761. case we.EIGHT:
  6762. t.player.decreaseZoomSpeed();
  6763. break;
  6764. case we.NINE:
  6765. t.player.increaseZoomSpeed()
  6766. }
  6767. return i && i.reticule.hide(),
  6768. !0
  6769. }
  6770. .bind(this)),
  6771. document.addEventListener("keyup", function(e) {
  6772. switch (e.which) {
  6773. case we.PLUSEQUALS:
  6774. t.player.deactivatePersistentZooming();
  6775. break;
  6776. case we.DASHUNDERSCORE:
  6777. t.player.deactivatePersistentZooming()
  6778. }
  6779. }
  6780. .bind(this)),
  6781. F(e),
  6782. L(e, t.player),
  6783. M(i),
  6784. te.setAutoPlay(e.heroCount()),
  6785. he.init(i, a.mode),
  6786. he.on(ue.OPENED, Ze.bind(this, "help")),
  6787. fe.init(),
  6788. fe.on(ge.OPENED, function() {
  6789. var e = document.getElementById("terms-modal");
  6790. return function() {
  6791. Ze("terms"),
  6792. le.open(e)
  6793. }
  6794. }()),
  6795. fe.on(ge.CLOSED, le.reset),
  6796. Q.quickstart.enabled || re.delayLanding(a.mode).then(re.showMessage.bind(this, i, t, je.coBrand.visible)),
  6797. (Q.quickstart.enabled || i.model.outsideAllowed()) && ie.init(n, i, i.tagManager, t),
  6798. Q.profiling.enabled && se.show(),
  6799. ve.init(t)
  6800. }
  6801. function M(e) {
  6802. var t = function(e, t) {
  6803. $(e).find("a").each(function(e, i) {
  6804. t ? $(i).removeClass("buttonZoomDisabled").addClass("buttonZoomEnabled") : $(i).addClass("buttonZoomDisabled").removeClass("buttonZoomEnabled"),
  6805. i.style.pointerEvents = t ? "auto" : "none"
  6806. })
  6807. }
  6808. , i = function() {
  6809. e.zoomLevel >= Q.zoom.max ? t("#gui-zoomin", !1) : t("#gui-zoomin", !0),
  6810. e.zoomLevel <= Q.zoom.min ? t("#gui-zoomout", !1) : t("#gui-zoomout", !0)
  6811. };
  6812. e.on(Ne.ZoomMax, function() {
  6813. t("#gui-zoomin", !1),
  6814. t("#gui-zoomout", !0)
  6815. }),
  6816. e.on(Ne.ZoomMin, function() {
  6817. t("#gui-zoomin", !0),
  6818. t("#gui-zoomout", !1)
  6819. }),
  6820. e.on(Ne.ZoomIn, function() {
  6821. t("#gui-zoomout", !0)
  6822. }),
  6823. e.on(Ne.ZoomOut, function() {
  6824. t("#gui-zoomin", !0)
  6825. }),
  6826. i()
  6827. }
  6828. function R(e) {
  6829. O(e)
  6830. }
  6831. function P(e) {
  6832. O(e)
  6833. }
  6834. function O(e) {
  6835. var t = e.waitQueue.length;
  6836. t <= 0 ? f() : Ge || p(Q.modelComponentLoadSpinnerDelay)
  6837. }
  6838. function L(e, t) {
  6839. He = {
  6840. gui: null,
  6841. visible: !1,
  6842. model: e,
  6843. player: t
  6844. }
  6845. }
  6846. function D(e, t) {
  6847. function i() {
  6848. var i = t.toJSON();
  6849. n.linkToLocation = window.location.protocol + "//" + window.location.host + window.location.pathname + "?m=" + e.sid + "&start=" + be.serialize(i),
  6850. t.tagManager.activeTag && (n.linkToLocation += "&tag=" + t.tagManager.activeTag.sid)
  6851. }
  6852. var n = {}
  6853. , r = new Le.GUI({
  6854. autoPlace: !0,
  6855. width: "60%"
  6856. });
  6857. i(),
  6858. t.on(xe.ViewChanged, i),
  6859. r.add(n, "linkToLocation").name(Re.LINK_TO_LOCATION).listen(),
  6860. r.domElement.id = "datLinks";
  6861. var o = [].slice.call(r.domElement.querySelectorAll(".property-name"));
  6862. return o.forEach(function(e) {
  6863. if (!K.detectSafari()) {
  6864. var t = document.createElement("button");
  6865. t.classList.add("btn-deep-link"),
  6866. t.innerText = Re.MENU_COPY,
  6867. e.nextSibling.appendChild(t);
  6868. var i = function() {
  6869. alert(Re.LINK_ALERT_COPY),
  6870. t.hide()
  6871. };
  6872. t.addEventListener("click", function(e) {
  6873. try {
  6874. var t = e.target.parentNode.childNodes[0];
  6875. t.select();
  6876. var n = document.execCommand("copy");
  6877. t.blur(),
  6878. n || i()
  6879. } catch (e) {
  6880. i()
  6881. }
  6882. })
  6883. }
  6884. }),
  6885. $(r.__closeButton).hide(),
  6886. r
  6887. }
  6888. function N(e) {
  6889. He.gui || (He.gui = D(He.model, He.player)),
  6890. He.visible = e,
  6891. e ? $(He.gui.domElement).show() : $(He.gui.domElement).hide()
  6892. }
  6893. function B() {
  6894. N(!He.visible)
  6895. }
  6896. function F(e) {
  6897. ke = {
  6898. gui: null,
  6899. visible: !1,
  6900. model: e
  6901. }
  6902. }
  6903. function V(e) {
  6904. var t = new Le.GUI;
  6905. return t.add(Q, "showSweeps").name("Show sweeps").onFinishChange(function() {
  6906. e.setSweepVisibility(Q.showSweeps)
  6907. }),
  6908. t.add(Q, "rotationAccelerationInside", .1, 10).name("Rotation speed").step(.1),
  6909. t.add(Q.transition, "flyTime", 0, 5e3).name("Transition time").onFinishChange(function() {
  6910. Q.transition.flySpeed = 0,
  6911. t.__controllers.forEach(function(e) {
  6912. e.updateDisplay()
  6913. })
  6914. }),
  6915. t.add(Q.path, "opacity", 0, 1).name("Path opacity"),
  6916. $(t.__closeButton).hide(),
  6917. t
  6918. }
  6919. function U(e) {
  6920. ke.gui || (ke.gui = V(ke.model)),
  6921. ke.visible = e,
  6922. e ? $(ke.gui.domElement).show() : $(ke.gui.domElement).hide()
  6923. }
  6924. function k() {
  6925. U(!ke.visible)
  6926. }
  6927. function H() {
  6928. function e(e) {
  6929. e.target === t || $.contains(t, e.target) || e.target === i || $.contains(i, e.target) || e.target === n || $.contains(n, e.target)/* || e.preventDefault()*/
  6930. }
  6931. $("body").css("touch-action", "none"),
  6932. $("#gui-parent").find("*:not(#tag-billboards)").on("touchmove", function(e) {
  6933. // e.preventDefault()
  6934. });
  6935. var t = document.getElementById("terms-text")
  6936. , i = document.getElementById("more-help-wrapper")
  6937. , n = (document.getElementById("navigation-help-wrapper"),
  6938. document.getElementById("help-dialog"),
  6939. document.getElementById("tag-billboards"));
  6940. Q.useWheel && (document.body.addEventListener("mousewheel", e, { passive: false }),
  6941. document.body.addEventListener("DOMMouseScroll", e)),
  6942. $("#terms-text, #more-help-wrapper, #navigation-help-wrapper").off("touchmove").on("touchmove", function(e) {
  6943. e.stopPropagation()
  6944. })
  6945. }
  6946. function G(e, t) {
  6947. for (var i = []; e; )
  6948. i.push(e),
  6949. e = e.parentNode;
  6950. for (; t && i.indexOf(t) === -1; )
  6951. t = t.parentNode;
  6952. return t
  6953. }
  6954. function z() {
  6955. var e, t = function(t) {
  6956. e = 0 === t.button || 1 === t.which ? t.target : null
  6957. }, i = function(t) {
  6958. e !== t.target && (e = G(e, t.target));
  6959. var i = document.getElementById("gui-parent");
  6960. if (G(i, e) !== i && (e = null),
  6961. e) {
  6962. var n;
  6963. try {
  6964. n = new MouseEvent("click",t)
  6965. } catch (e) {
  6966. n = document.createEvent("MouseEvents"),
  6967. n.initMouseEvent("click", t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  6968. }
  6969. n.syntheticClick = !0,
  6970. e.dispatchEvent(n),
  6971. e = null
  6972. }
  6973. };
  6974. document.body.addEventListener("mousedown", t, !0),
  6975. document.body.addEventListener("mouseup", i, !0),
  6976. document.getElementById("gui-parent").addEventListener("click", function(e) {
  6977. e.syntheticClick || (e.stopPropagation(),
  6978. "A" === e.target.nodeName && e.preventDefault())
  6979. }, !0)
  6980. }
  6981. var W, j, Y, X, Z, q, K = (e("three"),
  6982. e("../util/ajax"),
  6983. e("../util/browser")), Q = e("../settings"), J = e("../analytics"), ee = (e("../util/transitions"),
  6984. e("../util/camera"),
  6985. e("../util/logger")), te = (e("../objects/Snapshot"),
  6986. e("./helpManager")), ie = e("./immersiveMode"), ne = e("./loadingScreen"), re = e("./landingScreen"), oe = e("./playButton"), ae = e("./populateModal"), se = e("./memoryUsage"), le = e("./closer/modalCloser"), ce = e("./closer/ModalCloserEvent"), he = e("./help/help"), ue = e("./help/HelpEvent"), de = e("./title/titleBar"), pe = e("./title/TitleEvents"), fe = e("./terms/terms"), ge = e("./terms/TermsEvent"), me = e("./title/tagToggle"), ve = e("./tourInteraction"), Ae = e("./vr/vrModal"), ye = e("./vr/vrEvent"), Ce = e("./sharing/modal"), Ie = e("./webvr/webVRgui"), Ee = e("./webvr/WebVrEvent"), be = e("../controls/serializer"), we = e("../enum/Keys"), _e = e("../enum/Viewmode"), Te = (e("../enum/BlackoutStyle"),
  6987. e("../tag/Media/MediaEvent")), xe = (e("../enum/PathDiscardMode"),
  6988. e("../enum/PathDisplayMode"),
  6989. e("../enum/DirectorEvents"),
  6990. e("../enum/PlayerEvents")), Se = e("../enum/ControlEvents"), Me = e("./sharing/ShareEvents"), Re = e("../localization/localize"), Pe = (e("../enum/Vectors"),
  6991. e("../enum/WarpStyle"),
  6992. e("../enum/AlignmentType"),
  6993. e("../enum/VROption")), Oe = e("./konami"), Le = e("../lib/dat.gui"), De = new ee(i), Ne = (e("../util/showcase"),
  6994. e("../enum/ZoomEvents")), Be = _e.DOLLHOUSE, Fe = 0, Ve = 0, Ue = [".hideTarget"], ke = null, He = null, Ge = !1, ze = !1, We = !1, je = {
  6995. coBrand: {
  6996. visible: !0,
  6997. elements: [".co-brand", "#loaderCoBrand"]
  6998. },
  6999. help: {
  7000. visible: !0,
  7001. elements: [".nav-help", "#nav-help"]
  7002. },
  7003. tourControls: {
  7004. visible: !0,
  7005. elements: [".next", ".previous", "#play"]
  7006. },
  7007. highlight: {
  7008. visible: !0,
  7009. elements: ["#drawer", "#pullTab"]
  7010. },
  7011. share: {
  7012. visible: !0,
  7013. elements: [".socialButton", "#share"]
  7014. },
  7015. fullScreen: {
  7016. visible: !0,
  7017. elements: ["#gui-fullscreen"]
  7018. },
  7019. floors: {
  7020. visible: !0,
  7021. elements: [".gui-floor"]
  7022. }
  7023. }, Ye = function() {
  7024. var e = document.getElementById("drawer");
  7025. return function() {
  7026. $("#player").height() < 400 && e.classList.contains("open") && a()
  7027. }
  7028. }(), Xe = function() {
  7029. var e = document.getElementById("meta-info");
  7030. return function() {
  7031. $("#player").height() < 400 && e.classList.contains("expand") && de.toggleMeta(!0)
  7032. }
  7033. }(), Ze = function(e) {
  7034. function t() {
  7035. u.classList.contains("expand") && de.toggleMeta(!0)
  7036. }
  7037. function i() {
  7038. fe.hide()
  7039. }
  7040. function n() {
  7041. he.close()
  7042. }
  7043. function r() {
  7044. Ae.dismiss()
  7045. }
  7046. function o() {
  7047. p.hasClass("open") && a(!0)
  7048. }
  7049. function l() {
  7050. Ce.hide()
  7051. }
  7052. function c() {
  7053. f.hasClass("open") && f.removeClass("open")
  7054. }
  7055. function h() {
  7056. d.classList.contains("fadeIn") && (d.classList.contains("landing") ? re.dismissModal() : d.classList.contains("tour") && ve.dismissModal())
  7057. }
  7058. var u = document.getElementById("meta-info")
  7059. , d = document.getElementById("interaction-modal")
  7060. , p = $("#drawer").eq(0)
  7061. , f = $(".gui-floor").eq(0)
  7062. , g = $(".vr-popup").eq(0);
  7063. return function(e) {
  7064. switch (e) {
  7065. case "info":
  7066. i(),
  7067. n(),
  7068. Ye(),
  7069. l(),
  7070. c(),
  7071. r(),
  7072. h();
  7073. break;
  7074. case "terms":
  7075. t(),
  7076. n(),
  7077. o(),
  7078. l(),
  7079. c(),
  7080. r(),
  7081. h();
  7082. break;
  7083. case "help":
  7084. t(),
  7085. i(),
  7086. l(),
  7087. c(),
  7088. r(),
  7089. h();
  7090. break;
  7091. case "vr":
  7092. t(),
  7093. i(),
  7094. l(),
  7095. c(),
  7096. n(),
  7097. h(),
  7098. s(g) && o();
  7099. break;
  7100. case "highlights":
  7101. Xe(),
  7102. i(),
  7103. l(),
  7104. c();
  7105. break;
  7106. case "share":
  7107. t(),
  7108. i(),
  7109. n(),
  7110. c(),
  7111. r(),
  7112. h();
  7113. break;
  7114. case "floor":
  7115. i(),
  7116. l(),
  7117. r();
  7118. break;
  7119. case "view":
  7120. c(),
  7121. l(),
  7122. i(),
  7123. r();
  7124. break;
  7125. case "tour":
  7126. i(),
  7127. l(),
  7128. c(),
  7129. r();
  7130. break;
  7131. case "move":
  7132. i(),
  7133. l(),
  7134. c(),
  7135. r();
  7136. break;
  7137. case "resize":
  7138. t(),
  7139. Ye(),
  7140. c();
  7141. break;
  7142. case "tag":
  7143. i(),
  7144. n(),
  7145. l(),
  7146. c(),
  7147. r()
  7148. }
  7149. }
  7150. }();
  7151. $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", function(e) {
  7152. $("#gui-fullscreen").toggle(!K.isFullscreen()),
  7153. $("#gui-fullscreen-exit").toggle(!!K.isFullscreen()),
  7154. setTimeout(function() {
  7155. $(".icon:visible").hide().show(0)
  7156. }, 100)
  7157. }),
  7158. $("#gui-fullscreen").find("a").on("click", function(e) {
  7159. l(e),
  7160. K.requestFullscreen($("body")[0]),
  7161. J.track("showcase_gui", {
  7162. gui_action: "click_enter_fullscreen",
  7163. interaction_source: "gui"
  7164. })
  7165. //czj
  7166. //W.reload()
  7167. }),
  7168. $("#gui-fullscreen-exit").find("a").on("click", function(e) {
  7169. l(e),
  7170. K.exitFullscreen(),
  7171. J.track("showcase_gui", {
  7172. gui_action: "click_exit_fullscreen",
  7173. interaction_source: "gui"
  7174. })
  7175. })
  7176. $(window).on("resize", function(e) {
  7177. var t = e.target.innerHeight
  7178. , i = e.target.innerWidth;
  7179. t === X && i === Z || (je.highlight.visible && w(),
  7180. Ze("resize"),
  7181. $(".pinTop.right").removeClass("hideUnderMeta"),
  7182. c(),
  7183. X = t,
  7184. Z = i)
  7185. }).resize(),
  7186. K.supportsFullscreen() || $("#gui-fullscreen").hide(),
  7187. $("#pullTab").on("click", function(e) {
  7188. l(e),
  7189. $("#drawer").hasClass("open") ? (J.trackAlways("showcase_gui", {
  7190. gui_action: "hide_highlight_reel"
  7191. }),
  7192. $(this).addClass("open").children("img").attr("src","images/auto.png")) : (J.trackAlways("showcase_gui", {
  7193. gui_action: "show_highlight_reel"
  7194. }),
  7195. $(this).removeClass("open").children("img").attr("src","images/auto-suspend.png"));
  7196. a()
  7197. });
  7198. /***********************方奕卓 热点列表事件监听 ************************/
  7199. if(window.MP_PREFETCHED_MODELDATA.showHotListSta) {
  7200. $('#hotList').css('display', '');
  7201. $('#hotList').on('click',function(e){
  7202. l(e);
  7203. var hotList = $('#hotListWrap')[0];
  7204. var isActive = hotList.classList.contains('hotListActive');
  7205. if(isActive){
  7206. hotList.classList.remove('hotListActive');
  7207. this.classList.remove('active')
  7208. }else{
  7209. hotList.classList.add('hotListActive');
  7210. this.classList.add('active')
  7211. }
  7212. }),
  7213. $('#hotListContent ul').on('mouseover', function(e){
  7214. l(e);
  7215. var target = e.target;
  7216. var hotList = document.getElementById('hotListWrap');
  7217. if(target.tagName === 'SPAN'){
  7218. var targetParent = target.parentElement.parentElement;
  7219. if(target.offsetWidth + 116 >= targetParent.clientWidth){
  7220. hotList.style.width = target.offsetWidth + 116 + 'px';
  7221. }else{
  7222. hotList.style.width = '';
  7223. }
  7224. }else if(target.tagName === 'LI'){
  7225. var targetParent = target.parentElement;
  7226. if(target.children[0].offsetWidth + 116 >= targetParent.clientWidth){
  7227. hotList.style.width = target.children[0].offsetWidth + 116 + 'px';
  7228. }else{
  7229. hotList.style.width = ''
  7230. }
  7231. }else {
  7232. hotList.style.width = '';
  7233. }
  7234. });
  7235. $('#hotListContent ul').on('click', function(e){
  7236. l(e);
  7237. this.preElem && this.preElem.classList.remove('active');
  7238. if(e.target.tagName === 'SPAN'){
  7239. e.target.parentElement.classList.add('active');
  7240. e.target.parentElement.hot && e.target.parentElement.hot.examine(window.player,true); // 打开热点
  7241. this.preElem = e.target.parentElement;
  7242. }else{
  7243. e.target.classList.add('active');
  7244. e.target.hot && e.target.hot.examine(window.player,true); // 打开热点
  7245. this.preElem = e.target;
  7246. }
  7247. })
  7248. $('#hotListClose').on('click', function(e){
  7249. l(e);
  7250. var hotList = $('#hotListWrap')[0];
  7251. hotList.classList.remove('hotListActive');
  7252. $('#hotListContent ul .active').removeClass('active');
  7253. $('#hotList')[0].classList.remove('active')
  7254. })
  7255. }
  7256. /*****************************************************************/
  7257. $("#more-menu-button").on("click", function(e) {
  7258. l(e);
  7259. var t = $("#more-menu");
  7260. t.toggleClass("open")
  7261. }),
  7262. t.exports.init = S,
  7263. t.exports.startLoading = x,
  7264. t.exports.endLoading = d,
  7265. t.exports.onProgress = u
  7266. }
  7267. ).call(this, "/js/gui/gui.js")
  7268. }
  7269. , {
  7270. "../analytics": 4,
  7271. "../controls/serializer": 14,
  7272. "../enum/AlignmentType": 17,
  7273. "../enum/BlackoutStyle": 18,
  7274. "../enum/ControlEvents": 21,
  7275. "../enum/DirectorEvents": 23,
  7276. "../enum/Keys": 30,
  7277. "../enum/PathDiscardMode": 38,
  7278. "../enum/PathDisplayMode": 39,
  7279. "../enum/PlayerEvents": 40,
  7280. "../enum/VROption": 47,
  7281. "../enum/Vectors": 50,
  7282. "../enum/Viewmode": 51,
  7283. "../enum/WarpStyle": 52,
  7284. "../enum/ZoomEvents": 53,
  7285. "../lib/dat.gui": 93,
  7286. "../localization/localize": 108,
  7287. "../tag/Media/MediaEvent": 131,
  7288. "../objects/Snapshot": 153,
  7289. "../settings": 166,
  7290. "../util/ajax": 181,
  7291. "../util/browser": 182,
  7292. "../util/camera": 183,
  7293. "../util/logger": 189,
  7294. "../util/showcase": 193,
  7295. "../util/transitions": 195,
  7296. "./closer/ModalCloserEvent": 61,
  7297. "./closer/modalCloser": 62,
  7298. "./help/HelpEvent": 66,
  7299. "./help/help": 67,
  7300. "./helpManager": 68,
  7301. "./immersiveMode": 69,
  7302. "./konami": 70,
  7303. "./landingScreen": 71,
  7304. "./loadingScreen": 72,
  7305. "./memoryUsage": 73,
  7306. "./playButton": 74,
  7307. "./populateModal": 75,
  7308. "./sharing/ShareEvents": 76,
  7309. "./sharing/modal": 77,
  7310. "./terms/TermsEvent": 78,
  7311. "./terms/terms": 79,
  7312. "./title/TitleEvents": 80,
  7313. "./title/tagToggle": 81,
  7314. "./title/titleBar": 82,
  7315. "./tourInteraction": 84,
  7316. "./vr/vrEvent": 85,
  7317. "./vr/vrModal": 87,
  7318. "./webvr/WebVrEvent": 88,
  7319. "./webvr/webVRgui": 89,
  7320. three: 217
  7321. }],
  7322. 66: [function(e, t, i) {
  7323. "use strict";
  7324. t.exports = Object.freeze({
  7325. OPENED: "help.opened",
  7326. CLOSED: "help.closed"
  7327. })
  7328. }
  7329. , {}],
  7330. 67: [function(e, t, i) {
  7331. "use strict";
  7332. function n() {
  7333. g.on("click", function(e) {
  7334. if (S && S !== l.TRANSITIONING) {
  7335. var t = window.getComputedStyle(y).getPropertyValue("opacity") > 0;
  7336. t && !M ? R.close() : r()
  7337. }
  7338. }),
  7339. w.on("click", function(e) {
  7340. R.close()
  7341. }),
  7342. E.on("click", function(e) {
  7343. S && S !== l.TRANSITIONING && (s(),
  7344. o())
  7345. }),
  7346. b.on("click", function(e) {
  7347. s(),
  7348. a()
  7349. })
  7350. }
  7351. function r() {
  7352. S && S !== l.TRANSITIONING && (M = !0,
  7353. setTimeout(function() {
  7354. M = !1
  7355. }, d.help.modalStayDuration),
  7356. R.emit(h.OPENED),
  7357. m.addClass("open " + S),
  7358. g.addClass("open"),
  7359. s(),
  7360. o(),
  7361. y.style.removeProperty ? y.style.removeProperty("display") : y.style.removeAttribute("display"),
  7362. y.classList.add("fadeIn"))
  7363. }
  7364. function o() {
  7365. E.addClass("underline-tab"),
  7366. u.fill(_, c.NAVIGATION, S),
  7367. m.addClass(S)
  7368. }
  7369. function a() {
  7370. b.addClass("underline-tab"),
  7371. u.fill(T, c.MORE_HELP),
  7372. m.addClass("more-help")
  7373. }
  7374. function s(e, t) {
  7375. m.removeClass("more-help " + l.PANORAMA + " " + l.DOLLHOUSE + " " + l.FLOORPLAN + " " + l.OUTDOOR),
  7376. I.forEach(function(e) {
  7377. e.classList.remove("underline-tab")
  7378. })
  7379. }
  7380. var l = e("../../enum/Viewmode")
  7381. , c = e("../../enum/HelpModalType")
  7382. , h = e("./HelpEvent")
  7383. , u = (e("../helpManager"),
  7384. e("./../populateModal"))
  7385. , d = e("../../settings")
  7386. , p = e("../../util/common")
  7387. , f = e("events").EventEmitter
  7388. , g = $(".footer-help").eq(0)
  7389. , m = $("#help-dialog").eq(0)
  7390. , v = document.querySelector("#quick-logo")
  7391. , A = document.querySelector("#loaderCoBrand")
  7392. , y = document.querySelector("#help-dialog")
  7393. , C = document.querySelector(".footer")
  7394. , I = $(".help-tabs").children().toArray()
  7395. , E = $(".navigation-tab").eq(0)
  7396. , b = $(".more-help-tab").eq(0)
  7397. , w = ($("#interaction-modal").eq(0).find(".interaction").toArray(),
  7398. m.find(".close").eq(0))
  7399. , _ = m.find(".interactions").toArray()
  7400. , T = m.find(".ui-instructions").toArray()
  7401. , x = l.PANORAMA
  7402. , S = l.PANORAMA
  7403. , M = !1
  7404. , R = {
  7405. init: function(e, t) {
  7406. S = t,
  7407. x = t,
  7408. [y, A, v, C].forEach(function(e) {
  7409. e.classList.add(u.deviceType)
  7410. }),
  7411. n()
  7412. },
  7413. close: function() {
  7414. if (m.hasClass("open") && (this.emit(h.CLOSED),
  7415. g.removeClass("open"),
  7416. m.removeClass("open"),
  7417. y.classList.contains("fadeIn"))) {
  7418. y.classList.remove("fadeIn");
  7419. var e = S === l.TRANSITIONING ? x : S;
  7420. u.clear(_, c.NAVIGATION, e)
  7421. }
  7422. },
  7423. updateMode: function(e) {
  7424. x = S,
  7425. S = e
  7426. }
  7427. };
  7428. p.extendObject(R, f.prototype),
  7429. t.exports = R
  7430. }
  7431. , {
  7432. "../../enum/HelpModalType": 28,
  7433. "../../enum/Viewmode": 51,
  7434. "../../settings": 166,
  7435. "../../util/common": 185,
  7436. "../helpManager": 68,
  7437. "./../populateModal": 75,
  7438. "./HelpEvent": 66,
  7439. events: 202
  7440. }],
  7441. 68: [function(e, t, i) {
  7442. (function(i) {
  7443. "use strict";
  7444. var n = e("../util/browser")
  7445. , r = e("./../util/logger")
  7446. , o = e("./../settings")
  7447. , a = new r(i)
  7448. , s = function() {
  7449. var e;
  7450. try {
  7451. return e = window.localStorage.getItem("visitCount") || "0",
  7452. e = (parseFloat(e) + 1).toString(),
  7453. window.localStorage.setItem("visitCount", e),
  7454. a.debug("visitCount = " + e),
  7455. e
  7456. } catch (t) {
  7457. e = "1",
  7458. a.debug("couldn't set local storage")
  7459. }
  7460. }()
  7461. , l = !1;
  7462. t.exports = {
  7463. isHelpDisabled: function() {
  7464. return "0" === n.valueFromHash("help", null) || l
  7465. },
  7466. isLargeHelpEnabled: function() {
  7467. return ("1" === s || "1" === n.valueFromHash("help", null)) && !this.isHelpDisabled()
  7468. },
  7469. isSmallHelpEnabled: function() {
  7470. return "2" === n.valueFromHash("help", null) && !this.isHelpDisabled()
  7471. },
  7472. isHelpEnabled: function() {
  7473. return this.isLargeHelpEnabled() || this.isSmallHelpEnabled()
  7474. },
  7475. setAutoPlay: function(e) {
  7476. l = o.warp.auto >= 0 && e > 1
  7477. }
  7478. }
  7479. }
  7480. ).call(this, "/js/gui/helpManager.js")
  7481. }
  7482. , {
  7483. "../util/browser": 182,
  7484. "./../settings": 166,
  7485. "./../util/logger": 189
  7486. }],
  7487. 69: [function(e, t, i) {
  7488. "use strict";
  7489. function n(e, t, i, n) {
  7490. F = n,
  7491. r(e, t, i, F),
  7492. o(),
  7493. N = t.mode
  7494. }
  7495. function r(e, t, i, n) {
  7496. [C.PANORAMA, C.DOLLHOUSE, C.FLOORPLAN].forEach(function(t) {
  7497. e.controls[t].on(v.Move, a),
  7498. e.controls[t].on(v.LongTap, c)
  7499. }),
  7500. M.on("mousewheel DOMMouseScroll", a),
  7501. i.on(m.TagActivated, a),
  7502. i.on(m.TagNavigation, a),
  7503. t.on(A.FlyingEnded, s),
  7504. t.on(A.ModeChanging, function(e, t) {
  7505. B = t !== C.PANORAMA && e !== C.PANORAMA
  7506. }),
  7507. t.on(A.ModeChanged, function(e, i) {
  7508. N = t.mode,
  7509. i !== C.TRANSITIONING ? l() : a("modeChange")
  7510. }),
  7511. n.on(y.TourStart, function() {
  7512. L = !0,
  7513. a()
  7514. }),
  7515. n.on(y.TourEnd, function() {
  7516. L = !1,
  7517. l()
  7518. }),
  7519. n.on(y.ActionInterrupted, function() {
  7520. L = !1
  7521. }),
  7522. R.addEventListener("touchend", function() {
  7523. $("#pullTab").hasClass("opened") && !L && l()
  7524. }, !0)
  7525. }
  7526. function o() {
  7527. p.isMobile() ? (b.forEach(function(e) {
  7528. e.classList.add("mobile")
  7529. }),
  7530. w.click(l)) : (b.forEach(function(e) {
  7531. e.addEventListener("mouseleave", function() {
  7532. !M.is(":hover") && b[0].classList.contains("detectHover") && l()
  7533. }, !0)
  7534. }),
  7535. M.mouseleave(function() {
  7536. b[0].classList.contains("detectHover") && l()
  7537. }))
  7538. }
  7539. function a(e) {
  7540. D || d(e) && _.hasClass("playing") || (clearTimeout(O),
  7541. P = !0,
  7542. g.close(),
  7543. h(e),
  7544. N !== C.DOLLHOUSE && N !== C.FLOORPLAN && (x.hasClass("expand") && !S.hasClass("closed") || 2 === p.valueFromHash("title", 1) ,
  7545. _.hasClass("playing") || (b.forEach(function(e) {
  7546. e.classList.add("detectHover")
  7547. }),
  7548. O = setTimeout(l, f.immersive.timeToShowAgain))))
  7549. }
  7550. function s() {
  7551. _.hasClass("playing") || (clearTimeout(O),
  7552. O = setTimeout(l, f.immersive.timeToShowAgain))
  7553. }
  7554. function l() {
  7555. clearTimeout(O),
  7556. P = !1,
  7557. I.forEach(function(e) {
  7558. e.classList.remove("drawerOpen")
  7559. }),
  7560. L || E.forEach(function(e) {
  7561. e.classList.remove("duringTour")
  7562. }),
  7563. b.forEach(function(e) {
  7564. e.classList.remove("detectHover")
  7565. })
  7566. }
  7567. function c() {
  7568. P ? l() : a(),
  7569. D = !0,
  7570. setTimeout(function() {
  7571. D = !1
  7572. }, f.immersive.uiStayDuration)
  7573. }
  7574. function h(e) {
  7575. !d(e) && L ? E.forEach(function(e) {
  7576. e.classList.remove("drawerOpen"),
  7577. e.classList.add("duringTour")
  7578. }) : _.hasClass("open") ? E.forEach(function(e) {
  7579. e.classList.remove("duringTour"),
  7580. e.classList.add("drawerOpen")
  7581. }) : B || N === C.FLOORPLAN || N === C.DOLLHOUSE || E.forEach(function(e) {
  7582. e.classList.add("fadeOut")
  7583. })
  7584. }
  7585. function u() {
  7586. T.hasClass("duringTour") || (L = !1,
  7587. a("gui"),
  7588. l())
  7589. }
  7590. function d(e) {
  7591. return "mouse" === e || "touch" === e || "key" === e || "gui" === e
  7592. }
  7593. var p = e("../util/browser")
  7594. , f = e("../settings")
  7595. , g = e("./help/help")
  7596. , m = e("../enum/tagEvents")
  7597. , v = e("../enum/ControlEvents")
  7598. , A = e("../enum/PlayerEvents")
  7599. , y = e("../enum/DirectorEvents")
  7600. , A = e("../enum/PlayerEvents")
  7601. , C = e("../enum/Viewmode")
  7602. , I = $(".pinTop.left, .pinBottom-container, #drawer-container, #drawer, .footer").toArray()
  7603. , E = $(".pinBottom-container, #drawer-container, .footer").toArray()
  7604. , b = $("#hover-bottom, #hover-top").toArray()
  7605. , w = ($("#pullTab").eq(0),
  7606. $("#playHead").eq(0),
  7607. $(".pinBottom-container").eq(0))
  7608. , _ = $("#drawer").eq(0)
  7609. , T = $("#drawer-container").eq(0)
  7610. , x = $("#meta-info").eq(0)
  7611. , S = $(".pinTop.left").eq(0)
  7612. , M = $("#player").eq(0)
  7613. , R = document.getElementById("pullTab")
  7614. , P = !1
  7615. , O = null
  7616. , L = !1
  7617. , D = !1
  7618. , N = null
  7619. , B = !1
  7620. , F = null;
  7621. t.exports.init = n,
  7622. t.exports.hideUi = a,
  7623. t.exports.resetDrawer = u
  7624. }
  7625. , {
  7626. "../enum/ControlEvents": 21,
  7627. "../enum/DirectorEvents": 23,
  7628. "../enum/tagEvents": 32,
  7629. "../enum/PlayerEvents": 40,
  7630. "../enum/Viewmode": 51,
  7631. "../settings": 166,
  7632. "../util/browser": 182,
  7633. "./help/help": 67
  7634. }],
  7635. 70: [function(e, t, i) {
  7636. (function(i) {
  7637. "use strict";
  7638. function n(e, t, i) {
  7639. l.debug("konami has the modelInstance");
  7640. var n = [];
  7641. $(window).on("keydown", function(e) {
  7642. n.push(e.which),
  7643. n.length > o.secretPanelWord.length && n.shift(),
  7644. s.equalLists(n, o.secretPanelWord) && (l.debug("Developer mode active."),
  7645. o.debug = !0)
  7646. }),
  7647. $(window).on("keydown", function n(r) {
  7648. o.debug && 72 === r.which && (e && i ? (a.toggle(e, t, i),
  7649. $(window).off("keydown", n)) : console.warn("sorry we're not ready yet"))
  7650. })
  7651. }
  7652. var r = e("./../util/logger")
  7653. , o = e("./../settings")
  7654. , a = e("./debug")
  7655. , s = e("./../util/common")
  7656. , l = (e("./gui"),
  7657. new r(i));
  7658. o.console && $("body").append('<div id="debug-console"></div>'),
  7659. t.exports.init = n
  7660. }
  7661. ).call(this, "/js/gui/konami.js")
  7662. }
  7663. , {
  7664. "./../settings": 166,
  7665. "./../util/common": 185,
  7666. "./../util/logger": 189,
  7667. "./debug": 63,
  7668. "./gui": 65
  7669. }],
  7670. 71: [function(e, t, i) {
  7671. "use strict";
  7672. function n(e, t) {
  7673. E = t.mode === p.PANORAMA && t.pano && !t.pano.isAligned() ? p.OUTDOOR : t.mode
  7674. }
  7675. function r(e) {
  7676. var t = $.Deferred();
  7677. e || t.resolve();
  7678. var i = c.startupFlyinDelay;
  7679. return e === p.PANORAMA && (i += c.dollhouse.transitionTime),
  7680. setTimeout(t.resolve.bind(t), i),
  7681. t
  7682. }
  7683. function o(e, t, i) {
  7684. var n = 0;
  7685. c.quickstart.enabled && (a(i),
  7686. n = c.quickstart.showTextDelay + c.quickstart.fadeOutDelay);
  7687. var r = function() {
  7688. e.once(g.Move, l),
  7689. t.once(f.TourStart, l)
  7690. };
  7691. s(n, r)
  7692. }
  7693. function a(e) {
  7694. return /* e && (y.addClass("quick-brand"), //quick-brand样式有问题 会遮住屏幕
  7695. v.before(y),
  7696. A = $(".quick-brand").toArray()),*/
  7697. m.addClass("fadeOut"),
  7698. setTimeout(function() {
  7699. A.forEach(function(e) {
  7700. e.classList.add("fadeIn")
  7701. })
  7702. }, c.quickstart.showTextDelay),
  7703. setTimeout(function() {
  7704. A.forEach(function(e) {
  7705. e.classList.add("fadeOut")
  7706. })
  7707. }, c.quickstart.fadeOutDelay),
  7708. !0
  7709. }
  7710. function s(e, t) {
  7711. setTimeout(function() {
  7712. if (h.isHelpEnabled()) {
  7713. if (t(),
  7714. u.init(),
  7715. C.addClass("fadeIn landing " + u.deviceType),
  7716. h.isSmallHelpEnabled())
  7717. return void C.addClass("small");
  7718. u.fill(I, d.LANDING[E]),
  7719. C.addClass(E)
  7720. }
  7721. }, e)
  7722. //csz 用户引导界面
  7723. var helpData = {
  7724. "pc":["images/pc_step1.png","images/pc_step2.png","images/pc_step3.png"],
  7725. "mobile":["images/phone_step1.png","images/phone_step2.png","images/phone_step3.png"]
  7726. }
  7727. var navIcon = $(".nav-icon .icon");
  7728. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)) navIcon.attr("src",helpData.mobile[0]);
  7729. function paging(id){
  7730. id.on("click",function(){
  7731. var navPage = null;
  7732. $(this).attr("data-id") == "plus" ? navPage = +navIcon.attr("data-page")+1 : navPage = +navIcon.attr("data-page")-1;
  7733. if(navPage > helpData.length || navPage < 1) return false
  7734. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  7735. navIcon.attr({"data-page":navPage,"src":helpData.mobile[navPage - 1]});
  7736. }else{
  7737. navIcon.attr({"data-page":navPage,"src":helpData.pc[navPage - 1]});
  7738. }
  7739. })
  7740. };
  7741. paging($(".next-button"));
  7742. paging($(".prev-button"));
  7743. }
  7744. function l() {
  7745. u.clear(I, d.LANDING[E]),
  7746. C.removeClass("fadeIn")
  7747. }
  7748. var c = e("../settings")
  7749. , h = (e("./help/help"),
  7750. e("./helpManager"))
  7751. , u = e("./populateModal")
  7752. , d = e("../enum/HelpModalType")
  7753. , p = e("../enum/Viewmode")
  7754. , f = e("../enum/DirectorEvents")
  7755. , g = e("../enum/PlayerEvents")
  7756. , m = $("#quick-blackout").eq(0)
  7757. , v = $("#quick-logo").eq(0)
  7758. , A = $(".quick-brand").toArray()
  7759. , y = $("#loaderCoBrand").eq(0)
  7760. , C = $("#interaction-modal").eq(0)
  7761. , I = C.find(".interaction").toArray()
  7762. , E = ($("#model-title, .pinBottom-container, #drawer-container, #drawer, .footer").toArray(),
  7763. "");
  7764. t.exports.delayLanding = r,
  7765. t.exports.showMessage = o,
  7766. t.exports.init = n,
  7767. t.exports.dismissModal = l
  7768. }
  7769. , {
  7770. "../enum/DirectorEvents": 23,
  7771. "../enum/HelpModalType": 28,
  7772. "../enum/PlayerEvents": 40,
  7773. "../enum/Viewmode": 51,
  7774. "../settings": 166,
  7775. "./help/help": 67,
  7776. "./helpManager": 68,
  7777. "./populateModal": 75
  7778. }],
  7779. 72: [function(e, t, i) {
  7780. "use strict";
  7781. var n = e("./circleLoader").circleLoader;
  7782. t.exports = {
  7783. element: $("#gui-loading"),
  7784. hide: function(e) {
  7785. n.done(),
  7786. this.element.fadeOut(1500, e)
  7787. },
  7788. show: function(e) {
  7789. this.element.fadeIn(500, function() {
  7790. this.element.css("display", "table"),
  7791. e && e()
  7792. }
  7793. .bind(this))
  7794. },
  7795. progress: function(e) {
  7796. n.set(e)
  7797. }
  7798. }
  7799. }
  7800. , {
  7801. "./circleLoader": 60
  7802. }],
  7803. 73: [function(e, t, i) {
  7804. "use strict";
  7805. var n = e("../settings")
  7806. , r = $("#memory-info")
  7807. , o = r.find("#memory-gpu")
  7808. , a = !1;
  7809. t.exports = {
  7810. show: function() {
  7811. n.profiling.enabled && (r.show(),
  7812. a = !0)
  7813. },
  7814. hide: function() {
  7815. r.hide(),
  7816. a = !1
  7817. },
  7818. toggle: function() {
  7819. a ? this.hide() : this.show()
  7820. },
  7821. update: function(e) {
  7822. n.profiling.enabled && o.text(Math.floor(e / 1e6) + "MB")
  7823. }
  7824. }
  7825. }
  7826. , {
  7827. "../settings": 166
  7828. }],
  7829. 74: [function(e, t, i) {
  7830. "use strict";
  7831. var n = e("../util/browser")
  7832. , r = e("../analytics");
  7833. e("../settings");
  7834. t.exports = {
  7835. show: function(e, t) {
  7836. $("#gui-message").fadeOut(500, function() {
  7837. t()
  7838. })
  7839. }
  7840. }
  7841. }
  7842. , {
  7843. "../analytics": 4,
  7844. "../settings": 166,
  7845. "../util/browser": 182
  7846. }],
  7847. 75: [function(e, t, i) {
  7848. "use strict";
  7849. function n(e, t, i, n) {
  7850. function r(e) {
  7851. return e.classList.contains(a)
  7852. }
  7853. var o = i ? this.assets[t][i][this.deviceType] : this.assets[t][this.deviceType];
  7854. //for (var a in o) {
  7855. //var s = e.find(r);
  7856. //for (var l in o[a]) {
  7857. //var c = o[a][l];
  7858. //if ("top-info" === l || "bottom-info" === l) {
  7859. //var h = n ? c : "";
  7860. //czj 注释掉第一次打开的用户引导
  7861. //s.querySelector("." + l).textContent = h
  7862. //} else {
  7863. //var u = n ? c : "";
  7864. //, d = s.querySelector("." + l);
  7865. //d.src = u,
  7866. //n ? d.classList.remove("hidden") : d.classList.add("hidden")
  7867. //}
  7868. //}
  7869. //}
  7870. //var p = Array.prototype.slice.call(e[0].parentElement.querySelectorAll("hr"));
  7871. // p.forEach(function(e) {
  7872. // n ? e.classList.remove("hidden") : e.classList.add("hidden")
  7873. // })
  7874. }
  7875. var r = e("../util/browser")
  7876. , o = e("../localization/localize")
  7877. , a = e("../enum/HelpModalType")
  7878. , s = (e("../enum/HelpModalSize"),
  7879. e("../enum/Viewmode"));
  7880. t.exports = {
  7881. init: function() {
  7882. if (!this.hasInitialized) {
  7883. this.hasInitialized = !0,
  7884. this.deviceType = r.isMobile() ? "mobile" : "desktop",
  7885. this.assets = {},
  7886. this.assets[a.LANDING[s.PANORAMA]] = {
  7887. desktop: {
  7888. left: {
  7889. "top-info": o.ROTATE,
  7890. "big-image": "images/nav_help_mouse_drag_left.png",
  7891. keyboard: "images/nav_help_keyboard_left_right.png"
  7892. },
  7893. middle: {
  7894. "top-info": o.MOVE,
  7895. "big-image": "images/nav_help_mouse_click.png",
  7896. keyboard: "images/nav_help_keyboard_up_down.png"
  7897. },
  7898. right: {
  7899. "top-info": o.ZOOM,
  7900. "big-image": "images/nav_help_mouse_zoom.png",
  7901. keyboard: "images/nav_help_zoom_keys.png"
  7902. }
  7903. },
  7904. mobile: {
  7905. left: {
  7906. "top-info": o.ROTATE,
  7907. "big-image": "images/nav_help_gesture_drag.png"
  7908. },
  7909. middle: {
  7910. "top-info": o.MOVE,
  7911. "big-image": "images/nav_help_gesture_tap.png"
  7912. },
  7913. right: {
  7914. "top-info": o.ZOOM,
  7915. "big-image": "images/nav_help_gesture_pinch.png"
  7916. }
  7917. }
  7918. },
  7919. this.assets[a.LANDING[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.LANDING[s.PANORAMA]])),
  7920. this.assets[a.LANDING[s.DOLLHOUSE]] = {
  7921. desktop: {
  7922. left: {
  7923. "top-info": o.ROTATE,
  7924. "big-image": "images/nav_help_mouse_drag_left.png",
  7925. keyboard: "images/nav_help_keyboard_left_right.png"
  7926. },
  7927. middle: {
  7928. "top-info": o.MOVE,
  7929. "big-image": "images/nav_help_mouse_position_right.png"
  7930. }
  7931. },
  7932. mobile: {
  7933. left: {
  7934. "top-info": o.ROTATE,
  7935. "big-image": "images/nav_help_gesture_drag.png"
  7936. },
  7937. middle: {
  7938. "top-info": o.MOVE,
  7939. "big-image": "images/nav_help_gesture_position_two_finger.png"
  7940. }
  7941. }
  7942. },
  7943. this.assets[a.LANDING[s.FLOORPLAN]] = {
  7944. desktop: {
  7945. left: {
  7946. "top-info": o.MOVE,
  7947. "big-image": "images/nav_help_mouse_position_left.png"
  7948. },
  7949. middle: {
  7950. "top-info": o.ROTATE,
  7951. "big-image": "images/nav_help_mouse_drag_right.png",
  7952. keyboard: "images/nav_help_keyboard_left_right.png"
  7953. }
  7954. },
  7955. mobile: {
  7956. left: {
  7957. "top-info": o.MOVE,
  7958. "big-image": "images/nav_help_gesture_position.png"
  7959. },
  7960. middle: {
  7961. "top-info": o.ROTATE,
  7962. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  7963. }
  7964. }
  7965. };
  7966. var e = {
  7967. "top-info": o.INSIDE,
  7968. "big-image": "images/nav_help_click_inside.png",
  7969. keyboard: "images/nav_help_inside_key.png"
  7970. };
  7971. this.assets[a.LANDING[s.OUTDOOR]].desktop.middle = e,
  7972. this.assets[a.LANDING[s.DOLLHOUSE]].desktop.right = e,
  7973. this.assets[a.LANDING[s.FLOORPLAN]].desktop.right = e;
  7974. var t = {
  7975. "top-info": o.INSIDE,
  7976. "big-image": "images/nav_help_tap_inside.png"
  7977. };
  7978. this.assets[a.LANDING[s.OUTDOOR]].mobile.middle = t,
  7979. this.assets[a.LANDING[s.DOLLHOUSE]].mobile.right = t,
  7980. this.assets[a.LANDING[s.FLOORPLAN]].mobile.right = t,
  7981. this.assets[a.NAVIGATION] = {},
  7982. this.assets[a.NAVIGATION][s.PANORAMA] = {
  7983. desktop: {
  7984. left: {
  7985. "top-info": o.HELP_DESKTOP_PANORAMA_1A,
  7986. "bottom-info": o.HELP_DESKTOP_PANORAMA_1B,
  7987. "big-image": "images/nav_help_mouse_drag_left.png",
  7988. keyboard: "images/nav_help_keyboard_left_right.png"
  7989. },
  7990. middle: {
  7991. "top-info": o.HELP_DESKTOP_PANORAMA_2A,
  7992. "bottom-info": o.HELP_DESKTOP_PANORAMA_2B,
  7993. "big-image": "images/nav_help_mouse_click.png",
  7994. keyboard: "images/nav_help_keyboard_up_down.png"
  7995. },
  7996. right: {
  7997. "top-info": o.HELP_DESKTOP_PANORAMA_3A,
  7998. "bottom-info": o.HELP_DESKTOP_PANORAMA_3B,
  7999. "big-image": "images/nav_help_mouse_zoom.png",
  8000. keyboard: "images/nav_help_zoom_keys.png"
  8001. }
  8002. },
  8003. mobile: {
  8004. left: {
  8005. "top-info": o.HELP_MOBILE_PANORAMA_1,
  8006. "big-image": "images/nav_help_gesture_drag.png"
  8007. },
  8008. middle: {
  8009. "top-info": o.HELP_MOBILE_PANORAMA_2,
  8010. "big-image": "images/nav_help_gesture_tap.png"
  8011. },
  8012. right: {
  8013. "top-info": o.HELP_MOBILE_3,
  8014. "big-image": "images/nav_help_gesture_pinch.png"
  8015. }
  8016. }
  8017. },
  8018. this.assets[a.NAVIGATION][s.DOLLHOUSE] = {
  8019. desktop: {
  8020. left: {
  8021. "top-info": o.HELP_DESKTOP_DOLLHOUSE_1A,
  8022. "bottom-info": o.HELP_DESKTOP_DOLLHOUSE_1B,
  8023. "big-image": "images/nav_help_mouse_drag_left.png",
  8024. keyboard: "images/nav_help_keyboard_all.png"
  8025. },
  8026. middle: {
  8027. "top-info": o.HELP_DESKTOP_DOLLHOUSE_2A,
  8028. "big-image": "images/nav_help_mouse_position_right.png"
  8029. },
  8030. right: {
  8031. "top-info": o.HELP_DESKTOP_DOLLHOUSE_3A,
  8032. "big-image": "images/nav_help_mouse_zoom.png"
  8033. }
  8034. },
  8035. mobile: {
  8036. left: {
  8037. "top-info": o.HELP_MOBILE_DOLLHOUSE_1,
  8038. "big-image": "images/nav_help_gesture_drag.png"
  8039. },
  8040. middle: {
  8041. "top-info": o.HELP_MOBILE_DOLLHOUSE_2,
  8042. "big-image": "images/nav_help_gesture_position_two_finger.png"
  8043. },
  8044. right: {
  8045. "top-info": o.HELP_MOBILE_3,
  8046. "big-image": "images/nav_help_gesture_pinch.png"
  8047. }
  8048. }
  8049. },
  8050. this.assets[a.NAVIGATION][s.FLOORPLAN] = {
  8051. desktop: {
  8052. left: {
  8053. "top-info": o.HELP_DESKTOP_FLOORPLAN_1A,
  8054. "big-image": "images/nav_help_mouse_position_left.png"
  8055. },
  8056. middle: {
  8057. "top-info": o.HELP_DESKTOP_FLOORPLAN_2A,
  8058. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_2B,
  8059. "big-image": "images/nav_help_mouse_drag_right.png",
  8060. keyboard: "images/nav_help_keyboard_left_right.png"
  8061. },
  8062. right: {
  8063. "top-info": o.HELP_DESKTOP_FLOORPLAN_3A,
  8064. "bottom-info": o.HELP_DESKTOP_FLOORPLAN_3B,
  8065. "big-image": "images/nav_help_mouse_zoom.png",
  8066. keyboard: "images/nav_help_keyboard_up_down.png"
  8067. }
  8068. },
  8069. mobile: {
  8070. left: {
  8071. "top-info": o.HELP_MOBILE_FLOORPLAN_1,
  8072. "big-image": "images/nav_help_gesture_position.png"
  8073. },
  8074. middle: {
  8075. "top-info": o.HELP_MOBILE_FLOORPLAN_2,
  8076. "big-image": "images/nav_help_gesture_drag_two_finger.png"
  8077. },
  8078. right: {
  8079. "top-info": o.HELP_MOBILE_3,
  8080. "big-image": "images/nav_help_gesture_pinch.png"
  8081. }
  8082. }
  8083. },
  8084. this.assets[a.NAVIGATION][s.OUTDOOR] = JSON.parse(JSON.stringify(this.assets[a.NAVIGATION][s.PANORAMA])),
  8085. this.assets[a.NAVIGATION][s.OUTDOOR].desktop.middle = {
  8086. "top-info": o.HELP_DESKTOP_360_2A,
  8087. "bottom-info": o.HELP_DESKTOP_360_2B,
  8088. "big-image": "images/nav_help_click_inside.png",
  8089. keyboard: "images/nav_help_inside_key.png"
  8090. },
  8091. this.assets[a.NAVIGATION][s.OUTDOOR].mobile.middle = {
  8092. "top-info": o.HELP_MOBILE_360_2,
  8093. "big-image": "images/nav_help_tap_inside.png"
  8094. },
  8095. this.assets[a.MORE_HELP] = {
  8096. desktop: {
  8097. "more-help-hlr": {
  8098. "top-info": o.HELP_MORE_HLR_A,
  8099. "big-image": "images/nav_help_expand.svg",
  8100. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8101. },
  8102. "more-help-dollhouse": {
  8103. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8104. "big-image": "images/nav_help_dollhouse.svg",
  8105. "bottom-info": o.HELP_DESKTOP_MORE_DOLLHOUSE_B
  8106. },
  8107. "more-help-floors": {
  8108. "top-info": o.HELP_MORE_FLOORS_A,
  8109. "big-image": "images/nav_help_floor picker.svg",
  8110. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8111. },
  8112. "more-help-tag": {
  8113. "top-info": o.HELP_MORE_TAG_A,
  8114. "big-image": "images/nav_help_tag.svg",
  8115. "bottom-info": o.HELP_DESKTOP_MORE_TAG_B
  8116. },
  8117. "more-help-zoom": {
  8118. "top-info": o.HELP_MORE_ZOOM_A,
  8119. "big-image": "images/nav_help_zoom.svg",
  8120. "bottom-info": o.HELP_DESKTOP_MORE_ZOOM_B
  8121. },
  8122. "more-help-tour": {
  8123. "top-info": o.HELP_MORE_TOUR_A,
  8124. "big-image": "images/nav_help_play.png",
  8125. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8126. },
  8127. "more-help-inside": {
  8128. "top-info": o.HELP_MORE_INSIDE_A,
  8129. "big-image": "images/nav_help_inside.svg",
  8130. "bottom-info": o.HELP_DESKTOP_MORE_INSIDE_B
  8131. },
  8132. "more-help-vr": {
  8133. "top-info": o.HELP_MORE_VR_A,
  8134. "big-image": "images/nav_help_vr.svg",
  8135. "bottom-info": o.HELP_DESKTOP_MORE_VR_B
  8136. },
  8137. "more-help-360": {
  8138. "top-info": o.HELP_MORE_360_A,
  8139. "big-image": "images/nav_help_360.svg",
  8140. "bottom-info": o.HELP_DESKTOP_MORE_360_B
  8141. },
  8142. "more-help-fullscreen": {
  8143. "top-info": o.HELP_MORE_FULLSCREEN_A,
  8144. "big-image": "images/nav_help_fullscreen.svg",
  8145. "bottom-info": o.HELP_DESKTOP_MORE_FULLSCREEN_B
  8146. }
  8147. },
  8148. mobile: {
  8149. "more-help-hlr": {
  8150. "top-info": o.HELP_MORE_HLR_A,
  8151. "big-image": "images/nav_help_expand.svg",
  8152. "bottom-info": o.HELP_DESKTOP_MORE_HLR_B
  8153. },
  8154. "more-help-dollhouse": {
  8155. "top-info": o.HELP_MORE_DOLLHOUSE_A,
  8156. "big-image": "images/nav_help_dollhouse.svg",
  8157. "bottom-info": o.HELP_MOBILE_MORE_DOLLHOUSE_B
  8158. },
  8159. "more-help-floors": {
  8160. "top-info": o.HELP_MORE_FLOORS_A,
  8161. "big-image": "images/nav_help_floor picker.svg",
  8162. "bottom-info": o.HELP_DESKTOP_MORE_FLOORS_B
  8163. },
  8164. "more-help-tag": {
  8165. "top-info": o.HELP_MORE_TAG_A,
  8166. "big-image": "images/nav_help_tag.svg",
  8167. "bottom-info": o.HELP_MOBILE_MORE_TAG_B
  8168. },
  8169. "more-help-tour": {
  8170. "top-info": o.HELP_MORE_TOUR_A,
  8171. "big-image": "images/nav_help_play.png",
  8172. "bottom-info": o.HELP_DESKTOP_MORE_TOUR_B
  8173. },
  8174. "more-help-inside": {
  8175. "top-info": o.HELP_MORE_INSIDE_A,
  8176. "big-image": "images/nav_help_inside.svg",
  8177. "bottom-info": o.HELP_MOBILE_MORE_INSIDE_B
  8178. },
  8179. "more-help-vr": {
  8180. "top-info": o.HELP_MORE_VR_A,
  8181. "big-image": "images/webvr.svg",
  8182. "bottom-info": o.HELP_MOBILE_MORE_VR_B
  8183. },
  8184. "more-help-360": {
  8185. "top-info": o.HELP_MORE_360_A,
  8186. "big-image": "images/nav_help_360.svg",
  8187. "bottom-info": o.HELP_MOBILE_MORE_360_B
  8188. }
  8189. }
  8190. },
  8191. this.assets[a.TOUR_INTERACTION[s.PANORAMA]] = {
  8192. desktop: {
  8193. left: {
  8194. "top-info": o.ROTATE,
  8195. "big-image": "images/nav_help_mouse_drag_left.png",
  8196. keyboard: "images/nav_help_keyboard_left_right.png"
  8197. },
  8198. middle: {
  8199. "top-info": o.MOVE,
  8200. "big-image": "images/nav_help_mouse_click.png",
  8201. keyboard: "images/nav_help_keyboard_up_down.png"
  8202. },
  8203. right: {
  8204. "top-info": o.PLAY,
  8205. "big-image": "images/Desktop-help-play-button.svg",
  8206. keyboard: "images/Desktop-help-spacebar-2.svg"
  8207. }
  8208. },
  8209. mobile: {
  8210. left: {
  8211. "top-info": o.ROTATE,
  8212. "big-image": "images/nav_help_gesture_drag.png"
  8213. },
  8214. middle: {
  8215. "top-info": o.MOVE,
  8216. "big-image": "images/nav_help_gesture_tap.png"
  8217. },
  8218. right: {
  8219. "top-info": o.PLAY,
  8220. "big-image": "images/mobile-help-play-button.svg"
  8221. }
  8222. }
  8223. },
  8224. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.PANORAMA]])),
  8225. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].desktop.middle = this.assets[a.LANDING[s.OUTDOOR]].desktop.middle,
  8226. this.assets[a.TOUR_INTERACTION[s.OUTDOOR]].mobile.middle = this.assets[a.LANDING[s.OUTDOOR]].mobile.middle,
  8227. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]] = JSON.parse(JSON.stringify(this.assets[a.TOUR_INTERACTION[s.OUTDOOR]])),
  8228. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].desktop.left = this.assets[a.LANDING[s.FLOORPLAN]].desktop.left,
  8229. this.assets[a.TOUR_INTERACTION[s.FLOORPLAN]].mobile.left = this.assets[a.LANDING[s.FLOORPLAN]].mobile.left
  8230. }
  8231. },
  8232. fill: function(e, t, i) {
  8233. n.call(this, e, t, i, !0)
  8234. },
  8235. clear: function(e, t, i) {
  8236. n.call(this, e, t, i, !1)
  8237. }
  8238. }
  8239. }
  8240. , {
  8241. "../enum/HelpModalSize": 27,
  8242. "../enum/HelpModalType": 28,
  8243. "../enum/Viewmode": 51,
  8244. "../localization/localize": 108,
  8245. "../util/browser": 182
  8246. }],
  8247. 76: [function(e, t, i) {
  8248. "use strict";
  8249. t.exports = Object.freeze({
  8250. OPENED: "share.open",
  8251. CLOSED: "share.closed",
  8252. LINK_CLICKED: "share.linked"
  8253. })
  8254. }
  8255. , {}],
  8256. 77: [function(e, t, i) {
  8257. "use strict";
  8258. function n(e) {
  8259. function t(t, i) {
  8260. var n = window.screenY + ($("#player").height() - i) / 2
  8261. , r = window.screenX + ($("#player").width() - t) / 2
  8262. , o = "top=" + n + ",left=" + r + ",width=" + t + ",height=" + i;
  8263. I.emit(l.LINK_CLICKED, {
  8264. channel: e
  8265. }),
  8266. window.open(C[e], "shareWindow", o)
  8267. }
  8268. switch (e) {
  8269. case y.FACEBOOK:
  8270. t(580, 420);
  8271. break;
  8272. case y.TWITTER:
  8273. t(550, 440);
  8274. break;
  8275. case y.MAIL:
  8276. I.emit(l.LINK_CLICKED, {
  8277. channel: "email"
  8278. }),
  8279. window.open(C[e], "_blank");
  8280. break;
  8281. case y.LINKEDIN:
  8282. }
  8283. }
  8284. function r(e) {
  8285. I.emit(l.LINK_CLICKED, {
  8286. channel: "copylink"
  8287. });
  8288. var t = document.createRange();
  8289. t.selectNodeContents(v);
  8290. var i = window.getSelection();
  8291. i.removeAllRanges(),
  8292. i.addRange(t),
  8293. document.execCommand("copy"),
  8294. A.classList.remove("hidden"),
  8295. v.classList.add("highlighted")
  8296. }
  8297. function o(e) {
  8298. e && (e.stopPropagation(),
  8299. e.target === v) || (window.getSelection().removeAllRanges(),
  8300. v.classList.remove("highlighted"),
  8301. A.classList.add("hidden"))
  8302. }
  8303. var a = e("../../util/browser")
  8304. , s = e("../../localization/localize")
  8305. , l = e("./ShareEvents")
  8306. , c = e("../../util/common")
  8307. , h = e("events").EventEmitter
  8308. , u = document.getElementById("sharing")
  8309. , d = document.getElementById("share-modal")
  8310. , p = document.getElementById("share-close")
  8311. , f = document.getElementById("facebook-share")
  8312. , g = document.getElementById("twitter-share")
  8313. , m = document.getElementById("mail-share")
  8314. , v = document.getElementById("share-url-text")
  8315. , A = document.getElementById("copy-success")
  8316. , y = Object.freeze({
  8317. FACEBOOK: "facebook",
  8318. TWITTER: "twitter",
  8319. MAIL: "mail",
  8320. LINKEDIN: "linkedin"
  8321. })
  8322. , C = {};
  8323. C[y.FACEBOOK] = "http://www.facebook.com/sharer.php?u=" + encodeURIComponent(window.location.href + "&utm_source=1") + "&t=",
  8324. C[y.TWITTER] = "http://twitter.com/intent/tweet?text=",
  8325. C[y.MAIL] = "mailto:?subject=";
  8326. var I = {
  8327. init: function(e) {
  8328. var t = encodeURIComponent(s.SHARE_EXPLORE + e + " " + s.SHARE_AT + " ");
  8329. C[y.FACEBOOK] += t + encodeURIComponent(window.location.href + "&utm_source=1"),
  8330. C[y.TWITTER] += t + encodeURIComponent(window.location.href + "&utm_source=2 " + s.SHARE_WITH + " #port"),
  8331. C[y.MAIL] += encodeURIComponent(s.SHARE_EXPLORE + e + s.SHARE_3D) + "&body=" + t + encodeURIComponent(window.location.href + "&utm_source=3"),
  8332. u.addEventListener("click", this.toggle.bind(this)),
  8333. p.addEventListener("click", this.hide.bind(this)),
  8334. v.addEventListener("click", r),
  8335. d.addEventListener("click", o),
  8336. f.addEventListener("click", n.bind(this, y.FACEBOOK)),
  8337. g.addEventListener("click", n.bind(this, y.TWITTER)),
  8338. m.addEventListener("click", n.bind(this, y.MAIL)),
  8339. v.textContent = window.location.href + "&utm_source=4",
  8340. d.classList.add(a.isMobile() ? "mobile" : "desktop"),
  8341. u.classList.remove("hidden")
  8342. },
  8343. show: function() {
  8344. this.emit(l.OPENED),
  8345. d.classList.add("fadeIn")
  8346. },
  8347. hide: function() {
  8348. d.classList.contains("fadeIn") && (this.emit(l.CLOSED),
  8349. document.selection && document.selection.empty(),
  8350. window.getSelection().removeAllRanges(),
  8351. o(),
  8352. d.classList.remove("fadeIn"))
  8353. },
  8354. toggle: function() {
  8355. d.classList.contains("fadeIn") ? this.hide() : this.show()
  8356. }
  8357. };
  8358. c.extendObject(I, h.prototype),
  8359. t.exports = I
  8360. }
  8361. , {
  8362. "../../localization/localize": 108,
  8363. "../../util/browser": 182,
  8364. "../../util/common": 185,
  8365. "./ShareEvents": 76,
  8366. events: 202
  8367. }],
  8368. 78: [function(e, t, i) {
  8369. "use strict";
  8370. t.exports = Object.freeze({
  8371. OPENED: "terms.opened",
  8372. CLOSED: "terms.closed"
  8373. })
  8374. }
  8375. , {}],
  8376. 79: [function(e, t, i) {
  8377. "use strict";
  8378. var n = e("./TermsEvent")
  8379. , r = e("../../localization/localize")
  8380. , o = e("../../analytics")
  8381. , a = e("../../util/ajax")
  8382. , s = e("../../util/common")
  8383. , l = e("events").EventEmitter
  8384. , c = document.getElementById("terms-modal")
  8385. , h = {
  8386. init: function() {
  8387. $(".footer-terms").on("click", function(e) {
  8388. e.preventDefault(),
  8389. this.show()
  8390. }
  8391. .bind(this)),
  8392. $("#terms-modal .close").on("click", this.hide.bind(this))
  8393. },
  8394. show: function() {
  8395. this.emit(n.OPENED),
  8396. a.get("static/" + r.TERMS_TEXT_FILE).done(function(e) {
  8397. var t = $("#terms-text").html(e);
  8398. o.track("showcase_gui", {
  8399. gui_action: "click_terms_button",
  8400. interaction_source: "gui"
  8401. }),
  8402. t.find("a").attr("target", "_blank")
  8403. }).fail(function() {
  8404. $("#terms-text").html("<h1>" + r.TERMS_OF_USE + "</h1><p>" + r.TERMS_FAIL)
  8405. }),
  8406. c.classList.add("fadeIn")
  8407. },
  8408. hide: function(e) {
  8409. e && e.preventDefault(),
  8410. c.classList.contains("fadeIn") && this.emit(n.CLOSED),
  8411. c.classList.remove("fadeIn")
  8412. }
  8413. };
  8414. s.extendObject(h, l.prototype),
  8415. t.exports = h
  8416. }
  8417. , {
  8418. "../../analytics": 4,
  8419. "../../localization/localize": 108,
  8420. "../../util/ajax": 181,
  8421. "../../util/common": 185,
  8422. "./TermsEvent": 78,
  8423. events: 202
  8424. }],
  8425. 80: [function(e, t, i) {
  8426. "use strict";
  8427. t.exports = Object.freeze({
  8428. OPEN_INFO: "title.open.info",
  8429. CLOSE_INFO: "title.close.info",
  8430. SHOW_INFO: "title.show.info",
  8431. HIDE_INFO: "title.hide.info",
  8432. LINK_CLICKED: "title.link.click",
  8433. CONTACT_LINK_CLICKED: "title.contact.click",
  8434. ORIGIN_LINK_CLICKED: "title.origin.click"
  8435. })
  8436. }
  8437. , {}],
  8438. 81: [function(e, t, i) {
  8439. "use strict";
  8440. function n(e, t) {
  8441. o.tags.enabled && 0 !== Object.keys(e.tags).length && r(e, t)
  8442. }
  8443. function r(e, t) {
  8444. function i(i) {
  8445. e.shouldShowtags = "show" === this.value,
  8446. e.shouldShowtags ? t.showAlltags(o.tags.startup.fadeInDuration) : t.hideAlltags(o.tags.startup.fadeInDuration)
  8447. }
  8448. document.getElementById("tag-toggles").classList.remove("hidden"),
  8449. document.getElementById("radio-tag-show").checked = !0;
  8450. for (var n = document.getElementById("tag-inputs").querySelectorAll("input"), r = 0; r < n.length; r++)
  8451. n[r].addEventListener("change", i)
  8452. }
  8453. var o = e("../../settings");
  8454. t.exports.init = n
  8455. }
  8456. , {
  8457. "../../settings": 166
  8458. }],
  8459. 82: [function(e, t, i) {
  8460. (function(i) {
  8461. "use strict";
  8462. function n(e, t) {
  8463. return e && u.valueFromHash("title", 1) && 2 !== u.valueFromHash("mls", 0) ? (document.getElementsByClassName("titleText")[0].innerText = e, g_weixinObj.title = e,
  8464. e.length > g.minTooltipCharacters && I.parentElement.setAttribute("data-original-title", e),
  8465. t && 1 !== m.specialEdition && m.brand && !m.mls ? document.getElementById("cobrandTitle").innerText = t : (document.getElementsByClassName("co-brand")[0].classList.add("hidden"),
  8466. document.getElementById("gui-name").classList.add("noCoBrand"),
  8467. document.getElementById("cobrandTitle").classList.add("hidden")),
  8468. !0) : (document.getElementById("model-title").classList.add("hidden"),
  8469. !1)
  8470. }
  8471. function r(e) {
  8472. return e ? (L = !0,
  8473. void (_.innerHTML = e)) : void _.classList.add("hidden")
  8474. }
  8475. function o(e, t, i, n) {
  8476. if (!e && !t && !i || !m.brand || u.valueFromHash("mls", !1))
  8477. return void T.classList.add("hidden");
  8478. L = !0;
  8479. var r = []
  8480. , o = c(r, "<br>");
  8481. if (e && o('<span id="contactName">' + e + "</span>"),
  8482. t) {
  8483. var a = n || t
  8484. , s = u.isMobile() ? '<a id="phone" href="callto:' + t + '">' + a + "</a>" : "<span>" + a + "</span>";
  8485. o(s)
  8486. }
  8487. i && o('<a id="email" href="mailTo:' + i + '">' + i + "</a>"),
  8488. r[0] = "",
  8489. x.innerHTML = r.join("")
  8490. }
  8491. function a(e) {
  8492. if ("string" == typeof e)
  8493. try {
  8494. e = JSON.parse(e)
  8495. } catch (e) {
  8496. return y.warn("Unable to parse address data"),
  8497. void S.parentElement.classList.add("hidden")
  8498. }
  8499. if (!(e && (e.address_1 || e.address_2 || e.city || e.state || e.zip)))
  8500. return void S.parentElement.classList.add("hidden");
  8501. L = !0;
  8502. var t = []
  8503. , i = c(t, " ");
  8504. e.address_1 && i(e.address_1),
  8505. e.address_2 && i(e.address_2),
  8506. e.city && i(e.city, ", "),
  8507. e.state && i(e.state, ", "),
  8508. e.zip && i(e.zip, e.state ? " " : ", "),
  8509. t[0] = "",
  8510. S.innerText = t.join("")
  8511. }
  8512. function s(e) {
  8513. var t = document.createElement("a");
  8514. return t.id = "url",
  8515. t.target = "_blank",
  8516. t.href = e,
  8517. t.innerText = e,
  8518. t.addEventListener("click", N.emit.bind(N, v.ORIGIN_LINK_CLICKED)),
  8519. t
  8520. }
  8521. function l(e) {
  8522. return !(!e || u.inIframe() && document.referrer === e) && (R.classList.remove("hidden"),
  8523. P.innerHTML = f.WEBVR_LEARN_MORE + ": ",
  8524. P.appendChild(s(e)),
  8525. O.forEach(function(e) {
  8526. e.classList.add("share-link")
  8527. }),
  8528. !0)
  8529. }
  8530. function c(e, t) {
  8531. var i = e
  8532. , n = t;
  8533. return function(e, t) {
  8534. i.push(t || n, e)
  8535. }
  8536. }
  8537. function h() {
  8538. document.getElementById("title-toggle").addEventListener("click", N.toggleTitle.bind(N)),
  8539. L && I.addEventListener("click", N.toggleMeta.bind(N, !1));
  8540. var e = [].slice.call(_.querySelectorAll("a"));
  8541. e.forEach(function(e) {
  8542. e.addEventListener("click", N.emit.bind(N, v.LINK_CLICKED))
  8543. });
  8544. var t = [].slice.call(T.querySelectorAll("a"));
  8545. t.forEach(function(e) {
  8546. e.addEventListener("click", N.emit.bind(N, v.CONTACT_LINK_CLICKED, {
  8547. contact_type: e.getAttribute("id")
  8548. }))
  8549. })
  8550. }
  8551. var u = e("../../util/browser")
  8552. , d = e("../../util/common")
  8553. , p = e("../../util/logger")
  8554. , f = e("../../localization/localize")
  8555. , g = e("./titleBarSettings")
  8556. , m = e("../../settings")
  8557. , v = e("./TitleEvents")
  8558. , A = e("events").EventEmitter
  8559. , y = new p(i)
  8560. , C = document.querySelector(".pinTop.left")
  8561. , I = document.getElementsByClassName("title-container")[0]
  8562. , E = document.getElementById("title-toggle").querySelector("i")
  8563. , b = document.getElementById("meta-info-wrapper")
  8564. , w = document.getElementById("meta-info")
  8565. , _ = document.getElementById("meta-description")
  8566. , T = document.getElementsByClassName("contact-info")[0]
  8567. , x = document.getElementById("contact-data")
  8568. , S = document.getElementById("addressTxt")
  8569. , M = document.getElementById("tag-toggles")
  8570. , R = document.getElementById("share-origin")
  8571. , P = document.getElementById("share-link-wrapper")
  8572. , O = [w, b, I]
  8573. , L = !1
  8574. , D = !1
  8575. , N = {
  8576. populate: function(e) {
  8577. if (n(MP_PREFETCHED_MODELDATA.name, e.coBrand)) {
  8578. if (r(e.description),
  8579. o(e.contactName, e.phone, e.email, e.formatted_contact_phone),
  8580. a(e.address),
  8581. L) {
  8582. var t = document.createElement("br");
  8583. M.insertBefore(t, M.firstElementChild)
  8584. }
  8585. e.socialSharing && m.share.enabled && (D = l(e.url))
  8586. }
  8587. },
  8588. finishSetup: function(e) {
  8589. L = L || !!e,
  8590. h(),
  8591. L || (D ? I.classList.add("share-only") : I.classList.add("no-meta"))
  8592. },
  8593. toggleMeta: function(e, t) {
  8594. var title = document.getElementById("model-title");
  8595. t && t.preventDefault();
  8596. var i = w.classList.contains("expand");
  8597. e && !i || (i ? (O.forEach(function(e) {
  8598. e.classList.remove("expand")
  8599. }),
  8600. this.emit(v.CLOSE_INFO),title.classList.remove("expand")) : (O.forEach(function(e) {
  8601. e.classList.add("expand");
  8602. }),
  8603. title.classList.add("expand"),
  8604. this.emit(v.OPEN_INFO)))
  8605. },
  8606. setupToggling: function() {
  8607. b.style.height = w.offsetHeight + "px",
  8608. w.addEventListener("transitionend", function() {
  8609. b.style.height = w.offsetHeight + "px"
  8610. })
  8611. },
  8612. toggleTitle: function(e) {
  8613. e && e.preventDefault(),
  8614. C.classList.contains("closed") ? (C.classList.add("open"),
  8615. E.classList.remove("icon-dpad-right"),
  8616. E.classList.add("icon-dpad-left"),
  8617. this.emit(v.SHOW_INFO),
  8618. setTimeout(function() {
  8619. C.classList.remove("closed"),
  8620. C.classList.remove("open")
  8621. }, g.removeAnimationClasses)) : (C.classList.add("closed"),
  8622. E.classList.remove("icon-dpad-left"),
  8623. E.classList.add("icon-dpad-right"),
  8624. this.emit(v.HIDE_INFO))
  8625. }
  8626. };
  8627. d.extendObject(N, A.prototype),
  8628. t.exports = N
  8629. }
  8630. ).call(this, "/js/gui/title/titleBar.js")
  8631. }
  8632. , {
  8633. "../../localization/localize": 108,
  8634. "../../settings": 166,
  8635. "../../util/browser": 182,
  8636. "../../util/common": 185,
  8637. "../../util/logger": 189,
  8638. "./TitleEvents": 80,
  8639. "./titleBarSettings": 83,
  8640. events: 202
  8641. }],
  8642. 83: [function(e, t, i) {
  8643. "use strict";
  8644. t.exports = Object.freeze({
  8645. minTooltipCharacters: 19,
  8646. removeAnimationClasses: 500
  8647. })
  8648. }
  8649. , {}],
  8650. 84: [function(e, t, i) {
  8651. "use strict";
  8652. function n(e) {
  8653. C = e,
  8654. P.forEach(function(e) {
  8655. b.addEventListener(e, u.bind(this, !1), !0),
  8656. w.addEventListener(e, u.bind(this, !0), !0),
  8657. E.addEventListener(e, o, !0),
  8658. S.forEach(function(t) {
  8659. t.addEventListener(e, a, !0)
  8660. }),
  8661. $("#drawer img").on(e, a)
  8662. }),
  8663. document.addEventListener("keydown", u.bind(this, !1), !0),
  8664. C.on(v.TourStart, function() {
  8665. E.classList.add("playing")
  8666. })
  8667. }
  8668. function r() {
  8669. C.playTour(),
  8670. I && clearTimeout(I),
  8671. d(),
  8672. _.removeClass("fadeIn")
  8673. }
  8674. function o() {
  8675. E.classList.contains("playing") && (C.stopTour(),
  8676. _.addClass("fadeIn"),
  8677. setTimeout(function() {
  8678. _.removeClass("fadeIn")
  8679. }, p.tourInteraction.showPauseButton),
  8680. O || (clearTimeout(I),
  8681. I = setTimeout(h, p.tourInteraction.showModal)),
  8682. setTimeout(function() {
  8683. E.classList.remove("playing")
  8684. }, p.tourInteraction.allowNextClick))
  8685. }
  8686. function a() {
  8687. C.tourInProgress && (C.stopTour(),
  8688. C.endTourProgress(),
  8689. E.classList.remove("playing"))
  8690. }
  8691. function s() {
  8692. T.is(":visible") ? r() : o()
  8693. }
  8694. function l() {
  8695. x.hasClass("playing") && (clearTimeout(I),
  8696. C.atEndOfTour() ? c() : _.removeClass("fadeIn"))
  8697. }
  8698. function c() {
  8699. E.classList.remove("playing"),
  8700. h()
  8701. }
  8702. function h() {//去掉导览结束时的提示
  8703. /* if (!p.tourInteraction.disabled) {
  8704. M.removeClass("small landing " + g.FLOORPLAN + " " + g.OUTDOOR + " " + g.PANORAMA),
  8705. M.addClass("fadeIn tour " + m.deviceType);
  8706. var e = p.tourInteraction.smallModal ? y.SMALL : y.LARGE;
  8707. if (!p.tourInteraction.smallModal) {
  8708. var t;
  8709. t = C.player.mode === g.PANORAMA && !C.player.currentPano.isAligned() || C.player.mode === g.DOLLHOUSE ? g.OUTDOOR : C.player.mode === g.FLOORPLAN ? g.FLOORPLAN : g.PANORAMA,
  8710. m.fill(R, A.TOUR_INTERACTION[t]),
  8711. M.addClass(t)
  8712. }
  8713. M.addClass(e)
  8714. } */
  8715. }
  8716. function u(e, t) {
  8717. if (t) {
  8718. var i = "keydown" === t.type
  8719. , n = t.which === f.SPACE || C.tourIsPlaying;
  8720. i && n || e || (O = !0),
  8721. C.atEndOfTour() && d(),
  8722. !C.tourIsPlaying && C.tourInProgress && (_.removeClass("fadeIn"),
  8723. d(),
  8724. t.which !== f.SPACE && a()),
  8725. i && n && s()
  8726. }
  8727. }
  8728. function d() {
  8729. M.removeClass("fadeIn")
  8730. }
  8731. var p = (e("../util/browser"),
  8732. e("../settings"))
  8733. , f = e("../enum/Keys")
  8734. , g = e("../enum/Viewmode")
  8735. , m = (e("./helpManager"),
  8736. e("./populateModal"))
  8737. , v = e("../enum/DirectorEvents")
  8738. , A = e("../enum/HelpModalType")
  8739. , y = e("../enum/HelpModalSize")
  8740. , C = null
  8741. , I = null
  8742. , E = document.getElementById("pause-overlay")
  8743. , b = document.getElementById("player")
  8744. , w = document.getElementById("gui")
  8745. , _ = $("#pause-icon").eq(0)
  8746. , T = $("#play").eq(0)
  8747. , x = $("#playHead").eq(0)
  8748. , S = $(".rightViewContainer, #previous, #next, #gui-modes-inside, #gui-modes-outside, #gui-modes-dollhouse, #gui-modes-floorplan").toArray()
  8749. , M = $("#interaction-modal").eq(0)
  8750. , R = $("#interaction-modal .interaction").toArray()
  8751. , P = ["touchstart", "mousedown", "pointerdown"]
  8752. , O = !1;
  8753. t.exports.init = n,
  8754. t.exports.play = r,
  8755. t.exports.pause = o,
  8756. t.exports.pauseWithoutCTA = a,
  8757. t.exports.togglePlay = s,
  8758. t.exports.stopTour = l,
  8759. t.exports.dismissModal = d
  8760. }
  8761. , {
  8762. "../enum/DirectorEvents": 23,
  8763. "../enum/HelpModalSize": 27,
  8764. "../enum/HelpModalType": 28,
  8765. "../enum/Keys": 30,
  8766. "../enum/Viewmode": 51,
  8767. "../settings": 166,
  8768. "../util/browser": 182,
  8769. "./helpManager": 68,
  8770. "./populateModal": 75
  8771. }],
  8772. 85: [function(e, t, i) {
  8773. "use strict";
  8774. t.exports = Object.freeze({
  8775. OPENED: "vr.modal.opened",
  8776. LAUNCH: "vr.modal.launch",
  8777. CLOSED: "vr.modal.closed",
  8778. NEXT: "vr.modal.next",
  8779. PREV: "vr.modal.prev",
  8780. STORE: "vr.modal.store",
  8781. falseICECHOSEN: "vr.modal.device"
  8782. })
  8783. }
  8784. , {}],
  8785. 86: [function(e, t, i) {
  8786. "use strict";
  8787. function n(e, t, i) {
  8788. function n(e, t, n, r) {
  8789. function o() {
  8790. return p + "&m=" + t + "&display=" + e
  8791. }
  8792. function s() {
  8793. var e = "&utm_medium=" + (a.inIframe() ? "embed" : "direct")
  8794. , t = "&utm_source=" + u
  8795. , n = "&utm_showcase_session_id=" + i;
  8796. return e + t + n
  8797. }
  8798. function l() {
  8799. return d + "&sids=" + t + "&lsid=" + t + "&ln=" + encodeURIComponent(n) + "&ld=" + encodeURIComponent(r) + "&display=" + e
  8800. }
  8801. return a.valueFromHash("vrcoll", !1) ? l() + s() : o() + s()
  8802. }
  8803. function r(e, t, i, r) {
  8804. var o = "https://api.branch.io/v1/url"
  8805. , a = n(e, t, i, r)
  8806. , s = {
  8807. responseType: "json",
  8808. data: {
  8809. branch_key: h.appConfig.branch_key,
  8810. data: {
  8811. m: t,
  8812. full_url: a,
  8813. $desktop_url: m,
  8814. $og_app_id: "331853976762864119",
  8815. $og_title: i,
  8816. $og_description: r,
  8817. $og_image_url: location.origin + "/api/v1/player/models/" + t + "/thumb",
  8818. $canonical_url: window.location.href
  8819. }
  8820. }
  8821. };
  8822. c.post(o, s).done(function(t) {
  8823. f[e] = t.url
  8824. }).fail(function(t) {
  8825. f[e] = t
  8826. }
  8827. .bind(this, a))
  8828. }
  8829. function o(e, t, i) {
  8830. for (var r in s) {
  8831. var o = s[r]
  8832. , a = n(o, e, t, i);
  8833. f[o] = a
  8834. }
  8835. }
  8836. var u = a.inIframe() ? encodeURIComponent(document.referrer) : encodeURIComponent(window.location.href)
  8837. , d = g + "/vr/dlist/?ret=" + u
  8838. , p = g + "/vr/show/?ret=" + u
  8839. , m = "";
  8840. switch (e) {
  8841. case l.IOS:
  8842. r(s.CardboardIOS, t.sid, t.name, t.summary);
  8843. break;
  8844. default:
  8845. o(t.sid, t.name, t.summary)
  8846. }
  8847. }
  8848. function r(e) {
  8849. var t = f[e];
  8850. window.open(t, "_blank")
  8851. }
  8852. function o(e) {
  8853. var t = u[e];
  8854. window.open(t, "_blank")
  8855. }
  8856. var a = e("../../util/browser")
  8857. , s = e("../../enum/VRApps")
  8858. , l = e("../../enum/VRPlatforms")
  8859. , c = e("../../util/ajax")
  8860. , h = e("../../settings")
  8861. , u = {};
  8862. u[s.CardboardAndroid] = "https://play.google.com/store/apps/details?id=com.port.mpvrcardboard&redirect_uri=",
  8863. u[s.CardboardIOS] = "https://itunes.apple.com/us/app/port-vr/id1168808473&redirect_uri=",
  8864. u[s.GearVR] = "https://www.oculus.com/experiences/gear-vr/811670972252145/?redirect_uri=";
  8865. for (var d in s) {
  8866. var p = s[d];
  8867. u[p] += encodeURIComponent(document.referrer + "&display=" + p)
  8868. }
  8869. var f = {}
  8870. , g = function() {
  8871. var e = window.location.host;
  8872. return e.indexOf(".port.com") === -1 && e.indexOf("localhost") === -1 && (e = "my.port.com"),
  8873. "https://" + e
  8874. }();
  8875. t.exports.init = n,
  8876. t.exports.launch = r,
  8877. t.exports.launchStore = o
  8878. }
  8879. , {
  8880. "../../enum/VRApps": 46,
  8881. "../../enum/VRPlatforms": 49,
  8882. "../../settings": 166,
  8883. "../../util/ajax": 181,
  8884. "../../util/browser": 182
  8885. }],
  8886. 87: [function(e, t, i) {
  8887. "use strict";
  8888. function n(e) {
  8889. var t;
  8890. switch (e) {
  8891. case m.IOS:
  8892. return t = p.iosVersion(),
  8893. t.major > 9 || 9 === t.major && t.minor >= 1;
  8894. case m.Android:
  8895. return t = p.androidVersion(),
  8896. t.major > 4 || 4 === t.major && t.minor > 4 || 4 === t.major && 4 === t.minor && t.patch >= 4
  8897. }
  8898. return !1
  8899. }
  8900. function r(e, t) {
  8901. function i(e) {
  8902. K.emit(A.STORE, {
  8903. type: e
  8904. }),
  8905. f.launchStore(e)
  8906. }
  8907. function r(e) {
  8908. switch (e !== _.pageCount && (a(e),
  8909. N.text(e + 1 + " / " + _.pageCount)),
  8910. e) {
  8911. case _.Title:
  8912. O.css("display", "none"),
  8913. L.text(u[e]),
  8914. o(s);
  8915. break;
  8916. case _.Cardboard:
  8917. O.css("display", "block"),
  8918. L.text(u[e]),
  8919. M.filter(".cardboard").off(),
  8920. M.filter(".gearvr").off(),
  8921. c(e, s),
  8922. h(H, X, Z);
  8923. break;
  8924. case _.Gear:
  8925. L.text(u[e]),
  8926. c(e, s),
  8927. T.addClass("lastPage"),
  8928. h(G, X, Z);
  8929. break;
  8930. case _.pageCount:
  8931. T.removeClass("fadeIn"),
  8932. K.emit(A.CLOSED)
  8933. }
  8934. B.filter("[src='']").hide()
  8935. }
  8936. var s = function() {
  8937. return p.detectAndroid() ? p.detectAndroidMobile() && n(m.Android) ? (T.addClass("supported"),
  8938. w = ".show-supported",
  8939. m.Android) : (T.addClass("unsupported"),
  8940. w = ".show-unsupported",
  8941. m.UnsupportedAndroid) : p.detectIPhone() || p.detectIPod() ? (T.addClass("ios"),
  8942. w = ".show-ios",
  8943. _ = v.ios,
  8944. m.IOS) : (T.addClass("desktop"),
  8945. w = ".show-desktop",
  8946. m.Desktop)
  8947. }();
  8948. f.init(s, e, t),
  8949. s !== m.Desktop && T.addClass("mobile");
  8950. var l = function(e) {
  8951. K.emit(A.LAUNCH, {
  8952. vr_platform: s,
  8953. vr_app: e
  8954. }),
  8955. f.launch(e)
  8956. };
  8957. q.cardboardAndroid = l.bind(this, g.CardboardAndroid),
  8958. q.gear = l.bind(this, g.GearVR),
  8959. q.cardboardIOS = l.bind(this, g.CardboardIOS),
  8960. d(),
  8961. $(".show-supported, .show-unsupported, .show-ios, .show-desktop").hide(),
  8962. $(w).show();
  8963. var u = [C.VR_LEARN_MORE_CAPS, C.VR_NEXT_CAPS, C.VR_GOT_IT_CAPS]
  8964. , y = ["vr_modal_learn_more", "vr_modal_next", "vr_modal_done"];
  8965. s === m.IOS && (u.splice(1, 1),
  8966. y.splice(1, 1)),
  8967. $("#vr").on("click", function(e) {
  8968. e.preventDefault();
  8969. if(!window.vrEnabled) { // 开启VR
  8970. window.vrEnabled = true;
  8971. this.classList.add('active');
  8972. $('#gui div').not('#vrOff').addClass('vrHide');
  8973. $('#vrOffImg').css({'display':'inline-block'});
  8974. }else{
  8975. }
  8976. // T.hasClass("fadeIn") ? K.dismiss() : (b = 0,
  8977. // r(b),
  8978. // T.addClass("fadeIn"),
  8979. // K.emit(A.OPENED))
  8980. });
  8981. $('#vrOff').on('click', function(){
  8982. window.vrEnabled = false;
  8983. $('#gui div').not('#vrOff').removeClass('vrHide');
  8984. $('#vrOffImg').css({'display':'none'});
  8985. $('#player canvas').css({width:'', 'height': ''}); // 清楚vr下给canvas设置的宽高, 避免横竖屏切换的时候出现宽高错误的现象
  8986. $('#vr').removeClass('active'); // 清除vr按钮的激活样式
  8987. })
  8988. var I = "https://my.port.com/vr/show/?m=" + e.sid;
  8989. s === m.IOS ? $(".cardboardLink").on("click", i.bind(this, g.CardboardIOS)) : $(".cardboardLink").on("click", i.bind(this, g.CardboardAndroid)),
  8990. $(".gearLink").on("click", i.bind(this, g.GearVR)),
  8991. $("span.modelLink").text(I),
  8992. O.on("click", function(e) {
  8993. K.emit(A.PREV),
  8994. b--,
  8995. r(b)
  8996. }),
  8997. L.on("click", function(e) {
  8998. L.text();
  8999. K.emit(A.NEXT, {
  9000. nextAction: y[b]
  9001. }),
  9002. b++,
  9003. r(b)
  9004. }),
  9005. T.find(".close").on("click", K.dismiss)
  9006. }
  9007. function o(e) {
  9008. switch (e) {
  9009. case m.Android:
  9010. M.filter(".cardboard").off().on("click", q.cardboardAndroid),
  9011. M.filter(".gearvr").off().on("click", q.gear),
  9012. s(H, G, "logo-button", "same-line");
  9013. break;
  9014. case m.UnsupportedAndroid:
  9015. s("", z, "", "");
  9016. break;
  9017. case m.IOS:
  9018. M.filter(".cardboard").off().on("click", q.cardboardIOS),
  9019. s(H, "", "logo-button", "");
  9020. break;
  9021. case m.Desktop:
  9022. M.filter(".cardboard").off().on("click", l.bind(this, null, F, U)),
  9023. M.filter(".gearvr").off().on("click", l.bind(this, G, V, null)),
  9024. s(H, G, "logo-button", "same-line"),
  9025. Q.cardboard()
  9026. }
  9027. }
  9028. function a(e) {
  9029. $(".p1, .p2, .p3").hide(),
  9030. x.insertAfter(S),
  9031. T.removeClass("front-page"),
  9032. T.removeClass("details-page"),
  9033. T.removeClass("lastPage"),
  9034. M.removeClass("logo-button"),
  9035. M.removeClass("same-line"),
  9036. S.removeClass("headsetOptions"),
  9037. R.attr("src", ""),
  9038. R.filter(".second").removeClass("gear"),
  9039. R.css("display", "inline-block"),
  9040. R.off(),
  9041. P.filter(".second").css("display", ""),
  9042. D.css("display", "none"),
  9043. $(".p" + (e + 1) + w).show(),
  9044. R.filter(".third").insertBefore(P.filter(".third"))
  9045. }
  9046. function s(e, t, i, n) {
  9047. T.addClass("front-page"),
  9048. R.filter(".first").attr("src", e),
  9049. R.filter(".second").attr("src", t),
  9050. M.filter(".first").addClass(i),
  9051. M.filter(".second").addClass(i),
  9052. M.addClass(n),
  9053. ".show-desktop" === w && S.insertAfter(x)
  9054. }
  9055. function l(e, t, i) {
  9056. S.addClass("headsetOptions"),
  9057. M.off(),
  9058. R.filter(".second").attr("src", t),
  9059. D.css("display", "block"),
  9060. P.filter(".second").css("display", "none"),
  9061. D.on("click", function() {
  9062. a(_.Title),
  9063. o(m.Desktop)
  9064. }),
  9065. e && (K.emit(A.falseICECHOSEN, {
  9066. name: g.GearVR
  9067. }),
  9068. R.filter(".first").attr("src", e),
  9069. R.filter(".second").addClass("gear"),
  9070. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9071. Q.gearvr()),
  9072. i && (K.emit(A.falseICECHOSEN, {
  9073. name: g.Cardboard
  9074. }),
  9075. R.filter(".third").attr("src", i),
  9076. R.filter(".third").show(),
  9077. R.filter(".third").insertAfter(R.filter(".second")),
  9078. R.filter(".third").addClass("link"),
  9079. R.filter(".second").addClass("link"),
  9080. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9081. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid)),
  9082. Q.cardboard())
  9083. }
  9084. function c(e, t) {
  9085. switch (t) {
  9086. case m.IOS:
  9087. X = Y,
  9088. Z = j;
  9089. break;
  9090. case m.Desktop:
  9091. e === _.Cardboard ? (X = F,
  9092. Z = U,
  9093. R.filter(".second").on("click", f.launchStore.bind(this, g.CardboardIOS)),
  9094. R.filter(".third").on("click", f.launchStore.bind(this, g.CardboardAndroid))) : (X = V,
  9095. R.filter(".second").on("click", f.launchStore.bind(this, g.GearVR)),
  9096. Z = "");
  9097. break;
  9098. default:
  9099. e === _.Cardboard ? (X = z,
  9100. Z = j) : (X = k,
  9101. Z = W)
  9102. }
  9103. }
  9104. function h(e, t, i) {
  9105. T.find(".inner").addClass("details-page"),
  9106. T.addClass("details-page"),
  9107. R.filter(".first").attr("src", e),
  9108. R.filter(".second").attr("src", t),
  9109. R.filter(".third").attr("src", i)
  9110. }
  9111. function u() {
  9112. T.hasClass("fadeIn") && (T.removeClass("fadeIn"),
  9113. K.emit(A.CLOSED))
  9114. }
  9115. function d() {
  9116. var e = p.aspectRatio() > 1 && p.isMobile();
  9117. T.toggleClass("landscape", e).toggleClass("portrait", !e),
  9118. T.toggleClass("tiny", $("#player").height() <= y.narrowLandscapeHeight),
  9119. T.toggleClass("tinier", $("#player").height() <= y.reallyNarrowLandscapeHeight)
  9120. }
  9121. var p = e("../../util/browser")
  9122. , f = e("./vrLink")
  9123. , g = e("../../enum/VRApps")
  9124. , m = e("../../enum/VRPlatforms")
  9125. , v = e("../../enum/VRPages")
  9126. , A = e("./vrEvent")
  9127. , y = (e("../../settings"),
  9128. e("../../constants"))
  9129. , C = e("../../localization/localize")
  9130. , I = e("../../util/common")
  9131. , E = e("events").EventEmitter
  9132. , b = 0
  9133. , w = null
  9134. , _ = v.standard
  9135. , T = $(".vr-popup")
  9136. , x = T.find(".vr-popup-body")
  9137. , S = T.find(".vr-images")
  9138. , M = T.find(".img-container")
  9139. , R = T.find(".vr-sm-image")
  9140. , P = M.find(".vr-img-caption")
  9141. , O = $(".vr-buttons").find(".prev-button")
  9142. , L = $(".vr-buttons").find(".next-button")
  9143. , D = S.find(".front-close")
  9144. , N = $(".vr-page")
  9145. , B = T.find("img")
  9146. , F = "images/apple-store.png"
  9147. , V = "images/badge-oculus.png"
  9148. , U = "images/badge-cardboard.png"
  9149. , k = "images/logo-samsung.png"
  9150. , H = "images/headset-cardboard.png"
  9151. , G = "images/headset-gearvr.png"
  9152. , z = "images/ico-android-robot.png"
  9153. , W = "images/ico-gearvr.png"
  9154. , j = "images/ico-vr.png"
  9155. , Y = "images/apple-logo-white.svg"
  9156. , X = null
  9157. , Z = null
  9158. , q = {}
  9159. , K = {
  9160. init: r,
  9161. dismiss: u,
  9162. isDeviceSupported: n
  9163. };
  9164. I.extendObject(K, E.prototype),
  9165. $(window).resize(d);
  9166. var Q = function() {
  9167. var e = P.filter(".first").find(".cardboard")
  9168. , t = P.filter(".first").find(".gearvr");
  9169. return {
  9170. cardboard: function() {
  9171. t.addClass("hidden"),
  9172. e.removeClass("hidden")
  9173. },
  9174. gearvr: function() {
  9175. e.addClass("hidden"),
  9176. t.removeClass("hidden")
  9177. }
  9178. }
  9179. }();
  9180. t.exports = K
  9181. }
  9182. , {
  9183. "../../constants": 8,
  9184. "../../enum/VRApps": 46,
  9185. "../../enum/VRPages": 48,
  9186. "../../enum/VRPlatforms": 49,
  9187. "../../localization/localize": 108,
  9188. "../../settings": 166,
  9189. "../../util/browser": 182,
  9190. "../../util/common": 185,
  9191. "./vrEvent": 85,
  9192. "./vrLink": 86,
  9193. events: 202
  9194. }],
  9195. 88: [function(e, t, i) {
  9196. "use strict";
  9197. t.exports = Object.freeze({
  9198. OPENED: "webvr.modal.opened",
  9199. SHOW_TERMS: "webvr.footer.show.terms"
  9200. })
  9201. }
  9202. , {}],
  9203. 89: [function(e, t, i) {
  9204. (function(i) {
  9205. "use strict";
  9206. function n(e, t, i, n) {
  9207. function r(e) {
  9208. e.preventDefault(),
  9209. a(e.currentTarget.id)
  9210. }
  9211. function a(e) {
  9212. ne[e](),
  9213. Object.keys(ne).map(function(t, i) {
  9214. $("#" + t).toggleClass("tabs-underlined", t === e)
  9215. })
  9216. }
  9217. y = i,
  9218. v = t,
  9219. w.init(E.Android, e, n),
  9220. m();
  9221. var l = new RegExp("daydream","i")
  9222. , c = l.test(y.displayName);
  9223. c ? (a("tabdaydream"),
  9224. B.filter(".device-headset-side").attr("src", H),
  9225. D.find(".title").text(x.localizeText("WEBVR_FOR_DAYDREAM"))) : (a("tabcardboard"),
  9226. B.filter(".device-headset-side").attr("src", Y),
  9227. D.find(".title").text(x.localizeText("WEBVR_FOR_CARDBOARD"))),
  9228. $("#vr").on("click", function(e) {
  9229. e.preventDefault(),
  9230. g("click_webvr_button"),
  9231. L.is(":hidden") && (ie.emit(_.OPENED),
  9232. o())
  9233. }),
  9234. $(".webvr-popup .close").on("click", function(e) {
  9235. e.preventDefault(),
  9236. D.hasClass("hidden") ? (g("webvr_help_close"),
  9237. p()) : s()
  9238. }),
  9239. $("#tabcardboard").on("click", r),
  9240. $("#tabdaydream").on("click", r),
  9241. $("#tabnative").on("click", r),
  9242. $(".webvr-popup .open-with-app").on("click", function(e) {
  9243. e.preventDefault(),
  9244. g("webvr_learn_more"),
  9245. a("tabnative"),
  9246. p()
  9247. }),
  9248. $(".webvr-popup .help").on("click", function(e) {
  9249. e.preventDefault(),
  9250. g(D.hasClass("hidden") ? "webvr_help_close" : "webvr_help_show"),
  9251. p()
  9252. }),
  9253. $(".webvr-popup .terms").on("click", function(e) {
  9254. e.preventDefault(),
  9255. g("webvr_click_terms"),
  9256. s(),
  9257. ie.emit(_.SHOW_TERMS)
  9258. }),
  9259. F.on("click", function(e) {
  9260. e.preventDefault(),
  9261. g(ee),
  9262. window.open(J, "_blank")
  9263. }),
  9264. V.on("click", function(e) {
  9265. e.preventDefault(),
  9266. g("webvr_phone_link"),
  9267. window.open(te, "_blank")
  9268. }),
  9269. $(".webvr-popup .badge-cardboard").on("click", function(e) {
  9270. e.preventDefault(),
  9271. g("webvr_cardboard_link"),
  9272. w.launch(b.CardboardAndroid)
  9273. }),
  9274. $(".webvr-popup .badge-oculus").on("click", function(e) {
  9275. e.preventDefault(),
  9276. g("webvr_oculus_link"),
  9277. w.launch(b.GearVR)
  9278. })
  9279. }
  9280. function r() {
  9281. function e() {
  9282. y.isPresenting || (f(),
  9283. window.removeEventListener("vrdisplaypresentchange", e))
  9284. }
  9285. R.info("Headset mounted"),
  9286. v.suspend();
  9287. var t = document.createElement("canvas");
  9288. for (t.getContext("webgl"),
  9289. t.className = "webvr-canvas",
  9290. document.bgColor = "#000",
  9291. document.body.style.backgroundColor = "#000"; document.body.firstChild; )
  9292. document.body.removeChild(document.body.firstChild);
  9293. document.body.appendChild(t),
  9294. g("webvr_enter_app"),
  9295. y.requestPresent([{
  9296. source: t,
  9297. predistorted: !0
  9298. }]).catch(function(t) {
  9299. R.error("Failed to present: " + t),
  9300. g("webvr_exit_calibrate"),
  9301. e()
  9302. }),
  9303. A.then(function() {
  9304. window.dispatchEvent(new Event("vrapp-start"))
  9305. }),
  9306. window.addEventListener("vrdisplaypresentchange", e)
  9307. }
  9308. function o() {
  9309. O.fadeOut(I.guiAnimationSpeed),
  9310. L.fadeIn(I.guiAnimationSpeed),
  9311. a()
  9312. }
  9313. function a() {
  9314. if (!A) {
  9315. var e = C.valueFromHash("webvr") || I.appConfig.webvr_version
  9316. , t = "https://static.port.com/webvr/" + e + "/js/main.js";
  9317. A = new Promise(function(e, i) {
  9318. var n = document.createElement("script");
  9319. n.type = "text/javascript",
  9320. n.src = t,
  9321. n.onload = e,
  9322. document.head.appendChild(n)
  9323. }
  9324. )
  9325. }
  9326. D.find(".enter-button").on("click", r)
  9327. }
  9328. function s() {
  9329. g("webvr_modal_close"),
  9330. D.find(".enter-button").off("click", r),
  9331. L.fadeOut(I.guiAnimationSpeed, function() {
  9332. D.toggleClass("hidden", !1),
  9333. N.toggleClass("hidden", !0),
  9334. C.exitFullscreen()
  9335. }),
  9336. O.fadeIn(I.guiAnimationSpeed)
  9337. }
  9338. function l() {
  9339. k.toggleClass("hidden", !1),
  9340. U.toggleClass("hidden", !0)
  9341. }
  9342. function c() {
  9343. k.toggleClass("hidden", !0),
  9344. U.toggleClass("hidden", !1)
  9345. }
  9346. function h() {
  9347. B.filter(".device-headset").attr("src", G),
  9348. B.filter(".device-phone").attr("src", z),
  9349. J = Z,
  9350. ee = K,
  9351. F.text(x.localizeText("WEBVR_DAYDREAM_VIEW")),
  9352. V.text(x.localizeText("VR_NEED_DAYDREAM_PHONE")),
  9353. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !1),
  9354. c()
  9355. }
  9356. function u() {
  9357. B.filter(".badge-cardboard").attr("src", j),
  9358. B.filter(".badge-oculus").attr("src", X),
  9359. l()
  9360. }
  9361. function d() {
  9362. B.filter(".device-headset").attr("src", Y),
  9363. B.filter(".device-phone").attr("src", W),
  9364. J = q,
  9365. ee = Q,
  9366. F.text(x.localizeText("VR_GOOGLE_CARDBOARD")),
  9367. V.text(x.localizeText("VR_COMPATIBLE_ANDROID_LONG")),
  9368. $(".webvr-popup .detail.daydream-label").toggleClass("hidden", !0),
  9369. c()
  9370. }
  9371. function p() {
  9372. D.toggleClass("hidden"),
  9373. N.toggleClass("hidden")
  9374. }
  9375. function f() {
  9376. R.info("exiting webVR"),
  9377. g("webvr_exit_app"),
  9378. window.location.search.indexOf("&qs=1") === -1 ? window.location = window.location + "&qs=1" : window.location = window.location
  9379. }
  9380. function g(e) {
  9381. var t = C.isLandscape() ? "landscape" : "portrait";
  9382. T.trackAlways("showcase_gui", {
  9383. gui_action: e,
  9384. orientation: t
  9385. })
  9386. }
  9387. function m() {
  9388. var e = C.isLandscape();
  9389. L.toggleClass("landscape", e).toggleClass("portrait", !e)
  9390. }
  9391. var v, A, y, C = e("../../util/browser"), I = e("../../settings"), E = (e("./../gui"),
  9392. e("../../enum/VRPlatforms")), b = e("../../enum/VRApps"), w = e("./../vr/vrLink"), _ = e("./WebVrEvent"), T = e("../../analytics"), x = (e("../../constants"),
  9393. e("../../localization/localize")), S = e("../../util/common"), M = e("../../util/logger"), R = new M(i), P = e("events").EventEmitter, O = $("#gui"), L = $(".webvr-popup"), D = $(".webvr-popup .page.p1"), N = $(".webvr-popup .page.p2"), B = L.find(".image"), F = $(".webvr-popup .detail.headset"), V = $(".webvr-popup .detail.phone"), U = $(".webvr-popup .tab-content.webvr"), k = $(".webvr-popup .tab-content.native"), H = "images/device-daydream-side.png", G = "images/device-daydream.png", z = "images/device-pixel.png", W = "images/ico-android-robot.png", j = "images/badge-cardboard.png", Y = "images/headset-cardboard.png", X = "images/badge-oculus.png", Z = "https://madeby.google.com/vr/", q = "https://vr.google.com/cardboard/get-cardboard/", K = "webvr_daydream_link", Q = "webvr_cardboard_link", J = Z, ee = K, te = "https://vr.google.com/daydream/phones/", ie = {
  9394. init: n
  9395. }, ne = {
  9396. tabcardboard: d,
  9397. tabdaydream: h,
  9398. tabnative: u
  9399. };
  9400. S.extendObject(ie, P.prototype),
  9401. $(window).resize(m),
  9402. t.exports = ie
  9403. }
  9404. ).call(this, "/js/gui/webvr/webVRgui.js")
  9405. }
  9406. , {
  9407. "../../analytics": 4,
  9408. "../../constants": 8,
  9409. "../../enum/VRApps": 46,
  9410. "../../enum/VRPlatforms": 49,
  9411. "../../localization/localize": 108,
  9412. "../../settings": 166,
  9413. "../../util/browser": 182,
  9414. "../../util/common": 185,
  9415. "../../util/logger": 189,
  9416. "./../gui": 65,
  9417. "./../vr/vrLink": 86,
  9418. "./WebVrEvent": 88,
  9419. events: 202
  9420. }],
  9421. 90: [function(e, t, i) {
  9422. "use strict";
  9423. function n(e, t, i, n, o) {
  9424. n || 0 === n ? this.floorId = n : this.floorId = -1,
  9425. this.roomId = o || "",
  9426. this.labelId = e,
  9427. this.position = (new r.Vector3).copy(t),
  9428. this.text = i
  9429. }
  9430. var r = e("three")
  9431. , o = e("../util/browser");
  9432. n.prototype.build = function() {
  9433. var e = window.document.createElement("div");
  9434. o.isMobile() ? e.setAttribute("class", "gui-floorplan-label gui-floorplan-label-mobile") : e.setAttribute("class", "gui-floorplan-label");
  9435. var t = window.document.createElement("div");
  9436. t.setAttribute("class", "gui-floorplan-label-text");
  9437. var i = window.document.createTextNode(this.text);
  9438. t.appendChild(i),
  9439. e.appendChild(t),
  9440. window.document.body.appendChild(e),
  9441. this.labelGui = e,
  9442. this.textBlock = t,
  9443. $(this.labelGui).hide();
  9444. var n = window.getComputedStyle(this.labelGui);
  9445. this.initialTransform = n.transform || n.webkitTransform
  9446. }
  9447. ,
  9448. t.exports = n
  9449. }
  9450. , {
  9451. "../util/browser": 182,
  9452. three: 217
  9453. }],
  9454. 91: [function(e, t, i) {
  9455. "use strict";
  9456. function n() {
  9457. this.player = null,
  9458. this.modelManager = null,
  9459. this.container = null
  9460. }
  9461. var r = e("three")
  9462. , o = (e("../util/common"),
  9463. e("../enum/PlayerEvents"))
  9464. , a = (e("../enum/DirectorEvents"),
  9465. e("../enum/ModelManagerEvents"))
  9466. , s = e("../settings")
  9467. , l = e("../enum/Viewmode")
  9468. , c = (e("../enum/WarpStyle"),
  9469. e("../util/transitions"),
  9470. e("../util/lerp"),
  9471. e("../util/browser"));
  9472. //场景初始化
  9473. n.prototype.init = function(e, t, i) {
  9474. this.player = e,
  9475. this.modelManager = t,
  9476. this.container = i,
  9477. this.updateModel(),
  9478. this.bindEvents()
  9479. }
  9480. ,
  9481. n.prototype.bindEvents = function() {
  9482. this.modelManager.on(a.ActiveModelChanged, this.updateModel.bind(this)),
  9483. this.player.on(o.ViewChanged, this.handlePlayerViewChanged.bind(this)),
  9484. this.player.on(o.ModeChanged, this.handlePlayerViewChanged.bind(this)),
  9485. this.player.on(o.StartInside, this.handleStartInside.bind(this)),
  9486. this.player.on(o.StartOutside, this.handleStartOutside.bind(this))
  9487. }
  9488. ,
  9489. n.prototype.updateModel = function() {
  9490. this.model = this.modelManager.getActiveModel()
  9491. }
  9492. ,
  9493. n.prototype.handlePlayerViewChanged = function() {
  9494. this.updateLabelVisibility(),
  9495. this.updateLabelDisplay()
  9496. }
  9497. ,
  9498. n.prototype.getLabelsForFloor = function(e, t) {
  9499. return t = t || [],
  9500. t.length = 0,
  9501. this.model.labels.forEach(function(i) {
  9502. this.labelVisibleForFloor(i, e) && t.push(i)
  9503. }
  9504. .bind(this)),
  9505. t
  9506. }
  9507. ,
  9508. n.prototype.getLabelsForCurrentFloor = function(e) {
  9509. return this.getLabelsForFloor(this.model.currentFloor.floorIndex, e)
  9510. }
  9511. ,
  9512. n.prototype.labelVisibleForFloor = function(e, t) {
  9513. var i = c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.mobile || !c.isMobile() && this.player.getLabelScaleFactor() < s.labels.zoomHideThreshhold.desktop;
  9514. if (!this.model.showingLabels || !e.labelGui || !i)
  9515. return !1;
  9516. var n = e.floorId === this.model.floors.size() - 1;
  9517. return this.model.allFloorsVisible ? n : e.floorId === t
  9518. }
  9519. ,
  9520. n.prototype.updateLabelVisibility = function(e) {
  9521. this.model.labels.forEach(function(e) {
  9522. this.supportedMode() && this.labelVisibleForFloor(e, this.model.currentFloor.floorIndex) ? this.showLabel(e, s.labels.fadeInDelay, s.labels.fadeInDuration) : this.hideLabel(e, s.labels.fadeOutDelay, s.labels.fadeOutDuration)
  9523. }
  9524. .bind(this))
  9525. }
  9526. ,
  9527. n.prototype.showAllLabels = function(e, t) {
  9528. this.model.labels.forEach(function(i) {
  9529. this.showLabel(i, e, t)
  9530. }
  9531. .bind(this))
  9532. }
  9533. ,
  9534. n.prototype.hideAllLabels = function(e, t) {
  9535. this.model.labels.forEach(function(i) {
  9536. this.hideLabel(i, e, t)
  9537. }
  9538. .bind(this))
  9539. }
  9540. ,
  9541. n.prototype.showLabel = function(e, t, i) {
  9542. this.model.showingLabels && (e.visible || (e.visible = !0,
  9543. e.labelGui.style.display = "block",
  9544. e.labelGui.style.opacity = 0,
  9545. $(e.labelGui).delay(t).fadeTo(i, 1)))
  9546. }
  9547. ,
  9548. n.prototype.hideLabel = function(e, t, i) {
  9549. e.visible && (e.visible = !1,
  9550. c.isMobile() ? $(e.labelGui).hide() : $(e.labelGui).delay(t).fadeOut(i))
  9551. }
  9552. ,
  9553. n.prototype.supportedMode = function() {
  9554. return this.player.mode === l.FLOORPLAN
  9555. }
  9556. ,
  9557. n.prototype.updateLabelDisplay = function() {
  9558. var e = (new r.Vector3,
  9559. new r.Vector3,
  9560. []);
  9561. return function() {
  9562. var t = this.player.getLabelScaleFactor()
  9563. , i = .6
  9564. , n = 1.2
  9565. , r = (1 - t) * n + i
  9566. , o = c.isMobile() ? s.labels.zoomTruncateThreshhold.mobile : s.labels.zoomTruncateThreshhold.desktop;
  9567. this.getLabelsForCurrentFloor(e);
  9568. for (var a = 0; a < e.length; a++) {
  9569. var l = e[a];
  9570. this.supportedMode() && l.labelGui && (this.updateProjectedGuiElement(l.labelGui, l.textBlock, l.position, r, r),
  9571. t >= o && l.text.length >= s.labels.minLengthForTruncate ? l.textBlock.innerText = l.text.substring(0, s.labels.truncateLength) + s.labels.truncateSuffix : l.textBlock.innerText = l.text)
  9572. }
  9573. }
  9574. }(),
  9575. n.prototype.updateProjectedGuiElement = function() {
  9576. var e = new r.Vector3;
  9577. new r.Vector3;
  9578. return function(t, i, n, r, o) {
  9579. i.style.fontSize = 100 * o + "%";
  9580. var a = $("#player").width()
  9581. , s = $("#player").height()
  9582. , l = .5 * a
  9583. , c = .5 * s;
  9584. e.copy(n),
  9585. e.project(this.player.camera);
  9586. var h = e.x * l + l
  9587. , u = -(e.y * c) + c;
  9588. h -= t.offsetWidth / 2,
  9589. u -= t.offsetHeight / 2,
  9590. t.style.left = h + "px",
  9591. t.style.top = u + "px"
  9592. }
  9593. }(),
  9594. n.prototype.handleStartInside = function(e) {
  9595. this.updateLabelVisibility()
  9596. }
  9597. ,
  9598. n.prototype.handleStartOutside = function() {
  9599. this.updateLabelVisibility()
  9600. }
  9601. ,
  9602. t.exports = n
  9603. }
  9604. , {
  9605. "../enum/DirectorEvents": 23,
  9606. "../enum/ModelManagerEvents": 33,
  9607. "../enum/PlayerEvents": 40,
  9608. "../enum/Viewmode": 51,
  9609. "../enum/WarpStyle": 52,
  9610. "../settings": 166,
  9611. "../util/browser": 182,
  9612. "../util/common": 185,
  9613. "../util/lerp": 188,
  9614. "../util/transitions": 195,
  9615. three: 217
  9616. }],
  9617. 92: [function(e, t, i) {
  9618. "use strict";
  9619. Array.prototype.findIndex || (Array.prototype.findIndex = function(e) {
  9620. if (null == this)
  9621. throw new TypeError("Array.prototype.findIndex called on null or undefined");
  9622. if ("function" != typeof e)
  9623. throw new TypeError("predicate must be a function");
  9624. for (var t, i = Object(this), n = i.length >>> 0, r = arguments[1], o = 0; o < n; o++)
  9625. if (t = i[o],
  9626. e.call(r, t, o, i))
  9627. return o;
  9628. return -1
  9629. }
  9630. ),
  9631. Array.prototype.find || Object.defineProperty(Array.prototype, "find", {
  9632. value: function(e) {
  9633. if (null == this)
  9634. throw new TypeError('"this" is null or not defined');
  9635. var t = Object(this)
  9636. , i = t.length >>> 0;
  9637. if ("function" != typeof e)
  9638. throw new TypeError("predicate must be a function");
  9639. for (var n = arguments[1], r = 0; r < i; ) {
  9640. var o = t[r];
  9641. if (e.call(n, o, r, t))
  9642. return o;
  9643. r++
  9644. }
  9645. }
  9646. })
  9647. }
  9648. , {}],
  9649. 93: [function(e, t, i) {
  9650. "use strict";
  9651. var n = n || {};
  9652. t.exports = n,
  9653. n.gui = n.gui || {},
  9654. n.utils = n.utils || {},
  9655. n.controllers = n.controllers || {},
  9656. n.dom = n.dom || {},
  9657. n.color = n.color || {},
  9658. n.utils.css = function() {
  9659. return {
  9660. load: function(e, t) {
  9661. t = t || document;
  9662. var i = t.createElement("link");
  9663. i.type = "text/css",
  9664. i.rel = "stylesheet",
  9665. i.href = e,
  9666. t.getElementsByTagName("head")[0].appendChild(i)
  9667. },
  9668. inject: function(e, t) {
  9669. t = t || document;
  9670. var i = document.createElement("style");
  9671. i.type = "text/css",
  9672. i.innerHTML = e,
  9673. t.getElementsByTagName("head")[0].appendChild(i)
  9674. }
  9675. }
  9676. }(),
  9677. n.utils.common = function() {
  9678. var e = Array.prototype.forEach
  9679. , t = Array.prototype.slice;
  9680. return {
  9681. BREAK: {},
  9682. extend: function(e) {
  9683. return this.each(t.call(arguments, 1), function(t) {
  9684. for (var i in t)
  9685. this.isUndefined(t[i]) || (e[i] = t[i])
  9686. }, this),
  9687. e
  9688. },
  9689. defaults: function(e) {
  9690. return this.each(t.call(arguments, 1), function(t) {
  9691. for (var i in t)
  9692. this.isUndefined(e[i]) && (e[i] = t[i])
  9693. }, this),
  9694. e
  9695. },
  9696. compose: function() {
  9697. var e = t.call(arguments);
  9698. return function() {
  9699. for (var i = t.call(arguments), n = e.length - 1; n >= 0; n--)
  9700. i = [e[n].apply(this, i)];
  9701. return i[0]
  9702. }
  9703. },
  9704. each: function(t, i, n) {
  9705. if (t)
  9706. if (e && t.forEach && t.forEach === e)
  9707. t.forEach(i, n);
  9708. else if (t.length === t.length + 0) {
  9709. for (var r = 0, o = t.length; r < o; r++)
  9710. if (r in t && i.call(n, t[r], r) === this.BREAK)
  9711. return
  9712. } else
  9713. for (var r in t)
  9714. if (i.call(n, t[r], r) === this.BREAK)
  9715. return
  9716. },
  9717. defer: function(e) {
  9718. setTimeout(e, 0)
  9719. },
  9720. toArray: function(e) {
  9721. return e.toArray ? e.toArray() : t.call(e)
  9722. },
  9723. isUndefined: function(e) {
  9724. return void 0 === e
  9725. },
  9726. isNull: function(e) {
  9727. return null === e
  9728. },
  9729. isNaN: function(e) {
  9730. return e !== e
  9731. },
  9732. isArray: Array.isArray || function(e) {
  9733. return e.constructor === Array
  9734. }
  9735. ,
  9736. isObject: function(e) {
  9737. return e === Object(e)
  9738. },
  9739. isNumber: function(e) {
  9740. return e === e + 0
  9741. },
  9742. isString: function(e) {
  9743. return e === e + ""
  9744. },
  9745. isBoolean: function(e) {
  9746. return e === !1 || e === !0
  9747. },
  9748. isFunction: function(e) {
  9749. return "[object Function]" === Object.prototype.toString.call(e)
  9750. }
  9751. }
  9752. }(),
  9753. n.controllers.Controller = function(e) {
  9754. var t = function(e, t) {
  9755. this.initialValue = e[t],
  9756. this.domElement = document.createElement("div"),
  9757. this.object = e,
  9758. this.property = t,
  9759. this.__onChange = void 0,
  9760. this.__onFinishChange = void 0
  9761. };
  9762. return e.extend(t.prototype, {
  9763. onChange: function(e) {
  9764. return this.__onChange = e,
  9765. this
  9766. },
  9767. onFinishChange: function(e) {
  9768. return this.__onFinishChange = e,
  9769. this
  9770. },
  9771. setValue: function(e) {
  9772. return this.object[this.property] = e,
  9773. this.__onChange && this.__onChange.call(this, e),
  9774. this.updateDisplay(),
  9775. this
  9776. },
  9777. getValue: function() {
  9778. return this.object[this.property]
  9779. },
  9780. updateDisplay: function() {
  9781. return this
  9782. },
  9783. isModified: function() {
  9784. return this.initialValue !== this.getValue()
  9785. }
  9786. }),
  9787. t
  9788. }(n.utils.common),
  9789. n.dom.dom = function(e) {
  9790. function t(t) {
  9791. if ("0" === t || e.isUndefined(t))
  9792. return 0;
  9793. var i = t.match(r);
  9794. return e.isNull(i) ? 0 : parseFloat(i[1])
  9795. }
  9796. var i = {
  9797. HTMLEvents: ["change"],
  9798. MouseEvents: ["click", "mousemove", "mousedown", "mouseup", "mouseover"],
  9799. KeyboardEvents: ["keydown"]
  9800. }
  9801. , n = {};
  9802. e.each(i, function(t, i) {
  9803. e.each(t, function(e) {
  9804. n[e] = i
  9805. })
  9806. });
  9807. var r = /(\d+(\.\d+)?)px/
  9808. , o = {
  9809. makeSelectable: function(e, t) {
  9810. void 0 !== e && void 0 !== e.style && (e.onselectstart = t ? function() {
  9811. return !1
  9812. }
  9813. : function() {}
  9814. ,
  9815. e.style.MozUserSelect = t ? "auto" : "none",
  9816. e.style.KhtmlUserSelect = t ? "auto" : "none",
  9817. e.unselectable = t ? "on" : "off")
  9818. },
  9819. makeFullscreen: function(t, i, n) {
  9820. e.isUndefined(i) && (i = !0),
  9821. e.isUndefined(n) && (n = !0),
  9822. t.style.position = "absolute",
  9823. i && (t.style.left = 0,
  9824. t.style.right = 0),
  9825. n && (t.style.top = 0,
  9826. t.style.bottom = 0)
  9827. },
  9828. fakeEvent: function(t, i, r, o) {
  9829. r = r || {};
  9830. var a = n[i];
  9831. if (!a)
  9832. throw new Error("Event type " + i + " not supported.");
  9833. var s = document.createEvent(a);
  9834. switch (a) {
  9835. case "MouseEvents":
  9836. var l = r.x || r.clientX || 0
  9837. , c = r.y || r.clientY || 0;
  9838. s.initMouseEvent(i, r.bubbles || !1, r.cancelable || !0, window, r.clickCount || 1, 0, 0, l, c, !1, !1, !1, !1, 0, null);
  9839. break;
  9840. case "KeyboardEvents":
  9841. var h = s.initKeyboardEvent || s.initKeyEvent;
  9842. e.defaults(r, {
  9843. cancelable: !0,
  9844. ctrlKey: !1,
  9845. altKey: !1,
  9846. shiftKey: !1,
  9847. metaKey: !1,
  9848. keyCode: void 0,
  9849. charCode: void 0
  9850. }),
  9851. h(i, r.bubbles || !1, r.cancelable, window, r.ctrlKey, r.altKey, r.shiftKey, r.metaKey, r.keyCode, r.charCode);
  9852. break;
  9853. default:
  9854. s.initEvent(i, r.bubbles || !1, r.cancelable || !0)
  9855. }
  9856. e.defaults(s, o),
  9857. t.dispatchEvent(s)
  9858. },
  9859. bind: function(e, t, i, n) {
  9860. return n = n || !1,
  9861. e.addEventListener ? e.addEventListener(t, i, n) : e.attachEvent && e.attachEvent("on" + t, i),
  9862. o
  9863. },
  9864. unbind: function(e, t, i, n) {
  9865. return n = n || !1,
  9866. e.removeEventListener ? e.removeEventListener(t, i, n) : e.detachEvent && e.detachEvent("on" + t, i),
  9867. o
  9868. },
  9869. addClass: function(e, t) {
  9870. if (void 0 === e.className)
  9871. e.className = t;
  9872. else if (e.className !== t) {
  9873. var i = e.className.split(/ +/);
  9874. i.indexOf(t) == -1 && (i.push(t),
  9875. e.className = i.join(" ").replace(/^\s+/, "").replace(/\s+$/, ""))
  9876. }
  9877. return o
  9878. },
  9879. removeClass: function(e, t) {
  9880. if (t)
  9881. if (void 0 === e.className)
  9882. ;
  9883. else if (e.className === t)
  9884. e.removeAttribute("class");
  9885. else {
  9886. var i = e.className.split(/ +/)
  9887. , n = i.indexOf(t);
  9888. n != -1 && (i.splice(n, 1),
  9889. e.className = i.join(" "))
  9890. }
  9891. else
  9892. e.className = void 0;
  9893. return o
  9894. },
  9895. hasClass: function(e, t) {
  9896. return new RegExp("(?:^|\\s+)" + t + "(?:\\s+|$)").test(e.className) || !1
  9897. },
  9898. getWidth: function(e) {
  9899. var i = getComputedStyle(e);
  9900. return t(i["border-left-width"]) + t(i["border-right-width"]) + t(i["padding-left"]) + t(i["padding-right"]) + t(i.width)
  9901. },
  9902. getHeight: function(e) {
  9903. var i = getComputedStyle(e);
  9904. return t(i["border-top-width"]) + t(i["border-bottom-width"]) + t(i["padding-top"]) + t(i["padding-bottom"]) + t(i.height)
  9905. },
  9906. getOffset: function(e) {
  9907. var t = {
  9908. left: 0,
  9909. top: 0
  9910. };
  9911. if (e.offsetParent)
  9912. do
  9913. t.left += e.offsetLeft,
  9914. t.top += e.offsetTop;
  9915. while (e = e.offsetParent);return t
  9916. },
  9917. isActive: function(e) {
  9918. return e === document.activeElement && (e.type || e.href)
  9919. }
  9920. };
  9921. return o
  9922. }(n.utils.common),
  9923. n.controllers.OptionController = function(e, t, i) {
  9924. var n = function(e, r, o) {
  9925. n.superclass.call(this, e, r);
  9926. var a = this;
  9927. if (this.__select = document.createElement("select"),
  9928. i.isArray(o)) {
  9929. var s = {};
  9930. i.each(o, function(e) {
  9931. s[e] = e
  9932. }),
  9933. o = s
  9934. }
  9935. i.each(o, function(e, t) {
  9936. var i = document.createElement("option");
  9937. i.innerHTML = t,
  9938. i.setAttribute("value", e),
  9939. a.__select.appendChild(i)
  9940. }),
  9941. this.updateDisplay(),
  9942. t.bind(this.__select, "change", function() {
  9943. var e = this.options[this.selectedIndex].value;
  9944. a.setValue(e)
  9945. }),
  9946. this.domElement.appendChild(this.__select)
  9947. };
  9948. return n.superclass = e,
  9949. i.extend(n.prototype, e.prototype, {
  9950. setValue: function(e) {
  9951. var t = n.superclass.prototype.setValue.call(this, e);
  9952. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  9953. t
  9954. },
  9955. updateDisplay: function() {
  9956. return this.__select.value = this.getValue(),
  9957. n.superclass.prototype.updateDisplay.call(this)
  9958. }
  9959. }),
  9960. n
  9961. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  9962. n.controllers.NumberController = function(e, t) {
  9963. function i(e) {
  9964. return e = e.toString(),
  9965. e.indexOf(".") > -1 ? e.length - e.indexOf(".") - 1 : 0
  9966. }
  9967. var n = function(e, r, o) {
  9968. n.superclass.call(this, e, r),
  9969. o = o || {},
  9970. this.__min = o.min,
  9971. this.__max = o.max,
  9972. this.__step = o.step,
  9973. t.isUndefined(this.__step) ? 0 == this.initialValue ? this.__impliedStep = 1 : this.__impliedStep = Math.pow(10, Math.floor(Math.log(this.initialValue) / Math.LN10)) / 10 : this.__impliedStep = this.__step,
  9974. this.__precision = i(this.__impliedStep)
  9975. };
  9976. return n.superclass = e,
  9977. t.extend(n.prototype, e.prototype, {
  9978. setValue: function(e) {
  9979. return void 0 !== this.__min && e < this.__min ? e = this.__min : void 0 !== this.__max && e > this.__max && (e = this.__max),
  9980. void 0 !== this.__step && e % this.__step != 0 && (e = Math.round(e / this.__step) * this.__step),
  9981. n.superclass.prototype.setValue.call(this, e)
  9982. },
  9983. min: function(e) {
  9984. return this.__min = e,
  9985. this
  9986. },
  9987. max: function(e) {
  9988. return this.__max = e,
  9989. this
  9990. },
  9991. step: function(e) {
  9992. return this.__step = e,
  9993. this.__impliedStep = e,
  9994. this.__precision = i(e),
  9995. this
  9996. }
  9997. }),
  9998. n
  9999. }(n.controllers.Controller, n.utils.common),
  10000. n.controllers.NumberControllerBox = function(e, t, i) {
  10001. function n(e, t) {
  10002. var i = Math.pow(10, t);
  10003. return Math.round(e * i) / i
  10004. }
  10005. var r = function(e, n, o) {
  10006. function a() {
  10007. var e = parseFloat(d.__input.value);
  10008. i.isNaN(e) || d.setValue(e)
  10009. }
  10010. function s() {
  10011. a(),
  10012. d.__onFinishChange && d.__onFinishChange.call(d, d.getValue())
  10013. }
  10014. function l(e) {
  10015. t.bind(window, "mousemove", c),
  10016. t.bind(window, "mouseup", h),
  10017. u = e.clientY
  10018. }
  10019. function c(e) {
  10020. var t = u - e.clientY;
  10021. d.setValue(d.getValue() + t * d.__impliedStep),
  10022. u = e.clientY
  10023. }
  10024. function h() {
  10025. t.unbind(window, "mousemove", c),
  10026. t.unbind(window, "mouseup", h)
  10027. }
  10028. this.__truncationSuspended = !1,
  10029. r.superclass.call(this, e, n, o);
  10030. var u, d = this;
  10031. this.__input = document.createElement("input"),
  10032. this.__input.setAttribute("type", "text"),
  10033. t.bind(this.__input, "change", a),
  10034. t.bind(this.__input, "blur", s),
  10035. t.bind(this.__input, "mousedown", l),
  10036. t.bind(this.__input, "keydown", function(e) {
  10037. 13 === e.keyCode && (d.__truncationSuspended = !0,
  10038. this.blur(),
  10039. d.__truncationSuspended = !1)
  10040. }),
  10041. this.updateDisplay(),
  10042. this.domElement.appendChild(this.__input)
  10043. };
  10044. return r.superclass = e,
  10045. i.extend(r.prototype, e.prototype, {
  10046. updateDisplay: function() {
  10047. return this.__input.value = this.__truncationSuspended ? this.getValue() : n(this.getValue(), this.__precision),
  10048. r.superclass.prototype.updateDisplay.call(this)
  10049. }
  10050. }),
  10051. r
  10052. }(n.controllers.NumberController, n.dom.dom, n.utils.common),
  10053. n.controllers.NumberControllerSlider = function(e, t, i, n, r) {
  10054. function o(e, t, i, n, r) {
  10055. return n + (r - n) * ((e - t) / (i - t))
  10056. }
  10057. var a = function(e, i, n, r, s) {
  10058. function l(e) {
  10059. t.bind(window, "mousemove", c),
  10060. t.bind(window, "mouseup", h),
  10061. c(e)
  10062. }
  10063. function c(e) {
  10064. e.preventDefault();
  10065. var i = t.getOffset(u.__background)
  10066. , n = t.getWidth(u.__background);
  10067. return u.setValue(o(e.clientX, i.left, i.left + n, u.__min, u.__max)),
  10068. !1
  10069. }
  10070. function h() {
  10071. t.unbind(window, "mousemove", c),
  10072. t.unbind(window, "mouseup", h),
  10073. u.__onFinishChange && u.__onFinishChange.call(u, u.getValue())
  10074. }
  10075. a.superclass.call(this, e, i, {
  10076. min: n,
  10077. max: r,
  10078. step: s
  10079. });
  10080. var u = this;
  10081. this.__background = document.createElement("div"),
  10082. this.__foreground = document.createElement("div"),
  10083. t.bind(this.__background, "mousedown", l),
  10084. t.addClass(this.__background, "slider"),
  10085. t.addClass(this.__foreground, "slider-fg"),
  10086. this.updateDisplay(),
  10087. this.__background.appendChild(this.__foreground),
  10088. this.domElement.appendChild(this.__background)
  10089. };
  10090. return a.superclass = e,
  10091. a.useDefaultStyles = function() {
  10092. i.inject(r)
  10093. }
  10094. ,
  10095. n.extend(a.prototype, e.prototype, {
  10096. updateDisplay: function() {
  10097. var e = (this.getValue() - this.__min) / (this.__max - this.__min);
  10098. return this.__foreground.style.width = 100 * e + "%",
  10099. a.superclass.prototype.updateDisplay.call(this)
  10100. }
  10101. }),
  10102. a
  10103. }(n.controllers.NumberController, n.dom.dom, n.utils.css, n.utils.common, "/**\n * dat-gui JavaScript Controller Library\n * http://code.google.com/p/dat-gui\n *\n * Copyright 2011 Data Arts Team, Google Creative Lab\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n */\n\n.slider {\n box-shadow: inset 0 2px 4px rgba(0,0,0,0.15);\n height: 1em;\n border-radius: 1em;\n background-color: #eee;\n padding: 0 0.5em;\n overflow: hidden;\n}\n\n.slider-fg {\n padding: 1px 0 2px 0;\n background-color: #aaa;\n height: 1em;\n margin-left: -0.5em;\n padding-right: 0.5em;\n border-radius: 1em 0 0 1em;\n}\n\n.slider-fg:after {\n display: inline-block;\n border-radius: 1em;\n background-color: #fff;\n border: 1px solid #aaa;\n content: '';\n float: right;\n margin-right: -1em;\n margin-top: -1px;\n height: 0.9em;\n width: 0.9em;\n}"),
  10104. n.controllers.FunctionController = function(e, t, i) {
  10105. var n = function(e, i, r) {
  10106. n.superclass.call(this, e, i);
  10107. var o = this;
  10108. this.__button = document.createElement("div"),
  10109. this.__button.innerHTML = void 0 === r ? "Fire" : r,
  10110. t.bind(this.__button, "click", function(e) {
  10111. return e.preventDefault(),
  10112. o.fire(),
  10113. !1
  10114. }),
  10115. t.addClass(this.__button, "button"),
  10116. this.domElement.appendChild(this.__button)
  10117. };
  10118. return n.superclass = e,
  10119. i.extend(n.prototype, e.prototype, {
  10120. fire: function() {
  10121. this.__onChange && this.__onChange.call(this),
  10122. this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10123. this.getValue().call(this.object)
  10124. }
  10125. }),
  10126. n
  10127. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10128. n.controllers.BooleanController = function(e, t, i) {
  10129. var n = function(e, i) {
  10130. function r() {
  10131. o.setValue(!o.__prev)
  10132. }
  10133. n.superclass.call(this, e, i);
  10134. var o = this;
  10135. this.__prev = this.getValue(),
  10136. this.__checkbox = document.createElement("input"),
  10137. this.__checkbox.setAttribute("type", "checkbox"),
  10138. t.bind(this.__checkbox, "change", r, !1),
  10139. this.domElement.appendChild(this.__checkbox),
  10140. this.updateDisplay()
  10141. };
  10142. return n.superclass = e,
  10143. i.extend(n.prototype, e.prototype, {
  10144. setValue: function(e) {
  10145. var t = n.superclass.prototype.setValue.call(this, e);
  10146. return this.__onFinishChange && this.__onFinishChange.call(this, this.getValue()),
  10147. this.__prev = this.getValue(),
  10148. t
  10149. },
  10150. updateDisplay: function() {
  10151. return this.getValue() === !0 ? (this.__checkbox.setAttribute("checked", "checked"),
  10152. this.__checkbox.checked = !0) : this.__checkbox.checked = !1,
  10153. n.superclass.prototype.updateDisplay.call(this)
  10154. }
  10155. }),
  10156. n
  10157. }(n.controllers.Controller, n.dom.dom, n.utils.common),
  10158. n.color.toString = function(e) {
  10159. return function(t) {
  10160. if (1 == t.a || e.isUndefined(t.a)) {
  10161. for (var i = t.hex.toString(16); i.length < 6; )
  10162. i = "0" + i;
  10163. return "#" + i
  10164. }
  10165. return "rgba(" + Math.round(t.r) + "," + Math.round(t.g) + "," + Math.round(t.b) + "," + t.a + ")"
  10166. }
  10167. }(n.utils.common),
  10168. n.color.interpret = function(e, t) {
  10169. var i, n, r = function() {
  10170. n = !1;
  10171. var e = arguments.length > 1 ? t.toArray(arguments) : arguments[0];
  10172. return t.each(o, function(r) {
  10173. if (r.litmus(e))
  10174. return t.each(r.conversions, function(r, o) {
  10175. if (i = r.read(e),
  10176. n === !1 && i !== !1)
  10177. return n = i,
  10178. i.conversionName = o,
  10179. i.conversion = r,
  10180. t.BREAK
  10181. }),
  10182. t.BREAK
  10183. }),
  10184. n
  10185. }, o = [{
  10186. litmus: t.isString,
  10187. conversions: {
  10188. THREE_CHAR_HEX: {
  10189. read: function(e) {
  10190. var t = e.match(/^#([A-F0-9])([A-F0-9])([A-F0-9])$/i);
  10191. return null !== t && {
  10192. space: "HEX",
  10193. hex: parseInt("0x" + t[1].toString() + t[1].toString() + t[2].toString() + t[2].toString() + t[3].toString() + t[3].toString())
  10194. }
  10195. },
  10196. write: e
  10197. },
  10198. SIX_CHAR_HEX: {
  10199. read: function(e) {
  10200. var t = e.match(/^#([A-F0-9]{6})$/i);
  10201. return null !== t && {
  10202. space: "HEX",
  10203. hex: parseInt("0x" + t[1].toString())
  10204. }
  10205. },
  10206. write: e
  10207. },
  10208. CSS_RGB: {
  10209. read: function(e) {
  10210. var t = e.match(/^rgb\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\)/);
  10211. return null !== t && {
  10212. space: "RGB",
  10213. r: parseFloat(t[1]),
  10214. g: parseFloat(t[2]),
  10215. b: parseFloat(t[3])
  10216. }
  10217. },
  10218. write: e
  10219. },
  10220. CSS_RGBA: {
  10221. read: function(e) {
  10222. var t = e.match(/^rgba\(\s*(.+)\s*,\s*(.+)\s*,\s*(.+)\s*\,\s*(.+)\s*\)/);
  10223. return null !== t && {
  10224. space: "RGB",
  10225. r: parseFloat(t[1]),
  10226. g: parseFloat(t[2]),
  10227. b: parseFloat(t[3]),
  10228. a: parseFloat(t[4])
  10229. }
  10230. },
  10231. write: e
  10232. }
  10233. }
  10234. }, {
  10235. litmus: t.isNumber,
  10236. conversions: {
  10237. HEX: {
  10238. read: function(e) {
  10239. return {
  10240. space: "HEX",
  10241. hex: e,
  10242. conversionName: "HEX"
  10243. }
  10244. },
  10245. write: function(e) {
  10246. return e.hex
  10247. }
  10248. }
  10249. }
  10250. }, {
  10251. litmus: t.isArray,
  10252. conversions: {
  10253. RGB_ARRAY: {
  10254. read: function(e) {
  10255. return 3 == e.length && {
  10256. space: "RGB",
  10257. r: e[0],
  10258. g: e[1],
  10259. b: e[2]
  10260. }
  10261. },
  10262. write: function(e) {
  10263. return [e.r, e.g, e.b]
  10264. }
  10265. },
  10266. RGBA_ARRAY: {
  10267. read: function(e) {
  10268. return 4 == e.length && {
  10269. space: "RGB",
  10270. r: e[0],
  10271. g: e[1],
  10272. b: e[2],
  10273. a: e[3]
  10274. }
  10275. },
  10276. write: function(e) {
  10277. return [e.r, e.g, e.b, e.a]
  10278. }
  10279. }
  10280. }
  10281. }, {
  10282. litmus: t.isObject,
  10283. conversions: {
  10284. RGBA_OBJ: {
  10285. read: function(e) {
  10286. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b) && t.isNumber(e.a)) && {
  10287. space: "RGB",
  10288. r: e.r,
  10289. g: e.g,
  10290. b: e.b,
  10291. a: e.a
  10292. }
  10293. },
  10294. write: function(e) {
  10295. return {
  10296. r: e.r,
  10297. g: e.g,
  10298. b: e.b,
  10299. a: e.a
  10300. }
  10301. }
  10302. },
  10303. RGB_OBJ: {
  10304. read: function(e) {
  10305. return !!(t.isNumber(e.r) && t.isNumber(e.g) && t.isNumber(e.b)) && {
  10306. space: "RGB",
  10307. r: e.r,
  10308. g: e.g,
  10309. b: e.b
  10310. }
  10311. },
  10312. write: function(e) {
  10313. return {
  10314. r: e.r,
  10315. g: e.g,
  10316. b: e.b
  10317. }
  10318. }
  10319. },
  10320. HSVA_OBJ: {
  10321. read: function(e) {
  10322. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v) && t.isNumber(e.a)) && {
  10323. space: "HSV",
  10324. h: e.h,
  10325. s: e.s,
  10326. v: e.v,
  10327. a: e.a
  10328. }
  10329. },
  10330. write: function(e) {
  10331. return {
  10332. h: e.h,
  10333. s: e.s,
  10334. v: e.v,
  10335. a: e.a
  10336. }
  10337. }
  10338. },
  10339. HSV_OBJ: {
  10340. read: function(e) {
  10341. return !!(t.isNumber(e.h) && t.isNumber(e.s) && t.isNumber(e.v)) && {
  10342. space: "HSV",
  10343. h: e.h,
  10344. s: e.s,
  10345. v: e.v
  10346. }
  10347. },
  10348. write: function(e) {
  10349. return {
  10350. h: e.h,
  10351. s: e.s,
  10352. v: e.v
  10353. }
  10354. }
  10355. }
  10356. }
  10357. }];
  10358. return r
  10359. }(n.color.toString, n.utils.common),
  10360. n.GUI = n.gui.GUI = function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f) {
  10361. function g(e, t, i, o) {
  10362. if (void 0 === t[i])
  10363. throw new Error("Object " + t + ' has no property "' + i + '"');
  10364. var a;
  10365. if (o.color)
  10366. a = new h(t,i);
  10367. else {
  10368. var s = [t, i].concat(o.factoryArgs);
  10369. a = n.apply(e, s)
  10370. }
  10371. o.before instanceof r && (o.before = o.before.__li),
  10372. A(e, a),
  10373. p.addClass(a.domElement, "c");
  10374. var l = document.createElement("span");
  10375. p.addClass(l, "property-name"),
  10376. l.innerHTML = a.property;
  10377. var c = document.createElement("div");
  10378. c.appendChild(l),
  10379. c.appendChild(a.domElement);
  10380. var u = m(e, c, o.before);
  10381. return p.addClass(u, V.CLASS_CONTROLLER_ROW),
  10382. p.addClass(u, typeof a.getValue()),
  10383. v(e, u, a),
  10384. e.__controllers.push(a),
  10385. a
  10386. }
  10387. function m(e, t, i) {
  10388. var n = document.createElement("li");
  10389. return t && n.appendChild(t),
  10390. i ? e.__ul.insertBefore(n, params.before) : e.__ul.appendChild(n),
  10391. e.onResize(),
  10392. n
  10393. }
  10394. function v(e, t, i) {
  10395. if (i.__li = t,
  10396. i.__gui = e,
  10397. f.extend(i, {
  10398. options: function(t) {
  10399. return arguments.length > 1 ? (i.remove(),
  10400. g(e, i.object, i.property, {
  10401. before: i.__li.nextElementSibling,
  10402. factoryArgs: [f.toArray(arguments)]
  10403. })) : f.isArray(t) || f.isObject(t) ? (i.remove(),
  10404. g(e, i.object, i.property, {
  10405. before: i.__li.nextElementSibling,
  10406. factoryArgs: [t]
  10407. })) : void 0
  10408. },
  10409. name: function(e) {
  10410. return i.__li.firstElementChild.firstElementChild.innerHTML = e,
  10411. i
  10412. },
  10413. listen: function() {
  10414. return i.__gui.listen(i),
  10415. i
  10416. },
  10417. remove: function() {
  10418. return i.__gui.remove(i),
  10419. i
  10420. }
  10421. }),
  10422. i instanceof l) {
  10423. var n = new s(i.object,i.property,{
  10424. min: i.__min,
  10425. max: i.__max,
  10426. step: i.__step
  10427. });
  10428. f.each(["updateDisplay", "onChange", "onFinishChange"], function(e) {
  10429. var t = i[e]
  10430. , r = n[e];
  10431. i[e] = n[e] = function() {
  10432. var e = Array.prototype.slice.call(arguments);
  10433. return t.apply(i, e),
  10434. r.apply(n, e)
  10435. }
  10436. }),
  10437. p.addClass(t, "has-slider"),
  10438. i.domElement.insertBefore(n.domElement, i.domElement.firstElementChild)
  10439. } else if (i instanceof s) {
  10440. var r = function(t) {
  10441. return f.isNumber(i.__min) && f.isNumber(i.__max) ? (i.remove(),
  10442. g(e, i.object, i.property, {
  10443. before: i.__li.nextElementSibling,
  10444. factoryArgs: [i.__min, i.__max, i.__step]
  10445. })) : t
  10446. };
  10447. i.min = f.compose(r, i.min),
  10448. i.max = f.compose(r, i.max)
  10449. } else
  10450. i instanceof o ? (p.bind(t, "click", function() {
  10451. p.fakeEvent(i.__checkbox, "click")
  10452. }),
  10453. p.bind(i.__checkbox, "click", function(e) {
  10454. e.stopPropagation()
  10455. })) : i instanceof a ? (p.bind(t, "click", function() {
  10456. p.fakeEvent(i.__button, "click")
  10457. }),
  10458. p.bind(t, "mouseover", function() {
  10459. p.addClass(i.__button, "hover")
  10460. }),
  10461. p.bind(t, "mouseout", function() {
  10462. p.removeClass(i.__button, "hover")
  10463. })) : i instanceof h && (p.addClass(t, "color"),
  10464. i.updateDisplay = f.compose(function(e) {
  10465. return t.style.borderLeftColor = i.__color.toString(),
  10466. e
  10467. }, i.updateDisplay),
  10468. i.updateDisplay());
  10469. i.setValue = f.compose(function(t) {
  10470. return e.getRoot().__preset_select && i.isModified() && T(e.getRoot(), !0),
  10471. t
  10472. }, i.setValue)
  10473. }
  10474. function A(e, t) {
  10475. var i = e.getRoot()
  10476. , n = i.__rememberedObjects.indexOf(t.object);
  10477. if (n != -1) {
  10478. var r = i.__rememberedObjectIndecesToControllers[n];
  10479. if (void 0 === r && (r = {},
  10480. i.__rememberedObjectIndecesToControllers[n] = r),
  10481. r[t.property] = t,
  10482. i.load && i.load.remembered) {
  10483. var o, a = i.load.remembered;
  10484. if (a[e.preset])
  10485. o = a[e.preset];
  10486. else {
  10487. if (!a[L])
  10488. return;
  10489. o = a[L]
  10490. }
  10491. if (o[n] && void 0 !== o[n][t.property]) {
  10492. var s = o[n][t.property];
  10493. t.initialValue = s,
  10494. t.setValue(s)
  10495. }
  10496. }
  10497. }
  10498. }
  10499. function y(e, t) {
  10500. return document.location.href + "." + t
  10501. }
  10502. function C(e) {
  10503. var t = e.__save_row = document.createElement("li");
  10504. p.addClass(e.domElement, "has-save"),
  10505. e.__ul.insertBefore(t, e.__ul.firstChild),
  10506. p.addClass(t, "save-row");
  10507. var i = document.createElement("span");
  10508. i.innerHTML = "&nbsp;",
  10509. p.addClass(i, "button gears");
  10510. var n = document.createElement("span");
  10511. n.innerHTML = "Save",
  10512. p.addClass(n, "button"),
  10513. p.addClass(n, "save");
  10514. var r = document.createElement("span");
  10515. r.innerHTML = "New",
  10516. p.addClass(r, "button"),
  10517. p.addClass(r, "save-as");
  10518. var o = document.createElement("span");
  10519. o.innerHTML = "Revert",
  10520. p.addClass(o, "button"),
  10521. p.addClass(o, "revert");
  10522. var a = e.__preset_select = document.createElement("select");
  10523. if (e.load && e.load.remembered ? f.each(e.load.remembered, function(t, i) {
  10524. w(e, i, i == e.preset)
  10525. }) : w(e, L, !1),
  10526. p.bind(a, "change", function() {
  10527. for (var t = 0; t < e.__preset_select.length; t++)
  10528. e.__preset_select[t].innerHTML = e.__preset_select[t].value;
  10529. e.preset = this.value
  10530. }),
  10531. t.appendChild(a),
  10532. t.appendChild(i),
  10533. t.appendChild(n),
  10534. t.appendChild(r),
  10535. t.appendChild(o),
  10536. D) {
  10537. var s = document.getElementById("dg-save-locally")
  10538. , l = document.getElementById("dg-local-explain");
  10539. s.style.display = "block";
  10540. var c = document.getElementById("dg-local-storage");
  10541. "true" === localStorage.getItem(y(e, "isLocal")) && c.setAttribute("checked", "checked");
  10542. var h = function() {
  10543. l.style.display = e.useLocalStorage ? "block" : "none"
  10544. };
  10545. h(),
  10546. p.bind(c, "change", function() {
  10547. e.useLocalStorage = !e.useLocalStorage,
  10548. h()
  10549. })
  10550. }
  10551. var u = document.getElementById("dg-new-constructor");
  10552. p.bind(u, "keydown", function(e) {
  10553. !e.metaKey || 67 !== e.which && 67 != e.keyCode || S.hide()
  10554. }),
  10555. p.bind(i, "click", function() {
  10556. u.innerHTML = JSON.stringify(e.getSaveObject(), void 0, 2),
  10557. S.show(),
  10558. u.focus(),
  10559. u.select()
  10560. }),
  10561. p.bind(n, "click", function() {
  10562. e.save()
  10563. }),
  10564. p.bind(r, "click", function() {
  10565. var t = prompt("Enter a new preset name.");
  10566. t && e.saveAs(t)
  10567. }),
  10568. p.bind(o, "click", function() {
  10569. e.revert()
  10570. })
  10571. }
  10572. function I(e) {
  10573. function t(t) {
  10574. return t.preventDefault(),
  10575. r = t.clientX,
  10576. p.addClass(e.__closeButton, V.CLASS_DRAG),
  10577. p.bind(window, "mousemove", i),
  10578. p.bind(window, "mouseup", n),
  10579. !1
  10580. }
  10581. function i(t) {
  10582. return t.preventDefault(),
  10583. e.width += r - t.clientX,
  10584. e.onResize(),
  10585. r = t.clientX,
  10586. !1
  10587. }
  10588. function n() {
  10589. p.removeClass(e.__closeButton, V.CLASS_DRAG),
  10590. p.unbind(window, "mousemove", i),
  10591. p.unbind(window, "mouseup", n)
  10592. }
  10593. e.__resize_handle = document.createElement("div"),
  10594. f.extend(e.__resize_handle.style, {
  10595. width: "6px",
  10596. marginLeft: "-3px",
  10597. height: "200px",
  10598. cursor: "ew-resize",
  10599. position: "absolute"
  10600. });
  10601. var r;
  10602. p.bind(e.__resize_handle, "mousedown", t),
  10603. p.bind(e.__closeButton, "mousedown", t),
  10604. e.domElement.insertBefore(e.__resize_handle, e.domElement.firstElementChild)
  10605. }
  10606. function E(e, t) {
  10607. e.domElement.style.width = t + "px",
  10608. e.__save_row && e.autoPlace && (e.__save_row.style.width = t + "px"),
  10609. e.__closeButton && (e.__closeButton.style.width = t + "px")
  10610. }
  10611. function b(e, t) {
  10612. var i = {};
  10613. return f.each(e.__rememberedObjects, function(n, r) {
  10614. var o = {}
  10615. , a = e.__rememberedObjectIndecesToControllers[r];
  10616. f.each(a, function(e, i) {
  10617. o[i] = t ? e.initialValue : e.getValue()
  10618. }),
  10619. i[r] = o
  10620. }),
  10621. i
  10622. }
  10623. function w(e, t, i) {
  10624. var n = document.createElement("option");
  10625. n.innerHTML = t,
  10626. n.value = t,
  10627. e.__preset_select.appendChild(n),
  10628. i && (e.__preset_select.selectedIndex = e.__preset_select.length - 1)
  10629. }
  10630. function _(e) {
  10631. for (var t = 0; t < e.__preset_select.length; t++)
  10632. e.__preset_select[t].value == e.preset && (e.__preset_select.selectedIndex = t)
  10633. }
  10634. function T(e, t) {
  10635. var i = e.__preset_select[e.__preset_select.selectedIndex];
  10636. t ? i.innerHTML = i.value + "*" : i.innerHTML = i.value
  10637. }
  10638. function x(e) {
  10639. 0 != e.length && u(function() {
  10640. x(e)
  10641. }),
  10642. f.each(e, function(e) {
  10643. e.updateDisplay()
  10644. })
  10645. }
  10646. e.inject(i);
  10647. var S, M, R = "dg", P = 72, O = 20, L = "Default", D = function() {
  10648. try {
  10649. return "localStorage"in window && null !== window.localStorage
  10650. } catch (e) {
  10651. return !1
  10652. }
  10653. }(), N = !0, B = !1, F = [], V = function(e) {
  10654. function t() {
  10655. var e = i.getRoot();
  10656. e.width += 1,
  10657. f.defer(function() {
  10658. e.width -= 1
  10659. })
  10660. }
  10661. var i = this;
  10662. this.domElement = document.createElement("div"),
  10663. this.__ul = document.createElement("ul"),
  10664. this.domElement.appendChild(this.__ul),
  10665. p.addClass(this.domElement, R),
  10666. this.__folders = {},
  10667. this.__controllers = [],
  10668. this.__rememberedObjects = [],
  10669. this.__rememberedObjectIndecesToControllers = [],
  10670. this.__listening = [],
  10671. e = e || {},
  10672. e = f.defaults(e, {
  10673. autoPlace: !0,
  10674. width: V.DEFAULT_WIDTH
  10675. }),
  10676. e = f.defaults(e, {
  10677. resizable: e.autoPlace,
  10678. hideable: e.autoPlace
  10679. }),
  10680. f.isUndefined(e.load) ? e.load = {
  10681. preset: L
  10682. } : e.preset && (e.load.preset = e.preset),
  10683. f.isUndefined(e.parent) && e.hideable && F.push(this),
  10684. e.resizable = f.isUndefined(e.parent) && e.resizable,
  10685. e.autoPlace && f.isUndefined(e.scrollable) && (e.scrollable = !0);
  10686. var n, r = D && "true" === localStorage.getItem(y(this, "isLocal"));
  10687. if (Object.defineProperties(this, {
  10688. parent: {
  10689. get: function() {
  10690. return e.parent
  10691. }
  10692. },
  10693. scrollable: {
  10694. get: function() {
  10695. return e.scrollable
  10696. }
  10697. },
  10698. autoPlace: {
  10699. get: function() {
  10700. return e.autoPlace
  10701. }
  10702. },
  10703. preset: {
  10704. get: function() {
  10705. return i.parent ? i.getRoot().preset : e.load.preset
  10706. },
  10707. set: function(t) {
  10708. i.parent ? i.getRoot().preset = t : e.load.preset = t,
  10709. _(this),
  10710. i.revert()
  10711. }
  10712. },
  10713. width: {
  10714. get: function() {
  10715. return e.width
  10716. },
  10717. set: function(t) {
  10718. e.width = t,
  10719. E(i, t)
  10720. }
  10721. },
  10722. name: {
  10723. get: function() {
  10724. return e.name
  10725. },
  10726. set: function(t) {
  10727. e.name = t,
  10728. a && (a.innerHTML = e.name)
  10729. }
  10730. },
  10731. closed: {
  10732. get: function() {
  10733. return e.closed
  10734. },
  10735. set: function(t) {
  10736. e.closed = t,
  10737. e.closed ? p.addClass(i.__ul, V.CLASS_CLOSED) : p.removeClass(i.__ul, V.CLASS_CLOSED),
  10738. this.onResize(),
  10739. i.__closeButton && (i.__closeButton.innerHTML = t ? V.TEXT_OPEN : V.TEXT_CLOSED)
  10740. }
  10741. },
  10742. load: {
  10743. get: function() {
  10744. return e.load
  10745. }
  10746. },
  10747. useLocalStorage: {
  10748. get: function() {
  10749. return r
  10750. },
  10751. set: function(e) {
  10752. D && (r = e,
  10753. e ? p.bind(window, "unload", n) : p.unbind(window, "unload", n),
  10754. localStorage.setItem(y(i, "isLocal"), e))
  10755. }
  10756. }
  10757. }),
  10758. f.isUndefined(e.parent)) {
  10759. if (e.closed = !1,
  10760. p.addClass(this.domElement, V.CLASS_MAIN),
  10761. p.makeSelectable(this.domElement, !1),
  10762. D && r) {
  10763. i.useLocalStorage = !0;
  10764. var o = localStorage.getItem(y(this, "gui"));
  10765. o && (e.load = JSON.parse(o))
  10766. }
  10767. this.__closeButton = document.createElement("div"),
  10768. this.__closeButton.innerHTML = V.TEXT_CLOSED,
  10769. p.addClass(this.__closeButton, V.CLASS_CLOSE_BUTTON),
  10770. this.domElement.appendChild(this.__closeButton),
  10771. p.bind(this.__closeButton, "click", function() {
  10772. i.closed = !i.closed
  10773. })
  10774. } else {
  10775. void 0 === e.closed && (e.closed = !0);
  10776. var a = document.createTextNode(e.name);
  10777. p.addClass(a, "controller-name");
  10778. var s = m(i, a)
  10779. , l = function(e) {
  10780. return e.preventDefault(),
  10781. i.closed = !i.closed,
  10782. !1
  10783. };
  10784. p.addClass(this.__ul, V.CLASS_CLOSED),
  10785. p.addClass(s, "title"),
  10786. p.bind(s, "click", l),
  10787. e.closed || (this.closed = !1)
  10788. }
  10789. e.autoPlace && (f.isUndefined(e.parent) && (N && (M = document.createElement("div"),
  10790. p.addClass(M, R),
  10791. p.addClass(M, V.CLASS_AUTO_PLACE_CONTAINER),
  10792. document.body.appendChild(M),
  10793. N = !1),
  10794. M.appendChild(this.domElement),
  10795. p.addClass(this.domElement, V.CLASS_AUTO_PLACE)),
  10796. this.parent || E(i, e.width)),
  10797. p.bind(window, "resize", function() {
  10798. i.onResize()
  10799. }),
  10800. p.bind(this.__ul, "webkitTransitionEnd", function() {
  10801. i.onResize()
  10802. }),
  10803. p.bind(this.__ul, "transitionend", function() {
  10804. i.onResize()
  10805. }),
  10806. p.bind(this.__ul, "oTransitionEnd", function() {
  10807. i.onResize()
  10808. }),
  10809. this.onResize(),
  10810. e.resizable && I(this),
  10811. n = function() {
  10812. D && "true" === localStorage.getItem(y(i, "isLocal")) && localStorage.setItem(y(i, "gui"), JSON.stringify(i.getSaveObject()))
  10813. }
  10814. ,
  10815. this.saveToLocalStorageIfPossible = n;
  10816. i.getRoot();
  10817. e.parent || t()
  10818. };
  10819. return V.toggleHide = function() {
  10820. B = !B,
  10821. f.each(F, function(e) {
  10822. e.domElement.style.zIndex = B ? -999 : 999,
  10823. e.domElement.style.opacity = B ? 0 : 1
  10824. })
  10825. }
  10826. ,
  10827. V.CLASS_AUTO_PLACE = "a",
  10828. V.CLASS_AUTO_PLACE_CONTAINER = "ac",
  10829. V.CLASS_MAIN = "main",
  10830. V.CLASS_CONTROLLER_ROW = "cr",
  10831. V.CLASS_TOO_TALL = "taller-than-window",
  10832. V.CLASS_CLOSED = "closed",
  10833. V.CLASS_CLOSE_BUTTON = "close-button",
  10834. V.CLASS_DRAG = "drag",
  10835. V.DEFAULT_WIDTH = 245,
  10836. V.TEXT_CLOSED = "Close Controls",
  10837. V.TEXT_OPEN = "Open Controls",
  10838. p.bind(window, "keydown", function(e) {
  10839. "text" === document.activeElement.type || e.which !== P && e.keyCode != P || V.toggleHide()
  10840. }, !1),
  10841. f.extend(V.prototype, {
  10842. add: function(e, t) {
  10843. return g(this, e, t, {
  10844. factoryArgs: Array.prototype.slice.call(arguments, 2)
  10845. })
  10846. },
  10847. addColor: function(e, t) {
  10848. return g(this, e, t, {
  10849. color: !0
  10850. })
  10851. },
  10852. remove: function(e) {
  10853. this.__ul.removeChild(e.__li),
  10854. this.__controllers.slice(this.__controllers.indexOf(e), 1);
  10855. var t = this;
  10856. f.defer(function() {
  10857. t.onResize()
  10858. })
  10859. },
  10860. destroy: function() {
  10861. this.autoPlace && M.removeChild(this.domElement)
  10862. },
  10863. addFolder: function(e) {
  10864. if (void 0 !== this.__folders[e])
  10865. throw new Error('You already have a folder in this GUI by the name "' + e + '"');
  10866. var t = {
  10867. name: e,
  10868. parent: this
  10869. };
  10870. t.autoPlace = this.autoPlace,
  10871. this.load && this.load.folders && this.load.folders[e] && (t.closed = this.load.folders[e].closed,
  10872. t.load = this.load.folders[e]);
  10873. var i = new V(t);
  10874. this.__folders[e] = i;
  10875. var n = m(this, i.domElement);
  10876. return p.addClass(n, "folder"),
  10877. i
  10878. },
  10879. open: function() {
  10880. this.closed = !1
  10881. },
  10882. close: function() {
  10883. this.closed = !0
  10884. },
  10885. onResize: function() {
  10886. var e = this.getRoot();
  10887. if (e.scrollable) {
  10888. var t = p.getOffset(e.__ul).top
  10889. , i = 0;
  10890. f.each(e.__ul.childNodes, function(t) {
  10891. e.autoPlace && t === e.__save_row || (i += p.getHeight(t))
  10892. }),
  10893. $("#player").height() - t - O < i ? (p.addClass(e.domElement, V.CLASS_TOO_TALL),
  10894. e.__ul.style.height = $("#player").height() - t - O + "px") : (p.removeClass(e.domElement, V.CLASS_TOO_TALL),
  10895. e.__ul.style.height = "auto")
  10896. }
  10897. e.__resize_handle && f.defer(function() {
  10898. e.__resize_handle.style.height = e.__ul.offsetHeight + "px"
  10899. }),
  10900. e.__closeButton && (e.__closeButton.style.width = e.width + "px")
  10901. },
  10902. remember: function() {
  10903. if (f.isUndefined(S) && (S = new d,
  10904. S.domElement.innerHTML = t),
  10905. this.parent)
  10906. throw new Error("You can only call remember on a top level GUI.");
  10907. var e = this;
  10908. f.each(Array.prototype.slice.call(arguments), function(t) {
  10909. 0 == e.__rememberedObjects.length && C(e),
  10910. e.__rememberedObjects.indexOf(t) == -1 && e.__rememberedObjects.push(t)
  10911. }),
  10912. this.autoPlace && E(this, this.width)
  10913. },
  10914. getRoot: function() {
  10915. for (var e = this; e.parent; )
  10916. e = e.parent;
  10917. return e
  10918. },
  10919. getSaveObject: function() {
  10920. var e = this.load;
  10921. return e.closed = this.closed,
  10922. this.__rememberedObjects.length > 0 && (e.preset = this.preset,
  10923. e.remembered || (e.remembered = {}),
  10924. e.remembered[this.preset] = b(this)),
  10925. e.folders = {},
  10926. f.each(this.__folders, function(t, i) {
  10927. e.folders[i] = t.getSaveObject()
  10928. }),
  10929. e
  10930. },
  10931. save: function() {
  10932. this.load.remembered || (this.load.remembered = {}),
  10933. this.load.remembered[this.preset] = b(this),
  10934. T(this, !1),
  10935. this.saveToLocalStorageIfPossible()
  10936. },
  10937. saveAs: function(e) {
  10938. this.load.remembered || (this.load.remembered = {},
  10939. this.load.remembered[L] = b(this, !0)),
  10940. this.load.remembered[e] = b(this),
  10941. this.preset = e,
  10942. w(this, e, !0),
  10943. this.saveToLocalStorageIfPossible()
  10944. },
  10945. revert: function(e) {
  10946. f.each(this.__controllers, function(t) {
  10947. this.getRoot().load.remembered ? A(e || this.getRoot(), t) : t.setValue(t.initialValue)
  10948. }, this),
  10949. f.each(this.__folders, function(e) {
  10950. e.revert(e)
  10951. }),
  10952. e || T(this.getRoot(), !1)
  10953. },
  10954. listen: function(e) {
  10955. var t = 0 == this.__listening.length;
  10956. this.__listening.push(e),
  10957. t && x(this.__listening)
  10958. }
  10959. }),
  10960. V
  10961. }(n.utils.css, '<div id="dg-save" class="dg dialogue">\n\n Here\'s the new load parameter for your <code>GUI</code>\'s constructor:\n\n <textarea id="dg-new-constructor"></textarea>\n\n <div id="dg-save-locally">\n\n <input id="dg-local-storage" type="checkbox"/> Automatically save\n values to <code>localStorage</code> on exit.\n\n <div id="dg-local-explain">The values saved to <code>localStorage</code> will\n override those passed to <code>dat.GUI</code>\'s constructor. This makes it\n easier to work incrementally, but <code>localStorage</code> is fragile,\n and your friends may not see the same values you do.\n \n </div>\n \n </div>\n\n</div>', ".dg {\n /** Clear list styles */\n /* Auto-place container */\n /* Auto-placed GUI's */\n /* Line items that don't contain folders. */\n /** Folder names */\n /** Hides closed items */\n /** Controller row */\n /** Name-half (left) */\n /** Controller-half (right) */\n /** Controller placement */\n /** Shorter number boxes when slider is present. */\n /** Ensure the entire boolean and function row shows a hand */ }\n .dg ul {\n list-style: none;\n margin: 0;\n padding: 0;\n width: 100%;\n clear: both; }\n .dg.ac {\n position: fixed;\n top: 0;\n left: 0;\n right: 0;\n height: 0;\n z-index: 0; }\n .dg:not(.ac) .main {\n /** Exclude mains in ac so that we don't hide close button */\n overflow: hidden; }\n .dg.main {\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear; }\n .dg.main.taller-than-window {\n overflow-y: auto; }\n .dg.main.taller-than-window .close-button {\n opacity: 1;\n /* TODO, these are style notes */\n margin-top: -1px;\n border-top: 1px solid #2c2c2c; }\n .dg.main ul.closed .close-button {\n opacity: 1 !important; }\n .dg.main:hover .close-button,\n .dg.main .close-button.drag {\n opacity: 1; }\n .dg.main .close-button {\n /*opacity: 0;*/\n -webkit-transition: opacity 0.1s linear;\n -o-transition: opacity 0.1s linear;\n -moz-transition: opacity 0.1s linear;\n transition: opacity 0.1s linear;\n border: 0;\n position: absolute;\n line-height: 19px;\n height: 20px;\n /* TODO, these are style notes */\n cursor: pointer;\n text-align: center;\n background-color: #000; }\n .dg.main .close-button:hover {\n background-color: #111; }\n .dg.a {\n float: right;\n margin-right: 15px;\n overflow-x: hidden; }\n .dg.a.has-save > ul {\n margin-top: 27px; }\n .dg.a.has-save > ul.closed {\n margin-top: 0; }\n .dg.a .save-row {\n position: fixed;\n top: 0;\n z-index: 1002; }\n .dg li {\n -webkit-transition: height 0.1s ease-out;\n -o-transition: height 0.1s ease-out;\n -moz-transition: height 0.1s ease-out;\n transition: height 0.1s ease-out; }\n .dg li:not(.folder) {\n cursor: auto;\n height: 27px;\n line-height: 27px;\n overflow: hidden;\n padding: 0 4px 0 5px; }\n .dg li.folder {\n padding: 0;\n border-left: 4px solid rgba(0, 0, 0, 0); }\n .dg li.title {\n cursor: pointer;\n margin-left: -4px; }\n .dg .closed li:not(.title),\n .dg .closed ul li,\n .dg .closed ul li > * {\n height: 0;\n overflow: hidden;\n border: 0; }\n .dg .cr {\n clear: both;\n padding-left: 3px;\n height: 27px; }\n .dg .property-name {\n cursor: default;\n float: left;\n clear: left;\n width: 40%;\n overflow: hidden;\n text-overflow: ellipsis; }\n .dg .c {\n float: left;\n width: 60%; }\n .dg .c input[type=text] {\n border: 0;\n margin-top: 4px;\n padding: 3px;\n width: 100%;\n float: right; }\n .dg .has-slider input[type=text] {\n width: 30%;\n /*display: none;*/\n margin-left: 0; }\n .dg .slider {\n float: left;\n width: 66%;\n margin-left: -5px;\n margin-right: 0;\n height: 19px;\n margin-top: 4px; }\n .dg .slider-fg {\n height: 100%; }\n .dg .c input[type=checkbox] {\n margin-top: 9px; }\n .dg .c select {\n margin-top: 5px; }\n .dg .cr.function,\n .dg .cr.function .property-name,\n .dg .cr.function *,\n .dg .cr.boolean,\n .dg .cr.boolean * {\n cursor: pointer; }\n .dg .selector {\n display: none;\n position: absolute;\n margin-left: -9px;\n margin-top: 23px;\n z-index: 10; }\n .dg .c:hover .selector,\n .dg .selector.drag {\n display: block; }\n .dg li.save-row {\n padding: 0; }\n .dg li.save-row .button {\n display: inline-block;\n padding: 0px 6px; }\n .dg.dialogue {\n background-color: #222;\n width: 460px;\n padding: 15px;\n font-size: 13px;\n line-height: 15px; }\n\n/* TODO Separate style and structure */\n#dg-new-constructor {\n padding: 10px;\n color: #222;\n font-family: Monaco, monospace;\n font-size: 10px;\n border: 0;\n resize: none;\n box-shadow: inset 1px 1px 1px #888;\n word-wrap: break-word;\n margin: 12px 0;\n display: block;\n width: 440px;\n overflow-y: scroll;\n height: 100px;\n position: relative; }\n\n#dg-local-explain {\n display: none;\n font-size: 11px;\n line-height: 17px;\n border-radius: 3px;\n background-color: #333;\n padding: 8px;\n margin-top: 10px; }\n #dg-local-explain code {\n font-size: 10px; }\n\n#dat-gui-save-locally {\n display: none; }\n\n/** Main type */\n.dg {\n color: #eee;\n font: 11px 'Lucida Grande', sans-serif;\n text-shadow: 0 -1px 0 #111;\n /** Auto place */\n /* Controller row, <li> */\n /** Controllers */ }\n .dg.main {\n /** Scrollbar */ }\n .dg.main::-webkit-scrollbar {\n width: 5px;\n background: #1a1a1a; }\n .dg.main::-webkit-scrollbar-corner {\n height: 0;\n display: none; }\n .dg.main::-webkit-scrollbar-thumb {\n border-radius: 5px;\n background: #676767; }\n .dg li:not(.folder) {\n background: #1a1a1a;\n border-bottom: 1px solid #2c2c2c; }\n .dg li.save-row {\n line-height: 25px;\n background: #dad5cb;\n border: 0; }\n .dg li.save-row select {\n margin-left: 5px;\n width: 108px; }\n .dg li.save-row .button {\n margin-left: 5px;\n margin-top: 1px;\n border-radius: 2px;\n font-size: 9px;\n line-height: 7px;\n padding: 4px 4px 5px 4px;\n background: #c5bdad;\n color: #fff;\n text-shadow: 0 1px 0 #b0a58f;\n box-shadow: 0 -1px 0 #b0a58f;\n cursor: pointer; }\n .dg li.save-row .button.gears {\n background: #c5bdad url(data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAAsAAAANCAYAAAB/9ZQ7AAAAGXRFWHRTb2Z0d2FyZQBBZG9iZSBJbWFnZVJlYWR5ccllPAAAAQJJREFUeNpiYKAU/P//PwGIC/ApCABiBSAW+I8AClAcgKxQ4T9hoMAEUrxx2QSGN6+egDX+/vWT4e7N82AMYoPAx/evwWoYoSYbACX2s7KxCxzcsezDh3evFoDEBYTEEqycggWAzA9AuUSQQgeYPa9fPv6/YWm/Acx5IPb7ty/fw+QZblw67vDs8R0YHyQhgObx+yAJkBqmG5dPPDh1aPOGR/eugW0G4vlIoTIfyFcA+QekhhHJhPdQxbiAIguMBTQZrPD7108M6roWYDFQiIAAv6Aow/1bFwXgis+f2LUAynwoIaNcz8XNx3Dl7MEJUDGQpx9gtQ8YCueB+D26OECAAQDadt7e46D42QAAAABJRU5ErkJggg==) 2px 1px no-repeat;\n height: 7px;\n width: 8px; }\n .dg li.save-row .button:hover {\n background-color: #bab19e;\n box-shadow: 0 -1px 0 #b0a58f; }\n .dg li.folder {\n border-bottom: 0; }\n .dg li.title {\n padding-left: 16px;\n background: black url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlI+hKgFxoCgAOw==) 6px 10px no-repeat;\n cursor: pointer;\n border-bottom: 1px solid rgba(255, 255, 255, 0.2); }\n .dg .closed li.title {\n background-image: url(data:image/gif;base64,R0lGODlhBQAFAJEAAP////Pz8////////yH5BAEAAAIALAAAAAAFAAUAAAIIlGIWqMCbWAEAOw==); }\n .dg .cr.boolean {\n border-left: 3px solid #806787; }\n .dg .cr.function {\n border-left: 3px solid #e61d5f; }\n .dg .cr.number {\n border-left: 3px solid #2fa1d6; }\n .dg .cr.number input[type=text] {\n color: #2fa1d6; }\n .dg .cr.string {\n border-left: 3px solid #1ed36f; }\n .dg .cr.string input[type=text] {\n color: #1ed36f; }\n .dg .cr.function:hover, .dg .cr.boolean:hover {\n background: #111; }\n .dg .c input[type=text] {\n background: #303030;\n outline: none; }\n .dg .c input[type=text]:hover {\n background: #3c3c3c; }\n .dg .c input[type=text]:focus {\n background: #494949;\n color: #fff; }\n .dg .c .slider {\n background: #303030;\n cursor: ew-resize; }\n .dg .c .slider-fg {\n background: #2fa1d6; }\n .dg .c .slider:hover {\n background: #3c3c3c; }\n .dg .c .slider:hover .slider-fg {\n background: #44abda; }\n", n.controllers.factory = function(e, t, i, n, r, o, a) {
  10962. return function(s, l) {
  10963. var c = s[l];
  10964. return a.isArray(arguments[2]) || a.isObject(arguments[2]) ? new e(s,l,arguments[2]) : a.isNumber(c) ? a.isNumber(arguments[2]) && a.isNumber(arguments[3]) ? new i(s,l,arguments[2],arguments[3]) : new t(s,l,{
  10965. min: arguments[2],
  10966. max: arguments[3]
  10967. }) : a.isString(c) ? new n(s,l) : a.isFunction(c) ? new r(s,l,"") : a.isBoolean(c) ? new o(s,l) : void 0
  10968. }
  10969. }(n.controllers.OptionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.StringController = function(e, t, i) {
  10970. var n = function(e, i) {
  10971. function r() {
  10972. a.setValue(a.__input.value)
  10973. }
  10974. function o() {
  10975. a.__onFinishChange && a.__onFinishChange.call(a, a.getValue())
  10976. }
  10977. n.superclass.call(this, e, i);
  10978. var a = this;
  10979. this.__input = document.createElement("input"),
  10980. this.__input.setAttribute("type", "text"),
  10981. t.bind(this.__input, "keyup", r),
  10982. t.bind(this.__input, "change", r),
  10983. t.bind(this.__input, "blur", o),
  10984. t.bind(this.__input, "keydown", function(e) {
  10985. 13 === e.keyCode && this.blur()
  10986. }),
  10987. this.updateDisplay(),
  10988. this.domElement.appendChild(this.__input)
  10989. };
  10990. return n.superclass = e,
  10991. i.extend(n.prototype, e.prototype, {
  10992. updateDisplay: function() {
  10993. return t.isActive(this.__input) || (this.__input.value = this.getValue()),
  10994. n.superclass.prototype.updateDisplay.call(this)
  10995. }
  10996. }),
  10997. n
  10998. }(n.controllers.Controller, n.dom.dom, n.utils.common), n.controllers.FunctionController, n.controllers.BooleanController, n.utils.common), n.controllers.Controller, n.controllers.BooleanController, n.controllers.FunctionController, n.controllers.NumberControllerBox, n.controllers.NumberControllerSlider, n.controllers.OptionController, n.controllers.ColorController = function(e, t, i, n, r) {
  10999. function o(e, t, i, n) {
  11000. e.style.background = "",
  11001. r.each(l, function(r) {
  11002. e.style.cssText += "background: " + r + "linear-gradient(" + t + ", " + i + " 0%, " + n + " 100%); "
  11003. })
  11004. }
  11005. function a(e) {
  11006. e.style.background = "",
  11007. e.style.cssText += "background: -moz-linear-gradient(top, #ff0000 0%, #ff00ff 17%, #0000ff 34%, #00ffff 50%, #00ff00 67%, #ffff00 84%, #ff0000 100%);",
  11008. e.style.cssText += "background: -webkit-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11009. e.style.cssText += "background: -o-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11010. e.style.cssText += "background: -ms-linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);",
  11011. e.style.cssText += "background: linear-gradient(top, #ff0000 0%,#ff00ff 17%,#0000ff 34%,#00ffff 50%,#00ff00 67%,#ffff00 84%,#ff0000 100%);"
  11012. }
  11013. var s = function(e, l) {
  11014. function c(e) {
  11015. p(e),
  11016. t.bind(window, "mousemove", p),
  11017. t.bind(window, "mouseup", h)
  11018. }
  11019. function h() {
  11020. t.unbind(window, "mousemove", p),
  11021. t.unbind(window, "mouseup", h)
  11022. }
  11023. function u() {
  11024. var e = n(this.value);
  11025. e !== !1 ? (g.__color.__state = e,
  11026. g.setValue(g.__color.toOriginal())) : this.value = g.__color.toString()
  11027. }
  11028. function d() {
  11029. t.unbind(window, "mousemove", f),
  11030. t.unbind(window, "mouseup", d)
  11031. }
  11032. function p(e) {
  11033. e.preventDefault();
  11034. var i = t.getWidth(g.__saturation_field)
  11035. , n = t.getOffset(g.__saturation_field)
  11036. , r = (e.clientX - n.left + document.body.scrollLeft) / i
  11037. , o = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11038. return o > 1 ? o = 1 : o < 0 && (o = 0),
  11039. r > 1 ? r = 1 : r < 0 && (r = 0),
  11040. g.__color.v = o,
  11041. g.__color.s = r,
  11042. g.setValue(g.__color.toOriginal()),
  11043. !1
  11044. }
  11045. function f(e) {
  11046. e.preventDefault();
  11047. var i = t.getHeight(g.__hue_field)
  11048. , n = t.getOffset(g.__hue_field)
  11049. , r = 1 - (e.clientY - n.top + document.body.scrollTop) / i;
  11050. return r > 1 ? r = 1 : r < 0 && (r = 0),
  11051. g.__color.h = 360 * r,
  11052. g.setValue(g.__color.toOriginal()),
  11053. !1
  11054. }
  11055. s.superclass.call(this, e, l),
  11056. this.__color = new i(this.getValue()),
  11057. this.__temp = new i(0);
  11058. var g = this;
  11059. this.domElement = document.createElement("div"),
  11060. t.makeSelectable(this.domElement, !1),
  11061. this.__selector = document.createElement("div"),
  11062. this.__selector.className = "selector",
  11063. this.__saturation_field = document.createElement("div"),
  11064. this.__saturation_field.className = "saturation-field",
  11065. this.__field_knob = document.createElement("div"),
  11066. this.__field_knob.className = "field-knob",
  11067. this.__field_knob_border = "2px solid ",
  11068. this.__hue_knob = document.createElement("div"),
  11069. this.__hue_knob.className = "hue-knob",
  11070. this.__hue_field = document.createElement("div"),
  11071. this.__hue_field.className = "hue-field",
  11072. this.__input = document.createElement("input"),
  11073. this.__input.type = "text",
  11074. this.__input_textShadow = "0 1px 1px ",
  11075. t.bind(this.__input, "keydown", function(e) {
  11076. 13 === e.keyCode && u.call(this)
  11077. }),
  11078. t.bind(this.__input, "blur", u),
  11079. t.bind(this.__selector, "mousedown", function(e) {
  11080. t.addClass(this, "drag").bind(window, "mouseup", function(e) {
  11081. t.removeClass(g.__selector, "drag")
  11082. })
  11083. });
  11084. var m = document.createElement("div");
  11085. r.extend(this.__selector.style, {
  11086. width: "122px",
  11087. height: "102px",
  11088. padding: "3px",
  11089. backgroundColor: "#222",
  11090. boxShadow: "0px 1px 3px rgba(0,0,0,0.3)"
  11091. }),
  11092. r.extend(this.__field_knob.style, {
  11093. position: "absolute",
  11094. width: "12px",
  11095. height: "12px",
  11096. border: this.__field_knob_border + (this.__color.v < .5 ? "#fff" : "#000"),
  11097. boxShadow: "0px 1px 3px rgba(0,0,0,0.5)",
  11098. borderRadius: "12px",
  11099. zIndex: 1
  11100. }),
  11101. r.extend(this.__hue_knob.style, {
  11102. position: "absolute",
  11103. width: "15px",
  11104. height: "2px",
  11105. borderRight: "4px solid #fff",
  11106. zIndex: 1
  11107. }),
  11108. r.extend(this.__saturation_field.style, {
  11109. width: "100px",
  11110. height: "100px",
  11111. border: "1px solid #555",
  11112. marginRight: "3px",
  11113. display: "inline-block",
  11114. cursor: "pointer"
  11115. }),
  11116. r.extend(m.style, {
  11117. width: "100%",
  11118. height: "100%",
  11119. background: "none"
  11120. }),
  11121. o(m, "top", "rgba(0,0,0,0)", "#000"),
  11122. r.extend(this.__hue_field.style, {
  11123. width: "15px",
  11124. height: "100px",
  11125. display: "inline-block",
  11126. border: "1px solid #555",
  11127. cursor: "ns-resize"
  11128. }),
  11129. a(this.__hue_field),
  11130. r.extend(this.__input.style, {
  11131. outline: "none",
  11132. textAlign: "center",
  11133. color: "#fff",
  11134. border: 0,
  11135. fontWeight: "bold",
  11136. textShadow: this.__input_textShadow + "rgba(0,0,0,0.7)"
  11137. }),
  11138. t.bind(this.__saturation_field, "mousedown", c),
  11139. t.bind(this.__field_knob, "mousedown", c),
  11140. t.bind(this.__hue_field, "mousedown", function(e) {
  11141. f(e),
  11142. t.bind(window, "mousemove", f),
  11143. t.bind(window, "mouseup", d)
  11144. }),
  11145. this.__saturation_field.appendChild(m),
  11146. this.__selector.appendChild(this.__field_knob),
  11147. this.__selector.appendChild(this.__saturation_field),
  11148. this.__selector.appendChild(this.__hue_field),
  11149. this.__hue_field.appendChild(this.__hue_knob),
  11150. this.domElement.appendChild(this.__input),
  11151. this.domElement.appendChild(this.__selector),
  11152. this.updateDisplay()
  11153. };
  11154. s.superclass = e,
  11155. r.extend(s.prototype, e.prototype, {
  11156. updateDisplay: function() {
  11157. var e = n(this.getValue());
  11158. if (e !== !1) {
  11159. var t = !1;
  11160. r.each(i.COMPONENTS, function(i) {
  11161. if (!r.isUndefined(e[i]) && !r.isUndefined(this.__color.__state[i]) && e[i] !== this.__color.__state[i])
  11162. return t = !0,
  11163. {}
  11164. }, this),
  11165. t && r.extend(this.__color.__state, e)
  11166. }
  11167. r.extend(this.__temp.__state, this.__color.__state),
  11168. this.__temp.a = 1;
  11169. var a = this.__color.v < .5 || this.__color.s > .5 ? 255 : 0
  11170. , s = 255 - a;
  11171. r.extend(this.__field_knob.style, {
  11172. marginLeft: 100 * this.__color.s - 7 + "px",
  11173. marginTop: 100 * (1 - this.__color.v) - 7 + "px",
  11174. backgroundColor: this.__temp.toString(),
  11175. border: this.__field_knob_border + "rgb(" + a + "," + a + "," + a + ")"
  11176. }),
  11177. this.__hue_knob.style.marginTop = 100 * (1 - this.__color.h / 360) + "px",
  11178. this.__temp.s = 1,
  11179. this.__temp.v = 1,
  11180. o(this.__saturation_field, "left", "#fff", this.__temp.toString()),
  11181. r.extend(this.__input.style, {
  11182. backgroundColor: this.__input.value = this.__color.toString(),
  11183. color: "rgb(" + a + "," + a + "," + a + ")",
  11184. textShadow: this.__input_textShadow + "rgba(" + s + "," + s + "," + s + ",.7)"
  11185. })
  11186. }
  11187. });
  11188. var l = ["-moz-", "-o-", "-webkit-", "-ms-", ""];
  11189. return s
  11190. }(n.controllers.Controller, n.dom.dom, n.color.Color = function(e, t, i, n) {
  11191. function r(e, t, i) {
  11192. Object.defineProperty(e, t, {
  11193. get: function() {
  11194. return "RGB" === this.__state.space ? this.__state[t] : (a(this, t, i),
  11195. this.__state[t])
  11196. },
  11197. set: function(e) {
  11198. "RGB" !== this.__state.space && (a(this, t, i),
  11199. this.__state.space = "RGB"),
  11200. this.__state[t] = e
  11201. }
  11202. })
  11203. }
  11204. function o(e, t) {
  11205. Object.defineProperty(e, t, {
  11206. get: function() {
  11207. return "HSV" === this.__state.space ? this.__state[t] : (s(this),
  11208. this.__state[t])
  11209. },
  11210. set: function(e) {
  11211. "HSV" !== this.__state.space && (s(this),
  11212. this.__state.space = "HSV"),
  11213. this.__state[t] = e
  11214. }
  11215. })
  11216. }
  11217. function a(e, i, r) {
  11218. if ("HEX" === e.__state.space)
  11219. e.__state[i] = t.component_from_hex(e.__state.hex, r);
  11220. else {
  11221. if ("HSV" !== e.__state.space)
  11222. throw "Corrupted color state";
  11223. n.extend(e.__state, t.hsv_to_rgb(e.__state.h, e.__state.s, e.__state.v))
  11224. }
  11225. }
  11226. function s(e) {
  11227. var i = t.rgb_to_hsv(e.r, e.g, e.b);
  11228. n.extend(e.__state, {
  11229. s: i.s,
  11230. v: i.v
  11231. }),
  11232. n.isNaN(i.h) ? n.isUndefined(e.__state.h) && (e.__state.h = 0) : e.__state.h = i.h
  11233. }
  11234. var l = function() {
  11235. if (this.__state = e.apply(this, arguments),
  11236. this.__state === !1)
  11237. throw "Failed to interpret color arguments";
  11238. this.__state.a = this.__state.a || 1
  11239. };
  11240. return l.COMPONENTS = ["r", "g", "b", "h", "s", "v", "hex", "a"],
  11241. n.extend(l.prototype, {
  11242. toString: function() {
  11243. return i(this)
  11244. },
  11245. toOriginal: function() {
  11246. return this.__state.conversion.write(this)
  11247. }
  11248. }),
  11249. r(l.prototype, "r", 2),
  11250. r(l.prototype, "g", 1),
  11251. r(l.prototype, "b", 0),
  11252. o(l.prototype, "h"),
  11253. o(l.prototype, "s"),
  11254. o(l.prototype, "v"),
  11255. Object.defineProperty(l.prototype, "a", {
  11256. get: function() {
  11257. return this.__state.a
  11258. },
  11259. set: function(e) {
  11260. this.__state.a = e
  11261. }
  11262. }),
  11263. Object.defineProperty(l.prototype, "hex", {
  11264. get: function() {
  11265. return "HEX" !== !this.__state.space && (this.__state.hex = t.rgb_to_hex(this.r, this.g, this.b)),
  11266. this.__state.hex
  11267. },
  11268. set: function(e) {
  11269. this.__state.space = "HEX",
  11270. this.__state.hex = e
  11271. }
  11272. }),
  11273. l
  11274. }(n.color.interpret, n.color.math = function() {
  11275. var e;
  11276. return {
  11277. hsv_to_rgb: function(e, t, i) {
  11278. var n = Math.floor(e / 60) % 6
  11279. , r = e / 60 - Math.floor(e / 60)
  11280. , o = i * (1 - t)
  11281. , a = i * (1 - r * t)
  11282. , s = i * (1 - (1 - r) * t)
  11283. , l = [[i, s, o], [a, i, o], [o, i, s], [o, a, i], [s, o, i], [i, o, a]][n];
  11284. return {
  11285. r: 255 * l[0],
  11286. g: 255 * l[1],
  11287. b: 255 * l[2]
  11288. }
  11289. },
  11290. rgb_to_hsv: function(e, t, i) {
  11291. var n, r, o = Math.min(e, t, i), a = Math.max(e, t, i), s = a - o;
  11292. return 0 == a ? {
  11293. h: NaN,
  11294. s: 0,
  11295. v: 0
  11296. } : (r = s / a,
  11297. n = e == a ? (t - i) / s : t == a ? 2 + (i - e) / s : 4 + (e - t) / s,
  11298. n /= 6,
  11299. n < 0 && (n += 1),
  11300. {
  11301. h: 360 * n,
  11302. s: r,
  11303. v: a / 255
  11304. })
  11305. },
  11306. rgb_to_hex: function(e, t, i) {
  11307. var n = this.hex_with_component(0, 2, e);
  11308. return n = this.hex_with_component(n, 1, t),
  11309. n = this.hex_with_component(n, 0, i)
  11310. },
  11311. component_from_hex: function(e, t) {
  11312. return e >> 8 * t & 255
  11313. },
  11314. hex_with_component: function(t, i, n) {
  11315. return n << (e = 8 * i) | t & ~(255 << e)
  11316. }
  11317. }
  11318. }(), n.color.toString, n.utils.common), n.color.interpret, n.utils.common), n.utils.requestAnimationFrame = function() {
  11319. return window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(e, t) {
  11320. window.setTimeout(e, 1e3 / 60)
  11321. }
  11322. }(), n.dom.CenteredDiv = function(e, t) {
  11323. var i = function() {
  11324. this.backgroundElement = document.createElement("div"),
  11325. t.extend(this.backgroundElement.style, {
  11326. backgroundColor: "rgba(0,0,0,0.8)",
  11327. top: 0,
  11328. left: 0,
  11329. display: "none",
  11330. zIndex: "1000",
  11331. opacity: 0,
  11332. WebkitTransition: "opacity 0.2s linear"
  11333. }),
  11334. e.makeFullscreen(this.backgroundElement),
  11335. this.backgroundElement.style.position = "fixed",
  11336. this.domElement = document.createElement("div"),
  11337. t.extend(this.domElement.style, {
  11338. position: "fixed",
  11339. display: "none",
  11340. zIndex: "1001",
  11341. opacity: 0,
  11342. WebkitTransition: "-webkit-transform 0.2s ease-out, opacity 0.2s linear"
  11343. }),
  11344. document.body.appendChild(this.backgroundElement),
  11345. document.body.appendChild(this.domElement);
  11346. var i = this;
  11347. e.bind(this.backgroundElement, "click", function() {
  11348. i.hide()
  11349. })
  11350. };
  11351. return i.prototype.show = function() {
  11352. var e = this;
  11353. this.backgroundElement.style.display = "block",
  11354. this.domElement.style.display = "block",
  11355. this.domElement.style.opacity = 0,
  11356. this.domElement.style.webkitTransform = "scale(1.1)",
  11357. this.layout(),
  11358. t.defer(function() {
  11359. e.backgroundElement.style.opacity = 1,
  11360. e.domElement.style.opacity = 1,
  11361. e.domElement.style.webkitTransform = "scale(1)"
  11362. })
  11363. }
  11364. ,
  11365. i.prototype.hide = function() {
  11366. var t = this
  11367. , i = function() {
  11368. t.domElement.style.display = "none",
  11369. t.backgroundElement.style.display = "none",
  11370. e.unbind(t.domElement, "webkitTransitionEnd", i),
  11371. e.unbind(t.domElement, "transitionend", i),
  11372. e.unbind(t.domElement, "oTransitionEnd", i)
  11373. };
  11374. e.bind(this.domElement, "webkitTransitionEnd", i),
  11375. e.bind(this.domElement, "transitionend", i),
  11376. e.bind(this.domElement, "oTransitionEnd", i),
  11377. this.backgroundElement.style.opacity = 0,
  11378. this.domElement.style.opacity = 0,
  11379. this.domElement.style.webkitTransform = "scale(1.1)"
  11380. }
  11381. ,
  11382. i.prototype.layout = function() {
  11383. this.domElement.style.left = $("#player").width() / 2 - e.getWidth(this.domElement) / 2 + "px",
  11384. this.domElement.style.top = $("#player").height() / 2 - e.getHeight(this.domElement) / 2 + "px"
  11385. }
  11386. ,
  11387. i
  11388. }(n.dom.dom, n.utils.common), n.dom.dom, n.utils.common)
  11389. }
  11390. , {}],
  11391. 94: [function(e, t, i) {
  11392. (function(e) {
  11393. "use strict";
  11394. function i(t) {
  11395. function i(e) {
  11396. for (var t = [16, 11, 10, 16, 24, 40, 51, 61, 12, 12, 14, 19, 26, 58, 60, 55, 14, 13, 16, 24, 40, 57, 69, 56, 14, 17, 22, 29, 51, 87, 80, 62, 18, 22, 37, 56, 68, 109, 103, 77, 24, 35, 55, 64, 81, 104, 113, 92, 49, 64, 78, 87, 103, 121, 120, 101, 72, 92, 95, 98, 112, 100, 103, 99], i = 0; i < 64; i++) {
  11397. var n = _((t[i] * e + 50) / 100);
  11398. n < 1 ? n = 1 : n > 255 && (n = 255),
  11399. T[G[i]] = n
  11400. }
  11401. for (var r = [17, 18, 24, 47, 99, 99, 99, 99, 18, 21, 26, 66, 99, 99, 99, 99, 24, 26, 56, 99, 99, 99, 99, 99, 47, 66, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99], o = 0; o < 64; o++) {
  11402. var a = _((r[o] * e + 50) / 100);
  11403. a < 1 ? a = 1 : a > 255 && (a = 255),
  11404. x[G[o]] = a
  11405. }
  11406. for (var s = [1, 1.387039845, 1.306562965, 1.175875602, 1, .785694958, .5411961, .275899379], l = 0, c = 0; c < 8; c++)
  11407. for (var h = 0; h < 8; h++)
  11408. S[l] = 1 / (T[G[l]] * s[c] * s[h] * 8),
  11409. M[l] = 1 / (x[G[l]] * s[c] * s[h] * 8),
  11410. l++
  11411. }
  11412. function n(e, t) {
  11413. for (var i = 0, n = 0, r = new Array, o = 1; o <= 16; o++) {
  11414. for (var a = 1; a <= e[o]; a++)
  11415. r[t[n]] = [],
  11416. r[t[n]][0] = i,
  11417. r[t[n]][1] = o,
  11418. n++,
  11419. i++;
  11420. i *= 2
  11421. }
  11422. return r
  11423. }
  11424. function r() {
  11425. C = n(z, W),
  11426. I = n(X, Z),
  11427. E = n(j, Y),
  11428. b = n(q, K)
  11429. }
  11430. function o() {
  11431. for (var e = 1, t = 2, i = 1; i <= 15; i++) {
  11432. for (var n = e; n < t; n++)
  11433. P[32767 + n] = i,
  11434. R[32767 + n] = [],
  11435. R[32767 + n][1] = i,
  11436. R[32767 + n][0] = n;
  11437. for (var r = -(t - 1); r <= -e; r++)
  11438. P[32767 + r] = i,
  11439. R[32767 + r] = [],
  11440. R[32767 + r][1] = i,
  11441. R[32767 + r][0] = t - 1 + r;
  11442. e <<= 1,
  11443. t <<= 1
  11444. }
  11445. }
  11446. function a() {
  11447. for (var e = 0; e < 256; e++)
  11448. H[e] = 19595 * e,
  11449. H[e + 256 >> 0] = 38470 * e,
  11450. H[e + 512 >> 0] = 7471 * e + 32768,
  11451. H[e + 768 >> 0] = -11059 * e,
  11452. H[e + 1024 >> 0] = -21709 * e,
  11453. H[e + 1280 >> 0] = 32768 * e + 8421375,
  11454. H[e + 1536 >> 0] = -27439 * e,
  11455. H[e + 1792 >> 0] = -5329 * e
  11456. }
  11457. function s(e) {
  11458. for (var t = e[0], i = e[1] - 1; i >= 0; )
  11459. t & 1 << i && (N |= 1 << B),
  11460. i--,
  11461. B--,
  11462. B < 0 && (255 == N ? (l(255),
  11463. l(0)) : l(N),
  11464. B = 7,
  11465. N = 0)
  11466. }
  11467. function l(e) {
  11468. D.push(e)
  11469. }
  11470. function c(e) {
  11471. l(e >> 8 & 255),
  11472. l(255 & e)
  11473. }
  11474. function h(e, t) {
  11475. var i, n, r, o, a, s, l, c, h, u = 0, d = 8, p = 64;
  11476. for (h = 0; h < d; ++h) {
  11477. i = e[u],
  11478. n = e[u + 1],
  11479. r = e[u + 2],
  11480. o = e[u + 3],
  11481. a = e[u + 4],
  11482. s = e[u + 5],
  11483. l = e[u + 6],
  11484. c = e[u + 7];
  11485. var f = i + c
  11486. , g = i - c
  11487. , m = n + l
  11488. , v = n - l
  11489. , A = r + s
  11490. , y = r - s
  11491. , C = o + a
  11492. , I = o - a
  11493. , E = f + C
  11494. , b = f - C
  11495. , w = m + A
  11496. , _ = m - A;
  11497. e[u] = E + w,
  11498. e[u + 4] = E - w;
  11499. var T = .707106781 * (_ + b);
  11500. e[u + 2] = b + T,
  11501. e[u + 6] = b - T,
  11502. E = I + y,
  11503. w = y + v,
  11504. _ = v + g;
  11505. var x = .382683433 * (E - _)
  11506. , S = .5411961 * E + x
  11507. , M = 1.306562965 * _ + x
  11508. , R = .707106781 * w
  11509. , P = g + R
  11510. , L = g - R;
  11511. e[u + 5] = L + S,
  11512. e[u + 3] = L - S,
  11513. e[u + 1] = P + M,
  11514. e[u + 7] = P - M,
  11515. u += 8
  11516. }
  11517. for (u = 0,
  11518. h = 0; h < d; ++h) {
  11519. i = e[u],
  11520. n = e[u + 8],
  11521. r = e[u + 16],
  11522. o = e[u + 24],
  11523. a = e[u + 32],
  11524. s = e[u + 40],
  11525. l = e[u + 48],
  11526. c = e[u + 56];
  11527. var D = i + c
  11528. , N = i - c
  11529. , B = n + l
  11530. , F = n - l
  11531. , V = r + s
  11532. , U = r - s
  11533. , k = o + a
  11534. , H = o - a
  11535. , G = D + k
  11536. , z = D - k
  11537. , W = B + V
  11538. , j = B - V;
  11539. e[u] = G + W,
  11540. e[u + 32] = G - W;
  11541. var Y = .707106781 * (j + z);
  11542. e[u + 16] = z + Y,
  11543. e[u + 48] = z - Y,
  11544. G = H + U,
  11545. W = U + F,
  11546. j = F + N;
  11547. var X = .382683433 * (G - j)
  11548. , Z = .5411961 * G + X
  11549. , q = 1.306562965 * j + X
  11550. , K = .707106781 * W
  11551. , Q = N + K
  11552. , J = N - K;
  11553. e[u + 40] = J + Z,
  11554. e[u + 24] = J - Z,
  11555. e[u + 8] = Q + q,
  11556. e[u + 56] = Q - q,
  11557. u++
  11558. }
  11559. var $;
  11560. for (h = 0; h < p; ++h)
  11561. $ = e[h] * t[h],
  11562. O[h] = $ > 0 ? $ + .5 | 0 : $ - .5 | 0;
  11563. return O
  11564. }
  11565. function u() {
  11566. c(65504),
  11567. c(16),
  11568. l(74),
  11569. l(70),
  11570. l(73),
  11571. l(70),
  11572. l(0),
  11573. l(1),
  11574. l(1),
  11575. l(0),
  11576. c(1),
  11577. c(1),
  11578. l(0),
  11579. l(0)
  11580. }
  11581. function d(e, t) {
  11582. c(65472),
  11583. c(17),
  11584. l(8),
  11585. c(t),
  11586. c(e),
  11587. l(3),
  11588. l(1),
  11589. l(17),
  11590. l(0),
  11591. l(2),
  11592. l(17),
  11593. l(1),
  11594. l(3),
  11595. l(17),
  11596. l(1)
  11597. }
  11598. function p() {
  11599. c(65499),
  11600. c(132),
  11601. l(0);
  11602. for (var e = 0; e < 64; e++)
  11603. l(T[e]);
  11604. l(1);
  11605. for (var t = 0; t < 64; t++)
  11606. l(x[t])
  11607. }
  11608. function f() {
  11609. c(65476),
  11610. c(418),
  11611. l(0);
  11612. for (var e = 0; e < 16; e++)
  11613. l(z[e + 1]);
  11614. for (var t = 0; t <= 11; t++)
  11615. l(W[t]);
  11616. l(16);
  11617. for (var i = 0; i < 16; i++)
  11618. l(j[i + 1]);
  11619. for (var n = 0; n <= 161; n++)
  11620. l(Y[n]);
  11621. l(1);
  11622. for (var r = 0; r < 16; r++)
  11623. l(X[r + 1]);
  11624. for (var o = 0; o <= 11; o++)
  11625. l(Z[o]);
  11626. l(17);
  11627. for (var a = 0; a < 16; a++)
  11628. l(q[a + 1]);
  11629. for (var s = 0; s <= 161; s++)
  11630. l(K[s])
  11631. }
  11632. function g() {
  11633. c(65498),
  11634. c(12),
  11635. l(3),
  11636. l(1),
  11637. l(0),
  11638. l(2),
  11639. l(17),
  11640. l(3),
  11641. l(17),
  11642. l(0),
  11643. l(63),
  11644. l(0)
  11645. }
  11646. function m(e, t, i, n, r) {
  11647. for (var o, a = r[0], l = r[240], c = 16, u = 63, d = 64, p = h(e, t), f = 0; f < d; ++f)
  11648. L[G[f]] = p[f];
  11649. var g = L[0] - i;
  11650. i = L[0],
  11651. 0 == g ? s(n[0]) : (o = 32767 + g,
  11652. s(n[P[o]]),
  11653. s(R[o]));
  11654. for (var m = 63; m > 0 && 0 == L[m]; m--)
  11655. ;
  11656. if (0 == m)
  11657. return s(a),
  11658. i;
  11659. for (var v, A = 1; A <= m; ) {
  11660. for (var y = A; 0 == L[A] && A <= m; ++A)
  11661. ;
  11662. var C = A - y;
  11663. if (C >= c) {
  11664. v = C >> 4;
  11665. for (var I = 1; I <= v; ++I)
  11666. s(l);
  11667. C &= 15
  11668. }
  11669. o = 32767 + L[A],
  11670. s(r[(C << 4) + P[o]]),
  11671. s(R[o]),
  11672. A++
  11673. }
  11674. return m != u && s(a),
  11675. i
  11676. }
  11677. function v() {
  11678. for (var e = String.fromCharCode, t = 0; t < 256; t++)
  11679. k[t] = e(t)
  11680. }
  11681. function A(e) {
  11682. if (e <= 0 && (e = 1),
  11683. e > 100 && (e = 100),
  11684. w != e) {
  11685. var t = 0;
  11686. t = e < 50 ? Math.floor(5e3 / e) : Math.floor(200 - 2 * e),
  11687. i(t),
  11688. w = e
  11689. }
  11690. }
  11691. function y() {
  11692. var e = (new Date).getTime();
  11693. t || (t = 50),
  11694. v(),
  11695. r(),
  11696. o(),
  11697. a(),
  11698. A(t);
  11699. (new Date).getTime() - e
  11700. }
  11701. var C, I, E, b, w, _ = (Math.round,
  11702. Math.floor), T = new Array(64), x = new Array(64), S = new Array(64), M = new Array(64), R = new Array(65535), P = new Array(65535), O = new Array(64), L = new Array(64), D = [], N = 0, B = 7, F = new Array(64), V = new Array(64), U = new Array(64), k = new Array(256), H = new Array(2048), G = [0, 1, 5, 6, 14, 15, 27, 28, 2, 4, 7, 13, 16, 26, 29, 42, 3, 8, 12, 17, 25, 30, 41, 43, 9, 11, 18, 24, 31, 40, 44, 53, 10, 19, 23, 32, 39, 45, 52, 54, 20, 22, 33, 38, 46, 51, 55, 60, 21, 34, 37, 47, 50, 56, 59, 61, 35, 36, 48, 49, 57, 58, 62, 63], z = [0, 0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0], W = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], j = [0, 0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125], Y = [1, 2, 3, 0, 4, 17, 5, 18, 33, 49, 65, 6, 19, 81, 97, 7, 34, 113, 20, 50, 129, 145, 161, 8, 35, 66, 177, 193, 21, 82, 209, 240, 36, 51, 98, 114, 130, 9, 10, 22, 23, 24, 25, 26, 37, 38, 39, 40, 41, 42, 52, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], X = [0, 0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0], Z = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11], q = [0, 0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119], K = [0, 1, 2, 3, 17, 4, 5, 33, 49, 6, 18, 65, 81, 7, 97, 113, 19, 34, 50, 129, 8, 20, 66, 145, 161, 177, 193, 9, 35, 51, 82, 240, 21, 98, 114, 209, 10, 22, 36, 52, 225, 37, 241, 23, 24, 25, 26, 38, 39, 40, 41, 42, 53, 54, 55, 56, 57, 58, 67, 68, 69, 70, 71, 72, 73, 74, 83, 84, 85, 86, 87, 88, 89, 90, 99, 100, 101, 102, 103, 104, 105, 106, 115, 116, 117, 118, 119, 120, 121, 122, 130, 131, 132, 133, 134, 135, 136, 137, 138, 146, 147, 148, 149, 150, 151, 152, 153, 154, 162, 163, 164, 165, 166, 167, 168, 169, 170, 178, 179, 180, 181, 182, 183, 184, 185, 186, 194, 195, 196, 197, 198, 199, 200, 201, 202, 210, 211, 212, 213, 214, 215, 216, 217, 218, 226, 227, 228, 229, 230, 231, 232, 233, 234, 242, 243, 244, 245, 246, 247, 248, 249, 250];
  11703. this.encode = function(t, i) {
  11704. var n = ((new Date).getTime(),
  11705. i.quality);
  11706. n && A(n),
  11707. D = new Array,
  11708. N = 0,
  11709. B = 7,
  11710. c(65496),
  11711. u(),
  11712. p(),
  11713. d(t.width, t.height),
  11714. f(),
  11715. g();
  11716. var r = 0
  11717. , o = 0
  11718. , a = 0;
  11719. N = 0,
  11720. B = 7,
  11721. this.encode.displayName = "_encode_";
  11722. for (var l, h, v, y, w, _, T, x, R, P = t.data, O = t.width, L = t.height, k = i.flipY, G = 4 * O, z = k ? L : 0, W = k ? -8 : 8; k && z > 0 || !k && z < L; ) {
  11723. for (l = 0; l < G; ) {
  11724. for (w = G * z + l,
  11725. _ = w,
  11726. T = -1,
  11727. x = 0,
  11728. R = 0; R < 64; R++)
  11729. x = (k ? 63 - R : R) >> 3,
  11730. T = 4 * (7 & R),
  11731. _ = w + x * G + T,
  11732. z + x >= L && (_ -= G * (z + 1 + x - L)),
  11733. l + T >= G && (_ -= l + T - G + 4),
  11734. h = P[_++],
  11735. v = P[_++],
  11736. y = P[_++],
  11737. F[R] = (H[h] + H[v + 256 >> 0] + H[y + 512 >> 0] >> 16) - 128,
  11738. V[R] = (H[h + 768 >> 0] + H[v + 1024 >> 0] + H[y + 1280 >> 0] >> 16) - 128,
  11739. U[R] = (H[h + 1280 >> 0] + H[v + 1536 >> 0] + H[y + 1792 >> 0] >> 16) - 128;
  11740. r = m(F, S, r, C, E),
  11741. o = m(V, M, o, I, b),
  11742. a = m(U, M, a, I, b),
  11743. l += 32
  11744. }
  11745. z += W
  11746. }
  11747. if (B >= 0) {
  11748. var j = [];
  11749. j[1] = B + 1,
  11750. j[0] = (1 << B + 1) - 1,
  11751. s(j)
  11752. }
  11753. return c(65497),
  11754. new e(D)
  11755. }
  11756. ,
  11757. y()
  11758. }
  11759. function n(e, t) {
  11760. t = t || {},
  11761. t.quality = t.quality || 50;
  11762. var n = t.quality
  11763. , r = new i(n)
  11764. , o = r.encode(e, t);
  11765. return {
  11766. data: o,
  11767. width: e.width,
  11768. height: e.height
  11769. }
  11770. }
  11771. t.exports.encode = n
  11772. }
  11773. ).call(this, e("buffer").Buffer)
  11774. }
  11775. , {
  11776. buffer: 198
  11777. }],
  11778. 95: [function(e, t, i) {
  11779. "use strict";
  11780. !function() {
  11781. if ("performance"in window == !1 && (window.performance = {}),
  11782. Date.now = Date.now || function() {
  11783. return (new Date).getTime()
  11784. }
  11785. ,
  11786. "now"in window.performance == !1) {
  11787. var e = Date.now();
  11788. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  11789. window.performance.now = function() {
  11790. return Date.now() - e
  11791. }
  11792. }
  11793. }()
  11794. }
  11795. , {}],
  11796. 96: [function(e, t, i) {
  11797. "use strict";
  11798. var n = e("three");
  11799. n.EffectComposer = function(e, t) {
  11800. if (this.renderer = e,
  11801. void 0 === t) {
  11802. var i = {
  11803. minFilter: n.LinearFilter,
  11804. magFilter: n.LinearFilter,
  11805. format: n.RGBAFormat,
  11806. stencilBuffer: !1
  11807. }
  11808. , r = e.getSize();
  11809. t = new n.WebGLRenderTarget(r.width,r.height,i)
  11810. }
  11811. this.renderTarget1 = t,
  11812. this.renderTarget2 = t.clone(),
  11813. this.writeBuffer = this.renderTarget1,
  11814. this.readBuffer = this.renderTarget2,
  11815. this.passes = [],
  11816. void 0 === n.CopyShader && console.error("THREE.EffectComposer relies on THREE.CopyShader"),
  11817. this.copyPass = new n.ShaderPass(n.CopyShader)
  11818. }
  11819. ,
  11820. n.EffectComposer.prototype = {
  11821. swapBuffers: function() {
  11822. var e = this.readBuffer;
  11823. this.readBuffer = this.writeBuffer,
  11824. this.writeBuffer = e
  11825. },
  11826. addPass: function(e) {
  11827. this.passes.push(e)
  11828. },
  11829. insertPass: function(e, t) {
  11830. this.passes.splice(t, 0, e)
  11831. },
  11832. render: function(e) {
  11833. this.writeBuffer = this.renderTarget1,
  11834. this.readBuffer = this.renderTarget2;
  11835. var t, i, r = !1, o = this.passes.length;
  11836. for (i = 0; i < o; i++)
  11837. if (t = this.passes[i],
  11838. t.enabled) {
  11839. if (t.render(this.renderer, this.writeBuffer, this.readBuffer, e, r),
  11840. t.needsSwap) {
  11841. if (r) {
  11842. var a = this.renderer.context;
  11843. a.stencilFunc(a.NOTEQUAL, 1, 4294967295),
  11844. this.copyPass.render(this.renderer, this.writeBuffer, this.readBuffer, e),
  11845. a.stencilFunc(a.EQUAL, 1, 4294967295)
  11846. }
  11847. this.swapBuffers()
  11848. }
  11849. t instanceof n.MaskPass ? r = !0 : t instanceof n.ClearMaskPass && (r = !1)
  11850. }
  11851. },
  11852. reset: function(e) {
  11853. if (void 0 === e) {
  11854. var t = this.renderer.getSize();
  11855. e = this.renderTarget1.clone(),
  11856. e.setSize(t.width, t.height)
  11857. }
  11858. this.renderTarget1.dispose(),
  11859. this.renderTarget2.dispose(),
  11860. this.renderTarget1 = e,
  11861. this.renderTarget2 = e.clone(),
  11862. this.writeBuffer = this.renderTarget1,
  11863. this.readBuffer = this.renderTarget2
  11864. },
  11865. setSize: function(e, t) {
  11866. this.renderTarget1.setSize(e, t),
  11867. this.renderTarget2.setSize(e, t)
  11868. }
  11869. }
  11870. }
  11871. , {
  11872. three: 217
  11873. }],
  11874. 97: [function(e, t, i) {
  11875. "use strict";
  11876. var n = e("three");
  11877. n.MaskPass = function(e, t) {
  11878. this.scene = e,
  11879. this.camera = t,
  11880. this.enabled = !0,
  11881. this.clear = !0,
  11882. this.needsSwap = !1,
  11883. this.inverse = !1
  11884. }
  11885. ,
  11886. n.MaskPass.prototype = {
  11887. render: function(e, t, i, n) {
  11888. var r = e.context;
  11889. r.colorMask(!1, !1, !1, !1),
  11890. r.depthMask(!1);
  11891. var o, a;
  11892. this.inverse ? (o = 0,
  11893. a = 1) : (o = 1,
  11894. a = 0),
  11895. r.enable(r.STENCIL_TEST),
  11896. r.stencilOp(r.REPLACE, r.REPLACE, r.REPLACE),
  11897. r.stencilFunc(r.ALWAYS, o, 4294967295),
  11898. r.clearStencil(a),
  11899. e.render(this.scene, this.camera, i, this.clear),
  11900. e.render(this.scene, this.camera, t, this.clear),
  11901. r.colorMask(!0, !0, !0, !0),
  11902. r.depthMask(!0),
  11903. r.stencilFunc(r.EQUAL, 1, 4294967295),
  11904. r.stencilOp(r.KEEP, r.KEEP, r.KEEP)
  11905. }
  11906. },
  11907. n.ClearMaskPass = function() {
  11908. this.enabled = !0
  11909. }
  11910. ,
  11911. n.ClearMaskPass.prototype = {
  11912. render: function(e, t, i, n) {
  11913. var r = e.context;
  11914. r.disable(r.STENCIL_TEST)
  11915. }
  11916. }
  11917. }
  11918. , {
  11919. three: 217
  11920. }],
  11921. 98: [function(e, t, i) {
  11922. "use strict";
  11923. var n = e("three");
  11924. n.RenderPass = function(e, t, i, r, o) {
  11925. this.scene = e,
  11926. this.camera = t,
  11927. this.overrideMaterial = i,
  11928. this.clearColor = r,
  11929. this.clearAlpha = void 0 !== o ? o : 1,
  11930. this.oldClearColor = new n.Color,
  11931. this.oldClearAlpha = 1,
  11932. this.enabled = !0,
  11933. this.clear = !0,
  11934. this.needsSwap = !1
  11935. }
  11936. ,
  11937. n.RenderPass.prototype = {
  11938. render: function(e, t, i, n) {
  11939. this.scene.overrideMaterial = this.overrideMaterial,
  11940. this.clearColor && (this.oldClearColor.copy(e.getClearColor()),
  11941. this.oldClearAlpha = e.getClearAlpha(),
  11942. e.setClearColor(this.clearColor, this.clearAlpha)),
  11943. e.render(this.scene, this.camera, i, this.clear),
  11944. this.clearColor && e.setClearColor(this.oldClearColor, this.oldClearAlpha),
  11945. this.scene.overrideMaterial = null
  11946. }
  11947. }
  11948. }
  11949. , {
  11950. three: 217
  11951. }],
  11952. 99: [function(e, t, i) {
  11953. "use strict";
  11954. var n = e("three");
  11955. n.ShaderPass = function(e, t) {
  11956. this.textureID = void 0 !== t ? t : "tDiffuse",
  11957. e instanceof n.ShaderMaterial ? (this.uniforms = e.uniforms,
  11958. this.material = e) : e && (this.uniforms = n.UniformsUtils.clone(e.uniforms),
  11959. this.material = new n.ShaderMaterial({
  11960. defines: e.defines || {},
  11961. uniforms: this.uniforms,
  11962. vertexShader: e.vertexShader,
  11963. fragmentShader: e.fragmentShader
  11964. })),
  11965. this.renderToScreen = !1,
  11966. this.enabled = !0,
  11967. this.needsSwap = !0,
  11968. this.clear = !1,
  11969. this.camera = new n.OrthographicCamera(-1,1,1,-1,0,1),
  11970. this.scene = new n.Scene,
  11971. this.quad = new n.Mesh(new n.PlaneBufferGeometry(2,2),null),
  11972. this.scene.add(this.quad)
  11973. }
  11974. ,
  11975. n.ShaderPass.prototype = {
  11976. render: function(e, t, i, n) {
  11977. this.uniforms[this.textureID] && (this.uniforms[this.textureID].value = i),
  11978. this.quad.material = this.material,
  11979. this.renderToScreen ? e.render(this.scene, this.camera) : e.render(this.scene, this.camera, t, this.clear)
  11980. }
  11981. }
  11982. }
  11983. , {
  11984. three: 217
  11985. }],
  11986. 100: [function(e, t, i) {
  11987. "use strict";
  11988. var n = e("three");
  11989. n.CopyShader = {
  11990. uniforms: {
  11991. tDiffuse: {
  11992. type: "t",
  11993. value: null
  11994. },
  11995. opacity: {
  11996. type: "f",
  11997. value: 1
  11998. }
  11999. },
  12000. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12001. fragmentShader: ["uniform float opacity;", "uniform sampler2D tDiffuse;", "varying vec2 vUv;", "void main() {", "vec4 texel = texture2D( tDiffuse, vUv );", "gl_FragColor = opacity * texel;", "}"].join("\n")
  12002. }
  12003. }
  12004. , {
  12005. three: 217
  12006. }],
  12007. 101: [function(e, t, i) {
  12008. "use strict";
  12009. var n = e("three");
  12010. n.HorizontalBlurShader = {
  12011. uniforms: {
  12012. tDiffuse: {
  12013. type: "t",
  12014. value: null
  12015. },
  12016. h: {
  12017. type: "f",
  12018. value: 1 / 512
  12019. }
  12020. },
  12021. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12022. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float h;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x - 4.0 * h, vUv.y ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x - 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x - 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x - 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x + 1.0 * h, vUv.y ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x + 2.0 * h, vUv.y ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x + 3.0 * h, vUv.y ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x + 4.0 * h, vUv.y ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12023. }
  12024. }
  12025. , {
  12026. three: 217
  12027. }],
  12028. 102: [function(e, t, i) {
  12029. "use strict";
  12030. var n = e("three");
  12031. n.VerticalBlurShader = {
  12032. uniforms: {
  12033. tDiffuse: {
  12034. type: "t",
  12035. value: null
  12036. },
  12037. v: {
  12038. type: "f",
  12039. value: 1 / 512
  12040. }
  12041. },
  12042. vertexShader: ["varying vec2 vUv;", "void main() {", "vUv = uv;", "gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );", "}"].join("\n"),
  12043. fragmentShader: ["uniform sampler2D tDiffuse;", "uniform float v;", "varying vec2 vUv;", "void main() {", "vec4 sum = vec4( 0.0 );", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 4.0 * v ) ) * 0.051;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y - 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y ) ) * 0.1633;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 1.0 * v ) ) * 0.1531;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 2.0 * v ) ) * 0.12245;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 3.0 * v ) ) * 0.0918;", "sum += texture2D( tDiffuse, vec2( vUv.x, vUv.y + 4.0 * v ) ) * 0.051;", "gl_FragColor = sum;", "}"].join("\n")
  12044. }
  12045. }
  12046. , {
  12047. three: 217
  12048. }],
  12049. 103: [function(e, t, i) {
  12050. "use strict";
  12051. var n = e("three");
  12052. !function() {
  12053. if ("performance"in window == 0 && (window.performance = {}),
  12054. "now"in window.performance == 0) {
  12055. var e = Date.now();
  12056. performance.timing && performance.timing.navigationStart && (e = performance.timing.navigationStart),
  12057. window.performance.now = function() {
  12058. return Date.now() - e
  12059. }
  12060. }
  12061. }(),
  12062. n.WebGLRenderer.prototype.paramThreeToGL = function(e) {
  12063. var t, i = this.extensions, r = this.context;
  12064. if (e === n.RepeatWrapping)
  12065. return r.REPEAT;
  12066. if (e === n.ClampToEdgeWrapping)
  12067. return r.CLAMP_TO_EDGE;
  12068. if (e === n.MirroredRepeatWrapping)
  12069. return r.MIRRORED_REPEAT;
  12070. if (e === n.NearestFilter)
  12071. return r.NEAREST;
  12072. if (e === n.NearestMipMapNearestFilter)
  12073. return r.NEAREST_MIPMAP_NEAREST;
  12074. if (e === n.NearestMipMapLinearFilter)
  12075. return r.NEAREST_MIPMAP_LINEAR;
  12076. if (e === n.LinearFilter)
  12077. return r.LINEAR;
  12078. if (e === n.LinearMipMapNearestFilter)
  12079. return r.LINEAR_MIPMAP_NEAREST;
  12080. if (e === n.LinearMipMapLinearFilter)
  12081. return r.LINEAR_MIPMAP_LINEAR;
  12082. if (e === n.UnsignedByteType)
  12083. return r.UNSIGNED_BYTE;
  12084. if (e === n.UnsignedShort4444Type)
  12085. return r.UNSIGNED_SHORT_4_4_4_4;
  12086. if (e === n.UnsignedShort5551Type)
  12087. return r.UNSIGNED_SHORT_5_5_5_1;
  12088. if (e === n.UnsignedShort565Type)
  12089. return r.UNSIGNED_SHORT_5_6_5;
  12090. if (e === n.ByteType)
  12091. return r.BYTE;
  12092. if (e === n.ShortType)
  12093. return r.SHORT;
  12094. if (e === n.UnsignedShortType)
  12095. return r.UNSIGNED_SHORT;
  12096. if (e === n.IntType)
  12097. return r.INT;
  12098. if (e === n.UnsignedIntType)
  12099. return r.UNSIGNED_INT;
  12100. if (e === n.FloatType)
  12101. return r.FLOAT;
  12102. if (t = i.get("OES_texture_half_float"),
  12103. null !== t && e === n.HalfFloatType)
  12104. return t.HALF_FLOAT_OES;
  12105. if (e === n.AlphaFormat)
  12106. return r.ALPHA;
  12107. if (e === n.RGBFormat)
  12108. return r.RGB;
  12109. if (e === n.RGBAFormat)
  12110. return r.RGBA;
  12111. if (e === n.LuminanceFormat)
  12112. return r.LUMINANCE;
  12113. if (e === n.LuminanceAlphaFormat)
  12114. return r.LUMINANCE_ALPHA;
  12115. if (e === n.AddEquation)
  12116. return r.FUNC_ADD;
  12117. if (e === n.SubtractEquation)
  12118. return r.FUNC_SUBTRACT;
  12119. if (e === n.ReverseSubtractEquation)
  12120. return r.FUNC_REVERSE_SUBTRACT;
  12121. if (e === n.ZeroFactor)
  12122. return r.ZERO;
  12123. if (e === n.OneFactor)
  12124. return r.ONE;
  12125. if (e === n.SrcColorFactor)
  12126. return r.SRC_COLOR;
  12127. if (e === n.OneMinusSrcColorFactor)
  12128. return r.ONE_MINUS_SRC_COLOR;
  12129. if (e === n.SrcAlphaFactor)
  12130. return r.SRC_ALPHA;
  12131. if (e === n.OneMinusSrcAlphaFactor)
  12132. return r.ONE_MINUS_SRC_ALPHA;
  12133. if (e === n.DstAlphaFactor)
  12134. return r.DST_ALPHA;
  12135. if (e === n.OneMinusDstAlphaFactor)
  12136. return r.ONE_MINUS_DST_ALPHA;
  12137. if (e === n.DstColorFactor)
  12138. return r.DST_COLOR;
  12139. if (e === n.OneMinusDstColorFactor)
  12140. return r.ONE_MINUS_DST_COLOR;
  12141. if (e === n.SrcAlphaSaturateFactor)
  12142. return r.SRC_ALPHA_SATURATE;
  12143. if (t = i.get("WEBGL_compressed_texture_s3tc"),
  12144. null !== t) {
  12145. if (e === n.RGB_S3TC_DXT1_Format)
  12146. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  12147. if (e === n.RGBA_S3TC_DXT1_Format)
  12148. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  12149. if (e === n.RGBA_S3TC_DXT3_Format)
  12150. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  12151. if (e === n.RGBA_S3TC_DXT5_Format)
  12152. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  12153. }
  12154. if (t = i.get("WEBGL_compressed_texture_pvrtc"),
  12155. null !== t) {
  12156. if (e === n.RGB_PVRTC_4BPPV1_Format)
  12157. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  12158. if (e === n.RGB_PVRTC_2BPPV1_Format)
  12159. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  12160. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  12161. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  12162. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  12163. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  12164. }
  12165. if (t = i.get("WEBGL_compressed_texture_etc1"),
  12166. null !== t && e === n.RGB_ETC1_Format)
  12167. return t.COMPRESSED_RGB_ETC1_WEBGL;
  12168. if (t = i.get("EXT_blend_minmax"),
  12169. null !== t) {
  12170. if (e === n.MinEquation)
  12171. return t.MIN_EXT;
  12172. if (e === n.MaxEquation)
  12173. return t.MAX_EXT
  12174. }
  12175. return 0
  12176. }
  12177. ,
  12178. n.WebGLState = function(e, t, i) {
  12179. var r = this
  12180. , o = new n.Vector4
  12181. , a = e.getParameter(e.MAX_VERTEX_ATTRIBS)
  12182. , s = new Uint8Array(a)
  12183. , l = new Uint8Array(a)
  12184. , c = new Uint8Array(a)
  12185. , h = {}
  12186. , u = null
  12187. , d = null
  12188. , p = null
  12189. , f = null
  12190. , g = null
  12191. , m = null
  12192. , v = null
  12193. , A = null
  12194. , y = !1
  12195. , C = null
  12196. , I = null
  12197. , E = null
  12198. , b = null
  12199. , w = null
  12200. , _ = null
  12201. , T = null
  12202. , x = null
  12203. , S = null
  12204. , M = null
  12205. , R = null
  12206. , P = null
  12207. , O = null
  12208. , L = null
  12209. , D = null
  12210. , N = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  12211. , B = void 0
  12212. , F = {}
  12213. , V = new n.Vector4
  12214. , U = null
  12215. , k = null
  12216. , H = new n.Vector4
  12217. , G = new n.Vector4;
  12218. this.init = function() {
  12219. this.clearColor(0, 0, 0, 1),
  12220. this.clearDepth(1),
  12221. this.clearStencil(0),
  12222. this.enable(e.DEPTH_TEST),
  12223. e.depthFunc(e.LEQUAL),
  12224. e.frontFace(e.CCW),
  12225. e.cullFace(e.BACK),
  12226. this.enable(e.CULL_FACE),
  12227. this.enable(e.BLEND),
  12228. e.blendEquation(e.FUNC_ADD),
  12229. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  12230. }
  12231. ,
  12232. this.initAttributes = function() {
  12233. for (var e = 0, t = s.length; e < t; e++)
  12234. s[e] = 0
  12235. }
  12236. ,
  12237. this.enableAttribute = function(i) {
  12238. if (s[i] = 1,
  12239. 0 === l[i] && (e.enableVertexAttribArray(i),
  12240. l[i] = 1),
  12241. 0 !== c[i]) {
  12242. var n = t.get("ANGLE_instanced_arrays");
  12243. n.vertexAttribDivisorANGLE(i, 0),
  12244. c[i] = 0
  12245. }
  12246. }
  12247. ,
  12248. this.enableAttributeAndDivisor = function(t, i, n) {
  12249. s[t] = 1,
  12250. 0 === l[t] && (e.enableVertexAttribArray(t),
  12251. l[t] = 1),
  12252. c[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  12253. c[t] = i)
  12254. }
  12255. ,
  12256. this.disableUnusedAttributes = function() {
  12257. for (var t = 0, i = l.length; t < i; t++)
  12258. l[t] !== s[t] && (e.disableVertexAttribArray(t),
  12259. l[t] = 0)
  12260. }
  12261. ,
  12262. this.enable = function(t) {
  12263. h[t] !== !0 && (e.enable(t),
  12264. h[t] = !0)
  12265. }
  12266. ,
  12267. this.disable = function(t) {
  12268. h[t] !== !1 && (e.disable(t),
  12269. h[t] = !1)
  12270. }
  12271. ,
  12272. this.getCompressedTextureFormats = function() {
  12273. if (null === u && (u = [],
  12274. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  12275. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  12276. u.push(i[n]);
  12277. return u
  12278. }
  12279. ,
  12280. this.setBlending = function(t, r, o, a, s, l, c, h) {
  12281. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  12282. t === d && h === y || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12283. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  12284. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12285. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12286. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12287. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  12288. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12289. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  12290. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  12291. d = t,
  12292. y = h),
  12293. t === n.CustomBlending ? (s = s || r,
  12294. l = l || o,
  12295. c = c || a,
  12296. r === p && s === m || (e.blendEquationSeparate(i(r), i(s)),
  12297. p = r,
  12298. m = s),
  12299. o === f && a === g && l === v && c === A || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  12300. f = o,
  12301. g = a,
  12302. v = l,
  12303. A = c)) : (p = null,
  12304. f = null,
  12305. g = null,
  12306. m = null,
  12307. v = null,
  12308. A = null)
  12309. }
  12310. ,
  12311. this.setDepthFunc = function(t) {
  12312. if (C !== t) {
  12313. if (t)
  12314. switch (t) {
  12315. case n.NeverDepth:
  12316. e.depthFunc(e.NEVER);
  12317. break;
  12318. case n.AlwaysDepth:
  12319. e.depthFunc(e.ALWAYS);
  12320. break;
  12321. case n.LessDepth:
  12322. e.depthFunc(e.LESS);
  12323. break;
  12324. case n.LessEqualDepth:
  12325. e.depthFunc(e.LEQUAL);
  12326. break;
  12327. case n.EqualDepth:
  12328. e.depthFunc(e.EQUAL);
  12329. break;
  12330. case n.GreaterEqualDepth:
  12331. e.depthFunc(e.GEQUAL);
  12332. break;
  12333. case n.GreaterDepth:
  12334. e.depthFunc(e.GREATER);
  12335. break;
  12336. case n.NotEqualDepth:
  12337. e.depthFunc(e.NOTEQUAL);
  12338. break;
  12339. default:
  12340. e.depthFunc(e.LEQUAL)
  12341. }
  12342. else
  12343. e.depthFunc(e.LEQUAL);
  12344. C = t
  12345. }
  12346. }
  12347. ,
  12348. this.setDepthTest = function(t) {
  12349. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  12350. }
  12351. ,
  12352. this.setDepthWrite = function(t) {
  12353. I !== t && (e.depthMask(t),
  12354. I = t)
  12355. }
  12356. ,
  12357. this.setColorWrite = function(t) {
  12358. E !== t && (e.colorMask(t, t, t, t),
  12359. E = t)
  12360. }
  12361. ,
  12362. this.setStencilFunc = function(t, i, n) {
  12363. w === t && _ === i && T === n || (e.stencilFunc(t, i, n),
  12364. w = t,
  12365. _ = i,
  12366. T = n)
  12367. }
  12368. ,
  12369. this.setStencilOp = function(t, i, n) {
  12370. x === t && S === i && M === n || (e.stencilOp(t, i, n),
  12371. x = t,
  12372. S = i,
  12373. M = n)
  12374. }
  12375. ,
  12376. this.setStencilTest = function(t) {
  12377. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  12378. }
  12379. ,
  12380. this.setStencilWrite = function(t) {
  12381. b !== t && (e.stencilMask(t),
  12382. b = t)
  12383. }
  12384. ,
  12385. this.setFlipSided = function(t) {
  12386. R !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  12387. R = t)
  12388. }
  12389. ,
  12390. this.setLineWidth = function(t) {
  12391. t !== P && (e.lineWidth(t),
  12392. P = t)
  12393. }
  12394. ,
  12395. this.setPolygonOffset = function(t, i, n) {
  12396. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  12397. !t || O === i && L === n || (e.polygonOffset(i, n),
  12398. O = i,
  12399. L = n)
  12400. }
  12401. ,
  12402. this.getScissorTest = function() {
  12403. return D
  12404. }
  12405. ,
  12406. this.setScissorTest = function(t) {
  12407. D = t,
  12408. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  12409. }
  12410. ,
  12411. this.activeTexture = function(t) {
  12412. void 0 === t && (t = e.TEXTURE0 + N - 1),
  12413. B !== t && (e.activeTexture(t),
  12414. B = t)
  12415. }
  12416. ,
  12417. this.bindTexture = function(t, i) {
  12418. void 0 === B && r.activeTexture();
  12419. var n = F[B];
  12420. void 0 === n && (n = {
  12421. type: void 0,
  12422. texture: void 0
  12423. },
  12424. F[B] = n),
  12425. n.type === t && n.texture === i || (e.bindTexture(t, i),
  12426. n.type = t,
  12427. n.texture = i)
  12428. }
  12429. ,
  12430. this.compressedTexImage2D = function() {
  12431. try {
  12432. e.compressedTexImage2D.apply(e, arguments)
  12433. } catch (e) {
  12434. console.error(e)
  12435. }
  12436. }
  12437. ,
  12438. this.texImage2D = function() {
  12439. try {
  12440. e.texImage2D.apply(e, arguments)
  12441. } catch (e) {
  12442. console.error(e)
  12443. }
  12444. }
  12445. ,
  12446. this.clearColor = function(t, i, n, r) {
  12447. o.set(t, i, n, r),
  12448. V.equals(o) === !1 && (e.clearColor(t, i, n, r),
  12449. V.copy(o))
  12450. }
  12451. ,
  12452. this.clearDepth = function(t) {
  12453. U !== t && (e.clearDepth(t),
  12454. U = t)
  12455. }
  12456. ,
  12457. this.clearStencil = function(t) {
  12458. k !== t && (e.clearStencil(t),
  12459. k = t)
  12460. }
  12461. ,
  12462. this.scissor = function(t) {
  12463. H.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  12464. H.copy(t))
  12465. }
  12466. ,
  12467. this.viewport = function(t) {
  12468. G.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  12469. G.copy(t))
  12470. }
  12471. ,
  12472. this.reset = function() {
  12473. for (var t = 0; t < l.length; t++)
  12474. 1 === l[t] && (e.disableVertexAttribArray(t),
  12475. l[t] = 0);
  12476. h = {},
  12477. u = null,
  12478. B = void 0,
  12479. F = {},
  12480. d = null,
  12481. E = null,
  12482. I = null,
  12483. b = null,
  12484. R = null
  12485. }
  12486. }
  12487. }
  12488. , {
  12489. three: 217
  12490. }],
  12491. 104: [function(e, t, i) {
  12492. (function(i, n) {
  12493. "use strict";
  12494. function r(e) {
  12495. this.urls = e;
  12496. var t = i("bWVzc2FnZSBiaW5hcnlfbWVzaCB7CglyZXBlYXRlZCBjaHVua19zaW1wbGUgY2h1bmsgPSAxOwoJcmVwZWF0ZWQgY2h1bmtfcXVhbnRpemVkIHF1YW50aXplZF9jaHVuayA9IDI7Cn0KCi8vIERlZmluaXRpb24gb2YgdmVydGljZXM6IDNEIGNvb3JkaW5hdGVzLCBhbmQgMkQgdGV4dHVyZSBjb29yZGluYXRlcy4KbWVzc2FnZSB2ZXJ0aWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgZmxvYXQgeHl6ID0gMSBbcGFja2VkPXRydWVdOyAgLy8geF8wLHlfMCx6XzAsIHhfMSx5XzEsel8xLCAuLi4KCXJlcGVhdGVkIGZsb2F0IHV2ID0gMiBbcGFja2VkPXRydWVdOyAgLy8gdV8wLHZfMCwgdV8xLHZfMSwgLi4uCn0KCi8vIEluZGV4ZXMgb2YgdmVydGljZXMgb2YgZmFjZXMKbWVzc2FnZSBmYWNlc19zaW1wbGUgewoJcmVwZWF0ZWQgdWludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgovLyBBIHNpbXBseSBlbmNvZGVkIGNodW5rLgovLyBUT0RPOiBhZGQgY2h1bmsgcHJvcGVyaXRlcyAoc3VjaCBhcyAicmVmbGVjdGl2ZSIpCm1lc3NhZ2UgY2h1bmtfc2ltcGxlIHsKCW9wdGlvbmFsIHZlcnRpY2VzX3NpbXBsZSB2ZXJ0aWNlcyA9IDE7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSAyOwoJb3B0aW9uYWwgc3RyaW5nIGNodW5rX25hbWUgPSAzOwoJb3B0aW9uYWwgc3RyaW5nIG1hdGVyaWFsX25hbWUgPSA0Owp9CgovLyBRdWFudGl6ZWQgdmVyc2lvbnMgZm9sbG93OgptZXNzYWdlIHZlcnRpY2VzX3F1YW50aXplZCB7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAxOwoJcmVwZWF0ZWQgZmxvYXQgdHJhbnNsYXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHggPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgeSA9IDQgW3BhY2tlZD10cnVlXTsKCXJlcGVhdGVkIHNpbnQzMiB6ID0gNSBbcGFja2VkPXRydWVdOwp9CgptZXNzYWdlIHV2X3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgbmFtZSA9IDE7CglvcHRpb25hbCBmbG9hdCBxdWFudGl6YXRpb24gPSAyOwoJcmVwZWF0ZWQgc2ludDMyIHUgPSAzIFtwYWNrZWQ9dHJ1ZV07CglyZXBlYXRlZCBzaW50MzIgdiA9IDQgW3BhY2tlZD10cnVlXTsKfQoKLy8gSW5kZXhlcyBvZiB2ZXJ0aWNlcyBvZiBmYWNlcwptZXNzYWdlIGZhY2VzX2NvbXByZXNzZWQgewoJcmVwZWF0ZWQgc2ludDMyIGZhY2VzID0gMSBbcGFja2VkPXRydWVdOyAvLyBpMDAsaTAxLGkwMiwgaTEwLGkxMSxpMTIsIC4uLgp9CgptZXNzYWdlIGNodW5rX3F1YW50aXplZCB7CglvcHRpb25hbCBzdHJpbmcgY2h1bmtfbmFtZSA9IDE7CglvcHRpb25hbCBzdHJpbmcgbWF0ZXJpYWxfbmFtZSA9IDI7CglvcHRpb25hbCB2ZXJ0aWNlc19xdWFudGl6ZWQgdmVydGljZXMgPSAzOwoJcmVwZWF0ZWQgdXZfcXVhbnRpemVkIHV2cyA9IDQ7CglvcHRpb25hbCBmYWNlc19zaW1wbGUgZmFjZXMgPSA1Owp9Cg==", "base64");
  12497. this.builder = a.loadProto(t),
  12498. this.decoder = this.builder.build("binary_mesh")
  12499. }
  12500. var o = e("three")
  12501. , a = e("protobufjs")
  12502. , s = e("../util/logger")
  12503. , l = (e("../util/common"),
  12504. e("../util/ajax"))
  12505. , c = e("../objects/Chunk")
  12506. , h = new s(n);
  12507. r.prototype = {
  12508. constructor: r,
  12509. load: function(e, t, i, n) {
  12510. return h.time("download"),
  12511. l.get(e, {
  12512. responseType: "arraybuffer"
  12513. }).done(function(r) {
  12514. h.timeEnd("download"),
  12515. this.parse(r, e, t, i, n)
  12516. }
  12517. .bind(this)).fail(n)
  12518. },
  12519. parse: function(e, t, i, n, r) {
  12520. var o = this.readProtobuf(e);
  12521. if (!o)
  12522. return r();
  12523. try {
  12524. h.time("convert to webgl"),
  12525. this.convertProtobufToSceneObject(o, t, i, n, r),
  12526. h.timeEnd("convert to webgl")
  12527. } catch (e) {
  12528. return h.error("failed parsing .dam"),
  12529. h.error(e.message),
  12530. r()
  12531. }
  12532. },
  12533. readProtobuf: function(e) {
  12534. var t;
  12535. try {
  12536. h.time("parse proto"),
  12537. t = this.decoder.decode(e),
  12538. h.timeEnd("parse proto")
  12539. } catch (e) {
  12540. return h.error("failed parsing proto for .dam"),
  12541. h.error(e.message),
  12542. null
  12543. }
  12544. return t
  12545. },
  12546. convertProtobufToSceneObject: function(e, t, i, n, r) {
  12547. function a(e) {
  12548. var i = new o.BufferGeometry;
  12549. return i.addAttribute("position", new o.BufferAttribute(new Float32Array(e.vertices.xyz,0,3),3)),
  12550. e.vertices.uv.length > 0 && i.addAttribute("uv", new o.BufferAttribute(new Float32Array(e.vertices.uv,0,2),2)),
  12551. i.setIndex(new o.BufferAttribute(new Uint32Array(e.faces.faces,0,1),1)),
  12552. i.applyMatrix(s),
  12553. i.computeBoundingBox(),
  12554. new c({
  12555. geometry: i,
  12556. textureName: e.material_name,
  12557. name: e.chunk_name,
  12558. meshUrl: t
  12559. })
  12560. }
  12561. if (0 === e.chunk.length)
  12562. return h.warn("No chunks in damfile..."),
  12563. i([]);
  12564. var s = new o.Matrix4;
  12565. s.set(1, 0, 0, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 0, 0, 1);
  12566. var l = e.chunk.map(a);
  12567. return l ? i(l) : (h.error(".dam protobuf came out with no chunks..."),
  12568. r())
  12569. }
  12570. },
  12571. t.exports = r
  12572. }
  12573. ).call(this, e("buffer").Buffer, "/js/loaders/DamLoader.js")
  12574. }
  12575. , {
  12576. "../objects/Chunk": 144,
  12577. "../util/ajax": 181,
  12578. "../util/common": 185,
  12579. "../util/logger": 189,
  12580. buffer: 198,
  12581. protobufjs: 214,
  12582. three: 217
  12583. }],
  12584. 105: [function(e, t, i) {
  12585. (function(i) {
  12586. "use strict";
  12587. var n = (e("three"),
  12588. e("../settings"),
  12589. e("../util/browser"),
  12590. e("./DamLoader"))
  12591. , r = e("../util/logger")
  12592. , o = (e("../ab"),
  12593. new r(i));
  12594. t.exports = {
  12595. getLoaders: function() {
  12596. return [["_50k", ".dam", n], ["", ".dam", n]]
  12597. },
  12598. load: function(e, t, i, n, r, a) {
  12599. var s = this.getLoaders();
  12600. a = a || 0;
  12601. var l = s[a];
  12602. if (!l)
  12603. return void (r && r("No suitable model file found..."));
  12604. var c = l[0]
  12605. , h = l[1]
  12606. , u = new l[2](t)
  12607. , d = t.get(e + c + h);
  12608. d ? (o.debug("Trying " + c + h),
  12609. u.load(d, i, n, function() {
  12610. this.load(e, t, i, n, r, ++a)
  12611. }
  12612. .bind(this))) : (o.debug("Skipping " + h + ", not available"),
  12613. this.load(e, t, i, n, r, ++a))
  12614. }
  12615. }
  12616. }
  12617. ).call(this, "/js/loaders/ModelLoader.js")
  12618. }
  12619. , {
  12620. "../ab": 3,
  12621. "../settings": 166,
  12622. "../util/browser": 182,
  12623. "../util/logger": 189,
  12624. "./DamLoader": 104,
  12625. three: 217
  12626. }],
  12627. 106: [function(e, t, i) {
  12628. (function(i) {
  12629. "use strict";
  12630. var n = e("../util/common")
  12631. , r = e("../util/texture")
  12632. , o = e("../util/browser")
  12633. , a = e("../util/logger")
  12634. , s = e("../settings")
  12635. , l = new a(i);
  12636. t.exports = {
  12637. load: function(e, t) {
  12638. function i(e, i) {
  12639. e || (t.push(i),
  12640. p++,
  12641. d.notify(p, a),
  12642. p === a && d.resolve())
  12643. }
  12644. if (!e.chunks[0] || !e.chunks[0].meshUrl)
  12645. return $.when();
  12646. var a = n.countUnique(e.chunks.map(function(e) {
  12647. return e.textureName
  12648. }))
  12649. , c = e.chunks[0].meshUrl.indexOf("_50k") !== -1 ? "_50k" : ""
  12650. , h = "_50k" === c ? "high" : "low";
  12651. s.minimalMemoryMode && "high" === h && (o.detectSamsungS6() ? (l.warn("Galaxy S6 cannot handle large textures, turning down quality."),
  12652. h = "low") : a > s.maxMobileTextures && (l.warn("Model probably too large for mobile, turning down quality."),
  12653. h = "low"));
  12654. var u = e.data.job.uuid + c + "_texture_jpg_" + h + "/"
  12655. , d = $.Deferred()
  12656. , p = 0;
  12657. return e.chunks.forEach(function(t) {
  12658. if (!t.material.map && t.textureName) {
  12659. var n = e.urls.get(u + t.textureName);
  12660. t.setTextureMap(r.load(n, i.bind(this, r.isLoaded(n))))
  12661. }
  12662. }),
  12663. d.promise()
  12664. }
  12665. }
  12666. }
  12667. ).call(this, "/js/loaders/ModelTextureLoader.js")
  12668. }
  12669. , {
  12670. "../settings": 166,
  12671. "../util/browser": 182,
  12672. "../util/common": 185,
  12673. "../util/logger": 189,
  12674. "../util/texture": 194
  12675. }],
  12676. 107: [function(e, t, i) {
  12677. (function(i, n) {
  12678. "use strict";
  12679. function r(e) {
  12680. this.model = e,
  12681. this.modelDataPath = this.model.urls.get("vision.modeldata")+"?m="+new Date().getTime(),
  12682. this.sweepLocationsPath = this.model.urls.get("sweep_locations.csv");
  12683. var t = i("Ly8gUHJvdG9jb2wgQnVmZmVyIGZvciBwdWNrIHZpc2liaWxpdHkgYW5kIHJlbGF0ZWQgZGF0YQovLwovLyBUbyBkdW1wIG91dCBhIGJpbnJheSBtYW5pZmVzdCBpbiB0ZXh0IGZvcm1hdCwgeW91IGNhbiB1c2UgcHJvdG9jIGRpcmVjdGx5OgovLyAgIHByb3RvYyAtLXByb3RvX3BhdGggfi9kZXYvbXBfdmlzaW9uLyAgLS1kZWNvZGU9ZW9zLnN0b3JhZ2UuVmlzaW9uTW9kZWxkYXRhIH4vZGV2L21wX3Zpc2lvbi9lb3Mvc3RvcmFnZS92aXNpb25fbW9kZWxkYXRhLnByb3RvIDwgdmlzaW9uLm1vZGVsZGF0YQoKLy8gcGFja2FnZSBlb3Muc3RvcmFnZTsKCi8vIGltcG9ydCAiZW9zL2luZnJhL2NvbW1vbi5wcm90byI7Ci8vIFRoZSBmb2xsb3dpbmcgd2VyZSBtYW51YWxseSBleHRyYWN0ZWQgaGVyZSwgSlMgZG9lcyBub3QgbGlrZSBwcm90b2J1ZiBpbXBvcnRzCgptZXNzYWdlIEFmZmluZTNmIHsKCW9wdGlvbmFsIFF1YXRlcm5pb25mIHJvdGF0aW9uID0gMTsKCW9wdGlvbmFsIFZlY3RvcjNmIHRyYW5zbGF0aW9uID0gMjsKfQoKbWVzc2FnZSBRdWF0ZXJuaW9uZiB7CglvcHRpb25hbCBmbG9hdCB3ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHggPSAyOwoJb3B0aW9uYWwgZmxvYXQgeSA9IDM7CglvcHRpb25hbCBmbG9hdCB6ID0gNDsKfQoKbWVzc2FnZSBWZWN0b3IzZiB7CglvcHRpb25hbCBmbG9hdCB4ID0gMTsKCW9wdGlvbmFsIGZsb2F0IHkgPSAyOwoJb3B0aW9uYWwgZmxvYXQgeiA9IDM7Cn0KCi8vCi8vIE9uZSBzd2VlcCAvIHBhbm8KLy8KbWVzc2FnZSBTd2VlcExvY2F0aW9uIHsKCW9wdGlvbmFsIGJ5dGVzIHV1aWQgPSAxOyAgLyogdXVpZCAqLwoJb3B0aW9uYWwgQWZmaW5lM2YgcG9zZSA9IDI7ICAvKiBjYW1lcmEgcG9zZSAoeCwgeSx6KSBpbiBtZXRlciBhbmQgYSBxdWF0ZXJuaW9uKi8KCW9wdGlvbmFsIFZlY3RvcjNmIHB1Y2sgPSAzOyAgLyogcHVjayBsb2NhdGlvbiAtIHggYW55IGlzIGdlbmVyYWxseSB0aGUgc2FtZSBhcyBwb3NlLCB6IGlzIHRoZSBoZWlnaHQgb2YgdGhlIGNsb3Nlc3QgZmxvb3IgdW5kZXIgdGhlIGNhbWVyYSAqLwoJb3B0aW9uYWwgaW50MzIgZ3JvdXAgPSA0OyAgLyogZmxvb3IgaW5kZXggKi8KCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gNTsgIC8qIHJvb20gaW5kZXggKi8KCXJlcGVhdGVkIGludDMyIHZpc2libGVzID0gNjsgIC8qIGxpc3Qgb2YgaW5kaWNlcyB0byBhbGwgcHVja3MgdmlzaWJsZSBmcm9tIHRoaXMgcHVjayAqLwoJcmVwZWF0ZWQgZmxvYXQgc2NvcmVzID0gNzsgLyogdXNlZCBhcyBwYXJ0IG9mIHNjb3JpbmcgZnVuY3Rpb24gZm9yIGRldGVybWluaW5nIHdoaWNoIHB1Y2sgdG8gZ28gdG8gbmV4dCAqLwogIG9wdGlvbmFsIHN0cmluZyBzd2VlcF9uYW1lID0gODsKCiAgLy8gV2l0aCBvdXRkb29yIHBhbm9zLCB3ZSBoYXZlIGEgY291cGxlIG9mIGRpZmZlcmVudCBzaXR1YXRpb25zIGZvciBhbGlnbm1lbnQuIFRoZSBjb21tb24KICAvLyBjYXNlIGlzIHRoYXQgdGhlIHBhbm8gYWxpZ25lZCBub3JtYWxseS4gSXQgY291bGQgYWxzbyBoYXZlIGJlZW4gcGxhY2VkIG1hbnVhbGx5IGluCiAgLy8gQ2FwdHVyZUFwcCBvciBXb3Jrc2hvcCwgb3IgbGVmdCB1bmFsaWduZWQgZm9yIGhpZ2hsaWdodC1yZWVsIHZpZXdpbmcuCiAgZW51bSBBbGlnbm1lbnRUeXBlCiAgewogICAgICBVTktOT1dOID0gMDsKICAgICAgQUxJR05FRCA9IDE7CiAgICAgIFVOQUxJR05FRCA9IDI7CiAgICAgIE1BTlVBTExZX1BMQUNFRCA9IDM7CiAgfQogIG9wdGlvbmFsIEFsaWdubWVudFR5cGUgYWxpZ25tZW50X3R5cGUgPSA5IFtkZWZhdWx0ID0gQUxJR05FRF07Cn0KCm1lc3NhZ2UgU3ViZ3JvdXBJbmZvIHsKCW9wdGlvbmFsIGludDMyIHN1Ymdyb3VwID0gMTsKCW9wdGlvbmFsIGZsb2F0IGFyZWEgPSAyOyAvKiBmbG9vciBhcmVhIGluIG1eMiAoc3F1YXJlIG1ldGVyYWdlKSAqLwp9CgovKiBBbGwgcHVja3MgaW4gYSBtb2RlbC4gUHVja3MgYXJlIHN0b3JlZCBpbiBzY2FubmluZyBvcmRlci4gKi8KbWVzc2FnZSBWaXNpb25Nb2RlbGRhdGEgewoJcmVwZWF0ZWQgU3dlZXBMb2NhdGlvbiBzd2VlcExvY2F0aW9ucyA9IDE7CglyZXBlYXRlZCBTdWJncm91cEluZm8gc3ViZ3JvdXBJbmZvcyA9IDI7Cn0K", "base64")
  12684. , n = o.loadProto(t);
  12685. this.decoder = n.build("VisionModeldata")
  12686. }
  12687. var o = e("protobufjs")
  12688. , a = e("../util/ajax")
  12689. , s = (e("../util/common"),
  12690. e("../util/math"))
  12691. , l = e("../util/logger")
  12692. , c = new l(n);
  12693. r.prototype.load = function() {
  12694. return this.modelDataPath ? (c.info("Using vision.modeldata"),
  12695. this.loadVisionModelData()) : this.sweepLocationsPath ? (c.warn("Using sweep_locations.csv"),
  12696. this.loadSweepLocationsCSV()) : (c.warn("No sweep file found"),
  12697. $.when([]))
  12698. }
  12699. ,
  12700. r.prototype.loadVisionModelData = function() {
  12701. return a.get(this.modelDataPath, {
  12702. responseType: "arraybuffer"
  12703. }).then(function(e) {
  12704. var t;
  12705. try {
  12706. t = this.decoder.decode(e)
  12707. } catch (e) {
  12708. return c.warn("Could not decode vision.modeldata, trying sweep_locations.csv"),
  12709. this.loadSweepLocationsCSV()
  12710. }
  12711. var i = t.sweepLocations.map(function(e) {
  12712. return {
  12713. uuid: e.uuid.toUTF8().replace(/-/g, ""),
  12714. position: {
  12715. x: e.pose.translation.x,
  12716. y: e.pose.translation.y,
  12717. z: e.pose.translation.z
  12718. },
  12719. quaternion: {
  12720. x: e.pose.rotation.x,
  12721. y: e.pose.rotation.y,
  12722. z: e.pose.rotation.z,
  12723. w: e.pose.rotation.w
  12724. },
  12725. puck: {
  12726. x: e.puck.x,
  12727. y: e.puck.y,
  12728. z: e.puck.z
  12729. },
  12730. floor: e.group,
  12731. neighbours: e.visibles,
  12732. alignmentType: e.alignment_type
  12733. }
  12734. }).map(function(e) {
  12735. return e.position = s.convertVisionVector(e.position),
  12736. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12737. e.puck = s.convertVisionVector(e.puck),
  12738. e
  12739. });
  12740. return i.forEach(function(e) {
  12741. e.neighbours = e.neighbours.map(function(e) {
  12742. return i[e].uuid
  12743. })
  12744. }),
  12745. i
  12746. }
  12747. .bind(this), function() {
  12748. return c.warn("Could not load vision.modeldata, trying sweep_locations.csv"),
  12749. this.loadSweepLocationsCSV()
  12750. }
  12751. .bind(this))
  12752. }
  12753. ,
  12754. r.prototype.loadSweepLocationsCSV = function() {
  12755. return a.get(this.sweepLocationsPath).then(function(e) {
  12756. var t = e.split("\n").map(function(e) {
  12757. return e.split(", ")
  12758. }).filter(function(e) {
  12759. return e.length > 1
  12760. }).map(function(e) {
  12761. return {
  12762. uuid: e[0],
  12763. position: {
  12764. x: parseFloat(e[1]),
  12765. y: parseFloat(e[2]),
  12766. z: parseFloat(e[3])
  12767. },
  12768. quaternion: {
  12769. x: parseFloat(e[4]),
  12770. y: parseFloat(e[5]),
  12771. z: parseFloat(e[6]),
  12772. w: parseFloat(e[7])
  12773. }
  12774. }
  12775. }).map(function(e) {
  12776. return e.position = s.convertVisionVector(e.position),
  12777. e.quaternion = s.convertVisionQuaternion(e.quaternion),
  12778. e
  12779. });
  12780. return t
  12781. }).fail(function() {
  12782. c.warn("Could not load sweep_locations.csv, no sweeps loaded.")
  12783. })
  12784. }
  12785. ,
  12786. t.exports = r
  12787. }
  12788. ).call(this, e("buffer").Buffer, "/js/loaders/SweepDataLoader.js")
  12789. }
  12790. , {
  12791. "../util/ajax": 181,
  12792. "../util/common": 185,
  12793. "../util/logger": 189,
  12794. "../util/math": 190,
  12795. buffer: 198,
  12796. protobufjs: 214
  12797. }],
  12798. 108: [function(e, t, i) {
  12799. (function(i) {
  12800. "use strict";
  12801. function n() {
  12802. this.locale = null
  12803. }
  12804. var r = e("../settings")
  12805. , o = e("../util/common")
  12806. , a = e("../util/logger")
  12807. , s = e("../enum/Locale")
  12808. , l = new a(i);
  12809. n.prototype.init = function() {
  12810. var t;
  12811. switch (r.languageTag) {
  12812. case null:
  12813. case "en":
  12814. case s.EN_US:
  12815. this.locale = s.EN_US,
  12816. t = e("./strings-en-US");
  12817. break;
  12818. case "es":
  12819. case s.ES_MX:
  12820. this.locale = s.ES_MX,
  12821. t = e("./strings-es-MX");
  12822. break;
  12823. case "fr":
  12824. case s.FR_FR:
  12825. this.locale = s.FR_FR,
  12826. t = e("./strings-fr-FR");
  12827. break;
  12828. case "de":
  12829. case s.DE_DE:
  12830. this.locale = s.DE_DE,
  12831. t = e("./strings-de-DE");
  12832. break;
  12833. case "ru":
  12834. case s.RU_RU:
  12835. this.locale = s.RU_RU,
  12836. t = e("./strings-ru-RU");
  12837. break;
  12838. case "cn":
  12839. case s.CN_CN:
  12840. this.locale = s.CN_CN,
  12841. t = e("./strings-cn-CN");
  12842. break;
  12843. case "jp":
  12844. case s.JP_JP:
  12845. this.locale = s.JP_JP,
  12846. t = e("./strings-jp-JP");
  12847. break;
  12848. default:
  12849. l.info("Unsupported language tag, defaulting to 'en-US'"),
  12850. this.locale = s.EN_US,
  12851. t = e("./strings-en-US")
  12852. }
  12853. l.info("Using locale '" + this.locale + "'"),
  12854. o.extendObject(this, t)
  12855. }
  12856. ,
  12857. n.prototype.localizeGUI = function() {
  12858. var e = document.querySelector("#gui-parent");
  12859. this.localizeTree(e),
  12860. this.localizeLoadingText()
  12861. }
  12862. ,
  12863. n.prototype.localizeLoadingText = function() {
  12864. // var e = document.querySelector("#loader-cont")
  12865. // , t = e.getAttribute("title");
  12866. // e.removeAttribute("title"),
  12867. // e.setAttribute("data-status", t),
  12868. // e.classList.add(this.locale),
  12869. document.querySelector("#help-dialog").classList.add(this.locale),
  12870. document.querySelector("#interaction-modal").classList.add(this.locale),
  12871. document.querySelector("#gui").classList.add(this.locale);
  12872. }
  12873. ,
  12874. n.prototype.localizeTree = function(e) {
  12875. var t, i, n = /{\[{ ?(\w+) ?}\]}/;
  12876. if (e.nodeType === Node.TEXT_NODE)
  12877. t = e.data.match(n),
  12878. t && (i = t[1],
  12879. e.data = this.localizeText(i) || i);
  12880. else if (e.nodeType === Node.ELEMENT_NODE) {
  12881. var r = e.getAttribute("title");
  12882. r && (t = r.match(n),
  12883. t && (i = t[1],
  12884. e.setAttribute("title", this.localizeText(i) || i)))
  12885. }
  12886. for (e = e.firstChild; e; )
  12887. this.localizeTree(e),
  12888. e = e.nextSibling
  12889. }
  12890. ,
  12891. n.prototype.localizeText = function(t) {
  12892. var i = this[t];
  12893. return i || this.locale === s.EN_US || (l.warn("Localization key '" + t + "' not available for locale '" + this.locale + "', defaulting to English."),
  12894. i = e("./strings-en-US")[t]),
  12895. i || l.warn("Localization key '" + t + "' not available for locale 'en-US'"),
  12896. i
  12897. }
  12898. ,
  12899. t.exports = new n
  12900. }
  12901. ).call(this, "/js/localization/localize.js")
  12902. }
  12903. , {
  12904. "../enum/Locale": 31,
  12905. "../settings": 166,
  12906. "../util/common": 185,
  12907. "../util/logger": 189,
  12908. "./strings-cn-CN": 109,
  12909. "./strings-de-DE": 110,
  12910. "./strings-en-US": 111,
  12911. "./strings-es-MX": 112,
  12912. "./strings-fr-FR": 113,
  12913. "./strings-jp-JP": 114,
  12914. "./strings-ru-RU": 115
  12915. }],
  12916. 109: [function(e, t, i) {
  12917. "use strict";
  12918. t.exports = {
  12919. PAGE_TITLE: "",
  12920. LOADING: "正在加载",
  12921. PRESENTED_BY_CAPS: "呈现者:",
  12922. POWERED_BY: "技术支持:",
  12923. POWERED_BY_CAPS: "技术支持:",
  12924. DESKTOP_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12925. MOBILE_SHORT_CTA: "点击一次以探索这个 3D 空间。",
  12926. PRESENTED_BY: "呈现者:",
  12927. MORE: "更多 ",
  12928. LESS: "更少 ",
  12929. TAG_CONTENT: "tag™ 内容",
  12930. SHOW: "显示",
  12931. HIDE: "隐藏",
  12932. DOLLHOUSE: "场景屋",
  12933. FLOOR_PLAN: "楼层平面图",
  12934. OPEN_HIGHLIGHTS: "打开精彩片段",
  12935. CLOSE_HIGHLIGHTS: "关闭",
  12936. PREVIOUS: "上一个",
  12937. PLAY: "播放",
  12938. PAUSE: "暂停",
  12939. NEXT: "下一个",
  12940. EXPLORE_3D_SPACE: "探索 3D 空间",
  12941. VIEW_DOLLHOUSE: "观看场景屋",
  12942. SOCIAL_SHARING: "分享这个空间",
  12943. VIEW_IN_VR: "以 VR 观看",
  12944. VIEW_FULLSCREEN: "全屏观看",
  12945. EXIT_FULLSCREEN: " 退出全屏",
  12946. ZOOM_IN: "放大",
  12947. ZOOM_OUT: "缩小",
  12948. FLOOR_NAME: "楼层",
  12949. FLOOR_ALL: "ALL",
  12950. FLOOR_Lang: ["Floor",""],
  12951. TERMS: "条款",
  12952. PORT_TERMS: "port 条款",
  12953. TERMS_OF_USE: "使用条款",
  12954. CLOSE_TERMS: "关闭",
  12955. TERMS_TEXT_FILE: "terms-cn-CN.html",
  12956. TERMS_FAIL: "无法获取条款。请确保您有互联网连接以查看使用条款。",
  12957. WEBVR_FOR_DAYDREAM: "用于 Daydream 视图",
  12958. WEBVR_ENTER_WEBVR: "进入 VR",
  12959. WEBVR_DIFFERENT_HEADSET: "有其他耳机吗?",
  12960. WEBVR_LEARN_MORE: "了解更多",
  12961. WEBVR_VIEW_SPACE: "在 VR 中观看空间",
  12962. WEBVR_DAYDREAM_VIEW: "Daydream 视图",
  12963. WEBVR_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12964. WEBVR_FOR_CARDBOARD: "用于 Google Cardboard",
  12965. WEBVR_VIEW_CARDBOARD: "或在 Google Cardboard 上观看",
  12966. VR_VIEW_SPACE: "在虚拟现实中观看空间",
  12967. VR_LEARN_MORE_CAPS: "了解更多",
  12968. VR_PREVIOUS_CAPS: "上一个’,",
  12969. VR_NEXT_CAPS: "下一个",
  12970. VR_GOT_IT_CAPS: "明白了",
  12971. VR_SHOW_SUPPORTED: "点击以使用 VR 观看空间",
  12972. VR_SHOW_UNSUPPORTED: "很遗憾,您的设备不符合在 VR 中观看空间的最低要求。",
  12973. VR_SHOW_IOS_1: "点击以使用 VR 观看空间",
  12974. VR_SHOW_IOS_2: "需要有 port VR 应用程序和兼容的 iPhone 才能观看",
  12975. VR_WHAT_YOU_NEED: "关于...您需要什么",
  12976. VR_NEED_CARDBOARD: "您使用 Google Cardboard 时需要什么",
  12977. VR_NEED_SAMSUNG: "您使用 Samsung Gear VR 时需要什么",
  12978. VR_NEED_DAYDREAM: "需要事先与 DAYDREAM VIEW 配对",
  12979. VR_NEED_DAYDREAM_PHONE: "支持 Daydream 的手机",
  12980. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  12981. VR_GOOGLE_DAYDREAM: "Google Daydream",
  12982. VR_APP: "port VR 应用程序",
  12983. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  12984. VR_COMPATIBLE_IPHONES_1: "iPhones",
  12985. VR_COMPATIBLE_IPHONES_2: "iPhone 5s 和更高版本,运行 iOS 9.1 和更高版本",
  12986. VR_COMPATIBLE_IPHONES_3: "兼容的 iPhone",
  12987. VR_COMPATIBLE_ANDROID: "兼容的 Android 设备",
  12988. VR_COMPATIBLE_ANDROID_LONG: "4.5-5.5 英寸、运行 Android OS 4.4.4 和更高版本的兼容型 Android 设备显示屏",
  12989. VR_ANDROID_DETAIL: "4.5 至 5.5 英寸、运行 Android OS 4.4.4 和更高版本的显示屏",
  12990. VR_ANDROID_DVICES: "Android 设备",
  12991. VR_COMPATIBLE_SAMSUNG: "兼容的 Samsung 设备",
  12992. VR_SAMSUNG_DETAIL: "Galaxy S6 和更高版本",
  12993. VR_APP_FOR_CARDBOARD: "用于 Google Cardboard 的 port VR 应用程序",
  12994. VR_APP_FOR_SAMSUNG: "用于 Gear VR 的 port VR 应用程序",
  12995. VR_APP_FOR_ANDROID: "用于 Android 手机的 port VR 应用程序",
  12996. VR_APP_OPEN: "请使用 port VR 应用程序打开",
  12997. VR_DOWNLOAD_HERE: "在此下载",
  12998. VR_REQUIRE_HEADSET: "需要一副 VR 耳机并安装用于 Android 的 port VR 应用程序",
  12999. VR_REDIRECT_TO_STORE: "如果未安装应用程序,您将跳转到应用程序商店。",
  13000. VR_IMPROPER_EMBED: "port 空间未正确嵌入,无法在您的 Web 浏览器支持 VR。",
  13001. VR_OPEN_ANDROID_LINK: "在您的手机上打开链接",
  13002. VR_ANDROID_OPTIONS: "可用的 VR 耳机选项",
  13003. SHARE_TO: "分享到",
  13004. SHARE_LINK: "直接链接",
  13005. SHARE_EXPLORE: "探索",
  13006. SHARE_AT: "在",
  13007. SHARE_WITH: "使用",
  13008. SHARE_3D: "以 3D",
  13009. SHARE_COPIED: "已复制!",
  13010. ERROR_BROWSER_SOLUTION: "安装更新的浏览器以探索 3D。",
  13011. ERROR_BROWSER_EXPLANATION: "WebGL 需要现代的浏览器。",
  13012. ERROR_GENERIC_PROBLEM: "糟糕,出现问题。",
  13013. ERROR_GENERIC_SOLUTION: "重新启动您的浏览器。",
  13014. ERROR_GENERIC_ACTIONS_1: "如果问题仍然存在,",
  13015. ERROR_GENERIC_ACTIONS_2: "请安装支持的浏览器",
  13016. ERROR_GENERIC_ACTIONS_3: " 或",
  13017. ERROR_GENERIC_ACTIONS_4: "查看我们的故障排除指南",
  13018. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "浏览器不受支持。",
  13019. ERROR_WEBGL_IOS_PROBLEM: "iOS 版本不受支持。",
  13020. ERROR_WEBGL_IOS_SOLUTION: "升级到 iOS 8 或更高版本以在 3D 中探索。",
  13021. ERROR_WEBGL_IOS_ACTIONS_1: "点击 ",
  13022. ERROR_WEBGL_IOS_ACTIONS_2: "设置 > 通用 > 软件更新",
  13023. ERROR_WEBGL_SAFARI_PROBLEM: "启用 WebGL 以在 3D 中探索。",
  13024. ERROR_WEBGL_SAFARI_ACTIONS_1: "单击",
  13025. ERROR_WEBGL_SAFARI_ACTIONS_2: "菜单栏中的首选项 > 高级 > 显示开发菜单",
  13026. ERROR_WEBGL_SAFARI_ACTIONS_3: "然后单击",
  13027. ERROR_WEBGL_SAFARI_ACTIONS_4: "开发 > 启用 WebGL",
  13028. ERROR_MISSING_URLS_PROBLEM: "糟糕,没有此模型的全景。",
  13029. ERROR_MISSING_URLS_EXPLANATION: "这是较早的模型。网站所有者可能正在开发一种新模型。",
  13030. ERROR_LOADING_FAILED_PROBLEM: "糟糕,模式不可用。",
  13031. ERROR_LOADING_FAILED_ACTIONS_1: "如果问题仍然存在,",
  13032. ERROR_LOADING_FAILED_ACTIONS_2: "查看我们的故障排除指南",
  13033. ERROR_MAINTENANCE_PROBLEM: "正在进行维护",
  13034. ERROR_MAINTENANCE_SOLUTION: "请过几分钟再来。",
  13035. LINK_TO_LOCATION: "地点链接",
  13036. MENU_COPY: "复制",
  13037. LINK_ALERT_COPY: "请使用 CTRL/CMD + C 复制。",
  13038. ROTATE: "旋转",
  13039. MOVE: "移动",
  13040. INSIDE: "内部",
  13041. ZOOM: "缩放",
  13042. HELP: "小帮手",
  13043. HELP_NAVIGATION_TAB: "导航",
  13044. HELP_MORE_HELP_TAB: "更多帮助",
  13045. HELP_DESKTOP_PANORAMA_1A: "单击并拖动以环顾空间。",
  13046. HELP_DESKTOP_PANORAMA_2A: "单击整个空间内的圆环以四处移动。",
  13047. HELP_DESKTOP_PANORAMA_3A: "使用鼠标滚轮来放大和缩小。",
  13048. HELP_DESKTOP_PANORAMA_1B: "或者,使用箭头键向左向右转。",
  13049. HELP_DESKTOP_PANORAMA_2B: "或者,使用箭头键向前移动和向后移动。",
  13050. HELP_DESKTOP_PANORAMA_3B: "或者,使用加号和减号键来放大和缩小。",
  13051. HELP_DESKTOP_360_2A: "单击内部视图图标以进入空间。",
  13052. HELP_DESKTOP_360_2B: "或者,按 1 号键进入内部视图。 ",
  13053. HELP_DESKTOP_DOLLHOUSE_1A: "左键单击并向左、向右、向上和向下拖动以旋转场景屋。",
  13054. HELP_DESKTOP_DOLLHOUSE_2A: "右键单击并向左、向右、向上和向下拖动以改变场景屋在屏幕上的位置。",
  13055. HELP_DESKTOP_DOLLHOUSE_3A: "使用鼠标滚轮来放大和缩小。",
  13056. HELP_DESKTOP_DOLLHOUSE_1B: "或者,使用箭头键来旋转场景屋。",
  13057. HELP_DESKTOP_FLOORPLAN_1A: "左键单击并向左、向右、向上和向下拖动以改变楼层平面图在屏幕上的位置。",
  13058. HELP_DESKTOP_FLOORPLAN_2A: "右键单击并向左或向右拖动以旋转楼层平面图。",
  13059. HELP_DESKTOP_FLOORPLAN_3A: "使用鼠标滚轮来放大和缩小。",
  13060. HELP_DESKTOP_FLOORPLAN_2B: "或者,使用箭头键以向左或向右旋转。",
  13061. HELP_DESKTOP_FLOORPLAN_3B: "或者,使用箭头键来放大和缩小。",
  13062. HELP_MOBILE_PANORAMA_1: "触摸并拖动以环顾空间。",
  13063. HELP_MOBILE_PANORAMA_2: "点击整个空间内的圆环以四处移动。",
  13064. HELP_MOBILE_3: "使用捏合手势来放大和缩小。",
  13065. HELP_MOBILE_360_2: "点击内部视图图标以进入空间。",
  13066. HELP_MOBILE_DOLLHOUSE_1: "触摸并向上、向下、向左和向右拖动以旋转场景屋。",
  13067. HELP_MOBILE_DOLLHOUSE_2: "用两指触摸并拖动以定位场景屋。",
  13068. HELP_MOBILE_FLOORPLAN_1: "触摸并拖动以定位楼层平面图。",
  13069. HELP_MOBILE_FLOORPLAN_2: "用两指触摸并拖动以旋转楼层平面图。",
  13070. HELP_MORE_HLR_A: "精彩片段集锦",
  13071. HELP_DESKTOP_MORE_HLR_B: "打开以使用缩略图图像在空间中流览。",
  13072. HELP_MORE_DOLLHOUSE_A: "场景屋",
  13073. HELP_DESKTOP_MORE_DOLLHOUSE_B: "单击以查看和旋转 3D 内整个空间的俯视图。",
  13074. HELP_MOBILE_MORE_DOLLHOUSE_B: "点击以查看和旋转 3D 内整个空间的俯视图。",
  13075. HELP_MORE_FLOORS_A: "楼层选择器",
  13076. HELP_DESKTOP_MORE_FLOORS_B: "在空间中的楼层之间切换。",
  13077. HELP_MORE_TAG_A: "tag™ 贴文",
  13078. HELP_DESKTOP_MORE_TAG_B: "单击或悬停鼠标以查看空间中的功能信息。",
  13079. HELP_MOBILE_MORE_TAG_B: "点击以查看空间中的功能信息。",
  13080. HELP_MORE_ZOOM_A: "缩放控件",
  13081. HELP_DESKTOP_MORE_ZOOM_B: "使用这些控件来放大和缩小或使用滚轮。",
  13082. HELP_MORE_TOUR_A: "导览控件",
  13083. HELP_DESKTOP_MORE_TOUR_B: "通过导览播放、暂停以及向前和向后流览。",
  13084. HELP_MORE_INSIDE_A: "内部视图",
  13085. HELP_DESKTOP_MORE_INSIDE_B: "单击以探索空间内部。",
  13086. HELP_MOBILE_MORE_INSIDE_B: "点击以探索空间内部。",
  13087. HELP_MORE_VR_A: "VR 模式",
  13088. HELP_DESKTOP_MORE_VR_B: "单击以在虚拟现实中启动空间。",
  13089. HELP_MOBILE_MORE_VR_B: "点击以在虚拟现实中启动空间。",
  13090. HELP_MORE_360_A: "360° 视图",
  13091. HELP_DESKTOP_MORE_360_B: "单击精彩片段集锦中的 360 视图中以观看室外场景。",
  13092. HELP_MOBILE_MORE_360_B: "点击精彩片段集锦中的 360 视图中以观看室外场景。",
  13093. HELP_MORE_FULLSCREEN_A: "全屏",
  13094. HELP_DESKTOP_MORE_FULLSCREEN_B: "将 3D Showcase 扩展到全屏。",
  13095. CLOSE: "关闭"
  13096. }
  13097. }
  13098. , {}],
  13099. 110: [function(e, t, i) {
  13100. "use strict";
  13101. t.exports = {
  13102. PAGE_TITLE: "",
  13103. LOADING: "Lädt",
  13104. PRESENTED_BY_CAPS: "PRÄSENTIERT VON",
  13105. POWERED_BY: "Angetrieben von",
  13106. POWERED_BY_CAPS: "ANGETRIEBEN VON",
  13107. DESKTOP_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13108. MOBILE_SHORT_CTA: "Sehen sie sich in diesem 3D Raum um.",
  13109. PRESENTED_BY: "Präsentiert von ",
  13110. MORE: "Mehr ",
  13111. LESS: "Weniger ",
  13112. TAG_CONTENT: "tag™ Inhalt",
  13113. SHOW: "Anzeigen",
  13114. HIDE: "Verbergen",
  13115. DOLLHOUSE: "Puppenhaus",
  13116. FLOOR_PLAN: "Grundriss",
  13117. OPEN_HIGHLIGHTS: "Highlights anzeigen",
  13118. CLOSE_HIGHLIGHTS: "Schließen",
  13119. PREVIOUS: "Vorheriges",
  13120. PLAY: "Abspielen",
  13121. PAUSE: "Pausieren",
  13122. NEXT: "Nächstes",
  13123. EXPLORE_3D_SPACE: "Innenraum betreten",
  13124. VIEW_DOLLHOUSE: "Puppenhaus ansehen",
  13125. SOCIAL_SHARING: "Teilen Sie diesen Raum",
  13126. VIEW_IN_VR: "In VR ansehen",
  13127. VIEW_FULLSCREEN: "Ansicht im Vollbildmodus",
  13128. EXIT_FULLSCREEN: "Beenden des Vollbildmodus",
  13129. ZOOM_IN: "Vergrößern",
  13130. ZOOM_OUT: "Verkleinern",
  13131. FLOOR_NAME: "Etage ",
  13132. FLOOR_ALL: "Alle",
  13133. TERMS: "Bedingungen",
  13134. PORT_TERMS: "port Bedingungen",
  13135. TERMS_OF_USE: "Nutzungsbedingungen",
  13136. TERMS_TEXT_FILE: "terms-de-DE.html",
  13137. CLOSE_TERMS: "Schließen",
  13138. TERMS_FAIL: "Konnte die Nutzungsbedingungen nicht abrufen. Bitte stellen Sie sicher, dass Sie zum Internet verbunden sind.",
  13139. HELP: "Hilfe",
  13140. HELP_NAVIGATION_TAB: "Navigation",
  13141. HELP_MORE_HELP_TAB: "Hilfe-Details",
  13142. CLOSE: "Schließen",
  13143. HELP_DESKTOP_PANORAMA_1A: "Klicken und ziehen Sie um sich im Raum umzusehen.",
  13144. HELP_DESKTOP_PANORAMA_2A: "Klicken Sie auf die Ringe im Raum um sich zu bewegen.",
  13145. HELP_DESKTOP_PANORAMA_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13146. HELP_DESKTOP_PANORAMA_1B: "Oder verwenden Sie die Pfeiltasten um sich nach links und rechts zu bewegen.",
  13147. HELP_DESKTOP_PANORAMA_2B: "Oder verwenden Sie die Pfeiltasten um sich vorwärts und rückwärts zubewegen.",
  13148. HELP_DESKTOP_PANORAMA_3B: "Oder verwenden Sie die Plus- und Minus-Tasten zum Vergrößern und Verkleinern.",
  13149. HELP_DESKTOP_360_2A: "Klicken Sie die Innenansicht ikone, um diesen Raum zu starten .",
  13150. HELP_DESKTOP_360_2B: "Oder, drücken Sie die 1-Taste um die Innenraumansicht zu starten.",
  13151. HELP_DESKTOP_DOLLHOUSE_1A: "Klicken Sie mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um das Puppenhaus zu drehen.",
  13152. HELP_DESKTOP_DOLLHOUSE_2A: "Klicken mit der rechten Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Puppenhauses zu ändern.",
  13153. HELP_DESKTOP_DOLLHOUSE_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13154. HELP_DESKTOP_DOLLHOUSE_1B: "Oder verwenden Sie die Pfeiltasten um das Puppenhaus zu drehen.",
  13155. HELP_DESKTOP_FLOORPLAN_1A: "Klicken mit der linken Maustaste und ziehen Sie nach links, rechts, oben und unten um die Position des Grundrisses auf zu ändern.",
  13156. HELP_DESKTOP_FLOORPLAN_2A: "Klicken Sie mit der rechten Maustaste und ziehen Sie nach links oder rechts um den Grundriss zu drehen.",
  13157. HELP_DESKTOP_FLOORPLAN_3A: "Verwenden Sie das Scrollrad zum Vergrößern und Verkleinern.",
  13158. HELP_DESKTOP_FLOORPLAN_2B: "Oder verwenden Sie die Pfeiltasten um das Modell nach links oder rechts zu drehen.",
  13159. HELP_DESKTOP_FLOORPLAN_3B: "Oder verwenden Sie die Pfeiltasten zum Vergrößern und Verkleinern.",
  13160. HELP_MOBILE_PANORAMA_1: "Berühren und ziehen an dem Raum um sich umzusehen.",
  13161. HELP_MOBILE_PANORAMA_2: "Klicken Sie auf die Ringe im Raum, um sich zu bewegen.",
  13162. HELP_MOBILE_3: "Benutzen Sie die Zoom-Gäste zum Vergrößern und Verkleinern.",
  13163. HELP_MOBILE_360_2: "Tippen Sie die Innenansicht ikone, um diesen Raum zu starten.",
  13164. HELP_MOBILE_DOLLHOUSE_1: "Berühren und nach oben, unten, links und rechts ziehen um das Puppenhaus zu drehen.",
  13165. HELP_MOBILE_DOLLHOUSE_2: "Berühren und mit zwei Fingern ziehen um das Puppenhaus zu positionieren.",
  13166. HELP_MOBILE_FLOORPLAN_1: "Berühren und ziehen, um den Grundriss zu positionieren.",
  13167. HELP_MOBILE_FLOORPLAN_2: "Berühren und ziehen mit zwei Fingern, um den Grundriss zu drehen.",
  13168. HELP_MORE_HLR_A: "Liste das Highlight",
  13169. HELP_DESKTOP_MORE_HLR_B: "Öffnen um durch den Raum mit Vorschau-Bildern zu navigieren.",
  13170. HELP_MORE_DOLLHOUSE_A: "Puppenhaus Ansicht",
  13171. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Klicken Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13172. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tippen Sie um die von oben nach unten Sicht des gesamten Raumes in 3D anzuzeigen und zu drehen.",
  13173. HELP_MORE_FLOORS_A: "Etage auswählen",
  13174. HELP_DESKTOP_MORE_FLOORS_B: "Zwischen den Etagen im Raum wechseln.",
  13175. HELP_MORE_TAG_A: "tag™ Posts",
  13176. HELP_DESKTOP_MORE_TAG_B: "Klicken Sie auf oder bewegen Sie Ihren Mauszeiger über die Informationen über die Funktionen im Raum.",
  13177. HELP_MOBILE_MORE_TAG_B: "Tippen Sie für Informationen über die Funktionen im Raum.",
  13178. HELP_MORE_ZOOM_A: "Zoom Steuerung",
  13179. HELP_DESKTOP_MORE_ZOOM_B: "Verwenden Sie diese Steuerung oder das Scrollrad zum Vergrößern und Verkleinern.",
  13180. HELP_MORE_TOUR_A: "Tour Steuerung",
  13181. HELP_DESKTOP_MORE_TOUR_B: "Abspielen, pausieren und vorwärts und rückwärts durch eine geführte Tour navigieren.",
  13182. HELP_MORE_INSIDE_A: "Innenansicht",
  13183. HELP_DESKTOP_MORE_INSIDE_B: "Klicken Sie hier um sich im Raum umzusehen.",
  13184. HELP_MOBILE_MORE_INSIDE_B: "Sehen Sie sich in diesen 3D Raum um.",
  13185. HELP_MORE_VR_A: "VR Modus",
  13186. HELP_DESKTOP_MORE_VR_B: "Klicken Sie hier, um den Raum in der virtuellen Realität zu starten.",
  13187. HELP_MOBILE_MORE_VR_B: "Tippen Sie um den Raum in der virtuellen Realität zu starten.",
  13188. HELP_MORE_360_A: "360° Views Ansicht ",
  13189. HELP_DESKTOP_MORE_360_B: "Klicken Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13190. HELP_MOBILE_MORE_360_B: "Tippen Sie die 360° Views Ansicht in das Highlight um Aussen-Szenen zu sehen.",
  13191. HELP_MORE_FULLSCREEN_A: "Vollbild",
  13192. HELP_DESKTOP_MORE_FULLSCREEN_B: "Erweitern Sie 3D Showcase im Vollbildmodus.",
  13193. WEBVR_FOR_CARDBOARD: "Für Google Cardboard",
  13194. WEBVR_FOR_DAYDREAM: "Für Daydream View",
  13195. WEBVR_ENTER_WEBVR: "Starten Sie VR",
  13196. WEBVR_DIFFERENT_HEADSET: "Haben Sie anderes Headset?",
  13197. WEBVR_LEARN_MORE: "Mehr Infos",
  13198. WEBVR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13199. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13200. WEBVR_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13201. WEBVR_VIEW_CARDBOARD: "Oder mit Google Cardboard ansehen",
  13202. VR_WHAT_YOU_NEED: "Was Sie dafür brauchen...",
  13203. VR_NEED_DAYDREAM_PHONE: "Daydream-fähiges Handy",
  13204. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13205. VR_APP: "port VR App",
  13206. VR_APP_OPEN: "Oder öffnen Sie die port VR App",
  13207. VR_COMPATIBLE_ANDROID_LONG: "Kompatibles Android Gerät mit Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13208. VR_SAMSUNG_DETAIL: "Galaxy S6 und neuer",
  13209. VR_APP_FOR_ANDROID: "port VR app für Android",
  13210. VR_NEED_DAYDREAM: "ERFORDERT VOR DER 'PAIRING' MIT DAYDREAM VIEW",
  13211. VR_VIEW_SPACE: "Ansicht des Raumes in VR",
  13212. VR_LEARN_MORE_CAPS: "MEHR INFOS",
  13213. VR_PREVIOUS_CAPS: "ZURÜCK",
  13214. VR_NEXT_CAPS: "WEITER",
  13215. VR_GOT_IT_CAPS: "VERSTANDEN",
  13216. VR_SHOW_SUPPORTED: "Tippen Sie um den Raum in VR zu sehen",
  13217. VR_SHOW_UNSUPPORTED: "Schade, aber Ihr Gerät erfüllt nicht die Mindestanforderungen um den Raum in VR zu sehen.",
  13218. VR_SHOW_IOS_1: "Tippen Sie um den Raum in VR zu sehen",
  13219. VR_SHOW_IOS_2: "port VR App sowie kompatibles iPhone sind von nöten um diesen Raum zu sehen",
  13220. VR_NEED_CARDBOARD: "Was Sie dafür brauchen ist Google Cardboard",
  13221. VR_NEED_SAMSUNG: "Was Sie dafür brauchen ist Samsung Gear VR",
  13222. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13223. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13224. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13225. VR_COMPATIBLE_IPHONES_2: "iPhone 5s oder neuer, mit iOS 9.1 und später",
  13226. VR_COMPATIBLE_IPHONES_3: "Kompatibles iPhones",
  13227. VR_COMPATIBLE_ANDROID: "Kompatibles Android Gerät",
  13228. VR_ANDROID_DETAIL: "Bildschirmdiagonale von 11,5 bis 14 cm (4,5 - 5,5 Zoll) und Android 4.4.4 und neuer",
  13229. VR_ANDROID_DVICES: "Android Geräte",
  13230. VR_COMPATIBLE_SAMSUNG: "Kompatible Samsung Geräte",
  13231. VR_APP_FOR_CARDBOARD: "port VR App für Google Cardboard",
  13232. VR_APP_FOR_SAMSUNG: "port VR App für Gear VR",
  13233. VR_DOWNLOAD_HERE: "Hier runterladen",
  13234. VR_REQUIRE_HEADSET: "Benötigt das ein VR-Headset und port VR App für Android installiert wird",
  13235. VR_REDIRECT_TO_STORE: "Wenn App nicht installiert ist, werden Sie zum App Store umgeleitet.",
  13236. VR_IMPROPER_EMBED: "Der port Raum ist nicht richtig eingebettet um VR in Ihrem Webbrowser zu unterstützen.",
  13237. VR_OPEN_ANDROID_LINK: "Öffnen Sie den Link auf Ihrem Handy",
  13238. VR_ANDROID_OPTIONS: "VR Headset Optionen",
  13239. SHARE_TO: "Teilen auf",
  13240. SHARE_LINK: "Direkter Link",
  13241. SHARE_EXPLORE: "Umsehen",
  13242. SHARE_AT: "auf",
  13243. SHARE_WITH: "mit",
  13244. SHARE_3D: "in 3D",
  13245. SHARE_COPIED: "Kopiert!",
  13246. ERROR_BROWSER_SOLUTION: "Installieren Sie einen neueren Browser um sich in 3D umzusehen.",
  13247. ERROR_BROWSER_EXPLANATION: "WebGL benötigt einen modernen Browser.",
  13248. ERROR_GENERIC_PROBLEM: "Huch, etwas ist schief gelaufen.",
  13249. ERROR_GENERIC_SOLUTION: "Starten Sie Ihren Browser neu.",
  13250. ERROR_GENERIC_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13251. ERROR_GENERIC_ACTIONS_2: "Installieren Sie einen unterstützten Browser",
  13252. ERROR_GENERIC_ACTIONS_3: " oder ",
  13253. ERROR_GENERIC_ACTIONS_4: "Sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13254. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser wird nicht unterstützt.",
  13255. ERROR_WEBGL_IOS_PROBLEM: "iOS-Version wird nicht unterstützt.",
  13256. ERROR_WEBGL_IOS_SOLUTION: "Aktualisieren Sie auf iOS 8 oder neuer um sich in 3D umzusehen.",
  13257. ERROR_WEBGL_IOS_ACTIONS_1: "Tippen ",
  13258. ERROR_WEBGL_IOS_ACTIONS_2: "Einstellungen > Allgemein > Softwareaktualisierung",
  13259. ERROR_WEBGL_SAFARI_PROBLEM: "Aktivieren Sie WebVR um sich in 3D umzusehen.",
  13260. ERROR_WEBGL_SAFARI_ACTIONS_1: "Klicken ",
  13261. ERROR_WEBGL_SAFARI_ACTIONS_2: "Präferenzen > Fortgeschrittene > Entwickler-Menü anzeigen",
  13262. ERROR_WEBGL_SAFARI_ACTIONS_3: "Klicken Sie dann ",
  13263. ERROR_WEBGL_SAFARI_ACTIONS_4: "Entwickler > WebGL Aktivieren",
  13264. ERROR_MISSING_URLS_PROBLEM: "Huch, es gibt keine Panoramen für dieses Modell .",
  13265. ERROR_MISSING_URLS_EXPLANATION: "Dies ist ein älteres Modell. Der Website-Besitzer hat eventuell ein neues Modell in Arbeit.",
  13266. ERROR_LOADING_FAILED_PROBLEM: "Huch, das Modell ist nicht verfügbar.",
  13267. ERROR_LOADING_FAILED_ACTIONS_1: "Wenn das Problem weiterhin besteht, ",
  13268. ERROR_LOADING_FAILED_ACTIONS_2: "sehen Sie unseren Leitfaden zur Fehlerbehebung",
  13269. ERROR_MAINTENANCE_PROBLEM: "Wartung im Gange.",
  13270. ERROR_MAINTENANCE_SOLUTION: "Bitte versuchen Sie es in ein paar Minuten nochmal.",
  13271. LINK_TO_LOCATION: "Link zu",
  13272. MENU_COPY: "Kopieren",
  13273. LINK_ALERT_COPY: "Bitte benutzen Sie CTRL/CMD + C zum kopieren.",
  13274. ROTATE: "Drehen",
  13275. INSIDE: "Drinnen",
  13276. MOVE: "Bewegen",
  13277. ZOOM: "Vergrößern"
  13278. }
  13279. }
  13280. , {}],
  13281. 111: [function(e, t, i) {
  13282. "use strict";
  13283. t.exports = {
  13284. PAGE_TITLE: "",
  13285. LOADING: "Loading",
  13286. PRESENTED_BY_CAPS: "PRESENTED BY",
  13287. POWERED_BY: "powered by ",
  13288. POWERED_BY_CAPS: "POWERED BY",
  13289. DESKTOP_SHORT_CTA: "Click to explore this 3D space.",
  13290. MOBILE_SHORT_CTA: "Tap to explore this 3D space.",
  13291. PRESENTED_BY: "Presented by ",
  13292. MORE: "More ",
  13293. LESS: "Less ",
  13294. TAG_CONTENT: "tag™ Content",
  13295. SHOW: "Show",
  13296. HIDE: "Hide",
  13297. DOLLHOUSE: "Dollhouse",
  13298. FLOOR_PLAN: "Floor plan",
  13299. OPEN_HIGHLIGHTS: "Open Highlights",
  13300. CLOSE_HIGHLIGHTS: "Close",
  13301. PREVIOUS: "Previous",
  13302. PLAY: "Play",
  13303. PAUSE: "Pause",
  13304. NEXT: "Next",
  13305. EXPLORE_3D_SPACE: "Explore 3D Space",
  13306. VIEW_DOLLHOUSE: "View dollhouse",
  13307. SOCIAL_SHARING: "Share this Space",
  13308. VIEW_IN_VR: "View in VR",
  13309. VIEW_FULLSCREEN: "全屏",
  13310. EXIT_FULLSCREEN: "退出全屏",
  13311. ZOOM_IN: "Zoom in",
  13312. ZOOM_OUT: "Zoom out",
  13313. FLOOR_NAME: "Floor ",
  13314. FLOOR_ALL: "全部",
  13315. TERMS: "Terms",
  13316. PORT_TERMS: "port terms",
  13317. TERMS_OF_USE: "Terms of Use",
  13318. TERMS_TEXT_FILE: "terms-en-US.html",
  13319. CLOSE_TERMS: "Close",
  13320. TERMS_FAIL: "Could not fetch terms. Please make sure you have an internet connection to view the terms of use.",
  13321. HELP: "Help",
  13322. HELP_NAVIGATION_TAB: "Navigation",
  13323. HELP_MORE_HELP_TAB: "More Help",
  13324. CLOSE: "Close",
  13325. HELP_DESKTOP_PANORAMA_1A: "Click and Drag to look around the Space.",
  13326. HELP_DESKTOP_PANORAMA_2A: "Click on the rings throughout the space to move around.",
  13327. HELP_DESKTOP_PANORAMA_3A: "Use the scroll wheel to zoom in and out.",
  13328. HELP_DESKTOP_PANORAMA_1B: "Or, use the arrow keys to turn left and right.",
  13329. HELP_DESKTOP_PANORAMA_2B: "Or, use the arrow keys to move forward and back.",
  13330. HELP_DESKTOP_PANORAMA_3B: "Or, use the plus and minus keys to zoom in and out.",
  13331. HELP_DESKTOP_360_2A: "Click the Inside View icon to enter the Space.",
  13332. HELP_DESKTOP_360_2B: "Or, press the number 1 key to enter Inside View.",
  13333. HELP_DESKTOP_DOLLHOUSE_1A: "Left click and drag left, right, up, and down to rotate the Dollhouse.",
  13334. HELP_DESKTOP_DOLLHOUSE_2A: "Right click and drag left, right, up, and down to change the Dollhouse position on screen.",
  13335. HELP_DESKTOP_DOLLHOUSE_3A: "Use the scroll wheel to zoom in and out.",
  13336. HELP_DESKTOP_DOLLHOUSE_1B: "Or, use the arrow keys to rotate the Dollhouse.",
  13337. HELP_DESKTOP_FLOORPLAN_1A: "Left click and drag left, right, up, and down to change the Floorplan position on screen.",
  13338. HELP_DESKTOP_FLOORPLAN_2A: "Right click and drag left or right to rotate the Floorplan.",
  13339. HELP_DESKTOP_FLOORPLAN_3A: "Use the scroll wheel to zoom in and out.",
  13340. HELP_DESKTOP_FLOORPLAN_2B: "Or, use the arrow keys to rotate left or right.",
  13341. HELP_DESKTOP_FLOORPLAN_3B: "Or, use the arrow keys to zoom in and out.",
  13342. HELP_MOBILE_PANORAMA_1: "Touch and Drag to look around the Space.",
  13343. HELP_MOBILE_PANORAMA_2: "Tap on the rings throughout the Space to move around.",
  13344. HELP_MOBILE_3: "Use a pinch gesture to zoom in and out.",
  13345. HELP_MOBILE_360_2: "Tap the Inside View icon to enter the Space.",
  13346. HELP_MOBILE_DOLLHOUSE_1: "Touch and drag up, down, left, and right to rotate the Dollhouse.",
  13347. HELP_MOBILE_DOLLHOUSE_2: "Touch and drag with two fingers to position the Dollhouse.",
  13348. HELP_MOBILE_FLOORPLAN_1: "Touch and drag to position the Floorplan.",
  13349. HELP_MOBILE_FLOORPLAN_2: "Touch and drag with two fingers to rotate the Floorplan.",
  13350. HELP_MORE_HLR_A: "Highlight Reel",
  13351. HELP_DESKTOP_MORE_HLR_B: "Open to navigate through the Space using thumbnail images.",
  13352. HELP_MORE_DOLLHOUSE_A: "Dollhouse View",
  13353. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Click to view and rotate a top-down view of the entire Space in 3D.",
  13354. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tap to view and rotate a top-down view of the entire Space in 3D.",
  13355. HELP_MORE_FLOORS_A: "Floor Selector",
  13356. HELP_DESKTOP_MORE_FLOORS_B: "Switch between floors in the Space.",
  13357. HELP_MORE_TAG_A: "tag™ Posts",
  13358. HELP_DESKTOP_MORE_TAG_B: "Click or hover over for information about features in the Space.",
  13359. HELP_MOBILE_MORE_TAG_B: "Tap for information about features in the Space.",
  13360. HELP_MORE_ZOOM_A: "Zoom Controls",
  13361. HELP_DESKTOP_MORE_ZOOM_B: "Use these controls to zoom in and out or use the scroll wheel.",
  13362. HELP_MORE_TOUR_A: "Tour Controls",
  13363. HELP_DESKTOP_MORE_TOUR_B: "Play, pause, and navigate forward and backward through a Guided Tour.",
  13364. HELP_MORE_INSIDE_A: "Inside View",
  13365. HELP_DESKTOP_MORE_INSIDE_B: "Click to explore inside the Space.",
  13366. HELP_MOBILE_MORE_INSIDE_B: "Tap to explore inside the Space.",
  13367. HELP_MORE_VR_A: "VR Mode",
  13368. HELP_DESKTOP_MORE_VR_B: "Click to launch the Space in virtual reality.",
  13369. HELP_MOBILE_MORE_VR_B: "Tap to launch the Space in virtual reality.",
  13370. HELP_MORE_360_A: "360° Views",
  13371. HELP_DESKTOP_MORE_360_B: "Click 360 Views in the Highlight Reel to view outdoor scenes.",
  13372. HELP_MOBILE_MORE_360_B: "Tap 360 Views in the Highlight Reel to view outdoor scenes.",
  13373. HELP_MORE_FULLSCREEN_A: "Full screen",
  13374. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expand 3D Showcase to full screen.",
  13375. WEBVR_FOR_CARDBOARD: "For Google Cardboard",
  13376. WEBVR_VIEW_CARDBOARD: "Or View on Google Cardboard",
  13377. WEBVR_FOR_DAYDREAM: "For Daydream View",
  13378. WEBVR_ENTER_WEBVR: "ENTER VR",
  13379. WEBVR_DIFFERENT_HEADSET: "Have a different headset?",
  13380. WEBVR_LEARN_MORE: "Learn more",
  13381. WEBVR_VIEW_SPACE: "View Space in VR",
  13382. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13383. WEBVR_DAYDREAM_PHONE: "Daydream-ready phone",
  13384. VR_VIEW_SPACE: "View Space in Virtual Reality",
  13385. VR_LEARN_MORE_CAPS: "LEARN MORE",
  13386. VR_PREVIOUS_CAPS: "PREVIOUS",
  13387. VR_NEXT_CAPS: "NEXT",
  13388. VR_GOT_IT_CAPS: "GOT IT",
  13389. VR_SHOW_SUPPORTED: "Tap to view the Space in VR with",
  13390. VR_SHOW_UNSUPPORTED: "Sorry, but your device doesn't meet the minimum requirements to view a space in VR.",
  13391. VR_SHOW_IOS_1: "Tap to view the space in VR",
  13392. VR_SHOW_IOS_2: "Requires port VR app and compatible iPhone to view",
  13393. VR_WHAT_YOU_NEED: "What You'll Need For...",
  13394. VR_NEED_CARDBOARD: "What you'll need with Google Cardboard",
  13395. VR_NEED_SAMSUNG: "What you'll need with Samsung Gear VR",
  13396. VR_NEED_DAYDREAM: "NEEDS PRIOR PAIRING WITH DAYDREAM VIEW",
  13397. VR_NEED_DAYDREAM_PHONE: "Daydream-ready phone",
  13398. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13399. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13400. VR_APP: "port VR App",
  13401. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13402. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13403. VR_COMPATIBLE_IPHONES_2: "iPhone 5s and newer, running iOS 9.1 and higher",
  13404. VR_COMPATIBLE_IPHONES_3: "Compatible iPhones",
  13405. VR_COMPATIBLE_ANDROID: "Compatible Android Devices",
  13406. VR_COMPATIBLE_ANDROID_LONG: 'Compatible Android Devices Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13407. VR_ANDROID_DETAIL: 'Displays from 4.5"-5.5" running Android OS 4.4.4 and higher',
  13408. VR_ANDROID_DVICES: "Android Devices",
  13409. VR_COMPATIBLE_SAMSUNG: "Compatible Samsung Devices",
  13410. VR_SAMSUNG_DETAIL: "Galaxy S6 and Above",
  13411. VR_APP_FOR_CARDBOARD: "port VR app for Google Cardboard",
  13412. VR_APP_FOR_SAMSUNG: "port VR app for Gear VR",
  13413. VR_APP_FOR_ANDROID: "port VR app for Android Phones",
  13414. VR_APP_OPEN: "Open with the port VR app instead",
  13415. VR_DOWNLOAD_HERE: "Download here",
  13416. VR_REQUIRE_HEADSET: "Requires a VR headset and port VR app for Android to be installed",
  13417. VR_REDIRECT_TO_STORE: "If app is not installed, you will be redirected to the app store.",
  13418. VR_IMPROPER_EMBED: "The port Space is not embedded properly to support VR in your web browser.",
  13419. VR_OPEN_ANDROID_LINK: "Open the Link on Your Mobile Phone",
  13420. VR_ANDROID_OPTIONS: "Available VR Headset Options",
  13421. SHARE_TO: "Share to",
  13422. SHARE_LINK: "Direct Link",
  13423. SHARE_EXPLORE: "Explore ",
  13424. SHARE_AT: "at",
  13425. SHARE_WITH: "with",
  13426. SHARE_3D: " in 3D",
  13427. SHARE_COPIED: "Copied!",
  13428. ERROR_BROWSER_SOLUTION: "Install a new browser to explore in 3D.",
  13429. ERROR_BROWSER_EXPLANATION: "WebGL requires a modern browser.",
  13430. ERROR_GENERIC_PROBLEM: "Oops, something went wrong.",
  13431. ERROR_GENERIC_SOLUTION: "Restart your browser.",
  13432. ERROR_GENERIC_ACTIONS_1: "If the problem persists, ",
  13433. ERROR_GENERIC_ACTIONS_2: "install a supported browser",
  13434. ERROR_GENERIC_ACTIONS_3: " or ",
  13435. ERROR_GENERIC_ACTIONS_4: "see our troubleshooting guide",
  13436. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Browser not supported.",
  13437. ERROR_WEBGL_IOS_PROBLEM: "iOS version not supported.",
  13438. ERROR_WEBGL_IOS_SOLUTION: "Upgrade to iOS 8 or higher to explore in 3D.",
  13439. ERROR_WEBGL_IOS_ACTIONS_1: "Tap ",
  13440. ERROR_WEBGL_IOS_ACTIONS_2: "Settings > General > Software Update",
  13441. ERROR_WEBGL_SAFARI_PROBLEM: "Enable WebGL to explore in 3D.",
  13442. ERROR_WEBGL_SAFARI_ACTIONS_1: "Click ",
  13443. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferences > Advanced > Show Develop menu",
  13444. ERROR_WEBGL_SAFARI_ACTIONS_3: "Then click ",
  13445. ERROR_WEBGL_SAFARI_ACTIONS_4: "Develop > Enable WebGL",
  13446. ERROR_MISSING_URLS_PROBLEM: "Oops, there are no panoramas for this model.",
  13447. ERROR_MISSING_URLS_EXPLANATION: "This is an older model. The website owner may have a new model on the way.",
  13448. ERROR_LOADING_FAILED_PROBLEM: "模型不可用.",
  13449. ERROR_LOADING_FAILED_ACTIONS_1: "If the problem persists, ",
  13450. ERROR_LOADING_FAILED_ACTIONS_2: "see our troubleshooting guide",
  13451. ERROR_MAINTENANCE_PROBLEM: "Maintenance in progress.",
  13452. ERROR_MAINTENANCE_SOLUTION: "Please come back in a few minutes.",
  13453. LINK_TO_LOCATION: "Link to location",
  13454. MENU_COPY: "Copy",
  13455. LINK_ALERT_COPY: "Please use CTRL/CMD + C to copy.",
  13456. ROTATE: "Rotate",
  13457. INSIDE: "Inside",
  13458. MOVE: "Move",
  13459. ZOOM: "Zoom"
  13460. }
  13461. }
  13462. , {}],
  13463. 112: [function(e, t, i) {
  13464. "use strict";
  13465. t.exports = {
  13466. PAGE_TITLE: "",
  13467. LOADING: "Cargando",
  13468. PRESENTED_BY_CAPS: "PRESENTADO POR",
  13469. POWERED_BY: "potenciando por ",
  13470. POWERED_BY_CAPS: "POTENCIADO POR ",
  13471. DESKTOP_SHORT_CTA: "Haga clic para explorar este Espacio 3D.",
  13472. MOBILE_SHORT_CTA: "Pulse para explorar este Espacio 3D.",
  13473. PRESENTED_BY: "Presentado por ",
  13474. MORE: "Más ",
  13475. LESS: "Menos ",
  13476. TAG_CONTENT: "Contenido de tag™",
  13477. SHOW: "Mostrar",
  13478. HIDE: "Ocultar",
  13479. DOLLHOUSE: "Dollhouse",
  13480. FLOOR_PLAN: "Planos",
  13481. OPEN_HIGHLIGHTS: "Aspectos Destacados",
  13482. CLOSE_HIGHLIGHTS: "Cerrar",
  13483. PREVIOUS: "Anterior",
  13484. PLAY: "Play",
  13485. PAUSE: "Pausa",
  13486. NEXT: "Siguiente",
  13487. EXPLORE_3D_SPACE: "Explorar el Espacio 3D",
  13488. VIEW_DOLLHOUSE: "Ver dollhouse",
  13489. SOCIAL_SHARING: "Compartir este espacio",
  13490. VIEW_IN_VR: "Ver en realidad virtual",
  13491. VIEW_FULLSCREEN: "Ver en pantalla completa",
  13492. EXIT_FULLSCREEN: "Salir de pantalla completa",
  13493. ZOOM_IN: "Acercar",
  13494. ZOOM_OUT: "Alejar",
  13495. FLOOR_NAME: "Piso ",
  13496. FLOOR_ALL: "Todas",
  13497. TERMS: "Condiciones",
  13498. PORT_TERMS: "port términos de uso",
  13499. TERMS_OF_USE: "Términos de uso",
  13500. TERMS_TEXT_FILE: "terms-es-MX.html",
  13501. CLOSE_TERMS: "Cerrar",
  13502. TERMS_FAIL: "No se han podido obtener las condiciones. Asegúrese de tener una conexión a Internet para ver los términos de uso.",
  13503. HELP: "Ayuda",
  13504. HELP_NAVIGATION_TAB: "Navegación",
  13505. HELP_MORE_HELP_TAB: "Más Ayuda",
  13506. CLOSE: "Cerrar",
  13507. HELP_DESKTOP_PANORAMA_1A: "Haga clic y arrastre para mirar alrededor del espacio.",
  13508. HELP_DESKTOP_PANORAMA_2A: "Haga clic en los aros a lo largo del espacio para moverse.",
  13509. HELP_DESKTOP_PANORAMA_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13510. HELP_DESKTOP_PANORAMA_1B: "O use las teclas de flecha para girar a la izquierda y a la derecha.",
  13511. HELP_DESKTOP_PANORAMA_2B: "O use las teclas de dirección para adelantar o retroceder.",
  13512. HELP_DESKTOP_PANORAMA_3B: "O use la tecla más para acercar y la tecla menos para alejar.",
  13513. HELP_DESKTOP_360_2A: "Haga clic en el icono Vista Interior para ingresar al Espacio.",
  13514. HELP_DESKTOP_360_2B: "O bien, presione la tecla numero 1 para entrar en la Vista Interior.",
  13515. HELP_DESKTOP_DOLLHOUSE_1A: "Haga clic izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para girar la Dollhouse.",
  13516. HELP_DESKTOP_DOLLHOUSE_2A: "Haga clic derecho y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición della dollhouse.",
  13517. HELP_DESKTOP_DOLLHOUSE_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13518. HELP_DESKTOP_DOLLHOUSE_1B: "O use las teclas de dirección para girar la Dollhouse.",
  13519. HELP_DESKTOP_FLOORPLAN_1A: "Haga clic con izquierdo y arrastre hacia la izquierda, derecha, arriba o abajo para cambiar la posición de la planta.",
  13520. HELP_DESKTOP_FLOORPLAN_2A: "Haga clic derecho y arrastre hacia la izquierda o derecha para girar la planta.",
  13521. HELP_DESKTOP_FLOORPLAN_3A: "Use la rueda de desplazamiento para acercar o alejar.",
  13522. HELP_DESKTOP_FLOORPLAN_2B: "O use las teclas para girar hacia la izquierda o derecha.",
  13523. HELP_DESKTOP_FLOORPLAN_3B: "O use las teclas de dirección para acercar o alejar.",
  13524. HELP_MOBILE_PANORAMA_1: "Toque y arrastre para mirar alrededor del espacio.",
  13525. HELP_MOBILE_PANORAMA_2: "Toque en los aros a lo largo del espacio para moverse.",
  13526. HELP_MOBILE_3: "Use el gesto de pellizcar para acercar o alejar.",
  13527. HELP_MOBILE_360_2: "Toque el ícono Vista Interior para entrar en el Espacio.",
  13528. HELP_MOBILE_DOLLHOUSE_1: "Toque y arrastre con dos dedos para cambiar la posición della dollhouse.",
  13529. HELP_MOBILE_DOLLHOUSE_2: "Toque y arrastre con dos dedos para cambiar la posición de la vista aérea.",
  13530. HELP_MOBILE_FLOORPLAN_1: "Toque y arrastre para cambiar la posición de la planta.",
  13531. HELP_MOBILE_FLOORPLAN_2: "Toque y arrastre con dos dedos para girar la planta.",
  13532. HELP_MORE_HLR_A: "Galería destacada",
  13533. HELP_DESKTOP_MORE_HLR_B: "Abra para navegar a través del espacio utilizando imágenes en miniatura.",
  13534. HELP_MORE_DOLLHOUSE_A: "Vista aérea por pisos",
  13535. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Haga clic para ver y girar la Dollhouse del espacio completo en 3D.",
  13536. HELP_MOBILE_MORE_DOLLHOUSE_B: "Toque para ver y girar la vista Dollhouse del espacio completo en 3D.",
  13537. HELP_MORE_FLOORS_A: "Seleccionador de plantas",
  13538. HELP_DESKTOP_MORE_FLOORS_B: "Cambie de una planta a otra en el espacio.",
  13539. HELP_MORE_TAG_A: "tag™ Posts",
  13540. HELP_DESKTOP_MORE_TAG_B: "Haga clic o coloque el cursor para obtener más información acerca de las características del espacio.",
  13541. HELP_MOBILE_MORE_TAG_B: "Toque para obtener más información acerca de las características del espacio.",
  13542. HELP_MORE_ZOOM_A: "Controles de zoom",
  13543. HELP_DESKTOP_MORE_ZOOM_B: "Use estos controles o la rueda de desplazamiento para acercar o alejar.",
  13544. HELP_MORE_TOUR_A: "Controles de recorrido",
  13545. HELP_DESKTOP_MORE_TOUR_B: "Reproduzca, pause, adelante o retroceda a través de un recorrido guiado.",
  13546. HELP_MORE_INSIDE_A: "Vista interior",
  13547. HELP_DESKTOP_MORE_INSIDE_B: "Haga clic para explorar el interior del espacio.",
  13548. HELP_MOBILE_MORE_INSIDE_B: "Toque para explorar el interior del espacio.",
  13549. HELP_MORE_VR_A: "Modo de realidad virtual",
  13550. HELP_DESKTOP_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13551. HELP_MOBILE_MORE_VR_B: "Toque para ver el espacio en realidad virtual.",
  13552. HELP_MORE_360_A: "360° Views",
  13553. HELP_DESKTOP_MORE_360_B: "Una vez que se encuentre en galería destacada, haga clic en vistas de 360º para ver el exterior.",
  13554. HELP_MOBILE_MORE_360_B: "Una vez que se encuentre en galería destacada, toque en vistas de 360º para ver el exterior.",
  13555. HELP_MORE_FULLSCREEN_A: "Pantalla completa",
  13556. HELP_DESKTOP_MORE_FULLSCREEN_B: "Expanda el escenario 3D para verlo en pantalla completa.",
  13557. WEBVR_FOR_CARDBOARD: "Para Google Cardboard",
  13558. WEBVR_FOR_DAYDREAM: "Para Daydream View",
  13559. WEBVR_ENTER_WEBVR: "ENTRAR VR",
  13560. WEBVR_DIFFERENT_HEADSET: "¿Tiene un auricular diferente?",
  13561. WEBVR_LEARN_MORE: "Más información",
  13562. WEBVR_VIEW_SPACE: "Ver Espacio en VR",
  13563. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13564. WEBVR_DAYDREAM_PHONE: "Daydream Teléfono listos",
  13565. WEBVR_VIEW_CARDBOARD: "O Ver en Google Cardboard",
  13566. VR_NEED_DAYDREAM: "Necesidades antes de acoplarse con Daydream View",
  13567. VR_NEED_DAYDREAM_PHONE: "Teléfono listo para Daydream",
  13568. VR_GOOGLE_DAYDREAM: "Daydream de Google",
  13569. VR_APP: "port VR App",
  13570. VR_COMPATIBLE_ANDROID_LONG: 'Compatible con los Dispositivos Android con Pantallas de 4.5"-5.5" operando Android OS 4.4.4 y posteriores',
  13571. VR_APP_FOR_ANDROID: "Aplicación port VR para Teléfonos Android",
  13572. VR_APP_OPEN: "Abrir con la aplicación port VR en su lugar",
  13573. VR_VIEW_SPACE: "Ver Espacio en realidad virtual",
  13574. VR_LEARN_MORE_CAPS: "SABER MÁS",
  13575. VR_PREVIOUS_CAPS: "ANTERIOR",
  13576. VR_NEXT_CAPS: "SIGUIENTE",
  13577. VR_GOT_IT_CAPS: "COMPRENDIDO",
  13578. VR_SHOW_SUPPORTED: "Pulse para ver el Espacio en realidad virtual con",
  13579. VR_SHOW_UNSUPPORTED: "Lo sentimos, pero su dispositivo no cumple los requisitos mínimos para ver un Espacio en realidad virtual.",
  13580. VR_SHOW_IOS_1: "Pulse para ver el Espacio en realidad virtual",
  13581. VR_SHOW_IOS_2: "Necesita la aplicación port VR y un iPhone compatible para ver",
  13582. VR_WHAT_YOU_NEED: "Lo que necesitaras...",
  13583. VR_NEED_CARDBOARD: "Lo que necesitaras con Google Cardboard",
  13584. VR_NEED_SAMSUNG: "Lo que necesitaras con el Samsung Gear VR",
  13585. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13586. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13587. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13588. VR_COMPATIBLE_IPHONES_2: "Compatible con iPhone 6S o superior y con iOS 9.1 en adelante",
  13589. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13590. VR_COMPATIBLE_ANDROID: "Dispositivos Android compatibles",
  13591. VR_ANDROID_DETAIL: "Pantallas de 11.43 cm a 13.97 cm con OS de Android 4.4.4 en adelante",
  13592. VR_ANDROID_DVICES: "Dispositivos Android",
  13593. VR_COMPATIBLE_SAMSUNG: "Dispositivos compatibles del Samsung",
  13594. VR_SAMSUNG_DETAIL: "Galaxy S5 en adelante",
  13595. VR_APP_FOR_CARDBOARD: "Aplicación port VR para Google Cardboard",
  13596. VR_APP_FOR_SAMSUNG: "Aplicación port VR para Gear VR",
  13597. VR_DOWNLOAD_HERE: "Descargar aquí",
  13598. VR_REQUIRE_HEADSET: "Necesita un casco de realidad virtual y que se instale la aplicación port VR para Android",
  13599. VR_REDIRECT_TO_STORE: "Si la aplicación no está instalada, se le redirigirá a la tienda de aplicaciones.",
  13600. VR_IMPROPER_EMBED: "El espacio de port no está incorporado correctamente para apoyar VR en su navegador web.",
  13601. VR_OPEN_ANDROID_LINK: "Abre el enlace en tu teléfono móvil",
  13602. VR_ANDROID_OPTIONS: "Opciones de auriculares en RV disponibles",
  13603. SHARE_TO: "Compartir en",
  13604. SHARE_LINK: "Enlace directo",
  13605. SHARE_EXPLORE: "Explorar ",
  13606. SHARE_AT: "en",
  13607. SHARE_WITH: "con",
  13608. SHARE_3D: " en 3D",
  13609. SHARE_COPIED: "¡Copiado!",
  13610. ERROR_BROWSER_SOLUTION: "Instale un nuevo navegador para explorar en 3D.",
  13611. ERROR_BROWSER_EXPLANATION: "WebGL requiere un navegador moderno.",
  13612. ERROR_GENERIC_PROBLEM: "Vaya, algo ha ido mal.",
  13613. ERROR_GENERIC_SOLUTION: "Reinicie su navegador.",
  13614. ERROR_GENERIC_ACTIONS_1: "Si el problema persiste, ",
  13615. ERROR_GENERIC_ACTIONS_2: "instale un navegador compatible",
  13616. ERROR_GENERIC_ACTIONS_3: " o ",
  13617. ERROR_GENERIC_ACTIONS_4: "consulte nuestra guía de solución de problemas",
  13618. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navegador no compatible.",
  13619. ERROR_WEBGL_IOS_PROBLEM: "Versión de iOS no compatible.",
  13620. ERROR_WEBGL_IOS_SOLUTION: "Actualice a iOS 8 o superior para explorar en 3D.",
  13621. ERROR_WEBGL_IOS_ACTIONS_1: "Pulse ",
  13622. ERROR_WEBGL_IOS_ACTIONS_2: "Ajustes > General > Actualización de software",
  13623. ERROR_WEBGL_SAFARI_PROBLEM: "Habilite WebGL para explorar en 3D.",
  13624. ERROR_WEBGL_SAFARI_ACTIONS_1: "Haga clic en ",
  13625. ERROR_WEBGL_SAFARI_ACTIONS_2: "Preferencias > Avanzado > Mostrar el menú Desarrollar",
  13626. ERROR_WEBGL_SAFARI_ACTIONS_3: "Después, haga clic en ",
  13627. ERROR_WEBGL_SAFARI_ACTIONS_4: "Desarrollar > Habilitar WebGL",
  13628. ERROR_MISSING_URLS_PROBLEM: "Vaya, no hay panoramas para este modelo.",
  13629. ERROR_MISSING_URLS_EXPLANATION: "Este es un modelo antiguo. El propietario del sitio web puede tener un nuevo modelo en mente.",
  13630. ERROR_LOADING_FAILED_PROBLEM: "Vaya, modelo no disponible.",
  13631. ERROR_LOADING_FAILED_ACTIONS_1: "Si el problema persiste, ",
  13632. ERROR_LOADING_FAILED_ACTIONS_2: "consulte nuestra guía de solución de problemas",
  13633. ERROR_MAINTENANCE_PROBLEM: "Mantenimiento en progreso.",
  13634. ERROR_MAINTENANCE_SOLUTION: "Regrese en unos minutos.",
  13635. LINK_TO_LOCATION: "Enlace a la ubicación",
  13636. MENU_COPY: "Copiar",
  13637. LINK_ALERT_COPY: "Utilice CTRL/CMD + C para copiar.",
  13638. ROTATE: "Girar",
  13639. INSIDE: "Interior",
  13640. MOVE: "Moverse",
  13641. ZOOM: "Acercar o alejar"
  13642. }
  13643. }
  13644. , {}],
  13645. 113: [function(e, t, i) {
  13646. "use strict";
  13647. t.exports = {
  13648. PAGE_TITLE: "",
  13649. LOADING: "Chargement",
  13650. PRESENTED_BY_CAPS: "PRÉSENTÉ PAR",
  13651. POWERED_BY: "alimenté par ",
  13652. POWERED_BY_CAPS: "ALIMENTÉ PAR",
  13653. DESKTOP_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13654. MOBILE_SHORT_CTA: "Cliquez pour explorer l'Espace 3D.",
  13655. PRESENTED_BY: "Présenté par ",
  13656. MORE: "Plus ",
  13657. LESS: "Moins ",
  13658. TAG_CONTENT: "Contenu tag™",
  13659. SHOW: "Montrer",
  13660. HIDE: "Cacher",
  13661. DOLLHOUSE: "Dollhouse",
  13662. FLOOR_PLAN: "Plan de sol",
  13663. OPEN_HIGHLIGHTS: "Ouvrir les faits saillants",
  13664. CLOSE_HIGHLIGHTS: "Fermer",
  13665. PREVIOUS: "Précédent",
  13666. PLAY: "Lecture",
  13667. PAUSE: "Pause",
  13668. NEXT: "Suivant",
  13669. EXPLORE_3D_SPACE: "Explorer l'Espace en 3D",
  13670. VIEW_DOLLHOUSE: "Voir dollhouse",
  13671. SOCIAL_SHARING: "Partager cet espace",
  13672. VIEW_IN_VR: "Voir en VR",
  13673. VIEW_FULLSCREEN: "Plein écran",
  13674. EXIT_FULLSCREEN: "Fermer plein écran",
  13675. ZOOM_IN: "Zoom avant",
  13676. ZOOM_OUT: "Zoom arrière",
  13677. FLOOR_NAME: "Étage ",
  13678. FLOOR_ALL: "Tous",
  13679. TERMS: "Mentions légales",
  13680. PORT_TERMS: "port mentions légales",
  13681. TERMS_OF_USE: "Conditions d'utilisation",
  13682. TERMS_TEXT_FILE: "terms-fr-FR.html",
  13683. CLOSE_TERMS: "Fermer",
  13684. TERMS_FAIL: "Impossible d'accéder aux mentions légales. Vérifiez que vous avez une connexion Internet pour afficher les conditions d'utilisation.",
  13685. HELP: "Aide",
  13686. HELP_NAVIGATION_TAB: "Navigation",
  13687. HELP_MORE_HELP_TAB: "Aide",
  13688. CLOSE: "Fermer",
  13689. HELP_DESKTOP_PANORAMA_1A: "Cliquez et faites glisser pour regarder autour de l’espace.",
  13690. HELP_DESKTOP_PANORAMA_2A: "Cliquez sur les anneaux pour vous déplacer.",
  13691. HELP_DESKTOP_PANORAMA_3A: "Utilisez la molette de votre souris pour zoomer.",
  13692. HELP_DESKTOP_PANORAMA_1B: "Ou utilisez les touches pour tourner.",
  13693. HELP_DESKTOP_PANORAMA_2B: "Ou utilisez les touches pour avancer et reculer.",
  13694. HELP_DESKTOP_PANORAMA_3B: "Ou utilisez les touches plus et moins pour zoomer.",
  13695. HELP_DESKTOP_360_2A: "Cliquez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13696. HELP_DESKTOP_360_2B: "Ou, appuyez sur la touche numéro 1 pour entrer dans la Vue Intérieure.",
  13697. HELP_DESKTOP_DOLLHOUSE_1A: "Faites un clic gauche et bougez votre souris pour faire pivoter la vue Dollhouse.",
  13698. HELP_DESKTOP_DOLLHOUSE_2A: "Faites un clic droit et bougez votre souris pour changer la position de la vue Dollhouse.",
  13699. HELP_DESKTOP_DOLLHOUSE_3A: "Utilisez la molette de votre souris pour zoomer.",
  13700. HELP_DESKTOP_DOLLHOUSE_1B: "Ou utilisez les touches pour faire pivoter la vue Dollhouse.",
  13701. HELP_DESKTOP_FLOORPLAN_1A: "Faites un clic droit pour changer la position du plan sur l’écran.",
  13702. HELP_DESKTOP_FLOORPLAN_2A: "Faites un clic droit et faites glisser à gauche ou à droite pour faire pivoter le plan.",
  13703. HELP_DESKTOP_FLOORPLAN_3A: "Utilisez la molette de votre souris pour zoomer.",
  13704. HELP_DESKTOP_FLOORPLAN_2B: "Ou utilisez les touches pour faire pivoter à gauche ou à droite.",
  13705. HELP_DESKTOP_FLOORPLAN_3B: "Ou utilisez les touches pour effectuer un zoom avant ou arrière.",
  13706. HELP_MOBILE_PANORAMA_1: "Touchez et faites glisser pour regarder autour de l’espace.",
  13707. HELP_MOBILE_PANORAMA_2: "Tapez sur les anneaux dans tout l’espace pour vous déplacer.",
  13708. HELP_MOBILE_3: "Utilisez un geste de pincement pour zoomer avant/arrière.",
  13709. HELP_MOBILE_360_2: "Tapez sur l’icône Vue Intérieure pour entrer dans l’Espace.",
  13710. HELP_MOBILE_DOLLHOUSE_1: "Touchez et faites glisser vers le haut/bas/gauche/droite pour faire pivoter la vue Dollhouse.",
  13711. HELP_MOBILE_DOLLHOUSE_2: "Touchez et faites glisser avec deux doigts pour positionner vue en coupe.",
  13712. HELP_MOBILE_FLOORPLAN_1: "Touchez et faites glisser pour positionner le plan.",
  13713. HELP_MOBILE_FLOORPLAN_2: "Touchez et faites glisser avec deux doigts pour faire pivoter le plan.",
  13714. HELP_MORE_HLR_A: "Carrousel",
  13715. HELP_DESKTOP_MORE_HLR_B: "Ouvrez pour naviguer dans l’espace en utilisant les vignettes.",
  13716. HELP_MORE_DOLLHOUSE_A: "Vue en coupe",
  13717. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Cliquez pour afficher et faire pivoter l’espace entier en 3D.",
  13718. HELP_MOBILE_MORE_DOLLHOUSE_B: "Tapez pour afficher et faire pivoter l’espace entier en 3D.",
  13719. HELP_MORE_FLOORS_A: "Sélecteur d’étage",
  13720. HELP_DESKTOP_MORE_FLOORS_B: "Basculer entre les étages dans l’espace.",
  13721. HELP_MORE_TAG_A: "tag™ Posts",
  13722. HELP_DESKTOP_MORE_TAG_B: "Cliquez ou survolez pour obtenir des informations sur l’espace.",
  13723. HELP_MOBILE_MORE_TAG_B: "Tapez pour obtenir des informations sur l’espace.",
  13724. HELP_MORE_ZOOM_A: "Commandes de zoom",
  13725. HELP_DESKTOP_MORE_ZOOM_B: "Utilisez votre clavier ou la molette de votre souris pour zoomer.",
  13726. HELP_MORE_TOUR_A: "Commandes de la visite",
  13727. HELP_DESKTOP_MORE_TOUR_B: "Mettez en marche ou en pause, avancez et reculez lors d'une visite guidée.",
  13728. HELP_MORE_INSIDE_A: "Vue intérieure",
  13729. HELP_DESKTOP_MORE_INSIDE_B: "Cliquez pour explorer l’intérieur de l’espace.",
  13730. HELP_MOBILE_MORE_INSIDE_B: "Tapez pour explorer l’intérieur de l’espace.",
  13731. HELP_MORE_VR_A: "Mode RV",
  13732. HELP_DESKTOP_MORE_VR_B: "Cliquez pour lancer l’espace en réalité virtuelle.",
  13733. HELP_MOBILE_MORE_VR_B: "Tapez pour lancer l’espace en réalité virtuelle.",
  13734. HELP_MORE_360_A: "Vues 360°",
  13735. HELP_DESKTOP_MORE_360_B: "Cliquez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13736. HELP_MOBILE_MORE_360_B: "Tapez sur vues 360°, dans le carrousel pour voir les scènes extérieures.",
  13737. HELP_MORE_FULLSCREEN_A: "Plein écran",
  13738. HELP_DESKTOP_MORE_FULLSCREEN_B: "Voir 3D Showcase en plein écran.",
  13739. WEBVR_FOR_CARDBOARD: "Pour Google Cardboard",
  13740. WEBVR_FOR_DAYDREAM: "Pour Daydream View",
  13741. WEBVR_ENTER_WEBVR: "ENTRER VR",
  13742. WEBVR_DIFFERENT_HEADSET: "Avez-vous un casque différent?",
  13743. WEBVR_LEARN_MORE: "En savoir plus",
  13744. WEBVR_VIEW_SPACE: "Voir Espace en VR",
  13745. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13746. WEBVR_DAYDREAM_PHONE: "Téléphone compatibles Daydream",
  13747. WEBVR_VIEW_CARDBOARD: "Ou Afficher sur Google Cardboard",
  13748. VR_VIEW_SPACE: "Voir l'Espace en Réalité Virtuelle",
  13749. VR_LEARN_MORE_CAPS: "EN SAVOIR PLUS",
  13750. VR_PREVIOUS_CAPS: "PRÉCÉDENT",
  13751. VR_NEXT_CAPS: "SUIVANT",
  13752. VR_GOT_IT_CAPS: "BIEN COMPRIS",
  13753. VR_SHOW_SUPPORTED: "Taper pour voir l'Espace en VR avec",
  13754. VR_SHOW_UNSUPPORTED: "Désolé mais votre appareil ne répond pas aux critères minimaux pour voir cet Espace en mode VR.",
  13755. VR_SHOW_IOS_1: "Taper pour voir l’Espace en Realité Virtuelle",
  13756. VR_SHOW_IOS_2: "Nécessite l’application port VR et un iPhone compatible pour voir",
  13757. VR_WHAT_YOU_NEED: "Ce dont vous aurez besoin pour...",
  13758. VR_NEED_CARDBOARD: "Ce dont vous aurez besoin avec Google Cardboard",
  13759. VR_NEED_SAMSUNG: "Ce dont vous aurez besoin avec Samsung Gear VR",
  13760. VR_NEED_DAYDREAM: "BESOINS AVANT APPARIEMENT AVEC DAYDREAM VIEW",
  13761. VR_NEED_DAYDREAM_PHONE: "Téléphone compatible avec Daydream",
  13762. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13763. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13764. VR_APP: "port VR App",
  13765. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13766. VR_COMPATIBLE_IPHONES_1: "iPhones",
  13767. VR_COMPATIBLE_IPHONES_2: "iPhone 5s et plus récent, avec iOS 9.1 et plus récent",
  13768. VR_COMPATIBLE_IPHONES_3: "iPhones compatibles",
  13769. VR_COMPATIBLE_ANDROID: "Appareils Android compatibles",
  13770. VR_COMPATIBLE_ANDROID_LONG: "Compatible avec les écrans des appareils Android de 11,5 à 14 cm (4,5 à 5,5 po) fonctionnant sous Android OS 4.4.4 et plus",
  13771. VR_ANDROID_DETAIL: 'Écrans 4.5" à 5.5" avec Android 4.4.4 ou plus récent',
  13772. VR_ANDROID_DVICES: "Appareils Android",
  13773. VR_COMPATIBLE_SAMSUNG: "Appareils Samsung Compatibles",
  13774. VR_SAMSUNG_DETAIL: "Galaxy S6 et plus récents",
  13775. VR_APP_FOR_CARDBOARD: "Application port VR pour Google Cardboard",
  13776. VR_APP_FOR_SAMSUNG: "Application port VR pour Gear VR",
  13777. VR_APP_FOR_ANDROID: "Application port VR pour téléphones Android",
  13778. VR_APP_OPEN: "Ouvrir plutôt avec l’application port VR",
  13779. VR_DOWNLOAD_HERE: "Télécharger ici",
  13780. VR_REQUIRE_HEADSET: "Nécessite un casque VR et l'application port VR pour Android afin d'être installé",
  13781. VR_REDIRECT_TO_STORE: "Si l'application n'est pas installée, vous serez rediriger vers l'App store.",
  13782. VR_IMPROPER_EMBED: "L'Espace port n'est pas correctement intégré pour supporter VR dans votre navigateur Web.",
  13783. VR_OPEN_ANDROID_LINK: "Ouvrez ce lien avec votre appareil mobile",
  13784. VR_ANDROID_OPTIONS: "Options disponibles pour casque VR sous",
  13785. SHARE_TO: "Partager sur",
  13786. SHARE_LINK: "Lien direct",
  13787. SHARE_EXPLORE: "Explorer ",
  13788. SHARE_AT: "à",
  13789. SHARE_WITH: "avec",
  13790. SHARE_3D: " en 3D",
  13791. SHARE_COPIED: "Copié!",
  13792. ERROR_BROWSER_SOLUTION: "Installer un nouveau navigateur pour explorer en 3D.",
  13793. ERROR_BROWSER_EXPLANATION: "WebGL a besoin d'un navigateur récent.",
  13794. ERROR_GENERIC_PROBLEM: "Il y eu un problème.",
  13795. ERROR_GENERIC_SOLUTION: "Redémarrer votre navigateur.",
  13796. ERROR_GENERIC_ACTIONS_1: "Si le problème persiste, ",
  13797. ERROR_GENERIC_ACTIONS_2: "installez un navigateur plus récent",
  13798. ERROR_GENERIC_ACTIONS_3: " ou ",
  13799. ERROR_GENERIC_ACTIONS_4: "voir notre guide de dépannage",
  13800. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Navigateur non-supporté.",
  13801. ERROR_WEBGL_IOS_PROBLEM: "Version iOS non-supportée.",
  13802. ERROR_WEBGL_IOS_SOLUTION: "Mettre à jour avec iOS8 au minimum pour voir l'Espace en 3D.",
  13803. ERROR_WEBGL_IOS_ACTIONS_1: "Tapez ",
  13804. ERROR_WEBGL_IOS_ACTIONS_2: "Paramètres > Général > Mise à jour Software",
  13805. ERROR_WEBGL_SAFARI_PROBLEM: "Activez WegGL pour explorer en 3D.",
  13806. ERROR_WEBGL_SAFARI_ACTIONS_1: "Cliquez ",
  13807. ERROR_WEBGL_SAFARI_ACTIONS_2: "Préferences > Avancés > Voir menu développeur",
  13808. ERROR_WEBGL_SAFARI_ACTIONS_3: "Puis cliquez ",
  13809. ERROR_WEBGL_SAFARI_ACTIONS_4: "Développe > Activé WebGL",
  13810. ERROR_MISSING_URLS_PROBLEM: "Il n'y a pas de panoromas pour ce modèle.",
  13811. ERROR_MISSING_URLS_EXPLANATION: "Ceci est un ancien modèle. Le propriétaire du site a peut-être un nouveau modèle en cours.",
  13812. ERROR_LOADING_FAILED_PROBLEM: "Ce modèle n'est pas disponible.",
  13813. ERROR_LOADING_FAILED_ACTIONS_1: "Si le problème persiste, ",
  13814. ERROR_LOADING_FAILED_ACTIONS_2: "voir notre guide de dépannage",
  13815. ERROR_MAINTENANCE_PROBLEM: "Maintenance en cours.",
  13816. ERROR_MAINTENANCE_SOLUTION: "Revenez dans quelques instants.",
  13817. LINK_TO_LOCATION: "Lien vers l'emplacement",
  13818. MENU_COPY: "Copie",
  13819. LINK_ALERT_COPY: "Utiliser CTRL+CMD C pour copier.",
  13820. ROTATE: "Faire pivoter",
  13821. INSIDE: "Intérieure",
  13822. MOVE: "Se déplacer",
  13823. ZOOM: "Zoom"
  13824. }
  13825. }
  13826. , {}],
  13827. 114: [function(e, t, i) {
  13828. "use strict";
  13829. t.exports = {
  13830. PAGE_TITLE: "",
  13831. LOADING: "読み込み中",
  13832. PRESENTED_BY_CAPS: "PRESENTED BY",
  13833. POWERED_BY: "powered by",
  13834. POWERED_BY_CAPS: "POWERED BY",
  13835. DESKTOP_SHORT_CTA: "クリックしてこの3D Spaceを探索",
  13836. MOBILE_SHORT_CTA: "タップしてこの3D Spaceを探索",
  13837. PRESENTED_BY: "Presented by ",
  13838. MORE: "全て表示 ",
  13839. LESS: "閉じる ",
  13840. TAG_CONTENT: "tag™コンテンツ ",
  13841. SHOW: "表示",
  13842. HIDE: "非表示",
  13843. DOLLHOUSE: "ドールハウス",
  13844. FLOOR_PLAN: "フロアプラン",
  13845. OPEN_HIGHLIGHTS: "ハイライトを開く",
  13846. CLOSE_HIGHLIGHTS: "閉じる",
  13847. PREVIOUS: "前へ",
  13848. PLAY: "再生",
  13849. PAUSE: "一時停止",
  13850. NEXT: "次へ",
  13851. EXPLORE_3D_SPACE: "3DSpaceの探索",
  13852. VIEW_DOLLHOUSE: "ドールハウスの表示",
  13853. SOCIAL_SHARING: "このSpaceを共有する",
  13854. VIEW_IN_VR: "VRで表示",
  13855. VIEW_FULLSCREEN: "フルスクリーン表示",
  13856. EXIT_FULLSCREEN: "フルスクリーン表示を終了",
  13857. ZOOM_IN: "ズームイン",
  13858. ZOOM_OUT: "ズームアウト",
  13859. FLOOR_NAME: "フロア ",
  13860. FLOOR_ALL: "すべて",
  13861. TERMS: "規約",
  13862. PORT_TERMS: "port規約",
  13863. TERMS_OF_USE: "利用規約",
  13864. CLOSE_TERMS: "閉じる",
  13865. TERMS_TEXT_FILE: "terms-jp-JP.html",
  13866. TERMS_FAIL: "規約を取得できませんでした。利用規約を表示するためにインターネットに接続されていることを確認してください。",
  13867. WEBVR_FOR_DAYDREAM: "Daydream View用",
  13868. WEBVR_ENTER_WEBVR: "VRに入る",
  13869. WEBVR_DIFFERENT_HEADSET: "別のヘッドセットをお持ちですか?",
  13870. WEBVR_LEARN_MORE: "もっと詳しく",
  13871. WEBVR_VIEW_SPACE: "VRでSpaceを表示",
  13872. WEBVR_DAYDREAM_VIEW: "Daydream View",
  13873. WEBVR_DAYDREAM_PHONE: "Daydream対応スマホ",
  13874. WEBVR_FOR_CARDBOARD: "Google Cardboard用",
  13875. WEBVR_VIEW_CARDBOARD: "またはGoogle Cardboardで表示",
  13876. VR_VIEW_SPACE: "バーチャルリアリティでSpaceを表示",
  13877. VR_LEARN_MORE_CAPS: "もっと詳しく",
  13878. VR_PREVIOUS_CAPS: "前へ",
  13879. VR_NEXT_CAPS: "次へ",
  13880. VR_GOT_IT_CAPS: "了解",
  13881. VR_SHOW_SUPPORTED: "タップして次を使用してVRでSpaceを表示: ",
  13882. VR_SHOW_UNSUPPORTED: "お使いのデバイスはVRでSpaceを表示する最低要件を満たしていません",
  13883. VR_SHOW_IOS_1: "タップしてVRでSpaceを表示",
  13884. VR_SHOW_IOS_2: "表示するにはport VRアプリと互換性のあるiPhoneが必要です",
  13885. VR_WHAT_YOU_NEED: "必要なもの",
  13886. VR_NEED_CARDBOARD: "Google Cardboardに必要なもの",
  13887. VR_NEED_SAMSUNG: "Samsung Gear VRに必要なもの",
  13888. VR_NEED_DAYDREAM: "事前にDaydream Viewとのペアリングが必要です",
  13889. VR_NEED_DAYDREAM_PHONE: "Daydream対応スマホ",
  13890. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  13891. VR_GOOGLE_DAYDREAM: "Google Daydream",
  13892. VR_APP: "port VRアプリ",
  13893. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  13894. VR_COMPATIBLE_IPHONES_1: "iPhone",
  13895. VR_COMPATIBLE_IPHONES_2: "iOS 9.1以降で動作するiPhone 5s以降のモデル",
  13896. VR_COMPATIBLE_IPHONES_3: "互換性のあるiPhone",
  13897. VR_COMPATIBLE_ANDROID: "互換性のあるAndroidデバイス",
  13898. VR_COMPATIBLE_ANDROID_LONG: "Android OS 4.4.4以降で動作する互換性のあるAndroidデバイスの4.5~5.5インチディスプレイ",
  13899. VR_ANDROID_DETAIL: "Android OS 4.4.4以降で動作する4.5~5.5インチディスプレイ",
  13900. VR_ANDROID_DVICES: "Androidデバイス",
  13901. VR_COMPATIBLE_SAMSUNG: "互換性のあるSamsungデバイス",
  13902. VR_SAMSUNG_DETAIL: "Galaxy S5以降のモデル",
  13903. VR_APP_FOR_CARDBOARD: "Google Cardboard用のport VRアプリ",
  13904. VR_APP_FOR_SAMSUNG: "Gear VR 用のport VRアプリ",
  13905. VR_APP_FOR_ANDROID: "Androidフォン用のport VRアプリ",
  13906. VR_APP_OPEN: "port VRアプリで開く",
  13907. VR_DOWNLOAD_HERE: "ここからダウンロード",
  13908. VR_REQUIRE_HEADSET: "Android 用のVRヘッドセットとport VRアプリ をインストールする必要があります",
  13909. VR_REDIRECT_TO_STORE: "アプリがインストールされていない場合、App Storeにリダイレクトされます",
  13910. VR_IMPROPER_EMBED: "お使いのウェブブラウザでVRがサポートされるようport Spaceが適切に埋め込まれていません。",
  13911. VR_OPEN_ANDROID_LINK: "お使いの携帯電話でリンクを開いてください",
  13912. VR_ANDROID_OPTIONS: "利用可能なVRヘッドセットオプション",
  13913. SHARE_TO: "共有先",
  13914. SHARE_LINK: "ダイレクトリンク",
  13915. SHARE_EXPLORE: "探索",
  13916. SHARE_AT: "場所",
  13917. SHARE_WITH: "使用アプリ",
  13918. SHARE_3D: "3Dで",
  13919. SHARE_COPIED: "コピーされました!",
  13920. ERROR_BROWSER_SOLUTION: "3D探索するには、新しいバージョンのブラウザをインストールしてください",
  13921. ERROR_BROWSER_EXPLANATION: "WebGLにはモダンブラウザが必要です。",
  13922. ERROR_GENERIC_PROBLEM: "問題が発生しました。",
  13923. ERROR_GENERIC_SOLUTION: "ブラウザを再起動してください。",
  13924. ERROR_GENERIC_ACTIONS_1: "問題が解決しない場合は、",
  13925. ERROR_GENERIC_ACTIONS_2: "サポートされているブラウザをインストールしてください",
  13926. ERROR_GENERIC_ACTIONS_3: "または",
  13927. ERROR_GENERIC_ACTIONS_4: "トラブルシューティングガイドを参照してください",
  13928. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "ブラウザがサポートされていません。",
  13929. ERROR_WEBGL_IOS_PROBLEM: "サポートされていないiOSバージョンです。",
  13930. ERROR_WEBGL_IOS_SOLUTION: "3D探索するには、iOS 8以降にアップグレードしてください。",
  13931. ERROR_WEBGL_IOS_ACTIONS_1: "以下の順にタップします:",
  13932. ERROR_WEBGL_IOS_ACTIONS_2: "設定 > 全般 > ソフトウェアの更新",
  13933. ERROR_WEBGL_SAFARI_PROBLEM: "WebGLを有効にして3Dで探索します。",
  13934. ERROR_WEBGL_SAFARI_ACTIONS_1: "以下の順にクリックします:",
  13935. ERROR_WEBGL_SAFARI_ACTIONS_2: "環境設定 > 詳細 > メニューバーに開発メニューを表示",
  13936. ERROR_WEBGL_SAFARI_ACTIONS_3: "その後、以下の順にクリックします:",
  13937. ERROR_WEBGL_SAFARI_ACTIONS_4: "開発 > WebGLを有効にする",
  13938. ERROR_MISSING_URLS_PROBLEM: "このモデルではパノラマを使用できません。",
  13939. ERROR_MISSING_URLS_EXPLANATION: "これは古いモデルです。ウェブサイト所有者が新しいモデルを開発中かもしれません。",
  13940. ERROR_LOADING_FAILED_PROBLEM: "モデルは利用できません。",
  13941. ERROR_LOADING_FAILED_ACTIONS_1: "問題が解決しない場合は、",
  13942. ERROR_LOADING_FAILED_ACTIONS_2: "トラブルシューティングガイドを参照してください",
  13943. ERROR_MAINTENANCE_PROBLEM: "メンテナンスは進行中です。",
  13944. ERROR_MAINTENANCE_SOLUTION: "しばらくしてからやり直し てください。",
  13945. LINK_TO_LOCATION: "ロケーションへのリンク",
  13946. MENU_COPY: "コピー",
  13947. LINK_ALERT_COPY: "コピーするにはCTRL/CMD + Cを使用してください。",
  13948. ROTATE: "回転",
  13949. MOVE: "移動",
  13950. INSIDE: "内側",
  13951. ZOOM: "ズーム",
  13952. HELP: "ヘルプ",
  13953. HELP_NAVIGATION_TAB: "ナビゲーション",
  13954. HELP_MORE_HELP_TAB: "その他のヘルプ",
  13955. HELP_DESKTOP_PANORAMA_1A: "Spaceを見回すには、クリックしてドラッグします。",
  13956. HELP_DESKTOP_PANORAMA_2A: "移動するには、Space全体にあるリングをクリックします。",
  13957. HELP_DESKTOP_PANORAMA_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13958. HELP_DESKTOP_PANORAMA_1B: "または、矢印キーを使用して左右に向きを変えます。",
  13959. HELP_DESKTOP_PANORAMA_2B: "または、矢印キーを使用して前後に向きを変えます。",
  13960. HELP_DESKTOP_PANORAMA_3B: "あるいは、プラス(+)キーまたはマイナス(-)キーを使用して、ズームイン、ズームアウトします。",
  13961. HELP_DESKTOP_360_2A: "内側ビューアイコンをクリックしてSpaceに入ります。",
  13962. HELP_DESKTOP_360_2B: "または、数字キー1を押して内側ビューに入ります。",
  13963. HELP_DESKTOP_DOLLHOUSE_1A: "左クリックと左右、上下のドラッグでドールハウスを回転します。",
  13964. HELP_DESKTOP_DOLLHOUSE_2A: "右クリックと左右、上下のドラッグでドールハウスの画面上の位置を変更します。",
  13965. HELP_DESKTOP_DOLLHOUSE_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13966. HELP_DESKTOP_DOLLHOUSE_1B: "または、矢印キーを使用してドールハウスを回転します。",
  13967. HELP_DESKTOP_FLOORPLAN_1A: "左ボタンを押しながら、上下左右にドラッグしてフロアプランの画面上の位置を変更します。",
  13968. HELP_DESKTOP_FLOORPLAN_2A: "右ボタンを押しながら左右にドラッグして、フロアプランを回転します。",
  13969. HELP_DESKTOP_FLOORPLAN_3A: "スクロールホイールを使用してズームイン、ズームアウトします。",
  13970. HELP_DESKTOP_FLOORPLAN_2B: "または、矢印キーを使用して左右に回転します。",
  13971. HELP_DESKTOP_FLOORPLAN_3B: "または、矢印キーを使用して、ズームイン、ズームアウトします。",
  13972. HELP_MOBILE_PANORAMA_1: "Spaceを見回すには、タッチしてドラッグします。",
  13973. HELP_MOBILE_PANORAMA_2: "移動するには、Space全体にあるリングをタップします。",
  13974. HELP_MOBILE_3: "ピンチジェスチャーを使用してズームイン、ズームアウトします。",
  13975. HELP_MOBILE_360_2: "内側ビューアイコンをタップしてSpaceに入ります。",
  13976. HELP_MOBILE_DOLLHOUSE_1: "タッチして上下左右にドラッグしてドールハウスを回転します。",
  13977. HELP_MOBILE_DOLLHOUSE_2: "タッチして、2本指でドラッグしてドールハウスを配置します。",
  13978. HELP_MOBILE_FLOORPLAN_1: "タッチ&ドラッグしてフロアプランを配置します。",
  13979. HELP_MOBILE_FLOORPLAN_2: "タッチして、2本指でドラッグしてフロアプランを回転します。",
  13980. HELP_MORE_HLR_A: "ハイライト",
  13981. HELP_DESKTOP_MORE_HLR_B: "サムネイル画像を使用してSpaceを移動するために開きます。",
  13982. HELP_MORE_DOLLHOUSE_A: "ドールハウス",
  13983. HELP_DESKTOP_MORE_DOLLHOUSE_B: "クリックして3DでSpace全体のトップダウンビューを表示して回転します。",
  13984. HELP_MOBILE_MORE_DOLLHOUSE_B: "タップして3DでSpace全体のトップダウンビューを表示して回転します。",
  13985. HELP_MORE_FLOORS_A: "フロアセレクター",
  13986. HELP_DESKTOP_MORE_FLOORS_B: "Space内のフロアを切り替えます。",
  13987. HELP_MORE_TAG_A: "tag™ Posts",
  13988. HELP_DESKTOP_MORE_TAG_B: "クリックするか、カーソルを置くとSpace内の機能についての説明が表示されます。",
  13989. HELP_MOBILE_MORE_TAG_B: "タップするとSpace内の機能についての説明が表示されます。",
  13990. HELP_MORE_ZOOM_A: "ズームコントロール",
  13991. HELP_DESKTOP_MORE_ZOOM_B: "これらのコントロールまたはスクロールホイールを使用して、ズームイン、ズームアウトします。",
  13992. HELP_MORE_TOUR_A: "ツアーコントロール",
  13993. HELP_DESKTOP_MORE_TOUR_B: "ガイド付きツアー中に再生、一時停止、前方・後方に移動します。",
  13994. HELP_MORE_INSIDE_A: "内側ビュー",
  13995. HELP_DESKTOP_MORE_INSIDE_B: "クリックしてSpace内を探索します。",
  13996. HELP_MOBILE_MORE_INSIDE_B: "タップしてSpace内を探索します。",
  13997. HELP_MORE_VR_A: "VRモード",
  13998. HELP_DESKTOP_MORE_VR_B: "クリックしてバーチャルリアリティでSpaceを起動します。",
  13999. HELP_MOBILE_MORE_VR_B: "タップしてバーチャルリアリティでSpaceを起動します。",
  14000. HELP_MORE_360_A: "360° Views",
  14001. HELP_DESKTOP_MORE_360_B: "Highlight Reelの360° Viewsをクリックして屋外シーンを表示します。",
  14002. HELP_MOBILE_MORE_360_B: "Highlight Reelの360° Viewsをタップして屋外シーンを表示します。",
  14003. HELP_MORE_FULLSCREEN_A: "フルスクリーン",
  14004. HELP_DESKTOP_MORE_FULLSCREEN_B: "3D Showcaseをフルスクリーン表示にします。",
  14005. CLOSE: "閉じる"
  14006. }
  14007. }
  14008. , {}],
  14009. 115: [function(e, t, i) {
  14010. "use strict";
  14011. t.exports = {
  14012. PAGE_TITLE: "",
  14013. LOADING: "Загрузка",
  14014. PRESENTED_BY_CAPS: "ПРЕДСТАВЛЕНО",
  14015. POWERED_BY: "разработано на платформе ",
  14016. POWERED_BY_CAPS: "РАЗРАБОТАНО НА ПЛАТФОРМЕ",
  14017. DESKTOP_SHORT_CTA: "Нажмите для просмотра.",
  14018. MOBILE_SHORT_CTA: "Нажмите для просмотра.",
  14019. PRESENTED_BY: "Представлено ",
  14020. MORE: "Больше ",
  14021. LESS: "Меньше ",
  14022. TAG_CONTENT: "tag™ Контент",
  14023. SHOW: "Показать",
  14024. HIDE: "Скрыть",
  14025. DOLLHOUSE: "Dollhouse",
  14026. FLOOR_PLAN: "Планировка",
  14027. OPEN_HIGHLIGHTS: "Открыть Фотоколлаж",
  14028. CLOSE_HIGHLIGHTS: "Закрыть",
  14029. PREVIOUS: "Предыдущий",
  14030. PLAY: "Воспроизвести",
  14031. PAUSE: "Пауза",
  14032. NEXT: "Следующий",
  14033. EXPLORE_3D_SPACE: "Просмотреть 3D модель",
  14034. VIEW_DOLLHOUSE: "Посмотреть Dollhouse",
  14035. SOCIAL_SHARING: "Поделиться этой моделью",
  14036. VIEW_IN_VR: "Посмотреть в VR",
  14037. VIEW_FULLSCREEN: "Полный экран",
  14038. EXIT_FULLSCREEN: "Выйти из полноэкранного режима",
  14039. ZOOM_IN: "Увеличить",
  14040. ZOOM_OUT: "Уменьшить",
  14041. FLOOR_NAME: "Этаж ",
  14042. FLOOR_ALL: "Все",
  14043. TERMS: "Условия",
  14044. PORT_TERMS: "Правила пользования",
  14045. TERMS_OF_USE: "Условия использования",
  14046. TERMS_TEXT_FILE: "terms-ru-RU.html",
  14047. CLOSE_TERMS: "Закрыть",
  14048. TERMS_FAIL: "Не удалось загрузить условия использования. Для просмотра условий использования, пожалуйста, убедитесь, что у Вас есть подключение к Интернету.",
  14049. HELP: "Помощь",
  14050. HELP_NAVIGATION_TAB: "Навигация",
  14051. HELP_MORE_HELP_TAB: "Доп. Помощь",
  14052. CLOSE: "Закрыть",
  14053. HELP_DESKTOP_PANORAMA_1A: "Нажмите и перетащите, чтобы осмотреть пространство вокруг.",
  14054. HELP_DESKTOP_PANORAMA_2A: "Для передвижения по модели нажимайте на круги .",
  14055. HELP_DESKTOP_PANORAMA_3A: "Используйте колесо прокрутки для увеличения и уменьшения.",
  14056. HELP_DESKTOP_PANORAMA_1B: "Или используйте клавиши со стрелками для поворота влево и вправо.",
  14057. HELP_DESKTOP_PANORAMA_2B: "Или используйте стрелки для перемещения вперед и назад.",
  14058. HELP_DESKTOP_PANORAMA_3B: "Или используйте клавиши ‘плюс’ и ‘минус’ для увеличения и уменьшения изображения.",
  14059. HELP_DESKTOP_360_2A: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14060. HELP_DESKTOP_360_2B: "или нажмите 1 на клавиатуре, чтобы увидеть внутреннюю панораму.",
  14061. HELP_DESKTOP_DOLLHOUSE_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы повернуть Dollhouse.",
  14062. HELP_DESKTOP_DOLLHOUSE_2A: "Нажмите правую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить позицию Dollhouse на экране.",
  14063. HELP_DESKTOP_DOLLHOUSE_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14064. HELP_DESKTOP_DOLLHOUSE_1B: "Или используйте клавиши со стрелками, чтобы повернуть Dollhouse.",
  14065. HELP_DESKTOP_FLOORPLAN_1A: "Нажмите левую кнопку мыши и перетащите влево, вправо, вверх и вниз, чтобы изменить положение Планировки на экране.",
  14066. HELP_DESKTOP_FLOORPLAN_2A: "Нажмите правую кнопку мыши и перетащите влево или вправо, чтобы повернуть Планировку.",
  14067. HELP_DESKTOP_FLOORPLAN_3A: "Используйте колесо прокрутки чтобы увеличить и уменьшить.",
  14068. HELP_DESKTOP_FLOORPLAN_2B: "Или используйте клавиши со стрелками для поворота влево или вправо.",
  14069. HELP_DESKTOP_FLOORPLAN_3B: "Или используйте стрелки для увеличения и уменьшения.",
  14070. HELP_MOBILE_PANORAMA_1: "Нажмите и перетащите, чтобы осмотреть модель.",
  14071. HELP_MOBILE_PANORAMA_2: "Для передвижения по модели нажимайте на круги.",
  14072. HELP_MOBILE_3: "Используйте движение двумя пальцами в разные стороны, чтобы увеличить и уменьшить.",
  14073. HELP_MOBILE_360_2: "Нажмите на значок ‘Вид Изнутри’, чтобы увидеть внутреннюю панораму.",
  14074. HELP_MOBILE_DOLLHOUSE_1: "Нажмите и перетащите вверх, вниз, влево и вправо, чтобы повернуть Dollhouse.",
  14075. HELP_MOBILE_DOLLHOUSE_2: "Нажмите и перетащите, чтобы расположить Dollhouse.",
  14076. HELP_MOBILE_FLOORPLAN_1: "Нажмите и перетащите, чтобы расположить план здания.",
  14077. HELP_MOBILE_FLOORPLAN_2: "Коснитесь и перетащите двумя пальцами, чтобы повернуть план здания.",
  14078. HELP_MORE_HLR_A: "Фотоколлаж",
  14079. HELP_DESKTOP_MORE_HLR_B: "Откройте для перемещения по модели, используя иконки изображений.",
  14080. HELP_MORE_DOLLHOUSE_A: "Dollhouse",
  14081. HELP_DESKTOP_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14082. HELP_MOBILE_MORE_DOLLHOUSE_B: "Нажмите и поверните сверху вниз чтобы просмотреть всю 3D модель.",
  14083. HELP_MORE_FLOORS_A: "Выбор Этажа",
  14084. HELP_DESKTOP_MORE_FLOORS_B: "Переключение между этажами.",
  14085. HELP_MORE_TAG_A: "tag™ Posts",
  14086. HELP_DESKTOP_MORE_TAG_B: "Нажмите или наведите курсор мыши для получения информации о функциях в Пространстве.",
  14087. HELP_MOBILE_MORE_TAG_B: "Нажмите для получения информации о функциях.",
  14088. HELP_MORE_ZOOM_A: "Масштаб",
  14089. HELP_DESKTOP_MORE_ZOOM_B: "Используйте эти кнопки для увеличения и уменьшения изображения или используйте колесо прокрутки.",
  14090. HELP_MORE_TOUR_A: "Управление Туром",
  14091. HELP_DESKTOP_MORE_TOUR_B: "Используйте кнопки Воспроизвести, Пауза, Вперед и Назад для управления фотоколлажем.",
  14092. HELP_MORE_INSIDE_A: "Вид Изнутри",
  14093. HELP_DESKTOP_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14094. HELP_MOBILE_MORE_INSIDE_B: "Нажмите, чтобы просмотреть модель изнутри.",
  14095. HELP_MORE_VR_A: "Режим VR",
  14096. HELP_DESKTOP_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14097. HELP_MOBILE_MORE_VR_B: "Нажмите, чтобы запустить модель в виртуальной реальности.",
  14098. HELP_MORE_360_A: "360° Views",
  14099. HELP_DESKTOP_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14100. HELP_MOBILE_MORE_360_B: "Нажмите на “360 Views” в фотоколлаже, чтобы просмотреть внешний пейзаж.",
  14101. HELP_MORE_FULLSCREEN_A: "Полный экран",
  14102. HELP_DESKTOP_MORE_FULLSCREEN_B: "Развернуть 3D Showcase во весь экран.",
  14103. WEBVR_FOR_CARDBOARD: "Для Google Cardboard",
  14104. WEBVR_FOR_DAYDREAM: "Для просмотра в Daydream",
  14105. WEBVR_ENTER_WEBVR: "ВОЙТИ В VR ",
  14106. WEBVR_DIFFERENT_HEADSET: "Есть другой VR-шлем?",
  14107. WEBVR_LEARN_MORE: "Узнать больше",
  14108. WEBVR_VIEW_SPACE: "Запустить модель в VR",
  14109. WEBVR_DAYDREAM_VIEW: "Посмотреть в Daydream",
  14110. WEBVR_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14111. WEBVR_VIEW_CARDBOARD: "Или просмотреть в Google Cardboard",
  14112. VR_WHAT_YOU_NEED: "Что Вам потребуется...",
  14113. VR_NEED_DAYDREAM_PHONE: "Daydream-готовый телефон",
  14114. VR_GOOGLE_DAYDREAM: "Google Daydream",
  14115. VR_APP: "port VR App",
  14116. VR_APP_OPEN: "Или открыть через приложение port VR",
  14117. VR_COMPATIBLE_ANDROID_LONG: 'Совместимые Android устройства с диагональю экрана 4.5"-5.5" дюймов и Android версией 4.4.4, и выше',
  14118. VR_SAMSUNG_DETAIL: "Galaxy S6 и выше",
  14119. VR_APP_FOR_ANDROID: "Приложение port VR для Android",
  14120. VR_NEED_DAYDREAM: "Необходимо для соединением с Daydream",
  14121. VR_VIEW_SPACE: "Запустить модель в VR",
  14122. VR_LEARN_MORE_CAPS: "УЗНАТЬ БОЛЬШЕ",
  14123. VR_PREVIOUS_CAPS: "ПРЕДЫДУЩИЙ",
  14124. VR_NEXT_CAPS: "СЛЕДУЮЩИЙ",
  14125. VR_GOT_IT_CAPS: "ЯСНО",
  14126. VR_SHOW_SUPPORTED: "Нажмите, чтобы просмотреть модель в VR с помощью",
  14127. VR_SHOW_UNSUPPORTED: "Извините, но Ваше устройство не соответствует минимальным требованиям для просмотра модели в VR.",
  14128. VR_SHOW_IOS_1: "Нажмите, чтобы просмотреть модель в VR",
  14129. VR_SHOW_IOS_2: "Для просмотра требуется приложение port VR и совместимый iPhone",
  14130. VR_NEED_CARDBOARD: "Что Вам потребуется для Google Cardboard",
  14131. VR_NEED_SAMSUNG: "Что Вам потребуется для Samsung Gear VR",
  14132. VR_GOOGLE_CARDBOARD: "Google Cardboard",
  14133. VR_SAMSUNG_GEAR_VR: "Samsung Gear VR",
  14134. VR_COMPATIBLE_IPHONES_1: "iPhones",
  14135. VR_COMPATIBLE_IPHONES_2: "iPhone 5s или новее с iOS 9.1 и выше",
  14136. VR_COMPATIBLE_IPHONES_3: "Совместимые модели iPhone",
  14137. VR_COMPATIBLE_ANDROID: "Совместимые Android устройства",
  14138. VR_ANDROID_DETAIL: 'Экран от 4.5" до 5.5" и Android 4.4.4, и выше',
  14139. VR_ANDROID_DVICES: "Android устройства",
  14140. VR_COMPATIBLE_SAMSUNG: "Совместимые Samsung устройства",
  14141. VR_APP_FOR_CARDBOARD: "Приложение port VR для Google Cardboard",
  14142. VR_APP_FOR_SAMSUNG: "Приложение port VR для Gear VR",
  14143. VR_DOWNLOAD_HERE: "Скачать здесь",
  14144. VR_REQUIRE_HEADSET: "Требуется VR-шлем и установленное приложение port VR для Android",
  14145. VR_REDIRECT_TO_STORE: "Если приложение не установлено, Вы будете перенаправлены на страницу магазина приложений.",
  14146. VR_IMPROPER_EMBED: "port модель не встроена должным образом для поддержки VR в вашем веб-браузере.",
  14147. VR_OPEN_ANDROID_LINK: "Откройте ссылку на Вашем мобильном телефоне",
  14148. VR_ANDROID_OPTIONS: "Доступные опции VR-шлемов",
  14149. SHARE_TO: "Поделиться",
  14150. SHARE_LINK: "Прямая ссылка",
  14151. SHARE_EXPLORE: "просмотреть",
  14152. SHARE_AT: "на",
  14153. SHARE_WITH: "с",
  14154. SHARE_3D: "в 3D",
  14155. SHARE_COPIED: "Скопировано!",
  14156. ERROR_BROWSER_SOLUTION: "установите новый браузер, чтобы просмотреть 3D пространство.",
  14157. ERROR_BROWSER_EXPLANATION: "WebGL требует современный браузер.",
  14158. ERROR_GENERIC_PROBLEM: "Ой, что-то пошло не так.",
  14159. ERROR_GENERIC_SOLUTION: "Перезапустите браузер.",
  14160. ERROR_GENERIC_ACTIONS_1: "Если проблема не устранена, ",
  14161. ERROR_GENERIC_ACTIONS_2: "установите поддерживаемый браузер",
  14162. ERROR_GENERIC_ACTIONS_3: " или ",
  14163. ERROR_GENERIC_ACTIONS_4: "смотрите наше руководство по устранению неполадок",
  14164. ERROR_WEBGL_UNSUPPORTED_PROBLEM: "Браузер не поддерживается.",
  14165. ERROR_WEBGL_IOS_PROBLEM: "iOS-версия не поддерживается.",
  14166. ERROR_WEBGL_IOS_SOLUTION: "Обновите до iOS 8 или выше, чтобы просмотреть пространство в 3D.",
  14167. ERROR_WEBGL_IOS_ACTIONS_1: "Нажмите ",
  14168. ERROR_WEBGL_IOS_ACTIONS_2: "Настройки > Общие > Обновление ПО",
  14169. ERROR_WEBGL_SAFARI_PROBLEM: "Включите WebGL для 3D-просмотра.",
  14170. ERROR_WEBGL_SAFARI_ACTIONS_1: "Нажмите ",
  14171. ERROR_WEBGL_SAFARI_ACTIONS_2: "Настойки > Дополнения > Показывать меню “Разработка” в строке меню",
  14172. ERROR_WEBGL_SAFARI_ACTIONS_3: "Затем нажмите ",
  14173. ERROR_WEBGL_SAFARI_ACTIONS_4: "Разработка > Разрешить WebGL",
  14174. ERROR_MISSING_URLS_PROBLEM: "Ой, для этой модели нет панорамы.",
  14175. ERROR_MISSING_URLS_EXPLANATION: "Эта модель устарела. У владельца веб-сайта может быть новая модель.",
  14176. ERROR_LOADING_FAILED_PROBLEM: "Ой, модель недоступна.",
  14177. ERROR_LOADING_FAILED_ACTIONS_1: "Если проблема не устранена, ",
  14178. ERROR_LOADING_FAILED_ACTIONS_2: "посмотрите наше руководство по устранению неполадок",
  14179. ERROR_MAINTENANCE_PROBLEM: "Выполняется техническое обслуживание.",
  14180. ERROR_MAINTENANCE_SOLUTION: "Пожалуйста, попробуйте снова через несколько минут.",
  14181. LINK_TO_LOCATION: "Ссылка на местоположение",
  14182. MENU_COPY: "Копировать",
  14183. LINK_ALERT_COPY: "Для того, чтобы скопировать, пожалуйста, используйте CTRL/CMD + C.",
  14184. ROTATE: "Вращать",
  14185. MOVE: "Передвигаться",
  14186. INSIDE: "Вид изнутри",
  14187. ZOOM: "Масштаб"
  14188. }
  14189. }
  14190. , {}],
  14191. 116: [function(e, t, i) {//main.js
  14192. (function(t) {
  14193. "use strict";
  14194. var modelProgressBase = 0.4;
  14195. var progressUpdate = function(e){ // 0 <= e <= 1
  14196. console.log('e1:'+e)
  14197. e = Math.round(modelProgressBase * e * 100);
  14198. console.log('e2:'+e)
  14199. var t = $('.progressbar');
  14200. t.find('.bar').css('width',e+'%');
  14201. t.find('.label').css('left', t.width() * e / 100 - 15 + 'px' ); //上面跟着的字的百分比
  14202. t.find('.perc').text(e +'%'); //具体数字的百分比
  14203. }
  14204. $('#gui-loading').fadeIn(200);
  14205. progressUpdate(0.1)
  14206. var fileName = g_version ? 'modeldata.js' : 'someData.json' ;
  14207. $.ajax(g_Prefix + "data/"+window.number+"/"+fileName+"?"+randomTime().getTime(),{dataType: "json"}).done( function(e){ //改
  14208. var data = matcher(e);
  14209. data.files.templates[0] = g_Prefix + e.files.templates[0].replace("{{number}}",window.number);
  14210. data.user = {
  14211. "is_authenticated": false,
  14212. "flags": ["payment_show_past_due", "sc_imgopt_100", "mattertags", "labels", "fastly_v2_urls", "vr", "uhql", "sc_segment_100", "show_segment_metrics", "content_distribution", "workshop_webgl", "show360views", "showcase_vr", "ws_zooming", "model_settings", "ws_360snapshots", "img_multi_dl", "vrworkshop", "tag_links", "ws_img_multi_dl", "mattertag_links", "billing_tab_hidden", "static_cloud_ui", "metrics", "mattertag_media", "img_size_download", "show_360snapshots", "floorplan", "sc_tilegen_0", "showcase_webvr", "sc_mixpanel_0", "show_clickbait", "zooming", "showcase_tiling", "list_signed_urls_default_3", "fastly_image_opto"]
  14213. }
  14214. try{//处理一下导览数据,旧的曾有导览数据是错误的,将它删除
  14215. var newImages = [];
  14216. data.model.images.forEach((tourImg)=>{tourImg.thumbnail_signed_src && newImages.push(tourImg)})
  14217. data.model.images = newImages
  14218. }catch(e){console.log(e) }
  14219. window.MP_PREFETCHED_MODELDATA = data;
  14220. data.model.summary = data.summary
  14221. data.model.name = data.name
  14222. for(let i in data){
  14223. data[i] == "false" && (data[i] = false)
  14224. }
  14225. progressUpdate(0.7);
  14226. StartLoad(); //xzw someData.js是我整合的 原本在html里 但这样每个场景的html都不一样了
  14227. if(data.weixinDesc){
  14228. g_weixinObj.desc = data.weixinDesc;
  14229. }
  14230. if(data.shareImgUrl){
  14231. g_weixinObj.imgUrl = data.shareImgUrl
  14232. }
  14233. window.wx && manage.weixinShare();
  14234. //初始画面
  14235. data.camera_start && data.camera_start.thumbImg && E(data.camera_start.thumbImg)
  14236. function E(e) {
  14237. $("<img/>").attr("src", e).on("load", function() {
  14238. $("#gui-thumb").css("backgroundImage", "url(" + e + ")").fadeIn(500),
  14239. $(this).remove()
  14240. })
  14241. }
  14242. })
  14243. function StartLoad(){//当加载完data后
  14244. function i() {
  14245. var e = Y.getModelIDFromQueryString();
  14246. if (!e)
  14247. return b(null, "loading-failed");
  14248. var t = Y.parseSidUrl(e)
  14249. , i = l()
  14250. , a = c()
  14251. , s = o()
  14252. , u = V.quickstart.enabled
  14253. , g = null
  14254. , m = null
  14255. , v = null
  14256. , w = null
  14257. , T = null
  14258. , x = null
  14259. , S = null
  14260. , M = null
  14261. , R = null
  14262. , P = null
  14263. , O = null
  14264. , L = null
  14265. , N = new ue;
  14266. r(s);
  14267. h({ //MP开头写法
  14268. urlBase: t.urlBase
  14269. }).then(function() {
  14270. return re.init(),
  14271. d(t, e) //getModel and load
  14272. }).then(function(e) {
  14273. progressUpdate(0.9)
  14274. return P = e,
  14275. p(P, V.appConfig.segment_key, V.appConfig.keen_write_key, V.appConfig.keen_project_id, {
  14276. startSource: i,
  14277. autoplay: V.autoplay,
  14278. quickstart: u
  14279. }),
  14280. P.urls.init()
  14281. }).then(function() {
  14282. return P.loadPanos()
  14283. }).then(function() {
  14284. m = X.getStartCameraOptions(P, P.panos),
  14285. S = A(P),
  14286. O = y(u, m.mode),
  14287. v = O.controls,
  14288. w = O.player,
  14289. T = O.director,
  14290. x = O.tagManager,
  14291. M = O.tileDownloader,
  14292. R = O.qualityManager,
  14293. L = O.panoRenderer,
  14294. C(P, S, O, s),
  14295. w.director = T,//xzw add
  14296. P.supportsTiles && M.start(),
  14297. !u || m.mode === D.PANORAMA && m.pano || (de.warn("Tried to quickstart, but failed as we are not starting in inside mode."),
  14298. u = !1);
  14299. var e = null;
  14300. if (u) {
  14301. de.warn("Quickstart engaged. Hold on to your knickers.");
  14302. var t = v.controls[D.PANORAMA];
  14303. g = new ie(R,S.scene,S.camera,t,s),
  14304. _(S, s, P),
  14305. e = g.load(m).then(function() {
  14306. S.addComponent(g),
  14307. S.once(le.AfterRender, function() {
  14308. de.warn("First render after quickstart load finished.")
  14309. })
  14310. })
  14311. }
  14312. window.flyToFirst = function(){//xzw add
  14313. var pano = w.model.panos.get("8d778e19657f433fb9cf8947d823bb70");
  14314. var q = new _x.Quaternion(0.7099827027821568,-0.07708150183830938,0.6958985789714591,0.07555241737970636);
  14315. var lookAtPoint = new _x.Vector3(0,0,-1).applyQuaternion(q).add(pano.position);
  14316. w.flyToPano({pano:pano, lookAtPoint:lookAtPoint})
  14317. };
  14318. return $.when(e, U.startLoading(P, w, T, V.autoplay, u, N))
  14319. }).then(function() {
  14320. return f(P, U.onProgress, i, !u, a)
  14321. }).then(function() {
  14322. if (m.quickstart = u,
  14323. I(P, S, O, s),
  14324. S.started || _(S, s, P),
  14325. H.modelLoaded(P, w, v, V.autoplay),
  14326. E(w, P, m, V.autoplay).done(function() {
  14327. T.autoTour()
  14328. }),
  14329. !P.supportsTiles) {
  14330. var e = new Z(P,w);
  14331. e.start()
  14332. }
  14333. u && (S.removeComponent(g),
  14334. g.destroy(),
  14335. m.pano.enter()),
  14336. U.init(P, T, w, v, S, m, H.getSessionId()),
  14337. U.endLoading(P, T, x),
  14338. S.once(le.AfterRender, function() {
  14339. N.setAppReadyTime();
  14340. var e = N.calcFullLoadingTime();
  14341. de.warn("Total load time: " + e / 1e3),
  14342. H.loadComplete(e),
  14343. window.parent.postMessage('loadComplete','*')
  14344. de.warn("First render after model load finished.")
  14345. try{
  14346. window.parent.postMessage('loadComplete','*')
  14347. }catch(e){
  14348. console.log(e)
  14349. }
  14350. }),
  14351. S.on(le.MemoryUsageUpdated, n)
  14352. }).fail(b.bind(this, e))
  14353. }
  14354. function n(e) {
  14355. ce.update(e)
  14356. }
  14357. function r(e) {
  14358. de.info("Version", "2.25.6-0-gd87e5b1"),
  14359. q.defaultMaxListeners = 1e3,
  14360. a(e),
  14361. s()
  14362. }
  14363. function o() {
  14364. return document.getElementById("player")
  14365. }
  14366. function a(e) {
  14367. e.addEventListener("dragenter", T, !1),
  14368. e.addEventListener("dragover", T, !1)
  14369. }
  14370. function s() {
  14371. F.valueFromHash("title", !0) || $(document).ready(function() {
  14372. var e = $(".model-title");
  14373. e.hide()
  14374. })
  14375. }
  14376. function l() {
  14377. return F.valueFromHash("play", !1) ? "autoplay" : F.inIframe() ? "click" : "fullpage"
  14378. }
  14379. function c() {
  14380. return {
  14381. panoElementsToLoad: 6,
  14382. modelElementsToLoad: 0,
  14383. totalElementsLoaded: 0,
  14384. totalElementsToLoad: 0,
  14385. totalPercentageLoaded: 0,
  14386. progressCallback: null
  14387. }
  14388. }
  14389. function h(e) {
  14390. return K.loadFeatureFlags(e).done(function(e) {
  14391. K.updateDependentSettings(e, V)
  14392. })
  14393. }
  14394. // function u(e) {
  14395. // return Q.get(e.urlBase + "/api/v1/config/showcase", {
  14396. // responseType: "json",
  14397. // prefetchFrom: "config"
  14398. // }).then(function(e) {
  14399. // return e ? void j.extendObject(V.appConfig, e) : {}
  14400. // }, function(e) {
  14401. // return de.warn("Failed loading runtime config, using defaults."),
  14402. // $.when({})
  14403. // })
  14404. // }
  14405. function d(e, t) {
  14406. var i = B.getModel({
  14407. url: t,
  14408. floors: F.valueFromHash("f", !0),
  14409. autoload: !1
  14410. })
  14411. ;
  14412. return $.when(i, n).then(null, function(e) {
  14413. return this
  14414. })
  14415. }
  14416. function p(e, t, i, n, r) {
  14417. de.info("Model data loaded"),
  14418. de.debug("UUID: " + e.data.job.uuid),
  14419. J.init(K.getFlags()),
  14420. i && H.initKeen({
  14421. token: i,
  14422. appId: n
  14423. }),
  14424. H.initSegment({
  14425. model: e.sid,
  14426. version: "2.25.6-0-gd87e5b1",
  14427. startSource: r.startSource,
  14428. token: t,
  14429. autoplay: r.autoplay,
  14430. quickstart: r.quickstart
  14431. })
  14432. }
  14433. function f(e, t, i, n, r) {
  14434. return r.progressCallback = t,
  14435. H.sessionStart(),
  14436. e.load(n).progress(g.bind(this, r))
  14437. }
  14438. function g(e, t) {
  14439. e.modelElementsToLoad = t[1],
  14440. v(e),
  14441. m(e)
  14442. }
  14443. function m(e) {
  14444. e.totalElementsLoaded++,
  14445. e.totalPercentageLoaded = e.totalElementsLoaded / e.totalElementsToLoad,
  14446. //----许钟文-----------------模型进度条向后调整
  14447. isNaN(e.totalPercentageLoaded) && (e.totalPercentageLoaded = 0);
  14448. e.totalPercentageLoaded = modelProgressBase + (1-modelProgressBase)*e.totalPercentageLoaded;
  14449. console.log('pro:'+e.totalPercentageLoaded)
  14450. //---------------------------
  14451. e.progressCallback && e.progressCallback(100 * e.totalPercentageLoaded)
  14452. }
  14453. function v(e) {
  14454. e.totalElementsToLoad = e.modelElementsToLoad + e.panoElementsToLoad
  14455. }
  14456. function A(e) {
  14457. var t = new x.PerspectiveCamera;
  14458. t.layers.enable(he.PANOMARKERS),
  14459. t.layers.enable(he.RETICULE),
  14460. t.layers.enable(he.TAG);
  14461. var i = new x.Scene
  14462. , n = new x.AmbientLight(16777215);
  14463. i.add(n),
  14464. i.skybox = new W,
  14465. i.add(i.skybox),
  14466. i.plane = new x.Mesh(new x.PlaneBufferGeometry(1e5,1e5),new x.RawShaderMaterial({
  14467. side: x.DoubleSide
  14468. })),
  14469. i.plane.position.y = 0,
  14470. i.plane.rotateX(-Math.PI / 2),
  14471. i.plane.material.visible = !1,
  14472. i.add(i.plane),
  14473. i.updateMatrixWorld(),
  14474. V.showScreenshotLocations && e.data.images.forEach(function(e) {
  14475. if (e.metadata && e.metadata.camera_position) {
  14476. var t = e.metadata.camera_position
  14477. , n = new x.Mesh(new x.BoxGeometry(.3,.3,.3));
  14478. n.position = t.clone(),
  14479. i.add(n);
  14480. var r = e.metadata.camera_quaternion
  14481. , o = new x.Vector3(0,0,-1).applyQuaternion(r);
  14482. i.add(new x.ArrowHelper(o,t.clone(),1,16711680))
  14483. }
  14484. }),
  14485. V.showAxis && (i.add(new x.ArrowHelper(new x.Vector3(0,1,0),new x.Vector3(0,0,0),1,255)),
  14486. i.add(new x.ArrowHelper(new x.Vector3(0,0,1),new x.Vector3(0,0,0),1,16711680)),
  14487. i.add(new x.ArrowHelper(new x.Vector3(1,0,0),new x.Vector3(0,0,0),1,65280)));
  14488. var r = new te(i,t,z);
  14489. return r
  14490. }
  14491. function y(e, t) {
  14492. var i = e ? 1 : 1e3
  14493. , n = J.tilegen || J.imgopt ? 6 : 2;
  14494. n = F.valueFromHash("tileconc", n);
  14495. var r = new ne
  14496. , o = new ae({
  14497. concurrentDownloads: n
  14498. })
  14499. , a = new se
  14500. , s = new P
  14501. , l = new M
  14502. , c = new S(t)
  14503. , h = new R
  14504. , u = new O(i)
  14505. , d = new L
  14506. , p = new oe;
  14507. return {
  14508. qualityManager: r,
  14509. panoRenderer: a,
  14510. tileDownloader: o,
  14511. player: c,
  14512. director: l,
  14513. modelManager: s,
  14514. tagManager: p,
  14515. displayController: u,
  14516. labelDisplayController: d,
  14517. controls: h
  14518. }
  14519. }
  14520. function C(e, t, i, n) {
  14521. var r = i.controls
  14522. , o = i.qualityManager
  14523. , a = i.panoRenderer
  14524. , s = i.tileDownloader
  14525. , l = i.modelManager;
  14526. r.init(n, l),
  14527. ee.init(i.director, r, i.player, l, t),
  14528. o.init(l),
  14529. s.init(o),
  14530. a.init(t, s, o),
  14531. l.init(s, a, o),
  14532. l.addModel(e),
  14533. t.addComponent(G)
  14534. }
  14535. function I(e, t, i, n) {
  14536. var r = i.qualityManager
  14537. , o = i.panoRenderer
  14538. , a = i.tileDownloader
  14539. , s = i.modelManager
  14540. , l = i.player
  14541. , c = i.director
  14542. , h = i.tagManager
  14543. , u = i.displayController
  14544. , d = i.labelDisplayController
  14545. , p = i.controls;
  14546. t.scene.add(e),
  14547. t.qualityManager = r;
  14548. var f = {
  14549. camera: t.camera,
  14550. director: c,
  14551. modelManager: s,
  14552. tileDownloader: a,
  14553. panoRenderer: o,
  14554. qualityManager: r,
  14555. tagManager: h,
  14556. container: n,
  14557. controls: p
  14558. };
  14559. l.init(f),
  14560. l.setScene(t.scene),
  14561. h.init(s, l),
  14562. c.init(l, s),
  14563. u.init(c, l, s, h, n),
  14564. d.init(l, s, n),
  14565. z.bindEvents(l),
  14566. t.addComponent(h),
  14567. t.addComponent(l),
  14568. t.addComponent(o),
  14569. l.sceneRenderer = t; //xzw add 方便resize
  14570. }
  14571. function E(e, t, i, n) {
  14572. return de.info("Starting player in " + i.mode),
  14573. H.report(t.sid, "started-playing", n, i.quickstart),
  14574. e.start(i)
  14575. }
  14576. function b(e, t) {
  14577. de.error(t),
  14578. k.error(t),
  14579. H.report(e, "error-" + t)
  14580. }
  14581. function w(e) {
  14582. var t = F.details();
  14583. t && "Safari" === t.name && t.version > 500 && t.version < 600 ? (k.error("webgl-safari"),
  14584. H.report(e, "error-webgl-safari")) : (k.error("webgl-generic"),
  14585. H.report(e, "error-webgl-generic"))
  14586. }
  14587. function _(e, t, i) {
  14588. try {
  14589. e.start(t)
  14590. } catch (e) {
  14591. throw de.warn(e.message),
  14592. w(i.sid),
  14593. e
  14594. }
  14595. }
  14596. function T(e) {
  14597. e.stopPropagation(),
  14598. e.preventDefault()
  14599. }
  14600. //czj 判断someData 有没有hoticon字段 修改热点的样式
  14601. if (window.MP_PREFETCHED_MODELDATA.hoticon){
  14602. g_HotImage = {
  14603. point: window.MP_PREFETCHED_MODELDATA.hoticon.default || "https://super.4dage.com/images/4dagePoint2.png",
  14604. point2: window.MP_PREFETCHED_MODELDATA.hoticon.higt || "https://super.4dage.com/images/4dagePoint.png"
  14605. } ;
  14606. }
  14607. //czj 判断someData 有没有backgroundMusic 添加音乐
  14608. if (window.MP_PREFETCHED_MODELDATA.backgroundMusic) {
  14609. if(window.isLocal) g_bgAudio.src = manage.dealURL(window.MP_PREFETCHED_MODELDATA.backgroundMusic) ;
  14610. else g_bgAudio.src = window.MP_PREFETCHED_MODELDATA.backgroundMusic//.substr(0,4)=="http" ? window.MP_PREFETCHED_MODELDATA.backgroundMusic : "//" + window.MP_PREFETCHED_MODELDATA.backgroundMusic;
  14611. $("#volume").show();
  14612. }else if (g_version === "one"){
  14613. g_bgAudio.src = g_Prefix+"/audio/"+"audio"+window.number + "/background.mp3";
  14614. //g_bgAudio.src = manage.dealURL(src) ;
  14615. }
  14616. //隐藏公司logo
  14617. if(window.MP_PREFETCHED_MODELDATA.loadlogo){
  14618. showLogo();
  14619. }
  14620. e("./lib/three75-shim"),
  14621. e("./lib/array-polyfill"),
  14622. e("./lib/performance-polyfill"),
  14623. e("./lib/shaders/CopyShader.js"),
  14624. e("./lib/shaders/HorizontalBlurShader.js"),
  14625. e("./lib/shaders/VerticalBlurShader.js"),
  14626. e("./lib/postprocessing/EffectComposer.js"),
  14627. e("./lib/postprocessing/RenderPass.js"),
  14628. e("./lib/postprocessing/MaskPass.js"),
  14629. e("./lib/postprocessing/ShaderPass.js"),
  14630. window.Promise || (window.Promise = e("promise-polyfill"));
  14631. var x = e("three")
  14632. , _x = e("three")
  14633. , S = (e("./util/sentry"),
  14634. e("./player"))
  14635. , M = e("./director")
  14636. , R = e("./controls/CameraControls")
  14637. , P = e("./model/ModelManager")
  14638. , O = e("./DisplayController")
  14639. , L = e("./label/LabelDisplayController")
  14640. , D = e("./enum/Viewmode")
  14641. , N = e("./util/logger")
  14642. , B = e("./showcase")
  14643. , F = e("./util/browser")
  14644. , V = e("./settings")
  14645. , U = e("./gui/gui")
  14646. , k = e("./gui/error")
  14647. , H = e("./analytics")
  14648. , G = e("./util/transitions")
  14649. , z = e("./effects")
  14650. , W = e("./objects/Skybox")
  14651. , j = e("./util/common")
  14652. , Y = (e("./util/PanoramaCollection"),
  14653. e("./util/math"),
  14654. e("./util/showcase"))
  14655. , X = e("./util/camera")
  14656. , Z = (e("./objects/Panorama"),
  14657. e("./cameras/PanoramaCamera"),
  14658. e("./preloaders"))
  14659. , q = e("events").EventEmitter
  14660. , K = e("./featureflags")
  14661. , Q = (e("./util/lerp"),
  14662. e("./util/ajax"))
  14663. , J = e("./ab")
  14664. , ee = e("./sdk/automation.js")
  14665. , te = e("./scene/SceneRenderer")
  14666. , ie = e("./scene/QuickstartManager")
  14667. , ne = e("./tile/QualityManager.js")
  14668. , re = e("./localization/localize")
  14669. , oe = e("./tag/tagManager")
  14670. , ae = e("./tile/TileDownloader")
  14671. , se = e("./tile/PanoRenderer")
  14672. , le = (e("./enum/PanoSizeClass"),
  14673. e("./enum/PanoramaEvents"),
  14674. e("./enum/SceneRendererEvents"))
  14675. , ce = e("./gui/memoryUsage")
  14676. , he = e("./enum/RenderLayers")
  14677. , ue = e("./TimingData")
  14678. , de = new N(t);
  14679. N.level = V.logLevel,
  14680. N.consoleEnabled = V.console,
  14681. i()
  14682. }
  14683. }
  14684. ).call(this, "/js/main.js")
  14685. }
  14686. , {
  14687. "./DisplayController": 1,
  14688. "./TimingData": 2,
  14689. "./ab": 3,
  14690. "./analytics": 4,
  14691. "./cameras/PanoramaCamera": 7,
  14692. "./controls/CameraControls": 9,
  14693. "./director": 15,
  14694. "./effects": 16,
  14695. "./enum/PanoSizeClass": 36,
  14696. "./enum/PanoramaEvents": 37,
  14697. "./enum/RenderLayers": 41,
  14698. "./enum/SceneRendererEvents": 43,
  14699. "./enum/Viewmode": 51,
  14700. "./featureflags": 59,
  14701. "./gui/error": 64,
  14702. "./gui/gui": 65,
  14703. "./gui/memoryUsage": 73,
  14704. "./label/LabelDisplayController": 91,
  14705. "./lib/array-polyfill": 92,
  14706. "./lib/performance-polyfill": 95,
  14707. "./lib/postprocessing/EffectComposer.js": 96,
  14708. "./lib/postprocessing/MaskPass.js": 97,
  14709. "./lib/postprocessing/RenderPass.js": 98,
  14710. "./lib/postprocessing/ShaderPass.js": 99,
  14711. "./lib/shaders/CopyShader.js": 100,
  14712. "./lib/shaders/HorizontalBlurShader.js": 101,
  14713. "./lib/shaders/VerticalBlurShader.js": 102,
  14714. "./lib/three75-shim": 103,
  14715. "./localization/localize": 108,
  14716. "./tag/tagManager": 124,
  14717. "./model/ModelManager": 140,
  14718. "./objects/Panorama": 148,
  14719. "./objects/Skybox": 152,
  14720. "./player": 155,
  14721. "./preloaders": 156,
  14722. "./scene/QuickstartManager": 157,
  14723. "./scene/SceneRenderer": 158,
  14724. "./sdk/automation.js": 164,
  14725. "./settings": 166,
  14726. "./showcase": 168,
  14727. "./tile/PanoRenderer": 169,
  14728. "./tile/QualityManager.js": 170,
  14729. "./tile/TileDownloader": 171,
  14730. "./util/PanoramaCollection": 178,
  14731. "./util/ajax": 181,
  14732. "./util/browser": 182,
  14733. "./util/camera": 183,
  14734. "./util/common": 185,
  14735. "./util/lerp": 188,
  14736. "./util/logger": 189,
  14737. "./util/math": 190,
  14738. "./util/sentry": 192,
  14739. "./util/showcase": 193,
  14740. "./util/transitions": 195,
  14741. events: 202,
  14742. "promise-polyfill": 213,
  14743. three: 217
  14744. }],
  14745. 117: [function(e, t, i) {
  14746. "use strict";
  14747. function n(e) {
  14748. e = e || {},
  14749. r.RawShaderMaterial.call(this, a.extendObject({
  14750. fragmentShader: o.cube.fragmentShader,
  14751. vertexShader: o.cube.vertexShader,
  14752. uniforms: r.UniformsUtils.clone(o.cube.uniforms),
  14753. name: "CubemapMaterial"
  14754. }, e))
  14755. }
  14756. var r = e("three")
  14757. , o = e("../shaders")
  14758. , a = e("../util/common");
  14759. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14760. n.prototype.constructor = n,
  14761. t.exports = n
  14762. }
  14763. , {
  14764. "../shaders": 167,
  14765. "../util/common": 185,
  14766. three: 217
  14767. }],
  14768. 118: [function(e, t, i) {
  14769. "use strict";
  14770. function n(e) {
  14771. e = e || {},
  14772. r.RawShaderMaterial.call(this, a.extendObject({
  14773. fragmentShader: o.model.fragmentShader,
  14774. vertexShader: o.model.vertexShader,
  14775. uniforms: r.UniformsUtils.clone(o.model.uniforms),
  14776. name: "ModelTextureMaterial"
  14777. }, e))
  14778. }
  14779. var r = e("three")
  14780. , o = e("../shaders")
  14781. , a = e("../util/common");
  14782. n.prototype = Object.create(r.RawShaderMaterial.prototype),
  14783. n.prototype.constructor = n,
  14784. n.prototype.setProjectedPanos = function(e, t, i) {
  14785. i && (this.uniforms.progress.value = 0),
  14786. e.ensureSkyboxReadyForRender(),
  14787. this.uniforms.pano0Map.value = e.getSkyboxTexture(),
  14788. this.uniforms.pano0Position.value.copy(e.position),
  14789. this.uniforms.pano0Matrix.value.copy(e.skyboxMesh.matrixWorld),
  14790. t.ensureSkyboxReadyForRender(),
  14791. this.uniforms.pano1Map.value = t.getSkyboxTexture(),
  14792. this.uniforms.pano1Position.value.copy(t.position),
  14793. this.uniforms.pano1Matrix.value.copy(t.skyboxMesh.matrixWorld)
  14794. }
  14795. ,
  14796. t.exports = n
  14797. }
  14798. , {
  14799. "../shaders": 167,
  14800. "../util/common": 185,
  14801. three: 217
  14802. }],
  14803. 119: [function(e, t, i) {
  14804. (function(i) {
  14805. "use strict";
  14806. function n(e, t, i, n) {
  14807. this.div = null,
  14808. this.body = null,
  14809. this.label = e,
  14810. this.description = t,
  14811. this.parsedDescription = [],
  14812. this.media = i || {
  14813. type: null
  14814. },
  14815. this.loadingSpinner = null,
  14816. this.parser = new r({
  14817. supportLinks: !u.valueFromHash("mls"),
  14818. keepLinkLabels: !0
  14819. }),
  14820. this.state = I.CLOSED,
  14821. this.orientation = "",
  14822. this.initialTransform = "",
  14823. this.hovering = !1,
  14824. this.openTransition = null,
  14825. this.closeTransition = null,
  14826. this.openPromise = null,
  14827. this.closePromise = null,
  14828. this.animationTransition = null,
  14829. this.animationScale = 0
  14830. }
  14831. var r = e("../Parser/DescriptionParser")
  14832. , o = e("../Media/Link")
  14833. , a = e("../Media/Image")
  14834. , s = e("../Media/EmbedlyPlayer")
  14835. , l = e("../Media/EmbedlyEmbed")
  14836. , c = e("../../util/transitions")
  14837. , h = e("../../util/lerp")
  14838. , u = e("../../util/browser")
  14839. , d = e("./BillboardEvent")
  14840. , p = e("../Media/MediaEvent")
  14841. , f = e("../Parser/DescriptionChunkType")
  14842. , g = e("events").EventEmitter
  14843. , m = e("./billboardSettings")
  14844. , v = e("./overlaySettings")
  14845. , A = e("../../util/logger")
  14846. , y = new A(i)
  14847. , C = document.getElementById("tag-billboards");
  14848. C.addEventListener("touchend", function(e) {
  14849. C.style.pointerEvents = "none"
  14850. }),
  14851. C.addEventListener("touchcancel", function(e) {
  14852. C.style.pointerEvents = "none"
  14853. });
  14854. var I = {
  14855. CLOSED: "closed",
  14856. OPENING: "opening",
  14857. OPEN: "open",
  14858. CLOSING: "closing",
  14859. ACTIVE: "active"
  14860. };
  14861. n.prototype = Object.create(g.prototype),
  14862. n.prototype.build = function(e) {
  14863. this.parsedDescription = this.parser.parse(this.description);
  14864. var t = document.createElement("div");
  14865. t.className = "tag-container has-hotzone",
  14866. this.div = t,
  14867. this.body = document.createElement("div"),
  14868. this.body.className = "tag-body";
  14869. var i = document.createElement("div");
  14870. i.classList.add("tag-content");
  14871. var n = document.createElement("div");
  14872. n.classList.add("tag-text-content");
  14873. var r = document.createElement("div");
  14874. r.className = "tag-label",
  14875. r.textContent = this.label,
  14876. n.appendChild(r);
  14877. var o = document.createElement("div");
  14878. o.className = "tag-desc",
  14879. n.appendChild(o),
  14880. i.appendChild(n),
  14881. this.body.appendChild(i),
  14882. this.appendDescriptionElements(this.parsedDescription, o),
  14883. this.appendMedia(),
  14884. t.appendChild(this.body),
  14885. C.appendChild(t),
  14886. this.bindEvents(t, this.body)
  14887. }
  14888. ,
  14889. n.prototype.bindEvents = function(e, t) {
  14890. var i = function(e) {
  14891. return function(t) {
  14892. if (!this.div.classList.contains("overlay")) {
  14893. var i, n = document.getElementById("player");
  14894. try {
  14895. i = new MouseEvent(e,t)
  14896. } catch (n) {
  14897. i = document.createEvent("MouseEvents"),
  14898. i.initMouseEvent(e, t.bubbles, t.cancelable, t.view, t.detail, t.screenX, t.screenY, t.clientX, t.clientY, t.ctrlKey, t.altKey, t.shiftKey, t.metaKey, t.button, t.relatedTarget)
  14899. }
  14900. n.dispatchEvent(i)
  14901. }
  14902. }
  14903. };
  14904. t.addEventListener("mousedown", function(e) {
  14905. e.stopPropagation()
  14906. }),
  14907. t.addEventListener("mouseup", function(e) {
  14908. e.stopPropagation()
  14909. }),
  14910. e.addEventListener("touchstart", function(e) {
  14911. C.style.pointerEvents = "auto"
  14912. }),
  14913. e.addEventListener("mousedown", i("mousedown").bind(this)),
  14914. e.addEventListener("mouseup", i("mouseup").bind(this)),
  14915. t.addEventListener("mouseover", function(t) {
  14916. this.state === I.OPEN && e.classList.remove("has-hotzone")
  14917. }
  14918. .bind(this)),
  14919. e.addEventListener("mouseenter", function(e) {
  14920. this.state !== I.CLOSING && (this.hovering = !0,
  14921. this.emit(d.ENTER))
  14922. }
  14923. .bind(this)),
  14924. e.addEventListener("mouseleave", function(e) {
  14925. this.hovering = !1,
  14926. this.emit(d.LEAVE)
  14927. }
  14928. .bind(this)),
  14929. e.addEventListener("gesturestart", function(e) {
  14930. e.preventDefault()
  14931. });
  14932. var n = e.querySelector(".tag-text-content")
  14933. , r = 0;
  14934. n.addEventListener("touchstart", function(e) {
  14935. r = e.changedTouches[0].clientY
  14936. }),
  14937. n.addEventListener("touchmove", function(t) {
  14938. function i(e) {
  14939. e && (0 === e.scrollTop && t.changedTouches[0].clientY > r || e.scrollTop + e.clientHeight - e.scrollHeight === 0 && t.changedTouches[0].clientY < r) && t.preventDefault()
  14940. }
  14941. return e.classList.contains("overlay") ? i(this.querySelector(".tag-desc")) : void i(this)
  14942. }),
  14943. e.addEventListener("touchmove", function(e) {
  14944. 0 === (n.compareDocumentPosition(e.target) & Node.DOCUMENT_POSITION_CONTAINED_BY) && e.preventDefault()
  14945. })
  14946. }
  14947. ,
  14948. n.prototype.appendDescriptionElements = function(e, t) {
  14949. e.length > 0 && this.div.classList.add("has-text"),
  14950. e.forEach(function(e, i) {
  14951. switch (e.type) {
  14952. case f.TEXT:
  14953. t.appendChild(this.createTextElement(e.text));
  14954. break;
  14955. case f.LINK:
  14956. t.appendChild(this.createLinkElement(e.link))
  14957. }
  14958. }
  14959. .bind(this))
  14960. }
  14961. ,
  14962. n.prototype.appendLoadingSpinner = function() {
  14963. this.loadingSpinner = document.createElement("div"),
  14964. this.loadingSpinner.classList.add("loading-spinner");
  14965. var e = document.createElement("div");
  14966. e.classList.add("gui-spinner-icon"),
  14967. this.loadingSpinner.appendChild(e),
  14968. this.body.appendChild(this.loadingSpinner)
  14969. }
  14970. ,
  14971. n.prototype.onMediaLoadFinished = function() {
  14972. this.loadingSpinner && (this.loadingSpinner.parentNode.removeChild(this.loadingSpinner),
  14973. this.applyOrientation(this.orientation),
  14974. this.loadingSpinner = null)
  14975. }
  14976. ,
  14977. n.prototype.appendMedia = function() {
  14978. if (this.media && this.media.type && "error" !== this.media.type && (!u.valueFromHash("mls", 0) || this.media.type === f.IMAGE)) {
  14979. this.appendLoadingSpinner();
  14980. var e = document.createElement("div");
  14981. e.classList.add("tag-media-content");
  14982. var t = document.createElement("i");
  14983. switch (["icon", "icon-close-thin", "close"].forEach(function(e) {
  14984. t.classList.add(e)
  14985. }),
  14986. this.body.appendChild(t),
  14987. this.body.appendChild(e),
  14988. this.media.type) {
  14989. case f.IMAGE:
  14990. e.appendChild(this.createImageElement(this.media, this.body));
  14991. break;
  14992. case f.VIDEO:
  14993. e.appendChild(this.createVideoElement(this.media, this.body));
  14994. break;
  14995. case f.RICH:
  14996. e.appendChild(this.createEmbedElement(this.media, this.body))
  14997. }
  14998. }
  14999. }
  15000. ,
  15001. n.prototype.createTextElement = function(e) {
  15002. var t = document.createElement("span");
  15003. return t.textContent = e,
  15004. t
  15005. }
  15006. ;
  15007. n.prototype.createLinkElement = function(e) {
  15008. var t = new o(e);
  15009. return t.on(p.LINK_CLICK, this.emit.bind(this, p.LINK_CLICK)),
  15010. t.createDomElement()
  15011. }
  15012. ,
  15013. n.prototype.createImageElement = function(e, t) {
  15014. function i() {
  15015. function e() {
  15016. m || (r.classList.remove("view-image"),
  15017. c.classList.add("overlay"),
  15018. i(),
  15019. window.addEventListener("resize", b),
  15020. c.addEventListener("click", a),
  15021. g.addEventListener("click", l),
  15022. f.addEventListener("click", s),
  15023. m = !0,
  15024. o.emit(p.IMAGE_OPENED))
  15025. }
  15026. function i() {
  15027. t.classList.add("show-info"),
  15028. h.classList.remove("collapsible"),
  15029. h.style.height = "";
  15030. var e = parseFloat(getComputedStyle(I).lineHeight)
  15031. , i = y + e
  15032. , r = c.clientWidth - 2 * v.boundaryWidth - C
  15033. , a = c.clientHeight - 2 * v.boundaryHeight - C - i
  15034. , s = a
  15035. , l = s * n.aspect;
  15036. l > r && (l = r,
  15037. s = l / n.aspect),
  15038. s > a && (s = a,
  15039. l = s * n.aspect),
  15040. l += C,
  15041. s += C + i,
  15042. t.style.width = l + "px",
  15043. t.style.height = s + "px",
  15044. u.style.paddingTop = e + C + "px",
  15045. o.description.length > 0 && (h.classList.add("collapsible"),
  15046. h.style.height = h.clientHeight + 12 + "px",
  15047. E.style.height = "calc(100% - " + I.clientHeight + "px)")
  15048. }
  15049. function a(e) {
  15050. e.target === c && s()
  15051. }
  15052. function s() {
  15053. m && (m = !1,
  15054. r.classList.add("view-image"),
  15055. c.classList.remove("overlay"),
  15056. h.style.height = "",
  15057. u.style.paddingTop = "",
  15058. t.style.width = "",
  15059. t.style.height = "",
  15060. window.removeEventListener("resize", b),
  15061. c.removeEventListener("click", a),
  15062. g.removeEventListener("click", l),
  15063. f.removeEventListener("click", s),
  15064. o.emit(p.IMAGE_CLOSED),
  15065. o.close(!0))
  15066. }
  15067. function l(e) {
  15068. t.classList.toggle("show-info")
  15069. }
  15070. var c = o.div
  15071. , h = c.getElementsByClassName("tag-content")[0]
  15072. , u = c.getElementsByClassName("tag-media-content")[0]
  15073. , f = t.getElementsByClassName("close")[0]
  15074. , g = h.getElementsByClassName("tag-label")[0];
  15075. c.classList.add("has-image"),
  15076. r.classList.add("view-image"),
  15077. c.classList.add(n.aspect >= 1 ? "image-landscape" : "image-portrait"),
  15078. o.applyOrientation(o.orientation);
  15079. var m = !1
  15080. , A = getComputedStyle(h)
  15081. , y = parseFloat(A.paddingTop) + parseFloat(A.paddingBottom)
  15082. , C = 2 * parseFloat(getComputedStyle(u).paddingLeft)
  15083. , I = h.querySelector(".tag-label")
  15084. , E = h.querySelector(".tag-desc")
  15085. , b = function() {
  15086. var e, t, n = 0;
  15087. return function() {
  15088. clearInterval(e),
  15089. clearTimeout(t),
  15090. e = setInterval(function() {
  15091. var e = c.clientHeight;
  15092. n !== e && (i(),
  15093. n = e)
  15094. }, 100),
  15095. t = setTimeout(clearInterval.bind(this, e), 1e3)
  15096. }
  15097. }();
  15098. n.on(p.IMAGE_OPENING, e),
  15099. o.on(d.ACTIVATE, e),
  15100. o.on(p.IMAGE_CLOSED, n.onClosed.bind(n)),
  15101. o.on(d.CLOSING, s)
  15102. }
  15103. var n = new a
  15104. , r = n.createDomElement();
  15105. this.once(d.OPENED, function() {
  15106. n.load(e.src).then(i).catch(function(t) {
  15107. y.warn("Failed to load image:", e.src),
  15108. y.warn("with error:", t)
  15109. }).then(this.onMediaLoadFinished.bind(this))
  15110. });
  15111. var o = this;
  15112. return r
  15113. }
  15114. ,
  15115. n.prototype.createVideoElement = function(e, t) {
  15116. var i = new s({
  15117. autoPlay: !0,
  15118. autoResume: !0,
  15119. startMuted: !1,
  15120. loop: !1
  15121. })
  15122. , n = i.createDomElement();
  15123. return this.once(d.OPENED, function() {
  15124. i.load(e.src).then(function() {
  15125. this.div.classList.add("has-video"),
  15126. this.state !== I.OPEN && this.state !== I.ACTIVE || (i.show(),
  15127. i.play()),
  15128. this.on(d.OPENING, i.show.bind(i)),
  15129. this.on(d.OPENED, i.play.bind(i)),
  15130. this.on(d.CLOSING, i.pause.bind(i)),
  15131. this.on(d.CLOSED, i.hide.bind(i))
  15132. }
  15133. .bind(this)).catch(function(t) {
  15134. y.warn("Failed to embed video:", e.src),
  15135. y.warn("with error:", t)
  15136. }).then(this.onMediaLoadFinished.bind(this))
  15137. }
  15138. .bind(this)),
  15139. n
  15140. }
  15141. ,
  15142. n.prototype.createEmbedElement = function(e, t) {
  15143. var i = new l
  15144. , n = i.createDomElement();
  15145. return this.once(d.OPENED, function() {
  15146. i.load(e.src).then(function() {
  15147. this.div.classList.add("has-embed"),
  15148. this.state !== I.OPEN && this.state !== I.ACTIVE || i.show(),
  15149. this.applyOrientation(this.orientation),
  15150. this.on(d.OPENING, i.show.bind(i)),
  15151. this.on(d.CLOSED, i.hide.bind(i))
  15152. }
  15153. .bind(this)).catch(function(t) {
  15154. y.warn("Failed to embed:", e.src),
  15155. y.warn("with error:", t)
  15156. }).then(this.onMediaLoadFinished.bind(this))
  15157. }
  15158. .bind(this)),
  15159. n
  15160. }
  15161. ,
  15162. n.prototype.open = function(e) {
  15163. return this.openPromise = $.Deferred(),
  15164. this.state === I.ACTIVE ? this.openPromise.resolve().promise() : (this.hovering || this.div.classList.add("has-hotzone"),
  15165. this.openTransition ? e && this.setActiveState() : this.openTransition = c.setTimeout(function() {
  15166. this.state !== I.OPEN && (this.emit(d.OPENING),
  15167. e && this.emit(d.ACTIVATING),
  15168. this.state = I.OPENING,
  15169. this.animateOpen(function() {
  15170. e && this.setActiveState(),
  15171. this.openPromise.resolve()
  15172. }
  15173. .bind(this)))
  15174. }
  15175. .bind(this), m.animation.openDelay),
  15176. c.cancel(this.closeTransition),
  15177. this.closePromise && this.closePromise.reject(),
  15178. this.closeTransition = void 0,
  15179. this.openPromise.promise())
  15180. }
  15181. ,
  15182. n.prototype.close = function(e) {
  15183. return this.closePromise = $.Deferred(),
  15184. !e && this.hovering ? this.closePromise.reject().promise() : (this.closeTransition || (this.closeTransition = c.setTimeout(function() {
  15185. this.state !== I.CLOSED && (this.emit(d.CLOSING),
  15186. this.state = I.CLOSING,
  15187. this.animateClose())
  15188. }
  15189. .bind(this), m.animation.closeDelay)),
  15190. c.cancel(this.openTransition),
  15191. this.openPromise && this.openPromise.reject(),
  15192. this.openTransition = void 0,
  15193. this.closePromise.resolve(),
  15194. this.closePromise.promise())
  15195. }
  15196. ,
  15197. n.prototype.setActiveState = function() {
  15198. this.state !== I.CLOSED && (this.state = I.ACTIVE,
  15199. this.emit(d.ACTIVATE),
  15200. this.div.classList.remove("has-hotzone"))
  15201. }
  15202. ,
  15203. n.prototype.animateOpen = function(e) {
  15204. if (this.state === I.OPENING) {
  15205. if (c.cancel(this.animationTransition),
  15206. u.detectSamsungNative())
  15207. return this.boardOrientation = null,
  15208. this.div.style.visibility = "visible",
  15209. this.emit(d.OPENED),
  15210. this.state = I.OPEN,
  15211. void (e && e());
  15212. this.div.style.webkitTransform = "scale(0)",
  15213. this.div.style.transform = "scale(0)",
  15214. this.div.style.visibility = "visible",
  15215. this.animationTransition = c.start(h.property(this, "animationScale", 1), m.animation.openDuration, function() {
  15216. this.emit(d.OPENED),
  15217. this.state = I.OPEN,
  15218. e && e()
  15219. }
  15220. .bind(this))
  15221. }
  15222. }
  15223. ,
  15224. n.prototype.animateClose = function(e) {
  15225. this.state === I.CLOSING && (c.cancel(this.animationTransition),
  15226. this.animationTransition = c.start(h.property(this, "animationScale", 0), m.animation.closeDuration, function() {
  15227. this.emit(d.CLOSED),
  15228. this.state = I.CLOSED,
  15229. this.div.style.visibility = "hidden",
  15230. this.div.classList.contains("has-hotzone") || this.div.classList.add("has-hotzone"),
  15231. e && e()
  15232. }
  15233. .bind(this)))
  15234. }
  15235. ,
  15236. n.prototype.needsUpdate = function() {
  15237. return this.state !== I.CLOSED
  15238. }
  15239. ,
  15240. n.prototype.update = function(e, t) {
  15241. if (this.needsUpdate()) {
  15242. var i = (this.updateOrientation(e),
  15243. this.calcScale(t))
  15244. , n = {
  15245. x: (e.x + 1) * $("#player").width() / 2,
  15246. y: (e.y + 1) * $("#player").height() / 2
  15247. };
  15248. this.div.screenTransform = this.initialTransform + " translate(" + n.x + "px, " + n.y + "px) scale(" + i * this.animationScale + ")",
  15249. this.div.style.webkitTransform = this.div.screenTransform,
  15250. this.div.style.transform = this.div.screenTransform
  15251. }
  15252. }
  15253. ,
  15254. n.prototype.getDimensions = function() {
  15255. return this.div.getBoundingClientRect()
  15256. }
  15257. ,
  15258. n.prototype.calcScale = function(e) {
  15259. return Math.sqrt(e / 40) * m.boardToDiscRatio
  15260. }
  15261. ,
  15262. n.prototype.updateOrientation = function(e) {
  15263. if (this.state !== I.ACTIVE) {
  15264. var t = 1 / 3
  15265. , i = e.y < -t ? 0 : e.y < t ? 1 : 2
  15266. , n = e.x < -t ? 0 : e.x < t ? 1 : 2
  15267. , r = "";
  15268. r += 0 === n ? "right" : 2 === n ? "left" : "",
  15269. r += 0 === i ? "-down" : 2 === i ? "-up" : "",
  15270. 1 === n && (r = 0 === i ? "bottom" : 2 === i ? "top" : "",
  15271. 1 === i && (r = $("#player").width() > $("#player").height() ? e.x < 0 ? "right" : "left" : e.y < 0 ? "bottom" : "top")),
  15272. 1 === n && 1 === i && r === this.orientation || this.applyOrientation(r)
  15273. }
  15274. }
  15275. ,
  15276. n.prototype.applyOrientation = function(e) {
  15277. this.div.style.transform = this.div.style.webkitTransform = "",
  15278. this.div.classList.remove("tag-container-" + this.orientation),
  15279. this.div.classList.add("tag-container-" + e);
  15280. var t = window.getComputedStyle(this.div);
  15281. this.initialTransform = t.transform || t.webkitTransform,
  15282. "none" === this.initialTransform && (this.initialTransform = "");
  15283. var i = t.transform.slice(7, -1).split(",")
  15284. , n = -i[4]
  15285. , r = -i[5];
  15286. this.div.style.webkitTransformOrigin = n + "px " + r + "px",
  15287. this.div.style.transformOrigin = n + "px " + r + "px",
  15288. this.orientation = e
  15289. }
  15290. ,
  15291. t.exports = n
  15292. }
  15293. ).call(this, "/js/tag/Billboard/Billboard.js")
  15294. }
  15295. , {
  15296. "../../util/browser": 182,
  15297. "../../util/lerp": 188,
  15298. "../../util/logger": 189,
  15299. "../../util/transitions": 195,
  15300. "../Media/EmbedlyEmbed": 125,
  15301. "../Media/EmbedlyPlayer": 126,
  15302. "../Media/Image": 128,
  15303. "../Media/Link": 129,
  15304. "../Media/MediaEvent": 131,
  15305. "../Parser/DescriptionChunkType": 133,
  15306. "../Parser/DescriptionParser": 134,
  15307. "./BillboardEvent": 120,
  15308. "./billboardSettings": 121,
  15309. "./overlaySettings": 122,
  15310. events: 202
  15311. }],
  15312. 120: [function(e, t, i) {
  15313. "use strict";
  15314. t.exports = Object.freeze({
  15315. ENTER: "billboard.enter",
  15316. LEAVE: "billboard.leave",
  15317. OPENING: "billboard.opening",
  15318. OPENED: "billboard.open",
  15319. CLOSING: "billboard.closing",
  15320. CLOSED: "billboard.closed",
  15321. ACTIVATING: "billboard.activating",
  15322. ACTIVATE: "billboard.activate"
  15323. })
  15324. }
  15325. , {}],
  15326. 121: [function(e, t, i) {
  15327. "use strict";
  15328. t.exports = Object.freeze({
  15329. animation: Object.freeze({
  15330. hoverOnClosing: !1,
  15331. openDelay: 100,
  15332. closeDelay: 50,
  15333. openDuration: 200,
  15334. closeDuration: 100
  15335. }),
  15336. boardToDiscRatio: 1.2
  15337. })
  15338. }
  15339. , {}],
  15340. 122: [function(e, t, i) {
  15341. "use strict";
  15342. t.exports = Object.freeze({
  15343. boundaryWidth: 30,
  15344. boundaryHeight: 0
  15345. })
  15346. }
  15347. , {}],
  15348. /*********************************创建热点模型************************************************** */
  15349. "hot": [function(e, t, i) {//热点
  15350. "use strict";
  15351. function hot(sid,d,model){
  15352. this.sid = sid;
  15353. /* this.position = (new r.Vector3).fromArray( this.conversionArray(d.position) )
  15354. if(d.quaternion){
  15355. this.quaternion = d.quaternion;
  15356. }else{
  15357. this.rotation = this.conversionArray(d.rotation)
  15358. } */
  15359. this.position = this.convertValue(d.position, r.Vector3)
  15360. if(d.quaternion){
  15361. this.quaternion = this.convertValue(d.quaternion, r.Quaternion)
  15362. }else{
  15363. this.rotation = new r.Euler().setFromVector3(this.convertValue(d.rotation, r.Vector3 ))
  15364. }
  15365. this.quaternion || (this.quaternion = new THREE.Quaternion().setFromEuler(this.rotation))
  15366. this.isSprite = d.isSprite
  15367. this.noAction = d.noAction
  15368. this.linkType = d.linkType || "common"
  15369. this.link = d.link;
  15370. this.model = model;
  15371. this.size = d.size;
  15372. this.styleTex = [] // 存储热点icon的图片 [{src:...}, {src:...} ] 最多两个,里面是带有src的object, 可以是img
  15373. this.build();
  15374. d.infoAttribute && d.infoAttribute.title && this.createTitleElem(d.infoAttribute.title)
  15375. this.changeTex()
  15376. this.setVisiblePanos(d.visiblePanos);
  15377. this.infoAttribute = d.infoAttribute;
  15378. }
  15379. var r = e("three")
  15380. , f = e("../shaders")
  15381. , a = e("../settings")
  15382. , s = e("../enum/Viewmode")
  15383. , p = e("../objects/Panorama")
  15384. , math = e("../util/math")
  15385. , te = e("../util/texture");
  15386. var raycaster = new r.Raycaster;
  15387. //热点大小
  15388. var geometry = new r.PlaneBufferGeometry( g_HotMeshSize.g_HotMeshWidth, g_HotMeshSize.g_HotMeshHeight,1,1);
  15389. var defaultTex1 = te.load(g_HotImage.point);
  15390. var defaultTex2 = te.load(g_HotImage.point2);
  15391. hot.prototype.changeTex = function(){
  15392. var u = this.mesh.material.uniforms
  15393. if(this.styleTex.length){
  15394. u.texture1.value = te.load(this.styleTex[0].src);
  15395. u.texture2.value = te.load(this.styleTex[1]&&this.styleTex[1].src || this.styleTex[0].src);
  15396. }else{
  15397. u.texture1.value = defaultTex1;
  15398. u.texture2.value = defaultTex2;
  15399. console.log(this.sid)
  15400. }
  15401. }
  15402. hot.prototype.initStyleImg = function(t){
  15403. this.styleTex = []
  15404. t.styleImg = t.styleImg || [];
  15405. t.styleImg.forEach((src)=>{
  15406. this.styleTex.push({src:manage.dealURL(src)})
  15407. })
  15408. this.changeTex()
  15409. }
  15410. hot.prototype.update = function(camera) {
  15411. if(this.isSprite){
  15412. this.mesh.quaternion.copy(camera.quaternion)
  15413. }
  15414. }
  15415. hot.prototype.setVisiblePanos = function(visibleData){
  15416. if (visibleData) {
  15417. this.visiblePanos = visibleData;
  15418. }
  15419. }
  15420. //绘制热点
  15421. hot.prototype.build = function(){
  15422. var t = r.UniformsUtils.clone(f.hot.uniforms);
  15423. var shaderMaterial = new r.ShaderMaterial({
  15424. uniforms: t,
  15425. vertexShader: f.hot.vertexShader,
  15426. fragmentShader: f.hot.fragmentShader,
  15427. transparent: !0
  15428. })
  15429. var sprite = new r.Mesh( geometry, shaderMaterial );
  15430. var hotIconScale = parseFloat(window.MP_PREFETCHED_MODELDATA.hotIconScale);
  15431. sprite.dynamic = true;
  15432. sprite.position.copy(this.position);
  15433. sprite.quaternion.copy(this.quaternion)
  15434. hotIconScale && sprite.scale.set(hotIconScale, hotIconScale, hotIconScale)
  15435. // this.size && sprite.scale.set(this.size,this.size,this.size);
  15436. sprite.name = this.sid;
  15437. sprite.type = "hotSprite";
  15438. sprite.belongHot = this;
  15439. if(this.link) sprite.hotLink = this.link;
  15440. this.mesh = sprite;
  15441. this.model.add(sprite);
  15442. g_HotMeshes.push(sprite);
  15443. }
  15444. hot.prototype.createTitleElem = function(title){
  15445. var root = $("#hot");
  15446. var elem = $(`<div> ${title}</div>`)
  15447. root.append(elem);
  15448. this.titleElem = elem;
  15449. }
  15450. hot.prototype.showTitle = function(){
  15451. if(!this.titleElem)return;
  15452. var pos = math.getPos2d(this.position, player.camera, $("#player")[0])
  15453. this.titleElem.css( { "left" : `${pos.pos.x}px`, "top": `${pos.pos.y}px ` });
  15454. this.titleElem.css("display","block");
  15455. }
  15456. hot.prototype.hideTitle = function(){
  15457. if(!this.titleElem)return;
  15458. this.titleElem.css("display","none");
  15459. }
  15460. hot.prototype.closestPanoTowardTag = function(e, t) {
  15461. var i = []
  15462. , o = []
  15463. , l = this.mesh.position;
  15464. if (e === s.PANORAMA) {
  15465. var c = .5
  15466. , h = t.position.clone().sub(l).normalize();
  15467. // 方奕卓 注释掉下面的筛选条件, 使热点列表能点击过渡
  15468. // i.push(p.filters.isPanoAligned()),
  15469. // i.push(p.filters.inPanoDirection(l, h, c)),
  15470. // i.push(p.filters.isNeighbourPanoTo(t)),
  15471. o.push(p.scoreFunctions.direction(l, h))
  15472. }
  15473. var u = new r.Vector3
  15474. , d = function(e) {
  15475. u.copy(l).sub(e.position);
  15476. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15477. , i = a.tags.navigate.tiltTolerance;
  15478. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15479. }
  15480. , f = function(e) {
  15481. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15482. };
  15483. i.push(f, d, (pano)=>{ // add
  15484. return player.checkHasNeighbor(pano)
  15485. }),
  15486. o.push(p.scoreFunctions.distanceSquared(this.mesh, -2));
  15487. var g = t.model.panos.sortByScore(i, o);
  15488. if (g && a.tags.navigate.lineOfSight) {
  15489. for (var m = 0; m < g.length; m++) {
  15490. var v = g[m].pano
  15491. , A = v.position.distanceTo(l);
  15492. raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15493. var y = raycaster.intersectObjects(t.model.colliders);
  15494. // return g[0].pano;
  15495. if (0 === y.length || y[0].distance > A) {
  15496. console.log(m);
  15497. return v
  15498. }
  15499. }
  15500. return null
  15501. }
  15502. return g && g.length > 0 && g[0].pano
  15503. }
  15504. var getLink = function(link){
  15505. var src = '';
  15506. var r = link.substring(link.indexOf("html") + 4)//给热点后面加上随机数,让热点确保是最新的
  15507. , o = "en" == manage.number("lang") ? "&lang=" + manage.number("lang") : "";//如果热点的内容是英文版的
  15508. -1 == r.indexOf("?") ? src = link + "?time=" + randomTime().getTime() + "&id=" + window.number + o : src = link + "&time=" + randomTime().getTime() + "&id=" + window.number + o
  15509. return src
  15510. }
  15511. hot.prototype.examine = function(e, options) {
  15512. try{
  15513. window.parent.postMessage("clickHot",'*')
  15514. //$("#app .aside li" , parent.document)[0].click();
  15515. }catch(e){
  15516. console.log(e)
  15517. }
  15518. options = options || {}
  15519. if(this.linkType!="common" && this.infoAttribute.iframe && this.infoAttribute.iframe[0] && !options.dontOpen){
  15520. var src = getLink(this.infoAttribute.iframe[0]);
  15521. if(this.linkType=="jumpLink"){
  15522. /* var newPage = window.open(src, "_blank" );
  15523. newPage.focus(); */
  15524. var href = window.location.href
  15525. var index = href.indexOf("&")
  15526. if(index>-1) href = href.substr(0,index) /* pushState replaceState*/
  15527. history.pushState(null, "", href+'&qs=1&firstView=pano:'+player.currentPano.id+',qua:'+ player.quaternion.toArray());
  15528. window.location.href = src
  15529. }else if(this.linkType=="iframeDiv"){
  15530. var div = document.createElement("div");
  15531. $("body").append(div);
  15532. div.style.position = 'fixed';
  15533. div.style.width = div.style.height = "100%";
  15534. div.style.left = div.style.top = '0';
  15535. div.style["z-index"] = "999"
  15536. var exit = document.createElement("div");
  15537. exit.style["background-image"] = "url(images/vrOffImg.png)";
  15538. exit.style.position = 'absolute';
  15539. exit.style.width = exit.style.height = "50px";
  15540. exit.style.left = '17px'; exit.style.top = "20px"
  15541. exit.style.cursor = "pointer";
  15542. exit.style["background-repeat"] = "no-repeat";
  15543. exit.style["background-size"] = "25%";
  15544. exit.style["background-position"] = "center center";
  15545. exit.style["background-color"] = "rgba(0, 0, 0, 0.2)";
  15546. exit.style["border-radius"] = "50%";
  15547. exit.style["z-index"] = "3"
  15548. exit.onclick = ()=>{
  15549. $(div).remove();
  15550. if(g_bgAudio && g_bgAudio.pauseByHot){
  15551. manage.switchBgmState(true)
  15552. }
  15553. try{
  15554. window.parent.postMessage("closeHot",'*')
  15555. }catch(e){
  15556. console.log(e)
  15557. }
  15558. }
  15559. var myElement = document.createElement("iframe");
  15560. myElement.style.position = 'absolute';
  15561. myElement.style.width = myElement.style.height = "100%";
  15562. myElement.style.left = myElement.style.top = '0';
  15563. myElement.src = src
  15564. div.appendChild(exit);
  15565. div.appendChild(myElement)
  15566. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15567. //g_bgAudio && g_bgAudio.pause();
  15568. if(g_bgAudio && !g_bgAudio.paused){
  15569. manage.switchBgmState(false);
  15570. g_bgAudio.pauseByHot = true
  15571. }
  15572. if(g_tourAudio)g_tourAudio.pause()
  15573. }
  15574. return;
  15575. }
  15576. if(!player.currentPano)return;
  15577. var hotPop = document.getElementById('popup');
  15578. //获取那个热点的链接
  15579. if(this.link){
  15580. g_currentHot = this;
  15581. hotPop.style.display = "block";
  15582. $("#volume").addClass("hide")//add
  15583. hotPop.classList.add("wait");
  15584. var myElement = document.createElement("iframe");
  15585. //打开热点的时候把背景音乐关闭了,避免与热点里面的音乐冲突
  15586. //g_bgAudio && g_bgAudio.pause();
  15587. if(g_bgAudio && !g_bgAudio.paused){
  15588. manage.switchBgmState(false);
  15589. g_bgAudio.pauseByHot = true
  15590. }
  15591. if(g_tourAudio)g_tourAudio.pause()
  15592. var src = getLink(this.link )
  15593. myElement.src = src;
  15594. myElement.id = "id1";
  15595. myElement.allowTransparency = "true";
  15596. // myElement.scrolling = "no";
  15597. var element=document.getElementById("id1"); //判断页面是否有iframe
  15598. if (typeof(element)== "undefined" || element == null){
  15599. document.querySelector(".popup-content").appendChild(myElement);
  15600. //移动端自动播放
  15601. var videoLoaddingResult = false
  15602. window.loaddingSuccess = function() {
  15603. videoLoaddingResult = true
  15604. }
  15605. setTimeout(function func() {
  15606. if (videoLoaddingResult) {
  15607. var $iframe = document.querySelector('#id1').contentWindow.document;
  15608. if($iframe.querySelector('video')){
  15609. $iframe.querySelector('video').play();
  15610. // alert($iframe.querySelector('video'));
  15611. if(!$iframe.querySelector('video').paused && $iframe.querySelector('.playPause')){
  15612. $iframe.querySelector('.playPause').classList.add("fa-pause");
  15613. }
  15614. }
  15615. if($iframe.querySelector('audio')){
  15616. $iframe.querySelector('audio').play();
  15617. }
  15618. } else {
  15619. setTimeout(func, 300)
  15620. }
  15621. }, 800);
  15622. }
  15623. //setTimeout(function(){$('#player').on("click",e.closePopup);},20)
  15624. }
  15625. // if(hotListSta) {
  15626. // hotPop.classList.remove("wait");
  15627. // return;
  15628. // }
  15629. var t = e.mode
  15630. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15631. , n = this.mesh.position;
  15632. e.flyingToTag = true;
  15633. var o = function() {
  15634. e.flyingToTag = false;
  15635. if(this.link){
  15636. hotPop.classList.remove("wait");
  15637. }
  15638. }.bind(this);
  15639. if(settings.dontExamHot){
  15640. o();
  15641. return;
  15642. }
  15643. if (t === s.PANORAMA){
  15644. var l = {
  15645. pano: i,
  15646. lookAtPoint: n,
  15647. duration: null,
  15648. maxDistanceOverride: null,
  15649. skipWarpingCheck: !1
  15650. };
  15651. e.flyToPano(l, o)
  15652. }else {
  15653. var c = {
  15654. pano: i
  15655. };
  15656. if (n) {
  15657. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15658. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15659. }
  15660. c.callback = o,
  15661. c.duration = 1500,
  15662. c.mode = s.PANORAMA,
  15663. e.flyToNewMode(c)
  15664. }
  15665. },
  15666. //判断someData里面是否有special字段,如果有就会处理这些特殊的大场景
  15667. // if(window.MP_PREFETCHED_MODELDATA.special){
  15668. // specialScene.special().beforeImplement();
  15669. // }
  15670. //czj 判断是否是数组 如果不是将对象转换为数组
  15671. /* hot.prototype.conversionArray = function(obj){
  15672. if(Object.prototype.toString.call(obj)=='[object Array]') return obj;
  15673. var arr = []
  15674. for (var i in obj) {
  15675. arr.push(obj[i]); //属性
  15676. }
  15677. return arr
  15678. } */
  15679. hot.prototype.convertValue = function(v ,Type){
  15680. var value;
  15681. if(v instanceof Array){
  15682. v.forEach((v1)=>{v1 = parseFloat(v1)})
  15683. value = new Type().fromArray(v);
  15684. }else{
  15685. for(let i in v){v[i] = parseFloat(v[i])}
  15686. value = new Type().copy(v);
  15687. }
  15688. return value
  15689. }
  15690. t.exports = hot;
  15691. }
  15692. , {
  15693. three: 217,
  15694. "../shaders":167,
  15695. "../enum/Viewmode":51,
  15696. "../objects/Panorama":148,
  15697. "../util/texture":194,
  15698. "../settings":166,
  15699. "../util/math": 190,
  15700. }],
  15701. /************************************创建热点模型************************************ */
  15702. 123: [function(e, t, i) {//tag
  15703. (function(i) {
  15704. "use strict";
  15705. function n(e, t, i) {
  15706. var n = i.version || "0";
  15707. "0" !== n && I.info("tag defined using version " + n),
  15708. this.model = e,
  15709. this.sid = t,
  15710. this.color = (new r.Color).set(i.color || l.tagDefault),
  15711. this.hoverColor = l._darken(this.color, .2),
  15712. this.floor = null,
  15713. this.floorIndex = i.floor,
  15714. this.mode = s.PANORAMA,
  15715. i.preferred_camera && i.preferred_camera.mode && (this.mode = i.preferred_camera.mode),
  15716. this.obj3d = null,
  15717. this.disc = null,
  15718. this.materials = {
  15719. disc: null,
  15720. pole: null
  15721. },
  15722. this.position = (new r.Vector3).copy(i.position),
  15723. this.discPosition = (new r.Vector3).copy(i.stem.direction),
  15724. this.discWorldPosition = null,
  15725. this.discScale = .05,
  15726. this.poleEnabled = i.stem.enabled,
  15727. this.billboard = new o(i.label,i.description,i.media,this),
  15728. this.visibleTransition = null,
  15729. this.hoveringDisc = !1
  15730. }
  15731. var r = e("three")
  15732. , o = e("./Billboard/Billboard")
  15733. , a = e("../settings")
  15734. , s = e("../enum/Viewmode")
  15735. , l = e("../enum/Colors")
  15736. , c = e("../enum/RenderLayers")
  15737. , h = e("../enum/RenderOrder")
  15738. , u = (e("../util/common"),
  15739. e("../util/math"))
  15740. , d = e("../util/texture")
  15741. , p = e("../objects/Panorama")
  15742. , f = e("../shaders")
  15743. , g = e("../util/transitions")
  15744. , m = e("../util/lerp")
  15745. , v = e("../util/easing")
  15746. , A = e("./Billboard/BillboardEvent")
  15747. , y = e("events").EventEmitter
  15748. , C = e("../util/logger")
  15749. , I = new C(i)
  15750. , E = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFigDGhCnowAABQFJREFUeNrtXTtyFEEMHXX5FK7iAiYFQ+KAiMyZCQnxRXwVFwkngSKD2BQXEYlNLXaZnZ7RX0/xbrek96RW9/RnWSCthSoaxcys4iwiAgGagN2FFATQe5OBAHpvMhBA700GAvC9iUBVgZd2dmTd9siIAvxOB9/RI9GI3kftf3a0t0YG2OOEaOk0qy2UyWFZKutMthGc09tWiuyQKkuvke2miE6ouOYe1QcE4HsTgSIY2gX4iP4ZHcFn5kt+KpfmFfhK2zXXDMgR/FdE9D3ivNyaqMz8YlmW3x46kIfjNQyxXlnzskG6X8psQJjlVGObJPtLqXj1DSGWvhyZFI70EUVTv3tf3VkEAWmDLwV8xmmehe17+6DIymFHkL6fKaJS2BFk5+8RzUlVwY9qG0ViY2XwLfyzpV2KoEQX4C18NdsmAfzeJBiRDekg3ruGhpCi7wC+eXH4XqI9kc+Rs4wE+DZ+XNPeiKY0MoHtUHCyU6nTLOBnISoz84yuRETP6bqmLdrjiMhOjXw0zJKsx9oaxcC/1j4atizLdaah4GidYEEAbfC9NpVGsmsrVgTwe5PgZEkqUbaSP+iRds9CxuiPeo4ggr2z2A1Efg/dNs0CokV/Bgd7b3mf7X9EWQCpFF2ZhqiZDHDqFf0p79/zXYhajRWt7cgr/Wc/OOrli7U4DmllAb6eDRr4jKhAVDoyHtl/otNAfOrNt9YwIoJX8lr2QDYdYh1xIehN4QB+G46YUtW/2GHF4tfFWPvpGK7RMsCvBsP4F2SAptHv4atVGQDVe9/ZxLEh4AOiP+aMYMLnH48OAUj/fYeBsUBaCwgAAtQYEzvWAcgAEBAA4kwArCHknkkgAyADQEAACAgAAQEgIMC8dH3vJ4JI+B4ZABkAAgI4S8fFpCg2IwMgA0BAgOfT1BVclH6o+S+GR++3wbawmOO/BC5/t4RhLt93DWFUiwxU/ygCIZIEsH4FnJk/FY5+Edsk6zJa82McEI2V/qUKwH8yQNTz6wBfrwAUrwEwm7AFz6wI9GBvpSwQ2X9Dml3RbsWqBL4GPjOvhp2hHsihOzO/1FgH+Dnx2/PuJFDQecanP1ZnhBnlcVl0Dttn8Btahnnfmg3w5YcAzKcLDlVp3wyKNhxkfC1kWRK/GfRgbPVHo7RlbGGedy3wWBdmvnEA/qb0s3GSw4BlpFgQLqIdKgTISgINIrR8OnZFxxeRa4RDsf6/oZ27MCBthlUrmipFv8g6gMeb9wBfLphEnoxh5luQwBz8W4n2TNMNhgMb3820J7YUvAVMZAL/wBHvHJnAF/zZNkkj2rdGdhciaPlnS7ubUzBIkB980RpAaoGicl2wA3y1U9q0E2TWBLNKNtD2w572h6Zh96uoF3vaz5wR9urPzBfaQSZ1no8NouD1sixfk2B/TkTfovtUjACWCkceGiztk+rL/JNpxYMj1jZJ9ueyc7fCjmEvG1zOBko75r44vJXu91C0CjqN9pn51itw1Cps64slJHSLpIuVbmoLQTOXGFjvLKJnxBj4iwhBQlEY7hWBHhLJJ9TRaADvQIAtlXoVIkS2m6I7IzMRMthqfjh0S8F1sDv7LAHoZ1u2knt990h7rq7S4VBPWyi787ycWOVy7DCvh0t8M38kV4JgX0meFIr0mTtkcVV1W1jEYjZ0dY0dQc0JkJkMWaaubebXAL0QASKRIftqJa5lbwQ2BPJE/gA4gL5xbiNHuQAAAABJRU5ErkJggg==")
  15751. , b = d.loadBase64("iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAYAAADDPmHLAAAABmJLR0QAAAAAAAD5Q7t/AAAACXBIWXMAAAsTAAALEwEAmpwYAAAAB3RJTUUH4QYPFgoIKnA4CwAAAkVJREFUeNrt3Uluw0AMRFHTvv+NrSibBAgyILGjodn16gbS/yxyYUOXi0SnZnyodV3XXV5WVREgBHaKFAV6tgwFerYMBXq2DAV8tggFfLYIBXy2CAV8tggFfrYEBXy2CAV+tgQFfrYEBXy2CAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgQFfrYEBX62BAV+tgRXry5cHNOf3QIFfrYEBX62BG4AN4DpT26BAj9bAivACjD9yS2gATSA6U9uAQ2gAUx/cgtoAA1g+pNbQAOEhwBWgPpPXgMawAoQK0D9x64BDWAFiBWg/mPXgAawAoQAQgAJPgIdgLmHoAawAoQAQgAhgBBACCAEEAIIAYQAQgAhgBBACCAEEAIIAYQAQgAhgEwQfw1LBe+vYUIAIQAB3rIsy4vXEXwEOgTzDkArQAhgBXyKNZBT/xpACGAFfBNrIKP+NYAQwAr4IdbA/PWvAcR3A5OnXwOIbwcnT78GkN8bQAvMO/1/bgA/FglvAC0w5/Q/JAAJ5oPvCJTHGkALzDX9TwlAgnngPy0ACeaA7waQ5xtAC/Sf/n8LQILe8DcRgAR94W8mAAl6wt9UABL0g7+5ACToBX8XAUjQB/5uApCgB/xdBSDB+PB3F4AEY8M/RAAijAn+cAFIMB78wwUgwVjwTxGACGOAf8/1zAf2a+Nz4Z/aANrgXPBDCZAmwgjghxRgdhFGAj+0ALOJMCL4FgJ0lmFk6C0F6CBDF+jtBfiY+/2+3G63K+ihAhzZEN1hi3zJK04kLKvtOfg1AAAAAElFTkSuQmCC")
  15752. , w = new r.PlaneBufferGeometry(1,1);
  15753. n.prototype = Object.create(y.prototype),
  15754. n.raycaster = new r.Raycaster,
  15755. n.prototype.bindEvents = function() {
  15756. this.billboard.on(A.ENTER, this.setHoverState.bind(this)),
  15757. this.billboard.on(A.LEAVE, this.setFreeState.bind(this))
  15758. }
  15759. ,
  15760. n.prototype.build = function() {
  15761. return this.floor = this.model.floors.get(this.floorIndex) || this.model.floors.first(),
  15762. this.floor && (this.billboard.build(this.model.sid),
  15763. this.obj3d = this.buildObject3D(),
  15764. this.floor.add(this.obj3d)),
  15765. this
  15766. }
  15767. ,
  15768. n.prototype.buildObject3D = function() {
  15769. var e = new r.Object3D;
  15770. e.position.copy(this.position);
  15771. var t = r.UniformsUtils.clone(f.tagDisc.uniforms);
  15772. t.bg.value = b,
  15773. t.mask.value = E,
  15774. t.color.value.copy(this.color),
  15775. this.materials.disc = new r.RawShaderMaterial({
  15776. transparent: !0,
  15777. vertexShader: f.tagDisc.vertexShader,
  15778. fragmentShader: f.tagDisc.fragmentShader,
  15779. uniforms: t
  15780. }),
  15781. this.disc = new r.Mesh(w,this.materials.disc),
  15782. this.disc.layers.set(c.TAG),
  15783. this.disc.position.copy(this.discPosition),
  15784. this.disc.renderOrder = h.tagDisc,
  15785. this.disc.tag = this;
  15786. var i = this.buildPole();
  15787. return i.layers.set(c.TAG),
  15788. i.renderOrder = h.tagStem,
  15789. e.add(i),
  15790. e.layers.set(c.TAG),
  15791. e.add(this.disc)
  15792. }
  15793. ,
  15794. n.prototype.buildPole = function() {
  15795. var e = new r.BufferGeometry
  15796. , t = new Float32Array(6);
  15797. return t[0] = t[1] = t[2] = 0,
  15798. t[3] = this.discPosition.x,
  15799. t[4] = this.discPosition.y,
  15800. t[5] = this.discPosition.z,
  15801. e.addAttribute("position", new r.BufferAttribute(t,3)),
  15802. this.materials.pole = new r.LineBasicMaterial({
  15803. linewidth: a.tags.pole.width,
  15804. color: a.tags.pole.color,
  15805. opacity: 0,
  15806. visible: this.poleEnabled,
  15807. transparent: !0,
  15808. depthWrite: !1
  15809. }),
  15810. new r.Line(e,this.materials.pole)
  15811. }
  15812. ,
  15813. n.prototype.setFreeState = function(e) {
  15814. !e && this.hoveringDisc || this.billboard.close(e).then(function() {
  15815. this.materials.disc.uniforms.color.value = this.color
  15816. }
  15817. .bind(this))
  15818. }
  15819. ,
  15820. n.prototype.setHoverState = function(e) {
  15821. this.billboard.open(e),
  15822. this.materials.disc.uniforms.color.value = this.hoverColor
  15823. }
  15824. ,
  15825. n.prototype.hide = function(e, t) {
  15826. var i = $.Deferred();
  15827. if (0 === this.materials.disc.uniforms.opacity.value && !g.isRunning(this.visibleTransition))
  15828. return i.resolve().promise();
  15829. e = e || 0,
  15830. t = t || 0,
  15831. g.cancel(this.visibleTransition);
  15832. var n = this.materials.disc.uniforms.opacity.value / a.tags.disc.opacity
  15833. , r = t + e
  15834. , o = t / r;
  15835. return this.visibleTransition = g.start(function(e) {
  15836. var t = m.property(e.materials.disc.uniforms.opacity, "value", 0)
  15837. , i = m.property(e.materials.pole, "opacity", 0);
  15838. return function(n) {
  15839. t(n),
  15840. e.materials.pole && i(n)
  15841. }
  15842. }(this), r * n, function() {
  15843. i.resolve()
  15844. }, o, v[a.warp.blendEasing]),
  15845. i.promise()
  15846. }
  15847. ,
  15848. n.prototype.show = function(e, t) {
  15849. var i = $.Deferred();
  15850. if (this.materials.disc.uniforms.opacity.value === a.tags.disc.opacity && !g.isRunning(this.visibleTransition))
  15851. return i.resolve().promise();
  15852. e = e || 0,
  15853. t = t || 0,
  15854. g.cancel(this.visibleTransition);
  15855. var n = (a.tags.disc.opacity - this.materials.disc.uniforms.opacity.value) / a.tags.disc.opacity
  15856. , r = t + e
  15857. , o = t / r;
  15858. return this.visibleTransition = g.start(function(e) {
  15859. var t = m.property(e.materials.disc.uniforms.opacity, "value", a.tags.disc.opacity)
  15860. , i = m.property(e.materials.pole, "opacity", a.tags.pole.opacity);
  15861. return function(n) {
  15862. t(n),
  15863. e.materials.pole && i(n)
  15864. }
  15865. }(this), r * n, function() {
  15866. i.resolve()
  15867. }, o, v[a.warp.blendEasing]),
  15868. i.promise()
  15869. }
  15870. ,
  15871. n.prototype.closestPanoTowardTag = function(e, t) {
  15872. var i = []
  15873. , o = []
  15874. , l = this.disc.getWorldPosition();
  15875. if (e === s.PANORAMA) {
  15876. var c = .5
  15877. , h = t.position.clone().sub(l).normalize();
  15878. i.push(p.filters.isPanoAligned()),
  15879. i.push(p.filters.inPanoDirection(l, h, c)),
  15880. i.push(p.filters.isNeighbourPanoTo(t)),
  15881. o.push(p.scoreFunctions.direction(l, h))
  15882. }
  15883. var u = new r.Vector3
  15884. , d = function(e) {
  15885. u.copy(l).sub(e.position);
  15886. var t = -r.Math.radToDeg(Math.atan(u.y / Math.sqrt(u.x * u.x + u.z * u.z)))
  15887. , i = a.tags.navigate.tiltTolerance;
  15888. return a.insideLookLimitDown - i < t && t < a.insideLookLimitUp + i
  15889. }
  15890. , f = function(e) {
  15891. return Math.abs(e.position.x - l.x) > a.tags.visibility.cameraClearance || Math.abs(e.position.z - l.z) > a.tags.visibility.cameraClearance
  15892. };
  15893. i.push(f, d),
  15894. o.push(p.scoreFunctions.distanceSquared(this, -2));
  15895. var g = this.model.panos.sortByScore(i, o);
  15896. if (a.tags.navigate.lineOfSight) {
  15897. for (var m = 0; m < g.length; m++) {
  15898. var v = g[m].pano
  15899. , A = v.position.distanceTo(l);
  15900. if (!a.tags.visibility.anyDistance && A > a.tags.visibility.visibleDistance)
  15901. return null;
  15902. n.raycaster.set(v.position, l.clone().sub(v.position).normalize());
  15903. var y = n.raycaster.intersectObjects(this.model.colliders);
  15904. if (0 === y.length || y[0].distance > A)
  15905. return v
  15906. }
  15907. return null
  15908. }
  15909. return g.length > 0 && g[0].pano
  15910. }
  15911. ,
  15912. n.prototype.examine = function(e) {
  15913. var t = e.mode
  15914. , i = a.tags.navigate.nearestPano && this.closestPanoTowardTag(t, e.currentPano) || e.currentPano
  15915. , n = this.disc.getWorldPosition();
  15916. this.billboard.setActiveState();
  15917. var o = function() {
  15918. var t = this.billboard.getDimensions()
  15919. , n = new r.Vector3;
  15920. u.convertScreenPositionToNDC(t.left + t.width / 2, t.top + t.height / 2, n),
  15921. n.unproject(e.camera),
  15922. e.flyToPano({
  15923. pano: i,
  15924. lookAtPoint: n
  15925. })
  15926. }
  15927. .bind(this);
  15928. if (t === s.PANORAMA)
  15929. if (i !== e.currentPano) {
  15930. var l = {
  15931. pano: i,
  15932. lookAtPoint: n,
  15933. duration: null,
  15934. maxDistanceOverride: null,
  15935. skipWarpingCheck: !1
  15936. };
  15937. e.flyToPano(l, o)
  15938. } else
  15939. setTimeout(function() {
  15940. this.billboard.open().then(function() {
  15941. o()
  15942. })
  15943. }
  15944. .bind(this), 0);
  15945. else {
  15946. var c = {
  15947. pano: i
  15948. };
  15949. if (n) {
  15950. var h = (new r.Matrix4).lookAt(i.position, n, new r.Vector3(0,1,0));
  15951. c.quaternion = (new r.Quaternion).setFromRotationMatrix(h)
  15952. }
  15953. c.callback = o,
  15954. c.duration = 1500,
  15955. c.mode = s.PANORAMA,
  15956. e.flyToNewMode(c)
  15957. }
  15958. }
  15959. ,
  15960. n.prototype.update = function(e, t) {
  15961. var i = new r.Vector3;
  15962. return function(e, t) {
  15963. this.discWorldPosition = this.disc.getWorldPosition(),
  15964. this.updateDisc(e, t),
  15965. this.billboard.needsUpdate() && (i.copy(this.discWorldPosition).project(t),
  15966. i.z < 1 && (i.y *= -1,
  15967. this.billboard.update(i, this.getDiscRadius(i, t))))
  15968. }
  15969. }(),
  15970. n.prototype.updateDisc = function(e, t) {
  15971. var i = new r.Vector3
  15972. , o = new r.Vector3
  15973. , l = new r.Vector3
  15974. , c = new r.Vector3
  15975. , h = new r.Vector3;
  15976. return function(e, t) {
  15977. var u = a.tags.visibility
  15978. , d = a.tags.disc.scale
  15979. , p = e === s.DOLLHOUSE || e === s.FLOORPLAN ? a.tags.visibility.visibleDistance : t.position.distanceTo(this.discWorldPosition);
  15980. if (this.obj3d.visible = 0 !== this.disc.material.opacity && (u.anyDistance || p <= u.visibleDistance || e === s.TRANSITIONING) && (!u.hideViaFloor || this.tagVisibleOnCurrentFloor(e)) && (!u.hideOffScreenDisc || !this.offScreen(this.disc, t)) && (!u.hideOffScreenObject || !this.offScreen(this.obj3d, t)),
  15981. this.obj3d.visible) {
  15982. this.disc.quaternion.copy(t.quaternion);
  15983. var f = d.maxSize - (d.maxSize - d.minSize) * r.Math.smoothstep(p, d.nearBound, d.farBound);
  15984. i.copy(this.discWorldPosition).project(t),
  15985. o.set($("#player").width() / 2, $("#player").height() / 2, 1).multiply(i),
  15986. l.set(f / 2, 0, 0).add(o),
  15987. c.set(2 / $("#player").width(), 2 / $("#player").height(), 1).multiply(l),
  15988. h.copy(c).unproject(t);
  15989. var g = h.distanceTo(this.discWorldPosition)
  15990. , m = 1 + a.tags.disc.scale.responsiveness / 100 * (n.viewportScale() - 1);
  15991. this.discScale = g * m,
  15992. this.disc.scale.set(this.discScale, this.discScale, this.discScale)
  15993. }
  15994. }
  15995. }(),
  15996. n.prototype.getDiscRadius = function(e, t) {
  15997. var i = new r.Vector3;
  15998. return function(e, t) {
  15999. return i.set(-this.discScale / 2, 0, 0).applyQuaternion(t.quaternion).add(this.discWorldPosition).project(t),
  16000. Math.abs(e.x - i.x) * $("#player").width()
  16001. }
  16002. }(),
  16003. n.prototype.tagVisibleOnCurrentFloor = function(e) {
  16004. return !(e === s.DOLLHOUSE || e === s.FLOORPLAN) || this.model.allFloorsVisible || !this.floor.hidden
  16005. }
  16006. ,
  16007. n.prototype.offScreen = function(e, t) {
  16008. var i = e.getWorldPosition().project(t);
  16009. return !(-1 < i.x && i.x < 1 && -1 < i.y && i.y < 1)
  16010. }
  16011. ,
  16012. n.viewportScale = function() {
  16013. return n.viewportWidth === $("#player").width() && n.viewportHeight === $("#player").height() || (n.viewportWidth = $("#player").width(),
  16014. n.viewportHeight = $("#player").height(),
  16015. n.currentViewportScale = Math.sqrt(Math.min(n.viewportWidth, n.viewportHeight) / a.tags.disc.scale.baseViewportSize)),
  16016. n.currentViewportScale
  16017. }
  16018. ,
  16019. t.exports = n
  16020. }
  16021. ).call(this, "/js/tag/tag.js")
  16022. }
  16023. , {
  16024. "../enum/Colors": 19,
  16025. "../enum/RenderLayers": 41,
  16026. "../enum/RenderOrder": 42,
  16027. "../enum/Viewmode": 51,
  16028. "../objects/Panorama": 148,
  16029. "../settings": 166,
  16030. "../shaders": 167,
  16031. "../util/common": 185,
  16032. "../util/easing": 186,
  16033. "../util/lerp": 188,
  16034. "../util/logger": 189,
  16035. "../util/math": 190,
  16036. "../util/texture": 194,
  16037. "../util/transitions": 195,
  16038. "./Billboard/Billboard": 119,
  16039. "./Billboard/BillboardEvent": 120,
  16040. events: 202,
  16041. three: 217
  16042. }],
  16043. 124: [function(e, t, i) {
  16044. (function(i) {
  16045. "use strict";
  16046. function n() {
  16047. this.tagState = y.IDLE,
  16048. this.intersectTag = null,
  16049. this.hoveredTag = null,
  16050. this.activeTag = null,
  16051. this.tagDiscs = [],
  16052. this.raycaster = new r.Raycaster,
  16053. this.modelManager = null,
  16054. this.player = null,
  16055. this.totaltags = 0,
  16056. this.navigatingViaTag = !1,
  16057. this.enabled = !1
  16058. }
  16059. var r = e("three")
  16060. , o = e("../util/logger")
  16061. , a = e("../util/common")
  16062. , s = e("../controls/serializer")
  16063. , l = e("../objects/Snapshot")
  16064. , c = e("../settings")
  16065. , h = e("./Billboard/BillboardEvent")
  16066. , u = e("./Media/MediaEvent")
  16067. , d = e("./Media/LinkType")
  16068. , p = e("../enum/Viewmode")
  16069. , f = e("../enum/WarpStyle")
  16070. , g = e("../enum/BlackoutStyle")
  16071. , m = e("../enum/ModelManagerEvents")
  16072. , v = e("../enum/tagEvents")
  16073. , A = e("../enum/PlayerEvents")
  16074. , y = (e("../util/lerp"),
  16075. e("../enum/TagStates"))
  16076. , C = e("events").EventEmitter
  16077. , I = new o(i);
  16078. a.extend(n, C),
  16079. n.prototype.init = function(e, t) {
  16080. this.modelManager = e,
  16081. this.player = t,
  16082. this.updateModel(),
  16083. this.bindEvents()
  16084. }
  16085. ,
  16086. n.prototype.update = function(e) {
  16087. this.updateTags(this.player.mode, this.player.camera, this.player.currentPano, this.player.flying)
  16088. }
  16089. ,
  16090. n.prototype.updateTags = function(e, t, i, n) {
  16091. for (var r in this.model.tags)
  16092. this.model.tags[r].update(e, t, i, n)
  16093. }
  16094. ,
  16095. n.prototype.updateModel = function() {
  16096. this.model = this.modelManager.getActiveModel(),
  16097. this.gettagsFromModel(),
  16098. this.totaltags = Object.keys(this.model.tags).length
  16099. }
  16100. ,
  16101. n.prototype.gettagsFromModel = function() {
  16102. this.tagDiscs = [];
  16103. for (var e in this.model.tags) {
  16104. var t = this.model.tags[e].disc;
  16105. t && this.tagDiscs.push(t)
  16106. }
  16107. }
  16108. ,
  16109. n.prototype.bindEvents = function() {
  16110. function e() {
  16111. Object.keys(this.model.tags).forEach(function(e) {
  16112. var t = this.model.tags[e];
  16113. t.bindEvents(),
  16114. t.billboard.on(u.LINK_CLICK, function(e) {
  16115. e.type === d.NAVIGATION && this.navigateViaLink(e.url)
  16116. }
  16117. .bind(this)),
  16118. t.billboard.on(u.IMAGE_OPENED, function() {
  16119. this.tagState = y.EXAMINE,
  16120. this.emit(u.IMAGE_OPENED)
  16121. }
  16122. .bind(this)),
  16123. t.billboard.on(h.CLOSING, this.dismissExaminedTag.bind(this))
  16124. }
  16125. .bind(this))
  16126. }
  16127. this.modelManager.on(m.ActiveModelChanged, this.updateModel.bind(this)),
  16128. this.modelManager.on(m.ActiveModelChanged, e.bind(this)),
  16129. this.player.on(A.ModeChanging, this.onPlayerModeChanging.bind(this)),
  16130. this.player.on(A.PanoChosen, this.onPanoChange.bind(this)),
  16131. this.player.on(A.Ready, this.onPlayerReady.bind(this)),
  16132. this.player.on(A.FlyingEnded, this.onPlayerFlyingEnded.bind(this)),
  16133. this.player.on(A.WarpStarted, this.handleWarpStart.bind(this)),
  16134. this.player.on(A.WarpInterrupted, this.handleWarpInterruption.bind(this)),
  16135. e.call(this)
  16136. }
  16137. ,
  16138. n.prototype.navigateViaLink = function(e) {
  16139. var t = s.deserialize(e);
  16140. if (t)
  16141. if (t.mode === p.PANORAMA) {
  16142. try {
  16143. this.player.model.panos.get(t.panoId)
  16144. } catch (e) {
  16145. return void I.warn("Unable to find panorama location", t.panoId)
  16146. }
  16147. this.player.warpToPanoById(t.panoId, t.quaternion, null, null, f.BLACK)
  16148. } else {
  16149. var i = {
  16150. cameraMode: t.mode,
  16151. position: t.position,
  16152. quaternion: t.quaternion,
  16153. scanId: t.panoId,
  16154. orthoZoom: t.zoom,
  16155. floorVisibility: t.floorVisibility,
  16156. thumbUrl: null,
  16157. name: null
  16158. };
  16159. this.player.flyToNewMode({
  16160. mode: t.mode,
  16161. duration: c.warp.outsideTime,
  16162. warpDest: new l(i),
  16163. force: !0
  16164. })
  16165. }
  16166. }
  16167. ,
  16168. n.prototype.handleWarpStart = function(e, t, i, n) {
  16169. this.dismissExaminedTag(),
  16170. t === f.BLACK && (null !== n && void 0 !== n || (n = c.warp.teleportTime),
  16171. e && (i = g.END),
  16172. this.hideShowTagsForBlackoutStyle(i, n))
  16173. }
  16174. ,
  16175. n.prototype.handleWarpInterruption = function(e, t, i) {
  16176. null !== i && void 0 !== i || (i = c.warp.teleportTime),
  16177. this.hideShowTagsForBlackoutStyle(t, i)
  16178. }
  16179. ,
  16180. n.prototype.hideShowTagsForBlackoutStyle = function(e, t) {
  16181. var i = 0
  16182. , n = 0
  16183. , r = t / 2;
  16184. switch (null !== e && void 0 !== e || (e = g.MIDDLE),
  16185. e) {
  16186. case g.END:
  16187. this.hideAlltags(r);
  16188. break;
  16189. case g.BEGINNING:
  16190. this.hideAlltags().done(this.showAlltags.bind(this, r));
  16191. break;
  16192. case g.NONE:
  16193. break;
  16194. case g.MIDDLE:
  16195. i = r,
  16196. n = r,
  16197. this.hideAlltags(n),
  16198. setTimeout(function() {
  16199. this.showAlltags(i)
  16200. }
  16201. .bind(this), n);
  16202. break;
  16203. case g.FADEIN:
  16204. setTimeout(function() {
  16205. this.showAlltags(r)
  16206. }
  16207. .bind(this), r)
  16208. }
  16209. }
  16210. ,
  16211. n.prototype.onPlayerModeChanging = function(e, t) {
  16212. t !== p.PANORAMA && this.dismissExaminedTag(),
  16213. t === p.PANORAMA && player.currentPano && !player.currentPano.isAligned() && (t = p.OUTDOOR);
  16214. var i = t !== p.OUTDOOR;
  16215. i !== this.model.tagsShown && (i ? this.showAlltags(c.tags.startup.fadeInDuration) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16216. }
  16217. ,
  16218. n.prototype.onPanoChange = function(e, t) {
  16219. var i = this.navigatingViaTag;
  16220. if (this.navigatingViaTag = !1,
  16221. !i) {
  16222. this.dismissExaminedTag();
  16223. var n = e && !e.isAligned() ? p.OUTDOOR : p.PANORAMA
  16224. , r = t && !t.isAligned() ? p.OUTDOOR : p.PANORAMA;
  16225. n !== r && (r === p.PANORAMA ? this.showAlltags(c.tags.startup.fadeInDuration, null, !0) : this.hideAlltags(c.tags.startup.fadeInDuration))
  16226. }
  16227. }
  16228. ,
  16229. n.prototype.onPlayerReady = function(e, t, i) {
  16230. this.startAlltags(e, t ? i : null)
  16231. }
  16232. ,
  16233. n.prototype.onPlayerFlyingEnded = function(e, t) {
  16234. this.updateClosestTags(e)
  16235. }
  16236. ,
  16237. n.prototype.dismissExaminedTag = function() {
  16238. this.activeTag && this.tagState === y.EXAMINE && this.dismissActiveTag(),
  16239. this.hoveredTag && (this.hoveredTag.setFreeState(!0),
  16240. this.hoveredTag = null)
  16241. }
  16242. ,
  16243. n.prototype.startAlltags = function(e, t) {
  16244. this.model.shouldShowtags = c.tags.enabled,
  16245. this.enabled = !0,
  16246. e || (this.showAlltags(c.tags.startup.fadeInDuration, c.tags.startup.fadeInDelay),
  16247. t && setTimeout(function() {
  16248. this.activateTag(this.model.getTagBySid(t))
  16249. }
  16250. .bind(this), c.tags.startup.fadeInDuration / 2))
  16251. }
  16252. ,
  16253. n.prototype.showAlltags = function(e, t, i) {
  16254. function n() {
  16255. o++,
  16256. o === this.totaltags && (this.model.tagsShown = !0,
  16257. r.resolve())
  16258. }
  16259. var r = $.Deferred();
  16260. if (!i && this.player.mode === p.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || !this.model.shouldShowtags)
  16261. return r.resolve().promise();
  16262. var o = 0;
  16263. for (var a in this.model.tags) {
  16264. var s = this.model.tags[a];
  16265. s.show(e, t).done(n.bind(this))
  16266. }
  16267. return r.promise()
  16268. }
  16269. ,
  16270. n.prototype.hideAlltags = function(e, t) {
  16271. function i() {
  16272. r++,
  16273. r === this.totaltags && (this.model.tagsShown = !1,
  16274. n.resolve())
  16275. }
  16276. var n = $.Deferred()
  16277. , r = 0;
  16278. for (var o in this.model.tags) {
  16279. var a = this.model.tags[o];
  16280. a.hide(e, t).done(i.bind(this)),
  16281. a === this.activeTag && this.dismissActiveTag()
  16282. }
  16283. return n.promise()
  16284. }
  16285. ,
  16286. n.prototype.enableHovering = function() {
  16287. this.enabled = !0
  16288. }
  16289. ,
  16290. n.prototype.disableHovering = function() {
  16291. this.enabled = !1
  16292. }
  16293. ,
  16294. n.prototype.activateTag = function(e, t) {
  16295. t = t || y.EXAMINE,
  16296. this.activeTag = e,
  16297. this.activeTag.hoveringDisc = !0,
  16298. this.activeTag.setHoverState(t === y.EXAMINE),
  16299. this.tagState = t,
  16300. this.emit(v.TagActivated, e)
  16301. }
  16302. ,
  16303. n.prototype.dismissActiveTag = function() {
  16304. this.activeTag.hoveringDisc = !1,
  16305. this.activeTag.setFreeState(!0);
  16306. var e = this.activeTag;
  16307. this.activeTag = null,
  16308. this.tagState = y.IDLE,
  16309. this.emit(v.TagDismissed, e)
  16310. }
  16311. ,
  16312. n.prototype.clickedOnTag = function(e) {
  16313. var t = function() {
  16314. this.navigatingViaTag = !0,
  16315. this.activeTag.examine(this.player),
  16316. this.emit(v.TagNavigation, this.activeTag)
  16317. }
  16318. .bind(this);
  16319. return this.tagState !== y.EXAMINE ? (this.activateTag(this.intersectTag, y.EXAMINE),
  16320. this.activeTag = this.intersectTag,
  16321. t(),
  16322. !0) : (this.dismissActiveTag(),
  16323. !1)
  16324. }
  16325. ,
  16326. n.prototype.intersecttag = function() {
  16327. var e = new r.Vector3
  16328. , t = new r.Vector3
  16329. , i = new r.Vector3;
  16330. return function(n, r, o) {
  16331. if (!this.enabled)
  16332. return null;
  16333. var a = null
  16334. , s = this.tagDiscs.filter(function(e) {
  16335. return e.parent.visible
  16336. });
  16337. if (s.length > 0) {
  16338. var l = this.model.floors.reduce(function(e, t) {
  16339. return t.hidden ? e : e.concat(t.collider.children)
  16340. }, s);
  16341. e.set(n.x, n.y, -1).unproject(o),
  16342. t.set(n.x, n.y, 1).unproject(o),
  16343. i.copy(t).sub(e).normalize(),
  16344. this.raycaster.set(e, i);
  16345. var c = this.raycaster.intersectObjects(l);
  16346. c.length > 0 && s.indexOf(c[0].object) !== -1 && (a = c[0].object.tag)
  16347. }
  16348. return this.intersectTag = a,
  16349. r && (this.activeTag && a !== this.activeTag && (this.tagState === y.BROWSE || this.tagState === y.EXAMINE && a) && this.dismissActiveTag(),
  16350. a && a !== this.activeTag && (a.listeners(h.ENTER).length < 1 && (a.billboard.on(h.ENTER, function() {
  16351. this.hoveredTag = a
  16352. }
  16353. .bind(this)),
  16354. a.billboard.on(h.LEAVE, function() {
  16355. this.hoveredTag = null
  16356. }
  16357. .bind(this))),
  16358. this.activateTag(a, y.BROWSE))),
  16359. a
  16360. }
  16361. }(),
  16362. n.prototype.rankedtagInDirection = function() {
  16363. var e = []
  16364. , t = []
  16365. , i = new r.Vector3
  16366. , n = new r.Vector3
  16367. , o = new r.Vector3;
  16368. return function(r, a, s, l) {
  16369. var c = 0;
  16370. t.length = 0;
  16371. for (var h = 0; h < this.closesttags.length; h++) {
  16372. var u = this.closesttags[h];
  16373. n.copy(u.position),
  16374. n.add(u.discPosition),
  16375. i.copy(a),
  16376. i.sub(n).negate(),
  16377. i.normalize();
  16378. var d = i.dot(l);
  16379. if (d >= 0) {
  16380. o.copy(n),
  16381. o.project(s);
  16382. var p = this.intersecttag(o, !1, s);
  16383. if (p) {
  16384. if (c >= e.length)
  16385. for (var f = 0; f < 64; f++)
  16386. e.push({
  16387. tag: u,
  16388. dot: d
  16389. });
  16390. var g = e[c];
  16391. g.tag = u,
  16392. g.dot = d,
  16393. g.position = math.projectPositionToCanvas(n, s),
  16394. t.push(g),
  16395. c++
  16396. }
  16397. }
  16398. }
  16399. return t.sort(function(e, t) {
  16400. return e.dot > t.dot ? -1 : e.dot < t.dot ? 1 : 0
  16401. }),
  16402. r < t.length ? t[r].tag : null
  16403. }
  16404. }(),
  16405. n.prototype.updateClosestTags = function() {
  16406. var e = new r.Vector3
  16407. , t = 30;
  16408. return function(i) {
  16409. this.closesttags || (this.closesttags = []),
  16410. this.closesttags.length = 0;
  16411. var n = this.model.tags;
  16412. if (n)
  16413. for (var r in n)
  16414. if (n.hasOwnProperty(r)) {
  16415. var o = n[r]
  16416. , a = o.position;
  16417. e.copy(i),
  16418. e.sub(a).negate();
  16419. var s = e.lengthSq();
  16420. s < t && this.closesttags.push(o)
  16421. }
  16422. }
  16423. }(),
  16424. t.exports = n
  16425. }
  16426. ).call(this, "/js/tag/tagManager.js")
  16427. }
  16428. , {
  16429. "../controls/serializer": 14,
  16430. "../enum/BlackoutStyle": 18,
  16431. "../enum/tagEvents": 32,
  16432. "../enum/ModelManagerEvents": 33,
  16433. "../enum/PlayerEvents": 40,
  16434. "../enum/TagStates": 44,
  16435. "../enum/Viewmode": 51,
  16436. "../enum/WarpStyle": 52,
  16437. "../objects/Snapshot": 153,
  16438. "../settings": 166,
  16439. "../util/common": 185,
  16440. "../util/lerp": 188,
  16441. "../util/logger": 189,
  16442. "./Billboard/BillboardEvent": 120,
  16443. "./Media/LinkType": 130,
  16444. "./Media/MediaEvent": 131,
  16445. events: 202,
  16446. three: 217
  16447. }],
  16448. 125: [function(e, t, i) {
  16449. (function(i) {
  16450. "use strict";
  16451. function n() {
  16452. this.embedWrapper = null,
  16453. this.embedElement = null
  16454. }
  16455. var r = e("../../util/ajax")
  16456. , o = e("./mediaSettings")
  16457. , a = e("../../settings")
  16458. , s = e("../../util/logger")
  16459. , l = new s(i);
  16460. n.prototype.createDomElement = function() {
  16461. return this.embedWrapper = document.createElement("div"),
  16462. this.embedWrapper.classList.add("tag-embed"),
  16463. this.embedWrapper.classList.add("hidden"),
  16464. this.embedWrapper
  16465. }
  16466. ,
  16467. n.prototype.load = function(e) {
  16468. var t = "https://api.embedly.com/1/oembed?key=" + a.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&maxwidth=" + o.maxEmbedWidth;
  16469. return new Promise(function(e, i) {
  16470. r.get(t).then(function(t) {
  16471. if (t = JSON.parse(t),
  16472. t.html && t.html.indexOf("<script") === -1) {
  16473. this.embedWrapper.innerHTML = t.html;
  16474. var n = Math.min(t.width, o.maxEmbedWidth) || o.maxEmbedWidth;
  16475. if (this.embedWrapper.style.width = n + "px",
  16476. t.height) {
  16477. var r = t.height / t.width;
  16478. this.embedWrapper.style.height = n * r + "px"
  16479. }
  16480. this.embedElement = this.embedWrapper.firstChild;
  16481. var a = [];
  16482. try {
  16483. a = [].slice.call(this.embedElement.querySelectorAll("a"))
  16484. } catch (e) {
  16485. l.debug("Error getting `a` elements for embed; was it an iframe?")
  16486. }
  16487. a.forEach(function(e) {
  16488. e.setAttribute("target", "_blank")
  16489. }),
  16490. this.embedElement.classList.add("hidden"),
  16491. this.embedWrapper.classList.remove("hidden"),
  16492. e()
  16493. } else
  16494. i("Not a valid embed")
  16495. }
  16496. .bind(this), function(e) {
  16497. i(e.response)
  16498. })
  16499. }
  16500. .bind(this))
  16501. }
  16502. ,
  16503. n.prototype.show = function() {
  16504. this.embedElement && this.embedElement.classList.remove("hidden")
  16505. }
  16506. ,
  16507. n.prototype.hide = function() {
  16508. this.embedElement && this.embedElement.classList.add("hidden")
  16509. }
  16510. ,
  16511. t.exports = n
  16512. }
  16513. ).call(this, "/js/tag/Media/EmbedlyEmbed.js")
  16514. }
  16515. , {
  16516. "../../settings": 166,
  16517. "../../util/ajax": 181,
  16518. "../../util/logger": 189,
  16519. "./mediaSettings": 132
  16520. }],
  16521. 126: [function(e, t, i) {
  16522. (function(i) {
  16523. "use strict";
  16524. function n(e) {
  16525. o.call(this),
  16526. this.options = e,
  16527. this.playerControls = null,
  16528. this.state = s.NOT_READY
  16529. }
  16530. var r = e("../../util/browser")
  16531. , o = e("./EmbedlyEmbed")
  16532. , a = e("../../util/logger")
  16533. , s = (new a(i),
  16534. Object.freeze({
  16535. NOT_READY: "player.not.ready",
  16536. CUED: "player.cued",
  16537. PLAYING: "player.playing",
  16538. PAUSED: "player.paused"
  16539. }));
  16540. n.prototype = Object.create(o.prototype),
  16541. n.prototype.createDomElement = function() {
  16542. return this.embedWrapper = document.createElement("div"),
  16543. this.embedWrapper.classList.add("tag-video"),
  16544. this.embedWrapper.classList.add("hidden"),
  16545. this.embedWrapper
  16546. }
  16547. ,
  16548. n.prototype.load = function(e) {
  16549. var t = function() {
  16550. function e(e) {
  16551. this.playerState = s.CUED,
  16552. this.options.startMuted && this.playerControls.mute()
  16553. }
  16554. function t(e) {
  16555. this.playerState = e
  16556. }
  16557. function i(e) {
  16558. this.playerControls.setCurrentTime(0),
  16559. this.options.loop ? this.playerControls.play() : this.playerControls.pause()
  16560. }
  16561. this.playerControls = new playerjs.Player(this.embedElement),
  16562. this.playerControls.on("ready", e.bind(this)),
  16563. this.playerControls.on("play", t.bind(this, s.PLAYING)),
  16564. this.playerControls.on("pause", t.bind(this, s.PAUSED)),
  16565. this.playerControls.on("ended", i.bind(this))
  16566. }
  16567. .bind(this);
  16568. return o.prototype.load.call(this, e).then(t.bind(this))
  16569. }
  16570. ,
  16571. n.prototype.play = function() {
  16572. var e = r.isMobile();
  16573. return function() {
  16574. this.playerState !== s.NOT_READY && this.playerControls && !e && (this.state === s.CUED && this.options.autoPlay || this.options.autoResume) && this.playerControls.play()
  16575. }
  16576. }(),
  16577. n.prototype.pause = function() {
  16578. this.playerState !== s.NOT_READY && this.playerControls && this.playerControls.pause()
  16579. }
  16580. ,
  16581. t.exports = n
  16582. }
  16583. ).call(this, "/js/tag/Media/EmbedlyPlayer.js")
  16584. }
  16585. , {
  16586. "../../util/browser": 182,
  16587. "../../util/logger": 189,
  16588. "./EmbedlyEmbed": 125
  16589. }],
  16590. 127: [function(e, t, i) {
  16591. (function(i) {
  16592. "use strict";
  16593. function n(e) {
  16594. function t() {
  16595. return a.debug("requesting file from embedly:", e.href),
  16596. r.get(e.href, {
  16597. responseType: e.responseType
  16598. }).then(function(t) {
  16599. return a.debug("requesting file finished:", e.href),
  16600. t
  16601. })
  16602. }
  16603. function i() {}
  16604. return s = new Promise(function(e, n) {
  16605. s.catch(i).then(function() {
  16606. t().then(e, n)
  16607. })
  16608. }
  16609. )
  16610. }
  16611. var r = e("../../util/ajax")
  16612. , o = (e("./mediaSettings"),
  16613. e("../../util/logger"))
  16614. , a = new o(i)
  16615. , s = Promise.resolve();
  16616. t.exports.enqueue = n
  16617. }
  16618. ).call(this, "/js/tag/Media/EmbedlyQueue.js")
  16619. }
  16620. , {
  16621. "../../util/ajax": 181,
  16622. "../../util/logger": 189,
  16623. "./mediaSettings": 132
  16624. }],
  16625. 128: [function(e, t, i) {
  16626. (function(i) {
  16627. "use strict";
  16628. function n() {
  16629. this.imageWrapper = null,
  16630. this.width = 0,
  16631. this.height = 0,
  16632. this.aspect = 1
  16633. }
  16634. var r = e("./MediaEvent")
  16635. , o = e("./EmbedlyQueue")
  16636. , a = e("events").EventEmitter
  16637. , s = e("../../util/logger")
  16638. , l = e("../../settings");
  16639. new s(i);
  16640. n.prototype = Object.create(a.prototype),
  16641. n.prototype.createDomElement = function() {
  16642. return this.imageWrapper = document.createElement("div"),
  16643. this.imageWrapper.classList.add("tag-image"),
  16644. this.imageWrapper.classList.add("hidden"),
  16645. this.imageWrapper.addEventListener("click", function(e) {
  16646. e.stopPropagation(),
  16647. this.emit(r.IMAGE_OPENING),
  16648. this.imageWrapper.style.pointerEvents = "none"
  16649. }
  16650. .bind(this)),
  16651. this.imageWrapper
  16652. }
  16653. ,
  16654. n.prototype.onClosed = function() {
  16655. this.imageWrapper.style.pointerEvents = "auto"
  16656. }
  16657. ,
  16658. n.prototype.load = function(e) {
  16659. var t = Math.max(window.screen.height, window.screen.width)
  16660. , i = "https://i.embed.ly/1/display/resize?key=" + l.appConfig.embedly_key + "&url=" + encodeURIComponent(e) + "&width=" + t + "&height=" + t;
  16661. return new Promise(function(e, t) {
  16662. function n(t) {
  16663. var i = t.target;
  16664. this.width = i.naturalWidth,
  16665. this.height = i.naturalHeight,
  16666. this.aspect = this.width / this.height;
  16667. var n = t.target.src;
  16668. this.imageWrapper.style.backgroundImage = 'url("' + n + '")',
  16669. this.imageWrapper.style.width = this.width + "px",
  16670. this.imageWrapper.style.height = this.height + "px",
  16671. this.imageWrapper.classList.remove("hidden"),
  16672. e()
  16673. }
  16674. o.enqueue({
  16675. href: i,
  16676. responseType: "arraybuffer"
  16677. }).then(function(e) {
  16678. var t = new Uint8Array(e)
  16679. , i = new Blob([t])
  16680. , r = new window.Image;
  16681. r.addEventListener("load", n.bind(this));
  16682. var o = URL.createObjectURL(i);
  16683. r.src = o
  16684. }
  16685. .bind(this), t)
  16686. }
  16687. .bind(this))
  16688. }
  16689. ,
  16690. t.exports = n
  16691. }
  16692. ).call(this, "/js/tag/Media/Image.js")
  16693. }
  16694. , {
  16695. "../../settings": 166,
  16696. "../../util/logger": 189,
  16697. "./EmbedlyQueue": 127,
  16698. "./MediaEvent": 131,
  16699. events: 202
  16700. }],
  16701. 129: [function(e, t, i) {
  16702. "use strict";
  16703. function n(e) {
  16704. this.label = e.label,
  16705. this.href = e.url,
  16706. this.type = this.updateLinkForType(),
  16707. this.domElement = null,
  16708. this.id = c++
  16709. }
  16710. var r = e("./LinkType")
  16711. , o = e("./MediaEvent")
  16712. , a = e("../../util/browser")
  16713. , s = e("../../analytics")
  16714. , l = e("events").EventEmitter
  16715. , c = 0;
  16716. n.prototype = Object.create(l.prototype),
  16717. n.prototype.updateLinkForType = function() {
  16718. function e(e) {
  16719. var t = new RegExp("[#&?]start=([^#&?]*)")
  16720. , i = t.exec(e);
  16721. return i[1]
  16722. }
  16723. function t(e) {
  16724. return e + "&play=1"
  16725. }
  16726. var i = a.valueFromHash("m") || a.valueFromHash("model");
  16727. return this.href.indexOf("port.com/show") !== -1 || this.href.indexOf(window.location.host + "/show") !== -1 ? this.href.indexOf(i) !== -1 && this.href.indexOf("start=") !== -1 ? (this.href = e(this.href),
  16728. r.NAVIGATION) : (this.href = t(this.href),
  16729. r.MODEL) : r.EXT_LINK
  16730. }
  16731. ;
  16732. var h = {};
  16733. n.prototype.createDomElement = function() {
  16734. function e(e) {
  16735. switch (e.stopPropagation(),
  16736. h[this.id] = !0,
  16737. s.trackAlways("click_tag_link", {
  16738. link_type: this.type,
  16739. link_count: c,
  16740. links_clicked: Object.keys(h).length
  16741. }),
  16742. this.type) {
  16743. case r.MODEL:
  16744. window.location.replace(this.href);
  16745. break;
  16746. case r.EXT_LINK:
  16747. window.open(this.href, "_blank")
  16748. }
  16749. this.emit(o.LINK_CLICK, {
  16750. type: this.type,
  16751. url: this.href
  16752. })
  16753. }
  16754. if (this.domElement = document.createElement("a"),
  16755. this.domElement.classList.add("tag-link"),
  16756. this.domElement.textContent = this.label,
  16757. this.type === r.EXT_LINK) {
  16758. this.domElement.textContent += " ";
  16759. var t = document.createElement("i");
  16760. t.classList.add("icon-ext-link"),
  16761. t.title = "Link to external web site",
  16762. this.domElement.appendChild(t)
  16763. }
  16764. return this.domElement.addEventListener("click", e.bind(this)),
  16765. this.domElement
  16766. }
  16767. ,
  16768. t.exports = n
  16769. }
  16770. , {
  16771. "../../analytics": 4,
  16772. "../../util/browser": 182,
  16773. "./LinkType": 130,
  16774. "./MediaEvent": 131,
  16775. events: 202
  16776. }],
  16777. 130: [function(e, t, i) {
  16778. "use strict";
  16779. t.exports = {
  16780. NAVIGATION: "navigation",
  16781. MODEL: "model",
  16782. EXT_LINK: "ext-link"
  16783. }
  16784. }
  16785. , {}],
  16786. 131: [function(e, t, i) {
  16787. "use strict";
  16788. t.exports = Object.freeze({
  16789. LINK_CLICK: "mtmedia.link",
  16790. IMAGE_LOADED: "mtmedia.image.loaded",
  16791. IMAGE_OPENING: "mtmedia.image.opening",
  16792. IMAGE_OPENED: "mtmedia.image.opened",
  16793. IMAGE_CLOSING: "mtmedia.image.closing",
  16794. IMAGE_CLOSED: "mtmedia.image.closed",
  16795. VIDEO_START: "mtmedia.video.start",
  16796. VIDEO_PAUSE: "mtmedia.video.pause",
  16797. VIDEO_ENDED: "mtmedia.video.end"
  16798. })
  16799. }
  16800. , {}],
  16801. 132: [function(e, t, i) {
  16802. "use strict";
  16803. t.exports = Object.freeze({
  16804. maxEmbedWidth: 350,
  16805. defaultAspectRatio: .75
  16806. })
  16807. }
  16808. , {}],
  16809. 133: [function(e, t, i) {
  16810. "use strict";
  16811. t.exports = Object.freeze({
  16812. TEXT: "text",
  16813. LINK: "link",
  16814. IMAGE: "photo",
  16815. VIDEO: "video",
  16816. RICH: "rich"
  16817. })
  16818. }
  16819. , {}],
  16820. 134: [function(e, t, i) {
  16821. "use strict";
  16822. function n(e) {
  16823. this.capabilities = {
  16824. links: {
  16825. enable: e.supportLinks,
  16826. keepLabels: e.keepLinkLabels
  16827. }
  16828. }
  16829. }
  16830. var r = e("./DescriptionChunkType");
  16831. n.prototype.parse = function(e, t) {
  16832. var i = []
  16833. , n = e.split("[").map(function(e, t) {
  16834. return 0 === t ? e : "[" + e
  16835. });
  16836. return n.forEach(function(e) {
  16837. var n = this.findMarkdown(e);
  16838. if (n) {
  16839. if (n.url.indexOf("javascript:") !== -1)
  16840. return;
  16841. this.addLinkChunk(i, n, t),
  16842. this.addTextChunk(i, e.slice(n.markdown.length))
  16843. } else
  16844. this.addTextChunk(i, e)
  16845. }
  16846. .bind(this)),
  16847. i
  16848. }
  16849. ,
  16850. n.prototype.findMarkdown = function(e) {
  16851. var t = /\[([^\]]*)\]\((.*)\)/
  16852. , i = e.match(t);
  16853. if (i) {
  16854. for (var n = i[2], r = 1, o = 0; o < n.length && ("(" === n[o] ? r++ : ")" === n[o] && r--,
  16855. 0 !== r); )
  16856. o++;
  16857. var a = n.length - o;
  16858. return {
  16859. markdown: i[0].substring(0, i[0].length - a),
  16860. label: i[1],
  16861. url: i[2].substring(0, o)
  16862. }
  16863. }
  16864. }
  16865. ,
  16866. n.prototype.addTextChunk = function(e, t) {
  16867. 0 !== t.length && e.push({
  16868. type: r.TEXT,
  16869. text: t
  16870. })
  16871. }
  16872. ,
  16873. n.prototype.addLinkChunk = function(e, t) {
  16874. if (!this.capabilities.links.enable)
  16875. return void (this.capabilities.links.keepLabels && this.addTextChunk(e, t.label));
  16876. var i = {
  16877. label: t.label,
  16878. url: t.url
  16879. };
  16880. i.url.indexOf("://") === -1 && (i.url = "http://" + i.url),
  16881. e.push({
  16882. type: r.LINK,
  16883. link: i
  16884. })
  16885. }
  16886. ,
  16887. t.exports = n
  16888. }
  16889. , {
  16890. "./DescriptionChunkType": 133
  16891. }],
  16892. 135: [function(e, t, i) {
  16893. (function(i) {
  16894. "use strict";
  16895. var n = e("../util/logger")
  16896. , r = new n(i)
  16897. , o = {
  16898. parseIdsFromChunkName: function(e, t) {
  16899. t.floorId = o.parseFloor(e),
  16900. t.roomId = o.parseRoom(e)
  16901. },
  16902. parseFloor: function(e) {
  16903. var t = e.match(/_group([0-9]+)/);
  16904. if (!t)
  16905. return 0;
  16906. try {
  16907. return parseInt(t[1], 10)
  16908. } catch (e) {
  16909. return r.warn('Non-int value "' + t[1] + '" for mesh group, defaulting to floor 0'),
  16910. 0
  16911. }
  16912. },
  16913. parseRoom: function(e) {
  16914. var t = e.match(/_sub([0-9]+)/);
  16915. if (!t)
  16916. return -1;
  16917. try {
  16918. return parseInt(t[1], 10)
  16919. } catch (e) {
  16920. return r.warn('Non-int value "' + t[1] + '" for mesh subgroup, defaulting to subgroup 0'),
  16921. 0
  16922. }
  16923. }
  16924. };
  16925. t.exports = o
  16926. }
  16927. ).call(this, "/js/model/Chunks.js")
  16928. }
  16929. , {
  16930. "../util/logger": 189
  16931. }],
  16932. 136: [function(e, t, i) {
  16933. (function(i) {
  16934. "use strict";
  16935. function n(e) {
  16936. s.call(this),
  16937. this.model = e,
  16938. this.exploded = !1
  16939. }
  16940. var r = e("../objects/Floor")
  16941. , o = (e("../settings"),
  16942. e("../util/logger"))
  16943. , a = e("../util/transitions")
  16944. , s = e("../util/IndexedCollection")
  16945. , l = e("../util/common")
  16946. , c = e("../util/easing");
  16947. new o(i);
  16948. l.inherit(n, s),
  16949. n.prototype.add = function(e) {
  16950. s.prototype.add.call(this, e),
  16951. this.model.add(e)
  16952. }
  16953. ,
  16954. n.prototype.getIndex = function(e) {
  16955. return e.floorIndex
  16956. }
  16957. ,
  16958. n.prototype.build = function() {
  16959. this.list.forEach(function(e) {
  16960. e.build()
  16961. })
  16962. }
  16963. ,
  16964. n.prototype.size = function() {
  16965. return this.length
  16966. }
  16967. ,
  16968. n.prototype.sort = function() {
  16969. s.prototype.sort.call(this, function(e, t) {
  16970. return e.floorIndex - t.floorIndex
  16971. })
  16972. }
  16973. ,
  16974. n.prototype.nextFloor = function(e, t) {
  16975. return this.index[e.floorIndex + t] || null
  16976. }
  16977. ,
  16978. n.prototype.getFloorAtPoint = function(e) {
  16979. for (var t = null, i = 1 / 0, n = 0; n < this.list.length; n++) {
  16980. var r = this.list[n]
  16981. , o = r.distanceToPoint(e);
  16982. (!t || i > o) && (i = o,
  16983. t = r)
  16984. }
  16985. return t
  16986. }
  16987. ,
  16988. n.prototype.getOrMakeFloor = function(e) {
  16989. var t = this.index[e];
  16990. return t || (t = new r(this.model,e),
  16991. this.add(t)),
  16992. t
  16993. }
  16994. ,
  16995. n.prototype.hide = function() {
  16996. this.list.forEach(function(e) {
  16997. e.hide()
  16998. })
  16999. }
  17000. ,
  17001. n.prototype.show = function() {
  17002. this.list.forEach(function(e) {
  17003. e.show()
  17004. })
  17005. }
  17006. ,
  17007. n.prototype.names = function() {
  17008. return this.list.reduce(function(e, t) {
  17009. return e.concat(t.name)
  17010. }, [])
  17011. }
  17012. ,
  17013. n.prototype.toggleExplodeHorizontal = function() {
  17014. function e(e, t) {
  17015. r.copy(e.position),
  17016. e.position.x = i[e.floorIndex] * t,
  17017. e.position.y = 1 * e.floorIndex * t,
  17018. r.sub(e.position).multiplyScalar(-1),
  17019. e.panos.forEach(function(e) {
  17020. e.translate(r)
  17021. })
  17022. }
  17023. var t, i = [], n = 0;
  17024. this.list.forEach(function(e, r, o) {
  17025. t = r > 0 ? Math.max(o[r - 1].boundingBox.max.x - e.boundingBox.min.x, e.boundingBox.size().x / 2) : 0,
  17026. n += t,
  17027. i[r] = n
  17028. }),
  17029. i = i.map(function(e) {
  17030. return e - n / 2
  17031. });
  17032. var r = this.list[0].position.clone();
  17033. this.exploded ? this.list.forEach(function(t) {
  17034. a.start(function(i) {
  17035. e(t, 1 - i)
  17036. }, 1500, null, 0, c.easeOutExpo)
  17037. }) : this.list.forEach(function(t) {
  17038. a.start(function(i) {
  17039. e(t, i)
  17040. }, 1500, null, 0, c.easeOutExpo)
  17041. }),
  17042. this.exploded = !this.exploded
  17043. }
  17044. ,
  17045. n.prototype.toggleExplodeVertical = function() {
  17046. function e(e, i) {
  17047. var n = n.copy(e.position);
  17048. e.position.y = (5 * e.floorIndex - t.y / 2) * i,
  17049. n.sub(e.position).multiplyScalar(-1),
  17050. e.panos.forEach(function(e) {
  17051. e.translate(n)
  17052. })
  17053. }
  17054. var t = this.model.size;
  17055. this.list[0].position.clone();
  17056. this.exploded ? this.list.forEach(function(t) {
  17057. a.start(function(i) {
  17058. e(t, 1 - i)
  17059. }, 1500, null, 0, c.easeOutExpo)
  17060. }) : this.list.forEach(function(t) {
  17061. a.start(function(i) {
  17062. e(t, i)
  17063. }, 1500, null, 0, c.easeOutExpo)
  17064. }),
  17065. this.exploded = !this.exploded
  17066. }
  17067. ,
  17068. t.exports = n
  17069. }
  17070. ).call(this, "/js/model/FloorCollection.js")
  17071. }
  17072. , {
  17073. "../objects/Floor": 146,
  17074. "../settings": 166,
  17075. "../util/IndexedCollection": 175,
  17076. "../util/common": 185,
  17077. "../util/easing": 186,
  17078. "../util/logger": 189,
  17079. "../util/transitions": 195
  17080. }],
  17081. 137: [function(e, t, i) {
  17082. (function(i) {
  17083. "use strict";
  17084. function n() {
  17085. c.call(this)
  17086. }
  17087. var r = e("../settings")
  17088. , o = e("../util/logger")
  17089. , a = e("../enum/Viewmode")
  17090. , s = e("../objects/Snapshot")
  17091. , l = (e("../util/math"),
  17092. e("../util/common"))
  17093. , c = e("../util/IndexedCollection")
  17094. , h = new o(i);
  17095. l.inherit(n, c),
  17096. n.prototype.getImage = function(e) {
  17097. return e && this.index.hasOwnProperty(e) ? this.index[e] : null
  17098. }
  17099. ,
  17100. n.prototype.filterByModesAndReel = function(e, t) {
  17101. for (var i = [], n = 0; n < t.length; n += 1) {
  17102. var r = t[n]
  17103. , o = this.index[r.sid];
  17104. o && i.push(o)
  17105. }
  17106. var s = e[a.DOLLHOUSE]
  17107. , l = e[a.FLOORPLAN];
  17108. i = i.filter(function(e) {
  17109. if (!e.metadata || void 0 === e.metadata.camera_mode)
  17110. return !0;
  17111. var t;
  17112. try {
  17113. t = a.convertWorkshopModeInt(e.metadata.camera_mode)
  17114. } catch (e) {
  17115. return h.debug(e.message),
  17116. !1
  17117. }
  17118. return t === a.PANORAMA || t === a.FLOORPLAN && l || t === a.DOLLHOUSE && s
  17119. }),
  17120. i.length !== this.list.length && h.info("Disallowed " + (this.list.length - i.length) + " highlight images"),
  17121. this.list = i,
  17122. this.reIndex()
  17123. }
  17124. ,
  17125. n.prototype.getHeroLocations = function(e) {
  17126. if (0 === this.list.length)
  17127. return [];
  17128. for (var t = [], i = 0; i < this.list.length; ++i) {
  17129. var o = this.list[i]
  17130. , l = o.thumbnail_signed_src
  17131. , c = o.name || '';
  17132. if (o.metadata && void 0 !== o.metadata.camera_quaternion) {
  17133. if (!r.show360Views.enabled && o.metadata.scan_id) {
  17134. var h = e.get(o.metadata.scan_id);
  17135. if (h && !h.isAligned())
  17136. continue
  17137. }
  17138. var u = a.convertWorkshopModeInt(o.metadata.camera_mode);
  17139. if (u === a.MESH)
  17140. continue;
  17141. if(window.isLocal)var src = manage.dealURL(l)
  17142. else var src = g_version === "one" ? g_Prefix + l + "?"+ randomTime().getTime() : (l.substr(0,4)=="http" ? l + "?"+ randomTime().getTime() : '//' + l + "?"+ randomTime().getTime())
  17143. var d = {
  17144. cameraMode: u,
  17145. position: o.metadata.camera_position,
  17146. quaternion: o.metadata.camera_quaternion,
  17147. zoom: o.metadata.zoom,
  17148. panoId: o.metadata.scan_id,
  17149. orthoZoom: o.metadata.ortho_zoom,
  17150. floorVisibility: void 0 !== o.metadata.floor_visibility ? o.metadata.floor_visibility.slice(0) : [],
  17151. thumbUrl: src,
  17152. name: n.filterImageName(c),
  17153. sid: o.sid //xzw add g_tourAudio要用,
  17154. }
  17155. , p = new s(d);
  17156. t.push(p)
  17157. }
  17158. }
  17159. return t
  17160. }
  17161. ,
  17162. n.prototype.getIndex = function(e) {
  17163. return e.sid
  17164. }
  17165. ,
  17166. n.filterImageName = function(e) {
  17167. return "" === e || e.match(/^[0-9.]+_[0-9.]+$/) ? null : e
  17168. }
  17169. ,
  17170. t.exports = n
  17171. }
  17172. ).call(this, "/js/model/ImageCollection.js")
  17173. }
  17174. , {
  17175. "../enum/Viewmode": 51,
  17176. "../objects/Snapshot": 153,
  17177. "../settings": 166,
  17178. "../util/IndexedCollection": 175,
  17179. "../util/common": 185,
  17180. "../util/logger": 189,
  17181. "../util/math": 190
  17182. }],
  17183. 138: [function(e, t, i) {
  17184. (function(i) {
  17185. "use strict";
  17186. function n() {
  17187. u.call(this)
  17188. }
  17189. var r = e("../label/Label")
  17190. , o = e("../settings")
  17191. , a = e("../util/logger")
  17192. , s = e("../util/math")
  17193. , l = e("../util/ajax")
  17194. , c = e("./RoomCollection")
  17195. , h = e("../util/common")
  17196. , u = e("../util/IndexedCollection");
  17197. new a(i);
  17198. h.inherit(n, u),
  17199. n.prototype.getIndex = function(e) {
  17200. return e.labelId
  17201. }
  17202. ,
  17203. n.prototype.associateWithRooms = function(e) {
  17204. this.forEach(function(t) {
  17205. e.forEach(function(e) {
  17206. e.roomId === t.roomId && (t.room = e)
  17207. })
  17208. })
  17209. }
  17210. ,
  17211. n.prototype.createFromLabelData = function(e) {
  17212. e.forEach(function(e) {
  17213. var t = n.parseRoomIndexFromWorkshopRoomId(e.roomId);
  17214. t = c.generateRoomId(e.floorId, t);
  17215. var i = new r(e.sid,e.position || e.positions[0],e.text,e.floorId,t);
  17216. i.position = s.convertWorkshopVector(i.position),
  17217. this.add(i),
  17218. i.build()
  17219. }
  17220. .bind(this))
  17221. }
  17222. ,
  17223. n.prototype.load = function(e, t) {
  17224. return l.get(e, {
  17225. responseType: "json",
  17226. auth: t ? o.authorizationHeader : null
  17227. }).done(function(e) {
  17228. var t = [];
  17229. for (var i in e) {
  17230. var n = e[i];
  17231. t.push(n)
  17232. }
  17233. this.createFromLabelData(t)
  17234. }
  17235. .bind(this))
  17236. }
  17237. ,
  17238. n.parseRoomIndexFromWorkshopRoomId = function(e) {
  17239. var t = -1;
  17240. if (e) {
  17241. var i = e.split("_");
  17242. t = parseInt(i[0])
  17243. }
  17244. return t
  17245. }
  17246. ,
  17247. t.exports = n
  17248. }
  17249. ).call(this, "/js/model/LabelCollection.js")
  17250. }
  17251. , {
  17252. "../label/Label": 90,
  17253. "../settings": 166,
  17254. "../util/IndexedCollection": 175,
  17255. "../util/ajax": 181,
  17256. "../util/common": 185,
  17257. "../util/logger": 189,
  17258. "../util/math": 190,
  17259. "./RoomCollection": 141
  17260. }],
  17261. 139: [function(e, t, i) {
  17262. (function(i) {
  17263. "use strict";
  17264. function n(e, t) {
  17265. o.Object3D.call(this)
  17266. this.sid = window.number;//t.sid,
  17267. this.data = t,
  17268. this.options = e,
  17269. this.urls = new s(e.urlFiles),
  17270. this.isPublic = void 0 !== t.is_public && t.is_public,
  17271. this.images = new _(this),
  17272. this.images.extend(t.images),
  17273. this.heroImage = this.images.getImage(t.icon),
  17274. this.heroLocations = [],
  17275. this.outdoorPanoLocations = [],
  17276. this.floors = new d(this),
  17277. this.floorsEnabled = void 0 === e.floors || e.floors,
  17278. this.changingFloor = !1,
  17279. this.chunks = [],
  17280. this.panos = new A,
  17281. this.colliders = [],
  17282. this.loadPanosPromise = null,
  17283. this.loadMeshTexturesPromise = null,
  17284. this.auxDataPromise = null,
  17285. this.meshTexturesLoaded = !1,
  17286. this.meshTextures = [],
  17287. this.tags = {},
  17288. this.tagsShown = !1,
  17289. this.shouldShowtags = !1,
  17290. this.has360Views = !1,
  17291. this.showingLabels = f.labels.enabled && t.player_options.labels,
  17292. this.supportedModes = {},
  17293. this.supportedModes[c.PANORAMA] = !0,
  17294. this.supportedModes[c.DOLLHOUSE] = !t.player_options || t.player_options.dollhouse && w.valueFromHash("dh", 1),
  17295. this.supportedModes[c.FLOORPLAN] = !t.player_options || t.player_options.floor_plan && w.valueFromHash("dh", 1),
  17296. this.supportedModes[c.TRANSITIONING] = !0,
  17297. this.supportsTiles = this.configureTiling(),
  17298. // this.supportsVR = t.is_vr,
  17299. this.supportsVR = window.MP_PREFETCHED_MODELDATA.supportsVR || false//true; // 方奕卓 VR功能可配置
  17300. this.mode = c.DOLLHOUSE,
  17301. this.size = null,
  17302. this.center = null,
  17303. this.boundingBox = new o.Box3,
  17304. this.currentFloor = null,
  17305. this.allFloorsVisible = !0,
  17306. this.projectedPano0 = null,
  17307. this.projectedPano1 = null,
  17308. this.floorsEnabled && t.floors && t.floors.indexOf(",") !== -1 && t.floors.split(",").forEach(function(e, t) {
  17309. this.addFloor(new u(this,t,e.trim()))
  17310. }
  17311. .bind(this)),
  17312. this.waitQueue = [],
  17313. this.on("load", function(e) {
  17314. 0 !== this.waitQueue.length && (this.waitQueue = this.waitQueue.filter(function(e) {
  17315. return !e.isLoadedCallback()
  17316. }),
  17317. 0 === this.waitQueue.length && this.emit("waiting-done"))
  17318. }
  17319. .bind(this)),
  17320. this.setupCustomProperties()
  17321. this.hots = {};
  17322. }
  17323. function r() {
  17324. try {
  17325. var e = document.createElement("canvas")
  17326. , t = e.getContext("webgl");
  17327. t || (t = e.getContext("experimental-webgl"));
  17328. var i = t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE);
  17329. return i
  17330. } catch (e) {
  17331. return 0
  17332. }
  17333. }
  17334. var o = e("three")
  17335. , a = e("../util/ajax")
  17336. , s = e("../util/ModelUrls")
  17337. , l = e("../objects/BoundingTextureSkybox")
  17338. , c = e("../enum/Viewmode")
  17339. , h = e("../enum/RenderOrder")
  17340. , u = (e("../enum/AlignmentType"),
  17341. e("../objects/Floor"))
  17342. , d = e("./FloorCollection")
  17343. , p = e("../objects/Chunk")
  17344. , f = (e("../objects/Room"),
  17345. e("../objects/Snapshot"),
  17346. e("../label/Label"),
  17347. e("../util/math"),
  17348. e("../settings"))
  17349. ,ss = e("../shaders")
  17350. , g = e("../util/logger")
  17351. , m = e("../tag/tag")
  17352. , v = (e("../tag/tagManager"),
  17353. e("../objects/Panorama"))
  17354. , A = e("../util/PanoramaCollection")
  17355. , y = e("../loaders/ModelLoader")
  17356. , C = e("../loaders/ModelTextureLoader")
  17357. , I = e("../loaders/SweepDataLoader")
  17358. , E = e("../util/transitions")
  17359. , b = e("../util/common")
  17360. , es = e("../util/easing")
  17361. ,lerp = e("../util/lerp")
  17362. ,tex = e("../util/texture")
  17363. , w = e("./../util/browser")
  17364. , _ = e("./ImageCollection")
  17365. , T = e("./RoomCollection")
  17366. , x = e("./LabelCollection")
  17367. , S = e("./Chunks")
  17368. , M = e("./../util/showcase")
  17369. , R = e("../exception/BasicException")
  17370. , P = (e("../constants")
  17371. ,e("events").EventEmitter)
  17372. ,Hot = e("hot")
  17373. , O = new g(i);
  17374. n.prototype = Object.create(o.Object3D.prototype),
  17375. b.extend(n, P),
  17376. n.prototype.setupCustomProperties = function() {
  17377. var e = f.modelAlpha;
  17378. Object.defineProperty(this, "alpha", {
  17379. get: function() {
  17380. return e
  17381. },
  17382. set: function(t) {
  17383. e = t,
  17384. this.chunks.forEach(function(t) {
  17385. t.material && t.material.uniforms.modelAlpha && (t.material.uniforms.modelAlpha.value = e)
  17386. })
  17387. }
  17388. })
  17389. }
  17390. ,
  17391. n.prototype.configureTiling = function() {
  17392. var e = r();
  17393. if (e < 2048)
  17394. return !1;
  17395. O.warn("Max cube texture size: " + e);
  17396. for (var t = 0; t < f.tiling.tilingFlagNames.length; t++) {
  17397. var i = f.tiling.tilingFlagNames[t];
  17398. if ("1" === w.valueFromHash(i, null))
  17399. return !0;
  17400. if ("0" === w.valueFromHash(i, null))
  17401. return !1
  17402. }
  17403. //--------------------------------------------许钟文-------------------------------------------
  17404. //return true;
  17405. return !!M.modelDataPromisesTiles(this.data) //免去访问mdoeldata.json的vision_version,不明白这是什么
  17406. //--------------------------------------------e n d -------------------------------------------
  17407. }
  17408. ,
  17409. n.prototype.toggleAlpha = function() {
  17410. this.alpha < 1 ? this.alpha = 1 : this.alpha = 0
  17411. }
  17412. ,
  17413. n.prototype.load = function(e) {
  17414. var t = function() {
  17415. return $.when(this.loadPanos(), this.loadMesh())
  17416. }
  17417. , i = this.urls.init().then(t.bind(this));
  17418. return e ? i = i.then(this.loadMeshTextures.bind(this)) : i.then(this.loadMeshTextures.bind(this)),
  17419. this.auxDataPromise = $.when( /*this.loadHighlightReel(), this.loadtags() */this.loadhots(), this.loadLabels()),
  17420. $.when(i, this.auxDataPromise).done(this.build.bind(this)) //不要另外使用active_reel文件
  17421. }
  17422. ,
  17423. n.prototype.loadMesh = function() {
  17424. function e(e) {
  17425. O.error(e),
  17426. n.reject("loading-failed")
  17427. }
  17428. function t(e, t) {
  17429. n.notify(e, t)
  17430. }
  17431. function i(e, t) {
  17432. if (0 === e.length) {
  17433. O.warn("No geometry found for model, loading faux geometry, disabling outside mode"),
  17434. r.supportedModes[c.DOLLHOUSE] = !1,
  17435. r.supportedModes[c.FLOORPLAN] = !1;
  17436. var i = new p({
  17437. geometry: new o.PlaneBufferGeometry(5,5,1,1)
  17438. });
  17439. i.material.visible = !1,
  17440. i.rotateX(-Math.PI / 2),
  17441. i.geometry.computeBoundingBox(),
  17442. e = [i]
  17443. }
  17444. e.forEach(function(e) {
  17445. var t = r.floorsEnabled ? S.parseFloor(e.name) : 0;
  17446. r.addChunk(t, e)
  17447. }),
  17448. r.floors.sort(),
  17449. n.resolve(r)
  17450. }
  17451. var n = $.Deferred()
  17452. , r = this;
  17453. return y.load(r.data.job.uuid, r.urls, i, t, e),
  17454. n.promise()
  17455. }
  17456. ,
  17457. n.prototype.loadMeshTextures = function() {
  17458. return this.loadTexturesPromise ? this.loadTexturesPromise : (this.loadTexturesPromise = C.load(this, this.meshTextures).then(function() {
  17459. this.meshTexturesLoaded = !0
  17460. }
  17461. .bind(this)),
  17462. this.loadTexturesPromise)
  17463. }
  17464. ,
  17465. /* n.prototype.loadtags = function() {//xzw改
  17466. var e = $.Deferred();
  17467. if (!f.tags.enabled)
  17468. return e.resolve();
  17469. //var t = this.options.urlBase + "/api/v1/jsonstore/model/tags/" + this.sid;
  17470. t = "data/" + this.sid + "/tags.json"
  17471. return a.get(t, {
  17472. responseType: "json",
  17473. auth: this.isPublic ? null : f.authorizationHeader
  17474. }).done(function(t) {
  17475. var i = 0
  17476. , n = 0;
  17477. for (var r in t) {
  17478. var o = t[r];
  17479. o.enabled && (n++,
  17480. (o.label.length || o.description.length) && (this.tags[r] = new m(this,r,o),
  17481. i++))
  17482. }
  17483. i !== n && O.warn("Disallowed " + (n - i) + " tags with no text data"),
  17484. e.resolve()
  17485. }
  17486. .bind(this)).fail(function() {
  17487. O.warn("Getting tags failed, not displaying tags."),
  17488. e.resolve()
  17489. }),
  17490. e
  17491. } */
  17492. n.prototype.shineHots = function(){ //xzw
  17493. E.trigger({
  17494. func: function(e) {
  17495. var opa = e <= .5 ? 2 * e : -2 * e + 2
  17496. for(var i in this.hots){
  17497. this.hots[i].mesh.material.uniforms.opac.value = opa;
  17498. }
  17499. }.bind(this),
  17500. cycling: true,
  17501. duration: 3000,
  17502. //easing: "easeInOutQuad",
  17503. name: "hotShine"
  17504. })
  17505. },
  17506. n.prototype.createHotItem = function(data, hots) {
  17507. var docFragment = document.createDocumentFragment();
  17508. var keyAry = Object.keys(data);
  17509. for(var i = 0; i < keyAry.length; i++){
  17510. var li = document.createElement('li');
  17511. var span = document.createElement('span');
  17512. span.innerHTML = data[keyAry[i]].title || data[keyAry[i]].infoAttribute.title || '热点';
  17513. // console.log(span.innerHTML);
  17514. li.hot = hots[keyAry[i]]; // 列表每一项对应一个热点
  17515. li.appendChild(span);
  17516. docFragment.appendChild(li);
  17517. }
  17518. var ul = document.querySelector('#hotListContent ul');
  17519. ul.appendChild(docFragment);
  17520. console.log(docFragment);
  17521. }
  17522. n.prototype.loadOverlays = function(overlays){
  17523. var overlays = window.data2 && window.data2.overlays
  17524. overlays = [{"media":["text"],"depth":0.02,"file":"https://super.4dage.com/data/791/edit/20210128_141321391.jpg","pos":[-37.601, 7.533, 14.007],"hasBox":0,"width":6.5705,"qua":[0, 0.6942, 0, 0.7198],"height":3.5873,"sid":"1611814305459"},{"media":["photo"],"depth":0.02,"file":"images/textbg.jpg","pos":[-37.601, 7.533, 14.007],"hasBox":0,"width":6.5705,"qua":[0, 0.6942, 0, 0.7198],"height":3.5873,"sid":"1611814305459"}]
  17525. overlays && overlays.forEach((info)=>{
  17526. new Overlay(info)
  17527. })
  17528. }
  17529. n.prototype.loadhots = function() {//xzw
  17530. var e = $.Deferred();
  17531. var t = g_Prefix+"data/" + this.sid + "/data2.js" +'?'+ randomTime().getTime();
  17532. return a.get(t, {
  17533. responseType: "json",
  17534. auth: this.isPublic ? null : f.authorizationHeader
  17535. }).done(function(t) {
  17536. window.data2 = t;
  17537. if(!t){
  17538. console.error("data2 is null")
  17539. }else{
  17540. g_data2 = hotMatcher(t);
  17541. this.hotsCount = 0;
  17542. /* for(var i in t.hots){
  17543. this.hotsCount ++;
  17544. this.hots[i] = new Hot(i, t.hots[i], this);
  17545. t.hots[i].infoAttribute || (t.hots[i].infoAttribute = {})
  17546. this.hots[i].initStyleImg(t.hots[i].infoAttribute);
  17547. };
  17548. window.hotData = t.hots
  17549. t.hots && this.createHotItem(t.hots, this.hots); */
  17550. //因为热点保存后在hots里的顺序会被修改,所以使用order来记录顺序,这里要重排序:
  17551. window.hotData = {}
  17552. if(t.hots){
  17553. var sids = Object.keys(t.hots).sort((a,b)=>{return t.hots[a].order - t.hots[b].order});
  17554. sids.forEach((sid)=>{
  17555. this.hotsCount++,
  17556. this.hots[sid] = new Hot(sid,t.hots[sid] ,this);
  17557. t.hots[sid].infoAttribute || (t.hots[sid].infoAttribute = {})
  17558. this.hots[sid].initStyleImg(t.hots[sid].infoAttribute);
  17559. window.hotData[sid] = t.hots[sid];
  17560. })
  17561. }
  17562. this.createHotItem(window.hotData, this.hots);
  17563. g_index = w.valueFromHash("m");
  17564. if(t.tourAudio){
  17565. g_tourAudio = new Audio;
  17566. g_tourAudio.loop = false;
  17567. g_tourAudio.addEventListener('ended', function () {
  17568. var ev = document.createEvent("MouseEvent");
  17569. ev.initEvent("tourAudioEnded",true,true);
  17570. window.dispatchEvent(ev);
  17571. });
  17572. };
  17573. }
  17574. /***************************方奕卓 请求data.js数据, 用于初始化热点列表 ****************************/
  17575. /* var dataJsPromise = $.Deferred();
  17576. var dataJsUrl = g_Prefix+"data/" + this.sid + "/hot/js/data.js" +'?'+ randomTime().getTime();
  17577. a.get(dataJsUrl,{
  17578. responseType: "json",
  17579. auth: this.isPublic ? null : f.authorizationHeader
  17580. }).done(function(data) {
  17581. window.hotData = data;
  17582. this.createHotItem(data, this.hots);
  17583. for(let i in this.hots){//add
  17584. data[i] && this.hots[i].initStyleImg(data[i]);
  17585. }
  17586. dataJsPromise.resolve();
  17587. }.bind(this)).fail(function(){
  17588. console.log('Data.js is empty');
  17589. dataJsPromise.resolve();
  17590. }) */
  17591. e.resolve();
  17592. }.bind(this)).fail(function() {
  17593. console.log('没有热点');
  17594. e.resolve()
  17595. }),
  17596. e
  17597. }
  17598. ,
  17599. n.prototype.loadPanos = function() {
  17600. if (this.loadPanosPromise)
  17601. return this.loadPanosPromise;
  17602. var e = new I(this);
  17603. return this.loadPanosPromise = e.load().then(function(e) {
  17604. return this.data.sweeps && Object.keys(this.data.sweeps).length > 0 && (e = e.filter(function(e) {
  17605. if(this.data.sweeps[e.uuid])return this.data.sweeps[e.uuid].enabled
  17606. else console.log(e.uuid)
  17607. }
  17608. .bind(this))),
  17609. this.panos.extend(e.map(function(e) {
  17610. return new v(this,e.uuid,e,this.supportsTiles)
  17611. }
  17612. .bind(this))),
  17613. this.panos.forEach(function(e) {
  17614. e.neighbourUUIDs && (e.neighbourUUIDs.forEach(function(t) {
  17615. var i = this.panos.get(t);
  17616. i && this.panos.setNeighbour(e, i, !0)
  17617. }
  17618. .bind(this)),
  17619. e.neighbourPanos = this.panos.getNeighbours(e) || this.panos.setNeighbour(e, e, !0))
  17620. }
  17621. .bind(this)),
  17622. 0 === this.panos.length && (O.warn("Model has no panos, turning off inside mode"),
  17623. this.supportedModes[c.PANORAMA] = !1),
  17624. $.when(this)
  17625. }
  17626. .bind(this)),
  17627. this.loadPanosPromise
  17628. }
  17629. ,
  17630. n.prototype.loadHighlightReel = function() {//xzw
  17631. var e = $.Deferred()
  17632. // , t = this.options.urlBase + "/api/v1/jsonstore/model/highlights/" + this.sid + "/active_reel";
  17633. ,t = this.options.urlBase + "data/" + this.sid + "/active_reel.json";
  17634. return a.get(t, {
  17635. responseType: "json",
  17636. auth: this.isPublic ? null : f.authorizationHeader
  17637. }).done(function(t) {
  17638. t.reel ? (O.info("Got highlight reel with " + t.reel.length + " items"),
  17639. this.images.filterByModesAndReel(this.supportedModes, t.reel)) : O.info("No highlight reel found"),
  17640. e.resolve()
  17641. }
  17642. .bind(this)).fail(function() {
  17643. O.warn("Getting highlight reel failed, no highlights available"),
  17644. e.resolve()
  17645. }),
  17646. e
  17647. }
  17648. ,
  17649. n.prototype.waitForLoad = function(e, t) {
  17650. t() || (this.waitQueue.push({
  17651. object: e,
  17652. isLoadedCallback: t
  17653. }),
  17654. 1 === this.waitQueue.length && this.emit("waiting"))
  17655. }
  17656. ,
  17657. n.prototype.hide = function() {
  17658. this.floors.hide()
  17659. }
  17660. ,
  17661. n.prototype.show = function() {
  17662. this.floors.show()
  17663. }
  17664. ,
  17665. n.prototype.floorNames = function() {
  17666. return this.floors.names()
  17667. }
  17668. ,
  17669. n.prototype.warpDestFloors = function(e, t) {
  17670. if (!e || this.floors.length !== e.length)
  17671. return void this.toggleAllFloors(!0);
  17672. var i = e.findIndex(function(e) {
  17673. return e
  17674. }
  17675. .bind(this));
  17676. i !== -1 && this.setFloor(this.floors.list[i], null, t)
  17677. }
  17678. ,
  17679. n.prototype.setFloor = function(e, t, i) {
  17680. this.allFloorsVisible && this.emit("allfloors.toggled", !1, this.currentFloor),
  17681. this.allFloorsVisible = !1,
  17682. this._setFloor(e, t, i)
  17683. }
  17684. ,
  17685. n.prototype.toggleAllFloors = function(e) {
  17686. this.allFloorsVisible = void 0 !== e ? e : !this.allFloorsVisible,
  17687. this.emit("allfloors.toggled", this.allFloorsVisible, this.currentFloor),
  17688. this._setFloor(this.currentFloor)
  17689. }
  17690. ,
  17691. n.prototype._setFloor = function(e, t, i) {
  17692. t = t || this.mode,
  17693. this.emit("floor.changed", e, t, this.currentFloor),
  17694. this.currentFloor = e;
  17695. var n;
  17696. if (t === c.PANORAMA) {
  17697. if (this.show(),
  17698. this.shouldShowtags && this.tagsShown)
  17699. for (n in this.tags)
  17700. this.tags[n].show(f.showFloorDuration)
  17701. } else if ((t === c.FLOORPLAN || t === c.DOLLHOUSE) && (this.floors.list.forEach(function(e, t) {
  17702. e.toggle(e === this.currentFloor || this.allFloorsVisible, i || this.allFloorsVisible)
  17703. }
  17704. .bind(this)),
  17705. this.shouldShowtags && this.tagsShown))
  17706. for (n in this.tags) {
  17707. var r = this.tags[n];
  17708. this.allFloorsVisible ? r.show(f.showFloorDuration) : r.floor === this.currentFloor ? r.show(f.showFloorDuration, f.showFloorDelay) : r.hide(f.hideFloorDuration, f.hideFloorDelay)
  17709. }
  17710. var o = this
  17711. , a = e;
  17712. E.start(function() {}, f.showFloorDelay, function() {
  17713. o.floors.forEach(function(e) {
  17714. e.chunks.forEach(function(t) {
  17715. t.renderOrder = e === a ? h.visibleFloor : h.ghostFloor
  17716. })
  17717. })
  17718. }
  17719. .bind(this))
  17720. }
  17721. ,
  17722. n.prototype.toggleExplode = function() {
  17723. this.floors.toggleExplodeHorizontal()
  17724. }
  17725. ,
  17726. n.prototype.toggleExplodeUp = function() {
  17727. this.floors.toggleExplodeVertical()
  17728. }
  17729. ,
  17730. n.prototype.nextFloor = function(e) {
  17731. return this.floors.nextFloor(this.currentFloor, e)
  17732. }
  17733. ,
  17734. n.prototype.addFloor = function(e) {
  17735. this.floors.add(e)
  17736. }
  17737. ,
  17738. n.prototype.getFloorAtPoint = function(e) {
  17739. return this.floors.getFloorAtPoint(e)
  17740. }
  17741. ,
  17742. n.prototype.getTagBySid = function(e) {
  17743. return this.tags[e]
  17744. }
  17745. ,
  17746. n.prototype.addChunk = function(e, t) {
  17747. this.floors.getOrMakeFloor(e).addChunk(t),
  17748. this.chunks.push(t)
  17749. }
  17750. ,
  17751. n.prototype.setMode = function(e) {
  17752. if (!this.supportedModes[e])
  17753. throw new R("Mode not supported for this model: " + e);
  17754. this.mode = e;
  17755. this.skybox.material.transparent = e == "panorama" ? false : true //xzw add // 如果skybox透明,会让其中其他mesh 如热点的透明出问题
  17756. this.chunks.forEach(function(t) {
  17757. t.setMode(e)
  17758. })
  17759. }
  17760. ,
  17761. n.prototype.build = function() {
  17762. this.heroLocations = this.images.getHeroLocations(this.panos);
  17763. var e = function() {
  17764. return !!(this.heroImage && this.heroImage.metadata && this.heroImage.metadata.scan_id && this.panos.get(this.heroImage.metadata.scan_id)) && !this.panos.get(this.heroImage.metadata.scan_id).isAligned()
  17765. }
  17766. .bind(this)();
  17767. this.has360Views = f.show360Views.enabled && this.heroLocations.some(function(e) {
  17768. return e.cameraMode === c.PANORAMA && this.panos.get(e.panoId) && !this.panos.get(e.panoId).isAligned()
  17769. }
  17770. .bind(this)) || e,
  17771. null === this.heroImage && O.warn("No hero image defined."),
  17772. this.currentFloor = this.floors.last(),
  17773. this.floors.build(),
  17774. this.colliders = this.floors.reduce(function(e, t) {
  17775. return e.concat(t.collider.children)
  17776. }, []),
  17777. this.panos.forEach(function(e) {
  17778. e.build1(),
  17779. e.on("enter", function() {
  17780. e.floor !== this.currentFloor && this.setFloor(e.floor)
  17781. }
  17782. .bind(this))
  17783. }
  17784. .bind(this)),
  17785. this.panos.forEach(function(e) {
  17786. e.build2()
  17787. }),
  17788. this.floors.forEach(function(e) {
  17789. this.boundingBox.union(e.boundingBox)
  17790. }
  17791. .bind(this)),
  17792. this.size = this.boundingBox.size(),
  17793. this.center = this.boundingBox.center(),
  17794. this.floors.forEach(function(e) {
  17795. O.info("Floor " + e + ": " + e.children.length + " chunks, " + e.panos.length + " panos.")
  17796. }
  17797. .bind(this)),
  17798. this.panos.populate_path_graph(),
  17799. this.skybox = new l(this.boundingBox),
  17800. this.skybox.matrixWorldNeedsUpdate = !0,
  17801. this.add(this.skybox);
  17802. setTimeout(function(){
  17803. this.hotsCount && this.shineHots();
  17804. }.bind(this),1300);//xzw 热点开始闪烁
  17805. for (var t in this.tags)
  17806. this.tags[t].build();
  17807. this.createFloorLogo()
  17808. return O.debug("Done building model"),
  17809. v.raycastsDone > 0 && (O.warn("raycasts: " + v.raycastsDone),
  17810. O.warn("raycasts skipped: " + v.raycastsSkipped)),
  17811. this.buildRooms(),
  17812. this.labels.associateWithRooms(this.rooms),
  17813. $.when(this)
  17814. }
  17815. ,
  17816. n.prototype.createFloorLogo = function(){
  17817. console.log('createFloorLogo')
  17818. if(this.floorLogos || !settings.floorlogoURL)return;
  17819. var url = settings.floorlogoURL
  17820. var map = tex.load(url);//可以追加done
  17821. this.floorLogos = [];
  17822. for(var i=0; i<2; i++){ //不可共用uniforms等 [0]在上一个位置,[1]是下一个位置、 是飞入及飞出后的位置
  17823. var material = new o.MeshBasicMaterial({
  17824. opacity:0,
  17825. map:map,
  17826. side: o.DoubleSide,
  17827. transparent: !0,
  17828. depthWrite: !1,
  17829. depthTest:false//改 在chunk\skybox外也可看到
  17830. });
  17831. var logo = new o.Mesh(new o.PlaneGeometry(2,2,1,1),material);
  17832. //var s = (Store.metadata.floorLogoSize || 100)/100;
  17833. //logo.scale.set(s,s,s);
  17834. logo.position.set(0,-1.5,0);
  17835. logo.lookAt(logo.position.clone().add(new o.Vector3(0,1,0)));
  17836. logo.renderOrder = 100;//cover the videoSkybox
  17837. //logo.layers.set(0)
  17838. this.add(logo);
  17839. this.floorLogos.push(logo);
  17840. }
  17841. this.floorLogos[1].visible = false;
  17842. }
  17843. n.prototype.adjustfloorLogoHeight = function(o){
  17844. var h = player.currentPano.floorPosition.y + 0.01;
  17845. this.floorLogos[1].position.setY(h);
  17846. this.floorLogos[0].position.setY(h);
  17847. //publicObjectSet.player.path.currentPanoMarker.mesh.position.y = h
  17848. },
  17849. n.prototype.changefloorLogoOpa = function(o){//改 i, opacity, time, delay
  17850. if(!this.floorLogos) return;
  17851. E.cancelById("flOpa_"+o.index);//先停止之前该logo的透明度变化
  17852. if(o.from!=void 0)this.floorLogos[o.index].material.opacity = o.from;//初始透明度
  17853. if(!o.dur){//立刻
  17854. //this.floorLogos[o.index].material.uniforms.opacity.value = o.opa;
  17855. this.floorLogos[o.index].material.opacity = o.opa;
  17856. }else{
  17857. //E.start(lerp.uniform(this.floorLogos[o.index], "opacity", o.opa), o.dur || 0, null,
  17858. E.start(lerp.property(this.floorLogos[o.index].material, "opacity", o.opa), o.dur || 0, null,
  17859. o.delay||0, es["easeInQuad"], "changefloorLogoOpa", "flOpa_"+o.index)
  17860. }
  17861. },
  17862. n.prototype.updateFloorlogo = function() { //xzw add 更新地标的旋转
  17863. var lastQ, lastP;
  17864. var equals = function(v1, v2, min){
  17865. return Math.abs(v1-v2) < min
  17866. }
  17867. var isSame = function(now, last, k){//如果和上次相同就不改变
  17868. if(!last)return false;
  17869. var R = k.sceneRenderer;
  17870. //var min = R.AFPS < 38 ? 0.005 : R.AFPS < 45 ? 0.0008 : R.AFPS < 50 ? 0.0006 : 0.0003;
  17871. //暂时:
  17872. var min = 0.0008
  17873. var same = equals(now.x , last.x, min) && equals(now.y , last.y, min) && equals(now.z , last.z, min)
  17874. && (now.w!=void 0 ? equals(now.w , last.w, min) : true)
  17875. return same;
  17876. }
  17877. return function(Q, k){
  17878. if(!Q)return;
  17879. /* if(Config.ifFish && window.lowFPS){
  17880. this.fLCompute++;
  17881. if(R.AFPS < 38){
  17882. if(k.flyingToTag && k.flying && k.fLCompute %4 !=1) return; //点击tag过渡
  17883. else if(k.flying && k.fLCompute%2 !=1) return;
  17884. k.fLCompute %= 4;
  17885. }else if(R.AFPS < 45){
  17886. if(k.flyingToTag && k.flying && k.fLCompute %3 !=1) return; //点击tag过渡
  17887. else if(k.flying && k.fLCompute%2 !=1) return;
  17888. k.fLCompute %= 6;
  17889. }else{
  17890. if(k.flyingToTag && k.flying && k.fLCompute %2 !=1) return;
  17891. //else if(k.flying && k.fLCompute%2 !=1) return;
  17892. k.fLCompute %= 2;
  17893. }
  17894. } */
  17895. var sameQ, sameP, quaternion, visible;
  17896. for(var i=0;i<2;i++){
  17897. var logo = this.floorLogos[i];
  17898. if(!logo.visible || logo.material.uniforms.opacity.value==0) continue;
  17899. visible = true;
  17900. }
  17901. if(!visible)return; //如果两个都不可见,就不更改,如果有一个可见,就都改
  17902. var c = k.cameraControls.activeControl;
  17903. var sameQ = c ? ( c.lat < 10 ? equals(c.lon, lastQ, 0.1) : equals(c.lon, lastQ, 1) ): false;
  17904. sameQ || (lastQ = c ? c.lon : null); //相机旋转是否改变了
  17905. for(var i=0;i<2;i++){
  17906. var logo = this.floorLogos[i];
  17907. if(!sameQ){
  17908. if(!quaternion){
  17909. var a = new THREE.Vector3(0,0,-1);
  17910. a.applyQuaternion(Q);
  17911. a.setY(0);
  17912. var _ = (new THREE.Matrix4).lookAt(a,new THREE.Vector3, new THREE.Vector3(0,1,0));
  17913. quaternion = (new THREE.Quaternion).setFromRotationMatrix(_)
  17914. var a = new THREE.Quaternion( 0, 0.7071067811865476, 0.7071067811865476 , 0)//计算得
  17915. quaternion.multiply(a);
  17916. }
  17917. logo.quaternion.copy(quaternion);
  17918. }
  17919. }
  17920. }
  17921. }()
  17922. n.prototype.loadLabels = function() {//xzw
  17923. this.labels = new x(this);
  17924. var e = $.Deferred();
  17925. //加载俯视图的标签 注释这个备注就会加载
  17926. /* window.MP_PREFETCHED_MODELDATA.model.player_options.labels ? this.showingLabels = true : '';
  17927. if (!this.showingLabels) */
  17928. return e.resolve();
  17929. // var t = this.options.urlBase + "/api/v1/jsonstore/model/labels/" + this.sid;
  17930. var t = g_Prefix + "data/" + this.sid + "/labels.json";
  17931. console.log(t);
  17932. return this.labels.load(t, !this.isPublic).done(e.resolve.bind(e)).fail(function() {
  17933. O.warn("Getting labels failed, not displaying labels."),
  17934. e.resolve()
  17935. }),
  17936. e
  17937. }
  17938. ,
  17939. n.prototype.buildRooms = function() {
  17940. this.rooms = new T(this),
  17941. this.rooms.createFromChunks(this.chunks),
  17942. this.rooms.calcRoomBoundaries()
  17943. }
  17944. ,
  17945. n.prototype.updateProjectedPanos = function() {
  17946. this.projectedPano0 && this.projectedPano1 && this.setProjectedPanos(this.projectedPano0, this.projectedPano1, !1)
  17947. }
  17948. ,
  17949. n.prototype.setProjectedPanos = function(e, t, i) {
  17950. void 0 !== i && null !== i || (i = !0),
  17951. i = !!i,
  17952. this.projectedPano0 = e,
  17953. this.projectedPano1 = t,
  17954. this.skybox.material.setProjectedPanos(e, t, i),
  17955. this.chunks.forEach(function(n) {
  17956. n.materialInside.setProjectedPanos(e, t, i)
  17957. })
  17958. }
  17959. ,
  17960. n.prototype.setSide = function(e) {
  17961. this.floors.forEach(function(t) {
  17962. t.collider.material.side = e
  17963. })
  17964. }
  17965. ,
  17966. n.prototype.heroCount = function() {
  17967. return this.heroLocations ? this.heroLocations.length : 0
  17968. }
  17969. ,
  17970. n.prototype.getHeroDescriptorByIndex = function(e) {
  17971. if (e < 0)
  17972. return O.warn("Model.getHeroDescriptorByHeroIndex() -> heroIndex is less than 0."),
  17973. null;
  17974. var t = this.heroCount();
  17975. if (t < 1)
  17976. return O.warn("Model.getHeroDescriptorByIndex() -> No hero locations in this model"),
  17977. null;
  17978. var i = this.heroLocations[e];
  17979. return void 0 === i ? (O.warn("Model.getHeroDescriptorByIndex() -> Index " + e + " is not a validindex"),
  17980. null) : i
  17981. }
  17982. ,
  17983. n.prototype.findPanoramicHero = function() {
  17984. for (var e in this.heroLocations)
  17985. if (this.heroLocations[e].cameraMode === c.PANORAMA)
  17986. return this.heroLocations[e];
  17987. return null
  17988. }
  17989. ,
  17990. n.prototype.listImagePanos = function() {
  17991. var e = []
  17992. , t = this;
  17993. return this.images.forEach(function(i) {
  17994. if (i.metadata && i.metadata.scan_id) {
  17995. var n = t.panos.get(i.metadata.scan_id);
  17996. n && (t.supportsTiles || n.isLoaded("high") || e.push(n))
  17997. }
  17998. }),
  17999. e
  18000. }
  18001. ,
  18002. n.prototype.fadePanoMarkers = function(e, t) {
  18003. this.panos.fadeMarkerOpacity(e, t)
  18004. }
  18005. ,
  18006. n.prototype.setSweepVisibility = function(e) {
  18007. this.panos.forEach(function(t) {
  18008. t.marker && (t.marker.visible = e)
  18009. })
  18010. }
  18011. ,
  18012. n.prototype.outsideAllowed = function() {
  18013. return this.supportedModes[c.DOLLHOUSE] && this.supportedModes[c.FLOORPLAN]
  18014. }
  18015. ,
  18016. t.exports = n
  18017. }
  18018. ).call(this, "/js/model/Model.js")
  18019. }
  18020. , {
  18021. "../constants": 8,
  18022. "../enum/AlignmentType": 17,
  18023. "../enum/RenderOrder": 42,
  18024. "../enum/Viewmode": 51,
  18025. "../exception/BasicException": 55,
  18026. "../label/Label": 90,
  18027. "../loaders/ModelLoader": 105,
  18028. "../loaders/ModelTextureLoader": 106,
  18029. "../loaders/SweepDataLoader": 107,
  18030. "../tag/tag": 123,
  18031. "../tag/tagManager": 124,
  18032. "../objects/BoundingTextureSkybox": 143,
  18033. "../objects/Chunk": 144,
  18034. "../objects/Floor": 146,
  18035. "../objects/Panorama": 148,
  18036. "../objects/Room": 150,
  18037. "../objects/Snapshot": 153,
  18038. "../settings": 166,
  18039. "../shaders": 167,
  18040. "../util/ModelUrls": 177,
  18041. "../util/PanoramaCollection": 178,
  18042. "../util/ajax": 181,
  18043. "../util/common": 185,
  18044. "../util/easing": 186,
  18045. "../util/lerp": 188,
  18046. "../util/logger": 189,
  18047. "../util/math": 190,
  18048. "../util/texture": 194,
  18049. "../util/transitions": 195,
  18050. "./../util/browser": 182,
  18051. "./../util/showcase": 193,
  18052. "./Chunks": 135,
  18053. "./FloorCollection": 136,
  18054. "./ImageCollection": 137,
  18055. "./LabelCollection": 138,
  18056. "./RoomCollection": 141,
  18057. events: 202,
  18058. three: 217,
  18059. "hot": "hot"
  18060. }],
  18061. 140: [function(e, t, i) {
  18062. "use strict";
  18063. function n() {
  18064. this.modelMap = {},
  18065. this.activeModel = null,
  18066. this.modelCount = 0,
  18067. this.tileDownloader = null,
  18068. this.panoRenderer = null
  18069. }
  18070. var r = (e("three"),
  18071. e("../util/common"))
  18072. , o = e("../exception/BasicException")
  18073. , a = e("../enum/ModelManagerEvents")
  18074. , s = e("../enum/PanoRendererEvents")
  18075. , l = e("events").EventEmitter;
  18076. n.prototype.init = function(e, t, i) {
  18077. this.tileDownloader = e,
  18078. this.panoRenderer = t,
  18079. this.qualityManager = i,
  18080. this.bindEvents()
  18081. }
  18082. ,
  18083. n.prototype.bindEvents = function() {
  18084. this.panoRenderer.on(s.TileRenderSuccess, this.onTileRendered.bind(this))
  18085. }
  18086. ,
  18087. n.prototype.onTileRendered = function(e, t, i, n) {}
  18088. ,
  18089. n.prototype.addModel = function(e) {
  18090. this.modelMap[e.sid] = e,
  18091. 0 === this.modelCount && this.activateModel(e.sid),
  18092. this.modelCount++,
  18093. this.emit(a.ModelAdded)
  18094. }
  18095. ,
  18096. n.prototype.getModel = function(e) {
  18097. return this.modelMap[e]
  18098. }
  18099. ,
  18100. n.prototype.activateModel = function(e) {
  18101. var t = this.modelMap[e];
  18102. if (!t)
  18103. throw new o("Tried to activate invalid model!");
  18104. var i = this.activeModel;
  18105. this.activeModel = t,
  18106. this.tileDownloader.setPanoData(t.panos, t.listImagePanos(), t.sid),
  18107. this.tileDownloader.setUrls(t.urls),
  18108. t.panos.forEach(function(e) {
  18109. e.attachToPanoRenderer(this.panoRenderer),
  18110. e.tileDownloader = this.tileDownloader,
  18111. e.qualityManager = this.qualityManager
  18112. }
  18113. .bind(this)),
  18114. this.emit(a.ActiveModelChanged, {
  18115. oldModel: i,
  18116. model: t
  18117. })
  18118. }
  18119. ,
  18120. n.prototype.getActiveModel = function() {
  18121. return this.activeModel
  18122. }
  18123. ,
  18124. r.extend(n, l),
  18125. t.exports = n
  18126. }
  18127. , {
  18128. "../enum/ModelManagerEvents": 33,
  18129. "../enum/PanoRendererEvents": 35,
  18130. "../exception/BasicException": 55,
  18131. "../util/common": 185,
  18132. events: 202,
  18133. three: 217
  18134. }],
  18135. 141: [function(e, t, i) {
  18136. (function(i) {
  18137. "use strict";
  18138. function n() {
  18139. s.call(this)
  18140. }
  18141. var r = e("../objects/Room")
  18142. , o = (e("../settings"),
  18143. e("../util/logger"))
  18144. , a = (e("../util/transitions"),
  18145. e("../util/easing"),
  18146. e("../util/common"))
  18147. , s = e("../util/IndexedCollection")
  18148. , l = e("./Chunks");
  18149. new o(i);
  18150. a.inherit(n, s),
  18151. n.prototype.getIndex = function(e) {
  18152. return e.roomId
  18153. }
  18154. ,
  18155. n.prototype.calcRoomBoundaries = function() {
  18156. this.forEach(function(e) {
  18157. e.calcBoundaries()
  18158. })
  18159. }
  18160. ,
  18161. n.prototype.createFromChunks = function(e) {
  18162. var t = {
  18163. floorId: -1,
  18164. roomId: -1
  18165. }
  18166. , i = {};
  18167. e.forEach(function(e) {
  18168. l.parseIdsFromChunkName(e.name, t);
  18169. var o = i[t.roomId];
  18170. if (!o) {
  18171. var a = n.generateRoomId(t.floorId, t.roomId);
  18172. o = new r(t.floorId,a),
  18173. this.add(o),
  18174. i[t.roomId] = o
  18175. }
  18176. o.addChunk(e)
  18177. }
  18178. .bind(this)),
  18179. this.calcRoomBoundaries()
  18180. }
  18181. ,
  18182. n.generateRoomId = function(e, t) {
  18183. return e + "_" + t
  18184. }
  18185. ,
  18186. t.exports = n
  18187. }
  18188. ).call(this, "/js/model/RoomCollection.js")
  18189. }
  18190. , {
  18191. "../objects/Room": 150,
  18192. "../settings": 166,
  18193. "../util/IndexedCollection": 175,
  18194. "../util/common": 185,
  18195. "../util/easing": 186,
  18196. "../util/logger": 189,
  18197. "../util/transitions": 195,
  18198. "./Chunks": 135
  18199. }],
  18200. 142: [function(e, t, i) {
  18201. "use strict";
  18202. function n(e, t, i) {
  18203. e = e.clone().expandByScalar(0.01);//改
  18204. var n = e.size()
  18205. , o = new r.BoxGeometry(n.x,n.y,n.z);
  18206. o.boundingBox = e,
  18207. r.Mesh.call(this, o, t),
  18208. this.position.copy(e.center()),
  18209. this.frustumCulled = !1,
  18210. i && this.add(new r.WireframeHelper(this))
  18211. }
  18212. var r = e("three");
  18213. n.prototype = Object.create(r.Mesh.prototype),
  18214. n.prototype.constructor = n,
  18215. t.exports = n
  18216. }
  18217. , {
  18218. three: 217
  18219. }],
  18220. 143: [function(e, t, i) {
  18221. (function(i) {
  18222. "use strict";
  18223. function n(e) {
  18224. h.time("Computing a nice bounding cubemap");
  18225. var t = new a({
  18226. side: r.BackSide,
  18227. transparent: !0
  18228. });
  18229. t.uniforms.modelAlpha.value = 0,
  18230. t.uniforms.opacity.value = 1 - s.modelAlpha,
  18231. this.renderOrder = l.boundingSkybox,
  18232. o.call(this, e, t),
  18233. h.timeEnd("Computing a nice bounding cubemap")
  18234. }
  18235. var r = e("three")
  18236. , o = (e("../enum/Viewmode"),
  18237. e("../shaders"),
  18238. e("./BoundingMesh"))
  18239. , a = e("../materials/ModelTextureMaterial")
  18240. , s = e("../settings")
  18241. , l = e("../enum/RenderOrder")
  18242. , c = e("../util/logger")
  18243. , h = new c(i);
  18244. n.prototype = Object.create(o.prototype),
  18245. n.prototype.constructor = n,
  18246. t.exports = n
  18247. }
  18248. ).call(this, "/js/objects/BoundingTextureSkybox.js")
  18249. }
  18250. , {
  18251. "../enum/RenderOrder": 42,
  18252. "../enum/Viewmode": 51,
  18253. "../materials/ModelTextureMaterial": 118,
  18254. "../settings": 166,
  18255. "../shaders": 167,
  18256. "../util/logger": 189,
  18257. "./BoundingMesh": 142,
  18258. three: 217
  18259. }],
  18260. 144: [function(e, t, i) {
  18261. "use strict";
  18262. function n(e) {
  18263. this.materialInside = new s({
  18264. side: r.DoubleSide
  18265. });
  18266. var t = r.UniformsUtils.clone(o.modelOutside.uniforms);
  18267. this.materialOutside = new r.RawShaderMaterial({
  18268. fragmentShader: o.modelOutside.fragmentShader,
  18269. vertexShader: o.modelOutside.vertexShader,
  18270. uniforms: t,
  18271. side: r.FrontSide,
  18272. name: "chunkOut"
  18273. }),
  18274. r.Mesh.call(this, e.geometry, this.materialInside),
  18275. this.name = e.name || "",
  18276. this.textureName = e.textureName,
  18277. this.meshUrl = e.meshUrl
  18278. }
  18279. var r = e("three")
  18280. , o = e("../shaders")
  18281. , a = e("../enum/Viewmode")
  18282. , s = e("../materials/ModelTextureMaterial");
  18283. n.prototype = Object.create(r.Mesh.prototype),
  18284. n.prototype.setTextureMap = function(e) {
  18285. this.materialInside.uniforms.map.value = e,
  18286. this.materialOutside.uniforms.map.value = e
  18287. }
  18288. ,
  18289. n.prototype.setMode = function(e) {
  18290. var t = e === a.DOLLHOUSE || e === a.FLOORPLAN ? this.materialOutside : this.materialInside;
  18291. t.side = e === a.PANORAMA ? r.DoubleSide : r.FrontSide,
  18292. t.transparent = this.material.transparent,
  18293. t.uniforms.opacity.value = this.material.uniforms.opacity.value,
  18294. this.material = t
  18295. }
  18296. ,
  18297. t.exports = n
  18298. }
  18299. , {
  18300. "../enum/Viewmode": 51,
  18301. "../materials/ModelTextureMaterial": 118,
  18302. "../shaders": 167,
  18303. three: 217
  18304. }],
  18305. 145: [function(e, t, i) {
  18306. "use strict";
  18307. function n(e) {
  18308. this.chunksize = e || 10,
  18309. this.chunks = {},
  18310. this.boundingBoxes = {},
  18311. this.children = [],
  18312. this.offset = new r.Vector3(0,.5,0),
  18313. this.material = new r.MeshBasicMaterial({
  18314. color: 16777215 * Math.random(),
  18315. side: r.DoubleSide
  18316. })
  18317. }
  18318. var r = e("three");
  18319. e("../enum/Viewmode");
  18320. n.prototype.add = function(e) {
  18321. var t, i, n, o, a, s, l, c, h, u, d, p, f, g, m = e.attributes;
  18322. m ? (t = m.position.array,
  18323. i = void 0 !== e.index ? e.index.array : void 0) : (t = e.vertices,
  18324. n = e.faces);
  18325. var v = new r.Vector3;
  18326. if (i)
  18327. for (o = 0,
  18328. a = i.length; o < a; o += 3) {
  18329. var A = 3 * i[o]
  18330. , y = 3 * i[o + 1]
  18331. , C = 3 * i[o + 2];
  18332. s = (t[A] + t[y] + t[C]) / 3,
  18333. l = (t[A + 1] + t[y + 1] + t[C + 1]) / 3,
  18334. c = (t[A + 2] + t[y + 2] + t[C + 2]) / 3,
  18335. h = Math.floor(s / this.chunksize),
  18336. u = Math.floor(l / this.chunksize),
  18337. d = Math.floor(c / this.chunksize),
  18338. p = h + "." + u + "." + d,
  18339. p in this.chunks ? (g = this.chunks[p],
  18340. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18341. f = this.boundingBoxes[p] = new r.Box3),
  18342. g.push(t[A], t[A + 1], t[A + 2], t[y], t[y + 1], t[y + 2], t[C], t[C + 1], t[C + 2]),
  18343. f.expandByPoint(v.set(t[A], t[A + 1], t[A + 2])),
  18344. f.expandByPoint(v.set(t[y], t[y + 1], t[y + 2])),
  18345. f.expandByPoint(v.set(t[C], t[C + 1], t[C + 2]))
  18346. }
  18347. else
  18348. for (o = 0,
  18349. a = t.length; o < a; o += 9)
  18350. s = (t[o] + t[o + 3] + t[o + 6]) / 3,
  18351. l = (t[o + 1] + t[o + 4] + t[o + 7]) / 3,
  18352. c = (t[o + 2] + t[o + 5] + t[o + 8]) / 3,
  18353. h = Math.floor(s / this.chunksize),
  18354. u = Math.floor(l / this.chunksize),
  18355. d = Math.floor(c / this.chunksize),
  18356. p = h + "." + u + "." + d,
  18357. p in this.chunks ? (g = this.chunks[p],
  18358. f = this.boundingBoxes[p]) : (g = this.chunks[p] = [],
  18359. f = this.boundingBoxes[p] = new r.Box3),
  18360. g.push(t[o], t[o + 1], t[o + 2], t[o + 3], t[o + 4], t[o + 5], t[o + 6], t[o + 7], t[o + 8]),
  18361. f.expandByPoint(v.set(t[o], t[o + 1], t[o + 2])),
  18362. f.expandByPoint(v.set(t[o + 3], t[o + 4], t[o + 5])),
  18363. f.expandByPoint(v.set(t[o + 6], t[o + 7], t[o + 8]))
  18364. }
  18365. ,
  18366. n.prototype.build = function() {
  18367. var e = new r.Object3D;
  18368. e.material = this.material;
  18369. for (var t in this.chunks) {
  18370. var i = this.chunks[t]
  18371. , n = new r.BufferGeometry;
  18372. n.addAttribute("position", new r.BufferAttribute(new Float32Array(i),3)),
  18373. n.boundingBox = this.boundingBoxes[t];
  18374. var o = new r.Mesh(n,this.material);
  18375. o.material.visible = !1,
  18376. e.add(o),
  18377. this.chunks[t] = []
  18378. }
  18379. return e
  18380. }
  18381. ,
  18382. t.exports = n
  18383. }
  18384. , {
  18385. "../enum/Viewmode": 51,
  18386. three: 217
  18387. }],
  18388. 146: [function(e, t, i) {
  18389. "use strict";
  18390. var r = e("three")
  18391. , o = e("../settings")
  18392. , a = e("../util/common")
  18393. , s = e("../util/lerp")
  18394. , l = e("./ChunkedCollider")
  18395. , c = e("../util/transitions")
  18396. , h = e("../util/easing")
  18397. , u = (e("../objects/Panorama"),
  18398. e("../enum/RenderOrder"))
  18399. , d = e("../localization/localize");
  18400. function n(e, t, i) {
  18401. r.Object3D.call(this),
  18402. this.model = e,
  18403. this.floorIndex = t,
  18404. this.lang = o.languageTag,
  18405. this.name = i || o.languageTag === "cn" ? "Floor " + (t + 1) + "" : "第" + (t + 1) + "层",
  18406. this.panos = [],
  18407. this.chunks = [],
  18408. this.colliderBuilder = new l(3),
  18409. this.collider = null,
  18410. this.center = null,
  18411. this.boundingBox = new r.Box3,
  18412. this.size = null,
  18413. this.hidden = !1,
  18414. this.conservativeBoundingBox = new r.Box3,
  18415. this.debugColor = 16777215 * Math.random(),
  18416. this.transition = null
  18417. }
  18418. n.prototype = Object.create(r.Object3D.prototype),
  18419. n.prototype.enter = function(e) {
  18420. this.model.setFloor(this, e)
  18421. }
  18422. ,
  18423. n.prototype.hide = function(e) {
  18424. if (!this.hidden || this.transition) {
  18425. this.chunks.forEach(function(e) {
  18426. e.material.transparent = !0
  18427. }),
  18428. c.cancel(this.transition);
  18429. var t = e ? 0 : o.hideFloorDuration + o.hideFloorDelay
  18430. , i = e ? 0 : o.hideFloorDelay / t;
  18431. this.transition = c.start(s.allUniforms(this.chunks, "opacity", .08), t, function() {
  18432. this.hidden = !0
  18433. }
  18434. .bind(this), i, h.easeInOutQuad)
  18435. }
  18436. }
  18437. ,
  18438. n.prototype.show = function(e) {
  18439. if (this.hidden || this.transition) {
  18440. this.hidden = !1,
  18441. c.cancel(this.transition);
  18442. var t = e ? o.showFloorDuration : o.showFloorDuration + o.showFloorDelay
  18443. , i = e ? 0 : o.showFloorDelay / t;
  18444. this.transition = c.start(s.allUniforms(this.chunks, "opacity", 1), t, function() {
  18445. this.hidden || this.chunks.forEach(function(e) {
  18446. e.material.transparent = !1
  18447. })
  18448. }
  18449. .bind(this), i, h.easeInOutQuad)
  18450. }
  18451. }
  18452. ,
  18453. n.prototype.toggle = function(e, t) {
  18454. e = void 0 === e ? this.hidden : e,
  18455. e ? this.show(t) : this.hide(t)
  18456. }
  18457. ,
  18458. n.prototype.containsPoint = function(e) {
  18459. return this.collider.children.some(function(t) {
  18460. return t.geometry.boundingBox || t.geometry.computeBoundingBox(),
  18461. t.geometry.boundingBox.containsPoint(e)
  18462. })
  18463. }
  18464. ,
  18465. n.prototype.distanceToPoint = function(e) {
  18466. var t = null
  18467. , i = 1 / 0;
  18468. return this.collider.children.forEach(function(n) {
  18469. n.geometry.boundingBox || n.geometry.computeBoundingBox();
  18470. var r = n.geometry.boundingBox.distanceToPoint(e);
  18471. (!t || i > r) && (i = r,
  18472. t = n)
  18473. }),
  18474. i
  18475. }
  18476. ,
  18477. n.prototype.addChunk = function(e) {
  18478. e.renderOrder = u.ghostFloor,
  18479. this.add(e),
  18480. this.chunks.push(e),
  18481. this.boundingBox.union(e.geometry.boundingBox),
  18482. this.size = this.boundingBox.size(),
  18483. this.colliderBuilder.add(e.geometry)
  18484. }
  18485. ,
  18486. n.prototype.addPano = function(e) {
  18487. this.panos.push(e),
  18488. this.add(e.skyboxMesh),
  18489. e.marker && this.add(e.marker);
  18490. var t = new r.Vector3(1,1,1)
  18491. , i = (new r.Box3).setFromCenterAndSize(e.position, t);
  18492. this.boundingBox.union(i)
  18493. }
  18494. ,
  18495. n.prototype.build = function() {
  18496. this.collider = this.colliderBuilder.build(!0),
  18497. this.add(this.collider),
  18498. this.center = this.boundingBox.center(),
  18499. this.conservativeBoundingBox.copy(this.boundingBox),
  18500. this.conservativeBoundingBox.min.y = a.lowerMedian(this.collider.children.map(function(e) {
  18501. return e.geometry.boundingBox.min.y
  18502. }), 5),
  18503. this.conservativeBoundingBox.max.y = a.lowerMedian(this.collider.children.map(function(e) {
  18504. return e.geometry.boundingBox.max.y
  18505. }), 5),
  18506. this.colliderBuilder = null
  18507. }
  18508. ,
  18509. n.prototype.toShortString = function() {
  18510. return a.nth(this.floorIndex + 1)
  18511. }
  18512. ,
  18513. n.prototype.toString = function() {
  18514. return this.name
  18515. }
  18516. ,
  18517. t.exports = n
  18518. }
  18519. , {
  18520. "../enum/RenderOrder": 42,
  18521. "../localization/localize": 108,
  18522. "./strings-cn-CN": 109,
  18523. "../objects/Panorama": 148,
  18524. "../settings": 166,
  18525. "../util/common": 185,
  18526. "../util/easing": 186,
  18527. "../util/lerp": 188,
  18528. "../util/transitions": 195,
  18529. "./ChunkedCollider": 145,
  18530. three: 217
  18531. }],
  18532. 147: [function(e, t, i) {
  18533. "use strict";
  18534. function n(e) {
  18535. this.player = e,
  18536. this.obj3d = null,
  18537. this.UP = new r.Vector3(0,1,0)
  18538. }
  18539. var r = e("three")
  18540. , o = e("../settings");
  18541. n.prototype.prefs = {
  18542. linewidth: 3,
  18543. height: .07,
  18544. opacity: .45,
  18545. endScale: .05
  18546. },
  18547. n.prototype.discard = function() {
  18548. if (this.obj3d) {
  18549. var e = this.obj3d.parent;
  18550. e && e.remove(this.obj3d)
  18551. }
  18552. this.obj3d = null
  18553. }
  18554. ,
  18555. n.prototype.draw = function() {
  18556. if (this.discard(),
  18557. o.showNeighbors) {
  18558. var e = this.player.currentPano.floor;
  18559. this.obj3d = new r.Object3D;
  18560. var t = this.player.model.panos.getNeighbours(this.player.currentPano)
  18561. , i = this.player.currentPano.floorPosition.clone().sub(this.player.model.position);
  18562. i.y += this.prefs.height;
  18563. var n = .1525
  18564. , a = .127
  18565. , s = .0127
  18566. , l = .1
  18567. , c = .19
  18568. , h = .2032
  18569. , u = .2286
  18570. , d = .255
  18571. , p = new r.Matrix4;
  18572. for (var f in t)
  18573. if (t[f]) {
  18574. var g = this.player.model.panos.get(f)
  18575. , m = (g.position.clone().sub(this.player.model.position),
  18576. g.position.clone().sub(g.floorPosition))
  18577. , v = g.floorPosition.clone().sub(this.player.model.position);
  18578. v.y += this.prefs.height;
  18579. var A = new r.Geometry;
  18580. A.vertices.push(new r.Vector3(0,-s,0), new r.Vector3(-s,0,0), new r.Vector3(0,s,0), new r.Vector3(s,0,0), new r.Vector3(0,-s,0)),
  18581. A.vertices.push(new r.Vector3(0,-d,0), new r.Vector3(d,-d,0), new r.Vector3(d,n,0), new r.Vector3(-n,n,0), new r.Vector3(-n,a,0), new r.Vector3(-c,l,0), new r.Vector3(-c,-h,0), new r.Vector3(-n,-u,0), new r.Vector3(-n,-d,0), new r.Vector3(0,-d,0)),
  18582. p.identity().setPosition(m),
  18583. A.applyMatrix(p),
  18584. A.vertices.push(new r.Vector3(0,-this.prefs.endScale,0)),
  18585. A.vertices.push(new r.Vector3(-this.prefs.endScale,-this.prefs.endScale,0), new r.Vector3(-this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,this.prefs.endScale,0), new r.Vector3(this.prefs.endScale,-this.prefs.endScale,0)),
  18586. p.lookAt(v, i, this.UP).setPosition(v),
  18587. A.applyMatrix(p),
  18588. A.vertices.push(v, i);
  18589. var y = new r.Line(A,new r.LineBasicMaterial({
  18590. color: g.debugColor.getHex(),
  18591. transparent: !0,
  18592. opacity: this.prefs.opacity,
  18593. depthWrite: !1,
  18594. name: "sLine" + f,
  18595. linewidth: this.prefs.linewidth
  18596. }));
  18597. this.obj3d.add(y)
  18598. }
  18599. e.add(this.obj3d)
  18600. }
  18601. }
  18602. ,
  18603. n.prototype.update = function() {
  18604. o.showNeighbors && this.obj3d && this.obj3d.updateMatrixWorld()
  18605. }
  18606. ,
  18607. t.exports = n
  18608. }
  18609. , {
  18610. "../settings": 166,
  18611. three: 217
  18612. }],
  18613. 148: [function(e, t, i) {
  18614. (function(i) {
  18615. "use strict";
  18616. function n(e, t, i, n) {
  18617. this.model = e,
  18618. this.id = t,
  18619. this.alignmentType = i.alignmentType || l.ALIGNED,
  18620. this.neighbourUUIDs = i.neighbours || null,
  18621. this.neighbourPanos = null,
  18622. this.floor = null,
  18623. this.floorIndex = i.floor,
  18624. this.failedLoadingAt = 0,
  18625. this.maxLoadRetries = 4,
  18626. this.origin = i.position.clone(),
  18627. this.position = this.alignmentType === l.UNALIGNED ? new r.Vector3(0,-5,0) : i.position.clone(),
  18628. this.quaternion = i.quaternion.clone(),
  18629. this.skyboxMesh = new r.Mesh(E),
  18630. this.skyboxMesh.position.copy(this.position),
  18631. this.skyboxMesh.quaternion.copy(this.quaternion),
  18632. this.skyboxMesh.name = "skybox",
  18633. this.skyboxMesh.visible = !1,
  18634. this.skyboxMesh.updateMatrix(),
  18635. this.skyboxMesh.updateMatrixWorld(),
  18636. this.marker = null,
  18637. this.showFloorMarker = !window.MP_PREFETCHED_MODELDATA.hideFloorMarker;
  18638. this.isAligned() && (this.marker = new r.Mesh(b,new r.MeshBasicMaterial({
  18639. map: w,
  18640. side: r.DoubleSide,
  18641. opacity: 0,
  18642. transparent: !0,
  18643. depthWrite: !1
  18644. })),
  18645. this.marker.visible = this.showFloorMarker,
  18646. this.marker.renderOrder = s.panoMarker,
  18647. this.marker.name = "marker",
  18648. this.marker.pano = this,
  18649. this.marker.layers.set(v.PANOMARKERS),
  18650. this.marker.updateMatrixWorld(),
  18651. a.colorMarkerOnLoad && this.on("load", function() {
  18652. this.marker.material.color.set(65280)
  18653. })),
  18654. this.debugColor = (new r.Color).setHSL(.06 + .53 * Math.random(), .8 + .2 * Math.random(), .5 + .2 * Math.random()),
  18655. this.floorPosition = i.puck ? i.puck.clone() : null,
  18656. this.tiled = n,
  18657. this.tiled ? this.solidSkybox = null : (this.solidSkybox = new r.Texture([null, null, null, null, null, null]),
  18658. this.solidSkybox.flipY = !1,
  18659. a.minimalMemoryMode && (this.solidSkybox.minFilter = r.LinearFilter,
  18660. this.solidSkybox.magFilter = r.LinearFilter,
  18661. this.solidSkybox.generateMipmaps = !1)),
  18662. this.zoomed = !1,
  18663. this.panoRenderer = null,
  18664. this.qualityManager = null,
  18665. this.tileDownloader = null,
  18666. this.tiledPanoRenderTarget = null,
  18667. this.minimumTiledPanoLoaded = !1,
  18668. this.highestPartialTileRenderOpCompleted = 0,
  18669. this.highestFullTileRenderOpCompleted = 0,
  18670. this.shouldRedrawOnBaseLoaded = !1,
  18671. this.lockUntilRenderingComplete = !1,
  18672. a.colorMarkerOnLoad && this.on("load", function() {
  18673. this.marker.material.color.set(65280)
  18674. });
  18675. /********************************************************************fyz改vr from徐世廷*************************************************************/
  18676. var e = new r.TextureLoader;
  18677. e.setCrossOrigin(!0);
  18678. var g = e.load("images/texture.jpg");
  18679. if (this.vrMarker = new r.Mesh(new r.OctahedronGeometry(.1,0),new r.MeshLambertMaterial({
  18680. color: 16777215,
  18681. transparent: !0,
  18682. opacity: .75,
  18683. map: g
  18684. })),
  18685. this.vrMarker.boluoType = "vr",
  18686. this.vrMarker.position.z = 1,
  18687. this.vrMarker.enabled = !0,
  18688. this.vrMarker.visible = !1,
  18689. window.vrMarkers = window.vrMarkers || [],
  18690. window.vrMarkers.push(this.vrMarker),
  18691. this.marker && this.marker.add(this.vrMarker),
  18692. a.showAxis && (this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,1,0),new r.Vector3(0,0,0),1,255)),
  18693. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(0,0,1),new r.Vector3(0,0,0),1,16711680)),
  18694. this.skyboxMesh.add(new r.ArrowHelper(new r.Vector3(1,0,0),new r.Vector3(0,0,0),1,65280))),
  18695. this.adjustAngleEnable) {
  18696. var i = new r.Quaternion;
  18697. i.setFromAxisAngle(new r.Vector3(1,0,0), this.adjustAngleX),
  18698. this.skyboxMesh.quaternion.multiply(i);
  18699. var m = new r.Quaternion;
  18700. m.setFromAxisAngle(new r.Vector3(0,1,0), this.adjustAngleY),
  18701. this.skyboxMesh.quaternion.multiply(m);
  18702. var n = new r.Quaternion;
  18703. n.setFromAxisAngle(new r.Vector3(0,0,1), this.adjustAngleZ),
  18704. this.skyboxMesh.quaternion.multiply(n),
  18705. this.skyboxMesh.updateMatrix(),
  18706. this.skyboxMesh.updateMatrixWorld(),
  18707. this.model.updateProjectedPanos()
  18708. }
  18709. /**************************************************************************************************************************************/
  18710. }
  18711. var r = e("three")
  18712. , o = e("../util/logger")
  18713. , a = e("../settings")
  18714. , s = (e("../enum/Viewmode"),
  18715. e("../enum/RenderOrder"))
  18716. , l = e("../enum/AlignmentType")
  18717. , c = (e("../util/common"),
  18718. e("../util/transitions"))
  18719. , h = e("../util/lerp")
  18720. , u = e("../util/ajax")
  18721. , d = e("../util/texture")
  18722. , p = e("../util/panorama")
  18723. , f = (e("../enum/TileDownloaderEvents"),
  18724. e("../enum/PanoramaEvents"))
  18725. , g = e("../enum/PanoRendererEvents")
  18726. , m = e("../enum/PanoSizeClass")
  18727. , v = e("../enum/RenderLayers")
  18728. , A = (e("../scene/SceneRenderer"),
  18729. e("../enum/GLCubeFaces"),
  18730. e("../exception/BasicException"))
  18731. , y = e("../tile/TileUtils")
  18732. , C = e("events").EventEmitter
  18733. , I = new o(i)
  18734. , E = new r.SphereBufferGeometry(.1)
  18735. , b = new r.PlaneBufferGeometry(.4,.4,1,1)
  18736. , w = d.load("images/marker-256x256.png");
  18737. n.prototype = Object.create(C.prototype),
  18738. n.prototype.enter = function() {
  18739. var e = null;
  18740. return function() {
  18741. this.setZoomed(!1),
  18742. this.emit("enter", {
  18743. oldPano: e,
  18744. newPano: this
  18745. }),
  18746. e = this
  18747. }
  18748. }(),
  18749. n.prototype.exit = function() {
  18750. this.tiled ? (this.clearWaitDeferreds(),
  18751. this.minimumTiledPanoLoaded = !1,
  18752. this.tiledPanoRenderTarget = null,
  18753. this.setZoomed(!1),
  18754. this.panoRenderer.deactivateTiledPano(this),
  18755. this.highestPartialTileRenderOpCompleted = 0,
  18756. this.highestFullTileRenderOpCompleted = 0) : (this.solidSkybox.dispose(),
  18757. this.solidSkybox.loaded = !1,
  18758. this.solidSkybox.version = 0),
  18759. this.emit("exit")
  18760. }
  18761. ,
  18762. n.prototype.hoverOn = function(e) {
  18763. this.marker && (c.start(h.property(this.marker.material, "opacity", a[e].markerOpacityOnHover), 250),
  18764. a.navigation.panoScores & a.navigation.mouseDirection && this.addTextSprite("HIT", 12525854))
  18765. }
  18766. ,
  18767. n.prototype.hoverOff = function(e) {
  18768. this.marker && c.start(h.property(this.marker.material, "opacity", a[e].markerOpacity), 250)
  18769. }
  18770. ,
  18771. n.prototype.build1 = function() {
  18772. this.floor = this.floor || this.model.floors.get(this.floorIndex) || this.raycastToFindFloor() || this.model.getFloorAtPoint(this.position),
  18773. this.floor.addPano(this),
  18774. this.floorPosition = this.floorPosition || this.raycastFloorPosition(),
  18775. this.neighbourPanos = this.neighbourPanos || this.findNeighourPanos(),
  18776. a.colorMarkerByFloor && this.marker && this.marker.material.color.set(this.floor.debugColor)
  18777. }
  18778. ,
  18779. n.prototype.build2 = function() {
  18780. this.floorPosition = this.floorPosition || this.interpolateFloorPosition(),
  18781. this.height = this.position.distanceTo(this.floorPosition),
  18782. this.placeMarker()
  18783. }
  18784. ,
  18785. n.prototype.interpolateFloorPosition = function() {
  18786. var e = this.model.panos.filter(n.filters.isNeighbourPanoTo(this)).filter(function(e) {
  18787. return !!e.floorPosition
  18788. }).sort(function(e, t) {
  18789. return e.position.distanceTo(this.position) - t.position.distanceTo(this.position)
  18790. }
  18791. .bind(this))
  18792. , t = this.position.clone();
  18793. return e.length >= 2 ? t.y = (e[0].floorPosition.y + e[1].floorPosition.y) / 2 : t.add(a.noMeshFloorPositionOffset),
  18794. t
  18795. }
  18796. ,
  18797. n.prototype.raycastFloorPosition = function() {
  18798. I.warn("Performance warning: Raycasting to find floor position");
  18799. var e = new r.Raycaster(this.position,new r.Vector3(0,-1,0))
  18800. , t = e.intersectObjects(this.model.colliders);
  18801. return t.length ? t[0].point : null
  18802. }
  18803. ,
  18804. n.prototype.raycastToFindFloor = function() {
  18805. var e = [new r.Vector3(0,-1,0), new r.Vector3(1,-1,0), new r.Vector3(0,-1,1), new r.Vector3(-1,-1,0), new r.Vector3(0,-1,-1), new r.Vector3(1,0,0), new r.Vector3(0,0,1), new r.Vector3(-1,0,0), new r.Vector3(0,0,-1)];
  18806. return function() {
  18807. I.warn("Performance warning: Raycasting to find floor index");
  18808. for (var t = 0; t < e.length; t++) {
  18809. var i = new r.Raycaster(this.position.clone(),e[t].clone())
  18810. , n = i.intersectObjects(this.model.colliders);
  18811. if (n.length)
  18812. return n[0].object.parent.parent
  18813. }
  18814. return null
  18815. }
  18816. }(),
  18817. n.prototype.placeMarker = function() {
  18818. this.marker && (this.marker.position.copy(this.floorPosition),
  18819. this.marker.position.y += .05,
  18820. this.marker.lookAt(new r.Vector3(0,1,0).add(this.marker.position)))
  18821. }
  18822. ,
  18823. n.prototype.translate = function(e) {
  18824. this.position.add(e),
  18825. this.floorPosition.add(e)
  18826. }
  18827. ,
  18828. n.prototype.findClosestMidtpointPanoTo = function(e) {
  18829. (new r.Vector3).addVectors(this.position, e.position).divideScalar(2);
  18830. return this.model.panos.find([n.filters.notIn([this, e])], [n.sortFunctions.distanceToPoint(point)])
  18831. }
  18832. ,
  18833. n.prototype.attachToPanoRenderer = function(e) {
  18834. this.panoRenderer = e,
  18835. this.panoRenderer.on(g.TileRenderSuccess, this.onTileRendered.bind(this)),
  18836. this.panoRenderer.on(g.PanoRenderComplete, this.onPanoRendered.bind(this)),
  18837. this.panoRenderer.on(g.TileRenderFailure, this.onTileRenderFail.bind(this)),
  18838. this.panoRenderer.on(g.UploadAttemptedForAllTiles, this.onUploadAttemptedForAllTiles.bind(this))
  18839. }
  18840. ;
  18841. var _ = {};
  18842. n.prototype.getWaitDeferred = function(e) {
  18843. var t = _[this.id];
  18844. t || (t = {},
  18845. _[this.id] = t);
  18846. var i = t[e];
  18847. return i || (i = {
  18848. deferred: $.Deferred(),
  18849. active: !1
  18850. },
  18851. t[e] = i),
  18852. i
  18853. }
  18854. ,
  18855. n.prototype.resetWaitDeferred = function(e) {
  18856. var t = this.getWaitDeferred(e);
  18857. t.active = !1,
  18858. t.deferred = $.Deferred()
  18859. }
  18860. ,
  18861. n.prototype.clearWaitDeferreds = function() {
  18862. var e = _[this.id];
  18863. e || (e = {},
  18864. _[this.id] = e);
  18865. for (var t in e)
  18866. if (e.hasOwnProperty(t)) {
  18867. var i = e[t];
  18868. i.active = !1,
  18869. i.deferred = $.Deferred()
  18870. }
  18871. }
  18872. ,
  18873. n.prototype.loadTiledPano = function() {
  18874. var e = (new r.Vector3,
  18875. [])
  18876. , t = [];
  18877. return function(i, n, r, o, a, s) {
  18878. null !== o && void 0 !== o || (o = !0),
  18879. null !== a && void 0 !== a || (a = !0);
  18880. var l = this.getWaitDeferred(i)
  18881. , c = l.deferred
  18882. , h = null
  18883. , u = null;
  18884. if (r && ("number" == typeof r ? h = r : (h = r.hFov,
  18885. u = r.vFov)),
  18886. !this.isLoaded(i)) {
  18887. if (!l.active) {
  18888. if (l.active = !0,
  18889. r) {
  18890. var d = y.matchingTilesInDirection(this, i, n, h, u);
  18891. e[this.id + ":" + i] = {
  18892. tileCount: 0,
  18893. targetTileCount: d
  18894. },
  18895. I.info("Loading partial pano: " + this.id + " with " + d + " tiles")
  18896. }
  18897. t[this.id] || (t[this.id] = !0,
  18898. this.on(f.LoadComplete, function(e, t) {
  18899. var i = this.getWaitDeferred(e).deferred;
  18900. i && "pending" === i.state() && this.highestPartialTileRenderOpCompleted >= e && (i.resolve(e, t),
  18901. this.resetWaitDeferred(e))
  18902. }
  18903. .bind(this)),
  18904. this.on(f.LoadFailed, function(e) {
  18905. var t = this.getWaitDeferred(e).deferred;
  18906. t && "pending" === t.state() && this.highestPartialTileRenderOpCompleted >= e && (t.reject(e),
  18907. this.resetWaitDeferred(e))
  18908. }
  18909. .bind(this)),
  18910. this.on(f.TileLoaded, function(t, i, n) {
  18911. var r = this.getWaitDeferred(t).deferred;
  18912. if (r && "pending" === r.state()) {
  18913. r.notify(t, i, n);
  18914. var o = e[this.id + ":" + t];
  18915. o && (o.tileCount++,
  18916. o.tileCount === o.targetTileCount && (this.onPanoRendered(this.id, t, n, !0),
  18917. r.resolve(t, n),
  18918. this.resetWaitDeferred(t)))
  18919. }
  18920. }
  18921. .bind(this)))
  18922. }
  18923. this.tileDownloader.clearForceQueue(),
  18924. this.tileDownloader.forceQueueTilesForPano(this, i, n, h, u, s),
  18925. this.tiledPanoRenderTarget = this.panoRenderer.activateTiledPano(this, this.qualityManager.getMaxNavPanoSize(), o),
  18926. this.panoRenderer.renderPanoTiles(this.id, n, a)
  18927. }
  18928. return c.promise()
  18929. }
  18930. }(),
  18931. n.prototype.onUploadAttemptedForAllTiles = function(e, t, i) {
  18932. if (e === this.id) {
  18933. var n = this.qualityManager.getPanoSize(m.BASE);
  18934. t === n && this.shouldRedrawOnBaseLoaded && (this.shouldRedrawOnBaseLoaded = !1,
  18935. this.panoRenderer.resetRenderStatus(this.id, !0, !1),
  18936. this.panoRenderer.renderPanoTiles(this.id, null, !0, !0))
  18937. }
  18938. }
  18939. ,
  18940. n.prototype.onTileRendered = function(e, t, i, n) {
  18941. e === this.id && this.emit(f.TileLoaded, t, i, n)
  18942. }
  18943. ,
  18944. n.prototype.onPanoRendered = function(e, t, i, n) {
  18945. e === this.id && (this.minimumTiledPanoLoaded = !0,
  18946. this.updateSkyboxForZoomLevel(),
  18947. t > this.highestPartialTileRenderOpCompleted && (this.highestPartialTileRenderOpCompleted = t),
  18948. !n && t > this.highestFullTileRenderOpCompleted && (this.highestFullTileRenderOpCompleted = t),
  18949. this.emit("load", t),
  18950. this.model.emit("load", this),
  18951. this.emit(f.LoadComplete, t, i))
  18952. }
  18953. ,
  18954. n.prototype.setZoomed = function(e) {
  18955. this.zoomed = e,
  18956. this.updateSkyboxForZoomLevel()
  18957. }
  18958. ,
  18959. n.prototype.ensureSkyboxReadyForRender = function() {
  18960. this.tiled || (this.solidSkybox.loaded || (this.solidSkybox.needsUpdate = !0),
  18961. this.solidSkybox.loaded = !0)
  18962. }
  18963. ,
  18964. n.prototype.updateSkyboxForZoomLevel = function() {
  18965. this.minimumTiledPanoLoaded && this.model.updateProjectedPanos()
  18966. }
  18967. ,
  18968. n.prototype.getSkyboxTexture = function() {
  18969. return this.tiled ? this.minimumTiledPanoLoaded ? this.zoomed ? this.panoRenderer.zoomRenderTarget.texture : this.tiledPanoRenderTarget.texture : null : this.solidSkybox
  18970. }
  18971. ,
  18972. n.prototype.onTileRenderFail = function(e, t, i) {
  18973. e === this.id && this.emit(f.LoadFailed, t)
  18974. }
  18975. ,
  18976. n.prototype.isLoaded = function(e) {
  18977. if (this.tiled) {
  18978. if (e && "string" == typeof e)
  18979. throw new A("Wrong panoSize given to Panorama.isLoaded(); a tiled pano uses PanoSizeClass");
  18980. return !!this.minimumTiledPanoLoaded && (!e || this.highestPartialTileRenderOpCompleted >= e)
  18981. }
  18982. if (e && "number" == typeof e)
  18983. throw new A("Wrong panoSize given to Panorama.isLoaded(); a non-tiled pano uses high/low.");
  18984. return !!this.solidSkybox.high || e in this.solidSkybox
  18985. }
  18986. ,
  18987. n.prototype.loadCube = function(e) {
  18988. if (this.isLoaded(e))
  18989. return I.info("Skipping load of pano, already loaded"),
  18990. $.when();
  18991. this.emit("loading", e),
  18992. this.model.emit("loading", this);
  18993. var t = p.getCubemapUrls(this.model.urls, this.id, e)
  18994. , i = t.filter(function(e) {
  18995. return !e
  18996. });
  18997. "low" === e && i.length > 0 && (I.info("Pano", this.id, "not available in low res, loading high res right away"),
  18998. e = "high",
  18999. t = p.getCubemapUrls(this.model.urls, this.id, e));
  19000. var n = 0
  19001. , r = [0, 1, 2, 3, 4, 5].map(function(e, i, n) {
  19002. return u.getImage(t[i])
  19003. }
  19004. .bind(this));
  19005. return $.when(r[0], r[1], r[2], r[3], r[4], r[5]).then(function(t, i, n, r, o, a) {
  19006. return this.solidSkybox[e] = [t, i, n, r, o, a],
  19007. "high" !== e && this.solidSkybox.high || (this.solidSkybox.image = this.solidSkybox[e],
  19008. this.solidSkybox.low = null),
  19009. this.solidSkybox.needsUpdate = !0,
  19010. this.emit("load", e),
  19011. this.model.emit("load", this),
  19012. this
  19013. }
  19014. .bind(this), function() {
  19015. I.error("Downloading cubemap for pano", this.id, "failed"),
  19016. this.failedLoadingAt = Date.now()
  19017. }
  19018. .bind(this), function() {
  19019. return $.when(++n, 6)
  19020. })
  19021. }
  19022. ,
  19023. n.raycastsSkipped = 0,
  19024. n.raycastsDone = 0,
  19025. n.prototype.findNeighourPanos = function() {
  19026. return this.model.panos.setNeighbour(this.id, this.id, !1),
  19027. this.model.panos.forEach(function(e) {
  19028. if (e !== this && (!this.model.panos.neighbourMap[this.id] || void 0 === this.model.panos.neighbourMap[this.id][e.id])) {
  19029. var t = this.position.distanceTo(e.position);
  19030. if (t > a.panoramaNeighbourMaxDistance)
  19031. return this.model.panos.setNeighbour(this, e, !1),
  19032. void n.raycastsSkipped++;
  19033. var i = e.position.clone().sub(this.position).normalize()
  19034. , o = new r.Raycaster(this.position,i.clone(),0,t)
  19035. , s = o.intersectObjects(this.model.colliders);
  19036. n.raycastsDone++,
  19037. this.model.panos.setNeighbour(this, e, 0 === s.length),
  19038. a.showNeighbourRaycasts && (s.length ? this.floor.model.add(new r.ArrowHelper(i,this.position,s[0].distance,16711680)) : this.floor.model.add(new r.ArrowHelper(i,this.position,t,16777215,0,0)))
  19039. }
  19040. }
  19041. .bind(this)),
  19042. this.model.panos.neighbourMap[this.id]
  19043. }
  19044. ,
  19045. n.prototype.worldPosition = function() {
  19046. return this.position
  19047. }
  19048. ,
  19049. n.prototype.addTextSprite = function(e, t) {
  19050. this.removeTextSprite();
  19051. var i = document.createElement("canvas")
  19052. , n = i.getContext("2d");
  19053. i.width = 256,
  19054. i.height = 256;
  19055. var o = "Arial"
  19056. , a = 60;
  19057. n.font = "bold " + a + "px " + o,
  19058. n.fillStyle = "white";
  19059. var s = n.measureText(e).width;
  19060. n.fillText(e, (i.width - s) / 2, (i.height + a) / 2);
  19061. var l = new r.Texture(i);
  19062. l.needsUpdate = !0;
  19063. var c = new r.SpriteMaterial({
  19064. map: l,
  19065. color: t || 16428055
  19066. });
  19067. this.text3d = new r.Sprite(c),
  19068. this.text3d.position.copy(this.skyboxMesh.position),
  19069. this.floor.add(this.text3d)
  19070. }
  19071. ,
  19072. n.prototype.removeTextSprite = function() {
  19073. this.text3d && (this.floor.remove(this.text3d),
  19074. this.text3d = null)
  19075. }
  19076. ,
  19077. n.prototype.isAligned = function() {
  19078. return this.alignmentType === l.ALIGNED
  19079. }
  19080. ,
  19081. n.filters = {
  19082. inDirection: function(e, t, i) {
  19083. return function(n) {
  19084. var r = n.position.clone().sub(e).normalize();
  19085. return r.dot(t) > i
  19086. }
  19087. },
  19088. inFloorDirection: function(e, t, i) {
  19089. return function(n) {
  19090. var r = n.floorPosition.clone().sub(e).normalize();
  19091. return r.dot(t) > i
  19092. }
  19093. },
  19094. inPanoDirection: function(e, t, i) {
  19095. return i = a.navigation.panoScores ? a.navigation.filterStrictness : i,
  19096. function(n) {
  19097. var r = n.floorPosition.clone().sub(e).normalize()
  19098. , o = n.position.clone().sub(e).normalize();
  19099. return r.dot(t) > i || o.dot(t) > i
  19100. }
  19101. },
  19102. atFloor: function(e) {
  19103. return function(t) {
  19104. return !e || t.floor === e
  19105. }
  19106. },
  19107. not: function(e) {
  19108. return function(t) {
  19109. return t !== e
  19110. }
  19111. },
  19112. notIn: function(e) {
  19113. return function(t) {
  19114. return e.indexOf(t) === -1
  19115. }
  19116. },
  19117. isLoaded: function() {
  19118. return function(e) {
  19119. return e.isLoaded()
  19120. }
  19121. },
  19122. isNotLoaded: function() {
  19123. return function(e) {
  19124. return !e.isLoaded()
  19125. }
  19126. },
  19127. isCloseEnoughTo: function(e, t) {
  19128. return function(i) {
  19129. return e.distanceTo(i.floorPosition) < t
  19130. }
  19131. },
  19132. hasMinimumHeightDifferenceTo: function(e, t) {
  19133. return function(i) {
  19134. return Math.abs(i.position.y - e.y) > t
  19135. }
  19136. },
  19137. isNotBehindNormal: function(e, t) {
  19138. var i = new r.Vector3;
  19139. return t = t.clone(),
  19140. function(n) {
  19141. var r = i.copy(n.position).sub(e).normalize();
  19142. return r.dot(t) > 0
  19143. }
  19144. },
  19145. isNeighbourPanoTo: function(e) {
  19146. return function(t) {
  19147. return !e || !e.neighbourPanos || !!e.neighbourPanos[t.id]
  19148. }
  19149. },
  19150. isNeighbourOfNeighbourTo: function(e) {
  19151. return function(t) {
  19152. return !!e.neighbourPanos[t.id] || e.neighbourUUIDs.some(function(i) {
  19153. var n = e.model.panos.get(i);
  19154. return !!n && n.neighbourPanos[t.id]
  19155. })
  19156. }
  19157. },
  19158. isNotRecentlyFailed: function(e) {
  19159. return function(t) {
  19160. return Date.now() - t.failedLoadingAt > e
  19161. }
  19162. },
  19163. isOnVisibleFloor: function() {
  19164. return function(e) {
  19165. return !e.floor.hidden
  19166. }
  19167. },
  19168. isPanoAligned: function() {
  19169. return function(e) {
  19170. return e.isAligned()
  19171. }
  19172. }
  19173. },
  19174. n.sortFunctions = {
  19175. distanceToPoint: function(e) {
  19176. return function(t, i) {
  19177. return t.position.distanceTo(e) - i.position.distanceTo(e)
  19178. }
  19179. },
  19180. floorDistanceToPoint: function(e) {
  19181. return function(t, i) {
  19182. return t.floorPosition.distanceTo(e) - i.floorPosition.distanceTo(e)
  19183. }
  19184. },
  19185. choose: function(e) {
  19186. return function(t, i) {
  19187. return e.id === t.id ? -1 : e.id === i.id ? 1 : 0
  19188. }
  19189. }
  19190. },
  19191. n.scoreFunctions = {
  19192. distance: function(e, t) {
  19193. return t = t || a.navigation.distanceFactor,
  19194. function(i) {
  19195. return e ? e.position.distanceTo(i.position) * t : 0
  19196. }
  19197. },
  19198. distanceSquared: function(e, t) {
  19199. return t = t || a.navigation.distanceFactor,
  19200. function(i) {
  19201. return e ? e.position.distanceToSquared(i.position) * t : 0
  19202. }
  19203. },
  19204. direction: function(e, t) {
  19205. return function(i) {
  19206. var n = i.position.clone().sub(e).normalize();
  19207. return n.dot(t) * a.navigation.directionFactor
  19208. }
  19209. },
  19210. angle: function(e, t) {
  19211. return function(i) {
  19212. var n = i.position.clone().sub(e).normalize();
  19213. return n.angleTo(t) * a.navigation.angleFactor
  19214. }
  19215. },
  19216. inFieldOfView: function(e, t) {
  19217. return function(i) {
  19218. var n = i.position.clone().sub(e).normalize();
  19219. return n.dot(t) > .75 ? 10 : -1
  19220. }
  19221. },
  19222. optionality: function(e) {
  19223. return function(t) {
  19224. var i = t.neighbourUUIDs.filter(function(t) {
  19225. return !(t in e.neighbourUUIDs) && t !== e.id
  19226. });
  19227. return i.length * a.navigation.optionalityFactor
  19228. }
  19229. },
  19230. penalizeHeightDifferenceUnder: function(e, t) {
  19231. return function(i) {
  19232. return e.y - i.position.y < t ? -20 : 0
  19233. }
  19234. }
  19235. },
  19236. t.exports = n
  19237. }
  19238. ).call(this, "/js/objects/Panorama.js")
  19239. }
  19240. , {
  19241. "../enum/AlignmentType": 17,
  19242. "../enum/GLCubeFaces": 25,
  19243. "../enum/PanoRendererEvents": 35,
  19244. "../enum/PanoSizeClass": 36,
  19245. "../enum/PanoramaEvents": 37,
  19246. "../enum/RenderLayers": 41,
  19247. "../enum/RenderOrder": 42,
  19248. "../enum/TileDownloaderEvents": 45,
  19249. "../enum/Viewmode": 51,
  19250. "../exception/BasicException": 55,
  19251. "../scene/SceneRenderer": 158,
  19252. "../settings": 166,
  19253. "../tile/TileUtils": 174,
  19254. "../util/ajax": 181,
  19255. "../util/common": 185,
  19256. "../util/lerp": 188,
  19257. "../util/logger": 189,
  19258. "../util/panorama": 191,
  19259. "../util/texture": 194,
  19260. "../util/transitions": 195,
  19261. events: 202,
  19262. three: 217
  19263. }],
  19264. 149: [function(e, t, i) {
  19265. "use strict";
  19266. function n(e) {
  19267. var t = r.UniformsUtils.clone(c.waypoint.uniforms);
  19268. t.map.value = d,
  19269. t.opacity.value = 0,
  19270. t.color.value.set(o.reticuleColor),
  19271. t.showMouseMarker = !window.MP_PREFETCHED_MODELDATA.hideMouseMarker;
  19272. r.Mesh.call(this, new r.PlaneBufferGeometry(.4,.4,1,1), new r.RawShaderMaterial({
  19273. side: r.DoubleSide,
  19274. depthWrite: !1,
  19275. depthTest: !1,
  19276. transparent: !0,
  19277. vertexShader: c.waypoint.vertexShader,
  19278. fragmentShader: c.waypoint.fragmentShader,
  19279. uniforms: t,
  19280. name: "waypoint",
  19281. opacity: 0,
  19282. visible: t.showMouseMarker // 显示/隐藏鼠标标志
  19283. })),
  19284. this.layers.set(h.RETICULE),
  19285. this.renderOrder = u.reticule,
  19286. this.player = e,
  19287. this.direction = new r.Vector3,
  19288. this.hidden = !0,
  19289. this.mouseLastMoveTime = Date.now()
  19290. }
  19291. var r = e("three")
  19292. , o = e("../settings")
  19293. , a = e("../util/transitions")
  19294. , s = e("../util/texture")
  19295. , l = e("../util/lerp")
  19296. , c = e("../shaders")
  19297. , h = e("../enum/RenderLayers")
  19298. , u = e("../enum/RenderOrder")
  19299. , d = s.load("images/reticule-256x256.png");
  19300. n.prototype = Object.create(r.Mesh.prototype),
  19301. n.prototype.move = function(e, t, i) {
  19302. this.hidden = i,
  19303. this.mouseLastMoveTime = Date.now()
  19304. }
  19305. ,
  19306. n.prototype.hide = function() {
  19307. this.hidden || (this.hidden = !0,
  19308. a.start(l.property(this.material.uniforms.opacity, "value", 0), o.reticuleOpacityTransitionTime))
  19309. }
  19310. ,
  19311. n.prototype.show = function() {
  19312. this.hidden = !1,
  19313. this.material.opacity <= 0 && a.start(l.property(this.material.uniforms.opacity, "value", o[this.player.mode].reticuleOpacity), o.reticuleOpacityTransitionTime)
  19314. }
  19315. ,
  19316. n.prototype.update = function() {
  19317. Date.now() - this.mouseLastMoveTime > o.hideReticuleTimeout && !this.hidden && this.hide()
  19318. }
  19319. ,
  19320. n.prototype.updatePosition = function(e, t) {
  19321. if (!this.hidden) {
  19322. if (!t)
  19323. return this.hide();
  19324. var i = t.point
  19325. , n = e.distanceTo(i)
  19326. , r = 1 + .01 * n;
  19327. n < 1 && (r -= 1 - n),
  19328. this.show(),
  19329. this.scale.set(r, r, r),
  19330. this.direction = this.direction.multiplyScalar(.8),
  19331. this.direction.add(t.face.normal.clone().multiplyScalar(.2)),
  19332. this.position.copy(i).add(t.face.normal.clone().multiplyScalar(.01)),
  19333. this.lookAt(this.position.clone().add(this.direction))
  19334. }
  19335. }
  19336. ,
  19337. n.prototype.writeAstag = function() {
  19338. var e = Math.floor(4294967296 * (1 + Math.random())).toString(16) + Math.floor(16 * (1 + Math.random())).toString(16)
  19339. , t = new Date;
  19340. this.tagCount = "undefined" == typeof this.tagCount ? 1 : this.tagCount + 1;
  19341. var i = {
  19342. enabled: !0,
  19343. version: "0",
  19344. created: t.toISOString(),
  19345. created_by: "APITest",
  19346. position: this.position.clone(),
  19347. stem: {
  19348. enabled: o.tags.pole.enabled,
  19349. direction: this.direction.multiplyScalar(o.tags.pole.height)
  19350. },
  19351. label: "tag " + this.tagCount,
  19352. description: "Description " + e,
  19353. floor: function(e) {
  19354. if (e.currentFloor) {
  19355. var t = e.floors.indexOf(e.currentFloor);
  19356. return t > -1 ? t : void 0
  19357. }
  19358. }(this.player.model),
  19359. type: "info",
  19360. metadata: {
  19361. preferred_camera: {
  19362. mode: this.player.mode
  19363. }
  19364. }
  19365. };
  19366. console.log("--------------------------"),
  19367. console.log(JSON.stringify(i));
  19368. var n = this.player.model.addtag(e, i).build();
  19369. n && (n.disc && this.player.tagDiscs.push(n.disc),
  19370. n.visible || n.show(o.tags.startup.fadeInDuration))
  19371. }
  19372. ,
  19373. t.exports = n
  19374. }
  19375. , {
  19376. "../enum/RenderLayers": 41,
  19377. "../enum/RenderOrder": 42,
  19378. "../settings": 166,
  19379. "../shaders": 167,
  19380. "../util/lerp": 188,
  19381. "../util/texture": 194,
  19382. "../util/transitions": 195,
  19383. three: 217
  19384. }],
  19385. 150: [function(e, t, i) {
  19386. "use strict";
  19387. function n(e, t) {
  19388. this.chunks = [],
  19389. this.floorId = e,
  19390. this.roomId = t,
  19391. this.position = new r.Vector3
  19392. }
  19393. var r = e("three");
  19394. n.prototype.addChunk = function(e) {
  19395. this.chunks.push(e)
  19396. }
  19397. ,
  19398. n.prototype.calcBoundaries = function() {
  19399. for (var e = new r.Vector3, t = new r.Vector3(0,0,0), i = new r.Vector3(0,0,0), n = new r.Vector3(0,0,0), o = 0, a = 0; a < this.chunks.length; a++) {
  19400. var s = this.chunks[a]
  19401. , l = s.geometry.attributes.position;
  19402. if (l)
  19403. for (var c = 0; c < l.array.length; c += 3)
  19404. e.set(l.array[c], l.array[c + 1], l.array[c + 2]),
  19405. t.add(e),
  19406. 0 === c ? (i.copy(e),
  19407. n.copy(e)) : (i.max(e),
  19408. n.min(e)),
  19409. o++
  19410. }
  19411. o > 0 ? (t.multiplyScalar(1 / o),
  19412. this.average = t) : this.average = null,
  19413. this.boundsMax = i,
  19414. this.boundsMin = n,
  19415. this.center = new r.Vector3,
  19416. this.center.copy(i).sub(n).multiplyScalar(.5).add(n)
  19417. }
  19418. ,
  19419. t.exports = n
  19420. }
  19421. , {
  19422. three: 217
  19423. }],
  19424. 151: [function(e, t, i) {
  19425. (function(i) {
  19426. "use strict";
  19427. function n(e, t, i) {
  19428. this.obj3d = null,
  19429. this.nodes = [],
  19430. this.colorHull = [],
  19431. this.shortPaths = {},
  19432. this.floorHull = null,
  19433. this.cameraHull = null,
  19434. this.floorPathDistance = 0,
  19435. this.floorCurvePoints = null,
  19436. this.floorCurveColors = null,
  19437. this.camCurvePoints = null,
  19438. this.warpDestHeroLoc = null,
  19439. this.warpDestPano = null,
  19440. this.warpPathPoints = null,
  19441. this.warpPathLengths = [0],
  19442. this.warpLength = 0,
  19443. this.closeWarpDistance = 4,
  19444. this.UP = A.UP.clone(),
  19445. this.longestStep = 0,
  19446. this.upcomingTransType = null,
  19447. this.burnsDir = 1, //导览在DOLLHOUSE停留时的旋转方向 1 或 -1
  19448. this.prevNextDist = 0,
  19449. this.nextI = 0,
  19450. this.activeTransType = null,
  19451. this.lastTransType = null,
  19452. this.bunnyObj = null,
  19453. this.director = e,
  19454. this.player = t,
  19455. this.playerControls = i,
  19456. this.modelManager = t.modelManager,
  19457. this.updateModel(),
  19458. this.updateDefaultsFromModelData(),
  19459. this.bindEvents(),
  19460. this.warping = !1,
  19461. this.waitingToWarp = !1,
  19462. this.warpInterrupted = !1,
  19463. this.warpInterruptionBlackoutStyle = null,
  19464. this.warpInterruptionTravelTime = null
  19465. }
  19466. var r = e("three")
  19467. , o = e("../util/logger")
  19468. , a = e("../enum/Viewmode")
  19469. , s = e("../enum/RenderOrder")
  19470. , l = e("../enum/WarpStyle")
  19471. , c = e("../settings")
  19472. , h = e("../util/math")
  19473. , u = e("../util/lerp")
  19474. , d = e("../util/easing")
  19475. , p = e("../util/transitions")
  19476. , f = e("../objects/Snapshot")
  19477. , g = e("../effects")
  19478. , m = e("../shaders")
  19479. , v = (e("../gui/gui"),
  19480. e("../util/texture"))
  19481. , A = e("../enum/Vectors")
  19482. , y = (e("../model/ModelManager"),
  19483. new o(i))
  19484. , C = e("../enum/PlayerEvents")
  19485. , I = e("../enum/BlackoutStyle")
  19486. , E = e("../enum/ModelManagerEvents")
  19487. , b = e("../constants")
  19488. , w = {
  19489. path: v.loadBase64("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  19491. pathStart: 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")
  19492. };
  19493. n.prototype.setScene = function(e) {
  19494. this.createCpm(e),
  19495. this.createBunnyObj(e)
  19496. }
  19497. ,
  19498. n.prototype.updateModel = function() {
  19499. this.model = this.modelManager.getActiveModel()
  19500. }
  19501. ,
  19502. n.prototype.bindEvents = function() {
  19503. this.modelManager.on(E.ActiveModelChanged, this.updateModel.bind(this))
  19504. }
  19505. ,
  19506. n.prototype.updateDefaultsFromModelData = function() {
  19507. this.model.data
  19508. }
  19509. ,
  19510. n.prototype.pointPathDistance = function(e) {
  19511. for (var t = 0, i = 1; i < e.length; i += 1)
  19512. t += e[i - 1].distanceTo(e[i]);
  19513. return t
  19514. }
  19515. ,
  19516. n.prototype.pointPathLengths = function(e) {
  19517. for (var t = [0], i = 1; i < e.length; i += 1)
  19518. t.push(t[i - 1] + e[i - 1].distanceTo(e[i]));
  19519. return t
  19520. }
  19521. ,
  19522. n.prototype.interpAlongPath = function(e, t, i) {
  19523. var n, o = new r.Vector3, a = t[t.length - 1];
  19524. if (i < 1) {
  19525. n = i * a;
  19526. for (var s = 1; s < t.length; s += 1)
  19527. if (t[s] > n) {
  19528. var l = (n - t[s - 1]) / (t[s] - t[s - 1]);
  19529. return o.copy(e[s]),
  19530. o.sub(e[s - 1]),
  19531. o.multiplyScalar(l),
  19532. o.add(e[s - 1]),
  19533. o
  19534. }
  19535. } else
  19536. o.copy(e[e.length - 1]);
  19537. return o
  19538. }
  19539. ,
  19540. n.prototype.pathHeight = function() {
  19541. return this.player.mode !== a.FLOORPLAN ? c.path.height : c.path.outsideHeight
  19542. }
  19543. ,
  19544. n.prototype.createBunnyObj = function(e) {
  19545. this.bunnyObj || (this.bunnyObj = new r.AxisHelper(.1),
  19546. this.bunnyObj.visible = c.warp.showBunny),
  19547. this.bunnyObj.parent && this.bunnyObj.parent.remove(bunnyObj),
  19548. e.add(this.bunnyObj)
  19549. }
  19550. ,
  19551. n.prototype.createCpm = function(e) {
  19552. if (!this.currentPanoMarker) {
  19553. var t = this.makeWaypointObj(w.pathEnd, "Current");
  19554. t.material.uniforms.opacity.value = 0,
  19555. this.currentPanoMarker = {
  19556. mesh: t,
  19557. placed: !1
  19558. }
  19559. }
  19560. this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19561. this.placeCpm(),
  19562. this.currentPanoMarker.mesh.parent || e.add(this.currentPanoMarker.mesh)
  19563. }
  19564. ,
  19565. n.prototype.placeCpm = function() {
  19566. if (c.path.mapGuides && this.player.currentPano && this.player.currentPano.isAligned()) {
  19567. var e = this.player.currentPano.floor;
  19568. this.currentPanoMarker.mesh.parent !== this.player.currentPano.floor && (this.currentPanoMarker.mesh.parent && this.currentPanoMarker.mesh.parent.remove(this.currentPanoMarker.mesh),
  19569. e.add(this.currentPanoMarker.mesh)),
  19570. this.currentPanoMarker.mesh.position.copy(this.player.currentPano.floorPosition).sub(e.position),
  19571. this.currentPanoMarker.mesh.position.y += this.pathHeight(),
  19572. this.currentPanoMarker.placed = !0
  19573. } else
  19574. this.popOutCpm()
  19575. }
  19576. ,
  19577. n.prototype.fadeInCpm = function(e) {
  19578. this.player.mode === a.PANORAMA && this.player.currentPano && !this.player.currentPano.isAligned() || c.path.mapGuides && this.currentPanoMarker.placed && p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 1), e)
  19579. }
  19580. ,
  19581. n.prototype.fadeOutCpm = function(e) {
  19582. p.start(u.property(this.currentPanoMarker.mesh.material.uniforms.opacity, "value", 0), e)
  19583. }
  19584. ,
  19585. n.prototype.popInCpm = function() {
  19586. c.path.mapGuides && this.currentPanoMarker.placed && this.fadeInCpm(2)
  19587. }
  19588. ,
  19589. n.prototype.popOutCpm = function() {
  19590. this.fadeOutCpm(2)
  19591. }
  19592. ,
  19593. n.prototype.brushPrefs = {
  19594. linewidth: 7,
  19595. strokeWidth: 15,
  19596. cvSegments: 48,
  19597. paveStep: .1,
  19598. paveWidth: .2,
  19599. lookBlendDist: 3,
  19600. maxTurn: r.Math.degToRad(2)
  19601. },
  19602. n.prototype.panoPathDistance = function(e) {
  19603. var t = this.model.panos;
  19604. if (!e || e.length < 2)
  19605. return 0;
  19606. for (var i = [], n = 0; n < e.length; n += 1)
  19607. i.push(t.get(e[n]).floorPosition);
  19608. return this.pointPathDistance(i)
  19609. }
  19610. ,
  19611. n.prototype.loadTileTexture = function(e) {
  19612. var t = v.load(e, function(t) {
  19613. t.wrapS = r.RepeatWrapping,
  19614. t.wrapT = r.RepeatWrapping,
  19615. t.needsUpdate = !0,
  19616. y.debug('path texture "' + e + '" is ready')
  19617. }, function() {
  19618. y.error('path texture "' + e + '" failed')
  19619. });
  19620. return t.mapping = r.UVMapping,
  19621. t
  19622. }
  19623. ,
  19624. n.prototype.buildWarpDestinationDescriptor = function(e, t, i, n, r, o) {
  19625. var a = {
  19626. cameraMode: n,
  19627. position: e,
  19628. quaternion: t,
  19629. panoId: i,
  19630. orthoZoom: o,
  19631. floorVisibility: r,
  19632. thumbUrl: null,
  19633. name: null
  19634. };
  19635. return new f(a)
  19636. }
  19637. ,
  19638. n.prototype.buildWarpDestinationDescriptorFromHero = function(e) {
  19639. return this.buildWarpDestinationDescriptor(e.position, e.quaternion, this.getHeroId(e), e.cameraMode, e.floorVisibility, e.orthoZoom)
  19640. }
  19641. ,
  19642. n.prototype.setWarpDestination = function(e) {
  19643. this.warpDestHeroLoc = e
  19644. }
  19645. ,
  19646. n.prototype.setWarpDestinationByHeroIndex = function(e) {
  19647. var t = this.getHeroDescriptorByHeroIndex(e);
  19648. return null !== t && (this.setWarpDestination(t),
  19649. !0)
  19650. }
  19651. ,
  19652. n.prototype.setWarpDestinationByPano = function(e, t) {
  19653. var i = this.model.panos.get(e.id);
  19654. return !!i && this.setWarpDestinationByPanoId(e.id, t)
  19655. }
  19656. ,
  19657. n.prototype.setWarpDestinationByPanoId = function(e, t) {
  19658. var i = this.model.panos.get(e);
  19659. if (i) {
  19660. t = t || new r.Quaternion;
  19661. var n = this.buildWarpDestinationDescriptor(i.position, t, i.id, "panorama", [], -1);
  19662. return this.setWarpDestination(n),
  19663. !0
  19664. }
  19665. return !1
  19666. }
  19667. ,
  19668. n.prototype.getHeroDescriptorByHeroIndex = function(e) {
  19669. var t = this.model.heroCount();
  19670. if (null !== this.warpDestHeroLoc && t < 2)
  19671. return y.info("ShowPath.getHeroDescriptorByHeroIndex() -> Only one hero location is available."),
  19672. this.model.getHeroDescriptorByIndex(0);
  19673. var i = this.model.getHeroDescriptorByIndex(e);
  19674. if (i) {
  19675. var n = i.isPano() ? i.panoId : i.cameraMode;
  19676. y.debug('ShowPath.getHeroDescriptorByHeroIndex() -> New brush/warp destination: "' + n + '" out of ' + t + " choices.")
  19677. }
  19678. return i
  19679. }
  19680. ,
  19681. n.prototype.getHeroDescriptorByPano = function(e) {
  19682. var t = this.model.panos.get(e.id);
  19683. return t ? this.getHeroDescriptorByPanoId(e.id) : null
  19684. }
  19685. ,
  19686. n.prototype.getHeroDescriptorByPanoId = function(e) {
  19687. var t = this.getHeroIndexFromPanoId(e);
  19688. return this.getHeroDescriptorByHeroIndex(t)
  19689. }
  19690. ,
  19691. n.prototype.getHeroIndexFromPanoId = function(e) {
  19692. for (var t = 0; t < this.model.heroLocations.length; t++) {
  19693. var i = this.model.heroLocations[t]
  19694. , n = this.getHeroId(i);
  19695. if (n && n === e)
  19696. return t
  19697. }
  19698. return -1
  19699. }
  19700. ,
  19701. n.prototype.getHeroPano = function(e) {
  19702. if (null === e)
  19703. return y.warn("getHeroPano(): no destination"),
  19704. null;
  19705. var t = this.getHeroId(e)
  19706. , i = this.model.panos.get(t);
  19707. return void 0 === i && (i = null,
  19708. "" !== t && y.debug('unable to find pano "' + t + '"')),
  19709. i
  19710. }
  19711. ,
  19712. n.prototype.getHeroId = function(e) {
  19713. return e.panoId
  19714. }
  19715. ,
  19716. n.prototype.setWarpDestPano = function() {
  19717. return this.warpDestPano = this.getHeroPano(this.warpDestHeroLoc),
  19718. this.warpDestPano
  19719. }
  19720. ,
  19721. n.prototype.brushToWarpPano = function(e, t) {
  19722. if (this.discardPathObject(),
  19723. !this.setWarpDestPano())
  19724. return !1;
  19725. if (this.warpDestHeroLoc.cameraMode !== a.PANORAMA && y.warn("Can only brush from pano to pano"),
  19726. !this.warpDestPano)
  19727. return y.info("No brush"),
  19728. !1;
  19729. if (!this.player.currentPano)
  19730. return y.debug("No current pano, visibility undefined"),
  19731. !1;
  19732. if (!this.warpDestPano)
  19733. return y.info("No wPano, visibility undefined"),
  19734. !1;
  19735. if (!this.warpDestPano.isAligned())
  19736. return y.debug("Cannot brush to unaligned pano"),
  19737. !1;
  19738. var i = (e === l.STD || e === l.WALK) && c.path.mapGuides
  19739. , n = !0;
  19740. if (this.player.currentPano.id === this.warpDestPano.id)
  19741. y.debug("Already at destination pano");
  19742. else {
  19743. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19744. n = void 0 === this.nodes || null === this.nodes || this.nodes.length < 1,
  19745. this.obj3d = new r.Object3D,
  19746. y.debug('Brushing from "' + this.player.currentPano.id + '" to "' + this.warpDestPano.id + '" (' + (this.nodes ? this.nodes.length : 0) + ")"),
  19747. n ? (y.info('No "walkable" route, using fall-back warp style transition'),
  19748. e = t) : (this.setPathHulls(this.nodes),
  19749. this.setFloorCurves(),
  19750. i && ("chevron" === c.path.style ? this.obj3d.add(this.drawPathPavement(this.floorCurvePoints)) : "ribbon" === c.path.style && this.obj3d.add(this.drawPathRibbon(this.floorCurvePoints, this.floorCurveColors)))),
  19751. this.player.currentPano.floor.add(this.obj3d);
  19752. var o = this.player.mode === a.DOLLHOUSE || this.player.mode === a.FLOORPLAN
  19753. , s = e === l.STD;
  19754. if (!n && (i || s)) {
  19755. if (o) {
  19756. var h = this.makeStartMarker(this.floorHull[0], this.floorCurvePoints);
  19757. this.obj3d.add(h)
  19758. }
  19759. var u = this.makeEndMarker(this.floorHull[this.floorHull.length - 1]);
  19760. this.obj3d.add(u)
  19761. }
  19762. this.appearSlow()
  19763. }
  19764. return this.upcomingTransType = e,
  19765. !n
  19766. }
  19767. ,
  19768. n.prototype.findShortestPath = function(e, t) {
  19769. if (!e || !t)
  19770. return null;
  19771. var i = c.warp.walkExtraPanosDistance
  19772. , n = e.id + ":" + t.id + ":" + i;
  19773. if (this.shortPaths.hasOwnProperty(n))
  19774. return this.shortPaths[n] ? this.shortPaths[n].slice() : null;
  19775. var r = t.id + ":" + e.id + ":" + i;
  19776. if (this.shortPaths.hasOwnProperty(r))
  19777. return this.shortPaths[r] ? this.shortPaths[r].slice().reverse() : null;
  19778. var o = this.model.panos.aStarSearch(e, t);
  19779. return this.model.panos.includeNodesNearPath(o, i),
  19780. this.shortPaths[n] = o ? o.slice() : null,
  19781. o
  19782. }
  19783. ,
  19784. n.prototype.makePathHulls = function(e) {
  19785. var t, i, n, r, o, a = 0, s = [], l = [], h = [], u = this.model.panos;
  19786. t = u.get(e[0]),
  19787. r = t.floor.floorIndex;
  19788. for (var d = 0; d < e.length; d += 1)
  19789. t = u.get(e[d]),
  19790. i = t.floorPosition.clone().sub(this.model.position),
  19791. i.y += this.pathHeight(),
  19792. s.push(i),
  19793. l.push(t.position.clone()),
  19794. n = t.floor.floorIndex,
  19795. h.push(n > r ? c.path.colorUp : n < r ? c.path.colorDown : c.path.color),
  19796. d > 0 && (o = l[d].distanceTo(l[d - 1]),
  19797. o > a && (a = o));
  19798. return a > this.longestStep && (this.longestStep = a,
  19799. y.debug("path contains " + a + " meter segment")),
  19800. {
  19801. floor: s,
  19802. camera: l,
  19803. color: h
  19804. }
  19805. }
  19806. ,
  19807. n.prototype.makeFloorCurves = function(e, t, i) {
  19808. var n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  19809. , o = this.pointPathDistance(e) - 2 * n
  19810. , s = e.slice(0)
  19811. , l = s[1].clone().sub(s[0]);
  19812. l.y = 0,
  19813. l.normalize().multiplyScalar(n),
  19814. s[0] = (new r.Vector3).copy(s[0]).add(l),
  19815. l = s[s.length - 2].clone().sub(s[s.length - 1]),
  19816. l.y = 0,
  19817. l.normalize().multiplyScalar(n),
  19818. s[s.length - 1] = (new r.Vector3).copy(s[s.length - 1]).add(l);
  19819. var h = new r.CatmullRomCurve3(s)
  19820. , u = Math.floor(o / i);
  19821. u = 4 * Math.floor(u / 4),
  19822. u = Math.max(4, u);
  19823. for (var d, p, f, g = h.getSpacedPoints(u), m = [], v = new r.Vector3, A = 0; A < g.length; A += 1) {
  19824. f = 0,
  19825. d = g[A].distanceTo(e[0]);
  19826. for (var y = 1; y < e.length; y += 1)
  19827. v.copy(g[A]).sub(e[y]),
  19828. v.y *= 4,
  19829. p = v.length(),
  19830. p < d && (f = y);
  19831. m.push(t[f])
  19832. }
  19833. return {
  19834. distance: o,
  19835. points: g,
  19836. colors: m
  19837. }
  19838. }
  19839. ,
  19840. n.prototype.makeCameraCurvePoints = function(e, t) {
  19841. var i = this.pointPathDistance(e)
  19842. , n = new r.CatmullRomCurve3(e);
  19843. return n.getSpacedPoints(Math.max(2, Math.floor(i / t)))
  19844. }
  19845. ,
  19846. n.prototype.makeCameraCurveTangents = function(e, t) {
  19847. var i = this.pointPathDistance(e)
  19848. , n = new r.CatmullRomCurve3(e)
  19849. , o = Math.max(2, Math.floor(i / t));
  19850. o || (o = 5);
  19851. for (var a = [], s = 0; s <= o; s++)
  19852. a.push(n.getTangentAt(s / o));
  19853. return a
  19854. }
  19855. ,
  19856. n.prototype.setPathHulls = function(e) {
  19857. var t = this.makePathHulls(e);
  19858. this.floorHull = t.floor,
  19859. this.cameraHull = t.camera,
  19860. this.colorHull = t.color
  19861. }
  19862. ,
  19863. n.prototype.setFloorCurves = function() {
  19864. var e = this.makeFloorCurves(this.floorHull, this.colorHull, this.brushPrefs.paveStep);
  19865. this.floorPathDistance = e.distance,
  19866. this.floorCurvePoints = e.points,
  19867. this.floorCurveColors = e.colors
  19868. }
  19869. ,
  19870. n.prototype.setCameraCurvePoints = function() {
  19871. this.camCurvePoints = this.makeCameraCurvePoints(this.cameraHull, c.warp.stepFactor * this.brushPrefs.paveStep)
  19872. }
  19873. ,
  19874. n.prototype.chooseWarpPath = function(e) {
  19875. var t, i, n, o = this.playerControls.cameras[a.PANORAMA];
  19876. if (this.player.currentPano === this.warpDestPano || !e)
  19877. return this.warpPathPoints = null,
  19878. this.warpLength = 0,
  19879. !1;
  19880. this.nodes = this.findShortestPath(this.player.currentPano, this.warpDestPano),
  19881. void 0 === this.nodes || null === this.nodes || this.nodes.length < 1 ? (y.debug("warp path to unreachable node"),
  19882. t = this.warpDestPano.position.clone().sub(o.position),
  19883. i = t.clone().negate(),
  19884. t.multiplyScalar(.15).add(o.position),
  19885. i.multiplyScalar(.15).add(this.warpDestPano.position),
  19886. t.y = o.position.y,
  19887. i.y = this.warpDestPano.position.y,
  19888. n = new r.CubicBezierCurve3(o.position.clone(),t,i,this.warpDestPano.position.clone()),
  19889. this.warpPathPoints = n.getSpacedPoints(this.brushPrefs.cvSegments)) : (y.debug("follow warp path (path distance was " + this.nodes.length + " nodes, " + this.floorPathDistance + ")"),
  19890. this.setCameraCurvePoints(),
  19891. this.warpPathPoints = this.camCurvePoints.slice(0)),
  19892. this.warpLength = 0,
  19893. this.warpPathLengths = [0];
  19894. for (var s = new r.Vector3, l = new r.Vector3, h = Math.cos(r.Math.degToRad(c.warp.minBrakeAngle)), u = Math.cos(r.Math.degToRad(c.warp.maxBrakeAngle)), d = 1; d < this.warpPathPoints.length; d += 1) {
  19895. s.copy(this.warpPathPoints[d - 1]).sub(this.warpPathPoints[d]);
  19896. var p = s.length();
  19897. s.y *= c.warp.climbEffort;
  19898. var f = s.length() / p;
  19899. if (d > 1) {
  19900. s.setY(0).normalize(),
  19901. l.copy(this.warpPathPoints[d - 2]).sub(this.warpPathPoints[d - 1]).setY(0).normalize();
  19902. var g = Math.min(1, s.dot(l))
  19903. , m = 1 + (c.warp.brakeStrength - 1) * (1 - r.Math.smoothstep(g, u, h));
  19904. f = Math.max(m, f)
  19905. }
  19906. this.warpLength += p * f,
  19907. this.warpPathLengths[d] = this.warpLength
  19908. }
  19909. return !0
  19910. }
  19911. ,
  19912. n.prototype.drawPathRibbon = function(e, t) {
  19913. this.bunnyObj.visible = c.warp.showBunny;
  19914. for (var i = .6 * c.path.ribbonWidth * .5, n = new r.Vector3, o = new r.Vector3(0,this.pathHeight(),0), l = new r.Geometry, h = new r.Vector3, u = 0; u < e.length; u += 1) {
  19915. h.copy(e[u]),
  19916. 0 === u ? h.sub(e[u + 1]) : h.sub(e[u - 1]).negate(),
  19917. h.normalize(),
  19918. n.crossVectors(h, A.UP),
  19919. n.multiplyScalar(i);
  19920. var d = (new r.Vector3).copy(e[u]).add(o);
  19921. d.sub(n),
  19922. l.vertices.push(d),
  19923. d = (new r.Vector3).copy(e[u]).add(o),
  19924. d.add(n),
  19925. l.vertices.push(d)
  19926. }
  19927. var p, f = 0;
  19928. for (u = 0; u < e.length - 1; u += 1) {
  19929. var g = 2 * u
  19930. , v = f;
  19931. f += e[u + 1].distanceTo(e[u]);
  19932. var y = f
  19933. , C = t[u]
  19934. , I = t[u + 1];
  19935. p = new r.Face3(g,g + 1,g + 2),
  19936. p.vertexColors = [new r.Color(C), new r.Color(C), new r.Color(I)],
  19937. l.faces.push(p),
  19938. l.faceVertexUvs[0].push([new r.Vector2(0,v), new r.Vector2(1,v), new r.Vector2(0,y)]),
  19939. p = new r.Face3(g + 2,g + 1,g + 3),
  19940. p.vertexColors = [new r.Color(I), new r.Color(C), new r.Color(I)],
  19941. l.faces.push(p),
  19942. l.faceVertexUvs[0].push([new r.Vector2(0,y), new r.Vector2(1,v), new r.Vector2(1,y)])
  19943. }
  19944. l.computeFaceNormals(),
  19945. l.computeVertexNormals();
  19946. var E, b;
  19947. this.player.mode === a.PANORAMA ? (b = r.UniformsUtils.clone(m.ribbon.uniforms),
  19948. b.map.value = w.path,
  19949. b.opacity.value = 0,
  19950. b.color.value.set(c.path.color),
  19951. E = new r.RawShaderMaterial({
  19952. side: r.DoubleSide,
  19953. depthWrite: !1,
  19954. transparent: !0,
  19955. vertexShader: m.ribbon.vertexShader,
  19956. fragmentShader: m.ribbon.fragmentShader,
  19957. uniforms: b,
  19958. name: "ribbonT",
  19959. opacity: 0
  19960. })) : E = new r.MeshBasicMaterial({
  19961. color: 16777215,
  19962. side: r.DoubleSide,
  19963. name: "ribbonOut",
  19964. vertexColors: r.VertexColors
  19965. });
  19966. var _ = new r.Mesh(l,E);
  19967. return _.name = "ribbon",
  19968. this.player.mode === a.PANORAMA && (_.renderOrder = s.ribbon),
  19969. _
  19970. }
  19971. ,
  19972. n.prototype.drawPathPavement = function(e) {
  19973. for (var t, i = .25, n = new r.Vector3, o = new r.Geometry, s = new r.Vector3, l = 0; l < e.length; l += 1)
  19974. s.copy(e[l]),
  19975. 0 === l ? s.sub(e[l + 1]).negate() : s.sub(e[l - 1]),
  19976. s.normalize(),
  19977. n.crossVectors(s, A.UP),
  19978. n.multiplyScalar(this.brushPrefs.paveWidth),
  19979. t = (new r.Vector3).copy(e[l]),
  19980. t.sub(n),
  19981. o.vertices.push(t),
  19982. o.vertices.push((new r.Vector3).copy(e[l])),
  19983. t = (new r.Vector3).copy(e[l]),
  19984. t.add(n),
  19985. o.vertices.push(t);
  19986. var h, u, d;
  19987. for (l = 0; l < e.length - 1; l += 1)
  19988. h = 3 * l + 1,
  19989. u = l * i,
  19990. d = u + i,
  19991. o.faces.push(new r.Face3(h - 1,h,h + 3)),
  19992. o.faceVertexUvs[0].push([new r.Vector2(0,u), new r.Vector2(.5,u), new r.Vector2(.5,d)]),
  19993. o.faces.push(new r.Face3(h + 3,h + 2,h - 1)),
  19994. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(0,d), new r.Vector2(0,u)]),
  19995. o.faces.push(new r.Face3(h + 3,h,h + 1)),
  19996. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(.5,u), new r.Vector2(1,u)]),
  19997. o.faces.push(new r.Face3(h + 3,h + 1,h + 4)),
  19998. o.faceVertexUvs[0].push([new r.Vector2(.5,d), new r.Vector2(1,u), new r.Vector2(1,d)]);
  19999. var p = this.player.mode === a.PANORAMA ? new r.MeshBasicMaterial({
  20000. color: c.path.color,
  20001. side: r.DoubleSide,
  20002. transparent: !0,
  20003. depthWrite: !1,
  20004. opacity: 0,
  20005. name: "paveT",
  20006. map: w.path
  20007. }) : new r.MeshBasicMaterial({
  20008. color: c.path.color,
  20009. side: r.DoubleSide,
  20010. transparent: !0,
  20011. depthWrite: !1,
  20012. opacity: 1,
  20013. name: "paveO",
  20014. map: w.path
  20015. });
  20016. return new r.Mesh(o,p)
  20017. }
  20018. ,
  20019. n.prototype.hintPrefs = {
  20020. rad: .18,
  20021. width: .0125,
  20022. depth: .0625,
  20023. setBack: -.04,
  20024. markRad: .25,
  20025. markInnerRad: .16
  20026. },
  20027. n.prototype.makeWaypointObj = function(e, t) {
  20028. var i = new r.Geometry
  20029. , n = this.player.mode === a.PANORAMA ? c.path.waypointIndoorRadius : c.path.waypointRadius
  20030. , o = this.pathHeight();
  20031. i.vertices.push(new r.Vector3(-n,o,n), new r.Vector3(-n,o,-n), new r.Vector3(n,o,-n), new r.Vector3(n,o,n)),
  20032. i.faces.push(new r.Face3(0,1,2), new r.Face3(2,3,0)),
  20033. i.faceVertexUvs[0].push([new r.Vector2(0,0), new r.Vector2(1,0), new r.Vector2(1,1)]),
  20034. i.faceVertexUvs[0].push([new r.Vector2(1,1), new r.Vector2(0,1), new r.Vector2(0,0)]);
  20035. var s = r.UniformsUtils.clone(m.waypoint.uniforms);
  20036. s.map.value = e,
  20037. s.opacity.value = 0,
  20038. s.color.value.set(c.path.color);
  20039. var l = {
  20040. side: r.DoubleSide,
  20041. depthWrite: !1,
  20042. transparent: !0,
  20043. vertexShader: m.waypoint.vertexShader,
  20044. fragmentShader: m.waypoint.fragmentShader,
  20045. uniforms: s,
  20046. name: "waypoint",
  20047. opacity: 0
  20048. };
  20049. this.player.mode !== a.PANORAMA && (l.depthTest = !1,
  20050. l.name = "wayPtOut");
  20051. var h = new r.RawShaderMaterial(l)
  20052. , u = new r.Mesh(i,h);
  20053. return u.name = t,
  20054. u
  20055. }
  20056. ,
  20057. n.prototype.makeStartMarker = function(e, t) {
  20058. var i = (new r.Vector3).copy(t[1]).sub(t[0]);
  20059. i.y = 0,
  20060. i.normalize();
  20061. var n = Math.acos(i.x)
  20062. , o = this.makeWaypointObj(w.pathStart, "Start");
  20063. return o.rotateOnAxis(new r.Vector3(0,1,0), n),
  20064. o.position.copy(e),
  20065. o
  20066. }
  20067. ,
  20068. n.prototype.makeEndMarker = function(e) {
  20069. var t = this.makeWaypointObj(w.pathEnd, "End")
  20070. , i = this.model.panos.get(this.nodes[0]).floor.floorIndex
  20071. , n = this.model.panos.get(this.nodes[this.nodes.length - 1]).floor.floorIndex;
  20072. return i < n ? t.material.uniforms.color.value.set(c.path.colorUp) : i > n && t.material.uniforms.color.value.set(c.path.colorDown),
  20073. t.position.copy(e),
  20074. t
  20075. }
  20076. ,
  20077. n.prototype.pathClean = function(e) {
  20078. if (e) {
  20079. for (var t in e.children)
  20080. this.pathClean(e.children[t]);
  20081. e.geometry && e.geometry.dispose(),
  20082. e.material && e.material.dispose()
  20083. }
  20084. }
  20085. ,
  20086. n.prototype.discardPathObject = function() {
  20087. if (this.obj3d) {
  20088. var e = this.obj3d.parent;
  20089. e && e.remove(this.obj3d),
  20090. this.pathClean(this.obj3d)
  20091. }
  20092. this.obj3d = null,
  20093. this.popInCpm()
  20094. }
  20095. ,
  20096. n.prototype.discardSlow = function() {
  20097. if (this.obj3d) {
  20098. if (this.player.mode !== a.PANORAMA)
  20099. return void this.discardPathObject();
  20100. for (var e, t = this, i = 0, n = function() {
  20101. this.discardPathObject()
  20102. }
  20103. .bind(this), r = 0; r < t.obj3d.children.length; r += 1)
  20104. e = t.obj3d.children[r],
  20105. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", 0), c.path.fadeOutTime, n, 0, d[c.warp.blendEasing]),
  20106. i += 1,
  20107. n = null);
  20108. 0 === i && this.discardPathObject(),
  20109. this.player.mode !== a.PANORAMA && this.fadeInCpm(c.path.fadeInTime - 3)
  20110. }
  20111. }
  20112. ,
  20113. n.prototype.appearSlow = function() {
  20114. var e, t = this;
  20115. this.fadeOutCpm(c.path.fadeInTime);
  20116. for (var i = this.player.mode === a.PANORAMA ? c.path.opacity : 1, n = 0; n < t.obj3d.children.length; n += 1)
  20117. e = t.obj3d.children[n],
  20118. void 0 !== e.material && e.material.transparent === !0 && (void 0 !== e.material.uniforms ? p.start(u.property(e.material.uniforms.opacity, "value", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]) : p.start(u.property(e.material, "opacity", i), c.path.fadeInTime, null, 0, d[c.warp.blendEasing]))
  20119. }
  20120. ,
  20121. n.prototype.update = function() {
  20122. this.obj3d && this.obj3d.updateMatrixWorld()
  20123. }
  20124. ,
  20125. n.prototype.calcBurnsAmount = function(e) {
  20126. var t = r.Math.degToRad(c.warp.burnsAngle);
  20127. if (this.player.mode === a.PANORAMA) {
  20128. var i = this.burnsDir * t;
  20129. if (this.upcomingTransType === l.BLACK)
  20130. return i;
  20131. var n = e;
  20132. if (null === n)
  20133. return y.warn("Transition request for non-highlight"),
  20134. i;
  20135. var o = this.getHeroDescriptorByHeroIndex(n);
  20136. if (null === o)
  20137. return i;
  20138. if (!o.isPano())
  20139. return i;
  20140. var s = this.getHeroPano(o)
  20141. , h = this.playerControls.cameras[a.PANORAMA]
  20142. , u = A.FORWARD.clone().applyQuaternion(h.quaternion).setY(0).normalize()
  20143. , d = Math.min(r.Math.degToRad(c.warp.minBurnsAngle), t)
  20144. , p = function(e) {
  20145. var i = Math.acos(Math.min(1, e.dot(u)))
  20146. , n = (new r.Vector3).crossVectors(u, e);
  20147. return Math.max(d, Math.min(Math.abs(i), t)) * Math.sign(n.y)
  20148. };
  20149. if (s === this.player.currentPano)
  20150. return i = p(A.FORWARD.clone().applyQuaternion(o.quaternion).setY(0).normalize());
  20151. var f = this.findShortestPath(this.player.currentPano, s);
  20152. if (void 0 === f || null === f || f.length < 1)
  20153. return y.debug("Empty path ahead..."),
  20154. i;
  20155. var g = this.makePathHulls(f)
  20156. , m = new r.CatmullRomCurve3(g.camera)
  20157. , v = Math.min(.1, c.warp.lookAheadDist / m.getLength());
  20158. return i = p(m.getPointAt(v).clone().sub(h.position).setY(0).normalize())
  20159. }
  20160. return this.player.mode === a.DOLLHOUSE ? .02 * this.burnsDir : this.burnsDir
  20161. }
  20162. ,
  20163. n.prototype.waitNextStep = function(e, t, time) {//xzw 改时间
  20164. var i = (time==void 0)? c.warp.tourStepDelay : time;
  20165. i || (i = this.lastTransType === l.BLACK ? b.tourStepDelaySlideShow : b.tourStepDelayDefault);
  20166. var n = new r.Euler
  20167. , o = new r.Vector3;
  20168. y.debug("Starting wait: " + (void 0 !== t));
  20169. var s = this.calcBurnsAmount(e)
  20170. , h = function() {
  20171. this.endWarpState(),
  20172. this.player.mode === a.DOLLHOUSE && (this.playerControls.cameras[a.DOLLHOUSE].controls.rotationAcceleration.x = 0),
  20173. t && t()
  20174. }
  20175. .bind(this)
  20176. , u = function(e, t) {
  20177. if (this.warpInterrupted)
  20178. return h(),
  20179. !0;
  20180. var r = t || 1e3 / 60;
  20181. if (c.warp.doBurns)
  20182. if (this.player.mode === a.PANORAMA) {
  20183. var l = this.playerControls.cameras[a.PANORAMA];
  20184. n.setFromQuaternion(l.quaternion, c.warp.eOrder);
  20185. var u = r * s / i;
  20186. n.y += u,
  20187. o.set(0, 0, -1),
  20188. o.applyEuler(n),
  20189. o.add(l.position),
  20190. l.controls.lookAt(o),
  20191. l.controls.lookVector.copy(o)
  20192. ,l.lookAt(o)
  20193. } else
  20194. this.player.mode === a.DOLLHOUSE ? this.playerControls.controls[a.DOLLHOUSE].rotationAcceleration.x = s : this.playerControls.controls[a.FLOORPLAN].absoluteScale *= .9996
  20195. }
  20196. .bind(this);
  20197. this.startWarpState(),
  20198. p.start(u, i, h, 0, d.easeInOutQuad, "wait")
  20199. //zoom动画
  20200. var currentGuide = player.model.heroLocations[app.director.currentItem];
  20201. this.player.zoomEnabled = true;
  20202. var zoom = function(e, d) {
  20203. this.player.zoomTo(e * currentGuide.zoom.toFixed(2), true)
  20204. }.bind(this)
  20205. p.start(zoom, 2000, null, 0, d.easeOutQuad, "zoom")
  20206. }
  20207. ,
  20208. n.prototype.warpToNonPano = function(e) {
  20209. if (this.discardPathObject(),
  20210. this.warpDestHeroLoc.cameraMode === a.DOLLHOUSE || this.warpDestHeroLoc.cameraMode === a.FLOORPLAN) {
  20211. var t = function() {
  20212. e && e()
  20213. }
  20214. .bind(this);
  20215. this.player.flyToNewMode({
  20216. mode: this.warpDestHeroLoc.cameraMode,
  20217. duration: c.warp.outsideTime,
  20218. warpDest: this.warpDestHeroLoc,
  20219. callback: t,
  20220. force: !0
  20221. })
  20222. } else
  20223. y.warn("no warp destination!!!"),
  20224. e && e()
  20225. }
  20226. ,
  20227. n.prototype._resetWarpShaderParams = function(e) {
  20228. this.player.mode === a.PANORAMA && (void 0 !== e.material.uniforms.blackout && (e.material.uniforms.blackout.value = 0),
  20229. void 0 !== e.material.uniforms.modelAlpha && (e.material.uniforms.modelAlpha.value = 0))
  20230. }
  20231. ,
  20232. n.prototype._clearWarpShading = function() {
  20233. for (var e = this.model.chunks, t = 0; t < e.length; t += 1)
  20234. this._resetWarpShaderParams(e[t]),
  20235. e[t].visible = !0;
  20236. this._resetWarpShaderParams(this.model.skybox)
  20237. }
  20238. ,
  20239. n.prototype._warpStopFlying = function() {
  20240. this.activeTransType = null,
  20241. this.placeCpm()
  20242. }
  20243. ,
  20244. n.prototype._wrapupTravelOnlyBits = function() {
  20245. this._warpStopFlying(),
  20246. this.warpPathPoints && (this.player.currentPano.exit(),
  20247. this.warpDestPano.enter(),
  20248. this.player.currentPano = this.warpDestPano),
  20249. this.player.spider.draw(),
  20250. this.placeCpm()
  20251. }
  20252. ,
  20253. n.prototype._wrapupTravel = function(e) {
  20254. this._wrapupTravelOnlyBits(),
  20255. this.warpCameraAim(e)
  20256. }
  20257. ,
  20258. n.prototype._wrapupWarpShading = function(e) {
  20259. this._clearWarpShading(),
  20260. this._wrapupTravel(e)
  20261. }
  20262. ,
  20263. n.prototype.wrapupWarpShadingOnly = function(e, t) {
  20264. t !== I.END && this._clearWarpShading(),
  20265. this._wrapupTravelOnlyBits(),
  20266. this.upcomingTransType = null,
  20267. e && e()
  20268. }
  20269. ,
  20270. n.prototype._warpCameraAim = function(e, t) {
  20271. var i = this.warpDestHeroLoc.quaternion
  20272. , n = this.playerControls.cameras[a.PANORAMA]
  20273. , o = new r.Vector3(0,0,1).applyQuaternion(i).normalize()
  20274. , s = new r.Vector3(0,0,1).applyQuaternion(n.quaternion).normalize()
  20275. , l = s.dot(o)
  20276. , u = r.Math.radToDeg(Math.acos(l))
  20277. , f = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(i, c.warp.eOrder)
  20278. , g = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20279. , m = new r.Euler(f.x - g.x,f.y - g.y,f.z - g.z,c.warp.eOrder);
  20280. m.y = h.constrainedTurn(m.y),
  20281. this.burnsDir = Math.sign(m.y);
  20282. var v = new r.Euler(0,0,0,c.warp.eOrder)
  20283. , A = new r.Vector3
  20284. , C = function(e, t) {
  20285. return !!this.warpInterrupted || (v.x = g.x + e * m.x,
  20286. v.y = g.y + e * m.y,
  20287. v.z = g.z + e * m.z,
  20288. A.set(0, 0, -1),
  20289. A.applyEuler(v),
  20290. A.add(n.position),
  20291. n.controls.lookAt(A),
  20292. n.controls.lookVector.copy(A),
  20293. void n.lookAt(A))
  20294. }
  20295. .bind(this);
  20296. return u > c.warp.minRotation ? p.start(C, e, t, 0, d[c.warp.movementEasing]) : (y.info("Aim angle only is " + u.toPrecision(3) + " degrees, skipping explicit re-aim")
  20297. ,void (t && t())
  20298. )
  20299. }
  20300. ,
  20301. n.prototype._warpBendAim = function(e, t, i, n) {
  20302. var o = n || 0
  20303. , s = this.playerControls.cameras[a.PANORAMA]
  20304. , l = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20305. , u = (new r.Euler).setFromQuaternion(s.quaternion, c.warp.eOrder)
  20306. , f = new r.Euler(l.x - u.x,l.y - u.y,l.z - u.z,c.warp.eOrder);
  20307. f.y = h.constrainedTurn(f.y);
  20308. var g = Math.min(r.Math.degToRad(c.warp.softBendTilt), Math.abs(f.x));
  20309. f.x = g * Math.sign(f.x),
  20310. g = Math.min(r.Math.degToRad(Math.max(0, c.warp.softBendAngle)), g),
  20311. this.burnsDir = Math.sign(f.y),
  20312. g *= Math.sign(f.y),
  20313. f.y = g;
  20314. var m = new r.Euler(0,0,0,c.warp.eOrder)
  20315. , v = new r.Vector3
  20316. , A = function(e, t) {
  20317. if (e < .5)
  20318. m.x = u.x + e * f.x,
  20319. m.y = u.y + e * f.y,
  20320. m.z = u.z + e * f.z;
  20321. else {
  20322. var i = (1 - e) * c.warp.softBendEnd;
  20323. m.x = l.x - i * f.x,
  20324. m.y = l.y - i * f.y,
  20325. m.z = l.z - i * f.z
  20326. }
  20327. v.set(0, 0, -1),
  20328. v.applyEuler(m),
  20329. v.add(s.position);
  20330. s.controls.lookAt(v),
  20331. s.controls.lookVector.copy(v),
  20332. s.lookAt(v);
  20333. }
  20334. .bind(this);
  20335. return p.start(A, t, i, o, d[c.warp.movementEasing])
  20336. }
  20337. ,
  20338. n.prototype._warpStepCameraAim = function(e, t, i) {
  20339. var n = this.playerControls.cameras[a.PANORAMA]
  20340. , o = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20341. , s = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder)
  20342. , l = new r.Euler(o.x - s.x,o.y - s.y,o.z - s.z,c.warp.eOrder);
  20343. l.y = h.constrainedTurn(l.y),
  20344. this.burnsDir = Math.sign(l.y);
  20345. var u = new r.Euler(0,0,0,c.warp.eOrder)
  20346. , f = new r.Vector3
  20347. , g = function(e, t) {
  20348. e < .5 ? u.copy(s) : u.copy(o),
  20349. f.set(0, 0, -1),
  20350. f.applyEuler(u),
  20351. f.add(n.position),
  20352. n.controls.lookAt(f),
  20353. n.controls.lookVector.copy(f),
  20354. n.lookAt(f)
  20355. }
  20356. .bind(this);
  20357. return p.start(g, t, i, 0, d[c.warp.movementEasing])
  20358. }
  20359. ,
  20360. n.prototype.setBurnsDir = function() {
  20361. var e = this.playerControls.cameras[a.PANORAMA]
  20362. , t = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20363. , i = (new r.Euler).setFromQuaternion(e.quaternion, c.warp.eOrder)
  20364. , n = new r.Euler(t.x - i.x,t.y - i.y,t.z - i.z,c.warp.eOrder);
  20365. n.y = h.constrainedTurn(n.y),
  20366. this.burnsDir = Math.sign(n.y)
  20367. }
  20368. ,
  20369. n.prototype.stepWarpPath = function(e, t) {
  20370. var i = this.playerControls.cameras[a.PANORAMA];
  20371. if (!this.warpPathPoints)
  20372. return i.position.copy(this.warpDestPano.position),
  20373. !0;
  20374. var n = this.warpPathPoints[0]
  20375. , o = this.warpDestPano.position;
  20376. if (null !== this.nodes && this.cameraHull.length > 1) {
  20377. var s = new r.Vector3;
  20378. e < .5 ? s.copy(this.cameraHull[1]).sub(n).normalize().multiplyScalar(c.warp.softPushDist * e).add(n) : s.copy(this.cameraHull[this.cameraHull.length - 2]).sub(o).normalize().multiplyScalar(c.warp.softPushDist * c.warp.softPushEnd * (1 - e)).add(o),
  20379. i.position.copy(s)
  20380. } else
  20381. e < .5 ? i.position.copy(n) : i.position.copy(o)
  20382. }
  20383. ,
  20384. n.prototype.interruptAndFastForward = function(e, t) {
  20385. this.warping && (this.warpInterrupted = !0,
  20386. this.warpInterruptionBlackoutStyle = e,
  20387. this.warpInterruptionTravelTime = t,
  20388. null !== this.warpInterruptionBlackoutStyle && void 0 !== this.warpInterruptionBlackoutStyle || (this.warpInterruptionBlackoutStyle = I.MIDDLE),
  20389. null !== this.warpInterruptionTravelTime && void 0 !== this.warpInterruptionTravelTime || (this.warpInterruptionTravelTime = c.minWarpTime))
  20390. }
  20391. ,
  20392. n.prototype.warpCameraAim = function(e) {
  20393. var t = c.warp.minWarpTime;
  20394. if (this.upcomingTransType === l.BLACK)
  20395. t = c.warp.teleportTime;
  20396. else {
  20397. var i = this.playerControls.cameras[a.PANORAMA]
  20398. , n = new r.Euler(0,0,0,c.warp.eOrder).setFromQuaternion(this.warpDestHeroLoc.quaternion, c.warp.eOrder)
  20399. , o = (new r.Euler).setFromQuaternion(i.quaternion, c.warp.eOrder)
  20400. , s = new r.Euler(n.x - o.x,n.y - o.y,n.z - o.z,c.warp.eOrder);
  20401. s.y = h.constrainedTurn(s.y);
  20402. var u = 1e3 * Math.abs(s.y) / r.Math.degToRad(c.warp.maxAimPerSec);
  20403. t = Math.max(t, u)
  20404. }
  20405. var d = function() {
  20406. this._warpStopFlying(),
  20407. this.discardSlow(),
  20408. e && e()
  20409. }
  20410. .bind(this);
  20411. this._warpCameraAim(t, d)
  20412. }
  20413. ,
  20414. n.prototype.warpCommonParameters = function(e, t, i, n) {
  20415. this.model.skybox.material.uniforms.blackout.value = n;
  20416. var r = u.uniform(this.model.skybox, "progress", 1)
  20417. , o = u.allUniforms(this.model.chunks, "progress", 1)
  20418. , a = !1
  20419. , s = function() {
  20420. if (this.warpInterrupted)
  20421. return a = !0,
  20422. !0
  20423. }
  20424. .bind(this)
  20425. , l = function(e, t) {
  20426. return i && a ? (this.model.skybox.material.uniforms.progress.value = 0,
  20427. !0) : void r(e, t)
  20428. }
  20429. .bind(this)
  20430. , h = function(e, t) {
  20431. return i && a ? (o(0),
  20432. !0) : void o(e, t)
  20433. }
  20434. .bind(this);
  20435. p.start(s, e, null, t, null, "safeHaltWatch"),
  20436. p.start(l, e, null, t, d[c.warp.blendEasing], "skyboxProgress"),
  20437. p.start(h, e, null, t, d[c.warp.blendEasing], "chunkProgress")
  20438. }
  20439. ,
  20440. n.prototype.warpTravel_STD = function(e) {
  20441. var t, i = Math.min(c.warp.lookAheadMax, c.warp.lookAheadDist / this.warpLength), n = this.playerControls.cameras[a.PANORAMA], o = (Math.min(.25, 3 / this.warpLength),
  20442. Math.min(.35, 7 / this.warpLength)), s = new r.Euler(0,0,0,c.warp.eOrder), f = new r.Vector3, m = (new r.Euler).setFromQuaternion(n.quaternion, c.warp.eOrder), v = (new r.Euler).copy(m), C = n.position.clone(), E = new r.Matrix4, b = new r.Euler, w = c.warp.minWarpTime;
  20443. w += this.warpLength * c.warp.timePerMeter,
  20444. c.warp.flySpeed > .01 && (w = 1e3 * this.warpLength / c.warp.flySpeed);
  20445. var _ = !1
  20446. , T = this.warpDestHeroLoc.quaternion
  20447. , x = new r.Vector3(0,0,-1).applyQuaternion(T).normalize()
  20448. , S = this.warpPathPoints[this.warpPathPoints.length - 1].clone().sub(this.warpPathPoints[this.warpPathPoints.length - 2]).normalize()
  20449. , M = S.dot(x)
  20450. , R = r.Math.radToDeg(Math.acos(M))
  20451. , P = function(e) {
  20452. var t = o
  20453. , i = r.Math.smoothstep(e, 0, t) * (1 - r.Math.smoothstep(e, 1 - t, 1));
  20454. return i
  20455. }
  20456. , O = function() {
  20457. return E.lookAt(C, t, A.UP),
  20458. s.setFromRotationMatrix(E, c.warp.eOrder),
  20459. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20460. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20461. h.constrainedTurn(b.y)
  20462. }
  20463. .bind(this)
  20464. , L = function(e, t) {
  20465. if (this.warpInterrupted)
  20466. return _ = !0,
  20467. !0
  20468. }
  20469. .bind(this)
  20470. , D = function(e, t) {
  20471. return _ || !this.warpPathPoints ? (g.blur(0),
  20472. !0) : void g.blur(e)
  20473. }
  20474. .bind(this)
  20475. , N = u.allUniforms(this.model.chunks, "modelAlpha", 1)
  20476. , B = function(e, t) {
  20477. return _ || !this.warpPathPoints ? (N(0),
  20478. !0) : void N(e, t)
  20479. }
  20480. .bind(this)
  20481. , F = function(e, t) {
  20482. if (!this.warpPathPoints)
  20483. return n.position.copy(this.warpDestPano.position),
  20484. !0;
  20485. if (_)
  20486. return !0;
  20487. var i = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, e);
  20488. n.position.copy(i),
  20489. C = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, .99 * e)
  20490. }
  20491. .bind(this)
  20492. , V = function(e, n) {
  20493. return this.warpPathPoints ? !!_ || void (t = this.interpAlongPath(this.warpPathPoints, this.warpPathLengths, Math.min(e + i, 1))) : (y.debug("Lost bunny."),
  20494. !0)
  20495. }
  20496. .bind(this)
  20497. , U = function(e, o) {
  20498. if (_)
  20499. return y.debug(">>>> Walkthrough interupted at t=" + e),
  20500. !0;
  20501. if (!this.warpPathPoints)
  20502. return !0;
  20503. var a = this.warpLength * e
  20504. , l = r.Math.smoothstep(a, 0, this.brushPrefs.lookBlendDist)
  20505. , u = r.Math.smoothstep(a, this.warpLength - this.brushPrefs.lookBlendDist, this.warpLength);
  20506. c.warp.matchCam && (l *= 1 - u),
  20507. E.lookAt(C, t, A.UP),
  20508. s.setFromRotationMatrix(E, c.warp.eOrder),
  20509. m.setFromQuaternion(n.quaternion, c.warp.eOrder),
  20510. b.set(s.x - m.x, s.y - m.y, s.z - m.z, c.warp.eOrder),
  20511. b.y = h.constrainedTurn(b.y),
  20512. s.x = m.x + l * b.x,
  20513. s.y = m.y + l * b.y,
  20514. s.z = m.z + l * b.z,
  20515. b.set(s.x - v.x, s.y - v.y, s.z - v.z, c.warp.eOrder),
  20516. b.y = h.constrainedTurn(b.y);
  20517. var d = r.Math.degToRad(c.warp.maxTurnPerSec) * o / 1e3;
  20518. b.y = Math.sign(b.y) * Math.min(d, Math.abs(b.y)),
  20519. v.x = v.x + b.x * c.warp.turnFriction,
  20520. v.y = v.y + b.y * c.warp.turnFriction,
  20521. v.z = v.z + b.z * c.warp.turnFriction,
  20522. v.x = Math.max(r.Math.degToRad(c.warp.minDownAngle), v.x);
  20523. var p = t.clone().sub(C).normalize();
  20524. if (R < c.warp.maxAimRotation && u > 0) {
  20525. var g = 1 - u;
  20526. p.x = p.x * g + u * S.x,
  20527. p.y = p.y * g + u * S.y,
  20528. p.z = p.z * g + u * S.z,
  20529. p.normalize()
  20530. }
  20531. this.bunnyObj.position.copy(n.position).add(p),
  20532. f.set(0, 0, -1).applyEuler(v).normalize(),
  20533. f.multiplyScalar(8),
  20534. f.add(n.position),
  20535. e > 1 - i && c.warp.matchCam || (n.controls.lookAt(f),
  20536. n.controls.lookVector.copy(f),
  20537. n.lookAt(f))
  20538. }
  20539. .bind(this)
  20540. , k = function() {
  20541. _ ? (this.discardSlow(),
  20542. this.upcomingTransType = l.BLACK,
  20543. this.warpTravel_BLACK(-.5, this.warpInterruptionTravelTime, I.BEGINNING, e)) : this._wrapupWarpShading(e)
  20544. }
  20545. .bind(this);
  20546. V(0);
  20547. var H = c.warp.motionLeadTime + 1e3 * Math.abs(O()) / r.Math.degToRad(c.warp.maxTurnPerSec);
  20548. w += H;
  20549. var G = H / w;
  20550. this.warpCommonParameters(w, G, !0, I.NONE),
  20551. p.start(L, w, null, 0, null, "_haltWatcher"),
  20552. c.warp.blur > 0 && (g.blurStrength = c.warp.blur,
  20553. p.start(D, w, null, G, P, "blurring")),
  20554. p.start(B, w, null, G, P, "modelAlpha"),
  20555. p.start(F, w, null, G, d[c.warp.blendEasing], "followPath"),
  20556. p.start(V, w, null, G, d[c.warp.blendEasing], "goBunny"),
  20557. p.start(U, w, k, 0, d[c.warp.blendEasing], "lookAtBunny")
  20558. }
  20559. ,
  20560. n.prototype.warpTravel_BLACK = function(e, t, i, n) {
  20561. var r = e || 0;
  20562. void 0 !== t && null !== t || (t = c.warp.teleportTime),
  20563. this.warpCommonParameters(t, r, !1, i),
  20564. this.model.chunks.forEach(function(e) {
  20565. e.material.uniforms.blackout.value = i
  20566. }),
  20567. this._warpBendAim(null, t, null, r);
  20568. var o = function() {
  20569. this.wrapupWarpShadingOnly(n, i);
  20570. }
  20571. .bind(this);
  20572. p.start(this.stepWarpPath.bind(this), t, o, r, d[c.warp.blendEasing], "stepMotion")
  20573. }
  20574. ,
  20575. n.prototype.flightStepWalk = function(e, t, i) {
  20576. var n = .001
  20577. , o = 1
  20578. , a = 1.2
  20579. , s = new r.Vector3
  20580. , h = new r.Vector3
  20581. , u = function(e, t) {
  20582. var i = Math.min(this.player.position.distanceTo(e.position), c.transition.flytimeMaxDistanceThreshold)
  20583. , r = i * c.transition.flytimeDistanceMultiplier + c.transition.flyTime;
  20584. h.copy(A.FORWARD),
  20585. this.player.getDirection(h),
  20586. s.copy(t).sub(e.position).normalize();
  20587. var l = s.dot(h)
  20588. , u = Math.acos(l)
  20589. , d = u / r;
  20590. return d > n && (r *= d / n,
  20591. u < o && (r *= a)),
  20592. r
  20593. };
  20594. return function(e, t, i) {
  20595. if (this.warpInterrupted)
  20596. i && i();
  20597. else if (this.activeTransType !== l.WALK)
  20598. this._clearWarpShading(),
  20599. this._warpStopFlying(),
  20600. this.player.spider.draw(),
  20601. this.placeCpm(),
  20602. i && i();
  20603. else if (this.player.currentPano !== e) {
  20604. var n = {
  20605. pano: e,
  20606. lookAtPoint: t,
  20607. duration: null,
  20608. maxDistanceOverride: c.warp.walkMaxDist,
  20609. skipWarpingCheck: !1,
  20610. constantMoveSpeed: !0
  20611. };
  20612. n.duration = u.call(this, e, t),
  20613. this.player.nonInterruptingFlyToPano(n, i)
  20614. } else
  20615. i && i()
  20616. }
  20617. }(),
  20618. n.prototype.makeWalkFlightFunc = function(e, t, i) {
  20619. return this.flightStepWalk.bind(this, e, t, i)
  20620. }
  20621. ,
  20622. n.prototype.warpTravel_WALK = function() {
  20623. var e = [];
  20624. return function(t) {
  20625. var i = this.player.model.panos;
  20626. e.length = 0;
  20627. for (var n = null, o = !1, a = 0; a < this.nodes.length; a++) {
  20628. var s = this.nodes[a]
  20629. , l = i.get(s);
  20630. a === this.nodes.length - 1;
  20631. o = n && l.position.distanceTo(n.position) < c.warp.walkMinDist,
  20632. n && o || (e.push(s),
  20633. n = l)
  20634. }
  20635. o && this.nodes.length > 1 && (e[e.length - 1] = this.nodes[this.nodes.length - 1]);
  20636. var h = e.length
  20637. , u = i.get(e[h - 1])
  20638. , d = new Array(h + 1);
  20639. d[d.length - 1] = function() {
  20640. t && t()
  20641. }
  20642. .bind(this);
  20643. for (var p = h - 1, f = d.length - 1; f > 0; f -= 1) {
  20644. var g = e[p];
  20645. u = i.get(g);
  20646. var m = new r.Vector3;
  20647. this.getLookAtForWalkingTourNode(e, p, m),
  20648. d[f - 1] = this.makeWalkFlightFunc(u, m, d[f]),
  20649. p--
  20650. }
  20651. d[0]()
  20652. }
  20653. }(),
  20654. n.prototype.getLookAtForWalkingTourNode = function() {
  20655. var e = new r.Vector3
  20656. , t = new r.Vector3
  20657. , i = new r.Vector3
  20658. , n = new r.Vector3
  20659. , o = new r.Vector3
  20660. , a = .65
  20661. , s = .75
  20662. , l = .2
  20663. , c = .4
  20664. , h = .2
  20665. , u = 3;
  20666. return function(r, d, p) {
  20667. var f = r.length;
  20668. if (d >= f)
  20669. return !1;
  20670. var g = 1
  20671. , m = 1;
  20672. t.set(0, 0, 0),
  20673. o.set(0, 0, 0);
  20674. for (var v = null, A = d; A < d + u && !(A >= f); A++) {
  20675. if (v = this.player.model.panos.get(r[A]),
  20676. this.getOrientationForWalkingTourNode(r, A, i),
  20677. A === d && e.copy(i),
  20678. n.copy(i),
  20679. A > d) {
  20680. var y = n.dot(e) < a;
  20681. g *= y ? l : s,
  20682. m *= y ? h : c
  20683. }
  20684. i.multiplyScalar(g),
  20685. t.add(i),
  20686. o.lerp(v.position, m)
  20687. }
  20688. return t.normalize(),
  20689. p.copy(o),
  20690. p.add(t),
  20691. !0
  20692. }
  20693. }(),
  20694. n.prototype.getOrientationForWalkingTourNode = function(e, t, i) {
  20695. var n = e.length;
  20696. if (t >= n)
  20697. return !1;
  20698. if (t === n - 1)
  20699. i.copy(A.FORWARD).applyQuaternion(this.warpDestHeroLoc.quaternion);
  20700. else {
  20701. var r = this.player.model.panos.get(e[t])
  20702. , o = this.player.model.panos.get(e[t + 1]);
  20703. i.copy(o.position).sub(r.position)
  20704. }
  20705. return i.normalize(),
  20706. !0
  20707. }
  20708. ,
  20709. n.prototype.warpCameraTravel = function(e, t, i, n) {
  20710. if (this.activeTransType = this.upcomingTransType,
  20711. this.lastTransType = this.activeTransType,
  20712. this.upcomingTransType = null,
  20713. !e) {
  20714. var r = function() {
  20715. this._wrapupTravel(n)
  20716. }
  20717. .bind(this)
  20718. , o = {
  20719. pano: this.warpDestPano,
  20720. lookAtPoint: null,
  20721. duration: null,
  20722. maxDistanceOverride: null,
  20723. skipWarpingCheck: !1
  20724. };
  20725. return void this.player.flyToPano(o, r)
  20726. }
  20727. this.activeTransType === l.BLACK ? this.warpTravel_BLACK(null, i, t, n) : this.activeTransType === l.WALK ? this.warpTravel_WALK(function() {
  20728. this._clearWarpShading(),
  20729. this._warpStopFlying(),
  20730. this.player.spider.draw(),
  20731. this.placeCpm(),
  20732. n && n()
  20733. }
  20734. .bind(this)) : this.warpTravel_STD(n)
  20735. }
  20736. ,
  20737. n.prototype.startWarpState = function() {
  20738. this.warping = !0,
  20739. this.warpInterrupted = !1,
  20740. this.warpInterruptionBlackoutStyle = null,
  20741. this.warpInterruptionTravelTime = null
  20742. }
  20743. ,
  20744. n.prototype.endWarpState = function() {
  20745. this.warping = !1
  20746. }
  20747. ,
  20748. n.prototype.warpToPano = function(e, t, i, n) {
  20749. if (this.warping)
  20750. return void y.warn("Cannot warp when already warping");
  20751. if (this.upcomingTransType = e,
  20752. this.activeTransType = null,
  20753. !this.setWarpDestPano())
  20754. return this.upcomingTransType = null,
  20755. void this.warpToNonPano(n);
  20756. if (this.player.mode !== a.PANORAMA)
  20757. return this.upcomingTransType = null,
  20758. this.discardSlow(),
  20759. void this.player.flyToNewMode({
  20760. mode: a.PANORAMA,
  20761. pano: this.warpDestPano,
  20762. duration: c.warp.outsideTime,
  20763. warpDest: this.warpDestHeroLoc,
  20764. callback: n,
  20765. force: !0
  20766. });
  20767. if (!this.warpDestPano)
  20768. return y.warn("no warp destination, callback dropped"),
  20769. void (this.upcomingTransType = null);
  20770. var r = !(this.model.panos.isNeighbour(this.player.currentPano, this.warpDestPano) && this.warpDestPano !== this.player.currentPano && this.warpDestPano.position.distanceTo(this.player.currentPano.position) < c.warp.nearPanoDist)
  20771. , o = this.chooseWarpPath(r);
  20772. if (o && this.upcomingTransType !== l.WALK) {
  20773. var s = function() {
  20774. this.waitingToWarp = !1,
  20775. this.warpToPano(e, t, i, n)
  20776. }
  20777. .bind(this);
  20778. if (this.player.checkAndWaitForPanoLoad(this.warpDestPano, "high", "low", this.player.basePanoSize, s))
  20779. return void (this.waitingToWarp = !0)
  20780. }
  20781. this.player.currentPano || (y.warn("Arrived at a very strange spot!"),
  20782. this.player.currentPano = this.warpDestPano,
  20783. this.placeCpm(),
  20784. this.fadeOutCpm(c.path.fadeOutTime),
  20785. this.player.spider.draw()),
  20786. y.debug("Warping to pano ", this.warpDestPano.position),
  20787. this.upcomingTransType !== l.WALK && this.player.emit(C.PanoChosen, this.player.currentPano, this.warpDestPano),
  20788. this.startWarpState();
  20789. var h = function() {
  20790. this.endWarpState(),
  20791. n && n()
  20792. }
  20793. .bind(this);
  20794. o ? this.warpCameraTravel(r, t, i, h) : this.warpCameraAim(h)
  20795. //this.player.smoothZoomToDefault(c.zoom.restoreTime);
  20796. }
  20797. ,
  20798. t.exports = n
  20799. }
  20800. ).call(this, "/js/objects/ShowPath.js")
  20801. }
  20802. , {
  20803. "../constants": 8,
  20804. "../effects": 16,
  20805. "../enum/BlackoutStyle": 18,
  20806. "../enum/ModelManagerEvents": 33,
  20807. "../enum/PlayerEvents": 40,
  20808. "../enum/RenderOrder": 42,
  20809. "../enum/Vectors": 50,
  20810. "../enum/Viewmode": 51,
  20811. "../enum/WarpStyle": 52,
  20812. "../gui/gui": 65,
  20813. "../model/ModelManager": 140,
  20814. "../objects/Snapshot": 153,
  20815. "../settings": 166,
  20816. "../shaders": 167,
  20817. "../util/easing": 186,
  20818. "../util/lerp": 188,
  20819. "../util/logger": 189,
  20820. "../util/math": 190,
  20821. "../util/texture": 194,
  20822. "../util/transitions": 195,
  20823. three: 217
  20824. }],
  20825. 152: [function(e, t, i) {
  20826. "use strict";
  20827. function n() {
  20828. var e = new r.SphereBufferGeometry(a.skyboxRadius,20,5)
  20829. , t = new r.RawShaderMaterial({
  20830. fragmentShader: o.skysphere.fragmentShader,
  20831. vertexShader: o.skysphere.vertexShader,
  20832. uniforms: r.UniformsUtils.clone(o.skysphere.uniforms),
  20833. side: r.BackSide,
  20834. name: "skysphere"
  20835. });
  20836. t.uniforms.radius.value = e.parameters.radius,
  20837. r.Mesh.call(this, e, t)
  20838. }
  20839. var r = e("three")
  20840. , o = e("../shaders")
  20841. , a = e("../settings");
  20842. n.prototype = Object.create(r.Mesh.prototype),
  20843. n.prototype.constructor = n,
  20844. t.exports = n
  20845. }
  20846. , {
  20847. "../settings": 166,
  20848. "../shaders": 167,
  20849. three: 217
  20850. }],
  20851. 153: [function(e, t, i) {
  20852. (function(i) {
  20853. "use strict";
  20854. function n(e) {
  20855. o.call(this, e),
  20856. this.sid = e.sid,//xzw add
  20857. this.panoId = e.panoId,
  20858. this.orthoZoom = e.orthoZoom,
  20859. this.floorVisibility = e.floorVisibility,
  20860. this.thumbUrl = e.thumbUrl,
  20861. this.name = e.name,
  20862. this.zoom = e.zoom
  20863. }
  20864. var r = (e("three"),
  20865. e("../util/logger"))
  20866. , o = (e("../settings"),
  20867. e("../enum/Viewmode"),
  20868. e("../util/common"),
  20869. e("../util/transitions"),
  20870. e("../util/lerp"),
  20871. e("../util/ajax"),
  20872. e("../util/texture"),
  20873. e("./View"));
  20874. e("events").EventEmitter,
  20875. new r(i);
  20876. n.prototype = Object.create(o.prototype),
  20877. n.prototype.isPano = function() {
  20878. return this.panoId && "" !== this.panoId && this.panoId != "outside"
  20879. }
  20880. ,
  20881. t.exports = n
  20882. }
  20883. ).call(this, "/js/objects/Snapshot.js")
  20884. }
  20885. , {
  20886. "../enum/Viewmode": 51,
  20887. "../settings": 166,
  20888. "../util/ajax": 181,
  20889. "../util/common": 185,
  20890. "../util/lerp": 188,
  20891. "../util/logger": 189,
  20892. "../util/texture": 194,
  20893. "../util/transitions": 195,
  20894. "./View": 154,
  20895. events: 202,
  20896. three: 217
  20897. }],
  20898. 154: [function(e, t, i) {
  20899. (function(i) {
  20900. "use strict";
  20901. function n(e) {
  20902. e = e || {},
  20903. this.position = new r.Vector3,
  20904. this.quaternion = new r.Quaternion,
  20905. this.update(e)
  20906. }
  20907. var r = e("three")
  20908. , o = e("../util/logger")
  20909. , a = (e("../settings"),
  20910. e("../enum/Viewmode"),
  20911. e("../util/common"),
  20912. e("../util/transitions"),
  20913. e("../util/lerp"),
  20914. e("../util/ajax"),
  20915. e("../util/texture"),
  20916. e("events").EventEmitter);
  20917. new o(i);
  20918. n.prototype = Object.create(a.prototype),
  20919. n.prototype.isValid = function() {
  20920. return !!this.cameraMode
  20921. }
  20922. ,
  20923. n.prototype.update = function(e) {
  20924. return this.cameraMode = e.cameraMode || this.cameraMode,
  20925. this.pano = e.pano || this.pano,
  20926. e.position && this.position.copy(e.position),
  20927. e.quaternion && this.quaternion.copy(e.quaternion),
  20928. this
  20929. }
  20930. ,
  20931. t.exports = n
  20932. }
  20933. ).call(this, "/js/objects/View.js")
  20934. }
  20935. , {
  20936. "../enum/Viewmode": 51,
  20937. "../settings": 166,
  20938. "../util/ajax": 181,
  20939. "../util/common": 185,
  20940. "../util/lerp": 188,
  20941. "../util/logger": 189,
  20942. "../util/texture": 194,
  20943. "../util/transitions": 195,
  20944. events: 202,
  20945. three: 217
  20946. }],
  20947. 155: [function(e, t, i) {//player.js
  20948. (function(i) {
  20949. "use strict";
  20950. function n(e) {
  20951. this.currentPano = null,
  20952. this.nextPano = null,
  20953. this.camera = null,
  20954. this.paused = !1,
  20955. this.flying = !1,
  20956. this.sceneIntersectionPlane = null,
  20957. this.target = new r.Vector3,
  20958. this.mouse = new r.Vector3(1.1,1.1,.5),
  20959. this.mouseAtMouseDown = new r.Vector2,
  20960. this.mouseCouldBeClickToMove = !1,
  20961. this.mouseLastMoveTime = Date.now(),
  20962. this.mouseDown = !1,
  20963. this.mouseDownTimer = null,
  20964. this.couldBeLongTap = !1,
  20965. this.containsMouse = !0,
  20966. this.isTouchEvent = !1,
  20967. this.isPanoHover = !1,
  20968. this.reticule = new a(this),
  20969. this.panoMarkers = [],
  20970. this.spider = new h(this),
  20971. this.quaternion = new r.Quaternion,
  20972. this.position = new r.Vector3(15,10,15),
  20973. this.previousState = null,
  20974. this.lastInsideView = new c,
  20975. this.last360View = new c,
  20976. this.raycaster = new r.Raycaster,
  20977. this.intersect = null,
  20978. this.lastChangeTime = Date.now(),
  20979. this.history = new I,
  20980. this.cameraControls = null,
  20981. this.path = null,
  20982. this.model = null,
  20983. this.domElement = null,
  20984. this.cachedPanoCandidates = null,
  20985. this.basePanoSize = 0,
  20986. this.standardPanoSize = 0,
  20987. this.highPanoSize = 0,
  20988. this.ultraHighPanoSize = 0,
  20989. this.zoomLevel = 1,
  20990. this.zooming = 0,
  20991. this.zoomSpeed = .5,
  20992. this.scrollZoomSpeed = .06,
  20993. this.zoomSpeedAdjust = .05,
  20994. this.defaultZoomIncrement = .2,
  20995. this.baseFov = f.insideFOV,
  20996. this.zoomFov = this.baseFov,
  20997. this.zoomEnabled = !0,
  20998. this.preRenderingEnabled = !1,
  20999. this.setupCustomProperties(e),
  21000. this.zoomStats = new L
  21001. }
  21002. var r = e("three")
  21003. , o = e("./util/logger")
  21004. , a = e("./objects/Reticule")
  21005. , s = e("./objects/Panorama")
  21006. , l = e("./objects/ShowPath")
  21007. , c = e("./objects/View")
  21008. , h = (e("./objects/Snapshot"),
  21009. e("./objects/NSpider"))
  21010. , u = e("./enum/Viewmode")
  21011. , d = (e("./enum/TagStates"),
  21012. e("./enum/Vectors"))
  21013. , p = e("./enum/Keys")
  21014. , f = (e("./enum/AlignmentType"),
  21015. e("./settings"))
  21016. , g = e("./util/common")
  21017. , m = (e("./util/browser"),
  21018. e("./util/math"))
  21019. , v = e("./util/lerp")
  21020. , A = e("./util/easing")
  21021. , y = e("./util/transitions")
  21022. , C = e("events").EventEmitter
  21023. , I = (e("./shaders"),
  21024. e("./util/history"))
  21025. , E = (e("./util/camera"),
  21026. e("./model/ModelManager"),
  21027. e("./enum/PathDiscardMode"))
  21028. , b = e("./enum/PathDisplayMode")
  21029. , w = e("./enum/PlayerEvents")
  21030. , _ = e("./enum/ControlEvents")
  21031. , T = e("./enum/ModelManagerEvents")
  21032. , x = e("./enum/WarpStyle")
  21033. , S = e("./enum/BlackoutStyle")
  21034. , M = e("./exception/BasicException")
  21035. , R = e("./enum/PanoSizeClass")
  21036. , P = (e("./tile/TileDownloader"),
  21037. e("./tile/TilePrioritizer"))
  21038. , O = (e("./enum/PanoramaEvents"),
  21039. e("./enum/ZoomEvents"))
  21040. , L = e("./util/ZoomStats")
  21041. , D = e("./constants")
  21042. , N = e("./util/common")
  21043. , B = e("./util/cameraLight")
  21044. , Hot = e('hot')
  21045. , F = new o(i)
  21046. , V = Object.freeze({
  21047. FlyToPano: y.getUniqueId(),
  21048. FlyToNewMode: y.getUniqueId(),
  21049. FlyToSameMode: y.getUniqueId(),
  21050. FlyToViewFloor: y.getUniqueId(),
  21051. LookTransition: y.getUniqueId(),
  21052. ZoomTransition: y.getUniqueId()
  21053. });
  21054. n.prototype = Object.create(C.prototype),
  21055. n.prototype.init = function(e) {
  21056. window.player = this
  21057. this.modelManager = e.modelManager,
  21058. this.tileDownloader = e.tileDownloader,
  21059. this.panoRenderer = e.panoRenderer,
  21060. this.qualityManager = e.qualityManager,
  21061. this.domElement = e.container,
  21062. this.camera = e.camera,
  21063. this.tagManager = e.tagManager,
  21064. this.cameraControls = e.controls,
  21065. this.path = new l(e.director,this,e.controls),
  21066. this.basePanoSize = this.qualityManager.getPanoSize(R.BASE),
  21067. this.standardPanoSize = this.qualityManager.getPanoSize(R.STANDARD),
  21068. this.highPanoSize = this.qualityManager.getPanoSize(R.HIGH),
  21069. this.ultraHighPanoSize = this.qualityManager.getPanoSize(R.ULTRAHIGH),
  21070. this.tileDownloader.processPriorityQueue = !1,
  21071. this.tileDownloader.tilePrioritizer = new P(this.qualityManager,this.basePanoSize,this.standardPanoSize,this.highPanoSize,this.ultraHighPanoSize),
  21072. this.bindEvents(e.container),
  21073. this.updateModel()
  21074. }
  21075. //xzw add: 截图
  21076. function dataURLtoBlob(dataurl) {
  21077. var arr = dataurl.split(','), mime = arr[0].match(/:(.*?);/)[1],
  21078. bstr = atob(arr[1]), n = bstr.length, u8arr = new Uint8Array(n);
  21079. while(n--){
  21080. u8arr[n] = bstr.charCodeAt(n);
  21081. };
  21082. return new Blob([u8arr], {type:mime});
  21083. }
  21084. n.prototype.screenShot = function(o){
  21085. if(this.flying || this.flyingToTag) return;
  21086. var R = this.sceneRenderer;
  21087. R.updateScreenSize(o);
  21088. for(var i in this.model.panos.index){
  21089. if(!this.model.panos.index[i].marker) continue;
  21090. this.model.panos.index[i].marker.forceHide = this.model.panos.index[i].marker.visible;
  21091. this.model.panos.index[i].marker.visible = false;
  21092. }
  21093. for(var i in this.model.hots){
  21094. this.model.hots[i].mesh.visible = false;
  21095. }
  21096. this.reticule.visible = false;
  21097. this.reticule.forceUnvisible = true;
  21098. this.path.currentPanoMarker.mesh.visible = false;
  21099. setTimeout(function(){//因resize效用没办法立即生效(原因未知),故而延后
  21100. R.renderer.clear(true,true,true);
  21101. R.renderer.render(R.scene, R.camera);
  21102. var imgData = R.renderer.domElement.toDataURL(o.type,0.9);
  21103. o.f && o.f(imgData)
  21104. R.updateScreenSize({resize:true});
  21105. this.reticule.visible = true;
  21106. for(var i in this.model.hots){
  21107. this.model.hots[i].mesh.visible = true;
  21108. }
  21109. for(var i in this.model.panos.index){
  21110. this.model.panos.index[i].marker.visible = this.model.panos.index[i].marker.forceHide;
  21111. }
  21112. this.path.currentPanoMarker.mesh.visible = true;
  21113. R.renderer.render(R.scene, R.camera);
  21114. }.bind(this),30) //这个数字不能太小
  21115. }
  21116. var scaleImg = e("scaleImg");
  21117. var ResizeImg = function(img, option){
  21118. var img2; //不能直接改img 否则可能触发第二次img.onload
  21119. var compress = function(ratio,type){
  21120. var image = img2 || img;
  21121. var c = document.createElement('canvas');
  21122. c.width = image.width; c.height = image.height;
  21123. var ctx = c.getContext('2d');
  21124. ctx.drawImage(image,0,0,image.width,image.height);
  21125. img2 = scaleImg(ratio/* option.maxSize/oldSize */, c, type/* option.type||"png" */);//最大不能超过0.8M
  21126. }
  21127. var reCom = function(){ //如果有了img2 就只需要img2 否则创造新的img2
  21128. var image = img2 || img;
  21129. var blob = dataURLtoBlob(image.src);
  21130. if(option.maxWeight && blob.size > option.maxWeight){
  21131. compress(option.maxWeight/blob.size, "jpeg")
  21132. blob = dataURLtoBlob(image.src);
  21133. }
  21134. if(!img2){
  21135. img2 = new Image();
  21136. }
  21137. img2.base64Src = image.src;
  21138. img2.src = window.URL.createObjectURL(blob);
  21139. }
  21140. var oldSize = Math.max(img.width, img.height);
  21141. if(option.toType != "png"){//不是非要png的话
  21142. if(option.oldType == "jpeg"){//jpeg先判断尺寸,然后是尺寸
  21143. if(oldSize > option.maxSize){
  21144. compress(option.maxSize/oldSize, "jpeg");
  21145. }
  21146. reCom();
  21147. }else if(option.oldType == "png"){//png先判断数据量 如果数据量达标,就无视大小(有可能超出大小)
  21148. if(option.maxWeight && option.weight > option.maxWeight){//如果一开始大小不大就不压缩 还是png
  21149. compress(oldSize>option.maxSize ? option.maxSize/oldSize : 1, "jpeg");
  21150. reCom();
  21151. }
  21152. }
  21153. }else{
  21154. //?貌似png会越压缩越大?
  21155. }
  21156. return img2 || img;
  21157. }
  21158. var _fixType=function(type) {
  21159. type = type.toLowerCase().replace(/jpg/i, 'jpeg');
  21160. var r = type.match(/png|jpeg|bmp|gif/)[0];
  21161. return 'image/' + r;
  21162. };
  21163. var saveFile=function(data, filename){
  21164. var save_link = document.createElementNS('http://www.w3.org/1999/xhtml', 'a');
  21165. save_link.href = data;
  21166. save_link.download = filename;
  21167. var event = document.createEvent('MouseEvents');
  21168. event.initMouseEvent('click', true, false, window, 0, 0, 0, 0, 0, false, false, false, false, 0, null);
  21169. save_link.dispatchEvent(event);
  21170. };
  21171. n.prototype.getWrapShot = function(){ //获取导览点截图/初始画面和信息
  21172. var info = this.getSnapAngleInfo();
  21173. var str = ',{\r\t' + info;
  21174. var arg = arguments[0];
  21175. this.screenShot({ width:g_snapShotWidth*4, height:g_snapShotHeight*4, type:"image/jpeg", f:function(imgData){
  21176. if (arg && arg.__callback) {
  21177. return arg.__callback(imgData, info)
  21178. }
  21179. var img = new Image();
  21180. img.src = imgData;
  21181. img.onload = function(){
  21182. var img2 = ResizeImg(this,{maxSize: g_snapShotWidth, oldType:"jpeg"}); //暂定缩略图大小
  21183. img2.src.replace(_fixType("image/jpeg"),'image/octet-stream');
  21184. var filename = "snap" + (new Date()).getTime();
  21185. saveFile(img2.src,filename + ".jpg");
  21186. str +=(',\r\t"thumbnail_signed_src":"'+filename+'.jpg",');
  21187. str +=('\r\t"sid":"'+filename+'",');
  21188. str +=('\r\t"name":"'+filename+'"\r}');
  21189. logData(str)
  21190. }
  21191. }});
  21192. }
  21193. ,
  21194. n.prototype.getSnapAngleInfo = function(){
  21195. var info = {};
  21196. var str = '"metadata":{';
  21197. var q = this.camera.quaternion.clone();
  21198. switch (this.mode) {
  21199. case "panorama":
  21200. info.scan_id = this.currentPano.id;
  21201. str += ('"scan_id":"'+this.currentPano.id+'",');
  21202. break;
  21203. case "floorplan":
  21204. info.camera_mode = 1;
  21205. q = (new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), r.Math.degToRad(90))
  21206. q.multiply(this.camera.quaternion);
  21207. str += ('"camera_mode":1,');
  21208. //str += ('"ortho_zoom":'+m.toPrecision(this.cameraControls.activeControl.currentScale * $("#player").height() / $("#player").width() * D.workshopApsect * 16, 4)+",");
  21209. str += ('"ortho_zoom":'+ m.toPrecision(this.cameraControls.activeControl.currentScale, 4 )+",");
  21210. break;
  21211. case "dollhouse":
  21212. info.camera_mode = 2;
  21213. str += ('"camera_mode":2,');
  21214. break;
  21215. }
  21216. info.camera_position = m.toPrecision(this.camera.position.toArray(),4);
  21217. console.log(info.camera_position)
  21218. if(window.screenSta === 'tour'){ // fyz 导览截屏需要做额外的
  21219. /**fyz 对相机截屏的角度进行校对 */
  21220. var out = new r.Quaternion(q.x, q.y, q.z, q.w)
  21221. out.multiply(new r.Quaternion(Math.sqrt(2) / 2, Math.sqrt(2) / 2, 0, 0).conjugate())
  21222. out.x *= -1;
  21223. out.w *= -1;
  21224. info.camera_quaternion = m.toPrecision(out.toArray(),4);
  21225. }else{
  21226. info.camera_quaternion = m.toPrecision(q.toArray(),4);;
  21227. }
  21228. info.zoom = this.zoomLevel;
  21229. console.log(info.camera_quaternion)
  21230. // str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+"]}");
  21231. // fyz 扩展编辑页面, 加上导览点缩放值
  21232. str += ( '"camera_position":['+ info.camera_position + '],"camera_quaternion":['+info.camera_quaternion+'], "zoom":' + info.zoom + '}');
  21233. return str;
  21234. }
  21235. //------end
  21236. n.prototype.closePopup = function() {//xzw 关闭热点页面
  21237. if(!g_currentHot) return;
  21238. g_currentHot = null;
  21239. var hotPop = document.getElementById('popup');
  21240. hotPop.style.display = "none";
  21241. document.querySelector(".popup-content").removeChild(document.getElementById("id1"));
  21242. $("#popup iframe:last").remove();
  21243. var _bgaudio = document.getElementById("bgaudio");
  21244. //判断音乐是否暂停或者是否存在
  21245. /* if(g_bgAudio && g_bgAudio.paused && g_bgAudio.readyState != 0 && g_play === 1)
  21246. {
  21247. //g_bgAudio.play();
  21248. manage.switchBgmState(true)
  21249. }; */
  21250. if(g_bgAudio && g_bgAudio.pauseByHot){
  21251. manage.switchBgmState(true)
  21252. }
  21253. try{
  21254. window.parent.postMessage("closeHot",'*')
  21255. }catch(e){
  21256. console.log(e)
  21257. }
  21258. //$('#player').off("click",this.closePopup);
  21259. $("#volume").removeClass("hide")
  21260. return false
  21261. }
  21262. n.prototype.setupCustomProperties = function(e) {
  21263. var t = e || u.PANORAMA;
  21264. Object.defineProperty(this, "mode", {
  21265. get: function() {
  21266. return t
  21267. },
  21268. set: function(e) {
  21269. var i = t;
  21270. t = e,
  21271. this.onModeUpdated(i, t)
  21272. }
  21273. })
  21274. }
  21275. ,
  21276. n.prototype.isInMode = function() {
  21277. for (var e = 0; e < arguments.length; e++)
  21278. if (this.mode === arguments[e])
  21279. return !0;
  21280. return !1
  21281. }
  21282. ,
  21283. n.prototype.isOutsideMode = function(e) {
  21284. return e = e || this.mode,
  21285. e === u.DOLLHOUSE || e === u.FLOORPLAN
  21286. }
  21287. ,
  21288. n.prototype.is360View = function(e, t) {
  21289. return e === u.PANORAMA && t && !t.isAligned()
  21290. }
  21291. ,
  21292. n.prototype.setScene = function(e) {
  21293. this.sceneIntersectionPlane = e.plane,
  21294. this.path.setScene(e),
  21295. this.moveReticuleToScene(e)
  21296. }
  21297. ,
  21298. n.prototype.moveReticuleToScene = function(e) {
  21299. this.reticule.parent && this.reticule.parent.remove(this.reticule),
  21300. e.add(this.reticule)
  21301. }
  21302. ,
  21303. n.prototype.updateModel = function() {
  21304. function e(e, t, n) {
  21305. this.mode === u.DOLLHOUSE && e !== n && i.call(this, e.center.y)
  21306. }
  21307. function t(e, t) {
  21308. if (this.mode === u.DOLLHOUSE) {
  21309. var n = e ? this.model.center.y : n = t.center.y;
  21310. i.call(this, n)
  21311. }
  21312. }
  21313. function i(e) {
  21314. var t = this.cameraControls.cameras[u.DOLLHOUSE]
  21315. , i = this.cameraControls.controls[u.DOLLHOUSE]
  21316. , n = t.position.y + (e - i.target.y)
  21317. , r = f.showFloorDuration + f.showFloorDelay;
  21318. y.start(v.property(i.target, "y", e), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor),
  21319. y.start(v.property(t.position, "y", n), r, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToViewFloor)
  21320. }
  21321. this.model = this.modelManager.getActiveModel(),
  21322. this.model.on("floor.changed", e.bind(this)),
  21323. this.model.on("allfloors.toggled", t.bind(this)),
  21324. this.on(w.PanoChosen, this.model.setProjectedPanos.bind(this.model));
  21325. /*******************************************************************VR fyz改 from徐世廷*******************************************************************/
  21326. var e2 = this;
  21327. this.model.panos.list.forEach(function(a) {
  21328. a.vrMarker.addEventListener("click", function() {
  21329. e2.flyToPano({
  21330. pano: a
  21331. })
  21332. })
  21333. })
  21334. /********************************************************************************************************************************************/
  21335. }
  21336. ,
  21337. n.prototype.updateModelDependentData = function() {
  21338. this.cameraControls.setModelForControls(this.model),
  21339. this.getPanoMarkersFromModel(this.model)
  21340. }
  21341. ,
  21342. n.prototype.onModelChanged = function() {
  21343. this.updateModel(),
  21344. this.updateModelDependentData()
  21345. }
  21346. ,
  21347. n.prototype.getPanoMarkersFromModel = function(e) {
  21348. this.panoMarkers = e.panos.list.reduce(function(e, t) {
  21349. return t.marker ? e.concat(t.marker) : e
  21350. }, [])
  21351. }
  21352. ,
  21353. n.prototype.handleControlMove = function(e) {
  21354. this.emit(w.Move, e)
  21355. }
  21356. ,
  21357. n.prototype.handleControlInputStart = function(e) {
  21358. this.emit(w.InputStart, e)
  21359. }
  21360. ,
  21361. n.prototype.onModeUpdated = function(e, t) {
  21362. this.cameraControls.activateControls(t),
  21363. this.emit(w.ModeChanged, e, t)
  21364. }
  21365. ,
  21366. n.prototype.isWarping = function() {
  21367. return this.path.warping
  21368. }
  21369. ,
  21370. n.prototype.isWaitingToWarp = function() {
  21371. return this.path.waitingToWarp
  21372. }
  21373. ,
  21374. n.prototype.getLabelScaleFactor = function() {
  21375. if (this.isOutsideMode()) {
  21376. var e = 10
  21377. , t = Math.sqrt(this.cameraControls.controls[u.FLOORPLAN].currentScale / e);
  21378. return t
  21379. }
  21380. return .5
  21381. }
  21382. ,
  21383. n.prototype.changeMusic = function() {//xzw add
  21384. /* if(!this.director.tourIsPlaying && g_play && g_bgAudio){
  21385. g_playAudio = g_bgAudio;
  21386. //g_bgAudio.play();
  21387. manage.switchBgmState(true)
  21388. }else{
  21389. if(!g_play){
  21390. g_playAudio = g_bgAudio;
  21391. }else{//防止再次播放时重播一遍
  21392. g_playAudio = null;
  21393. }
  21394. } */
  21395. /* if(!this.director.tourIsPlaying && g_bgAudio){
  21396. manage.switchBgmState(true)
  21397. } */
  21398. if(!this.director.tourIsPlaying) this.director.bgmReplay()
  21399. }
  21400. ,
  21401. n.prototype.bindEvents = function(e) {
  21402. e !== document && e.setAttribute("tabindex", -1),
  21403. e.addEventListener("mousedown", this.onMouseDown.bind(this)),
  21404. e.addEventListener("mousemove", this.onMouseMove.bind(this)),
  21405. e.addEventListener("mouseover", this.onMouseOver.bind(this)),
  21406. e.addEventListener("mouseout", this.onMouseOut.bind(this)),
  21407. e.addEventListener("mouseup", this.onMouseUp.bind(this)),
  21408. this.modelManager.on(T.ActiveModelChanged, this.onModelChanged.bind(this)),
  21409. e.addEventListener("touchstart", this.onTouchStart.bind(this)),
  21410. e.addEventListener("touchmove", this.onTouchMove.bind(this)),
  21411. e.addEventListener("touchend", this.onTouchEnd.bind(this)),
  21412. e.addEventListener("pointerdown", this.onPointerDown.bind(this)),
  21413. e.addEventListener("pointermove", this.onPointerMove.bind(this)),
  21414. e.addEventListener("pointerup", this.onPointerUp.bind(this)),
  21415. e.addEventListener("pointerout", this.onPointerOut.bind(this)),
  21416. e.addEventListener("pointercancel", this.onPointerCancel.bind(this)),
  21417. document.addEventListener("keydown", this.onKeyDown.bind(this)),
  21418. this.cameraControls.on(_.Move, this.handleControlMove.bind(this)),
  21419. this.cameraControls.on(_.InputStart, this.handleControlInputStart.bind(this)),
  21420. this.cameraControls.on(_.Pinch, this.handleControlPinch.bind(this)),
  21421. this.cameraControls.on(_.Scroll, this.handleControlScroll.bind(this)),
  21422. window.addEventListener("snapshotBegin", this.getWrapShot.bind(this)),//xzw add
  21423. window.addEventListener("tourAudioEnded", this.changeMusic.bind(this));//xzw add
  21424. // lzb
  21425. window.getSeft && getSeft(this);
  21426. //判断是否是移动端,如果是给关闭按钮添加touchstart事件
  21427. if(/Android|webOS|iPhone|iPod|BlackBerry/i.test(navigator.userAgent)){
  21428. $('#closepop').on("touchstart",this.closePopup.bind(this));
  21429. }else{
  21430. $('#closepop').on("click",this.closePopup.bind(this));
  21431. }
  21432. }
  21433. ,
  21434. n.prototype.onMouseDown = function(e) {
  21435. e.currentTarget !== document && e.currentTarget.focus(),
  21436. 0 === e.button && (this.handleInputStart.call(this, e.clientX, e.clientY, !1),
  21437. this.updateIntersect())
  21438. }
  21439. ,
  21440. n.prototype.onMouseMove = function(e) {
  21441. this.isTouchEvent = !1,
  21442. this.handleInputMove.call(this, e.clientX, e.clientY, !1)
  21443. }
  21444. ,
  21445. n.prototype.onMouseOver = function(e) {
  21446. this.containsMouse = !0,
  21447. !this.mouseDown || 0 !== e.which && 0 !== e.buttons || (this.mouseDown = !1)
  21448. }
  21449. ,
  21450. n.prototype.onMouseOut = function(e) {
  21451. this.containsMouse = !1
  21452. }
  21453. ,
  21454. n.prototype.onMouseUp = function(e) {
  21455. this.handleInputEnd.call(this, e.clientX, e.clientY, !1);
  21456. }
  21457. ,
  21458. n.prototype.onTouchStart = function(e) {
  21459. if (e.currentTarget !== document && e.currentTarget.focus(),
  21460. !this.mouseDown) {
  21461. this.couldBeLongTap = !0;
  21462. var t = g.average(e.changedTouches, "clientX")
  21463. , i = g.average(e.changedTouches, "clientY");
  21464. this.handleInputStart.call(this, t, i, !0),
  21465. this.mouseDownTimer = setTimeout(function() {
  21466. this.updateIntersect(),
  21467. this.handleInputEnd.call(this, t, i, !0)
  21468. }
  21469. .bind(this), f.input.longTapThreshold)
  21470. }
  21471. }
  21472. ,
  21473. n.prototype.onTouchMove = function(e) {
  21474. var t = g.average(e.changedTouches, "clientX")
  21475. , i = g.average(e.changedTouches, "clientY");
  21476. this.handleInputMove.call(this, t, i, !0)
  21477. }
  21478. ,
  21479. n.prototype.onTouchEnd = function(e) {
  21480. if (clearTimeout(this.mouseDownTimer),
  21481. this.mouseDown) {
  21482. this.couldBeLongTap = !1,
  21483. this.updateIntersect();
  21484. var t = g.average(e.changedTouches, "clientX")
  21485. , i = g.average(e.changedTouches, "clientY");
  21486. this.handleInputEnd.call(this, t, i, !0)
  21487. }
  21488. }
  21489. ,
  21490. n.prototype.onPointerDown = function(e) {
  21491. return e.currentTarget !== document && e.currentTarget.focus(),
  21492. this.mouseDown || "mouse" === e.pointerType ? this.onMouseDown(e) : (this.couldBeLongTap = !0,
  21493. this.handleInputStart.call(this, e.clientX, e.clientY, !0),
  21494. void (this.mouseDownTimer = setTimeout(function() {
  21495. this.updateIntersect(),
  21496. this.handleInputEnd.call(this, e.clientX, e.clientY, !0)
  21497. }
  21498. .bind(this), f.input.longTapThreshold)))
  21499. }
  21500. ,
  21501. n.prototype.onPointerMove = function(e) {
  21502. "mouse" !== e.pointerType ? this.handleInputMove.call(this, e.clientX, e.clientY, !0) : this.onMouseMove(e)
  21503. }
  21504. ,
  21505. n.prototype.onPointerUp = function(e) {
  21506. return this.mouseDown && "mouse" !== e.pointerType ? (clearTimeout(this.mouseDownTimer),
  21507. this.couldBeLongTap = !1,
  21508. this.updateIntersect(),
  21509. void this.handleInputEnd.call(this, e.clientX, e.clientY, !0)) : this.onMouseUp(e)
  21510. }
  21511. ,
  21512. n.prototype.onPointerOut = function(e) {
  21513. this.mouseDown = !1
  21514. }
  21515. ,
  21516. n.prototype.onPointerCancel = function(e) {
  21517. this.mouseDown = !1
  21518. }
  21519. ,
  21520. n.prototype.onKeyDown = function(e) {
  21521. var t = function() {
  21522. this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, "key")
  21523. }
  21524. .bind(this)
  21525. , i = e.which;
  21526. switch (i) {
  21527. case p.F:
  21528. t(),
  21529. this.changeFloor(-1);
  21530. break;
  21531. case p.R:
  21532. t(),
  21533. this.changeFloor(1)
  21534. }
  21535. if (this.mode === u.PANORAMA)
  21536. switch (i) {
  21537. case p.UPARROW:
  21538. case p.W:
  21539. this.flyLocalDirection(d.FORWARD.clone());
  21540. break;
  21541. case p.DOWNARROW:
  21542. case p.S:
  21543. this.flyLocalDirection(d.BACK.clone());
  21544. break;
  21545. case p.A:
  21546. this.flyLocalDirection(d.LEFT.clone());
  21547. break;
  21548. case p.D:
  21549. this.flyLocalDirection(d.RIGHT.clone())
  21550. }
  21551. }
  21552. ,
  21553. n.prototype.handleScrollPinchZoom = function() {
  21554. return function(e) {
  21555. var t = e
  21556. , i = this.zoomLevel;
  21557. this.zoomBy(t),
  21558. this.currentPano && this.zoomStats.addZoomAction(i, this.zoomLevel, this.currentPano.id)
  21559. }
  21560. }(),
  21561. n.prototype.handleControlPinch = function(e) {
  21562. f.zoom.enabled ? this.handleScrollPinchZoom(1 - e) : this.flyLocalDirection(new r.Vector3(0,0,e).normalize())
  21563. }
  21564. ,
  21565. n.prototype.handleControlScroll = function(e) {
  21566. f.zoom.enabled ? (e > 0 ? e = 1 + this.scrollZoomSpeed : e < 0 && (e = 1 - this.scrollZoomSpeed),
  21567. 0 !== e && this.handleScrollPinchZoom(e)) : this.flyLocalDirection(new r.Vector3(0,0,-e).normalize())
  21568. }
  21569. ,
  21570. n.prototype.handleInputStart = function(e, t, i) {
  21571. //许钟文加
  21572. var pad = this.handelPadding(e, t);
  21573. e = pad.x;
  21574. t = pad.y;
  21575. this.isTouchEvent = i,
  21576. m.convertScreenPositionToNDC(e, t, this.mouse),
  21577. m.convertScreenPositionToNDC(e, t, this.mouseAtMouseDown),
  21578. this.mouseCouldBeClickToMove = !0,
  21579. this.mouseDown = !0;
  21580. if (this.mouseCouldBeClickToMove) {
  21581. //window.DownInterface && new DownInterface().state(this,Hot);
  21582. window.Hotpoint && new Hotpoint().state(this,Hot);
  21583. }
  21584. if( this.overlayGroup.children.length){
  21585. this.overlayGroup.children.forEach((overlay)=>{
  21586. overlay.overlayType == "video" /* && overlay.inSight */&& overlay.plane.material.map.image.play()
  21587. })
  21588. //this.overlayInitedPlay = true
  21589. }
  21590. }
  21591. ,
  21592. n.prototype.handelPadding = function(x, y) {
  21593. //去除player左边和上面的宽高,因为pc的player左上有其他element 许钟文
  21594. if (!this.pad)
  21595. this.pad = {
  21596. x: dom.getOffset("left", $("#player")[0]),
  21597. y: dom.getOffset("top", $("#player")[0])
  21598. }
  21599. return {
  21600. x: x - this.pad.x,
  21601. y: y - this.pad.y
  21602. }
  21603. }
  21604. n.prototype.handleInputMove = function(e, t, i) {
  21605. //许钟文加
  21606. var pad = this.handelPadding(e, t);
  21607. e = pad.x;
  21608. t = pad.y;
  21609. this.isTouchEvent = i,
  21610. m.convertScreenPositionToNDC(e, t, this.mouse),
  21611. this.mouseAtMouseDown.distanceTo(this.mouse) > f.input.moveToleranceNDC && (this.mouseCouldBeClickToMove = !1,
  21612. this.couldBeLongTap = !1,
  21613. clearTimeout(this.mouseDownTimer)),
  21614. this.mouseLastMoveTime = Date.now(),
  21615. this.reticule.move(e, t, i)
  21616. }
  21617. ,
  21618. n.prototype.handleInputEnd = function(e, t, i) {//xzw
  21619. if (this.isTouchEvent = i,
  21620. this.mouseDown = !1,
  21621. this.cameraControls.controls[u.PANORAMA].emit("interaction.direct"),
  21622. !i && this.couldBeLongTap)
  21623. return !0;
  21624. if (this.handleLongTap())
  21625. return !0;
  21626. if (this.mouseCouldBeClickToMove) {
  21627. if (this.flying)
  21628. return this.path.activeTransType === x.WALK && this.emit(w.WarpInterruptedWithFlyTo, this.path.activeTransType),
  21629. !0;
  21630. //add----
  21631. if(this.checkHotClick())//add
  21632. return !0;
  21633. if(this.hoveringPlane){
  21634. this.clickOverlay(this.hoveringPlane)
  21635. return;
  21636. }
  21637. if (this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.Move, this.isTouchEvent ? "touch" : "mouse"),
  21638. this.history.invalidate(),
  21639. this.intersect)
  21640. return this.flyToPanoClosestToMouse();
  21641. if (this.mode === u.PANORAMA) {
  21642. var n = this.closestPanoInDirection(this.getMouseDirection());
  21643. return n ? this.flyToPano({
  21644. pano: n
  21645. }) : this.bump(this.getMouseDirection())
  21646. }
  21647. }
  21648. this.intersect && this.closestPano && this.closestPano.hoverOff(this.mode)
  21649. }
  21650. ,
  21651. n.prototype.handleLongTap = function() {
  21652. if (this.couldBeLongTap && (!this.isPanoHover || this.mode !== u.PANORAMA))
  21653. return this.cameraControls.activeControl && this.cameraControls.activeControl.emit(_.LongTap, "touch"),
  21654. !0
  21655. }
  21656. ,
  21657. n.prototype.checktagClick = function() {
  21658. if (this.tagManager.intersectTag) {
  21659. var e = this.isTouchEvent
  21660. , t = this.tagManager.clickedOnTag(e, this);
  21661. return e || t || y.cancelById(V.LookTransition),
  21662. !0
  21663. }
  21664. if (this.tagManager.activeTag)
  21665. return this.tagManager.dismissActiveTag(),
  21666. !1
  21667. }
  21668. ,
  21669. n.prototype.rankedtagInDirection = function(e, t) {
  21670. return this.tagManager.rankedtagInDirection(e, this.position, this.camera, t)
  21671. }
  21672. ,
  21673. n.prototype.start = function(e) {
  21674. //-------------------
  21675. window.initOverlay(r)
  21676. this.model.loadOverlays()
  21677. createEnterLogo()
  21678. //-------------------
  21679. var t = e.mode
  21680. , i = e.pano
  21681. , n = e.position
  21682. , rr = e.quaternion
  21683. , o = e.tag
  21684. , a = e.quickstart
  21685. , s = $.Deferred();
  21686. this.updateModelDependentData(),
  21687. this.updateFromControls(),
  21688. this.findDefaultViews();
  21689. var l = this.is360View(t, i);
  21690. return !this.model.outsideAllowed() || l || a ? this.startInside(i, n, rr, o, s) : this.startOutside(e, s),
  21691. s.done(function(e) {
  21692. this.emit(w.Ready, l, e, o)
  21693. }
  21694. .bind(this)),
  21695. s.promise()
  21696. }
  21697. ,
  21698. n.prototype.startOutside = function(e, t) {
  21699. var i = e.mode
  21700. , n = e.pano
  21701. , r = e.position
  21702. , o = e.quaternion
  21703. , a = e.zoom
  21704. , s = e.floorVisibility
  21705. , l = e.tag;
  21706. this.emit(w.StartOutside, f[i].transitionTime),
  21707. this.isOutsideMode(i) ? (this.model.warpDestFloors(s, !0),
  21708. y.cancelById(V.FlyToViewFloor),
  21709. i === u.FLOORPLAN ? this.floorplanMode(r, o, a) : this.dollhouseMode(r, o),
  21710. t.resolve(!1)) : this.startInsideWithFlyin(n, r, o, l, t)
  21711. }
  21712. ,
  21713. n.prototype.startInside = function(e, t, i, n, r) {
  21714. r = r || $.Deferred(),
  21715. this.currentPano = e;
  21716. var o = e && !e.isAligned();
  21717. if (t = o ? e.position : t || e.position,
  21718. i = i || e.quaternion,
  21719. e) {
  21720. var a = this.startInside.bind(this, e, t, i, n, r);
  21721. if (this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, a))
  21722. return
  21723. }
  21724. return this.mode = u.PANORAMA,
  21725. e.floor.enter(this.mode),
  21726. this.emit(w.PanoChosen, this.currentPano, this.currentPano),
  21727. this.switchCameraMode(this.mode, i),
  21728. this.emit(w.StartInside, o),
  21729. r.resolve(!0),
  21730. r
  21731. }
  21732. ,
  21733. n.prototype.startInsideWithFlyin = function(e, t, i, n, r) {
  21734. if (r = r || $.Deferred(),
  21735. this.dollhouseMode(),
  21736. !e)
  21737. return F.warn("Player.startInsideWithFlyin() -> targetPano is invalid."),
  21738. r.resolve(!1),
  21739. r;
  21740. t = t || e.position;
  21741. var o = i || this.cameraControls.activeControl.camera.quaternion
  21742. , a = e.position;
  21743. return this.fitDollhouse(a, t, o),
  21744. setTimeout(function(t) {
  21745. this.cameraControls.activeControl && (this.cameraControls.activeControl.maxDistance = t);
  21746. var n = {
  21747. mode: u.PANORAMA,
  21748. pano: e,
  21749. quaternion: i,
  21750. callback: function() {
  21751. this.emit(w.FlyinFinished),
  21752. r.resolve(!0)
  21753. }
  21754. .bind(this)
  21755. };
  21756. this.flyToNewMode(n)
  21757. }.bind(this, this.cameraControls.activeControl.maxDistance), f.startupFlyinDelay),
  21758. r
  21759. }
  21760. ,
  21761. n.prototype.checkAndWaitForPanoLoad = function() {
  21762. var e = {}
  21763. , t = {}
  21764. , i = 5e3
  21765. , n = function() {
  21766. for (var n in e)
  21767. if (e.hasOwnProperty(n) && e[n]) {
  21768. var r = performance.now() - t[n];
  21769. if (r < i)
  21770. return !0
  21771. }
  21772. return !1
  21773. };
  21774. return function(r, o, a, s, l, c, h, u, d, p) {
  21775. if (n())
  21776. return !0;
  21777. var f = function(t, i, n) {
  21778. N.delayOneFrame(function() {
  21779. e[t] = !1,
  21780. l && l(i, n)
  21781. }
  21782. .bind(this))
  21783. }
  21784. .bind(this, r.id)
  21785. , g = function(t, i) {
  21786. N.delayOneFrame(function() {
  21787. e[t] = !1,
  21788. c && c(i)
  21789. }
  21790. .bind(this))
  21791. }
  21792. .bind(this, r.id);
  21793. try {
  21794. return null !== u && void 0 !== u || (u = !0),
  21795. this.model.supportsTiles ? e[r.id] = this.checkAndWaitForTiledPanoLoad(r, s, f, g, h, u, d, p) : e[r.id] = this.checkAndWaitForWholePanoLoad(r, o, a, f, u),
  21796. e[r.id] && (t[r.id] = performance.now()),
  21797. e[r.id]
  21798. } catch (n) {
  21799. throw e[r.id] = !1,
  21800. t[r.id] = performance.now() - i,
  21801. n
  21802. }
  21803. }
  21804. }(),
  21805. n.prototype.checkAndWaitForWholePanoLoad = function(e, t, i, n, r) {
  21806. if (!e)
  21807. throw new M("Player.checkAndWaitForWholePanoLoad() -> Cannot load texture for null pano.");
  21808. return r && this.model.waitForLoad(e, function() {
  21809. return e.isLoaded(i)
  21810. }),
  21811. !e.isLoaded(t) && (e.loadCube(t).done(n),
  21812. !0)
  21813. }
  21814. ,
  21815. n.prototype.checkAndWaitForTiledPanoLoad = function() {
  21816. var e = new r.Vector3;
  21817. return function(t, i, n, r, o, a, s, l) {
  21818. if (!t)
  21819. throw new M("Player.checkAndWaitForTiledPanoLoad() -> Cannot load texture for null pano.");
  21820. return e.copy(d.FORWARD),
  21821. this.getDirection(e),
  21822. !t.isLoaded(i) && (a && this.model.waitForLoad(t, function() {
  21823. return t.isLoaded(i)
  21824. }),
  21825. t.loadTiledPano(i, e, null, s, l).done(function(e, t) {
  21826. n && n(e, t)
  21827. }
  21828. .bind(this)).fail(function(e) {
  21829. r && r(e)
  21830. }
  21831. .bind(this)).progress(function(e, t, i) {
  21832. o && o(e, t, i)
  21833. }
  21834. .bind(this)),
  21835. !0)
  21836. }
  21837. }(),
  21838. n.prototype.switchCameraMode = function(e, t) {
  21839. var i = this.cameraControls.controls[e]
  21840. , n = i.camera;
  21841. switch (e) {
  21842. case u.PANORAMA:
  21843. n.position.copy(this.currentPano.position);
  21844. var o = t ? d.FORWARD.clone().applyQuaternion(t) : this.getDirection().setY(0).normalize();
  21845. i.lookAt(o.add(n.position));
  21846. break;
  21847. case u.DOLLHOUSE:
  21848. /* var a = this.position.clone();
  21849. this.mode === u.PANORAMA ? a.add(new r.Vector3(0,6,0)).add(this.getDirection().multiplyScalar(-10)) : a.add(d.DOWN.clone().applyQuaternion(this.quaternion).multiplyScalar(6)).setY(6),
  21850. n.position.copy(a),
  21851. i.target.copy(this.target.clone().setY(this.model.center.y));
  21852. break; */
  21853. //for多楼层 且 让模型刚好适应屏幕
  21854. var box = this.model.boundingBox.clone();
  21855. box.applyMatrix4(this.camera.matrixWorld);//将 boundingbox、也就是模型, 转换到当前相机朝向
  21856. var boxSize = box.size() //其中boxSize.x是模型在当前相机视角下的横向宽度,当飞出后,该宽度要刚好占满窗口宽度
  21857. var fov = B.getHFOVFromVFOV(f.insideFOV, n.aspect, 1); //获得在当前窗口的横向的fov
  21858. var distance = Math.abs(boxSize.x) / 2 / Math.tan(THREE.Math.degToRad(fov / 2))//根据上面获得的参数得到target到相机的距离
  21859. console.log(boxSize.x,distance, boxSize.length() / 2)
  21860. distance += boxSize.length() / 2 //由于此时模型从中心向相机的部分由于近大远小仍超出屏幕,所以将target放在靠近模型靠近相机的这一端,故而再加上box的对角线长度的一半, 虽然本该加上Math.sqrt(boxSize.z*boxSize.z +boxSize.y+boxSize.y)/2,但是这样模型显得比较满
  21861. if(this.mode === u.PANORAMA){
  21862. i.target.copy(this.model.center);
  21863. var vec = this.getDirection().negate().setY(1).normalize()//获得朝向
  21864. }else{
  21865. i.target.copy(this.target.clone().setY(this.model.center.y))
  21866. var vec = d.DOWN.clone().applyQuaternion(this.quaternion).setY(1).normalize()
  21867. }
  21868. vec.multiplyScalar(distance )
  21869. n.position.copy(i.target.clone().add(vec))
  21870. break
  21871. case u.FLOORPLAN:
  21872. n.position.copy(this.model.center).setY(f.floorplan.cameraHeight),
  21873. i.target.copy(this.model.center).setY(0),
  21874. i.zoomToContain(this.model.size),
  21875. i.rotateToView(this.model.size, this.getDirection())
  21876. }
  21877. i.update(0)
  21878. }
  21879. ,
  21880. n.prototype.update = function() {
  21881. var e = (new r.Vector3,
  21882. {})
  21883. , t = [];
  21884. return function(i) {
  21885. this.updatePersistentZooming(i),
  21886. this.updateFromControls(i),
  21887. this.getCurrentNodePanos(t)
  21888. if(this.hasChanged(e) ) {
  21889. this.lastChangeTime = Date.now(),
  21890. !this.mouseDown && this.containsMouse && this.updateIntersect(),
  21891. this.emit(w.ViewChanged),
  21892. this.intersectHot && this.intersectHot.showTitle()
  21893. for(var i in this.model.hots){
  21894. this.model.hots[i].update(this.camera)
  21895. }
  21896. }
  21897. /* if(e.cameraChanged){
  21898. this.controlVideosPlay()
  21899. } */
  21900. this.model.supportsTiles && (this.updateTileDownloader(t),
  21901. this.updatePanoRenderer(t)),
  21902. this.updatePreRendering(t),
  21903. this.reticule.update(),
  21904. this.path.update(),
  21905. this.spider.update(),
  21906. this.cachedPanoCandidates && f.navigation.panoScores && this.model.panos.showPanoScores(this.cachedPanoCandidates),
  21907. this.updateControlLocks(),
  21908. this.model.supportsTiles && this.updateZoomPano()
  21909. }
  21910. }(),
  21911. /* n.prototype.controlVideosPlay = function() {//判断box视频是否可见 不可见就暂停
  21912. var lastMode, lastPano;
  21913. return function(){
  21914. var mode = this.mode;
  21915. var pano = mode == "panorama" ? this.currentPano : "";
  21916. if(mode != "panorama" || pano != lastPano){
  21917. overlay.noBlock = null
  21918. }
  21919. this.overlayGroup.children.forEach((overlay)=>{
  21920. if(overlay.overlayType == "video" ){
  21921. var matrix = overlay.plane.matrixWorld;
  21922. var inSight = false;
  21923. var cameraDir = this.getDirection();
  21924. var planeDir = (new r.Vector3).copy(d.FORWARD).applyQuaternion(overlay.plane.quaternion)
  21925. var vertexes = []
  21926. if(cameraDir.angleTo(planeDir)>Math.PI/2){//朝向相机视线
  21927. for(let i=0; i<4; i++){
  21928. var vertex = overlay.plane.geometry.vertices[i].clone().applyMatrix4(matrix)
  21929. vertexes.push(vertex)
  21930. if(overlay.noBlock == null){
  21931. if(!m.ifShelter(vertex)){
  21932. overlay.noBlock = true
  21933. }
  21934. inSight = true; break;
  21935. }else{
  21936. overlay.noBlock = true
  21937. }
  21938. if(m.getPos2d(vertex, this.camera, $("#player")[0]).inSight){
  21939. inSight = true; break;
  21940. }
  21941. }
  21942. }
  21943. overlay.inSight = inSight
  21944. if(!inSight)overlay.plane.material.map.image.pause()
  21945. else overlay.plane.material.map.image.play()//maybe fail
  21946. }
  21947. })
  21948. lastMode = mode, lastPano = pano
  21949. }
  21950. }() */
  21951. n.prototype.updatePersistentZooming = function(e) {
  21952. 1 === this.zooming ? this.zoomBy(1 + this.zoomSpeed * e) : this.zooming === -1 && this.zoomBy(1 - this.zoomSpeed * e)
  21953. }
  21954. ,
  21955. n.prototype.updateControlLocks = function() {
  21956. this.currentPano && this.model.supportsTiles && (this.cameraControls.controls[u.PANORAMA].locked = !this.currentPano.highestFullTileRenderOpCompleted && this.currentPano.lockUntilRenderingComplete)
  21957. }
  21958. ,
  21959. n.prototype.updatePanoRenderer = function() {
  21960. var e = new r.Vector3;
  21961. return function(t) {
  21962. var i = this.nextPano || this.currentPano;
  21963. this.panoRenderer.hasQueuedTiles() && i && (e.copy(d.FORWARD),
  21964. this.getDirection(e),
  21965. this.panoRenderer.updateDirection(e))
  21966. }
  21967. }(),
  21968. n.prototype.cleanupInactivePanos = function() {
  21969. var e = []
  21970. , t = [];
  21971. return function() {
  21972. e.length = 0,
  21973. e.push(this.currentPano),
  21974. this.nextPano && e.push(this.nextPano),
  21975. t.length = 0;
  21976. for (var i = 0; i < this.panoRenderer.activePanos.length; i++)
  21977. t.push(this.panoRenderer.activePanos[i]);
  21978. for (var n = 0; n < t.length; n++) {
  21979. for (var r = t[n], o = !0, a = 0; a < e.length; a++)
  21980. r.id === e[a].id && (o = !1);
  21981. o && r.exit()
  21982. }
  21983. }
  21984. }(),
  21985. n.prototype.updatePreRendering = function() {
  21986. var e = {};
  21987. return function(t) {
  21988. if (1 === f.tiling.preRenderTourPanos && this.preRenderingEnabled) {
  21989. var i = this.nextPano || this.currentPano;
  21990. if (i && t && t.length > 1) {
  21991. var n = t.findIndex(function(e) {
  21992. if (e.id === i.id)
  21993. return !0
  21994. });
  21995. if (n >= 0 && n + 1 < t.length) {
  21996. var r = t[n + 1];
  21997. r.isLoaded(this.basePanoSize) || e[r.id] || (window.setTimeout(function(t) {
  21998. this.checkAndWaitForPanoLoad(t, "high", "low", this.basePanoSize, null, null, null, !1, !1, !1),
  21999. window.setTimeout(function(t) {
  22000. e[t.id] = !1
  22001. }
  22002. .bind(this, t), f.tiling.panoPreRenderRepeatDelay)
  22003. }
  22004. .bind(this, r), f.tiling.panoPreRenderDelay),
  22005. e[r.id] = !0)
  22006. }
  22007. }
  22008. }
  22009. }
  22010. }(),
  22011. n.prototype.enablePreRendering = function() {
  22012. this.preRenderingEnabled = !0
  22013. }
  22014. ,
  22015. n.prototype.disablePreRendering = function() {
  22016. this.preRenderingEnabled = !1,
  22017. this.cleanupInactivePanos()
  22018. }
  22019. ,
  22020. n.prototype.updateTileDownloader = function() {
  22021. var e = new r.Vector3;
  22022. return function(t) {
  22023. var i = this.nextPano || this.currentPano;
  22024. i && (e.copy(d.FORWARD),
  22025. this.getDirection(e),
  22026. this.tileDownloader.tilePrioritizer.updateCriteria(i, this.position, e, t.length > 0 ? t : null),
  22027. this.tileDownloader.processPriorityQueue = !0)
  22028. }
  22029. }(),
  22030. n.prototype.updateFromControls = function(e) {
  22031. null !== e && void 0 !== e || (e = 0),
  22032. this.cameraControls.activeControl && (this.cameraControls.activeControl.update(e),
  22033. this.quaternion.copy(this.cameraControls.activeControl.camera.quaternion),
  22034. this.position.copy(this.cameraControls.activeControl.camera.position),
  22035. this.target.copy(this.cameraControls.activeControl.target),
  22036. this.cameraControls.activeControl.camera.updateProjectionMatrix(),
  22037. this.camera.projectionMatrix.copy(this.cameraControls.activeControl.camera.projectionMatrix)),
  22038. this.camera.position.copy(this.position),
  22039. this.camera.quaternion.copy(this.quaternion),
  22040. this.camera.updateMatrix(),
  22041. this.camera.updateMatrixWorld()
  22042. }
  22043. ,
  22044. n.prototype.hasChanged = function(e) {
  22045. /* if (!this.previousState)
  22046. return this.previousState = {
  22047. allFloorsVisible: this.model.allFloorsVisible,
  22048. position: this.position.clone(),
  22049. quaternion: this.quaternion.clone(),
  22050. mouse: this.mouse.clone(),
  22051. labelScaleFactor: this.getLabelScaleFactor(),
  22052. currentFloor: this.model.currentFloor,
  22053. projectionMatrix: this.camera.projectionMatrix.clone(),
  22054. worldMatrix: this.camera.matrixWorld.clone(),
  22055. mode: this.mode,
  22056. modelPosition: this.model.position.clone(),
  22057. modelCenter: this.model.center.clone(),
  22058. zoomLevel: this.zoomLevel
  22059. },
  22060. !0;
  22061. var t = this.model.allFloorsVisible === this.previousState.allFloorsVisible && this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion) && this.mouse.equals(this.previousState.mouse) && this.getLabelScaleFactor() === this.previousState.labelScaleFactor && this.model.currentFloor === this.previousState.currentFloor && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.mode === this.previousState.mode && this.model.position.equals(this.previousState.modelPosition) && this.model.center.equals(this.previousState.modelCenter) && null === this.nextPano && this.zoomLevel === this.previousState.zoomLevel;
  22062. return e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22063. e.moved = !this.position.equals(this.previousState.position),
  22064. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22065. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22066. e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22067. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22068. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22069. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22070. e.modeChanged = this.mode !== this.previousState.mode,
  22071. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22072. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22073. e.nextPanoActive = null !== this.nextPano,
  22074. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22075. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22076. this.previousState.position.copy(this.position),
  22077. this.previousState.quaternion.copy(this.quaternion),
  22078. this.previousState.mouse.copy(this.mouse),
  22079. this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22080. this.previousState.currentFloor = this.model.currentFloor,
  22081. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22082. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22083. this.previousState.mode = this.mode,
  22084. this.previousState.modelPosition.copy(this.model.position),
  22085. this.previousState.modelCenter.copy(this.model.center),
  22086. this.previousState.zoomLevel = this.zoomLevel,
  22087. !t */
  22088. if (!this.previousState)
  22089. {
  22090. this.previousState = {
  22091. allFloorsVisible: this.model.allFloorsVisible,
  22092. position: this.position.clone(),
  22093. quaternion: this.quaternion.clone(),
  22094. mouse: this.mouse.clone(),
  22095. //labelScaleFactor: this.getLabelScaleFactor(),
  22096. currentFloor: this.model.currentFloor,
  22097. projectionMatrix: this.camera.projectionMatrix.clone(),
  22098. worldMatrix: this.camera.matrixWorld.clone(),
  22099. mode: this.mode,
  22100. modelPosition: this.model.position.clone(),
  22101. modelCenter: this.model.center.clone(),
  22102. zoomLevel: this.zoomLevel
  22103. };
  22104. return !0;
  22105. }
  22106. //许钟文改 分成相机是否改变cameraChanged 和其他
  22107. var a = this.position.equals(this.previousState.position) && this.quaternion.equals(this.previousState.quaternion)&& this.camera.matrixWorld.equals(this.previousState.worldMatrix) && this.camera.projectionMatrix.equals(this.previousState.projectionMatrix) && this.mode === this.previousState.mode && this.zoomLevel === this.previousState.zoomLevel && this.model.center.equals(this.previousState.modelCenter) && this.model.position.equals(this.previousState.modelPosition)
  22108. var t = a && this.mouse.equals(this.previousState.mouse) && this.model.allFloorsVisible === this.previousState.allFloorsVisible /* && this.getLabelScaleFactor() === this.previousState.labelScaleFactor */ && this.model.currentFloor === this.previousState.currentFloor && null === this.nextPano ;
  22109. e.cameraChanged = !a;
  22110. /* if(!t){//主要判断相机是否旋转
  22111. e.cameraChanged2 = !MathLight.closeTo(this.quaternion, this.previousState.quaternion, 3) || !MathLight.closeTo(this.position, this.previousState.position, 4)
  22112. }else e.cameraChanged2 = false */
  22113. e.allFloorsVisible = this.model.allFloorsVisible !== this.previousState.allFloorsVisible,
  22114. e.moved = !this.position.equals(this.previousState.position),
  22115. e.rotated = !this.quaternion.equals(this.previousState.quaternion),
  22116. e.mouseMoved = !this.mouse.equals(this.previousState.mouse),
  22117. // e.labelScaleFactor = this.getLabelScaleFactor() !== this.previousState.labelScaleFactor,
  22118. e.floorChanged = this.model.currentFloor !== this.previousState.currentFloor,
  22119. e.cameraProjectionChanged = !this.camera.projectionMatrix.equals(this.previousState.projectionMatrix),
  22120. e.cameraWorldMatrixChanged = !this.camera.matrixWorld.equals(this.previousState.worldMatrix),
  22121. e.modeChanged = this.mode !== this.previousState.mode,
  22122. e.modelPositionChanged = !this.model.position.equals(this.previousState.modelPosition),
  22123. e.modelCenterChanged = !this.model.center.equals(this.previousState.modelCenter),
  22124. e.nextPanoActive = null !== this.nextPano,
  22125. e.zoomLevel = this.zoomLevel !== this.previousState.zoomLevel,
  22126. this.previousState.allFloorsVisible = this.model.allFloorsVisible,
  22127. this.previousState.position.copy(this.position),
  22128. this.previousState.quaternion.copy(this.quaternion),
  22129. this.previousState.mouse.copy(this.mouse),
  22130. //this.previousState.labelScaleFactor = this.getLabelScaleFactor(),
  22131. this.previousState.currentFloor = this.model.currentFloor,
  22132. this.previousState.projectionMatrix.copy(this.camera.projectionMatrix),
  22133. this.previousState.worldMatrix.copy(this.camera.matrixWorld),
  22134. this.previousState.mode = this.mode,
  22135. this.previousState.modelPosition.copy(this.model.position),
  22136. this.previousState.modelCenter.copy(this.model.center),
  22137. this.previousState.zoomLevel = this.zoomLevel;
  22138. //console.log("cameraChanged2 "+ e.cameraChanged2 + ", mouseMoved "+e.mouseMoved)
  22139. return !t
  22140. }
  22141. ,
  22142. n.prototype.updateIntersect = function() {
  22143. var e = this.flying || this.isWarping()
  22144. , t = this.isOutsideMode() && this.cameraControls.controls[this.mode].isEngaged()
  22145. , i = y.getById(V.LookTransition)
  22146. , n = !(e || t || this.isTouchEvent || i.length && i[0].running);
  22147. //this.tagManager.intersecttag(this.mouse, n, this.camera) || (this.intersect = this.getMouseIntersect(),//--MP
  22148. this.intersect = this.getMouseIntersect(); //xzw change
  22149. this.intersect && this.updateClosestPano(this.intersect),
  22150. // this.intersect && console.log(this.intersect.point),
  22151. this.closestPano || this.closestPanoInDirection(this.getMouseDirection()) ? (this.reticule.updatePosition(this.position, this.intersect),
  22152. f.navigation.panoScores && !f.navigation.mouseDirection && this.closestPanoInDirection(this.getDirection())) : this.reticule.hide()
  22153. }
  22154. ,
  22155. n.prototype.checkHotClick = function() {
  22156. if(this.intersectHot){
  22157. this.intersectHot.noAction || this.intersectHot.examine(this)
  22158. /* g_touraudio.pause();
  22159. g_bgaudio = false;
  22160. document.getElementById("bgaudio").pause();
  22161. var sWidth = document.body.scrollWidth;
  22162. var sHeight = document.body.scrollHeight;
  22163. var pop1 = document.getElementById('popup');
  22164. pop1.style.display = "block";
  22165. var myElement = document.createElement("iframe");
  22166. myElement.src = g_HotMeshes[i].hotLink;
  22167. myElement.id = "id1";
  22168. myElement.allowTransparency = "true";
  22169. myElement.style.width = "100%";
  22170. myElement.style.height = "100%";
  22171. myElement.scrolling = "no";
  22172. var element=document.getElementById("id1");
  22173. if (typeof(element)== "undefined" || element == null){
  22174. document.getElementById("popup").appendChild(myElement);
  22175. }
  22176. var oClose = document.getElementById("closepop");
  22177. oClose.onclick = function() {
  22178. pop1.style.display = "none";
  22179. document.getElementById("popup").removeChild(document.getElementById("id1"));
  22180. $("#popup iframe:last").remove();
  22181. document.getElementById("bgaudio").play();
  22182. } */
  22183. return true;
  22184. }
  22185. },
  22186. n.prototype.getMouseDirection = function(e) {
  22187. e = e || this.mouse;
  22188. var t = new r.Vector3(e.x,e.y,-1).unproject(this.camera)
  22189. , i = new r.Vector3(e.x,e.y,1).unproject(this.camera);
  22190. return i.sub(t).normalize()
  22191. }
  22192. ,
  22193. n.prototype.hoverOverlay = function(mesh){
  22194. if(!mesh){
  22195. this.hoveringPlane = null;
  22196. $("#player").css("cursor",this.currentCursor || "" );
  22197. }else{
  22198. var overlay = mesh.parent;
  22199. $("#player").css("cursor","pointer");
  22200. this.hoveringPlane = overlay;
  22201. return true;
  22202. }
  22203. },
  22204. n.prototype.clickOverlay = function(overlay){
  22205. if(this.openOverlay && !overlay)return;
  22206. var plane = overlay.plane;
  22207. if(overlay.overlayType == "video"){
  22208. if(plane.material.map.image.paused)plane.material.map.image.play()
  22209. else plane.material.map.image.pause();
  22210. }else if(overlay == enterObjects){//add
  22211. //window.location.href = "http://www.4dmodel.com/SuperTwo762/index.html?m=762&qust=1"
  22212. try{
  22213. window.parent.postMessage("goInside",'*')
  22214. //$("#app .aside li" , parent.document)[0].click();
  22215. }catch(e){
  22216. console.log(e)
  22217. }
  22218. }
  22219. /* if(window.EditOverlay &&EditOverlay.editing){
  22220. if(EditOverlay.editPlane && overlay != EditOverlay.editPlane) EditOverlay.closeOverlayPanel('cancel')
  22221. $('#overlayProp').removeClass('atRight').removeClass('hide')
  22222. EditOverlay.endAddPlane();
  22223. EditOverlay.updateOverlayPanel(overlay)
  22224. EditOverlay.controlSelectOverlay(overlay)
  22225. return;
  22226. } */
  22227. },
  22228. n.prototype.getMouseIntersect = function(e, t) {//xzw change
  22229. e = e || this.mouse.clone(),
  22230. t = t || this.model.floors.reduce(function(e, t) {
  22231. return t.hidden ? e : e.concat(t.collider.children)
  22232. }, this.mode === u.PANORAMA ? this.panoMarkers : []);
  22233. for(var i in this.model.hots){
  22234. t.push(this.model.hots[i].mesh);
  22235. }
  22236. this.overlayGroup && (t = t.concat(this.overlayGroup.children));
  22237. var i = new r.Vector3(e.x,e.y,-1).unproject(this.camera);
  22238. this.raycaster.set(i, this.getMouseDirection(e));
  22239. var n = this.raycaster.intersectObjects(t, true);//add true
  22240. // n[0] && console.log(n[0].point);
  22241. if(g_HotStatus=="add"){
  22242. var points = this.raycaster.intersectObjects(window.player.model.chunks);
  22243. console.log(points[0]);
  22244. points.length >= 1? ($('#player').css('cursor', 'cell'),window.hotPointPos = points[0].point): ($('#player').css('cursor', 'not-allowed'), window.hotPointsPos = false)
  22245. }
  22246. this.intersectHot && this.intersectHot.hideTitle()
  22247. if (0 === n.length){
  22248. this.intersectHot = null; //add
  22249. if(g_HotStatus!="add") $("#player").css("cursor","");
  22250. return null;
  22251. }
  22252. var o = n[0];
  22253. if(o.object.type == "hotSprite"){ //add
  22254. this.intersectHot = o.object.belongHot;
  22255. this.intersectHot.showTitle()
  22256. this.intersectHot.noAction || $("#player").css("cursor","pointer");
  22257. return;
  22258. }
  22259. this.intersectHot = null;
  22260. var intersect = this.hoverOverlay(this.overlayGroup && o && o.object.parent.parent == this.overlayGroup && o.object)
  22261. if(!intersect && g_HotStatus!="add") $("#player").css("cursor","");
  22262. if (o.face) {
  22263. o.normal = o.face.normal.applyQuaternion(o.object.quaternion);
  22264. var a = this.position.clone().sub(o.point);
  22265. a.dot(o.normal) < 0 && o.normal.negate(),
  22266. this.currentPano ? o.onFloor = o.point.y < this.position.y - .5 * this.currentPano.height : o.onFloor = o.point.y < this.position.y - .5,
  22267. o.horizontal = o.normal.y > .8
  22268. }
  22269. // console.log(o.point);
  22270. return o
  22271. }
  22272. ,
  22273. n.prototype.updateClosestPano = function(e) {
  22274. var t = [s.filters.isPanoAligned()];
  22275. if (this.mode === u.PANORAMA) {
  22276. if (!this.currentPano)
  22277. return;
  22278. t.push(s.filters.not(this.currentPano)),
  22279. t.push(s.filters.inFloorDirection(this.currentPano.floorPosition, this.getDirection(), .25)),
  22280. t.push(s.filters.isNeighbourPanoTo(this.currentPano)),
  22281. t.push(s.filters.isCloseEnoughTo(e.point, f.panoFloorClickRadius)),
  22282. t.push(s.filters.isNotBehindNormal(e.point, e.normal))
  22283. } else{
  22284. t.push((pano)=>{ // add
  22285. return this.checkHasNeighbor(pano)
  22286. })
  22287. t.push(s.filters.isOnVisibleFloor()),
  22288. this.mode !== u.FLOORPLAN && t.push(s.filters.inDirection(this.position, this.getDirection(), .25));
  22289. }
  22290. var i = this.model.panos.find(t, [s.sortFunctions.floorDistanceToPoint(e.point)]);
  22291. i !== this.closestPano ? (i && (this.isPanoHover = !0),
  22292. this.emit(w.ClosestPanoChanging, this.closestPano, i, this.mode),
  22293. this.closestPano = i) : this.isPanoHover = !1
  22294. }
  22295. ,
  22296. n.prototype.dollhouseMode = function(e, t) {
  22297. this.emit(w.ModeChanging, this.mode, u.DOLLHOUSE),
  22298. this.mode = u.DOLLHOUSE,
  22299. this.cameraControls.controls[u.DOLLHOUSE].reset();
  22300. var i = new r.Vector3(this.model.center.x,0,this.model.center.z)
  22301. , n = new r.Vector3(15,10,15);
  22302. if (e && t) {
  22303. var o = d.FORWARD.clone().applyQuaternion(t)
  22304. , a = this.model.center.clone().sub(e)
  22305. , s = a.dot(o);
  22306. s > 0 ? (i = o.clone().multiplyScalar(s).add(e),
  22307. n.copy(e)) : F.warn("Tried to initiate dollhouse mode that wasn't looking at the model", e, t)
  22308. }
  22309. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(0, !0),
  22310. this.cameraControls.controls[u.DOLLHOUSE].target.copy(i),
  22311. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(n),
  22312. this.updateFromControls(),
  22313. this.model.alpha = 1,
  22314. this.model.skybox.material.uniforms.opacity.value = 0
  22315. }
  22316. ,
  22317. n.prototype.insideMode = function(e, t) {
  22318. var i = $.Deferred()
  22319. , n = t || null;
  22320. if (this.mode !== u.PANORAMA && this.mode !== u.TRANSITIONING) {
  22321. var r = [s.filters.isPanoAligned()];
  22322. this.model.currentFloor && r.push(s.filters.atFloor(this.model.currentFloor)),
  22323. e = e || this.currentPano || this.model.panos.find(r, [s.sortFunctions.distanceToPoint(this.cameraControls.activeControl.target)]),
  22324. this.flyToNewMode({
  22325. mode: u.PANORAMA,
  22326. pano: e,
  22327. callback: n
  22328. }).done(i.resolve.bind(i)).fail(i.reject.bind(i))
  22329. } else {
  22330. var o = this.mode === u.PANORAMA ? "Already in panorama mode" : "Cannot change mode during mode transition";
  22331. i.reject(o)
  22332. }
  22333. return i.promise()
  22334. }
  22335. ,
  22336. n.prototype.fitDollhouse = function(e, t, i) {//许钟文改 飞入前寻找和初始视角最合适的位置
  22337. //if(urlHasValue('oldEntry')){
  22338. //搬自一代。
  22339. var n = d.FORWARD.clone().applyQuaternion(i)
  22340. , i = n.clone().add(e);
  22341. this.cameraControls.activeControl.target.copy(i),
  22342. this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(e).add(n.multiplyScalar(-10))
  22343. //return;
  22344. //}//下面是二代代码,看不太懂。因为有的场景在靠近一端的某个方向截取的初始视角会甩镜头,也就是不是下去之后的方向
  22345. //直接用一代的这个 效果和二代几乎一样,且不会甩
  22346. /* var n = d.FORWARD.clone().applyQuaternion(i);
  22347. this.cameraControls.activeControl.target.copy(n).add(e);
  22348. var o = d.RIGHT.clone().applyQuaternion(i)
  22349. , a = d.UP.clone()
  22350. , s = o.clone().applyAxisAngle(a, Math.PI / 2)
  22351. , l = this.model.boundingBox.max.clone()
  22352. , c = this.model.boundingBox.min.clone()
  22353. , h = [new r.Vector3(l.x,0,l.z).sub(e), new r.Vector3(l.x,0,c.z).sub(e), new r.Vector3(c.x,0,l.z).sub(e), new r.Vector3(c.x,0,c.z).sub(e)]
  22354. , u = 0
  22355. , p = 0
  22356. , g = 0;
  22357. h.forEach(function(e, t, i) {
  22358. var n = Math.abs(e.dot(o))
  22359. , r = e.dot(s);
  22360. n > u && (u = n,
  22361. p = r),
  22362. r > g && (g = r)
  22363. });
  22364. var m = Math.max(Math.abs(new r.Vector3(0,l.y,0).sub(e).dot(a)), Math.abs(new r.Vector3(0,c.y,0).sub(e).dot(a)))
  22365. , v = s.clone().multiplyScalar(p).add(t)
  22366. , A = s.clone().multiplyScalar(g).add(t);
  22367. p = u / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * this.cameraControls.activeControl.camera.aspect * (Math.PI / 180));
  22368. g = m / Math.tan(this.cameraControls.activeControl.camera.fov / 2 * (Math.PI / 180));
  22369. p = Math.max(p, 10),
  22370. g = Math.max(g, 10);
  22371. var y = n.clone().multiplyScalar(-p).add(v).sub(t).length()
  22372. , C = n.clone().multiplyScalar(-g).add(v).sub(t).length();
  22373. this.cameraControls.activeControl.maxDistance = f.skyboxRadius - 1;
  22374. y >= C ? this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(v).add(n.multiplyScalar(1.1 * -p))
  22375. : this.cameraControls.activeControl.camera.position.set(0, 6, 0).add(A).add(n.multiplyScalar(1.1 * -g))
  22376. */
  22377. }
  22378. ,
  22379. n.prototype.floorplanMode = function(e, t, i) {
  22380. this.mode = u.FLOORPLAN;
  22381. var n = this.cameraControls.controls[u.FLOORPLAN];
  22382. n.reset();
  22383. var r = e ? e : this.model.center;
  22384. if (n.target.copy(r).setY(0),
  22385. n.camera.position.copy(r).setY(f.floorplan.cameraHeight),
  22386. i ? (n.currentScale = i / ($("#player").width() / $("#player").height()),
  22387. n.absoluteScale = n.currentScale) : n.zoomToContain(this.model.size),
  22388. t) {
  22389. var o = d.LEFT.clone().applyQuaternion(t);
  22390. n.rotateLeft(-Math.atan2(o.x, o.z))
  22391. } else
  22392. n.rotateToView(this.model.size, this.getDirection());
  22393. n.update(0)
  22394. }
  22395. ,
  22396. n.prototype.nonInterruptingFlyToPano = function(e, t) {
  22397. return e.skipWarpingCheck = !0,
  22398. this.flyToPano(e, t)
  22399. }
  22400. ,
  22401. n.prototype.updateMarkerVisi = function() {//加
  22402. if(this.mode != "panorama")return;
  22403. this.model.panos.list.forEach((pano)=>{
  22404. if(!pano.marker)return;
  22405. pano.marker.material.visible = !!pano.neighbourPanos[this.currentPano.id];
  22406. })
  22407. }
  22408. ,
  22409. n.prototype.updateHotVisible = function(pano){
  22410. var hots = this.model.hots;
  22411. pano = pano || this.currentPano;
  22412. for (var index in hots){
  22413. var visible;
  22414. if(this.mode != "panorama"){
  22415. visible = true;
  22416. }else{
  22417. //hots[index].mesh.material.depthTest = false;
  22418. visible = !hots[index].visiblePanos || hots[index].visiblePanos.indexOf(pano.id) > -1
  22419. }
  22420. hots[index].mesh.visible = visible;
  22421. }
  22422. },
  22423. n.prototype.flyToPano = function(e, t) {
  22424. var i = e.pano
  22425. , n = e.lookAtPoint
  22426. , o = e.duration
  22427. , a = e.aimDuration
  22428. , s = e.maxDistanceOverride
  22429. , l = e.skipWarpingCheck
  22430. , c = e.constantMoveSpeed
  22431. , h = null
  22432. , p = null;
  22433. window.specialScene && specialScene.special().specifySpot && specialScene.special().specifySpot(i);
  22434. if (this.isWarping() && !l && (this.path.activeTransType === x.BLACK || this.path.activeTransType === x.STD))
  22435. return F.warn("Player.flyToPano() -> Cannot fly when warping"),
  22436. t && t(),
  22437. !1;
  22438. if (this.updateLastView(),
  22439. this.mode !== u.PANORAMA) {
  22440. var m;
  22441. return n && (m = (new r.Quaternion).setFromUnitVectors(d.FORWARD, n.sub(i.position).normalize())),
  22442. void this.flyToNewMode({
  22443. mode: u.PANORAMA,
  22444. pano: i,
  22445. duration: o,
  22446. quaternion: m,
  22447. callback: t
  22448. })
  22449. }
  22450. if (!i || (h = g.deepExtend(e),
  22451. p = function() {
  22452. N.delayOneFrame(function() {
  22453. this.flyToPano(h, t)
  22454. }
  22455. .bind(this))
  22456. }
  22457. .bind(this),
  22458. !this.checkAndWaitForPanoLoad(i, "high", "low", this.basePanoSize, p))) {
  22459. var C = function(e) {
  22460. t && t(e)
  22461. }
  22462. .bind(this);
  22463. this.currentPano || (this.currentPano = i,
  22464. this.path.placeCpm(),
  22465. this.path.fadeOutCpm(f.path.fadeOutTime),
  22466. this.spider.draw());
  22467. var I = o;
  22468. if ("number" != typeof o) {
  22469. var E = s || f.transition.flytimeMaxDistanceThreshold;
  22470. I = Math.min(this.currentPano.position.distanceTo(i.position), E) * f.transition.flytimeDistanceMultiplier + f.transition.flyTime
  22471. }
  22472. if (f.transition.flySpeed > .01 && (I = 1e3 * this.currentPano.position.distanceTo(i.position) / f.transition.flySpeed),
  22473. 1 !== this.zoomLevel)
  22474. switch (f.zoom.transitionStyle) {
  22475. case 1:
  22476. this.smoothZoomToDefault(I / 2);
  22477. break;
  22478. case 2:
  22479. return h = g.deepExtend(e),
  22480. p = this.flyToPano.bind(this, h, t),
  22481. void this.smoothZoomToDefault(f.zoom.restoreTime * (this.zoomLevel - 1), p)
  22482. }
  22483. if (n) {
  22484. y.cancelById(V.LookTransition),
  22485. I *= f.transition.aimSlowFactor;
  22486. var b = this.cameraControls.activeControl.camera.quaternion.clone()
  22487. , _ = (new r.Matrix4).lookAt(i.position, n, d.UP)
  22488. , T = (new r.Quaternion).setFromRotationMatrix(_)
  22489. , S = b.clone()
  22490. , M = new r.Vector3;
  22491. if (i === this.currentPano) {
  22492. var R = d.FORWARD.clone().applyQuaternion(b)
  22493. , P = d.FORWARD.clone().applyQuaternion(T)
  22494. , O = R.angleTo(P);
  22495. return void 0 !== a && null !== a || (a = 1 * Math.sqrt(O) / f.tags.navigate.rotateSpeedFactor * 1e3),
  22496. void y.start(function(e) {
  22497. S.copy(b),
  22498. v.quaternion(S, T)(e),
  22499. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22500. this.cameraControls.activeControl.lookAt(M)
  22501. }
  22502. .bind(this), a, C, 0, A[f.transition.movementEasing], null, V.LookTransition)
  22503. }
  22504. }
  22505. if (i === this.currentPano || this.flying)
  22506. return void C();
  22507. this.flying = !0;
  22508. var L = this.position.clone()
  22509. , D = this.currentPano;
  22510. F.debug("Flying to pano ", i.position),
  22511. this.emit(w.PanoChosen, this.currentPano, i),
  22512. this.emit(w.FlyingStarted, i.position, L, i, D)
  22513. //---------before fly--------------- add
  22514. this.updateHotVisible(i); //更新热点显示
  22515. //地标变化
  22516. if(this.model.floorLogos){
  22517. this.model.changefloorLogoOpa({index:0, opa:0, dur: p, delay:0.7})//this.model.floorLogoFade(0, _duration*0.5, 0.7);
  22518. this.model.floorLogos[1].position.copy(i.floorPosition.clone().sub(this.model.position));
  22519. //this.model.adjustfloorLogoHeight();
  22520. this.model.floorLogos[1].material.opacity = 0;//uniforms.opacity.value = 0;
  22521. this.model.floorLogos[1].visible = true;
  22522. this.model.changefloorLogoOpa({index:1, opa:1, dur: 250})//this.model.floorLogoShow(1,250);
  22523. }
  22524. //=======================================
  22525. n && y.start(function(e) {
  22526. S.copy(b),
  22527. v.quaternion(S, T)(e),
  22528. M.copy(d.FORWARD).applyQuaternion(S).add(this.cameraControls.activeControl.camera.position),
  22529. this.cameraControls.activeControl.lookAt(M)
  22530. }
  22531. .bind(this), I, null, 0, A[f.transition.movementEasing], null, V.LookTransition);
  22532. var B = c ? null : A[f.transition.movementEasing];
  22533. this.nextPano = i,
  22534. y.start(v.uniform(this.model.skybox, "progress", 1), I, null, 0, A[f.transition.blendEasing], "skyFly", V.FlyToPano),
  22535. y.start(v.allUniforms(this.model.chunks, "progress", 1), I, null, 0, A[f.transition.blendEasing], "chunkFly", V.FlyToPano),
  22536. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, i.position), I, function(e) {
  22537. this.flying = !1,
  22538. this.currentPano !== i && this.currentPano.exit(),
  22539. i.enter(),
  22540. this.currentPano = i,
  22541. this.nextPano = null,
  22542. this.path.placeCpm(),
  22543. this.path.fadeOutCpm(f.path.fadeOutTime),
  22544. this.spider.draw(),
  22545. this.emit(w.FlyingEnded, i.position, L, i, D),
  22546. this.updateMarkerVisi(),//add
  22547. C(e)
  22548. //add:
  22549. if(this.mode == "panorama" && this.model.floorLogos){
  22550. this.model.floorLogos[0].position.copy(this.model.floorLogos[1].position)
  22551. //this.model.adjustfloorLogoHeight()
  22552. this.model.changefloorLogoOpa({index:0,opa:1,dur:0});//this.model.floorLogos[0].material.uniforms.opacity.value = 1;
  22553. this.model.floorLogos[1].visible = false;
  22554. }
  22555. /* if(this.mode == "panorama"){
  22556. updateEntryShowing()
  22557. } */
  22558. }
  22559. .bind(this), 0, B, "camFly", V.FlyToPano)
  22560. }
  22561. }
  22562. ,
  22563. n.prototype.controlEntryOpacity = function(o){//add
  22564. if(o.entryShowing!=void 0) entryShowing = o.entryShowing
  22565. var startOpa = enterObjects.children[0].material.opacity;
  22566. var aimOpa = o.on ? 1 : entryShowing ? 0.3 : 0
  22567. if(startOpa == aimOpa)return;
  22568. y.cancelById(_entryOpacityId);
  22569. y.start((progress)=>{
  22570. var opa = startOpa * (1-progress) + aimOpa * progress
  22571. enterObjects.children.forEach(plane=>{
  22572. plane.material.opacity = opa
  22573. })
  22574. }, 1500, ()=>{//done
  22575. if(entryShowing){
  22576. this.controlEntryOpacity({on:!o.on})
  22577. }
  22578. }, 0, A[f.transition.movementEasing], null, _entryOpacityId);
  22579. }
  22580. n.prototype.fastForwardActivePanoFlight = function(e) {
  22581. e = e || f.transition.fastForwardFactor / 10 * 4 + 1,
  22582. y.adjustSpeed(V.FlyToPano, e),
  22583. y.adjustSpeed(V.LookTransition, e)
  22584. }
  22585. ,
  22586. n.prototype.flyToPanoClosestToMouse = function() {
  22587. if (Date.now() - this.mouseLastMoveTime > 50 && (this.intersect = this.getMouseIntersect(),
  22588. this.intersect && this.updateClosestPano(this.intersect)),
  22589. this.closestPano)
  22590. return this.flyToPano({
  22591. pano: this.closestPano
  22592. });
  22593. var e = this.getMouseDirection();
  22594. this.flyDirection(e) || this.flyToPano({
  22595. pano: this.currentPano
  22596. })
  22597. }
  22598. ,
  22599. n.prototype.flyLocalDirection = function(e) {
  22600. var t = this.getDirection(e)
  22601. , i = 1 === e.z ? .4 : .75
  22602. , n = 1 === Math.abs(e.x);
  22603. return this.flyDirection(t, i, n)
  22604. }
  22605. ,
  22606. n.prototype.flyDirection = function(e, t, i) {
  22607. this.closePopup();//xzw add
  22608. var n = $.Deferred();
  22609. this.history.invalidate();
  22610. var r = this.closestPanoInDirection(e, t, i);
  22611. return r ? this.flyToPano({
  22612. pano: r
  22613. }, n.resolve.bind(n, !0)) : (this.bump(e),
  22614. n.resolve(!1)),
  22615. n.promise()
  22616. }
  22617. ,
  22618. n.prototype.closestPanoInDirection = function(e, t, i) {
  22619. return this.rankedPanoInDirection(0, e, t, i)
  22620. }
  22621. ,
  22622. n.prototype.rankedPanoInDirection = function() {
  22623. var e = {
  22624. pano: null,
  22625. candidates: []
  22626. };
  22627. return function(t, i, n, r) {
  22628. t || (t = 0),
  22629. n = void 0 !== n ? n : .75;
  22630. var o = r ? "angle" : "direction";
  22631. return this.model.panos.findRankedByScore(t, [s.filters.isPanoAligned(), s.filters.inPanoDirection(this.position, i, n), s.filters.isNeighbourPanoTo(this.currentPano), s.filters.not(this.currentPano)], [s.scoreFunctions.distanceSquared(this.currentPano), s.scoreFunctions[o](this.position, i)], e),
  22632. this.cachedPanoCandidates = e.candidates,
  22633. e.pano
  22634. }
  22635. }(),
  22636. n.prototype.bump = function(e) {
  22637. if (this.mode === u.PANORAMA && !this.flying && !this.isWarping()) {
  22638. var t, i, n, r = f.transition, o = (r.flytimeMaxDistanceThreshold * r.flytimeDistanceMultiplier + r.flyTime) / 8, a = this.camera.getWorldDirection().dot(e), s = Math.abs(a) > .5;
  22639. if (s)
  22640. t = function() {
  22641. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", a > 0 ? 1.04 : .96), o, i, 0, A.easeInOutSine, "bumpZStart")
  22642. }
  22643. .bind(this),
  22644. i = function() {
  22645. y.start(v.property(this.cameraControls.cameras[u.PANORAMA], "zoom", 1), 5 * o, n, 0, A.easeInOutSine, "bumpZRelax")
  22646. }
  22647. .bind(this);
  22648. else {
  22649. var l = this.camera.position.clone()
  22650. , c = e.clone();
  22651. this.raycaster.set(l, c);
  22652. var h = this.model.floors.reduce(function(e, t) {
  22653. return e.concat(t.collider.children)
  22654. }, [])
  22655. , d = this.raycaster.intersectObjects(h)
  22656. , p = d.length > 0 ? d[0].distance / 25 : .04
  22657. , g = l.clone().add(c.multiplyScalar(p));
  22658. t = function() {
  22659. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, g), o, i, 0, A.easeInOutSine, "bumpTStart")
  22660. }
  22661. .bind(this),
  22662. i = function() {
  22663. y.start(v.vector(this.cameraControls.cameras[u.PANORAMA].position, l), 5 * o, n, 0, A.easeInOutSine, "bumpTRelax")
  22664. }
  22665. .bind(this)
  22666. }
  22667. n = function() {
  22668. this.flying = !1
  22669. }
  22670. .bind(this),
  22671. this.flying = !0,
  22672. t()
  22673. }
  22674. }
  22675. ,
  22676. n.prototype.changeFloor = function(e) {
  22677. if (!this.is360View(this.mode, this.currentPano))
  22678. if (this.mode === u.PANORAMA) {
  22679. var t = this.history.reversePano(e);
  22680. t && t.isAligned() ? this.flyToPano({
  22681. pano: t
  22682. }) : this.changeFloorByScore(e)
  22683. } else
  22684. this.model.setFloor(this.model.nextFloor(e) || this.model.currentFloor)
  22685. }
  22686. ,
  22687. n.prototype.changeFloorByScore = function() {
  22688. var e = {
  22689. pano: null,
  22690. candidates: []
  22691. };
  22692. return function(t) {
  22693. var i = this.model.nextFloor(t);
  22694. return i ? (this.model.panos.lowestByScore([s.filters.atFloor(i), s.filters.isPanoAligned()], [s.scoreFunctions.distance(this.currentPano), s.scoreFunctions.direction(this.position, new r.Vector3(0,t,0)), s.scoreFunctions.penalizeHeightDifferenceUnder(this.position, .5)], e),
  22695. void (e.pano ? (this.cachedPanoCandidates = e.candidates,
  22696. this.history.push(t, this.currentPano),
  22697. this.flyToPano({
  22698. pano: e.pano
  22699. })) : F.warn("No pano found on selected floor, not moving there."))) : void F.debug("player.changeFloor(" + t + "): no such floor")
  22700. }
  22701. }(),
  22702. n.prototype.gotoFloor = function(e) {
  22703. var t = e - this.model.currentFloor.floorIndex;
  22704. this.changeFloor(t)
  22705. }
  22706. ,
  22707. n.prototype.getDirection = function(e) {
  22708. return e = e ? e : (new r.Vector3).copy(d.FORWARD),
  22709. e.applyQuaternion(this.camera.quaternion)
  22710. }
  22711. ,
  22712. n.prototype.flyToSameMode = function(e, t, i, n, o) {
  22713. if (o = o || $.Deferred(),
  22714. this.mode === u.TRANSITIONING)
  22715. return F.warn("should not be transitioning here"),
  22716. n && n(!1),
  22717. o.reject().promise();
  22718. var a = i || !1
  22719. , s = i ? i.position : this.position
  22720. , l = this.position.clone()
  22721. , c = this.currentPano;
  22722. if (F.debug("New pose in mode " + this.mode),
  22723. !e || (retryCallback = function() {
  22724. N.delayOneFrame(function() {
  22725. this.flyToSameMode(e, t, i, n, o)
  22726. }
  22727. .bind(this))
  22728. }
  22729. .bind(this),
  22730. !this.checkAndWaitForPanoLoad(e, "high", "low", this.basePanoSize, retryCallback))) {
  22731. var h = function() {
  22732. this.emit(w.FlyingEnded, s, l, e, c),
  22733. n && n(!0)
  22734. }
  22735. .bind(this)
  22736. , d = f[this.mode]
  22737. , p = void 0 !== t ? t : d.transitionTime
  22738. , g = new r.Vector3
  22739. , C = new r.Vector3;
  22740. if (this.emit(w.FlyingStarted, s, l, e, c),
  22741. this.mode === u.PANORAMA)
  22742. F.warn("we should not be here for panorama views");
  22743. else if (this.mode === u.DOLLHOUSE)
  22744. if (a) {
  22745. var I = new r.Vector3(0,1,0);
  22746. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22747. this.model.warpDestFloors(i.floorVisibility),
  22748. C.copy(i.position);
  22749. var E = new r.Vector3(0,0,-1).applyQuaternion(i.quaternion)
  22750. , b = new r.Raycaster(C.clone(),E.clone(),0,1 / 0)
  22751. , _ = b.intersectObjects(this.model.colliders)
  22752. , T = 3;
  22753. _.length ? (g.copy(_[0].point),
  22754. T = .75 * C.distanceTo(g)) : (g.copy(E).multiplyScalar(3).add(C),
  22755. F.debug("Tried to restore dollhouse mode that did not intersect...", i.position, i.quaternion));
  22756. var x = (new r.Matrix4).lookAt(C, g, I)
  22757. , S = (new r.Euler).setFromRotationMatrix(x, f.warp.eOrder)
  22758. , M = g.distanceTo(C)
  22759. , R = (new r.Matrix4).lookAt(this.cameraControls.cameras[u.DOLLHOUSE].position, this.cameraControls.controls[u.DOLLHOUSE].target, I)
  22760. , P = (new r.Euler).setFromRotationMatrix(R, f.warp.eOrder)
  22761. , O = this.cameraControls.cameras[u.DOLLHOUSE].position.distanceTo(this.cameraControls.controls[u.DOLLHOUSE].target);
  22762. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(Math.min(O, T), !0);
  22763. var L = new r.Euler(S.x - P.x,S.y - P.y,S.z - P.z,f.warp.eOrder);
  22764. L.y = L.y > Math.PI ? L.y -= 2 * Math.PI : L.y < -Math.PI ? L.y += 2 * Math.PI : L.y,
  22765. this.path.burnsDir = Math.sign(L.y);
  22766. var D = new r.Euler(0,0,0,f.warp.eOrder)
  22767. , B = new r.Vector3;
  22768. y.start(v.vector(this.cameraControls.controls[u.DOLLHOUSE].target, g), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22769. y.start(function(e, t) {
  22770. D.x = P.x + e * L.x,
  22771. D.y = P.y + e * L.y,
  22772. D.z = P.z + e * L.z;
  22773. var i = O + e * (M - O);
  22774. B.set(0, 0, i).applyEuler(D).add(this.cameraControls.controls[u.DOLLHOUSE].target),
  22775. this.cameraControls.cameras[u.DOLLHOUSE].position.copy(B).add(this.model.position)
  22776. }
  22777. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode),
  22778. y.start(function(e, t) {
  22779. this.cameraControls.controls[u.DOLLHOUSE].update(),
  22780. this.quaternion.copy(this.cameraControls.cameras[u.DOLLHOUSE].quaternion),
  22781. this.position.copy(this.cameraControls.cameras[u.DOLLHOUSE].position)
  22782. }
  22783. .bind(this), p, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22784. } else
  22785. F.warn("invalid warp destination in flyToSameMode()? ignore it then");
  22786. else if (this.path.placeCpm(),
  22787. this.path.fadeInCpm(f.path.fadeInTime),
  22788. i) {
  22789. this.model.warpDestFloors(i.floorVisibility);
  22790. var U = this.cameraControls.cameras[u.FLOORPLAN]
  22791. , k = this.cameraControls.controls[u.FLOORPLAN]
  22792. , H = k.target.clone()
  22793. , G = i.position.clone().sub(H)
  22794. , z = U.position.clone().sub(k.target)
  22795. , W = z.length()
  22796. , j = new r.Vector3(-1,0,0).applyQuaternion(i.quaternion).normalize()
  22797. , Y = Math.atan2(k.offset.x, k.offset.z)
  22798. , X = Math.atan2(j.x, j.z)
  22799. , Z = k.absoluteScale
  22800. , q = m.convertWorkshopOrthoZoom(i.orthoZoom);
  22801. y.start(function(e, t) {
  22802. k.target.copy(G).multiplyScalar(e).add(H);
  22803. var i = Y + (X - Y) * e;
  22804. k.offset.x = W * Math.sin(i),
  22805. k.offset.z = W * Math.cos(i),
  22806. U.position.copy(k.target).add(k.offset),
  22807. k.absoluteScale = Z + e * (q - Z),
  22808. k.update(),
  22809. this.quaternion.copy(U.quaternion),
  22810. this.position.copy(U.position),
  22811. this.target.copy(k.target),
  22812. this.camera.projectionMatrix.copy(U.projectionMatrix)
  22813. }
  22814. .bind(this), p, null, 0, A[f.flydown.movementEasing], null, V.FlyToSameMode)
  22815. } else
  22816. F.info("flyToSameMode() funny floorplan view? skipping");
  22817. return y.setTimeout(function(e) {
  22818. this.mode = e,
  22819. h(),
  22820. o.resolve(!0)
  22821. }
  22822. .bind(this, this.mode), p, V.FlyToSameMode),
  22823. this.mode = u.TRANSITIONING,
  22824. o.promise()
  22825. }
  22826. }
  22827. ,
  22828. n.prototype.flyToNewMode = function(e, t) {
  22829. e = e || {};
  22830. var i = e.mode
  22831. , n = e.pano
  22832. , o = e.duration
  22833. , a = e.warpDest
  22834. , s = e.callback
  22835. , l = e.force
  22836. , c = e.quaternion;
  22837. if (t = t || $.Deferred(),
  22838. this.isWarping())
  22839. return F.warn("Player.flyToNewMode() -> Cannot fly when warping"),
  22840. s && s(!1),
  22841. t.reject("Cannot change mode during tour transition").promise();
  22842. if (this.mode === u.TRANSITIONING)
  22843. return s && s(!1),
  22844. t.reject("Cannot change mode during mode transition").promise();
  22845. if (i === this.mode)
  22846. return l ? (this.flyToSameMode(n, o, a, s).done(t.resolve.bind(t)).fail(t.reject.bind(t)),
  22847. t.promise()) : (s && s(!1),
  22848. t.reject("Already in " + i + " mode").promise());
  22849. var h = a || !1;
  22850. F.debug("Switching mode to " + i);
  22851. var d = function() {
  22852. N.delayOneFrame(function() {
  22853. this.flyToNewMode(e, t)
  22854. }
  22855. .bind(this))
  22856. }
  22857. .bind(this);
  22858. if (n && this.checkAndWaitForPanoLoad(n, "low", "low", this.basePanoSize, d))
  22859. return t.promise();
  22860. if (!this.model.meshTexturesLoaded && this.isOutsideMode(i))
  22861. return F.info("Waiting for model textures to be loaded before going out to dollhouse"),
  22862. this.model.waitForLoad(this.model, function() {
  22863. return this.model.meshTexturesLoaded;
  22864. }
  22865. .bind(this)),
  22866. this.model.loadMeshTextures().done(d),
  22867. t.promise();
  22868. this.history.invalidate(),
  22869. this.updateLastView();
  22870. var p = this.mode
  22871. , C = this.cameraControls.cameras[i];
  22872. e = g.deepExtend({}, f[i], f[p + "-" + i]);
  22873. var I = void 0 !== o ? o : e.transitionTime;
  22874. this.emit(w.ModeChanging, p, i, n),
  22875. n && (this.currentPano = n),
  22876. this.switchCameraMode(i, c),
  22877. y.cancelById(V.LookTransition);
  22878. //before fly---------------------
  22879. if(this.mode == "panorama"){
  22880. if(this.model.floorLogos){
  22881. this.model.floorLogos[0].visible = false;
  22882. this.model.floorLogos[1].visible = false;
  22883. }
  22884. }
  22885. //------------------------------------
  22886. var _ = (new r.Vector3).copy(this.position);
  22887. if (i === u.PANORAMA){
  22888. this.emit(w.PanoChosen, n, n),
  22889. setTimeout(function() {
  22890. n.floor.enter(i)
  22891. }
  22892. .bind(this), I / 2),
  22893. this.path.fadeOutCpm(f.path.fadeOutTime);
  22894. if(this.model.floorLogos){
  22895. this.model.floorLogos[0].position.copy(n.floorPosition.clone().sub(this.model.position));//改
  22896. this.model.floorLogos[1].position.copy(this.model.floorLogos[0].position);//for floorIcon position
  22897. }
  22898. }else if (i === u.DOLLHOUSE) {
  22899. if (h && (this.model.stayPut = !0),
  22900. a ? (this.cameraControls.controls[u.DOLLHOUSE].resetRanges(1, !0),
  22901. this.model.warpDestFloors(a.floorVisibility)) : this.model.toggleAllFloors(!0),
  22902. this.path.placeCpm(),
  22903. this.path.fadeInCpm(f.path.fadeInTime),
  22904. h) {
  22905. var T = new r.Vector3(this.model.center.x,0,this.model.center.z);
  22906. _.set(15, 10, 15);
  22907. var M = new r.Vector3(0,0,-1).applyQuaternion(a.quaternion)
  22908. , R = new r.Raycaster(a.position.clone(),M.clone(),0,1 / 0)
  22909. , P = R.intersectObjects([this.sceneIntersectionPlane]);
  22910. P.length ? (T.copy(P[0].point),
  22911. _.copy(a.position),
  22912. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(.75 * _.distanceTo(T), !0)) : (F.warn("Tried to restore dollhouse mode that did not intersect...", a.position, a.quaternion),
  22913. this.cameraControls.controls[u.DOLLHOUSE].resetRanges(3, !0)),
  22914. this.cameraControls.controls[u.DOLLHOUSE].target.copy(T),
  22915. _.add(this.model.position),
  22916. C.position.copy(_),
  22917. this.cameraControls.controls[u.DOLLHOUSE].update()
  22918. }
  22919. } else if (this.path.placeCpm(),
  22920. this.path.fadeInCpm(f.path.fadeInTime),
  22921. a) {
  22922. this.model.warpDestFloors(a.floorVisibility);
  22923. var O = this.cameraControls.cameras[u.FLOORPLAN]
  22924. , L = this.cameraControls.controls[u.FLOORPLAN]
  22925. , D = O.position.clone().sub(L.target)
  22926. , B = new r.Vector3(-1,0,0).applyQuaternion(a.quaternion).normalize()
  22927. , U = Math.atan2(B.x, B.z);
  22928. L.target.copy(a.position);
  22929. var k = D.length();
  22930. L.offset.x = k * Math.sin(U),
  22931. L.offset.y = 0,
  22932. L.offset.z = k * Math.cos(U),
  22933. O.position.copy(L.target).add(L.offset);
  22934. L.target.clone().sub(C.position);
  22935. C.quaternion.copy(a.quaternion),
  22936. L.currentScale = m.convertWorkshopOrthoZoom(a.orthoZoom),
  22937. L.absoluteScale = L.currentScale,
  22938. L.update()
  22939. } else
  22940. this.model.currentFloor.enter(i);
  22941. var H = this.currentPano
  22942. , G = this.position.clone();
  22943. return this.emit(w.FlyingStarted, _, G, n, this.currentPano),
  22944. this.flying = !0,
  22945. this.isOutsideMode(i) && this.is360View(p, H) ? (h || i !== u.DOLLHOUSE || (C.position.set(15, 10, 15),
  22946. C.controls.target.set(this.model.center.x, 0, this.model.center.z),
  22947. C.controls.update()),
  22948. e.blackoutStyle = S.FADEIN,
  22949. I = f.show360Views.transitionTime,
  22950. this.fade360View(I, C, e)) : this.isOutsideMode(p) && this.is360View(i, n) ? (h && this.switchCameraMode(i, h.quaternion),
  22951. this.mode = i,
  22952. this.path && this.path.popOutCpm(),
  22953. e.blackoutStyle = S.END,
  22954. I = f.show360Views.transitionTime,
  22955. this.fade360View(I, C, e)) : (y.start(v.property(this.model, "alpha", e.modelAlpha, null), I * e.modelAlphaLength, null, e.modelAlphaDelay, null, V.FlyToNewMode),
  22956. y.start(v.vector(this.position, C.position), I, null, f.flydown.movementDelay, A[f.flydown.movementEasing], null, V.FlyToNewMode),
  22957. y.start(v.quaternion(this.quaternion, C.quaternion), I * e.rotationDuration, null, e.rotationDelay, A[f.flydown.rotationEasing], null, V.FlyToNewMode),
  22958. y.start(v.matrix4(this.camera.projectionMatrix, C.projectionMatrix), I * e.cameraMatrixDuration, null, e.cameraMatrixDelay, e.cameraMatrixEase, null, V.FlyToNewMode),
  22959. y.start(v.uniform(this.model.skybox, "opacity", e.skyboxOpacity), I * e.skyboxOpacityLength, null, e.skyboxOpacityDelay, null, V.FlyToNewMode),
  22960. y.start(v.property(this.reticule.material.uniforms.opacity, "value", 0), I, null, V.FlyToNewMode)),
  22961. y.setTimeout(function() {
  22962. this.flying = !1,
  22963. p === u.PANORAMA && i !== u.PANORAMA ? this.currentPano.exit() : p !== u.PANORAMA && i === u.PANORAMA && (this.currentPano !== H && H.exit(),
  22964. this.currentPano.enter(),
  22965. this.path.placeCpm(),
  22966. this.path.fadeOutCpm(f.path.fadeOutTime),
  22967. this.spider.draw()),
  22968. p === u.DOLLHOUSE && this.cameraControls.controls[u.DOLLHOUSE].resetRanges(),
  22969. this.mode = i,
  22970. this.emit(w.FlyingEnded, _, G, this.currentPano, H)
  22971. //add:
  22972. this.updateMarkerVisi(),
  22973. (p === u.PANORAMA || i == u.PANORAMA) && this.updateHotVisible(),
  22974. this.mode == u.PANORAMA&&this.model.floorLogos&&(
  22975. this.model.changefloorLogoOpa({index:0, from:0, opa:1, dur: 150 }),//this.model.floorLogoShow(0,150);
  22976. this.model.floorLogos[0].visible = true
  22977. )
  22978. /* if(this.mode == u.PANORAMA) updateEntryShowing()
  22979. else player.controlEntryOpacity({on:false, entryShowing:false}) */
  22980. //-------
  22981. h && p !== u.PANORAMA && i === u.PANORAMA ? this.startWarp(b.Retain, E.Retain, x.BLACK, null, null, s) : (s && s(),
  22982. t.resolve())
  22983. }
  22984. .bind(this), I, V.FlyToNewMode),
  22985. this.mode = u.TRANSITIONING,
  22986. t.promise()
  22987. }
  22988. ,
  22989. n.prototype.fade360View = function(e, t, i) {
  22990. this.tagManager.hideShowTagsForBlackoutStyle(i.blackoutStyle, e),
  22991. $(this.domElement).fadeOut(.5 * e, function() {
  22992. this.model.skybox.material.uniforms.opacity.value = i.skyboxOpacity,
  22993. this.model.alpha = i.modelAlpha,
  22994. this.position.copy(t.position),
  22995. this.quaternion.copy(t.quaternion),
  22996. this.camera.projectionMatrix.copy(t.projectionMatrix),
  22997. $(this.domElement).fadeIn(.5 * e)
  22998. }
  22999. .bind(this))
  23000. }
  23001. ,
  23002. n.prototype.findDefaultViews = function() {
  23003. this.findDefaultView(this.lastInsideView, !0),
  23004. this.findDefaultView(this.last360View, !1)
  23005. }
  23006. ,
  23007. n.prototype.findDefaultView = function(e, t) {
  23008. var i, n = this.model.heroLocations, r = this.model.panos, o = n.findIndex(function(e) {
  23009. if (e.cameraMode !== u.PANORAMA)
  23010. return !1;
  23011. var i = r.get(e.panoId);
  23012. return i && i.isAligned() === t
  23013. });
  23014. o >= 0 ? (i = r.get(n[o].panoId),
  23015. e.update({
  23016. cameraMode: u.PANORAMA,
  23017. pano: i,
  23018. position: n[o].position,
  23019. quaternion: n[o].quaternion
  23020. })) : (o = r.list.findIndex(function(e) {
  23021. return e.isAligned() === t
  23022. }),
  23023. o >= 0 ? (i = r.list[o],
  23024. e.update({
  23025. cameraMode: u.PANORAMA,
  23026. pano: i,
  23027. position: i.position
  23028. })) : F.warn("There are no", t ? "inside" : "360º", "views in this model"))
  23029. }
  23030. ,
  23031. n.prototype.updateLastView = function() {
  23032. if (this.mode === u.PANORAMA) {
  23033. var e = this.currentPano.isAligned() ? this.lastInsideView : this.last360View;
  23034. e.update({
  23035. pano: this.currentPano,
  23036. position: this.position,
  23037. quaternion: this.quaternion
  23038. })
  23039. }
  23040. }
  23041. ,
  23042. n.prototype.goToLastView = function(e, t) {
  23043. var i = $.Deferred()
  23044. , n = i.resolve.bind(i)
  23045. , r = i.reject.bind(i)
  23046. , o = e ? this.lastInsideView : this.last360View;
  23047. return this.isInMode(u.PANORAMA) && this.currentPano.isAligned() !== e && this.updateLastView(),
  23048. this.isInMode(u.PANORAMA) ? (this.path && this.path.popOutCpm(),
  23049. this.fadeToView(e, o, f.show360Views.transitionTime, t).done(n).fail(r)) : this.isOutsideMode() && this.flyToNewMode({
  23050. mode: o.cameraMode,
  23051. pano: o.pano,
  23052. quaternion: o.quaternion,
  23053. callback: t
  23054. }).done(n).fail(r),
  23055. i.promise()
  23056. }
  23057. ,
  23058. n.prototype.fadeToView = function(e, t, i, n) {
  23059. var r = $.Deferred()
  23060. , o = r.resolve.bind(r)
  23061. , a = r.reject.bind(r);
  23062. if (!t.isValid() || t.cameraMode === u.PANORAMA && !t.pano)
  23063. return F.warn("Tried to fade to an illegal view", t.cameraMode),
  23064. a("Cannot go to illegal view"),
  23065. r.promise();
  23066. var s = (f[t.cameraMode],
  23067. function() {
  23068. $(this.domElement).fadeIn(.5 * i),
  23069. n && n(),
  23070. o()
  23071. }
  23072. .bind(this))
  23073. , l = e ? S.FADEIN : S.END;
  23074. return this.tagManager.hideShowTagsForBlackoutStyle(l, i),
  23075. $(this.domElement).fadeOut(.5 * i, function() {
  23076. this.model.fadePanoMarkers(e ? f.panorama.markerOpacity : 0),
  23077. t.cameraMode === u.PANORAMA ? this.flyToPano({
  23078. pano: t.pano,
  23079. lookAtPoint: d.FORWARD.clone().applyQuaternion(t.quaternion).add(t.pano.position),
  23080. duration: 0
  23081. }, s) : this.flyToNewMode({
  23082. mode: t.cameraMode,
  23083. quaternion: t.quaternion,
  23084. duration: 0,
  23085. callback: s
  23086. })
  23087. }
  23088. .bind(this)),
  23089. r.promise()
  23090. }
  23091. ,
  23092. n.prototype.startWarp = function(e, t, i, n, r, o) {
  23093. if (this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !1),
  23094. this.flying)
  23095. return F.warn("Player.startWarp() -> Cannot warp when flying"),
  23096. o && o(),
  23097. !1;
  23098. null !== e && void 0 !== e || (e = b.Show),
  23099. this.history.invalidate()
  23100. e !== b.Retain ? this.path.brushToWarpPano(i, x.BLACK) || (i = x.BLACK) : i = this.path.upcomingTransType;
  23101. var a = this.path.warpDestPano && !this.path.warpDestPano.isAligned();
  23102. return this.emit(w.WarpStarted, a, i, n, r),
  23103. n = n || S.MIDDLE,
  23104. this.path.warpToPano(i, n, r, function() {
  23105. t === E.Slow ? this.path.discardSlow() : t === E.Standard && this.path.discardPathObject(),
  23106. this.emit(w.WarpEnded, i),
  23107. this.cameraControls.activeControl && (this.cameraControls.activeControl.enabled = !0),
  23108. o && o()
  23109. }
  23110. .bind(this)),
  23111. e === b.Hide && this.path.discardPathObject(),
  23112. !0
  23113. }
  23114. ,
  23115. n.prototype.warpToPanoById = function(e, t, i, n, r, o, a, s) {
  23116. return this.path.setWarpDestinationByPanoId(e, t) ? this.startWarp(i, n, r, o, a, s) : (F.warn("Player.warpToPanoById() -> Could not setWarpDestinationByPanoId()"),
  23117. s && s(),
  23118. !1)
  23119. }
  23120. ,
  23121. n.prototype.warpToPanoByHeroIndex = function(e, t, i, n, r, o, a) {
  23122. return this.path.setWarpDestinationByHeroIndex(e) ? this.startWarp(t, i, n, r, o, a) : (F.warn("Player.warpToPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23123. a && a(),
  23124. !1)
  23125. }
  23126. ,
  23127. n.prototype.warpToPano = function(e, t, i, n, r, o, a, s) {
  23128. return this.warpToPanoById(e.id, t, i, n, r, o, a, s)
  23129. }
  23130. ,
  23131. n.prototype.warpToNonPanoByHeroIndex = function(e, t) {
  23132. return this.path.setWarpDestinationByHeroIndex(e) ? (this.path.warpToNonPano(t),
  23133. !0) : (F.warn("Player.warpToNonPanoByHeroIndex() -> Could not setWarpDestinationByHeroIndex()"),
  23134. t && t(),
  23135. !1)
  23136. }
  23137. ,
  23138. n.prototype.aimTourCamera = function(e, t, i, n) {
  23139. return F.debug("player.aimTourCamera(" + e + ") calling warpToPanoByHeroIndex(" + e + ")"),
  23140. this.warpToPanoByHeroIndex(e, t, i, null, null, null, n)
  23141. }
  23142. ,
  23143. n.prototype.showPathToHeroLocation = function(e) {
  23144. this.path.setWarpDestinationByHeroIndex(e) && this.path.brushToWarpPano(x.STD, x.BLACK)
  23145. }
  23146. ,
  23147. n.prototype.tourInterlude = function(e, t) {
  23148. this.history.invalidate();
  23149. this.path.discardSlow();
  23150. //xzw:
  23151. var a = g_data2.tourAudio && g_data2.tourAudio[this.model.heroLocations[this.director.currentItem].sid];
  23152. var currTime = g_tourAudio ? g_tourAudio.currentTime * 1000 : 0;
  23153. var rotTime = (a && a.music) ? a.time - currTime : 2000;
  23154. this.path.waitNextStep(e, function() {
  23155. t && t()
  23156. }.bind(this), rotTime)
  23157. }
  23158. ,
  23159. n.prototype.stopInterlude = function() {
  23160. this.interruptAndFastForward(null, 0)
  23161. }
  23162. ,
  23163. n.prototype.interruptAndFastForward = function(e, t) {
  23164. this.isWarping() && this.emit(w.WarpInterrupted, this.path.activeTransType, e, t),
  23165. this.flying && this.emit(w.FlyingInterrupted),
  23166. this.path.interruptAndFastForward(e, t)
  23167. }
  23168. ,
  23169. n.prototype.setSize = function(e, t) {
  23170. var i = e / t;
  23171. this.baseFov = B.clampVFOV(f.insideFOV, f.insideFOVMax, e, t);
  23172. var n = B.getHFOVFromVFOV(f.insideFOV, e, t);
  23173. n > f.insideFOVMax ? this.baseFov = B.getVFOVFromHFOV(f.insideFOVMax, e, t) : this.baseFov = f.insideFOV;
  23174. for (var r in this.cameraControls.cameras) {
  23175. var o = this.cameraControls.cameras[r];
  23176. o.fov = this.baseFov * (1 / this.zoomLevel),
  23177. o.updateAspect(i)
  23178. }
  23179. }
  23180. ,
  23181. n.prototype.toJSON = function() {
  23182. var e = {};
  23183. return this.cameraControls.activeControl ? (e = this.cameraControls.activeControl.toJSON(),
  23184. e.camera_mode = u.toInt(this.mode),
  23185. this.isOutsideMode() ? this.model.allFloorsVisible ? e.floor_visibility = [] : e.floor_visibility = this.model.floors.list.map(function(e) {
  23186. return e.hidden ? 0 : 1
  23187. }) : u.PANORAMA && (e.scan_id = this.currentPano.id),
  23188. e) : e
  23189. }
  23190. ,
  23191. n.prototype.getCurrentNodePanos = function(e) {
  23192. this.model.panos.map;
  23193. if (e.length = 0,
  23194. this.path.nodes)
  23195. for (var t = 0; t < this.path.nodes.length; t++) {
  23196. var i = this.path.nodes[t];
  23197. e.push(this.model.panos.get(i))
  23198. }
  23199. }
  23200. ,
  23201. n.prototype.zoomIncrementally = function(e) {
  23202. var t = this.zoomLevel;
  23203. this.zoomTo(this.zoomLevel + e),
  23204. t !== this.zoomLevel && this.currentPano && this.zoomStats.addZoomAction(t, this.zoomLevel, this.currentPano.id)
  23205. }
  23206. ,
  23207. n.prototype.zoomInIncrementally = function(e) {
  23208. e = e || this.defaultZoomIncrement,
  23209. this.zoomIncrementally(e)
  23210. }
  23211. ,
  23212. n.prototype.zoomOutIncrementally = function(e) {
  23213. e = e || -this.defaultZoomIncrement,
  23214. this.zoomIncrementally(e)
  23215. }
  23216. ,
  23217. n.prototype.zoomBy = function(e) {
  23218. this.zoomTo(this.zoomLevel * e)
  23219. }
  23220. ,
  23221. n.prototype.zoomIn = function() {
  23222. this.zoomBy(1 + this.zoomSpeed)
  23223. }
  23224. ,
  23225. n.prototype.zoomOut = function() {
  23226. this.zoomBy(1 - this.zoomSpeed)
  23227. }
  23228. ,
  23229. n.prototype.zoomTo = function(e, t) {
  23230. if (t || f.zoom.enabled && this.mode === u.PANORAMA && this.zoomEnabled) {
  23231. if (e < f.zoom.min && (e = f.zoom.min),
  23232. e > f.zoom.max && (e = f.zoom.max),
  23233. e > this.zoomLevel ? (this.emit(O.ZoomIn),
  23234. e === f.zoom.max && this.emit(O.ZoomMax)) : e < this.zoomLevel && (this.emit(O.ZoomOut),
  23235. e === f.zoom.min && this.emit(O.ZoomMin)),
  23236. this.cameraControls.activeControl) {
  23237. var i = this.cameraControls.activeControl.camera;
  23238. this.zoomLevel = e,
  23239. i.fov = this.baseFov * (1 / this.zoomLevel),
  23240. i.updateProjectionMatrix(),
  23241. this.zoomFov = i.fov
  23242. }
  23243. }
  23244. }
  23245. ,
  23246. n.prototype.increaseZoomSpeed = function() {
  23247. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed + this.zoomSpeedAdjust)
  23248. }
  23249. ,
  23250. n.prototype.decreaseZoomSpeed = function() {
  23251. this.zoomSpeed = this.clampZoomSpeed(this.zoomSpeed - this.zoomSpeedAdjust)
  23252. }
  23253. ,
  23254. n.prototype.clampZoomSpeed = function(e) {
  23255. return e < 0 ? 0 : e
  23256. }
  23257. ,
  23258. n.prototype.activatePersistentZooming = function(e) {
  23259. this.zooming = e ? 1 : -1
  23260. }
  23261. ,
  23262. n.prototype.deactivatePersistentZooming = function() {
  23263. this.zooming = 0
  23264. }
  23265. ,
  23266. n.prototype.zoomDefault = function() {
  23267. this.zoomTo(1, !0)
  23268. }
  23269. ,
  23270. n.prototype.smoothZoomToDefault = function(e, t) {
  23271. var i, n = this.zoomLevel,
  23272. r = function(e) {
  23273. e > 1 && (e = 1),
  23274. i = n * (1 - e) + e,
  23275. this.zoomTo(i, !0)
  23276. }.bind(this),
  23277. o = function() {
  23278. this.zoomDefault(),
  23279. t && window.setTimeout(t, 50)
  23280. }.bind(this);
  23281. y.start(r, e, o, null, 0, A[f.transition.blendEasing])
  23282. }
  23283. ,
  23284. n.prototype.updateZoomPano = function() {
  23285. if (!this.panoRenderer.zoomPanoRenderingDisabled && this.mode === u.PANORAMA) {
  23286. var e = this.currentPano;
  23287. if (e) {
  23288. var t = this.zoomLevel > f.zoom.activationThreshold
  23289. , i = this.flying && this.nextPano && this.nextPano !== this.currentPano
  23290. , n = !i && !this.isWarping()
  23291. , r = t /*&& n*/; // 允许flying状态下加载4K图
  23292. this.tileDownloader.tilePrioritizer.setZoomingActive(r),
  23293. this.panoRenderer.setZoomingActive(r, e, !0);
  23294. var o = function(e, t) {
  23295. this.panoRenderer.resetRenderStatus(e.id, !1, !0, this.qualityManager.getMaxNavPanoSize()),
  23296. this.panoRenderer.clearAllQueuedUploadsForPano(e.id),
  23297. this.panoRenderer.renderPanoTiles(e.id, null, !1, !1),
  23298. e.setZoomed(t)
  23299. }
  23300. .bind(this);
  23301. r && !e.zoomed ? (o(e, !0),
  23302. this.panoRenderer.enableUltraHighQualityMode(function() {
  23303. this.qualityManager.useUltraHighResolutionPanos && !f.zoom.overridemax && (f.zoom.max = D.ultraHighQualityMaxZoom),
  23304. r && o(e, !0)
  23305. }
  23306. .bind(this))) : !t && e.zoomed && o(e, !1)
  23307. }
  23308. }
  23309. },
  23310. n.prototype.checkHasNeighbor = function(pano){//add
  23311. for(var i in pano.neighbourPanos ){
  23312. if(i == pano.id)continue;
  23313. if(pano.neighbourPanos[i]){
  23314. return true;
  23315. }
  23316. }
  23317. }
  23318. ,
  23319. t.exports = n
  23320. }
  23321. ).call(this, "/js/player.js")
  23322. }
  23323. , {
  23324. "./constants": 8,
  23325. "./enum/AlignmentType": 17,
  23326. "./enum/BlackoutStyle": 18,
  23327. "./enum/ControlEvents": 21,
  23328. "./enum/Keys": 30,
  23329. "./enum/ModelManagerEvents": 33,
  23330. "./enum/PanoSizeClass": 36,
  23331. "./enum/PanoramaEvents": 37,
  23332. "./enum/PathDiscardMode": 38,
  23333. "./enum/PathDisplayMode": 39,
  23334. "./enum/PlayerEvents": 40,
  23335. "./enum/TagStates": 44,
  23336. "./enum/Vectors": 50,
  23337. "./enum/Viewmode": 51,
  23338. "./enum/WarpStyle": 52,
  23339. "./enum/ZoomEvents": 53,
  23340. "./exception/BasicException": 55,
  23341. "./model/ModelManager": 140,
  23342. "./objects/NSpider": 147,
  23343. "./objects/Panorama": 148,
  23344. "./objects/Reticule": 149,
  23345. "./objects/ShowPath": 151,
  23346. "./objects/Snapshot": 153,
  23347. "./objects/View": 154,
  23348. "./settings": 166,
  23349. "./shaders": 167,
  23350. "./tile/TileDownloader": 171,
  23351. "./tile/TilePrioritizer": 172,
  23352. "./util/ZoomStats": 179,
  23353. "./util/browser": 182,
  23354. "./util/camera": 183,
  23355. "./util/cameraLight": 184,
  23356. "./util/common": 185,
  23357. "./util/easing": 186,
  23358. "./util/history": 187,
  23359. "./util/lerp": 188,
  23360. "./util/logger": 189,
  23361. "./util/math": 190,
  23362. "./util/transitions": 195,
  23363. "hot":"hot",
  23364. "scaleImg":"scaleImg",
  23365. events: 202,
  23366. three: 217
  23367. }],
  23368. "scaleImg":[function(t, e){// xzw
  23369. var OUTPUT = e;
  23370. (function(){function t(t,a,i,r){function h(){B="object"==typeof i?i:a.src||r?u:document.createElement("canvas"),B.width=s,B.height=f,G=B.getContext("2d")}
  23371. function n(t){if(t){var e,a=G.getImageData(0,0,s,f),i=a.data;for(e=0;at>e;e+=4)
  23372. i[e]=t[e]*it|0,i[e+1]=t[e+1]*it|0,i[e+2]=t[e+2]*it|0,i[e+3]=t[e+3]*it|0;return delete t,a}
  23373. return G.getImageData(0,0,s,f)}
  23374. function o(t,e,a,i,r){return.5*(i-e+(2*e-5*a+4*i-r+(3*(a-i)+r-e)*t)*t)*t+a}
  23375. a||(a=t.input,i=t.output,r=t.inputRemovable,t.scale&&(t=t.scale));var u,d;if(a.src)
  23376. if(u=document.createElement("canvas"),null!=a.naturalWidth)
  23377. u.width=a.naturalWidth,u.height=a.naturalHeight;else if(null!=a.runtimeStyle){var l=a.runtimeStyle,c=l.width,g=l.height;l.width="auto",l.height="auto",u.width=a.width,u.height=a.height,l.width=c,l.height=g}else{var c=a.width,g=a.height;a.removeAttribute&&(a.removeAttribute("width"),a.removeAttribute("height")),u.width=a.width,u.height=a.height,a.width=c,a.height=g}
  23378. else
  23379. u=a;d=u.getContext("2d"),a.src&&d.drawImage(a,0,0);var s,f,m=u.width,w=u.height,p=d.getImageData(0,0,m,w).data;if(!m||!w)
  23380. return!1;(a.src||r)&&u.clearRect(0,0,m,w),"object"==typeof t?t.width?(s=t.width+.5|0,f=t.height+.5|0):(s=m*t.scaleX+.5|0,f=w*t.scaleY+.5|0):(s=t*m+.5|0,f=t*w+.5|0);var v,b,y,x,D,I,A,j,R,k,C,E,F,L,S,U,W,H,alpha,X,Y,q,z,B,G,J,K,M,N,O,P,Q,T,V,Z,$=s<<2,_=m<<2,tt=0,et=0,at=$*f,it=255.99/255,rt=s/m,ht=f/w,nt=rt*ht;if(rt>1||ht>1)
  23381. for(h(),J=n(),K=J.data,x=0;f>x;x++)
  23382. for(b=x/ht,R=0|b,q=b-R,N=R*_,M=1>R?N:N-_,w-2>R?(O=N+_,P=(R+2)*_):O=P=R>w-2?N:N+_,y=0;s>y;y++,et+=4)
  23383. v=y/rt,j=0|v,z=v-j,T=j<<2,Q=1>j?T:T-4,m-2>j?(V=T+4,Z=T+8):V=Z=j>m-2?T:T+4,H=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,X=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,Y=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,++Q,++T,++V,++Z,alpha=o(q,o(z,p[M+Q],p[M+T],p[M+V],p[M+Z]),o(z,p[N+Q],p[N+T],p[N+V],p[N+Z]),o(z,p[O+Q],p[O+T],p[O+V],p[O+Z]),o(z,p[P+Q],p[P+T],p[P+V],p[P+Z]))*it|0,K[et]=H>=0?256>H?H:255:0,K[et+1]=X>=0?256>X?X:255:0,K[et+2]=Y>=0?256>Y?Y:255:0,K[et+3]=alpha>=0?256>alpha?alpha:255:0;else{if(e.Float32Array)
  23384. W=new Float32Array(at);else
  23385. for(W=[],et=0;at>et;++et)
  23386. W[et]=0;for(b=0;w>b;b++)
  23387. for(x=b*ht,A=0|x,D=A*$,U=!!((A-(x+ht|0))*(w-1-b))<<1,U&&(F=A+1-x,L=x+ht-A-1),v=0;m>v;v++,tt+=4)
  23388. switch(y=v*rt,I=0|y,et=D+(I<<2),S=!!((I-(y+rt|0))*(m-1-v)),S&&(C=I+1-y,E=y+rt-I-1),H=p[tt],X=p[tt+1],Y=p[tt+2],alpha=p[tt+3],S+U){case 0:W[et]+=H*nt,W[et+1]+=X*nt,W[et+2]+=Y*nt,W[et+3]+=alpha*nt;break;case 1:k=C*ht,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*ht,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;break;case 2:k=rt*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=rt*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k;break;default:k=C*F,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*F,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k,k=C*L,et+=$,W[et]+=H*k,W[et+1]+=X*k,W[et+2]+=Y*k,W[et+3]+=alpha*k,k=E*L,W[et+4]+=H*k,W[et+5]+=X*k,W[et+6]+=Y*k,W[et+7]+=alpha*k;}
  23389. delete p,h(),J=n(W)}
  23390. if(G.putImageData(J,0,0),"string"==typeof i){if("png"===i||"jpeg"===i){var ot;return ot=r&&a.src?a:new Image,ot.width=s,ot.height=f,ot.src=B.toDataURL("image/"+i,0.85),ot}
  23391. if("png-src"===i||"jpeg-src"===i)
  23392. return B.toDataURL("image/"+i.split("-")[0],0.85)}
  23393. return B}
  23394. var e=this;"undefined"!=typeof exports?("undefined"!=typeof module&&module.exports&&(exports=module.exports=t),exports.scale=t):c=t}).call(this);
  23395. OUTPUT.exports = c;
  23396. }, {}
  23397. ],
  23398. 156: [function(e, t, i) {
  23399. (function(i) {
  23400. "use strict";
  23401. function n(e, t) {
  23402. this.model = e,
  23403. this.panos = e.panos,
  23404. this.player = t,
  23405. this.imagePanos = this.listImagePanos(),
  23406. this.retryMinimumTime = 1e4
  23407. }
  23408. var r = (e("three"),
  23409. e("./enum/Viewmode"))
  23410. , o = (e("./settings"),
  23411. e("./objects/Panorama"))
  23412. , a = e("./util/logger")
  23413. , s = new a(i);
  23414. n.prototype.start = function() {
  23415. this.loadNextPano(function(e) {
  23416. e ? this.start() : (s.debug("No suitable pano loaded, waiting a little while before looking again"),
  23417. setTimeout(function() {
  23418. this.start()
  23419. }
  23420. .bind(this), 1e3))
  23421. }
  23422. .bind(this))
  23423. }
  23424. ,
  23425. n.prototype.validLoadTarget = function(e) {
  23426. return e && !e.isLoaded("high") && Date.now() - e.failedLoadingAt > this.retryMinimumTime
  23427. }
  23428. ,
  23429. n.prototype.listImagePanos = function() {
  23430. var e = []
  23431. , t = this;
  23432. return this.model.images.forEach(function(i) {
  23433. if (i.metadata && i.metadata.scan_id) {
  23434. var n = t.model.panos.get(i.metadata.scan_id);
  23435. n && !n.isLoaded("high") && e.push(n)
  23436. }
  23437. }),
  23438. e
  23439. }
  23440. ,
  23441. n.prototype.nextNotLoadedImage = function() {
  23442. for (; this.imagePanos.length > 0; ) {
  23443. var e = this.imagePanos[0];
  23444. if (!e.isLoaded("high"))
  23445. return e;
  23446. this.imagePanos.shift()
  23447. }
  23448. return null
  23449. }
  23450. ,
  23451. n.prototype.loadNextPano = function(e) {
  23452. var t, i, n = this.model.waitQueue.filter(function(e) {
  23453. return e.object instanceof o
  23454. });
  23455. n.length > 0 ? (t = n[0].object,
  23456. s.debug("Overrode pano selection: Flying to an unloaded pano " + t.id)) : this.validLoadTarget(this.player.currentPano) ? (t = this.player.currentPano,
  23457. s.debug("Overrode pano selection: Currently at an unloaded pano " + t.id)) : this.validLoadTarget(this.player.closestPano) ? (t = this.player.closestPano,
  23458. s.debug("Overrode pano selection: Hovering over an unloaded pano " + t.id)) : this.validLoadTarget(this.nextNotLoadedImage()) ? (i = "high",
  23459. t = this.imagePanos[0],
  23460. s.debug("Overrode pano selection: Highlight image " + t.id)) : this.player.mode === r.PANORAMA && (t = this.panos.lowestByScore([this.validLoadTarget.bind(this), o.filters.isNeighbourPanoTo(this.player.currentPano)], [o.scoreFunctions.distance(this.player.currentPano), o.scoreFunctions.direction(this.player.position, this.player.getDirection()), o.scoreFunctions.inFieldOfView(this.player.position, this.player.getDirection())]),
  23461. t && s.debug("Normal pano selection: neighbor " + t.id)),
  23462. t ? (i = i || t.isLoaded("low") ? "high" : "low",
  23463. s.debug("Preloading " + i + "-res pano " + t.id),
  23464. t.loadCube(i).done(e).fail(function() {
  23465. s.warn("Failed preloading pano", t.id, ", marking it as failed and forgetting it for a while"),
  23466. e()
  23467. })) : e && e(null)
  23468. }
  23469. ,
  23470. t.exports = n
  23471. }
  23472. ).call(this, "/js/preloaders.js")
  23473. }
  23474. , {
  23475. "./enum/Viewmode": 51,
  23476. "./objects/Panorama": 148,
  23477. "./settings": 166,
  23478. "./util/logger": 189,
  23479. three: 217
  23480. }],
  23481. 157: [function(e, t, i) {
  23482. (function(i) {
  23483. "use strict";
  23484. function n(e, t, i, n, r) {
  23485. this.qualityManager = e,
  23486. this.scene = t,
  23487. this.camera = i,
  23488. this.container = r,
  23489. this.controls = n,
  23490. this.controls.enabled = !0,
  23491. this.controls.locked = !0,
  23492. this.quickstartCamera = n.camera,
  23493. this.quickstartCamera.fov = h.clampVFOV(a.insideFOV, a.insideFOVMax, $("#player").width(), $("#player").height()),
  23494. this.skybox = null
  23495. }
  23496. var r = e("three")
  23497. , o = e("../util/logger")
  23498. , a = e("../constants")
  23499. , s = (e("../util/transitions"),
  23500. e("../util/lerp"),
  23501. e("../util/easing"),
  23502. e("../enum/Vectors"))
  23503. , l = e("../enum/PanoSizeClass")
  23504. , c = (e("../materials/ModelTextureMaterial"),
  23505. e("../materials/CubemapMaterial"))
  23506. , h = (e("../cameras/PanoramaCamera"),
  23507. e("../controls/PanoramaControls"),
  23508. e("../tile/TileUtils"),
  23509. e("../util/camera"),
  23510. e("../util/cameraLight"))
  23511. , u = (e("../util/browser"),
  23512. e("../settings"),
  23513. e("../gui/helpManager"),
  23514. new o(i));
  23515. n.prototype.load = function(e) {
  23516. e.pano.shouldRedrawOnBaseLoaded = !0;
  23517. var t, i, n = this, r = s.FORWARD.clone().applyQuaternion(e.quaternion), o = r.clone().negate();
  23518. this.controls.lookAt(r.add(this.quickstartCamera.position));
  23519. var a = this.qualityManager.getPanoSize(l.BASE)
  23520. , c = this.qualityManager.getPanoSize(l.STANDARD);
  23521. if (e.pano.tiled) {
  23522. u.warn("Loading startPano, TILED", e.pano.id);
  23523. var d = h.getHFOVForCamera(this.quickstartCamera, $("#player").width(), $("#player").height())
  23524. , p = this.quickstartCamera.fov;
  23525. u.warn("Quickstart loading tiles in frustum: [horizontal FOV: " + d + ", vertical FOV: " + p + "]"),
  23526. t = e.pano.loadTiledPano(c, r, {
  23527. hFov: d,
  23528. vFov: p
  23529. }, !1, !1, !0),
  23530. i = e.pano.loadTiledPano(a, o, null, !1, !1, !0)
  23531. } else
  23532. u.warn("Loading startPano", e.pano.id),
  23533. t = e.pano.loadCube("high");
  23534. return $.when(t).then(function() {
  23535. n.init(e.pano, e.quaternion),
  23536. e.pano.tiled ? i.done(function() {
  23537. e.pano.lockUntilRenderingComplete = !1,
  23538. this.controls.locked = !1
  23539. }
  23540. .bind(this)) : this.controls.locked = !1
  23541. }
  23542. .bind(this))
  23543. }
  23544. ,
  23545. n.prototype.init = function(e, t) {
  23546. u.info("Quickstart done loading, adding scene objects"),
  23547. e.lockUntilRenderingComplete = !0,
  23548. this.skybox = new r.Mesh(new r.CubeGeometry(1,1,1),new c({
  23549. side: r.BackSide
  23550. })),
  23551. this.skybox.material.uniforms.map.value = e.getSkyboxTexture(),
  23552. this.skybox.quaternion.copy(e.quaternion),
  23553. this.scene.add(this.skybox),
  23554. $(this.container).show()
  23555. }
  23556. ,
  23557. n.prototype.update = function(e) {
  23558. this.controls.update(e),
  23559. this.camera.copy(this.quickstartCamera)
  23560. }
  23561. ,
  23562. n.prototype.setSize = function(e, t) {
  23563. this.quickstartCamera.updateAspect(e / t)
  23564. }
  23565. ,
  23566. n.prototype.destroy = function() {
  23567. this.scene.remove(this.skybox)
  23568. }
  23569. ,
  23570. t.exports = n
  23571. }
  23572. ).call(this, "/js/scene/QuickstartManager.js")
  23573. }
  23574. , {
  23575. "../cameras/PanoramaCamera": 7,
  23576. "../constants": 8,
  23577. "../controls/PanoramaControls": 13,
  23578. "../enum/PanoSizeClass": 36,
  23579. "../enum/Vectors": 50,
  23580. "../gui/helpManager": 68,
  23581. "../materials/CubemapMaterial": 117,
  23582. "../materials/ModelTextureMaterial": 118,
  23583. "../settings": 166,
  23584. "../tile/TileUtils": 174,
  23585. "../util/browser": 182,
  23586. "../util/camera": 183,
  23587. "../util/cameraLight": 184,
  23588. "../util/easing": 186,
  23589. "../util/lerp": 188,
  23590. "../util/logger": 189,
  23591. "../util/transitions": 195,
  23592. three: 217
  23593. }],
  23594. 158: [function(e, t, i) {
  23595. "use strict";
  23596. function n(e, t, i) {
  23597. this.scene = e,
  23598. this.camera = t,
  23599. this.renderer = null,
  23600. this.effects = i,
  23601. this.animateCallback = null,
  23602. this.composer = null,
  23603. this.qualityManager = null,
  23604. e.renderWidth = 0,
  23605. e.renderHeight = 0,
  23606. this.updateClock = new r.Clock,
  23607. this.components = [],
  23608. this.updateListeners = [],
  23609. this.resizeListeners = [],
  23610. this.forceUpdateSize = !1,
  23611. this.started = !1,
  23612. this.textures = {},
  23613. this.suspendedObjects = []
  23614. }
  23615. var r = e("three")
  23616. , o = e("../shaders")
  23617. , a = e("../enum/SceneRendererEvents")
  23618. , s = e("../enum/GLTextureType")
  23619. , l = e("../enum/GLCubeFaces")
  23620. , c = e("../exception/BasicException")
  23621. , h = e("../exception/RendererCreationException")
  23622. /**********************************************************************fyz改 from徐世廷**********************************************************************/
  23623. , m = e("../util/browser")
  23624. /**************************************************************************************************************************************************/
  23625. , u = e("../settings")
  23626. , d = e("events").EventEmitter;
  23627. window.requestAnimationFrame = window.requestAnimationFrame || window.webkitRequestAnimationFrame,
  23628. n.prototype = Object.create(d.prototype),
  23629. n.prototype.addComponent = function(e) {
  23630. this.components.push(e),
  23631. e.update && this.updateListeners.push(e),
  23632. e.setSize && (this.resizeListeners.push(e),
  23633. this.forceUpdateSize = !0)
  23634. }
  23635. ,
  23636. n.prototype.removeComponent = function(e) {
  23637. var t = function(t) {
  23638. return t !== e
  23639. };
  23640. this.components = this.components.filter(t),
  23641. this.updateListeners = this.updateListeners.filter(t),
  23642. this.resizeListeners = this.resizeListeners.filter(t)
  23643. }
  23644. ,
  23645. n.prototype.start = function(e) {
  23646. if (this.started)
  23647. throw new c("Can't start SceneRenderer, already started");
  23648. this.createContext(e),
  23649. /***************************************************VR fyz改 from徐世廷**********************************************************************/
  23650. m.isMobile() && this.boluoVrInit(),
  23651. /*******************************************************************************************************************************/
  23652. this.initComposer(),
  23653. this.started = !0,
  23654. (p = p.bind(this))()
  23655. }
  23656. ,
  23657. n.prototype.createContext = function(e) {
  23658. try {
  23659. this.renderer = new r.WebGLRenderer({antialias: !m.isMobile()}),
  23660. this.renderer.autoClear = !0,
  23661. this.renderer.setPixelRatio(window.devicePixelRatio ? window.devicePixelRatio : 1),
  23662. this.renderer.setSize($("#player").width(), $("#player").height(), false), //改
  23663. this.emit(a.ContextCreated)
  23664. } catch (e) {
  23665. throw new h("Unable to create a WebGL rendering context")
  23666. }
  23667. u.profiling.enabled && this.overrideTextures(),
  23668. e.appendChild(this.renderer.domElement)
  23669. }
  23670. ,
  23671. n.prototype.overrideTextures = function() {
  23672. var e = this.renderer.context
  23673. , t = 0
  23674. , i = e.createTexture;
  23675. e.createTexture = function() {
  23676. var n = i.call(e);
  23677. return n.id = t++,
  23678. this.textures[n.id] = n,
  23679. n
  23680. }
  23681. .bind(this);
  23682. var n = e.texImage2D;
  23683. e.texImage2D = function(t, i, r, o, a, l, c, h, u) {
  23684. var d, p = this.getTextureTypeFromTarget(e, t);
  23685. d = p === s.TextureCube ? e.getParameter(e.TEXTURE_BINDING_CUBE_MAP) : e.getParameter(e.TEXTURE_BINDING_2D),
  23686. void 0 !== c ? n.call(e, t, i, r, o, a, l, c, h, u) : (c = o,
  23687. h = a,
  23688. u = l,
  23689. o = u.naturalWidth,
  23690. a = u.naturalHeight,
  23691. n.call(e, t, i, r, c, h, u));
  23692. var f = this.textures[d.id];
  23693. f.width = p === s.TextureCube ? 6 * o : o,
  23694. f.height = a
  23695. }
  23696. .bind(this);
  23697. var r = e.deleteTexture;
  23698. e.deleteTexture = function(t) {
  23699. delete this.textures[t.id],
  23700. r.call(e, t)
  23701. }
  23702. .bind(this)
  23703. }
  23704. ,
  23705. n.prototype.updateTextureMemory = function() {
  23706. var e = null;
  23707. return function() {
  23708. var t = 0;
  23709. for (var i in this.textures) {
  23710. var n = this.textures[i];
  23711. n.width && n.height && (t += n.width * n.height * 4)
  23712. }
  23713. t !== e && this.emit(a.MemoryUsageUpdated, t),
  23714. e = t
  23715. }
  23716. }(),
  23717. n.prototype.getTextureTypeFromTarget = function(e, t) {
  23718. switch (t) {
  23719. case e.TEXTURE_CUBE_MAP_POSITIVE_X:
  23720. case e.TEXTURE_CUBE_MAP_NEGATIVE_X:
  23721. case e.TEXTURE_CUBE_MAP_POSITIVE_Y:
  23722. case e.TEXTURE_CUBE_MAP_NEGATIVE_Y:
  23723. case e.TEXTURE_CUBE_MAP_POSITIVE_Z:
  23724. case e.TEXTURE_CUBE_MAP_NEGATIVE_Z:
  23725. return s.TextureCube;
  23726. case e.TEXTURE_2D:
  23727. return s.Texture2D;
  23728. default:
  23729. return null
  23730. }
  23731. }
  23732. ,
  23733. n.prototype.initComposer = function() {
  23734. this.composer = new r.EffectComposer(this.renderer),
  23735. this.composer.addPass(new r.RenderPass(this.scene,this.camera)),
  23736. this.composer.addPass(this.effects.hblurPass),
  23737. this.composer.addPass(this.effects.vblurPass)
  23738. }
  23739. ,
  23740. n.prototype.setSize = function(e, t, devicePixelRatio) {
  23741. this.renderWidth = e,
  23742. this.renderHeight = t,
  23743. this.effects.aspect = e / t,
  23744. /* this.renderer.setSize(e, t), -----MP */
  23745. this.renderer.setSize(e, t, false, devicePixelRatio), //改 为了防止给canvas设置宽高
  23746. this.composer.setSize(e, t);
  23747. for (var i = 0; i < this.resizeListeners.length; i++)
  23748. this.resizeListeners[i].setSize(e, t)
  23749. }
  23750. ,
  23751. n.prototype.render = function() {
  23752. this.effects.currentBlur > 0 ? this.composer.render() : this.renderer.render(this.scene, this.camera)
  23753. }
  23754. /******************************************************************************************************徐世廷**********************************************************************/
  23755. var vrPermission = {};
  23756. var vrPermissionCallBack = function(info1,info2){
  23757. if(info1 == "reset"){
  23758. vrPermission = {};
  23759. }else{
  23760. vrPermission[info1] = info2
  23761. if(Object.keys(vrPermission).length == 2 && (vrPermission.deviceMotion != "granted" || vrPermission.deviceOrientation != "granted")){
  23762. alert("运动和方向访问失败。这会导致画面视角一直固定。您需要完全关闭此应用,然后再次打开,并允许访问运动与方向。" )
  23763. }
  23764. }
  23765. }
  23766. n.prototype.boluoVrInit = function() {
  23767. console.log("boluoVrInit")
  23768. this.isHuawei5X = m.detectHUAWEI5X(),
  23769. this.oldRenderer = this.renderer,
  23770. this.newRenderer = new this.vrRenderer(this.renderer,this,this.camera);
  23771. window.panoCamera = this.camera;
  23772. var a = this;
  23773. window._vrEnabled = !1,
  23774. Object.defineProperty(window, "vrEnabled", {
  23775. get: function() {
  23776. return window._vrEnabled
  23777. },
  23778. set: function(b) {
  23779. b = !!b,
  23780. b ? (a.renderer = a.newRenderer,
  23781. window.vrMarkers.forEach(function(a) {
  23782. a.visible = !0
  23783. })) : (a.renderer = a.oldRenderer,
  23784. window.vrMarkers.forEach(function(a) {
  23785. a.visible = !1
  23786. })),
  23787. a.cursor.visible = b,
  23788. a.setSize(window.innerWidth, window.innerHeight),
  23789. window._vrEnabled = b
  23790. if(b){
  23791. setTimeout(function(){
  23792. console.log("orientEnable"+window.orientEnable)
  23793. if(window.vrEnabled && !window.orientEnable){//很可能没能触发陀螺仪事件
  23794. if(m.detectIOS()/* && m.detectSafari() */){
  23795. var b = m.iosVersion();//{major: 10, minor: 3, patch: 1}
  23796. console.log("开始获取权限 major"+b.major)
  23797. if(b.major == 12 && b.minor>=2){
  23798. if(browser.detectSafari()) alert("浏览器未能检测到转动。为完整体验VR效果,请打开 “设置” > “Safari” > “隐私和安全” 下的 “运动和方向访问” 开关,然后刷新此页面。")
  23799. else{//app??
  23800. alert("浏览器未能检测到转动。请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23801. }
  23802. }else if(b.major >= 13){
  23803. if(!window.location.href.includes("https://")){
  23804. console.log("需要https");
  23805. alert("当前网页下,高于ios12的浏览器版本可能不支持陀螺仪开启。")
  23806. return;
  23807. }
  23808. var hasFailed = window.vrPermission && (window.vrPermission.deviceMotion != "granted" || window.vrPermission.deviceOrientation != "granted")
  23809. setTimeout(()=>{//如果使用了alert会阻断这个事件,报以下错requusting device orientation or motion access requires a user gesture
  23810. if(!window.vrEnabled || window.orientEnable)return;
  23811. vrPermissionCallBack("reset")
  23812. console.log(window.DeviceMotionEvent)
  23813. if ( window.DeviceMotionEvent && window.DeviceMotionEvent.requestPermission && typeof window.DeviceMotionEvent.requestPermission === 'function') {
  23814. console.log("开始获取权限1")
  23815. ///注意:需要https 本地服务器permissionState会得到denied
  23816. window.DeviceMotionEvent.requestPermission().then(permissionState => {
  23817. console.log("permissionState1: "+permissionState)
  23818. vrPermissionCallBack("deviceMotion", permissionState)
  23819. }).catch(function(e){
  23820. vrPermissionCallBack("deviceMotion", false)
  23821. console.log(e)
  23822. })
  23823. }else{
  23824. console.log("window.DeviceMotionEvent undefined")
  23825. vrPermissionCallBack("deviceMotion", false)
  23826. }
  23827. if ( window.DeviceOrientationEvent && window.DeviceOrientationEvent.requestPermission && typeof window.DeviceOrientationEvent.requestPermission === 'function') {
  23828. console.log("开始获取权限2")
  23829. window.DeviceOrientationEvent.requestPermission().then(permissionState => {
  23830. console.log("permissionState2: "+permissionState)
  23831. vrPermissionCallBack("deviceOrientation", permissionState)
  23832. }).catch(function(e){
  23833. vrPermissionCallBack("deviceOrientation", false)
  23834. console.log(e)
  23835. })
  23836. }else{
  23837. console.log("window.DeviceOrientationEvent undefined")
  23838. vrPermissionCallBack("deviceOrientation", false)
  23839. }
  23840. },hasFailed ? 0 : 150)
  23841. /* /* setTimeout(function(){
  23842. if(settings.vrEnabled && !window.orientEnable){
  23843. $alert("若画面视角一直固定,您需要完全关闭Safari浏览器,然后再次打开以开启运动和方向访问。")
  23844. }
  23845. },4000) */
  23846. }else console.log("陀螺仪未能启用 ios "+b.major+"."+b.minor)
  23847. }else{
  23848. //$alert("浏览器未能检测到转动", "请在手机或浏览器设置中开启了运动和方向访问等设置,然后刷新此页面。")
  23849. }
  23850. }else{
  23851. //已经触发了
  23852. }
  23853. },200);
  23854. }
  23855. }
  23856. }),
  23857. this.createCursor(.5, !1, 1, 16777215, 0);
  23858. var b = {
  23859. setSize: function(b, c) {
  23860. a.camera.aspect = b / c
  23861. }
  23862. };
  23863. this.resizeListeners.push(b),
  23864. this.vrLoadingInit()
  23865. }
  23866. ,
  23867. n.prototype.vrLoadingInit = function() {
  23868. var a = function(camera) {
  23869. var a = this
  23870. , b = new r.RingGeometry(1.3,1.5,32,32,0,1.2 * Math.PI)
  23871. , c = new r.MeshBasicMaterial({
  23872. color: 4967932,
  23873. side: r.DoubleSide
  23874. })
  23875. , d = new r.Mesh(b,c);
  23876. this.mesh = d,
  23877. d.position.z = -2,
  23878. d.scale.set(.08, .08, .08),
  23879. d.visible = !1,
  23880. camera.add(d),
  23881. //window.player.camera.add(d),
  23882. a.enabled = !1,
  23883. this.update = function(b) {
  23884. 1 == a.enabled && (d.rotation.z += 15 * b)
  23885. }
  23886. }
  23887. , a = new a(this.camera);
  23888. window.Loading = a,
  23889. this.updateListeners.push(a)
  23890. }
  23891. ,
  23892. n.prototype.createCursor = function(a, b, c, d, e) {
  23893. var g, h = new r.SpriteMaterial({
  23894. opacity: c,
  23895. color: d,
  23896. transparent: b,
  23897. map: this.boluoGetTexture("images/cursor.png"),
  23898. needsUpdate: !0,
  23899. side: r.DoubleSide
  23900. });
  23901. h.map.offset = new r.Vector2(1 / 17 * e,0),
  23902. h.map.repeat = new r.Vector2(1 / 17,1),
  23903. h.depthTest = !1,
  23904. h.blending = r.AdditiveBlending,
  23905. g = new r.Sprite(h),
  23906. // g.scale.set(a, a, a),
  23907. g.scale.set(.3,.3,.3)
  23908. g.position.z = -2,
  23909. g.visible = !1,
  23910. g.name = "cursor",
  23911. this.camera.add(g),
  23912. this.scene.add(this.camera),
  23913. this.cursor = g;
  23914. var i = new this.CursorAnimation(this.scene,g,this.camera);
  23915. this.cursor.triggerTargetEvent = i.triggerTargetEvent,
  23916. this.updateListeners.push(i)
  23917. }
  23918. ,
  23919. window.orientEnable = 0; //是否能触发deviceorientation
  23920. n.prototype.CursorAnimation = function(a, b, c) {
  23921. function d() {
  23922. g.orient = r.Math.degToRad(window.orientation || 0)
  23923. }
  23924. function e(a) {
  23925. if(!window.vrEnabled && window.orientEnable) return;
  23926. window.orientEnable || (window.orientEnable = 1);
  23927. var b = r.Math.degToRad(a.alpha)
  23928. , c = r.Math.degToRad(a.beta)
  23929. , d = r.Math.degToRad(a.gamma);
  23930. if (this.isHuawei5X ? (-1e3 === g.alpha && (g.alpha = b),
  23931. -1e3 === g.beta && (g.beta = c),
  23932. -1e3 === g.gamma && (g.gamma = d),
  23933. Math.abs(b - g.alpha) > .06 && (g.alpha = b),
  23934. Math.abs(c - g.beta) > .006 && (g.beta = c),
  23935. Math.abs(d - g.gamma) > .006 && (g.gamma = d)) : (g.alpha = b,
  23936. g.beta = c,
  23937. g.gamma = d),
  23938. n.vrDebug) {
  23939. $("#info-device-orientation").css("display", "block");
  23940. var e = "";
  23941. e += "alpha=(" + g.alpha + ")<BR/>",
  23942. e += "beta=(" + g.beta + ")<BR/>",
  23943. e += "gamma=" + g.gamma + "<BR/>",
  23944. document.getElementById("info-device-orientation").innerHTML = e
  23945. }
  23946. }
  23947. this.cursor = b,
  23948. this.raycaster = new r.Raycaster,
  23949. this.targetEventObj = {},
  23950. this.type = 1,
  23951. this.tweenFlag = !0;
  23952. var g = this;
  23953. this.target = c,
  23954. console.log(c.uuid),
  23955. this.euler = new r.Euler,
  23956. this.q0 = new r.Quaternion,
  23957. this.q1 = new r.Quaternion(-Math.sqrt(.5),0,0,Math.sqrt(.5)),
  23958. this.zee = new r.Vector3(0,0,1),
  23959. this.alpha = -1e3,
  23960. this.beta = -1e3,
  23961. this.gamma = -1e3,
  23962. this.orient = r.Math.degToRad(window.orientation || 0),
  23963. window.addEventListener("orientationchange", d),
  23964. window.addEventListener("deviceorientation", e),
  23965. this.setObjectQuaternion = function(a, b, d, e, f) {
  23966. g.euler.set(d, b, -e, "YXZ"),
  23967. a.setFromEuler(g.euler),
  23968. a.multiply(g.q1),
  23969. a.multiply(g.q0.setFromAxisAngle(g.zee, -f)),
  23970. c.updateMatrixWorld()
  23971. }
  23972. ,
  23973. parent !== window && window.addEventListener("message", function(a) {
  23974. var b = JSON.parse(a.data)
  23975. , c = -1 !== window.navigator.userAgent.indexOf("KIW-TL00H");
  23976. b && b.alpha && b.beta && b.gamma && function(a) {
  23977. var c = r.Math.degToRad(b.alpha)
  23978. , d = r.Math.degToRad(b.beta)
  23979. , e = r.Math.degToRad(b.gamma);
  23980. a ? (-1e3 === g.alpha && (g.alpha = c),
  23981. -1e3 === g.beta && (g.beta = d),
  23982. -1e3 === g.gamma && (g.gamma = e),
  23983. Math.abs(c - g.alpha) > .06 && (g.alpha = c),
  23984. Math.abs(d - g.beta) > .006 && (g.beta = d),
  23985. Math.abs(e - g.gamma) > .006 && (g.gamma = e)) : (g.alpha = c,
  23986. g.beta = d,
  23987. g.gamma = e)
  23988. }(c)
  23989. }),
  23990. this.update = function(a) {
  23991. TWEEN.update();
  23992. if(window.ifTest && window.vrEnabled) this.triggerTargetEvent() //测试时不根据陀螺仪来转向
  23993. else window.vrEnabled && (this.setObjectQuaternion(this.target.quaternion, this.alpha, this.beta, this.gamma, this.orient ),
  23994. this.triggerTargetEvent())
  23995. }
  23996. ,
  23997. this.triggerTargetEvent = function() {
  23998. var a = this.choseObj()
  23999. , b = a ? a.object : void 0;
  24000. this.targetEventObj.currentObj = b,
  24001. b !== this.targetEventObj.lastObj && (b && this.autoCursorPosition(a),
  24002. 1 === this.type ? (this.cursorAnimate && this.cursorAnimate.stop(),
  24003. b && b.enabled && this.startAnimate(function() {
  24004. this.clickCallback(b)
  24005. }
  24006. .bind(this))) : this.type,
  24007. this.targetEventObj.lastObj = b)
  24008. }
  24009. ,
  24010. this.choseObj = function() {
  24011. this.raycaster.setFromCamera({
  24012. x: 0,
  24013. y: 0
  24014. }, c);
  24015. var a = (this.raycaster.ray,
  24016. window.vrMarkers)
  24017. , b = this.raycaster.intersectObjects(a);
  24018. if (b.length > 0)
  24019. return b[0]
  24020. }
  24021. ,
  24022. this.clickCallback = function(a) {
  24023. this.runTHREEAction(a, "onclick")
  24024. }
  24025. ,
  24026. this.runTHREEAction = function(a, b) {
  24027. switch (b) {
  24028. case "onclick":
  24029. a._listeners && a._listeners.click && a._listeners.click.forEach(function(a) {
  24030. a()
  24031. });
  24032. break;
  24033. case "onhover":
  24034. a._listeners && a._listeners.hover && a._listeners.hover.forEach(function(a) {
  24035. a()
  24036. });
  24037. break;
  24038. case "onout":
  24039. a._listeners && a._listeners.out && a._listeners.out.forEach(function(a) {
  24040. a()
  24041. })
  24042. }
  24043. }
  24044. ,
  24045. this.startAnimate = function(a) {
  24046. this.tweenFlag && this.initAnimation(a)
  24047. }
  24048. ,
  24049. this.initAnimation = function(a) {
  24050. var b = this
  24051. , c = this.cursor.material.map.offset
  24052. , d = function(a) {
  24053. return Math.floor(17 * a) / 17
  24054. };
  24055. b.tweenFlag = !1,
  24056. this.cursorAnimate = new TWEEN.Tween(c).to({
  24057. x: 1
  24058. }, 1e3).onStart(function() {
  24059. b.tweenFlag = !1
  24060. }).onStop(function() {
  24061. b.tweenFlag = !0,
  24062. this.x = 0,
  24063. c.x = 0
  24064. }).onUpdate(function() {}).onComplete(function() {
  24065. a(),
  24066. c.x = 0,
  24067. setTimeout(function() {
  24068. b.tweenFlag = !0
  24069. }, 1500)
  24070. }),
  24071. this.cursorAnimate.easing(d),
  24072. this.cursorAnimate.start()
  24073. }
  24074. ,
  24075. this.autoCursorPosition = function(a) {
  24076. // var b = Math.abs(a.distance - 10);
  24077. // this.cursor.position.z = -b,
  24078. // b /= 10;
  24079. // alert(b);
  24080. // this.cursor.scale.set(b, b, b)
  24081. this.cursor.scale.set(.3,.3,.3)
  24082. }
  24083. }
  24084. ,
  24085. n.prototype.vrRenderer = function(a, b, c) {
  24086. var d = new b.vrCamera(c);
  24087. d.bananaAspect = .8,
  24088. this.width,
  24089. this.height;
  24090. var b = this;
  24091. this.setSize = function(c, d) {
  24092. a.setSize.call(this, c, d),
  24093. b.width = c,
  24094. b.height = d
  24095. }
  24096. ,
  24097. this.render = function(b, c, e, f) {
  24098. window.cameraQua = c.quaternion.clone();
  24099. var g, h;
  24100. if (c.__RESS__SKIP__STEREO__)
  24101. return a.render(b, c, e, f);
  24102. if ("PerspectiveCamera" === c.type)
  24103. g = d.cameraL,
  24104. h = d.cameraR,
  24105. b.updateMatrixWorld(),
  24106. null === c.parent && c.updateMatrixWorld(),
  24107. d.vrCameraUpdate(c);
  24108. else {
  24109. if ("OrthographicCamera" !== c.type)
  24110. return DEBUG && console.error("Unsupported renderer: ", c.type);
  24111. g = h = c
  24112. }
  24113. a.setScissorTest(!0),
  24114. a.setScissor(0, 0, this.width / 2, this.height),
  24115. a.setViewport(0, 0, this.width / 2, this.height),
  24116. a.render.call(this, b, g, e, f),
  24117. a.setScissor(this.width / 2, 0, this.width / 2, this.height),
  24118. a.setViewport(this.width / 2, 0, this.width / 2, this.height),
  24119. a.render.call(this, b, h, e, f),
  24120. a.setScissorTest(!1)
  24121. }
  24122. ,
  24123. this.__proto__ = {
  24124. __proto__: a
  24125. }
  24126. }
  24127. ,
  24128. n.prototype.vrCamera = function(a) {
  24129. this.type = "StereoCamera",
  24130. this._aspect = 1,
  24131. this._overlap = .064,
  24132. this.cameraL = new r.PerspectiveCamera,
  24133. this.cameraL.layers.enable(1),
  24134. this.cameraL.near = 0.01,//xzw add
  24135. this.cameraL.matrixAutoUpdate = !1,
  24136. this.cameraR = new r.PerspectiveCamera,
  24137. this.cameraR.layers.enable(2),
  24138. this.cameraR.near = 0.01,//xzw add
  24139. this.cameraR.matrixAutoUpdate = !1,
  24140. this.eyeRight = new r.Matrix4,
  24141. this.eyeLeft = new r.Matrix4,
  24142. this.vrCameraNeedsUpdate = !0,
  24143. window.vrCameraL = this.cameraL; // fyz 记录vr相机
  24144. Object.defineProperty(this, "bananaAspect", {
  24145. get: function() {
  24146. return this._aspect
  24147. },
  24148. set: function(a) {
  24149. this._aspect !== a && (this.vrCameraNeedsUpdate = !0),
  24150. this._aspect = a
  24151. }
  24152. }),
  24153. Object.defineProperty(this, "overlap", {
  24154. get: function() {
  24155. return this._overlap
  24156. },
  24157. set: function(a) {
  24158. this._overlap !== a && (this.vrCameraNeedsUpdate = !0),
  24159. this._overlap = a
  24160. }
  24161. }),
  24162. this.vrCameraUpdate = function(a) {
  24163. this.vrCameraNeedsUpdate = true;
  24164. if (this.vrCameraNeedsUpdate = this.vrCameraNeedsUpdate || this.bananaFov !== a.fov || this.bananaReal_aspect !== a.aspect * this.bananaAspect || this.bananaNear !== a.near || this.bananaFar !== a.far,
  24165. this.vrCameraNeedsUpdate) {
  24166. this.vrCameraNeedsUpdate = !1,
  24167. //console.debug("vrCameraUpdate"),
  24168. this.bananaFocus = a.focus,
  24169. this.bananaFov = a.fov,
  24170. this.bananaReal_aspect = a.aspect * this.bananaAspect,
  24171. this.bananaNear = a.near,
  24172. this.bananaFar = a.far,
  24173. //console.debug(a.aspect),
  24174. this.bananaFocus = 10;
  24175. var b, c, d = a.projectionMatrix.clone(), e = this.overlap / 2, f = e * this.bananaNear / this.bananaFocus, g = this.bananaNear * Math.tan(Math.PI / 180 * this.bananaFov * .5);
  24176. this.eyeLeft.elements[12] = -e,
  24177. this.eyeRight.elements[12] = e,
  24178. b = -g * this.bananaReal_aspect + f,
  24179. c = g * this.bananaReal_aspect + f,
  24180. d.elements[0] = 2 * this.bananaNear / (c - b),
  24181. d.elements[8] = (c + b) / (c - b),
  24182. this.cameraL.projectionMatrix.copy(d),
  24183. b = -g * this.bananaReal_aspect - f,
  24184. c = g * this.bananaReal_aspect - f,
  24185. d.elements[0] = 2 * this.bananaNear / (c - b),
  24186. d.elements[8] = (c + b) / (c - b),
  24187. this.cameraR.projectionMatrix.copy(d)
  24188. }
  24189. this.cameraL.matrixWorld.copy(a.matrixWorld).multiply(this.eyeLeft),
  24190. this.cameraR.matrixWorld.copy(a.matrixWorld).multiply(this.eyeRight)
  24191. }
  24192. }
  24193. ,
  24194. n.prototype.boluoGetTexture = function(a) {
  24195. var b = new r.TextureLoader;
  24196. return b.crossOrigin = "anonymous",
  24197. b.load(a)
  24198. }
  24199. ,
  24200. /***********************************************************************************************************************************************************************************/
  24201. n.prototype.updateScreenSize = function() {//xzw 改 为了截屏 要改canvas大小 以及缩放时不模糊
  24202. var W,H;//当截屏时有setTimeout 期间不能恢复大小,所以要用W,H记录正常大小
  24203. return function(o){
  24204. var render = false;
  24205. var ratio;
  24206. var w, h; //记录应当render的大小
  24207. if(o && !o.resize && o.width!= void 0 && o.height!= void 0){
  24208. w = o.width, h = o.height, render = true, ratio=1;
  24209. }else{
  24210. w = $('#player').width();
  24211. h = $('#player').height();
  24212. o && o.resize && (W = this.renderWidth, H = this.renderHeight);
  24213. (w !== W || h !== H || this.forceUpdateSize) &&
  24214. (W = w, H = h, render = true, ratio = window.devicePixelRatio);
  24215. }
  24216. if(render){
  24217. this.setSize(w, h, ratio);
  24218. this.forceUpdateSize = !1
  24219. }
  24220. }
  24221. }()
  24222. ,
  24223. n.prototype.updateComponents = function() {
  24224. for (var e = Math.min(1, this.updateClock.getDelta()), t = 0; t < this.updateListeners.length; t++)
  24225. this.updateListeners[t].update(e)
  24226. }
  24227. ,
  24228. n.prototype.suspend = function() {
  24229. this.started = !1,
  24230. this.suspendedObjects = this.scene.children.map(function(e) {
  24231. return this.scene.remove(e),
  24232. e
  24233. }
  24234. .bind(this)),
  24235. this.render()
  24236. }
  24237. ,
  24238. n.prototype.resume = function() {
  24239. this.suspendedObjects.forEach(function(e) {
  24240. this.scene.add(e)
  24241. }
  24242. .bind(this)),
  24243. this.suspendedObjects = [],
  24244. this.started = !0,
  24245. p()
  24246. }
  24247. ;
  24248. var p = function() {
  24249. this.started && (window.requestAnimationFrame(p),
  24250. this.updateScreenSize(), // fyz resize
  24251. this.updateComponents(),
  24252. this.updateTextureMemory(),
  24253. this.render(),
  24254. this.emit(a.AfterRender))
  24255. };
  24256. n.prototype.getImageData = function() {
  24257. var e = document.createElement("canvas")
  24258. , t = e.getContext("2d");
  24259. return function(i, n, r) {
  24260. return e.width === n && e.height === r || (e.width = n,
  24261. e.height = r),
  24262. t.drawImage(i, 0, 0, n, r),
  24263. t.getImageData(0, 0, n, r)
  24264. }
  24265. }(),
  24266. n.prototype.initSizedTexture2D = function(e, t, i) {
  24267. var n = this.renderer
  24268. , o = n.context
  24269. , a = n.state
  24270. , s = new r.Texture(null);
  24271. s.flipY = !1,
  24272. i !== !0 && (i = !1),
  24273. s.generateMipmaps = i;
  24274. var l = n.paramThreeToGL(s.format)
  24275. , c = n.paramThreeToGL(s.type)
  24276. , h = n.properties.get(s)
  24277. , u = o.createTexture();
  24278. a.bindTexture(o.TEXTURE_2D, u),
  24279. o.pixelStorei(o.UNPACK_FLIP_Y_WEBGL, s.flipY),
  24280. o.texImage2D(o.TEXTURE_2D, 0, l, e, e, 0, l, c, null),
  24281. s.wrapS = t,
  24282. s.wrapT = t;
  24283. var d = n.paramThreeToGL(t);
  24284. return o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_S, d),
  24285. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_WRAP_T, d),
  24286. i ? (s.magFilter = r.LinearFilter,
  24287. s.minFilter = r.LinearMipMapLinearFilter,
  24288. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24289. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR_MIPMAP_NEAREST),
  24290. o.generateMipmap(o.TEXTURE_2D)) : (s.magFilter = r.LinearFilter,
  24291. s.minFilter = r.LinearFilter,
  24292. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MAG_FILTER, o.LINEAR),
  24293. o.texParameteri(o.TEXTURE_2D, o.TEXTURE_MIN_FILTER, o.LINEAR)),
  24294. a.bindTexture(o.TEXTURE_2D, null),
  24295. h.__webglTexture = u,
  24296. s
  24297. }
  24298. ,
  24299. n.prototype.initSizedCubeMap = function(e, t) {
  24300. var i = this.renderer
  24301. , n = i.context
  24302. , o = i.state
  24303. , a = new r.CubeTexture([null, null, null, null, null, null]);
  24304. a.flipY = !1,
  24305. a.generateMipmaps = t;
  24306. var s = i.paramThreeToGL(a.format)
  24307. , l = i.paramThreeToGL(a.type)
  24308. , c = i.properties.get(a)
  24309. , h = n.createTexture();
  24310. o.bindTexture(n.TEXTURE_CUBE_MAP, h),
  24311. n.pixelStorei(n.UNPACK_FLIP_Y_WEBGL, a.flipY);
  24312. for (var u = 0; u < 6; u++)
  24313. n.texImage2D(n.TEXTURE_CUBE_MAP_POSITIVE_X + u, 0, s, e, e, 0, s, l, null);
  24314. return t ? (a.magFilter = r.LinearFilter,
  24315. a.minFilter = r.LinearMipMapLinearFilter,
  24316. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24317. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR_MIPMAP_LINEAR),
  24318. n.texParameteri(n.TEXTURE_CUBE_MAP, n.GENERATE_MIPMAP, n.TRUE),
  24319. n.generateMipmap(n.TEXTURE_CUBE_MAP)) : (a.magFilter = r.LinearFilter,
  24320. a.minFilter = r.LinearFilter,
  24321. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MAG_FILTER, n.LINEAR),
  24322. n.texParameteri(n.TEXTURE_CUBE_MAP, n.TEXTURE_MIN_FILTER, n.LINEAR)),
  24323. o.bindTexture(n.TEXTURE_CUBE_MAP, null),
  24324. c.__image__webglTextureCube = h,
  24325. a
  24326. }
  24327. ,
  24328. n.prototype.deallocateCubeTexture = function(e) {
  24329. var t = this.renderer
  24330. , i = t.context
  24331. , n = t.properties.get(e);
  24332. i.deleteTexture(n.__image__webglTextureCube)
  24333. }
  24334. ,
  24335. n.prototype.uploadTexture2D = function(e, t, i, n, r, o) {
  24336. var a = this.renderer
  24337. , s = a.context
  24338. , l = a.state
  24339. , c = a.properties.get(t);
  24340. l.bindTexture(s.TEXTURE_2D, c.__webglTexture),
  24341. s.pixelStorei(s.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24342. s.pixelStorei(s.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  24343. s.pixelStorei(s.UNPACK_ALIGNMENT, t.unpackAlignment),
  24344. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_S, a.paramThreeToGL(t.wrapS)),
  24345. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_WRAP_T, a.paramThreeToGL(t.wrapT)),
  24346. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MAG_FILTER, a.paramThreeToGL(t.magFilter)),
  24347. s.texParameteri(s.TEXTURE_2D, s.TEXTURE_MIN_FILTER, a.paramThreeToGL(t.minFilter)),
  24348. s.texSubImage2D(s.TEXTURE_2D, 0, i, n, s.RGBA, s.UNSIGNED_BYTE, e),
  24349. t.generateMipmaps && s.generateMipmap(s.TEXTURE_2D),
  24350. l.bindTexture(s.TEXTURE_2D, null)
  24351. }
  24352. ,
  24353. n.prototype.uploadTexture3D = function(e, t, i, n, r, o, a) {
  24354. var s = this.renderer
  24355. , l = s.context
  24356. , c = s.state
  24357. , h = s.properties.get(t);
  24358. c.bindTexture(l.TEXTURE_CUBE_MAP, h.__image__webglTextureCube),
  24359. l.pixelStorei(l.UNPACK_FLIP_Y_WEBGL, t.flipY),
  24360. l.texSubImage2D(r, 0, i, n, l.RGBA, l.UNSIGNED_BYTE, e),
  24361. t.generateMipmaps && l.generateMipmap(l.TEXTURE_CUBE_MAP),
  24362. c.bindTexture(l.TEXTURE_CUBE_MAP, null)
  24363. }
  24364. ,
  24365. n.prototype.rebuildMipMaps2D = function(e) {
  24366. var t = this.renderer
  24367. , i = t.context
  24368. , n = t.state;
  24369. t.properties.get(e);
  24370. i.generateMipmap(i.TEXTURE_2D),
  24371. n.bindTexture(i.TEXTURE_2D, null)
  24372. }
  24373. ,
  24374. n.prototype.rebuildMipMaps3D = function(e) {
  24375. var t = this.renderer
  24376. , i = t.context
  24377. , n = t.state
  24378. , r = t.properties.get(e);
  24379. n.bindTexture(i.TEXTURE_CUBE_MAP, r.__image__webglTextureCube),
  24380. i.generateMipmap(i.TEXTURE_CUBE_MAP),
  24381. n.bindTexture(i.TEXTURE_CUBE_MAP, null)
  24382. }
  24383. ,
  24384. n.prototype.renderToCubeMap = function() {
  24385. var e = !1
  24386. , t = null
  24387. , i = null
  24388. , n = null
  24389. , a = null
  24390. , s = null
  24391. , l = 1;
  24392. return function(c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w) {
  24393. var _ = this.renderer;
  24394. _.context;
  24395. e || (i = new r.OrthographicCamera(l / -2,l / 2,l / 2,l / -2,-200,200),
  24396. i.position.z = 150,
  24397. t = new r.Scene,
  24398. t.add(i),
  24399. n = new r.ShaderMaterial({
  24400. uniforms: {
  24401. tDiffuse: {
  24402. type: "t",
  24403. value: null
  24404. },
  24405. alpha: {
  24406. type: "f",
  24407. value: 1
  24408. }
  24409. },
  24410. vertexShader: o.basicTextured.vertexShader,
  24411. fragmentShader: o.basicTextured.fragmentShader,
  24412. depthWrite: !1,
  24413. depthTest: !1,
  24414. side: r.DoubleSide
  24415. }),
  24416. a = new r.PlaneBufferGeometry(l,l),
  24417. s = new r.Mesh(a,n),
  24418. s.position.z = 0,
  24419. t.add(s),
  24420. e = !0);
  24421. var T = a.getAttribute("uv");
  24422. T.setDynamic(!0),
  24423. T.needsUpdate = !0;
  24424. var x = T.array
  24425. , S = p / u
  24426. , M = f / d
  24427. , R = g / u
  24428. , P = m / d;
  24429. x[0] = S,
  24430. x[1] = M + P,
  24431. x[2] = S + R,
  24432. x[3] = M + P,
  24433. x[4] = S,
  24434. x[5] = M,
  24435. x[6] = S + R,
  24436. x[7] = M;
  24437. var O = a.getAttribute("position");
  24438. O.setDynamic(!0),
  24439. O.needsUpdate = !0;
  24440. var L = O.array
  24441. , D = v / h.width - l / 2
  24442. , N = A / h.height - l / 2
  24443. , B = y / h.width
  24444. , F = C / h.height;
  24445. L[0] = D,
  24446. L[1] = N + F,
  24447. L[3] = D + B,
  24448. L[4] = N + F,
  24449. L[6] = D,
  24450. L[7] = N,
  24451. L[9] = D + B,
  24452. L[10] = N;
  24453. this.renderer.properties.get(c);
  24454. n.uniforms.tDiffuse.value = c,
  24455. n.blending = E || r.NoBlending,
  24456. n.transparent = !!b,
  24457. void 0 !== w && null !== w || (w = 1),
  24458. n.uniforms.alpha.value = w,
  24459. n.needUpdate = !0,
  24460. h.activeCubeFace = I,
  24461. h.viewport.set(0, 0, h.width, h.height);
  24462. var V = this.renderer.autoClear;
  24463. this.renderer.autoClear = !1,
  24464. this.renderer.render(t, i, h, !1),
  24465. this.renderer.autoClear = V
  24466. }
  24467. }(),
  24468. n.prototype.copyCubeMap = function() {
  24469. var e = !1
  24470. , t = null
  24471. , i = null
  24472. , a = null
  24473. , s = null
  24474. , l = null
  24475. , c = new r.Euler;
  24476. new r.Vector3;
  24477. return function(h, u, d, p, f, g, m, v, A) {
  24478. this.renderer;
  24479. if (!e) {
  24480. var y = 2;
  24481. i = new r.OrthographicCamera(y / -2,y / 2,y / 2,y / -2,0,200),
  24482. i.position.set(0, 0, 0),
  24483. t = new r.Scene,
  24484. t.add(i),
  24485. a = new r.ShaderMaterial({
  24486. uniforms: {
  24487. tDiffuse: {
  24488. type: "t",
  24489. value: null
  24490. },
  24491. alpha: {
  24492. type: "f",
  24493. value: 1
  24494. }
  24495. },
  24496. vertexShader: o.copyCubeMap.vertexShader,
  24497. fragmentShader: o.copyCubeMap.fragmentShader,
  24498. depthWrite: !1,
  24499. depthTest: !1,
  24500. side: r.DoubleSide
  24501. }),
  24502. s = new r.BoxGeometry(y,y,y),
  24503. l = new r.Mesh(s,a),
  24504. t.add(l),
  24505. e = !0
  24506. }
  24507. for (var C = 0; C < 6; C++)
  24508. n.getCubeOrientationForCubeFace(C, c),
  24509. l.rotation.copy(c),
  24510. l.matrixWorldNeedsUpdate = !0,
  24511. l.updateMatrixWorld(),
  24512. a.uniforms.tDiffuse.value = h,
  24513. a.blending = m || r.NoBlending,
  24514. a.transparent = !!v,
  24515. void 0 !== A && null !== A || (A = 1),
  24516. a.uniforms.alpha.value = A,
  24517. a.needUpdate = !0,
  24518. u.activeCubeFace = C,
  24519. u.viewport.set(0, 0, f, g),
  24520. this.renderer.render(t, i, u, !1)
  24521. }
  24522. }(),
  24523. n.getLookAtForCubeFace = function(e, t) {
  24524. switch (e) {
  24525. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24526. t.set(1, 0, 0);
  24527. break;
  24528. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24529. t.set(-1, 0, 0);
  24530. break;
  24531. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24532. t.set(0, 1, 0);
  24533. break;
  24534. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24535. t.set(0, -1, 0);
  24536. break;
  24537. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24538. t.set(0, 0, 1);
  24539. break;
  24540. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24541. t.set(0, 0, -1)
  24542. }
  24543. }
  24544. ,
  24545. n.getCubeOrientationForCubeFace = function(e, t) {
  24546. switch (e) {
  24547. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  24548. t.set(0, -Math.PI / 2, 0);
  24549. break;
  24550. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  24551. t.set(0, Math.PI / 2, 0);
  24552. break;
  24553. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  24554. t.set(Math.PI / 2, Math.PI, 0);
  24555. break;
  24556. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  24557. t.set(-Math.PI / 2, Math.PI, 0);
  24558. break;
  24559. case l.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  24560. t.set(0, -Math.PI, 0);
  24561. break;
  24562. case l.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  24563. t.set(0, 0, 0)
  24564. }
  24565. }
  24566. ,
  24567. t.exports = n
  24568. }
  24569. , {
  24570. "../enum/GLCubeFaces": 25,
  24571. "../enum/GLTextureType": 26,
  24572. "../enum/SceneRendererEvents": 43,
  24573. "../exception/BasicException": 55,
  24574. "../exception/RendererCreationException": 57,
  24575. "../settings": 166,
  24576. "../shaders": 167,
  24577. /********************************************************************fyz改 from徐世廷**********************************************************************/
  24578. "../util/browser": 182,
  24579. /************************************************************************************************************************************************/
  24580. events: 202,
  24581. three: 217
  24582. }],
  24583. 159: [function(e, t, i) {
  24584. "use strict";
  24585. function n(e) {
  24586. this.messenger = new a(e),
  24587. this.clientKey = null
  24588. }
  24589. var r = e("../util/ajax")
  24590. , o = e("./PostMessageType")
  24591. , a = e("./postmessage")
  24592. , s = e("./VersionInfo")
  24593. , l = e("events").EventEmitter
  24594. , c = window.location.origin + "/api/v1/user/";
  24595. n.prototype = Object.create(l.prototype),
  24596. n.prototype.bindEvents = function() {
  24597. this.messenger.on(o.ACTION, this.onMessageReceived.bind(this))
  24598. }
  24599. ,
  24600. n.prototype.waitForConnection = function() {
  24601. var e = new Promise(function(e, t) {
  24602. this.messenger.on(o.CONNECT, function(i) {
  24603. this.onConnectionReceived(i).then(e.bind(this, i.sdkVersion), t.bind())
  24604. }
  24605. .bind(this))
  24606. }
  24607. .bind(this));
  24608. return e
  24609. }
  24610. ,
  24611. n.prototype.onConnectionReceived = function(e) {
  24612. return this.messenger.setTarget(e.source, e.origin),
  24613. this.verifyConnection(e).then(function(t, i) {
  24614. this.messenger.send({
  24615. type: o.ACCEPT,
  24616. toId: e.fromId,
  24617. warning: i
  24618. }),
  24619. this.clientKey = t,
  24620. this.messenger.removeAllListeners(o.CONNECT),
  24621. this.bindEvents()
  24622. }
  24623. .bind(this), function(t) {
  24624. this.messenger.send({
  24625. type: o.REJECT,
  24626. toId: e.fromId,
  24627. reason: t
  24628. }),
  24629. this.messenger.setTarget()
  24630. }
  24631. .bind(this))
  24632. }
  24633. ,
  24634. n.prototype.verifyConnection = function(e) {
  24635. return new Promise(function(t, i) {
  24636. var n;
  24637. if (s.isDeprecated(e.sdkVersion))
  24638. n = "这个版本正在被弃用";
  24639. else if (!s.isSupported(e.sdkVersion))
  24640. return i("不支持此版本的SDK");
  24641. var o = {
  24642. cache: !1,
  24643. headers: {
  24644. "X-port-Application-Key": e.applicationKey,
  24645. "X-port-Referrer": e.origin
  24646. }
  24647. };
  24648. r.get(c, o).done(t.bind(this, e.applicationKey, n)).fail(i.bind(this, "key/referrer mismatch"))
  24649. }
  24650. )
  24651. }
  24652. ,
  24653. n.prototype.onMessageReceived = function(e) {
  24654. if (this.validateClientApplicationKey(e.applicationKey)) {
  24655. var t = this;
  24656. e.onDone = function(i) {
  24657. i.toId = e.fromId,
  24658. i.uid = e.uid,
  24659. i.type = o.RESPONSE,
  24660. t.messenger.send(i)
  24661. }
  24662. ,
  24663. this.emit(o.ACTION, e)
  24664. }
  24665. }
  24666. ,
  24667. n.prototype.validateClientApplicationKey = function(e) {
  24668. return this.clientKey === e
  24669. }
  24670. ,
  24671. n.prototype.sendEvent = function(e, t) {
  24672. this.messenger.send({
  24673. type: o.EVENT,
  24674. eventType: e,
  24675. eventData: t
  24676. })
  24677. }
  24678. ,
  24679. t.exports = n
  24680. }
  24681. , {
  24682. "../util/ajax": 181,
  24683. "./PostMessageType": 160,
  24684. "./VersionInfo": 163,
  24685. "./postmessage": 165,
  24686. events: 202
  24687. }],
  24688. 160: [function(e, t, i) {
  24689. "use strict";
  24690. t.exports = Object.freeze({
  24691. CONNECT: "postmessage.connect",
  24692. ACCEPT: "postmessage.accept",
  24693. REJECT: "postmessage.reject",
  24694. ACTION: "postmessage.action",
  24695. RESPONSE: "postmessage.response",
  24696. EVENT: "postmessage.event"
  24697. })
  24698. }
  24699. , {}],
  24700. 161: [function(e, t, i) {
  24701. "use strict";
  24702. t.exports = Object.freeze({
  24703. MOVE: "sdk.move",
  24704. ENTER_PANO: "sdk.enterpano",
  24705. MODEL_LOADED: "sdk.modelloaded"
  24706. })
  24707. }
  24708. , {}],
  24709. 162: [function(e, t, i) {
  24710. "use strict";
  24711. t.exports = Object.freeze({
  24712. FLY: "transition.fly",
  24713. FADEOUT: "transition.fade",
  24714. INSTANT: "transition.instant"
  24715. })
  24716. }
  24717. , {}],
  24718. 163: [function(e, t, i) {
  24719. "use strict";
  24720. t.exports = {
  24721. current: "1.0",
  24722. supported: ["1.0"],
  24723. deprecated: [],
  24724. isSupported: function(e) {
  24725. return this.supported.indexOf(e) !== -1
  24726. },
  24727. isDeprecated: function(e) {
  24728. return this.deprecated.indexOf(e) !== -1
  24729. },
  24730. isValid: function(e) {
  24731. return this.isSupported(e) || this.isDeprecated(e)
  24732. }
  24733. }
  24734. }
  24735. , {}],
  24736. 164: [function(e, t, i) {
  24737. (function(i) {
  24738. "use strict";
  24739. function n(e, t, i) {
  24740. e && (e = e.toLowerCase().trim());
  24741. var n = new I.UP.clone
  24742. , r = Math.PI / 3
  24743. , o = Math.PI / 2;
  24744. switch (e) {
  24745. case "left":
  24746. i.copy(t),
  24747. i.applyAxisAngle(n, o);
  24748. break;
  24749. case "right":
  24750. i.copy(t),
  24751. i.applyAxisAngle(n, -o);
  24752. break;
  24753. case "forwardleft":
  24754. i.copy(t),
  24755. i.applyAxisAngle(n, r);
  24756. break;
  24757. case "forwardright":
  24758. i.copy(t),
  24759. i.applyAxisAngle(n, -r);
  24760. break;
  24761. case "forward":
  24762. default:
  24763. i.copy(t)
  24764. }
  24765. return i
  24766. }
  24767. function r(e, t) {
  24768. if (e) {
  24769. var i = {
  24770. pano: e,
  24771. lookAtPoint: null,
  24772. duration: null,
  24773. maxDistanceOverride: null,
  24774. skipWarpingCheck: !1
  24775. };
  24776. this.player.flyToPano(i, function() {
  24777. t && t({
  24778. success: !0,
  24779. message: "Transition complete."
  24780. })
  24781. })
  24782. } else
  24783. R.warn("Showcase -> clickPanoObject: Unable to find pano."),
  24784. t && t({
  24785. success: !1,
  24786. error: "Unable to find pano."
  24787. })
  24788. }
  24789. function o(e, t) {
  24790. var i = this.findRankedPano(e, t);
  24791. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedPanoObject: Unable to find nearby pano."),
  24792. null)
  24793. }
  24794. function a(e, t) {
  24795. var i = this.findRankedtag(e, t);
  24796. return i >= 0 ? this.handleToObject[i] : (R.warn("Showcase -> findRankedtagObject: Unable to find nearby tag."),
  24797. null)
  24798. }
  24799. function s(e, t) {
  24800. t.copy(I.FORWARD),
  24801. e.getDirection(t)
  24802. }
  24803. function l(e) {
  24804. function t(e) {
  24805. var t = (new c.Euler).setFromQuaternion(e.quaternion, "YXZ");
  24806. return {
  24807. x: c.Math.radToDeg(t._x),
  24808. y: c.Math.radToDeg(t._y),
  24809. z: c.Math.radToDeg(t._z)
  24810. }
  24811. }
  24812. var i = function(e) {
  24813. return e.alignmentType !== m.ALIGNED ? null : {
  24814. x: e.position.x,
  24815. y: e.position.y,
  24816. z: e.position.z
  24817. }
  24818. };
  24819. return {
  24820. panos: e.panos.list.map(function(n) {
  24821. var r = y.getCubemapUrls(e.urls, n.id, "high")[C.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z];
  24822. return {
  24823. uuid: n.id,
  24824. aligned: n.alignmentType === m.ALIGNED,
  24825. neighbourUUIDs: n.neighbourUUIDs.slice(),
  24826. position: i(n),
  24827. rotation: t(n),
  24828. thumbnail: r
  24829. }
  24830. })
  24831. }
  24832. }
  24833. var c = e("three")
  24834. , h = e("./ApiHost")
  24835. , u = e("../util/logger")
  24836. , d = e("../util/common")
  24837. , p = e("../util/math")
  24838. , f = e("../enum/ModelManagerEvents")
  24839. , g = e("./PostMessageType")
  24840. , m = e("../enum/AlignmentType")
  24841. , v = e("../enum/Direction")
  24842. , A = e("./TransitionStyles")
  24843. , y = e("../util/panorama")
  24844. , C = e("../enum/GLCubeFaces")
  24845. , I = e("../enum/Vectors")
  24846. , E = e("../enum/Viewmode")
  24847. , b = e("../enum/WarpStyle")
  24848. , w = (e("../enum/Keys"),
  24849. e("../enum/PlayerEvents"))
  24850. , _ = e("../sdk/SdkEvents")
  24851. , I = e("../enum/Vectors")
  24852. , T = e("../enum/ControlEvents")
  24853. , x = e("../enum/RenderLayers")
  24854. , S = (e("../constants"),
  24855. e("../settings"))
  24856. , M = e("../lib/jpeg_encoder")
  24857. , R = new u(i)
  24858. , P = function() {
  24859. var e = function e() {
  24860. e.playerDirection.copy(e.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24861. e.player.getDirection(e.playerDirection),
  24862. e.projectVectors();
  24863. var t = e.playerDirection.angleTo(e.lastFacingDirection);
  24864. if (e.angleTravelled += Math.abs(t),
  24865. e.angleTravelled >= Math.abs(e.angle)) {
  24866. if (e.active = !1,
  24867. e.onDone) {
  24868. var i = e.onDone;
  24869. i()
  24870. }
  24871. } else
  24872. e.lastFacingDirection.copy(e.playerDirection),
  24873. window.setTimeout(e, 4)
  24874. };
  24875. return e.active = !1,
  24876. e.angle = 0,
  24877. e.angleTravelled = 0,
  24878. e.playerDirection = new c.Vector3,
  24879. e.lastFacingDirection = new c.Vector3,
  24880. e.onDone = null,
  24881. e.player = null,
  24882. e.start = function(t, i, n, r) {
  24883. e.active = !0,
  24884. t && i && (i = 0),
  24885. e.angle = t || i,
  24886. e.xAngle = t,
  24887. e.yAngle = i,
  24888. e.angleTravelled = 0,
  24889. e.playerDirection.copy(n.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  24890. n.getDirection(e.playerDirection),
  24891. e.lastFacingDirection.copy(e.playerDirection),
  24892. e.projectVectors(),
  24893. e.onDone = r,
  24894. e.player = n,
  24895. e()
  24896. }
  24897. ,
  24898. e.projectVectors = function() {
  24899. e.xAngle && (e.playerDirection.projectOnPlane(I.UP),
  24900. e.lastFacingDirection.projectOnPlane(I.UP))
  24901. }
  24902. ,
  24903. e
  24904. }()
  24905. , O = function() {
  24906. var e = new c.Vector3;
  24907. return function(t) {
  24908. t ? (e.copy(t.position),
  24909. e.add(t.discPosition),
  24910. p.projectPositionToCanvas(e, this.player.camera, e),
  24911. this.click(e.x, e.y)) : R.warn("Showcase -> clicktagObject: Unable to find tag.")
  24912. }
  24913. }()
  24914. , L = function() {
  24915. return this.player.mode === E.PANORAMA ? S.insideLookLimitUp : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.minPolarAngle) : null
  24916. }
  24917. , D = function() {
  24918. return this.player.mode === E.PANORAMA ? S.insideLookLimitDown : this.player.mode === E.DOLLHOUSE ? 90 - c.Math.radToDeg(S.dollhouseDefault.maxPolarAngle) : null
  24919. }
  24920. , N = function(e) {
  24921. var t = new c.Vector3;
  24922. return function(e) {
  24923. var i = this.player.getDirection();
  24924. t.copy(i);
  24925. var n = t.y;
  24926. t.y = 0,
  24927. t.normalize();
  24928. var r = c.Math.radToDeg(t.angleTo(i)) * (n < 0 ? -1 : 1);
  24929. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.PANORAMA)
  24930. return 0 !== e && R.warn("Cannot rotate in y direction when in " + this.player.mode + " mode"),
  24931. 0;
  24932. this.player.mode === E.DOLLHOUSE && (r = -r);
  24933. var o = L.call(this) - .1
  24934. , a = D.call(this) + .1
  24935. , s = r + e;
  24936. s > o ? s = o : s < a && (s = a);
  24937. var l = s - r;
  24938. return e > 0 && l < .01 && (l = 0),
  24939. e < 0 && l > -.01 && (l = 0),
  24940. l
  24941. }
  24942. }()
  24943. , B = function() {
  24944. var e = new c.Euler;
  24945. return function(t) {
  24946. return e.setFromQuaternion(t.quaternion, "YXZ"),
  24947. {
  24948. position: {
  24949. x: t.position.x,
  24950. y: t.position.y,
  24951. z: t.position.z
  24952. },
  24953. rotation: {
  24954. x: c.Math.radToDeg(e.x),
  24955. y: c.Math.radToDeg(e.y),
  24956. z: 0
  24957. },
  24958. pano: t.currentPano ? t.currentPano.id : null,
  24959. mode: t.mode
  24960. }
  24961. }
  24962. }()
  24963. , F = null;
  24964. t.exports = {
  24965. init: function(e, t, i, n, r) {
  24966. V.init(e, t, i, r),
  24967. F = new Promise(function(e, t) {
  24968. i.on(w.Ready, function() {
  24969. e()
  24970. })
  24971. }
  24972. .bind(this));
  24973. var o = new h(window)
  24974. , a = o.waitForConnection();
  24975. a.then(function(e) {
  24976. o.on(g.ACTION, V.onMessageReceive.bind(V))
  24977. });
  24978. var s = function() {
  24979. var e = Date.now();
  24980. return function() {
  24981. if (!(Date.now() - e < 100)) {
  24982. var t = B(i);
  24983. o.sendEvent(_.MOVE, {
  24984. state: t
  24985. }),
  24986. e = Date.now()
  24987. }
  24988. }
  24989. }();
  24990. i.on(w.Move, s),
  24991. i.on(w.ViewChanged, s),
  24992. n.on(f.ActiveModelChanged, function(e) {
  24993. function t(e) {
  24994. var t, i = e.newPano.id;
  24995. e.oldPano && (t = e.oldPano.id),
  24996. i !== t && o.sendEvent(_.ENTER_PANO, {
  24997. oldPano: t,
  24998. newPano: i
  24999. })
  25000. }
  25001. var i = e.model
  25002. , n = e.oldModel;
  25003. V.model = i,
  25004. a.then(function() {
  25005. o.sendEvent(_.MODEL_LOADED, {
  25006. metadata: l(i)
  25007. })
  25008. }),
  25009. n && n.panos.forEach(function(e) {
  25010. e.removeEventListener("enter", t)
  25011. }),
  25012. i.panos.forEach(function(e) {
  25013. e.on("enter", t)
  25014. })
  25015. })
  25016. }
  25017. };
  25018. var V = {
  25019. director: null,
  25020. player: null,
  25021. controls: null,
  25022. sceneRenderer: null,
  25023. model: null,
  25024. init: function(e, t, i, n) {
  25025. this.director = e,
  25026. this.player = i,
  25027. this.controls = t,
  25028. this.sceneRenderer = n
  25029. },
  25030. handleToObject: {},
  25031. objectToHandle: {},
  25032. handleCount: 0,
  25033. onMessageReceive: function(e) {
  25034. if (e) {
  25035. var t = e.targetFunction
  25036. , i = e.params
  25037. , n = e.onDone;
  25038. t && this[t] && this[t](i, n)
  25039. }
  25040. },
  25041. waitForInit: function(e, t) {
  25042. F.then(t.bind({
  25043. success: !0,
  25044. message: "Init complete."
  25045. }))
  25046. },
  25047. moveToPano: function(e, t) {
  25048. var i = new c.Euler(0,0,0,"YXZ")
  25049. , n = new c.Quaternion;
  25050. return function(e, t) {
  25051. var r = e.pano
  25052. , o = e.rotation
  25053. , a = e.transition;
  25054. if (!this.model)
  25055. return t({
  25056. success: !1,
  25057. error: "The model has not been loaded yet"
  25058. });
  25059. var s = this.model.panos.get(r);
  25060. if (!s)
  25061. return t({
  25062. success: !1,
  25063. error: r + " does not exist in this model"
  25064. });
  25065. if (!o)
  25066. return t({
  25067. sucess: !1,
  25068. erorr: o + " is not a valid rotation"
  25069. });
  25070. i.set(c.Math.degToRad(o.x || 0), c.Math.degToRad(o.y || 0), c.Math.degToRad(o.z || 0), "YXZ"),
  25071. console.log(o.z);
  25072. var l = {
  25073. success: !0,
  25074. message: r
  25075. };
  25076. if (a === A.FADEOUT)
  25077. n.setFromEuler(i),
  25078. this.player.warpToPano(s, n, null, null, b.BLACK, null, null, t.bind(this, l));
  25079. else {
  25080. var h, u;
  25081. a === A.INSTANT && (h = 0,
  25082. u = 0);
  25083. var d = I.FORWARD.clone().applyEuler(i).add(s.position);
  25084. this.player.flyToPano({
  25085. pano: s,
  25086. lookAtPoint: d,
  25087. duration: h,
  25088. aimDuration: u
  25089. }, t.bind(this, l))
  25090. }
  25091. }
  25092. }(),
  25093. moveInDirection: function(e, t) {
  25094. var i = e.direction;
  25095. return "undefined" == typeof v[i] ? (R.warn("Showcase -> moveInDirection: Cannot move in invalid direction."),
  25096. void (t && t({
  25097. success: !1,
  25098. error: "Invalid direction."
  25099. }))) : void this.player.flyLocalDirection(I[i].clone()).then(function(e) {
  25100. t(e ? {
  25101. success: !0,
  25102. message: "moved " + i
  25103. } : {
  25104. success: !1,
  25105. error: "Cannot move in direction: " + i
  25106. })
  25107. })
  25108. },
  25109. getPose: function(e, t) {
  25110. this.player.camera.position,
  25111. (new c.Euler).setFromQuaternion(this.player.camera.quaternion, "YXZ");
  25112. return t({
  25113. success: !0,
  25114. message: B(this.player)
  25115. })
  25116. },
  25117. takeScreenShot: function() {
  25118. var e = new c.PerspectiveCamera
  25119. , t = new c.WebGLRenderTarget;
  25120. return function(i, n) {
  25121. if (!i.resolution)
  25122. return n({
  25123. success: !1,
  25124. error: "An invalid resolution was specified"
  25125. });
  25126. if (i.resolution.width === -1 || i.resolution.height === -1) {
  25127. var r = this.sceneRenderer.renderer.getSize();
  25128. i.resolution.width = r.width,
  25129. i.resolution.height = r.height
  25130. }
  25131. e.layers.set(x.DEFAULT),
  25132. i.visibleObjects && (i.visibleObjects.showtags && e.layers.enable(x.TAG),
  25133. i.visibleObjects.showPucks && e.layers.enable(x.PANOMARKERS),
  25134. i.visibleObjects.showReticule && e.layers.enable(x.RETICULE));
  25135. var o = i.resolution.width
  25136. , a = i.resolution.height
  25137. , s = o / a;
  25138. e.position.copy(this.sceneRenderer.camera.position),
  25139. e.quaternion.copy(this.sceneRenderer.camera.quaternion),
  25140. e.projectionMatrix.copy(this.player.camera.projectionMatrix),
  25141. e.projectionMatrix.elements[0] = this.player.camera.projectionMatrix.elements[5] / s,
  25142. t.setSize(o, a),
  25143. this.sceneRenderer.renderer.render(this.sceneRenderer.scene, e, t);
  25144. var l = new Uint8Array(o * a * 4);
  25145. this.sceneRenderer.renderer.readRenderTargetPixels(t, 0, 0, o, a, l);
  25146. var c = M.encode({
  25147. data: l,
  25148. width: o,
  25149. height: a,
  25150. heading: 180,
  25151. pitch: 0
  25152. }, {
  25153. quality: 75,
  25154. flipY: !0
  25155. })
  25156. , h = "data:image/jpg;base64," + d.uint8ToBase64(c.data);
  25157. n({
  25158. success: !0,
  25159. message: h
  25160. })
  25161. }
  25162. }(),
  25163. findRankedPano: function(e, t) {
  25164. var i = new c.Vector3
  25165. , r = new c.Vector3;
  25166. return function(e, t) {
  25167. s(this.player, r),
  25168. n(t, r, i);
  25169. var o = this.player.rankedPanoInDirection(e, i);
  25170. if (o) {
  25171. var a = this.objectToHandle[o.id];
  25172. return a || (this.objectToHandle[o.id] = a = this.handleCount++,
  25173. this.handleToObject[a] = o),
  25174. a
  25175. }
  25176. return R.warn("Showcase -> findRankedPano: Unable to find nearby pano."),
  25177. -1
  25178. }
  25179. }(),
  25180. findRankedtag: function(e, t) {
  25181. var i = new c.Vector3
  25182. , r = new c.Vector3;
  25183. return function(e, t) {
  25184. s(this.player, r),
  25185. n(t, r, i);
  25186. var o = this.player.rankedtagInDirection(e, i);
  25187. if (o) {
  25188. var a = this.objectToHandle[o.sid];
  25189. return a || (this.objectToHandle[o.sid] = a = this.handleCount++,
  25190. this.handleToObject[a] = o),
  25191. a
  25192. }
  25193. return R.warn("Showcase -> findRankedtag: Unable to find nearby tag."),
  25194. -1
  25195. }
  25196. }(),
  25197. clickNearesttag: function(e) {
  25198. this.clickRankedtag(0, e)
  25199. },
  25200. clickRankedtag: function(e, t) {
  25201. var i = a.call(this, e, t);
  25202. i && O.call(this, i)
  25203. },
  25204. clickNearestPano: function(e, t) {
  25205. this.clickRankedPano(0, e, t)
  25206. },
  25207. clickRankedPano: function(e, t, i) {
  25208. var n = o.call(this, e, t);
  25209. n ? r.call(this, n, i) : i(null)
  25210. },
  25211. clickPano: function(e, t) {
  25212. var i = this.handleTable[e];
  25213. i ? r.call(this, i, t) : t(null)
  25214. },
  25215. rotateDirection: function() {
  25216. return function(e, t) {
  25217. var i = e.direction
  25218. , n = e.angle;
  25219. if (!P.active) {
  25220. var r = 0
  25221. , o = 0
  25222. , a = 0
  25223. , s = 0;
  25224. if (!n || isNaN(n))
  25225. return R.warn("Showcase -> rotateDirection: Invalid rotation angle."),
  25226. void (t && t({
  25227. success: !1,
  25228. error: "Invalid rotation angle."
  25229. }));
  25230. if (this.player.mode === E.TRANSITIONING)
  25231. return R.warn("Automation -> rotateDirection: Cannot rotate while transitioning"),
  25232. void (t && t({
  25233. success: !1,
  25234. error: "Cannot rotate while transitioning"
  25235. }));
  25236. if (i === v.RIGHT || i === v.LEFT)
  25237. i === v.RIGHT && (n = -n),
  25238. r = n > 0 ? -1 : 1,
  25239. a = n;
  25240. else {
  25241. if (i !== v.UP && i !== v.DOWN)
  25242. return R.warn("Showcase -> rotateDirection: Invalid direction for rotation: " + i),
  25243. void (t && t({
  25244. success: !1,
  25245. error: "Invalid direction for rotation."
  25246. }));
  25247. if (this.player.mode === E.FLOORPLAN)
  25248. return R.warn("Showcase -> rotateDirection: Cannot rotate " + i + " in floorplan mode"),
  25249. void (t && t({
  25250. success: !1,
  25251. error: "Cannot rotate " + i + " in floorplan mode"
  25252. }));
  25253. if (i === v.DOWN && (n = -n),
  25254. n = N.call(this, n),
  25255. 0 === n)
  25256. return R.warn("Showcase -> rotateDirection: Already at maximum rotation in direction: " + i),
  25257. void (t && t({
  25258. success: !1,
  25259. error: "Already at maximum rotation in direction: " + i
  25260. }));
  25261. o = n > 0 ? 1 : -1,
  25262. s = n
  25263. }
  25264. var l = n;
  25265. n = c.Math.degToRad(n),
  25266. a = c.Math.degToRad(a),
  25267. s = c.Math.degToRad(s);
  25268. var h = this.controls.activeControl
  25269. , u = function() {
  25270. h.stopRotating(!0),
  25271. t && t({
  25272. success: !0,
  25273. message: "Rotated " + l.toFixed(2) + "° in direction: " + e.direction
  25274. })
  25275. };
  25276. h.startRotating(r, o),
  25277. P.start(a, s, this.player, u)
  25278. }
  25279. }
  25280. }(),
  25281. rotate: function() {
  25282. var e = new c.Vector3
  25283. , t = new c.Vector3;
  25284. return function(i, n) {
  25285. var r = i.xAngle
  25286. , o = i.yAngle;
  25287. if (!P.active) {
  25288. if (r = r || 0,
  25289. o = o || 0,
  25290. isNaN(r) || isNaN(o))
  25291. return R.warn("Showcase -> rotate: Invalid rotation angle."),
  25292. void (n && n({
  25293. success: !1,
  25294. error: "Invalid rotation angle."
  25295. }));
  25296. if (this.player.mode === E.TRANSITIONING)
  25297. return R.warn("Automation -> rotate: Cannot rotate while transitioning"),
  25298. void (n && n({
  25299. success: !1,
  25300. error: "Cannot rotate while transitioning"
  25301. }));
  25302. Math.abs(r) < .01 && (r = 0),
  25303. Math.abs(o) < .01 && (o = 0);
  25304. var a = o;
  25305. o = N.call(this, o),
  25306. r = -r;
  25307. var s = a > 0 ? "UP" : "DOWN";
  25308. if (!r && a && !o)
  25309. return R.warn("Showcase -> rotate: Already at maximum rotation in direction: " + s),
  25310. void (n && n({
  25311. success: !1,
  25312. error: "Already at maximum rotation in direction: " + s
  25313. }));
  25314. a > o && R.warn("Showcase -> rotate: Reached maximum rotation in direction: " + s);
  25315. var l = o;
  25316. o = c.Math.degToRad(o),
  25317. r = c.Math.degToRad(r),
  25318. e.copy(this.player.mode === E.FLOORPLAN ? I.UP : I.FORWARD),
  25319. this.player.getDirection(e),
  25320. t.copy(e).applyAxisAngle(I.UP, r),
  25321. t.applyAxisAngle(I.RIGHT, o);
  25322. var h = (e.angleTo(t),
  25323. r > 0 ? -1 : r < 0 ? 1 : 0)
  25324. , u = o > 0 ? 1 : o < 0 ? -1 : 0;
  25325. Math.abs(r) > Math.abs(o) ? u *= Math.abs(o / r) : Math.abs(o) > Math.abs(r) && (h *= Math.abs(r / o));
  25326. var d = this.controls.activeControl
  25327. , p = function() {
  25328. d.stopRotating(!0),
  25329. n && n({
  25330. success: !0,
  25331. message: "Rotated " + i.xAngle.toFixed(2) + "° horizontally, " + l.toFixed(2) + "° vertically"
  25332. })
  25333. };
  25334. d.startRotating(h, u),
  25335. P.start(r, o, this.player, p)
  25336. }
  25337. }
  25338. }(),
  25339. panCamera: function(e, t) {
  25340. function i(e) {
  25341. switch (r.removeAllListeners(T.AutoPanComplete),
  25342. r.removeAllListeners(T.AutoPanInterrupt),
  25343. r.removeAllListeners(T.AutoPanClamped),
  25344. e) {
  25345. case T.AutoPanInterrupt:
  25346. t({
  25347. success: !0,
  25348. message: "Camera panning interrupted."
  25349. });
  25350. break;
  25351. case T.AutoPanClamped:
  25352. if (r.autoPanPosition.x !== n.x || r.autoPanPosition.z !== n.z) {
  25353. if (Math.abs(this.player.position.x - r.autoPanPosition.x) < .01 && Math.abs(this.player.position.z - r.autoPanPosition.z) < .01)
  25354. return void t({
  25355. success: !1,
  25356. error: "Already at edge of current model bounds."
  25357. });
  25358. var i = "The view point is outside the bounds for the current model. ";
  25359. i += "The view point was clamped to " + o(r.target.x, r.target.z),
  25360. console.warn(i)
  25361. }
  25362. case T.AutoPanComplete:
  25363. t({
  25364. success: !0,
  25365. message: "Panned camera to position " + o(r.autoPanPosition.x, r.autoPanPosition.z)
  25366. })
  25367. }
  25368. }
  25369. if (this.player.mode !== E.DOLLHOUSE && this.player.mode !== E.FLOORPLAN)
  25370. return t({
  25371. success: !1,
  25372. error: "Camera panning is not available in the current mode: " + this.player.mode
  25373. });
  25374. var n = e.position
  25375. , r = this.player.control;
  25376. r.setAutoPanPosition(n.x, n.z),
  25377. r.autoPan = !0;
  25378. var o = function(e, t) {
  25379. return "(" + e.toFixed(2) + ", " + t.toFixed(2) + ")"
  25380. };
  25381. r.on(T.AutoPanComplete, i.bind(this, T.AutoPanComplete)),
  25382. r.on(T.AutoPanInterrupt, i.bind(this, T.AutoPanInterrupt)),
  25383. r.on(T.AutoPanClamped, i.bind(this, T.AutoPanClamped))
  25384. },
  25385. click: function(e, t) {
  25386. var i = e.x
  25387. , n = e.y
  25388. , r = e.percentage;
  25389. r === !0 && (i = i / 100 * $("#player").width(),
  25390. n = n / 100 * $("#player").height()),
  25391. this.player.handleInputStart(i, n),
  25392. this.player.updateIntersect(),
  25393. this.player.handleInputEnd(i, n)
  25394. },
  25395. mouseOver: function(e, t) {
  25396. var i = e.x
  25397. , n = e.y
  25398. , r = e.percentage;
  25399. r === !0 && (i = i / 100 * $("#player").width(),
  25400. n = n / 100 * $("#player").height()),
  25401. this.player.handleInputMove(i, n),
  25402. this.player.updateIntersect()
  25403. },
  25404. moveToMode: function(e, t) {
  25405. function i(e) {
  25406. t(e ? {
  25407. success: !1,
  25408. error: "Failed to load new mode: " + e
  25409. } : {
  25410. success: !0,
  25411. message: "Moved to new mode: " + n
  25412. })
  25413. }
  25414. var n = e.mode;
  25415. n === E.PANORAMA || n === E.DOLLHOUSE || n === E.FLOORPLAN ? this.director.changeMode(n).then(function() {
  25416. i()
  25417. }, function(e) {
  25418. i(e)
  25419. }) : t({
  25420. success: !1,
  25421. error: "Invalid mode selection"
  25422. })
  25423. }
  25424. }
  25425. }
  25426. ).call(this, "/js/sdk/automation.js")
  25427. }
  25428. , {
  25429. "../constants": 8,
  25430. "../enum/AlignmentType": 17,
  25431. "../enum/ControlEvents": 21,
  25432. "../enum/Direction": 22,
  25433. "../enum/GLCubeFaces": 25,
  25434. "../enum/Keys": 30,
  25435. "../enum/ModelManagerEvents": 33,
  25436. "../enum/PlayerEvents": 40,
  25437. "../enum/RenderLayers": 41,
  25438. "../enum/Vectors": 50,
  25439. "../enum/Viewmode": 51,
  25440. "../enum/WarpStyle": 52,
  25441. "../lib/jpeg_encoder": 94,
  25442. "../sdk/SdkEvents": 161,
  25443. "../settings": 166,
  25444. "../util/common": 185,
  25445. "../util/logger": 189,
  25446. "../util/math": 190,
  25447. "../util/panorama": 191,
  25448. "./ApiHost": 159,
  25449. "./PostMessageType": 160,
  25450. "./TransitionStyles": 162,
  25451. three: 217
  25452. }],
  25453. 165: [function(e, t, i) {
  25454. "use strict";
  25455. function n(e) {
  25456. this.sourceWindow = e,
  25457. this.targetWindow = null,
  25458. this.targetOrigin = null,
  25459. this.id = Math.floor(1e5 * Math.random()),
  25460. this.bindEvents()
  25461. }
  25462. var r = e("./PostMessageType")
  25463. , o = e("events").EventEmitter;
  25464. n.prototype = Object.create(o.prototype),
  25465. n.prototype.bindEvents = function() {
  25466. this.sourceWindow.addEventListener("message", this.onPostmessageReceived.bind(this))
  25467. }
  25468. ,
  25469. n.prototype.setTarget = function(e, t) {
  25470. this.targetWindow = e,
  25471. this.targetOrigin = t
  25472. }
  25473. ,
  25474. n.prototype.onPostmessageReceived = function(e) {
  25475. var t = e.origin || e.originalEvent.origin
  25476. , i = e.source;
  25477. switch (e.data.type) {
  25478. case r.CONNECT:
  25479. break;
  25480. case r.RESPONSE:
  25481. if (this.id !== e.data.toId)
  25482. return;
  25483. default:
  25484. if (!this.validateMessageOrigin(t))
  25485. return
  25486. }
  25487. var n = e.data;
  25488. n.source = i,
  25489. n.origin = t,
  25490. n.timestamp = Date.now(),
  25491. this.emit(e.data.type, n)
  25492. }
  25493. ,
  25494. n.prototype.validateMessageOrigin = function(e) {
  25495. return "*" === this.targetOrigin || e === this.targetOrigin
  25496. }
  25497. ,
  25498. n.prototype.send = function(e) {
  25499. this.targetWindow && this.targetOrigin && (e.fromId = this.id,
  25500. this.targetWindow.postMessage(e, this.targetOrigin))
  25501. }
  25502. ,
  25503. t.exports = n
  25504. }
  25505. , {
  25506. "./PostMessageType": 160,
  25507. events: 202
  25508. }],
  25509. 166: [function(e, t, i) {
  25510. "use strict";
  25511. var n = e("three")
  25512. , r = e("./util/browser")
  25513. , o = e("./enum/Viewmode")
  25514. , a = e("./enum/VROption")
  25515. , s = e("./enum/Colors")
  25516. , l = e("./enum/WarpStyle")
  25517. , c = e("./util/easing")
  25518. , h = e("./util/common")
  25519. , u = e("./util/showcase")
  25520. , d = e("./constants")
  25521. , p = {
  25522. debug: !1,
  25523. version: "2.25.6-0-gd87e5b1",
  25524. languageTag: r.valueFromHash("lang", null),
  25525. pageTitle: "四维虚拟漫游",
  25526. authorizationHeader: u.getAuthorizationHeader(),
  25527. autoplay: r.valueFromHash("play", !1) || !r.inIframe(),
  25528. logLevel: r.valueFromHash("log", 2),
  25529. skyboxRadius: 2500,
  25530. modelBoundsPadding: 5,
  25531. showNeighbors: !1,
  25532. brand: r.valueFromHash("brand", !0),
  25533. showHighlights: r.valueFromHash("hhl", !0) && r.valueFromHash("hr", 1),
  25534. startHighlights: r.valueFromHash("hl", -1),
  25535. specialEdition: r.valueFromHash("bn", 0),
  25536. useWheel: r.valueFromHash("wh", !0),
  25537. crossOrigin: "anonymous",
  25538. fancierTransition: !1,
  25539. wireframe: !1,
  25540. skyboxWireframe: !1,
  25541. modelAlpha: 1,
  25542. highlightPanoSelection: !1,
  25543. showSweeps: !0,
  25544. showSkyboxes: !1,
  25545. showMesh: !0,
  25546. showFloors: !1,
  25547. showFloorDuration: 300,
  25548. showFloorDelay: 300,
  25549. hideFloorDuration: 300,
  25550. hideFloorDelay: 0,
  25551. reticuleOpacityTransitionTime: 250,
  25552. reticuleColor: window.MP_PREFETCHED_MODELDATA.mouseMarkerColor || s.newBlue, // 方奕卓 配置鼠标标志颜色
  25553. markerOpacityTransitionTime: 500,
  25554. guiAnimationSpeed: 250,
  25555. highlightAnimationDuration: 500,
  25556. modelComponentLoadSpinnerDelay: 150,
  25557. captureErrors: !1,
  25558. maxMobileTextures: 6,
  25559. minimalMemoryMode: r.valueFromHash("m3", r.isMobile()),
  25560. startupFlyinDelay: 3e3,
  25561. dollhouseDefault: {
  25562. minDistance: 15,
  25563. maxDistance: 50,
  25564. minPolarAngle: n.Math.degToRad(10),
  25565. maxPolarAngle: n.Math.degToRad(90)
  25566. },
  25567. hideReticuleTimeout: 1e3,
  25568. analytics: {
  25569. inactivityThreshold: 30,
  25570. sessionTrackingRate: .15,
  25571. maxTrackedErrors: 20,
  25572. sessionDurationPingFrequency: 10,
  25573. sessionDurationTimeout: 15
  25574. },
  25575. flydown: {
  25576. movementEasing: "easeInOutQuad",
  25577. movementDelay: .001,
  25578. rotationEasing: "easeInOutQuad",
  25579. rotationDelay: .5,
  25580. modelTextureDelay: .75,
  25581. skyboxDelay: .75
  25582. },
  25583. transition: {
  25584. flySpeed: .001,
  25585. flyTime: 750,
  25586. flytimeMaxDistanceThreshold: 5,
  25587. flytimeDistanceMultiplier: 150,
  25588. aimTime: 1500,
  25589. aimSlowFactor: 1.5,
  25590. blur: 0.8,
  25591. movementEasing: "easeInOutQuad",
  25592. blendEasing: "easeInOutQuad",
  25593. fastForwardFactor: 3//r.valueFromHash("mfis", 3)
  25594. },
  25595. show360Views: {
  25596. enabled: !0,
  25597. transitionTime: 1e3
  25598. },
  25599. quickstart: {
  25600. enabled: 1 === r.valueFromHash("qust", 0) || 1 === r.valueFromHash("qs", 0),
  25601. animation: 1400,
  25602. showTextDelay: 500,
  25603. fadeOutDelay: 3e3,
  25604. fovChange: 10
  25605. },
  25606. appConfig: {
  25607. webvr_version: null,
  25608. segment_key: null,
  25609. embedly_key: null,
  25610. branch_key: null,
  25611. keen_write_key: null,
  25612. keen_project_id: null
  25613. },
  25614. vr: {
  25615. enabled: !0,
  25616. allowWebVR: !1,
  25617. option: r.valueFromHash("vr", a.CONTEXTUAL)
  25618. },
  25619. share: {
  25620. enabled: !r.valueFromHash("mls", 0) && r.valueFromHash("brand", !0)
  25621. },
  25622. input: {
  25623. longTapThreshold: 200,
  25624. moveToleranceNDC: .08,
  25625. touchMoveThreshold: 25
  25626. },
  25627. help: {
  25628. modalStayDuration: 600
  25629. },
  25630. immersive: {
  25631. timeToShowAgain: 1250,
  25632. uiStayDuration: 600
  25633. },
  25634. tourInteraction: {
  25635. disabled: "0" === r.valueFromHash("tourcta", null),
  25636. showPauseButton: 1e3,
  25637. showModal: 1500,
  25638. allowNextClick: 200,
  25639. largeModal: "1" === r.valueFromHash("tourcta", null),
  25640. smallModal: "2" === r.valueFromHash("tourcta", null)
  25641. },
  25642. labels: {
  25643. enabled: !1,
  25644. hideUntilStart: !0,
  25645. fadeInDuration: 250,
  25646. fadeInDelay: 250,
  25647. fadeOutDuration: 250,
  25648. fadeOutDelay: 0,
  25649. zoomHideThreshhold: {
  25650. mobile: r.isSmallScreen() ? .45 : .6,
  25651. desktop: 2
  25652. },
  25653. zoomTruncateThreshhold: {
  25654. mobile: r.isSmallScreen() ? .35 : .45,
  25655. desktop: .85
  25656. },
  25657. minLengthForTruncate: 16,
  25658. truncateLength: 12,
  25659. truncateSuffix: "..."
  25660. },
  25661. tags: {
  25662. enabled: r.valueFromHash("mt", 1),
  25663. startup: {
  25664. hideUntilStart: !0,
  25665. fadeInDuration: 500,
  25666. fadeInDelay: 100
  25667. },
  25668. visibility: {
  25669. anyDistance: !0,
  25670. visibleDistance: 8,
  25671. cameraClearance: .1,
  25672. alphaTestLevel: .05,
  25673. hideViaFloor: !0,
  25674. hideOffScreenDisc: !1,
  25675. hideOffScreenObject: !1
  25676. },
  25677. disc: {
  25678. opacity: 1,
  25679. disabledOpacity: .5,
  25680. scale: {
  25681. nearBound: 1.5,
  25682. farBound: 4.8,
  25683. linkFarBound: !1,
  25684. linkPercent: 40,
  25685. maxSize: 80,
  25686. minSize: 40,
  25687. baseViewportSize: 800,
  25688. responsiveness: 100
  25689. }
  25690. },
  25691. pole: {
  25692. enabled: !0,
  25693. height: .5,
  25694. width: 2,
  25695. opacity: .5,
  25696. color: "white"
  25697. },
  25698. navigate: {
  25699. nearestPano: !0,
  25700. lineOfSight: !0,
  25701. reactivate: !0,
  25702. aimAt: "disc",
  25703. tiltTolerance: 25,
  25704. rotateSpeedFactor: .6
  25705. }
  25706. },
  25707. path: {
  25708. color: window.MP_PREFETCHED_MODELDATA.floorMarkerColor || s.newBlue, // 方奕卓 配置导览标志颜色
  25709. colorUp: s._desat(s.newBlue, .5),
  25710. colorDown: s._darken(s.newBlue, .35),
  25711. opacity: .5,
  25712. style: "ribbon",
  25713. height: .025,
  25714. ribbonWidth: .24,
  25715. outsideHeight: .5,
  25716. waypointRadius: .5,
  25717. waypointIndoorRadius: .24,
  25718. waypointPulse: 1e3,
  25719. typ: l.BLACK,
  25720. meshFree: r.valueFromHash("mf", 1),
  25721. mapGuides: r.valueFromHash("guides", !0),
  25722. fadeInTime: 400,
  25723. fadeOutTime: 300
  25724. },
  25725. warp: {
  25726. nearPanoDist: .1,
  25727. matchCam: !1,
  25728. blur: .33,
  25729. fastTime: 1500,
  25730. teleportTime: 1500,
  25731. outsideTime: 2e3,
  25732. lookAheadMax: .3,
  25733. lookAheadDist: 2.5,
  25734. softPushDist: .37,
  25735. softPushEnd: .3,
  25736. softBendAngle: 8,
  25737. softBendTilt: 4,
  25738. softBendEnd: .3,
  25739. doBurns: true, //r.valueFromHash("kb", !0),
  25740. burnsAngle: 8, //导览在每个点停留时的旋转角度
  25741. minBurnsAngle: 35,
  25742. minDownAngle: -35,
  25743. maxTurnPerSec: 280,
  25744. maxAimPerSec: 35,
  25745. minRotation: 12,
  25746. maxAimRotation: 33.2,
  25747. turnFriction: .2,
  25748. flySpeed: .01,
  25749. minWarpTime: 1200,
  25750. warpInterruptionRedirectTime: 500,
  25751. tourStepDelay: r.valueFromHash("st", 0),
  25752. walkDelay: 0,
  25753. walkMaxDist: 50,
  25754. walkMinDist: .8,
  25755. walkSlideShowThreshhold: 3000,
  25756. walkExtraPanosDistance: .4,
  25757. timePerMeter: 1200,
  25758. motionLeadTime: 5000,
  25759. movementEasing: "easeInOutQuad",
  25760. blendEasing: "easeInOutQuad",
  25761. showBunny: !1,
  25762. loop: r.valueFromHash("lp", !1),
  25763. auto: r.valueFromHash("ts", -1),
  25764. eOrder: 'YXZ', //"YXZ",
  25765. stepFactor: .25,
  25766. brakeStrength: 2,
  25767. minBrakeAngle: .1,
  25768. maxBrakeAngle: 1.8,
  25769. climbEffort: 4
  25770. },
  25771. rotationFriction: .05,
  25772. rotationAccelerationInside: 4.5,
  25773. rotationAccelerationOutside: .15,
  25774. rotationAfterMoveMultiplier: 40,
  25775. rotationAfterMoveHistoryCount: 5,
  25776. panFriction: .09,
  25777. panAccelerationOutside: 60,
  25778. onload: r.valueFromHash("onload", o.PANORAMA),
  25779. zoomNearLimit: .1,
  25780. zoomFarLimit: 30,
  25781. navigation: {
  25782. panoScores: !1,
  25783. mouseDirection: !0,
  25784. filterStrictness: .75,
  25785. angleFactor: -30,
  25786. directionFactor: 10,
  25787. distanceFactor: -1,
  25788. optionalityFactor: 3
  25789. },
  25790. sdkInit: !1,
  25791. secretPanelWord: [38, 38, 40, 40, 37, 39, 37, 39, 66, 65],
  25792. console: r.valueFromHash("console", !1),
  25793. noMeshFloorPositionOffset: new n.Vector3(0,-1.2,0),
  25794. panoramaNeighbourMaxDistance: 5,
  25795. panoFloorClickRadius: .35,
  25796. showScreenshotLocations: !1,
  25797. showAxis: !1,
  25798. showNeighbourRaycasts: !1,
  25799. colorMarkerOnLoad: !1,
  25800. colorMarkerByFloor: !1,
  25801. tiling: {
  25802. panoPreRenderRepeatDelay: 2500,
  25803. panoPreRenderDelay: 500,
  25804. preRenderTourPanos: r.valueFromHash("tileprerender", 0),
  25805. tilingFlagNames: ["usetiles", "tiles"],
  25806. maxNavPanoQuality: r.valueFromHash("maxtileq", null),
  25807. maxZoomPanoQuality: r.valueFromHash("maxztileq", null),
  25808. overlayStyle: r.valueFromHash("tileoverlay", 0),
  25809. uploadIntervalDelay: r.valueFromHash("tileupdelay", 10),
  25810. initialIntervalDelay: r.valueFromHash("itiledelay", 0),
  25811. maxNonBaseUploadsPerFrame: r.valueFromHash("maxnbtpf", 2),
  25812. maxBaseUploadsPerFrame: r.valueFromHash("maxbtpf", 6),
  25813. customCompression: r.valueFromHash("tilecustcomp", 0),
  25814. // mobileHighQualityOverride: !1,
  25815. mobileHighQualityOverride: 1,
  25816. allowUltraHighResolution: true
  25817. },
  25818. zoom: {
  25819. enabled: true,
  25820. forceOff: r.valueFromHash("nozoom", 0),
  25821. overridemax: r.valueFromHash("maxzoom", null),
  25822. overridemin: r.valueFromHash("minzoom", null),
  25823. max: d.highQualityMaxZoom,
  25824. min: 1,
  25825. transitionStyle: r.valueFromHash("zoomtrans", 1),
  25826. activationThreshold: 1.1,
  25827. restoreTime: 500
  25828. },
  25829. profiling: {
  25830. enabled: r.valueFromHash("mem", !1)
  25831. }
  25832. };
  25833. p = h.deepExtend(p, d, {
  25834. insideFOV: r.valueFromHash("fov", d.insideFOV),
  25835. insideFOVMax: r.valueFromHash("fovmax", d.insideFOVMax),
  25836. panorama: {
  25837. transitionTime: 1e3,
  25838. modelAlpha: 0,
  25839. modelAlphaDelay: p.flydown.modelTextureDelay,
  25840. modelAlphaLength: 1,
  25841. skyboxOpacity: 1,
  25842. skyboxOpacityDelay: p.flydown.skyboxDelay,
  25843. skyboxOpacityLength: .9,
  25844. fovLength: 1,
  25845. fovDelay: 0,
  25846. cameraMatrixDuration: .8,
  25847. cameraMatrixDelay: 0,
  25848. cameraMatrixEase: c.easeInCubic,
  25849. reticuleOpacity: 1,
  25850. markerOpacity: .3,
  25851. markerOpacityOnHover: 1
  25852. },
  25853. dollhouse: {
  25854. transitionTime: 1e3,
  25855. modelAlpha: 1,
  25856. modelAlphaDelay: 0,
  25857. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25858. skyboxOpacity: 0,
  25859. skyboxOpacityDelay: 0,
  25860. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25861. fovLength: 1,
  25862. fovDelay: 0,
  25863. cameraMatrixDuration: .8,
  25864. cameraMatrixDelay: .3,
  25865. cameraMatrixEase: c.easeInCubic,
  25866. reticuleOpacity: 1,
  25867. markerOpacity: 0,
  25868. markerOpacityOnHover: 0
  25869. },
  25870. floorplan: {
  25871. transitionTime: 1e3,
  25872. modelAlpha: 1,
  25873. modelAlphaDelay: 0,
  25874. modelAlphaLength: 1 - p.flydown.modelTextureDelay,
  25875. skyboxOpacity: 0,
  25876. skyboxOpacityDelay: 0,
  25877. skyboxOpacityLength: 1 - p.flydown.skyboxDelay,
  25878. fovLength: 1,
  25879. fovDelay: 0,
  25880. cameraMatrixDuration: .5,
  25881. cameraMatrixDelay: 0,
  25882. cameraMatrixEase: c.easeOutCubic,
  25883. reticuleOpacity: 1,
  25884. markerOpacity: 0,
  25885. markerOpacityOnHover: 0,
  25886. cameraHeight: 50
  25887. },
  25888. transitioning: {
  25889. reticuleOpacity: 0,
  25890. markerOpacity: .3,
  25891. markerOpacityOnHover: 1
  25892. },
  25893. "floorplan-dollhouse": {
  25894. rotationDelay: 0,
  25895. rotationDuration: 1
  25896. },
  25897. "floorplan-panorama": {
  25898. rotationDelay: .5,
  25899. rotationDuration: 1
  25900. },
  25901. "dollhouse-panorama": {
  25902. rotationDelay: .5,
  25903. rotationDuration: 1
  25904. },
  25905. "dollhouse-floorplan": {
  25906. rotationDelay: 0,
  25907. rotationDuration: 1,
  25908. cameraMatrixDuration: 1.05,
  25909. cameraMatrixDelay: .5
  25910. },
  25911. "panorama-dollhouse": {
  25912. rotationDelay: 0,
  25913. rotationDuration: .5
  25914. },
  25915. "panorama-floorplan": {
  25916. transitionTime: 1500,
  25917. rotationDelay: 0,
  25918. rotationDuration: .5
  25919. }
  25920. }),
  25921. p.path.meshFree && (p.path.typ = l.WALK),
  25922. p.zoom.max = p.zoom.overridemax || p.zoom.max,
  25923. p.zoom.min = p.zoom.overridemin || p.zoom.min,
  25924. t.exports = p
  25925. }
  25926. , {
  25927. "./constants": 8,
  25928. "./enum/Colors": 19,
  25929. "./enum/VROption": 47,
  25930. "./enum/Viewmode": 51,
  25931. "./enum/WarpStyle": 52,
  25932. "./util/browser": 182,
  25933. "./util/common": 185,
  25934. "./util/easing": 186,
  25935. "./util/showcase": 193,
  25936. three: 217
  25937. }],
  25938. 167: [function(e, t, i) {
  25939. "use strict";
  25940. var n = e("three")
  25941. , r = e("./settings")
  25942. , o = "precision highp float;\nprecision highp int;\n\nuniform mat4 modelMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\n"
  25943. , a = "precision highp float;\nprecision highp int;\n\nuniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n";
  25944. t.exports = {
  25945. basicTextured: {
  25946. uniforms: {
  25947. tDiffuse: {
  25948. type: "t",
  25949. value: null
  25950. },
  25951. alpha: {
  25952. type: "f",
  25953. value: 1
  25954. }
  25955. },
  25956. vertexShader: "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25957. fragmentShader: "varying vec2 vUv;\nuniform float alpha;\nuniform sampler2D tDiffuse;\nvoid main() {\n vec4 texColor = texture2D(tDiffuse, vUv);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25958. },
  25959. copyCubeMap: {
  25960. uniforms: {
  25961. tDiffuse: {
  25962. type: "t",
  25963. value: null
  25964. },
  25965. alpha: {
  25966. type: "f",
  25967. value: 1
  25968. }
  25969. },
  25970. vertexShader: "varying vec3 vWorldPos;\nvoid main() {\n vWorldPos = vec3(-position.x, -position.y, position.z);\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  25971. fragmentShader: "varying vec3 vWorldPos;\nuniform float alpha;\nuniform samplerCube tDiffuse;\nvoid main() {\n vec4 texColor = textureCube(tDiffuse, vWorldPos);\n gl_FragColor = vec4(texColor.rgb, texColor.a * alpha);\n}"
  25972. },
  25973. cube: {
  25974. uniforms: {
  25975. map: {
  25976. type: "t",
  25977. value: null
  25978. },
  25979. opacity: {
  25980. type: "f",
  25981. value: 1
  25982. }
  25983. },
  25984. vertexShader: o + "varying vec3 vWorldPosition;\n\nvoid main() {\n vWorldPosition = position;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}\n",
  25985. fragmentShader: a + "uniform samplerCube map;\nuniform float opacity;\n\nvarying vec3 vWorldPosition;\n\nvoid main() {\n vec4 color = textureCube( map, vec3( -vWorldPosition.x, vWorldPosition.yz ) );\n gl_FragColor = vec4(color.rgb, opacity);\n}\n"
  25986. },
  25987. model: {
  25988. uniforms: {
  25989. map: {
  25990. type: "t",
  25991. value: null
  25992. },
  25993. modelAlpha: {
  25994. type: "f",
  25995. value: r.modelAlpha
  25996. },
  25997. opacity: {
  25998. type: "f",
  25999. value: 1
  26000. },
  26001. progress: {
  26002. type: "f",
  26003. value: 0
  26004. },
  26005. blackout: {
  26006. type: "i",
  26007. value: 0
  26008. },
  26009. pano0Map: {
  26010. type: "t",
  26011. value: null
  26012. },
  26013. pano0Position: {
  26014. type: "v3",
  26015. value: new n.Vector3
  26016. },
  26017. pano0Matrix: {
  26018. type: "m4",
  26019. value: new n.Matrix4
  26020. },
  26021. pano1Map: {
  26022. type: "t",
  26023. value: null
  26024. },
  26025. pano1Position: {
  26026. type: "v3",
  26027. value: new n.Vector3
  26028. },
  26029. pano1Matrix: {
  26030. type: "m4",
  26031. value: new n.Matrix4
  26032. }
  26033. },
  26034. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\n vUv = uv;\n vec4 worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26035. fragmentShader: a + "uniform sampler2D map;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int blackout;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\n\nvoid main() {\n\tconst vec4 BLACK = vec4(0.0, 0.0, 0.0, 1.0);\n\tconst vec4 GREY = vec4(0.5, 0.5, 0.5, 1.0);\n\n\tvec4 colorFromPanos;\n\tvec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz);\n\tvec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz);\n\n\tif (blackout == 0) {\n\t\tcolorFromPanos = mix(colorFromPano0, colorFromPano1, progress);\n\t} else if (blackout == 1) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, min(1.0, progress*2.0));\n\t\tcolorFromPanos = mix(colorFromPanos, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} else if (blackout == 2) {\n\t\tcolorFromPanos = mix(colorFromPano0, BLACK, progress);\n\t} else if (blackout == 3) {\n\t\tcolorFromPanos = mix(BLACK, colorFromPano1, max(0.0, progress * 2.0 - 1.0));\n\t} \n\n\tvec4 colorFromTexture = texture2D( map, vUv );\n\tcolorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n\tfloat whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n\tcolorFromPanos = mix(colorFromPanos, GREY, whiteness);\n\tgl_FragColor = vec4(colorFromPanos.rgb, opacity);\n}\n"
  26036. },
  26037. hot:{
  26038. uniforms:{
  26039. color:{
  26040. type: "c",
  26041. value: new n.Color( 0xff2200 )
  26042. },
  26043. opac:{
  26044. type: "f",
  26045. value: 0
  26046. },
  26047. texture1:{
  26048. type: "t",
  26049. value: null
  26050. },
  26051. texture2:{
  26052. type: "t",
  26053. value: null
  26054. }
  26055. },
  26056. vertexShader:"varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv ;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26057. fragmentShader:"varying vec3 vNormal;\n\nvarying vec2 vUv;\n\nuniform float opac;\n\nuniform vec3 color;\n\nuniform sampler2D texture1;\n\nuniform sampler2D texture2;\n\nvoid main() {\n\nvec4 tcolor1 = texture2D( texture1, vUv );\n\nvec4 tcolor2 = texture2D( texture2, vUv );\n\ngl_FragColor = mix(tcolor1,tcolor2 ,opac) + tcolor2*0.2; }\n"
  26058. },
  26059. modelOutside: {
  26060. uniforms: {
  26061. map: {
  26062. type: "t",
  26063. value: null
  26064. },
  26065. opacity: {
  26066. type: "f",
  26067. value: 1
  26068. }
  26069. },
  26070. vertexShader: o + "varying vec2 vUv;\n\nvoid main() {\n\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26071. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\n\nvec4 white = vec4(0.5, 0.5, 0.5, 1.0);\n\nvoid main() {\n\n vec4 colorFromTexture = texture2D( map, vUv );\n float whiteness = 1.0 - smoothstep(0.1, 0.2, opacity);\n colorFromTexture = mix(colorFromTexture, white, whiteness);\n gl_FragColor = vec4(colorFromTexture.rgb, opacity);\n\n}\n"
  26072. },
  26073. ribbon: {
  26074. uniforms: {
  26075. map: {
  26076. type: "t",
  26077. value: null
  26078. },
  26079. opacity: {
  26080. type: "f",
  26081. value: 1
  26082. },
  26083. color: {
  26084. type: "c",
  26085. value: new n.Color(r.path.color)
  26086. }
  26087. },
  26088. vertexShader: o + "varying vec2 vUv;\nvarying vec3 vN;\nvarying vec4 vP;\n\nvoid main() {\n\n vUv = uv;\n vN= normalMatrix * normal;\n vP = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vP;\n}\n",
  26089. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nvarying vec2 vUv;\nuniform vec3 color;\nvarying vec3 vN; // show-1182\nvarying vec4 vP; // show-1182\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tvec3 vNn = normalize(vN);\n\tvec3 vPn = normalize(vP.xyz);\n\tfloat f = pow(1.0-abs(dot(vNn,vPn)),0.2);\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromTexture.a *= f;\n gl_FragColor = vec4((color.rgb*colorFromTexture.rgb),\n \t\t\t\t\t\t(opacity*colorFromTexture.a));\n}\n"
  26090. },
  26091. waypoint: {
  26092. uniforms: {
  26093. map: {
  26094. type: "t",
  26095. value: null
  26096. },
  26097. opacity: {
  26098. type: "f",
  26099. value: 1
  26100. },
  26101. pulse: {
  26102. type: "f",
  26103. value: 1
  26104. },
  26105. nearFade: {
  26106. type: "v2",
  26107. value: new n.Vector2(2 * r.insideNear,2 * r.path.waypointIndoorRadius)
  26108. },
  26109. color: {
  26110. type: "c",
  26111. value: new n.Color(r.reticuleColor)
  26112. }
  26113. },
  26114. vertexShader: o + "varying vec2 vUv;\nvarying vec4 vPointView;\n\nvoid main() {\n\n vUv = uv;\n vPointView = modelViewMatrix * vec4( position, 1.0 );\n gl_Position = projectionMatrix * vPointView;\n\n}\n",
  26115. fragmentShader: a + "uniform sampler2D map;\nuniform float opacity;\nuniform float pulse; // another opacity, with a different clock\nuniform vec2 nearFade;\nvarying vec2 vUv;\nvarying vec4 vPointView;\nuniform vec3 color;\n\nvoid main() {\n\t// TODO add scroll-in and pulsing behaviors\n\tfloat depthFade = min(1.0, (abs(vPointView.z)-nearFade.x)/(nearFade.y-nearFade.x));\n vec4 colorFromTexture = texture2D( map, vUv );\t\t// we only use the alpha!\n gl_FragColor = vec4(color.rgb,\n \t\t\t\t\t\t(pulse*opacity*colorFromTexture.a * depthFade));\n}\n"
  26116. },
  26117. modelDebug: {
  26118. uniforms: {
  26119. map: {
  26120. type: "t",
  26121. value: null
  26122. },
  26123. modelAlpha: {
  26124. type: "f",
  26125. value: r.modelAlpha
  26126. },
  26127. depthmapRatio: {
  26128. type: "f",
  26129. value: 0
  26130. },
  26131. opacity: {
  26132. type: "f",
  26133. value: 1
  26134. },
  26135. progress: {
  26136. type: "f",
  26137. value: 0
  26138. },
  26139. considerOcclusion: {
  26140. type: "i",
  26141. value: r.fancierTransition
  26142. },
  26143. highlightPanoSelection: {
  26144. type: "i",
  26145. value: 0
  26146. },
  26147. useThirdPano: {
  26148. type: "i",
  26149. value: r.useThirdPano
  26150. },
  26151. pano0Map: {
  26152. type: "t",
  26153. value: null
  26154. },
  26155. pano0Depth: {
  26156. type: "t",
  26157. value: null
  26158. },
  26159. pano0Position: {
  26160. type: "v3",
  26161. value: new n.Vector3
  26162. },
  26163. pano0Matrix: {
  26164. type: "m4",
  26165. value: new n.Matrix4
  26166. },
  26167. pano0Weight: {
  26168. type: "f",
  26169. value: r.transition.pano0Weight
  26170. },
  26171. pano1Map: {
  26172. type: "t",
  26173. value: null
  26174. },
  26175. pano1Depth: {
  26176. type: "t",
  26177. value: null
  26178. },
  26179. pano1Position: {
  26180. type: "v3",
  26181. value: new n.Vector3
  26182. },
  26183. pano1Matrix: {
  26184. type: "m4",
  26185. value: new n.Matrix4
  26186. },
  26187. pano1Weight: {
  26188. type: "f",
  26189. value: r.transition.pano1Weight
  26190. },
  26191. pano2Map: {
  26192. type: "t",
  26193. value: null
  26194. },
  26195. pano2Depth: {
  26196. type: "t",
  26197. value: null
  26198. },
  26199. pano2Position: {
  26200. type: "v3",
  26201. value: new n.Vector3
  26202. },
  26203. pano2Matrix: {
  26204. type: "m4",
  26205. value: new n.Matrix4
  26206. },
  26207. pano2Weight: {
  26208. type: "f",
  26209. value: r.transition.pano2Weight
  26210. }
  26211. },
  26212. vertexShader: o + "uniform vec3 pano0Position;\nuniform mat4 pano0Matrix;\n\nuniform vec3 pano1Position;\nuniform mat4 pano1Matrix;\n\nuniform vec3 pano2Position;\nuniform mat4 pano2Matrix;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vUv = uv;\n worldPosition = modelMatrix * vec4(position, 1.0);\n\n vec3 positionLocalToPanoCenter0 = worldPosition.xyz - pano0Position;\n vWorldPosition0 = (vec4(positionLocalToPanoCenter0, 1.0) * pano0Matrix).xyz;\n vWorldPosition0.x *= -1.0;\n\n vec3 positionLocalToPanoCenter1 = worldPosition.xyz - pano1Position;\n vWorldPosition1 = (vec4(positionLocalToPanoCenter1, 1.0) * pano1Matrix).xyz;\n vWorldPosition1.x *= -1.0;\n\n vec3 positionLocalToPanoCenter2 = worldPosition.xyz - pano2Position;\n vWorldPosition2 = (vec4(positionLocalToPanoCenter2, 2.0) * pano2Matrix).xyz;\n vWorldPosition2.x *= -1.0;\n\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26213. fragmentShader: a + "uniform sampler2D map;\nuniform float depthmapRatio;\nuniform float modelAlpha;\nuniform float opacity;\nuniform float progress;\nuniform int considerOcclusion;\nuniform int highlightPanoSelection;\nuniform int useThirdPano;\n\nuniform vec3 pano0Position;\nuniform samplerCube pano0Map;\nuniform samplerCube pano0Depth;\nuniform float pano0Weight;\n\nuniform vec3 pano1Position;\nuniform samplerCube pano1Map;\nuniform samplerCube pano1Depth;\nuniform float pano1Weight;\n\nuniform vec3 pano2Position;\nuniform samplerCube pano2Map;\nuniform samplerCube pano2Depth;\nuniform float pano2Weight;\n\nvarying vec2 vUv;\nvarying vec3 vWorldPosition0;\nvarying vec3 vWorldPosition1;\nvarying vec3 vWorldPosition2;\n\nvarying vec4 worldPosition;\n\nvoid main() {\n\n vec4 depthFromPano0 = textureCube( pano0Depth, vWorldPosition0.xyz );\n vec4 depthFromPano1 = textureCube( pano1Depth, vWorldPosition1.xyz );\n vec4 depthFromPano2 = textureCube( pano2Depth, vWorldPosition2.xyz );\n\n vec4 colorFromPano0 = textureCube( pano0Map, vWorldPosition0.xyz );\n vec4 colorFromPano1 = textureCube( pano1Map, vWorldPosition1.xyz );\n vec4 colorFromPano2 = textureCube( pano2Map, vWorldPosition2.xyz );\n\n float distanceToPano0 = distance(worldPosition.xyz, pano0Position);\n float distanceToPano1 = distance(worldPosition.xyz, pano1Position);\n float distanceToPano2 = distance(worldPosition.xyz, pano2Position);\n\n float cameraToPano0 = distance(cameraPosition.xyz, pano0Position);\n float cameraToPano1 = distance(cameraPosition.xyz, pano1Position);\n float cameraToPano2 = distance(cameraPosition.xyz, pano2Position);\n\n float contributionFromPano0 = cameraToPano0 == 0.0 ? 1000.0 : pano0Weight / cameraToPano0;\n float contributionFromPano1 = cameraToPano1 == 0.0 ? 1000.0 : pano1Weight / cameraToPano1;\n float contributionFromPano2 = cameraToPano2 == 0.0 ? 1000.0 : pano2Weight / cameraToPano2;\n\n contributionFromPano0 *= 1.0 / distanceToPano0;\n contributionFromPano1 *= 1.0 / distanceToPano1;\n contributionFromPano2 *= 1.0 / distanceToPano2;\n\n if(considerOcclusion == 1) {\n bool occludedFromPano0 = distanceToPano0 / 10.0 > 1.01 - depthFromPano0.x;\n bool occludedFromPano1 = distanceToPano1 / 10.0 > 1.01 - depthFromPano1.x;\n bool occludedFromPano2 = distanceToPano2 / 10.0 > 1.01 - depthFromPano2.x;\n\n if(occludedFromPano0){contributionFromPano0 *= 0.1;}\n if(occludedFromPano1){contributionFromPano1 *= 0.1;}\n if(occludedFromPano2){contributionFromPano2 *= 0.1;}\n //if(occludedFromPano0 && occludedFromPano1 && !occludedFromPano2) { contributionFromPano2 += 0.5; }\n }\n\n float contributionSum = contributionFromPano0 + contributionFromPano1 + contributionFromPano2;\n contributionFromPano0 /= contributionSum;\n contributionFromPano1 /= contributionSum;\n contributionFromPano2 /= contributionSum;\n\n vec4 colorFromPanos = colorFromPano0 * contributionFromPano0;\n colorFromPanos += colorFromPano1 * contributionFromPano1;\n colorFromPanos += colorFromPano2 * contributionFromPano2;\n\n vec4 depthFromPanos = depthFromPano0 * contributionFromPano0;\n depthFromPanos += depthFromPano1 * contributionFromPano1;\n depthFromPanos += depthFromPano2 * contributionFromPano2;\n\n vec4 colorFromTexture = texture2D( map, vUv );\n colorFromPanos = mix(colorFromPanos, colorFromTexture, modelAlpha);\n\n if(highlightPanoSelection == 1) {\n colorFromPanos.r = contributionFromPano0;\n colorFromPanos.g = contributionFromPano1;\n colorFromPanos.b = contributionFromPano2;\n }\n\n gl_FragColor = vec4(mix(colorFromPanos, depthFromPanos, depthmapRatio).rgb, opacity);\n\n}\n"
  26214. },
  26215. customDepth: {
  26216. uniforms: {
  26217. panoPosition: {
  26218. type: "v3",
  26219. value: new n.Vector3
  26220. }
  26221. },
  26222. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26223. fragmentShader: a + "uniform vec3 panoPosition;\nvarying vec4 worldPosition;\n\nvoid main() {\n\n float depth = distance(worldPosition.xyz, panoPosition);\n float color = 1.0 - depth / 10.0;\n gl_FragColor = vec4(color, color, color, 1.0);\n\n}\n"
  26224. },
  26225. skysphere: {
  26226. uniforms: {
  26227. radius: {
  26228. type: "f",
  26229. value: 0
  26230. }
  26231. },
  26232. vertexShader: o + "varying vec4 worldPosition;\n\nvoid main() {\n\n worldPosition = modelMatrix * vec4(position, 1.0);\n gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\n}\n",
  26233. fragmentShader: a + "varying vec4 worldPosition;\nuniform float radius;\n\nvoid main() {\n\n vec4 topColor = vec4(0.094, 0.102, 0.11, 1.0);\n vec4 bottomColor = vec4(0.2, 0.216, 0.235, 1.0);\n float normalizedHeight = (worldPosition.y + radius) / (radius * 2.0);\n float ratio = smoothstep(0.0, 0.5, normalizedHeight);\n gl_FragColor = mix(bottomColor, topColor, ratio);\n\n}\n"
  26234. },
  26235. tagDisc: {
  26236. uniforms: {
  26237. opacity: {
  26238. type: "f",
  26239. value: 0
  26240. },
  26241. color: {
  26242. type: "c",
  26243. value: new n.Color
  26244. },
  26245. bg: {
  26246. type: "t",
  26247. value: null
  26248. },
  26249. mask: {
  26250. type: "t",
  26251. value: null
  26252. }
  26253. },
  26254. vertexShader: o + "varying vec2 vUv;\nvoid main() {\n vUv = uv;\n gl_Position = projectionMatrix * modelViewMatrix * vec4(position, 1.0);\n}",
  26255. fragmentShader: a + "uniform float opacity;\nuniform vec3 color;\nuniform sampler2D bg;\nuniform sampler2D mask;\n\nvarying vec2 vUv;\n\nvoid main() {\n vec4 maskColor = texture2D(mask, vUv);\n vec4 bgColor = texture2D(bg, vUv);\n vec3 mappedColor = mix(bgColor.rgb, color, maskColor.a);\n gl_FragColor = vec4(mappedColor, bgColor.a * opacity);\n}\n"
  26256. }
  26257. }
  26258. }
  26259. , {
  26260. "./settings": 166,
  26261. three: 217
  26262. }],
  26263. 168: [function(e, t, i) {
  26264. (function(i) {
  26265. "use strict";
  26266. var n = e("three")
  26267. , r = (e("url"),
  26268. e("./util/ajax"))
  26269. , o = e("./settings")
  26270. , a = e("./util/logger")
  26271. , s = e("./util/math")
  26272. , l = e("./util/showcase")
  26273. , c = e("./objects/Panorama")
  26274. , h = new a(i)
  26275. , u = e("./model/Model")
  26276. , d = e("./shaders")
  26277. , p = e("./util/transitions")
  26278. , f = e("./objects/Chunk")
  26279. , g = e("./objects/Reticule")
  26280. , m = e("./objects/Skybox")
  26281. , v = e("./objects/Floor")
  26282. , A = e("./cameras/DollhouseCamera")
  26283. , y = e("./cameras/FloorplanCamera")
  26284. , C = e("./cameras/PanoramaCamera")
  26285. , I = e("./controls/DollhouseControls")
  26286. , E = e("./controls/FloorplanControls")
  26287. , b = e("./controls/PanoramaControls");
  26288. n.ImageUtils.crossOrigin = o.crossOrigin,
  26289. t.exports = {
  26290. shaders: d,
  26291. transitions: p,
  26292. Model: u,
  26293. Chunk: f,
  26294. Floor: v,
  26295. Skybox: m,
  26296. Reticule: g,
  26297. Panorama: c,
  26298. DollhouseCamera: A,
  26299. FloorplanCamera: y,
  26300. PanoramaCamera: C,
  26301. DollhouseControls: I,
  26302. FloorplanControls: E,
  26303. PanoramaControls: b,
  26304. getModel: function(e) {
  26305. if (!e.url)
  26306. throw 'getModel(): missing parameter "url"';
  26307. e.autoload = void 0 === e.autoload || e.autoload;
  26308. var t = l.parseSidUrl(e.url);
  26309. e.urlBase = t.urlBase,
  26310. e.urlModel = t.urlModel,
  26311. e.urlFiles = t.urlFiles;
  26312. var i = this._getPlatformError();
  26313. return i ? $.Deferred().reject(i).promise() : (this.options = e,
  26314. this._loadModel().then(this._buildModel.bind(this)))
  26315. },
  26316. _getPlatformError: function() {
  26317. return "IE" === $.ua.browser.name && parseInt($.ua.browser.major) < 11 ? "webgl-unsupported" : "iOS" === $.ua.os.name && /^[0-7][$\.]/.test($.ua.os.version) ? "webgl-ios" : Modernizr.webgl ? null : "webgl-unsupported"
  26318. },
  26319. _loadModel: function() {
  26320. return r.get(this.options.urlModel, {
  26321. responseType: "json",
  26322. prefetchFrom: "model",
  26323. auth: l.getAuthorizationHeader()
  26324. }).then(null, function() {
  26325. return h.warn("Model loading failed at initial metadata load"),
  26326. "loading-failed"
  26327. })
  26328. },
  26329. _buildModel: function(e) {
  26330. e = l.normalizeModeldata(e, s);
  26331. var t = new u(this.options,e);
  26332. return this.options.autoload ? t.load(!0) : $.when(t)
  26333. }
  26334. }
  26335. }
  26336. ).call(this, "/js/showcase.js")
  26337. }
  26338. , {
  26339. "./cameras/DollhouseCamera": 5,
  26340. "./cameras/FloorplanCamera": 6,
  26341. "./cameras/PanoramaCamera": 7,
  26342. "./controls/DollhouseControls": 10,
  26343. "./controls/FloorplanControls": 11,
  26344. "./controls/PanoramaControls": 13,
  26345. "./model/Model": 139,
  26346. "./objects/Chunk": 144,
  26347. "./objects/Floor": 146,
  26348. "./objects/Panorama": 148,
  26349. "./objects/Reticule": 149,
  26350. "./objects/Skybox": 152,
  26351. "./settings": 166,
  26352. "./shaders": 167,
  26353. "./util/ajax": 181,
  26354. "./util/logger": 189,
  26355. "./util/math": 190,
  26356. "./util/showcase": 193,
  26357. "./util/transitions": 195,
  26358. three: 217,
  26359. url: 208
  26360. }],
  26361. 169: [function(e, t, i) {
  26362. "use strict";
  26363. function n() {
  26364. var e = {
  26365. renderTarget: null,
  26366. inUse: !1,
  26367. size: -1,
  26368. pano: null
  26369. };
  26370. return e
  26371. }
  26372. function r(e) {
  26373. M.push(e)
  26374. }
  26375. function o(e) {
  26376. var t = n();
  26377. return t.inUse = !0,
  26378. t.size = e,
  26379. r(t),
  26380. t
  26381. }
  26382. function a(e) {
  26383. for (var t = 0; t < M.length; t++) {
  26384. var i = M[t];
  26385. if (!i.inUse && i.size === e)
  26386. return i.inUse = !0,
  26387. i
  26388. }
  26389. return null
  26390. }
  26391. function s(e) {
  26392. for (var t = 0; t < M.length; t++) {
  26393. var i = M[t];
  26394. if (i.renderTarget === e)
  26395. return i.inUse = !1,
  26396. !0
  26397. }
  26398. return !1
  26399. }
  26400. function l() {
  26401. this.tileDirectory = {},
  26402. this.activeRenderTargetDescriptors = {},
  26403. this.activePanos = [],
  26404. this.panoLODDescriptors = {},
  26405. this.panoDescriptors = {},
  26406. this.tileTrees = {},
  26407. this.sceneRenderer = null,
  26408. this.tileDownloader = null,
  26409. this.forceQueue = [],
  26410. this.uploadQueues = {},
  26411. this.uploadInterval = null,
  26412. this.uploadIntervalCancelled = !1,
  26413. this.usingTileOverlay = !1,
  26414. this.overlayTilesLoaded = !1,
  26415. this.overlayTileBase = null,
  26416. this.overlayTilesBasic = {},
  26417. this.overlayTilesEnhanced = {},
  26418. this.zoomRenderTarget = null,
  26419. this.zoomPano = null,
  26420. this.zoomingActive = !1,
  26421. this.zoomPanoId = null,
  26422. this.zoomPanoRenderingDisabled = !1,
  26423. this.direction = new h.Vector3,
  26424. this.initTime = -1,
  26425. this.maxBaseUploadsPerFrame = x,
  26426. this.maxNonBaseUploadsPerFrame = T
  26427. }
  26428. function c() {
  26429. this.uploadIntervalCancelled || (this.overlayTilesLoaded || !this.usingTileOverlay ? (b = !0,
  26430. this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26431. this.peekNextFromUploadQueue() ? this.refreshUploadInterval(w) : this.uploadInterval = null) : this.refreshUploadInterval(this.uploadIntervalDelay))
  26432. }
  26433. var h = e("three")
  26434. , u = e("../exception/BasicException")
  26435. , d = e("../settings")
  26436. , p = e("../enum/PanoSizeClass")
  26437. , f = (e("../objects/Panorama"),
  26438. e("../enum/PanoRendererEvents"))
  26439. , g = e("../enum/SceneRendererEvents")
  26440. , m = e("../enum/TileDownloaderEvents")
  26441. , v = e("../enum/Vectors")
  26442. , A = (e("../enum/GLCubeFaces"),
  26443. e("../objects/Panorama"),
  26444. e("./TileTree"))
  26445. , y = (e("./TileDownloader"),
  26446. e("./TilePrioritizer"))
  26447. , C = e("./TileUtils")
  26448. , p = e("../enum/PanoSizeClass")
  26449. , I = (e("../util/browser"),
  26450. e("../util/panorama"))
  26451. , E = e("events").EventEmitter
  26452. , b = !1
  26453. , w = d.tiling.uploadIntervalDelay
  26454. , _ = d.tiling.initialIntervalDelay
  26455. , T = d.tiling.maxNonBaseUploadsPerFrame
  26456. , x = d.tiling.maxBaseUploadsPerFrame
  26457. , S = {
  26458. Base: 0,
  26459. Remaining: 1
  26460. }
  26461. , M = [];
  26462. l.prototype = Object.create(E.prototype),
  26463. l.prototype.init = function(e, t, i) {
  26464. this.sceneRenderer = e,
  26465. this.tileDownloader = t,
  26466. this.qualityManager = i,
  26467. this.bindEvents(),
  26468. this.sceneRenderer.on(g.ContextCreated, this.loadOverlayTiles.bind(this)),
  26469. this.initTime = performance.now()
  26470. }
  26471. ,
  26472. l.prototype.getActivePanoTextures = function(e) {
  26473. e = e || [];
  26474. for (var t = 0; t < M.length; t++) {
  26475. var i = M[t];
  26476. i.renderTarget && i.renderTarget.texture && e.push(i.renderTarget.texture)
  26477. }
  26478. }
  26479. ,
  26480. l.prototype.hasQueuedTiles = function() {
  26481. var e = this.peekNextFromUploadQueue();
  26482. return null !== e && void 0 !== e
  26483. }
  26484. ,
  26485. l.prototype.getActiveRenderTargetDescriptor = function(e) {
  26486. return this.activeRenderTargetDescriptors[e]
  26487. }
  26488. ,
  26489. l.prototype.setActiveRenderTargetDescriptor = function(e, t) {
  26490. this.activeRenderTargetDescriptors[e] = t
  26491. }
  26492. ,
  26493. l.prototype.loadOverlayTiles = function() {
  26494. if (0 !== d.tiling.overlayStyle) {
  26495. var e = 0
  26496. , t = function(t, n, r) {
  26497. t = n ? t[n] = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping) : this.overlayTileBase = this.sceneRenderer.initSizedTexture2D(C.TILE_SIZE, h.ClampToEdgeWrapping),
  26498. this.sceneRenderer.uploadTexture2D(r, t, 0, 0, C.TILE_SIZE, C.TILE_SIZE),
  26499. e++,
  26500. e === i.length && (this.overlayTilesLoaded = !0)
  26501. }
  26502. .bind(this)
  26503. , i = [["images/outlineBase.png", t.bind(this, this.overlayTileBase, null)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 256)], ["images/outlineBasic512.png", t.bind(this, this.overlayTilesBasic, 512)], ["images/outlineBasic1024.png", t.bind(this, this.overlayTilesBasic, 1024)], ["images/outlineBasic2048.png", t.bind(this, this.overlayTilesBasic, 2048)], ["images/outlineBasic4096.png", t.bind(this, this.overlayTilesBasic, 4096)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 256)], ["images/outlineEnhanced512.png", t.bind(this, this.overlayTilesEnhanced, 512)], ["images/outlineEnhanced1024.png", t.bind(this, this.overlayTilesEnhanced, 1024)], ["images/outlineEnhanced2048.png", t.bind(this, this.overlayTilesEnhanced, 2048)], ["images/outlineEnhanced4096.png", t.bind(this, this.overlayTilesEnhanced, 4096)]];
  26504. i.forEach(function(e) {
  26505. this.tileDownloader.loadImage(e[0], 0, e[1])
  26506. }
  26507. .bind(this)),
  26508. this.usingTileOverlay = !0
  26509. } else
  26510. this.usingTileOverlay = !1
  26511. }
  26512. ,
  26513. l.prototype.bindEvents = function() {
  26514. this.tileDownloader.on(m.TileDownloadSuccess, this.onTileDownloaded.bind(this))
  26515. }
  26516. ,
  26517. l.prototype.setupZoomRenderTarget = function() {
  26518. if (this.qualityManager.getMaxZoomPanoSize() >= this.qualityManager.getMaxNavPanoSize()) {
  26519. if (this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize())
  26520. return;
  26521. var e = this.zoomRenderTarget;
  26522. if (this.zoomRenderTarget = this.initTiledPano(this.qualityManager.getMaxZoomPanoSize(), !1),
  26523. e) {
  26524. var t = e.width
  26525. , i = this.zoomRenderTarget.width;
  26526. this.sceneRenderer.copyCubeMap(e.texture, this.zoomRenderTarget, t, t, i, i),
  26527. e.texture.dispose(),
  26528. e.texture.loaded = !1,
  26529. e.texture.version = 0,
  26530. this.sceneRenderer.deallocateCubeTexture(e.texture),
  26531. e.texture = null
  26532. }
  26533. this.zoomPanoRenderingDisabled = !1
  26534. } else
  26535. this.zoomPanoRenderingDisabled = !0
  26536. }
  26537. ,
  26538. l.prototype.enableUltraHighQualityMode = function(e) {
  26539. if (!this.qualityManager.ultraHighQualityModeEnabled()) {
  26540. var t = this.qualityManager.getPanoSize(p.ULTRAHIGH);
  26541. this.tileDownloader.testDownload(t, C.TILE_SIZE, function(t) {
  26542. t && (this.qualityManager.enableUltraHighQualityMode(),
  26543. this.setupZoomRenderTarget(),
  26544. e())
  26545. }
  26546. .bind(this))
  26547. }
  26548. }
  26549. ,
  26550. l.prototype.activateTiledPano = function(e, t, i) {
  26551. i && this.clearAllQueuedUploads();
  26552. for (var n = 0; n < C.FACES_PER_PANO; n++)
  26553. this.initTileTree(e.id, n, this.qualityManager.getMaxPossiblePanoSize());
  26554. this.linkAllTilesAndNodes(e);
  26555. var r = this.getActiveRenderTargetDescriptor(e.id)
  26556. , l = t;
  26557. if (l > this.qualityManager.getMaxNavPanoSize() && (l = this.qualityManager.getMaxNavPanoSize()),
  26558. !r || l !== r.size) {
  26559. if (r && s(r.renderTarget),
  26560. r = a(l),
  26561. !r) {
  26562. var c = this.initTiledPano(l, !1);
  26563. r = o(c.width),
  26564. r.renderTarget = c
  26565. }
  26566. r.pano = e,
  26567. this.resetPanoDescriptor(e.id),
  26568. this.resetPanoLODDescriptors(e.id),
  26569. this.resetRenderStatus(e.id, !0, !0)
  26570. }
  26571. this.setActiveRenderTargetDescriptor(e.id, r);
  26572. var h = i ? 0 : 1;
  26573. return this.updateActivePanos(e, h),
  26574. r.renderTarget
  26575. }
  26576. ,
  26577. l.prototype.deactivateTiledPano = function(e) {
  26578. var t = this.getActiveRenderTargetDescriptor(e.id);
  26579. this.isRenderTargetDescriptorValid(t) && s(t.renderTarget),
  26580. this.setActiveRenderTargetDescriptor(e.id, null);
  26581. var i = this.getUploadQueueForPano(e.id);
  26582. this.clearUploadQueue(i),
  26583. this.updateActivePanos()
  26584. }
  26585. ,
  26586. l.prototype.updateActivePanos = function() {
  26587. var e = [];
  26588. return function(t, i) {
  26589. e.length = 0;
  26590. for (var n = 0; n < this.activePanos.length; n++) {
  26591. t && e.length === i && e.push(t);
  26592. var r = this.activePanos[n]
  26593. , o = this.getActiveRenderTargetDescriptor(r.id);
  26594. t && r.id === t.id || !this.isRenderTargetDescriptorValid(o) || e.push(r)
  26595. }
  26596. t && i >= e.length && e.push(t),
  26597. this.activePanos.length = 0,
  26598. this.activePanos.push.apply(this.activePanos, e)
  26599. }
  26600. }(),
  26601. l.prototype.getActivePanoCount = function() {
  26602. return this.activePanos.length
  26603. }
  26604. ,
  26605. l.prototype.resetRenderStatus = function(e, t, i, n) {
  26606. var r = null;
  26607. n && (r = A.getLevelCountForSize(C.TILE_SIZE, n) + 1);
  26608. for (var o = function(e, n, r, o) {
  26609. i && (n.tile.zoomUploaded = !1),
  26610. t && (n.tile.uploaded = !1)
  26611. }, a = 0; a < C.FACES_PER_PANO; a++) {
  26612. var s = this.getTileTree(e, a);
  26613. s.breadthFirst({
  26614. callback: o.bind(this, a),
  26615. minLevel: r
  26616. })
  26617. }
  26618. }
  26619. ,
  26620. l.prototype.copyBaseRenderStatusToZoomed = function(e) {
  26621. for (var t = A.getLevelCountForSize(C.TILE_SIZE, this.qualityManager.getMaxNavPanoSize()), i = function(e, t, i, n) {
  26622. t.tile.zoomUploaded = t.tile.uploaded,
  26623. t.zoomCovered = t.covered
  26624. }, n = 0; n < C.FACES_PER_PANO; n++) {
  26625. var r = this.getTileTree(e, n);
  26626. r.breadthFirst({
  26627. callback: i.bind(this, n),
  26628. maxLevel: t
  26629. })
  26630. }
  26631. }
  26632. ,
  26633. l.prototype.renderPanoTiles = function() {
  26634. var e = [];
  26635. return function(t, i, n, r) {
  26636. this.zoomRenderTarget && this.zoomRenderTarget.width === this.qualityManager.getMaxZoomPanoSize() || this.zoomPanoRenderingDisabled || this.setupZoomRenderTarget(),
  26637. i = i || this.direction || v.FORWARD;
  26638. var o = this.getActiveRenderTargetDescriptor(t);
  26639. if (!this.isRenderTargetDescriptorValid(o))
  26640. throw new u("PanoRenderer.renderPanoTiles() -> Cannot render to a pano that is not activated.");
  26641. for (var a = 0; a < C.FACES_PER_PANO; a++) {
  26642. var s = this.getTileTree(t, a);
  26643. e.length = 0,
  26644. s.breadthFirst({
  26645. saveVisited: e
  26646. });
  26647. for (var l = 0; l < e.length; l++) {
  26648. var c = e[l];
  26649. this.queueTileUpload(c.tile, !1, r || 0 === l && n)
  26650. }
  26651. }
  26652. this.updateDirection(i)
  26653. }
  26654. }(),
  26655. l.prototype.isRenderTargetDescriptorValid = function(e) {
  26656. return e && e.renderTarget
  26657. }
  26658. ,
  26659. l.prototype.isPanoActive = function(e) {
  26660. var t = this.getActiveRenderTargetDescriptor(e);
  26661. return this.isRenderTargetDescriptorValid(t)
  26662. }
  26663. ,
  26664. l.prototype.isPanoZoomed = function(e) {
  26665. return this.zoomingActive && this.zoomPanoId === e
  26666. }
  26667. ,
  26668. l.prototype.initTileTree = function(e, t, i) {
  26669. var n = this.tileTrees[e];
  26670. n || (n = [],
  26671. this.tileTrees[e] = n);
  26672. var r = n[t];
  26673. if (!r) {
  26674. var o = A.getLevelCountForSize(C.TILE_SIZE, i);
  26675. r = new A(C.TILE_SIZE,o),
  26676. n[t] = r
  26677. }
  26678. }
  26679. ,
  26680. l.prototype.getTileTree = function(e, t) {
  26681. var i = this.tileTrees[e];
  26682. if (!i)
  26683. throw new u("PanoRenderer.getTileTree() -> Tree array not yet initialized!");
  26684. var n = i[t];
  26685. if (!n)
  26686. throw new u("PanoRenderer.getTileTree() -> Tree not yet initialized!");
  26687. return n
  26688. }
  26689. ,
  26690. l.prototype.initTiledPano = function(e, t) {
  26691. var i = this.sceneRenderer.renderer
  26692. , n = (i.context,
  26693. new h.WebGLRenderTargetCube(e,e,{
  26694. stencilBuffer: !1
  26695. }))
  26696. , r = new h.CubeTexture([]);
  26697. n.texture = r,
  26698. r.image = [null, null, null, null, null, null],
  26699. r.flipY = !0,
  26700. t ? (r.generateMipmaps = !0,
  26701. r.magFilter = h.LinearFilter,
  26702. r.minFilter = h.LinearMipMapLinearFilter) : (r.generateMipmaps = !1,
  26703. r.magFilter = h.LinearFilter,
  26704. r.minFilter = h.LinearFilter),
  26705. r.format = h.RGBAFormat,
  26706. i.setRenderTarget(n),
  26707. i.setRenderTarget(null);
  26708. var o = i.properties.get(r);
  26709. return o.__image__webglTextureCube = o.__webglTexture,
  26710. n
  26711. }
  26712. ,
  26713. l.prototype.getUploadQueueForPano = function(e) {
  26714. var t = this.uploadQueues[e];
  26715. return t || (t = [],
  26716. this.uploadQueues[e] = t),
  26717. t
  26718. }
  26719. ,
  26720. l.prototype.isTileUploaded = function(e) {
  26721. return this.isPanoZoomed(e.panoId) ? e.zoomUploaded : e.uploaded
  26722. }
  26723. ,
  26724. l.prototype.setUploaded = function(e, t) {
  26725. this.isPanoZoomed(e.panoId) ? e.zoomUploaded = t : e.uploaded = t
  26726. }
  26727. ,
  26728. l.prototype.queueTileUpload = function(e, t, i) {
  26729. var n = this.getActiveRenderTargetDescriptor(e.panoId);
  26730. if (this.isRenderTargetDescriptorValid(n) && e.downloaded && !this.isTileUploaded(e) && (!e.uploadQueued || i) && (!(e.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive)) {
  26731. var r = this.getUploadQueueForPano(e.panoId);
  26732. i ? this.uploadTile(e, !1) : (this.shoulPushToFrontOfQueue(e) ? this.forceQueue.push(e) : t && this.direction ? y.insertSortedPanoTile(r, e, n.pano, this.direction) : r.push(e),
  26733. e.uploadQueued = !0,
  26734. this.uploadInterval || this.uploadIntervalCancelled || this.refreshUploadInterval(0))
  26735. }
  26736. }
  26737. ,
  26738. l.prototype.shoulPushToFrontOfQueue = function(e) {
  26739. return 0 === A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  26740. }
  26741. ,
  26742. l.prototype.getTopUploadQueue = function() {
  26743. for (var e = null, t = null, i = S.Base; i <= S.Remaining; i++)
  26744. for (var n = 0; n < this.activePanos.length; n++)
  26745. if (e = this.activePanos[n],
  26746. t = this.getUploadQueueForPano(e.id),
  26747. t.length > 0)
  26748. switch (i) {
  26749. case S.Base:
  26750. if (0 === t[0].level)
  26751. return t;
  26752. break;
  26753. case S.Remaining:
  26754. return t
  26755. }
  26756. return null
  26757. }
  26758. ,
  26759. l.prototype.getNextFromUploadQueue = function() {
  26760. var e = function(e) {
  26761. var t = e.shift();
  26762. return t.uploadQueued = !1,
  26763. t
  26764. };
  26765. return function() {
  26766. if (this.forceQueue.length > 0)
  26767. return e(this.forceQueue);
  26768. var t = this.getTopUploadQueue();
  26769. return t && t.length > 0 ? e(t) : null
  26770. }
  26771. }(),
  26772. l.prototype.peekNextFromUploadQueue = function() {
  26773. if (this.forceQueue.length > 0)
  26774. return this.forceQueue[0];
  26775. var e = this.getTopUploadQueue();
  26776. return e && e.length > 0 ? e[0] : null
  26777. }
  26778. ,
  26779. l.prototype.clearAllQueuedUploads = function() {
  26780. this.clearAllUploadQueues(null, 0)
  26781. }
  26782. ,
  26783. l.prototype.clearAllQueuedUploadsForPano = function(e) {
  26784. this.clearAllUploadQueues(e, 0)
  26785. }
  26786. ,
  26787. l.prototype.clearAllUploadQueues = function(e, t) {
  26788. if (e)
  26789. this.clearUploadQueue(this.getUploadQueueForPano(e), t),
  26790. this.clearUploadQueue(this.forceQueue, t, e);
  26791. else {
  26792. for (var i = 0; i < this.activePanos.length; i++) {
  26793. var n = this.activePanos[i];
  26794. this.clearUploadQueue(this.getUploadQueueForPano(n.id), t)
  26795. }
  26796. this.clearUploadQueue(this.forceQueue, t)
  26797. }
  26798. }
  26799. ,
  26800. l.prototype.clearUploadQueue = function(e, t, i) {
  26801. void 0 !== t && null !== t || (t = 0);
  26802. for (var n = 0; n < e.length; ) {
  26803. var r = e[n];
  26804. (!i || i && i === r.tile.panoId) && r.level >= t ? (r.uploadQueued = !1,
  26805. e.splice(n, 1)) : n++
  26806. }
  26807. }
  26808. ,
  26809. l.prototype.refreshUploadInterval = function() {
  26810. var e = null;
  26811. return function(t) {
  26812. this.uploadIntervalCancelled || (e || (e = c.bind(this)),
  26813. null !== t && void 0 !== t || (t = w),
  26814. b || (t = _),
  26815. this.uploadInterval = window.setTimeout(e, t),
  26816. this.uploadIntervalDelay = t)
  26817. }
  26818. }(),
  26819. l.prototype.update = function() {
  26820. var e = performance.now()
  26821. , t = 0;
  26822. return function() {
  26823. this.uploadIntervalCancelled = !0,
  26824. window.clearTimeout(this.uploadInterval),
  26825. this.uploadInterval = null;
  26826. var i = performance.now() - e;
  26827. !(i > w || 0 === t) || !this.overlayTilesLoaded && this.usingTileOverlay || (this.updateUploadQueue(this.maxNonBaseUploadsPerFrame, this.maxBaseUploadsPerFrame),
  26828. e = performance.now()),
  26829. t++
  26830. }
  26831. }(),
  26832. l.prototype.updateUploadQueue = function(e, t) {
  26833. e || (e = 1);
  26834. for (var i = 0, n = 0; ; ) {
  26835. if (n >= t || i >= e)
  26836. break;
  26837. var r = this.getNextFromUploadQueue();
  26838. if (!r)
  26839. break;
  26840. if (0 !== r.level ? i++ : n++,
  26841. !(r.panoSize > this.qualityManager.getMaxNavPanoSize()) || this.zoomingActive) {
  26842. var o = this.getActiveRenderTargetDescriptor(r.panoId);
  26843. this.isRenderTargetDescriptorValid(o) && this.uploadTile(r, r.forceUpload)
  26844. }
  26845. }
  26846. }
  26847. ,
  26848. l.prototype.updateDirection = function(e) {
  26849. if (e = e || this.direction) {
  26850. this.direction = e;
  26851. for (var t = 0; t < this.activePanos.length; t++) {
  26852. var i = this.activePanos[t]
  26853. , n = this.getUploadQueueForPano(i.id);
  26854. y.sortPanoTiles(n, i, this.direction)
  26855. }
  26856. }
  26857. }
  26858. ,
  26859. l.prototype.uploadTile = function() {
  26860. var e = {}
  26861. , t = (new h.Vector4,
  26862. d.tiling.overlayStyle);
  26863. return function(i, n) {
  26864. var r = i.panoId
  26865. , o = i.image
  26866. , a = i.tileSize
  26867. , s = i.panoSize
  26868. , l = i.tileIndex
  26869. , c = (i.faceTileIndex,
  26870. i.totalTiles)
  26871. , u = (i.face,
  26872. i.tileX)
  26873. , d = i.tileY
  26874. , p = !0
  26875. , g = !1
  26876. , m = (this.getPanoDescriptor(r),
  26877. this.getPanoLODDescriptor(r, s))
  26878. , v = this.getActiveRenderTargetDescriptor(r)
  26879. , A = v.renderTarget
  26880. , y = v.size;
  26881. if (this.isPanoZoomed(r) && (A = this.zoomRenderTarget,
  26882. y = this.qualityManager.getMaxZoomPanoSize()),
  26883. this.isRenderTargetDescriptorValid(v) || (p = !1,
  26884. g = !1),
  26885. n || (this.anyUploaded(i.node) && (p = !1,
  26886. g = !0),
  26887. this.isTileUploaded(i) && (p = !1,
  26888. g = !1)),
  26889. p) {
  26890. var C = u * a
  26891. , I = d * a
  26892. , E = a / s * y
  26893. , b = C / s * y
  26894. , w = I / s * y;
  26895. e[a] || (e[a] = this.sceneRenderer.initSizedTexture2D(a, h.ClampToEdgeWrapping));
  26896. var _ = e[a];
  26897. if (this.sceneRenderer.uploadTexture2D(o, _, 0, 0, a, a),
  26898. 1 === t || 2 === t) {
  26899. var T = 1 === t ? this.overlayTilesBasic : this.overlayTilesEnhanced;
  26900. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace),
  26901. this.sceneRenderer.renderToCubeMap(T[s], A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace, h.NormalBlending, !0, .5)
  26902. } else
  26903. this.sceneRenderer.renderToCubeMap(_, A, a, a, 0, 0, a, a, b, w, E, E, i.cubeFace);
  26904. m.uploadCount++,
  26905. this.emit(f.TileRenderSuccess, r, s, l, c),
  26906. m.uploadCount === c && this.emit(f.PanoRenderComplete, r, s, c),
  26907. this.setUploaded(i, !0),
  26908. this.addCoverageForNode(i.node)
  26909. } else
  26910. this.setUploaded(i, !1);
  26911. return i.uploadAttempted || (m.uploadAttempts++,
  26912. this.emit(f.TileUploadAttempted, r, s, l, c)),
  26913. i.uploadAttempted = !0,
  26914. m.uploadAttempts === c && this.emit(f.UploadAttemptedForAllTiles, r, s, c),
  26915. g
  26916. }
  26917. }(),
  26918. l.prototype.linkTileAndNode = function(e, t) {
  26919. t.tile = e,
  26920. e.node = t
  26921. }
  26922. ,
  26923. l.prototype.linkAllTilesAndNodes = function(e) {
  26924. for (var t = function(t, i, n, r, o) {
  26925. var a = this.getTileDirectoryEntry(e.id, i, r, o);
  26926. this.linkTileAndNode(a, n)
  26927. }, i = 0; i < C.FACES_PER_PANO; i++) {
  26928. var n = this.getTileTree(e.id, i);
  26929. n.breadthFirst({
  26930. callback: t.bind(this, n, i)
  26931. })
  26932. }
  26933. }
  26934. ,
  26935. l.prototype.anyUploaded = function(e) {
  26936. if (!e)
  26937. return !1;
  26938. if (e.tile && this.isTileUploaded(e.tile))
  26939. return !0;
  26940. if (e.children)
  26941. for (var t = 0; t < e.children.length; t++) {
  26942. var i = e.children[t];
  26943. if (this.anyUploaded(i))
  26944. return !0
  26945. }
  26946. return !1
  26947. }
  26948. ,
  26949. l.prototype.setNodeCovered = function(e, t) {
  26950. this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered = t : e.covered = t
  26951. }
  26952. ,
  26953. l.prototype.isNodeCovered = function(e) {
  26954. return !!e && (this.isPanoZoomed(e.tile.panoId) ? e.zoomCovered : e.covered)
  26955. }
  26956. ,
  26957. l.prototype.addCoverageForNode = function(e) {
  26958. if (this.setNodeCovered(e, !0),
  26959. e.parent && e.covered) {
  26960. var t = e.parent;
  26961. this.nodeSubcovered(t) && this.addCoverageForNode(t, !0)
  26962. }
  26963. }
  26964. ,
  26965. l.prototype.calcFullCoverage = function(e) {
  26966. var t = !1;
  26967. if (e.children)
  26968. for (var i = 0; i < e.children.length; i++) {
  26969. var n = e.children[i];
  26970. t = t || this.calcFullCoverage(n)
  26971. }
  26972. e.covered = e.tile.uploaded || t
  26973. }
  26974. ,
  26975. l.prototype.nodeSubcovered = function(e) {
  26976. if (!e.children)
  26977. return !1;
  26978. for (var t = 0; t < e.children.length; t++)
  26979. if (!e.children[t] || !this.isNodeCovered(e.children[t]))
  26980. return !1;
  26981. return !0
  26982. }
  26983. ,
  26984. l.prototype.resetPanoDescriptor = function(e) {
  26985. this.getPanoDescriptor(e)
  26986. }
  26987. ,
  26988. l.prototype.getPanoDescriptor = function(e) {
  26989. var t = this.panoDescriptors[e];
  26990. return t || (t = {},
  26991. this.panoDescriptors[e] = t),
  26992. t
  26993. }
  26994. ,
  26995. l.prototype.resetPanoLODDescriptors = function(e) {
  26996. var t = this.getPanoLODDescriptors(e);
  26997. for (var i in t)
  26998. if (t.hasOwnProperty(i)) {
  26999. var n = t[i];
  27000. n.uploadCount = 0,
  27001. n.uploadAttempts = 0
  27002. }
  27003. }
  27004. ,
  27005. l.prototype.getPanoLODDescriptor = function(e, t) {
  27006. var i = this.getPanoLODDescriptors(e)
  27007. , n = i[t];
  27008. return n || (n = {
  27009. uploadCount: 0,
  27010. uploadAttempts: 0
  27011. },
  27012. i[t] = n),
  27013. n
  27014. }
  27015. ,
  27016. l.prototype.getPanoLODDescriptors = function(e) {
  27017. var t = this.panoLODDescriptors[e];
  27018. return t || (t = {},
  27019. this.panoLODDescriptors[e] = t),
  27020. t
  27021. }
  27022. ,
  27023. l.prototype.onTileDownloaded = function(e) {
  27024. var t = A.getLevelCountForSize(C.TILE_SIZE, e.panoSize)
  27025. , i = this.getTileDirectoryEntry(e.panoId, e.face, t, e.faceTileIndex);
  27026. if (i.downloaded = !0,
  27027. i.image = e.image,
  27028. i.panoSize = e.panoSize,
  27029. i.tileX = e.tileX,
  27030. i.tileY = e.tileY,
  27031. i.totalTiles = e.totalTiles,
  27032. i.tileIndex = e.tileIndex,
  27033. i.faceTileIndex = e.faceTileIndex,
  27034. i.face = e.face,
  27035. i.cubeFace = I.mapFaceToCubemapFace(e.face),
  27036. i.panoId = e.panoId,
  27037. i.tileSize = e.tileSize,
  27038. i.direction = (new h.Vector3).copy(e.direction),
  27039. i.node = null,
  27040. i.level = A.getLevelCountForSize(C.TILE_SIZE, i.panoSize),
  27041. this.isPanoActive(i.panoId)) {
  27042. var n = this.getTileTree(i.panoId, i.face)
  27043. , r = n.getSubNode(i.panoSize, i.tileX, i.tileY);
  27044. this.linkTileAndNode(i, r),
  27045. this.queueTileUpload(i, !0)
  27046. }
  27047. }
  27048. ,
  27049. l.prototype.getTileDirectoryEntry = function(e, t, i, n) {
  27050. var r = this.tileDirectory[e];
  27051. r || (r = {},
  27052. this.tileDirectory[e] = r);
  27053. var o = 16384 * t + 1024 * i + n
  27054. , a = r[o];
  27055. return a || (a = {
  27056. downloaded: !1,
  27057. uploaded: !1,
  27058. zoomUploaded: !1
  27059. },
  27060. r[o] = a),
  27061. a._key = e + ":" + t + ":" + i + ":" + n,
  27062. a._tileKey = o,
  27063. a
  27064. }
  27065. ,
  27066. l.prototype.setZoomingActive = function(e, t, i) {
  27067. this.zoomPanoRenderingDisabled || e === this.zoomingActive && this.zoomPanoId === t.id || (this.zoomingActive = e,
  27068. this.zoomPanoId = t.id,
  27069. this.zoomingActive && (this.zoomPanoId !== t.id || i) && this.updateZoomedPanoFromBase(t))
  27070. }
  27071. ,
  27072. l.prototype.updateZoomedPanoFromBase = function(e) {
  27073. if (!this.zoomPanoRenderingDisabled) {
  27074. var t = this.getActiveRenderTargetDescriptor(e.id);
  27075. if (t && t.renderTarget) {
  27076. var i = this.qualityManager.getMaxZoomPanoSize()
  27077. , n = t.renderTarget
  27078. , r = t.size;
  27079. this.sceneRenderer.copyCubeMap(n.texture, this.zoomRenderTarget, r, r, i, i),
  27080. this.copyBaseRenderStatusToZoomed(e.id)
  27081. }
  27082. }
  27083. }
  27084. ,
  27085. t.exports = l
  27086. }
  27087. , {
  27088. "../enum/GLCubeFaces": 25,
  27089. "../enum/PanoRendererEvents": 35,
  27090. "../enum/PanoSizeClass": 36,
  27091. "../enum/SceneRendererEvents": 43,
  27092. "../enum/TileDownloaderEvents": 45,
  27093. "../enum/Vectors": 50,
  27094. "../exception/BasicException": 55,
  27095. "../objects/Panorama": 148,
  27096. "../settings": 166,
  27097. "../util/browser": 182,
  27098. "../util/panorama": 191,
  27099. "./TileDownloader": 171,
  27100. "./TilePrioritizer": 172,
  27101. "./TileTree": 173,
  27102. "./TileUtils": 174,
  27103. events: 202,
  27104. three: 217
  27105. }],
  27106. 170: [function(e, t, i) {
  27107. "use strict";
  27108. function n(e, t, i) {
  27109. this.maxNavPanoSize = -1,
  27110. this.maxZoomPanoSize = -1,
  27111. this.devicePixelDensity = e,
  27112. this.deviceScreenSize = t,
  27113. this.clientBandwidth = i,
  27114. this.panoSizeClassMap = {},
  27115. this.useHighResolutionPanos = !0,
  27116. this.useUltraHighResolutionPanos = !1,
  27117. this.modelHasUltraHighPanos = !1
  27118. }
  27119. var r = e("../enum/PanoSizeClass")
  27120. , o = e("../settings")
  27121. , a = e("../util/browser")
  27122. , s = e("../constants")
  27123. , l = e("../util/showcase")
  27124. , c = e("../enum/ModelManagerEvents");
  27125. n.prototype.init = function(e) {
  27126. this.buildPanoSizeClassMap(this.devicePixelDensity, this.deviceScreenSize, this.clientBandwidth),
  27127. this.ultraHighSize = this.getPanoSize(r.ULTRAHIGH),
  27128. this.highSize = this.getPanoSize(r.HIGH),
  27129. this.standardSize = this.getPanoSize(r.STANDARD),
  27130. this.baseSize = this.getPanoSize(r.BASE),
  27131. o.tiling.maxZoomPanoQuality && this.ultraHighSize <= o.tiling.maxZoomPanoQuality && (o.tiling.allowUltraHighResolution = !0),
  27132. this.highQualityThreshold = a.valueFromHash("threshold2k", s.windowHeightHighQualityThreshold),
  27133. this.updateMaximums(),
  27134. e.on(c.ActiveModelChanged, this.onModelChanged.bind(this))
  27135. }
  27136. ,
  27137. n.prototype.updateFromModel = function(e) {
  27138. this.updateHighResolutionSettings(e),
  27139. this.updateUltraHighResolutionSettings(e)
  27140. }
  27141. ,
  27142. n.prototype.updateHighResolutionSettings = function(e) {
  27143. //---------------------许钟文---------原始的会判断modeldata里version,以致useHighResolutionPanos为false,所以我直接变为true啦----------------------------------
  27144. l.modelDataPromisesTiles(e.data) ? this.useHighResolutionPanos = !0 : this.useHighResolutionPanos = !1,
  27145. //this.useHighResolutionPanos = !0;
  27146. //----------------------e n d -----------------------------------------------------------------
  27147. this.updateMaximums()
  27148. }
  27149. ,
  27150. n.prototype.updateUltraHighResolutionSettings = function(e) {
  27151. o.tiling.allowUltraHighResolution && this.modelHasUltraHighPanos ? this.useUltraHighResolutionPanos = !0 : this.useUltraHighResolutionPanos = !1,
  27152. this.updateMaximums()
  27153. }
  27154. ,
  27155. n.prototype.enableUltraHighQualityMode = function() {
  27156. this.modelHasUltraHighPanos = !0,
  27157. this.updateUltraHighResolutionSettings(null)
  27158. }
  27159. ,
  27160. n.prototype.ultraHighQualityModeEnabled = function() {
  27161. return this.modelHasUltraHighPanos
  27162. }
  27163. ,
  27164. n.prototype.onModelChanged = function(e) {
  27165. this.updateFromModel(e.model),
  27166. this.updateMaximums()
  27167. }
  27168. ,
  27169. n.prototype.updateMaximums = function() {
  27170. this.maxNavPanoSize = o.tiling.maxNavPanoQuality || this.detectMaxNavPanoSize(),
  27171. this.maxZoomPanoSize = o.tiling.maxZoomPanoQuality || this.detectMaxZoomPanoSize(),
  27172. this.maxZoomPanoSize < this.maxNavPanoSize && (this.maxNavPanoSize = this.maxZoomPanoSize)
  27173. }
  27174. ,
  27175. n.prototype.buildPanoSizeClassMap = function() {
  27176. this.panoSizeClassMap[r.BASE] = 512,
  27177. this.panoSizeClassMap[r.STANDARD] = 1024,
  27178. this.panoSizeClassMap[r.HIGH] = 2048,
  27179. this.panoSizeClassMap[r.ULTRAHIGH] = 4096
  27180. }
  27181. ,
  27182. n.prototype.getPanoSize = function(e) {
  27183. return this.panoSizeClassMap[e]
  27184. }
  27185. ,
  27186. n.prototype.getMaxPossiblePanoSize = function() {
  27187. return this.getPanoSize(r.ULTRAHIGH)
  27188. }
  27189. ,
  27190. n.prototype.getMaxPanoSize = function() {
  27191. return this.maxZoomPanoSize
  27192. }
  27193. ,
  27194. n.prototype.getMaxNavPanoSize = function() {
  27195. return this.maxNavPanoSize
  27196. }
  27197. ,
  27198. n.prototype.getMaxZoomPanoSize = function() {
  27199. return this.maxZoomPanoSize
  27200. }
  27201. ,
  27202. n.prototype.detectMaxNavPanoSizeClass = function() {
  27203. if(settings.mobileNavHigh)return r.HIGH //改
  27204. else return this.useHighResolutionPanos ? a.isMobile() ? r.STANDARD : $("#player").height() < this.highQualityThreshold ? r.STANDARD : r.HIGH : r.STANDARD
  27205. }
  27206. ,
  27207. n.prototype.detectMaxNavPanoSize = function() {
  27208. var e = this.detectMaxNavPanoSizeClass();
  27209. return this.getPanoSize(e)
  27210. }
  27211. ,
  27212. n.prototype.detectMaxZoomPanoSize = function() {
  27213. return this.useHighResolutionPanos ? a.isMobile() ? o.tiling.mobileHighQualityOverride ? this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD) : this.useUltraHighResolutionPanos ? this.getPanoSize(r.ULTRAHIGH) : this.getPanoSize(r.HIGH) : this.getPanoSize(r.STANDARD)
  27214. }
  27215. ,
  27216. t.exports = n
  27217. }
  27218. , {
  27219. "../constants": 8,
  27220. "../enum/ModelManagerEvents": 33,
  27221. "../enum/PanoSizeClass": 36,
  27222. "../settings": 166,
  27223. "../util/browser": 182,
  27224. "../util/showcase": 193
  27225. }],
  27226. 171: [function(e, t, i) {
  27227. (function(i) {
  27228. "use strict";
  27229. function n(e) {
  27230. this.panos = null,
  27231. this.retryMinimumTime = 1e4,
  27232. this.urls = null,
  27233. this.panoLoadCallbacks = {},
  27234. this.downloadDescriptors = {},
  27235. this.priorityQueue = [],
  27236. this.forceQueue = [],
  27237. this.activeDownloads = [],
  27238. this.qualityManager = null,
  27239. this.tilePrioritizer = null,
  27240. this.refreshInterval = null,
  27241. this.processPriorityQueue = !1,
  27242. this.concurrentDownloads = e.concurrentDownloads || 1,
  27243. this.downloadTestResults = {}
  27244. }
  27245. var r = e("three")
  27246. , o = (e("../enum/Viewmode"),
  27247. e("../settings"))
  27248. , a = (e("../objects/Panorama"),
  27249. e("../util/logger"))
  27250. , s = (e("../enum/Vectors"),
  27251. e("../enum/PanoSizeClass"),
  27252. e("../enum/TileDownloaderEvents"))
  27253. , l = e("./TilePrioritizer")
  27254. , c = e("./TileUtils")
  27255. , h = (e("../enum/GLCubeFaces"),
  27256. e("../enum/DownloadStatus"))
  27257. , u = e("../util/panorama")
  27258. , d = e("../util/ajax")
  27259. , p = e("../ab")
  27260. , f = e("events").EventEmitter
  27261. , g = (new a(i),
  27262. Object.freeze({
  27263. Testing: 1,
  27264. Success: 2,
  27265. Fail: 3
  27266. }));
  27267. n.prototype = Object.create(f.prototype),
  27268. n.IDLE_REFRESH_DELAY = 500,
  27269. n.ACTIVE_REFRESH_DELAY = 16,
  27270. n.DOWNLOAD_RETRIES = 4,
  27271. n.prototype.init = function(e) {
  27272. this.qualityManager = e
  27273. }
  27274. ,
  27275. n.prototype.setUrls = function(e) {
  27276. this.urls = e
  27277. }
  27278. ,
  27279. n.prototype.setPanoData = function(e, t, i) {
  27280. this.panos = e,
  27281. this.imagePanos = t,
  27282. this.panoGroupId = i
  27283. }
  27284. ,
  27285. n.prototype.start = function() {
  27286. this.refreshUpdateInterval(0)
  27287. }
  27288. ,
  27289. n.prototype.stop = function() {
  27290. window.cancel(this.refreshInterval)
  27291. }
  27292. ,
  27293. n.prototype.refreshUpdateInterval = function(e) {
  27294. e || (e = 0),
  27295. this.refreshInterval = window.setTimeout(function() {
  27296. var e = this.update();
  27297. e ? this.refreshUpdateInterval(n.ACTIVE_REFRESH_DELAY) : this.refreshUpdateInterval(n.IDLE_REFRESH_DELAY)
  27298. }
  27299. .bind(this), e)
  27300. }
  27301. ,
  27302. n.prototype.update = function() {
  27303. var e = this.forceQueue.length > 0;
  27304. return this.processQueueForDownloading(this.forceQueue),
  27305. this.processPriorityQueue && (this.queuePrioritizedTilesForPanos(this.panos),
  27306. this.priorityQueue.length > 0 && (e = !0),
  27307. this.processQueueForDownloading(this.priorityQueue)),
  27308. e
  27309. }
  27310. ,
  27311. n.prototype.forceQueueTilesForPano = function() {
  27312. var e = []
  27313. , t = [];
  27314. return function(i, n, r, o, a, s) {
  27315. e.length = 0;
  27316. for (var u = this.getTileDownloadDescriptors(i, n), d = 0; d < u.length; d++) {
  27317. var p = u[d];
  27318. p.status !== h.None && p.status !== h.Queued || e.push(p)
  27319. }
  27320. if (r && e.length > 0) {
  27321. l.sortPanoTiles(e, i, r),
  27322. t.length = 0,
  27323. c.matchingTilesInDirection(i, n, r, o, a, t);
  27324. for (var f = 0, g = function(e) {
  27325. return e.face === m.face && e.faceTileIndex === m.faceTileIndex
  27326. }; f < e.length; ) {
  27327. var m = e[f]
  27328. , v = t.findIndex(g);
  27329. v < 0 ? e.splice(f, 1) : f++
  27330. }
  27331. }
  27332. for (var A = 0; A < e.length; A++)
  27333. this.forceQueue.push(e[A]);
  27334. this.setStatusForAllDescriptors(this.forceQueue, h.ForceQueued),
  27335. this.clearFromQueue(this.priorityQueue, h.ForceQueued, !1),
  27336. s && this.processQueueForDownloading(this.forceQueue, !0)
  27337. }
  27338. }(),
  27339. n.prototype.clearForceQueue = function() {
  27340. this.clearQueue(this.forceQueue)
  27341. }
  27342. ,
  27343. n.prototype.queuePrioritizedTilesForPanos = function(e) {
  27344. this.tilePrioritizer && (this.clearQueue(this.priorityQueue),
  27345. this.tilePrioritizer.filterAndPrioritize(this.priorityQueue, e, this),
  27346. this.clearFromQueue(this.priorityQueue, h.None, !0),
  27347. this.setStatusOrRemoveForAllDescriptors(this.priorityQueue, h.Queued))
  27348. }
  27349. ,
  27350. n.prototype.clearQueue = function(e) {
  27351. this.setStatusForAllDescriptors(e, h.None),
  27352. e.length = 0
  27353. }
  27354. ,
  27355. n.prototype.clearFromQueue = function(e, t, i) {
  27356. for (var n = 0; n < e.length; n++) {
  27357. var r = e[n];
  27358. r && (t === r.status && !i || t !== r.status && i) && (e[n] = null)
  27359. }
  27360. }
  27361. ,
  27362. n.prototype.setStatusForAllDescriptors = function(e, t) {
  27363. for (var i = 0; i < e.length; i++) {
  27364. var n = e[i];
  27365. n && (n.status = t)
  27366. }
  27367. }
  27368. ,
  27369. n.prototype.setStatusOrRemoveForAllDescriptors = function(e, t) {
  27370. for (var i = 0; i < e.length; i++) {
  27371. var n = e[i];
  27372. n && (n.status !== t ? n.status = t : e[i] = null)
  27373. }
  27374. }
  27375. ,
  27376. n.prototype.getTileDownloadDescriptors = function(e, t) {
  27377. var i = this.getAllTileDownloadDescriptorsForPano(e)
  27378. , n = i[t];
  27379. return n || (n = this.buildDownloadDescriptorArray(t),
  27380. i[t] = n,
  27381. this.initTileDownloadDescriptors(n, e, t)),
  27382. n
  27383. }
  27384. ,
  27385. n.prototype.getAllTileDownloadDescriptorsForPano = function(e) {
  27386. var t = this.downloadDescriptors[e.id];
  27387. return t || (t = {},
  27388. this.downloadDescriptors[e.id] = t),
  27389. t
  27390. }
  27391. ,
  27392. n.prototype.processQueueForDownloading = function(e, t) {
  27393. if (this.cleanupActiveDownloads(),
  27394. this.activeDownloads.length < this.concurrentDownloads || t)
  27395. for (var i = t ? e.length : this.concurrentDownloads - this.activeDownloads.length, n = 0, r = 0; n < i && e.length > 0; r++) {
  27396. var o = e.shift();
  27397. o && (this.startDownload(o),
  27398. n++)
  27399. }
  27400. }
  27401. ,
  27402. n.prototype.testDownload = function(e, t, i) {
  27403. var n = this.downloadTestResults[e];
  27404. if (n)
  27405. return void (n === g.Success ? i(!0) : n === g.Fail && i(!1));
  27406. this.downloadTestResults[e] = g.Testing;
  27407. var r = this.panos.list[0]
  27408. , o = this.getTileUrl(r.id, e, t, 0)
  27409. , a = function(t) {
  27410. this.downloadTestResults[e] = g.Success,
  27411. i(!0)
  27412. }
  27413. .bind(this)
  27414. , s = function() {
  27415. this.downloadTestResults[e] = g.Fail,
  27416. i(!1)
  27417. }
  27418. .bind(this);
  27419. this.loadImage(o, 0, a, s)
  27420. }
  27421. ,
  27422. n.prototype.startDownload = function(e) {
  27423. e.status = h.Downloading;
  27424. var t = this.getTileUrl(e.pano.id, e.panoSize, e.tileSize, e.tileIndex);
  27425. this.activeDownloads.push(e),
  27426. this.loadImage(t, n.DOWNLOAD_RETRIES, this.downloadComplete.bind(this, e), this.downloadFailed.bind(this, e))
  27427. }
  27428. ,
  27429. n.prototype.downloadFailed = function(e, t) {}
  27430. ,
  27431. n.prototype.downloadComplete = function(e, t) {
  27432. if (e.panoGroupId === this.panoGroupId) {
  27433. var i = this.getPanoLoadCallbacks(e.pano, e.panoSize);
  27434. e.status = h.Downloaded,
  27435. i && i.onProgress && i.onProgress(e.pano, e.panoSize);
  27436. var n = {
  27437. panoId: e.pano.id,
  27438. image: t,
  27439. tileSize: e.tileSize,
  27440. panoSize: e.panoSize,
  27441. tileIndex: e.tileIndex,
  27442. faceTileIndex: e.faceTileIndex,
  27443. totalTiles: e.totalTiles,
  27444. face: e.face,
  27445. tileX: e.tileX,
  27446. tileY: e.tileY,
  27447. direction: e.direction
  27448. };
  27449. e.image = t,
  27450. this.emit(s.TileDownloadSuccess, n),
  27451. this.isPanoDownloaded(e.pano, e.panoSize) && (n = {
  27452. panoId: e.pano.id,
  27453. tileSize: e.tileSize,
  27454. panoSize: e.panoSize
  27455. },
  27456. this.emit(s.PanoDownloadComplete, n),
  27457. i && i.onLoad && i.onLoad(e.pano, e.panoSize))
  27458. }
  27459. }
  27460. ,
  27461. n.prototype.cleanupActiveDownloads = function() {
  27462. var e = [];
  27463. return function() {
  27464. e.length = 0;
  27465. for (var t = 0; t < this.activeDownloads.length; t++) {
  27466. var i = this.activeDownloads[t];
  27467. i.status !== h.Downloaded && i.status !== h.Failed && e.push(i)
  27468. }
  27469. this.activeDownloads.length = 0,
  27470. this.activeDownloads.push.apply(this.activeDownloads, e)
  27471. }
  27472. }(),
  27473. n.prototype.isPanoDownloaded = function(e, t) {
  27474. var i = this.getTileDownloadDescriptors(e, t);
  27475. if (i.length <= 0)
  27476. return !1;
  27477. for (var n = 0; n < i.length; n++) {
  27478. var r = i[n];
  27479. if (r.status !== h.Downloaded)
  27480. return !1
  27481. }
  27482. return !0
  27483. }
  27484. ,
  27485. n.prototype.setPanoLoadCallbacks = function(e, t, i, n, r) {
  27486. var o = e.id + ":" + this.qualityManager.getPanoSize(t);
  27487. this.panoLoadCallbacks[o] = {
  27488. onLoad: i,
  27489. onFail: n,
  27490. onProgress: r
  27491. }
  27492. }
  27493. ,
  27494. n.prototype.getPanoLoadCallbacks = function(e, t) {
  27495. var i = e.id + ":" + t;
  27496. return this.panoLoadCallbacks[i]
  27497. }
  27498. ,
  27499. n.prototype.buildDownloadDescriptorArray = function(e) {
  27500. for (var t = c.getTileCountForSize(e), i = [], n = 0; n < t; n++) {
  27501. var r = this.buildDownloadDescriptor();
  27502. i.push(r)
  27503. }
  27504. return i
  27505. }
  27506. ,
  27507. n.prototype.buildDownloadDescriptor = function() {
  27508. var e = {
  27509. panoGroupId: null,
  27510. pano: null,
  27511. panoSize: -1,
  27512. tileSize: -1,
  27513. tileIndex: -1,
  27514. totalTiles: -1,
  27515. faceTileIndex: -1,
  27516. status: h.None,
  27517. url: null,
  27518. image: null,
  27519. direction: new r.Vector3,
  27520. face: -1,
  27521. cubeFace: -1,
  27522. tileX: -1,
  27523. tileY: -1
  27524. };
  27525. return e
  27526. }
  27527. ,
  27528. n.prototype.initTileDownloadDescriptors = function(e, t, i) {
  27529. for (var n = 0; n < e.length; n++) {
  27530. var r = e[n];
  27531. this.initTileDownloadDescriptor(r, t, i, n)
  27532. }
  27533. }
  27534. ,
  27535. n.prototype.initTileDownloadDescriptor = function(e, t, i, n) {
  27536. var r = i >= c.TILE_SIZE ? c.TILE_SIZE : i;
  27537. e.face = c.getFaceForTile(i, n),
  27538. e.cubeFace = u.mapFaceToCubemapFace(e.face),
  27539. e.panoGroupId = this.panoGroupId,
  27540. e.pano = t,
  27541. e.panoSize = i,
  27542. e.tileSize = r,
  27543. e.tileIndex = n,
  27544. e.totalTiles = c.getTileCountForSize(i),
  27545. e.status = h.None,
  27546. e.image = null,
  27547. c.getTileLocation(e.panoSize, e.tileIndex, e),
  27548. c.getTileVector(e.panoSize, e.tileSize, e.cubeFace, e.tileX, e.tileY, c.LocationOnTile.Center, 0, e.direction)
  27549. }
  27550. ,
  27551. n.prototype.getTileUrl = function() {
  27552. var e = {
  27553. 256: "256",
  27554. 512: "512",
  27555. 1024: "1k",
  27556. 2048: "2k",
  27557. 4096: "4k"
  27558. }
  27559. , t = {
  27560. face: -1,
  27561. faceTileIndex: -1,
  27562. tileX: -1,
  27563. tileY: -1
  27564. };
  27565. return function(i, n, r, a) {
  27566. c.getTileLocation(n, a, t);
  27567. var s = Math.floor(n / r)
  27568. , l = s * s
  27569. , h = Math.floor(a / l)
  27570. , u = "";
  27571. 1 === o.tiling.customCompression && (u = "_" + o.tiling["q" + e[n]]);
  27572. var d = this.urls.get("tiles/" + i + "/" + e[n] + u + "_face" + h + "_" + t.tileX + "_" + t.tileY + ".jpg");
  27573. return d = p.changeIfTileGenerating(d)
  27574. }
  27575. }(),
  27576. n.prototype.loadImage = function(e, t, i, n) {
  27577. d.getImage(e, t).then(function(e) {
  27578. i(e)
  27579. }).fail(n)
  27580. }
  27581. ,
  27582. t.exports = n
  27583. }
  27584. ).call(this, "/js/tile/TileDownloader.js")
  27585. }
  27586. , {
  27587. "../ab": 3,
  27588. "../enum/DownloadStatus": 24,
  27589. "../enum/GLCubeFaces": 25,
  27590. "../enum/PanoSizeClass": 36,
  27591. "../enum/TileDownloaderEvents": 45,
  27592. "../enum/Vectors": 50,
  27593. "../enum/Viewmode": 51,
  27594. "../objects/Panorama": 148,
  27595. "../settings": 166,
  27596. "../util/ajax": 181,
  27597. "../util/logger": 189,
  27598. "../util/panorama": 191,
  27599. "./TilePrioritizer": 172,
  27600. "./TileUtils": 174,
  27601. events: 202,
  27602. three: 217
  27603. }],
  27604. 172: [function(e, t, i) {
  27605. (function(i) {
  27606. "use strict";
  27607. function n(e, t, i, o, a) {
  27608. this.qualityManager = e,
  27609. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27610. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize(),
  27611. this.baseSize = t,
  27612. this.standardSize = i,
  27613. this.highSize = o,
  27614. this.ultraHighSize = a,
  27615. this.priorityCriteria = new n.PriorityCriteria(null,new r.Vector3(0,0,0),new r.Vector3(0,0,-1),new r.Vector3(0,0,-1))
  27616. }
  27617. var r = e("three")
  27618. , o = (e("../enum/Viewmode"),
  27619. e("../settings"),
  27620. e("../settings"),
  27621. e("../objects/Panorama"))
  27622. , a = e("../util/logger")
  27623. , s = (e("../enum/Vectors"),
  27624. e("../enum/PanoSizeClass"),
  27625. e("../enum/ModelManagerEvents"),
  27626. e("../enum/GLCubeFaces"),
  27627. e("../enum/DownloadStatus"))
  27628. , l = (e("../util/browser"),
  27629. e("./TileUtils"))
  27630. , c = e("../util/math")
  27631. , h = (e("events").EventEmitter,
  27632. new a(i),
  27633. Object.freeze({
  27634. None: 0,
  27635. DirectionalFOV: 1
  27636. }));
  27637. n.PriorityCriteria = function(e, t, i, n, o) {
  27638. this.pano = e,
  27639. this.cameraPosition = (new r.Vector3).copy(t),
  27640. this.cameraDir = (new r.Vector3).copy(i),
  27641. this.panoSpaceDir = (new r.Vector3).copy(n),
  27642. this.upcomingPanos = o,
  27643. this.copy = function(e) {
  27644. this.pano = e.pano,
  27645. this.cameraPosition.copy(e.cameraPosition),
  27646. this.cameraDir.copy(e.cameraDir),
  27647. this.panoSpaceDir.copy(e.panoSpaceDir),
  27648. this.upcomingPanos = o
  27649. }
  27650. ,
  27651. this.zoomingActive = !1
  27652. }
  27653. ,
  27654. n.DIRECTIONAL_FOV = 180,
  27655. n.DIRECTIONAL_FOV_NARROW = 120,
  27656. n.MAX_SCORED_PANOS_TOCONSIDER = 6,
  27657. n.MAX_SCORED_PANOS_TOADD = 2,
  27658. n.MAX_UPCOMING_PANOS_TOADD = 3,
  27659. n.DIRECTION_SCORE_STRICTNESS = .75,
  27660. n.appendQueue = function(e, t) {
  27661. if (e && t)
  27662. for (var i = 0; i < t.length; i++)
  27663. e.push(t[i])
  27664. }
  27665. ,
  27666. n.prototype.updateCriteria = function(e, t, i, n) {
  27667. this.priorityCriteria.pano = e,
  27668. this.priorityCriteria.cameraPosition.copy(t),
  27669. this.priorityCriteria.cameraDir.copy(i),
  27670. this.priorityCriteria.upcomingPanos = n,
  27671. this.maxNavQuality = this.qualityManager.getMaxNavPanoSize(),
  27672. this.maxZoomQuality = this.qualityManager.getMaxZoomPanoSize()
  27673. }
  27674. ,
  27675. n.prototype.filterAndPrioritize = function() {
  27676. var e = []
  27677. , t = []
  27678. , i = [];
  27679. return function(r, o, a) {
  27680. this.populateNeighborPanos(this.priorityCriteria.pano, o, e),
  27681. this.populateScoredPanos(this.priorityCriteria.pano, o, t, this.priorityCriteria.cameraDir, n.MAX_SCORED_PANOS_TOCONSIDER);
  27682. var s = this.baseSize
  27683. , l = this.standardSize
  27684. , c = this.highSize
  27685. , h = this.ultraHighSize;
  27686. this.queueTilesForPano(r, a, this.priorityCriteria.pano, s),
  27687. this.priorityCriteria.upcomingPanos && this.queueTilesForPanos(r, this.priorityCriteria.upcomingPanos, a, s, n.MAX_UPCOMING_PANOS_TOADD),
  27688. i.length = 0,
  27689. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27690. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27691. n.appendQueue(r, i),
  27692. this.queueTilesForPanos(r, t, a, s, n.MAX_SCORED_PANOS_TOADD),
  27693. i.length = 0,
  27694. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27695. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV_NARROW),
  27696. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27697. n.appendQueue(r, i),
  27698. i.length = 0,
  27699. this.canDownloadSize(l) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, l, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27700. this.canDownloadSize(c) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, c, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27701. this.canDownloadSize(h) && this.queueTilesInDirectionForPano(i, a, this.priorityCriteria.pano, h, this.priorityCriteria.cameraPosition, this.priorityCriteria.cameraDir, n.DIRECTIONAL_FOV),
  27702. n.sortPanoTiles(i, this.priorityCriteria.pano, this.priorityCriteria.cameraDir),
  27703. n.appendQueue(r, i),
  27704. this.queueTilesForPanos(r, e, a, s)
  27705. }
  27706. }(),
  27707. n.prototype.canDownloadSize = function(e) {
  27708. return this.maxNavQuality >= e || this.maxZoomQuality >= e && this.zoomingActive
  27709. }
  27710. ,
  27711. n.prototype.populateNeighborPanos = function(e, t, i) {
  27712. i = i || [],
  27713. i.length = 0;
  27714. var n = t.getNeighbours(e);
  27715. for (var r in n)
  27716. if (n.hasOwnProperty(r)) {
  27717. var o = t.get(r);
  27718. i.push(o)
  27719. }
  27720. return i
  27721. }
  27722. ,
  27723. n.prototype.populateScoredPanos = function(e, t, i, r, a) {
  27724. i = i || [],
  27725. i.length = 0;
  27726. var s = [o.filters.inPanoDirection(e.position, r, n.DIRECTION_SCORE_STRICTNESS), o.filters.not(e)]
  27727. , l = [o.scoreFunctions.distanceSquared(e), o.scoreFunctions.direction(e.position, r)]
  27728. , c = t.sortByScore(s, l);
  27729. if (c)
  27730. for (var h = 0; h < c.length && h < a; h++) {
  27731. var u = c[h].pano;
  27732. i.push(u)
  27733. }
  27734. return i
  27735. }
  27736. ,
  27737. n.prototype.queueTilesForPanos = function(e, t, i, n, r) {
  27738. for (var o = 0, a = 0; a < t.length; a++) {
  27739. var s = t[a]
  27740. , l = this.queueTilesForPano(e, i, s, n);
  27741. if (o += l > 0 ? 1 : 0,
  27742. r && o >= r)
  27743. break
  27744. }
  27745. return o
  27746. }
  27747. ,
  27748. n.prototype.queueTilesForPano = function() {
  27749. var e = {
  27750. filter: h.None
  27751. };
  27752. return function(t, i, n, r) {
  27753. return this.filterAndQueueTileDownloadDescriptors(t, i, n, r, e)
  27754. }
  27755. }(),
  27756. n.prototype.queueTilesForPanosInDirection = function() {
  27757. var e = new r.Vector3;
  27758. return function(t, i, n, r, o, a, s, l) {
  27759. for (var h = 0, u = 0; u < n.length; u++) {
  27760. var d = n[u];
  27761. e.copy(d.position),
  27762. e.sub(o),
  27763. e.normalize();
  27764. var p = Math.max(Math.min(a.dot(e), 1), -1)
  27765. , f = c.getFOVDotThreshold(s);
  27766. if (p >= f) {
  27767. var g = this.queueTilesInDirectionForPano(t, i, d, r, o, a, s);
  27768. if (h += g > 0 ? 1 : 0,
  27769. l && h >= l)
  27770. break
  27771. }
  27772. }
  27773. return h
  27774. }
  27775. }(),
  27776. n.prototype.queueTilesInDirectionForPanos = function(e, t, i, n, r, o, a, s) {
  27777. for (var l = 0, c = 0; c < i.length; c++) {
  27778. var h = i[c]
  27779. , u = this.queueTilesInDirectionForPano(e, t, h, n, o, a);
  27780. if (l += u > 0 ? 1 : 0,
  27781. s && l >= s)
  27782. break
  27783. }
  27784. return l
  27785. }
  27786. ,
  27787. n.prototype.queueTilesInDirectionForPano = function() {
  27788. var e = {
  27789. filter: h.DirectionalFOV,
  27790. direction: new r.Vector3,
  27791. fov: 60
  27792. }
  27793. , t = new r.Vector3;
  27794. return function(i, n, r, o, a, s, c) {
  27795. return t.copy(s),
  27796. l.getRelativeDirection(r.quaternion, t),
  27797. e.direction.copy(t),
  27798. e.fov = c,
  27799. this.filterAndQueueTileDownloadDescriptors(i, n, r, o, e)
  27800. }
  27801. }(),
  27802. n.prototype.filterAndQueueTileDownloadDescriptors = function() {
  27803. var e = [];
  27804. return function(t, i, n, r, o) {
  27805. var a = i.getTileDownloadDescriptors(n, r);
  27806. e.length = 0,
  27807. this.filterTileDownloadDescriptors(n, a, e, o);
  27808. for (var s = 0, l = 0; l < e.length; l++) {
  27809. var c = e[l];
  27810. c && (t.push(c),
  27811. s++)
  27812. }
  27813. return s
  27814. }
  27815. }(),
  27816. n.prototype.filterTileDownloadDescriptors = function() {
  27817. new r.Vector3;
  27818. return function(e, t, i, n) {
  27819. var r, o;
  27820. switch (n.filter) {
  27821. case h.DirectionalFOV:
  27822. for (r = 0; r < t.length; r++)
  27823. o = t[r],
  27824. l.isTileWithinFOV(o.panoSize, o.tileSize, o.face, o.tileX, o.tileY, n.direction, n.fov) && i.push(o);
  27825. break;
  27826. default:
  27827. for (r = 0; r < t.length; r++)
  27828. o = t[r],
  27829. i.push(o)
  27830. }
  27831. for (r = 0; r < i.length; r++)
  27832. o = i[r],
  27833. this.canIncludeDescriptor(o) || (i[r] = null)
  27834. }
  27835. }(),
  27836. n.prototype.canIncludeDescriptor = function(e) {
  27837. return e.status !== s.Downloading && e.status !== s.Downloaded
  27838. }
  27839. ,
  27840. n.prototype.canIncludePano = function(e, t) {
  27841. return !e.isLoaded(t)
  27842. }
  27843. ,
  27844. n.getFOVDotThreshold = function(e) {
  27845. return Math.cos(r.Math.degToRad(e / 2))
  27846. }
  27847. ;
  27848. var u = function() {
  27849. var e = function e(t, i) {
  27850. var n = e._panoSpaceDir
  27851. , r = e._fovThreshold
  27852. , o = e._fovThresholdNarrow
  27853. , a = Math.max(Math.min(n.dot(t.direction), 1), -1)
  27854. , s = Math.max(Math.min(n.dot(i.direction), 1), -1);
  27855. return t._dot = a,
  27856. i._dot = s,
  27857. a >= r && s < r ? -1 : a < r && s >= r ? 1 : a >= o && s < o ? -1 : a < o && s >= o ? 1 : t.panoSize > i.panoSize ? 1 : i.panoSize > t.panoSize ? -1 : -(a - s)
  27858. };
  27859. return e._panoSpaceDir = new r.Vector3,
  27860. e._fovThreshold = -1,
  27861. e._fovThresholdNarrow = -1,
  27862. e
  27863. }();
  27864. n.sortPanoTiles = function(e, t, i) {
  27865. u._panoSpaceDir.copy(i),
  27866. l.getRelativeDirection(t.quaternion, u._panoSpaceDir),
  27867. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27868. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV),
  27869. e.sort(u)
  27870. }
  27871. ,
  27872. n.insertSortedPanoTile = function(e, t, i, r) {
  27873. u._panoSpaceDir.copy(r),
  27874. l.getRelativeDirection(i.quaternion, u._panoSpaceDir),
  27875. u._fovThresholdNarrow = c.getFOVDotThreshold(n.DIRECTIONAL_FOV_NARROW),
  27876. u._fovThreshold = c.getFOVDotThreshold(n.DIRECTIONAL_FOV);
  27877. for (var o = -1, a = 0; a < e.length; a++) {
  27878. var s = u(t, e[a]);
  27879. if (s <= 0) {
  27880. o = a;
  27881. break
  27882. }
  27883. }
  27884. if (o === -1)
  27885. e[e.length] = t;
  27886. else {
  27887. for (var h = e.length; h > o; h--)
  27888. e[h] = e[h - 1];
  27889. e[o] = t
  27890. }
  27891. }
  27892. ,
  27893. n.prototype.setZoomingActive = function(e) {
  27894. e !== this.zoomingActive && (this.zoomingActive = e)
  27895. }
  27896. ,
  27897. t.exports = n
  27898. }
  27899. ).call(this, "/js/tile/TilePrioritizer.js")
  27900. }
  27901. , {
  27902. "../enum/DownloadStatus": 24,
  27903. "../enum/GLCubeFaces": 25,
  27904. "../enum/ModelManagerEvents": 33,
  27905. "../enum/PanoSizeClass": 36,
  27906. "../enum/Vectors": 50,
  27907. "../enum/Viewmode": 51,
  27908. "../objects/Panorama": 148,
  27909. "../settings": 166,
  27910. "../util/browser": 182,
  27911. "../util/logger": 189,
  27912. "../util/math": 190,
  27913. "./TileUtils": 174,
  27914. events: 202,
  27915. three: 217
  27916. }],
  27917. 173: [function(e, t, i) {
  27918. "use strict";
  27919. function n(e, t) {
  27920. this.levels = t,
  27921. this.tileSize = e,
  27922. this.root = null,
  27923. this.allNodes = [],
  27924. a(this)
  27925. }
  27926. function r(e, t) {
  27927. this.tree = e,
  27928. this.parent = t,
  27929. this.children = [],
  27930. this.id = ++u
  27931. }
  27932. function o(e, t, i, r, a, s, l, h) {
  27933. if (e) {
  27934. l = l || n.TraversalType.PreOrder;
  27935. var u = r * c + i;
  27936. if (l === n.TraversalType.PreOrder && (a && a(e, t, u, i, r),
  27937. s && s.push(e)),
  27938. e.children && 0 !== e.children.length) {
  27939. for (var d = r * c, p = i * c, f = 0; f < c; f++)
  27940. for (var g = 0; g < c; g++)
  27941. o(e.children[g * c + f], t + 1, p + f, d + g, a, s, l, h);
  27942. l === n.TraversalType.PostOrder && (a && a(e, t, u, i, r),
  27943. s && s.push(e))
  27944. }
  27945. }
  27946. }
  27947. function a(e) {
  27948. e.root = s(e, null, 0)
  27949. }
  27950. function s(e, t, i) {
  27951. if (i > e.levels)
  27952. return null;
  27953. var n = new r(e,t);
  27954. e.allNodes.push(n);
  27955. for (var o = 0; o < h; o++)
  27956. n.children[o] = s(e, n, i + 1);
  27957. return n
  27958. }
  27959. function l(e, t, i, n, r) {
  27960. if (!e)
  27961. return null;
  27962. if (0 === i)
  27963. return e;
  27964. if (!e.children || 0 === e.children.length)
  27965. return null;
  27966. var o = Math.pow(c, i)
  27967. , a = o / c
  27968. , s = n % a
  27969. , h = r % a
  27970. , u = Math.floor(r / a)
  27971. , d = Math.floor(n / a)
  27972. , p = u * c + d
  27973. , f = e.children[p];
  27974. return l(f, t + 1, i - 1, s, h)
  27975. }
  27976. var c = (e("three"),
  27977. e("./TileUtils"),
  27978. e("../objects/Panorama"),
  27979. e("../util/panorama"),
  27980. e("events").EventEmitter,
  27981. 2)
  27982. , h = c * c;
  27983. n.TraversalType = Object.freeze({
  27984. PreOrder: 0,
  27985. PostOrder: 1
  27986. });
  27987. var u = 0;
  27988. n.getLevelCountForSize = function(e, t) {
  27989. var i = 0;
  27990. for (t < e && (t = e); ; ) {
  27991. if (t /= c,
  27992. t < e)
  27993. break;
  27994. i++
  27995. }
  27996. return i
  27997. }
  27998. ,
  27999. n.getSizeForLevel = function(e, t) {
  28000. return Math.pow(c, t) * e
  28001. }
  28002. ,
  28003. n.prototype.getSubNode = function(e, t, i) {
  28004. (!t || e < this.tileSize) && (t = 0),
  28005. (!i || e < this.tileSize) && (i = 0),
  28006. e < this.tileSize && (e = this.tileSize);
  28007. var r = n.getLevelCountForSize(this.tileSize, e)
  28008. , o = l(this.root, 0, r, t, i);
  28009. return o
  28010. }
  28011. ,
  28012. n.prototype.breadthFirst = function(e) {
  28013. e = e || {};
  28014. var t = !!e.nullLevelEnd
  28015. , i = e.maxLevel
  28016. , n = e.minLevel
  28017. , r = e.callback
  28018. , o = e.saveVisited
  28019. , a = []
  28020. , s = {}
  28021. , l = 0
  28022. , c = 0;
  28023. for (a.push(this.root),
  28024. a.push(s); a.length > 0 && !(i && l > i); ) {
  28025. var h = a.shift();
  28026. if (h === s)
  28027. (!n || l >= n) && (r && t && r(null),
  28028. o && t && o.push(null)),
  28029. a.length > 0 && a.push(s),
  28030. l++,
  28031. c = 0;
  28032. else {
  28033. if (h.children)
  28034. for (var u = 0; u < h.children.length; u++) {
  28035. var d = h.children[u];
  28036. d && a.push(h.children[u])
  28037. }
  28038. var p = this.getFaceIndexFromNode(h);
  28039. (!n || l >= n) && (r && r(h, l, p),
  28040. o && o.push(h)),
  28041. c++
  28042. }
  28043. }
  28044. }
  28045. ,
  28046. n.prototype.getFaceIndexFromNode = function(e) {
  28047. if (!e)
  28048. return -1;
  28049. for (var t = 1, i = e, n = 0, r = 0; ; ) {
  28050. var o = i.parent;
  28051. if (!o)
  28052. break;
  28053. for (var a = -1, s = 0; s < o.children.length; s++)
  28054. o.children[s] === i && (a = s);
  28055. var l = a % c
  28056. , h = Math.floor(a / c);
  28057. n = l * t + n,
  28058. r = h * t + r,
  28059. t *= c,
  28060. i = o
  28061. }
  28062. return r * t + n
  28063. }
  28064. ,
  28065. n.prototype.depthFirst = function(e, t, i) {
  28066. o(this.root, 0, 0, 0, e, t, i, this.tileSize)
  28067. }
  28068. ,
  28069. t.exports = n
  28070. }
  28071. , {
  28072. "../objects/Panorama": 148,
  28073. "../util/panorama": 191,
  28074. "./TileUtils": 174,
  28075. events: 202,
  28076. three: 217
  28077. }],
  28078. 174: [function(e, t, i) {
  28079. "use strict";
  28080. var n = e("../enum/GLCubeFaces")
  28081. , r = e("../util/MathLight")
  28082. , o = {};
  28083. o.TILE_SIZE = 512,
  28084. o.FACES_PER_PANO = 6,
  28085. o.LocationOnTile = {
  28086. Center: 0,
  28087. UpperLeft: 1,
  28088. UpperRight: 2,
  28089. LowerRight: 3,
  28090. LowerLeft: 4
  28091. },
  28092. o.getTileVector = function() {
  28093. return function(e, t, i, a, s, l, c, h) {
  28094. l = l || o.LocationOnTile.Center;
  28095. var u = e / t
  28096. , d = a / u;
  28097. s = -s + (u - 1);
  28098. var p = s / u
  28099. , f = t / e
  28100. , g = 2 * f
  28101. , m = g / 2
  28102. , v = 2 * d - 1 + m
  28103. , A = 2 * p - 1 + m;
  28104. switch (l) {
  28105. case o.LocationOnTile.UpperLeft:
  28106. v -= m,
  28107. A += m,
  28108. v += c * g;
  28109. break;
  28110. case o.LocationOnTile.UpperRight:
  28111. v += m,
  28112. A += m,
  28113. A -= c * g;
  28114. break;
  28115. case o.LocationOnTile.LowerRight:
  28116. v += m,
  28117. A -= m,
  28118. v -= c * g;
  28119. break;
  28120. case o.LocationOnTile.LowerLeft:
  28121. v -= m,
  28122. A -= m,
  28123. A += c * g;
  28124. break;
  28125. case o.LocationOnTile.Center:
  28126. }
  28127. switch (i) {
  28128. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  28129. r.setVector(h, -1, A, -v);
  28130. break;
  28131. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  28132. r.setVector(h, 1, A, v);
  28133. break;
  28134. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  28135. r.setVector(h, -v, 1, -A);
  28136. break;
  28137. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  28138. r.setVector(h, -v, -1, A);
  28139. break;
  28140. case n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  28141. r.setVector(h, -v, A, 1);
  28142. break;
  28143. case n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  28144. r.setVector(h, v, A, -1)
  28145. }
  28146. r.normalize(h)
  28147. }
  28148. }(),
  28149. o.getFaceForTile = function(e, t) {
  28150. var i = o.TILE_SIZE;
  28151. e < o.TILE_SIZE && (i = e);
  28152. var n = Math.floor(e / i)
  28153. , r = n * n;
  28154. return Math.floor(t / r)
  28155. }
  28156. ,
  28157. o.getTileLocation = function(e, t, i) {
  28158. var n = o.TILE_SIZE;
  28159. e < o.TILE_SIZE && (n = e);
  28160. var r = o.getFaceForTile(e, t)
  28161. , a = Math.floor(e / n)
  28162. , s = a * a
  28163. , l = t - r * s;
  28164. i.tileX = l % a,
  28165. i.tileY = Math.floor(l / a),
  28166. i.face = r,
  28167. i.faceTileIndex = l
  28168. }
  28169. ,
  28170. o.getTileCountForSize = function(e) {
  28171. if (e <= o.TILE_SIZE)
  28172. return o.FACES_PER_PANO;
  28173. var t = Math.floor(e / o.TILE_SIZE)
  28174. , i = t * t
  28175. , n = i * o.FACES_PER_PANO;
  28176. return n
  28177. }
  28178. ,
  28179. o.getRelativeDirection = function() {
  28180. var e = new r.Matrix4
  28181. , t = new r.Quaternion;
  28182. return function(i, n) {
  28183. t.copy(i),
  28184. t.inverse(),
  28185. e.makeRotationFromQuaternion(t),
  28186. e.applyToVector3(n),
  28187. r.normalize(n)
  28188. }
  28189. }(),
  28190. o.matchingTilesInDirection = function() {
  28191. var e = new r.Vector3
  28192. , t = new r.Vector3(0,0,-1)
  28193. , i = new r.Quaternion
  28194. , n = function(e, t) {
  28195. e.push({
  28196. face: t.face,
  28197. faceTileIndex: t.faceTileIndex,
  28198. tileX: t.tileX,
  28199. tileY: t.tileY
  28200. })
  28201. }
  28202. , a = function() {
  28203. var e = {
  28204. face: -1,
  28205. faceTileIndex: -1,
  28206. tileX: -1,
  28207. tileY: -1
  28208. };
  28209. return function(t, i, r) {
  28210. for (var a = o.getTileCountForSize(t), s = 0, l = 0; l < a; l++)
  28211. o.getTileLocation(t, l, e),
  28212. i && !i(e) || (s++,
  28213. r && n(r, e));
  28214. return s
  28215. }
  28216. }();
  28217. return function(n, s, l, c, h, u) {
  28218. var d = s < o.TILE_SIZE ? s : o.TILE_SIZE;
  28219. o.getTileCountForSize(s);
  28220. if (!c && !h)
  28221. return a(s, null, u);
  28222. var p = !!h;
  28223. if (h = h || c,
  28224. h = Math.max(0, Math.min(h, 360)),
  28225. c = Math.max(0, Math.min(c, 360)),
  28226. r.copyVector(l, e),
  28227. o.getRelativeDirection(n.quaternion, e),
  28228. p) {
  28229. i.setFromUnitVectors(e, t);
  28230. var f = function(e) {
  28231. return o.isTileWithinFrustum(s, d, e.face, e.tileX, e.tileY, i, c, h)
  28232. };
  28233. return a(s, f, u)
  28234. }
  28235. var g = function(t) {
  28236. return o.isTileWithinFOV(s, d, t.face, t.tileX, t.tileY, e, c)
  28237. };
  28238. return a(s, g, u)
  28239. }
  28240. }(),
  28241. o.isTileWithinFrustum = function() {
  28242. var e = new r.Vector3
  28243. , t = 1e-5;
  28244. return function(i, n, a, s, l, c, h, u) {
  28245. for (var d = Math.tan(.5 * u * r.RADIANS_PER_DEGREE), p = -d, f = Math.tan(.5 * h * r.RADIANS_PER_DEGREE), g = -f, m = o.mapFaceToCubemapFace(a), v = 0, A = 0, y = 0, C = 0, I = 0, E = 0, b = o.LocationOnTile.Center; b <= o.LocationOnTile.LowerLeft; b++)
  28246. if (o.getTileVector(i, n, m, s, l, b, 0, e),
  28247. r.applyQuaternionToVector(c, e),
  28248. e.z >= -t)
  28249. I++;
  28250. else {
  28251. var w = -1 / e.z
  28252. , _ = e.x * w
  28253. , T = e.y * w;
  28254. T > d ? v++ : T < p && A++,
  28255. _ > f ? y++ : _ < g && C++,
  28256. E++
  28257. }
  28258. return A !== E && v !== E && y !== E && C !== E
  28259. }
  28260. }(),
  28261. o.isTileWithinFOV = function() {
  28262. var e = new r.Vector3
  28263. , t = new r.Vector3(0,1,0)
  28264. , i = new r.Vector3(1,0,0);
  28265. return function(n, a, s, l, c, h, u) {
  28266. var d = o.mapFaceToCubemapFace(s);
  28267. if (r.cross(h, t, i),
  28268. o.getTileVector(n, a, d, l, c, o.LocationOnTile.Center, 0, e),
  28269. o.isWithinFOV(e, h, u, null))
  28270. return !0;
  28271. for (var p = u / 360, f = Math.floor(1 / p), g = 0, m = 0; m < f; m++) {
  28272. for (var v = o.LocationOnTile.UpperLeft; v <= o.LocationOnTile.LowerLeft; v++)
  28273. if (o.getTileVector(n, a, d, l, c, v, g, e),
  28274. o.isWithinFOV(e, h, u, null))
  28275. return !0;
  28276. g += p
  28277. }
  28278. return !1
  28279. }
  28280. }(),
  28281. o.isWithinFOV = function() {
  28282. var e = new r.Vector3
  28283. , t = new r.Vector3;
  28284. return function(i, n, o, a) {
  28285. if (r.copyVector(i, t),
  28286. a) {
  28287. r.copyVector(a, e),
  28288. r.normalize(e);
  28289. var s = r.dot(e, i);
  28290. e.x *= s,
  28291. e.y *= s,
  28292. e.z *= s,
  28293. r.subVector(t, e)
  28294. }
  28295. var l = o / 2 * r.RADIANS_PER_DEGREE
  28296. , c = Math.cos(l)
  28297. , h = r.dot(t, n);
  28298. return h >= c
  28299. }
  28300. }(),
  28301. o.mapFaceToCubemapFace = function() {
  28302. var e = {
  28303. 0: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  28304. 1: n.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  28305. 2: n.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  28306. 3: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  28307. 4: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  28308. 5: n.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  28309. };
  28310. return function(t) {
  28311. return e[t]
  28312. }
  28313. }(),
  28314. t.exports = o
  28315. }
  28316. , {
  28317. "../enum/GLCubeFaces": 25,
  28318. "../util/MathLight": 176
  28319. }],
  28320. 175: [function(e, t, i) {
  28321. (function(i) {
  28322. "use strict";
  28323. function n() {
  28324. this.list = [],
  28325. this.index = {},
  28326. Object.defineProperty(this, "length", {
  28327. get: function() {
  28328. return this.list.length
  28329. }
  28330. })
  28331. }
  28332. var r = (e("./common"),
  28333. e("./logger"));
  28334. new r(i);
  28335. n.prototype.forEach = function(e) {
  28336. this.list.forEach(e)
  28337. }
  28338. ,
  28339. n.prototype.add = function(e) {
  28340. this.list.push(e),
  28341. this.index[this.getIndex(e)] = e
  28342. }
  28343. ,
  28344. n.prototype.getIndex = function(e) {
  28345. throw new Error("IndexedCollection.getIndex not implemented in subclass.")
  28346. }
  28347. ,
  28348. n.prototype.extend = function(e) {
  28349. for (var t = 0; t < e.length; t++)
  28350. this.add(e[t])
  28351. }
  28352. ,
  28353. n.prototype.get = function(e) {
  28354. return this.index[e]
  28355. }
  28356. ,
  28357. n.prototype.first = function() {
  28358. return this.list[0]
  28359. }
  28360. ,
  28361. n.prototype.last = function() {
  28362. return this.list[this.list.length - 1]
  28363. }
  28364. ,
  28365. n.prototype.reIndex = function() {
  28366. this.index = {};
  28367. var e = this;
  28368. this.forEach(function(t) {
  28369. e.index[e.getIndex(t)] = t
  28370. })
  28371. }
  28372. ,
  28373. n.prototype.filter = function(e) {
  28374. var t = this.list.filter(e);
  28375. return this.reIndex(),
  28376. t
  28377. }
  28378. ,
  28379. n.prototype.reduce = function(e, t) {
  28380. return this.list.reduce(e, t)
  28381. }
  28382. ,
  28383. n.prototype.sort = function(e) {
  28384. return this.list.sort(e)
  28385. }
  28386. ,
  28387. n.prototype.indexOf = function(e) {
  28388. for (var t = 0; t < this.list.length; ++t)
  28389. if (this.list[t] === e)
  28390. return t;
  28391. return -1
  28392. }
  28393. ,
  28394. t.exports = n
  28395. }
  28396. ).call(this, "/js/util/IndexedCollection.js")
  28397. }
  28398. , {
  28399. "./common": 185,
  28400. "./logger": 189
  28401. }],
  28402. 176: [function(e, t, i) {
  28403. "use strict";
  28404. var n = e("../constants")
  28405. , r = {};
  28406. r.RADIANS_PER_DEGREE = Math.PI / 180,
  28407. r.DEGREES_PER_RADIAN = 180 / Math.PI,
  28408. r.Vector3 = function(e, t, i) {
  28409. this.x = e || 0,
  28410. this.y = t || 0,
  28411. this.z = i || 0
  28412. }
  28413. ,
  28414. r.Matrix4 = function() {
  28415. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  28416. arguments.length > 0 && console.error("MathLight.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  28417. }
  28418. ,
  28419. r.Matrix4.prototype = {
  28420. identity: function() {
  28421. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  28422. this
  28423. },
  28424. copy: function(e) {
  28425. return this.elements.set(e.elements),
  28426. this
  28427. },
  28428. applyToVector3: function(e) {
  28429. var t = e.x
  28430. , i = e.y
  28431. , n = e.z
  28432. , r = this.elements;
  28433. return e.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  28434. e.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  28435. e.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  28436. this
  28437. },
  28438. getInverse: function(e, t) {
  28439. var i = this.elements
  28440. , n = e.elements
  28441. , r = n[0]
  28442. , o = n[1]
  28443. , a = n[2]
  28444. , s = n[3]
  28445. , l = n[4]
  28446. , c = n[5]
  28447. , h = n[6]
  28448. , u = n[7]
  28449. , d = n[8]
  28450. , p = n[9]
  28451. , f = n[10]
  28452. , g = n[11]
  28453. , m = n[12]
  28454. , v = n[13]
  28455. , A = n[14]
  28456. , y = n[15]
  28457. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  28458. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  28459. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  28460. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  28461. , w = r * C + o * I + a * E + s * b;
  28462. if (0 === w) {
  28463. var _ = "MathLight.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  28464. if (t)
  28465. throw new Error(_);
  28466. return console.warn(_),
  28467. this.identity()
  28468. }
  28469. var T = 1 / w;
  28470. return i[0] = C * T,
  28471. i[1] = (v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y) * T,
  28472. i[2] = (c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y) * T,
  28473. i[3] = (p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g) * T,
  28474. i[4] = I * T,
  28475. i[5] = (d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y) * T,
  28476. i[6] = (m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y) * T,
  28477. i[7] = (l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g) * T,
  28478. i[8] = E * T,
  28479. i[9] = (m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y) * T,
  28480. i[10] = (l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y) * T,
  28481. i[11] = (d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g) * T,
  28482. i[12] = b * T,
  28483. i[13] = (d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A) * T,
  28484. i[14] = (m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A) * T,
  28485. i[15] = (l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f) * T,
  28486. this
  28487. },
  28488. makeRotationFromQuaternion: function(e) {
  28489. var t = this.elements
  28490. , i = e.x
  28491. , n = e.y
  28492. , r = e.z
  28493. , o = e.w
  28494. , a = i + i
  28495. , s = n + n
  28496. , l = r + r
  28497. , c = i * a
  28498. , h = i * s
  28499. , u = i * l
  28500. , d = n * s
  28501. , p = n * l
  28502. , f = r * l
  28503. , g = o * a
  28504. , m = o * s
  28505. , v = o * l;
  28506. return t[0] = 1 - (d + f),
  28507. t[4] = h - v,
  28508. t[8] = u + m,
  28509. t[1] = h + v,
  28510. t[5] = 1 - (c + f),
  28511. t[9] = p - g,
  28512. t[2] = u - m,
  28513. t[6] = p + g,
  28514. t[10] = 1 - (c + d),
  28515. t[3] = 0,
  28516. t[7] = 0,
  28517. t[11] = 0,
  28518. t[12] = 0,
  28519. t[13] = 0,
  28520. t[14] = 0,
  28521. t[15] = 1,
  28522. this
  28523. }
  28524. },
  28525. r.Quaternion = function(e, t, i, n) {
  28526. this._x = e || 0,
  28527. this._y = t || 0,
  28528. this._z = i || 0,
  28529. this._w = void 0 !== n ? n : 1
  28530. }
  28531. ,
  28532. r.Quaternion.prototype = {
  28533. get x() {
  28534. return this._x
  28535. },
  28536. set x(e) {
  28537. this._x = e
  28538. },
  28539. get y() {
  28540. return this._y
  28541. },
  28542. set y(e) {
  28543. this._y = e
  28544. },
  28545. get z() {
  28546. return this._z
  28547. },
  28548. set z(e) {
  28549. this._z = e
  28550. },
  28551. get w() {
  28552. return this._w
  28553. },
  28554. set w(e) {
  28555. this._w = e
  28556. },
  28557. copy: function(e) {
  28558. this._x = e.x,
  28559. this._y = e.y,
  28560. this._z = e.z,
  28561. this._w = e.w
  28562. },
  28563. inverse: function() {
  28564. return this.conjugate().normalize()
  28565. },
  28566. conjugate: function() {
  28567. return this._x *= -1,
  28568. this._y *= -1,
  28569. this._z *= -1,
  28570. this
  28571. },
  28572. length: function() {
  28573. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  28574. },
  28575. normalize: function() {
  28576. var e = this.length();
  28577. return 0 === e ? (this._x = 0,
  28578. this._y = 0,
  28579. this._z = 0,
  28580. this._w = 1) : (e = 1 / e,
  28581. this._x = this._x * e,
  28582. this._y = this._y * e,
  28583. this._z = this._z * e,
  28584. this._w = this._w * e),
  28585. this
  28586. },
  28587. setFromAxisAngle: function(e, t) {
  28588. var i = t / 2
  28589. , n = Math.sin(i);
  28590. return this._x = e.x * n,
  28591. this._y = e.y * n,
  28592. this._z = e.z * n,
  28593. this._w = Math.cos(i),
  28594. this
  28595. },
  28596. setFromUnitVectors: function() {
  28597. var e, t, i = 1e-6;
  28598. return function(n, o) {
  28599. return void 0 === e && (e = new r.Vector3),
  28600. t = r.dot(n, o) + 1,
  28601. t < i ? (t = 0,
  28602. Math.abs(n.x) > Math.abs(n.z) ? r.setVector(e, -n.y, n.x, 0) : r.setVector(e, 0, -n.z, n.y)) : r.cross(n, o, e),
  28603. this._x = e.x,
  28604. this._y = e.y,
  28605. this._z = e.z,
  28606. this._w = t,
  28607. this.normalize()
  28608. }
  28609. }(),
  28610. multiply: function(e) {
  28611. return this.multiplyQuaternions(this, e)
  28612. },
  28613. premultiply: function(e) {
  28614. return this.multiplyQuaternions(e, this)
  28615. },
  28616. multiplyQuaternions: function(e, t) {
  28617. var i = e._x
  28618. , n = e._y
  28619. , r = e._z
  28620. , o = e._w
  28621. , a = t._x
  28622. , s = t._y
  28623. , l = t._z
  28624. , c = t._w;
  28625. return this._x = i * c + o * a + n * l - r * s,
  28626. this._y = n * c + o * s + r * a - i * l,
  28627. this._z = r * c + o * l + i * s - n * a,
  28628. this._w = o * c - i * a - n * s - r * l,
  28629. this
  28630. }
  28631. },
  28632. r.convertWorkshopVector = function(e) {
  28633. return new r.Vector3(-e.x,e.y,e.z)
  28634. }
  28635. ,
  28636. r.convertWorkshopQuaternion = function(e) {
  28637. return new r.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new r.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  28638. }
  28639. ;
  28640. r.convertWorkshopOrthoZoom = function(e) {//xzw
  28641. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / n.workshopApsect
  28642. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  28643. }
  28644. ,
  28645. r.convertWorkshopPanoramaQuaternion = function(e) {
  28646. return new r.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new r.Quaternion).setFromAxisAngle(new r.Vector3(0,1,0), 270 * r.RADIANS_PER_DEGREE))
  28647. }
  28648. ,
  28649. r.normalize = function(e) {
  28650. var t = e.x * e.x + e.y * e.y + e.z * e.z
  28651. , i = Math.sqrt(t);
  28652. e.x /= i,
  28653. e.y /= i,
  28654. e.z /= i
  28655. }
  28656. ,
  28657. r.dot = function(e, t) {
  28658. return e.x * t.x + e.y * t.y + e.z * t.z
  28659. }
  28660. ,
  28661. r.cross = function(e, t, i) {
  28662. var n = e.x
  28663. , r = e.y
  28664. , o = e.z;
  28665. i.x = r * t.z - o * t.y,
  28666. i.y = o * t.x - n * t.z,
  28667. i.z = n * t.y - r * t.x
  28668. }
  28669. ,
  28670. r.setVector = function(e, t, i, n) {
  28671. e.x = t,
  28672. e.y = i,
  28673. e.z = n
  28674. }
  28675. ,
  28676. r.copyVector = function(e, t) {
  28677. t.x = e.x,
  28678. t.y = e.y,
  28679. t.z = e.z
  28680. }
  28681. ,
  28682. r.addVector = function(e, t) {
  28683. e.x += t.x,
  28684. e.y += t.y,
  28685. e.z += t.z
  28686. }
  28687. ,
  28688. r.subVector = function(e, t) {
  28689. e.x -= t.x,
  28690. e.y -= t.y,
  28691. e.z -= t.z
  28692. }
  28693. ,
  28694. r.applyQuaternionToVector = function(e, t) {
  28695. var i = t.x
  28696. , n = t.y
  28697. , r = t.z
  28698. , o = e.x
  28699. , a = e.y
  28700. , s = e.z
  28701. , l = e.w
  28702. , c = l * i + a * r - s * n
  28703. , h = l * n + s * i - o * r
  28704. , u = l * r + o * n - a * i
  28705. , d = -o * i - a * n - s * r;
  28706. t.x = c * l + d * -o + h * -s - u * -a,
  28707. t.y = h * l + d * -a + u * -o - c * -s,
  28708. t.z = u * l + d * -s + c * -a - h * -o
  28709. }
  28710. ,
  28711. r.angleBetweenVectors = function(e, t) {
  28712. return Math.acos(r.dot(e, t))
  28713. }
  28714. ,
  28715. t.exports = r
  28716. }
  28717. , {
  28718. "../constants": 8
  28719. }],
  28720. 177: [function(e, t, i) {
  28721. (function(i) {
  28722. "use strict";
  28723. function n(e) {
  28724. this.cache = null,
  28725. this.expires = 0
  28726. }
  28727. function r() {
  28728. this.baseUrl = null,
  28729. this.cache = null,
  28730. this.expires = 0
  28731. }
  28732. function o() {
  28733. this.baseUrl = null,
  28734. this.expires = 0
  28735. }
  28736. function a(e) {
  28737. this.initialLoadingPromise = null,
  28738. this.endpoint = e + "?type=3",
  28739. this.urlContainer = null,
  28740. this.authorizationHeader = h.getAuthorizationHeader(),
  28741. this.containerClasses = [o, r, n]
  28742. }
  28743. var s = e("./ajax")
  28744. , l = e("./logger")
  28745. , c = e("../constants")
  28746. , h = e("./showcase")
  28747. , u = (e("../ab"),
  28748. new l(i));
  28749. n.prototype = {
  28750. version: 1,
  28751. validate: function(e) {
  28752. return "catalog.json"in e && Object.keys(e).length > 0
  28753. },
  28754. update: function(e) {
  28755. return this.cache = e,
  28756. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28757. $.when()
  28758. },
  28759. get: function(e) {
  28760. return this.cache[e]
  28761. }
  28762. },
  28763. r.prototype = {
  28764. version: 2,
  28765. validate: function(e) {
  28766. return "catalog.json"in e && "base.url"in e && Object.keys(e).length > 1
  28767. },
  28768. update: function(e) {
  28769. return this.baseUrl = e["base.url"],
  28770. this.cache = e,
  28771. this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28772. $.when()
  28773. },
  28774. get: function(e) {
  28775. var t = this.cache[e];
  28776. return t ? this.baseUrl.replace("{{filename}}", e) + t : null
  28777. }
  28778. },
  28779. o.prototype = {
  28780. version: 3,
  28781. validate: function(e) {
  28782. return e.templates && e.catalog_file && (!e.expires || 1e3 * e.expires > Date.now())
  28783. },
  28784. update: function(e) {
  28785. return this.baseUrl = e.templates[0],
  28786. e.expires ? this.expires = 1e3 * e.expires : this.expires = Date.now() + c.signedUrlDefaultExpireTime,
  28787. $.when()
  28788. },
  28789. get: function(e) {
  28790. return this.baseUrl.replace("{{filename}}", e)
  28791. }
  28792. },
  28793. a.prototype = {
  28794. init: function() {
  28795. return this.initialLoadingPromise ? this.initialLoadingPromise : (setInterval(function() {
  28796. var e = this.urlContainer ? this.urlContainer.expires : Date.now();
  28797. Date.now() + c.signedUrlRefreshBuffer > e && (u.debug("Refreshing urls..."),
  28798. this.refresh().done(function() {
  28799. u.debug("Refreshed")
  28800. }).fail(function() {
  28801. u.error("Failed url refresh, urls might go stale soon")
  28802. }))
  28803. }
  28804. .bind(this), c.signedUrlCheckInterval),
  28805. this.initialLoadingPromise = this.refresh(),
  28806. this.initialLoadingPromise)
  28807. },
  28808. refresh: function(e) { //已经在someData.js里加载过了 不用再加载file了吧
  28809. e = e || {};
  28810. /*var t = void 0 === e.cache || e.cache;
  28811. return s.get( this.endpoint , { //file
  28812. responseType: "json",
  28813. prefetchFrom: t ? "files" : null,
  28814. cache: t,
  28815. auth: this.authorizationHeader
  28816. }).then(function(e) {
  28817. if (this.urlContainer && this.urlContainer.validate(e))
  28818. return this.urlContainer.update(e);
  28819. for (var i = 0; i < this.containerClasses.length; i++) {
  28820. var n = this.containerClasses[i]
  28821. , r = new n;
  28822. if (r.validate(e))
  28823. return u.info("Using urls version " + r.version),
  28824. this.urlContainer = r,
  28825. this.urlContainer.update(e)
  28826. }
  28827. return t ? this.refresh({
  28828. cache: !1
  28829. }) : $.Deferred().reject("missing-urls")
  28830. }
  28831. .bind(this), function(e) {
  28832. return "loading-failed"
  28833. }) */
  28834. return $.Deferred().resolve();
  28835. },
  28836. get: function(e) {
  28837. //return this.urlContainer.get(e)
  28838. return window.MP_PREFETCHED_MODELDATA.files.templates[0].replace("{{filename}}", e)
  28839. }
  28840. },
  28841. t.exports = a
  28842. }
  28843. ).call(this, "/js/util/ModelUrls.js")
  28844. }
  28845. , {
  28846. "../ab": 3,
  28847. "../constants": 8,
  28848. "./ajax": 181,
  28849. "./logger": 189,
  28850. "./showcase": 193
  28851. }],
  28852. 178: [function(e, t, i) {
  28853. (function(i) {
  28854. "use strict";
  28855. function n() {
  28856. u.call(this),
  28857. this.neighbourMap = {},
  28858. this.map = null
  28859. }
  28860. var r = e("three")
  28861. , o = e("./common")
  28862. , a = e("../settings")
  28863. , s = e("../objects/Panorama")
  28864. , a = e("../settings")
  28865. , l = e("./aStar")
  28866. , c = e("./logger")
  28867. , h = new c(i)
  28868. , u = e("./IndexedCollection")
  28869. , d = e("./transitions");
  28870. o.inherit(n, u),
  28871. n.prototype.getIndex = function(e) {
  28872. return e.id
  28873. }
  28874. ,
  28875. n.prototype.find = function(e, t) {
  28876. var i = o.filterAll(this.list, e);
  28877. return 0 === i.length ? null : (t && t.forEach(function(e) {
  28878. i = o.stableSort(i, e)
  28879. }),
  28880. i[0])
  28881. }
  28882. ,
  28883. n.prototype.sortByScore = function(e, t) {
  28884. var i = o.filterAll(this.list, e);
  28885. return 0 === i.length ? null : i = i.map(function(e) {
  28886. return {
  28887. pano: e,
  28888. score: t.reduce(function(t, i) {
  28889. return t + i(e)
  28890. }, 0)
  28891. }
  28892. }).sort(function(e, t) {
  28893. return t.score - e.score;
  28894. })
  28895. }
  28896. ,
  28897. n.prototype.lowestByScore = function(e, t, i) {
  28898. return this.findRankedByScore(0, e, t, i)
  28899. }
  28900. ,
  28901. n.prototype.findRankedByScore = function(e, t, i, n) {
  28902. n && (n.candidates = null,
  28903. n.pano = null),
  28904. e || (e = 0);
  28905. var r = this.sortByScore(t, i);
  28906. return !r || 0 === r.length || e >= r.length ? null : (n && (n.candidates = r,
  28907. n.pano = r[e].pano),
  28908. r[e].pano)
  28909. }
  28910. ,
  28911. n.prototype.showPanoScores = function(e) {
  28912. this.list.forEach(function(e) {
  28913. e.removeTextSprite()
  28914. });
  28915. var t = 6344768;
  28916. e.forEach(function(e) {
  28917. e.pano.addTextSprite(e.score.toFixed(2), t),
  28918. t = 16428055
  28919. })
  28920. }
  28921. ,
  28922. n.prototype.isNeighbour = function(e, t) {
  28923. return this.neighbourMap[e.id][t.id]
  28924. }
  28925. ,
  28926. n.prototype.getNeighbours = function(e) {
  28927. return this.neighbourMap[e.id]
  28928. }
  28929. ,
  28930. n.prototype.setNeighbour = function(e, t, i) {
  28931. return this.neighbourMap[e.id] || (this.neighbourMap[e.id] = {}),
  28932. this.neighbourMap[t.id] || (this.neighbourMap[t.id] = {}),
  28933. this.neighbourMap[e.id][e.id] = !0,
  28934. this.neighbourMap[t.id][t.id] = !0,
  28935. this.neighbourMap[e.id][t.id] = i,
  28936. this.neighbourMap[t.id][e.id] = i,
  28937. this.neighbourMap[e.id]
  28938. }
  28939. ,
  28940. n.prototype.findClosest = function(e, t) {
  28941. var i = [s.filters.isPanoAligned()];
  28942. return t && i.push(s.filters.inDirection(e, t, .75)),
  28943. this.find(i, [s.sortFunctions.distanceToPoint(e)])
  28944. }
  28945. ,
  28946. n.prototype.dualNeighbors = function(e, t) {
  28947. var i, n = [];
  28948. for (i in this.neighbourMap[e.id])
  28949. this.neighbourMap[t.id][i] && n.push(i);
  28950. return n
  28951. }
  28952. ,
  28953. n.prototype.populate_path_graph = function() {
  28954. var e, t, i, n, o, a, s, l, c = Date.now(), u = {}, d = 0, p = new r.Vector3(0,0,0), f = 0, g = 0;
  28955. for (e = 0; e < this.list.length; e += 1) {
  28956. o = this.list[e],
  28957. s = {},
  28958. l = !1,
  28959. i = o.neighbourPanos || o.findNeighourPanos();
  28960. for (t in i)
  28961. if (i[t]) {
  28962. a = this.index[t],
  28963. p.copy(o.floorPosition),
  28964. p.sub(a.floorPosition);
  28965. var m = Math.sqrt(p.x * p.x + p.z * p.z)
  28966. , v = (Math.abs(p.y) / Math.max(m, .01),
  28967. Math.max(0, Math.abs(p.y) - .2));
  28968. v > 0 ? (f += 1,
  28969. v = Math.pow(4 * v, 2),
  28970. m = Math.pow(m, 2),
  28971. n = Math.sqrt(v * v + m * m)) : (g += 1,
  28972. n = p.length()),
  28973. s[a.id] = n,
  28974. l = !0
  28975. }
  28976. l ? u[o.id] = s : d += 1
  28977. }
  28978. this.map = u,
  28979. h.info("graph ready in " + (Date.now() - c) + "ms, " + d + " had no neighbors")
  28980. }
  28981. ,
  28982. n.prototype.aStarSearch = function(e, t) {
  28983. var i = Date.now()
  28984. , n = new l({
  28985. start: e,
  28986. isEnd: function(e) {
  28987. return e === t
  28988. },
  28989. neighbor: function(e) {
  28990. var t = e.neighbourPanos || e.findNeighourPanos()
  28991. , i = [];
  28992. for (var n in t)
  28993. i.push(this.index[n]);
  28994. return i
  28995. }
  28996. .bind(this),
  28997. distance: function(e, t) {
  28998. var i = this.map[e.id]
  28999. , n = i[t.id];
  29000. return n
  29001. }
  29002. .bind(this),
  29003. heuristic: function(e, t) {
  29004. return 1
  29005. }
  29006. .bind(this),
  29007. hash: function(e) {
  29008. return e.id
  29009. },
  29010. timeout: 5e3
  29011. });
  29012. if (h.debug("A* search in " + (Date.now() - i) + "ms"),
  29013. "success" !== n.status)
  29014. return h.debug("Did not find A* path from " + e + " to " + t),
  29015. null;
  29016. h.debug("Total cost " + n.cost.toPrecision(3) + ", " + n.path.length + " steps");
  29017. var r = [];
  29018. return n.path.forEach(function(e) {
  29019. r.push(e.id)
  29020. }),
  29021. r
  29022. }
  29023. ,
  29024. n.prototype.includeNodesNearPath = function() {
  29025. var e = new r.Vector3
  29026. , t = new r.Vector3
  29027. , i = new r.Vector3
  29028. , n = new r.Vector3
  29029. , o = new r.Vector3
  29030. , a = new r.Vector3
  29031. , s = new r.Vector3
  29032. , l = new r.Vector3
  29033. , c = []
  29034. , h = new r.Vector3
  29035. , u = new r.Vector3;
  29036. return function(r, d) {
  29037. if (r)
  29038. for (var p = function(e, t, i) {
  29039. return o.copy(t).sub(e),
  29040. o.dot(i)
  29041. }, f = function(e, t) {
  29042. return p(h, e.position, i) - p(h, t.position, i)
  29043. }, g = 0; g < r.length - 1; ) {
  29044. var m = r[g]
  29045. , v = r[g + 1]
  29046. , A = this.index[m]
  29047. , y = this.index[v];
  29048. h.copy(A.position),
  29049. u.copy(y.position),
  29050. c.length = 0,
  29051. e.copy(u).sub(h),
  29052. i.copy(e).normalize();
  29053. for (var C = 0; C < this.list.length; C++) {
  29054. var I = this.list[C];
  29055. o.copy(I.position).sub(h);
  29056. var E = o.dot(i);
  29057. if (E > 0) {
  29058. s.copy(i),
  29059. s.multiplyScalar(E),
  29060. a.copy(o),
  29061. a.sub(s);
  29062. var b = a.length();
  29063. if (b < d) {
  29064. t.copy(e).negate(),
  29065. n.copy(t).normalize(),
  29066. l.copy(I.position).sub(u);
  29067. var w = l.dot(n);
  29068. w > 0 && c.push(I)
  29069. }
  29070. }
  29071. }
  29072. if (c.length > 0) {
  29073. c.sort(f);
  29074. for (var _ = r.length + c.length - 1; _ >= g + c.length; _--)
  29075. r[_] = r[_ - c.length];
  29076. for (var T = 0; T < c.length; T++)
  29077. r[T + g + 1] = c[T].id
  29078. }
  29079. g += c.length + 1
  29080. }
  29081. }
  29082. }(),
  29083. n.prototype.fadeMarkerOpacity = function(e, t) {
  29084. var i = void 0 === e ? a.panorama.markerOpacity : e
  29085. , n = this.list.findIndex(function(e) {
  29086. return e.marker
  29087. });
  29088. if (!(n < 0)) {
  29089. var r = this.list[n].marker.material.opacity;
  29090. if (r !== e) {
  29091. var o = i - r;
  29092. d.trigger({
  29093. func: function(e, t) {
  29094. var i = r + e * o;
  29095. this.forEach(function(e) {
  29096. e.marker && (e.marker.material.opacity = i)
  29097. })
  29098. }
  29099. .bind(this),
  29100. duration: void 0 === t ? a.markerOpacityTransitionTime : t,
  29101. name: "_fpm"
  29102. })
  29103. }
  29104. }
  29105. }
  29106. ,
  29107. t.exports = n
  29108. }
  29109. ).call(this, "/js/util/PanoramaCollection.js")
  29110. }
  29111. , {
  29112. "../objects/Panorama": 148,
  29113. "../settings": 166,
  29114. "./IndexedCollection": 175,
  29115. "./aStar": 180,
  29116. "./common": 185,
  29117. "./logger": 189,
  29118. "./transitions": 195,
  29119. three: 217
  29120. }],
  29121. 179: [function(e, t, i) {
  29122. "use strict";
  29123. function n() {
  29124. this.actionSequence = [],
  29125. this.actionSequenceInProgress = !1
  29126. }
  29127. function r(e, t, i, n) {
  29128. s.trackAlways("zoom_" + e, {
  29129. from: t,
  29130. to: i,
  29131. pano: n
  29132. })
  29133. }
  29134. function o(e, t) {
  29135. r("initial", 1, e, t)
  29136. }
  29137. function a(e, t, i) {
  29138. r("followup", e, t, i)
  29139. }
  29140. var s = e("../analytics");
  29141. n.prototype.reset = function(e) {
  29142. this.actionSequenceInProgress = !1,
  29143. this.actionSequence.length = 0
  29144. }
  29145. ,
  29146. n.prototype.addZoomAction = function() {
  29147. var e = null
  29148. , t = null
  29149. , i = !1
  29150. , n = function() {
  29151. if (e = null,
  29152. this.actionSequence.length > 0) {
  29153. var i = this.actionSequence[0].start
  29154. , n = this.actionSequence[this.actionSequence.length - 1].end;
  29155. 1 === i ? o(n, t) : a(i, n, t)
  29156. }
  29157. this.reset()
  29158. };
  29159. return function(r, o, a) {
  29160. if (r !== o) {
  29161. i || (n = n.bind(this),
  29162. i = !0),
  29163. e && (window.clearTimeout(e),
  29164. e = null),
  29165. a === t && this.actionSequenceInProgress || (this.reset(),
  29166. t = a),
  29167. this.actionSequenceInProgress = !0;
  29168. var s = {
  29169. start: r,
  29170. end: o
  29171. };
  29172. this.actionSequence.push(s),
  29173. e = window.setTimeout(n, 150)
  29174. }
  29175. }
  29176. }(),
  29177. t.exports = n
  29178. }
  29179. , {
  29180. "../analytics": 4
  29181. }],
  29182. 180: [function(e, t, i) {
  29183. "use strict";
  29184. function n(e) {
  29185. void 0 === e.timeout && (e.timeout = 1 / 0);
  29186. var t = e.hash || o
  29187. , i = {
  29188. data: e.start,
  29189. g: 0,
  29190. h: e.heuristic(e.start)
  29191. }
  29192. , n = i;
  29193. i.f = i.h;
  29194. var h = new s
  29195. , u = new l(a)
  29196. , d = c();
  29197. u.push(i),
  29198. d.set(t(i.data), i);
  29199. for (var p = new Date; u.size(); ) {
  29200. if (new Date - p > e.timeout)
  29201. return {
  29202. status: "timeout",
  29203. cost: n.g,
  29204. path: r(n)
  29205. };
  29206. var f = u.pop();
  29207. if (d.delete(t(f.data)),
  29208. e.isEnd(f.data))
  29209. return {
  29210. status: "success",
  29211. cost: f.g,
  29212. path: r(f)
  29213. };
  29214. h.add(t(f.data));
  29215. for (var g = e.neighbor(f.data), m = 0; m < g.length; m++) {
  29216. var v = g[m];
  29217. if (!h.contains(t(v))) {
  29218. var A = f.g + e.distance(f.data, v)
  29219. , y = d.get(t(v))
  29220. , C = !1;
  29221. if (void 0 === y)
  29222. y = {
  29223. data: v
  29224. },
  29225. d.set(t(v), y);
  29226. else {
  29227. if (y.g < A)
  29228. continue;
  29229. C = !0
  29230. }
  29231. y.parent = f,
  29232. y.g = A,
  29233. y.h = e.heuristic(v),
  29234. y.f = A + y.h,
  29235. y.h < n.h && (n = y),
  29236. C ? u.heapify() : u.push(y)
  29237. }
  29238. }
  29239. }
  29240. return {
  29241. status: "noPath",
  29242. cost: n.g,
  29243. path: r(n)
  29244. }
  29245. }
  29246. function r(e) {
  29247. if (void 0 !== e.parent) {
  29248. var t = r(e.parent);
  29249. return t.push(e.data),
  29250. t
  29251. }
  29252. return [e.data]
  29253. }
  29254. function o(e) {
  29255. return e.toString()
  29256. }
  29257. function a(e, t) {
  29258. return e.f - t.f
  29259. }
  29260. var s = e("Set")
  29261. , l = e("heap")
  29262. , c = e("dict");
  29263. t.exports = n
  29264. }
  29265. , {
  29266. Set: 196,
  29267. dict: 210,
  29268. heap: 211
  29269. }],
  29270. 181: [function(e, t, i) {
  29271. (function(i) {
  29272. "use strict";
  29273. function n(e, t, i) {
  29274. var n = new XMLHttpRequest;
  29275. if (i && "withCredentials"in n)
  29276. n.open(e, t, i);
  29277. else if ("undefined" != typeof XDomainRequest)
  29278. n = new XDomainRequest,
  29279. n.open(e, t);
  29280. else {
  29281. if (i)
  29282. throw "Browser does not support CORS!";
  29283. n.open(e, t)
  29284. }
  29285. return n
  29286. }
  29287. function r(e, t, i) {
  29288. function o() {
  29289. u.warn("Retrying ", t),
  29290. r(e, t, i).done(c.resolve.bind(c)).progress(c.notify.bind(c)).fail(c.reject.bind(c))
  29291. }
  29292. function a(e, t) {
  29293. var i = e.response;
  29294. if ("json" === t && "object" != typeof i)
  29295. try {
  29296. i = JSON.parse(e.responseText)
  29297. } catch (e) {
  29298. return void c.reject({
  29299. error: "Failed parsing JSON"
  29300. })
  29301. }
  29302. else if ("image/jpeg" === t) {
  29303. var n = new Uint8Array(e.response)
  29304. , r = new Blob([n],{
  29305. type: "image/jpeg"
  29306. })
  29307. , o = URL.createObjectURL(r);
  29308. i = new Image,
  29309. i.src = o,
  29310. i.crossOrigin = "Anonymous",
  29311. i.onload = function() {
  29312. URL.revokeObjectURL(o)
  29313. }
  29314. }
  29315. return i
  29316. }
  29317. var s = n(e, t, !1);
  29318. if (i = i || {},
  29319. i.retries = void 0 !== i.retries ? i.retries : 0,
  29320. i.retry = void 0 !== i.retry ? i.retry : "get" === e.toLowerCase(),
  29321. i.responseType)
  29322. if (["arraybuffer", "text", "json"].indexOf(i.responseType) > -1)
  29323. s.responseType = i.responseType;
  29324. else {
  29325. if ("image/jpeg" !== i.responseType)
  29326. throw new Error('reponseType can only be one of "arraybuffer", "text" or "json", "image/jpeg"');
  29327. s.responseType = "arraybuffer"
  29328. }
  29329. if ("json" === i.responseType && s.setRequestHeader("Accept", "application/json"),
  29330. i.auth && s.setRequestHeader("Authorization", i.auth),
  29331. "object" == typeof i.data && (i.data = JSON.stringify(i.data),
  29332. s.setRequestHeader("Content-Type", "application/json")),
  29333. "object" == typeof i.headers)
  29334. for (var l in i.headers)
  29335. s.setRequestHeader(l, i.headers[l]);
  29336. var c = $.Deferred();
  29337. return s.onreadystatechange = function(e) {
  29338. if (4 === this.readyState)
  29339. if (this.status >= 500 && this.status <= 600 && i.retry && i.retries < 3)
  29340. i.retries++,
  29341. setTimeout(o, 1e3);
  29342. else if (200 === this.status) {
  29343. var t = a(this, i.responseType);
  29344. c.resolve(t)
  29345. } else
  29346. c.reject(this)
  29347. }
  29348. ,
  29349. s.onprogress = function(e) {
  29350. c.notify(e)
  29351. }
  29352. ,
  29353. s.send(i.data),
  29354. c.promise()
  29355. }
  29356. function o(e) {
  29357. return Object.keys(e).sort().map(function(t) {
  29358. return {
  29359. key: t,
  29360. value: e[t]
  29361. }
  29362. })
  29363. }
  29364. function a(e, t) {
  29365. var i = t.responseType || null
  29366. , n = t.auth || null
  29367. , r = t.prefetchFrom || null
  29368. , a = e + "__" + i + "__" + n + "__" + r;
  29369. return t.headers && o(t.headers).forEach(function(e) {
  29370. a += "__" + e.key + ":" + e.value
  29371. }),
  29372. a
  29373. }
  29374. function s(e, t) {
  29375. return window.MP_REQUEST_CACHE ? window.MP_REQUEST_CACHE[a(e, t)] : null
  29376. }
  29377. function l(e, t, i) {
  29378. window.MP_REQUEST_CACHE && (window.MP_REQUEST_CACHE[a(e, t)] = i)
  29379. }
  29380. var c = e("./logger")
  29381. , h = e("../ab")
  29382. , u = new c(i);
  29383. window.URL = window.URL || window.webkitURL,
  29384. window.MP_REQUEST_CACHE = window.MP_REQUEST_CACHE || {},
  29385. window.MP_PREFETCHED_MODELDATA = window.MP_PREFETCHED_MODELDATA || {}
  29386. /* setTimeout(function() {//MP-- xzw delete
  29387. window.MP_REQUEST_CACHE = null,
  29388. window.MP_PREFETCHED_MODELDATA = {}
  29389. }, 6e4),
  29390. window.onpageshow = function(e) {
  29391. e.persisted && (window.MP_REQUEST_CACHE = null,
  29392. window.MP_PREFETCHED_MODELDATA = {})
  29393. } */
  29394. ,
  29395. t.exports = {
  29396. get: function(e, t) {
  29397. t = t || {};
  29398. var i = void 0 === t.cache || t.cache;
  29399. if (i) {
  29400. var n = s(e, t);
  29401. if (n)
  29402. return n
  29403. }
  29404. var o;
  29405. return o = t.prefetchFrom && window.MP_PREFETCHED_MODELDATA[t.prefetchFrom] ? $.when(window.MP_PREFETCHED_MODELDATA[t.prefetchFrom]) : r("GET", e, t),
  29406. i && l(e, t, o),
  29407. o
  29408. },
  29409. post: function(e, t) {
  29410. return r("POST", e, t)
  29411. },
  29412. patch: function(e, t) {
  29413. return r("PATCH", e, t)
  29414. },
  29415. getImage: function(e, t) {
  29416. function i() {
  29417. u.warn("Retrying ", e),
  29418. o.getImage(e, t - 1).done(n.resolve.bind(n)).progress(n.notify.bind(n)).fail(n.reject.bind(n))
  29419. }
  29420. var n = $.Deferred()
  29421. , r = new Image
  29422. , o = this;
  29423. return e = h.changeIfImageOptimzing(e),
  29424. null !== t && void 0 !== t || (t = 3),
  29425. r.onerror = function() {
  29426. t > 0 ? setTimeout(i, 1e3) : n.reject()
  29427. }
  29428. ,
  29429. r.onload = function() {
  29430. n.resolve(r)
  29431. }
  29432. ,
  29433. r.crossOrigin = "anonymous",
  29434. r.src = e,
  29435. n
  29436. }
  29437. }
  29438. }
  29439. ).call(this, "/js/util/ajax.js")
  29440. }
  29441. , {
  29442. "../ab": 3,
  29443. "./logger": 189
  29444. }],
  29445. 182: [function(e, t, i) {
  29446. "use strict";
  29447. function n(e, t) {
  29448. var i = window.navigator.userAgent
  29449. , n = i.match(e);
  29450. return n = n ? n[1].split(t) : [],
  29451. {
  29452. major: parseInt(n[0]) || 0,
  29453. minor: parseInt(n[1]) || 0,
  29454. patch: parseInt(n[2]) || 0
  29455. }
  29456. }
  29457. var r = e("../exception/DeviceMismatchException");
  29458. t.exports = {
  29459. isFullscreen: function() {
  29460. return document.fullscreenElement || document.mozFullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement
  29461. },
  29462. supportsFullscreen: function() {
  29463. return document.fullscreenEnabled || document.mozFullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled
  29464. },
  29465. isPointerLocked: function() {
  29466. return document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement
  29467. },
  29468. requestFullscreen: function(e, t) {
  29469. e.requestFullscreen ? e.requestFullscreen() : e.mozRequestFullScreen ? e.mozRequestFullScreen() : e.webkitRequestFullscreen ? e.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT) : e.msRequestFullscreen && e.msRequestFullscreen(),
  29470. t && $(document).on("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", browser.requestPointerLock)
  29471. },
  29472. requestPointerLock: function() {
  29473. var e;
  29474. if (document.fullscreenElement)
  29475. e = document.fullscreenElement();
  29476. else if (document.mozFullscreenElement)
  29477. e = document.mozFullscreenElement();
  29478. else if (document.mozFullScreenElement)
  29479. e = document.mozFullScreenElement();
  29480. else {
  29481. if (!document.webkitFullscreenElement)
  29482. return;
  29483. e = document.webkitFullscreenElement()
  29484. }
  29485. e.requestPointerLock = e.requestPointerLock || e.mozRequestPointerLock || e.webkitRequestPointerLock,
  29486. e.requestPointerLock(),
  29487. $(document).off("fullscreenchange webkitfullscreenchange mozfullscreenchange MSFullscreenChange", this)
  29488. },
  29489. exitPointerLock: function() {
  29490. document.exitPointerLock = document.exitPointerLock || document.mozExitPointerLock || document.webkitExitPointerLock,
  29491. document.exitPointerLock()
  29492. },
  29493. exitFullscreen: function() {
  29494. document.exitFullscreen ? document.exitFullscreen() : document.msExitFullscreen ? document.msExitFullscreen() : document.mozCancelFullScreen ? document.mozCancelFullScreen() : document.webkitExitFullscreen && document.webkitExitFullscreen()
  29495. },
  29496. details: function() {
  29497. var e = navigator.userAgent.match("(Firefox|Chrome|Safari)/([\\d]+)");
  29498. return e ? {
  29499. name: e[1],
  29500. version: parseInt(e[2]),
  29501. platform: navigator.platform
  29502. } : {}
  29503. },
  29504. is: function(e) {
  29505. return this.details() && this.details().name === e
  29506. },
  29507. inIframe: function() {
  29508. return window.parent !== window
  29509. },
  29510. aspectRatio: function() {
  29511. var e = $("#player").width() / $("#player").height();
  29512. return isFinite(e) ? e : 0
  29513. },
  29514. userAgent: function() {
  29515. return window.navigator.userAgent
  29516. },
  29517. isMobile: function() {
  29518. var e = navigator.userAgent || navigator.vendor || window.opera;
  29519. return /(android|bb\d+|meego).+mobile|android|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od|ad)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(e) || /1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(e.substr(0, 4))
  29520. },
  29521. isLandscape: function() {
  29522. return this.isMobile && this.aspectRatio() > 1
  29523. },
  29524. isSmallScreen: function() {
  29525. var e = screen.width / window.devicePixelRatio;
  29526. return e < 240
  29527. },
  29528. detectIE: function() {
  29529. var e = window.navigator.userAgent
  29530. , t = e.indexOf("MSIE ");
  29531. return t !== -1 || !!navigator.userAgent.match(/Trident.*rv\:11\./)
  29532. },
  29533. detectSafari: function() {
  29534. var e = window.navigator.userAgent
  29535. , t = e.indexOf("Safari");
  29536. return t !== -1 && !this.detectChrome()
  29537. },
  29538. detectFirefox: function() {
  29539. var e = window.navigator.userAgent;
  29540. return e.indexOf("Firefox") !== -1
  29541. },
  29542. detectChrome: function() {
  29543. var e = window.navigator.userAgent;
  29544. return e.indexOf("Chrome") !== -1 && !this.detectOpera()
  29545. },
  29546. detectOpera: function() {
  29547. var e = window.navigator.userAgent;
  29548. return e.indexOf("OPR") !== -1
  29549. },
  29550. detectIOS: function() {
  29551. return this.detectIPhone() || this.detectIPad() || this.detectIPod()
  29552. },
  29553. detectIPad: function() {
  29554. var e = window.navigator.userAgent
  29555. , t = /iPad/;
  29556. return t.test(e)
  29557. },
  29558. detectIPod: function() {
  29559. var e = window.navigator.userAgent
  29560. , t = /iPod/;
  29561. return t.test(e)
  29562. },
  29563. detectIPhone: function() {
  29564. var e = window.navigator.userAgent
  29565. , t = /iPhone/;
  29566. return t.test(e)
  29567. },
  29568. detectAndroid: function() {
  29569. var e = window.navigator.userAgent;
  29570. return e.indexOf("Android") !== -1
  29571. },
  29572. detectAndroidMobile: function() {
  29573. var e = window.navigator.userAgent;
  29574. return this.detectAndroid() && e.indexOf("Mobile") !== -1
  29575. },
  29576. detectSamsungNative: function() {
  29577. var e = window.navigator.userAgent;
  29578. return e.indexOf("SM-G900H") !== -1 || e.indexOf("GT-I9500") !== -1 || e.indexOf("SM-N900") !== -1
  29579. },
  29580. detectSamsungS6: function() {
  29581. var e = window.navigator.userAgent;
  29582. return e.indexOf("SM-G92") !== -1
  29583. },
  29584. /************************************************************fyz改from徐世廷*************************************************************/
  29585. detectHUAWEI5X: function() {
  29586. return -1 !== window.navigator.userAgent.indexOf("KIW-TL00H")
  29587. },
  29588. /*******************************************************************************************************************************/
  29589. detectWebVR: function() {
  29590. return !(!window.navigator.getVRDisplays || !window.VRDisplay)
  29591. },
  29592. getVRDisplay: function() {
  29593. var e = $.Deferred();
  29594. return this.detectWebVR() ? (navigator.getVRDisplays().then(function(t) {
  29595. t.length >= 1 && e.resolve(t[0]),
  29596. e.reject(null)
  29597. }),
  29598. e) : e.reject(null)
  29599. },
  29600. iosVersion: function() {
  29601. if (!this.detectIOS())
  29602. throw new r("Did not detect an iDevice");
  29603. var e = /((?:\d+\_?){1,3}) like Mac OS/
  29604. , t = "_";
  29605. return n(e, t)
  29606. },
  29607. androidVersion: function() {
  29608. if (!this.detectAndroid())
  29609. throw new r("Did not detect an Android based device");
  29610. var e = /Android ((?:\d+\.?){1,3})/
  29611. , t = ".";
  29612. return n(e, t)
  29613. },
  29614. valueFromCookie: function(e, t) {
  29615. var i = new RegExp(e + "=([0-9a-f]+)(; ?|$)").exec(document.cookie);
  29616. if (!i)
  29617. return t;
  29618. var n = i[1];
  29619. return "boolean" == typeof t ? "true" === n || "1" === n : "number" == typeof t ? parseFloat(n) : n
  29620. },
  29621. valueFromHash: function(e, t) {
  29622. var i = new RegExp("[#&?]" + e + "=([^#&?]*)")
  29623. , n = i.exec(window.location.href);
  29624. if (!n)
  29625. return t;
  29626. var r = n[1];
  29627. return "boolean" == typeof t ? "true" === r || "1" === r : "number" == typeof t ? parseFloat(r) : window.decodeURIComponent(r)
  29628. }
  29629. }
  29630. }
  29631. , {
  29632. "../exception/DeviceMismatchException": 56
  29633. }],
  29634. 183: [function(e, t, i) {
  29635. (function(i) {
  29636. "use strict";
  29637. function n(e, t) {
  29638. var i = r(t);
  29639. if (Object.keys(i).length > 0)
  29640. return i;
  29641. if (e.heroImage)
  29642. i = o(e, t);
  29643. else if (window.MP_PREFETCHED_MODELDATA.camera_start) {
  29644. var n = window.MP_PREFETCHED_MODELDATA.camera_start;
  29645. try {
  29646. Object.keys(n).length > 0 && !l.isEmptyQuaternion(n.camera.quaternion) && (i.mode = h.convertWorkshopModeInt(n.mode),
  29647. i.position = n.camera.position,
  29648. //i.quaternion = n.camera.quaternion,
  29649. i.quaternion = new th.Quaternion().fromArray(n.camera.quaternion),//xzw
  29650. i.zoom = l.convertWorkshopOrthoZoom(n.camera.zoom),
  29651. n.pano && (i.pano = t.get(n.pano.uuid) || t.findClosest(i.position),
  29652. d.debug("Using camera_start"),
  29653. d.debug("Modeldata pano: ", i.pano.quaternion),
  29654. d.debug("Camera start pano: ", n.pano.quaternion)),
  29655. i.mode !== h.PANORAMA && (i.floorVisibility = e.heroImage.metadata.floor_visibility))
  29656. } catch (e) {
  29657. d.warn(e.message)
  29658. if(i.mode == "panorama" && !i.pano)i.pano = t.list[0]
  29659. }
  29660. }
  29661. if (e.outsideAllowed() || i.mode === h.PANORAMA || (i = {}),
  29662. i.mode === h.MESH && i.position && (i.mode = h.PANORAMA,
  29663. i.pano = t.findClosest(i.position),
  29664. i.quaternion = i.pano.quaternion),
  29665. 0 === Object.keys(i).length) {
  29666. var a = t.list[0];
  29667. a && (i.mode = h.PANORAMA,
  29668. i.pano = a,
  29669. i.position = a.position,
  29670. i.quaternion = a.quaternion,
  29671. d.info("Starting at 1st pano " + a.id))
  29672. }
  29673. return i.mode = i.mode || h.DOLLHOUSE,
  29674. i
  29675. }
  29676. function r(e) {
  29677. var t = c.valueFromHash("start", "")
  29678. , i = {};
  29679. if ("" !== t) {
  29680. d.debug("Start override found in parameters, trying to parse..."),
  29681. i = a(t) || {};
  29682. var n = c.valueFromHash("tag", null);
  29683. n && (i.tag = n),
  29684. i.panoId && (i.pano = e.get(i.panoId))
  29685. }
  29686. return i
  29687. }
  29688. function o(e, t) {
  29689. if (!e.heroImage || !e.heroImage.metadata.camera_position)
  29690. return {};
  29691. var i = {}
  29692. , n = e.heroImage.metadata;
  29693. d.debug("Using start position from thumbnail image"),
  29694. i.position = n.camera_position,
  29695. i.quaternion = n.camera_quaternion;
  29696. try {
  29697. i.mode = h.convertWorkshopModeInt(n.camera_mode),
  29698. i.mode === h.PANORAMA ? i.pano = t.get(n.scan_id) : i.floorVisibility = n.floor_visibility
  29699. } catch (e) {
  29700. d.debug(e.message)
  29701. }
  29702. return i
  29703. }
  29704. function a(e) {
  29705. return s.deserialize(e)
  29706. }
  29707. var s = e("../controls/serializer")
  29708. , l = e("../util/math")
  29709. , c = e("./browser")
  29710. , h = e("../enum/Viewmode")
  29711. , u = e("../util/logger")
  29712. , th = e("three")//xzw
  29713. , d = new u(i);
  29714. t.exports = {
  29715. getStartCameraOptions: n
  29716. }
  29717. }
  29718. ).call(this, "/js/util/camera.js")
  29719. }
  29720. , {
  29721. "../controls/serializer": 14,
  29722. "../enum/Viewmode": 51,
  29723. "../util/logger": 189,
  29724. "../util/math": 190,
  29725. "./browser": 182,
  29726. "three": 217
  29727. }],
  29728. 184: [function(e, t, i) {
  29729. "use strict";
  29730. function n(e, t, i) {
  29731. return o(e.fov, t, i)
  29732. }
  29733. var r = e("./MathLight")
  29734. , o = function(e, t, i) {
  29735. var n = t
  29736. , o = i
  29737. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (n / o)) * r.DEGREES_PER_RADIAN;
  29738. return a
  29739. }
  29740. , a = function(e, t, i) {
  29741. var n = t
  29742. , o = i
  29743. , a = 2 * Math.atan(Math.tan(e * r.RADIANS_PER_DEGREE / 2) * (o / n)) * r.DEGREES_PER_RADIAN;
  29744. return a
  29745. }
  29746. , s = function(e, t, i, n) {
  29747. var r = o(e, i, n);
  29748. return r > t ? a(t, i, n) : e
  29749. };
  29750. t.exports = {
  29751. clampVFOV: s,
  29752. getHFOVForCamera: n,
  29753. getHFOVFromVFOV: o,
  29754. getVFOVFromHFOV: a
  29755. }
  29756. }
  29757. , {
  29758. "./MathLight": 176
  29759. }],
  29760. 185: [function(e, t, i) {
  29761. "use strict";
  29762. var n = e("three");
  29763. t.exports = {
  29764. delayOneFrame: function(e) {
  29765. window.setTimeout(e, 1)
  29766. },
  29767. normalizeUrl: function(e) {
  29768. return e.replace("https://", "http://")
  29769. },
  29770. domainFromUrl: function(e) {
  29771. var t = /^([^:]*:\/\/)?(www\.)?([^\/]+)/.exec(e);
  29772. return t ? t[3] : e
  29773. },
  29774. average: function(e, t) {
  29775. if (0 === e.length)
  29776. return null;
  29777. for (var i = 0, n = 0, r = 0; r < e.length; r++) {
  29778. var o = t ? e[r][t] : e[r];
  29779. i += o,
  29780. n++
  29781. }
  29782. return i / n
  29783. },
  29784. countUnique: function(e) {
  29785. for (var t = {}, i = 0; i < e.length; i++)
  29786. t[e[i]] = 1 + (t[e[i]] || 0);
  29787. return Object.keys(t).length
  29788. },
  29789. averageVectors: function(e, t) {
  29790. var i = new n.Vector3;
  29791. if (0 === e.length)
  29792. return i;
  29793. for (var r = 0, o = 0; o < e.length; o++) {
  29794. var a = t ? e[o][t] : e[o];
  29795. i.add(a),
  29796. r++
  29797. }
  29798. return i.divideScalar(r)
  29799. },
  29800. equalLists: function(e, t) {
  29801. if (e.length !== t.length)
  29802. return !1;
  29803. for (var i = 0; i < e.length; i++)
  29804. if (e[i] !== t[i])
  29805. return !1;
  29806. return !0
  29807. },
  29808. lowerMedian: function(e, t) {
  29809. if (0 === e.length)
  29810. return null;
  29811. t = t || 2,
  29812. e.sort(function(e, t) {
  29813. return e - t
  29814. });
  29815. var i = Math.floor(e.length / t);
  29816. return e[i]
  29817. },
  29818. stableSort: function(e, t) {
  29819. return e.map(function(e, t) {
  29820. return {
  29821. value: e,
  29822. index: t
  29823. }
  29824. }).sort(function(e, i) {
  29825. var n = t(e.value, i.value);
  29826. return 0 !== n ? n : e.index - i.index
  29827. }).map(function(e) {
  29828. return e.value
  29829. })
  29830. },
  29831. filterAll: function(e, t) {
  29832. return e.filter(function(e) {
  29833. return t.every(function(t) {
  29834. return t(e)
  29835. })
  29836. })
  29837. },
  29838. formatDate: function(e) {
  29839. return [e.getFullYear(), e.getMonth() + 1, e.getDate()].join("-")
  29840. },
  29841. formatDatetime: function(e) {
  29842. return [e.getFullYear(), e.getMonth() + 1, e.getDate(), e.getHours(), e.getMinutes()].join("-")
  29843. },
  29844. randomString: function(e) {
  29845. for (var t = "", i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", n = 0; n < e; n++)
  29846. t += i.charAt(Math.floor(Math.random() * i.length));
  29847. return t
  29848. },
  29849. uint8ToBase64: function(e, t) {
  29850. t && "number" == typeof t || (t = 8192);
  29851. for (var i = [], n = 0; n < e.length; n += t)
  29852. i.push(String.fromCharCode.apply(null, e.subarray(n, n + t)));
  29853. return btoa(i.join(""))
  29854. },
  29855. uuid4: function e(t) {
  29856. return t ? (t ^ 16 * Math.random() >> t / 4).toString(16) : ([1e7] + -1e3 + -4e3 + -8e3 + -1e11).replace(/[018]/g, e)
  29857. },
  29858. nth: function(e) {
  29859. return e %= 10,
  29860. 1 === e ? e + "st" : 2 === e ? e + "nd" : 3 === e ? e + "rd" : e + "th"
  29861. },
  29862. extendObject: function(e, t) {
  29863. return Object.keys(t).forEach(function(i) {
  29864. e[i] = t[i]
  29865. }),
  29866. e
  29867. },
  29868. deepExtend: function e(t) {
  29869. t = t || {};
  29870. for (var i = 1; i < arguments.length; i++) {
  29871. var n = arguments[i];
  29872. if (n)
  29873. for (var r in n)
  29874. n.hasOwnProperty(r) && ("object" == typeof n[r] ? t[r] = e(t[r], n[r]) : t[r] = n[r])
  29875. }
  29876. return t
  29877. },
  29878. inherit: function(e, t) {
  29879. e.prototype = Object.create(t.prototype),
  29880. e.prototype.constructor = e
  29881. },
  29882. extend: function(e, t) {
  29883. for (var i in t.prototype)
  29884. e.prototype[i] = t.prototype[i]
  29885. }
  29886. },
  29887. Math.sign = function(e) {
  29888. return e < 0 ? -1 : 1
  29889. }
  29890. }
  29891. , {
  29892. three: 217
  29893. }],
  29894. 186: [function(e, t, i) {
  29895. "use strict";
  29896. var n = {};
  29897. n.linearTween = function(e, t, i, n) {
  29898. return i * e / n + t
  29899. }
  29900. ,
  29901. n.easeInQuad = function(e, t, i, n) {
  29902. return e /= n,
  29903. i * e * e + t
  29904. }
  29905. ,
  29906. n.easeOutQuad = function(e, t, i, n) {
  29907. return e /= n,
  29908. -i * e * (e - 2) + t
  29909. }
  29910. ,
  29911. n.easeInOutQuad = function(e, t, i, n) {
  29912. return e /= n / 2,
  29913. e < 1 ? i / 2 * e * e + t : (e--,
  29914. -i / 2 * (e * (e - 2) - 1) + t)
  29915. }
  29916. ,
  29917. n.easeInCubic = function(e, t, i, n) {
  29918. return e /= n,
  29919. i * e * e * e + t
  29920. }
  29921. ,
  29922. n.easeOutCubic = function(e, t, i, n) {
  29923. return e /= n,
  29924. e--,
  29925. i * (e * e * e + 1) + t
  29926. }
  29927. ,
  29928. n.easeInOutCubic = function(e, t, i, n) {
  29929. return e /= n / 2,
  29930. e < 1 ? i / 2 * e * e * e + t : (e -= 2,
  29931. i / 2 * (e * e * e + 2) + t)
  29932. }
  29933. ,
  29934. n.easeInQuart = function(e, t, i, n) {
  29935. return e /= n,
  29936. i * e * e * e * e + t
  29937. }
  29938. ,
  29939. n.easeOutQuart = function(e, t, i, n) {
  29940. return e /= n,
  29941. e--,
  29942. -i * (e * e * e * e - 1) + t
  29943. }
  29944. ,
  29945. n.easeInOutQuart = function(e, t, i, n) {
  29946. return e /= n / 2,
  29947. e < 1 ? i / 2 * e * e * e * e + t : (e -= 2,
  29948. -i / 2 * (e * e * e * e - 2) + t)
  29949. }
  29950. ,
  29951. n.easeInQuint = function(e, t, i, n) {
  29952. return e /= n,
  29953. i * e * e * e * e * e + t
  29954. }
  29955. ,
  29956. n.easeOutQuint = function(e, t, i, n) {
  29957. return e /= n,
  29958. e--,
  29959. i * (e * e * e * e * e + 1) + t
  29960. }
  29961. ,
  29962. n.easeInOutQuint = function(e, t, i, n) {
  29963. return e /= n / 2,
  29964. e < 1 ? i / 2 * e * e * e * e * e + t : (e -= 2,
  29965. i / 2 * (e * e * e * e * e + 2) + t)
  29966. }
  29967. ,
  29968. n.easeInSine = function(e, t, i, n) {
  29969. return -i * Math.cos(e / n * (Math.PI / 2)) + i + t
  29970. }
  29971. ,
  29972. n.easeOutSine = function(e, t, i, n) {
  29973. return i * Math.sin(e / n * (Math.PI / 2)) + t
  29974. }
  29975. ,
  29976. n.easeInOutSine = function(e, t, i, n) {
  29977. return -i / 2 * (Math.cos(Math.PI * e / n) - 1) + t
  29978. }
  29979. ,
  29980. n.easeInExpo = function(e, t, i, n) {
  29981. return i * Math.pow(2, 10 * (e / n - 1)) + t
  29982. }
  29983. ,
  29984. n.easeOutExpo = function(e, t, i, n) {
  29985. return i * (-Math.pow(2, -10 * e / n) + 1) + t
  29986. }
  29987. ,
  29988. n.easeInOutExpo = function(e, t, i, n) {
  29989. return e /= n / 2,
  29990. e < 1 ? i / 2 * Math.pow(2, 10 * (e - 1)) + t : (e--,
  29991. i / 2 * (-Math.pow(2, -10 * e) + 2) + t)
  29992. }
  29993. ,
  29994. n.easeInCirc = function(e, t, i, n) {
  29995. return e /= n,
  29996. -i * (Math.sqrt(1 - e * e) - 1) + t
  29997. }
  29998. ,
  29999. n.easeOutCirc = function(e, t, i, n) {
  30000. return e /= n,
  30001. e--,
  30002. i * Math.sqrt(1 - e * e) + t
  30003. }
  30004. ,
  30005. n.easeInOutCirc = function(e, t, i, n) {
  30006. return e /= n / 2,
  30007. e < 1 ? -i / 2 * (Math.sqrt(1 - e * e) - 1) + t : (e -= 2,
  30008. i / 2 * (Math.sqrt(1 - e * e) + 1) + t)
  30009. }
  30010. ,
  30011. n.easeInElastic = function(e, t, i, n) {
  30012. var r = 1.70158
  30013. , o = 0
  30014. , a = i;
  30015. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30016. a < Math.abs(i) ? (a = i,
  30017. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30018. -(a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t)
  30019. }
  30020. ,
  30021. n.easeOutElastic = function(e, t, i, n) {
  30022. var r = 1.70158
  30023. , o = 0
  30024. , a = i;
  30025. return 0 === e ? t : 1 === (e /= n) ? t + i : (o || (o = .3 * n),
  30026. a < Math.abs(i) ? (a = i,
  30027. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30028. a * Math.pow(2, -10 * e) * Math.sin((e * n - r) * (2 * Math.PI) / o) + i + t)
  30029. }
  30030. ,
  30031. n.easeInOutElastic = function(e, t, i, n) {
  30032. var r = 1.70158
  30033. , o = 0
  30034. , a = i;
  30035. return 0 === e ? t : 2 === (e /= n / 2) ? t + i : (o || (o = n * (.3 * 1.5)),
  30036. a < Math.abs(i) ? (a = i,
  30037. r = o / 4) : r = o / (2 * Math.PI) * Math.asin(i / a),
  30038. e < 1 ? -.5 * (a * Math.pow(2, 10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o)) + t : a * Math.pow(2, -10 * (e -= 1)) * Math.sin((e * n - r) * (2 * Math.PI) / o) * .5 + i + t)
  30039. }
  30040. ,
  30041. n.easeInBack = function(e, t, i, n, r) {
  30042. return void 0 === r && (r = 1.70158),
  30043. i * (e /= n) * e * ((r + 1) * e - r) + t
  30044. }
  30045. ,
  30046. n.easeOutBack = function(e, t, i, n, r) {
  30047. return void 0 === r && (r = 1.70158),
  30048. i * ((e = e / n - 1) * e * ((r + 1) * e + r) + 1) + t
  30049. }
  30050. ,
  30051. n.easeInOutBack = function(e, t, i, n, r) {
  30052. return void 0 === r && (r = 1.70158),
  30053. (e /= n / 2) < 1 ? i / 2 * (e * e * (((r *= 1.525) + 1) * e - r)) + t : i / 2 * ((e -= 2) * e * (((r *= 1.525) + 1) * e + r) + 2) + t
  30054. }
  30055. ,
  30056. n.easeOutBounce = function(e, t, i, n) {
  30057. return (e /= n) < 1 / 2.75 ? i * (7.5625 * e * e) + t : e < 2 / 2.75 ? i * (7.5625 * (e -= 1.5 / 2.75) * e + .75) + t : e < 2.5 / 2.75 ? i * (7.5625 * (e -= 2.25 / 2.75) * e + .9375) + t : i * (7.5625 * (e -= 2.625 / 2.75) * e + .984375) + t
  30058. }
  30059. ,
  30060. n.easeInBounce = function(e, t, i, r) {
  30061. return i - n.easeOutBounce(r - e, 0, i, r) + t
  30062. }
  30063. ,
  30064. n.easeInOutBounce = function(e, t, i, r) {
  30065. return e < r / 2 ? .5 * n.easeInBounce(2 * e, 0, i, r) + t : .5 * n.easeOutBounce(x, 2 * e - r, 0, i, r) + .5 * i + t
  30066. }
  30067. ,
  30068. t.exports = n
  30069. }
  30070. , {}],
  30071. 187: [function(e, t, i) {
  30072. "use strict";
  30073. function n() {
  30074. this.events = [],
  30075. this.valid = !1
  30076. }
  30077. var r = e("../enum/Joystick");
  30078. n.prototype.push = function(e, t) {
  30079. this.events.push({
  30080. direction: e,
  30081. pano: t
  30082. }),
  30083. this.valid = !0
  30084. }
  30085. ,
  30086. n.prototype.pop = function(e) {
  30087. var t = this.events.pop();
  30088. return this.events.length < 1 && (this.valid = !1),
  30089. t
  30090. }
  30091. ,
  30092. n.prototype.peek = function() {
  30093. return this.events.length ? this.events[this.events.length - 1] : {
  30094. direction: null,
  30095. pano: null
  30096. }
  30097. }
  30098. ,
  30099. n.prototype.invalidate = function() {
  30100. this.events = [],
  30101. this.valid = !1
  30102. }
  30103. ,
  30104. n.prototype.reversePano = function(e) {
  30105. if (!this.valid)
  30106. return null;
  30107. var t = this.peek();
  30108. return r.opposite(e) === t.direction ? (this.pop(),
  30109. t.pano) : null
  30110. }
  30111. ,
  30112. t.exports = n
  30113. }
  30114. , {
  30115. "../enum/Joystick": 29
  30116. }],
  30117. 188: [function(e, t, i) {
  30118. "use strict";
  30119. t.exports = {
  30120. vector: function(e, t) {
  30121. var i = e.clone();
  30122. return t = t.clone(),
  30123. function(n) {
  30124. e.set(i.x * (1 - n) + t.x * n, i.y * (1 - n) + t.y * n, i.z * (1 - n) + t.z * n)
  30125. }
  30126. },
  30127. quaternion: function(e, t) {
  30128. var i = e.clone();
  30129. return function(n) {
  30130. e.copy(i).slerp(t, n)
  30131. }
  30132. },
  30133. property: function(e, t, i, n) {
  30134. var r = e[t];
  30135. return function(o) {
  30136. e[t] = r * (1 - o) + i * o,
  30137. n && n(e[t])
  30138. }
  30139. },
  30140. uniform: function(e, t, i) {
  30141. var n = e.material.uniforms[t].value;
  30142. return function(r) {
  30143. e.material.uniforms[t] && (e.material.uniforms[t].value = n * (1 - r) + i * r)
  30144. }
  30145. },
  30146. matrix4: function(e, t) {
  30147. var i = e.clone();
  30148. return function(n) {
  30149. for (var r = e.elements, o = i.elements, a = t.elements, s = 0; s < 16; s++)
  30150. r[s] = o[s] * (1 - n) + a[s] * n
  30151. }
  30152. },
  30153. allUniforms: function(e, t, i) {
  30154. var n = e.map(function(e) {
  30155. return this.uniform(e, t, i)
  30156. }
  30157. .bind(this));
  30158. return function(e) {
  30159. n.forEach(function(t) {
  30160. t(e)
  30161. })
  30162. }
  30163. }
  30164. }
  30165. }
  30166. , {}],
  30167. 189: [function(e, t, i) {
  30168. "use strict";
  30169. function n(e) {
  30170. var t, i, o, a, s = e.split("/"), l = "[" + s[s.length - 1].replace(".js", "") + "]", c = {};
  30171. if (n.consoleEnabled) {
  30172. var h = function(e) {
  30173. $("#debug-console").append("<p>" + e + "</p>"),
  30174. $("#debug-console")[0].scrollTop = $("#debug-console")[0].scrollHeight
  30175. };
  30176. t = function(e) {
  30177. h(Array.prototype.slice.call(arguments).join(" "))
  30178. }
  30179. ,
  30180. i = function(e) {
  30181. h(Array.prototype.slice.call(arguments).join(" "))
  30182. }
  30183. ,
  30184. o = function(e) {
  30185. h("WARN: " + Array.prototype.slice.call(arguments).join(" "))
  30186. }
  30187. ,
  30188. a = function(e) {
  30189. h("ERROR: " + Array.prototype.slice.call(arguments).join(" "))
  30190. }
  30191. } else
  30192. console.log ? (t = console.log,
  30193. i = console.info ? console.info : console.log,
  30194. o = console.warn ? console.warn : console.log,
  30195. a = console.error ? console.error : console.log) : t = i = o = a = function() {}
  30196. ;
  30197. var u = function(e) {
  30198. return [l, n.timestamp()].concat(Array.prototype.slice.call(e))
  30199. }
  30200. , d = function(t, i) {
  30201. if (r) {
  30202. var o = Array.prototype.slice.call(t).join(" ");
  30203. r.captureMessage(o, {
  30204. level: i,
  30205. path: e,
  30206. timestamp: n.timestamp()
  30207. })
  30208. }
  30209. }
  30210. , p = function(t, i) {
  30211. if (r) {
  30212. var o = Array.prototype.slice.call(t).join(" ");
  30213. r.captureException(new Error(o), {
  30214. level: i,
  30215. path: e,
  30216. timestamp: n.timestamp()
  30217. })
  30218. }
  30219. };
  30220. return {
  30221. debug: function() {
  30222. n.level >= n.levels.debug && t.apply(console, u(arguments))
  30223. },
  30224. info: function() {
  30225. n.level >= n.levels.info && i.apply(console, u(arguments))
  30226. },
  30227. warn: function() {
  30228. d(arguments, "warn"),
  30229. n.level >= n.levels.warn && o.apply(console, u(arguments))
  30230. },
  30231. error: function() {
  30232. p(arguments, "error"),
  30233. n.level >= n.levels.error && a.apply(console, u(arguments))
  30234. },
  30235. v3str: function(e, t) {
  30236. var i = void 0 === t ? 2 : t;
  30237. return "(" + e.x.toPrecision(i) + ", " + e.y.toPrecision(i) + ", " + e.z.toPrecision(i) + ")"
  30238. },
  30239. eulstr: function(e, t) {
  30240. var i = void 0 === t ? 2 : t;
  30241. return "(" + THREE.Math.radToDeg(e.x).toPrecision(i) + ", " + THREE.Math.radToDeg(e.y).toPrecision(i) + ", " + THREE.Math.radToDeg(e.z).toPrecision(i) + ' "' + e.order + '")'
  30242. },
  30243. time: function(e) {
  30244. n.level >= n.levels.debug && (c[e] = Date.now())
  30245. },
  30246. timeEnd: function(e) {
  30247. if (n.level >= n.levels.debug) {
  30248. var t = c[e];
  30249. if (!t)
  30250. return;
  30251. var i = (Date.now() - t) / 1e3;
  30252. this.debug(e, i + "s")
  30253. }
  30254. }
  30255. }
  30256. }
  30257. var r = window.Raven;
  30258. n.timestamp = function() {
  30259. return (Date.now() - window.navigationStart) / 1e3 + "s"
  30260. }
  30261. ,
  30262. n.levels = {
  30263. debug: 3,
  30264. info: 2,
  30265. warn: 1,
  30266. error: 0
  30267. },
  30268. n.level = n.levels.info,
  30269. t.exports = n
  30270. }
  30271. , {}],
  30272. 190: [function(e, t, i) {
  30273. "use strict";
  30274. var n = e("three")
  30275. , r = e("../enum/GLCubeFaces")
  30276. , o = e("../constants");
  30277. t.exports = {
  30278. convertVisionVector: function(e) {
  30279. return new n.Vector3(e.x,e.z,-e.y)
  30280. },
  30281. convertVisionQuaternion: function(e) {
  30282. return new n.Quaternion(e.x,e.z,-e.y,e.w).multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(90)))
  30283. },
  30284. convertWorkshopVector: function(e) {
  30285. return new n.Vector3(-e.x,e.y,e.z)
  30286. },
  30287. convertWorkshopQuaternion: function(e) {
  30288. return new n.Quaternion(-e.x,e.y,e.z,-e.w).multiply(new n.Quaternion(Math.sqrt(2) / 2,Math.sqrt(2) / 2,0,0))
  30289. },
  30290. convertWorkshopPanoramaQuaternion: function(e) {
  30291. return new n.Quaternion(e.x,-e.y,-e.z,e.w).normalize().multiply((new n.Quaternion).setFromAxisAngle(new n.Vector3(0,1,0), n.Math.degToRad(270)))
  30292. },
  30293. convertWorkshopOrthoZoom: function(e) {// xzw
  30294. //return e === -1 ? -1 : e / 16 * ($("#player").width() / $("#player").height()) / o.workshopApsect
  30295. //return e;
  30296. return e === -1 ? -1 : e * ($("#player").width() / $("#player").height()) / g_snapShotWidth * g_snapShotHeight;
  30297. },
  30298. toPrecision: function(e, t) {//xzw change
  30299. var f = function(e, t){
  30300. var i = Math.pow(10, t);
  30301. return Math.round(e * i) / i
  30302. }
  30303. if(e instanceof Array){
  30304. for(var s=0; s<e.length; s++){
  30305. e[s] = f(e[s],t);
  30306. }
  30307. return e;
  30308. }
  30309. else return f(e,t)
  30310. },
  30311. isEmptyQuaternion: function(e) {
  30312. return 0 === Math.abs(e.x) && 0 === Math.abs(e.y) && 0 === Math.abs(e.z) && 0 === Math.abs(e.w)
  30313. },
  30314. projectPositionToCanvas: function(e, t, i) {
  30315. i = i || new n.Vector3,
  30316. i.copy(e);
  30317. var r = .5 * $("#player").width()
  30318. , o = .5 * $("#player").height();
  30319. return i.project(t),
  30320. i.x = i.x * r + r,
  30321. i.y = -(i.y * o) + o,
  30322. i
  30323. },
  30324. convertScreenPositionToNDC: function(e, t, i) {
  30325. return i = i || new n.Vector2,
  30326. i.x = e / $("#player").width() * 2 - 1,
  30327. i.y = 2 * -(t / $("#player").height()) + 1,
  30328. i
  30329. },
  30330. constrainedTurn: function(e) {
  30331. var t = e % (2 * Math.PI);
  30332. return t = t > Math.PI ? t -= 2 * Math.PI : t < -Math.PI ? t += 2 * Math.PI : t
  30333. },
  30334. getFOVDotThreshold: function(e) {
  30335. return Math.cos(n.Math.degToRad(e / 2))
  30336. },
  30337. transform2DForwardVectorByCubeFace: function(e, t, i, n) {
  30338. switch (e) {
  30339. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_X:
  30340. i.set(1, t.y, t.x);
  30341. break;
  30342. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
  30343. i.set(-1, t.y, -t.x);
  30344. break;
  30345. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
  30346. i.set(-t.x, 1, -t.y);
  30347. break;
  30348. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
  30349. i.set(-t.x, -1, t.y);
  30350. break;
  30351. case r.GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
  30352. i.set(-t.x, t.y, 1);
  30353. break;
  30354. case r.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
  30355. i.set(t.x, t.y, -1)
  30356. }
  30357. n && i.normalize()
  30358. },
  30359. //add:
  30360. getPos2d : function(point, camera, dom){
  30361. var camera = camera ;
  30362. var dom = dom;
  30363. var pos = point.clone().project(camera) //比之前hotspot的计算方式写得简单 project用于3转2(求法同shader); unproject用于2转3 :new r.Vector3(e.x, e.y, -1).unproject(this.camera);
  30364. var x,y;
  30365. x = (pos.x + 1) / 2 * dom.clientWidth;
  30366. y = (1 - (pos.y + 1) / 2) * dom.clientHeight;
  30367. var inSight = x <= dom.clientWidth && x >= 0
  30368. && y <= dom.clientHeight && y >= 0
  30369. return {
  30370. pos: new THREE.Vector2(x,y),
  30371. vector: pos,
  30372. trueSide : pos.z<1, //trueSide为false时,即使在屏幕范围内可见,也是反方向的另一个不可以被渲染的点 参见Tag.update
  30373. inSight : inSight //在屏幕范围内可见
  30374. };
  30375. }
  30376. }
  30377. }
  30378. , {
  30379. "../constants": 8,
  30380. "../enum/GLCubeFaces": 25,
  30381. three: 217
  30382. }],
  30383. 191: [function(e, t, i) {
  30384. "use strict";
  30385. function n(e, t, i) {
  30386. return a.map(function(n, o) {
  30387. return e.get("pan/" + i + "/" + t + "_skybox" + r(n) + ".jpg")
  30388. }
  30389. .bind(this))
  30390. }
  30391. function r(e) {
  30392. return s[e]
  30393. }
  30394. var o = e("../enum/GLCubeFaces")
  30395. , a = [0, 1, 2, 3, 4, 5]
  30396. , s = {
  30397. 0: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
  30398. 1: o.GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
  30399. 2: o.GL_TEXTURE_CUBE_MAP_POSITIVE_X,
  30400. 3: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z,
  30401. 4: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
  30402. 5: o.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
  30403. };
  30404. t.exports = {
  30405. mapFaceToCubemapFace: r,
  30406. getCubemapUrls: n
  30407. }
  30408. }
  30409. , {
  30410. "../enum/GLCubeFaces": 25
  30411. }],
  30412. 192: [function(e, t, i) {
  30413. "use strict";
  30414. t.exports = {
  30415. captureErrors: function(e, t, i) {
  30416. if ("Raven"in window) {
  30417. Raven.config(e, t).install(),
  30418. i && Raven.setTagsContext(i);
  30419. var n = console.warn
  30420. , r = console.error;
  30421. console.warn = function() {
  30422. var e = Array.prototype.slice.call(arguments);
  30423. Raven.captureMessage(e.join(" "), {
  30424. level: "warning"
  30425. }),
  30426. n.apply(console, e)
  30427. }
  30428. ,
  30429. console.error = function() {
  30430. var e = Array.prototype.slice.call(arguments);
  30431. Raven.captureException(new Error(e.join(" ")), {
  30432. level: "error"
  30433. }),
  30434. r.apply(console, e)
  30435. }
  30436. } else
  30437. console.error("Raven not found, not capturing errors.")
  30438. }
  30439. }
  30440. }
  30441. , {}],
  30442. 193: [function(e, t, i) {
  30443. (function(i) {
  30444. "use strict";
  30445. var n = e("./browser")
  30446. , r = e("../constants")
  30447. , o = e("url")
  30448. , a = e("./logger")
  30449. , ss = e('three')
  30450. , s = new a(i)
  30451. , l = {
  30452. getAuthorizationHeader: function() {
  30453. var e = n.valueFromHash("auth");
  30454. if (e)
  30455. return e.replace(",", " ");
  30456. var t = n.valueFromCookie("token");
  30457. return t ? "Token " + t : null
  30458. },
  30459. parseSidUrl: function(e) {
  30460. var t, i;
  30461. t=g_Prefix;
  30462. if (e = e || "",
  30463. e.match(/^https?/)) {
  30464. var n = o.parse(e);
  30465. t = g_Prefix,
  30466. i = e
  30467. } else{
  30468. //xzw 原先的不能用
  30469. //t = window.location.protocol + "//" + window.location.host, //MP
  30470. t = g_Prefix
  30471. //i = t + "/api/player/models/" + e; //MP
  30472. i = t + "data/" + e;
  30473. }
  30474. return {
  30475. urlBase: t,
  30476. urlModel: i,
  30477. urlFiles: i + (i.match(/\/$/) ? "files" : "/files"),
  30478. urlThumb: i + (i.match(/\/$/) ? "thumb" : "/thumb")
  30479. }
  30480. },
  30481. getModelIDFromQueryString: function() {
  30482. return n.valueFromHash("model") || n.valueFromHash("m")
  30483. },
  30484. /* normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30485. e = JSON.parse(JSON.stringify(e));
  30486. var i = null;
  30487. if (e.images.forEach(function(n) {
  30488. if(!n.metadata) return;
  30489. if ("string" == typeof n.metadata)
  30490. try {
  30491. n.metadata = JSON.parse(n.metadata)
  30492. } catch (e) {
  30493. s.warn("Unable to parse image metadata"),
  30494. n.metadata = null
  30495. }
  30496. else{
  30497. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30498. }
  30499. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30500. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30501. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30502. }else{
  30503. n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30504. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position))
  30505. n.metadata.zoom = n.metadata.zoom || 1;
  30506. }
  30507. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30508. }),
  30509. //icon初始视角的:
  30510. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30511. var n = {};
  30512. n.pano = {
  30513. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30514. position: t.convertWorkshopVector(i.scan_position),
  30515. uuid: i.scan_id
  30516. },
  30517. n.camera = {
  30518. quaternion: i.camera_quaternion,
  30519. position: i.camera_position
  30520. },
  30521. e.startPano = n
  30522. }
  30523. return e
  30524. },
  30525. */
  30526. normalizeModeldata: function(e, t) {//xzw 修改导览images数据
  30527. e = JSON.parse(JSON.stringify(e));
  30528. var i = null;
  30529. if (e.images.forEach(function(n) {
  30530. if(!n.metadata) return;
  30531. if ("string" == typeof n.metadata)
  30532. try {
  30533. n.metadata = JSON.parse(n.metadata)
  30534. } catch (e) {
  30535. s.warn("Unable to parse image metadata"),
  30536. n.metadata = null
  30537. }
  30538. else{
  30539. "object" == typeof n.metadata && s.debug("image.metadata already a JSON object");
  30540. }
  30541. if(n.metadata.camera_position instanceof Array){//xzw 改的格式
  30542. n.metadata.camera_position = new ss.Vector3().fromArray(n.metadata.camera_position);
  30543. n.metadata.camera_quaternion = new ss.Quaternion().fromArray(n.metadata.camera_quaternion);
  30544. }else{
  30545. n.metadata.camera_position = new ss.Vector3().copy(n.metadata.camera_position)
  30546. n.metadata.camera_quaternion = new ss.Quaternion().copy(n.metadata.camera_quaternion)
  30547. /* n.metadata.camera_quaternion && (n.metadata.camera_quaternion = t.convertWorkshopQuaternion(n.metadata.camera_quaternion)),
  30548. n.metadata.camera_position && (n.metadata.camera_position = t.convertWorkshopVector(n.metadata.camera_position)) */
  30549. }
  30550. !i && e.icon && e.icon === n.sid && (i = n.metadata)
  30551. }),
  30552. //icon初始视角的:
  30553. i && i.camera_quaternion && i.camera_position && i.scan_position && i.scan_quaternion) {
  30554. var n = {};
  30555. n.pano = {
  30556. quaternion: t.convertWorkshopPanoramaQuaternion(i.scan_quaternion),
  30557. position: t.convertWorkshopVector(i.scan_position),
  30558. uuid: i.scan_id
  30559. },
  30560. n.camera = {
  30561. quaternion: i.camera_quaternion,
  30562. position: i.camera_position
  30563. },
  30564. e.startPano = n
  30565. }
  30566. return e
  30567. },
  30568. visionVersionToInt: function() {
  30569. var e = new RegExp(["(?:[0-9.]+\\.){1,4}", "([0-9]+)", "[^\\.]*$"].join(""));
  30570. return function(t) {
  30571. if (!t)
  30572. throw new Error("Vision version is required");
  30573. var i = e.exec(t);
  30574. if (null === i)
  30575. throw new Error("String is not a vision version: " + t);
  30576. return parseInt(i[1])
  30577. }
  30578. }(),
  30579. modelDataPromisesTiles: function(e) {
  30580. var vision_version = e.vision_version || window.MP_PREFETCHED_MODELDATA.vision_version
  30581. if (vision_version)
  30582. try {
  30583. return l.visionVersionToInt(vision_version) >= l.visionVersionToInt(r.visionTilingStartVersion)
  30584. } catch (t) {
  30585. s.warn("Invalid vision version: " + vision_version)
  30586. }
  30587. // var t = e.created ? new Date(e.created) : null;
  30588. // return t && t >= r.visionTilingStartDate
  30589. return false
  30590. }
  30591. };
  30592. t.exports = l
  30593. }
  30594. ).call(this, "/js/util/showcase.js")
  30595. }
  30596. , {
  30597. "../constants": 8,
  30598. "./browser": 182,
  30599. "./logger": 189,
  30600. three:217,
  30601. url: 208
  30602. }],
  30603. 194: [function(e, t, i) {
  30604. "use strict";
  30605. var n = e("../util/ajax")
  30606. , r = e("three")
  30607. , o = e("../settings")
  30608. , a = {};
  30609. t.exports = {
  30610. load: function(e, t, i) {
  30611. var s = a[e];
  30612. return s ? (t && setTimeout(function() {
  30613. t(s)
  30614. }, 1),
  30615. s) : (s = new r.Texture,
  30616. o.minimalMemoryMode && (s.minFilter = r.LinearFilter,
  30617. s.magFilter = r.LinearFilter,
  30618. s.generateMipmaps = !1),
  30619. s.sourceFile = e,
  30620. a[e] = s,
  30621. n.getImage(e).then(function(e) {
  30622. s.image = e,
  30623. s.needsUpdate = !0,
  30624. t && t(s)
  30625. }).fail(i),
  30626. s)
  30627. },
  30628. loadBase64: function(e, t) {
  30629. t = t || "png";
  30630. var i = new r.Texture;
  30631. return i.image = document.createElement("img"),
  30632. i.image.setAttribute("src", "data:image/" + t + ";base64," + e),
  30633. o.minimalMemoryMode && (i.minFilter = r.LinearFilter,
  30634. i.magFilter = r.LinearFilter,
  30635. i.generateMipmaps = !1),
  30636. i.needsUpdate = !0,
  30637. i
  30638. },
  30639. isLoaded: function(e) {
  30640. return !!a[e]
  30641. }
  30642. }
  30643. window.Texture = t.exports
  30644. }
  30645. , {
  30646. "../settings": 166,
  30647. "../util/ajax": 181,
  30648. three: 217
  30649. }],
  30650. 195: [function(e, t, i) {
  30651. "use strict";
  30652. var n = e("./easing");
  30653. t.exports = {
  30654. globalDone: null,
  30655. funcs: [],
  30656. counter: 0,
  30657. uniqueID: 0,
  30658. start: function(e, t, i, r, o, a, s) {
  30659. return r = r || 0,
  30660. this.funcs.push({
  30661. func: e,
  30662. current: -r * Math.abs(t),
  30663. duration: (1 - Math.max(r, 0)) * Math.abs(t),
  30664. done: i,
  30665. easing: o || n.linearTween,
  30666. cycling: t < 0,
  30667. running: !0,
  30668. debug: r < 0,
  30669. name: a || "T" + this.counter,
  30670. id: void 0 === s ? this.counter : s,
  30671. paused: !1
  30672. }),
  30673. e(0, 16),
  30674. this.counter += 1,
  30675. e
  30676. },
  30677. trigger: function(e) {
  30678. var t = void 0 === e.delayRatio ? 0 : e.delayRatio
  30679. , i = e.func || function() {}
  30680. , r = void 0 === e.duration ? 0 : e.duration;
  30681. void 0 !== e.cycling && e.cycling && (r = -Math.abs(r));
  30682. var o = e.done || null
  30683. , a = e.easing || n.linearTween
  30684. , s = e.name || "R" + this.counter
  30685. , l = void 0 === e.id ? this.counter : e.id;
  30686. return this.start(i, r, o, t, a, s, l)
  30687. },
  30688. setTimeout: function(e, t, i) {
  30689. var n = void 0 === i ? this.counter : i;
  30690. return this.trigger({
  30691. done: e,
  30692. duration: void 0 === t ? 0 : t,
  30693. name: "O" + this.counter,
  30694. id: n
  30695. })
  30696. },
  30697. pause: function() {
  30698. this.paused = !0
  30699. },
  30700. resume: function() {
  30701. this.paused = !1
  30702. },
  30703. update: function(e) {
  30704. this.funcs.forEach(function(t) {
  30705. if (!(t.paused || (t.current += 1e3 * e,
  30706. t.current < 0)))
  30707. if (t.current >= t.duration && !t.cycling) {
  30708. var i = t.easing(1, 0, 1, 1);
  30709. t.func(i, 1e3 * e),
  30710. t.done && t.done(),
  30711. t.running = !1
  30712. } else {
  30713. var n = t.easing(t.current % t.duration / t.duration, 0, 1, 1)
  30714. , r = t.func(n, 1e3 * e) || !1;
  30715. r && (t.done && t.done(),
  30716. t.running = !1)
  30717. }
  30718. });
  30719. var t = this.funcs.length;
  30720. this.funcs = this.funcs.filter(function(e) {
  30721. return e.running
  30722. });
  30723. var i = this.funcs.length;
  30724. if (t > 0 && 0 === i && this.globalDone) {
  30725. var n = this.globalDone;
  30726. this.globalDone = null,
  30727. n()
  30728. }
  30729. },
  30730. adjustSpeed: function(e, t) {
  30731. for (var i = this.getById(e), n = 0; n < i.length; n++) {
  30732. var r = i[n];
  30733. r.duration /= t,
  30734. r.current /= t
  30735. }
  30736. },
  30737. getById: function(e) {
  30738. return this.funcs.filter(function(t) {
  30739. return e === t.id
  30740. })
  30741. },
  30742. get: function(e) {
  30743. for (var t = 0; t < this.funcs.length; t += 1)
  30744. if (this.funcs[t].func === e)
  30745. return this.funcs[t];
  30746. return null
  30747. },
  30748. isRunning: function(e) {
  30749. var t = this.get(e);
  30750. return null !== t && t.running
  30751. },
  30752. countActive: function() {
  30753. for (var e = 0, t = 0; t < this.funcs.length; t += 1)
  30754. e += this.funcs[t].running;
  30755. return e
  30756. },
  30757. listActive: function() {
  30758. for (var e = [], t = 0; t < this.funcs.length; t += 1)
  30759. this.funcs[t].running && e.push(this.funcs[t].name);
  30760. return e
  30761. },
  30762. done: function(e) {
  30763. this.globalDone = e
  30764. },
  30765. cancelById: function(e) {
  30766. var t = void 0 === e ? 0 : e;
  30767. this.funcs = this.funcs.filter(function(e) {
  30768. return e.id !== t
  30769. })
  30770. },
  30771. cancel: function(e) {
  30772. this.funcs = this.funcs.filter(function(t) {
  30773. return t.func !== e
  30774. })
  30775. },
  30776. getUniqueId: function() {
  30777. return this.uniqueID -= 1,
  30778. this.uniqueID
  30779. }
  30780. }
  30781. }
  30782. , {
  30783. "./easing": 186
  30784. }],
  30785. 196: [function(e, t, i) {
  30786. function n(e) {
  30787. if (this.set = {},
  30788. this.infContains = function() {
  30789. return !0
  30790. }
  30791. ,
  30792. "object" == typeof e)
  30793. if (e instanceof Array)
  30794. for (var t = 0; t < e.length; t++)
  30795. this.set[e[t]] = !0;
  30796. else
  30797. this.set = e;
  30798. else if ("function" == typeof e)
  30799. this.infContains = e;
  30800. else if ("undefined" != typeof e)
  30801. throw new Error("set must be either an array or an object.")
  30802. }
  30803. t.exports = n,
  30804. n.prototype.contains = function(e) {
  30805. return !!this.set[e]
  30806. }
  30807. ,
  30808. n.prototype.has = n.prototype.contains,
  30809. n.prototype.add = function(e) {
  30810. if (1 == arguments.length)
  30811. this.set[e] = !0;
  30812. else
  30813. for (var t = 0; t < arguments.length; t++)
  30814. this.set[arguments[t]] = !0
  30815. }
  30816. ,
  30817. n.prototype.addAll = function(e) {
  30818. if ("object" != typeof e && !(e instanceof Array))
  30819. throw new Error("arr must be an array.");
  30820. for (var t = 0; t < e.length; t++)
  30821. this.add(e[t])
  30822. }
  30823. ,
  30824. n.prototype.remove = function(e) {
  30825. if (1 == arguments.length)
  30826. delete this.set[e];
  30827. else
  30828. for (var t = 0; t < arguments.length; t++)
  30829. delete this.set[arguments[t]]
  30830. }
  30831. ,
  30832. n.prototype.delete = n.prototype.remove,
  30833. n.prototype.clear = function() {
  30834. this.set = {}
  30835. }
  30836. ,
  30837. n.prototype.size = function() {
  30838. return Object.keys(this.set).length
  30839. }
  30840. ,
  30841. n.prototype.toString = function() {
  30842. return "{" + Object.keys(this.set).toString() + "}"
  30843. }
  30844. ,
  30845. n.prototype.toArray = function() {
  30846. return "undefined" == typeof this.set ? [] : Object.keys(this.set)
  30847. }
  30848. ,
  30849. n.prototype["*values"] = n.prototype.toArray
  30850. }
  30851. , {}],
  30852. 197: [function(e, t, i) {}
  30853. , {}],
  30854. 198: [function(e, t, i) {
  30855. (function(t) {
  30856. "use strict";
  30857. function n() {
  30858. try {
  30859. var e = new Uint8Array(1);
  30860. return e.__proto__ = {
  30861. __proto__: Uint8Array.prototype,
  30862. foo: function() {
  30863. return 42
  30864. }
  30865. },
  30866. 42 === e.foo() && "function" == typeof e.subarray && 0 === e.subarray(1, 1).byteLength
  30867. } catch (e) {
  30868. return !1
  30869. }
  30870. }
  30871. function r() {
  30872. return a.TYPED_ARRAY_SUPPORT ? 2147483647 : 1073741823
  30873. }
  30874. function o(e, t) {
  30875. if (r() < t)
  30876. throw new RangeError("Invalid typed array length");
  30877. return a.TYPED_ARRAY_SUPPORT ? (e = new Uint8Array(t),
  30878. e.__proto__ = a.prototype) : (null === e && (e = new a(t)),
  30879. e.length = t),
  30880. e
  30881. }
  30882. function a(e, t, i) {
  30883. if (!(a.TYPED_ARRAY_SUPPORT || this instanceof a))
  30884. return new a(e,t,i);
  30885. if ("number" == typeof e) {
  30886. if ("string" == typeof t)
  30887. throw new Error("If encoding is specified then the first argument must be a string");
  30888. return h(this, e)
  30889. }
  30890. return s(this, e, t, i)
  30891. }
  30892. function s(e, t, i, n) {
  30893. if ("number" == typeof t)
  30894. throw new TypeError('"value" argument must not be a number');
  30895. return "undefined" != typeof ArrayBuffer && t instanceof ArrayBuffer ? p(e, t, i, n) : "string" == typeof t ? u(e, t, i) : f(e, t)
  30896. }
  30897. function l(e) {
  30898. if ("number" != typeof e)
  30899. throw new TypeError('"size" argument must be a number');
  30900. if (e < 0)
  30901. throw new RangeError('"size" argument must not be negative')
  30902. }
  30903. function c(e, t, i, n) {
  30904. return l(t),
  30905. t <= 0 ? o(e, t) : void 0 !== i ? "string" == typeof n ? o(e, t).fill(i, n) : o(e, t).fill(i) : o(e, t)
  30906. }
  30907. function h(e, t) {
  30908. if (l(t),
  30909. e = o(e, t < 0 ? 0 : 0 | g(t)),
  30910. !a.TYPED_ARRAY_SUPPORT)
  30911. for (var i = 0; i < t; ++i)
  30912. e[i] = 0;
  30913. return e
  30914. }
  30915. function u(e, t, i) {
  30916. if ("string" == typeof i && "" !== i || (i = "utf8"),
  30917. !a.isEncoding(i))
  30918. throw new TypeError('"encoding" must be a valid string encoding');
  30919. var n = 0 | v(t, i);
  30920. e = o(e, n);
  30921. var r = e.write(t, i);
  30922. return r !== n && (e = e.slice(0, r)),
  30923. e
  30924. }
  30925. function d(e, t) {
  30926. var i = t.length < 0 ? 0 : 0 | g(t.length);
  30927. e = o(e, i);
  30928. for (var n = 0; n < i; n += 1)
  30929. e[n] = 255 & t[n];
  30930. return e
  30931. }
  30932. function p(e, t, i, n) {
  30933. if (t.byteLength,
  30934. i < 0 || t.byteLength < i)
  30935. throw new RangeError("'offset' is out of bounds");
  30936. if (t.byteLength < i + (n || 0))
  30937. throw new RangeError("'length' is out of bounds");
  30938. return t = void 0 === i && void 0 === n ? new Uint8Array(t) : void 0 === n ? new Uint8Array(t,i) : new Uint8Array(t,i,n),
  30939. a.TYPED_ARRAY_SUPPORT ? (e = t,
  30940. e.__proto__ = a.prototype) : e = d(e, t),
  30941. e
  30942. }
  30943. function f(e, t) {
  30944. if (a.isBuffer(t)) {
  30945. var i = 0 | g(t.length);
  30946. return e = o(e, i),
  30947. 0 === e.length ? e : (t.copy(e, 0, 0, i),
  30948. e)
  30949. }
  30950. if (t) {
  30951. if ("undefined" != typeof ArrayBuffer && t.buffer instanceof ArrayBuffer || "length"in t)
  30952. return "number" != typeof t.length || K(t.length) ? o(e, 0) : d(e, t);
  30953. if ("Buffer" === t.type && $(t.data))
  30954. return d(e, t.data)
  30955. }
  30956. throw new TypeError("First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.")
  30957. }
  30958. function g(e) {
  30959. if (e >= r())
  30960. throw new RangeError("Attempt to allocate Buffer larger than maximum size: 0x" + r().toString(16) + " bytes");
  30961. return 0 | e
  30962. }
  30963. function m(e) {
  30964. return +e != e && (e = 0),
  30965. a.alloc(+e)
  30966. }
  30967. function v(e, t) {
  30968. if (a.isBuffer(e))
  30969. return e.length;
  30970. if ("undefined" != typeof ArrayBuffer && "function" == typeof ArrayBuffer.isView && (ArrayBuffer.isView(e) || e instanceof ArrayBuffer))
  30971. return e.byteLength;
  30972. "string" != typeof e && (e = "" + e);
  30973. var i = e.length;
  30974. if (0 === i)
  30975. return 0;
  30976. for (var n = !1; ; )
  30977. switch (t) {
  30978. case "ascii":
  30979. case "latin1":
  30980. case "binary":
  30981. return i;
  30982. case "utf8":
  30983. case "utf-8":
  30984. case void 0:
  30985. return j(e).length;
  30986. case "ucs2":
  30987. case "ucs-2":
  30988. case "utf16le":
  30989. case "utf-16le":
  30990. return 2 * i;
  30991. case "hex":
  30992. return i >>> 1;
  30993. case "base64":
  30994. return Z(e).length;
  30995. default:
  30996. if (n)
  30997. return j(e).length;
  30998. t = ("" + t).toLowerCase(),
  30999. n = !0
  31000. }
  31001. }
  31002. function A(e, t, i) {
  31003. var n = !1;
  31004. if ((void 0 === t || t < 0) && (t = 0),
  31005. t > this.length)
  31006. return "";
  31007. if ((void 0 === i || i > this.length) && (i = this.length),
  31008. i <= 0)
  31009. return "";
  31010. if (i >>>= 0,
  31011. t >>>= 0,
  31012. i <= t)
  31013. return "";
  31014. for (e || (e = "utf8"); ; )
  31015. switch (e) {
  31016. case "hex":
  31017. return L(this, t, i);
  31018. case "utf8":
  31019. case "utf-8":
  31020. return M(this, t, i);
  31021. case "ascii":
  31022. return P(this, t, i);
  31023. case "latin1":
  31024. case "binary":
  31025. return O(this, t, i);
  31026. case "base64":
  31027. return S(this, t, i);
  31028. case "ucs2":
  31029. case "ucs-2":
  31030. case "utf16le":
  31031. case "utf-16le":
  31032. return D(this, t, i);
  31033. default:
  31034. if (n)
  31035. throw new TypeError("Unknown encoding: " + e);
  31036. e = (e + "").toLowerCase(),
  31037. n = !0
  31038. }
  31039. }
  31040. function y(e, t, i) {
  31041. var n = e[t];
  31042. e[t] = e[i],
  31043. e[i] = n
  31044. }
  31045. function C(e, t, i, n, r) {
  31046. if (0 === e.length)
  31047. return -1;
  31048. if ("string" == typeof i ? (n = i,
  31049. i = 0) : i > 2147483647 ? i = 2147483647 : i < -2147483648 && (i = -2147483648),
  31050. i = +i,
  31051. isNaN(i) && (i = r ? 0 : e.length - 1),
  31052. i < 0 && (i = e.length + i),
  31053. i >= e.length) {
  31054. if (r)
  31055. return -1;
  31056. i = e.length - 1
  31057. } else if (i < 0) {
  31058. if (!r)
  31059. return -1;
  31060. i = 0
  31061. }
  31062. if ("string" == typeof t && (t = a.from(t, n)),
  31063. a.isBuffer(t))
  31064. return 0 === t.length ? -1 : I(e, t, i, n, r);
  31065. if ("number" == typeof t)
  31066. return t &= 255,
  31067. a.TYPED_ARRAY_SUPPORT && "function" == typeof Uint8Array.prototype.indexOf ? r ? Uint8Array.prototype.indexOf.call(e, t, i) : Uint8Array.prototype.lastIndexOf.call(e, t, i) : I(e, [t], i, n, r);
  31068. throw new TypeError("val must be string, number or Buffer")
  31069. }
  31070. function I(e, t, i, n, r) {
  31071. function o(e, t) {
  31072. return 1 === a ? e[t] : e.readUInt16BE(t * a)
  31073. }
  31074. var a = 1
  31075. , s = e.length
  31076. , l = t.length;
  31077. if (void 0 !== n && (n = String(n).toLowerCase(),
  31078. "ucs2" === n || "ucs-2" === n || "utf16le" === n || "utf-16le" === n)) {
  31079. if (e.length < 2 || t.length < 2)
  31080. return -1;
  31081. a = 2,
  31082. s /= 2,
  31083. l /= 2,
  31084. i /= 2
  31085. }
  31086. var c;
  31087. if (r) {
  31088. var h = -1;
  31089. for (c = i; c < s; c++)
  31090. if (o(e, c) === o(t, h === -1 ? 0 : c - h)) {
  31091. if (h === -1 && (h = c),
  31092. c - h + 1 === l)
  31093. return h * a
  31094. } else
  31095. h !== -1 && (c -= c - h),
  31096. h = -1
  31097. } else
  31098. for (i + l > s && (i = s - l),
  31099. c = i; c >= 0; c--) {
  31100. for (var u = !0, d = 0; d < l; d++)
  31101. if (o(e, c + d) !== o(t, d)) {
  31102. u = !1;
  31103. break
  31104. }
  31105. if (u)
  31106. return c
  31107. }
  31108. return -1
  31109. }
  31110. function E(e, t, i, n) {
  31111. i = Number(i) || 0;
  31112. var r = e.length - i;
  31113. n ? (n = Number(n),
  31114. n > r && (n = r)) : n = r;
  31115. var o = t.length;
  31116. if (o % 2 !== 0)
  31117. throw new TypeError("Invalid hex string");
  31118. n > o / 2 && (n = o / 2);
  31119. for (var a = 0; a < n; ++a) {
  31120. var s = parseInt(t.substr(2 * a, 2), 16);
  31121. if (isNaN(s))
  31122. return a;
  31123. e[i + a] = s
  31124. }
  31125. return a
  31126. }
  31127. function b(e, t, i, n) {
  31128. return q(j(t, e.length - i), e, i, n)
  31129. }
  31130. function w(e, t, i, n) {
  31131. return q(Y(t), e, i, n)
  31132. }
  31133. function _(e, t, i, n) {
  31134. return w(e, t, i, n)
  31135. }
  31136. function T(e, t, i, n) {
  31137. return q(Z(t), e, i, n)
  31138. }
  31139. function x(e, t, i, n) {
  31140. return q(X(t, e.length - i), e, i, n)
  31141. }
  31142. function S(e, t, i) {
  31143. return 0 === t && i === e.length ? Q.fromByteArray(e) : Q.fromByteArray(e.slice(t, i))
  31144. }
  31145. function M(e, t, i) {
  31146. i = Math.min(e.length, i);
  31147. for (var n = [], r = t; r < i; ) {
  31148. var o = e[r]
  31149. , a = null
  31150. , s = o > 239 ? 4 : o > 223 ? 3 : o > 191 ? 2 : 1;
  31151. if (r + s <= i) {
  31152. var l, c, h, u;
  31153. switch (s) {
  31154. case 1:
  31155. o < 128 && (a = o);
  31156. break;
  31157. case 2:
  31158. l = e[r + 1],
  31159. 128 === (192 & l) && (u = (31 & o) << 6 | 63 & l,
  31160. u > 127 && (a = u));
  31161. break;
  31162. case 3:
  31163. l = e[r + 1],
  31164. c = e[r + 2],
  31165. 128 === (192 & l) && 128 === (192 & c) && (u = (15 & o) << 12 | (63 & l) << 6 | 63 & c,
  31166. u > 2047 && (u < 55296 || u > 57343) && (a = u));
  31167. break;
  31168. case 4:
  31169. l = e[r + 1],
  31170. c = e[r + 2],
  31171. h = e[r + 3],
  31172. 128 === (192 & l) && 128 === (192 & c) && 128 === (192 & h) && (u = (15 & o) << 18 | (63 & l) << 12 | (63 & c) << 6 | 63 & h,
  31173. u > 65535 && u < 1114112 && (a = u))
  31174. }
  31175. }
  31176. null === a ? (a = 65533,
  31177. s = 1) : a > 65535 && (a -= 65536,
  31178. n.push(a >>> 10 & 1023 | 55296),
  31179. a = 56320 | 1023 & a),
  31180. n.push(a),
  31181. r += s
  31182. }
  31183. return R(n)
  31184. }
  31185. function R(e) {
  31186. var t = e.length;
  31187. if (t <= ee)
  31188. return String.fromCharCode.apply(String, e);
  31189. for (var i = "", n = 0; n < t; )
  31190. i += String.fromCharCode.apply(String, e.slice(n, n += ee));
  31191. return i
  31192. }
  31193. function P(e, t, i) {
  31194. var n = "";
  31195. i = Math.min(e.length, i);
  31196. for (var r = t; r < i; ++r)
  31197. n += String.fromCharCode(127 & e[r]);
  31198. return n
  31199. }
  31200. function O(e, t, i) {
  31201. var n = "";
  31202. i = Math.min(e.length, i);
  31203. for (var r = t; r < i; ++r)
  31204. n += String.fromCharCode(e[r]);
  31205. return n
  31206. }
  31207. function L(e, t, i) {
  31208. var n = e.length;
  31209. (!t || t < 0) && (t = 0),
  31210. (!i || i < 0 || i > n) && (i = n);
  31211. for (var r = "", o = t; o < i; ++o)
  31212. r += W(e[o]);
  31213. return r
  31214. }
  31215. function D(e, t, i) {
  31216. for (var n = e.slice(t, i), r = "", o = 0; o < n.length; o += 2)
  31217. r += String.fromCharCode(n[o] + 256 * n[o + 1]);
  31218. return r
  31219. }
  31220. function N(e, t, i) {
  31221. if (e % 1 !== 0 || e < 0)
  31222. throw new RangeError("offset is not uint");
  31223. if (e + t > i)
  31224. throw new RangeError("Trying to access beyond buffer length")
  31225. }
  31226. function B(e, t, i, n, r, o) {
  31227. if (!a.isBuffer(e))
  31228. throw new TypeError('"buffer" argument must be a Buffer instance');
  31229. if (t > r || t < o)
  31230. throw new RangeError('"value" argument is out of bounds');
  31231. if (i + n > e.length)
  31232. throw new RangeError("Index out of range")
  31233. }
  31234. function F(e, t, i, n) {
  31235. t < 0 && (t = 65535 + t + 1);
  31236. for (var r = 0, o = Math.min(e.length - i, 2); r < o; ++r)
  31237. e[i + r] = (t & 255 << 8 * (n ? r : 1 - r)) >>> 8 * (n ? r : 1 - r)
  31238. }
  31239. function V(e, t, i, n) {
  31240. t < 0 && (t = 4294967295 + t + 1);
  31241. for (var r = 0, o = Math.min(e.length - i, 4); r < o; ++r)
  31242. e[i + r] = t >>> 8 * (n ? r : 3 - r) & 255
  31243. }
  31244. function U(e, t, i, n, r, o) {
  31245. if (i + n > e.length)
  31246. throw new RangeError("Index out of range");
  31247. if (i < 0)
  31248. throw new RangeError("Index out of range")
  31249. }
  31250. function k(e, t, i, n, r) {
  31251. return r || U(e, t, i, 4, 3.4028234663852886e38, -3.4028234663852886e38),
  31252. J.write(e, t, i, n, 23, 4),
  31253. i + 4
  31254. }
  31255. function H(e, t, i, n, r) {
  31256. return r || U(e, t, i, 8, 1.7976931348623157e308, -1.7976931348623157e308),
  31257. J.write(e, t, i, n, 52, 8),
  31258. i + 8
  31259. }
  31260. function G(e) {
  31261. if (e = z(e).replace(te, ""),
  31262. e.length < 2)
  31263. return "";
  31264. for (; e.length % 4 !== 0; )
  31265. e += "=";
  31266. return e
  31267. }
  31268. function z(e) {
  31269. return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
  31270. }
  31271. function W(e) {
  31272. return e < 16 ? "0" + e.toString(16) : e.toString(16)
  31273. }
  31274. function j(e, t) {
  31275. t = t || 1 / 0;
  31276. for (var i, n = e.length, r = null, o = [], a = 0; a < n; ++a) {
  31277. if (i = e.charCodeAt(a),
  31278. i > 55295 && i < 57344) {
  31279. if (!r) {
  31280. if (i > 56319) {
  31281. (t -= 3) > -1 && o.push(239, 191, 189);
  31282. continue
  31283. }
  31284. if (a + 1 === n) {
  31285. (t -= 3) > -1 && o.push(239, 191, 189);
  31286. continue
  31287. }
  31288. r = i;
  31289. continue
  31290. }
  31291. if (i < 56320) {
  31292. (t -= 3) > -1 && o.push(239, 191, 189),
  31293. r = i;
  31294. continue
  31295. }
  31296. i = (r - 55296 << 10 | i - 56320) + 65536
  31297. } else
  31298. r && (t -= 3) > -1 && o.push(239, 191, 189);
  31299. if (r = null,
  31300. i < 128) {
  31301. if ((t -= 1) < 0)
  31302. break;
  31303. o.push(i)
  31304. } else if (i < 2048) {
  31305. if ((t -= 2) < 0)
  31306. break;
  31307. o.push(i >> 6 | 192, 63 & i | 128)
  31308. } else if (i < 65536) {
  31309. if ((t -= 3) < 0)
  31310. break;
  31311. o.push(i >> 12 | 224, i >> 6 & 63 | 128, 63 & i | 128)
  31312. } else {
  31313. if (!(i < 1114112))
  31314. throw new Error("Invalid code point");
  31315. if ((t -= 4) < 0)
  31316. break;
  31317. o.push(i >> 18 | 240, i >> 12 & 63 | 128, i >> 6 & 63 | 128, 63 & i | 128)
  31318. }
  31319. }
  31320. return o
  31321. }
  31322. function Y(e) {
  31323. for (var t = [], i = 0; i < e.length; ++i)
  31324. t.push(255 & e.charCodeAt(i));
  31325. return t
  31326. }
  31327. function X(e, t) {
  31328. for (var i, n, r, o = [], a = 0; a < e.length && !((t -= 2) < 0); ++a)
  31329. i = e.charCodeAt(a),
  31330. n = i >> 8,
  31331. r = i % 256,
  31332. o.push(r),
  31333. o.push(n);
  31334. return o
  31335. }
  31336. function Z(e) {
  31337. return Q.toByteArray(G(e))
  31338. }
  31339. function q(e, t, i, n) {
  31340. for (var r = 0; r < n && !(r + i >= t.length || r >= e.length); ++r)
  31341. t[r + i] = e[r];
  31342. return r
  31343. }
  31344. function K(e) {
  31345. return e !== e
  31346. }
  31347. var Q = e("base64-js")
  31348. , J = e("ieee754")
  31349. , $ = e("isarray");
  31350. i.Buffer = a,
  31351. i.SlowBuffer = m,
  31352. i.INSPECT_MAX_BYTES = 50,
  31353. a.TYPED_ARRAY_SUPPORT = void 0 !== t.TYPED_ARRAY_SUPPORT ? t.TYPED_ARRAY_SUPPORT : n(),
  31354. i.kMaxLength = r(),
  31355. a.poolSize = 8192,
  31356. a._augment = function(e) {
  31357. return e.__proto__ = a.prototype,
  31358. e
  31359. }
  31360. ,
  31361. a.from = function(e, t, i) {
  31362. return s(null, e, t, i)
  31363. }
  31364. ,
  31365. a.TYPED_ARRAY_SUPPORT && (a.prototype.__proto__ = Uint8Array.prototype,
  31366. a.__proto__ = Uint8Array,
  31367. "undefined" != typeof Symbol && Symbol.species && a[Symbol.species] === a && Object.defineProperty(a, Symbol.species, {
  31368. value: null,
  31369. configurable: !0
  31370. })),
  31371. a.alloc = function(e, t, i) {
  31372. return c(null, e, t, i)
  31373. }
  31374. ,
  31375. a.allocUnsafe = function(e) {
  31376. return h(null, e)
  31377. }
  31378. ,
  31379. a.allocUnsafeSlow = function(e) {
  31380. return h(null, e)
  31381. }
  31382. ,
  31383. a.isBuffer = function(e) {
  31384. return !(null == e || !e._isBuffer)
  31385. }
  31386. ,
  31387. a.compare = function(e, t) {
  31388. if (!a.isBuffer(e) || !a.isBuffer(t))
  31389. throw new TypeError("Arguments must be Buffers");
  31390. if (e === t)
  31391. return 0;
  31392. for (var i = e.length, n = t.length, r = 0, o = Math.min(i, n); r < o; ++r)
  31393. if (e[r] !== t[r]) {
  31394. i = e[r],
  31395. n = t[r];
  31396. break
  31397. }
  31398. return i < n ? -1 : n < i ? 1 : 0
  31399. }
  31400. ,
  31401. a.isEncoding = function(e) {
  31402. switch (String(e).toLowerCase()) {
  31403. case "hex":
  31404. case "utf8":
  31405. case "utf-8":
  31406. case "ascii":
  31407. case "latin1":
  31408. case "binary":
  31409. case "base64":
  31410. case "ucs2":
  31411. case "ucs-2":
  31412. case "utf16le":
  31413. case "utf-16le":
  31414. return !0;
  31415. default:
  31416. return !1
  31417. }
  31418. }
  31419. ,
  31420. a.concat = function(e, t) {
  31421. if (!$(e))
  31422. throw new TypeError('"list" argument must be an Array of Buffers');
  31423. if (0 === e.length)
  31424. return a.alloc(0);
  31425. var i;
  31426. if (void 0 === t)
  31427. for (t = 0,
  31428. i = 0; i < e.length; ++i)
  31429. t += e[i].length;
  31430. var n = a.allocUnsafe(t)
  31431. , r = 0;
  31432. for (i = 0; i < e.length; ++i) {
  31433. var o = e[i];
  31434. if (!a.isBuffer(o))
  31435. throw new TypeError('"list" argument must be an Array of Buffers');
  31436. o.copy(n, r),
  31437. r += o.length
  31438. }
  31439. return n
  31440. }
  31441. ,
  31442. a.byteLength = v,
  31443. a.prototype._isBuffer = !0,
  31444. a.prototype.swap16 = function() {
  31445. var e = this.length;
  31446. if (e % 2 !== 0)
  31447. throw new RangeError("Buffer size must be a multiple of 16-bits");
  31448. for (var t = 0; t < e; t += 2)
  31449. y(this, t, t + 1);
  31450. return this
  31451. }
  31452. ,
  31453. a.prototype.swap32 = function() {
  31454. var e = this.length;
  31455. if (e % 4 !== 0)
  31456. throw new RangeError("Buffer size must be a multiple of 32-bits");
  31457. for (var t = 0; t < e; t += 4)
  31458. y(this, t, t + 3),
  31459. y(this, t + 1, t + 2);
  31460. return this
  31461. }
  31462. ,
  31463. a.prototype.swap64 = function() {
  31464. var e = this.length;
  31465. if (e % 8 !== 0)
  31466. throw new RangeError("Buffer size must be a multiple of 64-bits");
  31467. for (var t = 0; t < e; t += 8)
  31468. y(this, t, t + 7),
  31469. y(this, t + 1, t + 6),
  31470. y(this, t + 2, t + 5),
  31471. y(this, t + 3, t + 4);
  31472. return this
  31473. }
  31474. ,
  31475. a.prototype.toString = function() {
  31476. var e = 0 | this.length;
  31477. return 0 === e ? "" : 0 === arguments.length ? M(this, 0, e) : A.apply(this, arguments)
  31478. }
  31479. ,
  31480. a.prototype.equals = function(e) {
  31481. if (!a.isBuffer(e))
  31482. throw new TypeError("Argument must be a Buffer");
  31483. return this === e || 0 === a.compare(this, e)
  31484. }
  31485. ,
  31486. a.prototype.inspect = function() {
  31487. var e = ""
  31488. , t = i.INSPECT_MAX_BYTES;
  31489. return this.length > 0 && (e = this.toString("hex", 0, t).match(/.{2}/g).join(" "),
  31490. this.length > t && (e += " ... ")),
  31491. "<Buffer " + e + ">"
  31492. }
  31493. ,
  31494. a.prototype.compare = function(e, t, i, n, r) {
  31495. if (!a.isBuffer(e))
  31496. throw new TypeError("Argument must be a Buffer");
  31497. if (void 0 === t && (t = 0),
  31498. void 0 === i && (i = e ? e.length : 0),
  31499. void 0 === n && (n = 0),
  31500. void 0 === r && (r = this.length),
  31501. t < 0 || i > e.length || n < 0 || r > this.length)
  31502. throw new RangeError("out of range index");
  31503. if (n >= r && t >= i)
  31504. return 0;
  31505. if (n >= r)
  31506. return -1;
  31507. if (t >= i)
  31508. return 1;
  31509. if (t >>>= 0,
  31510. i >>>= 0,
  31511. n >>>= 0,
  31512. r >>>= 0,
  31513. this === e)
  31514. return 0;
  31515. for (var o = r - n, s = i - t, l = Math.min(o, s), c = this.slice(n, r), h = e.slice(t, i), u = 0; u < l; ++u)
  31516. if (c[u] !== h[u]) {
  31517. o = c[u],
  31518. s = h[u];
  31519. break
  31520. }
  31521. return o < s ? -1 : s < o ? 1 : 0
  31522. }
  31523. ,
  31524. a.prototype.includes = function(e, t, i) {
  31525. return this.indexOf(e, t, i) !== -1
  31526. }
  31527. ,
  31528. a.prototype.indexOf = function(e, t, i) {
  31529. return C(this, e, t, i, !0)
  31530. }
  31531. ,
  31532. a.prototype.lastIndexOf = function(e, t, i) {
  31533. return C(this, e, t, i, !1)
  31534. }
  31535. ,
  31536. a.prototype.write = function(e, t, i, n) {
  31537. if (void 0 === t)
  31538. n = "utf8",
  31539. i = this.length,
  31540. t = 0;
  31541. else if (void 0 === i && "string" == typeof t)
  31542. n = t,
  31543. i = this.length,
  31544. t = 0;
  31545. else {
  31546. if (!isFinite(t))
  31547. throw new Error("Buffer.write(string, encoding, offset[, length]) is no longer supported");
  31548. t |= 0,
  31549. isFinite(i) ? (i |= 0,
  31550. void 0 === n && (n = "utf8")) : (n = i,
  31551. i = void 0)
  31552. }
  31553. var r = this.length - t;
  31554. if ((void 0 === i || i > r) && (i = r),
  31555. e.length > 0 && (i < 0 || t < 0) || t > this.length)
  31556. throw new RangeError("Attempt to write outside buffer bounds");
  31557. n || (n = "utf8");
  31558. for (var o = !1; ; )
  31559. switch (n) {
  31560. case "hex":
  31561. return E(this, e, t, i);
  31562. case "utf8":
  31563. case "utf-8":
  31564. return b(this, e, t, i);
  31565. case "ascii":
  31566. return w(this, e, t, i);
  31567. case "latin1":
  31568. case "binary":
  31569. return _(this, e, t, i);
  31570. case "base64":
  31571. return T(this, e, t, i);
  31572. case "ucs2":
  31573. case "ucs-2":
  31574. case "utf16le":
  31575. case "utf-16le":
  31576. return x(this, e, t, i);
  31577. default:
  31578. if (o)
  31579. throw new TypeError("Unknown encoding: " + n);
  31580. n = ("" + n).toLowerCase(),
  31581. o = !0
  31582. }
  31583. }
  31584. ,
  31585. a.prototype.toJSON = function() {
  31586. return {
  31587. type: "Buffer",
  31588. data: Array.prototype.slice.call(this._arr || this, 0)
  31589. }
  31590. }
  31591. ;
  31592. var ee = 4096;
  31593. a.prototype.slice = function(e, t) {
  31594. var i = this.length;
  31595. e = ~~e,
  31596. t = void 0 === t ? i : ~~t,
  31597. e < 0 ? (e += i,
  31598. e < 0 && (e = 0)) : e > i && (e = i),
  31599. t < 0 ? (t += i,
  31600. t < 0 && (t = 0)) : t > i && (t = i),
  31601. t < e && (t = e);
  31602. var n;
  31603. if (a.TYPED_ARRAY_SUPPORT)
  31604. n = this.subarray(e, t),
  31605. n.__proto__ = a.prototype;
  31606. else {
  31607. var r = t - e;
  31608. n = new a(r,void 0);
  31609. for (var o = 0; o < r; ++o)
  31610. n[o] = this[o + e]
  31611. }
  31612. return n
  31613. }
  31614. ,
  31615. a.prototype.readUIntLE = function(e, t, i) {
  31616. e |= 0,
  31617. t |= 0,
  31618. i || N(e, t, this.length);
  31619. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31620. n += this[e + o] * r;
  31621. return n
  31622. }
  31623. ,
  31624. a.prototype.readUIntBE = function(e, t, i) {
  31625. e |= 0,
  31626. t |= 0,
  31627. i || N(e, t, this.length);
  31628. for (var n = this[e + --t], r = 1; t > 0 && (r *= 256); )
  31629. n += this[e + --t] * r;
  31630. return n
  31631. }
  31632. ,
  31633. a.prototype.readUInt8 = function(e, t) {
  31634. return t || N(e, 1, this.length),
  31635. this[e]
  31636. }
  31637. ,
  31638. a.prototype.readUInt16LE = function(e, t) {
  31639. return t || N(e, 2, this.length),
  31640. this[e] | this[e + 1] << 8
  31641. }
  31642. ,
  31643. a.prototype.readUInt16BE = function(e, t) {
  31644. return t || N(e, 2, this.length),
  31645. this[e] << 8 | this[e + 1]
  31646. }
  31647. ,
  31648. a.prototype.readUInt32LE = function(e, t) {
  31649. return t || N(e, 4, this.length),
  31650. (this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 * this[e + 3]
  31651. }
  31652. ,
  31653. a.prototype.readUInt32BE = function(e, t) {
  31654. return t || N(e, 4, this.length),
  31655. 16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3])
  31656. }
  31657. ,
  31658. a.prototype.readIntLE = function(e, t, i) {
  31659. e |= 0,
  31660. t |= 0,
  31661. i || N(e, t, this.length);
  31662. for (var n = this[e], r = 1, o = 0; ++o < t && (r *= 256); )
  31663. n += this[e + o] * r;
  31664. return r *= 128,
  31665. n >= r && (n -= Math.pow(2, 8 * t)),
  31666. n
  31667. }
  31668. ,
  31669. a.prototype.readIntBE = function(e, t, i) {
  31670. e |= 0,
  31671. t |= 0,
  31672. i || N(e, t, this.length);
  31673. for (var n = t, r = 1, o = this[e + --n]; n > 0 && (r *= 256); )
  31674. o += this[e + --n] * r;
  31675. return r *= 128,
  31676. o >= r && (o -= Math.pow(2, 8 * t)),
  31677. o
  31678. }
  31679. ,
  31680. a.prototype.readInt8 = function(e, t) {
  31681. return t || N(e, 1, this.length),
  31682. 128 & this[e] ? (255 - this[e] + 1) * -1 : this[e]
  31683. }
  31684. ,
  31685. a.prototype.readInt16LE = function(e, t) {
  31686. t || N(e, 2, this.length);
  31687. var i = this[e] | this[e + 1] << 8;
  31688. return 32768 & i ? 4294901760 | i : i
  31689. }
  31690. ,
  31691. a.prototype.readInt16BE = function(e, t) {
  31692. t || N(e, 2, this.length);
  31693. var i = this[e + 1] | this[e] << 8;
  31694. return 32768 & i ? 4294901760 | i : i
  31695. }
  31696. ,
  31697. a.prototype.readInt32LE = function(e, t) {
  31698. return t || N(e, 4, this.length),
  31699. this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] << 24
  31700. }
  31701. ,
  31702. a.prototype.readInt32BE = function(e, t) {
  31703. return t || N(e, 4, this.length),
  31704. this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e + 3]
  31705. }
  31706. ,
  31707. a.prototype.readFloatLE = function(e, t) {
  31708. return t || N(e, 4, this.length),
  31709. J.read(this, e, !0, 23, 4)
  31710. }
  31711. ,
  31712. a.prototype.readFloatBE = function(e, t) {
  31713. return t || N(e, 4, this.length),
  31714. J.read(this, e, !1, 23, 4)
  31715. }
  31716. ,
  31717. a.prototype.readDoubleLE = function(e, t) {
  31718. return t || N(e, 8, this.length),
  31719. J.read(this, e, !0, 52, 8)
  31720. }
  31721. ,
  31722. a.prototype.readDoubleBE = function(e, t) {
  31723. return t || N(e, 8, this.length),
  31724. J.read(this, e, !1, 52, 8)
  31725. }
  31726. ,
  31727. a.prototype.writeUIntLE = function(e, t, i, n) {
  31728. if (e = +e,
  31729. t |= 0,
  31730. i |= 0,
  31731. !n) {
  31732. var r = Math.pow(2, 8 * i) - 1;
  31733. B(this, e, t, i, r, 0)
  31734. }
  31735. var o = 1
  31736. , a = 0;
  31737. for (this[t] = 255 & e; ++a < i && (o *= 256); )
  31738. this[t + a] = e / o & 255;
  31739. return t + i
  31740. }
  31741. ,
  31742. a.prototype.writeUIntBE = function(e, t, i, n) {
  31743. if (e = +e,
  31744. t |= 0,
  31745. i |= 0,
  31746. !n) {
  31747. var r = Math.pow(2, 8 * i) - 1;
  31748. B(this, e, t, i, r, 0)
  31749. }
  31750. var o = i - 1
  31751. , a = 1;
  31752. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31753. this[t + o] = e / a & 255;
  31754. return t + i
  31755. }
  31756. ,
  31757. a.prototype.writeUInt8 = function(e, t, i) {
  31758. return e = +e,
  31759. t |= 0,
  31760. i || B(this, e, t, 1, 255, 0),
  31761. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31762. this[t] = 255 & e,
  31763. t + 1
  31764. }
  31765. ,
  31766. a.prototype.writeUInt16LE = function(e, t, i) {
  31767. return e = +e,
  31768. t |= 0,
  31769. i || B(this, e, t, 2, 65535, 0),
  31770. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31771. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31772. t + 2
  31773. }
  31774. ,
  31775. a.prototype.writeUInt16BE = function(e, t, i) {
  31776. return e = +e,
  31777. t |= 0,
  31778. i || B(this, e, t, 2, 65535, 0),
  31779. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31780. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31781. t + 2
  31782. }
  31783. ,
  31784. a.prototype.writeUInt32LE = function(e, t, i) {
  31785. return e = +e,
  31786. t |= 0,
  31787. i || B(this, e, t, 4, 4294967295, 0),
  31788. a.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
  31789. this[t + 2] = e >>> 16,
  31790. this[t + 1] = e >>> 8,
  31791. this[t] = 255 & e) : V(this, e, t, !0),
  31792. t + 4
  31793. }
  31794. ,
  31795. a.prototype.writeUInt32BE = function(e, t, i) {
  31796. return e = +e,
  31797. t |= 0,
  31798. i || B(this, e, t, 4, 4294967295, 0),
  31799. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31800. this[t + 1] = e >>> 16,
  31801. this[t + 2] = e >>> 8,
  31802. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31803. t + 4
  31804. }
  31805. ,
  31806. a.prototype.writeIntLE = function(e, t, i, n) {
  31807. if (e = +e,
  31808. t |= 0,
  31809. !n) {
  31810. var r = Math.pow(2, 8 * i - 1);
  31811. B(this, e, t, i, r - 1, -r)
  31812. }
  31813. var o = 0
  31814. , a = 1
  31815. , s = 0;
  31816. for (this[t] = 255 & e; ++o < i && (a *= 256); )
  31817. e < 0 && 0 === s && 0 !== this[t + o - 1] && (s = 1),
  31818. this[t + o] = (e / a >> 0) - s & 255;
  31819. return t + i
  31820. }
  31821. ,
  31822. a.prototype.writeIntBE = function(e, t, i, n) {
  31823. if (e = +e,
  31824. t |= 0,
  31825. !n) {
  31826. var r = Math.pow(2, 8 * i - 1);
  31827. B(this, e, t, i, r - 1, -r)
  31828. }
  31829. var o = i - 1
  31830. , a = 1
  31831. , s = 0;
  31832. for (this[t + o] = 255 & e; --o >= 0 && (a *= 256); )
  31833. e < 0 && 0 === s && 0 !== this[t + o + 1] && (s = 1),
  31834. this[t + o] = (e / a >> 0) - s & 255;
  31835. return t + i
  31836. }
  31837. ,
  31838. a.prototype.writeInt8 = function(e, t, i) {
  31839. return e = +e,
  31840. t |= 0,
  31841. i || B(this, e, t, 1, 127, -128),
  31842. a.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
  31843. e < 0 && (e = 255 + e + 1),
  31844. this[t] = 255 & e,
  31845. t + 1
  31846. }
  31847. ,
  31848. a.prototype.writeInt16LE = function(e, t, i) {
  31849. return e = +e,
  31850. t |= 0,
  31851. i || B(this, e, t, 2, 32767, -32768),
  31852. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31853. this[t + 1] = e >>> 8) : F(this, e, t, !0),
  31854. t + 2
  31855. }
  31856. ,
  31857. a.prototype.writeInt16BE = function(e, t, i) {
  31858. return e = +e,
  31859. t |= 0,
  31860. i || B(this, e, t, 2, 32767, -32768),
  31861. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
  31862. this[t + 1] = 255 & e) : F(this, e, t, !1),
  31863. t + 2
  31864. }
  31865. ,
  31866. a.prototype.writeInt32LE = function(e, t, i) {
  31867. return e = +e,
  31868. t |= 0,
  31869. i || B(this, e, t, 4, 2147483647, -2147483648),
  31870. a.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
  31871. this[t + 1] = e >>> 8,
  31872. this[t + 2] = e >>> 16,
  31873. this[t + 3] = e >>> 24) : V(this, e, t, !0),
  31874. t + 4
  31875. }
  31876. ,
  31877. a.prototype.writeInt32BE = function(e, t, i) {
  31878. return e = +e,
  31879. t |= 0,
  31880. i || B(this, e, t, 4, 2147483647, -2147483648),
  31881. e < 0 && (e = 4294967295 + e + 1),
  31882. a.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
  31883. this[t + 1] = e >>> 16,
  31884. this[t + 2] = e >>> 8,
  31885. this[t + 3] = 255 & e) : V(this, e, t, !1),
  31886. t + 4
  31887. }
  31888. ,
  31889. a.prototype.writeFloatLE = function(e, t, i) {
  31890. return k(this, e, t, !0, i)
  31891. }
  31892. ,
  31893. a.prototype.writeFloatBE = function(e, t, i) {
  31894. return k(this, e, t, !1, i)
  31895. }
  31896. ,
  31897. a.prototype.writeDoubleLE = function(e, t, i) {
  31898. return H(this, e, t, !0, i)
  31899. }
  31900. ,
  31901. a.prototype.writeDoubleBE = function(e, t, i) {
  31902. return H(this, e, t, !1, i)
  31903. }
  31904. ,
  31905. a.prototype.copy = function(e, t, i, n) {
  31906. if (i || (i = 0),
  31907. n || 0 === n || (n = this.length),
  31908. t >= e.length && (t = e.length),
  31909. t || (t = 0),
  31910. n > 0 && n < i && (n = i),
  31911. n === i)
  31912. return 0;
  31913. if (0 === e.length || 0 === this.length)
  31914. return 0;
  31915. if (t < 0)
  31916. throw new RangeError("targetStart out of bounds");
  31917. if (i < 0 || i >= this.length)
  31918. throw new RangeError("sourceStart out of bounds");
  31919. if (n < 0)
  31920. throw new RangeError("sourceEnd out of bounds");
  31921. n > this.length && (n = this.length),
  31922. e.length - t < n - i && (n = e.length - t + i);
  31923. var r, o = n - i;
  31924. if (this === e && i < t && t < n)
  31925. for (r = o - 1; r >= 0; --r)
  31926. e[r + t] = this[r + i];
  31927. else if (o < 1e3 || !a.TYPED_ARRAY_SUPPORT)
  31928. for (r = 0; r < o; ++r)
  31929. e[r + t] = this[r + i];
  31930. else
  31931. Uint8Array.prototype.set.call(e, this.subarray(i, i + o), t);
  31932. return o
  31933. }
  31934. ,
  31935. a.prototype.fill = function(e, t, i, n) {
  31936. if ("string" == typeof e) {
  31937. if ("string" == typeof t ? (n = t,
  31938. t = 0,
  31939. i = this.length) : "string" == typeof i && (n = i,
  31940. i = this.length),
  31941. 1 === e.length) {
  31942. var r = e.charCodeAt(0);
  31943. r < 256 && (e = r)
  31944. }
  31945. if (void 0 !== n && "string" != typeof n)
  31946. throw new TypeError("encoding must be a string");
  31947. if ("string" == typeof n && !a.isEncoding(n))
  31948. throw new TypeError("Unknown encoding: " + n)
  31949. } else
  31950. "number" == typeof e && (e &= 255);
  31951. if (t < 0 || this.length < t || this.length < i)
  31952. throw new RangeError("Out of range index");
  31953. if (i <= t)
  31954. return this;
  31955. t >>>= 0,
  31956. i = void 0 === i ? this.length : i >>> 0,
  31957. e || (e = 0);
  31958. var o;
  31959. if ("number" == typeof e)
  31960. for (o = t; o < i; ++o)
  31961. this[o] = e;
  31962. else {
  31963. var s = a.isBuffer(e) ? e : j(new a(e,n).toString())
  31964. , l = s.length;
  31965. for (o = 0; o < i - t; ++o)
  31966. this[o + t] = s[o % l]
  31967. }
  31968. return this
  31969. }
  31970. ;
  31971. var te = /[^+\/0-9A-Za-z-_]/g
  31972. }
  31973. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  31974. }
  31975. , {
  31976. "base64-js": 199,
  31977. ieee754: 200,
  31978. isarray: 201
  31979. }],
  31980. 199: [function(e, t, i) {
  31981. "use strict";
  31982. function n(e) {
  31983. var t = e.length;
  31984. if (t % 4 > 0)
  31985. throw new Error("Invalid string. Length must be a multiple of 4");
  31986. return "=" === e[t - 2] ? 2 : "=" === e[t - 1] ? 1 : 0
  31987. }
  31988. function r(e) {
  31989. return 3 * e.length / 4 - n(e)
  31990. }
  31991. function o(e) {
  31992. var t, i, r, o, a, s, l = e.length;
  31993. a = n(e),
  31994. s = new u(3 * l / 4 - a),
  31995. r = a > 0 ? l - 4 : l;
  31996. var c = 0;
  31997. for (t = 0,
  31998. i = 0; t < r; t += 4,
  31999. i += 3)
  32000. o = h[e.charCodeAt(t)] << 18 | h[e.charCodeAt(t + 1)] << 12 | h[e.charCodeAt(t + 2)] << 6 | h[e.charCodeAt(t + 3)],
  32001. s[c++] = o >> 16 & 255,
  32002. s[c++] = o >> 8 & 255,
  32003. s[c++] = 255 & o;
  32004. return 2 === a ? (o = h[e.charCodeAt(t)] << 2 | h[e.charCodeAt(t + 1)] >> 4,
  32005. s[c++] = 255 & o) : 1 === a && (o = h[e.charCodeAt(t)] << 10 | h[e.charCodeAt(t + 1)] << 4 | h[e.charCodeAt(t + 2)] >> 2,
  32006. s[c++] = o >> 8 & 255,
  32007. s[c++] = 255 & o),
  32008. s
  32009. }
  32010. function a(e) {
  32011. return c[e >> 18 & 63] + c[e >> 12 & 63] + c[e >> 6 & 63] + c[63 & e]
  32012. }
  32013. function s(e, t, i) {
  32014. for (var n, r = [], o = t; o < i; o += 3)
  32015. n = (e[o] << 16) + (e[o + 1] << 8) + e[o + 2],
  32016. r.push(a(n));
  32017. return r.join("")
  32018. }
  32019. function l(e) {
  32020. for (var t, i = e.length, n = i % 3, r = "", o = [], a = 16383, l = 0, h = i - n; l < h; l += a)
  32021. o.push(s(e, l, l + a > h ? h : l + a));
  32022. return 1 === n ? (t = e[i - 1],
  32023. r += c[t >> 2],
  32024. r += c[t << 4 & 63],
  32025. r += "==") : 2 === n && (t = (e[i - 2] << 8) + e[i - 1],
  32026. r += c[t >> 10],
  32027. r += c[t >> 4 & 63],
  32028. r += c[t << 2 & 63],
  32029. r += "="),
  32030. o.push(r),
  32031. o.join("")
  32032. }
  32033. i.byteLength = r,
  32034. i.toByteArray = o,
  32035. i.fromByteArray = l;
  32036. for (var c = [], h = [], u = "undefined" != typeof Uint8Array ? Uint8Array : Array, d = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", p = 0, f = d.length; p < f; ++p)
  32037. c[p] = d[p],
  32038. h[d.charCodeAt(p)] = p;
  32039. h["-".charCodeAt(0)] = 62,
  32040. h["_".charCodeAt(0)] = 63
  32041. }
  32042. , {}],
  32043. 200: [function(e, t, i) {
  32044. i.read = function(e, t, i, n, r) {
  32045. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  32046. for (u += d,
  32047. o = p & (1 << -h) - 1,
  32048. p >>= -h,
  32049. h += s; h > 0; o = 256 * o + e[t + u],
  32050. u += d,
  32051. h -= 8)
  32052. ;
  32053. for (a = o & (1 << -h) - 1,
  32054. o >>= -h,
  32055. h += n; h > 0; a = 256 * a + e[t + u],
  32056. u += d,
  32057. h -= 8)
  32058. ;
  32059. if (0 === o)
  32060. o = 1 - c;
  32061. else {
  32062. if (o === l)
  32063. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  32064. a += Math.pow(2, n),
  32065. o -= c
  32066. }
  32067. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  32068. }
  32069. ,
  32070. i.write = function(e, t, i, n, r, o) {
  32071. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  32072. for (t = Math.abs(t),
  32073. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  32074. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  32075. t * (l = Math.pow(2, -a)) < 1 && (a--,
  32076. l *= 2),
  32077. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  32078. t * l >= 2 && (a++,
  32079. l /= 2),
  32080. a + u >= h ? (s = 0,
  32081. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  32082. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  32083. a = 0)); r >= 8; e[i + p] = 255 & s,
  32084. p += f,
  32085. s /= 256,
  32086. r -= 8)
  32087. ;
  32088. for (a = a << r | s,
  32089. c += r; c > 0; e[i + p] = 255 & a,
  32090. p += f,
  32091. a /= 256,
  32092. c -= 8)
  32093. ;
  32094. e[i + p - f] |= 128 * g
  32095. }
  32096. }
  32097. , {}],
  32098. 201: [function(e, t, i) {
  32099. var n = {}.toString;
  32100. t.exports = Array.isArray || function(e) {
  32101. return "[object Array]" == n.call(e)
  32102. }
  32103. }
  32104. , {}],
  32105. 202: [function(e, t, i) {
  32106. function n() {
  32107. this._events = this._events || {},
  32108. this._maxListeners = this._maxListeners || void 0
  32109. }
  32110. function r(e) {
  32111. return "function" == typeof e
  32112. }
  32113. function o(e) {
  32114. return "number" == typeof e
  32115. }
  32116. function a(e) {
  32117. return "object" == typeof e && null !== e
  32118. }
  32119. function s(e) {
  32120. return void 0 === e
  32121. }
  32122. t.exports = n,
  32123. n.EventEmitter = n,
  32124. n.prototype._events = void 0,
  32125. n.prototype._maxListeners = void 0,
  32126. n.defaultMaxListeners = 10,
  32127. n.prototype.setMaxListeners = function(e) {
  32128. if (!o(e) || e < 0 || isNaN(e))
  32129. throw TypeError("n must be a positive number");
  32130. return this._maxListeners = e,
  32131. this
  32132. }
  32133. ,
  32134. n.prototype.emit = function(e) {
  32135. var t, i, n, o, l, c;
  32136. if (this._events || (this._events = {}),
  32137. "error" === e && (!this._events.error || a(this._events.error) && !this._events.error.length)) {
  32138. if (t = arguments[1],
  32139. t instanceof Error)
  32140. throw t;
  32141. var h = new Error('Uncaught, unspecified "error" event. (' + t + ")");
  32142. throw h.context = t,
  32143. h
  32144. }
  32145. if (i = this._events[e],
  32146. s(i))
  32147. return !1;
  32148. if (r(i))
  32149. switch (arguments.length) {
  32150. case 1:
  32151. i.call(this);
  32152. break;
  32153. case 2:
  32154. i.call(this, arguments[1]);
  32155. break;
  32156. case 3:
  32157. i.call(this, arguments[1], arguments[2]);
  32158. break;
  32159. default:
  32160. o = Array.prototype.slice.call(arguments, 1),
  32161. i.apply(this, o)
  32162. }
  32163. else if (a(i))
  32164. for (o = Array.prototype.slice.call(arguments, 1),
  32165. c = i.slice(),
  32166. n = c.length,
  32167. l = 0; l < n; l++)
  32168. c[l].apply(this, o);
  32169. return !0
  32170. }
  32171. ,
  32172. n.prototype.addListener = function(e, t) {
  32173. var i;
  32174. if (!r(t))
  32175. throw TypeError("listener must be a function");
  32176. return this._events || (this._events = {}),
  32177. this._events.newListener && this.emit("newListener", e, r(t.listener) ? t.listener : t),
  32178. this._events[e] ? a(this._events[e]) ? this._events[e].push(t) : this._events[e] = [this._events[e], t] : this._events[e] = t,
  32179. a(this._events[e]) && !this._events[e].warned && (i = s(this._maxListeners) ? n.defaultMaxListeners : this._maxListeners,
  32180. i && i > 0 && this._events[e].length > i && (this._events[e].warned = !0,
  32181. console.error("(node) warning: possible EventEmitter memory leak detected. %d listeners added. Use emitter.setMaxListeners() to increase limit.", this._events[e].length),
  32182. "function" == typeof console.trace && console.trace())),
  32183. this
  32184. }
  32185. ,
  32186. n.prototype.on = n.prototype.addListener,
  32187. n.prototype.once = function(e, t) {
  32188. function i() {
  32189. this.removeListener(e, i),
  32190. n || (n = !0,
  32191. t.apply(this, arguments))
  32192. }
  32193. if (!r(t))
  32194. throw TypeError("listener must be a function");
  32195. var n = !1;
  32196. return i.listener = t,
  32197. this.on(e, i),
  32198. this
  32199. }
  32200. ,
  32201. n.prototype.removeListener = function(e, t) {
  32202. var i, n, o, s;
  32203. if (!r(t))
  32204. throw TypeError("listener must be a function");
  32205. if (!this._events || !this._events[e])
  32206. return this;
  32207. if (i = this._events[e],
  32208. o = i.length,
  32209. n = -1,
  32210. i === t || r(i.listener) && i.listener === t)
  32211. delete this._events[e],
  32212. this._events.removeListener && this.emit("removeListener", e, t);
  32213. else if (a(i)) {
  32214. for (s = o; s-- > 0; )
  32215. if (i[s] === t || i[s].listener && i[s].listener === t) {
  32216. n = s;
  32217. break
  32218. }
  32219. if (n < 0)
  32220. return this;
  32221. 1 === i.length ? (i.length = 0,
  32222. delete this._events[e]) : i.splice(n, 1),
  32223. this._events.removeListener && this.emit("removeListener", e, t)
  32224. }
  32225. return this
  32226. }
  32227. ,
  32228. n.prototype.removeAllListeners = function(e) {
  32229. var t, i;
  32230. if (!this._events)
  32231. return this;
  32232. if (!this._events.removeListener)
  32233. return 0 === arguments.length ? this._events = {} : this._events[e] && delete this._events[e],
  32234. this;
  32235. if (0 === arguments.length) {
  32236. for (t in this._events)
  32237. "removeListener" !== t && this.removeAllListeners(t);
  32238. return this.removeAllListeners("removeListener"),
  32239. this._events = {},
  32240. this
  32241. }
  32242. if (i = this._events[e],
  32243. r(i))
  32244. this.removeListener(e, i);
  32245. else if (i)
  32246. for (; i.length; )
  32247. this.removeListener(e, i[i.length - 1]);
  32248. return delete this._events[e],
  32249. this
  32250. }
  32251. ,
  32252. n.prototype.listeners = function(e) {
  32253. var t;
  32254. return t = this._events && this._events[e] ? r(this._events[e]) ? [this._events[e]] : this._events[e].slice() : []
  32255. }
  32256. ,
  32257. n.prototype.listenerCount = function(e) {
  32258. if (this._events) {
  32259. var t = this._events[e];
  32260. if (r(t))
  32261. return 1;
  32262. if (t)
  32263. return t.length
  32264. }
  32265. return 0
  32266. }
  32267. ,
  32268. n.listenerCount = function(e, t) {
  32269. return e.listenerCount(t)
  32270. }
  32271. }
  32272. , {}],
  32273. 203: [function(e, t, i) {
  32274. function n() {
  32275. throw new Error("setTimeout has not been defined")
  32276. }
  32277. function r() {
  32278. throw new Error("clearTimeout has not been defined")
  32279. }
  32280. function o(e) {
  32281. if (u === setTimeout)
  32282. return setTimeout(e, 0);
  32283. if ((u === n || !u) && setTimeout)
  32284. return u = setTimeout,
  32285. setTimeout(e, 0);
  32286. try {
  32287. return u(e, 0)
  32288. } catch (t) {
  32289. try {
  32290. return u.call(null, e, 0)
  32291. } catch (t) {
  32292. return u.call(this, e, 0)
  32293. }
  32294. }
  32295. }
  32296. function a(e) {
  32297. if (d === clearTimeout)
  32298. return clearTimeout(e);
  32299. if ((d === r || !d) && clearTimeout)
  32300. return d = clearTimeout,
  32301. clearTimeout(e);
  32302. try {
  32303. return d(e)
  32304. } catch (t) {
  32305. try {
  32306. return d.call(null, e)
  32307. } catch (t) {
  32308. return d.call(this, e)
  32309. }
  32310. }
  32311. }
  32312. function s() {
  32313. m && f && (m = !1,
  32314. f.length ? g = f.concat(g) : v = -1,
  32315. g.length && l())
  32316. }
  32317. function l() {
  32318. if (!m) {
  32319. var e = o(s);
  32320. m = !0;
  32321. for (var t = g.length; t; ) {
  32322. for (f = g,
  32323. g = []; ++v < t; )
  32324. f && f[v].run();
  32325. v = -1,
  32326. t = g.length
  32327. }
  32328. f = null,
  32329. m = !1,
  32330. a(e)
  32331. }
  32332. }
  32333. function c(e, t) {
  32334. this.fun = e,
  32335. this.array = t
  32336. }
  32337. function h() {}
  32338. var u, d, p = t.exports = {};
  32339. !function() {
  32340. try {
  32341. u = "function" == typeof setTimeout ? setTimeout : n
  32342. } catch (e) {
  32343. u = n
  32344. }
  32345. try {
  32346. d = "function" == typeof clearTimeout ? clearTimeout : r
  32347. } catch (e) {
  32348. d = r
  32349. }
  32350. }();
  32351. var f, g = [], m = !1, v = -1;
  32352. p.nextTick = function(e) {
  32353. var t = new Array(arguments.length - 1);
  32354. if (arguments.length > 1)
  32355. for (var i = 1; i < arguments.length; i++)
  32356. t[i - 1] = arguments[i];
  32357. g.push(new c(e,t)),
  32358. 1 !== g.length || m || o(l)
  32359. }
  32360. ,
  32361. c.prototype.run = function() {
  32362. this.fun.apply(null, this.array)
  32363. }
  32364. ,
  32365. p.title = "browser",
  32366. p.browser = !0,
  32367. p.env = {},
  32368. p.argv = [],
  32369. p.version = "",
  32370. p.versions = {},
  32371. p.on = h,
  32372. p.addListener = h,
  32373. p.once = h,
  32374. p.off = h,
  32375. p.removeListener = h,
  32376. p.removeAllListeners = h,
  32377. p.emit = h,
  32378. p.binding = function(e) {
  32379. throw new Error("process.binding is not supported")
  32380. }
  32381. ,
  32382. p.cwd = function() {
  32383. return "/"
  32384. }
  32385. ,
  32386. p.chdir = function(e) {
  32387. throw new Error("process.chdir is not supported")
  32388. }
  32389. ,
  32390. p.umask = function() {
  32391. return 0
  32392. }
  32393. }
  32394. , {}],
  32395. 204: [function(e, t, i) {
  32396. (function(e) {
  32397. !function(n) {
  32398. function r(e) {
  32399. throw new RangeError(L[e])
  32400. }
  32401. function o(e, t) {
  32402. for (var i = e.length, n = []; i--; )
  32403. n[i] = t(e[i]);
  32404. return n
  32405. }
  32406. function a(e, t) {
  32407. var i = e.split("@")
  32408. , n = "";
  32409. i.length > 1 && (n = i[0] + "@",
  32410. e = i[1]),
  32411. e = e.replace(O, ".");
  32412. var r = e.split(".")
  32413. , a = o(r, t).join(".");
  32414. return n + a
  32415. }
  32416. function s(e) {
  32417. for (var t, i, n = [], r = 0, o = e.length; r < o; )
  32418. t = e.charCodeAt(r++),
  32419. t >= 55296 && t <= 56319 && r < o ? (i = e.charCodeAt(r++),
  32420. 56320 == (64512 & i) ? n.push(((1023 & t) << 10) + (1023 & i) + 65536) : (n.push(t),
  32421. r--)) : n.push(t);
  32422. return n
  32423. }
  32424. function l(e) {
  32425. return o(e, function(e) {
  32426. var t = "";
  32427. return e > 65535 && (e -= 65536,
  32428. t += B(e >>> 10 & 1023 | 55296),
  32429. e = 56320 | 1023 & e),
  32430. t += B(e)
  32431. }).join("")
  32432. }
  32433. function c(e) {
  32434. return e - 48 < 10 ? e - 22 : e - 65 < 26 ? e - 65 : e - 97 < 26 ? e - 97 : E
  32435. }
  32436. function h(e, t) {
  32437. return e + 22 + 75 * (e < 26) - ((0 != t) << 5)
  32438. }
  32439. function u(e, t, i) {
  32440. var n = 0;
  32441. for (e = i ? N(e / T) : e >> 1,
  32442. e += N(e / t); e > D * w >> 1; n += E)
  32443. e = N(e / D);
  32444. return N(n + (D + 1) * e / (e + _))
  32445. }
  32446. function d(e) {
  32447. var t, i, n, o, a, s, h, d, p, f, g = [], m = e.length, v = 0, A = S, y = x;
  32448. for (i = e.lastIndexOf(M),
  32449. i < 0 && (i = 0),
  32450. n = 0; n < i; ++n)
  32451. e.charCodeAt(n) >= 128 && r("not-basic"),
  32452. g.push(e.charCodeAt(n));
  32453. for (o = i > 0 ? i + 1 : 0; o < m; ) {
  32454. for (a = v,
  32455. s = 1,
  32456. h = E; o >= m && r("invalid-input"),
  32457. d = c(e.charCodeAt(o++)),
  32458. (d >= E || d > N((I - v) / s)) && r("overflow"),
  32459. v += d * s,
  32460. p = h <= y ? b : h >= y + w ? w : h - y,
  32461. !(d < p); h += E)
  32462. f = E - p,
  32463. s > N(I / f) && r("overflow"),
  32464. s *= f;
  32465. t = g.length + 1,
  32466. y = u(v - a, t, 0 == a),
  32467. N(v / t) > I - A && r("overflow"),
  32468. A += N(v / t),
  32469. v %= t,
  32470. g.splice(v++, 0, A)
  32471. }
  32472. return l(g)
  32473. }
  32474. function p(e) {
  32475. var t, i, n, o, a, l, c, d, p, f, g, m, v, A, y, C = [];
  32476. for (e = s(e),
  32477. m = e.length,
  32478. t = S,
  32479. i = 0,
  32480. a = x,
  32481. l = 0; l < m; ++l)
  32482. g = e[l],
  32483. g < 128 && C.push(B(g));
  32484. for (n = o = C.length,
  32485. o && C.push(M); n < m; ) {
  32486. for (c = I,
  32487. l = 0; l < m; ++l)
  32488. g = e[l],
  32489. g >= t && g < c && (c = g);
  32490. for (v = n + 1,
  32491. c - t > N((I - i) / v) && r("overflow"),
  32492. i += (c - t) * v,
  32493. t = c,
  32494. l = 0; l < m; ++l)
  32495. if (g = e[l],
  32496. g < t && ++i > I && r("overflow"),
  32497. g == t) {
  32498. for (d = i,
  32499. p = E; f = p <= a ? b : p >= a + w ? w : p - a,
  32500. !(d < f); p += E)
  32501. y = d - f,
  32502. A = E - f,
  32503. C.push(B(h(f + y % A, 0))),
  32504. d = N(y / A);
  32505. C.push(B(h(d, 0))),
  32506. a = u(i, v, n == o),
  32507. i = 0,
  32508. ++n
  32509. }
  32510. ++i,
  32511. ++t
  32512. }
  32513. return C.join("")
  32514. }
  32515. function f(e) {
  32516. return a(e, function(e) {
  32517. return R.test(e) ? d(e.slice(4).toLowerCase()) : e
  32518. })
  32519. }
  32520. function g(e) {
  32521. return a(e, function(e) {
  32522. return P.test(e) ? "xn--" + p(e) : e
  32523. })
  32524. }
  32525. var m = "object" == typeof i && i && !i.nodeType && i
  32526. , v = "object" == typeof t && t && !t.nodeType && t
  32527. , A = "object" == typeof e && e;
  32528. A.global !== A && A.window !== A && A.self !== A || (n = A);
  32529. var y, C, I = 2147483647, E = 36, b = 1, w = 26, _ = 38, T = 700, x = 72, S = 128, M = "-", R = /^xn--/, P = /[^\x20-\x7E]/, O = /[\x2E\u3002\uFF0E\uFF61]/g, L = {
  32530. overflow: "Overflow: input needs wider integers to process",
  32531. "not-basic": "Illegal input >= 0x80 (not a basic code point)",
  32532. "invalid-input": "Invalid input"
  32533. }, D = E - b, N = Math.floor, B = String.fromCharCode;
  32534. if (y = {
  32535. version: "1.4.1",
  32536. ucs2: {
  32537. decode: s,
  32538. encode: l
  32539. },
  32540. decode: d,
  32541. encode: p,
  32542. toASCII: g,
  32543. toUnicode: f
  32544. },
  32545. "function" == typeof define && "object" == typeof define.amd && define.amd)
  32546. define("punycode", function() {
  32547. return y
  32548. });
  32549. else if (m && v)
  32550. if (t.exports == m)
  32551. v.exports = y;
  32552. else
  32553. for (C in y)
  32554. y.hasOwnProperty(C) && (m[C] = y[C]);
  32555. else
  32556. n.punycode = y
  32557. }(this)
  32558. }
  32559. ).call(this, "undefined" != typeof global ? global : "undefined" != typeof self ? self : "undefined" != typeof window ? window : {})
  32560. }
  32561. , {}],
  32562. 205: [function(e, t, i) {
  32563. "use strict";
  32564. function n(e, t) {
  32565. return Object.prototype.hasOwnProperty.call(e, t)
  32566. }
  32567. t.exports = function(e, t, i, o) {
  32568. t = t || "&",
  32569. i = i || "=";
  32570. var a = {};
  32571. if ("string" != typeof e || 0 === e.length)
  32572. return a;
  32573. var s = /\+/g;
  32574. e = e.split(t);
  32575. var l = 1e3;
  32576. o && "number" == typeof o.maxKeys && (l = o.maxKeys);
  32577. var c = e.length;
  32578. l > 0 && c > l && (c = l);
  32579. for (var h = 0; h < c; ++h) {
  32580. var u, d, p, f, g = e[h].replace(s, "%20"), m = g.indexOf(i);
  32581. m >= 0 ? (u = g.substr(0, m),
  32582. d = g.substr(m + 1)) : (u = g,
  32583. d = ""),
  32584. p = decodeURIComponent(u),
  32585. f = decodeURIComponent(d),
  32586. n(a, p) ? r(a[p]) ? a[p].push(f) : a[p] = [a[p], f] : a[p] = f
  32587. }
  32588. return a
  32589. }
  32590. ;
  32591. var r = Array.isArray || function(e) {
  32592. return "[object Array]" === Object.prototype.toString.call(e)
  32593. }
  32594. }
  32595. , {}],
  32596. 206: [function(e, t, i) {
  32597. "use strict";
  32598. function n(e, t) {
  32599. if (e.map)
  32600. return e.map(t);
  32601. for (var i = [], n = 0; n < e.length; n++)
  32602. i.push(t(e[n], n));
  32603. return i
  32604. }
  32605. var r = function(e) {
  32606. switch (typeof e) {
  32607. case "string":
  32608. return e;
  32609. case "boolean":
  32610. return e ? "true" : "false";
  32611. case "number":
  32612. return isFinite(e) ? e : "";
  32613. default:
  32614. return ""
  32615. }
  32616. };
  32617. t.exports = function(e, t, i, s) {
  32618. return t = t || "&",
  32619. i = i || "=",
  32620. null === e && (e = void 0),
  32621. "object" == typeof e ? n(a(e), function(a) {
  32622. var s = encodeURIComponent(r(a)) + i;
  32623. return o(e[a]) ? n(e[a], function(e) {
  32624. return s + encodeURIComponent(r(e))
  32625. }).join(t) : s + encodeURIComponent(r(e[a]))
  32626. }).join(t) : s ? encodeURIComponent(r(s)) + i + encodeURIComponent(r(e)) : ""
  32627. }
  32628. ;
  32629. var o = Array.isArray || function(e) {
  32630. return "[object Array]" === Object.prototype.toString.call(e)
  32631. }
  32632. , a = Object.keys || function(e) {
  32633. var t = [];
  32634. for (var i in e)
  32635. Object.prototype.hasOwnProperty.call(e, i) && t.push(i);
  32636. return t
  32637. }
  32638. }
  32639. , {}],
  32640. 207: [function(e, t, i) {
  32641. "use strict";
  32642. i.decode = i.parse = e("./decode"),
  32643. i.encode = i.stringify = e("./encode")
  32644. }
  32645. , {
  32646. "./decode": 205,
  32647. "./encode": 206
  32648. }],
  32649. 208: [function(e, t, i) {
  32650. "use strict";
  32651. function n() {
  32652. this.protocol = null,
  32653. this.slashes = null,
  32654. this.auth = null,
  32655. this.host = null,
  32656. this.port = null,
  32657. this.hostname = null,
  32658. this.hash = null,
  32659. this.search = null,
  32660. this.query = null,
  32661. this.pathname = null,
  32662. this.path = null,
  32663. this.href = null
  32664. }
  32665. function r(e, t, i) {
  32666. if (e && c.isObject(e) && e instanceof n)
  32667. return e;
  32668. var r = new n;
  32669. return r.parse(e, t, i),
  32670. r
  32671. }
  32672. function o(e) {
  32673. return c.isString(e) && (e = r(e)),
  32674. e instanceof n ? e.format() : n.prototype.format.call(e)
  32675. }
  32676. function a(e, t) {
  32677. return r(e, !1, !0).resolve(t)
  32678. }
  32679. function s(e, t) {
  32680. return e ? r(e, !1, !0).resolveObject(t) : t
  32681. }
  32682. var l = e("punycode")
  32683. , c = e("./util");
  32684. i.parse = r,
  32685. i.resolve = a,
  32686. i.resolveObject = s,
  32687. i.format = o,
  32688. i.Url = n;
  32689. var h = /^([a-z0-9.+-]+:)/i
  32690. , u = /:[0-9]*$/
  32691. , d = /^(\/\/?(?!\/)[^\?\s]*)(\?[^\s]*)?$/
  32692. , p = ["<", ">", '"', "`", " ", "\r", "\n", "\t"]
  32693. , f = ["{", "}", "|", "\\", "^", "`"].concat(p)
  32694. , g = ["'"].concat(f)
  32695. , m = ["%", "/", "?", ";", "#"].concat(g)
  32696. , v = ["/", "?", "#"]
  32697. , A = 255
  32698. , y = /^[+a-z0-9A-Z_-]{0,63}$/
  32699. , C = /^([+a-z0-9A-Z_-]{0,63})(.*)$/
  32700. , I = {
  32701. javascript: !0,
  32702. "javascript:": !0
  32703. }
  32704. , E = {
  32705. javascript: !0,
  32706. "javascript:": !0
  32707. }
  32708. , b = {
  32709. http: !0,
  32710. https: !0,
  32711. ftp: !0,
  32712. gopher: !0,
  32713. file: !0,
  32714. "http:": !0,
  32715. "https:": !0,
  32716. "ftp:": !0,
  32717. "gopher:": !0,
  32718. "file:": !0
  32719. }
  32720. , w = e("querystring");
  32721. n.prototype.parse = function(e, t, i) {
  32722. if (!c.isString(e))
  32723. throw new TypeError("Parameter 'url' must be a string, not " + typeof e);
  32724. var n = e.indexOf("?")
  32725. , r = n !== -1 && n < e.indexOf("#") ? "?" : "#"
  32726. , o = e.split(r)
  32727. , a = /\\/g;
  32728. o[0] = o[0].replace(a, "/"),
  32729. e = o.join(r);
  32730. var s = e;
  32731. if (s = s.trim(),
  32732. !i && 1 === e.split("#").length) {
  32733. var u = d.exec(s);
  32734. if (u)
  32735. return this.path = s,
  32736. this.href = s,
  32737. this.pathname = u[1],
  32738. u[2] ? (this.search = u[2],
  32739. t ? this.query = w.parse(this.search.substr(1)) : this.query = this.search.substr(1)) : t && (this.search = "",
  32740. this.query = {}),
  32741. this
  32742. }
  32743. var p = h.exec(s);
  32744. if (p) {
  32745. p = p[0];
  32746. var f = p.toLowerCase();
  32747. this.protocol = f,
  32748. s = s.substr(p.length)
  32749. }
  32750. if (i || p || s.match(/^\/\/[^@\/]+@[^@\/]+/)) {
  32751. var _ = "//" === s.substr(0, 2);
  32752. !_ || p && E[p] || (s = s.substr(2),
  32753. this.slashes = !0)
  32754. }
  32755. if (!E[p] && (_ || p && !b[p])) {
  32756. for (var T = -1, x = 0; x < v.length; x++) {
  32757. var S = s.indexOf(v[x]);
  32758. S !== -1 && (T === -1 || S < T) && (T = S)
  32759. }
  32760. var M, R;
  32761. R = T === -1 ? s.lastIndexOf("@") : s.lastIndexOf("@", T),
  32762. R !== -1 && (M = s.slice(0, R),
  32763. s = s.slice(R + 1),
  32764. this.auth = decodeURIComponent(M)),
  32765. T = -1;
  32766. for (var x = 0; x < m.length; x++) {
  32767. var S = s.indexOf(m[x]);
  32768. S !== -1 && (T === -1 || S < T) && (T = S)
  32769. }
  32770. T === -1 && (T = s.length),
  32771. this.host = s.slice(0, T),
  32772. s = s.slice(T),
  32773. this.parseHost(),
  32774. this.hostname = this.hostname || "";
  32775. var P = "[" === this.hostname[0] && "]" === this.hostname[this.hostname.length - 1];
  32776. if (!P)
  32777. for (var O = this.hostname.split(/\./), x = 0, L = O.length; x < L; x++) {
  32778. var D = O[x];
  32779. if (D && !D.match(y)) {
  32780. for (var N = "", B = 0, F = D.length; B < F; B++)
  32781. N += D.charCodeAt(B) > 127 ? "x" : D[B];
  32782. if (!N.match(y)) {
  32783. var V = O.slice(0, x)
  32784. , U = O.slice(x + 1)
  32785. , k = D.match(C);
  32786. k && (V.push(k[1]),
  32787. U.unshift(k[2])),
  32788. U.length && (s = "/" + U.join(".") + s),
  32789. this.hostname = V.join(".");
  32790. break
  32791. }
  32792. }
  32793. }
  32794. this.hostname.length > A ? this.hostname = "" : this.hostname = this.hostname.toLowerCase(),
  32795. P || (this.hostname = l.toASCII(this.hostname));
  32796. var H = this.port ? ":" + this.port : ""
  32797. , G = this.hostname || "";
  32798. this.host = G + H,
  32799. this.href += this.host,
  32800. P && (this.hostname = this.hostname.substr(1, this.hostname.length - 2),
  32801. "/" !== s[0] && (s = "/" + s))
  32802. }
  32803. if (!I[f])
  32804. for (var x = 0, L = g.length; x < L; x++) {
  32805. var z = g[x];
  32806. if (s.indexOf(z) !== -1) {
  32807. var W = encodeURIComponent(z);
  32808. W === z && (W = escape(z)),
  32809. s = s.split(z).join(W)
  32810. }
  32811. }
  32812. var j = s.indexOf("#");
  32813. j !== -1 && (this.hash = s.substr(j),
  32814. s = s.slice(0, j));
  32815. var Y = s.indexOf("?");
  32816. if (Y !== -1 ? (this.search = s.substr(Y),
  32817. this.query = s.substr(Y + 1),
  32818. t && (this.query = w.parse(this.query)),
  32819. s = s.slice(0, Y)) : t && (this.search = "",
  32820. this.query = {}),
  32821. s && (this.pathname = s),
  32822. b[f] && this.hostname && !this.pathname && (this.pathname = "/"),
  32823. this.pathname || this.search) {
  32824. var H = this.pathname || ""
  32825. , X = this.search || "";
  32826. this.path = H + X
  32827. }
  32828. return this.href = this.format(),
  32829. this
  32830. }
  32831. ,
  32832. n.prototype.format = function() {
  32833. var e = this.auth || "";
  32834. e && (e = encodeURIComponent(e),
  32835. e = e.replace(/%3A/i, ":"),
  32836. e += "@");
  32837. var t = this.protocol || ""
  32838. , i = this.pathname || ""
  32839. , n = this.hash || ""
  32840. , r = !1
  32841. , o = "";
  32842. this.host ? r = e + this.host : this.hostname && (r = e + (this.hostname.indexOf(":") === -1 ? this.hostname : "[" + this.hostname + "]"),
  32843. this.port && (r += ":" + this.port)),
  32844. this.query && c.isObject(this.query) && Object.keys(this.query).length && (o = w.stringify(this.query));
  32845. var a = this.search || o && "?" + o || "";
  32846. return t && ":" !== t.substr(-1) && (t += ":"),
  32847. this.slashes || (!t || b[t]) && r !== !1 ? (r = "//" + (r || ""),
  32848. i && "/" !== i.charAt(0) && (i = "/" + i)) : r || (r = ""),
  32849. n && "#" !== n.charAt(0) && (n = "#" + n),
  32850. a && "?" !== a.charAt(0) && (a = "?" + a),
  32851. i = i.replace(/[?#]/g, function(e) {
  32852. return encodeURIComponent(e)
  32853. }),
  32854. a = a.replace("#", "%23"),
  32855. t + r + i + a + n
  32856. }
  32857. ,
  32858. n.prototype.resolve = function(e) {
  32859. return this.resolveObject(r(e, !1, !0)).format()
  32860. }
  32861. ,
  32862. n.prototype.resolveObject = function(e) {
  32863. if (c.isString(e)) {
  32864. var t = new n;
  32865. t.parse(e, !1, !0),
  32866. e = t
  32867. }
  32868. for (var i = new n, r = Object.keys(this), o = 0; o < r.length; o++) {
  32869. var a = r[o];
  32870. i[a] = this[a]
  32871. }
  32872. if (i.hash = e.hash,
  32873. "" === e.href)
  32874. return i.href = i.format(),
  32875. i;
  32876. if (e.slashes && !e.protocol) {
  32877. for (var s = Object.keys(e), l = 0; l < s.length; l++) {
  32878. var h = s[l];
  32879. "protocol" !== h && (i[h] = e[h])
  32880. }
  32881. return b[i.protocol] && i.hostname && !i.pathname && (i.path = i.pathname = "/"),
  32882. i.href = i.format(),
  32883. i
  32884. }
  32885. if (e.protocol && e.protocol !== i.protocol) {
  32886. if (!b[e.protocol]) {
  32887. for (var u = Object.keys(e), d = 0; d < u.length; d++) {
  32888. var p = u[d];
  32889. i[p] = e[p]
  32890. }
  32891. return i.href = i.format(),
  32892. i
  32893. }
  32894. if (i.protocol = e.protocol,
  32895. e.host || E[e.protocol])
  32896. i.pathname = e.pathname;
  32897. else {
  32898. for (var f = (e.pathname || "").split("/"); f.length && !(e.host = f.shift()); )
  32899. ;
  32900. e.host || (e.host = ""),
  32901. e.hostname || (e.hostname = ""),
  32902. "" !== f[0] && f.unshift(""),
  32903. f.length < 2 && f.unshift(""),
  32904. i.pathname = f.join("/")
  32905. }
  32906. if (i.search = e.search,
  32907. i.query = e.query,
  32908. i.host = e.host || "",
  32909. i.auth = e.auth,
  32910. i.hostname = e.hostname || e.host,
  32911. i.port = e.port,
  32912. i.pathname || i.search) {
  32913. var g = i.pathname || ""
  32914. , m = i.search || "";
  32915. i.path = g + m
  32916. }
  32917. return i.slashes = i.slashes || e.slashes,
  32918. i.href = i.format(),
  32919. i
  32920. }
  32921. var v = i.pathname && "/" === i.pathname.charAt(0)
  32922. , A = e.host || e.pathname && "/" === e.pathname.charAt(0)
  32923. , y = A || v || i.host && e.pathname
  32924. , C = y
  32925. , I = i.pathname && i.pathname.split("/") || []
  32926. , f = e.pathname && e.pathname.split("/") || []
  32927. , w = i.protocol && !b[i.protocol];
  32928. if (w && (i.hostname = "",
  32929. i.port = null,
  32930. i.host && ("" === I[0] ? I[0] = i.host : I.unshift(i.host)),
  32931. i.host = "",
  32932. e.protocol && (e.hostname = null,
  32933. e.port = null,
  32934. e.host && ("" === f[0] ? f[0] = e.host : f.unshift(e.host)),
  32935. e.host = null),
  32936. y = y && ("" === f[0] || "" === I[0])),
  32937. A)
  32938. i.host = e.host || "" === e.host ? e.host : i.host,
  32939. i.hostname = e.hostname || "" === e.hostname ? e.hostname : i.hostname,
  32940. i.search = e.search,
  32941. i.query = e.query,
  32942. I = f;
  32943. else if (f.length)
  32944. I || (I = []),
  32945. I.pop(),
  32946. I = I.concat(f),
  32947. i.search = e.search,
  32948. i.query = e.query;
  32949. else if (!c.isNullOrUndefined(e.search)) {
  32950. if (w) {
  32951. i.hostname = i.host = I.shift();
  32952. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  32953. _ && (i.auth = _.shift(),
  32954. i.host = i.hostname = _.shift())
  32955. }
  32956. return i.search = e.search,
  32957. i.query = e.query,
  32958. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  32959. i.href = i.format(),
  32960. i
  32961. }
  32962. if (!I.length)
  32963. return i.pathname = null,
  32964. i.search ? i.path = "/" + i.search : i.path = null,
  32965. i.href = i.format(),
  32966. i;
  32967. for (var T = I.slice(-1)[0], x = (i.host || e.host || I.length > 1) && ("." === T || ".." === T) || "" === T, S = 0, M = I.length; M >= 0; M--)
  32968. T = I[M],
  32969. "." === T ? I.splice(M, 1) : ".." === T ? (I.splice(M, 1),
  32970. S++) : S && (I.splice(M, 1),
  32971. S--);
  32972. if (!y && !C)
  32973. for (; S--; S)
  32974. I.unshift("..");
  32975. !y || "" === I[0] || I[0] && "/" === I[0].charAt(0) || I.unshift(""),
  32976. x && "/" !== I.join("/").substr(-1) && I.push("");
  32977. var R = "" === I[0] || I[0] && "/" === I[0].charAt(0);
  32978. if (w) {
  32979. i.hostname = i.host = R ? "" : I.length ? I.shift() : "";
  32980. var _ = !!(i.host && i.host.indexOf("@") > 0) && i.host.split("@");
  32981. _ && (i.auth = _.shift(),
  32982. i.host = i.hostname = _.shift())
  32983. }
  32984. return y = y || i.host && I.length,
  32985. y && !R && I.unshift(""),
  32986. I.length ? i.pathname = I.join("/") : (i.pathname = null,
  32987. i.path = null),
  32988. c.isNull(i.pathname) && c.isNull(i.search) || (i.path = (i.pathname ? i.pathname : "") + (i.search ? i.search : "")),
  32989. i.auth = e.auth || i.auth,
  32990. i.slashes = i.slashes || e.slashes,
  32991. i.href = i.format(),
  32992. i
  32993. }
  32994. ,
  32995. n.prototype.parseHost = function() {
  32996. var e = this.host
  32997. , t = u.exec(e);
  32998. t && (t = t[0],
  32999. ":" !== t && (this.port = t.substr(1)),
  33000. e = e.substr(0, e.length - t.length)),
  33001. e && (this.hostname = e)
  33002. }
  33003. }
  33004. , {
  33005. "./util": 209,
  33006. punycode: 204,
  33007. querystring: 207
  33008. }],
  33009. 209: [function(e, t, i) {
  33010. "use strict";
  33011. t.exports = {
  33012. isString: function(e) {
  33013. return "string" == typeof e
  33014. },
  33015. isObject: function(e) {
  33016. return "object" == typeof e && null !== e
  33017. },
  33018. isNull: function(e) {
  33019. return null === e
  33020. },
  33021. isNullOrUndefined: function(e) {
  33022. return null == e
  33023. }
  33024. }
  33025. }
  33026. , {}],
  33027. 210: [function(e, t, i) {
  33028. "use strict";
  33029. function n(e) {
  33030. return l + e
  33031. }
  33032. function r(e) {
  33033. return e.substring(l.length)
  33034. }
  33035. function o(e, t) {
  33036. for (var i in t)
  33037. Object.defineProperty(e, i, {
  33038. value: t[i],
  33039. configurable: !0,
  33040. writable: !0
  33041. })
  33042. }
  33043. function a(e) {
  33044. if ("string" != typeof e)
  33045. throw new TypeError("key must be a string.")
  33046. }
  33047. var s = Object.prototype.hasOwnProperty
  33048. , l = "~";
  33049. t.exports = function(e) {
  33050. var t = Object.create(null)
  33051. , i = 0
  33052. , l = {};
  33053. return o(l, {
  33054. get: function(e, i) {
  33055. a(e);
  33056. var r = n(e);
  33057. return r in t ? t[r] : i
  33058. },
  33059. set: function(e, r) {
  33060. a(e);
  33061. var o = n(e);
  33062. return o in t || ++i,
  33063. t[o] = r
  33064. },
  33065. has: function(e) {
  33066. return a(e),
  33067. n(e)in t
  33068. },
  33069. delete: function(e) {
  33070. a(e);
  33071. var r = n(e);
  33072. return r in t && (--i,
  33073. delete t[r],
  33074. !0)
  33075. },
  33076. clear: function() {
  33077. t = Object.create(null),
  33078. i = 0
  33079. },
  33080. forEach: function(e, i) {
  33081. if ("function" != typeof e)
  33082. throw new TypeError("`callback` must be a function");
  33083. for (var n in t)
  33084. if (s.call(t, n)) {
  33085. var o = r(n)
  33086. , a = t[n];
  33087. e.call(i, a, o, l)
  33088. }
  33089. }
  33090. }),
  33091. Object.defineProperty(l, "size", {
  33092. get: function() {
  33093. return i
  33094. },
  33095. configurable: !0
  33096. }),
  33097. "object" == typeof e && null !== e && Object.keys(e).forEach(function(t) {
  33098. l.set(t, e[t])
  33099. }),
  33100. l
  33101. }
  33102. }
  33103. , {}],
  33104. 211: [function(e, t, i) {
  33105. t.exports = e("./lib/heap")
  33106. }
  33107. , {
  33108. "./lib/heap": 212
  33109. }],
  33110. 212: [function(e, t, i) {
  33111. (function() {
  33112. var e, n, r, o, a, s, l, c, h, u, d, p, f, g, m;
  33113. r = Math.floor,
  33114. u = Math.min,
  33115. n = function(e, t) {
  33116. return e < t ? -1 : e > t ? 1 : 0
  33117. }
  33118. ,
  33119. h = function(e, t, i, o, a) {
  33120. var s;
  33121. if (null == i && (i = 0),
  33122. null == a && (a = n),
  33123. i < 0)
  33124. throw new Error("lo must be non-negative");
  33125. for (null == o && (o = e.length); i < o; )
  33126. s = r((i + o) / 2),
  33127. a(t, e[s]) < 0 ? o = s : i = s + 1;
  33128. return [].splice.apply(e, [i, i - i].concat(t)),
  33129. t
  33130. }
  33131. ,
  33132. s = function(e, t, i) {
  33133. return null == i && (i = n),
  33134. e.push(t),
  33135. g(e, 0, e.length - 1, i)
  33136. }
  33137. ,
  33138. a = function(e, t) {
  33139. var i, r;
  33140. return null == t && (t = n),
  33141. i = e.pop(),
  33142. e.length ? (r = e[0],
  33143. e[0] = i,
  33144. m(e, 0, t)) : r = i,
  33145. r
  33146. }
  33147. ,
  33148. c = function(e, t, i) {
  33149. var r;
  33150. return null == i && (i = n),
  33151. r = e[0],
  33152. e[0] = t,
  33153. m(e, 0, i),
  33154. r
  33155. }
  33156. ,
  33157. l = function(e, t, i) {
  33158. var r;
  33159. return null == i && (i = n),
  33160. e.length && i(e[0], t) < 0 && (r = [e[0], t],
  33161. t = r[0],
  33162. e[0] = r[1],
  33163. m(e, 0, i)),
  33164. t
  33165. }
  33166. ,
  33167. o = function(e, t) {
  33168. var i, o, a, s, l, c;
  33169. for (null == t && (t = n),
  33170. s = function() {
  33171. c = [];
  33172. for (var t = 0, i = r(e.length / 2); 0 <= i ? t < i : t > i; 0 <= i ? t++ : t--)
  33173. c.push(t);
  33174. return c
  33175. }
  33176. .apply(this).reverse(),
  33177. l = [],
  33178. o = 0,
  33179. a = s.length; o < a; o++)
  33180. i = s[o],
  33181. l.push(m(e, i, t));
  33182. return l
  33183. }
  33184. ,
  33185. f = function(e, t, i) {
  33186. var r;
  33187. if (null == i && (i = n),
  33188. r = e.indexOf(t),
  33189. r !== -1)
  33190. return g(e, 0, r, i),
  33191. m(e, r, i)
  33192. }
  33193. ,
  33194. d = function(e, t, i) {
  33195. var r, a, s, c, h;
  33196. if (null == i && (i = n),
  33197. a = e.slice(0, t),
  33198. !a.length)
  33199. return a;
  33200. for (o(a, i),
  33201. h = e.slice(t),
  33202. s = 0,
  33203. c = h.length; s < c; s++)
  33204. r = h[s],
  33205. l(a, r, i);
  33206. return a.sort(i).reverse()
  33207. }
  33208. ,
  33209. p = function(e, t, i) {
  33210. var r, s, l, c, d, p, f, g, m, v;
  33211. if (null == i && (i = n),
  33212. 10 * t <= e.length) {
  33213. if (c = e.slice(0, t).sort(i),
  33214. !c.length)
  33215. return c;
  33216. for (l = c[c.length - 1],
  33217. g = e.slice(t),
  33218. d = 0,
  33219. f = g.length; d < f; d++)
  33220. r = g[d],
  33221. i(r, l) < 0 && (h(c, r, 0, null, i),
  33222. c.pop(),
  33223. l = c[c.length - 1]);
  33224. return c
  33225. }
  33226. for (o(e, i),
  33227. v = [],
  33228. s = p = 0,
  33229. m = u(t, e.length); 0 <= m ? p < m : p > m; s = 0 <= m ? ++p : --p)
  33230. v.push(a(e, i));
  33231. return v
  33232. }
  33233. ,
  33234. g = function(e, t, i, r) {
  33235. var o, a, s;
  33236. for (null == r && (r = n),
  33237. o = e[i]; i > t && (s = i - 1 >> 1,
  33238. a = e[s],
  33239. r(o, a) < 0); )
  33240. e[i] = a,
  33241. i = s;
  33242. return e[i] = o
  33243. }
  33244. ,
  33245. m = function(e, t, i) {
  33246. var r, o, a, s, l;
  33247. for (null == i && (i = n),
  33248. o = e.length,
  33249. l = t,
  33250. a = e[t],
  33251. r = 2 * t + 1; r < o; )
  33252. s = r + 1,
  33253. s < o && !(i(e[r], e[s]) < 0) && (r = s),
  33254. e[t] = e[r],
  33255. t = r,
  33256. r = 2 * t + 1;
  33257. return e[t] = a,
  33258. g(e, l, t, i)
  33259. }
  33260. ,
  33261. e = function() {
  33262. function e(e) {
  33263. this.cmp = null != e ? e : n,
  33264. this.nodes = []
  33265. }
  33266. return e.push = s,
  33267. e.pop = a,
  33268. e.replace = c,
  33269. e.pushpop = l,
  33270. e.heapify = o,
  33271. e.updateItem = f,
  33272. e.nlargest = d,
  33273. e.nsmallest = p,
  33274. e.prototype.push = function(e) {
  33275. return s(this.nodes, e, this.cmp)
  33276. }
  33277. ,
  33278. e.prototype.pop = function() {
  33279. return a(this.nodes, this.cmp)
  33280. }
  33281. ,
  33282. e.prototype.peek = function() {
  33283. return this.nodes[0]
  33284. }
  33285. ,
  33286. e.prototype.contains = function(e) {
  33287. return this.nodes.indexOf(e) !== -1
  33288. }
  33289. ,
  33290. e.prototype.replace = function(e) {
  33291. return c(this.nodes, e, this.cmp)
  33292. }
  33293. ,
  33294. e.prototype.pushpop = function(e) {
  33295. return l(this.nodes, e, this.cmp)
  33296. }
  33297. ,
  33298. e.prototype.heapify = function() {
  33299. return o(this.nodes, this.cmp)
  33300. }
  33301. ,
  33302. e.prototype.updateItem = function(e) {
  33303. return f(this.nodes, e, this.cmp)
  33304. }
  33305. ,
  33306. e.prototype.clear = function() {
  33307. return this.nodes = []
  33308. }
  33309. ,
  33310. e.prototype.empty = function() {
  33311. return 0 === this.nodes.length
  33312. }
  33313. ,
  33314. e.prototype.size = function() {
  33315. return this.nodes.length
  33316. }
  33317. ,
  33318. e.prototype.clone = function() {
  33319. var t;
  33320. return t = new e,
  33321. t.nodes = this.nodes.slice(0),
  33322. t
  33323. }
  33324. ,
  33325. e.prototype.toArray = function() {
  33326. return this.nodes.slice(0)
  33327. }
  33328. ,
  33329. e.prototype.insert = e.prototype.push,
  33330. e.prototype.top = e.prototype.peek,
  33331. e.prototype.front = e.prototype.peek,
  33332. e.prototype.has = e.prototype.contains,
  33333. e.prototype.copy = e.prototype.clone,
  33334. e
  33335. }(),
  33336. function(e, n) {
  33337. return "function" == typeof define && define.amd ? define([], n) : "object" == typeof i ? t.exports = n() : e.Heap = n()
  33338. }(this, function() {
  33339. return e
  33340. })
  33341. }
  33342. ).call(this)
  33343. }
  33344. , {}],
  33345. 213: [function(e, t, i) {
  33346. !function(e) {
  33347. function i() {}
  33348. function n(e, t) {
  33349. return function() {
  33350. e.apply(t, arguments)
  33351. }
  33352. }
  33353. function r(e) {
  33354. if ("object" != typeof this)
  33355. throw new TypeError("Promises must be constructed via new");
  33356. if ("function" != typeof e)
  33357. throw new TypeError("not a function");
  33358. this._state = 0,
  33359. this._handled = !1,
  33360. this._value = void 0,
  33361. this._deferreds = [],
  33362. h(e, this)
  33363. }
  33364. function o(e, t) {
  33365. for (; 3 === e._state; )
  33366. e = e._value;
  33367. return 0 === e._state ? void e._deferreds.push(t) : (e._handled = !0,
  33368. void r._immediateFn(function() {
  33369. var i = 1 === e._state ? t.onFulfilled : t.onRejected;
  33370. if (null === i)
  33371. return void (1 === e._state ? a : s)(t.promise, e._value);
  33372. var n;
  33373. try {
  33374. n = i(e._value)
  33375. } catch (e) {
  33376. return void s(t.promise, e)
  33377. }
  33378. a(t.promise, n)
  33379. }))
  33380. }
  33381. function a(e, t) {
  33382. try {
  33383. if (t === e)
  33384. throw new TypeError("A promise cannot be resolved with itself.");
  33385. if (t && ("object" == typeof t || "function" == typeof t)) {
  33386. var i = t.then;
  33387. if (t instanceof r)
  33388. return e._state = 3,
  33389. e._value = t,
  33390. void l(e);
  33391. if ("function" == typeof i)
  33392. return void h(n(i, t), e)
  33393. }
  33394. e._state = 1,
  33395. e._value = t,
  33396. l(e)
  33397. } catch (t) {
  33398. s(e, t)
  33399. }
  33400. }
  33401. function s(e, t) {
  33402. e._state = 2,
  33403. e._value = t,
  33404. l(e)
  33405. }
  33406. function l(e) {
  33407. 2 === e._state && 0 === e._deferreds.length && r._immediateFn(function() {
  33408. e._handled || r._unhandledRejectionFn(e._value)
  33409. });
  33410. for (var t = 0, i = e._deferreds.length; t < i; t++)
  33411. o(e, e._deferreds[t]);
  33412. e._deferreds = null
  33413. }
  33414. function c(e, t, i) {
  33415. this.onFulfilled = "function" == typeof e ? e : null,
  33416. this.onRejected = "function" == typeof t ? t : null,
  33417. this.promise = i
  33418. }
  33419. function h(e, t) {
  33420. var i = !1;
  33421. try {
  33422. e(function(e) {
  33423. i || (i = !0,
  33424. a(t, e))
  33425. }, function(e) {
  33426. i || (i = !0,
  33427. s(t, e))
  33428. })
  33429. } catch (e) {
  33430. if (i)
  33431. return;
  33432. i = !0,
  33433. s(t, e)
  33434. }
  33435. }
  33436. var u = setTimeout;
  33437. r.prototype.catch = function(e) {
  33438. return this.then(null, e)
  33439. }
  33440. ,
  33441. r.prototype.then = function(e, t) {
  33442. var n = new this.constructor(i);
  33443. return o(this, new c(e,t,n)),
  33444. n
  33445. }
  33446. ,
  33447. r.all = function(e) {
  33448. var t = Array.prototype.slice.call(e);
  33449. return new r(function(e, i) {
  33450. function n(o, a) {
  33451. try {
  33452. if (a && ("object" == typeof a || "function" == typeof a)) {
  33453. var s = a.then;
  33454. if ("function" == typeof s)
  33455. return void s.call(a, function(e) {
  33456. n(o, e)
  33457. }, i)
  33458. }
  33459. t[o] = a,
  33460. 0 === --r && e(t)
  33461. } catch (e) {
  33462. i(e)
  33463. }
  33464. }
  33465. if (0 === t.length)
  33466. return e([]);
  33467. for (var r = t.length, o = 0; o < t.length; o++)
  33468. n(o, t[o])
  33469. }
  33470. )
  33471. }
  33472. ,
  33473. r.resolve = function(e) {
  33474. return e && "object" == typeof e && e.constructor === r ? e : new r(function(t) {
  33475. t(e)
  33476. }
  33477. )
  33478. }
  33479. ,
  33480. r.reject = function(e) {
  33481. return new r(function(t, i) {
  33482. i(e)
  33483. }
  33484. )
  33485. }
  33486. ,
  33487. r.race = function(e) {
  33488. return new r(function(t, i) {
  33489. for (var n = 0, r = e.length; n < r; n++)
  33490. e[n].then(t, i)
  33491. }
  33492. )
  33493. }
  33494. ,
  33495. r._immediateFn = "function" == typeof setImmediate && function(e) {
  33496. setImmediate(e)
  33497. }
  33498. || function(e) {
  33499. u(e, 0)
  33500. }
  33501. ,
  33502. r._unhandledRejectionFn = function(e) {
  33503. "undefined" != typeof console && console && console.warn("Possible Unhandled Promise Rejection:", e)
  33504. }
  33505. ,
  33506. r._setImmediateFn = function(e) {
  33507. r._immediateFn = e
  33508. }
  33509. ,
  33510. r._setUnhandledRejectionFn = function(e) {
  33511. r._unhandledRejectionFn = e
  33512. }
  33513. ,
  33514. "undefined" != typeof t && t.exports ? t.exports = r : e.Promise || (e.Promise = r)
  33515. }(this)
  33516. }
  33517. , {}],
  33518. 214: [function(e, t, i) {
  33519. (function(i) {
  33520. !function(i, n) {
  33521. "function" == typeof define && define.amd ? define(["bytebuffer"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n(e("bytebuffer"), !0) : (i.dcodeIO = i.dcodeIO || {}).ProtoBuf = n(i.dcodeIO.ByteBuffer)
  33522. }(this, function(t, n) {
  33523. "use strict";
  33524. var r = {};
  33525. return r.ByteBuffer = t,
  33526. r.Long = t.Long || null,
  33527. r.VERSION = "5.0.1",
  33528. r.WIRE_TYPES = {},
  33529. r.WIRE_TYPES.VARINT = 0,
  33530. r.WIRE_TYPES.BITS64 = 1,
  33531. r.WIRE_TYPES.LDELIM = 2,
  33532. r.WIRE_TYPES.STARTGROUP = 3,
  33533. r.WIRE_TYPES.ENDGROUP = 4,
  33534. r.WIRE_TYPES.BITS32 = 5,
  33535. r.PACKABLE_WIRE_TYPES = [r.WIRE_TYPES.VARINT, r.WIRE_TYPES.BITS64, r.WIRE_TYPES.BITS32],
  33536. r.TYPES = {
  33537. int32: {
  33538. name: "int32",
  33539. wireType: r.WIRE_TYPES.VARINT,
  33540. defaultValue: 0
  33541. },
  33542. uint32: {
  33543. name: "uint32",
  33544. wireType: r.WIRE_TYPES.VARINT,
  33545. defaultValue: 0
  33546. },
  33547. sint32: {
  33548. name: "sint32",
  33549. wireType: r.WIRE_TYPES.VARINT,
  33550. defaultValue: 0
  33551. },
  33552. int64: {
  33553. name: "int64",
  33554. wireType: r.WIRE_TYPES.VARINT,
  33555. defaultValue: r.Long ? r.Long.ZERO : void 0
  33556. },
  33557. uint64: {
  33558. name: "uint64",
  33559. wireType: r.WIRE_TYPES.VARINT,
  33560. defaultValue: r.Long ? r.Long.UZERO : void 0
  33561. },
  33562. sint64: {
  33563. name: "sint64",
  33564. wireType: r.WIRE_TYPES.VARINT,
  33565. defaultValue: r.Long ? r.Long.ZERO : void 0
  33566. },
  33567. bool: {
  33568. name: "bool",
  33569. wireType: r.WIRE_TYPES.VARINT,
  33570. defaultValue: !1
  33571. },
  33572. double: {
  33573. name: "double",
  33574. wireType: r.WIRE_TYPES.BITS64,
  33575. defaultValue: 0
  33576. },
  33577. string: {
  33578. name: "string",
  33579. wireType: r.WIRE_TYPES.LDELIM,
  33580. defaultValue: ""
  33581. },
  33582. bytes: {
  33583. name: "bytes",
  33584. wireType: r.WIRE_TYPES.LDELIM,
  33585. defaultValue: null
  33586. },
  33587. fixed32: {
  33588. name: "fixed32",
  33589. wireType: r.WIRE_TYPES.BITS32,
  33590. defaultValue: 0
  33591. },
  33592. sfixed32: {
  33593. name: "sfixed32",
  33594. wireType: r.WIRE_TYPES.BITS32,
  33595. defaultValue: 0
  33596. },
  33597. fixed64: {
  33598. name: "fixed64",
  33599. wireType: r.WIRE_TYPES.BITS64,
  33600. defaultValue: r.Long ? r.Long.UZERO : void 0
  33601. },
  33602. sfixed64: {
  33603. name: "sfixed64",
  33604. wireType: r.WIRE_TYPES.BITS64,
  33605. defaultValue: r.Long ? r.Long.ZERO : void 0
  33606. },
  33607. float: {
  33608. name: "float",
  33609. wireType: r.WIRE_TYPES.BITS32,
  33610. defaultValue: 0
  33611. },
  33612. enum: {
  33613. name: "enum",
  33614. wireType: r.WIRE_TYPES.VARINT,
  33615. defaultValue: 0
  33616. },
  33617. message: {
  33618. name: "message",
  33619. wireType: r.WIRE_TYPES.LDELIM,
  33620. defaultValue: null
  33621. },
  33622. group: {
  33623. name: "group",
  33624. wireType: r.WIRE_TYPES.STARTGROUP,
  33625. defaultValue: null
  33626. }
  33627. },
  33628. r.MAP_KEY_TYPES = [r.TYPES.int32, r.TYPES.sint32, r.TYPES.sfixed32, r.TYPES.uint32, r.TYPES.fixed32, r.TYPES.int64, r.TYPES.sint64, r.TYPES.sfixed64, r.TYPES.uint64, r.TYPES.fixed64, r.TYPES.bool, r.TYPES.string, r.TYPES.bytes],
  33629. r.ID_MIN = 1,
  33630. r.ID_MAX = 536870911,
  33631. r.convertFieldsToCamelCase = !1,
  33632. r.populateAccessors = !0,
  33633. r.populateDefaults = !0,
  33634. r.Util = function() {
  33635. var t = {};
  33636. return t.IS_NODE = !("object" != typeof i || i + "" != "[object process]" || i.browser),
  33637. t.XHR = function() {
  33638. for (var e = [function() {
  33639. return new XMLHttpRequest
  33640. }
  33641. , function() {
  33642. return new ActiveXObject("Msxml2.XMLHTTP")
  33643. }
  33644. , function() {
  33645. return new ActiveXObject("Msxml3.XMLHTTP")
  33646. }
  33647. , function() {
  33648. return new ActiveXObject("Microsoft.XMLHTTP")
  33649. }
  33650. ], t = null, i = 0; i < e.length; i++) {
  33651. try {
  33652. t = e[i]()
  33653. } catch (e) {
  33654. continue
  33655. }
  33656. break
  33657. }
  33658. if (!t)
  33659. throw Error("XMLHttpRequest is not supported");
  33660. return t
  33661. }
  33662. ,
  33663. t.fetch = function(i, n) {
  33664. if (n && "function" != typeof n && (n = null),
  33665. t.IS_NODE) {
  33666. var r = e("fs");
  33667. if (n)
  33668. r.readFile(i, function(e, t) {
  33669. n(e ? null : "" + t)
  33670. });
  33671. else
  33672. try {
  33673. return r.readFileSync(i)
  33674. } catch (e) {
  33675. return null
  33676. }
  33677. } else {
  33678. var o = t.XHR();
  33679. if (o.open("GET", i, !!n),
  33680. o.setRequestHeader("Accept", "text/plain"),
  33681. "function" == typeof o.overrideMimeType && o.overrideMimeType("text/plain"),
  33682. !n)
  33683. return o.send(null),
  33684. 200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null;
  33685. if (o.onreadystatechange = function() {
  33686. 4 == o.readyState && n(200 == o.status || 0 == o.status && "string" == typeof o.responseText ? o.responseText : null)
  33687. }
  33688. ,
  33689. 4 == o.readyState)
  33690. return;
  33691. o.send(null)
  33692. }
  33693. }
  33694. ,
  33695. t.toCamelCase = function(e) {
  33696. return e.replace(/_([a-zA-Z])/g, function(e, t) {
  33697. return t.toUpperCase()
  33698. })
  33699. }
  33700. ,
  33701. t
  33702. }(),
  33703. r.Lang = {
  33704. DELIM: /[\s\{\}=;:\[\],'"\(\)<>]/g,
  33705. RULE: /^(?:required|optional|repeated|map)$/,
  33706. TYPE: /^(?:double|float|int32|uint32|sint32|int64|uint64|sint64|fixed32|sfixed32|fixed64|sfixed64|bool|string|bytes)$/,
  33707. NAME: /^[a-zA-Z_][a-zA-Z_0-9]*$/,
  33708. TYPEDEF: /^[a-zA-Z][a-zA-Z_0-9]*$/,
  33709. TYPEREF: /^(?:\.?[a-zA-Z_][a-zA-Z_0-9]*)+$/,
  33710. FQTYPEREF: /^(?:\.[a-zA-Z][a-zA-Z_0-9]*)+$/,
  33711. NUMBER: /^-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+|([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?)|inf|nan)$/,
  33712. NUMBER_DEC: /^(?:[1-9][0-9]*|0)$/,
  33713. NUMBER_HEX: /^0[xX][0-9a-fA-F]+$/,
  33714. NUMBER_OCT: /^0[0-7]+$/,
  33715. NUMBER_FLT: /^([0-9]*(\.[0-9]*)?([Ee][+-]?[0-9]+)?|inf|nan)$/,
  33716. BOOL: /^(?:true|false)$/i,
  33717. ID: /^(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33718. NEGID: /^\-?(?:[1-9][0-9]*|0|0[xX][0-9a-fA-F]+|0[0-7]+)$/,
  33719. WHITESPACE: /\s/,
  33720. STRING: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")|(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g,
  33721. STRING_DQ: /(?:"([^"\\]*(?:\\.[^"\\]*)*)")/g,
  33722. STRING_SQ: /(?:'([^'\\]*(?:\\.[^'\\]*)*)')/g
  33723. },
  33724. r.DotProto = function(e, t) {
  33725. function i(e, i) {
  33726. var n = -1
  33727. , r = 1;
  33728. if ("-" == e.charAt(0) && (r = -1,
  33729. e = e.substring(1)),
  33730. t.NUMBER_DEC.test(e))
  33731. n = parseInt(e);
  33732. else if (t.NUMBER_HEX.test(e))
  33733. n = parseInt(e.substring(2), 16);
  33734. else {
  33735. if (!t.NUMBER_OCT.test(e))
  33736. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33737. n = parseInt(e.substring(1), 8)
  33738. }
  33739. if (n = r * n | 0,
  33740. !i && n < 0)
  33741. throw Error("illegal id value: " + (r < 0 ? "-" : "") + e);
  33742. return n
  33743. }
  33744. function n(e) {
  33745. var i = 1;
  33746. if ("-" == e.charAt(0) && (i = -1,
  33747. e = e.substring(1)),
  33748. t.NUMBER_DEC.test(e))
  33749. return i * parseInt(e, 10);
  33750. if (t.NUMBER_HEX.test(e))
  33751. return i * parseInt(e.substring(2), 16);
  33752. if (t.NUMBER_OCT.test(e))
  33753. return i * parseInt(e.substring(1), 8);
  33754. if ("inf" === e)
  33755. return i * (1 / 0);
  33756. if ("nan" === e)
  33757. return NaN;
  33758. if (t.NUMBER_FLT.test(e))
  33759. return i * parseFloat(e);
  33760. throw Error("illegal number value: " + (i < 0 ? "-" : "") + e)
  33761. }
  33762. function r(e, t, i) {
  33763. "undefined" == typeof e[t] ? e[t] = i : (Array.isArray(e[t]) || (e[t] = [e[t]]),
  33764. e[t].push(i))
  33765. }
  33766. var o = {}
  33767. , a = function(e) {
  33768. this.source = e + "",
  33769. this.index = 0,
  33770. this.line = 1,
  33771. this.stack = [],
  33772. this._stringOpen = null
  33773. }
  33774. , s = a.prototype;
  33775. s._readString = function() {
  33776. var e = '"' === this._stringOpen ? t.STRING_DQ : t.STRING_SQ;
  33777. e.lastIndex = this.index - 1;
  33778. var i = e.exec(this.source);
  33779. if (!i)
  33780. throw Error("unterminated string");
  33781. return this.index = e.lastIndex,
  33782. this.stack.push(this._stringOpen),
  33783. this._stringOpen = null,
  33784. i[1]
  33785. }
  33786. ,
  33787. s.next = function() {
  33788. if (this.stack.length > 0)
  33789. return this.stack.shift();
  33790. if (this.index >= this.source.length)
  33791. return null;
  33792. if (null !== this._stringOpen)
  33793. return this._readString();
  33794. var e, i, n;
  33795. do {
  33796. for (e = !1; t.WHITESPACE.test(n = this.source.charAt(this.index)); )
  33797. if ("\n" === n && ++this.line,
  33798. ++this.index === this.source.length)
  33799. return null;
  33800. if ("/" === this.source.charAt(this.index))
  33801. if (++this.index,
  33802. "/" === this.source.charAt(this.index)) {
  33803. for (; "\n" !== this.source.charAt(++this.index); )
  33804. if (this.index == this.source.length)
  33805. return null;
  33806. ++this.index,
  33807. ++this.line,
  33808. e = !0
  33809. } else {
  33810. if ("*" !== (n = this.source.charAt(this.index)))
  33811. return "/";
  33812. do {
  33813. if ("\n" === n && ++this.line,
  33814. ++this.index === this.source.length)
  33815. return null;
  33816. i = n,
  33817. n = this.source.charAt(this.index)
  33818. } while ("*" !== i || "/" !== n);++this.index,
  33819. e = !0
  33820. }
  33821. } while (e);if (this.index === this.source.length)
  33822. return null;
  33823. var r = this.index;
  33824. t.DELIM.lastIndex = 0;
  33825. var o = t.DELIM.test(this.source.charAt(r++));
  33826. if (!o)
  33827. for (; r < this.source.length && !t.DELIM.test(this.source.charAt(r)); )
  33828. ++r;
  33829. var a = this.source.substring(this.index, this.index = r);
  33830. return '"' !== a && "'" !== a || (this._stringOpen = a),
  33831. a
  33832. }
  33833. ,
  33834. s.peek = function() {
  33835. if (0 === this.stack.length) {
  33836. var e = this.next();
  33837. if (null === e)
  33838. return null;
  33839. this.stack.push(e)
  33840. }
  33841. return this.stack[0]
  33842. }
  33843. ,
  33844. s.skip = function(e) {
  33845. var t = this.next();
  33846. if (t !== e)
  33847. throw Error("illegal '" + t + "', '" + e + "' expected")
  33848. }
  33849. ,
  33850. s.omit = function(e) {
  33851. return this.peek() === e && (this.next(),
  33852. !0)
  33853. }
  33854. ,
  33855. s.toString = function() {
  33856. return "Tokenizer (" + this.index + "/" + this.source.length + " at line " + this.line + ")"
  33857. }
  33858. ,
  33859. o.Tokenizer = a;
  33860. var l = function(e) {
  33861. this.tn = new a(e),
  33862. this.proto3 = !1
  33863. }
  33864. , c = l.prototype;
  33865. return c.parse = function() {
  33866. var e, i, n = {
  33867. name: "[ROOT]",
  33868. package: null,
  33869. messages: [],
  33870. enums: [],
  33871. imports: [],
  33872. options: {},
  33873. services: []
  33874. }, r = !0;
  33875. try {
  33876. for (; e = this.tn.next(); )
  33877. switch (e) {
  33878. case "package":
  33879. if (!r || null !== n.package)
  33880. throw Error("unexpected 'package'");
  33881. if (e = this.tn.next(),
  33882. !t.TYPEREF.test(e))
  33883. throw Error("illegal package name: " + e);
  33884. this.tn.skip(";"),
  33885. n.package = e;
  33886. break;
  33887. case "import":
  33888. if (!r)
  33889. throw Error("unexpected 'import'");
  33890. e = this.tn.peek(),
  33891. ("public" === e || (i = "weak" === e)) && this.tn.next(),
  33892. e = this._readString(),
  33893. this.tn.skip(";"),
  33894. i || n.imports.push(e);
  33895. break;
  33896. case "syntax":
  33897. if (!r)
  33898. throw Error("unexpected 'syntax'");
  33899. this.tn.skip("="),
  33900. "proto3" === (n.syntax = this._readString()) && (this.proto3 = !0),
  33901. this.tn.skip(";");
  33902. break;
  33903. case "message":
  33904. this._parseMessage(n, null),
  33905. r = !1;
  33906. break;
  33907. case "enum":
  33908. this._parseEnum(n),
  33909. r = !1;
  33910. break;
  33911. case "option":
  33912. this._parseOption(n);
  33913. break;
  33914. case "service":
  33915. this._parseService(n);
  33916. break;
  33917. case "extend":
  33918. this._parseExtend(n);
  33919. break;
  33920. default:
  33921. throw Error("unexpected '" + e + "'")
  33922. }
  33923. } catch (e) {
  33924. throw e.message = "Parse error at line " + this.tn.line + ": " + e.message,
  33925. e
  33926. }
  33927. return delete n.name,
  33928. n
  33929. }
  33930. ,
  33931. l.parse = function(e) {
  33932. return new l(e).parse()
  33933. }
  33934. ,
  33935. c._readString = function() {
  33936. var e, t, i = "";
  33937. do {
  33938. if (t = this.tn.next(),
  33939. "'" !== t && '"' !== t)
  33940. throw Error("illegal string delimiter: " + t);
  33941. i += this.tn.next(),
  33942. this.tn.skip(t),
  33943. e = this.tn.peek()
  33944. } while ('"' === e || '"' === e);return i
  33945. }
  33946. ,
  33947. c._readValue = function(e) {
  33948. var i = this.tn.peek();
  33949. if ('"' === i || "'" === i)
  33950. return this._readString();
  33951. if (this.tn.next(),
  33952. t.NUMBER.test(i))
  33953. return n(i);
  33954. if (t.BOOL.test(i))
  33955. return "true" === i.toLowerCase();
  33956. if (e && t.TYPEREF.test(i))
  33957. return i;
  33958. throw Error("illegal value: " + i)
  33959. }
  33960. ,
  33961. c._parseOption = function(e, i) {
  33962. var n = this.tn.next()
  33963. , r = !1;
  33964. if ("(" === n && (r = !0,
  33965. n = this.tn.next()),
  33966. !t.TYPEREF.test(n))
  33967. throw Error("illegal option name: " + n);
  33968. var o = n;
  33969. r && (this.tn.skip(")"),
  33970. o = "(" + o + ")",
  33971. n = this.tn.peek(),
  33972. t.FQTYPEREF.test(n) && (o += n,
  33973. this.tn.next())),
  33974. this.tn.skip("="),
  33975. this._parseOptionValue(e, o),
  33976. i || this.tn.skip(";")
  33977. }
  33978. ,
  33979. c._parseOptionValue = function(e, i) {
  33980. var n = this.tn.peek();
  33981. if ("{" !== n)
  33982. r(e.options, i, this._readValue(!0));
  33983. else
  33984. for (this.tn.skip("{"); "}" !== (n = this.tn.next()); ) {
  33985. if (!t.NAME.test(n))
  33986. throw Error("illegal option name: " + i + "." + n);
  33987. this.tn.omit(":") ? r(e.options, i + "." + n, this._readValue(!0)) : this._parseOptionValue(e, i + "." + n)
  33988. }
  33989. }
  33990. ,
  33991. c._parseService = function(e) {
  33992. var i = this.tn.next();
  33993. if (!t.NAME.test(i))
  33994. throw Error("illegal service name at line " + this.tn.line + ": " + i);
  33995. var n = i
  33996. , r = {
  33997. name: n,
  33998. rpc: {},
  33999. options: {}
  34000. };
  34001. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34002. if ("option" === i)
  34003. this._parseOption(r);
  34004. else {
  34005. if ("rpc" !== i)
  34006. throw Error("illegal service token: " + i);
  34007. this._parseServiceRPC(r)
  34008. }
  34009. this.tn.omit(";"),
  34010. e.services.push(r)
  34011. }
  34012. ,
  34013. c._parseServiceRPC = function(e) {
  34014. var i = "rpc"
  34015. , n = this.tn.next();
  34016. if (!t.NAME.test(n))
  34017. throw Error("illegal rpc service method name: " + n);
  34018. var r = n
  34019. , o = {
  34020. request: null,
  34021. response: null,
  34022. request_stream: !1,
  34023. response_stream: !1,
  34024. options: {}
  34025. };
  34026. if (this.tn.skip("("),
  34027. n = this.tn.next(),
  34028. "stream" === n.toLowerCase() && (o.request_stream = !0,
  34029. n = this.tn.next()),
  34030. !t.TYPEREF.test(n))
  34031. throw Error("illegal rpc service request type: " + n);
  34032. if (o.request = n,
  34033. this.tn.skip(")"),
  34034. n = this.tn.next(),
  34035. "returns" !== n.toLowerCase())
  34036. throw Error("illegal rpc service request type delimiter: " + n);
  34037. if (this.tn.skip("("),
  34038. n = this.tn.next(),
  34039. "stream" === n.toLowerCase() && (o.response_stream = !0,
  34040. n = this.tn.next()),
  34041. o.response = n,
  34042. this.tn.skip(")"),
  34043. n = this.tn.peek(),
  34044. "{" === n) {
  34045. for (this.tn.next(); "}" !== (n = this.tn.next()); ) {
  34046. if ("option" !== n)
  34047. throw Error("illegal rpc service token: " + n);
  34048. this._parseOption(o)
  34049. }
  34050. this.tn.omit(";")
  34051. } else
  34052. this.tn.skip(";");
  34053. "undefined" == typeof e[i] && (e[i] = {}),
  34054. e[i][r] = o
  34055. }
  34056. ,
  34057. c._parseMessage = function(e, n) {
  34058. var r = !!n
  34059. , o = this.tn.next()
  34060. , a = {
  34061. name: "",
  34062. fields: [],
  34063. enums: [],
  34064. messages: [],
  34065. options: {},
  34066. services: [],
  34067. oneofs: {}
  34068. };
  34069. if (!t.NAME.test(o))
  34070. throw Error("illegal " + (r ? "group" : "message") + " name: " + o);
  34071. for (a.name = o,
  34072. r && (this.tn.skip("="),
  34073. n.id = i(this.tn.next()),
  34074. a.isGroup = !0),
  34075. o = this.tn.peek(),
  34076. "[" === o && n && this._parseFieldOptions(n),
  34077. this.tn.skip("{"); "}" !== (o = this.tn.next()); )
  34078. if (t.RULE.test(o))
  34079. this._parseMessageField(a, o);
  34080. else if ("oneof" === o)
  34081. this._parseMessageOneOf(a);
  34082. else if ("enum" === o)
  34083. this._parseEnum(a);
  34084. else if ("message" === o)
  34085. this._parseMessage(a);
  34086. else if ("option" === o)
  34087. this._parseOption(a);
  34088. else if ("service" === o)
  34089. this._parseService(a);
  34090. else if ("extensions" === o)
  34091. a.extensions = this._parseExtensionRanges();
  34092. else if ("reserved" === o)
  34093. this._parseIgnored();
  34094. else if ("extend" === o)
  34095. this._parseExtend(a);
  34096. else {
  34097. if (!t.TYPEREF.test(o))
  34098. throw Error("illegal message token: " + o);
  34099. if (!this.proto3)
  34100. throw Error("illegal field rule: " + o);
  34101. this._parseMessageField(a, "optional", o)
  34102. }
  34103. return this.tn.omit(";"),
  34104. e.messages.push(a),
  34105. a
  34106. }
  34107. ,
  34108. c._parseIgnored = function() {
  34109. for (; ";" !== this.tn.peek(); )
  34110. this.tn.next();
  34111. this.tn.skip(";")
  34112. }
  34113. ,
  34114. c._parseMessageField = function(e, n, r) {
  34115. if (!t.RULE.test(n))
  34116. throw Error("illegal message field rule: " + n);
  34117. var o, a = {
  34118. rule: n,
  34119. type: "",
  34120. name: "",
  34121. options: {},
  34122. id: 0
  34123. };
  34124. if ("map" === n) {
  34125. if (r)
  34126. throw Error("illegal type: " + r);
  34127. if (this.tn.skip("<"),
  34128. o = this.tn.next(),
  34129. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34130. throw Error("illegal message field type: " + o);
  34131. if (a.keytype = o,
  34132. this.tn.skip(","),
  34133. o = this.tn.next(),
  34134. !t.TYPE.test(o) && !t.TYPEREF.test(o))
  34135. throw Error("illegal message field: " + o);
  34136. if (a.type = o,
  34137. this.tn.skip(">"),
  34138. o = this.tn.next(),
  34139. !t.NAME.test(o))
  34140. throw Error("illegal message field name: " + o);
  34141. a.name = o,
  34142. this.tn.skip("="),
  34143. a.id = i(this.tn.next()),
  34144. o = this.tn.peek(),
  34145. "[" === o && this._parseFieldOptions(a),
  34146. this.tn.skip(";")
  34147. } else if (r = "undefined" != typeof r ? r : this.tn.next(),
  34148. "group" === r) {
  34149. var s = this._parseMessage(e, a);
  34150. if (!/^[A-Z]/.test(s.name))
  34151. throw Error("illegal group name: " + s.name);
  34152. a.type = s.name,
  34153. a.name = s.name.toLowerCase(),
  34154. this.tn.omit(";")
  34155. } else {
  34156. if (!t.TYPE.test(r) && !t.TYPEREF.test(r))
  34157. throw Error("illegal message field type: " + r);
  34158. if (a.type = r,
  34159. o = this.tn.next(),
  34160. !t.NAME.test(o))
  34161. throw Error("illegal message field name: " + o);
  34162. a.name = o,
  34163. this.tn.skip("="),
  34164. a.id = i(this.tn.next()),
  34165. o = this.tn.peek(),
  34166. "[" === o && this._parseFieldOptions(a),
  34167. this.tn.skip(";")
  34168. }
  34169. return e.fields.push(a),
  34170. a
  34171. }
  34172. ,
  34173. c._parseMessageOneOf = function(e) {
  34174. var i = this.tn.next();
  34175. if (!t.NAME.test(i))
  34176. throw Error("illegal oneof name: " + i);
  34177. var n, r = i, o = [];
  34178. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34179. n = this._parseMessageField(e, "optional", i),
  34180. n.oneof = r,
  34181. o.push(n.id);
  34182. this.tn.omit(";"),
  34183. e.oneofs[r] = o
  34184. }
  34185. ,
  34186. c._parseFieldOptions = function(e) {
  34187. this.tn.skip("[");
  34188. for (var t, i = !0; "]" !== (t = this.tn.peek()); )
  34189. i || this.tn.skip(","),
  34190. this._parseOption(e, !0),
  34191. i = !1;
  34192. this.tn.next()
  34193. }
  34194. ,
  34195. c._parseEnum = function(e) {
  34196. var n = {
  34197. name: "",
  34198. values: [],
  34199. options: {}
  34200. }
  34201. , r = this.tn.next();
  34202. if (!t.NAME.test(r))
  34203. throw Error("illegal name: " + r);
  34204. for (n.name = r,
  34205. this.tn.skip("{"); "}" !== (r = this.tn.next()); )
  34206. if ("option" === r)
  34207. this._parseOption(n);
  34208. else {
  34209. if (!t.NAME.test(r))
  34210. throw Error("illegal name: " + r);
  34211. this.tn.skip("=");
  34212. var o = {
  34213. name: r,
  34214. id: i(this.tn.next(), !0)
  34215. };
  34216. r = this.tn.peek(),
  34217. "[" === r && this._parseFieldOptions({
  34218. options: {}
  34219. }),
  34220. this.tn.skip(";"),
  34221. n.values.push(o)
  34222. }
  34223. this.tn.omit(";"),
  34224. e.enums.push(n)
  34225. }
  34226. ,
  34227. c._parseExtensionRanges = function() {
  34228. var t, i, r, o = [];
  34229. do {
  34230. for (i = []; ; ) {
  34231. switch (t = this.tn.next()) {
  34232. case "min":
  34233. r = e.ID_MIN;
  34234. break;
  34235. case "max":
  34236. r = e.ID_MAX;
  34237. break;
  34238. default:
  34239. r = n(t)
  34240. }
  34241. if (i.push(r),
  34242. 2 === i.length)
  34243. break;
  34244. if ("to" !== this.tn.peek()) {
  34245. i.push(r);
  34246. break
  34247. }
  34248. this.tn.next()
  34249. }
  34250. o.push(i)
  34251. } while (this.tn.omit(","));return this.tn.skip(";"),
  34252. o
  34253. }
  34254. ,
  34255. c._parseExtend = function(e) {
  34256. var i = this.tn.next();
  34257. if (!t.TYPEREF.test(i))
  34258. throw Error("illegal extend reference: " + i);
  34259. var n = {
  34260. ref: i,
  34261. fields: []
  34262. };
  34263. for (this.tn.skip("{"); "}" !== (i = this.tn.next()); )
  34264. if (t.RULE.test(i))
  34265. this._parseMessageField(n, i);
  34266. else {
  34267. if (!t.TYPEREF.test(i))
  34268. throw Error("illegal extend token: " + i);
  34269. if (!this.proto3)
  34270. throw Error("illegal field rule: " + i);
  34271. this._parseMessageField(n, "optional", i)
  34272. }
  34273. return this.tn.omit(";"),
  34274. e.messages.push(n),
  34275. n
  34276. }
  34277. ,
  34278. c.toString = function() {
  34279. return "Parser at line " + this.tn.line
  34280. }
  34281. ,
  34282. o.Parser = l,
  34283. o
  34284. }(r, r.Lang),
  34285. r.Reflect = function(e) {
  34286. function i(i) {
  34287. if ("string" == typeof i && (i = e.TYPES[i]),
  34288. "undefined" == typeof i.defaultValue)
  34289. throw Error("default value for type " + i.name + " is not supported");
  34290. return i == e.TYPES.bytes ? new t(0) : i.defaultValue
  34291. }
  34292. function n(t, i) {
  34293. if (t && "number" == typeof t.low && "number" == typeof t.high && "boolean" == typeof t.unsigned && t.low === t.low && t.high === t.high)
  34294. return new e.Long(t.low,t.high,"undefined" == typeof i ? t.unsigned : i);
  34295. if ("string" == typeof t)
  34296. return e.Long.fromString(t, i || !1, 10);
  34297. if ("number" == typeof t)
  34298. return e.Long.fromNumber(t, i || !1);
  34299. throw Error("not convertible to Long")
  34300. }
  34301. function r(t, i) {
  34302. var n = i.readVarint32()
  34303. , o = 7 & n
  34304. , a = n >>> 3;
  34305. switch (o) {
  34306. case e.WIRE_TYPES.VARINT:
  34307. do
  34308. n = i.readUint8();
  34309. while (128 === (128 & n));break;
  34310. case e.WIRE_TYPES.BITS64:
  34311. i.offset += 8;
  34312. break;
  34313. case e.WIRE_TYPES.LDELIM:
  34314. n = i.readVarint32(),
  34315. i.offset += n;
  34316. break;
  34317. case e.WIRE_TYPES.STARTGROUP:
  34318. r(a, i);
  34319. break;
  34320. case e.WIRE_TYPES.ENDGROUP:
  34321. if (a === t)
  34322. return !1;
  34323. throw Error("Illegal GROUPEND after unknown group: " + a + " (" + t + " expected)");
  34324. case e.WIRE_TYPES.BITS32:
  34325. i.offset += 4;
  34326. break;
  34327. default:
  34328. throw Error("Illegal wire type in unknown group " + t + ": " + o)
  34329. }
  34330. return !0
  34331. }
  34332. var o = {}
  34333. , a = function(e, t, i) {
  34334. this.builder = e,
  34335. this.parent = t,
  34336. this.name = i,
  34337. this.className
  34338. }
  34339. , s = a.prototype;
  34340. s.fqn = function() {
  34341. for (var e = this.name, t = this; ; ) {
  34342. if (t = t.parent,
  34343. null == t)
  34344. break;
  34345. e = t.name + "." + e
  34346. }
  34347. return e
  34348. }
  34349. ,
  34350. s.toString = function(e) {
  34351. return (e ? this.className + " " : "") + this.fqn()
  34352. }
  34353. ,
  34354. s.build = function() {
  34355. throw Error(this.toString(!0) + " cannot be built directly")
  34356. }
  34357. ,
  34358. o.T = a;
  34359. var l = function(e, t, i, n, r) {
  34360. a.call(this, e, t, i),
  34361. this.className = "Namespace",
  34362. this.children = [],
  34363. this.options = n || {},
  34364. this.syntax = r || "proto2"
  34365. }
  34366. , c = l.prototype = Object.create(a.prototype);
  34367. c.getChildren = function(e) {
  34368. if (e = e || null,
  34369. null == e)
  34370. return this.children.slice();
  34371. for (var t = [], i = 0, n = this.children.length; i < n; ++i)
  34372. this.children[i]instanceof e && t.push(this.children[i]);
  34373. return t
  34374. }
  34375. ,
  34376. c.addChild = function(e) {
  34377. var t;
  34378. if (t = this.getChild(e.name))
  34379. if (t instanceof d.Field && t.name !== t.originalName && null === this.getChild(t.originalName))
  34380. t.name = t.originalName;
  34381. else {
  34382. if (!(e instanceof d.Field && e.name !== e.originalName && null === this.getChild(e.originalName)))
  34383. throw Error("Duplicate name in namespace " + this.toString(!0) + ": " + e.name);
  34384. e.name = e.originalName
  34385. }
  34386. this.children.push(e)
  34387. }
  34388. ,
  34389. c.getChild = function(e) {
  34390. for (var t = "number" == typeof e ? "id" : "name", i = 0, n = this.children.length; i < n; ++i)
  34391. if (this.children[i][t] === e)
  34392. return this.children[i];
  34393. return null
  34394. }
  34395. ,
  34396. c.resolve = function(e, t) {
  34397. var i = "string" == typeof e ? e.split(".") : e
  34398. , n = this
  34399. , r = 0;
  34400. if ("" === i[r]) {
  34401. for (; null !== n.parent; )
  34402. n = n.parent;
  34403. r++
  34404. }
  34405. var a;
  34406. do {
  34407. do {
  34408. if (!(n instanceof o.Namespace)) {
  34409. n = null;
  34410. break
  34411. }
  34412. if (a = n.getChild(i[r]),
  34413. !a || !(a instanceof o.T) || t && !(a instanceof o.Namespace)) {
  34414. n = null;
  34415. break
  34416. }
  34417. n = a,
  34418. r++
  34419. } while (r < i.length);if (null != n)
  34420. break;
  34421. if (null !== this.parent)
  34422. return this.parent.resolve(e, t)
  34423. } while (null != n);return n
  34424. }
  34425. ,
  34426. c.qn = function(e) {
  34427. var t = []
  34428. , i = e;
  34429. do
  34430. t.unshift(i.name),
  34431. i = i.parent;
  34432. while (null !== i);for (var n = 1; n <= t.length; n++) {
  34433. var r = t.slice(t.length - n);
  34434. if (e === this.resolve(r, e instanceof o.Namespace))
  34435. return r.join(".")
  34436. }
  34437. return e.fqn()
  34438. }
  34439. ,
  34440. c.build = function() {
  34441. for (var e, t = {}, i = this.children, n = 0, r = i.length; n < r; ++n)
  34442. e = i[n],
  34443. e instanceof l && (t[e.name] = e.build());
  34444. return Object.defineProperty && Object.defineProperty(t, "$options", {
  34445. value: this.buildOpt()
  34446. }),
  34447. t
  34448. }
  34449. ,
  34450. c.buildOpt = function() {
  34451. for (var e = {}, t = Object.keys(this.options), i = 0, n = t.length; i < n; ++i) {
  34452. var r = t[i]
  34453. , o = this.options[t[i]];
  34454. e[r] = o
  34455. }
  34456. return e
  34457. }
  34458. ,
  34459. c.getOption = function(e) {
  34460. return "undefined" == typeof e ? this.options : "undefined" != typeof this.options[e] ? this.options[e] : null
  34461. }
  34462. ,
  34463. o.Namespace = l;
  34464. var h = function(t, i, n, r) {
  34465. if (this.type = t,
  34466. this.resolvedType = i,
  34467. this.isMapKey = n,
  34468. this.syntax = r,
  34469. n && e.MAP_KEY_TYPES.indexOf(t) < 0)
  34470. throw Error("Invalid map key type: " + t.name)
  34471. }
  34472. , u = h.prototype;
  34473. h.defaultFieldValue = i,
  34474. u.verifyValue = function(i) {
  34475. function r(e, t) {
  34476. throw Error("Illegal value for " + o.toString(!0) + " of type " + o.type.name + ": " + e + " (" + t + ")")
  34477. }
  34478. var o = this;
  34479. switch (this.type) {
  34480. case e.TYPES.int32:
  34481. case e.TYPES.sint32:
  34482. case e.TYPES.sfixed32:
  34483. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34484. i > 4294967295 ? 0 | i : i;
  34485. case e.TYPES.uint32:
  34486. case e.TYPES.fixed32:
  34487. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34488. i < 0 ? i >>> 0 : i;
  34489. case e.TYPES.int64:
  34490. case e.TYPES.sint64:
  34491. case e.TYPES.sfixed64:
  34492. if (e.Long)
  34493. try {
  34494. return n(i, !1)
  34495. } catch (e) {
  34496. r(typeof i, e.message)
  34497. }
  34498. else
  34499. r(typeof i, "requires Long.js");
  34500. case e.TYPES.uint64:
  34501. case e.TYPES.fixed64:
  34502. if (e.Long)
  34503. try {
  34504. return n(i, !0)
  34505. } catch (e) {
  34506. r(typeof i, e.message)
  34507. }
  34508. else
  34509. r(typeof i, "requires Long.js");
  34510. case e.TYPES.bool:
  34511. return "boolean" != typeof i && r(typeof i, "not a boolean"),
  34512. i;
  34513. case e.TYPES.float:
  34514. case e.TYPES.double:
  34515. return "number" != typeof i && r(typeof i, "not a number"),
  34516. i;
  34517. case e.TYPES.string:
  34518. return "string" == typeof i || i && i instanceof String || r(typeof i, "not a string"),
  34519. "" + i;
  34520. case e.TYPES.bytes:
  34521. return t.isByteBuffer(i) ? i : t.wrap(i, "base64");
  34522. case e.TYPES.enum:
  34523. var a = this.resolvedType.getChildren(e.Reflect.Enum.Value);
  34524. for (l = 0; l < a.length; l++) {
  34525. if (a[l].name == i)
  34526. return a[l].id;
  34527. if (a[l].id == i)
  34528. return a[l].id
  34529. }
  34530. if ("proto3" === this.syntax)
  34531. return ("number" != typeof i || i === i && i % 1 !== 0) && r(typeof i, "not an integer"),
  34532. (i > 4294967295 || i < 0) && r(typeof i, "not in range for uint32"),
  34533. i;
  34534. r(i, "not a valid enum value");
  34535. case e.TYPES.group:
  34536. case e.TYPES.message:
  34537. if (i && "object" == typeof i || r(typeof i, "object expected"),
  34538. i instanceof this.resolvedType.clazz)
  34539. return i;
  34540. if (i instanceof e.Builder.Message) {
  34541. var s = {};
  34542. for (var l in i)
  34543. i.hasOwnProperty(l) && (s[l] = i[l]);
  34544. i = s
  34545. }
  34546. return new this.resolvedType.clazz(i)
  34547. }
  34548. throw Error("[INTERNAL] Illegal value for " + this.toString(!0) + ": " + i + " (undefined type " + this.type + ")")
  34549. }
  34550. ,
  34551. u.calculateLength = function(i, n) {
  34552. if (null === n)
  34553. return 0;
  34554. var r;
  34555. switch (this.type) {
  34556. case e.TYPES.int32:
  34557. return n < 0 ? t.calculateVarint64(n) : t.calculateVarint32(n);
  34558. case e.TYPES.uint32:
  34559. return t.calculateVarint32(n);
  34560. case e.TYPES.sint32:
  34561. return t.calculateVarint32(t.zigZagEncode32(n));
  34562. case e.TYPES.fixed32:
  34563. case e.TYPES.sfixed32:
  34564. case e.TYPES.float:
  34565. return 4;
  34566. case e.TYPES.int64:
  34567. case e.TYPES.uint64:
  34568. return t.calculateVarint64(n);
  34569. case e.TYPES.sint64:
  34570. return t.calculateVarint64(t.zigZagEncode64(n));
  34571. case e.TYPES.fixed64:
  34572. case e.TYPES.sfixed64:
  34573. return 8;
  34574. case e.TYPES.bool:
  34575. return 1;
  34576. case e.TYPES.enum:
  34577. return t.calculateVarint32(n);
  34578. case e.TYPES.double:
  34579. return 8;
  34580. case e.TYPES.string:
  34581. return r = t.calculateUTF8Bytes(n),
  34582. t.calculateVarint32(r) + r;
  34583. case e.TYPES.bytes:
  34584. if (n.remaining() < 0)
  34585. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34586. return t.calculateVarint32(n.remaining()) + n.remaining();
  34587. case e.TYPES.message:
  34588. return r = this.resolvedType.calculate(n),
  34589. t.calculateVarint32(r) + r;
  34590. case e.TYPES.group:
  34591. return r = this.resolvedType.calculate(n),
  34592. r + t.calculateVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP)
  34593. }
  34594. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34595. }
  34596. ,
  34597. u.encodeValue = function(i, n, r) {
  34598. if (null === n)
  34599. return r;
  34600. switch (this.type) {
  34601. case e.TYPES.int32:
  34602. n < 0 ? r.writeVarint64(n) : r.writeVarint32(n);
  34603. break;
  34604. case e.TYPES.uint32:
  34605. r.writeVarint32(n);
  34606. break;
  34607. case e.TYPES.sint32:
  34608. r.writeVarint32ZigZag(n);
  34609. break;
  34610. case e.TYPES.fixed32:
  34611. r.writeUint32(n);
  34612. break;
  34613. case e.TYPES.sfixed32:
  34614. r.writeInt32(n);
  34615. break;
  34616. case e.TYPES.int64:
  34617. case e.TYPES.uint64:
  34618. r.writeVarint64(n);
  34619. break;
  34620. case e.TYPES.sint64:
  34621. r.writeVarint64ZigZag(n);
  34622. break;
  34623. case e.TYPES.fixed64:
  34624. r.writeUint64(n);
  34625. break;
  34626. case e.TYPES.sfixed64:
  34627. r.writeInt64(n);
  34628. break;
  34629. case e.TYPES.bool:
  34630. "string" == typeof n ? r.writeVarint32("false" === n.toLowerCase() ? 0 : !!n) : r.writeVarint32(n ? 1 : 0);
  34631. break;
  34632. case e.TYPES.enum:
  34633. r.writeVarint32(n);
  34634. break;
  34635. case e.TYPES.float:
  34636. r.writeFloat32(n);
  34637. break;
  34638. case e.TYPES.double:
  34639. r.writeFloat64(n);
  34640. break;
  34641. case e.TYPES.string:
  34642. r.writeVString(n);
  34643. break;
  34644. case e.TYPES.bytes:
  34645. if (n.remaining() < 0)
  34646. throw Error("Illegal value for " + this.toString(!0) + ": " + n.remaining() + " bytes remaining");
  34647. var o = n.offset;
  34648. r.writeVarint32(n.remaining()),
  34649. r.append(n),
  34650. n.offset = o;
  34651. break;
  34652. case e.TYPES.message:
  34653. var a = (new t).LE();
  34654. this.resolvedType.encode(n, a),
  34655. r.writeVarint32(a.offset),
  34656. r.append(a.flip());
  34657. break;
  34658. case e.TYPES.group:
  34659. this.resolvedType.encode(n, r),
  34660. r.writeVarint32(i << 3 | e.WIRE_TYPES.ENDGROUP);
  34661. break;
  34662. default:
  34663. throw Error("[INTERNAL] Illegal value to encode in " + this.toString(!0) + ": " + n + " (unknown type)")
  34664. }
  34665. return r
  34666. }
  34667. ,
  34668. u.decode = function(t, i, n) {
  34669. if (i != this.type.wireType)
  34670. throw Error("Unexpected wire type for element");
  34671. var r, o;
  34672. switch (this.type) {
  34673. case e.TYPES.int32:
  34674. return 0 | t.readVarint32();
  34675. case e.TYPES.uint32:
  34676. return t.readVarint32() >>> 0;
  34677. case e.TYPES.sint32:
  34678. return 0 | t.readVarint32ZigZag();
  34679. case e.TYPES.fixed32:
  34680. return t.readUint32() >>> 0;
  34681. case e.TYPES.sfixed32:
  34682. return 0 | t.readInt32();
  34683. case e.TYPES.int64:
  34684. return t.readVarint64();
  34685. case e.TYPES.uint64:
  34686. return t.readVarint64().toUnsigned();
  34687. case e.TYPES.sint64:
  34688. return t.readVarint64ZigZag();
  34689. case e.TYPES.fixed64:
  34690. return t.readUint64();
  34691. case e.TYPES.sfixed64:
  34692. return t.readInt64();
  34693. case e.TYPES.bool:
  34694. return !!t.readVarint32();
  34695. case e.TYPES.enum:
  34696. return t.readVarint32();
  34697. case e.TYPES.float:
  34698. return t.readFloat();
  34699. case e.TYPES.double:
  34700. return t.readDouble();
  34701. case e.TYPES.string:
  34702. return t.readVString();
  34703. case e.TYPES.bytes:
  34704. if (o = t.readVarint32(),
  34705. t.remaining() < o)
  34706. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + t.remaining());
  34707. return r = t.clone(),
  34708. r.limit = r.offset + o,
  34709. t.offset += o,
  34710. r;
  34711. case e.TYPES.message:
  34712. return o = t.readVarint32(),
  34713. this.resolvedType.decode(t, o);
  34714. case e.TYPES.group:
  34715. return this.resolvedType.decode(t, -1, n)
  34716. }
  34717. throw Error("[INTERNAL] Illegal decode type")
  34718. }
  34719. ,
  34720. u.valueFromString = function(i) {
  34721. if (!this.isMapKey)
  34722. throw Error("valueFromString() called on non-map-key element");
  34723. switch (this.type) {
  34724. case e.TYPES.int32:
  34725. case e.TYPES.sint32:
  34726. case e.TYPES.sfixed32:
  34727. case e.TYPES.uint32:
  34728. case e.TYPES.fixed32:
  34729. return this.verifyValue(parseInt(i));
  34730. case e.TYPES.int64:
  34731. case e.TYPES.sint64:
  34732. case e.TYPES.sfixed64:
  34733. case e.TYPES.uint64:
  34734. case e.TYPES.fixed64:
  34735. return this.verifyValue(i);
  34736. case e.TYPES.bool:
  34737. return "true" === i;
  34738. case e.TYPES.string:
  34739. return this.verifyValue(i);
  34740. case e.TYPES.bytes:
  34741. return t.fromBinary(i)
  34742. }
  34743. }
  34744. ,
  34745. u.valueToString = function(t) {
  34746. if (!this.isMapKey)
  34747. throw Error("valueToString() called on non-map-key element");
  34748. return this.type === e.TYPES.bytes ? t.toString("binary") : t.toString()
  34749. }
  34750. ,
  34751. o.Element = h;
  34752. var d = function(e, t, i, n, r, o) {
  34753. l.call(this, e, t, i, n, o),
  34754. this.className = "Message",
  34755. this.extensions = void 0,
  34756. this.clazz = null,
  34757. this.isGroup = !!r,
  34758. this._fields = null,
  34759. this._fieldsById = null,
  34760. this._fieldsByName = null
  34761. }
  34762. , p = d.prototype = Object.create(l.prototype);
  34763. p.build = function(i) {
  34764. if (this.clazz && !i)
  34765. return this.clazz;
  34766. var n = function(e, i) {
  34767. function n(i, r, o, a) {
  34768. if (null === i || "object" != typeof i) {
  34769. if (a && a instanceof e.Reflect.Enum) {
  34770. var s = e.Reflect.Enum.getName(a.object, i);
  34771. if (null !== s)
  34772. return s
  34773. }
  34774. return i
  34775. }
  34776. if (t.isByteBuffer(i))
  34777. return r ? i.toBase64() : i.toBuffer();
  34778. if (e.Long.isLong(i))
  34779. return o ? i.toString() : e.Long.fromValue(i);
  34780. var l;
  34781. if (Array.isArray(i))
  34782. return l = [],
  34783. i.forEach(function(e, t) {
  34784. l[t] = n(e, r, o, a)
  34785. }),
  34786. l;
  34787. if (l = {},
  34788. i instanceof e.Map) {
  34789. for (var c = i.entries(), h = c.next(); !h.done; h = c.next())
  34790. l[i.keyElem.valueToString(h.value[0])] = n(h.value[1], r, o, i.valueElem.resolvedType);
  34791. return l
  34792. }
  34793. var u = i.$type
  34794. , d = void 0;
  34795. for (var p in i)
  34796. i.hasOwnProperty(p) && (u && (d = u.getChild(p)) ? l[p] = n(i[p], r, o, d.resolvedType) : l[p] = n(i[p], r, o));
  34797. return l
  34798. }
  34799. var r = i.getChildren(e.Reflect.Message.Field)
  34800. , o = i.getChildren(e.Reflect.Message.OneOf)
  34801. , a = function(n, s) {
  34802. e.Builder.Message.call(this);
  34803. for (var l = 0, c = o.length; l < c; ++l)
  34804. this[o[l].name] = null;
  34805. for (l = 0,
  34806. c = r.length; l < c; ++l) {
  34807. var h = r[l];
  34808. this[h.name] = h.repeated ? [] : h.map ? new e.Map(h) : null,
  34809. !h.required && "proto3" !== i.syntax || null === h.defaultValue || (this[h.name] = h.defaultValue)
  34810. }
  34811. if (arguments.length > 0) {
  34812. var u;
  34813. if (1 !== arguments.length || null === n || "object" != typeof n || !("function" != typeof n.encode || n instanceof a) || Array.isArray(n) || n instanceof e.Map || t.isByteBuffer(n) || n instanceof ArrayBuffer || e.Long && n instanceof e.Long)
  34814. for (l = 0,
  34815. c = arguments.length; l < c; ++l)
  34816. "undefined" != typeof (u = arguments[l]) && this.$set(r[l].name, u);
  34817. else
  34818. this.$set(n)
  34819. }
  34820. }
  34821. , s = a.prototype = Object.create(e.Builder.Message.prototype);
  34822. s.add = function(t, n, r) {
  34823. var o = i._fieldsByName[t];
  34824. if (!r) {
  34825. if (!o)
  34826. throw Error(this + "#" + t + " is undefined");
  34827. if (!(o instanceof e.Reflect.Message.Field))
  34828. throw Error(this + "#" + t + " is not a field: " + o.toString(!0));
  34829. if (!o.repeated)
  34830. throw Error(this + "#" + t + " is not a repeated field");
  34831. n = o.verifyValue(n, !0)
  34832. }
  34833. return null === this[t] && (this[t] = []),
  34834. this[t].push(n),
  34835. this
  34836. }
  34837. ,
  34838. s.$add = s.add,
  34839. s.set = function(t, n, r) {
  34840. if (t && "object" == typeof t) {
  34841. r = n;
  34842. for (var o in t)
  34843. t.hasOwnProperty(o) && "undefined" != typeof (n = t[o]) && this.$set(o, n, r);
  34844. return this
  34845. }
  34846. var a = i._fieldsByName[t];
  34847. if (r)
  34848. this[t] = n;
  34849. else {
  34850. if (!a)
  34851. throw Error(this + "#" + t + " is not a field: undefined");
  34852. if (!(a instanceof e.Reflect.Message.Field))
  34853. throw Error(this + "#" + t + " is not a field: " + a.toString(!0));
  34854. this[a.name] = n = a.verifyValue(n)
  34855. }
  34856. if (a && a.oneof) {
  34857. var s = this[a.oneof.name];
  34858. null !== n ? (null !== s && s !== a.name && (this[s] = null),
  34859. this[a.oneof.name] = a.name) : s === t && (this[a.oneof.name] = null)
  34860. }
  34861. return this
  34862. }
  34863. ,
  34864. s.$set = s.set,
  34865. s.get = function(t, n) {
  34866. if (n)
  34867. return this[t];
  34868. var r = i._fieldsByName[t];
  34869. if (!(r && r instanceof e.Reflect.Message.Field))
  34870. throw Error(this + "#" + t + " is not a field: undefined");
  34871. if (!(r instanceof e.Reflect.Message.Field))
  34872. throw Error(this + "#" + t + " is not a field: " + r.toString(!0));
  34873. return this[r.name]
  34874. }
  34875. ,
  34876. s.$get = s.get;
  34877. for (var l = 0; l < r.length; l++) {
  34878. var c = r[l];
  34879. c instanceof e.Reflect.Message.ExtensionField || i.builder.options.populateAccessors && function(e) {
  34880. var t = e.originalName.replace(/(_[a-zA-Z])/g, function(e) {
  34881. return e.toUpperCase().replace("_", "")
  34882. });
  34883. t = t.substring(0, 1).toUpperCase() + t.substring(1);
  34884. var n = e.originalName.replace(/([A-Z])/g, function(e) {
  34885. return "_" + e
  34886. })
  34887. , r = function(t, i) {
  34888. return this[e.name] = i ? t : e.verifyValue(t),
  34889. this
  34890. }
  34891. , o = function() {
  34892. return this[e.name]
  34893. };
  34894. null === i.getChild("set" + t) && (s["set" + t] = r),
  34895. null === i.getChild("set_" + n) && (s["set_" + n] = r),
  34896. null === i.getChild("get" + t) && (s["get" + t] = o),
  34897. null === i.getChild("get_" + n) && (s["get_" + n] = o)
  34898. }(c)
  34899. }
  34900. s.encode = function(e, n) {
  34901. "boolean" == typeof e && (n = e,
  34902. e = void 0);
  34903. var r = !1;
  34904. e || (e = new t,
  34905. r = !0);
  34906. var o = e.littleEndian;
  34907. try {
  34908. return i.encode(this, e.LE(), n),
  34909. (r ? e.flip() : e).LE(o)
  34910. } catch (t) {
  34911. throw e.LE(o),
  34912. t
  34913. }
  34914. }
  34915. ,
  34916. a.encode = function(e, t, i) {
  34917. return new a(e).encode(t, i)
  34918. }
  34919. ,
  34920. s.calculate = function() {
  34921. return i.calculate(this)
  34922. }
  34923. ,
  34924. s.encodeDelimited = function(e, n) {
  34925. var r = !1;
  34926. e || (e = new t,
  34927. r = !0);
  34928. var o = (new t).LE();
  34929. return i.encode(this, o, n).flip(),
  34930. e.writeVarint32(o.remaining()),
  34931. e.append(o),
  34932. r ? e.flip() : e
  34933. }
  34934. ,
  34935. s.encodeAB = function() {
  34936. try {
  34937. return this.encode().toArrayBuffer()
  34938. } catch (e) {
  34939. throw e.encoded && (e.encoded = e.encoded.toArrayBuffer()),
  34940. e
  34941. }
  34942. }
  34943. ,
  34944. s.toArrayBuffer = s.encodeAB,
  34945. s.encodeNB = function() {
  34946. try {
  34947. return this.encode().toBuffer()
  34948. } catch (e) {
  34949. throw e.encoded && (e.encoded = e.encoded.toBuffer()),
  34950. e
  34951. }
  34952. }
  34953. ,
  34954. s.toBuffer = s.encodeNB,
  34955. s.encode64 = function() {
  34956. try {
  34957. return this.encode().toBase64()
  34958. } catch (e) {
  34959. throw e.encoded && (e.encoded = e.encoded.toBase64()),
  34960. e
  34961. }
  34962. }
  34963. ,
  34964. s.toBase64 = s.encode64,
  34965. s.encodeHex = function() {
  34966. try {
  34967. return this.encode().toHex()
  34968. } catch (e) {
  34969. throw e.encoded && (e.encoded = e.encoded.toHex()),
  34970. e
  34971. }
  34972. }
  34973. ,
  34974. s.toHex = s.encodeHex,
  34975. s.toRaw = function(e, t) {
  34976. return n(this, !!e, !!t, this.$type)
  34977. }
  34978. ,
  34979. s.encodeJSON = function() {
  34980. return JSON.stringify(n(this, !0, !0, this.$type))
  34981. }
  34982. ,
  34983. a.decode = function(e, n, r) {
  34984. "string" == typeof n && (r = n,
  34985. n = -1),
  34986. "string" == typeof e && (e = t.wrap(e, r ? r : "base64")),
  34987. e = t.isByteBuffer(e) ? e : t.wrap(e);
  34988. var o = e.littleEndian;
  34989. try {
  34990. var a = i.decode(e.LE());
  34991. return e.LE(o),
  34992. a
  34993. } catch (t) {
  34994. throw e.LE(o),
  34995. t
  34996. }
  34997. }
  34998. ,
  34999. a.decodeDelimited = function(e, n) {
  35000. if ("string" == typeof e && (e = t.wrap(e, n ? n : "base64")),
  35001. e = t.isByteBuffer(e) ? e : t.wrap(e),
  35002. e.remaining() < 1)
  35003. return null;
  35004. var r = e.offset
  35005. , o = e.readVarint32();
  35006. if (e.remaining() < o)
  35007. return e.offset = r,
  35008. null;
  35009. try {
  35010. var a = i.decode(e.slice(e.offset, e.offset + o).LE());
  35011. return e.offset += o,
  35012. a
  35013. } catch (t) {
  35014. throw e.offset += o,
  35015. t
  35016. }
  35017. }
  35018. ,
  35019. a.decode64 = function(e) {
  35020. return a.decode(e, "base64")
  35021. }
  35022. ,
  35023. a.decodeHex = function(e) {
  35024. return a.decode(e, "hex")
  35025. }
  35026. ,
  35027. a.decodeJSON = function(e) {
  35028. return new a(JSON.parse(e))
  35029. }
  35030. ,
  35031. s.toString = function() {
  35032. return i.toString()
  35033. }
  35034. ;
  35035. return Object.defineProperty && (Object.defineProperty(a, "$options", {
  35036. value: i.buildOpt()
  35037. }),
  35038. Object.defineProperty(s, "$options", {
  35039. value: a.$options
  35040. }),
  35041. Object.defineProperty(a, "$type", {
  35042. value: i
  35043. }),
  35044. Object.defineProperty(s, "$type", {
  35045. value: i
  35046. })),
  35047. a
  35048. }(e, this);
  35049. this._fields = [],
  35050. this._fieldsById = {},
  35051. this._fieldsByName = {};
  35052. for (var r, o = 0, a = this.children.length; o < a; o++)
  35053. if (r = this.children[o],
  35054. r instanceof A || r instanceof d || r instanceof E) {
  35055. if (n.hasOwnProperty(r.name))
  35056. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + r.toString(!0) + " cannot override static property '" + r.name + "'");
  35057. n[r.name] = r.build()
  35058. } else if (r instanceof d.Field)
  35059. r.build(),
  35060. this._fields.push(r),
  35061. this._fieldsById[r.id] = r,
  35062. this._fieldsByName[r.name] = r;
  35063. else if (!(r instanceof d.OneOf || r instanceof I))
  35064. throw Error("Illegal reflect child of " + this.toString(!0) + ": " + this.children[o].toString(!0));
  35065. return this.clazz = n
  35066. }
  35067. ,
  35068. p.encode = function(e, t, i) {
  35069. for (var n, r, o = null, a = 0, s = this._fields.length; a < s; ++a)
  35070. n = this._fields[a],
  35071. r = e[n.name],
  35072. n.required && null === r ? null === o && (o = n) : n.encode(i ? r : n.verifyValue(r), t, e);
  35073. if (null !== o) {
  35074. var l = Error("Missing at least one required field for " + this.toString(!0) + ": " + o);
  35075. throw l.encoded = t,
  35076. l
  35077. }
  35078. return t
  35079. }
  35080. ,
  35081. p.calculate = function(e) {
  35082. for (var t, i, n = 0, r = 0, o = this._fields.length; r < o; ++r) {
  35083. if (t = this._fields[r],
  35084. i = e[t.name],
  35085. t.required && null === i)
  35086. throw Error("Missing at least one required field for " + this.toString(!0) + ": " + t);
  35087. n += t.calculate(i, e)
  35088. }
  35089. return n
  35090. }
  35091. ,
  35092. p.decode = function(t, i, n) {
  35093. i = "number" == typeof i ? i : -1;
  35094. for (var o, a, s, l, c = t.offset, h = new this.clazz; t.offset < c + i || i === -1 && t.remaining() > 0; ) {
  35095. if (o = t.readVarint32(),
  35096. a = 7 & o,
  35097. s = o >>> 3,
  35098. a === e.WIRE_TYPES.ENDGROUP) {
  35099. if (s !== n)
  35100. throw Error("Illegal group end indicator for " + this.toString(!0) + ": " + s + " (" + (n ? n + " expected" : "not a group") + ")");
  35101. break
  35102. }
  35103. if (l = this._fieldsById[s]) {
  35104. if (l.repeated && !l.options.packed)
  35105. h[l.name].push(l.decode(a, t));
  35106. else if (l.map) {
  35107. var u = l.decode(a, t);
  35108. h[l.name].set(u[0], u[1])
  35109. } else if (h[l.name] = l.decode(a, t),
  35110. l.oneof) {
  35111. var d = h[l.oneof.name];
  35112. null !== d && d !== l.name && (h[d] = null),
  35113. h[l.oneof.name] = l.name
  35114. }
  35115. } else
  35116. switch (a) {
  35117. case e.WIRE_TYPES.VARINT:
  35118. t.readVarint32();
  35119. break;
  35120. case e.WIRE_TYPES.BITS32:
  35121. t.offset += 4;
  35122. break;
  35123. case e.WIRE_TYPES.BITS64:
  35124. t.offset += 8;
  35125. break;
  35126. case e.WIRE_TYPES.LDELIM:
  35127. var p = t.readVarint32();
  35128. t.offset += p;
  35129. break;
  35130. case e.WIRE_TYPES.STARTGROUP:
  35131. for (; r(s, t); )
  35132. ;
  35133. break;
  35134. default:
  35135. throw Error("Illegal wire type for unknown field " + s + " in " + this.toString(!0) + "#decode: " + a)
  35136. }
  35137. }
  35138. for (var f = 0, g = this._fields.length; f < g; ++f)
  35139. if (l = this._fields[f],
  35140. null === h[l.name])
  35141. if ("proto3" === this.syntax)
  35142. h[l.name] = l.defaultValue;
  35143. else {
  35144. if (l.required) {
  35145. var m = Error("Missing at least one required field for " + this.toString(!0) + ": " + l.name);
  35146. throw m.decoded = h,
  35147. m
  35148. }
  35149. e.populateDefaults && null !== l.defaultValue && (h[l.name] = l.defaultValue)
  35150. }
  35151. return h
  35152. }
  35153. ,
  35154. o.Message = d;
  35155. var f = function(t, i, n, r, o, s, l, c, h, u) {
  35156. a.call(this, t, i, s),
  35157. this.className = "Message.Field",
  35158. this.required = "required" === n,
  35159. this.repeated = "repeated" === n,
  35160. this.map = "map" === n,
  35161. this.keyType = r || null,
  35162. this.type = o,
  35163. this.resolvedType = null,
  35164. this.id = l,
  35165. this.options = c || {},
  35166. this.defaultValue = null,
  35167. this.oneof = h || null,
  35168. this.syntax = u || "proto2",
  35169. this.originalName = this.name,
  35170. this.element = null,
  35171. this.keyElement = null,
  35172. !this.builder.options.convertFieldsToCamelCase || this instanceof d.ExtensionField || (this.name = e.Util.toCamelCase(this.name))
  35173. }
  35174. , g = f.prototype = Object.create(a.prototype);
  35175. g.build = function() {
  35176. this.element = new h(this.type,this.resolvedType,!1,this.syntax),
  35177. this.map && (this.keyElement = new h(this.keyType,void 0,!0,this.syntax)),
  35178. "proto3" !== this.syntax || this.repeated || this.map ? "undefined" != typeof this.options.default && (this.defaultValue = this.verifyValue(this.options.default)) : this.defaultValue = h.defaultFieldValue(this.type)
  35179. }
  35180. ,
  35181. g.verifyValue = function(t, i) {
  35182. function n(e, t) {
  35183. throw Error("Illegal value for " + r.toString(!0) + " of type " + r.type.name + ": " + e + " (" + t + ")")
  35184. }
  35185. i = i || !1;
  35186. var r = this;
  35187. if (null === t)
  35188. return this.required && n(typeof t, "required"),
  35189. "proto3" === this.syntax && this.type !== e.TYPES.message && n(typeof t, "proto3 field without field presence cannot be null"),
  35190. null;
  35191. var o;
  35192. if (this.repeated && !i) {
  35193. Array.isArray(t) || (t = [t]);
  35194. var a = [];
  35195. for (o = 0; o < t.length; o++)
  35196. a.push(this.element.verifyValue(t[o]));
  35197. return a
  35198. }
  35199. return this.map && !i ? t instanceof e.Map ? t : (t instanceof Object || n(typeof t, "expected ProtoBuf.Map or raw object for map field"),
  35200. new e.Map(this,t)) : (!this.repeated && Array.isArray(t) && n(typeof t, "no array expected"),
  35201. this.element.verifyValue(t))
  35202. }
  35203. ,
  35204. g.hasWirePresence = function(t, i) {
  35205. if ("proto3" !== this.syntax)
  35206. return null !== t;
  35207. if (this.oneof && i[this.oneof.name] === this.name)
  35208. return !0;
  35209. switch (this.type) {
  35210. case e.TYPES.int32:
  35211. case e.TYPES.sint32:
  35212. case e.TYPES.sfixed32:
  35213. case e.TYPES.uint32:
  35214. case e.TYPES.fixed32:
  35215. return 0 !== t;
  35216. case e.TYPES.int64:
  35217. case e.TYPES.sint64:
  35218. case e.TYPES.sfixed64:
  35219. case e.TYPES.uint64:
  35220. case e.TYPES.fixed64:
  35221. return 0 !== t.low || 0 !== t.high;
  35222. case e.TYPES.bool:
  35223. return t;
  35224. case e.TYPES.float:
  35225. case e.TYPES.double:
  35226. return 0 !== t;
  35227. case e.TYPES.string:
  35228. return t.length > 0;
  35229. case e.TYPES.bytes:
  35230. return t.remaining() > 0;
  35231. case e.TYPES.enum:
  35232. return 0 !== t;
  35233. case e.TYPES.message:
  35234. return null !== t;
  35235. default:
  35236. return !0
  35237. }
  35238. }
  35239. ,
  35240. g.encode = function(i, n, r) {
  35241. if (null === this.type || "object" != typeof this.type)
  35242. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35243. if (null === i || this.repeated && 0 == i.length)
  35244. return n;
  35245. try {
  35246. if (this.repeated) {
  35247. var o;
  35248. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35249. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35250. n.ensureCapacity(n.offset += 1);
  35251. var a = n.offset;
  35252. for (o = 0; o < i.length; o++)
  35253. this.element.encodeValue(this.id, i[o], n);
  35254. var s = n.offset - a
  35255. , l = t.calculateVarint32(s);
  35256. if (l > 1) {
  35257. var c = n.slice(a, n.offset);
  35258. a += l - 1,
  35259. n.offset = a,
  35260. n.append(c)
  35261. }
  35262. n.writeVarint32(s, a - l)
  35263. } else
  35264. for (o = 0; o < i.length; o++)
  35265. n.writeVarint32(this.id << 3 | this.type.wireType),
  35266. this.element.encodeValue(this.id, i[o], n)
  35267. } else
  35268. this.map ? i.forEach(function(i, r, o) {
  35269. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, r) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35270. n.writeVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35271. n.writeVarint32(a),
  35272. n.writeVarint32(8 | this.keyType.wireType),
  35273. this.keyElement.encodeValue(1, r, n),
  35274. n.writeVarint32(16 | this.type.wireType),
  35275. this.element.encodeValue(2, i, n)
  35276. }, this) : this.hasWirePresence(i, r) && (n.writeVarint32(this.id << 3 | this.type.wireType),
  35277. this.element.encodeValue(this.id, i, n))
  35278. } catch (e) {
  35279. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35280. }
  35281. return n
  35282. }
  35283. ,
  35284. g.calculate = function(i, n) {
  35285. if (i = this.verifyValue(i),
  35286. null === this.type || "object" != typeof this.type)
  35287. throw Error("[INTERNAL] Unresolved type in " + this.toString(!0) + ": " + this.type);
  35288. if (null === i || this.repeated && 0 == i.length)
  35289. return 0;
  35290. var r = 0;
  35291. try {
  35292. if (this.repeated) {
  35293. var o, a;
  35294. if (this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0) {
  35295. for (r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35296. a = 0,
  35297. o = 0; o < i.length; o++)
  35298. a += this.element.calculateLength(this.id, i[o]);
  35299. r += t.calculateVarint32(a),
  35300. r += a
  35301. } else
  35302. for (o = 0; o < i.length; o++)
  35303. r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35304. r += this.element.calculateLength(this.id, i[o])
  35305. } else
  35306. this.map ? i.forEach(function(i, n, o) {
  35307. var a = t.calculateVarint32(8 | this.keyType.wireType) + this.keyElement.calculateLength(1, n) + t.calculateVarint32(16 | this.type.wireType) + this.element.calculateLength(2, i);
  35308. r += t.calculateVarint32(this.id << 3 | e.WIRE_TYPES.LDELIM),
  35309. r += t.calculateVarint32(a),
  35310. r += a
  35311. }, this) : this.hasWirePresence(i, n) && (r += t.calculateVarint32(this.id << 3 | this.type.wireType),
  35312. r += this.element.calculateLength(this.id, i))
  35313. } catch (e) {
  35314. throw Error("Illegal value for " + this.toString(!0) + ": " + i + " (" + e + ")")
  35315. }
  35316. return r
  35317. }
  35318. ,
  35319. g.decode = function(t, i, n) {
  35320. var r, o, a = !this.map && t == this.type.wireType || !n && this.repeated && this.options.packed && t == e.WIRE_TYPES.LDELIM || this.map && t == e.WIRE_TYPES.LDELIM;
  35321. if (!a)
  35322. throw Error("Illegal wire type for field " + this.toString(!0) + ": " + t + " (" + this.type.wireType + " expected)");
  35323. if (t == e.WIRE_TYPES.LDELIM && this.repeated && this.options.packed && e.PACKABLE_WIRE_TYPES.indexOf(this.type.wireType) >= 0 && !n) {
  35324. o = i.readVarint32(),
  35325. o = i.offset + o;
  35326. for (var s = []; i.offset < o; )
  35327. s.push(this.decode(this.type.wireType, i, !0));
  35328. return s
  35329. }
  35330. if (this.map) {
  35331. var l = h.defaultFieldValue(this.keyType);
  35332. if (r = h.defaultFieldValue(this.type),
  35333. o = i.readVarint32(),
  35334. i.remaining() < o)
  35335. throw Error("Illegal number of bytes for " + this.toString(!0) + ": " + o + " required but got only " + i.remaining());
  35336. var c = i.clone();
  35337. for (c.limit = c.offset + o,
  35338. i.offset += o; c.remaining() > 0; ) {
  35339. var u = c.readVarint32();
  35340. t = 7 & u;
  35341. var d = u >>> 3;
  35342. if (1 === d)
  35343. l = this.keyElement.decode(c, t, d);
  35344. else {
  35345. if (2 !== d)
  35346. throw Error("Unexpected tag in map field key/value submessage");
  35347. r = this.element.decode(c, t, d)
  35348. }
  35349. }
  35350. return [l, r]
  35351. }
  35352. return this.element.decode(i, t, this.id)
  35353. }
  35354. ,
  35355. o.Message.Field = f;
  35356. var m = function(e, t, i, n, r, o, a) {
  35357. f.call(this, e, t, i, null, n, r, o, a),
  35358. this.extension
  35359. };
  35360. m.prototype = Object.create(f.prototype),
  35361. o.Message.ExtensionField = m;
  35362. var v = function(e, t, i) {
  35363. a.call(this, e, t, i),
  35364. this.fields = []
  35365. };
  35366. o.Message.OneOf = v;
  35367. var A = function(e, t, i, n, r) {
  35368. l.call(this, e, t, i, n, r),
  35369. this.className = "Enum",
  35370. this.object = null
  35371. };
  35372. A.getName = function(e, t) {
  35373. for (var i, n = Object.keys(e), r = 0; r < n.length; ++r)
  35374. if (e[i = n[r]] === t)
  35375. return i;
  35376. return null
  35377. }
  35378. ;
  35379. var y = A.prototype = Object.create(l.prototype);
  35380. y.build = function(t) {
  35381. if (this.object && !t)
  35382. return this.object;
  35383. for (var i = new e.Builder.Enum, n = this.getChildren(A.Value), r = 0, o = n.length; r < o; ++r)
  35384. i[n[r].name] = n[r].id;
  35385. return Object.defineProperty && Object.defineProperty(i, "$options", {
  35386. value: this.buildOpt(),
  35387. enumerable: !1
  35388. }),
  35389. this.object = i
  35390. }
  35391. ,
  35392. o.Enum = A;
  35393. var C = function(e, t, i, n) {
  35394. a.call(this, e, t, i),
  35395. this.className = "Enum.Value",
  35396. this.id = n
  35397. };
  35398. C.prototype = Object.create(a.prototype),
  35399. o.Enum.Value = C;
  35400. var I = function(e, t, i, n) {
  35401. a.call(this, e, t, i),
  35402. this.field = n
  35403. };
  35404. I.prototype = Object.create(a.prototype),
  35405. o.Extension = I;
  35406. var E = function(e, t, i, n) {
  35407. l.call(this, e, t, i, n),
  35408. this.className = "Service",
  35409. this.clazz = null
  35410. }
  35411. , b = E.prototype = Object.create(l.prototype);
  35412. b.build = function(i) {
  35413. return this.clazz && !i ? this.clazz : this.clazz = function(e, i) {
  35414. for (var n = function(t) {
  35415. e.Builder.Service.call(this),
  35416. this.rpcImpl = t || function(e, t, i) {
  35417. setTimeout(i.bind(this, Error("Not implemented, see: https://github.com/dcodeIO/ProtoBuf.js/wiki/Services")), 0)
  35418. }
  35419. }, r = n.prototype = Object.create(e.Builder.Service.prototype), o = i.getChildren(e.Reflect.Service.RPCMethod), a = 0; a < o.length; a++)
  35420. !function(e) {
  35421. r[e.name] = function(n, r) {
  35422. try {
  35423. try {
  35424. n = e.resolvedRequestType.clazz.decode(t.wrap(n))
  35425. } catch (e) {
  35426. if (!(e instanceof TypeError))
  35427. throw e
  35428. }
  35429. if (null === n || "object" != typeof n)
  35430. throw Error("Illegal arguments");
  35431. n instanceof e.resolvedRequestType.clazz || (n = new e.resolvedRequestType.clazz(n)),
  35432. this.rpcImpl(e.fqn(), n, function(t, n) {
  35433. if (t)
  35434. return void r(t);
  35435. null === n && (n = "");
  35436. try {
  35437. n = e.resolvedResponseType.clazz.decode(n)
  35438. } catch (e) {}
  35439. return n && n instanceof e.resolvedResponseType.clazz ? void r(null, n) : void r(Error("Illegal response type received in service method " + i.name + "#" + e.name))
  35440. })
  35441. } catch (e) {
  35442. setTimeout(r.bind(this, e), 0)
  35443. }
  35444. }
  35445. ,
  35446. n[e.name] = function(t, i, r) {
  35447. new n(t)[e.name](i, r)
  35448. }
  35449. ,
  35450. Object.defineProperty && (Object.defineProperty(n[e.name], "$options", {
  35451. value: e.buildOpt()
  35452. }),
  35453. Object.defineProperty(r[e.name], "$options", {
  35454. value: n[e.name].$options
  35455. }))
  35456. }(o[a]);
  35457. return Object.defineProperty && (Object.defineProperty(n, "$options", {
  35458. value: i.buildOpt()
  35459. }),
  35460. Object.defineProperty(r, "$options", {
  35461. value: n.$options
  35462. }),
  35463. Object.defineProperty(n, "$type", {
  35464. value: i
  35465. }),
  35466. Object.defineProperty(r, "$type", {
  35467. value: i
  35468. })),
  35469. n
  35470. }(e, this)
  35471. }
  35472. ,
  35473. o.Service = E;
  35474. var w = function(e, t, i, n) {
  35475. a.call(this, e, t, i),
  35476. this.className = "Service.Method",
  35477. this.options = n || {}
  35478. }
  35479. , _ = w.prototype = Object.create(a.prototype);
  35480. _.buildOpt = c.buildOpt,
  35481. o.Service.Method = w;
  35482. var T = function(e, t, i, n, r, o, a, s) {
  35483. w.call(this, e, t, i, s),
  35484. this.className = "Service.RPCMethod",
  35485. this.requestName = n,
  35486. this.responseName = r,
  35487. this.requestStream = o,
  35488. this.responseStream = a,
  35489. this.resolvedRequestType = null,
  35490. this.resolvedResponseType = null
  35491. };
  35492. return T.prototype = Object.create(w.prototype),
  35493. o.Service.RPCMethod = T,
  35494. o
  35495. }(r),
  35496. r.Builder = function(t, i, n) {
  35497. function r(e) {
  35498. e.messages && e.messages.forEach(function(t) {
  35499. t.syntax = e.syntax,
  35500. r(t)
  35501. }),
  35502. e.enums && e.enums.forEach(function(t) {
  35503. t.syntax = e.syntax
  35504. })
  35505. }
  35506. var o = function(e) {
  35507. this.ns = new n.Namespace(this,null,""),
  35508. this.ptr = this.ns,
  35509. this.resolved = !1,
  35510. this.result = null,
  35511. this.files = {},
  35512. this.importRoot = null,
  35513. this.options = e || {}
  35514. }
  35515. , a = o.prototype;
  35516. return o.isMessage = function(e) {
  35517. return "string" == typeof e.name && ("undefined" == typeof e.values && "undefined" == typeof e.rpc)
  35518. }
  35519. ,
  35520. o.isMessageField = function(e) {
  35521. return "string" == typeof e.rule && "string" == typeof e.name && "string" == typeof e.type && "undefined" != typeof e.id
  35522. }
  35523. ,
  35524. o.isEnum = function(e) {
  35525. return "string" == typeof e.name && !("undefined" == typeof e.values || !Array.isArray(e.values) || 0 === e.values.length)
  35526. }
  35527. ,
  35528. o.isService = function(e) {
  35529. return !("string" != typeof e.name || "object" != typeof e.rpc || !e.rpc)
  35530. }
  35531. ,
  35532. o.isExtend = function(e) {
  35533. return "string" == typeof e.ref
  35534. }
  35535. ,
  35536. a.reset = function() {
  35537. return this.ptr = this.ns,
  35538. this
  35539. }
  35540. ,
  35541. a.define = function(e) {
  35542. if ("string" != typeof e || !i.TYPEREF.test(e))
  35543. throw Error("illegal namespace: " + e);
  35544. return e.split(".").forEach(function(e) {
  35545. var t = this.ptr.getChild(e);
  35546. null === t && this.ptr.addChild(t = new n.Namespace(this,this.ptr,e)),
  35547. this.ptr = t
  35548. }, this),
  35549. this
  35550. }
  35551. ,
  35552. a.create = function(e) {
  35553. if (!e)
  35554. return this;
  35555. if (Array.isArray(e)) {
  35556. if (0 === e.length)
  35557. return this;
  35558. e = e.slice()
  35559. } else
  35560. e = [e];
  35561. for (var i = [e]; i.length > 0; ) {
  35562. if (e = i.pop(),
  35563. !Array.isArray(e))
  35564. throw Error("not a valid namespace: " + JSON.stringify(e));
  35565. for (; e.length > 0; ) {
  35566. var r = e.shift();
  35567. if (o.isMessage(r)) {
  35568. var a = new n.Message(this,this.ptr,r.name,r.options,r.isGroup,r.syntax)
  35569. , s = {};
  35570. r.oneofs && Object.keys(r.oneofs).forEach(function(e) {
  35571. a.addChild(s[e] = new n.Message.OneOf(this,a,e))
  35572. }, this),
  35573. r.fields && r.fields.forEach(function(e) {
  35574. if (null !== a.getChild(0 | e.id))
  35575. throw Error("duplicate or invalid field id in " + a.name + ": " + e.id);
  35576. if (e.options && "object" != typeof e.options)
  35577. throw Error("illegal field options in " + a.name + "#" + e.name);
  35578. var t = null;
  35579. if ("string" == typeof e.oneof && !(t = s[e.oneof]))
  35580. throw Error("illegal oneof in " + a.name + "#" + e.name + ": " + e.oneof);
  35581. e = new n.Message.Field(this,a,e.rule,e.keytype,e.type,e.name,e.id,e.options,t,r.syntax),
  35582. t && t.fields.push(e),
  35583. a.addChild(e)
  35584. }, this);
  35585. var l = [];
  35586. if (r.enums && r.enums.forEach(function(e) {
  35587. l.push(e)
  35588. }),
  35589. r.messages && r.messages.forEach(function(e) {
  35590. l.push(e)
  35591. }),
  35592. r.services && r.services.forEach(function(e) {
  35593. l.push(e)
  35594. }),
  35595. r.extensions && ("number" == typeof r.extensions[0] ? a.extensions = [r.extensions] : a.extensions = r.extensions),
  35596. this.ptr.addChild(a),
  35597. l.length > 0) {
  35598. i.push(e),
  35599. e = l,
  35600. l = null,
  35601. this.ptr = a,
  35602. a = null;
  35603. continue
  35604. }
  35605. l = null
  35606. } else if (o.isEnum(r))
  35607. a = new n.Enum(this,this.ptr,r.name,r.options,r.syntax),
  35608. r.values.forEach(function(e) {
  35609. a.addChild(new n.Enum.Value(this,a,e.name,e.id))
  35610. }, this),
  35611. this.ptr.addChild(a);
  35612. else if (o.isService(r))
  35613. a = new n.Service(this,this.ptr,r.name,r.options),
  35614. Object.keys(r.rpc).forEach(function(e) {
  35615. var t = r.rpc[e];
  35616. a.addChild(new n.Service.RPCMethod(this,a,e,t.request,t.response,!!t.request_stream,!!t.response_stream,t.options))
  35617. }, this),
  35618. this.ptr.addChild(a);
  35619. else {
  35620. if (!o.isExtend(r))
  35621. throw Error("not a valid definition: " + JSON.stringify(r));
  35622. if (a = this.ptr.resolve(r.ref, !0))
  35623. r.fields.forEach(function(e) {
  35624. if (null !== a.getChild(0 | e.id))
  35625. throw Error("duplicate extended field id in " + a.name + ": " + e.id);
  35626. if (a.extensions) {
  35627. var i = !1;
  35628. if (a.extensions.forEach(function(t) {
  35629. e.id >= t[0] && e.id <= t[1] && (i = !0)
  35630. }),
  35631. !i)
  35632. throw Error("illegal extended field id in " + a.name + ": " + e.id + " (not within valid ranges)")
  35633. }
  35634. var r = e.name;
  35635. this.options.convertFieldsToCamelCase && (r = t.Util.toCamelCase(r));
  35636. var o = new n.Message.ExtensionField(this,a,e.rule,e.type,this.ptr.fqn() + "." + r,e.id,e.options)
  35637. , s = new n.Extension(this,this.ptr,e.name,o);
  35638. o.extension = s,
  35639. this.ptr.addChild(s),
  35640. a.addChild(o)
  35641. }, this);
  35642. else if (!/\.?google\.protobuf\./.test(r.ref))
  35643. throw Error("extended message " + r.ref + " is not defined")
  35644. }
  35645. r = null,
  35646. a = null
  35647. }
  35648. e = null,
  35649. this.ptr = this.ptr.parent
  35650. }
  35651. return this.resolved = !1,
  35652. this.result = null,
  35653. this
  35654. }
  35655. ,
  35656. a.import = function(i, n) {
  35657. var o = "/";
  35658. if ("string" == typeof n) {
  35659. if (t.Util.IS_NODE && (n = e("path").resolve(n)),
  35660. this.files[n] === !0)
  35661. return this.reset();
  35662. this.files[n] = !0
  35663. } else if ("object" == typeof n) {
  35664. var a = n.root;
  35665. t.Util.IS_NODE && (a = e("path").resolve(a)),
  35666. (a.indexOf("\\") >= 0 || n.file.indexOf("\\") >= 0) && (o = "\\");
  35667. var s = a + o + n.file;
  35668. if (this.files[s] === !0)
  35669. return this.reset();
  35670. this.files[s] = !0
  35671. }
  35672. if (i.imports && i.imports.length > 0) {
  35673. var l, c = !1;
  35674. "object" == typeof n ? (this.importRoot = n.root,
  35675. c = !0,
  35676. l = this.importRoot,
  35677. n = n.file,
  35678. (l.indexOf("\\") >= 0 || n.indexOf("\\") >= 0) && (o = "\\")) : "string" == typeof n ? this.importRoot ? l = this.importRoot : n.indexOf("/") >= 0 ? (l = n.replace(/\/[^\/]*$/, ""),
  35679. "" === l && (l = "/")) : n.indexOf("\\") >= 0 ? (l = n.replace(/\\[^\\]*$/, ""),
  35680. o = "\\") : l = "." : l = null;
  35681. for (var h = 0; h < i.imports.length; h++)
  35682. if ("string" == typeof i.imports[h]) {
  35683. if (!l)
  35684. throw Error("cannot determine import root");
  35685. var u = i.imports[h];
  35686. if ("google/protobuf/descriptor.proto" === u)
  35687. continue;
  35688. if (u = l + o + u,
  35689. this.files[u] === !0)
  35690. continue;
  35691. /\.proto$/i.test(u) && !t.DotProto && (u = u.replace(/\.proto$/, ".json"));
  35692. var d = t.Util.fetch(u);
  35693. if (null === d)
  35694. throw Error("failed to import '" + u + "' in '" + n + "': file not found");
  35695. /\.json$/i.test(u) ? this.import(JSON.parse(d + ""), u) : this.import(t.DotProto.Parser.parse(d), u)
  35696. } else
  35697. n ? /\.(\w+)$/.test(n) ? this.import(i.imports[h], n.replace(/^(.+)\.(\w+)$/, function(e, t, i) {
  35698. return t + "_import" + h + "." + i
  35699. })) : this.import(i.imports[h], n + "_import" + h) : this.import(i.imports[h]);
  35700. c && (this.importRoot = null)
  35701. }
  35702. i.package && this.define(i.package),
  35703. i.syntax && r(i);
  35704. var p = this.ptr;
  35705. return i.options && Object.keys(i.options).forEach(function(e) {
  35706. p.options[e] = i.options[e]
  35707. }),
  35708. i.messages && (this.create(i.messages),
  35709. this.ptr = p),
  35710. i.enums && (this.create(i.enums),
  35711. this.ptr = p),
  35712. i.services && (this.create(i.services),
  35713. this.ptr = p),
  35714. i.extends && this.create(i.extends),
  35715. this.reset()
  35716. }
  35717. ,
  35718. a.resolveAll = function() {
  35719. var e;
  35720. if (null == this.ptr || "object" == typeof this.ptr.type)
  35721. return this;
  35722. if (this.ptr instanceof n.Namespace)
  35723. this.ptr.children.forEach(function(e) {
  35724. this.ptr = e,
  35725. this.resolveAll()
  35726. }, this);
  35727. else if (this.ptr instanceof n.Message.Field) {
  35728. if (i.TYPE.test(this.ptr.type))
  35729. this.ptr.type = t.TYPES[this.ptr.type];
  35730. else {
  35731. if (!i.TYPEREF.test(this.ptr.type))
  35732. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35733. if (e = (this.ptr instanceof n.Message.ExtensionField ? this.ptr.extension.parent : this.ptr.parent).resolve(this.ptr.type, !0),
  35734. !e)
  35735. throw Error("unresolvable type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35736. if (this.ptr.resolvedType = e,
  35737. e instanceof n.Enum) {
  35738. if (this.ptr.type = t.TYPES.enum,
  35739. "proto3" === this.ptr.syntax && "proto3" !== e.syntax)
  35740. throw Error("proto3 message cannot reference proto2 enum")
  35741. } else {
  35742. if (!(e instanceof n.Message))
  35743. throw Error("illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.type);
  35744. this.ptr.type = e.isGroup ? t.TYPES.group : t.TYPES.message
  35745. }
  35746. }
  35747. if (this.ptr.map) {
  35748. if (!i.TYPE.test(this.ptr.keyType))
  35749. throw Error("illegal key type for map field in " + this.ptr.toString(!0) + ": " + this.ptr.keyType);
  35750. this.ptr.keyType = t.TYPES[this.ptr.keyType]
  35751. }
  35752. } else if (this.ptr instanceof t.Reflect.Service.Method) {
  35753. if (!(this.ptr instanceof t.Reflect.Service.RPCMethod))
  35754. throw Error("illegal service type in " + this.ptr.toString(!0));
  35755. if (e = this.ptr.parent.resolve(this.ptr.requestName, !0),
  35756. !(e && e instanceof t.Reflect.Message))
  35757. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.requestName);
  35758. if (this.ptr.resolvedRequestType = e,
  35759. e = this.ptr.parent.resolve(this.ptr.responseName, !0),
  35760. !(e && e instanceof t.Reflect.Message))
  35761. throw Error("Illegal type reference in " + this.ptr.toString(!0) + ": " + this.ptr.responseName);
  35762. this.ptr.resolvedResponseType = e
  35763. } else if (!(this.ptr instanceof t.Reflect.Message.OneOf || this.ptr instanceof t.Reflect.Extension || this.ptr instanceof t.Reflect.Enum.Value))
  35764. throw Error("illegal object in namespace: " + typeof this.ptr + ": " + this.ptr);
  35765. return this.reset()
  35766. }
  35767. ,
  35768. a.build = function(e) {
  35769. if (this.reset(),
  35770. this.resolved || (this.resolveAll(),
  35771. this.resolved = !0,
  35772. this.result = null),
  35773. null === this.result && (this.result = this.ns.build()),
  35774. !e)
  35775. return this.result;
  35776. for (var t = "string" == typeof e ? e.split(".") : e, i = this.result, n = 0; n < t.length; n++) {
  35777. if (!i[t[n]]) {
  35778. i = null;
  35779. break
  35780. }
  35781. i = i[t[n]]
  35782. }
  35783. return i
  35784. }
  35785. ,
  35786. a.lookup = function(e, t) {
  35787. return e ? this.ns.resolve(e, t) : this.ns
  35788. }
  35789. ,
  35790. a.toString = function() {
  35791. return "Builder"
  35792. }
  35793. ,
  35794. o.Message = function() {}
  35795. ,
  35796. o.Enum = function() {}
  35797. ,
  35798. o.Service = function() {}
  35799. ,
  35800. o
  35801. }(r, r.Lang, r.Reflect),
  35802. r.Map = function(e, t) {
  35803. function i(e) {
  35804. var t = 0;
  35805. return {
  35806. next: function() {
  35807. return t < e.length ? {
  35808. done: !1,
  35809. value: e[t++]
  35810. } : {
  35811. done: !0
  35812. }
  35813. }
  35814. }
  35815. }
  35816. var n = function(e, i) {
  35817. if (!e.map)
  35818. throw Error("field is not a map");
  35819. if (this.field = e,
  35820. this.keyElem = new t.Element(e.keyType,null,!0,e.syntax),
  35821. this.valueElem = new t.Element(e.type,e.resolvedType,!1,e.syntax),
  35822. this.map = {},
  35823. Object.defineProperty(this, "size", {
  35824. get: function() {
  35825. return Object.keys(this.map).length
  35826. }
  35827. }),
  35828. i)
  35829. for (var n = Object.keys(i), r = 0; r < n.length; r++) {
  35830. var o = this.keyElem.valueFromString(n[r])
  35831. , a = this.valueElem.verifyValue(i[n[r]]);
  35832. this.map[this.keyElem.valueToString(o)] = {
  35833. key: o,
  35834. value: a
  35835. }
  35836. }
  35837. }
  35838. , r = n.prototype;
  35839. return r.clear = function() {
  35840. this.map = {}
  35841. }
  35842. ,
  35843. r.delete = function(e) {
  35844. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e))
  35845. , i = t in this.map;
  35846. return delete this.map[t],
  35847. i
  35848. }
  35849. ,
  35850. r.entries = function() {
  35851. for (var e, t = [], n = Object.keys(this.map), r = 0; r < n.length; r++)
  35852. t.push([(e = this.map[n[r]]).key, e.value]);
  35853. return i(t)
  35854. }
  35855. ,
  35856. r.keys = function() {
  35857. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35858. e.push(this.map[t[n]].key);
  35859. return i(e)
  35860. }
  35861. ,
  35862. r.values = function() {
  35863. for (var e = [], t = Object.keys(this.map), n = 0; n < t.length; n++)
  35864. e.push(this.map[t[n]].value);
  35865. return i(e)
  35866. }
  35867. ,
  35868. r.forEach = function(e, t) {
  35869. for (var i, n = Object.keys(this.map), r = 0; r < n.length; r++)
  35870. e.call(t, (i = this.map[n[r]]).value, i.key, this)
  35871. }
  35872. ,
  35873. r.set = function(e, t) {
  35874. var i = this.keyElem.verifyValue(e)
  35875. , n = this.valueElem.verifyValue(t);
  35876. return this.map[this.keyElem.valueToString(i)] = {
  35877. key: i,
  35878. value: n
  35879. },
  35880. this
  35881. }
  35882. ,
  35883. r.get = function(e) {
  35884. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35885. if (t in this.map)
  35886. return this.map[t].value
  35887. }
  35888. ,
  35889. r.has = function(e) {
  35890. var t = this.keyElem.valueToString(this.keyElem.verifyValue(e));
  35891. return t in this.map
  35892. }
  35893. ,
  35894. n
  35895. }(r, r.Reflect),
  35896. r.loadProto = function(e, t, i) {
  35897. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35898. t = void 0),
  35899. r.loadJson(r.DotProto.Parser.parse(e), t, i)
  35900. }
  35901. ,
  35902. r.protoFromString = r.loadProto,
  35903. r.loadProtoFile = function(e, t, i) {
  35904. if (t && "object" == typeof t ? (i = t,
  35905. t = null) : t && "function" == typeof t || (t = null),
  35906. t)
  35907. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  35908. if (null === n)
  35909. return void t(Error("Failed to fetch file"));
  35910. try {
  35911. t(null, r.loadProto(n, i, e))
  35912. } catch (e) {
  35913. t(e)
  35914. }
  35915. });
  35916. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  35917. return null === n ? null : r.loadProto(n, i, e)
  35918. }
  35919. ,
  35920. r.protoFromFile = r.loadProtoFile,
  35921. r.newBuilder = function(e) {
  35922. return e = e || {},
  35923. "undefined" == typeof e.convertFieldsToCamelCase && (e.convertFieldsToCamelCase = r.convertFieldsToCamelCase),
  35924. "undefined" == typeof e.populateAccessors && (e.populateAccessors = r.populateAccessors),
  35925. new r.Builder(e)
  35926. }
  35927. ,
  35928. r.loadJson = function(e, t, i) {
  35929. return ("string" == typeof t || t && "string" == typeof t.file && "string" == typeof t.root) && (i = t,
  35930. t = null),
  35931. t && "object" == typeof t || (t = r.newBuilder()),
  35932. "string" == typeof e && (e = JSON.parse(e)),
  35933. t.import(e, i),
  35934. t.resolveAll(),
  35935. t
  35936. }
  35937. ,
  35938. r.loadJsonFile = function(e, t, i) {
  35939. if (t && "object" == typeof t ? (i = t,
  35940. t = null) : t && "function" == typeof t || (t = null),
  35941. t)
  35942. return r.Util.fetch("string" == typeof e ? e : e.root + "/" + e.file, function(n) {
  35943. if (null === n)
  35944. return void t(Error("Failed to fetch file"));
  35945. try {
  35946. t(null, r.loadJson(JSON.parse(n), i, e))
  35947. } catch (e) {
  35948. t(e)
  35949. }
  35950. });
  35951. var n = r.Util.fetch("object" == typeof e ? e.root + "/" + e.file : e);
  35952. return null === n ? null : r.loadJson(JSON.parse(n), i, e)
  35953. }
  35954. ,
  35955. r
  35956. })
  35957. }
  35958. ).call(this, e("_process"))
  35959. }
  35960. , {
  35961. _process: 203,
  35962. bytebuffer: 215,
  35963. fs: 197,
  35964. path: 197
  35965. }],
  35966. 215: [function(e, t, i) {
  35967. !function(i, n) {
  35968. "function" == typeof define && define.amd ? define(["long"], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = function() {
  35969. var t;
  35970. try {
  35971. t = e("long")
  35972. } catch (e) {}
  35973. return n(t)
  35974. }() : (i.dcodeIO = i.dcodeIO || {}).ByteBuffer = n(i.dcodeIO.Long)
  35975. }(this, function(e) {
  35976. "use strict";
  35977. function t(e) {
  35978. var t = 0;
  35979. return function() {
  35980. return t < e.length ? e.charCodeAt(t++) : null
  35981. }
  35982. }
  35983. function i() {
  35984. var e = []
  35985. , t = [];
  35986. return function() {
  35987. return 0 === arguments.length ? t.join("") + l.apply(String, e) : (e.length + arguments.length > 1024 && (t.push(l.apply(String, e)),
  35988. e.length = 0),
  35989. void Array.prototype.push.apply(e, arguments))
  35990. }
  35991. }
  35992. function n(e, t, i, n, r) {
  35993. var o, a, s = 8 * r - n - 1, l = (1 << s) - 1, c = l >> 1, h = -7, u = i ? r - 1 : 0, d = i ? -1 : 1, p = e[t + u];
  35994. for (u += d,
  35995. o = p & (1 << -h) - 1,
  35996. p >>= -h,
  35997. h += s; h > 0; o = 256 * o + e[t + u],
  35998. u += d,
  35999. h -= 8)
  36000. ;
  36001. for (a = o & (1 << -h) - 1,
  36002. o >>= -h,
  36003. h += n; h > 0; a = 256 * a + e[t + u],
  36004. u += d,
  36005. h -= 8)
  36006. ;
  36007. if (0 === o)
  36008. o = 1 - c;
  36009. else {
  36010. if (o === l)
  36011. return a ? NaN : (p ? -1 : 1) * (1 / 0);
  36012. a += Math.pow(2, n),
  36013. o -= c
  36014. }
  36015. return (p ? -1 : 1) * a * Math.pow(2, o - n)
  36016. }
  36017. function r(e, t, i, n, r, o) {
  36018. var a, s, l, c = 8 * o - r - 1, h = (1 << c) - 1, u = h >> 1, d = 23 === r ? Math.pow(2, -24) - Math.pow(2, -77) : 0, p = n ? 0 : o - 1, f = n ? 1 : -1, g = t < 0 || 0 === t && 1 / t < 0 ? 1 : 0;
  36019. for (t = Math.abs(t),
  36020. isNaN(t) || t === 1 / 0 ? (s = isNaN(t) ? 1 : 0,
  36021. a = h) : (a = Math.floor(Math.log(t) / Math.LN2),
  36022. t * (l = Math.pow(2, -a)) < 1 && (a--,
  36023. l *= 2),
  36024. t += a + u >= 1 ? d / l : d * Math.pow(2, 1 - u),
  36025. t * l >= 2 && (a++,
  36026. l /= 2),
  36027. a + u >= h ? (s = 0,
  36028. a = h) : a + u >= 1 ? (s = (t * l - 1) * Math.pow(2, r),
  36029. a += u) : (s = t * Math.pow(2, u - 1) * Math.pow(2, r),
  36030. a = 0)); r >= 8; e[i + p] = 255 & s,
  36031. p += f,
  36032. s /= 256,
  36033. r -= 8)
  36034. ;
  36035. for (a = a << r | s,
  36036. c += r; c > 0; e[i + p] = 255 & a,
  36037. p += f,
  36038. a /= 256,
  36039. c -= 8)
  36040. ;
  36041. e[i + p - f] |= 128 * g
  36042. }
  36043. var o = function(e, t, i) {
  36044. if ("undefined" == typeof e && (e = o.DEFAULT_CAPACITY),
  36045. "undefined" == typeof t && (t = o.DEFAULT_ENDIAN),
  36046. "undefined" == typeof i && (i = o.DEFAULT_NOASSERT),
  36047. !i) {
  36048. if (e |= 0,
  36049. e < 0)
  36050. throw RangeError("Illegal capacity");
  36051. t = !!t,
  36052. i = !!i
  36053. }
  36054. this.buffer = 0 === e ? s : new ArrayBuffer(e),
  36055. this.view = 0 === e ? null : new Uint8Array(this.buffer),
  36056. this.offset = 0,
  36057. this.markedOffset = -1,
  36058. this.limit = e,
  36059. this.littleEndian = t,
  36060. this.noAssert = i
  36061. };
  36062. o.VERSION = "5.0.1",
  36063. o.LITTLE_ENDIAN = !0,
  36064. o.BIG_ENDIAN = !1,
  36065. o.DEFAULT_CAPACITY = 16,
  36066. o.DEFAULT_ENDIAN = o.BIG_ENDIAN,
  36067. o.DEFAULT_NOASSERT = !1,
  36068. o.Long = e || null;
  36069. var a = o.prototype;
  36070. a.__isByteBuffer__,
  36071. Object.defineProperty(a, "__isByteBuffer__", {
  36072. value: !0,
  36073. enumerable: !1,
  36074. configurable: !1
  36075. });
  36076. var s = new ArrayBuffer(0)
  36077. , l = String.fromCharCode;
  36078. o.accessor = function() {
  36079. return Uint8Array
  36080. }
  36081. ,
  36082. o.allocate = function(e, t, i) {
  36083. return new o(e,t,i)
  36084. }
  36085. ,
  36086. o.concat = function(e, t, i, n) {
  36087. "boolean" != typeof t && "string" == typeof t || (n = i,
  36088. i = t,
  36089. t = void 0);
  36090. for (var r, a = 0, s = 0, l = e.length; s < l; ++s)
  36091. o.isByteBuffer(e[s]) || (e[s] = o.wrap(e[s], t)),
  36092. r = e[s].limit - e[s].offset,
  36093. r > 0 && (a += r);
  36094. if (0 === a)
  36095. return new o(0,i,n);
  36096. var c, h = new o(a,i,n);
  36097. for (s = 0; s < l; )
  36098. c = e[s++],
  36099. r = c.limit - c.offset,
  36100. r <= 0 || (h.view.set(c.view.subarray(c.offset, c.limit), h.offset),
  36101. h.offset += r);
  36102. return h.limit = h.offset,
  36103. h.offset = 0,
  36104. h
  36105. }
  36106. ,
  36107. o.isByteBuffer = function(e) {
  36108. return (e && e.__isByteBuffer__) === !0
  36109. }
  36110. ,
  36111. o.type = function() {
  36112. return ArrayBuffer
  36113. }
  36114. ,
  36115. o.wrap = function(e, t, i, n) {
  36116. if ("string" != typeof t && (n = i,
  36117. i = t,
  36118. t = void 0),
  36119. "string" == typeof e)
  36120. switch ("undefined" == typeof t && (t = "utf8"),
  36121. t) {
  36122. case "base64":
  36123. return o.fromBase64(e, i);
  36124. case "hex":
  36125. return o.fromHex(e, i);
  36126. case "binary":
  36127. return o.fromBinary(e, i);
  36128. case "utf8":
  36129. return o.fromUTF8(e, i);
  36130. case "debug":
  36131. return o.fromDebug(e, i);
  36132. default:
  36133. throw Error("Unsupported encoding: " + t)
  36134. }
  36135. if (null === e || "object" != typeof e)
  36136. throw TypeError("Illegal buffer");
  36137. var r;
  36138. if (o.isByteBuffer(e))
  36139. return r = a.clone.call(e),
  36140. r.markedOffset = -1,
  36141. r;
  36142. if (e instanceof Uint8Array)
  36143. r = new o(0,i,n),
  36144. e.length > 0 && (r.buffer = e.buffer,
  36145. r.offset = e.byteOffset,
  36146. r.limit = e.byteOffset + e.byteLength,
  36147. r.view = new Uint8Array(e.buffer));
  36148. else if (e instanceof ArrayBuffer)
  36149. r = new o(0,i,n),
  36150. e.byteLength > 0 && (r.buffer = e,
  36151. r.offset = 0,
  36152. r.limit = e.byteLength,
  36153. r.view = e.byteLength > 0 ? new Uint8Array(e) : null);
  36154. else {
  36155. if ("[object Array]" !== Object.prototype.toString.call(e))
  36156. throw TypeError("Illegal buffer");
  36157. r = new o(e.length,i,n),
  36158. r.limit = e.length;
  36159. for (var s = 0; s < e.length; ++s)
  36160. r.view[s] = e[s]
  36161. }
  36162. return r
  36163. }
  36164. ,
  36165. a.writeBitSet = function(e, t) {
  36166. var i = "undefined" == typeof t;
  36167. if (i && (t = this.offset),
  36168. !this.noAssert) {
  36169. if (!(e instanceof Array))
  36170. throw TypeError("Illegal BitSet: Not an array");
  36171. if ("number" != typeof t || t % 1 !== 0)
  36172. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36173. if (t >>>= 0,
  36174. t < 0 || t + 0 > this.buffer.byteLength)
  36175. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36176. }
  36177. var n, r = t, o = e.length, a = o >> 3, s = 0;
  36178. for (t += this.writeVarint32(o, t); a--; )
  36179. n = 1 & !!e[s++] | (1 & !!e[s++]) << 1 | (1 & !!e[s++]) << 2 | (1 & !!e[s++]) << 3 | (1 & !!e[s++]) << 4 | (1 & !!e[s++]) << 5 | (1 & !!e[s++]) << 6 | (1 & !!e[s++]) << 7,
  36180. this.writeByte(n, t++);
  36181. if (s < o) {
  36182. var l = 0;
  36183. for (n = 0; s < o; )
  36184. n |= (1 & !!e[s++]) << l++;
  36185. this.writeByte(n, t++)
  36186. }
  36187. return i ? (this.offset = t,
  36188. this) : t - r
  36189. }
  36190. ,
  36191. a.readBitSet = function(e) {
  36192. var t = "undefined" == typeof e;
  36193. t && (e = this.offset);
  36194. var i, n = this.readVarint32(e), r = n.value, o = r >> 3, a = 0, s = [];
  36195. for (e += n.length; o--; )
  36196. i = this.readByte(e++),
  36197. s[a++] = !!(1 & i),
  36198. s[a++] = !!(2 & i),
  36199. s[a++] = !!(4 & i),
  36200. s[a++] = !!(8 & i),
  36201. s[a++] = !!(16 & i),
  36202. s[a++] = !!(32 & i),
  36203. s[a++] = !!(64 & i),
  36204. s[a++] = !!(128 & i);
  36205. if (a < r) {
  36206. var l = 0;
  36207. for (i = this.readByte(e++); a < r; )
  36208. s[a++] = !!(i >> l++ & 1)
  36209. }
  36210. return t && (this.offset = e),
  36211. s
  36212. }
  36213. ,
  36214. a.readBytes = function(e, t) {
  36215. var i = "undefined" == typeof t;
  36216. if (i && (t = this.offset),
  36217. !this.noAssert) {
  36218. if ("number" != typeof t || t % 1 !== 0)
  36219. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36220. if (t >>>= 0,
  36221. t < 0 || t + e > this.buffer.byteLength)
  36222. throw RangeError("Illegal offset: 0 <= " + t + " (+" + e + ") <= " + this.buffer.byteLength)
  36223. }
  36224. var n = this.slice(t, t + e);
  36225. return i && (this.offset += e),
  36226. n
  36227. }
  36228. ,
  36229. a.writeBytes = a.append,
  36230. a.writeInt8 = function(e, t) {
  36231. var i = "undefined" == typeof t;
  36232. if (i && (t = this.offset),
  36233. !this.noAssert) {
  36234. if ("number" != typeof e || e % 1 !== 0)
  36235. throw TypeError("Illegal value: " + e + " (not an integer)");
  36236. if (e |= 0,
  36237. "number" != typeof t || t % 1 !== 0)
  36238. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36239. if (t >>>= 0,
  36240. t < 0 || t + 0 > this.buffer.byteLength)
  36241. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36242. }
  36243. t += 1;
  36244. var n = this.buffer.byteLength;
  36245. return t > n && this.resize((n *= 2) > t ? n : t),
  36246. t -= 1,
  36247. this.view[t] = e,
  36248. i && (this.offset += 1),
  36249. this
  36250. }
  36251. ,
  36252. a.writeByte = a.writeInt8,
  36253. a.readInt8 = function(e) {
  36254. var t = "undefined" == typeof e;
  36255. if (t && (e = this.offset),
  36256. !this.noAssert) {
  36257. if ("number" != typeof e || e % 1 !== 0)
  36258. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36259. if (e >>>= 0,
  36260. e < 0 || e + 1 > this.buffer.byteLength)
  36261. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36262. }
  36263. var i = this.view[e];
  36264. return 128 === (128 & i) && (i = -(255 - i + 1)),
  36265. t && (this.offset += 1),
  36266. i
  36267. }
  36268. ,
  36269. a.readByte = a.readInt8,
  36270. a.writeUint8 = function(e, t) {
  36271. var i = "undefined" == typeof t;
  36272. if (i && (t = this.offset),
  36273. !this.noAssert) {
  36274. if ("number" != typeof e || e % 1 !== 0)
  36275. throw TypeError("Illegal value: " + e + " (not an integer)");
  36276. if (e >>>= 0,
  36277. "number" != typeof t || t % 1 !== 0)
  36278. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36279. if (t >>>= 0,
  36280. t < 0 || t + 0 > this.buffer.byteLength)
  36281. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36282. }
  36283. t += 1;
  36284. var n = this.buffer.byteLength;
  36285. return t > n && this.resize((n *= 2) > t ? n : t),
  36286. t -= 1,
  36287. this.view[t] = e,
  36288. i && (this.offset += 1),
  36289. this
  36290. }
  36291. ,
  36292. a.writeUInt8 = a.writeUint8,
  36293. a.readUint8 = function(e) {
  36294. var t = "undefined" == typeof e;
  36295. if (t && (e = this.offset),
  36296. !this.noAssert) {
  36297. if ("number" != typeof e || e % 1 !== 0)
  36298. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36299. if (e >>>= 0,
  36300. e < 0 || e + 1 > this.buffer.byteLength)
  36301. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36302. }
  36303. var i = this.view[e];
  36304. return t && (this.offset += 1),
  36305. i
  36306. }
  36307. ,
  36308. a.readUInt8 = a.readUint8,
  36309. a.writeInt16 = function(e, t) {
  36310. var i = "undefined" == typeof t;
  36311. if (i && (t = this.offset),
  36312. !this.noAssert) {
  36313. if ("number" != typeof e || e % 1 !== 0)
  36314. throw TypeError("Illegal value: " + e + " (not an integer)");
  36315. if (e |= 0,
  36316. "number" != typeof t || t % 1 !== 0)
  36317. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36318. if (t >>>= 0,
  36319. t < 0 || t + 0 > this.buffer.byteLength)
  36320. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36321. }
  36322. t += 2;
  36323. var n = this.buffer.byteLength;
  36324. return t > n && this.resize((n *= 2) > t ? n : t),
  36325. t -= 2,
  36326. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36327. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36328. this.view[t + 1] = 255 & e),
  36329. i && (this.offset += 2),
  36330. this
  36331. }
  36332. ,
  36333. a.writeShort = a.writeInt16,
  36334. a.readInt16 = function(e) {
  36335. var t = "undefined" == typeof e;
  36336. if (t && (e = this.offset),
  36337. !this.noAssert) {
  36338. if ("number" != typeof e || e % 1 !== 0)
  36339. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36340. if (e >>>= 0,
  36341. e < 0 || e + 2 > this.buffer.byteLength)
  36342. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36343. }
  36344. var i = 0;
  36345. return this.littleEndian ? (i = this.view[e],
  36346. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36347. i |= this.view[e + 1]),
  36348. 32768 === (32768 & i) && (i = -(65535 - i + 1)),
  36349. t && (this.offset += 2),
  36350. i
  36351. }
  36352. ,
  36353. a.readShort = a.readInt16,
  36354. a.writeUint16 = function(e, t) {
  36355. var i = "undefined" == typeof t;
  36356. if (i && (t = this.offset),
  36357. !this.noAssert) {
  36358. if ("number" != typeof e || e % 1 !== 0)
  36359. throw TypeError("Illegal value: " + e + " (not an integer)");
  36360. if (e >>>= 0,
  36361. "number" != typeof t || t % 1 !== 0)
  36362. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36363. if (t >>>= 0,
  36364. t < 0 || t + 0 > this.buffer.byteLength)
  36365. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36366. }
  36367. t += 2;
  36368. var n = this.buffer.byteLength;
  36369. return t > n && this.resize((n *= 2) > t ? n : t),
  36370. t -= 2,
  36371. this.littleEndian ? (this.view[t + 1] = (65280 & e) >>> 8,
  36372. this.view[t] = 255 & e) : (this.view[t] = (65280 & e) >>> 8,
  36373. this.view[t + 1] = 255 & e),
  36374. i && (this.offset += 2),
  36375. this
  36376. }
  36377. ,
  36378. a.writeUInt16 = a.writeUint16,
  36379. a.readUint16 = function(e) {
  36380. var t = "undefined" == typeof e;
  36381. if (t && (e = this.offset),
  36382. !this.noAssert) {
  36383. if ("number" != typeof e || e % 1 !== 0)
  36384. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36385. if (e >>>= 0,
  36386. e < 0 || e + 2 > this.buffer.byteLength)
  36387. throw RangeError("Illegal offset: 0 <= " + e + " (+2) <= " + this.buffer.byteLength)
  36388. }
  36389. var i = 0;
  36390. return this.littleEndian ? (i = this.view[e],
  36391. i |= this.view[e + 1] << 8) : (i = this.view[e] << 8,
  36392. i |= this.view[e + 1]),
  36393. t && (this.offset += 2),
  36394. i
  36395. }
  36396. ,
  36397. a.readUInt16 = a.readUint16,
  36398. a.writeInt32 = function(e, t) {
  36399. var i = "undefined" == typeof t;
  36400. if (i && (t = this.offset),
  36401. !this.noAssert) {
  36402. if ("number" != typeof e || e % 1 !== 0)
  36403. throw TypeError("Illegal value: " + e + " (not an integer)");
  36404. if (e |= 0,
  36405. "number" != typeof t || t % 1 !== 0)
  36406. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36407. if (t >>>= 0,
  36408. t < 0 || t + 0 > this.buffer.byteLength)
  36409. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36410. }
  36411. t += 4;
  36412. var n = this.buffer.byteLength;
  36413. return t > n && this.resize((n *= 2) > t ? n : t),
  36414. t -= 4,
  36415. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36416. this.view[t + 2] = e >>> 16 & 255,
  36417. this.view[t + 1] = e >>> 8 & 255,
  36418. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36419. this.view[t + 1] = e >>> 16 & 255,
  36420. this.view[t + 2] = e >>> 8 & 255,
  36421. this.view[t + 3] = 255 & e),
  36422. i && (this.offset += 4),
  36423. this
  36424. }
  36425. ,
  36426. a.writeInt = a.writeInt32,
  36427. a.readInt32 = function(e) {
  36428. var t = "undefined" == typeof e;
  36429. if (t && (e = this.offset),
  36430. !this.noAssert) {
  36431. if ("number" != typeof e || e % 1 !== 0)
  36432. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36433. if (e >>>= 0,
  36434. e < 0 || e + 4 > this.buffer.byteLength)
  36435. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36436. }
  36437. var i = 0;
  36438. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36439. i |= this.view[e + 1] << 8,
  36440. i |= this.view[e],
  36441. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36442. i |= this.view[e + 2] << 8,
  36443. i |= this.view[e + 3],
  36444. i += this.view[e] << 24 >>> 0),
  36445. i |= 0,
  36446. t && (this.offset += 4),
  36447. i
  36448. }
  36449. ,
  36450. a.readInt = a.readInt32,
  36451. a.writeUint32 = function(e, t) {
  36452. var i = "undefined" == typeof t;
  36453. if (i && (t = this.offset),
  36454. !this.noAssert) {
  36455. if ("number" != typeof e || e % 1 !== 0)
  36456. throw TypeError("Illegal value: " + e + " (not an integer)");
  36457. if (e >>>= 0,
  36458. "number" != typeof t || t % 1 !== 0)
  36459. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36460. if (t >>>= 0,
  36461. t < 0 || t + 0 > this.buffer.byteLength)
  36462. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36463. }
  36464. t += 4;
  36465. var n = this.buffer.byteLength;
  36466. return t > n && this.resize((n *= 2) > t ? n : t),
  36467. t -= 4,
  36468. this.littleEndian ? (this.view[t + 3] = e >>> 24 & 255,
  36469. this.view[t + 2] = e >>> 16 & 255,
  36470. this.view[t + 1] = e >>> 8 & 255,
  36471. this.view[t] = 255 & e) : (this.view[t] = e >>> 24 & 255,
  36472. this.view[t + 1] = e >>> 16 & 255,
  36473. this.view[t + 2] = e >>> 8 & 255,
  36474. this.view[t + 3] = 255 & e),
  36475. i && (this.offset += 4),
  36476. this
  36477. }
  36478. ,
  36479. a.writeUInt32 = a.writeUint32,
  36480. a.readUint32 = function(e) {
  36481. var t = "undefined" == typeof e;
  36482. if (t && (e = this.offset),
  36483. !this.noAssert) {
  36484. if ("number" != typeof e || e % 1 !== 0)
  36485. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36486. if (e >>>= 0,
  36487. e < 0 || e + 4 > this.buffer.byteLength)
  36488. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36489. }
  36490. var i = 0;
  36491. return this.littleEndian ? (i = this.view[e + 2] << 16,
  36492. i |= this.view[e + 1] << 8,
  36493. i |= this.view[e],
  36494. i += this.view[e + 3] << 24 >>> 0) : (i = this.view[e + 1] << 16,
  36495. i |= this.view[e + 2] << 8,
  36496. i |= this.view[e + 3],
  36497. i += this.view[e] << 24 >>> 0),
  36498. t && (this.offset += 4),
  36499. i
  36500. }
  36501. ,
  36502. a.readUInt32 = a.readUint32,
  36503. e && (a.writeInt64 = function(t, i) {
  36504. var n = "undefined" == typeof i;
  36505. if (n && (i = this.offset),
  36506. !this.noAssert) {
  36507. if ("number" == typeof t)
  36508. t = e.fromNumber(t);
  36509. else if ("string" == typeof t)
  36510. t = e.fromString(t);
  36511. else if (!(t && t instanceof e))
  36512. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36513. if ("number" != typeof i || i % 1 !== 0)
  36514. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36515. if (i >>>= 0,
  36516. i < 0 || i + 0 > this.buffer.byteLength)
  36517. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36518. }
  36519. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36520. i += 8;
  36521. var r = this.buffer.byteLength;
  36522. i > r && this.resize((r *= 2) > i ? r : i),
  36523. i -= 8;
  36524. var o = t.low
  36525. , a = t.high;
  36526. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36527. this.view[i + 2] = o >>> 16 & 255,
  36528. this.view[i + 1] = o >>> 8 & 255,
  36529. this.view[i] = 255 & o,
  36530. i += 4,
  36531. this.view[i + 3] = a >>> 24 & 255,
  36532. this.view[i + 2] = a >>> 16 & 255,
  36533. this.view[i + 1] = a >>> 8 & 255,
  36534. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36535. this.view[i + 1] = a >>> 16 & 255,
  36536. this.view[i + 2] = a >>> 8 & 255,
  36537. this.view[i + 3] = 255 & a,
  36538. i += 4,
  36539. this.view[i] = o >>> 24 & 255,
  36540. this.view[i + 1] = o >>> 16 & 255,
  36541. this.view[i + 2] = o >>> 8 & 255,
  36542. this.view[i + 3] = 255 & o),
  36543. n && (this.offset += 8),
  36544. this
  36545. }
  36546. ,
  36547. a.writeLong = a.writeInt64,
  36548. a.readInt64 = function(t) {
  36549. var i = "undefined" == typeof t;
  36550. if (i && (t = this.offset),
  36551. !this.noAssert) {
  36552. if ("number" != typeof t || t % 1 !== 0)
  36553. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36554. if (t >>>= 0,
  36555. t < 0 || t + 8 > this.buffer.byteLength)
  36556. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36557. }
  36558. var n = 0
  36559. , r = 0;
  36560. this.littleEndian ? (n = this.view[t + 2] << 16,
  36561. n |= this.view[t + 1] << 8,
  36562. n |= this.view[t],
  36563. n += this.view[t + 3] << 24 >>> 0,
  36564. t += 4,
  36565. r = this.view[t + 2] << 16,
  36566. r |= this.view[t + 1] << 8,
  36567. r |= this.view[t],
  36568. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36569. r |= this.view[t + 2] << 8,
  36570. r |= this.view[t + 3],
  36571. r += this.view[t] << 24 >>> 0,
  36572. t += 4,
  36573. n = this.view[t + 1] << 16,
  36574. n |= this.view[t + 2] << 8,
  36575. n |= this.view[t + 3],
  36576. n += this.view[t] << 24 >>> 0);
  36577. var o = new e(n,r,!1);
  36578. return i && (this.offset += 8),
  36579. o
  36580. }
  36581. ,
  36582. a.readLong = a.readInt64,
  36583. a.writeUint64 = function(t, i) {
  36584. var n = "undefined" == typeof i;
  36585. if (n && (i = this.offset),
  36586. !this.noAssert) {
  36587. if ("number" == typeof t)
  36588. t = e.fromNumber(t);
  36589. else if ("string" == typeof t)
  36590. t = e.fromString(t);
  36591. else if (!(t && t instanceof e))
  36592. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36593. if ("number" != typeof i || i % 1 !== 0)
  36594. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36595. if (i >>>= 0,
  36596. i < 0 || i + 0 > this.buffer.byteLength)
  36597. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36598. }
  36599. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t)),
  36600. i += 8;
  36601. var r = this.buffer.byteLength;
  36602. i > r && this.resize((r *= 2) > i ? r : i),
  36603. i -= 8;
  36604. var o = t.low
  36605. , a = t.high;
  36606. return this.littleEndian ? (this.view[i + 3] = o >>> 24 & 255,
  36607. this.view[i + 2] = o >>> 16 & 255,
  36608. this.view[i + 1] = o >>> 8 & 255,
  36609. this.view[i] = 255 & o,
  36610. i += 4,
  36611. this.view[i + 3] = a >>> 24 & 255,
  36612. this.view[i + 2] = a >>> 16 & 255,
  36613. this.view[i + 1] = a >>> 8 & 255,
  36614. this.view[i] = 255 & a) : (this.view[i] = a >>> 24 & 255,
  36615. this.view[i + 1] = a >>> 16 & 255,
  36616. this.view[i + 2] = a >>> 8 & 255,
  36617. this.view[i + 3] = 255 & a,
  36618. i += 4,
  36619. this.view[i] = o >>> 24 & 255,
  36620. this.view[i + 1] = o >>> 16 & 255,
  36621. this.view[i + 2] = o >>> 8 & 255,
  36622. this.view[i + 3] = 255 & o),
  36623. n && (this.offset += 8),
  36624. this
  36625. }
  36626. ,
  36627. a.writeUInt64 = a.writeUint64,
  36628. a.readUint64 = function(t) {
  36629. var i = "undefined" == typeof t;
  36630. if (i && (t = this.offset),
  36631. !this.noAssert) {
  36632. if ("number" != typeof t || t % 1 !== 0)
  36633. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36634. if (t >>>= 0,
  36635. t < 0 || t + 8 > this.buffer.byteLength)
  36636. throw RangeError("Illegal offset: 0 <= " + t + " (+8) <= " + this.buffer.byteLength)
  36637. }
  36638. var n = 0
  36639. , r = 0;
  36640. this.littleEndian ? (n = this.view[t + 2] << 16,
  36641. n |= this.view[t + 1] << 8,
  36642. n |= this.view[t],
  36643. n += this.view[t + 3] << 24 >>> 0,
  36644. t += 4,
  36645. r = this.view[t + 2] << 16,
  36646. r |= this.view[t + 1] << 8,
  36647. r |= this.view[t],
  36648. r += this.view[t + 3] << 24 >>> 0) : (r = this.view[t + 1] << 16,
  36649. r |= this.view[t + 2] << 8,
  36650. r |= this.view[t + 3],
  36651. r += this.view[t] << 24 >>> 0,
  36652. t += 4,
  36653. n = this.view[t + 1] << 16,
  36654. n |= this.view[t + 2] << 8,
  36655. n |= this.view[t + 3],
  36656. n += this.view[t] << 24 >>> 0);
  36657. var o = new e(n,r,!0);
  36658. return i && (this.offset += 8),
  36659. o
  36660. }
  36661. ,
  36662. a.readUInt64 = a.readUint64),
  36663. a.writeFloat32 = function(e, t) {
  36664. var i = "undefined" == typeof t;
  36665. if (i && (t = this.offset),
  36666. !this.noAssert) {
  36667. if ("number" != typeof e)
  36668. throw TypeError("Illegal value: " + e + " (not a number)");
  36669. if ("number" != typeof t || t % 1 !== 0)
  36670. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36671. if (t >>>= 0,
  36672. t < 0 || t + 0 > this.buffer.byteLength)
  36673. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36674. }
  36675. t += 4;
  36676. var n = this.buffer.byteLength;
  36677. return t > n && this.resize((n *= 2) > t ? n : t),
  36678. t -= 4,
  36679. r(this.view, e, t, this.littleEndian, 23, 4),
  36680. i && (this.offset += 4),
  36681. this
  36682. }
  36683. ,
  36684. a.writeFloat = a.writeFloat32,
  36685. a.readFloat32 = function(e) {
  36686. var t = "undefined" == typeof e;
  36687. if (t && (e = this.offset),
  36688. !this.noAssert) {
  36689. if ("number" != typeof e || e % 1 !== 0)
  36690. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36691. if (e >>>= 0,
  36692. e < 0 || e + 4 > this.buffer.byteLength)
  36693. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  36694. }
  36695. var i = n(this.view, e, this.littleEndian, 23, 4);
  36696. return t && (this.offset += 4),
  36697. i
  36698. }
  36699. ,
  36700. a.readFloat = a.readFloat32,
  36701. a.writeFloat64 = function(e, t) {
  36702. var i = "undefined" == typeof t;
  36703. if (i && (t = this.offset),
  36704. !this.noAssert) {
  36705. if ("number" != typeof e)
  36706. throw TypeError("Illegal value: " + e + " (not a number)");
  36707. if ("number" != typeof t || t % 1 !== 0)
  36708. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36709. if (t >>>= 0,
  36710. t < 0 || t + 0 > this.buffer.byteLength)
  36711. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36712. }
  36713. t += 8;
  36714. var n = this.buffer.byteLength;
  36715. return t > n && this.resize((n *= 2) > t ? n : t),
  36716. t -= 8,
  36717. r(this.view, e, t, this.littleEndian, 52, 8),
  36718. i && (this.offset += 8),
  36719. this
  36720. }
  36721. ,
  36722. a.writeDouble = a.writeFloat64,
  36723. a.readFloat64 = function(e) {
  36724. var t = "undefined" == typeof e;
  36725. if (t && (e = this.offset),
  36726. !this.noAssert) {
  36727. if ("number" != typeof e || e % 1 !== 0)
  36728. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36729. if (e >>>= 0,
  36730. e < 0 || e + 8 > this.buffer.byteLength)
  36731. throw RangeError("Illegal offset: 0 <= " + e + " (+8) <= " + this.buffer.byteLength)
  36732. }
  36733. var i = n(this.view, e, this.littleEndian, 52, 8);
  36734. return t && (this.offset += 8),
  36735. i
  36736. }
  36737. ,
  36738. a.readDouble = a.readFloat64,
  36739. o.MAX_VARINT32_BYTES = 5,
  36740. o.calculateVarint32 = function(e) {
  36741. return e >>>= 0,
  36742. e < 128 ? 1 : e < 16384 ? 2 : e < 1 << 21 ? 3 : e < 1 << 28 ? 4 : 5
  36743. }
  36744. ,
  36745. o.zigZagEncode32 = function(e) {
  36746. return ((e |= 0) << 1 ^ e >> 31) >>> 0
  36747. }
  36748. ,
  36749. o.zigZagDecode32 = function(e) {
  36750. return e >>> 1 ^ -(1 & e) | 0
  36751. }
  36752. ,
  36753. a.writeVarint32 = function(e, t) {
  36754. var i = "undefined" == typeof t;
  36755. if (i && (t = this.offset),
  36756. !this.noAssert) {
  36757. if ("number" != typeof e || e % 1 !== 0)
  36758. throw TypeError("Illegal value: " + e + " (not an integer)");
  36759. if (e |= 0,
  36760. "number" != typeof t || t % 1 !== 0)
  36761. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36762. if (t >>>= 0,
  36763. t < 0 || t + 0 > this.buffer.byteLength)
  36764. throw RangeError("Illegal offset: 0 <= " + t + " (+0) <= " + this.buffer.byteLength)
  36765. }
  36766. var n, r = o.calculateVarint32(e);
  36767. t += r;
  36768. var a = this.buffer.byteLength;
  36769. for (t > a && this.resize((a *= 2) > t ? a : t),
  36770. t -= r,
  36771. e >>>= 0; e >= 128; )
  36772. n = 127 & e | 128,
  36773. this.view[t++] = n,
  36774. e >>>= 7;
  36775. return this.view[t++] = e,
  36776. i ? (this.offset = t,
  36777. this) : r
  36778. }
  36779. ,
  36780. a.writeVarint32ZigZag = function(e, t) {
  36781. return this.writeVarint32(o.zigZagEncode32(e), t)
  36782. }
  36783. ,
  36784. a.readVarint32 = function(e) {
  36785. var t = "undefined" == typeof e;
  36786. if (t && (e = this.offset),
  36787. !this.noAssert) {
  36788. if ("number" != typeof e || e % 1 !== 0)
  36789. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36790. if (e >>>= 0,
  36791. e < 0 || e + 1 > this.buffer.byteLength)
  36792. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36793. }
  36794. var i, n = 0, r = 0;
  36795. do {
  36796. if (!this.noAssert && e > this.limit) {
  36797. var o = Error("Truncated");
  36798. throw o.truncated = !0,
  36799. o
  36800. }
  36801. i = this.view[e++],
  36802. n < 5 && (r |= (127 & i) << 7 * n),
  36803. ++n
  36804. } while (0 !== (128 & i));return r |= 0,
  36805. t ? (this.offset = e,
  36806. r) : {
  36807. value: r,
  36808. length: n
  36809. }
  36810. }
  36811. ,
  36812. a.readVarint32ZigZag = function(e) {
  36813. var t = this.readVarint32(e);
  36814. return "object" == typeof t ? t.value = o.zigZagDecode32(t.value) : t = o.zigZagDecode32(t),
  36815. t
  36816. }
  36817. ,
  36818. e && (o.MAX_VARINT64_BYTES = 10,
  36819. o.calculateVarint64 = function(t) {
  36820. "number" == typeof t ? t = e.fromNumber(t) : "string" == typeof t && (t = e.fromString(t));
  36821. var i = t.toInt() >>> 0
  36822. , n = t.shiftRightUnsigned(28).toInt() >>> 0
  36823. , r = t.shiftRightUnsigned(56).toInt() >>> 0;
  36824. return 0 == r ? 0 == n ? i < 16384 ? i < 128 ? 1 : 2 : i < 1 << 21 ? 3 : 4 : n < 16384 ? n < 128 ? 5 : 6 : n < 1 << 21 ? 7 : 8 : r < 128 ? 9 : 10
  36825. }
  36826. ,
  36827. o.zigZagEncode64 = function(t) {
  36828. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36829. t.shiftLeft(1).xor(t.shiftRight(63)).toUnsigned()
  36830. }
  36831. ,
  36832. o.zigZagDecode64 = function(t) {
  36833. return "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned()),
  36834. t.shiftRightUnsigned(1).xor(t.and(e.ONE).toSigned().negate()).toSigned()
  36835. }
  36836. ,
  36837. a.writeVarint64 = function(t, i) {
  36838. var n = "undefined" == typeof i;
  36839. if (n && (i = this.offset),
  36840. !this.noAssert) {
  36841. if ("number" == typeof t)
  36842. t = e.fromNumber(t);
  36843. else if ("string" == typeof t)
  36844. t = e.fromString(t);
  36845. else if (!(t && t instanceof e))
  36846. throw TypeError("Illegal value: " + t + " (not an integer or Long)");
  36847. if ("number" != typeof i || i % 1 !== 0)
  36848. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36849. if (i >>>= 0,
  36850. i < 0 || i + 0 > this.buffer.byteLength)
  36851. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36852. }
  36853. "number" == typeof t ? t = e.fromNumber(t, !1) : "string" == typeof t ? t = e.fromString(t, !1) : t.unsigned !== !1 && (t = t.toSigned());
  36854. var r = o.calculateVarint64(t)
  36855. , a = t.toInt() >>> 0
  36856. , s = t.shiftRightUnsigned(28).toInt() >>> 0
  36857. , l = t.shiftRightUnsigned(56).toInt() >>> 0;
  36858. i += r;
  36859. var c = this.buffer.byteLength;
  36860. switch (i > c && this.resize((c *= 2) > i ? c : i),
  36861. i -= r,
  36862. r) {
  36863. case 10:
  36864. this.view[i + 9] = l >>> 7 & 1;
  36865. case 9:
  36866. this.view[i + 8] = 9 !== r ? 128 | l : 127 & l;
  36867. case 8:
  36868. this.view[i + 7] = 8 !== r ? s >>> 21 | 128 : s >>> 21 & 127;
  36869. case 7:
  36870. this.view[i + 6] = 7 !== r ? s >>> 14 | 128 : s >>> 14 & 127;
  36871. case 6:
  36872. this.view[i + 5] = 6 !== r ? s >>> 7 | 128 : s >>> 7 & 127;
  36873. case 5:
  36874. this.view[i + 4] = 5 !== r ? 128 | s : 127 & s;
  36875. case 4:
  36876. this.view[i + 3] = 4 !== r ? a >>> 21 | 128 : a >>> 21 & 127;
  36877. case 3:
  36878. this.view[i + 2] = 3 !== r ? a >>> 14 | 128 : a >>> 14 & 127;
  36879. case 2:
  36880. this.view[i + 1] = 2 !== r ? a >>> 7 | 128 : a >>> 7 & 127;
  36881. case 1:
  36882. this.view[i] = 1 !== r ? 128 | a : 127 & a
  36883. }
  36884. return n ? (this.offset += r,
  36885. this) : r
  36886. }
  36887. ,
  36888. a.writeVarint64ZigZag = function(e, t) {
  36889. return this.writeVarint64(o.zigZagEncode64(e), t)
  36890. }
  36891. ,
  36892. a.readVarint64 = function(t) {
  36893. var i = "undefined" == typeof t;
  36894. if (i && (t = this.offset),
  36895. !this.noAssert) {
  36896. if ("number" != typeof t || t % 1 !== 0)
  36897. throw TypeError("Illegal offset: " + t + " (not an integer)");
  36898. if (t >>>= 0,
  36899. t < 0 || t + 1 > this.buffer.byteLength)
  36900. throw RangeError("Illegal offset: 0 <= " + t + " (+1) <= " + this.buffer.byteLength)
  36901. }
  36902. var n = t
  36903. , r = 0
  36904. , o = 0
  36905. , a = 0
  36906. , s = 0;
  36907. if (s = this.view[t++],
  36908. r = 127 & s,
  36909. 128 & s && (s = this.view[t++],
  36910. r |= (127 & s) << 7,
  36911. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36912. r |= (127 & s) << 14,
  36913. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36914. r |= (127 & s) << 21,
  36915. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36916. o = 127 & s,
  36917. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36918. o |= (127 & s) << 7,
  36919. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36920. o |= (127 & s) << 14,
  36921. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36922. o |= (127 & s) << 21,
  36923. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36924. a = 127 & s,
  36925. (128 & s || this.noAssert && "undefined" == typeof s) && (s = this.view[t++],
  36926. a |= (127 & s) << 7,
  36927. 128 & s || this.noAssert && "undefined" == typeof s))))))))))
  36928. throw Error("Buffer overrun");
  36929. var l = e.fromBits(r | o << 28, o >>> 4 | a << 24, !1);
  36930. return i ? (this.offset = t,
  36931. l) : {
  36932. value: l,
  36933. length: t - n
  36934. }
  36935. }
  36936. ,
  36937. a.readVarint64ZigZag = function(t) {
  36938. var i = this.readVarint64(t);
  36939. return i && i.value instanceof e ? i.value = o.zigZagDecode64(i.value) : i = o.zigZagDecode64(i),
  36940. i
  36941. }
  36942. ),
  36943. a.writeCString = function(e, i) {
  36944. var n = "undefined" == typeof i;
  36945. n && (i = this.offset);
  36946. var r, o = e.length;
  36947. if (!this.noAssert) {
  36948. if ("string" != typeof e)
  36949. throw TypeError("Illegal str: Not a string");
  36950. for (r = 0; r < o; ++r)
  36951. if (0 === e.charCodeAt(r))
  36952. throw RangeError("Illegal str: Contains NULL-characters");
  36953. if ("number" != typeof i || i % 1 !== 0)
  36954. throw TypeError("Illegal offset: " + i + " (not an integer)");
  36955. if (i >>>= 0,
  36956. i < 0 || i + 0 > this.buffer.byteLength)
  36957. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  36958. }
  36959. o = h.calculateUTF16asUTF8(t(e))[1],
  36960. i += o + 1;
  36961. var a = this.buffer.byteLength;
  36962. return i > a && this.resize((a *= 2) > i ? a : i),
  36963. i -= o + 1,
  36964. h.encodeUTF16toUTF8(t(e), function(e) {
  36965. this.view[i++] = e
  36966. }
  36967. .bind(this)),
  36968. this.view[i++] = 0,
  36969. n ? (this.offset = i,
  36970. this) : o
  36971. }
  36972. ,
  36973. a.readCString = function(e) {
  36974. var t = "undefined" == typeof e;
  36975. if (t && (e = this.offset),
  36976. !this.noAssert) {
  36977. if ("number" != typeof e || e % 1 !== 0)
  36978. throw TypeError("Illegal offset: " + e + " (not an integer)");
  36979. if (e >>>= 0,
  36980. e < 0 || e + 1 > this.buffer.byteLength)
  36981. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  36982. }
  36983. var n, r = e, o = -1;
  36984. return h.decodeUTF8toUTF16(function() {
  36985. if (0 === o)
  36986. return null;
  36987. if (e >= this.limit)
  36988. throw RangeError("Illegal range: Truncated data, " + e + " < " + this.limit);
  36989. return o = this.view[e++],
  36990. 0 === o ? null : o
  36991. }
  36992. .bind(this), n = i(), !0),
  36993. t ? (this.offset = e,
  36994. n()) : {
  36995. string: n(),
  36996. length: e - r
  36997. }
  36998. }
  36999. ,
  37000. a.writeIString = function(e, i) {
  37001. var n = "undefined" == typeof i;
  37002. if (n && (i = this.offset),
  37003. !this.noAssert) {
  37004. if ("string" != typeof e)
  37005. throw TypeError("Illegal str: Not a string");
  37006. if ("number" != typeof i || i % 1 !== 0)
  37007. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37008. if (i >>>= 0,
  37009. i < 0 || i + 0 > this.buffer.byteLength)
  37010. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37011. }
  37012. var r, o = i;
  37013. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37014. i += 4 + r;
  37015. var a = this.buffer.byteLength;
  37016. if (i > a && this.resize((a *= 2) > i ? a : i),
  37017. i -= 4 + r,
  37018. this.littleEndian ? (this.view[i + 3] = r >>> 24 & 255,
  37019. this.view[i + 2] = r >>> 16 & 255,
  37020. this.view[i + 1] = r >>> 8 & 255,
  37021. this.view[i] = 255 & r) : (this.view[i] = r >>> 24 & 255,
  37022. this.view[i + 1] = r >>> 16 & 255,
  37023. this.view[i + 2] = r >>> 8 & 255,
  37024. this.view[i + 3] = 255 & r),
  37025. i += 4,
  37026. h.encodeUTF16toUTF8(t(e), function(e) {
  37027. this.view[i++] = e
  37028. }
  37029. .bind(this)),
  37030. i !== o + 4 + r)
  37031. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + 4 + r));
  37032. return n ? (this.offset = i,
  37033. this) : i - o
  37034. }
  37035. ,
  37036. a.readIString = function(e) {
  37037. var t = "undefined" == typeof e;
  37038. if (t && (e = this.offset),
  37039. !this.noAssert) {
  37040. if ("number" != typeof e || e % 1 !== 0)
  37041. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37042. if (e >>>= 0,
  37043. e < 0 || e + 4 > this.buffer.byteLength)
  37044. throw RangeError("Illegal offset: 0 <= " + e + " (+4) <= " + this.buffer.byteLength)
  37045. }
  37046. var i = e
  37047. , n = this.readUint32(e)
  37048. , r = this.readUTF8String(n, o.METRICS_BYTES, e += 4);
  37049. return e += r.length,
  37050. t ? (this.offset = e,
  37051. r.string) : {
  37052. string: r.string,
  37053. length: e - i
  37054. }
  37055. }
  37056. ,
  37057. o.METRICS_CHARS = "c",
  37058. o.METRICS_BYTES = "b",
  37059. a.writeUTF8String = function(e, i) {
  37060. var n = "undefined" == typeof i;
  37061. if (n && (i = this.offset),
  37062. !this.noAssert) {
  37063. if ("number" != typeof i || i % 1 !== 0)
  37064. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37065. if (i >>>= 0,
  37066. i < 0 || i + 0 > this.buffer.byteLength)
  37067. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37068. }
  37069. var r, o = i;
  37070. r = h.calculateUTF16asUTF8(t(e))[1],
  37071. i += r;
  37072. var a = this.buffer.byteLength;
  37073. return i > a && this.resize((a *= 2) > i ? a : i),
  37074. i -= r,
  37075. h.encodeUTF16toUTF8(t(e), function(e) {
  37076. this.view[i++] = e
  37077. }
  37078. .bind(this)),
  37079. n ? (this.offset = i,
  37080. this) : i - o
  37081. }
  37082. ,
  37083. a.writeString = a.writeUTF8String,
  37084. o.calculateUTF8Chars = function(e) {
  37085. return h.calculateUTF16asUTF8(t(e))[0]
  37086. }
  37087. ,
  37088. o.calculateUTF8Bytes = function(e) {
  37089. return h.calculateUTF16asUTF8(t(e))[1]
  37090. }
  37091. ,
  37092. o.calculateString = o.calculateUTF8Bytes,
  37093. a.readUTF8String = function(e, t, n) {
  37094. "number" == typeof t && (n = t,
  37095. t = void 0);
  37096. var r = "undefined" == typeof n;
  37097. if (r && (n = this.offset),
  37098. "undefined" == typeof t && (t = o.METRICS_CHARS),
  37099. !this.noAssert) {
  37100. if ("number" != typeof e || e % 1 !== 0)
  37101. throw TypeError("Illegal length: " + e + " (not an integer)");
  37102. if (e |= 0,
  37103. "number" != typeof n || n % 1 !== 0)
  37104. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37105. if (n >>>= 0,
  37106. n < 0 || n + 0 > this.buffer.byteLength)
  37107. throw RangeError("Illegal offset: 0 <= " + n + " (+0) <= " + this.buffer.byteLength)
  37108. }
  37109. var a, s = 0, l = n;
  37110. if (t === o.METRICS_CHARS) {
  37111. if (a = i(),
  37112. h.decodeUTF8(function() {
  37113. return s < e && n < this.limit ? this.view[n++] : null
  37114. }
  37115. .bind(this), function(e) {
  37116. ++s,
  37117. h.UTF8toUTF16(e, a)
  37118. }),
  37119. s !== e)
  37120. throw RangeError("Illegal range: Truncated data, " + s + " == " + e);
  37121. return r ? (this.offset = n,
  37122. a()) : {
  37123. string: a(),
  37124. length: n - l
  37125. }
  37126. }
  37127. if (t === o.METRICS_BYTES) {
  37128. if (!this.noAssert) {
  37129. if ("number" != typeof n || n % 1 !== 0)
  37130. throw TypeError("Illegal offset: " + n + " (not an integer)");
  37131. if (n >>>= 0,
  37132. n < 0 || n + e > this.buffer.byteLength)
  37133. throw RangeError("Illegal offset: 0 <= " + n + " (+" + e + ") <= " + this.buffer.byteLength)
  37134. }
  37135. var c = n + e;
  37136. if (h.decodeUTF8toUTF16(function() {
  37137. return n < c ? this.view[n++] : null
  37138. }
  37139. .bind(this), a = i(), this.noAssert),
  37140. n !== c)
  37141. throw RangeError("Illegal range: Truncated data, " + n + " == " + c);
  37142. return r ? (this.offset = n,
  37143. a()) : {
  37144. string: a(),
  37145. length: n - l
  37146. }
  37147. }
  37148. throw TypeError("Unsupported metrics: " + t)
  37149. }
  37150. ,
  37151. a.readString = a.readUTF8String,
  37152. a.writeVString = function(e, i) {
  37153. var n = "undefined" == typeof i;
  37154. if (n && (i = this.offset),
  37155. !this.noAssert) {
  37156. if ("string" != typeof e)
  37157. throw TypeError("Illegal str: Not a string");
  37158. if ("number" != typeof i || i % 1 !== 0)
  37159. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37160. if (i >>>= 0,
  37161. i < 0 || i + 0 > this.buffer.byteLength)
  37162. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37163. }
  37164. var r, a, s = i;
  37165. r = h.calculateUTF16asUTF8(t(e), this.noAssert)[1],
  37166. a = o.calculateVarint32(r),
  37167. i += a + r;
  37168. var l = this.buffer.byteLength;
  37169. if (i > l && this.resize((l *= 2) > i ? l : i),
  37170. i -= a + r,
  37171. i += this.writeVarint32(r, i),
  37172. h.encodeUTF16toUTF8(t(e), function(e) {
  37173. this.view[i++] = e
  37174. }
  37175. .bind(this)),
  37176. i !== s + r + a)
  37177. throw RangeError("Illegal range: Truncated data, " + i + " == " + (i + r + a));
  37178. return n ? (this.offset = i,
  37179. this) : i - s
  37180. }
  37181. ,
  37182. a.readVString = function(e) {
  37183. var t = "undefined" == typeof e;
  37184. if (t && (e = this.offset),
  37185. !this.noAssert) {
  37186. if ("number" != typeof e || e % 1 !== 0)
  37187. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37188. if (e >>>= 0,
  37189. e < 0 || e + 1 > this.buffer.byteLength)
  37190. throw RangeError("Illegal offset: 0 <= " + e + " (+1) <= " + this.buffer.byteLength)
  37191. }
  37192. var i = e
  37193. , n = this.readVarint32(e)
  37194. , r = this.readUTF8String(n.value, o.METRICS_BYTES, e += n.length);
  37195. return e += r.length,
  37196. t ? (this.offset = e,
  37197. r.string) : {
  37198. string: r.string,
  37199. length: e - i
  37200. }
  37201. }
  37202. ,
  37203. a.append = function(e, t, i) {
  37204. "number" != typeof t && "string" == typeof t || (i = t,
  37205. t = void 0);
  37206. var n = "undefined" == typeof i;
  37207. if (n && (i = this.offset),
  37208. !this.noAssert) {
  37209. if ("number" != typeof i || i % 1 !== 0)
  37210. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37211. if (i >>>= 0,
  37212. i < 0 || i + 0 > this.buffer.byteLength)
  37213. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37214. }
  37215. e instanceof o || (e = o.wrap(e, t));
  37216. var r = e.limit - e.offset;
  37217. if (r <= 0)
  37218. return this;
  37219. i += r;
  37220. var a = this.buffer.byteLength;
  37221. return i > a && this.resize((a *= 2) > i ? a : i),
  37222. i -= r,
  37223. this.view.set(e.view.subarray(e.offset, e.limit), i),
  37224. e.offset += r,
  37225. n && (this.offset += r),
  37226. this
  37227. }
  37228. ,
  37229. a.appendTo = function(e, t) {
  37230. return e.append(this, t),
  37231. this
  37232. }
  37233. ,
  37234. a.assert = function(e) {
  37235. return this.noAssert = !e,
  37236. this
  37237. }
  37238. ,
  37239. a.capacity = function() {
  37240. return this.buffer.byteLength
  37241. }
  37242. ,
  37243. a.clear = function() {
  37244. return this.offset = 0,
  37245. this.limit = this.buffer.byteLength,
  37246. this.markedOffset = -1,
  37247. this
  37248. }
  37249. ,
  37250. a.clone = function(e) {
  37251. var t = new o(0,this.littleEndian,this.noAssert);
  37252. return e ? (t.buffer = new ArrayBuffer(this.buffer.byteLength),
  37253. t.view = new Uint8Array(t.buffer)) : (t.buffer = this.buffer,
  37254. t.view = this.view),
  37255. t.offset = this.offset,
  37256. t.markedOffset = this.markedOffset,
  37257. t.limit = this.limit,
  37258. t
  37259. }
  37260. ,
  37261. a.compact = function(e, t) {
  37262. if ("undefined" == typeof e && (e = this.offset),
  37263. "undefined" == typeof t && (t = this.limit),
  37264. !this.noAssert) {
  37265. if ("number" != typeof e || e % 1 !== 0)
  37266. throw TypeError("Illegal begin: Not an integer");
  37267. if (e >>>= 0,
  37268. "number" != typeof t || t % 1 !== 0)
  37269. throw TypeError("Illegal end: Not an integer");
  37270. if (t >>>= 0,
  37271. e < 0 || e > t || t > this.buffer.byteLength)
  37272. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37273. }
  37274. if (0 === e && t === this.buffer.byteLength)
  37275. return this;
  37276. var i = t - e;
  37277. if (0 === i)
  37278. return this.buffer = s,
  37279. this.view = null,
  37280. this.markedOffset >= 0 && (this.markedOffset -= e),
  37281. this.offset = 0,
  37282. this.limit = 0,
  37283. this;
  37284. var n = new ArrayBuffer(i)
  37285. , r = new Uint8Array(n);
  37286. return r.set(this.view.subarray(e, t)),
  37287. this.buffer = n,
  37288. this.view = r,
  37289. this.markedOffset >= 0 && (this.markedOffset -= e),
  37290. this.offset = 0,
  37291. this.limit = i,
  37292. this
  37293. }
  37294. ,
  37295. a.copy = function(e, t) {
  37296. if ("undefined" == typeof e && (e = this.offset),
  37297. "undefined" == typeof t && (t = this.limit),
  37298. !this.noAssert) {
  37299. if ("number" != typeof e || e % 1 !== 0)
  37300. throw TypeError("Illegal begin: Not an integer");
  37301. if (e >>>= 0,
  37302. "number" != typeof t || t % 1 !== 0)
  37303. throw TypeError("Illegal end: Not an integer");
  37304. if (t >>>= 0,
  37305. e < 0 || e > t || t > this.buffer.byteLength)
  37306. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37307. }
  37308. if (e === t)
  37309. return new o(0,this.littleEndian,this.noAssert);
  37310. var i = t - e
  37311. , n = new o(i,this.littleEndian,this.noAssert);
  37312. return n.offset = 0,
  37313. n.limit = i,
  37314. n.markedOffset >= 0 && (n.markedOffset -= e),
  37315. this.copyTo(n, 0, e, t),
  37316. n
  37317. }
  37318. ,
  37319. a.copyTo = function(e, t, i, n) {
  37320. var r, a;
  37321. if (!this.noAssert && !o.isByteBuffer(e))
  37322. throw TypeError("Illegal target: Not a ByteBuffer");
  37323. if (t = (a = "undefined" == typeof t) ? e.offset : 0 | t,
  37324. i = (r = "undefined" == typeof i) ? this.offset : 0 | i,
  37325. n = "undefined" == typeof n ? this.limit : 0 | n,
  37326. t < 0 || t > e.buffer.byteLength)
  37327. throw RangeError("Illegal target range: 0 <= " + t + " <= " + e.buffer.byteLength);
  37328. if (i < 0 || n > this.buffer.byteLength)
  37329. throw RangeError("Illegal source range: 0 <= " + i + " <= " + this.buffer.byteLength);
  37330. var s = n - i;
  37331. return 0 === s ? e : (e.ensureCapacity(t + s),
  37332. e.view.set(this.view.subarray(i, n), t),
  37333. r && (this.offset += s),
  37334. a && (e.offset += s),
  37335. this)
  37336. }
  37337. ,
  37338. a.ensureCapacity = function(e) {
  37339. var t = this.buffer.byteLength;
  37340. return t < e ? this.resize((t *= 2) > e ? t : e) : this
  37341. }
  37342. ,
  37343. a.fill = function(e, t, i) {
  37344. var n = "undefined" == typeof t;
  37345. if (n && (t = this.offset),
  37346. "string" == typeof e && e.length > 0 && (e = e.charCodeAt(0)),
  37347. "undefined" == typeof t && (t = this.offset),
  37348. "undefined" == typeof i && (i = this.limit),
  37349. !this.noAssert) {
  37350. if ("number" != typeof e || e % 1 !== 0)
  37351. throw TypeError("Illegal value: " + e + " (not an integer)");
  37352. if (e |= 0,
  37353. "number" != typeof t || t % 1 !== 0)
  37354. throw TypeError("Illegal begin: Not an integer");
  37355. if (t >>>= 0,
  37356. "number" != typeof i || i % 1 !== 0)
  37357. throw TypeError("Illegal end: Not an integer");
  37358. if (i >>>= 0,
  37359. t < 0 || t > i || i > this.buffer.byteLength)
  37360. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37361. }
  37362. if (t >= i)
  37363. return this;
  37364. for (; t < i; )
  37365. this.view[t++] = e;
  37366. return n && (this.offset = t),
  37367. this
  37368. }
  37369. ,
  37370. a.flip = function() {
  37371. return this.limit = this.offset,
  37372. this.offset = 0,
  37373. this
  37374. }
  37375. ,
  37376. a.mark = function(e) {
  37377. if (e = "undefined" == typeof e ? this.offset : e,
  37378. !this.noAssert) {
  37379. if ("number" != typeof e || e % 1 !== 0)
  37380. throw TypeError("Illegal offset: " + e + " (not an integer)");
  37381. if (e >>>= 0,
  37382. e < 0 || e + 0 > this.buffer.byteLength)
  37383. throw RangeError("Illegal offset: 0 <= " + e + " (+0) <= " + this.buffer.byteLength)
  37384. }
  37385. return this.markedOffset = e,
  37386. this
  37387. }
  37388. ,
  37389. a.order = function(e) {
  37390. if (!this.noAssert && "boolean" != typeof e)
  37391. throw TypeError("Illegal littleEndian: Not a boolean");
  37392. return this.littleEndian = !!e,
  37393. this
  37394. }
  37395. ,
  37396. a.LE = function(e) {
  37397. return this.littleEndian = "undefined" == typeof e || !!e,
  37398. this
  37399. }
  37400. ,
  37401. a.BE = function(e) {
  37402. return this.littleEndian = "undefined" != typeof e && !e,
  37403. this
  37404. }
  37405. ,
  37406. a.prepend = function(e, t, i) {
  37407. "number" != typeof t && "string" == typeof t || (i = t,
  37408. t = void 0);
  37409. var n = "undefined" == typeof i;
  37410. if (n && (i = this.offset),
  37411. !this.noAssert) {
  37412. if ("number" != typeof i || i % 1 !== 0)
  37413. throw TypeError("Illegal offset: " + i + " (not an integer)");
  37414. if (i >>>= 0,
  37415. i < 0 || i + 0 > this.buffer.byteLength)
  37416. throw RangeError("Illegal offset: 0 <= " + i + " (+0) <= " + this.buffer.byteLength)
  37417. }
  37418. e instanceof o || (e = o.wrap(e, t));
  37419. var r = e.limit - e.offset;
  37420. if (r <= 0)
  37421. return this;
  37422. var a = r - i;
  37423. if (a > 0) {
  37424. var s = new ArrayBuffer(this.buffer.byteLength + a)
  37425. , l = new Uint8Array(s);
  37426. l.set(this.view.subarray(i, this.buffer.byteLength), r),
  37427. this.buffer = s,
  37428. this.view = l,
  37429. this.offset += a,
  37430. this.markedOffset >= 0 && (this.markedOffset += a),
  37431. this.limit += a,
  37432. i += a
  37433. } else {
  37434. new Uint8Array(this.buffer)
  37435. }
  37436. return this.view.set(e.view.subarray(e.offset, e.limit), i - r),
  37437. e.offset = e.limit,
  37438. n && (this.offset -= r),
  37439. this
  37440. }
  37441. ,
  37442. a.prependTo = function(e, t) {
  37443. return e.prepend(this, t),
  37444. this
  37445. }
  37446. ,
  37447. a.printDebug = function(e) {
  37448. "function" != typeof e && (e = console.log.bind(console)),
  37449. e(this.toString() + "\n-------------------------------------------------------------------\n" + this.toDebug(!0))
  37450. }
  37451. ,
  37452. a.remaining = function() {
  37453. return this.limit - this.offset
  37454. }
  37455. ,
  37456. a.reset = function() {
  37457. return this.markedOffset >= 0 ? (this.offset = this.markedOffset,
  37458. this.markedOffset = -1) : this.offset = 0,
  37459. this
  37460. }
  37461. ,
  37462. a.resize = function(e) {
  37463. if (!this.noAssert) {
  37464. if ("number" != typeof e || e % 1 !== 0)
  37465. throw TypeError("Illegal capacity: " + e + " (not an integer)");
  37466. if (e |= 0,
  37467. e < 0)
  37468. throw RangeError("Illegal capacity: 0 <= " + e)
  37469. }
  37470. if (this.buffer.byteLength < e) {
  37471. var t = new ArrayBuffer(e)
  37472. , i = new Uint8Array(t);
  37473. i.set(this.view),
  37474. this.buffer = t,
  37475. this.view = i
  37476. }
  37477. return this
  37478. }
  37479. ,
  37480. a.reverse = function(e, t) {
  37481. if ("undefined" == typeof e && (e = this.offset),
  37482. "undefined" == typeof t && (t = this.limit),
  37483. !this.noAssert) {
  37484. if ("number" != typeof e || e % 1 !== 0)
  37485. throw TypeError("Illegal begin: Not an integer");
  37486. if (e >>>= 0,
  37487. "number" != typeof t || t % 1 !== 0)
  37488. throw TypeError("Illegal end: Not an integer");
  37489. if (t >>>= 0,
  37490. e < 0 || e > t || t > this.buffer.byteLength)
  37491. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37492. }
  37493. return e === t ? this : (Array.prototype.reverse.call(this.view.subarray(e, t)),
  37494. this)
  37495. }
  37496. ,
  37497. a.skip = function(e) {
  37498. if (!this.noAssert) {
  37499. if ("number" != typeof e || e % 1 !== 0)
  37500. throw TypeError("Illegal length: " + e + " (not an integer)");
  37501. e |= 0
  37502. }
  37503. var t = this.offset + e;
  37504. if (!this.noAssert && (t < 0 || t > this.buffer.byteLength))
  37505. throw RangeError("Illegal length: 0 <= " + this.offset + " + " + e + " <= " + this.buffer.byteLength);
  37506. return this.offset = t,
  37507. this
  37508. }
  37509. ,
  37510. a.slice = function(e, t) {
  37511. if ("undefined" == typeof e && (e = this.offset),
  37512. "undefined" == typeof t && (t = this.limit),
  37513. !this.noAssert) {
  37514. if ("number" != typeof e || e % 1 !== 0)
  37515. throw TypeError("Illegal begin: Not an integer");
  37516. if (e >>>= 0,
  37517. "number" != typeof t || t % 1 !== 0)
  37518. throw TypeError("Illegal end: Not an integer");
  37519. if (t >>>= 0,
  37520. e < 0 || e > t || t > this.buffer.byteLength)
  37521. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37522. }
  37523. var i = this.clone();
  37524. return i.offset = e,
  37525. i.limit = t,
  37526. i
  37527. }
  37528. ,
  37529. a.toBuffer = function(e) {
  37530. var t = this.offset
  37531. , i = this.limit;
  37532. if (!this.noAssert) {
  37533. if ("number" != typeof t || t % 1 !== 0)
  37534. throw TypeError("Illegal offset: Not an integer");
  37535. if (t >>>= 0,
  37536. "number" != typeof i || i % 1 !== 0)
  37537. throw TypeError("Illegal limit: Not an integer");
  37538. if (i >>>= 0,
  37539. t < 0 || t > i || i > this.buffer.byteLength)
  37540. throw RangeError("Illegal range: 0 <= " + t + " <= " + i + " <= " + this.buffer.byteLength)
  37541. }
  37542. if (!e && 0 === t && i === this.buffer.byteLength)
  37543. return this.buffer;
  37544. if (t === i)
  37545. return s;
  37546. var n = new ArrayBuffer(i - t);
  37547. return new Uint8Array(n).set(new Uint8Array(this.buffer).subarray(t, i), 0),
  37548. n
  37549. }
  37550. ,
  37551. a.toArrayBuffer = a.toBuffer,
  37552. a.toString = function(e, t, i) {
  37553. if ("undefined" == typeof e)
  37554. return "ByteBufferAB(offset=" + this.offset + ",markedOffset=" + this.markedOffset + ",limit=" + this.limit + ",capacity=" + this.capacity() + ")";
  37555. switch ("number" == typeof e && (e = "utf8",
  37556. t = e,
  37557. i = t),
  37558. e) {
  37559. case "utf8":
  37560. return this.toUTF8(t, i);
  37561. case "base64":
  37562. return this.toBase64(t, i);
  37563. case "hex":
  37564. return this.toHex(t, i);
  37565. case "binary":
  37566. return this.toBinary(t, i);
  37567. case "debug":
  37568. return this.toDebug();
  37569. case "columns":
  37570. return this.toColumns();
  37571. default:
  37572. throw Error("Unsupported encoding: " + e)
  37573. }
  37574. }
  37575. ;
  37576. var c = function() {
  37577. for (var e = {}, t = [65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 43, 47], i = [], n = 0, r = t.length; n < r; ++n)
  37578. i[t[n]] = n;
  37579. return e.encode = function(e, i) {
  37580. for (var n, r; null !== (n = e()); )
  37581. i(t[n >> 2 & 63]),
  37582. r = (3 & n) << 4,
  37583. null !== (n = e()) ? (r |= n >> 4 & 15,
  37584. i(t[63 & (r | n >> 4 & 15)]),
  37585. r = (15 & n) << 2,
  37586. null !== (n = e()) ? (i(t[63 & (r | n >> 6 & 3)]),
  37587. i(t[63 & n])) : (i(t[63 & r]),
  37588. i(61))) : (i(t[63 & r]),
  37589. i(61),
  37590. i(61))
  37591. }
  37592. ,
  37593. e.decode = function(e, t) {
  37594. function n(e) {
  37595. throw Error("Illegal character code: " + e)
  37596. }
  37597. for (var r, o, a; null !== (r = e()); )
  37598. if (o = i[r],
  37599. "undefined" == typeof o && n(r),
  37600. null !== (r = e()) && (a = i[r],
  37601. "undefined" == typeof a && n(r),
  37602. t(o << 2 >>> 0 | (48 & a) >> 4),
  37603. null !== (r = e()))) {
  37604. if (o = i[r],
  37605. "undefined" == typeof o) {
  37606. if (61 === r)
  37607. break;
  37608. n(r)
  37609. }
  37610. if (t((15 & a) << 4 >>> 0 | (60 & o) >> 2),
  37611. null !== (r = e())) {
  37612. if (a = i[r],
  37613. "undefined" == typeof a) {
  37614. if (61 === r)
  37615. break;
  37616. n(r)
  37617. }
  37618. t((3 & o) << 6 >>> 0 | a)
  37619. }
  37620. }
  37621. }
  37622. ,
  37623. e.test = function(e) {
  37624. return /^(?:[A-Za-z0-9+\/]{4})*(?:[A-Za-z0-9+\/]{2}==|[A-Za-z0-9+\/]{3}=)?$/.test(e)
  37625. }
  37626. ,
  37627. e
  37628. }();
  37629. a.toBase64 = function(e, t) {
  37630. if ("undefined" == typeof e && (e = this.offset),
  37631. "undefined" == typeof t && (t = this.limit),
  37632. e |= 0,
  37633. t |= 0,
  37634. e < 0 || t > this.capacity || e > t)
  37635. throw RangeError("begin, end");
  37636. var n;
  37637. return c.encode(function() {
  37638. return e < t ? this.view[e++] : null
  37639. }
  37640. .bind(this), n = i()),
  37641. n()
  37642. }
  37643. ,
  37644. o.fromBase64 = function(e, i) {
  37645. if ("string" != typeof e)
  37646. throw TypeError("str");
  37647. var n = new o(e.length / 4 * 3,i)
  37648. , r = 0;
  37649. return c.decode(t(e), function(e) {
  37650. n.view[r++] = e
  37651. }),
  37652. n.limit = r,
  37653. n
  37654. }
  37655. ,
  37656. o.btoa = function(e) {
  37657. return o.fromBinary(e).toBase64()
  37658. }
  37659. ,
  37660. o.atob = function(e) {
  37661. return o.fromBase64(e).toBinary()
  37662. }
  37663. ,
  37664. a.toBinary = function(e, t) {
  37665. if ("undefined" == typeof e && (e = this.offset),
  37666. "undefined" == typeof t && (t = this.limit),
  37667. e |= 0,
  37668. t |= 0,
  37669. e < 0 || t > this.capacity() || e > t)
  37670. throw RangeError("begin, end");
  37671. if (e === t)
  37672. return "";
  37673. for (var i = [], n = []; e < t; )
  37674. i.push(this.view[e++]),
  37675. i.length >= 1024 && (n.push(String.fromCharCode.apply(String, i)),
  37676. i = []);
  37677. return n.join("") + String.fromCharCode.apply(String, i)
  37678. }
  37679. ,
  37680. o.fromBinary = function(e, t) {
  37681. if ("string" != typeof e)
  37682. throw TypeError("str");
  37683. for (var i, n = 0, r = e.length, a = new o(r,t); n < r; ) {
  37684. if (i = e.charCodeAt(n),
  37685. i > 255)
  37686. throw RangeError("illegal char code: " + i);
  37687. a.view[n++] = i
  37688. }
  37689. return a.limit = r,
  37690. a
  37691. }
  37692. ,
  37693. a.toDebug = function(e) {
  37694. for (var t, i = -1, n = this.buffer.byteLength, r = "", o = "", a = ""; i < n; ) {
  37695. if (i !== -1 && (t = this.view[i],
  37696. r += t < 16 ? "0" + t.toString(16).toUpperCase() : t.toString(16).toUpperCase(),
  37697. e && (o += t > 32 && t < 127 ? String.fromCharCode(t) : ".")),
  37698. ++i,
  37699. e && i > 0 && i % 16 === 0 && i !== n) {
  37700. for (; r.length < 51; )
  37701. r += " ";
  37702. a += r + o + "\n",
  37703. r = o = ""
  37704. }
  37705. r += i === this.offset && i === this.limit ? i === this.markedOffset ? "!" : "|" : i === this.offset ? i === this.markedOffset ? "[" : "<" : i === this.limit ? i === this.markedOffset ? "]" : ">" : i === this.markedOffset ? "'" : e || 0 !== i && i !== n ? " " : ""
  37706. }
  37707. if (e && " " !== r) {
  37708. for (; r.length < 51; )
  37709. r += " ";
  37710. a += r + o + "\n"
  37711. }
  37712. return e ? a : r
  37713. }
  37714. ,
  37715. o.fromDebug = function(e, t, i) {
  37716. for (var n, r, a = e.length, s = new o((a + 1) / 3 | 0,t,i), l = 0, c = 0, h = !1, u = !1, d = !1, p = !1, f = !1; l < a; ) {
  37717. switch (n = e.charAt(l++)) {
  37718. case "!":
  37719. if (!i) {
  37720. if (u || d || p) {
  37721. f = !0;
  37722. break
  37723. }
  37724. u = d = p = !0
  37725. }
  37726. s.offset = s.markedOffset = s.limit = c,
  37727. h = !1;
  37728. break;
  37729. case "|":
  37730. if (!i) {
  37731. if (u || p) {
  37732. f = !0;
  37733. break
  37734. }
  37735. u = p = !0
  37736. }
  37737. s.offset = s.limit = c,
  37738. h = !1;
  37739. break;
  37740. case "[":
  37741. if (!i) {
  37742. if (u || d) {
  37743. f = !0;
  37744. break
  37745. }
  37746. u = d = !0
  37747. }
  37748. s.offset = s.markedOffset = c,
  37749. h = !1;
  37750. break;
  37751. case "<":
  37752. if (!i) {
  37753. if (u) {
  37754. f = !0;
  37755. break
  37756. }
  37757. u = !0
  37758. }
  37759. s.offset = c,
  37760. h = !1;
  37761. break;
  37762. case "]":
  37763. if (!i) {
  37764. if (p || d) {
  37765. f = !0;
  37766. break
  37767. }
  37768. p = d = !0
  37769. }
  37770. s.limit = s.markedOffset = c,
  37771. h = !1;
  37772. break;
  37773. case ">":
  37774. if (!i) {
  37775. if (p) {
  37776. f = !0;
  37777. break
  37778. }
  37779. p = !0
  37780. }
  37781. s.limit = c,
  37782. h = !1;
  37783. break;
  37784. case "'":
  37785. if (!i) {
  37786. if (d) {
  37787. f = !0;
  37788. break
  37789. }
  37790. d = !0
  37791. }
  37792. s.markedOffset = c,
  37793. h = !1;
  37794. break;
  37795. case " ":
  37796. h = !1;
  37797. break;
  37798. default:
  37799. if (!i && h) {
  37800. f = !0;
  37801. break
  37802. }
  37803. if (r = parseInt(n + e.charAt(l++), 16),
  37804. !i && (isNaN(r) || r < 0 || r > 255))
  37805. throw TypeError("Illegal str: Not a debug encoded string");
  37806. s.view[c++] = r,
  37807. h = !0
  37808. }
  37809. if (f)
  37810. throw TypeError("Illegal str: Invalid symbol at " + l)
  37811. }
  37812. if (!i) {
  37813. if (!u || !p)
  37814. throw TypeError("Illegal str: Missing offset or limit");
  37815. if (c < s.buffer.byteLength)
  37816. throw TypeError("Illegal str: Not a debug encoded string (is it hex?) " + c + " < " + a)
  37817. }
  37818. return s
  37819. }
  37820. ,
  37821. a.toHex = function(e, t) {
  37822. if (e = "undefined" == typeof e ? this.offset : e,
  37823. t = "undefined" == typeof t ? this.limit : t,
  37824. !this.noAssert) {
  37825. if ("number" != typeof e || e % 1 !== 0)
  37826. throw TypeError("Illegal begin: Not an integer");
  37827. if (e >>>= 0,
  37828. "number" != typeof t || t % 1 !== 0)
  37829. throw TypeError("Illegal end: Not an integer");
  37830. if (t >>>= 0,
  37831. e < 0 || e > t || t > this.buffer.byteLength)
  37832. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37833. }
  37834. for (var i, n = new Array(t - e); e < t; )
  37835. i = this.view[e++],
  37836. i < 16 ? n.push("0", i.toString(16)) : n.push(i.toString(16));
  37837. return n.join("")
  37838. }
  37839. ,
  37840. o.fromHex = function(e, t, i) {
  37841. if (!i) {
  37842. if ("string" != typeof e)
  37843. throw TypeError("Illegal str: Not a string");
  37844. if (e.length % 2 !== 0)
  37845. throw TypeError("Illegal str: Length not a multiple of 2")
  37846. }
  37847. for (var n, r = e.length, a = new o(r / 2 | 0,t), s = 0, l = 0; s < r; s += 2) {
  37848. if (n = parseInt(e.substring(s, s + 2), 16),
  37849. !i && (!isFinite(n) || n < 0 || n > 255))
  37850. throw TypeError("Illegal str: Contains non-hex characters");
  37851. a.view[l++] = n
  37852. }
  37853. return a.limit = l,
  37854. a
  37855. }
  37856. ;
  37857. var h = function() {
  37858. var e = {};
  37859. return e.MAX_CODEPOINT = 1114111,
  37860. e.encodeUTF8 = function(e, t) {
  37861. var i = null;
  37862. for ("number" == typeof e && (i = e,
  37863. e = function() {
  37864. return null
  37865. }
  37866. ); null !== i || null !== (i = e()); )
  37867. i < 128 ? t(127 & i) : i < 2048 ? (t(i >> 6 & 31 | 192),
  37868. t(63 & i | 128)) : i < 65536 ? (t(i >> 12 & 15 | 224),
  37869. t(i >> 6 & 63 | 128),
  37870. t(63 & i | 128)) : (t(i >> 18 & 7 | 240),
  37871. t(i >> 12 & 63 | 128),
  37872. t(i >> 6 & 63 | 128),
  37873. t(63 & i | 128)),
  37874. i = null
  37875. }
  37876. ,
  37877. e.decodeUTF8 = function(e, t) {
  37878. for (var i, n, r, o, a = function(e) {
  37879. e = e.slice(0, e.indexOf(null));
  37880. var t = Error(e.toString());
  37881. throw t.name = "TruncatedError",
  37882. t.bytes = e,
  37883. t
  37884. }; null !== (i = e()); )
  37885. if (0 === (128 & i))
  37886. t(i);
  37887. else if (192 === (224 & i))
  37888. null === (n = e()) && a([i, n]),
  37889. t((31 & i) << 6 | 63 & n);
  37890. else if (224 === (240 & i))
  37891. (null === (n = e()) || null === (r = e())) && a([i, n, r]),
  37892. t((15 & i) << 12 | (63 & n) << 6 | 63 & r);
  37893. else {
  37894. if (240 !== (248 & i))
  37895. throw RangeError("Illegal starting byte: " + i);
  37896. (null === (n = e()) || null === (r = e()) || null === (o = e())) && a([i, n, r, o]),
  37897. t((7 & i) << 18 | (63 & n) << 12 | (63 & r) << 6 | 63 & o)
  37898. }
  37899. }
  37900. ,
  37901. e.UTF16toUTF8 = function(e, t) {
  37902. for (var i, n = null; ; ) {
  37903. if (null === (i = null !== n ? n : e()))
  37904. break;
  37905. i >= 55296 && i <= 57343 && null !== (n = e()) && n >= 56320 && n <= 57343 ? (t(1024 * (i - 55296) + n - 56320 + 65536),
  37906. n = null) : t(i)
  37907. }
  37908. null !== n && t(n)
  37909. }
  37910. ,
  37911. e.UTF8toUTF16 = function(e, t) {
  37912. var i = null;
  37913. for ("number" == typeof e && (i = e,
  37914. e = function() {
  37915. return null
  37916. }
  37917. ); null !== i || null !== (i = e()); )
  37918. i <= 65535 ? t(i) : (i -= 65536,
  37919. t((i >> 10) + 55296),
  37920. t(i % 1024 + 56320)),
  37921. i = null
  37922. }
  37923. ,
  37924. e.encodeUTF16toUTF8 = function(t, i) {
  37925. e.UTF16toUTF8(t, function(t) {
  37926. e.encodeUTF8(t, i)
  37927. })
  37928. }
  37929. ,
  37930. e.decodeUTF8toUTF16 = function(t, i) {
  37931. e.decodeUTF8(t, function(t) {
  37932. e.UTF8toUTF16(t, i)
  37933. })
  37934. }
  37935. ,
  37936. e.calculateCodePoint = function(e) {
  37937. return e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  37938. }
  37939. ,
  37940. e.calculateUTF8 = function(e) {
  37941. for (var t, i = 0; null !== (t = e()); )
  37942. i += t < 128 ? 1 : t < 2048 ? 2 : t < 65536 ? 3 : 4;
  37943. return i
  37944. }
  37945. ,
  37946. e.calculateUTF16asUTF8 = function(t) {
  37947. var i = 0
  37948. , n = 0;
  37949. return e.UTF16toUTF8(t, function(e) {
  37950. ++i,
  37951. n += e < 128 ? 1 : e < 2048 ? 2 : e < 65536 ? 3 : 4
  37952. }),
  37953. [i, n]
  37954. }
  37955. ,
  37956. e
  37957. }();
  37958. return a.toUTF8 = function(e, t) {
  37959. if ("undefined" == typeof e && (e = this.offset),
  37960. "undefined" == typeof t && (t = this.limit),
  37961. !this.noAssert) {
  37962. if ("number" != typeof e || e % 1 !== 0)
  37963. throw TypeError("Illegal begin: Not an integer");
  37964. if (e >>>= 0,
  37965. "number" != typeof t || t % 1 !== 0)
  37966. throw TypeError("Illegal end: Not an integer");
  37967. if (t >>>= 0,
  37968. e < 0 || e > t || t > this.buffer.byteLength)
  37969. throw RangeError("Illegal range: 0 <= " + e + " <= " + t + " <= " + this.buffer.byteLength)
  37970. }
  37971. var n;
  37972. try {
  37973. h.decodeUTF8toUTF16(function() {
  37974. return e < t ? this.view[e++] : null
  37975. }
  37976. .bind(this), n = i())
  37977. } catch (i) {
  37978. if (e !== t)
  37979. throw RangeError("Illegal range: Truncated data, " + e + " != " + t)
  37980. }
  37981. return n()
  37982. }
  37983. ,
  37984. o.fromUTF8 = function(e, i, n) {
  37985. if (!n && "string" != typeof e)
  37986. throw TypeError("Illegal str: Not a string");
  37987. var r = new o(h.calculateUTF16asUTF8(t(e), !0)[1],i,n)
  37988. , a = 0;
  37989. return h.encodeUTF16toUTF8(t(e), function(e) {
  37990. r.view[a++] = e
  37991. }),
  37992. r.limit = a,
  37993. r
  37994. }
  37995. ,
  37996. o
  37997. })
  37998. }
  37999. , {
  38000. long: 216
  38001. }],
  38002. 216: [function(e, t, i) {
  38003. !function(i, n) {
  38004. "function" == typeof define && define.amd ? define([], n) : "function" == typeof e && "object" == typeof t && t && t.exports ? t.exports = n() : (i.dcodeIO = i.dcodeIO || {}).Long = n()
  38005. }(this, function() {
  38006. "use strict";
  38007. function e(e, t, i) {
  38008. this.low = 0 | e,
  38009. this.high = 0 | t,
  38010. this.unsigned = !!i
  38011. }
  38012. function t(e) {
  38013. return (e && e.__isLong__) === !0
  38014. }
  38015. function i(e, t) {
  38016. var i, n, o;
  38017. return t ? (e >>>= 0,
  38018. (o = 0 <= e && e < 256) && (n = l[e]) ? n : (i = r(e, (0 | e) < 0 ? -1 : 0, !0),
  38019. o && (l[e] = i),
  38020. i)) : (e |= 0,
  38021. (o = -128 <= e && e < 128) && (n = s[e]) ? n : (i = r(e, e < 0 ? -1 : 0, !1),
  38022. o && (s[e] = i),
  38023. i))
  38024. }
  38025. function n(e, t) {
  38026. if (isNaN(e) || !isFinite(e))
  38027. return t ? m : g;
  38028. if (t) {
  38029. if (e < 0)
  38030. return m;
  38031. if (e >= d)
  38032. return I
  38033. } else {
  38034. if (e <= -p)
  38035. return E;
  38036. if (e + 1 >= p)
  38037. return C
  38038. }
  38039. return e < 0 ? n(-e, t).neg() : r(e % u | 0, e / u | 0, t)
  38040. }
  38041. function r(t, i, n) {
  38042. return new e(t,i,n)
  38043. }
  38044. function o(e, t, i) {
  38045. if (0 === e.length)
  38046. throw Error("empty string");
  38047. if ("NaN" === e || "Infinity" === e || "+Infinity" === e || "-Infinity" === e)
  38048. return g;
  38049. if ("number" == typeof t ? (i = t,
  38050. t = !1) : t = !!t,
  38051. i = i || 10,
  38052. i < 2 || 36 < i)
  38053. throw RangeError("radix");
  38054. var r;
  38055. if ((r = e.indexOf("-")) > 0)
  38056. throw Error("interior hyphen");
  38057. if (0 === r)
  38058. return o(e.substring(1), t, i).neg();
  38059. for (var a = n(c(i, 8)), s = g, l = 0; l < e.length; l += 8) {
  38060. var h = Math.min(8, e.length - l)
  38061. , u = parseInt(e.substring(l, l + h), i);
  38062. if (h < 8) {
  38063. var d = n(c(i, h));
  38064. s = s.mul(d).add(n(u))
  38065. } else
  38066. s = s.mul(a),
  38067. s = s.add(n(u))
  38068. }
  38069. return s.unsigned = t,
  38070. s
  38071. }
  38072. function a(t) {
  38073. return t instanceof e ? t : "number" == typeof t ? n(t) : "string" == typeof t ? o(t) : r(t.low, t.high, t.unsigned)
  38074. }
  38075. e.prototype.__isLong__,
  38076. Object.defineProperty(e.prototype, "__isLong__", {
  38077. value: !0,
  38078. enumerable: !1,
  38079. configurable: !1
  38080. }),
  38081. e.isLong = t;
  38082. var s = {}
  38083. , l = {};
  38084. e.fromInt = i,
  38085. e.fromNumber = n,
  38086. e.fromBits = r;
  38087. var c = Math.pow;
  38088. e.fromString = o,
  38089. e.fromValue = a;
  38090. var h = 1 << 24
  38091. , u = 4294967296
  38092. , d = 0x10000000000000000
  38093. , p = d / 2
  38094. , f = i(h)
  38095. , g = i(0);
  38096. e.ZERO = g;
  38097. var m = i(0, !0);
  38098. e.UZERO = m;
  38099. var v = i(1);
  38100. e.ONE = v;
  38101. var A = i(1, !0);
  38102. e.UONE = A;
  38103. var y = i(-1);
  38104. e.NEG_ONE = y;
  38105. var C = r(-1, 2147483647, !1);
  38106. e.MAX_VALUE = C;
  38107. var I = r(-1, -1, !0);
  38108. e.MAX_UNSIGNED_VALUE = I;
  38109. var E = r(0, -2147483648, !1);
  38110. e.MIN_VALUE = E;
  38111. var b = e.prototype;
  38112. return b.toInt = function() {
  38113. return this.unsigned ? this.low >>> 0 : this.low
  38114. }
  38115. ,
  38116. b.toNumber = function() {
  38117. return this.unsigned ? (this.high >>> 0) * u + (this.low >>> 0) : this.high * u + (this.low >>> 0)
  38118. }
  38119. ,
  38120. b.toString = function(e) {
  38121. if (e = e || 10,
  38122. e < 2 || 36 < e)
  38123. throw RangeError("radix");
  38124. if (this.isZero())
  38125. return "0";
  38126. if (this.isNegative()) {
  38127. if (this.eq(E)) {
  38128. var t = n(e)
  38129. , i = this.div(t)
  38130. , r = i.mul(t).sub(this);
  38131. return i.toString(e) + r.toInt().toString(e)
  38132. }
  38133. return "-" + this.neg().toString(e)
  38134. }
  38135. for (var o = n(c(e, 6), this.unsigned), a = this, s = ""; ; ) {
  38136. var l = a.div(o)
  38137. , h = a.sub(l.mul(o)).toInt() >>> 0
  38138. , u = h.toString(e);
  38139. if (a = l,
  38140. a.isZero())
  38141. return u + s;
  38142. for (; u.length < 6; )
  38143. u = "0" + u;
  38144. s = "" + u + s
  38145. }
  38146. }
  38147. ,
  38148. b.getHighBits = function() {
  38149. return this.high
  38150. }
  38151. ,
  38152. b.getHighBitsUnsigned = function() {
  38153. return this.high >>> 0
  38154. }
  38155. ,
  38156. b.getLowBits = function() {
  38157. return this.low
  38158. }
  38159. ,
  38160. b.getLowBitsUnsigned = function() {
  38161. return this.low >>> 0
  38162. }
  38163. ,
  38164. b.getNumBitsAbs = function() {
  38165. if (this.isNegative())
  38166. return this.eq(E) ? 64 : this.neg().getNumBitsAbs();
  38167. for (var e = 0 != this.high ? this.high : this.low, t = 31; t > 0 && 0 == (e & 1 << t); t--)
  38168. ;
  38169. return 0 != this.high ? t + 33 : t + 1
  38170. }
  38171. ,
  38172. b.isZero = function() {
  38173. return 0 === this.high && 0 === this.low
  38174. }
  38175. ,
  38176. b.isNegative = function() {
  38177. return !this.unsigned && this.high < 0
  38178. }
  38179. ,
  38180. b.isPositive = function() {
  38181. return this.unsigned || this.high >= 0
  38182. }
  38183. ,
  38184. b.isOdd = function() {
  38185. return 1 === (1 & this.low)
  38186. }
  38187. ,
  38188. b.isEven = function() {
  38189. return 0 === (1 & this.low)
  38190. }
  38191. ,
  38192. b.equals = function(e) {
  38193. return t(e) || (e = a(e)),
  38194. (this.unsigned === e.unsigned || this.high >>> 31 !== 1 || e.high >>> 31 !== 1) && (this.high === e.high && this.low === e.low)
  38195. }
  38196. ,
  38197. b.eq = b.equals,
  38198. b.notEquals = function(e) {
  38199. return !this.eq(e)
  38200. }
  38201. ,
  38202. b.neq = b.notEquals,
  38203. b.lessThan = function(e) {
  38204. return this.comp(e) < 0
  38205. }
  38206. ,
  38207. b.lt = b.lessThan,
  38208. b.lessThanOrEqual = function(e) {
  38209. return this.comp(e) <= 0
  38210. }
  38211. ,
  38212. b.lte = b.lessThanOrEqual,
  38213. b.greaterThan = function(e) {
  38214. return this.comp(e) > 0
  38215. }
  38216. ,
  38217. b.gt = b.greaterThan,
  38218. b.greaterThanOrEqual = function(e) {
  38219. return this.comp(e) >= 0
  38220. }
  38221. ,
  38222. b.gte = b.greaterThanOrEqual,
  38223. b.compare = function(e) {
  38224. if (t(e) || (e = a(e)),
  38225. this.eq(e))
  38226. return 0;
  38227. var i = this.isNegative()
  38228. , n = e.isNegative();
  38229. return i && !n ? -1 : !i && n ? 1 : this.unsigned ? e.high >>> 0 > this.high >>> 0 || e.high === this.high && e.low >>> 0 > this.low >>> 0 ? -1 : 1 : this.sub(e).isNegative() ? -1 : 1
  38230. }
  38231. ,
  38232. b.comp = b.compare,
  38233. b.negate = function() {
  38234. return !this.unsigned && this.eq(E) ? E : this.not().add(v)
  38235. }
  38236. ,
  38237. b.neg = b.negate,
  38238. b.add = function(e) {
  38239. t(e) || (e = a(e));
  38240. var i = this.high >>> 16
  38241. , n = 65535 & this.high
  38242. , o = this.low >>> 16
  38243. , s = 65535 & this.low
  38244. , l = e.high >>> 16
  38245. , c = 65535 & e.high
  38246. , h = e.low >>> 16
  38247. , u = 65535 & e.low
  38248. , d = 0
  38249. , p = 0
  38250. , f = 0
  38251. , g = 0;
  38252. return g += s + u,
  38253. f += g >>> 16,
  38254. g &= 65535,
  38255. f += o + h,
  38256. p += f >>> 16,
  38257. f &= 65535,
  38258. p += n + c,
  38259. d += p >>> 16,
  38260. p &= 65535,
  38261. d += i + l,
  38262. d &= 65535,
  38263. r(f << 16 | g, d << 16 | p, this.unsigned)
  38264. }
  38265. ,
  38266. b.subtract = function(e) {
  38267. return t(e) || (e = a(e)),
  38268. this.add(e.neg())
  38269. }
  38270. ,
  38271. b.sub = b.subtract,
  38272. b.multiply = function(e) {
  38273. if (this.isZero())
  38274. return g;
  38275. if (t(e) || (e = a(e)),
  38276. e.isZero())
  38277. return g;
  38278. if (this.eq(E))
  38279. return e.isOdd() ? E : g;
  38280. if (e.eq(E))
  38281. return this.isOdd() ? E : g;
  38282. if (this.isNegative())
  38283. return e.isNegative() ? this.neg().mul(e.neg()) : this.neg().mul(e).neg();
  38284. if (e.isNegative())
  38285. return this.mul(e.neg()).neg();
  38286. if (this.lt(f) && e.lt(f))
  38287. return n(this.toNumber() * e.toNumber(), this.unsigned);
  38288. var i = this.high >>> 16
  38289. , o = 65535 & this.high
  38290. , s = this.low >>> 16
  38291. , l = 65535 & this.low
  38292. , c = e.high >>> 16
  38293. , h = 65535 & e.high
  38294. , u = e.low >>> 16
  38295. , d = 65535 & e.low
  38296. , p = 0
  38297. , m = 0
  38298. , v = 0
  38299. , A = 0;
  38300. return A += l * d,
  38301. v += A >>> 16,
  38302. A &= 65535,
  38303. v += s * d,
  38304. m += v >>> 16,
  38305. v &= 65535,
  38306. v += l * u,
  38307. m += v >>> 16,
  38308. v &= 65535,
  38309. m += o * d,
  38310. p += m >>> 16,
  38311. m &= 65535,
  38312. m += s * u,
  38313. p += m >>> 16,
  38314. m &= 65535,
  38315. m += l * h,
  38316. p += m >>> 16,
  38317. m &= 65535,
  38318. p += i * d + o * u + s * h + l * c,
  38319. p &= 65535,
  38320. r(v << 16 | A, p << 16 | m, this.unsigned)
  38321. }
  38322. ,
  38323. b.mul = b.multiply,
  38324. b.divide = function(e) {
  38325. if (t(e) || (e = a(e)),
  38326. e.isZero())
  38327. throw Error("division by zero");
  38328. if (this.isZero())
  38329. return this.unsigned ? m : g;
  38330. var i, r, o;
  38331. if (this.unsigned) {
  38332. if (e.unsigned || (e = e.toUnsigned()),
  38333. e.gt(this))
  38334. return m;
  38335. if (e.gt(this.shru(1)))
  38336. return A;
  38337. o = m
  38338. } else {
  38339. if (this.eq(E)) {
  38340. if (e.eq(v) || e.eq(y))
  38341. return E;
  38342. if (e.eq(E))
  38343. return v;
  38344. var s = this.shr(1);
  38345. return i = s.div(e).shl(1),
  38346. i.eq(g) ? e.isNegative() ? v : y : (r = this.sub(e.mul(i)),
  38347. o = i.add(r.div(e)))
  38348. }
  38349. if (e.eq(E))
  38350. return this.unsigned ? m : g;
  38351. if (this.isNegative())
  38352. return e.isNegative() ? this.neg().div(e.neg()) : this.neg().div(e).neg();
  38353. if (e.isNegative())
  38354. return this.div(e.neg()).neg();
  38355. o = g
  38356. }
  38357. for (r = this; r.gte(e); ) {
  38358. i = Math.max(1, Math.floor(r.toNumber() / e.toNumber()));
  38359. for (var l = Math.ceil(Math.log(i) / Math.LN2), h = l <= 48 ? 1 : c(2, l - 48), u = n(i), d = u.mul(e); d.isNegative() || d.gt(r); )
  38360. i -= h,
  38361. u = n(i, this.unsigned),
  38362. d = u.mul(e);
  38363. u.isZero() && (u = v),
  38364. o = o.add(u),
  38365. r = r.sub(d)
  38366. }
  38367. return o
  38368. }
  38369. ,
  38370. b.div = b.divide,
  38371. b.modulo = function(e) {
  38372. return t(e) || (e = a(e)),
  38373. this.sub(this.div(e).mul(e))
  38374. }
  38375. ,
  38376. b.mod = b.modulo,
  38377. b.not = function() {
  38378. return r(~this.low, ~this.high, this.unsigned)
  38379. }
  38380. ,
  38381. b.and = function(e) {
  38382. return t(e) || (e = a(e)),
  38383. r(this.low & e.low, this.high & e.high, this.unsigned)
  38384. }
  38385. ,
  38386. b.or = function(e) {
  38387. return t(e) || (e = a(e)),
  38388. r(this.low | e.low, this.high | e.high, this.unsigned)
  38389. }
  38390. ,
  38391. b.xor = function(e) {
  38392. return t(e) || (e = a(e)),
  38393. r(this.low ^ e.low, this.high ^ e.high, this.unsigned)
  38394. }
  38395. ,
  38396. b.shiftLeft = function(e) {
  38397. return t(e) && (e = e.toInt()),
  38398. 0 === (e &= 63) ? this : e < 32 ? r(this.low << e, this.high << e | this.low >>> 32 - e, this.unsigned) : r(0, this.low << e - 32, this.unsigned)
  38399. }
  38400. ,
  38401. b.shl = b.shiftLeft,
  38402. b.shiftRight = function(e) {
  38403. return t(e) && (e = e.toInt()),
  38404. 0 === (e &= 63) ? this : e < 32 ? r(this.low >>> e | this.high << 32 - e, this.high >> e, this.unsigned) : r(this.high >> e - 32, this.high >= 0 ? 0 : -1, this.unsigned)
  38405. }
  38406. ,
  38407. b.shr = b.shiftRight,
  38408. b.shiftRightUnsigned = function(e) {
  38409. if (t(e) && (e = e.toInt()),
  38410. e &= 63,
  38411. 0 === e)
  38412. return this;
  38413. var i = this.high;
  38414. if (e < 32) {
  38415. var n = this.low;
  38416. return r(n >>> e | i << 32 - e, i >>> e, this.unsigned)
  38417. }
  38418. return 32 === e ? r(i, 0, this.unsigned) : r(i >>> e - 32, 0, this.unsigned)
  38419. }
  38420. ,
  38421. b.shru = b.shiftRightUnsigned,
  38422. b.toSigned = function() {
  38423. return this.unsigned ? r(this.low, this.high, !1) : this
  38424. }
  38425. ,
  38426. b.toUnsigned = function() {
  38427. return this.unsigned ? this : r(this.low, this.high, !0)
  38428. }
  38429. ,
  38430. b.toBytes = function(e) {
  38431. return e ? this.toBytesLE() : this.toBytesBE()
  38432. }
  38433. ,
  38434. b.toBytesLE = function() {
  38435. var e = this.high
  38436. , t = this.low;
  38437. return [255 & t, t >>> 8 & 255, t >>> 16 & 255, t >>> 24 & 255, 255 & e, e >>> 8 & 255, e >>> 16 & 255, e >>> 24 & 255]
  38438. }
  38439. ,
  38440. b.toBytesBE = function() {
  38441. var e = this.high
  38442. , t = this.low;
  38443. return [e >>> 24 & 255, e >>> 16 & 255, e >>> 8 & 255, 255 & e, t >>> 24 & 255, t >>> 16 & 255, t >>> 8 & 255, 255 & t]
  38444. }
  38445. ,
  38446. e
  38447. })
  38448. }
  38449. , {}],
  38450. 217: [function(e, t, i) {
  38451. var n = {
  38452. REVISION: "75"
  38453. };
  38454. "function" == typeof define && define.amd ? define("three", n) : "undefined" != typeof i && "undefined" != typeof t && (t.exports = n),
  38455. void 0 === Number.EPSILON && (Number.EPSILON = Math.pow(2, -52)),
  38456. void 0 === Math.sign && (Math.sign = function(e) {
  38457. return e < 0 ? -1 : e > 0 ? 1 : +e
  38458. }
  38459. ),
  38460. void 0 === Function.prototype.name && void 0 !== Object.defineProperty && Object.defineProperty(Function.prototype, "name", {
  38461. get: function() {
  38462. return this.toString().match(/^\s*function\s*(\S*)\s*\(/)[1]
  38463. }
  38464. }),
  38465. void 0 === Object.assign && Object.defineProperty(Object, "assign", {
  38466. writable: !0,
  38467. configurable: !0,
  38468. value: function(e) {
  38469. "use strict";
  38470. if (void 0 === e || null === e)
  38471. throw new TypeError("Cannot convert first argument to object");
  38472. for (var t = Object(e), i = 1, n = arguments.length; i !== n; ++i) {
  38473. var r = arguments[i];
  38474. if (void 0 !== r && null !== r) {
  38475. r = Object(r);
  38476. for (var o = Object.keys(r), a = 0, s = o.length; a !== s; ++a) {
  38477. var l = o[a]
  38478. , c = Object.getOwnPropertyDescriptor(r, l);
  38479. void 0 !== c && c.enumerable && (t[l] = r[l])
  38480. }
  38481. }
  38482. }
  38483. return t
  38484. }
  38485. }),
  38486. n.MOUSE = {
  38487. LEFT: 0,
  38488. MIDDLE: 1,
  38489. RIGHT: 2
  38490. },
  38491. n.CullFaceNone = 0,
  38492. n.CullFaceBack = 1,
  38493. n.CullFaceFront = 2,
  38494. n.CullFaceFrontBack = 3,
  38495. n.FrontFaceDirectionCW = 0,
  38496. n.FrontFaceDirectionCCW = 1,
  38497. n.BasicShadowMap = 0,
  38498. n.PCFShadowMap = 1,
  38499. n.PCFSoftShadowMap = 2,
  38500. n.FrontSide = 0,
  38501. n.BackSide = 1,
  38502. n.DoubleSide = 2,
  38503. n.FlatShading = 1,
  38504. n.SmoothShading = 2,
  38505. n.NoColors = 0,
  38506. n.FaceColors = 1,
  38507. n.VertexColors = 2,
  38508. n.NoBlending = 0,
  38509. n.NormalBlending = 1,
  38510. n.AdditiveBlending = 2,
  38511. n.SubtractiveBlending = 3,
  38512. n.MultiplyBlending = 4,
  38513. n.CustomBlending = 5,
  38514. n.AddEquation = 100,
  38515. n.SubtractEquation = 101,
  38516. n.ReverseSubtractEquation = 102,
  38517. n.MinEquation = 103,
  38518. n.MaxEquation = 104,
  38519. n.ZeroFactor = 200,
  38520. n.OneFactor = 201,
  38521. n.SrcColorFactor = 202,
  38522. n.OneMinusSrcColorFactor = 203,
  38523. n.SrcAlphaFactor = 204,
  38524. n.OneMinusSrcAlphaFactor = 205,
  38525. n.DstAlphaFactor = 206,
  38526. n.OneMinusDstAlphaFactor = 207,
  38527. n.DstColorFactor = 208,
  38528. n.OneMinusDstColorFactor = 209,
  38529. n.SrcAlphaSaturateFactor = 210,
  38530. n.NeverDepth = 0,
  38531. n.AlwaysDepth = 1,
  38532. n.LessDepth = 2,
  38533. n.LessEqualDepth = 3,
  38534. n.EqualDepth = 4,
  38535. n.GreaterEqualDepth = 5,
  38536. n.GreaterDepth = 6,
  38537. n.NotEqualDepth = 7,
  38538. n.MultiplyOperation = 0,
  38539. n.MixOperation = 1,
  38540. n.AddOperation = 2,
  38541. n.NoToneMapping = 0,
  38542. n.LinearToneMapping = 1,
  38543. n.ReinhardToneMapping = 2,
  38544. n.Uncharted2ToneMapping = 3,
  38545. n.CineonToneMapping = 4,
  38546. n.UVMapping = 300,
  38547. n.CubeReflectionMapping = 301,
  38548. n.CubeRefractionMapping = 302,
  38549. n.EquirectangularReflectionMapping = 303,
  38550. n.EquirectangularRefractionMapping = 304,
  38551. n.SphericalReflectionMapping = 305,
  38552. n.CubeUVReflectionMapping = 306,
  38553. n.CubeUVRefractionMapping = 307,
  38554. n.RepeatWrapping = 1e3,
  38555. n.ClampToEdgeWrapping = 1001,
  38556. n.MirroredRepeatWrapping = 1002,
  38557. n.NearestFilter = 1003,
  38558. n.NearestMipMapNearestFilter = 1004,
  38559. n.NearestMipMapLinearFilter = 1005,
  38560. n.LinearFilter = 1006,
  38561. n.LinearMipMapNearestFilter = 1007,
  38562. n.LinearMipMapLinearFilter = 1008,
  38563. n.UnsignedByteType = 1009,
  38564. n.ByteType = 1010,
  38565. n.ShortType = 1011,
  38566. n.UnsignedShortType = 1012,
  38567. n.IntType = 1013,
  38568. n.UnsignedIntType = 1014,
  38569. n.FloatType = 1015,
  38570. n.HalfFloatType = 1025,
  38571. n.UnsignedShort4444Type = 1016,
  38572. n.UnsignedShort5551Type = 1017,
  38573. n.UnsignedShort565Type = 1018,
  38574. n.AlphaFormat = 1019,
  38575. n.RGBFormat = 1020,
  38576. n.RGBAFormat = 1021,
  38577. n.LuminanceFormat = 1022,
  38578. n.LuminanceAlphaFormat = 1023,
  38579. n.RGBEFormat = n.RGBAFormat,
  38580. n.RGB_S3TC_DXT1_Format = 2001,
  38581. n.RGBA_S3TC_DXT1_Format = 2002,
  38582. n.RGBA_S3TC_DXT3_Format = 2003,
  38583. n.RGBA_S3TC_DXT5_Format = 2004,
  38584. n.RGB_PVRTC_4BPPV1_Format = 2100,
  38585. n.RGB_PVRTC_2BPPV1_Format = 2101,
  38586. n.RGBA_PVRTC_4BPPV1_Format = 2102,
  38587. n.RGBA_PVRTC_2BPPV1_Format = 2103,
  38588. n.RGB_ETC1_Format = 2151,
  38589. n.LoopOnce = 2200,
  38590. n.LoopRepeat = 2201,
  38591. n.LoopPingPong = 2202,
  38592. n.InterpolateDiscrete = 2300,
  38593. n.InterpolateLinear = 2301,
  38594. n.InterpolateSmooth = 2302,
  38595. n.ZeroCurvatureEnding = 2400,
  38596. n.ZeroSlopeEnding = 2401,
  38597. n.WrapAroundEnding = 2402,
  38598. n.TrianglesDrawMode = 0,
  38599. n.TriangleStripDrawMode = 1,
  38600. n.TriangleFanDrawMode = 2,
  38601. n.LinearEncoding = 3e3,
  38602. n.sRGBEncoding = 3001,
  38603. n.GammaEncoding = 3007,
  38604. n.RGBEEncoding = 3002,
  38605. n.LogLuvEncoding = 3003,
  38606. n.RGBM7Encoding = 3004,
  38607. n.RGBM16Encoding = 3005,
  38608. n.RGBDEncoding = 3006,
  38609. n.Color = function(e) {
  38610. return 3 === arguments.length ? this.fromArray(arguments) : this.set(e)
  38611. }
  38612. ,
  38613. n.Color.prototype = {
  38614. constructor: n.Color,
  38615. r: 1,
  38616. g: 1,
  38617. b: 1,
  38618. set: function(e) {
  38619. return e instanceof n.Color ? this.copy(e) : "number" == typeof e ? this.setHex(e) : "string" == typeof e && this.setStyle(e),
  38620. this
  38621. },
  38622. setScalar: function(e) {
  38623. this.r = e,
  38624. this.g = e,
  38625. this.b = e
  38626. },
  38627. setHex: function(e) {
  38628. return e = Math.floor(e),
  38629. this.r = (e >> 16 & 255) / 255,
  38630. this.g = (e >> 8 & 255) / 255,
  38631. this.b = (255 & e) / 255,
  38632. this
  38633. },
  38634. setRGB: function(e, t, i) {
  38635. return this.r = e,
  38636. this.g = t,
  38637. this.b = i,
  38638. this
  38639. },
  38640. setHSL: function() {
  38641. function e(e, t, i) {
  38642. return i < 0 && (i += 1),
  38643. i > 1 && (i -= 1),
  38644. i < 1 / 6 ? e + 6 * (t - e) * i : i < .5 ? t : i < 2 / 3 ? e + 6 * (t - e) * (2 / 3 - i) : e
  38645. }
  38646. return function(t, i, r) {
  38647. if (t = n.Math.euclideanModulo(t, 1),
  38648. i = n.Math.clamp(i, 0, 1),
  38649. r = n.Math.clamp(r, 0, 1),
  38650. 0 === i)
  38651. this.r = this.g = this.b = r;
  38652. else {
  38653. var o = r <= .5 ? r * (1 + i) : r + i - r * i
  38654. , a = 2 * r - o;
  38655. this.r = e(a, o, t + 1 / 3),
  38656. this.g = e(a, o, t),
  38657. this.b = e(a, o, t - 1 / 3)
  38658. }
  38659. return this
  38660. }
  38661. }(),
  38662. setStyle: function(e) {
  38663. function t(t) {
  38664. void 0 !== t && parseFloat(t) < 1 && console.warn("THREE.Color: Alpha component of " + e + " will be ignored.")
  38665. }
  38666. var i;
  38667. if (i = /^((?:rgb|hsl)a?)\(\s*([^\)]*)\)/.exec(e)) {
  38668. var r, o = i[1], a = i[2];
  38669. switch (o) {
  38670. case "rgb":
  38671. case "rgba":
  38672. if (r = /^(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38673. return this.r = Math.min(255, parseInt(r[1], 10)) / 255,
  38674. this.g = Math.min(255, parseInt(r[2], 10)) / 255,
  38675. this.b = Math.min(255, parseInt(r[3], 10)) / 255,
  38676. t(r[5]),
  38677. this;
  38678. if (r = /^(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a))
  38679. return this.r = Math.min(100, parseInt(r[1], 10)) / 100,
  38680. this.g = Math.min(100, parseInt(r[2], 10)) / 100,
  38681. this.b = Math.min(100, parseInt(r[3], 10)) / 100,
  38682. t(r[5]),
  38683. this;
  38684. break;
  38685. case "hsl":
  38686. case "hsla":
  38687. if (r = /^([0-9]*\.?[0-9]+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(,\s*([0-9]*\.?[0-9]+)\s*)?$/.exec(a)) {
  38688. var s = parseFloat(r[1]) / 360
  38689. , l = parseInt(r[2], 10) / 100
  38690. , c = parseInt(r[3], 10) / 100;
  38691. return t(r[5]),
  38692. this.setHSL(s, l, c)
  38693. }
  38694. }
  38695. } else if (i = /^\#([A-Fa-f0-9]+)$/.exec(e)) {
  38696. var h = i[1]
  38697. , u = h.length;
  38698. if (3 === u)
  38699. return this.r = parseInt(h.charAt(0) + h.charAt(0), 16) / 255,
  38700. this.g = parseInt(h.charAt(1) + h.charAt(1), 16) / 255,
  38701. this.b = parseInt(h.charAt(2) + h.charAt(2), 16) / 255,
  38702. this;
  38703. if (6 === u)
  38704. return this.r = parseInt(h.charAt(0) + h.charAt(1), 16) / 255,
  38705. this.g = parseInt(h.charAt(2) + h.charAt(3), 16) / 255,
  38706. this.b = parseInt(h.charAt(4) + h.charAt(5), 16) / 255,
  38707. this
  38708. }
  38709. if (e && e.length > 0) {
  38710. var h = n.ColorKeywords[e];
  38711. void 0 !== h ? this.setHex(h) : console.warn("THREE.Color: Unknown color " + e)
  38712. }
  38713. return this
  38714. },
  38715. clone: function() {
  38716. return new this.constructor(this.r,this.g,this.b)
  38717. },
  38718. copy: function(e) {
  38719. return this.r = e.r,
  38720. this.g = e.g,
  38721. this.b = e.b,
  38722. this
  38723. },
  38724. copyGammaToLinear: function(e, t) {
  38725. return void 0 === t && (t = 2),
  38726. this.r = Math.pow(e.r, t),
  38727. this.g = Math.pow(e.g, t),
  38728. this.b = Math.pow(e.b, t),
  38729. this
  38730. },
  38731. copyLinearToGamma: function(e, t) {
  38732. void 0 === t && (t = 2);
  38733. var i = t > 0 ? 1 / t : 1;
  38734. return this.r = Math.pow(e.r, i),
  38735. this.g = Math.pow(e.g, i),
  38736. this.b = Math.pow(e.b, i),
  38737. this
  38738. },
  38739. convertGammaToLinear: function() {
  38740. var e = this.r
  38741. , t = this.g
  38742. , i = this.b;
  38743. return this.r = e * e,
  38744. this.g = t * t,
  38745. this.b = i * i,
  38746. this
  38747. },
  38748. convertLinearToGamma: function() {
  38749. return this.r = Math.sqrt(this.r),
  38750. this.g = Math.sqrt(this.g),
  38751. this.b = Math.sqrt(this.b),
  38752. this
  38753. },
  38754. getHex: function() {
  38755. return 255 * this.r << 16 ^ 255 * this.g << 8 ^ 255 * this.b << 0
  38756. },
  38757. getHexString: function() {
  38758. return ("000000" + this.getHex().toString(16)).slice(-6)
  38759. },
  38760. getHSL: function(e) {
  38761. var t, i, n = e || {
  38762. h: 0,
  38763. s: 0,
  38764. l: 0
  38765. }, r = this.r, o = this.g, a = this.b, s = Math.max(r, o, a), l = Math.min(r, o, a), c = (l + s) / 2;
  38766. if (l === s)
  38767. t = 0,
  38768. i = 0;
  38769. else {
  38770. var h = s - l;
  38771. switch (i = c <= .5 ? h / (s + l) : h / (2 - s - l),
  38772. s) {
  38773. case r:
  38774. t = (o - a) / h + (o < a ? 6 : 0);
  38775. break;
  38776. case o:
  38777. t = (a - r) / h + 2;
  38778. break;
  38779. case a:
  38780. t = (r - o) / h + 4
  38781. }
  38782. t /= 6
  38783. }
  38784. return n.h = t,
  38785. n.s = i,
  38786. n.l = c,
  38787. n
  38788. },
  38789. getStyle: function() {
  38790. return "rgb(" + (255 * this.r | 0) + "," + (255 * this.g | 0) + "," + (255 * this.b | 0) + ")"
  38791. },
  38792. offsetHSL: function(e, t, i) {
  38793. var n = this.getHSL();
  38794. return n.h += e,
  38795. n.s += t,
  38796. n.l += i,
  38797. this.setHSL(n.h, n.s, n.l),
  38798. this
  38799. },
  38800. add: function(e) {
  38801. return this.r += e.r,
  38802. this.g += e.g,
  38803. this.b += e.b,
  38804. this
  38805. },
  38806. addColors: function(e, t) {
  38807. return this.r = e.r + t.r,
  38808. this.g = e.g + t.g,
  38809. this.b = e.b + t.b,
  38810. this
  38811. },
  38812. addScalar: function(e) {
  38813. return this.r += e,
  38814. this.g += e,
  38815. this.b += e,
  38816. this
  38817. },
  38818. multiply: function(e) {
  38819. return this.r *= e.r,
  38820. this.g *= e.g,
  38821. this.b *= e.b,
  38822. this
  38823. },
  38824. multiplyScalar: function(e) {
  38825. return this.r *= e,
  38826. this.g *= e,
  38827. this.b *= e,
  38828. this
  38829. },
  38830. lerp: function(e, t) {
  38831. return this.r += (e.r - this.r) * t,
  38832. this.g += (e.g - this.g) * t,
  38833. this.b += (e.b - this.b) * t,
  38834. this
  38835. },
  38836. equals: function(e) {
  38837. return e.r === this.r && e.g === this.g && e.b === this.b
  38838. },
  38839. fromArray: function(e, t) {
  38840. return void 0 === t && (t = 0),
  38841. this.r = e[t],
  38842. this.g = e[t + 1],
  38843. this.b = e[t + 2],
  38844. this
  38845. },
  38846. toArray: function(e, t) {
  38847. return void 0 === e && (e = []),
  38848. void 0 === t && (t = 0),
  38849. e[t] = this.r,
  38850. e[t + 1] = this.g,
  38851. e[t + 2] = this.b,
  38852. e
  38853. }
  38854. },
  38855. n.ColorKeywords = {
  38856. aliceblue: 15792383,
  38857. antiquewhite: 16444375,
  38858. aqua: 65535,
  38859. aquamarine: 8388564,
  38860. azure: 15794175,
  38861. beige: 16119260,
  38862. bisque: 16770244,
  38863. black: 0,
  38864. blanchedalmond: 16772045,
  38865. blue: 255,
  38866. blueviolet: 9055202,
  38867. brown: 10824234,
  38868. burlywood: 14596231,
  38869. cadetblue: 6266528,
  38870. chartreuse: 8388352,
  38871. chocolate: 13789470,
  38872. coral: 16744272,
  38873. cornflowerblue: 6591981,
  38874. cornsilk: 16775388,
  38875. crimson: 14423100,
  38876. cyan: 65535,
  38877. darkblue: 139,
  38878. darkcyan: 35723,
  38879. darkgoldenrod: 12092939,
  38880. darkgray: 11119017,
  38881. darkgreen: 25600,
  38882. darkgrey: 11119017,
  38883. darkkhaki: 12433259,
  38884. darkmagenta: 9109643,
  38885. darkolivegreen: 5597999,
  38886. darkorange: 16747520,
  38887. darkorchid: 10040012,
  38888. darkred: 9109504,
  38889. darksalmon: 15308410,
  38890. darkseagreen: 9419919,
  38891. darkslateblue: 4734347,
  38892. darkslategray: 3100495,
  38893. darkslategrey: 3100495,
  38894. darkturquoise: 52945,
  38895. darkviolet: 9699539,
  38896. deeppink: 16716947,
  38897. deepskyblue: 49151,
  38898. dimgray: 6908265,
  38899. dimgrey: 6908265,
  38900. dodgerblue: 2003199,
  38901. firebrick: 11674146,
  38902. floralwhite: 16775920,
  38903. forestgreen: 2263842,
  38904. fuchsia: 16711935,
  38905. gainsboro: 14474460,
  38906. ghostwhite: 16316671,
  38907. gold: 16766720,
  38908. goldenrod: 14329120,
  38909. gray: 8421504,
  38910. green: 32768,
  38911. greenyellow: 11403055,
  38912. grey: 8421504,
  38913. honeydew: 15794160,
  38914. hotpink: 16738740,
  38915. indianred: 13458524,
  38916. indigo: 4915330,
  38917. ivory: 16777200,
  38918. khaki: 15787660,
  38919. lavender: 15132410,
  38920. lavenderblush: 16773365,
  38921. lawngreen: 8190976,
  38922. lemonchiffon: 16775885,
  38923. lightblue: 11393254,
  38924. lightcoral: 15761536,
  38925. lightcyan: 14745599,
  38926. lightgoldenrodyellow: 16448210,
  38927. lightgray: 13882323,
  38928. lightgreen: 9498256,
  38929. lightgrey: 13882323,
  38930. lightpink: 16758465,
  38931. lightsalmon: 16752762,
  38932. lightseagreen: 2142890,
  38933. lightskyblue: 8900346,
  38934. lightslategray: 7833753,
  38935. lightslategrey: 7833753,
  38936. lightsteelblue: 11584734,
  38937. lightyellow: 16777184,
  38938. lime: 65280,
  38939. limegreen: 3329330,
  38940. linen: 16445670,
  38941. magenta: 16711935,
  38942. maroon: 8388608,
  38943. mediumaquamarine: 6737322,
  38944. mediumblue: 205,
  38945. mediumorchid: 12211667,
  38946. mediumpurple: 9662683,
  38947. mediumseagreen: 3978097,
  38948. mediumslateblue: 8087790,
  38949. mediumspringgreen: 64154,
  38950. mediumturquoise: 4772300,
  38951. mediumvioletred: 13047173,
  38952. midnightblue: 1644912,
  38953. mintcream: 16121850,
  38954. mistyrose: 16770273,
  38955. moccasin: 16770229,
  38956. navajowhite: 16768685,
  38957. navy: 128,
  38958. oldlace: 16643558,
  38959. olive: 8421376,
  38960. olivedrab: 7048739,
  38961. orange: 16753920,
  38962. orangered: 16729344,
  38963. orchid: 14315734,
  38964. palegoldenrod: 15657130,
  38965. palegreen: 10025880,
  38966. paleturquoise: 11529966,
  38967. palevioletred: 14381203,
  38968. papayawhip: 16773077,
  38969. peachpuff: 16767673,
  38970. peru: 13468991,
  38971. pink: 16761035,
  38972. plum: 14524637,
  38973. powderblue: 11591910,
  38974. purple: 8388736,
  38975. red: 16711680,
  38976. rosybrown: 12357519,
  38977. royalblue: 4286945,
  38978. saddlebrown: 9127187,
  38979. salmon: 16416882,
  38980. sandybrown: 16032864,
  38981. seagreen: 3050327,
  38982. seashell: 16774638,
  38983. sienna: 10506797,
  38984. silver: 12632256,
  38985. skyblue: 8900331,
  38986. slateblue: 6970061,
  38987. slategray: 7372944,
  38988. slategrey: 7372944,
  38989. snow: 16775930,
  38990. springgreen: 65407,
  38991. steelblue: 4620980,
  38992. tan: 13808780,
  38993. teal: 32896,
  38994. thistle: 14204888,
  38995. tomato: 16737095,
  38996. turquoise: 4251856,
  38997. violet: 15631086,
  38998. wheat: 16113331,
  38999. white: 16777215,
  39000. whitesmoke: 16119285,
  39001. yellow: 16776960,
  39002. yellowgreen: 10145074
  39003. },
  39004. n.Quaternion = function(e, t, i, n) {
  39005. this._x = e || 0,
  39006. this._y = t || 0,
  39007. this._z = i || 0,
  39008. this._w = void 0 !== n ? n : 1
  39009. }
  39010. ,
  39011. n.Quaternion.prototype = {
  39012. constructor: n.Quaternion,
  39013. get x() {
  39014. return this._x
  39015. },
  39016. set x(e) {
  39017. this._x = e,
  39018. this.onChangeCallback()
  39019. },
  39020. get y() {
  39021. return this._y
  39022. },
  39023. set y(e) {
  39024. this._y = e,
  39025. this.onChangeCallback()
  39026. },
  39027. get z() {
  39028. return this._z
  39029. },
  39030. set z(e) {
  39031. this._z = e,
  39032. this.onChangeCallback()
  39033. },
  39034. get w() {
  39035. return this._w
  39036. },
  39037. set w(e) {
  39038. this._w = e,
  39039. this.onChangeCallback()
  39040. },
  39041. set: function(e, t, i, n) {
  39042. return this._x = e,
  39043. this._y = t,
  39044. this._z = i,
  39045. this._w = n,
  39046. this.onChangeCallback(),
  39047. this
  39048. },
  39049. clone: function() {
  39050. return new this.constructor(this._x,this._y,this._z,this._w)
  39051. },
  39052. copy: function(e) {
  39053. return this._x = e.x,
  39054. this._y = e.y,
  39055. this._z = e.z,
  39056. this._w = e.w,
  39057. this.onChangeCallback(),
  39058. this
  39059. },
  39060. setFromEuler: function(e, t) {
  39061. if (e instanceof n.Euler == !1)
  39062. throw new Error("THREE.Quaternion: .setFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  39063. var i = Math.cos(e._x / 2)
  39064. , r = Math.cos(e._y / 2)
  39065. , o = Math.cos(e._z / 2)
  39066. , a = Math.sin(e._x / 2)
  39067. , s = Math.sin(e._y / 2)
  39068. , l = Math.sin(e._z / 2)
  39069. , c = e.order;
  39070. return "XYZ" === c ? (this._x = a * r * o + i * s * l,
  39071. this._y = i * s * o - a * r * l,
  39072. this._z = i * r * l + a * s * o,
  39073. this._w = i * r * o - a * s * l) : "YXZ" === c ? (this._x = a * r * o + i * s * l,
  39074. this._y = i * s * o - a * r * l,
  39075. this._z = i * r * l - a * s * o,
  39076. this._w = i * r * o + a * s * l) : "ZXY" === c ? (this._x = a * r * o - i * s * l,
  39077. this._y = i * s * o + a * r * l,
  39078. this._z = i * r * l + a * s * o,
  39079. this._w = i * r * o - a * s * l) : "ZYX" === c ? (this._x = a * r * o - i * s * l,
  39080. this._y = i * s * o + a * r * l,
  39081. this._z = i * r * l - a * s * o,
  39082. this._w = i * r * o + a * s * l) : "YZX" === c ? (this._x = a * r * o + i * s * l,
  39083. this._y = i * s * o + a * r * l,
  39084. this._z = i * r * l - a * s * o,
  39085. this._w = i * r * o - a * s * l) : "XZY" === c && (this._x = a * r * o - i * s * l,
  39086. this._y = i * s * o - a * r * l,
  39087. this._z = i * r * l + a * s * o,
  39088. this._w = i * r * o + a * s * l),
  39089. t !== !1 && this.onChangeCallback(),
  39090. this
  39091. },
  39092. setFromAxisAngle: function(e, t) {
  39093. var i = t / 2
  39094. , n = Math.sin(i);
  39095. return this._x = e.x * n,
  39096. this._y = e.y * n,
  39097. this._z = e.z * n,
  39098. this._w = Math.cos(i),
  39099. this.onChangeCallback(),
  39100. this
  39101. },
  39102. setFromRotationMatrix: function(e) {
  39103. var t, i = e.elements, n = i[0], r = i[4], o = i[8], a = i[1], s = i[5], l = i[9], c = i[2], h = i[6], u = i[10], d = n + s + u;
  39104. return d > 0 ? (t = .5 / Math.sqrt(d + 1),
  39105. this._w = .25 / t,
  39106. this._x = (h - l) * t,
  39107. this._y = (o - c) * t,
  39108. this._z = (a - r) * t) : n > s && n > u ? (t = 2 * Math.sqrt(1 + n - s - u),
  39109. this._w = (h - l) / t,
  39110. this._x = .25 * t,
  39111. this._y = (r + a) / t,
  39112. this._z = (o + c) / t) : s > u ? (t = 2 * Math.sqrt(1 + s - n - u),
  39113. this._w = (o - c) / t,
  39114. this._x = (r + a) / t,
  39115. this._y = .25 * t,
  39116. this._z = (l + h) / t) : (t = 2 * Math.sqrt(1 + u - n - s),
  39117. this._w = (a - r) / t,
  39118. this._x = (o + c) / t,
  39119. this._y = (l + h) / t,
  39120. this._z = .25 * t),
  39121. this.onChangeCallback(),
  39122. this
  39123. },
  39124. setFromUnitVectors: function() {
  39125. var e, t, i = 1e-6;
  39126. return function(r, o) {
  39127. return void 0 === e && (e = new n.Vector3),
  39128. t = r.dot(o) + 1,
  39129. t < i ? (t = 0,
  39130. Math.abs(r.x) > Math.abs(r.z) ? e.set(-r.y, r.x, 0) : e.set(0, -r.z, r.y)) : e.crossVectors(r, o),
  39131. this._x = e.x,
  39132. this._y = e.y,
  39133. this._z = e.z,
  39134. this._w = t,
  39135. this.normalize(),
  39136. this
  39137. }
  39138. }(),
  39139. inverse: function() {
  39140. return this.conjugate().normalize(),
  39141. this
  39142. },
  39143. conjugate: function() {
  39144. return this._x *= -1,
  39145. this._y *= -1,
  39146. this._z *= -1,
  39147. this.onChangeCallback(),
  39148. this
  39149. },
  39150. dot: function(e) {
  39151. return this._x * e._x + this._y * e._y + this._z * e._z + this._w * e._w
  39152. },
  39153. lengthSq: function() {
  39154. return this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w
  39155. },
  39156. length: function() {
  39157. return Math.sqrt(this._x * this._x + this._y * this._y + this._z * this._z + this._w * this._w)
  39158. },
  39159. normalize: function() {
  39160. var e = this.length();
  39161. return 0 === e ? (this._x = 0,
  39162. this._y = 0,
  39163. this._z = 0,
  39164. this._w = 1) : (e = 1 / e,
  39165. this._x = this._x * e,
  39166. this._y = this._y * e,
  39167. this._z = this._z * e,
  39168. this._w = this._w * e),
  39169. this.onChangeCallback(),
  39170. this
  39171. },
  39172. multiply: function(e, t) {
  39173. return void 0 !== t ? (console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),
  39174. this.multiplyQuaternions(e, t)) : this.multiplyQuaternions(this, e)
  39175. },
  39176. multiplyQuaternions: function(e, t) {
  39177. var i = e._x
  39178. , n = e._y
  39179. , r = e._z
  39180. , o = e._w
  39181. , a = t._x
  39182. , s = t._y
  39183. , l = t._z
  39184. , c = t._w;
  39185. return this._x = i * c + o * a + n * l - r * s,
  39186. this._y = n * c + o * s + r * a - i * l,
  39187. this._z = r * c + o * l + i * s - n * a,
  39188. this._w = o * c - i * a - n * s - r * l,
  39189. this.onChangeCallback(),
  39190. this
  39191. },
  39192. slerp: function(e, t) {
  39193. if (0 === t)
  39194. return this;
  39195. if (1 === t)
  39196. return this.copy(e);
  39197. var i = this._x
  39198. , n = this._y
  39199. , r = this._z
  39200. , o = this._w
  39201. , a = o * e._w + i * e._x + n * e._y + r * e._z;
  39202. if (a < 0 ? (this._w = -e._w,
  39203. this._x = -e._x,
  39204. this._y = -e._y,
  39205. this._z = -e._z,
  39206. a = -a) : this.copy(e),
  39207. a >= 1)
  39208. return this._w = o,
  39209. this._x = i,
  39210. this._y = n,
  39211. this._z = r,
  39212. this;
  39213. var s = Math.sqrt(1 - a * a);
  39214. if (Math.abs(s) < .001)
  39215. return this._w = .5 * (o + this._w),
  39216. this._x = .5 * (i + this._x),
  39217. this._y = .5 * (n + this._y),
  39218. this._z = .5 * (r + this._z),
  39219. this;
  39220. var l = Math.atan2(s, a)
  39221. , c = Math.sin((1 - t) * l) / s
  39222. , h = Math.sin(t * l) / s;
  39223. return this._w = o * c + this._w * h,
  39224. this._x = i * c + this._x * h,
  39225. this._y = n * c + this._y * h,
  39226. this._z = r * c + this._z * h,
  39227. this.onChangeCallback(),
  39228. this
  39229. },
  39230. equals: function(e) {
  39231. return e._x === this._x && e._y === this._y && e._z === this._z && e._w === this._w
  39232. },
  39233. fromArray: function(e, t) {
  39234. return void 0 === t && (t = 0),
  39235. this._x = e[t],
  39236. this._y = e[t + 1],
  39237. this._z = e[t + 2],
  39238. this._w = e[t + 3],
  39239. this.onChangeCallback(),
  39240. this
  39241. },
  39242. toArray: function(e, t) {
  39243. return void 0 === e && (e = []),
  39244. void 0 === t && (t = 0),
  39245. e[t] = this._x,
  39246. e[t + 1] = this._y,
  39247. e[t + 2] = this._z,
  39248. e[t + 3] = this._w,
  39249. e
  39250. },
  39251. onChange: function(e) {
  39252. return this.onChangeCallback = e,
  39253. this
  39254. },
  39255. onChangeCallback: function() {}
  39256. },
  39257. Object.assign(n.Quaternion, {
  39258. slerp: function(e, t, i, n) {
  39259. return i.copy(e).slerp(t, n)
  39260. },
  39261. slerpFlat: function(e, t, i, n, r, o, a) {
  39262. var s = i[n + 0]
  39263. , l = i[n + 1]
  39264. , c = i[n + 2]
  39265. , h = i[n + 3]
  39266. , u = r[o + 0]
  39267. , d = r[o + 1]
  39268. , p = r[o + 2]
  39269. , f = r[o + 3];
  39270. if (h !== f || s !== u || l !== d || c !== p) {
  39271. var g = 1 - a
  39272. , m = s * u + l * d + c * p + h * f
  39273. , v = m >= 0 ? 1 : -1
  39274. , A = 1 - m * m;
  39275. if (A > Number.EPSILON) {
  39276. var y = Math.sqrt(A)
  39277. , C = Math.atan2(y, m * v);
  39278. g = Math.sin(g * C) / y,
  39279. a = Math.sin(a * C) / y
  39280. }
  39281. var I = a * v;
  39282. if (s = s * g + u * I,
  39283. l = l * g + d * I,
  39284. c = c * g + p * I,
  39285. h = h * g + f * I,
  39286. g === 1 - a) {
  39287. var E = 1 / Math.sqrt(s * s + l * l + c * c + h * h);
  39288. s *= E,
  39289. l *= E,
  39290. c *= E,
  39291. h *= E
  39292. }
  39293. }
  39294. e[t] = s,
  39295. e[t + 1] = l,
  39296. e[t + 2] = c,
  39297. e[t + 3] = h
  39298. }
  39299. }),
  39300. n.Vector2 = function(e, t) {
  39301. this.x = e || 0,
  39302. this.y = t || 0
  39303. }
  39304. ,
  39305. n.Vector2.prototype = {
  39306. constructor: n.Vector2,
  39307. get width() {
  39308. return this.x
  39309. },
  39310. set width(e) {
  39311. this.x = e
  39312. },
  39313. get height() {
  39314. return this.y
  39315. },
  39316. set height(e) {
  39317. this.y = e
  39318. },
  39319. set: function(e, t) {
  39320. return this.x = e,
  39321. this.y = t,
  39322. this
  39323. },
  39324. setScalar: function(e) {
  39325. return this.x = e,
  39326. this.y = e,
  39327. this
  39328. },
  39329. setX: function(e) {
  39330. return this.x = e,
  39331. this
  39332. },
  39333. setY: function(e) {
  39334. return this.y = e,
  39335. this
  39336. },
  39337. setComponent: function(e, t) {
  39338. switch (e) {
  39339. case 0:
  39340. this.x = t;
  39341. break;
  39342. case 1:
  39343. this.y = t;
  39344. break;
  39345. default:
  39346. throw new Error("index is out of range: " + e)
  39347. }
  39348. },
  39349. getComponent: function(e) {
  39350. switch (e) {
  39351. case 0:
  39352. return this.x;
  39353. case 1:
  39354. return this.y;
  39355. default:
  39356. throw new Error("index is out of range: " + e)
  39357. }
  39358. },
  39359. clone: function() {
  39360. return new this.constructor(this.x,this.y)
  39361. },
  39362. copy: function(e) {
  39363. return this.x = e.x,
  39364. this.y = e.y,
  39365. this
  39366. },
  39367. add: function(e, t) {
  39368. return void 0 !== t ? (console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39369. this.addVectors(e, t)) : (this.x += e.x,
  39370. this.y += e.y,
  39371. this)
  39372. },
  39373. addScalar: function(e) {
  39374. return this.x += e,
  39375. this.y += e,
  39376. this
  39377. },
  39378. addVectors: function(e, t) {
  39379. return this.x = e.x + t.x,
  39380. this.y = e.y + t.y,
  39381. this
  39382. },
  39383. addScaledVector: function(e, t) {
  39384. return this.x += e.x * t,
  39385. this.y += e.y * t,
  39386. this
  39387. },
  39388. sub: function(e, t) {
  39389. return void 0 !== t ? (console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39390. this.subVectors(e, t)) : (this.x -= e.x,
  39391. this.y -= e.y,
  39392. this)
  39393. },
  39394. subScalar: function(e) {
  39395. return this.x -= e,
  39396. this.y -= e,
  39397. this
  39398. },
  39399. subVectors: function(e, t) {
  39400. return this.x = e.x - t.x,
  39401. this.y = e.y - t.y,
  39402. this
  39403. },
  39404. multiply: function(e) {
  39405. return this.x *= e.x,
  39406. this.y *= e.y,
  39407. this
  39408. },
  39409. multiplyScalar: function(e) {
  39410. return isFinite(e) ? (this.x *= e,
  39411. this.y *= e) : (this.x = 0,
  39412. this.y = 0),
  39413. this
  39414. },
  39415. divide: function(e) {
  39416. return this.x /= e.x,
  39417. this.y /= e.y,
  39418. this
  39419. },
  39420. divideScalar: function(e) {
  39421. return this.multiplyScalar(1 / e)
  39422. },
  39423. min: function(e) {
  39424. return this.x = Math.min(this.x, e.x),
  39425. this.y = Math.min(this.y, e.y),
  39426. this
  39427. },
  39428. max: function(e) {
  39429. return this.x = Math.max(this.x, e.x),
  39430. this.y = Math.max(this.y, e.y),
  39431. this
  39432. },
  39433. clamp: function(e, t) {
  39434. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39435. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39436. this
  39437. },
  39438. clampScalar: function() {
  39439. var e, t;
  39440. return function(i, r) {
  39441. return void 0 === e && (e = new n.Vector2,
  39442. t = new n.Vector2),
  39443. e.set(i, i),
  39444. t.set(r, r),
  39445. this.clamp(e, t)
  39446. }
  39447. }(),
  39448. clampLength: function(e, t) {
  39449. var i = this.length();
  39450. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39451. this
  39452. },
  39453. floor: function() {
  39454. return this.x = Math.floor(this.x),
  39455. this.y = Math.floor(this.y),
  39456. this
  39457. },
  39458. ceil: function() {
  39459. return this.x = Math.ceil(this.x),
  39460. this.y = Math.ceil(this.y),
  39461. this
  39462. },
  39463. round: function() {
  39464. return this.x = Math.round(this.x),
  39465. this.y = Math.round(this.y),
  39466. this
  39467. },
  39468. roundToZero: function() {
  39469. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39470. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39471. this
  39472. },
  39473. negate: function() {
  39474. return this.x = -this.x,
  39475. this.y = -this.y,
  39476. this
  39477. },
  39478. dot: function(e) {
  39479. return this.x * e.x + this.y * e.y
  39480. },
  39481. lengthSq: function() {
  39482. return this.x * this.x + this.y * this.y
  39483. },
  39484. length: function() {
  39485. return Math.sqrt(this.x * this.x + this.y * this.y)
  39486. },
  39487. lengthManhattan: function() {
  39488. return Math.abs(this.x) + Math.abs(this.y)
  39489. },
  39490. normalize: function() {
  39491. return this.divideScalar(this.length())
  39492. },
  39493. angle: function() {
  39494. var e = Math.atan2(this.y, this.x);
  39495. return e < 0 && (e += 2 * Math.PI),
  39496. e
  39497. },
  39498. distanceTo: function(e) {
  39499. return Math.sqrt(this.distanceToSquared(e))
  39500. },
  39501. distanceToSquared: function(e) {
  39502. var t = this.x - e.x
  39503. , i = this.y - e.y;
  39504. return t * t + i * i
  39505. },
  39506. setLength: function(e) {
  39507. return this.multiplyScalar(e / this.length())
  39508. },
  39509. lerp: function(e, t) {
  39510. return this.x += (e.x - this.x) * t,
  39511. this.y += (e.y - this.y) * t,
  39512. this
  39513. },
  39514. lerpVectors: function(e, t, i) {
  39515. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39516. this
  39517. },
  39518. equals: function(e) {
  39519. return e.x === this.x && e.y === this.y
  39520. },
  39521. fromArray: function(e, t) {
  39522. return void 0 === t && (t = 0),
  39523. this.x = e[t],
  39524. this.y = e[t + 1],
  39525. this
  39526. },
  39527. toArray: function(e, t) {
  39528. return void 0 === e && (e = []),
  39529. void 0 === t && (t = 0),
  39530. e[t] = this.x,
  39531. e[t + 1] = this.y,
  39532. e
  39533. },
  39534. fromAttribute: function(e, t, i) {
  39535. return void 0 === i && (i = 0),
  39536. t = t * e.itemSize + i,
  39537. this.x = e.array[t],
  39538. this.y = e.array[t + 1],
  39539. this
  39540. },
  39541. rotateAround: function(e, t) {
  39542. var i = Math.cos(t)
  39543. , n = Math.sin(t)
  39544. , r = this.x - e.x
  39545. , o = this.y - e.y;
  39546. return this.x = r * i - o * n + e.x,
  39547. this.y = r * n + o * i + e.y,
  39548. this
  39549. }
  39550. },
  39551. n.Vector3 = function(e, t, i) {
  39552. this.x = e || 0,
  39553. this.y = t || 0,
  39554. this.z = i || 0
  39555. }
  39556. ,
  39557. n.Vector3.prototype = {
  39558. constructor: n.Vector3,
  39559. set: function(e, t, i) {
  39560. return this.x = e,
  39561. this.y = t,
  39562. this.z = i,
  39563. this
  39564. },
  39565. setScalar: function(e) {
  39566. return this.x = e,
  39567. this.y = e,
  39568. this.z = e,
  39569. this
  39570. },
  39571. setX: function(e) {
  39572. return this.x = e,
  39573. this
  39574. },
  39575. setY: function(e) {
  39576. return this.y = e,
  39577. this
  39578. },
  39579. setZ: function(e) {
  39580. return this.z = e,
  39581. this
  39582. },
  39583. setComponent: function(e, t) {
  39584. switch (e) {
  39585. case 0:
  39586. this.x = t;
  39587. break;
  39588. case 1:
  39589. this.y = t;
  39590. break;
  39591. case 2:
  39592. this.z = t;
  39593. break;
  39594. default:
  39595. throw new Error("index is out of range: " + e)
  39596. }
  39597. },
  39598. getComponent: function(e) {
  39599. switch (e) {
  39600. case 0:
  39601. return this.x;
  39602. case 1:
  39603. return this.y;
  39604. case 2:
  39605. return this.z;
  39606. default:
  39607. throw new Error("index is out of range: " + e)
  39608. }
  39609. },
  39610. clone: function() {
  39611. return new this.constructor(this.x,this.y,this.z)
  39612. },
  39613. copy: function(e) {
  39614. return this.x = e.x,
  39615. this.y = e.y,
  39616. this.z = e.z,
  39617. this
  39618. },
  39619. add: function(e, t) {
  39620. return void 0 !== t ? (console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  39621. this.addVectors(e, t)) : (this.x += e.x,
  39622. this.y += e.y,
  39623. this.z += e.z,
  39624. this)
  39625. },
  39626. addScalar: function(e) {
  39627. return this.x += e,
  39628. this.y += e,
  39629. this.z += e,
  39630. this
  39631. },
  39632. addVectors: function(e, t) {
  39633. return this.x = e.x + t.x,
  39634. this.y = e.y + t.y,
  39635. this.z = e.z + t.z,
  39636. this
  39637. },
  39638. addScaledVector: function(e, t) {
  39639. return this.x += e.x * t,
  39640. this.y += e.y * t,
  39641. this.z += e.z * t,
  39642. this
  39643. },
  39644. sub: function(e, t) {
  39645. return void 0 !== t ? (console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  39646. this.subVectors(e, t)) : (this.x -= e.x,
  39647. this.y -= e.y,
  39648. this.z -= e.z,
  39649. this)
  39650. },
  39651. subScalar: function(e) {
  39652. return this.x -= e,
  39653. this.y -= e,
  39654. this.z -= e,
  39655. this
  39656. },
  39657. subVectors: function(e, t) {
  39658. return this.x = e.x - t.x,
  39659. this.y = e.y - t.y,
  39660. this.z = e.z - t.z,
  39661. this
  39662. },
  39663. multiply: function(e, t) {
  39664. return void 0 !== t ? (console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),
  39665. this.multiplyVectors(e, t)) : (this.x *= e.x,
  39666. this.y *= e.y,
  39667. this.z *= e.z,
  39668. this)
  39669. },
  39670. multiplyScalar: function(e) {
  39671. return isFinite(e) ? (this.x *= e,
  39672. this.y *= e,
  39673. this.z *= e) : (this.x = 0,
  39674. this.y = 0,
  39675. this.z = 0),
  39676. this
  39677. },
  39678. multiplyVectors: function(e, t) {
  39679. return this.x = e.x * t.x,
  39680. this.y = e.y * t.y,
  39681. this.z = e.z * t.z,
  39682. this
  39683. },
  39684. applyEuler: function() {
  39685. var e;
  39686. return function(t) {
  39687. return t instanceof n.Euler == !1 && console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),
  39688. void 0 === e && (e = new n.Quaternion),
  39689. this.applyQuaternion(e.setFromEuler(t)),
  39690. this
  39691. }
  39692. }(),
  39693. applyAxisAngle: function() {
  39694. var e;
  39695. return function(t, i) {
  39696. return void 0 === e && (e = new n.Quaternion),
  39697. this.applyQuaternion(e.setFromAxisAngle(t, i)),
  39698. this
  39699. }
  39700. }(),
  39701. applyMatrix3: function(e) {
  39702. var t = this.x
  39703. , i = this.y
  39704. , n = this.z
  39705. , r = e.elements;
  39706. return this.x = r[0] * t + r[3] * i + r[6] * n,
  39707. this.y = r[1] * t + r[4] * i + r[7] * n,
  39708. this.z = r[2] * t + r[5] * i + r[8] * n,
  39709. this
  39710. },
  39711. applyMatrix4: function(e) {
  39712. var t = this.x
  39713. , i = this.y
  39714. , n = this.z
  39715. , r = e.elements;
  39716. return this.x = r[0] * t + r[4] * i + r[8] * n + r[12],
  39717. this.y = r[1] * t + r[5] * i + r[9] * n + r[13],
  39718. this.z = r[2] * t + r[6] * i + r[10] * n + r[14],
  39719. this
  39720. },
  39721. applyProjection: function(e) {
  39722. var t = this.x
  39723. , i = this.y
  39724. , n = this.z
  39725. , r = e.elements
  39726. , o = 1 / (r[3] * t + r[7] * i + r[11] * n + r[15]);
  39727. return this.x = (r[0] * t + r[4] * i + r[8] * n + r[12]) * o,
  39728. this.y = (r[1] * t + r[5] * i + r[9] * n + r[13]) * o,
  39729. this.z = (r[2] * t + r[6] * i + r[10] * n + r[14]) * o,
  39730. this
  39731. },
  39732. applyQuaternion: function(e) {
  39733. var t = this.x
  39734. , i = this.y
  39735. , n = this.z
  39736. , r = e.x
  39737. , o = e.y
  39738. , a = e.z
  39739. , s = e.w
  39740. , l = s * t + o * n - a * i
  39741. , c = s * i + a * t - r * n
  39742. , h = s * n + r * i - o * t
  39743. , u = -r * t - o * i - a * n;
  39744. return this.x = l * s + u * -r + c * -a - h * -o,
  39745. this.y = c * s + u * -o + h * -r - l * -a,
  39746. this.z = h * s + u * -a + l * -o - c * -r,
  39747. this
  39748. },
  39749. project: function() {
  39750. var e;
  39751. return function(t) {
  39752. return void 0 === e && (e = new n.Matrix4),
  39753. e.multiplyMatrices(t.projectionMatrix, e.getInverse(t.matrixWorld)),
  39754. this.applyProjection(e)
  39755. }
  39756. }(),
  39757. unproject: function() {
  39758. var e;
  39759. return function(t) {
  39760. return void 0 === e && (e = new n.Matrix4),
  39761. e.multiplyMatrices(t.matrixWorld, e.getInverse(t.projectionMatrix)),
  39762. this.applyProjection(e)
  39763. }
  39764. }(),
  39765. transformDirection: function(e) {
  39766. var t = this.x
  39767. , i = this.y
  39768. , n = this.z
  39769. , r = e.elements;
  39770. return this.x = r[0] * t + r[4] * i + r[8] * n,
  39771. this.y = r[1] * t + r[5] * i + r[9] * n,
  39772. this.z = r[2] * t + r[6] * i + r[10] * n,
  39773. this.normalize(),
  39774. this
  39775. },
  39776. divide: function(e) {
  39777. return this.x /= e.x,
  39778. this.y /= e.y,
  39779. this.z /= e.z,
  39780. this
  39781. },
  39782. divideScalar: function(e) {
  39783. return this.multiplyScalar(1 / e)
  39784. },
  39785. min: function(e) {
  39786. return this.x = Math.min(this.x, e.x),
  39787. this.y = Math.min(this.y, e.y),
  39788. this.z = Math.min(this.z, e.z),
  39789. this
  39790. },
  39791. max: function(e) {
  39792. return this.x = Math.max(this.x, e.x),
  39793. this.y = Math.max(this.y, e.y),
  39794. this.z = Math.max(this.z, e.z),
  39795. this
  39796. },
  39797. clamp: function(e, t) {
  39798. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  39799. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  39800. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  39801. this
  39802. },
  39803. clampScalar: function() {
  39804. var e, t;
  39805. return function(i, r) {
  39806. return void 0 === e && (e = new n.Vector3,
  39807. t = new n.Vector3),
  39808. e.set(i, i, i),
  39809. t.set(r, r, r),
  39810. this.clamp(e, t)
  39811. }
  39812. }(),
  39813. clampLength: function(e, t) {
  39814. var i = this.length();
  39815. return this.multiplyScalar(Math.max(e, Math.min(t, i)) / i),
  39816. this
  39817. },
  39818. floor: function() {
  39819. return this.x = Math.floor(this.x),
  39820. this.y = Math.floor(this.y),
  39821. this.z = Math.floor(this.z),
  39822. this
  39823. },
  39824. ceil: function() {
  39825. return this.x = Math.ceil(this.x),
  39826. this.y = Math.ceil(this.y),
  39827. this.z = Math.ceil(this.z),
  39828. this
  39829. },
  39830. round: function() {
  39831. return this.x = Math.round(this.x),
  39832. this.y = Math.round(this.y),
  39833. this.z = Math.round(this.z),
  39834. this
  39835. },
  39836. roundToZero: function() {
  39837. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  39838. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  39839. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  39840. this
  39841. },
  39842. negate: function() {
  39843. return this.x = -this.x,
  39844. this.y = -this.y,
  39845. this.z = -this.z,
  39846. this
  39847. },
  39848. dot: function(e) {
  39849. return this.x * e.x + this.y * e.y + this.z * e.z
  39850. },
  39851. lengthSq: function() {
  39852. return this.x * this.x + this.y * this.y + this.z * this.z
  39853. },
  39854. length: function() {
  39855. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z)
  39856. },
  39857. lengthManhattan: function() {
  39858. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z)
  39859. },
  39860. normalize: function() {
  39861. return this.divideScalar(this.length())
  39862. },
  39863. setLength: function(e) {
  39864. return this.multiplyScalar(e / this.length())
  39865. },
  39866. lerp: function(e, t) {
  39867. return this.x += (e.x - this.x) * t,
  39868. this.y += (e.y - this.y) * t,
  39869. this.z += (e.z - this.z) * t,
  39870. this
  39871. },
  39872. lerpVectors: function(e, t, i) {
  39873. return this.subVectors(t, e).multiplyScalar(i).add(e),
  39874. this
  39875. },
  39876. cross: function(e, t) {
  39877. if (void 0 !== t)
  39878. return console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),
  39879. this.crossVectors(e, t);
  39880. var i = this.x
  39881. , n = this.y
  39882. , r = this.z;
  39883. return this.x = n * e.z - r * e.y,
  39884. this.y = r * e.x - i * e.z,
  39885. this.z = i * e.y - n * e.x,
  39886. this
  39887. },
  39888. crossVectors: function(e, t) {
  39889. var i = e.x
  39890. , n = e.y
  39891. , r = e.z
  39892. , o = t.x
  39893. , a = t.y
  39894. , s = t.z;
  39895. return this.x = n * s - r * a,
  39896. this.y = r * o - i * s,
  39897. this.z = i * a - n * o,
  39898. this
  39899. },
  39900. projectOnVector: function() {
  39901. var e, t;
  39902. return function(i) {
  39903. return void 0 === e && (e = new n.Vector3),
  39904. e.copy(i).normalize(),
  39905. t = this.dot(e),
  39906. this.copy(e).multiplyScalar(t)
  39907. }
  39908. }(),
  39909. projectOnPlane: function() {
  39910. var e;
  39911. return function(t) {
  39912. return void 0 === e && (e = new n.Vector3),
  39913. e.copy(this).projectOnVector(t),
  39914. this.sub(e)
  39915. }
  39916. }(),
  39917. reflect: function() {
  39918. var e;
  39919. return function(t) {
  39920. return void 0 === e && (e = new n.Vector3),
  39921. this.sub(e.copy(t).multiplyScalar(2 * this.dot(t)))
  39922. }
  39923. }(),
  39924. angleTo: function(e) {
  39925. var t = this.dot(e) / Math.sqrt(this.lengthSq() * e.lengthSq());
  39926. return Math.acos(n.Math.clamp(t, -1, 1))
  39927. },
  39928. distanceTo: function(e) {
  39929. return Math.sqrt(this.distanceToSquared(e))
  39930. },
  39931. distanceToSquared: function(e) {
  39932. var t = this.x - e.x
  39933. , i = this.y - e.y
  39934. , n = this.z - e.z;
  39935. return t * t + i * i + n * n
  39936. },
  39937. setFromSpherical: function(e) {
  39938. var t = Math.sin(e.phi) * e.radius;
  39939. return this.x = t * Math.sin(e.theta),
  39940. this.y = Math.cos(e.phi) * e.radius,
  39941. this.z = t * Math.cos(e.theta),
  39942. this
  39943. },
  39944. setFromMatrixPosition: function(e) {
  39945. return this.setFromMatrixColumn(e, 3)
  39946. },
  39947. setFromMatrixScale: function(e) {
  39948. var t = this.setFromMatrixColumn(e, 0).length()
  39949. , i = this.setFromMatrixColumn(e, 1).length()
  39950. , n = this.setFromMatrixColumn(e, 2).length();
  39951. return this.x = t,
  39952. this.y = i,
  39953. this.z = n,
  39954. this
  39955. },
  39956. setFromMatrixColumn: function(e, t) {
  39957. return "number" == typeof e && (console.warn("THREE.Vector3: setFromMatrixColumn now expects ( matrix, index )."),
  39958. e = arguments[1],
  39959. t = arguments[0]),
  39960. this.fromArray(e.elements, 4 * t)
  39961. },
  39962. equals: function(e) {
  39963. return e.x === this.x && e.y === this.y && e.z === this.z
  39964. },
  39965. fromArray: function(e, t) {
  39966. return void 0 === t && (t = 0),
  39967. this.x = e[t],
  39968. this.y = e[t + 1],
  39969. this.z = e[t + 2],
  39970. this
  39971. },
  39972. toArray: function(e, t) {
  39973. return void 0 === e && (e = []),
  39974. void 0 === t && (t = 0),
  39975. e[t] = this.x,
  39976. e[t + 1] = this.y,
  39977. e[t + 2] = this.z,
  39978. e
  39979. },
  39980. fromAttribute: function(e, t, i) {
  39981. return void 0 === i && (i = 0),
  39982. t = t * e.itemSize + i,
  39983. this.x = e.array[t],
  39984. this.y = e.array[t + 1],
  39985. this.z = e.array[t + 2],
  39986. this
  39987. }
  39988. },
  39989. n.Vector4 = function(e, t, i, n) {
  39990. this.x = e || 0,
  39991. this.y = t || 0,
  39992. this.z = i || 0,
  39993. this.w = void 0 !== n ? n : 1
  39994. }
  39995. ,
  39996. n.Vector4.prototype = {
  39997. constructor: n.Vector4,
  39998. set: function(e, t, i, n) {
  39999. return this.x = e,
  40000. this.y = t,
  40001. this.z = i,
  40002. this.w = n,
  40003. this
  40004. },
  40005. setScalar: function(e) {
  40006. return this.x = e,
  40007. this.y = e,
  40008. this.z = e,
  40009. this.w = e,
  40010. this
  40011. },
  40012. setX: function(e) {
  40013. return this.x = e,
  40014. this
  40015. },
  40016. setY: function(e) {
  40017. return this.y = e,
  40018. this
  40019. },
  40020. setZ: function(e) {
  40021. return this.z = e,
  40022. this
  40023. },
  40024. setW: function(e) {
  40025. return this.w = e,
  40026. this
  40027. },
  40028. setComponent: function(e, t) {
  40029. switch (e) {
  40030. case 0:
  40031. this.x = t;
  40032. break;
  40033. case 1:
  40034. this.y = t;
  40035. break;
  40036. case 2:
  40037. this.z = t;
  40038. break;
  40039. case 3:
  40040. this.w = t;
  40041. break;
  40042. default:
  40043. throw new Error("index is out of range: " + e)
  40044. }
  40045. },
  40046. getComponent: function(e) {
  40047. switch (e) {
  40048. case 0:
  40049. return this.x;
  40050. case 1:
  40051. return this.y;
  40052. case 2:
  40053. return this.z;
  40054. case 3:
  40055. return this.w;
  40056. default:
  40057. throw new Error("index is out of range: " + e)
  40058. }
  40059. },
  40060. clone: function() {
  40061. return new this.constructor(this.x,this.y,this.z,this.w)
  40062. },
  40063. copy: function(e) {
  40064. return this.x = e.x,
  40065. this.y = e.y,
  40066. this.z = e.z,
  40067. this.w = void 0 !== e.w ? e.w : 1,
  40068. this
  40069. },
  40070. add: function(e, t) {
  40071. return void 0 !== t ? (console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
  40072. this.addVectors(e, t)) : (this.x += e.x,
  40073. this.y += e.y,
  40074. this.z += e.z,
  40075. this.w += e.w,
  40076. this)
  40077. },
  40078. addScalar: function(e) {
  40079. return this.x += e,
  40080. this.y += e,
  40081. this.z += e,
  40082. this.w += e,
  40083. this
  40084. },
  40085. addVectors: function(e, t) {
  40086. return this.x = e.x + t.x,
  40087. this.y = e.y + t.y,
  40088. this.z = e.z + t.z,
  40089. this.w = e.w + t.w,
  40090. this
  40091. },
  40092. addScaledVector: function(e, t) {
  40093. return this.x += e.x * t,
  40094. this.y += e.y * t,
  40095. this.z += e.z * t,
  40096. this.w += e.w * t,
  40097. this
  40098. },
  40099. sub: function(e, t) {
  40100. return void 0 !== t ? (console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
  40101. this.subVectors(e, t)) : (this.x -= e.x,
  40102. this.y -= e.y,
  40103. this.z -= e.z,
  40104. this.w -= e.w,
  40105. this)
  40106. },
  40107. subScalar: function(e) {
  40108. return this.x -= e,
  40109. this.y -= e,
  40110. this.z -= e,
  40111. this.w -= e,
  40112. this
  40113. },
  40114. subVectors: function(e, t) {
  40115. return this.x = e.x - t.x,
  40116. this.y = e.y - t.y,
  40117. this.z = e.z - t.z,
  40118. this.w = e.w - t.w,
  40119. this
  40120. },
  40121. multiplyScalar: function(e) {
  40122. return isFinite(e) ? (this.x *= e,
  40123. this.y *= e,
  40124. this.z *= e,
  40125. this.w *= e) : (this.x = 0,
  40126. this.y = 0,
  40127. this.z = 0,
  40128. this.w = 0),
  40129. this
  40130. },
  40131. applyMatrix4: function(e) {
  40132. var t = this.x
  40133. , i = this.y
  40134. , n = this.z
  40135. , r = this.w
  40136. , o = e.elements;
  40137. return this.x = o[0] * t + o[4] * i + o[8] * n + o[12] * r,
  40138. this.y = o[1] * t + o[5] * i + o[9] * n + o[13] * r,
  40139. this.z = o[2] * t + o[6] * i + o[10] * n + o[14] * r,
  40140. this.w = o[3] * t + o[7] * i + o[11] * n + o[15] * r,
  40141. this
  40142. },
  40143. divideScalar: function(e) {
  40144. return this.multiplyScalar(1 / e)
  40145. },
  40146. setAxisAngleFromQuaternion: function(e) {
  40147. this.w = 2 * Math.acos(e.w);
  40148. var t = Math.sqrt(1 - e.w * e.w);
  40149. return t < 1e-4 ? (this.x = 1,
  40150. this.y = 0,
  40151. this.z = 0) : (this.x = e.x / t,
  40152. this.y = e.y / t,
  40153. this.z = e.z / t),
  40154. this
  40155. },
  40156. setAxisAngleFromRotationMatrix: function(e) {
  40157. var t, i, n, r, o = .01, a = .1, s = e.elements, l = s[0], c = s[4], h = s[8], u = s[1], d = s[5], p = s[9], f = s[2], g = s[6], m = s[10];
  40158. if (Math.abs(c - u) < o && Math.abs(h - f) < o && Math.abs(p - g) < o) {
  40159. if (Math.abs(c + u) < a && Math.abs(h + f) < a && Math.abs(p + g) < a && Math.abs(l + d + m - 3) < a)
  40160. return this.set(1, 0, 0, 0),
  40161. this;
  40162. t = Math.PI;
  40163. var v = (l + 1) / 2
  40164. , A = (d + 1) / 2
  40165. , y = (m + 1) / 2
  40166. , C = (c + u) / 4
  40167. , I = (h + f) / 4
  40168. , E = (p + g) / 4;
  40169. return v > A && v > y ? v < o ? (i = 0,
  40170. n = .707106781,
  40171. r = .707106781) : (i = Math.sqrt(v),
  40172. n = C / i,
  40173. r = I / i) : A > y ? A < o ? (i = .707106781,
  40174. n = 0,
  40175. r = .707106781) : (n = Math.sqrt(A),
  40176. i = C / n,
  40177. r = E / n) : y < o ? (i = .707106781,
  40178. n = .707106781,
  40179. r = 0) : (r = Math.sqrt(y),
  40180. i = I / r,
  40181. n = E / r),
  40182. this.set(i, n, r, t),
  40183. this
  40184. }
  40185. var b = Math.sqrt((g - p) * (g - p) + (h - f) * (h - f) + (u - c) * (u - c));
  40186. return Math.abs(b) < .001 && (b = 1),
  40187. this.x = (g - p) / b,
  40188. this.y = (h - f) / b,
  40189. this.z = (u - c) / b,
  40190. this.w = Math.acos((l + d + m - 1) / 2),
  40191. this
  40192. },
  40193. min: function(e) {
  40194. return this.x = Math.min(this.x, e.x),
  40195. this.y = Math.min(this.y, e.y),
  40196. this.z = Math.min(this.z, e.z),
  40197. this.w = Math.min(this.w, e.w),
  40198. this
  40199. },
  40200. max: function(e) {
  40201. return this.x = Math.max(this.x, e.x),
  40202. this.y = Math.max(this.y, e.y),
  40203. this.z = Math.max(this.z, e.z),
  40204. this.w = Math.max(this.w, e.w),
  40205. this
  40206. },
  40207. clamp: function(e, t) {
  40208. return this.x = Math.max(e.x, Math.min(t.x, this.x)),
  40209. this.y = Math.max(e.y, Math.min(t.y, this.y)),
  40210. this.z = Math.max(e.z, Math.min(t.z, this.z)),
  40211. this.w = Math.max(e.w, Math.min(t.w, this.w)),
  40212. this
  40213. },
  40214. clampScalar: function() {
  40215. var e, t;
  40216. return function(i, r) {
  40217. return void 0 === e && (e = new n.Vector4,
  40218. t = new n.Vector4),
  40219. e.set(i, i, i, i),
  40220. t.set(r, r, r, r),
  40221. this.clamp(e, t)
  40222. }
  40223. }(),
  40224. floor: function() {
  40225. return this.x = Math.floor(this.x),
  40226. this.y = Math.floor(this.y),
  40227. this.z = Math.floor(this.z),
  40228. this.w = Math.floor(this.w),
  40229. this
  40230. },
  40231. ceil: function() {
  40232. return this.x = Math.ceil(this.x),
  40233. this.y = Math.ceil(this.y),
  40234. this.z = Math.ceil(this.z),
  40235. this.w = Math.ceil(this.w),
  40236. this
  40237. },
  40238. round: function() {
  40239. return this.x = Math.round(this.x),
  40240. this.y = Math.round(this.y),
  40241. this.z = Math.round(this.z),
  40242. this.w = Math.round(this.w),
  40243. this
  40244. },
  40245. roundToZero: function() {
  40246. return this.x = this.x < 0 ? Math.ceil(this.x) : Math.floor(this.x),
  40247. this.y = this.y < 0 ? Math.ceil(this.y) : Math.floor(this.y),
  40248. this.z = this.z < 0 ? Math.ceil(this.z) : Math.floor(this.z),
  40249. this.w = this.w < 0 ? Math.ceil(this.w) : Math.floor(this.w),
  40250. this
  40251. },
  40252. negate: function() {
  40253. return this.x = -this.x,
  40254. this.y = -this.y,
  40255. this.z = -this.z,
  40256. this.w = -this.w,
  40257. this
  40258. },
  40259. dot: function(e) {
  40260. return this.x * e.x + this.y * e.y + this.z * e.z + this.w * e.w
  40261. },
  40262. lengthSq: function() {
  40263. return this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w
  40264. },
  40265. length: function() {
  40266. return Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z + this.w * this.w)
  40267. },
  40268. lengthManhattan: function() {
  40269. return Math.abs(this.x) + Math.abs(this.y) + Math.abs(this.z) + Math.abs(this.w)
  40270. },
  40271. normalize: function() {
  40272. return this.divideScalar(this.length())
  40273. },
  40274. setLength: function(e) {
  40275. return this.multiplyScalar(e / this.length())
  40276. },
  40277. lerp: function(e, t) {
  40278. return this.x += (e.x - this.x) * t,
  40279. this.y += (e.y - this.y) * t,
  40280. this.z += (e.z - this.z) * t,
  40281. this.w += (e.w - this.w) * t,
  40282. this
  40283. },
  40284. lerpVectors: function(e, t, i) {
  40285. return this.subVectors(t, e).multiplyScalar(i).add(e),
  40286. this
  40287. },
  40288. equals: function(e) {
  40289. return e.x === this.x && e.y === this.y && e.z === this.z && e.w === this.w
  40290. },
  40291. fromArray: function(e, t) {
  40292. return void 0 === t && (t = 0),
  40293. this.x = e[t],
  40294. this.y = e[t + 1],
  40295. this.z = e[t + 2],
  40296. this.w = e[t + 3],
  40297. this
  40298. },
  40299. toArray: function(e, t) {
  40300. return void 0 === e && (e = []),
  40301. void 0 === t && (t = 0),
  40302. e[t] = this.x,
  40303. e[t + 1] = this.y,
  40304. e[t + 2] = this.z,
  40305. e[t + 3] = this.w,
  40306. e
  40307. },
  40308. fromAttribute: function(e, t, i) {
  40309. return void 0 === i && (i = 0),
  40310. t = t * e.itemSize + i,
  40311. this.x = e.array[t],
  40312. this.y = e.array[t + 1],
  40313. this.z = e.array[t + 2],
  40314. this.w = e.array[t + 3],
  40315. this
  40316. }
  40317. },
  40318. n.Euler = function(e, t, i, r) {
  40319. this._x = e || 0,
  40320. this._y = t || 0,
  40321. this._z = i || 0,
  40322. this._order = r || n.Euler.DefaultOrder
  40323. }
  40324. ,
  40325. n.Euler.RotationOrders = ["XYZ", "YZX", "ZXY", "XZY", "YXZ", "ZYX"],
  40326. n.Euler.DefaultOrder = "XYZ",
  40327. n.Euler.prototype = {
  40328. constructor: n.Euler,
  40329. get x() {
  40330. return this._x
  40331. },
  40332. set x(e) {
  40333. this._x = e,
  40334. this.onChangeCallback()
  40335. },
  40336. get y() {
  40337. return this._y
  40338. },
  40339. set y(e) {
  40340. this._y = e,
  40341. this.onChangeCallback()
  40342. },
  40343. get z() {
  40344. return this._z
  40345. },
  40346. set z(e) {
  40347. this._z = e,
  40348. this.onChangeCallback()
  40349. },
  40350. get order() {
  40351. return this._order
  40352. },
  40353. set order(e) {
  40354. this._order = e,
  40355. this.onChangeCallback()
  40356. },
  40357. set: function(e, t, i, n) {
  40358. return this._x = e,
  40359. this._y = t,
  40360. this._z = i,
  40361. this._order = n || this._order,
  40362. this.onChangeCallback(),
  40363. this
  40364. },
  40365. clone: function() {
  40366. return new this.constructor(this._x,this._y,this._z,this._order)
  40367. },
  40368. copy: function(e) {
  40369. return this._x = e._x,
  40370. this._y = e._y,
  40371. this._z = e._z,
  40372. this._order = e._order,
  40373. this.onChangeCallback(),
  40374. this
  40375. },
  40376. setFromRotationMatrix: function(e, t, i) {
  40377. var r = n.Math.clamp
  40378. , o = e.elements
  40379. , a = o[0]
  40380. , s = o[4]
  40381. , l = o[8]
  40382. , c = o[1]
  40383. , h = o[5]
  40384. , u = o[9]
  40385. , d = o[2]
  40386. , p = o[6]
  40387. , f = o[10];
  40388. return t = t || this._order,
  40389. "XYZ" === t ? (this._y = Math.asin(r(l, -1, 1)),
  40390. Math.abs(l) < .99999 ? (this._x = Math.atan2(-u, f),
  40391. this._z = Math.atan2(-s, a)) : (this._x = Math.atan2(p, h),
  40392. this._z = 0)) : "YXZ" === t ? (this._x = Math.asin(-r(u, -1, 1)),
  40393. Math.abs(u) < .99999 ? (this._y = Math.atan2(l, f),
  40394. this._z = Math.atan2(c, h)) : (this._y = Math.atan2(-d, a),
  40395. this._z = 0)) : "ZXY" === t ? (this._x = Math.asin(r(p, -1, 1)),
  40396. Math.abs(p) < .99999 ? (this._y = Math.atan2(-d, f),
  40397. this._z = Math.atan2(-s, h)) : (this._y = 0,
  40398. this._z = Math.atan2(c, a))) : "ZYX" === t ? (this._y = Math.asin(-r(d, -1, 1)),
  40399. Math.abs(d) < .99999 ? (this._x = Math.atan2(p, f),
  40400. this._z = Math.atan2(c, a)) : (this._x = 0,
  40401. this._z = Math.atan2(-s, h))) : "YZX" === t ? (this._z = Math.asin(r(c, -1, 1)),
  40402. Math.abs(c) < .99999 ? (this._x = Math.atan2(-u, h),
  40403. this._y = Math.atan2(-d, a)) : (this._x = 0,
  40404. this._y = Math.atan2(l, f))) : "XZY" === t ? (this._z = Math.asin(-r(s, -1, 1)),
  40405. Math.abs(s) < .99999 ? (this._x = Math.atan2(p, h),
  40406. this._y = Math.atan2(l, a)) : (this._x = Math.atan2(-u, f),
  40407. this._y = 0)) : console.warn("THREE.Euler: .setFromRotationMatrix() given unsupported order: " + t),
  40408. this._order = t,
  40409. i !== !1 && this.onChangeCallback(),
  40410. this
  40411. },
  40412. setFromQuaternion: function() {
  40413. var e;
  40414. return function(t, i, r) {
  40415. return void 0 === e && (e = new n.Matrix4),
  40416. e.makeRotationFromQuaternion(t),
  40417. this.setFromRotationMatrix(e, i, r),
  40418. this
  40419. }
  40420. }(),
  40421. setFromVector3: function(e, t) {
  40422. return this.set(e.x, e.y, e.z, t || this._order)
  40423. },
  40424. reorder: function() {
  40425. var e = new n.Quaternion;
  40426. return function(t) {
  40427. e.setFromEuler(this),
  40428. this.setFromQuaternion(e, t)
  40429. }
  40430. }(),
  40431. equals: function(e) {
  40432. return e._x === this._x && e._y === this._y && e._z === this._z && e._order === this._order
  40433. },
  40434. fromArray: function(e) {
  40435. return this._x = e[0],
  40436. this._y = e[1],
  40437. this._z = e[2],
  40438. void 0 !== e[3] && (this._order = e[3]),
  40439. this.onChangeCallback(),
  40440. this
  40441. },
  40442. toArray: function(e, t) {
  40443. return void 0 === e && (e = []),
  40444. void 0 === t && (t = 0),
  40445. e[t] = this._x,
  40446. e[t + 1] = this._y,
  40447. e[t + 2] = this._z,
  40448. e[t + 3] = this._order,
  40449. e
  40450. },
  40451. toVector3: function(e) {
  40452. return e ? e.set(this._x, this._y, this._z) : new n.Vector3(this._x,this._y,this._z)
  40453. },
  40454. onChange: function(e) {
  40455. return this.onChangeCallback = e,
  40456. this
  40457. },
  40458. onChangeCallback: function() {}
  40459. },
  40460. n.Line3 = function(e, t) {
  40461. this.start = void 0 !== e ? e : new n.Vector3,
  40462. this.end = void 0 !== t ? t : new n.Vector3
  40463. }
  40464. ,
  40465. n.Line3.prototype = {
  40466. constructor: n.Line3,
  40467. set: function(e, t) {
  40468. return this.start.copy(e),
  40469. this.end.copy(t),
  40470. this
  40471. },
  40472. clone: function() {
  40473. return (new this.constructor).copy(this)
  40474. },
  40475. copy: function(e) {
  40476. return this.start.copy(e.start),
  40477. this.end.copy(e.end),
  40478. this
  40479. },
  40480. center: function(e) {
  40481. var t = e || new n.Vector3;
  40482. return t.addVectors(this.start, this.end).multiplyScalar(.5)
  40483. },
  40484. delta: function(e) {
  40485. var t = e || new n.Vector3;
  40486. return t.subVectors(this.end, this.start)
  40487. },
  40488. distanceSq: function() {
  40489. return this.start.distanceToSquared(this.end)
  40490. },
  40491. distance: function() {
  40492. return this.start.distanceTo(this.end)
  40493. },
  40494. at: function(e, t) {
  40495. var i = t || new n.Vector3;
  40496. return this.delta(i).multiplyScalar(e).add(this.start)
  40497. },
  40498. closestPointToPointParameter: function() {
  40499. var e = new n.Vector3
  40500. , t = new n.Vector3;
  40501. return function(i, r) {
  40502. e.subVectors(i, this.start),
  40503. t.subVectors(this.end, this.start);
  40504. var o = t.dot(t)
  40505. , a = t.dot(e)
  40506. , s = a / o;
  40507. return r && (s = n.Math.clamp(s, 0, 1)),
  40508. s
  40509. }
  40510. }(),
  40511. closestPointToPoint: function(e, t, i) {
  40512. var r = this.closestPointToPointParameter(e, t)
  40513. , o = i || new n.Vector3;
  40514. return this.delta(o).multiplyScalar(r).add(this.start)
  40515. },
  40516. applyMatrix4: function(e) {
  40517. return this.start.applyMatrix4(e),
  40518. this.end.applyMatrix4(e),
  40519. this
  40520. },
  40521. equals: function(e) {
  40522. return e.start.equals(this.start) && e.end.equals(this.end)
  40523. }
  40524. },
  40525. n.Box2 = function(e, t) {
  40526. this.min = void 0 !== e ? e : new n.Vector2(+(1 / 0),+(1 / 0)),
  40527. this.max = void 0 !== t ? t : new n.Vector2(-(1 / 0),-(1 / 0))
  40528. }
  40529. ,
  40530. n.Box2.prototype = {
  40531. constructor: n.Box2,
  40532. set: function(e, t) {
  40533. return this.min.copy(e),
  40534. this.max.copy(t),
  40535. this
  40536. },
  40537. setFromPoints: function(e) {
  40538. this.makeEmpty();
  40539. for (var t = 0, i = e.length; t < i; t++)
  40540. this.expandByPoint(e[t]);
  40541. return this
  40542. },
  40543. setFromCenterAndSize: function() {
  40544. var e = new n.Vector2;
  40545. return function(t, i) {
  40546. var n = e.copy(i).multiplyScalar(.5);
  40547. return this.min.copy(t).sub(n),
  40548. this.max.copy(t).add(n),
  40549. this
  40550. }
  40551. }(),
  40552. clone: function() {
  40553. return (new this.constructor).copy(this)
  40554. },
  40555. copy: function(e) {
  40556. return this.min.copy(e.min),
  40557. this.max.copy(e.max),
  40558. this
  40559. },
  40560. makeEmpty: function() {
  40561. return this.min.x = this.min.y = +(1 / 0),
  40562. this.max.x = this.max.y = -(1 / 0),
  40563. this
  40564. },
  40565. isEmpty: function() {
  40566. return this.max.x < this.min.x || this.max.y < this.min.y
  40567. },
  40568. center: function(e) {
  40569. var t = e || new n.Vector2;
  40570. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40571. },
  40572. size: function(e) {
  40573. var t = e || new n.Vector2;
  40574. return t.subVectors(this.max, this.min)
  40575. },
  40576. expandByPoint: function(e) {
  40577. return this.min.min(e),
  40578. this.max.max(e),
  40579. this
  40580. },
  40581. expandByVector: function(e) {
  40582. return this.min.sub(e),
  40583. this.max.add(e),
  40584. this
  40585. },
  40586. expandByScalar: function(e) {
  40587. return this.min.addScalar(-e),
  40588. this.max.addScalar(e),
  40589. this
  40590. },
  40591. containsPoint: function(e) {
  40592. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y)
  40593. },
  40594. containsBox: function(e) {
  40595. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y
  40596. },
  40597. getParameter: function(e, t) {
  40598. var i = t || new n.Vector2;
  40599. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y))
  40600. },
  40601. intersectsBox: function(e) {
  40602. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y)
  40603. },
  40604. clampPoint: function(e, t) {
  40605. var i = t || new n.Vector2;
  40606. return i.copy(e).clamp(this.min, this.max)
  40607. },
  40608. distanceToPoint: function() {
  40609. var e = new n.Vector2;
  40610. return function(t) {
  40611. var i = e.copy(t).clamp(this.min, this.max);
  40612. return i.sub(t).length()
  40613. }
  40614. }(),
  40615. intersect: function(e) {
  40616. return this.min.max(e.min),
  40617. this.max.min(e.max),
  40618. this
  40619. },
  40620. union: function(e) {
  40621. return this.min.min(e.min),
  40622. this.max.max(e.max),
  40623. this
  40624. },
  40625. translate: function(e) {
  40626. return this.min.add(e),
  40627. this.max.add(e),
  40628. this
  40629. },
  40630. equals: function(e) {
  40631. return e.min.equals(this.min) && e.max.equals(this.max)
  40632. }
  40633. },
  40634. n.Box3 = function(e, t) {
  40635. this.min = void 0 !== e ? e : new n.Vector3(+(1 / 0),+(1 / 0),+(1 / 0)),
  40636. this.max = void 0 !== t ? t : new n.Vector3(-(1 / 0),-(1 / 0),-(1 / 0))
  40637. }
  40638. ,
  40639. n.Box3.prototype = {
  40640. constructor: n.Box3,
  40641. set: function(e, t) {
  40642. return this.min.copy(e),
  40643. this.max.copy(t),
  40644. this
  40645. },
  40646. setFromArray: function(e) {
  40647. this.makeEmpty();
  40648. for (var t = +(1 / 0), i = +(1 / 0), n = +(1 / 0), r = -(1 / 0), o = -(1 / 0), a = -(1 / 0), s = 0, l = e.length; s < l; s += 3) {
  40649. var c = e[s]
  40650. , h = e[s + 1]
  40651. , u = e[s + 2];
  40652. c < t && (t = c),
  40653. h < i && (i = h),
  40654. u < n && (n = u),
  40655. c > r && (r = c),
  40656. h > o && (o = h),
  40657. u > a && (a = u)
  40658. }
  40659. this.min.set(t, i, n),
  40660. this.max.set(r, o, a)
  40661. },
  40662. setFromPoints: function(e) {
  40663. this.makeEmpty();
  40664. for (var t = 0, i = e.length; t < i; t++)
  40665. this.expandByPoint(e[t]);
  40666. return this
  40667. },
  40668. setFromCenterAndSize: function() {
  40669. var e = new n.Vector3;
  40670. return function(t, i) {
  40671. var n = e.copy(i).multiplyScalar(.5);
  40672. return this.min.copy(t).sub(n),
  40673. this.max.copy(t).add(n),
  40674. this
  40675. }
  40676. }(),
  40677. setFromObject: function() {
  40678. var e;
  40679. return function(t) {
  40680. void 0 === e && (e = new n.Box3);
  40681. var i = this;
  40682. return this.makeEmpty(),
  40683. t.updateMatrixWorld(!0),
  40684. t.traverse(function(t) {
  40685. var n = t.geometry;
  40686. void 0 !== n && (null === n.boundingBox && n.computeBoundingBox(),
  40687. n.boundingBox.isEmpty() === !1 && (e.copy(n.boundingBox),
  40688. e.applyMatrix4(t.matrixWorld),
  40689. i.union(e)))
  40690. }),
  40691. this
  40692. }
  40693. }(),
  40694. clone: function() {
  40695. return (new this.constructor).copy(this)
  40696. },
  40697. copy: function(e) {
  40698. return this.min.copy(e.min),
  40699. this.max.copy(e.max),
  40700. this
  40701. },
  40702. makeEmpty: function() {
  40703. return this.min.x = this.min.y = this.min.z = +(1 / 0),
  40704. this.max.x = this.max.y = this.max.z = -(1 / 0),
  40705. this
  40706. },
  40707. isEmpty: function() {
  40708. return this.max.x < this.min.x || this.max.y < this.min.y || this.max.z < this.min.z
  40709. },
  40710. center: function(e) {
  40711. var t = e || new n.Vector3;
  40712. return t.addVectors(this.min, this.max).multiplyScalar(.5)
  40713. },
  40714. size: function(e) {
  40715. var t = e || new n.Vector3;
  40716. return t.subVectors(this.max, this.min)
  40717. },
  40718. expandByPoint: function(e) {
  40719. return this.min.min(e),
  40720. this.max.max(e),
  40721. this
  40722. },
  40723. expandByVector: function(e) {
  40724. return this.min.sub(e),
  40725. this.max.add(e),
  40726. this
  40727. },
  40728. expandByScalar: function(e) {
  40729. return this.min.addScalar(-e),
  40730. this.max.addScalar(e),
  40731. this
  40732. },
  40733. containsPoint: function(e) {
  40734. return !(e.x < this.min.x || e.x > this.max.x || e.y < this.min.y || e.y > this.max.y || e.z < this.min.z || e.z > this.max.z)
  40735. },
  40736. containsBox: function(e) {
  40737. return this.min.x <= e.min.x && e.max.x <= this.max.x && this.min.y <= e.min.y && e.max.y <= this.max.y && this.min.z <= e.min.z && e.max.z <= this.max.z
  40738. },
  40739. getParameter: function(e, t) {
  40740. var i = t || new n.Vector3;
  40741. return i.set((e.x - this.min.x) / (this.max.x - this.min.x), (e.y - this.min.y) / (this.max.y - this.min.y), (e.z - this.min.z) / (this.max.z - this.min.z))
  40742. },
  40743. intersectsBox: function(e) {
  40744. return !(e.max.x < this.min.x || e.min.x > this.max.x || e.max.y < this.min.y || e.min.y > this.max.y || e.max.z < this.min.z || e.min.z > this.max.z)
  40745. },
  40746. intersectsSphere: function() {
  40747. var e;
  40748. return function(t) {
  40749. return void 0 === e && (e = new n.Vector3),
  40750. this.clampPoint(t.center, e),
  40751. e.distanceToSquared(t.center) <= t.radius * t.radius
  40752. }
  40753. }(),
  40754. intersectsPlane: function(e) {
  40755. var t, i;
  40756. return e.normal.x > 0 ? (t = e.normal.x * this.min.x,
  40757. i = e.normal.x * this.max.x) : (t = e.normal.x * this.max.x,
  40758. i = e.normal.x * this.min.x),
  40759. e.normal.y > 0 ? (t += e.normal.y * this.min.y,
  40760. i += e.normal.y * this.max.y) : (t += e.normal.y * this.max.y,
  40761. i += e.normal.y * this.min.y),
  40762. e.normal.z > 0 ? (t += e.normal.z * this.min.z,
  40763. i += e.normal.z * this.max.z) : (t += e.normal.z * this.max.z,
  40764. i += e.normal.z * this.min.z),
  40765. t <= e.constant && i >= e.constant
  40766. },
  40767. clampPoint: function(e, t) {
  40768. var i = t || new n.Vector3;
  40769. return i.copy(e).clamp(this.min, this.max)
  40770. },
  40771. distanceToPoint: function() {
  40772. var e = new n.Vector3;
  40773. return function(t) {
  40774. var i = e.copy(t).clamp(this.min, this.max);
  40775. return i.sub(t).length()
  40776. }
  40777. }(),
  40778. getBoundingSphere: function() {
  40779. var e = new n.Vector3;
  40780. return function(t) {
  40781. var i = t || new n.Sphere;
  40782. return i.center = this.center(),
  40783. i.radius = .5 * this.size(e).length(),
  40784. i
  40785. }
  40786. }(),
  40787. intersect: function(e) {
  40788. return this.min.max(e.min),
  40789. this.max.min(e.max),
  40790. this
  40791. },
  40792. union: function(e) {
  40793. return this.min.min(e.min),
  40794. this.max.max(e.max),
  40795. this
  40796. },
  40797. applyMatrix4: function() {
  40798. var e = [new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3, new n.Vector3];
  40799. return function(t) {
  40800. return e[0].set(this.min.x, this.min.y, this.min.z).applyMatrix4(t),
  40801. e[1].set(this.min.x, this.min.y, this.max.z).applyMatrix4(t),
  40802. e[2].set(this.min.x, this.max.y, this.min.z).applyMatrix4(t),
  40803. e[3].set(this.min.x, this.max.y, this.max.z).applyMatrix4(t),
  40804. e[4].set(this.max.x, this.min.y, this.min.z).applyMatrix4(t),
  40805. e[5].set(this.max.x, this.min.y, this.max.z).applyMatrix4(t),
  40806. e[6].set(this.max.x, this.max.y, this.min.z).applyMatrix4(t),
  40807. e[7].set(this.max.x, this.max.y, this.max.z).applyMatrix4(t),
  40808. this.makeEmpty(),
  40809. this.setFromPoints(e),
  40810. this
  40811. }
  40812. }(),
  40813. translate: function(e) {
  40814. return this.min.add(e),
  40815. this.max.add(e),
  40816. this
  40817. },
  40818. equals: function(e) {
  40819. return e.min.equals(this.min) && e.max.equals(this.max)
  40820. }
  40821. },
  40822. n.Matrix3 = function() {
  40823. this.elements = new Float32Array([1, 0, 0, 0, 1, 0, 0, 0, 1]),
  40824. arguments.length > 0 && console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")
  40825. }
  40826. ,
  40827. n.Matrix3.prototype = {
  40828. constructor: n.Matrix3,
  40829. set: function(e, t, i, n, r, o, a, s, l) {
  40830. var c = this.elements;
  40831. return c[0] = e,
  40832. c[1] = n,
  40833. c[2] = a,
  40834. c[3] = t,
  40835. c[4] = r,
  40836. c[5] = s,
  40837. c[6] = i,
  40838. c[7] = o,
  40839. c[8] = l,
  40840. this
  40841. },
  40842. identity: function() {
  40843. return this.set(1, 0, 0, 0, 1, 0, 0, 0, 1),
  40844. this
  40845. },
  40846. clone: function() {
  40847. return (new this.constructor).fromArray(this.elements)
  40848. },
  40849. copy: function(e) {
  40850. var t = e.elements;
  40851. return this.set(t[0], t[3], t[6], t[1], t[4], t[7], t[2], t[5], t[8]),
  40852. this
  40853. },
  40854. setFromMatrix4: function(e) {
  40855. var t = e.elements;
  40856. return this.set(t[0], t[4], t[8], t[1], t[5], t[9], t[2], t[6], t[10]),
  40857. this
  40858. },
  40859. applyToVector3Array: function() {
  40860. var e;
  40861. return function(t, i, r) {
  40862. void 0 === e && (e = new n.Vector3),
  40863. void 0 === i && (i = 0),
  40864. void 0 === r && (r = t.length);
  40865. for (var o = 0, a = i; o < r; o += 3,
  40866. a += 3)
  40867. e.fromArray(t, a),
  40868. e.applyMatrix3(this),
  40869. e.toArray(t, a);
  40870. return t
  40871. }
  40872. }(),
  40873. applyToBuffer: function() {
  40874. var e;
  40875. return function(t, i, r) {
  40876. void 0 === e && (e = new n.Vector3),
  40877. void 0 === i && (i = 0),
  40878. void 0 === r && (r = t.length / t.itemSize);
  40879. for (var o = 0, a = i; o < r; o++,
  40880. a++)
  40881. e.x = t.getX(a),
  40882. e.y = t.getY(a),
  40883. e.z = t.getZ(a),
  40884. e.applyMatrix3(this),
  40885. t.setXYZ(e.x, e.y, e.z);
  40886. return t
  40887. }
  40888. }(),
  40889. multiplyScalar: function(e) {
  40890. var t = this.elements;
  40891. return t[0] *= e,
  40892. t[3] *= e,
  40893. t[6] *= e,
  40894. t[1] *= e,
  40895. t[4] *= e,
  40896. t[7] *= e,
  40897. t[2] *= e,
  40898. t[5] *= e,
  40899. t[8] *= e,
  40900. this
  40901. },
  40902. determinant: function() {
  40903. var e = this.elements
  40904. , t = e[0]
  40905. , i = e[1]
  40906. , n = e[2]
  40907. , r = e[3]
  40908. , o = e[4]
  40909. , a = e[5]
  40910. , s = e[6]
  40911. , l = e[7]
  40912. , c = e[8];
  40913. return t * o * c - t * a * l - i * r * c + i * a * s + n * r * l - n * o * s
  40914. },
  40915. getInverse: function(e, t) {
  40916. e instanceof n.Matrix4 && console.warn("THREE.Matrix3.getInverse no longer takes a Matrix4 argument.");
  40917. var i = e.elements
  40918. , r = this.elements
  40919. , o = i[0]
  40920. , a = i[1]
  40921. , s = i[2]
  40922. , l = i[3]
  40923. , c = i[4]
  40924. , h = i[5]
  40925. , u = i[6]
  40926. , d = i[7]
  40927. , p = i[8]
  40928. , f = p * c - h * d
  40929. , g = h * u - p * l
  40930. , m = d * l - c * u
  40931. , v = o * f + a * g + s * m;
  40932. if (0 === v) {
  40933. var A = "THREE.Matrix3.getInverse(): can't invert matrix, determinant is 0";
  40934. if (t)
  40935. throw new Error(A);
  40936. return console.warn(A),
  40937. this.identity()
  40938. }
  40939. return r[0] = f,
  40940. r[1] = s * d - p * a,
  40941. r[2] = h * a - s * c,
  40942. r[3] = g,
  40943. r[4] = p * o - s * u,
  40944. r[5] = s * l - h * o,
  40945. r[6] = m,
  40946. r[7] = a * u - d * o,
  40947. r[8] = c * o - a * l,
  40948. this.multiplyScalar(1 / v)
  40949. },
  40950. transpose: function() {
  40951. var e, t = this.elements;
  40952. return e = t[1],
  40953. t[1] = t[3],
  40954. t[3] = e,
  40955. e = t[2],
  40956. t[2] = t[6],
  40957. t[6] = e,
  40958. e = t[5],
  40959. t[5] = t[7],
  40960. t[7] = e,
  40961. this
  40962. },
  40963. flattenToArrayOffset: function(e, t) {
  40964. var i = this.elements;
  40965. return e[t] = i[0],
  40966. e[t + 1] = i[1],
  40967. e[t + 2] = i[2],
  40968. e[t + 3] = i[3],
  40969. e[t + 4] = i[4],
  40970. e[t + 5] = i[5],
  40971. e[t + 6] = i[6],
  40972. e[t + 7] = i[7],
  40973. e[t + 8] = i[8],
  40974. e
  40975. },
  40976. getNormalMatrix: function(e) {
  40977. return this.setFromMatrix4(e).getInverse(this).transpose()
  40978. },
  40979. transposeIntoArray: function(e) {
  40980. var t = this.elements;
  40981. return e[0] = t[0],
  40982. e[1] = t[3],
  40983. e[2] = t[6],
  40984. e[3] = t[1],
  40985. e[4] = t[4],
  40986. e[5] = t[7],
  40987. e[6] = t[2],
  40988. e[7] = t[5],
  40989. e[8] = t[8],
  40990. this
  40991. },
  40992. fromArray: function(e) {
  40993. return this.elements.set(e),
  40994. this
  40995. },
  40996. toArray: function() {
  40997. var e = this.elements;
  40998. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8]]
  40999. }
  41000. },
  41001. n.Matrix4 = function() {
  41002. this.elements = new Float32Array([1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]),
  41003. arguments.length > 0 && console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")
  41004. }
  41005. ,
  41006. n.Matrix4.prototype = {
  41007. constructor: n.Matrix4,
  41008. set: function(e, t, i, n, r, o, a, s, l, c, h, u, d, p, f, g) {
  41009. var m = this.elements;
  41010. return m[0] = e,
  41011. m[4] = t,
  41012. m[8] = i,
  41013. m[12] = n,
  41014. m[1] = r,
  41015. m[5] = o,
  41016. m[9] = a,
  41017. m[13] = s,
  41018. m[2] = l,
  41019. m[6] = c,
  41020. m[10] = h,
  41021. m[14] = u,
  41022. m[3] = d,
  41023. m[7] = p,
  41024. m[11] = f,
  41025. m[15] = g,
  41026. this
  41027. },
  41028. identity: function() {
  41029. return this.set(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41030. this
  41031. },
  41032. clone: function() {
  41033. return (new n.Matrix4).fromArray(this.elements)
  41034. },
  41035. copy: function(e) {
  41036. return this.elements.set(e.elements),
  41037. this
  41038. },
  41039. copyPosition: function(e) {
  41040. var t = this.elements
  41041. , i = e.elements;
  41042. return t[12] = i[12],
  41043. t[13] = i[13],
  41044. t[14] = i[14],
  41045. this
  41046. },
  41047. extractBasis: function(e, t, i) {
  41048. return e.setFromMatrixColumn(this, 0),
  41049. t.setFromMatrixColumn(this, 1),
  41050. i.setFromMatrixColumn(this, 2),
  41051. this
  41052. },
  41053. makeBasis: function(e, t, i) {
  41054. return this.set(e.x, t.x, i.x, 0, e.y, t.y, i.y, 0, e.z, t.z, i.z, 0, 0, 0, 0, 1),
  41055. this
  41056. },
  41057. extractRotation: function() {
  41058. var e;
  41059. return function(t) {
  41060. void 0 === e && (e = new n.Vector3);
  41061. var i = this.elements
  41062. , r = t.elements
  41063. , o = 1 / e.setFromMatrixColumn(t, 0).length()
  41064. , a = 1 / e.setFromMatrixColumn(t, 1).length()
  41065. , s = 1 / e.setFromMatrixColumn(t, 2).length();
  41066. return i[0] = r[0] * o,
  41067. i[1] = r[1] * o,
  41068. i[2] = r[2] * o,
  41069. i[4] = r[4] * a,
  41070. i[5] = r[5] * a,
  41071. i[6] = r[6] * a,
  41072. i[8] = r[8] * s,
  41073. i[9] = r[9] * s,
  41074. i[10] = r[10] * s,
  41075. this
  41076. }
  41077. }(),
  41078. makeRotationFromEuler: function(e) {
  41079. e instanceof n.Euler == !1 && console.error("THREE.Matrix: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");
  41080. var t = this.elements
  41081. , i = e.x
  41082. , r = e.y
  41083. , o = e.z
  41084. , a = Math.cos(i)
  41085. , s = Math.sin(i)
  41086. , l = Math.cos(r)
  41087. , c = Math.sin(r)
  41088. , h = Math.cos(o)
  41089. , u = Math.sin(o);
  41090. if ("XYZ" === e.order) {
  41091. var d = a * h
  41092. , p = a * u
  41093. , f = s * h
  41094. , g = s * u;
  41095. t[0] = l * h,
  41096. t[4] = -l * u,
  41097. t[8] = c,
  41098. t[1] = p + f * c,
  41099. t[5] = d - g * c,
  41100. t[9] = -s * l,
  41101. t[2] = g - d * c,
  41102. t[6] = f + p * c,
  41103. t[10] = a * l
  41104. } else if ("YXZ" === e.order) {
  41105. var m = l * h
  41106. , v = l * u
  41107. , A = c * h
  41108. , y = c * u;
  41109. t[0] = m + y * s,
  41110. t[4] = A * s - v,
  41111. t[8] = a * c,
  41112. t[1] = a * u,
  41113. t[5] = a * h,
  41114. t[9] = -s,
  41115. t[2] = v * s - A,
  41116. t[6] = y + m * s,
  41117. t[10] = a * l
  41118. } else if ("ZXY" === e.order) {
  41119. var m = l * h
  41120. , v = l * u
  41121. , A = c * h
  41122. , y = c * u;
  41123. t[0] = m - y * s,
  41124. t[4] = -a * u,
  41125. t[8] = A + v * s,
  41126. t[1] = v + A * s,
  41127. t[5] = a * h,
  41128. t[9] = y - m * s,
  41129. t[2] = -a * c,
  41130. t[6] = s,
  41131. t[10] = a * l
  41132. } else if ("ZYX" === e.order) {
  41133. var d = a * h
  41134. , p = a * u
  41135. , f = s * h
  41136. , g = s * u;
  41137. t[0] = l * h,
  41138. t[4] = f * c - p,
  41139. t[8] = d * c + g,
  41140. t[1] = l * u,
  41141. t[5] = g * c + d,
  41142. t[9] = p * c - f,
  41143. t[2] = -c,
  41144. t[6] = s * l,
  41145. t[10] = a * l
  41146. } else if ("YZX" === e.order) {
  41147. var C = a * l
  41148. , I = a * c
  41149. , E = s * l
  41150. , b = s * c;
  41151. t[0] = l * h,
  41152. t[4] = b - C * u,
  41153. t[8] = E * u + I,
  41154. t[1] = u,
  41155. t[5] = a * h,
  41156. t[9] = -s * h,
  41157. t[2] = -c * h,
  41158. t[6] = I * u + E,
  41159. t[10] = C - b * u
  41160. } else if ("XZY" === e.order) {
  41161. var C = a * l
  41162. , I = a * c
  41163. , E = s * l
  41164. , b = s * c;
  41165. t[0] = l * h,
  41166. t[4] = -u,
  41167. t[8] = c * h,
  41168. t[1] = C * u + b,
  41169. t[5] = a * h,
  41170. t[9] = I * u - E,
  41171. t[2] = E * u - I,
  41172. t[6] = s * h,
  41173. t[10] = b * u + C
  41174. }
  41175. return t[3] = 0,
  41176. t[7] = 0,
  41177. t[11] = 0,
  41178. t[12] = 0,
  41179. t[13] = 0,
  41180. t[14] = 0,
  41181. t[15] = 1,
  41182. this
  41183. },
  41184. makeRotationFromQuaternion: function(e) {
  41185. var t = this.elements
  41186. , i = e.x
  41187. , n = e.y
  41188. , r = e.z
  41189. , o = e.w
  41190. , a = i + i
  41191. , s = n + n
  41192. , l = r + r
  41193. , c = i * a
  41194. , h = i * s
  41195. , u = i * l
  41196. , d = n * s
  41197. , p = n * l
  41198. , f = r * l
  41199. , g = o * a
  41200. , m = o * s
  41201. , v = o * l;
  41202. return t[0] = 1 - (d + f),
  41203. t[4] = h - v,
  41204. t[8] = u + m,
  41205. t[1] = h + v,
  41206. t[5] = 1 - (c + f),
  41207. t[9] = p - g,
  41208. t[2] = u - m,
  41209. t[6] = p + g,
  41210. t[10] = 1 - (c + d),
  41211. t[3] = 0,
  41212. t[7] = 0,
  41213. t[11] = 0,
  41214. t[12] = 0,
  41215. t[13] = 0,
  41216. t[14] = 0,
  41217. t[15] = 1,
  41218. this
  41219. },
  41220. lookAt: function() {
  41221. var e, t, i;
  41222. return function(r, o, a) {
  41223. void 0 === e && (e = new n.Vector3),
  41224. void 0 === t && (t = new n.Vector3),
  41225. void 0 === i && (i = new n.Vector3);
  41226. var s = this.elements;
  41227. return i.subVectors(r, o).normalize(),
  41228. 0 === i.lengthSq() && (i.z = 1),
  41229. e.crossVectors(a, i).normalize(),
  41230. 0 === e.lengthSq() && (i.x += 1e-4,
  41231. e.crossVectors(a, i).normalize()),
  41232. t.crossVectors(i, e),
  41233. s[0] = e.x,
  41234. s[4] = t.x,
  41235. s[8] = i.x,
  41236. s[1] = e.y,
  41237. s[5] = t.y,
  41238. s[9] = i.y,
  41239. s[2] = e.z,
  41240. s[6] = t.z,
  41241. s[10] = i.z,
  41242. this
  41243. }
  41244. }(),
  41245. multiply: function(e, t) {
  41246. return void 0 !== t ? (console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),
  41247. this.multiplyMatrices(e, t)) : this.multiplyMatrices(this, e)
  41248. },
  41249. multiplyMatrices: function(e, t) {
  41250. var i = e.elements
  41251. , n = t.elements
  41252. , r = this.elements
  41253. , o = i[0]
  41254. , a = i[4]
  41255. , s = i[8]
  41256. , l = i[12]
  41257. , c = i[1]
  41258. , h = i[5]
  41259. , u = i[9]
  41260. , d = i[13]
  41261. , p = i[2]
  41262. , f = i[6]
  41263. , g = i[10]
  41264. , m = i[14]
  41265. , v = i[3]
  41266. , A = i[7]
  41267. , y = i[11]
  41268. , C = i[15]
  41269. , I = n[0]
  41270. , E = n[4]
  41271. , b = n[8]
  41272. , w = n[12]
  41273. , _ = n[1]
  41274. , T = n[5]
  41275. , x = n[9]
  41276. , S = n[13]
  41277. , M = n[2]
  41278. , R = n[6]
  41279. , P = n[10]
  41280. , O = n[14]
  41281. , L = n[3]
  41282. , D = n[7]
  41283. , N = n[11]
  41284. , B = n[15];
  41285. return r[0] = o * I + a * _ + s * M + l * L,
  41286. r[4] = o * E + a * T + s * R + l * D,
  41287. r[8] = o * b + a * x + s * P + l * N,
  41288. r[12] = o * w + a * S + s * O + l * B,
  41289. r[1] = c * I + h * _ + u * M + d * L,
  41290. r[5] = c * E + h * T + u * R + d * D,
  41291. r[9] = c * b + h * x + u * P + d * N,
  41292. r[13] = c * w + h * S + u * O + d * B,
  41293. r[2] = p * I + f * _ + g * M + m * L,
  41294. r[6] = p * E + f * T + g * R + m * D,
  41295. r[10] = p * b + f * x + g * P + m * N,
  41296. r[14] = p * w + f * S + g * O + m * B,
  41297. r[3] = v * I + A * _ + y * M + C * L,
  41298. r[7] = v * E + A * T + y * R + C * D,
  41299. r[11] = v * b + A * x + y * P + C * N,
  41300. r[15] = v * w + A * S + y * O + C * B,
  41301. this
  41302. },
  41303. multiplyToArray: function(e, t, i) {
  41304. var n = this.elements;
  41305. return this.multiplyMatrices(e, t),
  41306. i[0] = n[0],
  41307. i[1] = n[1],
  41308. i[2] = n[2],
  41309. i[3] = n[3],
  41310. i[4] = n[4],
  41311. i[5] = n[5],
  41312. i[6] = n[6],
  41313. i[7] = n[7],
  41314. i[8] = n[8],
  41315. i[9] = n[9],
  41316. i[10] = n[10],
  41317. i[11] = n[11],
  41318. i[12] = n[12],
  41319. i[13] = n[13],
  41320. i[14] = n[14],
  41321. i[15] = n[15],
  41322. this
  41323. },
  41324. multiplyScalar: function(e) {
  41325. var t = this.elements;
  41326. return t[0] *= e,
  41327. t[4] *= e,
  41328. t[8] *= e,
  41329. t[12] *= e,
  41330. t[1] *= e,
  41331. t[5] *= e,
  41332. t[9] *= e,
  41333. t[13] *= e,
  41334. t[2] *= e,
  41335. t[6] *= e,
  41336. t[10] *= e,
  41337. t[14] *= e,
  41338. t[3] *= e,
  41339. t[7] *= e,
  41340. t[11] *= e,
  41341. t[15] *= e,
  41342. this
  41343. },
  41344. applyToVector3Array: function() {
  41345. var e;
  41346. return function(t, i, r) {
  41347. void 0 === e && (e = new n.Vector3),
  41348. void 0 === i && (i = 0),
  41349. void 0 === r && (r = t.length);
  41350. for (var o = 0, a = i; o < r; o += 3,
  41351. a += 3)
  41352. e.fromArray(t, a),
  41353. e.applyMatrix4(this),
  41354. e.toArray(t, a);
  41355. return t
  41356. }
  41357. }(),
  41358. applyToBuffer: function() {
  41359. var e;
  41360. return function(t, i, r) {
  41361. void 0 === e && (e = new n.Vector3),
  41362. void 0 === i && (i = 0),
  41363. void 0 === r && (r = t.length / t.itemSize);
  41364. for (var o = 0, a = i; o < r; o++,
  41365. a++)
  41366. e.x = t.getX(a),
  41367. e.y = t.getY(a),
  41368. e.z = t.getZ(a),
  41369. e.applyMatrix4(this),
  41370. t.setXYZ(e.x, e.y, e.z);
  41371. return t
  41372. }
  41373. }(),
  41374. determinant: function() {
  41375. var e = this.elements
  41376. , t = e[0]
  41377. , i = e[4]
  41378. , n = e[8]
  41379. , r = e[12]
  41380. , o = e[1]
  41381. , a = e[5]
  41382. , s = e[9]
  41383. , l = e[13]
  41384. , c = e[2]
  41385. , h = e[6]
  41386. , u = e[10]
  41387. , d = e[14]
  41388. , p = e[3]
  41389. , f = e[7]
  41390. , g = e[11]
  41391. , m = e[15];
  41392. return p * (+r * s * h - n * l * h - r * a * u + i * l * u + n * a * d - i * s * d) + f * (+t * s * d - t * l * u + r * o * u - n * o * d + n * l * c - r * s * c) + g * (+t * l * h - t * a * d - r * o * h + i * o * d + r * a * c - i * l * c) + m * (-n * a * c - t * s * h + t * a * u + n * o * h - i * o * u + i * s * c)
  41393. },
  41394. transpose: function() {
  41395. var e, t = this.elements;
  41396. return e = t[1],
  41397. t[1] = t[4],
  41398. t[4] = e,
  41399. e = t[2],
  41400. t[2] = t[8],
  41401. t[8] = e,
  41402. e = t[6],
  41403. t[6] = t[9],
  41404. t[9] = e,
  41405. e = t[3],
  41406. t[3] = t[12],
  41407. t[12] = e,
  41408. e = t[7],
  41409. t[7] = t[13],
  41410. t[13] = e,
  41411. e = t[11],
  41412. t[11] = t[14],
  41413. t[14] = e,
  41414. this
  41415. },
  41416. flattenToArrayOffset: function(e, t) {
  41417. var i = this.elements;
  41418. return e[t] = i[0],
  41419. e[t + 1] = i[1],
  41420. e[t + 2] = i[2],
  41421. e[t + 3] = i[3],
  41422. e[t + 4] = i[4],
  41423. e[t + 5] = i[5],
  41424. e[t + 6] = i[6],
  41425. e[t + 7] = i[7],
  41426. e[t + 8] = i[8],
  41427. e[t + 9] = i[9],
  41428. e[t + 10] = i[10],
  41429. e[t + 11] = i[11],
  41430. e[t + 12] = i[12],
  41431. e[t + 13] = i[13],
  41432. e[t + 14] = i[14],
  41433. e[t + 15] = i[15],
  41434. e
  41435. },
  41436. getPosition: function() {
  41437. var e;
  41438. return function() {
  41439. return void 0 === e && (e = new n.Vector3),
  41440. console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),
  41441. e.setFromMatrixColumn(this, 3)
  41442. }
  41443. }(),
  41444. setPosition: function(e) {
  41445. var t = this.elements;
  41446. return t[12] = e.x,
  41447. t[13] = e.y,
  41448. t[14] = e.z,
  41449. this
  41450. },
  41451. getInverse: function(e, t) {
  41452. var i = this.elements
  41453. , n = e.elements
  41454. , r = n[0]
  41455. , o = n[1]
  41456. , a = n[2]
  41457. , s = n[3]
  41458. , l = n[4]
  41459. , c = n[5]
  41460. , h = n[6]
  41461. , u = n[7]
  41462. , d = n[8]
  41463. , p = n[9]
  41464. , f = n[10]
  41465. , g = n[11]
  41466. , m = n[12]
  41467. , v = n[13]
  41468. , A = n[14]
  41469. , y = n[15]
  41470. , C = p * A * u - v * f * u + v * h * g - c * A * g - p * h * y + c * f * y
  41471. , I = m * f * u - d * A * u - m * h * g + l * A * g + d * h * y - l * f * y
  41472. , E = d * v * u - m * p * u + m * c * g - l * v * g - d * c * y + l * p * y
  41473. , b = m * p * h - d * v * h - m * c * f + l * v * f + d * c * A - l * p * A
  41474. , w = r * C + o * I + a * E + s * b;
  41475. if (0 === w) {
  41476. var _ = "THREE.Matrix4.getInverse(): can't invert matrix, determinant is 0";
  41477. if (t)
  41478. throw new Error(_);
  41479. return console.warn(_),
  41480. this.identity()
  41481. }
  41482. return i[0] = C,
  41483. i[1] = v * f * s - p * A * s - v * a * g + o * A * g + p * a * y - o * f * y,
  41484. i[2] = c * A * s - v * h * s + v * a * u - o * A * u - c * a * y + o * h * y,
  41485. i[3] = p * h * s - c * f * s - p * a * u + o * f * u + c * a * g - o * h * g,
  41486. i[4] = I,
  41487. i[5] = d * A * s - m * f * s + m * a * g - r * A * g - d * a * y + r * f * y,
  41488. i[6] = m * h * s - l * A * s - m * a * u + r * A * u + l * a * y - r * h * y,
  41489. i[7] = l * f * s - d * h * s + d * a * u - r * f * u - l * a * g + r * h * g,
  41490. i[8] = E,
  41491. i[9] = m * p * s - d * v * s - m * o * g + r * v * g + d * o * y - r * p * y,
  41492. i[10] = l * v * s - m * c * s + m * o * u - r * v * u - l * o * y + r * c * y,
  41493. i[11] = d * c * s - l * p * s - d * o * u + r * p * u + l * o * g - r * c * g,
  41494. i[12] = b,
  41495. i[13] = d * v * a - m * p * a + m * o * f - r * v * f - d * o * A + r * p * A,
  41496. i[14] = m * c * a - l * v * a - m * o * h + r * v * h + l * o * A - r * c * A,
  41497. i[15] = l * p * a - d * c * a + d * o * h - r * p * h - l * o * f + r * c * f,
  41498. this.multiplyScalar(1 / w)
  41499. },
  41500. scale: function(e) {
  41501. var t = this.elements
  41502. , i = e.x
  41503. , n = e.y
  41504. , r = e.z;
  41505. return t[0] *= i,
  41506. t[4] *= n,
  41507. t[8] *= r,
  41508. t[1] *= i,
  41509. t[5] *= n,
  41510. t[9] *= r,
  41511. t[2] *= i,
  41512. t[6] *= n,
  41513. t[10] *= r,
  41514. t[3] *= i,
  41515. t[7] *= n,
  41516. t[11] *= r,
  41517. this
  41518. },
  41519. getMaxScaleOnAxis: function() {
  41520. var e = this.elements
  41521. , t = e[0] * e[0] + e[1] * e[1] + e[2] * e[2]
  41522. , i = e[4] * e[4] + e[5] * e[5] + e[6] * e[6]
  41523. , n = e[8] * e[8] + e[9] * e[9] + e[10] * e[10];
  41524. return Math.sqrt(Math.max(t, i, n))
  41525. },
  41526. makeTranslation: function(e, t, i) {
  41527. return this.set(1, 0, 0, e, 0, 1, 0, t, 0, 0, 1, i, 0, 0, 0, 1),
  41528. this
  41529. },
  41530. makeRotationX: function(e) {
  41531. var t = Math.cos(e)
  41532. , i = Math.sin(e);
  41533. return this.set(1, 0, 0, 0, 0, t, -i, 0, 0, i, t, 0, 0, 0, 0, 1),
  41534. this
  41535. },
  41536. makeRotationY: function(e) {
  41537. var t = Math.cos(e)
  41538. , i = Math.sin(e);
  41539. return this.set(t, 0, i, 0, 0, 1, 0, 0, -i, 0, t, 0, 0, 0, 0, 1),
  41540. this
  41541. },
  41542. makeRotationZ: function(e) {
  41543. var t = Math.cos(e)
  41544. , i = Math.sin(e);
  41545. return this.set(t, -i, 0, 0, i, t, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1),
  41546. this
  41547. },
  41548. makeRotationAxis: function(e, t) {
  41549. var i = Math.cos(t)
  41550. , n = Math.sin(t)
  41551. , r = 1 - i
  41552. , o = e.x
  41553. , a = e.y
  41554. , s = e.z
  41555. , l = r * o
  41556. , c = r * a;
  41557. return this.set(l * o + i, l * a - n * s, l * s + n * a, 0, l * a + n * s, c * a + i, c * s - n * o, 0, l * s - n * a, c * s + n * o, r * s * s + i, 0, 0, 0, 0, 1),
  41558. this
  41559. },
  41560. makeScale: function(e, t, i) {
  41561. return this.set(e, 0, 0, 0, 0, t, 0, 0, 0, 0, i, 0, 0, 0, 0, 1),
  41562. this
  41563. },
  41564. compose: function(e, t, i) {
  41565. return this.makeRotationFromQuaternion(t),
  41566. this.scale(i),
  41567. this.setPosition(e),
  41568. this
  41569. },
  41570. decompose: function() {
  41571. var e, t;
  41572. return function(i, r, o) {
  41573. void 0 === e && (e = new n.Vector3),
  41574. void 0 === t && (t = new n.Matrix4);
  41575. var a = this.elements
  41576. , s = e.set(a[0], a[1], a[2]).length()
  41577. , l = e.set(a[4], a[5], a[6]).length()
  41578. , c = e.set(a[8], a[9], a[10]).length()
  41579. , h = this.determinant();
  41580. h < 0 && (s = -s),
  41581. i.x = a[12],
  41582. i.y = a[13],
  41583. i.z = a[14],
  41584. t.elements.set(this.elements);
  41585. var u = 1 / s
  41586. , d = 1 / l
  41587. , p = 1 / c;
  41588. return t.elements[0] *= u,
  41589. t.elements[1] *= u,
  41590. t.elements[2] *= u,
  41591. t.elements[4] *= d,
  41592. t.elements[5] *= d,
  41593. t.elements[6] *= d,
  41594. t.elements[8] *= p,
  41595. t.elements[9] *= p,
  41596. t.elements[10] *= p,
  41597. r.setFromRotationMatrix(t),
  41598. o.x = s,
  41599. o.y = l,
  41600. o.z = c,
  41601. this
  41602. }
  41603. }(),
  41604. makeFrustum: function(e, t, i, n, r, o) {
  41605. var a = this.elements
  41606. , s = 2 * r / (t - e)
  41607. , l = 2 * r / (n - i)
  41608. , c = (t + e) / (t - e)
  41609. , h = (n + i) / (n - i)
  41610. , u = -(o + r) / (o - r)
  41611. , d = -2 * o * r / (o - r);
  41612. return a[0] = s,
  41613. a[4] = 0,
  41614. a[8] = c,
  41615. a[12] = 0,
  41616. a[1] = 0,
  41617. a[5] = l,
  41618. a[9] = h,
  41619. a[13] = 0,
  41620. a[2] = 0,
  41621. a[6] = 0,
  41622. a[10] = u,
  41623. a[14] = d,
  41624. a[3] = 0,
  41625. a[7] = 0,
  41626. a[11] = -1,
  41627. a[15] = 0,
  41628. this
  41629. },
  41630. makePerspective: function(e, t, i, r) {
  41631. var o = i * Math.tan(n.Math.degToRad(.5 * e))
  41632. , a = -o
  41633. , s = a * t
  41634. , l = o * t;
  41635. return this.makeFrustum(s, l, a, o, i, r)
  41636. },
  41637. makeOrthographic: function(e, t, i, n, r, o) {
  41638. var a = this.elements
  41639. , s = 1 / (t - e)
  41640. , l = 1 / (i - n)
  41641. , c = 1 / (o - r)
  41642. , h = (t + e) * s
  41643. , u = (i + n) * l
  41644. , d = (o + r) * c;
  41645. return a[0] = 2 * s,
  41646. a[4] = 0,
  41647. a[8] = 0,
  41648. a[12] = -h,
  41649. a[1] = 0,
  41650. a[5] = 2 * l,
  41651. a[9] = 0,
  41652. a[13] = -u,
  41653. a[2] = 0,
  41654. a[6] = 0,
  41655. a[10] = -2 * c,
  41656. a[14] = -d,
  41657. a[3] = 0,
  41658. a[7] = 0,
  41659. a[11] = 0,
  41660. a[15] = 1,
  41661. this
  41662. },
  41663. equals: function(e) {
  41664. for (var t = this.elements, i = e.elements, n = 0; n < 16; n++)
  41665. if (t[n] !== i[n])
  41666. return !1;
  41667. return !0
  41668. },
  41669. fromArray: function(e) {
  41670. return this.elements.set(e),
  41671. this
  41672. },
  41673. toArray: function() {
  41674. var e = this.elements;
  41675. return [e[0], e[1], e[2], e[3], e[4], e[5], e[6], e[7], e[8], e[9], e[10], e[11], e[12], e[13], e[14], e[15]]
  41676. }
  41677. },
  41678. n.Ray = function(e, t) {
  41679. this.origin = void 0 !== e ? e : new n.Vector3,
  41680. this.direction = void 0 !== t ? t : new n.Vector3
  41681. }
  41682. ,
  41683. n.Ray.prototype = {
  41684. constructor: n.Ray,
  41685. set: function(e, t) {
  41686. return this.origin.copy(e),
  41687. this.direction.copy(t),
  41688. this
  41689. },
  41690. clone: function() {
  41691. return (new this.constructor).copy(this)
  41692. },
  41693. copy: function(e) {
  41694. return this.origin.copy(e.origin),
  41695. this.direction.copy(e.direction),
  41696. this
  41697. },
  41698. at: function(e, t) {
  41699. var i = t || new n.Vector3;
  41700. return i.copy(this.direction).multiplyScalar(e).add(this.origin)
  41701. },
  41702. lookAt: function(e) {
  41703. this.direction.copy(e).sub(this.origin).normalize()
  41704. },
  41705. recast: function() {
  41706. var e = new n.Vector3;
  41707. return function(t) {
  41708. return this.origin.copy(this.at(t, e)),
  41709. this
  41710. }
  41711. }(),
  41712. closestPointToPoint: function(e, t) {
  41713. var i = t || new n.Vector3;
  41714. i.subVectors(e, this.origin);
  41715. var r = i.dot(this.direction);
  41716. return r < 0 ? i.copy(this.origin) : i.copy(this.direction).multiplyScalar(r).add(this.origin)
  41717. },
  41718. distanceToPoint: function(e) {
  41719. return Math.sqrt(this.distanceSqToPoint(e))
  41720. },
  41721. distanceSqToPoint: function() {
  41722. var e = new n.Vector3;
  41723. return function(t) {
  41724. var i = e.subVectors(t, this.origin).dot(this.direction);
  41725. return i < 0 ? this.origin.distanceToSquared(t) : (e.copy(this.direction).multiplyScalar(i).add(this.origin),
  41726. e.distanceToSquared(t))
  41727. }
  41728. }(),
  41729. distanceSqToSegment: function() {
  41730. var e = new n.Vector3
  41731. , t = new n.Vector3
  41732. , i = new n.Vector3;
  41733. return function(n, r, o, a) {
  41734. e.copy(n).add(r).multiplyScalar(.5),
  41735. t.copy(r).sub(n).normalize(),
  41736. i.copy(this.origin).sub(e);
  41737. var s, l, c, h, u = .5 * n.distanceTo(r), d = -this.direction.dot(t), p = i.dot(this.direction), f = -i.dot(t), g = i.lengthSq(), m = Math.abs(1 - d * d);
  41738. if (m > 0)
  41739. if (s = d * f - p,
  41740. l = d * p - f,
  41741. h = u * m,
  41742. s >= 0)
  41743. if (l >= -h)
  41744. if (l <= h) {
  41745. var v = 1 / m;
  41746. s *= v,
  41747. l *= v,
  41748. c = s * (s + d * l + 2 * p) + l * (d * s + l + 2 * f) + g
  41749. } else
  41750. l = u,
  41751. s = Math.max(0, -(d * l + p)),
  41752. c = -s * s + l * (l + 2 * f) + g;
  41753. else
  41754. l = -u,
  41755. s = Math.max(0, -(d * l + p)),
  41756. c = -s * s + l * (l + 2 * f) + g;
  41757. else
  41758. l <= -h ? (s = Math.max(0, -(-d * u + p)),
  41759. l = s > 0 ? -u : Math.min(Math.max(-u, -f), u),
  41760. c = -s * s + l * (l + 2 * f) + g) : l <= h ? (s = 0,
  41761. l = Math.min(Math.max(-u, -f), u),
  41762. c = l * (l + 2 * f) + g) : (s = Math.max(0, -(d * u + p)),
  41763. l = s > 0 ? u : Math.min(Math.max(-u, -f), u),
  41764. c = -s * s + l * (l + 2 * f) + g);
  41765. else
  41766. l = d > 0 ? -u : u,
  41767. s = Math.max(0, -(d * l + p)),
  41768. c = -s * s + l * (l + 2 * f) + g;
  41769. return o && o.copy(this.direction).multiplyScalar(s).add(this.origin),
  41770. a && a.copy(t).multiplyScalar(l).add(e),
  41771. c
  41772. }
  41773. }(),
  41774. intersectSphere: function() {
  41775. var e = new n.Vector3;
  41776. return function(t, i) {
  41777. e.subVectors(t.center, this.origin);
  41778. var n = e.dot(this.direction)
  41779. , r = e.dot(e) - n * n
  41780. , o = t.radius * t.radius;
  41781. if (r > o)
  41782. return null;
  41783. var a = Math.sqrt(o - r)
  41784. , s = n - a
  41785. , l = n + a;
  41786. return s < 0 && l < 0 ? null : s < 0 ? this.at(l, i) : this.at(s, i)
  41787. }
  41788. }(),
  41789. intersectsSphere: function(e) {
  41790. return this.distanceToPoint(e.center) <= e.radius
  41791. },
  41792. distanceToPlane: function(e) {
  41793. var t = e.normal.dot(this.direction);
  41794. if (0 === t)
  41795. return 0 === e.distanceToPoint(this.origin) ? 0 : null;
  41796. var i = -(this.origin.dot(e.normal) + e.constant) / t;
  41797. return i >= 0 ? i : null
  41798. },
  41799. intersectPlane: function(e, t) {
  41800. var i = this.distanceToPlane(e);
  41801. return null === i ? null : this.at(i, t)
  41802. },
  41803. intersectsPlane: function(e) {
  41804. var t = e.distanceToPoint(this.origin);
  41805. if (0 === t)
  41806. return !0;
  41807. var i = e.normal.dot(this.direction);
  41808. return i * t < 0
  41809. },
  41810. intersectBox: function(e, t) {
  41811. var i, n, r, o, a, s, l = 1 / this.direction.x, c = 1 / this.direction.y, h = 1 / this.direction.z, u = this.origin;
  41812. return l >= 0 ? (i = (e.min.x - u.x) * l,
  41813. n = (e.max.x - u.x) * l) : (i = (e.max.x - u.x) * l,
  41814. n = (e.min.x - u.x) * l),
  41815. c >= 0 ? (r = (e.min.y - u.y) * c,
  41816. o = (e.max.y - u.y) * c) : (r = (e.max.y - u.y) * c,
  41817. o = (e.min.y - u.y) * c),
  41818. i > o || r > n ? null : ((r > i || i !== i) && (i = r),
  41819. (o < n || n !== n) && (n = o),
  41820. h >= 0 ? (a = (e.min.z - u.z) * h,
  41821. s = (e.max.z - u.z) * h) : (a = (e.max.z - u.z) * h,
  41822. s = (e.min.z - u.z) * h),
  41823. i > s || a > n ? null : ((a > i || i !== i) && (i = a),
  41824. (s < n || n !== n) && (n = s),
  41825. n < 0 ? null : this.at(i >= 0 ? i : n, t)))
  41826. },
  41827. intersectsBox: function() {
  41828. var e = new n.Vector3;
  41829. return function(t) {
  41830. return null !== this.intersectBox(t, e)
  41831. }
  41832. }(),
  41833. intersectTriangle: function() {
  41834. var e = new n.Vector3
  41835. , t = new n.Vector3
  41836. , i = new n.Vector3
  41837. , r = new n.Vector3;
  41838. return function(n, o, a, s, l) {
  41839. t.subVectors(o, n),
  41840. i.subVectors(a, n),
  41841. r.crossVectors(t, i);
  41842. var c, h = this.direction.dot(r);
  41843. if (h > 0) {
  41844. if (s)
  41845. return null;
  41846. c = 1
  41847. } else {
  41848. if (!(h < 0))
  41849. return null;
  41850. c = -1,
  41851. h = -h
  41852. }
  41853. e.subVectors(this.origin, n);
  41854. var u = c * this.direction.dot(i.crossVectors(e, i));
  41855. if (u < 0)
  41856. return null;
  41857. var d = c * this.direction.dot(t.cross(e));
  41858. if (d < 0)
  41859. return null;
  41860. if (u + d > h)
  41861. return null;
  41862. var p = -c * e.dot(r);
  41863. return p < 0 ? null : this.at(p / h, l)
  41864. }
  41865. }(),
  41866. applyMatrix4: function(e) {
  41867. return this.direction.add(this.origin).applyMatrix4(e),
  41868. this.origin.applyMatrix4(e),
  41869. this.direction.sub(this.origin),
  41870. this.direction.normalize(),
  41871. this
  41872. },
  41873. equals: function(e) {
  41874. return e.origin.equals(this.origin) && e.direction.equals(this.direction)
  41875. }
  41876. },
  41877. n.Sphere = function(e, t) {
  41878. this.center = void 0 !== e ? e : new n.Vector3,
  41879. this.radius = void 0 !== t ? t : 0
  41880. }
  41881. ,
  41882. n.Sphere.prototype = {
  41883. constructor: n.Sphere,
  41884. set: function(e, t) {
  41885. return this.center.copy(e),
  41886. this.radius = t,
  41887. this
  41888. },
  41889. setFromPoints: function() {
  41890. var e = new n.Box3;
  41891. return function(t, i) {
  41892. var n = this.center;
  41893. void 0 !== i ? n.copy(i) : e.setFromPoints(t).center(n);
  41894. for (var r = 0, o = 0, a = t.length; o < a; o++)
  41895. r = Math.max(r, n.distanceToSquared(t[o]));
  41896. return this.radius = Math.sqrt(r),
  41897. this
  41898. }
  41899. }(),
  41900. clone: function() {
  41901. return (new this.constructor).copy(this)
  41902. },
  41903. copy: function(e) {
  41904. return this.center.copy(e.center),
  41905. this.radius = e.radius,
  41906. this
  41907. },
  41908. empty: function() {
  41909. return this.radius <= 0
  41910. },
  41911. containsPoint: function(e) {
  41912. return e.distanceToSquared(this.center) <= this.radius * this.radius
  41913. },
  41914. distanceToPoint: function(e) {
  41915. return e.distanceTo(this.center) - this.radius
  41916. },
  41917. intersectsSphere: function(e) {
  41918. var t = this.radius + e.radius;
  41919. return e.center.distanceToSquared(this.center) <= t * t
  41920. },
  41921. intersectsBox: function(e) {
  41922. return e.intersectsSphere(this)
  41923. },
  41924. intersectsPlane: function(e) {
  41925. return Math.abs(this.center.dot(e.normal) - e.constant) <= this.radius
  41926. },
  41927. clampPoint: function(e, t) {
  41928. var i = this.center.distanceToSquared(e)
  41929. , r = t || new n.Vector3;
  41930. return r.copy(e),
  41931. i > this.radius * this.radius && (r.sub(this.center).normalize(),
  41932. r.multiplyScalar(this.radius).add(this.center)),
  41933. r
  41934. },
  41935. getBoundingBox: function(e) {
  41936. var t = e || new n.Box3;
  41937. return t.set(this.center, this.center),
  41938. t.expandByScalar(this.radius),
  41939. t
  41940. },
  41941. applyMatrix4: function(e) {
  41942. return this.center.applyMatrix4(e),
  41943. this.radius = this.radius * e.getMaxScaleOnAxis(),
  41944. this
  41945. },
  41946. translate: function(e) {
  41947. return this.center.add(e),
  41948. this
  41949. },
  41950. equals: function(e) {
  41951. return e.center.equals(this.center) && e.radius === this.radius
  41952. }
  41953. },
  41954. n.Frustum = function(e, t, i, r, o, a) {
  41955. this.planes = [void 0 !== e ? e : new n.Plane, void 0 !== t ? t : new n.Plane, void 0 !== i ? i : new n.Plane, void 0 !== r ? r : new n.Plane, void 0 !== o ? o : new n.Plane, void 0 !== a ? a : new n.Plane]
  41956. }
  41957. ,
  41958. n.Frustum.prototype = {
  41959. constructor: n.Frustum,
  41960. set: function(e, t, i, n, r, o) {
  41961. var a = this.planes;
  41962. return a[0].copy(e),
  41963. a[1].copy(t),
  41964. a[2].copy(i),
  41965. a[3].copy(n),
  41966. a[4].copy(r),
  41967. a[5].copy(o),
  41968. this
  41969. },
  41970. clone: function() {
  41971. return (new this.constructor).copy(this)
  41972. },
  41973. copy: function(e) {
  41974. for (var t = this.planes, i = 0; i < 6; i++)
  41975. t[i].copy(e.planes[i]);
  41976. return this
  41977. },
  41978. setFromMatrix: function(e) {
  41979. var t = this.planes
  41980. , i = e.elements
  41981. , n = i[0]
  41982. , r = i[1]
  41983. , o = i[2]
  41984. , a = i[3]
  41985. , s = i[4]
  41986. , l = i[5]
  41987. , c = i[6]
  41988. , h = i[7]
  41989. , u = i[8]
  41990. , d = i[9]
  41991. , p = i[10]
  41992. , f = i[11]
  41993. , g = i[12]
  41994. , m = i[13]
  41995. , v = i[14]
  41996. , A = i[15];
  41997. return t[0].setComponents(a - n, h - s, f - u, A - g).normalize(),
  41998. t[1].setComponents(a + n, h + s, f + u, A + g).normalize(),
  41999. t[2].setComponents(a + r, h + l, f + d, A + m).normalize(),
  42000. t[3].setComponents(a - r, h - l, f - d, A - m).normalize(),
  42001. t[4].setComponents(a - o, h - c, f - p, A - v).normalize(),
  42002. t[5].setComponents(a + o, h + c, f + p, A + v).normalize(),
  42003. this
  42004. },
  42005. intersectsObject: function() {
  42006. var e = new n.Sphere;
  42007. return function(t) {
  42008. var i = t.geometry;
  42009. return null === i.boundingSphere && i.computeBoundingSphere(),
  42010. e.copy(i.boundingSphere),
  42011. e.applyMatrix4(t.matrixWorld),
  42012. this.intersectsSphere(e)
  42013. }
  42014. }(),
  42015. intersectsSphere: function(e) {
  42016. for (var t = this.planes, i = e.center, n = -e.radius, r = 0; r < 6; r++) {
  42017. var o = t[r].distanceToPoint(i);
  42018. if (o < n)
  42019. return !1
  42020. }
  42021. return !0
  42022. },
  42023. intersectsBox: function() {
  42024. var e = new n.Vector3
  42025. , t = new n.Vector3;
  42026. return function(i) {
  42027. for (var n = this.planes, r = 0; r < 6; r++) {
  42028. var o = n[r];
  42029. e.x = o.normal.x > 0 ? i.min.x : i.max.x,
  42030. t.x = o.normal.x > 0 ? i.max.x : i.min.x,
  42031. e.y = o.normal.y > 0 ? i.min.y : i.max.y,
  42032. t.y = o.normal.y > 0 ? i.max.y : i.min.y,
  42033. e.z = o.normal.z > 0 ? i.min.z : i.max.z,
  42034. t.z = o.normal.z > 0 ? i.max.z : i.min.z;
  42035. var a = o.distanceToPoint(e)
  42036. , s = o.distanceToPoint(t);
  42037. if (a < 0 && s < 0)
  42038. return !1
  42039. }
  42040. return !0
  42041. }
  42042. }(),
  42043. containsPoint: function(e) {
  42044. for (var t = this.planes, i = 0; i < 6; i++)
  42045. if (t[i].distanceToPoint(e) < 0)
  42046. return !1;
  42047. return !0
  42048. }
  42049. },
  42050. n.Plane = function(e, t) {
  42051. this.normal = void 0 !== e ? e : new n.Vector3(1,0,0),
  42052. this.constant = void 0 !== t ? t : 0
  42053. }
  42054. ,
  42055. n.Plane.prototype = {
  42056. constructor: n.Plane,
  42057. set: function(e, t) {
  42058. return this.normal.copy(e),
  42059. this.constant = t,
  42060. this
  42061. },
  42062. setComponents: function(e, t, i, n) {
  42063. return this.normal.set(e, t, i),
  42064. this.constant = n,
  42065. this
  42066. },
  42067. setFromNormalAndCoplanarPoint: function(e, t) {
  42068. return this.normal.copy(e),
  42069. this.constant = -t.dot(this.normal),
  42070. this
  42071. },
  42072. setFromCoplanarPoints: function() {
  42073. var e = new n.Vector3
  42074. , t = new n.Vector3;
  42075. return function(i, n, r) {
  42076. var o = e.subVectors(r, n).cross(t.subVectors(i, n)).normalize();
  42077. return this.setFromNormalAndCoplanarPoint(o, i),
  42078. this
  42079. }
  42080. }(),
  42081. clone: function() {
  42082. return (new this.constructor).copy(this)
  42083. },
  42084. copy: function(e) {
  42085. return this.normal.copy(e.normal),
  42086. this.constant = e.constant,
  42087. this
  42088. },
  42089. normalize: function() {
  42090. var e = 1 / this.normal.length();
  42091. return this.normal.multiplyScalar(e),
  42092. this.constant *= e,
  42093. this
  42094. },
  42095. negate: function() {
  42096. return this.constant *= -1,
  42097. this.normal.negate(),
  42098. this
  42099. },
  42100. distanceToPoint: function(e) {
  42101. return this.normal.dot(e) + this.constant
  42102. },
  42103. distanceToSphere: function(e) {
  42104. return this.distanceToPoint(e.center) - e.radius
  42105. },
  42106. projectPoint: function(e, t) {
  42107. return this.orthoPoint(e, t).sub(e).negate()
  42108. },
  42109. orthoPoint: function(e, t) {
  42110. var i = this.distanceToPoint(e)
  42111. , r = t || new n.Vector3;
  42112. return r.copy(this.normal).multiplyScalar(i)
  42113. },
  42114. intersectLine: function() {
  42115. var e = new n.Vector3;
  42116. return function(t, i) {
  42117. var r = i || new n.Vector3
  42118. , o = t.delta(e)
  42119. , a = this.normal.dot(o);
  42120. if (0 !== a) {
  42121. var s = -(t.start.dot(this.normal) + this.constant) / a;
  42122. if (!(s < 0 || s > 1))
  42123. return r.copy(o).multiplyScalar(s).add(t.start)
  42124. } else if (0 === this.distanceToPoint(t.start))
  42125. return r.copy(t.start)
  42126. }
  42127. }(),
  42128. intersectsLine: function(e) {
  42129. var t = this.distanceToPoint(e.start)
  42130. , i = this.distanceToPoint(e.end);
  42131. return t < 0 && i > 0 || i < 0 && t > 0
  42132. },
  42133. intersectsBox: function(e) {
  42134. return e.intersectsPlane(this)
  42135. },
  42136. intersectsSphere: function(e) {
  42137. return e.intersectsPlane(this)
  42138. },
  42139. coplanarPoint: function(e) {
  42140. var t = e || new n.Vector3;
  42141. return t.copy(this.normal).multiplyScalar(-this.constant)
  42142. },
  42143. applyMatrix4: function() {
  42144. var e = new n.Vector3
  42145. , t = new n.Vector3
  42146. , i = new n.Matrix3;
  42147. return function(n, r) {
  42148. var o = r || i.getNormalMatrix(n)
  42149. , a = e.copy(this.normal).applyMatrix3(o)
  42150. , s = this.coplanarPoint(t);
  42151. return s.applyMatrix4(n),
  42152. this.setFromNormalAndCoplanarPoint(a, s),
  42153. this
  42154. }
  42155. }(),
  42156. translate: function(e) {
  42157. return this.constant = this.constant - e.dot(this.normal),
  42158. this
  42159. },
  42160. equals: function(e) {
  42161. return e.normal.equals(this.normal) && e.constant === this.constant
  42162. }
  42163. },
  42164. n.Spherical = function(e, t, i) {
  42165. return this.radius = void 0 !== e ? e : 1,
  42166. this.phi = void 0 !== t ? t : 0,
  42167. this.theta = void 0 !== i ? i : 0,
  42168. this
  42169. }
  42170. ,
  42171. n.Spherical.prototype = {
  42172. constructor: n.Spherical,
  42173. set: function(e, t, i) {
  42174. this.radius = e,
  42175. this.phi = t,
  42176. this.theta = i
  42177. },
  42178. clone: function() {
  42179. return (new this.constructor).copy(this)
  42180. },
  42181. copy: function(e) {
  42182. return this.radius.copy(e.radius),
  42183. this.phi.copy(e.phi),
  42184. this.theta.copy(e.theta),
  42185. this
  42186. },
  42187. makeSafe: function() {
  42188. var e = 1e-6;
  42189. this.phi = Math.max(e, Math.min(Math.PI - e, this.phi))
  42190. },
  42191. setFromVector3: function(e) {
  42192. return this.radius = e.length(),
  42193. 0 === this.radius ? (this.theta = 0,
  42194. this.phi = 0) : (this.theta = Math.atan2(e.x, e.z),
  42195. this.phi = Math.acos(n.Math.clamp(e.y / this.radius, -1, 1))),
  42196. this
  42197. }
  42198. },
  42199. n.Math = {
  42200. generateUUID: function() {
  42201. var e, t = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""), i = new Array(36), n = 0;
  42202. return function() {
  42203. for (var r = 0; r < 36; r++)
  42204. 8 === r || 13 === r || 18 === r || 23 === r ? i[r] = "-" : 14 === r ? i[r] = "4" : (n <= 2 && (n = 33554432 + 16777216 * Math.random() | 0),
  42205. e = 15 & n,
  42206. n >>= 4,
  42207. i[r] = t[19 === r ? 3 & e | 8 : e]);
  42208. return i.join("")
  42209. }
  42210. }(),
  42211. clamp: function(e, t, i) {
  42212. return Math.max(t, Math.min(i, e))
  42213. },
  42214. euclideanModulo: function(e, t) {
  42215. return (e % t + t) % t
  42216. },
  42217. mapLinear: function(e, t, i, n, r) {
  42218. return n + (e - t) * (r - n) / (i - t)
  42219. },
  42220. smoothstep: function(e, t, i) {
  42221. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42222. e * e * (3 - 2 * e))
  42223. },
  42224. smootherstep: function(e, t, i) {
  42225. return e <= t ? 0 : e >= i ? 1 : (e = (e - t) / (i - t),
  42226. e * e * e * (e * (6 * e - 15) + 10))
  42227. },
  42228. random16: function() {
  42229. return console.warn("THREE.Math.random16() has been deprecated. Use Math.random() instead."),
  42230. Math.random()
  42231. },
  42232. randInt: function(e, t) {
  42233. return e + Math.floor(Math.random() * (t - e + 1))
  42234. },
  42235. randFloat: function(e, t) {
  42236. return e + Math.random() * (t - e)
  42237. },
  42238. randFloatSpread: function(e) {
  42239. return e * (.5 - Math.random())
  42240. },
  42241. degToRad: function() {
  42242. var e = Math.PI / 180;
  42243. return function(t) {
  42244. return t * e
  42245. }
  42246. }(),
  42247. radToDeg: function() {
  42248. var e = 180 / Math.PI;
  42249. return function(t) {
  42250. return t * e
  42251. }
  42252. }(),
  42253. isPowerOfTwo: function(e) {
  42254. return 0 === (e & e - 1) && 0 !== e
  42255. },
  42256. nearestPowerOfTwo: function(e) {
  42257. return Math.pow(2, Math.round(Math.log(e) / Math.LN2))
  42258. },
  42259. nextPowerOfTwo: function(e) {
  42260. return e--,
  42261. e |= e >> 1,
  42262. e |= e >> 2,
  42263. e |= e >> 4,
  42264. e |= e >> 8,
  42265. e |= e >> 16,
  42266. e++,
  42267. e
  42268. }
  42269. },
  42270. n.Spline = function(e) {
  42271. function t(e, t, i, n, r, o, a) {
  42272. var s = .5 * (i - e)
  42273. , l = .5 * (n - t);
  42274. return (2 * (t - i) + s + l) * a + (-3 * (t - i) - 2 * s - l) * o + s * r + t
  42275. }
  42276. this.points = e;
  42277. var i, r, o, a, s, l, c, h, u, d = [], p = {
  42278. x: 0,
  42279. y: 0,
  42280. z: 0
  42281. };
  42282. this.initFromArray = function(e) {
  42283. this.points = [];
  42284. for (var t = 0; t < e.length; t++)
  42285. this.points[t] = {
  42286. x: e[t][0],
  42287. y: e[t][1],
  42288. z: e[t][2]
  42289. }
  42290. }
  42291. ,
  42292. this.getPoint = function(e) {
  42293. return i = (this.points.length - 1) * e,
  42294. r = Math.floor(i),
  42295. o = i - r,
  42296. d[0] = 0 === r ? r : r - 1,
  42297. d[1] = r,
  42298. d[2] = r > this.points.length - 2 ? this.points.length - 1 : r + 1,
  42299. d[3] = r > this.points.length - 3 ? this.points.length - 1 : r + 2,
  42300. l = this.points[d[0]],
  42301. c = this.points[d[1]],
  42302. h = this.points[d[2]],
  42303. u = this.points[d[3]],
  42304. a = o * o,
  42305. s = o * a,
  42306. p.x = t(l.x, c.x, h.x, u.x, o, a, s),
  42307. p.y = t(l.y, c.y, h.y, u.y, o, a, s),
  42308. p.z = t(l.z, c.z, h.z, u.z, o, a, s),
  42309. p
  42310. }
  42311. ,
  42312. this.getControlPointsArray = function() {
  42313. var e, t, i = this.points.length, n = [];
  42314. for (e = 0; e < i; e++)
  42315. t = this.points[e],
  42316. n[e] = [t.x, t.y, t.z];
  42317. return n
  42318. }
  42319. ,
  42320. this.getLength = function(e) {
  42321. var t, i, r, o, a = 0, s = 0, l = 0, c = new n.Vector3, h = new n.Vector3, u = [], d = 0;
  42322. for (u[0] = 0,
  42323. e || (e = 100),
  42324. r = this.points.length * e,
  42325. c.copy(this.points[0]),
  42326. t = 1; t < r; t++)
  42327. i = t / r,
  42328. o = this.getPoint(i),
  42329. h.copy(o),
  42330. d += h.distanceTo(c),
  42331. c.copy(o),
  42332. a = (this.points.length - 1) * i,
  42333. s = Math.floor(a),
  42334. s !== l && (u[s] = d,
  42335. l = s);
  42336. return u[u.length] = d,
  42337. {
  42338. chunks: u,
  42339. total: d
  42340. }
  42341. }
  42342. ,
  42343. this.reparametrizeByArcLength = function(e) {
  42344. var t, i, r, o, a, s, l, c, h = [], u = new n.Vector3, d = this.getLength();
  42345. for (h.push(u.copy(this.points[0]).clone()),
  42346. t = 1; t < this.points.length; t++) {
  42347. for (s = d.chunks[t] - d.chunks[t - 1],
  42348. l = Math.ceil(e * s / d.total),
  42349. o = (t - 1) / (this.points.length - 1),
  42350. a = t / (this.points.length - 1),
  42351. i = 1; i < l - 1; i++)
  42352. r = o + i * (1 / l) * (a - o),
  42353. c = this.getPoint(r),
  42354. h.push(u.copy(c).clone());
  42355. h.push(u.copy(this.points[t]).clone())
  42356. }
  42357. this.points = h
  42358. }
  42359. }
  42360. ,
  42361. n.Triangle = function(e, t, i) {
  42362. this.a = void 0 !== e ? e : new n.Vector3,
  42363. this.b = void 0 !== t ? t : new n.Vector3,
  42364. this.c = void 0 !== i ? i : new n.Vector3
  42365. }
  42366. ,
  42367. n.Triangle.normal = function() {
  42368. var e = new n.Vector3;
  42369. return function(t, i, r, o) {
  42370. var a = o || new n.Vector3;
  42371. a.subVectors(r, i),
  42372. e.subVectors(t, i),
  42373. a.cross(e);
  42374. var s = a.lengthSq();
  42375. return s > 0 ? a.multiplyScalar(1 / Math.sqrt(s)) : a.set(0, 0, 0)
  42376. }
  42377. }(),
  42378. n.Triangle.barycoordFromPoint = function() {
  42379. var e = new n.Vector3
  42380. , t = new n.Vector3
  42381. , i = new n.Vector3;
  42382. return function(r, o, a, s, l) {
  42383. e.subVectors(s, o),
  42384. t.subVectors(a, o),
  42385. i.subVectors(r, o);
  42386. var c = e.dot(e)
  42387. , h = e.dot(t)
  42388. , u = e.dot(i)
  42389. , d = t.dot(t)
  42390. , p = t.dot(i)
  42391. , f = c * d - h * h
  42392. , g = l || new n.Vector3;
  42393. if (0 === f)
  42394. return g.set(-2, -1, -1);
  42395. var m = 1 / f
  42396. , v = (d * u - h * p) * m
  42397. , A = (c * p - h * u) * m;
  42398. return g.set(1 - v - A, A, v)
  42399. }
  42400. }(),
  42401. n.Triangle.containsPoint = function() {
  42402. var e = new n.Vector3;
  42403. return function(t, i, r, o) {
  42404. var a = n.Triangle.barycoordFromPoint(t, i, r, o, e);
  42405. return a.x >= 0 && a.y >= 0 && a.x + a.y <= 1
  42406. }
  42407. }(),
  42408. n.Triangle.prototype = {
  42409. constructor: n.Triangle,
  42410. set: function(e, t, i) {
  42411. return this.a.copy(e),
  42412. this.b.copy(t),
  42413. this.c.copy(i),
  42414. this
  42415. },
  42416. setFromPointsAndIndices: function(e, t, i, n) {
  42417. return this.a.copy(e[t]),
  42418. this.b.copy(e[i]),
  42419. this.c.copy(e[n]),
  42420. this
  42421. },
  42422. clone: function() {
  42423. return (new this.constructor).copy(this)
  42424. },
  42425. copy: function(e) {
  42426. return this.a.copy(e.a),
  42427. this.b.copy(e.b),
  42428. this.c.copy(e.c),
  42429. this
  42430. },
  42431. area: function() {
  42432. var e = new n.Vector3
  42433. , t = new n.Vector3;
  42434. return function() {
  42435. return e.subVectors(this.c, this.b),
  42436. t.subVectors(this.a, this.b),
  42437. .5 * e.cross(t).length()
  42438. }
  42439. }(),
  42440. midpoint: function(e) {
  42441. var t = e || new n.Vector3;
  42442. return t.addVectors(this.a, this.b).add(this.c).multiplyScalar(1 / 3)
  42443. },
  42444. normal: function(e) {
  42445. return n.Triangle.normal(this.a, this.b, this.c, e)
  42446. },
  42447. plane: function(e) {
  42448. var t = e || new n.Plane;
  42449. return t.setFromCoplanarPoints(this.a, this.b, this.c)
  42450. },
  42451. barycoordFromPoint: function(e, t) {
  42452. return n.Triangle.barycoordFromPoint(e, this.a, this.b, this.c, t)
  42453. },
  42454. containsPoint: function(e) {
  42455. return n.Triangle.containsPoint(e, this.a, this.b, this.c)
  42456. },
  42457. equals: function(e) {
  42458. return e.a.equals(this.a) && e.b.equals(this.b) && e.c.equals(this.c)
  42459. }
  42460. },
  42461. n.Interpolant = function(e, t, i, n) {
  42462. this.parameterPositions = e,
  42463. this._cachedIndex = 0,
  42464. this.resultBuffer = void 0 !== n ? n : new t.constructor(i),
  42465. this.sampleValues = t,
  42466. this.valueSize = i
  42467. }
  42468. ,
  42469. n.Interpolant.prototype = {
  42470. constructor: n.Interpolant,
  42471. evaluate: function(e) {
  42472. var t = this.parameterPositions
  42473. , i = this._cachedIndex
  42474. , n = t[i]
  42475. , r = t[i - 1];
  42476. e: {
  42477. t: {
  42478. var o;
  42479. i: {
  42480. n: if (!(e < n)) {
  42481. for (var a = i + 2; ; ) {
  42482. if (void 0 === n) {
  42483. if (e < r)
  42484. break n;
  42485. return i = t.length,
  42486. this._cachedIndex = i,
  42487. this.afterEnd_(i - 1, e, r)
  42488. }
  42489. if (i === a)
  42490. break;
  42491. if (r = n,
  42492. n = t[++i],
  42493. e < n)
  42494. break t
  42495. }
  42496. o = t.length;
  42497. break i
  42498. }
  42499. {
  42500. if (e >= r)
  42501. break e;
  42502. var s = t[1];
  42503. e < s && (i = 2,
  42504. r = s);
  42505. for (var a = i - 2; ; ) {
  42506. if (void 0 === r)
  42507. return this._cachedIndex = 0,
  42508. this.beforeStart_(0, e, n);
  42509. if (i === a)
  42510. break;
  42511. if (n = r,
  42512. r = t[--i - 1],
  42513. e >= r)
  42514. break t
  42515. }
  42516. o = i,
  42517. i = 0
  42518. }
  42519. }
  42520. for (; i < o; ) {
  42521. var l = i + o >>> 1;
  42522. e < t[l] ? o = l : i = l + 1
  42523. }
  42524. if (n = t[i],
  42525. r = t[i - 1],
  42526. void 0 === r)
  42527. return this._cachedIndex = 0,
  42528. this.beforeStart_(0, e, n);
  42529. if (void 0 === n)
  42530. return i = t.length,
  42531. this._cachedIndex = i,
  42532. this.afterEnd_(i - 1, r, e)
  42533. }
  42534. this._cachedIndex = i,
  42535. this.intervalChanged_(i, r, n)
  42536. }
  42537. return this.interpolate_(i, r, e, n)
  42538. },
  42539. settings: null,
  42540. DefaultSettings_: {},
  42541. getSettings_: function() {
  42542. return this.settings || this.DefaultSettings_
  42543. },
  42544. copySampleValue_: function(e) {
  42545. for (var t = this.resultBuffer, i = this.sampleValues, n = this.valueSize, r = e * n, o = 0; o !== n; ++o)
  42546. t[o] = i[r + o];
  42547. return t
  42548. },
  42549. interpolate_: function(e, t, i, n) {
  42550. throw new Error("call to abstract method")
  42551. },
  42552. intervalChanged_: function(e, t, i) {}
  42553. },
  42554. Object.assign(n.Interpolant.prototype, {
  42555. beforeStart_: n.Interpolant.prototype.copySampleValue_,
  42556. afterEnd_: n.Interpolant.prototype.copySampleValue_
  42557. }),
  42558. n.CubicInterpolant = function(e, t, i, r) {
  42559. n.Interpolant.call(this, e, t, i, r),
  42560. this._weightPrev = -0,
  42561. this._offsetPrev = -0,
  42562. this._weightNext = -0,
  42563. this._offsetNext = -0
  42564. }
  42565. ,
  42566. n.CubicInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42567. constructor: n.CubicInterpolant,
  42568. DefaultSettings_: {
  42569. endingStart: n.ZeroCurvatureEnding,
  42570. endingEnd: n.ZeroCurvatureEnding
  42571. },
  42572. intervalChanged_: function(e, t, i) {
  42573. var r = this.parameterPositions
  42574. , o = e - 2
  42575. , a = e + 1
  42576. , s = r[o]
  42577. , l = r[a];
  42578. if (void 0 === s)
  42579. switch (this.getSettings_().endingStart) {
  42580. case n.ZeroSlopeEnding:
  42581. o = e,
  42582. s = 2 * t - i;
  42583. break;
  42584. case n.WrapAroundEnding:
  42585. o = r.length - 2,
  42586. s = t + r[o] - r[o + 1];
  42587. break;
  42588. default:
  42589. o = e,
  42590. s = i
  42591. }
  42592. if (void 0 === l)
  42593. switch (this.getSettings_().endingEnd) {
  42594. case n.ZeroSlopeEnding:
  42595. a = e,
  42596. l = 2 * i - t;
  42597. break;
  42598. case n.WrapAroundEnding:
  42599. a = 1,
  42600. l = i + r[1] - r[0];
  42601. break;
  42602. default:
  42603. a = e - 1,
  42604. l = t
  42605. }
  42606. var c = .5 * (i - t)
  42607. , h = this.valueSize;
  42608. this._weightPrev = c / (t - s),
  42609. this._weightNext = c / (l - i),
  42610. this._offsetPrev = o * h,
  42611. this._offsetNext = a * h
  42612. },
  42613. interpolate_: function(e, t, i, n) {
  42614. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = this._offsetPrev, h = this._offsetNext, u = this._weightPrev, d = this._weightNext, p = (i - t) / (n - t), f = p * p, g = f * p, m = -u * g + 2 * u * f - u * p, v = (1 + u) * g + (-1.5 - 2 * u) * f + (-.5 + u) * p + 1, A = (-1 - d) * g + (1.5 + d) * f + .5 * p, y = d * g - d * f, C = 0; C !== a; ++C)
  42615. r[C] = m * o[c + C] + v * o[l + C] + A * o[s + C] + y * o[h + C];
  42616. return r
  42617. }
  42618. }),
  42619. n.DiscreteInterpolant = function(e, t, i, r) {
  42620. n.Interpolant.call(this, e, t, i, r)
  42621. }
  42622. ,
  42623. n.DiscreteInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42624. constructor: n.DiscreteInterpolant,
  42625. interpolate_: function(e, t, i, n) {
  42626. return this.copySampleValue_(e - 1)
  42627. }
  42628. }),
  42629. n.LinearInterpolant = function(e, t, i, r) {
  42630. n.Interpolant.call(this, e, t, i, r)
  42631. }
  42632. ,
  42633. n.LinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42634. constructor: n.LinearInterpolant,
  42635. interpolate_: function(e, t, i, n) {
  42636. for (var r = this.resultBuffer, o = this.sampleValues, a = this.valueSize, s = e * a, l = s - a, c = (i - t) / (n - t), h = 1 - c, u = 0; u !== a; ++u)
  42637. r[u] = o[l + u] * h + o[s + u] * c;
  42638. return r
  42639. }
  42640. }),
  42641. n.QuaternionLinearInterpolant = function(e, t, i, r) {
  42642. n.Interpolant.call(this, e, t, i, r)
  42643. }
  42644. ,
  42645. n.QuaternionLinearInterpolant.prototype = Object.assign(Object.create(n.Interpolant.prototype), {
  42646. constructor: n.QuaternionLinearInterpolant,
  42647. interpolate_: function(e, t, i, r) {
  42648. for (var o = this.resultBuffer, a = this.sampleValues, s = this.valueSize, l = e * s, c = (i - t) / (r - t), h = l + s; l !== h; l += 4)
  42649. n.Quaternion.slerpFlat(o, 0, a, l - s, a, l, c);
  42650. return o
  42651. }
  42652. }),
  42653. n.Clock = function(e) {
  42654. this.autoStart = void 0 === e || e,
  42655. this.startTime = 0,
  42656. this.oldTime = 0,
  42657. this.elapsedTime = 0,
  42658. this.running = !1
  42659. }
  42660. ,
  42661. n.Clock.prototype = {
  42662. constructor: n.Clock,
  42663. start: function() {
  42664. this.startTime = performance.now(),
  42665. this.oldTime = this.startTime,
  42666. this.running = !0
  42667. },
  42668. stop: function() {
  42669. this.getElapsedTime(),
  42670. this.running = !1
  42671. },
  42672. getElapsedTime: function() {
  42673. return this.getDelta(),
  42674. this.elapsedTime
  42675. },
  42676. getDelta: function() {
  42677. var e = 0;
  42678. if (this.autoStart && !this.running && this.start(),
  42679. this.running) {
  42680. var t = performance.now();
  42681. e = .001 * (t - this.oldTime),
  42682. this.oldTime = t,
  42683. this.elapsedTime += e
  42684. }
  42685. return e
  42686. }
  42687. },
  42688. n.EventDispatcher = function() {}
  42689. ,
  42690. n.EventDispatcher.prototype = {
  42691. constructor: n.EventDispatcher,
  42692. apply: function(e) {
  42693. e.addEventListener = n.EventDispatcher.prototype.addEventListener,
  42694. e.hasEventListener = n.EventDispatcher.prototype.hasEventListener,
  42695. e.removeEventListener = n.EventDispatcher.prototype.removeEventListener,
  42696. e.dispatchEvent = n.EventDispatcher.prototype.dispatchEvent
  42697. },
  42698. addEventListener: function(e, t) {
  42699. void 0 === this._listeners && (this._listeners = {});
  42700. var i = this._listeners;
  42701. void 0 === i[e] && (i[e] = []),
  42702. i[e].indexOf(t) === -1 && i[e].push(t)
  42703. },
  42704. hasEventListener: function(e, t) {
  42705. if (void 0 === this._listeners)
  42706. return !1;
  42707. var i = this._listeners;
  42708. return void 0 !== i[e] && i[e].indexOf(t) !== -1
  42709. },
  42710. removeEventListener: function(e, t) {
  42711. if (void 0 !== this._listeners) {
  42712. var i = this._listeners
  42713. , n = i[e];
  42714. if (void 0 !== n) {
  42715. var r = n.indexOf(t);
  42716. r !== -1 && n.splice(r, 1)
  42717. }
  42718. }
  42719. },
  42720. dispatchEvent: function(e) {
  42721. if (void 0 !== this._listeners) {
  42722. var t = this._listeners
  42723. , i = t[e.type];
  42724. if (void 0 !== i) {
  42725. e.target = this;
  42726. for (var n = [], r = i.length, o = 0; o < r; o++)
  42727. n[o] = i[o];
  42728. for (var o = 0; o < r; o++)
  42729. n[o].call(this, e)
  42730. }
  42731. }
  42732. }
  42733. },
  42734. n.Layers = function() {
  42735. this.mask = 1
  42736. }
  42737. ,
  42738. n.Layers.prototype = {
  42739. constructor: n.Layers,
  42740. set: function(e) {
  42741. this.mask = 1 << e
  42742. },
  42743. enable: function(e) {
  42744. this.mask |= 1 << e
  42745. },
  42746. toggle: function(e) {
  42747. this.mask ^= 1 << e
  42748. },
  42749. disable: function(e) {
  42750. this.mask &= ~(1 << e)
  42751. },
  42752. test: function(e) {
  42753. return 0 !== (this.mask & e.mask)
  42754. }
  42755. },
  42756. function(e) {
  42757. function t(e, t) {
  42758. return e.distance - t.distance
  42759. }
  42760. function i(e, t, n, r) {
  42761. if (e.visible !== !1 && (e.raycast(t, n),
  42762. r === !0))
  42763. for (var o = e.children, a = 0, s = o.length; a < s; a++)
  42764. i(o[a], t, n, !0)
  42765. }
  42766. e.Raycaster = function(t, i, n, r) {
  42767. this.ray = new e.Ray(t,i),
  42768. this.near = n || 0,
  42769. this.far = r || 1 / 0,
  42770. this.params = {
  42771. Mesh: {},
  42772. Line: {},
  42773. LOD: {},
  42774. Points: {
  42775. threshold: 1
  42776. },
  42777. Sprite: {}
  42778. },
  42779. Object.defineProperties(this.params, {
  42780. PointCloud: {
  42781. get: function() {
  42782. return console.warn("THREE.Raycaster: params.PointCloud has been renamed to params.Points."),
  42783. this.Points
  42784. }
  42785. }
  42786. })
  42787. }
  42788. ,
  42789. e.Raycaster.prototype = {
  42790. constructor: e.Raycaster,
  42791. linePrecision: 1,
  42792. set: function(e, t) {
  42793. this.ray.set(e, t)
  42794. },
  42795. setFromCamera: function(t, i) {
  42796. i instanceof e.PerspectiveCamera ? (this.ray.origin.setFromMatrixPosition(i.matrixWorld),
  42797. this.ray.direction.set(t.x, t.y, .5).unproject(i).sub(this.ray.origin).normalize()) : i instanceof e.OrthographicCamera ? (this.ray.origin.set(t.x, t.y, -1).unproject(i),
  42798. this.ray.direction.set(0, 0, -1).transformDirection(i.matrixWorld)) : console.error("THREE.Raycaster: Unsupported camera type.")
  42799. },
  42800. intersectObject: function(e, n) {
  42801. var r = [];
  42802. return i(e, this, r, n),
  42803. r.sort(t),
  42804. r
  42805. },
  42806. intersectObjects: function(e, n) {
  42807. var r = [];
  42808. if (Array.isArray(e) === !1)
  42809. return console.warn("THREE.Raycaster.intersectObjects: objects is not an Array."),
  42810. r;
  42811. for (var o = 0, a = e.length; o < a; o++)
  42812. i(e[o], this, r, n);
  42813. return r.sort(t),
  42814. r
  42815. }
  42816. }
  42817. }(n),
  42818. n.Object3D = function() {
  42819. function e() {
  42820. o.setFromEuler(r, !1)
  42821. }
  42822. function t() {
  42823. r.setFromQuaternion(o, void 0, !1)
  42824. }
  42825. Object.defineProperty(this, "id", {
  42826. value: n.Object3DIdCount++
  42827. }),
  42828. this.uuid = n.Math.generateUUID(),
  42829. this.name = "",
  42830. this.type = "Object3D",
  42831. this.parent = null,
  42832. this.children = [],
  42833. this.up = n.Object3D.DefaultUp.clone();
  42834. var i = new n.Vector3
  42835. , r = new n.Euler
  42836. , o = new n.Quaternion
  42837. , a = new n.Vector3(1,1,1);
  42838. r.onChange(e),
  42839. o.onChange(t),
  42840. Object.defineProperties(this, {
  42841. position: {
  42842. enumerable: !0,
  42843. value: i
  42844. },
  42845. rotation: {
  42846. enumerable: !0,
  42847. value: r
  42848. },
  42849. quaternion: {
  42850. enumerable: !0,
  42851. value: o
  42852. },
  42853. scale: {
  42854. enumerable: !0,
  42855. value: a
  42856. },
  42857. modelViewMatrix: {
  42858. value: new n.Matrix4
  42859. },
  42860. normalMatrix: {
  42861. value: new n.Matrix3
  42862. }
  42863. }),
  42864. this.rotationAutoUpdate = !0,
  42865. this.matrix = new n.Matrix4,
  42866. this.matrixWorld = new n.Matrix4,
  42867. this.matrixAutoUpdate = n.Object3D.DefaultMatrixAutoUpdate,
  42868. this.matrixWorldNeedsUpdate = !1,
  42869. this.layers = new n.Layers,
  42870. this.visible = !0,
  42871. this.castShadow = !1,
  42872. this.receiveShadow = !1,
  42873. this.frustumCulled = !0,
  42874. this.renderOrder = 0,
  42875. this.userData = {}
  42876. }
  42877. ,
  42878. n.Object3D.DefaultUp = new n.Vector3(0,1,0),
  42879. n.Object3D.DefaultMatrixAutoUpdate = !0,
  42880. n.Object3D.prototype = {
  42881. constructor: n.Object3D,
  42882. applyMatrix: function(e) {
  42883. this.matrix.multiplyMatrices(e, this.matrix),
  42884. this.matrix.decompose(this.position, this.quaternion, this.scale)
  42885. },
  42886. setRotationFromAxisAngle: function(e, t) {
  42887. this.quaternion.setFromAxisAngle(e, t)
  42888. },
  42889. setRotationFromEuler: function(e) {
  42890. this.quaternion.setFromEuler(e, !0)
  42891. },
  42892. setRotationFromMatrix: function(e) {
  42893. this.quaternion.setFromRotationMatrix(e)
  42894. },
  42895. setRotationFromQuaternion: function(e) {
  42896. this.quaternion.copy(e)
  42897. },
  42898. rotateOnAxis: function() {
  42899. var e = new n.Quaternion;
  42900. return function(t, i) {
  42901. return e.setFromAxisAngle(t, i),
  42902. this.quaternion.multiply(e),
  42903. this
  42904. }
  42905. }(),
  42906. rotateX: function() {
  42907. var e = new n.Vector3(1,0,0);
  42908. return function(t) {
  42909. return this.rotateOnAxis(e, t)
  42910. }
  42911. }(),
  42912. rotateY: function() {
  42913. var e = new n.Vector3(0,1,0);
  42914. return function(t) {
  42915. return this.rotateOnAxis(e, t)
  42916. }
  42917. }(),
  42918. rotateZ: function() {
  42919. var e = new n.Vector3(0,0,1);
  42920. return function(t) {
  42921. return this.rotateOnAxis(e, t)
  42922. }
  42923. }(),
  42924. translateOnAxis: function() {
  42925. var e = new n.Vector3;
  42926. return function(t, i) {
  42927. return e.copy(t).applyQuaternion(this.quaternion),
  42928. this.position.add(e.multiplyScalar(i)),
  42929. this
  42930. }
  42931. }(),
  42932. translateX: function() {
  42933. var e = new n.Vector3(1,0,0);
  42934. return function(t) {
  42935. return this.translateOnAxis(e, t)
  42936. }
  42937. }(),
  42938. translateY: function() {
  42939. var e = new n.Vector3(0,1,0);
  42940. return function(t) {
  42941. return this.translateOnAxis(e, t)
  42942. }
  42943. }(),
  42944. translateZ: function() {
  42945. var e = new n.Vector3(0,0,1);
  42946. return function(t) {
  42947. return this.translateOnAxis(e, t)
  42948. }
  42949. }(),
  42950. localToWorld: function(e) {
  42951. return e.applyMatrix4(this.matrixWorld)
  42952. },
  42953. worldToLocal: function() {
  42954. var e = new n.Matrix4;
  42955. return function(t) {
  42956. return t.applyMatrix4(e.getInverse(this.matrixWorld))
  42957. }
  42958. }(),
  42959. lookAt: function() {
  42960. var e = new n.Matrix4;
  42961. return function(t) {
  42962. e.lookAt(t, this.position, this.up),
  42963. this.quaternion.setFromRotationMatrix(e)
  42964. }
  42965. }(),
  42966. add: function(e) {
  42967. if (arguments.length > 1) {
  42968. for (var t = 0; t < arguments.length; t++)
  42969. this.add(arguments[t]);
  42970. return this
  42971. }
  42972. return e === this ? (console.error("THREE.Object3D.add: object can't be added as a child of itself.", e),
  42973. this) : (e instanceof n.Object3D ? (null !== e.parent && e.parent.remove(e),
  42974. e.parent = this,
  42975. e.dispatchEvent({
  42976. type: "added"
  42977. }),
  42978. this.children.push(e)) : console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.", e),
  42979. this)
  42980. },
  42981. remove: function(e) {
  42982. if (arguments.length > 1)
  42983. for (var t = 0; t < arguments.length; t++)
  42984. this.remove(arguments[t]);
  42985. var i = this.children.indexOf(e);
  42986. i !== -1 && (e.parent = null,
  42987. e.dispatchEvent({
  42988. type: "removed"
  42989. }),
  42990. this.children.splice(i, 1))
  42991. },
  42992. getObjectById: function(e) {
  42993. return this.getObjectByProperty("id", e)
  42994. },
  42995. getObjectByName: function(e) {
  42996. return this.getObjectByProperty("name", e)
  42997. },
  42998. getObjectByProperty: function(e, t) {
  42999. if (this[e] === t)
  43000. return this;
  43001. for (var i = 0, n = this.children.length; i < n; i++) {
  43002. var r = this.children[i]
  43003. , o = r.getObjectByProperty(e, t);
  43004. if (void 0 !== o)
  43005. return o
  43006. }
  43007. },
  43008. getWorldPosition: function(e) {
  43009. var t = e || new n.Vector3;
  43010. return this.updateMatrixWorld(!0),
  43011. t.setFromMatrixPosition(this.matrixWorld)
  43012. },
  43013. getWorldQuaternion: function() {
  43014. var e = new n.Vector3
  43015. , t = new n.Vector3;
  43016. return function(i) {
  43017. var r = i || new n.Quaternion;
  43018. return this.updateMatrixWorld(!0),
  43019. this.matrixWorld.decompose(e, r, t),
  43020. r
  43021. }
  43022. }(),
  43023. getWorldRotation: function() {
  43024. var e = new n.Quaternion;
  43025. return function(t) {
  43026. var i = t || new n.Euler;
  43027. return this.getWorldQuaternion(e),
  43028. i.setFromQuaternion(e, this.rotation.order, !1)
  43029. }
  43030. }(),
  43031. getWorldScale: function() {
  43032. var e = new n.Vector3
  43033. , t = new n.Quaternion;
  43034. return function(i) {
  43035. var r = i || new n.Vector3;
  43036. return this.updateMatrixWorld(!0),
  43037. this.matrixWorld.decompose(e, t, r),
  43038. r
  43039. }
  43040. }(),
  43041. getWorldDirection: function() {
  43042. var e = new n.Quaternion;
  43043. return function(t) {
  43044. var i = t || new n.Vector3;
  43045. return this.getWorldQuaternion(e),
  43046. i.set(0, 0, 1).applyQuaternion(e)
  43047. }
  43048. }(),
  43049. raycast: function() {},
  43050. traverse: function(e) {
  43051. e(this);
  43052. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43053. t[i].traverse(e)
  43054. },
  43055. traverseVisible: function(e) {
  43056. if (this.visible !== !1) {
  43057. e(this);
  43058. for (var t = this.children, i = 0, n = t.length; i < n; i++)
  43059. t[i].traverseVisible(e)
  43060. }
  43061. },
  43062. traverseAncestors: function(e) {
  43063. var t = this.parent;
  43064. null !== t && (e(t),
  43065. t.traverseAncestors(e))
  43066. },
  43067. updateMatrix: function() {
  43068. this.matrix.compose(this.position, this.quaternion, this.scale),
  43069. this.matrixWorldNeedsUpdate = !0
  43070. },
  43071. updateMatrixWorld: function(e) {
  43072. this.matrixAutoUpdate === !0 && this.updateMatrix(),
  43073. this.matrixWorldNeedsUpdate !== !0 && e !== !0 || (null === this.parent ? this.matrixWorld.copy(this.matrix) : this.matrixWorld.multiplyMatrices(this.parent.matrixWorld, this.matrix),
  43074. this.matrixWorldNeedsUpdate = !1,
  43075. e = !0);
  43076. for (var t = 0, i = this.children.length; t < i; t++)
  43077. this.children[t].updateMatrixWorld(e)
  43078. },
  43079. toJSON: function(e) {
  43080. function t(e) {
  43081. var t = [];
  43082. for (var i in e) {
  43083. var n = e[i];
  43084. delete n.metadata,
  43085. t.push(n)
  43086. }
  43087. return t
  43088. }
  43089. var i = void 0 === e
  43090. , n = {};
  43091. i && (e = {
  43092. geometries: {},
  43093. materials: {},
  43094. textures: {},
  43095. images: {}
  43096. },
  43097. n.metadata = {
  43098. version: 4.4,
  43099. type: "Object",
  43100. generator: "Object3D.toJSON"
  43101. });
  43102. var r = {};
  43103. if (r.uuid = this.uuid,
  43104. r.type = this.type,
  43105. "" !== this.name && (r.name = this.name),
  43106. "{}" !== JSON.stringify(this.userData) && (r.userData = this.userData),
  43107. this.castShadow === !0 && (r.castShadow = !0),
  43108. this.receiveShadow === !0 && (r.receiveShadow = !0),
  43109. this.visible === !1 && (r.visible = !1),
  43110. r.matrix = this.matrix.toArray(),
  43111. void 0 !== this.geometry && (void 0 === e.geometries[this.geometry.uuid] && (e.geometries[this.geometry.uuid] = this.geometry.toJSON(e)),
  43112. r.geometry = this.geometry.uuid),
  43113. void 0 !== this.material && (void 0 === e.materials[this.material.uuid] && (e.materials[this.material.uuid] = this.material.toJSON(e)),
  43114. r.material = this.material.uuid),
  43115. this.children.length > 0) {
  43116. r.children = [];
  43117. for (var o = 0; o < this.children.length; o++)
  43118. r.children.push(this.children[o].toJSON(e).object)
  43119. }
  43120. if (i) {
  43121. var a = t(e.geometries)
  43122. , s = t(e.materials)
  43123. , l = t(e.textures)
  43124. , c = t(e.images);
  43125. a.length > 0 && (n.geometries = a),
  43126. s.length > 0 && (n.materials = s),
  43127. l.length > 0 && (n.textures = l),
  43128. c.length > 0 && (n.images = c)
  43129. }
  43130. return n.object = r,
  43131. n
  43132. },
  43133. clone: function(e) {
  43134. return (new this.constructor).copy(this, e)
  43135. },
  43136. copy: function(e, t) {
  43137. if (void 0 === t && (t = !0),
  43138. this.name = e.name,
  43139. this.up.copy(e.up),
  43140. this.position.copy(e.position),
  43141. this.quaternion.copy(e.quaternion),
  43142. this.scale.copy(e.scale),
  43143. this.rotationAutoUpdate = e.rotationAutoUpdate,
  43144. this.matrix.copy(e.matrix),
  43145. this.matrixWorld.copy(e.matrixWorld),
  43146. this.matrixAutoUpdate = e.matrixAutoUpdate,
  43147. this.matrixWorldNeedsUpdate = e.matrixWorldNeedsUpdate,
  43148. this.visible = e.visible,
  43149. this.castShadow = e.castShadow,
  43150. this.receiveShadow = e.receiveShadow,
  43151. this.frustumCulled = e.frustumCulled,
  43152. this.renderOrder = e.renderOrder,
  43153. this.userData = JSON.parse(JSON.stringify(e.userData)),
  43154. t === !0)
  43155. for (var i = 0; i < e.children.length; i++) {
  43156. var n = e.children[i];
  43157. this.add(n.clone())
  43158. }
  43159. return this
  43160. }
  43161. },
  43162. n.EventDispatcher.prototype.apply(n.Object3D.prototype),
  43163. n.Object3DIdCount = 0,
  43164. n.Face3 = function(e, t, i, r, o, a) {
  43165. this.a = e,
  43166. this.b = t,
  43167. this.c = i,
  43168. this.normal = r instanceof n.Vector3 ? r : new n.Vector3,
  43169. this.vertexNormals = Array.isArray(r) ? r : [],
  43170. this.color = o instanceof n.Color ? o : new n.Color,
  43171. this.vertexColors = Array.isArray(o) ? o : [],
  43172. this.materialIndex = void 0 !== a ? a : 0
  43173. }
  43174. ,
  43175. n.Face3.prototype = {
  43176. constructor: n.Face3,
  43177. clone: function() {
  43178. return (new this.constructor).copy(this)
  43179. },
  43180. copy: function(e) {
  43181. this.a = e.a,
  43182. this.b = e.b,
  43183. this.c = e.c,
  43184. this.normal.copy(e.normal),
  43185. this.color.copy(e.color),
  43186. this.materialIndex = e.materialIndex;
  43187. for (var t = 0, i = e.vertexNormals.length; t < i; t++)
  43188. this.vertexNormals[t] = e.vertexNormals[t].clone();
  43189. for (var t = 0, i = e.vertexColors.length; t < i; t++)
  43190. this.vertexColors[t] = e.vertexColors[t].clone();
  43191. return this
  43192. }
  43193. },
  43194. n.BufferAttribute = function(e, t) {
  43195. this.uuid = n.Math.generateUUID(),
  43196. this.array = e,
  43197. this.itemSize = t,
  43198. this.dynamic = !1,
  43199. this.updateRange = {
  43200. offset: 0,
  43201. count: -1
  43202. },
  43203. this.version = 0
  43204. }
  43205. ,
  43206. n.BufferAttribute.prototype = {
  43207. constructor: n.BufferAttribute,
  43208. get count() {
  43209. return this.array.length / this.itemSize
  43210. },
  43211. set needsUpdate(e) {
  43212. e === !0 && this.version++
  43213. },
  43214. setDynamic: function(e) {
  43215. return this.dynamic = e,
  43216. this
  43217. },
  43218. copy: function(e) {
  43219. return this.array = new e.array.constructor(e.array),
  43220. this.itemSize = e.itemSize,
  43221. this.dynamic = e.dynamic,
  43222. this
  43223. },
  43224. copyAt: function(e, t, i) {
  43225. e *= this.itemSize,
  43226. i *= t.itemSize;
  43227. for (var n = 0, r = this.itemSize; n < r; n++)
  43228. this.array[e + n] = t.array[i + n];
  43229. return this
  43230. },
  43231. copyArray: function(e) {
  43232. return this.array.set(e),
  43233. this
  43234. },
  43235. copyColorsArray: function(e) {
  43236. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43237. var a = e[r];
  43238. void 0 === a && (console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined", r),
  43239. a = new n.Color),
  43240. t[i++] = a.r,
  43241. t[i++] = a.g,
  43242. t[i++] = a.b
  43243. }
  43244. return this
  43245. },
  43246. copyIndicesArray: function(e) {
  43247. for (var t = this.array, i = 0, n = 0, r = e.length; n < r; n++) {
  43248. var o = e[n];
  43249. t[i++] = o.a,
  43250. t[i++] = o.b,
  43251. t[i++] = o.c
  43252. }
  43253. return this
  43254. },
  43255. copyVector2sArray: function(e) {
  43256. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43257. var a = e[r];
  43258. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined", r),
  43259. a = new n.Vector2),
  43260. t[i++] = a.x,
  43261. t[i++] = a.y
  43262. }
  43263. return this
  43264. },
  43265. copyVector3sArray: function(e) {
  43266. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43267. var a = e[r];
  43268. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined", r),
  43269. a = new n.Vector3),
  43270. t[i++] = a.x,
  43271. t[i++] = a.y,
  43272. t[i++] = a.z
  43273. }
  43274. return this
  43275. },
  43276. copyVector4sArray: function(e) {
  43277. for (var t = this.array, i = 0, r = 0, o = e.length; r < o; r++) {
  43278. var a = e[r];
  43279. void 0 === a && (console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined", r),
  43280. a = new n.Vector4),
  43281. t[i++] = a.x,
  43282. t[i++] = a.y,
  43283. t[i++] = a.z,
  43284. t[i++] = a.w
  43285. }
  43286. return this
  43287. },
  43288. set: function(e, t) {
  43289. return void 0 === t && (t = 0),
  43290. this.array.set(e, t),
  43291. this
  43292. },
  43293. getX: function(e) {
  43294. return this.array[e * this.itemSize]
  43295. },
  43296. setX: function(e, t) {
  43297. return this.array[e * this.itemSize] = t,
  43298. this
  43299. },
  43300. getY: function(e) {
  43301. return this.array[e * this.itemSize + 1]
  43302. },
  43303. setY: function(e, t) {
  43304. return this.array[e * this.itemSize + 1] = t,
  43305. this
  43306. },
  43307. getZ: function(e) {
  43308. return this.array[e * this.itemSize + 2]
  43309. },
  43310. setZ: function(e, t) {
  43311. return this.array[e * this.itemSize + 2] = t,
  43312. this
  43313. },
  43314. getW: function(e) {
  43315. return this.array[e * this.itemSize + 3]
  43316. },
  43317. setW: function(e, t) {
  43318. return this.array[e * this.itemSize + 3] = t,
  43319. this
  43320. },
  43321. setXY: function(e, t, i) {
  43322. return e *= this.itemSize,
  43323. this.array[e + 0] = t,
  43324. this.array[e + 1] = i,
  43325. this
  43326. },
  43327. setXYZ: function(e, t, i, n) {
  43328. return e *= this.itemSize,
  43329. this.array[e + 0] = t,
  43330. this.array[e + 1] = i,
  43331. this.array[e + 2] = n,
  43332. this
  43333. },
  43334. setXYZW: function(e, t, i, n, r) {
  43335. return e *= this.itemSize,
  43336. this.array[e + 0] = t,
  43337. this.array[e + 1] = i,
  43338. this.array[e + 2] = n,
  43339. this.array[e + 3] = r,
  43340. this
  43341. },
  43342. clone: function() {
  43343. return (new this.constructor).copy(this)
  43344. }
  43345. },
  43346. n.Int8Attribute = function(e, t) {
  43347. return new n.BufferAttribute(new Int8Array(e),t)
  43348. }
  43349. ,
  43350. n.Uint8Attribute = function(e, t) {
  43351. return new n.BufferAttribute(new Uint8Array(e),t)
  43352. }
  43353. ,
  43354. n.Uint8ClampedAttribute = function(e, t) {
  43355. return new n.BufferAttribute(new Uint8ClampedArray(e),t)
  43356. }
  43357. ,
  43358. n.Int16Attribute = function(e, t) {
  43359. return new n.BufferAttribute(new Int16Array(e),t)
  43360. }
  43361. ,
  43362. n.Uint16Attribute = function(e, t) {
  43363. return new n.BufferAttribute(new Uint16Array(e),t)
  43364. }
  43365. ;
  43366. n.Int32Attribute = function(e, t) {
  43367. return new n.BufferAttribute(new Int32Array(e),t)
  43368. }
  43369. ;
  43370. n.Uint32Attribute = function(e, t) {
  43371. return new n.BufferAttribute(new Uint32Array(e),t)
  43372. }
  43373. ,
  43374. n.Float32Attribute = function(e, t) {
  43375. return new n.BufferAttribute(new Float32Array(e),t)
  43376. }
  43377. ,
  43378. n.Float64Attribute = function(e, t) {
  43379. return new n.BufferAttribute(new Float64Array(e),t)
  43380. }
  43381. ,
  43382. n.DynamicBufferAttribute = function(e, t) {
  43383. return console.warn("THREE.DynamicBufferAttribute has been removed. Use new THREE.BufferAttribute().setDynamic( true ) instead."),
  43384. new n.BufferAttribute(e,t).setDynamic(!0)
  43385. }
  43386. ,
  43387. n.InstancedBufferAttribute = function(e, t, i) {
  43388. n.BufferAttribute.call(this, e, t),
  43389. this.meshPerAttribute = i || 1
  43390. }
  43391. ,
  43392. n.InstancedBufferAttribute.prototype = Object.create(n.BufferAttribute.prototype),
  43393. n.InstancedBufferAttribute.prototype.constructor = n.InstancedBufferAttribute,
  43394. n.InstancedBufferAttribute.prototype.copy = function(e) {
  43395. return n.BufferAttribute.prototype.copy.call(this, e),
  43396. this.meshPerAttribute = e.meshPerAttribute,
  43397. this
  43398. }
  43399. ,
  43400. n.InterleavedBuffer = function(e, t) {
  43401. this.uuid = n.Math.generateUUID(),
  43402. this.array = e,
  43403. this.stride = t,
  43404. this.dynamic = !1,
  43405. this.updateRange = {
  43406. offset: 0,
  43407. count: -1
  43408. },
  43409. this.version = 0
  43410. }
  43411. ,
  43412. n.InterleavedBuffer.prototype = {
  43413. constructor: n.InterleavedBuffer,
  43414. get length() {
  43415. return this.array.length
  43416. },
  43417. get count() {
  43418. return this.array.length / this.stride
  43419. },
  43420. set needsUpdate(e) {
  43421. e === !0 && this.version++
  43422. },
  43423. setDynamic: function(e) {
  43424. return this.dynamic = e,
  43425. this
  43426. },
  43427. copy: function(e) {
  43428. return this.array = new e.array.constructor(e.array),
  43429. this.stride = e.stride,
  43430. this.dynamic = e.dynamic,
  43431. this
  43432. },
  43433. copyAt: function(e, t, i) {
  43434. e *= this.stride,
  43435. i *= t.stride;
  43436. for (var n = 0, r = this.stride; n < r; n++)
  43437. this.array[e + n] = t.array[i + n];
  43438. return this
  43439. },
  43440. set: function(e, t) {
  43441. return void 0 === t && (t = 0),
  43442. this.array.set(e, t),
  43443. this
  43444. },
  43445. clone: function() {
  43446. return (new this.constructor).copy(this)
  43447. }
  43448. },
  43449. n.InstancedInterleavedBuffer = function(e, t, i) {
  43450. n.InterleavedBuffer.call(this, e, t),
  43451. this.meshPerAttribute = i || 1
  43452. }
  43453. ,
  43454. n.InstancedInterleavedBuffer.prototype = Object.create(n.InterleavedBuffer.prototype),
  43455. n.InstancedInterleavedBuffer.prototype.constructor = n.InstancedInterleavedBuffer,
  43456. n.InstancedInterleavedBuffer.prototype.copy = function(e) {
  43457. return n.InterleavedBuffer.prototype.copy.call(this, e),
  43458. this.meshPerAttribute = e.meshPerAttribute,
  43459. this
  43460. }
  43461. ,
  43462. n.InterleavedBufferAttribute = function(e, t, i) {
  43463. this.uuid = n.Math.generateUUID(),
  43464. this.data = e,
  43465. this.itemSize = t,
  43466. this.offset = i
  43467. }
  43468. ,
  43469. n.InterleavedBufferAttribute.prototype = {
  43470. constructor: n.InterleavedBufferAttribute,
  43471. get length() {
  43472. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  43473. this.array.length
  43474. },
  43475. get count() {
  43476. return this.data.count
  43477. },
  43478. setX: function(e, t) {
  43479. return this.data.array[e * this.data.stride + this.offset] = t,
  43480. this
  43481. },
  43482. setY: function(e, t) {
  43483. return this.data.array[e * this.data.stride + this.offset + 1] = t,
  43484. this
  43485. },
  43486. setZ: function(e, t) {
  43487. return this.data.array[e * this.data.stride + this.offset + 2] = t,
  43488. this
  43489. },
  43490. setW: function(e, t) {
  43491. return this.data.array[e * this.data.stride + this.offset + 3] = t,
  43492. this
  43493. },
  43494. getX: function(e) {
  43495. return this.data.array[e * this.data.stride + this.offset]
  43496. },
  43497. getY: function(e) {
  43498. return this.data.array[e * this.data.stride + this.offset + 1]
  43499. },
  43500. getZ: function(e) {
  43501. return this.data.array[e * this.data.stride + this.offset + 2]
  43502. },
  43503. getW: function(e) {
  43504. return this.data.array[e * this.data.stride + this.offset + 3]
  43505. },
  43506. setXY: function(e, t, i) {
  43507. return e = e * this.data.stride + this.offset,
  43508. this.data.array[e + 0] = t,
  43509. this.data.array[e + 1] = i,
  43510. this
  43511. },
  43512. setXYZ: function(e, t, i, n) {
  43513. return e = e * this.data.stride + this.offset,
  43514. this.data.array[e + 0] = t,
  43515. this.data.array[e + 1] = i,
  43516. this.data.array[e + 2] = n,
  43517. this
  43518. },
  43519. setXYZW: function(e, t, i, n, r) {
  43520. return e = e * this.data.stride + this.offset,
  43521. this.data.array[e + 0] = t,
  43522. this.data.array[e + 1] = i,
  43523. this.data.array[e + 2] = n,
  43524. this.data.array[e + 3] = r,
  43525. this
  43526. }
  43527. },
  43528. n.Geometry = function() {
  43529. Object.defineProperty(this, "id", {
  43530. value: n.GeometryIdCount++
  43531. }),
  43532. this.uuid = n.Math.generateUUID(),
  43533. this.name = "",
  43534. this.type = "Geometry",
  43535. this.vertices = [],
  43536. this.colors = [],
  43537. this.faces = [],
  43538. this.faceVertexUvs = [[]],
  43539. this.morphTargets = [],
  43540. this.morphNormals = [],
  43541. this.skinWeights = [],
  43542. this.skinIndices = [],
  43543. this.lineDistances = [],
  43544. this.boundingBox = null,
  43545. this.boundingSphere = null,
  43546. this.verticesNeedUpdate = !1,
  43547. this.elementsNeedUpdate = !1,
  43548. this.uvsNeedUpdate = !1,
  43549. this.normalsNeedUpdate = !1,
  43550. this.colorsNeedUpdate = !1,
  43551. this.lineDistancesNeedUpdate = !1,
  43552. this.groupsNeedUpdate = !1
  43553. }
  43554. ,
  43555. n.Geometry.prototype = {
  43556. constructor: n.Geometry,
  43557. applyMatrix: function(e) {
  43558. for (var t = (new n.Matrix3).getNormalMatrix(e), i = 0, r = this.vertices.length; i < r; i++) {
  43559. var o = this.vertices[i];
  43560. o.applyMatrix4(e)
  43561. }
  43562. for (var i = 0, r = this.faces.length; i < r; i++) {
  43563. var a = this.faces[i];
  43564. a.normal.applyMatrix3(t).normalize();
  43565. for (var s = 0, l = a.vertexNormals.length; s < l; s++)
  43566. a.vertexNormals[s].applyMatrix3(t).normalize()
  43567. }
  43568. return null !== this.boundingBox && this.computeBoundingBox(),
  43569. null !== this.boundingSphere && this.computeBoundingSphere(),
  43570. this.verticesNeedUpdate = !0,
  43571. this.normalsNeedUpdate = !0,
  43572. this
  43573. },
  43574. rotateX: function() {
  43575. var e;
  43576. return function(t) {
  43577. return void 0 === e && (e = new n.Matrix4),
  43578. e.makeRotationX(t),
  43579. this.applyMatrix(e),
  43580. this
  43581. }
  43582. }(),
  43583. rotateY: function() {
  43584. var e;
  43585. return function(t) {
  43586. return void 0 === e && (e = new n.Matrix4),
  43587. e.makeRotationY(t),
  43588. this.applyMatrix(e),
  43589. this
  43590. }
  43591. }(),
  43592. rotateZ: function() {
  43593. var e;
  43594. return function(t) {
  43595. return void 0 === e && (e = new n.Matrix4),
  43596. e.makeRotationZ(t),
  43597. this.applyMatrix(e),
  43598. this
  43599. }
  43600. }(),
  43601. translate: function() {
  43602. var e;
  43603. return function(t, i, r) {
  43604. return void 0 === e && (e = new n.Matrix4),
  43605. e.makeTranslation(t, i, r),
  43606. this.applyMatrix(e),
  43607. this
  43608. }
  43609. }(),
  43610. scale: function() {
  43611. var e;
  43612. return function(t, i, r) {
  43613. return void 0 === e && (e = new n.Matrix4),
  43614. e.makeScale(t, i, r),
  43615. this.applyMatrix(e),
  43616. this
  43617. }
  43618. }(),
  43619. lookAt: function() {
  43620. var e;
  43621. return function(t) {
  43622. void 0 === e && (e = new n.Object3D),
  43623. e.lookAt(t),
  43624. e.updateMatrix(),
  43625. this.applyMatrix(e.matrix)
  43626. }
  43627. }(),
  43628. fromBufferGeometry: function(e) {
  43629. function t(e, t, r, o) {
  43630. var a = void 0 !== s ? [u[e].clone(), u[t].clone(), u[r].clone()] : []
  43631. , f = void 0 !== l ? [i.colors[e].clone(), i.colors[t].clone(), i.colors[r].clone()] : []
  43632. , g = new n.Face3(e,t,r,a,f,o);
  43633. i.faces.push(g),
  43634. void 0 !== c && i.faceVertexUvs[0].push([d[e].clone(), d[t].clone(), d[r].clone()]),
  43635. void 0 !== h && i.faceVertexUvs[1].push([p[e].clone(), p[t].clone(), p[r].clone()])
  43636. }
  43637. var i = this
  43638. , r = null !== e.index ? e.index.array : void 0
  43639. , o = e.attributes
  43640. , a = o.position.array
  43641. , s = void 0 !== o.normal ? o.normal.array : void 0
  43642. , l = void 0 !== o.color ? o.color.array : void 0
  43643. , c = void 0 !== o.uv ? o.uv.array : void 0
  43644. , h = void 0 !== o.uv2 ? o.uv2.array : void 0;
  43645. void 0 !== h && (this.faceVertexUvs[1] = []);
  43646. for (var u = [], d = [], p = [], f = 0, g = 0; f < a.length; f += 3,
  43647. g += 2)
  43648. i.vertices.push(new n.Vector3(a[f],a[f + 1],a[f + 2])),
  43649. void 0 !== s && u.push(new n.Vector3(s[f],s[f + 1],s[f + 2])),
  43650. void 0 !== l && i.colors.push(new n.Color(l[f],l[f + 1],l[f + 2])),
  43651. void 0 !== c && d.push(new n.Vector2(c[g],c[g + 1])),
  43652. void 0 !== h && p.push(new n.Vector2(h[g],h[g + 1]));
  43653. if (void 0 !== r) {
  43654. var m = e.groups;
  43655. if (m.length > 0)
  43656. for (var f = 0; f < m.length; f++)
  43657. for (var v = m[f], A = v.start, y = v.count, g = A, C = A + y; g < C; g += 3)
  43658. t(r[g], r[g + 1], r[g + 2], v.materialIndex);
  43659. else
  43660. for (var f = 0; f < r.length; f += 3)
  43661. t(r[f], r[f + 1], r[f + 2])
  43662. } else
  43663. for (var f = 0; f < a.length / 3; f += 3)
  43664. t(f, f + 1, f + 2);
  43665. return this.computeFaceNormals(),
  43666. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  43667. null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  43668. this
  43669. },
  43670. center: function() {
  43671. this.computeBoundingBox();
  43672. var e = this.boundingBox.center().negate();
  43673. return this.translate(e.x, e.y, e.z),
  43674. e
  43675. },
  43676. normalize: function() {
  43677. this.computeBoundingSphere();
  43678. var e = this.boundingSphere.center
  43679. , t = this.boundingSphere.radius
  43680. , i = 0 === t ? 1 : 1 / t
  43681. , r = new n.Matrix4;
  43682. return r.set(i, 0, 0, -i * e.x, 0, i, 0, -i * e.y, 0, 0, i, -i * e.z, 0, 0, 0, 1),
  43683. this.applyMatrix(r),
  43684. this
  43685. },
  43686. computeFaceNormals: function() {
  43687. for (var e = new n.Vector3, t = new n.Vector3, i = 0, r = this.faces.length; i < r; i++) {
  43688. var o = this.faces[i]
  43689. , a = this.vertices[o.a]
  43690. , s = this.vertices[o.b]
  43691. , l = this.vertices[o.c];
  43692. e.subVectors(l, s),
  43693. t.subVectors(a, s),
  43694. e.cross(t),
  43695. e.normalize(),
  43696. o.normal.copy(e)
  43697. }
  43698. },
  43699. computeVertexNormals: function(e) {
  43700. void 0 === e && (e = !0);
  43701. var t, i, r, o, a, s;
  43702. for (s = new Array(this.vertices.length),
  43703. t = 0,
  43704. i = this.vertices.length; t < i; t++)
  43705. s[t] = new n.Vector3;
  43706. if (e) {
  43707. var l, c, h, u = new n.Vector3, d = new n.Vector3;
  43708. for (r = 0,
  43709. o = this.faces.length; r < o; r++)
  43710. a = this.faces[r],
  43711. l = this.vertices[a.a],
  43712. c = this.vertices[a.b],
  43713. h = this.vertices[a.c],
  43714. u.subVectors(h, c),
  43715. d.subVectors(l, c),
  43716. u.cross(d),
  43717. s[a.a].add(u),
  43718. s[a.b].add(u),
  43719. s[a.c].add(u)
  43720. } else
  43721. for (r = 0,
  43722. o = this.faces.length; r < o; r++)
  43723. a = this.faces[r],
  43724. s[a.a].add(a.normal),
  43725. s[a.b].add(a.normal),
  43726. s[a.c].add(a.normal);
  43727. for (t = 0,
  43728. i = this.vertices.length; t < i; t++)
  43729. s[t].normalize();
  43730. for (r = 0,
  43731. o = this.faces.length; r < o; r++) {
  43732. a = this.faces[r];
  43733. var p = a.vertexNormals;
  43734. 3 === p.length ? (p[0].copy(s[a.a]),
  43735. p[1].copy(s[a.b]),
  43736. p[2].copy(s[a.c])) : (p[0] = s[a.a].clone(),
  43737. p[1] = s[a.b].clone(),
  43738. p[2] = s[a.c].clone())
  43739. }
  43740. this.faces.length > 0 && (this.normalsNeedUpdate = !0)
  43741. },
  43742. computeMorphNormals: function() {
  43743. var e, t, i, r, o;
  43744. for (i = 0,
  43745. r = this.faces.length; i < r; i++)
  43746. for (o = this.faces[i],
  43747. o.__originalFaceNormal ? o.__originalFaceNormal.copy(o.normal) : o.__originalFaceNormal = o.normal.clone(),
  43748. o.__originalVertexNormals || (o.__originalVertexNormals = []),
  43749. e = 0,
  43750. t = o.vertexNormals.length; e < t; e++)
  43751. o.__originalVertexNormals[e] ? o.__originalVertexNormals[e].copy(o.vertexNormals[e]) : o.__originalVertexNormals[e] = o.vertexNormals[e].clone();
  43752. var a = new n.Geometry;
  43753. for (a.faces = this.faces,
  43754. e = 0,
  43755. t = this.morphTargets.length; e < t; e++) {
  43756. if (!this.morphNormals[e]) {
  43757. this.morphNormals[e] = {},
  43758. this.morphNormals[e].faceNormals = [],
  43759. this.morphNormals[e].vertexNormals = [];
  43760. var s, l, c = this.morphNormals[e].faceNormals, h = this.morphNormals[e].vertexNormals;
  43761. for (i = 0,
  43762. r = this.faces.length; i < r; i++)
  43763. s = new n.Vector3,
  43764. l = {
  43765. a: new n.Vector3,
  43766. b: new n.Vector3,
  43767. c: new n.Vector3
  43768. },
  43769. c.push(s),
  43770. h.push(l)
  43771. }
  43772. var u = this.morphNormals[e];
  43773. a.vertices = this.morphTargets[e].vertices,
  43774. a.computeFaceNormals(),
  43775. a.computeVertexNormals();
  43776. var s, l;
  43777. for (i = 0,
  43778. r = this.faces.length; i < r; i++)
  43779. o = this.faces[i],
  43780. s = u.faceNormals[i],
  43781. l = u.vertexNormals[i],
  43782. s.copy(o.normal),
  43783. l.a.copy(o.vertexNormals[0]),
  43784. l.b.copy(o.vertexNormals[1]),
  43785. l.c.copy(o.vertexNormals[2])
  43786. }
  43787. for (i = 0,
  43788. r = this.faces.length; i < r; i++)
  43789. o = this.faces[i],
  43790. o.normal = o.__originalFaceNormal,
  43791. o.vertexNormals = o.__originalVertexNormals
  43792. },
  43793. computeTangents: function() {
  43794. console.warn("THREE.Geometry: .computeTangents() has been removed.")
  43795. },
  43796. computeLineDistances: function() {
  43797. for (var e = 0, t = this.vertices, i = 0, n = t.length; i < n; i++)
  43798. i > 0 && (e += t[i].distanceTo(t[i - 1])),
  43799. this.lineDistances[i] = e
  43800. },
  43801. computeBoundingBox: function() {
  43802. null === this.boundingBox && (this.boundingBox = new n.Box3),
  43803. this.boundingBox.setFromPoints(this.vertices)
  43804. },
  43805. computeBoundingSphere: function() {
  43806. null === this.boundingSphere && (this.boundingSphere = new n.Sphere),
  43807. this.boundingSphere.setFromPoints(this.vertices)
  43808. },
  43809. merge: function(e, t, i) {
  43810. if (e instanceof n.Geometry == !1)
  43811. return void console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", e);
  43812. var r, o = this.vertices.length, a = this.vertices, s = e.vertices, l = this.faces, c = e.faces, h = this.faceVertexUvs[0], u = e.faceVertexUvs[0];
  43813. void 0 === i && (i = 0),
  43814. void 0 !== t && (r = (new n.Matrix3).getNormalMatrix(t));
  43815. for (var d = 0, p = s.length; d < p; d++) {
  43816. var f = s[d]
  43817. , g = f.clone();
  43818. void 0 !== t && g.applyMatrix4(t),
  43819. a.push(g)
  43820. }
  43821. for (d = 0,
  43822. p = c.length; d < p; d++) {
  43823. var m, v, A, y = c[d], C = y.vertexNormals, I = y.vertexColors;
  43824. m = new n.Face3(y.a + o,y.b + o,y.c + o),
  43825. m.normal.copy(y.normal),
  43826. void 0 !== r && m.normal.applyMatrix3(r).normalize();
  43827. for (var E = 0, b = C.length; E < b; E++)
  43828. v = C[E].clone(),
  43829. void 0 !== r && v.applyMatrix3(r).normalize(),
  43830. m.vertexNormals.push(v);
  43831. m.color.copy(y.color);
  43832. for (var E = 0, b = I.length; E < b; E++)
  43833. A = I[E],
  43834. m.vertexColors.push(A.clone());
  43835. m.materialIndex = y.materialIndex + i,
  43836. l.push(m)
  43837. }
  43838. for (d = 0,
  43839. p = u.length; d < p; d++) {
  43840. var w = u[d]
  43841. , _ = [];
  43842. if (void 0 !== w) {
  43843. for (var E = 0, b = w.length; E < b; E++)
  43844. _.push(w[E].clone());
  43845. h.push(_)
  43846. }
  43847. }
  43848. },
  43849. mergeMesh: function(e) {
  43850. return e instanceof n.Mesh == !1 ? void console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", e) : (e.matrixAutoUpdate && e.updateMatrix(),
  43851. void this.merge(e.geometry, e.matrix))
  43852. },
  43853. mergeVertices: function() {
  43854. var e, t, i, n, r, o, a, s, l = {}, c = [], h = [], u = 4, d = Math.pow(10, u);
  43855. for (i = 0,
  43856. n = this.vertices.length; i < n; i++)
  43857. e = this.vertices[i],
  43858. t = Math.round(e.x * d) + "_" + Math.round(e.y * d) + "_" + Math.round(e.z * d),
  43859. void 0 === l[t] ? (l[t] = i,
  43860. c.push(this.vertices[i]),
  43861. h[i] = c.length - 1) : h[i] = h[l[t]];
  43862. var p = [];
  43863. for (i = 0,
  43864. n = this.faces.length; i < n; i++) {
  43865. r = this.faces[i],
  43866. r.a = h[r.a],
  43867. r.b = h[r.b],
  43868. r.c = h[r.c],
  43869. o = [r.a, r.b, r.c];
  43870. for (var f = -1, g = 0; g < 3; g++)
  43871. if (o[g] === o[(g + 1) % 3]) {
  43872. f = g,
  43873. p.push(i);
  43874. break
  43875. }
  43876. }
  43877. for (i = p.length - 1; i >= 0; i--) {
  43878. var m = p[i];
  43879. for (this.faces.splice(m, 1),
  43880. a = 0,
  43881. s = this.faceVertexUvs.length; a < s; a++)
  43882. this.faceVertexUvs[a].splice(m, 1)
  43883. }
  43884. var v = this.vertices.length - c.length;
  43885. return this.vertices = c,
  43886. v
  43887. },
  43888. sortFacesByMaterialIndex: function() {
  43889. function e(e, t) {
  43890. return e.materialIndex - t.materialIndex
  43891. }
  43892. for (var t = this.faces, i = t.length, n = 0; n < i; n++)
  43893. t[n]._id = n;
  43894. t.sort(e);
  43895. var r, o, a = this.faceVertexUvs[0], s = this.faceVertexUvs[1];
  43896. a && a.length === i && (r = []),
  43897. s && s.length === i && (o = []);
  43898. for (var n = 0; n < i; n++) {
  43899. var l = t[n]._id;
  43900. r && r.push(a[l]),
  43901. o && o.push(s[l])
  43902. }
  43903. r && (this.faceVertexUvs[0] = r),
  43904. o && (this.faceVertexUvs[1] = o)
  43905. },
  43906. toJSON: function() {
  43907. function e(e, t, i) {
  43908. return i ? e | 1 << t : e & ~(1 << t)
  43909. }
  43910. function t(e) {
  43911. var t = e.x.toString() + e.y.toString() + e.z.toString();
  43912. return void 0 !== d[t] ? d[t] : (d[t] = u.length / 3,
  43913. u.push(e.x, e.y, e.z),
  43914. d[t])
  43915. }
  43916. function i(e) {
  43917. var t = e.r.toString() + e.g.toString() + e.b.toString();
  43918. return void 0 !== f[t] ? f[t] : (f[t] = p.length,
  43919. p.push(e.getHex()),
  43920. f[t])
  43921. }
  43922. function n(e) {
  43923. var t = e.x.toString() + e.y.toString();
  43924. return void 0 !== m[t] ? m[t] : (m[t] = g.length / 2,
  43925. g.push(e.x, e.y),
  43926. m[t])
  43927. }
  43928. var r = {
  43929. metadata: {
  43930. version: 4.4,
  43931. type: "Geometry",
  43932. generator: "Geometry.toJSON"
  43933. }
  43934. };
  43935. if (r.uuid = this.uuid,
  43936. r.type = this.type,
  43937. "" !== this.name && (r.name = this.name),
  43938. void 0 !== this.parameters) {
  43939. var o = this.parameters;
  43940. for (var a in o)
  43941. void 0 !== o[a] && (r[a] = o[a]);
  43942. return r
  43943. }
  43944. for (var s = [], l = 0; l < this.vertices.length; l++) {
  43945. var c = this.vertices[l];
  43946. s.push(c.x, c.y, c.z)
  43947. }
  43948. for (var h = [], u = [], d = {}, p = [], f = {}, g = [], m = {}, l = 0; l < this.faces.length; l++) {
  43949. var v = this.faces[l]
  43950. , A = !0
  43951. , y = !1
  43952. , C = void 0 !== this.faceVertexUvs[0][l]
  43953. , I = v.normal.length() > 0
  43954. , E = v.vertexNormals.length > 0
  43955. , b = 1 !== v.color.r || 1 !== v.color.g || 1 !== v.color.b
  43956. , w = v.vertexColors.length > 0
  43957. , _ = 0;
  43958. if (_ = e(_, 0, 0),
  43959. _ = e(_, 1, A),
  43960. _ = e(_, 2, y),
  43961. _ = e(_, 3, C),
  43962. _ = e(_, 4, I),
  43963. _ = e(_, 5, E),
  43964. _ = e(_, 6, b),
  43965. _ = e(_, 7, w),
  43966. h.push(_),
  43967. h.push(v.a, v.b, v.c),
  43968. h.push(v.materialIndex),
  43969. C) {
  43970. var T = this.faceVertexUvs[0][l];
  43971. h.push(n(T[0]), n(T[1]), n(T[2]))
  43972. }
  43973. if (I && h.push(t(v.normal)),
  43974. E) {
  43975. var x = v.vertexNormals;
  43976. h.push(t(x[0]), t(x[1]), t(x[2]))
  43977. }
  43978. if (b && h.push(i(v.color)),
  43979. w) {
  43980. var S = v.vertexColors;
  43981. h.push(i(S[0]), i(S[1]), i(S[2]))
  43982. }
  43983. }
  43984. return r.data = {},
  43985. r.data.vertices = s,
  43986. r.data.normals = u,
  43987. p.length > 0 && (r.data.colors = p),
  43988. g.length > 0 && (r.data.uvs = [g]),
  43989. r.data.faces = h,
  43990. r
  43991. },
  43992. clone: function() {
  43993. return (new n.Geometry).copy(this)
  43994. },
  43995. copy: function(e) {
  43996. this.vertices = [],
  43997. this.faces = [],
  43998. this.faceVertexUvs = [[]];
  43999. for (var t = e.vertices, i = 0, n = t.length; i < n; i++)
  44000. this.vertices.push(t[i].clone());
  44001. for (var r = e.faces, i = 0, n = r.length; i < n; i++)
  44002. this.faces.push(r[i].clone());
  44003. for (var i = 0, n = e.faceVertexUvs.length; i < n; i++) {
  44004. var o = e.faceVertexUvs[i];
  44005. void 0 === this.faceVertexUvs[i] && (this.faceVertexUvs[i] = []);
  44006. for (var a = 0, s = o.length; a < s; a++) {
  44007. for (var l = o[a], c = [], h = 0, u = l.length; h < u; h++) {
  44008. var d = l[h];
  44009. c.push(d.clone())
  44010. }
  44011. this.faceVertexUvs[i].push(c)
  44012. }
  44013. }
  44014. return this
  44015. },
  44016. dispose: function() {
  44017. this.dispatchEvent({
  44018. type: "dispose"
  44019. })
  44020. }
  44021. },
  44022. n.EventDispatcher.prototype.apply(n.Geometry.prototype),
  44023. n.GeometryIdCount = 0,
  44024. n.DirectGeometry = function() {
  44025. Object.defineProperty(this, "id", {
  44026. value: n.GeometryIdCount++
  44027. }),
  44028. this.uuid = n.Math.generateUUID(),
  44029. this.name = "",
  44030. this.type = "DirectGeometry",
  44031. this.indices = [],
  44032. this.vertices = [],
  44033. this.normals = [],
  44034. this.colors = [],
  44035. this.uvs = [],
  44036. this.uvs2 = [],
  44037. this.groups = [],
  44038. this.morphTargets = {},
  44039. this.skinWeights = [],
  44040. this.skinIndices = [],
  44041. this.boundingBox = null,
  44042. this.boundingSphere = null,
  44043. this.verticesNeedUpdate = !1,
  44044. this.normalsNeedUpdate = !1,
  44045. this.colorsNeedUpdate = !1,
  44046. this.uvsNeedUpdate = !1,
  44047. this.groupsNeedUpdate = !1
  44048. }
  44049. ,
  44050. n.DirectGeometry.prototype = {
  44051. constructor: n.DirectGeometry,
  44052. computeBoundingBox: n.Geometry.prototype.computeBoundingBox,
  44053. computeBoundingSphere: n.Geometry.prototype.computeBoundingSphere,
  44054. computeFaceNormals: function() {
  44055. console.warn("THREE.DirectGeometry: computeFaceNormals() is not a method of this type of geometry.")
  44056. },
  44057. computeVertexNormals: function() {
  44058. console.warn("THREE.DirectGeometry: computeVertexNormals() is not a method of this type of geometry.")
  44059. },
  44060. computeGroups: function(e) {
  44061. for (var t, i, n = [], r = e.faces, o = 0; o < r.length; o++) {
  44062. var a = r[o];
  44063. a.materialIndex !== i && (i = a.materialIndex,
  44064. void 0 !== t && (t.count = 3 * o - t.start,
  44065. n.push(t)),
  44066. t = {
  44067. start: 3 * o,
  44068. materialIndex: i
  44069. })
  44070. }
  44071. void 0 !== t && (t.count = 3 * o - t.start,
  44072. n.push(t)),
  44073. this.groups = n
  44074. },
  44075. fromGeometry: function(e) {
  44076. var t, i = e.faces, r = e.vertices, o = e.faceVertexUvs, a = o[0] && o[0].length > 0, s = o[1] && o[1].length > 0, l = e.morphTargets, c = l.length;
  44077. if (c > 0) {
  44078. t = [];
  44079. for (var h = 0; h < c; h++)
  44080. t[h] = [];
  44081. this.morphTargets.position = t
  44082. }
  44083. var u, d = e.morphNormals, p = d.length;
  44084. if (p > 0) {
  44085. u = [];
  44086. for (var h = 0; h < p; h++)
  44087. u[h] = [];
  44088. this.morphTargets.normal = u
  44089. }
  44090. for (var f = e.skinIndices, g = e.skinWeights, m = f.length === r.length, v = g.length === r.length, h = 0; h < i.length; h++) {
  44091. var A = i[h];
  44092. this.vertices.push(r[A.a], r[A.b], r[A.c]);
  44093. var y = A.vertexNormals;
  44094. if (3 === y.length)
  44095. this.normals.push(y[0], y[1], y[2]);
  44096. else {
  44097. var C = A.normal;
  44098. this.normals.push(C, C, C)
  44099. }
  44100. var I = A.vertexColors;
  44101. if (3 === I.length)
  44102. this.colors.push(I[0], I[1], I[2]);
  44103. else {
  44104. var E = A.color;
  44105. this.colors.push(E, E, E)
  44106. }
  44107. if (a === !0) {
  44108. var b = o[0][h];
  44109. void 0 !== b ? this.uvs.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", h),
  44110. this.uvs.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44111. }
  44112. if (s === !0) {
  44113. var b = o[1][h];
  44114. void 0 !== b ? this.uvs2.push(b[0], b[1], b[2]) : (console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", h),
  44115. this.uvs2.push(new n.Vector2, new n.Vector2, new n.Vector2))
  44116. }
  44117. for (var w = 0; w < c; w++) {
  44118. var _ = l[w].vertices;
  44119. t[w].push(_[A.a], _[A.b], _[A.c])
  44120. }
  44121. for (var w = 0; w < p; w++) {
  44122. var T = d[w].vertexNormals[h];
  44123. u[w].push(T.a, T.b, T.c)
  44124. }
  44125. m && this.skinIndices.push(f[A.a], f[A.b], f[A.c]),
  44126. v && this.skinWeights.push(g[A.a], g[A.b], g[A.c])
  44127. }
  44128. return this.computeGroups(e),
  44129. this.verticesNeedUpdate = e.verticesNeedUpdate,
  44130. this.normalsNeedUpdate = e.normalsNeedUpdate,
  44131. this.colorsNeedUpdate = e.colorsNeedUpdate,
  44132. this.uvsNeedUpdate = e.uvsNeedUpdate,
  44133. this.groupsNeedUpdate = e.groupsNeedUpdate,
  44134. this
  44135. },
  44136. dispose: function() {
  44137. this.dispatchEvent({
  44138. type: "dispose"
  44139. })
  44140. }
  44141. },
  44142. n.EventDispatcher.prototype.apply(n.DirectGeometry.prototype),
  44143. n.BufferGeometry = function() {
  44144. Object.defineProperty(this, "id", {
  44145. value: n.GeometryIdCount++
  44146. }),
  44147. this.uuid = n.Math.generateUUID(),
  44148. this.name = "",
  44149. this.type = "BufferGeometry",
  44150. this.index = null,
  44151. this.attributes = {},
  44152. this.morphAttributes = {},
  44153. this.groups = [],
  44154. this.boundingBox = null,
  44155. this.boundingSphere = null,
  44156. this.drawRange = {
  44157. start: 0,
  44158. count: 1 / 0
  44159. }
  44160. }
  44161. ,
  44162. n.BufferGeometry.prototype = {
  44163. constructor: n.BufferGeometry,
  44164. getIndex: function() {
  44165. return this.index
  44166. },
  44167. setIndex: function(e) {
  44168. this.index = e
  44169. },
  44170. addAttribute: function(e, t) {
  44171. return t instanceof n.BufferAttribute == !1 && t instanceof n.InterleavedBufferAttribute == !1 ? (console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),
  44172. void this.addAttribute(e, new n.BufferAttribute(arguments[1],arguments[2]))) : "index" === e ? (console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),
  44173. void this.setIndex(t)) : (this.attributes[e] = t,
  44174. this)
  44175. },
  44176. getAttribute: function(e) {
  44177. return this.attributes[e]
  44178. },
  44179. removeAttribute: function(e) {
  44180. return delete this.attributes[e],
  44181. this
  44182. },
  44183. addGroup: function(e, t, i) {
  44184. this.groups.push({
  44185. start: e,
  44186. count: t,
  44187. materialIndex: void 0 !== i ? i : 0
  44188. })
  44189. },
  44190. clearGroups: function() {
  44191. this.groups = []
  44192. },
  44193. setDrawRange: function(e, t) {
  44194. this.drawRange.start = e,
  44195. this.drawRange.count = t
  44196. },
  44197. applyMatrix: function(e) {
  44198. var t = this.attributes.position;
  44199. void 0 !== t && (e.applyToVector3Array(t.array),
  44200. t.needsUpdate = !0);
  44201. var i = this.attributes.normal;
  44202. if (void 0 !== i) {
  44203. var r = (new n.Matrix3).getNormalMatrix(e);
  44204. r.applyToVector3Array(i.array),
  44205. i.needsUpdate = !0
  44206. }
  44207. return null !== this.boundingBox && this.computeBoundingBox(),
  44208. null !== this.boundingSphere && this.computeBoundingSphere(),
  44209. this
  44210. },
  44211. rotateX: function() {
  44212. var e;
  44213. return function(t) {
  44214. return void 0 === e && (e = new n.Matrix4),
  44215. e.makeRotationX(t),
  44216. this.applyMatrix(e),
  44217. this
  44218. }
  44219. }(),
  44220. rotateY: function() {
  44221. var e;
  44222. return function(t) {
  44223. return void 0 === e && (e = new n.Matrix4),
  44224. e.makeRotationY(t),
  44225. this.applyMatrix(e),
  44226. this
  44227. }
  44228. }(),
  44229. rotateZ: function() {
  44230. var e;
  44231. return function(t) {
  44232. return void 0 === e && (e = new n.Matrix4),
  44233. e.makeRotationZ(t),
  44234. this.applyMatrix(e),
  44235. this
  44236. }
  44237. }(),
  44238. translate: function() {
  44239. var e;
  44240. return function(t, i, r) {
  44241. return void 0 === e && (e = new n.Matrix4),
  44242. e.makeTranslation(t, i, r),
  44243. this.applyMatrix(e),
  44244. this
  44245. }
  44246. }(),
  44247. scale: function() {
  44248. var e;
  44249. return function(t, i, r) {
  44250. return void 0 === e && (e = new n.Matrix4),
  44251. e.makeScale(t, i, r),
  44252. this.applyMatrix(e),
  44253. this
  44254. }
  44255. }(),
  44256. lookAt: function() {
  44257. var e;
  44258. return function(t) {
  44259. void 0 === e && (e = new n.Object3D),
  44260. e.lookAt(t),
  44261. e.updateMatrix(),
  44262. this.applyMatrix(e.matrix)
  44263. }
  44264. }(),
  44265. center: function() {
  44266. this.computeBoundingBox();
  44267. var e = this.boundingBox.center().negate();
  44268. return this.translate(e.x, e.y, e.z),
  44269. e
  44270. },
  44271. setFromObject: function(e) {
  44272. var t = e.geometry;
  44273. if (e instanceof n.Points || e instanceof n.Line) {
  44274. var i = new n.Float32Attribute(3 * t.vertices.length,3)
  44275. , r = new n.Float32Attribute(3 * t.colors.length,3);
  44276. if (this.addAttribute("position", i.copyVector3sArray(t.vertices)),
  44277. this.addAttribute("color", r.copyColorsArray(t.colors)),
  44278. t.lineDistances && t.lineDistances.length === t.vertices.length) {
  44279. var o = new n.Float32Attribute(t.lineDistances.length,1);
  44280. this.addAttribute("lineDistance", o.copyArray(t.lineDistances))
  44281. }
  44282. null !== t.boundingSphere && (this.boundingSphere = t.boundingSphere.clone()),
  44283. null !== t.boundingBox && (this.boundingBox = t.boundingBox.clone())
  44284. } else
  44285. e instanceof n.Mesh && t instanceof n.Geometry && this.fromGeometry(t);
  44286. return this
  44287. },
  44288. updateFromObject: function(e) {
  44289. var t = e.geometry;
  44290. if (e instanceof n.Mesh) {
  44291. var i = t.__directGeometry;
  44292. if (void 0 === i)
  44293. return this.fromGeometry(t);
  44294. i.verticesNeedUpdate = t.verticesNeedUpdate,
  44295. i.normalsNeedUpdate = t.normalsNeedUpdate,
  44296. i.colorsNeedUpdate = t.colorsNeedUpdate,
  44297. i.uvsNeedUpdate = t.uvsNeedUpdate,
  44298. i.groupsNeedUpdate = t.groupsNeedUpdate,
  44299. t.verticesNeedUpdate = !1,
  44300. t.normalsNeedUpdate = !1,
  44301. t.colorsNeedUpdate = !1,
  44302. t.uvsNeedUpdate = !1,
  44303. t.groupsNeedUpdate = !1,
  44304. t = i
  44305. }
  44306. if (t.verticesNeedUpdate === !0) {
  44307. var r = this.attributes.position;
  44308. void 0 !== r && (r.copyVector3sArray(t.vertices),
  44309. r.needsUpdate = !0),
  44310. t.verticesNeedUpdate = !1
  44311. }
  44312. if (t.normalsNeedUpdate === !0) {
  44313. var r = this.attributes.normal;
  44314. void 0 !== r && (r.copyVector3sArray(t.normals),
  44315. r.needsUpdate = !0),
  44316. t.normalsNeedUpdate = !1
  44317. }
  44318. if (t.colorsNeedUpdate === !0) {
  44319. var r = this.attributes.color;
  44320. void 0 !== r && (r.copyColorsArray(t.colors),
  44321. r.needsUpdate = !0),
  44322. t.colorsNeedUpdate = !1
  44323. }
  44324. if (t.uvsNeedUpdate) {
  44325. var r = this.attributes.uv;
  44326. void 0 !== r && (r.copyVector2sArray(t.uvs),
  44327. r.needsUpdate = !0),
  44328. t.uvsNeedUpdate = !1
  44329. }
  44330. if (t.lineDistancesNeedUpdate) {
  44331. var r = this.attributes.lineDistance;
  44332. void 0 !== r && (r.copyArray(t.lineDistances),
  44333. r.needsUpdate = !0),
  44334. t.lineDistancesNeedUpdate = !1
  44335. }
  44336. return t.groupsNeedUpdate && (t.computeGroups(e.geometry),
  44337. this.groups = t.groups,
  44338. t.groupsNeedUpdate = !1),
  44339. this
  44340. },
  44341. fromGeometry: function(e) {
  44342. return e.__directGeometry = (new n.DirectGeometry).fromGeometry(e),
  44343. this.fromDirectGeometry(e.__directGeometry)
  44344. },
  44345. fromDirectGeometry: function(e) {
  44346. var t = new Float32Array(3 * e.vertices.length);
  44347. if (this.addAttribute("position", new n.BufferAttribute(t,3).copyVector3sArray(e.vertices)),
  44348. e.normals.length > 0) {
  44349. var i = new Float32Array(3 * e.normals.length);
  44350. this.addAttribute("normal", new n.BufferAttribute(i,3).copyVector3sArray(e.normals))
  44351. }
  44352. if (e.colors.length > 0) {
  44353. var r = new Float32Array(3 * e.colors.length);
  44354. this.addAttribute("color", new n.BufferAttribute(r,3).copyColorsArray(e.colors))
  44355. }
  44356. if (e.uvs.length > 0) {
  44357. var o = new Float32Array(2 * e.uvs.length);
  44358. this.addAttribute("uv", new n.BufferAttribute(o,2).copyVector2sArray(e.uvs))
  44359. }
  44360. if (e.uvs2.length > 0) {
  44361. var a = new Float32Array(2 * e.uvs2.length);
  44362. this.addAttribute("uv2", new n.BufferAttribute(a,2).copyVector2sArray(e.uvs2))
  44363. }
  44364. if (e.indices.length > 0) {
  44365. var s = e.vertices.length > 65535 ? Uint32Array : Uint16Array
  44366. , l = new s(3 * e.indices.length);
  44367. this.setIndex(new n.BufferAttribute(l,1).copyIndicesArray(e.indices))
  44368. }
  44369. this.groups = e.groups;
  44370. for (var c in e.morphTargets) {
  44371. for (var h = [], u = e.morphTargets[c], d = 0, p = u.length; d < p; d++) {
  44372. var f = u[d]
  44373. , g = new n.Float32Attribute(3 * f.length,3);
  44374. h.push(g.copyVector3sArray(f))
  44375. }
  44376. this.morphAttributes[c] = h
  44377. }
  44378. if (e.skinIndices.length > 0) {
  44379. var m = new n.Float32Attribute(4 * e.skinIndices.length,4);
  44380. this.addAttribute("skinIndex", m.copyVector4sArray(e.skinIndices))
  44381. }
  44382. if (e.skinWeights.length > 0) {
  44383. var v = new n.Float32Attribute(4 * e.skinWeights.length,4);
  44384. this.addAttribute("skinWeight", v.copyVector4sArray(e.skinWeights))
  44385. }
  44386. return null !== e.boundingSphere && (this.boundingSphere = e.boundingSphere.clone()),
  44387. null !== e.boundingBox && (this.boundingBox = e.boundingBox.clone()),
  44388. this
  44389. },
  44390. computeBoundingBox: function() {
  44391. new n.Vector3;
  44392. return function() {
  44393. null === this.boundingBox && (this.boundingBox = new n.Box3);
  44394. var e = this.attributes.position.array;
  44395. e && this.boundingBox.setFromArray(e),
  44396. void 0 !== e && 0 !== e.length || (this.boundingBox.min.set(0, 0, 0),
  44397. this.boundingBox.max.set(0, 0, 0)),
  44398. (isNaN(this.boundingBox.min.x) || isNaN(this.boundingBox.min.y) || isNaN(this.boundingBox.min.z)) && console.error('THREE.BufferGeometry.computeBoundingBox: Computed min/max have NaN values. The "position" attribute is likely to have NaN values.', this)
  44399. }
  44400. }(),
  44401. computeBoundingSphere: function() {
  44402. var e = new n.Box3
  44403. , t = new n.Vector3;
  44404. return function() {
  44405. null === this.boundingSphere && (this.boundingSphere = new n.Sphere);
  44406. var i = this.attributes.position.array;
  44407. if (i) {
  44408. var r = this.boundingSphere.center;
  44409. e.setFromArray(i),
  44410. e.center(r);
  44411. for (var o = 0, a = 0, s = i.length; a < s; a += 3)
  44412. t.fromArray(i, a),
  44413. o = Math.max(o, r.distanceToSquared(t));
  44414. this.boundingSphere.radius = Math.sqrt(o),
  44415. isNaN(this.boundingSphere.radius) && console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.', this)
  44416. }
  44417. }
  44418. }(),
  44419. computeFaceNormals: function() {},
  44420. computeVertexNormals: function() {
  44421. var e = this.index
  44422. , t = this.attributes
  44423. , i = this.groups;
  44424. if (t.position) {
  44425. var r = t.position.array;
  44426. if (void 0 === t.normal)
  44427. this.addAttribute("normal", new n.BufferAttribute(new Float32Array(r.length),3));
  44428. else
  44429. for (var o = t.normal.array, a = 0, s = o.length; a < s; a++)
  44430. o[a] = 0;
  44431. var l, c, h, u = t.normal.array, d = new n.Vector3, p = new n.Vector3, f = new n.Vector3, g = new n.Vector3, m = new n.Vector3;
  44432. if (e) {
  44433. var v = e.array;
  44434. 0 === i.length && this.addGroup(0, v.length);
  44435. for (var A = 0, y = i.length; A < y; ++A)
  44436. for (var C = i[A], I = C.start, E = C.count, a = I, s = I + E; a < s; a += 3)
  44437. l = 3 * v[a + 0],
  44438. c = 3 * v[a + 1],
  44439. h = 3 * v[a + 2],
  44440. d.fromArray(r, l),
  44441. p.fromArray(r, c),
  44442. f.fromArray(r, h),
  44443. g.subVectors(f, p),
  44444. m.subVectors(d, p),
  44445. g.cross(m),
  44446. u[l] += g.x,
  44447. u[l + 1] += g.y,
  44448. u[l + 2] += g.z,
  44449. u[c] += g.x,
  44450. u[c + 1] += g.y,
  44451. u[c + 2] += g.z,
  44452. u[h] += g.x,
  44453. u[h + 1] += g.y,
  44454. u[h + 2] += g.z
  44455. } else
  44456. for (var a = 0, s = r.length; a < s; a += 9)
  44457. d.fromArray(r, a),
  44458. p.fromArray(r, a + 3),
  44459. f.fromArray(r, a + 6),
  44460. g.subVectors(f, p),
  44461. m.subVectors(d, p),
  44462. g.cross(m),
  44463. u[a] = g.x,
  44464. u[a + 1] = g.y,
  44465. u[a + 2] = g.z,
  44466. u[a + 3] = g.x,
  44467. u[a + 4] = g.y,
  44468. u[a + 5] = g.z,
  44469. u[a + 6] = g.x,
  44470. u[a + 7] = g.y,
  44471. u[a + 8] = g.z;
  44472. this.normalizeNormals(),
  44473. t.normal.needsUpdate = !0
  44474. }
  44475. },
  44476. merge: function(e, t) {
  44477. if (e instanceof n.BufferGeometry == !1)
  44478. return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.", e);
  44479. void 0 === t && (t = 0);
  44480. var i = this.attributes;
  44481. for (var r in i)
  44482. if (void 0 !== e.attributes[r])
  44483. for (var o = i[r], a = o.array, s = e.attributes[r], l = s.array, c = s.itemSize, h = 0, u = c * t; h < l.length; h++,
  44484. u++)
  44485. a[u] = l[h];
  44486. return this
  44487. },
  44488. normalizeNormals: function() {
  44489. for (var e, t, i, n, r = this.attributes.normal.array, o = 0, a = r.length; o < a; o += 3)
  44490. e = r[o],
  44491. t = r[o + 1],
  44492. i = r[o + 2],
  44493. n = 1 / Math.sqrt(e * e + t * t + i * i),
  44494. r[o] *= n,
  44495. r[o + 1] *= n,
  44496. r[o + 2] *= n
  44497. },
  44498. toNonIndexed: function() {
  44499. if (null === this.index)
  44500. return console.warn("THREE.BufferGeometry.toNonIndexed(): Geometry is already non-indexed."),
  44501. this;
  44502. var e = new n.BufferGeometry
  44503. , t = this.index.array
  44504. , i = this.attributes;
  44505. for (var r in i) {
  44506. for (var o = i[r], a = o.array, s = o.itemSize, l = new a.constructor(t.length * s), c = 0, h = 0, u = 0, d = t.length; u < d; u++) {
  44507. c = t[u] * s;
  44508. for (var p = 0; p < s; p++)
  44509. l[h++] = a[c++]
  44510. }
  44511. e.addAttribute(r, new n.BufferAttribute(l,s))
  44512. }
  44513. return e
  44514. },
  44515. toJSON: function() {
  44516. var e = {
  44517. metadata: {
  44518. version: 4.4,
  44519. type: "BufferGeometry",
  44520. generator: "BufferGeometry.toJSON"
  44521. }
  44522. };
  44523. if (e.uuid = this.uuid,
  44524. e.type = this.type,
  44525. "" !== this.name && (e.name = this.name),
  44526. void 0 !== this.parameters) {
  44527. var t = this.parameters;
  44528. for (var i in t)
  44529. void 0 !== t[i] && (e[i] = t[i]);
  44530. return e
  44531. }
  44532. e.data = {
  44533. attributes: {}
  44534. };
  44535. var n = this.index;
  44536. if (null !== n) {
  44537. var r = Array.prototype.slice.call(n.array);
  44538. e.data.index = {
  44539. type: n.array.constructor.name,
  44540. array: r
  44541. }
  44542. }
  44543. var o = this.attributes;
  44544. for (var i in o) {
  44545. var a = o[i]
  44546. , r = Array.prototype.slice.call(a.array);
  44547. e.data.attributes[i] = {
  44548. itemSize: a.itemSize,
  44549. type: a.array.constructor.name,
  44550. array: r
  44551. }
  44552. }
  44553. var s = this.groups;
  44554. s.length > 0 && (e.data.groups = JSON.parse(JSON.stringify(s)));
  44555. var l = this.boundingSphere;
  44556. return null !== l && (e.data.boundingSphere = {
  44557. center: l.center.toArray(),
  44558. radius: l.radius
  44559. }),
  44560. e
  44561. },
  44562. clone: function() {
  44563. return (new n.BufferGeometry).copy(this)
  44564. },
  44565. copy: function(e) {
  44566. var t = e.index;
  44567. null !== t && this.setIndex(t.clone());
  44568. var i = e.attributes;
  44569. for (var n in i) {
  44570. var r = i[n];
  44571. this.addAttribute(n, r.clone())
  44572. }
  44573. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44574. var l = o[a];
  44575. this.addGroup(l.start, l.count)
  44576. }
  44577. return this
  44578. },
  44579. dispose: function() {
  44580. this.dispatchEvent({
  44581. type: "dispose"
  44582. })
  44583. }
  44584. },
  44585. n.EventDispatcher.prototype.apply(n.BufferGeometry.prototype),
  44586. n.BufferGeometry.MaxIndex = 65535,
  44587. n.InstancedBufferGeometry = function() {
  44588. n.BufferGeometry.call(this),
  44589. this.type = "InstancedBufferGeometry",
  44590. this.maxInstancedCount = void 0
  44591. }
  44592. ,
  44593. n.InstancedBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  44594. n.InstancedBufferGeometry.prototype.constructor = n.InstancedBufferGeometry,
  44595. n.InstancedBufferGeometry.prototype.addGroup = function(e, t, i) {
  44596. this.groups.push({
  44597. start: e,
  44598. count: t,
  44599. instances: i
  44600. })
  44601. }
  44602. ,
  44603. n.InstancedBufferGeometry.prototype.copy = function(e) {
  44604. var t = e.index;
  44605. null !== t && this.setIndex(t.clone());
  44606. var i = e.attributes;
  44607. for (var n in i) {
  44608. var r = i[n];
  44609. this.addAttribute(n, r.clone())
  44610. }
  44611. for (var o = e.groups, a = 0, s = o.length; a < s; a++) {
  44612. var l = o[a];
  44613. this.addGroup(l.start, l.count, l.instances)
  44614. }
  44615. return this
  44616. }
  44617. ,
  44618. n.EventDispatcher.prototype.apply(n.InstancedBufferGeometry.prototype),
  44619. n.Uniform = function(e, t) {
  44620. this.type = e,
  44621. this.value = t,
  44622. this.dynamic = !1
  44623. }
  44624. ,
  44625. n.Uniform.prototype = {
  44626. constructor: n.Uniform,
  44627. onUpdate: function(e) {
  44628. return this.dynamic = !0,
  44629. this.onUpdateCallback = e,
  44630. this
  44631. }
  44632. },
  44633. n.AnimationClip = function(e, t, i) {
  44634. this.name = e || n.Math.generateUUID(),
  44635. this.tracks = i,
  44636. this.duration = void 0 !== t ? t : -1,
  44637. this.duration < 0 && this.resetDuration(),
  44638. this.trim(),
  44639. this.optimize()
  44640. }
  44641. ,
  44642. n.AnimationClip.prototype = {
  44643. constructor: n.AnimationClip,
  44644. resetDuration: function() {
  44645. for (var e = this.tracks, t = 0, i = 0, n = e.length; i !== n; ++i) {
  44646. var r = this.tracks[i];
  44647. t = Math.max(t, r.times[r.times.length - 1])
  44648. }
  44649. this.duration = t
  44650. },
  44651. trim: function() {
  44652. for (var e = 0; e < this.tracks.length; e++)
  44653. this.tracks[e].trim(0, this.duration);
  44654. return this
  44655. },
  44656. optimize: function() {
  44657. for (var e = 0; e < this.tracks.length; e++)
  44658. this.tracks[e].optimize();
  44659. return this
  44660. }
  44661. },
  44662. Object.assign(n.AnimationClip, {
  44663. parse: function(e) {
  44664. for (var t = [], i = e.tracks, r = 1 / (e.fps || 1), o = 0, a = i.length; o !== a; ++o)
  44665. t.push(n.KeyframeTrack.parse(i[o]).scale(r));
  44666. return new n.AnimationClip(e.name,e.duration,t)
  44667. },
  44668. toJSON: function(e) {
  44669. for (var t = [], i = e.tracks, r = {
  44670. name: e.name,
  44671. duration: e.duration,
  44672. tracks: t
  44673. }, o = 0, a = i.length; o !== a; ++o)
  44674. t.push(n.KeyframeTrack.toJSON(i[o]));
  44675. return r
  44676. },
  44677. CreateFromMorphTargetSequence: function(e, t, i) {
  44678. for (var r = t.length, o = [], a = 0; a < r; a++) {
  44679. var s = []
  44680. , l = [];
  44681. s.push((a + r - 1) % r, a, (a + 1) % r),
  44682. l.push(0, 1, 0);
  44683. var c = n.AnimationUtils.getKeyframeOrder(s);
  44684. s = n.AnimationUtils.sortedArray(s, 1, c),
  44685. l = n.AnimationUtils.sortedArray(l, 1, c),
  44686. 0 === s[0] && (s.push(r),
  44687. l.push(l[0])),
  44688. o.push(new n.NumberKeyframeTrack(".morphTargetInfluences[" + t[a].name + "]",s,l).scale(1 / i))
  44689. }
  44690. return new n.AnimationClip(e,-1,o)
  44691. },
  44692. findByName: function(e, t) {
  44693. for (var i = 0; i < e.length; i++)
  44694. if (e[i].name === t)
  44695. return e[i];
  44696. return null
  44697. },
  44698. CreateClipsFromMorphTargetSequences: function(e, t) {
  44699. for (var i = {}, r = /^([\w-]*?)([\d]+)$/, o = 0, a = e.length; o < a; o++) {
  44700. var s = e[o]
  44701. , l = s.name.match(r);
  44702. if (l && l.length > 1) {
  44703. var c = l[1]
  44704. , h = i[c];
  44705. h || (i[c] = h = []),
  44706. h.push(s)
  44707. }
  44708. }
  44709. var u = [];
  44710. for (var c in i)
  44711. u.push(n.AnimationClip.CreateFromMorphTargetSequence(c, i[c], t));
  44712. return u
  44713. },
  44714. parseAnimation: function(e, t, i) {
  44715. if (!e)
  44716. return console.error(" no animation in JSONLoader data"),
  44717. null;
  44718. for (var r = function(e, t, i, r, o) {
  44719. if (0 !== i.length) {
  44720. var a = []
  44721. , s = [];
  44722. n.AnimationUtils.flattenJSON(i, a, s, r),
  44723. 0 !== a.length && o.push(new e(t,a,s))
  44724. }
  44725. }, o = [], a = e.name || "default", s = e.length || -1, l = e.fps || 30, c = e.hierarchy || [], h = 0; h < c.length; h++) {
  44726. var u = c[h].keys;
  44727. if (u && 0 != u.length)
  44728. if (u[0].morphTargets) {
  44729. for (var d = {}, p = 0; p < u.length; p++)
  44730. if (u[p].morphTargets)
  44731. for (var f = 0; f < u[p].morphTargets.length; f++)
  44732. d[u[p].morphTargets[f]] = -1;
  44733. for (var g in d) {
  44734. for (var m = [], v = [], f = 0; f !== u[p].morphTargets.length; ++f) {
  44735. var A = u[p];
  44736. m.push(A.time),
  44737. v.push(A.morphTarget === g ? 1 : 0)
  44738. }
  44739. o.push(new n.NumberKeyframeTrack(".morphTargetInfluence[" + g + "]",m,v))
  44740. }
  44741. s = d.length * (l || 1)
  44742. } else {
  44743. var y = ".bones[" + t[h].name + "]";
  44744. r(n.VectorKeyframeTrack, y + ".position", u, "pos", o),
  44745. r(n.QuaternionKeyframeTrack, y + ".quaternion", u, "rot", o),
  44746. r(n.VectorKeyframeTrack, y + ".scale", u, "scl", o)
  44747. }
  44748. }
  44749. if (0 === o.length)
  44750. return null;
  44751. var C = new n.AnimationClip(a,s,o);
  44752. return C
  44753. }
  44754. }),
  44755. n.AnimationMixer = function(e) {
  44756. this._root = e,
  44757. this._initMemoryManager(),
  44758. this._accuIndex = 0,
  44759. this.time = 0,
  44760. this.timeScale = 1
  44761. }
  44762. ,
  44763. n.AnimationMixer.prototype = {
  44764. constructor: n.AnimationMixer,
  44765. clipAction: function(e, t) {
  44766. var i, r = t || this._root, o = r.uuid, a = "string" == typeof e ? e : e.name, s = e !== a ? e : null, l = this._actionsByClip[a];
  44767. if (void 0 !== l) {
  44768. var c = l.actionByRoot[o];
  44769. if (void 0 !== c)
  44770. return c;
  44771. if (i = l.knownActions[0],
  44772. s = i._clip,
  44773. e !== a && e !== s)
  44774. throw new Error("Different clips with the same name detected!")
  44775. }
  44776. if (null === s)
  44777. return null;
  44778. var h = new n.AnimationMixer._Action(this,s,t);
  44779. return this._bindAction(h, i),
  44780. this._addInactiveAction(h, a, o),
  44781. h
  44782. },
  44783. existingAction: function(e, t) {
  44784. var i = t || this._root
  44785. , n = i.uuid
  44786. , r = "string" == typeof e ? e : e.name
  44787. , o = this._actionsByClip[r];
  44788. return void 0 !== o ? o.actionByRoot[n] || null : null
  44789. },
  44790. stopAllAction: function() {
  44791. var e = this._actions
  44792. , t = this._nActiveActions
  44793. , i = this._bindings
  44794. , n = this._nActiveBindings;
  44795. this._nActiveActions = 0,
  44796. this._nActiveBindings = 0;
  44797. for (var r = 0; r !== t; ++r)
  44798. e[r].reset();
  44799. for (var r = 0; r !== n; ++r)
  44800. i[r].useCount = 0;
  44801. return this
  44802. },
  44803. update: function(e) {
  44804. e *= this.timeScale;
  44805. for (var t = this._actions, i = this._nActiveActions, n = this.time += e, r = Math.sign(e), o = this._accuIndex ^= 1, a = 0; a !== i; ++a) {
  44806. var s = t[a];
  44807. s.enabled && s._update(n, e, r, o)
  44808. }
  44809. for (var l = this._bindings, c = this._nActiveBindings, a = 0; a !== c; ++a)
  44810. l[a].apply(o);
  44811. return this
  44812. },
  44813. getRoot: function() {
  44814. return this._root
  44815. },
  44816. uncacheClip: function(e) {
  44817. var t = this._actions
  44818. , i = e.name
  44819. , n = this._actionsByClip
  44820. , r = n[i];
  44821. if (void 0 !== r) {
  44822. for (var o = r.knownActions, a = 0, s = o.length; a !== s; ++a) {
  44823. var l = o[a];
  44824. this._deactivateAction(l);
  44825. var c = l._cacheIndex
  44826. , h = t[t.length - 1];
  44827. l._cacheIndex = null,
  44828. l._byClipCacheIndex = null,
  44829. h._cacheIndex = c,
  44830. t[c] = h,
  44831. t.pop(),
  44832. this._removeInactiveBindingsForAction(l)
  44833. }
  44834. delete n[i]
  44835. }
  44836. },
  44837. uncacheRoot: function(e) {
  44838. var t = e.uuid
  44839. , i = this._actionsByClip;
  44840. for (var n in i) {
  44841. var r = i[n].actionByRoot
  44842. , o = r[t];
  44843. void 0 !== o && (this._deactivateAction(o),
  44844. this._removeInactiveAction(o))
  44845. }
  44846. var a = this._bindingsByRootAndName
  44847. , s = a[t];
  44848. if (void 0 !== s)
  44849. for (var l in s) {
  44850. var c = s[l];
  44851. c.restoreOriginalState(),
  44852. this._removeInactiveBinding(c)
  44853. }
  44854. },
  44855. uncacheAction: function(e, t) {
  44856. var i = this.existingAction(e, t);
  44857. null !== i && (this._deactivateAction(i),
  44858. this._removeInactiveAction(i))
  44859. }
  44860. },
  44861. n.EventDispatcher.prototype.apply(n.AnimationMixer.prototype),
  44862. n.AnimationMixer._Action = function(e, t, i) {
  44863. this._mixer = e,
  44864. this._clip = t,
  44865. this._localRoot = i || null;
  44866. for (var r = t.tracks, o = r.length, a = new Array(o), s = {
  44867. endingStart: n.ZeroCurvatureEnding,
  44868. endingEnd: n.ZeroCurvatureEnding
  44869. }, l = 0; l !== o; ++l) {
  44870. var c = r[l].createInterpolant(null);
  44871. a[l] = c,
  44872. c.settings = s
  44873. }
  44874. this._interpolantSettings = s,
  44875. this._interpolants = a,
  44876. this._propertyBindings = new Array(o),
  44877. this._cacheIndex = null,
  44878. this._byClipCacheIndex = null,
  44879. this._timeScaleInterpolant = null,
  44880. this._weightInterpolant = null,
  44881. this.loop = n.LoopRepeat,
  44882. this._loopCount = -1,
  44883. this._startTime = null,
  44884. this.time = 0,
  44885. this.timeScale = 1,
  44886. this._effectiveTimeScale = 1,
  44887. this.weight = 1,
  44888. this._effectiveWeight = 1,
  44889. this.repetitions = 1 / 0,
  44890. this.paused = !1,
  44891. this.enabled = !0,
  44892. this.clampWhenFinished = !1,
  44893. this.zeroSlopeAtStart = !0,
  44894. this.zeroSlopeAtEnd = !0
  44895. }
  44896. ,
  44897. n.AnimationMixer._Action.prototype = {
  44898. constructor: n.AnimationMixer._Action,
  44899. play: function() {
  44900. return this._mixer._activateAction(this),
  44901. this
  44902. },
  44903. stop: function() {
  44904. return this._mixer._deactivateAction(this),
  44905. this.reset()
  44906. },
  44907. reset: function() {
  44908. return this.paused = !1,
  44909. this.enabled = !0,
  44910. this.time = 0,
  44911. this._loopCount = -1,
  44912. this._startTime = null,
  44913. this.stopFading().stopWarping()
  44914. },
  44915. isRunning: function() {
  44916. this._startTime;
  44917. return this.enabled && !this.paused && 0 !== this.timeScale && null === this._startTime && this._mixer._isActiveAction(this)
  44918. },
  44919. isScheduled: function() {
  44920. return this._mixer._isActiveAction(this)
  44921. },
  44922. startAt: function(e) {
  44923. return this._startTime = e,
  44924. this
  44925. },
  44926. setLoop: function(e, t) {
  44927. return this.loop = e,
  44928. this.repetitions = t,
  44929. this
  44930. },
  44931. setEffectiveWeight: function(e) {
  44932. return this.weight = e,
  44933. this._effectiveWeight = this.enabled ? e : 0,
  44934. this.stopFading()
  44935. },
  44936. getEffectiveWeight: function() {
  44937. return this._effectiveWeight
  44938. },
  44939. fadeIn: function(e) {
  44940. return this._scheduleFading(e, 0, 1)
  44941. },
  44942. fadeOut: function(e) {
  44943. return this._scheduleFading(e, 1, 0)
  44944. },
  44945. crossFadeFrom: function(e, t, i) {
  44946. this._mixer;
  44947. if (e.fadeOut(t),
  44948. this.fadeIn(t),
  44949. i) {
  44950. var n = this._clip.duration
  44951. , r = e._clip.duration
  44952. , o = r / n
  44953. , a = n / r;
  44954. e.warp(1, o, t),
  44955. this.warp(a, 1, t)
  44956. }
  44957. return this
  44958. },
  44959. crossFadeTo: function(e, t, i) {
  44960. return e.crossFadeFrom(this, t, i)
  44961. },
  44962. stopFading: function() {
  44963. var e = this._weightInterpolant;
  44964. return null !== e && (this._weightInterpolant = null,
  44965. this._mixer._takeBackControlInterpolant(e)),
  44966. this
  44967. },
  44968. setEffectiveTimeScale: function(e) {
  44969. return this.timeScale = e,
  44970. this._effectiveTimeScale = this.paused ? 0 : e,
  44971. this.stopWarping()
  44972. },
  44973. getEffectiveTimeScale: function() {
  44974. return this._effectiveTimeScale
  44975. },
  44976. setDuration: function(e) {
  44977. return this.timeScale = this._clip.duration / e,
  44978. this.stopWarping()
  44979. },
  44980. syncWith: function(e) {
  44981. return this.time = e.time,
  44982. this.timeScale = e.timeScale,
  44983. this.stopWarping()
  44984. },
  44985. halt: function(e) {
  44986. return this.warp(this._currentTimeScale, 0, e)
  44987. },
  44988. warp: function(e, t, i) {
  44989. var n = this._mixer
  44990. , r = n.time
  44991. , o = this._timeScaleInterpolant
  44992. , a = this.timeScale;
  44993. null === o && (o = n._lendControlInterpolant(),
  44994. this._timeScaleInterpolant = o);
  44995. var s = o.parameterPositions
  44996. , l = o.sampleValues;
  44997. return s[0] = r,
  44998. s[1] = r + i,
  44999. l[0] = e / a,
  45000. l[1] = t / a,
  45001. this
  45002. },
  45003. stopWarping: function() {
  45004. var e = this._timeScaleInterpolant;
  45005. return null !== e && (this._timeScaleInterpolant = null,
  45006. this._mixer._takeBackControlInterpolant(e)),
  45007. this
  45008. },
  45009. getMixer: function() {
  45010. return this._mixer
  45011. },
  45012. getClip: function() {
  45013. return this._clip
  45014. },
  45015. getRoot: function() {
  45016. return this._localRoot || this._mixer._root
  45017. },
  45018. _update: function(e, t, i, n) {
  45019. var r = this._startTime;
  45020. if (null !== r) {
  45021. var o = (e - r) * i;
  45022. if (o < 0 || 0 === i)
  45023. return;
  45024. this._startTime = null,
  45025. t = i * o
  45026. }
  45027. t *= this._updateTimeScale(e);
  45028. var a = this._updateTime(t)
  45029. , s = this._updateWeight(e);
  45030. if (s > 0)
  45031. for (var l = this._interpolants, c = this._propertyBindings, h = 0, u = l.length; h !== u; ++h)
  45032. l[h].evaluate(a),
  45033. c[h].accumulate(n, s)
  45034. },
  45035. _updateWeight: function(e) {
  45036. var t = 0;
  45037. if (this.enabled) {
  45038. t = this.weight;
  45039. var i = this._weightInterpolant;
  45040. if (null !== i) {
  45041. var n = i.evaluate(e)[0];
  45042. t *= n,
  45043. e > i.parameterPositions[1] && (this.stopFading(),
  45044. 0 === n && (this.enabled = !1))
  45045. }
  45046. }
  45047. return this._effectiveWeight = t,
  45048. t
  45049. },
  45050. _updateTimeScale: function(e) {
  45051. var t = 0;
  45052. if (!this.paused) {
  45053. t = this.timeScale;
  45054. var i = this._timeScaleInterpolant;
  45055. if (null !== i) {
  45056. var n = i.evaluate(e)[0];
  45057. t *= n,
  45058. e > i.parameterPositions[1] && (this.stopWarping(),
  45059. 0 === t ? this.pause = !0 : this.timeScale = t)
  45060. }
  45061. }
  45062. return this._effectiveTimeScale = t,
  45063. t
  45064. },
  45065. _updateTime: function(e) {
  45066. var t = this.time + e;
  45067. if (0 === e)
  45068. return t;
  45069. var i = this._clip.duration
  45070. , r = this.loop
  45071. , o = this._loopCount
  45072. , a = !1;
  45073. switch (r) {
  45074. case n.LoopOnce:
  45075. if (o === -1 && (this.loopCount = 0,
  45076. this._setEndings(!0, !0, !1)),
  45077. t >= i)
  45078. t = i;
  45079. else {
  45080. if (!(t < 0))
  45081. break;
  45082. t = 0
  45083. }
  45084. this.clampWhenFinished ? this.pause = !0 : this.enabled = !1,
  45085. this._mixer.dispatchEvent({
  45086. type: "finished",
  45087. action: this,
  45088. direction: e < 0 ? -1 : 1
  45089. });
  45090. break;
  45091. case n.LoopPingPong:
  45092. a = !0;
  45093. case n.LoopRepeat:
  45094. if (o === -1 && (e > 0 ? (o = 0,
  45095. this._setEndings(!0, 0 === this.repetitions, a)) : this._setEndings(0 === this.repetitions, !0, a)),
  45096. t >= i || t < 0) {
  45097. var s = Math.floor(t / i);
  45098. t -= i * s,
  45099. o += Math.abs(s);
  45100. var l = this.repetitions - o;
  45101. if (l < 0) {
  45102. this.clampWhenFinished ? this.paused = !0 : this.enabled = !1,
  45103. t = e > 0 ? i : 0,
  45104. this._mixer.dispatchEvent({
  45105. type: "finished",
  45106. action: this,
  45107. direction: e > 0 ? 1 : -1
  45108. });
  45109. break
  45110. }
  45111. if (0 === l) {
  45112. var c = e < 0;
  45113. this._setEndings(c, !c, a)
  45114. } else
  45115. this._setEndings(!1, !1, a);
  45116. this._loopCount = o,
  45117. this._mixer.dispatchEvent({
  45118. type: "loop",
  45119. action: this,
  45120. loopDelta: s
  45121. })
  45122. }
  45123. if (r === n.LoopPingPong && 1 === (1 & o))
  45124. return this.time = t,
  45125. i - t
  45126. }
  45127. return this.time = t,
  45128. t
  45129. },
  45130. _setEndings: function(e, t, i) {
  45131. var r = this._interpolantSettings;
  45132. i ? (r.endingStart = n.ZeroSlopeEnding,
  45133. r.endingEnd = n.ZeroSlopeEnding) : (e ? r.endingStart = this.zeroSlopeAtStart ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingStart = n.WrapAroundEnding,
  45134. t ? r.endingEnd = this.zeroSlopeAtEnd ? n.ZeroSlopeEnding : n.ZeroCurvatureEnding : r.endingEnd = n.WrapAroundEnding)
  45135. },
  45136. _scheduleFading: function(e, t, i) {
  45137. var n = this._mixer
  45138. , r = n.time
  45139. , o = this._weightInterpolant;
  45140. null === o && (o = n._lendControlInterpolant(),
  45141. this._weightInterpolant = o);
  45142. var a = o.parameterPositions
  45143. , s = o.sampleValues;
  45144. return a[0] = r,
  45145. s[0] = t,
  45146. a[1] = r + e,
  45147. s[1] = i,
  45148. this
  45149. }
  45150. },
  45151. Object.assign(n.AnimationMixer.prototype, {
  45152. _bindAction: function(e, t) {
  45153. var i = e._localRoot || this._root
  45154. , r = e._clip.tracks
  45155. , o = r.length
  45156. , a = e._propertyBindings
  45157. , s = e._interpolants
  45158. , l = i.uuid
  45159. , c = this._bindingsByRootAndName
  45160. , h = c[l];
  45161. void 0 === h && (h = {},
  45162. c[l] = h);
  45163. for (var u = 0; u !== o; ++u) {
  45164. var d = r[u]
  45165. , p = d.name
  45166. , f = h[p];
  45167. if (void 0 !== f)
  45168. a[u] = f;
  45169. else {
  45170. if (f = a[u],
  45171. void 0 !== f) {
  45172. null === f._cacheIndex && (++f.referenceCount,
  45173. this._addInactiveBinding(f, l, p));
  45174. continue
  45175. }
  45176. var g = t && t._propertyBindings[u].binding.parsedPath;
  45177. f = new n.PropertyMixer(n.PropertyBinding.create(i, p, g),d.ValueTypeName,d.getValueSize()),
  45178. ++f.referenceCount,
  45179. this._addInactiveBinding(f, l, p),
  45180. a[u] = f
  45181. }
  45182. s[u].resultBuffer = f.buffer
  45183. }
  45184. },
  45185. _activateAction: function(e) {
  45186. if (!this._isActiveAction(e)) {
  45187. if (null === e._cacheIndex) {
  45188. var t = (e._localRoot || this._root).uuid
  45189. , i = e._clip.name
  45190. , n = this._actionsByClip[i];
  45191. this._bindAction(e, n && n.knownActions[0]),
  45192. this._addInactiveAction(e, i, t)
  45193. }
  45194. for (var r = e._propertyBindings, o = 0, a = r.length; o !== a; ++o) {
  45195. var s = r[o];
  45196. 0 === s.useCount++ && (this._lendBinding(s),
  45197. s.saveOriginalState())
  45198. }
  45199. this._lendAction(e)
  45200. }
  45201. },
  45202. _deactivateAction: function(e) {
  45203. if (this._isActiveAction(e)) {
  45204. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45205. var r = t[i];
  45206. 0 === --r.useCount && (r.restoreOriginalState(),
  45207. this._takeBackBinding(r))
  45208. }
  45209. this._takeBackAction(e)
  45210. }
  45211. },
  45212. _initMemoryManager: function() {
  45213. this._actions = [],
  45214. this._nActiveActions = 0,
  45215. this._actionsByClip = {},
  45216. this._bindings = [],
  45217. this._nActiveBindings = 0,
  45218. this._bindingsByRootAndName = {},
  45219. this._controlInterpolants = [],
  45220. this._nActiveControlInterpolants = 0;
  45221. var e = this;
  45222. this.stats = {
  45223. actions: {
  45224. get total() {
  45225. return e._actions.length
  45226. },
  45227. get inUse() {
  45228. return e._nActiveActions
  45229. }
  45230. },
  45231. bindings: {
  45232. get total() {
  45233. return e._bindings.length
  45234. },
  45235. get inUse() {
  45236. return e._nActiveBindings
  45237. }
  45238. },
  45239. controlInterpolants: {
  45240. get total() {
  45241. return e._controlInterpolants.length
  45242. },
  45243. get inUse() {
  45244. return e._nActiveControlInterpolants
  45245. }
  45246. }
  45247. }
  45248. },
  45249. _isActiveAction: function(e) {
  45250. var t = e._cacheIndex;
  45251. return null !== t && t < this._nActiveActions
  45252. },
  45253. _addInactiveAction: function(e, t, i) {
  45254. var n = this._actions
  45255. , r = this._actionsByClip
  45256. , o = r[t];
  45257. if (void 0 === o)
  45258. o = {
  45259. knownActions: [e],
  45260. actionByRoot: {}
  45261. },
  45262. e._byClipCacheIndex = 0,
  45263. r[t] = o;
  45264. else {
  45265. var a = o.knownActions;
  45266. e._byClipCacheIndex = a.length,
  45267. a.push(e)
  45268. }
  45269. e._cacheIndex = n.length,
  45270. n.push(e),
  45271. o.actionByRoot[i] = e
  45272. },
  45273. _removeInactiveAction: function(e) {
  45274. var t = this._actions
  45275. , i = t[t.length - 1]
  45276. , n = e._cacheIndex;
  45277. i._cacheIndex = n,
  45278. t[n] = i,
  45279. t.pop(),
  45280. e._cacheIndex = null;
  45281. var r = e._clip.name
  45282. , o = this._actionsByClip
  45283. , a = o[r]
  45284. , s = a.knownActions
  45285. , l = s[s.length - 1]
  45286. , c = e._byClipCacheIndex;
  45287. l._byClipCacheIndex = c,
  45288. s[c] = l,
  45289. s.pop(),
  45290. e._byClipCacheIndex = null;
  45291. var h = a.actionByRoot
  45292. , u = (t._localRoot || this._root).uuid;
  45293. delete h[u],
  45294. 0 === s.length && delete o[r],
  45295. this._removeInactiveBindingsForAction(e)
  45296. },
  45297. _removeInactiveBindingsForAction: function(e) {
  45298. for (var t = e._propertyBindings, i = 0, n = t.length; i !== n; ++i) {
  45299. var r = t[i];
  45300. 0 === --r.referenceCount && this._removeInactiveBinding(r)
  45301. }
  45302. },
  45303. _lendAction: function(e) {
  45304. var t = this._actions
  45305. , i = e._cacheIndex
  45306. , n = this._nActiveActions++
  45307. , r = t[n];
  45308. e._cacheIndex = n,
  45309. t[n] = e,
  45310. r._cacheIndex = i,
  45311. t[i] = r
  45312. },
  45313. _takeBackAction: function(e) {
  45314. var t = this._actions
  45315. , i = e._cacheIndex
  45316. , n = --this._nActiveActions
  45317. , r = t[n];
  45318. e._cacheIndex = n,
  45319. t[n] = e,
  45320. r._cacheIndex = i,
  45321. t[i] = r
  45322. },
  45323. _addInactiveBinding: function(e, t, i) {
  45324. var n = this._bindingsByRootAndName
  45325. , r = n[t]
  45326. , o = this._bindings;
  45327. void 0 === r && (r = {},
  45328. n[t] = r),
  45329. r[i] = e,
  45330. e._cacheIndex = o.length,
  45331. o.push(e)
  45332. },
  45333. _removeInactiveBinding: function(e) {
  45334. var t = this._bindings
  45335. , i = e.binding
  45336. , n = i.rootNode.uuid
  45337. , r = i.path
  45338. , o = this._bindingsByRootAndName
  45339. , a = o[n]
  45340. , s = t[t.length - 1]
  45341. , l = e._cacheIndex;
  45342. s._cacheIndex = l,
  45343. t[l] = s,
  45344. t.pop(),
  45345. delete a[r];
  45346. e: {
  45347. for (var c in a)
  45348. break e;
  45349. delete o[n]
  45350. }
  45351. },
  45352. _lendBinding: function(e) {
  45353. var t = this._bindings
  45354. , i = e._cacheIndex
  45355. , n = this._nActiveBindings++
  45356. , r = t[n];
  45357. e._cacheIndex = n,
  45358. t[n] = e,
  45359. r._cacheIndex = i,
  45360. t[i] = r
  45361. },
  45362. _takeBackBinding: function(e) {
  45363. var t = this._bindings
  45364. , i = e._cacheIndex
  45365. , n = --this._nActiveBindings
  45366. , r = t[n];
  45367. e._cacheIndex = n,
  45368. t[n] = e,
  45369. r._cacheIndex = i,
  45370. t[i] = r
  45371. },
  45372. _lendControlInterpolant: function() {
  45373. var e = this._controlInterpolants
  45374. , t = this._nActiveControlInterpolants++
  45375. , i = e[t];
  45376. return void 0 === i && (i = new n.LinearInterpolant(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),
  45377. i.__cacheIndex = t,
  45378. e[t] = i),
  45379. i
  45380. },
  45381. _takeBackControlInterpolant: function(e) {
  45382. var t = this._controlInterpolants
  45383. , i = e.__cacheIndex
  45384. , n = --this._nActiveControlInterpolants
  45385. , r = t[n];
  45386. e.__cacheIndex = n,
  45387. t[n] = e,
  45388. r.__cacheIndex = i,
  45389. t[i] = r
  45390. },
  45391. _controlInterpolantsResultBuffer: new Float32Array(1)
  45392. }),
  45393. n.AnimationObjectGroup = function(e) {
  45394. this.uuid = n.Math.generateUUID(),
  45395. this._objects = Array.prototype.slice.call(arguments),
  45396. this.nCachedObjects_ = 0;
  45397. var t = {};
  45398. this._indicesByUUID = t;
  45399. for (var i = 0, r = arguments.length; i !== r; ++i)
  45400. t[arguments[i].uuid] = i;
  45401. this._paths = [],
  45402. this._parsedPaths = [],
  45403. this._bindings = [],
  45404. this._bindingsIndicesByPath = {};
  45405. var o = this;
  45406. this.stats = {
  45407. objects: {
  45408. get total() {
  45409. return o._objects.length
  45410. },
  45411. get inUse() {
  45412. return this.total - o.nCachedObjects_
  45413. }
  45414. },
  45415. get bindingsPerObject() {
  45416. return o._bindings.length
  45417. }
  45418. }
  45419. }
  45420. ,
  45421. n.AnimationObjectGroup.prototype = {
  45422. constructor: n.AnimationObjectGroup,
  45423. add: function(e) {
  45424. for (var t = this._objects, i = t.length, r = this.nCachedObjects_, o = this._indicesByUUID, a = this._paths, s = this._parsedPaths, l = this._bindings, c = l.length, h = 0, u = arguments.length; h !== u; ++h) {
  45425. var d = arguments[h]
  45426. , p = d.uuid
  45427. , f = o[p];
  45428. if (void 0 === f) {
  45429. f = i++,
  45430. o[p] = f,
  45431. t.push(d);
  45432. for (var g = 0, m = c; g !== m; ++g)
  45433. l[g].push(new n.PropertyBinding(d,a[g],s[g]))
  45434. } else if (f < r) {
  45435. var v = t[f]
  45436. , A = --r
  45437. , y = t[A];
  45438. o[y.uuid] = f,
  45439. t[f] = y,
  45440. o[p] = A,
  45441. t[A] = d;
  45442. for (var g = 0, m = c; g !== m; ++g) {
  45443. var C = l[g]
  45444. , I = C[A]
  45445. , E = C[f];
  45446. C[f] = I,
  45447. void 0 === E && (E = new n.PropertyBinding(d,a[g],s[g])),
  45448. C[A] = E
  45449. }
  45450. } else
  45451. t[f] !== v && console.error("Different objects with the same UUID detected. Clean the caches or recreate your infrastructure when reloading scenes...")
  45452. }
  45453. this.nCachedObjects_ = r
  45454. },
  45455. remove: function(e) {
  45456. for (var t = this._objects, i = (t.length,
  45457. this.nCachedObjects_), n = this._indicesByUUID, r = this._bindings, o = r.length, a = 0, s = arguments.length; a !== s; ++a) {
  45458. var l = arguments[a]
  45459. , c = l.uuid
  45460. , h = n[c];
  45461. if (void 0 !== h && h >= i) {
  45462. var u = i++
  45463. , d = t[u];
  45464. n[d.uuid] = h,
  45465. t[h] = d,
  45466. n[c] = u,
  45467. t[u] = l;
  45468. for (var p = 0, f = o; p !== f; ++p) {
  45469. var g = r[p]
  45470. , m = g[u]
  45471. , v = g[h];
  45472. g[h] = m,
  45473. g[u] = v
  45474. }
  45475. }
  45476. }
  45477. this.nCachedObjects_ = i
  45478. },
  45479. uncache: function(e) {
  45480. for (var t = this._objects, i = t.length, n = this.nCachedObjects_, r = this._indicesByUUID, o = this._bindings, a = o.length, s = 0, l = arguments.length; s !== l; ++s) {
  45481. var c = arguments[s]
  45482. , h = c.uuid
  45483. , u = r[h];
  45484. if (void 0 !== u)
  45485. if (delete r[h],
  45486. u < n) {
  45487. var d = --n
  45488. , p = t[d]
  45489. , f = --i
  45490. , g = t[f];
  45491. r[p.uuid] = u,
  45492. t[u] = p,
  45493. r[g.uuid] = d,
  45494. t[d] = g,
  45495. t.pop();
  45496. for (var m = 0, v = a; m !== v; ++m) {
  45497. var A = o[m]
  45498. , y = A[d]
  45499. , C = A[f];
  45500. A[u] = y,
  45501. A[d] = C,
  45502. A.pop()
  45503. }
  45504. } else {
  45505. var f = --i
  45506. , g = t[f];
  45507. r[g.uuid] = u,
  45508. t[u] = g,
  45509. t.pop();
  45510. for (var m = 0, v = a; m !== v; ++m) {
  45511. var A = o[m];
  45512. A[u] = A[f],
  45513. A.pop()
  45514. }
  45515. }
  45516. }
  45517. this.nCachedObjects_ = n
  45518. },
  45519. subscribe_: function(e, t) {
  45520. var i = this._bindingsIndicesByPath
  45521. , r = i[e]
  45522. , o = this._bindings;
  45523. if (void 0 !== r)
  45524. return o[r];
  45525. var a = this._paths
  45526. , s = this._parsedPaths
  45527. , l = this._objects
  45528. , c = l.length
  45529. , h = this.nCachedObjects_
  45530. , u = new Array(c);
  45531. r = o.length,
  45532. i[e] = r,
  45533. a.push(e),
  45534. s.push(t),
  45535. o.push(u);
  45536. for (var d = h, p = l.length; d !== p; ++d) {
  45537. var f = l[d];
  45538. u[d] = new n.PropertyBinding(f,e,t)
  45539. }
  45540. return u
  45541. },
  45542. unsubscribe_: function(e) {
  45543. var t = this._bindingsIndicesByPath
  45544. , i = t[e];
  45545. if (void 0 !== i) {
  45546. var n = this._paths
  45547. , r = this._parsedPaths
  45548. , o = this._bindings
  45549. , a = o.length - 1
  45550. , s = o[a]
  45551. , l = e[a];
  45552. t[l] = i,
  45553. o[i] = s,
  45554. o.pop(),
  45555. r[i] = r[a],
  45556. r.pop(),
  45557. n[i] = n[a],
  45558. n.pop()
  45559. }
  45560. }
  45561. },
  45562. n.AnimationUtils = {
  45563. arraySlice: function(e, t, i) {
  45564. return n.AnimationUtils.isTypedArray(e) ? new e.constructor(e.subarray(t, i)) : e.slice(t, i)
  45565. },
  45566. convertArray: function(e, t, i) {
  45567. return !e || !i && e.constructor === t ? e : "number" == typeof t.BYTES_PER_ELEMENT ? new t(e) : Array.prototype.slice.call(e)
  45568. },
  45569. isTypedArray: function(e) {
  45570. return ArrayBuffer.isView(e) && !(e instanceof DataView)
  45571. },
  45572. getKeyframeOrder: function(e) {
  45573. function t(t, i) {
  45574. return e[t] - e[i]
  45575. }
  45576. for (var i = e.length, n = new Array(i), r = 0; r !== i; ++r)
  45577. n[r] = r;
  45578. return n.sort(t),
  45579. n
  45580. },
  45581. sortedArray: function(e, t, i) {
  45582. for (var n = e.length, r = new e.constructor(n), o = 0, a = 0; a !== n; ++o)
  45583. for (var s = i[o] * t, l = 0; l !== t; ++l)
  45584. r[a++] = e[s + l];
  45585. return r
  45586. },
  45587. flattenJSON: function(e, t, i, n) {
  45588. for (var r = 1, o = e[0]; void 0 !== o && void 0 === o[n]; )
  45589. o = e[r++];
  45590. if (void 0 !== o) {
  45591. var a = o[n];
  45592. if (void 0 !== a)
  45593. if (Array.isArray(a)) {
  45594. do
  45595. a = o[n],
  45596. void 0 !== a && (t.push(o.time),
  45597. i.push.apply(i, a)),
  45598. o = e[r++];
  45599. while (void 0 !== o)
  45600. } else if (void 0 !== a.toArray) {
  45601. do
  45602. a = o[n],
  45603. void 0 !== a && (t.push(o.time),
  45604. a.toArray(i, i.length)),
  45605. o = e[r++];
  45606. while (void 0 !== o)
  45607. } else
  45608. do
  45609. a = o[n],
  45610. void 0 !== a && (t.push(o.time),
  45611. i.push(a)),
  45612. o = e[r++];
  45613. while (void 0 !== o)
  45614. }
  45615. }
  45616. },
  45617. n.KeyframeTrack = function(e, t, i, r) {
  45618. if (void 0 === e)
  45619. throw new Error("track name is undefined");
  45620. if (void 0 === t || 0 === t.length)
  45621. throw new Error("no keyframes in track named " + e);
  45622. this.name = e,
  45623. this.times = n.AnimationUtils.convertArray(t, this.TimeBufferType),
  45624. this.values = n.AnimationUtils.convertArray(i, this.ValueBufferType),
  45625. this.setInterpolation(r || this.DefaultInterpolation),
  45626. this.validate(),
  45627. this.optimize()
  45628. }
  45629. ,
  45630. n.KeyframeTrack.prototype = {
  45631. constructor: n.KeyframeTrack,
  45632. TimeBufferType: Float32Array,
  45633. ValueBufferType: Float32Array,
  45634. DefaultInterpolation: n.InterpolateLinear,
  45635. InterpolantFactoryMethodDiscrete: function(e) {
  45636. return new n.DiscreteInterpolant(this.times,this.values,this.getValueSize(),e)
  45637. },
  45638. InterpolantFactoryMethodLinear: function(e) {
  45639. return new n.LinearInterpolant(this.times,this.values,this.getValueSize(),e)
  45640. },
  45641. InterpolantFactoryMethodSmooth: function(e) {
  45642. return new n.CubicInterpolant(this.times,this.values,this.getValueSize(),e)
  45643. },
  45644. setInterpolation: function(e) {
  45645. var t = void 0;
  45646. switch (e) {
  45647. case n.InterpolateDiscrete:
  45648. t = this.InterpolantFactoryMethodDiscrete;
  45649. break;
  45650. case n.InterpolateLinear:
  45651. t = this.InterpolantFactoryMethodLinear;
  45652. break;
  45653. case n.InterpolateSmooth:
  45654. t = this.InterpolantFactoryMethodSmooth
  45655. }
  45656. if (void 0 === t) {
  45657. var i = "unsupported interpolation for " + this.ValueTypeName + " keyframe track named " + this.name;
  45658. if (void 0 === this.createInterpolant) {
  45659. if (e === this.DefaultInterpolation)
  45660. throw new Error(i);
  45661. this.setInterpolation(this.DefaultInterpolation)
  45662. }
  45663. return void console.warn(i)
  45664. }
  45665. this.createInterpolant = t
  45666. },
  45667. getInterpolation: function() {
  45668. switch (this.createInterpolant) {
  45669. case this.InterpolantFactoryMethodDiscrete:
  45670. return n.InterpolateDiscrete;
  45671. case this.InterpolantFactoryMethodLinear:
  45672. return n.InterpolateLinear;
  45673. case this.InterpolantFactoryMethodSmooth:
  45674. return n.InterpolateSmooth
  45675. }
  45676. },
  45677. getValueSize: function() {
  45678. return this.values.length / this.times.length
  45679. },
  45680. shift: function(e) {
  45681. if (0 !== e)
  45682. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45683. t[i] += e;
  45684. return this
  45685. },
  45686. scale: function(e) {
  45687. if (1 !== e)
  45688. for (var t = this.times, i = 0, n = t.length; i !== n; ++i)
  45689. t[i] *= e;
  45690. return this
  45691. },
  45692. trim: function(e, t) {
  45693. for (var i = this.times, r = i.length, o = 0, a = r - 1; o !== r && i[o] < e; )
  45694. ++o;
  45695. for (; a !== -1 && i[a] > t; )
  45696. --a;
  45697. if (++a,
  45698. 0 !== o || a !== r) {
  45699. o >= a && (a = Math.max(a, 1),
  45700. o = a - 1);
  45701. var s = this.getValueSize();
  45702. this.times = n.AnimationUtils.arraySlice(i, o, a),
  45703. this.values = n.AnimationUtils.arraySlice(this.values, o * s, a * s)
  45704. }
  45705. return this
  45706. },
  45707. validate: function() {
  45708. var e = !0
  45709. , t = this.getValueSize();
  45710. t - Math.floor(t) !== 0 && (console.error("invalid value size in track", this),
  45711. e = !1);
  45712. var i = this.times
  45713. , r = this.values
  45714. , o = i.length;
  45715. 0 === o && (console.error("track is empty", this),
  45716. e = !1);
  45717. for (var a = null, s = 0; s !== o; s++) {
  45718. var l = i[s];
  45719. if ("number" == typeof l && isNaN(l)) {
  45720. console.error("time is not a valid number", this, s, l),
  45721. e = !1;
  45722. break
  45723. }
  45724. if (null !== a && a > l) {
  45725. console.error("out of order keys", this, s, l, a),
  45726. e = !1;
  45727. break
  45728. }
  45729. a = l
  45730. }
  45731. if (void 0 !== r && n.AnimationUtils.isTypedArray(r))
  45732. for (var s = 0, c = r.length; s !== c; ++s) {
  45733. var h = r[s];
  45734. if (isNaN(h)) {
  45735. console.error("value is not a valid number", this, s, h),
  45736. e = !1;
  45737. break
  45738. }
  45739. }
  45740. return e
  45741. },
  45742. optimize: function() {
  45743. for (var e = this.times, t = this.values, i = this.getValueSize(), r = 1, o = 1, a = e.length - 1; o <= a; ++o) {
  45744. var s = !1
  45745. , l = e[o]
  45746. , c = e[o + 1];
  45747. if (l !== c && (1 !== o || l !== l[0]))
  45748. for (var h = o * i, u = h - i, d = h + i, p = 0; p !== i; ++p) {
  45749. var f = t[h + p];
  45750. if (f !== t[u + p] || f !== t[d + p]) {
  45751. s = !0;
  45752. break
  45753. }
  45754. }
  45755. if (s) {
  45756. if (o !== r) {
  45757. e[r] = e[o];
  45758. for (var g = o * i, m = r * i, p = 0; p !== i; ++p)
  45759. t[m + p] = t[g + p]
  45760. }
  45761. ++r
  45762. }
  45763. }
  45764. return r !== e.length && (this.times = n.AnimationUtils.arraySlice(e, 0, r),
  45765. this.values = n.AnimationUtils.arraySlice(t, 0, r * i)),
  45766. this
  45767. }
  45768. },
  45769. Object.assign(n.KeyframeTrack, {
  45770. parse: function(e) {
  45771. if (void 0 === e.type)
  45772. throw new Error("track type undefined, can not parse");
  45773. var t = n.KeyframeTrack._getTrackTypeForValueTypeName(e.type);
  45774. if (void 0 === e.times) {
  45775. console.warn("legacy JSON format detected, converting");
  45776. var i = []
  45777. , r = [];
  45778. n.AnimationUtils.flattenJSON(e.keys, i, r, "value"),
  45779. e.times = i,
  45780. e.values = r
  45781. }
  45782. return void 0 !== t.parse ? t.parse(e) : new t(e.name,e.times,e.values,e.interpolation)
  45783. },
  45784. toJSON: function(e) {
  45785. var t, i = e.constructor;
  45786. if (void 0 !== i.toJSON)
  45787. t = i.toJSON(e);
  45788. else {
  45789. t = {
  45790. name: e.name,
  45791. times: n.AnimationUtils.convertArray(e.times, Array),
  45792. values: n.AnimationUtils.convertArray(e.values, Array)
  45793. };
  45794. var r = e.getInterpolation();
  45795. r !== e.DefaultInterpolation && (t.interpolation = r)
  45796. }
  45797. return t.type = e.ValueTypeName,
  45798. t
  45799. },
  45800. _getTrackTypeForValueTypeName: function(e) {
  45801. switch (e.toLowerCase()) {
  45802. case "scalar":
  45803. case "double":
  45804. case "float":
  45805. case "number":
  45806. case "integer":
  45807. return n.NumberKeyframeTrack;
  45808. case "vector":
  45809. case "vector2":
  45810. case "vector3":
  45811. case "vector4":
  45812. return n.VectorKeyframeTrack;
  45813. case "color":
  45814. return n.ColorKeyframeTrack;
  45815. case "quaternion":
  45816. return n.QuaternionKeyframeTrack;
  45817. case "bool":
  45818. case "boolean":
  45819. return n.BooleanKeyframeTrack;
  45820. case "string":
  45821. return n.StringKeyframeTrack
  45822. }
  45823. throw new Error("Unsupported typeName: " + e)
  45824. }
  45825. }),
  45826. n.PropertyBinding = function(e, t, i) {
  45827. this.path = t,
  45828. this.parsedPath = i || n.PropertyBinding.parseTrackName(t),
  45829. this.node = n.PropertyBinding.findNode(e, this.parsedPath.nodeName) || e,
  45830. this.rootNode = e
  45831. }
  45832. ,
  45833. n.PropertyBinding.prototype = {
  45834. constructor: n.PropertyBinding,
  45835. getValue: function(e, t) {
  45836. this.bind(),
  45837. this.getValue(e, t)
  45838. },
  45839. setValue: function(e, t) {
  45840. this.bind(),
  45841. this.setValue(e, t)
  45842. },
  45843. bind: function() {
  45844. var e = this.node
  45845. , t = this.parsedPath
  45846. , i = t.objectName
  45847. , r = t.propertyName
  45848. , o = t.propertyIndex;
  45849. if (e || (e = n.PropertyBinding.findNode(this.rootNode, t.nodeName) || this.rootNode,
  45850. this.node = e),
  45851. this.getValue = this._getValue_unavailable,
  45852. this.setValue = this._setValue_unavailable,
  45853. !e)
  45854. return void console.error(" trying to update node for track: " + this.path + " but it wasn't found.");
  45855. if (i) {
  45856. var a = t.objectIndex;
  45857. switch (i) {
  45858. case "materials":
  45859. if (!e.material)
  45860. return void console.error(" can not bind to material as node does not have a material", this);
  45861. if (!e.material.materials)
  45862. return void console.error(" can not bind to material.materials as node.material does not have a materials array", this);
  45863. e = e.material.materials;
  45864. break;
  45865. case "bones":
  45866. if (!e.skeleton)
  45867. return void console.error(" can not bind to bones as node does not have a skeleton", this);
  45868. e = e.skeleton.bones;
  45869. for (var s = 0; s < e.length; s++)
  45870. if (e[s].name === a) {
  45871. a = s;
  45872. break
  45873. }
  45874. break;
  45875. default:
  45876. if (void 0 === e[i])
  45877. return void console.error(" can not bind to objectName of node, undefined", this);
  45878. e = e[i]
  45879. }
  45880. if (void 0 !== a) {
  45881. if (void 0 === e[a])
  45882. return void console.error(" trying to bind to objectIndex of objectName, but is undefined:", this, e);
  45883. e = e[a]
  45884. }
  45885. }
  45886. var l = e[r];
  45887. if (!l) {
  45888. var c = t.nodeName;
  45889. return void console.error(" trying to update property for track: " + c + "." + r + " but it wasn't found.", e)
  45890. }
  45891. var h = this.Versioning.None;
  45892. void 0 !== e.needsUpdate ? (h = this.Versioning.NeedsUpdate,
  45893. this.targetObject = e) : void 0 !== e.matrixWorldNeedsUpdate && (h = this.Versioning.MatrixWorldNeedsUpdate,
  45894. this.targetObject = e);
  45895. var u = this.BindingType.Direct;
  45896. if (void 0 !== o) {
  45897. if ("morphTargetInfluences" === r) {
  45898. if (!e.geometry)
  45899. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry", this);
  45900. if (!e.geometry.morphTargets)
  45901. return void console.error(" can not bind to morphTargetInfluences becasuse node does not have a geometry.morphTargets", this);
  45902. for (var s = 0; s < this.node.geometry.morphTargets.length; s++)
  45903. if (e.geometry.morphTargets[s].name === o) {
  45904. o = s;
  45905. break
  45906. }
  45907. }
  45908. u = this.BindingType.ArrayElement,
  45909. this.resolvedProperty = l,
  45910. this.propertyIndex = o
  45911. } else
  45912. void 0 !== l.fromArray && void 0 !== l.toArray ? (u = this.BindingType.HasFromToArray,
  45913. this.resolvedProperty = l) : void 0 !== l.length ? (u = this.BindingType.EntireArray,
  45914. this.resolvedProperty = l) : this.propertyName = r;
  45915. this.getValue = this.GetterByBindingType[u],
  45916. this.setValue = this.SetterByBindingTypeAndVersioning[u][h]
  45917. },
  45918. unbind: function() {
  45919. this.node = null,
  45920. this.getValue = this._getValue_unbound,
  45921. this.setValue = this._setValue_unbound
  45922. }
  45923. },
  45924. Object.assign(n.PropertyBinding.prototype, {
  45925. _getValue_unavailable: function() {},
  45926. _setValue_unavailable: function() {},
  45927. _getValue_unbound: n.PropertyBinding.prototype.getValue,
  45928. _setValue_unbound: n.PropertyBinding.prototype.setValue,
  45929. BindingType: {
  45930. Direct: 0,
  45931. EntireArray: 1,
  45932. ArrayElement: 2,
  45933. HasFromToArray: 3
  45934. },
  45935. Versioning: {
  45936. None: 0,
  45937. NeedsUpdate: 1,
  45938. MatrixWorldNeedsUpdate: 2
  45939. },
  45940. GetterByBindingType: [function(e, t) {
  45941. e[t] = this.node[this.propertyName]
  45942. }
  45943. , function(e, t) {
  45944. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45945. e[t++] = i[n]
  45946. }
  45947. , function(e, t) {
  45948. e[t] = this.resolvedProperty[this.propertyIndex]
  45949. }
  45950. , function(e, t) {
  45951. this.resolvedProperty.toArray(e, t)
  45952. }
  45953. ],
  45954. SetterByBindingTypeAndVersioning: [[function(e, t) {
  45955. this.node[this.propertyName] = e[t]
  45956. }
  45957. , function(e, t) {
  45958. this.node[this.propertyName] = e[t],
  45959. this.targetObject.needsUpdate = !0
  45960. }
  45961. , function(e, t) {
  45962. this.node[this.propertyName] = e[t],
  45963. this.targetObject.matrixWorldNeedsUpdate = !0
  45964. }
  45965. ], [function(e, t) {
  45966. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45967. i[n] = e[t++]
  45968. }
  45969. , function(e, t) {
  45970. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45971. i[n] = e[t++];
  45972. this.targetObject.needsUpdate = !0
  45973. }
  45974. , function(e, t) {
  45975. for (var i = this.resolvedProperty, n = 0, r = i.length; n !== r; ++n)
  45976. i[n] = e[t++];
  45977. this.targetObject.matrixWorldNeedsUpdate = !0
  45978. }
  45979. ], [function(e, t) {
  45980. this.resolvedProperty[this.propertyIndex] = e[t]
  45981. }
  45982. , function(e, t) {
  45983. this.resolvedProperty[this.propertyIndex] = e[t],
  45984. this.targetObject.needsUpdate = !0
  45985. }
  45986. , function(e, t) {
  45987. this.resolvedProperty[this.propertyIndex] = e[t],
  45988. this.targetObject.matrixWorldNeedsUpdate = !0
  45989. }
  45990. ], [function(e, t) {
  45991. this.resolvedProperty.fromArray(e, t)
  45992. }
  45993. , function(e, t) {
  45994. this.resolvedProperty.fromArray(e, t),
  45995. this.targetObject.needsUpdate = !0
  45996. }
  45997. , function(e, t) {
  45998. this.resolvedProperty.fromArray(e, t),
  45999. this.targetObject.matrixWorldNeedsUpdate = !0
  46000. }
  46001. ]]
  46002. }),
  46003. n.PropertyBinding.Composite = function(e, t, i) {
  46004. var r = i || n.PropertyBinding.parseTrackName(t);
  46005. this._targetGroup = e,
  46006. this._bindings = e.subscribe_(t, r)
  46007. }
  46008. ,
  46009. n.PropertyBinding.Composite.prototype = {
  46010. constructor: n.PropertyBinding.Composite,
  46011. getValue: function(e, t) {
  46012. this.bind();
  46013. var i = this._targetGroup.nCachedObjects_
  46014. , n = this._bindings[i];
  46015. void 0 !== n && n.getValue(e, t)
  46016. },
  46017. setValue: function(e, t) {
  46018. for (var i = this._bindings, n = this._targetGroup.nCachedObjects_, r = i.length; n !== r; ++n)
  46019. i[n].setValue(e, t)
  46020. },
  46021. bind: function() {
  46022. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46023. e[t].bind()
  46024. },
  46025. unbind: function() {
  46026. for (var e = this._bindings, t = this._targetGroup.nCachedObjects_, i = e.length; t !== i; ++t)
  46027. e[t].unbind()
  46028. }
  46029. },
  46030. n.PropertyBinding.create = function(e, t, i) {
  46031. return e instanceof n.AnimationObjectGroup ? new n.PropertyBinding.Composite(e,t,i) : new n.PropertyBinding(e,t,i)
  46032. }
  46033. ,
  46034. n.PropertyBinding.parseTrackName = function(e) {
  46035. var t = /^(([\w]+\/)*)([\w-\d]+)?(\.([\w]+)(\[([\w\d\[\]\_.:\- ]+)\])?)?(\.([\w.]+)(\[([\w\d\[\]\_. ]+)\])?)$/
  46036. , i = t.exec(e);
  46037. if (!i)
  46038. throw new Error("cannot parse trackName at all: " + e);
  46039. i.index === t.lastIndex && t.lastIndex++;
  46040. var n = {
  46041. nodeName: i[3],
  46042. objectName: i[5],
  46043. objectIndex: i[7],
  46044. propertyName: i[9],
  46045. propertyIndex: i[11]
  46046. };
  46047. if (null === n.propertyName || 0 === n.propertyName.length)
  46048. throw new Error("can not parse propertyName from trackName: " + e);
  46049. return n
  46050. }
  46051. ,
  46052. n.PropertyBinding.findNode = function(e, t) {
  46053. if (!t || "" === t || "root" === t || "." === t || t === -1 || t === e.name || t === e.uuid)
  46054. return e;
  46055. if (e.skeleton) {
  46056. var i = function(e) {
  46057. for (var i = 0; i < e.bones.length; i++) {
  46058. var n = e.bones[i];
  46059. if (n.name === t)
  46060. return n
  46061. }
  46062. return null
  46063. }
  46064. , n = i(e.skeleton);
  46065. if (n)
  46066. return n
  46067. }
  46068. if (e.children) {
  46069. var r = function(e) {
  46070. for (var i = 0; i < e.length; i++) {
  46071. var n = e[i];
  46072. if (n.name === t || n.uuid === t)
  46073. return n;
  46074. var o = r(n.children);
  46075. if (o)
  46076. return o
  46077. }
  46078. return null
  46079. }
  46080. , o = r(e.children);
  46081. if (o)
  46082. return o
  46083. }
  46084. return null
  46085. }
  46086. ,
  46087. n.PropertyMixer = function(e, t, i) {
  46088. this.binding = e,
  46089. this.valueSize = i;
  46090. var n, r = Float64Array;
  46091. switch (t) {
  46092. case "quaternion":
  46093. n = this._slerp;
  46094. break;
  46095. case "string":
  46096. case "bool":
  46097. r = Array,
  46098. n = this._select;
  46099. break;
  46100. default:
  46101. n = this._lerp
  46102. }
  46103. this.buffer = new r(4 * i),
  46104. this._mixBufferRegion = n,
  46105. this.cumulativeWeight = 0,
  46106. this.useCount = 0,
  46107. this.referenceCount = 0
  46108. }
  46109. ,
  46110. n.PropertyMixer.prototype = {
  46111. constructor: n.PropertyMixer,
  46112. accumulate: function(e, t) {
  46113. var i = this.buffer
  46114. , n = this.valueSize
  46115. , r = e * n + n
  46116. , o = this.cumulativeWeight;
  46117. if (0 === o) {
  46118. for (var a = 0; a !== n; ++a)
  46119. i[r + a] = i[a];
  46120. o = t
  46121. } else {
  46122. o += t;
  46123. var s = t / o;
  46124. this._mixBufferRegion(i, r, 0, s, n)
  46125. }
  46126. this.cumulativeWeight = o
  46127. },
  46128. apply: function(e) {
  46129. var t = this.valueSize
  46130. , i = this.buffer
  46131. , n = e * t + t
  46132. , r = this.cumulativeWeight
  46133. , o = this.binding;
  46134. if (this.cumulativeWeight = 0,
  46135. r < 1) {
  46136. var a = 3 * t;
  46137. this._mixBufferRegion(i, n, a, 1 - r, t)
  46138. }
  46139. for (var s = t, l = t + t; s !== l; ++s)
  46140. if (i[s] !== i[s + t]) {
  46141. o.setValue(i, n);
  46142. break
  46143. }
  46144. },
  46145. saveOriginalState: function() {
  46146. var e = this.binding
  46147. , t = this.buffer
  46148. , i = this.valueSize
  46149. , n = 3 * i;
  46150. e.getValue(t, n);
  46151. for (var r = i, o = n; r !== o; ++r)
  46152. t[r] = t[n + r % i];
  46153. this.cumulativeWeight = 0
  46154. },
  46155. restoreOriginalState: function() {
  46156. var e = 3 * this.valueSize;
  46157. this.binding.setValue(this.buffer, e)
  46158. },
  46159. _select: function(e, t, i, n, r) {
  46160. if (n >= .5)
  46161. for (var o = 0; o !== r; ++o)
  46162. e[t + o] = e[i + o]
  46163. },
  46164. _slerp: function(e, t, i, r, o) {
  46165. n.Quaternion.slerpFlat(e, t, e, t, e, i, r)
  46166. },
  46167. _lerp: function(e, t, i, n, r) {
  46168. for (var o = 1 - n, a = 0; a !== r; ++a) {
  46169. var s = t + a;
  46170. e[s] = e[s] * o + e[i + a] * n
  46171. }
  46172. }
  46173. },
  46174. n.BooleanKeyframeTrack = function(e, t, i) {
  46175. n.KeyframeTrack.call(this, e, t, i)
  46176. }
  46177. ,
  46178. n.BooleanKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46179. constructor: n.BooleanKeyframeTrack,
  46180. ValueTypeName: "bool",
  46181. ValueBufferType: Array,
  46182. DefaultInterpolation: n.IntepolateDiscrete,
  46183. InterpolantFactoryMethodLinear: void 0,
  46184. InterpolantFactoryMethodSmooth: void 0
  46185. }),
  46186. n.NumberKeyframeTrack = function(e, t, i, r) {
  46187. n.KeyframeTrack.call(this, e, t, i, r)
  46188. }
  46189. ,
  46190. n.NumberKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46191. constructor: n.NumberKeyframeTrack,
  46192. ValueTypeName: "number"
  46193. }),
  46194. n.QuaternionKeyframeTrack = function(e, t, i, r) {
  46195. n.KeyframeTrack.call(this, e, t, i, r)
  46196. }
  46197. ,
  46198. n.QuaternionKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46199. constructor: n.QuaternionKeyframeTrack,
  46200. ValueTypeName: "quaternion",
  46201. DefaultInterpolation: n.InterpolateLinear,
  46202. InterpolantFactoryMethodLinear: function(e) {
  46203. return new n.QuaternionLinearInterpolant(this.times,this.values,this.getValueSize(),e)
  46204. },
  46205. InterpolantFactoryMethodSmooth: void 0
  46206. }),
  46207. n.StringKeyframeTrack = function(e, t, i, r) {
  46208. n.KeyframeTrack.call(this, e, t, i, r)
  46209. }
  46210. ,
  46211. n.StringKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46212. constructor: n.StringKeyframeTrack,
  46213. ValueTypeName: "string",
  46214. ValueBufferType: Array,
  46215. DefaultInterpolation: n.IntepolateDiscrete,
  46216. InterpolantFactoryMethodLinear: void 0,
  46217. InterpolantFactoryMethodSmooth: void 0
  46218. }),
  46219. n.VectorKeyframeTrack = function(e, t, i, r) {
  46220. n.KeyframeTrack.call(this, e, t, i, r)
  46221. }
  46222. ,
  46223. n.VectorKeyframeTrack.prototype = Object.assign(Object.create(n.KeyframeTrack.prototype), {
  46224. constructor: n.VectorKeyframeTrack,
  46225. ValueTypeName: "vector"
  46226. }),
  46227. n.Audio = function(e) {
  46228. n.Object3D.call(this),
  46229. this.type = "Audio",
  46230. this.context = e.context,
  46231. this.source = this.context.createBufferSource(),
  46232. this.source.onended = this.onEnded.bind(this),
  46233. this.gain = this.context.createGain(),
  46234. this.gain.connect(e.getInput()),
  46235. this.autoplay = !1,
  46236. this.startTime = 0,
  46237. this.playbackRate = 1,
  46238. this.isPlaying = !1,
  46239. this.hasPlaybackControl = !0,
  46240. this.sourceType = "empty",
  46241. this.filter = null
  46242. }
  46243. ,
  46244. n.Audio.prototype = Object.create(n.Object3D.prototype),
  46245. n.Audio.prototype.constructor = n.Audio,
  46246. n.Audio.prototype.getOutput = function() {
  46247. return this.gain
  46248. }
  46249. ,
  46250. n.Audio.prototype.load = function(e) {
  46251. var t = new n.AudioBuffer(this.context);
  46252. return t.load(e),
  46253. this.setBuffer(t),
  46254. this
  46255. }
  46256. ,
  46257. n.Audio.prototype.setNodeSource = function(e) {
  46258. return this.hasPlaybackControl = !1,
  46259. this.sourceType = "audioNode",
  46260. this.source = e,
  46261. this.connect(),
  46262. this
  46263. }
  46264. ,
  46265. n.Audio.prototype.setBuffer = function(e) {
  46266. var t = this;
  46267. return e.onReady(function(e) {
  46268. t.source.buffer = e,
  46269. t.sourceType = "buffer",
  46270. t.autoplay && t.play()
  46271. }),
  46272. this
  46273. }
  46274. ,
  46275. n.Audio.prototype.play = function() {
  46276. if (this.isPlaying === !0)
  46277. return void console.warn("THREE.Audio: Audio is already playing.");
  46278. if (this.hasPlaybackControl === !1)
  46279. return void console.warn("THREE.Audio: this Audio has no playback control.");
  46280. var e = this.context.createBufferSource();
  46281. e.buffer = this.source.buffer,
  46282. e.loop = this.source.loop,
  46283. e.onended = this.source.onended,
  46284. e.start(0, this.startTime),
  46285. e.playbackRate.value = this.playbackRate,
  46286. this.isPlaying = !0,
  46287. this.source = e,
  46288. this.connect()
  46289. }
  46290. ,
  46291. n.Audio.prototype.pause = function() {
  46292. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46293. void (this.startTime = this.context.currentTime))
  46294. }
  46295. ,
  46296. n.Audio.prototype.stop = function() {
  46297. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.source.stop(),
  46298. void (this.startTime = 0))
  46299. }
  46300. ,
  46301. n.Audio.prototype.connect = function() {
  46302. null !== this.filter ? (this.source.connect(this.filter),
  46303. this.filter.connect(this.getOutput())) : this.source.connect(this.getOutput())
  46304. }
  46305. ,
  46306. n.Audio.prototype.disconnect = function() {
  46307. null !== this.filter ? (this.source.disconnect(this.filter),
  46308. this.filter.disconnect(this.getOutput())) : this.source.disconnect(this.getOutput())
  46309. }
  46310. ,
  46311. n.Audio.prototype.getFilter = function() {
  46312. return this.filter
  46313. }
  46314. ,
  46315. n.Audio.prototype.setFilter = function(e) {
  46316. void 0 === e && (e = null),
  46317. this.isPlaying === !0 ? (this.disconnect(),
  46318. this.filter = e,
  46319. this.connect()) : this.filter = e
  46320. }
  46321. ,
  46322. n.Audio.prototype.setPlaybackRate = function(e) {
  46323. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : (this.playbackRate = e,
  46324. void (this.isPlaying === !0 && (this.source.playbackRate.value = this.playbackRate)))
  46325. }
  46326. ,
  46327. n.Audio.prototype.getPlaybackRate = function() {
  46328. return this.playbackRate
  46329. }
  46330. ,
  46331. n.Audio.prototype.onEnded = function() {
  46332. this.isPlaying = !1
  46333. }
  46334. ,
  46335. n.Audio.prototype.setLoop = function(e) {
  46336. return this.hasPlaybackControl === !1 ? void console.warn("THREE.Audio: this Audio has no playback control.") : void (this.source.loop = e)
  46337. }
  46338. ,
  46339. n.Audio.prototype.getLoop = function() {
  46340. return this.hasPlaybackControl === !1 ? (console.warn("THREE.Audio: this Audio has no playback control."),
  46341. !1) : this.source.loop
  46342. }
  46343. ,
  46344. n.Audio.prototype.setVolume = function(e) {
  46345. this.gain.gain.value = e
  46346. }
  46347. ,
  46348. n.Audio.prototype.getVolume = function() {
  46349. return this.gain.gain.value
  46350. }
  46351. ,
  46352. n.AudioAnalyser = function(e, t) {
  46353. this.analyser = e.context.createAnalyser(),
  46354. this.analyser.fftSize = void 0 !== t ? t : 2048,
  46355. this.data = new Uint8Array(this.analyser.frequencyBinCount),
  46356. e.getOutput().connect(this.analyser)
  46357. }
  46358. ,
  46359. n.AudioAnalyser.prototype = {
  46360. constructor: n.AudioAnalyser,
  46361. getData: function() {
  46362. return this.analyser.getByteFrequencyData(this.data),
  46363. this.data
  46364. }
  46365. },
  46366. n.AudioBuffer = function(e) {
  46367. this.context = e,
  46368. this.ready = !1,
  46369. this.readyCallbacks = []
  46370. }
  46371. ,
  46372. n.AudioBuffer.prototype.load = function(e) {
  46373. var t = this
  46374. , i = new XMLHttpRequest;
  46375. return i.open("GET", e, !0),
  46376. i.responseType = "arraybuffer",
  46377. i.onload = function(e) {
  46378. t.context.decodeAudioData(this.response, function(e) {
  46379. t.buffer = e,
  46380. t.ready = !0;
  46381. for (var i = 0; i < t.readyCallbacks.length; i++)
  46382. t.readyCallbacks[i](t.buffer);
  46383. t.readyCallbacks = []
  46384. })
  46385. }
  46386. ,
  46387. i.send(),
  46388. this
  46389. }
  46390. ,
  46391. n.AudioBuffer.prototype.onReady = function(e) {
  46392. this.ready ? e(this.buffer) : this.readyCallbacks.push(e)
  46393. }
  46394. ,
  46395. n.PositionalAudio = function(e) {
  46396. n.Audio.call(this, e),
  46397. this.panner = this.context.createPanner(),
  46398. this.panner.connect(this.gain)
  46399. }
  46400. ,
  46401. n.PositionalAudio.prototype = Object.create(n.Audio.prototype),
  46402. n.PositionalAudio.prototype.constructor = n.PositionalAudio,
  46403. n.PositionalAudio.prototype.getOutput = function() {
  46404. return this.panner
  46405. }
  46406. ,
  46407. n.PositionalAudio.prototype.setRefDistance = function(e) {
  46408. this.panner.refDistance = e
  46409. }
  46410. ,
  46411. n.PositionalAudio.prototype.getRefDistance = function() {
  46412. return this.panner.refDistance
  46413. }
  46414. ,
  46415. n.PositionalAudio.prototype.setRolloffFactor = function(e) {
  46416. this.panner.rolloffFactor = e
  46417. }
  46418. ,
  46419. n.PositionalAudio.prototype.getRolloffFactor = function() {
  46420. return this.panner.rolloffFactor
  46421. }
  46422. ,
  46423. n.PositionalAudio.prototype.setDistanceModel = function(e) {
  46424. this.panner.distanceModel = e
  46425. }
  46426. ,
  46427. n.PositionalAudio.prototype.getDistanceModel = function() {
  46428. return this.panner.distanceModel
  46429. }
  46430. ,
  46431. n.PositionalAudio.prototype.setMaxDistance = function(e) {
  46432. this.panner.maxDistance = e
  46433. }
  46434. ,
  46435. n.PositionalAudio.prototype.getMaxDistance = function() {
  46436. return this.panner.maxDistance
  46437. }
  46438. ,
  46439. n.PositionalAudio.prototype.updateMatrixWorld = function() {
  46440. var e = new n.Vector3;
  46441. return function(t) {
  46442. n.Object3D.prototype.updateMatrixWorld.call(this, t),
  46443. e.setFromMatrixPosition(this.matrixWorld),
  46444. this.panner.setPosition(e.x, e.y, e.z)
  46445. }
  46446. }(),
  46447. n.AudioListener = function() {
  46448. n.Object3D.call(this),
  46449. this.type = "AudioListener",
  46450. this.context = new (window.AudioContext || window.webkitAudioContext),
  46451. this.gain = this.context.createGain(),
  46452. this.gain.connect(this.context.destination),
  46453. this.filter = null
  46454. }
  46455. ,
  46456. n.AudioListener.prototype = Object.create(n.Object3D.prototype),
  46457. n.AudioListener.prototype.constructor = n.AudioListener,
  46458. n.AudioListener.prototype.getInput = function() {
  46459. return this.gain
  46460. }
  46461. ,
  46462. n.AudioListener.prototype.removeFilter = function() {
  46463. null !== this.filter && (this.gain.disconnect(this.filter),
  46464. this.filter.disconnect(this.context.destination),
  46465. this.gain.connect(this.context.destination),
  46466. this.filter = null)
  46467. }
  46468. ,
  46469. n.AudioListener.prototype.setFilter = function(e) {
  46470. null !== this.filter ? (this.gain.disconnect(this.filter),
  46471. this.filter.disconnect(this.context.destination)) : this.gain.disconnect(this.context.destination),
  46472. this.filter = e,
  46473. this.gain.connect(this.filter),
  46474. this.filter.connect(this.context.destination)
  46475. }
  46476. ,
  46477. n.AudioListener.prototype.getFilter = function() {
  46478. return this.filter
  46479. }
  46480. ,
  46481. n.AudioListener.prototype.setMasterVolume = function(e) {
  46482. this.gain.gain.value = e
  46483. }
  46484. ,
  46485. n.AudioListener.prototype.getMasterVolume = function() {
  46486. return this.gain.gain.value
  46487. }
  46488. ,
  46489. n.AudioListener.prototype.updateMatrixWorld = function() {
  46490. var e = new n.Vector3
  46491. , t = new n.Quaternion
  46492. , i = new n.Vector3
  46493. , r = new n.Vector3;
  46494. return function(o) {
  46495. n.Object3D.prototype.updateMatrixWorld.call(this, o);
  46496. var a = this.context.listener
  46497. , s = this.up;
  46498. this.matrixWorld.decompose(e, t, i),
  46499. r.set(0, 0, -1).applyQuaternion(t),
  46500. a.setPosition(e.x, e.y, e.z),
  46501. a.setOrientation(r.x, r.y, r.z, s.x, s.y, s.z)
  46502. }
  46503. }(),
  46504. n.Camera = function() {
  46505. n.Object3D.call(this),
  46506. this.type = "Camera",
  46507. this.matrixWorldInverse = new n.Matrix4,
  46508. this.projectionMatrix = new n.Matrix4
  46509. }
  46510. ,
  46511. n.Camera.prototype = Object.create(n.Object3D.prototype),
  46512. n.Camera.prototype.constructor = n.Camera,
  46513. n.Camera.prototype.getWorldDirection = function() {
  46514. var e = new n.Quaternion;
  46515. return function(t) {
  46516. var i = t || new n.Vector3;
  46517. return this.getWorldQuaternion(e),
  46518. i.set(0, 0, -1).applyQuaternion(e)
  46519. }
  46520. }(),
  46521. n.Camera.prototype.lookAt = function() {
  46522. var e = new n.Matrix4;
  46523. return function(t) {
  46524. e.lookAt(this.position, t, this.up),
  46525. this.quaternion.setFromRotationMatrix(e)
  46526. }
  46527. }(),
  46528. n.Camera.prototype.clone = function() {
  46529. return (new this.constructor).copy(this)
  46530. }
  46531. ,
  46532. n.Camera.prototype.copy = function(e) {
  46533. return n.Object3D.prototype.copy.call(this, e),
  46534. this.matrixWorldInverse.copy(e.matrixWorldInverse),
  46535. this.projectionMatrix.copy(e.projectionMatrix),
  46536. this
  46537. }
  46538. ,
  46539. n.CubeCamera = function(e, t, i) {
  46540. n.Object3D.call(this),
  46541. this.type = "CubeCamera";
  46542. var r = 90
  46543. , o = 1
  46544. , a = new n.PerspectiveCamera(r,o,e,t);
  46545. a.up.set(0, -1, 0),
  46546. a.lookAt(new n.Vector3(1,0,0)),
  46547. this.add(a);
  46548. var s = new n.PerspectiveCamera(r,o,e,t);
  46549. s.up.set(0, -1, 0),
  46550. s.lookAt(new n.Vector3(-1,0,0)),
  46551. this.add(s);
  46552. var l = new n.PerspectiveCamera(r,o,e,t);
  46553. l.up.set(0, 0, 1),
  46554. l.lookAt(new n.Vector3(0,1,0)),
  46555. this.add(l);
  46556. var c = new n.PerspectiveCamera(r,o,e,t);
  46557. c.up.set(0, 0, -1),
  46558. c.lookAt(new n.Vector3(0,-1,0)),
  46559. this.add(c);
  46560. var h = new n.PerspectiveCamera(r,o,e,t);
  46561. h.up.set(0, -1, 0),
  46562. h.lookAt(new n.Vector3(0,0,1)),
  46563. this.add(h);
  46564. var u = new n.PerspectiveCamera(r,o,e,t);
  46565. u.up.set(0, -1, 0),
  46566. u.lookAt(new n.Vector3(0,0,-1)),
  46567. this.add(u);
  46568. var d = {
  46569. format: n.RGBFormat,
  46570. magFilter: n.LinearFilter,
  46571. minFilter: n.LinearFilter
  46572. };
  46573. this.renderTarget = new n.WebGLRenderTargetCube(i,i,d),
  46574. this.updateCubeMap = function(e, t) {
  46575. null === this.parent && this.updateMatrixWorld();
  46576. var i = this.renderTarget
  46577. , n = i.texture.generateMipmaps;
  46578. i.texture.generateMipmaps = !1,
  46579. i.activeCubeFace = 0,
  46580. e.render(t, a, i),
  46581. i.activeCubeFace = 1,
  46582. e.render(t, s, i),
  46583. i.activeCubeFace = 2,
  46584. e.render(t, l, i),
  46585. i.activeCubeFace = 3,
  46586. e.render(t, c, i),
  46587. i.activeCubeFace = 4,
  46588. e.render(t, h, i),
  46589. i.texture.generateMipmaps = n,
  46590. i.activeCubeFace = 5,
  46591. e.render(t, u, i),
  46592. e.setRenderTarget(null)
  46593. }
  46594. }
  46595. ,
  46596. n.CubeCamera.prototype = Object.create(n.Object3D.prototype),
  46597. n.CubeCamera.prototype.constructor = n.CubeCamera,
  46598. n.OrthographicCamera = function(e, t, i, r, o, a) {
  46599. n.Camera.call(this),
  46600. this.type = "OrthographicCamera",
  46601. this.zoom = 1,
  46602. this.left = e,
  46603. this.right = t,
  46604. this.top = i,
  46605. this.bottom = r,
  46606. this.near = void 0 !== o ? o : .1,
  46607. this.far = void 0 !== a ? a : 2e3,
  46608. this.updateProjectionMatrix()
  46609. }
  46610. ,
  46611. n.OrthographicCamera.prototype = Object.create(n.Camera.prototype),
  46612. n.OrthographicCamera.prototype.constructor = n.OrthographicCamera,
  46613. n.OrthographicCamera.prototype.updateProjectionMatrix = function() {
  46614. var e = (this.right - this.left) / (2 * this.zoom)
  46615. , t = (this.top - this.bottom) / (2 * this.zoom)
  46616. , i = (this.right + this.left) / 2
  46617. , n = (this.top + this.bottom) / 2;
  46618. this.projectionMatrix.makeOrthographic(i - e, i + e, n + t, n - t, this.near, this.far)
  46619. }
  46620. ,
  46621. n.OrthographicCamera.prototype.copy = function(e) {
  46622. return n.Camera.prototype.copy.call(this, e),
  46623. this.left = e.left,
  46624. this.right = e.right,
  46625. this.top = e.top,
  46626. this.bottom = e.bottom,
  46627. this.near = e.near,
  46628. this.far = e.far,
  46629. this.zoom = e.zoom,
  46630. this
  46631. }
  46632. ,
  46633. n.OrthographicCamera.prototype.toJSON = function(e) {
  46634. var t = n.Object3D.prototype.toJSON.call(this, e);
  46635. return t.object.zoom = this.zoom,
  46636. t.object.left = this.left,
  46637. t.object.right = this.right,
  46638. t.object.top = this.top,
  46639. t.object.bottom = this.bottom,
  46640. t.object.near = this.near,
  46641. t.object.far = this.far,
  46642. t
  46643. }
  46644. ,
  46645. n.PerspectiveCamera = function(e, t, i, r) {
  46646. n.Camera.call(this),
  46647. this.type = "PerspectiveCamera",
  46648. this.focalLength = 10,
  46649. this.zoom = 1,
  46650. this.fov = void 0 !== e ? e : 50,
  46651. this.aspect = void 0 !== t ? t : 1,
  46652. this.near = void 0 !== i ? i : .1,
  46653. this.far = void 0 !== r ? r : 2e3,
  46654. this.updateProjectionMatrix()
  46655. }
  46656. ,
  46657. n.PerspectiveCamera.prototype = Object.create(n.Camera.prototype),
  46658. n.PerspectiveCamera.prototype.constructor = n.PerspectiveCamera,
  46659. n.PerspectiveCamera.prototype.setLens = function(e, t) {
  46660. void 0 === t && (t = 24),
  46661. this.fov = 2 * n.Math.radToDeg(Math.atan(t / (2 * e))),
  46662. this.updateProjectionMatrix()
  46663. }
  46664. ,
  46665. n.PerspectiveCamera.prototype.setViewOffset = function(e, t, i, n, r, o) {
  46666. this.fullWidth = e,
  46667. this.fullHeight = t,
  46668. this.x = i,
  46669. this.y = n,
  46670. this.width = r,
  46671. this.height = o,
  46672. this.updateProjectionMatrix()
  46673. }
  46674. ,
  46675. n.PerspectiveCamera.prototype.updateProjectionMatrix = function() {
  46676. var e = n.Math.radToDeg(2 * Math.atan(Math.tan(.5 * n.Math.degToRad(this.fov)) / this.zoom));
  46677. if (this.fullWidth) {
  46678. var t = this.fullWidth / this.fullHeight
  46679. , i = Math.tan(n.Math.degToRad(.5 * e)) * this.near
  46680. , r = -i
  46681. , o = t * r
  46682. , a = t * i
  46683. , s = Math.abs(a - o)
  46684. , l = Math.abs(i - r);
  46685. this.projectionMatrix.makeFrustum(o + this.x * s / this.fullWidth, o + (this.x + this.width) * s / this.fullWidth, i - (this.y + this.height) * l / this.fullHeight, i - this.y * l / this.fullHeight, this.near, this.far)
  46686. } else
  46687. this.projectionMatrix.makePerspective(e, this.aspect, this.near, this.far)
  46688. }
  46689. ,
  46690. n.PerspectiveCamera.prototype.copy = function(e) {
  46691. return n.Camera.prototype.copy.call(this, e),
  46692. this.focalLength = e.focalLength,
  46693. this.zoom = e.zoom,
  46694. this.fov = e.fov,
  46695. this.aspect = e.aspect,
  46696. this.near = e.near,
  46697. this.far = e.far,
  46698. this
  46699. }
  46700. ,
  46701. n.PerspectiveCamera.prototype.toJSON = function(e) {
  46702. var t = n.Object3D.prototype.toJSON.call(this, e);
  46703. return t.object.focalLength = this.focalLength,
  46704. t.object.zoom = this.zoom,
  46705. t.object.fov = this.fov,
  46706. t.object.aspect = this.aspect,
  46707. t.object.near = this.near,
  46708. t.object.far = this.far,
  46709. t
  46710. }
  46711. ,
  46712. n.StereoCamera = function() {
  46713. this.type = "StereoCamera",
  46714. this.aspect = 1,
  46715. this.cameraL = new n.PerspectiveCamera,
  46716. this.cameraL.layers.enable(1),
  46717. this.cameraL.matrixAutoUpdate = !1,
  46718. this.cameraR = new n.PerspectiveCamera,
  46719. this.cameraR.layers.enable(2),
  46720. this.cameraR.matrixAutoUpdate = !1
  46721. }
  46722. ,
  46723. n.StereoCamera.prototype = {
  46724. constructor: n.StereoCamera,
  46725. update: function() {
  46726. var e, t, i, r, o, a = new n.Matrix4, s = new n.Matrix4;
  46727. return function(l) {
  46728. var c = e !== l.focalLength || t !== l.fov || i !== l.aspect * this.aspect || r !== l.near || o !== l.far;
  46729. if (c) {
  46730. e = l.focalLength,
  46731. t = l.fov,
  46732. i = l.aspect * this.aspect,
  46733. r = l.near,
  46734. o = l.far;
  46735. var h, u, d = l.projectionMatrix.clone(), p = .032, f = p * r / e, g = r * Math.tan(n.Math.degToRad(.5 * t));
  46736. s.elements[12] = -p,
  46737. a.elements[12] = p,
  46738. h = -g * i + f,
  46739. u = g * i + f,
  46740. d.elements[0] = 2 * r / (u - h),
  46741. d.elements[8] = (u + h) / (u - h),
  46742. this.cameraL.projectionMatrix.copy(d),
  46743. h = -g * i - f,
  46744. u = g * i - f,
  46745. d.elements[0] = 2 * r / (u - h),
  46746. d.elements[8] = (u + h) / (u - h),
  46747. this.cameraR.projectionMatrix.copy(d)
  46748. }
  46749. this.cameraL.matrixWorld.copy(l.matrixWorld).multiply(s),
  46750. this.cameraR.matrixWorld.copy(l.matrixWorld).multiply(a)
  46751. }
  46752. }()
  46753. },
  46754. n.Light = function(e, t) {
  46755. n.Object3D.call(this),
  46756. this.type = "Light",
  46757. this.color = new n.Color(e),
  46758. this.intensity = void 0 !== t ? t : 1,
  46759. this.receiveShadow = void 0
  46760. }
  46761. ,
  46762. n.Light.prototype = Object.create(n.Object3D.prototype),
  46763. n.Light.prototype.constructor = n.Light,
  46764. n.Light.prototype.copy = function(e) {
  46765. return n.Object3D.prototype.copy.call(this, e),
  46766. this.color.copy(e.color),
  46767. this.intensity = e.intensity,
  46768. this
  46769. }
  46770. ,
  46771. n.Light.prototype.toJSON = function(e) {
  46772. var t = n.Object3D.prototype.toJSON.call(this, e);
  46773. return t.object.color = this.color.getHex(),
  46774. t.object.intensity = this.intensity,
  46775. void 0 !== this.groundColor && (t.object.groundColor = this.groundColor.getHex()),
  46776. void 0 !== this.distance && (t.object.distance = this.distance),
  46777. void 0 !== this.angle && (t.object.angle = this.angle),
  46778. void 0 !== this.decay && (t.object.decay = this.decay),
  46779. void 0 !== this.penumbra && (t.object.penumbra = this.penumbra),
  46780. t
  46781. }
  46782. ,
  46783. n.LightShadow = function(e) {
  46784. this.camera = e,
  46785. this.bias = 0,
  46786. this.radius = 1,
  46787. this.mapSize = new n.Vector2(512,512),
  46788. this.map = null,
  46789. this.matrix = new n.Matrix4
  46790. }
  46791. ,
  46792. n.LightShadow.prototype = {
  46793. constructor: n.LightShadow,
  46794. copy: function(e) {
  46795. return this.camera = e.camera.clone(),
  46796. this.bias = e.bias,
  46797. this.radius = e.radius,
  46798. this.mapSize.copy(e.mapSize),
  46799. this
  46800. },
  46801. clone: function() {
  46802. return (new this.constructor).copy(this)
  46803. }
  46804. },
  46805. n.AmbientLight = function(e, t) {
  46806. n.Light.call(this, e, t),
  46807. this.type = "AmbientLight",
  46808. this.castShadow = void 0
  46809. }
  46810. ,
  46811. n.AmbientLight.prototype = Object.create(n.Light.prototype),
  46812. n.AmbientLight.prototype.constructor = n.AmbientLight,
  46813. n.DirectionalLight = function(e, t) {
  46814. n.Light.call(this, e, t),
  46815. this.type = "DirectionalLight",
  46816. this.position.set(0, 1, 0),
  46817. this.updateMatrix(),
  46818. this.target = new n.Object3D,
  46819. this.shadow = new n.LightShadow(new n.OrthographicCamera(-5,5,5,-5,.5,500))
  46820. }
  46821. ,
  46822. n.DirectionalLight.prototype = Object.create(n.Light.prototype),
  46823. n.DirectionalLight.prototype.constructor = n.DirectionalLight,
  46824. n.DirectionalLight.prototype.copy = function(e) {
  46825. return n.Light.prototype.copy.call(this, e),
  46826. this.target = e.target.clone(),
  46827. this.shadow = e.shadow.clone(),
  46828. this
  46829. }
  46830. ,
  46831. n.HemisphereLight = function(e, t, i) {
  46832. n.Light.call(this, e, i),
  46833. this.type = "HemisphereLight",
  46834. this.castShadow = void 0,
  46835. this.position.set(0, 1, 0),
  46836. this.updateMatrix(),
  46837. this.groundColor = new n.Color(t)
  46838. }
  46839. ,
  46840. n.HemisphereLight.prototype = Object.create(n.Light.prototype),
  46841. n.HemisphereLight.prototype.constructor = n.HemisphereLight,
  46842. n.HemisphereLight.prototype.copy = function(e) {
  46843. return n.Light.prototype.copy.call(this, e),
  46844. this.groundColor.copy(e.groundColor),
  46845. this
  46846. }
  46847. ,
  46848. n.PointLight = function(e, t, i, r) {
  46849. n.Light.call(this, e, t),
  46850. this.type = "PointLight",
  46851. this.distance = void 0 !== i ? i : 0,
  46852. this.decay = void 0 !== r ? r : 1,
  46853. this.shadow = new n.LightShadow(new n.PerspectiveCamera(90,1,.5,500))
  46854. }
  46855. ,
  46856. n.PointLight.prototype = Object.create(n.Light.prototype),
  46857. n.PointLight.prototype.constructor = n.PointLight,
  46858. Object.defineProperty(n.PointLight.prototype, "power", {
  46859. get: function() {
  46860. return 4 * this.intensity * Math.PI
  46861. },
  46862. set: function(e) {
  46863. this.intensity = e / (4 * Math.PI)
  46864. }
  46865. }),
  46866. n.PointLight.prototype.copy = function(e) {
  46867. return n.Light.prototype.copy.call(this, e),
  46868. this.distance = e.distance,
  46869. this.decay = e.decay,
  46870. this.shadow = e.shadow.clone(),
  46871. this
  46872. }
  46873. ,
  46874. n.SpotLight = function(e, t, i, r, o, a) {
  46875. n.Light.call(this, e, t),
  46876. this.type = "SpotLight",
  46877. this.position.set(0, 1, 0),
  46878. this.updateMatrix(),
  46879. this.target = new n.Object3D,
  46880. this.distance = void 0 !== i ? i : 0,
  46881. this.angle = void 0 !== r ? r : Math.PI / 3,
  46882. this.penumbra = void 0 !== o ? o : 0,
  46883. this.decay = void 0 !== a ? a : 1,
  46884. this.shadow = new n.LightShadow(new n.PerspectiveCamera(50,1,.5,500))
  46885. }
  46886. ,
  46887. n.SpotLight.prototype = Object.create(n.Light.prototype),
  46888. n.SpotLight.prototype.constructor = n.SpotLight,
  46889. Object.defineProperty(n.SpotLight.prototype, "power", {
  46890. get: function() {
  46891. return this.intensity * Math.PI
  46892. },
  46893. set: function(e) {
  46894. this.intensity = e / Math.PI
  46895. }
  46896. }),
  46897. n.SpotLight.prototype.copy = function(e) {
  46898. return n.Light.prototype.copy.call(this, e),
  46899. this.distance = e.distance,
  46900. this.angle = e.angle,
  46901. this.penumbra = e.penumbra,
  46902. this.decay = e.decay,
  46903. this.target = e.target.clone(),
  46904. this.shadow = e.shadow.clone(),
  46905. this
  46906. }
  46907. ,
  46908. n.Cache = {
  46909. enabled: !1,
  46910. files: {},
  46911. add: function(e, t) {
  46912. this.enabled !== !1 && (this.files[e] = t)
  46913. },
  46914. get: function(e) {
  46915. if (this.enabled !== !1)
  46916. return this.files[e]
  46917. },
  46918. remove: function(e) {
  46919. delete this.files[e]
  46920. },
  46921. clear: function() {
  46922. this.files = {}
  46923. }
  46924. },
  46925. n.Loader = function() {
  46926. this.onLoadStart = function() {}
  46927. ,
  46928. this.onLoadProgress = function() {}
  46929. ,
  46930. this.onLoadComplete = function() {}
  46931. }
  46932. ,
  46933. n.Loader.prototype = {
  46934. constructor: n.Loader,
  46935. crossOrigin: void 0,
  46936. extractUrlBase: function(e) {
  46937. var t = e.split("/");
  46938. return 1 === t.length ? "./" : (t.pop(),
  46939. t.join("/") + "/")
  46940. },
  46941. initMaterials: function(e, t, i) {
  46942. for (var n = [], r = 0; r < e.length; ++r)
  46943. n[r] = this.createMaterial(e[r], t, i);
  46944. return n
  46945. },
  46946. createMaterial: function() {
  46947. var e, t, i;
  46948. return function(r, o, a) {
  46949. function s(e, i, r, s, c) {
  46950. var h, u = o + e, d = n.Loader.Handlers.get(u);
  46951. null !== d ? h = d.load(u) : (t.setCrossOrigin(a),
  46952. h = t.load(u)),
  46953. void 0 !== i && (h.repeat.fromArray(i),
  46954. 1 !== i[0] && (h.wrapS = n.RepeatWrapping),
  46955. 1 !== i[1] && (h.wrapT = n.RepeatWrapping)),
  46956. void 0 !== r && h.offset.fromArray(r),
  46957. void 0 !== s && ("repeat" === s[0] && (h.wrapS = n.RepeatWrapping),
  46958. "mirror" === s[0] && (h.wrapS = n.MirroredRepeatWrapping),
  46959. "repeat" === s[1] && (h.wrapT = n.RepeatWrapping),
  46960. "mirror" === s[1] && (h.wrapT = n.MirroredRepeatWrapping)),
  46961. void 0 !== c && (h.anisotropy = c);
  46962. var p = n.Math.generateUUID();
  46963. return l[p] = h,
  46964. p
  46965. }
  46966. void 0 === e && (e = new n.Color),
  46967. void 0 === t && (t = new n.TextureLoader),
  46968. void 0 === i && (i = new n.MaterialLoader);
  46969. var l = {}
  46970. , c = {
  46971. uuid: n.Math.generateUUID(),
  46972. type: "MeshLambertMaterial"
  46973. };
  46974. for (var h in r) {
  46975. var u = r[h];
  46976. switch (h) {
  46977. case "DbgColor":
  46978. case "DbgIndex":
  46979. case "opticalDensity":
  46980. case "illumination":
  46981. break;
  46982. case "DbgName":
  46983. c.name = u;
  46984. break;
  46985. case "blending":
  46986. c.blending = n[u];
  46987. break;
  46988. case "colorAmbient":
  46989. case "mapAmbient":
  46990. console.warn("THREE.Loader.createMaterial:", h, "is no longer supported.");
  46991. break;
  46992. case "colorDiffuse":
  46993. c.color = e.fromArray(u).getHex();
  46994. break;
  46995. case "colorSpecular":
  46996. c.specular = e.fromArray(u).getHex();
  46997. break;
  46998. case "colorEmissive":
  46999. c.emissive = e.fromArray(u).getHex();
  47000. break;
  47001. case "specularCoef":
  47002. c.shininess = u;
  47003. break;
  47004. case "shading":
  47005. "basic" === u.toLowerCase() && (c.type = "MeshBasicMaterial"),
  47006. "phong" === u.toLowerCase() && (c.type = "MeshPhongMaterial");
  47007. break;
  47008. case "mapDiffuse":
  47009. c.map = s(u, r.mapDiffuseRepeat, r.mapDiffuseOffset, r.mapDiffuseWrap, r.mapDiffuseAnisotropy);
  47010. break;
  47011. case "mapDiffuseRepeat":
  47012. case "mapDiffuseOffset":
  47013. case "mapDiffuseWrap":
  47014. case "mapDiffuseAnisotropy":
  47015. break;
  47016. case "mapLight":
  47017. c.lightMap = s(u, r.mapLightRepeat, r.mapLightOffset, r.mapLightWrap, r.mapLightAnisotropy);
  47018. break;
  47019. case "mapLightRepeat":
  47020. case "mapLightOffset":
  47021. case "mapLightWrap":
  47022. case "mapLightAnisotropy":
  47023. break;
  47024. case "mapAO":
  47025. c.aoMap = s(u, r.mapAORepeat, r.mapAOOffset, r.mapAOWrap, r.mapAOAnisotropy);
  47026. break;
  47027. case "mapAORepeat":
  47028. case "mapAOOffset":
  47029. case "mapAOWrap":
  47030. case "mapAOAnisotropy":
  47031. break;
  47032. case "mapBump":
  47033. c.bumpMap = s(u, r.mapBumpRepeat, r.mapBumpOffset, r.mapBumpWrap, r.mapBumpAnisotropy);
  47034. break;
  47035. case "mapBumpScale":
  47036. c.bumpScale = u;
  47037. break;
  47038. case "mapBumpRepeat":
  47039. case "mapBumpOffset":
  47040. case "mapBumpWrap":
  47041. case "mapBumpAnisotropy":
  47042. break;
  47043. case "mapNormal":
  47044. c.normalMap = s(u, r.mapNormalRepeat, r.mapNormalOffset, r.mapNormalWrap, r.mapNormalAnisotropy);
  47045. break;
  47046. case "mapNormalFactor":
  47047. c.normalScale = [u, u];
  47048. break;
  47049. case "mapNormalRepeat":
  47050. case "mapNormalOffset":
  47051. case "mapNormalWrap":
  47052. case "mapNormalAnisotropy":
  47053. break;
  47054. case "mapSpecular":
  47055. c.specularMap = s(u, r.mapSpecularRepeat, r.mapSpecularOffset, r.mapSpecularWrap, r.mapSpecularAnisotropy);
  47056. break;
  47057. case "mapSpecularRepeat":
  47058. case "mapSpecularOffset":
  47059. case "mapSpecularWrap":
  47060. case "mapSpecularAnisotropy":
  47061. break;
  47062. case "mapAlpha":
  47063. c.alphaMap = s(u, r.mapAlphaRepeat, r.mapAlphaOffset, r.mapAlphaWrap, r.mapAlphaAnisotropy);
  47064. break;
  47065. case "mapAlphaRepeat":
  47066. case "mapAlphaOffset":
  47067. case "mapAlphaWrap":
  47068. case "mapAlphaAnisotropy":
  47069. break;
  47070. case "flipSided":
  47071. c.side = n.BackSide;
  47072. break;
  47073. case "doubleSided":
  47074. c.side = n.DoubleSide;
  47075. break;
  47076. case "transparency":
  47077. console.warn("THREE.Loader.createMaterial: transparency has been renamed to opacity"),
  47078. c.opacity = u;
  47079. break;
  47080. case "depthTest":
  47081. case "depthWrite":
  47082. case "colorWrite":
  47083. case "opacity":
  47084. case "reflectivity":
  47085. case "transparent":
  47086. case "visible":
  47087. case "wireframe":
  47088. c[h] = u;
  47089. break;
  47090. case "vertexColors":
  47091. u === !0 && (c.vertexColors = n.VertexColors),
  47092. "face" === u && (c.vertexColors = n.FaceColors);
  47093. break;
  47094. default:
  47095. console.error("THREE.Loader.createMaterial: Unsupported", h, u)
  47096. }
  47097. }
  47098. return "MeshBasicMaterial" === c.type && delete c.emissive,
  47099. "MeshPhongMaterial" !== c.type && delete c.specular,
  47100. c.opacity < 1 && (c.transparent = !0),
  47101. i.setTextures(l),
  47102. i.parse(c)
  47103. }
  47104. }()
  47105. },
  47106. n.Loader.Handlers = {
  47107. handlers: [],
  47108. add: function(e, t) {
  47109. this.handlers.push(e, t)
  47110. },
  47111. get: function(e) {
  47112. for (var t = this.handlers, i = 0, n = t.length; i < n; i += 2) {
  47113. var r = t[i]
  47114. , o = t[i + 1];
  47115. if (r.test(e))
  47116. return o
  47117. }
  47118. return null
  47119. }
  47120. },
  47121. n.XHRLoader = function(e) {
  47122. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47123. }
  47124. ,
  47125. n.XHRLoader.prototype = {
  47126. constructor: n.XHRLoader,
  47127. load: function(e, t, i, r) {
  47128. void 0 !== this.path && (e = this.path + e);
  47129. var o = this
  47130. , a = n.Cache.get(e);
  47131. if (void 0 !== a)
  47132. return t && setTimeout(function() {
  47133. t(a)
  47134. }, 0),
  47135. a;
  47136. var s = new XMLHttpRequest;
  47137. return s.overrideMimeType("text/plain"),
  47138. s.open("GET", e, !0),
  47139. s.addEventListener("load", function(i) {
  47140. var a = i.target.response;
  47141. n.Cache.add(e, a),
  47142. 200 === this.status ? (t && t(a),
  47143. o.manager.itemEnd(e)) : 0 === this.status ? (console.warn("THREE.XHRLoader: HTTP Status 0 received."),
  47144. t && t(a),
  47145. o.manager.itemEnd(e)) : (r && r(i),
  47146. o.manager.itemError(e))
  47147. }, !1),
  47148. void 0 !== i && s.addEventListener("progress", function(e) {
  47149. i(e)
  47150. }, !1),
  47151. s.addEventListener("error", function(t) {
  47152. r && r(t),
  47153. o.manager.itemError(e)
  47154. }, !1),
  47155. void 0 !== this.responseType && (s.responseType = this.responseType),
  47156. void 0 !== this.withCredentials && (s.withCredentials = this.withCredentials),
  47157. s.send(null),
  47158. o.manager.itemStart(e),
  47159. s
  47160. },
  47161. setPath: function(e) {
  47162. this.path = e
  47163. },
  47164. setResponseType: function(e) {
  47165. this.responseType = e
  47166. },
  47167. setWithCredentials: function(e) {
  47168. this.withCredentials = e
  47169. }
  47170. },
  47171. n.FontLoader = function(e) {
  47172. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47173. }
  47174. ,
  47175. n.FontLoader.prototype = {
  47176. constructor: n.FontLoader,
  47177. load: function(e, t, i, r) {
  47178. var o = new n.XHRLoader(this.manager);
  47179. o.load(e, function(e) {
  47180. t(new n.Font(JSON.parse(e.substring(65, e.length - 2))))
  47181. }, i, r)
  47182. }
  47183. },
  47184. n.ImageLoader = function(e) {
  47185. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47186. }
  47187. ,
  47188. n.ImageLoader.prototype = {
  47189. constructor: n.ImageLoader,
  47190. load: function(e, t, i, r) {
  47191. void 0 !== this.path && (e = this.path + e);
  47192. var o = this
  47193. , a = n.Cache.get(e);
  47194. if (void 0 !== a)
  47195. return o.manager.itemStart(e),
  47196. t ? setTimeout(function() {
  47197. t(a),
  47198. o.manager.itemEnd(e)
  47199. }, 0) : o.manager.itemEnd(e),
  47200. a;
  47201. var s = document.createElement("img");
  47202. return s.addEventListener("load", function(i) {
  47203. n.Cache.add(e, this),
  47204. t && t(this),
  47205. o.manager.itemEnd(e)
  47206. }, !1),
  47207. void 0 !== i && s.addEventListener("progress", function(e) {
  47208. i(e)
  47209. }, !1),
  47210. s.addEventListener("error", function(t) {
  47211. r && r(t),
  47212. o.manager.itemError(e)
  47213. }, !1),
  47214. void 0 !== this.crossOrigin && (s.crossOrigin = this.crossOrigin),
  47215. o.manager.itemStart(e),
  47216. s.src = e,
  47217. s
  47218. },
  47219. setCrossOrigin: function(e) {
  47220. this.crossOrigin = e
  47221. },
  47222. setPath: function(e) {
  47223. this.path = e
  47224. }
  47225. },
  47226. n.JSONLoader = function(e) {
  47227. "boolean" == typeof e && (console.warn("THREE.JSONLoader: showStatus parameter has been removed from constructor."),
  47228. e = void 0),
  47229. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47230. this.withCredentials = !1
  47231. }
  47232. ,
  47233. n.JSONLoader.prototype = {
  47234. constructor: n.JSONLoader,
  47235. get statusDomElement() {
  47236. return void 0 === this._statusDomElement && (this._statusDomElement = document.createElement("div")),
  47237. console.warn("THREE.JSONLoader: .statusDomElement has been removed."),
  47238. this._statusDomElement
  47239. },
  47240. load: function(e, t, i, r) {
  47241. var o = this
  47242. , a = this.texturePath && "string" == typeof this.texturePath ? this.texturePath : n.Loader.prototype.extractUrlBase(e)
  47243. , s = new n.XHRLoader(this.manager);
  47244. s.setWithCredentials(this.withCredentials),
  47245. s.load(e, function(i) {
  47246. var n = JSON.parse(i)
  47247. , r = n.metadata;
  47248. if (void 0 !== r) {
  47249. var s = r.type;
  47250. if (void 0 !== s) {
  47251. if ("object" === s.toLowerCase())
  47252. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.ObjectLoader instead.");
  47253. if ("scene" === s.toLowerCase())
  47254. return void console.error("THREE.JSONLoader: " + e + " should be loaded with THREE.SceneLoader instead.")
  47255. }
  47256. }
  47257. var l = o.parse(n, a);
  47258. t(l.geometry, l.materials)
  47259. }, i, r)
  47260. },
  47261. setTexturePath: function(e) {
  47262. this.texturePath = e
  47263. },
  47264. parse: function(e, t) {
  47265. function i(t) {
  47266. function i(e, t) {
  47267. return e & 1 << t
  47268. }
  47269. var r, o, a, l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M, R, P, O = e.faces, L = e.vertices, D = e.normals, N = e.colors, B = 0;
  47270. if (void 0 !== e.uvs) {
  47271. for (r = 0; r < e.uvs.length; r++)
  47272. e.uvs[r].length && B++;
  47273. for (r = 0; r < B; r++)
  47274. s.faceVertexUvs[r] = []
  47275. }
  47276. for (l = 0,
  47277. c = L.length; l < c; )
  47278. E = new n.Vector3,
  47279. E.x = L[l++] * t,
  47280. E.y = L[l++] * t,
  47281. E.z = L[l++] * t,
  47282. s.vertices.push(E);
  47283. for (l = 0,
  47284. c = O.length; l < c; )
  47285. if (f = O[l++],
  47286. g = i(f, 0),
  47287. m = i(f, 1),
  47288. v = i(f, 3),
  47289. A = i(f, 4),
  47290. y = i(f, 5),
  47291. C = i(f, 6),
  47292. I = i(f, 7),
  47293. g) {
  47294. if (w = new n.Face3,
  47295. w.a = O[l],
  47296. w.b = O[l + 1],
  47297. w.c = O[l + 3],
  47298. _ = new n.Face3,
  47299. _.a = O[l + 1],
  47300. _.b = O[l + 2],
  47301. _.c = O[l + 3],
  47302. l += 4,
  47303. m && (p = O[l++],
  47304. w.materialIndex = p,
  47305. _.materialIndex = p),
  47306. a = s.faces.length,
  47307. v)
  47308. for (r = 0; r < B; r++)
  47309. for (S = e.uvs[r],
  47310. s.faceVertexUvs[r][a] = [],
  47311. s.faceVertexUvs[r][a + 1] = [],
  47312. o = 0; o < 4; o++)
  47313. d = O[l++],
  47314. R = S[2 * d],
  47315. P = S[2 * d + 1],
  47316. M = new n.Vector2(R,P),
  47317. 2 !== o && s.faceVertexUvs[r][a].push(M),
  47318. 0 !== o && s.faceVertexUvs[r][a + 1].push(M);
  47319. if (A && (u = 3 * O[l++],
  47320. w.normal.set(D[u++], D[u++], D[u]),
  47321. _.normal.copy(w.normal)),
  47322. y)
  47323. for (r = 0; r < 4; r++)
  47324. u = 3 * O[l++],
  47325. x = new n.Vector3(D[u++],D[u++],D[u]),
  47326. 2 !== r && w.vertexNormals.push(x),
  47327. 0 !== r && _.vertexNormals.push(x);
  47328. if (C && (h = O[l++],
  47329. T = N[h],
  47330. w.color.setHex(T),
  47331. _.color.setHex(T)),
  47332. I)
  47333. for (r = 0; r < 4; r++)
  47334. h = O[l++],
  47335. T = N[h],
  47336. 2 !== r && w.vertexColors.push(new n.Color(T)),
  47337. 0 !== r && _.vertexColors.push(new n.Color(T));
  47338. s.faces.push(w),
  47339. s.faces.push(_)
  47340. } else {
  47341. if (b = new n.Face3,
  47342. b.a = O[l++],
  47343. b.b = O[l++],
  47344. b.c = O[l++],
  47345. m && (p = O[l++],
  47346. b.materialIndex = p),
  47347. a = s.faces.length,
  47348. v)
  47349. for (r = 0; r < B; r++)
  47350. for (S = e.uvs[r],
  47351. s.faceVertexUvs[r][a] = [],
  47352. o = 0; o < 3; o++)
  47353. d = O[l++],
  47354. R = S[2 * d],
  47355. P = S[2 * d + 1],
  47356. M = new n.Vector2(R,P),
  47357. s.faceVertexUvs[r][a].push(M);
  47358. if (A && (u = 3 * O[l++],
  47359. b.normal.set(D[u++], D[u++], D[u])),
  47360. y)
  47361. for (r = 0; r < 3; r++)
  47362. u = 3 * O[l++],
  47363. x = new n.Vector3(D[u++],D[u++],D[u]),
  47364. b.vertexNormals.push(x);
  47365. if (C && (h = O[l++],
  47366. b.color.setHex(N[h])),
  47367. I)
  47368. for (r = 0; r < 3; r++)
  47369. h = O[l++],
  47370. b.vertexColors.push(new n.Color(N[h]));
  47371. s.faces.push(b)
  47372. }
  47373. }
  47374. function r() {
  47375. var t = void 0 !== e.influencesPerVertex ? e.influencesPerVertex : 2;
  47376. if (e.skinWeights)
  47377. for (var i = 0, r = e.skinWeights.length; i < r; i += t) {
  47378. var o = e.skinWeights[i]
  47379. , a = t > 1 ? e.skinWeights[i + 1] : 0
  47380. , l = t > 2 ? e.skinWeights[i + 2] : 0
  47381. , c = t > 3 ? e.skinWeights[i + 3] : 0;
  47382. s.skinWeights.push(new n.Vector4(o,a,l,c))
  47383. }
  47384. if (e.skinIndices)
  47385. for (var i = 0, r = e.skinIndices.length; i < r; i += t) {
  47386. var h = e.skinIndices[i]
  47387. , u = t > 1 ? e.skinIndices[i + 1] : 0
  47388. , d = t > 2 ? e.skinIndices[i + 2] : 0
  47389. , p = t > 3 ? e.skinIndices[i + 3] : 0;
  47390. s.skinIndices.push(new n.Vector4(h,u,d,p))
  47391. }
  47392. s.bones = e.bones,
  47393. s.bones && s.bones.length > 0 && (s.skinWeights.length !== s.skinIndices.length || s.skinIndices.length !== s.vertices.length) && console.warn("When skinning, number of vertices (" + s.vertices.length + "), skinIndices (" + s.skinIndices.length + "), and skinWeights (" + s.skinWeights.length + ") should match.")
  47394. }
  47395. function o(t) {
  47396. if (void 0 !== e.morphTargets)
  47397. for (var i = 0, r = e.morphTargets.length; i < r; i++) {
  47398. s.morphTargets[i] = {},
  47399. s.morphTargets[i].name = e.morphTargets[i].name,
  47400. s.morphTargets[i].vertices = [];
  47401. for (var o = s.morphTargets[i].vertices, a = e.morphTargets[i].vertices, l = 0, c = a.length; l < c; l += 3) {
  47402. var h = new n.Vector3;
  47403. h.x = a[l] * t,
  47404. h.y = a[l + 1] * t,
  47405. h.z = a[l + 2] * t,
  47406. o.push(h)
  47407. }
  47408. }
  47409. if (void 0 !== e.morphColors && e.morphColors.length > 0) {
  47410. console.warn('THREE.JSONLoader: "morphColors" no longer supported. Using them as face colors.');
  47411. for (var u = s.faces, d = e.morphColors[0].colors, i = 0, r = u.length; i < r; i++)
  47412. u[i].color.fromArray(d, 3 * i)
  47413. }
  47414. }
  47415. function a() {
  47416. var t = []
  47417. , i = [];
  47418. void 0 !== e.animation && i.push(e.animation),
  47419. void 0 !== e.animations && (e.animations.length ? i = i.concat(e.animations) : i.push(e.animations));
  47420. for (var r = 0; r < i.length; r++) {
  47421. var o = n.AnimationClip.parseAnimation(i[r], s.bones);
  47422. o && t.push(o)
  47423. }
  47424. if (s.morphTargets) {
  47425. var a = n.AnimationClip.CreateClipsFromMorphTargetSequences(s.morphTargets, 10);
  47426. t = t.concat(a)
  47427. }
  47428. t.length > 0 && (s.animations = t)
  47429. }
  47430. var s = new n.Geometry
  47431. , l = void 0 !== e.scale ? 1 / e.scale : 1;
  47432. if (i(l),
  47433. r(),
  47434. o(l),
  47435. a(),
  47436. s.computeFaceNormals(),
  47437. s.computeBoundingSphere(),
  47438. void 0 === e.materials || 0 === e.materials.length)
  47439. return {
  47440. geometry: s
  47441. };
  47442. var c = n.Loader.prototype.initMaterials(e.materials, t, this.crossOrigin);
  47443. return {
  47444. geometry: s,
  47445. materials: c
  47446. }
  47447. }
  47448. },
  47449. n.LoadingManager = function(e, t, i) {
  47450. var n = this
  47451. , r = !1
  47452. , o = 0
  47453. , a = 0;
  47454. this.onStart = void 0,
  47455. this.onLoad = e,
  47456. this.onProgress = t,
  47457. this.onError = i,
  47458. this.itemStart = function(e) {
  47459. a++,
  47460. r === !1 && void 0 !== n.onStart && n.onStart(e, o, a),
  47461. r = !0
  47462. }
  47463. ,
  47464. this.itemEnd = function(e) {
  47465. o++,
  47466. void 0 !== n.onProgress && n.onProgress(e, o, a),
  47467. o === a && (r = !1,
  47468. void 0 !== n.onLoad && n.onLoad())
  47469. }
  47470. ,
  47471. this.itemError = function(e) {
  47472. void 0 !== n.onError && n.onError(e)
  47473. }
  47474. }
  47475. ,
  47476. n.DefaultLoadingManager = new n.LoadingManager,
  47477. n.BufferGeometryLoader = function(e) {
  47478. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47479. }
  47480. ,
  47481. n.BufferGeometryLoader.prototype = {
  47482. constructor: n.BufferGeometryLoader,
  47483. load: function(e, t, i, r) {
  47484. var o = this
  47485. , a = new n.XHRLoader(o.manager);
  47486. a.load(e, function(e) {
  47487. t(o.parse(JSON.parse(e)))
  47488. }, i, r)
  47489. },
  47490. parse: function(e) {
  47491. var t = new n.BufferGeometry
  47492. , i = e.data.index
  47493. , r = {
  47494. Int8Array: Int8Array,
  47495. Uint8Array: Uint8Array,
  47496. Uint8ClampedArray: Uint8ClampedArray,
  47497. Int16Array: Int16Array,
  47498. Uint16Array: Uint16Array,
  47499. Int32Array: Int32Array,
  47500. Uint32Array: Uint32Array,
  47501. Float32Array: Float32Array,
  47502. Float64Array: Float64Array
  47503. };
  47504. if (void 0 !== i) {
  47505. var o = new r[i.type](i.array);
  47506. t.setIndex(new n.BufferAttribute(o,1))
  47507. }
  47508. var a = e.data.attributes;
  47509. for (var s in a) {
  47510. var l = a[s]
  47511. , o = new r[l.type](l.array);
  47512. t.addAttribute(s, new n.BufferAttribute(o,l.itemSize))
  47513. }
  47514. var c = e.data.groups || e.data.drawcalls || e.data.offsets;
  47515. if (void 0 !== c)
  47516. for (var h = 0, u = c.length; h !== u; ++h) {
  47517. var d = c[h];
  47518. t.addGroup(d.start, d.count, d.materialIndex)
  47519. }
  47520. var p = e.data.boundingSphere;
  47521. if (void 0 !== p) {
  47522. var f = new n.Vector3;
  47523. void 0 !== p.center && f.fromArray(p.center),
  47524. t.boundingSphere = new n.Sphere(f,p.radius)
  47525. }
  47526. return t
  47527. }
  47528. },
  47529. n.MaterialLoader = function(e) {
  47530. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47531. this.textures = {}
  47532. }
  47533. ,
  47534. n.MaterialLoader.prototype = {
  47535. constructor: n.MaterialLoader,
  47536. load: function(e, t, i, r) {
  47537. var o = this
  47538. , a = new n.XHRLoader(o.manager);
  47539. a.load(e, function(e) {
  47540. t(o.parse(JSON.parse(e)))
  47541. }, i, r)
  47542. },
  47543. setTextures: function(e) {
  47544. this.textures = e
  47545. },
  47546. getTexture: function(e) {
  47547. var t = this.textures;
  47548. return void 0 === t[e] && console.warn("THREE.MaterialLoader: Undefined texture", e),
  47549. t[e]
  47550. },
  47551. parse: function(e) {
  47552. var t = new n[e.type];
  47553. if (void 0 !== e.uuid && (t.uuid = e.uuid),
  47554. void 0 !== e.name && (t.name = e.name),
  47555. void 0 !== e.color && t.color.setHex(e.color),
  47556. void 0 !== e.roughness && (t.roughness = e.roughness),
  47557. void 0 !== e.metalness && (t.metalness = e.metalness),
  47558. void 0 !== e.emissive && t.emissive.setHex(e.emissive),
  47559. void 0 !== e.specular && t.specular.setHex(e.specular),
  47560. void 0 !== e.shininess && (t.shininess = e.shininess),
  47561. void 0 !== e.uniforms && (t.uniforms = e.uniforms),
  47562. void 0 !== e.vertexShader && (t.vertexShader = e.vertexShader),
  47563. void 0 !== e.fragmentShader && (t.fragmentShader = e.fragmentShader),
  47564. void 0 !== e.vertexColors && (t.vertexColors = e.vertexColors),
  47565. void 0 !== e.shading && (t.shading = e.shading),
  47566. void 0 !== e.blending && (t.blending = e.blending),
  47567. void 0 !== e.side && (t.side = e.side),
  47568. void 0 !== e.opacity && (t.opacity = e.opacity),
  47569. void 0 !== e.transparent && (t.transparent = e.transparent),
  47570. void 0 !== e.alphaTest && (t.alphaTest = e.alphaTest),
  47571. void 0 !== e.depthTest && (t.depthTest = e.depthTest),
  47572. void 0 !== e.depthWrite && (t.depthWrite = e.depthWrite),
  47573. void 0 !== e.colorWrite && (t.colorWrite = e.colorWrite),
  47574. void 0 !== e.wireframe && (t.wireframe = e.wireframe),
  47575. void 0 !== e.wireframeLinewidth && (t.wireframeLinewidth = e.wireframeLinewidth),
  47576. void 0 !== e.size && (t.size = e.size),
  47577. void 0 !== e.sizeAttenuation && (t.sizeAttenuation = e.sizeAttenuation),
  47578. void 0 !== e.map && (t.map = this.getTexture(e.map)),
  47579. void 0 !== e.alphaMap && (t.alphaMap = this.getTexture(e.alphaMap),
  47580. t.transparent = !0),
  47581. void 0 !== e.bumpMap && (t.bumpMap = this.getTexture(e.bumpMap)),
  47582. void 0 !== e.bumpScale && (t.bumpScale = e.bumpScale),
  47583. void 0 !== e.normalMap && (t.normalMap = this.getTexture(e.normalMap)),
  47584. void 0 !== e.normalScale) {
  47585. var i = e.normalScale;
  47586. Array.isArray(i) === !1 && (i = [i, i]),
  47587. t.normalScale = (new n.Vector2).fromArray(i)
  47588. }
  47589. if (void 0 !== e.displacementMap && (t.displacementMap = this.getTexture(e.displacementMap)),
  47590. void 0 !== e.displacementScale && (t.displacementScale = e.displacementScale),
  47591. void 0 !== e.displacementBias && (t.displacementBias = e.displacementBias),
  47592. void 0 !== e.roughnessMap && (t.roughnessMap = this.getTexture(e.roughnessMap)),
  47593. void 0 !== e.metalnessMap && (t.metalnessMap = this.getTexture(e.metalnessMap)),
  47594. void 0 !== e.emissiveMap && (t.emissiveMap = this.getTexture(e.emissiveMap)),
  47595. void 0 !== e.emissiveIntensity && (t.emissiveIntensity = e.emissiveIntensity),
  47596. void 0 !== e.specularMap && (t.specularMap = this.getTexture(e.specularMap)),
  47597. void 0 !== e.envMap && (t.envMap = this.getTexture(e.envMap),
  47598. t.combine = n.MultiplyOperation),
  47599. e.reflectivity && (t.reflectivity = e.reflectivity),
  47600. void 0 !== e.lightMap && (t.lightMap = this.getTexture(e.lightMap)),
  47601. void 0 !== e.lightMapIntensity && (t.lightMapIntensity = e.lightMapIntensity),
  47602. void 0 !== e.aoMap && (t.aoMap = this.getTexture(e.aoMap)),
  47603. void 0 !== e.aoMapIntensity && (t.aoMapIntensity = e.aoMapIntensity),
  47604. void 0 !== e.materials)
  47605. for (var r = 0, o = e.materials.length; r < o; r++)
  47606. t.materials.push(this.parse(e.materials[r]));
  47607. return t
  47608. }
  47609. },
  47610. n.ObjectLoader = function(e) {
  47611. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47612. this.texturePath = ""
  47613. }
  47614. ,
  47615. n.ObjectLoader.prototype = {
  47616. constructor: n.ObjectLoader,
  47617. load: function(e, t, i, r) {
  47618. "" === this.texturePath && (this.texturePath = e.substring(0, e.lastIndexOf("/") + 1));
  47619. var o = this
  47620. , a = new n.XHRLoader(o.manager);
  47621. a.load(e, function(e) {
  47622. o.parse(JSON.parse(e), t)
  47623. }, i, r)
  47624. },
  47625. setTexturePath: function(e) {
  47626. this.texturePath = e
  47627. },
  47628. setCrossOrigin: function(e) {
  47629. this.crossOrigin = e
  47630. },
  47631. parse: function(e, t) {
  47632. var i = this.parseGeometries(e.geometries)
  47633. , n = this.parseImages(e.images, function() {
  47634. void 0 !== t && t(a)
  47635. })
  47636. , r = this.parseTextures(e.textures, n)
  47637. , o = this.parseMaterials(e.materials, r)
  47638. , a = this.parseObject(e.object, i, o);
  47639. return e.animations && (a.animations = this.parseAnimations(e.animations)),
  47640. void 0 !== e.images && 0 !== e.images.length || void 0 !== t && t(a),
  47641. a
  47642. },
  47643. parseGeometries: function(e) {
  47644. var t = {};
  47645. if (void 0 !== e)
  47646. for (var i = new n.JSONLoader, r = new n.BufferGeometryLoader, o = 0, a = e.length; o < a; o++) {
  47647. var s, l = e[o];
  47648. switch (l.type) {
  47649. case "PlaneGeometry":
  47650. case "PlaneBufferGeometry":
  47651. s = new n[l.type](l.width,l.height,l.widthSegments,l.heightSegments);
  47652. break;
  47653. case "BoxGeometry":
  47654. case "BoxBufferGeometry":
  47655. case "CubeGeometry":
  47656. s = new n[l.type](l.width,l.height,l.depth,l.widthSegments,l.heightSegments,l.depthSegments);
  47657. break;
  47658. case "CircleGeometry":
  47659. case "CircleBufferGeometry":
  47660. s = new n[l.type](l.radius,l.segments,l.thetaStart,l.thetaLength);
  47661. break;
  47662. case "CylinderGeometry":
  47663. case "CylinderBufferGeometry":
  47664. s = new n[l.type](l.radiusTop,l.radiusBottom,l.height,l.radialSegments,l.heightSegments,l.openEnded,l.thetaStart,l.thetaLength);
  47665. break;
  47666. case "SphereGeometry":
  47667. case "SphereBufferGeometry":
  47668. s = new n[l.type](l.radius,l.widthSegments,l.heightSegments,l.phiStart,l.phiLength,l.thetaStart,l.thetaLength);
  47669. break;
  47670. case "DodecahedronGeometry":
  47671. s = new n.DodecahedronGeometry(l.radius,l.detail);
  47672. break;
  47673. case "IcosahedronGeometry":
  47674. s = new n.IcosahedronGeometry(l.radius,l.detail);
  47675. break;
  47676. case "OctahedronGeometry":
  47677. s = new n.OctahedronGeometry(l.radius,l.detail);
  47678. break;
  47679. case "TetrahedronGeometry":
  47680. s = new n.TetrahedronGeometry(l.radius,l.detail);
  47681. break;
  47682. case "RingGeometry":
  47683. case "RingBufferGeometry":
  47684. s = new n[l.type](l.innerRadius,l.outerRadius,l.thetaSegments,l.phiSegments,l.thetaStart,l.thetaLength);
  47685. break;
  47686. case "TorusGeometry":
  47687. case "TorusBufferGeometry":
  47688. s = new n[l.type](l.radius,l.tube,l.radialSegments,l.tubularSegments,l.arc);
  47689. break;
  47690. case "TorusKnotGeometry":
  47691. case "TorusKnotBufferGeometry":
  47692. s = new n[l.type](l.radius,l.tube,l.tubularSegments,l.radialSegments,l.p,l.q);
  47693. break;
  47694. case "LatheGeometry":
  47695. s = new n.LatheGeometry(l.points,l.segments,l.phiStart,l.phiLength);
  47696. break;
  47697. case "BufferGeometry":
  47698. s = r.parse(l);
  47699. break;
  47700. case "Geometry":
  47701. s = i.parse(l.data, this.texturePath).geometry;
  47702. break;
  47703. default:
  47704. console.warn('THREE.ObjectLoader: Unsupported geometry type "' + l.type + '"');
  47705. continue
  47706. }
  47707. s.uuid = l.uuid,
  47708. void 0 !== l.name && (s.name = l.name),
  47709. t[l.uuid] = s
  47710. }
  47711. return t
  47712. },
  47713. parseMaterials: function(e, t) {
  47714. var i = {};
  47715. if (void 0 !== e) {
  47716. var r = new n.MaterialLoader;
  47717. r.setTextures(t);
  47718. for (var o = 0, a = e.length; o < a; o++) {
  47719. var s = r.parse(e[o]);
  47720. i[s.uuid] = s
  47721. }
  47722. }
  47723. return i
  47724. },
  47725. parseAnimations: function(e) {
  47726. for (var t = [], i = 0; i < e.length; i++) {
  47727. var r = n.AnimationClip.parse(e[i]);
  47728. t.push(r)
  47729. }
  47730. return t
  47731. },
  47732. parseImages: function(e, t) {
  47733. function i(e) {
  47734. return r.manager.itemStart(e),
  47735. s.load(e, function() {
  47736. r.manager.itemEnd(e)
  47737. })
  47738. }
  47739. var r = this
  47740. , o = {};
  47741. if (void 0 !== e && e.length > 0) {
  47742. var a = new n.LoadingManager(t)
  47743. , s = new n.ImageLoader(a);
  47744. s.setCrossOrigin(this.crossOrigin);
  47745. for (var l = 0, c = e.length; l < c; l++) {
  47746. var h = e[l]
  47747. , u = /^(\/\/)|([a-z]+:(\/\/)?)/i.test(h.url) ? h.url : r.texturePath + h.url;
  47748. o[h.uuid] = i(u)
  47749. }
  47750. }
  47751. return o
  47752. },
  47753. parseTextures: function(e, t) {
  47754. function i(e) {
  47755. return "number" == typeof e ? e : (console.warn("THREE.ObjectLoader.parseTexture: Constant should be in numeric form.", e),
  47756. n[e])
  47757. }
  47758. var r = {};
  47759. if (void 0 !== e)
  47760. for (var o = 0, a = e.length; o < a; o++) {
  47761. var s = e[o];
  47762. void 0 === s.image && console.warn('THREE.ObjectLoader: No "image" specified for', s.uuid),
  47763. void 0 === t[s.image] && console.warn("THREE.ObjectLoader: Undefined image", s.image);
  47764. var l = new n.Texture(t[s.image]);
  47765. l.needsUpdate = !0,
  47766. l.uuid = s.uuid,
  47767. void 0 !== s.name && (l.name = s.name),
  47768. void 0 !== s.mapping && (l.mapping = i(s.mapping)),
  47769. void 0 !== s.offset && (l.offset = new n.Vector2(s.offset[0],s.offset[1])),
  47770. void 0 !== s.repeat && (l.repeat = new n.Vector2(s.repeat[0],s.repeat[1])),
  47771. void 0 !== s.minFilter && (l.minFilter = i(s.minFilter)),
  47772. void 0 !== s.magFilter && (l.magFilter = i(s.magFilter)),
  47773. void 0 !== s.anisotropy && (l.anisotropy = s.anisotropy),
  47774. Array.isArray(s.wrap) && (l.wrapS = i(s.wrap[0]),
  47775. l.wrapT = i(s.wrap[1])),
  47776. r[s.uuid] = l
  47777. }
  47778. return r
  47779. },
  47780. parseObject: function() {
  47781. var e = new n.Matrix4;
  47782. return function(t, i, r) {
  47783. function o(e) {
  47784. return void 0 === i[e] && console.warn("THREE.ObjectLoader: Undefined geometry", e),
  47785. i[e]
  47786. }
  47787. function a(e) {
  47788. if (void 0 !== e)
  47789. return void 0 === r[e] && console.warn("THREE.ObjectLoader: Undefined material", e),
  47790. r[e]
  47791. }
  47792. var s;
  47793. switch (t.type) {
  47794. case "Scene":
  47795. s = new n.Scene;
  47796. break;
  47797. case "PerspectiveCamera":
  47798. s = new n.PerspectiveCamera(t.fov,t.aspect,t.near,t.far);
  47799. break;
  47800. case "OrthographicCamera":
  47801. s = new n.OrthographicCamera(t.left,t.right,t.top,t.bottom,t.near,t.far);
  47802. break;
  47803. case "AmbientLight":
  47804. s = new n.AmbientLight(t.color,t.intensity);
  47805. break;
  47806. case "DirectionalLight":
  47807. s = new n.DirectionalLight(t.color,t.intensity);
  47808. break;
  47809. case "PointLight":
  47810. s = new n.PointLight(t.color,t.intensity,t.distance,t.decay);
  47811. break;
  47812. case "SpotLight":
  47813. s = new n.SpotLight(t.color,t.intensity,t.distance,t.angle,t.penumbra,t.decay);
  47814. break;
  47815. case "HemisphereLight":
  47816. s = new n.HemisphereLight(t.color,t.groundColor,t.intensity);
  47817. break;
  47818. case "Mesh":
  47819. var l = o(t.geometry)
  47820. , c = a(t.material);
  47821. s = l.bones && l.bones.length > 0 ? new n.SkinnedMesh(l,c) : new n.Mesh(l,c);
  47822. break;
  47823. case "LOD":
  47824. s = new n.LOD;
  47825. break;
  47826. case "Line":
  47827. s = new n.Line(o(t.geometry),a(t.material),t.mode);
  47828. break;
  47829. case "PointCloud":
  47830. case "Points":
  47831. s = new n.Points(o(t.geometry),a(t.material));
  47832. break;
  47833. case "Sprite":
  47834. s = new n.Sprite(a(t.material));
  47835. break;
  47836. case "Group":
  47837. s = new n.Group;
  47838. break;
  47839. default:
  47840. s = new n.Object3D
  47841. }
  47842. if (s.uuid = t.uuid,
  47843. void 0 !== t.name && (s.name = t.name),
  47844. void 0 !== t.matrix ? (e.fromArray(t.matrix),
  47845. e.decompose(s.position, s.quaternion, s.scale)) : (void 0 !== t.position && s.position.fromArray(t.position),
  47846. void 0 !== t.rotation && s.rotation.fromArray(t.rotation),
  47847. void 0 !== t.scale && s.scale.fromArray(t.scale)),
  47848. void 0 !== t.castShadow && (s.castShadow = t.castShadow),
  47849. void 0 !== t.receiveShadow && (s.receiveShadow = t.receiveShadow),
  47850. void 0 !== t.visible && (s.visible = t.visible),
  47851. void 0 !== t.userData && (s.userData = t.userData),
  47852. void 0 !== t.children)
  47853. for (var h in t.children)
  47854. s.add(this.parseObject(t.children[h], i, r));
  47855. if ("LOD" === t.type)
  47856. for (var u = t.levels, d = 0; d < u.length; d++) {
  47857. var p = u[d]
  47858. , h = s.getObjectByProperty("uuid", p.object);
  47859. void 0 !== h && s.addLevel(h, p.distance)
  47860. }
  47861. return s
  47862. }
  47863. }()
  47864. },
  47865. n.TextureLoader = function(e) {
  47866. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47867. }
  47868. ,
  47869. n.TextureLoader.prototype = {
  47870. constructor: n.TextureLoader,
  47871. load: function(e, t, i, r) {
  47872. var o = new n.Texture
  47873. , a = new n.ImageLoader(this.manager);
  47874. return a.setCrossOrigin(this.crossOrigin),
  47875. a.setPath(this.path),
  47876. a.load(e, function(e) {
  47877. o.image = e,
  47878. o.needsUpdate = !0,
  47879. void 0 !== t && t(o)
  47880. }, i, r),
  47881. o
  47882. },
  47883. setCrossOrigin: function(e) {
  47884. this.crossOrigin = e
  47885. },
  47886. setPath: function(e) {
  47887. this.path = e
  47888. }
  47889. },
  47890. n.CubeTextureLoader = function(e) {
  47891. this.manager = void 0 !== e ? e : n.DefaultLoadingManager
  47892. }
  47893. ,
  47894. n.CubeTextureLoader.prototype = {
  47895. constructor: n.CubeTextureLoader,
  47896. load: function(e, t, i, r) {
  47897. function o(i) {
  47898. s.load(e[i], function(e) {
  47899. a.images[i] = e,
  47900. l++,
  47901. 6 === l && (a.needsUpdate = !0,
  47902. t && t(a))
  47903. }, void 0, r)
  47904. }
  47905. var a = new n.CubeTexture
  47906. , s = new n.ImageLoader(this.manager);
  47907. s.setCrossOrigin(this.crossOrigin),
  47908. s.setPath(this.path);
  47909. for (var l = 0, c = 0; c < e.length; ++c)
  47910. o(c);
  47911. return a
  47912. },
  47913. setCrossOrigin: function(e) {
  47914. this.crossOrigin = e
  47915. },
  47916. setPath: function(e) {
  47917. this.path = e
  47918. }
  47919. },
  47920. n.DataTextureLoader = n.BinaryTextureLoader = function(e) {
  47921. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47922. this._parser = null
  47923. }
  47924. ,
  47925. n.BinaryTextureLoader.prototype = {
  47926. constructor: n.BinaryTextureLoader,
  47927. load: function(e, t, i, r) {
  47928. var o = this
  47929. , a = new n.DataTexture
  47930. , s = new n.XHRLoader(this.manager);
  47931. return s.setResponseType("arraybuffer"),
  47932. s.load(e, function(e) {
  47933. var i = o._parser(e);
  47934. i && (void 0 !== i.image ? a.image = i.image : void 0 !== i.data && (a.image.width = i.width,
  47935. a.image.height = i.height,
  47936. a.image.data = i.data),
  47937. a.wrapS = void 0 !== i.wrapS ? i.wrapS : n.ClampToEdgeWrapping,
  47938. a.wrapT = void 0 !== i.wrapT ? i.wrapT : n.ClampToEdgeWrapping,
  47939. a.magFilter = void 0 !== i.magFilter ? i.magFilter : n.LinearFilter,
  47940. a.minFilter = void 0 !== i.minFilter ? i.minFilter : n.LinearMipMapLinearFilter,
  47941. a.anisotropy = void 0 !== i.anisotropy ? i.anisotropy : 1,
  47942. void 0 !== i.format && (a.format = i.format),
  47943. void 0 !== i.type && (a.type = i.type),
  47944. void 0 !== i.mipmaps && (a.mipmaps = i.mipmaps),
  47945. 1 === i.mipmapCount && (a.minFilter = n.LinearFilter),
  47946. a.needsUpdate = !0,
  47947. t && t(a, i))
  47948. }, i, r),
  47949. a
  47950. }
  47951. },
  47952. n.CompressedTextureLoader = function(e) {
  47953. this.manager = void 0 !== e ? e : n.DefaultLoadingManager,
  47954. this._parser = null
  47955. }
  47956. ;
  47957. n.CompressedTextureLoader.prototype = {
  47958. constructor: n.CompressedTextureLoader,
  47959. load: function(e, t, i, r) {
  47960. function o(o) {
  47961. c.load(e[o], function(e) {
  47962. var i = a._parser(e, !0);
  47963. s[o] = {
  47964. width: i.width,
  47965. height: i.height,
  47966. format: i.format,
  47967. mipmaps: i.mipmaps
  47968. },
  47969. h += 1,
  47970. 6 === h && (1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  47971. l.format = i.format,
  47972. l.needsUpdate = !0,
  47973. t && t(l))
  47974. }, i, r)
  47975. }
  47976. var a = this
  47977. , s = []
  47978. , l = new n.CompressedTexture;
  47979. l.image = s;
  47980. var c = new n.XHRLoader(this.manager);
  47981. if (c.setPath(this.path),
  47982. c.setResponseType("arraybuffer"),
  47983. Array.isArray(e))
  47984. for (var h = 0, u = 0, d = e.length; u < d; ++u)
  47985. o(u);
  47986. else
  47987. c.load(e, function(e) {
  47988. var i = a._parser(e, !0);
  47989. if (i.isCubemap)
  47990. for (var r = i.mipmaps.length / i.mipmapCount, o = 0; o < r; o++) {
  47991. s[o] = {
  47992. mipmaps: []
  47993. };
  47994. for (var c = 0; c < i.mipmapCount; c++)
  47995. s[o].mipmaps.push(i.mipmaps[o * i.mipmapCount + c]),
  47996. s[o].format = i.format,
  47997. s[o].width = i.width,
  47998. s[o].height = i.height
  47999. }
  48000. else
  48001. l.image.width = i.width,
  48002. l.image.height = i.height,
  48003. l.mipmaps = i.mipmaps;
  48004. 1 === i.mipmapCount && (l.minFilter = n.LinearFilter),
  48005. l.format = i.format,
  48006. l.needsUpdate = !0,
  48007. t && t(l)
  48008. }, i, r);
  48009. return l
  48010. },
  48011. setPath: function(e) {
  48012. this.path = e
  48013. }
  48014. };
  48015. n.Material = function() {
  48016. Object.defineProperty(this, "id", {
  48017. value: n.MaterialIdCount++
  48018. }),
  48019. this.uuid = n.Math.generateUUID(),
  48020. this.name = "",
  48021. this.type = "Material",
  48022. this.side = n.FrontSide,
  48023. this.opacity = 1,
  48024. this.transparent = !1,
  48025. this.blending = n.NormalBlending,
  48026. this.blendSrc = n.SrcAlphaFactor,
  48027. this.blendDst = n.OneMinusSrcAlphaFactor,
  48028. this.blendEquation = n.AddEquation,
  48029. this.blendSrcAlpha = null,
  48030. this.blendDstAlpha = null,
  48031. this.blendEquationAlpha = null,
  48032. this.depthFunc = n.LessEqualDepth,
  48033. this.depthTest = !0,
  48034. this.depthWrite = !0,
  48035. this.colorWrite = !0,
  48036. this.precision = null,
  48037. this.polygonOffset = !1,
  48038. this.polygonOffsetFactor = 0,
  48039. this.polygonOffsetUnits = 0,
  48040. this.alphaTest = 0,
  48041. this.premultipliedAlpha = !1,
  48042. this.overdraw = 0,
  48043. this.visible = !0,
  48044. this._needsUpdate = !0
  48045. }
  48046. ,
  48047. n.Material.prototype = {
  48048. constructor: n.Material,
  48049. get needsUpdate() {
  48050. return this._needsUpdate
  48051. },
  48052. set needsUpdate(e) {
  48053. e === !0 && this.update(),
  48054. this._needsUpdate = e
  48055. },
  48056. setValues: function(e) {
  48057. if (void 0 !== e)
  48058. for (var t in e) {
  48059. var i = e[t];
  48060. if (void 0 !== i) {
  48061. var r = this[t];
  48062. void 0 !== r ? r instanceof n.Color ? r.set(i) : r instanceof n.Vector3 && i instanceof n.Vector3 ? r.copy(i) : "overdraw" === t ? this[t] = Number(i) : this[t] = i : console.warn("THREE." + this.type + ": '" + t + "' is not a property of this material.")
  48063. } else
  48064. console.warn("THREE.Material: '" + t + "' parameter is undefined.")
  48065. }
  48066. },
  48067. toJSON: function(e) {
  48068. function t(e) {
  48069. var t = [];
  48070. for (var i in e) {
  48071. var n = e[i];
  48072. delete n.metadata,
  48073. t.push(n)
  48074. }
  48075. return t
  48076. }
  48077. var i = void 0 === e;
  48078. i && (e = {
  48079. textures: {},
  48080. images: {}
  48081. });
  48082. var r = {
  48083. metadata: {
  48084. version: 4.4,
  48085. type: "Material",
  48086. generator: "Material.toJSON"
  48087. }
  48088. };
  48089. if (r.uuid = this.uuid,
  48090. r.type = this.type,
  48091. "" !== this.name && (r.name = this.name),
  48092. this.color instanceof n.Color && (r.color = this.color.getHex()),
  48093. .5 !== this.roughness && (r.roughness = this.roughness),
  48094. .5 !== this.metalness && (r.metalness = this.metalness),
  48095. this.emissive instanceof n.Color && (r.emissive = this.emissive.getHex()),
  48096. this.specular instanceof n.Color && (r.specular = this.specular.getHex()),
  48097. void 0 !== this.shininess && (r.shininess = this.shininess),
  48098. this.map instanceof n.Texture && (r.map = this.map.toJSON(e).uuid),
  48099. this.alphaMap instanceof n.Texture && (r.alphaMap = this.alphaMap.toJSON(e).uuid),
  48100. this.lightMap instanceof n.Texture && (r.lightMap = this.lightMap.toJSON(e).uuid),
  48101. this.bumpMap instanceof n.Texture && (r.bumpMap = this.bumpMap.toJSON(e).uuid,
  48102. r.bumpScale = this.bumpScale),
  48103. this.normalMap instanceof n.Texture && (r.normalMap = this.normalMap.toJSON(e).uuid,
  48104. r.normalScale = this.normalScale.toArray()),
  48105. this.displacementMap instanceof n.Texture && (r.displacementMap = this.displacementMap.toJSON(e).uuid,
  48106. r.displacementScale = this.displacementScale,
  48107. r.displacementBias = this.displacementBias),
  48108. this.roughnessMap instanceof n.Texture && (r.roughnessMap = this.roughnessMap.toJSON(e).uuid),
  48109. this.metalnessMap instanceof n.Texture && (r.metalnessMap = this.metalnessMap.toJSON(e).uuid),
  48110. this.emissiveMap instanceof n.Texture && (r.emissiveMap = this.emissiveMap.toJSON(e).uuid),
  48111. this.specularMap instanceof n.Texture && (r.specularMap = this.specularMap.toJSON(e).uuid),
  48112. this.envMap instanceof n.Texture && (r.envMap = this.envMap.toJSON(e).uuid,
  48113. r.reflectivity = this.reflectivity),
  48114. void 0 !== this.size && (r.size = this.size),
  48115. void 0 !== this.sizeAttenuation && (r.sizeAttenuation = this.sizeAttenuation),
  48116. void 0 !== this.vertexColors && this.vertexColors !== n.NoColors && (r.vertexColors = this.vertexColors),
  48117. void 0 !== this.shading && this.shading !== n.SmoothShading && (r.shading = this.shading),
  48118. void 0 !== this.blending && this.blending !== n.NormalBlending && (r.blending = this.blending),
  48119. void 0 !== this.side && this.side !== n.FrontSide && (r.side = this.side),
  48120. this.opacity < 1 && (r.opacity = this.opacity),
  48121. this.transparent === !0 && (r.transparent = this.transparent),
  48122. this.alphaTest > 0 && (r.alphaTest = this.alphaTest),
  48123. this.premultipliedAlpha === !0 && (r.premultipliedAlpha = this.premultipliedAlpha),
  48124. this.wireframe === !0 && (r.wireframe = this.wireframe),
  48125. this.wireframeLinewidth > 1 && (r.wireframeLinewidth = this.wireframeLinewidth),
  48126. i) {
  48127. var o = t(e.textures)
  48128. , a = t(e.images);
  48129. o.length > 0 && (r.textures = o),
  48130. a.length > 0 && (r.images = a)
  48131. }
  48132. return r
  48133. },
  48134. clone: function() {
  48135. return (new this.constructor).copy(this)
  48136. },
  48137. copy: function(e) {
  48138. return this.name = e.name,
  48139. this.side = e.side,
  48140. this.opacity = e.opacity,
  48141. this.transparent = e.transparent,
  48142. this.blending = e.blending,
  48143. this.blendSrc = e.blendSrc,
  48144. this.blendDst = e.blendDst,
  48145. this.blendEquation = e.blendEquation,
  48146. this.blendSrcAlpha = e.blendSrcAlpha,
  48147. this.blendDstAlpha = e.blendDstAlpha,
  48148. this.blendEquationAlpha = e.blendEquationAlpha,
  48149. this.depthFunc = e.depthFunc,
  48150. this.depthTest = e.depthTest,
  48151. this.depthWrite = e.depthWrite,
  48152. this.colorWrite = e.colorWrite,
  48153. this.precision = e.precision,
  48154. this.polygonOffset = e.polygonOffset,
  48155. this.polygonOffsetFactor = e.polygonOffsetFactor,
  48156. this.polygonOffsetUnits = e.polygonOffsetUnits,
  48157. this.alphaTest = e.alphaTest,
  48158. this.premultipliedAlpha = e.premultipliedAlpha,
  48159. this.overdraw = e.overdraw,
  48160. this.visible = e.visible,
  48161. this
  48162. },
  48163. update: function() {
  48164. this.dispatchEvent({
  48165. type: "update"
  48166. })
  48167. },
  48168. dispose: function() {
  48169. this.dispatchEvent({
  48170. type: "dispose"
  48171. })
  48172. }
  48173. },
  48174. n.EventDispatcher.prototype.apply(n.Material.prototype),
  48175. n.MaterialIdCount = 0,
  48176. n.LineBasicMaterial = function(e) {
  48177. n.Material.call(this),
  48178. this.type = "LineBasicMaterial",
  48179. this.color = new n.Color(16777215),
  48180. this.linewidth = 1,
  48181. this.linecap = "round",
  48182. this.linejoin = "round",
  48183. this.blending = n.NormalBlending,
  48184. this.vertexColors = n.NoColors,
  48185. this.fog = !0,
  48186. this.setValues(e)
  48187. }
  48188. ,
  48189. n.LineBasicMaterial.prototype = Object.create(n.Material.prototype),
  48190. n.LineBasicMaterial.prototype.constructor = n.LineBasicMaterial,
  48191. n.LineBasicMaterial.prototype.copy = function(e) {
  48192. return n.Material.prototype.copy.call(this, e),
  48193. this.color.copy(e.color),
  48194. this.linewidth = e.linewidth,
  48195. this.linecap = e.linecap,
  48196. this.linejoin = e.linejoin,
  48197. this.vertexColors = e.vertexColors,
  48198. this.fog = e.fog,
  48199. this
  48200. }
  48201. ,
  48202. n.LineDashedMaterial = function(e) {
  48203. n.Material.call(this),
  48204. this.type = "LineDashedMaterial",
  48205. this.color = new n.Color(16777215),
  48206. this.linewidth = 1,
  48207. this.scale = 1,
  48208. this.dashSize = 3,
  48209. this.gapSize = 1,
  48210. this.blending = n.NormalBlending,
  48211. this.vertexColors = n.NoColors,
  48212. this.fog = !0,
  48213. this.setValues(e)
  48214. }
  48215. ,
  48216. n.LineDashedMaterial.prototype = Object.create(n.Material.prototype),
  48217. n.LineDashedMaterial.prototype.constructor = n.LineDashedMaterial,
  48218. n.LineDashedMaterial.prototype.copy = function(e) {
  48219. return n.Material.prototype.copy.call(this, e),
  48220. this.color.copy(e.color),
  48221. this.linewidth = e.linewidth,
  48222. this.scale = e.scale,
  48223. this.dashSize = e.dashSize,
  48224. this.gapSize = e.gapSize,
  48225. this.vertexColors = e.vertexColors,
  48226. this.fog = e.fog,
  48227. this
  48228. }
  48229. ,
  48230. n.MeshBasicMaterial = function(e) {
  48231. n.Material.call(this),
  48232. this.type = "MeshBasicMaterial",
  48233. this.color = new n.Color(16777215),
  48234. this.map = null,
  48235. this.aoMap = null,
  48236. this.aoMapIntensity = 1,
  48237. this.specularMap = null,
  48238. this.alphaMap = null,
  48239. this.envMap = null,
  48240. this.combine = n.MultiplyOperation,
  48241. this.reflectivity = 1,
  48242. this.refractionRatio = .98,
  48243. this.fog = !0,
  48244. this.shading = n.SmoothShading,
  48245. this.blending = n.NormalBlending,
  48246. this.wireframe = !1,
  48247. this.wireframeLinewidth = 1,
  48248. this.wireframeLinecap = "round",
  48249. this.wireframeLinejoin = "round",
  48250. this.vertexColors = n.NoColors,
  48251. this.skinning = !1,
  48252. this.morphTargets = !1,
  48253. this.setValues(e)
  48254. }
  48255. ,
  48256. n.MeshBasicMaterial.prototype = Object.create(n.Material.prototype),
  48257. n.MeshBasicMaterial.prototype.constructor = n.MeshBasicMaterial,
  48258. n.MeshBasicMaterial.prototype.copy = function(e) {
  48259. return n.Material.prototype.copy.call(this, e),
  48260. this.color.copy(e.color),
  48261. this.map = e.map,
  48262. this.aoMap = e.aoMap,
  48263. this.aoMapIntensity = e.aoMapIntensity,
  48264. this.specularMap = e.specularMap,
  48265. this.alphaMap = e.alphaMap,
  48266. this.envMap = e.envMap,
  48267. this.combine = e.combine,
  48268. this.reflectivity = e.reflectivity,
  48269. this.refractionRatio = e.refractionRatio,
  48270. this.fog = e.fog,
  48271. this.shading = e.shading,
  48272. this.wireframe = e.wireframe,
  48273. this.wireframeLinewidth = e.wireframeLinewidth,
  48274. this.wireframeLinecap = e.wireframeLinecap,
  48275. this.wireframeLinejoin = e.wireframeLinejoin,
  48276. this.vertexColors = e.vertexColors,
  48277. this.skinning = e.skinning,
  48278. this.morphTargets = e.morphTargets,
  48279. this
  48280. }
  48281. ,
  48282. n.MeshLambertMaterial = function(e) {
  48283. n.Material.call(this),
  48284. this.type = "MeshLambertMaterial",
  48285. this.color = new n.Color(16777215),
  48286. this.map = null,
  48287. this.lightMap = null,
  48288. this.lightMapIntensity = 1,
  48289. this.aoMap = null,
  48290. this.aoMapIntensity = 1,
  48291. this.emissive = new n.Color(0),
  48292. this.emissiveIntensity = 1,
  48293. this.emissiveMap = null,
  48294. this.specularMap = null,
  48295. this.alphaMap = null,
  48296. this.envMap = null,
  48297. this.combine = n.MultiplyOperation,
  48298. this.reflectivity = 1,
  48299. this.refractionRatio = .98,
  48300. this.fog = !0,
  48301. this.blending = n.NormalBlending,
  48302. this.wireframe = !1,
  48303. this.wireframeLinewidth = 1,
  48304. this.wireframeLinecap = "round",
  48305. this.wireframeLinejoin = "round",
  48306. this.vertexColors = n.NoColors,
  48307. this.skinning = !1,
  48308. this.morphTargets = !1,
  48309. this.morphNormals = !1,
  48310. this.setValues(e)
  48311. }
  48312. ,
  48313. n.MeshLambertMaterial.prototype = Object.create(n.Material.prototype),
  48314. n.MeshLambertMaterial.prototype.constructor = n.MeshLambertMaterial,
  48315. n.MeshLambertMaterial.prototype.copy = function(e) {
  48316. return n.Material.prototype.copy.call(this, e),
  48317. this.color.copy(e.color),
  48318. this.map = e.map,
  48319. this.lightMap = e.lightMap,
  48320. this.lightMapIntensity = e.lightMapIntensity,
  48321. this.aoMap = e.aoMap,
  48322. this.aoMapIntensity = e.aoMapIntensity,
  48323. this.emissive.copy(e.emissive),
  48324. this.emissiveMap = e.emissiveMap,
  48325. this.emissiveIntensity = e.emissiveIntensity,
  48326. this.specularMap = e.specularMap,
  48327. this.alphaMap = e.alphaMap,
  48328. this.envMap = e.envMap,
  48329. this.combine = e.combine,
  48330. this.reflectivity = e.reflectivity,
  48331. this.refractionRatio = e.refractionRatio,
  48332. this.fog = e.fog,
  48333. this.wireframe = e.wireframe,
  48334. this.wireframeLinewidth = e.wireframeLinewidth,
  48335. this.wireframeLinecap = e.wireframeLinecap,
  48336. this.wireframeLinejoin = e.wireframeLinejoin,
  48337. this.vertexColors = e.vertexColors,
  48338. this.skinning = e.skinning,
  48339. this.morphTargets = e.morphTargets,
  48340. this.morphNormals = e.morphNormals,
  48341. this
  48342. }
  48343. ,
  48344. n.MeshPhongMaterial = function(e) {
  48345. n.Material.call(this),
  48346. this.type = "MeshPhongMaterial",
  48347. this.color = new n.Color(16777215),
  48348. this.specular = new n.Color(1118481),
  48349. this.shininess = 30,
  48350. this.map = null,
  48351. this.lightMap = null,
  48352. this.lightMapIntensity = 1,
  48353. this.aoMap = null,
  48354. this.aoMapIntensity = 1,
  48355. this.emissive = new n.Color(0),
  48356. this.emissiveIntensity = 1,
  48357. this.emissiveMap = null,
  48358. this.bumpMap = null,
  48359. this.bumpScale = 1,
  48360. this.normalMap = null,
  48361. this.normalScale = new n.Vector2(1,1),
  48362. this.displacementMap = null,
  48363. this.displacementScale = 1,
  48364. this.displacementBias = 0,
  48365. this.specularMap = null,
  48366. this.alphaMap = null,
  48367. this.envMap = null,
  48368. this.combine = n.MultiplyOperation,
  48369. this.reflectivity = 1,
  48370. this.refractionRatio = .98,
  48371. this.fog = !0,
  48372. this.shading = n.SmoothShading,
  48373. this.blending = n.NormalBlending,
  48374. this.wireframe = !1,
  48375. this.wireframeLinewidth = 1,
  48376. this.wireframeLinecap = "round",
  48377. this.wireframeLinejoin = "round",
  48378. this.vertexColors = n.NoColors,
  48379. this.skinning = !1,
  48380. this.morphTargets = !1,
  48381. this.morphNormals = !1,
  48382. this.setValues(e)
  48383. }
  48384. ,
  48385. n.MeshPhongMaterial.prototype = Object.create(n.Material.prototype),
  48386. n.MeshPhongMaterial.prototype.constructor = n.MeshPhongMaterial,
  48387. n.MeshPhongMaterial.prototype.copy = function(e) {
  48388. return n.Material.prototype.copy.call(this, e),
  48389. this.color.copy(e.color),
  48390. this.specular.copy(e.specular),
  48391. this.shininess = e.shininess,
  48392. this.map = e.map,
  48393. this.lightMap = e.lightMap,
  48394. this.lightMapIntensity = e.lightMapIntensity,
  48395. this.aoMap = e.aoMap,
  48396. this.aoMapIntensity = e.aoMapIntensity,
  48397. this.emissive.copy(e.emissive),
  48398. this.emissiveMap = e.emissiveMap,
  48399. this.emissiveIntensity = e.emissiveIntensity,
  48400. this.bumpMap = e.bumpMap,
  48401. this.bumpScale = e.bumpScale,
  48402. this.normalMap = e.normalMap,
  48403. this.normalScale.copy(e.normalScale),
  48404. this.displacementMap = e.displacementMap,
  48405. this.displacementScale = e.displacementScale,
  48406. this.displacementBias = e.displacementBias,
  48407. this.specularMap = e.specularMap,
  48408. this.alphaMap = e.alphaMap,
  48409. this.envMap = e.envMap,
  48410. this.combine = e.combine,
  48411. this.reflectivity = e.reflectivity,
  48412. this.refractionRatio = e.refractionRatio,
  48413. this.fog = e.fog,
  48414. this.shading = e.shading,
  48415. this.wireframe = e.wireframe,
  48416. this.wireframeLinewidth = e.wireframeLinewidth,
  48417. this.wireframeLinecap = e.wireframeLinecap,
  48418. this.wireframeLinejoin = e.wireframeLinejoin,
  48419. this.vertexColors = e.vertexColors,
  48420. this.skinning = e.skinning,
  48421. this.morphTargets = e.morphTargets,
  48422. this.morphNormals = e.morphNormals,
  48423. this
  48424. }
  48425. ,
  48426. n.MeshStandardMaterial = function(e) {
  48427. n.Material.call(this),
  48428. this.type = "MeshStandardMaterial",
  48429. this.color = new n.Color(16777215),
  48430. this.roughness = .5,
  48431. this.metalness = .5,
  48432. this.map = null,
  48433. this.lightMap = null,
  48434. this.lightMapIntensity = 1,
  48435. this.aoMap = null,
  48436. this.aoMapIntensity = 1,
  48437. this.emissive = new n.Color(0),
  48438. this.emissiveIntensity = 1,
  48439. this.emissiveMap = null,
  48440. this.bumpMap = null,
  48441. this.bumpScale = 1,
  48442. this.normalMap = null,
  48443. this.normalScale = new n.Vector2(1,1),
  48444. this.displacementMap = null,
  48445. this.displacementScale = 1,
  48446. this.displacementBias = 0,
  48447. this.roughnessMap = null,
  48448. this.metalnessMap = null,
  48449. this.alphaMap = null,
  48450. this.envMap = null,
  48451. this.envMapIntensity = 1,
  48452. this.refractionRatio = .98,
  48453. this.fog = !0,
  48454. this.shading = n.SmoothShading,
  48455. this.blending = n.NormalBlending,
  48456. this.wireframe = !1,
  48457. this.wireframeLinewidth = 1,
  48458. this.wireframeLinecap = "round",
  48459. this.wireframeLinejoin = "round",
  48460. this.vertexColors = n.NoColors,
  48461. this.skinning = !1,
  48462. this.morphTargets = !1,
  48463. this.morphNormals = !1,
  48464. this.setValues(e)
  48465. }
  48466. ,
  48467. n.MeshStandardMaterial.prototype = Object.create(n.Material.prototype),
  48468. n.MeshStandardMaterial.prototype.constructor = n.MeshStandardMaterial,
  48469. n.MeshStandardMaterial.prototype.copy = function(e) {
  48470. return n.Material.prototype.copy.call(this, e),
  48471. this.color.copy(e.color),
  48472. this.roughness = e.roughness,
  48473. this.metalness = e.metalness,
  48474. this.map = e.map,
  48475. this.lightMap = e.lightMap,
  48476. this.lightMapIntensity = e.lightMapIntensity,
  48477. this.aoMap = e.aoMap,
  48478. this.aoMapIntensity = e.aoMapIntensity,
  48479. this.emissive.copy(e.emissive),
  48480. this.emissiveMap = e.emissiveMap,
  48481. this.emissiveIntensity = e.emissiveIntensity,
  48482. this.bumpMap = e.bumpMap,
  48483. this.bumpScale = e.bumpScale,
  48484. this.normalMap = e.normalMap,
  48485. this.normalScale.copy(e.normalScale),
  48486. this.displacementMap = e.displacementMap,
  48487. this.displacementScale = e.displacementScale,
  48488. this.displacementBias = e.displacementBias,
  48489. this.roughnessMap = e.roughnessMap,
  48490. this.metalnessMap = e.metalnessMap,
  48491. this.alphaMap = e.alphaMap,
  48492. this.envMap = e.envMap,
  48493. this.envMapIntensity = e.envMapIntensity,
  48494. this.refractionRatio = e.refractionRatio,
  48495. this.fog = e.fog,
  48496. this.shading = e.shading,
  48497. this.wireframe = e.wireframe,
  48498. this.wireframeLinewidth = e.wireframeLinewidth,
  48499. this.wireframeLinecap = e.wireframeLinecap,
  48500. this.wireframeLinejoin = e.wireframeLinejoin,
  48501. this.vertexColors = e.vertexColors,
  48502. this.skinning = e.skinning,
  48503. this.morphTargets = e.morphTargets,
  48504. this.morphNormals = e.morphNormals,
  48505. this
  48506. }
  48507. ,
  48508. n.MeshDepthMaterial = function(e) {
  48509. n.Material.call(this),
  48510. this.type = "MeshDepthMaterial",
  48511. this.morphTargets = !1,
  48512. this.wireframe = !1,
  48513. this.wireframeLinewidth = 1,
  48514. this.setValues(e)
  48515. }
  48516. ,
  48517. n.MeshDepthMaterial.prototype = Object.create(n.Material.prototype),
  48518. n.MeshDepthMaterial.prototype.constructor = n.MeshDepthMaterial,
  48519. n.MeshDepthMaterial.prototype.copy = function(e) {
  48520. return n.Material.prototype.copy.call(this, e),
  48521. this.wireframe = e.wireframe,
  48522. this.wireframeLinewidth = e.wireframeLinewidth,
  48523. this
  48524. }
  48525. ,
  48526. n.MeshNormalMaterial = function(e) {
  48527. n.Material.call(this, e),
  48528. this.type = "MeshNormalMaterial",
  48529. this.wireframe = !1,
  48530. this.wireframeLinewidth = 1,
  48531. this.morphTargets = !1,
  48532. this.setValues(e)
  48533. }
  48534. ,
  48535. n.MeshNormalMaterial.prototype = Object.create(n.Material.prototype),
  48536. n.MeshNormalMaterial.prototype.constructor = n.MeshNormalMaterial,
  48537. n.MeshNormalMaterial.prototype.copy = function(e) {
  48538. return n.Material.prototype.copy.call(this, e),
  48539. this.wireframe = e.wireframe,
  48540. this.wireframeLinewidth = e.wireframeLinewidth,
  48541. this
  48542. }
  48543. ,
  48544. n.MultiMaterial = function(e) {
  48545. this.uuid = n.Math.generateUUID(),
  48546. this.type = "MultiMaterial",
  48547. this.materials = e instanceof Array ? e : [],
  48548. this.visible = !0
  48549. }
  48550. ,
  48551. n.MultiMaterial.prototype = {
  48552. constructor: n.MultiMaterial,
  48553. toJSON: function(e) {
  48554. for (var t = {
  48555. metadata: {
  48556. version: 4.2,
  48557. type: "material",
  48558. generator: "MaterialExporter"
  48559. },
  48560. uuid: this.uuid,
  48561. type: this.type,
  48562. materials: []
  48563. }, i = this.materials, n = 0, r = i.length; n < r; n++) {
  48564. var o = i[n].toJSON(e);
  48565. delete o.metadata,
  48566. t.materials.push(o)
  48567. }
  48568. return t.visible = this.visible,
  48569. t
  48570. },
  48571. clone: function() {
  48572. for (var e = new this.constructor, t = 0; t < this.materials.length; t++)
  48573. e.materials.push(this.materials[t].clone());
  48574. return e.visible = this.visible,
  48575. e
  48576. }
  48577. },
  48578. n.PointsMaterial = function(e) {
  48579. n.Material.call(this),
  48580. this.type = "PointsMaterial",
  48581. this.color = new n.Color(16777215),
  48582. this.map = null,
  48583. this.size = 1,
  48584. this.sizeAttenuation = !0,
  48585. this.blending = n.NormalBlending,
  48586. this.vertexColors = n.NoColors,
  48587. this.fog = !0,
  48588. this.setValues(e)
  48589. }
  48590. ,
  48591. n.PointsMaterial.prototype = Object.create(n.Material.prototype),
  48592. n.PointsMaterial.prototype.constructor = n.PointsMaterial,
  48593. n.PointsMaterial.prototype.copy = function(e) {
  48594. return n.Material.prototype.copy.call(this, e),
  48595. this.color.copy(e.color),
  48596. this.map = e.map,
  48597. this.size = e.size,
  48598. this.sizeAttenuation = e.sizeAttenuation,
  48599. this.vertexColors = e.vertexColors,
  48600. this.fog = e.fog,
  48601. this
  48602. }
  48603. ,
  48604. n.ShaderMaterial = function(e) {
  48605. n.Material.call(this),
  48606. this.type = "ShaderMaterial",
  48607. this.defines = {},
  48608. this.uniforms = {},
  48609. this.vertexShader = "void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",
  48610. this.fragmentShader = "void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",
  48611. this.shading = n.SmoothShading,
  48612. this.linewidth = 1,
  48613. this.wireframe = !1,
  48614. this.wireframeLinewidth = 1,
  48615. this.fog = !1,
  48616. this.lights = !1,
  48617. this.vertexColors = n.NoColors,
  48618. this.skinning = !1,
  48619. this.morphTargets = !1,
  48620. this.morphNormals = !1,
  48621. this.extensions = {
  48622. derivatives: !1,
  48623. fragDepth: !1,
  48624. drawBuffers: !1,
  48625. shaderTextureLOD: !1
  48626. },
  48627. this.defaultAttributeValues = {
  48628. color: [1, 1, 1],
  48629. uv: [0, 0],
  48630. uv2: [0, 0]
  48631. },
  48632. this.index0AttributeName = void 0,
  48633. void 0 !== e && (void 0 !== e.attributes && console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),
  48634. this.setValues(e))
  48635. }
  48636. ,
  48637. n.ShaderMaterial.prototype = Object.create(n.Material.prototype),
  48638. n.ShaderMaterial.prototype.constructor = n.ShaderMaterial,
  48639. n.ShaderMaterial.prototype.copy = function(e) {
  48640. return n.Material.prototype.copy.call(this, e),
  48641. this.fragmentShader = e.fragmentShader,
  48642. this.vertexShader = e.vertexShader,
  48643. this.uniforms = n.UniformsUtils.clone(e.uniforms),
  48644. this.defines = e.defines,
  48645. this.shading = e.shading,
  48646. this.wireframe = e.wireframe,
  48647. this.wireframeLinewidth = e.wireframeLinewidth,
  48648. this.fog = e.fog,
  48649. this.lights = e.lights,
  48650. this.vertexColors = e.vertexColors,
  48651. this.skinning = e.skinning,
  48652. this.morphTargets = e.morphTargets,
  48653. this.morphNormals = e.morphNormals,
  48654. this.extensions = e.extensions,
  48655. this
  48656. }
  48657. ,
  48658. n.ShaderMaterial.prototype.toJSON = function(e) {
  48659. var t = n.Material.prototype.toJSON.call(this, e);
  48660. return t.uniforms = this.uniforms,
  48661. t.vertexShader = this.vertexShader,
  48662. t.fragmentShader = this.fragmentShader,
  48663. t
  48664. }
  48665. ,
  48666. n.RawShaderMaterial = function(e) {
  48667. n.ShaderMaterial.call(this, e),
  48668. this.type = "RawShaderMaterial"
  48669. }
  48670. ,
  48671. n.RawShaderMaterial.prototype = Object.create(n.ShaderMaterial.prototype),
  48672. n.RawShaderMaterial.prototype.constructor = n.RawShaderMaterial,
  48673. n.SpriteMaterial = function(e) {
  48674. n.Material.call(this),
  48675. this.type = "SpriteMaterial",
  48676. this.color = new n.Color(16777215),
  48677. this.map = null,
  48678. this.rotation = 0,
  48679. this.fog = !1,
  48680. this.setValues(e)
  48681. }
  48682. ,
  48683. n.SpriteMaterial.prototype = Object.create(n.Material.prototype),
  48684. n.SpriteMaterial.prototype.constructor = n.SpriteMaterial,
  48685. n.SpriteMaterial.prototype.copy = function(e) {
  48686. return n.Material.prototype.copy.call(this, e),
  48687. this.color.copy(e.color),
  48688. this.map = e.map,
  48689. this.rotation = e.rotation,
  48690. this.fog = e.fog,
  48691. this
  48692. }
  48693. ,
  48694. n.Texture = function(e, t, i, r, o, a, s, l, c) {
  48695. Object.defineProperty(this, "id", {
  48696. value: n.TextureIdCount++
  48697. }),
  48698. this.uuid = n.Math.generateUUID(),
  48699. this.name = "",
  48700. this.sourceFile = "",
  48701. this.image = void 0 !== e ? e : n.Texture.DEFAULT_IMAGE,
  48702. this.mipmaps = [],
  48703. this.mapping = void 0 !== t ? t : n.Texture.DEFAULT_MAPPING,
  48704. this.wrapS = void 0 !== i ? i : n.ClampToEdgeWrapping,
  48705. this.wrapT = void 0 !== r ? r : n.ClampToEdgeWrapping,
  48706. this.magFilter = void 0 !== o ? o : n.LinearFilter,
  48707. this.minFilter = void 0 !== a ? a : n.LinearMipMapLinearFilter,
  48708. this.anisotropy = void 0 !== c ? c : 1,
  48709. this.format = void 0 !== s ? s : n.RGBAFormat,
  48710. this.type = void 0 !== l ? l : n.UnsignedByteType,
  48711. this.offset = new n.Vector2(0,0),
  48712. this.repeat = new n.Vector2(1,1),
  48713. this.generateMipmaps = !0,
  48714. this.premultiplyAlpha = !1,
  48715. this.flipY = !0,
  48716. this.unpackAlignment = 4,
  48717. this.encoding = n.LinearEncoding,
  48718. this.version = 0,
  48719. this.onUpdate = null
  48720. }
  48721. ,
  48722. n.Texture.DEFAULT_IMAGE = void 0,
  48723. n.Texture.DEFAULT_MAPPING = n.UVMapping,
  48724. n.Texture.prototype = {
  48725. constructor: n.Texture,
  48726. set needsUpdate(e) {
  48727. e === !0 && this.version++
  48728. },
  48729. clone: function() {
  48730. return (new this.constructor).copy(this)
  48731. },
  48732. copy: function(e) {
  48733. return this.image = e.image,
  48734. this.mipmaps = e.mipmaps.slice(0),
  48735. this.mapping = e.mapping,
  48736. this.wrapS = e.wrapS,
  48737. this.wrapT = e.wrapT,
  48738. this.magFilter = e.magFilter,
  48739. this.minFilter = e.minFilter,
  48740. this.anisotropy = e.anisotropy,
  48741. this.format = e.format,
  48742. this.type = e.type,
  48743. this.offset.copy(e.offset),
  48744. this.repeat.copy(e.repeat),
  48745. this.generateMipmaps = e.generateMipmaps,
  48746. this.premultiplyAlpha = e.premultiplyAlpha,
  48747. this.flipY = e.flipY,
  48748. this.unpackAlignment = e.unpackAlignment,
  48749. this.encoding = e.encoding,
  48750. this
  48751. },
  48752. toJSON: function(e) {
  48753. function t(e) {
  48754. var t;
  48755. return void 0 !== e.toDataURL ? t = e : (t = document.createElement("canvas"),
  48756. t.width = e.width,
  48757. t.height = e.height,
  48758. t.getContext("2d").drawImage(e, 0, 0, e.width, e.height)),
  48759. t.width > 2048 || t.height > 2048 ? t.toDataURL("image/jpeg", .6) : t.toDataURL("image/png")
  48760. }
  48761. if (void 0 !== e.textures[this.uuid])
  48762. return e.textures[this.uuid];
  48763. var i = {
  48764. metadata: {
  48765. version: 4.4,
  48766. type: "Texture",
  48767. generator: "Texture.toJSON"
  48768. },
  48769. uuid: this.uuid,
  48770. name: this.name,
  48771. mapping: this.mapping,
  48772. repeat: [this.repeat.x, this.repeat.y],
  48773. offset: [this.offset.x, this.offset.y],
  48774. wrap: [this.wrapS, this.wrapT],
  48775. minFilter: this.minFilter,
  48776. magFilter: this.magFilter,
  48777. anisotropy: this.anisotropy
  48778. };
  48779. if (void 0 !== this.image) {
  48780. var r = this.image;
  48781. void 0 === r.uuid && (r.uuid = n.Math.generateUUID()),
  48782. void 0 === e.images[r.uuid] && (e.images[r.uuid] = {
  48783. uuid: r.uuid,
  48784. url: t(r)
  48785. }),
  48786. i.image = r.uuid
  48787. }
  48788. return e.textures[this.uuid] = i,
  48789. i
  48790. },
  48791. dispose: function() {
  48792. this.dispatchEvent({
  48793. type: "dispose"
  48794. })
  48795. },
  48796. transformUv: function(e) {
  48797. if (this.mapping === n.UVMapping) {
  48798. if (e.multiply(this.repeat),
  48799. e.add(this.offset),
  48800. e.x < 0 || e.x > 1)
  48801. switch (this.wrapS) {
  48802. case n.RepeatWrapping:
  48803. e.x = e.x - Math.floor(e.x);
  48804. break;
  48805. case n.ClampToEdgeWrapping:
  48806. e.x = e.x < 0 ? 0 : 1;
  48807. break;
  48808. case n.MirroredRepeatWrapping:
  48809. 1 === Math.abs(Math.floor(e.x) % 2) ? e.x = Math.ceil(e.x) - e.x : e.x = e.x - Math.floor(e.x)
  48810. }
  48811. if (e.y < 0 || e.y > 1)
  48812. switch (this.wrapT) {
  48813. case n.RepeatWrapping:
  48814. e.y = e.y - Math.floor(e.y);
  48815. break;
  48816. case n.ClampToEdgeWrapping:
  48817. e.y = e.y < 0 ? 0 : 1;
  48818. break;
  48819. case n.MirroredRepeatWrapping:
  48820. 1 === Math.abs(Math.floor(e.y) % 2) ? e.y = Math.ceil(e.y) - e.y : e.y = e.y - Math.floor(e.y)
  48821. }
  48822. this.flipY && (e.y = 1 - e.y)
  48823. }
  48824. }
  48825. },
  48826. n.EventDispatcher.prototype.apply(n.Texture.prototype),
  48827. n.TextureIdCount = 0,
  48828. n.CanvasTexture = function(e, t, i, r, o, a, s, l, c) {
  48829. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48830. this.needsUpdate = !0
  48831. }
  48832. ,
  48833. n.CanvasTexture.prototype = Object.create(n.Texture.prototype),
  48834. n.CanvasTexture.prototype.constructor = n.CanvasTexture,
  48835. n.CubeTexture = function(e, t, i, r, o, a, s, l, c) {
  48836. e = void 0 !== e ? e : [],
  48837. t = void 0 !== t ? t : n.CubeReflectionMapping,
  48838. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48839. this.flipY = !1
  48840. }
  48841. ,
  48842. n.CubeTexture.prototype = Object.create(n.Texture.prototype),
  48843. n.CubeTexture.prototype.constructor = n.CubeTexture,
  48844. Object.defineProperty(n.CubeTexture.prototype, "images", {
  48845. get: function() {
  48846. return this.image
  48847. },
  48848. set: function(e) {
  48849. this.image = e
  48850. }
  48851. }),
  48852. n.CompressedTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48853. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48854. this.image = {
  48855. width: t,
  48856. height: i
  48857. },
  48858. this.mipmaps = e,
  48859. this.flipY = !1,
  48860. this.generateMipmaps = !1
  48861. }
  48862. ,
  48863. n.CompressedTexture.prototype = Object.create(n.Texture.prototype),
  48864. n.CompressedTexture.prototype.constructor = n.CompressedTexture,
  48865. n.DataTexture = function(e, t, i, r, o, a, s, l, c, h, u) {
  48866. n.Texture.call(this, null, a, s, l, c, h, r, o, u),
  48867. this.image = {
  48868. data: e,
  48869. width: t,
  48870. height: i
  48871. },
  48872. this.magFilter = void 0 !== c ? c : n.NearestFilter,
  48873. this.minFilter = void 0 !== h ? h : n.NearestFilter,
  48874. this.flipY = !1,
  48875. this.generateMipmaps = !1
  48876. }
  48877. ,
  48878. n.DataTexture.prototype = Object.create(n.Texture.prototype),
  48879. n.DataTexture.prototype.constructor = n.DataTexture,
  48880. n.VideoTexture = function(e, t, i, r, o, a, s, l, c) {
  48881. function h() {
  48882. requestAnimationFrame(h),
  48883. e.readyState === e.HAVE_ENOUGH_DATA && (u.needsUpdate = !0)
  48884. }
  48885. n.Texture.call(this, e, t, i, r, o, a, s, l, c),
  48886. this.generateMipmaps = !1;
  48887. var u = this;
  48888. h()
  48889. }
  48890. ,
  48891. n.VideoTexture.prototype = Object.create(n.Texture.prototype),
  48892. n.VideoTexture.prototype.constructor = n.VideoTexture,
  48893. n.Group = function() {
  48894. n.Object3D.call(this),
  48895. this.type = "Group"
  48896. }
  48897. ,
  48898. n.Group.prototype = Object.create(n.Object3D.prototype),
  48899. n.Group.prototype.constructor = n.Group,
  48900. n.Points = function(e, t) {
  48901. n.Object3D.call(this),
  48902. this.type = "Points",
  48903. this.geometry = void 0 !== e ? e : new n.Geometry,
  48904. this.material = void 0 !== t ? t : new n.PointsMaterial({
  48905. color: 16777215 * Math.random()
  48906. })
  48907. }
  48908. ,
  48909. n.Points.prototype = Object.create(n.Object3D.prototype),
  48910. n.Points.prototype.constructor = n.Points,
  48911. n.Points.prototype.raycast = function() {
  48912. var e = new n.Matrix4
  48913. , t = new n.Ray
  48914. , i = new n.Sphere;
  48915. return function(r, o) {
  48916. function a(e, i) {
  48917. var n = t.distanceSqToPoint(e);
  48918. if (n < d) {
  48919. var a = t.closestPointToPoint(e);
  48920. a.applyMatrix4(c);
  48921. var l = r.ray.origin.distanceTo(a);
  48922. if (l < r.near || l > r.far)
  48923. return;
  48924. o.push({
  48925. distance: l,
  48926. distanceToRay: Math.sqrt(n),
  48927. point: a.clone(),
  48928. index: i,
  48929. face: null,
  48930. object: s
  48931. })
  48932. }
  48933. }
  48934. var s = this
  48935. , l = this.geometry
  48936. , c = this.matrixWorld
  48937. , h = r.params.Points.threshold;
  48938. if (null === l.boundingSphere && l.computeBoundingSphere(),
  48939. i.copy(l.boundingSphere),
  48940. i.applyMatrix4(c),
  48941. r.ray.intersectsSphere(i) !== !1) {
  48942. e.getInverse(c),
  48943. t.copy(r.ray).applyMatrix4(e);
  48944. var u = h / ((this.scale.x + this.scale.y + this.scale.z) / 3)
  48945. , d = u * u
  48946. , p = new n.Vector3;
  48947. if (l instanceof n.BufferGeometry) {
  48948. var f = l.index
  48949. , g = l.attributes
  48950. , m = g.position.array;
  48951. if (null !== f)
  48952. for (var v = f.array, A = 0, y = v.length; A < y; A++) {
  48953. var C = v[A];
  48954. p.fromArray(m, 3 * C),
  48955. a(p, C)
  48956. }
  48957. else
  48958. for (var A = 0, I = m.length / 3; A < I; A++)
  48959. p.fromArray(m, 3 * A),
  48960. a(p, A)
  48961. } else
  48962. for (var E = l.vertices, A = 0, I = E.length; A < I; A++)
  48963. a(E[A], A)
  48964. }
  48965. }
  48966. }(),
  48967. n.Points.prototype.clone = function() {
  48968. return new this.constructor(this.geometry,this.material).copy(this)
  48969. }
  48970. ,
  48971. n.Line = function(e, t, i) {
  48972. return 1 === i ? (console.warn("THREE.Line: parameter THREE.LinePieces no longer supported. Created THREE.LineSegments instead."),
  48973. new n.LineSegments(e,t)) : (n.Object3D.call(this),
  48974. this.type = "Line",
  48975. this.geometry = void 0 !== e ? e : new n.Geometry,
  48976. void (this.material = void 0 !== t ? t : new n.LineBasicMaterial({
  48977. color: 16777215 * Math.random()
  48978. })))
  48979. }
  48980. ,
  48981. n.Line.prototype = Object.create(n.Object3D.prototype),
  48982. n.Line.prototype.constructor = n.Line,
  48983. n.Line.prototype.raycast = function() {
  48984. var e = new n.Matrix4
  48985. , t = new n.Ray
  48986. , i = new n.Sphere;
  48987. return function(r, o) {
  48988. var a = r.linePrecision
  48989. , s = a * a
  48990. , l = this.geometry
  48991. , c = this.matrixWorld;
  48992. if (null === l.boundingSphere && l.computeBoundingSphere(),
  48993. i.copy(l.boundingSphere),
  48994. i.applyMatrix4(c),
  48995. r.ray.intersectsSphere(i) !== !1) {
  48996. e.getInverse(c),
  48997. t.copy(r.ray).applyMatrix4(e);
  48998. var h = new n.Vector3
  48999. , u = new n.Vector3
  49000. , d = new n.Vector3
  49001. , p = new n.Vector3
  49002. , f = this instanceof n.LineSegments ? 2 : 1;
  49003. if (l instanceof n.BufferGeometry) {
  49004. var g = l.index
  49005. , m = l.attributes
  49006. , v = m.position.array;
  49007. if (null !== g)
  49008. for (var A = g.array, y = 0, C = A.length - 1; y < C; y += f) {
  49009. var I = A[y]
  49010. , E = A[y + 1];
  49011. h.fromArray(v, 3 * I),
  49012. u.fromArray(v, 3 * E);
  49013. var b = t.distanceSqToSegment(h, u, p, d);
  49014. if (!(b > s)) {
  49015. p.applyMatrix4(this.matrixWorld);
  49016. var w = r.ray.origin.distanceTo(p);
  49017. w < r.near || w > r.far || o.push({
  49018. distance: w,
  49019. point: d.clone().applyMatrix4(this.matrixWorld),
  49020. index: y,
  49021. face: null,
  49022. faceIndex: null,
  49023. object: this
  49024. })
  49025. }
  49026. }
  49027. else
  49028. for (var y = 0, C = v.length / 3 - 1; y < C; y += f) {
  49029. h.fromArray(v, 3 * y),
  49030. u.fromArray(v, 3 * y + 3);
  49031. var b = t.distanceSqToSegment(h, u, p, d);
  49032. if (!(b > s)) {
  49033. p.applyMatrix4(this.matrixWorld);
  49034. var w = r.ray.origin.distanceTo(p);
  49035. w < r.near || w > r.far || o.push({
  49036. distance: w,
  49037. point: d.clone().applyMatrix4(this.matrixWorld),
  49038. index: y,
  49039. face: null,
  49040. faceIndex: null,
  49041. object: this
  49042. })
  49043. }
  49044. }
  49045. } else if (l instanceof n.Geometry)
  49046. for (var _ = l.vertices, T = _.length, y = 0; y < T - 1; y += f) {
  49047. var b = t.distanceSqToSegment(_[y], _[y + 1], p, d);
  49048. if (!(b > s)) {
  49049. p.applyMatrix4(this.matrixWorld);
  49050. var w = r.ray.origin.distanceTo(p);
  49051. w < r.near || w > r.far || o.push({
  49052. distance: w,
  49053. point: d.clone().applyMatrix4(this.matrixWorld),
  49054. index: y,
  49055. face: null,
  49056. faceIndex: null,
  49057. object: this
  49058. })
  49059. }
  49060. }
  49061. }
  49062. }
  49063. }(),
  49064. n.Line.prototype.clone = function() {
  49065. return new this.constructor(this.geometry,this.material).copy(this)
  49066. }
  49067. ,
  49068. n.LineStrip = 0,
  49069. n.LinePieces = 1,
  49070. n.LineSegments = function(e, t) {
  49071. n.Line.call(this, e, t),
  49072. this.type = "LineSegments"
  49073. }
  49074. ,
  49075. n.LineSegments.prototype = Object.create(n.Line.prototype),
  49076. n.LineSegments.prototype.constructor = n.LineSegments,
  49077. n.Mesh = function(e, t) {
  49078. n.Object3D.call(this),
  49079. this.type = "Mesh",
  49080. this.geometry = void 0 !== e ? e : new n.Geometry,
  49081. this.material = void 0 !== t ? t : new n.MeshBasicMaterial({
  49082. color: 16777215 * Math.random()
  49083. }),
  49084. this.drawMode = n.TrianglesDrawMode,
  49085. this.updateMorphTargets()
  49086. }
  49087. ,
  49088. n.Mesh.prototype = Object.create(n.Object3D.prototype),
  49089. n.Mesh.prototype.constructor = n.Mesh,
  49090. n.Mesh.prototype.setDrawMode = function(e) {
  49091. this.drawMode = e
  49092. }
  49093. ,
  49094. n.Mesh.prototype.updateMorphTargets = function() {
  49095. if (void 0 !== this.geometry.morphTargets && this.geometry.morphTargets.length > 0) {
  49096. this.morphTargetBase = -1,
  49097. this.morphTargetInfluences = [],
  49098. this.morphTargetDictionary = {};
  49099. for (var e = 0, t = this.geometry.morphTargets.length; e < t; e++)
  49100. this.morphTargetInfluences.push(0),
  49101. this.morphTargetDictionary[this.geometry.morphTargets[e].name] = e
  49102. }
  49103. }
  49104. ,
  49105. n.Mesh.prototype.getMorphTargetIndexByName = function(e) {
  49106. return void 0 !== this.morphTargetDictionary[e] ? this.morphTargetDictionary[e] : (console.warn("THREE.Mesh.getMorphTargetIndexByName: morph target " + e + " does not exist. Returning 0."),
  49107. 0)
  49108. }
  49109. ,
  49110. n.Mesh.prototype.raycast = function() {
  49111. function e(e, t, i, r, o, a, s) {
  49112. return n.Triangle.barycoordFromPoint(e, t, i, r, m),
  49113. o.multiplyScalar(m.x),
  49114. a.multiplyScalar(m.y),
  49115. s.multiplyScalar(m.z),
  49116. o.add(a).add(s),
  49117. o.clone()
  49118. }
  49119. function t(e, t, i, r, o, a, s) {
  49120. var l, c = e.material;
  49121. if (l = c.side === n.BackSide ? i.intersectTriangle(a, o, r, !0, s) : i.intersectTriangle(r, o, a, c.side !== n.DoubleSide, s),
  49122. null === l)
  49123. return null;
  49124. A.copy(s),
  49125. A.applyMatrix4(e.matrixWorld);
  49126. var h = t.ray.origin.distanceTo(A);
  49127. return h < t.near || h > t.far ? null : {
  49128. distance: h,
  49129. point: A.clone(),
  49130. object: e
  49131. }
  49132. }
  49133. function i(i, r, o, a, h, u, d, m) {
  49134. s.fromArray(a, 3 * u),
  49135. l.fromArray(a, 3 * d),
  49136. c.fromArray(a, 3 * m);
  49137. var A = t(i, r, o, s, l, c, v);
  49138. return A && (h && (p.fromArray(h, 2 * u),
  49139. f.fromArray(h, 2 * d),
  49140. g.fromArray(h, 2 * m),
  49141. A.uv = e(v, s, l, c, p, f, g)),
  49142. A.face = new n.Face3(u,d,m,n.Triangle.normal(s, l, c)),
  49143. A.faceIndex = u),
  49144. A
  49145. }
  49146. var r = new n.Matrix4
  49147. , o = new n.Ray
  49148. , a = new n.Sphere
  49149. , s = new n.Vector3
  49150. , l = new n.Vector3
  49151. , c = new n.Vector3
  49152. , h = new n.Vector3
  49153. , u = new n.Vector3
  49154. , d = new n.Vector3
  49155. , p = new n.Vector2
  49156. , f = new n.Vector2
  49157. , g = new n.Vector2
  49158. , m = new n.Vector3
  49159. , v = new n.Vector3
  49160. , A = new n.Vector3;
  49161. return function(m, A) {
  49162. var y = this.geometry
  49163. , C = this.material
  49164. , I = this.matrixWorld;
  49165. if (void 0 !== C && (null === y.boundingSphere && y.computeBoundingSphere(),
  49166. a.copy(y.boundingSphere),
  49167. a.applyMatrix4(I),
  49168. m.ray.intersectsSphere(a) !== !1 && (r.getInverse(I),
  49169. o.copy(m.ray).applyMatrix4(r),
  49170. null === y.boundingBox || o.intersectsBox(y.boundingBox) !== !1))) {
  49171. var E, b;
  49172. if (y instanceof n.BufferGeometry) {
  49173. var w, _, T, x = y.index, S = y.attributes, M = S.position.array;
  49174. if (void 0 !== S.uv && (E = S.uv.array),
  49175. null !== x)
  49176. for (var R = x.array, P = 0, O = R.length; P < O; P += 3)
  49177. w = R[P],
  49178. _ = R[P + 1],
  49179. T = R[P + 2],
  49180. b = i(this, m, o, M, E, w, _, T),
  49181. b && (b.faceIndex = Math.floor(P / 3),
  49182. A.push(b));
  49183. else
  49184. for (var P = 0, O = M.length; P < O; P += 9)
  49185. w = P / 3,
  49186. _ = w + 1,
  49187. T = w + 2,
  49188. b = i(this, m, o, M, E, w, _, T),
  49189. b && (b.index = w,
  49190. A.push(b))
  49191. } else if (y instanceof n.Geometry) {
  49192. var L, D, N, B = C instanceof n.MultiMaterial, F = B === !0 ? C.materials : null, V = y.vertices, U = y.faces, k = y.faceVertexUvs[0];
  49193. k.length > 0 && (E = k);
  49194. for (var H = 0, G = U.length; H < G; H++) {
  49195. var z = U[H]
  49196. , W = B === !0 ? F[z.materialIndex] : C;
  49197. if (void 0 !== W) {
  49198. if (L = V[z.a],
  49199. D = V[z.b],
  49200. N = V[z.c],
  49201. W.morphTargets === !0) {
  49202. var j = y.morphTargets
  49203. , Y = this.morphTargetInfluences;
  49204. s.set(0, 0, 0),
  49205. l.set(0, 0, 0),
  49206. c.set(0, 0, 0);
  49207. for (var X = 0, Z = j.length; X < Z; X++) {
  49208. var q = Y[X];
  49209. if (0 !== q) {
  49210. var K = j[X].vertices;
  49211. s.addScaledVector(h.subVectors(K[z.a], L), q),
  49212. l.addScaledVector(u.subVectors(K[z.b], D), q),
  49213. c.addScaledVector(d.subVectors(K[z.c], N), q)
  49214. }
  49215. }
  49216. s.add(L),
  49217. l.add(D),
  49218. c.add(N),
  49219. L = s,
  49220. D = l,
  49221. N = c
  49222. }
  49223. if (b = t(this, m, o, L, D, N, v)) {
  49224. if (E) {
  49225. var Q = E[H];
  49226. p.copy(Q[0]),
  49227. f.copy(Q[1]),
  49228. g.copy(Q[2]),
  49229. b.uv = e(v, L, D, N, p, f, g)
  49230. }
  49231. b.face = z,
  49232. b.faceIndex = H,
  49233. A.push(b)
  49234. }
  49235. }
  49236. }
  49237. }
  49238. }
  49239. }
  49240. }(),
  49241. n.Mesh.prototype.clone = function() {
  49242. return new this.constructor(this.geometry,this.material).copy(this)
  49243. }
  49244. ,
  49245. n.Bone = function(e) {
  49246. n.Object3D.call(this),
  49247. this.type = "Bone",
  49248. this.skin = e
  49249. }
  49250. ,
  49251. n.Bone.prototype = Object.create(n.Object3D.prototype),
  49252. n.Bone.prototype.constructor = n.Bone,
  49253. n.Bone.prototype.copy = function(e) {
  49254. return n.Object3D.prototype.copy.call(this, e),
  49255. this.skin = e.skin,
  49256. this
  49257. }
  49258. ,
  49259. n.Skeleton = function(e, t, i) {
  49260. if (this.useVertexTexture = void 0 === i || i,
  49261. this.identityMatrix = new n.Matrix4,
  49262. e = e || [],
  49263. this.bones = e.slice(0),
  49264. this.useVertexTexture) {
  49265. var r = Math.sqrt(4 * this.bones.length);
  49266. r = n.Math.nextPowerOfTwo(Math.ceil(r)),
  49267. r = Math.max(r, 4),
  49268. this.boneTextureWidth = r,
  49269. this.boneTextureHeight = r,
  49270. this.boneMatrices = new Float32Array(this.boneTextureWidth * this.boneTextureHeight * 4),
  49271. this.boneTexture = new n.DataTexture(this.boneMatrices,this.boneTextureWidth,this.boneTextureHeight,n.RGBAFormat,n.FloatType)
  49272. } else
  49273. this.boneMatrices = new Float32Array(16 * this.bones.length);
  49274. if (void 0 === t)
  49275. this.calculateInverses();
  49276. else if (this.bones.length === t.length)
  49277. this.boneInverses = t.slice(0);
  49278. else {
  49279. console.warn("THREE.Skeleton bonInverses is the wrong length."),
  49280. this.boneInverses = [];
  49281. for (var o = 0, a = this.bones.length; o < a; o++)
  49282. this.boneInverses.push(new n.Matrix4)
  49283. }
  49284. }
  49285. ,
  49286. n.Skeleton.prototype.calculateInverses = function() {
  49287. this.boneInverses = [];
  49288. for (var e = 0, t = this.bones.length; e < t; e++) {
  49289. var i = new n.Matrix4;
  49290. this.bones[e] && i.getInverse(this.bones[e].matrixWorld),
  49291. this.boneInverses.push(i)
  49292. }
  49293. }
  49294. ,
  49295. n.Skeleton.prototype.pose = function() {
  49296. for (var e, t = 0, i = this.bones.length; t < i; t++)
  49297. e = this.bones[t],
  49298. e && e.matrixWorld.getInverse(this.boneInverses[t]);
  49299. for (var t = 0, i = this.bones.length; t < i; t++)
  49300. e = this.bones[t],
  49301. e && (e.parent ? (e.matrix.getInverse(e.parent.matrixWorld),
  49302. e.matrix.multiply(e.matrixWorld)) : e.matrix.copy(e.matrixWorld),
  49303. e.matrix.decompose(e.position, e.quaternion, e.scale));
  49304. }
  49305. ,
  49306. n.Skeleton.prototype.update = function() {
  49307. var e = new n.Matrix4;
  49308. return function() {
  49309. for (var t = 0, i = this.bones.length; t < i; t++) {
  49310. var n = this.bones[t] ? this.bones[t].matrixWorld : this.identityMatrix;
  49311. e.multiplyMatrices(n, this.boneInverses[t]),
  49312. e.flattenToArrayOffset(this.boneMatrices, 16 * t)
  49313. }
  49314. this.useVertexTexture && (this.boneTexture.needsUpdate = !0)
  49315. }
  49316. }(),
  49317. n.Skeleton.prototype.clone = function() {
  49318. return new n.Skeleton(this.bones,this.boneInverses,this.useVertexTexture)
  49319. }
  49320. ,
  49321. n.SkinnedMesh = function(e, t, i) {
  49322. n.Mesh.call(this, e, t),
  49323. this.type = "SkinnedMesh",
  49324. this.bindMode = "attached",
  49325. this.bindMatrix = new n.Matrix4,
  49326. this.bindMatrixInverse = new n.Matrix4;
  49327. var r = [];
  49328. if (this.geometry && void 0 !== this.geometry.bones) {
  49329. for (var o, a, s = 0, l = this.geometry.bones.length; s < l; ++s)
  49330. a = this.geometry.bones[s],
  49331. o = new n.Bone(this),
  49332. r.push(o),
  49333. o.name = a.name,
  49334. o.position.fromArray(a.pos),
  49335. o.quaternion.fromArray(a.rotq),
  49336. void 0 !== a.scl && o.scale.fromArray(a.scl);
  49337. for (var s = 0, l = this.geometry.bones.length; s < l; ++s)
  49338. a = this.geometry.bones[s],
  49339. a.parent !== -1 && null !== a.parent ? r[a.parent].add(r[s]) : this.add(r[s])
  49340. }
  49341. this.normalizeSkinWeights(),
  49342. this.updateMatrixWorld(!0),
  49343. this.bind(new n.Skeleton(r,void 0,i), this.matrixWorld)
  49344. }
  49345. ,
  49346. n.SkinnedMesh.prototype = Object.create(n.Mesh.prototype),
  49347. n.SkinnedMesh.prototype.constructor = n.SkinnedMesh,
  49348. n.SkinnedMesh.prototype.bind = function(e, t) {
  49349. this.skeleton = e,
  49350. void 0 === t && (this.updateMatrixWorld(!0),
  49351. this.skeleton.calculateInverses(),
  49352. t = this.matrixWorld),
  49353. this.bindMatrix.copy(t),
  49354. this.bindMatrixInverse.getInverse(t)
  49355. }
  49356. ,
  49357. n.SkinnedMesh.prototype.pose = function() {
  49358. this.skeleton.pose()
  49359. }
  49360. ,
  49361. n.SkinnedMesh.prototype.normalizeSkinWeights = function() {
  49362. if (this.geometry instanceof n.Geometry)
  49363. for (var e = 0; e < this.geometry.skinWeights.length; e++) {
  49364. var t = this.geometry.skinWeights[e]
  49365. , i = 1 / t.lengthManhattan();
  49366. i !== 1 / 0 ? t.multiplyScalar(i) : t.set(1, 0, 0, 0)
  49367. }
  49368. else if (this.geometry instanceof n.BufferGeometry)
  49369. for (var r = new n.Vector4, o = this.geometry.attributes.skinWeight, e = 0; e < o.count; e++) {
  49370. r.x = o.getX(e),
  49371. r.y = o.getY(e),
  49372. r.z = o.getZ(e),
  49373. r.w = o.getW(e);
  49374. var i = 1 / r.lengthManhattan();
  49375. i !== 1 / 0 ? r.multiplyScalar(i) : r.set(1, 0, 0, 0),
  49376. o.setXYZW(e, r.x, r.y, r.z, r.w)
  49377. }
  49378. }
  49379. ,
  49380. n.SkinnedMesh.prototype.updateMatrixWorld = function(e) {
  49381. n.Mesh.prototype.updateMatrixWorld.call(this, !0),
  49382. "attached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.matrixWorld) : "detached" === this.bindMode ? this.bindMatrixInverse.getInverse(this.bindMatrix) : console.warn("THREE.SkinnedMesh unrecognized bindMode: " + this.bindMode)
  49383. }
  49384. ,
  49385. n.SkinnedMesh.prototype.clone = function() {
  49386. return new this.constructor(this.geometry,this.material,this.useVertexTexture).copy(this)
  49387. }
  49388. ,
  49389. n.LOD = function() {
  49390. n.Object3D.call(this),
  49391. this.type = "LOD",
  49392. Object.defineProperties(this, {
  49393. levels: {
  49394. enumerable: !0,
  49395. value: []
  49396. },
  49397. objects: {
  49398. get: function() {
  49399. return console.warn("THREE.LOD: .objects has been renamed to .levels."),
  49400. this.levels
  49401. }
  49402. }
  49403. })
  49404. }
  49405. ,
  49406. n.LOD.prototype = Object.create(n.Object3D.prototype),
  49407. n.LOD.prototype.constructor = n.LOD,
  49408. n.LOD.prototype.addLevel = function(e, t) {
  49409. void 0 === t && (t = 0),
  49410. t = Math.abs(t);
  49411. for (var i = this.levels, n = 0; n < i.length && !(t < i[n].distance); n++)
  49412. ;
  49413. i.splice(n, 0, {
  49414. distance: t,
  49415. object: e
  49416. }),
  49417. this.add(e)
  49418. }
  49419. ,
  49420. n.LOD.prototype.getObjectForDistance = function(e) {
  49421. for (var t = this.levels, i = 1, n = t.length; i < n && !(e < t[i].distance); i++)
  49422. ;
  49423. return t[i - 1].object
  49424. }
  49425. ,
  49426. n.LOD.prototype.raycast = function() {
  49427. var e = new n.Vector3;
  49428. return function(t, i) {
  49429. e.setFromMatrixPosition(this.matrixWorld);
  49430. var n = t.ray.origin.distanceTo(e);
  49431. this.getObjectForDistance(n).raycast(t, i)
  49432. }
  49433. }(),
  49434. n.LOD.prototype.update = function() {
  49435. var e = new n.Vector3
  49436. , t = new n.Vector3;
  49437. return function(i) {
  49438. var n = this.levels;
  49439. if (n.length > 1) {
  49440. e.setFromMatrixPosition(i.matrixWorld),
  49441. t.setFromMatrixPosition(this.matrixWorld);
  49442. var r = e.distanceTo(t);
  49443. n[0].object.visible = !0;
  49444. for (var o = 1, a = n.length; o < a && r >= n[o].distance; o++)
  49445. n[o - 1].object.visible = !1,
  49446. n[o].object.visible = !0;
  49447. for (; o < a; o++)
  49448. n[o].object.visible = !1
  49449. }
  49450. }
  49451. }(),
  49452. n.LOD.prototype.copy = function(e) {
  49453. n.Object3D.prototype.copy.call(this, e, !1);
  49454. for (var t = e.levels, i = 0, r = t.length; i < r; i++) {
  49455. var o = t[i];
  49456. this.addLevel(o.object.clone(), o.distance)
  49457. }
  49458. return this
  49459. }
  49460. ,
  49461. n.LOD.prototype.toJSON = function(e) {
  49462. var t = n.Object3D.prototype.toJSON.call(this, e);
  49463. t.object.levels = [];
  49464. for (var i = this.levels, r = 0, o = i.length; r < o; r++) {
  49465. var a = i[r];
  49466. t.object.levels.push({
  49467. object: a.object.uuid,
  49468. distance: a.distance
  49469. })
  49470. }
  49471. return t
  49472. }
  49473. ,
  49474. n.Sprite = function() {
  49475. var e = new Uint16Array([0, 1, 2, 0, 2, 3])
  49476. , t = new Float32Array([-.5, -.5, 0, .5, -.5, 0, .5, .5, 0, -.5, .5, 0])
  49477. , i = new Float32Array([0, 0, 1, 0, 1, 1, 0, 1])
  49478. , r = new n.BufferGeometry;
  49479. return r.setIndex(new n.BufferAttribute(e,1)),
  49480. r.addAttribute("position", new n.BufferAttribute(t,3)),
  49481. r.addAttribute("uv", new n.BufferAttribute(i,2)),
  49482. function(e) {
  49483. n.Object3D.call(this),
  49484. this.type = "Sprite",
  49485. this.geometry = r,
  49486. this.material = void 0 !== e ? e : new n.SpriteMaterial
  49487. }
  49488. }(),
  49489. n.Sprite.prototype = Object.create(n.Object3D.prototype),
  49490. n.Sprite.prototype.constructor = n.Sprite,
  49491. n.Sprite.prototype.raycast = function() {
  49492. var e = new n.Vector3;
  49493. return function(t, i) {
  49494. e.setFromMatrixPosition(this.matrixWorld);
  49495. var n = t.ray.distanceSqToPoint(e)
  49496. , r = this.scale.x * this.scale.y;
  49497. n > r || i.push({
  49498. distance: Math.sqrt(n),
  49499. point: this.position,
  49500. face: null,
  49501. object: this
  49502. })
  49503. }
  49504. }(),
  49505. n.Sprite.prototype.clone = function() {
  49506. return new this.constructor(this.material).copy(this)
  49507. }
  49508. ,
  49509. n.Particle = n.Sprite,
  49510. n.LensFlare = function(e, t, i, r, o) {
  49511. n.Object3D.call(this),
  49512. this.lensFlares = [],
  49513. this.positionScreen = new n.Vector3,
  49514. this.customUpdateCallback = void 0,
  49515. void 0 !== e && this.add(e, t, i, r, o)
  49516. }
  49517. ,
  49518. n.LensFlare.prototype = Object.create(n.Object3D.prototype),
  49519. n.LensFlare.prototype.constructor = n.LensFlare,
  49520. n.LensFlare.prototype.add = function(e, t, i, r, o, a) {
  49521. void 0 === t && (t = -1),
  49522. void 0 === i && (i = 0),
  49523. void 0 === a && (a = 1),
  49524. void 0 === o && (o = new n.Color(16777215)),
  49525. void 0 === r && (r = n.NormalBlending),
  49526. i = Math.min(i, Math.max(0, i)),
  49527. this.lensFlares.push({
  49528. texture: e,
  49529. size: t,
  49530. distance: i,
  49531. x: 0,
  49532. y: 0,
  49533. z: 0,
  49534. scale: 1,
  49535. rotation: 0,
  49536. opacity: a,
  49537. color: o,
  49538. blending: r
  49539. })
  49540. }
  49541. ,
  49542. n.LensFlare.prototype.updateLensFlares = function() {
  49543. var e, t, i = this.lensFlares.length, n = 2 * -this.positionScreen.x, r = 2 * -this.positionScreen.y;
  49544. for (e = 0; e < i; e++)
  49545. t = this.lensFlares[e],
  49546. t.x = this.positionScreen.x + n * t.distance,
  49547. t.y = this.positionScreen.y + r * t.distance,
  49548. t.wantedRotation = t.x * Math.PI * .25,
  49549. t.rotation += .25 * (t.wantedRotation - t.rotation)
  49550. }
  49551. ,
  49552. n.LensFlare.prototype.copy = function(e) {
  49553. n.Object3D.prototype.copy.call(this, e),
  49554. this.positionScreen.copy(e.positionScreen),
  49555. this.customUpdateCallback = e.customUpdateCallback;
  49556. for (var t = 0, i = e.lensFlares.length; t < i; t++)
  49557. this.lensFlares.push(e.lensFlares[t]);
  49558. return this
  49559. }
  49560. ,
  49561. n.Scene = function() {
  49562. n.Object3D.call(this),
  49563. this.type = "Scene",
  49564. this.fog = null,
  49565. this.overrideMaterial = null,
  49566. this.autoUpdate = !0
  49567. }
  49568. ,
  49569. n.Scene.prototype = Object.create(n.Object3D.prototype),
  49570. n.Scene.prototype.constructor = n.Scene,
  49571. n.Scene.prototype.copy = function(e, t) {
  49572. return n.Object3D.prototype.copy.call(this, e, t),
  49573. null !== e.fog && (this.fog = e.fog.clone()),
  49574. null !== e.overrideMaterial && (this.overrideMaterial = e.overrideMaterial.clone()),
  49575. this.autoUpdate = e.autoUpdate,
  49576. this.matrixAutoUpdate = e.matrixAutoUpdate,
  49577. this
  49578. }
  49579. ,
  49580. n.Fog = function(e, t, i) {
  49581. this.name = "",
  49582. this.color = new n.Color(e),
  49583. this.near = void 0 !== t ? t : 1,
  49584. this.far = void 0 !== i ? i : 1e3
  49585. }
  49586. ,
  49587. n.Fog.prototype.clone = function() {
  49588. return new n.Fog(this.color.getHex(),this.near,this.far)
  49589. }
  49590. ,
  49591. n.FogExp2 = function(e, t) {
  49592. this.name = "",
  49593. this.color = new n.Color(e),
  49594. this.density = void 0 !== t ? t : 25e-5
  49595. }
  49596. ,
  49597. n.FogExp2.prototype.clone = function() {
  49598. return new n.FogExp2(this.color.getHex(),this.density)
  49599. }
  49600. ,
  49601. n.ShaderChunk = {},
  49602. n.ShaderChunk.alphamap_fragment = "#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif\n",
  49603. n.ShaderChunk.alphamap_pars_fragment = "#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif\n",
  49604. n.ShaderChunk.alphatest_fragment = "#ifdef ALPHATEST\n\tif ( diffuseColor.a < ALPHATEST ) discard;\n#endif\n",
  49605. n.ShaderChunk.aomap_fragment = "#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.specularRoughness );\n\t#endif\n#endif\n",
  49606. n.ShaderChunk.aomap_pars_fragment = "#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",
  49607. n.ShaderChunk.begin_vertex = "\nvec3 transformed = vec3( position );\n",
  49608. n.ShaderChunk.beginnormal_vertex = "\nvec3 objectNormal = vec3( normal );\n",
  49609. n.ShaderChunk.bsdfs = "bool testLightInRange( const in float lightDistance, const in float cutoffDistance ) {\n\treturn any( bvec2( cutoffDistance == 0.0, lightDistance < cutoffDistance ) );\n}\nfloat punctualLightIntensityToIrradianceFactor( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t\tif( decayExponent > 0.0 ) {\n#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\t\tfloat maxDistanceCutoffFactor = pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t\treturn distanceFalloff * maxDistanceCutoffFactor;\n#else\n\t\t\treturn pow( saturate( -lightDistance / cutoffDistance + 1.0 ), decayExponent );\n#endif\n\t\t}\n\t\treturn 1.0;\n}\nvec3 BRDF_Diffuse_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 specularColor, const in float dotLH ) {\n\tfloat fresnel = exp2( ( -5.55473 * dotLH - 6.98316 ) * dotLH );\n\treturn ( 1.0 - specularColor ) * fresnel + specularColor;\n}\nfloat G_GGX_Smith( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gl = dotNL + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\tfloat gv = dotNV + sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\treturn 1.0 / ( gl * gv );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_Specular_GGX( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNL = saturate( dot( geometry.normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_GGX_Smith( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( G * D );\n}\nvec3 BRDF_Specular_GGX_Environment( const in GeometricContext geometry, const in vec3 specularColor, const in float roughness ) {\n\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 AB = vec2( -1.04, 1.04 ) * a004 + r.zw;\n\treturn specularColor * AB.x + AB.y;\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_Specular_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotLH = saturate( dot( incidentLight.direction, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, dotLH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\nfloat GGXRoughnessToBlinnExponent( const in float ggxRoughness ) {\n\treturn ( 2.0 / pow2( ggxRoughness + 0.0001 ) - 2.0 );\n}\nfloat BlinnExponentToGGXRoughness( const in float blinnExponent ) {\n\treturn sqrt( 2.0 / ( blinnExponent + 2.0 ) );\n}\n",
  49610. n.ShaderChunk.bumpmap_pars_fragment = "#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy ) {\n\t\tvec3 vSigmaX = dFdx( surf_pos );\n\t\tvec3 vSigmaY = dFdy( surf_pos );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 );\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif\n",
  49611. n.ShaderChunk.color_fragment = "#ifdef USE_COLOR\n\tdiffuseColor.rgb *= vColor;\n#endif",
  49612. n.ShaderChunk.color_pars_fragment = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif\n",
  49613. n.ShaderChunk.color_pars_vertex = "#ifdef USE_COLOR\n\tvarying vec3 vColor;\n#endif",
  49614. n.ShaderChunk.color_vertex = "#ifdef USE_COLOR\n\tvColor.xyz = color.xyz;\n#endif",
  49615. n.ShaderChunk.common = "#define PI 3.14159\n#define PI2 6.28318\n#define RECIPROCAL_PI 0.31830988618\n#define RECIPROCAL_PI2 0.15915494\n#define LOG2 1.442695\n#define EPSILON 1e-6\n#define saturate(a) clamp( a, 0.0, 1.0 )\n#define whiteCompliment(a) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nvec3 projectOnPlane(in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\tfloat distance = dot( planeNormal, point - pointOnPlane );\n\treturn - distance * planeNormal + point;\n}\nfloat sideOfPlane( in vec3 point, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn sign( dot( point - pointOnPlane, planeNormal ) );\n}\nvec3 linePlaneIntersect( in vec3 pointOnLine, in vec3 lineDirection, in vec3 pointOnPlane, in vec3 planeNormal ) {\n\treturn lineDirection * ( dot( planeNormal, pointOnPlane - pointOnLine ) / dot( planeNormal, lineDirection ) ) + pointOnLine;\n}\n",
  49616. n.ShaderChunk.cube_uv_reflection_fragment = "#ifdef ENVMAP_TYPE_CUBE_UV\nconst float cubeUV_textureSize = 1024.0;\nint getFaceFromDirection(vec3 direction) {\n vec3 absDirection = abs(direction);\n int face = -1;\n if( absDirection.x > absDirection.z ) {\n if(absDirection.x > absDirection.y )\n face = direction.x > 0.0 ? 0 : 3;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n else {\n if(absDirection.z > absDirection.y )\n face = direction.z > 0.0 ? 2 : 5;\n else\n face = direction.y > 0.0 ? 1 : 4;\n }\n return face;\n}\nconst float cubeUV_maxLods1 = log2(cubeUV_textureSize*0.25) - 1.0;\nconst float cubeUV_rangeClamp = exp2((6.0 - 1.0) * 2.0);\nvec2 MipLevelInfo( vec3 vec, float roughnessLevel, float roughness ) {\n float scale = exp2(cubeUV_maxLods1 - roughnessLevel);\n float dxRoughness = dFdx(roughness);\n float dyRoughness = dFdy(roughness);\n vec3 dx = dFdx( vec * scale * dxRoughness );\n vec3 dy = dFdy( vec * scale * dyRoughness );\n float d = max( dot( dx, dx ), dot( dy, dy ) );\n d = clamp(d, 1.0, cubeUV_rangeClamp);\n float mipLevel = 0.5 * log2(d);\n return vec2(floor(mipLevel), fract(mipLevel));\n}\nconst float cubeUV_maxLods2 = log2(cubeUV_textureSize*0.25) - 2.0;\nconst float cubeUV_rcpTextureSize = 1.0 / cubeUV_textureSize;\nvec2 getCubeUV(vec3 direction, float roughnessLevel, float mipLevel) {\n mipLevel = roughnessLevel > cubeUV_maxLods2 - 3.0 ? 0.0 : mipLevel;\n float a = 16.0 * cubeUV_rcpTextureSize;\n vec2 exp2_packed = exp2( vec2( roughnessLevel, mipLevel ) );\n vec2 rcp_exp2_packed = vec2( 1.0 ) / exp2_packed;\n float powScale = exp2_packed.x * exp2_packed.y;\n float scale = rcp_exp2_packed.x * rcp_exp2_packed.y * 0.25;\n float mipOffset = 0.75*(1.0 - rcp_exp2_packed.y) * rcp_exp2_packed.x;\n bool bRes = mipLevel == 0.0;\n scale = bRes && (scale < a) ? a : scale;\n vec3 r;\n vec2 offset;\n int face = getFaceFromDirection(direction);\n float rcpPowScale = 1.0 / powScale;\n if( face == 0) {\n r = vec3(direction.x, -direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 1) {\n r = vec3(direction.y, direction.x, direction.z);\n offset = vec2(scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 2) {\n r = vec3(direction.z, direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.75 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? a : offset.y;\n }\n else if( face == 3) {\n r = vec3(direction.x, direction.z, direction.y);\n offset = vec2(0.0+mipOffset,0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else if( face == 4) {\n r = vec3(direction.y, direction.x, -direction.z);\n offset = vec2(scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n else {\n r = vec3(direction.z, -direction.x, direction.y);\n offset = vec2(2.0*scale+mipOffset, 0.5 * rcpPowScale);\n offset.y = bRes && (offset.y < 2.0*a) ? 0.0 : offset.y;\n }\n r = normalize(r);\n float texelOffset = 0.5 * cubeUV_rcpTextureSize;\n vec2 s = ( r.yz / abs( r.x ) + vec2( 1.0 ) ) * 0.5;\n vec2 base = offset + vec2( texelOffset );\n return base + s * ( scale - 2.0 * texelOffset );\n}\nconst float cubeUV_maxLods3 = log2(cubeUV_textureSize*0.25) - 3.0;\nvec4 textureCubeUV(vec3 reflectedDirection, float roughness ) {\n float roughnessVal = roughness* cubeUV_maxLods3;\n float r1 = floor(roughnessVal);\n float r2 = r1 + 1.0;\n float t = fract(roughnessVal);\n vec2 mipInfo = MipLevelInfo(reflectedDirection, r1, roughness);\n float s = mipInfo.y;\n float level0 = mipInfo.x;\n float level1 = level0 + 1.0;\n level1 = level1 > 5.0 ? 5.0 : level1;\n level0 += min( floor( s + 0.5 ), 5.0 );\n vec2 uv_10 = getCubeUV(reflectedDirection, r1, level0);\n vec4 color10 = envMapTexelToLinear(texture2D(envMap, uv_10));\n vec2 uv_20 = getCubeUV(reflectedDirection, r2, level0);\n vec4 color20 = envMapTexelToLinear(texture2D(envMap, uv_20));\n vec4 result = mix(color10, color20, t);\n return vec4(result.rgb, 1.0);\n}\n#endif\n",
  49617. n.ShaderChunk.defaultnormal_vertex = "#ifdef FLIP_SIDED\n\tobjectNormal = -objectNormal;\n#endif\nvec3 transformedNormal = normalMatrix * objectNormal;\n",
  49618. n.ShaderChunk.displacementmap_vertex = "#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normal * ( texture2D( displacementMap, uv ).x * displacementScale + displacementBias );\n#endif\n",
  49619. n.ShaderChunk.displacementmap_pars_vertex = "#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif\n",
  49620. n.ShaderChunk.emissivemap_fragment = "#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif\n",
  49621. n.ShaderChunk.emissivemap_pars_fragment = "#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif\n",
  49622. n.ShaderChunk.encodings_pars_fragment = "\nvec4 LinearToLinear( in vec4 value ) {\n return value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( gammaFactor ) ), value.w );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n return vec4( pow( value.xyz, vec3( 1.0 / gammaFactor ) ), value.w );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.w );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.w );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n return vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n float maxComponent = max( max( value.r, value.g ), value.b );\n float fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n return vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.xyz * value.w * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n M = ceil( M * 255.0 ) / 255.0;\n return vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n return vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n float maxRGB = max( value.x, max( value.g, value.b ) );\n float D = max( maxRange / maxRGB, 1.0 );\n D = min( floor( D ) / 255.0, 1.0 );\n return vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n vec3 Xp_Y_XYZp = value.rgb * cLogLuvM;\n Xp_Y_XYZp = max(Xp_Y_XYZp, vec3(1e-6, 1e-6, 1e-6));\n vec4 vResult;\n vResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n float Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n vResult.w = fract(Le);\n vResult.z = (Le - (floor(vResult.w*255.0))/255.0)/255.0;\n return vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n float Le = value.z * 255.0 + value.w;\n vec3 Xp_Y_XYZp;\n Xp_Y_XYZp.y = exp2((Le - 127.0) / 2.0);\n Xp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n Xp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n vec3 vRGB = Xp_Y_XYZp.rgb * cLogLuvInverseM;\n return vec4( max(vRGB, 0.0), 1.0 );\n}\n",
  49623. n.ShaderChunk.encodings_fragment = " gl_FragColor = linearToOutputTexel( gl_FragColor );\n",
  49624. n.ShaderChunk.envmap_fragment = "#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\tvec3 cameraToVertex = normalize( vWorldPosition - cameraPosition );\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t#else\n\t\tfloat flipNormal = 1.0;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\tvec2 sampleUV;\n\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\tvec4 envColor = texture2D( envMap, sampleUV );\n\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\tvec4 envColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5 );\n\t#endif\n\tenvColor = envMapTexelToLinear( envColor );\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif\n",
  49625. n.ShaderChunk.envmap_pars_fragment = "#if defined( USE_ENVMAP ) || defined( STANDARD )\n\tuniform float reflectivity;\n\tuniform float envMapIntenstiy;\n#endif\n#ifdef USE_ENVMAP\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\tuniform float flipEnvMap;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif\n",
  49626. n.ShaderChunk.envmap_pars_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvarying vec3 vReflect;\n\tuniform float refractionRatio;\n#endif\n",
  49627. n.ShaderChunk.envmap_vertex = "#if defined( USE_ENVMAP ) && ! defined( USE_BUMPMAP ) && ! defined( USE_NORMALMAP ) && ! defined( PHONG ) && ! defined( STANDARD )\n\tvec3 cameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t#ifdef ENVMAP_MODE_REFLECTION\n\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t#else\n\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t#endif\n#endif\n",
  49628. n.ShaderChunk.fog_fragment = "#ifdef USE_FOG\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = whiteCompliment( exp2( - fogDensity * fogDensity * depth * depth * LOG2 ) );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif\n",
  49629. n.ShaderChunk.fog_pars_fragment = "#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",
  49630. n.ShaderChunk.lightmap_fragment = "#ifdef USE_LIGHTMAP\n\treflectedLight.indirectDiffuse += PI * texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n#endif\n",
  49631. n.ShaderChunk.lightmap_pars_fragment = "#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",
  49632. n.ShaderChunk.lights_lambert_vertex = "vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\n#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tdirectLight = getPointDirectLightIrradiance( pointLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLights[ i ], geometry );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = PI * directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( -dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvLightFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n#endif\n",
  49633. n.ShaderChunk.lights_pars = "uniform vec3 ambientLightColor;\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treturn irradiance;\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tIncidentLight getDirectionalDirectLightIrradiance( const in DirectionalLight directionalLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tdirectLight.color = directionalLight.color;\n\t\tdirectLight.direction = directionalLight.direction;\n\t\tdirectLight.visible = true;\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tIncidentLight getPointDirectLightIrradiance( const in PointLight pointLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tif ( testLightInRange( lightDistance, pointLight.distance ) ) {\n\t\t\tdirectLight.color = pointLight.color;\n\t\t\tdirectLight.color *= punctualLightIntensityToIrradianceFactor( lightDistance, pointLight.distance, pointLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t\tint shadow;\n\t\tfloat shadowBias;\n\t\tfloat shadowRadius;\n\t\tvec2 shadowMapSize;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tIncidentLight getSpotDirectLightIrradiance( const in SpotLight spotLight, const in GeometricContext geometry ) {\n\t\tIncidentLight directLight;\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tdirectLight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tfloat angleCos = dot( directLight.direction, spotLight.direction );\n\t\tif ( all( bvec2( angleCos > spotLight.coneCos, testLightInRange( lightDistance, spotLight.distance ) ) ) ) {\n\t\t\tfloat spotEffect = smoothstep( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\t\tdirectLight.color = spotLight.color;\n\t\t\tdirectLight.color *= spotEffect * punctualLightIntensityToIrradianceFactor( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tdirectLight.visible = true;\n\t\t} else {\n\t\t\tdirectLight.color = vec3( 0.0 );\n\t\t\tdirectLight.visible = false;\n\t\t}\n\t\treturn directLight;\n\t}\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tirradiance *= PI;\n\t\t#endif\n\t\treturn irradiance;\n\t}\n#endif\n#if defined( USE_ENVMAP ) && defined( STANDARD )\n\tvec3 getLightProbeIndirectIrradiance( const in GeometricContext geometry, const in int maxMIPLevel ) {\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryVec, float( maxMIPLevel ) );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryVec = flipNormal * vec3( flipEnvMap * worldNormal.x, worldNormal.yz );\n\t\t\tvec4 envMapColor = textureCubeUV( queryVec, 1.0 );\n\t\t#else\n\t\t\tvec4 envMapColor = vec4( 0.0 );\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t}\n\tfloat getSpecularMIPLevel( const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\tfloat maxMIPLevelScalar = float( maxMIPLevel );\n\t\tfloat desiredMIPLevel = maxMIPLevelScalar - 0.79248 - 0.5 * log2( pow2( blinnShininessExponent ) + 1.0 );\n\t\treturn clamp( desiredMIPLevel, 0.0, maxMIPLevelScalar );\n\t}\n\tvec3 getLightProbeIndirectRadiance( const in GeometricContext geometry, const in float blinnShininessExponent, const in int maxMIPLevel ) {\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( -geometry.viewDir, geometry.normal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( -geometry.viewDir, geometry.normal, refractionRatio );\n\t\t#endif\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tfloat flipNormal = ( float( gl_FrontFacing ) * 2.0 - 1.0 );\n\t\t#else\n\t\t\tfloat flipNormal = 1.0;\n\t\t#endif\n\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\tfloat specularMIPLevel = getSpecularMIPLevel( blinnShininessExponent, maxMIPLevel );\n\t\t#ifdef ENVMAP_TYPE_CUBE\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = textureCubeLodEXT( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = textureCube( envMap, queryReflectVec, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 queryReflectVec = flipNormal * vec3( flipEnvMap * reflectVec.x, reflectVec.yz );\n\t\t\tvec4 envMapColor = textureCubeUV(queryReflectVec, BlinnExponentToGGXRoughness(blinnShininessExponent));\n\t\t#elif defined( ENVMAP_TYPE_EQUIREC )\n\t\t\tvec2 sampleUV;\n\t\t\tsampleUV.y = saturate( flipNormal * reflectVec.y * 0.5 + 0.5 );\n\t\t\tsampleUV.x = atan( flipNormal * reflectVec.z, flipNormal * reflectVec.x ) * RECIPROCAL_PI2 + 0.5;\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, sampleUV, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, sampleUV, specularMIPLevel );\n\t\t\t#endif\n\t\t#elif defined( ENVMAP_TYPE_SPHERE )\n\t\t\tvec3 reflectView = flipNormal * normalize((viewMatrix * vec4( reflectVec, 0.0 )).xyz + vec3(0.0,0.0,1.0));\n\t\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\t\tvec4 envMapColor = texture2DLodEXT( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#else\n\t\t\t\tvec4 envMapColor = texture2D( envMap, reflectView.xy * 0.5 + 0.5, specularMIPLevel );\n\t\t\t#endif\n\t\t#endif\n\t\tenvMapColor.rgb = envMapTexelToLinear( envMapColor ).rgb;\n\t\treturn envMapColor.rgb * envMapIntensity;\n\t}\n#endif\n",
  49634. n.ShaderChunk.lights_phong_fragment = "BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;\n",
  49635. n.ShaderChunk.lights_phong_pars_fragment = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\nstruct BlinnPhongMaterial {\n\tvec3\tdiffuseColor;\n\tvec3\tspecularColor;\n\tfloat\tspecularShininess;\n\tfloat\tspecularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)\n",
  49636. n.ShaderChunk.lights_phong_pars_vertex = "#ifdef USE_ENVMAP\n\tvarying vec3 vWorldPosition;\n#endif\n",
  49637. n.ShaderChunk.lights_phong_vertex = "#ifdef USE_ENVMAP\n\tvWorldPosition = worldPosition.xyz;\n#endif\n",
  49638. n.ShaderChunk.lights_standard_fragment = "StandardMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nmaterial.specularRoughness = clamp( roughnessFactor, 0.04, 1.0 );\nmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n",
  49639. n.ShaderChunk.lights_standard_pars_fragment = "struct StandardMaterial {\n\tvec3\tdiffuseColor;\n\tfloat\tspecularRoughness;\n\tvec3\tspecularColor;\n};\nvoid RE_Direct_Standard( const in IncidentLight directLight, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tirradiance *= PI;\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_Specular_GGX( directLight, geometry, material.specularColor, material.specularRoughness );\n}\nvoid RE_IndirectDiffuse_Standard( const in vec3 irradiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Diffuse_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Standard( const in vec3 radiance, const in GeometricContext geometry, const in StandardMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectSpecular += radiance * BRDF_Specular_GGX_Environment( geometry, material.specularColor, material.specularRoughness );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Standard\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Standard\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Standard\n#define Material_BlinnShininessExponent( material ) GGXRoughnessToBlinnExponent( material.specularRoughness )\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}\n",
  49640. n.ShaderChunk.lights_template = "\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = normalize( vViewPosition );\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tdirectLight = getPointDirectLightIrradiance( pointLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( pointLight.shadow, directLight.visible ) ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tdirectLight = getSpotDirectLightIrradiance( spotLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( spotLight.shadow, directLight.visible ) ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tdirectLight = getDirectionalDirectLightIrradiance( directionalLight, geometry );\n\t\t#ifdef USE_SHADOWMAP\n\t\tdirectLight.color *= all( bvec2( directionalLight.shadow, directLight.visible ) ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\t#ifdef USE_LIGHTMAP\n\t\tvec3 lightMapIrradiance = texture2D( lightMap, vUv2 ).xyz * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t \tirradiance += getLightProbeIndirectIrradiance( geometry, 8 );\n\t#endif\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tvec3 radiance = getLightProbeIndirectRadiance( geometry, Material_BlinnShininessExponent( material ), 8 );\n\tRE_IndirectSpecular( radiance, geometry, material, reflectedLight );\n#endif\n",
  49641. n.ShaderChunk.logdepthbuf_fragment = "#if defined(USE_LOGDEPTHBUF) && defined(USE_LOGDEPTHBUF_EXT)\n\tgl_FragDepthEXT = log2(vFragDepth) * logDepthBufFC * 0.5;\n#endif",
  49642. n.ShaderChunk.logdepthbuf_pars_fragment = "#ifdef USE_LOGDEPTHBUF\n\tuniform float logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n#endif\n",
  49643. n.ShaderChunk.logdepthbuf_pars_vertex = "#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t#endif\n\tuniform float logDepthBufFC;\n#endif",
  49644. n.ShaderChunk.logdepthbuf_vertex = "#ifdef USE_LOGDEPTHBUF\n\tgl_Position.z = log2(max( EPSILON, gl_Position.w + 1.0 )) * logDepthBufFC;\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t#else\n\t\tgl_Position.z = (gl_Position.z - 1.0) * gl_Position.w;\n\t#endif\n#endif\n",
  49645. n.ShaderChunk.map_fragment = "#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif\n",
  49646. n.ShaderChunk.map_pars_fragment = "#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n",
  49647. n.ShaderChunk.map_particle_fragment = "#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, vec2( gl_PointCoord.x, 1.0 - gl_PointCoord.y ) * offsetRepeat.zw + offsetRepeat.xy );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n",
  49648. n.ShaderChunk.map_particle_pars_fragment = "#ifdef USE_MAP\n\tuniform vec4 offsetRepeat;\n\tuniform sampler2D map;\n#endif\n",
  49649. n.ShaderChunk.metalnessmap_fragment = "float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.r;\n#endif\n",
  49650. n.ShaderChunk.metalnessmap_pars_fragment = "#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",
  49651. n.ShaderChunk.morphnormal_vertex = "#ifdef USE_MORPHNORMALS\n\tobjectNormal += ( morphNormal0 - normal ) * morphTargetInfluences[ 0 ];\n\tobjectNormal += ( morphNormal1 - normal ) * morphTargetInfluences[ 1 ];\n\tobjectNormal += ( morphNormal2 - normal ) * morphTargetInfluences[ 2 ];\n\tobjectNormal += ( morphNormal3 - normal ) * morphTargetInfluences[ 3 ];\n#endif\n",
  49652. n.ShaderChunk.morphtarget_pars_vertex = "#ifdef USE_MORPHTARGETS\n\t#ifndef USE_MORPHNORMALS\n\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif";
  49653. n.ShaderChunk.morphtarget_vertex = "#ifdef USE_MORPHTARGETS\n\ttransformed += ( morphTarget0 - position ) * morphTargetInfluences[ 0 ];\n\ttransformed += ( morphTarget1 - position ) * morphTargetInfluences[ 1 ];\n\ttransformed += ( morphTarget2 - position ) * morphTargetInfluences[ 2 ];\n\ttransformed += ( morphTarget3 - position ) * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\ttransformed += ( morphTarget4 - position ) * morphTargetInfluences[ 4 ];\n\ttransformed += ( morphTarget5 - position ) * morphTargetInfluences[ 5 ];\n\ttransformed += ( morphTarget6 - position ) * morphTargetInfluences[ 6 ];\n\ttransformed += ( morphTarget7 - position ) * morphTargetInfluences[ 7 ];\n\t#endif\n#endif\n";
  49654. n.ShaderChunk.normal_fragment = "#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * ( -1.0 + 2.0 * float( gl_FrontFacing ) );\n\t#endif\n#endif\n#ifdef USE_NORMALMAP\n\tnormal = perturbNormal2Arb( -vViewPosition, normal );\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( -vViewPosition, normal, dHdxy_fwd() );\n#endif\n",
  49655. n.ShaderChunk.normalmap_pars_fragment = "#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm ) {\n\t\tvec3 q0 = dFdx( eye_pos.xyz );\n\t\tvec3 q1 = dFdy( eye_pos.xyz );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 S = normalize( q0 * st1.t - q1 * st0.t );\n\t\tvec3 T = normalize( -q0 * st1.s + q1 * st0.s );\n\t\tvec3 N = normalize( surf_norm );\n\t\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t\tmapN.xy = normalScale * mapN.xy;\n\t\tmat3 tsn = mat3( S, T, N );\n\t\treturn normalize( tsn * mapN );\n\t}\n#endif\n",
  49656. n.ShaderChunk.premultiplied_alpha_fragment = "#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif\n",
  49657. n.ShaderChunk.project_vertex = "#ifdef USE_SKINNING\n\tvec4 mvPosition = modelViewMatrix * skinned;\n#else\n\tvec4 mvPosition = modelViewMatrix * vec4( transformed, 1.0 );\n#endif\ngl_Position = projectionMatrix * mvPosition;\n",
  49658. n.ShaderChunk.roughnessmap_fragment = "float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.r;\n#endif\n",
  49659. n.ShaderChunk.roughnessmap_pars_fragment = "#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",
  49660. n.ShaderChunk.shadowmap_pars_fragment = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n\tfloat unpackDepth( const in vec4 rgba_depth ) {\n\t\tconst vec4 bit_shift = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\t\treturn dot( rgba_depth, bit_shift );\n\t}\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackDepth( texture2D( depths, uv ) ) );\n\t}\n\tfloat texture2DShadowLerp( sampler2D depths, vec2 size, vec2 uv, float compare ) {\n\t\tconst vec2 offset = vec2( 0.0, 1.0 );\n\t\tvec2 texelSize = vec2( 1.0 ) / size;\n\t\tvec2 centroidUV = floor( uv * size + 0.5 ) / size;\n\t\tfloat lb = texture2DCompare( depths, centroidUV + texelSize * offset.xx, compare );\n\t\tfloat lt = texture2DCompare( depths, centroidUV + texelSize * offset.xy, compare );\n\t\tfloat rb = texture2DCompare( depths, centroidUV + texelSize * offset.yx, compare );\n\t\tfloat rt = texture2DCompare( depths, centroidUV + texelSize * offset.yy, compare );\n\t\tvec2 f = fract( uv * size + 0.5 );\n\t\tfloat a = mix( lb, lt, f.y );\n\t\tfloat b = mix( rb, rt, f.y );\n\t\tfloat c = mix( a, b, f.x );\n\t\treturn c;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\treturn (\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DShadowLerp( shadowMap, shadowMapSize, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn 1.0;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\tfloat dp = ( length( lightToPosition ) - shadowBias ) / 1000.0;\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif\n",
  49661. n.ShaderChunk.shadowmap_pars_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHTS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHTS ];\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHTS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHTS ];\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHTS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHTS ];\n\t#endif\n#endif\n",
  49662. n.ShaderChunk.shadowmap_vertex = "#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * worldPosition;\n\t}\n\t#endif\n#endif\n",
  49663. n.ShaderChunk.shadowmask_pars_fragment = "float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHTS > 0\n\tDirectionalLight directionalLight;\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tshadow *= bool( directionalLight.shadow ) ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_SPOT_LIGHTS > 0\n\tSpotLight spotLight;\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tshadow *= bool( spotLight.shadow ) ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#if NUM_POINT_LIGHTS > 0\n\tPointLight pointLight;\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tshadow *= bool( pointLight.shadow ) ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ] ) : 1.0;\n\t}\n\t#endif\n\t#endif\n\treturn shadow;\n}\n",
  49664. n.ShaderChunk.skinbase_vertex = "#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",
  49665. n.ShaderChunk.skinning_pars_vertex = "#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform sampler2D boneTexture;\n\t\tuniform int boneTextureWidth;\n\t\tuniform int boneTextureHeight;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureWidth ) );\n\t\t\tfloat y = floor( j / float( boneTextureWidth ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureWidth );\n\t\t\tfloat dy = 1.0 / float( boneTextureHeight );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneGlobalMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneGlobalMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif\n",
  49666. n.ShaderChunk.skinning_vertex = "#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\tskinned = bindMatrixInverse * skinned;\n#endif\n",
  49667. n.ShaderChunk.skinnormal_vertex = "#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n#endif\n",
  49668. n.ShaderChunk.specularmap_fragment = "float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",
  49669. n.ShaderChunk.specularmap_pars_fragment = "#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",
  49670. n.ShaderChunk.tonemapping_fragment = "#if defined( TONE_MAPPING )\n gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif\n",
  49671. n.ShaderChunk.tonemapping_pars_fragment = "#define saturate(a) clamp( a, 0.0, 1.0 )\nuniform float toneMappingExposure;\nuniform float toneMappingWhitePoint;\nvec3 LinearToneMapping( vec3 color ) {\n return toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( color / ( vec3( 1.0 ) + color ) );\n}\n#define Uncharted2Helper( x ) max( ( ( x * ( 0.15 * x + 0.10 * 0.50 ) + 0.20 * 0.02 ) / ( x * ( 0.15 * x + 0.50 ) + 0.20 * 0.30 ) ) - 0.02 / 0.30, vec3( 0.0 ) )\nvec3 Uncharted2ToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n return saturate( Uncharted2Helper( color ) / Uncharted2Helper( vec3( toneMappingWhitePoint ) ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n color *= toneMappingExposure;\n color = max( vec3( 0.0 ), color - 0.004 );\n return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\n",
  49672. n.ShaderChunk.uv2_pars_fragment = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",
  49673. n.ShaderChunk.uv2_pars_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n#endif",
  49674. n.ShaderChunk.uv2_vertex = "#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = uv2;\n#endif",
  49675. n.ShaderChunk.uv_pars_fragment = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n#endif",
  49676. n.ShaderChunk.uv_pars_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvarying vec2 vUv;\n\tuniform vec4 offsetRepeat;\n#endif\n",
  49677. n.ShaderChunk.uv_vertex = "#if defined( USE_MAP ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( USE_SPECULARMAP ) || defined( USE_ALPHAMAP ) || defined( USE_EMISSIVEMAP ) || defined( USE_ROUGHNESSMAP ) || defined( USE_METALNESSMAP )\n\tvUv = uv * offsetRepeat.zw + offsetRepeat.xy;\n#endif",
  49678. n.ShaderChunk.worldpos_vertex = "#if defined( USE_ENVMAP ) || defined( PHONG ) || defined( STANDARD ) || defined( LAMBERT ) || defined ( USE_SHADOWMAP )\n\t#ifdef USE_SKINNING\n\t\tvec4 worldPosition = modelMatrix * skinned;\n\t#else\n\t\tvec4 worldPosition = modelMatrix * vec4( transformed, 1.0 );\n\t#endif\n#endif\n",
  49679. n.UniformsUtils = {
  49680. merge: function(e) {
  49681. for (var t = {}, i = 0; i < e.length; i++) {
  49682. var n = this.clone(e[i]);
  49683. for (var r in n)
  49684. t[r] = n[r]
  49685. }
  49686. return t
  49687. },
  49688. clone: function(e) {
  49689. var t = {};
  49690. for (var i in e) {
  49691. t[i] = {};
  49692. for (var r in e[i]) {
  49693. var o = e[i][r];
  49694. o instanceof n.Color || o instanceof n.Vector2 || o instanceof n.Vector3 || o instanceof n.Vector4 || o instanceof n.Matrix3 || o instanceof n.Matrix4 || o instanceof n.Texture ? t[i][r] = o.clone() : Array.isArray(o) ? t[i][r] = o.slice() : t[i][r] = o
  49695. }
  49696. }
  49697. return t
  49698. }
  49699. },
  49700. n.UniformsLib = {
  49701. common: {
  49702. diffuse: {
  49703. type: "c",
  49704. value: new n.Color(15658734)
  49705. },
  49706. opacity: {
  49707. type: "f",
  49708. value: 1
  49709. },
  49710. map: {
  49711. type: "t",
  49712. value: null
  49713. },
  49714. offsetRepeat: {
  49715. type: "v4",
  49716. value: new n.Vector4(0,0,1,1)
  49717. },
  49718. specularMap: {
  49719. type: "t",
  49720. value: null
  49721. },
  49722. alphaMap: {
  49723. type: "t",
  49724. value: null
  49725. },
  49726. envMap: {
  49727. type: "t",
  49728. value: null
  49729. },
  49730. flipEnvMap: {
  49731. type: "f",
  49732. value: -1
  49733. },
  49734. reflectivity: {
  49735. type: "f",
  49736. value: 1
  49737. },
  49738. refractionRatio: {
  49739. type: "f",
  49740. value: .98
  49741. }
  49742. },
  49743. aomap: {
  49744. aoMap: {
  49745. type: "t",
  49746. value: null
  49747. },
  49748. aoMapIntensity: {
  49749. type: "f",
  49750. value: 1
  49751. }
  49752. },
  49753. lightmap: {
  49754. lightMap: {
  49755. type: "t",
  49756. value: null
  49757. },
  49758. lightMapIntensity: {
  49759. type: "f",
  49760. value: 1
  49761. }
  49762. },
  49763. emissivemap: {
  49764. emissiveMap: {
  49765. type: "t",
  49766. value: null
  49767. }
  49768. },
  49769. bumpmap: {
  49770. bumpMap: {
  49771. type: "t",
  49772. value: null
  49773. },
  49774. bumpScale: {
  49775. type: "f",
  49776. value: 1
  49777. }
  49778. },
  49779. normalmap: {
  49780. normalMap: {
  49781. type: "t",
  49782. value: null
  49783. },
  49784. normalScale: {
  49785. type: "v2",
  49786. value: new n.Vector2(1,1)
  49787. }
  49788. },
  49789. displacementmap: {
  49790. displacementMap: {
  49791. type: "t",
  49792. value: null
  49793. },
  49794. displacementScale: {
  49795. type: "f",
  49796. value: 1
  49797. },
  49798. displacementBias: {
  49799. type: "f",
  49800. value: 0
  49801. }
  49802. },
  49803. roughnessmap: {
  49804. roughnessMap: {
  49805. type: "t",
  49806. value: null
  49807. }
  49808. },
  49809. metalnessmap: {
  49810. metalnessMap: {
  49811. type: "t",
  49812. value: null
  49813. }
  49814. },
  49815. fog: {
  49816. fogDensity: {
  49817. type: "f",
  49818. value: 25e-5
  49819. },
  49820. fogNear: {
  49821. type: "f",
  49822. value: 1
  49823. },
  49824. fogFar: {
  49825. type: "f",
  49826. value: 2e3
  49827. },
  49828. fogColor: {
  49829. type: "c",
  49830. value: new n.Color(16777215)
  49831. }
  49832. },
  49833. lights: {
  49834. ambientLightColor: {
  49835. type: "fv",
  49836. value: []
  49837. },
  49838. directionalLights: {
  49839. type: "sa",
  49840. value: [],
  49841. properties: {
  49842. direction: {
  49843. type: "v3"
  49844. },
  49845. color: {
  49846. type: "c"
  49847. },
  49848. shadow: {
  49849. type: "i"
  49850. },
  49851. shadowBias: {
  49852. type: "f"
  49853. },
  49854. shadowRadius: {
  49855. type: "f"
  49856. },
  49857. shadowMapSize: {
  49858. type: "v2"
  49859. }
  49860. }
  49861. },
  49862. directionalShadowMap: {
  49863. type: "tv",
  49864. value: []
  49865. },
  49866. directionalShadowMatrix: {
  49867. type: "m4v",
  49868. value: []
  49869. },
  49870. spotLights: {
  49871. type: "sa",
  49872. value: [],
  49873. properties: {
  49874. color: {
  49875. type: "c"
  49876. },
  49877. position: {
  49878. type: "v3"
  49879. },
  49880. direction: {
  49881. type: "v3"
  49882. },
  49883. distance: {
  49884. type: "f"
  49885. },
  49886. coneCos: {
  49887. type: "f"
  49888. },
  49889. penumbraCos: {
  49890. type: "f"
  49891. },
  49892. decay: {
  49893. type: "f"
  49894. },
  49895. shadow: {
  49896. type: "i"
  49897. },
  49898. shadowBias: {
  49899. type: "f"
  49900. },
  49901. shadowRadius: {
  49902. type: "f"
  49903. },
  49904. shadowMapSize: {
  49905. type: "v2"
  49906. }
  49907. }
  49908. },
  49909. spotShadowMap: {
  49910. type: "tv",
  49911. value: []
  49912. },
  49913. spotShadowMatrix: {
  49914. type: "m4v",
  49915. value: []
  49916. },
  49917. pointLights: {
  49918. type: "sa",
  49919. value: [],
  49920. properties: {
  49921. color: {
  49922. type: "c"
  49923. },
  49924. position: {
  49925. type: "v3"
  49926. },
  49927. decay: {
  49928. type: "f"
  49929. },
  49930. distance: {
  49931. type: "f"
  49932. },
  49933. shadow: {
  49934. type: "i"
  49935. },
  49936. shadowBias: {
  49937. type: "f"
  49938. },
  49939. shadowRadius: {
  49940. type: "f"
  49941. },
  49942. shadowMapSize: {
  49943. type: "v2"
  49944. }
  49945. }
  49946. },
  49947. pointShadowMap: {
  49948. type: "tv",
  49949. value: []
  49950. },
  49951. pointShadowMatrix: {
  49952. type: "m4v",
  49953. value: []
  49954. },
  49955. hemisphereLights: {
  49956. type: "sa",
  49957. value: [],
  49958. properties: {
  49959. direction: {
  49960. type: "v3"
  49961. },
  49962. skyColor: {
  49963. type: "c"
  49964. },
  49965. groundColor: {
  49966. type: "c"
  49967. }
  49968. }
  49969. }
  49970. },
  49971. points: {
  49972. diffuse: {
  49973. type: "c",
  49974. value: new n.Color(15658734)
  49975. },
  49976. opacity: {
  49977. type: "f",
  49978. value: 1
  49979. },
  49980. size: {
  49981. type: "f",
  49982. value: 1
  49983. },
  49984. scale: {
  49985. type: "f",
  49986. value: 1
  49987. },
  49988. map: {
  49989. type: "t",
  49990. value: null
  49991. },
  49992. offsetRepeat: {
  49993. type: "v4",
  49994. value: new n.Vector4(0,0,1,1)
  49995. }
  49996. }
  49997. },
  49998. n.ShaderChunk.cube_frag = "uniform samplerCube tCube;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = textureCube( tCube, vec3( tFlip * vWorldPosition.x, vWorldPosition.yz ) );\n\t#include <logdepthbuf_fragment>\n}\n",
  49999. n.ShaderChunk.cube_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50000. n.ShaderChunk.depth_frag = "uniform float mNear;\nuniform float mFar;\nuniform float opacity;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tfloat depth = gl_FragDepthEXT / gl_FragCoord.w;\n\t#else\n\t\tfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n\t#endif\n\tfloat color = 1.0 - smoothstep( mNear, mFar, depth );\n\tgl_FragColor = vec4( vec3( color ), opacity );\n}\n",
  50001. n.ShaderChunk.depth_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50002. n.ShaderChunk.depthRGBA_frag = "#include <common>\n#include <logdepthbuf_pars_fragment>\nvec4 pack_depth( const in float depth ) {\n\tconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bit_shift * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bit_mask;\n\treturn res;\n}\nvoid main() {\n\t#include <logdepthbuf_fragment>\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragDepthEXT );\n\t#else\n\t\tgl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n\t#endif\n}\n",
  50003. n.ShaderChunk.depthRGBA_vert = "#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50004. n.ShaderChunk.distanceRGBA_frag = "uniform vec3 lightPos;\nvarying vec4 vWorldPosition;\n#include <common>\nvec4 pack1K ( float depth ) {\n\tdepth /= 1000.0;\n\tconst vec4 bitSh = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\n\tconst vec4 bitMsk = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\n\tvec4 res = mod( depth * bitSh * vec4( 255 ), vec4( 256 ) ) / vec4( 255 );\n\tres -= res.xxyz * bitMsk;\n\treturn res;\n}\nfloat unpack1K ( vec4 color ) {\n\tconst vec4 bitSh = vec4( 1.0 / ( 256.0 * 256.0 * 256.0 ), 1.0 / ( 256.0 * 256.0 ), 1.0 / 256.0, 1.0 );\n\treturn dot( color, bitSh ) * 1000.0;\n}\nvoid main () {\n\tgl_FragColor = pack1K( length( vWorldPosition.xyz - lightPos.xyz ) );\n}\n",
  50005. n.ShaderChunk.distanceRGBA_vert = "varying vec4 vWorldPosition;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\nvoid main() {\n\t#include <skinbase_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\tvWorldPosition = worldPosition;\n}\n",
  50006. n.ShaderChunk.equirect_frag = "uniform sampler2D tEquirect;\nuniform float tFlip;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 direction = normalize( vWorldPosition );\n\tvec2 sampleUV;\n\tsampleUV.y = saturate( tFlip * direction.y * -0.5 + 0.5 );\n\tsampleUV.x = atan( direction.z, direction.x ) * RECIPROCAL_PI2 + 0.5;\n\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\t#include <logdepthbuf_fragment>\n}\n",
  50007. n.ShaderChunk.equirect_vert = "varying vec3 vWorldPosition;\n#include <common>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvWorldPosition = transformDirection( position, modelMatrix );\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n\t#include <logdepthbuf_vertex>\n}\n",
  50008. n.ShaderChunk.linedashed_frag = "uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50009. n.ShaderChunk.linedashed_vert = "uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\tvLineDistance = scale * lineDistance;\n\tvec4 mvPosition = modelViewMatrix * vec4( position, 1.0 );\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n}\n",
  50010. n.ShaderChunk.meshbasic_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight;\n\treflectedLight.directDiffuse = vec3( 0.0 );\n\treflectedLight.directSpecular = vec3( 0.0 );\n\treflectedLight.indirectDiffuse = diffuseColor.rgb;\n\treflectedLight.indirectSpecular = vec3( 0.0 );\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50011. n.ShaderChunk.meshbasic_vert = "#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_ENVMAP\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n}\n",
  50012. n.ShaderChunk.meshlambert_frag = "uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\treflectedLight.indirectDiffuse = getAmbientLightIrradiance( ambientLightColor );\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Diffuse_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50013. n.ShaderChunk.meshlambert_vert = "#define LAMBERT\nvarying vec3 vLightFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50014. n.ShaderChunk.meshphong_frag = "#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50015. n.ShaderChunk.meshphong_vert = "#define PHONG\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <lights_phong_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_phong_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50016. n.ShaderChunk.meshstandard_frag = "#define STANDARD\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\nuniform float envMapIntensity;\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <lights_pars>\n#include <lights_standard_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment>\n\t#include <emissivemap_fragment>\n\t#include <lights_standard_fragment>\n\t#include <lights_template>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50017. n.ShaderChunk.meshstandard_vert = "#define STANDARD\nvarying vec3 vViewPosition;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n#endif\n\t#include <begin_vertex>\n\t#include <displacementmap_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50018. n.ShaderChunk.normal_frag = "uniform float opacity;\nvarying vec3 vNormal;\n#include <common>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( 0.5 * normalize( vNormal ) + 0.5, opacity );\n\t#include <logdepthbuf_fragment>\n}\n",
  50019. n.ShaderChunk.normal_vert = "varying vec3 vNormal;\n#include <common>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\tvNormal = normalize( normalMatrix * normal );\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n}\n",
  50020. n.ShaderChunk.points_frag = "uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\nvoid main() {\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\tgl_FragColor = vec4( outgoingLight, diffuseColor.a );\n\t#include <premultiplied_alpha_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}\n",
  50021. n.ShaderChunk.points_vert = "uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#ifdef USE_SIZEATTENUATION\n\t\tgl_PointSize = size * ( scale / - mvPosition.z );\n\t#else\n\t\tgl_PointSize = size;\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n}\n",
  50022. n.ShaderLib = {
  50023. basic: {
  50024. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.fog]),
  50025. vertexShader: n.ShaderChunk.meshbasic_vert,
  50026. fragmentShader: n.ShaderChunk.meshbasic_frag
  50027. },
  50028. lambert: {
  50029. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50030. emissive: {
  50031. type: "c",
  50032. value: new n.Color(0)
  50033. }
  50034. }]),
  50035. vertexShader: n.ShaderChunk.meshlambert_vert,
  50036. fragmentShader: n.ShaderChunk.meshlambert_frag
  50037. },
  50038. phong: {
  50039. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50040. emissive: {
  50041. type: "c",
  50042. value: new n.Color(0)
  50043. },
  50044. specular: {
  50045. type: "c",
  50046. value: new n.Color(1118481)
  50047. },
  50048. shininess: {
  50049. type: "f",
  50050. value: 30
  50051. }
  50052. }]),
  50053. vertexShader: n.ShaderChunk.meshphong_vert,
  50054. fragmentShader: n.ShaderChunk.meshphong_frag
  50055. },
  50056. standard: {
  50057. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.aomap, n.UniformsLib.lightmap, n.UniformsLib.emissivemap, n.UniformsLib.bumpmap, n.UniformsLib.normalmap, n.UniformsLib.displacementmap, n.UniformsLib.roughnessmap, n.UniformsLib.metalnessmap, n.UniformsLib.fog, n.UniformsLib.lights, {
  50058. emissive: {
  50059. type: "c",
  50060. value: new n.Color(0)
  50061. },
  50062. roughness: {
  50063. type: "f",
  50064. value: .5
  50065. },
  50066. metalness: {
  50067. type: "f",
  50068. value: 0
  50069. },
  50070. envMapIntensity: {
  50071. type: "f",
  50072. value: 1
  50073. }
  50074. }]),
  50075. vertexShader: n.ShaderChunk.meshstandard_vert,
  50076. fragmentShader: n.ShaderChunk.meshstandard_frag
  50077. },
  50078. points: {
  50079. uniforms: n.UniformsUtils.merge([n.UniformsLib.points, n.UniformsLib.fog]),
  50080. vertexShader: n.ShaderChunk.points_vert,
  50081. fragmentShader: n.ShaderChunk.points_frag
  50082. },
  50083. dashed: {
  50084. uniforms: n.UniformsUtils.merge([n.UniformsLib.common, n.UniformsLib.fog, {
  50085. scale: {
  50086. type: "f",
  50087. value: 1
  50088. },
  50089. dashSize: {
  50090. type: "f",
  50091. value: 1
  50092. },
  50093. totalSize: {
  50094. type: "f",
  50095. value: 2
  50096. }
  50097. }]),
  50098. vertexShader: n.ShaderChunk.linedashed_vert,
  50099. fragmentShader: n.ShaderChunk.linedashed_frag
  50100. },
  50101. depth: {
  50102. uniforms: {
  50103. mNear: {
  50104. type: "f",
  50105. value: 1
  50106. },
  50107. mFar: {
  50108. type: "f",
  50109. value: 2e3
  50110. },
  50111. opacity: {
  50112. type: "f",
  50113. value: 1
  50114. }
  50115. },
  50116. vertexShader: n.ShaderChunk.depth_vert,
  50117. fragmentShader: n.ShaderChunk.depth_frag
  50118. },
  50119. normal: {
  50120. uniforms: {
  50121. opacity: {
  50122. type: "f",
  50123. value: 1
  50124. }
  50125. },
  50126. vertexShader: n.ShaderChunk.normal_vert,
  50127. fragmentShader: n.ShaderChunk.normal_frag
  50128. },
  50129. cube: {
  50130. uniforms: {
  50131. tCube: {
  50132. type: "t",
  50133. value: null
  50134. },
  50135. tFlip: {
  50136. type: "f",
  50137. value: -1
  50138. }
  50139. },
  50140. vertexShader: n.ShaderChunk.cube_vert,
  50141. fragmentShader: n.ShaderChunk.cube_frag
  50142. },
  50143. equirect: {
  50144. uniforms: {
  50145. tEquirect: {
  50146. type: "t",
  50147. value: null
  50148. },
  50149. tFlip: {
  50150. type: "f",
  50151. value: -1
  50152. }
  50153. },
  50154. vertexShader: n.ShaderChunk.equirect_vert,
  50155. fragmentShader: n.ShaderChunk.equirect_frag
  50156. },
  50157. depthRGBA: {
  50158. uniforms: {},
  50159. vertexShader: n.ShaderChunk.depthRGBA_vert,
  50160. fragmentShader: n.ShaderChunk.depthRGBA_frag
  50161. },
  50162. distanceRGBA: {
  50163. uniforms: {
  50164. lightPos: {
  50165. type: "v3",
  50166. value: new n.Vector3(0,0,0)
  50167. }
  50168. },
  50169. vertexShader: n.ShaderChunk.distanceRGBA_vert,
  50170. fragmentShader: n.ShaderChunk.distanceRGBA_frag
  50171. }
  50172. },
  50173. n.WebGLRenderer = function(e) {
  50174. function t() {
  50175. return null === ye ? Oe : 1
  50176. }
  50177. function i(e, t, i, n) {
  50178. se === !0 && (e *= n,
  50179. t *= n,
  50180. i *= n),
  50181. Ye.clearColor(e, t, i, n)
  50182. }
  50183. function r() {
  50184. Ye.init(),
  50185. Ye.scissor(we.copy(Le).multiplyScalar(Oe)),
  50186. Ye.viewport(Te.copy(Ne).multiplyScalar(Oe)),
  50187. i(Se.r, Se.g, Se.b, Me)
  50188. }
  50189. function o() {
  50190. Ae = null,
  50191. be = null,
  50192. Ee = "",
  50193. Ie = -1,
  50194. Ye.reset()
  50195. }
  50196. function a(e) {
  50197. e.preventDefault(),
  50198. o(),
  50199. r(),
  50200. Xe.clear()
  50201. }
  50202. function s(e) {
  50203. var t = e.target;
  50204. t.removeEventListener("dispose", s),
  50205. h(t),
  50206. ke.textures--
  50207. }
  50208. function l(e) {
  50209. var t = e.target;
  50210. t.removeEventListener("dispose", l),
  50211. u(t),
  50212. ke.textures--
  50213. }
  50214. function c(e) {
  50215. var t = e.target;
  50216. t.removeEventListener("dispose", c),
  50217. d(t)
  50218. }
  50219. function h(e) {
  50220. var t = Xe.get(e);
  50221. if (e.image && t.__image__webglTextureCube)
  50222. Ge.deleteTexture(t.__image__webglTextureCube);
  50223. else {
  50224. if (void 0 === t.__webglInit)
  50225. return;
  50226. Ge.deleteTexture(t.__webglTexture)
  50227. }
  50228. Xe.delete(e)
  50229. }
  50230. function u(e) {
  50231. var t = Xe.get(e)
  50232. , i = Xe.get(e.texture);
  50233. if (e && void 0 !== i.__webglTexture) {
  50234. if (Ge.deleteTexture(i.__webglTexture),
  50235. e instanceof n.WebGLRenderTargetCube)
  50236. for (var r = 0; r < 6; r++)
  50237. Ge.deleteFramebuffer(t.__webglFramebuffer[r]),
  50238. Ge.deleteRenderbuffer(t.__webglDepthbuffer[r]);
  50239. else
  50240. Ge.deleteFramebuffer(t.__webglFramebuffer),
  50241. Ge.deleteRenderbuffer(t.__webglDepthbuffer);
  50242. Xe.delete(e.texture),
  50243. Xe.delete(e)
  50244. }
  50245. }
  50246. function d(e) {
  50247. p(e),
  50248. Xe.delete(e)
  50249. }
  50250. function p(e) {
  50251. var t = Xe.get(e).program;
  50252. e.program = void 0,
  50253. void 0 !== t && qe.releaseProgram(t)
  50254. }
  50255. function f(e, t, i, r) {
  50256. var o;
  50257. if (i instanceof n.InstancedBufferGeometry && (o = We.get("ANGLE_instanced_arrays"),
  50258. null === o))
  50259. return void console.error("THREE.WebGLRenderer.setupVertexAttributes: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  50260. void 0 === r && (r = 0),
  50261. Ye.initAttributes();
  50262. var a = i.attributes
  50263. , s = t.getAttributes()
  50264. , l = e.defaultAttributeValues;
  50265. for (var c in s) {
  50266. var h = s[c];
  50267. if (h >= 0) {
  50268. var u = a[c];
  50269. if (void 0 !== u) {
  50270. var d = u.itemSize
  50271. , p = Ze.getAttributeBuffer(u);
  50272. if (u instanceof n.InterleavedBufferAttribute) {
  50273. var f = u.data
  50274. , g = f.stride
  50275. , m = u.offset;
  50276. f instanceof n.InstancedInterleavedBuffer ? (Ye.enableAttributeAndDivisor(h, f.meshPerAttribute, o),
  50277. void 0 === i.maxInstancedCount && (i.maxInstancedCount = f.meshPerAttribute * f.count)) : Ye.enableAttribute(h),
  50278. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50279. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, g * f.array.BYTES_PER_ELEMENT, (r * g + m) * f.array.BYTES_PER_ELEMENT)
  50280. } else
  50281. u instanceof n.InstancedBufferAttribute ? (Ye.enableAttributeAndDivisor(h, u.meshPerAttribute, o),
  50282. void 0 === i.maxInstancedCount && (i.maxInstancedCount = u.meshPerAttribute * u.count)) : Ye.enableAttribute(h),
  50283. Ge.bindBuffer(Ge.ARRAY_BUFFER, p),
  50284. Ge.vertexAttribPointer(h, d, Ge.FLOAT, !1, 0, r * d * 4)
  50285. } else if (void 0 !== l) {
  50286. var v = l[c];
  50287. if (void 0 !== v)
  50288. switch (v.length) {
  50289. case 2:
  50290. Ge.vertexAttrib2fv(h, v);
  50291. break;
  50292. case 3:
  50293. Ge.vertexAttrib3fv(h, v);
  50294. break;
  50295. case 4:
  50296. Ge.vertexAttrib4fv(h, v);
  50297. break;
  50298. default:
  50299. Ge.vertexAttrib1fv(h, v)
  50300. }
  50301. }
  50302. }
  50303. }
  50304. Ye.disableUnusedAttributes()
  50305. }
  50306. function g(e, t) {
  50307. return Math.abs(t[0]) - Math.abs(e[0])
  50308. }
  50309. function m(e, t) {
  50310. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.material.id !== t.material.id ? e.material.id - t.material.id : e.z !== t.z ? e.z - t.z : e.id - t.id
  50311. }
  50312. function v(e, t) {
  50313. return e.object.renderOrder !== t.object.renderOrder ? e.object.renderOrder - t.object.renderOrder : e.z !== t.z ? t.z - e.z : e.id - t.id
  50314. }
  50315. function A(e, t, i, n, r) {
  50316. var o, a;
  50317. i.transparent ? (o = de,
  50318. a = ++pe) : (o = he,
  50319. a = ++ue);
  50320. var s = o[a];
  50321. void 0 !== s ? (s.id = e.id,
  50322. s.object = e,
  50323. s.geometry = t,
  50324. s.material = i,
  50325. s.z = Ve.z,
  50326. s.group = r) : (s = {
  50327. id: e.id,
  50328. object: e,
  50329. geometry: t,
  50330. material: i,
  50331. z: Ve.z,
  50332. group: r
  50333. },
  50334. o.push(s))
  50335. }
  50336. function y(e, t) {
  50337. if (e.visible !== !1) {
  50338. if (e.layers.test(t.layers))
  50339. if (e instanceof n.Light)
  50340. ce.push(e);
  50341. else if (e instanceof n.Sprite)
  50342. e.frustumCulled !== !1 && Be.intersectsObject(e) !== !0 || ge.push(e);
  50343. else if (e instanceof n.LensFlare)
  50344. me.push(e);
  50345. else if (e instanceof n.ImmediateRenderObject)
  50346. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50347. Ve.applyProjection(Fe)),
  50348. A(e, null, e.material, Ve.z, null);
  50349. else if ((e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && (e instanceof n.SkinnedMesh && e.skeleton.update(),
  50350. e.frustumCulled === !1 || Be.intersectsObject(e) === !0)) {
  50351. var i = e.material;
  50352. if (i.visible === !0) {
  50353. ve.sortObjects === !0 && (Ve.setFromMatrixPosition(e.matrixWorld),
  50354. Ve.applyProjection(Fe));
  50355. var r = Ze.update(e);
  50356. if (i instanceof n.MultiMaterial)
  50357. for (var o = r.groups, a = i.materials, s = 0, l = o.length; s < l; s++) {
  50358. var c = o[s]
  50359. , h = a[c.materialIndex];
  50360. h.visible === !0 && A(e, r, h, Ve.z, c)
  50361. }
  50362. else
  50363. A(e, r, i, Ve.z, null)
  50364. }
  50365. }
  50366. for (var u = e.children, s = 0, l = u.length; s < l; s++)
  50367. y(u[s], t)
  50368. }
  50369. }
  50370. function C(e, t, i, r) {
  50371. for (var o = 0, a = e.length; o < a; o++) {
  50372. var s = e[o]
  50373. , l = s.object
  50374. , c = s.geometry
  50375. , h = void 0 === r ? s.material : r
  50376. , u = s.group;
  50377. if (l.modelViewMatrix.multiplyMatrices(t.matrixWorldInverse, l.matrixWorld),
  50378. l.normalMatrix.getNormalMatrix(l.modelViewMatrix),
  50379. l instanceof n.ImmediateRenderObject) {
  50380. E(h);
  50381. var d = w(t, i, h, l);
  50382. Ee = "",
  50383. l.render(function(e) {
  50384. ve.renderBufferImmediate(e, d, h)
  50385. })
  50386. } else
  50387. ve.renderBufferDirect(t, i, c, h, l, u)
  50388. }
  50389. }
  50390. function I(e, t, i) {
  50391. var r = Xe.get(e)
  50392. , o = qe.getParameters(e, Ue, t, i)
  50393. , a = qe.getProgramCode(e, o)
  50394. , s = r.program
  50395. , l = !0;
  50396. if (void 0 === s)
  50397. e.addEventListener("dispose", c);
  50398. else if (s.code !== a)
  50399. p(e);
  50400. else {
  50401. if (void 0 !== o.shaderID)
  50402. return;
  50403. l = !1
  50404. }
  50405. if (l) {
  50406. if (o.shaderID) {
  50407. var h = n.ShaderLib[o.shaderID];
  50408. r.__webglShader = {
  50409. name: e.type,
  50410. uniforms: n.UniformsUtils.clone(h.uniforms),
  50411. vertexShader: h.vertexShader,
  50412. fragmentShader: h.fragmentShader
  50413. }
  50414. } else
  50415. r.__webglShader = {
  50416. name: e.type,
  50417. uniforms: e.uniforms,
  50418. vertexShader: e.vertexShader,
  50419. fragmentShader: e.fragmentShader
  50420. };
  50421. e.__webglShader = r.__webglShader,
  50422. s = qe.acquireProgram(e, o, a),
  50423. r.program = s,
  50424. e.program = s
  50425. }
  50426. var u = s.getAttributes();
  50427. if (e.morphTargets) {
  50428. e.numSupportedMorphTargets = 0;
  50429. for (var d = 0; d < ve.maxMorphTargets; d++)
  50430. u["morphTarget" + d] >= 0 && e.numSupportedMorphTargets++
  50431. }
  50432. if (e.morphNormals) {
  50433. e.numSupportedMorphNormals = 0;
  50434. for (var d = 0; d < ve.maxMorphNormals; d++)
  50435. u["morphNormal" + d] >= 0 && e.numSupportedMorphNormals++
  50436. }
  50437. r.uniformsList = [];
  50438. var f = r.__webglShader.uniforms
  50439. , g = r.program.getUniforms();
  50440. for (var m in f) {
  50441. var v = g[m];
  50442. v && r.uniformsList.push([r.__webglShader.uniforms[m], v])
  50443. }
  50444. (e instanceof n.MeshPhongMaterial || e instanceof n.MeshLambertMaterial || e instanceof n.MeshStandardMaterial || e.lights) && (r.lightsHash = Ue.hash,
  50445. f.ambientLightColor.value = Ue.ambient,
  50446. f.directionalLights.value = Ue.directional,
  50447. f.spotLights.value = Ue.spot,
  50448. f.pointLights.value = Ue.point,
  50449. f.hemisphereLights.value = Ue.hemi,
  50450. f.directionalShadowMap.value = Ue.directionalShadowMap,
  50451. f.directionalShadowMatrix.value = Ue.directionalShadowMatrix,
  50452. f.spotShadowMap.value = Ue.spotShadowMap,
  50453. f.spotShadowMatrix.value = Ue.spotShadowMatrix,
  50454. f.pointShadowMap.value = Ue.pointShadowMap,
  50455. f.pointShadowMatrix.value = Ue.pointShadowMatrix),
  50456. r.hasDynamicUniforms = !1;
  50457. for (var A = 0, y = r.uniformsList.length; A < y; A++) {
  50458. var C = r.uniformsList[A][0];
  50459. if (C.dynamic === !0) {
  50460. r.hasDynamicUniforms = !0;
  50461. break
  50462. }
  50463. }
  50464. }
  50465. function E(e) {
  50466. b(e),
  50467. e.transparent === !0 ? Ye.setBlending(e.blending, e.blendEquation, e.blendSrc, e.blendDst, e.blendEquationAlpha, e.blendSrcAlpha, e.blendDstAlpha, e.premultipliedAlpha) : Ye.setBlending(n.NoBlending),
  50468. Ye.setDepthFunc(e.depthFunc),
  50469. Ye.setDepthTest(e.depthTest),
  50470. Ye.setDepthWrite(e.depthWrite),
  50471. Ye.setColorWrite(e.colorWrite),
  50472. Ye.setPolygonOffset(e.polygonOffset, e.polygonOffsetFactor, e.polygonOffsetUnits)
  50473. }
  50474. function b(e) {
  50475. e.side !== n.DoubleSide ? Ye.enable(Ge.CULL_FACE) : Ye.disable(Ge.CULL_FACE),
  50476. Ye.setFlipSided(e.side === n.BackSide)
  50477. }
  50478. function w(e, t, i, r) {
  50479. xe = 0;
  50480. var o = Xe.get(i);
  50481. void 0 === o.program && (i.needsUpdate = !0),
  50482. void 0 !== o.lightsHash && o.lightsHash !== Ue.hash && (i.needsUpdate = !0),
  50483. i.needsUpdate && (I(i, t, r),
  50484. i.needsUpdate = !1);
  50485. var a = !1
  50486. , s = !1
  50487. , l = !1
  50488. , c = o.program
  50489. , h = c.getUniforms()
  50490. , u = o.__webglShader.uniforms;
  50491. if (c.id !== Ae && (Ge.useProgram(c.program),
  50492. Ae = c.id,
  50493. a = !0,
  50494. s = !0,
  50495. l = !0),
  50496. i.id !== Ie && (Ie = i.id,
  50497. s = !0),
  50498. (a || e !== be) && (Ge.uniformMatrix4fv(h.projectionMatrix, !1, e.projectionMatrix.elements),
  50499. je.logarithmicDepthBuffer && Ge.uniform1f(h.logDepthBufFC, 2 / (Math.log(e.far + 1) / Math.LN2)),
  50500. e !== be && (be = e,
  50501. s = !0,
  50502. l = !0),
  50503. (i instanceof n.ShaderMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial || i.envMap) && void 0 !== h.cameraPosition && (Ve.setFromMatrixPosition(e.matrixWorld),
  50504. Ge.uniform3f(h.cameraPosition, Ve.x, Ve.y, Ve.z)),
  50505. (i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshBasicMaterial || i instanceof n.MeshStandardMaterial || i instanceof n.ShaderMaterial || i.skinning) && void 0 !== h.viewMatrix && Ge.uniformMatrix4fv(h.viewMatrix, !1, e.matrixWorldInverse.elements),
  50506. void 0 !== h.toneMappingExposure && Ge.uniform1f(h.toneMappingExposure, ve.toneMappingExposure),
  50507. void 0 !== h.toneMappingWhitePoint && Ge.uniform1f(h.toneMappingWhitePoint, ve.toneMappingWhitePoint)),
  50508. i.skinning)
  50509. if (r.bindMatrix && void 0 !== h.bindMatrix && Ge.uniformMatrix4fv(h.bindMatrix, !1, r.bindMatrix.elements),
  50510. r.bindMatrixInverse && void 0 !== h.bindMatrixInverse && Ge.uniformMatrix4fv(h.bindMatrixInverse, !1, r.bindMatrixInverse.elements),
  50511. je.floatVertexTextures && r.skeleton && r.skeleton.useVertexTexture) {
  50512. if (void 0 !== h.boneTexture) {
  50513. var d = B();
  50514. Ge.uniform1i(h.boneTexture, d),
  50515. ve.setTexture(r.skeleton.boneTexture, d)
  50516. }
  50517. void 0 !== h.boneTextureWidth && Ge.uniform1i(h.boneTextureWidth, r.skeleton.boneTextureWidth),
  50518. void 0 !== h.boneTextureHeight && Ge.uniform1i(h.boneTextureHeight, r.skeleton.boneTextureHeight)
  50519. } else
  50520. r.skeleton && r.skeleton.boneMatrices && void 0 !== h.boneGlobalMatrices && Ge.uniformMatrix4fv(h.boneGlobalMatrices, !1, r.skeleton.boneMatrices);
  50521. return s && ((i instanceof n.MeshPhongMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshStandardMaterial || i.lights) && D(u, l),
  50522. t && i.fog && R(u, t),
  50523. (i instanceof n.MeshBasicMaterial || i instanceof n.MeshLambertMaterial || i instanceof n.MeshPhongMaterial || i instanceof n.MeshStandardMaterial) && T(u, i),
  50524. i instanceof n.LineBasicMaterial ? x(u, i) : i instanceof n.LineDashedMaterial ? (x(u, i),
  50525. S(u, i)) : i instanceof n.PointsMaterial ? M(u, i) : i instanceof n.MeshLambertMaterial ? P(u, i) : i instanceof n.MeshPhongMaterial ? O(u, i) : i instanceof n.MeshStandardMaterial ? L(u, i) : i instanceof n.MeshDepthMaterial ? (u.mNear.value = e.near,
  50526. u.mFar.value = e.far,
  50527. u.opacity.value = i.opacity) : i instanceof n.MeshNormalMaterial && (u.opacity.value = i.opacity),
  50528. V(o.uniformsList)),
  50529. N(h, r),
  50530. void 0 !== h.modelMatrix && Ge.uniformMatrix4fv(h.modelMatrix, !1, r.matrixWorld.elements),
  50531. o.hasDynamicUniforms === !0 && _(o.uniformsList, r, e),
  50532. c
  50533. }
  50534. function _(e, t, i) {
  50535. for (var n = [], r = 0, o = e.length; r < o; r++) {
  50536. var a = e[r][0]
  50537. , s = a.onUpdateCallback;
  50538. void 0 !== s && (s.bind(a)(t, i),
  50539. n.push(e[r]))
  50540. }
  50541. V(n)
  50542. }
  50543. function T(e, t) {
  50544. e.opacity.value = t.opacity,
  50545. e.diffuse.value = t.color,
  50546. t.emissive && e.emissive.value.copy(t.emissive).multiplyScalar(t.emissiveIntensity),
  50547. e.map.value = t.map,
  50548. e.specularMap.value = t.specularMap,
  50549. e.alphaMap.value = t.alphaMap,
  50550. t.aoMap && (e.aoMap.value = t.aoMap,
  50551. e.aoMapIntensity.value = t.aoMapIntensity);
  50552. var i;
  50553. if (t.map ? i = t.map : t.specularMap ? i = t.specularMap : t.displacementMap ? i = t.displacementMap : t.normalMap ? i = t.normalMap : t.bumpMap ? i = t.bumpMap : t.roughnessMap ? i = t.roughnessMap : t.metalnessMap ? i = t.metalnessMap : t.alphaMap ? i = t.alphaMap : t.emissiveMap && (i = t.emissiveMap),
  50554. void 0 !== i) {
  50555. i instanceof n.WebGLRenderTarget && (i = i.texture);
  50556. var r = i.offset
  50557. , o = i.repeat;
  50558. e.offsetRepeat.value.set(r.x, r.y, o.x, o.y)
  50559. }
  50560. e.envMap.value = t.envMap,
  50561. e.flipEnvMap.value = t.envMap instanceof n.WebGLRenderTargetCube ? 1 : -1,
  50562. e.reflectivity.value = t.reflectivity,
  50563. e.refractionRatio.value = t.refractionRatio
  50564. }
  50565. function x(e, t) {
  50566. e.diffuse.value = t.color,
  50567. e.opacity.value = t.opacity
  50568. }
  50569. function S(e, t) {
  50570. e.dashSize.value = t.dashSize,
  50571. e.totalSize.value = t.dashSize + t.gapSize,
  50572. e.scale.value = t.scale
  50573. }
  50574. function M(e, t) {
  50575. if (e.diffuse.value = t.color,
  50576. e.opacity.value = t.opacity,
  50577. e.size.value = t.size * Oe,
  50578. e.scale.value = te.clientHeight / 2,
  50579. e.map.value = t.map,
  50580. null !== t.map) {
  50581. var i = t.map.offset
  50582. , n = t.map.repeat;
  50583. e.offsetRepeat.value.set(i.x, i.y, n.x, n.y)
  50584. }
  50585. }
  50586. function R(e, t) {
  50587. e.fogColor.value = t.color,
  50588. t instanceof n.Fog ? (e.fogNear.value = t.near,
  50589. e.fogFar.value = t.far) : t instanceof n.FogExp2 && (e.fogDensity.value = t.density)
  50590. }
  50591. function P(e, t) {
  50592. t.lightMap && (e.lightMap.value = t.lightMap,
  50593. e.lightMapIntensity.value = t.lightMapIntensity),
  50594. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap)
  50595. }
  50596. function O(e, t) {
  50597. e.specular.value = t.specular,
  50598. e.shininess.value = Math.max(t.shininess, 1e-4),
  50599. t.lightMap && (e.lightMap.value = t.lightMap,
  50600. e.lightMapIntensity.value = t.lightMapIntensity),
  50601. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50602. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50603. e.bumpScale.value = t.bumpScale),
  50604. t.normalMap && (e.normalMap.value = t.normalMap,
  50605. e.normalScale.value.copy(t.normalScale)),
  50606. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50607. e.displacementScale.value = t.displacementScale,
  50608. e.displacementBias.value = t.displacementBias)
  50609. }
  50610. function L(e, t) {
  50611. e.roughness.value = t.roughness,
  50612. e.metalness.value = t.metalness,
  50613. t.roughnessMap && (e.roughnessMap.value = t.roughnessMap),
  50614. t.metalnessMap && (e.metalnessMap.value = t.metalnessMap),
  50615. t.lightMap && (e.lightMap.value = t.lightMap,
  50616. e.lightMapIntensity.value = t.lightMapIntensity),
  50617. t.emissiveMap && (e.emissiveMap.value = t.emissiveMap),
  50618. t.bumpMap && (e.bumpMap.value = t.bumpMap,
  50619. e.bumpScale.value = t.bumpScale),
  50620. t.normalMap && (e.normalMap.value = t.normalMap,
  50621. e.normalScale.value.copy(t.normalScale)),
  50622. t.displacementMap && (e.displacementMap.value = t.displacementMap,
  50623. e.displacementScale.value = t.displacementScale,
  50624. e.displacementBias.value = t.displacementBias),
  50625. t.envMap && (e.envMapIntensity.value = t.envMapIntensity)
  50626. }
  50627. function D(e, t) {
  50628. e.ambientLightColor.needsUpdate = t,
  50629. e.directionalLights.needsUpdate = t,
  50630. e.pointLights.needsUpdate = t,
  50631. e.spotLights.needsUpdate = t,
  50632. e.hemisphereLights.needsUpdate = t
  50633. }
  50634. function N(e, t) {
  50635. Ge.uniformMatrix4fv(e.modelViewMatrix, !1, t.modelViewMatrix.elements),
  50636. e.normalMatrix && Ge.uniformMatrix3fv(e.normalMatrix, !1, t.normalMatrix.elements)
  50637. }
  50638. function B() {
  50639. var e = xe;
  50640. return e >= je.maxTextures && console.warn("WebGLRenderer: trying to use " + e + " texture units while this GPU supports only " + je.maxTextures),
  50641. xe += 1,
  50642. e
  50643. }
  50644. function F(e, t, i, r) {
  50645. var o, a;
  50646. if ("1i" === t)
  50647. Ge.uniform1i(i, r);
  50648. else if ("1f" === t)
  50649. Ge.uniform1f(i, r);
  50650. else if ("2f" === t)
  50651. Ge.uniform2f(i, r[0], r[1]);
  50652. else if ("3f" === t)
  50653. Ge.uniform3f(i, r[0], r[1], r[2]);
  50654. else if ("4f" === t)
  50655. Ge.uniform4f(i, r[0], r[1], r[2], r[3]);
  50656. else if ("1iv" === t)
  50657. Ge.uniform1iv(i, r);
  50658. else if ("3iv" === t)
  50659. Ge.uniform3iv(i, r);
  50660. else if ("1fv" === t)
  50661. Ge.uniform1fv(i, r);
  50662. else if ("2fv" === t)
  50663. Ge.uniform2fv(i, r);
  50664. else if ("3fv" === t)
  50665. Ge.uniform3fv(i, r);
  50666. else if ("4fv" === t)
  50667. Ge.uniform4fv(i, r);
  50668. else if ("Matrix2fv" === t)
  50669. Ge.uniformMatrix2fv(i, !1, r);
  50670. else if ("Matrix3fv" === t)
  50671. Ge.uniformMatrix3fv(i, !1, r);
  50672. else if ("Matrix4fv" === t)
  50673. Ge.uniformMatrix4fv(i, !1, r);
  50674. else if ("i" === t)
  50675. Ge.uniform1i(i, r);
  50676. else if ("f" === t)
  50677. Ge.uniform1f(i, r);
  50678. else if ("v2" === t)
  50679. Ge.uniform2f(i, r.x, r.y);
  50680. else if ("v3" === t)
  50681. Ge.uniform3f(i, r.x, r.y, r.z);
  50682. else if ("v4" === t)
  50683. Ge.uniform4f(i, r.x, r.y, r.z, r.w);
  50684. else if ("c" === t)
  50685. Ge.uniform3f(i, r.r, r.g, r.b);
  50686. else if ("s" === t) {
  50687. var s = e.properties;
  50688. for (var l in s) {
  50689. var c = s[l]
  50690. , h = i[l]
  50691. , u = r[l];
  50692. F(c, c.type, h, u)
  50693. }
  50694. } else if ("sa" === t)
  50695. for (var s = e.properties, d = 0, p = r.length; d < p; d++)
  50696. for (var l in s) {
  50697. var c = s[l]
  50698. , h = i[d][l]
  50699. , u = r[d][l];
  50700. F(c, c.type, h, u)
  50701. }
  50702. else if ("iv1" === t)
  50703. Ge.uniform1iv(i, r);
  50704. else if ("iv" === t)
  50705. Ge.uniform3iv(i, r);
  50706. else if ("fv1" === t)
  50707. Ge.uniform1fv(i, r);
  50708. else if ("fv" === t)
  50709. Ge.uniform3fv(i, r);
  50710. else if ("v2v" === t) {
  50711. void 0 === e._array && (e._array = new Float32Array(2 * r.length));
  50712. for (var d = 0, f = 0, g = r.length; d < g; d++,
  50713. f += 2)
  50714. e._array[f + 0] = r[d].x,
  50715. e._array[f + 1] = r[d].y;
  50716. Ge.uniform2fv(i, e._array)
  50717. } else if ("v3v" === t) {
  50718. void 0 === e._array && (e._array = new Float32Array(3 * r.length));
  50719. for (var d = 0, m = 0, g = r.length; d < g; d++,
  50720. m += 3)
  50721. e._array[m + 0] = r[d].x,
  50722. e._array[m + 1] = r[d].y,
  50723. e._array[m + 2] = r[d].z;
  50724. Ge.uniform3fv(i, e._array)
  50725. } else if ("v4v" === t) {
  50726. void 0 === e._array && (e._array = new Float32Array(4 * r.length));
  50727. for (var d = 0, v = 0, g = r.length; d < g; d++,
  50728. v += 4)
  50729. e._array[v + 0] = r[d].x,
  50730. e._array[v + 1] = r[d].y,
  50731. e._array[v + 2] = r[d].z,
  50732. e._array[v + 3] = r[d].w;
  50733. Ge.uniform4fv(i, e._array)
  50734. } else if ("m2" === t)
  50735. Ge.uniformMatrix2fv(i, !1, r.elements);
  50736. else if ("m3" === t)
  50737. Ge.uniformMatrix3fv(i, !1, r.elements);
  50738. else if ("m3v" === t) {
  50739. void 0 === e._array && (e._array = new Float32Array(9 * r.length));
  50740. for (var d = 0, g = r.length; d < g; d++)
  50741. r[d].flattenToArrayOffset(e._array, 9 * d);
  50742. Ge.uniformMatrix3fv(i, !1, e._array)
  50743. } else if ("m4" === t)
  50744. Ge.uniformMatrix4fv(i, !1, r.elements);
  50745. else if ("m4v" === t) {
  50746. void 0 === e._array && (e._array = new Float32Array(16 * r.length));
  50747. for (var d = 0, g = r.length; d < g; d++)
  50748. r[d].flattenToArrayOffset(e._array, 16 * d);
  50749. Ge.uniformMatrix4fv(i, !1, e._array)
  50750. } else if ("t" === t) {
  50751. if (o = r,
  50752. a = B(),
  50753. Ge.uniform1i(i, a),
  50754. !o)
  50755. return;
  50756. o instanceof n.CubeTexture || Array.isArray(o.image) && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : ve.setTexture(o, a)
  50757. } else if ("tv" === t) {
  50758. void 0 === e._array && (e._array = []);
  50759. for (var d = 0, g = e.value.length; d < g; d++)
  50760. e._array[d] = B();
  50761. Ge.uniform1iv(i, e._array);
  50762. for (var d = 0, g = e.value.length; d < g; d++)
  50763. o = e.value[d],
  50764. a = e._array[d],
  50765. o && (o instanceof n.CubeTexture || o.image instanceof Array && 6 === o.image.length ? Y(o, a) : o instanceof n.WebGLRenderTarget ? ve.setTexture(o.texture, a) : o instanceof n.WebGLRenderTargetCube ? X(o.texture, a) : ve.setTexture(o, a))
  50766. } else
  50767. console.warn("THREE.WebGLRenderer: Unknown uniform type: " + t)
  50768. }
  50769. function V(e) {
  50770. for (var t = 0, i = e.length; t < i; t++) {
  50771. var n = e[t][0];
  50772. if (n.needsUpdate !== !1) {
  50773. var r = n.type
  50774. , o = e[t][1]
  50775. , a = n.value;
  50776. F(n, r, o, a)
  50777. }
  50778. }
  50779. }
  50780. function U(e, t) {
  50781. var i, r, o, a, s, l, c = 0, h = 0, u = 0, d = t.matrixWorldInverse, p = 0, f = 0, g = 0, m = 0, v = 0;
  50782. for (Ue.shadowsPointLight = 0,
  50783. i = 0,
  50784. r = e.length; i < r; i++)
  50785. if (o = e[i],
  50786. a = o.color,
  50787. s = o.intensity,
  50788. l = o.distance,
  50789. o instanceof n.AmbientLight)
  50790. c += a.r * s,
  50791. h += a.g * s,
  50792. u += a.b * s;
  50793. else if (o instanceof n.DirectionalLight) {
  50794. var A = Ke.get(o);
  50795. A.color.copy(o.color).multiplyScalar(o.intensity),
  50796. A.direction.setFromMatrixPosition(o.matrixWorld),
  50797. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50798. A.direction.sub(Ve),
  50799. A.direction.transformDirection(d),
  50800. A.shadow = o.castShadow,
  50801. o.castShadow && (A.shadowBias = o.shadow.bias,
  50802. A.shadowRadius = o.shadow.radius,
  50803. A.shadowMapSize = o.shadow.mapSize,
  50804. Ue.shadows[v++] = o),
  50805. Ue.directionalShadowMap[p] = o.shadow.map,
  50806. Ue.directionalShadowMatrix[p] = o.shadow.matrix,
  50807. Ue.directional[p++] = A
  50808. } else if (o instanceof n.SpotLight) {
  50809. var A = Ke.get(o);
  50810. A.position.setFromMatrixPosition(o.matrixWorld),
  50811. A.position.applyMatrix4(d),
  50812. A.color.copy(a).multiplyScalar(s),
  50813. A.distance = l,
  50814. A.direction.setFromMatrixPosition(o.matrixWorld),
  50815. Ve.setFromMatrixPosition(o.target.matrixWorld),
  50816. A.direction.sub(Ve),
  50817. A.direction.transformDirection(d),
  50818. A.coneCos = Math.cos(o.angle),
  50819. A.penumbraCos = Math.cos(o.angle * (1 - o.penumbra)),
  50820. A.decay = 0 === o.distance ? 0 : o.decay,
  50821. A.shadow = o.castShadow,
  50822. o.castShadow && (A.shadowBias = o.shadow.bias,
  50823. A.shadowRadius = o.shadow.radius,
  50824. A.shadowMapSize = o.shadow.mapSize,
  50825. Ue.shadows[v++] = o),
  50826. Ue.spotShadowMap[g] = o.shadow.map,
  50827. Ue.spotShadowMatrix[g] = o.shadow.matrix,
  50828. Ue.spot[g++] = A
  50829. } else if (o instanceof n.PointLight) {
  50830. var A = Ke.get(o);
  50831. A.position.setFromMatrixPosition(o.matrixWorld),
  50832. A.position.applyMatrix4(d),
  50833. A.color.copy(o.color).multiplyScalar(o.intensity),
  50834. A.distance = o.distance,
  50835. A.decay = 0 === o.distance ? 0 : o.decay,
  50836. A.shadow = o.castShadow,
  50837. o.castShadow && (A.shadowBias = o.shadow.bias,
  50838. A.shadowRadius = o.shadow.radius,
  50839. A.shadowMapSize = o.shadow.mapSize,
  50840. Ue.shadows[v++] = o),
  50841. Ue.pointShadowMap[f] = o.shadow.map,
  50842. void 0 === Ue.pointShadowMatrix[f] && (Ue.pointShadowMatrix[f] = new n.Matrix4),
  50843. Ve.setFromMatrixPosition(o.matrixWorld).negate(),
  50844. Ue.pointShadowMatrix[f].identity().setPosition(Ve),
  50845. Ue.point[f++] = A
  50846. } else if (o instanceof n.HemisphereLight) {
  50847. var A = Ke.get(o);
  50848. A.direction.setFromMatrixPosition(o.matrixWorld),
  50849. A.direction.transformDirection(d),
  50850. A.direction.normalize(),
  50851. A.skyColor.copy(o.color).multiplyScalar(s),
  50852. A.groundColor.copy(o.groundColor).multiplyScalar(s),
  50853. Ue.hemi[m++] = A
  50854. }
  50855. Ue.ambient[0] = c,
  50856. Ue.ambient[1] = h,
  50857. Ue.ambient[2] = u,
  50858. Ue.directional.length = p,
  50859. Ue.spot.length = g,
  50860. Ue.point.length = f,
  50861. Ue.hemi.length = m,
  50862. Ue.shadows.length = v,
  50863. Ue.hash = p + "," + f + "," + g + "," + m + "," + v
  50864. }
  50865. function k(e, t, i) {
  50866. var r;
  50867. if (i ? (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, ee(t.wrapS)),
  50868. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, ee(t.wrapT)),
  50869. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, ee(t.magFilter)),
  50870. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, ee(t.minFilter))) : (Ge.texParameteri(e, Ge.TEXTURE_WRAP_S, Ge.CLAMP_TO_EDGE),
  50871. Ge.texParameteri(e, Ge.TEXTURE_WRAP_T, Ge.CLAMP_TO_EDGE),
  50872. t.wrapS === n.ClampToEdgeWrapping && t.wrapT === n.ClampToEdgeWrapping || console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.", t),
  50873. Ge.texParameteri(e, Ge.TEXTURE_MAG_FILTER, $(t.magFilter)),
  50874. Ge.texParameteri(e, Ge.TEXTURE_MIN_FILTER, $(t.minFilter)),
  50875. t.minFilter !== n.NearestFilter && t.minFilter !== n.LinearFilter && console.warn("THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.", t)),
  50876. r = We.get("EXT_texture_filter_anisotropic")) {
  50877. if (t.type === n.FloatType && null === We.get("OES_texture_float_linear"))
  50878. return;
  50879. if (t.type === n.HalfFloatType && null === We.get("OES_texture_half_float_linear"))
  50880. return;
  50881. (t.anisotropy > 1 || Xe.get(t).__currentAnisotropy) && (Ge.texParameterf(e, r.TEXTURE_MAX_ANISOTROPY_EXT, Math.min(t.anisotropy, ve.getMaxAnisotropy())),
  50882. Xe.get(t).__currentAnisotropy = t.anisotropy)
  50883. }
  50884. }
  50885. function H(e, t, i) {
  50886. void 0 === e.__webglInit && (e.__webglInit = !0,
  50887. t.addEventListener("dispose", s),
  50888. e.__webglTexture = Ge.createTexture(),
  50889. ke.textures++),
  50890. Ye.activeTexture(Ge.TEXTURE0 + i),
  50891. Ye.bindTexture(Ge.TEXTURE_2D, e.__webglTexture),
  50892. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, t.flipY),
  50893. Ge.pixelStorei(Ge.UNPACK_PREMULTIPLY_ALPHA_WEBGL, t.premultiplyAlpha),
  50894. Ge.pixelStorei(Ge.UNPACK_ALIGNMENT, t.unpackAlignment);
  50895. var r = G(t.image, je.maxTextureSize);
  50896. W(t) && z(r) === !1 && (r = j(r));
  50897. var o = z(r)
  50898. , a = ee(t.format)
  50899. , l = ee(t.type);
  50900. k(Ge.TEXTURE_2D, t, o);
  50901. var c, h = t.mipmaps;
  50902. if (t instanceof n.DataTexture)
  50903. if (h.length > 0 && o) {
  50904. for (var u = 0, d = h.length; u < d; u++)
  50905. c = h[u],
  50906. Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50907. t.generateMipmaps = !1
  50908. } else
  50909. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, r.width, r.height, 0, a, l, r.data);
  50910. else if (t instanceof n.CompressedTexture)
  50911. for (var u = 0, d = h.length; u < d; u++)
  50912. c = h[u],
  50913. t.format !== n.RGBAFormat && t.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(a) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, c.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()") : Ye.texImage2D(Ge.TEXTURE_2D, u, a, c.width, c.height, 0, a, l, c.data);
  50914. else if (h.length > 0 && o) {
  50915. for (var u = 0, d = h.length; u < d; u++)
  50916. c = h[u],
  50917. Ye.texImage2D(Ge.TEXTURE_2D, u, a, a, l, c);
  50918. t.generateMipmaps = !1
  50919. } else
  50920. Ye.texImage2D(Ge.TEXTURE_2D, 0, a, a, l, r);
  50921. t.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  50922. e.__version = t.version,
  50923. t.onUpdate && t.onUpdate(t)
  50924. }
  50925. function G(e, t) {
  50926. if (e.width > t || e.height > t) {
  50927. var i = t / Math.max(e.width, e.height)
  50928. , n = document.createElement("canvas");
  50929. n.width = Math.floor(e.width * i),
  50930. n.height = Math.floor(e.height * i);
  50931. var r = n.getContext("2d");
  50932. return r.drawImage(e, 0, 0, e.width, e.height, 0, 0, n.width, n.height),
  50933. console.warn("THREE.WebGLRenderer: image is too big (" + e.width + "x" + e.height + "). Resized to " + n.width + "x" + n.height, e),
  50934. n
  50935. }
  50936. return e
  50937. }
  50938. function z(e) {
  50939. return n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height)
  50940. }
  50941. function W(e) {
  50942. return e.wrapS !== n.ClampToEdgeWrapping || e.wrapT !== n.ClampToEdgeWrapping || e.minFilter !== n.NearestFilter && e.minFilter !== n.LinearFilter
  50943. }
  50944. function j(e) {
  50945. if (e instanceof HTMLImageElement || e instanceof HTMLCanvasElement) {
  50946. var t = document.createElement("canvas");
  50947. t.width = n.Math.nearestPowerOfTwo(e.width),
  50948. t.height = n.Math.nearestPowerOfTwo(e.height);
  50949. var i = t.getContext("2d");
  50950. return i.drawImage(e, 0, 0, t.width, t.height),
  50951. console.warn("THREE.WebGLRenderer: image is not power of two (" + e.width + "x" + e.height + "). Resized to " + t.width + "x" + t.height, e),
  50952. t
  50953. }
  50954. return e
  50955. }
  50956. function Y(e, t) {
  50957. var i = Xe.get(e);
  50958. if (6 === e.image.length)
  50959. if (e.version > 0 && i.__version !== e.version) {
  50960. i.__image__webglTextureCube || (e.addEventListener("dispose", s),
  50961. i.__image__webglTextureCube = Ge.createTexture(),
  50962. ke.textures++),
  50963. Ye.activeTexture(Ge.TEXTURE0 + t),
  50964. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube),
  50965. Ge.pixelStorei(Ge.UNPACK_FLIP_Y_WEBGL, e.flipY);
  50966. for (var r = e instanceof n.CompressedTexture, o = e.image[0]instanceof n.DataTexture, a = [], l = 0; l < 6; l++)
  50967. !ve.autoScaleCubemaps || r || o ? a[l] = o ? e.image[l].image : e.image[l] : a[l] = G(e.image[l], je.maxCubemapSize);
  50968. var c = a[0]
  50969. , h = z(c)
  50970. , u = ee(e.format)
  50971. , d = ee(e.type);
  50972. k(Ge.TEXTURE_CUBE_MAP, e, h);
  50973. for (var l = 0; l < 6; l++)
  50974. if (r)
  50975. for (var p, f = a[l].mipmaps, g = 0, m = f.length; g < m; g++)
  50976. p = f[g],
  50977. e.format !== n.RGBAFormat && e.format !== n.RGBFormat ? Ye.getCompressedTextureFormats().indexOf(u) > -1 ? Ye.compressedTexImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, p.data) : console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setCubeTexture()") : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, g, u, p.width, p.height, 0, u, d, p.data);
  50978. else
  50979. o ? Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, a[l].width, a[l].height, 0, u, d, a[l].data) : Ye.texImage2D(Ge.TEXTURE_CUBE_MAP_POSITIVE_X + l, 0, u, u, d, a[l]);
  50980. e.generateMipmaps && h && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  50981. i.__version = e.version,
  50982. e.onUpdate && e.onUpdate(e)
  50983. } else
  50984. Ye.activeTexture(Ge.TEXTURE0 + t),
  50985. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__image__webglTextureCube)
  50986. }
  50987. function X(e, t) {
  50988. Ye.activeTexture(Ge.TEXTURE0 + t),
  50989. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, Xe.get(e).__webglTexture)
  50990. }
  50991. function Z(e, t, i, n) {
  50992. var r = ee(t.texture.format)
  50993. , o = ee(t.texture.type);
  50994. Ye.texImage2D(n, 0, r, t.width, t.height, 0, r, o, null),
  50995. Ge.bindFramebuffer(Ge.FRAMEBUFFER, e),
  50996. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, i, n, Xe.get(t.texture).__webglTexture, 0),
  50997. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  50998. }
  50999. function q(e, t) {
  51000. Ge.bindRenderbuffer(Ge.RENDERBUFFER, e),
  51001. t.depthBuffer && !t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_COMPONENT16, t.width, t.height),
  51002. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_ATTACHMENT, Ge.RENDERBUFFER, e)) : t.depthBuffer && t.stencilBuffer ? (Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.DEPTH_STENCIL, t.width, t.height),
  51003. Ge.framebufferRenderbuffer(Ge.FRAMEBUFFER, Ge.DEPTH_STENCIL_ATTACHMENT, Ge.RENDERBUFFER, e)) : Ge.renderbufferStorage(Ge.RENDERBUFFER, Ge.RGBA4, t.width, t.height),
  51004. Ge.bindRenderbuffer(Ge.RENDERBUFFER, null)
  51005. }
  51006. function K(e) {
  51007. var t = Xe.get(e)
  51008. , i = e instanceof n.WebGLRenderTargetCube;
  51009. if (i) {
  51010. t.__webglDepthbuffer = [];
  51011. for (var r = 0; r < 6; r++)
  51012. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer[r]),
  51013. t.__webglDepthbuffer[r] = Ge.createRenderbuffer(),
  51014. q(t.__webglDepthbuffer[r], e)
  51015. } else
  51016. Ge.bindFramebuffer(Ge.FRAMEBUFFER, t.__webglFramebuffer),
  51017. t.__webglDepthbuffer = Ge.createRenderbuffer(),
  51018. q(t.__webglDepthbuffer, e);
  51019. Ge.bindFramebuffer(Ge.FRAMEBUFFER, null)
  51020. }
  51021. function Q(e) {
  51022. var t = Xe.get(e)
  51023. , i = Xe.get(e.texture);
  51024. e.addEventListener("dispose", l),
  51025. i.__webglTexture = Ge.createTexture(),
  51026. ke.textures++;
  51027. var r = e instanceof n.WebGLRenderTargetCube
  51028. , o = n.Math.isPowerOfTwo(e.width) && n.Math.isPowerOfTwo(e.height);
  51029. if (r) {
  51030. t.__webglFramebuffer = [];
  51031. for (var a = 0; a < 6; a++)
  51032. t.__webglFramebuffer[a] = Ge.createFramebuffer()
  51033. } else
  51034. t.__webglFramebuffer = Ge.createFramebuffer();
  51035. if (r) {
  51036. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, i.__webglTexture),
  51037. k(Ge.TEXTURE_CUBE_MAP, e.texture, o);
  51038. for (var a = 0; a < 6; a++)
  51039. Z(t.__webglFramebuffer[a], e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + a);
  51040. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_CUBE_MAP),
  51041. Ye.bindTexture(Ge.TEXTURE_CUBE_MAP, null)
  51042. } else
  51043. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture),
  51044. k(Ge.TEXTURE_2D, e.texture, o),
  51045. Z(t.__webglFramebuffer, e, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_2D),
  51046. e.texture.generateMipmaps && o && Ge.generateMipmap(Ge.TEXTURE_2D),
  51047. Ye.bindTexture(Ge.TEXTURE_2D, null);
  51048. e.depthBuffer && K(e)
  51049. }
  51050. function J(e) {
  51051. var t = e instanceof n.WebGLRenderTargetCube ? Ge.TEXTURE_CUBE_MAP : Ge.TEXTURE_2D
  51052. , i = Xe.get(e.texture).__webglTexture;
  51053. Ye.bindTexture(t, i),
  51054. Ge.generateMipmap(t),
  51055. Ye.bindTexture(t, null)
  51056. }
  51057. function $(e) {
  51058. return e === n.NearestFilter || e === n.NearestMipMapNearestFilter || e === n.NearestMipMapLinearFilter ? Ge.NEAREST : Ge.LINEAR
  51059. }
  51060. function ee(e) {
  51061. var t;
  51062. if (e === n.RepeatWrapping)
  51063. return Ge.REPEAT;
  51064. if (e === n.ClampToEdgeWrapping)
  51065. return Ge.CLAMP_TO_EDGE;
  51066. if (e === n.MirroredRepeatWrapping)
  51067. return Ge.MIRRORED_REPEAT;
  51068. if (e === n.NearestFilter)
  51069. return Ge.NEAREST;
  51070. if (e === n.NearestMipMapNearestFilter)
  51071. return Ge.NEAREST_MIPMAP_NEAREST;
  51072. if (e === n.NearestMipMapLinearFilter)
  51073. return Ge.NEAREST_MIPMAP_LINEAR;
  51074. if (e === n.LinearFilter)
  51075. return Ge.LINEAR;
  51076. if (e === n.LinearMipMapNearestFilter)
  51077. return Ge.LINEAR_MIPMAP_NEAREST;
  51078. if (e === n.LinearMipMapLinearFilter)
  51079. return Ge.LINEAR_MIPMAP_LINEAR;
  51080. if (e === n.UnsignedByteType)
  51081. return Ge.UNSIGNED_BYTE;
  51082. if (e === n.UnsignedShort4444Type)
  51083. return Ge.UNSIGNED_SHORT_4_4_4_4;
  51084. if (e === n.UnsignedShort5551Type)
  51085. return Ge.UNSIGNED_SHORT_5_5_5_1;
  51086. if (e === n.UnsignedShort565Type)
  51087. return Ge.UNSIGNED_SHORT_5_6_5;
  51088. if (e === n.ByteType)
  51089. return Ge.BYTE;
  51090. if (e === n.ShortType)
  51091. return Ge.SHORT;
  51092. if (e === n.UnsignedShortType)
  51093. return Ge.UNSIGNED_SHORT;
  51094. if (e === n.IntType)
  51095. return Ge.INT;
  51096. if (e === n.UnsignedIntType)
  51097. return Ge.UNSIGNED_INT;
  51098. if (e === n.FloatType)
  51099. return Ge.FLOAT;
  51100. if (t = We.get("OES_texture_half_float"),
  51101. null !== t && e === n.HalfFloatType)
  51102. return t.HALF_FLOAT_OES;
  51103. if (e === n.AlphaFormat)
  51104. return Ge.ALPHA;
  51105. if (e === n.RGBFormat)
  51106. return Ge.RGB;
  51107. if (e === n.RGBAFormat)
  51108. return Ge.RGBA;
  51109. if (e === n.LuminanceFormat)
  51110. return Ge.LUMINANCE;
  51111. if (e === n.LuminanceAlphaFormat)
  51112. return Ge.LUMINANCE_ALPHA;
  51113. if (e === n.AddEquation)
  51114. return Ge.FUNC_ADD;
  51115. if (e === n.SubtractEquation)
  51116. return Ge.FUNC_SUBTRACT;
  51117. if (e === n.ReverseSubtractEquation)
  51118. return Ge.FUNC_REVERSE_SUBTRACT;
  51119. if (e === n.ZeroFactor)
  51120. return Ge.ZERO;
  51121. if (e === n.OneFactor)
  51122. return Ge.ONE;
  51123. if (e === n.SrcColorFactor)
  51124. return Ge.SRC_COLOR;
  51125. if (e === n.OneMinusSrcColorFactor)
  51126. return Ge.ONE_MINUS_SRC_COLOR;
  51127. if (e === n.SrcAlphaFactor)
  51128. return Ge.SRC_ALPHA;
  51129. if (e === n.OneMinusSrcAlphaFactor)
  51130. return Ge.ONE_MINUS_SRC_ALPHA;
  51131. if (e === n.DstAlphaFactor)
  51132. return Ge.DST_ALPHA;
  51133. if (e === n.OneMinusDstAlphaFactor)
  51134. return Ge.ONE_MINUS_DST_ALPHA;
  51135. if (e === n.DstColorFactor)
  51136. return Ge.DST_COLOR;
  51137. if (e === n.OneMinusDstColorFactor)
  51138. return Ge.ONE_MINUS_DST_COLOR;
  51139. if (e === n.SrcAlphaSaturateFactor)
  51140. return Ge.SRC_ALPHA_SATURATE;
  51141. if (t = We.get("WEBGL_compressed_texture_s3tc"),
  51142. null !== t) {
  51143. if (e === n.RGB_S3TC_DXT1_Format)
  51144. return t.COMPRESSED_RGB_S3TC_DXT1_EXT;
  51145. if (e === n.RGBA_S3TC_DXT1_Format)
  51146. return t.COMPRESSED_RGBA_S3TC_DXT1_EXT;
  51147. if (e === n.RGBA_S3TC_DXT3_Format)
  51148. return t.COMPRESSED_RGBA_S3TC_DXT3_EXT;
  51149. if (e === n.RGBA_S3TC_DXT5_Format)
  51150. return t.COMPRESSED_RGBA_S3TC_DXT5_EXT
  51151. }
  51152. if (t = We.get("WEBGL_compressed_texture_pvrtc"),
  51153. null !== t) {
  51154. if (e === n.RGB_PVRTC_4BPPV1_Format)
  51155. return t.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;
  51156. if (e === n.RGB_PVRTC_2BPPV1_Format)
  51157. return t.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;
  51158. if (e === n.RGBA_PVRTC_4BPPV1_Format)
  51159. return t.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
  51160. if (e === n.RGBA_PVRTC_2BPPV1_Format)
  51161. return t.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
  51162. }
  51163. if (t = We.get("WEBGL_compressed_texture_etc1"),
  51164. null !== t && e === n.RGB_ETC1_Format)
  51165. return t.COMPRESSED_RGB_ETC1_WEBGL;
  51166. if (t = We.get("EXT_blend_minmax"),
  51167. null !== t) {
  51168. if (e === n.MinEquation)
  51169. return t.MIN_EXT;
  51170. if (e === n.MaxEquation)
  51171. return t.MAX_EXT
  51172. }
  51173. return 0
  51174. }
  51175. console.log("THREE.WebGLRenderer", n.REVISION),
  51176. e = e || {};
  51177. var te = void 0 !== e.canvas ? e.canvas : document.createElement("canvas")
  51178. , ie = void 0 !== e.context ? e.context : null
  51179. , ne = void 0 !== e.alpha && e.alpha
  51180. , re = void 0 === e.depth || e.depth
  51181. , oe = void 0 === e.stencil || e.stencil
  51182. , ae = void 0 !== e.antialias && e.antialias
  51183. , se = void 0 === e.premultipliedAlpha || e.premultipliedAlpha
  51184. , le = void 0 !== e.preserveDrawingBuffer && e.preserveDrawingBuffer
  51185. , ce = []
  51186. , he = []
  51187. , ue = -1
  51188. , de = []
  51189. , pe = -1
  51190. , fe = new Float32Array(8)
  51191. , ge = []
  51192. , me = [];
  51193. this.domElement = te,
  51194. this.context = null,
  51195. this.autoClear = !0,
  51196. this.autoClearColor = !0,
  51197. this.autoClearDepth = !0,
  51198. this.autoClearStencil = !0,
  51199. this.sortObjects = !0,
  51200. this.gammaFactor = 2,
  51201. this.gammaInput = !1,
  51202. this.gammaOutput = !1,
  51203. this.physicallyCorrectLights = !1,
  51204. this.toneMapping = n.LinearToneMapping,
  51205. this.toneMappingExposure = 1,
  51206. this.toneMappingWhitePoint = 1,
  51207. this.maxMorphTargets = 8,
  51208. this.maxMorphNormals = 4,
  51209. this.autoScaleCubemaps = !0;
  51210. var ve = this
  51211. , Ae = null
  51212. , ye = null
  51213. , Ce = null
  51214. , Ie = -1
  51215. , Ee = ""
  51216. , be = null
  51217. , we = new n.Vector4
  51218. , _e = null
  51219. , Te = new n.Vector4
  51220. , xe = 0
  51221. , Se = new n.Color(0)
  51222. , Me = 0
  51223. , Re = te.width
  51224. , Pe = te.height
  51225. , Oe = 1
  51226. , Le = new n.Vector4(0,0,Re,Pe)
  51227. , De = !1
  51228. , Ne = new n.Vector4(0,0,Re,Pe)
  51229. , Be = new n.Frustum
  51230. , Fe = new n.Matrix4
  51231. , Ve = new n.Vector3
  51232. , Ue = {
  51233. hash: "",
  51234. ambient: [0, 0, 0],
  51235. directional: [],
  51236. directionalShadowMap: [],
  51237. directionalShadowMatrix: [],
  51238. spot: [],
  51239. spotShadowMap: [],
  51240. spotShadowMatrix: [],
  51241. point: [],
  51242. pointShadowMap: [],
  51243. pointShadowMatrix: [],
  51244. hemi: [],
  51245. shadows: [],
  51246. shadowsPointLight: 0
  51247. }
  51248. , ke = {
  51249. geometries: 0,
  51250. textures: 0
  51251. }
  51252. , He = {
  51253. calls: 0,
  51254. vertices: 0,
  51255. faces: 0,
  51256. points: 0
  51257. };
  51258. this.info = {
  51259. render: He,
  51260. memory: ke,
  51261. programs: null
  51262. };
  51263. var Ge;
  51264. try {
  51265. var ze = {
  51266. alpha: ne,
  51267. depth: re,
  51268. stencil: oe,
  51269. antialias: ae,
  51270. premultipliedAlpha: se,
  51271. preserveDrawingBuffer: le
  51272. };
  51273. if (Ge = ie || te.getContext("webgl", ze) || te.getContext("experimental-webgl", ze),
  51274. null === Ge)
  51275. throw null !== te.getContext("webgl") ? "Error creating WebGL context with your selected attributes." : "Error creating WebGL context.";
  51276. void 0 === Ge.getShaderPrecisionFormat && (Ge.getShaderPrecisionFormat = function() {
  51277. return {
  51278. rangeMin: 1,
  51279. rangeMax: 1,
  51280. precision: 1
  51281. }
  51282. }
  51283. ),
  51284. te.addEventListener("webglcontextlost", a, !1)
  51285. } catch (e) {
  51286. console.error("THREE.WebGLRenderer: " + e)
  51287. }
  51288. var We = new n.WebGLExtensions(Ge);
  51289. We.get("OES_texture_float"),
  51290. We.get("OES_texture_float_linear"),
  51291. We.get("OES_texture_half_float"),
  51292. We.get("OES_texture_half_float_linear"),
  51293. We.get("OES_standard_derivatives"),
  51294. We.get("ANGLE_instanced_arrays"),
  51295. We.get("OES_element_index_uint") && (n.BufferGeometry.MaxIndex = 4294967296);
  51296. var je = new n.WebGLCapabilities(Ge,We,e)
  51297. , Ye = new n.WebGLState(Ge,We,ee)
  51298. , Xe = new n.WebGLProperties
  51299. , Ze = new n.WebGLObjects(Ge,Xe,this.info)
  51300. , qe = new n.WebGLPrograms(this,je)
  51301. , Ke = new n.WebGLLights;
  51302. this.info.programs = qe.programs;
  51303. var Qe = new n.WebGLBufferRenderer(Ge,We,He)
  51304. , Je = new n.WebGLIndexedBufferRenderer(Ge,We,He);
  51305. r(),
  51306. this.context = Ge,
  51307. this.capabilities = je,
  51308. this.extensions = We,
  51309. this.properties = Xe,
  51310. this.state = Ye;
  51311. var $e = new n.WebGLShadowMap(this,Ue,Ze);
  51312. this.shadowMap = $e;
  51313. var et = new n.SpritePlugin(this,ge)
  51314. , tt = new n.LensFlarePlugin(this,me);
  51315. this.getContext = function() {
  51316. return Ge
  51317. }
  51318. ,
  51319. this.getContextAttributes = function() {
  51320. return Ge.getContextAttributes()
  51321. }
  51322. ,
  51323. this.forceContextLoss = function() {
  51324. We.get("WEBGL_lose_context").loseContext()
  51325. }
  51326. ,
  51327. this.getMaxAnisotropy = function() {
  51328. var e;
  51329. return function() {
  51330. if (void 0 !== e)
  51331. return e;
  51332. var t = We.get("EXT_texture_filter_anisotropic");
  51333. return e = null !== t ? Ge.getParameter(t.MAX_TEXTURE_MAX_ANISOTROPY_EXT) : 0
  51334. }
  51335. }(),
  51336. this.getPrecision = function() {
  51337. return je.precision
  51338. }
  51339. ,
  51340. this.getPixelRatio = function() {
  51341. return Oe
  51342. }
  51343. ,
  51344. this.setPixelRatio = function(e) {
  51345. void 0 !== e && (Oe = e,
  51346. this.setSize(Ne.z, Ne.w, !1))
  51347. }
  51348. ,
  51349. this.getSize = function() {
  51350. return {
  51351. width: Re,
  51352. height: Pe
  51353. }
  51354. }
  51355. ,
  51356. this.setSize = function(e, t, i, devicePixelRatio) {
  51357. if(devicePixelRatio != void 0) Oe = devicePixelRatio; //xzw add 改分辨率 始终保持清晰
  51358. Re = e,
  51359. Pe = t,
  51360. te.width = e * Oe,
  51361. te.height = t * Oe,
  51362. i !== !1 && (te.style.width = e + "px",
  51363. te.style.height = t + "px"),
  51364. this.setViewport(0, 0, e, t)
  51365. }
  51366. ,
  51367. this.setViewport = function(e, t, i, n) {
  51368. Ye.viewport(Ne.set(e, t, i, n))
  51369. }
  51370. ,
  51371. this.setScissor = function(e, t, i, n) {
  51372. Ye.scissor(Le.set(e, t, i, n))
  51373. }
  51374. ,
  51375. this.setScissorTest = function(e) {
  51376. Ye.setScissorTest(De = e)
  51377. }
  51378. ,
  51379. this.getClearColor = function() {
  51380. return Se
  51381. }
  51382. ,
  51383. this.setClearColor = function(e, t) {
  51384. Se.set(e),
  51385. Me = void 0 !== t ? t : 1,
  51386. i(Se.r, Se.g, Se.b, Me)
  51387. }
  51388. ,
  51389. this.getClearAlpha = function() {
  51390. return Me
  51391. }
  51392. ,
  51393. this.setClearAlpha = function(e) {
  51394. Me = e,
  51395. i(Se.r, Se.g, Se.b, Me)
  51396. }
  51397. ,
  51398. this.clear = function(e, t, i) {
  51399. var n = 0;
  51400. (void 0 === e || e) && (n |= Ge.COLOR_BUFFER_BIT),
  51401. (void 0 === t || t) && (n |= Ge.DEPTH_BUFFER_BIT),
  51402. (void 0 === i || i) && (n |= Ge.STENCIL_BUFFER_BIT),
  51403. Ge.clear(n)
  51404. }
  51405. ,
  51406. this.clearColor = function() {
  51407. this.clear(!0, !1, !1)
  51408. }
  51409. ,
  51410. this.clearDepth = function() {
  51411. this.clear(!1, !0, !1)
  51412. }
  51413. ,
  51414. this.clearStencil = function() {
  51415. this.clear(!1, !1, !0)
  51416. }
  51417. ,
  51418. this.clearTarget = function(e, t, i, n) {
  51419. this.setRenderTarget(e),
  51420. this.clear(t, i, n)
  51421. }
  51422. ,
  51423. this.resetGLState = o,
  51424. this.dispose = function() {
  51425. te.removeEventListener("webglcontextlost", a, !1)
  51426. }
  51427. ,
  51428. this.renderBufferImmediate = function(e, t, i) {
  51429. Ye.initAttributes();
  51430. var r = Xe.get(e);
  51431. e.hasPositions && !r.position && (r.position = Ge.createBuffer()),
  51432. e.hasNormals && !r.normal && (r.normal = Ge.createBuffer()),
  51433. e.hasUvs && !r.uv && (r.uv = Ge.createBuffer()),
  51434. e.hasColors && !r.color && (r.color = Ge.createBuffer());
  51435. var o = t.getAttributes();
  51436. if (e.hasPositions && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.position),
  51437. Ge.bufferData(Ge.ARRAY_BUFFER, e.positionArray, Ge.DYNAMIC_DRAW),
  51438. Ye.enableAttribute(o.position),
  51439. Ge.vertexAttribPointer(o.position, 3, Ge.FLOAT, !1, 0, 0)),
  51440. e.hasNormals) {
  51441. if (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.normal),
  51442. "MeshPhongMaterial" !== i.type && "MeshStandardMaterial" !== i.type && i.shading === n.FlatShading)
  51443. for (var a = 0, s = 3 * e.count; a < s; a += 9) {
  51444. var l = e.normalArray
  51445. , c = (l[a + 0] + l[a + 3] + l[a + 6]) / 3
  51446. , h = (l[a + 1] + l[a + 4] + l[a + 7]) / 3
  51447. , u = (l[a + 2] + l[a + 5] + l[a + 8]) / 3;
  51448. l[a + 0] = c,
  51449. l[a + 1] = h,
  51450. l[a + 2] = u,
  51451. l[a + 3] = c,
  51452. l[a + 4] = h,
  51453. l[a + 5] = u,
  51454. l[a + 6] = c,
  51455. l[a + 7] = h,
  51456. l[a + 8] = u
  51457. }
  51458. Ge.bufferData(Ge.ARRAY_BUFFER, e.normalArray, Ge.DYNAMIC_DRAW),
  51459. Ye.enableAttribute(o.normal),
  51460. Ge.vertexAttribPointer(o.normal, 3, Ge.FLOAT, !1, 0, 0)
  51461. }
  51462. e.hasUvs && i.map && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.uv),
  51463. Ge.bufferData(Ge.ARRAY_BUFFER, e.uvArray, Ge.DYNAMIC_DRAW),
  51464. Ye.enableAttribute(o.uv),
  51465. Ge.vertexAttribPointer(o.uv, 2, Ge.FLOAT, !1, 0, 0)),
  51466. e.hasColors && i.vertexColors !== n.NoColors && (Ge.bindBuffer(Ge.ARRAY_BUFFER, r.color),
  51467. Ge.bufferData(Ge.ARRAY_BUFFER, e.colorArray, Ge.DYNAMIC_DRAW),
  51468. Ye.enableAttribute(o.color),
  51469. Ge.vertexAttribPointer(o.color, 3, Ge.FLOAT, !1, 0, 0)),
  51470. Ye.disableUnusedAttributes(),
  51471. Ge.drawArrays(Ge.TRIANGLES, 0, e.count),
  51472. e.count = 0
  51473. }
  51474. ,
  51475. this.renderBufferDirect = function(e, i, r, o, a, s) {
  51476. E(o);
  51477. var l = w(e, i, o, a)
  51478. , c = !1
  51479. , h = r.id + "_" + l.id + "_" + o.wireframe;
  51480. h !== Ee && (Ee = h,
  51481. c = !0);
  51482. var u = a.morphTargetInfluences;
  51483. if (void 0 !== u) {
  51484. for (var d = [], p = 0, m = u.length; p < m; p++) {
  51485. var v = u[p];
  51486. d.push([v, p])
  51487. }
  51488. d.sort(g),
  51489. d.length > 8 && (d.length = 8);
  51490. for (var A = r.morphAttributes, p = 0, m = d.length; p < m; p++) {
  51491. var v = d[p];
  51492. if (fe[p] = v[0],
  51493. 0 !== v[0]) {
  51494. var y = v[1];
  51495. o.morphTargets === !0 && A.position && r.addAttribute("morphTarget" + p, A.position[y]),
  51496. o.morphNormals === !0 && A.normal && r.addAttribute("morphNormal" + p, A.normal[y])
  51497. } else
  51498. o.morphTargets === !0 && r.removeAttribute("morphTarget" + p),
  51499. o.morphNormals === !0 && r.removeAttribute("morphNormal" + p)
  51500. }
  51501. var C = l.getUniforms();
  51502. null !== C.morphTargetInfluences && Ge.uniform1fv(C.morphTargetInfluences, fe),
  51503. c = !0
  51504. }
  51505. var y = r.index
  51506. , I = r.attributes.position;
  51507. o.wireframe === !0 && (y = Ze.getWireframeAttribute(r));
  51508. var b;
  51509. null !== y ? (b = Je,
  51510. b.setIndex(y)) : b = Qe,
  51511. c && (f(o, l, r),
  51512. null !== y && Ge.bindBuffer(Ge.ELEMENT_ARRAY_BUFFER, Ze.getAttributeBuffer(y)));
  51513. var _ = 0
  51514. , T = 1 / 0;
  51515. null !== y ? T = y.count : void 0 !== I && (T = I.count);
  51516. var x = r.drawRange.start
  51517. , S = r.drawRange.count
  51518. , M = null !== s ? s.start : 0
  51519. , R = null !== s ? s.count : 1 / 0
  51520. , P = Math.max(_, x, M)
  51521. , O = Math.min(_ + T, x + S, M + R) - 1
  51522. , L = Math.max(0, O - P + 1);
  51523. if (a instanceof n.Mesh)
  51524. if (o.wireframe === !0)
  51525. Ye.setLineWidth(o.wireframeLinewidth * t()),
  51526. b.setMode(Ge.LINES);
  51527. else
  51528. switch (a.drawMode) {
  51529. case n.TrianglesDrawMode:
  51530. b.setMode(Ge.TRIANGLES);
  51531. break;
  51532. case n.TriangleStripDrawMode:
  51533. b.setMode(Ge.TRIANGLE_STRIP);
  51534. break;
  51535. case n.TriangleFanDrawMode:
  51536. b.setMode(Ge.TRIANGLE_FAN)
  51537. }
  51538. else if (a instanceof n.Line) {
  51539. var D = o.linewidth;
  51540. void 0 === D && (D = 1),
  51541. Ye.setLineWidth(D * t()),
  51542. a instanceof n.LineSegments ? b.setMode(Ge.LINES) : b.setMode(Ge.LINE_STRIP)
  51543. } else
  51544. a instanceof n.Points && b.setMode(Ge.POINTS);
  51545. r instanceof n.InstancedBufferGeometry ? r.maxInstancedCount > 0 && b.renderInstances(r, P, L) : b.render(P, L)
  51546. }
  51547. ,
  51548. this.render = function(e, t, i, r) {
  51549. if (t instanceof n.Camera == !1)
  51550. return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");
  51551. var o = e.fog;
  51552. if (Ee = "",
  51553. Ie = -1,
  51554. be = null,
  51555. e.autoUpdate === !0 && e.updateMatrixWorld(),
  51556. null === t.parent && t.updateMatrixWorld(),
  51557. t.matrixWorldInverse.getInverse(t.matrixWorld),
  51558. Fe.multiplyMatrices(t.projectionMatrix, t.matrixWorldInverse),
  51559. Be.setFromMatrix(Fe),
  51560. ce.length = 0,
  51561. ue = -1,
  51562. pe = -1,
  51563. ge.length = 0,
  51564. me.length = 0,
  51565. y(e, t),
  51566. he.length = ue + 1,
  51567. de.length = pe + 1,
  51568. ve.sortObjects === !0 && (he.sort(m),
  51569. de.sort(v)),
  51570. U(ce, t),
  51571. $e.render(e, t),
  51572. He.calls = 0,
  51573. He.vertices = 0,
  51574. He.faces = 0,
  51575. He.points = 0,
  51576. void 0 === i && (i = null),
  51577. this.setRenderTarget(i),
  51578. (this.autoClear || r) && this.clear(this.autoClearColor, this.autoClearDepth, this.autoClearStencil),
  51579. e.overrideMaterial) {
  51580. var a = e.overrideMaterial;
  51581. C(he, t, o, a),
  51582. C(de, t, o, a)
  51583. } else
  51584. Ye.setBlending(n.NoBlending),
  51585. C(he, t, o),
  51586. C(de, t, o);
  51587. if (et.render(e, t),
  51588. tt.render(e, t, Te),
  51589. i) {
  51590. var s = i.texture;
  51591. s.generateMipmaps && z(i) && s.minFilter !== n.NearestFilter && s.minFilter !== n.LinearFilter && J(i)
  51592. }
  51593. Ye.setDepthTest(!0),
  51594. Ye.setDepthWrite(!0),
  51595. Ye.setColorWrite(!0)
  51596. }
  51597. ,
  51598. this.setFaceCulling = function(e, t) {
  51599. e === n.CullFaceNone ? Ye.disable(Ge.CULL_FACE) : (t === n.FrontFaceDirectionCW ? Ge.frontFace(Ge.CW) : Ge.frontFace(Ge.CCW),
  51600. e === n.CullFaceBack ? Ge.cullFace(Ge.BACK) : e === n.CullFaceFront ? Ge.cullFace(Ge.FRONT) : Ge.cullFace(Ge.FRONT_AND_BACK),
  51601. Ye.enable(Ge.CULL_FACE))
  51602. }
  51603. ,
  51604. this.setTexture = function(e, t) {
  51605. var i = Xe.get(e);
  51606. if (e.version > 0 && i.__version !== e.version) {
  51607. var n = e.image;
  51608. return void 0 === n ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is undefined", e) : n.complete === !1 ? void console.warn("THREE.WebGLRenderer: Texture marked for update but image is incomplete", e) : void H(i, e, t)
  51609. }
  51610. Ye.activeTexture(Ge.TEXTURE0 + t),
  51611. Ye.bindTexture(Ge.TEXTURE_2D, i.__webglTexture)
  51612. }
  51613. ,
  51614. this.getCurrentRenderTarget = function() {
  51615. return ye
  51616. }
  51617. ,
  51618. this.setRenderTarget = function(e) {
  51619. ye = e,
  51620. e && void 0 === Xe.get(e).__webglFramebuffer && Q(e);
  51621. var t, i = e instanceof n.WebGLRenderTargetCube;
  51622. if (e) {
  51623. var r = Xe.get(e);
  51624. t = i ? r.__webglFramebuffer[e.activeCubeFace] : r.__webglFramebuffer,
  51625. we.copy(e.scissor),
  51626. _e = e.scissorTest,
  51627. Te.copy(e.viewport)
  51628. } else
  51629. t = null,
  51630. we.copy(Le).multiplyScalar(Oe),
  51631. _e = De,
  51632. Te.copy(Ne).multiplyScalar(Oe);
  51633. if (Ce !== t && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, t),
  51634. Ce = t),
  51635. Ye.scissor(we),
  51636. Ye.setScissorTest(_e),
  51637. Ye.viewport(Te),
  51638. i) {
  51639. var o = Xe.get(e.texture);
  51640. Ge.framebufferTexture2D(Ge.FRAMEBUFFER, Ge.COLOR_ATTACHMENT0, Ge.TEXTURE_CUBE_MAP_POSITIVE_X + e.activeCubeFace, o.__webglTexture, e.activeMipMapLevel)
  51641. }
  51642. }
  51643. ,
  51644. this.readRenderTargetPixels = function(e, t, i, r, o, a) {
  51645. if (e instanceof n.WebGLRenderTarget == !1)
  51646. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");
  51647. var s = Xe.get(e).__webglFramebuffer;
  51648. if (s) {
  51649. var l = !1;
  51650. s !== Ce && (Ge.bindFramebuffer(Ge.FRAMEBUFFER, s),
  51651. l = !0);
  51652. try {
  51653. var c = e.texture;
  51654. if (c.format !== n.RGBAFormat && ee(c.format) !== Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_FORMAT))
  51655. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");
  51656. if (!(c.type === n.UnsignedByteType || ee(c.type) === Ge.getParameter(Ge.IMPLEMENTATION_COLOR_READ_TYPE) || c.type === n.FloatType && We.get("WEBGL_color_buffer_float") || c.type === n.HalfFloatType && We.get("EXT_color_buffer_half_float")))
  51657. return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");
  51658. Ge.checkFramebufferStatus(Ge.FRAMEBUFFER) === Ge.FRAMEBUFFER_COMPLETE ? Ge.readPixels(t, i, r, o, ee(c.format), ee(c.type), a) : console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")
  51659. } finally {
  51660. l && Ge.bindFramebuffer(Ge.FRAMEBUFFER, Ce)
  51661. }
  51662. }
  51663. }
  51664. }
  51665. ,
  51666. n.WebGLRenderTarget = function(e, t, i) {
  51667. this.uuid = n.Math.generateUUID(),
  51668. this.width = e,
  51669. this.height = t,
  51670. this.scissor = new n.Vector4(0,0,e,t),
  51671. this.scissorTest = !1,
  51672. this.viewport = new n.Vector4(0,0,e,t),
  51673. i = i || {},
  51674. void 0 === i.minFilter && (i.minFilter = n.LinearFilter),
  51675. this.texture = new n.Texture(void 0,void 0,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy),
  51676. this.depthBuffer = void 0 === i.depthBuffer || i.depthBuffer,
  51677. this.stencilBuffer = void 0 === i.stencilBuffer || i.stencilBuffer
  51678. }
  51679. ,
  51680. n.WebGLRenderTarget.prototype = {
  51681. constructor: n.WebGLRenderTarget,
  51682. setSize: function(e, t) {
  51683. this.width === e && this.height === t || (this.width = e,
  51684. this.height = t,
  51685. this.dispose()),
  51686. this.viewport.set(0, 0, e, t),
  51687. this.scissor.set(0, 0, e, t)
  51688. },
  51689. clone: function() {
  51690. return (new this.constructor).copy(this)
  51691. },
  51692. copy: function(e) {
  51693. return this.width = e.width,
  51694. this.height = e.height,
  51695. this.viewport.copy(e.viewport),
  51696. this.texture = e.texture.clone(),
  51697. this.depthBuffer = e.depthBuffer,
  51698. this.stencilBuffer = e.stencilBuffer,
  51699. this
  51700. },
  51701. dispose: function() {
  51702. this.dispatchEvent({
  51703. type: "dispose"
  51704. })
  51705. }
  51706. },
  51707. n.EventDispatcher.prototype.apply(n.WebGLRenderTarget.prototype),
  51708. n.WebGLRenderTargetCube = function(e, t, i) {
  51709. n.WebGLRenderTarget.call(this, e, t, i),
  51710. this.activeCubeFace = 0,
  51711. this.activeMipMapLevel = 0
  51712. }
  51713. ,
  51714. n.WebGLRenderTargetCube.prototype = Object.create(n.WebGLRenderTarget.prototype),
  51715. n.WebGLRenderTargetCube.prototype.constructor = n.WebGLRenderTargetCube,
  51716. n.WebGLBufferRenderer = function(e, t, i) {
  51717. function r(e) {
  51718. s = e
  51719. }
  51720. function o(t, n) {
  51721. e.drawArrays(s, t, n),
  51722. i.calls++,
  51723. i.vertices += n,
  51724. s === e.TRIANGLES && (i.faces += n / 3)
  51725. }
  51726. function a(r) {
  51727. var o = t.get("ANGLE_instanced_arrays");
  51728. if (null === o)
  51729. return void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");
  51730. var a = r.attributes.position
  51731. , l = 0;
  51732. a instanceof n.InterleavedBufferAttribute ? (l = a.data.count,
  51733. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)) : (l = a.count,
  51734. o.drawArraysInstancedANGLE(s, 0, l, r.maxInstancedCount)),
  51735. i.calls++,
  51736. i.vertices += l * r.maxInstancedCount,
  51737. s === e.TRIANGLES && (i.faces += r.maxInstancedCount * l / 3)
  51738. }
  51739. var s;
  51740. this.setMode = r,
  51741. this.render = o,
  51742. this.renderInstances = a
  51743. }
  51744. ,
  51745. n.WebGLIndexedBufferRenderer = function(e, t, i) {
  51746. function n(e) {
  51747. s = e
  51748. }
  51749. function r(i) {
  51750. i.array instanceof Uint32Array && t.get("OES_element_index_uint") ? (l = e.UNSIGNED_INT,
  51751. c = 4) : (l = e.UNSIGNED_SHORT,
  51752. c = 2)
  51753. }
  51754. function o(t, n) {
  51755. e.drawElements(s, n, l, t * c),
  51756. i.calls++,
  51757. i.vertices += n,
  51758. s === e.TRIANGLES && (i.faces += n / 3)
  51759. }
  51760. function a(n, r, o) {
  51761. var a = t.get("ANGLE_instanced_arrays");
  51762. return null === a ? void console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.") : (a.drawElementsInstancedANGLE(s, o, l, r * c, n.maxInstancedCount),
  51763. i.calls++,
  51764. i.vertices += o * n.maxInstancedCount,
  51765. void (s === e.TRIANGLES && (i.faces += n.maxInstancedCount * o / 3)))
  51766. }
  51767. var s, l, c;
  51768. this.setMode = n,
  51769. this.setIndex = r,
  51770. this.render = o,
  51771. this.renderInstances = a
  51772. }
  51773. ,
  51774. n.WebGLExtensions = function(e) {
  51775. var t = {};
  51776. this.get = function(i) {
  51777. if (void 0 !== t[i])
  51778. return t[i];
  51779. var n;
  51780. switch (i) {
  51781. case "EXT_texture_filter_anisotropic":
  51782. n = e.getExtension("EXT_texture_filter_anisotropic") || e.getExtension("MOZ_EXT_texture_filter_anisotropic") || e.getExtension("WEBKIT_EXT_texture_filter_anisotropic");
  51783. break;
  51784. case "WEBGL_compressed_texture_s3tc":
  51785. n = e.getExtension("WEBGL_compressed_texture_s3tc") || e.getExtension("MOZ_WEBGL_compressed_texture_s3tc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");
  51786. break;
  51787. case "WEBGL_compressed_texture_pvrtc":
  51788. n = e.getExtension("WEBGL_compressed_texture_pvrtc") || e.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");
  51789. break;
  51790. case "WEBGL_compressed_texture_etc1":
  51791. n = e.getExtension("WEBGL_compressed_texture_etc1");
  51792. break;
  51793. default:
  51794. n = e.getExtension(i)
  51795. }
  51796. return null === n && console.warn("THREE.WebGLRenderer: " + i + " extension not supported."),
  51797. t[i] = n,
  51798. n
  51799. }
  51800. }
  51801. ,
  51802. n.WebGLCapabilities = function(e, t, i) {
  51803. function n(t) {
  51804. if ("highp" === t) {
  51805. if (e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.HIGH_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.HIGH_FLOAT).precision > 0)
  51806. return "highp";
  51807. t = "mediump"
  51808. }
  51809. return "mediump" === t && e.getShaderPrecisionFormat(e.VERTEX_SHADER, e.MEDIUM_FLOAT).precision > 0 && e.getShaderPrecisionFormat(e.FRAGMENT_SHADER, e.MEDIUM_FLOAT).precision > 0 ? "mediump" : "lowp"
  51810. }
  51811. this.getMaxPrecision = n,
  51812. this.precision = void 0 !== i.precision ? i.precision : "highp",
  51813. this.logarithmicDepthBuffer = void 0 !== i.logarithmicDepthBuffer && i.logarithmicDepthBuffer,
  51814. this.maxTextures = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS),
  51815. this.maxVertexTextures = e.getParameter(e.MAX_VERTEX_TEXTURE_IMAGE_UNITS),
  51816. this.maxTextureSize = e.getParameter(e.MAX_TEXTURE_SIZE),
  51817. this.maxCubemapSize = e.getParameter(e.MAX_CUBE_MAP_TEXTURE_SIZE),
  51818. this.maxAttributes = e.getParameter(e.MAX_VERTEX_ATTRIBS),
  51819. this.maxVertexUniforms = e.getParameter(e.MAX_VERTEX_UNIFORM_VECTORS),
  51820. this.maxVaryings = e.getParameter(e.MAX_VARYING_VECTORS),
  51821. this.maxFragmentUniforms = e.getParameter(e.MAX_FRAGMENT_UNIFORM_VECTORS),
  51822. this.vertexTextures = this.maxVertexTextures > 0,
  51823. this.floatFragmentTextures = !!t.get("OES_texture_float"),
  51824. this.floatVertexTextures = this.vertexTextures && this.floatFragmentTextures;
  51825. var r = n(this.precision);
  51826. r !== this.precision && (console.warn("THREE.WebGLRenderer:", this.precision, "not supported, using", r, "instead."),
  51827. this.precision = r),
  51828. this.logarithmicDepthBuffer && (this.logarithmicDepthBuffer = !!t.get("EXT_frag_depth"))
  51829. }
  51830. ,
  51831. n.WebGLGeometries = function(e, t, i) {
  51832. function r(e) {
  51833. var t = e.geometry;
  51834. if (void 0 !== h[t.id])
  51835. return h[t.id];
  51836. t.addEventListener("dispose", o);
  51837. var r;
  51838. return t instanceof n.BufferGeometry ? r = t : t instanceof n.Geometry && (void 0 === t._bufferGeometry && (t._bufferGeometry = (new n.BufferGeometry).setFromObject(e)),
  51839. r = t._bufferGeometry),
  51840. h[t.id] = r,
  51841. i.memory.geometries++,
  51842. r
  51843. }
  51844. function o(e) {
  51845. var n = e.target
  51846. , r = h[n.id];
  51847. null !== r.index && s(r.index),
  51848. l(r.attributes),
  51849. n.removeEventListener("dispose", o),
  51850. delete h[n.id];
  51851. var a = t.get(n);
  51852. a.wireframe && s(a.wireframe),
  51853. t.delete(n);
  51854. var c = t.get(r);
  51855. c.wireframe && s(c.wireframe),
  51856. t.delete(r),
  51857. i.memory.geometries--
  51858. }
  51859. function a(e) {
  51860. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51861. }
  51862. function s(t) {
  51863. var i = a(t);
  51864. void 0 !== i && (e.deleteBuffer(i),
  51865. c(t))
  51866. }
  51867. function l(e) {
  51868. for (var t in e)
  51869. s(e[t])
  51870. }
  51871. function c(e) {
  51872. e instanceof n.InterleavedBufferAttribute ? t.delete(e.data) : t.delete(e)
  51873. }
  51874. var h = {};
  51875. this.get = r
  51876. }
  51877. ,
  51878. n.WebGLLights = function() {
  51879. var e = {};
  51880. this.get = function(t) {
  51881. if (void 0 !== e[t.id])
  51882. return e[t.id];
  51883. var i;
  51884. switch (t.type) {
  51885. case "DirectionalLight":
  51886. i = {
  51887. direction: new n.Vector3,
  51888. color: new n.Color,
  51889. shadow: !1,
  51890. shadowBias: 0,
  51891. shadowRadius: 1,
  51892. shadowMapSize: new n.Vector2
  51893. };
  51894. break;
  51895. case "SpotLight":
  51896. i = {
  51897. position: new n.Vector3,
  51898. direction: new n.Vector3,
  51899. color: new n.Color,
  51900. distance: 0,
  51901. coneCos: 0,
  51902. penumbraCos: 0,
  51903. decay: 0,
  51904. shadow: !1,
  51905. shadowBias: 0,
  51906. shadowRadius: 1,
  51907. shadowMapSize: new n.Vector2
  51908. };
  51909. break;
  51910. case "PointLight":
  51911. i = {
  51912. position: new n.Vector3,
  51913. color: new n.Color,
  51914. distance: 0,
  51915. decay: 0,
  51916. shadow: !1,
  51917. shadowBias: 0,
  51918. shadowRadius: 1,
  51919. shadowMapSize: new n.Vector2
  51920. };
  51921. break;
  51922. case "HemisphereLight":
  51923. i = {
  51924. direction: new n.Vector3,
  51925. skyColor: new n.Color,
  51926. groundColor: new n.Color
  51927. }
  51928. }
  51929. return e[t.id] = i,
  51930. i
  51931. }
  51932. }
  51933. ,
  51934. n.WebGLObjects = function(e, t, i) {
  51935. function r(t) {
  51936. var i = u.get(t);
  51937. t.geometry instanceof n.Geometry && i.updateFromObject(t);
  51938. var r = i.index
  51939. , a = i.attributes;
  51940. null !== r && o(r, e.ELEMENT_ARRAY_BUFFER);
  51941. for (var s in a)
  51942. o(a[s], e.ARRAY_BUFFER);
  51943. var l = i.morphAttributes;
  51944. for (var s in l)
  51945. for (var c = l[s], h = 0, d = c.length; h < d; h++)
  51946. o(c[h], e.ARRAY_BUFFER);
  51947. return i
  51948. }
  51949. function o(e, i) {
  51950. var r = e instanceof n.InterleavedBufferAttribute ? e.data : e
  51951. , o = t.get(r);
  51952. void 0 === o.__webglBuffer ? a(o, r, i) : o.version !== r.version && s(o, r, i)
  51953. }
  51954. function a(t, i, n) {
  51955. t.__webglBuffer = e.createBuffer(),
  51956. e.bindBuffer(n, t.__webglBuffer);
  51957. var r = i.dynamic ? e.DYNAMIC_DRAW : e.STATIC_DRAW;
  51958. e.bufferData(n, i.array, r),
  51959. t.version = i.version
  51960. }
  51961. function s(t, i, n) {
  51962. e.bindBuffer(n, t.__webglBuffer),
  51963. i.dynamic === !1 || i.updateRange.count === -1 ? e.bufferSubData(n, 0, i.array) : 0 === i.updateRange.count ? console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually.") : (e.bufferSubData(n, i.updateRange.offset * i.array.BYTES_PER_ELEMENT, i.array.subarray(i.updateRange.offset, i.updateRange.offset + i.updateRange.count)),
  51964. i.updateRange.count = 0),
  51965. t.version = i.version
  51966. }
  51967. function l(e) {
  51968. return e instanceof n.InterleavedBufferAttribute ? t.get(e.data).__webglBuffer : t.get(e).__webglBuffer
  51969. }
  51970. function c(i) {
  51971. var r = t.get(i);
  51972. if (void 0 !== r.wireframe)
  51973. return r.wireframe;
  51974. var a = []
  51975. , s = i.index
  51976. , l = i.attributes
  51977. , c = l.position;
  51978. if (null !== s)
  51979. for (var u = {}, d = s.array, p = 0, f = d.length; p < f; p += 3) {
  51980. var g = d[p + 0]
  51981. , m = d[p + 1]
  51982. , v = d[p + 2];
  51983. h(u, g, m) && a.push(g, m),
  51984. h(u, m, v) && a.push(m, v),
  51985. h(u, v, g) && a.push(v, g)
  51986. }
  51987. else
  51988. for (var d = l.position.array, p = 0, f = d.length / 3 - 1; p < f; p += 3) {
  51989. var g = p + 0
  51990. , m = p + 1
  51991. , v = p + 2;
  51992. a.push(g, m, m, v, v, g)
  51993. }
  51994. var A = c.count > 65535 ? Uint32Array : Uint16Array
  51995. , y = new n.BufferAttribute(new A(a),1);
  51996. return o(y, e.ELEMENT_ARRAY_BUFFER),
  51997. r.wireframe = y,
  51998. y
  51999. }
  52000. function h(e, t, i) {
  52001. if (t > i) {
  52002. var n = t;
  52003. t = i,
  52004. i = n
  52005. }
  52006. var r = e[t];
  52007. return void 0 === r ? (e[t] = [i],
  52008. !0) : r.indexOf(i) === -1 && (r.push(i),
  52009. !0)
  52010. }
  52011. var u = new n.WebGLGeometries(e,t,i);
  52012. this.getAttributeBuffer = l,
  52013. this.getWireframeAttribute = c,
  52014. this.update = r
  52015. }
  52016. ,
  52017. n.WebGLProgram = function() {
  52018. function e(e) {
  52019. switch (e) {
  52020. case n.LinearEncoding:
  52021. return ["Linear", "( value )"];
  52022. case n.sRGBEncoding:
  52023. return ["sRGB", "( value )"];
  52024. case n.RGBEEncoding:
  52025. return ["RGBE", "( value )"];
  52026. case n.RGBM7Encoding:
  52027. return ["RGBM", "( value, 7.0 )"];
  52028. case n.RGBM16Encoding:
  52029. return ["RGBM", "( value, 16.0 )"];
  52030. case n.RGBDEncoding:
  52031. return ["RGBD", "( value, 256.0 )"];
  52032. case n.GammaEncoding:
  52033. return ["Gamma", "( value, float( GAMMA_FACTOR ) )"];
  52034. default:
  52035. throw new Error("unsupported encoding: " + e)
  52036. }
  52037. }
  52038. function t(t, i) {
  52039. var n = e(i);
  52040. return "vec4 " + t + "( vec4 value ) { return " + n[0] + "ToLinear" + n[1] + "; }"
  52041. }
  52042. function i(t, i) {
  52043. var n = e(i);
  52044. return "vec4 " + t + "( vec4 value ) { return LinearTo" + n[0] + n[1] + "; }"
  52045. }
  52046. function r(e, t) {
  52047. var i;
  52048. switch (t) {
  52049. case n.LinearToneMapping:
  52050. i = "Linear";
  52051. break;
  52052. case n.ReinhardToneMapping:
  52053. i = "Reinhard";
  52054. break;
  52055. case n.Uncharted2ToneMapping:
  52056. i = "Uncharted2";
  52057. break;
  52058. case n.CineonToneMapping:
  52059. i = "OptimizedCineon";
  52060. break;
  52061. default:
  52062. throw new Error("unsupported toneMapping: " + t)
  52063. }
  52064. return "vec3 " + e + "( vec3 color ) { return " + i + "ToneMapping( color ); }"
  52065. }
  52066. function o(e, t, i) {
  52067. e = e || {};
  52068. var n = [e.derivatives || t.envMapCubeUV || t.bumpMap || t.normalMap || t.flatShading ? "#extension GL_OES_standard_derivatives : enable" : "", (e.fragDepth || t.logarithmicDepthBuffer) && i.get("EXT_frag_depth") ? "#extension GL_EXT_frag_depth : enable" : "", e.drawBuffers && i.get("WEBGL_draw_buffers") ? "#extension GL_EXT_draw_buffers : require" : "", (e.shaderTextureLOD || t.envMap) && i.get("EXT_shader_texture_lod") ? "#extension GL_EXT_shader_texture_lod : enable" : ""];
  52069. return n.filter(c).join("\n")
  52070. }
  52071. function a(e) {
  52072. var t = [];
  52073. for (var i in e) {
  52074. var n = e[i];
  52075. n !== !1 && t.push("#define " + i + " " + n)
  52076. }
  52077. return t.join("\n")
  52078. }
  52079. function s(e, t, i) {
  52080. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_UNIFORMS), o = 0; o < r; o++) {
  52081. var a = e.getActiveUniform(t, o)
  52082. , s = a.name
  52083. , l = e.getUniformLocation(t, s)
  52084. , c = f.exec(s);
  52085. if (c) {
  52086. var h = c[1]
  52087. , u = c[2]
  52088. , d = n[h];
  52089. d || (d = n[h] = {}),
  52090. d[u] = l
  52091. } else if (c = g.exec(s)) {
  52092. var p = c[1]
  52093. , v = c[2]
  52094. , A = c[3]
  52095. , y = n[p];
  52096. y || (y = n[p] = []);
  52097. var C = y[v];
  52098. C || (C = y[v] = {}),
  52099. C[A] = l
  52100. } else if (c = m.exec(s)) {
  52101. var p = c[1];
  52102. n[p] = l
  52103. } else
  52104. n[s] = l
  52105. }
  52106. return n
  52107. }
  52108. function l(e, t, i) {
  52109. for (var n = {}, r = e.getProgramParameter(t, e.ACTIVE_ATTRIBUTES), o = 0; o < r; o++) {
  52110. var a = e.getActiveAttrib(t, o)
  52111. , s = a.name;
  52112. n[s] = e.getAttribLocation(t, s)
  52113. }
  52114. return n
  52115. }
  52116. function c(e) {
  52117. return "" !== e
  52118. }
  52119. function h(e, t) {
  52120. return e.replace(/NUM_DIR_LIGHTS/g, t.numDirLights).replace(/NUM_SPOT_LIGHTS/g, t.numSpotLights).replace(/NUM_POINT_LIGHTS/g, t.numPointLights).replace(/NUM_HEMI_LIGHTS/g, t.numHemiLights)
  52121. }
  52122. function u(e) {
  52123. function t(e, t) {
  52124. var i = n.ShaderChunk[t];
  52125. if (void 0 === i)
  52126. throw new Error("Can not resolve #include <" + t + ">");
  52127. return u(i)
  52128. }
  52129. var i = /#include +<([\w\d.]+)>/g;
  52130. return e.replace(i, t)
  52131. }
  52132. function d(e) {
  52133. function t(e, t, i, n) {
  52134. for (var r = "", o = parseInt(t); o < parseInt(i); o++)
  52135. r += n.replace(/\[ i \]/g, "[ " + o + " ]");
  52136. return r
  52137. }
  52138. var i = /for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g;
  52139. return e.replace(i, t)
  52140. }
  52141. var p = 0
  52142. , f = /^([\w\d_]+)\.([\w\d_]+)$/
  52143. , g = /^([\w\d_]+)\[(\d+)\]\.([\w\d_]+)$/
  52144. , m = /^([\w\d_]+)\[0\]$/;
  52145. return function(e, f, g, m) {
  52146. var v = e.context
  52147. , A = g.extensions
  52148. , y = g.defines
  52149. , C = g.__webglShader.vertexShader
  52150. , I = g.__webglShader.fragmentShader
  52151. , E = "SHADOWMAP_TYPE_BASIC";
  52152. m.shadowMapType === n.PCFShadowMap ? E = "SHADOWMAP_TYPE_PCF" : m.shadowMapType === n.PCFSoftShadowMap && (E = "SHADOWMAP_TYPE_PCF_SOFT");
  52153. var b = "ENVMAP_TYPE_CUBE"
  52154. , w = "ENVMAP_MODE_REFLECTION"
  52155. , _ = "ENVMAP_BLENDING_MULTIPLY";
  52156. if (m.envMap) {
  52157. switch (g.envMap.mapping) {
  52158. case n.CubeReflectionMapping:
  52159. case n.CubeRefractionMapping:
  52160. b = "ENVMAP_TYPE_CUBE";
  52161. break;
  52162. case n.CubeUVReflectionMapping:
  52163. case n.CubeUVRefractionMapping:
  52164. b = "ENVMAP_TYPE_CUBE_UV";
  52165. break;
  52166. case n.EquirectangularReflectionMapping:
  52167. case n.EquirectangularRefractionMapping:
  52168. b = "ENVMAP_TYPE_EQUIREC";
  52169. break;
  52170. case n.SphericalReflectionMapping:
  52171. b = "ENVMAP_TYPE_SPHERE"
  52172. }
  52173. switch (g.envMap.mapping) {
  52174. case n.CubeRefractionMapping:
  52175. case n.EquirectangularRefractionMapping:
  52176. w = "ENVMAP_MODE_REFRACTION"
  52177. }
  52178. switch (g.combine) {
  52179. case n.MultiplyOperation:
  52180. _ = "ENVMAP_BLENDING_MULTIPLY";
  52181. break;
  52182. case n.MixOperation:
  52183. _ = "ENVMAP_BLENDING_MIX";
  52184. break;
  52185. case n.AddOperation:
  52186. _ = "ENVMAP_BLENDING_ADD"
  52187. }
  52188. }
  52189. var T, x, S = e.gammaFactor > 0 ? e.gammaFactor : 1, M = o(A, m, e.extensions), R = a(y), P = v.createProgram();
  52190. g instanceof n.RawShaderMaterial ? (T = "",
  52191. x = "") : (T = ["precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.supportsVertexTextures ? "#define VERTEX_TEXTURES" : "", "#define GAMMA_FACTOR " + S, "#define MAX_BONES " + m.maxBones, m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + w : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.displacementMap && m.supportsVertexTextures ? "#define USE_DISPLACEMENTMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.skinning ? "#define USE_SKINNING" : "", m.useVertexTexture ? "#define BONE_TEXTURE" : "", m.morphTargets ? "#define USE_MORPHTARGETS" : "", m.morphNormals && m.flatShading === !1 ? "#define USE_MORPHNORMALS" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.sizeAttenuation ? "#define USE_SIZEATTENUATION" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", "uniform mat4 modelMatrix;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform mat4 viewMatrix;", "uniform mat3 normalMatrix;", "uniform vec3 cameraPosition;", "attribute vec3 position;", "attribute vec3 normal;", "attribute vec2 uv;", "#ifdef USE_COLOR", "\tattribute vec3 color;", "#endif", "#ifdef USE_MORPHTARGETS", "\tattribute vec3 morphTarget0;", "\tattribute vec3 morphTarget1;", "\tattribute vec3 morphTarget2;", "\tattribute vec3 morphTarget3;", "\t#ifdef USE_MORPHNORMALS", "\t\tattribute vec3 morphNormal0;", "\t\tattribute vec3 morphNormal1;", "\t\tattribute vec3 morphNormal2;", "\t\tattribute vec3 morphNormal3;", "\t#else", "\t\tattribute vec3 morphTarget4;", "\t\tattribute vec3 morphTarget5;", "\t\tattribute vec3 morphTarget6;", "\t\tattribute vec3 morphTarget7;", "\t#endif", "#endif", "#ifdef USE_SKINNING", "\tattribute vec4 skinIndex;", "\tattribute vec4 skinWeight;", "#endif", "\n"].filter(c).join("\n"),
  52192. x = [M, "precision " + m.precision + " float;", "precision " + m.precision + " int;", "#define SHADER_NAME " + g.__webglShader.name, R, m.alphaTest ? "#define ALPHATEST " + m.alphaTest : "", "#define GAMMA_FACTOR " + S, m.useFog && m.fog ? "#define USE_FOG" : "", m.useFog && m.fogExp ? "#define FOG_EXP2" : "", m.map ? "#define USE_MAP" : "", m.envMap ? "#define USE_ENVMAP" : "", m.envMap ? "#define " + b : "", m.envMap ? "#define " + w : "", m.envMap ? "#define " + _ : "", m.lightMap ? "#define USE_LIGHTMAP" : "", m.aoMap ? "#define USE_AOMAP" : "", m.emissiveMap ? "#define USE_EMISSIVEMAP" : "", m.bumpMap ? "#define USE_BUMPMAP" : "", m.normalMap ? "#define USE_NORMALMAP" : "", m.specularMap ? "#define USE_SPECULARMAP" : "", m.roughnessMap ? "#define USE_ROUGHNESSMAP" : "", m.metalnessMap ? "#define USE_METALNESSMAP" : "", m.alphaMap ? "#define USE_ALPHAMAP" : "", m.vertexColors ? "#define USE_COLOR" : "", m.flatShading ? "#define FLAT_SHADED" : "", m.doubleSided ? "#define DOUBLE_SIDED" : "", m.flipSided ? "#define FLIP_SIDED" : "", m.shadowMapEnabled ? "#define USE_SHADOWMAP" : "", m.shadowMapEnabled ? "#define " + E : "", m.pointLightShadows > 0 ? "#define POINT_LIGHT_SHADOWS" : "", m.premultipliedAlpha ? "#define PREMULTIPLIED_ALPHA" : "", m.physicallyCorrectLights ? "#define PHYSICALLY_CORRECT_LIGHTS" : "", m.logarithmicDepthBuffer ? "#define USE_LOGDEPTHBUF" : "", m.logarithmicDepthBuffer && e.extensions.get("EXT_frag_depth") ? "#define USE_LOGDEPTHBUF_EXT" : "", m.envMap && e.extensions.get("EXT_shader_texture_lod") ? "#define TEXTURE_LOD_EXT" : "", "uniform mat4 viewMatrix;", "uniform vec3 cameraPosition;", m.toneMapping !== n.NoToneMapping ? "#define TONE_MAPPING" : "", m.toneMapping !== n.NoToneMapping ? n.ShaderChunk.tonemapping_pars_fragment : "", m.toneMapping !== n.NoToneMapping ? r("toneMapping", m.toneMapping) : "", m.outputEncoding || m.mapEncoding || m.envMapEncoding || m.emissiveMapEncoding ? n.ShaderChunk.encodings_pars_fragment : "", m.mapEncoding ? t("mapTexelToLinear", m.mapEncoding) : "", m.envMapEncoding ? t("envMapTexelToLinear", m.envMapEncoding) : "", m.emissiveMapEncoding ? t("emissiveMapTexelToLinear", m.emissiveMapEncoding) : "", m.outputEncoding ? i("linearToOutputTexel", m.outputEncoding) : "", "\n"].filter(c).join("\n")),
  52193. C = u(C, m),
  52194. C = h(C, m),
  52195. I = u(I, m),
  52196. I = h(I, m),
  52197. g instanceof n.ShaderMaterial == !1 && (C = d(C),
  52198. I = d(I));
  52199. var O = T + C
  52200. , L = x + I
  52201. , D = n.WebGLShader(v, v.VERTEX_SHADER, O)
  52202. , N = n.WebGLShader(v, v.FRAGMENT_SHADER, L);
  52203. v.attachShader(P, D),
  52204. v.attachShader(P, N),
  52205. void 0 !== g.index0AttributeName ? v.bindAttribLocation(P, 0, g.index0AttributeName) : m.morphTargets === !0 && v.bindAttribLocation(P, 0, "position"),
  52206. v.linkProgram(P);
  52207. var B = v.getProgramInfoLog(P)
  52208. , F = v.getShaderInfoLog(D)
  52209. , V = v.getShaderInfoLog(N)
  52210. , U = !0
  52211. , k = !0;
  52212. v.getProgramParameter(P, v.LINK_STATUS) === !1 ? (U = !1,
  52213. console.error("THREE.WebGLProgram: shader error: ", v.getError(), "gl.VALIDATE_STATUS", v.getProgramParameter(P, v.VALIDATE_STATUS), "gl.getProgramInfoLog", B, F, V)) : "" !== B ? console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()", B) : "" !== F && "" !== V || (k = !1),
  52214. k && (this.diagnostics = {
  52215. runnable: U,
  52216. material: g,
  52217. programLog: B,
  52218. vertexShader: {
  52219. log: F,
  52220. prefix: T
  52221. },
  52222. fragmentShader: {
  52223. log: V,
  52224. prefix: x
  52225. }
  52226. }),
  52227. v.deleteShader(D),
  52228. v.deleteShader(N);
  52229. var H;
  52230. this.getUniforms = function() {
  52231. return void 0 === H && (H = s(v, P)),
  52232. H
  52233. }
  52234. ;
  52235. var G;
  52236. return this.getAttributes = function() {
  52237. return void 0 === G && (G = l(v, P)),
  52238. G
  52239. }
  52240. ,
  52241. this.destroy = function() {
  52242. v.deleteProgram(P),
  52243. this.program = void 0
  52244. }
  52245. ,
  52246. Object.defineProperties(this, {
  52247. uniforms: {
  52248. get: function() {
  52249. return console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms()."),
  52250. this.getUniforms()
  52251. }
  52252. },
  52253. attributes: {
  52254. get: function() {
  52255. return console.warn("THREE.WebGLProgram: .attributes is now .getAttributes()."),
  52256. this.getAttributes()
  52257. }
  52258. }
  52259. }),
  52260. this.id = p++,
  52261. this.code = f,
  52262. this.usedTimes = 1,
  52263. this.program = P,
  52264. this.vertexShader = D,
  52265. this.fragmentShader = N,
  52266. this
  52267. }
  52268. }(),
  52269. n.WebGLPrograms = function(e, t) {
  52270. function i(e) {
  52271. if (t.floatVertexTextures && e && e.skeleton && e.skeleton.useVertexTexture)
  52272. return 1024;
  52273. var i = t.maxVertexUniforms
  52274. , r = Math.floor((i - 20) / 4)
  52275. , o = r;
  52276. return void 0 !== e && e instanceof n.SkinnedMesh && (o = Math.min(e.skeleton.bones.length, o),
  52277. o < e.skeleton.bones.length && console.warn("WebGLRenderer: too many bones - " + e.skeleton.bones.length + ", this GPU supports just " + o + " (try OpenGL instead of ANGLE)")),
  52278. o
  52279. }
  52280. function r(e, t) {
  52281. var i;
  52282. return e ? e instanceof n.Texture ? i = e.encoding : e instanceof n.WebGLRenderTarget && (i = e.texture.encoding) : i = n.LinearEncoding,
  52283. i === n.LinearEncoding && t && (i = n.GammaEncoding),
  52284. i
  52285. }
  52286. var o = []
  52287. , a = {
  52288. MeshDepthMaterial: "depth",
  52289. MeshNormalMaterial: "normal",
  52290. MeshBasicMaterial: "basic",
  52291. MeshLambertMaterial: "lambert",
  52292. MeshPhongMaterial: "phong",
  52293. MeshStandardMaterial: "standard",
  52294. LineBasicMaterial: "basic",
  52295. LineDashedMaterial: "dashed",
  52296. PointsMaterial: "points"
  52297. }
  52298. , s = ["precision", "supportsVertexTextures", "map", "mapEncoding", "envMap", "envMapMode", "envMapEncoding", "lightMap", "aoMap", "emissiveMap", "emissiveMapEncoding", "bumpMap", "normalMap", "displacementMap", "specularMap", "roughnessMap", "metalnessMap", "alphaMap", "combine", "vertexColors", "fog", "useFog", "fogExp", "flatShading", "sizeAttenuation", "logarithmicDepthBuffer", "skinning", "maxBones", "useVertexTexture", "morphTargets", "morphNormals", "maxMorphTargets", "maxMorphNormals", "premultipliedAlpha", "numDirLights", "numPointLights", "numSpotLights", "numHemiLights", "shadowMapEnabled", "pointLightShadows", "toneMapping", "physicallyCorrectLights", "shadowMapType", "alphaTest", "doubleSided", "flipSided"];
  52299. this.getParameters = function(o, s, l, c) {
  52300. var h = a[o.type]
  52301. , u = i(c)
  52302. , d = e.getPrecision();
  52303. null !== o.precision && (d = t.getMaxPrecision(o.precision),
  52304. d !== o.precision && console.warn("THREE.WebGLProgram.getParameters:", o.precision, "not supported, using", d, "instead."));
  52305. var p = {
  52306. shaderID: h,
  52307. precision: d,
  52308. supportsVertexTextures: t.vertexTextures,
  52309. outputEncoding: r(e.getCurrentRenderTarget(), e.gammaOutput),
  52310. map: !!o.map,
  52311. mapEncoding: r(o.map, e.gammaInput),
  52312. envMap: !!o.envMap,
  52313. envMapMode: o.envMap && o.envMap.mapping,
  52314. envMapEncoding: r(o.envMap, e.gammaInput),
  52315. envMapCubeUV: !!o.envMap && (o.envMap.mapping === n.CubeUVReflectionMapping || o.envMap.mapping === n.CubeUVRefractionMapping),
  52316. lightMap: !!o.lightMap,
  52317. aoMap: !!o.aoMap,
  52318. emissiveMap: !!o.emissiveMap,
  52319. emissiveMapEncoding: r(o.emissiveMap, e.gammaInput),
  52320. bumpMap: !!o.bumpMap,
  52321. normalMap: !!o.normalMap,
  52322. displacementMap: !!o.displacementMap,
  52323. roughnessMap: !!o.roughnessMap,
  52324. metalnessMap: !!o.metalnessMap,
  52325. specularMap: !!o.specularMap,
  52326. alphaMap: !!o.alphaMap,
  52327. combine: o.combine,
  52328. vertexColors: o.vertexColors,
  52329. fog: l,
  52330. useFog: o.fog,
  52331. fogExp: l instanceof n.FogExp2,
  52332. flatShading: o.shading === n.FlatShading,
  52333. sizeAttenuation: o.sizeAttenuation,
  52334. logarithmicDepthBuffer: t.logarithmicDepthBuffer,
  52335. skinning: o.skinning,
  52336. maxBones: u,
  52337. useVertexTexture: t.floatVertexTextures && c && c.skeleton && c.skeleton.useVertexTexture,
  52338. morphTargets: o.morphTargets,
  52339. morphNormals: o.morphNormals,
  52340. maxMorphTargets: e.maxMorphTargets,
  52341. maxMorphNormals: e.maxMorphNormals,
  52342. numDirLights: s.directional.length,
  52343. numPointLights: s.point.length,
  52344. numSpotLights: s.spot.length,
  52345. numHemiLights: s.hemi.length,
  52346. pointLightShadows: s.shadowsPointLight,
  52347. shadowMapEnabled: e.shadowMap.enabled && c.receiveShadow && s.shadows.length > 0,
  52348. shadowMapType: e.shadowMap.type,
  52349. toneMapping: e.toneMapping,
  52350. physicallyCorrectLights: e.physicallyCorrectLights,
  52351. premultipliedAlpha: o.premultipliedAlpha,
  52352. alphaTest: o.alphaTest,
  52353. doubleSided: o.side === n.DoubleSide,
  52354. flipSided: o.side === n.BackSide
  52355. };
  52356. return p
  52357. }
  52358. ,
  52359. this.getProgramCode = function(e, t) {
  52360. var i = [];
  52361. if (t.shaderID ? i.push(t.shaderID) : (i.push(e.fragmentShader),
  52362. i.push(e.vertexShader)),
  52363. void 0 !== e.defines)
  52364. for (var n in e.defines)
  52365. i.push(n),
  52366. i.push(e.defines[n]);
  52367. for (var r = 0; r < s.length; r++) {
  52368. var o = s[r];
  52369. i.push(o),
  52370. i.push(t[o])
  52371. }
  52372. return i.join()
  52373. }
  52374. ,
  52375. this.acquireProgram = function(t, i, r) {
  52376. for (var a, s = 0, l = o.length; s < l; s++) {
  52377. var c = o[s];
  52378. if (c.code === r) {
  52379. a = c,
  52380. ++a.usedTimes;
  52381. break
  52382. }
  52383. }
  52384. return void 0 === a && (a = new n.WebGLProgram(e,r,t,i),
  52385. o.push(a)),
  52386. a
  52387. }
  52388. ,
  52389. this.releaseProgram = function(e) {
  52390. if (0 === --e.usedTimes) {
  52391. var t = o.indexOf(e);
  52392. o[t] = o[o.length - 1],
  52393. o.pop(),
  52394. e.destroy()
  52395. }
  52396. }
  52397. ,
  52398. this.programs = o
  52399. }
  52400. ,
  52401. n.WebGLProperties = function() {
  52402. var e = {};
  52403. this.get = function(t) {
  52404. var i = t.uuid
  52405. , n = e[i];
  52406. return void 0 === n && (n = {},
  52407. e[i] = n),
  52408. n
  52409. }
  52410. ,
  52411. this.delete = function(t) {
  52412. delete e[t.uuid]
  52413. }
  52414. ,
  52415. this.clear = function() {
  52416. e = {}
  52417. }
  52418. }
  52419. ,
  52420. n.WebGLShader = function() {
  52421. function e(e) {
  52422. for (var t = e.split("\n"), i = 0; i < t.length; i++)
  52423. t[i] = i + 1 + ": " + t[i];
  52424. return t.join("\n")
  52425. }
  52426. return function(t, i, n) {
  52427. var r = t.createShader(i);
  52428. return t.shaderSource(r, n),
  52429. t.compileShader(r),
  52430. t.getShaderParameter(r, t.COMPILE_STATUS) === !1 && console.error("THREE.WebGLShader: Shader couldn't compile."),
  52431. "" !== t.getShaderInfoLog(r) && console.warn("THREE.WebGLShader: gl.getShaderInfoLog()", i === t.VERTEX_SHADER ? "vertex" : "fragment", t.getShaderInfoLog(r), e(n)),
  52432. r
  52433. }
  52434. }(),
  52435. n.WebGLShadowMap = function(e, t, i) {
  52436. function r(e, t, i, r) {
  52437. var o = e.geometry
  52438. , a = null
  52439. , s = v
  52440. , l = e.customDepthMaterial;
  52441. if (i && (s = A,
  52442. l = e.customDistanceMaterial),
  52443. l)
  52444. a = l;
  52445. else {
  52446. var c = void 0 !== o.morphTargets && o.morphTargets.length > 0 && t.morphTargets
  52447. , h = e instanceof n.SkinnedMesh && t.skinning
  52448. , u = 0;
  52449. c && (u |= f),
  52450. h && (u |= g),
  52451. a = s[u]
  52452. }
  52453. return a.visible = t.visible,
  52454. a.wireframe = t.wireframe,
  52455. a.wireframeLinewidth = t.wireframeLinewidth,
  52456. i && void 0 !== a.uniforms.lightPos && a.uniforms.lightPos.value.copy(r),
  52457. a
  52458. }
  52459. function o(e, t, i) {
  52460. if (e.visible !== !1) {
  52461. if (e.layers.test(t.layers) && (e instanceof n.Mesh || e instanceof n.Line || e instanceof n.Points) && e.castShadow && (e.frustumCulled === !1 || l.intersectsObject(e) === !0)) {
  52462. var r = e.material;
  52463. r.visible === !0 && (e.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse, e.matrixWorld),
  52464. p.push(e))
  52465. }
  52466. for (var a = e.children, s = 0, c = a.length; s < c; s++)
  52467. o(a[s], t, i)
  52468. }
  52469. }
  52470. for (var a = e.context, s = e.state, l = new n.Frustum, c = new n.Matrix4, h = new n.Vector2, u = new n.Vector3, d = new n.Vector3, p = [], f = 1, g = 2, m = (f | g) + 1, v = new Array(m), A = new Array(m), y = [new n.Vector3(1,0,0), new n.Vector3(-1,0,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1), new n.Vector3(0,1,0), new n.Vector3(0,-1,0)], C = [new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,1,0), new n.Vector3(0,0,1), new n.Vector3(0,0,-1)], I = [new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4, new n.Vector4], E = n.ShaderLib.depthRGBA, b = n.UniformsUtils.clone(E.uniforms), w = n.ShaderLib.distanceRGBA, _ = n.UniformsUtils.clone(w.uniforms), T = 0; T !== m; ++T) {
  52471. var x = 0 !== (T & f)
  52472. , S = 0 !== (T & g)
  52473. , M = new n.ShaderMaterial({
  52474. uniforms: b,
  52475. vertexShader: E.vertexShader,
  52476. fragmentShader: E.fragmentShader,
  52477. morphTargets: x,
  52478. skinning: S
  52479. });
  52480. v[T] = M;
  52481. var R = new n.ShaderMaterial({
  52482. defines: {
  52483. USE_SHADOWMAP: ""
  52484. },
  52485. uniforms: _,
  52486. vertexShader: w.vertexShader,
  52487. fragmentShader: w.fragmentShader,
  52488. morphTargets: x,
  52489. skinning: S
  52490. });
  52491. A[T] = R
  52492. }
  52493. var P = this;
  52494. this.enabled = !1,
  52495. this.autoUpdate = !0,
  52496. this.needsUpdate = !1,
  52497. this.type = n.PCFShadowMap,
  52498. this.cullFace = n.CullFaceFront,
  52499. this.render = function(f, g) {
  52500. var m, v, A = t.shadows;
  52501. if (0 !== A.length && P.enabled !== !1 && (P.autoUpdate !== !1 || P.needsUpdate !== !1)) {
  52502. s.clearColor(1, 1, 1, 1),
  52503. s.disable(a.BLEND),
  52504. s.enable(a.CULL_FACE),
  52505. a.frontFace(a.CCW),
  52506. a.cullFace(P.cullFace === n.CullFaceFront ? a.FRONT : a.BACK),
  52507. s.setDepthTest(!0),
  52508. s.setScissorTest(!1);
  52509. for (var E = 0, b = A.length; E < b; E++) {
  52510. var w = A[E]
  52511. , _ = w.shadow
  52512. , T = _.camera;
  52513. if (h.copy(_.mapSize),
  52514. w instanceof n.PointLight) {
  52515. m = 6,
  52516. v = !0;
  52517. var x = h.x
  52518. , S = h.y;
  52519. I[0].set(2 * x, S, x, S),
  52520. I[1].set(0, S, x, S),
  52521. I[2].set(3 * x, S, x, S),
  52522. I[3].set(x, S, x, S),
  52523. I[4].set(3 * x, 0, x, S),
  52524. I[5].set(x, 0, x, S),
  52525. h.x *= 4,
  52526. h.y *= 2
  52527. } else
  52528. m = 1,
  52529. v = !1;
  52530. if (null === _.map) {
  52531. var M = {
  52532. minFilter: n.NearestFilter,
  52533. magFilter: n.NearestFilter,
  52534. format: n.RGBAFormat
  52535. };
  52536. _.map = new n.WebGLRenderTarget(h.x,h.y,M),
  52537. w instanceof n.SpotLight && (T.aspect = h.x / h.y),
  52538. T.updateProjectionMatrix()
  52539. }
  52540. var R = _.map
  52541. , O = _.matrix;
  52542. d.setFromMatrixPosition(w.matrixWorld),
  52543. T.position.copy(d),
  52544. e.setRenderTarget(R),
  52545. e.clear();
  52546. for (var L = 0; L < m; L++) {
  52547. if (v) {
  52548. u.copy(T.position),
  52549. u.add(y[L]),
  52550. T.up.copy(C[L]),
  52551. T.lookAt(u);
  52552. var D = I[L];
  52553. s.viewport(D)
  52554. } else
  52555. u.setFromMatrixPosition(w.target.matrixWorld),
  52556. T.lookAt(u);
  52557. T.updateMatrixWorld(),
  52558. T.matrixWorldInverse.getInverse(T.matrixWorld),
  52559. O.set(.5, 0, 0, .5, 0, .5, 0, .5, 0, 0, .5, .5, 0, 0, 0, 1),
  52560. O.multiply(T.projectionMatrix),
  52561. O.multiply(T.matrixWorldInverse),
  52562. c.multiplyMatrices(T.projectionMatrix, T.matrixWorldInverse),
  52563. l.setFromMatrix(c),
  52564. p.length = 0,
  52565. o(f, g, T);
  52566. for (var N = 0, B = p.length; N < B; N++) {
  52567. var F = p[N]
  52568. , V = i.update(F)
  52569. , U = F.material;
  52570. if (U instanceof n.MultiMaterial)
  52571. for (var k = V.groups, H = U.materials, G = 0, z = k.length; G < z; G++) {
  52572. var W = k[G]
  52573. , j = H[W.materialIndex];
  52574. if (j.visible === !0) {
  52575. var Y = r(F, j, v, d);
  52576. e.renderBufferDirect(T, null, V, Y, F, W)
  52577. }
  52578. }
  52579. else {
  52580. var Y = r(F, U, v, d);
  52581. e.renderBufferDirect(T, null, V, Y, F, null)
  52582. }
  52583. }
  52584. }
  52585. }
  52586. var X = e.getClearColor()
  52587. , Z = e.getClearAlpha();
  52588. e.setClearColor(X, Z),
  52589. s.enable(a.BLEND),
  52590. P.cullFace === n.CullFaceFront && a.cullFace(a.BACK),
  52591. P.needsUpdate = !1
  52592. }
  52593. }
  52594. }
  52595. ,
  52596. n.WebGLState = function(e, t, i) {
  52597. var r = this
  52598. , o = new n.Vector4
  52599. , a = new Uint8Array(16)
  52600. , s = new Uint8Array(16)
  52601. , l = new Uint8Array(16)
  52602. , c = {}
  52603. , h = null
  52604. , u = null
  52605. , d = null
  52606. , p = null
  52607. , f = null
  52608. , g = null
  52609. , m = null
  52610. , v = null
  52611. , A = !1
  52612. , y = null
  52613. , C = null
  52614. , I = null
  52615. , E = null
  52616. , b = null
  52617. , w = null
  52618. , _ = null
  52619. , T = null
  52620. , x = null
  52621. , S = null
  52622. , M = null
  52623. , R = null
  52624. , P = null
  52625. , O = null
  52626. , L = null
  52627. , D = e.getParameter(e.MAX_TEXTURE_IMAGE_UNITS)
  52628. , N = void 0
  52629. , B = {}
  52630. , F = new n.Vector4
  52631. , V = null
  52632. , U = null
  52633. , k = new n.Vector4
  52634. , H = new n.Vector4
  52635. , G = e.createTexture();
  52636. e.bindTexture(e.TEXTURE_2D, G),
  52637. e.texParameteri(e.TEXTURE_2D, e.TEXTURE_MIN_FILTER, e.LINEAR),
  52638. e.texImage2D(e.TEXTURE_2D, 0, e.RGB, 1, 1, 0, e.RGB, e.UNSIGNED_BYTE, new Uint8Array(3)),
  52639. this.init = function() {
  52640. this.clearColor(0, 0, 0, 1),
  52641. this.clearDepth(1),
  52642. this.clearStencil(0),
  52643. this.enable(e.DEPTH_TEST),
  52644. e.depthFunc(e.LEQUAL),
  52645. e.frontFace(e.CCW),
  52646. e.cullFace(e.BACK),
  52647. this.enable(e.CULL_FACE),
  52648. this.enable(e.BLEND),
  52649. e.blendEquation(e.FUNC_ADD),
  52650. e.blendFunc(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA)
  52651. }
  52652. ,
  52653. this.initAttributes = function() {
  52654. for (var e = 0, t = a.length; e < t; e++)
  52655. a[e] = 0
  52656. }
  52657. ,
  52658. this.enableAttribute = function(i) {
  52659. if (a[i] = 1,
  52660. 0 === s[i] && (e.enableVertexAttribArray(i),
  52661. s[i] = 1),
  52662. 0 !== l[i]) {
  52663. var n = t.get("ANGLE_instanced_arrays");
  52664. n.vertexAttribDivisorANGLE(i, 0),
  52665. l[i] = 0
  52666. }
  52667. }
  52668. ,
  52669. this.enableAttributeAndDivisor = function(t, i, n) {
  52670. a[t] = 1,
  52671. 0 === s[t] && (e.enableVertexAttribArray(t),
  52672. s[t] = 1),
  52673. l[t] !== i && (n.vertexAttribDivisorANGLE(t, i),
  52674. l[t] = i)
  52675. }
  52676. ,
  52677. this.disableUnusedAttributes = function() {
  52678. for (var t = 0, i = s.length; t < i; t++)
  52679. s[t] !== a[t] && (e.disableVertexAttribArray(t),
  52680. s[t] = 0)
  52681. }
  52682. ,
  52683. this.enable = function(t) {
  52684. c[t] !== !0 && (e.enable(t),
  52685. c[t] = !0)
  52686. }
  52687. ,
  52688. this.disable = function(t) {
  52689. c[t] !== !1 && (e.disable(t),
  52690. c[t] = !1)
  52691. }
  52692. ,
  52693. this.getCompressedTextureFormats = function() {
  52694. if (null === h && (h = [],
  52695. t.get("WEBGL_compressed_texture_pvrtc") || t.get("WEBGL_compressed_texture_s3tc") || t.get("WEBGL_compressed_texture_etc1")))
  52696. for (var i = e.getParameter(e.COMPRESSED_TEXTURE_FORMATS), n = 0; n < i.length; n++)
  52697. h.push(i[n]);
  52698. return h
  52699. }
  52700. ,
  52701. this.setBlending = function(t, r, o, a, s, l, c, h) {
  52702. t === n.NoBlending ? this.disable(e.BLEND) : this.enable(e.BLEND),
  52703. t === u && h === A || (t === n.AdditiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52704. e.blendFuncSeparate(e.ONE, e.ONE, e.ONE, e.ONE)) : (e.blendEquation(e.FUNC_ADD),
  52705. e.blendFunc(e.SRC_ALPHA, e.ONE)) : t === n.SubtractiveBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52706. e.blendFuncSeparate(e.ZERO, e.ZERO, e.ONE_MINUS_SRC_COLOR, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52707. e.blendFunc(e.ZERO, e.ONE_MINUS_SRC_COLOR)) : t === n.MultiplyBlending ? h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52708. e.blendFuncSeparate(e.ZERO, e.ZERO, e.SRC_COLOR, e.SRC_ALPHA)) : (e.blendEquation(e.FUNC_ADD),
  52709. e.blendFunc(e.ZERO, e.SRC_COLOR)) : h ? (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52710. e.blendFuncSeparate(e.ONE, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)) : (e.blendEquationSeparate(e.FUNC_ADD, e.FUNC_ADD),
  52711. e.blendFuncSeparate(e.SRC_ALPHA, e.ONE_MINUS_SRC_ALPHA, e.ONE, e.ONE_MINUS_SRC_ALPHA)),
  52712. u = t,
  52713. A = h),
  52714. t === n.CustomBlending ? (s = s || r,
  52715. l = l || o,
  52716. c = c || a,
  52717. r === d && s === g || (e.blendEquationSeparate(i(r), i(s)),
  52718. d = r,
  52719. g = s),
  52720. o === p && a === f && l === m && c === v || (e.blendFuncSeparate(i(o), i(a), i(l), i(c)),
  52721. p = o,
  52722. f = a,
  52723. m = l,
  52724. v = c)) : (d = null,
  52725. p = null,
  52726. f = null,
  52727. g = null,
  52728. m = null,
  52729. v = null)
  52730. }
  52731. ,
  52732. this.setDepthFunc = function(t) {
  52733. if (y !== t) {
  52734. if (t)
  52735. switch (t) {
  52736. case n.NeverDepth:
  52737. e.depthFunc(e.NEVER);
  52738. break;
  52739. case n.AlwaysDepth:
  52740. e.depthFunc(e.ALWAYS);
  52741. break;
  52742. case n.LessDepth:
  52743. e.depthFunc(e.LESS);
  52744. break;
  52745. case n.LessEqualDepth:
  52746. e.depthFunc(e.LEQUAL);
  52747. break;
  52748. case n.EqualDepth:
  52749. e.depthFunc(e.EQUAL);
  52750. break;
  52751. case n.GreaterEqualDepth:
  52752. e.depthFunc(e.GEQUAL);
  52753. break;
  52754. case n.GreaterDepth:
  52755. e.depthFunc(e.GREATER);
  52756. break;
  52757. case n.NotEqualDepth:
  52758. e.depthFunc(e.NOTEQUAL);
  52759. break;
  52760. default:
  52761. e.depthFunc(e.LEQUAL)
  52762. }
  52763. else
  52764. e.depthFunc(e.LEQUAL);
  52765. y = t
  52766. }
  52767. }
  52768. ,
  52769. this.setDepthTest = function(t) {
  52770. t ? this.enable(e.DEPTH_TEST) : this.disable(e.DEPTH_TEST)
  52771. }
  52772. ,
  52773. this.setDepthWrite = function(t) {
  52774. C !== t && (e.depthMask(t),
  52775. C = t)
  52776. }
  52777. ,
  52778. this.setColorWrite = function(t) {
  52779. I !== t && (e.colorMask(t, t, t, t),
  52780. I = t)
  52781. }
  52782. ,
  52783. this.setStencilFunc = function(t, i, n) {
  52784. b === t && w === i && _ === n || (e.stencilFunc(t, i, n),
  52785. b = t,
  52786. w = i,
  52787. _ = n)
  52788. }
  52789. ,
  52790. this.setStencilOp = function(t, i, n) {
  52791. T === t && x === i && S === n || (e.stencilOp(t, i, n),
  52792. T = t,
  52793. x = i,
  52794. S = n)
  52795. }
  52796. ,
  52797. this.setStencilTest = function(t) {
  52798. t ? this.enable(e.STENCIL_TEST) : this.disable(e.STENCIL_TEST)
  52799. }
  52800. ,
  52801. this.setStencilWrite = function(t) {
  52802. E !== t && (e.stencilMask(t),
  52803. E = t)
  52804. }
  52805. ,
  52806. this.setFlipSided = function(t) {
  52807. M !== t && (t ? e.frontFace(e.CW) : e.frontFace(e.CCW),
  52808. M = t)
  52809. }
  52810. ,
  52811. this.setLineWidth = function(t) {
  52812. t !== R && (e.lineWidth(t),
  52813. R = t)
  52814. }
  52815. ,
  52816. this.setPolygonOffset = function(t, i, n) {
  52817. t ? this.enable(e.POLYGON_OFFSET_FILL) : this.disable(e.POLYGON_OFFSET_FILL),
  52818. !t || P === i && O === n || (e.polygonOffset(i, n),
  52819. P = i,
  52820. O = n)
  52821. }
  52822. ,
  52823. this.getScissorTest = function() {
  52824. return L
  52825. }
  52826. ,
  52827. this.setScissorTest = function(t) {
  52828. L = t,
  52829. t ? this.enable(e.SCISSOR_TEST) : this.disable(e.SCISSOR_TEST)
  52830. }
  52831. ,
  52832. this.activeTexture = function(t) {
  52833. void 0 === t && (t = e.TEXTURE0 + D - 1),
  52834. N !== t && (e.activeTexture(t),
  52835. N = t)
  52836. }
  52837. ,
  52838. this.bindTexture = function(t, i) {
  52839. void 0 === N && r.activeTexture();
  52840. var n = B[N];
  52841. void 0 === n && (n = {
  52842. type: void 0,
  52843. texture: void 0
  52844. },
  52845. B[N] = n),
  52846. n.type === t && n.texture === i || (e.bindTexture(t, i || G),
  52847. n.type = t,
  52848. n.texture = i)
  52849. }
  52850. ,
  52851. this.compressedTexImage2D = function() {
  52852. try {
  52853. e.compressedTexImage2D.apply(e, arguments)
  52854. } catch (e) {
  52855. console.error(e)
  52856. }
  52857. }
  52858. ,
  52859. this.texImage2D = function() {
  52860. try {
  52861. e.texImage2D.apply(e, arguments)
  52862. } catch (e) {
  52863. console.error(e)
  52864. }
  52865. }
  52866. ,
  52867. this.clearColor = function(t, i, n, r) {
  52868. o.set(t, i, n, r),
  52869. F.equals(o) === !1 && (e.clearColor(t, i, n, r),
  52870. F.copy(o))
  52871. }
  52872. ,
  52873. this.clearDepth = function(t) {
  52874. V !== t && (e.clearDepth(t),
  52875. V = t)
  52876. }
  52877. ,
  52878. this.clearStencil = function(t) {
  52879. U !== t && (e.clearStencil(t),
  52880. U = t)
  52881. }
  52882. ,
  52883. this.scissor = function(t) {
  52884. k.equals(t) === !1 && (e.scissor(t.x, t.y, t.z, t.w),
  52885. k.copy(t))
  52886. }
  52887. ,
  52888. this.viewport = function(t) {
  52889. H.equals(t) === !1 && (e.viewport(t.x, t.y, t.z, t.w),
  52890. H.copy(t))
  52891. }
  52892. ,
  52893. this.reset = function() {
  52894. for (var t = 0; t < s.length; t++)
  52895. 1 === s[t] && (e.disableVertexAttribArray(t),
  52896. s[t] = 0);
  52897. c = {},
  52898. h = null,
  52899. N = void 0,
  52900. B = {},
  52901. u = null,
  52902. I = null,
  52903. C = null,
  52904. E = null,
  52905. M = null
  52906. }
  52907. }
  52908. ,
  52909. n.LensFlarePlugin = function(e, t) {
  52910. function i() {
  52911. var e = new Float32Array([-1, -1, 0, 0, 1, -1, 1, 0, 1, 1, 1, 1, -1, 1, 0, 1])
  52912. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  52913. o = p.createBuffer(),
  52914. a = p.createBuffer(),
  52915. p.bindBuffer(p.ARRAY_BUFFER, o),
  52916. p.bufferData(p.ARRAY_BUFFER, e, p.STATIC_DRAW),
  52917. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  52918. p.bufferData(p.ELEMENT_ARRAY_BUFFER, t, p.STATIC_DRAW),
  52919. u = p.createTexture(),
  52920. d = p.createTexture(),
  52921. f.bindTexture(p.TEXTURE_2D, u),
  52922. p.texImage2D(p.TEXTURE_2D, 0, p.RGB, 16, 16, 0, p.RGB, p.UNSIGNED_BYTE, null),
  52923. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  52924. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  52925. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  52926. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  52927. f.bindTexture(p.TEXTURE_2D, d),
  52928. p.texImage2D(p.TEXTURE_2D, 0, p.RGBA, 16, 16, 0, p.RGBA, p.UNSIGNED_BYTE, null),
  52929. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_S, p.CLAMP_TO_EDGE),
  52930. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_WRAP_T, p.CLAMP_TO_EDGE),
  52931. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MAG_FILTER, p.NEAREST),
  52932. p.texParameteri(p.TEXTURE_2D, p.TEXTURE_MIN_FILTER, p.NEAREST),
  52933. h = p.getParameter(p.MAX_VERTEX_TEXTURE_IMAGE_UNITS) > 0;
  52934. var i;
  52935. i = h ? {
  52936. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "uniform sampler2D occlusionMap;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "vec4 visibility = texture2D( occlusionMap, vec2( 0.1, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.1 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.9 ) );", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) );", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.5 ) );", "vVisibility = visibility.r / 9.0;", "vVisibility *= 1.0 - visibility.g / 9.0;", "vVisibility *= visibility.b / 9.0;", "vVisibility *= 1.0 - visibility.a / 9.0;", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  52937. fragmentShader: ["uniform lowp int renderType;", "uniform sampler2D map;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "varying float vVisibility;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( 1.0, 0.0, 1.0, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * vVisibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  52938. } : {
  52939. vertexShader: ["uniform lowp int renderType;", "uniform vec3 screenPosition;", "uniform vec2 scale;", "uniform float rotation;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uv;", "vec2 pos = position;", "if ( renderType == 2 ) {", "pos.x = cos( rotation ) * position.x - sin( rotation ) * position.y;", "pos.y = sin( rotation ) * position.x + cos( rotation ) * position.y;", "}", "gl_Position = vec4( ( pos * scale + screenPosition.xy ).xy, screenPosition.z, 1.0 );", "}"].join("\n"),
  52940. fragmentShader: ["precision mediump float;", "uniform lowp int renderType;", "uniform sampler2D map;", "uniform sampler2D occlusionMap;", "uniform float opacity;", "uniform vec3 color;", "varying vec2 vUV;", "void main() {", "if ( renderType == 0 ) {", "gl_FragColor = vec4( texture2D( map, vUV ).rgb, 0.0 );", "} else if ( renderType == 1 ) {", "gl_FragColor = texture2D( map, vUV );", "} else {", "float visibility = texture2D( occlusionMap, vec2( 0.5, 0.1 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.9, 0.5 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.5, 0.9 ) ).a;", "visibility += texture2D( occlusionMap, vec2( 0.1, 0.5 ) ).a;", "visibility = ( 1.0 - visibility / 4.0 );", "vec4 texture = texture2D( map, vUV );", "texture.a *= opacity * visibility;", "gl_FragColor = texture;", "gl_FragColor.rgb *= color;", "}", "}"].join("\n")
  52941. },
  52942. s = r(i),
  52943. l = {
  52944. vertex: p.getAttribLocation(s, "position"),
  52945. uv: p.getAttribLocation(s, "uv")
  52946. },
  52947. c = {
  52948. renderType: p.getUniformLocation(s, "renderType"),
  52949. map: p.getUniformLocation(s, "map"),
  52950. occlusionMap: p.getUniformLocation(s, "occlusionMap"),
  52951. opacity: p.getUniformLocation(s, "opacity"),
  52952. color: p.getUniformLocation(s, "color"),
  52953. scale: p.getUniformLocation(s, "scale"),
  52954. rotation: p.getUniformLocation(s, "rotation"),
  52955. screenPosition: p.getUniformLocation(s, "screenPosition")
  52956. }
  52957. }
  52958. function r(t) {
  52959. var i = p.createProgram()
  52960. , n = p.createShader(p.FRAGMENT_SHADER)
  52961. , r = p.createShader(p.VERTEX_SHADER)
  52962. , o = "precision " + e.getPrecision() + " float;\n";
  52963. return p.shaderSource(n, o + t.fragmentShader),
  52964. p.shaderSource(r, o + t.vertexShader),
  52965. p.compileShader(n),
  52966. p.compileShader(r),
  52967. p.attachShader(i, n),
  52968. p.attachShader(i, r),
  52969. p.linkProgram(i),
  52970. i
  52971. }
  52972. var o, a, s, l, c, h, u, d, p = e.context, f = e.state;
  52973. this.render = function(r, g, m) {
  52974. if (0 !== t.length) {
  52975. var v = new n.Vector3
  52976. , A = m.w / m.z
  52977. , y = .5 * m.z
  52978. , C = .5 * m.w
  52979. , I = 16 / m.w
  52980. , E = new n.Vector2(I * A,I)
  52981. , b = new n.Vector3(1,1,0)
  52982. , w = new n.Vector2(1,1);
  52983. void 0 === s && i(),
  52984. p.useProgram(s),
  52985. f.initAttributes(),
  52986. f.enableAttribute(l.vertex),
  52987. f.enableAttribute(l.uv),
  52988. f.disableUnusedAttributes(),
  52989. p.uniform1i(c.occlusionMap, 0),
  52990. p.uniform1i(c.map, 1),
  52991. p.bindBuffer(p.ARRAY_BUFFER, o),
  52992. p.vertexAttribPointer(l.vertex, 2, p.FLOAT, !1, 16, 0),
  52993. p.vertexAttribPointer(l.uv, 2, p.FLOAT, !1, 16, 8),
  52994. p.bindBuffer(p.ELEMENT_ARRAY_BUFFER, a),
  52995. f.disable(p.CULL_FACE),
  52996. f.setDepthWrite(!1);
  52997. for (var _ = 0, T = t.length; _ < T; _++) {
  52998. I = 16 / m.w,
  52999. E.set(I * A, I);
  53000. var x = t[_];
  53001. if (v.set(x.matrixWorld.elements[12], x.matrixWorld.elements[13], x.matrixWorld.elements[14]),
  53002. v.applyMatrix4(g.matrixWorldInverse),
  53003. v.applyProjection(g.projectionMatrix),
  53004. b.copy(v),
  53005. w.x = b.x * y + y,
  53006. w.y = b.y * C + C,
  53007. h || w.x > 0 && w.x < m.z && w.y > 0 && w.y < m.w) {
  53008. f.activeTexture(p.TEXTURE0),
  53009. f.bindTexture(p.TEXTURE_2D, null),
  53010. f.activeTexture(p.TEXTURE1),
  53011. f.bindTexture(p.TEXTURE_2D, u),
  53012. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGB, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53013. p.uniform1i(c.renderType, 0),
  53014. p.uniform2f(c.scale, E.x, E.y),
  53015. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53016. f.disable(p.BLEND),
  53017. f.enable(p.DEPTH_TEST),
  53018. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53019. f.activeTexture(p.TEXTURE0),
  53020. f.bindTexture(p.TEXTURE_2D, d),
  53021. p.copyTexImage2D(p.TEXTURE_2D, 0, p.RGBA, m.x + w.x - 8, m.y + w.y - 8, 16, 16, 0),
  53022. p.uniform1i(c.renderType, 1),
  53023. f.disable(p.DEPTH_TEST),
  53024. f.activeTexture(p.TEXTURE1),
  53025. f.bindTexture(p.TEXTURE_2D, u),
  53026. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0),
  53027. x.positionScreen.copy(b),
  53028. x.customUpdateCallback ? x.customUpdateCallback(x) : x.updateLensFlares(),
  53029. p.uniform1i(c.renderType, 2),
  53030. f.enable(p.BLEND);
  53031. for (var S = 0, M = x.lensFlares.length; S < M; S++) {
  53032. var R = x.lensFlares[S];
  53033. R.opacity > .001 && R.scale > .001 && (b.x = R.x,
  53034. b.y = R.y,
  53035. b.z = R.z,
  53036. I = R.size * R.scale / m.w,
  53037. E.x = I * A,
  53038. E.y = I,
  53039. p.uniform3f(c.screenPosition, b.x, b.y, b.z),
  53040. p.uniform2f(c.scale, E.x, E.y),
  53041. p.uniform1f(c.rotation, R.rotation),
  53042. p.uniform1f(c.opacity, R.opacity),
  53043. p.uniform3f(c.color, R.color.r, R.color.g, R.color.b),
  53044. f.setBlending(R.blending, R.blendEquation, R.blendSrc, R.blendDst),
  53045. e.setTexture(R.texture, 1),
  53046. p.drawElements(p.TRIANGLES, 6, p.UNSIGNED_SHORT, 0))
  53047. }
  53048. }
  53049. }
  53050. f.enable(p.CULL_FACE),
  53051. f.enable(p.DEPTH_TEST),
  53052. f.setDepthWrite(!0),
  53053. e.resetGLState()
  53054. }
  53055. }
  53056. }
  53057. ,
  53058. n.SpritePlugin = function(e, t) {
  53059. function i() {
  53060. var e = new Float32Array([-.5, -.5, 0, 0, .5, -.5, 1, 0, .5, .5, 1, 1, -.5, .5, 0, 1])
  53061. , t = new Uint16Array([0, 1, 2, 0, 2, 3]);
  53062. a = d.createBuffer(),
  53063. s = d.createBuffer(),
  53064. d.bindBuffer(d.ARRAY_BUFFER, a),
  53065. d.bufferData(d.ARRAY_BUFFER, e, d.STATIC_DRAW),
  53066. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53067. d.bufferData(d.ELEMENT_ARRAY_BUFFER, t, d.STATIC_DRAW),
  53068. l = r(),
  53069. c = {
  53070. position: d.getAttribLocation(l, "position"),
  53071. uv: d.getAttribLocation(l, "uv")
  53072. },
  53073. h = {
  53074. uvOffset: d.getUniformLocation(l, "uvOffset"),
  53075. uvScale: d.getUniformLocation(l, "uvScale"),
  53076. rotation: d.getUniformLocation(l, "rotation"),
  53077. scale: d.getUniformLocation(l, "scale"),
  53078. color: d.getUniformLocation(l, "color"),
  53079. map: d.getUniformLocation(l, "map"),
  53080. opacity: d.getUniformLocation(l, "opacity"),
  53081. modelViewMatrix: d.getUniformLocation(l, "modelViewMatrix"),
  53082. projectionMatrix: d.getUniformLocation(l, "projectionMatrix"),
  53083. fogType: d.getUniformLocation(l, "fogType"),
  53084. fogDensity: d.getUniformLocation(l, "fogDensity"),
  53085. fogNear: d.getUniformLocation(l, "fogNear"),
  53086. fogFar: d.getUniformLocation(l, "fogFar"),
  53087. fogColor: d.getUniformLocation(l, "fogColor"),
  53088. alphaTest: d.getUniformLocation(l, "alphaTest")
  53089. };
  53090. var i = document.createElement("canvas");
  53091. i.width = 8,
  53092. i.height = 8;
  53093. var o = i.getContext("2d");
  53094. o.fillStyle = "white",
  53095. o.fillRect(0, 0, 8, 8),
  53096. u = new n.Texture(i),
  53097. u.needsUpdate = !0
  53098. }
  53099. function r() {
  53100. var t = d.createProgram()
  53101. , i = d.createShader(d.VERTEX_SHADER)
  53102. , n = d.createShader(d.FRAGMENT_SHADER);
  53103. return d.shaderSource(i, ["precision " + e.getPrecision() + " float;", "uniform mat4 modelViewMatrix;", "uniform mat4 projectionMatrix;", "uniform float rotation;", "uniform vec2 scale;", "uniform vec2 uvOffset;", "uniform vec2 uvScale;", "attribute vec2 position;", "attribute vec2 uv;", "varying vec2 vUV;", "void main() {", "vUV = uvOffset + uv * uvScale;", "vec2 alignedPosition = position * scale;", "vec2 rotatedPosition;", "rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;", "rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;", "vec4 finalPosition;", "finalPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );", "finalPosition.xy += rotatedPosition;", "finalPosition = projectionMatrix * finalPosition;", "gl_Position = finalPosition;", "}"].join("\n")),
  53104. d.shaderSource(n, ["precision " + e.getPrecision() + " float;", "uniform vec3 color;", "uniform sampler2D map;", "uniform float opacity;", "uniform int fogType;", "uniform vec3 fogColor;", "uniform float fogDensity;", "uniform float fogNear;", "uniform float fogFar;", "uniform float alphaTest;", "varying vec2 vUV;", "void main() {", "vec4 texture = texture2D( map, vUV );", "if ( texture.a < alphaTest ) discard;", "gl_FragColor = vec4( color * texture.xyz, texture.a * opacity );", "if ( fogType > 0 ) {", "float depth = gl_FragCoord.z / gl_FragCoord.w;", "float fogFactor = 0.0;", "if ( fogType == 1 ) {", "fogFactor = smoothstep( fogNear, fogFar, depth );", "} else {", "const float LOG2 = 1.442695;", "fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );", "fogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );", "}", "gl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );", "}", "}"].join("\n")),
  53105. d.compileShader(i),
  53106. d.compileShader(n),
  53107. d.attachShader(t, i),
  53108. d.attachShader(t, n),
  53109. d.linkProgram(t),
  53110. t
  53111. }
  53112. function o(e, t) {
  53113. return e.renderOrder !== t.renderOrder ? e.renderOrder - t.renderOrder : e.z !== t.z ? t.z - e.z : t.id - e.id
  53114. }
  53115. var a, s, l, c, h, u, d = e.context, p = e.state, f = new n.Vector3, g = new n.Quaternion, m = new n.Vector3;
  53116. this.render = function(r, v) {
  53117. if (0 !== t.length) {
  53118. void 0 === l && i(),
  53119. d.useProgram(l),
  53120. p.initAttributes(),
  53121. p.enableAttribute(c.position),
  53122. p.enableAttribute(c.uv),
  53123. p.disableUnusedAttributes(),
  53124. p.disable(d.CULL_FACE),
  53125. p.enable(d.BLEND),
  53126. d.bindBuffer(d.ARRAY_BUFFER, a),
  53127. d.vertexAttribPointer(c.position, 2, d.FLOAT, !1, 16, 0),
  53128. d.vertexAttribPointer(c.uv, 2, d.FLOAT, !1, 16, 8),
  53129. d.bindBuffer(d.ELEMENT_ARRAY_BUFFER, s),
  53130. d.uniformMatrix4fv(h.projectionMatrix, !1, v.projectionMatrix.elements),
  53131. p.activeTexture(d.TEXTURE0),
  53132. d.uniform1i(h.map, 0);
  53133. var A = 0
  53134. , y = 0
  53135. , C = r.fog;
  53136. C ? (d.uniform3f(h.fogColor, C.color.r, C.color.g, C.color.b),
  53137. C instanceof n.Fog ? (d.uniform1f(h.fogNear, C.near),
  53138. d.uniform1f(h.fogFar, C.far),
  53139. d.uniform1i(h.fogType, 1),
  53140. A = 1,
  53141. y = 1) : C instanceof n.FogExp2 && (d.uniform1f(h.fogDensity, C.density),
  53142. d.uniform1i(h.fogType, 2),
  53143. A = 2,
  53144. y = 2)) : (d.uniform1i(h.fogType, 0),
  53145. A = 0,
  53146. y = 0);
  53147. for (var I = 0, E = t.length; I < E; I++) {
  53148. var b = t[I];
  53149. b.modelViewMatrix.multiplyMatrices(v.matrixWorldInverse, b.matrixWorld),
  53150. b.z = -b.modelViewMatrix.elements[14]
  53151. }
  53152. t.sort(o);
  53153. for (var w = [], I = 0, E = t.length; I < E; I++) {
  53154. var b = t[I]
  53155. , _ = b.material;
  53156. d.uniform1f(h.alphaTest, _.alphaTest),
  53157. d.uniformMatrix4fv(h.modelViewMatrix, !1, b.modelViewMatrix.elements),
  53158. b.matrixWorld.decompose(f, g, m),
  53159. w[0] = m.x,
  53160. w[1] = m.y;
  53161. var T = 0;
  53162. r.fog && _.fog && (T = y),
  53163. A !== T && (d.uniform1i(h.fogType, T),
  53164. A = T),
  53165. null !== _.map ? (d.uniform2f(h.uvOffset, _.map.offset.x, _.map.offset.y),
  53166. d.uniform2f(h.uvScale, _.map.repeat.x, _.map.repeat.y)) : (d.uniform2f(h.uvOffset, 0, 0),
  53167. d.uniform2f(h.uvScale, 1, 1)),
  53168. d.uniform1f(h.opacity, _.opacity),
  53169. d.uniform3f(h.color, _.color.r, _.color.g, _.color.b),
  53170. d.uniform1f(h.rotation, _.rotation),
  53171. d.uniform2fv(h.scale, w),
  53172. p.setBlending(_.blending, _.blendEquation, _.blendSrc, _.blendDst),
  53173. p.setDepthTest(_.depthTest),
  53174. p.setDepthWrite(_.depthWrite),
  53175. _.map && _.map.image && _.map.image.width ? e.setTexture(_.map, 0) : e.setTexture(u, 0),
  53176. d.drawElements(d.TRIANGLES, 6, d.UNSIGNED_SHORT, 0)
  53177. }
  53178. p.enable(d.CULL_FACE),
  53179. e.resetGLState()
  53180. }
  53181. }
  53182. }
  53183. ,
  53184. Object.defineProperties(n.Box2.prototype, {
  53185. empty: {
  53186. value: function() {
  53187. return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),
  53188. this.isEmpty()
  53189. }
  53190. },
  53191. isIntersectionBox: {
  53192. value: function(e) {
  53193. return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53194. this.intersectsBox(e)
  53195. }
  53196. }
  53197. }),
  53198. Object.defineProperties(n.Box3.prototype, {
  53199. empty: {
  53200. value: function() {
  53201. return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),
  53202. this.isEmpty()
  53203. }
  53204. },
  53205. isIntersectionBox: {
  53206. value: function(e) {
  53207. return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53208. this.intersectsBox(e)
  53209. }
  53210. },
  53211. isIntersectionSphere: {
  53212. value: function(e) {
  53213. return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53214. this.intersectsSphere(e)
  53215. }
  53216. }
  53217. }),
  53218. Object.defineProperties(n.Matrix3.prototype, {
  53219. multiplyVector3: {
  53220. value: function(e) {
  53221. return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),
  53222. e.applyMatrix3(this)
  53223. }
  53224. },
  53225. multiplyVector3Array: {
  53226. value: function(e) {
  53227. return console.warn("THREE.Matrix3: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53228. this.applyToVector3Array(e)
  53229. }
  53230. }
  53231. }),
  53232. Object.defineProperties(n.Matrix4.prototype, {
  53233. extractPosition: {
  53234. value: function(e) {
  53235. return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),
  53236. this.copyPosition(e)
  53237. }
  53238. },
  53239. setRotationFromQuaternion: {
  53240. value: function(e) {
  53241. return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),
  53242. this.makeRotationFromQuaternion(e)
  53243. }
  53244. },
  53245. multiplyVector3: {
  53246. value: function(e) {
  53247. return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) or vector.applyProjection( matrix ) instead."),
  53248. e.applyProjection(this)
  53249. }
  53250. },
  53251. multiplyVector4: {
  53252. value: function(e) {
  53253. return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53254. e.applyMatrix4(this)
  53255. }
  53256. },
  53257. multiplyVector3Array: {
  53258. value: function(e) {
  53259. return console.warn("THREE.Matrix4: .multiplyVector3Array() has been renamed. Use matrix.applyToVector3Array( array ) instead."),
  53260. this.applyToVector3Array(e)
  53261. }
  53262. },
  53263. rotateAxis: {
  53264. value: function(e) {
  53265. console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),
  53266. e.transformDirection(this)
  53267. }
  53268. },
  53269. crossVector: {
  53270. value: function(e) {
  53271. return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),
  53272. e.applyMatrix4(this)
  53273. }
  53274. },
  53275. translate: {
  53276. value: function(e) {
  53277. console.error("THREE.Matrix4: .translate() has been removed.")
  53278. }
  53279. },
  53280. rotateX: {
  53281. value: function(e) {
  53282. console.error("THREE.Matrix4: .rotateX() has been removed.")
  53283. }
  53284. },
  53285. rotateY: {
  53286. value: function(e) {
  53287. console.error("THREE.Matrix4: .rotateY() has been removed.")
  53288. }
  53289. },
  53290. rotateZ: {
  53291. value: function(e) {
  53292. console.error("THREE.Matrix4: .rotateZ() has been removed.")
  53293. }
  53294. },
  53295. rotateByAxis: {
  53296. value: function(e, t) {
  53297. console.error("THREE.Matrix4: .rotateByAxis() has been removed.")
  53298. }
  53299. }
  53300. }),
  53301. Object.defineProperties(n.Plane.prototype, {
  53302. isIntersectionLine: {
  53303. value: function(e) {
  53304. return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),
  53305. this.intersectsLine(e)
  53306. }
  53307. }
  53308. }),
  53309. Object.defineProperties(n.Quaternion.prototype, {
  53310. multiplyVector3: {
  53311. value: function(e) {
  53312. return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),
  53313. e.applyQuaternion(this)
  53314. }
  53315. }
  53316. }),
  53317. Object.defineProperties(n.Ray.prototype, {
  53318. isIntersectionBox: {
  53319. value: function(e) {
  53320. return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),
  53321. this.intersectsBox(e)
  53322. }
  53323. },
  53324. isIntersectionPlane: {
  53325. value: function(e) {
  53326. return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),
  53327. this.intersectsPlane(e)
  53328. }
  53329. },
  53330. isIntersectionSphere: {
  53331. value: function(e) {
  53332. return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),
  53333. this.intersectsSphere(e)
  53334. }
  53335. }
  53336. }),
  53337. Object.defineProperties(n.Vector3.prototype, {
  53338. setEulerFromRotationMatrix: {
  53339. value: function() {
  53340. console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")
  53341. }
  53342. },
  53343. setEulerFromQuaternion: {
  53344. value: function() {
  53345. console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")
  53346. }
  53347. },
  53348. getPositionFromMatrix: {
  53349. value: function(e) {
  53350. return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),
  53351. this.setFromMatrixPosition(e)
  53352. }
  53353. },
  53354. getScaleFromMatrix: {
  53355. value: function(e) {
  53356. return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),
  53357. this.setFromMatrixScale(e)
  53358. }
  53359. },
  53360. getColumnFromMatrix: {
  53361. value: function(e, t) {
  53362. return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),
  53363. this.setFromMatrixColumn(e, t)
  53364. }
  53365. }
  53366. }),
  53367. n.Face4 = function(e, t, i, r, o, a, s) {
  53368. return console.warn("THREE.Face4 has been removed. A THREE.Face3 will be created instead."),
  53369. new n.Face3(e,t,i,o,a,s)
  53370. }
  53371. ,
  53372. n.Vertex = function(e, t, i) {
  53373. return console.warn("THREE.Vertex has been removed. Use THREE.Vector3 instead."),
  53374. new n.Vector3(e,t,i)
  53375. }
  53376. ,
  53377. Object.defineProperties(n.Object3D.prototype, {
  53378. eulerOrder: {
  53379. get: function() {
  53380. return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53381. this.rotation.order
  53382. },
  53383. set: function(e) {
  53384. console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),
  53385. this.rotation.order = e
  53386. }
  53387. },
  53388. getChildByName: {
  53389. value: function(e) {
  53390. return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),
  53391. this.getObjectByName(e)
  53392. }
  53393. },
  53394. renderDepth: {
  53395. set: function(e) {
  53396. console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")
  53397. }
  53398. },
  53399. translate: {
  53400. value: function(e, t) {
  53401. return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),
  53402. this.translateOnAxis(t, e)
  53403. }
  53404. },
  53405. useQuaternion: {
  53406. get: function() {
  53407. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53408. },
  53409. set: function(e) {
  53410. console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")
  53411. }
  53412. }
  53413. }),
  53414. Object.defineProperties(n, {
  53415. PointCloud: {
  53416. value: function(e, t) {
  53417. return console.warn("THREE.PointCloud has been renamed to THREE.Points."),
  53418. new n.Points(e,t)
  53419. }
  53420. },
  53421. ParticleSystem: {
  53422. value: function(e, t) {
  53423. return console.warn("THREE.ParticleSystem has been renamed to THREE.Points."),
  53424. new n.Points(e,t)
  53425. }
  53426. }
  53427. }),
  53428. Object.defineProperties(n.Light.prototype, {
  53429. onlyShadow: {
  53430. set: function(e) {
  53431. console.warn("THREE.Light: .onlyShadow has been removed.")
  53432. }
  53433. },
  53434. shadowCameraFov: {
  53435. set: function(e) {
  53436. console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),
  53437. this.shadow.camera.fov = e
  53438. }
  53439. },
  53440. shadowCameraLeft: {
  53441. set: function(e) {
  53442. console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),
  53443. this.shadow.camera.left = e
  53444. }
  53445. },
  53446. shadowCameraRight: {
  53447. set: function(e) {
  53448. console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),
  53449. this.shadow.camera.right = e
  53450. }
  53451. },
  53452. shadowCameraTop: {
  53453. set: function(e) {
  53454. console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),
  53455. this.shadow.camera.top = e
  53456. }
  53457. },
  53458. shadowCameraBottom: {
  53459. set: function(e) {
  53460. console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),
  53461. this.shadow.camera.bottom = e
  53462. }
  53463. },
  53464. shadowCameraNear: {
  53465. set: function(e) {
  53466. console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),
  53467. this.shadow.camera.near = e
  53468. }
  53469. },
  53470. shadowCameraFar: {
  53471. set: function(e) {
  53472. console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),
  53473. this.shadow.camera.far = e
  53474. }
  53475. },
  53476. shadowCameraVisible: {
  53477. set: function(e) {
  53478. console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")
  53479. }
  53480. },
  53481. shadowBias: {
  53482. set: function(e) {
  53483. console.warn("THREE.Light: .shadowBias is now .shadow.bias."),
  53484. this.shadow.bias = e
  53485. }
  53486. },
  53487. shadowDarkness: {
  53488. set: function(e) {
  53489. console.warn("THREE.Light: .shadowDarkness has been removed.")
  53490. }
  53491. },
  53492. shadowMapWidth: {
  53493. set: function(e) {
  53494. console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),
  53495. this.shadow.mapSize.width = e
  53496. }
  53497. },
  53498. shadowMapHeight: {
  53499. set: function(e) {
  53500. console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),
  53501. this.shadow.mapSize.height = e
  53502. }
  53503. }
  53504. }),
  53505. Object.defineProperties(n.BufferAttribute.prototype, {
  53506. length: {
  53507. get: function() {
  53508. return console.warn("THREE.BufferAttribute: .length has been deprecated. Please use .count."),
  53509. this.array.length
  53510. }
  53511. }
  53512. }),
  53513. Object.defineProperties(n.BufferGeometry.prototype, {
  53514. drawcalls: {
  53515. get: function() {
  53516. return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),
  53517. this.groups
  53518. }
  53519. },
  53520. offsets: {
  53521. get: function() {
  53522. return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),
  53523. this.groups
  53524. }
  53525. },
  53526. addIndex: {
  53527. value: function(e) {
  53528. console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),
  53529. this.setIndex(e)
  53530. }
  53531. },
  53532. addDrawCall: {
  53533. value: function(e, t, i) {
  53534. void 0 !== i && console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),
  53535. console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),
  53536. this.addGroup(e, t)
  53537. }
  53538. },
  53539. clearDrawCalls: {
  53540. value: function() {
  53541. console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),
  53542. this.clearGroups()
  53543. }
  53544. },
  53545. computeTangents: {
  53546. value: function() {
  53547. console.warn("THREE.BufferGeometry: .computeTangents() has been removed.")
  53548. }
  53549. },
  53550. computeOffsets: {
  53551. value: function() {
  53552. console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")
  53553. }
  53554. }
  53555. }),
  53556. Object.defineProperties(n.Material.prototype, {
  53557. wrapAround: {
  53558. get: function() {
  53559. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53560. },
  53561. set: function(e) {
  53562. console.warn("THREE." + this.type + ": .wrapAround has been removed.")
  53563. }
  53564. },
  53565. wrapRGB: {
  53566. get: function() {
  53567. return console.warn("THREE." + this.type + ": .wrapRGB has been removed."),
  53568. new n.Color
  53569. }
  53570. }
  53571. }),
  53572. Object.defineProperties(n, {
  53573. PointCloudMaterial: {
  53574. value: function(e) {
  53575. return console.warn("THREE.PointCloudMaterial has been renamed to THREE.PointsMaterial."),
  53576. new n.PointsMaterial(e)
  53577. }
  53578. },
  53579. ParticleBasicMaterial: {
  53580. value: function(e) {
  53581. return console.warn("THREE.ParticleBasicMaterial has been renamed to THREE.PointsMaterial."),
  53582. new n.PointsMaterial(e)
  53583. }
  53584. },
  53585. ParticleSystemMaterial: {
  53586. value: function(e) {
  53587. return console.warn("THREE.ParticleSystemMaterial has been renamed to THREE.PointsMaterial."),
  53588. new n.PointsMaterial(e)
  53589. }
  53590. }
  53591. }),
  53592. Object.defineProperties(n.MeshPhongMaterial.prototype, {
  53593. metal: {
  53594. get: function() {
  53595. return console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead."),
  53596. !1
  53597. },
  53598. set: function(e) {
  53599. console.warn("THREE.MeshPhongMaterial: .metal has been removed. Use THREE.MeshStandardMaterial instead")
  53600. }
  53601. }
  53602. }),
  53603. Object.defineProperties(n.ShaderMaterial.prototype, {
  53604. derivatives: {
  53605. get: function() {
  53606. return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53607. this.extensions.derivatives
  53608. },
  53609. set: function(e) {
  53610. console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),
  53611. this.extensions.derivatives = e
  53612. }
  53613. }
  53614. }),
  53615. Object.defineProperties(n.WebGLRenderer.prototype, {
  53616. supportsFloatTextures: {
  53617. value: function() {
  53618. return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),
  53619. this.extensions.get("OES_texture_float")
  53620. }
  53621. },
  53622. supportsHalfFloatTextures: {
  53623. value: function() {
  53624. return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),
  53625. this.extensions.get("OES_texture_half_float")
  53626. }
  53627. },
  53628. supportsStandardDerivatives: {
  53629. value: function() {
  53630. return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),
  53631. this.extensions.get("OES_standard_derivatives")
  53632. }
  53633. },
  53634. supportsCompressedTextureS3TC: {
  53635. value: function() {
  53636. return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),
  53637. this.extensions.get("WEBGL_compressed_texture_s3tc")
  53638. }
  53639. },
  53640. supportsCompressedTexturePVRTC: {
  53641. value: function() {
  53642. return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),
  53643. this.extensions.get("WEBGL_compressed_texture_pvrtc")
  53644. }
  53645. },
  53646. supportsBlendMinMax: {
  53647. value: function() {
  53648. return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),
  53649. this.extensions.get("EXT_blend_minmax")
  53650. }
  53651. },
  53652. supportsVertexTextures: {
  53653. value: function() {
  53654. return this.capabilities.vertexTextures
  53655. }
  53656. },
  53657. supportsInstancedArrays: {
  53658. value: function() {
  53659. return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),
  53660. this.extensions.get("ANGLE_instanced_arrays")
  53661. }
  53662. },
  53663. enableScissorTest: {
  53664. value: function(e) {
  53665. console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),
  53666. this.setScissorTest(e)
  53667. }
  53668. },
  53669. initMaterial: {
  53670. value: function() {
  53671. console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")
  53672. }
  53673. },
  53674. addPrePlugin: {
  53675. value: function() {
  53676. console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")
  53677. }
  53678. },
  53679. addPostPlugin: {
  53680. value: function() {
  53681. console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")
  53682. }
  53683. },
  53684. updateShadowMap: {
  53685. value: function() {
  53686. console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")
  53687. }
  53688. },
  53689. shadowMapEnabled: {
  53690. get: function() {
  53691. return this.shadowMap.enabled
  53692. },
  53693. set: function(e) {
  53694. console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),
  53695. this.shadowMap.enabled = e
  53696. }
  53697. },
  53698. shadowMapType: {
  53699. get: function() {
  53700. return this.shadowMap.type
  53701. },
  53702. set: function(e) {
  53703. console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),
  53704. this.shadowMap.type = e
  53705. }
  53706. },
  53707. shadowMapCullFace: {
  53708. get: function() {
  53709. return this.shadowMap.cullFace
  53710. },
  53711. set: function(e) {
  53712. console.warn("THREE.WebGLRenderer: .shadowMapCullFace is now .shadowMap.cullFace."),
  53713. this.shadowMap.cullFace = e
  53714. }
  53715. }
  53716. }),
  53717. Object.defineProperties(n.WebGLRenderTarget.prototype, {
  53718. wrapS: {
  53719. get: function() {
  53720. return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53721. this.texture.wrapS
  53722. },
  53723. set: function(e) {
  53724. console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),
  53725. this.texture.wrapS = e
  53726. }
  53727. },
  53728. wrapT: {
  53729. get: function() {
  53730. return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53731. this.texture.wrapT
  53732. },
  53733. set: function(e) {
  53734. console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),
  53735. this.texture.wrapT = e
  53736. }
  53737. },
  53738. magFilter: {
  53739. get: function() {
  53740. return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53741. this.texture.magFilter
  53742. },
  53743. set: function(e) {
  53744. console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),
  53745. this.texture.magFilter = e
  53746. }
  53747. },
  53748. minFilter: {
  53749. get: function() {
  53750. return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53751. this.texture.minFilter
  53752. },
  53753. set: function(e) {
  53754. console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),
  53755. this.texture.minFilter = e
  53756. }
  53757. },
  53758. anisotropy: {
  53759. get: function() {
  53760. return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53761. this.texture.anisotropy
  53762. },
  53763. set: function(e) {
  53764. console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),
  53765. this.texture.anisotropy = e
  53766. }
  53767. },
  53768. offset: {
  53769. get: function() {
  53770. return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53771. this.texture.offset
  53772. },
  53773. set: function(e) {
  53774. console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),
  53775. this.texture.offset = e
  53776. }
  53777. },
  53778. repeat: {
  53779. get: function() {
  53780. return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53781. this.texture.repeat
  53782. },
  53783. set: function(e) {
  53784. console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),
  53785. this.texture.repeat = e
  53786. }
  53787. },
  53788. format: {
  53789. get: function() {
  53790. return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53791. this.texture.format
  53792. },
  53793. set: function(e) {
  53794. console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),
  53795. this.texture.format = e
  53796. }
  53797. },
  53798. type: {
  53799. get: function() {
  53800. return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53801. this.texture.type
  53802. },
  53803. set: function(e) {
  53804. console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),
  53805. this.texture.type = e
  53806. }
  53807. },
  53808. generateMipmaps: {
  53809. get: function() {
  53810. return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53811. this.texture.generateMipmaps
  53812. },
  53813. set: function(e) {
  53814. console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),
  53815. this.texture.generateMipmaps = e
  53816. }
  53817. }
  53818. }),
  53819. n.GeometryUtils = {
  53820. merge: function(e, t, i) {
  53821. console.warn("THREE.GeometryUtils: .merge() has been moved to Geometry. Use geometry.merge( geometry2, matrix, materialIndexOffset ) instead.");
  53822. var r;
  53823. t instanceof n.Mesh && (t.matrixAutoUpdate && t.updateMatrix(),
  53824. r = t.matrix,
  53825. t = t.geometry),
  53826. e.merge(t, r, i)
  53827. },
  53828. center: function(e) {
  53829. return console.warn("THREE.GeometryUtils: .center() has been moved to Geometry. Use geometry.center() instead."),
  53830. e.center()
  53831. }
  53832. },
  53833. n.ImageUtils = {
  53834. crossOrigin: void 0,
  53835. loadTexture: function(e, t, i, r) {
  53836. console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");
  53837. var o = new n.TextureLoader;
  53838. o.setCrossOrigin(this.crossOrigin);
  53839. var a = o.load(e, i, void 0, r);
  53840. return t && (a.mapping = t),
  53841. a
  53842. },
  53843. loadTextureCube: function(e, t, i, r) {
  53844. console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");
  53845. var o = new n.CubeTextureLoader;
  53846. o.setCrossOrigin(this.crossOrigin);
  53847. var a = o.load(e, i, void 0, r);
  53848. return t && (a.mapping = t),
  53849. a
  53850. },
  53851. loadCompressedTexture: function() {
  53852. console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")
  53853. },
  53854. loadCompressedTextureCube: function() {
  53855. console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")
  53856. }
  53857. },
  53858. n.Projector = function() {
  53859. console.error("THREE.Projector has been moved to /examples/js/renderers/Projector.js."),
  53860. this.projectVector = function(e, t) {
  53861. console.warn("THREE.Projector: .projectVector() is now vector.project()."),
  53862. e.project(t)
  53863. }
  53864. ,
  53865. this.unprojectVector = function(e, t) {
  53866. console.warn("THREE.Projector: .unprojectVector() is now vector.unproject()."),
  53867. e.unproject(t)
  53868. }
  53869. ,
  53870. this.pickingRay = function(e, t) {
  53871. console.error("THREE.Projector: .pickingRay() is now raycaster.setFromCamera().")
  53872. }
  53873. }
  53874. ,
  53875. n.CanvasRenderer = function() {
  53876. console.error("THREE.CanvasRenderer has been moved to /examples/js/renderers/CanvasRenderer.js"),
  53877. this.domElement = document.createElement("canvas"),
  53878. this.clear = function() {}
  53879. ,
  53880. this.render = function() {}
  53881. ,
  53882. this.setClearColor = function() {}
  53883. ,
  53884. this.setSize = function() {}
  53885. }
  53886. ,
  53887. n.MeshFaceMaterial = n.MultiMaterial,
  53888. n.CurveUtils = {
  53889. tangentQuadraticBezier: function(e, t, i, n) {
  53890. return 2 * (1 - e) * (i - t) + 2 * e * (n - i)
  53891. },
  53892. tangentCubicBezier: function(e, t, i, n, r) {
  53893. return -3 * t * (1 - e) * (1 - e) + 3 * i * (1 - e) * (1 - e) - 6 * e * i * (1 - e) + 6 * e * n * (1 - e) - 3 * e * e * n + 3 * e * e * r
  53894. },
  53895. tangentSpline: function(e, t, i, n, r) {
  53896. var o = 6 * e * e - 6 * e
  53897. , a = 3 * e * e - 4 * e + 1
  53898. , s = -6 * e * e + 6 * e
  53899. , l = 3 * e * e - 2 * e;
  53900. return o + a + s + l
  53901. },
  53902. interpolate: function(e, t, i, n, r) {
  53903. var o = .5 * (i - e)
  53904. , a = .5 * (n - t)
  53905. , s = r * r
  53906. , l = r * s;
  53907. return (2 * t - 2 * i + o + a) * l + (-3 * t + 3 * i - 2 * o - a) * s + o * r + t
  53908. }
  53909. },
  53910. n.SceneUtils = {
  53911. createMultiMaterialObject: function(e, t) {
  53912. for (var i = new n.Group, r = 0, o = t.length; r < o; r++)
  53913. i.add(new n.Mesh(e,t[r]));
  53914. return i
  53915. },
  53916. detach: function(e, t, i) {
  53917. e.applyMatrix(t.matrixWorld),
  53918. t.remove(e),
  53919. i.add(e)
  53920. },
  53921. attach: function(e, t, i) {
  53922. var r = new n.Matrix4;
  53923. r.getInverse(i.matrixWorld),
  53924. e.applyMatrix(r),
  53925. t.remove(e),
  53926. i.add(e)
  53927. }
  53928. },
  53929. n.ShapeUtils = {
  53930. area: function(e) {
  53931. for (var t = e.length, i = 0, n = t - 1, r = 0; r < t; n = r++)
  53932. i += e[n].x * e[r].y - e[r].x * e[n].y;
  53933. return .5 * i
  53934. },
  53935. triangulate: function() {
  53936. function e(e, t, i, n, r, o) {
  53937. var a, s, l, c, h, u, d, p, f;
  53938. if (s = e[o[t]].x,
  53939. l = e[o[t]].y,
  53940. c = e[o[i]].x,
  53941. h = e[o[i]].y,
  53942. u = e[o[n]].x,
  53943. d = e[o[n]].y,
  53944. Number.EPSILON > (c - s) * (d - l) - (h - l) * (u - s))
  53945. return !1;
  53946. var g, m, v, A, y, C, I, E, b, w, _, T, x, S, M;
  53947. for (g = u - c,
  53948. m = d - h,
  53949. v = s - u,
  53950. A = l - d,
  53951. y = c - s,
  53952. C = h - l,
  53953. a = 0; a < r; a++)
  53954. if (p = e[o[a]].x,
  53955. f = e[o[a]].y,
  53956. !(p === s && f === l || p === c && f === h || p === u && f === d) && (I = p - s,
  53957. E = f - l,
  53958. b = p - c,
  53959. w = f - h,
  53960. _ = p - u,
  53961. T = f - d,
  53962. M = g * w - m * b,
  53963. x = y * E - C * I,
  53964. S = v * T - A * _,
  53965. M >= -Number.EPSILON && S >= -Number.EPSILON && x >= -Number.EPSILON))
  53966. return !1;
  53967. return !0
  53968. }
  53969. return function(t, i) {
  53970. var r = t.length;
  53971. if (r < 3)
  53972. return null;
  53973. var o, a, s, l = [], c = [], h = [];
  53974. if (n.ShapeUtils.area(t) > 0)
  53975. for (a = 0; a < r; a++)
  53976. c[a] = a;
  53977. else
  53978. for (a = 0; a < r; a++)
  53979. c[a] = r - 1 - a;
  53980. var u = r
  53981. , d = 2 * u;
  53982. for (a = u - 1; u > 2; ) {
  53983. if (d-- <= 0)
  53984. return console.warn("THREE.ShapeUtils: Unable to triangulate polygon! in triangulate()"),
  53985. i ? h : l;
  53986. if (o = a,
  53987. u <= o && (o = 0),
  53988. a = o + 1,
  53989. u <= a && (a = 0),
  53990. s = a + 1,
  53991. u <= s && (s = 0),
  53992. e(t, o, a, s, u, c)) {
  53993. var p, f, g, m, v;
  53994. for (p = c[o],
  53995. f = c[a],
  53996. g = c[s],
  53997. l.push([t[p], t[f], t[g]]),
  53998. h.push([c[o], c[a], c[s]]),
  53999. m = a,
  54000. v = a + 1; v < u; m++,
  54001. v++)
  54002. c[m] = c[v];
  54003. u--,
  54004. d = 2 * u
  54005. }
  54006. }
  54007. return i ? h : l
  54008. }
  54009. }(),
  54010. triangulateShape: function(e, t) {
  54011. function i(e, t, i) {
  54012. return e.x !== t.x ? e.x < t.x ? e.x <= i.x && i.x <= t.x : t.x <= i.x && i.x <= e.x : e.y < t.y ? e.y <= i.y && i.y <= t.y : t.y <= i.y && i.y <= e.y
  54013. }
  54014. function r(e, t, n, r, o) {
  54015. var a = t.x - e.x
  54016. , s = t.y - e.y
  54017. , l = r.x - n.x
  54018. , c = r.y - n.y
  54019. , h = e.x - n.x
  54020. , u = e.y - n.y
  54021. , d = s * l - a * c
  54022. , p = s * h - a * u;
  54023. if (Math.abs(d) > Number.EPSILON) {
  54024. var f;
  54025. if (d > 0) {
  54026. if (p < 0 || p > d)
  54027. return [];
  54028. if (f = c * h - l * u,
  54029. f < 0 || f > d)
  54030. return []
  54031. } else {
  54032. if (p > 0 || p < d)
  54033. return [];
  54034. if (f = c * h - l * u,
  54035. f > 0 || f < d)
  54036. return []
  54037. }
  54038. if (0 === f)
  54039. return !o || 0 !== p && p !== d ? [e] : [];
  54040. if (f === d)
  54041. return !o || 0 !== p && p !== d ? [t] : [];
  54042. if (0 === p)
  54043. return [n];
  54044. if (p === d)
  54045. return [r];
  54046. var g = f / d;
  54047. return [{
  54048. x: e.x + g * a,
  54049. y: e.y + g * s
  54050. }]
  54051. }
  54052. if (0 !== p || c * h !== l * u)
  54053. return [];
  54054. var m = 0 === a && 0 === s
  54055. , v = 0 === l && 0 === c;
  54056. if (m && v)
  54057. return e.x !== n.x || e.y !== n.y ? [] : [e];
  54058. if (m)
  54059. return i(n, r, e) ? [e] : [];
  54060. if (v)
  54061. return i(e, t, n) ? [n] : [];
  54062. var A, y, C, I, E, b, w, _;
  54063. return 0 !== a ? (e.x < t.x ? (A = e,
  54064. C = e.x,
  54065. y = t,
  54066. I = t.x) : (A = t,
  54067. C = t.x,
  54068. y = e,
  54069. I = e.x),
  54070. n.x < r.x ? (E = n,
  54071. w = n.x,
  54072. b = r,
  54073. _ = r.x) : (E = r,
  54074. w = r.x,
  54075. b = n,
  54076. _ = n.x)) : (e.y < t.y ? (A = e,
  54077. C = e.y,
  54078. y = t,
  54079. I = t.y) : (A = t,
  54080. C = t.y,
  54081. y = e,
  54082. I = e.y),
  54083. n.y < r.y ? (E = n,
  54084. w = n.y,
  54085. b = r,
  54086. _ = r.y) : (E = r,
  54087. w = r.y,
  54088. b = n,
  54089. _ = n.y)),
  54090. C <= w ? I < w ? [] : I === w ? o ? [] : [E] : I <= _ ? [E, y] : [E, b] : C > _ ? [] : C === _ ? o ? [] : [A] : I <= _ ? [A, y] : [A, b]
  54091. }
  54092. function o(e, t, i, n) {
  54093. var r = t.x - e.x
  54094. , o = t.y - e.y
  54095. , a = i.x - e.x
  54096. , s = i.y - e.y
  54097. , l = n.x - e.x
  54098. , c = n.y - e.y
  54099. , h = r * s - o * a
  54100. , u = r * c - o * l;
  54101. if (Math.abs(h) > Number.EPSILON) {
  54102. var d = l * s - c * a;
  54103. return h > 0 ? u >= 0 && d >= 0 : u >= 0 || d >= 0
  54104. }
  54105. return u > 0
  54106. }
  54107. function a(e, t) {
  54108. function i(e, t) {
  54109. var i = A.length - 1
  54110. , n = e - 1;
  54111. n < 0 && (n = i);
  54112. var r = e + 1;
  54113. r > i && (r = 0);
  54114. var a = o(A[e], A[n], A[r], s[t]);
  54115. if (!a)
  54116. return !1;
  54117. var l = s.length - 1
  54118. , c = t - 1;
  54119. c < 0 && (c = l);
  54120. var h = t + 1;
  54121. return h > l && (h = 0),
  54122. a = o(s[t], s[c], s[h], A[e]),
  54123. !!a
  54124. }
  54125. function n(e, t) {
  54126. var i, n, o;
  54127. for (i = 0; i < A.length; i++)
  54128. if (n = i + 1,
  54129. n %= A.length,
  54130. o = r(e, t, A[i], A[n], !0),
  54131. o.length > 0)
  54132. return !0;
  54133. return !1
  54134. }
  54135. function a(e, i) {
  54136. var n, o, a, s, l;
  54137. for (n = 0; n < y.length; n++)
  54138. for (o = t[y[n]],
  54139. a = 0; a < o.length; a++)
  54140. if (s = a + 1,
  54141. s %= o.length,
  54142. l = r(e, i, o[a], o[s], !0),
  54143. l.length > 0)
  54144. return !0;
  54145. return !1
  54146. }
  54147. for (var s, l, c, h, u, d, p, f, g, m, v, A = e.concat(), y = [], C = [], I = 0, E = t.length; I < E; I++)
  54148. y.push(I);
  54149. for (var b = 0, w = 2 * y.length; y.length > 0; ) {
  54150. if (w--,
  54151. w < 0) {
  54152. console.log("Infinite Loop! Holes left:" + y.length + ", Probably Hole outside Shape!");
  54153. break
  54154. }
  54155. for (c = b; c < A.length; c++) {
  54156. h = A[c],
  54157. l = -1;
  54158. for (var I = 0; I < y.length; I++)
  54159. if (d = y[I],
  54160. p = h.x + ":" + h.y + ":" + d,
  54161. void 0 === C[p]) {
  54162. s = t[d];
  54163. for (var _ = 0; _ < s.length; _++)
  54164. if (u = s[_],
  54165. i(c, _) && !n(h, u) && !a(h, u)) {
  54166. l = _,
  54167. y.splice(I, 1),
  54168. f = A.slice(0, c + 1),
  54169. g = A.slice(c),
  54170. m = s.slice(l),
  54171. v = s.slice(0, l + 1),
  54172. A = f.concat(m).concat(v).concat(g),
  54173. b = c;
  54174. break
  54175. }
  54176. if (l >= 0)
  54177. break;
  54178. C[p] = !0
  54179. }
  54180. if (l >= 0)
  54181. break
  54182. }
  54183. }
  54184. return A
  54185. }
  54186. for (var s, l, c, h, u, d, p = {}, f = e.concat(), g = 0, m = t.length; g < m; g++)
  54187. Array.prototype.push.apply(f, t[g]);
  54188. for (s = 0,
  54189. l = f.length; s < l; s++)
  54190. u = f[s].x + ":" + f[s].y,
  54191. void 0 !== p[u] && console.warn("THREE.Shape: Duplicate point", u),
  54192. p[u] = s;
  54193. var v = a(e, t)
  54194. , A = n.ShapeUtils.triangulate(v, !1);
  54195. for (s = 0,
  54196. l = A.length; s < l; s++)
  54197. for (h = A[s],
  54198. c = 0; c < 3; c++)
  54199. u = h[c].x + ":" + h[c].y,
  54200. d = p[u],
  54201. void 0 !== d && (h[c] = d);
  54202. return A.concat()
  54203. },
  54204. isClockWise: function(e) {
  54205. return n.ShapeUtils.area(e) < 0
  54206. },
  54207. b2: function() {
  54208. function e(e, t) {
  54209. var i = 1 - e;
  54210. return i * i * t
  54211. }
  54212. function t(e, t) {
  54213. return 2 * (1 - e) * e * t
  54214. }
  54215. function i(e, t) {
  54216. return e * e * t
  54217. }
  54218. return function(n, r, o, a) {
  54219. return e(n, r) + t(n, o) + i(n, a)
  54220. }
  54221. }(),
  54222. b3: function() {
  54223. function e(e, t) {
  54224. var i = 1 - e;
  54225. return i * i * i * t
  54226. }
  54227. function t(e, t) {
  54228. var i = 1 - e;
  54229. return 3 * i * i * e * t
  54230. }
  54231. function i(e, t) {
  54232. var i = 1 - e;
  54233. return 3 * i * e * e * t
  54234. }
  54235. function n(e, t) {
  54236. return e * e * e * t
  54237. }
  54238. return function(r, o, a, s, l) {
  54239. return e(r, o) + t(r, a) + i(r, s) + n(r, l)
  54240. }
  54241. }()
  54242. },
  54243. n.Curve = function() {}
  54244. ,
  54245. n.Curve.prototype = {
  54246. constructor: n.Curve,
  54247. getPoint: function(e) {
  54248. return console.warn("THREE.Curve: Warning, getPoint() not implemented!"),
  54249. null
  54250. },
  54251. getPointAt: function(e) {
  54252. var t = this.getUtoTmapping(e);
  54253. return this.getPoint(t)
  54254. },
  54255. getPoints: function(e) {
  54256. e || (e = 5);
  54257. var t, i = [];
  54258. for (t = 0; t <= e; t++)
  54259. i.push(this.getPoint(t / e));
  54260. return i
  54261. },
  54262. getSpacedPoints: function(e) {
  54263. e || (e = 5);
  54264. var t, i = [];
  54265. for (t = 0; t <= e; t++)
  54266. i.push(this.getPointAt(t / e));
  54267. return i
  54268. },
  54269. getLength: function() {
  54270. var e = this.getLengths();
  54271. return e[e.length - 1]
  54272. },
  54273. getLengths: function(e) {
  54274. if (e || (e = this.__arcLengthDivisions ? this.__arcLengthDivisions : 200),
  54275. this.cacheArcLengths && this.cacheArcLengths.length === e + 1 && !this.needsUpdate)
  54276. return this.cacheArcLengths;
  54277. this.needsUpdate = !1;
  54278. var t, i, n = [], r = this.getPoint(0), o = 0;
  54279. for (n.push(0),
  54280. i = 1; i <= e; i++)
  54281. t = this.getPoint(i / e),
  54282. o += t.distanceTo(r),
  54283. n.push(o),
  54284. r = t;
  54285. return this.cacheArcLengths = n,
  54286. n
  54287. },
  54288. updateArcLengths: function() {
  54289. this.needsUpdate = !0,
  54290. this.getLengths()
  54291. },
  54292. getUtoTmapping: function(e, t) {
  54293. var i, n = this.getLengths(), r = 0, o = n.length;
  54294. i = t ? t : e * n[o - 1];
  54295. for (var a, s = 0, l = o - 1; s <= l; )
  54296. if (r = Math.floor(s + (l - s) / 2),
  54297. a = n[r] - i,
  54298. a < 0)
  54299. s = r + 1;
  54300. else {
  54301. if (!(a > 0)) {
  54302. l = r;
  54303. break
  54304. }
  54305. l = r - 1
  54306. }
  54307. if (r = l,
  54308. n[r] === i) {
  54309. var c = r / (o - 1);
  54310. return c
  54311. }
  54312. var h = n[r]
  54313. , u = n[r + 1]
  54314. , d = u - h
  54315. , p = (i - h) / d
  54316. , c = (r + p) / (o - 1);
  54317. return c
  54318. },
  54319. getTangent: function(e) {
  54320. var t = 1e-4
  54321. , i = e - t
  54322. , n = e + t;
  54323. i < 0 && (i = 0),
  54324. n > 1 && (n = 1);
  54325. var r = this.getPoint(i)
  54326. , o = this.getPoint(n)
  54327. , a = o.clone().sub(r);
  54328. return a.normalize()
  54329. },
  54330. getTangentAt: function(e) {
  54331. var t = this.getUtoTmapping(e);
  54332. return this.getTangent(t)
  54333. }
  54334. },
  54335. n.Curve.create = function(e, t) {
  54336. return e.prototype = Object.create(n.Curve.prototype),
  54337. e.prototype.constructor = e,
  54338. e.prototype.getPoint = t,
  54339. e
  54340. }
  54341. ,
  54342. n.CurvePath = function() {
  54343. this.curves = [],
  54344. this.autoClose = !1
  54345. }
  54346. ,
  54347. n.CurvePath.prototype = Object.create(n.Curve.prototype),
  54348. n.CurvePath.prototype.constructor = n.CurvePath,
  54349. n.CurvePath.prototype.add = function(e) {
  54350. this.curves.push(e)
  54351. }
  54352. ,
  54353. n.CurvePath.prototype.closePath = function() {
  54354. var e = this.curves[0].getPoint(0)
  54355. , t = this.curves[this.curves.length - 1].getPoint(1);
  54356. e.equals(t) || this.curves.push(new n.LineCurve(t,e))
  54357. }
  54358. ,
  54359. n.CurvePath.prototype.getPoint = function(e) {
  54360. for (var t = e * this.getLength(), i = this.getCurveLengths(), n = 0; n < i.length; ) {
  54361. if (i[n] >= t) {
  54362. var r = i[n] - t
  54363. , o = this.curves[n]
  54364. , a = 1 - r / o.getLength();
  54365. return o.getPointAt(a)
  54366. }
  54367. n++
  54368. }
  54369. return null
  54370. }
  54371. ,
  54372. n.CurvePath.prototype.getLength = function() {
  54373. var e = this.getCurveLengths();
  54374. return e[e.length - 1]
  54375. }
  54376. ,
  54377. n.CurvePath.prototype.getCurveLengths = function() {
  54378. if (this.cacheLengths && this.cacheLengths.length === this.curves.length)
  54379. return this.cacheLengths;
  54380. for (var e = [], t = 0, i = 0, n = this.curves.length; i < n; i++)
  54381. t += this.curves[i].getLength(),
  54382. e.push(t);
  54383. return this.cacheLengths = e,
  54384. e
  54385. }
  54386. ,
  54387. n.CurvePath.prototype.createPointsGeometry = function(e) {
  54388. var t = this.getPoints(e);
  54389. return this.createGeometry(t)
  54390. }
  54391. ,
  54392. n.CurvePath.prototype.createSpacedPointsGeometry = function(e) {
  54393. var t = this.getSpacedPoints(e);
  54394. return this.createGeometry(t)
  54395. }
  54396. ,
  54397. n.CurvePath.prototype.createGeometry = function(e) {
  54398. for (var t = new n.Geometry, i = 0, r = e.length; i < r; i++) {
  54399. var o = e[i];
  54400. t.vertices.push(new n.Vector3(o.x,o.y,o.z || 0))
  54401. }
  54402. return t
  54403. }
  54404. ,
  54405. n.Font = function(e) {
  54406. this.data = e
  54407. }
  54408. ,
  54409. n.Font.prototype = {
  54410. constructor: n.Font,
  54411. generateShapes: function(e, t, i) {
  54412. function r(e) {
  54413. for (var i = String(e).split(""), n = t / a.resolution, r = 0, s = [], l = 0; l < i.length; l++) {
  54414. var c = o(i[l], n, r);
  54415. r += c.offset,
  54416. s.push(c.path)
  54417. }
  54418. return s
  54419. }
  54420. function o(e, t, r) {
  54421. var o = a.glyphs[e] || a.glyphs["?"];
  54422. if (o) {
  54423. var s, l, c, h, u, d, p, f, g, m, v, A = new n.Path, y = [], C = n.ShapeUtils.b2, I = n.ShapeUtils.b3;
  54424. if (o.o)
  54425. for (var E = o._cachedOutline || (o._cachedOutline = o.o.split(" ")), b = 0, w = E.length; b < w; ) {
  54426. var _ = E[b++];
  54427. switch (_) {
  54428. case "m":
  54429. s = E[b++] * t + r,
  54430. l = E[b++] * t,
  54431. A.moveTo(s, l);
  54432. break;
  54433. case "l":
  54434. s = E[b++] * t + r,
  54435. l = E[b++] * t,
  54436. A.lineTo(s, l);
  54437. break;
  54438. case "q":
  54439. if (c = E[b++] * t + r,
  54440. h = E[b++] * t,
  54441. p = E[b++] * t + r,
  54442. f = E[b++] * t,
  54443. A.quadraticCurveTo(p, f, c, h),
  54444. v = y[y.length - 1]) {
  54445. u = v.x,
  54446. d = v.y;
  54447. for (var T = 1; T <= i; T++) {
  54448. var x = T / i;
  54449. C(x, u, p, c),
  54450. C(x, d, f, h)
  54451. }
  54452. }
  54453. break;
  54454. case "b":
  54455. if (c = E[b++] * t + r,
  54456. h = E[b++] * t,
  54457. p = E[b++] * t + r,
  54458. f = E[b++] * t,
  54459. g = E[b++] * t + r,
  54460. m = E[b++] * t,
  54461. A.bezierCurveTo(p, f, g, m, c, h),
  54462. v = y[y.length - 1]) {
  54463. u = v.x,
  54464. d = v.y;
  54465. for (var T = 1; T <= i; T++) {
  54466. var x = T / i;
  54467. I(x, u, p, g, c),
  54468. I(x, d, f, m, h)
  54469. }
  54470. }
  54471. }
  54472. }
  54473. return {
  54474. offset: o.ha * t,
  54475. path: A
  54476. }
  54477. }
  54478. }
  54479. void 0 === t && (t = 100),
  54480. void 0 === i && (i = 4);
  54481. for (var a = this.data, s = r(e), l = [], c = 0, h = s.length; c < h; c++)
  54482. Array.prototype.push.apply(l, s[c].toShapes());
  54483. return l
  54484. }
  54485. },
  54486. n.Path = function(e) {
  54487. n.CurvePath.call(this),
  54488. this.actions = [],
  54489. e && this.fromPoints(e)
  54490. }
  54491. ,
  54492. n.Path.prototype = Object.create(n.CurvePath.prototype),
  54493. n.Path.prototype.constructor = n.Path,
  54494. n.Path.prototype.fromPoints = function(e) {
  54495. this.moveTo(e[0].x, e[0].y);
  54496. for (var t = 1, i = e.length; t < i; t++)
  54497. this.lineTo(e[t].x, e[t].y)
  54498. }
  54499. ,
  54500. n.Path.prototype.moveTo = function(e, t) {
  54501. this.actions.push({
  54502. action: "moveTo",
  54503. args: [e, t]
  54504. })
  54505. }
  54506. ,
  54507. n.Path.prototype.lineTo = function(e, t) {
  54508. var i = this.actions[this.actions.length - 1].args
  54509. , r = i[i.length - 2]
  54510. , o = i[i.length - 1]
  54511. , a = new n.LineCurve(new n.Vector2(r,o),new n.Vector2(e,t));
  54512. this.curves.push(a),
  54513. this.actions.push({
  54514. action: "lineTo",
  54515. args: [e, t]
  54516. })
  54517. }
  54518. ,
  54519. n.Path.prototype.quadraticCurveTo = function(e, t, i, r) {
  54520. var o = this.actions[this.actions.length - 1].args
  54521. , a = o[o.length - 2]
  54522. , s = o[o.length - 1]
  54523. , l = new n.QuadraticBezierCurve(new n.Vector2(a,s),new n.Vector2(e,t),new n.Vector2(i,r));
  54524. this.curves.push(l),
  54525. this.actions.push({
  54526. action: "quadraticCurveTo",
  54527. args: [e, t, i, r]
  54528. })
  54529. }
  54530. ,
  54531. n.Path.prototype.bezierCurveTo = function(e, t, i, r, o, a) {
  54532. var s = this.actions[this.actions.length - 1].args
  54533. , l = s[s.length - 2]
  54534. , c = s[s.length - 1]
  54535. , h = new n.CubicBezierCurve(new n.Vector2(l,c),new n.Vector2(e,t),new n.Vector2(i,r),new n.Vector2(o,a));
  54536. this.curves.push(h),
  54537. this.actions.push({
  54538. action: "bezierCurveTo",
  54539. args: [e, t, i, r, o, a]
  54540. })
  54541. }
  54542. ,
  54543. n.Path.prototype.splineThru = function(e) {
  54544. var t = Array.prototype.slice.call(arguments)
  54545. , i = this.actions[this.actions.length - 1].args
  54546. , r = i[i.length - 2]
  54547. , o = i[i.length - 1]
  54548. , a = [new n.Vector2(r,o)];
  54549. Array.prototype.push.apply(a, e);
  54550. var s = new n.SplineCurve(a);
  54551. this.curves.push(s),
  54552. this.actions.push({
  54553. action: "splineThru",
  54554. args: t
  54555. })
  54556. }
  54557. ,
  54558. n.Path.prototype.arc = function(e, t, i, n, r, o) {
  54559. var a = this.actions[this.actions.length - 1].args
  54560. , s = a[a.length - 2]
  54561. , l = a[a.length - 1];
  54562. this.absarc(e + s, t + l, i, n, r, o)
  54563. }
  54564. ,
  54565. n.Path.prototype.absarc = function(e, t, i, n, r, o) {
  54566. this.absellipse(e, t, i, i, n, r, o)
  54567. }
  54568. ,
  54569. n.Path.prototype.ellipse = function(e, t, i, n, r, o, a, s) {
  54570. var l = this.actions[this.actions.length - 1].args
  54571. , c = l[l.length - 2]
  54572. , h = l[l.length - 1];
  54573. this.absellipse(e + c, t + h, i, n, r, o, a, s)
  54574. }
  54575. ,
  54576. n.Path.prototype.absellipse = function(e, t, i, r, o, a, s, l) {
  54577. var c = [e, t, i, r, o, a, s, l || 0]
  54578. , h = new n.EllipseCurve(e,t,i,r,o,a,s,l);
  54579. this.curves.push(h);
  54580. var u = h.getPoint(1);
  54581. c.push(u.x),
  54582. c.push(u.y),
  54583. this.actions.push({
  54584. action: "ellipse",
  54585. args: c
  54586. })
  54587. }
  54588. ,
  54589. n.Path.prototype.getSpacedPoints = function(e) {
  54590. e || (e = 40);
  54591. for (var t = [], i = 0; i < e; i++)
  54592. t.push(this.getPoint(i / e));
  54593. return this.autoClose && t.push(t[0]),
  54594. t
  54595. }
  54596. ,
  54597. n.Path.prototype.getPoints = function(e) {
  54598. e = e || 12;
  54599. for (var t, i, r, o, a, s, l, c, h, u, d, p = n.ShapeUtils.b2, f = n.ShapeUtils.b3, g = [], m = 0, v = this.actions.length; m < v; m++) {
  54600. var A = this.actions[m]
  54601. , y = A.action
  54602. , C = A.args;
  54603. switch (y) {
  54604. case "moveTo":
  54605. g.push(new n.Vector2(C[0],C[1]));
  54606. break;
  54607. case "lineTo":
  54608. g.push(new n.Vector2(C[0],C[1]));
  54609. break;
  54610. case "quadraticCurveTo":
  54611. t = C[2],
  54612. i = C[3],
  54613. a = C[0],
  54614. s = C[1],
  54615. g.length > 0 ? (h = g[g.length - 1],
  54616. l = h.x,
  54617. c = h.y) : (h = this.actions[m - 1].args,
  54618. l = h[h.length - 2],
  54619. c = h[h.length - 1]);
  54620. for (var I = 1; I <= e; I++) {
  54621. var E = I / e;
  54622. u = p(E, l, a, t),
  54623. d = p(E, c, s, i),
  54624. g.push(new n.Vector2(u,d))
  54625. }
  54626. break;
  54627. case "bezierCurveTo":
  54628. t = C[4],
  54629. i = C[5],
  54630. a = C[0],
  54631. s = C[1],
  54632. r = C[2],
  54633. o = C[3],
  54634. g.length > 0 ? (h = g[g.length - 1],
  54635. l = h.x,
  54636. c = h.y) : (h = this.actions[m - 1].args,
  54637. l = h[h.length - 2],
  54638. c = h[h.length - 1]);
  54639. for (var I = 1; I <= e; I++) {
  54640. var E = I / e;
  54641. u = f(E, l, a, r, t),
  54642. d = f(E, c, s, o, i),
  54643. g.push(new n.Vector2(u,d))
  54644. }
  54645. break;
  54646. case "splineThru":
  54647. h = this.actions[m - 1].args;
  54648. var b = new n.Vector2(h[h.length - 2],h[h.length - 1])
  54649. , w = [b]
  54650. , _ = e * C[0].length;
  54651. w = w.concat(C[0]);
  54652. for (var T = new n.SplineCurve(w), I = 1; I <= _; I++)
  54653. g.push(T.getPointAt(I / _));
  54654. break;
  54655. case "arc":
  54656. for (var x, S = C[0], M = C[1], R = C[2], P = C[3], O = C[4], L = !!C[5], D = O - P, N = 2 * e, I = 1; I <= N; I++) {
  54657. var E = I / N;
  54658. L || (E = 1 - E),
  54659. x = P + E * D,
  54660. u = S + R * Math.cos(x),
  54661. d = M + R * Math.sin(x),
  54662. g.push(new n.Vector2(u,d))
  54663. }
  54664. break;
  54665. case "ellipse":
  54666. var x, B, F, S = C[0], M = C[1], V = C[2], U = C[3], P = C[4], O = C[5], L = !!C[6], k = C[7], D = O - P, N = 2 * e;
  54667. 0 !== k && (B = Math.cos(k),
  54668. F = Math.sin(k));
  54669. for (var I = 1; I <= N; I++) {
  54670. var E = I / N;
  54671. if (L || (E = 1 - E),
  54672. x = P + E * D,
  54673. u = S + V * Math.cos(x),
  54674. d = M + U * Math.sin(x),
  54675. 0 !== k) {
  54676. var H = u
  54677. , G = d;
  54678. u = (H - S) * B - (G - M) * F + S,
  54679. d = (H - S) * F + (G - M) * B + M
  54680. }
  54681. g.push(new n.Vector2(u,d))
  54682. }
  54683. }
  54684. }
  54685. var z = g[g.length - 1];
  54686. return Math.abs(z.x - g[0].x) < Number.EPSILON && Math.abs(z.y - g[0].y) < Number.EPSILON && g.splice(g.length - 1, 1),
  54687. this.autoClose && g.push(g[0]),
  54688. g
  54689. }
  54690. ,
  54691. n.Path.prototype.toShapes = function(e, t) {
  54692. function i(e) {
  54693. for (var t = [], i = new n.Path, r = 0, o = e.length; r < o; r++) {
  54694. var a = e[r]
  54695. , s = a.args
  54696. , l = a.action;
  54697. "moveTo" === l && 0 !== i.actions.length && (t.push(i),
  54698. i = new n.Path),
  54699. i[l].apply(i, s)
  54700. }
  54701. return 0 !== i.actions.length && t.push(i),
  54702. t
  54703. }
  54704. function r(e) {
  54705. for (var t = [], i = 0, r = e.length; i < r; i++) {
  54706. var o = e[i]
  54707. , a = new n.Shape;
  54708. a.actions = o.actions,
  54709. a.curves = o.curves,
  54710. t.push(a)
  54711. }
  54712. return t
  54713. }
  54714. function o(e, t) {
  54715. for (var i = t.length, n = !1, r = i - 1, o = 0; o < i; r = o++) {
  54716. var a = t[r]
  54717. , s = t[o]
  54718. , l = s.x - a.x
  54719. , c = s.y - a.y;
  54720. if (Math.abs(c) > Number.EPSILON) {
  54721. if (c < 0 && (a = t[o],
  54722. l = -l,
  54723. s = t[r],
  54724. c = -c),
  54725. e.y < a.y || e.y > s.y)
  54726. continue;
  54727. if (e.y === a.y) {
  54728. if (e.x === a.x)
  54729. return !0
  54730. } else {
  54731. var h = c * (e.x - a.x) - l * (e.y - a.y);
  54732. if (0 === h)
  54733. return !0;
  54734. if (h < 0)
  54735. continue;
  54736. n = !n
  54737. }
  54738. } else {
  54739. if (e.y !== a.y)
  54740. continue;
  54741. if (s.x <= e.x && e.x <= a.x || a.x <= e.x && e.x <= s.x)
  54742. return !0
  54743. }
  54744. }
  54745. return n
  54746. }
  54747. var a = n.ShapeUtils.isClockWise
  54748. , s = i(this.actions);
  54749. if (0 === s.length)
  54750. return [];
  54751. if (t === !0)
  54752. return r(s);
  54753. var l, c, h, u = [];
  54754. if (1 === s.length)
  54755. return c = s[0],
  54756. h = new n.Shape,
  54757. h.actions = c.actions,
  54758. h.curves = c.curves,
  54759. u.push(h),
  54760. u;
  54761. var d = !a(s[0].getPoints());
  54762. d = e ? !d : d;
  54763. var p, f = [], g = [], m = [], v = 0;
  54764. g[v] = void 0,
  54765. m[v] = [];
  54766. for (var A = 0, y = s.length; A < y; A++)
  54767. c = s[A],
  54768. p = c.getPoints(),
  54769. l = a(p),
  54770. l = e ? !l : l,
  54771. l ? (!d && g[v] && v++,
  54772. g[v] = {
  54773. s: new n.Shape,
  54774. p: p
  54775. },
  54776. g[v].s.actions = c.actions,
  54777. g[v].s.curves = c.curves,
  54778. d && v++,
  54779. m[v] = []) : m[v].push({
  54780. h: c,
  54781. p: p[0]
  54782. });
  54783. if (!g[0])
  54784. return r(s);
  54785. if (g.length > 1) {
  54786. for (var C = !1, I = [], E = 0, b = g.length; E < b; E++)
  54787. f[E] = [];
  54788. for (var E = 0, b = g.length; E < b; E++)
  54789. for (var w = m[E], _ = 0; _ < w.length; _++) {
  54790. for (var T = w[_], x = !0, S = 0; S < g.length; S++)
  54791. o(T.p, g[S].p) && (E !== S && I.push({
  54792. froms: E,
  54793. tos: S,
  54794. hole: _
  54795. }),
  54796. x ? (x = !1,
  54797. f[S].push(T)) : C = !0);
  54798. x && f[E].push(T)
  54799. }
  54800. I.length > 0 && (C || (m = f))
  54801. }
  54802. for (var M, A = 0, R = g.length; A < R; A++) {
  54803. h = g[A].s,
  54804. u.push(h),
  54805. M = m[A];
  54806. for (var P = 0, O = M.length; P < O; P++)
  54807. h.holes.push(M[P].h)
  54808. }
  54809. return u
  54810. }
  54811. ,
  54812. n.Shape = function() {
  54813. n.Path.apply(this, arguments),
  54814. this.holes = []
  54815. }
  54816. ,
  54817. n.Shape.prototype = Object.create(n.Path.prototype),
  54818. n.Shape.prototype.constructor = n.Shape,
  54819. n.Shape.prototype.extrude = function(e) {
  54820. return new n.ExtrudeGeometry(this,e)
  54821. }
  54822. ,
  54823. n.Shape.prototype.makeGeometry = function(e) {
  54824. return new n.ShapeGeometry(this,e)
  54825. }
  54826. ,
  54827. n.Shape.prototype.getPointsHoles = function(e) {
  54828. for (var t = [], i = 0, n = this.holes.length; i < n; i++)
  54829. t[i] = this.holes[i].getPoints(e);
  54830. return t
  54831. }
  54832. ,
  54833. n.Shape.prototype.extractAllPoints = function(e) {
  54834. return {
  54835. shape: this.getPoints(e),
  54836. holes: this.getPointsHoles(e)
  54837. }
  54838. }
  54839. ,
  54840. n.Shape.prototype.extractPoints = function(e) {
  54841. return this.extractAllPoints(e)
  54842. }
  54843. ,
  54844. n.LineCurve = function(e, t) {
  54845. this.v1 = e,
  54846. this.v2 = t
  54847. }
  54848. ,
  54849. n.LineCurve.prototype = Object.create(n.Curve.prototype),
  54850. n.LineCurve.prototype.constructor = n.LineCurve,
  54851. n.LineCurve.prototype.getPoint = function(e) {
  54852. var t = this.v2.clone().sub(this.v1);
  54853. return t.multiplyScalar(e).add(this.v1),
  54854. t
  54855. }
  54856. ,
  54857. n.LineCurve.prototype.getPointAt = function(e) {
  54858. return this.getPoint(e)
  54859. }
  54860. ,
  54861. n.LineCurve.prototype.getTangent = function(e) {
  54862. var t = this.v2.clone().sub(this.v1);
  54863. return t.normalize()
  54864. }
  54865. ,
  54866. n.QuadraticBezierCurve = function(e, t, i) {
  54867. this.v0 = e,
  54868. this.v1 = t,
  54869. this.v2 = i
  54870. }
  54871. ,
  54872. n.QuadraticBezierCurve.prototype = Object.create(n.Curve.prototype),
  54873. n.QuadraticBezierCurve.prototype.constructor = n.QuadraticBezierCurve,
  54874. n.QuadraticBezierCurve.prototype.getPoint = function(e) {
  54875. var t = n.ShapeUtils.b2;
  54876. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y))
  54877. }
  54878. ,
  54879. n.QuadraticBezierCurve.prototype.getTangent = function(e) {
  54880. var t = n.CurveUtils.tangentQuadraticBezier;
  54881. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y)).normalize()
  54882. }
  54883. ,
  54884. n.CubicBezierCurve = function(e, t, i, n) {
  54885. this.v0 = e,
  54886. this.v1 = t,
  54887. this.v2 = i,
  54888. this.v3 = n
  54889. }
  54890. ,
  54891. n.CubicBezierCurve.prototype = Object.create(n.Curve.prototype),
  54892. n.CubicBezierCurve.prototype.constructor = n.CubicBezierCurve,
  54893. n.CubicBezierCurve.prototype.getPoint = function(e) {
  54894. var t = n.ShapeUtils.b3;
  54895. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y))
  54896. }
  54897. ,
  54898. n.CubicBezierCurve.prototype.getTangent = function(e) {
  54899. var t = n.CurveUtils.tangentCubicBezier;
  54900. return new n.Vector2(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y)).normalize()
  54901. }
  54902. ,
  54903. n.SplineCurve = function(e) {
  54904. this.points = void 0 == e ? [] : e
  54905. }
  54906. ,
  54907. n.SplineCurve.prototype = Object.create(n.Curve.prototype),
  54908. n.SplineCurve.prototype.constructor = n.SplineCurve,
  54909. n.SplineCurve.prototype.getPoint = function(e) {
  54910. var t = this.points
  54911. , i = (t.length - 1) * e
  54912. , r = Math.floor(i)
  54913. , o = i - r
  54914. , a = t[0 === r ? r : r - 1]
  54915. , s = t[r]
  54916. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  54917. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  54918. , h = n.CurveUtils.interpolate;
  54919. return new n.Vector2(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o))
  54920. }
  54921. ,
  54922. n.EllipseCurve = function(e, t, i, n, r, o, a, s) {
  54923. this.aX = e,
  54924. this.aY = t,
  54925. this.xRadius = i,
  54926. this.yRadius = n,
  54927. this.aStartAngle = r,
  54928. this.aEndAngle = o,
  54929. this.aClockwise = a,
  54930. this.aRotation = s || 0
  54931. }
  54932. ,
  54933. n.EllipseCurve.prototype = Object.create(n.Curve.prototype),
  54934. n.EllipseCurve.prototype.constructor = n.EllipseCurve,
  54935. n.EllipseCurve.prototype.getPoint = function(e) {
  54936. var t = this.aEndAngle - this.aStartAngle;
  54937. t < 0 && (t += 2 * Math.PI),
  54938. t > 2 * Math.PI && (t -= 2 * Math.PI);
  54939. var i;
  54940. i = this.aClockwise === !0 ? this.aEndAngle + (1 - e) * (2 * Math.PI - t) : this.aStartAngle + e * t;
  54941. var r = this.aX + this.xRadius * Math.cos(i)
  54942. , o = this.aY + this.yRadius * Math.sin(i);
  54943. if (0 !== this.aRotation) {
  54944. var a = Math.cos(this.aRotation)
  54945. , s = Math.sin(this.aRotation)
  54946. , l = r
  54947. , c = o;
  54948. r = (l - this.aX) * a - (c - this.aY) * s + this.aX,
  54949. o = (l - this.aX) * s + (c - this.aY) * a + this.aY
  54950. }
  54951. return new n.Vector2(r,o)
  54952. }
  54953. ,
  54954. n.ArcCurve = function(e, t, i, r, o, a) {
  54955. n.EllipseCurve.call(this, e, t, i, i, r, o, a)
  54956. }
  54957. ,
  54958. n.ArcCurve.prototype = Object.create(n.EllipseCurve.prototype),
  54959. n.ArcCurve.prototype.constructor = n.ArcCurve,
  54960. n.LineCurve3 = n.Curve.create(function(e, t) {
  54961. this.v1 = e,
  54962. this.v2 = t
  54963. }, function(e) {
  54964. var t = new n.Vector3;
  54965. return t.subVectors(this.v2, this.v1),
  54966. t.multiplyScalar(e),
  54967. t.add(this.v1),
  54968. t
  54969. }),
  54970. n.QuadraticBezierCurve3 = n.Curve.create(function(e, t, i) {
  54971. this.v0 = e,
  54972. this.v1 = t,
  54973. this.v2 = i
  54974. }, function(e) {
  54975. var t = n.ShapeUtils.b2;
  54976. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x),t(e, this.v0.y, this.v1.y, this.v2.y),t(e, this.v0.z, this.v1.z, this.v2.z))
  54977. }),
  54978. n.CubicBezierCurve3 = n.Curve.create(function(e, t, i, n) {
  54979. this.v0 = e,
  54980. this.v1 = t,
  54981. this.v2 = i,
  54982. this.v3 = n
  54983. }, function(e) {
  54984. var t = n.ShapeUtils.b3;
  54985. return new n.Vector3(t(e, this.v0.x, this.v1.x, this.v2.x, this.v3.x),t(e, this.v0.y, this.v1.y, this.v2.y, this.v3.y),t(e, this.v0.z, this.v1.z, this.v2.z, this.v3.z))
  54986. }),
  54987. n.SplineCurve3 = n.Curve.create(function(e) {
  54988. console.warn("THREE.SplineCurve3 will be deprecated. Please use THREE.CatmullRomCurve3"),
  54989. this.points = void 0 == e ? [] : e
  54990. }, function(e) {
  54991. var t = this.points
  54992. , i = (t.length - 1) * e
  54993. , r = Math.floor(i)
  54994. , o = i - r
  54995. , a = t[0 == r ? r : r - 1]
  54996. , s = t[r]
  54997. , l = t[r > t.length - 2 ? t.length - 1 : r + 1]
  54998. , c = t[r > t.length - 3 ? t.length - 1 : r + 2]
  54999. , h = n.CurveUtils.interpolate;
  55000. return new n.Vector3(h(a.x, s.x, l.x, c.x, o),h(a.y, s.y, l.y, c.y, o),h(a.z, s.z, l.z, c.z, o))
  55001. }),
  55002. n.CatmullRomCurve3 = function() {
  55003. function e() {}
  55004. var t = new n.Vector3
  55005. , i = new e
  55006. , r = new e
  55007. , o = new e;
  55008. return e.prototype.init = function(e, t, i, n) {
  55009. this.c0 = e,
  55010. this.c1 = i,
  55011. this.c2 = -3 * e + 3 * t - 2 * i - n,
  55012. this.c3 = 2 * e - 2 * t + i + n
  55013. }
  55014. ,
  55015. e.prototype.initNonuniformCatmullRom = function(e, t, i, n, r, o, a) {
  55016. var s = (t - e) / r - (i - e) / (r + o) + (i - t) / o
  55017. , l = (i - t) / o - (n - t) / (o + a) + (n - i) / a;
  55018. s *= o,
  55019. l *= o,
  55020. this.init(t, i, s, l)
  55021. }
  55022. ,
  55023. e.prototype.initCatmullRom = function(e, t, i, n, r) {
  55024. this.init(t, i, r * (i - e), r * (n - t))
  55025. }
  55026. ,
  55027. e.prototype.calc = function(e) {
  55028. var t = e * e
  55029. , i = t * e;
  55030. return this.c0 + this.c1 * e + this.c2 * t + this.c3 * i
  55031. }
  55032. ,
  55033. n.Curve.create(function(e) {
  55034. this.points = e || [],
  55035. this.closed = !1
  55036. }, function(e) {
  55037. var a, s, l, c, h = this.points;
  55038. c = h.length,
  55039. c < 2 && console.log("duh, you need at least 2 points"),
  55040. a = (c - (this.closed ? 0 : 1)) * e,
  55041. s = Math.floor(a),
  55042. l = a - s,
  55043. this.closed ? s += s > 0 ? 0 : (Math.floor(Math.abs(s) / h.length) + 1) * h.length : 0 === l && s === c - 1 && (s = c - 2,
  55044. l = 1);
  55045. var u, d, p, f;
  55046. if (this.closed || s > 0 ? u = h[(s - 1) % c] : (t.subVectors(h[0], h[1]).add(h[0]),
  55047. u = t),
  55048. d = h[s % c],
  55049. p = h[(s + 1) % c],
  55050. this.closed || s + 2 < c ? f = h[(s + 2) % c] : (t.subVectors(h[c - 1], h[c - 2]).add(h[c - 1]),
  55051. f = t),
  55052. void 0 === this.type || "centripetal" === this.type || "chordal" === this.type) {
  55053. var g = "chordal" === this.type ? .5 : .25
  55054. , m = Math.pow(u.distanceToSquared(d), g)
  55055. , v = Math.pow(d.distanceToSquared(p), g)
  55056. , A = Math.pow(p.distanceToSquared(f), g);
  55057. v < 1e-4 && (v = 1),
  55058. m < 1e-4 && (m = v),
  55059. A < 1e-4 && (A = v),
  55060. i.initNonuniformCatmullRom(u.x, d.x, p.x, f.x, m, v, A),
  55061. r.initNonuniformCatmullRom(u.y, d.y, p.y, f.y, m, v, A),
  55062. o.initNonuniformCatmullRom(u.z, d.z, p.z, f.z, m, v, A)
  55063. } else if ("catmullrom" === this.type) {
  55064. var y = void 0 !== this.tension ? this.tension : .5;
  55065. i.initCatmullRom(u.x, d.x, p.x, f.x, y),
  55066. r.initCatmullRom(u.y, d.y, p.y, f.y, y),
  55067. o.initCatmullRom(u.z, d.z, p.z, f.z, y)
  55068. }
  55069. var C = new n.Vector3(i.calc(l),r.calc(l),o.calc(l));
  55070. return C
  55071. })
  55072. }(),
  55073. n.ClosedSplineCurve3 = function(e) {
  55074. console.warn("THREE.ClosedSplineCurve3 has been deprecated. Please use THREE.CatmullRomCurve3."),
  55075. n.CatmullRomCurve3.call(this, e),
  55076. this.type = "catmullrom",
  55077. this.closed = !0
  55078. }
  55079. ,
  55080. n.ClosedSplineCurve3.prototype = Object.create(n.CatmullRomCurve3.prototype),
  55081. n.BoxGeometry = function(e, t, i, r, o, a) {
  55082. n.Geometry.call(this),
  55083. this.type = "BoxGeometry",
  55084. this.parameters = {
  55085. width: e,
  55086. height: t,
  55087. depth: i,
  55088. widthSegments: r,
  55089. heightSegments: o,
  55090. depthSegments: a
  55091. },
  55092. this.fromBufferGeometry(new n.BoxBufferGeometry(e,t,i,r,o,a)),
  55093. this.mergeVertices()
  55094. }
  55095. ,
  55096. n.BoxGeometry.prototype = Object.create(n.Geometry.prototype),
  55097. n.BoxGeometry.prototype.constructor = n.BoxGeometry,
  55098. n.CubeGeometry = n.BoxGeometry,
  55099. n.BoxBufferGeometry = function(e, t, i, r, o, a) {
  55100. function s(e, t, i) {
  55101. var n = 0;
  55102. return n += e * t * 2,
  55103. n += e * i * 2,
  55104. n += i * t * 2,
  55105. 4 * n
  55106. }
  55107. function l(e, t, i, r, o, a, s, l, h, u, I) {
  55108. for (var E = a / h, b = s / u, w = a / 2, _ = s / 2, T = l / 2, x = h + 1, S = u + 1, M = 0, R = 0, P = new n.Vector3, O = 0; O < S; O++)
  55109. for (var L = O * b - _, D = 0; D < x; D++) {
  55110. var N = D * E - w;
  55111. P[e] = N * r,
  55112. P[t] = L * o,
  55113. P[i] = T,
  55114. p[m] = P.x,
  55115. p[m + 1] = P.y,
  55116. p[m + 2] = P.z,
  55117. P[e] = 0,
  55118. P[t] = 0,
  55119. P[i] = l > 0 ? 1 : -1,
  55120. f[m] = P.x,
  55121. f[m + 1] = P.y,
  55122. f[m + 2] = P.z,
  55123. g[v] = D / h,
  55124. g[v + 1] = 1 - O / u,
  55125. m += 3,
  55126. v += 2,
  55127. M += 1
  55128. }
  55129. for (O = 0; O < u; O++)
  55130. for (D = 0; D < h; D++) {
  55131. var B = y + D + x * O
  55132. , F = y + D + x * (O + 1)
  55133. , V = y + (D + 1) + x * (O + 1)
  55134. , U = y + (D + 1) + x * O;
  55135. d[A] = B,
  55136. d[A + 1] = F,
  55137. d[A + 2] = U,
  55138. d[A + 3] = F,
  55139. d[A + 4] = V,
  55140. d[A + 5] = U,
  55141. A += 6,
  55142. R += 6
  55143. }
  55144. c.addGroup(C, R, I),
  55145. C += R,
  55146. y += M
  55147. }
  55148. n.BufferGeometry.call(this),
  55149. this.type = "BoxBufferGeometry",
  55150. this.parameters = {
  55151. width: e,
  55152. height: t,
  55153. depth: i,
  55154. widthSegments: r,
  55155. heightSegments: o,
  55156. depthSegments: a
  55157. };
  55158. var c = this;
  55159. r = Math.floor(r) || 1,
  55160. o = Math.floor(o) || 1,
  55161. a = Math.floor(a) || 1;
  55162. var h = s(r, o, a)
  55163. , u = h / 4 * 6
  55164. , d = new (u > 65535 ? Uint32Array : Uint16Array)(u)
  55165. , p = new Float32Array(3 * h)
  55166. , f = new Float32Array(3 * h)
  55167. , g = new Float32Array(2 * h)
  55168. , m = 0
  55169. , v = 0
  55170. , A = 0
  55171. , y = 0
  55172. , C = 0;
  55173. l("z", "y", "x", -1, -1, i, t, e, a, o, 0),
  55174. l("z", "y", "x", 1, -1, i, t, -e, a, o, 1),
  55175. l("x", "z", "y", 1, 1, e, i, t, r, a, 2),
  55176. l("x", "z", "y", 1, -1, e, i, -t, r, a, 3),
  55177. l("x", "y", "z", 1, -1, e, t, i, r, o, 4),
  55178. l("x", "y", "z", -1, -1, e, t, -i, r, o, 5),
  55179. this.setIndex(new n.BufferAttribute(d,1)),
  55180. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55181. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55182. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55183. }
  55184. ,
  55185. n.BoxBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55186. n.BoxBufferGeometry.prototype.constructor = n.BoxBufferGeometry,
  55187. n.CircleGeometry = function(e, t, i, r) {
  55188. n.Geometry.call(this),
  55189. this.type = "CircleGeometry",
  55190. this.parameters = {
  55191. radius: e,
  55192. segments: t,
  55193. thetaStart: i,
  55194. thetaLength: r
  55195. },
  55196. this.fromBufferGeometry(new n.CircleBufferGeometry(e,t,i,r))
  55197. }
  55198. ,
  55199. n.CircleGeometry.prototype = Object.create(n.Geometry.prototype),
  55200. n.CircleGeometry.prototype.constructor = n.CircleGeometry,
  55201. n.CircleBufferGeometry = function(e, t, i, r) {
  55202. n.BufferGeometry.call(this),
  55203. this.type = "CircleBufferGeometry",
  55204. this.parameters = {
  55205. radius: e,
  55206. segments: t,
  55207. thetaStart: i,
  55208. thetaLength: r
  55209. },
  55210. e = e || 50,
  55211. t = void 0 !== t ? Math.max(3, t) : 8,
  55212. i = void 0 !== i ? i : 0,
  55213. r = void 0 !== r ? r : 2 * Math.PI;
  55214. var o = t + 2
  55215. , a = new Float32Array(3 * o)
  55216. , s = new Float32Array(3 * o)
  55217. , l = new Float32Array(2 * o);
  55218. s[2] = 1,
  55219. l[0] = .5,
  55220. l[1] = .5;
  55221. for (var c = 0, h = 3, u = 2; c <= t; c++,
  55222. h += 3,
  55223. u += 2) {
  55224. var d = i + c / t * r;
  55225. a[h] = e * Math.cos(d),
  55226. a[h + 1] = e * Math.sin(d),
  55227. s[h + 2] = 1,
  55228. l[u] = (a[h] / e + 1) / 2,
  55229. l[u + 1] = (a[h + 1] / e + 1) / 2
  55230. }
  55231. for (var p = [], h = 1; h <= t; h++)
  55232. p.push(h, h + 1, 0);
  55233. this.setIndex(new n.BufferAttribute(new Uint16Array(p),1)),
  55234. this.addAttribute("position", new n.BufferAttribute(a,3)),
  55235. this.addAttribute("normal", new n.BufferAttribute(s,3)),
  55236. this.addAttribute("uv", new n.BufferAttribute(l,2)),
  55237. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  55238. }
  55239. ,
  55240. n.CircleBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55241. n.CircleBufferGeometry.prototype.constructor = n.CircleBufferGeometry,
  55242. n.CylinderBufferGeometry = function(e, t, i, r, o, a, s, l) {
  55243. function c() {
  55244. var e = (r + 1) * (o + 1);
  55245. return a === !1 && (e += 2 * (r + 1) + 2 * r),
  55246. e
  55247. }
  55248. function h() {
  55249. var e = r * o * 2 * 3;
  55250. return a === !1 && (e += 2 * r * 3),
  55251. e
  55252. }
  55253. function u() {
  55254. var a, c, h = new n.Vector3, u = new n.Vector3, d = (t - e) / i;
  55255. for (c = 0; c <= o; c++) {
  55256. var p = []
  55257. , f = c / o
  55258. , b = f * (t - e) + e;
  55259. for (a = 0; a <= r; a++) {
  55260. var w = a / r;
  55261. u.x = b * Math.sin(w * l + s),
  55262. u.y = -f * i + E,
  55263. u.z = b * Math.cos(w * l + s),
  55264. m.setXYZ(y, u.x, u.y, u.z),
  55265. h.copy(u),
  55266. (0 === e && 0 === c || 0 === t && c === o) && (h.x = Math.sin(w * l + s),
  55267. h.z = Math.cos(w * l + s)),
  55268. h.setY(Math.sqrt(h.x * h.x + h.z * h.z) * d).normalize(),
  55269. v.setXYZ(y, h.x, h.y, h.z),
  55270. A.setXY(y, w, 1 - f),
  55271. p.push(y),
  55272. y++
  55273. }
  55274. I.push(p)
  55275. }
  55276. for (a = 0; a < r; a++)
  55277. for (c = 0; c < o; c++) {
  55278. var _ = I[c][a]
  55279. , T = I[c + 1][a]
  55280. , x = I[c + 1][a + 1]
  55281. , S = I[c][a + 1];
  55282. g.setX(C, _),
  55283. C++,
  55284. g.setX(C, T),
  55285. C++,
  55286. g.setX(C, S),
  55287. C++,
  55288. g.setX(C, T),
  55289. C++,
  55290. g.setX(C, x),
  55291. C++,
  55292. g.setX(C, S),
  55293. C++
  55294. }
  55295. }
  55296. function d(i) {
  55297. var o, a, c, h = new n.Vector2, u = new n.Vector3, d = i === !0 ? e : t, p = i === !0 ? 1 : -1;
  55298. for (a = y,
  55299. o = 1; o <= r; o++)
  55300. m.setXYZ(y, 0, E * p, 0),
  55301. v.setXYZ(y, 0, p, 0),
  55302. i === !0 ? (h.x = o / r,
  55303. h.y = 0) : (h.x = (o - 1) / r,
  55304. h.y = 1),
  55305. A.setXY(y, h.x, h.y),
  55306. y++;
  55307. for (c = y,
  55308. o = 0; o <= r; o++) {
  55309. var f = o / r;
  55310. u.x = d * Math.sin(f * l + s),
  55311. u.y = E * p,
  55312. u.z = d * Math.cos(f * l + s),
  55313. m.setXYZ(y, u.x, u.y, u.z),
  55314. v.setXYZ(y, 0, p, 0),
  55315. A.setXY(y, f, i === !0 ? 1 : 0),
  55316. y++
  55317. }
  55318. for (o = 0; o < r; o++) {
  55319. var I = a + o
  55320. , b = c + o;
  55321. i === !0 ? (g.setX(C, b),
  55322. C++,
  55323. g.setX(C, b + 1),
  55324. C++,
  55325. g.setX(C, I),
  55326. C++) : (g.setX(C, b + 1),
  55327. C++,
  55328. g.setX(C, b),
  55329. C++,
  55330. g.setX(C, I),
  55331. C++)
  55332. }
  55333. }
  55334. n.BufferGeometry.call(this),
  55335. this.type = "CylinderBufferGeometry",
  55336. this.parameters = {
  55337. radiusTop: e,
  55338. radiusBottom: t,
  55339. height: i,
  55340. radialSegments: r,
  55341. heightSegments: o,
  55342. openEnded: a,
  55343. thetaStart: s,
  55344. thetaLength: l
  55345. },
  55346. e = void 0 !== e ? e : 20,
  55347. t = void 0 !== t ? t : 20,
  55348. i = void 0 !== i ? i : 100,
  55349. r = Math.floor(r) || 8,
  55350. o = Math.floor(o) || 1,
  55351. a = void 0 !== a && a,
  55352. s = void 0 !== s ? s : 0,
  55353. l = void 0 !== l ? l : 2 * Math.PI;
  55354. var p = c()
  55355. , f = h()
  55356. , g = new n.BufferAttribute(new (f > 65535 ? Uint32Array : Uint16Array)(f),1)
  55357. , m = new n.BufferAttribute(new Float32Array(3 * p),3)
  55358. , v = new n.BufferAttribute(new Float32Array(3 * p),3)
  55359. , A = new n.BufferAttribute(new Float32Array(2 * p),2)
  55360. , y = 0
  55361. , C = 0
  55362. , I = []
  55363. , E = i / 2;
  55364. u(),
  55365. a === !1 && (e > 0 && d(!0),
  55366. t > 0 && d(!1)),
  55367. this.setIndex(g),
  55368. this.addAttribute("position", m),
  55369. this.addAttribute("normal", v),
  55370. this.addAttribute("uv", A)
  55371. }
  55372. ,
  55373. n.CylinderBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55374. n.CylinderBufferGeometry.prototype.constructor = n.CylinderBufferGeometry,
  55375. n.CylinderGeometry = function(e, t, i, r, o, a, s, l) {
  55376. n.Geometry.call(this),
  55377. this.type = "CylinderGeometry",
  55378. this.parameters = {
  55379. radiusTop: e,
  55380. radiusBottom: t,
  55381. height: i,
  55382. radialSegments: r,
  55383. heightSegments: o,
  55384. openEnded: a,
  55385. thetaStart: s,
  55386. thetaLength: l
  55387. },
  55388. this.fromBufferGeometry(new n.CylinderBufferGeometry(e,t,i,r,o,a,s,l)),
  55389. this.mergeVertices()
  55390. }
  55391. ,
  55392. n.CylinderGeometry.prototype = Object.create(n.Geometry.prototype),
  55393. n.CylinderGeometry.prototype.constructor = n.CylinderGeometry,
  55394. n.EdgesGeometry = function(e, t) {
  55395. function i(e, t) {
  55396. return e - t
  55397. }
  55398. n.BufferGeometry.call(this),
  55399. t = void 0 !== t ? t : 1;
  55400. var r, o = Math.cos(n.Math.degToRad(t)), a = [0, 0], s = {}, l = ["a", "b", "c"];
  55401. e instanceof n.BufferGeometry ? (r = new n.Geometry,
  55402. r.fromBufferGeometry(e)) : r = e.clone(),
  55403. r.mergeVertices(),
  55404. r.computeFaceNormals();
  55405. for (var c = r.vertices, h = r.faces, u = 0, d = h.length; u < d; u++)
  55406. for (var p = h[u], f = 0; f < 3; f++) {
  55407. a[0] = p[l[f]],
  55408. a[1] = p[l[(f + 1) % 3]],
  55409. a.sort(i);
  55410. var g = a.toString();
  55411. void 0 === s[g] ? s[g] = {
  55412. vert1: a[0],
  55413. vert2: a[1],
  55414. face1: u,
  55415. face2: void 0
  55416. } : s[g].face2 = u
  55417. }
  55418. var m = [];
  55419. for (var g in s) {
  55420. var v = s[g];
  55421. if (void 0 === v.face2 || h[v.face1].normal.dot(h[v.face2].normal) <= o) {
  55422. var A = c[v.vert1];
  55423. m.push(A.x),
  55424. m.push(A.y),
  55425. m.push(A.z),
  55426. A = c[v.vert2],
  55427. m.push(A.x),
  55428. m.push(A.y),
  55429. m.push(A.z)
  55430. }
  55431. }
  55432. this.addAttribute("position", new n.BufferAttribute(new Float32Array(m),3))
  55433. }
  55434. ,
  55435. n.EdgesGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55436. n.EdgesGeometry.prototype.constructor = n.EdgesGeometry,
  55437. n.ExtrudeGeometry = function(e, t) {
  55438. return "undefined" == typeof e ? void (e = []) : (n.Geometry.call(this),
  55439. this.type = "ExtrudeGeometry",
  55440. e = Array.isArray(e) ? e : [e],
  55441. this.addShapeList(e, t),
  55442. void this.computeFaceNormals())
  55443. }
  55444. ;
  55445. n.ExtrudeGeometry.prototype = Object.create(n.Geometry.prototype);
  55446. n.ExtrudeGeometry.prototype.constructor = n.ExtrudeGeometry,
  55447. n.ExtrudeGeometry.prototype.addShapeList = function(e, t) {
  55448. for (var i = e.length, n = 0; n < i; n++) {
  55449. var r = e[n];
  55450. this.addShape(r, t)
  55451. }
  55452. }
  55453. ,
  55454. n.ExtrudeGeometry.prototype.addShape = function(e, t) {
  55455. function i(e, t, i) {
  55456. return t || console.error("THREE.ExtrudeGeometry: vec does not exist"),
  55457. t.clone().multiplyScalar(i).add(e)
  55458. }
  55459. function r(e, t, i) {
  55460. var r, o, a = 1, s = e.x - t.x, l = e.y - t.y, c = i.x - e.x, h = i.y - e.y, u = s * s + l * l, d = s * h - l * c;
  55461. if (Math.abs(d) > Number.EPSILON) {
  55462. var p = Math.sqrt(u)
  55463. , f = Math.sqrt(c * c + h * h)
  55464. , g = t.x - l / p
  55465. , m = t.y + s / p
  55466. , v = i.x - h / f
  55467. , A = i.y + c / f
  55468. , y = ((v - g) * h - (A - m) * c) / (s * h - l * c);
  55469. r = g + s * y - e.x,
  55470. o = m + l * y - e.y;
  55471. var C = r * r + o * o;
  55472. if (C <= 2)
  55473. return new n.Vector2(r,o);
  55474. a = Math.sqrt(C / 2)
  55475. } else {
  55476. var I = !1;
  55477. s > Number.EPSILON ? c > Number.EPSILON && (I = !0) : s < -Number.EPSILON ? c < -Number.EPSILON && (I = !0) : Math.sign(l) === Math.sign(h) && (I = !0),
  55478. I ? (r = -l,
  55479. o = s,
  55480. a = Math.sqrt(u)) : (r = s,
  55481. o = l,
  55482. a = Math.sqrt(u / 2))
  55483. }
  55484. return new n.Vector2(r / a,o / a)
  55485. }
  55486. function o() {
  55487. if (C) {
  55488. var e = 0
  55489. , t = z * e;
  55490. for (Y = 0; Y < W; Y++)
  55491. G = N[Y],
  55492. c(G[2] + t, G[1] + t, G[0] + t);
  55493. for (e = E + 2 * y,
  55494. t = z * e,
  55495. Y = 0; Y < W; Y++)
  55496. G = N[Y],
  55497. c(G[0] + t, G[1] + t, G[2] + t)
  55498. } else {
  55499. for (Y = 0; Y < W; Y++)
  55500. G = N[Y],
  55501. c(G[2], G[1], G[0]);
  55502. for (Y = 0; Y < W; Y++)
  55503. G = N[Y],
  55504. c(G[0] + z * E, G[1] + z * E, G[2] + z * E)
  55505. }
  55506. }
  55507. function a() {
  55508. var e = 0;
  55509. for (s(B, e),
  55510. e += B.length,
  55511. x = 0,
  55512. S = L.length; x < S; x++)
  55513. T = L[x],
  55514. s(T, e),
  55515. e += T.length
  55516. }
  55517. function s(e, t) {
  55518. var i, n;
  55519. for (Y = e.length; --Y >= 0; ) {
  55520. i = Y,
  55521. n = Y - 1,
  55522. n < 0 && (n = e.length - 1);
  55523. var r = 0
  55524. , o = E + 2 * y;
  55525. for (r = 0; r < o; r++) {
  55526. var a = z * r
  55527. , s = z * (r + 1)
  55528. , l = t + i + a
  55529. , c = t + n + a
  55530. , u = t + n + s
  55531. , d = t + i + s;
  55532. h(l, c, u, d, e, r, o, i, n)
  55533. }
  55534. }
  55535. }
  55536. function l(e, t, i) {
  55537. M.vertices.push(new n.Vector3(e,t,i))
  55538. }
  55539. function c(e, t, i) {
  55540. e += R,
  55541. t += R,
  55542. i += R,
  55543. M.faces.push(new n.Face3(e,t,i,null,null,0));
  55544. var r = _.generateTopUV(M, e, t, i);
  55545. M.faceVertexUvs[0].push(r)
  55546. }
  55547. function h(e, t, i, r, o, a, s, l, c) {
  55548. e += R,
  55549. t += R,
  55550. i += R,
  55551. r += R,
  55552. M.faces.push(new n.Face3(e,t,r,null,null,1)),
  55553. M.faces.push(new n.Face3(t,i,r,null,null,1));
  55554. var h = _.generateSideWallUV(M, e, t, i, r);
  55555. M.faceVertexUvs[0].push([h[0], h[1], h[3]]),
  55556. M.faceVertexUvs[0].push([h[1], h[2], h[3]])
  55557. }
  55558. var u, d, p, f, g, m = void 0 !== t.amount ? t.amount : 100, v = void 0 !== t.bevelThickness ? t.bevelThickness : 6, A = void 0 !== t.bevelSize ? t.bevelSize : v - 2, y = void 0 !== t.bevelSegments ? t.bevelSegments : 3, C = void 0 === t.bevelEnabled || t.bevelEnabled, I = void 0 !== t.curveSegments ? t.curveSegments : 12, E = void 0 !== t.steps ? t.steps : 1, b = t.extrudePath, w = !1, _ = void 0 !== t.UVGenerator ? t.UVGenerator : n.ExtrudeGeometry.WorldUVGenerator;
  55559. b && (u = b.getSpacedPoints(E),
  55560. w = !0,
  55561. C = !1,
  55562. d = void 0 !== t.frames ? t.frames : new n.TubeGeometry.FrenetFrames(b,E,!1),
  55563. p = new n.Vector3,
  55564. f = new n.Vector3,
  55565. g = new n.Vector3),
  55566. C || (y = 0,
  55567. v = 0,
  55568. A = 0);
  55569. var T, x, S, M = this, R = this.vertices.length, P = e.extractPoints(I), O = P.shape, L = P.holes, D = !n.ShapeUtils.isClockWise(O);
  55570. if (D) {
  55571. for (O = O.reverse(),
  55572. x = 0,
  55573. S = L.length; x < S; x++)
  55574. T = L[x],
  55575. n.ShapeUtils.isClockWise(T) && (L[x] = T.reverse());
  55576. D = !1
  55577. }
  55578. var N = n.ShapeUtils.triangulateShape(O, L)
  55579. , B = O;
  55580. for (x = 0,
  55581. S = L.length; x < S; x++)
  55582. T = L[x],
  55583. O = O.concat(T);
  55584. for (var F, V, U, k, H, G, z = O.length, W = N.length, j = [], Y = 0, X = B.length, Z = X - 1, q = Y + 1; Y < X; Y++,
  55585. Z++,
  55586. q++)
  55587. Z === X && (Z = 0),
  55588. q === X && (q = 0),
  55589. j[Y] = r(B[Y], B[Z], B[q]);
  55590. var K, Q = [], J = j.concat();
  55591. for (x = 0,
  55592. S = L.length; x < S; x++) {
  55593. for (T = L[x],
  55594. K = [],
  55595. Y = 0,
  55596. X = T.length,
  55597. Z = X - 1,
  55598. q = Y + 1; Y < X; Y++,
  55599. Z++,
  55600. q++)
  55601. Z === X && (Z = 0),
  55602. q === X && (q = 0),
  55603. K[Y] = r(T[Y], T[Z], T[q]);
  55604. Q.push(K),
  55605. J = J.concat(K)
  55606. }
  55607. for (F = 0; F < y; F++) {
  55608. for (U = F / y,
  55609. k = v * (1 - U),
  55610. V = A * Math.sin(U * Math.PI / 2),
  55611. Y = 0,
  55612. X = B.length; Y < X; Y++)
  55613. H = i(B[Y], j[Y], V),
  55614. l(H.x, H.y, -k);
  55615. for (x = 0,
  55616. S = L.length; x < S; x++)
  55617. for (T = L[x],
  55618. K = Q[x],
  55619. Y = 0,
  55620. X = T.length; Y < X; Y++)
  55621. H = i(T[Y], K[Y], V),
  55622. l(H.x, H.y, -k)
  55623. }
  55624. for (V = A,
  55625. Y = 0; Y < z; Y++)
  55626. H = C ? i(O[Y], J[Y], V) : O[Y],
  55627. w ? (f.copy(d.normals[0]).multiplyScalar(H.x),
  55628. p.copy(d.binormals[0]).multiplyScalar(H.y),
  55629. g.copy(u[0]).add(f).add(p),
  55630. l(g.x, g.y, g.z)) : l(H.x, H.y, 0);
  55631. var $;
  55632. for ($ = 1; $ <= E; $++)
  55633. for (Y = 0; Y < z; Y++)
  55634. H = C ? i(O[Y], J[Y], V) : O[Y],
  55635. w ? (f.copy(d.normals[$]).multiplyScalar(H.x),
  55636. p.copy(d.binormals[$]).multiplyScalar(H.y),
  55637. g.copy(u[$]).add(f).add(p),
  55638. l(g.x, g.y, g.z)) : l(H.x, H.y, m / E * $);
  55639. for (F = y - 1; F >= 0; F--) {
  55640. for (U = F / y,
  55641. k = v * (1 - U),
  55642. V = A * Math.sin(U * Math.PI / 2),
  55643. Y = 0,
  55644. X = B.length; Y < X; Y++)
  55645. H = i(B[Y], j[Y], V),
  55646. l(H.x, H.y, m + k);
  55647. for (x = 0,
  55648. S = L.length; x < S; x++)
  55649. for (T = L[x],
  55650. K = Q[x],
  55651. Y = 0,
  55652. X = T.length; Y < X; Y++)
  55653. H = i(T[Y], K[Y], V),
  55654. w ? l(H.x, H.y + u[E - 1].y, u[E - 1].x + k) : l(H.x, H.y, m + k)
  55655. }
  55656. o(),
  55657. a()
  55658. }
  55659. ,
  55660. n.ExtrudeGeometry.WorldUVGenerator = {
  55661. generateTopUV: function(e, t, i, r) {
  55662. var o = e.vertices
  55663. , a = o[t]
  55664. , s = o[i]
  55665. , l = o[r];
  55666. return [new n.Vector2(a.x,a.y), new n.Vector2(s.x,s.y), new n.Vector2(l.x,l.y)]
  55667. },
  55668. generateSideWallUV: function(e, t, i, r, o) {
  55669. var a = e.vertices
  55670. , s = a[t]
  55671. , l = a[i]
  55672. , c = a[r]
  55673. , h = a[o];
  55674. return Math.abs(s.y - l.y) < .01 ? [new n.Vector2(s.x,1 - s.z), new n.Vector2(l.x,1 - l.z), new n.Vector2(c.x,1 - c.z), new n.Vector2(h.x,1 - h.z)] : [new n.Vector2(s.y,1 - s.z), new n.Vector2(l.y,1 - l.z), new n.Vector2(c.y,1 - c.z), new n.Vector2(h.y,1 - h.z)]
  55675. }
  55676. },
  55677. n.ShapeGeometry = function(e, t) {
  55678. n.Geometry.call(this),
  55679. this.type = "ShapeGeometry",
  55680. Array.isArray(e) === !1 && (e = [e]),
  55681. this.addShapeList(e, t),
  55682. this.computeFaceNormals()
  55683. }
  55684. ,
  55685. n.ShapeGeometry.prototype = Object.create(n.Geometry.prototype),
  55686. n.ShapeGeometry.prototype.constructor = n.ShapeGeometry,
  55687. n.ShapeGeometry.prototype.addShapeList = function(e, t) {
  55688. for (var i = 0, n = e.length; i < n; i++)
  55689. this.addShape(e[i], t);
  55690. return this
  55691. }
  55692. ,
  55693. n.ShapeGeometry.prototype.addShape = function(e, t) {
  55694. void 0 === t && (t = {});
  55695. var i, r, o, a = void 0 !== t.curveSegments ? t.curveSegments : 12, s = t.material, l = void 0 === t.UVGenerator ? n.ExtrudeGeometry.WorldUVGenerator : t.UVGenerator, c = this.vertices.length, h = e.extractPoints(a), u = h.shape, d = h.holes, p = !n.ShapeUtils.isClockWise(u);
  55696. if (p) {
  55697. for (u = u.reverse(),
  55698. i = 0,
  55699. r = d.length; i < r; i++)
  55700. o = d[i],
  55701. n.ShapeUtils.isClockWise(o) && (d[i] = o.reverse());
  55702. p = !1
  55703. }
  55704. var f = n.ShapeUtils.triangulateShape(u, d);
  55705. for (i = 0,
  55706. r = d.length; i < r; i++)
  55707. o = d[i],
  55708. u = u.concat(o);
  55709. var g, m, v = u.length, A = f.length;
  55710. for (i = 0; i < v; i++)
  55711. g = u[i],
  55712. this.vertices.push(new n.Vector3(g.x,g.y,0));
  55713. for (i = 0; i < A; i++) {
  55714. m = f[i];
  55715. var y = m[0] + c
  55716. , C = m[1] + c
  55717. , I = m[2] + c;
  55718. this.faces.push(new n.Face3(y,C,I,null,null,s)),
  55719. this.faceVertexUvs[0].push(l.generateTopUV(this, y, C, I))
  55720. }
  55721. }
  55722. ,
  55723. n.LatheBufferGeometry = function(e, t, i, r) {
  55724. n.BufferGeometry.call(this),
  55725. this.type = "LatheBufferGeometry",
  55726. this.parameters = {
  55727. points: e,
  55728. segments: t,
  55729. phiStart: i,
  55730. phiLength: r
  55731. },
  55732. t = Math.floor(t) || 12,
  55733. i = i || 0,
  55734. r = r || 2 * Math.PI,
  55735. r = n.Math.clamp(r, 0, 2 * Math.PI);
  55736. var o, a, s, l = (t + 1) * e.length, c = t * e.length * 2 * 3, h = new n.BufferAttribute(new (c > 65535 ? Uint32Array : Uint16Array)(c),1), u = new n.BufferAttribute(new Float32Array(3 * l),3), d = new n.BufferAttribute(new Float32Array(2 * l),2), p = 0, f = 0, g = (1 / (e.length - 1),
  55737. 1 / t), m = new n.Vector3, v = new n.Vector2;
  55738. for (a = 0; a <= t; a++) {
  55739. var A = i + a * g * r
  55740. , y = Math.sin(A)
  55741. , C = Math.cos(A);
  55742. for (s = 0; s <= e.length - 1; s++)
  55743. m.x = e[s].x * y,
  55744. m.y = e[s].y,
  55745. m.z = e[s].x * C,
  55746. u.setXYZ(p, m.x, m.y, m.z),
  55747. v.x = a / t,
  55748. v.y = s / (e.length - 1),
  55749. d.setXY(p, v.x, v.y),
  55750. p++
  55751. }
  55752. for (a = 0; a < t; a++)
  55753. for (s = 0; s < e.length - 1; s++) {
  55754. o = s + a * e.length;
  55755. var I = o
  55756. , E = o + e.length
  55757. , b = o + e.length + 1
  55758. , w = o + 1;
  55759. h.setX(f, I),
  55760. f++,
  55761. h.setX(f, E),
  55762. f++,
  55763. h.setX(f, w),
  55764. f++,
  55765. h.setX(f, E),
  55766. f++,
  55767. h.setX(f, b),
  55768. f++,
  55769. h.setX(f, w),
  55770. f++
  55771. }
  55772. if (this.setIndex(h),
  55773. this.addAttribute("position", u),
  55774. this.addAttribute("uv", d),
  55775. this.computeVertexNormals(),
  55776. r === 2 * Math.PI) {
  55777. var _ = this.attributes.normal.array
  55778. , T = new n.Vector3
  55779. , x = new n.Vector3
  55780. , S = new n.Vector3;
  55781. for (o = t * e.length * 3,
  55782. a = 0,
  55783. s = 0; a < e.length; a++,
  55784. s += 3)
  55785. T.x = _[s + 0],
  55786. T.y = _[s + 1],
  55787. T.z = _[s + 2],
  55788. x.x = _[o + s + 0],
  55789. x.y = _[o + s + 1],
  55790. x.z = _[o + s + 2],
  55791. S.addVectors(T, x).normalize(),
  55792. _[s + 0] = _[o + s + 0] = S.x,
  55793. _[s + 1] = _[o + s + 1] = S.y,
  55794. _[s + 2] = _[o + s + 2] = S.z
  55795. }
  55796. }
  55797. ,
  55798. n.LatheBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55799. n.LatheBufferGeometry.prototype.constructor = n.LatheBufferGeometry,
  55800. n.LatheGeometry = function(e, t, i, r) {
  55801. n.Geometry.call(this),
  55802. this.type = "LatheGeometry",
  55803. this.parameters = {
  55804. points: e,
  55805. segments: t,
  55806. phiStart: i,
  55807. phiLength: r
  55808. },
  55809. this.fromBufferGeometry(new n.LatheBufferGeometry(e,t,i,r)),
  55810. this.mergeVertices()
  55811. }
  55812. ,
  55813. n.LatheGeometry.prototype = Object.create(n.Geometry.prototype),
  55814. n.LatheGeometry.prototype.constructor = n.LatheGeometry,
  55815. n.PlaneGeometry = function(e, t, i, r) {
  55816. n.Geometry.call(this),
  55817. this.type = "PlaneGeometry",
  55818. this.parameters = {
  55819. width: e,
  55820. height: t,
  55821. widthSegments: i,
  55822. heightSegments: r
  55823. },
  55824. this.fromBufferGeometry(new n.PlaneBufferGeometry(e,t,i,r))
  55825. }
  55826. ,
  55827. n.PlaneGeometry.prototype = Object.create(n.Geometry.prototype),
  55828. n.PlaneGeometry.prototype.constructor = n.PlaneGeometry,
  55829. n.PlaneBufferGeometry = function(e, t, i, r) {
  55830. n.BufferGeometry.call(this),
  55831. this.type = "PlaneBufferGeometry",
  55832. this.parameters = {
  55833. width: e,
  55834. height: t,
  55835. widthSegments: i,
  55836. heightSegments: r
  55837. };
  55838. for (var o = e / 2, a = t / 2, s = Math.floor(i) || 1, l = Math.floor(r) || 1, c = s + 1, h = l + 1, u = e / s, d = t / l, p = new Float32Array(c * h * 3), f = new Float32Array(c * h * 3), g = new Float32Array(c * h * 2), m = 0, v = 0, A = 0; A < h; A++)
  55839. for (var y = A * d - a, C = 0; C < c; C++) {
  55840. var I = C * u - o;
  55841. p[m] = I,
  55842. p[m + 1] = -y,
  55843. f[m + 2] = 1,
  55844. g[v] = C / s,
  55845. g[v + 1] = 1 - A / l,
  55846. m += 3,
  55847. v += 2
  55848. }
  55849. m = 0;
  55850. for (var E = new (p.length / 3 > 65535 ? Uint32Array : Uint16Array)(s * l * 6), A = 0; A < l; A++)
  55851. for (var C = 0; C < s; C++) {
  55852. var b = C + c * A
  55853. , w = C + c * (A + 1)
  55854. , _ = C + 1 + c * (A + 1)
  55855. , T = C + 1 + c * A;
  55856. E[m] = b,
  55857. E[m + 1] = w,
  55858. E[m + 2] = T,
  55859. E[m + 3] = w,
  55860. E[m + 4] = _,
  55861. E[m + 5] = T,
  55862. m += 6
  55863. }
  55864. this.setIndex(new n.BufferAttribute(E,1)),
  55865. this.addAttribute("position", new n.BufferAttribute(p,3)),
  55866. this.addAttribute("normal", new n.BufferAttribute(f,3)),
  55867. this.addAttribute("uv", new n.BufferAttribute(g,2))
  55868. }
  55869. ,
  55870. n.PlaneBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55871. n.PlaneBufferGeometry.prototype.constructor = n.PlaneBufferGeometry,
  55872. n.RingBufferGeometry = function(e, t, i, r, o, a) {
  55873. n.BufferGeometry.call(this),
  55874. this.type = "RingBufferGeometry",
  55875. this.parameters = {
  55876. innerRadius: e,
  55877. outerRadius: t,
  55878. thetaSegments: i,
  55879. phiSegments: r,
  55880. thetaStart: o,
  55881. thetaLength: a
  55882. },
  55883. e = e || 20,
  55884. t = t || 50,
  55885. o = void 0 !== o ? o : 0,
  55886. a = void 0 !== a ? a : 2 * Math.PI,
  55887. i = void 0 !== i ? Math.max(3, i) : 8,
  55888. r = void 0 !== r ? Math.max(1, r) : 1;
  55889. var s, l, c, h = (i + 1) * (r + 1), u = i * r * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = e, y = (t - e) / r, C = new n.Vector3, I = new n.Vector2;
  55890. for (l = 0; l <= r; l++) {
  55891. for (c = 0; c <= i; c++)
  55892. s = o + c / i * a,
  55893. C.x = A * Math.cos(s),
  55894. C.y = A * Math.sin(s),
  55895. p.setXYZ(m, C.x, C.y, C.z),
  55896. f.setXYZ(m, 0, 0, 1),
  55897. I.x = (C.x / t + 1) / 2,
  55898. I.y = (C.y / t + 1) / 2,
  55899. g.setXY(m, I.x, I.y),
  55900. m++;
  55901. A += y
  55902. }
  55903. for (l = 0; l < r; l++) {
  55904. var E = l * (i + 1);
  55905. for (c = 0; c < i; c++) {
  55906. s = c + E;
  55907. var b = s
  55908. , w = s + i + 1
  55909. , _ = s + i + 2
  55910. , T = s + 1;
  55911. d.setX(v, b),
  55912. v++,
  55913. d.setX(v, w),
  55914. v++,
  55915. d.setX(v, _),
  55916. v++,
  55917. d.setX(v, b),
  55918. v++,
  55919. d.setX(v, _),
  55920. v++,
  55921. d.setX(v, T),
  55922. v++
  55923. }
  55924. }
  55925. this.setIndex(d),
  55926. this.addAttribute("position", p),
  55927. this.addAttribute("normal", f),
  55928. this.addAttribute("uv", g)
  55929. }
  55930. ,
  55931. n.RingBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  55932. n.RingBufferGeometry.prototype.constructor = n.RingBufferGeometry,
  55933. n.RingGeometry = function(e, t, i, r, o, a) {
  55934. n.Geometry.call(this),
  55935. this.type = "RingGeometry",
  55936. this.parameters = {
  55937. innerRadius: e,
  55938. outerRadius: t,
  55939. thetaSegments: i,
  55940. phiSegments: r,
  55941. thetaStart: o,
  55942. thetaLength: a
  55943. },
  55944. this.fromBufferGeometry(new n.RingBufferGeometry(e,t,i,r,o,a))
  55945. }
  55946. ,
  55947. n.RingGeometry.prototype = Object.create(n.Geometry.prototype),
  55948. n.RingGeometry.prototype.constructor = n.RingGeometry,
  55949. n.SphereGeometry = function(e, t, i, r, o, a, s) {
  55950. n.Geometry.call(this),
  55951. this.type = "SphereGeometry",
  55952. this.parameters = {
  55953. radius: e,
  55954. widthSegments: t,
  55955. heightSegments: i,
  55956. phiStart: r,
  55957. phiLength: o,
  55958. thetaStart: a,
  55959. thetaLength: s
  55960. },
  55961. this.fromBufferGeometry(new n.SphereBufferGeometry(e,t,i,r,o,a,s))
  55962. }
  55963. ,
  55964. n.SphereGeometry.prototype = Object.create(n.Geometry.prototype),
  55965. n.SphereGeometry.prototype.constructor = n.SphereGeometry,
  55966. n.SphereBufferGeometry = function(e, t, i, r, o, a, s) {
  55967. n.BufferGeometry.call(this),
  55968. this.type = "SphereBufferGeometry",
  55969. this.parameters = {
  55970. radius: e,
  55971. widthSegments: t,
  55972. heightSegments: i,
  55973. phiStart: r,
  55974. phiLength: o,
  55975. thetaStart: a,
  55976. thetaLength: s
  55977. },
  55978. e = e || 50,
  55979. t = Math.max(3, Math.floor(t) || 8),
  55980. i = Math.max(2, Math.floor(i) || 6),
  55981. r = void 0 !== r ? r : 0,
  55982. o = void 0 !== o ? o : 2 * Math.PI,
  55983. a = void 0 !== a ? a : 0,
  55984. s = void 0 !== s ? s : Math.PI;
  55985. for (var l = a + s, c = (t + 1) * (i + 1), h = new n.BufferAttribute(new Float32Array(3 * c),3), u = new n.BufferAttribute(new Float32Array(3 * c),3), d = new n.BufferAttribute(new Float32Array(2 * c),2), p = 0, f = [], g = new n.Vector3, m = 0; m <= i; m++) {
  55986. for (var v = [], A = m / i, y = 0; y <= t; y++) {
  55987. var C = y / t
  55988. , I = -e * Math.cos(r + C * o) * Math.sin(a + A * s)
  55989. , E = e * Math.cos(a + A * s)
  55990. , b = e * Math.sin(r + C * o) * Math.sin(a + A * s);
  55991. g.set(I, E, b).normalize(),
  55992. h.setXYZ(p, I, E, b),
  55993. u.setXYZ(p, g.x, g.y, g.z),
  55994. d.setXY(p, C, 1 - A),
  55995. v.push(p),
  55996. p++
  55997. }
  55998. f.push(v)
  55999. }
  56000. for (var w = [], m = 0; m < i; m++)
  56001. for (var y = 0; y < t; y++) {
  56002. var _ = f[m][y + 1]
  56003. , T = f[m][y]
  56004. , x = f[m + 1][y]
  56005. , S = f[m + 1][y + 1];
  56006. (0 !== m || a > 0) && w.push(_, T, S),
  56007. (m !== i - 1 || l < Math.PI) && w.push(T, x, S)
  56008. }
  56009. this.setIndex(new (h.count > 65535 ? n.Uint32Attribute : n.Uint16Attribute)(w,1)),
  56010. this.addAttribute("position", h),
  56011. this.addAttribute("normal", u),
  56012. this.addAttribute("uv", d),
  56013. this.boundingSphere = new n.Sphere(new n.Vector3,e)
  56014. }
  56015. ,
  56016. n.SphereBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56017. n.SphereBufferGeometry.prototype.constructor = n.SphereBufferGeometry,
  56018. n.TextGeometry = function(e, t) {
  56019. t = t || {};
  56020. var i = t.font;
  56021. if (i instanceof n.Font == !1)
  56022. return console.error("THREE.TextGeometry: font parameter is not an instance of THREE.Font."),
  56023. new n.Geometry;
  56024. var r = i.generateShapes(e, t.size, t.curveSegments);
  56025. t.amount = void 0 !== t.height ? t.height : 50,
  56026. void 0 === t.bevelThickness && (t.bevelThickness = 10),
  56027. void 0 === t.bevelSize && (t.bevelSize = 8),
  56028. void 0 === t.bevelEnabled && (t.bevelEnabled = !1),
  56029. n.ExtrudeGeometry.call(this, r, t),
  56030. this.type = "TextGeometry"
  56031. }
  56032. ,
  56033. n.TextGeometry.prototype = Object.create(n.ExtrudeGeometry.prototype),
  56034. n.TextGeometry.prototype.constructor = n.TextGeometry,
  56035. n.TorusBufferGeometry = function(e, t, i, r, o) {
  56036. n.BufferGeometry.call(this),
  56037. this.type = "TorusBufferGeometry",
  56038. this.parameters = {
  56039. radius: e,
  56040. tube: t,
  56041. radialSegments: i,
  56042. tubularSegments: r,
  56043. arc: o
  56044. },
  56045. e = e || 100,
  56046. t = t || 40,
  56047. i = Math.floor(i) || 8,
  56048. r = Math.floor(r) || 6,
  56049. o = o || 2 * Math.PI;
  56050. var a, s, l = (i + 1) * (r + 1), c = i * r * 2 * 3, h = new (c > 65535 ? Uint32Array : Uint16Array)(c), u = new Float32Array(3 * l), d = new Float32Array(3 * l), p = new Float32Array(2 * l), f = 0, g = 0, m = 0, v = new n.Vector3, A = new n.Vector3, y = new n.Vector3;
  56051. for (a = 0; a <= i; a++)
  56052. for (s = 0; s <= r; s++) {
  56053. var C = s / r * o
  56054. , I = a / i * Math.PI * 2;
  56055. A.x = (e + t * Math.cos(I)) * Math.cos(C),
  56056. A.y = (e + t * Math.cos(I)) * Math.sin(C),
  56057. A.z = t * Math.sin(I),
  56058. u[f] = A.x,
  56059. u[f + 1] = A.y,
  56060. u[f + 2] = A.z,
  56061. v.x = e * Math.cos(C),
  56062. v.y = e * Math.sin(C),
  56063. y.subVectors(A, v).normalize(),
  56064. d[f] = y.x,
  56065. d[f + 1] = y.y,
  56066. d[f + 2] = y.z,
  56067. p[g] = s / r,
  56068. p[g + 1] = a / i,
  56069. f += 3,
  56070. g += 2
  56071. }
  56072. for (a = 1; a <= i; a++)
  56073. for (s = 1; s <= r; s++) {
  56074. var E = (r + 1) * a + s - 1
  56075. , b = (r + 1) * (a - 1) + s - 1
  56076. , w = (r + 1) * (a - 1) + s
  56077. , _ = (r + 1) * a + s;
  56078. h[m] = E,
  56079. h[m + 1] = b,
  56080. h[m + 2] = _,
  56081. h[m + 3] = b,
  56082. h[m + 4] = w,
  56083. h[m + 5] = _,
  56084. m += 6
  56085. }
  56086. this.setIndex(new n.BufferAttribute(h,1)),
  56087. this.addAttribute("position", new n.BufferAttribute(u,3)),
  56088. this.addAttribute("normal", new n.BufferAttribute(d,3)),
  56089. this.addAttribute("uv", new n.BufferAttribute(p,2))
  56090. }
  56091. ,
  56092. n.TorusBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56093. n.TorusBufferGeometry.prototype.constructor = n.TorusBufferGeometry,
  56094. n.TorusGeometry = function(e, t, i, r, o) {
  56095. n.Geometry.call(this),
  56096. this.type = "TorusGeometry",
  56097. this.parameters = {
  56098. radius: e,
  56099. tube: t,
  56100. radialSegments: i,
  56101. tubularSegments: r,
  56102. arc: o
  56103. },
  56104. this.fromBufferGeometry(new n.TorusBufferGeometry(e,t,i,r,o))
  56105. }
  56106. ,
  56107. n.TorusGeometry.prototype = Object.create(n.Geometry.prototype),
  56108. n.TorusGeometry.prototype.constructor = n.TorusGeometry,
  56109. n.TorusKnotBufferGeometry = function(e, t, i, r, o, a) {
  56110. function s(e, t, i, n, r) {
  56111. var o = Math.cos(e)
  56112. , a = Math.sin(e)
  56113. , s = i / t * e
  56114. , l = Math.cos(s);
  56115. r.x = n * (2 + l) * .5 * o,
  56116. r.y = n * (2 + l) * a * .5,
  56117. r.z = n * Math.sin(s) * .5
  56118. }
  56119. n.BufferGeometry.call(this),
  56120. this.type = "TorusKnotBufferGeometry",
  56121. this.parameters = {
  56122. radius: e,
  56123. tube: t,
  56124. tubularSegments: i,
  56125. radialSegments: r,
  56126. p: o,
  56127. q: a
  56128. },
  56129. e = e || 100,
  56130. t = t || 40,
  56131. i = Math.floor(i) || 64,
  56132. r = Math.floor(r) || 8,
  56133. o = o || 2,
  56134. a = a || 3;
  56135. var l, c, h = (r + 1) * (i + 1), u = r * i * 2 * 3, d = new n.BufferAttribute(new (u > 65535 ? Uint32Array : Uint16Array)(u),1), p = new n.BufferAttribute(new Float32Array(3 * h),3), f = new n.BufferAttribute(new Float32Array(3 * h),3), g = new n.BufferAttribute(new Float32Array(2 * h),2), m = 0, v = 0, A = new n.Vector3, y = new n.Vector3, C = new n.Vector2, I = new n.Vector3, E = new n.Vector3, b = new n.Vector3, w = new n.Vector3, _ = new n.Vector3;
  56136. for (l = 0; l <= i; ++l) {
  56137. var T = l / i * o * Math.PI * 2;
  56138. for (s(T, o, a, e, I),
  56139. s(T + .01, o, a, e, E),
  56140. w.subVectors(E, I),
  56141. _.addVectors(E, I),
  56142. b.crossVectors(w, _),
  56143. _.crossVectors(b, w),
  56144. b.normalize(),
  56145. _.normalize(),
  56146. c = 0; c <= r; ++c) {
  56147. var x = c / r * Math.PI * 2
  56148. , S = -t * Math.cos(x)
  56149. , M = t * Math.sin(x);
  56150. A.x = I.x + (S * _.x + M * b.x),
  56151. A.y = I.y + (S * _.y + M * b.y),
  56152. A.z = I.z + (S * _.z + M * b.z),
  56153. p.setXYZ(m, A.x, A.y, A.z),
  56154. y.subVectors(A, I).normalize(),
  56155. f.setXYZ(m, y.x, y.y, y.z),
  56156. C.x = l / i,
  56157. C.y = c / r,
  56158. g.setXY(m, C.x, C.y),
  56159. m++
  56160. }
  56161. }
  56162. for (c = 1; c <= i; c++)
  56163. for (l = 1; l <= r; l++) {
  56164. var R = (r + 1) * (c - 1) + (l - 1)
  56165. , P = (r + 1) * c + (l - 1)
  56166. , O = (r + 1) * c + l
  56167. , L = (r + 1) * (c - 1) + l;
  56168. d.setX(v, R),
  56169. v++,
  56170. d.setX(v, P),
  56171. v++,
  56172. d.setX(v, L),
  56173. v++,
  56174. d.setX(v, P),
  56175. v++,
  56176. d.setX(v, O),
  56177. v++,
  56178. d.setX(v, L),
  56179. v++
  56180. }
  56181. this.setIndex(d),
  56182. this.addAttribute("position", p),
  56183. this.addAttribute("normal", f),
  56184. this.addAttribute("uv", g)
  56185. }
  56186. ,
  56187. n.TorusKnotBufferGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56188. n.TorusKnotBufferGeometry.prototype.constructor = n.TorusKnotBufferGeometry,
  56189. n.TorusKnotGeometry = function(e, t, i, r, o, a, s) {
  56190. n.Geometry.call(this),
  56191. this.type = "TorusKnotGeometry",
  56192. this.parameters = {
  56193. radius: e,
  56194. tube: t,
  56195. tubularSegments: i,
  56196. radialSegments: r,
  56197. p: o,
  56198. q: a
  56199. },
  56200. void 0 !== s && console.warn("THREE.TorusKnotGeometry: heightScale has been deprecated. Use .scale( x, y, z ) instead."),
  56201. this.fromBufferGeometry(new n.TorusKnotBufferGeometry(e,t,i,r,o,a)),
  56202. this.mergeVertices()
  56203. }
  56204. ,
  56205. n.TorusKnotGeometry.prototype = Object.create(n.Geometry.prototype),
  56206. n.TorusKnotGeometry.prototype.constructor = n.TorusKnotGeometry,
  56207. n.TubeGeometry = function(e, t, i, r, o, a) {
  56208. function s(e, t, i) {
  56209. return R.vertices.push(new n.Vector3(e,t,i)) - 1
  56210. }
  56211. n.Geometry.call(this),
  56212. this.type = "TubeGeometry",
  56213. this.parameters = {
  56214. path: e,
  56215. segments: t,
  56216. radius: i,
  56217. radialSegments: r,
  56218. closed: o,
  56219. taper: a
  56220. },
  56221. t = t || 64,
  56222. i = i || 1,
  56223. r = r || 8,
  56224. o = o || !1,
  56225. a = a || n.TubeGeometry.NoTaper;
  56226. var l, c, h, u, d, p, f, g, m, v, A, y, C, I, E, b, w, _, T, x, S, M = [], R = this, P = t + 1, O = new n.Vector3, L = new n.TubeGeometry.FrenetFrames(e,t,o), D = L.tangents, N = L.normals, B = L.binormals;
  56227. for (this.tangents = D,
  56228. this.normals = N,
  56229. this.binormals = B,
  56230. v = 0; v < P; v++)
  56231. for (M[v] = [],
  56232. u = v / (P - 1),
  56233. m = e.getPointAt(u),
  56234. l = D[v],
  56235. c = N[v],
  56236. h = B[v],
  56237. p = i * a(u),
  56238. A = 0; A < r; A++)
  56239. d = A / r * 2 * Math.PI,
  56240. f = -p * Math.cos(d),
  56241. g = p * Math.sin(d),
  56242. O.copy(m),
  56243. O.x += f * c.x + g * h.x,
  56244. O.y += f * c.y + g * h.y,
  56245. O.z += f * c.z + g * h.z,
  56246. M[v][A] = s(O.x, O.y, O.z);
  56247. for (v = 0; v < t; v++)
  56248. for (A = 0; A < r; A++)
  56249. y = o ? (v + 1) % t : v + 1,
  56250. C = (A + 1) % r,
  56251. I = M[v][A],
  56252. E = M[y][A],
  56253. b = M[y][C],
  56254. w = M[v][C],
  56255. _ = new n.Vector2(v / t,A / r),
  56256. T = new n.Vector2((v + 1) / t,A / r),
  56257. x = new n.Vector2((v + 1) / t,(A + 1) / r),
  56258. S = new n.Vector2(v / t,(A + 1) / r),
  56259. this.faces.push(new n.Face3(I,E,w)),
  56260. this.faceVertexUvs[0].push([_, T, S]),
  56261. this.faces.push(new n.Face3(E,b,w)),
  56262. this.faceVertexUvs[0].push([T.clone(), x, S.clone()]);
  56263. this.computeFaceNormals(),
  56264. this.computeVertexNormals()
  56265. }
  56266. ,
  56267. n.TubeGeometry.prototype = Object.create(n.Geometry.prototype),
  56268. n.TubeGeometry.prototype.constructor = n.TubeGeometry,
  56269. n.TubeGeometry.NoTaper = function(e) {
  56270. return 1
  56271. }
  56272. ,
  56273. n.TubeGeometry.SinusoidalTaper = function(e) {
  56274. return Math.sin(Math.PI * e)
  56275. }
  56276. ,
  56277. n.TubeGeometry.FrenetFrames = function(e, t, i) {
  56278. function r() {
  56279. f[0] = new n.Vector3,
  56280. g[0] = new n.Vector3,
  56281. a = Number.MAX_VALUE,
  56282. s = Math.abs(p[0].x),
  56283. l = Math.abs(p[0].y),
  56284. c = Math.abs(p[0].z),
  56285. s <= a && (a = s,
  56286. d.set(1, 0, 0)),
  56287. l <= a && (a = l,
  56288. d.set(0, 1, 0)),
  56289. c <= a && d.set(0, 0, 1),
  56290. m.crossVectors(p[0], d).normalize(),
  56291. f[0].crossVectors(p[0], m),
  56292. g[0].crossVectors(p[0], f[0])
  56293. }
  56294. var o, a, s, l, c, h, u, d = new n.Vector3, p = [], f = [], g = [], m = new n.Vector3, v = new n.Matrix4, A = t + 1;
  56295. for (this.tangents = p,
  56296. this.normals = f,
  56297. this.binormals = g,
  56298. h = 0; h < A; h++)
  56299. u = h / (A - 1),
  56300. p[h] = e.getTangentAt(u),
  56301. p[h].normalize();
  56302. for (r(),
  56303. h = 1; h < A; h++)
  56304. f[h] = f[h - 1].clone(),
  56305. g[h] = g[h - 1].clone(),
  56306. m.crossVectors(p[h - 1], p[h]),
  56307. m.length() > Number.EPSILON && (m.normalize(),
  56308. o = Math.acos(n.Math.clamp(p[h - 1].dot(p[h]), -1, 1)),
  56309. f[h].applyMatrix4(v.makeRotationAxis(m, o))),
  56310. g[h].crossVectors(p[h], f[h]);
  56311. if (i)
  56312. for (o = Math.acos(n.Math.clamp(f[0].dot(f[A - 1]), -1, 1)),
  56313. o /= A - 1,
  56314. p[0].dot(m.crossVectors(f[0], f[A - 1])) > 0 && (o = -o),
  56315. h = 1; h < A; h++)
  56316. f[h].applyMatrix4(v.makeRotationAxis(p[h], o * h)),
  56317. g[h].crossVectors(p[h], f[h])
  56318. }
  56319. ,
  56320. n.PolyhedronGeometry = function(e, t, i, r) {
  56321. function o(e) {
  56322. var t = e.normalize().clone();
  56323. t.index = u.vertices.push(t) - 1;
  56324. var i = l(e) / 2 / Math.PI + .5
  56325. , r = c(e) / Math.PI + .5;
  56326. return t.uv = new n.Vector2(i,1 - r),
  56327. t
  56328. }
  56329. function a(e, t, i, r) {
  56330. var o = new n.Face3(e.index,t.index,i.index,[e.clone(), t.clone(), i.clone()],void 0,r);
  56331. u.faces.push(o),
  56332. C.copy(e).add(t).add(i).divideScalar(3);
  56333. var a = l(C);
  56334. u.faceVertexUvs[0].push([h(e.uv, e, a), h(t.uv, t, a), h(i.uv, i, a)])
  56335. }
  56336. function s(e, t) {
  56337. for (var i = Math.pow(2, t), n = o(u.vertices[e.a]), r = o(u.vertices[e.b]), s = o(u.vertices[e.c]), l = [], c = e.materialIndex, h = 0; h <= i; h++) {
  56338. l[h] = [];
  56339. for (var d = o(n.clone().lerp(s, h / i)), p = o(r.clone().lerp(s, h / i)), f = i - h, g = 0; g <= f; g++)
  56340. 0 === g && h === i ? l[h][g] = d : l[h][g] = o(d.clone().lerp(p, g / f))
  56341. }
  56342. for (var h = 0; h < i; h++)
  56343. for (var g = 0; g < 2 * (i - h) - 1; g++) {
  56344. var m = Math.floor(g / 2);
  56345. g % 2 === 0 ? a(l[h][m + 1], l[h + 1][m], l[h][m], c) : a(l[h][m + 1], l[h + 1][m + 1], l[h + 1][m], c)
  56346. }
  56347. }
  56348. function l(e) {
  56349. return Math.atan2(e.z, -e.x)
  56350. }
  56351. function c(e) {
  56352. return Math.atan2(-e.y, Math.sqrt(e.x * e.x + e.z * e.z))
  56353. }
  56354. function h(e, t, i) {
  56355. return i < 0 && 1 === e.x && (e = new n.Vector2(e.x - 1,e.y)),
  56356. 0 === t.x && 0 === t.z && (e = new n.Vector2(i / 2 / Math.PI + .5,e.y)),
  56357. e.clone()
  56358. }
  56359. n.Geometry.call(this),
  56360. this.type = "PolyhedronGeometry",
  56361. this.parameters = {
  56362. vertices: e,
  56363. indices: t,
  56364. radius: i,
  56365. detail: r
  56366. },
  56367. i = i || 1,
  56368. r = r || 0;
  56369. for (var u = this, d = 0, p = e.length; d < p; d += 3)
  56370. o(new n.Vector3(e[d],e[d + 1],e[d + 2]));
  56371. for (var f = this.vertices, g = [], d = 0, m = 0, p = t.length; d < p; d += 3,
  56372. m++) {
  56373. var v = f[t[d]]
  56374. , A = f[t[d + 1]]
  56375. , y = f[t[d + 2]];
  56376. g[m] = new n.Face3(v.index,A.index,y.index,[v.clone(), A.clone(), y.clone()],void 0,m)
  56377. }
  56378. for (var C = new n.Vector3, d = 0, p = g.length; d < p; d++)
  56379. s(g[d], r);
  56380. for (var d = 0, p = this.faceVertexUvs[0].length; d < p; d++) {
  56381. var I = this.faceVertexUvs[0][d]
  56382. , E = I[0].x
  56383. , b = I[1].x
  56384. , w = I[2].x
  56385. , _ = Math.max(E, b, w)
  56386. , T = Math.min(E, b, w);
  56387. _ > .9 && T < .1 && (E < .2 && (I[0].x += 1),
  56388. b < .2 && (I[1].x += 1),
  56389. w < .2 && (I[2].x += 1))
  56390. }
  56391. for (var d = 0, p = this.vertices.length; d < p; d++)
  56392. this.vertices[d].multiplyScalar(i);
  56393. this.mergeVertices(),
  56394. this.computeFaceNormals(),
  56395. this.boundingSphere = new n.Sphere(new n.Vector3,i)
  56396. }
  56397. ,
  56398. n.PolyhedronGeometry.prototype = Object.create(n.Geometry.prototype),
  56399. n.PolyhedronGeometry.prototype.constructor = n.PolyhedronGeometry,
  56400. n.DodecahedronGeometry = function(e, t) {
  56401. var i = (1 + Math.sqrt(5)) / 2
  56402. , r = 1 / i
  56403. , o = [-1, -1, -1, -1, -1, 1, -1, 1, -1, -1, 1, 1, 1, -1, -1, 1, -1, 1, 1, 1, -1, 1, 1, 1, 0, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, -r, -i, 0, -r, i, 0, r, -i, 0, r, i, 0, -i, 0, -r, i, 0, -r, -i, 0, r, i, 0, r]
  56404. , a = [3, 11, 7, 3, 7, 15, 3, 15, 13, 7, 19, 17, 7, 17, 6, 7, 6, 15, 17, 4, 8, 17, 8, 10, 17, 10, 6, 8, 0, 16, 8, 16, 2, 8, 2, 10, 0, 12, 1, 0, 1, 18, 0, 18, 16, 6, 10, 2, 6, 2, 13, 6, 13, 15, 2, 16, 18, 2, 18, 3, 2, 3, 13, 18, 1, 9, 18, 9, 11, 18, 11, 3, 4, 14, 12, 4, 12, 0, 4, 0, 8, 11, 9, 5, 11, 5, 19, 11, 19, 7, 19, 5, 14, 19, 14, 4, 19, 4, 17, 1, 12, 14, 1, 14, 5, 1, 5, 9];
  56405. n.PolyhedronGeometry.call(this, o, a, e, t),
  56406. this.type = "DodecahedronGeometry",
  56407. this.parameters = {
  56408. radius: e,
  56409. detail: t
  56410. }
  56411. }
  56412. ,
  56413. n.DodecahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56414. n.DodecahedronGeometry.prototype.constructor = n.DodecahedronGeometry,
  56415. n.IcosahedronGeometry = function(e, t) {
  56416. var i = (1 + Math.sqrt(5)) / 2
  56417. , r = [-1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, 0, 0, -1, i, 0, 1, i, 0, -1, -i, 0, 1, -i, i, 0, -1, i, 0, 1, -i, 0, -1, -i, 0, 1]
  56418. , o = [0, 11, 5, 0, 5, 1, 0, 1, 7, 0, 7, 10, 0, 10, 11, 1, 5, 9, 5, 11, 4, 11, 10, 2, 10, 7, 6, 7, 1, 8, 3, 9, 4, 3, 4, 2, 3, 2, 6, 3, 6, 8, 3, 8, 9, 4, 9, 5, 2, 4, 11, 6, 2, 10, 8, 6, 7, 9, 8, 1];
  56419. n.PolyhedronGeometry.call(this, r, o, e, t),
  56420. this.type = "IcosahedronGeometry",
  56421. this.parameters = {
  56422. radius: e,
  56423. detail: t
  56424. }
  56425. }
  56426. ,
  56427. n.IcosahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56428. n.IcosahedronGeometry.prototype.constructor = n.IcosahedronGeometry,
  56429. n.OctahedronGeometry = function(e, t) {
  56430. var i = [1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1, 0, 0, 0, 1, 0, 0, -1]
  56431. , r = [0, 2, 4, 0, 4, 3, 0, 3, 5, 0, 5, 2, 1, 2, 5, 1, 5, 3, 1, 3, 4, 1, 4, 2];
  56432. n.PolyhedronGeometry.call(this, i, r, e, t),
  56433. this.type = "OctahedronGeometry",
  56434. this.parameters = {
  56435. radius: e,
  56436. detail: t
  56437. }
  56438. }
  56439. ,
  56440. n.OctahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56441. n.OctahedronGeometry.prototype.constructor = n.OctahedronGeometry,
  56442. n.TetrahedronGeometry = function(e, t) {
  56443. var i = [1, 1, 1, -1, -1, 1, -1, 1, -1, 1, -1, -1]
  56444. , r = [2, 1, 0, 0, 3, 2, 1, 3, 0, 2, 3, 1];
  56445. n.PolyhedronGeometry.call(this, i, r, e, t),
  56446. this.type = "TetrahedronGeometry",
  56447. this.parameters = {
  56448. radius: e,
  56449. detail: t
  56450. }
  56451. }
  56452. ,
  56453. n.TetrahedronGeometry.prototype = Object.create(n.PolyhedronGeometry.prototype),
  56454. n.TetrahedronGeometry.prototype.constructor = n.TetrahedronGeometry,
  56455. n.ParametricGeometry = function(e, t, i) {
  56456. n.Geometry.call(this),
  56457. this.type = "ParametricGeometry",
  56458. this.parameters = {
  56459. func: e,
  56460. slices: t,
  56461. stacks: i
  56462. };
  56463. var r, o, a, s, l, c = this.vertices, h = this.faces, u = this.faceVertexUvs[0], d = t + 1;
  56464. for (r = 0; r <= i; r++)
  56465. for (l = r / i,
  56466. o = 0; o <= t; o++)
  56467. s = o / t,
  56468. a = e(s, l),
  56469. c.push(a);
  56470. var p, f, g, m, v, A, y, C;
  56471. for (r = 0; r < i; r++)
  56472. for (o = 0; o < t; o++)
  56473. p = r * d + o,
  56474. f = r * d + o + 1,
  56475. g = (r + 1) * d + o + 1,
  56476. m = (r + 1) * d + o,
  56477. v = new n.Vector2(o / t,r / i),
  56478. A = new n.Vector2((o + 1) / t,r / i),
  56479. y = new n.Vector2((o + 1) / t,(r + 1) / i),
  56480. C = new n.Vector2(o / t,(r + 1) / i),
  56481. h.push(new n.Face3(p,f,m)),
  56482. u.push([v, A, C]),
  56483. h.push(new n.Face3(f,g,m)),
  56484. u.push([A.clone(), y, C.clone()]);
  56485. this.computeFaceNormals(),
  56486. this.computeVertexNormals()
  56487. }
  56488. ,
  56489. n.ParametricGeometry.prototype = Object.create(n.Geometry.prototype),
  56490. n.ParametricGeometry.prototype.constructor = n.ParametricGeometry,
  56491. n.WireframeGeometry = function(e) {
  56492. function t(e, t) {
  56493. return e - t
  56494. }
  56495. n.BufferGeometry.call(this);
  56496. var i = [0, 0]
  56497. , r = {}
  56498. , o = ["a", "b", "c"];
  56499. if (e instanceof n.Geometry) {
  56500. for (var a = e.vertices, s = e.faces, l = 0, c = new Uint32Array(6 * s.length), h = 0, u = s.length; h < u; h++)
  56501. for (var d = s[h], p = 0; p < 3; p++) {
  56502. i[0] = d[o[p]],
  56503. i[1] = d[o[(p + 1) % 3]],
  56504. i.sort(t);
  56505. var f = i.toString();
  56506. void 0 === r[f] && (c[2 * l] = i[0],
  56507. c[2 * l + 1] = i[1],
  56508. r[f] = !0,
  56509. l++)
  56510. }
  56511. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56512. for (var p = 0; p < 2; p++) {
  56513. var m = a[c[2 * h + p]]
  56514. , v = 6 * h + 3 * p;
  56515. g[v + 0] = m.x,
  56516. g[v + 1] = m.y,
  56517. g[v + 2] = m.z
  56518. }
  56519. this.addAttribute("position", new n.BufferAttribute(g,3))
  56520. } else if (e instanceof n.BufferGeometry)
  56521. if (null !== e.index) {
  56522. var A = e.index.array
  56523. , a = e.attributes.position
  56524. , y = e.groups
  56525. , l = 0;
  56526. 0 === y.length && e.addGroup(0, A.length);
  56527. for (var c = new Uint32Array(2 * A.length), C = 0, I = y.length; C < I; ++C)
  56528. for (var E = y[C], b = E.start, w = E.count, h = b, _ = b + w; h < _; h += 3)
  56529. for (var p = 0; p < 3; p++) {
  56530. i[0] = A[h + p],
  56531. i[1] = A[h + (p + 1) % 3],
  56532. i.sort(t);
  56533. var f = i.toString();
  56534. void 0 === r[f] && (c[2 * l] = i[0],
  56535. c[2 * l + 1] = i[1],
  56536. r[f] = !0,
  56537. l++)
  56538. }
  56539. for (var g = new Float32Array(2 * l * 3), h = 0, u = l; h < u; h++)
  56540. for (var p = 0; p < 2; p++) {
  56541. var v = 6 * h + 3 * p
  56542. , T = c[2 * h + p];
  56543. g[v + 0] = a.getX(T),
  56544. g[v + 1] = a.getY(T),
  56545. g[v + 2] = a.getZ(T)
  56546. }
  56547. this.addAttribute("position", new n.BufferAttribute(g,3))
  56548. } else {
  56549. for (var a = e.attributes.position.array, l = a.length / 3, x = l / 3, g = new Float32Array(2 * l * 3), h = 0, u = x; h < u; h++)
  56550. for (var p = 0; p < 3; p++) {
  56551. var v = 18 * h + 6 * p
  56552. , S = 9 * h + 3 * p;
  56553. g[v + 0] = a[S],
  56554. g[v + 1] = a[S + 1],
  56555. g[v + 2] = a[S + 2];
  56556. var T = 9 * h + 3 * ((p + 1) % 3);
  56557. g[v + 3] = a[T],
  56558. g[v + 4] = a[T + 1],
  56559. g[v + 5] = a[T + 2]
  56560. }
  56561. this.addAttribute("position", new n.BufferAttribute(g,3))
  56562. }
  56563. }
  56564. ,
  56565. n.WireframeGeometry.prototype = Object.create(n.BufferGeometry.prototype),
  56566. n.WireframeGeometry.prototype.constructor = n.WireframeGeometry,
  56567. n.AxisHelper = function(e) {
  56568. e = e || 1;
  56569. var t = new Float32Array([0, 0, 0, e, 0, 0, 0, 0, 0, 0, e, 0, 0, 0, 0, 0, 0, e])
  56570. , i = new Float32Array([1, 0, 0, 1, .6, 0, 0, 1, 0, .6, 1, 0, 0, 0, 1, 0, .6, 1])
  56571. , r = new n.BufferGeometry;
  56572. r.addAttribute("position", new n.BufferAttribute(t,3)),
  56573. r.addAttribute("color", new n.BufferAttribute(i,3));
  56574. var o = new n.LineBasicMaterial({
  56575. vertexColors: n.VertexColors
  56576. });
  56577. n.LineSegments.call(this, r, o)
  56578. }
  56579. ,
  56580. n.AxisHelper.prototype = Object.create(n.LineSegments.prototype),
  56581. n.AxisHelper.prototype.constructor = n.AxisHelper,
  56582. n.ArrowHelper = function() {
  56583. var e = new n.Geometry;
  56584. e.vertices.push(new n.Vector3(0,0,0), new n.Vector3(0,1,0));
  56585. var t = new n.CylinderGeometry(0,.5,1,5,1);
  56586. return t.translate(0, -.5, 0),
  56587. function(i, r, o, a, s, l) {
  56588. n.Object3D.call(this),
  56589. void 0 === a && (a = 16776960),
  56590. void 0 === o && (o = 1),
  56591. void 0 === s && (s = .2 * o),
  56592. void 0 === l && (l = .2 * s),
  56593. this.position.copy(r),
  56594. this.line = new n.Line(e,new n.LineBasicMaterial({
  56595. color: a
  56596. })),
  56597. this.line.matrixAutoUpdate = !1,
  56598. this.add(this.line),
  56599. this.cone = new n.Mesh(t,new n.MeshBasicMaterial({
  56600. color: a
  56601. })),
  56602. this.cone.matrixAutoUpdate = !1,
  56603. this.add(this.cone),
  56604. this.setDirection(i),
  56605. this.setLength(o, s, l)
  56606. }
  56607. }(),
  56608. n.ArrowHelper.prototype = Object.create(n.Object3D.prototype),
  56609. n.ArrowHelper.prototype.constructor = n.ArrowHelper,
  56610. n.ArrowHelper.prototype.setDirection = function() {
  56611. var e, t = new n.Vector3;
  56612. return function(i) {
  56613. i.y > .99999 ? this.quaternion.set(0, 0, 0, 1) : i.y < -.99999 ? this.quaternion.set(1, 0, 0, 0) : (t.set(i.z, 0, -i.x).normalize(),
  56614. e = Math.acos(i.y),
  56615. this.quaternion.setFromAxisAngle(t, e))
  56616. }
  56617. }(),
  56618. n.ArrowHelper.prototype.setLength = function(e, t, i) {
  56619. void 0 === t && (t = .2 * e),
  56620. void 0 === i && (i = .2 * t),
  56621. this.line.scale.set(1, Math.max(0, e - t), 1),
  56622. this.line.updateMatrix(),
  56623. this.cone.scale.set(i, t, i),
  56624. this.cone.position.y = e,
  56625. this.cone.updateMatrix()
  56626. }
  56627. ,
  56628. n.ArrowHelper.prototype.setColor = function(e) {
  56629. this.line.material.color.set(e),
  56630. this.cone.material.color.set(e)
  56631. }
  56632. ,
  56633. n.BoxHelper = function(e) {
  56634. var t = new Uint16Array([0, 1, 1, 2, 2, 3, 3, 0, 4, 5, 5, 6, 6, 7, 7, 4, 0, 4, 1, 5, 2, 6, 3, 7])
  56635. , i = new Float32Array(24)
  56636. , r = new n.BufferGeometry;
  56637. r.setIndex(new n.BufferAttribute(t,1)),
  56638. r.addAttribute("position", new n.BufferAttribute(i,3)),
  56639. n.LineSegments.call(this, r, new n.LineBasicMaterial({
  56640. color: 16776960
  56641. })),
  56642. void 0 !== e && this.update(e)
  56643. }
  56644. ,
  56645. n.BoxHelper.prototype = Object.create(n.LineSegments.prototype),
  56646. n.BoxHelper.prototype.constructor = n.BoxHelper,
  56647. n.BoxHelper.prototype.update = function() {
  56648. var e = new n.Box3;
  56649. return function(t) {
  56650. if (e.setFromObject(t),
  56651. !e.isEmpty()) {
  56652. var i = e.min
  56653. , n = e.max
  56654. , r = this.geometry.attributes.position
  56655. , o = r.array;
  56656. o[0] = n.x,
  56657. o[1] = n.y,
  56658. o[2] = n.z,
  56659. o[3] = i.x,
  56660. o[4] = n.y,
  56661. o[5] = n.z,
  56662. o[6] = i.x,
  56663. o[7] = i.y,
  56664. o[8] = n.z,
  56665. o[9] = n.x,
  56666. o[10] = i.y,
  56667. o[11] = n.z,
  56668. o[12] = n.x,
  56669. o[13] = n.y,
  56670. o[14] = i.z,
  56671. o[15] = i.x,
  56672. o[16] = n.y,
  56673. o[17] = i.z,
  56674. o[18] = i.x,
  56675. o[19] = i.y,
  56676. o[20] = i.z,
  56677. o[21] = n.x,
  56678. o[22] = i.y,
  56679. o[23] = i.z,
  56680. r.needsUpdate = !0,
  56681. this.geometry.computeBoundingSphere()
  56682. }
  56683. }
  56684. }(),
  56685. n.BoundingBoxHelper = function(e, t) {
  56686. var i = void 0 !== t ? t : 8947848;
  56687. this.object = e,
  56688. this.box = new n.Box3,
  56689. n.Mesh.call(this, new n.BoxGeometry(1,1,1), new n.MeshBasicMaterial({
  56690. color: i,
  56691. wireframe: !0
  56692. }))
  56693. }
  56694. ,
  56695. n.BoundingBoxHelper.prototype = Object.create(n.Mesh.prototype),
  56696. n.BoundingBoxHelper.prototype.constructor = n.BoundingBoxHelper,
  56697. n.BoundingBoxHelper.prototype.update = function() {
  56698. this.box.setFromObject(this.object),
  56699. this.box.size(this.scale),
  56700. this.box.center(this.position)
  56701. }
  56702. ,
  56703. n.CameraHelper = function(e) {
  56704. function t(e, t, n) {
  56705. i(e, n),
  56706. i(t, n)
  56707. }
  56708. function i(e, t) {
  56709. r.vertices.push(new n.Vector3),
  56710. r.colors.push(new n.Color(t)),
  56711. void 0 === a[e] && (a[e] = []),
  56712. a[e].push(r.vertices.length - 1)
  56713. }
  56714. var r = new n.Geometry
  56715. , o = new n.LineBasicMaterial({
  56716. color: 16777215,
  56717. vertexColors: n.FaceColors
  56718. })
  56719. , a = {}
  56720. , s = 16755200
  56721. , l = 16711680
  56722. , c = 43775
  56723. , h = 16777215
  56724. , u = 3355443;
  56725. t("n1", "n2", s),
  56726. t("n2", "n4", s),
  56727. t("n4", "n3", s),
  56728. t("n3", "n1", s),
  56729. t("f1", "f2", s),
  56730. t("f2", "f4", s),
  56731. t("f4", "f3", s),
  56732. t("f3", "f1", s),
  56733. t("n1", "f1", s),
  56734. t("n2", "f2", s),
  56735. t("n3", "f3", s),
  56736. t("n4", "f4", s),
  56737. t("p", "n1", l),
  56738. t("p", "n2", l),
  56739. t("p", "n3", l),
  56740. t("p", "n4", l),
  56741. t("u1", "u2", c),
  56742. t("u2", "u3", c),
  56743. t("u3", "u1", c),
  56744. t("c", "t", h),
  56745. t("p", "c", u),
  56746. t("cn1", "cn2", u),
  56747. t("cn3", "cn4", u),
  56748. t("cf1", "cf2", u),
  56749. t("cf3", "cf4", u),
  56750. n.LineSegments.call(this, r, o),
  56751. this.camera = e,
  56752. this.camera.updateProjectionMatrix(),
  56753. this.matrix = e.matrixWorld,
  56754. this.matrixAutoUpdate = !1,
  56755. this.pointMap = a,
  56756. this.update()
  56757. }
  56758. ,
  56759. n.CameraHelper.prototype = Object.create(n.LineSegments.prototype),
  56760. n.CameraHelper.prototype.constructor = n.CameraHelper,
  56761. n.CameraHelper.prototype.update = function() {
  56762. function e(e, n, a, s) {
  56763. r.set(n, a, s).unproject(o);
  56764. var l = i[e];
  56765. if (void 0 !== l)
  56766. for (var c = 0, h = l.length; c < h; c++)
  56767. t.vertices[l[c]].copy(r)
  56768. }
  56769. var t, i, r = new n.Vector3, o = new n.Camera;
  56770. return function() {
  56771. t = this.geometry,
  56772. i = this.pointMap;
  56773. var n = 1
  56774. , r = 1;
  56775. o.projectionMatrix.copy(this.camera.projectionMatrix),
  56776. e("c", 0, 0, -1),
  56777. e("t", 0, 0, 1),
  56778. e("n1", -n, -r, -1),
  56779. e("n2", n, -r, -1),
  56780. e("n3", -n, r, -1),
  56781. e("n4", n, r, -1),
  56782. e("f1", -n, -r, 1),
  56783. e("f2", n, -r, 1),
  56784. e("f3", -n, r, 1),
  56785. e("f4", n, r, 1),
  56786. e("u1", .7 * n, 1.1 * r, -1),
  56787. e("u2", .7 * -n, 1.1 * r, -1),
  56788. e("u3", 0, 2 * r, -1),
  56789. e("cf1", -n, 0, 1),
  56790. e("cf2", n, 0, 1),
  56791. e("cf3", 0, -r, 1),
  56792. e("cf4", 0, r, 1),
  56793. e("cn1", -n, 0, -1),
  56794. e("cn2", n, 0, -1),
  56795. e("cn3", 0, -r, -1),
  56796. e("cn4", 0, r, -1),
  56797. t.verticesNeedUpdate = !0
  56798. }
  56799. }(),
  56800. n.DirectionalLightHelper = function(e, t) {
  56801. n.Object3D.call(this),
  56802. this.light = e,
  56803. this.light.updateMatrixWorld(),
  56804. this.matrix = e.matrixWorld,
  56805. this.matrixAutoUpdate = !1,
  56806. t = t || 1;
  56807. var i = new n.Geometry;
  56808. i.vertices.push(new n.Vector3(-t,t,0), new n.Vector3(t,t,0), new n.Vector3(t,-t,0), new n.Vector3(-t,-t,0), new n.Vector3(-t,t,0));
  56809. var r = new n.LineBasicMaterial({
  56810. fog: !1
  56811. });
  56812. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56813. this.lightPlane = new n.Line(i,r),
  56814. this.add(this.lightPlane),
  56815. i = new n.Geometry,
  56816. i.vertices.push(new n.Vector3, new n.Vector3),
  56817. r = new n.LineBasicMaterial({
  56818. fog: !1
  56819. }),
  56820. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56821. this.targetLine = new n.Line(i,r),
  56822. this.add(this.targetLine),
  56823. this.update()
  56824. }
  56825. ,
  56826. n.DirectionalLightHelper.prototype = Object.create(n.Object3D.prototype),
  56827. n.DirectionalLightHelper.prototype.constructor = n.DirectionalLightHelper,
  56828. n.DirectionalLightHelper.prototype.dispose = function() {
  56829. this.lightPlane.geometry.dispose(),
  56830. this.lightPlane.material.dispose(),
  56831. this.targetLine.geometry.dispose(),
  56832. this.targetLine.material.dispose()
  56833. }
  56834. ,
  56835. n.DirectionalLightHelper.prototype.update = function() {
  56836. var e = new n.Vector3
  56837. , t = new n.Vector3
  56838. , i = new n.Vector3;
  56839. return function() {
  56840. e.setFromMatrixPosition(this.light.matrixWorld),
  56841. t.setFromMatrixPosition(this.light.target.matrixWorld),
  56842. i.subVectors(t, e),
  56843. this.lightPlane.lookAt(i),
  56844. this.lightPlane.material.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56845. this.targetLine.geometry.vertices[1].copy(i),
  56846. this.targetLine.geometry.verticesNeedUpdate = !0,
  56847. this.targetLine.material.color.copy(this.lightPlane.material.color)
  56848. }
  56849. }(),
  56850. n.EdgesHelper = function(e, t, i) {
  56851. var r = void 0 !== t ? t : 16777215;
  56852. n.LineSegments.call(this, new n.EdgesGeometry(e.geometry,i), new n.LineBasicMaterial({
  56853. color: r
  56854. })),
  56855. this.matrix = e.matrixWorld,
  56856. this.matrixAutoUpdate = !1
  56857. }
  56858. ,
  56859. n.EdgesHelper.prototype = Object.create(n.LineSegments.prototype),
  56860. n.EdgesHelper.prototype.constructor = n.EdgesHelper,
  56861. n.FaceNormalsHelper = function(e, t, i, r) {
  56862. this.object = e,
  56863. this.size = void 0 !== t ? t : 1;
  56864. var o = void 0 !== i ? i : 16776960
  56865. , a = void 0 !== r ? r : 1
  56866. , s = 0
  56867. , l = this.object.geometry;
  56868. l instanceof n.Geometry ? s = l.faces.length : console.warn("THREE.FaceNormalsHelper: only THREE.Geometry is supported. Use THREE.VertexNormalsHelper, instead.");
  56869. var c = new n.BufferGeometry
  56870. , h = new n.Float32Attribute(2 * s * 3,3);
  56871. c.addAttribute("position", h),
  56872. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  56873. color: o,
  56874. linewidth: a
  56875. })),
  56876. this.matrixAutoUpdate = !1,
  56877. this.update()
  56878. }
  56879. ,
  56880. n.FaceNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  56881. n.FaceNormalsHelper.prototype.constructor = n.FaceNormalsHelper,
  56882. n.FaceNormalsHelper.prototype.update = function() {
  56883. var e = new n.Vector3
  56884. , t = new n.Vector3
  56885. , i = new n.Matrix3;
  56886. return function() {
  56887. this.object.updateMatrixWorld(!0),
  56888. i.getNormalMatrix(this.object.matrixWorld);
  56889. for (var n = this.object.matrixWorld, r = this.geometry.attributes.position, o = this.object.geometry, a = o.vertices, s = o.faces, l = 0, c = 0, h = s.length; c < h; c++) {
  56890. var u = s[c]
  56891. , d = u.normal;
  56892. e.copy(a[u.a]).add(a[u.b]).add(a[u.c]).divideScalar(3).applyMatrix4(n),
  56893. t.copy(d).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  56894. r.setXYZ(l, e.x, e.y, e.z),
  56895. l += 1,
  56896. r.setXYZ(l, t.x, t.y, t.z),
  56897. l += 1
  56898. }
  56899. return r.needsUpdate = !0,
  56900. this
  56901. }
  56902. }(),
  56903. n.GridHelper = function(e, t) {
  56904. var i = new n.Geometry
  56905. , r = new n.LineBasicMaterial({
  56906. vertexColors: n.VertexColors
  56907. });
  56908. this.color1 = new n.Color(4473924),
  56909. this.color2 = new n.Color(8947848);
  56910. for (var o = -e; o <= e; o += t) {
  56911. i.vertices.push(new n.Vector3(-e,0,o), new n.Vector3(e,0,o), new n.Vector3(o,0,-e), new n.Vector3(o,0,e));
  56912. var a = 0 === o ? this.color1 : this.color2;
  56913. i.colors.push(a, a, a, a)
  56914. }
  56915. n.LineSegments.call(this, i, r)
  56916. }
  56917. ,
  56918. n.GridHelper.prototype = Object.create(n.LineSegments.prototype),
  56919. n.GridHelper.prototype.constructor = n.GridHelper,
  56920. n.GridHelper.prototype.setColors = function(e, t) {
  56921. this.color1.set(e),
  56922. this.color2.set(t),
  56923. this.geometry.colorsNeedUpdate = !0
  56924. }
  56925. ,
  56926. n.HemisphereLightHelper = function(e, t) {
  56927. n.Object3D.call(this),
  56928. this.light = e,
  56929. this.light.updateMatrixWorld(),
  56930. this.matrix = e.matrixWorld,
  56931. this.matrixAutoUpdate = !1,
  56932. this.colors = [new n.Color, new n.Color];
  56933. var i = new n.SphereGeometry(t,4,2);
  56934. i.rotateX(-Math.PI / 2);
  56935. for (var r = 0, o = 8; r < o; r++)
  56936. i.faces[r].color = this.colors[r < 4 ? 0 : 1];
  56937. var a = new n.MeshBasicMaterial({
  56938. vertexColors: n.FaceColors,
  56939. wireframe: !0
  56940. });
  56941. this.lightSphere = new n.Mesh(i,a),
  56942. this.add(this.lightSphere),
  56943. this.update()
  56944. }
  56945. ,
  56946. n.HemisphereLightHelper.prototype = Object.create(n.Object3D.prototype),
  56947. n.HemisphereLightHelper.prototype.constructor = n.HemisphereLightHelper,
  56948. n.HemisphereLightHelper.prototype.dispose = function() {
  56949. this.lightSphere.geometry.dispose(),
  56950. this.lightSphere.material.dispose()
  56951. }
  56952. ,
  56953. n.HemisphereLightHelper.prototype.update = function() {
  56954. var e = new n.Vector3;
  56955. return function() {
  56956. this.colors[0].copy(this.light.color).multiplyScalar(this.light.intensity),
  56957. this.colors[1].copy(this.light.groundColor).multiplyScalar(this.light.intensity),
  56958. this.lightSphere.lookAt(e.setFromMatrixPosition(this.light.matrixWorld).negate()),
  56959. this.lightSphere.geometry.colorsNeedUpdate = !0
  56960. }
  56961. }(),
  56962. n.PointLightHelper = function(e, t) {
  56963. this.light = e,
  56964. this.light.updateMatrixWorld();
  56965. var i = new n.SphereGeometry(t,4,2)
  56966. , r = new n.MeshBasicMaterial({
  56967. wireframe: !0,
  56968. fog: !1
  56969. });
  56970. r.color.copy(this.light.color).multiplyScalar(this.light.intensity),
  56971. n.Mesh.call(this, i, r),
  56972. this.matrix = this.light.matrixWorld,
  56973. this.matrixAutoUpdate = !1
  56974. }
  56975. ,
  56976. n.PointLightHelper.prototype = Object.create(n.Mesh.prototype),
  56977. n.PointLightHelper.prototype.constructor = n.PointLightHelper,
  56978. n.PointLightHelper.prototype.dispose = function() {
  56979. this.geometry.dispose(),
  56980. this.material.dispose()
  56981. }
  56982. ,
  56983. n.PointLightHelper.prototype.update = function() {
  56984. this.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  56985. }
  56986. ,
  56987. n.SkeletonHelper = function(e) {
  56988. this.bones = this.getBoneList(e);
  56989. for (var t = new n.Geometry, i = 0; i < this.bones.length; i++) {
  56990. var r = this.bones[i];
  56991. r.parent instanceof n.Bone && (t.vertices.push(new n.Vector3),
  56992. t.vertices.push(new n.Vector3),
  56993. t.colors.push(new n.Color(0,0,1)),
  56994. t.colors.push(new n.Color(0,1,0)))
  56995. }
  56996. t.dynamic = !0;
  56997. var o = new n.LineBasicMaterial({
  56998. vertexColors: n.VertexColors,
  56999. depthTest: !1,
  57000. depthWrite: !1,
  57001. transparent: !0
  57002. });
  57003. n.LineSegments.call(this, t, o),
  57004. this.root = e,
  57005. this.matrix = e.matrixWorld,
  57006. this.matrixAutoUpdate = !1,
  57007. this.update()
  57008. }
  57009. ,
  57010. n.SkeletonHelper.prototype = Object.create(n.LineSegments.prototype),
  57011. n.SkeletonHelper.prototype.constructor = n.SkeletonHelper,
  57012. n.SkeletonHelper.prototype.getBoneList = function(e) {
  57013. var t = [];
  57014. e instanceof n.Bone && t.push(e);
  57015. for (var i = 0; i < e.children.length; i++)
  57016. t.push.apply(t, this.getBoneList(e.children[i]));
  57017. return t
  57018. }
  57019. ,
  57020. n.SkeletonHelper.prototype.update = function() {
  57021. for (var e = this.geometry, t = (new n.Matrix4).getInverse(this.root.matrixWorld), i = new n.Matrix4, r = 0, o = 0; o < this.bones.length; o++) {
  57022. var a = this.bones[o];
  57023. a.parent instanceof n.Bone && (i.multiplyMatrices(t, a.matrixWorld),
  57024. e.vertices[r].setFromMatrixPosition(i),
  57025. i.multiplyMatrices(t, a.parent.matrixWorld),
  57026. e.vertices[r + 1].setFromMatrixPosition(i),
  57027. r += 2)
  57028. }
  57029. e.verticesNeedUpdate = !0,
  57030. e.computeBoundingSphere()
  57031. }
  57032. ,
  57033. n.SpotLightHelper = function(e) {
  57034. n.Object3D.call(this),
  57035. this.light = e,
  57036. this.light.updateMatrixWorld(),
  57037. this.matrix = e.matrixWorld,
  57038. this.matrixAutoUpdate = !1;
  57039. var t = new n.CylinderGeometry(0,1,1,8,1,!0);
  57040. t.translate(0, -.5, 0),
  57041. t.rotateX(-Math.PI / 2);
  57042. var i = new n.MeshBasicMaterial({
  57043. wireframe: !0,
  57044. fog: !1
  57045. });
  57046. this.cone = new n.Mesh(t,i),
  57047. this.add(this.cone),
  57048. this.update()
  57049. }
  57050. ,
  57051. n.SpotLightHelper.prototype = Object.create(n.Object3D.prototype),
  57052. n.SpotLightHelper.prototype.constructor = n.SpotLightHelper,
  57053. n.SpotLightHelper.prototype.dispose = function() {
  57054. this.cone.geometry.dispose(),
  57055. this.cone.material.dispose()
  57056. }
  57057. ,
  57058. n.SpotLightHelper.prototype.update = function() {
  57059. var e = new n.Vector3
  57060. , t = new n.Vector3;
  57061. return function() {
  57062. var i = this.light.distance ? this.light.distance : 1e4
  57063. , n = i * Math.tan(this.light.angle);
  57064. this.cone.scale.set(n, n, i),
  57065. e.setFromMatrixPosition(this.light.matrixWorld),
  57066. t.setFromMatrixPosition(this.light.target.matrixWorld),
  57067. this.cone.lookAt(t.sub(e)),
  57068. this.cone.material.color.copy(this.light.color).multiplyScalar(this.light.intensity)
  57069. }
  57070. }(),
  57071. n.VertexNormalsHelper = function(e, t, i, r) {
  57072. this.object = e,
  57073. this.size = void 0 !== t ? t : 1;
  57074. var o = void 0 !== i ? i : 16711680
  57075. , a = void 0 !== r ? r : 1
  57076. , s = 0
  57077. , l = this.object.geometry;
  57078. l instanceof n.Geometry ? s = 3 * l.faces.length : l instanceof n.BufferGeometry && (s = l.attributes.normal.count);
  57079. var c = new n.BufferGeometry
  57080. , h = new n.Float32Attribute(2 * s * 3,3);
  57081. c.addAttribute("position", h),
  57082. n.LineSegments.call(this, c, new n.LineBasicMaterial({
  57083. color: o,
  57084. linewidth: a
  57085. })),
  57086. this.matrixAutoUpdate = !1,
  57087. this.update()
  57088. }
  57089. ,
  57090. n.VertexNormalsHelper.prototype = Object.create(n.LineSegments.prototype),
  57091. n.VertexNormalsHelper.prototype.constructor = n.VertexNormalsHelper,
  57092. n.VertexNormalsHelper.prototype.update = function() {
  57093. var e = new n.Vector3
  57094. , t = new n.Vector3
  57095. , i = new n.Matrix3;
  57096. return function() {
  57097. var r = ["a", "b", "c"];
  57098. this.object.updateMatrixWorld(!0),
  57099. i.getNormalMatrix(this.object.matrixWorld);
  57100. var o = this.object.matrixWorld
  57101. , a = this.geometry.attributes.position
  57102. , s = this.object.geometry;
  57103. if (s instanceof n.Geometry)
  57104. for (var l = s.vertices, c = s.faces, h = 0, u = 0, d = c.length; u < d; u++)
  57105. for (var p = c[u], f = 0, g = p.vertexNormals.length; f < g; f++) {
  57106. var m = l[p[r[f]]]
  57107. , v = p.vertexNormals[f];
  57108. e.copy(m).applyMatrix4(o),
  57109. t.copy(v).applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57110. a.setXYZ(h, e.x, e.y, e.z),
  57111. h += 1,
  57112. a.setXYZ(h, t.x, t.y, t.z),
  57113. h += 1
  57114. }
  57115. else if (s instanceof n.BufferGeometry)
  57116. for (var A = s.attributes.position, y = s.attributes.normal, h = 0, f = 0, g = A.count; f < g; f++)
  57117. e.set(A.getX(f), A.getY(f), A.getZ(f)).applyMatrix4(o),
  57118. t.set(y.getX(f), y.getY(f), y.getZ(f)),
  57119. t.applyMatrix3(i).normalize().multiplyScalar(this.size).add(e),
  57120. a.setXYZ(h, e.x, e.y, e.z),
  57121. h += 1,
  57122. a.setXYZ(h, t.x, t.y, t.z),
  57123. h += 1;
  57124. return a.needsUpdate = !0,
  57125. this
  57126. }
  57127. }(),
  57128. n.WireframeHelper = function(e, t) {
  57129. var i = void 0 !== t ? t : 16777215;
  57130. n.LineSegments.call(this, new n.WireframeGeometry(e.geometry), new n.LineBasicMaterial({
  57131. color: i
  57132. })),
  57133. this.matrix = e.matrixWorld,
  57134. this.matrixAutoUpdate = !1
  57135. }
  57136. ,
  57137. n.WireframeHelper.prototype = Object.create(n.LineSegments.prototype),
  57138. n.WireframeHelper.prototype.constructor = n.WireframeHelper,
  57139. n.ImmediateRenderObject = function(e) {
  57140. n.Object3D.call(this),
  57141. this.material = e,
  57142. this.render = function(e) {}
  57143. }
  57144. ,
  57145. n.ImmediateRenderObject.prototype = Object.create(n.Object3D.prototype),
  57146. n.ImmediateRenderObject.prototype.constructor = n.ImmediateRenderObject,
  57147. n.MorphBlendMesh = function(e, t) {
  57148. n.Mesh.call(this, e, t),
  57149. this.animationsMap = {},
  57150. this.animationsList = [];
  57151. var i = this.geometry.morphTargets.length
  57152. , r = "__default"
  57153. , o = 0
  57154. , a = i - 1
  57155. , s = i / 1;
  57156. this.createAnimation(r, o, a, s),
  57157. this.setAnimationWeight(r, 1)
  57158. }
  57159. ,
  57160. n.MorphBlendMesh.prototype = Object.create(n.Mesh.prototype),
  57161. n.MorphBlendMesh.prototype.constructor = n.MorphBlendMesh,
  57162. n.MorphBlendMesh.prototype.createAnimation = function(e, t, i, n) {
  57163. var r = {
  57164. start: t,
  57165. end: i,
  57166. length: i - t + 1,
  57167. fps: n,
  57168. duration: (i - t) / n,
  57169. lastFrame: 0,
  57170. currentFrame: 0,
  57171. active: !1,
  57172. time: 0,
  57173. direction: 1,
  57174. weight: 1,
  57175. directionBackwards: !1,
  57176. mirroredLoop: !1
  57177. };
  57178. this.animationsMap[e] = r,
  57179. this.animationsList.push(r)
  57180. }
  57181. ,
  57182. n.MorphBlendMesh.prototype.autoCreateAnimations = function(e) {
  57183. for (var t, i = /([a-z]+)_?(\d+)/i, n = {}, r = this.geometry, o = 0, a = r.morphTargets.length; o < a; o++) {
  57184. var s = r.morphTargets[o]
  57185. , l = s.name.match(i);
  57186. if (l && l.length > 1) {
  57187. var c = l[1];
  57188. n[c] || (n[c] = {
  57189. start: 1 / 0,
  57190. end: -(1 / 0)
  57191. });
  57192. var h = n[c];
  57193. o < h.start && (h.start = o),
  57194. o > h.end && (h.end = o),
  57195. t || (t = c)
  57196. }
  57197. }
  57198. for (var c in n) {
  57199. var h = n[c];
  57200. this.createAnimation(c, h.start, h.end, e)
  57201. }
  57202. this.firstAnimation = t
  57203. }
  57204. ,
  57205. n.MorphBlendMesh.prototype.setAnimationDirectionForward = function(e) {
  57206. var t = this.animationsMap[e];
  57207. t && (t.direction = 1,
  57208. t.directionBackwards = !1)
  57209. }
  57210. ,
  57211. n.MorphBlendMesh.prototype.setAnimationDirectionBackward = function(e) {
  57212. var t = this.animationsMap[e];
  57213. t && (t.direction = -1,
  57214. t.directionBackwards = !0)
  57215. }
  57216. ,
  57217. n.MorphBlendMesh.prototype.setAnimationFPS = function(e, t) {
  57218. var i = this.animationsMap[e];
  57219. i && (i.fps = t,
  57220. i.duration = (i.end - i.start) / i.fps)
  57221. }
  57222. ,
  57223. n.MorphBlendMesh.prototype.setAnimationDuration = function(e, t) {
  57224. var i = this.animationsMap[e];
  57225. i && (i.duration = t,
  57226. i.fps = (i.end - i.start) / i.duration)
  57227. }
  57228. ,
  57229. n.MorphBlendMesh.prototype.setAnimationWeight = function(e, t) {
  57230. var i = this.animationsMap[e];
  57231. i && (i.weight = t)
  57232. }
  57233. ,
  57234. n.MorphBlendMesh.prototype.setAnimationTime = function(e, t) {
  57235. var i = this.animationsMap[e];
  57236. i && (i.time = t)
  57237. }
  57238. ,
  57239. n.MorphBlendMesh.prototype.getAnimationTime = function(e) {
  57240. var t = 0
  57241. , i = this.animationsMap[e];
  57242. return i && (t = i.time),
  57243. t
  57244. }
  57245. ,
  57246. n.MorphBlendMesh.prototype.getAnimationDuration = function(e) {
  57247. var t = -1
  57248. , i = this.animationsMap[e];
  57249. return i && (t = i.duration),
  57250. t
  57251. }
  57252. ,
  57253. n.MorphBlendMesh.prototype.playAnimation = function(e) {
  57254. var t = this.animationsMap[e];
  57255. t ? (t.time = 0,
  57256. t.active = !0) : console.warn("THREE.MorphBlendMesh: animation[" + e + "] undefined in .playAnimation()")
  57257. }
  57258. ,
  57259. n.MorphBlendMesh.prototype.stopAnimation = function(e) {
  57260. var t = this.animationsMap[e];
  57261. t && (t.active = !1)
  57262. }
  57263. ,
  57264. n.MorphBlendMesh.prototype.update = function(e) {
  57265. for (var t = 0, i = this.animationsList.length; t < i; t++) {
  57266. var r = this.animationsList[t];
  57267. if (r.active) {
  57268. var o = r.duration / r.length;
  57269. r.time += r.direction * e,
  57270. r.mirroredLoop ? (r.time > r.duration || r.time < 0) && (r.direction *= -1,
  57271. r.time > r.duration && (r.time = r.duration,
  57272. r.directionBackwards = !0),
  57273. r.time < 0 && (r.time = 0,
  57274. r.directionBackwards = !1)) : (r.time = r.time % r.duration,
  57275. r.time < 0 && (r.time += r.duration));
  57276. var a = r.start + n.Math.clamp(Math.floor(r.time / o), 0, r.length - 1)
  57277. , s = r.weight;
  57278. a !== r.currentFrame && (this.morphTargetInfluences[r.lastFrame] = 0,
  57279. this.morphTargetInfluences[r.currentFrame] = 1 * s,
  57280. this.morphTargetInfluences[a] = 0,
  57281. r.lastFrame = r.currentFrame,
  57282. r.currentFrame = a);
  57283. var l = r.time % o / o;
  57284. r.directionBackwards && (l = 1 - l),
  57285. r.currentFrame !== r.lastFrame ? (this.morphTargetInfluences[r.currentFrame] = l * s,
  57286. this.morphTargetInfluences[r.lastFrame] = (1 - l) * s) : this.morphTargetInfluences[r.currentFrame] = s
  57287. }
  57288. }
  57289. }
  57290. ,
  57291. "undefined" != typeof i ? ("undefined" != typeof t && t.exports && (i = t.exports = n),
  57292. i.THREE = n) : this.THREE = n
  57293. }
  57294. , {}]
  57295. }, {}, [116]);